naist-nlp/zeshel huggingface dataset:
Boylston Club The Boylston Club is a location in the Commonwealth in 2287 . Background . Before the war , the Boylston Club was a distinguished gentlemen ' s club for some of the Commonwealth ' s most distinguished dignitaries . Membership was limited to : The day after the start and end of the Great War , the Boylston Club decided to hold a Memoriam Gala ( for the pre - War world ) , exactly one week after the bombs fell ( 10 / 30 / 2077 ) . The former club members at midnight " drank the Good Stuff , " since none of the members wanted to live in the post - apocalyptic world . They committed suicide together in one final toast at midnight and bid the world farewell . Layout . When entering the building , an elevator is the only access to the primary room . To the left is a bar and to the right is a pool table . Walking through the bar leads to a room with an Expert locked safe on the wall . The safe can be unlocked through the Novice locked terminal behind the bar . Appearances . The Boylston Club only appears in " Fallout 4 " .
DNAgent DNAgent is a quest perk in the " " " Old World Blues " . Location . Complete the Dog Run I , Dog Gone II , Who let the . . . III , and Snake Skins as part of the quest , X - 8 Data Retrieval Test . Effects . You gain + 10 % damage to night stalker s .
House improvement House improvements are item s which can be added to player character - owned houses . In the games . " Fallout 3 " features various improvements and themes which can be purchased for the player - ownable housing . See Fallout 3 house improvements . " " features only improvements for Lucky 38 presidential suite .
Safari Adventure primate house The Safari Adventure primate house is a location in the Nuka - World Amusement Park in 2287 . Background . The primate house was part of the small zoo being the Safari Adventure . It housed at least four gorilla s . Layout . The primate house is a small building with two gorilla cages on either sides with a small area for zoo visitors in between . Since the Great War , both cages are open and the ghoulrilla s roam free . On the outside to the left of the building , Dr . McDermot ' s grave is found . There is a safe behind the building next to the back wall . Notes . It is possible to jump onto the hedge surrounding the building from the safe behind the building . There is a space between the hedge and the wall in front of the building next to the gorilla statue where one can fall in , unable to jump out again . Appearances . The Safari Adventure primate house only appears in the " Fallout 4 " add - on " Nuka - World " .
Leslie Mathews Leslie Mathews is a character mentioned in " Fallout 4 " . Background . Leslie Mathews was a student who attended University Point before the Great War . She decided to help Professor Stuart Campbell with his secret experiments in exchange for money . At some point during the research experiments , she and fellow student Curtis Marsh developed a relationship and were to be married . Appearances . Leslie Mathews is mentioned only in " Fallout 4 " .
New Vegas Buried Vendor Chests New Vegas Buried Vendor Chests is a in the game files of " " . Layout . A small , square room with gray carpet , and Lucky 38 Hotel Room wall texture , with no lighting . The only thing in this room , is a single NPC named " Suite Upgrade " . Outside the room , floating in the " void " ( accessed only by toggling collision via the console ) , are a large number of vendor chests . Notes . Attempting to open some of these chests may cause the game to freeze . Appearances . New Vegas Buried Vendor Chests appears only in the game files of " " , but should not be considered canon because it is a test cell .
Rusty knuckles The rusty knuckles is a power armor arm mod in " Fallout 4 " . Effects . When installed on power armor , the rusty knuckles inflicts bleed damage in unarmed combat . Crafting . In order to craft the rusty knuckles a power armor frame with the desired arm piece ( s ) attached must be installed at a power armor station . Location . The rusty knuckles are only available via crafting at a power armor station .
DLC04PostMQDummyCell DLC04PostMQDummyCell is a test cell in the game files of " Point Lookout " . Layout . While the cell is not empty , it may as well be blank , as it contains only a single X marker . Appearances . DLC04PostMQDummyCell appears in the game files of " Point Lookout " but should not be considered canon because it is a test cell .
Arc welder The arc welder is a weapon found in the " " " Lonesome Road " and " Van Buren " . Arc welder . In " " it is essentially an electrostatic discharge gun using electron charge packs , capable of shooting a constant , high - voltage stream of lightning .
Forge an alliance between the BoS and the Ciphers Forge an alliance between the BoS and the Ciphers was going to be a quest in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios . Background . The Ciphers ' knowledge of math and electronics makes them ideal replacements for the missing BoS Scribes . The BoS could send some troops to reinforce the defenses at Mesa Verde while the Ciphers can use their wizardry to repair the BoS ' s equipment . If the player has met both groups , he can suggest an alliance to the leaders . The good thing about the deal is that the Brotherhood won ' t have to deal with disgruntled Scribes ; the bad thing is that all the repair work needs to be outsourced to the Ciphers and won ' t be done in - house . Journal Entries . There were two proposed Journal Entries . One would be the regular entry , and the other would be a " Dumb Journal Entry " presumably the one you ' d see if you had low Intelligence . The entry also shows the different ways of finishing the quest .
Bob ' s shack Bob ' s shack is a building in Klamath . Layout . The shack belongs to Whiskey Bob . He created a distillery inside , for making booze . So no one would discover the building , he built it in the forest , where geckos live . Appearances . Bob ' s shack appears only in " Fallout 2 " .
Mole rat teeth Mole rat teeth are a junk item in " Fallout 4 " . Characteristics . The mole rat teeth and the front inscisors from a dead molerat . It ' s two central teeth are visibly longer than the outer two . Crafting . The mole rat teeth can be broken down into its individual components for use in crafting : Mole rat teeth are also essential for crafting the mounted molerat head a settlement object using the workshop . Locations . A single set of mole rat teeth can be found at Railroad HQ , apart from this location , they can only be found on dead mole rats , in appropriate randomized loot containers such as meat bag s , or purchased from junk vendors .
Human Dignity Bloc The Human Dignity Bloc was a voting bloc of Vault 11 in " " . Background . In response to the social experiment of Vault 11 , voting blocs were created for both mutual defense and to elect citizens who were considered undesirable by the bloc . Like the members of other units , the members of " Human dignity " took an active part in the election of the candidate for the post of Caretaker . The main selection criterion , apparently ( as its name implies and records in one of the terminals ) - is an indignity on the part of the overseer candidate . This is evidenced by the case where the block has nominated for election the candidacy of Donna Haley . In the final overseer election the block endorsed Donna Haley for overseer , accusing her of being an adulteress and communist sympathizer . Appearances . The Human Dignity Bloc is only mentioned in " Fallout : New Vegas " .
Kenneth Jones Kenneth Jones was an Elder in the Brotherhood of Steel . Background . Elder Jones broke the " Chain that Binds , " he was stripped of the elder title , and was forced to step down . Appearances . Kenneth Jones is mentioned only in " " .
Black coffee Black coffee is a added to the game in the " " " Honest Hearts " . Characteristics . Boiled from roasted coyote tobacco chew and honey mesquite pods , black coffee is a good way to stay awake in the middle of the night as well as improving alertness , which makes repairing things , medical treatment and solving theoretical / practical problems easier . However , it comes with the negative drawback of making it harder to maintain focus in pitched combat . When drinking the coffee , a coffee mug may be added to the consumer ' s inventory , although there is a chance that it may break . The effects of the item to INT / AGL respectively depend on the level of the Survival skill . Crafting . This item can be by the Courier . Creation requirements ¹ The coffee pot will remain in the crafter ' s inventory afterwards , and can be re - used .
Vault 56 Vault 56 is one of the Vault - Tec vault s . Background . As part of the vault experiment , all entertainment tapes were removed except those of one particularly bad comic actor . Sociologists predicted failure before Vault 55 . The location of this vault is unknown . But it is mentioned in " Fallout Bible " . Appearances . This vault does not appear in any game and is mentioned only in the " Fallout Bible " .
Grim Reaper ' s Sprint Grim Reaper ' s Sprint is a perk in " Fallout 3 " , " " and " Fallout 4 " . " Fallout 3 " . Effects . Landing a killing blow in V . A . T . S . will immediately restore all Action Points , allowing the beginning of a new series of attacks immediately . However , foes killed by allies ( or other means ) will not trigger the perk , even while in V . A . T . S . " Fallout : New Vegas " . Effects . In " Fallout : New Vegas " , the perk only gives back 20 AP on a kill in V . A . T . S . Although this is a significant reduction to the effectiveness of the perk , the perk is still very useful with high power , low AP cost weapons . The effectiveness of Grim Reaper ' s Sprint is dependent upon three things : AP cost of the weapon , damage of the weapon , and toughness of the enemy . Be aware that the perk restores 20 Action Points if an enemy is killed in V . A . T . S . , not per enemy killed ; e . g . killing 3 weakened enemies in a single round of V . A . T . S . will only restore 20 AP , not 60 . The following perks and traits complement Grim Reaper ' s Sprint : Fast Shot , Kamikaze , Action Boy , Math Wrath , and Better Criticals . " Fallout 4 " . Effects . When fully maxed out , this perk can be incredibly useful in the mid to late game , particularly in large battles . This is because higher level enemies are often accompanied by lower level " cannon fodder " types , who can be instantly killed at higher levels . These enemies essentially provide a reasonably reliable source of regaining Action Points , since at higher levels they can usually be killed in one or two shots , with a 35 % ( at max level ) chance of activating Grim Reaper ' s Sprint . Behind the scenes . The perk is a winner of Bethesda ' s Fallout anniversary contest , submitted by Marc - Andre Deslongchamps .
Yao - guai finger necklace The yao - guai finger necklace is a piece of chest armor in the " Fallout 4 " add - on " Nuka - World " . Characteristics . The yao - guai finger necklace is a finger necklace made from yao guai fingers and pink , blue and orange colored feathers . It acts as a piece of ultra - light chest armor .
Operators glasses The Operators glasses are a piece of eyewear in the " Fallout 4 " add - on " Nuka - World " . Characteristics . The Operators glasses are darkly tinted eyewear with a strap that goes around the back of the head similar to the wraparound goggles . They offer + 2 Damage and Energy Resistance as well as + 1 to Perception .
Playground A playground is a pre - War area with things such as swings and slides . Description . Playgrounds that are found in the Capital Wasteland are now worn with rust . They usually have a swing set , a Merry - Go - Round , an alien U . F . O . , a slide , a mini Red Rocket , a sea saw , a climbing frame and toy items like teddy bears and toy cars . Locations . Playgrounds are found in areas that are , or were once , inhabited . Related quests . During the quest Wasteland Survival Guide Moira tells you to go to the playground in the middle of Minefield .
Miller family radio signal Miller family radio station is a radio station in " Fallout 4 " . It can be picked up after extending the satellites at relay tower 0SC - 527 . Location . The origin of the broadcast is a ham radio in a shelter at Big John ' s salvage . The hatch is in a tipped train car in the junkyard but is , as mentioned in the broadcast , shut tight . The hatch can be opened by flipping the circuit breaker in the hardware store slightly to the north of the main building . Appearances . Miller family radio signal appears only in " Fallout 4 " . Bugs . The bunker may become sealed again after exit . The generator has already been switched on , so there is no way to enter the bunker besides using console .
Antique Lincoln coin collection The Antique Lincoln coin collection is a miscellaneous item found in " Fallout 3 " . Location . This item is found in the Museum of History ' s offices , in the library section . Once you reach the top of the stairs continue east until you ' re in the hall . Take a left and then a right then another left . It should be in the bookcase on the middle shelf . Related quest . " Lincoln ' s Profit Margins " - can be sold to Leroy Walker , Hannibal Hamlin , or Abraham Washington .
Switchblade ( Fallout 3 ) The switchblade is a weapon in " Fallout 3 " . Characteristics . The switchblade is a small and lightweight melee weapon . It is affected by the melee damage bonus from Strength . Durability . The switchblade can successfully strike about 400 times from full before breaking .
Small statuette The small statuette is a miscellaneous item in " Fallout 2 " . Locations . It can be bought or stolen from two of the Wrights children in Wright Estate . Notes . It exists in the game files for the original " Fallout " , but is unused . Appearances . The small statuette appears in " Fallout 2 " , and exists in the game files of " Fallout " .
Unit 462 Unit # 462 is a deactivated malfunctioning cleaning Type - II Mister Handy in the Mariposa Military Base in 2161 . Background . Unit # 462 is a non - functional Type - II Mister Handy with a layer of dust on it suggested that it hasn ' t been active for a while . It has malfunctioning components resulting in a problem with its on board computer and its radio being inoperable . Interactions with the player character . Other interactions . After repaired ( requiring a high level in Repair and Science ) and after a short dialogue with it , it will go to clean up the control room with the FEV vats to the north , and end up blowing up the forcefield emitter for which you get 1000 XP and destroy the forcefield forever if it was active . Appearances . Unit # 462 appears only in " Fallout " .
Fens Way station Fens Way station ( named Subway Station in - game ) is an unmarked location in the Commonwealth in 2287 . It lies west of Hangman ' s Alley . Layout . Upon entering there is a staircase going down to a short hallway that ends at a door chained from the other side . The only way to get through is a hole in the wall opening into a maintenance tunnel that leads to the platform . Most of the platform is caved in and was the home to a single dead raider and the bloatflies that most likely killed him . Just down the platform are the turnstiles that lead to the foyer containing a sleeping bag and a cooking station as well as the chained door to the exit . Appearances . Fens Way station only appears in " Fallout 4 " . Behind the scenes . Fens Way station is located approximately in the same area as the real - world station .
Bell The bell is a settlement object in " Fallout 4 " . Characteristics . When activated , the bell rings , and settler s of that settlement will , after a moment , walk over to converge near the bell . The bell stands idle unless activated by the player character . Crafting . Bells can be placed anywhere there is sufficient space .
Park ( Fallout 3 ) Doctor Park was a scientist at the Pentagon working on the Liberty Prime project before the Great War . Background . Working with his colleague Honeywell under the wing of the project leader , Stanley Bloomfeld , they tried reaching a solution for the power consumption problems , but were unable to find an acceptable solution . Appearances . Park is mentioned only in " Fallout 3 " .
Linden ' s Outcast power armor Linden ' s Outcast power armor is a suit of power armor belonging to Branchtender Linden , a former Outcast of the Brotherhood of Steel . Characteristics . Linden ' s armor is a moderately resilient suit of power armor , with the added bonus of giving an increase of 5 in the Big Guns skill , an exception to the normal T - 45d power armor modifiers . Location . It can be obtained from him if you use the Laurel ' s liniment on Harold ' s heart during the Oasis quest . When you finish the quest , talk to Branchtender Linden for your reward .
Ares Ares was an unfinished plasma spear project developed by Poseidon Energy and the Enclave that a science oriented player character could finish in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios . Behind the scenes . is the Greek God of war .
Sentrybot model kit The sentrybot model kit is a world object in " Fallout 4 " . Characteristics . A small blue box with white design drawings of various robots on it . The box appears to be damaged , however the contents are intact . It is visually identical to the other model kits .
Scavenger platform The scavenger platform is a in the Mojave Wasteland . It is a pontoon raft in the middle of Lake Mead . Despite being a raft and not being anchored down , the platform stays in the same point and does not float around the lake . Layout . This location consists of four rafts joined together by wooden bridges . On each of these are makeshift shacks . Towards the middle on the edge of one is a campfire . There are also 4 to 6 lakelurk s that occupy the platform . At the western side of the platform are two ramps attached to the edge of the platform to make it easier to get from the water onto the platform . Appearances . The scavenger platform appears only in " " .
Jingle , Jangle , Jingle " Jingle , Jangle , Jingle " is a song broadcast on Radio New Vegas in " " , and also used in the . Background . It was written by Frank Loesser ( lyrics ) and Joseph J . Lilley ( music ) in 1942 for the film " The Forest Rangers " . The version of the song in the game was recorded in 1942 by The Kay Kyser Orchestra with lead vocals by Harry Babbitt and Julie Conway . Lyrics . < poem > Yippie yay There ' ll be no weddin ' bells for today ' Cause I got spurs that jingle , jangle , jingle " Jingle , jangle " As I go ridin ' merrily along " Jingle , jangle " And they sing , " Oh , ain ' t you glad you ' re single ? " " Jingle , jangle " And that song ain ' t so very far from wrong " Jingle , jangle " Oh , Lillie Belle " Oh , Lillie Belle " Oh , Lillie Belle " Oh , Lillie Belle " Though I may have done some foolin ' This is why I never fell ' Cause I got spurs that jingle , jangle , jingle " Jingle , jangle " As I go ridin ' merrily along " Jingle , jangle " And they sing , " Oh , ain ' t you glad you ' re single ? " " Jingle , jangle " And that song ain ' t so very far from wrong " Jingle , jangle " Oh , I got spurs that jingle , jangle , jingle " I got spurs that jingle , jangle , jingle " As I go ridin ' merrily along " As I go ridin ' merrily along " And they sing , " Oh , ain ' t you glad you ' re single ? " " And they sing , " Oh , ain ' t you glad you ' re single ? " " And that song ain ' t so very far from wrong " And that song ain ' t so very far from wrong " Oh , Lillie Belle " Oh , Lillie Belle " Though I may have done some foolin ' This is why I never fell " Why I never fell " ' Cause I got spurs that jingle , jangle , jingle " I got spurs that jingle , jangle , jingle " As I go ridin ' merrily along " As I go ridin ' merrily along " And they sing , " Oh , ain ' t you glad you ' re single ? " " And they sing , " Oh , ain ' t you glad you ' re single ? " " And that song ain ' t so very far from wrong " And that song ain ' t so very far from wrong " < / poem > Video . " Jingle Jangle Jingle "
Vault - Tec headquarters ( national ) The Vault - Tec headquarters was the headquarters for the entirety of the Vault - Tec Corporation . Background . It was located very close to the Los Angeles Vault . Appearances . The Vault - Tec headquarters appears only in the intro sequence to " Fallout 2 " and its location is mentioned only by Chris Taylor . Behind the scenes . The Vault - Tec headquarters slide was designed after a still from the 1990 movie " " .
Jon Linehan Jon Linehan is a character mentioned in " Fallout 4 " . Background . Jon Linehan was a young boy who lived before the Great War . Him and his family were scheduled to stay in Vault 114 . Appearances . is mentioned only in " Fallout 4 " .
Steve Armstrong Steve Armstrong is found dead at Vault 101 ' s entrance during Trouble on the Homefront in 2277 . Background . The adopted son of Stanley and Beactrice Armstrong , Steve was sick for much of the Lone Wanderer ' s youth , and you remember him only vaguely , and through conversations with Stanley . Steve is found dead as you investigate the mob - rule over at Vault 101 . In the commotion of the rioting , Steve found himself near the entrance of the vault . His sneaking around did not go so well , and ended up being discovered by guards , and consequently , was killed by them . Relationships . He is the adopted son of Stanley Armstrong and Beatrice Armstrong . Interactions with the player character . Quests . Trouble on the Homefront : Steve is one of the many youths found dead upon returning to the vault . Appearances . Steve Armstrong appears only in " Fallout 3 " .
Farmer ( Fallout 2 ) The farmer is a character randomly encountered in New California in 2241 . Background . The farmer works and lives on his land but with the constant fear of being attacked by raiders . Appearances . The farmer appears only in " Fallout 2 " .
Datest Datest is a still present in the files of the " " " Lonesome Road " . Background . A test non - player character for the marked men wearing Legion armor . Graphically he is similar to the unique marked men boss , Bonesaw . Appearances . Datest appears in the game files of " " but should not be considered canon due to him being a test character .
Deuce coupe Deuce coupe is a vehicle in " Fallout " and " Fallout 2 " . Background . An unnamed deuce coupe car , popular in New California . Appearances . Destroyed deuce coupes can be found throughout New California in " Fallout " and " Fallout 2 " . Behind the scenes . In hot rodding culture , the term " Duce Coupe " specifically refers to the 1932 Ford coupe , which were frequently used as the basis for hot rods .
Caleb ( Fallout Extreme ) < section begin = " CXGamesSummary " / > Caleb was a player character in the canceled " Fallout Extreme " . He is a member of The Cause and is great with precision weaponry . < section end = " CXGamesSummary " / > Appearances . Caleb was to appear in the canceled " Fallout Extreme " .
Sniper rifle carbon fiber parts The sniper rifle carbon fiber parts are a weapon mod sold in " " . Characteristics . This mod decreases the rifle ' s weight by 5 pounds , from 8 to 3 pounds . Visually , it replaces most of the metallic components of the rifle with carbon fiber ; a non - metallic , synthetic material . Locations . Sold by : Notes . Prior to , the sniper carbon fiber parts were only worth 1000 .
Empty sap container The empty sap container is a miscellaneous item in " Fallout 3 " and " " . Characteristics . Presumably , this item was intended to be given to the player after using Birch ' s sap during the quest Oasis , but was cut from the final version of the game . The data for the item still exist in the game files , however . Notes . Though it still doesn ' t serve any purpose , this item is still found in the game files for " Fallout : New Vegas " .
Wrapped cap The wrapped cap is a piece of headwear featured in " Fallout 4 " . Characteristics . The wrapped cap is a jury rigged hood over a visor or baseball cap . It , along with the gas mask and tattered field jacket make up the cut raider outfit .