naist-nlp/zeshel huggingface dataset:
Museum Authority Building The Museum Authority Building is a medium - sized building in Washington , D . C . ' s Mall . The associates of Griffon are using this place as their headquarters . Layout . Exterior . The Museum Authority looks like a fairly standard office building . The entrance is located on the eastern side of the building . Some radroaches and skeletons are found in front of it . Interior . The interior features multiple floors and is protected by three ghoul guard s . One of the ghoul guards is carrying the audiotape Griffon ' s bottling instructions , which can be looted after he is killed . The top floor is divided into two large rooms , one with office cubicles and another with a large counter . There are also two bathrooms . A staircase at the northwestern corner of the building connects to the lower floors . The intermediate level is partially collapsed and contains a few office desks as well as filing cabinets . On the lowest level , Griffon ' s bottling operation can be found , consisting of a few bath tubs , sinks , and a closet containing a lot of wigs . Another copy of " Griffon ' s bottling instructions " is laying on a table in between bathtubs . Appearances . The Museum Authority Building appears only in the " Fallout 3 " add - on " Broken Steel " . Behind the scenes . On Museum Authority terminal 7 , Log MA - 0085 mentions a request from a Dr . Gillian Taylor from the National Aquarium . Her request for a new tank for her whale exhibit has been denied . However , the San Francisco aquarium has agreed to build the tank and the administrator mentions working to get her transferred to San Francisco . This is a direct reference to the character of the same name from " Star Trek IV : The Voyage Home " who is in the caretaker of the humpback whales , " George and Gracie " . These are the same whales rescued by Captain Kirk and friends , brought to the 23rd century , and that save the earth from an alien probe via whale song .
Necropolis motel The Necropolis motel is a building in Necropolis . Layout . The Bakersfield motel is the site where travellers would sleep for the night . After the Great War , being destroyed , it does not have much economical purpose , except for the ghouls who live there . Appearances . The Necropolis motel appears only in the original " Fallout " .
Morning Glory cave The Morning Glory cave is a in Zion Canyon . It is located directly west of the North Fork Bridge , and north of Patriarchs ' Campground . Layout . There are three s inside the cave . The cave also contains several traps ( bear traps , which lay mostly under branches , and two rigged shotguns ) . At the center of the cave atop a rock spire is a , a crate and ammunition box with random loot , and junk items strewn about . The duffle bag contains the key for a locked gate on the wall opposite the entrance ( or it can be picked with an average Lockpick skill ) . Behind the gate there is a terminal that tells part of the story of the Survivalist , who speaks of seeing corpses ( ghouls ) and ten sets of tracks 1 / 2 mile north - east of the canyon entrance , referring to Cueva Guarache . Appearances . The Morning Glory cave appears only in the " " " Honest Hearts " .
Dixon ' s jet Dixon ' s Jet is a in " " . Characteristics . Dixon ' s Jet , being weaker than standard Jet , immediately boosts your current Action Points by only + 10 , as well as raising your maximum action points by the same amount for 4 minutes , and has a 50 % chance of Jet addiction . Location . Sold by Dixon in Freeside .
Save Kurisu ' s Soul Save Kurisu ' s Soul was going to be a quest in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios . It was located in Blackfoot Village . Background . She ' s a hardcore slaver and bitter that her brother never rescued her . With a lot of talk and TLC you can turn her away from this dark path , and doing so gets her to help you stop the tribe from slaving .
Freki Freki is one of Desmond Lockheart ' s two pet dog s , who reside in Calvert Mansion in 2277 . Background . One of Desmond ' s dog guards , Freki is a faithful companion , and one of the only living entities the old ghoul cares enough about . He has been with him for years and has battled with loyalty and obedience , traits Desmond demands . Daily schedule . Along with Geri , Freki patrols the foyer and the stairs of the mansion . Appearances . Freki appears only in the " Point Lookout " add - on for " Fallout 3 " . Behind the scenes . The names of the hounds are a reference to Norse Mythology . was often portrayed as having two wolf companions named . Freki roughly translates to " greedy " , Geri to " ravenous " .
Martha Dilbert Martha Dilbert is a citizen of Junction City in 2197 and the wife of Hank Dilbert . Background . Martha is the faithful wife to the late Hank . When Martha ' s husband took a part of a robot to their house , a group of Reavers attacked , killing Hank and taking the part . Interactions with the player character . Mission . Martha is found by the Warrior near her husband ' s corpse . She reveals what happened and asks the Warrior to kill the Reavers . Appearances . Martha Dilbert appears only in " " .
Override chip The override chip is a in " " . Characteristics . It is given to the player by the Yes Man during the to upload at the El Dorado substation . Mr . House gives you the chip for same purpose for the quest The House Always Wins VII .
Earthen Contact Earthen Contact is a " Lionheart " perk . Effects . Your connection with nature has long been cultivated , and has finally borne fruit . This perk attunes you to the ways of the earth , decreasing the casting cost of all Tribal Magic spells by 15 % .
Rabid Fervor Rabid Fervor is a Feralkin racial trait which appears in " Lionheart " . Characteristics . The player gains + 15 skill point s in One - Handed Melee , Two - Handed Melee and Unarmed combat skills and + 5 % to critical , but suffer - 1 to Intelligence and - 1 to Perception . This trait , like all feralkin traits , will mark you as tainted by magic and will cause some people to react negatively to you .
Electric signal carrier antennae The electric signal carrier antennae is a muzzle weapon mod in " Fallout 4 " . Effects . The effect is more complicated than suggested in the in - game tooltip . In addition to letting the user hold the trigger down to charge a more damaging hit , it radically changes the base damage type of the Gamma gun . Because the effect is non - trivial , refer to the damage / special section on the " Electrified gamma gun " and " Electrified Lorenzo ' s Artifact " infobox for information on changes . It adds electric damage .
Bespoke attire The bespoke attire is a common outfit in " Fallout Shelter " . It was added to the game with the 1 . 5 update . Characteristics . The bespoke attire can only be worn by male dwellers . It is comprised of a blue shirt , olive trousers , red suspenders , and brogues . When worn , this outfit provides the wearer with an additional 4 points to Endurance . Breakdown . If successful attempt disassembly of outfits you can get junk :
Kane ( Far Harbor ) Brother Kane is a merchant living in the Nucleus on the Island in 2287 . Background . Works as weapon merchant in the Nucleus , just above Sister Mai . Sells the Kiloton radium rifle and Recon Marine left arm . Appearances . Brother Kane appears only in the " Fallout 4 " add - on " Far Harbor " .
Chessboard ( Fallout 4 ) A chessboard is a junk item in " Fallout 4 " . Characteristics . A classic eight by eight brown / beige checkered board . It show signs of being wore down . Crafting . The chessboard can be broken down into its individual components for use in crafting :
Empty jet inhaler The empty jet inhaler is a found in " " . Characteristics . It is a used inhaler that was used to administer . Visually , it is the same in appearance to normal jet , only the canister itself is empty and is translucent . It is useless ; cannot be used to craft jet . As it also lacks worth , it cannot be sold for profit .
Hatchet ( Fallout : New Vegas ) The hatchet is a in " " . Characteristics . It is a hand - axe with a rubber - gripped wooden handle for chopping wood and limbs alike . Unlike throwing hatchet s , these are not balanced for use as a projectile weapon . Hatchets deal an additional 50 % Limb Damage . Special attack . It has a attack , which does 70 % damage in V . A . T . S . at the cost of 5 less action points ( requires a Melee skill of 50 ) . It is possible to execute " Back Slash " outside of V . A . T . S . ( without the required Melee skill of 50 to perform the move ) by initiating a power attack ( hold attack button ) while moving forward . Durability . The hatchet can successfully strike about 1495 times from full before breaking .
Quality Assurance Quality Assurance is an unmarked quest in " Fallout 4 " . Walkthrough . Go to General Atomics factory and enter the Quality Assurance department at the south east corner of the facility , ground floor . Look for a red rectangle with a yellow border painted on the floor that reads " TEST AREA " . There are 3 rooms that when completed reward you by unlocking a safe at the end of the corridor which has fusion cores inside . To complete the training you must enter and complete tasks in 3 different rooms , unlocked by completing the one before it . The first will open after the robot ' s voice introduces you to the training . This will complete all of the rooms and unlock the safe . Bugs . This quest has a number of bugs which are all caused by not completing the quest upon your first visit to General Atomics factory . All of these can be resolved by reverting to a save before you first entered the factory .
Furry pants & T - shirt The furry pants & T - shirt is an outfit in the " Fallout 4 " add - on " Nuka - World " . Characteristics . It provides a Damage Resistance of 24 as well as a bonus of 1 to both Luck and Endurance for the Sole Survivor when worn . The outfit allows for armor pieces to be worn on the chest and arms but not the legs . The outfit cannot be modified at an armor workbench or scrapped for raw materials . Locations . Worn by members of the Pack raider gang .
Keely Keely is a ghoul trapped in Vault 22 in 2281 . She is a researcher for the New California Republic . Background . Having been alive since the Great War , Keely has become extremely intelligent over the last two hundred years . For some time she has been working with Dr . Hildern on plant life in the wasteland . She traveled to Vault 22 to study the mysterious plant growth there and discovered the horrible creatures that were created . When the Courier meets her , she has been trapped in a cavern in the lowest level of the vault , the pest control area . Fixing the lift will make finding her easier ( Keely will also make a comment on the lift if you have repaired it before saving her ) . Lower level players should take precautions as there are many es and s in the caves , as well as a spore carrier savage leading up to Keely . Interactions with the player character . Quests . There Stands the Grass : Angela Williams asks the player to look for Keely while in Vault 22 . Further on , Keely asks you to destroy the spores by igniting a gas leak she has made in the Pest Control section . Appearances . Keely appears only in " " . Bugs . Sometimes when finding Keely , she will not go to the 2nd floor and will instead disappear .
Spotter Spotter is a in " " given to you while you have Craig Boone as your . Effects . This perk will highlight all hostile enemies in red while you are " actively aiming " . This means using iron - sights or a scope . Enemies will glow green instead of red when using a night - vision scope . This makes enemies easier to spot and attack , especially at long distances or at night . This perk does not , however , highlight cloaked enemies , such as nightkin . Notes . This perk and ED - E ' s Enhanced Sensors perk work well with each other , as Enhanced Sensors will pick out enemies from further away than your normal Perception .
Chinese officer ' s sword The Chinese officer ' s sword is a melee weapon found in " Fallout 3 " , and makes a cameo appearance in " " . Characteristics . These weapons are remnants from the United States ' war with China , an event that triggered the Great War . They were most likely brought back by American soldiers fighting in various campaigns in mainland China , or were brought by Chinese infiltrators and saboteurs like the ones at Mama Dolce ' s and elsewhere throughout the United States . With its high durability and fast attack speed , the Chinese officer ' s sword is an excellent weapon outside of V . A . T . S . , whereas swings in V . A . T . S . use 28 AP . Durability . The Chinese officer ' s sword can successfully strike about 1000 times from full before breaking .
Tony ( Far Harbor ) Tony is a male child living in Far Harbor in 2287 . Background . Tony is an unfortunate soul who lives outside of the only pub in Far Harbor , The Last Plank . The Sole Survivor cannot normally interact with him , as he responds only with sighs and grunts when spoken to . His and Small Bertha ' s mom , Peggy , disappeared in the Fog , as she tried to look for work on the Dalton farm . The fate of their father Mark is unknown . Daily schedule . Tony spends most of his time curled up in the fetal position near Small Bertha . Appearances . Tony appears only in the " Fallout 4 " add - on " Far Harbor " .
Initiate robe The Initiate robe is a common outfit in " Fallout Shelter " . Characteristics . Dark red robe with metal linings and buttons . Brown sleeves and large pocket - lined belt . Provides dwellers with an additional 2 points to Charisma and 1 to Agility when worn . Crafting . A high Charisma statistic is needed to effectively create the Initiate robe .
Iguana Iguanas are herbivorous reptiles which can range from three to six feet in length , and inhabit tropical and desert biomes . They only appear as food in the Fallout universe . Background . They are one of the very few reptiles appearing in the Fallout universe . Although never seen alive in - game , they are commonly hunted by human s and can be found in the form of various meals throughout the Capital and Mojave Wasteland s , New California as well as the Commonwealth ; these meals include iguana on a stick , iguana bits and iguana soup . Notes . Iguana Bob Frazier , a shop owner in New California , owes his name to his iguana meat skewers . Appearances . Iguanas appear in " Fallout " , " Fallout 2 " , " Fallout 3 " , " " , " Fallout 4 " and " " .
Lex Lex is a citizen of Scrapheap in 2161 in the " Fallout " demo . Background . Interactions overview . Lex claims to be a true citizen of Scrapheap . He is one of the first characters the Vault Dweller can talk to after entering the town . He always looks miserable , and he is very subversive against the two gangs - the Fools and the Crypts - when he is talking to the Dweller . He says the city could stand against the gangs were the citizens more numerable . He starts the quest of dealing with the two gangs , and one can choose to side with either one , or eliminate them both in favor of the citizens . Appearances . Lex appears only in the " Fallout demo " .
Craig Petersen Craig Petersen is an illustrator , responsible , among others , for the Vault Boy images in the canceled " Fallout Pen and Paper d20 " . Biography . Craig began his career by creating his own self - published comic book series , which he scripted , illustrated and marketed around New Zealand . In the late 1990s , Craig worked as a tele - operator for 0900 video gameslines providing customer support to the public . In 2000 , Craig became a web designer at DMD . Craig then went on to become a freelance designer , creating storyboard illustrations for television commercials and music videos ; comic book scripts and illustrations ; plus numerous websites and Flash animations . Craig worked on two series of the bro ' Town animated TV show for Firehorse Films . In those two years , Craig worked as a character and prop designer , a Key and In - Between clean - up artist , digitally colored production backgrounds and created vector art for merchandise . As a freelance illustrator , Craig created illustrations for the Exodus role - playing game manual in the US . Craig ' s other freelance commissions include : cartoon characters for business cards , illustrated covers for student diaries , newspaper advertisements for Air NZ , a 2 - page comic book for a Canadian teaching magazine and pin - up art for other NZ comic creators . In 2008 and 2009 Craig created the comic strip “ Close to Midnight ” for Rip It Up Magazine . At Satellite Media he has scripted , illustrated and animated several Flash comic strips . Craig is currently a freelance illustrator and web designer . His recent clients include Ogilvy NZ , Hypermedia / The Activation Agency , ASOS UK , the Huxxer Corporation and Film Construction to name a few . During his time as a designer , Craig has developed very good client management and negotiation skills . He can manage his time effectively to work to deadlines and his experience enables him to provide accurate quotes .
V . 114 interviews Vault 114 interviews are a series of three holodisks in " Fallout 4 " . They are recordings of the Vault - Tec Corporation ' s attempt to find the perfect overseer for their Vault 114 experiment - - someone with no leadership background and who holds an anti - authority bias . Locations . Three can be found in the Overseer ' s office of Vault 114 , next to the Speech bobblehead .
Deacon Deacon is a Railroad agent living in the Commonwealth in 2287 , and a potential companion of the Sole Survivor . Background . Deacon is a spy for the elusive synth liberation organization , the Railroad . Little is known about his past prior to joining the Railroad , as he readily admits to lying about his own history . Among other things , he claims that he was among the first liberated Gen - 3 ' s , that he helped found the Railroad in the 2210s , and that he is the true leader of the organization with Desdemona serving as a figurehead . Early life . The most detailed account that he provides holds that as a youth he was a member of the University Point Deathclaws , a gang which harassed accused synths . Their antagonism escalated to the lynching of a man suspected of being a Gen - 3 . Shaken by his part in the murder , Deacon left the gang to settle down as a farmer . Some time later he married a woman named Barbara . They intended to start a family , but the Deathclaws reemerged and attacked the farm . The gang had learned - to both Deacon ' s and Barbara ' s surprise - that Barbara was a synth . Enraged by her execution , Deacon butchered the Deathclaws in a bloodthirsty haze . In the aftermath of the slaughter , he was contacted by the Railroad , who were evidently unaware of his prior affiliation with the UP Deathclaws . Despite believing himself undeserving , Deacon swore himself to their cause . As with most of his stories , there is no evidence to prove or disprove this claim . Working for the Railroad . Sometime during or prior to December of 2273 , he took the name " Deacon " and survived yet another Institute raid on the Railroad , with Pinky Thompson attributing the organization ' s survival to his escape plan . When Pinky stepped down in 2277 , he aided Doctor Carrington and Desdemona in revising the organization ' s policies to put a focus on operational security . By 2287 , Deacon had became one of Desdemona ' s top men , carrying out important missions and escorting synths of high value to the Railroad . He had been assigned to work undercover , tracking persons of interest . At some point following the Sole Survivor ' s awakening , Deacon took an interest in the traveler , shadowing them throughout the Commonwealth and gathering information on their activities in the hopes of recruiting them for the Railroad . Appearances . Deacon appears only in " Fallout 4 " . Behind the scenes . Ryan Alosio , Deacon ' s voice actor , has expressed interest in reprising his role as Deacon in future installments . Not only this , but Alosio often posts content related to Deacon often on his social media , showing a very personal love for the character .
Year : 2108 Year : 2108 is a holodisk in the " " " Honest Hearts " . Location . This holodisk is added to the player ' s Pip - Boy after reading the Year 2108 . entry on Randall Clark ' s terminal in the Morning Glory cave .
Sniper shack The sniper shack , or abandoned shack in - game , is a building on a cliff to the west of Rockbreaker ' s Last Gas . Layout . The sniper shack is a single room building , containing a locker , ammunition box es , a fridge , a stove , metal box es , and a bed . There is also a workbench and a cage containing the game ' s only named radroaches : Fluffy and Jitters . Appearances . The sniper shack appears only in " Fallout 3 " . Bugs . Fluffy and Jitters can escape their cages without the player opening the cage door .
Dynamite ( Fallout ) Dynamite is a trap in " Fallout " and " Fallout 2 " . Characteristics . Dynamite is relatively common , and can be found - or stolen - in many places in the wasteland . Military facilities often stock dynamite , and mining operations of any type often carry supplies . Dynamite is also a somewhat common item in shops , and can be purchased for reasonable prices with a decent Barter skill . Dynamite has a timer that can be set to anywhere between 10 seconds and 3 minutes , in 10 - second increments . In " Fallout " , dynamite must be dropped manually , even if held in the active item slots . In " Fallout 2 " however , if they are activated in the active item slots , they drop automatically .
Vinnie Vannucci Vinnie " The Crackers " Vannucci was a Pre - War criminal who is mentioned in " Fallout 4 " . Background . Vinnie " The Crackers " Vannucci lived in Boston before the Great War . He was an associate of Eddie Winter , and judging by his surname , he was likely a member of one of the Italian families . He owned a garage called " Vannucci ' s Garage " , located on 4 Charter Street . During the construction of a monorail in Boston where the families were at least partially involved , Vannucci was tasked with murdering Alice Lansky , the public safety inspector . He did so by beating her to death with a large wrench , and afterwards , he disposed of Lansky ' s body in a barrel of hydrochloric acid . However , Vannucci failed to dispose of the murder weapon , and he left it hanging on a wall in his garage . Winter was aware of this , and so he implicated Vannucci in a holotape that he sent to Boston Bugle reporter Buster Connolly . Notes . The subtitles give different spellings for Vannucci ' s surname . The first subtitle refers to him as " Vannucci " , while a later subtitle gives the spelling " Vannuccii . " Appearances . Vinnie Vannucci is mentioned only in " Fallout 4 " .
Ransom note Ransom note is a in " " . Location . It can be found inside the Bison Steve Hotel in Primm , 2nd floor , on a desk in a room in the southwest of the local map . Notes . Near the holodisk is a skeletal corpse . Several rooms further there is a locked door with two skeletons , one of which is dead in the bathtub with drugs , another female on the bed . It ' s most likely a pre - War scene as the note asks for bills , not .