naist-nlp/zeshel huggingface dataset:
GNR building plaza Galaxy News Radio is a building in Washington , D . C . It is home to the radio broadcast of the same name , and also functions as a Brotherhood of Steel base . Layout . Exterior . The Galaxy News Radio building and GNR plaza are located in the Chevy Chase district . The first and easiest way there is to find Farragut West station and go through the utility tunnels . After a brief fight with some ghouls , the Lone Wanderer should find themselves in the Tenleytown / Friendship station tunnels . Following the tracks to the Tenleytown half ( go right ) leads to two super mutants fighting Lyons ' Pride in an alley . GNR plaza is the focus point of a battle between super mutants and the Brotherhood of Steel . The area consists of a sculptured fountain in the center and a caved - in metro entrance . The entrance to the station is fortified with sandbags . Several Brotherhood members stand guard at the steps and on balconies off to the side . During this quest , one of the five known super mutant behemoths will spawn behind a wrecked bus that blocks the alley from which the behemoth spawns in . It will then proceed to destroy the bus , taking out Reddin as well , before attacking you and the surviving Brotherhood members ; for many players , this will be their first encounter of such an enemy . Interior . The main lobby of GNR is heavily fortified with sandbags and other barricades as well as several named Brotherhood of Steel members armed with flamers , missile launchers and laser rifles . To the left and right are doors leading to the balconies outside as well as some bathrooms . There are some first aid boxes and ammunition boxes scattered throughout the lobby . Upstairs , there are some offices and the recording studio in which Three Dog resides . Another door leads to the back exit , which is inaccessible from the exterior . Appearances . The GNR building plaza appears only in " Fallout 3 " . Behind the scenes . On a real - world map , south - southwest of the Tenleytown Metro Station is a building with broadcast towers called NBC4 ( 4001 Nebraska Ave NW , Washington D . C . 20016 ) that currently houses Channel 4 NBC Washington . This is most likely the real - world counterpart of the GNR building plaza .
Monkey Brains Monkey Brains is a Feralkin racial trait which appears in " Lionheart " . Characteristics . Adds 5 points to Speech , Find Traps / Secret Doors , and Lockpick skills , but the players inability to control there primate mannerisms lowers their Barter skill by 10 points and Ranged Weapon s skill by 5 points . This trait , like all feralkin traits , will mark the player as tainted by magic and will cause some people to react negatively to them .
Root cellar The root cellar is a shelter built under a neighboring property , two houses east of the House of Tomorrow in 2287 . It appears that the owner was not accepted into a vault so he made his own bomb shelter . Layout . It is a small cellar containing a single mattress , a safe and various pre - War foods strewn across the floor and shelves . The doors can be found behind the house just before the cul - de - sac in the northeast part of Sanctuary Hills , next to wild mutfruit plants . Notable loot . < section begin = " notable _ loot " / > Appearances . The root cellar appears only in " Fallout 4 " .
Shoulder mounted machine gun The shoulder mounted machine gun ( SMMG ) is a in the " " " Lonesome Road " . Characteristics . The shoulder mounted machine gun is essentially a shoulder - mounted . It is chamberered to use and has a low rate of fire compared to other heavy automatic weapons . It has the highest damage per round of weapons chambered for the 10mm round . However , it can be difficult to maintain , as only other SMMGs can repair it , even with Jury Rigging , and it is extremely expensive to repair unless the player character has a ready supply of weapon repair kit s . Alternatively , if the first rank of ED - E ' s upgrades was found , repairing this gun will not be a problem . Durability . The shoulder mounted machine gun can fire a total of about 3 , 995 standard rounds , the equivalent of 67 reloads , or 54 reloads when modified with the extended magazine , from full before breaking . When modified with the mechanical upgrade , it can fire a total of about 4 , 995 standard rounds , the equivalent of 84 reloads , or 67 reloads when modified with both the mechanical upgrade and the extended magazine . The shoulder mounted machine gun is considered a unique class of weapon , and therefore cannot benefit from the Jury Rigging perk . Behind the scenes . Seth McCaughey came up with the weapon concept and animations .
Card dealer Card dealers are generic card dealers working at The Tops and Atomic Wrangler casino in 2281 . Background . The dealers don ' t serve much of a role as they only have some generic greeting lines and don ' t interact with the Courier once the blackjack game is started . Several dealers are found at The Tops Casino ; only one dealer works at the Atomic Wrangler casino , a female , at the single blackjack table . Notes . One of the card dealers on The Tops Casino main floor has been given a unique name , directly referencing the game : Blackjack dealer . Appearances . Card dealers appear only in " " .
Gene projector The gene projector is a device which is capable of predicting a newborn baby ' s future appearance as a young adult by extrapolating physical characteristics from his or her genome . In " Fallout 3 " , this device was used by James to show the Lone Wanderer how they would look when they " are all grown up " . Accessing gene projector . Facial reconstruction . Other than at " birth " , there is only one other opportunity to use the gene projector to change the character ' s face : just before exiting Vault 101 after the Escape ! After that , the only facility to alter one ' s facial appearance is with the lasergrafter in the possession of Pinkerton in the Rivet City bow . Haircut . Even though only Pinkerton allows changing the character ' s face after the tutorial , there are multiple characters which allow changing hair - style : Customization options . Sex . Male / female Name . The character ' s name . Race . There are four races available . They are : Face . These are the different ways to customize the character ' s face . General options : Forehead : Brow : Eyes : Nose : Mouth : Cheeks : Jaw : Chin : Tone . The different skin tone options . Eye Color . The character ' s eye color . There are only four different colors . Hair . There are many types of hair - do ' s in " Fallout 3 " . Hair Color : Hairdo : Unisex : Male : Female : Facial Hair :
Fallout 4 patch 1 . 2 . 33 Beta " Fallout 4 " patch 1 . 2 . 33 Beta was released on November 23rd , 2015 for PC . It updates " Fallout 4 " to version 1 . 2 . 33 Beta . The update for PC can be acquired via Steam .
Oceanarium The Oceanarium is a location on the Island in 2287 . Layout . The complex is overlooking the ocean . It is two wrecked single - story buildings housing what resembles a sort of marine museum . It features a few display cases and a large skeleton of a marine animal , similar to a small whale . There is also a small outhouse located just besides the main building . A mattress can be found in a trailer nearby . There is a safe in the destroyed boat on the beach behind the complex . A hermit crab can be found west of the oceanarium on a portion of a broken bridge . Notes . The sign for the oceanarium clearly displays Far Harbor , despite it being a pre - War sign and all other signs around the Island displaying . Appearances . The Oceanarium appears only in the " Fallout 4 " add - on " Far Harbor " .
Ice cold Nuka - Twin Ice cold Nuka - Twin is a soft drink featured in the " Fallout 4 " add - on " Nuka - World " . Characteristics . A bottle of Nuka - Twin , ice cold . This drink restores 150 Hit Points and 50 Action Points upon consumption .
Ultra - Luxe chip The Ultra - Luxe chip is a in " " . Uses . They can be purchased at the Ultra - Luxe Casino to be used for playing in this casino ' s games only . The games using these chips are blackjack and roulette . This casino does not have slots .
Kaya Kaya was a woman native to Canterbury Commons , who is mentioned in the search party log , relating to the minor quest " Searching for Cheryl " . Background . She was one of several members of a search party whose purpose was to find the party leader ' s sister , Cheryl . She was often tasked to scout an area , helping the search party avoid any serious confrontation . After a lone BoS scout gets killed in action ( and presumably buried just west of the Sewer Waystation ) , Kaya refuses to go any further and supposedly heads back to Canterbury Commons , likely leaving Manny on his own . Her fate is unknown , as she ' s never seen or heard from again , however she is believed to be the only remaining survivor of the search party . Appearances . Kaya is only mentioned in " Fallout 3 " .
Miss Fortune ( character ) Background . Like the Mysterious Stranger , Miss Fortune will literally appear out of nowhere during V . A . T . S . to assist the Courier . However , rather than killing the enemies , Miss Fortune ' s attack causes little direct damage , but instead knocks them unconscious ( " Fatigues " them ) . Her attacks hit an area and has random mishaps on people . They also have a high chance of damaging or outright breaking an enemy ' s weapons ; this effect " does " apply to grenades and similar weapons and will cause them to detonate , typically killing the non - player character . After the V . A . T . S . sequences finish she will disappear as abruptly as she appeared .
Cure the Sick Dogs Cure the Sick Dogs was going to be a quest in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios . Background . A number of dogs have recently fallen ill , and neither Grins A Lot nor Teacher can seem to figure out what the cause is . The disease seems to be canine - specific and thus far hasn ' t affected humans . The truth is that the dogs have dug up a long - dead ghoul , and some of them ate it . You can follow the dogs to try to figure out the problem , or you can just use Medicine skill to cure them without knowing the specific cause .
Vault Boy puppet The Vault Boy puppet is a hand puppet based on the image of the Vault Boy , a mascot of the Vault Tec corporation . One such puppet was put in Vault 77 as part of that vault ' s experiment , as the vault was to house only one man and a crate of puppets . History . At one point , the Vault 77 Dweller seems to hear a voice from inside the crate and discovers a Vault Boy puppet he missed . Soon , the King puppet is ' murdered ' and found with his head ripped off . The Puppet Man asks the Vault Boy puppet if he did it as he doubted Granny or Reverend Hound could ever do such a thing . Vault Boy tells him that not only did he do the crime , but Puppet Man was his accomplice . Puppet Man realizes that Reverend Hound ( apparently also the sheriff of his make - believe reality ) will come for them both and decides to leave the Vault . His initial excursion lasts less than a minute ; right after he opens the Vault door , he encounters a 747 - sized Radscorpion holding a car in each claw . He immediately closes the door and decides to " sleep on it . " The Vault 77 Dweller is eventually successful in leaving the Vault , and acquires a giant ant named Mr . Pinch as a mount . He is very optimistic in regards to the outside world , noting while it was hot for December , he wasn ' t really a snow person . He encounters a mysterious Ghoul with only one arm , wearing a vault suit without a visible number , possibly one of the evacuees from Vault 12 . He is later seen captured by two slavers and warns them not to mess with his Vault Boy puppet as he is crazy and has " killed before " . One of the two slavers contemplates whether to make him a slave or if he should serve him as food , the second remarks that he is pretty hungry . He killed the first slaver , Bob , and tracked the second one to the slaver ' s base where for the first time he was called by the nickname " The Puppet Man " . . In the end , it is not known what has happened to the man or the blood - stained puppet who both disappeared with a smile on their faces . Vault 77 was labeled as a bad idea , but the comic reminds that " the Vaults were never meant to save anyone . " Appearances . The Vault Boy Puppet appears only in the " One Man , and a Crate of Puppets " comic by Penny Arcade . As reference to the comic , real - life copies of this puppet were given out at Penny Arcade Expo ( PAX ) 2008 . The Vault 77 suit of the Puppet Man can be found in Paradise Falls in Fallout 3 .
Rotface Rotface is a gossiping ghoul beggar residing at Freeside in 2281 . Background . Rotface is sitting against a destroyed building next to Mick & Ralph ' s , just past Freeside ' s east gate . He has lived on the streets of Freeside for a long time , so he knows lots of odd information and general gossip . Notes . Rotface ' s Tips . When the Courier first meets him , Rotface will sell him up to 30 simple tips for one bottle cap each ( beside the special quest related tips , see " Quests " ) . The first tip ( which is in fact two in one , as he states ) is about the Kings . The Courier can then either go on for some more tips or come back later to do so . Any of the subsequent tips appear in random order . Rotface won ' t tell any tip twice , though , so listen carefully . Appearances . Rotface appears only in " " .
Advanced tool kit The advanced tool kit was going to be a miscellaneous item in " Van Buren " , the canceled " Fallout 3 " . Background . The advanced tool kit was to be found aboard Ballistic Orbital Missile Base 001 and is a component item for creating magnetized threads , which allow S . O . R . - 1000 Alpha to accompany the player to the Command Center going across the inner hull supports .
Sumner ( male ) Mr . Sumner was originally a pre - War resident of Sanctuary Hills in 2077 until he becomes a feral ghoul as seen in 2287 in a random encounter , being one of a group of hostile ghouls . Background . Before the war , Mr . Sumner was presumably one of the neighbors of the Sole Survivor who didn ' t make it to safety . He can be found 210 years later roaming the Commonwealth and Boston with his wife and a few other unlucky pre - War citizens turned into ghouls . Appearances . Mr . Sumner appears only in " Fallout 4 " .
Troy ( Fallout ) Troy represents an elite band of worshipers around 2161 . Background . Troy is sent to collect the Vault Dweller and bring him to some elite worshippers , possibly the nightkin thinkers . Appearances . Troy was to appear in " Fallout " , but was cut from the final game .
Tin can ( Fallout 4 ) The tin can and unrusted tin can are junk items found in " Fallout 4 " . A common item used before the Great War , these cans are found in abundance all across the wastes . Characteristics . Tin cans are sealed metal containers used to hold and preserve perishable food , such as Pork n ' Beans . Their airtight seal allows food to keep for years , although after the Great War , most tin cans found are open , empty and many times , even unlabeled . Crafting . Tin cans and unrusted tin cans can be broken down into their individual components for use in crafting :
A Clean Equation A Clean Equation is a Railroad radiant quest in " Fallout 4 " . It requires the Sole Survivor to go to a random location and eliminate a Brotherhood patrol . Detailed walkthrough . 1 . Eliminate the Brotherhood Patrol Your Pip - Boy will have been updated with the location of the Brotherhood Patrol ( they are different random locations ) . Travel to that location and eliminate the Brotherhood Patrol however you see fit . A patrol consists of 3 Brotherhood soldiers of variable ranks . 2 . Report back to Predictive Analytic Machine Return to P . A . M . at the Railroad HQ . She will congratulate you on a job well done and give you 130 bottlecaps .
Saw A saw is a junk item in " Fallout 4 " . Characteristics . This is specifically a hand saw . Hand saws have a steel cutting blade and a handle of plastic , wood , or rubber riveted to it . Depending on the shape of the teeth , the saw may be intended to cut parallel or perpendicular to the grain and either on the push or pull of the stroke . Crafting . The saw can be broken down into its individual components for use in crafting :
Kenji Nakano Kenji Nakano is a character living in Nakano residence in 2287 . Background . Kenji is the husband of Rei Nakano , father of Kasumi Nakano , and small time fisherman from the Northeastern coast of the Commonwealth . He had helped Nick Valentine out on a previous investigation , but was shot in the hip during the case . He contacts Ellie Perkins , Nick ' s assistant at the agency , to hire Nick to help find his missing daughter . Appearances . Kenji Nakano appears only in the " Fallout 4 " add - on " Far Harbor " . Behind the scenes . Kenji may be an easter egg / homage to an old SEGA genesis game called Bimini Run . When first encountered you can hear him say " " Dammit . Come in ! I know you ' re listening on the other end ! Where is she ? Where ' s my daughter ! ? come in ! " " as hes talking into the radio receiver . In the game Bimini Run you were constantly contacted via radio saying " " Kenji , come in ! " "
Petey ( Far Harbor ) Petey was Cassie Dalton ' s cousin and a member of the Dalton family . Background . Petey was Cassie Dalton ' s cousin and member of the Dalton family until he got brutally murdered by feral ghouls located near National Park campground . Appearances . Petey is mentioned only in the " Fallout 4 " add - on " Far Harbor " .
Raider ( Fallout : New Vegas ) This raider is a woman that can be found dead in the Mojave Wasteland in 2281 . Background . Some time before the events of " Fallout : New Vegas " , this raider met her end just outside of Novac , atop the overpass near the Dino Bite gift shop . Judging from her location , she was probably shot by one of the two snipers ( Craig Boone and Manny Vargas ) protecting the town . Notes . She is the only character named " Raider " in the game . Appearances . This raider appears only in " " .
Overseer ' s armor Overseer ' s armor is a set of armor in " Fallout 4 " . Characteristics . Overseer ' s armor is unique wearable apparel . It is a pair of heavy combat armor armguards that afford slightly higher than normal Damage Resistance and Energy Resistance along with Legendary armor effects . The left armguard comes with the VATS enhanced effect , which reduces the amount of AP used by VATS attacks by 10 % . The right armguard provides the sentinel effect , which reduces incoming damage by 15 % while the Sole Survivor is standing still .
Bridget Captain Bridget leads a group of Gunners established at the Hub City Auto Wreckers in 2287 . Background . Bridget is a Gunner captain in charge of the Gunner installation at Hub City Auto Wreckers . She oversaw the collection of intelligence gathered on nearby points of interest , including Longneck Lukowski ' s Cannery , Dunwich Borers , the Revere satellite array and Revere Beach station . Notes . Bridget is armed with leveled armor and weapons . She has been seen in combat armor to power armor and armed with a laser rifle to a Fat Man . She spawns with a semi - complete set of heavy combat armor , only missing the right arm . Appearances . Captain Bridget appears only in " Fallout 4 " .
Jaunita Jaunita is an intelligent nightkin thinker in 2161 . Background . The nightkin thinkers shared a belief that there could be harmony with human s . Interactions with the player character . The Vault Dweller was supposed to be able join this group , and forge a better future for the wasteland . Appearances . Jaunita was supposed to appear in the original " Fallout " .
Missile launcher ( Fallout : New Vegas ) The missile launcher is a in " " . Characteristics . The missile launcher is a shoulder - fired Explosives weapon . It is heavy but powerful , and can fire several types of . Multiple enemies can be hit with a single shot due to the blast radius of the explosion . Enemies not killed by the blast will often have multiple limbs crippled and will be easier to dispatch . Durability . The missile launcher can fire a total of about 245 missiles from full before breaking .
Toy knife The toy knife is a unique knife found in the swamps of Point Lookout in the " Fallout 3 " add - on of the same name . Characteristics . The toy knife is visually identical to the kitchen knife , but is apparently only a toy version , possessing the lowest damage and durability of any weapon in the game . In addition , it cannot be used to repair other weapons or repaired without the help of a merchant , making it impractical for anything other than serving as a collector ' s item . Durability . The toy knife can successfully strike about 200 times from full before breaking . Location . The toy knife can be found directly south of Turtledove Detention Camp , close to a yellow sign that is near the road ( which is visible on the world map ) . With ones back to the sign , turn until one sees a relatively long and impassible line made of bushes to the west / northwest . It is hidden behind it , sitting on a wooden crate with a hockey mask . Behind the scenes . As the knife is found with a hockey mask , it is most likely a nod to the , which all feature a serial killer who uses a knife and wears a hockey mask . Bugs . Sometimes , the toy knife , the hockey mask and even the box disappear . To fix it , reload a save from before going to Point Lookout .
Law Dog Before being cut from the game , the Law Dog was a unique . 32 pistol with slightly increased damage and increased value . Characteristics . Although it is a light weapon , it pales against the N99 10mm pistol in terms of rate of fire and damage . It can , however , be fired quite fast if the player can get a rhythm down . Durability . Law Dog can fire a total of about 556 shots , the equivalent of 112 reloads , from full before breaking . Locations . Since the weapon is cut , the Law Dog does not appear in anywhere in the game ; it can only be obtained by using the console command :
Zurak Zurak is a martial artist in Chinatown in 2241 . Background . The Dragon wants the Chosen One to prove himself against his students , before he may enter martial combat with the Dragon ' s arch enemy , Lo Pan . Six of his followers have to be defeated . Zurak is the first one . Appearances . Zurak appears only in " Fallout 2 " .
Officer ( Vault 13 ) The officer is in charge of the security and law enforcement is the leader of Vault 13 around 2161 . Background . Being a security officer in the vault , it is their duty to keep order among the citizens . They stand guard at the vault ' s armory , making sure no weapons leave the room . Interactions with the player character . Other interactions . She can be asked for some supplementary firepower from the armory , but the Vault Dweller will not be granted clearance from her or Overseer Jacoren for any weapons withdrawals . Notes . The sex of the officer depends on that of the protagonist : if the protagonist is male , then a female officer will guard the weapons room and vice versa . Appearances . The officer appears only in " Fallout " .
Evan Chantland ( Fallout 2 ) Evan Chantland is a deceased person whose grave can be found in " Fallout 2 " . Background . His tomb is randomly generated in either The Den , Golgotha or Redding . Appearances . Evan Chantland is mentioned only in " Fallout 2 " . Behind the scenes . Evan Chantland is a reference to Evan Chantland , a " Fallout 2 " dev .