naist-nlp/zeshel huggingface dataset:
Airship and Hiryuu glitch The Airship and Hiryuu glitch is a glitch in " Final Fantasy V " SNES and PS versions , which is extremely harmful , more so for the airship than the wind drake . The glitch involves landing the airship or the wind drake directly on top of the entrance to Ghido ' s Cave in the Merged World . Doing so will result , as with the Black chocobo glitch , in the player never being able to retrieve the airship or the wind drake , making it impossible to complete the game since the airship is required to enter the Interdimensional Rift . The glitch was fixed in the " Finest Fantasy for Advance " version .
Nidhogg ( Final Fantasy X ) Nidhogg is an enemy in " Final Fantasy X " . This enemy is found in the Cavern of the Stolen Fayth and in Mt . Gagazet . It has high power and uses a Fire - based magic attack called Flame Breath , which hits all allies . It has a thick , scaly hide , so use Auron and Kimahri ' s piercing weapons . Nidhogg will drop weapons with any of the elemental strikes and armor with Slow Ward . Other appearances . " Pictlogica Final Fantasy " . Nidhogg from " Final Fantasy X " appears as an enemy in " Pictlogica Final Fantasy " .
Strato Avis ( The After Years ) The Strato Avis is a boss in " " . Cecil , Rosa , and Cid fight it as a boss in Ceodore ' s Tale at the start of the game . It attacks with three Cockatrices . Strategy . The Strato Avis has a simple attack pattern - it will attack twice , then on its next turn use Tornado to reduce a party member to critical HP . The party should begin by having Rosa group - cast Slow on the enemy party , then have Cecil and Cid take out the Cockatrices and then move on the Strato Avis . The player can use their Machine Break Band if they wish . Rosa should focus on healing Cecil with Cura and buffing him with Protect . Cecil will automatically use Cover to intercept attacks on weakened allies , so the player only needs to focus on healing Cecil in this fight , if Rosa and Cid are hit by Tornado , Cecil will protect them from the Strato Avis ' s physical blows , and Tornado cannot kill them . The player must keep Cecil healthy though , if he himself is reduced to critical health he will no longer Cover .
Maat Maat is a non - playable Hume monk in " Final Fantasy XI " . He is a very spry old man who can be found in Ru ' Lude Gardens . He maintains his fighting stance day and night . Story . Maat lived in what became the Grand Duchy of Jeuno in a time when it was merely a fishing village . His rigorous training allowed him to master all forms of combat . By the dawn of the Crystal War Jeuno had grown substantially and Maat was a prominent figure in the nascent Duchy . Rather than staying to defend the city , however , he wandered the countryside as a freelance , joining the ranks of whatever army most impressed him . He was sometimes accompanied on the battlefield by Degenhard , his old friend and rival . After the war he apparently returned to Jeuno without incident . Breaking Limits . Adventurers seek Maat ' s counsel in the Ru ' Lude Gardens when they first reach level 50 , the game ' s natural level cap . He sends the player on an errand which , once completed , increases the cap to 55 . Maat assigns subsequent tasks that raise the cap to 60 , 65 , and eventually 70 . At this point Maat dispenses with simple chores and , assuming the player is not using a Job introduced after the " " expansion , challenges the player to a fight . The prize for overcoming him is the privilege of leveling to 75 , the highest level available before June 2010 . In battle Maat assumes his opponent ' s job and adds its abilities to his own hand - to - hand techniques . While adventurers are barred from using their Support Job s , Maat has no qualms about combining his monkish talents with a second class . The player ' s primary objective is to reduce his hit points to near - zero . Some jobs have an alternate method of victory : white mages can impress Maat by curing themselves for a certain amount of damage and thieves can end the contest by successfully stealing something from him . Maat has no interest in the jobs added by the " " or " " expansions . Adventurers with these vocations have their own unique opportunities for reaching level 75 . Maat ' s Cap . Once a player has unlocked a level cap they may progress beyond it with any job . It is therefore only necessary to fight Maat once . He welcomes rematches , however , and can be faced with the fifteen jobs released before the " Chains of Promathia " expansion . If an adventurer defeats him with all of these Maat will offer a head - slot item called Maat ' s Cap as a reward . Though it is not the most practical garment for all situations , the cap allows teleportation to Jeuno and is a notable status symbol . Etymology . or ma ' at , also spelled māt or mayet , was the ancient Egyptian concept of truth , balance , order , law , morality , and justice . Maat was also personified as a goddess regulating the stars , seasons , and the actions of both mortals and the deities , who set the order of the universe from chaos at the moment of creation .
Synergist Synergist is a special job class in the " Final Fantasy " series associated with the Command Synergy Battle system . Appearances . " Final Fantasy XIII " . Synergist is a role which mainly bestows buffs on the party , which are divided into augments and defense buffs . Sazh Katzroy and Hope Estheim specialize in Synergist , being able to learn most spells , but Sazh specializes in augments , while Hope specializes in defensive buffs . Oerba Dia Vanille and Oerba Yun Fang are capable of learning higher tier buffing abilities , which are more potent , but less durable . However , Vanille is the only character who can ' t cast Haste , but has access to elemental defenses ; and Fang only learns Veil beyond high - tier Synergist abilities . Lightning can learn all basic Synergist abilities aside of Bar - Spell s , while Snow Villiers does not learn any elemental - aligned Synergist abilities . " Final Fantasy XIII - 2 " . Synergists received heavy changes . Haste is no longer a Synergist ability , and Serah and Noel can only learn some defensive abilities . The second tier of Synergist abilities was changed from the - ra suffix to - ga which are multi - target abilities with the same potency as the single - target versions , but with significantly lower duration . Noel can learn all Synergist defensive abilities , while Serah is restricted to the single - target defensive abilities . The player must rely on Paradigm Pack Synergists to apply augments and elemental buffs . Lightning in the DLC scenario has a role based on the Synergist called Conjurer .
Velcher Task Velcher Task is an enemy from " Final Fantasy VII " fought on the world map near Rocket Town and in the sixth round of the Battle Square during the time " Tiny Bronco " is available . When fought in the Battle Square , its stats are enhanced with double the regular HP and its Attack and Magic Attack are increased by 25 % . It only has a physical attack , and other attack which may inflict poison on one character , but is ultimately not a threat , especially since it can be defeated with Enemy Skills quickly . AI script . AI : Main AI : Counter - General
Blood Fang Blood Fang is a recurring ability in the series . It is a Limit Break utilized by Red XIII . Appearances . " Final Fantasy VII " . Blood Fang is a Limit Level 2 ability for Red XIII , learned after killing 72 enemies while at Limit Level 1 . It inflicts non - elemental damage to one enemy equal to 1⁄ times normal damage while also absorbing some HP and MP at the same time . The HP / MP absorbed is equal to roughly 25 % of the damage dealt . Using Blood Fang 7 times will unlock Stardust Ray for Red XIII . " Final Fantasy All the Bravest " . Blood Fang is the ability of Red XIII .
Ahriman ( Crystal Defenders ) The Ahriman is an enemy from " Crystal Defenders " . It is a troublesome foe , due to being airborne and resistant to magick , which renders the player ' s Soldiers useless . The player should deploy Archers to take them out .
Iguion ( Final Fantasy VIII ) Iguions are a pair of bosses in " Final Fantasy VIII " . After Sorceress Edea gives Galbadia her introductory speech , she brings to life two Iguion statues to kill Rinoa Heartilly . Battle . The Iguions begin the battle with Reflect due to Carbuncle ' s influence . Resonance is a magic attack used only when the two Iguions are present . Magma Breath is a Fire - elemental attack that can petrify a target . Iguions are immune to the Fire element . They are weak to Earth . Strategy . The player should draw the Guardian Force from the Iguions , thus taking their Reflect away and gaining Carbuncle . Afterward the Iguions are easy to defeat with GFs , as long as the player doesn ' t summon Ifrit . Brothers is a good choice of summon because they deal Earth damage , which the Iguions are weak against . It may be better to concentrate on one Iguion at the time , and use Limit Breaks when they become available . Etymology . Iguion comes from " iguana . "
Garuda ( Final Fantasy XII ) Garuda is a boss in " Final Fantasy XII " . It is fought at the entrance to the Tomb of Raithwall . Bestiary entry . Note : Shares the bestiary entry of Garuda - Egi . Battle . Garuda is a flying enemy , meaning it can only be attacked by using long - ranged weapons , magicks , certain technick s or the item Knot of Rust . To make the battle easier , the player can enter a sidequest involving the Urutan - Yensa and the Urutan Eater in the Yensan Sandsea . In the Sandscale Bank area , which is a Save Crystal area , the player can talk to the Sandsea Moogle who tells the party of the Urutan Eater . The player can then find the Urutan Eater in the Withering Shores area and defeat it . Returning to the moogle , the player can follow a Urutan - Yensa and witness a scene and in the end find Eksir Berries . Eksir Berries are useful against the Garuda as it lowers its Attack power and dispels the effects of its Enrage . Strategy . The party can unleash their full force by using Fire , Thunder , Water , and Dark magick , which does double damage . Another fast way is to try building a long Quickening chain . This will deplete its health at a decent amount . Blind renders its physical attacks useless , although it may take a few casts to inflict the status .
Gallu Gallu is a genus of enemies in " Final Fantasy XI " . Special Attacks . Even the ordinary attacks of these huge monsters are considered to be special attacks , hitting one target three times or hitting multiple players within range for damage plus Stun or Bind effects . Not only that , but gallu often have one or more jobs and are capable of using their jobs ' special job ability . Etymology . In Sumerian and Akkadian mythology , the or Gallus were great demons / devils of the underworld .
Bomb ( The Crystal Bearers ) The Bomb is an enemy from " " . They are located in both Lett Highland Campaigns and are normally accompanied by several goblins . Combat . Bombs will typically charge Layle and attempt to ram him . They will also occasionally use their fire breath attack . When a bomb ' s HP drops below half , they will light on fire . At this point , if Layle picks up a stunned Bomb with his powers , the bomb will start a countdown . Layle must throw the bomb before the countdown reaches zero and explodes . Goblins and Goblin Warriors will gather around once one of the bombs begin to explode . Make sure when the bomb starts growing to stay clear and avoid getting damaged . Another way to quickly cause the bombs to explode is to throw gunpowder at them .
Attack Node ( The After Years ) The Attack Node , also known as the Strike Module , is a boss in " " . Battle . As in " Final Fantasy IV " , it will constantly attack the party with non - stop Laser Barrage and should be the last to be defeated . Lightning - elemental attacks , such as Thundaga , are recommended to destroy it faster .
Iron Maiden ( Vagrant Story ) The Iron Maiden is a secret dungeon in " Vagrant Story " . This hidden location is where the Müllenkamp cult imprisoned Asura to perform experiments on her , thus filling the dungeon with evil . The dungeon is divided between three levels going down . The second level is shaped like the Rood Inverse , and is only accessible in the second playthrough . It can only be accessed from the Keep . Treasure . The Cauldron . Enemy Prize : Starvation . Enemy Prize : The Branks . Chest ( Requires Chest Key ) : The Wheel . Chest ( Requires Unlock spell ) : The Judas Cradle . Chest ( Requires Unlock spell ) : The Ducking Soul . Chest : Squassation . Chest : Lead Sprinkler . Chest : Dunking The Witch . Chest : St . Elmo ' s Belt . Chest : Etymology . Every room in the dungeon is also named after torture devices or methods .
Bomb ( Tactics ) Bombs are floating fiery monsters in " Final Fantasy Tactics " . They are of the Fire element are thus have a weakness to Water and have a resistance to Ice , and are immune to Earth - element attacks because of their levitation . When reaching critical HP levels , they are fond of using the Self - Destruct ability , which decimates a large area around the Bomb . Appearances . Bombs first appear on the Siedge Weald ( Sweegy Woods ) . They are known to Self - Destruct when they are surrounded . They appear in later chapters and random side battles . The generic orange Bomb appears early in the game , firstly in the Siedge Weald . Don ' t be fooled by the Grenade ' s blue coloring — it is also of the Fire element . The Exploder , also known as an Explosive , has the unique ability Spark which deals damage in a moderate radius around itself and also heals all Bombs in the same area . Statistics . Abilities . The damage formula for Bite is as follows : The damage formula for Magick attacks are as follows : < nowiki > * < / nowiki > Abilities can be learned by this race when a unit with the " Beastmaster " Support Ability is nearby . Other appearances . " Final Fantasy Trading Card Game " . Bomb appears with a Fire - elemental card .
Megumi Ida Megumi Ida is a Japanese vocalist . Born on April 2nd , 1982 , in Hokkaido , Japan , she is signed under BMG Japan . She is known for her performance for the " Final Fantasy IV " theme song " Tsukino Akari " . Megumi was selected from approximately 800 applicants when Square Enix held a casting for the theme song ' s performer in 2007 .
Bugbear Bugbear is a recurring enemy in the series . Appearances . " Final Fantasy III " . Bugbear is an enemy fought around the world map around Canaan and Vikings ' Cove , and are semi - valuable for their rare Phoenix Down drop . " Final Fantasy XIII " . Borgbear is an enemy fought around Arbor and inside the Ice Caverns , and later only in the Mysterious Lighthouse optional dungeon . It has high Strength and can thus deal heavy damage to the party with its Whirl Bludgeon attack . " Final Fantasy Dimensions " . Bugbear is an enemy fought at Mt . Lux .
Windurst Woods Windurst Woods is often the most heavily populated of the four Windurst zones in the world of " Final Fantasy XI " . It contains the Auction House , the Chocobo Stables , the Manustery , the Consulate of San d ' Oria , and a residential area . High level players often travel through this zone to take advantage of the cheap warp service to Aht Urhgan Whitegate . There are two guilds in this area of town : the Weaver ' s Guild and the Boneworker ' s Guild . Shops for both guilds are nearby , along with Nchaa ' s Good Goods . In the north area of the zone there is a Dhalmel Farm and the Mithra Groves , where famous characters such as the legendary ranger Perih Vashai and the infamous Nanaa Mihgo live .
Cromwell The Cromwell is an enemy from " Final Fantasy VII " . They only know a single weak physical attack , but can attack twice in a single turn . The Enemy Skill Trine can be used to decimate groups of them , as they are weak to Lightning . They drop 8 - inch Cannons , which are the most powerful physical attack item in the game , but by this point they are quite weak .
List of Theatrhythm Final Fantasy downloadable content Below is a list of downloadable content available for " Theatrhythm Final Fantasy " , which consists of bonus Field and Battle Music Sequences . Following initial release , each region had eight available DLC tracks . Every subsequent week , four tracks were released per region , with different tracks in each . With this schedule , the complete set of 52 tracks became available in all regions on the 21st of September 2012 . All DLC tracks have the same price within each region : The cost of entire DLC for the Nintendo 3DS version is $ 51 . 48 , while the entire DLC cost from the iOS port is $ 143 . 03 . 3DS . " Final Fantasy " Series . Despite the generic label , these tracks all originate from " " . iOS . Only one BMS song and one FMS song come with the iOS version by default : " One - Winged Angel " from " Final Fantasy VII " and " Zanarkand " from " Final Fantasy X " , respectively . All other songs are DLC . Each of the thirteen main series games represented has a Basic Bundle , which usually includes two battle songs and two field songs each , all other songs are purchased separately .
Behemoth ( Echoes of Time ) The Behemoth is a bonus boss from " " . It fights exactly the same as it did in " " , using a laser attack if the player is too far away to attack with anything else or is directly in front of it , a Fire spell if the player is not close to it and not in front of it , or a ground pound attack to knock players away . Using a spell on it will flip it over on its back , at which point the player can attack its weak point . Overall , it is not a difficult bonus boss , and is one of the lower - leveled bonus bosses in the Library .
Tiny Bug The Tiny Bug can be found at the Banks of Nebra in Dalmasca Estersand , near the entrance to Barheim Passage . It has the same stats as the Tiny Mimics at the north end of Barheim Passage . Bestiary entry . Note : Shares the same bestiary as Tiny Mimic .
Mani Wizard The Mani Wizard is an enemy in " Final Fantasy V " . It can be found at the Wind Shrine . It is able to use low - level elemental spells , but is otherwise a simple enemy to defeat . It is a good enemy to fight early on in the game as it gives a good amount of gil . Other appearances . " Pictlogica Final Fantasy " . Mani Wizard appears in " Pictlogica Final Fantasy " as an enemy . " Final Fantasy Record Keeper " . Mani Wizard from " Final Fantasy V " appears as an enemy in " Final Fantasy Record Keeper " . Etymology . Judging by the gil it yields , " mani " likely refers to " money . "
Vulcan - O Valley Vulcan - O Valley is a location and track in the game " Chocobo Racing " . The wasteland is inhabited by Behemoth , a magical beast . During Story Mode , Chubby Chocobo leads Chocobo and friends to the wasteland , as it was said that there was a Magicite shard there . Revealing his large magicite piece , Behemoth challenges them to a race , where the victor will take all the Magicite pieces . Track . The course starts the racers on a fairly narrow dirt road . After passing under a stream of flowing lava the racers will have to make a few simple turns . However , there are no walls on the right side of the road , and if the racers drift too far they will fall into the lava . The next portion of the course takes the racers through a tunnel in which they are forced to make a series of very sharp turns before exiting . The racers will then make a series of turns before coming to the next portion of the course . During this portion the walls are much higher and the racers are allowed to travel along them . This portion is fairly long and the racers will have to make quite a few turns . The racers will then pass through several arches made out of bones , followed by a very short tunnel of lava before coming to a winding stretch of road . During this stretch of road the racers must use caution because of boulders coming down onto the road . If one of these boulders hits a racer they will be smushed for a short period of time . At the end of this road there is a black and yellow sign signaling the racers to make a very sharp turn . Failure to do so will result in the racers falling off the road into the lava . After making this turn the racers have a short and straight stretch to the finish line . The background of the course features steam , lava , and volcanoes . The music for this course is a remix of the final boss theme from " Final Fantasy II " . " Behemoth " possesses average speed and good controls . The best way to defeat Behemoth is to use a character with good control , preferably Chubby Chocobo . The player also must avoid the walls , even the ones which they can travel on , and take caution around the stretches of road where there are no walls . Challenger . Ability : Charge - Behemoth speeds and rams any opponents in front of him , causing them to spin out .
Friendly enemies Friendly enemies is a group of enemies the party can encounter while traveling on the world map in " Final Fantasy IX " . The player will know when they have encountered one from the battle music , which is much more cheery and sweet than the normal battle music . The friendly enemies request a jewel and in return give the party a large amount of AP . It is best to encounter these monsters when a character needs to master a skill , although these encounters are random . If the player encounters a friendly enemy and does not want to " waste the AP " they can just escape or attack it to make it run away . The player can then find it again when they have a skill to learn . Types . The order of friendly creatures above is the order the player would find ( or be able to satisfy the requests of ) them in the game when playing through the main quest . It , however , does not have to be completed in this order . As long as all eight have been encountered previously , the Friendly Yan encounter should be a success . If the other eight friendly enemies have not been encountered and pleased with their requested gems , Yan will ask the party , " " Have you met the others ? " " before running away . Caution must be taken when searching for Yan because its less - than - friendly cousins are quite powerful . Yan wants the Diamond obtained from the Garuda . After finding all nine friendly enemies , Yan will say , " " Thanks a lot ! Now you can reach the round guy ! " " . This means Ozma can now be hit with physical attacks . Additionally , Ozma will be weak to shadow - elemental attacks instead of absorbing them . Alternatively , the player can choose to defeat the Friendly Yan , as it is the only friendly enemy that does not run away when being attacked . If the player chooses to defeat the Yan they can claim its spoils of 50 AP and a Rosetta Ring . This can be done repeatedly for the Yan will reappear until it is given the Diamond it asks for . This leaves the possibility of farming Friendly Yans for the AP drop to learn abilities at incredible speed . However , Friendly Yan is among the toughest opponents in the game to defeat . Gimme Cat . Outside Daguerreo and its surrounding islands , the player might run into a Gimme Cat that requests the player give it a Diamond . Gimme Cat is not part of the friendly enemies sidequest , and will give nothing in return if given a Diamond . Gimme Cat also does not use the track " Faerie Battle " unlike the actual friendly enemies , which is a clue to the deception attempt .