naist-nlp/zeshel huggingface dataset:
Mana Shield < onlyinclude > < / onlyinclude > Mana Shield is a self - cast mage spell that shields the caster from all damage . It can be a mage ' s best friend or worst killer . When this shield up , physical and magical damage will be absorbed at the cost of 1 mana per point of damage . The shield collapses after absorbing a set amount or 1 minute passes , whichever comes first . Talent improvements . The Arcane Shielding talent will reduce the amount of mana consumed per point of damage up to a 33 % reduction at max rank . This makes the damage to mana ratio 1 to 1 . The Incanter ' s Absorption talent increases your spell power by 15 % of the damage absorbed . Tips and Tactics . After it absorbs the given damage ( consuming 1 . 5 times that amount of mana ) it will collapse , but no cooldown means you can recast immediately , or even while it ' s still partially up to " refresh " the absorption pool . Don ' t be fooled by the cheap casting cost . Mana Shield can drain your mana deceptively fast . Rank 3 , for instance , will leave you ( 80 + ( 1 . 5 x 300 ) ) 530 mana poorer in exchange for a measly 300 health . Use wisely . The Arcane Shielding talent can make stomaching this spell somewhat easier - with all ranks of the talent active the ratio on the Shield is reduced to a much more manageable 1 : 1 Mana to Health trade - off . The Incanter ' s Absorption talent however can make the mana used up worth the trade - off . 15 % of the damage absorbed per hit will be added to your spell power . This effect lasts for 10 seconds but , it stacks on top of prior hits while refreshing the buff timer . This can make you keep the buff for the entire duration of the fight ( as long as you get hit every 10 seconds ) and the longer the fight goes , the more power you gain ( up to 5 % of your max health ) . A hit large enough to remove the Mana Shield in one hit ( at level 80 with 1500 spell power ) will increase Spell Power by 381 for 10 seconds . Level 80 Mage with 1500 spell power using Ice barrier with Mana Shield : Total Absorbed : 7046 Total Mana Used ( to cast spells ) : 1046 Total Mana Used ( by Mana Shield ) : 3807 ( untalented ) / 2538 ( talented ) Total Mana Used : 4853 ( untalented ) / 3584 ( talented )
Trigore the Lasher Trigore the Lasher is level 19 rare mob hydra found in the Wailing Caverns . Trigore is located before the portal of the instance , where he is swimming left of the portal . Note . Runescale Girdle used to be a green item . However , it has beneficiated by the recent upgrade that made all instance bosses drop blues , although Trigore is not techincally in the instance , but just before . His counterpart Gesharahan , swimming in the Lushwater Oasis ' pools , did not benefit from the upgrade .
Captain " Stash " Torgoley Captain " Stash " Torgoley commands his majestic vessel , " The Lady Mehley " , the boat that runs between Theramore Isle and Menethil Harbor . One of his favorite quotes is " My experience of ships is that on them one makes an interesting discovery about the world . One finds one can do without it completely . "
Rustmaul Dig Site The Rustmaul Dig Site is an abandoned dwarven digsite in the Shimmering Flats . The Explorers ' League was in the process of uncovering some ruins when a war party lead by Moktar Krin attacked them , killing them all . The battle apparently stirred up a nest of silithid creatures from a cave in the dig site . The continuous swarm of insects that erupted drove the already weakened war party off , and probably finished off any dwarves not slain by the horde . The surviving members of the Horde war party can be found at Ironstone Camp , while some did manage to make it to Orgrimmar .
Paladins as DPS This article has information on how to play paladins as DPS . The Retribution Paladin charges their Holy Power with almost every strike until they can unleash it in even more devastatingly powerful attacks . They make for an excellent solo player , concentrating on upgrades to their weapons , with far less attention to armour and stamina . To them , the " stats " of their armour are infinitely more important than the actual protection level of it . The stats of their chosen armour should always be geared for strength and critical hits , in order to kill the enemy before they can kill you . It is easy to dub the Paladin as pure melee class - the Retribution Paladin however can make good use of range attacks ' Judgment ' and later , ' Exorcism ' . The cooldown of these attacks is too long to fight a battle with them , but they can still be used to cause damage from a distance and charge their Holy Power even as the Paladin charges in for the fight . Alternatively they can use these abilities simply to pull one or two enemies away from mobs at a time . Unlike Protection and Holy Paladins , the Retribution Paladin forgoes their shield option for more damaging and slower two - handed weapons . Most incapacitating moves have limited use since they can deal spell damage when disarmed , deal weapon damage when silenced , and have limited ranged spell capabilities for when they are knocked back . Additionally even if they are a melee class , ' rooting ' type attacks aren ' t always effective since Retribution Paladins can use Emancipate to break free from roots and slows . Regardless , when fighting bosses or other players it is always worth remembering " You can ' t deal damage if you ' re dead . " As a hybrid healing class , you have the ability to heal yourself or your allies with Flash of Light or Word of Glory . However , it is not recommended to use Word of Glory as it lowers your overall DPS . Weapons and Armor . Retribution Paladins benefit the most from using 2 - hand ed Sword s , Mace s , Axe s , and Polearm s . While using only 2 - handed weapons , Retribution Paladins benefit from , increasing all melee damage done . Retribution Paladin benefit the most from using Plate armor . While using only plate armor , Retribution Paladins benefit from , increasing Strength by 5 % . Paladin Rotation . As a Retribution Paladin , remember that your objective is to generate 3 or more Holy Power then spend the Holy Power on , , or to deal more damage . Do note this guide will only teach you the basics of Retribution Paladin and will not teach you in - depth rotation . Single Target Rotation Multiple Target Rotation ( for 3 targets or more )
Siege wagon After the advent of phlogiston - powered boilers , the first vehicles to be built in Lordaeron and Azeroth were weapons of war — dwarven steam tank s , goblin zeppelin s , Horde demolisher s . Quick on their heels were vehicles to support weapons and troops at war , and the most versatile of these vehicles has proved to be the siege wagon . The siege wagon is a boxy vehicle with ironbound wooden wheels , an armored skin and an expansive interior . The inside compartment of the siege wagon carries materiel and troops to the front lines . Then , upon arriving at an encampment , some wagons become field hospitals or kitchens , while others are used as tinkers ’ workshops or officers ’ headquarters . However , the truly remarkable use of siege wagons requires multiple wagons used in combination . Using troops and a block and tackle , siege wagons can be stacked atop one another and bolted together to form mobile siege towers that can slowly roll up to the outer fortifications of large cities and bring troops within striking distance . Arrow slits in the sides of a siege wagon allow archers to attack in all directions , and ladders leading through hatches in the top and bottom of the vehicle allow for easy transit between stacked siege wagons . Each siege wagon can extend a 20 - foot - long and 4 - foot - wide plank to allow troops to cross to fortifications . When siege wagons are stacked to form a siege tower , they remain mobile . It moves at 60 miles per hour and has a crew of 1 .
Greater Darkmoon Prize < onlyinclude > < / onlyinclude > Source . This item is a Darkmoon Faire quest reward from Notes . The contents of the Greater Darkmoon Prize are generally a level 45 - 55 uncommon item , although some common and some rare items have been reported . Notable among the possible items is the . Some sample items :
Felweed < onlyinclude > < / onlyinclude > Felweed is a Herb that can be gathered by Herbalist s . Source . Felweed can be found in all zones of Outland . It is generally found out in the open . Requires 300 Herbalism to gather . Felweed as an Ingredient . Felweed is used in the following recipes : Notes . Gathering a Felweed will occasionally yield Mote of Life , Fel Lotus and / or Fel Blossom in addition to the herb . Any herb ( including Felweed ) gathered in Zangarmarsh has a chance of yielding Unidentified Plant Parts as well . Felweed is sold by Dealer Digriz in a limited supply ( 2 ) in the Netherstorm . Felweed is sold by Dealer Sadaqat in a limited supply ( 3 ) in the Netherstorm .
Epic healer The epic healer is a paragon of restoration and protection . They hold their party together with strength and determination , and others can count on her to pull them out of the fire when adventuring gets rough . They burn with an unshakable inner faith that scours their enemies . They concentrate on improving their spellcasting ability , with a few nods toward defense as well . Metamagic feats make even their lowliest spell impressive — they consider the Transcendent Spell especially . Most of their ability increases go to wisdom , though occasional boosts to strength and constitution improve their combat prowess .
Doom ' s Vigil Doom ' s Vigil is one of the main Twilight ' s Hammer clan camps within Mount Hyjal . It is where the clan is planning on sacrificing Jarod Shadowsong , should no one intervene . Notes . Once the subzone reaches its final phase , only the Twilight Initiates are there , and they are .
Parrot ( battle pet ) A Parrot is a wild battle pet , belonging to the Flying family . It can be found and captured in Northern Stranglethorn , Swamp of Sorrows , Cape of Stranglethorn , and Un ' Goro Crater . Achievements . Catching a Parrot is a requirement for the Pet Battles achievements :
Inquisition < onlyinclude > < / onlyinclude > Inquisition is a paladin ability learned at level 81 for those with the Retribution specialization . It consumes holy power to increase critical strike chance and holy damage , the duration of which is determined by the number of holy power charges consumed .
Repentance < onlyinclude > < / onlyinclude > Repentance is a paladin talent available at level 30 . This is a second crowd control ability for Retribution Paladins ( after Hammer of Justice ) , which is very useful in both PvP and PvE , as it allows two targets to be stunned / incapacitated at the same time ( if the mob is not immune ) . However , note that damaging a target affected by Repentance will end the effect . Repentance is useful in duels , allowing time for a quick self - heal . Tips . See Paladin Talents for more details .
Inventory In a roleplaying game , inventory refers to the collection of items your character is currently carrying . In World of Warcraft . In " World of Warcraft " , this usually refers to what you are carrying in your bag s . Items you have equip ped are not usually considered to be " in your inventory " . Neither are items that you have stored in the bank .
Patch 3 . 0 . 9 ( undocumented changes ) A few clarifications and notes on the Love is in the Air Guide and the event in general . Classes . Mage . Arcane Barrage spell power coefficient reduced by ~ 10 % . Creatures . Flesh Eating Worms spawned from zombies in Duskwood have had their size increased Raids & Dungeons . Naxxramas . Avoidance and similar effects for pets now work properly on Sapphiron ' s Frost Aura ( Normal / Heroic ) .
Aegira Aegira is a Vrykul of the Tideskorn clan who lived in Stormheim . Biography . Early Life . A female Vrykul of the mighty Tideskorn clan , Aegira lived in Stormheim and was the apprentice of Melba , who was a brewmaster . Even while growing up , she had always thought to herself that she would one day learn the ways of becoming a brewmaster . That was when her mentor was murdered by Morjirn for her Storm Brew recipe , leaving Aegira all alone without her mentor . Legion . When the Burning Legion came back to Azeroth , Aegira was among many of the Tideskorn Vrykul that refused to join the Legion and revolted against their new enemies . When the Grand Master of the Broken Temple approached her for the recipe , Aegira teamed up with the Monk to regain the recipe and avenger her mentor . After the recipe was recovered , Aegira sends the Grand Master to gather the ingredients required to make the brew . After the Grand Master was successful in gathering all ingredients , she was pleased and grateful , and decided to learn the ways of becoming a Monk . She travels with the Grand Master to the Wandering Isle and prepares her training . After completing most of her training on the isle , she partipcated in the defense when Lady Keletress leads a garrison of the Burning Legion to attack . Aegira fought alongside Chen Stormstout , and helped him and the Grand Master in preparing the Storm Brew . With the Storm Brew completed , she gave it to the Grand Master which helped defeat Lady Keletress . Due to her courage and valor , Aegira became a grand champion of the Order of the Broken Temple .
North Gate Pass North Gate Pass connects Dun Morogh in the high mountains to the west with Loch Modan in the lower mountains to the east . It is frequently traveled by adventurers coming from or going to the Wetlands , as this pass is the closest to the descent from the Loch . North Gate Pass is also the location of the guard station of North Gate Outpost .
Blue scalebane Blue scalebanes are the most elite of the blue dragonspawn , and they represent a small fraction of blue dragonspawn society . These are the leaders , the most powerful spellcasters , and the elders of the blue dragonspawn race . While all blue scalebane s were wyrmkin and flametongue s earlier in life , scalebanes are technically a different species , having been transformed by a complicated ritual similar to those undergone by dragons as they mature . Scalebanes are chosen from the best of the lesser ranks , those who demonstrate exceptional leadership as well as combat or magical abilities . While most scalebanes are intellectual , they are still powerfully built for combat , standing 7 feet tall on average . They are trained in the use of all types of weapons and tactics . Many blue scalebanes carry banners representing their draconic patron or matron , such as Azuregos in Azshara or Haleh in Winterspring . Combat . Blue scalebanes spend most of their time in combat commanding their units , but those with spellcaster levels pepper their enemies with spells from a distance . If pressed , they fight fearlessly , but prefer to avoid melee combat if possible because they know they are most effective in command positions . Each scalebane is always equipped with a magic weapon , usually a greatsword , which often has other abilities in addition to its enhanced magic bonus . In addition , a scalebane typically carries at least one other magic item , such as a shield , armor , a wand , or something that would benefit the blue scalebane ' s unit .
Beezil ' s Wreck Beezil ' s Wreck is a goblin zeppelin that has crashed in the deepest parts of Dustwallow Marsh , east of Tabetha ' s Farm . The zeppelin was carrying a shipment of supplies south , and is frequently sought out by adventurers looking for Seaforium Booster s . Before " Cataclysm " the pilot , Beezil , was no where to be found . He can now be found at Light ' s Hope Chapel . Quests . To Beezil ' s Wreck In Beezil ' s Wreck
Thorns < onlyinclude > < / onlyinclude > Thorns is a druid buff spell that can be cast on yourself and friendly players . Any time a target affected by Thorns is hit in melee , the attacker takes nature damage . Table . Thorns is available at level 5 for . Refreshing and Spell Power . When refreshing Thorns on yourself , you may sometimes get the error message , ' A more powerful spell is already active . ' This is understandable if the initial buff was cast by a different druid with a higher rank of the spell or talents to increase its potency , but may be confusing when it was you who cast the spell . The reason for this error message is that Thorns benefits from the druid ' s spell power at the time it was cast , not at the time of the hit . Thus , casting Thorns on yourself while at a higher spell damage ( such as with a trinket activated ) will make it impossible to refresh the buff without first right - clicking it off if your spell power has dropped down . Some buffs and items may temporarily increase spell power , causing this to occur . If using similar items or abilities with short cooldown s , it would be best to max out spell power before casting Thorns to get the maximum effect out of it .
Helm of Fire < onlyinclude > < / onlyinclude > The Helm of Fire is a crafted leather helmet often sought by Rogue s and feral Druid s . Source . The Helm of Fire is crafted by Leatherworkers with a skill level of 250 who also specialize in Elemental Leatherworking . The pattern is learned from the elemental leatherworking trainer , Sarah Tanner , located at Camp Tanner in the Searing Gorge . Notes . The 5 minute cooldown of the fireball makes that feature more of a novelty than anything else ; however , even without the fireball , this is a very nice helm for its level .
Morridune Morridune can be found in Blackfathom Deeps . He is a former member of the Twilight ' s Hammer Cult and was locked away with Aku ' mai for treason . After Aku ' mai has been defeated by players , he comes out and creates a portal to Darnassus for members of the Alliance . Quotes . I once followed the ways of the Twilight ' s Hammer . Obsessed with reviving the Old Gods , I journeyed deep into this lair to try to draw power from the cursed beast , Aku ' mai ! After witnessing the sacrifice of countless innocents , I came to my senses . I was trapped but now I am free ! But so far from my homeland of Khaz Modan ! Brave adventurer , I offer you passage to a very special land in return for slaying Aku ' mai . If you wish , I can port you to the city of Darnassus .
Quel ' Delar Quel ' Delar , the Sister Blade is a prismatic blade forged by the night elves Players are able to embark on a mission to assemble the sword and either wield it themselves or trade it with their respective Dalaran faction for a weapon they can use . Doing so will reward the achievement . History . After its creation , the sword was given to the quel ' dorei and passed down from father to son until it was wielded by Thalorien Dawnseeker against the trolls and the Scourge . Thalorien eventually fell at the hands of Arthas ' lieutenants and the blade was subsequently brought to Icecrown by Lana ' thel , one of the followers of Kael ' thas . Lana ' thel originally intended Quel ' Delar to be an instrument of vengeance , but after her own demise began to harbor hatred for the sword . Now that the Ashen Verdict , alongside the Horde and the Alliance , are ready to march upon Icecrown Citadel , interest in the sword has been renewed . When Lana ' thel defiles the sword at Quel ' Delar ' s Rest , the Silver Covenant and the Sunreavers immediately vow to return the blade to its former glory , so players are asked to reforge and cleanse the sword . The whole process takes players to distant places like the Halls of Reflection , the Sunwell and Dalaran . Quel ' Delar in the Halls of Reflection . In the Halls of reflection , the character must " subdue " Quel ' Delar . Quel ' Delar fights much like a warrior , using Bladestorm , Heroic Strike , Mortal Strike and Whirlwind . It not only can be disarmed by a warrior ' s ability , it has been reported that other methods might also work . ( Note that where disarming works , it does not automatically result in victory . )
Heretics of the Holy Light The heretics of the holy light include the Argent Dawn ( along with its subsection the Brotherhood of the Light ) , the Scarlet Crusade , blood elves , fallen priest s , and deceivers . These are religious groups that altered the holy light philosophy and splintered from the Church of the Holy Light . Of the two splinter factions of the Church of the Holy Light — the Argent Dawn and the Scarlet Crusade — the Argent Dawn is by far more palatable to the Church . Still , both technically go against the church ' s established teachings to blaze new paths . The Argent Dawn believes the church ’ s old methods of dealing with evil no longer suffice . Evil constantly changes and refines its methods , and good must likewise change . The Scarlet Crusade takes this notion one huge step forward . The crusade rationalizes that evil has no restraints on its tactics , and neither should good if it expects to triumph . While both groups go against the teachings of the Church of the Holy Light , the church takes no direct action against them . This lack of activity on the church ' s part derives from its unique structure . While it is the dominant faith among humans , the Holy Light is not a religion so much as it is a philosophy . The " church " is a network of the faithful that exists to bring worshipers together and provide new members with guidance . Adherents to the path of the Holy Light don ' t attend services once a week or build edifices to celebrate their philosophy ( with a few exceptions ) . Plus , the Church of the Holy Light — and its adherents — have larger problems to worry about . In addition , while their doctrine might be radical , none can deny that the Argent Dawn and the Scarlet Crusade accomplish what they set out to do . The Argent Dawn has become the preeminent enemy of evil in some areas , and the Scarlet Crusade deals blow after vicious blow to the Scourge . While their methods may be questionable ( particularly in the case of the Scarlet Crusade ) , their accomplishments dissuade most faithful of the Holy Light from interfering . Blood elves have a heritage with the Church of Light . Many were members of the church when they were high elves . Many of these went on to become light wielding priest s , paladin s and blood knight s . They have also altered their philosophy from that of the Church . At first they forcibly took their power of light from a naaru . Domains : Priests of the Holy Light who serve the Scarlet Crusade can gain access to the Crusader , Healing and War domains ( but not Protection ) .
Kirin Tor Familiar < onlyinclude > < / onlyinclude > Kirin Tor Familiar is a non - combat pet that is obtained by completing the achievement . It is given by , last seen in Kirin ' Var Village in Outland . Once the achievement has been earned , you will receive which will teleport you to the spire . The pet is not bought but rather " thrown " into the players inventory after speaking to Vargoth . Strategy . For strategy information , see and The Schools of Arcane Magic . Fun Fact . The idle animations for this companion are similar to the voidwalker ' s with the addition of spastic arcane explosions periodically . Unlike the laser beam from Sleepy Willy ' s eye , there does not appear to be an obvious trigger .
Wicked Noble Topaz < onlyinclude > < / onlyinclude > Wicked Noble Topaz is a cut gem that matches Red Sockets and Yellow Sockets . Source . This gem is crafted by Jewelcrafter s with a skill of 350 or greater . It requires a Simple Grinder . Components : The Design for this gem is a random lvl 65 + world drop
Master of Pain History . The Master of Pain was a powerful doomguard champion who lived in red desert of Outland under the command of Magtheridon . He guarded treasure in Magtheridon ' s Black Temple . He was killed when a force of blood elves and draenei under the command of Akama and Kael ( themselves serving Illidan ) assaulted the Temple . Upon his and the Mistress of Torment ' s death , the gates to the Throne Chamber opened .