naist-nlp/zeshel huggingface dataset:
Septim Ring The Septim Ring is a unique ring , received as a reward for reaching the rank of Disciple within the Imperial Cult . It has twice the effects of the Stendarran Belt , both in the potency an duration , however it replaces enchant with speechcraft . Enchantments . All the enchantments are 10 points , and for 60 seconds on self .
Wayiteh Wayiteh is an Argonian residing in Alten Corimont . He is a spy and an addict . His mannerism and speech are frantic and disjointed , likely as a side effect of withdrawal . Interactions . Warm Welcome . Wayiteh will trade information with the Vestige for a substance called Daril .
A Sad Day for the Ra Gada Content . Our guide brought us to this place and gave us a map . All Velyn Harbor ' s wealth is stored within , she said . She and her comrades lied to us , which should come as no surprise . They are pirates , after all . I am now convinced there are no riches in this cave despite what this supposed treasure map says , but the others insist on continuing the search . This distraction keeps us from throwing our entire might at Velyn Harbor . Greed has taken the place of glory among these men . It is a sad day for the Ra Gada .
A Special Request A Special Request is a quest available in . Description . " Governor Fortunata of Anvil has taken a contract with the Dark Brotherhood . She ' s added a special request , however . She wants to meet with the assassin personally before completing the deal . "
Cure Blight Cure Blight is a House Telvanni quest available to the Nerevarine if they joined the House in . Walkthrough . Once the Nerevarine has returned Divayth Fyr ' s response to Galos Mathendis , he will task them with another delivery . This time , the Nerevarine must obtain three Cure Blight Disease potions before taking them to Andil in Tel Vos . Curing the Blight . The Nerevarine will have to obtain the three potions themselves , as Mathendis neglects to give any to the Nerevarine . The easiest method to get the potions is to visit Pierlette Rostorard in Sadrith Mora , whom will give the Nerevarine three potions for free ( if they raise his disposition above 90 ) . Otherwise the Nerevarine will have to buy or steal three potions . Once three potions have been obtained , they must be taken to Andil inside Tel Vos before returning to Mathendis to obtain their reward .
Skilled Apprenticeship Skilled Apprenticeship is a quest available in . The Markarth smith , Ghorza gra - Bagol , asks the Dragonborn to obtain " The Last Scabbard of Akrash " for her . Walkthrough . Ghorza will ask the Dragonborn to obtain a copy of " The Last Scabbard of Akrash " from Fort Sungard . When the book has been obtained and brought back to her , she will reward the Dragonborn with a Smithing point and free access to the Orc Stronghold s .
Falas Selvayn Falas Selvayn is a Dunmer general goods merchant found periodically at the Ramshackle Trading Post . Interactions . He can be found at the outpost between midnight and 6 AM , as indicated by a note affixed to the wall of the shack . He carries a bow called the Glass Bow of the Stag Prince , which bears a unique enchantment . The area must be entered between midnight and 6 AM , otherwise he will not spawn . He will not appear if the waiting function is used .
Battle for Windhelm Battle for Windhelm is a quest available in . Walkthrough . The Battle for Windhelm is the final Imperial Legion quest , ordered by General Tullius , who wishes to take over the city of Windhelm to find Ulfric Stormcloak and force him to submit . After liberating all other holds and taking Fort Amol , Legate Rikke will order you to meet them outside Windhelm for General Tullius ' speech . After the speech , the Dragonborn will have to fight through waves of Stormcloak soldiers alongside Tullius , Rikke , and the Legionnaires . The Palace of the Kings is then raided , where Ulfric and his right - hand man Galmar Stone - Fist await . Once Ulfric is defeated , he will request that the Dragonborn be the one to kill him , as it would " make for a better song , " although the Dragonborn can refuse and allow General Tullius to strike the final blow . After Ulfric is killed , General Tullius allow the Dragonborn to keep his leveled sword as a reward . The Dragonborn must then follow Tullius and Legate Rikke outside . The Legionnaires will be waiting outside , and Tullius will make another speech : Upon returning to Windhelm , Brunwulf Free - Winter will become the new Jarl and will offer the Dragonborn the title of Thane of Eastmarch , as well as the opportunity to buy Hjerim , the house available in Windhelm ( 12 , 000 ) . At this point the city is now under Imperial control , and thus the Stormcloak guards are replaced by Imperial Soldiers .
Royal Guard Boots Royal Guard Boots is a type of medium armor in . They are part of the Royal Guard Armor set . Properties . The Royal Guard Boots have 500 and an armor rating of 50 . They have a characteristic reddish color . Location . The Royal Guard Boots are worn exclusively by members of the Royal Guard . No merchants sell them .
Ciirta Ciirta is an Imperial heretic mage who resides in the Shivering Isles , and is the leader of the Apostle s . They are located in the old fort The Howling Halls . Ciirta is one of the few people in the Shivering Isles that has knowledge of the secret of Sheogorath , although she misinterpreted Sheogorath ' s absence . Ciirta mistakenly believed that Sheogorath had abandoned the Realm out of fear of Jyggalag and his Forces of Order , not understanding the true nature of the Greymarch . Rebellion . Sometime after the previous Greymarch , Ciirta began to collect a cult of followers known as the Apostles of Light . Ciirta and her apostles were dedicated to overthrowing Sheogorath , who they believed had abandoned them . The cult soon grew large enough to launch a rebellion against the Madgod . The rebellion was utterly crushed by the Dark Seducers of Dementia . The Seducers slaughtered all but Ciirta , who was brought before Sheogorath and exiled for her trouble . The Howling Halls . After her exile , Ciirta began to recreate the Apostles of light in the land of Dementia . A group of dedicated followers stole the stones of the Howling Halls , which was the asylum that housed the mad Emperor Pelagius III . The halls would become the base of the Apostles , where they would begin to plan the next uprising against Sheogorath and store relics of great importance , like the Pelvis of Pelagius III . Interactions . Symbols of Office . The Hero will encounter her while gathering items for a replica of the Staff of Sheogorath . Her eye , which has seen secrets no other mortal has , is needed to complete the staff . She and her personal guard Luminary Kaz will attack the Hero and defend themselves until death .
Cruel Shardsword Cruel Shardsword is an enchanted weapon in . Enchantment . Enchantment ID : " cruel frost _ en " Cast when strikes : Acquisition . This weapon appears primarily as a leveled item . There are one - hundred ninety - three instances that it can possibly be generated in addition to one static occurrence at the Sanit shrine .
Dead Man - at - Arms Dead Man - at - Arms is a deceased Breton soldier who resided in Stormhaven , High Rock . According to Arcady Charnis he tagged along after a dreugh to make sure they disposed him , and he got too close and was killed . He has on his body a note the Vestige will need in the quest " The Sower Reaps . " Interactions . The Sower Reaps . Arcady Charnis believes someone ordered men to plant dreugh eggs in the Dreughside neighborhood to cause the dreugh to attack .
Hands Off Content . Let it be known to all Firstmages of the upper floors — the Aetherial orbs are not to be tampered with . The Learned One has devised them as a means to block cosmic essence from tearing this realm to pieces . Remove these orbs and risk death — or worse . Extraplanar stresses are known to wreak havoc on mortal physiology .
Exclusive Fortify Intelligence Exclusive Fortify Intelligence is a potion that appears in . Exclusive Potions are the rarest potions , and thus , are the most valuable . Mercantile . The following vendors stock this product : Locations . This potion can also be found in the following locations :
Legate Sadal Legate Sadal was a Legate of the Chimeri Armed Forces during the Nede - Chimer War in the First Era . Together with his brother , Balreth , Sadal sacrificed himself becoming one of the Brothers of Strife . Background . During the Nede - Chimer War , Legate Sadal and his brother , the General Belreth , were responsible for commanding the armies on a decisive battle that happened in Stonefalls . Balreth , seeing that victory was nearly impossible , made a sacrifice with Sadal , the sorcerer Turoni performed a ritual transforming both Sadal and Balreth into the Brothers of Strife , enormous and strong creatures assembled with flesh and bones ; " the ultimate weapon " according to an Indoril Officer . The Chimer won that battle with the help of the Brothers of Strife , who were imprisoned afterwards . Interactions . The Vestige encounters Legate Sadal and his brother during a vision of the past required by a Telvanni Researcher .
Carmalo Truiand Carmalo Truiand is an Imperial Watch Guard Captain . After Imperial Corruption , he can be found wandering the Market District in Audens Avidius ' patrol . He is described as being " smart but inexperienced . A good second choice " when being appraised for the position of Captain of the Guard in Anvil .
Tear of Saint Veloth The Tear of Saint Veloth is a quest item in . It is a relic of Saint Veloth . It is used by the monks of Muth Gnaar to assist in curing victims of the Llodos Plague . Quests . Honor Bound . The monastery of Muth Gnaar was attacked by the Vereansu , a violent tribe of Ashlanders . The peaceful monks were caring for the afflicted using an ancient relic called the Tear of Saint Veloth when the Ashlanders attacked .
Ohmes Ohmes are a breed of Khajiit , a race that hails from the land of Elsweyr . Appearance and physiology . The Ohmes is the most Mer - like Khajiit . They are shorter than a Bosmer and have similar pointed ears . Unlike other Khajiit they have no fur , no tail , and no naturally occurring distinguishable Khajiit feature . To distinguish themselves from Mer , the Ohmes usually paint their faces with ' catlike ' war paint . The Ohmes were a common sight across Tamriel before the end of the 4th century of the 3rd Era . After this time period , they became a rare sight outside of Elsweyr . Influences of the moons . The Ohmes are one of seventeen confirmed breeds of Khajiit , and each breed is born due to the influences of Nirn ' s two moons , Masser and Secunda . The former is Nirn ' s largest moon , and the main influencing force on Khajiit breeds . Depending on Masser ' s lunar lattice , the Khajiit will fall under one major appearance and physiology out of four possibilities . These are as follows : Secunda , Nirn ' s smaller moon , influences the appearance and physiology of a Khajiit in more subtle ways than that of Masser . Generally , the closer Secunda is to a full phase , the less beastlike a breed appears . The closer Secunda is to a Waning phase , the more beastlike the breed appears to be . The Ohmes is a small biped , and is the least beastlike of the Small Biped variants . It is born under Masser ' s new Phase , and Secunda ' s full Phase .
Glarthir Glarthir is an insane Bosmer commoner , likely suffering from schizophrenia and a severe case of paranoia , living in Skingrad . Residents seem to ignore him , as long as he is not being disruptive or harmful . Interactions . Paranoia . When the Hero talks to him , he will explain he needs to tell them about something and to meet him behind the Great Chapel of Julianos at midnight . If the Hero refuses to help him from the start , he finally loses it , grabs an Iron Battleaxe from his house and attempts to kill Bernadette Peneles , Toutius Sextius and Davide Surilie . He will usually succeed in killing Peneles , unless the Hero intervenes , but will most likely be killed by the guard on his way to Sextius ' house .
Zalar - do Zalar - do is a Khajiit vampire lord who has made her lair deep inside Hrota Cave . She is responsible for the disappearance of many of Anvil ' s citizens . Mel Adrys , a famous vampire hunter , has been on her trail for quite a while and can be found outside Hrota Cave , requesting the help of passersby in eliminating her .
The Faerie Locations . " The Faerie " can be found in the following locations : Content . Faerie have been on Tamriel , in all probability , long before recorded history , perhaps since or before the days of the Elder Ones . The tales of their mischief are found in every culture , in most every village , town , and city - states in the Empire . Alternately they are called Faerie , Fey , Illyadi , Sprites , Pixies , and Sylphim , and their natures seem to flit from one story to the next with the same variation . It could almost be said that Faeries are anything unpredictable in nature . The noted scholar Ahrtabazus studying at the time in the Crystal Tower of Sumurset Isle developed an interesting if controversial theory about Faerie . He organized the Fey variants on a chain , beginning with the glimmering sparks called Pixies or Whilloki by the Redguard s at one end and the godlike beings such as Gheateus , Chonus , and Sygria at the other . In the middle are human and semi - human beings generating up to intelligent trees , brooks , rocks , even mountains . All of this was a new and completely original theory and would have prompted enthusiastic , if somewhat skeptical response had Ahrtabazus not added this footnote : " It may be that elves as a whole are part of this chain , above whilloki and below nephrine . They certainly have similar features and propensities for magicka as the other Faerie . " ( Ahrtabazus , " The Faerie Chain " Firsthold , 2E 456 ) No elf liked to be put in a hierarchy slightly above whimsical pranksters like the whilloki , and Ahrtabazus was challenged on his assumptions based on very slight coincidences . Nevertheless , with modification , his Fairie Chain theory has gained wider and wider acceptance since its publication . The hierarchial chain is not , in the strictest sense , an order of command . While Gheateus and Sygria are said to be surrounded by a host of minor Sylphim , faerie on the whole are not followers nor leaders . Their plans and schemes are not governed by a higher purpose , simply by their own whim . To this most faerie scholars agree . Because it is based on coincidental evidence and supported by auxiliary theories , it may very well be wrong .
Zuuk ( Character ) Zuuk is the most well - known member of the Kothringi Tribesmen who once inhabited the province of Black Marsh , and eventually died out as a result of the Knahaten Flu . He appears in the book series " 2920 , The Last Year of the First Era " , and is known to have been loyal to Prince Juilek ' s mother . Sometime after the start of the Second Era , he returned home , where he founded a township . After five generations , the township renamed it after him , in his honor .
Burden ( Effect ) Burden is a spell effect that temporarily increases the weight carried by the victim , causing faster Fatigue loss . The magnitude of the effect is the weight added . When the effect ends , the added weight disappears . This effect can be a spell , a potion , or an effect that is cast when struck with an enchanted weapon . This effect appears in both and its expansions , and in . Oblivion . Unless the ingredient has Burden as its first effect , the ingredient must be combined with other related ingredients via Alchemy to make a potion that has the Burden effect . The following are a complete list of ingredients that can be used to create a Potion of Burden :
Hortator and Nerevarine Hortator and Nerevarine is one of the last quests in the main questline of . Walkthrough . Having been named Hortator , Athyn Sarethi gives the Nerevarine a sealed message from the Archcanon in Vivec . The message tells the Nerevarine that , should they be declared the Hortator by the Great Houses and the Nerevarine of the four Ashlanders Tribes , then they must travel to Vivec to speak with the Archcanon . Doing all this will also fulfil the Fourth and Fifth Trials of the Seven Visions . Finding the Archcanon . The Nerevarine must find the Archcanon within the Temple Canton . The first person the Nerevarine will meet outside the Temple Canton in Vivec City is Danso Indules , she will tell the Nerevarine that the Archcanon can be found in his quarters within the High Fane . She warns that the Ordinators are guarding the locked door , making it difficult to reach the Achcanon ' s quarters . If questionned further , she will reveal that there is a second unguarded entrance to his quarters found in the Hall of Wisdom . Archcanon Tholer Saryoni . Having entered the quarters of Archcanon , Tholer Saryoni , the Nerevarine must speak to him about the message . The Nerevarine must refer to the " " Temple ' s doctrine " " in order to progress the quest further , at which point Saryoni will arrange a meeting with the God Vivec . The Nerevarine is then given two keys , one for the door to his office , the other for the Palace of Vivec door . Then , Saryoni explains that the Ordinators are still not entirely under his control . Vivec . Upon entering the doors at the top of the Palace , the Nerevarine must then speak to Vivec . Vivec then reveals to the Nerevarine his plan to defeat Dagoth Ur , after the Nerevarine has agreed to all of the oaths and received the Plan to Defeat Dagoth Ur , Vivec also gives them Wraithguard , a powerful enchanted gauntlet that is required to manipulate the Heart of Lorkhan , which will , in turn , help defeat Dagoth Ur . Vivec then gives the Nerevarine his blessing and the promise that he will end the Temple ' s hostility towards the Dissident Priests and the Nerevarine . He will add , that now the Hero may help themselves to any books , here or in the temple ' s library that may be helpful .
Conversion Status Content . My latest batch of recruits has a lot of potential . A few won ' t be good for more than basic tasks , but several could become meaningful additions to our warrior caste . Once their conversion is complete and we ' ve confirmed their loyalty . Each recruit ' s name and status follows . Burbesh gra - Mhorank . Died from complications after recruitment . Ushbar . Claimed to be a believer on his way to voluntarily join us . Sent to Chambers of Loyalty for testing . Thorkh . Cook . Awaiting conversion process . Simple - minded ? Pretending ? Pain will determine the truth . Unsulag . Appears to be a healer . We need healers , but she requires conversion . Give to Ushenat for time in the Icebox to help persuade her to our cause . Gahar . Mage . Used spells to kill one of my recruiters . Another candidate for Ushenat ' s Icebox . Shaldagan . Some sort of artisan , but very feisty . Resists all of our attempts . Given to Graguz for reconditioning at the Forge . Razasha . Another artisan . Managed to slip away . I think a harpy got her . Morushna . Possesses impressive weapon skills but has a stubborn streak . Needs conversion . Another candidate for Graguz ? Batasha . Stubborn old woman . Uses a walking stick . Moves with deliberate slowness . Perhaps she ' ll make a useful servant ? Awaiting conversion . Drudun . Some sort of crafter . Appears cowardly . Fell off the recruitment wagon and lost in the nearby hills . Presumably eaten by a herd of echatere s .
The Mystery of Razak The Mystery of Razak is a quest available in . Walkthrough . The key order at the end is : Aurbis Key , Mundus Key , Aetherius Key . Reward . You get the Razak ' s Opus pet , which is a loyal steam powered Dwarven Spider , fueled by magicka from a soul gem that will last for eras , as well as 328 .
Black Arts Burial Ground Black Arts Burial Ground is an unmarked location found in . Location . Take the path that heads south and slightly east out of the town of Morthal . Once on the road turn left ( or east ) and walk a few feet . On the left , just past the hill that leads to Morthal , is the Nordic burial site . Description . Inside is a necromancer impaled to a table by a dagger . The powerful Staff of Revenants can be found near his body . There ' s an animated skeleton to eliminate , but then there is some loot to collect in this ruined barrow .
Deathbrand Helm Deathbrand Helm is a unique stalhrim light helmet and part of the Deathbrand armor set found in . Acquisition . This piece of armor is obtained from an ancient chest marked on the Deathbrand treasure map during the quest " Deathbrand . " It is located at Haknir ' s Shoal , north of the Wind Stone . Enchantment . Wearing this piece of armor grants the following bonuses : Smithing . It can be upgraded with a piece of Stalhrim at a workbench and benefits from the Ebony Smithing perk , which doubles the improvement .
Imperial Legion Seal The Imperial Legion Seal is a quest item used during the quest " Taking Care of Lex " where it must be stolen from the Imperial Legion Offices in the Imperial City Prison District . It is needed to make the forged letter look real to countess Millona Umbranox .
Dilami Androm Dilami Androm is a Dunmer caravaner who operates the Silt Strider service in Molag Mar . Dilami can be found at her post northwest of town waiting for customers . She wears common clothing and is unarmed . As with all other caravaners , raising her disposition will lead to better travel fares . Dilami is not involved in any quests . Equipment . This character uses or carries the following : Attributes . This character uses the following :
Galatite Ore Galatite Ore is a raw material in that be mined and crafted into galatite ingot s at a Blacksmithing Station , which can be found in most towns around Tamriel . Galatite ore is found scattered in many places in the countryside . When it is mined , it will usually drop in three or four pieces .
Heading to Imperial City Content . Thracius , I waited as long as I could . The thought of Porcia and our children in there , all alone , is too much . I have to be there to protect them , should have been there weeks ago . The bridges are impassible . I ' m going to swim across the lake to the city . I hope not to attract any slaughterfish . Damn , the water never used to be so cold . If you or any of the others find this note , try to meet me at my house or look for me in the Market District . May Stendarr watch over us all . — Martinus