naist-nlp/zeshel huggingface dataset:
Shot ( Final Fantasy VIII ) Shot is Irvine ' s Limit Break in " Final Fantasy VIII " . When the player executes it , various types of ammo can be chosen . They can then be fired many times with the trigger button ( on PlayStation ) at one enemy before a set amount of time passes . The amount of time depends on the crisis level . Mechanics . The Shot ' s allotted time depends on the Crisis Level in the following manner : All shots also have increased critical hit rate : All shot attacks deal physical damage . Ammo list . Ammo are refined with Ifrit ' s Ammo - RF ability . Strategy . Capping Irvine ' s Strength at 255 in tandem with the Vit 0 status effect gets the most out of Shot . True damage output comes with the fast fingers of a skilled player executing the Quick Shot . During the longest of Irvine ' s Shot rounds , it is possible to expend in excess of 50 Fast Ammo rounds , averaging around 1700 - 2200 points of damage each , under ideal conditions ( Irvine Strength 255 , Enemy Defense 0 ) , with critical hits roughly twice that value . Roughly 120 , 000 points of damage in one of Irvine ' s attack rounds is possible here , though in longer fights such as that versus the Omega Weapon , this will expend all of Irvine ' s Fast Ammo shells in a handful of attack rounds , rendering his damage - over - time capabilities limited . With use of the game ' s physically strongest round , the Pulse Ammo with the Hyper Shot , each shot will likely reach the 9 , 999 damage cap , but during even the longest rounds of Shot only eight volleys of Hyper Shot are possible , returning a lower damage output than when using the Quick Shot . Other appearances . " Pictlogica Final Fantasy " . " Final Fantasy Record Keeper " . Irvine can use his Shots in " Final Fantasy Record Keeper " .
Flytrap ( Final Fantasy XI ) Flytraps are voracious plants in " Final Fantasy XI " . They are mainly seen at Carpenters ' Landing , although a few varieties are found elsewhere . Hovering over the ground with petals extended , they attract their prey by looking like typical peaceful flora , only to close their " trap " and capture their prey inside . With attacks that can paralyze or put entire parties to sleep , or slow an attacker down to a crawl , these plants can pack quite a punch and should not be underestimated . They are stingy as well , generally providing the victorious adventurer with only a flytrap leaf as a reward . That said , the leaf can be valuable , not only to various merchants in Vana ' diel , who will often pay more than 1 , 000 gil for each leaf , but also to crafters , who can use the leaves in a few select , but valuable , Synthesis . Flytraps are carnivorous plants usually named after the species of animal they eat . Most flytraps do not attack things they don ' t consider prey .
Crystal Sickness Crystal Sickness is a disease in " " . It is apparently contracted from being exposed to high amounts of Crystal radiation . Symptoms seem to include extreme fatigue and glowing of the body . The Crystal Sickness seems to be able to affect both the living and the dead , as shown when Eryll fell ill with the disease . There is only one cure for Crystal Sickness , with one of the ingredients being a Buffasaur Horn . After a person is cured from the sickness , they grow stronger , never become sick again , and heal faster than normal people . The sickness is usually contracted at a young age . Known characters to have contracted the disease include Eryll and the Hero .
Sergeant ( Final Fantasy VI ) The Sergeant , also known as the Commando , is an enemy in " Final Fantasy VI " . Battle . Sergeants often attack in groups and with Belzecues . Their special attack , Program 65 , inflicts Silence to one target . Like most enemies in the Magitek Research Facility , their Defense is very high . Unlike most human targets , who are weak to Poison , the Sergeant is weak to Lightning and Water , like machine - type enemies , so Thunder and the Ramuh summon are most effective against them as well as Edgar ' s Bioblaster / Flash and Sabin ' s Rising Phoenix . Locke can steal Tent s from them , making them valuable enemies to steal from . AI script . If monster is by itself : Attack ( 66 % ) or Program 65 ( 33 % ) Attack Turns : 1st Turn : Attack ( 100 % )
Lava Worm ( Final Fantasy ) The Lava Worm , also known as the Grey W in the Nintendo Entertainment System version , is an enemy in the original " Final Fantasy " . The Lava Worm is the weakest of the Worm family and is distinguished by its green skin . It is weak to Ice . A normal Ice spell should be enough for this monster , and if it does not die , the player will be able to finish it off easily . Due to the Lava Worm ' s reappearance in the " Marilith Room " of the Chaos Shrine , these enemies should not pose a threat to the player ' s party and can be easily defeated with a strong physical attack . The Lava Worm also appears guarding chests in Gurgu Volcano , for example , guarding a chest in the large room in the second floor , in the section where there are a number of chests ; and guarding the left - hand side of a chest in B4 ( one of the chests in the room that is north of the entrance to the floor ) .
Vata Vata is one of the Four Generals in " Final Fantasy Dimensions " . Story . Originally , Vata was of a village destroyed by the Avalon Empire when its soldiers raided it for a crystal . The sole survivor , Vata joined the army ' s ranks to raise up to a position to exact revenge on the Emperor . With such a chance out of his grasp as he could not be promoted beyond his current rank , Vata lost hope in his village being avenged until he met Sol and his friends while they help Barbara rescue her dragon Ceres . Though he succeeds in obtaining the fragment of Deist ' s crystal , Vata falls back without obtaining the rest . Battle . Vata fights the party a total of five times , the first four in his usual form and the last as Nil Vata . Other appearances . " Final Fantasy Legends II " . Vata appears as a wind - elemental summon . His special attack is Buffet , which deals wind - elemental damage to all enemies and lowers their speed for three turns . Vata allows the wielder to use the following abilities : " Final Fantasy Trading Card Game " . Vata appears with a wind - elemental card . Etymology . Vata is another name for , a primary Hindu deity , the Lord of the winds , the father of Bhima and the spiritual father of Lord Hanuman .
Drakan The Drakan is a flying demon in " Final Fantasy IX " found in the Desert Palace . Its Japanese name is Squidraken . They rely heavily on inflicting the party with status effect s , so it is recommended that at least one member of the party enters the fight with the Body Temp and Antibody abilities . Drakan is easily killed by Quina ' s LV5 Death Blue Magic ability . Mind Blast can inflict confusion , so Clear Headed should be equipped .
Grenade ( Final Fantasy II ) The Grenade is an enemy from " Final Fantasy II " . A member of the Bomb family , they possess the common trait of using the Self - Destruct 3 spell when at low health . This destroys the Grenade but deals hefty damage to the target . A group of Grenades guard a treasure chest containing a Mythril Mace on the B2 level of the Snow Cavern .
Vidina Vidina is Lulu and Wakka ' s son , born during the events of " Final Fantasy X - 2 " . He is only seen at the game ' s last chapter , when the Gullwings return to Besaid for the final time . Story . Around nine months before the events of " Final Fantasy X - 2 " , Lulu becomes pregnant with Wakka ' s child . At the time the game begins , the child she carries is " to be born at any time now " . Lulu appears patient and excited about the event , but Wakka has trouble coming to terms with his new role as he never had parents himself . Additionally , his mind is somewhat focused on searching for a sphere of his parents ( As a child , Chappu , his brother , had bragged to him about finding it ) . Beclem , who has been sent to train the Besaid Aurochs as members of the Youth League , clashes with Wakka on numerous occasions . Later in Chapter 5 , the child is born , but Wakka has trouble thinking of a name for him . When Yuna , Rikku , and Paine go to the Besaid dock , they find Beclem about to leave . He asks if Wakka has found a name , and gives them the War Buddy Sphere . They return to the village , and encounter Wakka on the road , saying that he wanted to say farewell to Beclem , but they say he has gone . Yuna gives him the sphere to watch . It shows Chappu , who admits he never found a sphere of their parents . Realizing the truth , Wakka asks the group if they will stay until nightfall . During the night , Wakka calls a meeting and introduces the village the newest member : his son . Datto comments on how they met him during the day and Jassu jokes about the meeting as " a brainstorming session " which would determine baby ' s name , but Wakka ' s disperses the idea and announces the name to be " Vidina " . Yuna congratulates Wakka who says he always just be Wakka . Later that night Wakka apologizes to Lulu for taking so long to think of a name , but Lulu says it was worth the wait , and she had faith in him . Besaid Aurochs players are enamored with Wakka ' s son and skip the blitzball season to help Wakka and Lulu look after him , letting the Gullwings play in their place . If the player gets the secret ending where Tidus is resurrected , Vidina is seen on the beach with Lulu . Etymology . " Vidina " is Al Bhed for " future , " and for Japanese , " Inami " translates to " mirai " , signifying Wakka ' s peace and acceptance with the Al Bhed .
Basilisk ( Final Fantasy IV ) The Basilisk is an enemy in " Final Fantasy IV " . It is an easy enemy to deal with by using Cecil to attack physically or Rydia simply to use Chocobo . Edward can inflict Sleep or Confuse on them to make the battle easier . Other appearances . " Pictlogica Final Fantasy " . Basilisk from " Final Fantasy IV " appears as an enemy in " Pictlogica Final Fantasy " .
Mana Shrine The Mana Shrine is the final location in " Final Fantasy Adventure " . Story . Sumo arrives into the Mana Shrine from the Temple of Mana , inside the forest he meets Fuji ' s Mother . She tells him that he ' s become a great Knight of Gemma , and transforms the rusty sword into Excalibur before disappearing . Sumo , prepared , heads forward to confront Julius . Both Julius and Fuji stand before the great Tree of Mana . He tells him that he ' s late since he ' s got the power of Mana , and the time has come for the Empire Neo - Vandole to rise . Julius fights Sumo in a duel , a three against one duel . After Sumo defeats all three , Julius exclaims that he ' ll see the true power of Mana now . Julius reappears in monster form , and the battle resume once again . After Julius second defeat , Sumo tells Fuji that Julius is defeated and its all over . Julius ' voice is heard telling them its not over yet . He tells Sumo that he ' ll never leave here alive and traps them . Julius appears before them in a newer form and attacks them both . When Sumo delivers the final blow , the Tree of Mana disappears . Fuji wonders what she ' s suppose to do now when her mother appears before them . She tells them that now the tree is lost , they now need a Gemma of the Mana Tree . She tells her to remember what she told before , that they are the seeds of the Mana Tree . They will be a bud called Gemma and they become a tree and the Gemma Knights fight to guard it . Fuji ' s Mother became the Gemma last time when they lost the tree . Fuji ask if that tree was her , and she confirms it . But , Fuji is the last member of the Mana Family . To preserve the Mana Tree , they need her to stay here and become the Gemma , but nobody else can decide what she can do with her life but herself . Fuji decides to stay and become the new Mana Tree , but worries that if she ' s the last one left and when she falls . Her mother tells her that will be the end of the peace . Fuji and Sumo say their goodbyes , but reassures him that she will be here as long as he protects her from the evil . Fuji ' s Mother tells Sumo to guard her daughter as he ' s the only Gemma Knight for the Tree now . Before she withers , she ask Sumo to tell her Gemma Knights that she said goodbye and give her thanks to them . Sumo and Fuji share a last goodbye before her mother and her slowly vanishes from Sumo ' s sight .
Haja Zhwan Haja Zhwan is a non - playable Mithra from " Final Fantasy XI " . Born 843 in Olzhirya , she led the Wildcat mercenaries from the Mithra homeland to assist Windurst is the Crystal War . Story . Known as the " Roving Wildsword " , Haja Zhwan was a general in charge of the Wildcat mercenaries sent to reinforce the Federation of Windurst during the Crystal War . After the war , as a leader of the most ferocious unit among the Mithra Mercenaries , Haja has been granted a provisional seat on the Parliament of Patriarchs despite a few patriarchs taking issue with her attitude and thinly veiled threats . It is rumored that her ability to muster such a large number of soldiers from the Olzhirya n Continent ( the homeland of the Mithra ) could be attributed less to the influence of the leopard coloring on her cheeks , which denote a royal bloodline , and more due to some unknown intention from within the Empire of Aht Urhgan .
Seeker ( Final Fantasy XII ) The Seeker is an avian / steeling - type enemy from " Final Fantasy XII " . It can be found in the long room in the Barheim Passage ; in the main room in the Tomb of Raithwall ; and the North Entrance and Phase 1 Shaft areas of the Henne Mines .
Astaroth ( The After Years ) Astaroth is a boss in " " . It is fought on the 9th floor of the Depths of the True Moon . Battle . Astaroth ' s main threat is its magic , but it also has a weak physical attack which drains HP and heals its own . Its magic abilities are Firaga , Blizzaga , Thundaga , Death , Flare and Embrace , all of which can be reflected . Strategy . Cecil , Rydia , Rosa , Kain , Edge , or Yang , Golbez , Ceodore , Ursula , and Leonora should be around level 50 , preferably higher . Compared to the other bosses on this floor , Astaroth is fairly easy as long as the player has party members who can cast Reflect , or can use items to grant themselves Reflect . With Reflect up Astaroth ' s primary offense is crippled , leaving the player free to whittle down its HP .
Wizard Bracelet Wizard Bracelet is a recurring piece of equipment in the series . It usually provides some form of magical enhancement , either to MP , Magic , or Magic Defense . Appearances . " Final Fantasy VII " . The Wizard Bracelet is an armor anyone can equip . It has eight Materia slots in four linked pairs , and provides + 6 Defense , + 3 Defense % , + 85 Magic Defense , and + 3 Magic Defense % , as well as + 20 Magic . It can be bought in Mideel after Ultimate Weapon ' s attack for 12 , 000 gil , dropped from Jenova∙LIFE , and stolen from Epiolnis . " Crisis Core - Final Fantasy VII - " . Wizard Bracelet is an accessory that provides MP + 60 % through Materia Fusion , and absorbs Fire , Ice , and Lightning - elemental attacks . It is a reward for completing the missions 2 - 5 - 3 : More New Species Found and 7 - 5 - 6 : Youngest in the Wasteland and can be bought at Sector 7 Shop and Network Shop Duo for 80 , 000 gil . " Final Fantasy X - 2 " . Wizard Bracelet grants the MP Stroll ability , which allows the user to recover MP while walking around the field map , as well as MP + 20 % . It can be found in Chapter 5 at Kilika Temple and the Ruin Depths .
Cactuar ( Crystal Chronicles ) The Cactuar is an enemy from " Final Fantasy Crystal Chronicles " . Unlike past incarnations , these Cactuars will attack with no provocation . They are exceptionally fast , using its 1000 Needles attack ( though this time , not nearly as strong ) , as well as using a powerful kick that can do as much as a whole heart worth of damage . Cactuar is a playable character in Mario Sports Mix .
Dolmen The Dolmen is an enemy in " Final Fantasy X - 2 " . Battle . They are dangerous enemies , as they can petrify the entire party , resulting in a Game Over if the party is not protected . Their physical attack can also inflict status ailments . Strategy . The status ailments Dolmen inflicts should be cured by using a Remedy or Esuna spell . It is best to tackle these enemies using Armor Break to lower their defenses for other physical attacks , or by simply using Ice - elemental attacks , such as Icebrand or Blizzaga , to take them down . Blessed Gems also work well here .
Centaur Knight ( Final Fantasy IV ) Centaur Knights , also known as the Centaur or the CentaurKn . , appear as enemies in " Final Fantasy IV " as Cecil and the party climb the Tower of Zot to rescue Rosa and confront Golbez . Centaur Knights have a potent physical attack , but cannot stand up to extended punishment due to their low HP .
Remora ( Final Fantasy III ) The Remora is an enemy from " Final Fantasy III " . It is a missable enemy for the Bestiary as it can only be encountered in the second and fourth areas of Lake Dohr . This area becomes an unrevisitable location once Leviathan is defeated and after the player leaves the area . It is not a very powerful enemy otherwise , and can be defeated with a single casting of Thundara or Thundaga .
Dawn Shard The Dawn Shard is an ancient piece of nethicite sealed in the Tomb of Raithwall by the Dynast King Raithwall , Ashe ' s ancestor , in " Final Fantasy XII " . Story . The Dawn Shard is a piece of deifacted nethicite cut from the Sun - Cryst by the Dynast King Raithwall hundreds of years ago . Raithwall was chosen as the new Dynast King of Ivalice by the Occuria , who granted him the Sword of Kings to cut pieces of nethicite with from the Sun - Cryst . Raithwall cut three pieces of nethicite from the cryst , and one of them became known as the Dawn Shard . While the two other pieces became royal heirlooms , the Dawn Shard was hidden in the Tomb of Raithwall at the king ' s burial site . Ashe seeks the Dawn Shard to prove her royal lineage . The party battles Belias to obtain it , and afterward Ashe glimpses an apparition of her late husband Rasler Heios Nabradia . The Dawn Shard is stolen by the Imperial Judge Ghis whose Imperial fleet ambushes the party outside the tomb . To measure its strength Ghis accidentally unleashes the Mist trapped within the Dawn Shard . The Mist drives Ashe ' s companion Fran into a Mist - frenzy , allowing the party ' s escape , before a violent explosion of Mist destroys Dreadnought " Leviathan " and the entire 8th Archadia n fleet . Having lost the Mist trapped inside the stone , Dawn Shard is rendered powerless , but is regained by Ashe and company . Ashe takes the Dawn Shard ' s remains to Jahara to ask the garif ' s advice on how to use it , but she is told the Mist within the nethicite has been lost . After obtaining the Sword of Kings from Stilshrine of Miriam Ashe ' s party asks her to test the sword ' s might on the Dawn Shard , but , prompted by a ghostly vision of Rasler , in truth an image conjured by the Occuria to manipulate her , Ashe can ' t bring herself to destroy the nethicite . Dr . Cid takes the stone from them at the Pharos and reintegrates it into the Sun - Cryst . The Dawn Shard is presumably destroyed along with the Sun - Cryst , when Reddas strikes it with the Sword of Kings . Equipment Stats . The Dawn Shard can be used as an accessory . When equipped , magic defense increases by 20 , but MP is reduced to zero . Equipping this item is vital to navigating the Stilshrine of Miriam .
Crystal Principle The Crystal Principle is a mysterious force mentioned in " " . It is said to have created the four tribes : Lilty , Clavat , Selkie , and Yuke , along with their Tribal Crystals . The Principle is the personification of , or at least helps maintain , the natural order of the world via the Tribal Crystals . If one of those is destroyed , the Tribe it controls vanishes , and the world plunders into chaos . According to Amidatelion , Crystal Bearers themselves are created by the Principle in order to save it from evil , meaning it is at least sentient to some degree .
Daedalus ( Final Fantasy VI ) The Daedalus , also known as the Didalos , is an enemy in " Final Fantasy VI " . Battle . It uses a variety of powerful magic attacks , including Gravity , Bio , Lv . 5 Death , and can Poison party members with Venomist . As with most undead enemies it is weak to Fire and Holy , so Firaga , Holy spells and Holy - elemental also work well . Daedalus never uses its Venom Tusk attack , rendering it a dummied feature . Coliseum setup . Place Mog in the back row to lower damage , and equip the Paladin ' s Shield / Flame Shield , Snow Scarf , Reflect Ring , and Safety Bit . The Paladin Shield / Flame Shield will take care of Flare Star and Dancing Flame ; Snow Scarf , along with an appropriate helmet , will bring Mog to 255 Defense , which will take care of physical attacks . Safety Bit will take care of Blaster , while Reflect Ring will take care of Flare . Holy Lance is a good offensive weapon for hitting Daedalus ' s weakness . Daedalus also has relatively low MP , so it ' ll run out quickly , preventing it from abusing Flare . AI scripts . Normal script . If any character has Reflect status ( this is done at the beginning of the battle , and after every 3rd Turn ) : Attack Turns : 1st Turn : Attack ( 33 % ) or Lv . 5 Death ( 33 % ) or Bio ( 33 % ) 2nd Turn : Gravity ( 66 % ) or Venomist ( 33 % ) 3rd Turn : Attack ( 66 % ) or Nothing ( 33 % ) If attacked by " Attack " : Dancing Flame ( 33 % ) Coliseum script . Attack Turns : 1st Turn : Attack ( 25 % ) or Flare ( 25 % ) or Flare Star ( 25 % ) or Blaster ( 25 % ) If attacked by " Attack " : Dancing Flame ( 33 % ) Other appearances . " Pictlogica Final Fantasy " . Daedalus from " Final Fantasy VI " appears as an enemy in " Pictlogica Final Fantasy " .
Cactuar ( Final Fantasy VI enemy ) The Cactuar , also known as Cactrot , is an enemy in " Final Fantasy VI " . They appear in the desert near Maranda . In the " Advance " , mobile and Steam releases , killing ten Cactuars will lure out the Gigantuar . However , the player must first speak to a man in Maranda , who mentions encountering the monster . Battle . The Cactuar uses a turn " bundling up something . . . " , before using 1000 Needles . After repeating this script for six turns , the message " Workload increases tenfold ! " may appear , after which the Cactuar will cast ten 1 , 000 Needles in a row , dealing a total of 10 , 000 HP damage . Cactuars have extremely high Defense and Evade . The Cactuars are useful for learning magic , as they give 10 AP when defeated . Strategy . It is advised to use attacks that are unblockable and ignore Defense , such as Bushido , Tools , and Blitz . Alternatively , the player can equip a Sniper Eye to ensure their attacks connect , and use the Ultima Weapon , and Ultima spells . If Strago is in the party , using his 1000 Needles Lore will always hit . Coliseum setup . Gogo should be equipped with a Master ' s Scroll , a Ribbon / Peace Ring , and the most powerful weapon available . An alternative setup would be Gogo with a Master ' s Scroll , Hermes Sandals or Gale Hairpin , and the most powerful weapon available . For the versions prior to the Game Boy Advance , the player should use Gogo with a Sniper Eye , Merit Award , and a defense - ignoring weapon , such as Valiant Knife or Ultima Weapon , Dice , or Fixed Dice . An alternative setup would be Gogo with a Master ' s Scroll and Sniper Eye , as it will allow Gogo to deal four attacks with one point of damage each , enough to defeat Cactuar ' s three HP . AI scripts . Normal script . Attack Turns : 1st Turn : Display message : Bundling up something . . . 2nd Turn : 1000 Needles ( 100 % ) 3rd Turn : Display message : Bundling up something . . . 4th Turn : 1000 Needles ( 100 % ) 5th Turn : Display message : Bundling up something . . . 6th Turn : 1000 Needles ( 100 % ) 7th Turn : Display message : Workload increases tenfold ! 8th Turn : 1000 Needles ( 100 % ) Coliseum script . Attack Turns : 1st Turn : Attack ( 33 % ) or Mindprick ( 33 % ) or 1000 Needles ( 33 % )