naist-nlp/zeshel huggingface dataset:
Narwaawende Narwaawende is an Altmer achievement furnisher residing in either Elden Root , Mournhold , or Wayrest , depending on the Vestige ' s alliance . She can also be found in the Hollow City and Vivec City , in the Vivec City Furnishing store within the Saint Delyn Waistworks . Services . She sells unique player home furnishings that become available for purchase when certain achievements are completed .
Fahara ' jad Fahara ' jad is the Redguard King of Sentinel . He is responsible for the Redguard ' s joining the Daggerfall Covenant . King Fahara ' jad is the father of Queen Maraya , whose marriage to King Emeric brought a trade agreement between Wayrest and Sentinel that was greatly prosperous .
To The Owner Content . To the owner of Riftweald Manor , I ' m not accustomed to working under these conditions of secrecy , but your generous compensation for the inconvenience was more than adequate to complete the project . Both the balcony ramp and the floor mechanism where interesting projects , and I hope you ' ll find them functioning to your surprisingly specific specifications . If you should have any further need for my talents , please call on me again . Kilthinius Dandoril
Domalen Domalen is a Redguard Commoner who resides in the Foreign Quarter Plaza in Vivec City . Interactions . An Apothecary Slandered . Domalen hands out leaflets about Aurane Frernis ' goods , claiming that she is unethical and that her products are dangerous . If shown to Aurane , she requests that the Nerevarine investigate the source of the slanderous leaflets .
Animal Extermination Animal Extermination is a quest available in . In these quests the Dragonborn is asked to help a citizen of a given city by killing an animal in a given cave , or in a house which it has invaded . Alternatively , if the add - on is installed , the Dragonborn may be sent to the island of Solstheim . The quest usually gives 300 for clearing out the animals ( however , it is also level - dependent , so more gold may be given at higher levels ) . Creatures . The animals that invade homes or caves include :
A One - Time Offer Content . You ' ll only be given one opportunity to include us in your current efforts . We know your profits . Deny us , and your traitorous followers will be killed . Any slave found will be captured and forced to serve us . You have three days to confirm your loyalties . Avus of the Camonna Tong
Thagore Thangore was the king of Daggerfall in 1E 609 . Legacy . King Thangore was responsible for defeating the army of Glenpoint in 1E 609 . As a result , Daggerfall became the preeminent economic , cultural , and military force in southern High Rock it is known to be now .
The Weapon Delivery The Weapon Delivery is a miscellaneous quest given by the Thieves Guild member Lucan Ostorius in . It involves a shipment of weapons that must be delivered to its receiver in Ald ' ruhn . Detailed walkthrough . When wandering in the West Gash northwest from Ald ' ruhn and southeast from Gnisis , the Nerevarine might meet Lucan Ostorius . He should deliver a shipment of obviously stolen weapons to Yak gro - Skandar . He asks the Nerevarine if they could help him , delivering the stolen goods for him . When the Nerevarine accepts the task of delivering the weapons to Yak gro - Skandar , Lucan Ostorius will give him the following weapons : The Nerevarine should now head to Ald ' ruhn and find Yak gro - Skandar inside the local inn called The Rat in the Pot . On the lower floor they can find Yak gro - Skandar and deliver the shipment by using the watchwords " Lucan ' s shipment . " Yak will reward the Nerevarine for his work .
Fort Fellhammer Fort Fellhammer is a fort located in Winterhold and is occupied by bandits . However , if the quest " Stealing Plans " — given by Aela the Huntress during the Companions main quest — is active , it may be repopulated with Silver Hand . Walkthrough . The first time Fort Fellhammer is entered , it will be inhabited by bandits . On subsequent visits , Silver Hand have taken up residence . In either case , the walkthrough is essentially the same . As with many of the semi - ruinous forts throughout Skyrim , there is a breach in the outer wall here , meaning the player can avoid the main entrance if planning a stealth attack . Fort Fellhammer . Upon approaching the fort one will encounter several bandits / Silver Hand . The fort ' s rounded , spacious perimeter makes the enemy attacks easy to predict . Once they have been cleared out , move to the top of the fort and enter the garrison . Fort Fellhammer Garrison . This is a simple , two room affair . The Bandit Chief / Silver Hand Leader is in the second room . Dispatch him and Fort Fellhammer is safe . Grab the Fellhammer Mine Key from his corpse , loot the boss chest behind him and head back out to the fort . Fort Fellhammer Mines . The door to the mines is at the rear of the fort courtyard . Pick the expert lock , or use the key looted from the leader ' s corpse . The mine is spiral - shaped , looping around and under itself before ending abruptly . A shaft connects the two levels . A tripwire / rock fall trap can be found on the lower level , although it is likely an enemy will activate this before it is reached . There are ten iron ore veins to mine , and the Heavy Armor Skill Book " Orsinium and the Orcs " to collect from the table on the lower level .
The Forgemaster ' s Fingers ( Item ) The Forgemaster ' s Fingers are a pair of unique Iron Gauntlets found in . They are a Quest Item for the miscellaneous quest " The Forgemaster ' s Fingers " , which bestows the title of Blood - kin to any Dragonborn " not " of Orsimer blood . Background . The Forgemaster ' s Fingers are a pair of enchanted heavy armor gauntlets that were once worn by a legendary Orsimer blacksmith . Acquisition . The Forgemaster ' s Fingers will not appear until " The Forgemaster ' s Fingers " is initiated . Smithing . The Forgemaster ' s Fingers can be upgraded at a workbench with an iron ingot and the Arcane Blacksmith perk , however they do not benefit from any Smithing perks . This means the armor cannot be improved past flawless quality without boosting the Smithing skill over 100 . This can be achieved by using enchanted items and / or blacksmithing potions to fortify Smithing . Enchantment . Wearing this piece of armor grants the following skill bonuses :
Honrich Tower Honrich Tower is a ruin that appears in , in the region of The Rift . Quests . A Grave Situation . " With Honrich Tower secure , Holgunn One - Eye asked that I seek out Narir in Taarengrav . The tomb holds one of Ysgramor ' s great companions and must be protected from the Worm Cult . " To Honrich Tower . Travel to Honrich Tower .
Daedric Armor ( Armor Piece ) Daedric Armor is a piece of heavy armor and part of the Daedric Armor set . It has the highest base armor rating of all armor pieces available in standard game . Locations . Unenchanted armor will begin to appear throughout Skyrim at level 48 and enchanted variants can be found at level 49 . These locations include : Smithing . A Daedric Armor requires a Smithing level of 90 and the Daedric Smithing perk to create . It can be forged at a blacksmith ' s forge with the following components : It can be upgraded with an Ebony Ingot at a workbench and also benefits from the Daedric Smithing perk , which doubles the improvement . Atronach Forge . Daedric Armor can also be crafted at the Atronach Forge , but it requires a Sigil Stone that can only be obtained via Conjuration Ritual Spell , which in itself requires a Conjuration skill of 90 . The Atronach Forge requires the following components to create Daedric Armor :
Geldall Septim Geldall Septim ( 3E 377 - 3E 433 ) was the eldest son of Uriel Septim VII and Caula Voria . He was the heir of the Third Empire but was murdered by agents of the Mythic Dawn at the age of 56 . He was known to have already taken most of his father ' s duties , they saw him as a solid heart of the Empire . Appearances .
Suspicious Message Content . The Beautiful Darkness asked that we alter our drop locations for the next stage of research . Deposit the scrolls with your findings at these new locations around Kvatch . An accurate map requires all parts listed below . Place your code at the bottom so the next runner can deliver it . - Wolf ' s Everlasting Stream - Perch Above the Sport Fighters - Eternal Knight - Where We Gaze Down On the Streets
Ondil Ondil is an Ayleid ruin found on Auridon , and is the second - largest island of the Summerset Isles . Quests . Long Lost Lore . A high - ranking member of the Mages Guild , Valaste , wants the Vestige to perform a task for her . They must find a ruin nearby , which Valaste says may hold a store of ancient knowledge .
Black Vine Ruins ( Book ) Content . The ones I sent to explore further on haven ' t returned . I ' ll lead a small group to find them . If I don ' t return by tomorrow morning , leave at once . There ' s no need for all of us to be ripped apart by these strangler s . — Zidal
Andril Othran Andril Othran is a Dunmer Thief , and a member of the bandit gang that has occupied the stronghold of Andasreth . He is located on the lower level , and is hostile towards the Nerevarine Inventory . Andril wields a dagger and wears pieces of netch leather armor . Interactions . Recover Shields from Andasreth . Four soldiers from House Redoran are missing , and their bodies may be found within Andasreth . Several of the bandits will need to be killed to reach the bodies and recover their shields .
Mauloch Mauloch , called " Mountain Fart " by some Nord s , refers to the Daedric Prince Malacath , who is traditionally worshipped as a patron deity by the Orsimer , but also by Nords . Background . Mauloch frequently engaged in hostilities with the Nord s of Skyrim . Eventually , however , he was defeated at the Battle of Dragon Wall in 1E 660 and fled . According to legend , his intense anger as a result of this " was said to fill the sky with his sulphurous hatred , later called the ' Year of Winter in Summer , ' " referring to the eruption of Red Mountain in Morrowind , which occurred around the same time in 1E 668 . According to the Myth of Mauloch , the Orsimer had been the " pariah " of Tamriel for two hundred years , before the dream of Orsinium became a reality .
Chameleon ( Daggerfall ) Chameleon is an Illusion spell available in . The Chameleon spell applies the Chameleon effect , turning the user invisible for 3 base in - game minutes at level 1 . Each level will add one more minute to the duration of the spell . When attacking , the spell is dispelled from the Hero .
Shadowy Supplier Shadowy Supplier is a Passive Skill in the Dark Brotherhood skill line . This allows the Vestige to interact with Remains - Silent , who will provide them with Sithis ' Touch equipment , potions and poisons , or an item to aid them in crime . Only one of the three choices of items can be obtained every 20 hours . Description . " A contact from the Brotherhood provides beneficial items once per day . This contact is located in Outlaw Refuge s , the Gold Coast Dark Brotherhood Sanctuary , and the Hew ' s Bane Thieves Den . "
Furious Letter Content . YOU PIG ! ! ! ! You are more of a pig than our pigs ! And with my sister ! ! ! ! I hope you die a horrible death , screaming for mercy while animals root in your entrails , PIG ! I am taking the children and going to my sister ' s . No , not that one , she ' s all yours . My other sister . DIE , DIE , DIE ! ! ! !
Letter to Artisans Craftworks Content . Gendyn Beleth , I know you ' re busy , big brother , but I still haven ' t received the shipment you promised me ! Please send my order as soon as you can or we ' ll have nothing to sell at the family shop . Anyway , I can ' t wait until I get up to Mournhold . I want to see this wonderful forge you wrote us about . And I can ' t wait to meet all of the crafters and smiths that work for you ! All my love , dear brother ! — Blivisi
Exploding Steel Bolt of Ice The Exploding Steel Bolt of Ice is a bolt found in . These bolts are used primarily by members of the Dawnguard . These bolts can by fired by any crossbow and explode upon impact , doing an additional 10 points of frost damage to Health and Stamina . They are visually identical to the standard steel bolt . Smithing . The Exploding Steel Bolt of Ice requires the Steel Smithing perk in order to create . Sets of 10 may be created at a forge using the following : Like other bolts and arrows they cannot be upgraded .
Tyr ( Card ) Tyr is a creature card in . Acquisition . During the campaign , one must chose between Tyr and the Orb of Vaermina . He can also be soul summoned for 1 , 200 Soul gems . Strategy . If you find yourself in a situation where you face enemies with high defenses but low attack powers , Tyr is a good choice given that his Guard attribute and high attack power will force the enemy cards to attack and fall if they possess no means to destroy Tyr otherwise . Tyr ' s Breakthrough attribute can also be used against an enemy with a low defense , and the excess attack power will be dealt to your opponent . If Tyr is drawn through a rune being destroyed , he can be played for free as he is a Prophecy . This is suggested as his guard will delay the enemy ' s attacks and allow you to gain an advantage .
TouchDrain Axe TouchDrain Axe is a Destruction spell available in that temporarily lowers the value of axe . The skill returns to its original value when the spell ends . Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console command : codice _ 1
Eduard Hodge Eduard Hodge was a member of the Chorrol Fighters Guild , referred to in Viranus Donton ' s journal , but he largely goes unseen until the " Trolls of Forsaken Mine " quest . In Viranus Donton ' s journal , Eduard is described as having a special friendship with him . In the journal , Viranus makes several references to Eduard being " beautiful , " and mentions him forgoing lucrative contracts to spend time with Viranus following the death of his brother Vitellus , and the subsequent overprotectiveness of his mother Vilena . While no concrete evidence is given , it is suggested that Viranus and Eduard were lovers . Eduard and Viranus finally get a contract together , along with a contingent of Fighter ' s Guild members , to wipe out trolls in Forsaken Mine . Everything had been going smoothly for them until the Blackwood Company , based in nearby Leyawiin , appeared and began killing indiscriminately . Eduard " fought bravely , " but perished shortly before Viranus , who had time to write one final entry before being killed by trolls . Whether trolls also slew Eduard , or whether he fell to Blackwood Company swords , is unclear .
The Broken Spearhead The Broken Spearhead is a quest available in . The Vestige needs to find someone on board the ship and take them to Stros M ' Kai , and find Captain Kaleen . Walkthrough . The Vestige is told by Mihayya that Kaleen saved them out in Iliac Bay . She is to send them to Kaleen for thanks if they want to . Kaleen is on Stros M ' Kai , adding members to her crew . Talk to the boatswain , Gilzir if they want to lend a hand . Head over to the ship and talk to Gilzir . He offers to take the Vestige over , he also suggests them to have a word with Tumma - Shah below deck to hear the whole story . Find Tumma - Shah and then leave for Stros M ' Kai when ready . Follow the marker when arriving on the island , to find Kaleen . She isn ' t far from the ship . She is glad to see the half - drowned friend again as they weren ' t sure they ' ll make it . Then she asks for help to recruite three people , Crafty Lerisa , Jakarn and Neramo . Any or all of them would do . The Soulless One agreed to look for Jakarn , a thief but the best there is . The only problem is he robbed Headman Bhosek so he ' s been tossed into The Grave , under Bhosek ' s palace . There is an entrance off the river , under the place , but be careful as there are murderers down there , the worst scum on the island . Follow the marker to the entrance of the Grave . Enter and beware of any traps and look for the prison cell Jakarn is in . When found , explain to him Kaleen sent them to rescue him as she need help with a heist . He says if they help him out he ' s at their service . Completing the quest will reward the Vestige with some .
Abandoned House ( Anvil ) The Abandoned House in Anvil is an empty house standing next to the Anvil Mages Guild . This is where The Stranger is met in the quest Taking Care of Lex . This house does not have a bed in it . Quests . Taking Care of Lex . Hieronymus Lex is still a constant thorn in the side of the Thieves Guild . As the rules of the guild forbid killing , the plan is to have him restationed to Anvil where he can do little harm to the guild .
Arena District ( Oblivion ) The Arena District is on the eastern side of Imperial City . It houses the Arena , from which the Hero can watch and bet on battles , as well as participate in them . Overview . The district holds a couple of arena hopefuls , Branwen and Saliith , who are training on the southern side , but is dominated by the arena in the center and two large statues that flank it . Hundolin works next to the Arena Lockbox at the gate . He takes bets on either the Blue Team or Yellow Team in amounts of 25 , 50 , or 100 .
The Llodos Plague ( Book ) Content . Nostrum Breva , We continue to experiment with new strains of the plague , and your work at Serkamora has proven invaluable . The Magistrix is quite pleased . The Serk has been a good testing ground . Weak and sickly individuals who arrive , some already infected with previous strains , beg for a cure . We are more than delighted to welcome them in , giving them false promises of cleansing their illnesses . Even the Houses of Redoran and Hlaalu are convinced we are here to help . They so want to believe . As for the plague itself , it has become quite potent . Unfortunately , survival rates remain shorter than we had hoped . If we want to cause a true outbreak , one that could level an entire city , we must continue to strengthen the magic and test it . The next step will be to raise the level of experimentation . Word has already come that one of our cadres may have developed the purest form of the sickness yet . I ' m eager for the arrival of these shipments . A larger town will suffice for the next experiment . I recommend Narsis . The Hlaalu fools will never suspect a thing . I need to get in touch with my contacts there to let them know to be ready . — Alchemist Merdyndril
Servants of Ancient Kings Servants of Ancient Kings is a quest available in . Walkthrough . King Donel Deleyn continues to tell the Vestige about the danger facing their faithful knights . The graverobbers use soul - twisting sorcery to enslave them . Slay the cultists and rescue the spirits they are trying to enslave . To his great sorrow , Sir Granden has already heeded their evil way . Find his tomb and destroy him . When this is done , they are to return and find King Donel Deleyn on the monument hill . Sir Granden was a great hero of High Rock . Standing alone in the pass to Stormhaven , he turned back the raging Nord invaders . As the first spirit to fall to the Bloodthorns , he will be a fearsome opponent . Find the three tombs , slay the cultists and set the spirits free . Then follow the marker to find Sir Granden at his tomb . He is fearsome and can be hard to beat . After defeating him , return to find King Donel Deleyn on the monument hill . He is waiting with his fellow spirits , for the good news . Let them know the spectral knights are free and they will express their thanks . By talking to the king again the Vestige will release the kings so they will go to their final rest after rewarding them with and a special bow .
Eleidon ' s Ward Eleidon ' s Ward is a unique shield in . According to " Tamrielic Lore " , it was crafted for Eleidon , a Breton holy knight of legends , as a reward for the rescue of a Baron ' s daughter . Enchantment . Eleidon ' s Ward is enchanted with Restore Health 50 – 100 points on self . Location . Eleidon ' s Ward is located within the caverns of Ibar - Dad , in a tomb guarded by two Dremora Lords and a Golden Saint . It hangs on the wall over the skeleton laid to rest in there . Quests . The Museum . Eleidon ' s Ward is one of the artifacts the Nerevarine may sell or donate to Torasa Aram , curator of the Museum of Artifacts in Mournhold . If selling , Aram offers 30 ' 000 for it , which is the maximum amount of gold she is willing to spend for one artifact . Trivia . It is the shield with the highest rating in the game .
Personality ( Oblivion ) Personality is one of a character ' s base attributes that affects their ability to retrieve meaningful information from characters , through persuasion or other methods . A character ' s personality also governs their ability to achieve better prices for merchants ' goods . It affects how high of disposition characters will have as well . A high enough personality also results in characters saying things like : " " You seem interesting , please share your thoughts " . " Personality governs the Mercantile , Speechcraft , and Illusion skills .
Bone Orchard Research Log 2 Content . Our initiates have assembled a minor force of Skeletons and have set them to patrol the camp for intruders . If news of our presence reaches Elden Root , it would draw unwanted attention . While I doubt we will remain hidden for long , our new allies should be able to cover our presence for the time being . The cave on the hill bore some fruit , at least . One of the local " spinner s " was quite forthcoming in regards to the history of this place . Evidently , the local Y ' ffre cult planted a seed in the skull of one of the wanderers while he was at rest . He - and others of his kind - have not budged since . While I am not one for superstition , it seems likely these events are linked . We will begin investigating the tree ' s relationship to the wards immediately . On a final note , one of the initiates found a strange , glowing skull at the edge of the camp . We probed its enchantments and could find no trace of necromancy at work . Very curious , I can almost feel it watching me . - Ethruin .
Wretched Abyss Wretched Abyss is an apparition of Hermaeus Mora . It appears as a purple portal with a black center , similar to that of summoning creatures from Conjuration . Its appearance changes with the add - on installed to a being of grotesque eyes and tentacles . Interactions . Discerning the Transmundane . It is encountered in Septimus Signus ' s Outpost after giving Septimus the Dwemer Lexicon . It wishes the Dragonborn to replace Septimus Signus as its emissary after he has opened the lock on the Dwemer lock - box . If " Dragonborn " is installed , it will appear as a greenish - black cloud with a clump of tentacles and floating eyes , much like he appears during the add - on ' s main questline . If talked to after completing " Dragonborn " ' s main questline , the Wretched Abyss comments on the defeat of Miraak .
Leon Milielle Leon Milielle is a Breton ghost found in the village of Westtry , Glenumbra . In life , Leon was a devout priest of Stendarr . But , when Nord invaders attacked Westtry , his faith was shaken and it pushed him to turn to Molag Bal for a solution . In doing this , he cursed the town himself , dooming the inhabitants to relive the invasion for eternity . Interactions . The Ghosts of Westtry . The town of Westtry is cursed , haunted by the ghosts of its inhabitants and the raiders who slaughtered them . The spirit of Leon Milielle , Westtry ' s priest , asked the Vestige to lift the curse . Memento Mori . Leon made a pact with Molag Bal that placed a curse upon Westtry . The final twist was when Molag Bal turned Leon ' s wife and the captain of the guard , Rosalind Milielle , into a vengeful shade . She may hold the key to ending this curse .