naist-nlp/zeshel huggingface dataset:
Fallout 4 SPECIAL General . In " Fallout 4 " , the player starts with 1 skill point in every attribute and receives an additional 21 points to add to these attributes . The number of points in them directly affect what perks the player can take in a linear fashion . The total amount of starting points is 28 , which is considerably lower than in previous games that gave you 40 . However they can be increased through finding bobbleheads , magazines , and spending points on leveling up , much like the Intense Training perk from " Fallout 3 " and " Fallout : New Vegas " , in " Fallout 4 " each level up allows the player an option to increase a single SPECIAL stat instead of choosing a perk . Character creation . Character building starts when a Vault - Tec rep arrives at your door and asks for you to sign a few papers , and the option to re - spec these stats will be given after leaving Vault 111 . This will prompt the SPECIAL screen to pop up , and you can begin to select where you want your points to go . Each stat starts with 1 point in each , and the game gives you 21 other points to enter . Remember to carefully plan where you put your points , as it affects what you are able to do in the future . If you don ` t like your setup , you can change them when you are exiting Vault 111 for the first time , along with your name and appearance . Primary statistics . S . P . E . C . I . A . L . stands for : Perks . Perks are Integral elements of the level up system which grant special effects and improve abilities as a replacement to Skills in previous games . In Fallout 4 , a choice of one perk / perk rank or improvement of one SPECIAL stat is granted at every level . Perk availability is dependent on your SPECIAL stats which is shown on an In - game Perk Chart ; the higher the SPECIAL stat , the more perks are available to choose from . Each SPECIAL has 10 perks attributed to it , reflecting the ten levels of a SPECIAL Stat . For example , the Lone Wanderer perk requires a Charisma of at least 3 . Some perks also grant special bonuses . For example , the Bloody Mess perk grants a chance to have enemies explode into a gut - strewn paste as well as additional damage in combat each perk level .
Grandma Plays the Numbers Grandma Plays the Numbers is a song that plays on Diamond City Radio in " Fallout 4 " . It is performed by Wynonie Harris . Background . The song was recorded for the King record label in Linden , New Jersey on December 18 , 1948 . Wynonie Harris ' vocals were accompanied by Cat Anderson ( trumpet ) , Frank Culley ( alto saxophone ) , Hal Singer ( tenor saxophone ) , Elmer Alexander ( baritone saxophone ) , " Birdie " Wallace ( piano ) , Jimmy Butts ( bass ) , and Connie Kay ( drums ) . Lyrics . < poem > [ spoken word ] Say Wynonie , I was by your house last night and guess what happened ? What happened , mon ? Your grandma was playing the numbers ! Well you just find that out ? Well what do you know , hmm ? [ sung ] ( We found out ) Yes we did ! ( We found out ) Now we know ! ( We found out ) We found out that grandma plays the numbers . ( We found out ) Yes we did ! ( We found out ) She couldn ' t keep it hid ! ( We found out ) Now we know that grandma plays the numbers . Thinks about ' em everyday , dreams about ' em every - night . Gets up early in the morning , see all of ' em numbers come down just right . ( We found out ) Yes we know ! ( We found out ) Bless her soul ! ( We found out ) Now we know that grandma plays the numbers . [ instrumental interlude ] ( We found out ) Yes we know ! ( We found out ) Bless her soul ! ( We found out ) Now we know that grandma plays the numbers . ( We found out ) Yes , oh yes ! ( We found out ) We found out ! ( We found out ) Now we know that grandma plays the numbers . She ' s at the fruit stand everyday , buys bananas by the bunch . She looked at all the price tags , that ' s where she gets her hunch . ( We found out ) Yes we know ! ( We found out ) Bless her soul ! ( We found out ) Now we know that grandma plays the numbers . [ spoken word ] Hey grandma , did you get your numbers in yet ? Well , I ' spect I did son ! Well , what did you play ? 3 , 6 , 9 ! Well , what do you know ? [ instrumental flourish ] < / poem >
Quarry Junction The Quarry Junction is an abandoned limestone quarry in the Mojave Wasteland that is overrun by s . Background . The Quarry Junction is a limestone quarry used to produce cement for the New California Republic . After Powder Gangers stole the dynamite used by the workers there , they returned to Sloan awaiting more help from the NCR . While being away from the quarry , it was overrun by a vast number of deathclaws , stopping workers from continuing to supply the NCR . Layout . The quarry has two entrances : The rest of the quarry has natural borders made of large mountains and limestone deposits that prevent entry . The workers and residents of Sloan have even posted signs near the quarry warning travelers that there are deathclaws in that area , even as far as Goodsprings Cemetery . There are many deathclaws guarding both entrances , and the inside is flooded with even more . There are also s , a , and the with her litter of . She ' s walking around at the back of the quarry near an unmarked location , " the matriarch ' s den " . Appearances . The Quarry Junction appears only in " " .
Chance ' s grave Chance ' s grave is an in the Mojave Wasteland , located north of Goodsprings , just southeast of the tribal village on a cliff . Layout . Slightly southeast of the tribal village and directly west of the makeshift Great Khan camp , Chance ' s grave is in an alcove created by surrounding rock formations . Use caution , as there are numerous cazador es and s around the Great Khan camp area . It is located just southwest of the tribal village and up a small hill near the tents . Appearances . Chance ' s grave appears in the graphic novel " All Roads " and " " .
Campbell ( Fallout 4 ) Campbell is a character mentioned in " Fallout 4 " . Background . Campbell is a scavenger living in The Commonwealth . His name is mentioned in a letter found in the wastes . Appearances . Campbell is mentioned only in " Fallout 4 " .
Underworld Outfitters Underworld Outfitters is a shop run by the ghoul , Tulip . It can be found on the east side of the ground floor of Underworld , and contains a variety of items . Her store has a variety of armor and ammunition , and she also has a surprising amount of money ( ranging from 400 to 600 caps ) , making her a great shop for mid level characters . Tulip generally sells a large amount of surplus army gear , having substantially more combat armor , 10mm pistols , and assault rifle s than other shops . Tulip wakes up at 8 : 00am , but you can buy from her at any time . Appearances . Underworld Outfitters appears only in " Fallout 3 " .
Battle of Arizona Spillway The Battle of Arizona Spillway was an event that took place some time after the Battle of Willow Beach and was part of the attempt to rid the east side of the Colorado River of the NCR . Background . After the fall of Willow Beach in the Colorado River , Caesar ' s Legion attacked the New California Republic military camp at Arizona Spillway . This refers to a tunnel which the Dam ' s builders had blasted through the eastern rock facing to allow overflow to pass around the dam , with the spillway itself being spanned by a two - lane concrete bridge . As a result of the battle , the camp was destroyed and the NCR lost its bridgehead across the Dam , giving the Legion complete control of all territory east of the Colorado River .
Jerry ( Lost Hills ) Initiate Jerry is a member of the Brotherhood of Steel , stationed in the Lost Hills bunker in 2161 . Background . He is located on Floor 2 in one of the bunk rooms , all alone . Jerry is a compulsive talker , though he seems blissfully unaware of this himself . He is indecisive as to whether he will train to be a Knight or become a Scribe . If the Vault Dweller joins the Brotherhood of Steel , Jerry will become his roommate . Appearances . Jerry appears only in " Fallout " .
Dog meat ( Van Buren ) Dog meat is a consumable item appearing in the canceled " Van Buren " . It is a food item scavenged from the corpses of dead canines , consisting of their meat . Background . Dog meat is a staple food item in Denver , eaten by the locals there with regularity . The dog meat can be jerked and purified . Characteristics . Dog meat is a food item .
US Army General outfit The US Army General outfit , also known as the pre - War LAS - 009 General ' s overcoat , is a unique piece of in the " " , " Lonesome Road " . Characteristics . The US Army General outfit consists of an olive - drab overcoat worn over a darker outfit . The lapels are adorned with ' US ' insignia pins and four star General rank are set along each shoulder of the coat . The bonus to Speech and Guns is listed under the Pip - Boy effects screen as " General ' s Influence " . Locations . Hopeville missile silo bunker , found on the body of General Martin Retslaf in the second level of the silo . Notes . The coat is a re - skinned version of Colonel Autumn ' s uniform and General Chase ' s overcoat from Fallout 3 . Unlike either uniform , the US Army General outfit does not include gloves .
Ashton Ashton is a in the Divide in the " " , " Lonesome Road " . Background . Along with its neighbor Hopeville , Ashton was home to several United States Armed Forces nuclear missile bases and silos . In 2077 , along with the rest of the world , it was hit by a nuclear arsenal while it launched off its own . Centuries later , it was part of a large community when the Courier opened supply lines to the town . However , they had accidentally detonated a nuclear weapon at Ashton and Hopeville , and the entire city fell silent . Ashton became part of what was known to be the Divide . Layout . Ashton is now a wreck of the skeletons of buildings and camps of marked men who have survived the brutality of the Divide . Appearances . Ashton appears only in the " Fallout : New Vegas " add - on , " Lonesome Road " .
Stanton Initiate Stanton is an initiate of the Mojave Brotherhood of Steel , patrolling in the Hidden Valley bunker in 2281 . Background . Stanton and Melissa Watkins were sent to the scorpion gulch to fight the radscorpions there , as part of a training exercise outside of the bunker . They apparently realized the scorpions were too much for them to handle so they fled back to the bunker . Unaware that he did , Stanton dropped his laser pistol while fighting the scorpions . He was the last person to check out the laser pistol , and filed a false report to the effect that he returned it . Stanton risks being assigned to the latrine - cleaning duty , or even exiled if the missing laser pistol is not returned . Unfortunately , he cannot return to the scorpion gulch to recover the laser pistol because entering and exiting the bunker without authorization is not possible due to the bunker ' s state of lockdown . Daily schedule . He can be found sleeping around 9 : 30am in the easternmost room of Hidden Valley bunker L1 . During the afternoon , he can often be found in class sometimes hiding behind the blackboards . Appearances . Initiate Stanton appears only in " " .
Fishface Fishface is a character mentioned in " Fallout 4 " . Background . Fishface is a raider tortured into allying with Zeller ' s army . Beaten until his face had swollen to point he couldn ' t eat , repeated when he healed , and several times , he quickly became emaciated and before the last beating he bowed down to Zeller ' s demands to end the torture . Appearances . Fishface is mentioned only in " Fallout 4 " .
Doug Avery Doug Avery is a deceased person whose grave can be found in " Fallout 2 " . Background . His tomb is randomly generated in either the Den , Golgotha or Redding . Appearances . Doug Avery is mentioned only in " Fallout 2 " . Behind the scenes . Doug Avery is a reference to Douglas W . Avery , a " Fallout 2 " dev .
Herbal antimicrobial Herbal antimicrobial is a consumable item in " Fallout 4 " . Effects . They have the ability to add resistance to infection & parasites for a period of time . Does not cure an illness which already took place . It can only be obtained in Survival mode .
A . Jeanette Officer A . Jeanette was an officer in the Serial Homicide Division of an unknown federal agency working on the Nuka - Killer case in 2077 . The three homicide victims , Yavits , Gonzales and Wright , all had Nuka - Cola bottlecaps placed in their eye sockets , as well as water - damaged clothes . Appearances . A . Jeanette is mentioned only in " Fallout 4 " .
Telephone ( Fallout 4 ) A telephone is a junk item in " Fallout 4 " . Characteristics . A light green telephone with a wheel dial . Crafting . The telephone can be broken down into its individual components for use in crafting : The telephone can also be given to the synth Shaun for weapon mods or his special weapon .
Nuka - Cade terminal entries The Nuka - Cade terminal entries are entries found on the prize terminal at Nuka - Cade within Nuka - World in the " Fallout 4 " add - on " Nuka - World " . Nuka - Cade prize terminal . Enter Name . < Player Character Name >
Hunter ' s Wisdom Hunter ' s Wisdom is one of the companion perks available in the " Fallout 4 " add - on " Far Harbor " . Obtaining . To gain the perk , the Sole Survivor has to reach maximum affinity with Old Longfellow . Effects . Thanks to your relationship with Old Longfellow , the Damage Resistance and Energy Resistance of animals and sea creatures is reduced by 25 % .
Richard Wade USSA Captain Richard Wade , along with Captain Mark Garris and Captain Michael Hagen , was part of the crew of the Virgo II Lunar Lander . It was the first lunar landing , making contact with the lunar surface on July 16 1969 . The astronauts became the first humans to walk on a celestial body other than Earth . The lander later ended up on display in the Museum of Technology in Washington , D . C . Notes . The landing happened four days before the , on the same day that the real - world landing was launched . The mission is the Fallout world ' s counterpart to the real world ' s , whose crew consisted of Neil Armstrong , Michael Collins and Edwin ' Buzz ' Aldrin .
Mindless ghoul Mindless ghouls or feral ghouls are creatures in " Fallout " . Characteristics . Biology . Similar to ghouls , a maddened ghoul ' s body has been ravaged by necrosis , and as such look like nothing more than shambling corpses . Differentiating them from normal ghouls , though , is the equally ravaged mind of mindless ghoul ; they have long since lost their sense of reason or higher thought and as such follow basic animal instinct . Gameplay attributes . As mindless ghouls have long since lost their ability to reason or think in - depth , they have relatively underdeveloped tactics when in combat . They simply shuffle towards their closest enemy , and the player often has little to fear when engaging in combat with isolated individuals . Mindless ghouls often travel in groups , though , and as such can pose a threat when greatly outnumbering their foes . As fighters they are meager at best . Variants . Mindless ghoul . Mindless ghouls pose a meager threat to the player as individuals , but can become a far more dangerous and fearsome foe when shambling forward in large groups . Appearances . Mindless ghouls appear in " Fallout " .
Jensen ( Fallout 3 ) Paladin Jensen is a paladin of the Brotherhood of Steel in 2277 . Background . A scout for the Brotherhood of Steel , Jensen is apt to make tactical blunders that put both himself and his teammates in jeopardy . He firmly denies that he ' s a liability . In fact , he models all his actions on his favorite super hero , Captain Cosmos . After " Broken Steel " is loaded , Jensen is held prisoner inside a tent in the Talon Company camp at Fort Bannister . He was sent to scout out Fort Bannister in preparation for a Brotherhood of Steel assault against Talon Company in response to Talon Company ' s attacks on Aqua Pura caravans , but was found and captured . Appearances . Paladin Jensen appears only in the " Fallout 3 " add - on " Broken Steel " . Bugs . Jensen and his squad mates may continue firing at a dead body , they won ' t stop even if one disposes / hides the body .
Van Graff thug Van Graff thugs are the footsoldiers of the Van Graff crime syndicate in the Mojave Wasteland in 2281 . Background . Van Graff thugs are found solely inside the Silver Rush ( except for the two who are found dead at Durable Dunn ' s sacked caravan ) , guarding the store ' s large inventory of energy weapons . They are extremely well - equipped , wielding s and wearing black combat armor , similar to the Van Graff combat armor . With powerful weaponry , a very high Energy Weapons skill , good armor , and a relatively high amount of hit points , Van Graff thugs are very potent combatants , especially since they will usually be fought all at once , alongside the very powerful Jean - Baptiste Cutting as well as Gloria Van Graff . There are a total of 5 Van Graff thugs guarding the Silver Rush , as well as , the front door bouncer . Appearances . Van Graff thugs appear only in " " .
Angela and Diego Angela and Diego are two paper notes in " Fallout 3 " . Location . The first note can be added to the Lone Wanderer ' s Pip - Boy at numerous opportunities , when overhearing inhabitants of Rivet City talking about a possible romantic relationship between Diego and Angela Staley . The second note will be added after suggesting Angela to seduce Diego .
Batch File Tester Batch File Tester is a debug junk item in " Fallout 4 " . Characteristics . The batch file tester is a pre - War toaster . It contains between 50 - 200 of each base component and can be scrapped without any noticeable issues . Locations . The batch file tester is only available via console commands .
White Legs bone - breaker White Legs bone - breakers are White Legs tribals living in the Zion Canyon in 2281 . Background . One of four different classes of White Legs , these warriors specialize in unarmed combat , and are equipped with a random unarmed weapon . At higher levels they are often equipped with mantis gauntlet s , or bladed gauntlet s which also may be poison ed . Bone - Breakers are slightly taller than most normal human non - player characters , and have an innate + 3 bonus to DT . Appearances . White Legs Bone - breakers appear only in the " " " Honest Hearts " .
Followers guard Followers guards are security guards in the employment of the Followers of the Apocalypse in 2281 . Background . Although the Followers of the Apocalypse are a humanitarian organization , that doesn ' t mean that they lack a way to defend themselves , understanding the fact that the wasteland is a place where conflict is inevitable . They maintain a security force that provides much - needed defensive firepower to the group . Maintained through volunteers , the guards are equipped with powerful weapons , but lack proper armor . Regardless , they are responsible for the overall safety of the Followers ' members and outposts , such as the Old Mormon Fort . They receive room , board and payment for protecting their clients , namely patients and doctors from common wasteland hazards . As long as anyone doesn ' t cause trouble with the Followers , harms a member or anyone else , visitors have nothing to fear from security . Notes . At the Follower ' s Outpost , one of the followers guards is a ghoul , though he does not have the distinct gravely voice common among almost all other intelligent ghouls , instead having a human - sounding voice . Bugs . Followers guards may appear with facial skin tones that are abruptly different from that of the rest of their body .
Nakano residence Nakano residence is a location in the Commonwealth in 2287 . It is the only access to reach the Island from the Commonwealth . Background . This is the location where the Far Harbor add - on can begin to be accessed , via the Far From Home quest . It is located to the top northeast of the main map of the Commonwealth , along the shore . It can also be found by following the elevated freeway leading north . From here the Sole Survivor can board Kenji Nakano ' s boat and take it to the settlement of Far Harbor on the Island as part of the Far From Home quest . Layout . The area consists of the main Nakano household as well as a boat shed and outhouse behind it . The house consists of two floors , both floors are filled with holotapes describing the Nakano ' s daughter Kasumi ' s technology repair projects . First floor contains a kitchen and living room . The second floor consists of the parents bedroom , Kasumi ' s room and a bathroom . Next to the house is a dock where Kenji Nakano ' s boat is . Appearances . The Nakano residence appears only in the " Fallout 4 " add - on " Far Harbor " .
Astor First Sergeant Astor is a soldier in the New California Republic Army , previously stationed at Camp Searchlight . In 2281 , he can be found patrolling west of the camp with a small squad of troopers . Background . First Sergeant Astor is a senior non - commissioned officer in the NCR Army , who was stationed at Camp Searchlight as of 2281 . Astor was on patrol when a frumentarii squad irradiated the camp . While the rest of the camp was either killed or transformed into s , Astor and the handful of soldiers who had been on patrol with him when the attack happened remained alive . Astor voluntarily stayed in the area to keep watch and warn others away from the radioactive , ruined town , accompanied by surviving soldiers of the garrison at Searchlight . First Sergeant Astor ' s log gives indications that despite his attempts to look out for his soldiers and the situation that they are in , Astor blames himself for the destruction of the rest of the Searchlight garrison . It also indicates that Astor ' s morale is lower than he admits . Interactions with the player character . Other interactions . If the Courier assists First Sergeant Astor and his soldiers by killing their feral ghoul comrades and takes action against the Legion garrison at Cottonwood Cove , Astor ' s morale will see a boost . The latter can include planting a bug in the Cottonwood Cove radio room , opening a trailer of radioactive waste and giving Cottonwood Cove the same fate as Camp Searchlight — a form of retaliation which Astor will approve of — or simply assaulting Cottonwood Cove and wiping out the Legion garrison there . If the Courier informs Astor of having killed the Legion garrison , Astor will be pleased and awed , especially if the Courier is female , given the Legion ' s extremely sexist attitude toward women . Appearances . First Sergeant Astor appears only in " " . Bugs . When asking Astor about Private Edwards , Astor will say a rabid dog needs to be put out of its misery , but no further dialogue options will occur . To save Private Edwards , you must not take his dogtag ( the 10th and final dog tag ) by force or by the check . You must clear out the that spawn outside his home , inform Edwards , and then talk to Astor about Private Edwards . In doing so , after Astor says a rabid dog needs to be put down , you can then assure Astor that Edwards " Is not Feral . " You can then ask Astor where he recommends Edwards go , or convince Astor to accept him into his camp by passing a Speech Check of 50 or having 7 + . Finally , return to Edwards and tell him the good news . If Edwards goes where Astor recommended or is accepted back in Astor ' s unit , you receive Good and Edwards rewards you with a few and drops his dogtags for you to pick up .
Note from Brother Hoberman Note from Brother Hoberman is a paper note in " Fallout 4 " . Location . On Mother Isolde ' s person . Notes . The transcript from the game files provides a full version of the partially torn note found on her body which reads :
Glass red vase The glass red vases are five vase models in " Fallout 4 " . Characteristics . The glass red vases are white glass vases with a red base and lip . Crafting . The glass red vases can be broken down into their individual components for use in crafting : Locations . These can only be found in the Institute concourse :