naist-nlp/zeshel huggingface dataset:
Trapper The Trapper is an enemy in " Final Fantasy VI " . It can be found at Magitek Factory . Battle . It uses many level - based Lores , and can cripple the party if they are at the wrong levels . Its special attack Program 18 inflicts Reflect , which can hinder the player ' s attempts to heal their party members . Thunder spells work well , as does Gau ' s Anguiform and Aspiran Rages . The Ramuh and Bismarck summons can kill groups of Trappers at once . If the player fights a lone Chaser , it will always spawn three Trappers when killed . Should the opportunity arise , bringing along Strago in the party while traveling in the Veldt is highly advised , as this enemy also appears in that area later on in the game , therefore enabling him to gain early access to its three Lores . AI script . Attack Turns : 1st Turn : Program 18 ( 33 % ) or Lv . 5 Death ( 33 % ) or Nothing ( 33 % ) 2nd Turn : Program 18 ( 33 % ) or Lv . 4 Flare ( 33 % ) or Nothing ( 33 % ) 3rd Turn : Program 18 ( 33 % ) or Lv . 3 Confuse ( 33 % ) or Nothing ( 33 % )
Memory Receptacle Receptacles are conglomerations of memories , contained within pedestals throughout Promyvion . Receptacles act as gatekeepers between the isles of dust in Promyvion . Only by destroying memory receptacles to create memory streams can adventurers transport between islands within Promyvion . However , some receptacles contain insufficient memories to generate a memory stream when burst open . Receptacles appear to be glowing spheres of energy , bobbing up and down in a contained area in which they are held . Periodically , they exude memories in the forms of Strays , which guard the receptacle and assist it when under attack .
Soldier ( Tactics A2 ) Soldier is a job in " " . It is the default job of the humes , and the main job of Luso . Soldiers use " breaks " to inflict statuses on enemies . A soldier is a basic tank with good Defense , power , and the best HP growth of any hume class , benefiting Paladins . The Soldier ' s abilities include First Aid , which recovers HP ( but does not remove debuffs like it did in the first game ) , and Mug Gil , which harms the enemy and steals its gil . One Soldier A - ability is required to access the Thief and Archer jobs while three A - abilities are required to access the Paladin and Fighter jobs . A notable Soldier NPC is the Komodo Trader ( actually named Calvin , though he never says so himself ) , elder brother to Celestine ( although she is reportedly much taller ) and employee of Komodo Potions . He is cowardly and quick to panic and the player is required to defend him three times . He is also an opponent once when he and his companions trespass in Prima Donna ' s storehouse . Abilities . Arts of War . " SOLDIERS and WARRIORS use these skills to weaken foes ' defenses . " Soldier abilities can be learned by equipping or , which are purchased from the shop or obtained by completing quests , while warrior abilities can be learned by equipping or . These weapons are mainly obtained through the Bazaar . Other appearances . " Final Fantasy Trading Card Game " . Soldier appears with a Fire - elemental card .
Valigarmanda ( boss ) Valigarmanda , also known as Tritoch or Frozen Esper , is a boss in " Final Fantasy VI " fought in the snowfields over Narshe in the World of Ruin . In the first battle event involving Valigarmanda in the Narshe Mines , it is called Frozen Esper on the GBA release . Defeating it opens the path to the Yeti ' s Cave where Umaro lives and the party gains the Valigarmanda magicite . Battle . The Valigarmanda has high Defense and cannot be harmed physically , except with weapons that ignore Defense like the Valiant Knife , Fixed Dice , Drill , and Ultima Weapon . It is also immune to all elements except Fire . Therefore , the party should cast Fira and Firaga spells repeatedly to melt the esper ' s prison of ice . Offensively , Valigarmanda ' s only damaging spell is Blizzaga , which is weak , so defeating it is a simple task . AI script . Attack Turns : 1st Turn : Rasp ( 66 % ) or Blizzaga ( 33 % ) 2nd Turn : Blizzaga ( 66 % ) or Rasp ( 33 % ) 3rd Turn : Rasp ( 33 % ) or Freezing Dust ( 33 % ) or Blizzaga ( 33 % ) If attacked by anything Fire - elemental : Rasp ( 33 % ) If attacked by " Bushido " or " Tools " : Target : Attacker If attacked by " Blitz " and " Lore " : Target : Attacker If attacked by " Sketch " and " Rage " : Target : Attacker
Sapphire Sapphire is a recurring item in the series . Appearances . " Final Fantasy IX " . Sapphire is an item and an Add - on obtained by synthesizing it on disc 4 at Daguerreo , Black Mage Village , or Memoria at Hades for 200 gil , an Ore , and an Antidote . It teaches the abilities Fenrir and High Tide , and when used as an item , restores HP equal to the number of Sapphires in the player ' s inventory x76 . The more Sapphire in the player ' s inventory , the more powerful Fenrir ' s Terrestrial Rage and Millennial Decay abilities are , as per the formulae below : " Final Fantasy XIV " . Sapphire is a rare type of gem used by master Goldsmiths to craft various very high level jewelry for healers . " Dissidia Final Fantasy " . Sapphire is a trade accessory that provides Luck + 2 when equipped . It can be obtained through the Falcon Course in the Duel Colosseum or in the shop by trading in 1 , 500 gil and an Elixir .
Castle of Bal Castle of Bal , also known as Val Castle , is a location in " Final Fantasy V " . It is a kingdom ruled by king Galuf and his granddaughter , princess Krile . The castle contains tight security , and has a hidden basement filled with secrets . It is located within a valley at the center of a continent . Story . Galuf returns to Bal after he gets his memory back and begins leading the war against Exdeath . Due to a high energy blast during a rescue mission in which Gilgamesh imprisons Bartz , Lenna , and Faris , Galuf is blown to a continent far away , and only Krile returns safely . They eventually arrive in the Moogle Village and since moogles can communicate long distances , and Krile can talk to moogles , she comes to their rescue on her wind drake . After the journey the wind drake is sick , and the party ventures to Drakenvale for some Dragon Grass to heal it . The wind drake initially refuses to taste the grass , forcing Lenna to consume some first ; after the wind drake sees Lenna eat the grass it will eat some itself and recover , although Lenna falls ill as dragon grass is poisonous to humans . The party regroups at Bal after Galuf dies , and Krile joins the party permanently . During the third world , the party can access the basement of Bal Castle via the Jachol Cave . In the basement , they find Odin , the legendary summon , who can join them if they manage to defeat it within one minute . Also in the third world , it is possible to return to Bal Castle , go up to the wind drake , and be able to use it once again as a means of flight . Musical themes . The background theme that plays at the Castle of Bal is called " The Castle of Dawn " . Other appearances . " Dissidia 012 Final Fantasy " . Bal is present as a room for customized characters of the game ' s Multiplayer Mode Online Lobby .
Alba Alba is the twin sister of Dusk , made into one of the Warriors of Darkness by the Crystal of Lux . Profile . Appearance . Alba is pale , with long blonde hair styled into pigtails and held with ribbons , leaving some bangs to frame her face . She wears a cropped blue jacket held closed with a white ribbon ; black armbands that extend to her elbows ; a blue wrap skirt that falls just above her knees , held up by a pale brown belt and adorned with lace trim and pink patterns , and knee - high purple boots . Silver bangles decorate her right wrist , and she wears a brown bag over her shoulder . When she changes jobs , the dominant color she brings to each job ' s costume is black . Personality . Alba is an outgoing , energetic , and hyperactive girl . She tends to hold a grudge against anyone who wrongs her . Alba is extremely talkative and outgoing ; she has a tendency to refer to herself in the third person , and give herself a different adjectival title — such as " Alba the Magniflorescent " or " the Stupendensational " — each time she does so . She also has a tendency to complain about minor hardships , steer the conversation towards herself , or act as though she is the leader of the group . However , her irreverent and silly behavior belies a more cunning person than she initially lets on . Late in the game , Nacht accuses her of " playing the fool " , when she knows far more than she pretends , although he also quickly admits that while the warriors have matured during the journey , she ' s the sole exception . Other appearances . " Final Fantasy Trading Card Game " . Alba appears on a card . Etymology . " Alba " is Spanish for " " , the twilight where night becomes day . This plays with her brother ' s name " Dusk " , which is the opposing twilight .
Auto Refresh Auto - Refresh is a job trait in " Final Fantasy XI " . It restores 1 mp per tick at all times . Obtained : Blue Magic Spells that Achieve this Trait . Auto Refresh is obtained differently from other Blue Mage traits - it uses a points system , which has nothing to do with Blue Magic set points ( the ones you use to equip spells ) - it ' s specifically about obtaining Auto Refresh . Different spells weigh more / less toward triggering Auto Refresh when equipped , which is where the points system came from . You can have Auto Refresh by any combination of the spells listed below as long as the sum of their Auto Refresh points adds up to 8 points or higher ( based on that list , not on set points ) . The most popular combination is simply Actinic Burst + Plasma Charge , available at levels 75 + . See also : Refresh for the White Magic spell . Some equipment will also grant this effect , most notably Duelist ' s Chapeau for Red Mages , Mirage Jubbah for Blue Mages , Yinyang Robe for Summoner , and Vermillion Cloak for most jobs that use MP .
Crazy Saw ( Crisis Core ) Crazy Saw is an enemy from " Crisis Core - Final Fantasy VII - " . It is similar in appearance to a Moth Slasher . Crazy Saw has high defensive properties and can also inflict Instant Death through the use of Drill Attack . In addition to the high defensive stats , it can also inflict a lot of damage with its physicals , so stay alert and keep moving to avoid taking too much damage . Strong materia such as Costly Punch or Tri - Thundaga is the way to go against this foe .
Killer Hermit The Killer Hermit , also known as the KillerSnail , is an enemy from " Final Fantasy III " . Like most of the enemies in the Sunken Cave , it is Water - based and therefore weak to Lightning - elemental attacks , so Thundara can make quick work of these enemies . However , they are of no threat to a level 35 or greater party , and can be easily defeated using physical attacks .
Baigan Baigan is a character in " Final Fantasy IV " and " " . He is the Captain of the Guards in Baron , and he loyally serves the king . Story . When Cecil Harvey returns to Baron with the Crystal of Water Baigan notices something wrong with him . Baigan takes Cecil to see the king , who was actually Cagnazzo , one of the Archfiends of Elements , in disguise . Baigan warns the king that Cecil has " developed quite a rebellious air , " and the king agrees . Cecil hands the Crystal of Water to Baigan , who gives it to the king . Cecil questions why he has to rob Crystals from innocent people , and the king discharges him from the captainship of the Red Wings , and orders him and the Dragoon Kain Highwind to hunt Eidolons and to deliver a Carnelian Signet to Mist . Later when Cecil , now a Paladin , sneaks into Baron in search of Cid Pollendina he is accompanied by Tellah , Yang Fang Leiden , Palom , and Porom . They meet Baigan in the Baron Castle hallway , and he convinces Cecil that he is not under Golbez ' s control , because he is the Captain of the Guard . Cecil asks for his help , and Baigan obliges . Palom and Porom smell a monster in the area , and the smell is strongest near Baigan . Baigan reveals he is an ally of Golbez after all , and transforms into a monster . Cecil ' s party defeats Baigan , and Palom and Porom warn Cecil to tread lightly . Gameplay . " Final Fantasy IV " . In " Final Fantasy IV " , Baigan is fought as a boss in the Castle of Baron . Baigan also appears as a boss in the Subterrane . He is fought in the same manner as in " Final Fantasy IV " . Other appearances . " Final Fantasy Record Keeper " . Baigan , together with Right Arm and Left Arm , is the first of two bosses fought in the Record of Baron Castle This is most likely going to be the player ' s toughest fight when first approached . Not only does Baigan use powerful attacks and spells , but he also has two regenerating arms as sidekicks doing most of the dirty work for him , and he also Reflects back any magic cast against his body . Plus , there ' s another boss fight following this one . This creates a dilemma : should the player take out the arms first , or the main body ? The answer : do both ! The arms will explode if left alone , or respawn if taken out before the main body . All three parts are weak against Ice , but after the first cast on the body , he will set up the Reflect wall . Neither the Shiva summon nor spellblades trigger Reflect , but Shiva might take out both arms , causing them to respawn . To solve the puzzle , the player should whittle away at the arms until they are within one strike of a kill each , then focus on the main body until it also can be killed in a single blow . If a Summoner is up next , use Shiva and score the victory .
Mine ( Crisis Core ) The Mine is an enemy in " Crisis Core - Final Fantasy VII - " . Keep hitting the Bomb - like creature to prevent it from inflating . When they start to get bigger , attack it to inflict damage . Assault Twister will be effective against this foe as well as Ice - based attacks .
Gohn Meteorite Gohn Meteorite , also called Gohn Meteor , is a location in Bartz ' s World of " Final Fantasy V " . It is located in the desert near the Ronka Ruins . Story . Krile ' s meteorite lands near the former location of Gohn , and the Ronka ruins crash into the desert where Gohn was located . Galuf tells Bartz he can ' t come with them , because this is the last meteorite , and there won ' t be a way for them to return to their world if they come with him . With the help of Cid and Mid , the party revisits the meteorites together to recharge them with Adamantite . However , when the party checks up on Mid and Cid , a Manticore attacks them . Etymology . In the pre - GBA versions they were known as meteors . Seeing that meteor refers to a piece that does not withstand atmospheric entry , the meteors were renamed meteorites to the GBA and following versions of " Final Fantasy V " .
Blood Bat ( Final Fantasy IV ) The Blood Bat , also known as the GiantBat or Bloody Bat , is an enemy from the game " Final Fantasy IV " . Like all bats in the game , it has an ability called Bloodfeast that slowly sucks the HP from the target . The easiest way to defeat this blood sucker is to cast Fire spells or shoot it down with some of Rosa ' s arrows .
Geo Geo is a rare fiend type in " Final Fantasy X " and " Final Fantasy X - 2 " , both containing a single fiend in each . They take the appearance of a large aquatic fish with an exposed ribcage where they can capture prey they suck up , allowing them to absorb any statuses that the prey may have before spitting them out . They specialize in heavy status attacks such as KO Punch , which inflicts Instant Death , and Stone Punch , which inflicts Petrify . In " Final Fantasy X - 2 " they take 4 kills to Oversoul .
Mopingway Mopingway , called Thumbingway in the Japanese version and otherwise known as Namingway , is an enemy fought in the Nintendo DS release of " Final Fantasy IV " . Distraught over his girlfriend ' s infidelity , Mopingway becomes angered when the player speaks to him and attacks them . However , he only uses physical attacks and has incredibly low HP . Thus , he can easily be slain with a single attack , but the battle still breaks Mopingway out of his self - pitying stupor nonetheless .
Harmonia Harmonia is a village in " Final Fantasy Dimensions " . It is made secluded by a large forest and mountains . It is located to the west of Cid ' s airship . There is a pond in the town . The Developer ' s Office is found inside a house with an open door . Story . Harmonia serves as a labor camp of sorts , hosting a wide array of workers ranging from children to one ' s grandparents . Soldiers are seen as being merciless with the laborers , being verbose with contempt and then physically abusing them . Nacht , Alba and Dusk are situated in Harmonia , presumably as laborers themselves until Cid decides to make use of them for his own ulterior motives . Musical theme . " Den of Corpses " acts as a theme for Harmonia . Etymology . In Greek mythology , is the immortal goddess of harmony and concord .
Crescent Unit Nomen Crescent Unit Nomen is an enemy from " Crisis Core - Final Fantasy VII - " . Nomen is a bit more difficult than other Crescent Units , as he is far more agile than them so attacking from behind is going to be more difficult . However , much like other Crescent Units , he has low Spirit so abusing magic against him is advisable . Also of note is to bring Fire - elemental protection as he has access to the powerful Tri - Fire spell .
Lufenian The Lufenians , also known as Lefeinish or Lufaine , are a race in the original " Final Fantasy " . They are descendants of a race called the Sky People who once lived up in the skies . At present , Lufenians live in the remote town of Lufenia . Story . Four hundred years ago the Sky People were the civilization of the highest order . With their mastery of the Wind element they created a floating castle high up in the sky , with the Mirage Tower serving as its gateway . Some boasted that their civilization even reached beyond the skies . The Sky People had invented mechanical beings , and a Lufenian called Cid invented the airship . The Fiend of Wind Tiamat appeared and overtook the castle , banishing the Sky People down onto the land . Tiamat took over the Sky People ' s mastery of wind , and the Sky People were weakened . The Sky People built a settlement called Lufenia and passed on a legend that four hundred years after the fall of their civilization , four light bearers will save them . The Mirage Tower remains to become the symbol of this race . The Lufenians have long passed down their memories in a ritual but this practice is fading . At some point before the Warriors of Light arrived , the Lufenians sent out five warriors to investigate a hypothesis of another force controlling Tiamat . None of them returned , and it was said these warriors have been cursed by the Fiends into bats . When the Warriors of Light reach the Chaos Shrine they find five bats around a Black Crystal , and learn about the connection between to the Crystals , the Fiends and a time loop that began two thousand years ago . The Warriors of Light discover the Lufenians speak only their native language , which is unintelligible to them . The heroes can only understand Lufenian once they retrieve the Rosetta Stone and give it to Dr . Unne . Other appearances . " Dissidia 012 Final Fantasy " . The narrator is revealed to be a Lufenian scientist named Cid who traded his body as part of a deal with Shinryu . The Warrior of Light is a manikin based on Cid while Cosmos is a manikin based on Cid ' s wife . While Cosmos is technically not a Lufenian , being modeled after Cid ' s wife means she may represent what a Lufenian looked like during Cid ' s time .
Crystalbug ( red ) The Crystalbug is a fiend / crystalbug - type enemy from " Final Fantasy XII " . There are only three Crystalbugs in the game , a red , blue , and green one . The player can steal Feystones from it , needed for making High Arcana . The first mention of such a creature comes from the moogle merchant Tetran , who mentions a creature that mimics that of crystals . The red Crystalbug disguised as a Gate Crystal can be found in the Succor Midst Sorrow area in the Nabreus Deadlands and becomes an actual Save Crystal when defeated . Battle . The Crystalbugs know elemental magicks , halve all elemental damage , are immune to many debuffs and have the troublesome Restore ability . Like Mimics , they will not attack until inspected . Crystalbugs do not give any Experience Points , but they do give 10 License Points . The Crystalbug must be attacked consecutively , as otherwise it will resort by using Restore to heal itself for 30 % of its HP . Strategy . The red Crystalbug is difficult if the party ' s level is not over 40 . The party should have Shell and Haste before interacting with the false Gate Crystal , as the Crystalbug will cast Darkra or a similar spell immediately after . Bravery and Berserk are also recommended , but at least one of the party members should be the dedicated healer . The party should keep attacking the red Crystalbug with normal attacks . Using elemental magick is pointless as only non - elemental attacks deal full damage .
Io Io is a recurring enemy in the series . Appearances . " Final Fantasy VI " . Io is an enemy fought at Dreamscape . They are strong foes , utilizing Wave Cannon , Crush , and Diffractive Laser to fight . It is a powerful Rage for Gau , allowing him to use the extremely powerful Flare Star ability .
Sleep Attack Sleep Attack is is a recurring ability in the series . Appearances . " Final Fantasy X " . Sleep Attack is an ability found on Wakka ' s section on the Sphere Grid . It costs 5 MP to use , and deals non - elemental damage with a 50 % chance of inflicting Sleep to an enemy for three turns .