naist-nlp/zeshel huggingface dataset:
Uricantar ' s Journal Content . I ' ve arrived at Ezduiin . I ' m still nursing the wounds inflicted by Telenger . And that faithless Andewen . I was certain we would spend the centuries together , she and I . All she had to do was acknowledge my power — and recognize that Telenger ' s time is past . I ' ve explored the surface ruins , and found my way past the ancient magics protecting the ruin ' s entrance . I have the Undercroft to myself . The spirits here seem to pay me no mind . So far . I ' ve found it . The Mallari - Mora was lying just where it had fallen , all those hundreds of years ago . I have nothing but time now . To discover the secrets of Essanyon , and plumb the heights of Aetherius . I ' ve encountered a setback . In manipulating the magical energies surrounding the relic , I seem to have rekindled a connection long dormant . The spirits of Aetherius now flood the ruin . The dead bound by Essanyon ' s ritual once again walk the stones of Ezduiin . I have mastered the Mallari - Mora . The enclosed sketches show how its multifaceted sides can focus and purify magicka . While I have yet to muster full control of the Aetherius shard coterminous with this ruin , I do have rudimentary control over the spirits I ' ve summoned . I now have guardians and willing slaves . Telenger has arrived . I ' ve sent the spirits to be my eyes . Andewen is with him . This is it . Like misunderstood Essanyon before me , my time has come . I ' ll take some of his pathetic students , swing wide the gates of Aetherius , and claim my rightful place as arch - mage !
Flesh Made Whole Flesh Made Whole is a House Telvanni quest available to the Nerevarine in . Walkthrough . Once the Nerevarine has joined House Telvanni , they may obtain a quest from Mistress Dratha in Tel Mora . Dratha , whom historically has a dislike of men , will ask the Nerevarine to obtain for her the Amulet of Flesh Made Whole from Master Neloth . The Captain of Archers . The Amulet of Flesh Made Whole is indeed in the possession of Neloth , although he has handed it to his Captain of Archers . Asking around Tel Naga ' s guards will reveal that the Captain of the Archers is called Berengeval and can be found in the General ' s Quarters within the Tower . The Nerevarine must kill Berengeval to obtain the Amulet , taunting him will avoid the Nerevarine obtaining a bounty for murder . Once the Amulet is in the Nerevarine ' s possession , they may return to Dratha to obtain their reward , an Amulet of Spell Absorption .
Path of Darkness Path of Darkness is a Nightblade active skill in the Shadow skill line in . Description . Enemy targets in front of the player take 1 Magic Damage every second for 10 seconds . Paths may only be seen by player and increases movement speed 50 % for duration .
Unsafe Haven Unsafe Haven is a quest available in . The Vestige has traveled with Captain Jimila to Haven , the largest port on the Long coast . The area has been taken over by a powerful group of pirates ( the Jackdaw Pirates ) , and the objective is to reclaim Haven from them to make it safe again .
Adrian Decanius ' House Adrian Decanius ' House is the residence of Adrian Decanius and is located in the Elven Gardens District of the Imperial City . This two story townhouse with a rather large basement , has one room on the first floor . It has a dining area with various food items on shelves at one end of the room and a desk in the other end . There is an unlocked chest up against the wall near the stairs leading up to the private Quarters . Adrian Decanius ' Private Quarters . Upstairs Adrian has a large reception room with a bed tucked away in an alcove to the right when entering . Behind the bed is an unlocked chest with two bottles of skooma on top of it , and a locked and leveled chest is sitting on a table . There are chairs around a table with cheese and wine . There are from both Tamika ' s West Weald Wine and Surilie Brothers Vineyards . Adrian Decanius ' Basement . In the basement are several barrel s , chairs and a locked chest .
The Steed Stone ( Skyrim ) The Steed Stone is a standing stone in . Effects . The Steed Stone gives a bonus of one - hundred extra carrying capacity and no movement penalty is received by armor . Armor also has zero weight when equipped . Location . The Steed Stone is located northwest of Solitude , and directly north of the Statue to Meridia .
Aduros Nau Aduros Nau is a holiday celebrated in the homeland of the Redguard s , Hammerfell , on the twenty - eighth of Suns Dawn to relieve the wintertime lethargy . Wildly popular in the Bantha Forest , Aduros Nau is when the Bantha villages come together to celebrate the baser urges that come with Springtide . The tradition and celebrations vary from village to village , but none of them are for the overly virtuous . Priests of the Imperial Cult actively condemn the celebration , and have attempted to have it banned from being celebrated across the continent of Tamriel .
Family Heirloom Family Heirloom is a quest available in . Background . This quest is obtainable by talking to Skjor or Vilkas . It is one of 3 radiant quests that Vilkas will offer after reaching a certain point in the Companions quest line . The objective is completely randomized , and it tasks the Dragonborn with retrieving a random weapon or item from a radiant dungeon . If that dungeon has been recently cleared , the quest will respawn the opposition inside the dungeon .
Burial Mounds Burial Mounds is a location that appears in Glenumbra , High Rock . It is located between Cath Bedraud and Crosswych . Quests . Cursed Treasure . The Bloodthorn Cult is attempting to take control of the spirits of High Rock knights laid to rest at the Burial Mounds . They also seek to control the ancient kings buried there , and have stolen their regalia for some dark purpose . Servants of Ancient Kings . The dead lords and ladies of the mounds can ' t rest knowing the Bloodthorn Cult has enthralled their servants . The Vestige needs to locate them enthralling the special soldiers . Forgotten Ancestry . Meet Harald Winvale , who is a repentant Bloodthorn Cultist .
Silvenar ( Arena ) Silvenar is a city in the province of Valenwood . It is one of the several possible locations that the Eternal Champion may discover in . Geography . Silvenar is connected to several locations . To the north is Vulkwasten Wood , to the west - southwest is Black Park , to the south is Meadow Run . To the east is Stone Fell , to the southwest is Longvale , to the southeast is Moonmont .
Void Gazer Void Gazer is an apprentice - level Illusion spell in . Upon cast , it grants the caster the Night Eye effect for 150 seconds . Acquisition . Void Gazer can be purchased from M ' raaj - Dar , who resides in the Dark Brotherhood Sanctuary in Cheydinhal .
An Affair With Death Content . The dead have so much to say if we have but the will , and the skill , to listen . My studies have already added much to my knowledge of necromancy and death magic . Why my fascination with the dead ? I believe it goes back to my early childhood , when I would watch the sick and dying slaves in their pens , marveling at their pain and suffering . There was one slave in particular , a Khajiit who went by the name of Abilar . Abilar was ancient when I was young . He was kind to the children of House Dres , serving as a teacher and guardian for the youngest among us . I was one of his students . He always had stories to tell and sweets to hand out . I found him to be … interesting . For a slave . One day , Abilar did not show up to teach and watch over us . Instead , an Argonian whose name I don ' t recall came in his stead . When I asked about the Khajiit , the Argonian said that Abilar was ill and would not be returning . This intrigued me , as illness always did , and as soon as the opportunity arose I went in search of the ancient Khajiit . I found Abilar in the slave pens , lying on one of the hard platforms that served as beds for the household thralls . His eyes were closed , but he tossed and turned as though terrible dreams plagued him . I found a stool and sat beside Abilar , determined to watch and record every moment of his slide into death . My mother passed by and decided I was keeping a favored servant company until his end . I made no attempt to otherwise explain my actions . It took Abilar three days to expire . He went in and out of consciousness along the way . Sometimes he was completely coherent and seemed genuinely touched that I was by his side . Other times he was delirious , speaking of places and people I knew nothing of . These periods of nonsense , I determined , were really glimpses of the border between life and death . Abilar ' s mind was bemused by the increasingly frequent trips his soul was making back and forth across the border . When the end finally approached , I moved closer and stared directly into Abilar ' s eyes . I saw the fear within them , and the acceptance . I saw the dawning understanding as his mind finally began to comprehend the mysteries and strangeness of the borderland . I asked him to tell me what he saw , what he knew , what he was experiencing . He started to form the words , started to reveal his secret to me . And then I watched as the light in his eyes dimmed and the breath rattled out of him . He died without so much as uttering a final word . That was the day . That was when my affair with death and its mysteries began . I have devoted my life to discovering the secrets of death and dying . I have learned to harness the power of necromancy . But still a few vital secrets elude me . I shall never stop searching , even if it means a million slaves must die . After all , what ' s more important than knowledge ? Abilar taught me that , and I shall always honor his lesson .
Javad Tharn Javad Tharn is an Imperial member of House Tharn and is a nephew of Abnur Tharn . He serves as the main antagonist of the Reaper ' s March region . He is a necromancer and the leader of the Stonefire Cult . He is attempting to corrupt the Mane s and thus the spirit of the Khajiiti people in order to force them out of the Dominion . He corrupted Mane Akkhuz - ri , forcing him to summon an army of Dro - m ' Athra spirits to serve them .
Bone Guard Bone Guard is a Conjuration spell that summons a skeletal minion from Oblivion . It appears six feet in front of the caster and attacks any entity that attacks the caster until the effect ends or the summoning is killed . At death , or when the effect ends , the summoning disappears , returning to Oblivion . If summoned in town , the guards will attack you and the summoning on sight . Characters . The following people use and / or sell Bone Guard :
ZombieMixnMatch03 ( TestZombieGrant ) This variant of ZombieMixnMatch03 is an undead test creature in that does not appear in - game and can only be located using console commands . Location . This specific variant of ZombieMixnMatch03 can only be found in Grant ' s Farmhouse Interior Test . ( or " TestFarmHouse03 " as shown to be the Editor ID for this location )
Rosethorn Hall Rosethorn Hall is the most expensive house the Hero can purchase in . The house is located in the northeastern section of Skingrad , on the west corner of the eastern arterial road connecting the North and South sections of the city . Overview . Housename : Rosethorn Hall General . The house is bought from Shum gro - Yarug , who can be found at Castle Skingrad in the day - time , or in the Inn . If one has trouble finding him , talk to someone in Castle Skingrad about buying a house and they ' ll direct the Hero to him with a map marker so they can easily find him . To be able to purchase this house , the hero needs 25 , 000 , a fame of 15 , and have a disposition with Shum at 70 or above . Buying this house will kick out its former tenant . Be warned that Shum might die ( fall off of high walkway when exiting the castle ) , which will make the quest unfinishable . The house has a basement and three stories , and the master bedroom is on the top floor . After buying all of the furnishings , the house will be decorated and have many chests and display cases to place items in . There is also an exterior balcony on the second floor . Upgrades . " Note : The values in the " base cost " column are unmodified by Mercantile , Personality , or disposition factors and will change to reflect this . "
Curalmil Curalmil is a draugr boss in . Characteristics . He initially lies in his tomb , protecting the Word Wall in the crypt of the Forsaken Cave ; if the Dragonborn approaches while sneaking , the tomb lid will open without waking him up . Curalmil is encountered on the side quest , The White Phial . He can also be encountered when retrieving the Ring of Pure Mixtures for Frida in Dawnstar . He may also be chosen as holder for the Ring of the Beast in the quest " Rings of Blood Magic . " At high levels ( 40 + ) , Curalmil can appear as a nameless Dragon Priest ( i . e . , does not drop a Dragon Priest Mask ) instead of a draugr .
Letter to Wyress Gwen Content . Wyress Gwen , Things have gotten strange around the Wyrd Tree since you ' ve been traveling . Remember those weird vines that began sprouting a few weeks ago ? Well , they ' ve grown huge and they seem … evil … somehow . I know it sounds crazy , but that ' s the only way I can describe it . Evil with a capital " E . " I noticed that the forest animals have become agitated and even aggressive when they get close to the strange vines . Moreover , as the vines grow stronger , the aggressive behavior lasts longer . I ' m beginning to fear that the creatures will attack soon . That ' s how much the presence of the vines has changed them . And now it ' s worse than I feared . Some of the vines have mutated , and now they spawn lurcher s from their corrupted thorns . I ' m sorry , Wyress , but I can ' t stay here any longer . Bloodthorn cultists have attacked us and taken control of the portal stone caves beneath our huts . I can ' t prove it , but I ' m certain these cultists are responsible for our recent troubles . I have failed you , but I hope you can forgive me . I know you won ' t listen , but I urge you to stay away from the Wyrd Tree until this all blows over . Wyress Domi
Tsanji Tsanji is a Khajiit and the leader of the Renrijra Maor group that has infiltrated Alten Corimont . Interactions . Last One Standing . One - Eye wants the Vestige to " get rid " of Tsanji . During combat , she will call upon a senche - tiger named K ' dels for aid . The Vestige must defeat them both , as K ' dels will not disappear after Tsanji is killed . After killing her , the Vestige becomes the new gang leader .
Vien Brenenus Vien Brenenus is a deceased male character in the New Sheoth Graveyard . She is one of eight other inhabitants of the Shivering Isles already buried at the arrival of the Hero of Kvatch in the isles . Grave epitaph . His tombstone reads : " " Vien Brenenus . Noble but poor . " "
Elder Scroll ( Dragon ) The Elder Scroll ( Dragon ) is a quest item in , in which it is central to the main quest . It is later required in , as part of its main quest . Craftsmanship . The scroll itself is housed within a gold cylindrical casing , believed to be Aedric in origin . The decorative casing is adorned with precious gems and intricate runic carvings . Interactions . Skyrim . Elder Knowledge . Paarthurnax sends the Dragonborn to obtain the scroll . It is eventually found in the Tower of Mzark in the ancient Dwarven mine of Blackreach . This quest will be skipped if the " Dawnguard " questline was completed beforehand . The quest can also be skipped if doing " Discerning the Transmundane , " as the scroll can be obtained during that quest . Alduin ' s Bane . Once the Elder Scroll has been obtained , it needs to be read at the time wound atop the Throat of the World in order to learn Dragonrend . When activated , the Dragonborn will open the scroll and a blinding light will engulf their vision . Upon completion of " Alduin ' s Bane , " it can be sold to Urag gro - Shub at the College of Winterhold for 2 , 000 . Discerning the Transmundane . Septimus Signus desires to open a Dwarven Lockbox , located in his outpost . He sends the player to Blackreach with a Blank Lexicon to inscribe the lore of the Scroll onto the cube so he can translate its information . Dawnguard . Scroll Scouting . If the scroll was sold to Urag gro - Shub , the Dragonborn must buy the scroll back for 4 , 000 , if persuaded , it can be bought for 3 , 000 , or if the Dragonborn is the Arch - Mage , it can be bought for 2 , 000 . Unseen Visions . Despite being forced to retrieve it to proceed , the Dragonborn is not required to read the Elder Scroll at Ancestor Glade in order to locate Auriel ' s Bow . In fact , the scroll cannot be read . Before or after the quests . If the scroll is read out of the Dragonborn ' s inventory , they will be temporarily blinded ( the screen will go black ) for approximately 3 minutes , in - game time , or 10 seconds in real time . The Dragonborn ' s vision will slowly come back shortly after reading the scroll .
Captain Lonely - Gale Captain Lonely - Gale is a Nord , former sailor , and resident of Windhelm . Background . The citizens continue to use the honorific " Captain " because he was the captain of a ship before he retired . He lost his family and is somewhat despondent , although friendly and helpful with advice about things to do in Windhelm . Belyn Hlaalu , the Dunmer owner of Hlaalu Farm , seems to have a strange obsession with the Captain , for reasons unknown , as indicated during dialogue between him and his maid Adisla . Adisla has a lesser opinion of the captain , saying that he does his job poorly :
White River The White River is a body of water found in . It is the longest river in Skyrim and stretches across almost half of the entire province . Its source is Lake Ilinalta , close to Riverwood . At first it flows smoothly in a relatively narrow channel , but close to the Guardian Stones , it passes over a series of rapids and waterfalls just before Embershard Mine . It then smooths out again and passes through Riverwood . The Throat of the World rises high over the river here . Shortly after passing Riverwood it enters a long series of waterfalls and rapids before reaching the Whiterun plains . It receives a significant boost in its flow as the small streams from the town join the river . It then runs to the east in a series of curves and bends . Just past the Valtheim Towers it falls in a high waterfall . Several more exist along this route , among them is one next to the Abandoned Prison . After that it flows mostly in a narrow bed , turning to the north , and terminating in the Sea of Ghosts , near Dunmeth Pass . The two main tributaries of the White River are the Darkwater River and Yorgrim River . The river passes through much of central Skyrim and separates the Whiterun and Eastmarch holds .
Rings of Blood Magic Rings of Blood Magic is a quest in . This quest is only available if the Dragonborn chose to become a Vampire Lord at the end of the quest " Bloodline . " Background . The quest is initiated by talking to Castle Volkihar ' s resident alchemist , Feran Sadri . He will tell the Dragonborn that two powerful rings given to ancient Vampire Lord s by Molag Bal have found their way to less favorable owners . Feran wants the Dragonborn to retrieve the rings to have them back in a Vampire Lord ' s hands . The Ring of the Beast and the Ring of the Erudite are powerful rings that augment the Vampire Lord ' s special abilities while transformed and increases their attributes while in humanoid form . Walkthrough . Go to the radiant locations marked in the journal , the ring will either be on a leveled boss enemy , or in a chest . Possible locations . Note : If is installed , then the ring may be on Solstheim .
Drulene Falen Drulene Falen is a Dunmer guar herder who can be found outside of her hut west of Ald ' ruhn . Personality . Drulene Falen is a guar herder who is on the verge of returning to Tear due to the conditions of her farm . Interactions . Hostile Mudcrabs . Neminda sends members of House Redoran to help Drulene Falen deal with a group of mudcrabs that are killing her guar . Trouble with Bandits . Find the bandits that have been stealing Drulene Falen ' s guar .
Second Barrier Ring Second Barrier Ring is a generic expensive ring in that is enchant ed with Alteration magic . Enchantments . Enchantment ID : second barrier _ en Acquisition . Merchants . The following people sells this ring from level 5 : Characters . The following people possess this ring :
Drain Magicka ( Morrowind ) Drain Magicka is an effect in that is a member of the Destruction school of magic , governed by Willpower . Its base Magicka cost is 4 . 00 points . Spells . The following spells consist of a Drain Magicka effect . They may include additional effects . See articles for details . Merchants . The following spell merchants are purveyors of one or more spells consisting of a Drain Magicka effect : " < nowiki > * < / nowiki > " Items . The following items consist of a Drain Magicka effect . They may include additional effects . See articles for details . Weapons . Weapon damage varies by attack type ( chop , slash , or thrust ) . Refer to individual articles for detailed information .
Eislef ' s Journal Content . — Skeever got in the house today . Frirhild nearly jumped out of her dress . Spilled half my mead on the floor from laughing so hard . — Got a new farmhand . Good lad . The other street rats in Riften dubbed him Hramdin Eversmiling . Maybe a match for Raerana , when she ' s a little older ? — Had to deal with Bar - Neeus in Riften today . Damned lizard cheats me every time . Barely made enough for a couple of drinks before heading home . Frirhild had her say about that , as usual . — Damned Elf hanging around the farm again today . If he asks for Rae ' s hand again , it ' ll go hard on him . He ' s not good enough for her . — Raerana just won ' t learn . Had to teach her to watch her mouth this morning . Frirhild almost said something but stopped . Good . I know what ' s best for my girls . Today ' s going to be a good day .
Raynil Dralas Raynil Dralas is a Dunmer and reported to be a vampire hunter who is currently working in the city of Bruma . He has a room at Olav ' s Tap and Tack . He wears leveled light armor . Interactions . When the Hero enters the tavern in Bruma , they will hear several people discussing Raynil and Bradon Lirrian . This will update their speech requests . Asking anyone about Raynil will reveal that he suspected Bradon was a vampire and had killed him . Once at Bradon ' s home speak to his widow and to the investigator to obtain the " A Brotherhood Betrayed " quest .
Letter from Ocato Content . To the esteemed Arch - Mage Trebonius Artorius , Guildmaster of Vvardenfell , Upon receiving this letter , you will step down from your post and grant the title of Arch - Mage to " < % PCName > " . From this day forward , " < % PCName > " will handle all Guild matters in Vvardenfell . You may keep the title of Arch - Mage , but you will retire from active participation in the affairs of the Guild . In the Emperor ' s Name , Ocato
Gold Coast Trading Company Note Content . Galverus , I know we should always be open to capitalizing on an opportunity when one presents itself , but I have to say that I ' m failing to see the upside here . I know that they must have shopping needs and desires just like anyone else , but how much gold could they possibly have to spend on Gold Coast Trading Company goods ? These people live in the sewers . Literally , in the sewers . Are we hoping they fish the occasional lost crate out of the canals and manage to salvage something ? Is there a shortage of manure that requires the most creative alternative sourcing I ' ve ever seen ? What am I missing here ? If you can ' t provide a really good explanation for continuing this enterprise , I ' m afraid the Company is out . Kirkland P . S . Have the decency to air out your reply before you send it this time . The stench of the sewers can be a tad overwhelming .