naist-nlp/zeshel huggingface dataset:
Fur - Trimmed Cloak Fur - Trimmed Cloaks are typically worn by some Jarl s and other characters of high stature and nobility . Locations . Worn by Jarl Korir of Winterhold and Jarl Idgrod Ravencrone of Hjaalmarch . Bryling , Thane of Solitude wears a set , however she is marked as an essential character until completion of the quest " Bound Until Death . " Alternatively , they can be pickpocket ed with the Perfect Touch perk , but this method still requires the removal of her essential tag .
A Call to the Worthy Content . Urgent matter . Very dangerous . Pays well . You will risk your life performing this job . Only the most skilled adventurers need apply . Come to the inn in Kvatch and look for an Imperial named Reman Mevavius to obtain more details .
The Orc Raids The Orc Raids is a Knight Order quest available during the events of . The Agent is called , by their Knight Order , to destroy the leadership of another group of Orcish raiders guilty of pillaging the trade caravans . Background . After completing several quests for one of the ten Knight Orders of the Iliac Bay , the Agent will be accepted into said Order . From that point on they will have to make their way up the internal rank ladder to gain more lucrative and noteworthy quests , to improve their reputation . Walkthrough . Having enhanced their reputation within a Knight Order to the equivalent of a " Keeper " , the Agent will be told of another marauding set of Orcs . One of the Order ' s Quester s states that these Orcish raiders are being led by a Warlord , and have been poaching on the trade caravans travelling through the region . The Agent is duly sent to remove their leader from the mortal realm . Raiders of the Region . The Warlord , and his raiders , are to be found in a nearby dungeon , as identified by the Quester . The Agent must enter said dungeon to track down the leader , fighting their way through the Warlord ' s minions , as well as a fair number of random creatures and humanoids . The Warlord himself will be found somewhere within , its death being the ultimate aim of the quest . Once the Warlord has been slain , confirmed by a notification , the Agent may continue to kill the Orcs , or make their escape . Either way , the Agent must return to the Quester before the time limit expires to complete the quest . Rewards . The Agent will not receive any physical reward for completing the quest successfully , but will instead get a huge boost to their reputation within the region . The penalties for failing the quest remain true to a usual quest :
Large Dwemer Plate Metal Large Dwemer Plate Metal is an item in . It is similar to ore s , in that it can be smelt ed at any smelter to produce Dwarven metal ingot s . This piece seems to be part of Dwarven Spheres ; sometimes when a sphere is destroyed the piece will fall off and be clearly visible on the ground . Locations . Large Dwemer plate metals can be found in any Dwemer ruins throughout Skyrim . This also includes Markarth ' s Dwemer Museum . Smelting a large Dwemer plate metal produces 3 Dwarven metal ingots . Oddly enough , this item is called " large " but it weighs the same as the small plate metal .
Scroll of Bloodfire Scroll of Bloodfire is a Restoration scroll that restores the user ' s Fatigue over time . Inscription . This scroll ' s inscription reads : STRENGTH AND HONOR Characters . The following people possess or sell a Scroll of Bloodfire : Locations . A Scroll of Bloodfire can be found at the following locations : This scroll can be generated at random ( there are an additional 260 possible occurrences ) .
Letter to Sybilline Elve Content . Sybilline , my dear friend ! Did you misplace my previous letters ? No matter , I shall reiterate . The Scribonias were once the most powerful family of the Gold Coast . Our ancestral home was the talk of every quarter in the Imperial City . Many an Emperor visited our estate and rode through our lush and unspoiled lands . Our loyalty to Imperial rule was never questioned . When my mother threw in her lot with Varen Aquilarios , she did so absolutely . The very stone of our own estate helped form Varen ' s Wall . But as Varen ' s fortunes fell , so did those of the Scribonias . We find ourselves with little gold to our name . As you well know , gold must be spent to acquire more gold . A simple loan of 50 , 000 crowns would do well to restore us to our rightful place , and you are the moneylender upon whom I count to do so . I eagerly await your response ! Your dear friend , — Meluse Scribonia PS : It is true I have spent much time at the arena in Kvatch . I assure you this is entirely for the thrill of the sport , and has nothing to do with the gambling .
Boziikkodstrun Boziik - kod - strun ( Dovahzul : ) is a dragon who survived the Dragon War , and was later used for the creation of the first Daedric Titan . He was researched by Denogorath " the Dread Archivist " by order of the " Greater Titan " Kkrohziz , who wanted the Library of Dusk to contain information on the origins of the Titans . Some time after the Dragon War , Boziikkodstrun , who was considered a " greater dragon , " unsuccessfully attempted to fly out of the borders of Mundus . This attempt impinged upon the attention of the " Daedric Prince of Domination " Molag Bal , who , noted by the remarkable feat of will - force , offered Boziikkodstrun a place in Coldharbour . In his exhausted state , the dragon accepted the offer , and was bound in " chains of cold ebon iron " in the nethermost depths of the Tower of Lies . There , he was interrogated and tortured for the secret of the dominance the dov had achieved over mortals , but never uttered " a single syllable in his abrasive language . " Vexed , Molag Bal took revenge on Boziikkodstrun by slowly consuming the flesh from his bones ( presumably , while he lived ) and promising that if he couldn ' t obtain the secrets of the dragons from Nirn , then he ' d make even mightier " dragons of his own . " The skeleton was taken to The Vile Laboratory , where it was infused with the blood - of - darkness that reawakened it as a Vestige . During the process , Bal ordered that the skeleton be somewhat adjusted and improved to a plan of his own devising , forming a bone - frame even mightier than that of dragons . It was then plunged into the deepest pool in the Azure Chasm in order to absorb the blue " liquescence " that would give it a new body , brain , and brawn . Within a " nanaeon , " a mighty creature drew itself from the chasm plasm and shook itself free of the primordial slime . In response to the summons of Molag Bal , it ascended and bounded nimbly up The Endless Stair as the first of the Daedric Titans .
Spriggan Matron Spriggan Matrons are generally seen within the heavily forested areas and natural caves of Skyrim . They are usually accompanied by one or two spriggans and / or bears or wolves that keep their opponent busy while they swoop in for their attack . They may be identified by their golden halo effect and taller , more muscular form , in contrast to the green halo and slender silhouette of a regular spriggan . Origin . Speculation abounds about their origin , often in relation to the Aedroth , Kynareth , as spriggan matrons protect Skyrim ' s natural sanctuaries . Abilities . Spriggan matrons are able to completely restore their health multiple times , unlike the normal spriggans , which only fully regenerate their health once . This makes slashing them to death in standard fashion a decidedly tedious chore . Weakness . They are said to have a 40 % weakness to fire and often seem to collapse almost immediately under a concentrated fire attack . Spells . They cast Leaf Blast , Call Creature , and Heal spells .
Almalexia and Mehrunes Dagon Almalexia and Mehrunes Dagon is a large statue found in . Description . The statue is located in the center of Mournhold ' s Plaza Brindisi Dorom . It commemorates the battle that occurred on the 12 of Sun ' s Dusk in 2920 of the First Era , between Almalexia and the daedric prince Mehrunes Dagon , after the destruction of the first city standing here , known as Old Mournhold . The entrance to Bamz - Amschend . Bamz - Amschend is a large Dwemer ruin located below the Plaza Brindisi Dorom . For a long time , the residents of Mournhold did not know about the existence of Bamz - Amschend , due to the fact that the old city was inaccessible and the area was believed to be nothing more than the ruins of Old Mournhold . The entrance to the ruins , can only be found under the statue once it is destroyed during the quest " An Attack on Mournhold . "
Rigurt ' s Journal Content . Today We should reach Mournhold tomorrow . I have heard many tales , but have never seen the place myself . I am very excited , and the men are looking forward to getting off the boat . One of my men thought the Heart of the Wild was a piece of preserved meat and nearly took a bite . I can ' t imagine it would have made a very good gift with a chunk missing . But now I wonder what it tastes like . Today We arrived ! Great success ! We were met at the docks by many important little Dark Elves and taken to a camp they set up just for us . We are so important . They even place guards to protect us . I love this city already . I can ' t wait to start our Glorious Cultural Exchange ! Today We tried to go to a local inn for breakfast , but the guards told us we can ' t leave our camp ! I yelled for many hours . Tiny idiot registrar came later and told us we can ' t leave until our paperwork is sorted out . I may have gotten a little angry . " What paperwork ? " I asked as he ran away from me . Today No word from little idiot Dark Elf . We take turns reading from Fjokki ' s amazing book . But we are so bored . And our Glorious Cultural Exchange remains unfulfilled . Much sadness today . Except for Fjokki readings .
Fort Amol ( Online ) Fort Amol is a location that appears in , in the province of Eastmarch . Jarl Ivanmar rules the Fort . The Vestige arrives at a crowded Fort Amol as Jorunn the Skald - King holds council with the rest of the Pact delegates within the keep . Quests . Location Quests : Others :
Everfull Flagon Journal , Page 1 Content . Business is dismal . Today I poured two mugs of mead . Just two . And one of the mugs was for me . Why did I open a tavern in this tiny , lonely village ? I thought that after a hard day ' s labor , people would want to drink and sing . But even the smith , who must work up a thirst , rarely comes in . I would pray for a miracle , but who would listen to the prayers of a simple tavern owner who ' s down on his luck ?
Momentum Momentum is an active skill in the Two - Handed skill line in . Effects . Increases Weapon Damage by 10 % for 20 seconds , and an additional 2 % every 2 seconds . Requirement . Unlocked at Two - Handed Rank 38 . Fixed an issue with this ability and the Forward Momentum morph where the heal over time would always critically strike if the caster was crouched .
TouchDrain Alteration TouchDrain Alteration is a Destruction spell available in that temporarily lowers the value of alteration . The skill returns to its original value when the spell ends . Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console command : codice _ 1
Goblin ( Arena ) Goblins are creatures encountered in . Overview . Goblins are yellow colored , little and imbecile creatures who inhabit dungeons and use axes of their own stature to fight . Goblins may appear weak on the first sight , however they can also be deadly enemies to inexperienced explorers . Goblins are one of the first enemies to appear in the game , being opponents in the Imperial Dungeons . With the gain of experience by the Eternal Champion , Goblins stop being a dangerous creature and become insignificant . Goblins are encountered mainly in dungeons , however they can also appear at night outside and inside cities .
Unexplored Shipwreck Unexplored Shipwreck is a shipwreck on the outer banks of the Odai River , close to the Inner Sea . It is on the south of the cave Yasamsi . The shipwreck contains several once smuggled goods such as Moon Sugar , Ash Statue s and Diamonds .
Blizzard ( Oblivion ) Blizzard is a master - level Destruction spell in . Upon impact , it inflicts 75 points of frost damage to all targets within 20 feet of the spell . Acquisition . Blizzard can be purchased from Adrienne Berene , who resides in the Skingrad Mages Guild .
Meralyn Othan Meralyn Othan is a Dunmer commoner who can be found wandering in the Great Bazaar in Mournhold . Background . Meralyn Othan had had a brother , Sevil , who joined the " End of Times Cult , " a sect which performs ritual suicide . He has been found dead . Meralyn suspects he poisoned himself . Interactions . A Show of Power . Meralyn lost her brother to a sect called " End of Times Cult . " When the Nerevarine is sent to investigate by Almalexia , Meralyn has information about the whereabouts of the sect ' s leader , Eno Romari . The quest may also start by directly talking to Meralyn Othan .
The Guise of a Woodcutter Content . The guise of woodcutter has served me well . The guards at the gate of Ghartok passed me through without a second glance . This camp has proved an excellent vantage point to spy on the movement of troops from the Southern Morrowind gate . General Khamagash should reward me well upon my return . The ruined houses to the north and northwest offer even better views of the main routes for troop movements , but I risk much for those vistas . Why would a simple woodcutter be crouching among the still - smoldering ruins ? Even the dull - witted Pact guards would question such a thing . My luck has held thus far , as no eyes have spied me , no cry has arisen . May Onsi continue to watch over me .
Talos by the Lake Talos by the Lake is an unmarked location found in . Description . Located just east of the giant camp at Cradlecrush Rock and a little way south of Gallows Rock is a beautiful Shrine of Talos on a peaceful pond . The shrine is supported by several large Nordic stone heads . There is a Chest , a few offerings of gear , and a skill book to pick up there .
Salvager ' s Torn Journal Content . — on arrival . They weren ' t badly injured , but all suffer terribly from the fisherman ' s thirst . We nursed them back to health and they ' ve agreed to help search the wreckage for their friends . Entry 5 So many things washed up on the shore ! This one cannot count the foodstuffs and other supplies . We even stumbled across several crates packed with tiny glass vials . Who can guess what they hold ? Potions , perhaps ? Jurairia will know , it is certain ! And she always pays a fair price . Tomorrow we travel to Mistral with our bounty and new - found friends . Perhaps there they will find more survivors from their fleet ? Who can say ?
It ' s the Hunt that Counts Content . Fourth victim in as many years ! Should seek more out , easy pickings so far . Not much on them , but that doesn ' t matter . It ' s the hunt that counts . Stash away a souvenir , sell the rest , move on to the next victim . Maritus Blasio of Vlastarus , Divyth Dorvayn of Bruma , Enide Geta of Chorrol , Varana Scaeva of Cropsford . List grows longer every year .
Restore Attribute ( Morrowind ) Restore Attribute is an effect in that is a member of the Restoration school of magic , governed by Willpower . Its base Magicka cost is 1 . 00 point . Spells . The following spells consist of a Restore Attribute effect . They may include additional effects . See articles for details . Merchants . The following spell merchants are purveyors of one or more spells consisting of a Restore Attribute effect : " < nowiki > * < / nowiki > " Items . The following items consist of a Restore Attribute effect . They may include additional effects . See articles for details . Potions and scrolls . < nowiki > * < / nowiki >
Neloth ' s Ring of Tracking Neloth ' s Ring of Tracking is a piece of Jewelry found in . Interactions . Old Friends . The ring is used to identify the source of ash spawn attacks on Tel Mithryn . It must be equipped for the effect to work .
Shrine of Dibella : Watching Dawnstar Shrine of Dibella : Watching Dawnstar is an unmarked location found in . Description . It is a shrine of Dibella located south of Dawnstar , which marks the edge of Winterhold Hold . A gold ore vein is located on a rock outcropping near the shrine .
A Letter to Selina IV Content . My dearest Selina , This is my last letter . I don ' t know if you ' ll ever get any of them , but I ' ll keep them on me in case I ' m ever found . Something happened here , Selina . It was horrible . Something ' s happened at the Red Mountain but I can ' t describe it . It ' s as if hundreds of Oblivion Gate s opened at once at its summit and it ' s spitting fire and death in all directions . Fort Frostmoth has been completely destroyed . The walls crumbled like loose dirt and the land is on fire . Everything around me smells of ash and of death . I don ' t know where anyone is . I ' ve been trapped in one of these lower sections of the fort and I don ' t expect to be rescued anytime soon . I miss you , Selina . I want to hold you and the children in my arms and tell you that everything is going to be fine , but I don ' t think that will ever happen . Give my love to Siricus and Atia for me . Tell them their father died bravely defending the Empire , so they can hold their heads high when they speak of me one day . And you my love , when you close your eyes at night , think of me so my spirit can finally come home . Yours always and forever , Maximian Axius 3 Sun ' s Dawn 4E 05
Sharn ' s Legions of the Dead Content . [ Sharn gra - Muzgob ' s personal copy . ] Undead commonly occur in three basic types : spirit , flesh , and fleshless . Spirit revenants like the ancestor ghost , wraith , and dwarven ghost , can only be harmed by weapons that are enchanted or made of refined substances such as silver . Ancestor ghosts , the most common spirit revenant , are harmless , apart from the minor curses they lay upon their victims . Wraiths are similar to ghosts , but they are capable of inflicting wounds to the careless explorer . Dwarven ghosts are more dangerous still , but they generally appear only in Dwarven ruins . Flesh revenants , or ' zombie s ' as they are often called in the West , are known as ' bonewalker s ' in Morrowind . Magic preserves the bonewalker ' s fleshy remains along with the bones and spirit . Bonewalkers are readily identified by the sharp protuberances of bone and metal employed in the rituals that bind them to this plane . All bonewalkers are malevolent and dangerous , but the greater bonewalkers are far worse than the more common bonewalkers . Thankfully , normal weapons harm bonewalkers . It is difficult to generalize about fleshless revenants , or skeletons . The agility and fighting ability of the animated remains may depend on the abilities of the revenant ' s former life , and may therefore be weak or strong , or more or less capable with weapons and shields . Fortunately , enchanted weapons are not needed to destroy skeletons . An exception is the bonelord , a peculiar form of revenant that seems to derive its powers more from its spirit energies than from the substance of its skeletal remains . Bonelord s are very powerful , and very dangerous . Normal weapons do not affect them . Vampires were believed to be extinct in Morrowind for centuries . Dunmer culture has a special hatred for vampires , and in earlier times the Ordinators and Buoyant Armigers hunted them to extinction . In recent years , however , vampires have either begun to sneak into Morrowind , or long - dormant ones have been awakened . Vampires vary in their substance and power according to their age and accumulated lore , but even the weakest vampire is immeasurably stronger than most other undead . Note : Ash vampires are not vampires , and are not undead . Ash vampires are extremely dangerous . While their spirit and substance may indeed be preserved by some magical process , the holy warriors of the Tribunal Temple report that spell effects known to affect the undead have no effect on ash vampires .
Exalted Pain Exalted Pain is a powerful spell that drains some of your Attributes , Magicka and Health points per second . To restore your attributes you can pray at an Altar of the Nine , as long as your infamy is low enough . Relmyna Verenim will cast this spell on you numerous times if you decide to convince her to stop torturing the victims . After this you will be rewarded with the Manacles of Pain .
Dawnguard Rune Shield The Dawnguard Rune Shield is a unique light shield and a variant of the Dawnguard Shield . The " sun - shield " effect is similar to Stendarr ' s Aura , and has similar effects ; however , no benefit is gained by using both the shield and restoration spell simultaneously . Stendarr ' s Aura cancels out the effects from the Rune Shield . Acquisition . It is obtained from a radiant location during the quest " Lost Relic . " Possible locations include : Smithing . The Dawnguard Rune Shield can be upgraded at a workbench with a steel ingot and the Arcane Blacksmith perk , and also benefits from the Advanced Armors perk , which doubles the improvement . Enchanting . The Dawnguard Rune Shield has a unique enchantment : Using the sun - shield capability expends Stamina , and adds to the Destruction skill .
Max von Sydow Max von Sydow , born April 10 , 1929 , is a Swedish actor who narrated the announcement trailer for , and voiced Esbern in the game itself . He has starred in many movies and had supporting roles in dozens more . He has performed in movies filmed in many languages , including Swedish , Norwegian , English , Italian , German , Danish , French and Spanish . Some of his most memorable film roles include knight Antonius Block in Ingmar Bergman ' s " The Seventh Seal " , Jesus in " The Greatest Story Ever Told " , Father Merrin in " The Exorcist " , Joubert in " Three Days of the Condor " , The Three Eyed Raven in " Game of Thrones " , and Ming the Merciless in the 1980 version of " Flash Gordon " .
Lion Guard Camp Camlorn Lion Guard Camp Camlorn is a campsite in , and is located in the region of Glenumbra , High Rock . It is occupied by Lion Guard s , who have set up outside of the city of Camlorn . Quests . Retaking Camlorn . The Vestige returns from the past with the knowledge needed to defeat Faolchu . It is revealed that fire weakens him , thus making him vulnerable . Rally Cry . Camlorn has fallen to Faolchu and his werewolf legion . The Lion Guard struggles to retake the city , but the odds are against them . They send the Vestige to find a way to defeat Faolchu .