Th ' iruckai The Th ' iruckai were a primitive , reptilian , sentient species from the planet Th ' irus . They were a warlike species who had a vast knowledge of poisons . Their society was organized into tribes led by kings called Teruk s . When explorers from other species reached Th ' irus , the Th ' iruckai tribes fought bloody battles over the advanced technology brought to their world . A group of offworld smugglers eventually learned that the Th ' iruckai fought because of an ancient misunderstanding and began mediating a ceasefire between the clans . Biology and appearance . The Th ' iruckai were an intelligent species native to the planet Th ' irus . They were short , reptilian bipeds . Society and culture . The Th ' irukai were organized into tribes , with a Teruk , or king , as the leader . The species was extremely warlike , developing swords , maces , and bows with their bronze - age technologies . Consequently , they were keen for advanced military technology available from offworld sources once smugglers arrived on the planet . The Th ' irukai also waged war with poisons and neurotoxins , and , consequently , had advanced medical techniques to counter those threats . The Th ' irukai domesticated bathalz ' , creatures that closely resembled banthas . History . The Th ' iruckai evolved on Th ' irus , a planet located in Wild Space . It was a hot , desert world , with virtually no surface water . They banded together into tribal nations , and after a misunderstanding between several Teruks , a thousand - year war broke out between the various polities . That state of affairs continued until the planet was discovered by the wider galaxy . A group of smugglers then traveled to the world , bringing with them advanced weaponry . Many of the tribes were keen to obtain these armaments so as to secure a significant advantage over their rivals . Consequently , the smugglers were contacted by a number of tribes , immediately causing a battle to break out . The battle underway , Oolan Krim , the Teruk of the Gallzar clan , arrived with a significant force and beat back his rivals . He then invited the smugglers back to his village for rest , recuperation , and trade talks . Meanwhile , Krim had his warriors drag the smugglers ' starship into the desert to use as a bargaining chip in case they did not wish to trade with him . Hurn Jak , the leader of a competing clan , also tried to exert pressure on the smugglers to trade the weapons to him . Having infiltrated the Gallzar clan with some of his loyal agents , Jak had the smugglers inflicted with yurfloo , a slow - acting poison . As Jak was the only one with the antidote , the smugglers would be forced to deal with him to save their lives . Faced with those difficulties , the smugglers negotiated an understanding with the competing Th ' iruckai nations , uncovering the misunderstanding that caused the thousand - year war in the first place . Behind the scenes . The Th ' iruckai were created by Bill Olmesdahl for the " Star Wars Gamemaster Screen " , a West End Games product for the second edition of their roleplaying game . Published in 1992 , the book contained a number of adventure hooks that were designed to be fleshed out by game masters . The Th ' iruckai adventure was titled " Hostile Natives Of Th ' irus " and was classed as a smuggler adventure . In addition to the main proposed storyline , presented above , Olmesdahl proposed an alternative version wherein the war between the clans was of more recent origin and was started by offworld traders wanting to stimulate an arms trade .