naist-nlp/zeshel huggingface dataset:
Vamo Alla Flamenco " Vamo Alla Flamenco " , or " Vamo ' Alla Flamenco " , is a theme from " Final Fantasy IX " composed by Nobuo Uematsu . " Vamo Alla Flamenco " is a depiction of " Vamos allá , Flamenco " , a Spanish expression meaning freely " Let ' s go , Flamenco " . A common idiom in southern Spain , the title may refer to the tune ' s " Spanish " feel . The guitar in this type of music is called a Flamenco Guitar or " Guitarra Flamenca " , and guitarist at these dance parties is called the Flamenco ( a ) . Saying " Vamos allá Flamenco " , guests are asking the guitarist to speed up the tempo or beat . " Vamo Alla Flamenco " includes in its harmonic center the chord progression of a famous Flamenco guitar musical theme , " La Malagueña " and shares its diatonic scale of E - minor . The main theme is taken from the traditional tune " La Folia " with its distinctive flattened leading note triad in the fourth bar ( G - major triad in the A - minor of " Vamo ' Alla Flamenco " ) . La Folia can be heard in several other tracks in " Final Fantasy IX " , including the " Black Mage Village " and " Vivi ' s Theme " . Game appearances . " Final Fantasy IX " . " Vamo Alla Flamenco " was included in the as the seventh track of the album ' s first disc . It plays during the sword fight minigame between Blank and Zidane near the beginning of the game , and when playing Chocobo Hot and Cold . Arrangement Album appearances . A piano arrangement of " Vamo Alla Flamenco " by Shirō Hamaguchi is included on the " Piano Collections " album . It is the fourth track of the album . " Final Fantasy Orchestra Album " . " Vamo Alla Flamenco " appears on this " Final Fantasy 25th Anniversary " arrangement album . A hard rock arrangement titled " Vamo ' Alla Flamenco " is featured in The Black Mages ' second album , where the acoustic guitar is mostly replaced by an electric guitar . It is the third track of the album . Live performances . " 20020220 music from Final Fantasy " . " Vamo ' Alla Flamenco " was one of the pieces performed by the Tokyo Philharmonic Orchestra at the Tokyo International Forum on February 20th , 2002 . It was the eighth theme played in the concert and is the twelfth track of the first disc of the concert recording ' s album . LIVE " Above The Sky " . The Black Mages ' " Vamo ' Alla Flamenco " was the first song performed at their 2005 concerts at Club Citta in Kawasaki City , Japan and Namba Hatch in Osaka City , Japan . This track was present on the orchestral concert performed by the Royal Stockholm Philharmonic at the Stockholm Concert Hall in Stockholm , Sweden on December 4th , 2007 . " Vamo ' Alla Flamenco " is included on this live recording of an orchestral concert , performed by the Kanagawa Philharmonic Orchestra and conducted by Arnie Roth held in Tokyo , in November 2010 . Compilation album appearances . A cut of " Vamo ' Alla Flamenco " is featured among the " best of " album of " Final Fantasy IX " . It was the fifth track of the album . The " Piano Collections " version of " Vamo Alla Flamenco " was included as the sixth track of this " best - of " album of " Final Fantasy " music remixes .
G Valiant G Valiant is an enemy from " Crisis Core - Final Fantasy VII - " . He is a copy of Genesis and attacks with two curved blades . This copy poses little threat , as a few Assault Twister + s will kill him off in no time . Be sure to steal some MP Mako Stone from it , as the stones will be useful in Materia Fusion .
Loot ( Final Fantasy XII ) Loot are items dropped by enemies in " Final Fantasy XII " that can be sold at shop s . Since most enemies don ' t drop money in " Final Fantasy XII " , selling Loot is the main way of making gil . Depending on the items and quantities sold , the shop will put some special weapons , armor and items for sale in the Bazaar . There are two key items that influence the dropped Loot : Monographs add the chance of obtaining special Loot items from different types of enemies , ( typically Pebbles ) , while the Canopic Jar adds the chance of enemies dropping Arcana or High Arcana . Selling 1 , 000 pieces of Loot unlocks Migelo ' s sprite in the Sky Pirate ' s Den and grants the player the title of Privateer . Battle Chain . A Battle Chain is built by killing enemies of the same type , e . g : from Wolf to Wolf or Hyena or Tartarus . At the lower right hand corner of the screen , a Chain Level will show the player their Chain Number . Battle Chains influence the " dropped " loot ; the higher the Battle Chain Level , the higher the chance of rare drops . The player must not confuse " Chain Level " with " Chain Number " . The Chain Level is represented by the icon of the dropped loot . There are four levels to be exact ; a " Small Bag " icon signifies the lowest Chain Level , and a " Huge Coin " icon signifies the highest . Higher Chain Numbers influence the chances to increase Chain Level , however , picking up loot early will decrease the chances . At Chain Level 2 or higher , picking up loot may restore HP or MP and at Chain Level 3 or above , picking up loot may bestow Protect or Shell . A Battle Chain is broken when the player touches a Gate or Save Crystal , walks into a settlement where the player controls only Vaan , or kills a different type of enemy . The player can kill another type of enemy and keep the chain intact by using the Break or Poison spells .
Snowfield The Snowfield is an area from " Final Fantasy II " . It is located north of Semitt Falls and Salamand and around the entrance to the Snow Cave . Crossing the Snowfield requires a Snowcraft . In the " Origins , " " " and " 20th Anniversary " versions of " Final Fantasy II " , a minigame is available while riding the Snowcraft in this field . The grass areas around the Snowfield are considered part of the Snowfield by the menu , and these areas have the regular Snowfield encounters fought on them , albeit on a grass battle background .
Aegir ( Final Fantasy III ) The Aegir , also known as the Aegil , is an enemy in " Final Fantasy III " . It can be fought in the Sunken Cave . They are capable of inflicting moderate damage to party members , but are otherwise no big threat at the point they are fought at .
Sinscale The Sinscale is an enemy encountered in the opening portions of " Final Fantasy X " and is the first enemy the player encounters . It is a fiend that falls off of Sin ' s shell , yet retains its own intelligence . The Sinscale is a basic enemy that fights with only a simple physical attack , but may sometimes perform a move called Charging Up which , on its next turn , will unleash an ability called Spines . One or two physical attacks should be enough to take one of these creatures down . Battle . First encounter . When Sin attacks Dream Zanarkand , Tidus and Auron attempt to reach Sin by fighting off a horde of Sinscales . Sinscales come in the blue - green variety , and a variety that has violet eyes . When waterlogged , Sinscales remain in their closed scale form and flex their bodies to swim . Swimming Sinscales can only perform an elementary tackle attack . Second encounter . The second incarnation of the Sinscale is encountered when Sin attacks the boat " S . S . Liki " near the beginning of the game . The only difference between this variety of Sinscale and the type found in Zanarkand at the start of the game is higher HP and higher Strength and Agility levels . This variety also drops items and can be stolen from ( unlike the first incarnation ) . Notably , if one can kill them in one hit , they are an excellent source of AP and Power Spheres early on in the game , and with patience , the player can obtain the Overdrive Mode s Warrior and Slayer for Tidus , Wakka and Kimahri . For this , Tidus should use Cheer a few times until the party can kill them in one hit . Third encounter . The final incarnation of the Sinscale encountered in " Final Fantasy X " is only encountered in the battle with Sinspawn Echuilles underneath the " S . S . Liki " . Tactics remain the same as with other Sinscales , but only Tidus and Wakka participate in this battle . Other appearances . " Final Fantasy Record Keeper " . Green and blue Sinscales appear as enemies in " Final Fantasy X " pictures .
Starsinger A Starsinger is a person capable of using the power of the Great Crystal in " " . At the fullest extent of her abilities , the Starsinger is able to manipulate the very flow of time and alter the fate of any person she desires by choosing from all the possible fates that " are etched into the Crystal " . Aleria , along with her daughter Chelinka , and Princess Tilika were the only Starsingers involved in the story of " Ring of Fates " , suggesting that the power of manipulating crystals was only granted to certain women of Clavat blood ( Tilika being half - Clavat ) . King Kolka also states that Rebena Te Ra ' s monarchy is tied to the Great Crystal , so this may be a source of Tilika ' s power .
Nuvy Ronso Nuvy Ronso is a blitzball player for the Ronso Fangs . She is a solid defender throughout the game , and is a good option at either defense spots for most of the stages of Blitzball . Her major negative is her speed , like most other Ronso .
Gunmanship Gunmanship a recurring moveset for the Gunner job . It is a very versatile ability set . Appearances . " Final Fantasy Tactics Advance " . Gunmanship is the action ability of the Gunner job . Gunmanship abilities deal elemental damage or non - elemental damage and inflict status ailments to targets within the character ' s equipped weapon range and based on the weapon ' s attack power . Gunmanship abilities are learned through gun s . Gunmanship returns as the moveset of the Fusilier job mostly unchanged . Its ability set and the weapons that teach its abilities are identical to that of " Tactics Advance " .
Tarantula ( Crisis Core ) The Tarantula is an enemy in " Crisis Core - Final Fantasy VII - " . Tarantula can inflict damage to Zack ' s MP multiple times as well as multiple HP damage ; however , it is not a super difficult foe to defeat . Lightning - elemental spells work best on it , such as Tri - Thundaga or Electrocute as well as regular attacks from behind . However , if you attack it with regular attacks , be on guard to escape as it ' ll more than likely attempt to use Super EM Field .
Reraise III Reraise III is a spell in " Final Fantasy XI " that grants the status effect Reraise . As with the two lesser versions of Reraise , it lasts one hour from the time that it is cast . During this time if a character is killed , they will instantly be eligible for a Raise . This raise counts as a Raise III , so they will have a 90 % increased Experience recovery . As with Reraise , the player does not have to instantly accept it in the case that it would be too dangerous for them to be raised in their current position . This spell is available to White Mage s at level 70 and Scholar s at level 91 .
Entertainment and Leisure Software Publishers Association The Entertainment and Leisure Software Publishers Association ( ELSPA ) is an organization set up in 1989 by British software publishers . It was known as The European Leisure Software Publishers Association until 2002 . Between 1994 and Spring 2003 ELSPA voluntarily rated computer games released in Britain that were exempt from legal classification by the British Board of Film Classification ( BBFC ) . The ratings given were originally 3 - 10 , 11 - 14 , 15 - 17 , and 18 + . " X " s would highlight which age group a title was not suitable for , while a check mark in the categories above that would indicate the suitable ages . For example , a title suitable for all ages would have all the categories checked . A title suitable only for adults would have " X " s in all categories except for 18 + . A title suitable for ages 11 and older would have an " X " in 3 - 10 and check in the rest . The ratings were later simplified to a 3 + , 11 + , 15 + , or 18 + as appropriate . This has now been replaced by a European ratings system , called PEGI . ELSPA are responsible for providing sales charts for computer games sold in the United Kingdom , and promoting anti - piracy initiatives .
MP Stroll MP Stroll , also known as Manafont , is a recurring ability in the " Final Fantasy " series . It restores MP over time while walking around on the field map , which makes it essentially a MP version of the ability Lifefont . Appearances . " Final Fantasy X " . MP Stroll is an auto - ability for armor . The character with the respective equipped armor will gradually recover MP as the party moves about the field . It can be customized to armor by using two Mana Tablet items . There is also a HP variant of the ability , called HP Stroll , which functions identically but increases the character ' s HP . " Final Fantasy X - 2 " . MP Stroll is the ability of the accessory Wizard Bracelet and the Heady Perfume . The Trainer also learns MP Stroll for 20 AP after having learned HP Stroll first . " Final Fantasy XII " . All characters automatically restore their MP as they travel across the field in this game . " Final Fantasy Tactics " . Manafont , also known as Move - MP Up , is a movement ability in " Final Fantasy Tactics " . The Mystic class learns it for 350 JP . With this ability , units will gain approximately one - tenth of their maximum MP ( rounded up ) if they move .
Crown Lance The Crown Lance is an enemy from " Final Fantasy VII " fought on the beach es in the areas near Cosmo Canyon , Nibelheim and Rocket Town . It can also be encountered in the second round of the Battle Square during the time " Tiny Bronco " is available . When fought in the Battle Square its stats are enhanced with double the regular HP and its Attack and Magic Attack are increased by 25 % . Battle . Crown Lance only uses Claw when in the frontmost row . Furthermore , it only uses Sleepel and Bolt when not in the frontmost row . Its Sleepel ability may inflict Sleep on one character . Its most dangerous attack , Deadly Needles , is only used as a 100 % counter - attack if it has Advanced to the front and has below 220 HP . This attack always inflicts Petrify . They have very low HP for the point of the game they are found ; Matra Magic and fire spells can wipe them out easily . Advance and Retreat can be used by Crown Lances to switch row s . AI script . AI : Setup AI : Main AI : Counter - General
Lycaon ( Final Fantasy VI ) The Lycaon , also known as Spek Tor , is an enemy in " Final Fantasy VI " . It always shows up in groups and with other enemies . They can be useful as a Rage for Gau , giving him access to Blaster and inherent Haste . Battle . Their HP is so low that virtually any attack ought to kill them at this point in the game . Their special attack , Scratch , is only a slightly stronger physical blow , plus they only use it and their normal attack . AI script . Attack Turns : Other appearances . " Final Fantasy Record Keeper " . Lycaon from " Final Fantasy VI " appears as an enemy .
Koringwood The Koringwood is a forest location in " Final Fantasy Tactics Advance " . It is playable after completing " Mission # 008 : Hot Awakening " and is the site of " Mission # 009 : Magic Wood " . In this mission , Marche confronts a band of loggers that are illegally cutting down the magic trees in the wood . The Koringwood is also the site of " Mission # 032 : Tower Ruins " , " Mission # 048 : S . O . S " , and " Mission # 079 : Wind Sigil " . It can be freed in " Mission # 247 : Travel Aid " after " Mission # 011 : Pale Company " is completed .
Hydra ( The After Years ) The Hydra is an enemy in " " . Battle . It is generally not a threatening enemy to the player , as they are easily fell in one Thundara or in most cases physical attacks . They can inflict Paralysis on a party member through the use of Constrict however , so they should be defeated quickly . Hydras follow a strict pattern of Attack > Attack > Constrict , and will loop this pattern after Constrict .
Desert Sahagin ( Final Fantasy IV ) The Desert Sahagin , also known as the SandMan , Sand Sahag , or Sand Man , is an enemy from " Final Fantasy IV " . It is fought in the deserts around Kaipo . Desert Sahagins are bipedal aquatic - like creatures . It has large hands and feet ( with large claws as well ) , and long spikes protruding from the neck and upper spine .
Silence Attack Silence Attack , also known as Silencing Strike , is a recurring ability in the series . It is a physical attack that attempts to inflict Silence to usually just a single target . Appearances . " Final Fantasy VI " . Silencing Strike is an enemy ability used by Lenergia , which simply inflicts Silence to one enemy . " Final Fantasy X " . Silence Attack is an ability found on Wakka ' s Sphere Grid . It costs 5 MP to use , and deals non - elemental damage with a 50 % chance of inflicting Silence to an enemy for three turns . The stronger version , Silence Buster , deals non - elemental damage with a 100 % chance of inflicting Silence for one turn . It costs 10 MP to use and is found on Wakka ' s Sphere Grid as well .
Foe Sirvente Foe Sirvente is a song in " Final Fantasy XI " . It is available only to Bards who have reached 75 and have gained enough additional Merit points , then designated that they wish to learn this ability . It is a tier two skill . As such , it may be initially purchased for 3 points , and then upgraded twice for 4 and then 5 points . Foe Sirvente , in a way , is the cardinal opposite of the other 75 Bard Merit song , Adventurer ' s Dirge . Foe Sirvente is a single target song . The affected player character will lose enmity at a decreased rate than normal . In other words , this song is used to help the tank keep the attention of the enemy creature .
Mover ( Final Fantasy VI ) The Mover is an enemy in " Final Fantasy VI " that appears in Kefka ' s Tower . They are only found in one room in the tower , which is taken by the second party , and always appear in groups of three . The Mover Rage allows Gau to use Meltdown , a rare and powerful spell that isn ' t obtained until the end of the game . Battle . Unlike Movers from other " Final Fantasy " games , they have very little HP and do not possess valuable item drops or steal s , massive AP rewards , or dangerous attacks . Instead , they are a common encounter with a mediocre AP reward , and have massive Magic Defense and perfect Evade , so they are hard to kill . In the SNES release , the evade bug nullifies their high evade , while in all releases , defense - ignoring spells such as Ultima and Flare can destroy them in one hit . They can be killed easily by using physical attacks from the Blitz , Tools , or Throw commands . Movers are not immune to Death , so Death and Banish can easily defeat them . The Movers only attack and Silence party members ; when alone , they use Mighty Guard and 1000 Needles . Overall , they don ' t pose a great threat . AI script . If monster is by itself : Mighty Guard ( 33 % ) or 1000 Needles ( 66 % ) Attack Turns : 1st Turn : Attack ( 66 % ) or Silencing Touch ( 33 % )
Escort Head The Escort Head is an enemy in " Crisis Core - Final Fantasy VII - " . Just like any other robotic or machine foes , Escort Head is vulnerable to magical attacks . However , do not attack it with Thunder - elemental attacks as it is immune to Thunder . Use Fire or Blizzard to inflict significant damage . Using Fire Blade or Blizzard Blade from behind will incur serious damage . Avoid all of its attacks as they can damage AP and MP , while also inflict statuses .
Magic Finale Magic Finale is a level 33 Bard song in " Final Fantasy XI " that may remove a beneficial status from an enemy . It differs from Dispel by being Light - elemental , instead of Dark - elemental . Like all Bard songs , Finale costs nothing to sing ; however , its recast time is significantly longer . For more information , see Dispel # Final Fantasy XI .
Winter Storm Winter Storm is a recurring ability in the series . It is a Limit Break ability for Rikku , originally appearing as part of her Overdrive , Mix . Appearances . " Final Fantasy X " . Winter Storm is an ability used via Rikku ' s Mix Overdrive , which inflicts 9 hits of major Ice - elemental to all enemies . " Final Fantasy X - 2 " . Winter Storm returns as an ability usable via the Mix command , which inflicts 4 hits of roughly 400 Ice - elemental damage to random enemies . Etymology . A is an event in which the varieties of precipitation are formed that only occur at low temperatures , such as snow or sleet , or a rainstorm where ground temperatures are low enough to allow ice to form ( i . e . freezing rain ) .
Good King Moggle Mog XII Good King Moggle Mog XII is a primal in the form of a moogle that appears in " Final Fantasy XIV / Legacy " and " Final Fantasy XIV : A Realm Reborn " . Story . Moogles originated in the Churning Mists and were loyal servants of the gods . Due to a war , the moogle king led his subjects to the realm of mortals in secret to live a life of peace . The moogles found the distance to the land below too great for their wings , and thus the journey would be made by rope , the longest ever woven . The king grasped onto one end of this lifeline as his subjects , one after the next , half clambered , half slid their way to the Promised Land , except for Good King Moggle Mog XII who had not the means to lower himself . Mourning their lost king and touched by his sacrifice , the moogles have since abstained from naming a successor and revere his name — though , in truth , some moogles remained in the Churning Mists while the ones that escaped made their home in Gridania . Ages later , at the dusk of the Sixth Astral Era and again during the Seventh Umbral , the Mooglesguard of the Twelveswood , the sworn defenders of mooglekind , grow worried enough about the threats to the Twelveswood and the moogles that they feel compelled to bring Moggle Mog to Eorzea at last via a ritual taught to them by the kind masked stranger who approached them . Many note , however , that this shouldn ' t be possible as Moggle Mog is believed to be a legend . What the Mooglesguard had summoned is revealed to be their desire for Moggle Mog to be real given physical form . While moogle legends describe Moggle Mog as a kind , benevolent presence , the primal summoned by Mooglesguard is driven by the need to feast on ever - greater amounts of aether along with a large following to further solidify his being . Thus the adventurer and company defeat Moogle Mog on two separate occasions before he does irreparable damage , not just to the other citizens of the Twelveswood , but to the moogles themselves . Rather than recognizing their folly in summoning the king , the Mooglesguard are filled with anger and summon him forth once more . More powerful than his previous incarnation , it assumes the title of Great King Moggle Mog XII . Despite his increase in power , the adventurer defeats both the King and the Mooglesguard yet again . Gameplay . Good King Moggle Mog XII is fought as a boss during which he is aided by a zealous band of moogle warriors . Musical themes . Good King Moggle Mog XII ' s eponymous theme plays during the battle against him . It is a remix of the traditional Moogle Theme , albeit more spooky in nature . It resembles " " , the opening theme to " The Nightmare Before Christmas " , written by Danny Elfman . Other appearances . " Final Fantasy Trading Card Game " . Good King Moggle Mog XII appears as an Ice - elemental card . " Triple Triad ( Portal App ) " . Good King Moggle Mog XII appears on a Triple Triad card . Non - " Final Fantasy " guest appearances . " Guardian Cross " . Good King Moggle Mog XII appears as a card on the mobile card game Guardian Cross .
Gargoyle ( Final Fantasy ) The Gargoyle is an enemy in the original " Final Fantasy " . As a flying enemy , it is resistant to Earth - based attacks . It is easy to find , especially in the Marsh Cave , where it appears in large groups along with other monsters that are located in the cavern . In the Chaos Shrine , it appears as a guardian , guarding upper and lower right - hand chests in the temple , and does require strong physical attacks because of its appearance early in the game .