naist-nlp/zeshel huggingface dataset:
Fairy Orc The Fairy Orc , also known as Ferry Walk , is a pig - like monster in " Final Fantasy V " . Battle . Though it has a weak physical attack , its power makes up for it . The Fairy Orc can raise a dead party member as a Zombie using its Paraclete . As this is the first possible encounter with the Zombie status in the game , it is likely the party has no Holy Water , and since Zombie status is not cured by Tents , it is advisable to keep all party members from fainting until Holy Waters can be acquired in Regole . If the player casts Cure on one of them , it will react by casting Cure 3 on the player ' s party . Other appearances . " Final Fantasy Record Keeper " . Fairy Orc from " Final Fantasy V " appears in " Final Fantasy Record Keeper " as an enemy .
Ancient Warrior Ancient Warriors are mission bosses from " Final Fantasy XI " . They assist Archlich Taber ' quoan in Bastok Mission 5 - 1 : Darkness Rising , San d ' Oria Mission 5 - 1 : The Ruins of Fei ' Yin , and Windurst Mission 5 - 1 : The Final Seal in the shared battlefield " The Rank 5 Mission " . While they have pitifully low health , an infinite amount of them spawn and can quickly overwhelm a party .
Sinspawn Ammes Sinspawn Ammes is the first boss in " Final Fantasy X " fought by Tidus and Auron at Dream Zanarkand after Sin ' s initial attack . Battle . The battle is a tutorial for the player , as it includes instructions on Overdrives . There is little chance of defeat , as Ammes ' s only attack is Demi , which cannot kill the party since it only takes off a percentage of health , and at worst Auron ' s and Tidus ' s HP falls to three . It is impossible to defeat it with Overkill Other appearances . " Final Fantasy Record Keeper " . Sinspawn Ammes appears as the boss of Zanarkand in " Final Fantasy Record Keeper " . It is accompanied by three Green Sinscales . If all Sinscales are destroyed , they revive after a certain number of turns . When first fought , the player is likely to have only the basic characters available ( Tyro , Cloud , White Mage , Black Mage ) , which in itself is not an issue . Nor is Gravity . The biggest threat from Ammes is actually its accompanying Sinscales , whose Spines pack a wallop . Take a page from the source game and have your fighter ( s ) fell two of them while the Mages concentrate on healing the party and blasting Ammes itself , as the Sinscales are slower to respawn unless all three are gone . Two or three rounds of combat should be enough to take it down . The player will get Wakka soon enough after this , and longtime players will probably also have Auron , Kimahri , Yuna or Tidus aboard as well , making this battle a good starting point to grind them using Record Synergy bonuses should their levels be low .
Catapult ( Final Fantasy V ) The Catapult , also known as Ancient Base , is a location in " Final Fantasy V " . It is an ancient hangar of the Ronkan civilization and holds within chambers , a library and a laboratory . It acts as an unofficial " base " for the Light Warriors , as there are no random encounter , there are beds to heal for free , and the party ' s various ships ( namely the Fire - Powered Ship and the Ronkan airship ) are stored here . Story . After chasing King Tycoon around Gohn , the party falls into ancient ruins and finds a teleport leading to the Catapult , an ancient Ronkan base in the island of Crescent . The constant activity of this base has been the cause of recent earthquakes , which caused the loss of the fire - powered ship . Upon reaching the base , the party makes use of the chambers and the hangar , finding both the lost ship and a stranger ship . Cid and Mid fall into pitfalls on the Chocobo forest in Crescent Island , and join the party in the newly found ship , soon to be identified as an ancient airship . Cid and Mid make it fly and a monster residing in the Hangar attacks the party . The party docks the airship again , leaving it to Cid and Mid to fix it . After the airship is in top shape , the party leaves the Catapult , only to return when they find the need to ask Cid and Mid for information or in case the airship requires maintenance . After the worlds are merged by Exdeath , the Catapult is buried by the Fork Tower . The party will have to destroy it to rescue Cid , who was beneath it the time of the merging . This time , Cid will give the airship the ability to submerge . Items . In the quarters , there is a separate room containing treasure chests , that can be obtained as soon as the party discovers the Catapult , by pulling a switch in the left chamber of the quarters , which will open a passage to the treasure room . If the party tries to access the treasure room after the Earth Crystal shattered , the party will be lead to follow a series of clues , presumably left behind by Mid , before having access to the room . Musical themes . " Musica Machina " , like in Ronka Ruins , plays as the background theme to the Catapult .
Fishing ( Final Fantasy XII ) Fishing is a minigame in " Final Fantasy XII " played in the South Bank Village of the Dalmasca Estersand . The loot item Lu Shang ' s Badge is obtained by doing the fishing sidequest , an item needed for the Wyrmhero Blade . Unlocking . To begin the sidequest , the player must have completed the Cactuar Family sidequest and the story at the Draklor Laboratory . After speaking with Ruksel at the South Bank village , the player must travel to the Balfonheim Port and speak to the Fishing Enthusiast outside of the Aerodrome . The player must talk to him twice and ask about the fishing rod , then run to the Aerodrome ' s entrance and back to the same spot without leaving the area . The Muramata fishing rod will be near the wall where she was sitting . The player can now return to Ruksel at the Dalmasca Estersand to begin the minigame . Gameplay . A line of four to eight button commands will appear on the screen , moving in a random direction horizontally or vertically . The goal is to input the commands correctly before the line reaches the edge of the screen . Doing so will catch a fish . There will be a total of six commands during each game . Each time a command is entered successfully , either a fish or an empty bottle is rewarded . By achieving a perfect score of all six commands , a bonus command will appear , and correctly entering it will award the player with a bonus item . ( See the tables below . ) Fishing areas . The minigame begins with only one area available , but by completing certain conditions , additional four river sections can be unlocked . Each area has an increasing level of difficulty and a different variety of perfect fishing rewards . Every fishing spot will produce the occasional " Empty Bottle " instead of a fish . There is a correlation between the treasure light and the obtaining of the Cactoid Compact and Commendation based on the game ' s random number generator . This means the player can try to aim their final input for when the light is brightest . Matamune sidequest . A different fishing rod is required to gain access to the last two fishing spots and acquiring it is another sidequest in itself . The player must first vanquish Gilgamesh . When fishing , the occasional Empty Bottle caught will turn out to be one of five colored bottles . Each contains a cryptic message leading to a specific spot . After visiting every spot , the bottles will form a message leading to the location of the Matamune . After finding each location and deciphering the clues , the player will be led to Barheim Passage . The Matamune is found in a section of the Zeviah Span , but can only be reached via the West Annex . Gilgamesh appears and presents the player with the fishing rod .
Gremlin ( Final Fantasy XIII - 2 ) Gremlin is a recruitable enemy from " Final Fantasy XIII - 2 " . Paradigm Pack . Gremlin is a Ravager . Its development is almost identical to the Garchimacera , the only difference being that the Gremlin has an affinity to Ice , whereas the Garchimacera has an affinity to Fire . The Gremlin also has slightly higher Magic , but lower Strength .
Yellow Dragon ( Final Fantasy V ) The Yellow Dragon is an enemy in " Final Fantasy V " . A Lightning - elemental dragon , it can use Lightning to deal Lightning damage to all party members . As with the Red Dragon , Yellow Dragon is a possible monster attack in the Barrier Tower , but is encountered as a regular enemy starting on the sixth floor of Castle Exdeath . Initially showing up only on its own , it later appears in pairs . Coral Rings are sometimes dropped by Yellow Dragons upon defeat .
Firewyrm Firewyrms in " Final Fantasy Tactics Advance " are dragons of the Fire element . Like their relatives the Icedrake and Thundrake , their stats are superior to almost every other monster in the game . When paired with other Fire - elemental monsters , Firewyrms like to heal their compatriots with their Fire Breath attack . Abilities . Dragonblaze . " Firewyrm command . Unleash the dragonblaze . " < nowiki > * < / nowiki > Denotes a Blue Magic skill .
Genji Blade Genji Blade , also known as Genjito , Genji Katana or Minamoto ' s Katana , is a recurring weapon in the series . Appearances . " Final Fantasy X " . Genji Blade is a weapon for Auron , obtained when the dominant ability on any katana is Triple Overdrive . " Final Fantasy XIII - 2 " . Genji Bow is a bowsword for Serah Farron . It allows Serah to attack more frequently . It can be upgraded to Genji Bow Kiku , Genji Bow Sakura , and True Genji Bow . " Final Fantasy XV " . The Genji Blade is a sword that belonged to Cor Leonis who took the trial of Gilgamesh and though he lost , he managed to cut off the arm of the Blademaster . Gilgamesh uses this sword during the second half of the final trial and gives Gladiolus the sword after the latter passes the trial . The player can then equip it in the main game as well . It remains in the player ' s inventory even when they start a new game . " Final Fantasy Type - 0 " . Genji Blade is Jack ' s ultimate weapon . It is dropped by True Gilgamesh if defeated as Jack on the third playthrough . It provides 75 Attack Power and sells for 1 gil . " Dissidia Final Fantasy " . Genji Blade is a level 100 katana that provides + 68 Attack and is 1 / 3rd of the Soul of Yamato set . It can be obtained from the shop by trading 31 , 920 gil , Heike ' s Blade , Behemoth Horn x5 , and Titan Crystal x5 . " Dissidia 012 Final Fantasy " . Genji Blade returns as a level 100 katana that provides + 67 Attack , - 1 Defense , + 39 Bravery , and once again is 1 / 3rd of the Soul of Yamato set . It can be obtained from the shop by trading 180 , 320 gil , Heike ' s Blade , Samurai Spirit , and Giant ' s Hope x5 . The Genji Blade is also used in some of Gilgamesh ' s attacks at a 15 % chance . When used , it depletes the opponent ' s EX Gauge with each hit and deals 75 % normal damage . " Final Fantasy Brave Exvius " . The Genji Blade is a katana providing a 107 ATK bonus , making it the strongest katana at present time . It is obtained as a first time clear reward from the Gilgamesh ' s Offensive trial , so the player is required to defeat Gilgamesh in order to get the weapon . Non - " Final Fantasy " appearances . " Blood of Bahamut " . Genji Katana is a katana that can be equipped by Ren .
List of Final Fantasy XI enemies / Dragons A gallery of the from " Final Fantasy XI " . Dragons . Dragon . Notorious Monsters Hydra . Notorious Monsters Pet Wyvern . Notorious Monsters Puk . Notorious Monsters Wyrm . Notorious Monsters Wyvern . Notorious Monsters Zilant . Notorious Monsters
Akihiko Matsui ( Final Fantasy IV ) Akihiko Matsui is an enemy in " Final Fantasy IV " . He is one of the enemies encountered in the Developer ' s Room . On Akihiko Matsui ' s first turn , he will boast cast Libra on a party member , make fun of his / her stats , then cast Libra on himself . After seeing his poor stats , he begs for mercy and retreats .
Ask Ask is a command in " Final Fantasy Adventure " . This command will let the player ask a temporary party member for help if one is currently in the player ' s party . The non - playable characters can help the player in various and important ways , some will use their special ability and others will give out information .
Dullahan ( Mystic Quest ) The Dullahan is a headless monster riding a horse from " Final Fantasy Mystic Quest " that attacks with two Vampires . It appears at the top of Mount Gale where it is responsible for the wind blowing across Windia damaging the Rainbow Bridge Machine . Benjamin accuses it of also being the one responsible for draining the Wind Crystal . Dullahan explains that Pazuzu was actually the one responsible , but also makes it clear that it has no intention of letting Benjamin meeting up with Pazuzu and restore the wind crystal . In battle with Benjamin and Kaeli , it demonstrates its ability to use Fatal attacks . After it is defeated , the wind will stop , allowing the Rainbow Road to be formed between Windia and Pazuzu ' s Tower .
Bravera Bravera is a recurring ability in the " Final Fantasy " series . It is an upgraded version of the Bravery ability . Appearances . " Final Fantasy XIII " . Bravera is a Synergist spell in " Final Fantasy XIII " and a stronger version of Bravery . Bravera boosts attack by 80 % . The duration is shorter than that of Bravery . Bravera is learned by Fang and Vanille .
Gragoroth Levigne Gragoroth Levigne , also known as Golagros Levine , is a minor character from " Final Fantasy Tactics " . He is one of the leaders of the Corpse Brigade . Unlike the other commoners , Gragoroth is highly literate , as evidenced by him citing a poem threatening Zalbaag Beoulve at Ziekden Fortress . Story . Failed assassination attempt . Shortly after the skirmish at the Brigands ' Den , Gragoroth attempts to assassinate Dycedarg Beoulve at Eagrose Castle . He wounds Dycedarg , but cannot finish him off . Instead , he attempts to seize Dycedarg ' s half - sister Alma . Thwarted by the intervention of Dycedarg ' s brother Zalbaag , Gragoroth kidnaps Alma ' s friend Tietra Heiral instead , and flees on a chocobo , taking Tietra back to the Windmill Hut . Fight and flight . Wiegraf Folles , leader of the Corpse Brigade , intends to have Tietra released , but when his sister Milleuda dies in combat with Ramza Beoulve , Wiegraf resolves to kill Ramza and avenge her . Gragoroth flees , but knows the Order of the Northern Sky would find him . Despite Wiegraf telling him to leave Tietra in the hut , he thus takes Tietra as a hostage . Gragoroth takes Tietra to Ziekden Fortress , where he believes they would be safe . At the fort , Gragoroth takes command of the Corpse Brigade garrison , which is attacked by the Order of the Northern Sky under Zalbaag . The Corpse Brigade is defeated , and Gragoroth is left alone at the entrance of the fort . Death . Gragoroth stands at the door of the fort with a knife to Tietra ' s throat . Beneath him stand the Northern Sky forces led by Zalbaag and another knight of lesser rank , Argath Thadalfus . Zalbaag demands Gragoroth surrender , but he refuses , warning the Northern Sky that he would blow up the fort ' s gunpowder store if they do not back off . Zalbaag ' s half brother Ramza and Tietra ' s brother Delita arrive with reinforcements . Zalbaag orders Argath into action , and Argath shoots Tietra with his crossbow . A stunned Gragoroth drops Tietra only to be hit by a second crossbow bolt . Falling to his knees , Gragoroth crawls back inside and makes his way downstairs to the gunpowder room , lights the fuse and the fort explodes , killing him .
Beastmaster ( Final Fantasy V ) The Beastmaster , also known as Trainer or Mediator , is a job in " Final Fantasy V " obtained after the Fire Crystal shatters . It is the only job aside from Freelancer that can equip whips allowing the Beastmaster to attack from the back row for full damage , as well as the added benefit of either paralyzing the enemy or casting a spell on them . Beastmaster is also one of the only jobs able to equip the rare Kornago Gourd . Beastmasters focus on catching and releasing enemies from a gourd in battles for various abilities for a one - time use , as well as using the Control command to make monsters in battle fight for them . Mastering Beastmaster for all four characters in the mobile and Steam versions earns the player the achievement " Catch and Release " . Appearance . The Beastmaster dresses up in wool and some even take the ram ' s horns . Bartz , Galuf and Krile have the same costume , although Krile ' s is more covered . Faris wears earmuffs and has a tail and Lenna has a headdress and a puffy collar . Galuf ' s costume was also given a tail in the iOS release . Abilities . The Catch command lets the player capture an enemy during battle , provided the target has less than 1 / 8 of their total HP remaining . The Kornago Gourd reduces this to 1 / 2 HP . If the player wants a particular monster , one can try Gravity or the Blue Magic spell Missile , as both reduce the health of the foe without killing it , allowing the character to catch it more easily . Captured monsters can be released to have them attack once summon style . If the party catches a summoned creature , most will do a Strong Attack when released ( which does thousands worth of damage , even in the First World ) . The Equip Whips ability gives characters the Beastmaster ' s base Strength and Agility unless otherwise already at a higher value . Calm is bugged ; it is effective against enemies that are not Magic Beasts . Upon mastery , Freelancers and Mimes gain the Beastmaster ' s base Strength , Agility and Stamina unless they already have a higher base from another mastered job . The stat modifiers for Beastmasters are :
Hellflapper ( The After Years ) The Hellflapper is an enemy in " " . It is generally a harmless enemy that will either use a regular physical attack or attempt to inflict Blind by using Wing Scales . Any method can be used to defeat them with ease .
Glass Buckle Glass Buckle ( or ) is a recurring accessory in the series . Appearances . " Final Fantasy IX " . Glass Buckle is an accessory that provides + 1 Strength , + 1 Magic , + 2 Spirit , + 5 Magic Evasion , and teaches the abilities Add Status , Antibody , and Thunder . It can be synthesized for 500 gil , Glass Armlet , and Leather Wrist at Lindblum , Treno , Alexandria , and Black Mage Village . It can be equipped by everyone . " Final Fantasy X - 2 " . Glass Buckle is an accessory that provides + 8 Defense , + 8 Magic Defense , and prevents Poison and Sleep . When three are consumed by a monster , it teaches the monster Health Preserver . It can be bought for 10 , 000 gil at Lake Macalania at O ' aka ' s and Wantz ' s shop in Chapter 5 or for 2 , 500 credits at Open Air , Inc . , found at Mushroom Rock Road and Thunder Plains ( Chapter 4 ) , stolen from Oversoul King Takouba , or bribed from King Takouba ( 88 , 416 gil - x10 , rarely - x12 ) . " Final Fantasy XIII " . Glass Buckle is an accessory . It has six levels of advancement and at maximum level requires a Perovskite in order to upgrade it to a Tektite Buckle . Glass Buckle raises resistance to Defaith between 30 % to 45 % . Its synthesis ability is Defaith Duration which shortens the duration of Defaith . It is a reward for completing Mission # 32 and can be bought from B & W Outffiters retail network since chapter 12 for 3 , 000 gil .
Castle of Shield Castle of Shield is a location in " The Final Fantasy Legend " , located directly east of Town of Hero . The soldiers will kick the main characters out of the castle if talked to . Story . The main characters enters the castle to speak with King Shield , but he refuses to give the shield to them . The party leaves the castle and heads to the Castle of Armor located to the northeast . After acquiring both the armor and sword from the two kings , the party returns to the castle . They find the king dead on his throne . Steward plans on framing the main characters for the murder , he retreats into a secret passage and the party follows after him . When they find him , he ask them if they want money . He ' ll give them anything , including the shield . But the party engages him in battle and defeats him .
Doppelganger ( Brandt ) Brandt ' s Doppelganger is an enemy in " " . Battle . Brandt ' s Doppelganger mostly uses physical attacks against the player . The player should watch out for the enemy when it casts Berserk on itself , since this can cause the Doppelganger ' s physical attacks to deal more damage . Similar to the other Doppelganger enemies , the Doppelganger ' s physical attacks may inflict the and Curse ailments . When the enemy ' s HP begins to fall , the Doppelganger will cast Cura on itself . When it is encountered in the Witch ' s Mansion as a boss , the Doppelganger receives higher stats and can attack twice per turn . When fighting the enemy , it is highly advised of the player to equip a to all party members . To defeat the Doppelganger quickly , the player should attack light - elemental weapons and spells .
Vector Hound Stats . The Vector Hound is an enemy in " Final Fantasy VI " . Battle . It is found in the secret passages under South Figaro during Locke ' s escape from the town . They only use normal attacks unless attacked , when they counter with their special attack Bite is a slightly stronger attack . AI script . If monster is by itself : Attack Turns : 1st Turn : Attack ( 100 % ) If attacked by " Attack " : Bite ( 33 % ) Etymology . Vector is the capital of the Gestahlian Empire .
Ice Flan Ice Flan is a recurring enemy in the series , first appearing in Final Fantasy X . Appearances . " Final Fantasy X " . Ice Flan appears as an enemy around Lake Macalania . It attacks by casting Blizzara every turn . Like other flans , it has very high physical defense and is only weak to the opposing element , which in this case is fire . " Final Fantasy Tactics Advance " . Ice Flans appear in several missions throughout the game and as part of the clan Roaming Naiads in Uladon Bog . They have very high physical defense and are weak to fire attacks . " Final Fantasy Type - 0 " . Ice Flan is an enemy family that consists of Ice Flan , Blancmange , and Asmodeus . They absorb ice and resist physical attacks . They are weak to fire and can be defeated by dodging their lunging attack and taking advantage of Killsight .
Mine ( Final Fantasy XI ) Goblin - designed incendiary devices designed for subterranean excavation , mines are now also used for more martial purposes . These small black bombs launch shrapnel and flame in all directions upon exploding after a short period of time . Mines were even adapted for use by the Allied Forces , in a form called the Black Mine , which can be spawned by players during a campaign battle using the item of the same name . Mostly a lost technology after the Crystal War ' s end , Qiqirn have revived their use to cover their trail while fleeing in combat . Mines target themselves when they explode , and deal radial fire damage . Mines will detonate if no one is close enough to be hit by it at any point during its existence .
Potion : Relaxin ' with Final Fantasy POTION : Relaxin ' with Final Fantasy is a " best of " type album of tracks from " Final Fantasy III " to " Final Fantasy VIII " . It contains a collection of " mellow " selections of tracks taken directly from other arranged albums and a previously unreleased track , performed by Kazunori Seo .
Yellow Jelly ( Final Fantasy IV ) Yellow Jelly , also known as Cream , refers to an enemy found in " Final Fantasy IV " . Like most Flan enemies Yellow Jelly has a high physical Defense stat , but is weak to a magical element . In this case , its weakness is Lightning . One Thunder spell can finish it off . Other appearances . " Final Fantasy Record Keeper " . Yellow Jelly from " Final Fantasy IV " appears as an enemy in " Final Fantasy Record Keeper " .