Soul of Conflict The Soul of Conflict , also known as the Hero of Azra ' s Crossing , was a title given to the protagonist of . The Hero was named the Hero of Azra ' s Crossing after they saved the town of Azra ' s Crossing — the town in which their adventure begins — and called the " Soul of Conflict " for their role in defeating the Umbra ' Keth , also known as the Shadow of Conflict . History . Beginning . At the beginning of , the Hero is living in a town known as Azra ' s Crossing , when it is suddenly attacked by bandits . The Hero manages to fight off the bandits and saves the inhabitants of Azra ' s Crossing from Delfran , the leader of the bandits . Inside Delfran ' s Hideout , the Hero finds Skelos Undriel , a shadowmage who tells them that more may be at stake , as well as a Shadowkey , a strange artifact that can be used to open Shadowgates . Collect Five Star Teeth . Back at Azra ' s Crossing , Skelos informs the Hero that he is being hunted by Jagar Tharn , and that he needs a place to hide until he is safe . After the Hero clears Earthtear Caverns to use as a hideout , they are told that someone is using the ongoing War of Bend ' r - Mahk to create a powerful entity known as the Umbra ' Keth , also known as the Shadow of Conflict . Skelos urges the Hero to realize that this entity must not fall in to the hands of Jagar or any other mages of his kind , for it could mean disaster for Tamriel . Fortunately for the Hero , Skelos tells them of a solution ; together , they must find the five Star Teeth , enchanted crystals with the ability to fight Shadow Magic . Skelos tells the Hero their location , and they then go off to retrieve them . Travelling to Ghast ' s Pass , the Hero finds the Witch Tree , a sentient tree in possession of one of the Star Teeth . The tree says that three tasks must be completed before the Hero can be given the Star Tooth : the first task is to save Olpac Trailslag from two zombies , the second task is to find the cameo of Rene Violet ' s mother and return it to Rene , and the third and final task is to retrieve the Shadowkey residing within Twilight Temple . Inside the Twilight Temple , the Hero finds Pergan Asuul , a powerful shadowmage looking to control the Umbra ' Keth . Once Pergan is defeated , he tells the Hero that they will fight two more times . The Shadowkey is taken from Pergan Asuul and taken to the Witch Tree , with that , the tree finally presents the first Star Tooth . The Hero travels all over the region , finding the other Star Teeth . The Hero finds Porliss Caith , an agent of Hammerfell , who holds one of the Star Teeth ; they also find Tanyin Aldwyr , an agent of Skyrim ; Perosius , an assassin in hiding ; and Lakvan , a bandit leader with a strong connection to Jagar Tharn . Inside Lakvan ' s Stronghold the Hero finds Pergan Asuul once more . Pergan exclaims that Azra Nightwielder , the first ever Shadowmage , lingers in Fearfrost Caverns . The Hero defeats Asuul once again and travels to Fearfrost Caverns . Find Azra Nightwielder . The Hero reaches the Fearfrost Caverns , where a large crystal lies . As the Hero approaches , the crystal reacts to the proximity of their Shadowkeys , and breaks open . Inside the crystal resides a mage , who appears to have amnesia . The mage asks the Hero to help him find his identity , and the Hero — realizing that this is Azra Nightwielder — tells the mage of his true identity . If the Hero finds Azra before defeating Asuul for the second time , the quest will instead involve the Hero travelling to Lakvan ' s Stronghold in order to find the mage ' s identity . Once Azra is told of his true identity , the main quest continues as normal . Azra asks the Hero to meet him near Azra ' s Crossing , where he tells the Hero that there are in fact " seven " Star Teeth , not five . Azra then gives the Hero his own Star Tooth and the location of the final Star Teeth . Glacier Crawl . Inside the Glacier Crawl , the Hero finds an ice tribe hidden deep within , who had stolen the final Star Tooth from its original location . The Chieftain and every member of the ice tribe are massacred , and the final Star Tooth is eventually retrieved . Further down the Glacier Crawl , the Hero finds Captain Nym , who tells them of the origins of the Star Teeth ; that they were taken from the sky with airship s , and that the ice tribe had raided one such airship and murdered everyone inside . He may or may not have given the Hero the Star Coif , depending on if the Hero had all seven Star Teeth at that point . Final Battle . Once the Hero had obtained all seven Star Teeth , they could finally face and destroy the Umbra ' Keth inside the Crypt of Hearts . Inside the crypt , the Hero finally defeats Asuul for the third and final time , and moves on to fight the Umbra ' Keth , which claims that with the Soul of Conflict , it can become whole . The Hero leads the entity to the Vault of the Heavens , and places down the Star Teeth , making the " Shadow of Conflict " vulnerable . Once the Hero defeats the Umbra ' Keth , the threat is gone , and they take a teleporter created by Azra Nightwielder back to Azra ' s Crossing . They return to Azra , who states that they truly are the Hero that he hoped they would be . Though the Hero is victorious in their quest , the fate of the Soul of Conflict after this point is unknown . Appearance . Though the final screen of the game depicts a robed silhouette holding what appears to be a longsword , there are sixteen different appearances that the Soul of Conflict can take , with two genders for each of the eight different races available in " Shadowkey " . Personality and traits . The Soul of Conflict is a silent protagonist , and is generally a character in which the player can reflect their own personality . However , the Soul of Conflict is presumed to be brave and upstanding due to their involvement in clearing the bandits from Azra ' s Crossing without hesitation . Throughout " Shadowkey " , the Soul is claimed to have the soul of a hero , this further supports the idea of the character being courageous and especially selfless . The responses that the Hero may give when talking to characters indicate a person who is always happy to help , but they may also have options to be more strict , not embarking on pointless quests when the character should be happy that they are alive . Most dialogue options also indicate a very optimistic attitude , as generally expected of and seen in a Hero of " The Elder Scrolls " series . Powers and abilities . Most of the Soul of Conflict ' s powers are dependent upon the class chosen by the Hero in the beginning of the game . With the different classes available , the Hero is capable of using a wide variety of spells and can wield numerous weapons , ranging from daggers to magical longswords . The Hero is shown to be able to use Shadow Magic to some degree , to the point where they are able to summon another version of themselves from another reality and wield weapons created using Shadow Magic , such as the Shadow Stabber .