Automated turret ( Fallout : New Vegas ) Automated turrets are automated , unmanned laser and machine guns which are capable of sensing , and attacking targets that are hostile to the faction , or organization to which they belong . Characteristics . Specifications . Automated turrets can be mounted on the floor or the ceiling . The ceiling turrets use 5 . 56mm machine guns whereas the ground turrets are equipped with lasers , although some ground mounted 5 . 56mm machine gun turrets were built . Both variants have unlimited . Gameplay attributes . Automated turrets are often found in military installations or areas of historical value . Although not too damaging at lower levels , they can be quite deadly if they surprise you . Both types of turrets can be frenzied by shooting either the targeting chip ( on ground units ) or the lens ( on ceiling units ) . Then , similar to frenzied insects or robots , the turrets will fire on everything they see . Variants . Automated turret . During the unmarked quest " Democracy Inaction " , the player can choose to enter the Sacrificial Chamber . After watching the projected presentation , two hidden rooms open and 8 ceiling - mounted turrets will open fire on the player . Mark II turret ( Dead Money ) . A Single floor mounted Mark II turret can be found in Puesta del Sol switching station during the Dead Money DLC . Mark III turret . In Camp Searchlight , ten floor - mounted Mark III turrets are spread throughout the town on street corners . Nearby terminals can be hacked , and used to activate the closest turrets , which aid the player in defeating the hostile feral trooper ghoul s . Mark IV turret ( Old World Blues ) . Two floor mounted Mark IV turret can be found defending Elijah ' s former holdout location at Elijah ' s Watch . Mark VI turret . Four floor - mounted Mark VI turrets can be found in Hidden Valley bunker , the Brotherhood of Steel ' s Mojave headquarters . Their purpose is to target enemy troops in case of a breach . Two floor - mounted Mark VI turrets can be found in the H & H Tools Factory set up as security measures for the paranoid Anthony House . Six floor - mounted Mark VI turrets can be found in the Securitron vault underneath The Fort . Hall monitor ( Old World Blues ) . A Hall monitor is a unique type of automated ground turret . A fairly weak turret that is part of the " security measures " inside the X - 8 testing Institutional Test Facility during a X - 8 Data Retrieval Test , one of them is set on top of a force field and will fall and explode if an upgraded sonic emitter disables the field , while the other is set up in a hallway on the bottom floor . Overclocked turret ( Old World Blues ) . One floor mounted ' overclocked ' turret can be found inside the Big MT north tunnel , in the eastern part of the Big MT . It is unique in that it will not attack the courier even when detected , unless attacked first or if the courier gets too close . The vault security turret ( Dead Money ) . Six floor - mounted " The vault security turrets " can be found in the Sierra Madre vault . Vault - Tec turret . Two ceiling - mounted ' overclocked ' turrets , can be found inside Vault 34 ' s overseer office , aiding the ghoulified overseer in his attack against the Courier . X - 42 security turret ( Old World Blues ) . One floor mounted turret is right next to the Courier when entering the Forbidden Zone , on his way to Dr . Mobius . The nearby terminal can be hacked , and used to activate the turret to aid the player in defeating the X - 42 giant robo - scorpion .