naist-nlp/zeshel huggingface dataset:
The Naked Nord The Naked Nord is a quest available in . The Vestige meets a naked , confused Nord on the side of the road near Quarantine Serk . Walkthrough . The Vestige meets a naked Nord on the side of the road near Quarantine Serk . The Nord , named Norgred , explains to them he was escorting a witch . The witch got playful , but Norgred refused her as he is a married man . He remembers nothing after that , but he has lost both his axe and his pants . The Vestige is tasked with finding both . After talking to Norgred , the Vestige will have to seek the witch , which turns out to be Evigna , Norgred ' s wife . She explains that Norgred did not escort a witch , but was in fact just very drunk . After speaking to Evigna , the Vestige will have to locate Norgred ' s axe and pants and return them to Norgred .
Clannfear ( Morrowind ) Clannfears are a species of Daedra in . Background . They are described by characters in the game as follows : " " The clannfear is a fierce , green , lizard - like bipedal Daedric summoning . Daedra hearts have modest magical properties , and are prized by alchemists . " "
Wounded Soldier The Wounded Soldier is found in the Temple of Kynareth . He is usually laying on a platform with his hand on his chest . He will occasionally groan in pain , and will not attack . They can also be found in any Stormcloak or Imperial camps . However , the Wounded Soldier at the Temple is unique in that he wears the Whiterun Guard ' s Armor .
Fralia Gray - Mane Fralia Gray - Mane is an Elder Nord and the mother of Avulstein , Olfina , and Thorald , and wife of Eorlund . She operates a jewelry stall in the Whiterun marketplace . Interactions . Missing in Action . Her son , Thorald , was kidnapped by the Thalmor and is being held captive at Northwatch Keep for interrogation . She asks the Dragonborn to investigate his disappearance , leading to his eventual rescue . As a reward , she grants her son ' s rescuer an enchanted two - handed weapon .
How the Locks Work Content . I have to scribble this down before they wipe my memory again . I figured out how some of the locks in this room work . At least , I think I have the basics worked out . The door is locked by some kind of mechanism that must receive a charge from the various tubes and pipes that run along the wall . But the tubes and pipes are cold now . If I could find some sort of power source to provide them with energy , I might be able to activate them long enough to open the gate and get out of this nightmare . I hear them returning . I ' m hiding this up here . Maybe if I ' m stuck back in this room I ' ll stumble upon it again and unlock more of this damned puzzle . At least I can hope , right ?
Woodworker Survey : Rivenspire The Woodworker Survey : Rivenspire is a Crafting Survey map that marks where a bountiful supply of wood can be found . Acquisition . This item is given to the Vestige as one of the possible rewards inside a Woodworker ' s Case III , received after completing a " Woodworker Writ " .
Vastarie ' s Journal Content . 2E 461 It is with great difficulty that I begin my final entry . For so long , all was at peace . My husband and I had spurned the tenets of the great Mannimarco so we might live in peace . We wanted our magic to benefit all people of Tamriel , not bend them to our will . But to my Lord , our family tragedy was too great to bear . He has it in his thick Skull that he can somehow overcome death — not for the sake of knowledge , or to command fearless forces to defend our home — but to tear the once - living back into this realm and imbue them in flesh . To give them life once more . Yes , Calion died an untimely death . But where I grieve for what we did lose , Telacar weeps for what might have been . He wished for an Apprentice to help us master our craft , to surpass our discoveries . He cannot bear our son ' s very Essence being gone forever . And so my husband created a golem of the boy ' s corpse — an Atronach , made of flesh , but with eyes as cold and empty as a Gemstone . He hid his plans until the rituals had completed , and then presented that slurring abomination to me , as though I could ever forgive him . He seemed truly shocked when I rent the pale echo of Calion ' s spirit from its husk . Now I ' ve imprisoned my husband , who I love more than life itself , because I cannot bring myself to truly punish him . Perhaps a decade will give him time to contemplate the abhorrence of his actions .
Shrouded Robes Shrouded Robes are an item of enchanted clothing which can be found during the Dark Brotherhood questline . Location . An enchanted set can be found on the shelves just as one enters the Dark Brotherhood Sanctuary , along with several other shrouded pieces of clothing . A set of robes can be found in the master bedroom of the Dawnstar Sanctuary once the bedroom upgrade has been purchased .
Caula Voria Empress Caula Voria married Uriel Septim VII . Although a beautiful and charming woman who was much loved and admired by the people , the Empress in private was a deeply unpleasant , arrogant , ambitious and grasping person . Uriel found himself subjugated in his relationship and came to regret his mistake of marriage . The relationship gradually grew more bitter , and their three children were to bear witness to this unhappy marriage . He soon was repelled by her , and thus later fathered an illegitimate son named Martin who succeeded him to the throne , albeit only briefly .
Proximity Mine Frost Proximity Mine Frost is a Destruction spell in which is cast upon triggering the " Strange Devices " ( Dwarven Proximity Mines ) that are encountered throughout the Old Mournhold : Forgotten Sewer . Acquisition . Although it is not intended to be cast during combat , Proximity Mine Frost can be added to one ' s repertoire of spells on the PC by using the console command : codice _ 1
Yanalir Yanalir is a Khajiit found in a house right next to Speckled Shell Plantation , of which he is the owner . He is the father of Azbi - ra and Zaban - ma . He is slowly dying to due to his lungs being filled with dense smoke that was caused by the fire on the plantation . Interactions . The Family Business . Azbi - ra tells the Vestige that he was hurt during the fire , and asks them to scavenge for alchemical tools which she can sell for medicine . Yanalir dies of the overdose when the Vestige returns from the beach .
What Comes Next Content . You won ' t regret your pledge to help . Together , we can reclaim Valenwood for the Bosmer ! If you ' re reading this , you should already have the requisite list of reagents and know what to do with them . When ready , seek a quiet corner of Grahtwood where you won ' t be disturbed . Perform the ritual when ready . It ' s simple — elegant . As Valenwood was before the Dominion polluted it . Hircine will hear our call ! The more who call out to him , the louder our voice . Together , we ' ll hunt — until all left in Valenwood are Bosmer . — Calahawn
Mythic Dawn Guard Mythic Dawn Guard is a follower of the Mythic Dawn . They can be encountered in Lake Arrius Caverns during the quest " Dagon Shrine . " In combat they will usually summon the Bound Mythic Dawn Armor and a Bound Weapon immediately . Interactions . Dagon Shrine . The four volumes of the Commentaries have led the Hero to discover the Mythic Dawn ' s shrine to be found in the deep caverns of Lake Arrius .
Ma ' zaddha ' s House Ma ' zaddha ' s House is a house in Crucible in that belongs to Ma ' zaddha . Sublocations . Ma ' zaddha ' s House Upstairs . The upper level of the house . Quests . The Lady of Paranoia . Upon being proven to be involved , Ma ' zaddha asks the Hero to meet him at his house within a day . Upon entering , Ma ' zaddha will be found dead with a key and crumpled note on his body . He keeps Nelrene ' s Ceremonial Shortsword in the cupboard upstairs .
Orag gra - Bargol Orag gra - Bargol is an Orcish spell merchant at the Chapel of Stendarr in Chorrol . Spells for sale . Note : " Base Magicka Cost " refers to how much magicka it costs to cast the spell without factoring in player ' s skill level , attribute level , and individual spell effects . Generally , magicka costs are higher .
Note to the Authorities Content . I have heard talk about the Dragons , but didn ' t believe it until now . One flew by last week and ever since we have seen him fly back and forth from a nearby mountain peak . My wife thinks we should move away , go somewhere else . I told her that would be nonsense . As long as we don ' t bother it , it won ' t bother us . Still , I thought it would be best if we report it to the local authorities . The creature ' s lair is just south the hill behind our shack near Bear ' s Cave Mill .
Where You Hang Your Enemy ' s Head Where You Hang Your Enemy ' s Head is a quest available in . Background . After the destruction of the Dark Brotherhood Sanctuary , the Brotherhood moves to a new base located in Dawnstar . This quest allows the Dragonborn to purchase various upgrades for the newly appropriated Dawnstar Sanctuary , decorating it similarly to the Vile Lair from . Description . On completion of the " Hail Sithis ! " quest , Nazir advises the Dragonborn to contact Delvin Mallory of the Thieves Guild in Riften to arrange to make the Dawnstar Sanctuary a more fitting new home for the Dark Brotherhood . Upgrades . Delvin can provide five upgrade services for the Dawnstar Sanctuary . All upgrades are optional and can be delayed indefinitely without penalty . Recovering Costs . The torture chamber can be used to recoup some of the costs of the newly remade sanctuary . If pestered , each torture victim will reveal the location of a hidden cache of money somewhere in Skyrim for a total of 4 active locations at a time . Each location yields between 1 , 000 and 2 , 000 . There are a few methods to do this varying from moderate to extreme . Also , none of the items respawned in the Dawnstar Sanctuary after upgrade purchase are marked as stolen , so any or all objects can be taken and resold to recover some of the costs . This includes some pieces of Shrouded Armor and several potions .
Pillar of Thras The Pillar of Thras is a thousand - foot - tall pillar made of coral . It is located on the continent of Thras and is believed to be a way of entering Oblivion . Some Sload s , for many reasons ( including sacrifice ) , plunge themselves into the ground and sometimes die . Survivors disappear before hitting the surface , possibly to Oblivion . No one , including the Sload , knows who or what built it , or if it has any magical properties . They also do not know why some Sloads die and others disappear .
Ald ' ruhn - under - Skar Ald ' ruhn - under - Skar is a large hall found in . Description . Ald ' ruhn - under - Skar is a distinctive architectural feature of Ald ' ruhn . It is a manor and a council district that is sheltered beneath the large carapace of an ancient giant crab . It encloses a central domed hall called the Manor District , around which the entrances to the Redoran Council chambers , the manors of the Redoran councilors , and shops of a few upscale merchants can be found . It is the district seat of House Redoran in Vvardenfell .
Sealing the Great Serpent Content . The Sea Serpent or Great Serpent was a curse brought to our clan for failing to respect the sea . We learn that it was formed from the blood of a magnificent scaly fish that pleaded for its life from one of our foremothers , but was not spared . It is our duty to keep it from rising up and destroying the ships that come to our land and the land itself . The Great Serpent is blood - mad , and the only thing that can seal it is blood . We learned this the first time it attacked . Our clan defended boldly and bravely . Their courage did not fail them . But their mortal bodies , small and weak in the Great Serpent ' s mighty jaws , did . The sea , they say , turned red in that struggle , and still the Great Serpent was insatiable . Then Elain stepped forward . Elain was a great warrior , but what she proposed was not war . " Set down your weapons , " she said . At first , the clan would not listen . They only saw the imperative to fight . But then another warrior spoke up . " Elain is right , " Ralos said . " Only Old Magic can be used to defeat the Great Serpent . " By this Ralos meant the magic of blood . A third Elf spoke up then , Valir . " It is true . I had a dream last night that we would defeat the serpent , not with hundreds of deaths , but with three . I saw three wells , filled with blood and the Great Serpent in chains beneath the sea . " Valir was known to be a prophet , so at this the clan listened . They agreed on a course of action . The sealing wells were made , according to what Valir had seen in the dream . Elain , Ralos , and Valir each volunteered in turn to give their lives to seal away the Great Serpent . To this day , our clan guards those wells against intruders who would free the serpent . We call them Elain , Ralos , and Valir , and they stand among us as sentinels and protectors .
Languages The following are the known languages that appear in universe . Ayleidoon . The Ayleid language is believed to be a variation of " Old Cyrodiilic " rather than Tamrielic . Banthan . Dialect of Ancient Redguard . ( Also calls it " Old Redguard " further down ) Daedric . Has its own alphabet , but is written the same as Tamrielic . See " Daedric Alphabet " Dwemeris . Dwemeris . For a list of books written in Dwemeris , see Dwemeris . Ehlnofex . Ancient language . Now extinct . Falmer . The Falmer Language can be determined thanks to etchings in Calcelmo ' s Tower , and " Gallus ' s Encoded Journal " Giantish . – Established as a language in Goblin . A language according to the lorebook " Sacred Rites of the Stonechewers " . Impish . Established as a language in . Kothri . < poem > Roll me down down down to the river that welcomes me Ge - rulla seb - seb - seb ytri topali ke wel ' kyn - ge I am a Welcome Stone Ge una Wel ' kyn Bal Just ask anyone of age , little girl , for they remember me Yn set ghyn aka , ky ' naless , synd laru ' me ge I am a Welcome Stone Ge yni Wel ' kyn Bal Wash me up up up and see ! A familiar face ! Too long gone ! K ' yness - ge bes bes bes ad ' soon ! Ha ' phyn fex ! Ald ' ald - het ! I am Orlyan , the Long Gone Stone Ge yni Orlyan , the Ald - Het Bal The Around - Us will be happy to see me again ! Aurbex lemha je - je ad ' soon al - ge ! But it might go , " Wait , you looked different before ! " Hyn detta set , " Ka , g ' e lr ' khn nymbo ! " I am a Verily Stone ! Ge yni V ' arla Bal ! But it might go , " Wait , you looked different before ! " Hyn detta set , " Ka , g ' e lr ’ khn nymbo ! " I am a Verily Stone ! Ge yni V ' arla Bal ! < / poem > Jel . Argonian Language Nordic . " Merethic " – literally meaning " Era of the Elves " Old Redguard . " Yokudan " / Old Yokudan . Orcish . Orcish is a language of the Orsimer peoples of Tamriel . Other examples exist of its separate language , such as Sixteen Accords of Madness , Book XII . * Ta ' agra . Honorific titles :
3rd Manifesto of Kinlord Rilis XII Content . 9th , First Seed The nobles who orchestrated my capture refuse to have me slain . Why do they lack the stomach for such work ? They would take me from my family and the vocation granted me by my lineage , but they refuse to release me from this banal existence . I have asked them . Oh , how I ' ve asked them . I ' ve demanded , I ' ve threatened , I ' ve begged , for an end . They will do nothing for me . And in my distress , I turn to the only person who ' s ever truly cared . I hear the master ' s voice incessantly now , and while I don ' t understand everything he says , I know he has my best interests at heart . And his advice ? He wants me to become better . A better High Kinlord . He teaches me , and through him I ' ve learned spells that will open a way to the master . So that my subjects can meet him , can be made better .
Bravil Recommendation Bravil Recommendation is a quest in . As part of Join the Mages Guild , the Hero must get a recommendation from each city ' s Mages Guild Hall . Kud - Ei will say that Varon Vamori stole a mage ' s staff , and it must be retrieved . Walkthrough . This quest involves Persuasion . Scrolls of Beguile are given to help if the Hero ' s Speechcraft is too low . Mages Guild . Find the thief Varon Vamori , and persuade him to return the staff he stole . When he has been persuaded ( ~ 70 disposition ) , he will reveal that he sold the staff to Soris Arenim in the Imperial City . Upon discovering this , the Hero must report it to Kud - Ei , who tells them to go fetch it . Imperial City . Find Soris Arenim in the Imperial City – he lives with his wife in the Talos Plaza District . Persuade him to around 70 , and he will sell the staff for 200 , but won ' t consider anything less . After getting the staff , the Hero can pickpocket their gold back if they choose to . Alternate option . As he won ' t just hand it over , if the Hero of Kvatch doesn ' t want to pay him , there ' s another option available . Have a chat with his wife , Erissare Arenim . Get her disposition up , and she ' ll say that he has the staff stowed away in some locked drawers in the basement . The key can be found in a desk upstairs . Wait until they ' ve gone to bed , then pay another surreptitious visit and liberate the staff . Take the staff back to Kud - Ei who ' ll happily provide the recommendation and will also teach the captivate spell . Coincidentally , the staff set to be recovered is enchanted to Charm .
Debaser Debaser is a leveled enchanted unique shortsword used by Agarmir . The Debaser has the reach , damage , etc . of a longsword , even though it is a shortsword . Quests . Unfriendly Competition . The Hero is directed to Jensine of Jensine ' s " Good As New " Merchandise by several merchants in the Market District , including Ogier Georick of The Main Ingredient and Claudette Perrick of The Gilded Carafe . The weapon is found in the Trentius Family Mausoleum in the center of the Imperial City during the quest , when it can be obtained .
Scroll of Grey Death Scroll of Grey Death is a Destruction scroll that drains an opponent ' s Health . Inscription . This scroll ' s inscription reads : WOE UPON YOU Characters . The following people possess or sell this scroll : Locations . A Scroll of Grey Death can be found at the following location ( s ) : This scroll can be generated at random ( there are an additional 260 possible occurrences ) .
Tacitus Sallustius Tacitus Sallustius is an Imperial found in Markarth and works for Ghorza gra - Bagol at the blacksmith ' s forge near Cidhna Mine . Background . Tacitus is an admitted failure at smithing and can only produce nails , and even those are of questionable quality , much to Ghorza ' s frustration . When running the forge , he is shown to be very unconfident with his abilities , which is possibly the reason why he can only produce nails , despite Ghorza ' s teaching . Even through his repeated failures , Tacitus seems to show a willingness to continue practicing his abilities . Interactions . Retrieve the " Last Scabbard of Akrash " . Because of Tacitus ' failures , the Dragonborn is tasked with a miscellaneous quest to obtain a copy of " The Last Scabbard of Akrash " .
Spirit of the Daedra Content . DEATH , DEFEAT , AND FEAR . We do not die . We do not fear death . Destroy the Body , and the Animus is cast into The Darkness . But the Animus returns . But we are not all brave . We feel pain , and fear it . We feel shame , and fear it . We feel loss , and fear it . We hate the Darkness , and fear it . The Scamp s have small thoughts , and cannot fear greatly . The Vermai have no thoughts , and cannot fear . The Dremora have deep thoughts , and must master fear to overcome it . THE CLAN BOND . We are not born ; we have not fathers nor mothers , yet we have kin and clans . The clan - form is strong . It shapes body and thought . In the clan - form is strength and purpose . THE OATH BOND . We serve by choice . We serve the strong , so that their strength might shield us . Clans serve by long - practice , but practice may change . Dremora have long served Dagon but not always so . Practice is secure when oath - bonds are secure , and trust is shared . When oath - bonds are weak , there is pain , and shame , and loss , and Darkness , and great fear . HOW WE THINK ABOUT MAN . Perhaps you find Scamps comic , and Vermai brutish . How then do you imagine we view you humans ? You are the Prey , and we are the Huntsmen . The Scamps are the Hounds , and the Vermai the Beaters . Your flesh is sweet , and the chase is diverting . As you may sometimes praise the fox or hare , admiring its cunning and speed , and lamenting as the hounds tear its flesh , so do we sometimes admire our prey , and secretly applaud when it cheats our snares or eludes pursuit . But , like all worldly things , you will in time wear , and be used up . You age , grow ugly , weak , and foolish . You are always lost , late or soon . Sometimes the prey turns upon us and bites . It is a small thing . When wounded or weary , we fly away to restore . Sometimes a precious thing is lost , but that risk makes the chase all the sweeter . MAN ' S MYSTERY . Man is mortal , and doomed to death and failure and loss . This lies beyond our comprehension - why do you not despair ?
Captain One - Eye Captain One - Eye is an Argonian pirate first found in Alten Corimont where she tries to get rid of a Dominion spy running supply lines in the city . She is later found in Coldharbour , where she and her crew are searching for an ancient treasure supposedly located in The Lost Fleet .
Letter from Rigmor to Risi Summary . Letter from Rigmor to Risi is a condemning piece of evidence found under a pillow at Ice - Mane ' s Hut in Skaal Village . Quests . The Skaal Test of Wisdom . Rigmor Halfhand is accusing Engar Ice - Mane of theft , and as a test of wisdom the Nerevarine is to determine if the allegation is true . During the ensuing investigation the Nerevarine finds this letter , revealing an affair between Rigmor and Engar ' s wife , Risi . Armed with this piece evidence the Nerevarine eventually determines that the accusation of theft is a ruse to get Engar out of the way so that the affair may continue . Content . Dearest Risi , Why will you not see me ? You know how I feel , and I know you feel the same about me . Please , simply consent to speak to me . Just a word , a moment with you , would ease my soul . If I cannot be with you , I will have to resort to something drastic . Please , consider your feelings . Your husband is a lout , away for weeks at a time , with no consideration for your needs . I have always been there for you , and I always will be . We should be together , dear Risi . RH
Gweden Farm Gweden Farm is a small farm located southeast of the city of Anvil . It is home to Faustina Cartia , Signy Home - Wrecker , and Tsarrina . The farm plays an important role in the quest " The Siren ' s Deception . " The farm is locked and can not be entered unless the player is at the proper point in the aforementioned quest . Notable items . In the basement lies all the items belonging to people the gang have tricked : There is no way to return these to their owners . Ernest ' s Best Shirt ; Ernest ' s Fancy Pants ; Ernest ' s Shoes Heinrich ' s Pants ; Heinrich ' s Shirt ; Heinrich ' s Shoes ; Oaken - Hall Heirloom Astia ' s Necklace ; Pinarus ' Iron Cuirass ; Pinarus ' Prize Minotaur Horn ; Pinarus ' Shirt
Bone Guard Belt Bone Guard Belt is a generic belt that is enchant ed with Conjuration magic . It summons a skeletal minion to assist the belt ' s possessor . Characters . This belt is either used by or sold by the following individuals : Locations . This belt can be found in the following locations : This belt may found in the following random locations :
Saras Orelu Saras Orelu is a Dunmer Healer who resides at the Molag Mar Temple , but is not a member of the Tribunal . He sells a variety of potions in addition to being a spell merchant . Saras is not involved in any quests . Services . Saras Orelu offers the following services : Equipment . Saras uses or carries the following : Attributes . Saras Orelu uses the following :