Mill Deck A Mill Deck ( デッキ破壊 " Dekki Hakai " , Deck Destruction ) centers around getting through the contents of your opponent ' s Deck very rapidly , usually resulting in a Deck Out . Origin . The name " Mill Deck " comes from Millstone , a card in the first widely - popular TCG , Magic the Gathering . Millstone allows the user to put two cards from the top of one player ' s deck ( called the " library " in Magic ) into their graveyard ; as the first card with this kind of effect Millstone , the act of putting cards from the deck into the discard pile directly became known as " Milling . " Decks that centered around the alternate win - condition of depleting the opponents ' deck became known as " Mill Decks , " a term that has since spread to most other card games with this win condition . Typical cards used . It is best to either mill through your opponent ' s Deck quickly , have more cards in your Deck than your opponent does , or fill your Deck up with cards like " Pot of Avarice " or " The Transmigration Prophecy " . " Sasuke Samurai # 3 " , " Cup of Ace " , etc , are also helpful . " Destiny HERO - Defender " makes your opponent draw a card during their Standby Phase while offering the second - highest DEF for a Level 4 monster . " Chainsaw Insect " is an offensive counterpart to " Destiny HERO - Defender " , with 2400 ATK at Level 4 . " Night Assailant " can also help you bring back " Needle Worm " , " Morphing Jar " , and " Morphing Jar # 2 " . " Desertapir " can also help reuse " Needle Worm " or similar cards , and " Soul Reversal " can be used for a similar purpose . " The Shallow Grave " is also helpful for re - using Flip Effect Monsters , also " Dark Bribe " can be very useful , it negates 1 your opponent ' s spell or trap card and let ' s them draw an extra card . " Book of Eclipse " is also very good in stopping a swarm of monsters from attacking you while at the same time putting all monsters including your own into face down defense position , then at the end phase your opponent must flip all their face down monsters face up while drawing a card for each one flipped face up in this manner . This is also a very good way to counter - act " Red Dragon Archfiend " when destroying all defense position monsters for the fact that it puts all of your opponent ' s monsters into defense position as well to feel the effect . Also , even though " Kuraz the Light Monarch " may be out of place among level four or less flip effect monsters , he will allow you to destroy two cards on the field and make your opponent draw two cards . " Gokipon " and " Danipon " can be useful in a mill deck since they allow you to search out Needle Worm or Warm Worm . The " Iron Chain " cards in Crossroads of Chaos also aid this purpose . Another useful card from the " OCG " released in the " TCG " Crossroads of Chaos is the Virus Cannon . When " Necroface " is banish ed , it banishes five cards from both player ' s Decks . You can easily trigger this by Summoning Necroface while " Future Visions " is on the field . Another strategy is to have 3 " Soul - Absorbing Bone Tower s " in play ( most likely summoned with " Inferno Reckless Summon " ) , then suicide a " Pyramid Turtle " to Special Summon another " Pyramid Turtle " ( This combo will mill out 6 cards at a time ) , then repeat the step until you ' re at your last one , which you should summon a monster that can revive one of the " Turtles " like " Zombie Master " , and then activate " The Transmigration Prophecy " or " Pot of Avarice " to return the other ones ( at least 2 ) in the Graveyard back to your deck . Afterwards , you could use " Zombie Master " to Special Summon 1 of the " Turtles " and repeat , if this method is repeated it is possible to end the duel in one turn ( One Turn Mill ) . It is optional to have a " Spirit Barrier " or a 4 countered " Clock Tower Prison " in place to protect your life points . There ' s even a combo that might force your opponent to Mill their Deck every time they attack . Use " Vampire ' s Curse " in Defense Position , " Soul - Absorbing Bone Tower " . Every time your opponent destroys " Vampire ' s Curse " , Special Summon it in Defense Position , allowing you to draw a card and discard two cards from your opponent ' s Deck . That ' ll lock your opponent into a never ending Mill ( Mill Lockdown ) . Such a Deck can also have Virus Control elements in it . Any cards that fit in the category of " Crush Card Virus " ( And subsequently , " Doom Virus Dragon " ) , " Deck Devastation Virus " , " Eradicator Epidemic Virus " , or " Full Force Virus " can deplete your opponent ' s hand . If multiple Viruses are active and used in a Mill Combo ( Such as using " Present Card " while their Lingering Effects are still in play ) your opponent ' s new hand may be destroyed altogether . Examples . Morphing Jar Mill Deck . Widely considered to be the best Mill Deck , this deck consists of using " Morphing Jar " ' s effect and getting cards to recycle itself . Use " Spear Cretin " " and " The Shallow Grave " , to revive " Morphing Jar " face down . " Book of Eclipse " , " Book of Moon " and " Book of Taiyou " also works well in this deck . " Magical Stone Excavation " , " Card Destruction " , " Soul Reversal " , " Giant Rat " and " Sangan " works well , too . Giving control of " Morphing Jar " to your opponent with cards such as " Shien ' s Spy " , " Bone Temple Block " , " Give and Take " , " Creature Swap " and others makes flipping " Morphing Jar " simpler with cards like " Swords of Revealing Light " and " Swords of Concealing Light " . However , keep in mind that adding trap cards will make the deck much slower . Over a long duel , " Gravekeeper ' s Servant " will prove useful and set in pressure on your opponent when their deck is down to around 8 cards . Zombiefrog Mill OTK . This strategy is based into the effect of " Substitoad " ( although currently banned ) to Special Summon " Frog s " from your Deck continuously and Mill your opponent in just one turn . Due to the banning of " Substitoad " , this strategy was eradicated . Step by step , this is how it works : you should Special Summon " Substitoad " , preferably with " One for One " , and Normal Summon a " Frog " . Activate " DNA Surgery " or " Zombie World " to change all your Frogs to Zombie . Make sure you have Summoned " Soul - Absorbing Bone Tower " in this turn . Tribute and Special Summon " Frogs " continuously ; " Soul - Absorbing Bone Tower " will Mill your opponent whilst doing that . Up to 14 " Frogs " may be Special Summoned for you to win . Fabled / Monarch Mill . This deck has you use Delg the Dark Monarch and Kuraz the Light Monarch to mill your opponent ' s deck . Since you won ' t be attacking , their downsides don ' t affect you , and you can even special summon via Call of the Haunted , Monster Gate or Reasoning to also get these mill / draw effects . Kuraz especially helps since it removes cards that can counter , such as Dark Simorgh or Macro Cosmos . You can even Xyz Summon with both Kuraz and Delg for Pilgrim Reaper to do more milling . Fabled works here too when you use their tuners , and Beckoning Light can add Kuraz to your hand while getting off their effects / reusing them . Beckoning Light can even help you get back Magician of Faith to lockdown with Book of Eclipse . By using Obedience Schooled ( possibly add Nimble Momonga , since it only gets 1 ) , you can get The Fabled Peggulsus , The Fabled Catsith , and The Fabled Cerburrel to start some combos . Since they ' re all Beast - type Tuners , Voltic Bicorn also becomes an option . Discarding Fabled or Peten the Dark Clown for Dark World Dealings ( or Dragged Down into the Grave if you want to disrupt your opponent ) is much faster than using Treeborn Frog . Weaknesses . Decks that require milling will love the fact that you are rifling through their cards . " Lightsworns " are the biggest threat to mill decks . If you have a deck that sends cards from your opponent ' s deck to the graveyard , that will just put more monsters in there ready for " Judgment Dragon " . If your deck is a Draw Mill , it will result in getting a higher chance of " Judgment Dragon " or any other " Lightsworns " that may appear . Some " B . E . S . " decks have milling capabilities , but are not as strong as " Lightsworns " . Banish Decks are a nasty threat too , especially Decks that revolve around the effect of " Helios - The Primordial Sun " , " Helios Duo Megistus " and " Helios Trice Megistus " . It doesn ' t really matter from whose Graveyard the monsters / other cards are getting banish ed , either way it will end badly for a Mill Deck . If it revolves around banishing your cards , your mills will be negated , your " Morphing Jar " won ' t be flipped and any backup solutions will probably be dealt with . If it revolves around banishing their cards , then getting cards into the Graveyard will be a breeze for them . " Volcanic " Decks are a minor threat , as they can ' t or won ' t attack your face - downs , they inflict decent damage over time and like " Volcanic Scattershot " can be a threat if milled . These decks usually end up getting Hand Advantage because , ( on average ) little to no cards are used per turn . Beware of cards like " Solar Flare Dragon " and " Volcanic Slicer " that inflict damage over time . " Volcanic Doomfire " is something to worry about . 3000 ATK means that ( considering the current Metagame ) it is not easily destroyed . Its ' other effect will do a nice burn to you and take out a lot of your face - downs without them being flipped . Keep " Lightning Vortex " side decked . A Dark Simorgh Lockdown Deck is something to be wary of . By making you unable to Set cards , you won ' t be able to make use of " Morphing Jar " , " Needle Worm " , " Destiny HERO - Defender " , " Hiro ' s Shadow Scout " and " Warm Worm " . Bear in mind , though , that you can still use " Book of Moon " to re - set these kind of cards . Also , use " Book of Eclipse " to solve both problems for a little while . You can then Set cards while " Dark Simorgh " is face - down . Even better , use " Swords of Concealing Light " to give a longer - lasting stall . Most importantly , beware its ATK ( 2700 ) and the fact that it can be Summoned from the Hand or the Graveyard . Use its low DEF to your advantage and serve with " Macro Cosmos " . There are some cards that can counter a Mill Deck , including " Exchange of the Spirit " , " Fiber Jar " and " Blasting the Ruins " . " Localized Tornado " will completely wreck non - macro mill decks in games 2 and 3 .