naist-nlp/zeshel huggingface dataset:
Killshot Killshot is one of the companion perks in " Fallout 4 " . Obtaining . To gain the perk , the Sole Survivor has to reach maximum affinity with Robert Joseph MacCready , which is possible after completing his personal quest ( Long Road Ahead ) . Effects . The player character has 20 % greater chance to hit an enemy ' s head in V . A . T . S . Bugs . Due to a typo , the original version of this perk granted 2000 % increased accuracy , resulting in 95 % Headshots at almost all times . It has since been corrected as of patch 1 . 3 .
Recruitment marker Recruitment markers are used to " pay " for team members in the " Fallout 3 " add - on " " . Location . The marker is received from Lieutenant Morgan in the Anchorage Reclamation simulation . They can be spent at Patterson ' s terminal in the U . S . Army field headquarters ' s Command tent .
Groundskeeper ' s log The groundskeeper ' s log is a holodisk in " Fallout 4 " . Location . The log can be found sitting on the third bench of the swan boat at Swan ' s Pond in the Boston Common . It is about the Swan Lake groundskeeper complaining about how small the lake is .
Brenner Brenner is a character mentioned in the " Fallout 3 " " add - on " , " Point Lookout " . Background . Brenner served in the US Navy , guarding prisoners at Turtledove Detention Camp . According to the log , he observed prisoners making an escape through the septic tunnel access in the detention ' s camp morgue . He was commended by the camp ' s commanding officer for his good sense in not apprehending the prisoners before reporting in . Appearances . Brenner is mentioned only in a camp operation report in the " Fallout 3 " " add - on " , " Point Lookout " .
Bobblehead collector ' s stand The bobblehead collector ' s stand is a trophy stand found in the player ' s home in either Megaton or the Tenpenny Tower suite . The stand holds only Vault Boy bobblehead dolls . Obtaining a stand . The collector ' s stand cannot be purchased from any vendor ; it is a piece of furniture that comes with the player ' s home in either Megaton or Tenpenny Tower . Using the stand . As bobbleheads are collected out in the wasteland , the player can return to their residence and interact with the collector ' s stand . Doing so removes all bobbleheads from the player ' s inventory and places them in their set positions on the stand . Bonuses conferred by the bobbleheads are not lost ; the bonuses are permanently added to the character upon pickup . Players can also interact with the individual bobbleheads on the stand to re - read the motto inscribed on each . The bobbleheads cannot be removed from the stand once they are added to the collection . The stand has 4 tiers and each placeholder is preset for a specific bobblehead . Tier 1 Tier 2 Tier 3 Tier 4 The stand is considered furniture and therefore cannot be moved .
Whiskey Snakes Jr . Whiskey Snakes Jr . was one of the inhabitants of Goodsprings some time before 2281 . Background . His grave can be found in Goodsprings Cemetery . The Snow globe - Goodsprings is on his grave . Appearances . Whiskey Snakes Jr . is mentioned only in " " .
Travis Miles Travis Miles is the radio host for Diamond City Radio in 2287 . Background . Travis has a personality lacking in confidence , despite him being a radio host . Before the events of Confidence Man , Travis will constantly mumble and trail off on Diamond City Radio , and may sometimes shout maniacally ( e . g . " OR WE ' RE GOING TO DIE ! " ) . Travis ' s confidence can be changed in Confidence Man , where the player character can help Vadim Bobrov to help Travis fight his fears . He has romantic feelings towards Scarlett who works at the Dugout Inn . Appearances . Travis appears only in " Fallout 4 " .
Security rooms key card A security rooms key card is a miscellaneous item cut from the final version of " Fallout 2 " . Characteristics . A key card to unlock the security rooms in the Environmental Protection Agency . Location . Given to the player character by Director of Security on the EPA ' s Level Orange , after restoring the power to the facility using the nearby terminal . Appearances . While not featured in the final version of " Fallout 2 " , it can still be found in the cut content game files .
Light machine gun The light machine gun is a in " " . Background . The light machine gun is a fully automatic 5 . 56mm machine gun with a rapid rate of fire and an ammunition capacity of 90 5 . 56mm rounds . In 2281 within the New California Republic Army , the light machine gun is only issued to the NCR heavy trooper s , the finest of the NCR troops . Characteristics . The light machine gun has a decent rate of fire , high magazine capacity , damage , and remarkably fast reload speed . The weapon has moderate spread unless aimed down sights . However , it is very hefty , weighing in at fifteen pounds . The weapon additionally has a Strength requirement of 8 and a Guns requirement of 100 , making it difficult to wield . With the requirements and associated perks , this weapon is especially good for killing large packs of enemies , regardless of armor , due to its high rate of fire and its ability to chamber armor piercing ammunition . Durability . The light machine gun can fire a total of about 3995 standard rounds , the equivalent of 45 reloads , or 20 reloads when modified with expanded drums , from full before breaking . Behind the scenes . The light machine gun was designed as a hybrid of certain elements of the and .
InstaMash InstaMash is a food item found in " Fallout 3 " , " " and " Fallout 4 " . Variants . InstaMash . InstaMash is packaged in a white box with blue highlights . A tag - line toward the bottom of the box states that InstaMash comes " With Real Dig - In Flavor ! " The " insta " part of the name most likely indicates that the contents are powdered and requires added water to swell , similar to instant mashed potatoes . Irradiated InstaMash . Irradiated InstaMash is exactly the same as regular InstaMash , but has been exposed to the high levels of radiation found at Camp Searchlight . Preserved InstaMash . Preserved InstaMash is a pre - War version of regular InstaMash and therefore delivers no radiation damage .
Fort Worth Fort Worth is the largest Brotherhood of Steel outpost in the Texas Wasteland . Background . < section begin = " CXGamesSummary " / > Fort Worth is a Brotherhood of Steel base . By the time the player character gets there , havoc has already been unleashed by the Jackals . Dead bodies everywhere , broken and smoldering walls . < section end = " CXGamesSummary " / > Appearances . Fort Worth was going to appear in the canceled " " .
Lucas Simms ' house Lucas Simms ' house is the residence of Lucas Simms and his son Harden in Megaton . Layout . The house is protected with an Average lock on the door . The lock can be picked or unlocked with the key , which is in the possession of Lucas Simms . Picking the lock is not an easy task for beginner burglars , especially since the door is in Stockholm ' s field of view , thus requiring a fairly high Sneak skill , especially during the day . The good alternative is to simply complete The Power of the Atom by disarming the bomb . Simms will then feel comfortable enough with the Lone Wanderer ' s presence to leave his door unlocked from that point on . If one chooses to blow up Megaton it will remove the possibility of getting the Strength Bobblehead . The inside of the house has the same arrangement of rooms as the player character ' s Megaton house . Turn around at the top of the stairs and there will be a green patch . Above it is a " Hatch to Megaton . " One can climb out and walk onto the airplane wreck for a view of Megaton as a whole . This hatch is always unlocked and is another potential means of entry to acquire the bobblehead , if one can manage to get to it . Appearances . Lucas Simms ' house appears only in " Fallout 3 " .
Commissary terminal Commissary terminals are computer s found in the " " , " Lonesome Road " . Characteristics . Commissary terminals are small computers found in the Divide , which are used to buy and sell items , including the mods for the Red Glare and the shoulder mounted machine gun . They can also be used to repair equipment . All commissaries in the Divide share the same inventory , which can be accessed from any unlocked terminal . Commissaries will not stock new ammo types added by the " Gun Runners ' Arsenal " add - on .
Get Jimmy T a Doctor ' s Bag Get Jimmy T a Doctor ' s Bag was going to be a quest in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios . It is located in Denver . Background . Jimmy T could use a doctor ' s bag to help him treat the salvagers . Over time he ' ll use it up and ask for another .
VT warehouse key The Vault - Tec warehouse key is a in " " . Characteristics . A key to open the Vault - Tec Warehouse in the Los Warehouse district . Location . Found on a super mutant near the entrance to the Vault - Tec Warehouse . It opens the door , and more importantly , leads to the Secret Vault ' s entrance .
Lorri ' s assistant Lorri ' s assistant is Dr . Lorri ' s assistant in the Lost Hills bunker in 2161 . Background . Still in training to become a doctor , the assistant does not have much confidence yet , as they direct all requests for help to Dr . Lorri . Appearances . Lorri ' s assistant appears only in " Fallout " .
Arsenic Arsenic is a character mentioned in " Fallout 4 " . Background . Arsenic was a member of the Forged in 2287 . After crying while they were treated for a wound , said limb was amputated and they were exiled . Appearances . Arsenic is mentioned only in " Fallout 4 " .
Bowie knife The Bowie knife is a in the " " " Lonesome Road " . Characteristics . The Bowie knife has a large clip - point blade and a riveted brown handle . Small contact marks mar the edge , and streaks of what appears to be blood can be seen running across the sides of the blade and the hilt . The blade is stamped with the serial number 02280 . Special attack . It has a attack , which does 80 % damage in V . A . T . S . at the cost of 8 fewer action points ( requires a Melee skill of 50 ) . It is possible to execute " Dirt - Nap " outside of V . A . T . S . ( without the required Melee skill of 50 to perform the move ) by initiating a power attack ( hold attack button ) while moving forward . Durability . The Bowie knife can successfully strike about 495 times from full before breaking .
Post - cryogenic syndrome Post - cryogenic syndrome is a medical condition that can be suffered by individuals who are removed from cryogenic stasis after having been submerged in bio med gel for prolonged periods of time . Dobbs is the only known person to have suffered the condition . Background . The symptoms can be fatal , and can result in the individual completely dissolving seconds after leaving stasis . Appearances . Post - cryogenic syndrome is mentioned only in " Fallout 2 " .
Change the targeting solutions on the missiles Change the targeting solutions on the missiles was going to be a quest in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios . Walkthrough . Get to the missile targeting computer by any means . Once the targeting computer is accessed , by whatever means , the Prisoner may choose whether or not to change the targeting solutions for the missiles ( XP is given once at least one missile is re - targeted )
Restore Sub - Reactor from 45 % Efficiency to 60 % - 85 % Efficiency Restore Sub - Reactor from 45 % Efficiency to 60 % - 85 % Efficiency This was going to be a quest in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios . It was located in the Bloomfield Space Center . Importance . Allows Mission Control to operate , which in turn initiates the guidance and navigation systems of the Hermes - 13 , and will let the player input the Hermes - 13 launch codes . Background . The sub - reactor for the Control Center map is only working at 45 % efficiency , thanks to Sid ' s customary half - assedness . The sub - reactor , located in a small basement accessible from a stairway on the first floor of the Operations and Communications building , is what powers everything useful on this map , and has some direct input control on the Hermes - 13 . Running at 45 % , there is not enough power to operate Mission Control computers , or any computers , except for a couple of general maintenance computers . Restoring the power output to 60 % will get the necessary computers back online to control the basics of Mission Control , and is the player ' s first step in getting the Hermes - 13 launched . A really good science boy can get the sub - reactor to 75 % , and even 85 % , which will allow the PC to access more information and grounds control .
Jacqueline Spencer Jacqueline Spencer is a character in " Fallout 4 " . Background . Jacqueline Spencer was a young girl who lived with her parents in the settlement that was established within the ruins of University Point . She found an old hard drive with useful information that attracted the attention of The Institute , which then sent Conrad Kellogg to investigate . Following her father ' s refusal to leave the safety of the settlement and the abandoning of the wanted object , Kellogg decided to simply kill them all and take it by force . Notes . A woman ' s body , presumably Jacqueline ' s , can be found next to the professor ' s terminal and a duffel bag containing a note from Jacqueline to her father stating that she was too late and the synths weren ' t far away . Appearances . Jacqueline Spencer appears only in " Fallout 4 " .
Angel Angel is a super mutant character in " " . Background . Angel appeared in early versions of " " , but was cut from the game prior to release . Its game files hint that Angel was supposed to appear in Gomorrah , which suggests that they were either a guard or an " escort " . Appearances . Angel was to appear in " " , but was cut for unknown reasons .
9mm machine pistol The Rheinmetall 9mm machine pistol is a weapon that was to appear in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios . It was also featured in the " Van Buren " tech demo . Characteristics . The Rheinmetall 9mm machine pistol is considered an incredible weapon . With its capability to fire in burst mode , it can mow down anybody that gets close to you . Due to the nature of the battle engine in the demo , that means everybody . Even though you have an infinite supply of ammunition , remember that the gun still needs to be reloaded . Weapon modifications . Unused models and icons in the tech demo ' s files indicate that it could be modified with an extended magazine , a silencer , a suppressor , or a combination of silencer / suppressor and an extended magazine .
Ping pong ball The Ping pong ball is a in " " . Characteristics . They are small white balls that seem to be set up for a game of beer pong , on a desk next to some cups . Location . Three of these can be found on a desk , on the ground floor of The King ' s School of Impersonation in Freeside in the room with four beds on the floor . They must be stolen . Notes . If dropped , picked up and dropped again they will get bigger , returning to their original size . They become too big to look like actual ping pong balls .
Super tool kit The super tool kit is a miscellaneous item found in " Fallout 2 " and " " . Super tool kit . An impressive tool set made by " Snap - Off " . When equipped , it temporarily increases the Repair skill by 40 % . In " Fallout 2 " it ' s the vital component for getting a fuel cell controller from Skeeter .
Bombshell armor The Bombshell armor is a unique piece of armor in " Fallout 3 " add - on " The Pitt " . Characteristics . The Bombshell armor is a variant of raider ordinance armor . It can be repaired with leather armor and provides a Damage Resistance of 24 as well as bonuses of 10 to Big Guns and Explosives . The Bombshell armor weighs 5 pounds more than the regular ordinance armor , despite not being any different in appearance . Location . The armor is awarded by Foreman Everett in exchange for 60 steel ingot s during the Mill Worker quest in the Pitt add - on .
This Old House This Old House is an unmarked and repeatable quest in " Fallout 3 " . Detailed walkthrough . The Lone Wanderer can speak with Winthrop in Underworld to unlock the option to bring him five pieces of scrap metal in exchange for a single stimpak , RadAway , or Rad - X .
Navarro Main Base The Navarro Main Base is a part of Navarro in 2241 . Layout . There are several buildings up top , including a security checkpoint at the south gate , a large hangar for the ' birds , the mess hall , and the drill sergeant ' s quarters . Appearances . The Navarro Main Base appears only in " Fallout 2 " .
Vault 113 Vault 113 is a Vault - Tec vault that was planned for " Fallout 4 " . Background . In the files of " Fallout 4 " , there is an unused texture for Vault 113 . An image of a man dressed in a Vault 113 jumpsuit appears in " The Art of Fallout 4 " . Appearances . Vault 113 was cut from " Fallout 4 " .
Wixon ' s shovel museum Wixon ' s shovel museum is a location in Nuka - World in 2287 . Layout . The museum consists of two floors . On the first floor , there are several display cases with various items , mostly shovels , in them . Next to some of the display cases , there are plaques which have descriptions of the shovels . There is also what appears to be a gift shop for the store as well . On the second floor , there are a few desks with broken terminals . One of the terminals is functional and has some corrupted files along with a letter of resignation . Appearances . Wixon ' s shovel museum appears only in the " Fallout 4 " add - on " Nuka - World " .
Spy on Raiders ! Spy on Raiders ! is an overseer daily quest in " Fallout Shelter " . Dialogue . The gang occupying the outpost is picked among the five following gangs : the Bone Breakers , the Screeching Falcons , the Spiked Spikes , the Burning Bullets and the Pencil Pushers . Each gang has its own dialogue .
Fallout 3 patch 1 . 7 " Fallout 3 " patch 1 . 7 was released on July 26 , 2009 for PC only . It updates " Fallout 3 " to version 1 . 7 . 0 . 3 . The update for PC can be acquired via Games for Windows Live and the official site .
Manowar tendril floater Manowar tendril floater was a creature cut from the final version of " Fallout 3 " . This new version of a floater possesses an eye in the place of a regular floater ' s mouth . Appearances . Manowar tendril floater does not appear in the files of " Fallout 3 " , but can be found in the book " The Art of Fallout 3 " .
Empty can An empty can is a junk item in " Fallout 4 " . Characteristics . A small empty tin that is used for potting meat . Theodore Collins uses this to create his potted meat . It is similar in appearance to the aluminum tray , only having a half removed lid as opposed to none at all . Crafting . The empty can can be broken down into its individual components for use in crafting :
Billy Creel Billy Creel is one of the inhabitants of Megaton in 2277 . Background . Billy grew up foraging in the Wasteland and was eventually hired on to protect caravans . Life was nothing but profit and survival until he came across Maggie . After killing the raiders who had massacred Maggie ' s parents , he took her under his wing . He brought Maggie to Megaton and helped fend off a raider attack . He was given the house of a settler who was shot in the attack . There are a few around town who say that Billy was the one behind the bullet that bought him his place in Megaton . Colin Moriarty , on the other hand , has his own thoughts on Billy Creel . According to what can be found on his terminal , he suspects Billy Creel killed Maggie ' s parents himself , and kept the girl as a " trophy " . Moriarty also describes him as a " Nuka - Cola swilling prick " , which suggests that Billy doesn ' t drink alcohol . Relationships . Billy doesn ' t have any known biological family , but he considers Maggie to be his own daughter after rescuing her from raiders . He doesn ' t have any enemies , but Colin Moriarty is not very fond of him . If the Lone Wanderer maintains a good Karma level , Billy is quite friendly with them . Appearances . Billy Creel appears only in " Fallout 3 " . Behind the scenes . Billy Creel ' s safe combination is 15 16 23 42 , a reference to the series of numbers in the TV show , " Lost " . Bugs . Like all Megaton characters , Billy might go missing or turn up dead . See recovering missing NPC in " Fallout 3 " on how to resolve this issue .
Betty Jean Ward Betty Jean Ward ( born May 16 , 1944 in Wilmington , Delaware ) , professionally known as B . J . Ward , is an American actress and voice actress who voiced several characters in " " and " " . She is the creator and star of " Stand - Up Opera " , a musical one - woman show , as well as being a licensed aviator and a Playboy bunny in the 1960s . Personal life . Ward is married to Gordon Hunt . She is stepmother . Voiceover work . Ward is best known as a voice actress . Her notable animation voice credits include : In 1985 , she made a rare film appearance in the TV movie " Malice in Wonderland " alongside Elizabeth Taylor and Jane Alexander . She has also done voices for video games , including :
Vault - Tec Vault information Vault - Tec Vault Information is a holodisk in " Fallout 3 " . Location . This holodisk is added to the Lone Wanderer ' s Pip - Boy inventory after accessing the Vault - Tec mainframe , located in the mainframe room of the Administration section of the Vault - Tec headquarters building .
Trouble Man Trouble Man is an anti - social Pitt raider found in The Pitt in 2277 . Background . Keeping to himself and not wishing to join in conversation with others , Trouble Man is haunted by waking nightmares that he stifles with a heady mixture of beer and jet . This subdues the " demons " but causes him to utter only a few words , and none of them pleasant . Trouble Man tells the player that he did " something bad " to get his name , yet he is hesitant to explain what . Due to his troublemaking , he ' s been distanced from the other slavers , either by himself or by the other workers . He warns the Lone Wanderer that he ' s trouble , and that they should be careful . Daily schedule . He ' s usually guarding in the catwalks in The Pitt Downtown . Appearances . Trouble Man appears only in the " Fallout 3 " add - on " The Pitt " . Behind the scenes . Trouble Man ' s name could be a reference to the 1970s film [ [ wikipedia : Trouble Man ( film ) | Trouble Man ] . References . [ [ Category : The Pitt characters ] ] [ [ Category : The Pitt human characters ] ] [ [ Category : Slavers ] ] [ [ Category : Pitt raider characters ] ] [ [ de : Zoffmann ] ] [ [ es : Trouble Man ] ] [ [ ru : Заноза ] ] [ [ uk : Скалка ] ]
Shale < section begin = " CXGamesSummary " / > Shale is a shady super mutant in Austin . < noinclude > Background . < noinclude > Shale is an inhabitant of the city of Austin . He has his sights set on seizing control of the super mutant population from Keats , who has hopes that humans and mutants could live together peacefully . Like Keats , his intentions are hindered by an infestation of mutant plants and a lack of power in the city . < section end = " CXGamesSummary " / > Notes . Even if the player character does not side with Shale , Keats will still be assassinated leading to Shale ' s take over and encountering him and his group upon returning from the Corpse . Appearances . Shale was going to appear in the canceled " " .
John Deiley ( Fallout 2 ) John Deiley is a deceased person whose grave can be found in " Fallout 2 " . Background . His tomb is randomly generated in either The Den , Golgotha or Redding . Appearances . John Deiley is mentioned only in " Fallout 2 " . Behind the scenes . John Deiley is a reference to John Deiley , a " Fallout 2 " dev .
Scott Campbell ( Fallout 2 ) Scott Campbell is a deceased person whose grave can be found in " Fallout 2 " . Background . His tomb is randomly generated in either The Den , Golgotha or Redding . Appearances . Scott Campbell is mentioned only in " Fallout 2 " . Behind the scenes . Scott Campbell is a reference to Scott Campbell , a " Fallout 2 " dev .