Arena team An Arena team is a team of 2 , 3 or 5 players formed to compete in the Arena PvP system . Creating a team . < onlyinclude > As of Season 9 and Cataclysm , arena teams are created simply in the Arena Teams tab of the honor interface . You click on an empty team banner , which brings up a creation menu . Select your team name and design your banner , then click create . After your team is created , selecting the banner in the Arena Teams tab will allow you to see your roster , your stats , and will include an Add Member button . The player you are inviting must be online at the time of the invite . You must be 80 or 85 to create a team . As of season 6 ( Patch 3 . 1 ) newly formed teams have their Team Rating set to 0 that you must raise by fighting against other groups . Before patch 3 . 1 the first time the Arena Team is created , it starts with 1500 Team Rating . To leave or disband a team , you can type / teamdisband " team _ type " or / teamquit " team _ type " ( where " team _ type " is 2v2 , 3v3 , or 5v5 ) . < / onlyinclude > Team rating . Each team has a Team rating . This rating reflects how well your team is doing in the Arena PvP system ; the higher your rating , the better . When you queue up for a fight , the matchmaking system uses your rating to find a suitable match if the average personal Arena rating is a 150 points range of the Team rating . Every time your team wins a match , your rating goes up , and every time you lose a match , your rating goes down . The amount by which your rating changes depends on your team ' s rating compared to the other team ' s rating – if you win against a higher ranked team , your rating will improve more than if you steamrolled a weaker team . Similarly , losing against a weaker team will hurt your rating more than losing against superior enemies . The exact formulas are a bit more complicated than that , but the basic idea is similar to the Elo ranking system used for professional chess . Within your arena team , each player has an individual rating , and the highest individual rating appears to make up the overall team rating . This individualized rating reflects how many matches each team member has played and the results of those matches . This replaces the old system in which each team member had to play 30 % of matches to get a rating , explained in the " Before Cataclysm " section below . Your team rating starts at 0 , and as you win matches you gain rating . Your rating cannot go below 0 . However , your matchmaking rating , which is shown to you in the results at the end of the match but is otherwise hidden , seems to use the older system which starts a team at 1500 , and is based on the chess ranking mentioned above . Your personal rating goes up and down depending on the change to your team rating for the matches you play . For example , if you win a match and gain 96 rating , your personal rating will be 96 . If your team later wins a match which you do not play in , your personal rating will not change . Instead of gaining points at the end of the week , players now receive Conquest Point s as they win a match . The number of Conquest Point s you can earn daily is capped at 1343 . If a team ' s matchmaking or standard rating is significantly higher than yours , you will not lose any team rating for losing a match , although you may lose matchmaking rating . Before Cataclysm . Creating a team . Previously , in Wrath of the Lich King and before , to create an Arena team one had to purchase an Arena Charter from any NPCs : You had to be level 80 to purchase one ; they are available in three formats : Once a charter was purchased , it had to be signed by the number of players the Team Charter is for , and then returned to an to formalize the team and select the team banner . Arena Charters and the above NPCs are no longer in the game as of Cataclysm . Team rating . At the end of each week , your Team rating is used to calculate how many Arena point s your team will receive for the week . Your team must have fought a minimum of ten matches per week to be rewarded with Arena points , and a player must have been in at least 30 % of all your matches to be eligible for that week ' s points . It is important to note that the points you receive in a given week is determined by only one team , and not from a combination of all your teams . Whichever team you are a member of that would receive the most points after accounting for Team rating and team type becomes the sole source for your points for that week . The transformation from your Team rating to Arena points starts off as a linear function , but once you go beyond a certain rating threshold , the function becomes logistic . This means that you will see a significant payoff increase once your Team rating goes beyond a certain point , but the high - end spectrum of the ratings will eventually notice diminishing returns . In addition , 2v2 and 3v3 teams are subject to a handicap where they receive less points than a 5v5 team with the same Team Rating .