Pocket Guide to the Empire , Third Edition : Orsinium Pocket Guide to the Empire , Third Edition Author : Imperial Geographic Society Content . The Orc homeland of Orsinium has had a troubled history . Indeed , for most of the past two thousand years Orsinium has existed only in the dreams of the Orc people . The current land , sometimes called Nova Orsinium , is the second incarnation of an Orc homeland in the Wrothgarian Mountain of High Rock . The first was a creation of the tenth century of the , a refuge for Orsimer harried from High Rock , Cyrodiil , and Skyrim by the expansions of the Empires of the men and mer . High in the mountains , far from their enemies , the Orc chieftain Torug gro - Igron brought his people together . A few huts grew into more permanent structures as word spread to the far - flung Orcs of Tamriel that there was a civilization on the rise that would welcome them from their wanderings . If the Myth of Mauloch is to be believed , the Orcs or Orsimer had been pariah of the land for two hundred years , and if it is not true , their destitution was even longer . The dream of Orsinium was too beautiful not to be sought . It is impossible to achieve an objective look at the reality of the first Orsinium . The chronicles of the time paint a picture of a fortress ruled by savage law , leading raids on its neighbors along the Bjoulsae River . According to Orc historians , though , it was a utopia , a peaceable land of agriculture and commerce . The truth is likely somewhere in between , but all written and archeological evidence was destroyed in the Siege of Orsinium . For thirty years , a joint military force from Daggerfall , Sentinel , and the Ansei Order of Diagna attempted to breach the seemingly impenetrable walls of Torug gro - Igron ' s fortress kingdom . In 1E 980 , they succeeded , annihilating all who lived within , scattering the stones into dust . The Orsimer exodus was long and particularly deleterious to the character of its people . They had never been well - regarded by the other inhabitants of Tamriel , but now , with no hope , they became little more than monsters . Other Orcs with vision attempted to create new homelands over the next three thousand years , but all were attacked and destroyed before they could take root . In 3E 399 , however , a new Orc visionary , Gortwog gro - Nagorm acquired the land near the former site of Orsinium , and began to construct a new city for his people . Graced by statues of Orc heroes such as Mauloch and Torug , and built of iron , Nova Orsinium seemed destined to provoke the same reaction by its neighbors as its predecessor did . Gortwog , however , proved a diplomatic as well as a political genius , and his land has prospered . Following the events of the Miracle of Peace , it now encompasses a substantial territory of central High Rock , and its application for elevation to Provincial status is under review by the Imperial authorities . Its recent alliance with its former foe in Wayrest shows promise for a stable future . The only troubling sign for Orsinium is a religious conflict that has brewed over the last ten years . Traditionally , the Orcs have worshipped the Daedra Malacath ( Mauloch ) as their patron deity . Gortwog , however , has established a new priesthood devoted to the worship of Trinimac , the ancient hero of the Orcs , who legend has it was devoured by Boethia and became the Daedra Malacath . The Orc King ' s belief that Trinimac still lives and that Malacath is a separate entity , a demon whose aim was to keep the Orsimer pariah folk forever , is the official position of the shaman priests of Orsinium . A minority of traditionalists within the territory , and the majority of Orcs without , view this as heresy . There is fear among those who support Gortwog and Orsinium that turning their back on the Daedric Prince of the Bloody Oath is dangerous policy indeed .