Nightmare Archfiends OTK Winged Kuriboh LV10 Version . On the opponent ' s turn , activate a trap monster then play Nightmare Archfiends to summon three Nightmare Archfiend tokens , you should do this on your opponents turn after you have everything set up . Then play The Flute of Summoning Kuriboh to bring out Winged Kuriboh ( this is easier than trying to get Winged Kuriboh out on its own ) . Then play Transcendent Wings to summon Winged Kuriboh LV10 , along with hand cost . Finally , activate its effect to destroy all the tokens and inflict 6000 points of damage , and an aditional 2400 damage due to Nightmare Archfiends effect . But , this deck has some weaknesses . It can be countered by cards like Doppelganger , Spell of Pain , Barrel Behind the Door , Black Horn of Heaven , Hanewata or more favorably Prime Material Dragon , which stops Winged Kuriboh LV10 effect to destroy their monsters . To deal with this you could use something like , and other cards that stop traps . If you ' re gonna make this deck you should include cards like Magical Mallet , and Reload , to get the cards you need faster . All of the spell cards are Quick - Play Spell Cards so this whole strategy works during your opponents Battle Phase . Required Cards : Battle Mania Version . Otherwise there is a way to perform an OTK with Battle Mania and force those three tokens to attack Exploder Dragonwing , Elemental Hero Flame Wingman , or Evil Hero Inferno Wing and inflict over 8000 damage ( 8400 damage if you use Dragonwing , 8700 damage if you use Wingman or Inferno Wing . ) Basically you just need 4000 ATK monster on the field ideally Hamon , Lord of Striking Thunder . Yubel , Yubel - Terror Incarnate or Yubel - The Ultimate Nightmare can be combined with An Unfortunate Report , Nightmare Archfiends and Battle Mania and inflict 12000 damage . Remove Brainwashing Version . The cards needed for this are : Activate Nightmare Archfiends with Remove Brainwashing and Token Stampede on the field . The Nightmare Archfiend Tokens will come back under your control due to the effect of Remove Brainwashing . With Token Stampede , the ATK points on all 3 Tokens become 3000 . Use Lightning Vortex and Jinzo to clear the opponents field of monsters and to make sure they can ' t negate your attack with trap cards . All 3 Nightmare Archfiend Tokens direct attack for 9000 damage . But if you use Jinzo it ' ll negate your own Remove Brainwashing and Token Stampede . This can be fixed by either using MSTs ( instead of Jinzo ) to clear the opponent ' s back row or substituting Remove Brainwashing with Owner ' s Seal . The Token Stampede will still be negated but with Jinzo the total ATK is 8400 . Without Jinzo , the Token Stampede is live and the total ATK is 9000 so either of these can be an OTK . Earthbound Immortal Aslla piscu Version . This is the most potent and common strategy when using an Aslla piscu - oriented Deck , and also the easiest of the OTK variants to perform , only requiring that your opponent has a monster on the field beforehand . The cards needed for this OTK are as follows : . First , use Mausoleum of the Emperor to fulfill the requirements for keeping Aslla piscu on the field . Then , pay 2000 life points to summon Aslla piscu and attack directly for 2500 . Set Nightmare Archfiends if it has not already been Set , and end your turn . On the opponent ' s turn , activate Nightmare Archfiends , tributing Aslla piscu . This will trigger its effect , destroying all of the tokens as well as the opponent ' s monster ( s ) . 2500 + 800x3 ( Nightmare Archfiend Tokens ) + 800x4 ( Aslla piscu ' s effect ) = 8100 . Destiny End Dragoon Version . You can easily Fusion Summon this card by using " Chain Material " and " Fusion Gate " , then use his effect to destroy a monster and inflict damage . During the End Phase , he is destroyed by the effect of " Chain Material " , but you can revive him in your next Standby Phase using his own effect . This works especially well when combined with " Fusion Gate " , which lets you summon up to three in one turn . The cards needed for this are : In addition to the above , combo with " Nightmare Archfiends " . Destroy three tokens for 2000 damage each , 6000 total and each token ' s effect will give the player a total of 2400 extra effect damage by being destroyed . The total damage will be equal to 8400 damage effectively winning the duel with an OTK .