naist-nlp/zeshel huggingface dataset:
Radio ( Fallout 4 ) The radio is a constructible settlement object in " Fallout 4 " . Characteristics . The radio is pre - tuned to one of three different stations Diamond City Radio , Classical Radio and Radio Freedom . The station cannot be reprogrammed , as such it must be removed and replaced with a radio for a different station .
Ruby ' s necklace Ruby ' s necklace is a in " " . Characteristics . A necklace with a pendant , once belonging to Ruby ' s grandmother . Location . Ruby ' s necklace can be found on one of the raiders the player kills in the railyard on the way to the town mill . It can be returned to after the player returns to Carbon .
Repair the Water Pump Repair the Water Pump was going to be a quest in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios . Background . The PC has the ability to repair a water pump at two points : the pump itself in Burham Springs and a section of broken hose inside the first level of the mines . This lowers the liquid level in the toxic caves . Repairing the pump lowers it significantly . Fixing the hose lowers it even more . After the pump is fixed , almost all of the water is gone except for the water covering the Agricola lab . Once the hose is fixed , the water covering the Agricola lab is also removed .
Sully Mathis Sully Mathis is a disguised raider boss scouting out locations north of Concord to claim for his gang in 2287 . Background . Sully rolls with a local band of raiders operating in the outskirts of the city of Concord . He was sent out by his cohorts to scout out nearby sites in the local region . Searching for a defensible location that was easy to fortify , Mathis was out to find a location that his gang could periodically arrive to claim as their own turf , transforming it into a stronghold . Eventually , the raider set his sights upon a local quarry long since abandoned following the Great War . The Thicket Excavations quarry , located northeast of Concord , was considered a perfect spot for potential settlement , as it was easily defensible . Due to the fact that the site was located adjacent to a roadway commonly trafficked by trade caravans , Sully ' s gang could potentially bag some easy loot by sacking traders that passed through . He set up camp in a trailer at the site and started work to reclaim the area . The equipment down in the quarry was in almost working condition , even after over 200 years of neglect and exposure to the elements . Sully was able to loosen some of the rusty components in the machinery with only a few strikes from a sledgehammer . The flooding in the quarry proved a tougher challenge to overcome however , due to Sully ' s suspicions about the strange noises coming from the mine shaft . He has managed to mend the drainage pumps , but has been unwilling to activate them in order to drain the water in the quarry , due to the suspicious activity in the mines . In order to activate the drainage pumps to flush out the waters flooding the quarry and exterminate the monsters , Sully Mathis has stashed his raider garb and disguised himself as a wasteland traveler who has discovered a location ideal for founding a new community , and is seeking outside assistance to help him claim the site . Interactions with the player character . Quests . Pull the Plug : Sully asks the Sole Survivor to fix the pipes at the bottom of the irradiated lake . Once done , the Sole Survivor has to start the pump and fight off some mirelurks with Sully . Notes . If the steps to drain the quarry are completed and Sully is killed before the change takes effect , he will be replaced with a generic raider of comparable level at the bottom of the quarry . Appearances . Sully Mathis appears only in " Fallout 4 " . Behind the scenes . Sully ' s name could possibly be a reference to a villain from the 80s Action movie " Commando " where the character meets his demise at the bottom of a rock quarry . Bugs . When Thicket Excavations becomes a raider base , Sully may spawn naked or without a body at all , rather than wearing the cage armor in his inventory .
Anna ' s bones Anna ' s bones are a quest item in " Fallout 2 " . Characteristics . A bag of Anna Winslow ' s bones which are in still good shape . Notes . The Chosen One acquires these after giving Anna her gold locket , they must be taken to her grave .
Lead pipe ( Fallout 4 ) The lead pipe is a melee weapon in " Fallout 4 " . Characteristics . A small section of lead pipe with nuts and bolts attached . It has a medium swing speed and low damage , being a one - handed melee weapon . It is swung downward followed by a horizontal swing . Its power attack is a heavy downward strike . Locations . Four fixed lead pipes can be found in the game :
Glass pitcher ( Fallout 4 ) The glass pitcher is a junk item in " Fallout 4 " . Characteristics . The glass pitcher is a normal - sized kitchen object formerly used for storing liquids . It is the cheapest source of glass from a junk item , at 0 . 33 caps per yield . Crafting . The glass pitcher can be broken down into its individual components for use in crafting :
Katana authentic blade Katana authentic blade is a for the GRA katana in the " " " Gun Runners ' Arsenal " . Effects . Using the famous smelting process through folded metal rather than the stamped metal blade , a much sharper blade is created , increasing weapon damage by 5 , from 22 to 27 . A black grip is also added , removing the blue grip , along with a silver tsuba , habaki , and seppa . Locations . Sold by :
Hoberman Hoberman is a character mentioned in " Fallout 4 " . Background . Brother Hoberman is a member of the Church of the Children of Atom branch of The Commonwealth in 2287 . He was sent by their leader , Mother Isolde , to investigate Brian Virgil and the threat that he may pose to them . Appearances . Hoberman is mentioned only in " Fallout 4 " .
Harden Simms Harden Simms is an inhabitant of Megaton in 2277 . Background . Harden was born in 2267 . He is Lucas Simms ' s 10 - year - old son . His father has instructed him not to talk to strangers in Megaton , and he reluctantly obeys . He goes to sleep early and rises early , which gives him enough time to meet up with Maggie and play . By 2297 , Harden was the sheriff of Megaton . When drunk , he would often speak about his father ' s death , and blame it on the Lone Wanderer . It is unknown if Lucas Simms died because of Burke or died at some unknown point between 2277 and 2297 . Daily schedule . He ' s a good friend of Maggie and is usually seen near her in the mid - morning to late afternoon . It is implied by his father , Lucas Simms that Harden also polishes Deputy Steel on a regular basis , but this is idle chatter as the child is not scripted to enter the Megaton armory . Appearances . Harden Simms appears only in " Fallout 3 " . Behind the scenes . His dad named him after the Old West outlaw .
Blythe Blythe is a medical officer and an assistant of Nephre Hyland in 2197 . Background . Blythe doesn ' t like Hyland much and speculates that she slept with General Dekker to achieve her position . He is the source of medical equipment for the Warrior . However , when Hyland moves to Bunker Epsilon , Blythe is revealed to be unable to even give simple medical services , as he refuses to barter and always gives the same diagnosis : death . Appearances . Blythe appears only in " " .
Makeshift gas mask The makeshift gas mask is an unused piece of equipment in " Fallout 3 " which would have been used in Vault 106 . Characteristics . In appearance , it is identical to the raider blastmaster helmet ; it can also be repaired with it . When worn , the makeshift gas mask prevents some ( but not all ) hallucinations from occurring while inside Vault 106 . Most notably , wearing the makeshift gas mask will stop all hallucinations experienced when fighting the Survivor found in the lowest level of Vault 106 , including the appearance of the hallucination versions of Butch DeLoria , Paul Hannon Jr . , and Wally Mack . Notes . According to the " Fallout 3 Official Game Guide " , two of them were supposed to be in Vault 106 to prevent the " blue visions " . However , the masks are not present in the final version of the game ( more accurately , are placed but marked as disabled ) , indicating that they were removed from the game sometime after the Official Game Guide was written . Bugs . If the makeshift gas mask is worn and then removed , the blue tint which normally accompanies Vault 106 hallucinations will be permanently applied , even if the Lone Wanderer is outside Vault 106 . The only way to remove the effect is through the use of console commands ( either to clear the image space modifier directly or to remove the mask from the Lone Wanderer ' s inventory while worn ) or by triggering a previously unseen hallucination inside Vault 106 .
Fork ( Fallout 3 ) A fork is a miscellaneous item in " Fallout 3 " and " " . Characteristics . A fork is a silverware item used for consuming and serving food . The Pip - Boy 3000 categorizes forks as miscellaneous junk . The forks have four tines for piercing food and a handle for picking up and handling . Uses . In " Fallout 3 " they can be used as ammunition for the Rock - It Launcher . In the " Fallout : New Vegas " add - on " Honest Hearts " they can be used to make scrap metal . Locations . Forks are commonly found almost anywhere food and plates can be found , such as dining rooms , kitchens , campsites , and cave habitations .
Cypress ( Nuka - World ) Colonel Cypress is a colonel in the Gunners mercenary group in 2287 . Background . Colonel Cypress dispatched Commander Kaylor and a team of Gunners to the Nuka - World transit center to investigate the Nuka - Cola Family radio signal . They believed the signal had a connection to Sergeant Lanier ' s missing recon team and wanted it investigated . Appearances . Colonel Cypress is only mentioned in the " Fallout 4 " add - on " Nuka - World " .
Institute food packet Institute food packet is a consumable item in " Fallout 4 " . Characteristics . A small box of food with the Institute ' s symbol on the exterior . Its appearance is similar to a military ration except with an Institute symbol and a white , polished exterior instead . An Institute food packet will restore 25 Hit Points upon consumption . Location . It is only found at the Institute , sold by the synth cafeteria worker .
Calverts The Calverts were a family with great political influence in the United States and all around the world before the Great War . According to Desmond Lockheart , the family owned half of Maryland and practically " had a deed to the US government " . At the height of its power , the family had three senators , seven members of the House of Representatives , and two state governors in its ranks . It even sported a front - runner for the office of President until " that scandal with the dog " put him or her out of contention . Desmond was apparently involved in the discovery or manufacture of this scandal as he states he ' s " very proud of it " . Another member of the family was Professor Calvert , Desmond ' s nemesis and an accredited expert in cognitive robotics . Transferred to the Medical Facility St . Aubin by his brother , Senator Calvert , he managed to survive the Great War by extracting his brain from his body . Behind the scenes . The in - game family was inspired by , or a direct allusion to , the real - life Calvert family , which owned the royal charter to Maryland from the founding of the colony until the Revolutionary War .
Marie ( The Pitt ) Marie is the daughter of Ishmael Ashur and Sandra Kundanika , and touted as the cure for Troglodyte Degeneration Contagion in 2277 . Background . Unusually quiet , Marie is less than a year old and in perfect health . The offspring of Ashur and Sandra , her conception occurred after Sandra set up her laboratory in a wing of Haven . Over time , the couple have come to honestly care for each other , and the safe birth of their child is considered nothing short of a miracle - one they intend to use for the benefit of their city . Marie was born with a natural resistance to radiation and Troglodyte Degeneration Contagion , and because of this unique gift she has been studied by her parents to find a cure to help with the constant radiation in The Pitt . She weighs 5 pounds and teddy bears are her favorite toy . Interactions with the player character . Quests . Free Labor : Control over Marie is the central objective for both sides of the conflict . Take the baby away from her parents or leave the people of The Pitt to suffer in slavery . Appearances . Marie appears only in the " Fallout 3 " add - on " The Pitt " .
Kellogg ' s mother Kellogg ' s mother only appears in one of Kellogg ' s memories during the quest Dangerous Minds , where she tells him that he is in charge of protecting the family , since the father is unable to due to his alcoholism . Appearances . Kellogg ' s mother appears only in " Fallout 4 " .
Long light barrel The long light barrel is a weapon mod for the 10mm pistol , the combat rifle , the hunting rifle , the pipe bolt - action pistol , the pipe gun and the pipe revolver in " Fallout 4 " . Effects . The long light barrel provides superior range and sighted accuracy and better recoil in exchange for reduced hip - fire accuracy . Production . The recipe for this weapon mod varies depending on the weapon for which it is made :
Powering Up Powering Up is an Institute main quest and achievement / trophy in " Fallout 4 " . Detailed walkthrough . When teleporting to the Institute , one must talk to Father . He will ask you to craft a speech at a microphone beside a terminal near him . He gives an announcement script which you can dictate . After recording , he will then give you the task of going to Diamond City to boost the range of Diamond City Radio . Once arriving in Diamond City , head over to Travis ' s shack where he broadcasts from . When entering his shack , look on the floor for a box of radio things for his transmitter gear . Place the gear in the correct location : After that is done , return to Father , who is waiting in the reactor room at the Institute . He will prompt you to install the beryllium agitator that was acquired from the previous mission into the reactor . After placing the agitator in the reactor , one must activate it using the terminal nearby . The door to the reactor will close and the player character must then talk to Father . He will ask you attend a board meeting as the director . At the board meeting the future plans of the Institute will be discussed . The player character will discover that the Directorate has already made the decision to destroy the Brotherhood of Steel . If arguing for a solution that avoids conflict , it will be rejected because the Brotherhood of Steel has already voided it by invading the Commonwealth with their troops and airships . One has to decide whether the Institute shall focus on further development of synths or weapons . When the meeting concludes this quest completes and the quest End of the Line starts automatically . Behind the scenes . The Institute ' s reactor shape is based on the design used in fusion research over the last few decades .
Criminal ( Cannibal ) Criminal ( Cannibal ) is a trait from " Van Buren " , the canceled " Fallout 3 " project by Black Isle Studios . Effects . Jimmy T . has this trait and it increases his Unarmed and Melee Weapons skills by 3 % , but deducts 5 points from his Karma and Reputation .
Jail cell password Jail cell password is a holotape in " Fallout 3 " . Location . It can be found on Officer Wilkins or in a weapons locker in Vault 101 during Trouble on the Homefront . With it you can access the terminal which unlocks Edwin Brotch ' s cell . Behind the scenes . Used in this context , the word " Stockholm " may refer to , a real psychological phenomenon wherein prisoners , under the duress of captivity , develop feelings of empathy for their captors , and may even join forces with them .
Red Finger Red Finger is a character mentioned in " Fallout 4 " . Background . Red Finger is a raider tortured into allying with Zeller ' s army . Breaking fingers yielded little reaction but pulling teeth out with pliers , on top of starvation , had the desired effect and on the threat of losing a fourth tooth , Red Finger joined . Appearances . Red Finger is mentioned only in " Fallout 4 " .
Cesti A cestus is a hand covering often made of leather strips or with attached devices . Models . Mace glove . The mace glove is a mace attached as a glove . It provides more blunt damage for bashing and cracking skulls . Sappers . Sappers are lead filled gloves which are ideal for beating the crap out of opponents . Iron gloves . The iron gloves are gloves with an iron coating to improve damage .
Virgin River The Virgin River is a in Zion Canyon . Layout . The Virgin River is a river that starts in Utah and goes into Arizona and Nevada , emptying out into Lake Mead . The water is clean , deep at some areas and filled with sunken treasures . Appearances . The Virgin River appears only in the " " " Honest Hearts " .
Rick Lancer Rick Lancer is a prisoner of the Fiends in Vault 3 in 2281 . Background . Rick is being held prisoner in Vault 3 along with Dennis and . They are being held for ransom , but Rick says anyone who would pay it was already killed by the Fiends . He asks you to help them escape by getting the keys from a fiend named . Notes . He will tell you that his friend Carter snuck out of the cell and went exploring the vault and found a password for a room filled with weapons and he was heading there before he was killed by the fiends . Appearances . Rick Lancer appears only in " " .
Heavy incinerator ( Fallout : New Vegas ) The heavy incinerator is a in " " . Characteristics . Visually , the heavy incinerator is similar to the regular incinerator , but with an additional fuel tank and hose attached to the side . Firing at a faster rate than the its smaller cousin , its rate of fire is equivalent to the heavy incinerator in " Fallout 3 " . Like the incinerator , it lobs large fireballs in a large arc similar to the grenade machinegun . It has greater range and damage compared to the regular incinerator , but less accuracy . It is affected by the Meltdown perk . Durability . The heavy incinerator can fire a total of about 995 times using standard fuel , the equivalent of 42 reloads , from full before breaking .
Pyrotechnics mill The pyrotechnics mill is a constructible piece of machinery used for manufacturing added in the " Fallout 4 " add - on " Contraptions Workshop " . Behind the scenes . The rain weather change shell contains silver . Silver iodide is a common proponent of cloud seeding , which makes the clouds more likely to rain , which is likely why silver is required to make it rain in - game .
Haylen Scribe Haylen , registration HN - 118FS is a field scribe of the Brotherhood of Steel , living in the Cambridge Police Station in the Commonwealth in 2287 . Background . Haylen is a Scribe from the Brotherhood of Steel . She is first encountered in the Cambridge police station during the quest Fire Support and is responsible for the emergency broadcast the Sole Survivor hears . She can also be found at Waypoint Echo along with a couple of Brotherhood troops during the quest Liberty Reprimed , and onboard the Prydwen during the quest Blind Betrayal . Appearances . Scribe Haylen appears only in " Fallout 4 " .
Cat Cats are creatures found in " Fallout 2 " , " Fallout 4 " and " Fallout Shelter " . Background . Cats are a species of small predatory carnivorous animals that were valued by humans before the Great War for their companionship and ability to hunt vermin , such as rodents , snakes , scorpions , and other household pests . After the Great War , many cats in what used to be the United States were hunted for food because they were an easy prey . Although not as common as before the Great War , domestic cats still survive as witnessed in the Commonwealth . Domestic cats are something of a luxury item ; Stacy noted that her late mother kept a close guard on their cat . A woman in Broken Hills also noted feeding their cat . Some cats were possibly thrown into FEV vats by the Master in the Mariposa Military Base and by the Vault - Tec scientists in Vault 87 , together with humans , dog s and other animals . The misshapen centaur s are the result of this mix . Mr . Pussy , a domestic cat , died in Carbon , Texas in 2208 . the prostitute wanted to find him when he got lost , and asked the Initiate to help . They discovered the cat ' s corpse in the Carbon Crater and brought it back to Ruby . Known cats . According to the Nursery design document , various cats were to make an appearance there . There would have been friendly domestic cats kept by humans , as well as wildcats , bobcat s and panther s that were hostile to the player .
Vadim Bobrov Vadim Bobrov is the bartender and co - owner of the Dugout Inn , living in Diamond City in 2287 . Background . Vadim and his identical twin brother Yefim Bobrov are of Eastern European ancestry and are the proprietors of the Dugout Inn , a bar and hotel which is a popular hangout spot for Diamond City ' s lower - class residents . He is a rather cheerful and friendly fellow who enjoys to joke around with his customers , who can rather be quite loud . Vadim is the polar opposite of his colleague Yefim , the innkeeper of the Dugout , who possesses a more quiet and reserved personality . Vadim has a penchant for treating his personal finances as part of his establishment ' s expenditures , much to the chagrin of his brother , who consistently reminds him to pay his bills . He insists on serving drinks every hour of the day , however he needs to exercise using his inside voice while behind the bar , and assisting Scarlett with keeping the place neat and tidy . Appearances . Vadim Bobrov appears only in " Fallout 4 " . Additionally , Vadim is mentioned in the quest , Game Show Gauntlet in " Fallout Shelter " .
Appropriation Appropriation is an Institute radiant quest in " Fallout 4 " . Detailed walkthrough . Speak with Evan Watson of the Institute ' s Advanced Systems section . He ' ll tell the Sole Survivor he is impressed with the Brotherhood of Steel ' s technology and that the Institute could learn a lot from it . He will then proceed ask the player character to go to the surface and find some blueprints for him , advising that there is a small Brotherhood salvage team that has some of these blueprints , thus being the target for collection of blueprints . Upon arrival at the location , a small team of Brotherhood members will be guarding the blueprints , who will become hostile when attempting to retrieve the blueprints . Kill them , take the blueprints and return to the Institute . When handing them to Watson , he can be convinced with a speech check to give a reward , which if successful , will be 4 fusion cell s .
Paulie Cantelli Paulie Cantelli assists in running the drug and medicine shop , A Quick Fix with his wife , Cindy in Rivet City in the year 2277 . Background . Paulie is the classic example of a typical addict . His wife , Cindy , runs A Quick Fix , which sells chem s . The shop would actually make money if he would stop using up all the inventory himself . Most of his waking thoughts are about when he can get his next fix . He is frequently distracted and has trouble focusing . Paulie and Cindy are married in name only . They barely talk and share little in common . He isn ' t even aware of how much he neglects his wife . Relationships . He is the husband of Cindy Cantelli . Daily schedule . He is normally seen roaming around anywhere in Rivet City . Appearances . Paulie Cantelli appears only in " Fallout 3 " .