naist-nlp/zeshel huggingface dataset:
Stormkeep Stormkeep was a tower located in the Fallen Lands in the Savage Frontier . Description . The tower had the shape of a sharp fang . From the summit of the tower , lightning bolts constantly struck at passing clouds . Along with the slender and tapered walls , there weren ' t any visible doors or windows . The entire structure seemed carved from a single giant unique piece of obsidian . Inside the tower , there were large vats , inside which , in luminescent oils , there were immersed limbs that would attach themselves to any open wound if placed there . If an person covered themselves in the oils instead , they were healed in a very short time . History . According to the rumors that were circulating in the Fallen Lands , the only way to access the tower was to stumble on a nearby stone that was the site of an always - on " portal " . According to other stories , dragons came to the tower to feed on the limbs or to seek treatment , attacking any intruders in their path . Many other stories told of Netherese wizards who were asleep in a trance state for ages . Even more improbable stories described formidable weapons that would bind to their wielder , and that could be hidden in another dimension where they could be retrieved with a word or a thought . All these stories agreed that Stormkeep was built for a terrible purpose . All those who ventured there may have been marked in some way in order to be called up again later for an obscure reason .
Planewalker A planewalker was one who had significantly traveled the planes . Typically , but not always , they were powerful wizard s . It was quite common for powerful wizards such as Elminster and Khelben " Blackstaff " Arunsun to have spent some time planewalking . A person usually planewalked alone and on foot .
Mount Phevos Mount Phevos was the tallest peak in the Alimir Mountains . Description . Mt . Phevos was in the central Alimir Mountains . Its elevation was 8 , 500 feet ( 2 , 600 meters ) above sea level . It was located south of Mount Ulaarn and Azure Falls . The towering peak was visible from 50 miles outside of Almraiven . Its west - facing cliffs were half of the carvings known as the Eye Tyrant Cliffs . A horde of life - size human warriors and wizard s were portrayed battling three enormous beholder s carved on the cliffs of Mount Kahdas to the north . History . The carvings on Mount Phevos celebrated the victory of the eye tyrants against the Calishites during the Third Age of Calimshan .
Shu ( deity ) Shu was the deity of wind in the group of gods that eventually became the Mulhorandi pantheon . A fair and benevolent deity , he took his responsibilities seriously and ruled in Heliopolis whenever Ra was away . Description . The Upholder appeared as a strong and handsome male human with slightly blueish skin , with winds blowing about him all the time . He was in complete control of air and everything related to that element . History and relationships . Shu was the loyal son of Ra , and fathered Geb ( the earth ) and Nut ( the sky ) with his sister - wife Tefnut . As the embodiment of the atmosphere , he held his two children apart by the command of Ra to prevent them from having more offspring after the birth of Isis , Set , Osiris , and Nephthys . When the deities were asked by Ao through the intervention of Ptah to assist their worshipers who had been abducted by the Imaskari to Toril , Shu stayed behind together with Tefnut and Nut at the command of Ra . Worshipers . While Shu was never worshiped by the Mulan of Toril , some of the djinn of Zakhara payed homage to him , and he had a mosque at their Citadel of Ice and Steel .
Instruments of the Bards The Instruments of the Bards were magical masterwork musical instruments that were extremely effective in the hands of bard s . Description . They were in every way superior to their ordinary counterparts . Their powers could only be effectively used by bards , and in fact any non - bard that attempted to use one of these instruments ran the risk of injury . Powers . Bards wielding an Instrument of the Bards had their charming abilities greatly amplified by their magic . All Instruments of the Bards had the capability of storing spells . Besides the specific spells that each individual instrument could hold , a bard playing any one such instrument could invoke the spells " fly " , " invisibility " , " levitate " , and " protection from evil and good " , once a day , until the next dawn . History . The first of the Instruments of the Bards were created by a legendary bard in the Moonshae Isles named Falataer . He used the instruments to test and reward the students of each of the seven levels of his bardic college , which came to be regarded individually as legendary bard colleges in their own right . Over time , other bards copied the original designs , while retaining the original names in Falataer ' s honor .
Berduskan Dark Berduskan Dark was a wine exported from Berdusk and sold through Aurora ' s Whole Realms Catalogue . Description . This heavy wine was dark and sweet with a slight burning aftertaste . Possessed of a high alcohol content , this wine was eagerly sought throughout the Realms . At one point this wine was bottled thanks to cooperation between guilds in Berdusk . However , a falling out between the Vinter ' s and Alchemists guilds ended the bottling process . Prices . Berduskan Dark could be purchased in the following containers :
Substitution level Substitution levels are unusual talents developed by some people in Realmspace . Each is specific to a given character class . Often they are linked to a specific race , or a particular personal background . In order to gain a substitution level , the character usually has to give up what would normally be a feature of their character class .
Boots of the winterlands Boots of the winterlands were common magical boots that allowed the wearer to stride atop snow and ice and protected from the effects of bitter cold . Description . " Boots of the winterlands " weighed about a pound ( half a kilogram ) and gave off a faint aura of both abjuration and transmutation magic . They typically sold for around 2 , 500 gold pieces . Abilities . The wearer of a complete pair of these boots could walk on snow or ice at normal speed without slipping , falling , or sinking in to leave tracks . ( A worn pair would not prevent him or her from sliding or falling from a vertical or steeply sloped path . ) In addition , the wearing of such boots would provide warmth , protecting the wearer as if by the same magic as an " endure elements " spell . Creation . Anyone trained in the art of crafting wondrous magical items who also knew the spells " cat ' s grace " , " endure elements " , and " pass without trace " could make " boots of the winterlands " .
Thuria Thuria was a Red Wizard of Thay in the Doomvault dungeon in 1486 DR . Personality . Thuria was a coward , not wanting to risk his life for the Red Wizards . He was also bored in his work . History . Thuria was a wizard assigned to the secret complex of Doomvault under Thaymount . He was tasked with controlling the gardens that supported the Blood Pens . In 1486 DR , when the heroes of Daggerford arrived , Thuria and his minions readied to fight them . However , when defeated , he surrendered , pleading for his life and offering information about the dungeon in exchange and even helping them against his fellow Red Wizards . Relationship . Thuria had a black dragon wyrmling as his personal pet .
House of Holy Suffering The House of Holy Suffering was a temple of Ilmater found in Mussum in the Vilhon Reach . History . The House of Holy Suffering was a major temple in the mid – 13th century DR . It was led by Exalted Sufferer Shrymaun Beldaerth . Following the death of the sage Athorton of Nleeth in the Year of the Shattered Altar , 1264 DR , the priestess of Ilmater Beromchess Ilthyn covertly took the " Tome of Torment " — the holiest book of the Ilmatari faith — to the House of Holy Suffering . There , the senior Sage - Priest of the church , known as the Spontaer , studied the " Tome " . The Spontaer prayed to Ilmater for nearly a year , and received visions of powerful magical protections that would render the " Tome " usable only by priests of Ilmater . However , these protections would come at the cost of his life . The Spontaer explicitly requested that the " Tome of Torment " be delivered to the House of the Broken God in Keltar in Calimshan , the greatest temple of Ilmater , before he worked the magic on the " Tome " and sacrificed his own life . However , against the Spontaer ' s wishes , Shrymaun Beldaerth refused to relinquish the " Tome " to the House of the Broken God . Archsufferer Bloirt Waelarn of the Keltar house declared all those of the " degenerate " Mussum house " heretics " and called for them to be cast out and treated as mentally ill . A few ambitious minor priests joined Waelarn and together they journeyed to the Mussum house , intending to " cleanse the filth " . The priests of the House of Holy Suffering recruited the Companions of the Noble Heart paladin order to their defense , and attacked Waelarn and his followers , labeling them " false clerics " and " subverted by evil " . An angry Waelarn summoned three other knightly orders — the Holy Warriors of Suffering , the Knights of the Bleeding Shield , and the Order of the Golden Cup — to his side and vowed holy war against the " unclean ones of Mussum " and their allies . The war saw the violent clashes of Holy Hill Farm in 1266 DR and Bronsheir ' s Charge and Weeping Rock in 1267 DR . Finally , Lord Sir Jargus Holenhond of the Golden Cup called an end to the bloodshed between true believers , insisted that the " Tome of Torment " be transferred to Keltar as planned , and blamed Bloirt Waelarn for the senseless violence , determining that he should be removed from office and sent into hermitage for the remainder of his years . The weary paladins accepted and carried out his judgment . " Circa " 1342 DR , however , the " Tome of Torment " had been stolen and hidden but then discovered by Kortolt Rushtyn , an underpriest of the House of Holy Suffering . Kortolt declined to take the " Tome " to either Mussum or Keltar , but instead to the shrine of Ravens ' Rack west of Hlondeth , where he preached by himself . After the " Tome of Torment " was stolen again in 1362 DR , the church of Ilmater offered a reward for its surrender at either the House of Holy Suffering in Mussum or the House of the Broken God in Keltar . The House of Holy Suffering remained a major Ilmatari temple through to 1370 DR .
Chamber of Judges The Chamber of Judges was part of the complex of the Palace of the Enlightened Throne in Huzuz in 1367 DR . Description . The Chamber of Judges was a three - chambered structure . Activities . The most important cases in Huzuz were judged here by experienced " qadi " . Judgment was usually given quickly , sometimes aided by magical means of determining the truth . Any case heard by the Grand Caliph himself first passed through the Chamber of Judges to warrant its merit . Inhabitants . The " qadi " and scribes were guarded by two full platoons of the Valiant .
Winking Eyes of Rhauron The Winking Eyes of Rhauron were numerous magically enchanted gemstones which , when touched bare - handed , would melt into the handler ' s hand and compel the person to attempt to assassinate a target . Description . All the gems were approximately the size of a large man ' s thumb and could be sapphire s , emerald s , diamond s , or rubies . Effect . When held bare - handed , a spell on the gem activated , causing a visible flash . If not immediately dropped or flung blindly , the gem appeared to melt into the body of the handler . The spell on the gem caused a vision showing the face of a given quarry , giving increasing detail concerning the target ' s location every few days . Upon meeting the quarry , the spell attempted to seize full control and force an assassination attempt ( or retreat if it was unlikely to be successful ) . History . The name of the stones was apparently a bard ' s attempt to get even with an innkeeper known as Rhauron who had cheated him out of money . The true name of the enchanter was unknown . In reality , the gems were enchanted by a person in Returned Abeir who sought to assassinate persons who had fled to Faerûn . While the enchanter of the gem was only known by an alias , known targets included Harengar Madroon of Athkatla ( son of the proprietor of Madroon ' s Curio Shop ) , a wealthy gem merchant Haelor Hammantle of Waterdeep , and Alys Sakurth ( a wine and scent trader who rose to prominence in Selgaunt ) . These targets escaped initial slaying attempts and all had obscure pasts .
Bonnalurie Bonnalurie was a sun elf and priestess of Angharradh in Tintageer . When her home was destroyed in a war , she was the last surviving priestess with enough power to control High Magic . On behalf of Durothil , she began to dance and sing to create a magical gate through the boundaries of the realms . In doing this , she helped fifty survivors and the prince to reach Faerûn , but she was consumed by the power of the magical forces she unleashed and was killed .
Gorstag Helder Gorstag Helder was one of Brimstone ' s agents during the Rage of Dragons of 1373 DR . History . Under orders from his draconic master , Gorstag joined a Cult of the Dragon cell in Lyrabar in 1373 DR . He managed to steal a folio of valuable documents written by Sammaster . However , Gorstag was discovered in the act , and in the escape from the cult ' s hideout he was severely wounded . Pursued through the streets by the cultists and their wyvern and zombie minions , Gorstag was saved by his fencing master , Taegan Nightwind , who defeated the attackers . Gorstag soon died of his injuries , but not before giving Taegan the stolen documents and warning him about the dangers posed by Sammaster and the Cult .
Sorgar Illance Sorgar Illance was the head of the Illance noble house of Cormyr . He was an ex - adventurer who was both bald and bitter . He was a thief and cruelly enjoyed brawling , especially to the death . He was put to death by Gaspar Cormaeril in 1369 DR .
Azuredge Azuredge was a magical , intelligent battleaxe forged by Ahghairon the mage . Its wielder was considered the greatest protector of Waterdeep . Description . " Azuredge " had a solid steel handle etched with tiny runes , wrapped in blue dragon hide with a star sapphire set into the pommel . This handle connected to a double - bladed head forged from silver , electrum , and steel alloys whose edges constantly shimmered with a deep blue luminescence and had six more runes etched into it : one beside each of the four edges and one in the center of both sides of the head . These runes glowed blue , apparently when certain of the axe ' s powers were activated . The glowing could also be controlled by the wielder . Powers . The axe was unwieldy but magically balanced itself in the hands of a wielder chosen by the weapon . The axe allowed its wielders access to powers according to how worthy it judged them . Its least powerful ability was to negate the resistances of any creatures resistant to nonmagical weapons and / or weapons not made out of silver and any damage inflicted by it could not be healed with regenerative abilities like those of troll s . The wielder could potentially also command it to shed a bright blue light to illuminate their surroundings ; throw it up to one hundred and eighty feet and have it return to their hand ; have it flare with cold bright blue flames whenever in the presence of undead and fiend s and possibly destroy such creatures with a single blow . The intelligence within " Azuredge " had a limited ability to detect the moral alignments of people and could stick to things with the strength of sovereign glue when she ( the intelligence was female ) did not wish to be wielded by someone . She could communicate with both speech and telepathy and could actively resist identification magics . " Azuredge " could pierce magical shields . It was able to dispel one set of wards around Blackstaff Tower . Khelben Arunsun also enchanted the axe to allow him to " scry " on its wielder and to " teleport " the weapon to safety should that wielder fall . History . Lady Laroun was War Lord of Waterdeep until she was slain by orc ish archers in 1026 DR . She was a just but violent ruler and Ahghairon did not foresee another War Lord as honorable as she taking up the mantle any time soon . He obeyed her final request " to ensure that she would always be able to aid the defense of the City of Splendors " by binding a part of her departing soul to a magical battleaxe that he was due to give her before she was slain . Sometime prior to 1479 DR , the axe was relocated to the Pellamcopse Woods , where the Nameless Haunt was tasked by the Blackstaff with protecting it . It remained there until Nightal of 1479 DR , when Meloon Wardragon ( a descendant of Laroun ) successfully retrieved it from a stump and used it to help defeat Khondar Naomal ' s intrusion into Blackstaff Tower . Appendix . Notes . An axe by this name appears in " " , but its description ( a throwing axe crafted by Gulen Rockfire ) makes it clear that it is not the same item .
Codex of Araunt The Codex of Araunt was a tract originally recorded on stone tablets by Lod , a bone naga and founder of the Eminence of Araunt . History . More than five - hundred years before the Year of the Ageless One , the codex prophesied the slow expansion of the Eminence in the centuries that followed . Abilities . The " Codex " contained several rituals and spells :
Xorla Djannas Xorla Djannas was fervent champion of the deity Cyric who resided in Waterdeep in 1372 DR . Biography . A native of the southern region of Tethyr , Xorla moved to Waterdeep with her master Selphar Thynn . When Thynn died in a tavern brawl , Xorla was left alone in the city . It was not too long after this that she found her true calling . During the Time of Troubles she was witness to the ascension of Cyric into godhood . It was then that she devoted her life to the Dark Sun and became an agent of his church .
Blue Kumi Bandits The Blue Kumi Bandits were a group of bandits who plagued the Fochu Peninsula around 1358 DR . They were originally a group of disaffected bushi of the city of Fochu . Without work , they turned to banditry , using a distinctive blue kumi ( braid ) dangling down their backs . At last , they were defeated by the combined efforts of the heroine Oe - Ura and of Osari Minhiro and his foreign adventuring party .
Mather Ukkhemn Mather Ukkhemn was a merchant and a member of the Knights of the Shield in Waterdeep in 1372 DR . Personality . Mather was an egoistical individual . He strongly advocated for the Knights to take a more proactive role in Waterdeep ' s businesses but was soon in fear that his bosses would discover his role in the demise of Nindil Jalbuck . History . Mather was a merchant and occasional slaver from Tethyr and often in Waterdeep for business . Once , he stayed at the Yawning Portal with a pair of slaves , thus earning the ire of Durnan . From that time on , Mather adopted a low profile in his visits to the city . For a long time , he tried to convince fellow Knights to put one of their own among the Lords of Waterdeep . Finally , First Shield Lord Inselm Hhune told him the name of a probable Lord : Nindil Jalbuck . However , Bly Ruldegost , Mather ' s immediate superior in Waterdeep , forbade him to act against Nindil . So Mather sold the Lord ' s name to the Unseen for money . Afterward , he was terrified that Bly or Hlune would discover his treasonous act .
Combat sphere The Combat sphere was a group of spells granted to cleric s , crusader s , and monk s that could be used to smite their foes . Appendix . Notes . Spells in normal text were listed in the Tome of Magic 2nd edition . Spells in italics were added to the Combat Sphere in the sourcebook .
Inflict light wounds Inflict light wounds , also known as cause light wounds , was a necromancy spell that caused light damage to a creature touched by the caster . Effects . When this spell was cast , the caster channeled negative energy which did harm to living beings . Since undead were powered by negative energy , this spell cured them of a like amount of damage , rather than harming them . The reverse of this spell , " cure light wounds " , channeled positive energy and had the exact opposite effect ( healed the living , harmed the undead ) .
Kyorlin plynn Kyorlin plynn , meaning " watch and take " , was a fighting style taught among drow . It was used to defeat enemies without killing them . Description . As the name " watch and take " suggested , the fighting style was about fighting defensively and then disarming the enemy . The purpose of this style was to fight defensively but efficiently to buy time and reduce the fighting power of the enemy . This was done with the goal of capturing the enemy alive ; for example , for interrogation . Users were employed in practically in every drow combat group . Their role was to fight the strongest enemy and to keep that one busy through disarming , all to buy time for the others to defeat all other enemies and then join forces in defeating the strongest enemy . Training . Users of this style often learned the " jivvin golhyrr " style , another style that focused on defeating an enemy but not necessarily killing them . Reputation . The style was learned by two kinds of drow — conservative fighter s and cleric s of Lolth — but their motivations for learning it were different from the ground up . The former learned it because it was necessary from time to time to not kill an enemy ; for example , for interrogation purposes . The priestesses learned it in order to gain living torture subjects for sacrifice . Appendix . Background . This style is based on the Combat Reflexes , Expertise , and Improved Disarm feats of 3rd - edition " Dungeons & Dragons " .
Most Solemn Order of the Silent Shroud The Most Solemn Order of the Silent Shroud was an organization of embalmers , gravediggers , and other cemetery workers and craftsfolk in service to the church of Kelemvor , Lord of the Dead . Membership in the Order was kept secret by the church . Those in the order identified each other with a number of secret signs . Their task was to keep the church informed of undead sightings and gravesite desecrations .
Lords ' Alliance The Lords ' Alliance , also known as the Council of Lords , is a partnership of merchant cities , founded in 1325 DR . Its members are from the North and Western Heartlands , Waterdeep , Silverymoon , and Neverwinter , as well as other free cities and towns in the region , which make up the bulk of the organization . It was formed to oppose the growing influence of the Black Network in the North , as well as the Shadow Thieves of Amn who have clawed out a foothold for themselves in Waterdeep once more . The alliance has hired adventurers to work for them in the past for tasks ranging from gathering simple information , or even for use in raids against Zhentarim strongholds and outposts . Local adventurers can quickly gain status , as well as powerful friends by helping the alliance , but can just as easily make enemies of the sinister Zhentarim as a result . During the Cult of the Dragon plot , The Tyranny of Dragons , the Alliance was one of the many factions who rose up to oppose Tiamat ' s attempt at freedom . Member Towns and Cities . They include the following cities ( not a complete list ) : Alliance Members and Leaders in 1488 DR . These are the member states and their leaders . as of the year 1488 DR . .