naist-nlp/zeshel huggingface dataset:
Farrel Farrel is a resident of Modoc in 2241 . Background . Farrel is Cornelius ' s best friend for 30 or 40 years , and he is accused with stealing his best friend ' s gold pocket watch . When asked what he does around Modoc , Farrel says he " mostly putters around the garden trying to make those damned plants grow without water " . Due to the accusations Farrel doesn ' t have the best reputation in Modoc , if Miria is asked about Farrel , she will say that its highly possible that Farrel stole the watch , seeing as he " fits the poor category " . When he is asked about the gold pocket watch during Cornelius has lost his gold pocket watch . Find it and return it to him , Farrel himself will claim that his tools were stolen and will ask the Chosen One to help him find the gold pocket watch . Appearances . Farrel appears only in " Fallout 2 " .
Nuka - Xtreme Nuka - Xtreme is a soft drink featured in the " Fallout 4 " add - on " Nuka - World " . Characteristics . Nuka - Xtreme is a Nuka - Cola drink produced by mixing Nuka - Cola , Nuka - Grape and Nuka - Cola Quantum together at a Nuka - mixer station . The drink temporarily increases one ' s maximum Action Points by 10 and maximum Hit Points by 30 upon consumption , in addition to removing 500 Radiation . Chilling a bottle of Nuka - Xtreme using Buddy yields ice cold Nuka - Xtreme .
Stealth suit Mk II Stealth suit Mk II , referred to by Dr . Borous as the psychoanalytic cardiac - dampening sneaky stealth suit , is a unique piece of in the " " " Old World Blues " . Characteristics . The suit has a similar design to the assassin suit , but is cleaner and has a luminescent white chest piece with similar white stripes on the back , possibly circuitry . The suit itself has a built - in medical system that automatically dispenses and , similar to the prototype medic power armor in " Fallout 3 " . A female on - board computer narrates the usage and current levels of these items , as well as warning of impending combat situations , reminding the wearer of an active Pip - Boy light , and making off - hand comments without prompting . The computer is very similar to , and just as talkative as , the personality modules given to the Light Switches in The Sink . Should the user get poisoned by a cazador , the suit will dispense a stimpak if available and cure the poison . When the user is cripple d while wearing the suit , the suit will dispense Med - X . Upgrades . The suit can be upgraded in the course of four stealth tests in the X - 13 facility . Bonuses from upgrades are cumulative .
My First Laboratory The My First Laboratory is a housing improvement in " Fallout 3 " . Location . The Lone Wanderer can buy this laboratory for My Megaton house from Moira Brown . A Tenpenny Tower suite laboratory which can be purchased from Lydia Montenegro . It costs from 1 , 615 caps at Barter skill of 45 , to 1 , 320 at Barter 100 . Its base value is 1 , 199 caps , and can be bought for that price with the Master Trader perk . The laboratory is added to the home ' s desk . Free chems . Creates one free random consumable a day , out of the following : Appearances . My First Laboratory appears only in " Fallout 3 " .
Allen Loewentsein Allen Loewenstein is a character mentioned in " Fallout 3 " . Background . Allen Loewentsein was one of the original residents of Vault 87 , who died during the FEV experiments conducted in the Vault . Appearances . Allen Loewentsein is mentioned only in " Fallout 3 " .
Let the Hangdogs use the Devil Dog For Breeding Let the Hangdogs use the Devil Dog For Breeding was going to be a quest in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios . Background . Teacher wants his bloodline in their dogs .
Henderson ( location ) Henderson is a settlement mentioned on a sign promoting REPCONN HQ in " " . Background . Henderson is a settlement located in south east of New Vegas . REPCONN HQ is situated here . Appearances . Henderson is mentioned only in " Fallout : New Vegas " . Behind the scenes . is the name of a city in Clark County , Nevada .
Rusty scoped . 44 The rusty scoped . 44 is a weapon that appears in " Fallout Shelter " . Characteristics . The rusty scoped . 44 is a weather - worn double action , swing - out cylinder revolver featured in " Fallout Shelter " . Dealing a minimum of 3 damage per attack , it has the highest minimum damage output for a handgun in the game . It deals 1 less point of damage than the scoped . 44 , for a total of 3 points of damage . Crafting . A high Agility statistic is needed to effectively create the rusty scoped . 44 .
5 . 56mm round ( Fallout 3 ) The 5 . 56mm round is a type of ammunition in " Fallout 3 " . Characteristics . Relatively speaking , the 5 . 56mm round is the third most common small guns ammunition found in the game , compared to the . 32 caliber round and 10mm round . After The Waters of Life , the 5 . 56 round becomes more common as enemies will use assault rifle s more often than . 32 hunting rifles . The 5 . 56mm rounds ' world model is a black box magazine ( resembling the magazines from the Chinese assault rifle ) . Locations . 5 . 56 rounds are typically found on raider s , the Talon Company mercs , and at super mutant camps . Notable areas to search include the ruins of Washington , D . C . and the Metro tunnels underneath the Downtown area . However , 5 . 56 rounds appear to be scarce early in the game . Large amounts of 5 . 56 rounds can be acquired quickly through several means :
Armor piercing automatic receiver An armor piercing automatic receiver is a weapon mod for the 10mm pistol , the assault rifle , the combat rifle , the combat shotgun and the pipe gun in " Fallout 4 " . Effects . An armor piercing automatic provides an improved rate of fire and armor penetration , in exchange for reduced range and inferior damage . Attaching this receiver to a weapon converts it into a fully automatic weapon . This change also causes the perk which affects the weapon ' s damage to be changed to Commando over either Gunslinger or Rifleman . Due to the way damage is calculated in Fallout 4 , what 40 % Armor Piercing does is actually increasing your damage output by + 20 % on ANY foe . Production . The recipe for this weapon mod varies depending on the weapon for which it is made :
Garden ( Fallout Shelter ) The garden is a room built in " Fallout Shelter " . Overview . The garden is the Tier II version of food generation , it produces a moderately larger amount of food , however it is significantly more expensive . Like most other buildings the garden can be combined into a 3 wide building , increasing production and allowing more workers . It requires 70 dwellers to unlock . Food generation . To increase the speed at which Food is generated , place dwellers with better Agility in this room . The garden , like other rooms , gains a production and upgrade cost bonus from being connected to another room of the same type and level . The rooms will gain a + 2 production bonus for each connected room . Upgrade costs will be 25 % cheaper for a double room and about 34 % cheaper when upgrading a triple room vs upgrading 3 single rooms . Notes . Being the Tier II room for food production , the garden facility becomes largely obsolete once the Nuka - Cola bottler is unlocked and staffed with high - Endurance dwellers .
Gorgi Gorgi is a ghoul living within Quincy in 2197 . Background . Gorgi is a friend ( called brother by ghouls ) of the local ghoul leader Elliot Nesting , in which Elliot even mentions that he looks very similar to him . Around the year 2197 , Quincy was attacked by a band of Beastlords , and Gorgi was taken hostage . Appearances . Gorgi appears only in " " .
Frog Morton Frog Morton is one of the four Morton brothers . Background . Frog Morton is a rough - looking person . He and his gang can be found in the mining town of Redding after accepting the quest " Kill Frog Morton " from Sheriff Marion . " Frog " is stated to be a nickname that Morton gave himself , as " he makes people croak " . His real name isn ' t stated . Sheriff Marion states that the terrible pun is enough to warrant his death . Interactions with the player character . Quests . Kill Frog Morton : In - battle , Frog Morton wields a H & K G11 , which can do great damage , and a leather jacket . Morton ' s gang is composed of nine people of two categories : Frog easily has the highest damage output , so it is advised he be killed first . Once Frog falls , his minions will die with relative ease . It should be noted that the fight can be made a bit more complicated due to many rats that infest Morton ' s warehouse . The player is advised to clear out the rats before accepting the quest , to make the fight a bit easier . Effects of player ' s actions . After killing Frog Morton , you will soon find three more Morton brothers in random encounters , in order of appearance , Toad Morton , Newt Morton and Snake Morton . Appearances . Frog Morton and his gang appear only in " Fallout 2 " .
Steve ( Broken Hills ) Steve is the greeter for Broken Hills in 2241 . Background . A smiling man dressed in leather armor . He claims to be the guy who can the Chosen One you where ' s where and what ' s what in Broken Hills . Appearances . Steve appears only in " Fallout 2 " .
Abandoned apartments The abandoned apartments is an unmarked location in the " Fallout 3 " add - on " The Pitt " . It is an apartment building in The Pitt Uptown , it ' s medium sized , and is infested with trog s . Layout . Exterior . A door in an alley way , opposite of Haven . Appearances . These abandoned apartments only appear in the " Fallout 3 " add - on " The Pitt " . Behind the scenes . The ham radio is looping a morse code message that reads , " Der Abgrund blickt auch in dich hinein , " which is the tail end of a famous quotation from Friedrich Nietzsche : " He who fights with monsters might take care lest he thereby become a monster . And if you gaze for long into an abyss , the abyss gazes also into you . " It parallels the fate of Ashur , who fought raiders only to become their leader eventually . Bugs . On the second floor , in the room down the hall past the room with Hat of the People , it is possible to get stuck in the hole located in the kitchen . The only way out is for the player to reload from their last save point , to commit suicide with grenades , or to cheat using the console .
Hardened BB gun The hardened BB gun is a weapon that appears in " Fallout Shelter " . Characteristics . The hardened BB gun is an improved lever action toy gun featured in " Fallout Shelter " . With the possibility of dealing 0 damage per attack , it has the weakest minimum damage in the game . Crafting . A high Perception statistic is needed to effectively create the hardened BB gun .
Eat - o - tronic Eat - o - tronic is a world object and constructible settlement object in " Fallout 4 " and its add - on " Vault - Tec Workshop " . They can be found in buildings across the Commonwealth , usually containing moldy food or being completely empty . Characteristics . As opposed to the " Fallout 3 " variant Eat ' o ' tronic 3000 , these have three individually sliding glass doors instead of a metal shutter . It is also opened by a single button , as opposed to the vending machine style . In " Fallout 4 " , the Sole Survivor can craft the dirty variant of the Eat - o - tronic , which is the only one that appears in - game not crafted by the player . With the add - on " Vault - Tec Workshop " , one can craft the clean version for their settlements . Crafting . The Eat - o - tronic is located under " Decorations → Wall decorations → Miscellaneous " in the workshop .
Lab bottle Lab bottle is a junk item in " Fallout 4 " . Characteristics . The lab bottle is a bell jar style bottle with a wide rim at the top of it ' s neck . It is commonly found in laboratory and educational facilities . Crafting . The lab bottle can be broken down into its individual components for use in crafting :
Gecko ( Fallout 2 ) Geckos are creatures found in New California of 2241 . Background . Before the Great War , geckos could be found in warm climates throughout the world . After the cataclysmic nuclear holocaust , they ' ve mutated , and have grown to exceptional size - easily standing as tall as a young human child . Some are thought to have evolved due to their exposure to mutated FEV in the air , leaking out from West Tek Research Facility , and yet others are thought to have mutated through exposure to other toxic , or irradiated , areas of the wastelands . Characteristics . Biology . Geckos were originally small reptiles , ranging from 1 . 6 cm to 60 cm in size , with the particularity to make chirping sounds in social interactions with each others of their species . After the War they evolved to stand as tall as human children and permanently walk on their hind legs . They are agile , tenacious little creatures , and their jaws are filled with sharp teeth . Gameplay attributes . Geckos almost always live in groups , as they share hunting grounds , and as such they use their strength in numbers when combating a foe , often trying to outnumber their enemies . The smallest geckos , little geckos , have horrible perceptive abilities , as evidenced by their terrible detection AI , and as such a player character could walk right in front of them and avoid detection . This trait is not shared with the larger brethren of the little gecko . Variants . Little gecko . The little geckos - sometimes known as silver geckos - are small , relatively feeble reptiles , and individuals pose little threat to wary travelers . They appear quite early on in the game , when the player character embarks on a quest to save a dog in the hunting grounds of Arroyo , where a small population of geckos roam . They have a horrible sense of awareness , and as such can be easily avoided . Golden gecko . Golden geckos are beautiful creatures , but all the more the deadly nonetheless . They are most often found near areas of toxic waste , which they often seem to ingest , and many believe there is a correlation between golden geckos and radioactive waste . Fire gecko . The fire gecko is by far the most lethal of all geckos featured in " Fallout 2 " , and they appear mostly in late game . As might be evident by their name , they can breathe fire , and are very resilient adversaries , in contrast to their decisively weaker brethren . Unlike other geckos , they cannot be skinned , as their hides are far too mangy and burnt to be worth anything . Not surprisingly , they are immune to fire damage . Appearances . Geckos appear in " Fallout 2 " and " " .
Stella Skyfire Stella Skyfire was a character of the pre - War TV show " The Adventures of Captain Cosmos " . Background . Not much is known about Stella Skyfire ' s adventures with Captain Cosmos as she was only in the show for the first few episodes . Notes . She was 2nd in command during her time with Captain Cosmos . Appearances . Stella Skyfire is mentioned in both " Fallout 3 " and " " .
Daggarth Daggarth is part of a nightkin guard detail in " Fallout " . Background . Under the command of Uthern , Daggarth , together with a group of nightkin , have some simple tasks like making humans " do something " and delivering books . However , not remembering details , they soon turn to violence . Appearances . Dagarth was to appear in " Fallout " , but was cut from the final release .
Sketch Sketch is a miscellaneous item in " " . Characteristics . Found in the Titanic special encounter , this item is shown to be a crudely drawn sketch of a naked woman and necklace with a very large gem stone called " The Heart of the Ocean . " Behind the scenes . This sketch is a reference to the sketch made by Jack Dawson drawing Rose when she lays on the couch , undressed , wearing only the in the 1997 movie " " .
Search party log The search party logs are a series of paper note s in " Fallout 3 " . They tell the story of a party who was searching for Cheryl , the sister of the party ' s leader . They eventually lead you to the location of a super mutant behemoth near Jury Street Metro station . Behind the scenes . The notes were written by Joel Burgess , Lead Level Designer of " Fallout 3 " .
Ruptured HalluciGen gas canister A ruptured HalluciGen gas canister is a junk item in " Fallout 4 " . Characteristics . A ruptured and empty version of the HalluciGen gas canister . Crafting . The ruptured HalluciGen gas canister can be broken down into its individual components for use in crafting :
Vault - Tec Population Management System The Vault - Tec Population Management System is a constructible settlement object added in the " Fallout 4 " add - on " Vault - Tec Workshop " . Characteristics . Apart from having the normal features of a standard settlement terminal , such as managing settings for spotlights , machines and more , this terminal lets the Sole Survivor track companions as the quest , Overseer ' s Most Wanted with each companion appearing as a marker on the Pip - Boy map . It can also be used to manage what task each settler is assigned to at the settlement . Locations . Can be crafted and used at any settlement .
Cleaning House Cleaning House is a quest in the " Fallout 4 " add - on " Nuka - World " . Detailed walkthrough . After completing Power Play , the traitorous raider gang is still hostile towards the Sole Survivor and the other two gangs . While their leader is dead , any outposts in the Commonwealth that belong to the rebel gang will need to be cleared out . If no outposts were given to the rebel gang , this quest will not activate . Notes . Any turrets that were built at an outpost will also become hostile if the residing gang rebels .
Jeremy Barnes ( Fallout 2 ) Jeremy Barnes is a deceased person whose grave can be found in " Fallout 2 " . Background . His tomb is randomly generated in either The Den , Golgotha or Redding . Appearances . Jeremy Barnes is mentioned only in " Fallout 2 " . Behind the scenes . Jeremy Barnes is a reference to Jeremy Barnes , a " Fallout 2 " dev .
Maria ( Fallout 4 ) Maria is the leader of an independent mercenary group living in the Commonwealth in 2287 . Background . Maria is the commander of an independent mercenary group , employed by Jack Cabot . She and her team were hired by the Cabot family and Edward Deegan to protect Lorenzo Cabot from being freed from his cell in the Parsons State Insane Asylum , in order to prevent his otherworldly powers from being exploited by any outside groups or individuals . She is very loyal to her employer and takes her job very seriously . She denies outsiders access to the asylum for the safety of Lorenzo and his family . Only friends or members of the Cabot family ' s staff are allowed access to the asylum . Notes . When returning with Jack Cabot for the final stage of The Secret of Cabot House quest , she will be among the dead mercenaries around the entrance . Cabot notes as he arrives that the mercenaries put up a good fight , but ultimately failed to prevent the raiders entering the asylum . Appearances . Maria appears only in " Fallout 4 " .
Flogging a Dead Corpse Flogging a Dead Corpse is a in " " . Detailed walkthrough . When visiting Freeside , the Courier can see a destroyed building in front of Mick & Ralph ' s , in the other side of this building , seeing one Freeside thug waving his hand to signal them to enter the alleyway . The player may choose to follow him , and when approaching him , he runs into a nearby alleyway . If the player kept on following him , he will stop next to two dumpsters , and show them the corpse , opening conversation with the player , saying " Check it out , between the dumpsters there " . The player character may choose one of three options . Any of these choices will turn him hostile , as well as the three thugs waiting to ambush them at the mouth of the alley . They are relatively weak , poorly armed , and tend to be extremely cowardly otherwise , often retreat during combat . If left alone , they may not be hostile afterwards and will act like basic NPCs . Also , if the player stealth kills the waving thug before going down the alley , the other two thugs won ' t become hostile and instead lean against the wall with standard dialogue options .
Firehose box Firehose box is a common type of container in " Fallout 3 " and " " . Before the bombs fell , these boxes held hoses that were connected to highly pressured water to be used to extinguish fires in the case of an emergency . It seems that the hoses themselves have all been destroyed , either by the effects of the bomb , or by the ravages of time during the 200 + years since . Also , there is no longer water connected to these boxes , so they cannot be used to restore HP , nor do they add RADs . Locations . " Fallout 3 " . Firehose boxes are most commonly found in the old metro stations , but do appear in a few buildings around the Capital Wasteland as well . " Fallout : New Vegas " . They are found inside most of the buildings in the Mojave Wasteland .
Rage ( Fallout Tactics ) Rage is a recruit in " " . Background . In a civilized society , Rage ' s psychosis would be a problem . But in the Brotherhood , it is a major advantage . Clever and very motivated with respect to killing , Rage enjoys the burst mode on SMGs or both barrels with shotguns . Availability . Rage becomes available after the Warrior reaches the rank of Senior Initiate . Appearances . Rage appears only in " " .
Evan Barnes Evan Barnes was an actor working for the Nuka - Cola Corporation at Nuka - World before the Great War . He played the Nuka - Knight in King Cola ' s Court . Background . Evan was one of the employees who hid inside the employee tunnels during the initial attack of the Great War . While being here , he and his girlfriend Fran slowly turned into ghoul s . During the very first attack on the group , Evan was almost killed , but was saved by Mitchel Sikes . When their hair started falling out and their skins rotting away , they had a huge fight . When the group at Kiddie Kingdom was attacked , Fran turned on the mist sprayers , spraying irradiated water in the air , which effectively ended the attack . He and his girlfriend eventually made up after this event . Appearances . Evan Barnes is mentioned only in the " Fallout 4 " add - on " Nuka - World " .
Caesar ' s Hire Caesar ' s Hire is a in " " . Detailed walkthrough . This quest appears when the Courier has mixed reputation with the Legion upon leaving The Fort . It is an alternate version of Caesar ' s Favor . A disguised Frumentarius will appear and inform the player character that the Legion will put some gear into boxes every few days , as long as the Courier does not become an enemy of the Legion . A warning is given that any further crimes perpetrated against the Legion in the future will cease the deal . The boxes are located just as they are as a reward for Caesar ' s Favor , almost due southwest from the sniper ' s nest on a ledge in the mountain . Note that companions may have a hard time getting up the mountains or descending them , so it ' s best to ask them to wait somewhere more accessible beforehand . Notes . The Legion will continue to favor the Courier even if they kill Legion troops , provided they are undetected stealth kills .
Goodfeels Professor Goodfeels is a Mister Handy robot wandering around the Sunshine Tidings co - op in 2287 . Background . Liberated by two men , Jack and Johnny , prior to the Great War . As it attempted to return to its owners , Johnny " noodled " it out and " zonked " its protocols to " just be . " Professor Goodfeels can be found scouting the area around Sunshine Tidings co - op . It can be reprogrammed by the player character to perform various actions . This Mister Handy is in poor condition , its rusty case dented and missing an eye stalk and several panels . Appearances . Professor Goodfeels appears only in " Fallout 4 " . Bugs . Goodfeels may act as a companion following the player character abnormally at certain times . Trying to leave on foot will result in it following the player character for some distance then seemingly returns , only to suddenly teleport to the Sole Survivor .