Champion System The Champion System is a rewards system in . It is unlocked once the player achieves level 50 . A champion point is awarded every 400 , 000 XP gained and can be used to unlock and improve passive skills from 9 possible constellations . Note that champion points can be spent differently for each character on any one account . However , only level 50 characters may earn points . If at any point you should want to change the way your points are distributed you can have all of them refunded for a flat rate of 3 , 000 gold . As of Update 16 , the maximum total Champion Points was raised from 660 – 690 . Enlightenment . Enlightenment is a mechanic put in place to help players earn champion points . Your TESO account will earn enlightenment every 24 hours , but only when you ' re not logged in . There is also a cap on the amount of enlightenment you can store on your account . As you earn experience points any enlightenment you have will provide a bonus to your progress towards your next champion point . Enlightenment will eventually run out but it can be restored when you ' re not logged on . The Constellations . The champion system involves three major constellations , The Mage , The Warrior , and The Thief , known as the Guardian constellations ; and each of those contains three minor constellations . The Guardian Constellations each represent aspects of power . Each champion point earned is earned in a rotating fashion . This means that the first one earned will be for The Warrior , the next one will be for The Thief , the next for The Mage , and so on in that order . After a certain number of points have been spent in each minor constellation a unique passive will be unlocked ; however , these passives can ' t be upgraded . Unique passives are unlocked every 10 , 30 , 75 , and 120 points spent in a constellation . In addition , a max of 100 points can be put into each passive skill , or star , of each minor constellation . On the downside , putting more points into a star has diminishing returns so it becomes less and less worth it to invest in passives with many points . The Warrior . The Warrior constellations focus on improving a player ' s defensive and healing capabilities . One point is earned for The Warrior every three champion points earned . The Lord . The Lord is a minor constellation located within The Warrior . It boosts the player ' s healing effectiveness and armor . As with all minor constellations , The Lord has four passives which can each be upgraded a max of 100 points and four unique passives which unlock as points are spent . The Lady . The Lady is a minor constellation located within The Warrior . It boosts the player ' s armor and damage resistance . The Steed . The Steed is a minor constellation located within The Warrior . It boosts the player ' s armor and blocking . The Thief . The Thief constellations focus on improving a player ' s sneaking ability and their Health , Magicka , and Stamina Regeneration . One point is earned for The Thief every three champion points earned . The Tower . The Tower is a minor constellation located within The Thief . It increases the player ' s stamina , lowers the cost of abilities , and improves the skill Bash . The Lover . The Lover is a minor constellation located within The Thief . It boosts the player ' s Regeneration and Stamina . The Shadow . The Shadow is a minor constellation located within The Thief . It boosts the player ' s Stamina and sneaking capabilities . The Mage . The Mage constellations focus on improving a player ' s Spell and Weapon efficiency . One point is earned for The Mage every three champion points earned . The Ritual . The Ritual is a minor constellation located within The Mage . It boosts the player ' s Physical Damage . The Apprentice . The Apprentice is a minor constellation located within The Mage . It boosts the player ' s Elemental Damage and Spell Efficiency . The Atronach . The Atronach is a minor constellation located within The Mage . It boosts the player ' s Magicka and Weapon efficiency .