naist-nlp/zeshel huggingface dataset:
Tag ! Tag ! is a perk in " Fallout " , " Fallout 2 " , " Fallout 3 " , " " , " " , " Van Buren " and J . E . Sawyer ' s Fallout Role - Playing Game . " Fallout " , " Fallout 2 " and " Fallout Tactics " . In " Fallout " and " Fallout 2 " , this perk also doubles all skill points previously spent on the selected skill ( but not the initial 20 % bonus ) . " Fallout 3 " , " Fallout : New Vegas " . Because of the reduced properties of tag skills , this is essentially nothing more than a fifteen point bonus to any given skill . While tagged skills do not have the same benefit as in previous games , this perk is the highest skill bonus perk in the game , along with the perk Size Matters , as all others are + 10 ( not including Impartial Mediation , as it requires neutral karma and therefore is not always active ) . It is useful for quickly bringing a new skill up to the level of the starting skills , e . g . 60 Lockpick becomes 75 , enough for a hard lock , and then the skill points can be added to make it 90 . This perk becomes more useful in " Fallout : New Vegas " due to the lower number of skill points received when levelling , the lack of skill Bobbleheads , and fewer skill books available . Tag ! is equivalent to an extra level ' s worth of skill points with maximum Intelligence , not counting the Educated perk . J . E . Sawyer ' s " Fallout " Role - Playing Game . Your mastery over several skills has opened up another skill for your attention . Select an additional skill to tag . You will gain a permanent 5 points in that skill bought on the standard scale . Also , after buying this perk , the cost for advancing the Tag ! skill is one less than normal . I . e . : 1 - 10 : 1 11 - 20 : 2 21 - 30 : 3
Malcolm ( Fallout 4 ) Malcolm is a character mentioned in " Fallout 4 " . Background . Malcolm was a man who lived in 2077 . Right after the Great War occurred , he and his brother hid in the Reeb Marina . Going against their original plan , they stayed there for much longer than expected . Over the next month and a half , a large tension built itself between the two brothers over their next location . It is hinted in - game that Malcolm finally killed his brother . Appearances . Malcolm is mentioned only in " Fallout 4 " .
Cybernetic brain augmenter The cybernetic brain augmenter is a quest item in " Fallout 4 " . Characteristics . It makes it possible to access the memories of Kellogg who had it implanted , presumably by The Institute . It is required to complete the Dangerous Minds quest . Location . It is found on Kellogg ' s body in the Fort Hagen Command Center .
Blood can The blood can is a junk item in " Fallout 4 " . Characteristics . It appears similar to a normal paint can , but filled with blood rather than paint . It has the same properties as a normal can of paint . It is identical to appearance to red paint and red paint can s . Crafting . The blood can can be broken down into its individual components for use in Crafting :
Earl Sterling case notes The Earl Sterling case notes is a paper note in " Fallout 4 " . Location . It can be found inside the Valentine Detective Agency on a desk on your right when you enter , as a part of the Detective Case Files quest .
Cattle prod ( Fallout : New Vegas ) The cattle prod is a in " " . Characteristics . Normally used for herding stubborn cattle , it has been re - purposed as a non - lethal weapon against humans . In addition to the taser - like prongs at the tip normally found on cattle prods , it has been outfitted with a thick , electrified metal coil around the striking end , hooked up to a pair of batteries taped down near the handle . In addition to its damage causing potential , the cattle prod also causes damage , which can help knock out targets quicker . Special attack . It has a attack called " " , that does 125 % damage in V . A . T . S . at the cost of 8 more action points ( requires a Melee skill of 50 ) . It is possible to execute " Lights Out " outside of V . A . T . S . ( without the required Melee skill of 50 to perform the move ) by initiating a power attack ( hold attack button ) while moving forward . Durability . The cattle prod can successfully strike about 2495 times from full before breaking . Bugs . Cattle prods can inflict fatigue damage on robots .
David De Leon David De Leon was the signer of the note " Sniper nest location " . Background . The note tells Joseph Polatli at Camp Forlorn Hope about the location Sniper ' s nest . Nothing else is mentioned about him , except that he is from Field Preparations Division of the NCR . Appearances . David De Leon is mentioned only in " " .
Lorenzo Giovanni Lorenzo Giovanni is the owner and operator the Friendly Lending Company , or FLC , a moneylending business in the downtown district of the Hub . Background . Styling himself as " the Munificient " and giving the outward appearance of an honest businessman running a respectable business , Lorenzo is in reality a veritable loan shark . Quite willing to use physical force - via enforcers Guido and Leone - to exact payment from a customer , Lorenzo can grow extremely hostile when clients deviate from an agreement . He also claims that the Giovanni family name has been involved in " respectable business " since even before the Great War . Appearances . Lorenzo appears only in " Fallout " . Behind the scenes . Lorenzo ' s name is derived from two , members of the most prominent banking family of Renaissance Italy . was a skilled statesman , diplomat and a patron of the arts and sciences , while the corrupt Giovanni became Pope of the Roman Catholic Church , assuming the papal name .
Prototype sentry bot The prototype sentry bot was a prototype which was never released by RobCo . It is currently at the REPCONN headquarters on static display . Characteristics . An antique , prototype version that can be found in the museum inside REPCONN headquarters . It has four wheels instead of the standard three , a set of arms stemming from its back and arching around over its shoulders . Where the arms would normally join the main body in current models , it includes 3 jets on each side , as used by Mister Gutsy / Handy robots . Location . A prototype can be seen in the REPCONN headquarters in a state of disrepair as an exhibit in the museum .
Sack The sack is a container in " " , storing and caravan cards commonly found across the Mojave , usually near Viper encampments such as the Horowitz farmstead and many abandoned places in the Mojave Wasteland . They appear almost identical to sacks of , and they primarily contain produce .
Sumalee Montano Sumalee Montano is an actor who voices Rachel , female Gunners and Institute scientist s in " Fallout 4 " . Career . She is an American actress and voice actress , born in Columbus , Ohio , United States . She was an investment bank analyst working in New York City and Hong Kong before acting , and is also a writer . She has had roles in ER , Minority Report , The West Wing , Boston Legal , Bones , Nip / Tuck , Hancock , and Commander in Chief . As a voice actor , she provided the voices of Mystique in X - Men : Destiny , Yerema in Dead Island , Cali in Skylanders : Spyro ' s Adventure , Arcee in Transformers : Prime and Mara in DC ' s Justice League Throne of Atlantis . As well as a possible ( faked souther american accented ) voice for the player character in Saints Row IV and Nyreen Kandros in Mass Effect 3 .
Pre - War book ( Fallout 3 ) A pre - War book is a book that has not been destroyed , burned , or otherwise rendered unreadable . It is a fairly rare miscellaneous item . Characteristics . Pre - War books in the Capital Wasteland come in two different versions , green and rare blue . Aside from use as Rock - It Launcher ammunition , the green books are desired by the Brotherhood of Steel . Specifically , the Brotherhood Scribe Yearling , located within the Arlington Library , who will give 10 XP and 100 bottle caps per book for contributing these to their archives . Locations . Rare Blue . The rare blue version ( " PreWarBook " ) does not appear in any base game locations , but it does appear 3 times in " Broken Steel " , and once in " Point Lookout . " Green . The green version ( " BookGeneric01 " ) appears 98 times in the base game , and 3 times in " Point Lookout . "
Fever blossom Fever blossom is a consumable item in the " Fallout 4 " add - on " Nuka - World " . Characteristics . A blue glowing plant found throughout Nuka - World . It restores 25 hit points upon consumption . Fever blossoms are also an ingredient for making Smooth Operator , persuasion grenade s , and predator grenade s at a chemistry station .
Hermes - 13 In 2073 , the Bloomfield Space Center was in the process of building the Hermes - 13 rocket that would take brave United States Space Administration astronauts to Mars . However , as nuclear proliferation reached an all time high , the U . S . government completed a space station / satellite that housed two - dozen nuclear missiles each carrying four warheads as a reaction to possible nuclear threats , Named the Ballistic Orbital Missile Base , or the " B . O . M . B . - 001 " , it was considered the ultimate offensive weapon . The only things missing were the main power reactor and launch instructions and codes . However , since all other space and rocket facilities already used up their resources constructing the missiles for the station , and launching the cargo rockets to carry them to the base , the U . S . needed to scramble to get the much needed codes and a power reactor to the station . Their answer was to convert the Mars rocket into the vehicle that would carry the codes and reactor to the base . The conversion started in 2074 . In August 2076 , the " Hermes – 13 " space rocket was completed and ready to launch at Bloomfield . Unfortunately , by October , 2076 , funding for the rocket and Bloomfield had to be drastically cut and diverted to Vault technology , thanks in large part to the rising world tensions and imminent threat of nuclear war – the launch of " Hermes - 13 " had to be put on hold . All personnel , except for a skeleton maintenance crew , were reassigned to other locations . Bloomfield , " B . O . M . B . - 001 " , and " Hermes - 13 " were essentially mothballed . In November , 2076 , the Enclave seized control of Bloomfield Space Center . They knew nuclear war was just around the corner , so they tried to refit the " Hermes - 13 " and convert it into a vehicle that would take selected personnel ( mainly themselves ) off - planet , destination yet to be determined . Unfortunately for the Enclave , the bombs started dropping less than a year later . All were either relocated to " hot - spots " or took cover away from Bloomfield . The last people to leave shut down the sub - reactor to Bloomfield and abandoned the facility , leaving " Hermes - 13 " and Bloomfield to brave the elements . Appearances . The " Hermes - 13 " space rocket was to appear in " Van Buren " .
Fire gecko hide Fire gecko hide is a in " " . Characteristics . Fire gecko hide is the skin of a . It can be crafted into a tanned fire gecko hide at a campfire if the Courier ' s Survival skill is 50 , increasing the hide ' s value to 125 . It requires : With " Honest Hearts " , a Repair skill of 45 allows the Courier to fashion leather belt s from fire gecko hide at a workbench , with each hide yielding 6 belts . Notes . Prior to , tanning a fire gecko hide required 7 white horsenettle .
Debbie Debbie is a recruit in " " and multiplayer character in " Fallout Tactics " multiplayer , where she can be recruited for 7008 game points . Background . Debbie is very talented with her hands . She is a good field medic who can fix most non - critical injuries . Her delicate touch also enables her to detect and remove sophisticated traps . Availability . Debbie becomes available after the Warrior reaches the rank of Paladin Lord . Appearances . Debbie appears only in " " .
Security helmet The security helmet is a piece of armor in " Fallout 4 " . Characteristics . It provides a Damage Resistance of 5 . It is painted red with a glass visor over the front of the helmet . A faded Vault - Tec logo can be seen on the front . It only occupies the helmet slot of the head ; eyewear and face masks may still be worn with it .
Collect tribute from the Corsican Brothers Collect tribute from the Corsican Brothers is a quest in Fallout 2 . Detailed walkthrough . Big Jesus Mordino has asked the Chosen One to collect tribute from the Golden Globes porn studio . The Chosen One must enter the " lively " film studio and tell whichever one of the Corsican Brothers is in the office that the Chosen One is from Senor Mordino . The Corsican brother will get fairly nervous and , with a shaky hand , give the Chosen One $ 200 , half of which will be his reward for reporting back a successful mission . If one is a Prizefighter he will gladly give them $ 250 instead . Big Jesus Mordino later explains that he had already received their payment for the month .
Cat remains The cat remains are a series of junk items in the " Fallout 4 " add - on " Far Harbor " . Characteristics . The cat remains are a collection of seven cremated cats owned by Julianna Riggs named : Missy I , Missy II , Missy IV , Mr . Purrs , Pepper , Pepper II , and Sir Cattington . Crafting . Cat remains can be broken down into components for use in crafting :
Advanced power armor ( Fallout : Brotherhood of Steel ) The advanced power armor in " " is not like the power armor s used by the Brotherhood of Steel , or Enclave , or American military forces before the Great War . It does resemble the T - 51b power armor a bit , however . The origin of this armor is probably an attempt by Vault - Tec to produce some valuable combat equipment to help their own Secret Vault to successfully enter the post - apocalyptic world . The advanced version was probably made in order to improve the first prototype , but was never fully implemented . Vault - Tec had access to vast knowledge of the government and other companies and probably tried to use all the technologies they could get access to . Having no option to manufacture or buy T - 51b power armor in big amounts , they probably started their own research and produced something that was at least similar to the original . The only one such known advanced power armor could be found in Secret Vault laboratories . Other valuable armors like Metal and Tesla , that could be found in FO : BOS , might be produced by Vault - Tec as well during the same development project .
Carl ( Fallout 3 ) Carl is a ghoul found dead in the Old Olney underground in 2277 . Background . A member of the ghoul settlement program , Carl was responsible for settlement medication and well - being , as a new camp was established at , away from Underworld . Alas , all in the group succumed to deathclaws after the camp was established in Old Olney underground . Appearances . Carl appears only in the " Fallout 3 " add - on , " Broken Steel " .
Jimson Jimson is one of the inhabitants of Point Lookout and a member of the Point Lookout tribals in the year 2277 . Background . Deeply superstitious and the most senior member of the Tribals except for the leader Jackson and is responsible for spreading the message of communication to the followers not yet picking up on telepathic messages from the great leader . Daily schedule . He is the gatekeeper for the tribals at the Ark & Dove cathedral and stands at the gate a majority of the time . After the Lone Wanderer has been accepted into the Point Lookout tribals , he will return inside the cathedral and talk to other tribals . Interactions with the player character . Effects of player ' s actions . The Lone Wanderer will have to talk to Jimson to get in to the cathedral for the Walking with Spirits quest . He will send them to the mother punga plant to pick its seeds in order to join the Tribals . Appearances . Jimson appears only in the " Fallout 3 " add - on " Point Lookout " . Behind the scenes . The name " Jimson " is a reference to " Jimson Weed , " AKA " Jamestown Weed , " which is a powerful natural hallucinogen . Similarly , Woodrose , another tribal member , shares her name with another natural hallucinogen , and is quite appropriate to the quest .
Free the Slaves Free the Slaves is an unmarked quest in " Fallout " . Detailed walkthrough . To complete this quest , the Vault Dweller has to kill all of the Khans at the Khan Base . If he manages to do so and either of the two slaves survive , the Vault Dweller must then talk to them to complete the quest . Notes . This quest is essentially the opposite of the quest Join the Khans . Instead of receiving an XP reward for freeing the slaves , the Vault Dweller will receive the XP reward for killing them .
Callville Bay Callville Bay is a former boat dock beside Lake Mead in the Mojave Wasteland . Background . Once a small port and boat launch , Callville Bay is a derelict no - man ' s land overrun by cazador es from their nest inside the corrugated warehouse that has fallen in on itself . There ' s a ( currently inactive ) harpoon winch on the launch itself . Layout . Callville Bay is a boating harbor serving Lake Mead . It consists of a ruined boat house and a store named Captain Dean Boat Rentals . The store contains a few bottle caps , a locked safe and a first aid box guarded by . In the boat house one will find miscellaneous supplies guarded by a group of cazadores , which have established a nest there . The slipway jutting out into Lake Mead is where Loyal ' s detonator is used to activate the deployable ballast as part of the quest Volare ! . Notable loot . Sunset Sarsaparilla star bottle cap s : One in the shelves with the empty Sunset Sarsaparilla bottle s and another next to the cash register . The second cap may not appear initially . Appearances . Callville Bay appears only in " " .
K9000 mod - Resla roil K9000 mod - Resla roil is a for the K9000 cyberdog gun in the " " " Old World Blues " . Effects . This mod increases the K9000 cyberdog gun damage by 2 , from 26 to 28 . Location . It can be purchased from the Sink Central Intelligence Unit after obtaining the , which can be found in the X - 13 research facility . Notes . After buying the mod , you can go back to the X - 13 research facility and download another schematic . You can then buy it from the Sink again . Behind the scenes . The name of the modification is a mispronunciation of " Tesla coil " . This is a reference to the popular cartoon dog , , who often replaced the first letter of words with the letter " r " .
Raul armor The Raul armor ( also known as Vaquero outfit ) is a piece of worn by Raul in " " . Background . Raul found this outfit inside a novelty costume shop in the radioactive ruins of Mexico City long ago . He used this outfit to make his sister laugh . Characteristics . The outfit consists of a sombrero , a red , brown chaps over dark gray pants , a brown jacket , a knife , and two bandoliers . Location . This outfit can be unlocked for Raul in the unmarked quest " Old School Ghoul " . Behind the scenes . Vaquero means " cowboy " in Spanish , and was the name for the cowboys of Spanish America .
Frost Ancestry Frost Ancestry is a Sylvant racial trait which appears in " Lionheart " . Characteristics . All cold damage you deal receives a 10 % bonus and your Cold Resistance is increased by 20 % . You also suffer - 20 resistance to all fire damage and all fire damage you do is reduced by 10 % . This trait , like all Sylvant traits , will mark you as tainted by magic and will cause some people to react negatively to you .
Kenny Weathers Kenny Weathers is slave living in Cottonwood Cove in 2281 . Background . Kenny , and his sister were captured by Caesar ' s Legion when attempting to relocate in the Mojave Wasteland . His father , Frank Weathers , fled during their capture . Appearances . Kenny Weathers appears only in " " .
Richie Richie is a citizen of the Hub in 2161 . Interactions with the player character . Richie was to be a guard for Lorenzo Giovanni and the Friendly Lending Company . He also served as a means to enter Lorenzo ' s bank vault without having the needed skill in Lockpick , by bluffing as a Hub vault inspector when confronting him . Appearances . Richie was to appear in " Fallout " , but was cut before release .
Meat cannon The meat cannon is a unique incendiary mortar and one of three secret weapons in " " . Characteristics . It ' s one of the most powerful weapons in the game , and can be obtained very soon if you know where to look . Beware , if you equip it , you cannot dodge . Pre - loaded explosive . With a few modifications , this weapon uses pre - loaded explosives bathed in blood and so it needs no ammunition . It shoots five explosives at the same time and causes considerable damage to anyone standing near the impact point , even the player . Notes . To find this , you must leap into the dark void just to the east of the last save game terminal near the level ' s exit . You will not die and you must continue straight on towards a destroyed bridge . A little farther from it you will find a few ghouls , you must kill them and loot the footlocker near the ice cream truck .
US Security Statute A567 / B US Security Statute A567 / B was a pre - War legislative action that governed the use of security measures and force against trespassers . Background . The M . A . R . Go . T . unit in Washington , D . C . ' s presidential metro abides by the statute . Appearances . US Security Statute A567 / B is mentioned only in the " Fallout 3 " " add - on " Broken Steel " .
Percy ( Fallout 4 ) Percy is a robotic Mister Handy employed as a vendor at Diamond City ' s Diamond City Surplus in 2287 . Percy sells a variety of equipment such as weapons , apparel , aid , miscellaneous , junk and ammo . Background . Percy was salvaged by Myrna and programmed as the night - shift salesperson at Diamond City Surplus . She wanted to keep the store open 24 / 7 , therefore she brought in Percy to watch over the store at night so that she could sleep sound , safe from any synth sent to replace her . Appearances . Percy appears only in " Fallout 4 " .
Kings gang member Kings gang members are a gang of Elvis impersonators living in Freeside in the Mojave Wasteland in 2281 . Background . Originally tribals , like most factions seen in New Vegas , the soon to be Kings found an old building emblazoned in rock and roll . Inside they found holotapes , jackets , and a seemingly unlimited supply of hair gel to follow in the footsteps of one great leader . It was jested that the building may have been a site for cult worship of an icon known only as The King . Here to stay , the Kings claim this side of town as their own . Interactions with the player character . Other interactions . Though the Kings gang members don ' t interact with the player in most cases , if the player has a good reputation with Freeside and the Kings , a member of the gang will approach the player from time to time and give the player items when they are in Freeside . Appearances . King gang members only appear in " " .
Mephisto Mephisto is an angry merchant located in the Hub in 2161 . Background . Mephisto is a minor merchant of no consequence to the Vault Dweller , who is unhappy with the Water Merchants . Interactions with the player character . Other interactions . This person only floats text expressing dissatisfaction with the service provided , and recommends the Vault Dweller go to Far Go Traders instead . Appearances . Mephisto was to appear in " Fallout " , but was cut from the final release .
Silver Rush crier The Silver Rush crier is the crier for the Silver Rush in Freeside in 2281 . Background . The crier for the Silver Rush is a middle aged man who is one of only a handful of people who has a job in Freeside and one of a few criers in this area . He is employed by the Van Graffs who pay him to boost the public ' s awareness of their establishment and help bring in customers . He ' s standing just below the Freeside sign in the second section of Freeside ( the section which has The Strip entrance ) . Appearances . The Silver Rush crier appears only in " " .