naist-nlp/zeshel huggingface dataset:
Aerith Gainsborough / Dissidia Aerith Gainsborough is a bonus character in " Dissidia 012 Final Fantasy " . She makes a cameo appearance as a downloadable Assist - only character and a tutor for those who purchase " Dissidia Duodecim Prologus Final Fantasy " . In " Prologus " , she gives advice on how to play and signs off by announcing her inclusion in the main game as an Assist - only character . Aerith was added to the game when it was decided there would be an Assist - only bonus character , and discussion began on who it should be . Aerith was chosen from her high ranking in a Square Enix member character survey and because her status as an Assist - only character meant her relative lack of close combat abilities could be overlooked . Profile . Appearance . Aerith ' s default costume is identical to her original " Final Fantasy VII " appearance ; a shin - length pink summer dress that buttons up at the front , with red lining and worn under a red bolero jacket . In addition to brown boots , she wears metal bracers on her wrists , and the lower portion of the dress is left unbuttoned to allow for easier movement . Despite being an Assist - only character , Aerith has her own set of alternate outfits , both of which are unlocked immediately after transferring data from " Prologus " into the main game . Aerith ' s first alternate outfit is based on Yoshitaka Amano ' s . She wears a pink bandeau dress with silver linings and a split along the front , a cropped , shoulder - less jacket with puffed sleeves , as well as pink and silver pointed high - heeled boots . Her hair ribbon is pink with blue - green polka dots , and is a different shape and knot from the ribbons in previous outfits . Aerith ’ s second alternate outfit is based on as seen in " Crisis Core - Final Fantasy VII - " , a blue and white thigh - length dress over a red camisole , and white wedge sandals with pink straps . The dress is adorned by blue lace bows at the bust and waist , while a small corsage of flowers lines the left shoulder strap . Her hair ribbon is the same shape as her original ribbon , but is a more reddish hue of pink . Gameplay . As an Assist - only character , Aerith is able to perform two of her Limit Breaks from " Final Fantasy VII " when called ; Seal Evil and Planet Protector , along with Cure and the ultimate white magic spell , Holy . Quotes . I ' m here ! Be strong ! Behave ! Planet ' s embrace ! Please . . . lend us your strength !
List of Lightning Returns : Final Fantasy XIII auto - abilities In " " Lightning can make use of auto - abilities assigned to , , , , and can also gain auto - abilities ; abilities that contain auto - abilities are yellow in the menu . Sometimes new auto - abilities appear to command abilities when the player fuses them . Auto - abilities activate automatically during battle , sometimes when specific conditions are met , whenever Lightning is in the schema the auto - ability hosting weapon / ability / garb etc is assigned to .
Gel Gel are a rare species of fiends from " Final Fantasy X " and " Final Fantasy X - 2 " . They are large water balls capable of changing shape for various attacks . Their signature attack is Press . They can use elemental magic and change their elemental weakness , nullify elemental attacks , and absorb elemental attacks . They resist physical attacks , leaving magic attacks as the main source of damage output . They tend to appear near watery areas , such as Lake Macalania and Moonflow . In " Final Fantasy X - 2 " , it takes 22 kills of to make Gel Oversoul .
Walking in air glitch Walking in air glitch is a type of glitch where a character is left hovering mid - air . Appearances . " Final Fantasy V " . The Walking in air glitch only occurs at North Mountain at one specific point . If the player , before the entrance to the second cave area of North Mountain , walks left a bit , then up and left some more , the player will be able to walk around in thin air , as there appears to be a non - solid wall on the left border of the land . This glitch is fixed later in the " Advance " remake . " Dissidia Final Fantasy " . The Walking in air glitch only occurs when using Squall or Sephiroth . When using the HP Attack Rough Divide in the air , if the player comes in contact with a flat platform , walking off the edge will let Squall walk in the air until he is attacked , executes an attack or enters EX Mode . Another method is to use Rough Divide to land on a piece of breakable scenery . ( Such as one of the crystal pillars in the Crystal World stage . ) If the attack breaks it , Squall will stay floating in the air . This glitch is also caused by Sephiroth by using Heartless Angel after being sent flying by an attack . As long as Sephiroth did not hit a wall , peform an aerial recovery or any other action before using Heartless Angel , ( Including jumping ) Sephiroth will float motionless in the air . Unlike Squall , however , Sephiroth will only float for a few seconds before falling , but using Heartless Angel again will reactivate the bug . Only the method with Sephiroth and the first method with Squall has been fixed in " Dissidia 012 Final Fantasy " .
Leviathan ( Revenant Wings ) Leviathan is the Rank III Water Melee Esper in " " . Its normal attack , Barracuda Dive , damages a small group of enemies , and its special attack , Tidal Wave , deals heavy damage to a group of enemies . Attributes . Leviathan has the Attack Speed of 30 till 42 , making his time between actions exactly 2 . 7 seconds till 2 seconds . Leviathan ' s basic attack , Barracuda Dive , is physical , and Attack is its major asset . Barracuda Dive hits any surrounding foes . Leviathan ' s Tsunami deals Water damage to foes in a line extending from the user , has a recharge time of 20 seconds , and becomes 15 when Leviathan is hasted . Leviathan has a balance mix of Base Stats , which are considered as average - high or B - . Trying to fight Leviathan while ganging up on him or surrounding him with a group of melee attackers will only bring them pain . His Barracuda Dive deals moderate damage to all enemies in a circumference , its attack form being " blank point " . A if combined with his Tidal Wave magick , he ' ll deal massive damage or even instant KO on enemies with low Mind . Leviathan is one of the best Water - elemental Espers to pit against Fire - elemental Espers since his weakness is Thunder , not Fire like Shivan , Shivar or Shiva . Leviathan ' s Stamina is the lowest and may not be suitable when fighting enemies that have high Strength and powerful abilities . Leviathan may be immune to Immobilize or Disable , yet he is almost powerless when silenced .
Jatayu ( Crisis Core ) The Jatayu is an enemy in " Crisis Core - Final Fantasy VII - " . This foe likes to appear in groups usually consisting of two to four . Be sure that Zack is equipped with a Bolt Armlet to enable him to convert Thunder - elemental attacks unleashed by the Jatayu into HP . Cast Graviga a few times , followed by Assault Twister + or other strong Command Materia . Beware of Ten Million Volts , as even though it seems like it ' s a Lightning - elemental attack , it is not !
Gaia Rod Gaia Rod is a recurring weapon in the series . It is generally a low to mid - ranked Earth - elemental rod that provides no additional bonuses . Appearances . " Final Fantasy XII " . Gaia Rod is a low to mid - ranked rod that provides 38 Attack , 2 Magic , and 16 MP . It requires the Rods 2 license to equip , and can be bought for 3 , 300 gil at Rabanastre , Nalbina Fortress , and Mt Bur - Omisace . In the International version it can be equipped by the White Mage .
Nutkin ( Final Fantasy V ) Nutkin is an enemy in " Final Fantasy V " . While capable of being first encountered around the Wind Shrine early on , Nutkins are later found almost exclusively in Jachol Cave alongside their tougher , deadlier palette - swap , the Skull Eater . Both monsters can be farmed for their decent ABP yield , among the best in the game ' s first world . AI script . Fight < br > Fight < br > Incisor Other appearances . " Final Fantasy All the Bravest " . Nut Eater is fought in Cornelia Tract . It uses Incisor and drops the Healing Staff . Its description is : " This adorable yet sharp - toothed rodent will stop short of nothing to find a nut . "
Darkwind The Darkwind is an enemy in " Final Fantasy VI " . Battle . It is likely one of the first enemies the player will encounter once leaving Narshe at the beginning of the game , and is very easy to kill . AI script . Attack Turns : 1st Turn : Attack ( 66 % ) or Dive ( 33 % ) 2nd Turn : Attack ( 66 % ) or Nothing ( 33 % ) Other appearances . " Final Fantasy Record Keeper " . Darkwind from " Final Fantasy VI " appears as an enemy in " Final Fantasy Record Keeper "
King of Fabul The King of Fabul rules the Kingdom of Fabul in " Final Fantasy IV " , known for housing the Crystal of Air . The king was once a great monk before taking the throne . In " " he is known as the Duke Consort . Story . Cecil Harvey , Rosa Joanna Farrell , Edward , and Rydia arrive at the castle with Yang , the high monk of Fabul , warning the King that Baron is seeking Fabul ' s Crystal of Air . The king initially does not believe them , as he does not trust the Dark Knight Cecil . Yang and Edward convince the king Cecil is trustworthy , and the party helps Yang defend the castle against Baron . The defense effort fails and Golbez steals the Crystal of Air . The king sustained serious injuries , but provides Cecil , Edward , Rydia , and Yang with a ship so they can sneak into Baron . Before they depart , he gives Cecil a sword , the Deathbringer . The king warns Cecil it cannot combat true evil , due to being a sword of darkness . During the ending , the king has abdicated the throne of Fabul to Yang and become Duke Consort . He is seen reassuring Yang ' s wife that Yang would make a good king . During the events of " Final Fantasy IV : The After Years " he serves to advise Yang .
Great Malboro ( The After Years ) Great Malboro is an enemy in " " . Battle . Great Malboros follow a strict pattern of Bad Breath > Attack > Bile > Attack > Doom > Attack , at which point they will start the pattern again at Bad Breath . Strategy . This enemy has high magic resistance , so the party will have to defeat them with their weapons on hand . Great care should be taken when dealing with this foe , as it is highly dangerous . Having resistance to specific statuses , such as Confusion or Silence , will help prevent Bad Breath from hitting that character . From there , it is a simple matter of healing from its powerful physical attacks and defeating it before any character affected by its Doom spell dies . Even with their resistance to most magic , Great Malboro ' s are easily affected by the Stop spell .
Magick City of Gariland The Magick City of Gariland , also known as Magic City Gariland , is a town in " Final Fantasy Tactics " . Located east of Eagrose Castle and west of the Merchant City of Dorter . It is controlled by the Order of the Northern Sky and contains the akademy where Ramza Beoulve and Delita Heiral trained . It is also the site of Ramza ' s first battle and the hometown of Elidibus , an optional boss later in the game .
Eureka ( location ) The Forbidden Land , Eureka is an optional dungeon in the game " Final Fantasy III " which contains some of the best equipment in the game . A gateway to it can be found at the bottom floor of the Crystal Tower , but the Eureka Key is required . Doga and Unei unlock the Eureka Key , and give it to the Warriors of the Light , granting them access to Eureka , knowing they need better equipment to fight Xande . This equipment was sealed away long ago because considered too powerful for humans to behold . Shops . In the final area of Eureka the player can find three shopkeepers selling some of the best spells , summons , and equipment in the game . It is also worth noting that this is the only place where Shuriken can be purchased , though at a ridiculously high price . Musical themes . Eureka has its own exclusive background theme , originally translated " Forbidden Land " in the Original Sound Version , but was retconned as " Forbidden Land Eureka " in the Original Soundtrack . It is available as a battle background music for " Dissidia 012 Final Fantasy " as part of a downloadable content pack of three tracks from " Final Fantasy III " . Other appearances . " Final Fantasy Tactics " . The Forbidden Land Eureka was mentioned as one of the wonders .
Kamineko Kamineko is an enemy from " " . He is fought alongside Mad Vegan and initially with Naoki Mutou , though Naoki will be replaced by the Tako Luka , Cactaor , and Cynico . He cannot be damaged , and there is no reward for defeating him .
Chimera Mage The Chimera Mage , also known as the M . Chimera , is an enemy from " Final Fantasy III " . It can be found in the Temple of Time . Its Lightning attack is to be feared ( especially the 3D version as it has been upgraded digits compared to the NES ) , which can cause some extreme damage if the party is under - leveled . In the 3D version , it can also Petrify while attacking .
Piet Piet is a non - player character in " Final Fantasy VIII " . He has blond hair and a white coat , and is the head researcher onboard Esthar ' s Lunar Base . He acts as Squall ' s tour guide on the base when Squall arrives there . Story . As Squall arrives on the Lunar Base , Piet greets him personally . Guiding them to the medical lab and assuring that Rinoa will be taken care of , he brings Squall to the base ' s control room where the beginnings of the Lunar Cry can be observed . When Rinoa becomes possessed by Ultimecia , Piet is unable to deter her and is forced to watch her deactivate the seals holding Sorceress Adel at bay . As the Lunar Base is about to be engulfed by the Lunar Cry , Piet orders the facility ' s evacuation . Among the last to leave , he escapes with Squall and Ellone onboard an escape pod . Piet tries to no avail to stop Squall from leaving the pod to try and rescue Rinoa who is drifting in space . Piet is later found in the escape pod ' s crash site on the Abadan Plains , having been unable help Ellone whom Galbadia n forces have come to take away . To make matters less fortunate , with the space station gone , he ' s left unemployed . Triple Triad . Piet possesses the rare Alexander card , which can be obtained from him onboard the Lunar Base or in the Lunar Crash Site in the Abadan Plains . Etymology . Piet is named after Admiral Firmus Piett , an Imperial officer from the Star Wars movies . ' Piet ' is a common , yet old - fashioned , Dutch first name .
Ninja ( Final Fantasy V enemy ) The Ninja is an enemy in " Final Fantasy V " . Ninja often cast Blink on themselves , which will grant them Image status in addition to their already considerable physical Evasion . Yagyuu ' s Strike will reduce the health of a character over time , much like Sap . Their rare steal is the Kiku - ichimonji katana .
Dinozombie ( Final Fantasy V ) The Dinozombie is an enemy exclusive to " Final Fantasy V Advance " and iOS / Android versions . Unlike other foes present in the Sealed Temple , Dinozombies pose little significant threat to the party as they primarily attack physically . The only ability of theirs worth noting is Bone , which reduces the target ' s HP to single digits .
Sand Ray ( Final Fantasy VI ) Stats . The Sand Ray is an enemy in " Final Fantasy VI " . Battle . Sand Rays are good sources of Antidotes early in the game , as they often drop them and they can be easily stolen from them . Offensively , they are very weak and pose little threat . AI script . Attack Turns : 1st Turn : Attack ( 33 % ) or Tail ( 33 % ) or Nothing ( 33 % )
Soul Fire The Soul Fire is a boss in " Final Fantasy VII " . Two Soul Fires accompany Gi Nattak . Battle . Soul Fire will cast Fire2 spells against the player , and on itself when not inside a character . They possess a party member and cast Fire2 on that member until they leave in three turns . If Gi Nattak is defeated before the Soul Fire , any living Soul Fire will immediately die , but no EXP , AP , gil , or items are rewarded from them . Strategy . If the party member has a Fire Ring or Elemental - Fire in their armor , Soul Fire ' s Fire2 will not pose any threat . Since Soul Fire is weak to the Wind element , using Elemental - Choco / Mog in a weapon slot will allow the player to inflict double the normal amount of physical damage . AI script . AI : Main
Balloon ( Final Fantasy II ) The Balloon is an enemy from " Final Fantasy II " . A common and weak monster , they often appear in groups of three or more . A low - level Fire or Thunder spell is sufficient to take out whole groups of them . If it is hit by an attack and lives it is likely to Self - Destruct I on its turn .
Chigoe ( Final Fantasy XI ) Chigoe is a genus of enemies in " Final Fantasy XI " . These small parasitic insects are the cause of an endemic disease in the Near East known as Chigoe Fever . Chigoes , or sand fleas , remain concealed beneath the sand until some unfortunate animal wanders past . The chigoe leaps an incredible distance to attach itself to the victim ’ s body , and then burrows under the skin to feed . The welts raised by these insidious pests are so painful , even a large animal can suffer a slow , wasting death when infested by enough parasites . According to the latest research by the Alchemists ’ Guild , a virulent illness that once swept through Bastok is thought to have been the result of an invisible toxin transmitted through these deadly parasites . Most chigoes can be instantly killed by any critical hit , weapon skill , or damage - inducing job ability , including Steps and Flourishes ( even those which do no direct damage ) ; however , doing so will often result in a failure to receive drops or experience from the kill .
Faithra ( ability ) Faithra is a recurring ability in the series . It is the upgrade to the Faith spell . Appearances . " Final Fantasy XIII " . Faithra is a Synergist spell that boosts magic damage by 80 % for one character , but lasts for a shorter time than Faith . Fang and Vanille learn it as part of their Synergist trees .
List of Final Fantasy Adventure spells The following is a list of magic spells available in " Final Fantasy Adventure " . There are eight kinds of magic that are used in this game , chiefly for recovery and attack . Magic spells are not bought in stores or acquired by accumulating experience , but are found in treasure chests or passed along from other characters . Unlike an item , a magic spell in the player ' s possession can be used consecutively any number of times as long as they have enough MP to perform it . Magic spells also have special effects on monsters , although some enemies are immune to certain spells . Fire - based enemies are not harmed by the Fire spell , ice - based enemies are not harmed by the Ice spell , etc . If a spell doesn ' t work on a monster , try using a different kind of magic . To use a Magic spell , the player will have to equip Sumo with the magic spell of their choice , and press B to execute it on the World Screen . However , some types of magic require manipulation with the control pad ( Ice spell ) , while others need no manipulation . The power of the spell depends on the Will Gauge . If the gauge is full , the strongest effect / damage of the magic spell will be unleashed .
Hammer Blow Hammer Blow is a recurring ability in the series . It is a Limit Break for Barret Wallace . Appearances . " Final Fantasy VII " . Hammer Blow is the second Limit Break for Barret ' s level 2 Limit Level abilities , obtained after using Grenade Bomb 8 times . It inflicts Instant Death to one enemy , and will fail against any enemy immune to Instant Death .
Thermadon ( Final Fantasy XIII ) The Thermadon is an enemy in " Final Fantasy XIII " . Thermadons are some of the most difficult enemies do deal with on the Palamecia , as their protective carapace mitigates all damage . Its Photon Burst inflicts damage and launches the target into the air . Once Stagger ed , they can be Launched and taken down with water - elemental attacks . When fighting Thermadons alongside other enemies , it is best to take out the accomplices before focusing on the Thermadon .
Choke ( ability ) Choke is a recurring Wind spell in the " Final Fantasy " series . Appearances . " Final Fantasy XI " . Choke is a Wind - elemental spell in " Final Fantasy XI " that does damage over time and lowers Vitality . It negates the Rasp spell ' s effect and is negated by the Frost spell ' s effect . Burn , Choke , and Shock are a family of compatible effects that can all stack together . Choke and Drown also stack . " Final Fantasy XIV " . Choke appeared as an ability in the original " Final Fantasy XIV " . At the initial release , Choke was a spell learned by Conjurers at rank 12 and cost 3 action points to set . The ability inflicted wind - elemental damage over time and also reduced wind magic defense to all enemies within an area of effect . After the release of patch 1 . 20 , Choke ; along with its upgrade Choke II , became unusable by any class in the game . In addition , an upgraded version called Choke II also appeared as an ability in the game . The spell could be learned by Conjurers at rank 36 . The ability inflicted wind - elemental damage over time at a higher potency and also reduced the wind magic defense to all enemies within an area of effect . After the release of patch 1 . 20 , Choke and Choke II became unusable by any class in the game . As of the current moment , neither Choke spells have appeared as abilities in " Final Fantasy XIV : A Realm Reborn " . " Final Fantasy Airborne Brigade " . Choke is an ability in " Final Fantasy Airborne Brigade " . It has two versions , one with a rarity of Rare , and one with a rarity of Rare Plus . The rare version has a base Attack of 640 , a base Defense of 640 , a maximum level of 60 , and a cost of 10 . The rare plus version has a base attack and defense of 940 , a maximum level of 80 , and a cost of 18 . Both versions are Intelligence abilities , are of the Wind element , and both have a fast leveling rate .
Phoenix Down glitch The Phoenix Down glitch is a glitch in " Final Fantasy XII " that involves using a healing item ( such as Potion , Ether , Handkerchief ) on a party member who is KO ' d before the item can be used , and is immediately revived with a Phoenix Down . To trigger the glitch , the player must give a healing item to an ally who dies at the same moment , while another ally has a gambit to use a Phoenix Down on a KO ' d ally ; because item use has no Charge Time the Phoenix Down is used immediately , and the two allies will end up using an item on the reviving ally simultaneously . For an unknown reason , the healing item will heal the target multiple times when used simultaneously with a Phoenix Down .
Piranha ( Final Fantasy X ) The Piranha is a water - dwelling fiend in " Final Fantasy X " . It is found in Submerged Ruins and Besaid . It has the physical resemblance of a piranha and often appears in pairs or trios . Even at the earliest levels a single hit will defeat it . It is the first monster in " Final Fantasy X " that is battled through random encounter s . Battle . The Piranha has no special attacks or magic , and cannot be captured .