Necrohol of Nabudis The Necrohol of Nabudis is a location in the land of Ivalice in " Final Fantasy XII " . Once it was the capital of the Kingdom of Nabradia , sitting gracefully in the middle of a gigantic lake . Now what remains of the city is corrupted by the thick Mist that covers the north part of the region . The area of the Necrohol that the player can explore is the Verdpale Palace , and it served as the official residence of the King of Nabradia , his son Rasler , and their immediate family members . The Necrohol of Nabudis is within Nabradian borders , but unlike the rest of the region , is not under direct Imperial rule . The location is not part of the main storyline and during the entrance cutscene , the player is told it is a foreboding place and is warned against exploring the area . Depending on when the Necrohol is reached , this warning is given by Basch , Balthier or Fran . The player can access the area as soon as the Dawn Shard has been acquired , which means that the ultimate spear , the Zodiac Spear , can be acquired fairly early in the game . To traverse the area with a low level party , the player can exploit the Immobilize glitch . Location . Necrohol of Nabudis can be accessed from Salikawood or Nabreus Deadlands . There are no Save Crystals inside . To reach the Necrohol , the player must defeat the King Bomb in Salikawood . Treasures . Zodiac Spear , the most powerful spear , can be obtained from a treasure chest ( in blue ) inside the Necrohol , if the player has not claimed any of the four forbidden chests found earlier in the game . The Zodiac Spear is in the Cloister of the Highborn area , in a group of 16 chests in the second chest from the left in the front row . The player should make sure none of the characters are equipped with Diamond Armlet accessory , or the treasure will be Dark Matter . The 16 chests in the room correspond with the 16 chests found on the Phon Coast shore , and once claimed , will disappear from both locations and will never respawn . If the player is to open the chests with the Diamond Armlet on , they will contain Dark Matter instead of Knots of Rust . It is recommended to first get the spear , and then open the other chests with the Diamond Armlet on to get the Dark Matters either at Necrohol or at Phon Coast . The concept of forbidden chests was removed from the " International Zodiac Job System " version . Apart from the 16 chests in the Cloister of the Highborn , there are only two other treasures , both in the Cloister of Distant Song area . They are also Dark Matter if opened with the Diamond Armlet , making it a good place to farm them as the treasures spawn 50 % of the time . The northernmost treasure in the area can be the weapon Defender . Hall of Slumbering Might . These chests only appear in the " International Zodiac Job System " version . Hall of the Ivory Covenant . These chests only appear in the " International Zodiac Job System " version . Cloister of Reason . This chest only appears in the " International Zodiac Job System " version . Cloister of the Highborn . In the original version , chests in this location do not respawn , most do not hold gil . Cloister of Solace . This chest only appears in the " International Zodiac Job System " version . Hall of Effulgent Light . These chests only appear in the " International Zodiac Job System " version . The Crucible . This chest only appears in the " International Zodiac Job System " version . Story . The only thing that remains is the royal palace , and it is now a ruin swarming with the souls of the people killed in the destruction , full of regret and resentment . Two years ago Judge Zecht came to Nabudis with the Midlight Shard , under Dr . Cid ' s instructions to see how deifacted nethicite worked and reacted . The results were more horrible than anyone could imagine , wiping out the city and covering the area in a thick mist . The area became a haven for various creatures most vile . Quests . Chaos . Deep inside the Necrohol are three fearsome beasts that possess the power to destroy the world . In fear of the their power , three nu mou sealed the monsters away while dying in the process . Within the two years of the destruction of Nabudis , the seals are weakening , and so the spirits of the nu mou set out to locate a hero of great strength who could defeat the monsters once and for all . To fight Chaos the player must first complete the three medallions sidequest . To start the sidequest , the player must speak to a nu mou found in the Nabreus Deadlands . Hunts . The Goliath is a Rank VI Mark whose hunt can be undertaken after the events in the Draklor Laboratory . The Goliath is found in the Hall of Slumbering Might area after being petitioned by Barrong in Nalbina Fortress . Goliath is part of the Jovy sidequest . The Deathscythe is a Rank VI Mark whose hunt can also be undertaken after the events in Draklor Laboratory . Deathscythe can be found in the Cloister of the Highborn area , but to spawn it , the player must go to the Cloister of the Highborn and reduce one character ' s health to less than 10 % . If it does not spawn the Deathscythe , the player must reduce a second character ' s HP to less than 10 % . It is not required to reduce the character ( s ) HP below 10 % before entering the area . Completing this hunt is one of the easier methods of obtaining a Soul of Thamasa , an item needed to make High Arcana at the Bazaar . Deathscythe is also part of the Jovy sidequest in Nalbina . Rare Game . Helvinek spawns after six Oversouls are killed . To find Vorres the player must have spoken to the " Huntmaster " in Phon Coast and defeated Thalassinon , which will trigger the start of the Rare Game quest . Vorres then appears in the Hall of the Ivory Covenant area . To get it to appear , the player must find a Dark Elemental , provoke it , and lure it to the door that leads to the Cloister of Reason ( where the optional boss Fury is located ) , in the middle of the map . The Dark Elemental is found just north of the door , and when it is in the correct location ( excited ) , Vorres appears in the room south of the door . Like all Trophy Game , once Vorres is killed , it will not reappear , so the player should be sure to steal the Soul Powder it has , an item required for making the Tournesol . Multiple Soul Powders can be obtained by stealing the loot without killing Vorres , then retreating two screens away and returning to lure the Dark Elemental , spawning Vorres once more . Shops . Baknamy Merchant . The Baknamy Merchant is not initially visible . It is found in the Hall of Effulgent Light , in a secret room connected to the northern - most area ( this secret room also contains a Mimic Chest in it ) . It is hidden in a corner , with the description ? ? ? . In the " International Zodiac Job System " version , the Merchant is found at the Cloister of the Highborn on the northern - most area by speaking to the ? ? ? by the corner before the tiny room . Initially , the merchant will only sell Ethers . After the party completes the Great Crystal , most of its inventory becomes available except for the magick Scathe , which is unlocked when the Sky Fortress " Bahamut " rises . The Merchant ' s wares are completely different in the " International Zodiac Job System " version . Musical themes . The theme of Necrohol of Nabudis is called " The Forgotten Capital " . Etymology . Though the Japanese term for the area is simply " dead capital " , the etymology of the English translation is a little more obscure . The " - hol " is less apparent , and may be a form of " hollow " as in several place names , rendering it " Dead Hollow " . It also may simply be a respelling of " hall " . The term has since been reused to refer to any dead ( and usually haunted ) Ivalician city . The word also sounds like " necropole " , which is French for " necropolis " that is used as a term for a city of the dead .