Auriaya Auriaya is a boss encounter in Ulduar after defeating Kologarn . She roams around the Observation Ring , the area beyond the Shattered Walkway . She is an optional boss , and can be snuck past to reach additional areas . She has an enrage timer of 10 minutes on both difficulties . Background . Auriaya was Ulduar ' s archivist . The long years of solitude took their toll on her , and Yogg - Saron ' s growing influence seems to have destroyed whatever remained of her sanity . Strategy . 10 - man . Positioning . Have your offtank stand at least 20 yards away from where Auriaya will be tanked . The rest of the raid except for the two tanks and a hunter should stand out of line of sight of Auriaya to ensure the sentries don ' t pounce them . After the add ' s are both under control , the raid should move between them , staying grouped up for Sonic Screech . After a fear always group back up . The pull . The pull is the most crucial element to the fight , and it is not uncommon for groups to spend longer learning how to pull than actually learning the fight . The two panther adds that follow the boss will Pounce on the initial aggro target if they are out of melee range but within line of sight . The goal is to not have the 2 adds Pounce anyone , so the pull must be done while both tanks are out of LoS from the boss until she is within melee range . A good place for the tanks to stand at the beginning is in the small enclave with the urn to the side of the stairs . Various classes have abilities that can be used to pull the boss , it is recommended that your group contains at least one of these classes : The panthers also buff themselves if they ' re within close range to each other so splitting them up is highly recommended . The fight . Kill the two Sentries . If the off tank is going to pick up the remaining Sentry after his target is dead , they need to be sure not to taunt from outside of melee range because the Sentry will still pounce even after the fight begins . Once the adds are dead , focus on Auriaya until she summons the Feral Defender . Always be sure to have the ranged grouped up , and have the main tank " facing the boss towards the raid . " That way , melee dpsers behind the boss are the only ones that need to move for Sonic Screech . A well placed Tremor Totem can cover the raid group , main tank , and possibly the melee with this setup . Have your dps ready once the Feral Defender spawns . Although it can be taunted , it can ' t be tanked , and it will jump around all over the place . Having your dps stack on it will keep it in one spot and avoid repeated pounces . Killing it gives you 30 seconds or so to focus solely on Auriaya , but creates a void zone that can cause issues when people are feared through it at low health . Always make sure to try to kill the Feral Defender outside of where your raid is standing to minimize the risk of people running through it while feared . Each time you kill the defender , its damage will be halved , so if you kill it a few times , it will probably be safe to ignore it and focus on the boss . Alternating between killing the Feral Defender and killing Auriaya will let you kill her with plenty of time left . If you ' re going for the achievement , simply repeat this sequence without doing too much dps to Auriaya while waiting for the Feral Defender to repop . Alternately , a raid can completely ignore the Feral Defender and solely focus on Auriaya so long as it stays grouped up and has an off tank for the Defender . Even the Feral Defender tank should stay stacked up to prevent pounces . Should a Feral Defender die to AoE damage simply hug the edge of the resulting void zone so the emerging Feral Defender has no room to pounce . This method will turn the fight into more of a traditional tank and spank with the added mechanic of running back to the same spot after every fear . 25 - man . Positioning . You should have your raid and healers out of line of sight , to avoid being pounced on the pull . Your sentry tanks should be spread out and be ready to quickly taunt to weaken the sentries . After the pull is made , the kill target sentry can be dragged back to where the dps are to ensure that it does not get significant damage buffs . The pull . You can place a Snake Trap down to where Auriaya will pat , along with various totems , and the tanks can pick off the snakes and totems . The snakes will keep Auriaya busy for a small bit of time , and also the totems have a small chance of being pounced . It is advisable to have tanks and healers pop cooldown s on the pull , because two pounces can take down a tank in an instant . For example , you could have a prot paladin pop his bubble wall , along with a Divine Guardian , then throw a frisbee to pull before quickly moving out of line of sight . A priest could also aid with the pull by using Pain Suppression and Guardian Spirit on the tank . A good pull should result in minimal pounce damage or potentially none at all . However the pull can often be disastrous , because the tanks may drop quickly from bad RNG . If you have 3 tanks , ( 1 on Auriaya , 2 on the sentries ) , each sentry tank must tank 2 adds . While the adds are up , those tanks will require lots of healing . With 4 tanks , while you have less dps , you may find the fight more forgiving . The fight . You must quickly burn the sentries , especially if you have 2 tanks tanking the sentries , because the pounces are deadly . If you are having trouble with the initial adds , utilize Heroism and other defensive cooldown s and trinkets . After the sentries are down , you ' ll have a little bit of time to dps Auriaya before she summons her Feral Defender . When the defender spawns , the tanks previously used for sentries must pick him up . However , the defender will jump around , occasionally Feral Rush ing for large amounts of damage . If the Defender does not rush , it will pounce for ~ 4 - 5k and lockout your casting for ~ 6 seconds ( similar to Pummel only longer ) . If the entire raid stacks up on the tank , the Feral Defender will not jump around , allowing both ranged and melee dps to down it fast . It is advisable to kill the defender a few times to reduce its damage because of the strength of Feral Rush . However , unless you are going for the , killing the Defender 3 to 4 times should be sufficient . It is likely that you will hit the enrage timer ( 10 minutes ) if you attempt to kill the Feral Defender all 10 times . The Defender also spawns a void zone doing 9k damage a second when it dies . The placement of these can be particularly brutal since raid members can be feared into them . The Defender also jumps around ; if you kill it while it ' s jumping , chances are it will drop the void zone in the raid ( or worse , on the main tank ) . When the Defender gets low on health ( around 10 % hp ) , your tank should pull it out of the raid , then stun it , and kill it . You should not stun it before it gets low because the stuns have a diminishing return on the defender . If the Defender becomes immune to stuns while you kill it , it may drop a void zone in your raid party from all the jumping around . After killing it 2 - 3 times on one of the circles , you should move the entire raid to the opposite circle to reduce the chances of being feared into a void zone . While dealing with the Defender , you also have to watch out for the fear s and the Sonic Screech es . Immediately after a fear , Auriaya will typically cast Sentinel Blast , which will require interrupt ion or else it will do massive damage to the raid . Because of this , Tremor Totem , Fear Ward , and Mass Dispel are critical . Warriors are a good choice for main tank for this encounter since they can Berserker Rage to prevent the fear and Shield Bash to interrupt Sentinel Blast . Other fear removing effects work such as Every Man for Himself or PvP trinket s . After a fear has worn off , be sure to group up quickly before the next Sonic Blast . Even with a few people down , grouping should prevent a wipe . Typically Sonic Blast will deal anywhere from 8k - 14k damage if you are grouping well and enough people are still alive . Quotes . Sound files . See " Sound Files of Ulduar : Auriaya " Related achievements . Auriaya does not have a hard mode . Videos . 25 - man encounter . < youtube > xjt5XmA5ms0 < / youtube > Trivia . As referenced by her screaming abilities , numerous feline companions , and two of her obviously - named achievements , one can imagine that Auriaya is a titan variation of " crazy cat lady " , commonly seen in many kinds of comedy ( especially well noted ) . It is yet to be determined as to exactly this would mean concerning her role in titan society , or as to whether her behavior is a result of Yogg - Saron ' s influence . Auriaya having cats can also be attributed towards Lovecraft mythos , in which . They exact retribution on those who slay felines within the city ' s walls .