naist-nlp/zeshel huggingface dataset:
Recovery item Recovery items are items in the series which have a healing effect , recovering the target ' s HP or MP , or removing status effect s from the target . Almost every item of this class is recurring , such as Potions , which heal the target ' s wounds , Antidotes , which remove the Poison status from the target , or Tent s , which are used on the world map and save point s in order to fully restore the party , and the important Phoenix Down , which revives characters after being defeated in battle . The effects of recovery items vary from game to game . For example , while an Hi - Potion heals 500 HP in " Final Fantasy III " , it only restores half that amount in " Final Fantasy VI " . Another good example is the X - Potion , which can fully restore the target ' s health in games like " Final Fantasy VII " and " Final Fantasy X " , but can only restore a limited amount of HP in " Final Fantasy XII " and " Final Fantasy IV " . Also , the recurring ability Chemist doubles the effect of items that heal HP and MP . The appearances of the items of this type also vary from game to game , mostly depending on the amount of status effects existing in the game itself . Recovery items appear in every game of the series . Appearances . " Final Fantasy VII " . Chocobo Greens can also be used to recover HP , as well as increasing stats . " Crisis Core - Final Fantasy VII - " . List of recovery items : " Final Fantasy XIII " . List of recovery items : " Final Fantasy XIII - 2 " . List of recovery items : " Final Fantasy XIV " . List of recovery items : " Final Fantasy Mystic Quest " . List of recovery items : " Final Fantasy Adventure " . List of recovery items : " The Final Fantasy Legend " . List of recovery items : " Final Fantasy Legend II " . List of recovery items : " Final Fantasy Legend III " . List of recovery items :
Vesper Vesper is a recurring weapon in the series . Appearances . " Final Fantasy Tactics " . Vesper is the most powerful flail in the PSP and later releases , providing 36 Attack . It can be obtained only from Melee mode . " Final Fantasy Tactics Advance " . Vesper is the second strongest mace , providing 39 Attack , 2 Magic , and 5 Magic Resistance .
Mortblossom ( The After Years ) The Mortblossom is an enemy in " " . It is not a particularly difficult enemy to defeat , and will only use physical attacks if other enemies are around , or use the weaker Pollen ability to inflict minor , if any , non - elemental damage to the party as well as Sap . Regular attacks and Fire - elemental attacks will defeat it quickly .
Beelzebub ( The 4 Heroes of Light ) Beelzebub is a minor antagonist from " " . Story . Beelzebub arrived in Urbeth , the City of Faith , and caused a plague throughout the area . Beelzebub and his minions disguised as merchants selling expensive Hi - Elixir s to cure the disease , and many died because they didn ' t have the money . Beelzebub called the high ranking elders to the Tower of the Sky , where he convinced them that money was the most important thing , and caused them to lose their faith . The city became the City of Merchants . After the party is sent back in time , they arrive in Urbeth during the time of Beelzebub ' s plague . The party discovers Thauzand ' s daughter is infected and they are sent to buy a Hi - Elixir from Beelzebub , who is disguised as a merchant . When they arrive at the fiend ' s shop , he charges a heavy price . The party learns that the Hi - Elixir can be found in the Hunting Caves and travels to its lowest level . They are attacked by one of Beelzebub ' s minions , who is defeated . The party goes to the Tower to the Sky just as Beelzebub attempts to corrupt the elders , where they stop him and reveal his true form . The party defeats Beelzebub , restoring the city to its original form . Later , Beelzebub is revived within the Star Chamber , but he is defeated once more . Gameplay . Beelzebub is fought twice , once at the Tower to the Sky and another time in the Star Chamber . Other appearances . " Bravely Default " . Beelzebub appears as a optional boss appearing as a level 10 Nemesis . Beelzebub is stated to have been once a king of men who became worshiped as deity until he is demonized into a Sin Beast by the Crystal Orthodoxists . Beelzebub was keep at bay by Yōko until she is defeated by Yew Geneolgia ' s group , who attempt to keep it from going on amok upon emerging from the monument east of Al - Khampis . Users of the Yōkai asterisk can summon Beelzebub to use his Gluttony and Acid Breath abilities . Etymology . Like the other major demons , Beelzebub refers to one of the seven princes of Hell in demonology , each one representing one of the seven deadly sins .
Summoner ( Bravely Default ) The Summoner is a job in " Bravely Default " . It is obtained by defeating Mephilia Venus . Summoners rely on summoning magic to attack enemies . In addition , they have passive abilities which enhance both normal summons and Friend Summons , obtainable after linking with other players . They have high magical skill but lack in physical ability . They are most proficient with Rods but can use Staves and Daggers to lesser degrees . When the Summoner is first obtained , it will only have access to the Girtablulu summon . To gain access to the others , Summoners must meet two requirements . First , they must have be at or above the necessary job level . Next , they must be awarded the summon by facing an Anchorite in a battle . The Anchorite will use the summon as an automatic first turn . At least one member of the party must survive the summon ' s attack . If this occurs , the Anchorite will grant the summon to the player . Abilities . The Summoner ' s Specialty is Convert MP . Its Job Command is Summoning .
Radiant Breath Radiant Breath , also called Mist Breath and Mist , is a recurring ability in the " Final Fantasy series " . This attack is mostly associated with Rydia ' s eidolon , the Mist Dragon , and is sometimes a Holy - elemental attack . Appearance . " Final Fantasy IV " . Radiant Breath is Mist Dragon ' s summon attack that was known as Mist Breath and simply Mist in the older translations . It has a casting time of 3 and costs 20 MP to summon . The damage is based on Rydia ' s current HP — the more HP she has , the more damage it does . In the Advance version and beyond , the Mist Ring adds a single Blink image to the party when Rydia is equipped with the ring after Mist Dragon was summoned . In the 3D releases Radiant Breath was changed from being a non - elemental attack to a Holy - elemental attack . In addition , its summoning cost was increased to 35 MP . " Final Fantasy IV - Interlude - " . Radiant Breath returns as Mist Dragon ' s summoned attack in the sequel of " Final Fantasy IV " . It has a casting time of 3 and costs 20 MP to summon , the damage is still based on Rydia ' s current HP . Radiant Breath returns as Mist Dragon ' s summoned attack , costing 35 MP and deals non - elemental damage to all enemies . Its spell power is 120 . " Final Fantasy XI " . Radiant Breath is a Blue Mage spell that is learned from Wyverns . Deals light damage to enemies within a fan - shaped area of effect originating from the caster , with additional effects : Slow and Silence . This spell costs four Blue Magic Points to set and grants HP + 5 and CHR + 1 when set . " Final Fantasy XIV " . Radiant Breath appears as an enemy ability used by the Hydra boss during the " A Relic Reborn " quest . When the ability is used , it will cause the Hydra to spray out a breath of radiant crystals to the targets and will inflict the Infirmity status effect for a period of 20 seconds . " Final Fantasy Airborne Brigade " . Radiant Breath is the ability that is used by the Rydia during battle . " Final Fantasy All the Bravest " . Mist Breath is the ability that is used by Rydia during battle .
Dark Bahamut ( Final Fantasy X ) Dark Bahamut is an optional boss in the International , PAL and HD Remaster versions of " Final Fantasy X " . It can be encountered by returning to Zanarkand Dome after obtaining the " Fahrenheit " , in the spot where the party fought Yunalesca . Battle . Dark Bahamut is one of the most difficult Dark Aeon s to defeat . After every five of player ' s attacks ( excluding counterattacks ) Dark Bahamut counters with Impulse , which can KO unprotected characters and will shatter the character if they are petrified rendering them out of action for the rest of the battle . It also inflicts Slow , Full Break , and Delay ( strong ) — in the case of Slow , this will ignore Slowproof or Ribbon ; though Auto - Haste will still protect against it . Dark Bahamut has a very high Luck stat , thus evading most normal attacks , no matter how high the character ' s Accuracy is , unless they also have a high Luck stat themselves . Its Overdrive , Mega Flare inflicts Delay ( strong ) and deals between 40 , 070 to 45 , 246 damage to the whole party . It also removes all beneficial status effects except for Auto - Life . As with any other enemy , Dark Bahamut can be killed instantly by Yojimbo ' s Zanmato attack . Strategy . Good armor abilities to have are Ribbon , Auto - Haste , Auto - Phoenix , and Auto - Protect . While Stoneproof armor is useful in this battle , Ribbon is always the best option . If the player does not have any Ribbon or Stoneproof armor to survive Impulse , there is an easy , but long / boring way to defeat him : all party members must have Counter - Attack or Evade & Counter abilities . The party should use Aim and wait for Dark Bahamut to attack : the counterattacks will slowly kill him . The party ' s HP and Defense together must be enough to be sure of surviving Dark Bahamut ' s physical attacks . A risky tactic for parties having trouble hitting him due to Dark Bahamut ' s tendency to dodge physical attacks is to set Overdrive Mode to Stoic , then use Impulse to ' farm ' Overdrives , which are guaranteed to hit him ; as Impulse inflicts Full Break , the player should dispel them from two of the three party members , and the third will have their gauge maxed out when struck ; the auto - abilities mentioned above can help make this less difficult to maintain due to having to reapply Protect and Haste . This trick can also be used against Dark Yojimbo , using Kozuka to inflict the required breaks . Mega Flare can be survived by summoning an aeon or by casting Auto - Life on everyone . The Overdrive doesn ' t seem to be as damaging compared to those of other Dark Aeons . Party members with Break HP Limit at around 50 , 000 before Dark Bahamut executes his Mega Flare will also survive it . After soaking the damage , the party should fully heal with Final Elixir mix , then rinse and repeat . It helps if all party members have Strength , Defense , and Agility at 255 . Luck is good at 80 or higher .
Ithuno The Ithuno is a Rare Game enemy in " Final Fantasy XII " . It can be found in the Barheim Passage . Its a stronger version of Mimeo . It is the source of the strongest weapon during the early gameplay , the Deathbringer sword . Bestiary entry . Derivation : Mimeo Requirement . Ithuno has a 20 % chance of spawning for every entry into the area . Upon entering Special Op Sector 5 , Ithuno will be in a treasure chest near the end of the area , behind a big rock on the train tracks ( also near one of the Surianders and after the Adamantitan ) . If a chest appears there , one will know it is Ithuno if the bottom section of it is purple and the chest itself is silver ( other chests in the area are green ) . The Deathbringer can be stolen from it . It ' s possible to get more than one if the player keeps spawning Ithuno .
Piano Collections : Final Fantasy VI Piano Collections : Final Fantasy VI is a piano arranged album of tracks from " Final Fantasy VI " , performed by Reiko Nomura . A remix of the piano version of " Tina " is included on the " Final Fantasy Remix " and " " albums . " Kids Run Through the City Corner " is also included on the " Potion " album , and " Celes " is found on the follow - up album , " " . Liner Notes ( translated from the original Japanese ) . Can anyone describe the emotions we get from music ? Music is not for thinking . It is meant for feeling . Don ' t use your head . Knowledge or experience is not needed in order to feel happiness from the white cold snow , warm smells of flowers , heart warming meal , blue ocean , or the touch of your lover ' s hand . Same applies to music . Just feel it . If you wish to get in touch deeply with music , just try to set in with it . Music is a wave , as well as our feelings . Believe in the music you are listening , and hand your heart over to it . It is like tuning a radio into the right station . When the wavelengths match ( and only if ) , you will understand everything the music is wanting to tell you . Keep the emotions you get to your heart , such as joy , sadness , happiness , and anger . Do not be ashamed of being moved by music . Praise yourself from being so honest . Sheet music . The original " Piano Collections " release back in 1994 includes a sheet music book with the arrangements for the pieces on the album . In subsequent releases , the album has been released without the accompanying book , and the book has been published separately . The book contains Reiko Nomura ' s solo piano arrangements from the " Piano Collections : Final Fantasy VI " album . The difficulty level is intermediate and the song titles have English translations .
Hedgehog Pie The Hedgehog Pie is a recurring enemy in the " Final Fantasy " series . Typically a weaker enemy , its design has remained relatively consistent in its appearances — a short and plump , vaguely reptilian - amphibian creature with bright red skin , a series of spikes on their back , and a mischievous grin . Appearances . " Final Fantasy VII " . Hedgehog Pies are found early in the game , in the back of the Sector 5 Church as well as in the Sector 5 Slums . They attack with either a physical Bodyblow or the spell Fire . Due to how weak they are , they pose no real threat . The variation , Boundfat , is similar , but attacks with Ice2 . It can be found around the Forgotten Capital . " Crisis Core - Final Fantasy VII - " . Hedgehog Pies once again have an elemental affinity towards Fire , this time being immune to it . " Final Fantasy IX " . The Hedgehog Pie is once again a fairly non - threatening enemy , being found on the Eunorus Plains on the Mist Continent . Unlike in its previous appearance , it no longer uses any magic of any kind , instead relying entirely on physical attacks . Later on in the game , the player temporarily gains control of Cid , who must sneak past a Hedgehog Pie without it seeing him move . Quina Quen can eat a Hedgehog Pie to learn Pumpkin Head . " Final Fantasy Crystal Chronicles " . The Hedgehog Pie is one of the earliest encountered enemies in the game , as they are found near the entrances of both the River Belle Path and the Mushroom Forest . They attack both physically and with a Fire spell . " Pictlogica Final Fantasy " . Hedgehog Pie from " Final Fantasy VII " appears in " Pictlogica Final Fantasy " as an enemy .
Zalmour Lucianada Zalmour Lucianada , also known as Zalmo Rusnada , is a confessor for the Church of Glabados in " Final Fantasy Tactics " . After Ramza Beoulve is charged with heresy , Zalmour attempts to arrest him . Story . Zalmour appears outside the Royal City of Lesalia , where he informs Ramza that he has been charged with heresy and attempts to apprehend him . Ramza fights back along with his sister Alma , and Zalmour is forced to leave empty - handed . Zalmour later tries again by surrounding a church near Zeltennia Castle while Ramza is inside . Zalmour fails to realize that it is not just Ramza , but Delita Heiral as well , who is inside . Zalmour realizes that Delita is not loyal to the church as he had thought , and Delita realizes Zalmour must die before he can tell his superiors what he knows . Ramza wishes he did not have to fight Zalmour , knowing that the confessor is unaware of the Lucavi presence within the Knights Templar , and genuinely believes he is doing the right thing . He is left with no choice , however , and helps Delita kill Zalmour . As Zalmour dies , he prays for God to punish the wicked . Gameplay . Boss . Zalmour is fought twice , first at Lesalia and finally at Zeltennia . During the battle at Lesalia , Zalmour is level 24 with 54 Bravery and 78 Faith , and comes equipped with the Musk Pole , Wizard ' s Hat , White Robe and Elven Cloak . He has access to the Priest Magicks command , and comes with Lifefont , Archer ' s Bane , Halve MP , and a random action ability . He is inherently immune to all negative statuses except Blind , Confuse , Oil , Silence , Berserk , and Slow . In the last battle at Zeltennia Church , he is level 35 with 54 Bravery and 78 Faith , and comes equipped with the Wizard ' s Rod , Celebrant ' s Miter , White Robe , and Elven Cloak . He still uses Priest Magicks , but now only comes with a random action ability and random Squire abilities . He is innately immune to the same statuses as before . Rendezvous . When fought in the fourteenth Rendezvous battle : Brave Story , he is level 99 and starts with 97 Bravery and 70 Faith . He comes equipped with the Eight - Fluted Pole , Thief ' s Cap , Luminous Robe , and a random accessory . He still uses the Priest Magicks command , as well as the abilities Magick Counter , Arcane Strength , Lifefont , and a random secondary command . He is immune to the same statuses as before .
Brina ( The After Years ) Brina is fought alongside with Calca in a scripted battle on - board of the " Falcon " upon reaching the Overworld in Rydia ' s Chapter . Strategy . The battle is scripted but it can still be lost , also Rydia will be unable to act . Calca will cast Lightning , Blaze , and Tsunami at the player , while Brina casts Heal and occasionally attacks . Since both Calca and Brina have low HP , a few attacks from Luca should be enough .
Stilva ( Final Fantasy IX ) The Stilva is a demon enemy from " Final Fantasy IX " . It is not a particularly difficult enemy to defeat compared to the other monsters in Memoria , but it can still deal decent damage . The best way to confront this foe is to come equipped with Fire resistance or absorption , as it will absorb both its Firaga and Red Clipper attacks . It can then be dealt with in any manner , as it has barely any status resistances . To make it even easier to defeat , casting Mini severely hampers its physical abilities .
Garik Ronso Garik Ronso is a non - player character in " Final Fantasy X - 2 " . Story . Garik is a young Ronso who survived the massacre of his race at the hands of Seymour Guado shortly before the defeat of Sin and the start of the Eternal Calm . Because of Seymour ' s actions , Garik seeks revenge on all the Guado and leads a rebellion , against the wishes of the new Ronso Elder , Kimahri . Yuna can steer the path of the Ronso by speaking to them and answering their concerns with either support , anger , or indifference . Garik climbs Mt . Gagazet hoping to get guidance from the mountain . Yuna follows and tries to convince him that slaughtering the Guado will not change anything , and she will fight him if need be . Garik agrees that if Yuna can defeat him then he will rethink his plans . The way the earlier conversations go will alter the fight that the Gullwings have with Garik at the Gagazet Prominence . If the party decide to not interfere with the Ronso troubles , Yuna will learn Garik has led the Ronso Youth to destroy the Guado hiding in the Macalania Woods . If the Gullwings sway Garik , he seeks Kimahri ' s aid and the two will fight . Kimahri is victorious and explains to Garik that he must not seek Kimahri for answers , that every Ronso must find their own path in life . Gameplay . Boss . Garik is an optional boss , fought on Mt . Gagazet in Chapter 3 . Mighty Guard can be learned from him as a Blue Bullet command . He also appears in the Fiend Arena as an opponent in the Youth League Cup , alongside two Ronso Youths ( although Mighty Guard cannot be learned , as he is immune to confusion ) . Creature Creator . In the " HD Remaster " version , Garik can be captured by using an SP pod ( humanoid ) at Mt . Gagazet ( chapter 4 / 5 ) . Aside from the Attack command , he is recruited knowing MP Blowout , which does large MP damage to an enemy ( often up to 9999 at higher level s ) . He can also learn Mighty Guard by having Protect or Shell cast on him , although , but it cannot be learned as a Blue Bullet this way .
Pirates ' Hideout Pirates ' Hideout is a location in " Final Fantasy V " found in Bartz ' s World and is the headquarters of Faris and the gang of pirates . Bartz ' s chocobo , Boko , spends most of the game here . Story . Bartz , alongside Lenna and Galuf , find a cove on their way to the Wind Shrine . Bartz leaves Boko at the entrance and the party explores the cave . When they reach a clearing , they spot a boat approaching the cave . They wonder how it sails with no wind , and walk further inside the cave and find it is a hideout for pirates . At the hideout ' s dock , Lenna decides to " borrow " the ship . They board and try to escape with the ship , but when trying to control the helm , Bartz finds the ship will not move . Faris catches the thieves and locks them on the brig , not before Lenna begs for the pirates ' help as the princess of Tycoon . During the night , Faris , who had noticed Lenna ' s pendant , decides to aid the party , and at dawn , joins the party , that departs for the Wind Shrine . If the party revisits the Pirates ' Hideout Bartz will notice Boko ' s footprints and the party will find an injured Boko within the hideout . The doctor of the pirate crew says Boko ' s injury is not serious . The Pirates ' Hideout is visited again in the Merged World . Bartz and Krile find Boko and his mate , Koko , who is pregnant . Bartz takes Boko with him to explore the new world and later , after the party is reunited , Syldra ' s spirit can be found in the cave , and obtained as a summon . Quests . Syldra summon . After the player has all party members in the Merged World , visiting Pirates ' Hideout nets them a new summon : Syldra . Musical themes . The dungeon features two themes : " Dungeon " for the first part , and " Pirates Ahoy " for the pirate base . The latter was reused in the " Chocobo Racing Original Soundtrack " as " Goblin ' s Theme " . An arrangement of " Pirates Ahoy ! " is the background music while exploring the Saronia Docks in " World of Final Fantasy " , and Faris ' s pirate ship .
Reflectga Reflectga is an upgrade of the Time Magick spell Reflect exclusive to " Final Fantasy XII " . It is a Time Magick 7 license that costs 110 License Points . Reflectga grants Reflect status to all allies in range . It can be bought in Archades for 6 , 800 gil and ( initially ) costs 24 MP to cast . In the " International Zodiac Job System " version , Reflectga is a Time Magick 9 License that costs 100 License Points . Reflectga cannot be bought , and can be obtained from a chest in The Edge of Reason area of the Feywood . Available for the Time Battlemage and Machinist job classes ; although Machinist must obtain the license for Famfrit first .