naist-nlp/zeshel huggingface dataset:
Umbriel Umbriel is a floating island , ripped straight from the realm from where the Hist originated . Umbriel existed within a bubble of Oblivion , and was described as an upside down cone . Within lay a conical valley filled with a water lake called the Sump , warrens cut into the valley slops for workers and lesser denizens , ever more splendid palaces for the Lords , and at the very tops of the city the home of the highest Lords . On the rim at the very top lay a thick forest of trees very similar to the Hist . The Lord of Umbriel is named Vuhon . Umbriel ' s denizens were beings that grew within the sump from worms which grew in cocoons until they resembled Humans or Mer , or other lifeforms encountered by Umbriel as it traversed the various realms of existence . When " born , " Umbrielians appeared as adults and were assigned their lot in life . Some became Skraws who gathered food grown within the Sump , while others became Kitchen workers for the numerable kitchens around the city . Other Umbrelians would go on to become Lords controlling weaker servants , whose movement around the city was tightly controlled . These Lords were known for their varied appetites , and were fed on cuisine ranging from physical food to the energy of captured souls . Many of the denizens have no idea of the outside of Umbriel , and cannot leave even if they wished : Due to the bubble of Oblivion that Umbriel existed within , any being connected with Umbriel would begin to lose cohesion a certain distance from the city . There is an exception to this rule , however . The island sends down insectoid creatures called Larvae , which dissipate into black mist before taking control of humanoid creatures and using the corpses as an undead army , which can affect the world in a way Umbriel cannot . The souls of these victims are captured by using thick " gossamer - like " fibers . Some of the souls are sent to the Kitchens for the use of the residents , although most are sent to the Ingenium to keep the island aloft . Umbriel first appeared in Tamriel 49 years after the Oblivion Crisis . It was originally powered partly by the power of Umbra , a being that stole a great chunk of power from the Daedric Prince Clavicus Vile .
Assured Silver Wisdom Assured Silver Wisdom is a Restoration spell in that temporarily increases the value of the Illusion skill . The skill returns to its original value when the spell ends . The magnitude is the value of the increase in the skill . Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console : codice _ 1
Warlord Attrebus Warlord Attrebus was one of the Emperor s of Cyrodiil during the Interregnum . He was known to have tried to get rid of the foreigners in Cyrodiil , and managed to drive the Akaviri races out of the province shortly prior to 2E 812 . His descendants and successors were known to have been killed off by the remaining followers of Ada ' Soom Dir - Kamal .
Melisande Melisande is a Breton Glenmoril witch that lives off the Corbolo River , south of Cheydinhal . She assists the Hero with the quest " Vampire Cure " after they help her find five Grand Soul Gems . She is a Glenmoril Coven retiree . Interactions . Vampire Cure . In order to find the cure the Hero needs to speak to Raminus Polus first , who directs them to Count Janus Hassildor in Skingrad . He will direct the Hero to Melisande for further help .
Amulet of the Gargoyle Amulet of the Gargoyle is a unique amulet found in , during the quest " Amulets of Night Power . " It is only available if the Dragonborn chooses to become a Vampire Lord at the conclusion of " Bloodline . " The Amulet of the Gargoyle is the companion amulet of the Amulet of Bats . Enchantment . The amulet must be worn before transforming into a Vampire Lord . Summoning a gargoyle in this form will summon an additional Gargoyle for 30 seconds . Amulet of the Gargoyle can be enchanted with one or possibly two ( with an Enchanting skill of 100 and the Extra Effect perk ) additional enchantments from any enchanting table . These effects won ' t show in the item text , but they are viewable in the Active Effects section . Location . This amulet is found at a radiant location during the quest " Amulets of Night Power " given by Feran Sadri in Castle Volkihar . Usefulness . The additional Gargoyle can be used to gain additional Vampire Lord perks , as killing it with the Vampiric Drain spell will count towards feeding . The cycle of summoning and killing can be repeated indefinitely to gain perks .
Iron Spider Dagger Iron Spider Dagger is a generic short blade that is enchant ed with Destruction magic . Enchantment . Cast on strike : Characters . The following people use or sell an Iron Spider Dagger : Locations . This item can be found in the following location ( s ) :
Ash ' abah The Ash ' abah was an ancient pariah tribe of Redguards that existed in the northern wastes of Hammerfell who were known to have " unclean interactions " with the risen ancestors . They were believed to be supported by The Forebears . The tribe was led by the headman Marimah , who led an ambush on the undead armies of Suturah and destroyed them with forbidden magics . History . When the Yokudans first arrived in Tamriel , they began to conquer the elves that lived in Hammerfell . The elves were pushed back slowly but surely until they made their final stand in the Ash ' abah Pass in Hammerfell . While victory seemed assured for the Yokudans , the elves realised their enemies had a weakness : their veneration for the dead . Even a zombified Yokudan was considered sacred , and they would raise no weapon against it , even to defend themselves . Knowing this the elves killed the Yokudan king and reanimated him , hoping it would compel the Yokudans to leave . One of the king ' s two sons instead slew his undead father and the necromancer that raised him despite the protests of his people . He accepted the exile his brother sadly imposed on him . He founded a tribe of like - minded Yokudans who were willing to dishonor themselves for the good of their people . They became the first Ash ' abah . Decades later , necromancers threatened the Alik ' r again , this time with an army of risen dead . The Yokudans would not defend themselves and were being butchered . It was then that the Ash ' abah returned from their exile , led by the king ' s exiled brother , and drove the necromancers back . They then returned to their exile in the Alik ' r desert . So it has been since that day that whenever undead threaten Hammerfell , the people accept the aid of the Ash ' abah warriors , albeit grudgingly as the Redguards still view them as dishonorable . In response to the dislike , a common saying among the Ash ' abah is " True honor need not be named . "
Din Din is a Redguard member of the Imperial Legion , and can be found in the West Gashregion . He has been driven insane from the disease Greenspore . After being cured , he will award the Nerevarine 30 gold ( and a reputation increase if they are in the Imperial Legion ) and ask that they escort him to the Gnisis Temple . Interactions . The Man Who Spoke to Slaughterfish . Cure Din of his disease and escort him to the Gnisis Temple .
Salomon Geonette Salomon Geonette is a Breton commoner who resides in his home in the Temple District of the Imperial City . He is a musician who got a commission from the Emperor to compose a symphony , but the Emperor ' s demise has left him in confusion . Interactions . Salomon says when the Elder Council chooses a new emperor , then his commission will be sorted out ; but until then , he has to keep working .
Sea Viper Marine The Sea Viper Marines are generic enemy Marines in . They are members of the Sea Vipers , a faction causing trouble in the Dominion . They are hostile towards the Vestige , unless they wear a Disguise . Locations . They can appear in the following locations :
The Covetous Countess The Covetous Countess is a quest available in . Items Needed , Per Level . Levels 1 – 15 - Dolls , Toys or Statues . Levels 16 – 25 - Ritual Objects and Oddities Level 26 – 34 Writings ( inc . Scrivener Supplies ) and Maps Level ? ? - 37 - ? ? : Wardrobe Accessories , Cosmetics , and Linens Level ? ? - ? ? : Drinkware , Utensils , and Dishes CP 160 + - Maps and Writings
Elder Council Chambers Elder Council Chambers is a location within the Palace in the Imperial City . Background . The Palace with the impressive White - Gold Tower was once part of the Ayleid " Temple of the Ancestors " that the Imperial City was built upon . Once , all the Ayleid Statue s were held here , until men captured the Tower in 1E 243 under the leadership of Alessia . It is well guarded by a special division of the Imperial Legion dressed in resplendent armor resembling that of an Imperial Watch Captain . Though the tower is massively tall , citizens are only permitted on the first two floors .
Marandus ( Morrowind ) Marandus is an ancient stronghold . It is located North of Vivec City and East of Balmora . It is controlled by House Redoran and occupied by rogue Redorans . If the Nerevarine is a high - ranking member of House Redoran , these characters will be friendly , otherwise they will be hostile . Sublocations . Marandus Lower level . After walking through a long corridor one first arrive at a room with just a few benches and a door leading to the upper level . The next room is a sleeping area with beds , tables and chairs . On the chest of drawers lies a scroll and some . There are also one small chest and an old chest in the room . Both are locked . On the shelfs are miscellaneous utensils . The last room on this level is larger and have more beds and seating for the occupants . A few more chests and on one of the chest of drawers one can find some valuables . On another chest are more , an amulet and a scroll . Marandus Upper level . On the upper level are four rooms , three smaller and one larger . A door leads to the upper courtyard . In the first two rooms are more beds , chests and tables for the occupants . Here one will find the healer Driloru and on her table are a few ingredients , scrolls , potions and a greater soul gem . In the third room is only one bed and here one can find Doryno Verendas . Nothing much of value here except some and a lute . In the last room on this level are rats and the furniture are all knocked about . Marandus Dome . Inside the dome is a bed , a few chairs and a table . Three baskets and utensils on some shelrs along with two bottles of skooma . A potion and a soulgem can also be found . Probably the home of Tanel the healer . Marandus Propylon Chamber . Inside are two columns , Telasero and Hlormaren Propylon . A few containers and a couple of rats .
Holds Holds are the nine administrative divisions of Skyrim , different from each other both in climate and local government . Each of the nine Holds is governed by a Jarl who resides in the Hold ' s capital city . The Jarls are largely independent , but swear fealty to Skyrim ' s High King , who in turn swears fealty to the Emperor upon joining the Septim empire in the late Second Era . Each Hold also employs their own guards , who can be identified by the color of their uniform and the Hold symbol they bear on their shields . Given the independent nature of governance , crimes are tracked independently by each Hold , and a criminal who is wanted in one Hold may have no bounty in another . Old Holds . Winterhold , Eastmarch , The Rift and The Pale are known collectively as the " Old Holds , " and have remained more isolated — not only from a geographic standpoint , but a political one as well , given that they are all initially aligned with the Stormcloaks during the civil war . The Old Holds are bound together in history , as these holds were inhabited by the ancient Nords . West Skyrim . Falkreath Hold , Haafingar , Hjaalmarch , The Reach , and Whiterun Hold are all known to be a part of West Skyrim . The Nords of Western Skyrim are known to be progressive and would see an influence from the Empires of Cyrodiil and other places such as High Rock or Hammerfell . These Holds tend to stick with each other in times of war such as during the Skyrim Civil War and the Alliance War .
Prowler ' s Profit Prowler ' s Profit is an ability found in . Acquisition . The ability is granted upon the completion of the quest " No Stone Unturned . " Effect . Prowler ' s Profit greatly increases the chance of finding multiple precious gems in chests , burial urns , corpses etc . Usually , one of these containers can yield about 2 – 4 gems of any type , and with high values . On rare occasions , only a single gem will spawn ; however , the gem type will still be randomly determined . Gems found are also governed somewhat by the player ' s level when searching a container ; the higher the level , the more Flawless - type gems will be found .
Skull of a Skaal Warrior Skull of a Skaal Warrior is a quest item in . Background . It is a skull of a long dead Skaal warrior . It was found in a tomb on Solstheim . Acquisition . It is given to the Nerevarine by either Saenus Lusius or Gaea Artoria during the quest " The Disappearance of Captain Carius . " It must be offered to the leader of the Skaal .
Kulan - dro Kulan - dro is a Khajiit moon priest . Prior to the Dro - m ' Athra invasion , he was the abbot of the Temple of Seven Riddles . Kulan - dro will follow the Vestige throughout the temple before finally succumbing to the corruption . He will then transform into Rakkhat , a Grievous Twilight , and becoming hostile .
Love Poem Content . A missive : from Calcelmo to Faleen < poem > My lover ' s heart is numbing stone That hides in ice beneath our sight . So some decry , " It is not there , " While others whisper , " Yet it might . " Though stone is born from fevered ash , Once formed it yields no whiff of heat . So too , her heart betrays no love , Nor comforts those embracing it . As mountains grow and yearn for sky , Then climbers , conquering , ascend . With chisel , rope , with axe and pick , They force the rock to yield to them . One peak stands proud amidst the range , Invincible , and scaled by none . Those men who try wash down her slopes ; Their eye - born streams obliquely run . For brash assault could never pierce Those guarded depths that lay apart . But patient water gently shapes A furtive channel to the heart . My love is delving water , ice That cracks with cycles of the sun . A lapping , yearning , whispered plea Will mark the time ' til I rush in . For I have dwelt among the rocks , My city carved from rugged stone . So in that burrow I will creep , And warm the soul which makes my home . < / poem >
Stanet Stanet is a Redguard priest of Kynareth at her shrine in the Great Forest . He is accompanied by Jesper and Avita Vesnia . Interactions . Nature ' s Fury . The Hero has answered the call and has set forth to find the remaining Relics of the Crusader . At the Priory of the Nine , they have discovered from Sir Juncan , one of the old Knights of the Nine , that the Boots of the Crusader are protected by Kynareth and can be found at her Shrine .
Anvil ( Smithing ) Anvils are a crafting station found in . Overview . Anvils work much like forge s , and can be used to craft different types of armor , weapons , and jewelry . Also , one can make certain Housebuilding Items if the add - on is downloaded .
Captain ' s Orders Content . Dearest Janeve , I was planning on making this an official missive , orders from the leader of House Tamrith to its most illustrious and brave field captain . But I ' m still new to this role as head of the house and you ' re still my sister , so let ' s keep this exchange light and informal . Your primary goal remains locating the rogue Argonian , Reezal - Jul . If a viable opportunity to eliminate this menace presents itself , you have my permission to engage . But don ' t take any unnecessary risks with either your own safety or the safety of your troops . The valiant men and women under your command should not be squandered needlessly . And , as always , please help the people of Rivenspire if you come across any of them in jeopardy or dire straits . The unrest stirred up by Montclair throughout Rivenspire affects everyone . Farms have been damaged , cemeteries and places of worship desecrated , families scattered , and people injured or killed . Help those who need it as you find them , organize them , and set up temporary camps as required . Have one of your lieutenants keep records of names , towns , and incidents of disaster so that we may offer aid as each situation warrants . And please remember to send me a report every few days . I know you hate writing down your thoughts , but you are my eyes and ears out there . Besides , if I don ' t hear from you on a regular basis , I will worry so . Please don ' t put your new countess in that position . Your loving sister , Eselde
Palansour Palansour is a cave located southeast of Ald Velothi , in the West Gash region of Vvardenfell . It is inhabited by hostile scamps and an ogrim , which were summoned by Inwold . The sorcerer lost control of his summons , which caused the death of his comrades and his incarceration by the creatures . Quests . The Sad Sorcerer . Upon killing the creatures inside and reaching the cell where Inwold is through levitation , the Nerevarine is asked to give the sorcerer a Rising Force Potion so he can escape . The cave contains a few potions of levitations which will suffice . After giving Inwold the potion , the Nerevarine can choose to receive the Colovian Fur Helm and Extravagant Skirt that Inwold is wearing , or decline the clothing and receive one point of reputation instead .
Shrine Mysticism Skill Shrine Mysticism Skill is a Restoration spell in that temporarily increases the value of mysticism . The skill returns to its original value when the spell ends . Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console : codice _ 1
Dynari Amnis Dynari Amnis is an Imperial member of the Thieves Guild who lives in the Talos Plaza District . During the quest " Misdirection , " her house is used as Methredhel ' s headquarters . Dynari ' s basement leads to the Talos Plaza Sewers which also connects to Amantius Allectus ' House from the quest " May the Best Thief Win . " She has a small amount of gold on her , but little else of value . Interactions . Misdirection . Because of the recent events , Hieronymus Lex has pulled guards from all over the Imperial City to the Waterfront in an attempt to root out members of the guild including the Gray Fox .
Milie Hastien : Fine Clothier Milie Hastien : Fine Clothier is a shop in . Description . This shop , owned by Milie Hastien , is located in north - west Balmora next to . It is the only location in the game that restocks extravagant clothing . Items . The following items can be found at this location :
Fafnyr Fafnyr is a Nord that can be found in Hrogar ' s Hold in Stonefalls , Morrowind . Interactions . Kinsman ' s Revenge . Gar has been taken captive by the Goblins , and Fafnyr was wounded in the fighting . The Nord warrior seeks revenge against the hated Goblins and their spider allies . Protecting the Hall . Hrogar ' s Hold is being overrun by goblins and spiders . Uggonn , a local , asks for the Vestige ' s help in saving the Hold .
Ferhara ' s Warclaws ( Faction ) Ferhara ' s Warclaws are a faction that appears in . They are a group of Hired Thugs that meddle in Redoran business and become an obstacle that the Vestige needs to surpass . Quests . They are involved as enemies in the following quests : Members . Generic :
Canis Root ( Skyrim ) Canis Root is an ingredient in . It can be used to make potions at an alchemy lab as part of alchemy . Locations . Found growing near rock outcroppings or cliffs usually below the snow line . It is common throughout most of The Rift and Hjaalmarch ; the main challenge is coming to recognize the " little dead tree " from which it can be gathered - it is drab and easily blends with the rest of the terrain . Potions . " † multiple effects "
Temple of the Ancestor Moths ( Oblivion ) The Temple of the Ancestor Moths is located at the far eastern end of the Jerall Mountains range and northeast of the Shrine of Azura ; it sits in a valley cleft . It is a favored location for Ancestor Moths , which are abundant there . The only significant plant s here are a few clouded funnel cap by the stairs leading to the temple grounds . Overview . The Temple of the Ancestor Moths is a small settlement consisting of a well - built chapel Temple of the Ancestor Moths , alongside a rough hermitage for monks Monk ' s Quarters , a small graveyard and the " Ancestor Moth Crypt " . The area is tended to by Brother Hridi and Brother Hjar who work outside until 6PM and then head to the " Monk ' s Quarters " . Brother Holger spends time in the chapel or the crypt and returns to the " Monk Quarters " after 7PM . It is recommended to leave the whole area alone until the relevant quest as entering certain doors will trigger quest updates which can mix up the Thieves Guild questline . Quests . Turning a Blind Eye . The Gray Fox has discovered that the priest have secretly hidden Savilla ' s Stone away inside their catacombs . He sends a thief to go and recover the artifact . Brother Hjar is dedicated to his job and refuses to give away any information regarding the stone or how to get inside the temple .
Llaalam Dredil Llaalam Dredil is a Dunmer living in Ebonheart . He is also a member of the Imperial Legion and an advisor to Duke Dren . Interactions . Dredil ' s Delivery . Llaalam asks the Nerevarine to deliver a letter for him to J ' Zhirr . Location . Llaalam Dredil resides in the Grand Council Chambers in Ebonheart . He can prove hard to track down , however , as he stands no chance near the entrance of the Chambers . The safest way to find him may be to take to door directly on the right after the Chambers have been entered . Then the Nerevarine has to take the stairs two stories up and use the first door to his right . There , he must take the door in front of him an walk down one story .
Red Eagle ' s Rite Content . Red Eagle ' s Rite Having bathed the blade in human blood , present it at Rebel ' s Cairn together with your sacrifice and intone : Lord Red Eagle , ancient one , first and foremost among Reachmen , heed the call of your people ! Still we fight for freedom ! Still our blades are dark with blood ! Turn your gaze upon us , and grant us your blessing anew ! I renew the ancient covenant : When at last our lands are free , we shall return , your sword of victory in hand . Then arise , O great one , from your honored tomb ! Reclaim thy stolen throne ! Rule over us , High Lord of the Reach , forevermore !
Episode 2 : The Frozen Path Episode 2 : The Frozen Path is the second episode in that is added with " Return to Clockwork City " expansion . The events take place at the Winterhold . Stages . College of Winterhold . Reward : Three Dormant Centurion , three Arcaneum Librarian J ' Zargo . Reward : Three Scroll Seeker Winterhold Wilderness . Reward : Three Trial of Flame The Midden . Reward : Three Reverberating Strike Alfe Fyr . Reward : Three Treasure Map Bleakcoast Ridge . At the start of the battle , Laaneth will say : Reward : Three Grappling Hook Mount Anthor . Reward : Three Dragon Aspect Sightless Pit . Reward : Three Back - Alley Rogue , three Cog Collector Enter the City . Reward : three Ruin Archaeologist , Laaneth
Falmer Shadowmaster The Falmer Shadowmaster is a type of Falmer found in Skyrim . Background . They are the strongest type of Falmer , second only to the Falmer Warmonger added in through . They are typically found near or at the very end of dungeons , clad in tough armor and wielding powerful honed weapons . Shadowmasters also use an array of powerful spells , such as Frost Cloak , Wall of Frost , wards and armor spells to protect themselves during battle . There are multiple types of Falmer Shadowmaster encountered at different levels , but each one uses different weapons and strategies :