Interactive Demo The " Interactive Demo " is a teaching game made in the fall of 2004 . It was replaced by the " Learn to Play Demo " in 2009 after Synchro Monster s were introduced . In the game , Joey plays against a Duel Computer while Yugi guides him . The dialogue is written to describe game mechanics and strategies to the viewer . It is " interactive " as it allows the viewer to click and drag Joey ' s cards to help the viewer understand . Subtitles of the dialogue is featured on the bottom of the screen . Synopsis . Joey enters a darkened room after receiving a letter to meet him to help improve his dueling . Joey challenges out loud to whomever sent the letter when Yugi appears and turns on the light and reveals he invited Joey . Yugi tells Joey that due to lack of practice , Joey ' s skill has dropped . Yugi provides him with a deck to play against a strong Duel Computer . After the viewer helps shuffle Joey ' s deck and Joey explains how Fusion Monster s are stored in the Fusion Deck . Yugi tells Joey to play Rock , Paper , Scissors to decide the starting player , who cannot attack the first turn . Next , Yugi tells Joey to draw an opening hand of five cards , which has one Normal Monster , one Effect Monster , two Spell Card s , and one Trap Card . Joey explains the goal of reducing the opponent ' s Life Points to 0 and the three different types of cards . As the Computer begins its turn , Joey asks Yugi about the mechanics of Normal Summon ing and Normal Set , and Yugi tells him monsters cannot be Normal Summoned in Defense Position . They also debate whether the Computer has set a Trap or Spell . On Joey ' s turn , Yugi explains the steps of the Draw Phase , Standby Phase , Main Phase 1 , Battle Phase , Main Phase 2 , and End Phase . Joey Normal Summons a monster in his Main Phase 1 and declares an attack . Yugi explains how a face - down monster is flip ped when attacked and teaches Joey the definition of destroy ed . As Joey ' s monster ' s ATK is greater than the Computer ' s monster ' s DEF , the Computer ' s monster is destroyed . Yugi explains how neither monster would take damage or be destroyed had the scores been equal , and how Joey would take Battle Damage had the opposing DEF been higher . Yugi then tells Joey to set a Trap in Main Phase 2 so that he can activate it later . The Computer summons a Level 5 monster without a Tribute , confusing Joey . Yugi then explains the concept of Special Summon ing , in how it can be done multiple times per turn and ignores the summoned monster ' s Level . The Computer performs a Tribute Summon , and Joey realizes how Level 5 and 6 monsters require one Tribute and any monsters Level 7 + require two . Yugi explains the battle mechanics of two Attack Position monsters battling : The monster with less ATK is destroyed and the controller loses Life Points equal to the difference ; in the case of equal ATK , both monsters are destroyed and neither player loses Life Points . The Computer shows an example of activating Spell Cards during Main Phase 2 . Yugi blesses Joey with the Heart of the Cards and Joey draws " Dark Hole " , elated how he is not affected by its negative components . Yugi teaches how Joey can perform a Direct Attack when his opponent has no monsters , but when he attempts to do so , the Computer triggers a Trap Card to summon a monster , causing a Replay . Yugi tells Joey his options of selecting a new attack target or canceling the attack . Yugi also informs Joey that his set Traps can be activated on any phase of his turn . Yugi then teaches Joey the concept of Quick - Play Spell Card s and tells Joey to set one as this sort of Spell can be used on the opponent ' s turn . The Computer attempts to destroy Joey ' s monster with " Hammer Shot " . Yugi teaches Joey the concept of a Chain and how Chain Link s resolve in the reverse order of activation . Joey utilizes his set " Book of Moon " to cause " Hammer Shot " to resolve without effect . The Computer summons a weak monster to attack Joey ' s monster , and destroys it with the help of a Trigger Effect . Joey draws a blue - colored Ritual Monster , and Yugi informs him that they must first be summoned with a Ritual Spell Card . Joey laments how he does not have strong enough monsters in order to activate his Ritual Spell , but Yugi tells him about the Equip Spell Card that he also drew , which can take cards from another Owner . Yugi also warns Joey to treat other Owner ' s cards with care . After Joey sends the equipped monster to the Graveyard , the Equip Spell Card lost its target and is destroyed . After the Computer destroys Joey ' s Ritual Monster in a Double KO , Yugi explains how the " Thousand Dragon " card in Joey ' s Fusion Deck lists " Baby Dragon " and " Time Wizard " as Fusion Material . Joey uses the effect of " Polymerization " to send those two monsters from his hand to the Graveyard to summon " Thousand Dragon " , which attacks to win the game . Featured Duels : Computer vs . Joey . The Computer picks paper and Joey picks rock , allowing the Computer to decide to go first . Turn 1 : Computer Joey ' s opening hand contains " Warrior of Zera " , " Polymerization " , " Ring of Destruction " , " Dark Mimic LV3 " , and " Black Luster Ritual " . The Computer Sets a monster and one Spell or Trap Card . Turn 2 : Joey Joey draws " Book of Moon " . He Normal Summon s " Warrior of Zera " , attacking and destroying the Computer ' s face - down " Red - Eyes B . Chick " . Joey sets " Ring of Destruction " . Turn 3 : Computer The Computer activates " Call of the Mummy " , allowing it to Special Summon " Shadow Ghoul " from the hand . The Computer then Tribute s " Shadow Ghoul " to Tribute Summon " Armed Dragon LV5 " it drew that turn , which attacks and destroys " Warrior of Zera " . ( Joey : 8000 → 7200 ) The Computer activates " Graceful Charity " to draw three cards and discard the freshly drawn " Luster Dragon " and " Blue - Eyes White Dragon " . Turn 4 : Joey Joey draws and activates " Dark Hole " to destroy " Armed Dragon LV5 " . Joey Normal Summons " Dark Mimic LV3 " and attacks directly . The Computer activate s " Call of the Haunted " to Special Summon " Blue - Eyes White Dragon " from the Graveyard and a Replay occurs . Joey destroys " Blue - Eyes " with his set " Ring of Destruction " ( Computer : 8000 → 5000 Joey : 7200 → 4200 ) and continues with " Dark Mimic ' s " attack ( Computer : 5000 → 4000 ) . Joey sets " Book of Moon " . Turn 5 : Computer The Computer activates the " Hammer Shot " it drew on the first turn and Joey Chain s " Book of Moon " so that there are no face - up monsters to destroy . The Computer summons " 8 - Claws Scorpion " drawn by " Graceful Charity " and uses its effect to attack and destroy " Dark Mimic " . Joey draws " Baby Dragon " with " Dark Mimic ' s " effect . Turn 6 : Joey Joey draws " Pot of Greed " and after he activates it he draws " Black Luster Soldier " and " Autonomous Action Unit " . Joey Special Summons " Blue - Eyes White Dragon " with " Autonomous Action Unit " and Tributes it using " Black Luster Ritual " to summon " Black Luster Soldier " so that he can attack " 8 - Claws Scorpion " . ( Computer : 4000 → 1300 ) Turn 7 : Computer The Computer activates the " Monster Reborn " it drew the previous turn to summon " Blue - Eyes White Dragon " from the Graveyard . It attacks " Black Luster Soldier " for a Double KO . Turn 8 : Joey Joey draws " Time Wizard " . He activates " Polymerization " to use the " Baby Dragon " and " Time Wizard " in his hand to Fusion Summon " Thousand Dragon " , which attacks directly . ( Computer : 1300 → 0 )