Project X - 13 Project X - 13 is a in the " " " Old World Blues " . Overview . This quest activates after acquiring the stealth suit Mk II during the quest . Completion of the basic infiltration test is a shared objective of both quests . Project X - 13 gives the player character the option to further upgrade the suit after initialization . Detailed walkthrough . After assembling the stealth suit Mk II during and entering the stealth testing lab , activate the test terminal to start the basic infiltration test . The Courier can freely explore the entire area prior to activating the actual test . If the courier makes preparations by sweeping the area ahead of time , a search of the walls and desks will reveal many ( currently inert ) s which activate later in the optional tests . With a Science or Repair skill of 50 , these can be permanently disabled or hacked ( from a red laser beam to a blue , reading the player as friendly ; no alarms will trigger when the blue beams are crossed ) . The currently friendly robots can also be destroyed ahead of time , which will not re - spawn until the final test . Basic test : The test is initiated via a terminal on the bottom floor , next to a wall safe . Once the test is started , the player character must make their way through the area , avoiding any patrolling s . If the player character is detected , the test will reset , and they must return to the test terminal to start again . Find the administrator ' s office and retrieve the X - 13 document from the wall safe . Doing so will complete the basic infiltration test and shut down all security measures . A reward will appear in the safe next to the test terminal . There are several routes through the area on the lower floor to reach the safe . Alternatively , the test can be started , followed by a right turn from the test terminal , and a move upstairs to the observation level . Move to the area above the administrator ' s office and simply jump down to reach the safe next to the administrator ' s desk , thereby avoiding the security . The reward for doing this stage in Project X - 13 redux are 10 . Once the basic infiltration test is complete , the stealth suit Mk II will be upgraded ( Sneak bonus increased by + 10 , to 25 ) . Once complete , enemy robo - scorpion s will appear throughout the X - 13 facility under the direction of Mobius . Once the player has eliminated the newly spawned robo - scorpions , the next stealth test can optionally be run to further upgrade the stealth suit Mk II . The goal objective for the Advanced and Expert levels remains the same X - 13 document located in the administrator ' s safe , and the player must deactivate the robobrains during the final robot compliance test . Security measures are increased with each test level . Advanced test : Go back to the test terminal and start the advanced test . The Courier must again evade the robobrains ( if not previously destroyed ) , but now also avoid the activated laser tripwires ( if they were not disabled or hacked earlier ) . Completing the Advanced test will add a + 1 Perception bonus to the suit ' s effects . Also , a new reward will appear in the safe next to the test terminal . The reward for doing this stage in Project X - 13 redux are 10 Microfusion cells . Expert test : Go back to the test terminal and start the expert test . The security now consists of robobrains , laser tripwires , and additional proximity detectors that function similar to Land mines albeit without the explosion . Unlike the first two hazards , the proximity detectors will not spawn until the player has started the expert test at least once , and will rearm themselves every time the Courier starts it regardless of whether or not they were disabled previously . However , no skill is required to deactivate them ; simply walk up to them and use action button then choose " deactivate " and shut them off . The detectors have the appearance of pulse mines , but with rounded edges instead of jagged , and are usually placed on a table , desk , or floor to keep them out of sight . Completing the Expert test will add a + 1 Agility bonus to the suit ' s effects . Again , a reward will appear in the safe next to the test terminal . The reward for doing this stage in Project X - 13 redux is a copy of ¡ La Fantoma ! . Robot compliance test : Go back to the test terminal a final time to start the robot compliance test . The security is the same as the expert test , but this time the robobrains along with the proximity detectors have respawned . This time the robots must be deactivated rather than simply avoided . If they were previously destroyed , they will respawn for this test . Sneak up behind each robot and use the option given to deactivate it . Once all robots are disabled the test immediately ends . Completing the robot compliance test increases the player ' s crouched movement speed by 20 % when wearing the suit . A will appear in the safe next to the test terminal as a final reward for completing all the challenges . The reward for doing this stage in Project X - 13 redux is one . Bugs . While carrying out the Robot compliance test , the option to disable the robobrains might not appear when the player sneaks up to them . However the robots can still be disabled by pressing ' E ' after which the option to disable them will appear . XBox 360 users may press " A " to bring up the option dialogue .