Redemption scenario The Redemption " scenario was a training scenario used for New Republic pilot trainees , particularly Rogue Squadron hopefuls ; its difficulty led many who flew in it to nickname it the Requiem " scenario . Historical scenario . The " Redemption " scenario was based on an incident in Rebel history which took place shortly after the Battle of Brigia . Several shuttles , along with the CR90 corvette " Korolev " were transferring wounded personnel to the EF76 Nebulon - B escort frigate " Redemption " . The Imperial Nebulon - B frigate " Warspite " dropped out of hyperspace and launched TIE Series fighters . It then jumped to hyperspace again , emerging on the other side of the transfer and launching more fighters . The defending Rebel X - wings had moved to intercept the first wave and were out of position for the second wave . Historically , the pilots of Red Squadron , particularly Keyan Farlander , were able to evade the TIE / LN starfighter s long enough to destroy both waves of TIE / sa bombers and all Rebel ships escaped successfully . Key to their success was Farlander ' s decision to use his proton torpedoes to destroy the first wave of TIE Bombers quickly , along with ignoring the threat of the TIE Fighters , which were attacking the X - wings themselves , until all TIE Bombers had been destroyed . Simulation . The difficulty of preventing the multiple TIE Bomber groups from launching proton torpedoes at the " Korolev " made the mission an ideal choice for a training simulation . In the simulation , pilot trainees could fly as either the Rebel defenders or the Imperial aggressors . The sides typically consisted of four Rebel pilots and as many as a dozen Imperial pilots , making any Rebel pilot to accomplish their goal and still survive a truly skilled flyer . In the simulator , the Rebel pilots were instructed to defend the frigate from the TIEs . If they were not careful , the " Warspite " could move further in system and join in the attack , however they were free to experiment with their strategy . Meanwhile those piloting the Imperial fighters were restricted to the original strategy and much of their initial run sequence was preprogrammed . Strategy . The textbook strategy was to send a single X - wing to confront the first wave of TIEs , while the other three remained as close support for the transfer . This would result in the " Warspite " launching subsequent waves from a large distance rather than putting itself at unnecessary risk . If all fighters moved off to confront the first wave before " Warspite " entered hyperspace , as had happened originally , the " Warspite " would return much closer to the " Korolev " making subsequent waves much harder to reach before they could launch torpedoes . Only when the " Warspite " was in hyperspace would it be safe for all X - wings to move out to engage . The weakness of this strategy was that it forced a single X - wing to deal with five fighters at once , two TIE Fighters and three TIE Bombers . That same X - wing would then have to turn right round to confront the next wave from a different direction . However , most other strategies proved disastrous . Farlander ' s technique became a favorite for the single pilot , using proton torpedoes to target the bombers , and then mixing it up with the starfighters . This technique recognized that only the bombers could hurt the two vulnerable capital ships with their torpedoes . Corran Horn was known to be one survivor of the scenario , by using a variation on this technique in which he initially engaged with lasers and used torpedoes to destroy any bombers that made it past him before they could get into launch range . Among the bomber pilots " killed " was Horn ' s rival Bror Jace . Behind the scenes . This event is mentioned in the book " " , however it is based on an actual mission level from the game " " . The strategies recommended in the book are , in fact , actual strategies used in the level .