Great Sea expansion pack ideas / PvP Return to the main article The Great Sea is a giant ocean , between Kalimdor and the Eastern Kingdoms . It contains numerous islands , as well mysterious secrets to explore . Now , the Great Sea is filled with pirates , as well as enemies from the Horde or Alliance to fight . This causes conflict constantly on the high seas . The point of having the cannons and other battle - like equipment on your ship is to be ready for battle . You would have to be flagged to get into conflict , like normal PvP on PvE or RPservers , which would flag your ship . Guild ships cannot be attacked for obvious reasons . The ship would act somewhat like a mount , but with combat abilities . If the ship is destroyed , you would all go into the ocean , and if you are not near land , you would die of fatigue eventually . The ships would not be destroyed for good , and you could summon it like a mount . You must be level 40 or higher to get anything besides a rowboat . You can buy the rowboat at level 1 if you have enough money ( 40 gold ) . You cannot reach the bottom of the sea by submarine because animals of myth are down there to sink any curious adventurer , watch out for sharks , giant squid , the kraken or even maybe the best of them all , Nessy ! Ship Upgrades - Instead of buying different kinds of boats you get one basic boat , and you can add different things to it weapons , armor , sails , a mast , engines , oars , beds ( allows rested EXP to be gained on board ) , trade stations ( allows you to turn the ship into a portable shop linked to the ocean wide auction house that is also linked to the Steamwheede auction houses , and repair your weapons / armor [ not your ship ] ) , emergency boats , repair stations . Allows your ship to detect humanoids , beasts , and other ships . This also allows the placement of a Flag ( like a tabard but for a ship instead ) . Some flag types can give very minor bonuses I . E . mageweave flag + 5 spirit bonus ( this affects the ship and its crew ) and can be enchanted . It also adds a crow ’ s nest , which a player can get in action by clicking the main mast . Gives the Boat a short 20 - second burst of speed allowing the boat to go twice as fast as the boat ’ s normal sailing rate . A weak AoE blast increase from the forward cannons of the ship . A macro that would play a text and voice message saying something along the lines of : “ All hands on deck ! ” “ Man the cannons ! ” or “ Enemy ship Ahoy ! ” This message would usher people to the siege cannons located on the floor beneath the deck . A snare ability that when fired deals moderate damage ( nothing spectacular ) but if the boat is bigger than yours , it pulls your boat right to them and stuns their ship for a few seconds , if its size is more then it will slow down by x % and you will move x % faster until you catch up with them . This ability must be learned from a boat designer . And nothing happens except they cannot turn invisible or dive if the size is the same . To summon your boat you must approach or be in a body of water your boat is capable of being in and use the summon boat item ( similar to a mount ) . All boats can be summoned near shallow water except for the battle ships . All boats ( excluding the row boat ) follow a similar control system . To get on your boat you would have to move your mouse over the boat and right click when the action symbol appears . For passengers to board , the owner / captain of the boat must agree through a pop - up window . The captain will be able to kick anyone he pleases out of the boat at any time . For a passenger to exit the boat you can simply just jump off the edge or right click your portrait and select exit boat ( by doing this you will be dropped into the water near the boat as if you jumped or sent to where there hearthstone is set ) . Passengers will be free to move around the deck of the boat as they please . When a passenger enters a boat you enter a crew very similar to the party and raid systems . You can be in a crew and in a party at the same time . When passengers enter the boat a miniature portrait of the player ( about 1 / 5 size of normal ) would appear on the top of your screen for everyone else on the boat . The portrait would enlarge and show the players name and info when you move the cursor over the portrait . By right clicking the characters portrait you will be given some options . The options would be : Mates would be allowed to steer the boat when the captain is not . Kicks the passenger off the boat and into the water , or makes them hearth . Steering the boat would be fairly simple . If the captain or mate goes up to the steering wheel and action clicks it . The action casters view would change from his / her character to the boat . Seeing how boats are large , your view will be noticeably zoomed out ( you can zoom in if you like ) . Durability . Your ship has a set amount of durability , if it reaches 0 it sinks and you can ’ t summon it until it is repaired . If you have a repair kit and you own the ship it self , it will repair itself in time , until it gets to 100 % durability . Equipping your ship . When your ship is summoned select it then right click its portrait . One of the options would be : Equipment . Select equipment . This will bring up a screen similar to the character equip screen with a picture of your ship , armor , strength , etc . It would also have slots along the sides where the characters helmet , legs , chest , feet , slots , etc . would be . In these slots there would be a slot for cannons ( sub slot for ammo ) , armor , sail , etc . Crew . Crews are like a second guild . They have a name , do instances , and have many players , ECT . Usually the ranks would start out : Captain , then 1st Mate , then 2nd mate , then Mate , then Swashbuckler . You can also rename these ranks , exactly like a guild . The only difference between this and a guild is that in battle ships , you must be in the same crew as the owner of the ship to man the cannons , or use the steering wheel . If you are not in the crew however , it does not take up a spot in the max holding capacity . In transport ships it still does though because if you go to player vs . player , you will have your boat sunken nearly instantly . When your ship is summoned select it then right click its portrait . One of the options would be : Crew . Select crew . This will bring up a screen similar to the guild data screen with the same data showing . Also there is another tab on that that shows the people on your ship that is in your crew , exactly like a raid group screen but it is double the width because some ships can hold 80 people from that crew , not 40 . Repair stations - Allows you to use various buyable resources to patch up your ship , yourself ( possible secondary profession ) and if supplies permit your crew may repair it too . PvP on the great sea is very similar to PvP on land . On a PvP server you and your ship and all of the crew will be automatically flagged by entering the great sea . On a PvE server you will have a choice to flag your ship . When you and your ship engage in PvP combat with an enemy factions ship , it wouldn ’ t be wise at all to try and take on the ship with your equipped combat weapons ( unless it is a transport boat or a submarine ) . Ships would have the armor of raid bosses , ( such as Ragnaros ) making your weapons almost worthless against them . Instead it would be advised to use cannons . New merchants would appear in most major cities that would vendor boats supplies necessary for ocean exploration . Nautical needs in Booty bay for example , ( its an empty shop right now ) and they would be seen in other towns and cities on islands around in the seas . There could also be boat designer NPCs that you could pay to upgrade your ship / boat ( similar to class trainers ) . Example : Cannon Blast rank 2 , ( upgrades forward cannon area of effect radius and damage ) Dark iron cannons , ( cannon durability ) etc . As I have explained before to use a cannon action - click it . As soon as you have done this you would view a first person view from your cannon , making a limited firing area and adding more challenge . From here you would click where you want the cannon ball to strike . The cannon balls do a fair amount of AoE damage , but it does take a 2 seconds for it to shoot the cannon , then another few seconds depending on how far away the target is , giving the target time to evade the attack . By destroying an enemy ’ s ship you and your crew would be rewarded with a ton of honor , making your efforts worth it in the end . When a ship is destroyed everyone on board is stuck on the ship while it sinks , you may try to swim out of harm , but most likely you would die of fatigue unless you have the escape ships upgrade . By leaving your crew while in PvP you would receive an honor penalty , and you would die of fatigue eventually . Bloodsail Buccaneers . The Bloodsail Buccaneers often patrol the seas , they are highly aggressive and will often try to board a ship . They are found in the sea from Kalimdor to the Eastern Kingdoms . The vessels of the Theramore Marines and Steamwheedle Cartel Battle Ships will attack Bloodsail Pirate vessels . Theramore Marines . The Theramore Marines patrol the waters as well . They will automatically attack any Pirate vessel , however to players they are neutral and will only attack IF attacked first . They are located only near Kalimdor in First and second level seas . Northwatch Hold . The Marines here attack pirate and Horde vessels . They are loacted in the barrens often attacking Racthet . Steamwheedle Cartel . The Steamwheedle , not wanting to be left out is in this as well . Boats from Ratchet , Gadzten , Booty Bay etc . All are in the Seas , their aggressiveness level depends on the captain , if , for example the captain is at War with Ratchet , the Steamwheedle Boats will attack him , if the Captain is neutral , they will not do anything to you , if you are friendly they will assist you . Steamwheel boats are found in all levels of water near both the Eastern Kingdoms and Kalimdor . The Steamwheedle Port boat goes to Undermine . Alliance . the Night Elves , Humans , Dwarves and Gnomes all are in the waters of World of Warcraft . The Night Elves patrol in Northern Kalimdor , the Dwarf and Gnome ships all patrol near Khaz Modan and the Humans can be seen between the seas near Elwwyn to Duskwood . The Draenei have boats in Western Kalimdor , and the Pandaren in the Great Sea . Alliance boats assist Alliance Player - controlled boats and assault Horde player - controlled boats . Horde . the Orcs , Trolls , Undead and Tauren are in the seas as well . The Tauren , Orcs and Trolls patrol the waters of Central and some of Southern Kalimdor . The Blood Elves have boats patrolling around Quel ’ Thalas , the Naga in the Great Sea . The Forsaken boats patrol Lordaron with some other Orc boats and like the Alliance they will assist boats controlled by their own Faction , and assault boats of the Alliance .