Remnadin " NOTE : This page is a bit out of date , the talents could use an update . " Basic Knowlege . The Remnadin is a talent spec that stretches across the three tree talents of the paladin ; Holy , Protection and Retribution . It is structured for survival , to outlast opponents against the environment and other players . Remnadin has much more meaning than it sounds . " Remna " standing for Remnant and " adin " from Paladin . Simply put , a Remnadin is a talent spec that will allow easy access to being a tank , healer and a decent opponent in combat of PVP , solo or raids . Its purpose is to keep you alive thus allowing you to keep others alive . The Remnadin spec has been called " Unique " by several High - End Paladins that have reviewed the spec . This is a great spec for both beginners and veterans . Holy Tree . - Divine Intellect or Divine Strength rank 5 / 5 ( Tier 1 ) - Description : Increases your Intellect or Strength by 10 % Author ' s Note : It is necessary when starting to spec in the Holy tree , that you pick either Divine Intellect / Strength . Either one can make battles significantly shorter and faster . 10 % extra mana or strength is never a bad buff to have . - Spiritual Focus rank 5 / 5 ( Tier 2 ) - Description : Gives your Flash of Light and Holy Light spells a 70 % chance to not lose casting time when you take damage . Author ' s Note : This is the next level of the holy spec in which you want to place talent points . 70 % to avoid disruption while casting can save your life and prevent you from wiping in places like Upper Black Rock Spire . Also , an excellent talent for world pvp or battlegrounds to keep you from dying . - Consecration rank 1 / 1 ( Tier 3 ) - Description : % * Mana . Instant cast . 8 Second Cool Down . Consecrates the land beneath the Paladin , doing % * Holy damage over 8 sec to enemies who enter the area . % * Based on Spell rank . Author ' s Note : A must - have in the Holy tree spec . It is the only AoE ( Area of Effect ) that a paladin has . It is holy - based , like almost all of the Paladin ' s abilities , and is great for dealing damage to an enemy slowly through DoT ( Damage over Time ) and great for PVP ( causes stealthed Rogues to be knocked out of stealth due to damage ) . Protection Tree . - Improved Devotion Aura rank 5 / 5 ( Tier 1 ) - Description : Increases the armour bonus of your Devotion Aura by 25 % . Author ' s Note : One of the Paladin ' s most beneficial auras is the Devotion Aura . It increases your overall natural defence and that of nearby party members . Extra armour is never a bad thing , since it keeps you alive and makes the agony of resurrection less painful with its downtime . - Toughness rank 5 / 5 ( Tier 2 ) - Description : Increases your armour value from items by 10 % . Author ' s Note : You may be thinking that , " only 10 % ? " , but that ' s more than 0 % . For survival any extra defence is important , since Paladins are gear - dependent , and this ability adds to resistance to damage . Consequently , being a tank is easier , and at higher levels you can compete with armour rating versus a Warrior ' s defence rating . - Blessing of Kings rank 1 / 1 ( Tier 3 ) - Description : % * Mana . 30 yd range . Instant cast . Places a Blessing on the friendly target , increasing total stats by % * for 5 min . Players may only have one Blessing on them per Paladin at any one time . % * Based on Spell rank . Author ' s Note : Probably the most desirable Blessing in the Paladin ' s arsenal . It increases the stats of everything by a certain percentage ( based on spell rank ) . At higher levels , this ability can become a Greater Blessing . You will be highly desirable in groups for this Blessing and players will want to bring you along to ( for example ) Upper Black Rock Spire . - Anticipation rank 5 / 5 ( Tier 3 ) - Description : Increases your Defence skill by 10 . Author ' s Note : The armour skill stops at 300 , which is the max for any skill ; however , with Anticipation your armour rating can reach 310 , which is better than any other class . You shall have both the advantage of a higher armour rating and become a much better tank for surviving a barrage of beatings . - Improved Hammer of Justice rank 3 / 3 ( Tier 4 ) - Description : Decreases the cooldown of your Hammer of Justice spell by 15 sec . . Author ' s Note : The only stun ability not requiring talent speccing is Hammer of Justice . Placing a talent point in this does justice ( pun intended ) to your overall combat scheme . Faster stuns can save you enough time to heal , stop casting , remove the enemy from combat or allow you to flee quicker . The faster you gain this incredible ability , the better you shall fight . Retribution Tree . Incomplete There are two separate ways that your talent points can be placed into the Retribution talent tree . It is up to you which you choose since both are great specs - one is Combat Survival and the other is Punish Survival . The only difference is the first two tiers in the Retribution talent tree . Combat Survival - Improved Blessing of Might rank 5 / 5 ( Tier 1 ) - Description : Increases the Attack Power bonus of your Blessing of Might by 20 % . Author ' s Note : Blessing of Might is desired by Warriors , Rogues or any class that wants to do melee DPS ( Damage Per Second ) . Increased damage will make combat go faster and reduce its downtime . - Deflection rank 5 / 5 ( Tier 2 ) - Description : Increases your Parry chance by 5 % . Author ' s Note : Parries allow your weapon to take damage for you and , when in the heat of battle , it can help out like no other . This ability is a must for surviving solo . Talent Calculator . Here is a link to a Remnadin build . http : / / www . worldofwarcraft . com / info / classes / paladins2 / talents . html ? 05503100000000503051005300000500050500000000 Playing as a Healer . Many Paladins will admit that healing is an essential part of playing the class . The eleven talent points in the Holy tree allow you to be a more efficient healer when playing either a primary or secondary healer . The way to play this simple role is to know the basics . First , you must identify among your party the members who will take on the most damage and the least damage and then you must buff them appropriately . Warriors or other tanks will attempt to , and succeed in , taking the aggro , thus they need the most healing ; however , classes like rogues or mages will draw attention because of their massive DPS output . Below is a list of Blessings " required " to be a healer . A ' + ' before and after a blessing means that it is the recommended blessing ; you shall want to give them these blessings unless they request another . Warrior - + Blessing of Light + ( increases the amount of holy healing power ) or Blessing of Kings ( increases all stats by a percentage ) . Rogue - + Blessing of Salvation + ( reduces threat by a percentage ) or Blessing of Might ( increases attack power ) . Mage - + Blessing of Salvation + ( reduces threat by a percentage ) or Blessing of Wisdom ( increases mana regeneration by a percentage ) . Priest - + Blessing of Salvation + ( reduces threat by a percentage ) or Blessing of Wisdom ( increases mana regeneration by a percentage ) . Druid - Highly depends on spec or overall shapeshift form . Any will work . Paladin - Anything , usually won ' t have to give them a Blessing . Warlock - + Blessing of Salvation + ( reduces threat by a percentage ) or Blessing of Wisdom ( increases mana regeneration by a percentage ) . Hunter - + Blessing of Might + ( increases attack power ) or Blessing of Kings ( increases all stats by a percentage ) .