Star Trek : Judgment Rites Star Trek : Judgment Rites is a video game published by Interplay which serves as a sequel to " " . The game engine is nearly identical to that of its predecessor , with some minor improvements in graphics and game play , such as the varying makeup of the landing party . These landing parties are always led by James T . Kirk , who is the only character the player directly controls . The game is separated into eight parts , making the game episodic in nature . The parts are mostly self - contained , except for the final two missions which are directly connected . There is also a subtle overarching plot which is resolved in the end . The plot lines are varied , including a hostile takeover of a Federation research facility , exploring strange alien environments and the return of Trelane , now infatuated with the First World War . The game was published on both floppy discs and CD - ROM . As with " Star Trek : 25th Anniversary " , the enhanced CD - ROM version includes voice acting by the original regular cast . In addition , William Campbell reprises his role as Trelane and Majel Barrett voices the on - board computer on the . Unfortunately , this required the computer ' s database to be trimmed significantly , as in the floppy version it contained a plethora of information from TOS which was not crucial for finishing the game . " Judgment Rites " was also released in a Limited Collector ' s Edition with a run of 75 , 000 copies . This included the enhanced CD - ROM version of the game , another CD - ROM with a behind - the - scenes documentary and interviews with Gene Roddenberry and Leonard Nimoy , a specially designed badge , and a video cassette containing the episode ( the UK version of this video cassette also contained the previous episode , ) . A different , earlier limited collector ' s edition had the game on 3 . 5 " floppies and contained a VHS video cassette of the " Star Trek " movie . With the exception of the canceled game " " , which was originally intended to feature the entire original cast , DeForest Kelley ' s participation in lending his voice to " Judgment Rites " marked the final occasion in which he portrayed the role of Leonard McCoy . Missions . " Note : This describes as closely as possible the intended sequence of each mission , as required for attaining " 100 % completion " or close to it . It may be possible , by following slightly different actions , to achieve a higher score . " Federation . " Stardate 6223 . 8 : " The game begins with the " Enterprise " encountering a rift in space . Through this rift emerges the USS " Alexander " , badly damaged , apparently having traveled back in time from the near future . Luke Rayner , captain of the " Alexander " , manages to contact Kirk and warn him of the impending destruction of the Federation , before the " Alexander " explodes . The " Enterprise " travels to Espoir Station , a Federation research station indicated by Rayner to be the source of the catastrophe . Upon beaming on board , Kirk , Spock , and McCoy are met by none other than Ies Breddell , the same villain who destroyed the in " " . Breddell and a group of Vardaine soldiers have taken over the station , with the help of the chief scientist on board , Dr . Munroe . Breddell activates a powerful tractor beam to disable the " Enterprise " and , after revealing his plan to use a cloaked secret weapon powered by a nearby singularity against the Federation , puts the three men in the brig . The heroes escape the brig with the help of a sympathetic Vardaine named Menao Sheme . They proceed to extract information from the station ' s computer that confirms Breddell ' s plan to start a war with the Federation , and use it to convince the station ' s security personnel to help them stop Breddell . After completing their takeover of the station , the heroes have a showdown with Dr . Breddell in his quarters , where he is stunned . It is then revealed that the cloaked weapon is about to fire directly at sector 001 ( Earth ) , but the heroes manage to disable it thanks to deciphering Breddell ' s access codes , decloaking the weapon , and releasing the " Enterprise " from the tractor beam , allowing it to destroy the weapon . It is implied that Breddell himself is arrested and put on trial for war crimes . Two different , less optimal versions of the episode ' s ending can be achieved . The first comes if you forget to sabotage the station ' s shuttlecraft , which allows Breddell to escape , and moderately reduces the mission score . The second happens if you choose to kill Breddell rather than stunning him , which will result in the anti - Federation feelings on the Vardaine homeworld massively increasing , and the mission score being severely reduced . Sentinel . The " Enterprise " is contacted by a survey ship , the USS " Demeter " , which is observing a stone age species on the planet Balkos III . The ship ' s captain , Gellman , informs Kirk that upon scanning the planet , they were scanned themselves by a powerful beam , and retreated to the other side of the planet for safety . Kirk , Spock , and McCoy beam down to an underground complex which is the location where the scanning beam originated . They discover an advanced and alien base under the planet ' s surface , and proceed to explore it despite numerous force fields barring their way and preventing access to the various technologically - advanced machines . The heroes eventually use some of the unrestricted machinery to construct badges that allow them to deactivate several of the force fields . Using an unprotected terminal , they decipher the aliens ' pattern - based language in order to deactivate the remaining force fields . Upon doing so , they discover that the purpose of this facility is to administer a synthetic pheromone to the Balkosians which is causing them to become more aggressive . Spock also comes to the conclusion that the Balkosians themselves were placed on this planet by the same aliens who built the facility , as an experiment . Kirk theorizes that the experiment may actually be a test for the " Enterprise " crew , given the strange manner in which puzzles and problems are placed in their way . Finally , they also discover a vast array of highly advanced technological data ( primarily , techniques on creating three - dimensional holograms ) cached in one of the computers – however the computer that distributes this data is , in a way , booby - trapped so that retrieving it would cause the alien pheromone to release into the planet ' s atmosphere , causing all Balkosians to become permanently aggressive . Eventually , Kirk decides to abandon the information cache in favor of disabling the pheromone machine , allowing the Balkosians to be free of outside influence . Upon beaming back to the " Enterprise " , Uhura receives a message coming directly from the planet below , which reads " " Subject suitable , testing continues " " . The meaning of this message remains unknown for now . No Man ' s Land . The " Enterprise " is scheduled to explore radiation clouds in the area , when they are contacted by Starfleet and asked to investigate the disappearance of three Federation vessels in the area of the Delphi system . The latest vessel to disappear was the USS " Zimbabwe " . Upon reaching the Delphi system , the " Enterprise " encounters a World War I triplane , specifically a Fokker DR - 1 painted red ( similar to that of the flying ace The " Red " Baron von Richthofen ) , piloted by none other than Trelane , an all - powerful but childish alien being obsessed with Earth ' s wars . Trelane proceeds to pummel the " Enterprise " , and eventually ( whether the battle is won or lost ) , whisks Kirk , Spock , and McCoy to an inaccurate recreation of the fictional town of Gothos in 1918 Germany – specifically to a makeshift prison ( a wine cellar ) beneath one of the town ' s buildings . In the cellar , our heroes meet the captain of the " Zimbabwe " , one Commander Ellis , who blames Kirk for the death of his redshirt friend Ralph Garvin on one of the " Enterprise " s away missions , ( in the episode ) specifically mentioning the cloud creature that killed him . Nonetheless , Ellis helps our heroes escape the cellar , and they begin to explore the town . They meet several stereotypical characters in the town , including a female spy working for the French , several patriotic Germans , and those who are opposed to the war . The town ' s residents , who are later revealed to be the mind - altered crew of the freighter " Shinobi " ( one of the kidnapped vessels ) , believe that Kirk is in fact " Lt . Col . Jimmy Kirk " , an American flying ace and nemesis of Baron von Gothos ( Trelane ) , but extend great courtesy towards him . This allows Kirk to explore the town . Our heroes spend some of their time running various errands for the townsfolk to earn money , as well as gain their support in acquiring various mundane objects ( like a clock , a blackboard , and a locket ) which are emanating incredible power . These objects apparently contain some of Trelane ' s power within them , and Spock theorizes that destroying these objects would disrupt the force field protecting Trelane ' s castle , which overlooks the town . Among other things , Kirk has an argument with a fictional fascist military officer about the merits of republicanism versus dictatorship , breaks into the local armory to steal a package of dynamite ( to destroy the objects of power he collects ) , displays his skill in playing poker , and helps an old one - armed war veteran of the Franco - Prussian War clean his apartment . Of note is one scene of a front - line trench right next to the town , where a lone German soldier lies perpetually dying " for dramatic effect " . It is made clear that the town is a romanticized version of wartime Germany , and reflects little of the true horrors of World War I . Finally , our heroes put the three objects of power into Trelane ' s triplane ( the fourth and last object of power ) and destroy it with explosives . This prompts Trelane to transport them into his castle , where they discover all four hijacked ships ( including the " Enterprise " ) shrunk down into bottles on Trelane ' s mantle . Examining the third ship , the " Zimbabwe " will cause Ellis to fly into a rage and attack Trelane , who responds by turning Ellis into a statue . Kirk offers himself in Ellis ' s place , but Trelane releases him anyway . Kirk at first attempts to convince Trelane that his parents are coming to punish him for his mischief . When this fails , Kirk tries to reason with Trelane , persuading him to scan the " Enterprise " s data - banks and make a true recreation of the war as it really happened . Trelane transports himself and Kirk into a bloody and grim scene of a true wartime trench , littered with bodies and black mud . Kirk proceeds to explain that there was nothing glorious nor romantic about the war , and eventually convinces Trelane to explore the matter less superficially . Trelane releases the ships , but hints that he and Kirk will meet again in the future . An alternate way of dealing with Trelane is to speak to Scotty via communicator in Trelane ' s castle , which reveals the existence of a second lifeform like Trelane . Once this is done , getting Trelane to look outside the castle will result in him being spotted by his nanny , who promises to set everything right and cut Trelane off from our universe permanently . This ending isn ' t quite as optimal as the " trench " ending , but it is still possible to get the maximum possible score with it . In the epilogue for this mission , it is revealed that Kirk and Commander Ellis , who spend some of the mission exchanging harsh words , have finally let their mutual aggression out through a game of zero - gravity squash . Kirk says that he put in a request to transfer Ellis to the " Enterprise " . ( If the player did not examine the " Zimbabwe " , or showed no concern for Ellis after he was turned into a statue , the " Zimbabwe " will immediately leave without saying a word , and Kirk will regret not being able to make up with Ellis ) . The Light And The Darkness . Starfleet informs the " Enterprise " of a distress signal received from an unexplored class M planet in the Onyius system . On arrival , Spock detects only two lifeforms on the barren and inhospitable planet , near to the point of origin of the broadcast . Kirk , Spock , and McCoy beam down to investigate , accompanied by a xenobiologist named Ensign Jons . At their beam - down coordinates , our heroes discover a large structure which appears to have been standing there for around 50 , 000 years , and was sealed with a force field until not long ago . Inside , they discover advanced DNA sequencing and replication machinery in perfect condition , and easily operable by the skilled xenobiologist . In an adjacent room , the away team discovers a machine containing a colony of single - celled organisms . A holographic image appears , resembling a grotesque demonic creature – supposedly an anthropomorphic representation of this single - celled species . The hologram , calling itself Vizzner , explains that his species is known as the Alphans , and that they seek to be saved from their mortal enemies , the Omegans , who had invaded their planet and sought to destroy them . After conversing with Kirk , Vizzner suggests that Kirk pay a visit to another room in this facility . When he does so , Kirk discovers that the other room contains a similar machine , with another single - celled alien colony growing inside . Once again , a hologram appears , this time in the form of a glowing angel calling itself Azrah , and explains that it represents the species called the Omegans . He beseeches Kirk to destroy the Alphans and rid the universe of their deceit , lies , and overall dark influence . Upon examination by Dr . McCoy , it quickly becomes evident that each of the two species has a unique advantage – one reproduces quickly , while the other has superior metabolism . However , each species also has a serious flaw – one has very poor metabolism , while the other reproduces extremely slowly . McCoy and Spock theorize that the creatures used to belong to a single species , which was somehow split into two species using the machinery in this facility , each receiving only one of the strengths of the original , and thus becoming unable to evolve properly on its own . Kirk engages each hologram in a logical and philosophical discussion , showing the flaws in their prejudice against each other . Finally he convinces both species to relinquish DNA samples to be used in rejoining them into a single organism . Unfortunately , once they try using the genetic machinery in the facility to rejoin the two species , the sequencing process inexplicably fails . Suspecting foul play , Kirk questions Ensign Jons and discovers that he has been sabotaging the DNA sequencing due to his beliefs that the " pure and angelic " Omegans should not be tainted by the " foul and demonic " Alphans . After convincing Jons to abandon this unfounded preconception of morality ( which he is applying to the holographic representation of what is essentially single - celled organisms incapable of " right " and " wrong " ) , the resequencing is completed , and McCoy places the new organism into a third machine to help them grow . A hologram representing this new species , the Gammans , appears before them and attempts to convey an important congratulatory message , but the message is garbled . The " Enterprise " detects the message as having come from another solar system , and being received outside the facility . Kirk and his mates discover a sensor array behind the structure , which is misaligned and unable to draw geothermal energy from the bedrock . They use the ship ' s computer to realign the array , and then heat the rocks using microwaves fired by the " Enterprise " from orbit . This allows the message to be received properly . The Gamman hologram ( calling itself Cicissa ) explains that this was a test administered by a species called the Brassica , who are apparently conducting similar tests in other areas of the galaxy on other species besides the Federation . This confirms Kirk ' s previous suspicion that he and his crew were being explicitly tested ( see " Sentinel " ) . The purpose of this test is as yet unrevealed . Voids . Starfleet redirects the " Enterprise " towards the Antares Rift , to take over the duties of the USS " Regulus " in its exploration of this dangerous sector of space . Upon arrival , Scotty turns off the ship ' s warp engines to avoid damage from the various anomalies inside the rift . Soon thereafter , a powerful energy burst strikes the ship just outside the bridge , severing sensor - links and communications to the rest of the ship . Spock says that the ship is surrounded by rifts into an alien dimension , which the ship ' s sensors are unable to detect , and thus cannot be navigated around . He plants a message into the computer so that others on board the ship might be able to read it , and then states that he must reach auxiliary controls to recalibrate the sensors to detect the rifts . However , when he tries to teleport there he mysteriously disappears . For a brief moment , a four - armed alien appears in his place , then disappears as well . Chief Kyle jury - rigs an escape elevator from the bridge . Kirk , Sulu , Chekov , and Ensign Angus Walker make their way to auxiliary controls , while the ship continues to be pummeled by energy bursts . In auxiliary control , the team encounters the same alien they saw on the bridge , and manage to take a medical tricorder scan before the alien teleports them outside and locks the door . In sickbay , McCoy analyzes the readings and concludes that the creature is a Vurian , an extinct species that was destroyed in a war around the time of the creation of the Federation ' s first warp engines . However , the creature ( who turns out to be a female ) appears to have no special physical abnormalities which would allow her to perform the spontaneous teleportations she seems capable of . McCoy quickly synthesizes a knock - out gas that should disable the alien . Kirk pumps the gas into auxiliary control using the ship ' s life support system , then teleports there only to see the alien disappear . Upon inspection , Sulu discovers that the ship ' s controls have not been tampered with , and manages to pinpoint the alien ' s origin inside one of the spatial rifts . Kirk then teleports into the rift , in hope of finding Spock and returning him to the " Enterprise " . The teams arrives in a strange place characterized by great mineral - looking colorful boulders scattered around a brown landscape . They encounter the Vurian , who reveals her name as Emminata and tells them that this entire dimension is in fact a powerful being known as the " Savant " . This creature abandoned physical existence in favor of an existence in pure joy . Spotting Spock ' s inability to feel joy , as well as his aptitude for psionics , the Savant has mind - melded with Spock and is keeping him in a deep emotional state . Kirk locates and speaks with Spock , who says he does not want to be in a state of eternal joy ( being a Vulcan , he wishes to forsake all emotions ) . Kirk tries to reason with the Savant to explain this , but the Savant is reluctant to listen . Fortunately , the team also learns that the Savant ' s repressed negative emotions are being condensed into these mineral formations that litter the landscape of this dimension . Kirk proceeds to collect a large number of blue gems that are made of pure pain , and throws them into the Savant to get its attention . He then proceeds to convince the savant that Spock is being held against his will , and that creatures should retain their free will and the ability to feel negative emotions as otherwise they cannot advance their minds . Eventually , the Savant releases Spock and the team . The " Enterprise " quickly heads out of the Antares Rift and proceeds to Starbase 8 for emergency repairs . This is the only mission to have anything comparable to a " redshirt death " from the previous game . If you attempt to pick up the blue gems in the Savant ' s realm without using a bag , then the redshirt volunteers to get the gems , but is severely injured upon touching them . While he apparently survives the events of the mission , the player ' s score will be reduced ( as in the previous game ) . Museum Piece . The " Enterprise " is headed to Nova Atar for a much - anticipated shore leave . On their way there , Kirk receives a communication from Admiral Richards . The admiral tells him that the Smithsonian Annex museum on the planet , a renowned museum of technology , is holding a ceremony to celebrate the return of one of the museum ' s artifacts – an old space probe – to its former owners , the Lachians . These Lachians are a race comprised of several family clans , who had escaped the destruction of their old homeworld and resettled on the world of Lachian . They are now petitioning for entry into the Federation , and Richards asks Kirk to represent the federation in the ceremony . While the crew of the " Enterprise " take their shore leave , Kirk , Scott , and Chekov beam down to the museum . They explore the museum for a while , inspect the space probe that is to be handed to the Lachians , and are then called back to the curator ' s office for a toast . Suddenly , the museum ' s security alert goes off , and the surveillance cameras show that terrorists have infiltrated the space probe display room , and have taken two guards hostage . The curator tries to activate the museum ' s defensive systems , but is zapped by a booby - trap in his security console and is knocked unconscious . The heroes try to reach the space probe exhibit , but discover that one of the primary doors was hacked and shut tight by the terrorists . They proceed to assemble a rudimentary electromagnetic accelerator gun using various pieces from the various exhibits around them , and fire a metal lance through the door . On the other side , they continue scrounging useful equipment from the exhibits in the hope of finding a way of thwarting the terrorists ' plans before they can tunnel their way out of the museum and make off with the space probe and possibly the hostages . There are two ways to complete this mission , with only one of them allowing a perfect score . The " wrong " way is to repair an antiquated transporter unit and beam a canister of gas into the space probe exhibit , knocking the terrorists out . However , the correct way is to repair another broken exhibit – a communications console – and attempt to contact the " Enterprise " . While doing so , Kirk manages to contact the terrorists instead , and begins negotiating with them . He learns that they represent one of the smaller families of Lachian society , the Onacans . They argue that the space probe ( which they call the Quelque ) belongs to their entire species , not just the Seransi family to whom the museum was planning on giving this artifact . They explain that the Quelque is the probe that discovered the planet Lachian while their homeworld was dying , and so was instrumental in saving their species from destruction . Therefore , it is a cultural relic that should not belong to just one family or another . Kirk tells the terrorists that their claims are justified , and guarantees that the Federation will intervene in the matter . Subsequently , the terrorists give themselves up without a fight . Though This Be Madness . . . . The " Enterprise " has just completed a resupply mission to several outposts on the Federation border , when it receives a distress signal from a Romulan ship inside the Romulan Neutral Zone . " Optionally , Kirk can decide to violate the treaty and enter the Neutral Zone to assist the Romulan ship . The " Enterprise " is then attacked by a Romulan Warbird . After destroying it , they are surrounded by four other Warbirds . The Romulan commander thanks Kirk for destroying a " rogue " ship , and then presses Kirk to divulge all information on the Brassica , who have apparently been testing the Romulans , similar to how they ' ve been testing Kirk and his crew . This section is optional , and does not reflect on the score whatsoever . " The " Enterprise " then receives a priority one message from Starfleet . It appears that an alien ship is about to land on top of a Federation colony on Atabis , deep inside the Klingon Neutral Zone . Kirk is ordered to survey the situation and do what he can to safeguard the colonists . Upon arrival , the " Enterprise " discovers that a Klingon battle cruiser is already present . Captain Klarr , the commander of this cruiser , claims that he does not intend any violence , and is only there to protect Klingon interests in the disputed Atabis system . Kirk , Spock , and McCoy beam down to the alien ship , together with Lieutenant Uhura who is brought along to repair the aliens ' communications system which are assumed to be malfunctioning . The Klingon captain and his belligerent aide also beam on board the alien ship , to observe Kirk ' s actions and ensure that they do not pose a threat to the Klingon Empire ' s interests . The aliens on board the ship appear to be in various states of mental confusion , bordering on autism or mental retardation . They are apparently the thousandth generation of a species they refer to as the " Builders " , having spent centuries on board this colony ship . The only true entity in charge is a machine called the " Phays " , which regulates all activity on board the ship . The Phays produces food for the colonists , and heavily medicates it to keep them docile . Kirk and his crewmates find the Phays computer in a large chamber that has been utterly vandalized . Its core library , which probably contained large quantities of data , has been destroyed . The computer itself speaks , and presents the characteristics of an overly protective parent . It believes Kirk and the others are simply some of the ship ' s inhabitants , constantly encouraging them to eat , sleep , and play , as one would their children . Upon examination of the Phays computer , it turns out that it was damaged some time ago , or perhaps badly constructed to begin with . The Phays itself reveals that the " Builders " put all their " damaged " people ( that is , people with genetic disposition to mental illnesses ) on the ship , and sent them off in a long " trip " which should end with them returning to their home planet centuries later . It believes that it is about to land on its planet of origin , completely unaware of ( or perhaps deliriously ignoring ) the Federation colony on Atabis . It also believes that it woke up the sleepers in preparation for landing , but this contradicts there being several generations of them , meaning they had woken up much earlier than that . Kirk and his team also encounter a gang of bullies on the ship , lead by a paranoid individual called Tuskin . They discover the gang ' s " hideout " ( a play room filled with toys ) and their tricorder readings indicate a hidden passage behind it that leads through a warp in space - time . To gain access to that passage , Kirk must first earn the trust of various individuals throughout the ship . In particular , he fixes a hydroponic garden and harvests the nutritious fruit from one of the plants . He then synthesizes a tranquilizer drug , and has one of the aliens administer it to Tuskin to render him unconscious . Going through the anomalous passage in the play room , the crew and the Klingons arrive in a room which is literally the inside of the Phays computer . They repair a broken node in the machine , and restore the Phays to a coherent state . The computer acknowledges that it no longer intends to land on the Federation colony on Atabis , and divulges some more information . However , it does not directly answer any of the most relevant questions about the purpose of the alien ship or any of the events witnessed on board . It finally gives Kirk a storage media device that is supposed to contain all these relevant answers . Upon examining the data , Kirk concludes that it does not contain any straightforward answers either , and confronts the Phays about this . The Phays then admits that this has all been just a test , and invites all characters present ( including the Klingons ) into a dimensional portal , promising that they would meet the Builders on the other side . They accept this invitation and go through . Klarr ' s aide is reluctant to let his captain be dragged into what he called a " Federation trap " . However , Klarr punches his aide out cold , and orders him transported back to the Klingon ship . Kirk ' s team and Klarr proceed into the portal . . . . . . Yet There Is Method In It . The characters arrive in a surreal landscape of large solid cubic shapes floating in a void . A tricorder reading reveals this to be a sophisticated hologram . The large face of a Brassican , a green alien creature with large eyes and what appears to be a beak - like mouth greets them , and begins administering an oral test where there appears to be no one correct answer to any question . The answer to each question is one of the people present , and only one may give the team ' s final answer . The first question is : " " Who amongst you goes through the greatest pains in pursuit of life ? " " McCoy suggests himself , being a doctor who fights for the lives of others . Spock also claims that he may be the one , as he struggles to understand all things in the universe . Kirk and Klarr argue that as starship captains , they bear the responsibilities for the lives of their crew , but then they are two people and only one can be the correct answer . Finally , Uhura says that as a female , she would go through the greatest pains through childbirth and raising children . Kirk tries to wrestle a hint out of the Brassican performing the testing , arguing that without understanding the Brassicans , it would be impossible to give any answer . However , other Brassican voices out of the void interfere – it appears that the Brassicans are divided on whether or not they should contact other species to begin with , and are reluctant to provide any assistance in the test . Still , the testing Brassican gives a hint , which is unfortunately as obtuse as the original question . Kirk eventually weighs his options and selects Uhura . She disappears , but the Brassica do not say whether it was the correct choice . The remaining characters are whisked to another location in the void to continue testing . The second question goes as follows : " " Who amongst you wrestles most intensely with the chaos of life ? " " Once again Kirk and Klarr argue on whether being a ship ' s captain is the answer , as they must struggle with managing the hundreds of crewmembers under their command in the chaotic life out in space . Klarr , however , argues that a Klingon crew is far more chaotic , and therefore his struggle is harder . Spock believes that he might be the correct choice , being a scientist who wrestles with the chaos inherent to the laws of the universe . McCoy suggests himself , as a doctor , who wrestles with the unpredictable at the very edge between life and death . Once again , Kirk asks for clarifications , but receives ambiguous philosophical replies rather than straightforward hints . It is becoming clearer that one of the Brassican voices is decidedly suspicious of Humans and does not believe they can pass the test . However , the other voices seem to be encouraged by Kirk ' s determination to understand the situation and the Brassica better . Finally , Kirk selects McCoy as the answer to the question . Again , McCoy disappears , and the others are transported to a new region of the void . The third question is much more complex than the first two : " " PIG + X = COW " " . To make things more complex , each of the other individuals remaining ( Spock and Klarr ) heard the question differently . Klarr heard the question in Klingon , roughly translated as " " Plant + X = Hive Paper " " . Spock heard it as " " Chicken + X = Reality " " ( if McCoy or Uhura is present , they will hear the question as " " Peace + X = Home " " and " " Rock + X = Flight " " respectively ) . Klarr proceeds to create an complex explanation that ties pig to chicken to plant , which leads him to believe that the answer is " egg " . Kirk dismisses this as over - stretching it . Kirk believes that only " Pig + X = Cow " ( which is the way he heard it ) is the true question , and attempts to solve it by decoding it via anagrams or other methods . Spock , however , believes that there is no answer at all – that the question is intentionally nonsensical . This finally appeals to Kirk , who selects Spock to give his answer ( that there is no answer ) to the Brassicans . He disappears , and Kirk and Klarr continue to the next test . The last question , far more ominous than before : " " Why should you be the one to leave this place alive ? " " Kirk asks the Brassicans whether the question is hypothetical , or whether it is a threat that one of them , either Kirk or Klarr , will not be allowed to leave this place alive . The Brassicans again mince their words – they say it is a philosophical question , and that it should be taken at face value : " " explain why you are more worthy of continuing to exist " " . However , they also point out that there are fewer people here now than they were before , indicating that indeed one of the two might not be allowed to leave . For once , Klarr and Kirk appear to have the same opinion about this : They are adamant that neither of them will present themselves as having more reason to be allowed to leave . They present their decision to the Brassicans : either they both die , or they both leave . The Brassicans are pleasantly surprised by this answer , and as consequence , they teleport Kirk and Klarr to their home planet . Note that it is possible to get one answer wrong , and still continue in the mission . However , McCoy cannot be given as the answer to the first question , and Spock must not be given as the answer to either of the first two questions , or else the mission will become impossible to complete . In the event that Kirk ends up facing the final question with someone other than Klarr , then Kirk must put himself forward as the only one to leave the room alive . Conversely , if Klarr is present then the only acceptable solution is to give the " both of us or neither of us " answer , as Klarr will physically attack Kirk if he tries to advance by himself . Regardless of who is in the room , or if you have answered any of the previous questions correctly , Kirk must never volunteer to sacrifice his own life , as this will cause an instant game over . The Brassicans congratulate the two captains on their performance , and teleport the missing ( unharmed ) crewmembers into the room as well . They acknowledge that they will open formal relations with both the Federation and the Klingon Empire . One of the Brassicans converses with Kirk in private . He tells Kirk that the Brassica are concerned about the Klingons , and fear that the Klingons might try to invade them in the future . He offers Kirk a data crystal containing a probe scan of Klingon space , which should help the Federation strike deep into Klingon territory in the event that they betray and attack the Brassicans . Kirk takes the data crystal and reveals it to Klarr . Klarr then admits that the Brassicans have given him a similar crystal , claiming it contained a scan of Federation space . Faced with a final decision , Kirk hands his crystal to Klarr , asking him to destroy both crystals , which he does , saying that " " Trust breeds trust " " . The Brassicans then reveal that this was the final test , and that both crystals were blank ( there were no scans of either space made , at least they claim so ) . There are a couple of minor variations on the mission ' s ending , including having Kirk smash his crystal first , which causes Klaa to do the same , or having Kirk and Klaa agree to smash their crystals simultaneously ; getting Klaa to destroy both is considered the optimal ending , however . In the epilogue , we learn that the Brassicans have initiated formal relations with both the Federation and the Klingons . Uhura was offered the role of ambassador , but declined , saying that it was " " probably just another test anyway " " .