naist-nlp/zeshel huggingface dataset:
Daedric Mace ( Skyrim ) The Daedric Mace is an one - handed weapon in . The mace has the 2nd highest base damage of one - handed weapons in the base game , with the Mace of Molag Bal being the strongest in the base game and the Dragonbone mace having the highest base damage with the addition of . Despite being more expensive to forge and having a greater weight , the Daedric mace has the same base damage as the ebony mace . Design . This mace is primarily black and gray in color . The overall finish is matte , with some gloss on the hammer marks and edges . Several rivets on the mace hold it together . Four serrated flanges curve in to form a crown at the tip of the mace . Red inlays are engraved into the flanges , they are faint in size and distinction , and emit a slight glow . On the central head of the mace there are four secondary flanges attached to the handle used as a support for the primary flanges , decorative engravings run down the length of these . The handle of the mace has two sections separated with a metal ring , each section has two parallel metal beams and three adjacent metal clasps . Brown leather strips are held down by the clasps and provide the grip for the handle . The handle has a metal ring on the bottom and continues to the pommel of the mace which has four small tertiary flanges in the form of spikes with a blunt exterior and bladed interior . They show visible warping from hammering during crafting . Locations . Unenchanted Daedric maces begin to appear throughout Skyrim at level 46 and enchanted maces can be found at level 47 , albeit very rarely . These locations include : Smithing . A Daedric Mace requires a Smithing level of 90 and the Daedric Smithing perk to create . It can be forged at a blacksmith ' s forge with the following components : It can be upgraded with an ebony ingot at a grindstone and also benefits from the Daedric Smithing perk , which doubles the improvement . Atronach Forge . A Daedric Mace can also be crafted at the Atronach Forge , but it requires a Sigil Stone that can only be obtained via Conjuration Ritual Spell , which in itself requires a Conjuration skill of 90 . The Atronach Forge requires the following components to create a Daedric Mace :
Purple Finery It is worn by Shelden . He cannot be killed in order to take his purple finery , because he is classed as essential . After completing the quest Final Resting in Crucible , black finery can be found in the wardrobe beneath the jewelery box in Hirrus Clutumnus ' house .
Fingerbowl Cave Fingerbowl Cave is a sprawling multiroom catacomb located just north of the Imperial City off the Red Ring Road , very close to Aleswell . It is packed with coffins and sarcophagi and is guarded by the undead . In the top level of the cave is a rather brief book titled Advances in Lockpicking which increases Security . There is plenty of leveled loot in the coffins and chests dotted about .
Argonian Tribesman The Argonian Tribesman found in Veyond Cave , both male and female , are completely nude , except for the loincloth and bra . They carry leveled and sometimes enchanted daggers , and occasionally lockpicks . Usually most of them are found in the parts of the Veyond Cave that is under water , Veyond Sea of Darkness and Veyond Great Sump .
WARNING ! ! ! Summary . WARNING ! ! ! is a note written by Black Dart member Adren . It is found pinned with a steel dagger to the top of a crate labeled " - Keep Out ! " in the gang ' s hideout in Old Mournhold ' s . Content . This is my box . What I keep all my stuff in . Stay out or I will make you dead like Gilur ' s pet durzog what stopped moving after he sat on it . . .
Cast Adrift Cast Adrift is a quest available in . It is a quest given to the Vestige by Sergeant Firion to find missing survivors in the Aldmeri Dominion shipwreck in the Shattered Shoals . Walkthrough . The Vestige will talk to Firion about the shipwrecks . She will instruct them to find the other members of the squad . The Vestige must find the other three sailors and heal them with the Torchbug Treacle . Onglorn is located the farthest Northwest along the beach , Edhelas is to the far South east , and Nistel is in between them . After finding the three sailors , the Vestige must go to a cave located under the Temple of the Dark Moon . The will find Lieutenant Gelin dead , and can examine him to see the details . After finding the corpse , the Vestige must talk to Sergeant Firion . She will tell the Vestige to warn the crew of a beached ship , " The Prowler " . Quartermaster Oblan will ask the Vestige to fix multiple leaks and retrieve both the Helmsman ' s Wheel , and the Sun - Sighter from a Sea Viper Duelist . Once the Vestige has fixed the leaks , head to the nearby Sea Viper camp . The Sun - Sighter is located on a Sea Viper there . The Helmsman ' s Wheel is also with so Sea Vipers to the West of " The Prowler " . After retrieving these , return to Quartermaster Oblan . He will allow the squad to come on board , but the Vestige must talk to Captain Jimila to get reinforcements . She will tell the Vestige to speak to Mastengwe about taking away the Sea Viper ' s power . The Vestige must get some Lodestones from the Sea Vipers . They must be looted off of their corpses when killed . The Vestige goes west to a ship , where the Sea Vipers are preforming the ritual , led by Zyklos . The Vestige must use the lodestone to free Virkvild and Suhr . Talk to Jimaila after the ceremony to finish the quest .
Curse Agility Curse Agility is a Destruction spell in that temporarily lowers the victim ' s agility . The attribute returns to its original value when the spell ends . Characters . The following people use this spell : Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console command : codice _ 1
Hand of Endus Hand of Endus is a unique spell in that contains components of both the Conjuration and Destruction schools of magic . Creatures . This spell is known solely by Dagoth Endus . Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console command : codice _ 1
Liberation of Skyrim Liberation of Skyrim is a quest available in . After returning from the Battle for Whiterun and claiming victory in the name of the Stormcloaks , Jarl Ulfric Stormcloak is pleased that he now controls Whiterun , the center of the province of Skyrim , a position he aims to keep . Walkthrough . After completing the " Battle for Whiterun , " the Dragonborn is told to report to Ufric Stormcloak with the news . Elated at the achievement of his newest victory , he presents the Dragonborn with a random enchanted weapon that once belonged to an Imperial Captain and the moniker , " Ice Veins . " With the full support of the rebellion , the Dragonborn is now free to openly engage the Imperials and create mayhem as they see fit . However , they are commanded to meet Galmar Stone - Fist at the Stormcloaks ' hidden camp in Falkreath for the first of many orders . The quest is actually an overarching quest encompassing a number of subquests in order to take over Imperial - controlled towns , forts and ultimately entire Hold s in the name of the Stormcloaks , thus solidifying Ulfric ' s rule and the freedom of Skyrim . Objective quests . Note : Depending on the choices made during Season Unending , these quests may also take place :
Return to Orsinium Content . Orcs of the mountains of northern Tamriel : you have a capital in Orsinium , and it ' s calling you home . Yes ! Once more the City of Orcs on the escarpment between upper and lower Wrothgar stands tall and proud ! Behind its legendary iron - capped walls , tuskers of every clan work to restore our capital — your capital ! — to its former glory . Once again buyers and sellers throng Haggler ' s Bluff , warriors spar at Fighters ' Anvil , and smoke pulses from the chimneys of the Everember Forges . Mauloch - worshipers crowd the Temple of Grudgement , fungus - farmers tend the ordure - spreaders in the Caves of Dark Abundance , and gondolas ply the Jugular . We are rebuilding the Obdurate Gates , and once more Smelter , Hammer , and Temper protect the city from the blows of a hostile world . From his throne in Scarp Keep , King Kurog extends to you the hand of welcome — and the fist of challenge . Are you Orc enough to join your brothers and sisters in a renewed Orsinium , and stand proud against the world ? Come ! Come to Orsinium , and join us as we raise a flagon of Bog - Iron Ale to King Kurog and the resurgent Orcs of Tamriel !
Snow Bear Boots Snow Bear Boots are a piece of enchant ed medium armor in . Acquisition . Brynjolfr , the Nord blacksmith in Thirsk can craft snow bear armor and snow wolf armor if he is brought the proper materials and gold . He will craft snow bear boots for three snow bear pelts and 3000 .
Yellow Book of 3E 426 Yellow Book of Great House Hlaalu . This book details the business , important events , and Councilors of Great House Hlaalu in 3E 426 . Councilors of House Hlaalu , Vvardenfell District , Imperial Era 426 . Mistress Velanda Omani , by Grace of Almsivi , Honored Councilor of Hlaalu Council , Vvardenfell District , Free Trader , Lord of Omani Plantation , Elmas Island , East Vivec , District of Vvardenfell , Province of Morrowind Master Dram Bero , by Grace of Almsivi , Honored Councilor of Hlaalu Council , Vvardenfell District , Free Trader , Gentleman of No Fixed Residence , Vivec , District of Vvardenfell , Province of Morrowind Master Crassius Curio , by Grace of Almsivi , Honored Councilor of Hlaalu Council , Vvardenfell District , Free Trader , Curio Manor , Hlaalu Compound , Vivec , District of Vvardenfell , Province of Morrowind Master Yngling Half - Troll , by Grace of Almsivi , Honored Councilor of Hlaalu Council , Vvardenfell District , Free Trader , Yngling Manor , Canton of St . Olms , Vivec , District of Vvardenfell , Province of Morrowind Mistress Nevena Ules , by Grace of Almsivi , Honored Councilor of Hlaalu Council , Vvardenfell District , Free Trader , Ules Manor , Suran , Ascadian Isles , Bal Ur , District of Vvardenfell , Province of Morrowind Council Affairs of Note . King Hlaalu Athyn Llethan , High Councilor and Lord of Morrowind , grants relief to merchants complaining of high tariffs on imported alcoholic beverages . The council is pleased to report a reduction in the incidence of theft and violent crime in the Hlaalu House Districts , thanks to the vigilance of the Legions and stern sentences by the magistrates . The council laments the unfortunate disturbances of the public peace resulting from the increasingly aggressive competition between the Thieves Guild and the Camonna Tong for control of the black markets . A minor tax revolt in Balmora was suppressed without undue harm to life and property . The council sent deputations to the Duke to express their concerns over the high tax rates and the injurious effect of high tariffs on trade .
Kalina Telvanni Kalina Telvanni is a Dunmer mage of House Telvanni and a member of the Mages Guild . She is found at their branch in Orsinium . Speaking with her uncovers that she , similar to other members , is unsatisfied with the Mages Guild facilities provided by King Kurog .
Skyreach Explorer , Volume Four Content . By Reginus Buca , Historian , University of Gwylim Supplemental Notes by Verita Numida , Ancientist , University of Gwylim Reginus needed a rest and some juniper tea , so I ' ve taken up ink and quill to continue the record of our exploration of Skyreach Hold . ( I love how he hates that I have a more friendly and exciting writing style than he does ! Smashing ! ) I ' m coming more and more to the certainty that the Nedes possessed an advanced society . Perhaps even more advanced than our own in certain ways . The engineering skills that were required to construct these massive spaces within the mountain are almost too much to fathom . I ' m not sure if our best engineers and crafters wouldn ' t be hard - pressed to duplicate the effort . The intricate gardens , the vaulted ceilings , the ingenious waterways and fountains — it all points to a level of sophistication and aesthetic that rivals or exceeds the best Cyrodiil has to offer . I think that the overall skill and craftsmanship demonstrated in the stonework that surrounds us clearly shows that the Nedes were much more than war - loving savages . I ' m sorry , Reginus , but I have to record it as I see it . The architecture demonstrates that they treated stonework and masonry as an art form . The carvings are more than simple decoration . They tell a story of a proud and powerful people , of a culture reaching for the stars that was then cut short by jealous invaders . Even in ruins , there is a grandeur here that leaves me breathless . Even more impressive are the spaces that are open to the sky . These open ceilings let in fresh air and sunshine , and were perfect for observing the night sky — a practice we know the Nedes were fond of thanks to ancient texts and tablets such as the Perenaal Fragment and others . I believe that the Nedic obsession with the stars isn ' t simply because they worshipped or had some other deep connection to the Celestials . I believe that the Nedes were somehow involved in the very creation of the whole concept of the Celestials . I plan to find proof of this during our explorations of this space and the neighboring ruins . Of course , Reginus strongly disagrees with my proposition . He even demands that I return the quill to him . Historian , indeed ! He wouldn ' t know a fact from a fantasy if it walked up and said " hello . " Oh , very well . My hand was beginning to cramp , anyway .
Alit Bite Alit Bite is a Destruction spell in that inflicts poison damage upon an opponent . Characters . The following people use this spell : Creatures . The following creatures use this spell : Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console command : codice _ 1
Lord Xellicles Pinos - Revina Lord Xellicles Pinos - Revina is an extremely wealthy trader with millions of gold at his disposal . He hired the Lord Vanech ' s Building Commission in the year 3E 358 to a contract to improve the road between Gideon and Black Marsh . Xellicles paid their commission a hefty amount of gold ranging in the several million septims . Xellicles wanted the trade routes to be repaired in any way possible to keep his goods from spoiling because of the lengthy trip between the two locations . He died before the Commission was able to complete the contract .
Wayward Peak Summit Wayward Peak Summit is an unmarked location found in . Description . Northwest of Forsaken Cave on a mountain peak is a flag marking a small cache . There is a satchel , a helmet , and a leveled weapon , but probably the best reward is the magnificent view .
Amulet of Levitating Amulet of Levitating is a unique enchant ed Expensive Amulet in . Enchantment . Levitate - 10 point on self for 30 seconds . Acquisition . Turedus Talanian in Tel Vos will give the Nerevarine this amulet as a reward upon completion of the quest " Trade Mission to the Zainab . "
Patches ( Online ) / Patch 2 . 0 . 3 OVERVIEW FIXES & IMPROVEMENTS Alliance War Art & Animation Combat & Gameplay Crafting & Economy Crown Store Dungeons & Group Content Exploration & Itemization Quests & Zones Alliance War . General Art & Animation . Animation Combat & Gameplay . General Updated multiple abilities and passives so they no longer increase the damage dealt by siege weapons . Dragonknight Ardent Flame Templar Restoring Light World Vampire Champion System The Mage The Apprentice Constellation The Warrior The Lord Constellation Crafting & Economy . General Potions Crown Store General
The Elder Scrolls : Legends The Elder Scrolls : Legends ( stylized as The Elder Scrolls : LEGENDS™ ) is a free - to - play digital card game spin - off of franchise . Announced at E3 2015 during Bethesda ' s Press Conference . It is avaliable on PC , Mac , Android and iOS . Although it was initially planned for release in Fall 2015 , the game was officially released for PC on March 9th , 2017 . A storymode expansion called " The Fall of the Dark Brotherhood " was released on April 5th , 2017 , while the " Heroes of Skyrim " non - storymode expansion was released on June 29th , 2017 . Another storymode expansion called " Return to Clockwork City " was released on November 30th , 2017 . Another non - storymode expansion called " Houses of Morrowind " was released on April 5th , 2018 . The game features both multiplayer gamemodes , consisting of regular battles and versus arena , and singleplayer gamemodes , consisting of the main campaign , solo arena , and practice mode . Prologue . After character creation , the following cutscene will begin : The transition to another cutscene will then occur : Release . At the game ' s E3 announcement , it was planned to be release in Fall 2015 , though this was later postponed to 2016 and eventually 2017 . Bethesda ' s Vice President Pete Hines said in an interview that the game will have a beta . Initially , the beta was to be closed and only a select few beta testers will be permitted , but it was planned that over time the number of beta testers will increase . Following that , the game will have an open beta . On April 21 , 2016 , Bethesda announced more details on Legends and launched sign - ups for the closed beta , though content would be under a ( NDA ) . The Legends brand manager has stated they will be adding more people over time . Pete Hines has also stated that the NDA will be dropped before open beta . On July 27 , 2016 , Bethesda announced that the NDA would be lifted , so players would be free to discuss and share the content of the beta freely . On August 4th , the game entered open beta stage . The game was released for iPad in Canada on October 6th , 2016 for public testing . It was stated that small regional releases would be done to make sure the game worked properly on platforms , before releasing the game worldwide .
Elder Wilds History , of course , begins with creation . Sadly , all of the objectivity and solid evidence we require of other events in our records must be dismissed at this early point . Within each province , each culture , each religion , each family there exists a different understanding of how Nirn came to be . It defines us , this belief in where we came from . That said , one persistent story that is accepted by many cultures is that as the world congealed into reality , the Gods made a great tower to discuss how best to proceed with the making of Mundus . The physical , temporal , spiritual , and magical elements of Nirn were set at this convention , and the tower itself remained behind even as some of the Gods disappeared into Aetherius . Today it is the Adamantine Tower on the Isle of Balfiera between High Rock and Hammerfell in the Iliac Bay . That such a humanoid structure remains the sole footprint of the Aedra speaks perhaps of the essentially mortal nature of Nirn . It is generally understood that neither proto elves , Aldmer , nor the proto men , or Nedics , lived in Tamriel during the earliest years of creation . The Hist Trees of Black Marsh , most say , were the original life forms on Tamriel , followed by the progenitors of the modern Khajiit , the modern Argonian , the modern Sload , the modern Dreugh , and other beast folk , some now gone from the land , some so shy or rare that their presence is seldom detected . In what historians call the Mythic Era , the years before formal historical reckoning , the Aldmer came to Tamriel from the legendary mysterious land called Old Ehlnofey or Aldmeris . They settled in the Summerset Isles , and then began to spread out eastward . The Nedic people meanwhile came from the frozen land of Atmora to the north to what is today Skyrim . Where elves and men met , inevitably , there was hostility . The Aldmer changed over time culturally according to their new environments , being at first temperamentally and then physically very distinct races separate from one another . The ones who stayed in Summerset became known as the Altmer , in Valenwood , Bosmer , in Morrowind , Chimer and Dwemer , in Cyrodiil , Ayleid , a mix between Nedic and Aldmer birthed the Breton s . The Orsimer or Orcs were also created at this time , Altmer warped by the destruction of their leader Trinimac , who it is said became the Daedric Prince Malacath . This disparate chorus may have been crafted consciously by the Daedra or the shifts of the earthbones .
Arenim Manor ( Online ) Arenim Manor is a location that appears in . It is relevant in the quest , " A Purposeful Writ . " Entering this location is considered trespassing , and will result in the House Redoran members attacking , as well as putting a bounty on you . Quests . A Purposeful Writ . Assist Naryu eliminate a House Redoran councilor , and gain answers for Veya Releth .
Sigilium Sanguis The Sigilium Sanguis are rooms located at the top of the main towers of Mehrunes Dagon ' s planes of Oblivion . Their primary use is to keep the Sigil Stones that maintain the portals between Oblivion and Mundus . Removal of the Sigil Stone at the center of the room will cause that portal to close permanently .
Karstaag Resists1 Karstaag Resists1 is an ability in that consists of a variety of effects that protect the caster from magic al and physical attacks . Effects . All effects are constant on self : Creatures . This ability is used exclusively by the Frost Giant Karstaag who resides in the Mortrag Glacier during the quest " Hircine ' s Hunt " . Acquisition . Although this ability not intended for use by the Nerevarine , it can be acquired on the PC by using the console command : codice _ 1
Black Mage Robes Black Mage Robes are an item of enchanted clothing in . Characteristics . Identical in appearance to Black Robes , Black Mage Robes have an enchantment that allows 50 % faster Magicka regeneration . Black Mage Robes have no attached hood , allowing them to be worn with circlets , helmets , or Dragon Priest Masks . Because robes are not considered armor , these robes allow the Alteration perk " Mage Armor " to be used . Enchanting . Black Mages Robes can be disenchanted for the Regenerate Magicka effect .
Edrien Dencent Edrien Dencent is a Breton residing south of Aldcroft , Glenumbra . He and his daughter live in a cottage beside the Aldcroft Lighthouse . Interactions . Vital Inheritance . Alexia Dencent was the sole survivor of the Bloodthorn Cult ' s attack on the Aldcroft lighthouse . She needs help to retrieve her fathers old pipe from his cottage so she will have something to remind him by .
Shrine Heavy Armor Skill Shrine Heavy Armor Skill is a Restoration spell in that temporarily increases the value of heavy armor . The skill returns to its original value when the spell ends . Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console : codice _ 1