naist-nlp/zeshel huggingface dataset:
Cap counterfeiting shack The cap counterfeiting shack is a in the Mojave Wasteland in 2281 . It is west of Bitter Springs recreation area and over the road and rail tracks . Background . At an unknown point in time , this shack was used to produce Counterfeit bottle cap s . When the Courier arrives in 2281 , the shack is abandoned , with only a small handful of bottle caps remaining . The inhabitants of the shack are never seen , alive or dead . Layout . In the basement of the shack is a Nuka - Cola vending machine , two Sunset Sarsaparilla vending machine s , and many full and empty bottles of and Sunset Sarsaparilla . There are also many ammunition box es . There is a table in front of the vending machines which contains a number of counterfeit bottle caps . This location can be used as as it has a bed and many storage containers . As with most areas around Callville Bay , there are plenty of cazador es guarding the entrance . Notes . The shack ' s entrance to the underground counterfeiting facility is actually on the wrong side of the room , likely due to a placement error when making the game . It would have been much more logical to make the staircase into the counterfeiting facility into the cliff next to it , but it is not that way . Instead , it is on the side of the shack with flat ground , and outside the outline of a down staircase is not visible . Appearances . The cap counterfeiting shack appears only in " " .
Fallout 4 factions Major factions . The following are the four major factions which the player can become part of in " Fallout 4 " . During the course of the game , there will be an option to side with one or more of them or to go independent . Minor factions . The following are minor factions that can either be neutral , friendly or hostile towards the player and each other . Creature factions . These are the factions for different types of creatures , most are hostile to everyone . Technical factions . These are factions which are used in the game for technical purposes and to enable complex functionality during quests encounters .
Eliminate Mr . Bishop Eliminate Mr . Bishop is a side quest in " Fallout 2 " . Walkthrough . When Roger Westin is faced with the prospect of his death at the hands of the Chosen One , the Councilman offers him a deal : eliminate his employer , John Bishop , for money and information about his objective . Should it be accepted , he has to travel to New Reno and find a way to assassinate the head of the Bishops . The target resides on the second floor of the Shark Club , surrounded by his henchmen . There are four possible approaches to the situation : Then , it is just a matter of returning to Westin and collecting your reward . Notes . Option three is not possible if you have already found the G . E . C . K . , since the dialogue options with Leslie Ann Bishop regarding her Vault City origins are disabled .
Monument chunk The monument chunk is a chem in " Fallout 2 " . Locations . Sacred Head special encounter , given to the Chosen One by the Sacred Head with a possibility of having a second by stealing . Note that failure results in death by the Sacred Head setting the Chosen One on fire .
Mach IV computer Mach IV computers are a series of computers found in " Fallout " . Characteristics . Computers belonging to the Mach IV series can be found in the Mariposa Military Base in the original " Fallout " . They seem to be rather problematic , since none of them work , and their screens show odd color patterns and flicker whenever the Vault Dweller tries to handle them . It is uncertain what the purpose of the computers are , but it can be inferred that they used to manage surveillance or robot control , since they are usually found together with regular vault computers . The Vault Dweller can gain XP if they complete a Science check on these computers . Appearances . Mach IV computers appear in " Fallout " , and their wrecked versions can be found in the Military Base ruins in " Fallout 2 " .
Harry the Rattlemaster < section begin = " CXGamesSummary " / > Harry the Rattlemaster is a vagrant living in the Texas Wasteland . Harry is a vagrant that drifted up from Lubbock . He has managed to control a group of Texas Rattler s and has settled in the area around Fey ' s farmhouse . < section end = " CXGamesSummary " / > Interactions with the player character . Harry the Rattlemaster is a stage boss encountered when the player character is searching the field surrounding the farmhouse . The player character will first encounter an albino rattler then the controller , once both are defeated they can return to Fey to get good reputation . Appearances . Harry the Rattlemaster was going to appear in the canceled " " . Behind the scenes . Harry is likely a reference to " Harry the Bunnymaster " from " Wasteland " , the spiritual predecessor to the Fallout series .
S1 - 14 S1 - 14 was an escaped Gen 3 Institute synth in 2287 . Background . Gone completely rogue with no memories of the Institute or the fact it was a synth , the unit had been wandering the Commonwealth for months , until a Courser finally stumbled upon it completely by accident in grid J - 12 . Alana Secord ordered the Courser to bring the unit back for reset . Appearances . S1 - 14 is only mentioned in " Fallout 4 " .
Mary ( Lost Hills ) Mary is an Elder of the Brotherhood of Steel at the Lost Hills bunker in 2161 . Background . Mary is the council head for the council of the elders in the lost hills bunker , and is featured in a few quests of the main storyline . Notes . While none of the four Elders have names , this particular Elder is distinguished by the change in the format of her title . While the others are referred to as Brotherhood Elders , this particular Elder is named Elder of the Brotherhood . Appearances . Mary appears only in " Fallout " . References .
Tour bot ( Van Buren ) The tour bot is a type of robot used in the Grand Canyon . About . The tour bot gives tours and verifies if one is a ranger when entering restricted areas . Appearances . Tour bot was to appear in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios .
Wilhelmina Cabot Wilhelmina Cabot is the mother of Jack Cabot and Emogene Cabot and wife to Lorenzo Cabot living in the Cabot House in 2287 . Background . Wilhelmina is a member of the seemingly immortal Cabot family . It is unknown when she was born , only that it was at least 200 years before the Great War . Notes . After the completion of the Secret of the Cabot house and siding with Jack , Wilhelmina dies . It is implied that either she died of natural causes or killed herself upon learning of Lorenzo ' s death . Appearances . Wilhelmina Cabot appears only in " Fallout 4 " .
Stella ( Honest Hearts ) Stella is a caravan guard for the Happy Trails Caravan Company in 2281 . Background . Stella grew up in New Reno . After she left , she spent most of her life as the sheriff of Caliente protecting it from the 80s , White Legs , and sometimes even the locals . She eventually got tired of being a sheriff and took up a job as a caravan guard . Interactions with the player character . Quests . Arrival at Zion : Stella is among the group of caravaneers who travels to Zion along with the Courier . She is killed along with the others during the White Legs ' ambush shortly after . Like the other members of the caravan , her death is scripted , and thus inevitable . Appearances . Stella appears only in the " " , " Honest Hearts " .
Jimmy ' s well Jimmy ' s well is a in the Mojave Wasteland . The well is just south of Fields ' shack , to the west of Nellis Air Force Base , just under the large overpass . If you have the Wild Wasteland trait and is your companion , sometime during the game he will bark at you and , if you talk to him while he is doing this , you can use a unique dialogue option to ask if a boy is in a well ; he will respond by barking and a marker will be placed on your map . Layout . If the Courier visits the area before being alerted by Rex , the well will not be there , similar to Ranger Morales ' corpse . Inside the well , along with a living , is a small , child - sized skeleton . Notable loot . Abilene Kid LE BB gun - the unique variant of the . Appearances . Jimmy ' s well appears only in " " .
Bloatfly slider The bloatfly slider is a in " " . Characteristics . A bloatfly slider is a food item which provides a moderate amount of health restoration over a relatively short duration . It is also one of a minority of foods which provide more than minimal restoration to both the player ' s Dehydration and Starvation levels while in Hardcore mode . Crafting . This item must be by the player . It is not sold by merchants or found elsewhere in the wasteland . Creation requirements
Supermutant radio broadcast Supermutant radio broadcast is a radio station in " Fallout 4 " in 2287 . The signal can be picked up after extending the satellite dishes of relay tower 0SC - 527 . Location . The origin of the broadcast is a ham radio in the basement storage room of Shaw High School . The hatch to the basement is located in a room with several stoves and meat bag s , guarded by a mutant hound . Inside the basement are the bodies of several traders , two of them have been beheaded and had their head put into a kettle with soup and the broadcasting ham radio . Appearances . Supermutant radio broadcast appears only in " Fallout 4 " .
Margaret Sutton Margaret Sutton is the daughter of Bill and Mary Sutton . She is found dead outside the entrance to Malden drainage , just north of the Taffington boathouse in 2287 . Background . Margaret lived in the boathouse with her mother , Mary and brother , Russell . When Russell discovered a possible stash of chems in Malden drainage , he left to look for them , instructing Margaret in a note to cover for him . After a day passed , Margaret became worried and went to search for Russell , leaving behind a note for her mother explaining the situation . It can be gathered from the large amount of bloodbug s near her corpse that Margaret was killed by them before she could enter the drain . Appearances . Margaret Sutton appears only in " Fallout 4 " . Bugs . It ' s possible that her body may not spawn .
Stimpak ( Fallout : Brotherhood of Steel ) Stimpak is a in " " . Background . Stimpak ( stimulation delivery package ) is a type of hand - held medication used for healing the body . This item consists of a syringe for containing and delivering the medication and a gauge for measuring the status of the stimpak ' s contents . When the medicine is injected , it provides immediate healing of the body ' s minor wounds . Characteristics . A stimpak heals the player over a short period when used . The amount of health restored by one stimpak is 104 HP ( 124 , 145 , 166 , 187 , 208 HP depending of each rank of the First - Aid - skill function as perk s do in the other games ) .
VAPL - 84 power station The VAPL - 84 power station is a location north of the RobCo Facility and southeast of Evergreen Mills . Layout . A fenced - in power station with a tractor - trailer next to it . The truck contains a mini nuke , three ammunition boxes , two metal boxes , and assorted custom weapon parts . It ' s also possible to find Stealth Boys and missiles in and around the boxes . Appearances . The VAPL - 84 power station appears only in " Fallout 3 " .
Capitol Post terminal entries The Capitol Post terminal entries are found in the Capitol Post building in " Fallout 3 " . They are pre - War newspaper articles written by staff writers Dorothy Proud and Walter Munroe , for the Capitol Post . It is unknown if they were released before the bombs fell or not . Terminal . An Average locked safe terminal , located on the front desk . It opens the safe in the side panel of the desk . Gallery . Most of these articles can also be seen on Fallout 3 loading screens :
Doom ' s Day Missile The Doom ' s Day Missile was a massive nuclear weapon built by the remnants of Imperial China to destroy the American wasteland after the fall of Red China . Background . The Cause ' s mission is to deactivate the device before either China , the Huns , or the Brotherhood of Steel can use it against each other . Appearances . The Doom ' s Day Missile was to appear in the canceled " Fallout Extreme " .
Danvers Danvers was a pre - War city in the United States . Background . Sal Barsconi , the mob boss of one of the Italian families in Boston , ordered a shooting of a theater in Danvers , resulting in the deaths of many civilians . Appearances . Danvers is only mentioned in " Fallout 4 " .
Melissa Watkins Apprentice Melissa Watkins is an initiate of the Mojave Brotherhood of Steel in 2281 . She spends her time wandering around inside the Hidden Valley bunker . Background . Watkins is an initiate with the Brotherhood of Steel and has recently became eligible for journeyman status . Both of her parents died during the defense of HELIOS One and she has to choose if she wants to follow her mother , a knight , or follow in her father ' s footsteps and become a scribe . Appearances . Melissa Watkins appears only in " " .
Dart ( Fallout 3 ) Darts are a type of ammunition used exclusively by the dart gun , a craftable pistol in " Fallout 3 " . Characteristics . They have a needle in the front section , a white center , a red end with flights , and typically come in packs of twenty . When shot from the dart gun , they have been dipped in radscorpion poison and deal damage over time , as well as instantly crippling the legs .
When Visitors Attack ! When Visitors Attack ! is a in the " " , " Old World Blues " . Detailed walkthrough . Ask Dr . Klein about previous visitors to the Big MT . He will say that a visitor ( Father Elijah ) attacked Dr . 0 and Dr . 8 , hacked Dr . 8 and destroyed his voice chip . He then escaped from the Big MT , but not before taking control of the trains in the Big MT , and crashing them to make his exit , effectively blocking off the Big MT east tunnel . Asking Dr . 0 about the attack , and his part in trying to defend Big MT to finish the quest . He initially tells the Courier that he prefers not to talk about it . However he may be persuaded to tell of when Elijah tried to take over Little Yangtze , 0 and the other doctors sent robots after him . However , Elijah , using his " suped up laser gun " made quick work of the robots . When he then proceeded to try and hack into the Big MT mainframe , 8 tried to stop him , but only got a fried voice module for his efforts . Elijah then rerouted 0 ' s processors to take control of the train network . Amidst the confusion , he punched a hole through one of the train tunnels and escaped .
Coast Guard hat The Coast Guard hat is a piece of headwear in " Fallout 4 " . Characteristics . The Coast Guard hat is a white hat with a dark band with U . S . Coast Guard written on it . When worn , the hat provides a single point Perception .
Tiffany Cheng Tiffany Cheng is a resident of Tenpenny Tower in 2277 . Background . Tiffany Cheng spends most of her days avoiding her husband , drinking in the Federalist Lounge , or shopping down on the first level . She eats one meal at the Café Beau Monde and then returns to the Cheng suite and spends some time in her room before going to sleep . Appearances . Tiffany Cheng appears only in " Fallout 3 " .
Ticket taker The ticket taker is a protectron in Nuka - World in 2287 . Background . Standing in a ticket booth in front of the Grandchester Mystery Mansion , he is selling tickets to those who are interested in visiting it . He is the only way to originally gain entry since the house is locked . If the player doesn ' t feel like buying their way in , there are several tickets on the floor at his feet , placed there by Zachariah to lure more people into the booby - trapped mansion . Appearances . The ticket taker appears only in the " Fallout 4 " add - on " Nuka - World " .
Pot The pot is a miscellaneous item in " Fallout 3 " and " " . It is an extremely rare metal cooking pot , even though it is entirely useless and can only be used as Rock - It Launcher ammunition , since it cannot even be sold . Characteristics . One interesting property of this item is that it is one of the few things in the game that can be picked up that is also " hollow " , e . g . soda bottles , ammunition , or anything else small enough to fit inside it can actually be physically placed inside it . Note that it does not actually have an inventory option , the items must be manually placed inside . This item is good for placing items inside by using the grab function in order to bring them to a safe and more hidden place to steal them . Pots also appear in " " but are not as rare as those in " Fallout 3 " , they also range in height . The pot does have a minor role in crafting " cookery - to - metal , " which calls for 1 metal cooking pan , 1 metal cooking pot , and 1 pot to convert to scrap metal . This must be crafted at a workbench , and the player must have a Repair skill of 25 .
Electronic lock pick Mk II The electronic lock pick Mk II is a utility item in " Fallout 2 " and " " . Background . It is a second generation Wattz Electronics electronic lockpick , called the Micromanipulator FingerStuff . The Mark II version includes updated software and interface tools . Characteristics . It can be used to pick electronic locks and security devices , giving a larger bonus ( + 40 % ) to Lockpick than the regular lock pick ( just + 20 % ) .
Sink Project : Book Chute Sink Project : Book Chute is a holodisk in the " " " Old World Blues " . Characteristics . It provides the activation code for the Book Chute in The Sink . However , it cannot restore all of Book Chute ' s functions . Location . The holotape can be found in Higgs Village ' s House # 101 , upstairs on the second room by a terminal .
Quincy Pharmacy Quincy Pharmacy is an unmarked location in Quincy ruins in the Commonwealth in 2287 . Layout . This is a three - story building across the street from the Quincy Apartments ( to the SE ) . Jun Long ' s unlocked terminal is located behind the counter . There is also a small unlocked safe underneath the stairs in the back room . Appearances . Quincy Pharmacy appears only in " Fallout 4 " .
Center of Mass Center of Mass is a in " " . Effects . When targeting the torso of an enemy in V . A . T . S . , an additional 15 % damage is dealt . Behind the scenes . In terms of weapons handling , center mass refers to the center of a person ' s chest or torso , which is the middle of the visible mass , making it the most likely place to score a hit . The center of mass is not only the largest target but also where important organs are , so it ' s generally seen as the priority target , lacking the difficulty and improbability of a shot to the head .
The Roach King The Roach King is a hostile inhabitant of the Capital Wasteland in 2277 . Background . As the name suggests , the Roach King has somehow tamed radroaches and has thus become their " king . " The Roach King ' s throne is located northeast of Minefield and directly west of the Temple of the Union , due north of the Regulator HQ . It is made up of tires , a regular chair , a clock and a play rocket as usually found on pre - War playgrounds . Appearances . The Roach King appears only in " Fallout 3 " . Bugs . The female version has a mustache and large sideburns .
Sam ' s Autoparts Sam ' s Autoparts is a somewhere in the Mojave Wasteland . Background . Sam ' s Autoparts was a dealer in new and used carparts . The company ordered signs with Zapp ' s Neon Signs . Appearances . Sam ' s Autoparts is only mentioned in " " on signs .
Dead Money speaker The Dead Money speaker is a world object in the " " add - on " Dead Money " . In " Dead Money " , speakers ( like radios ) take on a new and threatening role : by interfering with the signal to the Dead Money collar , they can cause the collar to detonate , killing the Courier . The Courier has approximately 10 seconds from when the collar starts beeping to find and disable the speaker or back away out of range . Speakers have a range of 12 yards , whereas radios reach only 8 yards .
Strength Implant Strength Implant is a " " . Requirements . The Hypertrophy Accelerator can ' t be picked when you level up . It can be bought from Doctor Usanagi in the New Vegas medical clinic for 4000 , designed to enhance the muscle mass of the person it ' s installed in by acting as an automatic version of steroids , forcing the body to make a large amount of muscle mass . Behind the scenes . " Hypertrophy " is the condition where the volume of tissue increases as a result of a growth in the size of the component cells . In this case , the growth of musculature by enlarging the muscle cells is referred to as ' muscular hypertrophy ' .
Destroy the carnivorous plants that are taking over the gardens Destroy the carnivorous plants that are taking over the gardens was going to be a quest in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios . It is located at Nursery . Quick walkthrough . Infiltrate the gardens and then locate and destroy all inimical life forms there . Walkthrough . The gardens have inadvertently turned the maze into a trap for unwary animals that wander in . Infiltrate them and then locate and destroy all the carnivorous bush es , carnivorous vine s , creeping vine s , thorn sprayer s , gas sprayer s and tangle weed s .
Barney Rook Barney Rook is a mirelurk hunter and the commander of a volunteer militia , living in Salem in 2287 . Background . Barney Rook is a native resident of Salem , where his family has been living for centuries . He inherited his family ' s house from his ancestors . Dedicated to defending his hometown from anything that the Commonwealth could throw at it , particularly the mirelurks and the Children of Atom cultists residing at the nearby crater , Barney founded the Salem Volunteer Militia to aid in his mission of protecting his hometown from potential threats . He installed several automated turrets in strategic positions around town to help combat the local mirelurk infestation , which he has been unable to activate due to the onslaught of the mutated crabs . He is a seasoned mirelurk hunter , killing the creatures for a living . Barney ' s personal weapon is a custom hunting rifle called Reba . He has been working on an improved version called Reba II , demonstrating his skills as an expert gunsmith . The weapon is still being perfected by the time the Sole Survivor arrives in Salem . Appearances . Barney Rook appears only in " Fallout 4 " .
The Armageddon Rag , Vol . 3 The Armageddon Rag , Vol . 3 is the third installment of the " The Armageddon Rag " , a " Project V13 " newsletter written by Mark O ' Green and Chris Taylor . This installment was released on November 19 , 2010 . It is presented as a in - universe magazine with short stories about " true " adventures of people in the Wasteland . Starting with the third issue , it is presented on a screen of a RobCo PIP - Pad . It is also the first one in which gameplay info ( like playable ghoul s ) started to be announced .
SkeletonSpaceSuit The SkeletonSpaceSuit is a piece of in the " " " Old World Blues " . Characteristics . It provides a Damage Threshold of 20 and can only be repaired with Jury Rigging . Locations . Can be found on several Y - 17 trauma override harness es in the Z - 43 innovative toxins plant , outside of X - 7a " Left Field " artillery launch and inside the X - 12 research center . However , the armor is marked as unplayable , therefore it can only be obtained using console commands .
Melissa ( Fallout 4 ) Melissa is a character mentioned in " Fallout 4 " . Background . Melissa was a woman working at the Gwinnett Brewery before the Great War . When the bombs fell , she tried to barricade herself inside . It can be assumed that she didn ' t survive for much longer , judging by her partner ' s remains located on the roof . Appearances . is mentioned only in " Fallout 4 " .