Warden ( Warcraft III ) The mysterious wardens serve as the night elves ' special police force in Kalimdor . Set apart from the militant Sentinels , wardens are usually employed as jailors , assassins , and bounty hunters . When loosed upon escaped criminals , wardens employ a number of supernatural powers that enable them to recapture their prey and mete out the night elves ' justice . Wardens have a line of sight teleport ability called " blink , " which they can use to outmaneuver even the quickest of foes . Hero Names . Alsa Iron - cell , The Iron Raven , Marin Bladewing , Shalis Darkhunter , Sira Moonwarden , Saithis , Malace Shade , Kiri Starstalker , Anaya Felgrove , Mirana Starlight , Felhala Starmoon , Drelanim Whisperwind , Cordana Felsong , Nalmeena Darkfollow . Information . A cunning Hero , adept at entering and escaping combat . Set apart from the militant Sentinels , Wardens are usually employed as jailors , assassins , and bounty hunters . Attacks land units . The Warden cannot attack air units unless she uses Fan of Knives or Shadow Strike . The Warden is an assassination type Hero that can require a lot of skill to use . Unlike the Demon Hunter , she can ' t take the same amount of damage before dying . She lacks the Immolation and Evasion abilities and other bonuses that allow the Demon Hunter to survive in melee combat much longer . So the way you play the Warden is a little bit different . She is best played by sending her in to cast Fan of Knives or Shadow Strike , then run or Blink her away once the enemy starts beating on her . She can also assist in melee combat if the enemy is not attacking her . If you don ' t spend time controlling her and ignore her in battle , she can easily die . But in the right hands of an advanced player , she is very deadly . It ' s best to buy some Healing Potions or Healing Salves to use with the Warden because she quite often is found with low health . You can also send her back to the Moon Wells to heal . Unlike the Demon Hunter and Keeper of the Grove , the Warden has Hide ! Use this ability during battle when the enemy focuses their attention on her . Then once they move on to other targets , come out of " cloak " and attack . You can even Blink away if they continue to surround your Hero . Spending points Skills points are normally spent in a sequence similar to Fan of Knives , Blink , Fan of Knives , Blink , Fan of Knives , Vengeance , Blink or Shadow Strike , Blink , Shadow Strike , Blink , Shadow Strike , Vengeance , Blink . Many people prefer the power of Shadow Strike against Heroes and enemy units . You can invest in Fan of Knives / Shadow Strike and ignore Blink but typically you don ' t have enough mana for both . Some people choose Blink at level 1 then rush the enemy . This is risky and not always very effective . You can also choose level 3 Blink first instead of Shadow Strike or Fan of Knives to eliminate the 10 second cooldown . The Warden ' s Shadow Strike is great for countering Hero rushes . Shadow Strike slows the enemy Hero so you can catch it earlier . It has a damage over time component that continues to hurt a Hero after they teleport away and also does an initial strike damage . You can even try Blinking ahead of the enemy , casting Shadow Strike or attacking , then doing it again as the enemy gets further away . The Warden has one of the best ultimate abilities for the Night Elves : Vengeance . In FFA games , or games that go up to level 6 , you will find this ability very useful . Make sure you move the Avatar of Vengeance away if the enemy targets it . Spells and Abilities . Shadow Meld . The Archer , Huntress , Priestess of the Moon , and Warden are invisible to all other units at Night . The units are only invisible when they are not moving / attacking . Hide . Lie in wait for enemies without attacking . ( Will respond to attacks ) . Units will hold position and hold their fire , so when they are Shadowmelding , they will not break their own invisibility . It ' s very handy for running away from a battle . The Hide ability is disabled during the day . Fan of Knives . The Warden flings a flurry of knives at multiple enemy targets around her . Make sure you use this ability only when the enemy is nearby . It ' s easy to cast this by mistake otherwise . You cannot aim this ability because it aims itself . Fan of Knives also damages invisible units around the Warden ( but they must be detected to be damaged ) , this also applies for Burrowed units . Blink . Short distance teleportation that allows the Warden to move in and out of combat . Shadow Strike . Hurls a poisoned dagger which deals large initial damage , and then deals damage over time . The poisoned unit has its movement rate slowed for a short duration . This ability is useful against single powerful targets , especially Heroes . This is an excellent anti - hero ability . If they teleport away , the poison damage remains active and they can die once they arrive at their location . Shadow Strike cannot be removed by Banish . Don ' t forget , Shadow Strike can hit air units . Vengeance ( Ultimate ) . Creates a powerful avatar that summons invulnerable spirits from friendly corpses to attack your enemies . When the Avatar of Vengeance dies , the spirits vanish . Wait until there are several corpses before using the spell .