naist-nlp/zeshel huggingface dataset:
Kevin ( Fallout : New Vegas ) Kevin was a member of the staff at Zapp ' s Neon Signs . Background . According to his boss , he was very accident prone . One day , he was manufacturing a tube when the tube fell on his hand , cutting it . He was then sent off for the day . His boss was considering letting him go if he had another accident within the workplace . Appearances . Kevin is mentioned only in " " .
Gain entry to the Nursery Gain entry to the Nursery was a quest that was going to appear in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios . Background . Find the spillway and discover the best way to bypass it and enter the Nursery proper . Walkthrough . To gain entry to the Nursery the player must get by the locked security door in the spillway . This can be accomplished several ways ( regardless of the method used , the door will be repaired within an hour of its use ) : Once opened , the door reveals a long hallway that slopes upwards and rises through several switchbacks . This hallway is patrolled by more security robots ; however , their weaponry is of the deadly variety . At the opposite end of the corridor is another secure door . It can be opened using the same methods as the previous door ( regardless of the method used , these doors will be repaired within an hour of their use ) . The robot workers in the filtration plant pose a small threat to the player . Anyone attempting to tamper with any equipment will be asked to stop . Failure to do so will result in the workers trying to gently remove the player . If combat ensues , the supervisor will order the workers to retreat and initiate a lockdown of the plant . The workers will then flee to recharged stations located throughout the area and seal themselves in . At this point the supervisor will try to deal with the player diplomatically . If this fails , he will call upon security robots to deal with the player . The robot supervisor can be spoken to and possibly reasoned with . The following can be revealed to the player : Finally , the cave that houses the spillway can be a small combat area . Wasteland animals could use the area as a lair because of the abundant water supply and organic matter that can be used as food .
Arizona Scavenger Arizona Scavenger is an in " " . Detailed walkthrough . After speaking with Aurelius of Phoenix , he offers the character a bounty on the lives of NCR soldiers . For proof , Aurelius will require NCR dogtags to be brought to him . With a Barter skill of 35 , the cap reward can be changed to ammunition and / or supplies . To inquire about the ammunition and / or supplies , you will have to see Decanus Severus . To easily find NCR dogtags , it is best to head to areas with a high NCR population . These areas include Camp McCarran , Camp Forlorn Hope , Camp Golf , Hoover Dam and Mojave Outpost . Locate Aurelius of Phoenix and turn in the dogtags , you will be paid in caps for every dogtag you turn in ; if you succeed at the Barter check , < section begin = " aktrade " / > Decanus Severus will trade NCR dogtag s in varying amounts in exchange for certain items and differing amounts of Legion fame ( see bugs ) . Weapons : Armor : Explosives : Ammunition : Food : < section end = " aktrade " / > Aurelius of Phoenix rewards you with 10 caps per dog tag , plus the fame rewards below : When responding , " Here , take all the dog tags I ' ve got " :
Fisto Fisto ( Fully Integrated Security Technotronic Officer ) is a protectron that may be reprogrammed to serve as a robotic prostitute in Cerulean Robotics in Freeside in 2281 . Background . The Fully Integrated Security Technotronic Officer ( abbreviated to " Fisto " by the Courier for convenience ) is unique and the only intact robot located in the ruins of Cerulean Robotics . Fisto can be reprogrammed to serve as a sexbot for the quest Wang Dang Atomic Tango , in which James Garret asks the Courier to find a sexbot for a " customer . " Fisto has significantly more health than a standard protectron . However , unlike other protectrons , Fisto ' s built - in lasers are not in an operational status , thus forcing him to rely on weak punches to inflict damage . As he suffers from a protectron ' s slow walking speed , this severely limits his ability to engage in combat . Interactions with the player character . Quests . Wang Dang Atomic Tango : Fisto is the only robot that can be programmed as the sexbot needed to complete this quest for James Garret . Other interactions . The Courier can have sex with Fisto regardless of gender . This will take an in - game time of one hour , with the screen going black for about five seconds and drilling sounds being played . Appearances . Fisto appears only in " " . Behind the scenes . Fisto was created by Robert Lee .
Bug spray canister The bug spray canister is a cut item from " Fallout 2 " . Characteristics . A spray can full of a substance that kills all known bugs . Location . It was originally supposed to appear in the Environmental Protection Agency building , but was cut from the final game along with the corresponding content . Appearances . The bug spray canister was to appear in " Fallout 2 " , but was cut from the final game .
Welcome to the Big Empty Welcome to the Big Empty is the first in the " " " Old World Blues " . Detailed walkthrough . After being teleported to Big MT , the Courier will be standing on the balcony of The Sink , facing outwards towards the expanse of the Big Empty . Enter the nearest door into the Sink . Proceed to the elevators . Enter the right elevator to go to The Think Tank . Note that this is the only elevator that can be used at the moment . Due to an overwhelming feeling of pacifism , the Courier won ' t be able to draw a weapon in the Think Tank . This is so they will not be able to harm the doctors , which is a failsafe put in place after an attack on the Think Tank by Elijah , which led to Dr . 8 ' s voice module being damaged , and the destruction of the Big Empty ' s multiple train tunnels . When the Courier approaches the doctors , they will address the Courier , and they will learn about Big MT , the various changes they have made to their body , and about Doctor Mobius . After agreeing to help the Doctors against Mobius , they will assign the Courier to the Sink Central Intelligence Unit . Through various conversation options , the Courier will be able to talk the doctors into giving various items to help in the Courier ' s quest . The scientists give the sonic emitter - revelation . With an Energy Weapons check of 50 , more ammunition for it will be given . With a successful Guns check , also of 50 , the scientists also give the Courier the K9000 cyberdog gun ; with a Guns check of 75 , more ammunition for it will be given . Other items include , , , and various s , after successful Barter checks of 25 , 50 , 75 , and 90 .
Fallout : Brotherhood of Steel SPECIAL Primary statistics . SPECIAL is an acronym of Strength , Perception , Endurance , Charisma , Intelligence , Agility and Luck . While these are the seven basic attributes of every character in the game , the player can only choose between characters with fixed primary statistics . Skills . In " " , " skills " work like perk s in other " Fallout " games and they are special elements of the level up system . At each level up , a character receives several " skill points " ( the number of which depends on the level ) which can then be assigned to the skills available for the particular character . Some skills can only be acquired once the character has reached a certain level .
Paul ( Van Buren ) Paul is one of the scientists living at the Boulder Dome in 2253 . Background . Paul is one of the " grad students " sent to the Boulder Dome by Victor Presper and was the first to discover that the facilities ZAX unit was dangerously close to cannibalizing itself as well as discovering the Sleeper s . He is a Mentats addict that specializes in physics and programming . He has an energetic nature , and is willing to work as long as it takes , even 36 hours straight . He doesn ' t understand the concept of blame and never takes stuff personally . He has never dreamed in his life and prefers to avoid social situations altogether . Paul has also fallen in love with one of the Sleepers . Paul , along with all of the scientists , was infected a strain of Limit 115 while exploring one of the Dome ' s labs . Relationships . Agnes feels affection for Paul , mostly like a stray son . She realizes he likes to be alone and would like to help him make sense of the world , but is concerned about his health and increasing isolationism . Xian has always treated Paul like one of the orphaned younger brothers she used to have . She doesn ' t think he is particularly smart , just a little crazy . She is worried about his mental well - being as he once asked her if she would put him to sleep in one of the Sleeper spheres . Goddard knows Paul is smart , but his quirks irritate him and he won ' t assign him complicated tasks . Daily schedule . The scientists have a meticulous daily routine . After waking up they check the power conduits to the food supply , testing the mix . After that they check for anything that needs immediate attention followed by a health check including blood samples and a complete physical , logging it into to the computer to study the plague . They check the safety seals in their respective areas and regroup to inspect their protective suits before putting them on and re - inspecting each other ' s suits . The scientists check their Pip - Boy s , log the routine and perform a perimeter walk of Levels 1 - 3 . They log Presper ' s activity and check on ZAX , getting a report . Finally , they check on the fusion plant and assess the perimeter of the complex for leaks or possible break - ins . After all of this they will try to spend at least an hour learning something about the Dome and the curriculum . Appearances . Paul was to appear only in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios .
Bombay Jack Bombay Jack , or just BJ , is a claim jumper from Denver in 2253 . Background . Bombay Jack staked a claim on land near the path of an NCR railway , he then immediately started mining a path and blowing up storage sheds to deter people from moving into the area . When the NCR went looking for him they found that he had mined a huge area around his hideout . Before being caught he managed to kill at least 10 soldiers by shooting the mines around them . He had supplied the powder gangers with homemade explosives , and so to keep their source , the gangers broke him out of the prison train . Though he was caught again and presumably sent back to prison , it ' s not known how he got out the second time . Two weeks prior to the Prisoner ' s arrival , in response to some comments from Hardin , Bombay Jack flipped out and went off on his own , seizing a nearby claim and guarding it with explosives . Interactions with the player character . Effects of the player ' s actions . Bombay Jack is crazy but not evil , as long as the Prisoner leaves him alone he ' ll generally leave the Prisoner alone . Appearances . Bombay Jack was to appear only in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios .
Ollie Ollie is a person that lived in Vault 21 . Background . He has lost a copy of and asks for it to be returned to him . The message can be found on a board in the Vault 21 gift shop . Appearances . Ollie is mentioned only in " " .
Perez Paladin Perez is Brotherhood of Steel Paladin who according to Diocletian Folleto has " a lot to answer for , " in 2197 . Appearances . Perez is mentioned only in " " . Behind the scenes . Paladin Perez could be a reference to Albert Perez Jr . and / or Jason Perez , " " " Quality Assurance Testers . "
Vault - Tec Starter Pack Vault - Tec Starter Packs are a resource in " Fallout Shelter " . Overview . The Vault - Tec Starter Pack is a unique lunchbox purchasable in - game that includes a legendary dweller , two rare dwellers , a legendary pet , a Mister Handy , 10 Nuka - Cola Quantums and vault resources . They can be purchased via the Fallout Shelter in - game shop . Obtaining Vault - Tec Starter Packs . The only way to obtain the starter pack is via the store . Purchasing . Vault - Tec Starter Packs can be purchased the shop , by pressing the Pip - Boy in the screen corner and navigating to the shop tab or alternatively , clicking on the stash of caps or Quantums will bring you to the shop .
Fluffer Fluffers are female characters in the Golden Globes in New Reno in 2241 . Background . Their job is to " warm up " male actors up front sex scenes and " keep them hard " during breaks , so the actors are ready for the camera once it gets rolling . Appearances . The fluffers appear only in " Fallout 2 " .
Bust up Wright ' s still beneath the train station Bust up Wright ' s still beneath the train station is a quest in " Fallout 2 " . Walkthrough . This quest is given when the Chosen One talks to Ethyl Wright about her husbands alcohol production , and tells her to go check stills in the basement of the Railway Station herself . After that Ethyl asks to meet her next morning near the father Tully ' s church . There are several ways to approach the quest :
Pressure plate ( Fallout 4 ) The pressure plate is a settlement object in " Fallout 4 " . Characteristics . Pressure plates act as switch for connected objects , that are not directly connected to a power source . Connecting a plate to a trap like the Tesla arc , will enable to trap to activate once a weight is applied to the plate . Alternatively the plate can be used to power other objects such as lights and terminals .
Overseer ' s terminal password The Overseer ' s terminal password is a holodisk in " Fallout 3 " . Location . It can be obtained by killing or pickpocketing Alphonse Almodovar during Escape ! , by telling him that Amata will be hurt if he doesn ' t hand over his key , or from a locker in the overseer ' s office . The password allows access to the overseer ' s computer in his office .
Archetype Model FF06 Mainframe Archetype Model FF06 Mainframe is a sort of mainframe mentioned in " Fallout 3 " . Background . B . Bell , the research leader of the Museum of Technology in 2077 mentions that a virus has been plaguing the Archetype Model FF06 Mainframe of the museum . He and his research team however managed to identify and localize the virus after which it was completely cleaned up on the mainframe ' s core , was again free of any infections . Appearances . The Archetype Model FF06 Mainframe is mentioned only in " Fallout 3 " . Behind the scenes . The name of the Archetype Model FF06 Mainframe is a reference to the metal band Fear Factory . " FF " is an acronym of Fear Factory . " Archetype " is the title of their most popular song , while the lines " " The infection has been removed . . . the soul of this machine has improved " " are lyrics verbatim to the song " Archetype . " Furthermore , the author of the notes , Research Lead " B . Bell " is a reference to Fear Factory ' s lead vocalist , Burton C . Bell .
Saugus Ironworks terminal entries The Saugus Ironworks terminal entries are a series of entries found on various terminals in Saugus Ironworks in " Fallout 4 " . Terminal . Terminal is located outside , near the entrance . Terminal . Terminal is located in the last office in the northeastern corner of the factory on the catwalks . It is now being used by Slag to document those who did not live up the standards of the Forged and their fates . Slag ' s terminal . Terminal is located in the blast furnace on the upper catwalk on the north wall and is a journal of sorts for Slag .
Mass Pike Interchange The Mass Pike Interchange is a location in the Commonwealth in 2287 . Background . Mass Pike Interchange before the Great War was an interchange between two elevated freeways , one heading north - south and one east - west , located near Lake Cochituate west of Boston . By 2287 , Mass Pike Interchange has become inhabited by the Gunners , who have established an outpost on the freeway ' s ruins . Layout . Sitting atop the western freeway , it consists of two roads : the freeway and the old highway . The old highway connects Mass Pike Tunnel West to the interchange and leads to the Nuka - World transit center at the west end of the highway . At the bottom and top of the freeway , the Sole Survivor will come across several Gunners . There are two elevators that can be used to reach the upper and lower sections of the freeway . The elevator to the lower freeway is located north of the interchange , while the second is located in the middle of the interchange , guarded by several Gunners . The uppermost section contains very few Gunners , while the lower section has several and an assaultron , as well as a Gunner commander with power armor ( T - 45 / T - 51 and very rarely T - 60 ) . It also consists of numerous shacks containing loot . Near the power armor station , there is a shack that contains several items and a crate containing rare loot . Appearances . The Mass Pike Interchange only appears in " Fallout 4 " . Behind the scenes . The Mass Pike Interchange ( a . k . a . " Turnpike " ) is a real location in , where Route 128 ( Interstate 95 ) crosses under and connects with the turnpike . It is significantly closer to the Charles River in reality ; the on - ramp and off - ramp for northbound traffic both cross over the river twice .
Railroad armored coat The Railroad armored coat Mark series are 5 pieces of clothing in " Fallout 4 " . Characteristics . A brown coat , covered in armored plating which is attached with wire . Depending on the variant of the outfit , the armored coat provides between 39 and 93 Damage , and between 69 and 150 Energy Resistance . Regardless of variant , it provides 10 Radiation Resistance .
Echo Lake Lumber Echo Lake Lumber is a location and possible settlement in the " Fallout 4 " add - on " Far Harbor " . Background . Echo Lake Lumber is an abandoned lumber mill hugging the shore of the eponymous body of water . Its residents were driven from their home when the Fog claimed more and more of the Island . By clearing the location of hostiles during the quest Turn Back the Fog for Small Bertha , it can be unlocked as one of the four Far Harbor settlements . Echo Lake was home to an annual festival . The festival includes a log rolling course , sponsored by Echo Lake Lumber . The company log rolling course is mentioned by Levi in Levi ' s holotape . Layout . Echo Lake Lumber is one of the larger settlements in the game , easily capable of supporting the maximum number of settlers . Scrapping the abundance of machinery , lumber and detritus provides copious amounts of building materials and also clears plenty of space for planting crops . The large multi - story main building offers lots of room for roofed beds , thus saving the Sole Survivor the trouble of setting up additional structures for this purpose . Although the hedges surrounding the lumber mill can be scrapped as well , players may want refrain from doing so since they serve as a natural wall and limit the number of directions from where the settlement can be attacked . Echo Lake Lumber is therefore comparatively easy to defend and , coupled with its central location on the Island , makes for a great base of operations once up and running . There is a working terminal on the second floor of the main building . To the east , on a small island just past some lined up logs , a hidden bunker can be found . Appearances . Echo Lake Lumber appears only in the " Fallout 4 " add - on " Far Harbor " .
Hungry raider The hungry raider is a member of the raider movement in the city of Macomb in 2197 . Background . The city was suffering from hunger , so a majority of its population either became raiders or have just simply gone mad . Interactions with the player character . Other interactions . This particular raider didn ' t attack the Warrior and his team on sight , hoping to trade the location of the key to the second gate for some food . Whether he was given food or not , he decided that the Warrior had more to " offer " , so he attacked him desperately , and was killed as a result . Appearances . The hungry raider appears only in " " .
Fred Hatch Fred Hatch was a developer that worked at Interplay Entertainment on " Fallout " , " Fallout 2 " , and " " as a producer . Quotes . " Fred studied engineering in school , but decided to make games instead . ( Mom and Dad are so proud . ) Collects Pez dispensers . Actually eats the Pez . Fred has worked with Interplay ' s Executive Producer , and decided to come work for our game instead . " - Old Fallout GURPS website
Rescue Nagor ' s dog , Smoke , from the wilds Rescue Nagor ' s dog , Smoke , from the wilds is a quest in " Fallout 2 " . Detailed walkthrough . This quest is given you to by Nagor in Arroyo . He asks you to locate his missing dog , Smoke . The dog can be found in the Arroyo hunting grounds . Once you ' ve found the dog he will follow you out of the hunting grounds . If you get into a fight with any of the geckos in the area , the dog will attack the enemies alongside you , at the risk of being killed . If the dog dies , the quest cannot be completed . If you refuse the quest , Nagor will try to rescue Smoke himself , but will be killed . You will lose 3 Karma if you do this . The quest will also become impossible to finish ( Smoke disappears ) . Notes . Smoke only spawns at the hunting grounds after taking the quest .
Richard ( Followers ) Richard is a scout for the Followers of the Apocalypse in 2161 . Background . The scouts are the armed forces of the Followers , responsible for the protection of the organization . Appearances . Richard was cut from " Fallout " , possibly planned to be an armed Follower patrolling the library . However , in the released game there are no armed Followers , just students .
Wasteland doctor Wasteland doctors , whom are sometimes referred to as Wasteland Sawbones , can be found wandering the wasteland during a random encounter in 2277 . They can provide basic medical services to the player character for a fee . Appearances . Wasteland doctor appears only in " Fallout 3 " .
Talia McGovern Talia McGovern is a woman living in Covenant in 2287 . She works as a craftsman , making tools and weapons for Penny Fitzgerald . Background . Talia acts kind and compassionate towards others , but she shows a deep fear of synth s ; it is implied that she lost her family to the synths , like other members of Covenant . She will become hostile towards the player if they side against the Compound during the quest Human Error . Appearances . Talia McGovern appears only in " Fallout 4 " .
Med - X ( Fallout 3 ) Med - X is a chem in " Fallout 3 " . Characteristics . Med - X is a highly potent painkiller which , when injected , makes the user impervious to pain to the degree that damage resistance is increased by 25 % - this will last for 6 minutes , or 12 minutes with the Chemist perk . Besides providing the benefits of regular armor , the prototype medic power armor will automatically dispense Med - X every 2 . 5 hours ( game time ) if the player ' s health drops below 33 % or if a limb ' s health drops below 25 % . While being administered through the power armor , an addiction to Med - X will not develop . Behind the scenes . Originally , Med - X was named " morphine " in the game . However , on July 4 , 2008 , " Fallout 3 " was refused classification by the in Australia , thus making the game illegal for sale in the country due to the " realistic visual representations of drugs and their delivery method [ bringing ] the ' science - fiction ' drugs in line with ' real - world ' drugs . " On September 9 , 2008 Bethesda Softworks ' s vice president of PR and marketing , Peter Hines , described the idea of the Australian version of " Fallout 3 " as a misconception , and said all versions of " Fallout 3 " will not include real world drug references . However , the name " morphine " is still used in the Japanese and Czech versions of the game .