Felwood Felwood , aka Felwood Forest , is a contested zone located in Kalimdor , north of Ashenvale , east of Darkshore , and west of Hyjal and Winterspring . It is a corrupted forest filled with tainted creatures of the woods , demonic satyr and infernal s , rotting treant s and ancient s , as well as the tauren and night elves who try to battle back the sickening of the land . It is also home to one of the two tribes of pure furbolg s left in the world — the Timbermaw . History . This lush and vibrant land of woods and meadows was tended by the kaldorei and protected by . Bubbling streams ran through quiet , grassy meadows , and the summer sun was tempered by the whispering breeze and the cooling rain . The leafy corridors of the forest rang out with the music of songbirds . It was as close to a paradise as the world has ever known . Then the Burning Legion befouled the land using The Skull of Gul ' dan . Any trees and creatures that escaped the outright destruction became forever cursed in the demons ' rampage . Having felt the cursed touch of the Burning Legion , Felwood is an eerie , dark , and haunted region of scattered gloomy woodlands and tainted vales , all of it teeming with evil . The meadows of Felwood retain the sickly , charred look they took on when the demons cursed the land during the third war . Nothing grows there . The mighty ancients that once guarded the land now roam blindly , their limbs twisted and their bark hides bleeding fel poisons . The once tranquil rivers and streams now boil with poison and noxious gases . Felwood is a dismal and dangerous land to all who enter . Most cross into Felwood only out of necessity , for it lies directly along the road to Hyjal Summit . Armed travelers are usually safe if they pass along the main road by day , but they have no guarantee of safety if they leave the trail or if they venture into Felwood after nightfall . The night elves feel constant shame that they failed to protect this noble land . All their efforts to restore health to the woods and meadows through divine magic have failed . Despite the lingering curse of The Skull of Gul ' Dan , the night elves refuse to cease their efforts to lift it . Some think that the key to healing the blighted land lies with , brother to the night elf hero . Illidan was known to have consumed the Skull of Gul ' dan , which also blighted the forest . Only powerful divine magic can likely save the land , however . Getting there . Alliance : From Astranaar in Ashenvale , head east to the point where the road branches to the north . Take the north fork into Felwood . Along the road , the Cenarion Circle have set up a camp with a flight path available . Horde : From Splintertree Post in Ashenvale , head west to the point where the road branches to the north . Take the north fork into Felwood . Along the road , the Cenarion Circle have set up a camp with a flight path available . Geography . Felwood has no villages or people of its own . It is home to no cities to speak of ; the night elves fled the area thousands of years ago , and no one had found the ambition to settle in the cursed forest since . The land was a cursed relic , a danger to all within its bounds . Even creatures united in evil are not safe from the depredations of one another . Explosions and flashes of arcane brilliance erupt throughout Felwood as druids clash with the warlocks they have come to destroy . The ground shakes from the footsteps of accursed ancients who prowl in search of victims . Twisted furbolg s and satyr s range through Felwood in bloodthirsty packs , and savage beasts lie in wait for the unwary . Felwood is home to many beasts , with bears , wolves , and panthers the most numerous . As herbivores refuse to eat the cursed vegetation , the carnivores have turned to feeding on each other . As the new beasts immigrate from Ashenvale , only the toughest survive for longer feeding on others , yet the overall numbers stays more or less constant . Combined with the great curse , this development has created in each creature a brutal rage , one that causes the beasts turn on one another and any who dare to enter their territory . Cursed furbolgs roam the forest , looking for an end to their torment . They are hardy enough to survive drinking the cursed waters of Bloodvenom Falls , but the water only increases their madness . Cursed ancient s lurk near night elf ruins and will attack anyone they see . They are stronger than their healthy counterparts , empowered by evil . The ancients hold a special grudge against the night elves who abandoned them and will unleash special savagery upon anyone remotely resembling an elf . Satyrs dwell by tainted moon well s , their dark magics twisting Felwood ’ s curse ever deeper into the land . Rumors circulate that the shadowy satyrs work as scouts and assassins for the Shadow Council in Jaedenar . The undead Scourge and what demons survived the Third War have also made a home in Felwood . These recent arrivals have stirred the other residents into turmoil , making the region even more violent than before . Druids of the wild make forays into Felwood with the aid of elven rangers , hunting down the greatest evil they can find and attempting healing magic upon the land . High elves and paladin warriors have likewise come to Felwood to cleanse it of undead and root out the reclusive Shadow Council . Although no large villages or major cities exist , Felwood is not entirely abandoned . The furbolgs and satyrs of Felwood have small encampments , and the Alliance , the Horde , and the druids of the Cenarion Circle have set up an outpost , an encampment , and a homestead in order to try to cure the woods and provide travel through the area . There are no dungeons or battlegrounds of any kind in this area . Maps . Topographic map of Felwood Notable characters . Felwood is home to several characters of note . At Bloodvenom Post , seeks aid in uncovering secrets from the wildkin of Winterspring . At the Emerald Sanctuary , attempts to cleanse the taint that has affected Felwood by fighting back the evil satyr . And deep in Shadow Hold , , the lord of the Shadow Council , awaits bold adventurers who dare venture into his lair in search of power . Cataclysm . In , Felwood underwent some changes . Bloodvenom Post has been reinforced with the Horde architecture seen in Northrend . The night elves have a new settlement around Irontree Woods . In addition the Talonbranch Glade will be a small worgen settlement . It was retuned as a 45 - 50 zone . Areas affected :