Rogue builds / Level 60 Level 60 . These are pre - expansion builds designed for level 60 . You may want to use them if you are trying to level from 60 - 70 , or if you do not have the expansion . Dagger builds . Combat Dagger - 15 / 31 / 5 . Most experienced rogues agree this was the # 1 raid dps build at 60 . White damage boosted by Slice and Dice provides exceptional sustained damage . If you want to be # 1 on the damage meter , this is the build for you . And as a bonus , the changes in the Subtlety and Combat trees also make it possible to take some pvp - specific talents . The key talents in this build are Improved Slice and Dice , Improved Backstab , Opportunity , Dual Wield , Relentless Strikes , and Dagger Specialization . Seal Fate Dagger - 31 / 13 / 7 . Seal Fate Dagger was the benchmark for crossing pvp / pve viability . In PvP , it relied on big backstabs for burst damage , good combo point generation for stunlocks , and Cold Blood - Eviscerate to finish off the opponent . While it lagged behind Combat Dagger for raid dps , Seal Fate Dagger was still decent in raids . The combo point generation allows for 100 % Slice and Dice coverage along with the occasional 5 pt eviscerate . Cold Blood / Preparation Dagger - 21 / 3 / 27 . Cold Blood , Preparation and daggers make for a very nice pvp combination . This build focuses on burst damage with solid cooldown management . Rogues focusing on pvp should give this build a look . The key talents in this build are Cold Blood , Improved Backstab , Improved Gouge , Opportunity , and Preparation . Malice and Relentless Strikes are also important . Note that with 2 . 0 . 3 Imp . BS and Imp . S & D were switched , which gave this build 5 free talent points . Premeditation Dagger - 17 / 3 / 31 . Some rogues really like premeditation . It allows a quick 5 - pt finisher before the initial cheap shot wears off . The number one stunlocking dagger build at 60 . Note that with 2 . 0 . 3 Imp . BS and Imp . S & D were switched , which gave this build 5 free talent points . Mutilate - 41 / 5 / 5 . Great all - around build that uses the new ( 2 . 0 . 1 ) mutilate talent to rival seal fate daggers . If you ' re in pvp , use crippling poison on main hand so you can gouge , if you ' re soloing pve use deadly poisons on both daggers and things usually die too fast for gouge . PVE - Cheapshot , Mutilate , wait for energy near 80 - 90 and Kidneyshot , Mutilate , Mutilate , Eviscerate . Things usually die by now . If not , SS and evis as needed . Key talents are Cold Blood , Mutilate , Leathality , Opportunity , Remoreseless , Vigor , Seal Fate , and Apply Poisons . Sword builds . Combat Swords - 17 / 34 / 0 . Another old stand - by , this is the highest dps raid build for swords . It won ' t match Combat Daggers for sustained damage , but it ' s a bit more adaptable for various types of fights . It ' s also quite good for grinding . Key talents : Imp SnD , Imp SS , Precision , Dual Wield , Blade Flurry , Adrenaline Rush . Malice and Lethality are also important . Seal Fate Combat - 30 / 21 / 0 . Yet another build that ' s been around for a while , SF Combat has never enjoyed the popularity of the other " cookie - cutter " specs . The combo point generation is uneven but very fast ) . This build most excels at group pvp where it can use its combo points to hold targets in place while the high white damage beats them down . The white damage and poison talents also make it a half - decent build for raiding . Key talents : Seal Fate , Dual Wield , Blade Flurry . Imp SnD is included for raiding . Hemorrhage - 24 / 3 / 24 . Somewhat updated in 1 . 12 , hemo remains a pvp stunlock build . Hemorrhage itself is the rogue ' s best CP / energy attack . Initiative and Dirty Deeds also contribute to the overall efficiency of the build , while Cold Blood and Imp Kidney Shot boost the somewhat limited burst damage . Hemorrhage was not normalized in the 1 . 8 patch , thus some rogues claim Hemo is a good raid build . Unfortunately it isn ' t , unless you happen to be swinging the very best weapons ( Rank 14 / AQR / Naxx ) and have exceptionally high AP . Even then it ' s debatable whether Hemo actually outperforms Combat Swords ( let alone Combat Daggers ) . Key talents : Cold Blood , Imp Gouge , Prep , Initiative , Dirty Deeds , Hemo . Hemorrhage Premeditation - 17 / 3 / 31 . As mentioned above , hemorrhage is the most CP efficient ability in the rogue arsenal . Coupled with Premed , it allows some exceptional opening combinations . The fast cp ' s make it possible to pop a 5 - pt eviscerate before the initial CS wears off . See Sack ' s Guide to Premeditation for more info on this build .