Druid talent analysis Druid talents , perhaps more than those of any other class , serve to drastically change the character and playstyle of the class . Druids can be called a very weak class with very strong talents . For example , a Resto druid ' s feral utility is very , very weak ; with a respec that same druid suddenly becomes a powerhouse in melee . This makes druids a very fun class to play since the druid ' s gameplay , be it tanking , melee DPS , spell DPS , or healing , can easily change with a respec . Therefore , it is important to understand not just the relative value of each talent but the way in which your build will affect your desired gameplay . Each talent is listed with its maximum talent point investment . Notes are included in the analysis where lesser investments are common or useful . Note that " nothing special " doesn ' t mean that the talent is or isn ' t valuable in a particular situation , merely that there aren ' t any special benefits unique to that playstyle . Talent Trees In General . First of all it is important to note that druids of " every " spec can find a niche for themselves in most playstyles . There are Balance and Feral druids who raid , and Restoration druids who PvP , for example . Each bring unique strengths and capabilities to their role ; however , it remains true that certain specs are naturally linked to certain playstyles . As usual , each talent tree contains some abilities which are useful for the role associated with one of the other trees ( like healing bonuses in the Feral tree , or melee damage increase in the Restoration tree ) . Balance is the offensive spellcasting tree . It will lead to a ranged magical DPS gameplay similar to that of a Mage , Shadow Priest or elemental Shaman . Since Balance Druids in Moonkin Form have a chance to recover 2 % of their total mana with spell critical hits , stacking Crit Rating is a good way to both maximize your DPS and ensure that you won ' t run out of mana any time soon ; with enough crit rating and mp5 you can virtually fight indefinitely . The Feral combat tree concentrates on melee power through the druid ' s cat and bear forms . As of patch 3 . 0 . 2 , the talents allow more ability to focus on either Bear or Cat form , so you can sub - specialize in this tree . It is a very popular multi - purpose tree for soloing , leveling , raiding and PvP . Notably , the Feral tree is the only Druid talent tree that does not give an additional shapeshifting form . Restoration talents improve a druid ' s healing capabilities , add a few new healing spells , and the Tree of Life form . Restoration druids tend to have a game experience similar to that of a Restoration Shaman , Holy - spec Paladin , or Priest . They are very good raid healers and a popular PvP healer thanks to their many Heal over Time effects . This tree has additional talents that complement both the Feral and Balance trees , you WILL be taking talents here . Balance ( as of Patch 3 . 0 . 3 ) . " 5 points : Reduces the cast time of your Wrath and Starfire spells by 0 . 5 sec . " " 5 points : Increases the damage and healing done by your periodic damage and healing effects by 5 % . " " Requires 5 points in Balance Talents " " 3 points : Reduces the Mana cost of your , , , , , and spells by 9 % . " " Requires 5 points in Balance Talents " " 2 points : Increases the critical strike chance of your , , , , and spells by 4 % . " " Requires 5 points in Balance Talents " " 2 points : Increases the damage and critical strike chance of your spell by 10 % . " " Requires 10 points in Balance Talents " " 3 points : Damage from your and increased by 75 % and damage done by your Treants increased by 15 % . In addition , damage from your Treants and attacks done to you while you have active have a 15 % chance to daze the target for 3 sec . " " Requires 10 points in Balance Talents " " 3 points : All spell crits have a 100 % chance to grace you with a blessing of nature , decreasing spell casting time by 20 % for 3 seconds . " " Requires 10 points in Balance Talents " " 1 point : Increases the duration of your and spells by 3 sec , your spell by 6 sec , and your and spells by 2sec . " " Requires 10 points in Balance Talents " " 2 points : Increases the range of your Balance spells and ability by 20 % , and reduces threat generated by your Balance spells by 30 % . " " Requires 15 points in Balance Talents " " 5 points : Increases the critical strike damage bonus of your , , and spells by 100 % . " " Requires 15 points in Balance Talents " " 3 points : Reduces the pushback suffered from damaging attacks while casting , and by 70 % and increases your total spell haste by 3 % . " " Requires 20 points in Balance Talents " " 3 points : Increases your spell power by 12 % of your total Intellect . " " Requires 20 points in Balance Talents " " 1 point : 8 % of base mana , 30 yd range , instant cast . The enemy target is swarmed by insects , decreasing their chance to hit by 3 % and causing 1290 damage over 12 sec . " " Requires 20 points in Balance Talents " " Requires 1 point in " " 3 points : Increases your damage done by Wrath spell to targets afflicted by your Insect Swarm by 3 % , and increases the crit strike chance of your Starfire spell by 3 % on targets afflicted by your Moonfire spell . " " Requires 25 points in Balance Talents " " 3 points : Regenerates mana equal to 10 % of your Intellect every 5 sec , even while casting . " " Requires 25 points in Balance Talents " " 3 points : Increases the damage done by your , and spells by 10 % . " " Requires 25 points in Balance Talents " " 2 points : Increases your chance to hit with all spells ( by 4 % ) and reduces the damage taken by all spells by 6 % " " Requires 30 points in Balance Talents " " 1 point : 13 % of base mana , Instant Cast . Shapeshift into Moonkin Form . While in this form the armor contribution from items is increased by 370 % and all party and raid members within 45 yards have their spell critical chance increased by 5 % . Single target spell critical strikes in this form have a chance to instantly regenerate 2 % of your total mana . The Moonkin can only cast Balance , and spells while shapeshifted . The act of shapeshifting frees the caster of Polymorph and Movement Impairing effects . " " Requires 30 points in Balance Talents " " Requires 1 point in Moonkin Form " " 3 points : Your Moonkin Aura also causes affected targets to gain 3 % haste and you to gain 30 % of your spirit as additional spell damage . " " Requires 30 points in Balance Talents " " 3 points : Your spell also increases the chance the target will be hit by spell attacks by 3 % , and increases the critical strike chance of your damage spells by 3 % on targets afflicted by Faerie Fire . " " Requires 35 points in Balance Talents " " 3 points : Attacks done to you while in Moonkin form have a 15 % chance to cause you to go into a Frenzy , increasing your damage by 10 % and causes you to be immune to pushback while casting Balance spells . Lasts 10 sec . " " Requires 35 points in Balance Talents " " 5 points : Your spell gains an additional 20 % and gains an additional 10 % of your bonus damage effects . " " Requires 40 points in Balance Talents " " 3 points : When you critically hit with , you have a 100 % chance of increasing damage done by by 30 % . When you critically hit with Wrath , you have a 60 % chance of increasing your critical strike chance with Starfire by 30 % . Effect lasts 15 sec and has a 30 sec cooldown . " " Requires 40 points in Balance Talents " " Requires 1 point in Moonkin Form " " 1 point : 36 % of base mana , 30 yd range , Instant cast , 20 sec cooldown . You summon a violent Typhoon that does 1190 Nature damage when in contact with hostile targets , knocking them back and dazing them for 3 sec . " " Requires 40 points in Balance Talents " " 1 point : 12 % of base mana , 30 yd range , Instant cast , 3 min cooldown . Summons 3 treants to attack the enemy target for 30 sec . " " Requires 40 points in Balance Talents " " 2 points : Increases damage done by your and spells by 30 % , and increases the range of your spell by 4 yards . " " Requires 45 points in Balance Talents " " 3 points : Your Wrath and Starfire spells have a 100 % chance to apply the Earth and Moon effect , which increases spell damage taken by 13 % for 12 sec . Also increases your spell damage by 6 % . " " Requires 50 points in Balance Talents " " 1 points : You summon a flurry of stars from the sky on all targets within 30 yards of the caster , each doing 563 - 653 ( rank 4 ) Arcane damage . Also causes 101 ( rank 4 ) Arcane damage to all other enemies within 5 yards of the enemy target . Maximum 20 stars . Lasts 10 sec . " Feral ( as of Patch 3 . 0 . 3 ) . " 5 points : Reduces the cost of your , / , , and by 5 Rage or Energy . " " 5 points : Increases the Attack Power reduction of your by 40 % and the damage caused by your by 15 % . " " Requires 5 points in Feral Talents " " 3 points : Increases the damage done by your ability by 30 % and reduces the chance enemies have to detect you while . " " Requires 5 points in Feral Talents " " 2 points : Increase the damage caused by your , , , and abilities by 20 % . " " Requires 5 points in Feral Talents " " 3 points : Increases your Armor contribution from cloth and leather items by 10 % . " " Requires 10 points in Feral Talents " " 2 points : Increases your movement speed by 30 % in cat form and increases your chance to dodge while in cat form , bear form and dire bear form by 4 % . " " Requires 10 points in Feral Talents " " 1 point : When activated , this ability temporarily grants you 30 % of your maximum health for 20 sec while in Bear Form , Cat Form , or Dire Bear Form . After the effect expires , the health is lost . " " Requires 10 points in Feral Talents " " 3 points : Increases your critical strike chance while in Bear , Dire Bear or Cat Form by 6 % . " " Requires 15 points in Feral Talents " " 2 points : Reduces the energy cost of your ability by 18 and the rage cost of your ability by 2 . " " Requires 15 points in Feral Talents " " 3 points : Increases your melee attack power in Cat , Bear and Dire Bear Forms by 150 % of your level and 20 % of any attack power on your equipped weapon . " " Requires 15 points in Feral Talents " " Requires 3 points in Sharpened Claws " " 2 points : Gives you a 100 % chance to gain an additional 5 Rage anytime you get a critical strike while in Bear and Dire Bear Form and your critical strikes from Cat Form abilities that add combo points have a 100 % chance to add an additional combo point . " " Requires 15 points in Feral Talents " " Requires 3 points in " " 2 points : Increases your expertise by 10 , and you are refunded 80 % of the energy cost of a finishing move if it fails to land . " Requires 20 points in Feral Talents " " 2 points : Increases the stun duration of your and abilities by 1 sec and decreases the cooldown of Bash by 30 sec . " " Requires 20 points in Feral Talents " " 1 point : Teaches Feral Charge ( Bear ) and Feral Charge ( Cat ) . Feral Charge ( Bear ) - 5 rage , 8 - 25 yd range , Instant cast . Causes you to charge an enemy , immobilizing and interrupting any spell being cast for 4 sec . This ability can be used in Bear Form , Dire Bear form . 15 sec cooldown . Feral Charge ( Cat ) - 10 energy , 8 - 25 yd range , Instant cast . Causes you to leap behind an enemy , dazing them for 3 seconds . CAN be used while stealthed . " " Requires 20 points in Feral Talents " " 2 points : Increases your healing spells by up to 70 % of your Agility and increases healing done to you in Cat Form by 20 % . " " 3 points : Increases your dodge while in Bear Form or Dire Bear Form by 6 % , and you regenerate 3 rage every time you dodge while in Bear Form or Dire Bear Form . " " Requires 25 points in Feral Talents " " Requires 3 points in " " 5 points : Increase your Intellect by 20 % . In addition , while in Bear or Dire Bear Form your Stamina is increased by 10 % , and while in Cat Form your Attack Power is increased by 10 % . " " Requires 25 points in Feral Talents " " 3 points : Increases all attributes by 6 % and reduces the chance you ' ll be critically hit by melee attacks by 6 % . Also grants 33 % bonus armor in Bear form and Dire Bear Form . " " Requires 30 points in Feral Talents " " 1 point : While in Cat , Bear or Dire Bear Form , the Leader of the Pack increases the ranged and melee critical chance of all party members within 45 yards by 5 % . " " Requires 30 points in Feral Talents " " Requires 1 point in " " 2 points : Your Leader of the Pack ability also causes affected targets to have a 100 % chance to heal themselves for 4 % of their total health when they critically hit with a melee or ranged attack . The healing effect cannot occur more than once every 6 sec . In addition , you gain 8 % of your maximum mana when you benefit from this heal . " " Requires 30 points in Feral Talents " " 3 points : Reduces the duration of fear effects by 30 % , reduces all damage taken while stunned by 30 % while in Cat Form . " " Requires 35 points in Feral Talents " " Requires 1 point in " " 3 points : Increases your attack power in Bear Form and Dire Bear Form by 6 % , and the damage you take is reduced while in Bear Form and Dire Bear Form by 12 % . " " Requires 35 points in Feral Talents " " 3 points : While in Cat form , increases the damage from your melee critical strikes by 9 % and decreases the damage taken from area of effect attacks by 30 % . " Requires 35 points in Feral Talents " " 3 points : Your , , and attacks cause an Infected Wound in the target . The Infected Wound reduces the movement speed of the target by 50 % and the attack speed by 20 % . Lasts 12 sec . " Requires 40 points in Feral Talents " " 3 points : While using your ability in Bear Form or Dire Bear Form , your damage is increased by 15 % , and your ability also instantly restores 60 energy . In addition , the mana cost of Bear Form , Cat Form and Dire Bear Form is reduced by 60 % . " Requires 40 points in Feral Talents " " Requires 1 point in " " 1 points : Mangle the target , inflicting damage and causing the target to take additional damage from bleed effects for 10 sec . This ability can be used in Cat Form or Dire Bear Form . " " Mangle ( Bear ) : 20 rage , 5 yd range , instant cast , 6 sec cooldown , requires Dire Bear Form . Mangle the target for 115 % normal damage plus 155 and causes the target to take 30 % additional damage from and bleed effects for 12 sec . Generates a high amount of threat . " " Mangle ( Cat ) : 45 Energy , 5 yd range , Instant , Requires Cat Form . Mangle the target for 160 % normal damage plus 264 and causes the target to take 30 % additional damage from and bleed effects for 1 minute . Awards 1 combo point . " " Requires 40 points in Feral Talents " " Requires 1 point in " " 3 points : " Reduces the cooldown of your Mangle ( Bear ) ability by 1 . 5 seconds ( to 4 . 5 sec ) , and reduces the energy cost of your Mangle ( Cat ) ability by 6 . " " Requires 45 points in Feral Talents " " 5 points : Increases damage done by your and attacks on bleeding targets by 20 % , and increases the critical strike chance of your ability on bleeding targets by 25 % . " " Requires 45 points in Feral Talents " " Requires 5 points in Rend and Tear " " 1 point : Causes the periodic damage from your lacerate and Rip talents the ability to critically hit . " " Requires 50 points in Feral Talents " " 1 point : When activated , this ability causes your ( Bear ) ability to hit up to 3 targets and have no cooldown , and reduces the energy cost of all your Cat Form abilities by 50 % . Lasts 15 sec . You cannot use while Berserk is active . Clears the effect of Fear and makes you immune to Fear for the duration . CAN be used while stealthed . " " 2 points : Increases the effects of your and spells by 40 % , and increases all of your total attributes by 2 % . " " 3 points : Reduces the pushback suffered from damaging attacks while casting , , , , , and by 70 % . " " 5 points : Gives you a 100 % chance to gain 10 rage when you shapeshift into Bear and Dire Bear Form , and you keep up to 100 of your Energy when you shapeshift into Cat Form , and increases your total Intellect while in Moonkin form by 10 % . " " Requires 5 points in Restoration Talents " Restoration ( as of Patch 3 . 0 . 3 ) . " 5 points : Reduces the cast time of your spell by 0 . 5 sec and increases the damage you deal with physical attacks in all forms by 10 % . " " Requires 5 points in Restoration Talents " " 3 points : Reduces the threat generated by your restoration spells by 30 % and reduces the chance your healing over time spells will be dispelled by 30 % . " " Requires 5 points in Restoration Talents " " 3 points : Reduces the mana cost of all shapeshifting by 30 % . " " Requires 10 points in Restoration Talents " " 3 points : Allows 50 % of your mana regeneration to continue while casting and causes your ability to instantly generate 10 rage . " " Requires 10 points in Restoration Talents " " 1 point : Each of the druid ' s damage , healing spells and auto attacks has a chance of causing the caster to enter a Clearcasting state . The Clearcasting state reduces the Mana , Rage or Energy cost of your next damage , healing spell or offensive ability by 100 % . " " Requires 10 points in Restoration Talents " " Requires 3 points in " " 2 points : Grants an effect which lasts while the Druid is within the respective shapeshift form . " Requires 15 points in Restoration Talents " " 5 points : Reduces the mana cost of your , , and spells by 10 % . " " Requires 15 points in Restoration Talents " " 3 points : Increases the effect of your spell by 15 % . " " Requires 20 points in Restoration Talents " " Requires 3 points in " " 1 point : Instant , 3 min cooldown . When activated , your next Nature spell with a casting time of less than 10 sec becomes an instant cast spell . " " Requires 20 points in Restoration Talents " " 5 points : Increases the effect of all healing spells by 10 % . " " Requires 20 points in Restoration Talents " " 2 points : Reduces the threat caused by by 100 % and reduces the cooldown by 60 % " " Requires 25 points in Restoration Talents " " 2 points : Your spell gains an additional 40 % of your bonus healing effects and your spell gains an additional 20 % of your bonus healing effects . " " Requires 25 points in Restoration Talents " " Requires 3 points in " " 5 points : Increases the critical effect chance of your and spells by 25 % . " " Requires 30 points in Restoration Talents " " 3 points : Increases your total Spirit by 15 % . " " Requires 30 points in Restoration Talents " " Requires 5 points in " " 1 point : 16 % of base Mana , 40 yd range , instant cast , 15 sec cooldown . Consumes a or effect on a friendly target to instantly heal them an amount equal to 12 sec of Rejuvenation or 18 sec of Regrowth . " " Requires 30 points in Restoration Talents " " 3 points : Your critical strike chance with all spells is increased by 3 % and crit strikes against you give you the Natural Perfection effect reducing all damage taken by 4 % for 8 seconds . Stacks up to 3 times . " " Requires 35 points in Restoration Talents " " 5 points : The bonus healing effects of your healing over time spells is increased by 20 % . " " Requires 35 points in Restoration Talents " " 3 points : When you critically heal your target with , , or spell you have a 100 % chance to plant a Living Seed on the target for 30 % of the amount healed . The Living Seed will bloom when the target is next attacked . Lasts 15 sec . " " Requires 40 points in Restoration Talents " " 3 points : Your spell has a 15 % chance to restore 8 Energy , 4 Rage , 1 % Mana or 16 Runic Power per tick . " " Requires 40 points in Restoration Talents " " Requires 5 points in Empowered Rejuvenation " " 1 point : 28 % of base Mana , Instant cast . Shapeshift into the Tree of Life . While in this form you increase healing received by 6 % for all party and raid members within 45 yards , and you can only cast Restoration , and spells , but the mana cost of your healing over time spells is reduced by 20 % . " " Requires 40 points in Restoration Talents " " Requires 1 point in Tree of Life " " 3 points : Increases your Armor while in Tree of Life Form by 200 % , and increases your healing spell power by 15 % of your spirit while in Tree of Life Form . " " Requires 45 points in Restoration Talents " " 5 points : Reduces the base global cooldown of your , and spells by 20 % . " " Requires 50 points in Restoration Talents " " 1 point : 23 % of base Mana , 40 yd range , instant cast . Heals up to 5 friendly party or raid members within 15 yards of the target for 1442 over 7 sec . The amount healed is applied quickly at first , and slows down as the Wild Growth reaches its full duration . "