naist-nlp/zeshel huggingface dataset:
Limited wish Limited wish is a universal spell that alters reality , within limits . Effect . With the restriction that the effects listed must be of decreasing power than the one listed before it , the possible effects the caster can create with a " limited wish " spell are to : duplicate a moderately - powerful sorcerer or wizard spell , provided they have experience casting spells from that school of magic ; duplicate any non - sorcerer or - wizard spell , with the same restriction ; duplicate any sorcerer or wizard spell from any school of magic ; or duplicate the effects of any type of spell . If the spell duplicated requires a material component , the caster must provide that component . " Limited wish " can also be used to undo the harmful effects of many other spells , such as " geas / quest " or " insanity " .
Unaligned In 4th edition , an unaligned individual is one who is not taking a stand for either good or evil . It indicates someone who is not making an effort to be good , evil or neutral ; someone who is simply benign . Some unaligned people choose not to choose , because they see the benefits of both sides , but most them are undecided about alignment . Unaligned replaces the neutral alignment of previous editions , but it is not the same . In 5th edition , Unaligned is the alignment of creatures with a in intelligence score too low to have a moral stand .
Mordak Brelliar Mordak Brelliar is the current apprentice of First Lord Maalthiir , often serving the role as his most prolific agent . Mordak believes that the powers of Hillsfar should align with the Zhentarim , believing their combined power capable of reigning over the entire Moonsea . Appearance . It has been said that Mordak resembles a younger , less charismatic version of Khelben Arunsun . History . Despite the possibilities of Mordak ' s ambitious scheme , his master did not share this view , not wanting to bow to Manshoon and the other Zhents . Mordak planned for years to eventually overthrow the First Lord , though he eventually caught wind of the plans . When the time came for Mordak to enact his treacherous coup , Maalthiir stopped his apprentice and reversed the attack . Maalthiir ' s powerful magics put Mordak directly under his control ; among these were " dominate person " , " geas " and " suggestion " . Mordak is now unwillingly and unwaveringly faithful to his master , unable to progress by any of his own means .
Hunger of Hadar Hunger of Hadar was a conjuration spell for warlock s that used the power of Hadar , the Dark Hunger . Effect . The spell caused a 20 - foot ( 6 - meter ) radius spherical gateway of utter darkness to appear and stay open for one minute , or for as longer as the caster concentrated . The beings beyond this rift emanated dark incomprehensible whispers and slurping noises that could be heard on the caster ' s side . Whoever stood within this region of warped space would suffer damage from the cold of space , as well as from attacks by acid ic tentacles from the unknown horrors beyond . Components . The spell required verbal , somatic and material components . The material needed was a pickled octopus tentacle .
Iriaeboran North Brew Iriaeboran North Brew was a local brew from Iriaebor and was also sold through Aurora ' s Whole Realms Catalogue . Description . This beer was appreciated by the commoners more than those with more refined palettes . It had a dark amber color combined with a bitter aftertaste . Iriaeborans called this the " " bite of the north winds " . " Prices . Iriaeboran North Brew could be purchased in the following containers :
Myudo Ichiro Myudo Ichiro was an old man living in Myudo village in Kozakura in 1357 DR . History . Ichiro lived with his aged wife , his daughter , and the husband of the daughter . In 1357 DR , Myudo village fell under the control of the dai - oni master of the Black Temple and his minions . Six months later , Ichiro met at the village ' s gate some adventurers . He invited them to his home at night . At his home , Ichiro told them all about the oppression of the dai - oni .
Beldora Beldora was a secret Harper agent in Bryn Shander sometime after the War of the Silver Marches . Activities . Beldora , posing as a homeless waif , gained coins by helping to tend other folk ' s campfires . Secretly , she listened to all conversations around the fires and — thanks to a sending stone — once a day reported the relevant ones to her contact Thwip Ironbottom of Hundelstone . History . In the late 1480s or early 1490s DR , Beldora was at the marketplace when giant s attacked the city . Personality . Beldora liked to tell lies to people , believing that this made life more interesting . However , she wanted to protect poor people .
Elder brain An elder brain was the final stage of the mind flayer life cycle . The elder brain lived in a brine - filled pool in the center of a mind flayer city , where it guided its community by filling them with dark dreams of illithid domination . Although its intellect was of godlike proportions , its only physical attack was by using its tendrils to lash out at or grapple an opponent . Therefore , mind flayers protected their elder brain by securing it in a well - protected cave inside the city . Its strong mind - affecting powers stem from the brains of long - dead mind flayers making up the viscous mass of the elder brain . Being composed of many brains as energy source for its intellect it can communicate telepathically with any creature within 350 ft ( 107 . 73 m ) distance . Combat . An elder brain could use its spell - quicken abilities in the same round as its tendril attacks . Usually it started its attacks with a powerful mind blast . In combat , it could use many psionic attacks such as charm and domination abilities . On top of those , it could cast spells as an extremely powerful sorcerer , making it an opponent to be feared . Society . Forming the physical and spiritual center of a mind flayer community , it served as a living library of the community ' s history , technology , and knowledge . Playing this important role in a mind flayer society , it often doubled as an advisor in all sorts of political and military decisions , operating as a " de facto " leader . An elder brain marked also the ultimate goal in every mind flayer ' s life when it neared the end of its lifespan . Mind flayers sacrificed their brain and individual life by merging with the elder brain , strengthening its powers and intellect . The average mind flayer was unaware that their personality and consciousness were lost when joining with the elder brain , and only their knowledge and ideas survived . This was a fiercely guarded secret kept by the elder brains .
Kaz Hanar Kaz Hanar was a high - ranking member of the Cult of the Howling Hatred at the Temple of Howling Hatred in Tyar - Besil during the Elemental Evil crisis . History . In 1491 DR , Kaz Hanar patrolled the plaza outside of the Temple of Howling Hatred in Tyar - Besil with his wyvern mount . While on patrol , he was confronted and defeated by some adventurers .
Crookspar Parlor Crookspar Parlor was a gambling den located in the Crown , the highest section of Skullport . The lower floor was open to anyone with coin while the upper floor was divided into private rooms in which high stake games of chance were played . The establishment was considered neutral turf by Skullport ' s gangs and leaders of the town ' s gangs often gambled in the private rooms .
Nishaadhri Nishaadhri , or the Bound Ones , were mages of Vaasa who swore lifelong fealty to the Warlock Knights . Description . All nishaadhri wore a dark veil over their eyes . Activities . Nishaadhri were not members of a special organization , merely individual magic - users who wished to freely pursue their magical studies unhindered within the borders of Vaasa , which was only possible if they promised to serve the Warlock Knights .
Nulathoe ' s ninemen Nulathoe ' s ninemen ( pronounced " nin " - em - en ) , was a rare necromancy spell that preserved a dead body from decay . Effects . This spell halted the decay and rot of corpses for burial preservation or for a possible candidate of " raise dead " or " resurrection " spells . Any corpse treated with this spell could not become undead nor be affected by " animate dead " . This spell did not heal wounds , stop the loss of blood , or reverse any damage to the corpse , but it did keep joints strong and supple and muscles from contracting " rigor mortis " . This spell had no effect on the undead . Components . In addition to a verbal component , the caster had to touch the corpse to complete the spell . Materials required were a small amount of blood from a creature of the same race or species as the corpse and a moonstone worth at least 50 gp ground to a powder . The blood was sprinkled over the head , neck , torso and joints , then the moonstone dust was sprinkled over the whole body . History . " Nulathoe ' s ninemen " was one of the spells found in " Nchaser ' s Eiyromancia " , which the wizard Nchaser gave to the High Captain Taerl of Luskan . The book was later stolen , but not before the wizard Arbane and others were able to examine it . The spell eventually appeared in " Volo ' s Guide to All Things Magical " .
Vahtov Vahtov was once one of the greatest cities of the High Desert of Zakhara . Inhabitant . During the mid 900s DR a motley group composed of dwarf nomads from the Mountains of the Lizard ' s Tongue and human refugees from the House of Nasr joined together to excavate rumored gem and gold deposits beneath the Pit of the Ghuls . The settlement they founded became known as Vahtov , or " fated fortune " in the dwarven tongue . As of 1367 DR , Vahtov ' s leader was a centaur named Akidya , and she maintained strict law enforcement . Akidya served as judge and jury for all crimes committed in Vahtov . Centaurs also served as the local militia . Description . The early enterprise succeeded , producing a mountain of emeralds and turquoise and tons of gold . Much of this new - found wealth was invested into improving the rapidly growing settlement . Palatial homes , streets of onyx , and silver watch towers soon dotted the cityscape . History . Eventually the dwarf / human relationship soured — the dwarves grew tired of doing all of the hard work , and the humans grew weary of protecting the dwarves all of the time . Civil war erupted when an emerald mine collapsed on the dwarves and the humans refused to help . This prompted the dwarves to purposefully collapse all of the remaining mines . In retaliation , the humans destroyed the dwarven temple s by using sorcery . Constant retaliatory strikes reduced the city of Vahtov to rubble after one year of conflict . To cease hostilities , aid from a djinn i was sought out of desperation by the humans . The djinni took their plea quite literally , shrinking every citizen of Vahtov to the size of an insect . Since no one was now able to lift their weapons , all lost the taste for war . One week later the citizens were consumed by a flock of ravens from the Pit of the Ghuls . Only a small band escaped by hiding in the wilderness . These survivors set aside their differences and founded a new city deep within a crack in the ground . This secret city was rumored to still exist , filled with the miniscule descendants of Vahtov ' s founders . The ruins of Vahtov sat empty for 200 years following the great civil war , feared by many to be a cursed place . Eventually , a group of outcast refugees from the House of Tayif , led by Ali al - Adid , relocated here . Vahtov acquired a reputation as a haven for outcasts , once again causing the population to swell . Vahtov ' s population in 1367 of 2 , 000 was a mix of people from all walks of life . Culture . To show their unity , Vahtov ' s citizens marked themselves with special star - shaped tattoos . Citizens were eligible for a new tattoo after every three years of residency .
Crypt servant Crypt servants were a special kind of guardian undead that could be found in Zakhara . The creation of these creatures originated in the Ruined Kingdoms of Nog and Kadar . These creatures were made via the " create crypt servant " spell . Description . Crypt servants looked like desiccated corpses . Though humans were usually used to create a crypt servant , it was not unheard of to find demihuman forms as well . Some crypt servants even had the facial tattoos of mamluk s . Combat . The first crypt servant encountered within a tomb attacked instantly unless a specific verbal command was given . If intruders were able to make it past the first crypt servant , then all crypt servants encountered within the tomb later would not attack unless their master ’ s body or possessions were disturbed . Any crypt servant would instantly call to its companions if attacked , prompting them to arrive within minutes . They focused their attacks on the last person to disturb the contents of the tomb . Once eliminated , they attacked anyone else remaining . Crypt servants were usually given weapons , but would attack with their bare hands if needed . Like all undead , they were immune to " charm " , " hold " , and " sleep " spells . Additionally , piercing weapons did not cause them any harm . Habitat / Society . Crypt servants usually volunteered for their task during life , though it was possible to use any dead body in the creation of a crypt servant . When not physically confronting intruders , crypt servants maintained the tomb of their master by cleaning , performing repairs , and polishing valuables . Crypt servants were typically very active initially , taking longer and longer breaks as they aged , sometimes standing motionless for years at a time before returning to their chores . Ecology . Because they were bound to the tomb of their master and not the outside world , crypt servants did not have any negative or positive effects on their environment . Appearances in Faerûn . According to Elminster , a few crypt servants also existed in the ruins within the Undermoor , the area of the Underdark located below High Moor .
Ysuran Auondril Ysuran Auondril is a moon elf necromancer and one of five starting playable characters in . He has access to more magical specializations than the other characters and he carries a black tome at all times during the game . Biography . Backstory . Ysuran lived in the Moon elf city of Evereska . He was a noble there and was related to the ruling family of Evereska . He was exiled from the city for his deeds . Adrianna also came from Evereska but Ysuran lived there about two hundred years before her . Ysuran joined Eldreth Veluuthra and tried to commit genocide against any human . This gave him the motivation to learn Necromancy and he traveled to Zarad ' s Clock Tower to do so , there he learned Necromancy from Zarad Duskmarrow . However , after Zarad learned Ysuran ' s intentions against humans , he wiped the Moon elf ' s memory . This caused Ysuran to wander the Western Heartlands to find his past . Through this he stumbled across his companions that he would travel with to fight Mordoc SeLanmere . War Against the Vampires . As Ysuran learned tidbits of his memory , he grew more increasingly powerful in the necromantic arts . Eventually , Ysuran learned his whole memory after confronting Zarad in the clock tower , located in the Cloak Wood . Zarad , however , fearing that Ysuran would once again commit genocide , attacked Ysuran . By this time , though , Ysuran had become a Shadow Adept and was very skilled in shadow arts . Ysuran fought and killed Zarad . In an attempt to renounce his old identity , Ysuran joined the Harpers in Baldur ' s Gate . Ysuran rescued the heroes who had killed Eldrith the Betrayer and then confronted the vampire king , Mordoc SeLanmere , who had held them captive . The heroes joined Ysuran ' s group and helped him defeat the vampire king . It was not a full victory , though , as the king fled to Baldur ' s Gate where he arose the Onyx Tower . Ysuran brought down the Betrayer ' s tower with the help of his seven other companions and together killed Mordoc SeLanmere for good . He is now named a hero in Baldur ' s Gate . Abilities . Ysuran has chosen evocation as his school of opposition and thus cannot use some of the traditional spells like " fireball " and " lightning bolt " . He is , however , a master of magic pertaining to the creation , dictation and destruction of life force . Some of his more potent spells focus on draining his opponents and augmenting himself , or channeling dark energy that can inflict death to any enemy , and he can also summon undead creatures to assist him in combat . This is particularly useful since in terms of physical combat ability Ysuran is weakest of the playable characters , and a summoned creature can take the punishment in battle while he casts spells from a safer position . That said , Ysuran can handle himself better in a melee than many a spell - caster .
Fellowship of the Purple Staff The Fellowship of the Purple Staff is a group of like - minded priest s and other faithful who have united to settle the area of the Gulthmere Forest and the other lands north of Turmish into a more civilized land they call the " Holy Realm " . Striking from the forest and the western settlement of Cedarspoke the Fellowship has successfully sought out to slay evil creatures and generally bring settlements of civilization to an uncivilized land . Membership . Almost all non - evil inhabitants of the region are welcome to the Fellowship , as long as they are willing to work hard and have something to contribute . " Fellows " of the Purple Staff are respected throughout the Holy Realm and are often assigned different tasks depending on their particular skills . Cleric s for example , with their " zone of truth " and " geas " spells , are often used in the administration of justice . Knowledgeable ranger s are often used as scouts and guides while wizards can often be found using their spells in a particularly unique fashion to facilitate and accelerate work projects . History . The Fellowship is a fairly new organization , being founded by a few clergymen of Chauntea , Helm and Selûne in 1368 DR . Soon after their ranks were bolstered by the local faithful of Lathander and Sune , as well as attracting the followers of Lord Firemane as allies in 1372 DR . By the end of the year the Fellowship had established several hamlets within their region of influence in addition to building several roads . They are well on their way to creating a major trading partner within the souther region of the Sea of Fallen Stars .
Witches of Rashemen The Witches of Rashemen , also known as Wychlaran , meaning " wise old women " in the ancient language of Halardrim , were the spiritual leaders of Rashemen , communing with the spirits and guiding the souls of the Rashemi people . History . The Witches of Rashemen were formed in - 160 DR to preserve the lore and magic of Raumathar at the beginning of their final conflict with Narfell . Membership . The formal term for a member of this group was " hathran " ( " learned sister " ) , while the most powerful and respected were called " othlor " ( " true one " ) . In Rashemen , a member of the Wychlaran could do no wrong . Her word was law and to disobey it was punishable by death . Regions . The Witches of Rashemen were based in Urlingwood , an area forbidden to any non - Wychlaran . Any trespassers found in the wood were killed on sight . The witch es met here to brew jhuild , as well as to bind and control hostile spirits and spy on Thay an forces . Relationships . While most Witches of Rashemen sought to protect the land and ensure peace , some merely desired power . These were known as the Durthan . These cruel women focused on the spirits of destruction and vengeance that resided in the land . They dreamed of attacking Thay and Narfell and making Thesk pay tribute to use the Gold Road . Also unlike Wychlaran , they included many non - humans among their ranks , such as hag s .
Doom Doom was a necromancy spell that reduced the subject ' s combat abilities . Effect . This curse caused a single being to become consumed with dread , which caused them to weaken and lose confidence . The subject ' s attack ability , skills , and ability to avoid the effects of spells were all reduced .
Aljanor Keenblade Aljanor Keeblade was a knight member of the Order of the Gauntlet in Menzoberranzan during the Rage of Demons . History . At the start of Rage of Demons , Ajanor was captured by the drow of Menzoberranzan during one of their surface raids , but all believed him to have been killed in the fighting . He remained a prisoner of the drow until some adventurers hired by Bruenor Battlehammer arrive to investigate the threat of demon lord s . Ryzliir Symryvvin threatened to kill Ajanor if the adventurers did not leave . Personality . Aljanor had made his peace with Tyr and was ready to died at the drow ' s hands . He would be disappointed if good lives were lost because of him .
Hadrogh Prohl Hadrogh Prohl was an elderly cane - wielding half - drow merchant of Mantol - Derith dealing in slaves . History . Hadrogh was approached by Xandra Shobalar to purchase prey for the Blooding . Physical description . Hadrogh had white hair and a weathered face and wore a patch over his left eye . Equipment . He carried a wooden cane ornamented with gem s and gilding , and wore a silk tunic and an embroidered cape with a diamond neck clasp .
Raumtheran languages The Raumtheran language group was a small branch of the Faerûnian languages family that included languages spoken in northeastern regions of Faerûn , such as Rashemen . Languages . The following languages were considered Raumtheran languages : Appendix . Inspiration . The Raumtheran language group is based on real - life languages such as , , and .
Empty - Scabbard Killers The Empty - Scabbard Killers , or Forak - Erach - Naek in an obscure dwarvish dialect , were a legendary order of duergar psionic assassins in Gracklstugh , whom common people believed to be mythical . They were one of the most feared groups in the Underdark . They practiced disciplines unknown to even the savviest derro or the wisest priest . More than a myth , these killers had been plying their trade for centuries , their motives unknown and their methods inscrutable . Members . Members were often assassin s and soulknives , who could manifest a blade of psychic energy , hence the name " empty scabbard " . Operations . Empty - Scabbard Killers patrolled the streets of Gracklstugh searching for psionically gifted children to abduct and train . They even recruited gifted " calassabrak " ( a kind of duergar outlaw shunned by other duergar ) . They usually conducted deadly missions for a select few personalities of the city , such as Deepking Horgar Steelshadow V . However , they would work and kill for anyone who had the gold . Base . The headquarters of the Forak - Erach - Naek was a well - guarded secret . However , those who would hire them knew they could get in contact with one of the killers in the Cave of Twelve Teeth , which stood by the edge of the Darklake just outside Gracklstugh . They were possibly based near the Darklake . History . The Empty - Scabbard Killers were already notorious by 1373 DR . By then , they ' d recently extended their services to kidnapping for ransom . Around 1374 DR , the Forak - Erach - Naek attempted to assassinate Urdol , the aboleth ruler of Dupapn . They failed , and Urdol declared war on the Forak - Erach - Naek in retaliation , and situation that would quickly and almost certainly erupt into chaos . During the Rage of Demons conflict of 1486 DR , they — for unknown reasons — targeted the merchant Werz Saltbaron .