naist-nlp/zeshel huggingface dataset:
Kireth ' s Journal , Page 22 Content . I found it ! I ' m sure this is the vault where the Dwemer kept all their best lore and stuff . There was even this weird crystal mechanism , but I need a key to activate it . And now this stupid device that Raynor gave me is really starting to act up . I don ' t think it ' s going to last long enough to get me past these constructs . I ' d better find a place to hide until I can figure out what to do next .
Vokun ( Mask ) Vokun ( Dovahzul : , " Shadow " ) is a dragon priest mask found in . Acquisition . This mask can be acquired from the Dragon Priest Vokun who can be found within High Gate Ruins during the quest " A Scroll For Anska " . Enchantment . Wearing this mask grants the following skill bonuses : Smithing . It can be upgraded with an steel ingot at a workbench , and also benefits from the Daedric Smithing perk , which doubles the improvement . Usefulness . Vokun is useful for mage class players , specifically during passive activities , due to upgrading Illusion and Alteration .
Shadowfen Priest Shadowfen Priest is a creature card in . Acquisition . Shadowfen Priest can be purchased for 400 gems . Strategy . Shadowfen Priest should be summoned when the opponent has summoned a creature with a strong special ability or when a creature has been equipped with items . This way , the Silence effect will harm the opponent the greatest . Due to its decent damage and health stats , Shadowfen Priest can then be used for either killing decently powerful enemy creatures or for doing decent amounts of damage to the opponent .
Cheap Potion of Frost Shield Cheap Potion of Frost Shield is a low quality potion that creates a shield of elemental frost around the user ' s body , increasing resistance to Frost Damage and inflicting a small amount of damage upon nearby adversaries . Acquisition . This potion appears primarily as a leveled item . There are 486 instances that it can possibly be generated in addition to the following static occurrences . Locations . This item can be found at the following location ( s ) :
Wayshrine of Talos The Wayshrine of Talos is dedicated to the Nine Divines god Talos . A wayshrine is different from an altar in a chapel . An Altar of Talos can be found in major city temples and the Great Chapel of Talos is located in Bruma . Praying at the Wayshrine of Talos bestows the blessing Fist of Talos . Blessing . Praying at Talos ' wayshrine bestows the blessing " Fist of Talos " , which has the following effects :
Who Is REALLY In Charge ? Content . I have discovered conclusive proof that a secret cabal of elite mages working in hidden catacombs beneath every major city in Tamriel invented this so - called " Planemeld " as part of their devious plan to control all of Tamriel . There is no " Molag Bal . " He ' s a myth . A clever fiction . These " Dark Anchors " are actually mind - control devices constructed by the Cabal and placed throughout the world . Do not approach these devices under any circumstances . They will cause you to hallucinate , see all manner of monsters and demons , and very likely force you to kill yourself by falling on your own sword . All three Alliance leaders know of and support this cabal . In fact , they are all practicing members . DO NOT BE FOOLED .
Eye of the Storm ( Skill ) Eye of the Storm is a Weapon - Skill Ultimate that was introduced into as of Update 12 . Description . If a player ever find themselves surrounded by the enemy , this Elemental Storm morph is the answer . It creates a cataclysmic storm with them at its center , dealing Magic Damage over time to all nearby enemies . This instant - cast point - blank area - of - effect Ultimate will also follow them as they move .
Sep Sep , the Yokudan version of Lorkhan , is born when Tall Papa creates someone to help him regulate the spirit trade . Sep , though , is driven crazy by the hunger of Satakal , and he convinces some of the gods to help him make an easier alternative to the Walkabout . This , of course , is the world as we know it , and the spirits who followed Sep become trapped here , to live out their lives as mortals . Sep is punished by Tall Papa for his transgressions , but his hunger lives on as a void in the stars , a ' non - space ' that tries to upset mortal entry into the Far Shores .
Glass Left Pauldron Glass Left Pauldron is a type of Glass Armor found in . Its effectiveness is determined by the wearer ' s skill level in Light Armor . At higher levels , bandits and other humanoid enemies will wear this armor . Merchants . The following characters sell this item : Characters . The following characters carry this item : Locations . This item can also be found in following locations :
Severio Pelagia ' s House Severio Pelagia ' s House is a house in . Description . Nestled above the market is the residence of Severio Pelagia , who owns the Pelagia Farm just outside Whiterun ’ s walls . Aside from a cooking pot and some delicious long taffy treat , there is very little of value in this single - floor dwelling , which has a small bedroom and office on either side of the main dining area and fire pit . After " Battle for Whiterun " for the Stormcloaks or Imperials , the house becomes inaccessible for the remainder of the game , due to major roof and window damage , and all doors being blocked up by debris and ash .
The Evil Wizard The Evil Wizard is a quest available in . Background . The people who work a Noble ' s land live in fear of a necromancer in a nearby dungeon . It is now the Hero of Daggerfall ' s mission to find and destroy the sorcerer in question . Walkthrough . Traverse the Dungeon , and fend off any enemies that may attack you as you search for the sorcerer . When they are slain , exit the dungeon and return to the Questgiver . Journal . [ Questgiver ] " of " [ Questgiver ' s location ] " in " [ Questgiver ' s town ] " has sent me to " [ Radiant Dungeon ] " , where I am to slay a mad wizard . " [ Monster ' s name ] " , which has been terrorizing the land around . If I can have the deed accomplished and be back to him in " [ Time Limit ] " days , I will earn my gold . "
Console Commands ( Skyrim ) / Spell Tomes This page lists all Spell Tomes . To receive the spell tomes you want , type the following in the console : " < ID > " is the actual item ' s ID and " < # > " refers to how many of that item you want .
Wild Earwig Wild Earwig is a ranged Illusion spell in that produces a disorienting noise in the victim ' s mind , reducing their ability to concentrate and lowering their chance of successfully casting spells . Characters . The following people use and / or sell this spell : Merchants . Wild Earwig can be purchased from the following spell merchant ( s ) :
Drain Light Armor Drain Light Armor is a Destruction spell available in that temporarily lowers the value of light armor . The skill returns to its original value when the spell ends . Characters . The following people use this spell : Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console command : codice _ 1
Malthyr Elenil Malthyr Elenil is a Dunmer found in Windhelm . Background . He works at the New Gnisis Cornerclub and is dissatisfied with life in Windhelm . He is usually found sleeping on the top floor of the Cornerclub . Elenil will hire thugs to pursue the Dragonborn for stealing from the Cornerclub in Windhelm ( stealing the double - distilled skooma bottle for Stands - In - Shallows ) . " " Not a day passes that I don ' t wonder if life would be better in Morrowind . " "
Spread the Love Spread the Love is a miscellaneous quest available in . It can be obtained after the completion of " The Book of Love . " Walkthrough . Once Dinya Balu gives the Last Dragonborn the quest , they must go and give " The Warmth of Mara " missives to twenty different people throughout Riften , with a total of thirty seven different people who will accept the missives , as follows . After giving away all twenty of the missives , report back to Dinya Balu . She will then reward the Dragonborn with a random potion , and the quest will be completed .
Prelate Celegriath Prelate Celegriath is a Snow Elf ghost who can be found at the Wayshrine of Learning in the Forgotten Vale . Background . Prelate Celegriath was a priest of Auri - El tasked with helping initiates at a wayshrine find their way to the Inner Sanctum of the Chantry of Auri - El . Interactions . Touching the Sky . The Dragonborn must travel to the Forgotten Vale to retrieve Auriel ' s Bow .
Ra ' kheran ( Shivering Isles ) Ra ' kheran is a Khajiit Apostle living in The Howling Halls . He is unhappy with his spiritual leader , Ciirta , and is seeking a way to remove her and take her place as leader . Interactions . Symbols of Office . He will confront the Hero if they are sneaking around the Howling Halls , telling them that he is a friend , and will hand them a set of Apostle Robes if they are not wearing any . He will explain that he and some of his brothers are tired of Ciirta ' s vendetta against Sheogorath , and wish to replace her and lead the Apostles down a new road . He will ask the Hero to find a set of three apostle daggers for him and his like - minded brothers so they can kill her .
Oliis Bay The Oliis Bay or the Oliil Bay is a bay located near the city of Lilmoth in Black Marsh . The name was coined by the Imperial s when they had control over the region . The bay is inhabited by Sea Drakes , which are large crocodile s with paddles instead of legs . Like many parts of Black Marsh , the bay is filled with mangroves . There are small sandbars that get submerged by the high tide . This tide can also reach the waterfront of Lilmoth .
Blacksmith Certification Blacksmith Certification is a quest available in . Background . The Vestige learns the basics of blacksmithing from Millenith of the Fighters Guild . Walkthrough . The quest can be found at the Fighters Guild in either of the Alliance ' s First Cities . Millenith will ask the Vestige to craft an Iron Dagger by first mining Iron Ore and then refining it into Iron Ingots . Ore can be found outside of the city . Once they retrieve the right materials , they will need to make Iron Ingots with the Ore they retrieved . She then tells them to craft the Iron Dagger using their respective style material ( i . e . Adamantine for Altmer or Corundum for Nords ) . Once they ' ve crafted their dagger , Millenith will then ask them to deconstruct it or some other Blacksmithing item . Deconstructing can level up one ' s Blacksmithing Skill . Once said task has been completed , the player will receive the certification .
Patches ( Online ) / Patch 1 . 5 . 5 OVERVIEW The Elder Scrolls Online v1 . 5 . 5 is an incremental patch that addresses some game crashes that occur in Cyrodiil , plus some adjustments in Craglorn . We have also adjusted the amount of XP you will receive when you complete Veteran Rank content , and fixed your progress bar so it no longer appears as though you need 4 , 000 , 000XP to gain a Veteran Rank . FIXES & IMPROVEMENTS Alliance War Combat & Gameplay Dungeons & Group Content Quests & Zones UI Alliance War General Campaign Loyalty pay will now reward you if you stay in successive campaigns for more than one back - to - back duration . Fixed an issue where the game could crash when you first enter Cyrodiil . Fixed an issue where the game could crash in heavy combat situations specifically in Cyrodiil . Combat & Gameplay General Updated the Undaunted skill line tooltip to include Undaunted Pledges as a way to gain reputation . Fixed an issue where you were unable to interact with any object after swapping weapons during a roll ( such as rolling after falling from a high distance ) . Fixed an issue where other player characters would show the incorrect weapon when they swapped to their inactive weapon slot , then equipped different weapons . Experience awarded for discovering new areas in Silver and Gold content now correctly scale to your level . Fixed an issue that was resulting in smaller than expected experience gains for difficult quests at Veteran Rank . Fixed an issue where some objectives that are tied to achievements were granting less experience than intended for those at Veteran Rank . Guild Undaunted Inner Fire : Fixed an issue where the taunt immunity from this ability and its morphs was being applied after only two taunts . It will now apply after three taunts within ten seconds . Dungeons & Group Content Dragonstar Arena All versions of Dragonstar Arena are now accessible from Veteran Rank 1 and up . Craglorn Skyreach Hold : Arnoth ’ s Power Orbs will no longer get stuck after he respawns . Increased the experience you get for completing the following : Anka - Ra Burial Sites Magical Anomalies Nirncrux Mines Quests & Zones Coldharbour Light From the Darkness : Fixed an issue where King Dynar would get stuck when you freed him , and would block your quest progress . UI General Fixed an issue where your experience bar progress would lead you to believe that 4 , 000 , 000XP was needed to gain a Veteran Rank instead of 1 , 000 , 000XP . Note : This was purely a visual issue , and you would still gain a Veteran Rank after earning 1 , 000 , 000XP . Grouping Tools Updated the Grouping Tool to allow groups to be searched for Dragonstar Arena as long as you meet the Veteran Rank requirements .
Deep Thoughts of Chief Gloorot Content . Why does the sky look like my echatere ' s fur after she ' s rolled in the mud ? Trinimac or Malacath ? Why choose ? I say we just ignore them both and let bygones be bygones . If I were a tree , I think that would be the perfect existence . Except for the birds . I hate birds . Tusk off or tusk you ? Why choose ? If I had a think - wife , she could think my deep thoughts while I do other things . Where does the wind come from ? And where does it go ? These are the things that keep me up at night . Should Orcs bow down to a king ? Come to think of it , if he was a real Orc king , he ' d never ask us to bow down anyway . Orcs don ' t do that sort of thing . It ' s always best to spin turnips before eating . They taste better when they ' re dizzy . Winterborn : Threat or annoyance ? Argonian s : People or luggage and outer garments that deliver themselves ? I think the radish is the perfect food , spicy and crunchy . Damn . Now I ' m hungry .
The Spook The Spook is a Temples quest available during the events of . While seeking to join one of the Temples spread across the Iliac Bay , the Agent must remove an undead creature from a local building . Background . Having escaped from Privateer ' s Hold ( Location ) , the Agent may wish to join one of the temples of the Eight Divines scattered across the Iliac Bay . To do so , the Agent must enter one of the Temples to speak with the Missionary responsible for everyday duties . They will declare that the Agent ' s reputation within the Temple is too low for them to join , but by doing some quests for no reward the Agent ' s reputation will improve . Walkthrough . Speaking with a missionary from one of the Temples reveals that the Agent may improve their reputation with the Temple by doing a simple task . A house in another town has been haunted by an undead creature , and it is up to the Temple to sort it out . Fortunately the Temple is willing to let the Agent attempt to destroy the creature , although if they fail to do so within a certain number of days someone else will do the job . Defeating Undeath . After arriving in the named town , the Agent will have to ask around the local populace to find the location of the house . Once found , the Agent must enter and find the undead , most likely roaming around in the attic . The creature will attack the Agent on sight , and will state when first hit : " " In life I built this house . What right do the living have to interrupt my deathly dreams ? " " Once the undead has been killed , the Agent must return to the Missionary before the time limit to complete the quest and receive the potential reward . Reward . Successfully completing the quest will improve the Agent ' s standing with the specific Temple , potentially raising it high enough to enable them to join as a Novice . Furthermore , there is a one in three chance that the Missionary will give the Agent a map , revealing the location of an undiscovered dungeon somewhere in the province .
Brandy - Mug Farm The Brandy - Mug Farm is located just outside the city of Windhelm and east of the Windhelm Stables . It is owned and run by Bolfrida Brandy - Mug . Notable items . " Daughter of the Niben " – Alteration skill book – Atop the fireplace inside .
Rallying Stormcloak Rallying Stormcloak is a creature card in that is a part of the " Heroes of Skyrim " expansion . Acquisition . This card is summoned via either " " or " . " Strategy . It is a pretty weak card . Player can swarm an opponent with it .
Shademist Moors Shademist Moors is a grove that appears in Greenshade in . Quests . Deadly Ambition . Investigate the reasons for the Mages Guild members . Lost in the Mist . Search for Thorinor ' s wife , Elsenia . Mist and Shadow . Investigate the causes of the mist .
Captain Gilame Captain Gilame is a Redguard found near the Farwatch Tower in Glenumbra . She is leading the defense of the tower and the Vestige can help her take out the fires if they have offered their assistance . Interactions . Signals of Dominion . Aldmeri Dominion forces have captured Farwatch Tower . They ' re using the tower to signal to their fleet at sea .
The Source of Power Content . I can ' t believe it ! We had him ! Vanus Galerion , the quintessential mortal mage , wandered right up to our proverbial doorstep , and the idiots at the Black Forge couldn ' t capture him ! Do you know what we could have done with the power raging inside him ? We could have powered the forging of the Great Shackle and completed the Planemeld in mere hours instead of months . Instead , we are forced to continue to utilize the inferior atronachs that Molag Bal ' s hunters bring us . At least the atronachs aren ' t smart enough to escape or divide themselves into multiple pieces to foil our every effort . < nowiki > * * * < / nowiki > Excellent news ! The Planemeld progresses , and we ' ve reached a crucial milestone in our efforts . A planar vortex has formed . This nexus of Planemeld energy is the singular point where Nirn and Coldharbour come together . Even if by some accident of fortune the invaders are able to disrupt the forging of the Great Shackle , the planar vortex will continue to draw the two worlds together until Nirn is entirely subsumed . It will take longer , of course , but Molag Bal ' s victory is inevitable — one way or another . It ' s unthinkable , but the only way the invaders could overcome the planar vortex is if they could bring to bear the power of another Daedric Prince . And we all know that the only Daedric Prince in Coldharbour is Molag Bal , so our success is guaranteed ! Since those idiots in the forge failed to capture that mage in once piece , we are forced to find alternatives for our power needs . Our Prince will not be denied ! Take the atronachs and throw them into the prism . They should provide enough power for now . Just be careful . If you break the control locks , the prism will overload . Last time that turned the Frost Atronachs into Flame !
Mistress Dratha ( Online ) Mistress Dratha is a Dunmer magister of House Telvanni , who lives in her tower at Tel Mora on Vvardenfell . She previously had control over Vos , but was replaced by Savarak Fels , who is now trying to control her Telvanni tower as well . Her mouth is Llayne Sadri .
The Vagaries of Magicka Summary . The Vagaries of Magicka is an excerpt from a House Telvanni Mage guide book . Content . [ a passage from the text of THE VAGARIES OF MAGICKA ] " . . . but take care , lest power enfeeble the fundaments , and curtail the flow through the Congeries , except when functions be warranted . And safeguard that the Congeries shall not be abused by prideful wizards , confident in their skill and blinded by their ambitions . In this , hold the ordering of the Congeries among the oldest and most trusted of mages , and make secure this ordering through arcane codes and keys to confound even the most clever students . " The Restorals must be most carefully guarded , for how often have even the wise lusted to overreach their bodies and souls with vitality and mana . And also must the Magicka Fountains be damped and banked , sanctioning their engendering only to the reconsecration of essential arcane engines and templates , and then only by common assent of the Council . "
Highborn ( Skill ) Destruction Talent is one of the four passive skills of the Altmer race in . Effects . This passive skill is unlocked by default . It increases experience gained when using a Destruction Staff 15 % faster than normal . This means the skill line for Destruction Staff can progress faster when it is used . This talent does not give any advantage once the maximum rank is reached for any weapon skill line . This skill does not have ranks and will not increase as you level up , unlike other skills .
Turil Darothen Turil Darothen is a Dunmer silk merchant found at the Riverside Inn in Nimalten . Background . Turil is a merchant who deals with silk . He and Enthis Hlan are currently arguing , both claiming to the Vestige that a shipment of missing silk was taken by the other and ask for help getting it back . Interactions . A Business Proposition . Enthis claims that Turil sent bandits to steal the silk from him , and sends the Vestige to get information . After speaking with him , he will let slip the bandit leaders name . He will confess to sending Chanda and her bandits , but claims he hired them to steal it back . After finding the bandit camp and some of the silk , the Vestige will have to decide to give the silk to one of the merchants , or destroy the remaining silk in the inn ' s fireplace .
Hunger in the Sarano Tomb Hunger in the Sarano Tomb is a quest for the Fighters Guild available in . Detailed walkthrough . Ask Eydis Fire - Eye about orders and she will say : " There is a dangerous creature loose in the Sarano Tomb . " When asking her about the Sarano Tomb she will trigger the quest and say : " A hunger has violated the Sarano Tomb . Go to this tomb which is over the hills southeast of Fort Moonmoth between the Ashlands and Lake Amaya , and kill the hunger . " Travel to Fort Moonmoth and then head on the path that cuts through the mountains to the south - east . Follow this and the turn left where the path splits at the lake . Follow this for a short distance looking for the Sarano Tomb entrance built into the mountain ( this location can be difficult to spot , it is south east of Fort Moonmoth and close to the lake ) . Inside the Sarano Tomb is a long corridor with doors to the left and right . The hunger isn ' t in the rooms on the left , but they do contain many tricky leveled enemies , which have good loot . The door on the right ( where the hunger is ) is locked and must be picked . The chest in the first room on the left is trapped . Kill the hunger and the quest will be complete . Loot the body for the very valuable Sarano Ebony Helm . Once finished in the tomb return to Balmora . Once returned speak to Eydis Fire - Eye , mention the Sarano Tomb , and she will give thanks for the Sarano family along with a reward of 1000 . This is the end of the Balmora Fighters Guild quest - line and Eydis Fire - Eye will from now on say to speak to other guild leaders across Morrowind when asked for orders .