naist-nlp/zeshel huggingface dataset:
House of the Helm The House of the Helm was a shrine dedicated to Tempus in Voonlar . Location . Voonlar was a trading town and farming community located in the southwest corner of the Moonsea region of north Faerûn . The shrine itself was on the outskirts of town , on the North Ride , seen on the left by travelers coming into town from the south . Behind the shrine was open pasture and a cart track that led over the mild hills to a rocky place on the verge of the Greentree ( the local name for the branch of the Cormanthor forest nearby ) where charcoal burners kept huts . Description . The shrine was a pavilion open on all sides . The floor was a raised stone slab with an altar in the center , also made of stone and covered in bloodstains . The roof was another large stone slab held up by four thick pillars , each of which leaned outward slightly from the center , making the shrine look like a truncated pyramid turned upside down . Smaller pillars ( also leaning outward ) like giant stalks of straw about five feet ( 1 . 5 m ) tall jutted out of the floor in the spaces between the large pillars and were used to display helms , weapons , or other spoils of war as offerings . Activities . There were no priests of Tempus that made their home in Voonlar , but the House of the Helm was attended by a steady stream of traveling clergy that kept an eye on the shrine in case any followers of Cyric attempted to deface or desecrate the holy place . The most adamant caretaker was Hammer of the God Beldryn Klynrin , working from a base in northern Sembia . He and a handful of veterans and one or more junior priests made a point of checking on the shrine and filing complaints ( along with dire warnings of Tempus ' s disfavor ) if they noticed any sign that offerings had been removed . Many guerrillas that harassed Voonlar from time to time would leave battle trophies , like bloody gauntlets , at the shrine as they retreated back into the forest . This enraged Buorstag Hlammythyl , the local Bron ( sheriff ) , but he knew that Beldryn would blame him for any thefts and Buorstag was loathe to risk the wrath of the Foehammer .
Neogi The neogi were a race of spider - like creatures that were usually accompanied by umber hulk s , their large ape / beetle crossover monsters . Description . A neogi appeared to be a small eight - legged creature , no bigger than a small child and they had a head with reflective eyes that sat upon a long eel - like neck . They fight using a psychic ability to cause pain and discomfort , but it seems to be limited to their line of sight . They are intensely cautious , choosing not to fight unless there is a significant prize of gold or other valuables . Ecology . The neogi travel through the Sea of Night using large spider - shaped ships that require magic for propulsion . They also have access to Starry Compass es , or magical devices that , when properly installed , can allow a normal seafaring craft from Toril to lift out of the water and rise into the Sea of Night . Language . The complicated language of the neogi was called K ' azz ' jak ' n . Religion . The neogi had an unusual view of their deities : The did not offer prayers and rarely sacrifice , but demanded favors and boons from them regularly , seeing the deities as servants of the neogi race . The neogi powers were sexless just like the neogi themselves . Speaking the name of one of their deities incorrectly was seen as a sacrilege worthy of a slow and painful death by the neogi . Given the difficulties of the neogi language for other races , it was advisable to refrain from the attempt of pronouncing the deities ' names . The neogi pantheon included :
Kaitlin Tindall Bloodhawk Lady Kaitlin Tindall Bloodhawk was the leader of the group of Red Knight faithful known as the Order of the Red Falcon . History . During the Time of Troubles , Lady Bloodhawk became the avatar for the Red Knight and led an adventuring band to Tethyr and routed an invading horde of monsters from the region . After this she and her companions gained much fame and gratitude from the Tethyrian people .
Pech Pech were earth - aligned fey . Description . They looked like gnome s with dark brown or dull grey skin , pupilless eyes that reflected light like an owl or cat , and thin , gangly arms ending in abnormally large and powerful hands . They could have wiry hair or a thick mane , the colour of wet clay . Activities . Pech were naturally affiliated with the earth , so much so that they were often mistaken for natives of the Elemental Plane of Earth . When they gathered together , they could mould stone as if it were clay and conjure walls of it out of thin air . They also had the ability to petrify and un - petrify living things . When on their own though , they easily wielded pick s in their powerful hands . Their affinity with stone and their natural aversion to sunlight made their underground habitats ideal .
Platter of Plenty The Platter of Plenty was a restaurant in Marsember , Cormyr owned by Bientra Whaelbuckler . Atmosphere . It was a busy , alcohol - free establishment that opened around dusk and remained open until dawn . Notable dishes included oysters and wild rice in mushroom soup , and cider and vinegar oyster sauce , but the restaurant served various roasts and platters and steamed vegetables with assorted sauces .
Beetle The beetle was an insect found in many places and variations in the " Forgotten Realms " , often in giant sizes . Species . Giant bombardier beetle . Giant bombardier beetle s were able to emit an acid cloud that burned enemies . Giant fire beetle . Giant fire beetle s were large ( about 2 ft long ) , nocturnal insects . They had two glands , one above each eye , that produced a red glow . Giant scarab beetle . Giant scarab beetle s , which could be up to 12 ft ( 4 m ) long , were found in many locations in the Underdark . Shrub beetle . The shrub beetle was known in Cormanthor for jumping into River Ashaba to cool off , but sinking and drowning .
Texter Texter the Paladin was a Masked Lord of Waterdeep . Description . Texter had a powerful build , ruddy face , and a thick brown mustache . Personality . Texter had little love for the city and spent much of his time in the wilderness battling monsters . He disliked intrigue and politics , especially among the clerics in the Hall of Justice . Residence . When in the city , Texter dwelt in the Guard Barracks . Relationships . Texter had a horse named Galadin .
Mace ( half - orc ) Mace was a half - orc cleric of Bane in Phlan in 1340 DR . History . Mace led a group of orc s that had occupied the temple of II - Mater until an adventuring party hired by Dirtan killed him and his minions .
Dark aura Dark aura was a divine magic spell available to priests of Cyric , the Mad God . It surrounded the caster with a gloomy atmosphere that greatly improved the caster ' s combat ability and , to a lesser extent , that of all evil - aligned creatures within the vicinity . At the same time , it hindered the combat ability of good - aligned creatures . Effects . This spell lasted for seven minutes and had a spherical radius of 70 ft ( 21 m ) centered on the caster . More experienced casters could extend the duration and the radius of effect . The " dark aura " was a noticeable dimness , similar to a partial eclipse ( vision was not impaired , there was just less light ) that enveloped the caster and all within the area of effect . Those that were evil in alignment felt a slight improvement in their combat abilities . Those that were of good alignment felt the weight of menace on them and had their combat prowess degraded by a similar amount . Beings that were neutral on the good / evil spectrum were completely unaffected by this spell . The caster received three times the boost that other evil creatures gained to combat actions . Good - aligned creatures within the " dark aura " had to continually resist the spell and , if successful , were spared the sapping of their combat abilities for one minute . As a side - effect , all good - aligned creatures within the dim sphere were outlined with a glow that indicated their lawful / neutral / chaotic alignment . Lawful creatures glowed amber , neutral creatures glowed orange , and chaotic creatures glowed a bright red . This alignment - aura did no harm except possibly giving away their position if they were hiding . The " dark aura " penetrated obstacles like walls and floors out to the limit of its radius . This spell did not require any concentration after casting was complete so the caster was free to cast other spells . For the duration of " dark aura " , the bonuses on the caster stacked with other spells or could otherwise be taken into account where applicable . Components . Only verbal and somatic components were required to cast this spell .
Mattias Farseer Mattias Farseer was a ranger and long - time companion of the wyvern Trill . He travelled for many years with the Kenku assassin Corvus Nightfeather and his Circus of Wonders . Corvus considers Mattias to be one of the best archers who ever lived . History . Mattias was born in north Faerûn and received an education at various schools in the Silver Marches . He decided to become a ranger rather than a scholar and was assisting villagers whose livestock were poached by a wyvern when he shot and killed the beast from a great distance . While walking through the forest later he came upon the wyvern ' s nest and the young fledgling . The little wyvern attacked him but he didn ' t kill it , instead preferring to subdue it with his bare hands . He was grieviously wounded in the battle but after he recovered he began feeding the baby wyvern . They became close friends and Mattias rode the wyvern in his act in Corvus ' circus . Corvus travelled with Corvus and Cephas to Almraiven where he helped Cephas ' and his friends escape the city . When the vizar of Almraiven sent a demon to track their group in the Plain of Stone Spiders , both Mattias and Trill stayed behind to fight the demon which bought Cephas ' enough time to escape into the Calim Desert . Equipment . Mattias rides his pet wyvern Trill . He carries a pair of enchanted silver canes crafted by the archmage Acham el Jhotos . The canes can be combined to form a mighty bow . Appearance . Mattias looks like a crippled old man but is capable of moving much faster than his infirmity should allow . He has much lighter skin than most living in southern Faerûn .
Ray of frost Ray of frost is a spell cast by wizard s , formerly a cantrip cast by both wizards and sorcerer s , that is filled with cold energy . When cast , the spell conjure s a frigid blast of cold , freezing white or blue air which then streaks towards its intended target , over a distance of no more than fifty feet , slowing their movements down for a brief moment . A " ray of frost " is more powerful if its caster is of an archmage ' s equivalent in arcane skill , dealing twice as much damage . Prior to the Spellplague " ray of frost " could be cast by both wizards and sorcerers and like all other spells , with the exception of invocation s , ray of frost could not be cast at - will but had to be prepepared . " Ray of frost " was also considered a cantrip , or a very basic spell known to virtually all wizards , though it lost this status following the Spellplague , becoming a fully - ranked spell .
Thimblewine Thimblewine was the most notorious fence in Skullport . Activities . Thimblewine was famous for always identifying the real value of items people sold to him and paying only 10 % of it . His secret was that he used a " medallion of ESP " and a " ring of human influence " , with which he quietly and ruthlessly manipulated those who entered his shop .
Dakhim el Yndhar Dakhim el Yndhar was a former caleph arcane of Almraiven . While one of the most powerful wizards alive in Calimshan in 1370 DR , the elderly wizard chose to live as a hermit in one of the minarets in northern Memnon . From his simple - looking tower , he spent his time making specialty magic carpet s and other magic item variants . While the syl - pasha tried to bribe him to move to Calimport and provide his services at court , the old enchanter despised politics .
Imdarr Relvaunder Imdarr Relvaunder was a priest of Tempus in Red Larch and secretly a member of the Order of the Gauntlet during the Elemental Evil crisis . Personality . Imdarr was a stern man , and keenly interested in news , rumors , and visitors . Activities . Imdarr , along with Lymmura Auldarhk , took care of the Allfaiths Shrine . Sometimes , he acted for the Gauntlet , sending reports and passing messages History . In 1491 DR , Imdarr was involved in the disappearance of a diplomatic caravan near the city . The Order asked him to support some adventurers hired to solve the matter .
Borri mac Rogni Borri mac Rogni was a dwarf priest of Moradin in the Moonsea . Activities . Borri was a priest and a member of the Hammer of Moradin in Earthfast . Possessions . In battle , Borri dressed in a chain shirt and fought with a mace . History . In 1491 DR , after Furgis Boltsmelter stole the elemental codex from Earthfast , Borri was chosen to be part of a Hammer squad led by Kalda Purefist to pursue him and retake the item . Near Mulmaster , Kalda , Borri and the squad confronted Furgis and his adventuring party bodyguards when the Cult of the Black Earth attacked both groups . In the battle against the earth cultists , Kalda and most of her men died but Borri and the warrior Sunni mac Grunna survived . Borri made an agreement with Furgis and / or his adventuring party bodyguards and continued the journey with them . At last , after Murssvayas Dhuurniv copied the codex , Borri and Sunni took it back to Earthfast .
Flame blade Flame blade was an evocation spell that created a sword - like beam of fire that extended from the caster ' s hand and performed similar to a scimitar . Effects . The blade inflicted fire damage , could ignite items , and gave off light . Strangely enough , this flaming blade was not a magical weapon but unsurprisingly , it wouldn ' t work underwater . Components . All versions required verbal and somatic components , but the oldest version and the post - Second Sundering version required the caster to have a leaf of .
Histra Histra was a human woman and a priestess of Sune studying at the Edificant Library in the Snowflake Mountains around 1362 DR . History . In the Year of the Helm , 1362 DR , Cadderly , a young priest of Deneir , paid Histra 200 gold piece s to enchant a disk with a permanent " light " spell . Histra did so , and attempted to seduce Cadderly for a reduced fee , though he declined . He ' d previously commissioned her to cast a reversed form — " darkness " — inside a chest in which to store drow poison . Upon being affected by the Chaos Curse that afflicted the Library and drove everyone to obsession and excess , Histra spent the time in the throes of passion . She took at least a dozen men to her chambers , leaving them exhausted , and attempted to lure Cadderly and the dwarves Ivan and Pikel Bouldershoulder to join her , to the point of trying magic . Description . Around 1362 DR , she was described as a woman twice Cadderly ' s age , which would put her around 40 years old though she remained alluring . She wore a deep crimson habit that was very revealing .
Tala al - Sunim Tala al - Sunim was a tax collector who worked at the Gulf Gate in Huzuz in 1367 DR . Description . Though passed 60 years of age , Tala was as sharp as she was in her youth . Personality . Tala had a positive reputation for fairness , except when dealing with sly caravan masters who tried to trick her simply because she was an old woman .
Holy slayer Holy slayers were elite assassin s within Zakhara who meted out justice based on a specific set of principles and beliefs . Often , just the knowledge that a holy slayer was operating nearby was enough to dissuade those who opposed their goals or beliefs . Requirements . Holy slayers were always thieves . Bard s were not allowed to become holy slayers . These individuals could be male of female , but some of the holy slayer organizations only had members of one sex . The Soft Whisper was an all - female organization , and the Wind of Fate was all male . Examples of other groups were the Wrath of the Old , the Storm Which Destroys , and the Grey Fire . Role . Holy slayers had as many restrictions as paladin s . They were utterly devoted to their organization , literally created to follow the orders of their Grandfather or Grandmother . All holy slayers were expected to sacrifice their lives if called upon to do so . Grandfathers and Grandmothers often used this devotion to show their power by having holy slayers jump off a building to prove their worth . Any holy slayer who disobeyed a direct order became an outcast , and was hunted down and killed . Holy slayers could operate out of the base of their chosen organization , or dwell among regular citizens while waiting for direct orders or " The Call . " Possessions . Holy slayers could use any one - handed weapon . Most of the different organizations specialized with a certain type . They often carried an array of virulent poison s , which were only used as a secondary option . Any fool could poison someone ' s wine ; holy slayers were elite killers who preferred to get up close and personal with their victims . Skills . Holy slayers could specialize in the use of one weapon just like a fighter , so long as the weapon was the favored choice for their organization . Some are listed below : The biggest shortcoming of being a holy slayer was their short lifespan .
Gray Wolf Tribe The Gray Wolf Tribe were Uthgardt barbarian s who had a characteristic every single member shared : under the light of the full moon , they all turned into savage werewolves . History . The legacy of the Gray Wolf Tribe was thought to have begun when they accepted refugees from fallen Gauntlgrym into their fold . Guul Shatterneck and his bandits once unwisely attacked members of the Gray Wolf and took them captive , not thinking to study their prey first . Come the next full moon , the Gray Wolf escaped and tore their captors apart . In 1372 DR , the Gray Wolf ancestral mound was the Raven Rock . Religion . The Gray Wolf beast totem mutated the curse over time as they embraced the savagery inherent in it and they all turned into werewolves , despite their ancestors . Any Gray Wolf who did not wish to share the curse would be cured within a year after leaving the tribe .
Osari Daizan Osari Daizan was the daimyo of Tifuido in Wa . Personality . Daizan was a good - natured and cheerful individual . He was a good administrator and was loved by his subjects . Daizan greatly respected all artists and musician being himself a good musician . History . Osari Daizan was the daimyo of of the city of Tifuido . Until 1348 DR , he was counseled by his uncles Osari Minhiro and Toshi . In 1358 DR , a numbers of strange killings plagued Fochu and also Toshi was killed . Uncle Minhiro went back to Tifuido and told to Daizan that was all guilty of the evil Za - Jikku . However Daizan not truly believed his uncle ' s words and acted too slowly . Later however a dream told him that Minhiro and a foreign adventuring party was fighting the evil . So finally Daizan acknowledged the truth of the tale of Minhiro and started pray for the heroes . An other dream later told him of the defeat of the evil and quickly Daizan went in search of the heroes to congratulate with them .
The Chuen The Chuen were a small , traditionalist Shou society based in the Xiousing district of Marsember . Their name literally meant " The Pure " . Beliefs . The Chuen ' s beliefs bordered on xenophobia and members had a strong dislike of non - Shou . Members ran Shou - only businesses and harassed native Marsembans who visited Xiousing . The Chuen wrongly believed Duc - Sum Li established Xiousing to bring about Shou dominance of Cormyr .
Rozsarran Dathan Rozsarran Dathan was a male warrior who was one of the guards of the Twisted Tower in Shadowdale . History . In 1357 , Rozsarran Dathan was involved in the hunt for Shandril Shessair . He was off duty and just finishing a drink at the Old Skull Inn when the Cult of the Dragon archmage Malark Himbruel approached him and cast a " sleep " spell on him , in order to permit Malark to enter the Tower while adopting Rozsarran ' s appearance .
Trommen Trommen was an ex - adventurer in Daggerford around 1370 DR . History . Although extremely lazy , Trommen was an adventurer with 32 years of adventuring experience . His life included a collection of interesting experiences , including studying for five years the priesthood of the lizardfolk in Silverymoon , serving as the mayor of a tiny hamlet in the Neverwinter Wood for three years , and being imprisoned by the drow for fifteen years with two of his companions . In 1370 , with the treasures recovered from the drow , all Trommen wanted was to live in peace .
Minotaur Minotaurs were a strong and combative race of monstrous humanoids resembling bull – human hybrids that were rare in Faerun . Description . Minotaurs were evil giant muscular humanoids with fur - covered bodies and bull - like heads . It was once believed that all minotaurs were male ; actually cursed humans that had been altered by the gods or a demon lord to become a minotaur . That legend proved false as female minotaurs became more prevalent over the years . Personality . Minotaurs were carnivores , but preferred the taste of human flesh . They loved to dwell within maze - like caverns or ruins , where their innate sense of direction prevented them from getting lost . They lured travelers into their maze - like homes , where the minotaurs had the advantage over their unfortunate prey . Many minotaurs couldn ' t be trusted with non - minotaur races at times , since most humanoids were their meal , and they would do anything for a quick bite out of a sleeping party member , slave owner , or wandering villager . They were not welcomed in any cities , and received an immediate death sentence , or a stoning if caught . Or worse , they were hunted by multiple hunters seeking the thrill of giving the beasts a taste of their own medicine . Abilities . Minotaurs were not highly intelligent , but possessed instinctive cunning and were adept at ambush attacks . Attacks in the dark were preferred so they could take advantage of their infravision . Minotaurs could track by scent alone , and would always investigate an unfamiliar scent . Minotaurs were fearless combatants , and would only retreat if their defeat was obvious . All minotaurs were immune to " maze " spells . Society . Many minotaurs worshiped the demon lord Baphomet and were not allowed in many cities because of this known factor . Most moved toward the chaotic evil alignment , and did not work well in groups , packs , or even parties due to their solo hunter - like nature .
Chil ' triss Kilsek Chil ' triss Kilsek was the leader of a group of drider s . History . Chil ' triss was once a priestess of Lolth of House Kilsek before she was cursed to become a drider . In time , she became the leader of a large group of driders living in the Underdark under the Misty Forest . In 1375 DR , Chil ' triss and her fellows were recruited into the Selvetargtlin by the judicator Dhairn .
Jeradeem Jeradeem was a wealthy merchant from Durpar during the 11th century DR . History . Since he was the most successful merchant throughout Durpar , Jeradeem was selected by the Council of Merchants to travel to Estagund with the task of settling a dispute with that nation so that trade would no longer get interrupted . Estagund was vunerable at that time , having recently been violently repelled after a failed invasion attempt into Dambrath . In retaliation , the crinti slew most of the abled - bodied men of Estagund . Famine was prevalent throughout the country , putting added pressure on their king to find a solution quickly . After days of arguing the advantages of the Durparian way of life , Jeradeem was able to " buy " the country of Estagund from its king and nobles for 24 precious gems . In exchange , Estagund was promised Durpar ' s protection and resources in introducing them to the way of life in the Shining Lands .