naist-nlp/zeshel huggingface dataset:
Long Lost Lore Long Lost Lore is a quest available in . Summary . The Mages Guild Long Lost Lore quest is the same for all factions . However , the location changes based on the chosen faction . Walkthrough . Mages Guild . Valaste asks the Vestige to go to the Ayleid Ruin nearby and retrieve a few tomes . When the tomes have been takes Arch Mage Shalidor appears and speaks to the them . When the Vestige returns to the Mages Guild and informs Valaste about the sighting , she is doubtful at first and then see ' s that the spell tome has blank pages . According to Shalidor the words will appear with the help of fire . Using the Arcane Brazier reveals a text not readable for the Vestige but Valaste knows that one part is an attunement spell they can use to summon the Arch - Mage . But they need some ritual orbs too . . . Valaste helps to summon Shalidor to the center of the room and he immediately speaks to the Vestige . They will be the one to help him complete his final task , a sanctuary for all the mages of Tamriel . Shalidor informs them that the haven Eyevea he had created for all mages had been stolen by the Daedric Prince Sheogorath . He asks the Vestige to retrieve four tomes that will help him recreate Eyevea . He then opens a portal to Cheesemonger ' s Hollow . Cheesemonger ' s Hollow . Inside is a man named Haskill . After they tell him what they are here for , Haskill demands that they close a portal first , to earn the spell tomes , that different Daedra are pouring out of . When the portal is closed , Haskill opens the door to the Hollow . Here they need to make their way on the path , past Scamps , Golden Saints and Dark Seducers and then defeat the boss Clannfear Gutsripper . But after the first tome is taken , the rest disappears and Sheogorath appears instead . Sheogorath promises to give them the books if they complete various tasks for him . Sheogorath then summons Shalidor and informs him about the deal and also that Shalidor won ' t be able to read the books . After Sheogorath disappears , Shalidor curses the Mad God , and says without his help it will take longer for Valaste to translate the tome . He then sends the Vestige back to the Mages Guild hall to inform Valaste . When told what happened , she tells them to check in from time to time , but she ' ll send word when she ' s finished with the translation . The Vestige gives the tome to Valaste and is rewarded for their efforts .
Ironscale Dragon Ironscale Dragon is a creature card in added with the " Heroes of Skyrim " expansion . Acquisition . Ironscale Dragon can be purchased as part of the Alduin ' s Apocalypse deck or purchased alone for 50 soul gems . Strategy . Due to Ironscale Dragon ' s regenerate ability , it should be used to attack and destroy many creatures on the field . Since it has very high damage and health stats , it can kill some of the strongest creatures in the game and continue to fight on . A good strategy to use is for Ironscale Dragon to kill every new creature summoned by the opponent while the rest of the player ' s creatures attack the opponent .
Anutwyll Anutwyll is an Ayleid ruin in located northwest of Bravil , visible from the stables . It is also nearby the unmarked location Carandial Camp . Overview . The ruins are divided into Anutwyll and Anutwyll Inner Chambers , with various creatures on the first floor and one Troll inside the Inner Chambers . There is a secret room activated by pressing a button that contains a Varla Stone . In one of the large rooms there is a gas trap where walls come up and a large gasflow emits from the floor . In Anutwyll Inner Chambers there is another secret room that holds randomly generated leveled loot . Inside is also a gas trap .
Special Delivery ( Sylgja ) Special Delivery is a quest available in . This quest can only be initiated after completing " Mine or Yours . " Walkthrough . To start the quest one must enter the mine at Shor ' s Stone and speak with Sylgja . She will ask for a letter to be sent to her father , Verner , at Darkwater Crossing . When Darkwater Crossing is reached , Verner will be found in his house in the easternmost part of the town or in the mine . After the package is delivered , Verner will ask for a package of his to be delivered . Simply find Sylgja in Shor ' s Stone and deliver her father ' s package . Reward . Reward for completing this quest is a Leveled Necklace without any enchantments .
A Word to the Wise Content . R , Your shipments have dropped off . Stockpiles are acceptable for now , but we anticipate a greater need by the next moons . If shipments don ' t resume by then , there ' ll be consequences . Your competition lost one of its flock to the storm . If you recover it , you might expect a sizeable kickback . We may even ignore your recent lapse . — H
Lord Wallavir ' s Wedding Invitation Content . Lord Wallavir , You and ( Guest ) are cordially invited to attend the union between Lord Cosh of Abah ' s Landing and Magnifica Falorah al - Danobia , Jewel of Taneth , at Hubalajad Palace . Appropriate attire is required . Entertainment and food will be provided well into the evening until vows are exchanged within the palace . Each attendee is expected to bring a gift . — Muazel , personal assistant to Lord Cosh
Zergonipal ( Morrowind ) Zergonipal is a Daedric Ruin in . Inside the ruins is a large statue of Mehrunes Dagon . Notable items . Inside the shrine there is : Creatures . At the base of the statue is a Daedra ' s Heart . If it is taken , a Dremora Lord is summoned , and will automatically attack the Nerevarine .
Guild Bank Guild Banks are banks that can be used in to collect items and share them with other members of the guild . These are different from normal bank s in that they are communal . They are unlocked once 10 or more people have joined that particular guild . The Guild master of the guild decides upon the access of the guild bank , meaning that certain ranks may or may not have access to the guild bank . With The Elder Scribes ( this wiki ' s guild ) , for instance , access to the bank is restricted to the second level of guild membership , or those who actively contribute to the wiki . Mechanics . Similar to other banks , they allow for a number of items to be stored in the bank . The total storage space in a Guild Bank is 500 . Usually anyone can add to a bank , and place items into it . The idea of this is that it allows for more storage space for guild members for items that they cannot use , but want to share with other members . Good examples of these are raw materials — which cannot be sold for gold , but may be useful to other members .
Dragonslayer Dragonslayer is a quest available in . Walkthrough . Alduin ' s Mist . Upon leaving the Hall of Valor and crossing the bone bridge , the next objective is to get rid of the mist in the valley . The Clear Skies shout will need to be used three times , as Alduin will re - summon the mist twice . The three heroes will use the shout as well . After Alduin summons the mist again , the heroes eventually say to use it again . Alduin will now summon the mist for the last time . After a small dialogue , using the shout for the third time will get rid of the mist and Alduin will appear . Alduin ' s Fall . Now that Alduin has appeared , he must be killed . Tactics for defeating Alduin . The Dragonrend shout can be used on him as soon as possible to get him on the ground , where he can be attacked . This shout can be used repeatedly to stun him and keep the other heroes alive . If he cannot be killed before he defeats the other three heroes , plenty of Healing Potions or spells will be needed to stay alive , as his fire breath attack is quite strong . A simple tactic to defeat him is to use the same tactic used in the fight at the Throat of the World . A shield bash / stun will stop him from using his fire breath , along with using the Unrelenting Force shout . One can also attack him in between shield stuns as well . There are also several unorthodox strategies to defeating Alduin . The Dragonborn can wait on the sidelines using Dragonrend from a distance ; as the heroes are essential and powerful , they can defeat Alduin after only a few minutes . However , once defeated , the Dragonborn must deliver the final blow himself / herself . Alduin will be unable to attack , and will not resist the final attack . Baiting Tsun into the fight is also useful . Stand behind him and wait ; a meteor will eventually strike him and he will become enraged and join the battle . He is essential and will only fight for a short time before returning to his post . The first two strategies are recommended to use on higher difficulty settings .
The Judgment of Saint Veloth Content . By Magistrix Vox A number of powerful healing relics are associated with Saint Veloth the Pilgrim . Of these , perhaps the most famous and well - remembered artifact remains the Judgment of Saint Veloth . This mighty Daedric warhammer stands as a shining symbol of everything Veloth embodies as the patron saint of outcasts and seekers of spiritual knowledge . Stored with other holy artifacts in the protected vaults of the Tribunal Temple , the Judgment of Saint Veloth served the prophet and mystic well in life , but has gained legendary powers since his ascension to sainthood . The God - Kings of Morrowind watch over the relics , keeping them ready for the day when their powers would be needed in defense of the realm . Saint Veloth personifies daring , and those who follow the lessons of his life and teachings learn boldness and cultivate an adventurous outlook . He defined the difference between good and evil Daedra , and even negotiated the original arrangements with the good Daedric Princes . This ability to distinguish the good from the bad was a hallmark of the living saint , as was his penchant for healing and healing items . Both of these aspects combined into his personal symbol of power , the warhammer known as Judgment . Veloth ' s Judgment rang with authority throughout the land , using its enchantments to cleanse corruption from the souls of those it struck down . It was a weapon , of that there can be no doubt . But Veloth was able to wield it with the same precision that a surgeon uses to wield a scalpel , removing the corruption from a soul and leaving the remainder alive and healthy . The warhammer stored the corruption for a time , turning it into energy that could be used by the wielder to enhance the power of the weapon . Of course , in the wrong hands such a powerful artifact could accomplish more harm than good . For this reason , among many others , the Tribunal keeps the Judgment and other artifacts locked away . It has been suggested that instead of being used as an instrument of healing , the Judgment could be used to siphon a living creature ' s entire soul , thus making the wielder infinitely more powerful . This conjecture has never been put into practice , and if the Tribunal has its way , it never will .
Priest of the Eight Priest of the Eight is a creature card in that is a part of the " Heroes of Skyrim " expansion . Acquisition . This card can be found in booster packs or created . Strategy . This card is better played in deck s with a lot of Willpower cards .
Masterful Enterprise Masterful Enterprise is a Restoration spell in that temporarily increases the value of the mercantile skill . The skill returns to its original value when the spell ends . The magnitude is the value of the increase in the skill . Characters . The following people use this spell : Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console : codice _ 1
Absorb Health ( Skyrim ) Absorb Health does not actually appear in as a spell that may be cast by name ; instead , the Dragonborn and Vampire characters use Vampiric Drain with a virtually identical effect . Absorb Health is , however , an enchantment found on some weapons and may be learned so it may be used to enchant other weapons . Weapon enchantment . As a weapon enchantment , Absorb Health steals a set amount of health per hit . This amount is determined by the magnitude of the Soul Gem used when the enchantment was originally applied . As the health absorption does not scale with weapon damage , Absorb Health is best utilized on faster weapons such as daggers . While there are two different versions of the Absorb Stamina as well as Absorb Magicka enchantments with base absorption / damage value of 8 and 10 , only the base 8 value Absorb Health enchant exists in the game . Locations . The fastest way to obtain this enchantment , along with Absorb Magicka and Absorb Stamina , is by doing the College of Winterhold quest " The Staff of Magnus . " " Note that the Absorb Stamina and Absorb Magicka enchantments from these weapons are different than those obtained from regular weapons . " There is a small chance to obtain this early in the game by going through Brittleshin Pass and obtaining the enchanted iron dagger on the table next to the Necromancer . There is also a small chance the Axe of Whiterun will contain this enchantment . When General Tullius wants the Dragonborn to kill Ulfric Stormcloak during the Imperial Legion questline , they will get a leveled sword with a leveled Absorb Health enchantment to do the job , or as a reward should they refuse to do it . You can also follow The Dark Brotherhood quest line . At the early ending of it return the Blade of Woe . Weapons . To get the Absorb Health enchantment , look for weapons for enchantment taglines from the following ( possibly non - exhaustive ) list :
Juicedaw Ring Juicedaw Ring is a Fighters Guild quest available in . It is given by Lorbumol gro - Aglakh , who is located at the Vivec City guildhall . Detailed walkthrough . Head to the Vivec Fighters Guild at the Foreign Quarter Plaza and speak to Lorbumol gro - Aglakh , who can be found in the basement of the guildhall . He reveals that Nar gro - Shagramph promised him a Juicedaw Feather Ring but never gave it to him . He sends the Nerevarine to find gro - Shagramph at the Hlaalu Canton . Head to the top of the canton and find the orc in the plaza . Persuade him until he gives up the ring ( 60 disposition required ) , then return to the Vivec Fighters Guild and speak with Lorbumol .
Ode to a Horker Content . < poem > I sit upon a silent dock and look upon a frozen sea To stare at horkers frolicking so fancy free . In water and on ice they scamper Their barks and calls like so much banter . I laugh with glee at the large bull , Albakross Whose antics remind me of a bucking horse . < / poem >
Cantemiric Velothi The Cantemiric Velothi were a group of mer that inhabited Black Marsh , along with the Barsaebic Ayleid s . Very little is known about the tribe . They are believed to have gone extinct due to the Knahaten Flu spreading across Black Marsh in 2E 560 .
Caldera Mine Caldera Mine is a mine found in Caldera . It belongs to the Caldera Mining Company near the city of Caldera and is owned by Cunius Pelelius . During this Imperial Cult quest Iulus Truptor tasks the Nerevarine with persuading the owner of the Caldera Mining Company , Cunius Pelelius to donate 500 to the Widows and Orphans fund . The quest eventually leads them into the mine to find evidence of Cunius illegal activities .
Day of Release The people of the Glenumbria Moors may be the only people to remember or care about the battle between the Direnni Bloodline ( led by Raven Direnni ) and the Alessian Army in the First Era . They celebrate it vigorously on the Day of Release . It is held on the 8th of Suns Dawn .
Shrine Enchant Skill Shrine Enchant Skill is a Restoration spell in that temporarily increases the value of enchant . The skill returns to its original value when the spell ends . Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console : codice _ 1
Khali Khali is a Khajiit and one of the current Lunar Champions , along with her twin sister Shazah . They are both next in line to become the Mane of the Khajiiti people following the demise of Akkhuz - ri . Compared to her sister , Khali is more adventurous and pragmatic and also more prone to seek revenge . This is seen multiple times during her journey down the Moonlith Path . In the end , if Shazah is chosen as the next Mane , Khali will be corrupted by the Dark Mane and will need to be put down . Interactions . Striking at the Heart . The twins Khali and Shazah have come to Hectahame . Grimmer Still . Investigate an ancient Khajiiti temple and purge the corruption within .
Topgrain Hide Topgrain Hide is an item found in . It can be used for crafting clothing items . It can be used to craft clothing items between 10 and 30 , and requires Tailoring Rank VI . Acquisition . It can be refined from Topgrain Hide Scraps , and also purchased .
Davide Surilie Davide Surilie is a Breton and a resident of Skingrad . He is one of the three people Glarthir suspects is spying on him . He can die in the quest " Paranoia . " He and his brother Gaston run the Surilie Brothers Vineyard outside of the gates of Skingrad . They make some of the best wines in Cyrodiil , according to the townspeople .
Greater Life Detection Greater Life Detection is a journeyman - level Mysticism spell in . Upon cast , it detects all creatures within 60 feet of the caster for 60 seconds . Acquisition . Greater Life Detection can be purchased from Agata , who resides in the Leyawiin Mages Guild .
Daughter of Seamount Daughter of Seamount is a quest available in . Walkthrough . While passing the stables near the Stonetooth Smithy the Vestige will meet an Orsimer named Hunt - Wife Lurgush . She asks them if they have met the chief ' s daughter yet , Lokra . She has a fascination with the lives of adventurers like them . It ' s unfortunate as her duty as the chief - daughter she must be wed to another clan , to forge an alliance . She thinks Lokra is seeking to escape this honor , and she the Vestige can help . Lorka will listen , as if she leaves without the blessing from the clan , she will be clanless . After accepting to help , head down to the docks where Lorka stands all day , staring at the ship the Vestige arrived on . When talking to her she would like to know if they arrived with Lambur on that ship . She is envious , free to see the world and make ones life whatever one wants . She knows her duties to the clan but she wants to see the world before she gets married . She mentions she has no courage , and that she wants to go but not without the blessing of her mother and grandmother . The Vestige suggests they can talk to them but Lorka thinks it ' s no use . Follow the markers to find the mother and grandmother . Glurala , the grandmother , senses Lokra has found an ally in them . She can ' t determine Lorka ' s path , nor can her mother or the chief . She must decide , and if she leaves without any blessing , she must accept the cost . Tell her to follow her heart . The mother is found in the chief ' s chambers , she says her daughter has spirit , I ' ll give her that . She knows her duty and she would rather have her be miserable and alive than dead on some fool adventure . Lokra must accept her part and perform her duty , remind her of that . Head back to Lokra at the docks and tell her what the mother and grandmother said . The Vestige can now choose between advising her to stay and do her duty , or tell her her life is her own , suggesting she comes sailing with them , if that ' s what she wants . Completing the quest will give a reward of the Seamount Bow and some .
Exploding Steel Bolt of Fire The Exploding Steel Bolt of Fire is a bolt found in . These bolts are used primarily by the Dawnguard . These bolts can by fired by any crossbow and explode upon impact , doing an additional 10 points of fire damage . Smithing . The Exploding Steel Bolt of Fire requires the Steel Smithing perk in order to create . Sets of 10 may be created at a forge using the following : Like other bolts and arrows they cannot be upgraded .
Adril Arano Adril Arano is the Dunmer second councilor of Raven Rock . Personality . A stern and uncompromising Dunmer , Adril ' s abrasive personality comes across to the Dragonborn upon first meeting Arano upon arrival at Raven Rock , a reflection of living through harsh times on Solstheim . He is completely committed to his role as Second Councilor to Lleril Morvayn , with whom he shares a lifelong friendship , and as such is completely devoted to the governance of Raven Rock , much to the chagrin of his wife , Cindiri Arano . As the Dragonborn continues to prove their trustworthiness , he eventually comes to respect and trust the Dragonborn enough to confide the potential assassination plot against Lleril Morvayn . Upon completion of Served Cold and foiling the assassination , Arano ' s demeanor towards the Dragonborn softens considerably , addressing them now with respect , stating that he will never forget that the Dragonborn has succeeded where he has failed . Cindiri notes that the efforts of the Dragonborn on Solstheim have been most invigorating for her husband , and cannot remember seeing him this pleased in many years . Interactions . Dragonborn . Adril is met upon arriving in Solstheim . He can be questioned to learn more information about Miraak . He , like most residents of Solstheim , will not know who Miraak is , but will claim that the name sounds familiar . Served Cold . After March of the Dead , Adril Arano requests that the Dragonborn come to speak with him . Arano thinks someone is trying to kill the councilor of Raven Rock and asks the Dragonborn to search the town for clues of Hlaalu presence .
Elenya Elenya is an Altmer found in the Ezduiin Undercroft in Auridon , and are a member of the Mages Guild . Interactions . The Mallari - Mora . When Elenya is first met , she is trapped in the Aetherial Realm by Uricantar ' s spell , and one must be bested by her to end her torment . The Vestige has the option to either do so immediately , or to user Meldil ' s amulet to enter the " spirit realm " and try and rescue her that way .
Nordic Silver Axe Nordic Silver Axe is a common one - handed silver weapon in that can be found throughout Solstheim . Acquisition . This axe appears primarily as a leveled item . There are 1198 instances that it can possibly be generated in addition to the following static occurrences : Characters . The following people possess a Nordic Silver Axe : Creatures . The following creatures carry this weapon : Locations . This axe can be found at the following locations :
Letter to Vigrod Content . Dearest Vigrod , We were all thrilled to hear of your latest promotion ! Your father still says you should have stayed on the farm , of course , but he ' s secretly proud to have a son in the companions . Don ' t tell him I said so , though . That sweet little Gurilda stopped by the house yesterday . She brought over some venison and a jug of Four - Eye Grog from her pa . She knows Dad has a sweet spot for the grog . And since he hurt his back and can ' t hunt , the venison is very welcome . That girl ' s going to make someone a good hearth - wife someday soon . Could be you , if you came out of your shell a bit and actually talked to her . Pretty face , good hips , a fine farm to inherit , quite a catch all told . But no more about that . Now don ' t you worry about us , we ' ll be fine . Pa can ' t work the farm like he used to , but we ' re talking about hiring a hand or two to help out . With all the refugees streaming past here day and night , help is easy to find . Please try not to get stabbed or slashed any more . You weren ' t the handsomest of lads to start with . A few scars build character but too many will ruin what looks you have . All my love , Mother