naist-nlp/zeshel huggingface dataset:
Giant Crab ( Crystal Chronicles ) The Giant Crab is an enemy in the " Final Fantasy Crystal Chronicles " series . It dwells in the waterfall of the River Belle Path . As the name suggests , it is a crab ( or crab - like monster ) that is significantly larger than normal crabs . It is a beast with scars and wounds from past battles , as well as several weapons sticking out from its carapace . Appearances . " Final Fantasy Crystal Chronicles " . The Giant Crab appears in the River Belle Path as the boss of the dungeon . The Tipa Caravan must defeat it to receive their first drop of myrrh . The Giant Crab is also assisted by Reaver Mu s , though far weaker than the Giant Crab alone . A first appears once the Giant Crab is first struck with an attack . Others then appear individually at set intervals during the battle . The Giant Crab also appears in " " in the same capacity : boss of the River Belle Path , which appears as a bonus dungeon unlocked in both single and multiplayer modes upon completion of the game . The dungeon is a near - exact replica of the " Crystal Chronicles " version , complete with a poisonous gas just like the miasma that would appear later . The only differences between the two Giant Crabs is that while the " Crystal Chronicles " version is red and gradually loses appendages , the " Ring of Fates " version is blue and stays whole throughout the battle . The Giant Crab appears in " " once again as a boss , appearing in his original colors . The fight is identical to that in " Ring of Fates " .
Trillium The Trillium is an enemy in " Final Fantasy VI " . Battle . Their special attack Poison Touch inflicts Poison on a character , but Terra ' s Poisona can cure this status , or the player can use any Antidotes they have . Besides Poison Touch , the Trillium only uses normal attacks and is not a dangerous foe . AI script . Attack Turns : 1st Turn : Attack ( 66 % ) or Poison Touch ( 33 % ) 2nd Turn : Attack ( 66 % ) or Nothing ( 33 % ) 3rd Turn : Attack ( 66 % ) or Nothing ( 33 % ) Other appearances . " Final Fantasy Record Keeper " . Trillium from " Final Fantasy VI " appears as an enemy in " Final Fantasy Record Keeper " .
Tyrannosaur ( Final Fantasy VI ) The Tyrannosaur is an enemy in " Final Fantasy VI " . It is notable for being one of the best enemies to level up with , as it leaves high amounts of EXP . Battle . Tyrannosaurs only attack in two formations : alone and in pairs , the latter of which is always a Surrounded attack that even an Alarm Earring cannot prevent . Being in a Pincer Attack boosts Tyrannosaur ' s Attack power and makes it even more dangerous . Its special attack , Bite , can inflict several thousand damage and easily kill a party member , and their Meteor spell can inflict upwards of a thousand damage to all party members . When defeated , it may drop the Impartisan . Strategy . Blizzaga , Flare , and Ultima spells work best against it . An easy way to defeat this enemy is to use the Vanish - Doom bug by casting Vanish , and then follow up with Doom to instantly kill it . Coliseum setup . Ice Rods are a great choice for exploiting Tyrannosaur ' s weakness to ice , with its chance of casting Blizzara giving it an advantage over endgame weapons such as Gladius and Holy Lance . Maxing out the character ' s Defense and / or Evasion should deal with the Tyrannosaur ' s powerful Bite attack . AI scripts . Normal script . Attack Turns : 1st Turn : Attack ( 66 % ) or Nothing ( 33 % ) 2nd Turn : Attack ( 66 % ) or Meteor ( 33 % ) 3rd Turn : Attack ( 66 % ) or Bite ( 33 % ) Coliseum script . Attack Turns : 1st Turn : Attack ( 25 % ) or Bite ( 25 % ) or Slow ( 25 % ) or Haste ( 25 % ) Other appearances . " Final Fantasy Record Keeper " . Tyrannosaur from " Final Fantasy VI " appears as an enemy in " Final Fantasy Record Keeper " .
Legacy Campaign The Legacy Campaign , or simply Legacy , is the VIP membership of " Final Fantasy XIV " . Eligibility . Users with service accounts that paid for at least 90 cumulative days of subscription for the original version of " FFXIV " between January 6 , 2012 and suspension of 1 . 0 ' s billing services on September 29 , 2012 became eligible for Legacy benefits in " A Realm Reborn " ; if paying monthly , the absolute latest this could have occurred was on June 29th . Square Enix automatically notified the players via email when they became eligible , and the status is permanent , even if a player did not immediately return to " FFXIV " upon its relaunch .
Master Mime Master Mime , originally known as Spellblade - Dual Wield - Rapid Fire is a recurring ability in the series . It is a Limit Break - type ability associated with Bartz Klauser . Appearances . " Dissidia Final Fantasy " and " Dissidia 012 Final Fantasy " . Master Mime , originally known as Spellblade - Dual Wield - Rapid Fire in " Dissidia Final Fantasy " , is the EX Burst for Bartz , in which Bartz attacks the opponent eight times before delivering one final blow by combining all of his weapons into the Brave Blade . To execute it perfectly , four pair of D - Pad commands must be input correctly in quick succession .
Êúô0 ( äñ ) êúô0 ( äñ ) , more commonly referred to as Test 0 , is an enemy from " Final Fantasy VII " . They are a test enemy hidden within the game data . In the Japanese version of the game , the model they used was the Guard Hound enemy ' s model . Despite the only access to this enemy in the game being mainly through hacking devices , they could be fought in one formation in the Japanese version of the game . A group of four could be fought at the bottom of the well in Corel Prison . In the original PC version of " Final Fantasy VII " , if one switches the CD just before the beginning of a battle a glitch will trigger and a fight with Test 0 will ensue . Upon either killing it or by running away , the player will return to the world map at the point they left it the last time . Test 0s are notoriously easy to beat as they do not fight back - they only say " it hurts " and beg for the player to stop . They take a long time to defeat , however , as the levels of the party members at the time they enter Corel Prison are too low to inflict decent damage ( and Test 0s have high Speed and Evasion stats ) . They are believed to have been used for debugging purposes by the programmers , who seemingly forgot to remove them ( or left them in the game as an Easter egg ) .
Stray Cat ( Final Fantasy V ) The Stray Cat is an enemy in " Final Fantasy V " . It is not a threat to the party , even at the lowest levels . Found outside the Wind Shrine and Tule . AI script . Fight < br > Fight < br > Tail Other appearances . " Pictlogica Final Fantasy " . Stray Cat from " Final Fantasy V " appears as an enemy in " Pictlogica Final Fantasy " .
Ciconia Velocycle The Ciconia Velocycle is an enemy in " Final Fantasy XIII " . Battle . As the Ciconia Velocycle has high Defense , it is better to stagger it and then attack while healing , as it has devastating physical attacks . Etymology . is a genus of birds in the stork family .
Dread Spikes Dread Spikes is a recurring ability in the series . Appearances . " Final Fantasy XI " . Dread Spikes is a Black Magic spell learned by Dark Knights . When cast , the spell will cover the player in spikes for 60 seconds , draining HP from enemies who use melee attacks against the player . The spell does not work against undead , and will halt if half the player ' s maximum HP is absorbed .
Werewolf ( Tactics A2 ) The Werewolf is a species of monster and a specific monster in " " . They are physical brutes that pack a punch . One of the more annoying abilities of Werewolves is their Roar skill , which neutralizes all buffs on the field . " Ferocious creatures , part man , part beast . They shred their prey with razor - sharp claws . " " This relative of the werewolf attacks with a deafening roar . " " A variant of the werewolf that has retained enough intelligence to use items to heal its wounds . " " Some have called this violent monster " King of the Beasts " . Its massive fists pummel and crack the earth . " Abilities . Call of the Wild . " Werewolves raise a blood - curdling cry as they rend the flesh of their prey . " < nowiki > * < / nowiki > Denotes a Blue Magic k skill . Etymology . The Loup - Garou ' s ( some alternate spellings include " Rougarou " , Roux - Ga - Roux , Rugaroo , and Rugaru ) name is actually equivalent to ' Werewolf ' . In French , " Loup " means ' wolf ' , while " garou " ( from ' garulf ' ) is a man who transforms into an animal .
Shinryu ( Final Fantasy ) Shinryu is a superboss in " " and succeeding editions of the original " Final Fantasy " . He is arguably the hardest boss in the " Dawn of Souls " release , along with Omega , but Chronodia takes its place in all versions thereafter . He is encountered on Floor B20 , the final floor of the Lifespring Grotto and either he or Omega must be defeated to complete and leave the dungeon . Strategy . Shinryu is very adept at wiping out entire parties with ease , as he wields various attacks that all inflict large amounts of damage to all party members . Although Shinryu can use Thunderbolt , Ice Storm , and Tidal Wave , the biggest threat is his ability to cast Flare . With each casting , Flare can either leave the party close to death , KO a few and leave the rest on the verge of defeat , or destroy them outright if the player is ill - prepared . Shinryu ' s physical attack can inflict heavy damage as well . The speed at which Shinryu can cleave through a party makes this battle more about all - out power than anything else ( instead of the endurance battle Omega ends up being ) . One should try to be level 70 to avoid being utterly annihilated in a couple of turns ( lower - leveled wins are still possible ) . However , the successive castings of Flare are still very dangerous , even to high - leveled parties . Victory is likely if Shinryu does not wipe the party out in the first few turns , because his 35 , 000 HP is not well - protected and he is susceptible to high - powered physical onslaughts using the usual strategy of Haste / Temper .
Yellow Dragon ( Final Fantasy ) The Yellow Dragon is an enemy in the " " and succeeding versions of the original " Final Fantasy " . It is found in the lower cave levels of the Whisperwind Cove , as well as the level in which Dark Bahamut resides . The Yellow Dragon is a relatively weak dragon , and despite its coloring , is not of the Lightning element . It is a weak enemy , despite its name , and is easy to defeat .
Final Fantasy XI Original Soundtrack - Plus Final Fantasy XI Original Soundtrack - Plus is a soundtrack for " Final Fantasy XI " . Disc 1 contains unreleased tracks from " " , the add - on scenarios and the Abyssea add - on series , whereas disc 2 consists of tracks from PlayOnline . As a bonus gift , players who purchased the first press of this album could redeem a reward code for an in - game Spinet furnishing for their Mog House .
Hauser Head The Hauser Head is an enemy in " Crisis Core - Final Fantasy VII - " . Its high Vitality , Attack , Spirit , and Magic ratings make it a tough enemy to defeat . Use Gravity continued with a barrage of spells other than Thunder to achieve victory . Avoid letting it live at low HP , as it can grant itself Null Physical and Null Magic through the use of Overload .
Mu ( Ring of Fates ) The Mu is one of the most common enemies in " " . The Mu is the easiest enemy in the game to deal with , as they do not attack that often , and have the lowest HP out of most of the enemies in the game . The player can simply constantly attack them to dispose of them , and should defeat them first to reduce the number of enemies if they are in groups with other enemies .
Bomb ( Final Fantasy X - 2 ) The Bomb is an enemy in " Final Fantasy X - 2 " . It is an easy enemy that can be defeated quickly with any Ice or Water ability . Any accessory that contains Waterstrike or Icestrike would also work . It is best to try and defeat it in one blow to avoid its Kaboom ! attack , or in the case that the player is unable to take it out quickly enough , having Fire resistance will help lessen the damage done from it exploding . Its other attacks are of no threat . Creature Creator . Fiend Tale . In the Fiend Tale endings , a notable Bomb was created from the spirit of a boy who was an Auroch fan and dreamed to join the team alongside his best friend , the two known as the Golden Duo . Learning that his friend had not been practicing since his death , Bomb decides to help him by assuming the form of a Blitzball .
Ayaka Ayaka , real name Ayaka Iida is a famous J - pop singer , born December 18 , 1987 , in Osaka Prefecture , Japan . She is known among the " Final Fantasy " community for her performance of " Crisis Core - Final Fantasy VII - ' s " theme song , " Why " , played during the game ' s ending . The song is featured in her sixth single , " Clap & Love / Why " .
Upper Blues Upper Blues is a recurring ability in the series . It is an ability used exclusively by Squall Leonhart . Appearances . " Dissidia Final Fantasy " . Upper Blues is a ground physical Bravery attack learned at the start of the game . It requires 30 CP to equip ( 15 when mastered ) , 120 AP to master , has Melee Low priority , and can induce Wall Rush . Squall steps forward and performs a quick upward slash that knocks the opponent into the air , then strikes them three more times to slam them to the ground . " Dissidia 012 Final Fantasy " . Upper Blues returns as a Bravery attack for Squall , now requiring 100 AP to master but is otherwise identical to its previous incarnation .
Dark Nation ( Crisis Core ) The Dark Nation is an enemy in " Crisis Core - Final Fantasy VII - " . Dark Nations will constantly attempt to either inflict moderate non - elemental physical damage and Instant Death , or inflict massive damage to Zack ' s MP . Using attacks such as Hell Firaga or Tri - Thundaga can help with dealing with these quick and powerful foes .
Sand Worm ( Final Fantasy X - 2 ) The Sand Worm is an enemy in " Final Fantasy X - 2 " . It is based on the Sand Worm enemy from " Final Fantasy X " . Battle . Sand Worm is a rather powerful enemy with extremely high HP and Defense , and with a strong party attack . Strategy . It is advised to set up Protect and Shell to reduce the damage it can do , and blast it with Ice - elemental attacks . As always , carry several healing items or use an Alchemist . It will always appear alone . = = Gallery
Chocobo ( The Spirits Within ) Chocobos in " " do not appear as they do in the games ; as avian transports that carry characters from location to location . Instead , in the present world of the movie , they appear as ornamental icons , displayed on clothing and various personal items at the whim of the possessor . It is unknown whether or not they exist as an actual avian species . During the movie , chocobo icons appear twice ; once on Aki ' s pajama top , over her left breast , and again on a civilian ' s briefcase during the Fall of the New York Barrier City .
Garula ( Final Fantasy V ) Garula is both an enemy and boss in " Final Fantasy V " . They are mammoth - like monsters covered in brown wool . Battle . As a standard foe , Garulas do not attack and are considered docile creatures . The randomly encountered Garula is impossible to lose against . After three turns of doing nothing , Garula will escape . They can be found near Walse Tower in the First World and in a forest in the Third World . Three turns will pass before it flees the fight . A stronger Garula is fought as a boss within Walse Tower after it has started to attack people ( presumably because it was possessed , given one of the knight ' s comments ) . The party try to stop it from breaking the Water Crystal . When encountered as a boss at the top of Walse Tower Garula likes to throw its weight around and can be a difficult fight for a lower - level team . All of its attacks are physical , and can nearly ( if not outright ) KO any mage characters . Garula counterattacks an attack with a combination of attacks and Charge ( a physical attack which causes continuous damage over time afterwards ) , often several times in one turn . The amount of time Garula counters seems to increase as its health decreases , making the fight more difficult as time goes on . Garula is susceptible to Toad and Paralyze . Both statuses will halt and reduce Garula ' s damage output . Strategy . One option is to make all party members Knights and have them constantly attack . With this setup , it is beneficial to consider changing one Knight into a White Mage or giving two Knights White Magic as their secondary ability to facilitate healing . Another strategy is to use a party composed entirely of Monks and to have them use Chakra every turn to keep the party healthy . Garula will attack , which will cause the party to counter . This prevents Garula from countering with multiple attacks on the same turn as the counterattack does not register as a regular attack . A simple strategy involves having a White Mage cast Silence on Garula before having a Blue Mage cast Pond ' s Chorus on it . Garula will cast Toad on itself next turn in an attempt to turn back to normal , but it will have no effect due to the Silence . It will continue to cast Toad every turn until it reverts when the Silence wears off . Paralyze can be inflicted by the whip earned from Magissa . Level 9 Blue Mages using Goblin Punch from the back row will inflict increased damage . Additionally , the player can use the Ice Rod obtained in Carwen to kill Garula instantly with Blizzaga . AI script . Enemy . Nothing Nothing Nothing Escape
Warrant Officer The Warrant Officer is an enemy that appears in " Crisis Core - Final Fantasy VII - " . It is a human soldier who fights for the Shinra Electric Power Company . Battle . This enemy can use its Dynamite ability to reduce its opponent ' s HP to 1 . It is also capable of inflicting Poison , Silence , and Stop .
Alfitaria Capital City Alfitaria Capital City is where the seat of power of the Alfitaria Kingdom is located . It is a thriving center of commerce , politics and fine arts , and the location where most of the Lilties live . Through most of the game , Layle is allowed into a handful of public locations in the city . Locations . Capital Gate Hall . The Gate Hall is the entrance to the city from the Queen ' s Garden . After beating the game once , Layle Moogle can be found here and spoken to , allowing the player to replay the storyline ' s minigames . Shuttle Central Platform . A station where shuttle trains can be boarded to take passengers around the city . Shuttle trains are the only mean to reach locations such as the Fountain Park Avenue and the Royal Library . A moogle shopkeeper whose business is named " Alfitaria Gift Shop " can be found here , selling Nuts , Leatherworks and Prisms . Palace Tower . The highest building in the city , and where the royal family lives . The Lilty Crystal hovers above it . Layle visits this location near the end of the game to attend the great ball .
Hybrid Gator ( Final Fantasy XII ) The Hybrid Gator is a beast / gator - type enemy from " Final Fantasy XII " . It is strong , but slow to act , so the party should be able to defeat it easily . Location . Hybrid Gator ' s appearance depends on the minute value on the game clock and area . It switches between its four spawning areas : The player must leave Ozmone Plain and reenter to make Hybrid Gator spawn again .
Lettie Lettie , also known as Lede , is one of two Ultima Demon s disguised as women from " Final Fantasy Tactics " . Like her fellow demon Celia , Lettie serves the Lucavi demon Zalera . Her birthday is December 13 . Profile . Appearance . Lettie has a long blond hair in a single fringe and brown eyes . Like Celia , her outfit is identical to the Dancer job . Her outfit is dark magenta and she wears pink earrings . She wields two ninja swords . Story . Riovanes Castle . The Lucavi are carrying out a plot to orchestrate a war in Ivalice and thus possess people in high positions to do their bidding . Celia and Lettie assisted Marquis Elmdore in re - retrieving the Scorpio auracite , which was held by Marach Galthena at Riovanes Castle . It is presumed she also fought in The Horror of Riovanes against the Riovanes Castle guards . After Rapha , Marach ' s sister , who is Ramza ' s friend , took the stone , Lettie ambushes her and Ramza on the castle roof with Elmdore and Celia . Ramza defeats the trio , causing Elmdore to make a tactical retreat . Limberry Castle . Celia , Lettie , and Elmdore set up base at Limberry Castle . Ramza believes his sister Alma to be at Limberry , so he heads to the castle . Lettie attacks him at the gate with Celia . Ramza defeats the assassins forcing them to flee inside . In the castle , they alert Elmdore of Ramza ' s arrival . Before Elmdore can react , Ramza steps in . Celia , Lettie , and Elmdore attack him with Celia and Lettie revealing their Ultima Demon forms , but are defeated and killed . Gameplay . Boss . Lettie is fought three times : once at Riovanes Castle , and twice at Limberry Castle . She starts at level 28 with 65 Bravery and 70 Faith , and comes equipped with two Spellbinders , Power Garb , Black Cowl , and Barette . She has access to the Subdual Arts command , as well as the Move + 1 ability , a random action ability , and random Squire abilities . In this battle , she is immune to Chicken , Toad , and Stone . In the first battle at Limberry , she is level 37 and comes equipped with the same equipment as before , but instead of the Black Cowl has the Golden Hairpin . She may either have a random action ability or none at all . In the final battle , she is level 38 and has access to the Throw command , but otherwise remains the same . Rendezvous . When fought in the fourteenth Rendezvous battle : Brave Story , she is level 99 and starts with 65 Bravery and 70 Faith . She is equipped with the same equipment as before , except with a Thief ' s Cap , and has access to the abilities Subdual Arts , Vampire , and three random abilities . She is immune to the same statuses as before .