naist-nlp/zeshel huggingface dataset:
Auditorial Notes , Declension 81u5 Content . … the components of the soul must remain entwined throughout . Risk : extremely high . Failure guaranteed if anything is lost during transference . An unsuccessful attempt would leave the base creature severely weakened — essentially unwhole — should they survive the process at all . Much easier to replicate the marriage of organic components with the construct through my analysis of Vvardenfell methodology . Note , this technique produces no benefits over the standard methods and is in many ways inferior . Likely the reason for its rarity and abandonment . Rkindaleft still houses sufficient means . It was the Dwemer ' s intention , after all . And , my research into the creation of a suitable host is complete . I must devote the following years to the essence of consciousness , its relation to the soul , and ( by extension ) to memory . I know this is the key . I know I am close . I must remember , no rules are absolute . Any barriers are those I have not yet pierced . It will take time . It will take lifetimes . But of those , I have a stockpile .
Letter to Headman Bhosek Content . I demand that you take immediate action against the traitorous " Captain Helane " and her band of Sea Drakes ! They have held the island ' s only lighthouse for over a year now . In that time , 18 ships have run upon the rocks . I have no doubt that Helane is sabotaging the lighthouse to wreck these ships , leaving her minions to loot the broken holds . While this greatly enriches her , she pays no takes to you . Is this not a crime ? Trade is your currency , and shipping your life ' s blood . What do you think will happen as a result of Helane ' s piracy ? Ships will seek harbor elsewhere . Food will stop coming . Will you eat Lizard s ? Mudcrabs ? Rats ? What will you do when you run out of wool for clothing and leather for shoes ? If trade with your fiefdom ceases to be profitable , your new regime will be short indeed . I implore you to gather your Bloody Fists and any fools you can buy . Send your army to Saintsport , rout the Sea Drakes , and take Helane ' s head before she grows even more powerful . I am your staunchest ally in Glenumbra and will be so long as our partnership remains profitable . Silence Helane . Let our partnership not wither . If you leave Helane ' s greed unchecked , the next head on a pike may be your own . Your friend , Lady Brunwyn .
Dagoth Molos Dagoth Molos is an Ascended Sleeper found in . It is a member of the Sixth House faction , and like all Dagoths and members of this faction , is hostile to the Nerevarine . Location . Molos is located in the Dwemer fort of Tureynulal , in the main area , called Kagrenac ' s Library . Equipment . Molos carries or uses the following : Spells . Molos knows the following spells : Quests . The following quests will bring you to encounter Molos :
Hlidara Mothril Hlidara Mothril is an Altmer who is the chaplain and chief advisor of Alessia Caro , Countess of Leyawiin . She knows about a secret passage in the Countess ' s quarters leading to an actual torture chamber for Argonians and Khajiits . She can be found in the dining area of Castle Leyawiin at around 8 pm , and follows Alessia Caro all day wherever she goes , including during the Countess ' monthly pilgrimage to Chorrol .
Patches ( Online ) / Patch 1 . 0 . 1 OVERVIEW The Elder Scrolls Online v1 . 0 . 1 features a number of fixes to existing content . Here ’ s a brief overview of what awaits you in this patch : Fixes to quests that were blocking progression . New option to view the intro cinematic any time . FIXES & IMPROVEMENTS . Alliance War General Combat & Gameplay . General Fixed an issue with Dark Anchors which could prevent monsters from spawning . Mac Client . General
Kai Wet - Pommel Kai Wet - Pommel is a Nord warrior and Stormcloak commander of Winterhold . He can be found in Winterhold inside the Jarl ' s Longhouse , and later in the Winterhold Stormcloak Camp , should the Dragonborn side with the Empire during the Civil War . He appears to be a relatively low - ranking officer in the Stormcloak Army , as he is in charge of a total of four men ; the three Winterhold Guard s patrolling the town , and the lone guard permanently stationed outside of Whistling Mine .
Daggers ( Skyrim ) The dagger is a light , One - Handed weapon with a short blade and hilt that is found in . Although they have the lowest damage and shortest reach of any other weapon in their respective weapon sets , they swing the fastest , consume the least amount of stamina , and have the highest sneak attack multiplier . Mechanics . Even though daggers do not do as much damage per hit as other One - Handed weapons like the Sword , Mace , or War Axe , the dagger ' s attack speed is faster , allowing the wielding character to be more nimble and making the dagger a very suitable weapon for the Thief . Since the dagger has a shorter reach than most other weapons , it is suitable for fighting in close quarters and avoiding hitting friendly characters or creatures accidentally . Of course , because of their low damage , daggers are best used when dual - wielded , or in conjunction with another , stronger weapon or spell . Weapon damage . When dual wielding daggers with the Assassin ' s Blade perk and Shrouded Gloves , the daggers sneak attack can do a total of 30x damage . Even though they are One - Handed weapons , daggers are uniquely unaffected by Fortify One - Handed enchantments . Whether this is an oversight , a glitch or an intended decision is not clear . Blocking . The dagger , being the smallest of the wield - able weapon , is the weakest one to use for blocking , since weapons larger than the blocking weapon will force damage through , i . e . a Greatsword will easily penetrate a dagger ' s block , although some damage is still absorbed by the dagger . Attributes by dagger . Most daggers have an attack Speed of 1 . 3 and a maximum Reach of 0 . 7 . These two statistics are consistent for all daggers regardless of material ; therefore , they are not included in the table below . < onlyinclude > < / onlyinclude >
Rings of Mara The Rings of Mara were previously obtainable items in . They were part of an exclusive collection of digital content available with the " Imperial Edition " of the game . Since their conception in the game , they have been replaced by the Pledge of Mara , which is more of a certificate as opposed to rings . Both items can still be used to complete the Ritual of Mara between two players . Completing the Ritual of Mara with another player will provide a 10 percent bonus experience buff to the partners if they wear the rings while in a group together .
A Dangerous Breed A Dangerous Breed is a quest available in . Walkthrough . After talking to Ridena , enter Matus - Akin Egg Mine . The quickest way to complete the quest is to first take out Drovos Nelvayn . He is located in a room north - west from the biggest chamber . After entering the mine , take the path north until reaching the bridge and carefully jump down . Drovos will be standing in front of a tent . After killing Drovos , head to the northernmost chamber of the cave , where the Royal Egg is located and destroy it . The Scribs - In - Waiting are located in the south - western chamber . While approaching the Kwama Nest there will be some waves of attacking kwama . Defeat them and then burn the nest . Leave the chamber and go back to the entrance of the delve . Leave the delve and talk to Ridena .
Broken Dwemer Blade Piece The Broken Dwemer Blade Pieces are two quest items in . Properties . They are two broken pieces of an ancient weapon known as Trueflame . They can not be used as weapons until Trueflame is reforged . Acquisition . The Nerevarine receives the first piece from Almalexia at the start of " The Blade of Nerevar . " the second is given by Torasa Aram in the form of a Dwemer Battle Shield , on which the broken blade piece can be seen protruding from the shield .
The Dove ' s Promise The Dove ' s Promise is a Restoration spell in that increases the subject ' s resistance to common diseases . Effects . Resist Common Disease – 1 – 30 % resistance for 12 minutes on self . Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console : codice _ 1
Arena Canalworks Arena Canalworks is a location in . Description . The Canalworks are located in the Arena Canton in Vivec City . It is uninhabited except for a patrolling Ordinator . The area is split in two sections only accessible from the Canalworks . In the western section , two doors can be found , they lead to the Storage .
Bows ( Oblivion ) A bow is a flexible , bent , or curved ranged weapon , strung taut from end to end with a string . Arrows are shot after being nocked on the string and pulled back . Effectiveness in using a bow is governed by the Marksman skill in and , and the Archery skill in . The longer the fire button / key is held , the more power will be put into the shot . The shot is at full power when the bow stops creaking . Arrows are under great influence by gravity , especially under - powered or long distance shots . Bows will often require repairs . Bows can be repaired using repair hammers , or they can be taken to an NPC who performs repair services . Any vendor of weapons or armor will perform repairs for a fee .
Keepers of the Grove ( Book ) Content . My travels have taken me to many sacred places , but few are as beautiful or as serene as the Shrine of Kynesgrove . The rolling hills , the majestic trees . The lake filled with cool , clear water . The sun seems to paint the area with highlights of brilliant gold . The shrine is breathtaking , sitting upon a rise and dominated by many standing stones carved with holy runes . The place truly seems to have been kissed by Kyne ' s icy breath . The Keepers of the Grove are part of a holy order dedicated to the Goddess of Storm . They care for the grounds , offer daily sacraments , and maintain two lodges used as houses for the Keepers and hostels for visiting pilgrims . I ' ve never met a more dedicated group . They truly seem to be devoted to their god and to their cause , intent on maintaining the shrine and assisting pilgrims in their prayers . The pilgrims come from all across Skyrim to seek Kyne ' s blessing . Soldiers especially seek out the Warrior Goddess before they go into battle . Kyne ' s blessing adds power to their weapons and fortifies their armor . It promises to keep them safe and victorious through the rigors of war . To receive this blessing , pilgrims pray for a day and a night in the grove , offering praise and gifts to the goddess while asking for protection and strength in battle . The Keepers offer guidance and counsel to those who need it , a friendly word to those who don ' t , and food and lodging to all who seek Kyne ' s wisdom and support . This is truly a blessed place .
Scroll of Lord Mhas ' Vengeance Scroll of Lord Mhas ' Vengeance is a Conjuration scroll that summons a magical Daedric battle axe and pieces of armor that are weightless and fortify related skills . Effects . All effects are for 60 seconds on self : Inscription . This scroll ' s inscription reads : WOE UPON YOU Characters . The following people possess or sell this scroll : This scroll can be generated at random ( there are an additional 260 possible occurrences ) .
Acrobat ( Daggerfall ) Acrobats are a stealth - specialized class in . Manual description . An experienced acrobat is as difficult to hit or hold as a drop of quicksilver . Dexterous to a superhuman degree , acrobats are remarkable leapers , climbers and dodgers , runners and tumblers . Not surprisingly , Agility and Speed are the most important attributes for acrobats .
Nchunak ( Lore ) Nchunak was a notable Dwemer . Nchunak believed in the theories of Kagrenac , that the Dwemer race should have the power of immortality by the use of the Heart of Lorkhan and the Numidium . He traveled among the many colonies of the Dwemer empire to teach the theories of Kagrenac . Biography . Traveling to Kherakhah . At unknown time , Nchunak traveled to the city of Kherakah . The city of Kherakah " taught the precepts " of Kagrenac , where the people believed in the teachings and ideas of Kagrenac and the Tonal Architect s . When Nchunak was at Kherakah , he learned that the people were still studying the concepts of Kagrenac , yet interested in learning them . He also learned that he was the only one who could teach the ideas of Kagrenac and lead the people to enlightenment . He took this as a great compliment , and gave thanks and left with an infinity of bows .
One Staff , Many Staves Content . By Hoary Durotzel , the Wood Butcher of Ska ' vyn All right , younglings , stop playing dodge - toe with your belt knives and gather ' round . I ' m going to tell you a bit about how to make staves . Yes , you too , little Defessus ! The first thing I want to make clear is that a staff is a staff is a staff , whether you ' re going to use it to knock sense into some lunkhead ' s skull , or charge it up and shoot shock spells at cliff racers . It don ' t matter if you ' re making a quarterstaff or a spell staff , either way it has to be strong enough to withstand the force you ' re putting through it , and flexible enough not to crack or warp when that force is uneven . This even applies to restoration staves , ' cause healing magic is just as powerful as hurting , and not to be taken lightly . You ' re going to want to make your staves out of something like maple , oak , ash , or elm wood , or whatever other dense wood you can find , because it has to stand up to being struck hard hundreds , or even thousands of times . But tough as the grain has to be on the inside , a staff has to be smooth as Dibella ' s burn on the outside , as the staff wielder may have to grip it on almost any part of its length . You don ' t want to have to face an angry wizard coming to you with oak splinters in his fireball hands .
Amethyst ( Skyrim ) Amethysts are very light miscellaneous items that can be found all around Skyrim . Due to their exceptional value and light weight , Amethysts are a very good source of income . They can also be used in the crafting of jewelry , and are seldom used in quests . Amethysts can also be used to create Void Salts at the Atronach Forge . A variation of the Amethyst is the Flawless Amethyst . Amethysts are one of the least valuable precious gems , with only garnets being cheaper . They are relatively easy to find and become common loot with the Prowler ' s Profit effect .
Shield of the Crusader The Shield of the Crusader is an equippable shield in the expansion pack , . The shield is recovered from Fort Bulwark during the " Wisdom of the Ages " quest . However , if the Hero ' s infamy rises , this equipment will become unequipable .
Dawnbreak Decree Content . Citizens of Dawnbreak With the upcoming visit of Queen Ayrenn herself , please be sure that you are current in the upkeep of your homes and yards . We will be having a town meeting to go over proper etiquette and dress for the event . I expect perfect attendance and will be taking note of any who are absent . Signed , Tenyemanwe
Lich ( Tribunal ) A Lich is an undead sorcerer who has used dark magics to extend their life . Background . A lich becomes an undead when a wizard attempts to become an immortal by removing their soul and capturing it . They are powerful wielders of magic .
Foul Fagus Foul Fagus is an Imperial beggar living in Skingrad . Foul Fagus is infected with Bone Break Fever and the Shakes diseases . Interactions . Lost Histories . S ' Krivva wants the Hero to find out what happened to a missing thief by the name of Theranis . He was sent to Skingrad to purloin a rare book , " Lost Histories of Tamriel " , from the wizard in the castle there . She wants the Hero to bring the book back ; apparently the Gray Fox is very interested in it . Finding the Thieves Guild . Through this quest the Hero will be introduced to Armand Christophe .
Moment of Truth Moment of Truth is a quest available in . Walkthrough . Dugroth is not so happy as his mother has sent him out to kill a monster . He thinks he cannot do it . He hates violence , and would rather make weapons instead . However , he promised his mother to give it a try . Now the problem is that he has misplaced his sword . He asks for help to find it . Head in the direction the marker go and down by the beach the Vestige will find a sword , stuck into the ground . Go and talk to Dugroth , he will be nearby the beach . Just seeing his father ' s old sword fills him with courage and he thinks he can manage this . He has prepared the bait , his mother says the beast will not come out of the water without it being placed on the beach . Dugroth says that now they will lure the beast out and kill it ? He is sure this will prove his courage to his mother . The monster , Deathfang , soon comes out of the water , a large wormlike creature and it attacks immediately . But Dugroth ' s fears overcomes him as he run away at once and the Vestige will have to kill the monster alone . When Deathfang is defeated , go and find Dugroth who is hiding on the beach nearby . He had lost his sword again , pick it up on the way to him . He is excited that the sword was found once again . He does want to be a warrior and make mother proud but he also loves smithing . He asks the Vestige for advice . Choose one option and complete the quest .
Steel Battleaxe ( Skyrim ) The Steel Battleaxe is a two - handed weapon found in . It is the only common battleaxe in the game ( excluding the Stalhrim Battleaxe ) with a two - headed design . Location . Unenchanted steel battleaxes will begin to appear throughout Skyrim at level 2 and enchanted battleaxes can be found at level 3 . These locations include : Smithing . Crafting the battleaxe requires the Steel Smithing perk . It can be forged at a blacksmith ' s forge with the following components : It can be upgraded with a steel ingot at a grindstone and also benefits from the Steel Smithing perk , which doubles the improvement .
Ogrul ' s Staunch Again Ogrul ' s Staunch Again is a Restoration spell available in that restores the willpower attribute . Characters . The following people use this spell : Acquisition . Console . This spell is not available for purchase in " Morrowind " or expansion packs . It can be acquired on the PC by using the console : codice _ 1
Keel - Sakka River The Keel - Sakka River is a river that flows through the swamps of Murkmire which is Western Black Marsh . Areas of the Keel - Sakka is occupied by the Tum - Taleel Tribe of Argonian s , this tribe has been described as warlike and can easily be provoked . Bridges that go through the Keel - Sakka require tolls because of the Tum - Taleel ' s greedy antics .
Halmaera ' s House Halmaera ' s House is a location in where the quest " Lost on Bleakrock " can be started . It is the home of Halmaera and is located in Bleakrock Isle . Quests . Lost on Bleakrock . If the Vestige talks to Halmaera in her house , she will tell them how she lost her dog Rexus and her husband Geilund . She will then proceed to ask the Vestige if they would find them for her .
Sir Amiel Lannus Sir Amiel Lannus , also known as just Sir Amiel , is an Imperial knight ghost . When he was alive , he was the head of the Knights of the Nine , before the order fell apart . His ring unlocks the Priory of the Nine ' s secret underbelly . History . Sir Amiel founded The Knights of the Nine in 3E 111 , following his heroic return from the War of the Isle , with the purpose of recovering the Crusader ' s Relics , the weapons and armor of Pelinal Whitestrake , which had been lost for thousands of years . He led the Knights against the Wyrm of Elynglenn to recover the Cuirass of the Crusader , which had not been seen since the First Era . This established the Knights ' fame early on . In 3E 121 when the War of the Red Diamond began , Sir Amiel was unable to keep his knights out of the war , due to the fame which the Knights were built on . The Knights of the Nine were officially dissolved , by Imperial decree , in 3E 131 . The last reported sighting of any of the Knights of the Nine is that of Sir Amiel . He was reported by a passing traveller to have been living alone in the Priory of the Nine in 3E 150 . Death . In 3E 153 Sir Amiel dies , attempting to recover the Helm of the Crusader in The Shrine of the Crusader , an Ayleid Ruin called Vanua , intended as the shrine of Pelinal Whitestrake . He leaves his journal which tells how to find the pieces of the Relics of the Crusader . In his journal , Sir Amiel frequently blames himself for the collapse of the order and calling himself ' a foolish old man ' regarding the departure of Sir Berich Vlindrel and murder of Sir Caius . At some time in the 3E 430 ' s Sir Amiel guided the Hero of Kvatch ( with the help of the ghosts of his fellow knights ) to reunify the Relics of Pelinal Whitestrake , original Divine Crusader and predecessor of the Hero . Under the help of Sir Amiel and the other knights , the Hero found all relics and rebuilt the Knights of the Nine .
Hrothmund ' s Axe Hrothmund ' s Axe is the legendary battle - axe once wielded by Hrothmund the Red . Hrothmund used the axe to slay Drengr Bronze - Helm , thus making him Chieftain of the Thirsk Mead Hall . The axe is lodged into a stone within Hrothmund ' s resting place , Hrothmund ' s Barrow . Though seen by both the Nerevarine and Dragonborn , neither can equip and utilize the weapon .
Gulum - Ei ' s Confession Content . Dear Brother , If you ' re reading this , then you already know that I ' ve been killed . Acting as Karliah ' s proxy for the Goldenglow Estate sale has proven to be a greater risk than I ' d imagined . Word ' s reached my ears that Mercer Frey ' s sent one of his own to eliminate me . I swear to you , brother . . . I had nothing to do with Gallus ' s death . I ' m well aware that killing the previous leader of the Thieves Guild would only provoke their wrath and threaten not only myself , but perhaps our entire family . Curse that woman for getting me involved in this scheme ! Within this chest you ' ll find the deed to Goldenglow Estate . Karliah never asked for the delivery of the item and I ' m certain it holds great value to the proper buyer . If you wish to hunt down Karliah and avenge me , all I remember is her cryptic statement about returning " to where the end began . " Goodbye my brother , keep yourself safe and may fortune favor the foolish . Gulum - Ei
Order of the Watch The Order of the Watch is a sub - faction of the Ordinator s in Morrowind . Duty . The Order of the Watch is tasked with protecting the Tribunal ' s shrines and temples , being guards in Tribunal towns and cities , and enforcing Temple Law . They are more visible than the other Orders are and interact with the people on a regular basis .
Zairan Enturnabaelul Zairan Enturnabaelul is a Dunmer scout who can be found at a small campsite in the Ashlands of Morrowind . He and his companions Antu Assarrimisun and Selk Muddumummu can will be hostile towards the Nerevarine . Training . He is a medium Trainer in Long Blade and Athletics , and a minor trainer in Block .
Thalmor Boots Thalmor Boots are a type clothing in . They are worn by agents of the Aldmeri Dominion , the Thalmor . Characteristics . Functioning as clothing , the Thalmor boots allow the Alteration perk , Mage Armor to double the effects of Flesh spells , such as Oakflesh and Stoneflesh . Thalmor boots can be enchanted .
Weariness Weariness is a ranged Destruction spell in that lowers the target ' s Fatigue , lessening their ability to fight effectively . Characters . The following people use this spell : Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console command : codice _ 1