naist-nlp/zeshel huggingface dataset:
Umbrella The Umbrella , or the Parasol , is a recurring joke weapon in the " Compilation of Final Fantasy VII " . Appearances . " Final Fantasy VII " . The Umbrella , referred to as Parasol in the BradyGames guide , first appears as a staff for Aeris . It can be won at the Gold Saucer on disc 1 by scoring at least 5 , 000 points in the Speed Square . It provides 58 attack , 118 Hit Rate , 10 Magic , and + 20 Vitality , but has no Materia slots . It is unique in that the player can only obtain it once . It must be obtained before the end of disc 1 or the player will miss it . Umbrella is one of only three weapons that give the player a Critical % rate of + 5 , which is the highest possible increase . " Crisis Core - Final Fantasy VII - " . Zack fights briefly with a parasol when in his swimwsuit while visiting Costa del Sol , and uses it to defeat Genesis ' s forces . Zack also uses the parasol with the attire in the Mysteries of the World section of Missions . During the Fun in the Sun ! and More Fun in the Sun ! sections the player will battle single enemies , a group of enemies , or a number of respawning enemies in one encounter on the beaches of Costa del Sol . Non - " Final Fantasy " Appearances . The is one of several joke weapons tied to the when used by or . Etymology . An or parasol is a canopy designed to protect against rain or sunlight .
Sound Manager Sound Manager is two different enemies found exclusively in the Developer ' s Office in the Nintendo DS version of " Final Fantasy IV " . Two Sound Managers are always fought , each one representing a different employee . One of the Sound Managers represents Udatsu , the other represents Kitayan .
Dark Skeleton ( Final Fantasy XII ) The Dark Skeleton is an undead / skeleton - type enemy from " Final Fantasy XII " found in the Paramina Rift . Dark Skeletons can either be walking around or pop up out of the ground when approached . They also can be found in the Golmore Jungle Rustling Chapel area when all other enemies are defeated .
Tonberry King ( Crisis Core ) The Tonberry King is an enemy that appears in " Crisis Core - Final Fantasy VII - " . Battle . This enemy disappears and reappears suddenly to reposition itself before using its Kitchen Knife ability . It is a good source of gil , as it drops 10 , 000 when defeated . Strategy . When facing the Tonberry King , it is recommended that Zack cast Graviga on it until its HP drops below 50 , 000 . He can then finish the enemy off with ease by using Assault Twister + . Zack need only perform carefully - timed dodges to avoid the Tonberry King ' s attacks .
Death ( Vagrant Story ) Death is an enemy from " Vagrant Story " . They drop Saint ' s Nostrum , which fully recovers Ashley ' s HP and MP , and Elixir of Mages , which permanently increases MP and Damascus equipment . Strategy . Deaths are immensely difficult foes to overcome . They can cast every spell in the game at level 4 and teleport . They can be beaten by casting Herakles and Prostasia on Ashley . Then equip a weapon with high physical affinity and attack their arms . It will take a few chains , but eventually they will fall .
Dion Rogers ' Rinoa Late 2004 to early 2005 Square held a competition to see who would make the best fanart following the theme " FFanything - 2 " . The winner would get their design turned into a pixel rendition . The winner was Dion Rogers aka MUNCH , a video game designer . His submission was a conceptual design for Rinoa Heartilly of " Final Fantasy VIII " , if she was to appear in " " . The design became relatively popular among cosplayers , many opting to use the " Dion Rogers Rinoa " design as their Rinoa cosplay instead of the character ' s actual in - game design . The art had been dubbed " The drawing which launched a thousand cosplays " , which echoed the description of the Trojan War ' s who had " The face that launched a thousand ships " .
Dark Messenger ( ability ) Dark Messenger , also known as Evil Messenger , is a recurring summon ability in the series , and is the signature attack of Diabolos . It generally inflicts fractional or Dark - elemental damage . Appearances . " Final Fantasy VI " . Dark Messenger is the summon ability of Diabolos , which inflicts non - elemental damage equal to 15 / 16th of the target ' s HP while ignoring Death resistance and also inflicts Sap at the cost of 100 MP . " Final Fantasy VIII " . Dark Messenger is the summon ability of Diablos , which inflicts fractional non - elemental damage to all enemies equal to the following formula : Damage is capped at 9 , 999 HP , regardless of how high the damage may go . " Final Fantasy Dimensions " . Evil Messenger is the summon ability of Diabolos , costing 64 MP to use and requiring Summon Magic of at least level 6 to use . It inflicts major Darkness - elemental damage to all enemies . " Final Fantasy Explorers " . Dark Messenger appears as Diabolos ' signature attack . Diabolos will first charge 2 black holes , before merging it into one , and creating a dark sphere that bats fly around . The sphere will usually indirectly home in on the target with the most Malice . When it either hits the ground or a target , it creates a giant black hole that sucks people around it ( Except for Diabolos ) into it . The damage is usually around 1000 if one gets sucked into it . If someone is directly hit by the attack , their HP will usually be reduced to one , and they will be trapped . However , this attack cannot KO the player ( s ) , but it can allow Diabolos to easily KO a trapped player using another attack .
Running glitch The running glitch is a glitch in the NES version of " Final Fantasy " . Running is supposed to be based on Luck and Level , but is instead based on Luck and the status of the character two positions lower . This means that characters in the top two positions can run perfectly when they have more than 15 Luck and a healthy party member two positions down . When the player attempts to run from a battle , the game loads something else instead of the runner ' s level :
Elvoret ( Final Fantasy VIII ) Elvoret is a boss in " Final Fantasy VIII " . Its appearance is similar to another monster called Elnoyle . Battle . Before Elvoret appears , Squall and his team must fight Biggs and Wedge . After a considerable amount of damage has been given , Elvoret will make its appearance by blowing the two Galbadia n soldiers out of battle . Elvoret possesses the Siren GF , which the player must draw . If missed , the player must wait until Disc 4 to get another chance in obtaining the GF . Elvoret uses Storm Breath , a non - elemental attack , used after three turns and hits all party members . It also uses Fire and Thunder . Strategy . If possible , the party should try and stock as many Double spells as possible , as it will be a while until the player gets a chance to draw them again . The party can also draw - cast the spell , which may make healing faster . The player should have one Mag - J junction ability at this point , from Quezacotl . It can be given to Selphie to boost her Magic stat , and use her for a healer and to doublecast magic at Elvoret . Ifrit should have the Str - J junction , and when given to either Squall or Zell , it helps them dish out a lot of damage during their Limit Breaks .
Mimic ( Final Fantasy XII ) The Mimic is an insect / mimic - type enemy in " Final Fantasy XII " . It can be found in the Barheim Passage . They are usually found as fake treasure chests until the player tries to open them . However , an observant player will notice a subtle differentiation in color that ' ll give the mimic away . Information from the mimic ' s creator ' s journal can be found in the Bestiary entry of the Urutan - Yensa .
Final Fantasy Fables : Chocobo Tales Final Fantasy Fables : Chocobo Tales is an adventure game by Square Enix for the Nintendo DS . Gameplay . The game features a card - based combat system as well as multiplayer support . Using Nintendo Wi - Fi Connection , two to four players may team up for battles or to participate in mini - games . Gameplay consists of exploring the environment to find picture books . The player is transported into the pop - up worlds of the book must complete different mini - games to unlock the next part of the story , new cards , chocobos , and books . The stories in the books are mostly based on classical fairy tales , but are adapted to suit the " Final Fantasy " universe . The stories ' protagonists are chocobos and other " Final Fantasy " creatures . Throughout the world of " Chocobo Tales " are hidden micro - games , which are more simplistic mini - games . These are not located in pop - up books and are not required for the progress of the game . The player may also participate in Pop - up Duel s through the use of pop - up cards . Music . As with all " Chocobo " series games , the soundtrack uses music from other " Final Fantasy " series . These are all included as Disc 1 of the " Chocobo to Mahou Ehon " Series Original Soundtrack . Sequel . A sequel to the game has been released for the Nintendo DS , .
Daisuke Watanabe Born on March 11 , 1974 , in Yokohama , Daisuke Watanabe is a scenario writer for Square Enix . Along with fellow scenario writer Kazushige Nojima , he has written the scenario for " Final Fantasy X - 2 " , and later worked on the scenarios of " Final Fantasy XII " and " Final Fantasy XIII " . Profile . Watanabe ' s first work in the " Final Fantasy " series was on " Final Fantasy X " . He co - wrote the scenario with Nojima , Motomu Toriyama and Yoshinori Kitase . While not being initially part of the development of " Final Fantasy XII " , he joined the game ' s writing staff in November 2004 . The original scenario writer Yasumi Matsuno left that project in August 2005 due to sickness . Jun Akiyama was put in charge of the game ' s story when Matsuno left . Working under Akiyama ' s direction , part of Watanabe ' s job was fleshing out what had been written by Miwa Shoda , who had also joined the writing staff alongside him . Watanabe wished to create a story where there were no heroes or villains as such , instead being different interpretations of events . Due to production deadlines , many of Akiyama ' s and Watanabe ' s ideas had to be dropped from the script , much to the regret of co - director Hiroshi Minagawa . Regarding " Final Fantasy XIII " , Watanabe was brought in after the central core of the narrative was created , including the game ' s mythos , but Watanabe was left to flesh out much of the detail after Toriyama gave him a rough outline of events . For " Final Fantasy XIII - 2 " , Watanabe had scenario input from Emi Nagashime , better known under her pen name Jun Eishima . He resumed his role for " " , receiving input from multiple staff members including Toriyama . His writing for the project was slow , causing problems for the rest of the development team : this prompted him to work extra hard on creating a suitable finale . Speaking after the release of the game , he stated that the " Final Fantasy XIII " trilogy was his most exhausting project , and that his feelings were " complicated " .
Gustaberg ( theme ) " Gustaberg " is a background theme originally from " Final Fantasy XI " . It was composed by Kumi Tanioka . Game appearances . " Final Fantasy XI " . " Gustaberg " appears as the eponymous theme of North and South Gustaberg . It is the 9th track of the 1st disc of the . " Theatrhythm Final Fantasy " . " Gustaberg " appears as a downloadable Field Music Sequence track . As the theme plays , the lead character travels through Gustaberg , passing the gate , the outpost , and the lighthouse , among other landmarks . It was released on August 2nd , 2012 in North America . " Theatrhythm Final Fantasy Curtain Call " . " Gustaberg " reappears as a Field Music Sequence track ; however , this time it is playable in the base game , and does not require a separate purchase . Arrangement album appearances . An arrangement of " Gustaberg " appears as a bonus track on the " " original soundtrack , a recorded version of a live performance by The Star Onions at " Famitsu presents " Final Fantasy XI Chains of Promathia " SPECIAL NIGHT " , arranged by Kumi Tanioka . It is the 24th track of the album . " Sanctuary ~ Final Fantasy XI - Music from the Other Side of Vana ' diel " . An arrangement of " Gustaberg " appears in The Star Onions ' " Sanctuary " , arranged by Takahito Eguchi . It is the 7th track of the album . Compilation album appearances . " Gustaberg " appears in this compilation album of players ' favorite tracks through the years of " Final Fantasy XI " . It is the 4th track of the album . Live performances . " Fan Festival 2008 " . " Gustaberg " was one of the tracks performed by Kumi Tanioka during the live concert of Fan Festival 2008 . A live recording of " Gustaberg " from at the London premiere of the on February 15 , 2014 , conducted by Arnie Roth , is included on this album .
Warrior ( Dimensions ) The Warrior is a job in " Final Fantasy Dimensions " obtained at the start of the story . This job is the classic sword and board class and hardly of use in the magic department . Though somewhat slow , the job allows characters to absorb damage while being able to dish out decent damage themselves , making it a good and easy - to - use class for a large portion the game until the player obtains the more powerful physical jobs like Paladin and Dark Knight . Appearance . The males are mostly clad in armor , while the females are slightly less so .
Trap Door ( The After Years ) Trap Door is an enemy from " " . The only way they can be fought is by pressing the action button on a locked door in the Sealed Cave or Rydia ' s Challenge Dungeon . They can never be fought as a random encounter . Strategy . Rydia can usually kill Trap Doors with one cast of Bio depending on the Moon Phase . This is the fastest way to kill Trap Doors which is important when repeatedly going through Rydia ' s Challenge Dungeon . If Rydia has not learned Bio yet , simply have her cast Stop on the Trap Door as soon as she can . This will easily prevent the Trap Door from casting Ninth Dimension which can instantly kill someone and will also prevent the Trap Door from summoning a monster when it is low on HP .
Cleara Cleara , also known as Clearara , is a White Magic spell in the " Crystal Chronicles " series , similar to Esuna . It is stronger than Clear but weaker than and Clearaja . Appearances . Clearara is cast by piling two spells . It heals all negative status effects on a character and restores 30 % SP . Cleara is cast by stacking two Clear target rings .
Shiva ( Revenant Wings ) Shiva is a Rank III Water Ranged Yarhi in " " . Her standard attack , Triple Slap , damages a single enemy three times , and Diamond Dust deals damage and inflicts Stop in a small area . The blue Shivas are ally Yarhi , while the green ones are enemy Yarhi . Shiva wears a crown , a blue coat and her hair is blue and long . She is resistant to ice , and is weak to Fire . Attributes . Shiva ' s ability to perform three successive hits in one attack grants her a fast , continuous ( non - stackable ) barrage of damage upon an upcoming enemy . Since Shiva ' s Triple Slap deals magick damage , and Shiva has a high Magick stat , using Triple Slap can dish out heavy damage if she is under Hastega by Ashe , Mystic Dance by Penelo , ' Magick↑ ' by Kytes or under the influence of Llyud ' s ' Infuse Spirit ' or Fran ' s ' Steady Grip ' or Ashe ' s ' Full Force ' . Shiva ' s Diamond Dust inflicts heavy damage and Stop on a group of enemies . This tactic is also helpful if she is helped by Shivars who can cast Absolute Zero . Shiva cannot hit enemies if they are too short and too close to her making her Triple Slap fling away without hitting them . Since Shiva is a floating Esper , she has a higher standing altitude , meaning she may not be able to hit enemies that are too close . This weakness excludes all Flying enemies since they have a higher standing altitude than Shiva ' s .
Last Resort ( ability ) Last Resort is a recurring ability in the " Final Fantasy " series . It has also been associated with Hope Estheim , acting as his Limit Break - type ability . Appearances . " Final Fantasy XI " . Last Resort is an ability for Dark Knights . It becomes available at level 15 and is usable once every 5 minutes . Last Resort is similar in its effect to Berserk , the Warrior ability . The ability will increase a Dark Knight ’ s Attack characteristic by 15 % while it will drop his Defense characteristic by 15 % as well . Also , unlike Berserk , it creates a considerable amount of Enmity . Like Berserk , this status lasts for 3 minutes . In the past , it would only last for 30 seconds , and generally this means that Last Resort is only used by Dark Knights just before using a Weapon skill . It is now a staple ability among Dark Knights . " Final Fantasy XIII " . Last Resort is Hope ' s Full ATB skill available to him at ninth stage of Crystarium . Its animation greatly resembles animation of Holy from " Final Fantasy X " . Last Resort shuffles through the list of enemies dealing a single hit to each until all eight hits have been distributed . Last Resort is a magical attack that uses the Magic stat to calculate damage . Last Resort ignores magical resistance , but also ignores weaknesses ; it will deal 100 % damage whether the target is resistant , normal , or weak to the element in question . Last Resort can be affected by Commando bonus , Faith / Faithra , and Defaith , but is not affected by Deshell , Shell on enemy , or enhanced element spells like Enfire . Last Resort gains a special effect when used against a stagger ed foe , when its ability to amass chain bonuses increases significantly , meaning it can be used to quickly bring an opponent ' s chain gauge to 999 . 9 % . However , because Last Resort shuffles between targets , it is impossible to land all eight attacks on the staggered foe unless there is only one opponent . Lightning performs Last Resort on Bhunivelze after their final battle . " Final Fantasy Tactics S " . Last Resort is Hope ' s Special Ability . " Final Fantasy Dimensions " . Last Resort is the level 14 ability of the Dark Knight class , learned for 380 AP . For the cost of 10 MP , the user will inflict the Doom status on themselves , but at the same time will increase all of their stats .
Fighter ( Tactics A2 ) Fighter is a job class exclusive to humes in " " which makes use of blades and is capable of inflicting heavy damage , as all of their abilities revolve around doing so , both at range and point - blank . A drawback to the Fighter is his inability to equip heavy armor . If a Fighter wears armor that absorbs or is immune to fire , Back Draft will cause no harm to the user ( Fighters can equip the , which absorbs fire as well ) . Fighters are powerful front line units with decent defenses . Learning three Fighter A - Abilities unlocks the more offensively minded Parivir . One of the known fighters is Bowen , the leader of an elite head hunting clan named after him , House Bowen who frequently appear in clan tournaments and bear a grudge against Klesta , an oversized Cockatrice who killed Bowen ' s wife , Friese , and has a habit of fleeing at the brink of being slain . Abilities . Pugilism . " FIGHTERS use these abilities to attack with a fury of blades . " Other appearances . " Final Fantasy Trading Card Game " . Fighter appears as a fire - elemental card .
Moonsand Ruins The Moonsand Ruins is an optional location in " " . The tower is located north from the Witch ' s Mansion and can only be entered after the player has obtained the Master Key . The interior of the tower resembles the Quicksand Castle and like any other of the bonus towers , there are one hundred floors . The shops and chests carry some moderately powerful equipment and powerful bosses await the player on some of the floors . The reward for defeating the boss at the one hundredth floor is the Ninja crown . The floors also progressively get bigger , and harder to navigate as you go . Treasures . Most of the items from these chests are common items buyable in shops . However , the player can obtain an Elixir from these chests which are the only way of obtain Elixirs . The items found in the chest on the 70th floor and 90th are randomly determined from the following lists : Musical themes . " The Witch ' s Mansion " is the location theme for the Moonsand Ruins . The track can be found in the as Track 10 and is composed by Naoshi Mizuta .
Sprite ( Tactics A2 ) The Sprite is a species of enemy and a specific enemy in " " . They are delicate floating monsters with a magickal focus . Sprites harness Holy powers to heal their allies and harm their foes . Since most of their abilities require a lot of MP , using Rasp or Osmose will force them to resort to weak physical attacks . If one wishes to obtain their Blue Magic k skills they need to have plenty MP . The party should try using Silence , Disable , or sleep , then have a Beastmaster force them to use it after the effect clears , as they are more likely to have the required amount of MP for their skills . Their high Resistance may make this difficult . " These airborne creatures take delight in harassing unsuspecting travelers . " " Their name meaning " woman of the faeries " , banshees are sprite kin who wield divine powers . " Abilities . Mischief . " Sprites use these abilities to harry and harass their foes . " < nowiki > * < / nowiki > Denotes a Blue Magic k skill .
Banishga II Banishga II is an upgraded version of the original Banish spell , found in " Final Fantasy XI " . It is learned by White Mages at level 40 . When cast , the spell will deal Light - based elemental damage to all enemies in a limited area . In addition , the spell is highly effective against undead ( 1 . 5 times ) and will also decrease the Defense of certain enemies . It may be recast every 31 seconds for 120 MP .
Sky Pirate ' s Den The Sky Pirate ' s Den is a collection of achievements for " Final Fantasy XII " . By fulfilling certain conditions unknown to the player until they actually fulfill them , sprites of characters , monsters and other familiar objects from the game will move into the den . Along with the sprite the player will be given a title and the condition for the sprite will be revealed . The player needs to complete the Sky Pirate ' s Den to reach the highest rank in Clan Centurio , The Order of Ambrosia . The Sky Pirate ' s Den resembles the Titles section in " Vagrant Story ' s " Score menu , in that it lists titles a player acquires if meeting certain conditions , but does not reveal what the conditions are until they are met .
Healer ( ability ) Healer is a recurring support ability in the " Final Fantasy " series , mostly found on weapons . The ability allows the user to heal a target when physically attacking it , rather than inflicting damage . The amount healed is usually based on the user ' s Magic stat . Appearances . " Final Fantasy V " . The Healing Staff is a weapon that casts Cura upon physically attacking a target . It has an attack power of 37 and gives a + 2 to Magic . A Healing Staff can be found in Tycoon Castle , and others won from Alte Roite , Sleepy , and Chrono Controller . It can be used by Freelancers , White Mages , Time Mages , Red Mages , Chemists , Mimes and Oracles . " Final Fantasy VI " . The weapon Healing Rod has this ability , it will also heal undead s targets . It can only be equipped by Strago , Relm , and Gogo . It can be found in the Esper Caves and Tzen . " Final Fantasy IX " . Healer is a support ability learned by Dagger , Vivi , Quina , Eiko and Amarant . It is learned from Healing Rod , Anklet , and Garnet . Mastering this ability requires 20 AP for Vivi and Eiko , 30 AP for Dagger , 60 AP for Quina , and 40 for Amarant . Two Magic Stones are required to equip the ability . Equipping the ability causes normal attacks and Throw to heal targets instead of damaging them . " Final Fantasy Tactics " . The Healing Staff restore HP upon physically attacking a target . This staff can only be equipped by White Mages , Time Mages , Summoners , and Mystics .