naist-nlp/zeshel huggingface dataset:
Keryjek Wars The Keryjek Wars were the only serious conflict to occur on the Great Glacier among the Ulutiun peoples . Location . Most of the fighting occurred in the vicinity of the Keryjek Ridge of mountains , which gave the fifty - year conflict its name . The final battle of the conflict took place in Ertyky Valley . History . Causes . The war began after an especially bitter winter in −963 DR left many Iulutiun villages hungry and suffering . In response , a number of them gathered together and formed a large raiding party . They crossed into Angulutiun territory and targeted the large caribou herds those tribes tended . This act started the war , which would result in fifty years of fighting between the two groups of Ulutiuns . Battle . The final battle between the two tribes within the Ertyky Valley took place in in −913 DR and resulted in the loss of hundreds of warriors on each side . Aftermath . The fighting finally ceased , a treaty was signed , and with this treaty was established the custom of " koatulit " , in which persons from the opposite tribes were invited to live as guests for an extended time period of feasting and games . Very little fighting has occurred between the two tribes in the thousands of years following . A memorial to the war and its final clash was built within Ertyky Valley in the form of an enormous " equkoku " ( cemetery ) .
Maztican " Maztican " was a collective term used by Faerûn ians for any of the inhabitants of Maztica . When most folk in Faerûn used the term , they were most likely referring to Nexalan s , as that was the only people group of Maztica for which individuals had traveled to the east . In truth , there were seven separate ethnicities of humans in Maztica :
Rimardo Domine Rimardo Domine was a male human wizard , an Overwizard of the Host Tower of the Arcane and Master of the South Tower . He was responsible for the Brotherhood ' s operations in the southern quadrant of Faerûn . Description . Domine was a very imposing man , standing 6 feet and several inches tall , with a muscular physique . He had the typical quadrangular Turmish beard ; he also always dressed in the style of Turmish ' s merchants and decorated his rooms with his home country ' s look , consisting of artistic treasures and perfumed with Turmish incense . Personality . On the surface , Domine was always cordial and friendly , but he pursued only his own interests , not caring if someone was hurt in the process . However , he had a personal ethical code that , for example , prohibited him from harming children and always accepting the surrender of an honorable enemy . His loyalty to the Host Tower of the Arcane derived from his conviction that the Arcane Brotherhood could better govern the North than the many independent cities spread across it . Domine required that visitors to his rooms always brought him some fine food . History . Domine was the youngest son of a Turmish merchant of Alaghôn and started his apprenticeship with a wizard of his town . However , all changed when his older brother , the designed heir , died in an accident and Domine was chosen as replacement . Not wanting to abandon his magical studies , Domine left his country . He soon joined the Arcane Brotherhood , where he remained out of the power struggles . For his loyalty to the organization , he earned a high position . In 1372 DR , together with High Captain Suljack , Domine had dealings with the Zhentarim with regard to a future alliance .
Tralia Falrith Tralia Falrith was a crinti living in Ammathtar in northeast Dambrath during the 14th century DR . Relationships . She was a third cousin of Queen Yenandra . Activities . Tralia served as Duchess of the North for Dambrath . Though she was sixth in the line of succession , Tralia still had designs on the throne , including assassination attempts on the other duchesses . The most recent of these attempts was on Duchess Merial Luenath , where Tralia arranged for a group of young males to kill Merial in her bedchambers during one of her marathon " pleasure and pain " exercises . The attempt failed and Tralia remained blameless .
Waymoot Waymoot was a small town in the King ' s Forest in Cormyr . Locations . It the location of The Moon and Stars , which was , according to Volo , one of the greatest taverns in all of the Realms . History . In 1368 DR , Waymoot , along with Espar , Eveningstar , and Tyrluk , was plagued by rogue dragons . Trade . Animal pelts from the Thunder Peaks and the Storm Horns did very good business in Waymoot as of 1368 DR .
Venerator Creed The Venerator Creed was one of the major illithid Creed s in the Realms . They were the priests of Ilsensine . Bases . The Venerators had temples called the Shrines of the Great Brain in Oryndoll . In the city , the tenets of the Venerator Creed and the Loretaker Creed dominated every aspect of life . Dissent was tolerated though rarely shown . This Creed believed that the Flowstone Tapestry was a manifestation of Ilsensine ' s thought processes . They were closely aligned with the Abysmal Creed . History . The Venerator Creed in Oryndoll was founded soon after the duergar uprising in - 4000 DR . This happened as a result of Ilsensine appearing to restore order to the city . Ilsensine allowed Venerators to join with the Elder Brain in death , so the Creed flourished . By 1370 DR , the Venerators were the most powerful Creed in Oryndoll , with the Loretaker Creed close behind them . The Creedmaster of the Venerators , Cephalossk , had assumed a prominent position on the Elder Concord , even above the Encephalithid .
Endroth Knag Endroth Knag was an old member of the City Watch in Waterdeep in 1479 DR . Activities . Every night after he finished his work in the Watch , Knag went to drink at the Yawning Portal tavern , pondering on unresolved cases . History . Knag had been a member of the Watch for decades . His superiors in recent years pressured him to finally resign but Knag always refused . In 1479 DR , he was concerned with two mysteries : the disappearance of an entire team of the Cellarers & Plumbers ' Guild in the sewers without much blood around and the search for the notorious murderer Josephus Blaze . Personality . Knag hated mysteries . He never quit the Watch because he had to resolve all that he found .
Zyl Zyl was a fire spirit in the service of the Stag King , a dark fey lord who lived in Ashenwood forest . He was sent by the Stag King to spy on a stronghold in the Feywild that belonged to a tribe of cyclops and their fomorian queen . Zyl had shapechanged into the form of a giant rat but was captured by the cyclops ' goblin servants who were about to prepare him to eat . Aoth Fezim rescued Zyl who agreed to take Aoth to meet the Stag King . Zyl traveled with his master ' s army to the Fortress of the Half - Demon and was killed defending his master during the Battle of the Fortress of the Half - Demon Description . Zyl could change shape but his natural form was a giant black hare .
Cindermoon Cindermoon , formerly Shadowmoon Crystalembers , was a druid and leader of the Elder Circle of the Emerald Enclave during the 14th and 15th centuries DR . History . In her early life she was a human druid living in Chondalwood where fall in love with the elf Freiwin Crystalembers . They decided to travel to Evermeet in order to marry but in Winterwood Cindermmon was killed by goblin s . She was however resurrected in Evermeet as wild elf by Amlaruil Moonflower using mysterious spell s . She went back in Vilhon Reach to protect the lands where she had lived with her lover . Cindermoon represented elves among the three members of the Elder Circle . For a long time , she led the Elder Circle under the name " Shadowmoon " . However , following the Spellplague , which altered nature ' s ecosystems , Shadowmoon succumbed to a Shar - induced madness . She changed her name to " Cindermoon " and slowly descended into insanity . Finally , in 1486 DR , the boy prophet of Lathander , Stedd Whitehorn , arrived and successfully cured Cindermoon . She finally regained her wits , and proclaimed that all should call her Shadowmoon again . She started to reorganize the Emerald Enclave .
Ardenor Crush Ardenor Crush was a reincarnated evil human fighter who appeared in the body of a hobgoblin . History . Crush was the founder of the Chill , a military organization for the purposes of gaining revenge on those who originally slew Ardenor . He was reincarnated by his friend and wizard , Grangor . Ardenor made an appearance in Tazok ' s bandit camp . The Chill had been hired along with the Blacktalons to disrupt trade and steal iron throughout the Baldur ' s Gate region as part of the Iron Throne ' s plans for gaining financial supremacy , and Ardenor and his men lived in uneasy coexistence with Taurgosz Khosann and his mercenaries . Equipment . Ardenor had " gauntlets of ogre power " and an amulet which allowed him to summon a nightmare .
Sphene Sphene was a precious stone that came in many colors and , like scapra , was easily worked by unskilled cutters . Description . Sphene was a soft , brittle gemstone that came in shades of yellow to deep green with a fine emerald green as the most prized hue . Sphene crystals could be cut into beautiful , sparkling , faceted gems of small to medium size . A typical specimen had a base value of 500 gp . Powers . Wearers of this stone may not have known it , but they were much less likely to be hit by lightning or lightning - like spells or effects . And if they were struck , the damage not as bad as it might have been .
Arcanabula An Arcanabula , sometimes known as an " orizon " , is the term used for a wizard ’ s working spellbook ; often a hodgepodge of spells ( including some that were unusable by the author ) and research notes for both the completed spells therein and for spell concepts still in progress . An arcanabula differs in concept from a " travelling spellbook " in that the latter is generally a distilled copy of one or more arcanabulae , lacking the research notes for the sake of compactness , though most travelling spellbooks with blank pages remaining almost inevitably become aracanabulae . Appearance . Throughout Faerûn , the most common form of arcanabula is the spellbook that every aspiring wizard starts his or her career with . This is a well - bound book , approximately 9 ” x 12 ” , with leather - covered suthwood front and back covers protecting fifty leaves of well - crafted parchment suitable for writing on both sides ( total : 100 pages ) , the whole weighing in at three pounds . The cover material varies widely from region to region , some are cloth or felt covered , some are uncovered , and some use linen paper or even vellum instead of parchment . Likewise , page counts may vary from 25 to 500 pages , though these are commonly purchased and used only after the first one has been filled to capacity . Commonly , the front cover and / or spine bears the owner ’ s sigil wizard marked upon it , either visibly or invisibly . The first twenty pages or so are devoted to the research put into learning the basic cantrip s , starting with spellcrafting notes which culminate in the Read Magic spell , followed inevitably by Prestidigitation and Detect Magic and progressing through the common cantrips , culminating with Arcane Mark , with which they finally gain their personal sigil “ officially ” . After this “ cantrip section ” is a grouping of spells of the first power ; usually 3 - 7 , researched in a similar manner to the earlier cantrips . After these pages , which occupy approximately one quarter of the book , the contents will depend on the owner ; mostly a dozen pages or so of mixed notes and half - finished spells , with the remainder of pages still blank . The arcanabulae of an illusionist will often be glamered to look like something else ; they are typically nondescript , or resemble something other than a book - - a gaming board , for instance .
Symbol of pain Symbol of pain was a necromancy spell that created a powerful rune that tortured one or more creatures when triggered . Effects . This spell functioned similar to " symbol of death " except all creatures in the area of effect were wracked with pain that made performing any skill , using any ability , or engaging in combat very difficult . There was no practical limit on the number , size , or toughness of the creatures affected , and unless a creature had the fortitude to overcome the magic of this spell , the pain lasted for a full hour after a creature left the area of effect ( a 60 ft / 18 . 3 m radius from the symbol ) . This symbol remained potent for 10 minutes per caster level . Any creature reentering the area of effect was again assaulted by pain unless they could muster the fortitude to resist it . Symbols were difficult but not impossible to detect and disable before they were triggered . A brave and / or skilled rogue was required to get by this trap . Components . In addition to the verbal and somatic components , this spell required a drop of mercury , a bit of phosphorus , and a mixture of opal and diamond dust worth at least 1 , 000 gp .
Grady Moll Grady Moll was a officer of the Soldiery of Mulmaster . History . In 1491 DR , Grady was investigating the lumber merchant Fatell , suspected to be part of the Cult of the Eternal Flame when a fire destroyed Fatell ' s shop . Grady possibly managed to capture Fatell with to help of some adventurers — members of Lords ' Alliance — hired by Cora Peytir . Around 1492 DR he was promoted to captain . Relationship . Grady was secretly a member of the Lords ' Alliance .
West Wall West Wall was a district of the drow city of Menzoberranzan . Geography . West Wall encompassed the area next to the entire western wall of the cavern where Menzoberranzan was located , from Tier Breche in the north to Narbondellyn in the south . Inhabitants . West Wall was home to many of the older noble families .
Drygully Tunnel The Drygully Tunnel was an entrance to the Underdark at the edge of the High Forest , less than two - days ' marches away from the small village Trollbridge . While the humans in the area did not know much about the tunnel , the drow used it regularly for raiding attacks upon the inhabitants of the World Above . The human berserker Fyodor used it to escape the Underdark after he learned from Liriel Baenre of its existence .
Heavy aspergillum A heavy aspergillum was a weapon that combined the features of an aspergillum and a heavy mace . It was only used by the Ilmaterans of the kingdom of Impiltur . Description . Like the ordinary aspergillum , the heavy aspergillum took the form of a metal club or mace , with a reservoir inside that could contain up to three flask ' s worth of holy water . Pressing a button on the shaft opened up the perforations in the head , allowing holy water to leak out . In this way , the aspergillum could spray holy water over a short distance or on anything struck by it , using one flask ' s worth per shot . Unlike the ordinary aspergillum , the heavy aspergillum was designed as a melee weapon , with the effectiveness of a heavy mace . Uses . In addition to its ritual uses , the heavy aspergillum could be used as a weapon as well as a means of spraying monsters with holy water . " Circa " 1372 DR , it was used almost exclusively by the worshipers of Ilmater the Crying God in the kingdom of Impiltur against the demon s that terrorized that realm .
Battle of the Haunted Plains The Battle of the Haunted Plains was a battle fought between the merfolk realm of Hmurrath and the merrow Axe Kingdoms of Khuur and Nmalk . It took place in the Haunted Plains in the undersea land of Serôs in the 6th century DR . History . The Axe Kingdoms and Hmurrath fell to fighting in the Year of the Killing Blow , 653 DR , beginning the Ninth Serôs War . At the Battle of the Haunted Plains in the Year of the Coveted Briars , 654 DR , the merrow suffered a major defeat . Four - fifths of all merrow in Serôs were forced to flee south to the other side of the Sharksbane Wall . The rest survived on the Hmur Plateau or living amidst the ruins on the Haunted Plains . This crushing blow and three years of conflict culminated in the destruction of the Axe Kingdoms and the fall of the merrow to the merfolk of Hmurrath in the Year of the Volanth , 655 DR .
Jamala Abd al - Raffa Jamala Abd al - Raffa was a mamluk inhabiting the League of the Pantheon in Zakhara in 1367 DR . Activities . Jamala was the leader of the Exalted Mamluk Society and named Most Respected Warrior . She was a moralist who shared the views of the Pantheon that all of Zakhara should be more civilized and law - abiding .
Lostmauth Lostmauth was a red dragon living on the isle of Tuern in the Trackless Sea . History . The Cult of the Dragon sent their leader , Severin himself , to bargain with Lostmauth for the red dragon mask . Severin also convinced the mighty dragon to lay waste to the city of Neverwinter , but Lostmauth was slain by adventurers before he could do so .
Ylarell Ylarell was a member of the City Guard of Waterdeep during the Time of Troubles in 1358 DR . Activities . He collaborated with Khelben Arunsun . When Kelemvor Lyonsbane arrived in Waterdeep , Ylarell led him to Blackstaff Tower . Later , he accompanied the heroes in their expedition to Undermountain . Back at his post , he commanded a platoon against the undead commanded by Myrkul . However , in the fighting Ylarell and all his men , bar one , were killed .
House Duskryn House Duskryn was a drow house of Menzoberranzan . They won the charter from House Baenre that allowed them to loot the city of Blingdenstone . Activities . The nobles of the house were known for their cruelty which they enacted seemingly for their own perverse amusement . Duskryn consistently trained some of the best armies in Menzoberranzan for the 3 , 000 years since the house ' s founding . Advancement was awarded for performance , not noble stature as was the norm in most other houses . However , all of the most famous military victories of the house were defensive rather than offensive in nature . History . In the 7th century DR , House Duskryn came under repeated attacks from several other noble houses that were all successfully repelled . Rumors persisted that all of these attacks were planned by Matron Yvonnel Baenre . In 1484 DR , House Duskryn was the ninth house and set to become the eighth house ( and thus part of the Ruling Council ) after the departure of House Xorlarrin to Q ' Xorlarrin . However , Quenthel Baenre restored House Do ' Urden and granted it the eighth place instead . Enemies . Duskryn admitted no enemies , as their large and well - trained army made them an implausible target for any lesser house . They only achieved their council seat after the fall of House Agrach Dyrr . However , Matron Mother Berni ' th had long - standing ambitions to attack both House Tuin ' Tarl and House Fey - Branche .
Mercenaries ' Guild of Westgate The Mercenaries ' Guild of Westgate was a mercenary recruitment organization based in Westgate around 1358 DR . Membership . The Guild was proud to recruit only from the best merchant families of Westgate . Tactics . Usually , the Guild used cavalry attacks , despite their recruits sometimes being too untrained to use them efficiently . Contracts . The Guild charged 250 gold piece s per week for services of 100 men , with more money needed if the employers wanted something more . With the presence of Palla in the field , they needed to pay double . History . The Guild operated exclusively in the Western Heartlands . They defeated pirates in the Sea of Fallen Stars , orc s in the Hullack Forest , and fought together with the Dalefolk against Lashan Aumersair .
Larmon Greenboot Larmon Greenboot was a shepherd in Red Larch during the Elemental Evil crisis . Activities . Larmon led his sheep to graze in the Sumber Hills . History . During a trip to the Hills in 1491 DR , Larmon noticed some mysterious freshly dug graves . Greatly shocked , he told the story many times at Marlandro Gaelkur ' s barbershop . Some adventurers hired to find a missing diplomatic delegation from Mirabar listened in and , checking the area , discovered the corpses of some members of the delegation and an Elemental Evil cultist .
Amulet of Dreams The Amulet of Dreams was a magical item that could be found in Zakhara , the Land of Fate . Powers . While wearing an Amulet of Dreams , the owner could summon up to three sandmen . The sandmen would obey the owner ' s commands if they were fed a jewel worth at least 100 gp or if they temporarily drained some of the owner ' s health . The sandmen would attack the owner if they were not allowed to feed .
Womford Womford was a tiny village on the banks of the River Dessarin . History . The settlement of Womford , according to local legend , was to have originally been called " Ironford " . The name supposedly changed to " Wyrmford " after a dragon was defeated in the area . Due to the accent of the locals , the pronunciation of Wyrmford was altered , hence the name " Womford " . In 1491 DR , smugglers from Womford allied themselves with the Cult of the Crushing Wave , allowing cultists to get materials and food while setting up a base in Rivergard Keep . Economy . Womford ' s economy was based off of the grain from surrounding farms . The village had several granaries and a grist mill . Womford relied on the river for exporting grains from nearby farms . The dock allowed for the grain and flour to be shipped to other communities along the Dessarin River . There was an under - culture of bandits , smugglers , and river pirates that used the dock for nefarious purposes .
Polymorph Polymorphing was a magical effect in which the subject creature assumed a new physical form while retaining its essential identity and abilities . These effects included the Alter self spell , polymorph spells ( " polymorph " , " baleful polymorph " , and " polymorph any object " ) , the " shapechange " spell , the wildshape class feature , and the alternate form special quality . Magic could cause creatures and characters to change their shapes — sometimes against their will but usually to gain an advantage . Polymorphed creatures retained their own minds but had new physical forms . The " polymorph " spell defined the general polymorph effect . Realmslore . In common speech polymorphing was known as a " spell shape " , a " spell - guise " , or a " spell - disguise " .
Darsson Spellmaker Darsson Spellmaker , known commonly as Darsson , was a renowned Halruaan wizard who specialized in researching new and wondrous spell s . Personality . Darsson was a quiet individual who preferred to spend his time researching new spells as opposed to associating with others . Though he often came across as gruff in public sitations , Darsson was quite warm when he was alone with others . Due to painful circumstances of his past , he was very selective of those he considered trustworthy . Description . As of 1367 DR , Darsson was in his late 40s . His distinguished features included jet - black hair that was grey at the temples and blue eyes . Contrary to many wizards , Darsson hated wearing robes . Instead he preferred custom clothing that included plenty of pockets and pouches to accommodate his spell components . He always carried several daggers and a nice assortment of wands . Activities . Darsson despised illusion and necromancy magic , and rarely used spells from these schools . His hatred of necromancy was centered around the lich Kyristan , who he believed had a part in the death of his father . History . Darsson blamed the nation of Halruaa , and its people , for his parent ' s death . This arose because of their intolerance toward radical magical research . To rebel against this belief Darsson spent most of his time researching new spells that would benefit others . Possessions . Though he owned many magic items , Darsson was known to carry a " cloak of protection + 5 " , a " ring of magic detection " , a " ring of fire resistance " , a " wand of fire " , and a " wand of paralyzation " .