naist-nlp/zeshel huggingface dataset:
Letter From Llaalam Dredil Summary . The Letter from Llaalam Dredil is a unique book written and owned by Llaalam Dredil . It discusses an agreement about price increases . The letter is directed to J ' Zhirr as the Nerevarine must deliver it during the quest " Dredil ' s Delivery . " Location . The Letter from Llaalam Dredil is in possession of its author Llaalam Dredil at the Grand Council Chambers inside the castle in Ebonheart . After the associated quest " Dredil ' s Delivery " , J ' Zhirr will have it . Quests . Dredil ' s Delivery . During this miscellaneous quest , Llaalam Dredil asks the Nerevarine to deliver the letter to J ' Zhirr in the East Empire Company Hall . She will in return give them a note for Llaalam . Content . J - Enclosed is a listing of price increases we discussed . They have been agreed upon by all who must , and may be put into effect when payment is received . Our agreement may continue in force upon payment . - LD Durable Goods - + 15 % Raw Minerals - + 18 % Textiles - + 13 % Paper Products - + 6 % Weaponry - + 8 % Armor - + 8 % D . Artifacts - + 35 %
Rochelle the Red Rochelle the Red is a Redguard bandit . Background . Rochelle is a unique bandit who can kidnap the Dragonborn ' s spouse , if they marry . Interactions . Kidnapped for Ransom . Either Rochelle will make herself known to the Dragonborn in person , or a bandit will arrive at the Dragonborn ' s house giving them a note , stating that their spouse is being held for ransom . The spouse will be held in a radiant location . The Dragonborn can either pay the ransom , or can travel to the location , killing each bandit , and freeing their captive spouse . This quest will not always be given , and sometimes she will simply attack the homestead , rather than taking the Dragonborn ' s spouse .
Undaunted The Undaunted is a guild that appears in . Like the Mages Guild and Fighters Guild , the Undaunted has its own skill line . The Vestige can increase their rank with the Undaunted once they have completed all sixteen dungeons . Pledges . Undaunted Pledges are repeatable quests available once the Vestige reaches level 45 . They can be obtained from the Undaunted Enclave in each Alliance ' s Capital . There are three sets of Pledges that can be completed once per day : Bronze , Silver and Gold . Bronze and Silver Pledges can be completed on normal difficulty . Gold Pledges are for players looking for a real challenge , and can only be completed on Veteran mode . Bronze Pledges are offered by Maj al - Ragath , Silver by Glirion the Redbeard and Gold Pledges are offered by Urgarlag Chief - bane . Turning in Pledges awards the player with an Undaunted Key . Bronze Pledges award one key , Silver Pledges award two and Gold Pledges award three keys . The keys are used to unlock the loot chests in the Undaunted Enclave . Pledges for DLC dungeons will be given whether or not the player has that DLC , effectively preventing those without the DLC from completing that Pledge for that day .
Zadala Zadala is a Khajiit agent of the Eyes of the Queen . She was sent on an assignment alongside fellow agent Cariel to track down and kill Krin Ren - dro , a traitor of the Aldmeri Dominion selling information to the other alliances in Pa ' alat . On the way , Zadala lost most of the supplies she brought for the mission . She can be found in Arenthia , where she seeks help in retrieving them .
Argonian Laborer Argonian Laborer is an Argonian commoner . Laborers . There are five different Argonian laborers , found in Sundercliff Watch . Two have set locations and will always carry a Rockpick Hoe : The other three randomly spawn between seven locations , all shared with Khajiit Laborer s , and will randomly carry either a rockpick hoe or Heavy Rake :
The Noble ' s Pet The Noble ' s Pet is a Fighters Guild quest available during the events of . The Agent is sent into a nearby dungeon to retrieve a Noble ' s pet Sabertooth Tiger . Background . Having proven their worth by completing some menial tasks , the Agent can join the Fighters Guild in the Iliac Bay . With full Fighters Guild membership , the Agent will be paid for completing quests for the Guild , and will improve their reputation to gain ranks within . Walkthrough . After joining the Fighters Guild , the Agent will be asked to complete an " interesting job " by one of the Guild ' s Questgivers . It is revealed that a sabertooth tiger belonging to a local Noble has escaped , and is now hiding in a nearby dungeon . However , the Noble claims that the tiger has been tamed , responding to a bell , and has therefore asked the Guild to go and retrieve their beloved pet . A Matter of Training . The dungeon will be marked on the Agent ' s map , and they will have to enter it to begin their search . Inside , the Agent will come across a random assortment of creatures and enemies , although there will only be one sabertooth tiger , the Noble ' s pet . The pet can be found alongside a corpse , and the Agent must ring the bell provided by the Questgiver to get the sabertooth tiger ' s attention . However , ringing the bell has no effect , meaning the Agent will have to " smack it upside the head " to get its attention . Not using a weapon is advisable , for a killing blow will make it impossible to complete the quest . However , if the tiger survives the hit and the Agent rings the bell , then it will follow them all the way to its relieved owner : The Agent must return to the Noble before the time limit expires , and with the sabertooth tiger alive . ( Optional ) A Deluded Love . After finding the sabertooth in the dungeon , the Agent has a one in two chance of finding a note laying alongside the corpse of the tiger ' s last meal . This note reveals the location of the victim ' s lover , to whom the Agent may report the victim ' s death : The lover will hand the Agent a magical item for reporting the news to them , and must be spoken to before the Agent returns the sabertooth tiger to the Noble . Rewards . The Agent will be paid a random amount of for returning the tiger to its owner , as well as a standard boost to their reputation within the Guild . Furthermore , if the Agent speaks with the old tamer ' s lover , they will receive a random magical item . Failing the quest will not only see the Agent forfeit a reward , but also have their standing with the Guild harmed :
Frandar Hunding ( Online ) Frandar Hunding is a powerful Redguard warrior appearing as a ghost at HoonDing ' s Watch . He is father to his only son , Divad Hunding . Frandar is famous for writing the Book of Circles , which is said to be in a small alcove above the hearth of every house in Hammerfell
Elgryr the Unminded Jarl Elgryr the Unminded served as Jarl of Windhelm sometime during the Second Era . Rule . During his reign , Windhelm was in an impoverished state . Basic necessities such as wood , coal and food were scarce , and the citizens lived in abject poverty . According to some reports , Elgryr ' s court wizard performed strange rituals that involved painting a symbol on the door of a house within the city . The next day , anyone who lived there would be found dead . Despite these difficulties , Elgryr lived in relative comfort and seemed to do very little to help his people . Rebellion . Eventually the citizens could take no more and rebelled against the Jarl . The Palace of the Kings was stormed by an angry mob . However , it is unknown if the rebellion was successful . Trivia . He is mentioned in " " .
Letter to Stelvene Lothaire Content . Stelvene ! Come back , you fool . He yet lives ! I can take you to him . We have a wagon ! Your father has an entire legion looking for you . How much of your fortune have you spent hidden away for this long ? Come home , and I will tell you everything I know . Abandon this madness . Abandon this false god ! - Rincous
Staff of Expulsion The Staff of Expulsion is a weapon found in . Effects . This staff allows the wielder to send power Daedra back to Oblivion , an effect that emulates the Conjuration spell Expel Daedra . Charge consumed by the staff ' s use is reduced by higher Conjuration skill levels . Crafting . With the addition of the add - on , this staff can be created at Neloth ' s Staff Enchanter in Tel Mithryn . It requires the following components :
Complaint Letter Content . Now listen here you mutton - head ! I ' ve told that lot of ill trained whelps you call soldiers time and again about tracking in mud all over the fort and what do I find all over the mess hall ? The biggest mud pile I have ever seen ! I want you to order them to wipe their feet off on the hay before tromping in . That ' s what it ' s there for ! Oh and another thing ! Those bear traps you gave me for the skeevers in the cellar ? Useless ! I ' ve had those down there for weeks and caught only one of them and the rest keep coming back . Get some of your ' men ' down there to clear them out . Unless of course you like finding skeever hair in your dinner , because I can always stop picking it out for you . - - Agnis
Galana Septim Galana Septim is the daughter of Emperor Uriel Septim II , and is sister to Pelagius Septim II . Originally , the Promise of Marriage between Emperor Uriel Septim II and King Mantiarco of Solitude confirmed that she was to marry King Mantiarco . But in 3E 80 , during a visit from the Nord ic ambassador to claim King Mantiarco ' s promised bride , young Potema , daughter of Pelagius , overheard a discussion of the Promise . She knew Galana was preparing for her wedding with the Duke of Narsis in Morrowind ; thinking quickly , Potema crept into the Hall of Records and stole the Promise , leaving no evidence of its existence . Unfortunately for Potema , a replacement bride for King Mantiarco had to be found or millions in gold were forfeit to King Mantiarco , and so it happened that two years later , at age 14 , she herself was wed to the aged Mantiarco . Of Galana , no further records have been found .
Arena Fighters Training Arena Fighters Training is a location in . It is found in the Arena Canton in Vivec City . It houses the training area for the fighters . A trader can be found inside . It is accessible from the [ [ Arena Waistworks | Waistworks , Appearances . [ [ Category : Morrowind : Vivec City Locations ] ]
Puzzle Canal The Puzzle Canal is the southernmost canton in Vivec City and appears in . It consists of a system of canals below the Palace of Vivec . To the Tribunal Temple it is a sacred place , as the Shrine of Courtesy , one of the destinations of the Pilgrimages of the Seven Graces , can be found here . The Puzzle Canal owes his name to its impossible layout . Background . To the Tribunal Temple it is a place of worship and testing for questing heroes hoping to win Vivec ' s favour . They believe that many treasures , guarded by Daedric servants , can be found here by those who dare to enter . The Shrine of Courtesy , one of the destinations of the quest " Pilgrimages of the Seven Graces , " can be found at the heart of the Puzzle Canal , guarded by a Daedric servant . Layout . From outside , the Puzzle Canal locks like a huge cascading water well . The openings from which the water pours down are the entrances to the canal . There are ten such openings , two on every of the five levels of the canal , facing north . The layout of every of this five levels is the same : There are two canals from north to south , linked with a tunnel in the middle . The impossible feature of the Canal are the south exits from the levels , which are there although there are no entrances of the southern side of the canton . The south exits lead outside to the northern side of the canton , but not to the same level the Nerevarine has started with . The connections between levels through the south exits are as follows : Level 5 - Level 2 - Level 4 - Level 1 - Level 3 - back to Level 5 At the tunnel linking the two canals on Level 3 lies the entrance to the center of the Puzzle Canal . The Shrine of Courtesy is located here . Quests . Pilgrimages of the Seven Graces . The Shrine of Courtesy is guarded by Krazzt and is one destination of this Tribunal Temple quest . It lies in the center of the Puzzle Canal .
J ' Ghasta ' s House J ' Ghasta ' s House is located in Bruma near the Great Chapel of Talos . The home is owned by a Khajiit named J ' Ghasta , who spends most of his time in the basement . Location . The house is located in the southeastern part of town , lying between Helvius Cecia ' s House and Brotch Calus ' House . Layout . The house is broken into two zones , The main floor and J ' Ghasta ' s Training Room . The top floor contains normal items , like books and food . In the keg in the back is locked , and holds a set of Black Hand robes and the matching hood . Some of the books include " The Five Tenets " and a Hand - to - Hand skill book " Immortal Blood " . In the corner there is a pile of cloth is a trap door , leading to the basement . J ' Ghasta ' s Training Room . The basement , as its name suggest , serves as J ' Ghasta ' s training room . A copy of " Ahzirr Traajijazeri " ( another Hand - to - Hand skill book ) can be found on the desk , while a copy of " The Brothers of Darkness " can be found near the mat . During the quest , J ' Ghasta can be found training or sleeping depending on the time . Quests . Broken Vows . One of the " Dead Drop Orders " for the Dark Brotherhood will point to J ' Gashta as the next target . After he is killed , the next dead drop will appear .
Shinbone Cave Shinbone Cave is a Goblin - infested cave located in Cyrodiil , near the shore of the Upper Niben , just south of the intersection of the Red Ring Road and the Yellow Road . It contains a fair amount of loot , but has a handful of traps ( swinging logs , maces , etc . ) . A nirnroot is outside the cave , just to the southeast .
Bards College ( Faction ) The Bards College is a joinable faction that appears in . Located in Solitude , the guild consists of bards , poets and public speakers . Joining the college requires completing a quest for the guild ' s headmaster , Viarmo . History . The Bards College was first formed during the Second Era as part of the Guilds Act . It is also very briefly mentioned during the events of the Planemeld . Admittance . Upon entering the Bards College , admission can be requested from Viarmo . He will ask the Dragonborn to go to Dead Men ' s Respite to retrieve the missing verses from a poem about King Olaf One - Eye , called " King Olaf ' s Verse " . However , some of the verses are faded beyond readable , so the Dragonborn and Viarmo will have to " reconstruct " the poem by making up some lines so that Solitude ' s Jarl can be convinced to allow the burning of Olaf event . After this , the Dragonborn is requested to take part in the event , which will serve as their inauguration to the Bards College . Benefits . After becoming a member of the guild , items can be freely used or taken from the college . The College contains no loot of immense value , but does contain many books . The teachers at the College will see the Dragonborn as an " adventuring type " and ask them to search for misplaced items and artifacts . Once these items are found , the teachers will provide massive free training : all 18 skills can be raised by one level each .
Allding Allding is a Nord pawnbroker who works at the Rat and the Pot tavern in Ald ' ruhn . He is a member of the Thieves Guild . Interactions . Enamor . Allding is wanted by authorities for stealing Enamor , a unique dagger that he stole from Salyn Sarethi .
Ranedor ' s Home Randedor ' s Home is a Ranedor ' s house in the Bosmer town of Bramblebreach in the region of Greenshade , Valenwood . Located to the south of the little settlement it is inhabitated by Ranedor and Henrien . Entrance is gained by picking the lock .
Chid Moska Content . Barvyn and I sold our last haul and made a good profit . We ' ve been following up on different leads throughout the area . This one sounds promising , but we may not get there for at least another month , if not more . Can ' t wait to explore it . These ruins look very interesting .
Horker and Ash Yam Stew Horker and Ash Yam Stew is a type of craftable food found in . It restores 16 health points and 12 stamina points . Cooking . The Horker and Ash Yam Stew can be cooked at a Cooking Place by using the following items :
Aryon ' s Rest Aryon ' s Rest is a ranged offensive spell in that damages an adversary ' s Fatigue while simultaneously temporarily increasing the weight carried by the victim , causing faster fatigue loss . Effects . All effects are 10 points for 10 seconds on target : Characters . This spell is used exclusively by Master Aryon of the House Telvanni . Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console command : codice _ 1
Terari ' s Notes Content . I think he ' s wandering to places familiar to him . He ' s returned to the site of my first workshop . Where we met . I don ' t think he can recognize it in its current disrepair . He ' s just wandering and crying out . Lost , alone , and in pain . Bolin , forgive me . I risked approaching him in a quiet moment , but my presence only seemed to agitate him . He pleaded to know what happened to him , but he grew violent in his distress and his body is frighteningly strong . I fled him , but that only made matters worse . I heard the upset rampage echoing the canyon walls . It ' s hard to sleep here . This used to be a happy place . Our happy home . Now it ' s rust and ruin . The laughter we shared here , replaced by the distant weeping of a machine that can ' t shed tears . How long have I been out here now ? How many times have I tried to calm that poor broken soul ? I can ' t take it . But I suppose I deserve this . I tried to kill him . I just want him to have peace , but I can ' t manage it . No matter what I do , I only cause him pain . I must be cursed .
The House of Troubles Content . Among the ancient ancestral spirits who accompanied Saint Veloth and the Chimer into the promised land of Morrowind , the four Daedra Lords , Malacath , Mehrunes Dagon , Molag Bal , and Sheogorath , are known as the Four Corners of the House of Troubles . These Daedra Lords rebelled against the counsel and admonition of the Tribunal , causing great kinstrife and confusion among the clans and Great Houses . Malacath , Mehrunes Dagon , Molag Bal , and Sheogorath are holy in that they serve the role of obstacles during the Testing . Through time they have sometimes become associated with local enemies , like the Nord s , Akaviri , or Mountain Orcs . Malacath is the reanimated dung that was Trinimac , Malacath is a weak but vengeful god . The Dark Elves say he is Malak , the god - king of the orcs . He tests the Dunmer for physical weakness . Molag Bal is , in Morrowind , the King of Rape . He tries to upset the bloodlines of Houses and otherwise ruin the Dunmer gene pool . A race of monsters , said to live in Molag Amur , are the result of his seduction of Vivec during the previous era . Sheogorath is the King of Madness . He always tests the Dunmer for mental weakness . In many legends he is called upon by one Dunmer faction against another ; in half of these stories he does not betray those who called him , further confusing the issue of his place in the scheme of things ( can he help us ? is he not an obstacle ? ) . He is often associated with the fear other races have of the Dunmer , especially those who , like the Empire , might prove as useful allies . Mehrunes Dagon is the god of destruction . He is associated with natural dangers like fire , earthquakes , and floods . To some he represents the inhospitable land of Morrowind . He tests the Dunmer will to survive and persevere . The worship of these four malevolent spirits is against the law and practice of the Temple . However , the Four Corners seldom fail to discover those greedy , reckless , or mad enough to serve them . By ancient Temple law and custom , and also by imperial law , the lives of witches and warlocks are forfeit , and Imperial garrisons join Ordinators and Buoyant Armigers of the Temple in tracking down and destroying these foul covens in the wilderness refuges and ancient ruins where they conceal their profane worships .
St . Delyn Waistworks North - One , " St . Delyn Canton " St . Delyn Waistworks North - One is a location in . Description . It is a small room , which is part of the St . Delyn Canton , a Ghost is residing here . The room has a bed , a table , a cupboard , housewares and a chest . On a small table there is the book Ancestors and the Dunmer .
Thallik ' s Orders Content . Our scouts report the weakest giant encampment lies Northwest of Riften in an area commonly known as Autumnshade . Go there , slay the giants , and raise them to fight for us . I know their size makes giants unusually hard to raise , but you will try until you succeed . Sinmur needs an army to lead . Thallik Wormfather
Ascendancy : Pathway to Lichdom Content . At last , I have discovered the secrets to casting off the shackles of mortality ! I record them here for those who dare to follow in my footsteps . Pledge yourselves to me , swear ever - lasting allegiance , and you too can ascend to this lofty plane ! The first element is the will to force your body into death and beyond . Without this ultimate power of mind over body , the transformation cannot begin . Few have the courage for even this initial step ; many falter and are lost when pain and horror overcome what little willpower they had . Given the strongest of wills , great necromantic knowledge is next required . Willpower provides the force but knowledge focuses the will and directs the glorious transformation . Only the most intelligent and daring of necromancers delves deeply enough into forbidden knowledge , gathering the spellcraft needed to achieve blessed lichdom . I am one of those . A plentiful source of souls is needed as well . These must be wrenched from their owners , as painfully as possible . The higher the degree of torment among your sacrifices , the purer the ascent to lichhood , the greater the power gathered in undeath . You ascend on a glorious stairway of screams and horror ! Lastly , a mighty magical relic is needed . An evil - aligned relic will suffice , but a good - aligned artifact that can be perverted to this purpose is ideal . This relic is the casting focus for Urelu ' s Loathsome Coercion , the spell employed to wrench the required souls from their erstwhile owners . The more powerful the relic , the more painful the soul - rending . Will , knowledge , souls , and power — these are the required elements of this most exalted of transformations . Attempt it if you dare !
2nd Manifesto of Kinlord Rilis XII Content . 12th Sun ' s Dawn I guessed their purpose when a half - dozen guards led me down here at the points of their swords ; these were members of my personal guard , who have protected me all my life , and they would see that I live the rest of my days under the dirt . Volraine , perhaps the kindest of my caretakers in my youth , put a hand to my shoulder as we walked that long flight of stairs down to the Banished Cells . I was beside myself , quivering , and he believed I was afraid . He was mistaken . It was rage that overtook me , not fear , and as I stepped off the last stair , their swords still to my back , I spun around and released that rage . Volraine died almost instantly , engulfed in a cloud of flame , his scream muted by the roar of my destruction spell . As the next guard leapt over Volraine ' s burning remains , I turned his sword away with a bolt of lightning to the throat , and the weapon slid neatly into the chest of a third guard . It stunned me how warm the blood was . Suddenly my hands were covered in it , and I marveled at the balmy fluid . It was like wearing the finest velvet gloves in the land , and it amused me to no end . For the first time since my capture , I laughed . I roared . Eventually , they sent another contingent of guards to search for the first . By then , I had decided I would stay — for a little while , at least . I wanted to see the looks on their faces when they found the bodies of their comrades .