naist-nlp/zeshel huggingface dataset:
Lake of Shadows The Lake of Shadows was a large body of fresh water located in the Middledark beneath the Dagger Hills in the extreme northwest of Cormanthor . Geography . The Lake of Shadows was a tenday from Lake Thoroot , to which it was connected by a river which flowered towards Lake Thoroot . The Fireflow was also tenday from the Lake of Shadows . Description . The Lake of Shadows was huge , some 60 mi ( 80 . 47 km ) in its longest dimension . The cavern arched from 50 ft ( 15 . 24 m ) to 100 ft ( 30 . 48 m ) above the surface of the lake at its highest point , and the lake itself reached a depth of 100 ft ( 30 . 48 m ) . The lake was named for its bats and for its gate to the Plane of Shadows . Chimneys opened up above the lake . Inhabitants . The lake was the domain of a fiend ish kraken , which ruled the lake as an iron - fisted tyrant . The kraken ' s subjects included hundreds of kuo - toa who worshiped the kraken as a manifestation of Umberlee . Although a brood of aboleth s also resided in the lake , they too acknowledged the kraken ' s dominance . On the eastern shore , a small tribe of stone giant s lived under the guidance of their elders Ghunda and Thurrak . The stone giants had an uneasy alliance with the kuo - toa of the lake . Notable locations . A portal from Myth Drannor reputedly led to a ledge overlooking the lake . History . At some point before 1372 DR , a fiend ish kraken had assumed rulership over most of the denizens of the Lake . Some of its kuo - toa followers even constructed a shrine to worship the kraken . After the construction of the Shrine of the Claw , under the guidance of the kraken in the lake , the kuo - toa began attacking the nearby stone giant population . Eventually , after much warfare , the stone giants and kuo - toa came to a grudging truce which still during the Silence of Lolth . Sometime prior to 1373 DR , a ship of chaos captained by the uridezu Raashub was caught in time in permanent vortex in the Lake of Shadows . That year , a drow expedition led by Quenthel Baenre recovered the ship . Pharaun Mizzrym , with the help of the alu - fiend Aliisza , learned to repair and navigate the ship and the group used it to travel to the Abyss in search of Lolth , where it crash - landed .
Calimite Calimite was a famous breed of light warhorse known for its speed and endurance . Originating in the Calim Desert , legends told that Calimites were granted their speed by the djinni Calim himself . A Calimite was considered a beautiful horse . It had an easily recognizable head shape with an arched neck and a raised tail carriage . It had large eyes and could come in a variety of colors , such as chestnut or gray . Calimites were very expensive horses , costing an average of sixteen hundred gold piece s . To call a Calishite a Calimite was a severe insult .
Olgarth Oldbridle Olgarth Oldbridle was a noble in Cormyr and a lord . History . Around 1479 DR , Lord Olgarth was invited to the mansion of Andranth Glarvreth . He went with his bodyguard Burrath but just after they entered the mansion an order of assassins targeted them . He was killed in the fighting . Relationship . Olgarth was a member of the faction led by Traevyn Illance .
Yaemon Yaemon was a monk of Bishamon at the Shining Temple of Bishamon in the town of Aru in Wa . Personality . Yaemon was a good man but too often jumped too quickly to conclusions and reacted violently . If people explained to him his errors , however , he soon asked forgiveness . History . Around 1358 DR , Yaemon arrived in town to attend the Ceremony of the Three Thousand Steps . Hearing about menaces to the pilgrims , he decided to become their defender . Yaemon argued with Buntaro Ostato , who was working with an adventuring party hired by the daimyo Benju Matsumoto , about the deaths of some pilgrims . Later , he saw some pilgrims killed by some people resembling the adventuring party . Yaemon soon after attacked the real adventuring party in order to avenge the deaths of the pilgrims . Somehow , the adventurers managed to stop him and convinced him of their innocence .
Galuil Mountains The Galuil Mountains were a small isolated mountain range in the north of the realm of Ulgarth , standing beside the Golden Water , in southeast Faerûn . They were commonly called the Mountains of Gold for their appearance , but might be better termed the Iron Mountains for their primary resource . Description . At sunset , sunlight reflected from the Golden Water fell on the peaks of the Galuil Mountains , illuminating them with a yellow sheen , almost as if made of gold — hence their nickname , " the Mountains of Gold " . Furthermore , from the coastal city of Surbar in the southwest , the Galuil Mountains were particularly picturesque at sunrise in spring . Thus travelers knew the Galuil Mountains to be the most beautiful in all the Shining South . Industry . The business of the Galuil Mountains was mining . True to their name , the eastern slopes held gold mines , but a great deal of iron was excavated in the range , such that " Iron Mountains " might be a more appropriate name . These mines were not especially rich , but they were profitable . The gold and iron ran through Ulgarth ' s capital city , Orvyltar . Settlers in the mountains also cultivated lumber and fruit that suited the cooler climate found at the higher elevation of the mountains . These were traded to the low - land cities . Locations . The mining city of Dralpur stood on the eastern slopes of the mountains , while the coastal city of Surbar lay away to the southwest . Inhabitants . By 1367 DR , many Ulgarthian citizens had settled in the hills and lower slopes of the mountains . They worked in the eastern mines , and in the fruit and lumber trades . A small number of dwarves also lived in the mountains , working the mines and prospecting for veins . Many were employed by Ulgarthians , but mostly they remained apart from Ulgarth ' s feudal society except when they came to trade , and even then stayed only briefly . However , deep under the very center of the Galuil Mountains , was a tribe of gray dwarves , bitter cousins to the surface dwarves . Not knowing the surface land to be inhabitants , the gray dwarves were pursuing the same veins of gold as the surface dwarves and Ulgarthians . At their rate of progress , they were projected to encounter one another around 1361 DR , and this would almost certainly lead to conflict . From the mid – 12th century on , the Ulgarthians had actively driven monstrous creatures out of the mountains , so few monsters and no tribes or other groups remained by the mid – 14th century . Nevertheless , griffin s remained and preyed upon horse s in the surrounding plains . Reputation . Despite their settlement and mining , the Ulgarthians actually knew very little about the mountains . No explorers had journeyed into their center .
Alora Alora was a halfling thief . Alora was a cheerful and sweet halfling girl whose curiosity prompted her to frequently investigate forbidden and dangerous territory ( usually other people ' s property ) . She could be caught by adventurers while breaking into the High House of Wonders in Baldur ' s Gate at night , and offered to join them if they helped her case the joint .
Sun domain The Sun domain is a deity domain that grants divine spellcasters sun spell powers . Once per day , the user can perform a " greater turning " against undead in place of a normal turn / rebuke , which destroys undead that it would normally have turned / rebuked . Deities with the Sun domain . The three gods of the sun are the only ones featuring this domain .
Moss agate Moss agate was one of many forms of agate found in the " Realms " . Description . Impurities of formed grayish green fern - like patterns that resembled moss embedded in these pink to yellow - white semi - transparent or translucent ornamental stones . Moss agate took a bright polish and was occasionally used for inlay work on coffers and other fine furniture . If the moss pattern formed a significant design , like an eye or a circle , this stone might be used in a ring or pendant in a polished . A typical stone had a base value of 10 gp . Powers . Moss agate enhanced serenity and increased stability so it was used in powdered form in sleeping draughts and in all manner of potions to assist the mixing of components that might otherwise clash . Its powers were such that it could be safely added to any potion and even failed attempts did not explode or turn poisonous .
Argul Argul was a ruined castle located in northern Eskorn , Returned Abeir . History . Argul was built by dragonborn slaves to serve as a lair for the dragon lord Argularragh . Over time , people named the castle after the dragon . When Argularragh vanished without a trace , other Eskornar dragon lords razed the castle to stole whatever wealth Argularragh had hoarded within its lair and to ate its dragonborn inhabitants .
Sadimmin El Sadimmin were the standard army of the country of Calimshan . Etymology . The term " sadimmin " was plural , and meant " powerful swords " . Organization . The Sadimmin forces of a given city were under the control of one of the sultans . As of 1370 DR , el Sadimmin had the following military ranks , from lowest to highest : Upon reaching the rank of balak or qayadin , a soldier in el Sadimmin was granted a mansion or villa on the syl - pasha ' s estate . This provided enhanced status for the officer but also meant that the syl - pasha could blackmail him more easily . Garrisons . The barracks for the soldiers of each sabban was known as a " sadidah " . A " sadidah " often had a minaret attached to it and was four stories tall or taller . They tended to be simple and practical structures , holding 40 to 60 troops . Each garrison was controlled by at least four officers and contained armories as well . A " sadidah " armory was stocked about twice as well as that of a typical amlakkhan .
Calim Desert The Calim Desert was a rocky desert on the coast in the country of Calimshan . It was not formed by natural means , instead being the result of an epic magical war between two genie s , the djinn i Calim and efreet i Memnon . The sands hid the ruins of ancient cities , which were said to hold many treasures . Geography . The Calim Desert dominated the western half of Calimshan . The desert was contained to the east by the mighty Calim River . Counterclockwise from north to south , the desert was also bordered by the River Agis , the Trackless Sea , and the Shining Sea . The desert was roughly 100 feet below sea level , sloping at a gradual decline from the coast over 10 miles . Geographical Features . The Calim Desert was primarily a level and rocky , yet the magical effects of Calim and Memnon could change that . These often dangerous manifestations of the two genies were called " Calim ' s Breath " and " Memnon ' s Crackle " . The former was the cause of frequent sandstorms and whirlwinds ; the latter the cause of earthquakes or the creation of patches of hot sand . Flora and Fauna . Small rodents and reptiles were a few of the animals who had adapted to life in this desert . Most lived among the ruins of ancient cities . Also numerous were arachnids and insects , rabbits , weasels , toads , and vultures . The largest creatures lived below the sands ; desert purple worm s frequented the area , and unlike typical purple worms , they lived in groups . The Calim cactus was one of the few plants able to adapt to the changing and dry surface of the Calim desert . These strange plants were the primary food source for many of the animals listed above . Trade and Travel . The Trade Way cut directly across the Calim Desert from Calimport to Memnon . The only reason it had continued to exist at all over centuries of Memnon ' s crackling was due to the magical minarets erected along the road by the Shoon Imperium . One could also travel around the desert along the Coast Trail , but this was neither safe nor well - traveled . By 1370 DR , the Twisted Rune had placed a magical gate in the desert to allow for instantaneous movement to other locations . History . In long ages past , the lands that later became the Calim Desert were lush farmland , a portion of which were known as the Teshyllal Fields . The cities of Dashadjen and Teshyll were located here during the Calim Empire . The desert ' s creation began in - 6100 DR , when the elven high mage Pharos trapped the bodies of Calim and Memnon in the Calimemnon Crystal . Since that time , their consciousnesses had continued to war against each other , and their magical manifestations in the air and in the ground formed and maintained the desert . It was estimated that if Calim and Memnon were ever released — which did in fact occur during the Spellplague — the desert would take 800 to 1 , 000 years to return to the terrain it once was . Legends . Every year on Ches 4 , locals claimed that the night winds howled with the sound of the hundreds of trapped genies within the Calimemnon Crystal , as that day was the anniversary of their entrapment .
Detect evil and good Detect evil and good was a divination spell that detected outsider s of different types and other types of creatures within 30 feet ( 9 meters ) . Effect . The caster could sense desecrated or consecrated ground as well as aberration s , celestial s , elemental s , fey , fiend s , or undead . The spell could not penetrate three feet of wood or dirt , one foot of stone , or one inch of steel or a thin sheet of lead . Components . Only verbal and somatic components were needed for the casting of this spell .
Relgadrar Loroun Relgadrar Loroun was an old noble in Cormyr and lord of the Loroun noble house . History . Around 1479 DR , Manshoon tried to enslave his mind and , despite Relgadrar having powerful magic in his defense , Manshoon managed at last to enslave him . Relationships . Relgadrar considered Melder Crownrood one of his greatest rivals .
Lucia Thione - Hhune Lady Lucia Thione - Hhune was a female human who went on to become a member of the Shield Council of the Knights of the Shield , due in part to her being the wife of Inselm Hhune , the Duke of Kamlann and the First Lord of the Shield . Description . Lucia was a pretty , chestnut - haired lady , though cold . Activities . In addition to being duchess - consort of Kamlann , Lucia was one of eight Councilors of the city of Zazesspur , representing the Ships District ( though her manor was in the Garden District ) . In this role , she bore a strong influence on politics in the city . She was also second - in - command of the Shippers ' Guild of Zazesspur . History . Lucia was a distant cousin of the Tethyr ian royal family and was very young when she entered the Knights of the Shield . Lucia had been a long - time resident of Waterdeep and joined the Shield Council of the Knights of the Shield when she convinced that group that she was a Masked Lord of that city . She was expelled from the Shield Council after the Harper Danilo Thann and the rogue elf Elaith Craulnober foiled her attempt to overthrow the Lords of Waterdeep in 1364 DR and her lie about her status was discovered . She managed to regain some respect among her fellow Knights and , for political reasons , decided to marry Inselm Hhune in 1369 DR . By 1372 DR , her husband had allowed her to take back her lost seat on the Shield Council ; Inselm , however , appointed her not for love or duty but only because he thought that Lucia would easily accept the faith of Gargauth and help him in his crusade . Relationships . Lucia worked closely with a half - elf and former Harper named Garnet in her attempt to take over Waterdeep but shed no tears when she was abducted by the green dragon Grimnoshtadrano . Lucia for her part had never loved Inselm , and the only reason for their marriage was her chance to become a duchess of Tethyr and regain her lost status within the Knights ' ranks . Her husband was under no illusions in regard to his wife ' s motivations either , and neither expected the other to remain faithful . Lucia also had an estranged daughter , Isabeau Thione , but the two avoided each other .
Zthyz al - Zin Zthyz al - Zin was a zin living among the waters of the River of Gold on the Island of Gardens in 1367 DR . Personality . Zthyz enjoyed playing tricks and pranks on any visitors to the River of Gold . Activities . Zthyz would confront anyone attempting to take water from the river , claiming to be a servant of the great noble marid s .
Piwafwi A piwafwi was a drow cloak that granted increased powers of stealth and hiding . It came in two varieties , lesser and greater . Description . A " piwafwi " was a dark - hued cloak . Powers . A " lesser piwafwi " was identical in ability to a " cloak of elvenkind " . When the hood was drawn over the head , it increased the wearer ' s ability to hide . A " greater piwafwi " was a " piwafwi " with the added property of fire resistance . It was also known as a " piwafwi of fire resistance " . When the hood was drawn over the head , the wearer became almost invisible to normal sight , akin to an " invisibility " spell , and infravision , thanks to the heat - shielding properties of the cloak . Creation . The creator of a " piwafwi " had to be a drow and had to know the spell s " endure elements " and " invisibility " . Uses . The drow used these cloaks to stay out of sight in the Underdark . They were fashioned from spider silk and other unknown fibers and it was common for the wearer ' s house symbol to be included on the cloak . Many " piwafwi " , especially those of drow nobles or wizard s , were known to have other magical enchantments on them that made them strong enough to be resistant to magical and melee attacks . As with drow possessions in general , it was very rare for other races to have " piwafwi " s due to the xenophobic and protective nature of drow society . Like many other drow items , direct sunlight would destroy a " piwafwi " , rendering it useless after two weeks of exposure . Even moonlight would fade it some . This was changed when Liriel Baenre inscribed a rune on the tree Yggdrasil ' s Child , allowing drow objects and magic to survive on the surface . By the late 1490s DR , a " piwafwi " would lose its magic after merely one hour of continuous exposure to sunlight .
Weirdstone Weirdstones were powerful magic al trinkets that impeded many spells and abilities which allowed extradimensional movement and scry ing . Description . Though made of cut glass , a " weirdstone " appeared to be a faceted diamond about the size of a humanoid ' s clenched fist . When active , it pulsed with white light . Abilities . When placed on a solid , flat surface , the " weirdstone " would float three feet into the air and began glowing . While in such a state , it rendered all divination magic unable to detect anything within a six mile radius ( which included six miles above and beneath it ) . Extraplanar movement , movement via plants with druid ic magic and the natural abilities of some creatures such as xorn s , would not function within that same area . All such abilities were disabled , whether magical , supernatural or psionic in nature . Deactivating a " weirdstone " was as simple as activating it - one merely needed to snatch the item from out of the air and place it inside a container or onto a less regular surface , just as long as it wasn ' t flat enough to activate it again . Only the creature that activated it in the first place could deactivate it in this way . Others had to smash it , though being made out of glass , this was not a particularly difficult task .
Hamatula Hamatulas — also called barbed devils — were the guardians of the Nine Hells , entrusted with important duties such as defending infernal fortresses and prisons , guarding vaults , and serving as bodyguards to the most powerful denizens of the Nine Hells . Description . As their name implies , a barbed devil was covered in a mass of sharp barbs . Their hands ended in long , razor - sharp claws . A barbed devil was about 7 feet tall and weighed about 300 pounds .
Blaern ' s Trail Blaern ' s Trail , also called the Wandering Trail , ran through the Vast , connecting the city of Calaunt and the village of Dead Tree Hollow . From west to east , it began at Calaunt , ran through Thindilar , Sendrin , and Fallentree , and ended at Dead Tree Hollow . On the way , it linked with the Hlintar Ride , the Cross Road , the Long Reach , Feldar ' s Trail , and ended at the North Road .
Farlong house The Farlong house was one of the houses in the village of West Harbor on the Sword Coast North . It belonged to Daeghun Farlong . Location . The house was located beyond the river , north of the center of the village . There was a bridge that connected to the center , but that bridge was later destroyed . Structure . The house was wooden , like the other houses of West Harbor . Interior . The house was composed of two levels : the first had a hall and a fireplace , while the other had two bedrooms , for Daeghun and his foster child . History . This was the house where Daeghun and the Kalach - Cha lived . When the two escaped West Harbor following the Second War of the Shadow in 1374 DR , the house was destroyed when Ammon Jerro and his demon s passed through the village . Rumors and legends . It was here that the Kalach - Cha lived through their childhood .
Sallissi Sallissi was a morkoth living in an underground cavern near Dragonspear Castle circa 1363 DR . History . Sallissi lived as a hermit in an underground lake near Dragonspear Castle . He was possibly disturbed during the Second Dragonspear War when some adventurer members of the allied army crossed his territory .
Walaxyrvaan Walaxyrvaan ( preferred name Lynx ) was an elf from the Elmanesse tribe in the Wealdath who earned an apprenticeship at Blackstaff Tower . The name translates as Lynx of the Approaching Dusk . Appearance . Walaxyrvaan had copper - coloured skin . Background . Walaxyrvaan , originally from the Elmanesse tribe of the Wealdath , was recommended by Arilyn Moonblade and Danilo Thann for apprenticeship at Blackstaff Tower . She was an apprentice there in 1374 DR , when she was not quite an adolescent .
Opanrael Opanrael was the head curator of Mantor ' s Library in Phlan in 1489 DR . Personality . Opanrael was a tidy man , almost obsessively such . He placed order and structure in high regard and did not like people with opposing views . Opanrael was naughtily but could became easily excitable by topics that piqued his interest . History . Opanrael was the Head Curator of Mantor ' s Library for many years , being one of the longest - lasting members of the library . In 1489 DR , he was involved in a case of stolen books , but was more concerned about the disappearance of two of the Library ' s scribes , Garda Greenleaf and Ellison Berenger .
Order of the Golden Lion The Order of the Golden Lion was a paladin order of Torm . Activities . Members of the the Order , known as Golden Lions , guarded temples of deities whose worshipers Torm ' s church had persecuted during the Time of Troubles . This act of aiding other goodly faiths is called the Penance of Duty . Along with the Penance of Duty , the Tormtar must also fulfill the Debt of Dereliction ( the act of expending every resource possible to eliminate cults of Cyric and Bane ) , and the Debt of Destruction ( the act of locating and recording areas of dead / wild magic and repairing the Weave ) . As the Order was created during the renaissance of Torm ' s church , it has enjoyed a notable diversity in regard to the skills ( classes ) and races of its Tormtar . Leadership . The Order of the Golden Lion was led by Sir Dylan Lionshand in 1372 DR . High Cleric Barriltar Bhandraddon serves as Torm ' s pontiff and rules from the magnificent Temple of Torm ' s Coming in Tantras . From this place , the pontiff has extended Torm ' s reach and worship by sponsoring continent - wide knightly orders , including the prestigious Order of the Golden Lion .