naist-nlp/zeshel huggingface dataset:
Ug - Qualtoth An altar of Ug - Qualtoth resides in the virulent underchambers of the Dunwich Building in 2277 . Background . Anthropologists have speculated the swampfolk have a belief in the occult , and some postulate they pray to an unknown entity named Ug - Qualtoth . A strange altar found in the depths of the Dunwich Building may hold the key to discovering more about this previously unknown entity . Unfortunately , because all investigators into grimoire oddities are currently attempting to scrape together a day - to - day existence or are dead , further research may never occur . Legend states that pressing the fabled Krivbeknih into this eldritch obelisk can force those of impure blood to face a fiery death . Notes . Constance Blackhall was a collector of the occult text and artifacts like the Krivbeknih . Appearances . An altar of Ug - Qualtoth appears at the Dunwich Building , and is also mentioned in the Dunwich Building terminal entries in " Fallout 3 " . Behind the scenes . The altar of Ug - Qualtoth , as well as its placement within the Dunwich Building and significance to the swampfolk is a reference to ' s short story , " " , in which a swamp - dwelling family breed the offspring of a cosmic entity , Yog - Sothoth , which proceeds to wreak havoc on the neighboring town of Dunwich . The building ' s name is a direct reference to Lovecraft ' s short story with Ug - Qualtoth being a similar - sounding replacement name for the cosmic entity it features , and the swampfolk being replacements for the family that also appears in the story .
Nadia Nadia is a possible player character in " " . Background . Left without parents at an early age , Nadia grew up rough on the dusty streets of one of the urban settlements that litter the wasteland , with few friends and fewer comforts . Life revolved around foraging for food , stealing money , and avoiding the attentions of the thugs that ran the town . Then one day , a troop of Brotherhood soldiers passed through the town . After searching it for salvageable Technology , they cleaned out the trash and scum that had been running the place and fed the hungry . And then as quickly as they had arrived , they left . Nadia , seeing the chance for a better life , followed and now they have given her a challenge , an Initiation to determine whether or not she shall join their ranks . Traits . The quickest of the three , Nadia is nimble on her feet and has the ability to wield dual weapons , allowing her to make up for her lack of strength .
Marked men supply outpost The marked men supply outpost is a in the Divide . Layout . Upon entering the outpost , south , near an overturned vehicle , is a warhead which can be detonated for the Warhead Hunter achievement / trophy / challenge . After detonating the warhead , a truck containing many military supply crates in the back can be accessed . The other trucks also have various loot and containers in them as well . Appearances . The marked men supply outpost appears only in the " " " Lonesome Road " .
Testacles the Debug Centurion Testacles the Debug Centurion is a that is still present in the game ' s files of " " . He can be spawned using the console command " player . placeleveledactoratme 139B8B . " Background . Upon being spoken to he can : alter the Courier ' s with various factions of the Mojave Wasteland , spawn , edit quest outcomes , etc . Appearances . Testacles the Debug Centurion was a debug tool to test " Fallout : New Vegas " functions in its development stages .
Highly suspicious package Highly suspicious package is a in " " . Characteristics . The package needs to be delivered to Motor - Runner in Vault 3 and can be received during the quest Aba Daba Honeymoon . If the Courier fails the quest , this item cannot be removed from their inventory . Location . In ' s possession at the Red Rock drug lab and given to the Courier after becoming a drug runner for the Great Khans .
Security office The security office is the HQ of Diamond City security in Diamond City . It is located along the western side of the field in one of the old dugouts . Layout . The security office consists of a main jail room , consisting of a single large jail cell , a Nuka - Cola machine , a small evidence room containing various lootables , a bathroom , shower room , and a smaller room south containing a desk that has Jet placed on top of it , as well as the Diamond City jail key in the desk . There is also an old parking garage , converted into sleeping quarters . The protectron will attack all present if released , as the terminal suggests it will , unless its alliance parameters are overridden by the Protectron override program . Notable loot . In the small room to the south lies the Diamond City jail key . Appearances . The security office appears only in " Fallout 4 " .
Council of Citizens The Council of Citizens is a faction in Vault City in 2241 . Background . After the overseer of Vault 8 retired in 2101 , the Council was formed . The First Citizen was appointed as head of the council . Appearances . The Council of Citizens appears in " Fallout 2 " .
Light support weapon The light support weapon ( or LSW ) is a big gun in " Fallout 2 " . Characteristics . This weapon is very similar to the Bozar , but is less powerful . It uses the same ammunition type , but does less damage and fires fewer rounds ( 10 vs the Bozar ' s 15 ) per burst . While outclassed later on in the game the light support weapon has many advantages over the Bozar for low - level characters . It is much more practical than the Bozar when dealing with multiple , weaker targets ( that the Bozar would be overkill on ) as it allows engaging three different enemies per magazine rather than the Bozar ' s two .
Add - on Add - ons or expansions ( also called expansion packs ) are content created for games that is released separately from the main game release . Downloadable content ( DLC ) is a specific form of add - on distributed through the internet . " Fallout 3 " . The first game in the " Fallout " series to feature downloadable content was " Fallout 3 " . With a total of five add - on packs released : " Fallout : New Vegas " . " " also features add - ons , with a total of four pre - order bonuses and six add - on packs . " Fallout 4 " . " Fallout 4 " also features add - ons , with a total of seven add - on packs .
Lithium hydride Lithium hydride is a quest item in " Fallout 4 " . Characteristics . Lithium hydride is a chemical sample found in Cambridge Polymer Labs , initially found as unidentified sample 3111 . Once the sample has been loaded into one of the polymer coating applicator ' s sample to holder , the option ' scan loaded reagents ' needs to be selected from its terminal in order to identify the sample by its chemical name . It is one of the two key samples required to produce piezonucleic power armor along with gold . Other than being placed in the polymer coating applicator , lithium hydride cannot be removed from the player character ' s inventory . Location . Lithium hydride can only be found in Cambridge Polymer Labs . It is locked in the ground floor room opposite the clean room and furthest from the stairs . Bugs . The item may appear as an empty container , simply named " NONE " in the inventory . When dropped the item simply floats in the air .
Franklin Metro utility terminal entries The Franklin Metro utility terminal entries are a series of entries found on two desk terminals in the Franklin Metro utility in " Fallout 3 " . Terminal . This Hard locked desk terminal is located near the Falls Church / Mason Dst Metro exit , on a table filled with ruined terminals . Turret control system . This Hard locked desk terminal is located in a corner when going down the stairs from the Falls Church / Mason Dst Metro exit .
Wasteland adventurer The wasteland adventurer is a unique wastelander cut from " " . Background . The adventurer would have been a hunter in the Mojave Wasteland , getting by through selling animal hide , among other various items . Daily schedule . Prior to meeting the Courier , he would stand in front of the road sign at the intersection near Jean Sky Diving . Once done talking to the Courier , he ' d proceed to patrol the nearby area and at 8pm run to the small trailer south of the Goodsprings source and sleep until 7am . Other interactions . When spoken to by the Courier he was to give a map marker to Primm ' s location , as well as provide information about the sacked caravan to the north and the infestation at Quarry Junction . He would also trade with the player , though there are multiple vendor containers potentially associated with him , making the specifics of his intended merchant inventory unclear . Appearances . The wasteland adventurer was cut from " Fallout : New Vegas " .
Byron Marc Newsome Byron Marc Newsome is an actor who voices Tinker Tom in " Fallout 4 " . Career . Byron Marc Newsome was born on December 14 , 1974 in Muscle Shoals , Alabama , USA . He is an actor and producer , known for " Fallout 4 " ( 2015 ) , Keeping Amy ( 2011 ) and Best Dramatic Short ( 2011 ) .
Nuka - Cola Quantum ( Fallout Shelter ) Nuka - Cola Quantum is an additional type of currency in " Fallout Shelter " that was introduced in the 1 . 6 update and has a multitude of uses . Uses . Nuka - Cola Quantums can be used for : Earning Nuka - Cola Quantums . Nuka - Cola Quantums can be earned by :
Acid concentrate Acid concentrate is an ammunition type in " Fallout 4 " . Characteristics . Acid concentrate is a concentrated solution of acid mixed from a considerable amount of acid and adhesive , which is then bottled in a glass bottle . Once made , it requires a special delivery method to be used . Acid concentrate can be made at a chemistry station once the Acid Soaker has been acquired .
Shark Shark is a member of the Skulz in 2161 . He ' s visiting the Skum Pitt with a few other gang members at the time the Vault Dweller encounters him . Background . Shark is part of the Skulz , a gang in Junktown . The fact that he filed his teeth to resemble those of a shark is a testament to his aggression and tendency to break things . Appearances . Shark appears only in the first " Fallout " .
Ofie Clan Plot Ofie Clan Plot is a small graveyard on Point Lookout , inhabited by several swamp ghouls . Background . A plot of land that was used for burials by the Ofie family . Layout . A small graveyard on top of a small hill with a short metal gate around it . In the middle , there is a grave that ' s been dug up with a teddy bears and a shovel nearby . Appearances . Ofie Clan Plot appears only in the " Fallout 3 " add - on " Point Lookout " .
Super mutant armor Super mutant armor is armor worn by super mutant in " Fallout 4 " . It is found in various places throughout The Commonwealth . The Sole Survivor is unable to equip any of it save for the super mutant chains which don ' t have a model for the Sole Survivor . The main use of super mutant armor is to give to Strong to help him survive engagements much like the dog armor that the player character can equip Dogmeat with . Characteristics . Due to being made by super mutants the armor is rather large and bulky and are a hodge - podge of various pieces of metal , leather , cloth , and occasionally bones of their victims .
Baddog Baddog is Darion ' s pet and attack dog living with him in Vault 15 in 2241 . Background . He is Darion ' s personal dog . He is very mean , and very protective of his master . It would appear that he grins evilly at the Chosen One . Appearances . Baddog appears only in " Fallout 2 " .
Pilgrim outfit The pilgrim outfit is a rare outfit that was added to " Fallout Shelter " in the 1 . 2 update . Characteristics . The pilgrim outfit is black with a white collar , socks and cuffs . Male wearers have a black hat while female wearers have a white bonnet . It provides the wearer with a bonus of 3 to Charisma and 2 to Intelligence . Breakdown . If successful attempt disassembly of outfits you can get junk : Notes . The outfit was added in the 1 . 2 update , two weeks before the start of the winter 2015 holiday season , with events like Halloween and Christmas coming up .
Chuck ( recruit ) Chuck is a Brotherhood of Steel recruit in 2197 . Background . Chuck is short for Charles but that ' s not where he got his nickname . Chuck is what most people do when they smell him coming ! He ' s got very little to commend him other than his incredible strength and great heavy weapons skills . Availability . Chuck becomes available after the Warrior reaches the rank of Knight . Appearances . Chuck appears only in " " .
Gruthar Gruthar is the mighty leader of the intelligent deathclaw s of Vault 13 in 2241 . Background . By far the most impressive and strongest among his pack , Gruthar is the alpha male and leader . He possesses an uncanny intellect and a deep life philosophy , respecting human life and trying to minimize the impact he and his pack make upon their unknowing neighbors . Despite being bred by the Enclave forces , he harbored hatred and dislike for them and has to cope with his conscience , as he takes complete responsibility for his pack ' s part in the abduction of the Vault inhabitants . Goris , a very intelligent albino deathclaw , is his son , privy to his father ' s doubts and internal struggles . He hopes to be as smart as his father one day . Interactions with the player character . Other interactions . Being the leader of the Vault 13 deathclaws , he is the first one to speak to the Chosen One , asking them to not disturb the peace of the Vault . Gruthar may or may not allow the Chosen One to enter the vault . To be allowed to enter , they must meet one of the following requirements : Appearances . Gruthar appears in " Fallout 2 " and is mentioned in the " Fallout Bible " .
Dobbs Private First Class Dobbs of the US Army lies cryogenically preserved at Sierra Army Depot in 2241 . Background . Dobbs is a soldier of the United States Army . Sometime before October 23 2077 , he was killed in battle and pronounced dead , and he claims to have learned this via an out - of - body experience . While he was out of body he observed his physical shell being taken to a laboratory and immersed in bio med gel , in an attempt to regenerate and revive him . This procedure may have taken place at Sierra Army Depot , but it is more likely this happened near what ever front line he was fighting on , to keep his body fresh for transportation to Sierra . He was no doubt destined for Dr . H . Lector ' s experiments like Private Callow , and would probably have had his brain harvested , if not for the evacuation of Sierra Army Depot between July 10 and October 23 , 2077 . When defrosted he looks healthy , but seems quite disoriented . Interactions with the player character . Other interactions . The Chosen One can find him at the Sierra Army Depot , and defrost him . The bio med gel submersion and cryogenic preservation procedure appears to be successful , but if the Chosen One defrosts Dobbs , he wakes up a little disoriented but in good health , aside from a headache . However , a few seconds after setting off to rejoin his unit , he experiences Post - cryogenic syndrome and disintegrates into a puddle of slime . Appearances . Dobbs appears only in " Fallout 2 "
Stacey ( Fallout 3 ) Stacey was going to appear in " Fallout 3 " , but was cut from the final version of the game . Background . She and another girl named Caps guarded Little Lamplight ' s front gate together . Caps took care of Stacey , and enjoyed her company guarding , as well as the jokes she often made . Stacey used to search for hats to give to Caps to add to her collection , leading to her name . One day , Stacey was away from the gate while she was on duty , and Caps was killed when raiders suddenly attacked . Stacey blames herself , and became the sole front gate guard . Appearances . Stacey was going to appear in " Fallout 3 " , but was cut from the final release of the game .
Bodyguard for hire Bodyguards for hire are people working in Freeside in the Mojave Wasteland in 2281 . There are a total of three bodyguards for hire , all near the Freeside gate entrances . Background . In Freeside , near the gate to North Vegas Square , two bodyguards can be found for hire along with a Kings gang member standing on the street . Pay the bodyguard for hire 100 and he will follow the Courier through Freeside until they leave . The other one is Orris , who charges double . The Courier is required to expose Orris ' scam or kill him in the quest G . I . Blues . Interactions with the player character . Other interactions . The bodyguard attacks anyone who attacks the Courier , mostly Freeside thug s . Appearances . Bodyguard for hire appears only in " " .
Super mutant bunker The super mutant bunker is a base of operations for the super mutant s located in the middle of their two trenches under The Mall . The super mutants occupy all the territory east of the Washington Monument . It appears as if the Brotherhood of Steel once occupied the bunker , be it for a brief period , before it was retaken , as evidenced by several Brotherhood of Steel corpses as well as radio equipment . Layout . There are two entrances to the super mutant bunker . The eastern entrance is at the bottom of a pit protected by a trap . The western entrance is in the western trench behind a sandbag wall . Both entrances are booby trapped . If the super mutants outside are sufficiently damaged they may retreat , occasionally heading into the bunker . Appearances . The super mutant bunker appears only in " Fallout 3 " .
Whet stone ( Fallout : New Vegas ) The whet stone is a in " " . Characteristics . A whet stone is a smooth stone used to sharpen knives or other edged weapons and is used to grind and hone the edges of steel tools and implements . Examples of items that may be sharpened with a sharpening stone include scissors , scythes , knives , razors , and tools such as chisels and plane blades . Though it is sometimes mistaken as a reference to the water often used to lubricate the stones , the word " whetstone " is a compound word formed with the word " whet , " which means to sharpen a blade , not the word " wet . " Stones are usually available in various grades , which refers to the grit size of the particles in the stone . Generally , the finer the grit , the denser the material , which leads to a finer finish of the surface of the tool . Finer grits cut slower because they remove less material . Grits are often given as a number , which indicates the density of the particles with a higher number denoting higher density and therefore smaller particles . The whet stone is identical in appearance to the paperweight .
The Gray The Gray is a inside North Vegas Square , near the western junk door . Layout . The Gray is a residential building , and one of the largest structures in North Vegas Square . The Gray is inhabited by numerous North Vegas citizens , most of whom will not speak with the Courier . It is also inhabited by a ghoul named Andy Scabb , who lives behind a locked door on the first floor . Two thugs with keys to the room guard the hallway . Appearances . The Gray appears only in " " .
Daddy - O addiction Daddy - O addiction is a form of addiction which can occur in " Fallout 4 " . Characteristics . Daddy - O has a 35 % chance to cause addiction . When addicted , the player character suffers a 1 point penalty to Intelligence . The addiction can be cured by visiting a doctor , taking addictol , eating a radscorpion egg omelette or drinking a refreshing beverage .
Bartholomew Kerr Bartholomew Kerr ( also known as Nicholas Kerr ) is a merchant from the Illinois region in 2197 . Background . Bartholomew Kerr was a thin , rugged man in his thirties . However , time spent in the wastelands had aged him to look ten years older . He wore loose - fitting bandages as part of his attire . Kerr often traveled between the Brotherhood of Steel bunkers in various regions of the wasteland . He was trusted by the Brotherhood and he seemed to hold some allegiance to them . He had a knack for acquiring difficult to obtain items . Some time around 2198 , the Calculator ' s robot s captured Kerr . His trading with the Brotherhood gave him an extensive knowledge of the locations and populations of several Brotherhood bunkers . This knowledge made Kerr a target that could not be ignored . A Brotherhood squad led by the Warrior was sent to Scott City , where Kerr was imprisoned . Kerr had been brutally tortured by the robots and had even undergone some sort of operation ; a machine was implanted in his stomach , designed to keep him alive long enough to allow his brain to be removed . Unfortunately , a feeding tube was applied to his anus instead of his mouth , leaving Kerr to die a horrible death from internal hemorrhaging . Interactions with the player character . Interactions overview . The Warrior can either barter or gamble with Kerr in Brotherhood bunkers . Notes . " Nicholas " is Kerr ' s first name in some of the game ' s files . Appearances . Bartholomew Kerr appears only in " " . Behind the scenes . Considering numerous references to " " series in " Fallout Tactics " Kerr may be a reference to a character Milton Bishop from Bethesda ' s game " " . However , Bishop intentionally betrayed humans and ended up on an operating table with Skynet looking for information inside his head . Just like in " Fallout Tactics " , the Warrior ' s mission is to kill him , and just like Kerr , Bishop pleads to end his life .
Gift of Gab Gift of Gab is one of the companion perks in " Fallout 4 " . Obtaining . To gain the perk , the Sole Survivor has to reach maximum affinity with Piper . Effects . The player character gains double the XP value when persuading other people or when discovering new places . Behind the scenes . The " " Gift of Gab " " refers to the Irish legend of kissing the Blarney Stone . The legend states that the kisser of the stone is granted " the gift of the gab " , that is greater eloquence or flattery .
Regeneration Regeneration is a Feralkin racial trait which appears in " Lionheart " . Characteristics . Your bestial heritage allows you to heal wounds relatively quickly . You receive a + 2 to your healing rate . However , your metabolism cannot heal poison and disease as well , so you receive - 15 to disease and Poison Resistance s . This trait , like all feralkin traits , will mark you as tainted by magic and will cause some people to react negatively to you .
Jericho water plant The Jericho water plant is the water treatment plant in the town of New Canaan . A group of squatters got it working in 2236 . The desalination plant is the largest and oldest building in town . It ' s loud , hot , and noisy inside when the plant is in operation during the day . Large pipes run around everywhere on the inside , and on the eastern exterior wall is a filling station where the water caravans fill up their barrels . In 2253 , the plant is currently being run by Jake Caulwell . He doesn ' t actually do any work within the plant , usually just keeping an eye on the convicts doing all of the actual labor . Appearances . The Jericho water plant was going to appear in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios .
Institute pistol ( Fallout Shelter ) The Institute pistol is a weapon that is added to " Fallout Shelter " in update 1 . 4 . Characteristics . This weapon is the normal variant of the Institute pistol . It does the lowest damage of all the Institute weapons . Crafting . A high Intelligence statistic is needed to effectively create the Institute pistol .