Confessions of the Creator Main Scenario 000 : Confessions of the Creator is the third and final story mode in " Dissidia 012 Final Fantasy " . It can be purchased for 2 , 000 PP after the completion of Main Scenario 012 : Treachery of the Gods , or is automatically unlocked by completing the original Dissidia story , Main Scenario 013 : Light to All . In this mode , the player may construct a party of any five characters from either alignment , and can swap them out while on the world map . It is designed to challenge high level characters , with enemies ranging from around level 50 all the way up to 130 . Two gateways , " Curses of Hopes and Yore " and " Land of the Stolen Crown " appear as optional areas that approximate the Distant Glory storylines of the original " Dissidia " . Completing this mode unlocks Feral Chaos as a playable character for 350 PP in the PP Catalog . Story . Because of Cid ' s interference at the end of the thirteenth cycle , the pact between him and Shinryu is broken . Shinryu , seeking revenge over being denied the power of the summoned warriors , traps Cid in a nightmare realm where Chaos survived the 13th Cycle , and Chaos and his warriors defeat Cosmos each subsequent cycle until the eighteenth cycle , where Chaos is driven insane and slays both Cosmos ' s warriors and his own warriors , turning into Feral Chaos . At the twentieth cycle , Feral Chaos seeks to kill Cosmos , who has lost the power to summon warriors , but she is saved by Cid who seals her within the Cavern of Earth . Chaos , denied his prey , instead goes against Shinryu , challenging its power . Cid saves himself and Cosmos by sealing off the northern continent where the two lay fighting , and eventually Feral Chaos goes dormant . The world is now inhabited by Moogle s and manikin s , and Cid is trapped in the form of a moogle , sealed at the bottom of a gateway with no memories . For a reason unknown even to Cid , five warriors ( the five the player chooses ) are summoned into the world and set out to rescue Cid . Cid directs the group to the north and eventually to the Land of Discord , recovering his memories along the way and describing the events of the nightmare world ' s past to them . Upon reaching the final gateway and destroying Feral Chaos , the nightmare world is destroyed and Cid is freed . As Feral Chaos perishes , he thanks the warriors for saving his " father " , certain that the cycle will never repeat again . World Map . In this story mode the player gains the opportunity to explore the world map in its entirety , though one has to pass certain gateways first to unlock new areas with each new " act " of the story . With every act little changes can be noticed , from the background music to what the Moogle Shop s sell to what enemies are encountered . There are five " acts " in the story : Assists . Assist s in this storyline work differently than in previous stories . Each region has a number of characters that may be used as Assists , an each time the player enters a gateway one of those characters spawns on the board at random , provided they are not in the player ' s current party . Speaking to their Assist will pit the party against that character in a battle , the Assist character will be Level 100 , have their own Assist , and a full set of equipment and accessories . When the battle ends , regardless of if the player won or fled , the Assist character will vanish from the board and the player must clear the gateway without their help . Some gateways position the Assist character blocking paths , forcing the player to challenge them to get them out of the way . Map Treasure . Compare the numbers with the related locations on the world map : Map Enemies . Compare the numbers with the related locations on the world map : Cornelia Plains . Gateway to Departure . Use a Multichain at B3 or Straight Chain at D3 to chain all enemies at once . Gateway of Good and Evil . Use a Multichain at C4 to chain six of the seven enemies here . This gateway is useful to grind for AP due to the Accessories Protected emblem at C5 . This means the Diamond Ring , Necklace , and Studs , which break after every battle normally , will not when fighting here . A Straight Chain will allow the player to fight the five enemies here , earning bonus AP in every battle , and the gateway can then be exited and re - entered to repeat over and over . Beyond the Continent . Use a Multichain at B3 , C4 or E5 to chain 4 enemies at once . Ancient Volcano Ring - Gulg . Encounters and Treason . Use a Multichain at D4 to chain all enemies at once . Southern Lufenia Gateway ( not repeatable ) . There is only one enemy to face here , Feral Chaos at Level 95 . The player should ignore the bonus line and enter with their party as strong as they can be . See the Feral Chaos page for advice on fighting Feral Chaos . Elven Snowfields . Frozen Continent . Use a Multichain at A3 to chain all enemies at once . This gateway is a good place to earn KP early in the storyline before the player earns access to the northern areas . With nine enemies the player can win 81 KP under normal circumstances , tripled to 243 KP if they use a KP Gambler . A moogle close to the gateway allows the player to buy Multichains and KP Gamblers at a cost of 10 KP each , allowing for net winnings of 223 KP every run , assuming the player lowers their level to the Bonus Line . This can be further increased to 1 , 944 KP with three KP Bonus . Gateway of Melting Snows . Use a Multichain at C3 to chain all enemies at once . Gateway of the Great Will . Use a Multichain at Start Point to chain all enemies at once . Mirage Sandsea . Forgotten Trail . This gateway offers the fastest way to receive Lufenian Equipment since only the Expert Battle Piece at C5 has to be defeated to obtain a piece . Use a Multichain at E3 to chain the Party Battle Piece and three of the other enemies , leaving the Expert Battle Piece at A5 . Eastern Mirage Gateway . The player will encounter their first Mirror Piece here , pitting them against a mirror image of their own party . A Multichain at E3 will chain all enemies except the Mirror Piece , as they are immune to chains and being berserked . Bahamut Isles . Conquered Trials Gateway . As there is only the Party Battle Piece and the enemies concealed in the chests cannot be chained , there is no usage for chain skills here . The chest enemies drop rare pieces of Lufenian equipment , which can be valuable as the enemies in the gateways will be increasingly powerful for the rest of the storyline , many of them rising above level 100 , so the player will need the best equipment they can get . Land of Discord . Inherited Memories . The player can use a Cross Chain at D3 to chain the Party Battle Piece and three other enemies using the Physical Damage 0 emblem . Alternatively the player can Multichain at B4 or E4 to fight with a Magic Damage 0 emblem . Gateway of Artificial Life . Use Multichain or Cross Chain at E4 to chain all enemies with the Initial BRV 0 . The player will encounter a highly dangerous type of emblem in this gateway , the " Items Disabled " emblem , which negates the stat benefits and other bonuses of all their equipment and accessories . In tandem with the high level of opponents , this makes battles while standing on these emblems very difficult . To a Foreign World . Defeat the Capricious Thief at D4 to open the path , then move to G5 and use a Multichain to chain all remaining enemies . There are other combinations of placement and chain skills to chain as many enemies , but only this method will let the player chain without the negative effects of a red emblem . There is furthermore no combination to chain all enemies at once . Confinement and Flight . This Gateway offers the fastest way to gain large amounts of KP . Remove all equipment from a character , set their Level to 1 , then equip them with the four 1 . 5 " equipment - less " boosters , " Level Gap ≥ 90 " , and any other two 1 . 4x or higher boosters . Then equip a Smiting Soul . Due to the great level gap , all opponents in the gateway will begin with 9 , 999 Bravery , and the player will have a 99 . 9x booster multiplier which is active constantly . Thus Smiting Soul is guaranteed to activate when they land any Bravery attack , instantly doing 9 , 999 Bravery damage and allowing the player to kill the opponent in nearly one hit despite the level difference . The player will also begin the gateway with 99 KP due to the bonus line . Assuming the player meets the KP chance in each fight , defeating all opponents in this gateway will yield an additional 21 KP , for a total of 120 , which is then doubled to 240 by the Moogle chalice . What makes this method the fastest way is that because no chain skills are required , the player can bring five KP Bonus items with them , boosting their potential winnings to 7 , 680 KP . If the player has no KP Bonus however , Frozen Continent is a more viable , though less profitable means to earn KP as described further up the page . Pervasive Sorrow . Use a Multichain at F3 to chain five enemies here . The tile at G3 does not appear until the enemy at E3 is defeated . The treasure chest at H6 is one of two chests ( the other being described in the next gateway ) where the player can obtain one of the rare trade materials formerly won from Ghost Cards in the original " Dissidia " . These materials cannot be acquired anywhere else . The materials this chest may contain are : Dragon ' s Seal , Chocograph , Omega Badge , Wyvern Egg , Whisperweed , Occult Fan , Al Bhed Primer , Shinra Card Key , Snowboard , Sphere , Gnomish Bread , Strategy Guide , Carnelian Signet , Automaton Parts , Warp Cube , Noah ' s Lute , Crystal Eye , GF Eden , Wild Rose , Delicious Fish , Nethicite , Tintinabulum . Solitary Salvation . Using a Multichain at C4 will chain four enemies , triggering the Physical Damage 0 emblem . The treasure chest in B1 contains the other " half " of the rare trade materials mentioned in the chest in the previous gateway . A random material from the following list will be generated : Dragon ' s Seal , Chocograph , Omega Badge , Wyvern Egg , Whisperweed , Occult Fan , Al Bhed Primer , Shinra Card Key , Snowboard , Sphere , Gnomish Bread , Strategy Guide , Carnelian Signet , Automaton Parts , Warp Cube , Noah ' s Lute , Crystal Eye , GF Eden , Wild Rose , Delicious Fish , Nethicite , Tintinabulum .