naist-nlp/zeshel huggingface dataset:
Daltim ' s fiery protector Daltim ' s fiery protector was an arcane conjuration / enchantment spell that summoned and bound a minor fire elemental to defend a certain item . It was developed by Daltim Flamefist of Halruaa . Effects . The spell summoned a very minor and non - sentient fire elemental ( the " fiery protector " of the title ) , trapped it within a special symbol marked upon an object , and set the elemental to then defend that object . The spell could be applied to any object that could be opened or closed , like a book , chest , door , or door , similar to a " fire trap " spell , though it would not work in conjunction with any other closure or warding spells ; both would fail in such a case . The caster , or anyone who spoke a pre - determined password , could open and use the object safely , but anyone else released the fire elemental guardian . It would immediately attack to defend the object and kill or drive off the intruder . The elemental was bound to within 120 yards ( 110 meters ) of its prison , and would return if successful . If the elemental was slain , however , the spell was ended . Otherwise , it would last forever . The so - warded object emitted heat and bore special markings , which could be detected by those with a careful eye for traps . A would - be intruder could attempt to remove it by altering the marks ; failure would set off the spell , but even success could see the suddenly liberated fire elemental attack before escaping back to its home plane . A " dispel magic " could be used to remove the spell and return the elemental . Usage . A " fiery protector " spell was typically placed on an item that the cast desired to protect , such as a spellbook . Components . In addition to the usual verbal and somatic components , the spell required sulfur sprinkled on the object to be protected , and a ruby worth no less than 500 gold piece s to lure the fire elemental ; this was destroyed in the casting . The caster also had to mark the object and make a small symbol to hold the fire elemental . History . The spell was developed by the Halruaan mage Daltim Flamefist sometime in the mid – 14th century DR . He included it in his spellbook " Daltim ' s Tome of Fire " , which he lost in Tethyr in the 1360s DR . It remained a unique spell at the time .
Kamon Kamon was a short and stocky human mercenary who was killed in a fight with Abdel Adrian in 1368 DR . Kamon had previously worked with Abdel in 1367 DR , guarding a warehouse in Athkatla . Kamon had blue eyes and liked to wield two axe s simultaneously . Death . In combat with Abdel Adrian in 1368 DR , Kamon had been dispossessed of one of his two axes , and swung low at Abdel with his other axe . Abdel dodged a blow from the halberd of Eagus , which struck Kamon on the head , killing him .
Ustova Ustova was the most reserved of the librarians living in Gravenhollow during the Rage of Demons . Activities . Ustova spent all her time in meditation , sensing visions of the future that she transcribed on stone tablets . She kept a special eye on the futures of all giant communities in the Underdark , hoping to maybe see a clue to rebuilding the once - great giant civilization .
Law sphere The Law sphere was a group of spells granted to lawful crusader s . This sphere is the counterbalance to the sphere of chaos , promoting obedience , order , and the power of cooperation . Spells in normal text were listed in the Tome of Magic 2nd edition . Spells in italics were added to the Law Sphere in the sourcebook .
Axe Grinders The Axe Grinders was a bodyguard business in Skullport . Geography . The business was located off in the Central Port district of Skullport , north of the Crossed Swords tavern and the Bane ' s Mistress festhall . Interior . The Axe Grinders was in poor condition . Services . If a customer wanted a bodyguard to take on a more dangerous assignment , most enforcers at Axe Grinders would do it for triple price . Such missions included leaving Skullport or entering the Underhalls . Inhabitants . Many of the inhabitants of Axe Grinders were sellswords and down - on - their - luck mercenaries . Most bodyguards wore chainmail and fought with battleaxe s and longsword s . History . Around 1370 DR , the inn was owned by Alonyius Tackpun , who hired out bodyguards to those who had coin to spend .
Ironford Ironford was a bridge which crossed the river Dessarin . It was a part of the Iron Road . History . Around 1370 DR , the fate of the original old wooden bridge was somewhat hazy . It appeared a group of adventurers emptied a wand of fireballs into a group of troll s that were charging out of the water toward them . By the time the smoke and flames cleared , the bridge was gone . Notable locations . The Bargewright Inn was located at Ironford . While not truly a village , it was a collection of businesses serving the needs of travelers , farmers , and ranchers who settled along the western bank of the Dessarin .
Duneth Wharreil Duneth Wharreil was a drow and the former archmage of Maerimydra until his coup during Lolth ' s Silence and his subsequent death at the hands of Irae T ' sarran . As of 1372 DR he persisted as a silverwraith under Irae T ' sarran ' s control . Description . After his transformation into a silverwraith , Duneth barely resembled his previous self . He appeared as a vaguely skeletal being wrapped in wisps of glowing blue energy that trailed around him much like a wizard ' s robe . Possessions . Since his transformation into a silverwraith , Duneth eschewed most material possessions . However it was known that in life he possessed a " staff of frost " , which was taken by Irae T ' sarran . History . Duneth Wharreil was the archmage of Maerimydra up until the Silence of Lolth struck the Maerimydrian priesthood . Then Duneth hatched a plan to remove the Lolthites and rise to power himself by forging an alliance with the half - fiend / half fire giant , Kurgoth Hellspawn , to invade the city . Whilst his plan came to fruition and the city fell to their combined forces , he was struck by the aspiring church of Kiaransalee . The priestess Irae T ' sarran destroyed the archmage and threw down his tower , turning the wizard himself into an undead creature known as a silverwraith in 1372 DR . Duneth was rendered a mere tool of Irae , pitted against any threats she perceived .
Sandara al - Sahil Sandara al - Sahil was a tasked administrator genie who was in charge of supervising the North Center of Huzuz . Description . Sandara was a lovely genie who weighed well over 500 pounds ( over 227 kg ) . Activities . Sandara ' s prime charge was monitoring and assuring the steady flow of caravans entering the City of Delights through the North Center .
Dragon magazine 344 " Dragon " issue 344 was released in June of 2006 . It contained the following articles related to the Forgotten Realms : Articles . Neverwinter Nights II . A first look at the upcoming Neverwinter Nights 2 video game . A Dark and Stormy Night . A short story featuring Elminster Aumar . The Ecology of the Dracolich . Information on the dracolich .
Axar Xyrl Axar Xyrl was one of the morkoth arcount member of the Arcanium of Olleth in Serôs in 1370 DR . Personality . Axar Xyrl was a calculating and scheming individual that spoke what he thought in very rare occasions . Normally Axar Xyrl remained behind and personally acted only his his subordinates were all defeated or he had a very personal interest in the matter . he greatly disliked being touched by anyone or anything . History . Around 1270 DR Axar Xyrl found the " Iltkazar Scepter " . During the Twelfth Serôs War Axar Xyrl tried to acquire the " Claw of Xynakt " during the morkoth attack on Abydos but his plan was ruined by the triton Keros . Axar Xyrl in 1370 accepted to ally with the aquatic elf tyrant Gantar Kraok in exchange for the promise to gain a copy of the " Tome of Tujar the Dark Adherent " , that explained all the secrets of the Dukars , but in truth he planned to betray the elf and steal all he can find . Axar Xyrl first sent his subordinates Major Qyzal and Grand Caster Duupox to organized am ambush against some surface dwellers enemies of Kraok . Later he too , together with Gantar Kraok , entered in battle to help his subordinates . However Gantar no cared to hit the morkoth and when Axar Xyrl and Duupox confronted the elf about Gantar insulted everyone on the place and teleport ed away . So Axar in revenge offered his alliance to the surface dwellers .
Alice Tinker Alice Tinker worked at the Curious Past in the Castle Ward of Waterdeep as an assistant to Bronwyn Caradoon . Activities . Alice was a skilled drawer and appraiser . Her presence at Bronwyn ' s shop made it a notable meeting place for halfling s and gnome s in Waterdeep .
Muhjari Muhjari was a set of faith - based laws followed by many in Semphar and surrounding lands . These laws promoted the idea that activities such as drinking , gambling , sexual proclivity and other vices were sinful and should be avoided . Adherence to these laws was most common among the poor but enforcement varied from place to place . There was at least one extremist sect of Muhjari followers who rejected all forms of pleasure and practiced fasting , even going as far to reject priests of their gods who did not follow Muhjari . Breaking the laws of Muhjari in Dhaztanar was not a good idea as the Caliph , Abu Bakr maintained that he was a devout follower of Muhjari and to demonstrate this , he strictly prohibited alcohol inside the walls of the Medinat and his troops were tasked with finding and shutting down establishments that trafficed in ale , wine and spirits . He imposed particularly harsh punishments on those caught doing so . In contrast , Port Ghaast in Murghôm , although predominantly populated by followers of Muhjari , saw drinking , gambling and womanizing as common activities .
T ' lar Mizz ' rynturl T ' lar Mizz ' rynturl was a drow assassin member of the Velkyn Velve . History . T ' lar was once a noble of House Mizz ' rynturl of the city of Guallidurth until she joined the Velkyn Velve , the assassin branch of the new Temple of the Black Mother , renouncing all her bond to better honor Lolth . In 1378 DR , she was chosen to kill Nafay Mizz ' rynturl , an old childhood friend who was in secret a traitor priestess of Vhaeraun . T ' lar followed Nafay to the surface and observed her dealing with a wild elf . T ' lar attacked and killed Nafay but out of curiosity tried to investigate more about this unusual meeting , sparing for a moment the wild elf . He took her to a very ancient temple to Lolth on the surface . There T ' lar sacrificed him to Lolth and this triggered the appearance of Halisstra Melarn . The Lady Penitent presented herself and T ' lar proclaimed that she would spread devotion to the Lady inside her temple . In 1379 DR T ' lar was in Sshamath as head of a new College of Bae ' qeshel Magic that Master Guldor Zauviir tried to elevate as new member of the Conclave . Later she discussed with Guldor and his aunt Streea ' Valsharess Zauviir , the city high priestess of Lolth , about why their plot failed . Under orders of The Lady Penitent T ' lar killed Guldor and later menaced Q ' arlynd Melarn . After T ' lar killed also Streea ' Valsharess and took control of her temple , informing her Lady about the news and she ordered to T ' lar to kill Q ' arlynd . < nowiki > < / nowiki > Just after Q ' arlynd had engineered ( with the aid of Eilistraee ) the ritual that transformed all drow not tainted by Wendonai ' s blood into brown - skinned dark elves T ' lar tied to kill him but Q ' arlynd instead killed her thank to a contingency spell . She so joined Lolth in her realm .
Watch - blades The Watch - blades were the city guard of Yhaunn in 1358 DR . Activities . The Watch - blades patrolled the streets of Yhaunn and maintained the general order of the city . They also watched the waters of the Dragon Reach near the city by using Sembian naval detachments . Organization . Approximately 3 , 000 individuals comprised the Watch - blades . All wore plate mail and were armed with an assortment of weapons including halberd s , mace s , long sword s and dagger s .
Alro Randulkyn Alro " Five Flames " Randulkyn was a wizard and a member of the slavery and crime syndicate known as the Tarntar . His specialty was evocation spells . Personality . Alro was a rollicking , swashbuckler of a mage that didn ' t much care about collateral damage when it came to spellcasting . He wrapped himself in fine clothing and partook of the best wine and women that money could buy . While enjoying life was high on his list of priorities , his fun sometimes turned into cruelty to others . History . Sometime around the Year of the Turret , 1360 DR , Alro was present in the common room of the Whistling Wizard inn when Elminster Aumar of Shadowdale walked in and started teasing prominent members of the Tarntar about personal and private matters of business and pleasure . Alro was not foolish enough to attack the Sage of Shadowdale , but when the Old Mage sat on the lap of one of his business partners and transformed into a woman , he was likely one of the first to attack with spellcasting abandon . Unfortunately for him , the woman was the Simbul . She deflected , countered , or neutralized all spells thrown at her and concentrated on defending the inn as six of her apprentices surged into the room accompanied by her sister Storm Silverhand . Thus began the conflict known as the Battle at the Bar . Alro met his doom during the battle as he was either backed up to the bar or had ducked behind it when the various spells flying around the room interacted with the spells placed on the wood ( " magic mouth " and " firequench " to name two ) and caused a huge explosion that destroyed the ceiling above , spilling the contents and occupants down into the common room .
Justiciar of Tyr A Justiciar of Tyr was a member of a special prestige class of law - enforcers , magistrates , and judges . The Justiciars acted as the elite servants of Tyr , the living embodiment of their patron god ' s portfolio . To become a Justiciar , one was required to show combat prowess , spellcasting abilities , skill at diplomacy , and great knowledge about laws and religions . They defended the calm and the orderly , detected chaos and lies , and punished anarchists .
Reaching Woods The Reaching Woods was a large forest in Elturgard . In 1459 DR the High Overseer of Torm , ruler of Elturgard , learned that shrines to unapproved god s existed in the forest and declared that no one could enter or exit the woods . By 1479 DR the gnoll s of the forest had exterminated all other humanoids .
Umberlee Umberlee ( pronounced " uhm - ber - LEE " ) , also referred to as The Bitch Queen , was the evil sea goddess in the Faerûnian pantheon . She was most often worshiped by sailors or people traveling by sea , out of fear of her destructive powers . She controlled the harshness of the sea while reveling in her own power and was not hesitant to drown people , if she so pleased . History . Umberlee once had a relationship with Iakhovas , variously described as a megalodon , wereshark or sharkwere . She even granted him immortality . However , their relationship fell apart , and she sought revenge on him . Worshipers . Temples of Umberlee were few and far between , and the church was not well organized , resting on Umberlee ' s chaotic nature where disputes were ruled in favor of the strongest individual . There were , however , shrines dedicated to her which were predominantly located in port cities of the Sea of Fallen Stars and in the Nelanther Isles . Here travelers by sea were sure to pay their tribute to her , and the preachings of her cleric s were built upon the terrible fate that would befall any who did not bring a sacrifice to Umberlee . Clerics were available at these temples who , for a price , would travel with sailors to ensure no harm was inflicted . Umberlee had worshipers among kraken s , sahuagin and other evil sea creatures , even though a few of them worshiped her through her alias , Panzuriel . Places of worship . Apart from the region around the Sea of Fallen Stars and at Nelanther Isles , Umberlee had places of worship at many ports . Among these were a temple in Urmlaspyr , Sembia , a small shrine in city of Marsember in Cormyr and another small shrine in Hillsfar , on the Moonsea . Others included : Relationships . Umberlee was strongly opposed to Selûne , whose stars guided navigators at sea , Valkur , who guided travelers safely home , Sune , whose beauty made her green with envy , and Chauntea for her dominion over land . Silvanus was technically Umberlee ' s supporter , as the ruler of the dominion the Deep Wilds within which she resides . However , Umberlee rarely , if ever , saw herself as Silvanus ' servant . Deities of fury . Umberlee is a member of the Deities of Fury , a group led by Talos .
Apostle of peace Apostles of peace are an unusual breed , forswearing violence and material possessions in favor of using their life to promote peace and nonviolent resolutions to conflict . An apostle possesses powerful access to divine magic , but his spells are aimed at healing , calming hostilities , and aiding allies . Background . Though apostles of peace come from all walks of life , former barbarian s , fighters , and rogue s are rare : they have understandable difficulty with the vows of nonviolence and peace required for the class , and several of the required skills are cross - class for them . Paladin s are even rarer : their very being requires them to go out and fight evil . Cleric s , bard s , and druid s sometimes gravitate towards this class , but any character could conceivably convert to pacifism and become apostles of peace . Apostles of peace are usually solitary wanderers or even hermits . Many apostles are far removed from the violent struggles of the adventuring life , but may serve as resources of knowledge , spells , or spiritual guidance for adventurers . In the Realms , apostles of peace typically worship Eldath or Ilmater .
Sarifal Sarifal was a fey kingdom located on Gwynneth Isle in the Moonshaes . As of 1479 DR the kingdom was ruled from the city of Karador by High Lady Ordalf . History . Around the time of the Spellplague High Lady Ordalf moved the city through a portal from the Feywild and it rose from the depths of Lake Myrloch . The fey forces soon routed the High King ' s troops and took control of the entire island of Gwynneth .
Azurite Azurite was a bluish form of malachite that is a little more scarce . Description . An azurite was a rich blue stone with mottling darker shades of blue , tumbled or cut and polished for use in decorating belts and rings . A typical stone had a base value of 10 gp .
Turmic Turmish was the language of the Turami people and the official tongue of Turmish . Speakers . Besides in the nation of Turmish , Turmic was spoken by folk living in Chessenta , Cormyr , Impiltur , Sembia , Thesk , the Vast , the Vilhon Reach , the Western Heartlands , and along the Dragon Coast . Script . Turmic employed the Thorass alphabet , which the Turami learned from trade with the Chondathan s and Calishite s . History . Turmic was a lone branch of the Thorass language family . Examples . Common Turmic names for women included Balama , Dona , Faila , Jalana , Luisa , Marta , Quara , Selise , and Vonda . Turmic names for males included Anton , Diero , Marcon , Pieron , Rimardo , Romero , Salazar , and Umbero . Common Turmic surnames were Agosto , Astorio , Calabra , Domine , Falone , Marivaldi , Pisacar , and Ramondo .
Trout The trout was a common fish of Faerûn . Species . Szorp . Szorp were a troutlike fish found in the Delimbiyr . Usually brown in color , their white flesh was very tasty and was a favored delicacy in the more opulent taverns of Waterdeep . Knucklehead . The knucklehead trout was a fish unique to Icewind Dale ' s three lakes . Its ivory was the only real export of the region and was in great demand by the rich over the length and breadth of Faerûn . The ivory itself isn ' t what was most important because in skilled hands it could be carved into magnificent sculptures . The craft , called scrimshaw , was widely in practice in the valleys of the region . The main exporters of the craft were : Notable scrimshanders included Regis .
Chethel Chethel was a coastal city in the halfling realm of Luiren . Geography . Chethel was located on the coast of Luirenstrand ( the Great Sea ) . Directly to the southeast of the city was the Mortick Swamp . History . The city was founded in 47 DR . In 148 DR , the city was half - destroyed by merrow from Mortick Swamp . In 1105 DR , the city received widespread damage from a storm over the Great Sea . Trade . Chethel was one of Luiren ' s main trading cities . Its inhabitants were particularly skilled at shipbuilding . Inhabitants . In addition to halflings , one - tenth of the city ' s population were elves and half - elves .
Long Reach The Long Reach , also called the Centaur Trail , was a trail that ran through the Vast , connecting the village of Orlimmin and the town of King ' s Reach . From west to east , it began at Orlimmin , ran through Bambryn and Sendrin and ended at King ' s Reach . On the way , it linked with the Tantras Trail , the Hlintar Ride , Blaern ' s Trail , and the North Road .
Rod of whips A rod of whips was a magic rod that could be commanded to transform into a " + 1 dancing whip " by sprouting a tendril of force . It functioned three times per day , with each transformation lasting for an hour . This whip acted as a " spiritual weapon " against incorporeal creatures . The rod was worth around 21 , 600 gold piece s . It could be created with " animate objects " and " spiritual weapon " spells .
Veesh Restoon Veesh Restoon was a member of the Xanathar Thieves ' Guild in Waterdeep around 1370 DR . Activities . Veesh ' s role on her team was as sneak attack specialist . She would wait in a pre - established place where the victims were funneled and would strike with a poisoned dagger . She was obsessive about cleaning and avoided entering sewers whenever possible .
Shinar Shinar was an elder of the centaur s in the Barony of Bloodstone in 1357 DR . History . In 1357 DR , Shinar and her fellows met Gareth Dragonsbane ' s party . Personality . Shinar had a warm and thoughtful personality . Powers . Shinar could use low to mid - level clerical healing spells .