naist-nlp/zeshel huggingface dataset:
Mid Previa Mid Previa is the grandson of Cid Previa in " Final Fantasy V " . Cid raised him after his father died in an experiment three years prior to the events of the game . He looks up to Cid , who taught him to never quit , and became as interested in science as Cid himself . Story . " Final Fantasy V " . He is first met in the Library of the Ancients , where the books have become possessed . Bartz , Lenna , Galuf , and Faris fight the monster Byblos while Mid is reading a book , and does not seem to notice . However , when Cid blames himself for destroying the Fire Crystal , Mid is stunned to hear that his grandfather has given up on science , and knocks some sense into him . Together , the two of them become a formidable team , by combining their intellect . When the party finds the airship , they enlist the help of Mid and Cid to rebuild it . Together , they get the airship running again . In the Merged World , Cid and Mid continue to help Bartz implement a submarine function to the airship . Krile and Mid show their concern for each other before the party leaves the Catapult . At the end of the game , Mid receives a letter from Krile . The letter states how she misses everyone , since they have all moved on . Several years later , Mid sees the demon Ra Devil trying to raid his grandfather ' s grave . Watching in horror as the he removes Cid ' s brain from his body , Mid is eventually pierced through the heart by Ra Devil . He dies on the spot . Unable to rest , he becomes a ghost , and befriends Prettz and Linaly , the descendant of his friend Bartz . With his help , they defeat Ra Devil , who has since transformed himself into the God of oblivion Deathgyunos using the Crystals . In the end Mid retrieves Cid ' s brain from Deathgyunos ' body and is able to pass over to the afterlife . Other appearances . " Final Fantasy Trading Card Game " . Mid appears with his Yoshitaka Amano artworks with lightning - elemental cards .
Gargoyle ( Final Fantasy XII ) The Gargoyle is a fiend / gargoyle - type enemy from " Final Fantasy XII " . It can be found in the Paths of Chained Light area of Golmore Jungle . Gargoyles , while not incredibly strong , can be difficult to defeat due to their elevated Evasion and tendency to form groups of two or three .
Poachers ' Den Poachers ' Dens , also known as Poaching Dens , are special locations within some of the towns of Ivalice in " Final Fantasy Tactics " . Unlike the other town locations ( Outfitters , Taverns , and Warriors ' Guild s ) , these only appear in three cities : Dorter , the Warjilis , and the Sal Ghidos . Poachers ' Dens only begin to appear in Chapter 3 . Here , any monsters that have been Poach ed will be turned into items that can be bought . Poached items are typically far less expensive then their counterparts in the Outfitters . Rare items can also be bought this way . All items sold to the Poachers ' Den will remain there as part of its inventory . They can be bought again for the same price as they were sold . There ' s also an unused chapter 1 background , hinting that poaching at one point during development was intended to be available right at the start . Poaching only becomes available in chapter 3 , so this picture is never used . All the extra items that were introduced in the PSP version gotten from Melee and Rendezvous ; the player will unlock these items upon finishing the game in the iOS version . After the credits have finished rolling , the game will auto - save and all the PSP items will appear in the Poachers ' Den .
Wht Magic ( Final Fantasy X ) Wht Magic is one of the four main commands in " Final Fantasy X " . Most of the abilities found in the Wht Magic command relate to healing , adding positive statuses to allies , and manipulating the time . There are 22 abilities in the command . Mechanics . All but six Wht Magic abilities are in Yuna ' s section of the Sphere Grid . Four Wht Magic abilities relating to time , including single and group cast spells for adding Haste and Slow , appear in Tidus ' s section . Scan is in Kimahri ' s section . In the Standard Sphere Grid , Full - Life is in Rikku ' s section , and in the Expert Sphere Grid , Auto - Life is in her section . Under normal circumstances , Wht Magic abilities don ' t inflict damage except for Holy , a spell that inflicts Holy - elemental damage . The Holy element is not inflicted through any other player - cast ability , and an enemy ' s relation to that element does not show up with Sensor . Healing spells have the following damage algorithm : Damaging spells have the following damage algorithm : Wht Magic cannot be doublecast .
Bahamut Fury Bahamut Fury is a recurring entity in the series . Appearances . " Crisis Core - Final Fantasy VII - " . Bahamut Fury is a much larger golden version of Bahamut that appears in " Crisis Core - Final Fantasy VII - " . It uses a new attack called Exaflare , comprised of a blast from the planet ' s moon that ' s triggered by Bahamut Fury ' s own energy blast . Both can be added to the DMW by obtaining the appropriate Materia . In battle , along with the standard magic attacks and claw swipes , Bahamut Fury is able to jettison the six spikes on its wings at enemies in a powerful attack known as Hexafang . The same jettison is used in the animation for Exaflare . The power of Exaflare is as follows : Etymology . The in Bahamut Fury ' s Japanese name derives from a Japanese fighter plane , the .
Rumble Rush Rumble Rush is a recurring ability in the series . It is an ability used exclusively by Zidane Tribal . Appearances . " Dissidia Final Fantasy " . Rumble Rush is a ground physical Bravery attack for Zidane , learned at the start of the game . It requires 30 CP to equip ( 15 when mastered ) , 180 AP to master , has Melee Low priority , and induces Chase . " Dissidia 012 Final Fantasy " . Rumble Rush returns as a starting Bravery attack for Zidane , and functions nearly identically to its previous version .
Fire Shrine The Fire Shrine is a shrine built to house the Fire Mirror in " Final Fantasy IX " , located on the Lost Continent in an active volcano . The party split into four teams of two to tackle all four shrines simultaneously . Freya and Amarant are sent to the Fire Shrine where they encounter the Fire Guardian . After they defeat the guardian they release the Fire Seal , thus allowing access to the world of Terra via Shimmering Island .
Belmodar ( Final Fantasy VI ) The Belmodar is an enemy in " Final Fantasy VI " . Battle . It can be fought outside of South Figaro and is the strongest enemy in the area . Its special move , Rush , deals heavy damage at the point in the game when Belmodars are fought . It has a 33 % chance of countering any magic spell with Megavolt , which is also strong . It is recommended the player use physical attacks to defeat them , like Edgar ' s Auto Crossbow . Locke can steal a Mythril Claw for Sabin from them , an upgrade of Sabin ' s initial weapon , which cannot be obtained otherwise until Mobliz . AI script . Attack Turns : 1st Turn : Attack ( 66 % ) or Nothing ( 33 % ) 2nd Turn : Attack ( 66 % ) or Rush ( 33 % ) If attacked by " Magic " : Megavolt ( 33 % ) Etymology . " Rhinotaur " is a portmanteau of " rhino " and " Minotaur " .
Ecliptic Attrition Ecliptic Attrition is a Geomancer job ability in " Final Fantasy XI " . When used , it enhances the potency of a Geomancer ' s luopan by 25 % , but it also increases the rate at which the luopan consumes its HP . Ecliptic Attrition is learned at level 25 and has a recast time of 5 minutes . This recast timer is shared with the Lasting Emanation job ability . By placing merits into the " Ecliptic Attrition Recast " merit category , it is possible to reduce the recast time of Ecliptic Attrition by 10 seconds per merit level , potentially allowing for a recast time of 4 minutes and 10 seconds .
Gorgimera ( Final Fantasy V ) The Gorgimera , also known as Maximus , is an enemy in " Final Fantasy V " . It can be found at the last floor of the Interdimensional Rift . Battle . Gorgimera is a powerful enemy with mighty target - all elemental attacks at its disposal . These elemental attacks correspond to the three main " Final Fantasy " elements ; Atomic Ray for Fire , Electric Shock for Lightning , and Frost for Ice . Additional Aegis Shields can be stolen from them . Etymology . Gorgimera combines the words gorgon and chimera .
Ice Staff Ice Staff , also known as Freezing Staff , Glacial Staff , or Snowscepter , is a recurring staff in the series . It is often a low to mid - ranked Ice - elemental staff , appearing around the same time as the Flame Staff and Thunder Staff . Appearances . " Final Fantasy III " . Ice Staff is a low - ranked staff that provides 20 Attack ( 15 in the NES version ) , + 2 Intellect and Mind , and casts Blizzard when used as an item during battle . It can be bought for 3 , 500 gil at Village of the Ancients , Dwarven Hollows ( remake ) or Northeast Saronia ( NES ) , or found in Tokkul and Gulgan Gulch . It can be equipped by the Onion Knight , White Mage , Black Mage , Red Mage , Evoker , Devout , Magus , Summoner , and Sage classes . " Final Fantasy IX " . Ice Staff is a low - ranked weapon for Vivi that provides 16 Attack and teaches Blizzara and Slow . It can be bought for 980 gil at Treno , Cleyra , Lindblum , Conde Petie , Black Mage Village , and Alexandria , stolen from Gizamaluke , or found at Cleyra ' s Trunk . " Final Fantasy XII " . Glacial Staff is a mid - ranked staff that provides 33 Attack , 8 Evade , + 5 Magick , 34 CT , and increases the power of the user ' s Ice - elemental abilities . It requires the Staves 2 License to equip , and can be bought for 2 , 400 gil at Rabanastre , Nalbina Fortress , Jahara , and Mt Bur - Omisace , found in Paramina Rift ( Karydine Glacier or Icebound Flow ) , or dropped from Baritine Croc ( 1 % chance ) . In the International version , it now provides 38 Attack , but otherwise remains the same attribute wise . It now requires the Staves 4 license to equip and can now be bought for 3 , 000 gil at Mt Bur - Omisace , found at Barheim Passage ( Special Op Sector 5 ) or Paramina Rift ( Pithead Junction B ) , or dropped from Baritine Croc ( 1 % chance ) . " " . is a low - ranked staff that provides 17 Attack , 25 Magic , + 10 to Ice , and has one available slot for jewels . It can be used by all races . " Dissidia Final Fantasy " . Snowscepter is a level 22 staff that provides + 17 Attack , + 17 Bravery , and EX Mode Duration + 10 % . It can be obtained from the shop by trading 6 , 050 gil , Oak Staff , Allure Shard , and Transmogridust x8 . " Dissidia 012 Final Fantasy " . Snowscepter returns as a level 1 staff that provides + 20 Attack , + 25 Bravery , and EX Mode Duration + 5 % .
Master Coeurl ( Final Fantasy X ) Master Coeurl is an enemy in " Final Fantasy X " found at the Omega Ruins . Battle . It casts Blizzaga and Thundaga , Drain , and Confuse when low on HP , and Blaster , which is an Instant Death attack which ignores Deathproof . Master Coeurl will provide 540 MP when Osmose is used on it , making it an excellent source of MP . Master Coeurl drops weapons with Deathtouch , Strength + 5 % , Magic + 5 % , and Magic + 10 % , and armor with Death Ward / Deathproof , Curseproof , Defense + 10 % , and Magic Def + 10 % . Strategy . To prevent it from casting magic , the player can use Silence , or Wakka ' s Silence Attack , Silence Buster , or his Triple Foul ability . This renders Master Coeurl helpless in its succeeding turns ( save for Silence Buster , which only lasts for one turn unless the party can immediately dispose of it in a couple of attacks or uses aeons ) .
Magnet ( ability ) Magnet is a recurring ability in the series . Appearances . Magnet is an ability available for Lightning . When cast , it creates a vortex which draws in nearby enemies and deals continuous damage for a short amount of time . Oerba Yun Fang can cast Magnet as well when she is in Lightning ' s party , and will use it when there are multiple enemies present . Magnet has ATB cost of 15 , Attack power of x0 . 03 and Stagger Time rating of D . Magnet Lv . ★ is a locked ability in garb . It can be dropped by the Chocobo Eater . Non - " Final Fantasy " Appearances . " Kingdom Hearts " series . Magnet is a recurring spell in the " Kingdom Hearts " series where it first appeared , together with its higher tiers Magnera and Magnega . The spell ' s effect is similar throughout most of the games , all drawing in enemies with a magnetic force , dealing continuous damage .
Rageclaw ( Final Fantasy XII ) The Rageclaw is a Trophy Rare Game enemy in the game " Final Fantasy XII " . It can be found in the Salikawood . It is a relatively simple source of sickle - blades , an ingredient necessary to unlock the Orochi ninja sword in the bazaar . Bestiary entry . Derivation : Scythe Mantis Requirement . To find the Rageclaw the player must have spoken to the " Huntmaster " in Phon Coast and defeated Thalassinon , which will trigger the start of the Rare Game quest . To spawn the Rageclaw , once the player enters Piebald Path , they cannot kill any enemies nor let any enemies be Cannibalized . After sixty seconds , the Rageclaw will spawn near the exit opposite the one the player entered through . Battle . Rageclaw is a particularly tough foe . It can be defeated easily , but if the player wants to test their strength Rageclaw is a great enemy to fight . It can be strengthened by luring it to other enemies to Cannibalize . Rageclaw is capable of using Cannibalize numerous times . When it gets to a very high level it can damage a character for 9 , 999 HP with a single attack , though its Pulsar Wave does not do damage for 9 , 999 HP . The Rageclaw is very fast and a good idea is to cast Reverse on a character . Physical attacks ( apart from damage inflicted by Guns ) become useless if its level is high enough , then the party must rely on Magicks or Quickenings to defeat it .
Spiranthes The Spiranthes is an enemy in " Final Fantasy XIII - 2 " . Battle . It begins battle with less than one half of its max HP in stock , draining life from the party to refill its own . They are no threat if the party has been keeping their Crystarium levels up . Paradigm Pack . The Spiranthes can be recruited as a Medic . Its stats are very low , even at its maximum level of 40 , and it learns neither Curasa nor Improved Cure that many other Medics have . Its main asset is that it possesses the non - inheritable Item Collector ability , meaning it may be useful if the player desires an enemy ' s rare drop .
Herakles Herakles is a magic spell in " Vagrant Story " . It is one of Sorcery Spells that Ashley Riot learns from a Grimoire . Ashley learns Herakles from the Grimoire Intensite , dropped by the Harpy at the Undercity East . Herakles is a stats - modifying spell , as casting it increases the strength of the player character by 1 / 10 of his base STR value . The spell costs 12 MP and induces the status STR - UP . In Battle Mode , when casting the spell , the range shape is spheroid and it affects a single target . Herakles can also be affected by equipping Gems . Its counterpart is Degenerate , a Sorcery spell that cancels Herakles ' effect upon use . Herakles is also removed whenever the player character exists from a room .
Magical ( element ) Magical appears in a few games as a element in the " Final Fantasy " series . Usually , the spell Shell can reduce the damage received from magical attacks . The opposite of this element is Physical . Appearances . " Final Fantasy XIII " . Magical abilities are quite prominent in " Final Fantasy XIII " , and make up all of the Saboteur ' s , Synergist ' s , and Medic ' s repertoire , and roughly half of the basic commands used by Commandos and Ravagers . Fog prevents the use of magic , and Shell increases resistance to magic , while Deshell makes targets more vulnerable to magical damage . Faith increases the power of magical attacks used by the target , and decreases with Defaith . Magical attacks tend to add higher percentages to the chain gauge than physical attacks , but also cause the gauge to decrease more quickly than their counterpart . This makes magic rather impractical for initial chain building . However , magic is useful for staggering foes after their chain gauges have been stabilized through repeated attacks , and even more useful for post - stagger chain building . " Final Fantasy XIII - 2 " . Magical returns as an element in " Final Fantasy XIII - 2 " , and the same mechanics in " Final Fantasy XIII " apply here as well .
Kirin ( summon ) Kirin is a recurring summon in the " Final Fantasy " series . This hooved chimerical creature casts Regen on the party . Appearances . " Final Fantasy VI " . Kirin is an esper who can be used as a magicite . Its summon ability , Holy Aura ( Life Guard in pre - GBA localizations ) , costs 18 MP to cast , and casts Regen on the entire player party . It teaches Cure ( x5 ) , Cura ( x1 ) , Regen ( x3 ) , Poisona ( x4 ) and Scan ( x5 ) . " Final Fantasy Tactics Advance " . Kirin casts Regen in the target area . Summoners can learn it from the Cure Staff for 200 AP and costs 18 MP to cast . " " . Kirin grants Regen to all units in a large target area , within a range of 4 tiles from the caster . It can be learned once again from the Healing Staff by Summoners for 250 AP , and costs 16 MP to cast . Non - " Final Fantasy " Appearances . " Itadaki Street " . Kirin is a chance card in " Dragon Quest & Final Fantasy in Itadaki Street Portable " , the card ' s ability : Get total house x 20G .
List of Final Fantasy VI items This is a list of items that can be found in " Final Fantasy VI " . Other items . These items or objects do not appear within the inventory , but are nevertheless items with sprites made for them . Acquirement . This section is dedicated to the drops , steals , metamorphoses , and finds of each item listed above .
Royal Guard ( Final Fantasy II ) The Royal Guard , also known as the Corpse or HorseMan , is an enemy from " Final Fantasy II " . They act as minions to The Emperor , and two of them accompany him in the boss battle on the seventh floor of the Cyclone , along with a Wood Golem . Both Royal Guards must be destroyed before the Emperor can be reached with weapon attacks . They also appear as random enemies in previous floors of the Cyclone . Immediately prior to the battle against the Emperor , Mateus also dispatched two waves of Royal Guards against Firion and his party , as he had believed them to not even be worthy enough to be " crushed under [ Mateus ' s ] foot . "
Dark Elf ( The After Years ) Dark Elf is a boss from " " . It has the same appearance as it did in " Final Fantasy IV " . Battle . Strategy . Palom should focus on bombarding the Dark Elf with either Level 2 elemental spells or Bio if he has it , while Leonora should cast Slow , and then focus on healing with Cura . It is highly recommended to fight the Dark Elf during the Waxing Moon to lower his damage dealt with Black Magic . This will lower Palom ' s Black Magic damage dealt , too , but it also raises Leonora ' s White Magic healing potential , so she will be able to heal more HP . Once the Dark Elf transforms into a Dragon , Palom should cast his fastest Black Magic Spells and Leonora continue to heal , and hold on until Shiva arrives .
Thunderbird ( Final Fantasy VII ) Thunderbird is an enemy from " Final Fantasy VII " fought on the world map in Wutai Area . It is dangerous during the Wutai quest when the party ' s Materia is stolen , as it attacks in groups and uses Lightning to damage the whole party . Unless Aeris is in the party , players are hard - pressed to survive such power as they cannot heal efficiently . Once the party retrieves their Materia , the Thunderbird is a mere nuisance . AI script . AI : Main AI : Counter - General
Devil The Devil , also known as Goblin , is an enemy in " Final Fantasy VI " . Battle . When it is left alone , it uses Lv 3 Confuse , Lv 4 Flare , and Lv 5 Death at will , which can be devastating if party members are at the wrong levels . As with many enemies in the Ancient Castle , it also has high Magic Defense and inherent Reflect . Physical attacks is the best way to defeat it , especially with Holy - elemental weapons , which it is weak against . AI script . If monster is by itself : Attack Turns : 1st Turn : Attack ( 66 % ) or Swipe ( 33 % ) Etymology . The Japanese name of this monster is Satan . Due to Nintendo ' s policies regarding religious content in games at the time , the Devil enemy ' s name was changed to Goblin for the SNES release .
Gloom Widow Gloom Widow is a recurring enemy in the series . Appearances . " Final Fantasy " . Gloom Widow is an enemy fought exclusively in the Game Boy Advance and later remakes of the game in the optional dungeons , attacking with basic attacks that can inflict the Venom status . " Final Fantasy V " . Gloom Widow is an enemy fought around Moore and Crescent , using its Web to inflict Slow on a single target . It is otherwise not a difficult foe . " Final Fantasy Dimensions " . Gloom Widow is an enemy fought around Ashmonte and Kaklim Desert .
Vanishga Vanishga is a recurring ability in the " Final Fantasy " series . Appearances . " Final Fantasy XII " . Vanishga is an area - of - effect spell that renders all nearby allies invisible . Vanishga is Arcane Magick and an upgrade to Vanish . Vanishga inflicts the invisible status to all allies in range for the ( initial ) cost of 60 MP . The Arcane Magick 6 license costs 70 License Points . The spell is bought in Rabanastre , Nalbina , and Phon Coast for 8 , 700 gil . In the " International Zodiac Job System " version , Vanishga is listed as a Time Magick 8 license costing 90 LP . Vanishga ' s MP cost is reduced to 24 , and it is available for 3 , 800 gil at the Mosphoran Highwaste . Vanishga is available for the Time Battlemage and Machinist job classes ; although Machinist must obtain the license for Famfrit first . Vanishga appears as an ability learned by Llyud at level 25 . The ability renders all selected allies within an area - of - effect invisible .
Kage ( Final Fantasy III ) The Kage is an enemy from " Final Fantasy III " . It is difficult in both the Famicom / NES and DS versions due to being able to inflict both Poison and Blind with its physical attacks , and attacking in groups of 2 , 3 , or 4 . Physical attacks are more than enough in dispatching them .
Nascent Requiem " Nascent Requiem " is the final boss theme of " Final Fantasy XIII " . It was composed by Masashi Hamauzu . Game appearances . " Final Fantasy XIII " . As aforementioned , " Nascent Requiem " is the theme that plays in the final battle against Orphan . Unlike " Born Anew " or " Fighting Fate " , " Nascent Requiem " has no lyrics , and is much more fast - paced , perhaps because of the battle ' s forced speed , due to Orphan ' s Doom spell . It contains the altered form of the summary motif ( starting at 2 : 21 ) of " Vanille ' s Theme " , particularly at 0 : 50 to 1 : 13 and 3 : 41 till the end of the loop . " Nascent Requiem " is the nineteenth track of the fourth disc of the game ' s . Masashi Hamauzu included a prototype of " Nascent Requiem " , named " Last Battle Prototype + " , in " " . " Final Fantasy XIII - 2 " . " Nascent Requiem " plays during the Beginner ' s Primer summary for Chapter 12 . " Nascent Requiem " plays in levels 10 - 19 of the Ultimate Lair . It is also incorporated into game ' s final boss theme . " Dissidia 012 Final Fantasy " . The original soundtrack contains the track " Nascent Requiem - original - from FINAL FANTASY XIII " , which is the sixteenth track on disc 2 . It can be purchased for 240 PP on the PP Catalog . It plays during Lightning ' s final duel with Garland at the Empyreal Paradox in " Dissidia 012 Final Fantasy " . After being purchased on the PP Catalog , it can also be picked by default for battles including Lightning or taking place at Orphan ' s Cradle . " Theatrhythm Final Fantasy Curtain Call " . " Nascent Requiem " appears as a Battle Music Sequence available as downloadable content . Arrangement Album Appearances . " Nascent Requiem " appears as the seventh track in the album . It is arranged for the piano by Masashi Hamauzu and performed by Aki Kuroda .