naist-nlp/zeshel huggingface dataset:
Shrine of Arkay The Shrines of Arkay , devoted to Arkay , the God of the Cycle of Birth and Death , are often encountered in the Hall of the Dead of most cities in Skyrim . Blessing effects . Activating the shrine confers the Blessing of Arkay for a duration of eight hours . Only one blessing ( effect ) can be active at one time . Praying at a different shrine will remove this effect . Crafting . This shrine can be crafted for a homestead as part of . It requires the following components :
Notice : Hall of the Dead Content . The priest of Orkey is here as part of his sacred duty to the Divines . He is not here to comfort , console , or brighten your day . Should the undead rise from their places of resting , you accept all risk and responsibility to your own safety while inside the hall . The priest is not required to save you from your own idiocy . - Hjurring
Thornmarsh Thornmarsh is a region located in Black Marsh . The region has had some involvement in the Ebonheart Pact during the Alliance War of the Second Era . Future Vicecanon Heita - Meen escaped from the House Dres Saltrice Fields to end up in the Marsh . After the Second Akaviri Invasion in central Morrowind , the Pact had formed and some tribes of Black Marsh entered the new Alliance . Tribes from Shadowfen , Murkmire , and Thornmarsh joined the Pact . According to an article , Thornmarsh can be found east of Shadowfen . The city of Thorn can be found here .
Marvani Ancestral Tomb Marvani Ancestral Tomb is an Ancestral Tomb in . Description . The tomb is located on a small island in the Azura ' s Coast region . From Tel Branora , head due west to Arys Ancestral Tomb . From there head northwest along the western coast of the peninsula past one small island , to the second island encountered . The entry is facing south in the hillside . Stairs lead down to a typical ancestral tomb . Past a couple of rooms , a small hallway has three doors leading from it , two of which are locked . The southwest door opens to the main ash altar room . Hidden in the ash altar is An old , ashy key , which can be used to open the northwest door of the hallway . The northeast door is locked ( level 80 ) and trapped , but can be opened with the Rusty Old Key . Following the stairs down will lead to another locked ( level 80 ) , trapped door , which leads to Tukushapal . Notable items . The following items can be found at this location :
Platforms ( Skyrim ) PC . Skyrim released on the PC on November 11 , 2011 , along with the Play Station 3 and Xbox versions of the game . This version supports both keyboard and mouse controls , as well as Xbox controls . Console commands are only supported on PC , and was the also the first release to get mod support with the release of the Creation Kit in February 2012 . This also marks the only platform to get two releases of the game , being the Special Edition and the November 11 , 2011 release . Xbox 360 . Skyrim was released on the Xbox 360 on November 11 , 2011 . In 2012 , it also received the unique feature , which allowed the player to take advantage of voice controls to use dragon shouts . Due to a deal Bethesda made with , this was the first platform to receive the , , and DLCs . PlayStation 3 . Skyrim was released on the Play Station 3 on November 11 , 2011 , the initial launch date of the game . Xbox One . Skyrim released for the Xbox One on October 27 , 2016 , the launch date of Skyrim Special Edition . This version was the first console release to get mods , which are user created content not endorsed by Bethesda Game Studios . Unlike the PC edition , there is a 5 GB mod limit due to Microsoft ' s demands , and unlike the Play Station 4 edition , mods can use external assets . PlayStation 4 . Skyrim released for the Xbox One on October 27 , 2016 , the launch date of Skyrim Special Edition . This version supports mods , but due to Sony ' s demands , they must use assets from Skyrim , and cannot use external assets of any kind . The Play Station 4 also has a PSVR release that does not support mods that was released on November 17 , 2017 . Nintendo Switch . Skyrim was launched on Nintendo Switch on November 17 , 2017 . It includes new gameplay features like motion controls for combat and lockpicking , outfits and gear from " The Legend of Zelda " , plus additional loot unlocked from compatible " The Legend of Zelda " amiibo figures . " Skyrim " also includes Dawnguard , Hearthfire , and Dragonborn .
Nalosi Alari Nalosi Alari is a Dunmer member of the Ordinators . He can be found on guard duty outside the northern door to the Hall of Wisdom in Vivec City , located in the northeast corner of Temple Canton directly across the bridge from St . Olms Canton . Unlike most of Nalosi ' s peers , he is not a member of the Tribunal Temple . Combat . Nalosi begins combat by casting three elemental damage spells , typically Poisonbloom then Shockbloom , followed by a third spell that may be Lightning Storm or a repeated spell . He often backs off during the ensuing melee battle , moving towards the stairs leading to the center of the canton . Up to three nearby Ordinators may notice the skirmish and come to his assistance . Nelosi attacks with his unenchanted longsword for the remainder of the fight , until he or his opponent perishes .
Redoran Underworks Redoran Underworks is a sewer system in Vivec City . Description . It is the sewers of the Redoran Canton in Vivec City . There is only rats and in a corner a Sixth House altar with a skeleton lying next to it . The skeleton is holding an Ash Statue and a Rusty Key can be found in its inventory .
Spell Wall Spell Wall is a Weapon - Skill Ultimate that was introduced into as of Update 12 . Description . Your knowledge of defensive techniques has been enhanced with arcane knowledge . When you activate Shield Wall , you gain the additional benefit of automatically reflecting all projectiles cast at you for the duration of the ability . = Acquisition = =
Altmer ( Daggerfall ) The Altmer , also known as the High Elves , are a tall race of elf that inhabit Tamriel hailing from the Summerset Isles . Description . " " The tall , golden - skinned High Elves are easily equal to the Bretons in sorcerous ability due to their high Intelligence , force of will , and agility . They are more susceptible to spells than the people of High Rock , but by their nature are more completely immune to paralysation . " "
Silver Crawdad Surprise Content . Ingredients : Two silver crawdad s , cleaned One onion , chopped Two Carrots , sliced Two Tomato es , sliced Two cups of stock Preparation : Combine half the tomatoes with the stock to create a marinade . Soak crawdads , turning every half - hour , in a cool dry place for a total of four hours . Remove the and reduce the marinade until it coats the spoon . Combine onion , carrots , and the remainder of the tomatoes a small quantity of clear spring water to the marinade . Braise the cleaned crawdads in this mixture for an hour . Serves four .
Blade of Falkreath Blade of Falkreath is a semi - unique weapon in , and is one of several Thane weapons awarded after becoming Thane of the respective hold , in this case Falkreath Hold . Properties . All of the weapon ' s properties except its name are randomly generated . Appearance . The weapons appearance matches that of a generic weapon of the same type and material . The weapon will also bear a colored glow and pattern appropriate to the enchantment . Acquisition . The Blade of Falkreath is awarded by the Jarl of Falkreath , Siddgeir ( or Dengeir of Stuhn ) after becoming an honorary Thane . To become Thane the following conditions must be met : Smithing . This weapon is semi - unique and may not be crafted , however an identical version can be crafted with the generic material and a matching enchantment applied . The weapon may also be titled with the same name during enchanting . The upgrade material is dependent on the material that the weapon was generated with .
Conjuration ( Morrowind ) One of the magical skills that appear in . Conjuration focuses on the use of magic to summon weapons , creatures and armor from Oblivion . In you can summon Daedric weapons and armor to use them for a short time besides calling beasts from Oblivion to aid you in your battles . Spells vary from summoning skeletons to summoning Daedroths . Character creation . Races . The following races have an bonus to their Conjuration skill : Starting spells . If a new character ' s Conjuration ability is sufficient , they will receive up to two starting spells :
East Empire Company Warehouse East Empire Warehouse is a located in Haafingar hold , at the foot of the city of Solitude . Description . This storage is run by the East Empire Company , a faction that also appears in . Inside , there are several ships and average loot . There are also several guards , known infamously as East Empire Warden s , who patrol the docks inside the warehouse . There is a secret cave called Brinewater Grotto to the right of the warehouse behind some containers , but it is only accessible after completing the Thieves Guild quest Scoundrel ' s Folly . The larceny target East Empire Trading Map can be found in the dockmaster ' s office . It can then be sold to Delvin Mallory , of the Riften Thieves Guild .
Recruitment Drive Recruitment Drive is a quest available in . Walkthrough . When the Dragonborn talks to any guard in Solitude , that guard will tell them to head to Legate Rikke to join the Imperial Legion . When you talk to Rikke , this quest will be completed .
Mark of Dibella The Mark of Dibella is a unique sapphire , which is given to the Dragonborn by Svana Far - Shield as a quest item during the miscellaneous quest " Caught Red Handed . " Svana requests for the Dragonborn to obtain and give her three Marks of Dibella from her aunt Haelga ' s most recent lovers in an attempt to injure her pride . Quest and characters . Svana Far - Shield provides the Dragonborn with the names of three specific men . The Marks . Once the Dragonborn obtains all three marks , they will then need to seek out Haelga in Riften . She will give the Dragonborn a " gift " in order to persuade them to keep quiet over her practicing the " Dibellan Arts . " Upon revealing the three marks to Haelga , the Dragonborn is prompted to return to the questgiver , Svana Far - Shield , who is commonly in Haelga ' s Bunkhouse doing chores . Upon showing the Marks of Dibella , Svana will give a leveled award in return .
Pinepeak Cavern ( Skyrim ) Pinepeak Cavern is a cave located a short distance north of Ivarstead , across the bridge to the right when heading up to High Hrothgar . A lone bear and two dead hunter s are outside . Inside there is only a single room with one bear , a chest and a corundum ore vein .
Assured Swiftblade Assured Swiftblade is a Restoration spell in that temporarily increases the value of the Short Blade skill . The skill returns to its original value when the spell ends . The magnitude is the value of the increase in the skill . Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console : codice _ 1
Tambridge Moor Tambridge Moor is a city in the region of Dwynnen , High Rock . It is home to chapters of the Dark Brotherhood and the Resolution of Z ' en . The city also has a number of taverns and general stores , as well as a bank .
Imperial Long Blade Skill Imperial Long Blade Skill is a Restoration spell in that temporarily increases the value of long blade . The skill returns to its original value when the spell ends . Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console : codice _ 1
Rigmor Halfhand Rigmor Halfhand is a Nord savant who lives in Skaal Village . He accuses Engar Ice - Mane of stealing furs from him . He also has a romantic interest in Risi Ice - Mane and wrote a letter pleading for her to spend time with him .
Glass Warhammer ( Skyrim ) The Glass Warhammer is a two - handed weapon found in . Locations . Unenchanted glass warhammers will begin to appear throughout Skyrim at level 27 , and enchanted warhammers can be found at level 28 . These locations include : Smithing . A glass warhammer requires a Smithing level of 70 and the Glass Smithing perk to create . It can be forged at a blacksmith ' s forge with the following components : It can be upgraded with a refined malachite ingot at a grindstone . The Glass Smithing perk doubles the improvement .
Ancient ' s Ascent Ancient ' s Ascent is a Dragon Lair located in southern Skyrim . The Dragonborn must proceed through Bonechill Passage to reach this remote site , which lies high among Falkreath ' s southern peaks . Ice Wraith s may appear along the snow - covered steps here , which lead up to an ancient Word Wall that grants a word of the Animal Allegiance shout . Location . Through a considerable amount of patient jumping and climbing , the Dragonborn can also scale the face of the mountain above the entrance to Bonechill Passage and reach the steps that approach the dragon ' s roost from the direction of the higher - altitude exit for the Passage . Alternatively , it is possible to reach the peak from the opposite direction , but this involves a lot of jumping and climbing . Eventually the Dragonborn can reach the peak directly behind the dragon . To use this route , from the door to Bloodlet Throne , the Dragonborn should head directly towards the marker for Ancient ' s Ascent . At a rock wall , proceeding to the left edge , with only a couple jumps the Dragonborn may slip over the rock face . If stealthy , this makes for a perfect sneak attack before the dragon awakens . Another stealthy route is to approach from Angi ' s Camp . At the fork in the road , the Dragonborn should go to the right . Then the path can be followed to Ancient ' s Ascent . In front of the Word Wall is a chest containing good loot .
Fahamal Fahamal is a Redguard merchant residing in the region of Glenumbra . Background . Fahamal believes that the Bretons are too comfortable with magic , as its perils are many and the temptation of necromancy always lurks near . Seeing more staves than blades , he fears for the safety of the Redguard ' s sword - adepts as they stand in battle beside so many mages .
Gormlaith Golden - Hilt Gormlaith Golden - Hilt was an ancient Nord heroine who helped overthrow the Dragons during the Dragon War in ancient times . She is famed for single - handedly slaying four dragons in one day . She can be seen on the Throat of the World and in Sovngarde . Interactions . She helps the Dragonborn kill Alduin in the Battle of the Tongues , along with Felldir the Old and Hakon One - Eye . She was against using the Elder Scrolls to defeat Alduin . Alduin killed her , atop the Throat of the World , in which Felldir the Old had little choice but to use the Elder Scroll , which caused a Time Wound to be created . Gormlaith can be summoned to aid the Dragonborn with the Call of Valor shout . She wears a nearly - complete set of Steel Plate Armor and is armed with an Ancient Nord Sword , which she uses in battle .
New Watch Captain Named An issue of the Black Horse Courier discussing the results of Taking Care of Lex available after the quest is complete . Contents . Servatius Quintilius was recently promoted to Watch Captain to replace Hieronymus Lex . Captain Lex ' s career was marked by frequent tirades against the mythical thief and master criminal , the so - called " Gray Fox . " At the same time , Hieronymus Lex announced that he has been retained by Countess Millona Umbranox of Anvil to be her new Captain of the Guard . Captain Quintilius is a practical man who does not believe in the Thieves Guild or its imaginary grandmaster , the Gray Fox . He has promised peace and order in the districts under his protection . Guard patrol routes will be posted so that all citizens will know where to find a Watchman when they need one . When asked if this would also make things easier for thieves , Captain Quintilius responded , " Never . Criminals are dumb . Wouldn ' t be criminals otherwise , right ? Stands to reason . You smart Courier boys should just leave the crime - fighting in this city to professionals like me . "
Ald ' ruhn Council Club Ald ' ruhn Council Club is a location Ald ' ruhn in Vvardenfell . It looks like an inn without offering any services usually provided at such places . Ald ' ruhn ' s Council Club is owned by Darvam Hlaren , who is also a member of the Thieves Guild . Description . Ald ' ruhn Council Club is a two - storeyed building . The ground floor holds a bar behind which Darvam Hlaren stands , some space for the guests , a storeroom and what supposedly is Darvam Hlaren ' s private chamber with his bed . The lower level is mostly used as a larger storage space , while there is also a desk and a lounge .
Ghost of Old Hroldan Ghost of Old Hroldan is a Nord ghost who has been haunting Old Hroldan Inn . He has been waiting for " Hjalti " to bring his sword , so that they can be sworn as brothers . Interactions . The Ghost of Old Hroldan . Upon arriving at the Inn the first time , Old Hroldan will not be there . He spawns only after sleeping in Tiber Septim ' s room . After resting in the room , and upon waking , a scream followed by a summoning sound will be heard . This sound means he has spawned in the Inn . While Eydis is startled by his appearance , talking to him will have him confuse the Dragonborn with his fellow soldier Hjalti . He requests that the Dragonborn deliver Hjalti ' s Sword to him so that they may be sworn in as brothers . Talking to Eydis will provide the location of the sword . Upon returning he thanks the Dragonborn , and reteaches some skills ( One - Handed and Block ) that " Hjalti " may have forgotten , and then disappears .
Troll Skull ( Skyrim ) Troll Skull is an item in . It can be sold to a vendor for 5 . Many find them interesting items to collect and display in houses , due to their relatively large size , rarity and unique appearance . In , the Dragonborn can use a Troll Skull to create mounted Trolls or Frost Trolls in the trophy room of their house . Locations . Troll Skulls are somewhat rare , although at least one is always found in a troll cave .
Skeffington Coven The Skeffington Coven was a collection of Witches known to have existed in High Rock . First known to have existed in the First Era , they were led at this time by Mynista Skeffington , presumably its namesake . They existed at one point at Old Barbyn ' s Farm . They are known to have still existed at least until the Third Era . One of the Blades agents present in the region at the time , known only as " Graylady " , was posing as a witch in this coven at the time of the Warp in the West .
Senche - raht The Senche - raht , also called Battlecats by the Imperial s , are a form of Khajiit that are born when Masser is full and Secunda is waxing . Background . Fearsome and enormous , the Senche - raht stands as tall as two Altmer and can weigh more than fifty Altmer . They are much larger and slower than their Senche cousins , in addition to having straighter legs and a shorter body . Senche - raht are ridden by other Khajiit , especially in battle , and were sent into Valenwood during the Five Year War , along with tree - cutting teams of Cathay - raht . The great Senche - raht were also used by the Count of Leyawiin against the Khajiiti Renrijra Krin .
Camoran Throne The Camoran Throne , also known as the Valenwood Throne , is the ancient throne from which the descendants of the Camoran Dynasty rule over Valenwood . It is somewhere in the highest branches of Falinesti , the walking city of the Bosmer king . In the Camoran Throne is located within the Elden Tree , Elden Root . It is occupied by King Aeradan .
Green - Venom - Tongue Green - Venom - Tongue is an Argonian assassin residing in Dark Brotherhood Sanctuary . Background . Green - Venom - Tongue was once an assassin at a Sanctuary in the Blackwood Borderlands in Black Marsh . While out on a contract for several months , the Black Hand ordered the purification of his Sanctuary . As he had been away for so long , he was absolved of suspicion and transferred to the Santuary on the Gold Coast .
Hanin ' s Wake Content . . . . and upon that year of the Reign of Wulfharth and his Son ' s , the Magnificence that was Mordrin Hanin ended in this world . Representative of Ashalmawia , Maelkashishi and Ald Sotha gathered in a great host at the vastness of Assurnabitashpi . Even Hilbongard and Dorach Gusal were lured from their Forge , and for a time the Fires of Anudnabia were silent . And thus on the Ninth Day of Mourning , many slaves and enemies were sacrificed and the Cup of Passage was mixed according to the direction of Hanin ' s Formulae : 2 Parts Blood of Traitors1 Part Daedra ' s Heart of Daedra 1 Part mixed Bittergreen Petals , Void Salts , Green Lichen s and Bonemeal 1 Part Moonsugar 5 Parts Flin Combine Blood , Heart , Moonsugar in Large Ebony Alembic . Heat fire fed by Bones of Traitors . Condense vapors into a large Ebony flask . For a hot drink , strain contents through Scamp Skin and mix with Flin in large mug , slowly stirring with a glass rod . For a chilled drink , mix in flask with pure Skyrim Ice and shake vigorously . Strain through Winged Twilight membrane and served in gem encrusted goblet . The wake was considered a great success as the beverage killed a great many guests and thus Mordrin Hanin was supplied with companions in the next world .
Gorieus Gorieus was an Emperor in the First Era . He was crowned in 1E 461 on the 23 of Sun ' s Dawn . Gorieus was the general of the Alessian Army , and was responsible for the downfall of Kjoric the White at the Battle of Sungard . However , he was unable to stop the king of Skingrad , Rislav Larich , who rebelled against him , and defeated him . Later , this would inspire Hoag Merkiller and Wulfharth of Atmora , as well as Ryain Direnni and the Direnni Bloodline .
Master Robes of Illusion Master Robes of Illusion are an item of enchanted clothing worn by mages . Effects . Master Robes of Illusion enhance magicka regeneration by 150 % as well as reducing the magicka cost of casting Illusion spells by 22 % . They are the best robes available in the game for those choosing to use Illusion more than other skills .
Blooded Vampire A Blooded Vampire is a type of leveled vampiric enemy . It is met at all levels , but more commonly at lower levels because it is a weaker class of vampire . Like most mages or Necromancers almost all of the Blooded vampires are either Breton or High or Dark Elves , making them strong in magicka damage , but somewhat weak in their physical attacks . Blooded Vampires use the standard vampire attacks ; predominantly drain life to regenerate their own health and reanimate corpse , but they will also wield daggers or other one handed weapons for close combat . Once looted , they will contain loot like iron daggers and black robes . These clothing items sell for a decent amount of septims . Most blooded vampires found in Skyrim are female . All vampires are classed as Conjurers . Locations . Blooded Vampires , along with other vampires ( types vary upon level ) in these locations in Skyrim : Three Blooded Vampires found within Fellglow Keep Dungeons can be freed by pulling the levers found inside the same room . Once released , the Blooded Vampires will attack all of the nearby mages in the next few rooms . Sometimes , non - hostile blooded vampires can be found wandering the plains of Skyrim , more often than not at night and in pairs . These vampires have a similar dialogue to the one ' s in Fellglow Keep Dungeons , calling you ' prey ' or ' meat ' . However , most of the time , these blooded vampires will attack if provoked . Typical item drops . On most occasions , dead Blooded Vampires will drop : At higher levels , Blooded Vampires may drop :