naist-nlp/zeshel huggingface dataset:
Final Fantasy Orchestra Album Final Fantasy Orchestra Album is an arrangement album of the music of the " Final Fantasy " series . It was released on Blu - ray media and 12 - inch record formats on December 26 , 2012 . In addition to the two formats , mp3 versions of the tracks were also included on the disc . The songs " Eyes on Me " , with vocals by Crystal Kay , and " Aria di Mezzo Carattere " , are notable tracks on the album .
Seedspitter ( Echoes of Time ) The Seedspitter is an enemy from " " . They are simple enemies to deal with , as they are easily interruptable and cannot move at all . The Seedspitter can either spit a seed at the player for some damage , or cast the spells Gravity and Slow . While casting spells , they are left completely defenseless and can even be knocked out of casting spells , so they should be dealt with either first or last , depending on the other enemies it comes with .
Kett Kett is a dungeon in " Final Fantasy Adventure " . This dungeon is the first in the game to feature Damage floor and Pitfall . Story . Sumo and Fuji comes across Kett when venturing into the marshes . Within the building , the butler greets them and offers a place to stay for the night in the western most room . Inside the room , Fuji gives Sumo a magic book so that he can learn the Cure spell . During the night , Mr . Lee , the owner of the place , finds in Fuji another victim he looks for . Upon waking up in the morning , Fuji is nowhere to be found . The butler who offered the party to stay the night has not seen her leave , and tells Sumo that he doesn ' t know her either . Sumo leaves for the Lizardmen ' s Nest in order to find the key for the Cave of Marsh . After finding the Mirror , Sumo returns to Kett and talks with the butler . Upon seeing the mirror , he undergoes a transformation and attacks Sumo . After his defeat , Sumo ventures into the lower parts of the castle . At the bottom of the basement is a room filled with caskets , Sumo find Fuji inside one of them . When the both of them reaches the exit , Mr . Lee , a giant vampire appears before them . Upon his defeat , Sumo learns the Sleep spell . Fuji tells him that Wendel is to the south and both of them leave .
Brahala The Brahala is an enemy that appears in " Crisis Core - Final Fantasy VII - " . Battle . Strategy . Standard physical attacks should deal enough damage to defeat this enemy . Zack should not use Fire - elemental attacks against it , however , as these will restore its HP . Wall is useful against the Brahala if Zack has a low Spirit stat .
Guado Glories The Guado Glories is a blitzball team representing the Guado race in " Final Fantasy X " and " Final Fantasy X - 2 " . It can be assumed that the Guado ' s naturally large hands improve their blocking and passing skills . This team prioritizes Speed at the cost of having lower HP , Attack and Endurance . They are not too hardy when the Aurochs have control of the ball , but their high speed means they can intercept it more frequently . Similarly , when they are in control of the ball , it can sometimes be difficult to challenge them effectively , occasionally leaving the goal open for a free shot . They can be seen as the antithesis of the Ronso Fangs , who have high Endurance and Strength , but are sluggish .
Final Fantasy IX Chips Final Fantasy IX Chips is an arrangement album featuring music from the " Final Fantasy IX " arranged in 8 - bit variations . It was released on September 19 , 2012 , together with 3 other " Chips " albums of " Final Fantasy VII " , " Final Fantasy VIII " , and " Final Fantasy X " .
Rock Wasp The Rock Wasp is an enemy in the game " Final Fantasy VI " . Battle . It can put party members to Sleep with its special attack , Sleepsting , but other than that it is not a threat . It is recommended to save Rock Wasps for last , as they are weaker than the enemies that accompany them and are easy to dispatch . AI script . Attack Turns : 1st Turn : Attack ( 66 % ) or Nothing ( 33 % ) 2nd Turn : Attack ( 66 % ) or Sleepsting ( 33 % ) If monster is by itself :
Battle Gloves Battle Gloves is a recurring armor in the series . Appearances . " Dissidia Final Fantasy " . The Battle Gloves is a level 22 gauntlet that provides + 17 Bravery , + 17 Defense , and Magic Counter Strength + 20 % . It can be obtained from the shop by trading 6 , 050 gil , Gauntlets , and Iron Carapace . " Dissidia 012 Final Fantasy " . The Battle Gloves returns as a level 1 gauntlets that provide + 19 Defense , + 25 Bravery , and Magic Counter Strength + 20 % . It can be obtained from the shop by trading 15 , 420 gil , Gauntlets , and Flan Membrane .
Yaksha ( Final Fantasy XIII - 2 ) The Yaksha is an enemy in " Final Fantasy XIII - 2 " . It is found in Vile Peaks - 010 AF - alongside Yakshinis , other Yakshas , Bombs , or Cryohedrons . Paradigm Pack . The Yaksha is an Early Peaker , and is easy to max out . At its max level , it has fairly high Strength , but due to its passive ability Ironstrike its ATB bar recharges slowly . It is recommended to infuse ATB restoring abilities into it to compensate for its low ATB recharge .
Warp Cube The Warp Cube is a recurring item in the " Final Fantasy " series . Appearances . " Final Fantasy " . The Warp Cube is a key item located in the Waterfall Cavern near Onrac , and is given to the party by a robot , later revealed to have been built by the Lufenian s . The Warp Cube is required to teleport between the Mirage Tower and the Flying Fortress . " Dissidia Final Fantasy " . The Warp Cube is a special trade accessory , only obtainable through Battlegen using the DeathMachine Friend Card , that is used to create the " Strong Against Adversity " accessory . " Dissidia 012 Final Fantasy " . Warp Cube is a trade accessory that grants + 4 Luck when equipped , and can only be found in two parts of the Confessions of the Creator .
Ascalon Ascalon is a recurring weapon in the series . Appearances . " Final Fantasy X " . Ascalon is a weapon for Tidus , obtainable if the dominant ability on any sword is Double AP . " Final Fantasy XIV " . Ascalon is a weapon of historical importance to the nation of Ishgard , being the sword of King Thordan I . When Archbishop Thordan VII becomes the primal King Thordan , he creates a massive aetheric replica of the weapon with one of the Eyes of Nidhogg embedded in the hilt , which dissipates once Estinien Wyrmblood removes the eye . Ascalon is not obtainable by players .
Sarracenia The Sarracenia is an enemy in " Final Fantasy XIII - 2 " . It halves physical damage and absorbs hit points from the party with Nutrient Absorption , so it ' s best to ensure that the party uses magical attacks against them , especially lightning - based ones , in order to take them down quickly . Paradigm Pack . The Sarracenia is a Commando . Its stat development is slow at first , but its HP and Strength increases rapidly between levels 20 and 30 before slowing down again . If fed with Potent materials , its Strength stat overtakes its magic stat around level 18 . While its raw stats do not compare favorably to other monster Commandos , it does possess the useful Drain Attack ability , its non - inheritable Feeder abilities can be useful against powerful enemies that like to protect themselves with status enhancements , and it learns many passive and auto abilities that improve its otherwise modest Strength and Magic stats during battle .
Invisible ( ability ) Invisible , also known as Invis and INVS , is a recurring spell in the " Final Fantasy " series . Its effect has varied , from increasing the target ' s Evasion to granting them Invisible status . Appearances . " Final Fantasy " . Invis , also known as INVS in the NES release and Invis1 in the " Final Fantasy Origins " release , is a level 2 White Magic spell from the original " Final Fantasy " . The spell increases a single ally ' s Evasion attribute by 40 points for the remainder of the battle , and the effect can be stacked . Its upgrade is Invisira . The spell can be bought at Pravoka and can be learned by the White Mage , White Wizard , Red Mage , Red Wizard , and Knight classes . In the GBA / PSP / iOS releases it costs 3 MP to cast . " Final Fantasy XI " . Invisible is a spell that grants the target Invisible status , preventing the player from being seen by enemies that are aggressive by sight . It will not prevent aggro from enemies with true sight or enemies that detect by sound . " Final Fantasy Type - 0 " . Invisible can be charged to Invira ( affecting caster and a party member ) and Inviga ( affecting all party members ) . When cast , after a delay , Invisible will render all affected members untargetable by most enemies . Invisible lasts for 40 seconds with maximum altocrystarium upgrades while the long cast time Inviga lasts for 45 seconds in total for all affected members . There is also a line of spells translated in the unofficial translation as Vanish , Vanishra , and Vanishga : Uniquely , these are plot spells rather than combat spells , used for counterespionage . They are used to examine Emina Hanaharu ' s body without her knowledge or consent in a series of " Investigating Emina " missions . The spell is cast on an item which is given as a gift , and the spell then causes the receiver ' s clothing to become invisible . The higher level spells cause more clothing to become invisible . Invisible appears as a White Magic spell and costs 2 AP to cast . The spell can be given to any character by having the Invisible Tome in the character ' s inventory . The spell can only be purchased in Spelvia for 1000 gil . " Dissidia Final Fantasy " . Invisible is a Story Mode skill , that prevents all instances of Berserk from happening . The effect lasts for the entirety of the story . Non - Final Fantasy Appearances . " Kingdom Hearts series " . Vanish is an ability that can be purchased from the Mirage Arena in " " that turns the user invisible . Vanish does not make the player immune to damage , but causes enemies to lose sight and in most cases stop attacking .
Peacemaker The Peacemaker is a recurring weapon in the series . It usually takes the form of a gun , and is often a low or mid - ranked weapon with mediocre Attack power and no special attributes . Its name is based on an actual gun ; the Colt Single Action Army Revolver , best known as the " Peacemaker " . Appearances . " Final Fantasy VII " . The Peacemaker is a mid - ranked weapon for Vincent . It can be acquired in Kalm early on , or bought in Junon ( disc 2 / 3 ) for 3 , 300 gil . It provides 38 Attack , 118 Hit rate , 8 Magic , and has one linked slot and one unlinked slot , as well as Double AP growth . " Final Fantasy XI " . Peacemaker is a gun for Corsairs of level 72 or higher that provides a mere 13 damage , but with a delay of only 270 , which is very low for a gun . It also raises Agility by 5 and lowers Enmity by 2 . It can be acquired by defeating the Qiqirn Notorious Monster Bluestreak Gyugyuroon in Aydeewa Subterrane , or bought at the Auction House from another player who has done so . " Final Fantasy XIII " . The Peacemaker is a second tier weapon available to Lightning . It can be obtained by upgrading a Lifesaber with the Scarletite upgrade catalyst . It awards somewhat decent stats while improving the Raise ability , making it restore more HP upon resurrecting a fallen ally . " Final Fantasy Tactics Advance " . Peacemaker is a mid - ranked gun that provides 33 Attack , a range of 8 , and teaches Charmshot to Gunners for 300 AP . It can be obtained as a random reward for completing a mission . " Final Fantasy Type - 0 " . Peacemakers are a pair of handguns usable by King . They provide 56 Attack Power and double King ' s EXP gain . In the PSP version , they can be bought from the SPP Post after unlocking 1 ticket on the Square Enix Members site or by exchanging for 5 tickets on the Square Enix Members site . They cost 20000 SPP and sell for 10000 gil . In the HD version , they can be bought after landing 300 Killsight strikes with King . They cost 5000 SPP and sell for 2500 gil . Non - " Final Fantasy " appearances . " Live A Live " . The Peacemaker is a gun that is initially equipped on Sunset in the Old West chapter . It is the most powerful gun , and second one can be found in the Sheriff ' s house .
Wood Eyes ( Dimensions ) The Wood Eyes is an enemy in " Final Fantasy Dimensions " . It is fought on the world map and inside the Northern Cave . Its Constrict ability stuns the person it is used on , immobilizing them . However , its physical attacks are not very strong .
Threnody A Threnody is a type of song in " Final Fantasy XI " . Threnodies all basically have the same effect , but there are 8 of them . Each one of them corresponds to a particular element . When a Bard sings one onto an enemy , the enemy will have decreased resistance to spells and effects that are aligned with that type of threnody . The threondies are named Fire Threnody , Ice Threnody , Wind Threnody , Earth Threnody , Lightning Threnody , Water Threnody , Dark Threnody , and Light Threnody . The effect of threnody , its duration , and its irresistability can be increased if a bard uses either a Piccolo , Rose Harp , or Mythic Harp to sing threnody .
Shield Shield may refer to : Etymology . A is a type of personal armor , meant to intercept attacks , either by stopping projectiles such as arrows or redirecting a hit from a sword , mace , battle axe or similar weapon to the side of the shield - bearer .
List of Final Fantasy IV : The After Years items This is a list of that can be found in " " . Dummied items . The following is a list of items that are normally unavailable to the player except by hacking . Acquisition . This section entails where to acquire all of the above items ( save for key items ) .
Datalog / Enemy Intel Enemy Intel is a part of Datalog . It entries list nearly all information about enemies ; the exceptions are : The player is rewarded with the trophy / achievement Loremaster upon fully revealing 100 enemies ' info in the datalog . Militarized Units . Cognispeeders . This category gathers all information about cognispeeders . They are quick and deadly futuristic motorcycles powered by AMP . Annihilators . This category gathers all information about annihilators . They are inventions of PSICOM and are meant to kill quickly any threat from Pulse . Feral Creatures . Beasts . This category gathers all information about wolves . They can use " Virulent Breath " to poison their enemies . Terraquatics . This category gathers all information about frogs . Spooks . This category gathers all information about spooks . They can call allies , if there are few during battle . Daemons . This category gathers all information about daemons . Stalkers . This category gathers all information about stalkers - plant enemies . Armadillions . This category gathers all information about armadillions , enemies with high HP and hard to stagger . Nudibranchs . This category gathers all information about slugs . Wyverns . This category gathers all information about wyverns . Before War of Transgression they were used as transport on Gran Pulse . Presumably Dia clan members from Oerba hunted them . Woodwraiths . This category gathers all information about woodwraiths . Oretoises . This category gathers all information about oretoises - giant tortoises lurking over the Archylte Steppe on Gran Pulse . They are giant and difficult to kill . Flan . This category gathers all information about flan . Their special move , Merge , allows them to combine for more powerful ones . Behemoths . This category gathers all information about behemoths . When their HP is about 50 % they stand up and fully recovers their HP . States , however , are not dispelled . Goblins . This category gathers all information about goblins . They have high Strength and can call allies . Sahagin . This category gathers all information about sahagins . They physically resembles sahagins from " Final Fantasy X " . Ochu . This category gathers all information about ochus and their companions . They are very difficult to defeat . Cactuars . This category gathers all information about cactuars . They use Needle abilities to deal tremendous damage and some can transform into more powerful kinds . Tonberries . This category gathers all information about tonberries . Others . Fal ' Cie . This category gathers all information about fal ' Cie , god - like creatures of Cocoon and Pulse , and their battle allies . L ' Cie . This category gathers all l ' Cie , humans branded by fal ' Cie magical abilities , encountered in battle during storyline . Eidolons . This category gathers all information about Eidolons , summons from " Final Fantasy XIII " .
Thunder Plains ( theme ) " Thunder Plains " is the theme of the Thunder Plains from " Final Fantasy X " . It was composed by Masashi Hamauzu . Its notable feature is a ticking clock in the background . Game appearances . " Final Fantasy X " . " Thunder Plains " acts as location theme for the Thunder Plains . It is the 1st track on the third disc . " Theatrhythm Final Fantasy " . An arrangement of " Thunder Plains " appears and plays for the ProfiCard Design menu . " Theatrhythm Final Fantasy Curtain Call " . The original " Thunder Plains " appears as a dowloadable content Field Music Sequence track . " Thunder Plains " is titled " Guardian of Light 1 " . It was arranged by Yuzo Takahashi . It is the 20th track on the disc . Arrangement album appearances . " The Thunder Plains " appears as a piano arrangement performed by Aki Kuroda . It is the 8th track on the disc .
Mythril Golem ( Final Fantasy IV ) The Mythril Golem , also known as IronMan or MithrilGol , is an enemy in " Final Fantasy IV " . It has a large sum of HP and packs a strong physical punch , but is highly susceptible to Paralyze from Rydia ' s whips .
Indi - Slip Indi - Slip is a Geomancy spell in " Final Fantasy XI " . When cast , a harmful Indicolure effect reduces the Accuracy of all hostile creatures for as long as they are within emanation range of the caster . The spell can be purchased from Eukalline in Western Adoulin for 83 , 160 gil . The player must learn Indi - Slip before they will be able to learn its counterpart spell , Geo - Slip .
Leaf Bunny ( Final Fantasy VI ) The Leaf Bunny , also known as Leafer , is an enemy in " Final Fantasy VI " . Battle . It is one of the first enemies the player meets after leaving Narshe . Being one of the first enemies in the game , it is very weak and does not pose a threat . Normal attacks can kill it quickly , although Locke should steal a couple of Potions from it . AI script . Attack Turns : 1st Turn : Attack ( 66 % ) or Nothing ( 33 % ) 2nd Turn : Attack ( 66 % ) or Incisors ( 33 % )
List of Final Fantasy Legend III locations A list of locations that appear in " Final Fantasy Legend III " . Simply called The World . Story . A millennia ago , a fearsome battle rage between beings who sought to become the ruler of a place known as Pureland . Unfortunately for the rest of the universe , the Purelander s were immortal . But rather than causing them to give up the fight , this little fact actually seemed to spur them on to create new and powerful weapons and magic attacks . The warring grew so violent that shock waves began disturbing neighboring dimensions , eroding the very beaches of time itself . The battle was spreading beyond the Pureland space - time continuum . Pounded by these shock waves and fearing the loss of his own universe , Sol , the ruler of the world , built the " Talon " , a space - time battle cruiser with a drive system so powerful it could outrace light , and navigate the pathways separating dimensions . Commanding this weapon , Sol finally managed to seal the Pureland warriors in their own burned - out dimension — but at a terrible cost . Exhausted after his ordeal , Sol returned to his universe with one last task to perform . He divided the internal mechanisms of the " Talon " into thirteen Units . Using his last once of energy , Sol simply willed the Units to various historical times and places on the World and Pureland . Having finished his work , Sol sank into a deep slumber . Many centuries have passed , and the warriors of Pureland have done the impossible — they have actually joined forces . Their purpose ? To thank Sol for butting in on their business . A crackling thunderclap resounded through time , announcing the arrival of the Pureland Water Entity shimmered with protective magical fields . So potent was the Purelanders ' magic , that the colossal Water Entity was instantly visible to every generation that had inhabited — or would inhabit — the World . As the trans - dimensional Entity began to flood the World ' s past , present and future with putrid water , it poured forth savage monsters without number . The level of the sea rose at a frightening pace . People fled inland . Monsters systematically sacked the towns of the World , as though searching for something . Only the Elder of Dharm , a city tightly sealed from the water , knew what the monsters were after : the legendary battle cruiser , " Talon " . The Units of the " Talon " — wherever they were — would have to be found , and installed , before the Monsters could find them , and before the World was swallowed by the sea .
Tyrannosaur ( Final Fantasy ) The Tyrannosaur , also known as T Rex , is an enemy in the original " Final Fantasy " . It is a powerful and very rare monster that usually appears in groups of one or two and grants a huge EXP payload . It is located in the Yahnikurm Desert outside the Mirage Tower . It can also be found around the lake far north of Lufenia .
Confessions of the Creator / The Forsaken Lands The Forsaken Lands Gateway is an optional ten - floor Gateway found in the Confessions of the Creator Scenario in " Dissidia 012 Final Fantasy " . It is located near Gaia . Clearing this gateway for the first time awards the player with the accomplishment " Gaia Shard " . The gateway contains rare trade accessories such as Electrum and Titan ' s Tear , the former needed to trade for the Level 90 exclusive weapons of the playable characters . The several Moogle Chalices also allow the player to win a considerable amount of KP here . The condition for KP Chance in this Gateway is a Bravery Break in 60 seconds ; the bonus line is level 100 and rules and skills are enabled . Enemies are all at very high levels and will receive a boost to their initial Bravery thus , so the player may wish to use summonstones that sap the opponent ' s Bravery to make earning KP easier . Floors . Floor 1 . Use a Multichain at F3 to chain all enemies present . This first floor has seven enemies , the most of any floor in this gateway , making it the best place to use a KP Gambler . Floor 2 . Use a Multichain at D3 to battle four enemies at once . Floor 3 . Beat the Transient Witch at D5 for tile at B5 to appear . Defeat the enemy at A4 for the tile at B2 to appear . Multichain at C4 to chain all 3 enemies at once . Floor 4 . Use a Multichain at B3 or D3 to chain four of the 5 battle pieces . Floor 5 . Since the Assist Character has to be fought to reach it , it ' s recommended to go after the treasure chest at D3 after all other enemies are already cleared . Use Straight Chain at F2 , 3 or 4 to chain all enemies . Floor 6 . Use Multichain at C3 to chain all enemies with the Physical Damage 0 emblem active . Floor 7 . All four enemies can be chained with usage of a Multichain at A1 . Floor 8 . On this floor the manikins should be defeated first , then the Assist Character to reach the Treasure Chest and finally engage the Silver Moogle Chalice for maximum KP . Use Multichain at D3 or a Jump Chain at C3 to chain all enemies . Floor 9 . Please take into consideration that the traps E7 and J4 activate when you pass the tiles , summoning Ultimate Battle Pieces to cut off the way back . Floor 10 . Activate a Jump Chain at C3 to face 3 enemies at once , receive + 1 KP per battle and use beneficial Chain Skills for all fights .