naist-nlp/zeshel huggingface dataset:
Carry Armor The Carry Armor is a boss from " Final Fantasy VII " fought in the Junon Underwater Reactor . Reno uses it to delay the party while he escapes on a Shinra submarine with the Huge Materia . Battle . Carry Armor can grab and immobilize two random characters and the arms will do damage to each character until they are defeated . The arms will hold onto each character until the corresponding arm is defeated . Its powerful Lapis Laser attack can deal overwhelming damage unless protected and may use it as a first attack before battle starts . If Carry Armor immobilizes two characters and kills the third member , the battle is declared a loss , similar to how or Bottomswell win if two characters are trapped and the third is killed . Because Carry Armor is a machine , it is weak against Lightning . If the central armor dies , the entire enemy is defeated . Strategy . Since Carry Armor ' s Lapis Laser is non - elemental , the player can only reduce damage from the attack by using MBarrier , the Sadness status effect , or by increasing the Spirit stat with accessories , such as Talisman or Circlet . Using Bolt3 paired with an All Materia works well and the characters can also link a Lightning - elemental Materia with Elemental to a weapon to deal increased damage . The Summons Kjata , Alexander , Bahamut , and Neo Bahamut will deal high damage against it , as well as the Enemy Skill Magic Breath . The Dragon Fang item and multi - hit Limit Breaks are effective as well . It is possible to use the Enemy Skill Magic Hammer to reduce Carry Armor ' s MP to zero , rendering it unable to use Lapis Laser . Similarly , destroying the arms renders it unable to perform Arm Grab and normal attacks , and the use of Magic Hammer alongside this leaves Carry Armor harmless . Glitches and phenomena . A curious phenomenon happens if Cait Sith is in the party and uses his Transform Limit Break after Carry Armor has already grabbed a party member . When Cait Sith uses the Transform Limit Break , the two other allies disappear from the field and Cait Sith grows larger . The grabbed party member will disappear from the screen , but the game still considers the Carry Armor holding a player character . If the player then attacks the arm supposedly holding a party member , Cait Sith receives damage himself . If Carry Armor grabs the giant Cait Sith , the battle ends in a Game Over . The Quadra Magic Ultima glitch affects Carry Armor : it involves casting Ultima against Carry Armor with Quadra Magic , while the Ultima Materia is also linked to HP or MP Absorb . Casting Ultima with this setup may freeze the game .
Gigas ( Final Fantasy VII ) The Gigas is an enemy from " Final Fantasy VII " fought in the slope of Whirlwind Maze and in the seventh round of the Battle Square after the player acquires the " Highwind " and Cloud Strife rejoins the party . When fought on the Battle Square its stats are enhanced with double the normal HP and its Attack and Magic Attack are increased by 25 % . For some reason , the Gigas doesn ' t appear in the European " Final Fantasy VII " strategy guide bestiary . Battle . Gigas uses two physical attacks , Moon Wars and Squash . His first attack , inflicts non - elemental damage to one party member , this attack may it uses up to three times instead of Quake3 when his MP is lower that 68 . In the case of Squash attack , which it can use as a counter against magical damage up to three times once its HP drops to HP Critical status . It can also use the powerful Quake3 spell , which can inflict up to 1500 - 3000 damage . It is advised to use Frog Song to inflict Sleep , then use L4 Suicide to reduce its HP low enough that the next party member can finish it off . Gigas has the rare Gigas Armlet to steal , and also the extremely rare Earth Mallet to win , which the player can only obtain from the Gigas as long as the player did not steal the Gigas Armlet first .
SQ Chips SQ Chips is an arrangement album featuring music from the " Final Fantasy " series , ' , ' , " Chrono Trigger " , " Bahamut Lagoon " , ' , ' and " " arranged in 8 - bit variations . It was released on September 21 , 2011 . Track list . SQ Chips VILLAGE / VANGUARD Customer Bonus . A special bonus CD is included in " SQ Chips " purchased in Village Vanguard . It contains additional tracks from the " Final Fantasy " series and " " .
Fiend Dragon ( The After Years ) The Fiend Dragon is an enemy in " " . Fiend Dragons have the capability to inflict major Lightning - elemental damage through the use of Thunderbolt and can reduce the party ' s HP to single digits with the use of Maelstrom . In addition , Fiend Dragon can counter all non - Summon magic with Dark Breath against the party for moderate to major non - elemental damage . They will follow a pattern of Attack > Thunderbolt > Attack > Maelstrom , and then will start the pattern all over again . It is therefore vital to defeat the Fiend Dragon before their 4th turn to prevent Maelstrom from happening .
Dragoon ( Final Fantasy II ) Dragoons , or Dragon Knights , are a small but powerful group of spear - wielding , Wyvern - riding warriors in " Final Fantasy II " . The first dragoon was a knight by the name of Haan , who visited Deist , the island home of the Wyverns . During his time on the island , he formed a bond with the wyverns over a thirty - year period , the first of what would eventually be many to do so . As time passed , the dragoons increased in number , but they became one of the earliest targets of the Palamecian Empire during the events of " Final Fantasy II " and were believed to have been completely wiped out along with the wyverns . The only people remaining in Deist when Firion ' s party arrives to recruit the dragoons ' aid are the widow named Elina with an adoptive son of one of the fallen dragoons , and a single wyvern who entrusts Firion with its egg before passing away . One dragoon , Ricard Highwind , is later discovered to have survived after all , having been swallowed by the Leviathan whilst attempting to acquire the tome of Ultima . Firion and his friends escape the Leviathan with Ricard , and he joins their quest to stop the Emperor . After the Emperor ' s death , the wyvern egg eventually hatched and joined Ricard in Fynn , uniting the sole remaining dragoon with the last wyvern . Ricard and Firion ' s party rode the wyvern to infiltrate the Cyclone , During their attempt to assault Castle Palamecia , Ricard was slain within by the reborn Emperor , ending the life of the last dragoon . Following the final defeat of the Emperor , Ricard ' s adoptive son decides to become a dragoon , following in his father ' s footsteps .
Sand Devil The Sand Devil is a boss in " " , fought in the Quicksand Castle . Battle . Strategy . Quicksand Castle . The creature ' s flowing sand form allows the Sand Devil to avoid taking any serious damage , the player must have a Water Tome or three Antarctic Winds in a one character ' s inventory . Using Water or an Antarctic Wind , causes the Sand Devil ' s flowing sand to harden and allowing more damage to be dealt for two turns . During the time the monster ' s sand is hardened , constantly use physical attacks . When the Sand Devil ' s health begins to deplete , it will begin to cast Sandstorm , so have Cure ready to heal any seriously damaged party members . After two turns of physical attacks , the Sand Devil ' s sand will begin to flow again , so the player should use Water or the Antarctic Wind again and repeat the same strategy . After a couple of turns repeating the same strategy , the Sand Devil should eventually fall . Moonsand Ruins . The Sand Devil in the Moonsand Ruins acts twice per round and uses physical attacks that may petrify the target , so the player should have Esuna in their inventory . The strategy used during the previous battle still works , but players should use higher level spells such as Waterga or Blizzaga instead . During this time , the player should use Finale and physical attacks to deal major damage to the monster . When the Sand Devil ' s health begins to deplete to 50 % , it will begin to cast Sandstorm , so the player should have Curaga ready to heal minor injuries . After a couple of turns repeating the same strategy , the Sand Devil will eventually fall .
Cid ( Final Fantasy XI ) Cid is a Hume who resides and owns a laboratory in the Republic of Bastok in " Final Fantasy XI " . Cid plays a key role in many Bastok quests and missions . He takes a more prominent role in the " " expansion pack and begins to develop his own version of the Jeuno airship . He also helps the adventurer work with Prishe and the others to try to intervene with Bahamut ' s assault . Cid is rugged and muscular in appearance . Cid is a recurring character in the " Final Fantasy series " , usually playing a very different role in each game . In addition , in the on - going storyline centering around " " , Cid takes a prominent role in helping to invent airships , which gives him more of a link to previous Cids of other " Final Fantasy " worlds . Cid has one known son by the name of Midras ( a . k . a . " Junior " or " Mid " ) , who currently residences in Adoulin . Other appearances . Final Fantasy Trading Card Game . Cid appears in the Japanese " Final Fantasy " trading card game published by Square Enix . " Triple Triad ( Portal App ) " . Cid appears on a Triple Triad card . Etymology . Cid is a recurring name in the " Final Fantasy " series .
Armet ( Final Fantasy X - 2 ) The Armet is an enemy from " Final Fantasy X - 2 " . It is vulnerable to many status effect s making it easy to deal with . Creature Creator . Fiend Tale . In the Fiend Tale endings , one notable Armet was created from the soul of a Besaid ian woman who married into a Kilika n family prior to her death during Sin ' s attack on Kilika and found happiness as a fiend . However , Armet learns her that both her mother - in - law and her sister - law who tormented her in life have become a Bully Cap and Flan Amarillo respectively as their conflict in life continues in death .
Tiny Bronco The Tiny Bronco is a means of transportation in " Final Fantasy VII " . The Tiny Bronco is a dual - propeller airplane built and owned by Cid Highwind able to land and take off vertically . It is not big , but is rather fast . Story . Palmer , the Shinra ' s head of Space Explorations , tries to steal it for Rufus Shinra ' s use , but Cloud Strife and his party stop him , and must escape on the plane . Tiny Bronco badly damaged when shot down by Shinra soldiers during their escape and loses all flight functions , but it remains a means of naval transportation , as it can navigate through shallow waters . After crossing Gaea ' s Cliff and witnessing the events at the North Crater , the Tiny Bronco disappears along with the buggy , their roles being replaced by the " Highwind " . Etymology . Bronco means " untrained horse " . The term comes from the Spanish language word bronco , meaning " rough " , which in Mexican usage also describes a horse .
Immobilize ( ability ) Immobilize , also known as Don ' t Move is a recurring ability that inflicts the Immobilize status effect . It is usually one of the few abilities available to party members that can inflict the Immobilize debuff . Appearances . " Final Fantasy XII " . Immobilize is a Time Magick spell under the Time Magick 1 License . It costs 16 MP to use , and immobilizes all enemies in range . " Final Fantasy Tactics " . The Time Magick Immobilize inflicts the status effect upon unis in a cross - shaped area with a range of 3 . It costs 10 MP to use and requires 100 JP to master .
Ogre ( Vagrant Story ) Ogre is an enemy in " Vagrant Story " . The Ogre first appears as a boss in the Abandoned Mines and later as a regular enemy . Battle . The Ogre is very agile and hits hard but can be beaten by inflicting it with Degenerate and buffing your equipment with Prostasia . When attacked , use Reflect Damage as your Defensive ability . Do not use Chain abilities as they will miss and raise your Risk for no reason . Piercing weapons work well against the Head and two Arms targets . You could try attacking one of its legs to cripple it and keep it in a corner . If your risk gets high , use a Vera item .
Aisenfield Aisenfield is a recurring location in the Ivalice series of games . It is described as a plain with a particular legend surrounding the Hero Gaol and the Thirteen Knights of Aisen . Appearances . " Final Fantasy Tactics Advance " . This grassy plain was where Marche Radiuju came to investigate the rumor of a mysterious " diamond rain " . A castle once stood guarded by the Aisen 13 , one of whom was the Hero Gaol . The legend of Gaol and the Thirteen Knights of Aisen is invoked again in this grassy plain leading to five highroads of Jylland ' s Ordalia .
Paladin ( Tactics A2 ) The Paladin is a job class from " " exclusive to humes . Paladins are tanks , with high HP and Defense stats , but they have low Speed , Evade and Strength . They are well - balanced attacking and supporting units , with their Nurse ability as an effective debuff remover , and their Cover ability invaluable in missions involving protecting a specific unit . They have an advantage against undead units , with their Saint Cross and Holy Blade attacks , and Sanctify , which can bury undead units in a small area , dealing heavy damage to ghosts and the like . Combining the class with White Magick boosts the Paladin ' s healing and smiting capabilities . A truly fearsome set would be having the unit learn Dual Wield and equipping the Fallen Angel and Sequencer , with the Seer ' s High Magick as their secondary A - Ability set , as this would allow a debilitating Magic Frenzy combo attack on enemies in a small area ( one magickal and two physical hits ) . Another good secondary A - Ability is the Parivir ' s Flair , coupled with Geomancy ; this is preferable because the Paladin lacks in magick but makes up for it in equipment , and Geomancy lowers the foe ' s elemental resistance . A recommended tank set includes equipping ( to reflect magicks ) or a high level robe , a ( with the Ribbon Bearer passive ) to avoid all debuffs , the secondary A - Ability slot set to Blue Magick for buffs , ( specifically Mighty Guard and White Wind ) , and the Strike Back Reaction Ability . A balance of both Resistance and Defense can be achieved by combining levels of the Paladin and Seer for strong defensive stats , accompanied by a high - level robe , the Strike - Back R - Ability and the Ribbon - Bearer S - Ability ( provided the player equips a Ribbon to make up for the low natural resilience ) to avoid the majority of physical damage and protect against magick damage . Another formidable build would be one resembling the character Cecil from " Final Fantasy IV " , achieved with a powerful sword such as the or the , an Orb of Minwu ( risky , since this item won ' t protect against all debuffs ) , and high level robe , all accompanied by Chivalry , White Magick ( or High Magick , for the sake of Cura and Recharge ) , Reflex or Strike - Back and Turbo MP . This results in massive damage output at the cost of one or two turns of acquiring , which the player can spend defending , then use their potent Healing / Holy damage . Paladins ' Resilience is below average , so inflicting debuffs on them usually has a 70 % chance of succeeding , but by using their Warcry ability , which raises Resilience in a small area , or Nurse ability , which cures status effects and heals themselves and surrounding units , they can cover their naturally low Resilience . Notable Paladins in the game are Frimelda Lotice and her partner Luc Sardac . Abilities . Chivalry . " The PALADIN commands these abilities to defend allies with a practiced blade . "
Dark Kain ( boss ) Dark Kain is an enemy in " Final Fantasy IV Advance " and " " . He is fought in Kain ' s Trial at the Lunar Ruins . He is only present in the battle for a couple turns before he uses Jump to transform into Lunar Bahamut . Dark Kain cannot be killed by normal means , but a Tornado from Abel ' s Lance can do the trick . However , the Grimoire LB to summon Lunar Bahamut is dropped by Lunar Bahamut , not Dark Kain . Thus killing Dark Kain before he transforms means the player will not receive the Grimoire , and will also be unable to re - enter Kain ' s trial .
Skull Eater ( Dimensions ) Skull Eater is an enemy in " Final Fantasy Dimensions " . Strategy . Cast Toad on three of your party members beforehand . Save your game , then engage one of the Dark Wolves and hope it turns into a Skull Eater . Use Auto . If you hit it , you win . If he uses Macabre , game over . If he uses Flee , try again . You get an Elven Bangle for winning .
Boomerang ( weapon ) Boomerangs is a recurring weapon in the " Final Fantasy " series . It is usually the weakest throwing weapon in the games it appears , and is usually associated with the Thief and Ninja job classes . Appearances . " Final Fantasy III " . The Boomerang is the weakest thrown weapon . It has an attack power of 35 ( Famicom ) or 40 ( 3D ) , and it can be bought in Amur for 9000 gil . " Final Fantasy IV " . The Boomerang is the weakest thrown weapon that Edge can equip . It can be bought at the Agart and Cave of Eblan for 3000 gil and has an Attack of 20 and an Accuracy of 30 . It possesses the throw element and is a long range weapon . Edge is the only playable character that can equip thrown weapons . In the " Easy Type " version , its hit rate was increased to 40 % . The returns and now has an attack power of 8 and an accuracy of 30 % . It can be bought in Eblan and Mysidia ( Edge ' s Tale ) for 150 gil . It can be equipped by Edge , Gekkou , Zangetsu , Izayoi , and Tsukinowa . " Final Fantasy VI " . Locke Cole is the only character that can equip the Boomerang . The weapon is a low - rank weapon with an attack power of 102 and its considered a long range weapon . It can be bought in Tzen ( WoB ) , Maranda ( WoB ) , and Narshe ( WoB ) for 4500 gil . " Final Fantasy VII " . The Boomerang is a weapon for Yuffie . It has an attack power of 30 , Atk % of 101 , and grants 7 to Magic . It can be bought in Junon ( disc 1 ) and Gongaga Village and stolen from Formula on the world map around the Junon area . The weapon is considered Long Range and has the Shoot element . " Final Fantasy XIII " . Boomerangs are Hope ' s weapons of choice . Due to AMP technology they are remotely controllable even after being thrown , capable of dealing multiple hits before returning to the thrower . They are folded and stored away when not needed . " Final Fantasy Legend III " . The weapon is called Boomrng in the game and it has an boomerang icon before its name . It has an attack power of 40 and can be bought for 2400 G at Viper in the Future . " Dissidia Final Fantasy " . The Boomerang is a level 22 throwing weapon that adds 19 to Attack and decreases base Bravery by 17 . " Dissidia 012 Final Fantasy " . Boomerang returns as a level 1 throwing weapon that provides - 22 Bravery , + 22 Attack , and - 2 Defense . It can be obtained by trading 14 , 740 gil .
Survival Vest The Survival Vest is a recurring armor in the series . It is often a mid - rank armor that provides decent Defense , but sometimes grants physical bonuses as well . Appearances . " Final Fantasy " . The Survival Vest is available in the " Final Fantasy 20th Anniversary " release and is the best light armor . It grants 45 Defense , 2 Weight , 15 Agility and 15 Stamina . The Survival Vest is one of the possible rewards for defeating Chronodia . " Final Fantasy IX " . The Survival Vest is a mid - rank armor that can be used by everyone except Steiner and Freya . It provides + 17 Defense , + 2 Spirit , and teaches Antibody , Mug , and Locomotion . It can be bought for 2 , 900 gil at Black Mage Village ( disc 2 / 3 ) , Lindblum ( disc 3 ) , Madain Sari , Alexandria , and Treno ( disc 3 / 4 ) , found in Fossil Roo and Madain Sari , and stolen from Beatrix during the battle in Alexandria . " Final Fantasy XII " . The Survival Vest is a mid - rank light armor bought for 1 , 900 gil at Rabanastre and Jahara that requires 25 LP to use . It provides + 140 HP , + 16 Defense , and + 5 Vitality . In the " International Zodiac Job System " version , Survival Vest can be used by the Machinist , Monk , Archer , and Shikari . The is a low to mid - rank armor for Filo . It provides + 30 Defense and Magick Defense , + 5 Stamina , and resistance to Earth - elemental attacks . It can be bought in the shop in Chapter 4 for 3 , 200 gil . " Final Fantasy Tactics Advance " . The Survival Vest is a low rank armor that teaches Immunity . It provides + 34 Defense and + 6 Magic Resistance and can be bought from any town for 2 , 250 gil . The is a low - rank armor that teaches Immunity to Blue Mages and Beastmasters . It provides + 31 Defense and + 6 Resistance , and can be bought for 1 , 100 gil in the shop after creating it in the Bazaar after using a Gun Gear , Tiger Hide , and Power Fruit . " Dissidia Final Fantasy " . The Survival Vest is a level 43 light armor which increases HP by 1 , 375 . It costs 9 , 830 gil . " Dissidia 012 Final Fantasy " . Survival Vest returns as a level 30 light armor that provides + 1 , 519 HP . It can be obtained by trading 26 , 200 gil . Etymology . A survival vest is a form of which contains some basic survival items .
Deathgaze ( Crisis Core ) The Deathgaze is an enemy in " Crisis Core - Final Fantasy VII - " . Battle . Anti - SOLDIER Gaze sets Zack ' s limit to low . It also uses Flare frequently . Its Eerie Sound Wave reduces Zack ' s AP . When it is low on HP , it starts using Electrocute which deals Thunder damage , Barrier to defend itself from physical attacks and Drain to replenish its HP . Strategy . The quickest way to defeat this enemy is to cast Stop at it first , continued with sword attacks . Command Materia will work as well , especially Jump Materia .
Lindbur Wolf The Lindbur Wolf is a Rare Game enemy in the game " Final Fantasy XII " . It is a stronger version of Worgen . It is a notable Rare Game for allowing the player to acquire a powerful dagger early in the game . It can be found in the separate northeast area of Shimmering Horizons once twenty wolves have been killed in the Dalmasca Westersand , not to be confused with the northwest entry leading to a detached area where Alpha Wolves spawn . The zone out glitch is a useful way to obtain multiple Gladius daggers early on . Bestiary entry . Derivation : Worgen Requirement . It can be found in the separated northeast area of Shimmering Horizons , once twenty wolves have been killed in the Dalmasca Westersand . The wolves do not have to be chained .
A - Sahagin The A - Sahagin is an enemy in " Crisis Core - Final Fantasy VII - " . It is the first Angeal copy that Zack encounters . This foe has a Jump attack which may inflict moderate damage , depending on Zack ' s current stats . To avoid his Jump attack , wait until it is mid - air , then dodge quickly . Try dodging to stand behind the A - Sahagin , allowing Zack to attack from behind , causing a large amount of damage - which should defeat the enemy - with multiple hits . If that fails , repeat .
Dragonfly ( Final Fantasy IX ) The Dragonfly is a flying , insect enemy from " Final Fantasy IX " . It can be found in Gargan Roo and in the tree on the way to Cleyra . The Dragonfly will usually target Vivi or Quina with its Buzz attack , which inflicts Berserk on one unit . Having Quina eat it gives the Blue Magic spell Matra Magic , making eating future enemies much easier .