naist-nlp/zeshel huggingface dataset:
Dannath ' s Pickles , Nuts , & Foods Dannath ' s Pickles , Nuts , & Foods was a shop located in the city of Yartar on the Savage Frontier in northwest Faerûn . Operation . It was owned and run by Alukk Dannath and his three daughters . His daughters were all Harpers . Services . Dannath ' s Pickles , Nuts , & Foods specialized in providing foods suitable for travelers in the North , that were otherwise scarce in the area . These included dried apricot s , fig s , and garshell s from the Tashalar and the lands around the Lake of Steam . The foods were of good quality to suit the high prices . Dannath found any foods close to spoiling and converted them into another , longer lasting form , such as adding overripe fruit s in a wine or a syrup mash . Dannath ' s daughters also offered aid and sanctuary to Harpers in the building ' s cellars . The cellars led to tunnels running under Yartar , exiting in several places , like the Wink and the Kiss festhall .
Brunos Costak Brunos Costak was one of the western divisional leaders of the Iron Throne during the iron crisis . History . Costak accompanied Rieltar Anchev to Candlekeep to negotiate a treaty with the Knights of the Shield and was murdered there along with the others present in the negotiations .
Fydor Fydor was one of the fire giant lieutenants of Queen Hledh Hellspawn who ruled the city of Maerimydra in the Deep Wastes . History . During the Rage of Demons , Fydor was one of the commanders of the fire giant army in the attack on Szith Morcane . He managed to capture Solom Ned ' razak , the drow archmage leader of the settlement , but some time after he was confronted and defeated by an adventuring party hired by Elanil Elassidil .
Crommower Pwent Crommower Pwent was a dwarven battlerager and a dear friend and traveling companion of Gandalug Battlehammer , the First King of Mithril Hall . Description . Crommower was a dirty dwarf with a black beard and a clean - shaven head to secure the spiked helmet on his head . He wore bladed armor and boasted the furious battlerager mentality . History . Around - 643 DR , Gandalug Battlehammer left Mithril Hall with Crommower and the two adventurers descended into the depths under the dwarven stronghold . While exploring , they ran into drow soldiers , including Yvonnel Baenre , and Crommower died slaying many enemies .
Kadin al - Zor al - Faddi Kadin al - Zor al - Faddi , or Kadin of the Silver Throat , was a half - elf rawun living in the Corsair Domains in 1367 DR . Possessions . Kadin owned a magical short sword , a lap zither , and his spellbook .
High Holy Crafthouse of Inspiration The heart of Gond ' s church is the High Holy Crafthouse of Inspiration in the city of Illul in Lantan . This monastery is run by Danactar the High Artificer , Most Holy Servant of Gond . Danactar is the highest ranking mortal cleric of Gond ; he is the supreme voice in ecclesiastical matters and he serves in Lantan ' s ruling council , the Ayrorch . The church of Gond consists mostly of wandering clerics who travel from settlement to settlement , finding work as artisans and engineers . Settling in one area is only encouraged in centers for innovation that warrant constant observation , such as Zhentil Keep , Waterdeep , Athkatla , and Suzail . The church encourages wealth , as it demonstrates the benefits of following Gond . As they travel , clerics take samples of any inventions they discover and assist innovators they encounter , filing regular reports to their superiors . References .
Unbroken Chain Unbroken Chain is a standalone novel by Jaleigh Johnson set in the " Forgotten Realms " . The novel tells the story of Ashok , a wild shadar - kai of the Shadowfell who discovers Ikemmu , a city at the crossroads of the planes and the heart of his own struggle between life and oblivion .
Sword Lands The Sword Lands were a confederation of small , independent human counties located in eastern Returned Abeir . Background . The land was known as the " boast realms " because the counties that composed the Sword Lands were small , and usually poor and lawless . Few counties lasted for more than a few years , and settlements arose and died along with their individual leaders . The largest settlements had survived many years , but had been conquered time and again by the warring swordlander lords . Those lords feuded constantly with one another , but hadn ' t enough coin or influence to raise larges armies . Because of that , no realm was able to overwhelm the others . The feuds between families were so old and deep - rooted that usually lasted until a family line was totally extinguished . In the rare instances when a lord invaded the lands of another , the other lords banded together to help the invaded one as a way to stop the invader lord of getting enough power to dominate all the swordlanders lords . Regardless of the war between the swordlander lords , the Sword Lands were a prosperous land , with plenty trade , farming , hunting and freedom for all its inhabitants . No dragon dared to attack the Sword Lands , and many sages and wizards dedicated all of their lives to learn why . The reality of the situation were the fabled dragonheir s , humans with the ability to control dragons by gaze or touch , who probably still frightened the dragons , despite the fact that these near - mythical figures probably all died out in the past . Inhabitants . The Sword Lands were inhabited mostly by human s . Government . Due to the individual nature of the swordlander realms , every settlement ruled itself . Geography . The Sword Lands were a great valley of rolling hills and verdant lands that lay along the banks of the mighty , but navigable Sword River . Farms dotted the land , interrupted frequently by small wild forests . The lands were also full of the strange mudflow s and faerie pool s . History . An ancient kingdom known as Amra was once located in the Sword Lands , several centuries before the Spellplague . The king of Amra was a dragonheir , and made Gauwervyndhal promise that she or any dragon would never attack the Sword Lands . Even after the fall of Amra , no dragon had ever attacked those lands again .
Immerdusk Immerdusk was a noble house of Cormyr . It was based in Arabel . History . The Immerdusks supported Gondegal when he tried to usurp the kingdom in 1352 DR . During the Abraxus affair , the Immerdusks ( like many noble families with country estates ) favored Vangerdahast as regent instead of a ruling noble council if King Azoun IV died .
Redfires Inn Redfires Inn was an inn in the city of Calaunt in the Vast , operating around 1358 DR . Redfires Inn was a big place , high quality , and popular with patrons of many different races , though it was costly . It featured room service , and offered boar pie , wine s from all over Calaunt , and pleasure - girls .
Crown Council The Crown Council was the ruling council of Relmaur , Returned Abeir , as of 1479 DR . Background . The Crown Council was established by High Crown Harangor Urlingscar to allow all the prominent Relmorn dragonborn clans , Clans Urlingscar , Belarrak , and Garandorn , to participate in the government of the kingdom . Members of the Council were called Crown - swords . There were six members in the Council , two from each clan .
Ramtharage Druin Ramtharage Druin was a priest of Eldath in the Misty Forest in 1358 DR . History . In 1358 DR , just after the start of the Time of Troubles , Ramthar had imprisoned a group of ranger s of Mielikki , accusing them of desecrating the shrine to Eldath . However , Elminster Aumar arrived to intercede for the rangers . Ramthar did not listen to their reasons , so El called the avatar s of both Eldath and Mielikki . Ramthar was totally shocked by the meeting and agreed with the two goddesses that they were sisters and friends and so released the rangers .
Peltarch Peltarch was the only permanent settlement of any size in Narfell as of 1479 DR . The town was located on the southern shore of Icelace Lake and was constructed from the masonry of Old Peltarch to the north of the current settlement . The Nar s of Peltarch were wealthier than their kinsmen who considered them outlanders .
Raegar Stoneblade Raegar Stoneblade was a rogue . Appearance . Raegar was trim and muscular with a tattoo on his left shoulder . He had long hair and a dark , close - trimmed beard . Personality . Two of Raegar ' s personal rules were " never get into a game if you don ' t know all the players " , and " make sure you know what you ' re carrying " . Possessions . Raegar wore a magical ring on his left hand that , when activated , could shroud the local area with thick fog that only he could see through . He carried a small mirror in his belt pouch so that he could see unnoticed around corners . Raegar also possessed " boots of spider climbing " , and had a short sword in a scabbard on his right leg . Background . Raeger grew up in the South Ward of Waterdeep . His father was a stone carver and a sail maker , but both his parents died during the Time of Troubles when undead assaulted the city . Raegar ensured his survival by becoming a street thief , and then a stone carver . Raegar grew to resent the wizards of Waterdeep because he perceived that they were always causing disaster for the city and were never held to account for these actions . He would take on jobs carving gargoyles or other stone work outside wizards ' homes and use his skills as a thief to steal scrolls and books . Raegar took a job working on the construction of the Font of Knowledge , a temple to Oghma , and began to learn about Oghma ' s teaching , finding them in accord with his own personal beliefs . In 1365 DR Raegar began working unofficially for Loremaster Gustyl " the Curious " , a gnome priest , but was forbidden from spying on Maaril the Dragonmage and anyone associated with the Wands clan or Blackstaff Tower . After Gustyl ' s death in 1371 DR , Raegar began working with Phanar Manthar , who insisted he partner with the wizard Damlath . Together their surveillance and dispatching of Surkhas of Leilon was able to prevent the Arcane Brotherhood from claiming the High House of Thalivar and its secrets . Encounter with Frostrune and the Blackstaff . On 28 Uktar 1374 DR , Raegar and Damlath had brought the Diamondblade to the Sleeping Dragon inn , and on his arrival , Gamalon Idogyr ' s green gem eye caused lightning bolts to transmit between it and the blade , destroying the front of the building and a large area of the upper floor . Gamalon Idogyr , Raegar and Damlath survived , but Gamalon ' s wife , many guards and other bystanders were killed in the incident . While Gamalon was laid low , Damlath ( who was possessed by the lich Priamon " Frostrune " Rakesk ) stole his gem eye .
Change domain The goddesses Selûne and Tymora both are part of the change domain but both have a different view upon change . In the eyes goddess of the tides and the cycles of the moon Selûne everything that changes will some day change back . She looks upon change as a natural , continual , process essential to life and the world . Tymora believes people should embrace the change that occur in their lives no mater how small it might seam , and to seek out experiences that will alter their lives . The lady luck believes change , especially random change , invites growth . Power of change Domain . Any divine caster that worships a deity who claims the change domain may choose to channel the deities powers within the domain , and when the caster choses the domain she will become more skilled in thievery . When a caster who chooses to channel the domain uses a power that is within the domain she will become more accurate with her attacks shorty after the casting and within the battle . < br > The powers of the change Domain are : < br > Bolstering strike < br > Divine bolts < br > Overwhelming strike < br > Recovery strike < br > The cycle of change divinity . To use the divinity of the change domain one must have the channel divinity class feat and worship a deity of the domain . And when the caster has this it gains the ability to use " Cycle of change " Cycle of change . Channeling the power of you deity you take a effect to where its carried with the least amount of burden . With the divinity of the domain you relocate a effect from an ally to your self , or from your self to a ally with a touch .
Axe Kingdoms The Axe Kingdoms were a pair of merrow kingdoms , Khuur and Nmalk , in Serôs under the Sea of Fallen Stars in the 6th and 7th centuries DR . They represented the last of merrow civilization in Serôs . History . In the Year of the Deep Wound , 582 DR , Tarag , a chieftain of the sea ogre s , used the powers of the sword " Ilbratha " and his own battle strategies to conquer the western frontiers of the merfolk realm of Hmurrath . There , Tarag founded the two Axe Kingdoms of Khuur and Nmalk . The Axe Kingdoms and Hmurrath fell to fighting in the Year of the Killing Blow , 653 DR , beginning the Ninth Serôs War . The merrow suffered a major defeat in the Battle of the Haunted Plains in the Year of the Coveted Briars , 654 DR . Following their defeat , four - fifths of all merrow in Serôs were forced to flee south to the other side of the Sharksbane Wall . The rest survived on the Hmur Plateau or living amidst the ruins on the Haunted Plains . Three years of conflict culminated in the destruction of the Axe Kingdoms and the fall of the merrow to the merfolk of Hmurrath in the Year of the Volanth , 655 DR . This saw the end of merrow " civilization " in Serôs . Geography . The Axe Kingdoms lay along the Dragon Coast and the coast of Sembia , in the Sea of Fallen Stars .
Elemental creature Elemental creatures were beings who originated from the Inner Plane s or , since the Spellplague , the Elemental Chaos . Nearly all had powers from the plane ( s ) of air , land , fire and / or water . Though elemental beings hailed from the elemental and energy plane s , many were able to exist in other environments , sometimes easily . Frost giant s , for example , were most at home in frigid environments , whether such environments were located in the Chaos or on the Prime . The most powerful of the elemental creatures were the mighty primordial s , who were not unlike god s in their power .
Withdraw Withdraw was an alteration spell that allowed the caster to slow time as he or she experienced it in order to contemplate a problem or cast a personal spell . Effects . This spell bent time around the caster so that a few minutes ( based on the caster ' s level ) passed for the caster while only one minute passed for everyone else . During the time spent withdrawn from the time stream , the caster could use this extra time to ponder his or her next move , solve a problem , cast a divination spell , or cast a heal or cure on himself or herself . The caster could not move from the spot where " withdraw " was cast , nor interact with others , nor perform any actions other than those listed above — attempting to do so canceled the spell . A successful attack on the caster also broke the spell . Components . Only verbal and somatic components were required to cast this spell .
Nurvureem Nurvureem was a " draa ' zekyl " shadow dragon with a fell reputation among the inhabitants of the Dessarin River Valley . She maintained several different lairs , though she favored Rundreth Manor . Biography . Nurvureem was born in 1241 DR shortly after her mother was captured by the malaugrym . Nurvureem was the daughter of Mauzzkyl Jaezred , the Patron Grandfather of the Jaezred Chaulssin but she was lost when the kidnappers were killed by Jaezred Chaulssin assassin s . Nurvureem was not noted in history again until 1304 DR when she was discovered roaming the lands southeast of Triboar between there and the borders of the High Forest . She slew at least three other dragon s and many more wyvern s before she was discovered by the Jaezred Chaulssin in 1358 DR . The drow let her be , content to observe her until they detected a threat or the possibility of their history being exposed through her . In 1373 DR , Nurvureem succumbed to the Rage of Dragons , killing several dragon cultists who had come to try and transform her into a dracolich before destroying the village of Uluvin . After the Rage had passed , she aided Cult rebels in Yartar kill off their leaders , Pox and Saurglyce , before informing the local authorities of their presence a few months later . In 1491 DR , elemental cultists approached her to propose an alliance . She declined the offer and devoured most of them , letting a few live to report their failure . Though curious about the cults , she wanted simply to be left alone . Personality . Nurvureem had a predilection for young , handsome male human s . She enticed them to her by using illusion s to appear as a beautiful woman wearing very little in the way of clothing . Those who remained peaceful might be allowed to leave alive , often after falling in love with her , though if she discovered that these so - called " Faithful Few " had spread her secrets ( such as in the case of the bard Inder Braelen , who wrote a ballad about her ) , those men quickly disappeared . Most men however , were eaten as not only did she enjoy the company of young human men , she also particularly enjoyed the taste of their meat .
House of St . Liwan ' s Blessing The House of St . Liwan ' s Blessing was a monastery of Ilmater on the western coast of Calimshan . Location . This monastery was located high on the cliffs along the northern stretch of the Coast Trail from Teshburl to Memnon . Structure . The House was a former , like many of the monasteries in Calimshan . Activities . In addition to religious activities , the House of St . Liwan ' s Blessing served as a culinary arts school — from exotic food to shipboard fare . Its patron saint , St . Liwan , believed that food could end suffering . Inhabitants . In 1370 DR , the head abbot was Revered Father Akkabar el Souvlak .
Thendric Thendric was a male human fighter and a temple guard at the new Temple of Mystra in Wheloon , Cormyr . Activities . Thendric stood guard in the outer courtyard of the temple , and had a bunk in the guard post outside . In early Eleint of the Year of Lightning Storms , 1374 DR , Thendric was questioned by adventurers investigating the temple . Equipment . The temple guards wielded longbow and longsword , and wore scale mail armor .
Velina T ' sarran Velina T ' sarran was a female drow cleric of Kiaransalee and one of the twin nieces of Dorina T ' sarran . Description . A strongly built female drow , Velina had a rounder face than most other drow . She wore darkened drow chainmail and wrapped herself in a large black cloak . A prominent symbol of Kiaransalee was often displayed around her neck . Velina appeared identical in practically every way to her sister , Velasta . Personality . Velina T ' sarran was a drow of erratic moods , alternating between haughty and charming when dealing with others . However , she harbored nothing but contempt for her twin sister . Abilities . An experienced drow cleric and the niece of Dorina T ' sarran , Velina had a solid command of divine magic and was able to cast spells like " flame strike " and " slay living " in defense of her deity . In addition to this , she could craft both magic al arms and armor , and magic wand s . Velina , like her sister , was an adaptive combatant and could adjust her tactics effectively when effectively when given the opportunity or when prepared . Possessions . As a member of House T ' sarran , Velian was outfitted with gear befitting a priestess of her station . She wore a magic set of " drow chain " , a " cloak of resistance " , and a " ring of counterspells " . In combat , she would wield a " corrosive dagger " and an enchanted shield . Relationships . Velina had a deep rivalry with her identical twin sister , Velasta T ' sarran , to the extent that both of them would happily engineer situations where the other could be " accidentally " killed off . This hatred was only exacerbated after the coup of Szith Morcane , when Velasta acquired the larger share of the plunder . History . As a female of House T ' sarran , Velina had been schooled as a cleric of Kiaransalee along with her identical twin sister , Velasta T ' sarran . However , over the years , both sisters had developed an abiding hatred for each other . In 1372 DR , during the Silence of Lolth , Velina and her sister worked with the rest of their house to overthrow the Lolth - worshiping drow of Maerimydra . Subsequently , they were sent to track down any refugees from the city under the supervision of their aunt , Dorina T ' sarran , and made their way to the drow outpost of Szith Morcane . On Marpenoth 12 , they managed to overthrow House Morcane in Szith Morcane and , under the orders of Dorina , Velina was sent into the Deep Wastes as a scout , while her sister Velasta was given free rein to turn the dead clerics of Lolth into quth - maren and use them to pillage the settlement . While her sister was made part of the elite hunter - killer team by Dorina , Velina was assigned to lead the common raiding parties against the surface lands of Daggerdale . She harried a number of farms and homesteads in the Dagger Hills , roughly 3 to 4 miles from the Dordrien Crypts At some point after a group of adventurers launched a raid on Szith Morcane , Velina and Velasta were raised as undead revenant s .
Sword Coast Legends Sword Coast Legends is a role - playing video game developed by and , released on October 20th , 2015 . The game features tactical , party - based combat , as well as a " Dungeon Master " mode that emulates the group dynamic of tabletop Dungeons & Dragons . The game ' s main storyline is set in the Sword Coast region of Faerûn , around the time of Rage of Demons . Similar to " Neverwinter " , " Sword Coast Legends " will receive content packs that coincide with " Forgotten Realms " tabletop storylines as they are released . After n - Space shut down on March 29th 2016 , Digital Extremes announced that it would continue to support " Sword Coast Legends " in regard to the development of downloadable content and porting the game to consoles . The first piece of DLC - " Rage of Demons " - was released on May 18th 2016 , including an expansion to the single player campaign ; playable tiefling characters ; the warlock class and several additions for Dungeon Masters . Plot . Legend says that after the Time of Troubles , the goddess Sehanine Moonbow wept for the dead . Her tear crystallised into an artifact , the " Moontear " , which apparently held some of Sehanine ' s divine essence . The tear was hidden by the elves , it was said , but two brothers , Roth and Gareth Dawntreader formed the Order of the Burning Dawn to find and use the power within for the betterment of the world . Shortly afterward , the brothers fell when they bound themselves to the balor Belaphoss , who wished to use the " Moontear " to ascend to godhood . The Burning Dawn lost their purpose and became just another mercenary company . The game begins 100 years later , with you as a junior member of the Burning Dawn , escorting a trade caravan along the High Road from Neverwinter to Luskan . You and your fellow guild members have all been suffering similar nightmares when the caravan is attacked by bandits .
Kola bint Fayala Kola bint Fayala was a retired thief and locksmith who lived in Huzuz in 1367 DR . Description . Kola was a young gnome who had a harassed look about her . Activities . Kola setup up shop in the Warehouse District where she made locks that the wealthy merchants used for both their homes and places of business . Kola made mundane locks , but also used her magical abilities to craft special locks . One of her favorites yelled the word " Thief ! " twelve times if the lock was ever opened without using the key . Another of her styles was equipped with spring - loaded needles that could be poisoned . One of her locks was so mechanically complex that all but the most skilled thieves were unable to open it . Lastly , she made a lock that did not have a keyhole , opening only when the correct command word was spoken .