naist-nlp/zeshel huggingface dataset:
Hino Sadamoto Hino Sadamoto was the head of Hino clan in Nakamaru around 1357 DR . Activities . Sadamoto was often drunk , sleeping until late in morning . A life of dissolution and evil living had reduced him to a hollow husk . Sadamoto was a wastrel and gambler . He had no apparent intention of planning for the future of his family and his few retainers were the worst hangers - on and ne ’ er - do - wells History . In 1357 sadamoto became heavily indebted with the Worthless Flower yakuza gang . Knowing that Sadamoto difficulty can repair his debts the yakuza planned to eventually sell their note on Sadamoto to another for the right price . Both Funada Mitsuhide and Funada Toyoo were moderately interested about Personality . Sadamoto was a nervous and twitchy individual prone to sudden fits of temper . He had few friends remaining .
Ivold Nakarof Ivold Nakarof was a priest of Bane , serving in Zhentil Keep . Ivold ' s older brother died in the Battle of Falling Wasps at the hands of the Red Plumes and in 1373 DR he decided to enact his vengeance upon them . After traveling to a cemetery near the road between Hillsfar and Yulash , Ivold started casting " animate dead " to raise an army of fallen soldiers with the intention to unleash them on the Red Plume forces .
Sword marshal The path of a sword marshal is one taken by warlord s trained extensively in the use of a heavy blade , such as a longsword or scimitar . Through their skill and commanding power , the blade of a sword marshal becomes as much a symbol of leadership and courage as it does a weapon , aiding the wielder in their command over others and helping them bring hope to weakened allies . Abilities . A sword marshal ’ s training focuses almost exclusively on the use of their blade , overriding even in some cases their tactical training . Even the most inexperienced sword marshals are experts in swordplay , often missing only to catch their enemy with a deadly blow on the second swing . More experienced sword marshals can direct their weapon as if it were a baton , directing their allies towards an enemy they have just stricken with a deadly blow and giving them the resolve to strike with deadly effectiveness . In addition to these abilities gained from the use of a blade , sword marshals also learn to find within themselves extra bits of reserved strength so that they may regain exploit s they have already used . The exploits of a sword marshal nearly all require the use of a heavy blade . One clear example is the " blade flurry " technique , with which a sword marshal strikes a foe , shifts around , and then strikes another enemy . Unusually , sword marshal exploits also draw on the presence of allies to help the warlord , as in the " diamond blade of victory " exploit , which uses the confidence gained by a warlord for each ally nearby into added lethality to their strike .
The Halfling ' s Gem The Halfling ' s Gem is the third book in the Icewind Dale trilogy by R . A . Salvatore . It was later reissued as book six of the Legend of Drizzt series . Summary . In the first part of the book , Drizzt Do ' Urden and Wulfgar are on their way to catch up with the assassin Artemis Entreri who captured Regis . First they visit Malchor Harpell who gives them equipment and advice , then they defeat a banshee to retrieve a magical mask that has the power to show Drizzt as a normal elf or human . In Waterdeep , guided by Khelben , they board Deudermont ' s ship and they reach Baldur ' s Gate . Entreri , using Regis ' magical ruby pendant to his own advantage , is always ahead of them though , in spite of the halfling ' s efforts to slow the assassin down . In the meanwhile Bruenor Battlehammer , believed dead in Mithral Hall , fights his way out of his ancient home and manages to get out , even though he was poisoned . In the second part of the book , Bruenor is rescued by Lady Alustriel , healed , and brought to the Ivy Mansion . There he is reunited with Catti - brie and soon they plan to leave and catch up with Drizzt and Wulfgar . In the meanwhile the Pasha Pook is informed of the drow and the barbarian who are following Entreri , so he hires a pirate , Pinochet , to get rid of them . Deudermont ' s ship is saved only by the arrival of Bruenor and Catti - brie . After that the four friends reunited reach Calimshan and proceed their travel by land , after escaping an assassination attempt by a greedy merchant . In the meanwhile Entreri arrives in Calimport , Pasha Pook gets his magical pendant back , and Regis is tortured . In the last part of the book the companions arrive in Calimport and plan to sneak into Pook ' s guild . They are waited by both Pook and Entreri though , and in the ensuing fights Drizzt finds himself dueling with Entreri while Wulfgar is separated from his friends . Entreri , injured , runs away , and the companions join Wulfgar inside Pook ' s guild , fighting off the Pasha ' s wererat allies . As a last resort , Pook ' s wizard , LaValle sends the companions in the terrible Tarterus plane with the powerful Taros Hoop , but the heroes manage to escape thanks to the help of Regis and to destroy the magic artifact . Pook , trying to run away , is killed by Guenhwyvar , while the remaining wererats are wiped out by the panther ' s astral friends . After everything is settled , Regis makes himself the new guildmaster . The book ends with Drizzt , Bruenor , Wulfgar and Catti - brie returning to the North and going to the war to get back Mithral Hall . The battle is won , Bruenor is crowned king , Settlestone starts to be rebuilt by Wulfgar ' s people , and the barbarian marries Catti - brie . Drizzt , who is often out meeting Lady Alustriel , joins his friends for the wedding , as well as Regis , but the halfling ' s visit is out of necessity : he ' s running away from something once again . . .
Breek Breek was a soup served at the Flying Stag inn , in Voonlar " circa " the Year of the Banner , 1368 DR . Description . Breek was prepared by boiling beef from all parts of a cow ( including hooves ) into a broth and then straining out the solid bits . This broth then became the stock for a soup of wild onions , radishes , and hot spices .
Witherite Witherite was a yellow to white semi - precious gemstone . Description . Witherite was found in large , fibrous deposits containing zones of translucent gem - quality material . If large enough , they yielded faceted pale yellow to whitish gems . Rarely , witherite occurred in clusters of translucent yellowish crystals which also yielded faceted gemstones . A typical specimen had a base value of 50gp . Powers . Witherite gave some protection or even immunity to the withering effects of necromantic reversed healing spells and certain psionic attacks . The stone had to be mounted in a special electrum setting that allowed direct skin contact with the witherite . This was known to work for at least human s and demihuman s .
Cinderhild Cinderhild was a fire giant and the belligerent daughter of Duke Zalto in Ironslag sometime after the War of the Silver Marches . History . In the late 1480s or early 1490s DR , Cinderhild lived in her and her brother ' s room with two hobgoblin handmaidens . Cinderhild was secretly planning to escape from the forge in order to see the world . Personality . Her father told Cinderhild that Toril was full of wonders but gave her no permission to leave and thuys she was angry with Zalto . She had a low opinion of her brother .
Staff of fiendish darkness A staff of fiendish darkness is a bone or ebony staff with a metal claw at one or both ends . They were used by the human s and drow serving demon s and devil s , and contain the " darkness " spell , and two each of the " animate dead " , " dispel magic " and " summon monster IX " spells . The last of these can only summon nightmare s . If a good - aligned creature holds this staff , one level is temporarily drained until he or she puts it down . The staff is worth around 98 , 000 gold pieces .
Brotherhood of the Glorious Sun The Brotherhood of the Glorious Sun was a sect of the church of Lathander that believed he was the reincarnation of the supposedly dead deity Amaunator . History . The Brotherhood was a recognized cleric and knightly order within the Church of Lathander . Generally the members of the brotherhood were led by Sunmaster s . Around 1373 DR , the Brotherhood was under the leadership of Daelegoth Orndeir . Location . The Brotherhood was entrusted with the keeping of chapterhouses or shrines dedicated to the sun aspect of Lathander and thus could found across Faerûn . The sect was headquartered in the Temple of the Morn in Elversult . Dogma . Through actions , a Sunmaster ' s task was to show how superior the faith of Lathander was over others . Bold action , and triumphic victories over chaos was what the Sunmaster s believed would show how their interpretation of the connection between Lathander and Amaunator was the correct path . Sunmasters believed the sun was the ultimate symbol of their faith , representing dependibility , lawfulness , knowing what is right and banishing darkness . Members . Daelegoth Orndeir Andar the Sunmaster
Enthrall Enthrall was an enchantment spell that captivated any number of creatures in a wide area for up to an hour . Effects . The caster had to acquire the attention of the group first by making a loud noise , shouting , performing , casting " calm chaos " , or some other means . Once the audience ' s attention was focused on the caster , the caster had to speak or sing in a language they could understand for one minute without interruption to cast " enthrall " . If successful , those that were affected would ignore what was happening around them and give complete attention to the caster whom they regarded with friendship . Beings of great wisdom or experience were only made indifferent to the caster , were still aware of their surroundings , and could possibly break free of the enchantment if they observed events not to their liking . Members of an organization , race , or religion opposed to the caster were particularly difficult to sway . Those who were not " enthralled " could heckle and jeer the caster or try to disrupt the spell using their charisma to undermine the caster ' s message and sway the crowd ' s attitude with derision . The enchantment lasted as long as the caster continued to speak or sing , for up to 1 hour . During the course of the spell , those " enthralled " took no action , and for a few minutes thereafter while they discussed the topic or performance . Those entering the area during the performance could also be enthralled . The effect ended if the caster lost concentration or performed any action other than speaking or singing . Hostile action toward any " enthralled " audience member broke the spell and turned the disposition of the entire audience to be unfriendly towards the caster . After the Second Sundering the spell only lasted up to a minute and the creature would have difficulty focusing on any one other than the caster . Components . Only verbal and somatic components were required to cast this spell , but the verbal component lasted for the duration of the spell .
Haljal Throndor Haljal Throndor was a blacksmith who ran the Cracked Anvil in Port Llast . Background . Haljal was once a miner north of Mirabar until a terrible cave - in crushed his right leg and arm and his chest , forcing him to retire . He then wandered around for almost a century before establishing his blacksmith shop . While he was content with his current standing in life , once Haljal found a cleric who could heal his wounds , he planned to return to his former homeland .
Sammafar " Sammafar " was an official title in the Kingdom of Tethyr . A sammafar was the head manager of a noble ' s estate , ensuring the maintenance of the physical location and the direction of its personnel . While unable to command troops , sammafars often provided advice on matters of estate security . A sammafar was the direct superior to those holding the titles of bailiff and farsann .
Blight ( spell ) Blight was a necromancy spell that bathed a creature or plant with necromantic energy . Effects . The spell would effectively drain water and vitality from a creature , which would suffer serious necrotic damage . Undead and construct s were immune as they either didn ' t have or didn ' t need moisture . Plants would just wither and die unless they were plant creatures or a magical plant , in which case they would just have a disadvantage to resist the spell , If they failed , they would suffer the full damage of the spell . If used with more skill , the spell would cause even more necrotic damage . Components . The spell had verbal and somatic components .
Tanataskar Moonwind Tanataskar Moonwind was a curse d tavern owner in Yartar in 1370 DR . History . Once Tanataksar was an adventurer devotee of Tempus but offended the god for his pride and Tempus cursed him : whenever he draw blood in a fight he went berseker , also during this time a continuous rain of broken weapons pours from Tanataskar ' s body but with no consequence for him . He had consulted many wizards and priests of Tempus in order to find a cure but with no avail . He also resorted to no went to adventure again in order to no risk endanger friends or fellow adventurers . He remained in his tavern to listened stories of adventures However in dreams Tempus said to him that a great task await him .
Aglaraerose Aglaraerose was an ancient green dragon who lived in a mountain known as the Fang in the Forest in the Earthfast Mountains . Powers . She swallowed a Thayan wizard who was a master of life draining magic and absorbed his abilities . She was able to extend her life far beyond her normal lifespan by stealing the life force of other creatures . Description . Aglaraerose had a unique patch of rough scales on her belly . History . As a young adult dragon , she often attacked brigands and ships in the Nelanther Isles . Some of her foes used powerful magic s against her , which convinced her to move inland to the Shaar . She disappeared from the historical record for centuries but reappeared in Veldorn in the 14th century DR , where she and the red dragon Klauth devoured a horde of orc s in the Spine of the World in 1339 DR . She retired to her lair soon after and slept for several decades . She re - emerged in 1351 DR to eat the entire Lost Caravan of Taeremel near Hardcastle in the Shaar . Later , she forced a group of dwarves to build a trap - filled lair known as the Lure of Jaws , although she compensated them well and allowed them to depart with their lives . The dwarves spread the tale that a lone dragon slept in a lair filled with treasure , which attracted many adventurers . from whom she drained of their life forces .
Quillan Quillan was the sage of Bloodstone Village in 1357 DR . Activities . Quillan was focused on local flora , always trying to respond to questions with something related to flowers or plants . Despite looking a bit senile , he was very intelligent and hardy . He was a good historian . History . Quillan originally was a druid . Quillan saw the lives and death of two barons of the Barony of Bloodstone . He teach Christine Dragonsbane the ways of the druids . In 1359 DR , he worked as an advisor to King Gareth Dragonsbane but still prided himself with teaching Christine .
Sarphil Sarphil was one of the lost realms of the shield dwarves . Geography . Sarphil encompassed most of the mountain ranges of the eastern Moonsea , but the realm had no clearly defined borders . Many of its abandoned caverns and mines , known to adventurers as the " Lost Ways " , honeycombed the Dragonspine Mountains . History . Sarphil was founded by Queen Nilythra Namarforge Clashes with the elves of Cormanthyr eventually drove the dwarves north of the Moonsea , but not before the mining of the Scarp , for its rich copper deposits . Sarphil ' s end came when a rare alliance of drow and duergar pursued the Sarphilan warriors ever northwards . Description . One of their feats of engineering was the creation of stone - crafted pumps that kept the waters of the Lis from flooding tunnels running below the river . The sign of the realm was a crossed , double - ended pick and hammer above an anvil . It could be seen cut into the westernmost face of the Scarp , which faced across the bay from the city of Hillsfar .
Giselle Malcomb Giselle Malcomb was a Rider of Nesmé . Description . Giselle was strong and solidly built . She had long , dark brown hair and gray eyes , and the skin of her face was ruddy from her time spent riding in the wilds . History . In 1484 DR , Giselle was meeting with Chieftain Targ Keifer of Griffon ' s Nest when the Companions of the Hall arrived . Upon seeing Drizzt Do ' Urden , she became angry with him , blaming him for the existence of the Kingdom of Many - Arrows and the Darkening . She claimed she had heard the orc s speak of Matron Mother Darthiir Do ' Urden . When the Companions left Griffon ' s Nest soon after , she trailed them . When Regis approached her , she reached for an arrow to attack him , but he sedated her with sleep poison . She woke inside the Companions ' wagon with an injured knee . She was further injured when the group was attacked by orcs , but eventually they all arrived in Nesmé in one piece . Some weeks later , after the Companions left Nesmé , the city was overtaken by the orcs of Many - Arrows . The surviving 600 inhabitants , including Giselle , were taken captive .
The Hand Behind the Mirror The Hand Behind the Mirror was a mercenary company based in Athkatla in Amn . The Hand Behind the Mirror was composed of shadowcasters . They used their shadow magic to swiftly transport warriors to other destinations via the Plane of Shadow . They were particularly useful in Amn ' s war with the Sothillisian Empire ( 1371 – 1374 DR ) and the stinger s of Oaxaptupa ( 1374 – 1376 DR ) .
Rary ' s mnemonic enhancer Rary ' s mnemonic enhancer was a transmutation spell that was only usable by wizard s and cleric s commanding the spell domain . To Zakhara n mages , always reluctant to acknowledge ajami names and accomplishments , the spell was known simply as mnemonic enhancer , and counted among the spells of the universal province . It allowed one to prepare extra spells or retain one that was just cast , and was presumably developed by Rary .
Buraq Buraqs , or horses of heaven , were companions of princes and sultans , and helpers for many holy warriors . These free creatures had no master . Description . Externally they resembled a horse with a long tail and a human face . In size , they were larger than donkeys , but smaller than mules . Their tails were red , blue , green or gold . Their hooves had magical properties that allowed them to move very quietly even at full gallop . Combat . Though they detested combat , buraqs could serve as warhorses . They preferred giving army command and staying out of the battle . If forced to fight , a buraq could use their hooves to cause significant damage to enemies . Buraqs were also great travelers . They could move through the air at the same rate as sprinting on the ground , but they needed to take a good running start . Riders upon a buraq experienced the trip as an instantaneous event . This was explained by the buraq ' s ability to stop time . Buraqs often uses this ability to help people . At will buraqs could " speak with animals " and learn three languages per day . Habitat / Society . Buraqs are friends to the faithful and worthy people , but this friendship was not so easy to earn . People could spend their entire lives doing good deeds , caring for a buraq ( currying , combing , braiding its mane ) , and showing courage and generosity . It was a hard life to choose for most people , but the rewards were truly enormous . Anyone earning the trust of a buraq became his master . Masters of buraqs were walking legends . They lived for centuries and moved around the world at the speed of thought . However , it was very easy to lose a buraq ' s respect if they strayed form their goodly ways . Buraqs were able to move on any terrain , day and night , and navigate by star , but they could not cross oceans . Ecology . Buraqs can live completely without food because they sustain themselves on kindness . Therefore a companion with a pure heart provides all the sustenance they require .
Way of the Powrie The Way of the Powrie was a road in the Moonsea North . Starting at a bridge crossing the Telstang Brook , north of the village of Ilinvur , it stretched over 100 miles further north , skirting the eastern edge of the Ride before crossing into the Tortured Land s then ending at a bridge over the River Pelauvir near Frozen Flindyke .
Esclarotta Esclarotta was a cloud giant and the deceased wife of Blagothkus . Personality . Esclarotta greatly disliked all those cultists , dragon s , and kobold s inside her castle , but love her husband too much to act . History . Esclarotta was once the wife of Blagothkus before she died . Somehow , he managed to resurrect her spirit and used her to manage the flying Skyreach Castle . If Blagothkus died for any reason , then he would replace Esclarotta as the spirit powering the castle . Presumably she would then go to the afterlife .
Thauglorimorgorus Thauglorimorgorus ( also known as Thauglor , Black Doom , and King of the Forest Country ) was a black dragon and ruler of the old area known as the Forest Country , southeast of the Stormhorns , in what was later Cormyr . He took payments from wyvern s who inhabited the lake at its center , in exchange for allowing them to stay . Description . As of - 400 DR , Thauglor was beginning to show signs of age : his scales were fading from ebony to violet and his eyes from yellow to dusky purple . History . In - 205 DR , Thauglor chose Gloriankithsanus and Mistinarperadnacles to accompany him when he met with Iliphar Nelnueve to settle the differences between the dragons and the elves . Iliphar challenged Thauglor to a Feint of Honor that would become known as The Passing of Power and Thauglor was defeated , causing the elves to lay claim to the Forest Country . Thauglor descended upon Castle Obarskyr in Suzail in 1018 DR , demolishing around a quarter of it and gutting the rest in a large fire . He withdrew voluntarily before he could be engaged by the defending military , but instead of returning to his lair , he withdrew only as far as the King ' s Forest . He was engaged in combat by Thanderahast , who was riding on the back of a wyvern . Thanderahast managed to escape Thauglor ' s acid breath , but he was badly burned in the process . Jorunhast attacked the dragon with a wand of fire , prompting Thauglor to follow Jorunhast and ( then Prince ) Azoun II into a trap where a row of archers targeted his wings . Thauglor crash - landed where he was set upon by Cormyrean soldiers . Azoun II wielded Orbyn against him , tearing open his belly and stabbing him in the eye . Jorunhast used the wound in Thauglor ' s belly to attack again with the fire wand , while Azoun finished the dragon by stabbing it through the brain . Personality . Thauglor considered the entire land known as the Forest Country to be under his command , and did not recognize the authority of any other intelligent race , considering them all to be invaders , on the grounds that he and his kind had been there for far longer than anyone else .
Mandible The Mandible was the most powerful gang operating in Skullport in the late 15th century DR . Next to the Skulls of Skullport The Mandible was the closest thing to a government the town had . The gang took its name from a sword known as " Dragon ' s Tooth " which was found in the ruins of the old town . The sword served as a badge of office for the gang ' s leader and , since gang members bickered frequently amongst themselves , possession of the sword changed hands often .