naist-nlp/zeshel huggingface dataset:
Battle of Midgar The Battle of Midgar is a battle in " Dirge of Cerberus - Final Fantasy VII - " . After weeks of constant attack from Deepground across the Planet , the World Regenesis Organization ( WRO ) finally mounts a large - scale offensive against Deepground ' s base in the ruins of Midgar . The WRO forces use a two - pronged assault from land and air from stopping Deepground ' s leader , Weiss , in summoning the final Weapon , Omega . Despite not being soldiers of the WRO , Cid Highwind , along with other recurring characters from " Final Fantasy VII " , aid the battle as well . Cloud Strife has a brief fight with one of the member of the Tsviets , Rosso the Crimson , though the outcome is unknown . Rosso ' s defeat by Vincent Valentine and the subsequent appearance of Cloud may imply the fight ended with , at the very least , a tie . Vincent Valentine is the main ground fighter , as he personally fights most of the Deepground alone . He blasts his way through the ruins of the Train Graveyard as he advances through the ruined city . As the secretive Reactor 0 acts as Deepground ' s base of operations , Vincent infiltrates the remains of the Shinra Headquarters to enter Reactor 0 from its only entrance , the President ' s secret elevator . Before he can use the elevator , he fights and defeats Rosso who jumps off the side of the building , presumably to her death . Vincent uses the elevator to descend , only to run into Azul the Cerulean , whom he had fought several times before . Azul is defeated by Vincent ' s Chaos form . Reaching Sector 0 beneath Midgar , Vincent fights , and defeats , Nero the Sable . Vincent reaches Weiss in the heart of the Deepground command center . It is later revealed that Professor Hojo possessed Weiss to fuse with Omega and achieve godhood , but Hojo is defeated when Weiss ' s brother Nero fuses with Weiss , forcing the Professor out . Despite everyone ' s efforts , Omega is summoned by Hojo and the WRO forces destroy the eight Mako Reactor s around Midgar to stop Omega from taking the Lifestream . In his Chaos form , Vincent defeats Omega and Weiss / Nero at the command . With Omega gone , Deepground is finished .
Yuguewood The Yuguewood , also known as Yuguo Woods , is a location from " Final Fantasy Tactics " . It is located east of Riovanes Castle . Ramza Beoulve and Rapha Galthena venture through here to reach the castle . A group of undead attack them , but they defeat the spirits and proceed to Riovanes .
Devotion Devotion is a White Mage Merit ability in " Final Fantasy XI " . Thus , only level 75 players may gain this ability . When used , the player will sacrifice 25 % of their HP to grant all other another players in the party the same amount of MP . The ability may be used every 20 minutes , with additional Merit upgrades decreasing the recast time .
Mandalia Plains Mandalia Plains is a location from " Final Fantasy Tactics " . Known for its white limestone looking like tusks , giving it the name " " Beast Plains " " . It is located southeast of Eagrose Castle and west of the Merchant City of Dorter . Ramza Beoulve saves Argath Thadalfus from the Corpse Brigade here , and later , Ramza shares a peaceful moment with his friend Delita Heiral here on their way to attempt a rescue of Tietra . The two practice their skills using reeds as whistles . Battle information . Argath ' s Rescue . This is the first proper battle in the game , so to speak . As such , there is now access to skills such as Thievery , Magic , etc .
Uridimmu ( Final Fantasy XIII - 2 ) The Uridimmu is a recruitable enemy from " Final Fantasy XIII - 2 " . Paradigm Pack . The Uridimmu is a Commando . Its development is fairly balanced , with its Strength only progressing slightly better than its Magic . Its final stats however , are unimpressive . This monster is very easy to max out , requiring only 2 grades of materials and is an excellent Commando for early - mid game . It should not be overlooked .
Nargai Cave Nargai Cave is a cave location in " Final Fantasy Tactics Advance " . It is the site of " Mission 011 : Pale Company " . Rumors of ghosts in the cave lead Marche to investigate . He then finds a seam and is teleported to the third shrine , where Adrammelech , the Totema of the bangaa , resides . Marche defeats the Totema and the third Crystal shatters . Nargai Cave is also the site of " Mission # 058 : Royal Ruins " , " Mission # 078 : Water Sigil " , and is the spawn location of " Mission # 110 : Revenge " . It can be freed in " Mission # 249 : Nargai Cave " after " Mission # 013 : The Bounty " .
Refresh II Refresh II is a White Magic spell found in " Final Fantasy XI " . It is a higher level version of the original Refresh spell , which can be learned by Red Mages in " Final Fantasy XI " at Level 82 . It has twice the effectiveness , as its Refresh status restores 6MP / tick .
Lesser Demon ( Crisis Core ) The Lesser Demon is an enemy in " Crisis Core - Final Fantasy VII - " . Make sure that Zack is equipped with a Blaze Armlet to nullify the damage from its Fire - based attacks . Hit the Demon with Costly Punch or another strong Command Materia , and do not use any Fire - elemental attacks as it will heal the Demon . Otherwise , use the combination of Graviga and Assault Twister + to defeat it . Prepare to roll through its Energy and Dive Bomb attacks at all times . When paired with other enemies , particular the Emperor Sahagin , defeat it quickly .
Tomb The Tomb is an enemy from " Final Fantasy X - 2 " . It is a decently tough enemy , as it can inflict a myriad of status effect es to the party . It is recommended to have status - resistant equipment and abilities to help deal with the enemy , and the ability to use Ice - elemental attacks such as Blizzara or Icebrand to take them down quickly . Holy and Excalibur work just as well too . Its Stone Breath , which can inflict Petrify on the entire party , can easily lead to a game over if the player isn ' t careful .
Western Altepa Desert The Western Altepa Desert is a location in " Final Fantasy XI " . Locations . Planar Rift . These mysterious rifts are disturbances in the fabric of time and space . It is from here that extradimensional invaders of unknown origin , collectively known as " Voidwalkers " , breach into Vana ' diel . To stem the tide of invasion , adventurers may volunteer themselves in Voidwatch operations to dispatch these intruders at the source . The fiend Sabotender Campeador can be found at the Planar Rifts here .
Behemoth ( Final Fantasy II ) The Behemoth is an enemy and a boss from " Final Fantasy II " . It is a rare encounter that can be fought near Mysidia , making it an unfortunate find for those trying to journey to Mysidia early in the game . It is encountered as a boss when Firion and his party , along with Gordon , enter the Palamecian Coliseum to rescue the abducted Princess Hilda . They realize too late that it is a trap , and the Behemoth is unleashed on the heroes . With its defeat the party will gain access to the Coliseum ' s dungeon , from which Princess Hilda may be rescued . Battle . The Behemoth is a deadly foe , but a simpler than the Lamia Queen , which precedes it . Behemoth does not use any status - effecting spells , but prefers brute force , which is backed by an impressive Attack stat . He boasts high HP and Defense stats , which lengthen the fight . Strategy . The Behemoth , while intimidating , can be an easy fight . While it inflicts heavy damage with its attack , its low number of hits and sole use of physical attacks makes Blink very effective against it , potentially leaving it unable to inflict any damage at all .
Instructor Aki Instructor Aki is a strict SeeD instructor who works in Balamb Garden in " Final Fantasy VIII " . The epitome of the strict teacher , Aki will not hesitate to deduct points , or even rank , if he sees any law being broken within Balamb Garden grounds . Appearances . Instructor Aki is perhaps the most rarely encountered character in the game , it is quite possible to go through the entire game without encountering him at all .
Sneak glitch The Sneak glitch is a glitch in " Final Fantasy IV " that involves Edge ' s Steal ability and allowing other characters to equip any weapon or shield . It has been fixed for the 3D remakes of " Final Fantasy IV " . Essentially , the steps must be followed as shown , and there cannot be any number of those weapons or shields in the player ' s inventory : If the equipped weapon or shield is ever removed from said character , they cannot re - equip it unless this trick is done again . Also , at first that character ' s stats will not change , but if a player goes into the equip screen , looks at the character , and then goes to the Status menu of the character , it will correct itself .
Weredragon The Weredragon , also known as the Allosaur or the Allosaurus , is an enemy in " Final Fantasy VI " . Battle . It has a simple attack pattern , with a 33 % chance of using Venom Claw or Venomist every turn . The former poisons a single party member , while the latter poisons the entire party . Strategy . Besides the nuisance of poison , the Weredragon is not very dangerous and is easily slain with Fira and Firaga spells . Coliseum setup . Weredragon is vulnerable to Death attacks , so the player can equip weaponry like the Zantetsuken or the Wing Edge for a quick victory . Equipping a Reflect Ring will also reflect the monster ' s Death spell back at it . Also , Gogo with three Sketch commands provides a chance for it to cast Death on it by itself . AI scripts . Normal script . Attack Turns : 1st Turn : Venom Claw ( 33 % ) or Nothing ( 33 % ) or Venomist ( 33 % ) Coliseum script . Attack Turns : 1st Turn : Attack ( 33 % ) or Venom Claw ( 33 % ) or Death ( 33 % )
Still Life The Still Life is an enemy in " Final Fantasy VI " . It hides in a painting in Owzer ' s house in Jidoor and blocks the path to the back of the gallery . Battle . It can use Lullaby to put the entire party to sleep and counters all attacks with Doom . Fira spells work well against it . AI script . Attack Turns : 1st Turn : Attack ( 66 % ) or Poison Kiss ( 33 % ) 2nd Turn : Attack ( 66 % ) or Lullaby ( 33 % ) If attacked by anything : Doom ( 100 % )
Kokoro no Senshi Kokoro no Senshi ( 心の戦士 , lit . Warrior of the Heart ) is a single by Angela Aki . While the song " Kokoro no Senshi " has no ties to the " Final Fantasy " series , it features a cover of " Eyes on Me " from " Final Fantasy VIII " sung by Aki . This track was released on the North American digital single of " Kiss Me Good - Bye " , released through Tofu Records . The limited edition included a DVD of a music video for " Kokoro no Senshi " , and a trailer for " Final Fantasy XII " featuring " Kiss Me Good - Bye " .
Rekoteh Rekoteh is a temporary playable character from " " . She is a Dragonier who lives with her family in Invidia . Rekoteh is seeking a way to reach her brother , Rolan , in Spelvia . Profile . Appearance . Rekoteh is a young girl with short silver hair and brown eyes . She wears a long heavy blue coat with white fur trim and black gloves . She wears black tights and pink boots . She wears a red and yellow scarf with a white pompom on each end and a large red bow with yellow designs on her head . Her animal form is a small light blue cat with a large red and yellow bow on her head . Story . Brandt and Jusqua first meet Rekoteh in Invidia while looking for a way to reach Spelvia . Rekoteh says that the only way there is to fly . As she wants to go to Spelvia to see her brother Rolan , she joins them in order to find a way to hatch the Dragon egg in the middle of town , which has lain dormant without the Mother Dragon . After failing to awaken the hatchling with Firaga or a strike by a Mythril Hammer , Rekoteh recalls singing a song to awaken dragons at a festival and suggests they look for the Dragon Harp from the Invidia Underground . The harp successfully wakes the dragon , and the group flies to Spelvia and reunite with Yunita and Aire . After the heroes defeat Rolan , Rekoteh arrives and holds onto her brother as his inner darkness is unleashed on the world . After being sent fifteen years into the past , the party goes Invidia and meets up with a younger Rekoteh . She is depressed over her brother ' s absence and has been banished from the house by her father , the Chief of Invidia , until she finds the Dragon ' s Mark , also located in the Underground ( which , paradoxically , can only be entered from inside the house ) . The party decides to help by fetching the crest themselves and bringing it to the Chief . He allows her back in , but when he tells Rekoteh that they need to wait for Rolan to build his empire she becomes angry at him and runs out again . There , she explains to the party that the ice queen , Mammon , caused the endless winter when she invaded the Sun Temple . Other townspeople remark that Rekoteh is the only one who hasn ' t become cold and embittered . After the party defeats Mammon and restores Invidia , the Chief apologizes to Rekoteh and says that they should go visit Rolan in Spelvia , to her delight . Rekoteh and Rolan are seen at the end of the game and thank the party for saving the world . Gameplay . Equipment . Rekoteh is equipped with a Shark Lance and Rekoteh ' s Clothes . During battle she uses the Dancer crown and has access to the Dance ability . Rekoteh also has the spells Cure Tome , Cura Tome , and Raise Tome in her inventory . Stats . Rekoteh ' s initial stats when she joins the party . Boss . Rekoteh and Rolan appear as optional bosses in the Mysterious Lighthouse . Rekoteh mainly uses mid and high tier Black Magic and White Magic .
Helldiver ( Final Fantasy III ) The Helldiver , also known as the DiveEagle , is an enemy from " Final Fantasy III " fought on Dragon ' s Peak . Like other flying enemies , Helldivers are weak to the Wind element . Their physical attack has a chance to Petrify on hit , but they often drop Gold Needle s to remedy this .
List of Final Fantasy Adventure items This is a list of items that appear in " Final Fantasy Adventure " . Recovery items . Recovery items recovers Sumo ' s battle wounds , condition , and MP . Power - up Items . Power - up items increases Sumo ' s powers for a period of time . Route - making Items . Without these two items , the player will not be able to make way through their journey . Cash - in Items . Cash - in items have no particular use , but they can be exchanged for a good amount of money . Attack Items . There are eight types of items used for attacking enemies . Item attacks are executed in the same way and have the same effects as magic , but not necessarily the same amount of damage . Items don ' t consume MP , and should be used when the player wants to save their MP . However , unlike magic , items disappear after a limited number of use . Story Items . These items become crucial factors to the progress of the adventure . Dummied Items . There are quite a few items that were removed entirely from the North American version , leaving no names behind . In the Japanese version only the name remains , and the items do not do anything , even if acquired through hacking . Most of them appear to be unused story items .
Ninja ( Tactics A2 ) Ninja is a job exclusive to humes in " " . The job has an emphasis on speed and inflicting status effect s . The Ninja is able to wield two weapons in combat , greatly increasing his Attack power . However , it should be noted that the natural progression of Soldier to Thief to Ninja leads to a very low Magick stat , meaning that the Ninja ' s many Veil attacks will be extremely weak , but one may find that each ability can cause a status effect , which when combined with their potent speed and offensive power , can make them quite deadly . The low cost of the Ninja ' s abilities mean Turbo MP is a good Passive ability choice , as the Ninja can still cast every turn , but with better damage and accuracy . Maquis the Phantasm , an elite member of Duelhorn , is a Ninja with the ability to duplicate himself . The Nightfall class used by Ewen is essentially a Ninja class as well , using the same Ninjutsu skill set and learning them from the same weapons . The Dual Wield ability of a Ninja is utilized by Frimelda Lotice as soon as one acquires her , letting her deal a great amount of damage . Abilities . Ninjutsu . " NINJA attack with this unique school of techniques learned from a distant land . " All Ninjutsu skills except Throw can be used with Seer ' s Magick Frenzy . Other appearances . " Final Fantasy Trading Card Game " . Ninja appears as a fire - elemental card .
Red Mage ( Final Fantasy III ) The Red Mage is a job class in " Final Fantasy III " gained from the Wind Crystal . In the opening FMV of the remake version , Ingus is depicted as a Red Mage . Red Mages use a wide assortment of weapons , and both Black and White Magic , but are unable to become true masters of either school of wizardry . Unlike the Red Mages in some other games , Red Mages in " Final Fantasy III " don ' t have Doublecast . Like the original " Final Fantasy " , the Red Mage can use lower level White and Black Magic . This is mainly useful early on , since later the player will unlock more versatile mage classes . They have weak stat progression , and without the ability to doublecast like in " Final Fantasy V " , Red Mages are usually thought to be weak . Equipment . The only swords the Red Mage can equip in the Famicom version were the Wightslayer and the Tyfring . Other appearances . " Final Fantasy Trading Card Game " . Red Mage appears with Fire - and Thunder - elemental cards . All four playable characters from the 3D remakes are represented . " Triple Triad " . Red Mage appears on a Triple Triad card in the version playable via " Final Fantasy Portal App " .
Nightmare ( Final Fantasy ) Nightmare , also known as Nitemare in the Nintendo Entertainment System version , is an enemy in the original " Final Fantasy " . There is a mandatory Nightmare fight in the Citadel of Trials , but it can also be fought as a random encounter in the Flying Fortress and Chaos Shrine . They are not very powerful enemies , but can inflict the Blind status through their Snort ing attack , although its accuracy is low . Physical attacks are more than enough to defeat them , but if the player wishes to defeat them quickly , then they may use Ice - based attacks such as Blizzara .
Chaos ( The 4 Heroes of Light ) Chaos , also referred to as Dark Lord , is the antagonist and the final boss in " " . Story . Three hundred years ago Chaos appeared in the world when humans nurtured darkness in their hearts . He was sealed away by the dragons of Spelvia . Fifteen years ago Chaos and his servants were released and caused turmoil throughout the world . Rolan from Spelvia was sent to stop his minions , but was corrupted himself by Lucifer and gave up his quest , leaving them free to carry out their plans . Chaos is not mentioned until the party defeats Rolan in Spelvia . The Heroes of Light are shot back into the past when Chaos is released , and are forced to defeat his servants . The heroes correct the mistakes made in the past , and obtain the legendary weapons . After they defeat all of Chaos ' servants , he opens the entrance to the Star Chamber , which will eventually envelop the entire world in darkness , and revives his servants within . After the heroes defeat his servants and regain their , the party meets Chaos in the dungeon ' s final level . Chaos battles the party twice , but is defeated . After defeating his second form , the party is about to give up , but their allies encourage them to not give up and give them the power to stand again . The party defeats Chaos , but before he dies , he warns he will always exist as long as there is hatred in the hearts of people . Gameplay . Chaos is fought thrice as the game ' s final boss : The first phase is a fight against Chaos ' s initial form , the second phase is large gray monster , and the third form is the Chaos of Space and Time . Musical themes . The battle theme for Chaos consists of three parts : " A Strong Enemy " for his first form , " The Demon King ' s Servants " for his second form , and " The Final Battle " for his final form .
Group Leader The Group Leader is a term in " " . It is used to describe a unit that has special abilities in the battlefield , abilities that other , " normal " units such as Yarhi do not . Group Leaders are designated on in - game maps by pin icons which are larger than the regular dots of other units . All playable characters are Group Leaders ; Vaan , Penelo , Llyud , Kytes , Filo , Balthier , Fran , Ashe , Basch , and temporarily Ba ' Gamnan . Enemy Group Leaders include sky pirates , aegyl , and certain bosses , such as Feolthanos Exultant . Abilities of All Group Leaders . Allied Group leaders and enemy Group leaders have the following qualities :
Gold chocobo Gold chocobo is a recurring type of chocobo . They are the rarest and most powerful breed of chocobo , able to cross any type of terrain . Appearances . " Final Fantasy VII " . The gold chocobo , known as the Ocean Chocobo , is the final result of the chocobo breeding sidequest , resulting from breeding a black chocobo with a " wonderful " yellow chocobo using a Zeio Nut . Additionally , once the player has at least two gold chocobos of opposite genders , it is possible to breed these , or their offspring after sufficient time , to produce additional gold chocobos . The gold chocobo can cross all types of terrain and so can reach the Round Island where the Knights of the Round Materia is found . When racing in the Gold Saucer Chocobo Square , gold chocobos have the highest stats of all types , and are unaffected by all course hazards . Aside from breeding , the player can acquire a gold chocobo by defeating Ruby Weapon and giving the item it drops , the Desert Rose , to the Kalm traveler . However , a gold chocobo obtained this way has poor stats compared to gold chocobos bred by the player . " Final Fantasy IX " . The gold chocobo is called the Sky Chocobo , and is Choco ' s final evolution . The player must locate the six Chocograph pieces in Chocobo ' s Forest and Chocobo ' s Lagoon , completing the Mist Ocean chocograph that holds the Sky upgrade . The gold chocobo can enter Chocobo ' s Air Garden . The golden Choco can fly across the sky and land in any forest , homage to how flying chocobos worked in " Final Fantasy V " . This enables it to access remote islands that do not have a coastline , as well as the Forgotten Continent . Choco may also enter a new location known as Chocobo ' s Air Garden , where the game ' s most challenging superboss , Ozma , awaits . It was long rumored that some versions of " Final Fantasy IX " have a " Gold Chocobo bug " , in which the player could obtain the gold chocobo before they obtain an airship , allowing some parts of the story to be skipped completely . However , it has since been determined to be a hoax . " Final Fantasy XIII - 2 " . The player can open a hidden container to find a Golden Chocobo in A Dying World 700 AF . It is among the top Commando type Paradigm Pack monsters and one the best contenders in the Serendipity chocobo races . It doesn ' t stand out as much as in other games though , as it is overshadowed in racing by the Silver Chocobo and matched by the Red Chocobo as a Commando , though with different specialties . Golden Chocobo is one - of - a - kind monster . " Final Fantasy XV " . The player can dye their chocobo golden yellow at Wiz Chocobo Post , but the effect is merely cosmetic . " Final Fantasy Airborne Brigade " . The golden chocobo usually appears in select events alongside several red chocobos . They usually yield rare abilities or summons that pertain to the event . In order to obtain these abilities or summons , one would have to feed all of the red chocobos Vomp Carrots prior to finally feeding the gold chocobo itself its own Vomp Carrot . In rare instances , simply feeding it Gysahl Greens may result in a rare ability or summon .