naist-nlp/zeshel huggingface dataset:
Ulitharid The nobles of the Illithid society , the ulitharid possessed extraordinary gifts of strength , and a vile , malicious intellect and were treated as minor godly beings by their normal mind flayer brethren . The tadpoles that became ulitharid appeared normal , but were changed by some unknown force . The unique nature of the altered tadpole was not apparent until it underwent the process of Ceremorphosis , where the usual procedures of morphological alteration to the host body were altered and the resulting mind flayer displayed a pair of unusually long mouth tentacles not seen in other illithid . The ulitharid also exhibited psychological changes in addition to the physical , demonstrating a harsher , more spiteful temperament than other mind flayers . Ulitharids were also extremely rare within mind flayer enclaves ; less than one in a hundred illithid tadpoles would develop into an ulitharid . The ulitharids formed the elite nobility of mind flayer society , with their rarity supporting the reverence they received from other illithid , who viewed them as a blessing and second only to the Elder brain . Their ego reflected their privileged position , as they viewed the common mind flayer as a lesser being nearer to illithid spawned abominations like Urophions than themselves . Combat . An extremely dangerous foe in combat , ulitharids could threaten foes with their powerful mental attacks and long reach , in addition to forming a psionic protection somewhat akin to mage armor . Their formidable mental powers were their greatest weapon . Wielding mind blasts , charms , the power of suggestion , and the ability to dominate the mind of both man and beast , they were extremely dangerous to face in combat . They also possessed the powers to shift planes and create dimension door s .
Breath of the Sultan The Breath of the Sultan was a special fountain found within the City of Brass on the Elemental Plane of Fire in 1367 DR . The fountain was found in the Furnace ward of the city . Description . As a symbol of the Sultan ' s rule , the great fountain was huge . It spewed purple flames high into the air from where it sat in front of the Charcoal Palace . History . The fountain ' s fire would die out or dim in the event of the Sultan ' s death or deposition . The new Sultan would then relight the fires of the fountain in a thunderous explosion easily heard by every occupant of the City of Brass .
Call lightning Call lightning was a druid encounter evocation , or an evocation spell , or an alteration spell or even a Conjuration spell that directed lightning bolts to strike targets . Effects . Early versions of this spell required a storm of some sort in the vicinity of the casting in order to produce lightning . Rain clouds , clouds with wind , even hot and cloudy conditions were sufficient , but thunderstorms , tornadoes , or whirlwinds created by creatures from the Elemental Plane of Air were good sources of lightning . The druid was able to call down searing bolts of lightning on any target ( and anything within 10 feet / 3 meters ) within the considerable range of this spell , but only one bolt every ten minutes . The caster could do other things including casting other spells while waiting for the lightning to recharge . An improved evocation version of this spell did " not " require a storm and could be cast indoors or underground , but blasted a smaller area . This spell did considerably more damage if stormy activity was available . One blast could be called every minute for the duration of the spell . The druid encounter evocation also attacked a smaller area , and for a shorter period of time , but inflicted additional thunder damage on any who fled the area of effect before the burst of lightning expired . The Conjuration version of this spell would last for 10 minutes and could manifest up to 120 feet away as long as the caster could see the area . If there already where a storm cloud then the caster would gain control over the entire cloud and the damage would increment . Unlike the older versions of the spell this one could cast lightning on a area every 6 seconds and if as a higher level the damage would increase . Components . The older versions of this spell required verbal and somatic components , plus the druid ' s holy symbol or divine focus .
Orist Moonbow Orist Moonbow was an impetuous Harper in Maztica in 1370 DR . Activities . Orist was sent to Maztica by High Harper Khelben Arunsun together with fellow Harpers Lady Syllia Adarbrent and Farid al - Nisr . They had orders to investigate wrongs done to the natives of Payit and Maztica . Orist was shocked by the Golden Legion ' s brutality and prepared to take immediate action . Orist began recruiting some Maztican s , teaching them to forge metal . He also gained a student , a young native named Tocil .
Blasphemy Blasphemy was an evocation spell that could incapacitate or even kill nonevil creatures and banish those of extraplanar origin . The counterpart to this spell for casters of good alignments was " holy word " . Effects . This spell compared the target ' s toughness or experience level with the experience level of the caster and had no effect on creatures that were superior to the caster , but the effects were increasingly severe and cumulative for those equal to or inferior . The only way to avoid these effects was to not hear the " blasphemy " , either by virtue of already being deaf , or some form of magical " silence " . In addition to the effects described below , this spell could send extraplanar creatures back to their home plane , as long as the " blasphemy " was spoken on the caster ' s home plane . This affected all weak - willed nonevil creatures , thus allowing it to banish those of a neutral alignment as well . This dismissal happened even if the creatures in the area of effect could not hear the " blasphemy " , and any banished creatures were blocked from returning to the caster ' s home plane for at least 24 hours . The area of effect was a circle of 40 ft ( 12 . 2 m ) radius centered on the caster . Upon completion of casting , all nongood creatures equal to or inferior to the caster suffered one or more of the following cumulatively : Components . This spell only required a verbal component to cast .
Reddansyr Reddansyr was a small settlement on the road from Westgate to Starmantle . It had a well - earned reputation as an adventurers ' town because it was a good source of information for such people . Oddly enough , the local temple of Oghma was not responsible for this ; they apparently resented the free flow of information at the Giant ' s Folly , the local festhall .
Corthala Family Armor The Corthala Family Armor is a suit or armor specifically made for the Corthala family and its last heir , Valygar . Though a powerful , with a + 2 enhancement bonus , it ' s still light enough not to impede his ranger / stalker abilities . It also grants immunity to Charm spells and a resistance to fire , acid and magic damage . It ' s not useable by anyone else .
Okasha Okasha was a Wanese captain temporary in Akari in 1357 DR . History . Okasha was a sea captain merchant from Wa . He had dealings with T ' u Lung agents . In 1357 DR , his ship was damaged in a storm near the Prioto islands and he temporary stopped at Akari for repairs . However , the Shou governor Ko Lei Kho sold him iron bolts and fasteners for repairs at a very high price . Personality . Okasha despised Governor Ko , considering him a tyrannical little tin demigod who thought only of profit . Appendix . Behind the Scenes . If early in the adventure Kitashi is not stopped , T ' u Lung ninja attacked the players on the island and Okasha was their accomplice .
Ghost pipes Ghost pipes was a bard spell that caused an instrument to rise into the air and hover , playing itself with no visible musician . Wizard s could cast this spell also , but it was more difficult for them . Effect . The caster would hold a working , non - magical musical instrument while casting the spell . Upon completion , the instrument was released to hover at that height , glowing as if outlined in " faerie fire " . The caster did not need knowledge of how to play the instrument , but had to hum or whistle the tune to be repeated by the enchanted instrument . The refrain could be up to one minute long and would repeat continuously until dispelled , or until a living creature touched the animated music maker . Once touched , it stoped playing and slowly settled to the ground as the glow faded away . Components . This spell required a musical instrument in working condition , and the caster to hold the instrument while whistling or humming the tune to be performed . History . Rumors around the Court of King Azoun IV said that this spell was a youthful attempt at spell research by Vangerdahast Aeiulvana of Suzail and he was very embarrassed when it was brought to His Majesty ' s attention and became a favorite distraction of the King . The Council of Mages made it available to others , much to the chagrin of the royal magician .
Kanishta Kanishta was a root found in the Cold Lands , specifically Narfell . Description . " Kanishta " was a dark - colored root . Uses . Though extremely bitter tasting , when chewed this root helped alleviate the effects of exposure to the cold weather of northeast Faerûn , infusing strength and warmth into the user .
Ylveraasahlisar Ylveraasahlisar , also known as the Rose Dragon , was an infamous red dragon that ruled Calimshan for more than a century . History . Ylveraasahlisar was a great wyrm that laired somewhere in or near Calimshan in past ages . In - 1838 DR , a group of Calishite adventurers crept into her lair to steal some of her treasure hoard , killing one of her brood in the process . After this incident , an enraged Ylveraasahlisar attacked Calimport , destroying two - thirds of the city including the Caleph ' s Court and the Raor Bakkal , along with most of Calimshan ' s army . After the bloodbath she seized the throne and her first edict was to reconstruct all she had destroyed . In a hurry to comply , her terrified subjects merely leveled the rubble enough to support new construction and began anew , thus creating much of the Muzad . Ylveraasahlisar ruled until - 1726 DR when Rafak el Cajaan organized her demise . He gathered a group of dragonslayers , including a bronze dragon named Cadasalmpar , that attacked the Rose Dragon by surprise in her court . After a fierce battle , she escaped from Calimport gravely wounded . Cadasalmpar tracked her down and administered the killing bite .
Phase trap Phase trap was an arcane alteration spell that could temporarily anchor a plane - hopping creature to the Prime Material Plane . Effects . The caster of " phase trap " was required to be within 20 yd ( 18 . 3 m ) and have direct line of sight to the target . If the creature resisted the magic of this spell , then it had no effect . Otherwise , the target was locked to the Prime Material Plane for a number of minutes equal to the experience level of the caster . Magic items that performed the same type of phasing between planes also ceased to function . However , spells that were more advanced than this spell , such as the 5th level " phase door " spell , were unaffected by " phase trap " . Specific Effects . " Phase trap " was particularly good at preventing Ethereal Plane travel but had a chance to prevent Astral Plane travel as well . Creatures that phased through solid objects were also special cases . See below . Components . In addition to verbal and somatic components , this spell required a clear gem of at least 50 gp in value that was consumed in the casting . History . This spell was published in " Volo ' s Guide to All Things Magical " and became generally known to the magical community .
Duth Gulkanun Duth Gulkanun was a War Wizard of Cormyr . History . In 1480 DR , Gulkanun went to Castle Irlingstar with Nostyn Vandur . He tried to stop Lord Steward Gelnur Farland , Arclath Delcastle , and Amarune Whitewave from opening the cells . Later he agreed to form a partnership with them in order to uncover the killer that plagued the castle .
Rewcol Rewcol was a wizard and a member of the Shadow Thieves in Eshpurta around 1370 DR . Personality . The shadow thief was a sort of misanthrope . He thought that most people were like pathetic sheep and deserved ( and needed ) people like him to guide and direct them . Activities . The wizard worked as an enforcer , punishing those who went against the rule of his boss in the city .
Inspiring reaction Inspiring reaction was a warlord exploit that brought immediate aid to a wounded ally . Effects . Any wound received by the warlord or an ally could initiate this exploit . Immediately after receiving injury , the warlord could reach out and touch a close ally and heal some of his or her wounds . The warlord could choose to heal himself or herself instead .
Shalantha ' s delicate disc Shalantha ' s delicate disc was a conjuration spell that caused a small disk to appear that looked like it was made of rose colored eggshell . A second spell was then cast which the disk absorbed . This spell was released if the disk was ever broken . History . It was presumably developed by Shalantha .
Order of the Golden Coin The Order of the Golden Coin was an all - female martial order of priestesses dedicated to the goddess Nephthys of the Mulhorandi pantheon . They protected temples , caravans , and individual people , and were quite skilled at dissuading criminals , although their fee was considerable .
Aerie Aerie was a female avariel , a race of winged elves , who was crippled by her wings being cut off , forcing her to remain earthbound for the rest of her life . History . Aerie ' s earliest life was spent apparently happily in Faenya - Dail , one of the few remaining cities of her people . However , she was captured by slavers ( apparently still at a young age ) when she swooped down from flight to rescue a child fleeing from them . They sold her to a circus , where she was kept on display and in a cage so small she had no room to stand , much less stretch her wings , which eventually became diseased . The infection threatened her life , which was saved in a very crude manner by painfully chopping off the wings . The circus had no more use for her after this , but the gnome called Quayle continued to take care of her as he had during her captivity — though he could do nothing to restore her wings . The pair of them continued traveling with a circus that may not have been the same one , until it arrived in Athkatla and set up a circus tent in Waukeen ' s Promenade . While they were there , their disgruntled illusionist Kalah used powers of unknown origin to turn the inside of the tent into a world of deadly illusions , turning Aerie into the likeness of an ogre and chaining her magically to prevent her from escaping . It was at this point that Gorion ' s Ward and his party arrived at the Promenade , and met her . Personality . Aerie came across as very naive , caring and needy at the same time . She was a cleric as well as mage , learning from Quayle to serve the gnomish god Baervan Wildwanderer ; she no longer felt quite worthy of approaching her old winged goddess Aerdrie Faenya . Her wingless state left her feeling generally unworthy and useless , which she gradually got over . Besides this preoccupation with her own problems , she was very empathetic to anyone else ' s plight and always eager to help .
Bebilith A bebilith was a massive demonic spider the size of a plow horse . They delighted in causing suffering and pain in others , but especially so in demon s whom they hunted for food . The bebilith seemed to be some form of supernatural demon predator . Bebiliths had spider - shaped bodies , with long fore - legs ending in razor - sharp claws . These claws were used to penetrate and rip armor plating from the bebiliths ' foes . Just as with spiders , bebiliths had a lethal bite , but rather than a venom ( to which demons were immune ) , they injected a vile fluid , a type of necrotic liquid , that caused accelerated rotting of the flesh . Bebiliths were incredibly aggressive and would attack anything they saw .
Baga Choki Baga Choki was a Tuigan warrior and member of the Grand Army of the Tuigan during the mid 14th century DR . Description . Baga was tall for a Tuigan and possessed a sinister countenance . Keen intelligence was reflected from his hard gaze . Activities . Baga was the commander of a " tumen " — a Tuigan military unit of 10 , 000 soldiers . He served within the portion of the army under Prince Hubadai Khahan ' s ultimate command . He was actively involved in the conquest of Semphar . Possessions . He owned a magical two - handed sword , magical lamellar armor , and a " amulet of sound thought " .
Moonwater The Moonwater was a temple of Selûne in the town of Ylraphon in the Vast . Organization . In the Year of the Shield , 1367 DR , it was quite a small temple , tended to by only five cleric s , including their leader , Catalan Bree . Features . The Moonwater housed a number of magic item s related to the moon , mostly gifted by elves leaving the area in the 14th century DR or dating back to when Ylraphon was an elven city .
Hard - Tack Hard - Tack was a dry unseasoned water - and - flour biscuit . It was available for purchase through " Aurora ' s Whole Realms Catalogue " . Description . The biscuits were dry and bland . However , due to its extraordinary resilience , Hard - Tack was a popular choice for long sea voyages .
Thieves ' cant Thieves ' cant was the secret language of rogue s . Uses . This hidden language consisted more of and innuendos more than an actual language . The main use of thieves ' cant was to communicate rogue activities , such as banditry , burglary , finding marks , and discussing loot .
Disthene Disthene , also known as , was a plentiful ornamental stone found across the " Realms " . Description . Disthene cleaved easily but was difficult to facet - cut because it was prone to splitting in unwanted directions . This stone could easily be cleaved making it difficult to cut in facets without splitting . Flawless disthene was difficult to find but came in crystals ranging in color from pale green to dark blue . A typical stone had a base value of 10 gp . Good quality blue facet - grade crystals were the most prized at double the base value for 20 gp . Powers . Disthene was crushed to powder and used as a material component in , or to make inks for inscribing scrolls of , spells that controlled and shaped fire .
Azoun Obarskyr IV King Azoun Obarskyr IV of Cormyr was the king of Cormyr from 1336 DR to 1371 DR and a member of the Purple Dragon Knights . During his reign , the kingdom experienced unprecedented economic growth . He was killed in the Goblin War by Nalavarauthatoryl . Description . Azoun had a graying mustache and gray streaks in his hair but was otherwise physically fit and muscular . Personality . Azoun is content to be in battle , and despite the risks to himself , will not allow himself to be excluded from any combat that might arise in his presence . There are many rumors and tales of Azoun ' s encounters with the opposite sex , mostly from before his marriage , and there are a number of children as a result of these relations , but the matter is not discussed openly or officially . When making public addresses , Azoun preferred the term " Cormyte " over the more usual " Cormyrean " or " Cormyrian " . Possessions . Azoun ' s sword is contained in a very tatty scabbard . He has a brown scarf given to him by Filfaeril as a token of luck . In his right boot he carries a magical wand that , when snapped , opens a portal to the royal palace , through which guards and priests are ready to step in the event that Azoun requires aid . Azoun also has a hollow metal sphere that , upon spoken command , can transform into a key to unlock a secret vault in the depths of the royal palace . It is one of only five , the others possessed by Vangerdahast , the queen and princesses . Relationships . Azoun ' s wife was Queen Filfaeril Obarskyr . He had two daughters : Tanalasta Obarskyr , " the advisor " , and Alusair Obarskyr , " the adventuress " . Thomdor and Bhereu were his cousins . His father was Rhigaerd II . He had an heir in his grandson , Azoun V . He also had a son , Foril , who was assassinated by the Fire Knives before his third year in 1334 DR . History . Azoun fought against the Tuigan horde at Thesk . In 1352 DR , the Usurper King Gondegal attempted to establish a kingdom centered in the city of Arabel . Azoun led the army of Purple Dragons to reclaim the city . In all , Gondegal had power over Arabel for just eight days . In 1369 DR Azoun was on a hunt with Baron Thomdor , Duke Bhereu and Aunadar Bleth when he was poisoned by a magical abraxus in the abraxus affair , putting him in a coma - like state . Died during the Goblins War , in the year 1371 by the Dragon Nalavarauthatoryl that also died in battle .
Sedge Sedge was a halfling bard in Neverwinter . Activities . Around 1479 DR , Sedge made his living as a fireside companion for hire , bodyguard , and teller of tales . One of his preferred spots was the Moonstone Mask inn in the Protector ' s Enclave .
Allessia Faithhammer Allessia Faithhammer is a Cleric of Helm and one the five starting playable characters in . She is a human from Secomber and employs the abilities and spells typical of her character class . Adventuring Career . Allessia was summoned to Baldur ' s Gate from her home in Secomber by her mentor , Huros . She came to the city in hopes of defending it from the threat posed by Eldrith the Betrayer and her Dark Alliance . However , by the time of her arrival Eldrith had already been defeated and her Onyx Tower already banished from Toril . Playing Allessia pits her instead against the designs of Mordoc SeLanmere as well as other nefarious forces in the Western Heartlands . Allessia ' s optional unique story arc is to work for the Church of Helm in Baldur ' s Gate , which is run by Huros . She can gain experience by donating increasingly large sums of gold to the church which are spent on projects including an orphanage , additional fortifications to the city walls and a warship to help defend the harbour of Baldur ' s Gate . Allessia also has the option of travelling to an unholy mausoleum on the church ' s orders . There she must defeat a small army of undead creatures led by Goreth Vileblack , a cleric of Cyric . Allessia is very devoted to the Church of Helm and follows its doctrine of shielding the innocent from harm . She sees her work as a divine duty and in the introduction to the game her calling is said to be ' the greater good . ' Abilities . As a cleric of good alignment , Allessia can perform turn undead , either sending lesser undead fleeing or disintegrating them completely . She can use spells like bless and can unlock the ability to summon an avatar of Helm ' s sword , Ever Watchful . Allessia can also become adept in numerous forms of non - magic combat . Her spells mainly consist of healing , defense , and enchantment .