Dungeon magazine Dungeon magazine , or simply Dungeon , is a " Dungeons & Dragons " - based magazine . It was first published by TSR , Inc . in 1986 , as a bi - monthly magazine . It went monthly in 2003 and ceased publication in September 2007 , with issue 150 . . Its sister publication is the more widely read " Dragon magazine " . Each issue provides self - contained pre - written , playtested game scenarios , often called " modules " in early issues ( it is now more common to just call them " adventures " or " scenarios " ) . DMs can present these adventures to their players as written , or adapt them to their own needs . By providing ideas , plots , villains , maps , monsters , and hooks , it can save DMs a great deal of time preparing a game for their players . As a magazine containing several modules per issue , it is also significantly cheaper than stand - alone modules , which perhaps explains its enduring popularity . " Dungeon " ' s glory era ran from the late eighties to the mid nineties , when the scenarios were mostly selected on basis of plot , style and featured characters . From about 1997 onward , the magazine began to focus increasingly on simpler scenarios with lots of monsters to kill and treasure to find , rather than intricate stories and imaginative settings , a change which coincided with Wizards of the Coast ' s takeover of TSR , Inc . and the general direction the game as a whole started to take after that . The Paizo / Polyhedron era . In late 2002 , acquired publishing rights to both " Dungeon " and " Dragon " , as part of a move by Wizards of the Coast to divest business ventures not related to its core business . Starting with Issue 90 in 2002 , Dungeon was combined with " " magazine into a single magazine . Many of the Polyhedron sections presented complete mini - games for the d20 system , starting with " Pulp Heroes " in issue 90 . On April 18 , 2007 , Wizards of the Coast announced that Paizo would cease publication of " Dungeon " in September of that year . Scott Rouse , Senior Brand Manager of " Dungeons & Dragons " at Wizards of the Coast stated , " Today the internet is where people go to get this kind of information . By moving to an online model we are using a delivery system that broadens our reach to fans around the world . " The return to Dungeons & Dragons . In August 2004 , starting with issue # 114 , editor Erik Mona changed the format , focusing solely on Dungeons & Dragons and discontinuing the " Polyhedron " section . The new format included three adventures per issue , one each for low , medium , and high levels . A few issues each year contained another substantial article , which typically provided further details on the setting of one of the adventures in that issue . ( Previously , Dungeon almost never had articles other than adventures ) . Following the adventures and articles , many issues contained the three - page " Dungeoncraft " column , at the time written by Monte Cook , as well as a few two - page articles on various subjects collectively called the " Campaign Workbook " . Wil Wheaton had a regular column called Wil Save , but Wheaton chose to discontinue it as he has been extremely busy , has had health problems and was somewhat dispirited by the mixed reception the column received . Adventure Paths . A notable feature of Dungeon magazine ' s recent history has been the use of connected series of adventures ; these long series are referred to as " Adventure Paths " and take characters from the very beginning of their adventuring careers ( 1st level ) up through Epic levels ( 20 + ) . Three lengthy series were completed : the " Shackled City " ( 11 parts ) , " Age of Worms " ( 12 parts ) and " Savage Tide " , concluding with issue 150 . In addition , several shorter series ( typically three parts ) and a sporadic , open - ended series of Maure Castle adventures figured in later issues . The " Shackled City " series has been reprinted as a hardcover book , with various revisions and corrections , new background information , and an additional adventure added to fill a gap near the beginning of the series . With the cancellation of " Dungeon " and its sister publication , " Dragon " , Paizo Publishing has announced a new monthly publication titled " " , which will combine the concept of the Adventure Path with the support articles which appeared in " Dragon " .