naist-nlp/zeshel huggingface dataset:
Brother Verulus Brother Verulus is an Imperial priest of Arkay in Markarth . He is found outside the Hall of the Dead , within Understone Keep , arguing with Thongvor Silver - Blood . Interactions . The Taste of Death . Brother Verulus asks the Dragonborn to investigate the mausoleum where corpses have been found with evidence of being eaten . Inside you will find Eola , who will either attack you or give you the Daedric quest " The Taste of Death , " depending on your dialogue choices . If you agree to join the cannabalism cult , you will be given the task to bring Verulus to Reachcliff Cave . After you bring him there , Eola will appear to somehow hypnotize Verulus into sleeping on the altar , and she will give you the task to kill Verulus and feast on his corpse . After doing so , Namira will present you with the Ring of Namira . Alternatively , you still have the option to save Verulus at the last minute and kill Eola , which will fail the quest . Verulus will suddenly stand up from the altar and aid you in the ensuing fight with the cultists , and after everything settles down , he will give you a leveled amount of gold as a reward for saving him . Civil War . Siding with the Stormcloaks in the Civil War causes Thongvor to become Jarl of Markarth . Because of this , the two will not be seen arguing in Understone Keep . Instead , Brother Verulus is found near the entrance to the Hall of the Dead . Follower . If you choose to never bring Brother Verulus back to the altar then you will have a constant follower . You can ' t use him to carry anything but he will fight for you in any situation and because he is essential he can ' t be killed . Multiple followers . Brother Verulus is one of the quest characters that can be given equipment and exploited to follow the Dragonborn throughout Skyrim along with a follower of their choice . Just like Enmon , he can be commanded to do tasks and be told to also wear a full set of Daedric armor . He is invincible ( until he arrives at Reachcliff Cave ) and does not require enchantments unless it is at one ' s sole discretion .
Letter from Olfina Content . Jon , I know it is hard , but please . Try and be patient . We must keep to ourselves for now . You know that both of our families would react so very badly if they knew . . . if they even suspected . There will be a time when we don ' t need to hide . I promise you that . Someday they will understand . - O
My Golden Child Content . Your shrouding of the light proved a great boon to our holy plans . We led the pirate ship into the rocks and freed those unjustly imprisoned . The drugged guards slept through it all , just as we ordained . Do not be concerned over the loss of life . The innocent survived and the wicked perished . Look upon your just reward , included with this message , and be at peace . You shall know us by this phrase : " The ending of the words is ALMSIVI . "
Vigilant Tolan Vigilant Tolan is a member of the Vigilants of Stendarr . Interactions . He is initially met inside Fort Dawnguard talking to Isran about the recent vampire attacks . He offers to meet the Dragonborn at Dimhollow Crypt during the quest " Awakening , " but does not follow them there . Once the Dragonborn arrives , they will find him dead inside , having been killed by the vampires .
Red Apple Red Apples are food item ' s found throughout Skyrim . They are one of the few food items that cannot be picked from their source ( apple trees , in this case ) , but only found or bought . Red apples restore a small amount of health ; combining them with cabbage and salt at a cooking place creates apple cabbage stew , which restores much more health . The closely related green apple , however , is unusable for cooking without the add - on . With the " Hearthfire " add - on , red apples can be given to an adopt ed child as a gift .
Herne ( Island ) Herne is a large island located in the Northern Abecean Sea near Hammerfell and the Alik ' r Desert . Herne is much larger than Stros M ' Kai , Stirk or Cespar . History . When the continent of Yokuda sunk into the sea , Tava the Bird God guided a large bulk of the Yokudan s to the island of Herne . The vanguard of warriors known as the Ra Gada arrived on Hammerfell and wiped out the Nedic villages in the area for the refugees in Herne to inhabit in . The people waiting on Herne also consisted of the Na - Totambu , the ruling kings and queens of Yokuda .
Jawanan Jawanan is a Redguard who came from Hammerfell to Skyrim with the hopes to become a fletcher . Background . He lives in the city of Solitude but speaks to the Dragonborn about exploring landmarks around Skyrim — specifically , the city of Windhelm and the ruin Volskygge . Jawanan was drawn to Solitude by Fihada ' s skills as a fletcher . Jawanan hoped that Fihada would teach him how to become a master fletcher . Location . Jawanan can often be found wandering the market or in the Fletcher . He usually lounges around The Winking Skeever at night .
Aster Bloom Core Aster Bloom Cores are ingredients found within Aster Blooms located on the northern half of the Shivering Isles on the Mania side . This purple star - shaped plant grows on the sides of buildings , walls and rocks . They are particularly uncommon , and can be difficult to find . Quests . Taxonomy of Obsession . Mirili Ulven is making a Taxonomy for everything on the Shivering Isles . Red kelp gas bladders are one of the ingredients needed in this miscellaneous quest .
Scaled Boots Scaled Boots are a piece of light armor and part of the scaled armor set found in . Smithing . A Scaled Helmet requires a Smithing level of 50 and the Advanced Armors perk to create . It can be forged at a blacksmith ' s forge with the following components : It can be upgraded with a Corundum Ingot at a workbench and also benefits from the Advanced Armors perk , which doubles the improvement .
Battlegrounds Battlegrounds are PvP locations in . In a battleground , three teams consisting of four players are pitted against each other in different gamemodes . Currently , battlegrounds are only available to people that have purchased the " Morrowind " chapter . Locations . Unreleased . A number of battlegrounds have been found in the files or previewed , but have not yet been publicly added to the game . They are as follows : " ( Codenamed battlegrounds without finished names are in italics ) "
Long Blade ( Morrowind ) Long Blade is a combat specialization skill in . This skill determines the effectiveness when using weapons of this type . Long Blade is governed by the Strength attribute . There are two primary types of weapons governed by this skill : one - handed ( e . g . longswords ) and two - handed ( e . g . claymores ) . One - handed weapons are generally lighter and faster , and do less damage , but allow the use of a shield granting greater protection . Two - handed are generally heavier and slower , and do more damage , but prevent the use of a shield thereby sacrificing protection . It is similar to the skills of Blade ( ) , and One - Handed ( ) . As the skill level increase , so will the accuracy and damage of each strike . A success strike during combat will increase the skill progression a percentage . When the progression of the current skill level reaches 100 % , the skill level increases by 1 . Racial bonus . Certain races gain a one - time skill bonus during character creation :
Solvents Solvents are used in alchemy to make potions or poisons . Potion solvents can be collected alongside bodies of water labeled Pure Water . It can also be collected via Water Skin sacks that can be found along shores , roads , camps , and caves . Poison solvents can be acquired as a loot from certain enemies .
Coldharbour Surreal Estate Coldharbour Surreal Estate is a player home in . It is a notable Coldharbour style house located in Coldharbour . The estate became available after the 2018 Anniversary Jubilee started , on April 4th , 2018 . Acquisition . Coldharbour Surreal Estate can be purchased for 1 , 000 , 000 after gaining the The God of Schemes achievement . Alternatively , it can be purchased directly from the Crown Store for 5 , 600 , allowing players to acquire it without having to meet the aforementioned prerequisite .
The Chopping Block Content . " You tricked me ! " cried Thredor . He stopped short and dropped his axe as he rounded the corner of the longhouse , face - to - face with a fresh stack of logs next to the chopping block . " You promised you were going to teach me to fight like you ! " " And I am , little brother , if you ' ll show any patience , " chuckled Thralorr . " If you want to learn to use that axe , you have to start with the basics . You think you ' ll be able to cleave an enemy ' s skull if you can ' t split firewood ? " " That ' s easy ! I ' ll show you ! Thredor snatched up his weapon , a battered iron cast - off from his brother ' s younger days , and charged the block . With a mighty yell , he closed his eyes and swung the axe over his head with all the strength he could muster , staggering forward as the blade sailed past the log and lodged itself in the dirt . " Not so easy , is it ? You ' ve got some power there , but that won ' t help if you can ' t hit what you want . Here , watch me , " Thralorr demonstrated a few chops . " See how I keep my eyes on the target the whole time and take a solid stance ? Now you try again . " They chopped wood on into the evening until Thredor ' s arms felt weak and his hands burned where they gripped the haft . He trained like this for many weeks , simply chopping wood , until he could chop a whole cord without a break with only one hand on the axe . One morning , to his delight , he came to the yard for his daily practice only to find his brother standing next to a construction of stuffed sacks and sticks painted with the roaring lion of the Daggerfall Covenant . " You have more strength and good aim now , but let ' s see how you do with a different target . Come and show this filth what a Nord can do ! " He tossed his little brother a makeshift wooden shield and spent the morning calling out targets and waving the dummy ' s arms as Thredor hacked away while attempting to block the flimsy blows . " I can ' t wait to try out Troll - Fang on a real one ! " Thredor breathed heavily as the two took a break in the shade of a nearby tree . " Is that what you ' ve named it , then ? Well , let ' s hope it doesn ' t come to that so soon , " replied Thralorr . " You ' ve learned a lot , but you ' ve a long way to go yet . We ' ll keep practicing , and before you know it , you ' ll be ready to answer the call of battle . Wait , what ' s that ? I think I hear it now ! " Thredor rolled his eyes " That ' s just mother calling us in , " he protested . " Her wrath is worse then any Covenant soldier ! " cried Thralorr . " Hurry , before she comes after us ! " Laughing , he chased his brother across the yard and into the house .
Rethan Manor ( Morrowind ) Rethan Manor is a House Hlaalu stronghold on the Odai Plateau , southwest of Balmora and east of Hla Oad . Of the three house strongholds , it is the smallest and is in the middle of Hlaalu territory . It contains the manor and three houses and is surrounded by a wall . In its final phase , it will have several trainers and merchants .
Amarie Charien Amarie Charien is a Breton Healer who works at Moonmoth Legion Fort east of Balmora in the West Gash region . If the Nerevarine is a member of the Imperial Legion and does not outrank Amarie , she will refuse to converse or trade unless a Legion uniform is worn . She is not involved in any quests and does not provide any unique information . Services . Service - related stats : Merchant . Amarie Charien trades in alchemy ingredients , potions and beverages , although she does not initially stock ingredients . Spell merchant . Amarie has fifteen spells available from the Mysticism and Restoration schools of magic . She is the sole purveyor of the Balyna ' s Perfect Balm and Daedric Willpower spells in .
The Hidden Trials Content . They who would master the Way of the Blade must seek the hidden trials . In the depths of the pits , beasts tear flesh from limb . On the heights of the rooftops , a challenger awaits . These are the Trials of the Seeker .
Beem - Kiurz Beem - Kiurz is an Argonian healer who is added in the official expansion . Interactions . Beem - Kiurz replaces Marz , a member of the Great Chapel of Mara in Bravil , when she dies in the " Nature ' s Fury " quest . He , like Marz , is a Restoration Trainer , but unlike Marz , he is only an Apprentice level Trainer , and he will not give information on the " Restoration Master Training " quest .
Old Drublog Journal Content . The hunt of the great boar ended in a strange place today , before an abandoned shrine . Our chief senses Mauloch ' s presence . As we erected our banners , Wood Elves crossed the valley , weapons held out in signs of peace . They welcomed us , and explained that they lived on the opposite hill , but made no claim on this hill . We exchanged some boar ribs for a great deer haunch . Tonight we feast and dedicate this site in honor of Mauloch !
Iron Weapons ( Oblivion ) Iron weapons are made of iron , the lowest and most common metal found in weapons and armor in Tamriel . Composed primarily of the element of the same name , iron weapons and armor are durable despite requiring only limited craftsmanship . Appearance . Most iron weapons have a crude appearance and are likely melted and hammered into their current shape without any other metal or substance ( such as carbon , which would result in steel ) added to the mix . Iron weapons are easily found in multiple places around Cyrodiil . Iron weapons are available from level 1 . Weapons . Like steel weapons , iron also has " fine iron " weapons , which are generally lighter , worth more , and do slightly more damage , but are rarer in the game world . Lastly , there are a few " rusty iron " weapons which are deficient in quality compared to standard iron weapons . Several rusty iron weapons can be found in the Imperial City sewers , at the beginning of the game . Note : Low level Goblins can be found carrying " rusty iron " weapons . Notes :
Olav Olav is the Nord proprietor of Olav ' s Tap and Tack in the city of Bruma . He may give information during the quest " A Brotherhood Betrayed " if the hero ' s disposition with him is 70 or higher . He will rent out a bed for the night for 10 septims .
Enigma of the Runestones Content . By Telenger the Artificer The origin of the mystic runestones found shattered across Tamriel is obscure and uncertain . Even their nature and material composition is a matter of hot debate among the sages of the Crystal Tower . The Venerable Ancirinque , Sapiarch of Mythohistory , holds that certain difficult passages in Torinaan ' s Journal indicate that runestones were already here when the Foresailor arrived from Old Aldmeris . However , Nolin the Many - Hued , Sapiarch of Enchantment , contends that they date from the early Merethic Era , and are the unintended consequence of an Ayleid wizard ' s experiment gone awry . Whatever the truth of their origin , after generations of study by the finest magical minds in the Summerset Isles , their various properties have nearly all been identified , and their uses in the enchantment of arms , armor , and ornaments are well understood . For general classification they fall into three categories , which we latter - day mages have dubbed Potency , Aspect , and Essence . For enchantment purposes these three types of runestones can be understood as mystically complementary , for only by combining one of each category can the enchanter create a " glyph , " our term for the magical substance we use to endow an item with sorcerous power . However , though we know how to use runestones to create magical items , the enigma remains : what are they ? We have named their tree standard categories Potency , Aspect , and Essence - but what does that mean ? Even the great Pharliz the Antic , who have them these names , even he , when asked what they meant , merely shrugged and replied , " Those are the named that feel right to me . " Even the fact that there are three kinds of runestones generates debate , as it seems to contradict the Anu - Padu Theorem , which posits that duality is the foundation of the Aurbis . Camilonwe of Lillandril asserted that it was impossible that there were only three types of runestones , and spent the last two hundred years of his life searching for fourth , convinced that proper classification called for such entities to appear in dual pairs . He never found this " quartonic runestone , " which he dubbed Celerity , but he insisted until the end that his theory was sound . Was Camilonwe right ? Do Celerity runestones exist , but in some state of reality that makes them imperceptible to normal mortals ? That is a question that is , so far , unanswerable .
A Bit of Sport A Bit of Sport is a quest available in . Walkthrough . Obtain a mug from one of the nearby kegs . Use the mug . Talk to each of the Nords listed in the objectives . Battle with the Nords until all three are bested . Return to Hraelgar Stonecrush .
Vivec ' s Wrath Vivec ' s Wrath is a unique Destruction spell in that simultaneously causes four types of damage . Effects . All effects are 10 – 20 points on target : Characters . The following people use this spell : Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console command : codice _ 1
Kagouti ( Morrowind ) Kagouti are large , two legged creatures with horns native to Vvardenfell in Morrowind . Background . The Kagouti are creatures seen throughout Morrowind , Vvardenfell in particular . They seem to be close family of the Alit , as is suggested by dialogue with Briring and Gudling the Rascal . Characteristics . Kagouti usually live alone or in small groups . They gather in larger groups only for mating seasons . At these times the females can be observed as the dominant sex . They might even sometimes attack the males . The kagouti have a complex vocalization system . They use different calls for mating , for territorial disputes or when battling .
Fort Hastrel Fort Hastrel is a fort ruin located north of Kvatch occupied by Vampires . It is a two - level dungeon . There are a few plant s at the entrance door , Ginseng , Lady ' s Mantle and Motherwort plants . In the outdoors area , there is a Skeleton patrolling the roof and a slightly disturbing section containing a hanging zombie - like corpse , beneath of which there is an open coffin and a collection of body parts in a metal basket .
War of the Blue Divide The War of the Blue Divide was a war between Valenwood and the Summerset Isles , which occurred in 3E 397 . The Altmer were victorious in this war . They took control of several islands off the coast of Valenwood which had previously been controlled by the Bosmer . In 4E 29 , sympathizers of the Thalmor in Valenwood , the homeland of the Bosmer , overthrew the Imperial administration of Valenwood , and joined Valenwood with the Summerset Isles to form the Third Aldmeri Dominion . However , the Mede Empire and its allies in Valenwood would not bow down easily . The Imperial Legion , aided by the Empire ' s Bosmer allies , fought back against the coup . It was at this time that the Empire first tasted the true might of the Aldmeri Dominion . The Altmer armies invaded Valenwood , driving out the Imperial Legion and its Bosmer allies , and securing Valenwood for the Dominion . The war left the Empire weakened , paving the way for the Great War .
Kellis Vedaine Kellis Vedaine is a Breton member of the Mages Guild . He is found on the road near Farwatch Wayshrine . He is a bit upset , as he was on his way to Farwatch Tower to conduct research on the flow of magical energies in abandoned locations , but his progress has been interrupted by two armies .
Hairat - Vassamsi Egg Mine Hairat - Vassamsi Egg Mine is a mine in the Ashlands . History . Ravila Neryon died while attempting to remove the Blight Curse from this mine , according to the " Ravila Memorial " in the Maar Gan Outpost . Leveled Blighted Kwama Creatures :
Ondres Nerano ' s Slanders Ondres Nerano ' s Slanders is a House Redoran quest undertaken by the Nerevarine during the events of . Walkthrough . When speaking to Athyn Sarethi , following the conclusion of the previous House Redoran quest to clear Varvur Sarethi ' s name , it is revealed that Hlaalu Noble Ondres Nerano has been making sladerous comments about the House of Redoran . Athyn Sarethi requests that the Nerevarine go to Nerano ' s Manor in Balmora and challenge him to a duel to defend Redoran ' s honor . Duel with Nerano . Having traveled to Balmora the Nerevarine must find Nerano in his manor , located in the High Town area of Balmora . Once there the Nerevarine must discuss the topic of slander with Nerano , who will accept challenge the Nerevarine with a duel . The duel . The Nerevarine can knock Nerano out ; offensive spells may also be used , as well as weapons . Once Nerano ' s health drops below 50 , the fight will end , and he will retract his slanders . Having defeated Nerano in an honorable duel , the Nerevarine must return to Athyn Sarethi . Sarethi will be grateful for the Nerevarine ' s actions and will continue to support the Nerevarine , as long as Nerano was not killed .
Queen Bee Statue The Queen Bee Statue is a larceny target . It is found in Aringoth ' s room on the second floor of the Goldenglow Estate . Its only use is to be sold to Delvin Mallory for gold . Background . The easiest way to get it is to pick it up when doing the " Loud and Clear " quest . Once sold , it can be viewed at the Thieves Guild headquarters in the Ragged Flagon on a display shelf .
Spectral Assassin ( Power ) Summon Spectral Assassin is a power in awarded to the Dragonborn after completing the Dark Brotherhood quest " Bound Until Death . " Effects . Spectral Assassin allows the Dragonborn to summon the spirit of former Speaker of the Black Hand , Lucien Lachance once per day . To use the power , equip it from the powers menu and use it like a shout . When summoned . After being summoned , he will follow the Dragonborn around , no matter where they may be , until they summon a familiar , atronach , raise a dead body , or when he is defeated . He is equipped with shrouded robes and a dagger . While it isn ' t possible to engage in an actual conversation , he will speak about current events such as : the current location ( towns , and his memories of visiting them ) , the contract embarked on , events from his previous life , the Dread Father , and his thoughts . Lucien can also offer advice on current quests . It is possible to kill Lucien without him fighting back , but this will likely require a one - hit kill because Lucien will fight back after several strikes . This may be useful if the Dragonborn is trying to listen to other NPCs , as he often overpowers them with his bass - heavy voice . Note that killing the specter will be viewed as a crime against the Brotherhood if the attack is witnessed . If witnessed killing Lucien , the Dragonborn will be confronted upon return to the sanctuary , and will not be allowed to continue any Brotherhood quests until a fine of 500 is paid . Even after the fine is paid , the other members of the Brotherhood will continue to comment on how the family was disrespected . Also note that simply attacking Lucien a few times will not result in a penalty ; Lucien must be attacked to the point that he fights back . The best approach seems to be a stealth backstab so that a penalty will not be received .
Tumindil Tumindil is an Altmer , a priest and spell merchant in Skingrad ' s Great Chapel of Julianos . Daily routine . He wakes up at 8 : 00 am and begins selling spells at 11 : 00 am , closing up and going to bed at 3 : 00 am . He mostly stands around the chapel while awake . Spells for sale . Note : " Base Magicka Cost " refers to how much magicka it costs to cast the spell without factoring in player ' s skill level , attribute level , and individual spell effects . Generally , magicka costs are higher .