White Mage ( Final Fantasy XI ) White Mage is a basic job in " Final Fantasy XI " . As such , all starting characters can immediately choose to level as a White Mage . White Mages specialize in curative magic , the removal of just about all status ailments , and defensive magic . White Magic offers limited access to offensive magic including status ailments , such as Slow , and damaging magic , such as Holy . In normal situations , they would often be called upon to use status ailments but it is rare for a White Mage in a party to attempt to do damage with spells and they are almost never seen on the front - line dealing melee damage . The job of White Mage is thus limited to almost exclusively healing duties . In addition to White Magic , White Mages possess a number of including Benediction , Divine Seal , Martyr , Devotion to further their abilities in curing and supporting the party . The five races of Vana ' diel can all make a competent White Mage . Elvaan have the highest Mind , thus are able to cure with the highest potency . Tarutaru excel due to their high MP pool , but low HP and Vitality means they are less survivable while low Mind weakens their cures . Hume and Mithra are relatively balanced , offering few strengths and weaknesses although Mithra suffer from slightly lower Mind . Galka have low MP , giving them less to cast magic with , but high HP and Vitality help them be more survivable . Becoming a White Mage . Since White Mage is a basic job , characters can choose to become a White Mage at any time . Characters who wish to start the game as a White Mage will be given a scroll of Cure and an Onion Rod in addition to their adventurer certificate and nation ring ( if applicable . ) . Gameplay . White Mages are the preeminent users of curative and protective magic . As a class with a lot of spells aligned with the Light element , they also have the capacity of dealing significant damage to creatures weak to this element , particularly Undead . Support Job s . Black Mage . Black Mage offers White Mage some utility as a support job . Not only can it give the White Mage access to spells like Sleep , it also provides them with a decent MP boost and increases MP efficiency with Conserve MP . In more rare situations , Magic Attack Bonus will increase damage from Banish or Holy . Black Mage also offers White Mage the Warp spell . Summoner . Summoner becomes a popular subjob for White Mage after level 50 . At this point , Summoner offers White Mages Auto Refresh , which will slowly increase MP over time . Additionally , with their high MP and MP Boosts , White Mage with a summoner subjob has the highest MP totals of almost any job other than summoner itself . Avatars can be useful for some mid - level job abilities , such as " Aerial Armor " from Garuda . Red Mage . Red Mage is not commonly used for White Mage , since it is not as MP efficient , nor does a White Mage have quite as much MP in this configuration , but it is worth noting that some White Mages will want the benefits of Fast Cast or red mage specific spells , specifically Phalanx , for certain situations . With the increased level cap White Mage will be able to access Convert and Refresh , breathing new life into this subjob . Ninja . Ninja is not a common job choice for most White Mages ; However , it is worth mentioning that a White Mage with Reverend Mail , access to the Weapon Skill Hexa - Strike with a Club and plenty of Haste and Strength gear can be a surprising powerhouse of melee damage . Scholar . Scholar has been another popular subjob for White Mage with the job ability Light Arts . Light Arts reduces the cost of their spells , spell casting time , and spell recharge time , along with boosting the White Mage ' s Enhancement and Enfeebling skill to a B + rank , while Dark Arts allows them to access some Black Magic including Dispel , and most notably , Aspir , along with reducing the cost , cast time , and spell recharge time of the relevant spells while boosting the White Mage ' s elemental , dark , and enfeebling skills to a B + rank . They also get access to Sublimation , Scholar ' s version of Refresh , as well as several useful strategies . Penury , gained at level twenty , halves the cost of the next white magic spell used . Celerity halves the casting and recast time of the next white magic spell used . Both are compatible with all of the White Mage ' s native spells . At level eighty the White Mage gains Accession , which turns certain single - target white magic spells into area - of - effect spells at the cost of double MP and tripled casting time . While using Accession with Cure , Protect , or Shell is redundant , the ability to multi - target Regen , Blink , Stoneskin , and status recovery spells is extremely helpful . Stoneskin especially can only be cast on other party members with the help of Accession . Other appearances . " Final Fantasy Trading Card Game " . The White Mage appears on cards . " Triple Triad ( Portal App ) " . White Mage from " Final Fantasy XI " has a Triple Triad card .