naist-nlp/zeshel huggingface dataset:
Sever All Ties Sever All Ties is a quest available in . It is preceded by the quest " Breaking the Barrier . " Walkthrough . Razum - dar informs the Vestige that the portals to the Deadlands , a realm of Daedric Prince Mehrunes Dagon , are still open . The Vestige must enter the portals , find Sigil Stones and destroy them . All three of them lead to the same place , called The Refuge of Dread . The first portal is just behind them , before the gates leading to Firsthold Courtyard . To get to the Sigil Stone , one has to light four braziers . The barrier keeping the Stone safe will dissolve . After destroying the Sigil Stone , the Vestige will appear in front of , now destroyed , Oblivion Gate . The next two portals are inside the courtyard . One of them is on the eastern side , the other on western . No matter which is taken first , the Vestige will have to fight their way to them . On the eastern one , the Vestige will have to survive through fire traps and fight some Mezelukhebruz before they can get to the Sigil Stone . After the stone has been destroyed , the Vestige will once again , reappear in front of the portal . In the western portal , the Vestige will just have to fight Daedra to get to the Stone . This Stone will be guarded by a Daedra named Marrow who has to be defeated in order to destroy the Sigil Stone . The Vestige will reappear in front of the portal once the Stone has been destroyed . Now , the Vestige must find Razum - dar . He can be found near Firsthold Castle ' s entrance . Inside , Battlereeve Urcelmo and Sinien are already waiting for them , in front of a last Oblivion Gate . High Kinlady Estre will be waiting for them there . She must be defeated . She will summon Fire Atronach ' s to shield herself . They must be destroyed to prevent that . After defeating her , the final Sigil Stone can be destroyed . After returning to Tamriel , Razum - dar will mention that Queen Ayrenn herself has arrived and the Vestige should report to her . Queen Ayrenn will reward the Vestige .
Raven Spring Raven Spring is a town in High Rock . It is one of several possible locations that the Eternal Champion may discover in . Geography . Raven Spring is connected to three settlements . To the north is Karthgran Vale , to the southwest is Dunkarn Haven , and to the east is Karthwasten Hall in Skyrim .
Boethiah ' s Proving Content . ~ The following account is true . May it serve as a warning to those with ears to hear and hearts to know . ~ On a certain day , at a certain time , the faithful gathered to perform certain rituals , hoping to gain a glimpse of their master . The day was correct , the summoning true . Slashing a smoking tear through the Veil , She , her - very - self , appeared before them , terrible and resplendent . She came arrayed in ebony darker than a moonless night , wielding a blade burning hotter than the surface of the sun . And though she wore the guise of a Dunmer warrior - queen , she towered above them like a statue carved from the Red Mountain itself . " Why have you disturbed me ? " Surprised , the first among them prayed : " O Boethiah , Prince of Plots , Deceiver of Nations , Queen of Shadows , Goddess of Destruction , we come to worship thee ! " She looked down upon her followers , gathered to bear witness . Frowning she asked the first : " Tell me , you who profess to know me , how shall I know you ? " Afeared he exclaimed : " Each night I pray to thee , each night I call out thy wondrous names . Surely thou must recognize the sound of my voice ? Thy most devoted of believers ? " She frowned and let out a long sigh , and then of a sudden he was gone , the air from her lungs dispersing him . Turning to the second she asked : " And you ? How shall I measure the worth of your existence ? " Stunned by the power of her voice , he bowed before her darkening visage . She clapped her hands , and he too was gone . To the third : " And you , tell me , how shall I know you apart from such as were they , of whom there is no trace ? " Shaken and speechless from the nullifications of his brethren , he whispered : " Have mercy upon us ! " She blinked twice . Once , he was in agony . Twice , he was destroyed . She cast a withering glance across those remaining and said : " I do not grant mercy . " And so it was with the others . She putting them to proof , they offering none . Finally she came to me , eyes aglow with anger , tongue wet with hate , and said : " Of all my believers , but two remain . Tell me , second - to - last , with what shall you prove your existence ? " Without hesitation I drew forth my blade and buried it in the chest of the other who stood beside me , and without fear replied : " Ask him whose blood now sprouts from my blade if I exist . " She smiled . And the gates of Oblivion opened between her teeth . Then she said : " Tell me , now - last of my followers , wherefore do you remain where the others do not ? " I retrieved my blade , and offered it up saying : " I am alive because that one is dead . I exist because I have the will to do so . And I shall remain as long as there are signs of my handwork , such as the blood dripping from this blade . " Accepting my gift , she nodded and said : " Indeed . " ~ If in reading , your blood boils in your veins , and your mind blazon with fire , then Boethiah calls you . It is then most wise to heed her call . Find her on the mount which overlooks Windhelm . Meet us there and be tested . ~
36 Lessons of Vivec , Sermon 4 Content . The simulacrum of the netchiman ' s wife who carried the egg of Vivec within it went back to looking for the lands of the Indoril . Along the journey many more spirits came to see it and offer instructions to its son - daughter , the future glorious invisible warrior - poet of Vvardenfell , Vivec . A troupe of spirits called the Lobbyists for the Coincidence Guild appeared . Vivec understood the challenge immediately and said : ' The popular notion of God kills happenstance . ' The head of the Lobbyists , whose name is forgotten , tried to defend the concept ' s existence . He said , ' Saying something at the same time can be magical . ' Vivec knew that to retain his divinity that he must make a strong argument against luck . He said : ' Is not the sudden revelation of corresponding conditions and disparate elements that gel at the moment of the coincidence one of the prerequisites to being , in fact , coincidental ? Synchronicity comes out of repeated coincidences at the lowest level . Further examination shows it is the utter power of the sheer number of coincidences that leads one to the idea that synchronicity is guided by something more than chance . Therefore , synchronicity ends up invalidating the concept of the coincidental , even though they are the symptomatic signs that bring it to the surface . ' Thus was coincidence destroyed in the land of the Veloth i . Then an Old Bone of the earth rose up before the simulacrum of the netchiman ' s wife and said , ' If you are to be born a ruling king of the world you must confuse it with new words . Set me into pondering . ' ' Very well , ' Vivec said , ' Let me talk to you of the world , which I share with mystery and love . Who is her capital ? Have you taken the scenic route of her cameo ? I have — lightly , in secret , missing candles because they ' re on the untrue side , and run my hand along the edge of a shadow made from one hundred and three divisions of warmth , and left no proof . ' At this the Old Bone folded unto itself twenty times until it became akin to milk , which Vivec drank , becoming a ruling king of the world . Finally the Chancellor of Exactitude appeared , and he was perfect to look upon from every angle . Vivec understood the challenge immediately and said : ' Certitude is for the puzzle - box logicians and girls of white glamour who harbor it on their own time . I am a letter written in uncertainty . ' The Chancellor bowed his head and smiled fifty different and perfect ways all at once . He pulled the astrolabe of the universe from his robe and broke it in half , handing both halves to the egg - image of Vivec . Vivec laughed and said , ' Yes , I know . The slave labor of the senses is as selfish as polar ice , and worsens when energies are spent on a life others regard as fortunate . To be a ruling king I will have to suffer much that cannot be suffered , and to weigh matters that no astrolabe or compass can measure . ' The ending of the words is ALMSIVI .
Adusamsi ' s Ring Adusamsi ' s Ring is a unique ring belonging to Adusamsi Assurnarairan . It is enchant ed with Divine Intervention , allowing instant teleportation to the nearest Imperial Cult shrine . Enchantment . Enchantment ID : " divine intervention _ en " Acquisition . Ice Blade of the Monarch . Adusamsi ' s Ring is in the possession of Llaren Terano , her captor at the Rotheran stronghold on the island of Sheogorad . He is hostile and must be killed to obtain it . If given to Adusamsi to permit her escape , it will be rewarded upon completion of the quest .
Variner ' s Ring Variner ' s Ring is a unique enchant ed ring in . It used to belong to the deceased Variner . Properties . Variner ' s ring casts , Charm for 1 – 50 points for 5 seconds , on touch Acquisition . The Nerevarine receives it as a reward at the conclusion of the quest " Black Dart Gang . "
Red Road Pass Red Road Pass is a giant ' s encampment found in . It is located in the northern section of the Pale , south of Dawnstar and along the main road that runs between the east and west mountains . Here , a giant has made camp with his mammoth . Upon first visiting this location , a party of bandits will be witnessed leading a rather poorly planned attack on the camp .
Mamaea ( Location ) Mamaea is a cavern complex located in the West Gash region , southeast of Gnisis found in . Description . The entrance is directly west of Dushariran , with the entrance set into the eastern side of a hill . The large cave complex is inhabited by Sixth House worshipers , it is guarded by Dreamers and Ash Creatures . The complex is split into three sections : Sanctum of Awakening , Sanctum of Black Hope , and Shrine of Pitted Dreams .
Stalhrim Battleaxe Stalhrim Battleaxe is a weapon found in . Locations . Stalhrim Battleaxes can be found in the following locations : Smithing . A Stalhrim Battle Axe requires a Smithing level of 80 and the Ebony Smithing perk to create . The quest A New Source of Stalhrim also needs to be completed . It can be forged at a blacksmith ' s forge with the following components : Enchanting . The Frost Damage enchantment is 25 % stronger when placed on items crafted from stalhrim . This effect is identical to the " Frost Enchanter " perk from the Enchanting skill tree , or the " Augmented Frost " perk from the Destruction skill tree .
Icy Blood Icy Blood is a Restoration ability in that restores caster ' s health . Creatures . The following creatures have this ability : Acquisition . Although this ability not intended for use by the Nerevarine , it can be acquired on the PC by using the console command : codice _ 1
Pillar of Sacrifice The Pillar of Sacrifice appears at the base of the Sacellum of Boethiah and is a major part in the Boethiah ' s Calling quest . Getting a non - essential follower to use it will pull them in - it seems to have magnetic properties . Trapping a follower . Stabbing a follower with the Blade of Sacrifice while they are pulled in by the pillar will always result in a kill . When a follower is pulled in , a blue dome appears around them . It seems to be bugged , however , as when a weapon is sheathed or unsheathed , the follower will stand normally and sheathe or unsheathe their weapon as if they were not affected by the pillar at all . The Daedric script around the Pillar of Sacrifice is mirrored , but reads from edge to center : " I am alive because that one is dead . I exist because I have the will to do so . " That is a quote from the book " Boethiah ' s Proving . "
Felms Felms , also known as Saint Felms the Bold , is a saint and the Patron of Butchers and Fishmongers . As a warlord he defeated the Nord invaders and drove them from Morrowind . He could neither read nor write , receiving guidance from the Tribunal gods . The Cleaver of St . Felms , a one handed axe , was originally used by Felms . During the events of , shrines dedicated to him can be found across Vvardenfell , inside Temples , such as the High Fane in Vivec City , the Ghostgate Temple in the Ashlands , or the Holamayan Monastery in the Azura ' s Coast region .
Maar Gan Shrine ( Spell ) Maar Gan Shrine is a Restoration spell in that temporarily increases the values of the speechcraft skill and personality attribute . Quests . Pilgrimage to Maar Gan . The Nerevarine must perform a pilgrimage to the shrine in Maar Gan , a place where Vivec defended his people from Mehrunes Dagon to receive this blessing .
Amelion Tomb The Amelion Tomb is located in Blackwood just north of Leyawiin - North East Gate . Brusef Amelion , ancestor of Biene Amelion , is buried here . Nine Somnalius Frond and eight Stinkhorn Cap s grow around a single Dragon ' s Tongue . Inside the cave are many Wisp Stalks . Overview . The cave contains undead and a good few chests offering a decent amount of gold as well as some unique items , ultimately Brusef Amelion ' s Cuirass and Brusef Amelion ' s Sword are found in the Sarcophagus Chamber . If careful , one can find his greaves near the sword and armor , otherwise a cave - in occurs . His boots , helm , and gauntlets are in separate chambers of the cave . His shield is also in the cave , behind a broken box in the corner of a square room with lots of coffins in it . Quests . Amelion ' s Debt . The tomb is featured in this Fighters Guild quest given by Burz gro - Khash in Cheydinhal . Seeking Your Roots . A nirnroot can be found growing just to the north .
Morkuldin Haven Morkuldin Haven , also known as Morkuldin Retreat , is a settlement built on top of Morkul Descent and Morkuldin that serves as a safe haven for travelers . It can be found north of Orsinium , and is inhabited by a few characters and merchants . Sublocations . Old Towers . Two Old Towers can be found here , located on the north and south side of the settlement . Orzorga ' s Kitchen . A kitchen owned and run by the chef Orzorga .
Montclair Assassin ' s Orders Content . House Montclair thanks you for your service and for your patience in this matter . We know you will perform admirably once the targets are identified . While we finish assembling the list of targets , stay close to the city . Further instructions will reach you shortly .
Nystrom ' s Journal Content . I don ' t know why I let Anders talk me into this plan . He said the place would be full of riches , but I have yet to see even a single gold coin . To make matters worse , I think the other priests are beginning to suspect we aren ' t who we say we are . If they discover we ' re posing as priests of Nocturnal , I ' m sure they ' re not going to simply ask us to leave nicely . I ' ll have to watch my step . As an " acolyte of Nocturnal , " I ' ve been assigned a mentor . Old dark elf fellow by the name of Lythelus . Maybe if I act the part , I can pry some information from him about the Pilgrim ' s Path . Anders swears to me that all of the temple ' s wealth is stashed within their inner sanctum , which supposedly sits at the end of the path , so my job is to get us through the obstacles alive . Lythelus was easier to coax than I expected . Gave me a wealth of information on the Pilgrim ' s Path , but he was speaking in riddles . I ' ll try to record what I remember here and share it with Anders after he ' s done with his mentor . The only thing Lythelus seemed clear about was that there were five " tests " on the path . This what he said about each : " Shadows of their former selves , sentinels of the dark . They wander ever more and deal swift death to defilers . " " Above all they stand , vigilance everlasting . Beholden to the murk yet contentious of the glow . " " Offer what She desires most , but reject the material . For her greatest want is that which cannot be seen , felt or carried . " " Direct and yet indirect . The path to salvation a route of cunning with fortune betraying the foolish . " " The journey is complete , the Empress ' s embrace awaits the fallen . Hesitate not if you wish to gift her your eternal devotion . " He also mumbled some nonsensical phrases like " night is the new day " and how he was the " ghost of the sun . " I have no idea what these cryptic sentiments mean , but hopefully during tomorrow ' s ritual , Anders and I will put everything we ' ve learned to the test .
Cumberland ( Monkey ) Cumberland is a monkey found in Malabal Tor . He a performer for the Dancing Scrib , a troupe of travelling entertainers run by Elandora . Interactions . The Show Must Go On . The Vestige is asked to rescue three performers held hostage in Fuller ' s Break by Redguard invaders .
Buron Buron is a Nord ghost , and a champion of the Crow ' s Wood public dungeon . He spawns in a cave just north of the burned - out house . Killing him counts towards the " Hero of Crow ' s Wood " and " Slayer of Crow ' s Wood " achievements .
Yellow Team Hero The Yellow Team Hero is a character in the Arena during the Imperial Arena Storyline . Combat . The Imperial Team Hero is a former Blade and therefore wields Blades armor . The Altmer Team Hero wields a Silver Shortsword and uses the unique The Gray Aegis shield , only obtainable by console commands or a certain exploit seen on the page .
Ivarstead ( Skyrim ) Ivarstead is a small community located far west from Shor ' s Stone and west - northwest from Riften . It serves as a rest stop for pilgrims before they make the journey up the Seven Thousand Steps to High Hrothgar . Location . Ivarstead is roughly halfway between Riften and Whiterun . It is still within the Rift and is therefore governed by Riften . It is , in fact the only town in Skyrim which is not along a major road travelling between two Hold capitals . The citizens are often heard complaining about how they want to leave Ivarstead as there is nothing there . Apart from buying and selling food at the inn , " no merchants are available in Ivarstead " . If fast travel is not an option or not desired , the quartermaster at the Rift Imperial Camp due south of town ( or alternatively the Rift Stormcloak Camp due east of town across the lake ) constitute the only nearby resupply . Boti , resident of Fellstar Farm , buys Leeks , Wheat , Cabbage and Potato from the Dragonborn . Due to faltering economical situation in Ivarstead , no leeks are grown in the village . The river is abundant with many kinds of fish and Dartwings of both colors . The surrounding area is ripe with game , with many deer , bears and rabbits to hunt .
Characters ( Daggerfall ) Characters are NPCs in . They come in two varieties : static and dynamic . Static characters give quests , while dynamic characters spawn every day to walk around cities . Names . Characters can spawn with a variety of names . Redguard names . Unisex . Redguard names tend to be radiant syllables connected by an apostrophe .
Sahloknir Sahloknir ( Dovahzul : ) is a unique named dragon and a supporting antagonist in . He appears at the Kynesgrove dragon burial mound . History . Local legends claim this is the dragon slain by the Nord hero Jorg Helmbolg in the First Era . Interactions . Sahloknir is encountered during the quest " A Blade in the Dark , " where he is resurrected by Alduin , just to be killed again .
Kavas Rim Pass The Kavas Rim Pass is a pass located in between Cyrodiil and Morrowind in the Valus Mountains . The pass is located in a cold forest made of Heartland Wood . In 1E 2920 , Redoran Turala had been exiled from Mournhold for having the Duke ' s child and decided to travel to the Heartlands in Cyrodiil . She gave birth in the pass with the help of an Ayleid wanderer . Turala and the newborn child , Bosriel eventually went to the Skeffington Coven in High Rock .
The Memories of Sotha Sil Content . Memories are fleeting , flawed , and fragile . So easily overwritten by emotion and prejudice . I cannot think of a more unregulated recording of events , which is why I commit my thoughts into the unchanging metal of my sequence plaques . But even the most objective view can still hold bias , and words can only convey so much . The engravings on this plaque pale to the complexity of a simple human thought , with all the nuances and richness that even a common mind can hold . Lord Seht knows this . After all , his heart drives the Wheels Eternal , oiled and calibrated . This we know . To become that which is the only true name , which is not Name , one ' s mind must be polished . Synchronized . How to accomplish such a task ? Even a god may become overburdened with the weight of emotions , fractured from the whole which is logic . But in this too the Clockwork God was wise . He gave his memories form , manifestation . Glowing stars to make up the galaxy of his thoughts . Tangible and real , far more real than ink upon parchment , than words or whispers . Whole and perfect , and only able to be so from the strength of his divinity , his gleaming and peerless mind which holds the true order of all . Memories are flawed , yes , but they are precious all the same . They hold our wisdom and knowledge , all that which we are . To give them away would be squandering that gift , and this too Lord Seht knew . So he preserved these precious thoughts , locked safely with his Mnemonic Planisphere . Watched over by the ever - silent Astronomer . A multitude of stars which no longer held emotional sway over him , no , but still remained connected , known . It ' s quiet in the Planisphere , but one hears whispers . A low hum of voices seem to echo within the halls . Those figures of the past , lost but not forgotten . Come to light once more .
Arvin Dalvilu Arvin Dalvilu is a Dunmer farmer residing in the village Bleaker ' s Way north of the Imperial City where he has his own house . He will appear during the final stages of the quest " Mephala , " where he will participate in the battle against the Ulfgar clan .
Bonemold Long Bow The Bonemold Long Bow is a weapon found in . Merchants . The following people sell this item : Characters . The following characters use this weapon , some of whom may be hostile and therefore may be looted from after being killed : Locations . This item can be found in the following locations :
Farseer Kuamta Farseer Kuamta is a Dunmer Ashlander located in Ald ' ruhn on Vvardenfell . She is participating in the celebrations of Skar ' s death and undertakes a trial of becoming Wise Woman . Interactions . Ancestral Ties . Drelyth Hleran searches for his family ' s ancestral tomb , and believes that Farseer Kuamta will help him . The Vestige comes before her to gain favor within the Ashlanders .
Battered Note Content . The was wrong . There is no way out . Just more hoarvor s . Mithindil and I slew the first . But then came the flesh beast and with it , another pair . One spit from each . One spit , then two . Mithindil dissolved in a single moment . One spit , then two . Why won ' t they kill me ?
West Weald Bear Fang West Weald Bear Fang are dropped by West Weald Bear s , found near the settlement of Shardrock . The fangs are used in the Bear Season quest . West Weald Bears can be very hard to tackle , even at level s around 20 . One should bring a shield , and if possible , have a summon spell to draw their attention . The bears cannot climb rocks , therefore climbing up a rock or tree allows one to attack unharmed with magic or arrows .