High Priest Venoxis High Priest Venoxis was the High Priest of the Primal God Hethiss , the Snake . Strategy . Phase 1 : Humanoid . Venoxis will start at his altar , at the top of the stairs . A poison haze hovers over the stairs , so he needs to be pulled down to the floor and tanked there . As he ' s pulled , he will cast Venomous Effusion , which causes a poisonous maze to slowly form all over the floor . Ranged characters will need to make sure they don ' t stand in its path , as Effusion will kill party members in seconds . A safe place for the tank to stand is right in front of the haze on the stairs - there is a small space there where Effusion won ' t form . Effusion can " sometimes " be avoided by jumping over the maze , but not very reliably . Don ' t count on it . Venoxis will open almost immediately with Whispers of Hethiss , which needs to be interrupted . Unless the party has a shaman on Wind Shear duty , two party members will need to trade off interrupts . Venoxis should cast Whispers three times each humanoid phase . Shortly after Whispers , he will cast Toxic Link on two party members . Toxic Link has no duration , and must be broken by the affected party members running away from each other . When it does break , however , it will do ~ 40k damage to each of the linked players . It ' s very important to run around the maze instead of taking poison damage from running through it . Like Whispers , you should only see Link three times per humanoid phase . Phase 2 : Snake . Venoxis does increased melee damage after casting Blessing of the Snake God , loses the ability to dodge and parry , and swaps all of his previous abilities for new ones . He will frequently cast Pool of Acrid Tears on random party members . The Pool is a puddle of green , poisonous slime on the ground that inflicts damage over time . Make sure you don ' t stand in it . Venoxis will also use Breath of Hethiss three times per Snake phase . It ' s a channeled , uninterruptable , frontal cone AoE with a short cast time before it starts . The tank will need to run behind Venoxis as soon as they see the cast begin . Ideally , the tank will have his back to the staircase , so that the Breath doesn ' t risk hitting any of the other players . Once Venoxis finishes casting Breath , the tank should get back in the same position he was in before . Phase 3 : Bloodvenom . Venoxis will flee up to the top of his altar and begin channeling Bloodvenom . Three Bloodvenom Tendrils will spawn , each on top of a random party member , and will then begin to Pursue dance around the room . For a few seconds at a time , they ' ll pursue a single party member , and then abruptly change targets . Be very careful not to trap yourselves in the maze as you run from the Tendrils , and avoid running at other party members . The last thing you need is for a Tendril to chase you towards your healer . . . and then change targets to your healer . After Bloodvenom finishes , Venoxis will suffer from Venom Withdrawal . He ' ll run down to the foot of the stairs , and collapse for ten seconds , taking double damage and being rendered unable to fight back . This is a good time to pop Heroism or any alternatives . When Venom Withdrawal ends , Venoxis will begin again from Phase 1 . Venoxis is not a simple tank and spank , but even a lightly geared group can down him if you recognize the mechanics . This fight is less about high DPS and more about survival . Quotes . Aggro the boss : Venoxis kills a player : Casting Bloodvenom : Transformation into Snake God : Word of Hethiss : Venoxis dies :