Magic bugs Magic bugs are a series of bugs found throughout the series that is related to magic . Most of these bugs are related to how spells work in comparison to how they should work . Appearances . " Final Fantasy " . These bugs only apply to the NES version and are fixed in later versions : A second glitch with magic involves recharging the charges for each spell . When using the House , the game will only recharge the party ' s spells after saving the game . If the player chooses not to save , the party will only recover its HP . Additionally , if one loads a game saved when using House , the party ' s spells will still be depleted . There is also another glitch with spells , this one involving the enemy . When an enemy casts a spell that targets all allies , it will never be used on the caster . When an enemy grants protection from an element to something that ' s weak to that element , it never works either . " Final Fantasy II " . These only apply to the NES version : " Final Fantasy III " . These bugs only apply to the NES version : " Final Fantasy V " . If the caster targets themselves with the Blue Magic spell Vampire , they will be immediately healed to full HP , similar to as if they had had a single target Curaga cast on them for a fraction of the MP cost . In battles with a timer , the Return spell is supposed to reset the battle and , thus , also restart the timer . This is bugged in the North American GBA version and all mobile versions , but is fixed in the European GBA release . A minor graphics glitch prevents the player from seeing the Roulette cursor if they attempt to target a party member or enemy with any sort of action while Roulette is being used . In the RPGe version of " Final Fantasy V " , the Time Magic spell Mute will target only the player characters and not the enemies , nor will it only target one . Thus , casting Mute is pointless and will only hurt the party . " Final Fantasy VI " . On the SNES version , and possibly other versions , Celes doesn ' t learn Confuse from level averaging . If Celes levels up past or to 32 due to level averaging , but does not reach at least 40 , she will learn Haste but not Confuse . Both Haste and Confuse are supposed to be learned at level 32 , but due to the way her natural spell list is ordered and the way the list is sorted during level averaging Confuse is lost because Berserk is learned at level 40 . This is due to Berserk being stuck between Haste and Confuse . This is due to Celes ' s learning spell list order : This bug is harmless due to the fact that every character can learn magic through magicite . " Final Fantasy Mystic Quest " . If the player has Phoebe on Auto , she will randomly cast Aero despite not having the book for it . This happens when she ' s out of Wizard charges . At one point , she was probably meant to have Aero as a selectable spell in her list . Her Auto was programmed incorrectly and takes Aero into consideration for a possible attack , but she shouldn ' t be able to cast the spell since she doesn ' t have it . Just like the main " Final Fantasy " series , the Life spell should cause Fatal to undead enemies only , but a flag got mixed up in the North American version that causes the Life spell to instantly kill any non - undead enemy instead . This bug was corrected for the Japanese and European version . The spell was supposed to cause Fatal to undead enemies only . " Final Fantasy Adventure " . The Heal spell is bugged . When the player casts the Heal spell , Sumo ' s DP is set to zero until the next time the player pauses the game .