naist-nlp/zeshel huggingface dataset:
Bound Bow ( Skyrim ) Bound Bow is an Adept level Conjuration spell in . Effects . When cast , Bound Bow equips an ethereal version of the Daedric Bow and 100 ethereal Daedric Arrows for 120 seconds . Damage is based on Archery skill , and may not be equivalent to a Daedric Bow . Skills . Casting Bound Bow ( in the presence of enemies ) increases the Conjuration skill , and landing shots with the weapon increases the Archery skill . Thus , the Conjuration skill governs the magicka cost of the spell , and the Archery skill governs the damage ability of the weapon .
Turning of the Trees Turning of the Trees is a quest available in . The Forest itself seems to have turned against the village of Deleyn ' s Mill and the villagers are in danger . Wyress Helene asks the Vestige for help . Speaking to her starts the quest . Walkthrough . When walking near the Deleyn ' s Mill , the Vestige will find Wyress Helene . She fears for the innocents in this village as the spirit of the Wyrd weeps . She asks for help in collecting essences of Aetherius using a wyress torchbug . It has been born from the soil and sap of the Wyrd Tree , and will seek out the most soil untainted by the magic of the vines . Helene will use the essence drawn from the soil as a focus in the ritual she must perform to create a ward that will protect the mill . Use the Wyress torchbug and follow it to find the pure soil . There will be three places to find for them . The whole area is infested with Imps and Spriggans so look out and kill them if they interfere . After the three essence of Aetherius are collected , go back to Wyress Helene and give them to her . She feels sympathetic for the creatures killed , as they are usually not so aggressive . She then asks the Vestige to stand back when she performs the ritual but asks them to follow . She runs to the mill and cast a spell protection on the door and walks inside . Follow her inside and talk to her again . The ward protecting the door will buy them some time so they can figure out what to do next as the villagers can ' t stay in the mill forever . She suggests them to talk to Wyress Jehanne if they would like to help more . Completing the quest will reward the Vestige a Wyress Sash and some .
Royal Guard Greaves The Royal Guard Greaves are a type of medium armor in . They are part of the Royal Guard Armor set . Properties . The Royal Guard Greaves have 300 and an armor rating of 40 . They have a characteristic reddish color . Location . The Royal Guard Greaves are worn exclusively by members of the Royal Guard . No merchants sell them .
Ahanibi - Malmus Egg Mine Ahanibi - Malmus Egg Mine is a mine in . It is located in the Ashlands south - east from Kogoruhn . Location . A good way to get to this mine is to go to Maar Gan via silt strider and then travel to the east . Take levitate potions to go over the mountains . Outside are a kwama worker , a leveled creature , and two scathecraw plants .
The Song of Pelinal , Volume 2 Content . The Song of Pelinal , Volume 2 On His Coming ( And then ) Perrif spoke to the Handmaiden again , eyes to the Heavens which had not known kindness since the beginning of elven rule , and she spoke as a mortal , whose kindle is beloved by the Gods for its strength - in - weakness , a humility that can burn with metaphor and yet break ( easily and ) always , always doomed to end in death ( and this is why those who let their souls burn anyway are beloved of the Dragon and His Kin ) , and she said : " And this thing I have thought of , I have named it , and I call it freedom . Which I think is just another word for Shezarr Who Goes Missing . . . ( You ) made the first rain at his sundering ( and that ) is what I ask now for our alien masters . . . ( that ) we might sunder them fully and repay their cruelty ( by ) dispersing them to drown in the Topal . Morihaus , your son , mighty and snorting , gore - horned , winged , when next he flies down , let him bring us anger . " . . . ( And then ) Kyne granted Perrif another symbol , a diamond soaked red with the blood of elves , ( whose ) facets could ( un - sector and form ) into a man whose every angle could cut her jailers and a name : PELIN - EL ( which is ) " The Star - Made Knight " ( and he ) was arrayed in armor ( from the future time ) . And he walked into the jungles of Cyrod already killing , Morihaus stamping at his side froth - bloody and bellowing from excitement because the Pelinal was come . . . ( and Pelinal ) came to Perrif ' s camp of rebels holding a sword and mace , both encrusted with the smashed viscera of elven faces , feathers and magic beads , which were the markings of the Ayleidoon , stuck to the redness that hung from his weapons , and he lifted them , saying : " These were their eastern chieftains , no longer full of their talking . "
Big Damn Bugs Content . The carpenter came today and took a look at the bad beams . I know the Colovians were terrible people , all the bard tales tell us so . Apparently they were terrible architects , too . The problem wasn ' t just old wood , but giant termites ! I hate living this close to the elves of Valenwood . All sorts of creepy things skitter their way into the house in the dark of night . Lo and behold , the very walls contain colonies of these creatures ! Damn the bugs , and damn the Colovians ! I wish he hadn ' t told me . Now I swear I can hear them chewing .
Indoranyon ( Morrowind ) Indoranyon is a Dunmer stronghold present in . The stronghold is located on a peninsula in the Azura ' s Coast region , north of Tel Aruhn . It is inhabited by a group of mages and Daedra worshipers . Sub locations . Propylon Chamber . The Propylon Chamber ; located on the northwestern side of the courtyard , links Falensarano and Rotheran . Quests . Threads of the Webspinner . Eno Hlaalu of the Morag Tong wants the Nerevarine to recover 26 items of Sanguine .
Amulet of Usheeja Amulet of Usheeja is a unique amulet that is enchant ed to inflict Frost Damage upon an opponent . Acquisition . This amulet is located at Ghostgate in the Tower of Dusk . It is on a table in the southwest room of the lower lever .
Lady Laurent ' s Camp Lady Laurent ' s Camp is a location in Glenumbra . Lady Clarisse Laurent has set up camp next to the Tomb of Lost Kings with her faithful servant Stibbons and her cat Mistress Lamae . She is a treasure hunter and hopes to get her hands on the Jeweled Crown of Anton . Quests . A Daggerfall noble named Lady Laurent seems to be some kind of treasure hunter . She ' s exploring the Tomb of Lost Kings to find something to add to her collection .
Ralion ' s Journal , Day 147 Content . . . . came back today , staring at Marafi like a slab of ripe mammoth . When it left , he followed it . Madness ! He ' s been on edge since he returned . Can ' t say I blame him . Those eyes bore right into you . Sometimes I dream about them , watching the camp , watching me . If what they say about this place is true . . . Someone dug up Lowindor ' s grave . The body ' s gone . Maybe that wolf ' s to blame , but it ' s the strangest thing . There were finger marks in the dirt . If I believed it were possible , I ' d say he dug his way out . Marafi is giving Nilaendril a hard time again . I need to find a way to separate those two .
Spells ( Morrowind ) Spells are a form of magic available in . Description . Spells can be cast by the user , without the help of apparel enchant ments or scrolls , they require magicka to be cast . Spells can be used offensively and defensively . They can create advantages and disadvantages for the user . There is a large variety of spells available . Each spell has its own different effects , area of effect , magicka cost , magnitude and many other factors , which set them apart from each other . Schools . All spells belong to a " school . " The following is the list of all schools : Spells . The following is a list of all the available spells :
Reflective Light Reflective Light is a Templar active skill in the Dawn ' s Wrath skill line in . Description . Deals 34 Flame Damage and an additional 33 Flame Damage over 4 . 5 seconds . Snares 40 % for 2 seconds . Also snares 2 nearby enemies for 2 seconds and deals 34 Flame damage .
The Elder Scrolls Online : Thieves Guild The Elder Scrolls Online : The Thieves Guild is a DLC for . It was released on March 7th , 2016 for PC and Mac , March 22nd for Xbox One , and March 23rd for PlayStation 4 . The DLC takes place in Abah ' s Landing , found in Hew ' s Bane , Hammerfell , though a number of quests take place in different locations around Tamriel . Development . Concept art for Thieves Guild weapons and armor was first shown at QuakeCon in July 2014 . Datamined content showed that the city of Abah ' s Landing would have been on Cybiades , an island in northern Hammerfell . Datamining contained factions known as the Twilight Lodge and Violet Lodge , which were cultist groups revering Nocturnal . A mission at the great altar for Nocturnal would have been involved with being recruited into the guild . The altar would have been located in Headsman Cosh ' s manor , before Cosh ' s rank was changed to Merchant Lord . In the " All about Tamriel Unlimited " ESO Live episode that aired on January 21 , 2015 , a preview of Abah ' s Landing was shown , designed with a rather different layout . The altar of nocturnal , as well early colorful designs for Thieves Guild armors . The city of Abah ' s Landing itself was , at that point , littered with wild vegetation and trees , as well as many traversable platforms connected to buildings that players would have traveled on . At some point however , this premise of the DLC was scrapped . The zone was changed to Hew ' s Bane ; a region of Hammerfell opposite to Cybiades , located on the southern end of the province rather than the north . Whereas the Cybiades version of Abah ' s Landing was full of plant life , Hew ' s Bane was a very barren land where little grew . The zone lead Anna Murchison said that the general design of Abah ' s Landing was based on that of architecture , which was also the game that Hew ' s Bane was first officially given a name . The zone of Hew ' s Bane was based on , outlined in early development as a desert area considered to be inhospitable , where " everything wants to kill you " . Release . The DLC was released on the Public Test Server on February 4th , 2016 . It was officially released alongside Update 9 on March 7th , 2016 for PC / Mac , March 22nd for Xbox One , and March 23rd for PS4 .
Scamp ( Online ) Scamps are small , agile Daedra that appear in . Personality and combat . Scamps are small Daedra , and they aren ' t particularly intelligent , but they ' re agile combatants who delight in cruelty just as much as any of the larger and more powerful Daedra . They ' re often summoned to perform simple tasks , and make good ( if sometimes unruly ) messengers and servants . Scamps are able to launch fireballs from their hands and rain fire from the sky . Every now and then , the scamp can be heard gibbering away crazily in their own incomprehensible language . Locations . Scamps can be found in a number of different locations : Related books . The following books and notes refer to Scamps :
A Letter to Selina II Content . My dearest Selina , Euphemius was killed this morning by one of those awful Rieklings . We were escorting a supply wagon from Fort Frostmoth to Raven Rock when a war party of those bastards ambushed us from the cliffs . We fought them off , but poor Euphemius was impaled by one of their spears . The healers at the fort couldn ' t do anything for him , and I watched him slip away as I held his hand . I don ' t know how much longer I can stand being here . My loyalty to the Empire , and the strong words General Carius delivers to us at each morning muster are the only things keeping me going . The supply ship should arrive tomorrow , and I promise to give the quartermaster my letters so they can finally be sent home . Give my love to the children . Yours always , Maximian Axius 11 Morning Star 4E 05
Extravagant Shoes Extravagant Shoes are a piece of clothing in that are said to be made of finer materials than the common and expensive varieties . Acquisition . Many clothier - shops around Vvardenfell , Mournhold and Solstheim will most likely sell extravagant shoes amongst other clothes , they are also often sold by general traders and pawnbrokers .
Statue of Sheogorath The Statue of Sheogorath is a Shrine present in . It can be found in the region of Azura ' s Coast , inside Ald Daedroth , Inner Shrine . Description . The statue is dedicated to the Daedric Prince Sheogorath , the God of Madness . It is enclosed within a Daedric Ruin . The glove Gambolpuddy is required to gain admittance to the shrine . Blessings of the Fourth Corner . Once activated , the Shrine will randomly bestow only one of these two blessings :
The Werewolf ' s Hide Content . Some will tell you that our greatest strength is our hunger , or our numbers , or our rage , or our claws , or our fangs . These are fools . The gift of Hircine is not simply about weapons , but about defense . To hunt in the great Hunting Grounds of our master , we must be impervious to pain , masters of our own bodies . Many a werewolf hunter will seek your hide for this reason . They will try to wear it , or else burn it . Either way , it is your greatest prize and you should take care not to let it fall to filth and disrepair . A wolf ' s coat is the marker of his status . It bears his scars and protects his body against harm . Treat it as a nobleman treats his finery , for you are a servant of Hircine . Too often have I encountered feral wolves with mangy coats . You are not wild dogs ! You are not senseless wolves with no choice but to wander the woods as animals ! You are kings among hunters ! When you are beset by enemies , when the mob comes for you , and you transform into your true self to face sword and sickle , pitchfork and pike , you will thank me . Your coat will gleam and terrify , and no blow will harm you .
Mooneye Mooneye is a Restoration ability in . It grants an additional 25 points of sneak skill . Acquisition . This ability is not available in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console : codice _ 1
Sleeping on the Job Sleeping on the Job is a quest available in . Something is definitely happening at Fort Amol . Groups of high - ranking Nord ' s , Argonian ' s , and Dunmer are on hand , and the guards are turning travelers away from the inn . The Vestige should try to figure out what ' s going on . Walkthrough . Talk to Odrasa Saram in the camp for more information on Thod ' s whereabouts . Time can be saved by taking Thod ' s armor , to be able to enter the barracks later . The commander will no longer be on the bridge . Talk to Hloenor Chill - Owl . Keep a safe distance when following the commander . There will be an alchemical report in Marla ' s House that provides details on what is going on in town .
Felayn Andral Felayn Andral is a Dunmer enchanter who resides within the hallowed halls of Holamayan Monastery in Morrowind . He is a member of the Dissident Priests . Services . Felayn Andral offers his services as a journeyman enchanter in addition to selling a variety of wares for sale .
Arch - Mage Shalidor Arch - Mage Shalidor is the Arch - Mage for the Mages Guild appearing in all three factions during the Mages Guild quest line . Interactions . Long Lost Lore . A high - ranking member of the Mages Guild , Valaste , wants the Vestige to perform a task for him .
Orders from a Knightly Order Content . Dame Doisne , Through King Eamond , High King Emeric has requested the order ' s assistance in doing a favor for King Fahara ' jad . Centuries ago , a group of Redguard exiles sought refuge in Evermore . Not trusting the exiles , the king held them in an underground prison . Unfortunately , their status was never resolved , and the prison became their crypt — the Crypt of the Exiles . Among the exiles was a warrior named Ulbazar who had stolen a Redguard artifact , the Memory Stone of Makela Leki . King Fahara ' jad has asked to have it be returned . Retrieve the stone from Ulbazar ' s sepulcher and bring it to Madaima , a Redguard scholar at Martyr ' s Crossing . She will return it to King Fahara ' jad ' s Impervious Vault in Sentinel . Saint Pelin watch over you , Knight - Commander Varaine
Ingredient Classification 5 : Unrefined Ore Content . Although the mountains of Mundus are brimming with veins from a hundred different minerals , with a thousand different uses , alchemists have narrowed down jasper and lazurite as having particularly powerful properties when it comes to concocting potions . Learn the rudimentary ways of mining ( or at the very least , take a capable skivvy with you ) , and attack the rockface with vehemence . As with the collection of gems , be certain the ore hasn ' t been refined . For these purposes , pretend the ore smelter is coated with a pox ; ingots of jasper and lazurite elicit little more than a weary sigh from the Master and a polite navigation to the blacksmith ' s forge . On the other hand , ferrying great sections of escarpment isn ' t necessary either ; so bring chiseling equipment and chip away extraneous stone that covers any larger deposit you may come across . The payment for unrefined ore is dependent on the weight and shape of the piece , as well as the quality . Pickaxe markings are tolerated , but charred marks and other more permanent stains are frowned upon . Take the severed head of a male goat in your left hand , and the jasper or lazurite in your right , and measure the weight ; the task is to ensure your ore is the same weight as the head , in order to obtain the usual price for your pickings . Larger or smaller pieces are priced accordingly . Lazurite . A wondrous and sparking ocean blue , usually found close to sulfur deposits , usually embedded within walls of limestone . Artists use crushed lazurite in their paintings . Proven Benefits ( in Alchemy ) : Jasper . The base ore from which chalcedony is derived . Expect brown , red , or even green iron deposits within this opaque but smooth mineral . Proven Benefits ( in Alchemy ) :
Hasathil Hasathil is a Bosmer residing in Anvil . She is the wife of sailor Heinrich Oaken - Hull , who spends most of his time out at sea . Despite her husband being gone most of the time , she says she is happy in Anvil and that the people are friendly . While she says that the Nine Divines give her some comfort , she can also be seen secretly meeting with Enilroth . Interactions . Hasathil wakes up at 6 am , and will remain inside of her house until 8am when she will go the Great Chapel of Dibella for four hours of worship and prayer . At noon she will leave the Chapel and return home to her garden to tend it for the next four hours . If the weather is bad she will instead remain in her home . At 4 pm , regardless of the weather , she will meet Enilroth behind the Horse Whisperer Stables . She will remain with him until eight when she will return home to her husband , eat dinner with him and go to bed at 10pm . During the events of , she will listen to the Prophet instead of entering the chapel . Around town , gossip can be heard about her and her husband ' s marriage . While they don ' t treat the couple any differently , the people of Anvil all seem to question the marriage between a human and an elf . Some go as far to question if it ' s legal in Cyrodiil , or say they would rather be with their horse than a wood elf .
Orcs : The Vermin Among Us Content . by Absolon Sorick They lair in holes . They breed in huge numbers , and smell of rotted meat . I speak not of skeevers , gentle reader , but of Orcs . The threat on the horizon , the unrelenting horde . " But Sorick , " I hear you saying , " are they not our allies now ? " It ' s good that you want to believe in the leadership of King Emeric . It ' s good that you want to believe in this Covenant that now binds us to the beastmen of Orsinium . But in truth , your belief is foolish . Your trust in the king is misplaced . For these subhumans have a cruel and vicious cunning . Like a hunting wolf pack , the Orcs lie still in the tall grass . They wait for us to let down our guard . Even great men like His Majesty can be misled by this simple tactic . They now walk among us . They serve in the honored Lion Guard . They take work as sellswords , protecting our wealthiest merchants . They infiltrate our temples as bodyguards for holy men . Gentle reader , do you not see ? Can ' t you see how every luxury we give these animals only encourages them ? Every opportunity is just another opening in our armor for their rough - hewn blades to pierce ! With their unnatural strength , they take up work that should be borne by Breton shoulders . The thickness of their stinking hides gives them a defense that no Redguard man can stand against . In cities across Covenant lands , stories grow of Orcs defiling our women and siring unnatural half - breeds ! How long will you let this stand , reader ? How long will you bend a knee to these filthy animals ? I say , no more ! Join with like - minded people in your village today , and rise up against these beasts . These scum . These … Orcs .
Twin Arches Twin Arches is a player home in . It is a small Redguard style house located in Hallin ' s Stand . Acquisition . This home can be purchased with after completing the quest " A Friend In Need " and gaining the High King Emeric ' s Savior achievement . Alternately , it can be purchased directly from the Crown Store , allowing players to acquire it without having to meet the aforementioned prerequisites .
Red Eagle Redoubt Red Eagle Redoubt is a cave located in . Description . The cave entrance is labeled on the map as ' Red Eagle Redoubt . ' However , when approaching the cave in person , it is labeled ' To Red Eagle ' s Ascent . ' The cave is a tunnel that ends at an iron door , which leads into Red Eagle ' s Ascent . Traveling all the way up Red Eagle ' s Ascent leads to the Sundered Towers , which contains a Red Eagle Tower Key and random enchanted weapons . A Forsworn Briarheart can be found here as well , wielding the sword Red Eagle ' s Fury . There is also a chest filled with random loot near the Briarheart . The cave is filled with Eagle head statues / pillars which indicates that this may have been the location of Red Eagle ' s camp . It also has a boulder trap inside . The site is overlooking Karthspire Camp , a large Forsworn camp . Quests . Find Red Eagle ' s Sword – This quest can be initiated by reading " The Legend of Red Eagle " .
Sonummu Zabamat Sonummu Zabamat is a Dunmer and the Wise Woman of the Zainab tribe . She resides in in her yurt in the Zainab Camp , located in the Grazelands region . Personality . While the Zainab tribe ' s Ashkhan , Kaushad , is proud and hard - headed , Sonummu Zabamat is of a more pragmatic temperament . She is generally willing to help the Nerevarine and it is she who should be addressed whenever the other Ashlanders ' pride leads them into a dead end . Interactions . Zainab Nerevarine . During this part of the Main Quest , the Nerevarine must convince the Zainab tribe to name them " Zainab Nerevarine " . Sonummu Zabamat gives useful counsel on the matter , especially with the Ashkahn Kaushad ' s extravagant wish of marrying a wealthy Telvanni lady . Meeting with a Wise Woman . Skink - in - Tree ' s - Shade asks the Nerevarine to initiate a meeting between him and a Wise Woman of one of the Ashlander tribes . Sonummu Zabamat is ready to meet the Argonian only if Ashkhan Kaushad agrees . Trade Mission to the Zainab . Master Aryon seeks to bind the Zainan tribe closer to Tel Vos through trade links in order to prevent offending acts . Turedus Talanian , the chief of Master Aryon ' s mercenary guard , asks the Nerevarine to find out what sort of goods the tribe would be interested in . Sonummu Zabamat ist the only Ashlander at Zainab Camp ready to give useful information on the matter .