Attumen the Huntsman Attumen the Huntsman is the proud owner of , the strongest horse in the stables . If his horse is put in danger , he will rush to defend and destroy the attackers . As the first and easiest boss in Karazhan , he is considered a gear check for any adventurers who wish to delve deeper into Karazhan . Attumen is optional ; it is not necessary to kill him in order to progress to the later bosses . Moroes and the Maiden of Virtue are both considered to be substantially tougher . Attacks and abilities . Attumen Midnight Strategy . At the start , Midnight is alone . When she ' s at 95 % , her master Attumen spawns , right at Midnight ' s spot . When either reaches 25 % health , Attumen mounts Midnight and gains the Berserker Charge ability . Preparation . Before pulling trash , assign a tank for Midnight and another tank for Attumen . It ' s best if the Attumen tank is a warrior , to easily disarm Attumen . The Midnight tank is best one that can swap to damage - dealing after Attumen mounts up . Arms warriors or feral druids can typically do this . ( It ' s also possible for a well - geared paladin to tank both Attumen and Midnight simultaneously . ) Assign healers to these two tanks and assign a third healer to top off whoever needs it . Quickly clear all the trash in the stables area . Kill the Spectral Stable Hand s first , as they have a heal spell . Control the other trash with Freezing Trap or Shackle Undead . You have only 25 minutes to clear all the trash , so keep moving . If anyone dies during a trash fight , don ' t wait for a resurrection . Run back in and re - join the fight . Keep pulling trash as long as two healers have mana and the tanks are fully healed . Phase one - Midnight . Phase One starts when Midnight is attacked and lasts until she is reduced to 95 % of her health . She will not attack until she is , herself , attacked . She calls any respawned undead horse trash to assist her , and initiates a basic heavy melee attack . Phase One is a brief tank - and - spank . The only issue is making sure that the damage - dealers don ' t pull aggro off of the tank . Simply allow the tank a few moments to build threat , then attack with light damage output . The Attumen tank can build rage by attacking Midnight with white damage . If Midnight calls any trash , put the Attumen tank on the trash and kill it before initiating Phase Two . Better yet , clear fast enough that there is no such trash . Phase two - Midnight and Attumen . Phase Two starts when Midnight is reduced to 95 % health . It lasts until either Midnight or Attumen is reduced to 25 % health . Attumen spawns near Midnight and begins attacking immediately . He uses his Shadow Cleave and his Intangible Presence curse . The main danger during Phase Two is right at the beginning . A healer can get aggro and die before the Attumen tank establishes any threat . This generally leads to an eventual wipe . If this happens , run out of the Stables area to reset the fight . Quickly run back in , re - buff , and re - start the fight before respawns start . When Attumen spawns , healers momentarily stop healing until his tank picks him up . The Attumen tank instantly uses non - targeted threat generation , such as Bloodrage , Thunderclap , Demoralizing Shout , or Consecration . A hunter can use Misdirection to help the Attumen tank ( cast it during Phase One ) . Once the Attumen tank has aggro , he leads Attumen a short distance away from Midnight , and faces him away from the rest of the raid , so his Shadow Cleave can only hit one target . Any warriors in the raid Disarm Attumen and use Spell Reflection to bounce the curse onto Attumen . Both of these tricks weaken Attumen considerably . Mages and druids remove the curse from the tanks and any non - tank warriors , to ensure that threat generation abilities and disarms land . Damage dealers , simply hit Midnight without pulling aggro , all the way down to 25 % . Healers , conserve mana as possible and use potions . It ' s a long fight . Some raids choose to also damage Attumen during this Phase , so that he has little more than 25 % health on entering Phase Three . This results in more time with Midnight ' s melee and less time with Attumen ' s Berserker Charge . Phase three - Attumen . Phase Three begins when either Attumen or Midnight is brought down to 25 % health . It ends when Attumen dies . Attumen mounts Midnight and the two of them fight as a single opponent . If Midnight has more health than Attumen , Attumen ' s health percentage goes up to Midnight ' s . Attumen gains the Berserker Charge ability , and continues using his Shadow Cleave and Intangible Presence abilities . Attumen wipes threat at this transition , so everyone stops healing and attacking until the tank establishes aggro . Hunters can help by misdirecting to the Attumen tank . The Attumen tank again faces his target away from the rest of the raid . Everyone except the Attumen tank moves immediately behind Attumen , so they cannot be hit by the Berserker Charge or the Shadow Cleave . The Berserker Charge has a minimum range of eight yards . Even hunters can attack from less than that range , so nobody needs to get hit with the Charge . If Attumen manages to Charge someone anyway , he returns directly to the tank afterward , so the tank should not move . Attumen does not use his Shadow Cleave until he reaches the tank , so it ' s safe for him to run back through the rest of the raid after the charge . The Midnight tank switches to a damage dealing form / stance and weapon and attacks Attumen . Warriors continue to use disarm and spell reflection . Druids and mages continue to remove the curse . The main threats associated with Phase Three are pulling aggro away from the tank ( stay below 100 % on a threat meter ) and the healers running out of mana ( bring lots of potions ) . Generally , however , this is an easy phase of an easy fight . Post fight . Once Attumen is down , clear the mobs near Koren . He is required for quests , and characters with at least Honored reputation with the Violet Eye can use him to repair and purchase Blacksmithing recipes . Quotes . Attumen spawns : When disarmed : When mounting : Killing a player : Taunting : Midnight makes a kill : Death : Listen to these in - game with the scripts here .