naist-nlp/zeshel huggingface dataset:
Crashin ' & Thrashin ' < onlyinclude > < / onlyinclude > Crashin ' & Thrashin ' is related to the seasonal world event , the Feast of Winter Veil . Locations . can be found inside of Notes . When using this item and successfully crashing into another racer you get a buff . Each consecutive crash you get without getting crashed into will stack the buff , up to 100 times .
Lonesome Cove The Lonesome Cove is a small inlet of water located in the southeast portion of the Dread Wastes , on the western side of Serpent ' s Spine and just south of the Chittering Coast . A number of empty crab pots can be found on the sea floor .
Mistwhisper Refuge Mistwhisper Refuge is an outpost of The Oracles clan of gorloc s in northwest Sholazar Basin . It is bordered by the Bittertide Lake to the south , Dorian ' s Outpost to the northwest , The Savage Thicket to the north and The Glimmering Pillar to the east . The nearest Frenzyheart Tribe of wolvar is located just to the northwest of Dorian ' s at Spearborn Encampment .
Isle of Quel ' Danas quests This is a list of all Isle of Quel ' Danas quests in table format ( arranged by level ) . Quest tables . Quests which take place in Isle of Quel ' Danas are denoted by a . Quests which take place outside of Isle of Quel ' Danas , but involve something in the zone are denoted by . Quests which are part of a chain are denoted by . Click the downward arrow to the right of the icon to view the chain . Smaller quest chains use ↓ to indicate the next quest is below and ⊥ to indicate the last quest . Quest givers may have to indicate they only start the quest , but may have to indicate they start and finish a quest . The other quests listed either send the player out of the zone ; or are in quest chains related to Isle of Quel ' Danas , categorized as such , but take place out of the zone ( and will have no subzone listed ) . Neutral quests . All quests on the Isle of Quel ' Danas are offered by neutral NPCs . Quest chains . Except for the " Heroic Magisters ' Terrace attunement " chain , the quest chains listed below aren ' t real quest chains , but are grouped that way as that ' s how they are seen in game . For more information , see the Shattered Sun Offensive quests section . Quests marked with a † both in the table above and listed below are removed at the end of that phase .
Hardened Khorium < onlyinclude > < / onlyinclude > Hardened Khorium is an alloy bar made from a mixture of Khorium bars and a Hardened Adamantite Bar . It is most expensive - era bar to smelt in the game . Source . This item is smelt ed at a forge by Miners with a skill level of 375 who have learned this recipe from ( a rare zone drop in Sunwell Plateau ) . As an ingredient . Hardened Khorium is used in the following recipes :
Thundering Run The Thundering Run is a large grassy , hill - covered area in the Dread Wastes located south of Kypari Vor and northeast of Klaxxi ' vess . In the dangerous terrain of the wastes , this is a relatively benign area , populated with wandering mushan .
Chieftain Wintergale Chieftain Wintergale is the chieftain of Taunka ' le Village . He asks the player to help evacuate his village in the quest chain . At the end of a certain questline , he mentions that he can ' t get himself to ever leave Taunka ' le . He tells the player that he ' ll fight to death ( to defend his village from the Scourge ) while his people will move on to Icemist village under the guidance of Durm Icehide . He seems to speak Nerubian as he translates the keywords for Naxxanar . He starts the following quests :
Ethan ' We broke down here because some guys came in the night and made a lot of noise . It was scary . I don ' t know when we are going to get moving again . Some of my friends are missing though . I don ' t know where they are . I think those scary bird men took them away to the northwest . ' Ethan is a level 1 quest giver located at the Refugee Caravan in the contested territory of Terokkar Forest . He starts the quest . < br > < br > See List of Terokkar Forest NPCs .
Inn An inn is usually a building with an innkeeper NPC that serves as a binding point for a . In smaller villages and town s , an inn is typically a separate building with some sort of sleeping arrangements ( bed , hammock , alcove , etc . ) , but can also serve other purposes ( tavern , trainer building , etc . ) . Inns also have special music playing inside . Inns also usually serve as rest areas . Most have a mailbox and a Stable Master outside . Design and variation of inns . Inns come in a variety of styles and layout . Broadly speaking , each race has its own distinctive inn layout . For example , night elven inns tend to be large and spacious . In the original WoW , inns were comfortable , welcoming places . The inns in The Burning Crusade often seemed poorly equipped and bare in comparison , with some not even having a chair let alone a bed . This may be due to the fact that many of the settlements are temporary or of refugee status . In Wrath of the Lich King , happily , there are some newly designed and large luxurious inns , a welcome return to the feel of the original game . RPG . Poor accommodations at an inn amount to a place on the floor near the hearth , plus the use of a blanket . Common accommodations are a place on a raised , heated floor , the use of a blanket and a pillow , and the presence of a higher class of company . Good accommodations are a small , private room with one bed , some amenities and a covered chamber pot in the corner .
Quilen Quilen ( sometimes called " Quilin " ) are lion - like stone creatures with somewhat squashed faces , created by the Mogu . They are popular forms for guardian statues . Hunter pet . Though hunter s can respec their pet quilen into Cunning or Tenacity , they are inherently Ferocity . In addition to the abilities that come standard with all pets ( and ) and those given to their natural or retrained specialization , all quilen are given the following : Subspecies . The subspecies below can be tamed by hunters . Named . " Mobs with levels are tamable by hunters . "
Airy Pale Ale < onlyinclude > < / onlyinclude > Source . This item is bought from Rork Sharpchin or Olut Alegut for 10 . Players must complete of their corresponding faction to purchase these items . This drink also is a reward from and can only be used in The Storm Peaks .
Sauranok the Mystic Sauranok the Mystic is an orc located within Warsong Hold in Borean Tundra . After the Cataclysm , Sauranok can also be found within the new Grommash Hold alongside Garrosh Hellscream . During a short breadcrumb quest which leads to the Twilight Highlands , it is revealed that he is a traitor to the Horde , as he has foreseen the destruction of the world and has given up on the hope of victory .
Krank Axeljink Krank Axeljink was a gnome from Tinker Town , chosen to be a gnomish representative to the New Council of Tirisfal . He invented a device that would draw power from the other council members into their chosen representative ( which would , of course , be himself ) . When Cho ' gall ' s elementals attacked Theramore Isle , he proclaimed that the time to use his device had come . Though Meryl Winterstorm felt the device would be utterly useless , Aegwynn said that they had little to lose and the council tried it anyway . The device exploded , apparently killing Krank .
Arachnathid Arachnathids are creatures inhabiting Northrend , resembling scorpion s and scorpid s . They present one of the greatest unexpected dangers for unwary travelers in Northrend , particularly in the Icecrown area . These crawling insectoid horrors possess a pair of powerful claws that rend and tear as well as a poisonous sting that can prove fatal to much larger creatures . Though they do not possess intelligence , they have a cunning that enables it to anticipate its enemy ' s moves and alerts it to their weaknesses . Arachnathid are often found in groups , though they tend toward solitary attacks , except when in the presence of one of their mysterious " overlords " . They make their lairs underneath rocks , inside caves , or within shallow burrows . Arachnathid are territorial in nature and generally don ' t pursue opponents beyond the area they consider to be theirs . Smart travelers and native creatures generally give them a wide berth . They have no language , though they do seem to communicate with a series of chitters and clacks intelligible only to other arachnathid . Some scholars theorize they are related to the scorpids , a species found in warm climates . Speculation . They may be related to nerubian s . Arachnathids seem to have a complex social structure , similar to that of nerubians , with " kings " and " lords " as well as lesser minions ( although those may be just names given by travelers to especially big examples of the species ) .
Murloc Streamrunner Murloc Streamrunner can be found in Elwynn Forest . Drops . 0 . 09 % Chance of an Uncommon drop . 0 . 18 % Chance of a common drop . 0 . 25 % Chance of a poor drop . Note : % drop chance was correct at the time the page was generated / created . This will not be updated .
Lonely ? < onlyinclude > < / onlyinclude > Lonely ? is a component of the meta - achievement , . Notes . are sold by Lovely Merchant s during the Love is in the Air event . Note that you do not need to own a Romantic Picnic Basket of your own , you just need to sit at one ( with a companion ) and nibble the chocolate .
Peeling Peeling is generally used to refer to one player intercepting and gaining aggro from a given mob ( in essence , " peeling " the mob off that player ) who is attacking one of the more squishy members of the group . This role or action is most commonly filled by a Hunter in the raid environment where peeling mobs off an initial aggro target to a tank is a common step in the pulling of many boss encounters that have multiple mobs involved . A boss where you might see a peel implemented is Majordomo Executus .
Diving Helm < onlyinclude > < / onlyinclude > Source . Quest item for Notes . Immediately equip the helm and then swim towards the buoy floating on the surface of the bay . Follow the rope leading away from Harold Lagras . Stay in vision range of the buoy to keep breathing .
Death knight abilities / Runeforging Runeforging is a skill specific to death knight s , involving the affixing of runes to the death knight ' s weapon . It requires a runeforge , which can be found in four places : The upper chamber of in the Eastern Plaguelands , the Shadow Vault in northern Icecrown , the fortress structure at in southeastern Icecrown , and Darion Mograine ' s runeforge in Light ' s Hammer . After a small quest chain , the Shadow Vault — inhabited and under the occupation of the Scourge — can be retaken to serve as a questing hub for the Knights of the Ebon Blade , allowing ease of access to the Vault ' s runeforges . The Engraving Process . To engrave a rune on your weapon ( s ) , open your spellbook to the General tab and click on the " Runeforging " icon . You ' ll see a list of Runes that you know . Choose a rune , then click the " Engrave " button . Your mouse pointer turns blue — use it to click on the weapon you want engraved . It helps to already have your character profile or bags open . Limitations . Runeforge enchantments count as permanent , and they overwrite any regular enchantments , such as Mongoose or Executioner . Runeforging requires that the weapon have an item level of 45 or higher . Any weapon a death knight would encounter will be higher than this . Runes . As of Patch 3 . 3 . 0 , there are ten different runes that can be affixed to your weapon . Four are for both one - and two - handed weapons , three are for one - handed weapons only , and three are for two - handed weapons only . The runes affixed to a weapon can be changed by additional runeforging , but weapons can have only one rune at a time . < onlyinclude > < / onlyinclude > Notes . Runes are always better than weapon enchantments . In general , the best runes are Fallen Crusader for DPS and Stoneskin Gargoyle / Nerubian Carapace for tanking . For dual - wield DPS , Razorice is competitive for the offhand . All death knight weapons may have runes forged on them .
Engineer Hexascrub Engineer Hexascrub is a gnome quest giver for the Alliance found at both Biel ' aran Ridge and Glimmerdeep Gorge in the Shimmering Expanse . He is also found outside the Alliance - controlled building within the Ruins of Vashj ' ir . Much later he can be found within the Abyssal Depths near Darkbreak Cove .
Close Quarters Combat < onlyinclude > < / onlyinclude > Close Quarters Combat is a 5 point rogue talent located in the 3rd tier of the Combat Tree . This talent was introduced in patch 3 . 0 . 2 and replaces both Dagger Specialization and Fist Weapon Specialization by combining them into a single talent . This requires Dual Wield Specialization to be earned .
Mortal Cleave < onlyinclude > < / onlyinclude > Mortal Cleave is a wrathguard ability . Only warlock s with the Demonology specialization can summon and control a wrathguard . The ability splits damage among all targets within six yards . The primary target also receives a debuff that reduces the healing effectiveness received . Compared to the felguard ' s , this deals more damage and has a greater debuff to healing effectiveness .
API Frame GetAttribute Returns the value of a specific attribute ( or an attribute matching the prefix / suffix arguments ) . Matching order . When invoked with three arguments , this function attempts to return attributes in the following order ( returning the first attribute that exists ) :
Masterwork Stormhammer < onlyinclude > < / onlyinclude > Masterwork Stormhammer is a crafted main - hand hammer made by hammersmiths with a powerful AoE proc . Source . This item is crafted by Blacksmiths with a skill level of 300 who also have the hammersmith specialty . Taught from which drop off Goraluk Anvilcrack in the Blackrock Spire . Background . The masterwork version of the traditional Wildhammer stormhammer .
Help request A request for in - game help from a Game Master that is trackable via a ticket . As of Patch 4 . 2 , you would submit a ticket via the Customer Support window after pressing the Help request button on the Micro Menu at the bottom of the window with the default UI . Valid Reasons for a Help Request . Here is a non - definitive , unofficial list of valid reasons for a help request :
Amani War Bear < onlyinclude > < / onlyinclude > The Amani War Bear is a very rare mount that requires the journeyman riding skill to ride . The bear is decorated with tribal arms and decorations and was lootable from the reward chest after successfully doing the timed events on Zul ' Aman . Following the implementation of Patch 3 . 0 . 2 , the Amani War Bear was removed as the reward and is no longer obtainable by players . Removal . Announcement from Tigole , a Blizzard representative :
Brewfest Ram < onlyinclude > < / onlyinclude > Source . During Brewfest 2007 , an could be purchased from Belbi Quikswitch in Dun Morogh or Blix Fixwidget in Durotar for , which allowed players to buy a ( normal ) or ( epic ) . This mount is ridable by all races and factions , including tauren . The hand stamp started a quest which allowed players to purchase rams from the festival ' s Ram Racing Apprentice and cost for a normal mount and for an epic . The epic version now drops from Coren Direbrew in Blackrock Depths . Notes . and are no longer obtainable , so only those who still have a hand stamp from the 2007 season , or had turned it in during Brewfest 2007 can obtain this particular mount . All players that turn in the hand stamp are allowed to purchase both rams permanently at Brewfest each year . In 2008 , permanent and non - permanent versions of Brewfest mounts were released , and prize tickets can be exchanged for the newer currency , the . Here is a listing of all of the 2008 Brewfest permanent or temporary mounts :
Anub ' ar The Anub ' ar are a group of undead nerubian s , located around Icemist Village and within Azjol - Nerub . There are also cultists within their ranks whose suits emit fumes that corrupt everything in their surroundings . The cultists are led by High Cultist Zangus . The Anub ' ar are likely named after and led by Anub ' arak , as " Anub ' ar " is the first six letters of his name and all the undead nerubians around him have this title . They are named similarly to the " Ner " ub ' ar , but it is unknown which came first . The Hath ' ar are also have the same suffix .
Azora ' s Will < onlyinclude > < / onlyinclude > Azora ' s Will is a green - quality item that is found all over the world and is useful to casters , especially healers , wishing to increase their mana pool . It has the highest intellect rating for a ring its level . External links .
Pass When in a group , and each member is asked to roll on an item , either manually or using the in - game rolling system , any user has the option to pass . Passing means you do not want it and you are allowing the roll to continue without your input into the roll list . When using the in - game rolling system , you can also click the close box ( ) at the upper - right corner of the little window .
Ambassador Hellmaw Ambassador Hellmaw is the first boss of Shadow Labyrinth in Auchindoun . The Cabal feeds prisoners they don ' t need anymore to him . Strategy . After killing the last of the ritualists Hellmaw will path one time around the room . He will stop where he initially was standing before the last mob was killed , then patrol up and down the northern most hallway indefinitely . It is best to pull the final ritualist far back to the southern entrance into the room . This will give you all the time you need to prepare for the final boss fight . First , have the Main Tank face him away from the party to minimize the effect of his corrosive acid . He fears fairly often , if the tank gets feared he may lose aggro , or the boss will follow him and hit other players with acid . A priest using Fear Ward can prevent this , a shaman can drop Tremor Totem , otherwise the fear effect can be dispelled . Have someone keep track of time , so when there ' s 5 seconds left on the 25 - second timer the healers can cast a couple of HoTs on the tank and move out of range , then get back and dispel if he is affected by fear . A warrior using Spell Reflection can also avoid the fear - it won ' t affect the boss , but the warrior won ' t be either . Warriors can also " stance dance " , use berserker stance to avoid fear , paladins can bubble out . Another method is using a warlock ' s felhunter with devour magic . You can also tank him in the tunnel leading to the room , so healers will not be feared out of the line of sight of the tank . Note that since patch 2 . 3 , mobs will often continue to attack feared tanks , making this encounters easier . Heroic . This fight is all - over pretty easy even for inexperienced end - game players . The game goes just like before , though 2 healers might be a very good idea for this fight depending on your mana pool . After a few wipes we realized that Hellmaw in heroic mode was actually a timed encounter . An enrage ability activates if you don ' t kill the boss in maximum 3 minutes , pretty much like Mechano - Lord Capacitus in Mechanar Heroic Mode and one - shots every one by dealing over 30k damage on leather / cloth , 20k on mail and over 10 - 15k on plate . Heavy DPS is required in order not to wipe against this fairly easy boss . It is suggested to use all dump aggro abilities you might have like Soulshatter for warlocks or Invisibility for mages to keep steady DPS on him . Pulling aggro would result in possible death or losing precious seconds of DPS . Remember that resisting Hellmaw ' s fear might cause that person to die , it is suggested not to use any Shadow Resistance aura or Protection buff for this encounter . If you have a Shaman with you , use Tremor Totem s and Bloodlust to ensure you have enough DPS to down him . If your group consists of casters , make sure they ' ve got sufficient mana pots . Quotes . Intro : Aggro : Killing a player : Calling for help : Death :
Luminous Fire Opal < onlyinclude > < / onlyinclude > Luminous Fire Opal is an jewel that fits a red or yellow socket . Source . Luminous Fire Opal drops from Grand Warlock Nethekurse , Blood Guard Porung , Warbringer O ' mrogg and Warchief Kargath Bladefist in The Shattered Halls on Heroic difficulty .
Band of the Undercity < onlyinclude > < / onlyinclude > The Band of the Undercity is a ring that gives a bonus to stamina and spirit . Source . The Band of the Undercity is a quest reward from the Horde quest which starts with High Executor Darthalia in Tarren Mill in the Hillsbrad Foothills .
Crypt ( Arathi Highlands ) The Trollbane Family Crypt ( labeled in - game as just Crypt ) is in the Arathi Highlands deep in the militia - controlled districts of Stromgarde Keep , and is relatively small compared to the other crypts in the world . This crypt holds the tomb of Thoras Trollbane , the last King of Stromgarde , and is the location of the sword Trol ' kalar . The tomb is guarded by three human Caretakers .
Horn of the Black War Wolf ( Old PvP ) < onlyinclude > < / onlyinclude > The Horn of the Black War Wolf summons an epic mount trained by orc s . This version was available only before Patch 2 . 0 and to those who had reached a minimum PVP rank of Lieutenant General ( rank 11 ) . At the time , this mount only required Riding Skill 75 and level 55 .
API GameTooltip FadeOut Initiates fading out of the GameTooltip over the next few seconds . Details . Once this method has been called , the GameTooltip will remain at full opacity for one second before fading out over another second and eventually hiding itself . However , if the GameTooltip : Show ( ) method is called while the tooltip is fading out , the fade will be aborted and the tooltip will return to full opacity . If you must resize a GameTooltip while it is fading and don ' t want to cancel the fade by calling GameTooltip : Show ( ) , use the following :