naist-nlp/zeshel huggingface dataset:
Xaven Tanor ' this Xaven Tanor ' this was an alchemist of Szith Morcane . History . Xaven was an alchemist in Maerimydra ' s Shattered Tower and later in Szith Morcane . When , early in the Rage of Demons , the fire giant s of Maerimydra started a war against Szith Morcane , he worked with archmage Solom Ned ' razak , the ruler of the outpost , to create a means of purging the giants of the demonic blood that powered them . However , before Xaven completed the research , Szith Morcane fell to the giants and Xaven was captured . Xaven was sold to the yugoloth collector Maram il Vass and Solom Ned ' razak , who eventually escaped , hired an adventuring party to find and free him . At last , the adventurers managed to free Xaven from the yugoloth and took him to Sporedome to meet with Solom . Xaven and Solom restarted their research , but to complete the experiment they sent the adventurers to Maerimydra to obtain some samples of fiendish blood . The adventurers returned with a fiendish fire giant prisoner and with this subject Xaven and Solom successfully completed their research .
Al Qahara Al Qahara was a hidden elven town located in a cavern in the southern Raurin desert . The settlement was isolated but did some trade with oasis settlements in the desert . Description . The entrance to the town was located in the face of a ravine . Beyond the entrance was a large plaza lit by oil lamps .
Silverwood The Silverwood was a forest on the eastern borders of the Evermoors and to the west of the Nether Mountains . Description . The Silverwood was once part of the High Forest , but after centuries of logging , the woodcutters took most of the trees on both sides of the Evermoor Way , inflicting a deep wound to the heart of the forest . Bare hills covered with stumps and old fallen trees flanked this plain . The Silverwood survived thanks to its dark and tangled thickets and to its steep and dangerous ground . Many creatures from the Evermoors , including trolls , roamed these woods looking for food .
Permanent image Permanent image , also known as permanent illusion , is an arcane spell that conjures an illusion more convincing than its lesser " image " cousins . Effects . This spell functions in the same manner as " silent image " , except the figment includes visual , auditory , olfactory , and thermal elements , and the spell is permanent . By concentrating , you can move the image within the limits of the range , but it is static while you are not concentrating . Material components . A bit of fleece plus powdered jade worth 100 gp .
High Ulutim languages The descriptive term " High Ulutim " referred to two closely related Ulou languages spoken in the northernmost ( " high " ) reaches of Faerûn by the Ulutiun people . Languages . The High Ulutim languages were Uluik and Ulutiun . Both languages were very closely related , and some scholars did not recognize Ulutiun as a language in its own right , calling both High Ulutim languages " Uluik " . The Ulutiun people could similarly be split into two distinct cultural groups — those living on the Sea of Moving Ice were called the " Ice Hunters " and spoke Uluik ; those living on the Great Glacier were the " Ulutiun " and spoke Ulutiun . Script . By 1372 DR Uluik and Ulutiun had only recently begun using the Thorass script , if writing was used at all .
Cargunn Major Cargunn was the proprietor of the well - stocked Major Cargunn ' s Military and Equipment Shoppe in Eshpurta , Amn , in the Year of the Shield , 1367 DR . He was a retired officer of the local Shield Militia but rumors said he had certain " expertise " that kept him involved with Militia operations .
Var ( tribe ) The Var were a strong dangerous tribe of Nar found in western Narfell and Damara . They measured 2 , 400 strong in 1357 DR . Activities . The Var expressed interest in mining gems from the Giantspire Mountains . Base of Operations . The Var ranged along the base of the Giantspire Mountains in western Narfell .
Husuf el Halid Husuf yn Harun el Halid was the Nirdey of the Emerald Ward in Calimport for the Rundeen in 1370 DR . History . Husuf was the handsome son of a renowned moneylender of Calimport . He liked hosting extravagant parties in his palace . It was rumored that these nearly bankrupted his father . In truth , thanks to the Rundeen , Husuf had no economic problems . He worked for them for all his life and in 1368 DR was promoted to Nirdey of the Emerald Ward . His main opponent was Nasim yn Nasim el Pesarkhal , sultan of the Emerald Ward and nephew of the syl - pasha .
Konigheim Konigheim , one of the Five Kingdoms of the Utter East , was a country located between Doegan , the Kingdom of Nix , and the Land of the Yak - Men . The town of Vanesci Hamlet lay in eastern Konigheim , lying upriver of the main part of the kingdom . Beyond it , the Phantom Pass led to the Kingdom of Nix .
Merchants ' Avenue Merchants ' Avenue was located in Huzuz , the City of Delights , in 1367 DR . Description . Merchants ' Avenue branched off of the Road to Enlightenment near the juncture of the South District , Peasants ' District , and Pilgrims ' District . The road traveled northwest toward the Grand Bazaar in the Merchants ' District , serving as a boundary between the Central District and Peasants ' District for much of its length .
Shawm A shawm or shaum was a double - reed instrument similar to an . It was available for purchase through " Aurora ' s Whole Realms Catalogue " . Description . Its sound was loud , shrill and buzzing . If played well , the sound of a shawm was clear and melancholic , reminiscent of migrating geese . Shawms were common among gnome s of Faerûn , who had developed versions of shawms powered by bellows . They were also used in Zakhara .
Khalil Khalil was a half - elf sha ' ir living on the various lands of the Great Sea in 1367 DR . Activities . Khalil owned a ship that was in a poor state of repair . Along with his rubban and crew , he sailed to dangerous destinations . Possessions . Khalil carried a " jambiya " " + 2 " , various magical scrolls , a " ring of mind shielding " , a " ring of water walking " , a " scarab of deception " , and a " pearl of the sirines " . Relationships . Khalil ' s bound gen was a maridan .
Sacred flame Sacred flame is a prayer similar , but not identical , to " lance of faith " . It is cast by cleric s , primarily devoted cleric s . When " sacred flame " is cast the cleric invokes divine power , casting a beam of light from the heavens into the flesh of a creature within twenty - five feet , injuring them to a degree largely dependent on how focused and perceptive the cleric casting the prayer is . The resulting blast allows the cleric to grant a boost in courage and health to one ally within their sight to a degree partially dependent on the cleric ' s charisma and partially dependent on how experienced the cleric is . " Sacred flame " , one of the most basic prayers known , can be cast at will .
Toshikazu Wada Toshikazu Wada was a samurai commander in the town of Aru in Wa . Personality . Toshikazu was a easy - going individual , always friendly and outgoing . However he knew when times need he to be serious . He had a very good dealing with his daimyo . Activities . Toshizaku was the commander of the Home Guard of Aru and the direct subordinate of Yuji Takaesu . Often he went to hunt with his daimyo Benju Matsumoto . History . Around 1358 DR , his daimyo Benju hired an adventuring party in order to unveil a menace against pilgrims . During a courtesy meeting with the adventurers Toshizaku was targeted by a yakuza assassin .
Status Status is a divination spell that allows one to monitor the position and condition of one ' s allies . Effect . When a cleric needs to keep track of comrades that may get separated , " status " allows him to mentally monitor their relative position and general condition . The cleric is aware of direction and distance to the creatures and their status : unharmed , wounded , disabled , staggered , unconscious , dying , dead , etc . Once the spell has been cast upon the subjects , the distance between them and the caster does not affect the spell as long as they are on the same plane of existence . If they leave it , the spell ceases to function for them .
Great shout ( evocation ) Great shout was a barbarian evocation that briefly hindered the attacking ability of foes . Effects . Upon a successful hit , a barbarian could tap into the rage of his or her ancestors and give a furious battle cry . All enemies within 25 ft ( 7 . 6 m ) were intimidated and their next attack was less skillful because of this temporary lack of conviction .
Five Great Terraces The Five Great Terraces was a large enclosure found in Manass in Khazari . Description . A graveled square surrounded the Five Great Terraces , which were stacked upon one another . Barracks for troops were positioned along three of the sides . Uses . The governor of Manass used this area to review his troops as well as entertain elite guests and dignitaries . It was a crime to visit the Five Great Terraces unless specifically invited by the governor .
Taraz Taraz the Fair was an efreeti trapped in Xonthal ' s Tower by the wizard Xonthal circa 1380 DR . History . Xonthal disappeared and Taraz remained trapped in the tower . Activities . During the Tyranny of Dragons , he tried to trick an adventurer ' s band that infiltrated the tower into free him .
Thundering Thundering was a magical weapon quality . When a weapon of this type hit a creature in a vital area , it produced a loud sound like thunder . This sound was powerful enough to damage the creature hit , and that creature could be permanently deafened by the noise . The wielder of the thundering weapon was not affected . Creation . A spellcaster needed the " blindness / deafness " spell to create a weapon with this ability .
First Age The First Age of Netheril began in - 3859 DR when the human communities of Fenwick , Gers , Gilan , Gustaf , Moran , Nauseef , and Janick all banded together to protect themselves . Description . At first , the community was known as Seventon , but Nether the Elder renamed the alliance " Netheril " . Over the years , Netheril learned the knowledge of magic from the Eaerlanni elves and soon all the inhabitants were becoming arcanist s . Timeline . - 3859 DR - 3856 DR - 3848 DR - 3847 DR - 3845 DR - 3830 DR - 3827 DR - 3772 DR
Hourm Hourm was a friendly galeb duhr living in Gravenhollow during the Rage of Demons . History . During the Rage of Demons , Hourm assisted an expedition led by some adventurers , hired by Bruenor Battlehammer to investigate the threat of a demon lord , at Gravenhollow , explaining to them the functions and rules of the library . After he finished his task , he went back to being a rock .
Darkwalker Darkwalkers were a group of warlock s bound by the dark pact to an exceptional degree . Attitudes . Opening themselves up to the full power of the darkness , darkwalkers cared little for the fate of their own soul s , which others might try and protect from the corrupting powers that darkwalkers dealt with on a regular basis . Darkwalkers knew , however , that this ultimately limited their power and so did not give in to such fears , accepting what came as a matter of consequence . Culture . Most warlocks who dealt with the demon s of the Abyss were more than a little concerned with losing their souls in the process , a danger far from insubstantial or imaginary . However , darkwalkers felt that protecting oneself from this was merely delaying the inevitable so instead of squalling in fear or trying to hold back their power , darkwalkers embraced it fully , using it to confront and counter the powers they dealt with rather than falling back from them . As a result , darkwalkers obtained an almost otherworldly presence , removing themselves from the affairs of the mortal world while not wholly embracing the ways of their dark patrons . Gradually , they moved closer into the other world ' s perspective but it was a slow process and one which darkwalkers were willing to endure . As part of their method for maintaining independence from those who would control them , dark warlocks used their very souls as a bargaining chip . When they desired something , they gambled with it , throwing it in as a part of their side of a bargain , for which they gained unimaginable power in exchange . This process meant that , gradually , darkwalkers began to lose the traits that set them apart from such demonic forces and the body that housed their soul became nothing more than a temporary home on lease . Eventually , unless a darkwalker found a way to counteract the power of their patrons completely , they would lose their soul completely , becoming a corrupted pawn of darkness . Abilities . Darkwalkers , as a result of the dealings they forged , began to transcend the Prime Material Plane itself . Darkwalkers who had only just begun to take on their career might exhibit greater strength and power when they were insubstantial and partially absent from the plane . In this form , darkwalkers were deadlier , dealing more lethal attacks dependent on their intellect . Similarly , creatures that were already insubstantial lost their protection against attacks from a darkwalker , who could hit them as easily as if they were solid . It was also easier for darkwalkers to slip into this form . The invocation s of a darkwalker similarly enhanced the darkwalker ' s ability to phase partially out of the Prime and into another plane , putting them in a place somewhere in - between . " Fading spiral " , for instance , allowed a darkwalker to use the power from their " darkspiral aura " boon to become insubstantial . Similarly , " wraithform blast " , in addition to dealing deadly necrotic power to a darkwalker ' s enemy , caused the caster to become insubstantial .
Cli lyre A Cli lyre was a masterwork magic lyre and one of the Instruments of the Bards . Description . " Cli lyres " were superior in every way to ordinary lyres . Like other Instruments of the Bards , they could only be used properly by bard s , and could be dangerous if anyone else attempted to play or even carry them . Powers . Bards wielding a " Cli lyre " had their charming abilities greatly amplified by their magic . Like all Instruments of the Bards , these lyres had the capability of storing spells . A bard playing a " Cli lyre " could invoke the spells " Fly " , " Invisibility " , " Levitate " , " Protection from evil and good " , " Stone shape " , " Wall of fire " and " Wind wall " each once a day , until the instrument recharged its magic at the next dawn . History . The first " Cli lyres " were created by a legendary bard in the Moonshae Isles named Falataer . He used them to test and reward the students of the Cli level of his bardic college , which came to be regarded individually as a legendary bard college in its own right . Over time , other bards have copied the original design , while retaining the original name in Falataer ' s honor .
Heat mirage Heat mirage was a spell unique to Zakhara , the Land of Fate . Effects . This spell enhanced the desert ' s natural abilities to create mirages . If cast upon an area of the desert already creating a mirage , this spell added olfactory and auditory components to the mirage . Heat mirage was particularly useful for luring victims into an ambush . The mirage illusion was not dispelled until something actually tried to drink from the oasis , allowing bandits to hide in plain sight . Components . This spell did not require physical components to cast .
Niro Longtooth Niro Longtooth was a brigand in the Utter East during the time of the Bloodforge Wars ( 648 – 657 DR ) . The oppressive Niro Longtooth extorted the folk of Vanesci Hamlet into giving up their food supplies , else the town would be raided . When the commander of the Legendary Campaign returned , with followers starving for food , the villagers had none to spare . The commander surprised Longtooth , confronting the bandits in a bloodforge battle in the streets and fields of the town .
Dorhun Dorhun was a stone giant living in Gracklstugh during the Rage of Demons . History . Dorhun was one of the apprentices of Stonespeaker Hgraam , leader of Clan Cairngorm . During the Rage of Demons , his fellow apprentice Rihuud went mad and went on a rampage in the streets . Dorhun was tasked to take him back alive to their quarters .
Ferret The ferret was a common animal in the Realms . Description . Like weasel s , these animals were small and furry creatures . Behavior . Ferrets could be extremely aggressive , but chose to attack smaller prey . Ecology . These animals could be trained and domesticated . Species . Semberholme . The Semberholme ferret was found in the Semberholme area of the Cormanthor forest . It was characterized by its color - changing fur , which was normally brown , but became white in the winter to provide extra camouflage against wolves .
Darkstalker Wars The Darkstalker Wars were a series of battles between the various guild thieves and assassin s of Calimshan in the wake of the death of Bhaal . They were the first major event of the Tenth Age of Calimshan . All Bhaal - worshiping assassins were killed by Bane just before the end of the Time of Troubles . The criminal underworld in Calimshan was thrown into utter turmoil as the Shadow Thieves , whose assassins , including the entire ruling council of the guild , almost universally worshipped Bhaal , tried to consolidate their sudden loss in power by drastically reorganizing their remaining operatives . Rashid el Djenispool , the syl - pasha of Calimshan at the time , had long tolerated the Shadow Thieves , as battling a single criminal element in his nation was , in many ways , easier than combatting several different factions at once . The Shadow Thieves had direct control of almost all crime in Calimshan until Bhaal ' s death whereupon the other guilds and freelancers felt the need to take their place in the power vacuum that had been created . A tense ceasefire ensued , with business as usual continuing between the nine largest criminal organizations operating at the time . They shared out jobs in a way that abated direct conflict for two years but this peace was destined to be disrupted . Various governmental figures tried to reign in the factions but their meddling only caused the delicate peace to be shattered . The Darkstalker Wars dealt grievous blows to the nine main factions participating , four of whom were unwitting pawns of the Twisted Rune . Casualties were severe for the remaining Shadow Thieves , whose former operatives not officially affiliated with them turned on their former masters along with those who resented the recent complete control that the guild previously had on crime . The Dark Dagger s were also almost completely wiped out by the other factions who joined forces to eliminate them . The Dark Daggers were a guild controlled by the drow and the other factions much preferred the idea of crime being controlled by surfacers rather than the dark elves . The Darkstalker Wars were used as cover to perform various other assassinations and robberies which could easily be blamed on the criminal factions such as the Rundeen or Shadow Thieves . They also led to the rise to power of Ralan el Pesarkhal .
Nezram ' s amethyst aura Nezram ' s amethyst aura was an abjuration spell shielding the subject from poison and disease . It was presumably developed by Nezram . Effect . The subject of " Nezram ' s amethyst aura " was encompassed by a bright violet light that blocked all poisons and diseases from penetrating , whether by a weapon or a creature ' s touch or bite . It did not however cure such things already affecting the target . Components . The spell required a pinch of amethyst dust .
Yip Yip was a madman in Phlan in 1489 DR . History . Yip used to live in a village near Phlan . One day in 1489 DR a disaster hit his village and he was the only survivor . He arrived in the city blabbering incoherent words about a dracolich . Aleyd Burral of the Knights of the Black Fist noticed him and somehow managed to take him to the temple of Kelemvor , where the priests took care of him . Later , the high priest Yovir Glandon hired an adventuring party to investigate the matter .
Shakti Hunzrin Shakti Hunzrin was a powerful Menzoberranyr traitor - priestess of Lolth and Vhaeraun . She hated Liriel Baenre , pursuing her across Faerun and trying to kill her several times , but she was not successful . Description . Shakti was solid by drow standards , even plump , and had hard red eyes . She was nearsighted from birth , but in 1361 DR she was able to heal herself by the power of Lolth and Vhaeraun . Personality . Shakti had no sense of humor . Shakti ' s greatest passion was rothe farming - - she was in charge of House Hunzrin ' s rothe herds on the Isle of Rothe in Lake Donigarten . In fact , she didn ' t really want to be a priestess originally , but she appreciated the power it gave her . History . While seeking revenge against her rival Liriel , Shakti approached Nisstyre , a known follower of Vhaeraun , and offered to become a " traitor priestess " serving both Lolth and Vhaeraun and offering her services to Nisstyre . In 1361 DR , Shakti was ordained a high priestess , despite having not completed all her years at Arach - Tinilith . By 1484 DR , Shakti had become matron mother of House Hunzrin , the Eleventh House . She was strongly allied with House Barrison Del ' Armgo . Possessions . Shakti ' s weapon of choice , like that of her family , was an enchanted pitchfork , although she later relied more on her snake - headed whip conferred upon her when she became a high priestess . Allies . Shakti allied herself with many others in her pursuit of Liriel , including Matron Mother Triel Baenre , Gromph Baenre , Nisstyre and the Dragon ' s Hoard , the illithid Vestress of Ascarle , High Captain Rethnor of Luskan , and Gorlist . Appendix . Appearances . Novels . Starlight & Shadows trilogy : Other :
Miska the Wolf - Spider Miska , the Wolf - Spider , is a demon lord who was once the Prince of Demons . He was imprisoned in Pandemonium by the Wind Dukes of Aaqa . The Queen of Chaos utterly destroyed the prince of demons , Obox - ob , and gave the title to Miska .
Thousandheads Trading Coster The Thousandheads Trading Coster was a merchant company in Faerûn . History . Bharavan Bhaerkantos , a former adventurer , founded this merchant company . The Thousandheads Trading Coster only operated on trade routes from Waterdeep to Hillsfar via Scornubel , Berdusk , Iriaebor , Priapurl , Arabel , and Essembra . Base of Operations . Bharavan ' s personal stronghold , located just east of Riatavin , served as the base of operations for this company .
Chain lightning Chain lightning was an evocation spell that blasted a target with lightning then jumped on to more targets . Effect . This spell created a lightning bolt that traveled from target to target doing successively less and less damage . Distance between targets was more important then what type of target they where . Depending on the caster ' s skill , the chain lightning would " jump " between targets more and more . Older versions of the spell could be stopped by it striking a grounded target like an iron bars , which would send the lightning into the ground . The post - Second Sundering version cast a bolt that struck a target then split on to three different bolts that struck different targets . If used at a higher spell level , an additional bolt would leap from the first target . Components . The spell required vocal and somatic components , plus a bit of fur ; a piece of amber , glass , or a crystal rod ; and one silver pin for each level of the caster ' s power . The post - Second Sundering version needed the same except only three silver pins in total .
Khrulis Khrulis was the ruler of Airspur in Chessenta in 1357 DR . History . Khrulis led his half - orc fellows in a revolt against the previous theocracy of the priests of Bhaelros and became the leader of the military council that thereafter ruled the city . In order to manipulate the citizenry , he blamed all the problems of the city on the priests of Bhaelros . Personality . Khrulis was a greedy but pragmatical ruler .