naist-nlp/zeshel huggingface dataset:
Blackroot Enchanter Blackroot Enchanters are Bosmer members of the Bosmeri clan of Blackroot , and are hostile enemies in the township of Dread Vullain . They are hostile towards the Vestige , unless they wear a Disguise . There is no known Disguise the Vestige can wear to avoid hostile encounters with this faction . Interactions . Right of Theft . Blackroot Enchanters appear as members of the Blackroot Clan .
Shield ( Daggerfall ) Shield is an Alteration spell in . Shield is a self - affecting spell that absorbs melee damage for a base time of 5 in game minutes , adding 2 minutes per level of the Hero . The spell is leveled with the Hero , making it absorb more melee damage the higher level the Hero is at the time the spell was cast . This spell boasts a 100 % chance to be cast successfully , making it reliable to use in dangerous fights .
Shurkul gro - Sharga Shurkul gro - Sharga is an Orsimer Pauper in Hla Oad , Morrowind . He can be found at his house , a tiny shack on the waterfront . Shurkul is not involved in any quests and does not offer any services . Equipment . This character uses or carries the following : Attributes . This character uses the following :
Valoria Corvus Captain Valoria Corvus is an Imperial captain residing in the Imperial Outpost . Orders . Valoria Corvus was originally ordered to march for the Imperial City , however , she disobeyed her orders and set up camp near the Blue Road . She received a message from Major Fidenas , stating that her life is forfeit for disobeying orders , but that she could save the lives of those men under her . If she refused to bring them to the Imperial City , both the Captain and her forces would be sentenced to death .
Undelivered Letter Content . Aluc , my friend - I apologize that I have not written before now , and pray that you worry not . How could you have known that your patrol would stumble across my outing at the cemetary ? There was no denying my deed ; a sack full of limbs and grave - soil still fresh on my boots . With your men standing by , what choice was there but pursuit , lest they suspect your own true nature ? Truly , I am glad it was you to expose me , and not another whose spellfire may not have missed my escape so widely ! My new haven provides safety and bodies to work on , whether those long - dead or hapless bandits ; I will be content here for some time , though I dare not yet to say where . Care for Caessue , and know that when the time comes , I shall return to live again in our beloved Daggerfall . Until then , Captain Cardius , remain vigilant and always hidden . - Jalbert
Grand Council The Grand Council is a meeting of representatives from each Great Houses of Morrowind . Morrowind is governed by the Grand Council of five Great Houses : House Redoran , House Telvanni , House Sadras , House Indoril , and House Dres , who rule alongside the King of Morrowind . House Hlaalu previously sat on the Council , but lost its seat to House Sadras in the early Fourth Era . Each Great House governs a district on mainland Morrowind : Redoran in the northwest , Sadras in the western center , Telvanni in the east , Indoril in the central heartlands and Dres in the southeast . The current Grand Council convenes in the Rootspire , located in the Redoran capital of Blacklight . History . In 1E 416 , the Chimer i hero Indoril Nerevar and the Dwemer leader Dumac Dwarfking created the First Council of Resdayn to jointly rule the area as an independent nation and to succeed in driving the invading Nords out of the region . Resdayn flourished for a few hundred years until the War of the First Council broke out between the secular Dwemer and the orthodox Great Houses . After Nerevar ' s death , three of his Lieutenants from House Indoril , Vivec , Almalexia , and Sotha Sil , succeeded to control of the Council , which they renamed the Grand Council of Morrowind . House Indoril , due to their association with Nerevar and the Tribunal , remained the dominant party in the Grand Council right through until the end of the Second Era . Throughout this time , the Grand Council was responsible for local governance in Morrowind , while Morrowind as a whole was ruled indirectly by the Tribunal . House Hlaalu became the dominant party after the Armistice was signed by Tiber Septim and Vivec in 2E 896 . This is because House Hlaalu were the only house to advocate accommodation throughout this period . House Hlaalu also gained more power by the mass suicide by House Indoril and the assassination of the Lord High Councilor who in turn was an Indoril , and placed a Hlaalu in the position . In the Third Era , King Helseth of Morrowind reformed the Grand Council , which many saw as a move to a more traditional Dunmer Regieam In the Fourth Era , House Hlaalu was used as a scapegoat for all Dunmeri problems and was stripped of Great House status and House Sadras took their place . House Redoran , became the prominent power on the Grand council and moved the Capital to Blacklight .
Lieutenant Salvarus Lieutenant Salvarus is an Imperial soldier and member of the Penitus Oculatus . Location . He can be found aboard the ship " The Katariah " during the quest " Hail Sithis ! . " He wanders around the planning room , which contains a map of Skyrim and a small library of books . He can sometimes be found sitting on one of the benches to the immediate left or right of the room , making it difficult to sneak up on him . Interactions . Hail Sithis ! During the quest , Lieutenant Salvarus is aboard " The Katariah " and is one of the Emperor ' s guards along with Captain Avidius . They are at different quarters of the ship . Both of them can be killed and looted , providing the Katariah Master Key which unlocks the Emperor ' s Quarters .
Assured Fluid Evasion Assured Fluid Evasion is a Restoration spell in that temporarily increases the value of the unarmored skill . The skill returns to its original value when the spell ends . The magnitude is the value of the increase in the skill . Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console : codice _ 1
Nivos Drivam Nivos Drivam is a Dunmer trader who resides in the Vivec , St . Olms Canton . Services . Nivos Drivam is a leather armor trader in St . Olms Tanners and Miners Hall . He works there with his assistant Noldrasi Bedas and sells not only Netch Leather and Boiled Netch Leather armor , but also some gems and Raw Ebony .
Code of the Baandari Pedlars The book is meant to serve as a guideline for the Baandari Pedlars , so that they know what is honest and fair in terms of business , and how to best practice it . Content . Do not listen when Town - Biders call you thief , or charlatan , or dishonorable . Such people are ignorant and insular , and know naught of anything beyond the borders of their township . Dishonorable , sooth ! One is not dishonorable if one has a code of behavior that one lives by . And this is so for the Baandari . Abide thus by our code , Baandari , or you will be cast out and no longer dwell among us . Those who break the code and become Cast - Cats may be pitied , but they shall not be readmitted among us . For how will the world trust us if we cannot trust ourselves ? The Baandari Code by which we live consists of both written bylaws and unwritten bylaws . The unwritten bylaws may not be written , for how if written could they be unwritten bylaws ? But the written bylaws are as follows : The Bylaw of Salvage : Sometimes objects are loose and uncontained , being neither in pocket , in drawer , or in hand . Such objects are abandoned and may be lawfully salvaged , for clearly no one cares enough about them to see them properly contained . It is meet and commendable for a Baandari to salvage an object thus abandoned , for a Baandari is thrifty and deplores waste . The Bylaw of Prophesy : Frequently Town - Biders offer Baandari payment in return for advice and prophesy regarding events yet to come . In this transaction a client must be told that which would be most pleasing to hear , for it is a serious breach of etiquette to offend a client with words that are unkind or unwanted . To prevent such a breach , it is meet and commendable for a Baandari to spend time with sharp ears in the local inn or tavern so as to ascertain what advice might best please potential local clients . The Bylaw of Guarantees : A true Baandari sells only the finest goods and wares , for the Town - Biders wish to purchase only the finest goods and wares . There is no pride like that of a person who has just spent a deal of money upon a fine , new purchase , and a Baandari wants above all things for a client to be proud of having driven a hard bargain and acquired an item of the highest quality . Therefore it is meet and commendable to provide a client with the highest guarantees of an object ' s provenance , rarity , and desirability . Thus the written bylaws of the Baandari Code . These bylaws are in all cases ironclad and incontrovertible — except , of course , when overruled by the unwritten bylaws . Var var var .
Drengr Bronze - Helm Drengr Bronze - Helm is a historical character mentioned in " Thirsk , a History " , and subsequent revisions of the book , such as , " Thirsk , a Revised History " . Contender to Hrothmund the Red as the new leader of the Thirsk Mead Hall , he was beheaded in the duel that followed . His head was put on display in the middle of the Hall to serve as a reminder of Hrothmund ' s victory . This began the long tradition of the Chieftains of Thirsk Mead Hall placing their greatest battle trophies on display in the Mead Hall .
Vampire Hood Vampire Hood is a piece of clothing found in . Acquisition . During the quest " A Jarl ' s Justice , " Isran will tell the Dragonborn to go kill a vampire masquerading as a visiting advisor to the Jarl of a radiant city . The vampire will not be hostile and will be wearing the full Vampire Robes set . To acquire it , the Dragonborn must kill the vampire and loot the hood from them .
Someone ' s Last Words Content . < nowiki > [ handwritten scrawled on the floor with a piece of charcoal ] < / nowiki > I am dead . Tell my tender Mother dear I loved her , and Tamriel and my Emperor . Akatosh curse the name of the traitor and all daedra . Mara bless and guard my soul . You who find me - avenge me , take the traitor ' s blood in my name , and take in hand The Dagger of the Stolid Kin , borne by my father and forged by his father before him . Beware of magic while you carry this blade , but fear neither the sting of poison nor the sear of shock .
Ulundil Ulundil is an Altmer and owner of Windhelm Stables just outside Windhelm , where he can be found outside during opening hours . He is married to Arivanya . Background . Unlike many Altmer met in Skyrim , he is friendly and polite , though he gets a bit stiff when " only " offered 1 , 000 for a horse . Ulundil will sometimes mention that he is not afraid of dragons , and whatever happens will happen , but he will not live in fear . He will send Hired Thug s after the Dragonborn if caught stealing . If the Dragonborn is a member of the Thieves Guild , a contract may be set out to retrieve Ulundil ' s garnet . Conversations . Ulundil can be conversed with at any time by the Dragonborn .
Attention Employees ! Content . Notice to all employees : Lady Black Briar has requested that all employees be subject to random searches at my discretion . There ' s been a rash of missing mead barrels lately , and I won ' t tolerate it any longer . Any employee caught with merchandise belonging to Lady Black - Briar will be subject to immediate incarceration in Riften Jail . If you have any objections to this posting , feel free to remove yourself from the meadery permanently . Indaryn
Falasmaryon Falasmaryon is a location in . It is one of the many Dunmer Strongholds spread around the province . It is split into 4 sections , Missun Akin ' s Hut , the Lower Level , the Upper Level and the Propylon Chamber . Propylon Chamber . The propylon chamber ; located on the northeastern side of the courtyard , links Berandas and Valenvaryon .
Exclusive Fortify Personality Exclusive Fortify Personality is a potion that appears in . Exclusive Potions are the rarest potions , and thus , are the most valuable . Mercantile . The following vendors stock this product : Locations . This potion can also be found in the following locations :
Spider Touch ( Morrowind ) Spider Touch is an Illusion spell in that causes paralysis , rendering an adversary unable to move or perform most actions for three seconds . Characters . This spell is used exclusively by Adraria Vandacia at the Census and Excise Office in Seyda Neen . Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console : codice _ 1
Martialis Tharn Martialis Tharn is an Imperial member of House Tharn who can be found at the Do ' Krin Monastery . He was sent by Javad Tharn to prevent the Vestige from obtaining the Golden Claw . Interactions . The Golden Claw . Defeat Martialis and secure the claw .
Lion Guard ' s Pride Lion Guard ' s Pride is a battle axe in rewarded to the Vestige after completing the quest " Pride of the Lion Guard " . Description . " This weapon was awarded for finding Recruit Gorak and helping him complete his mission in the swamps outside Aldcroft . "
Orsinium Mages Guild Orsinium Mages Guild is one of many guildhalls owned by the Mages Guild . It can be found in the city of Orsinium and is situated on top of the Temple of Ire . Sublocations . Main Hall . Main hall of the Mages Guild is where the majority of its members can be found . It can be accessed though the main entrance , and has doors to the Mages Guild Dormitory , Hydalion ' s Potions & Elixirs and Fabasi ' s Runes & Enchantments . The Area is guarded by Orsinium Guard s . Dormitory . Mages Guild Dormitory is where the members of the guild rest , but it can be found empty and unguarded . The area can be accessed via an unlocked door on the first floor in the main hall . Soul and Stone . Soul and Stone is a store located inside the Mages Guild , it can be found on the second floor in the main hall . It is run by the mystic Ajac Falbert .
Gateway Ghost Gateway Ghost is a quest in . Walkthrough . Upon speaking to Angaredhel in the Gateway Inn , you ' ll learn that one of the rooms in the inn is haunted by a ghost . Killing the ghost is of no use , as it always comes back . Angaredhel says she has consulted Master Neloth ' s mouth , Arara Uvulas , on the matter , and suggests you speak to her . Upon speaking to Arara Uvulas in the Telvanni Council House , she will tell you that there are no restless spirits in the Gateway Inn , and that it is probably the work of a conjurer . She suggests the player search around in Sadrith Mora for mages specialised in Conjuration . Asking around will reveal that the only conjuration specialist in Sadrith Mora is Uleni Heleran in the mages guild in Wolverine Hall . Upon confronting her , she will initially deny involvement , but if her disposition is high enough , she ' ll admit she ' s responsible , and will agree to stop . She will give the player a note to give to Angaredhel . After convincing Uleni Heleran to stop , return to Angaredhel . She will reward the player regardless of whether the player delivers the note . She will give the player a choice between the Fighter Ring , the Mage Ring and the Thief Ring .
A Dark Brotherhood Contract A Dark Brotherhood Contract is a writ of execution ordering the death of the Nerevarine . Interactions . Hunt the Dark Brotherhood . While investigating the cause of recent attacks against the Nerevarine , speaking to any member of the Royal Guard prompts a visit to the Great Bazaar sewers . An entrance to Old Mournhold ' s Manor District is discovered , providing access to Moril Manor . In the north building Dandras Vules of the Dark Brotherhood is found with this contract in his possession . Following the ensuing battle , if the contract is discussed with the Captain of the Royal Guard , Tienius Delitian , he reveals that the identity of " H " is likely King Helseth Hlaalu . Content . The Bearer of this document , under special dispensation of the Night Mother , who has entered in a contract in perpetuity with H , is given special dispensation to execute % PCName , a % PCRace recently residing on the island of Vvardenfell . In accordance with all laws and traditions , the afore - mentioned personage will be executed in the name of H in the most expedient manner possible . All services of the Dark Brotherhood are at the disposal of the Bearer of this binding and non - disputable document .
Speaker Terenus ( Online ) Speaker Terenus is a Imperial speaker for the Black Hand and member of the Dark Brotherhood . He is pivotal in inducting the Vestige into the guild , and leads the Dark Brotherhood Sanctuary with Astara Caerellius . Interactions . Main Quest . Signed in Blood . In order to be recruited to the Dark Brotherhood , Terenus sends you to Jarol Estate to assassinate Lord Quintus Jarol . A Special Request . After speaking to Count Carolus Aquilarios , Terenus will enter the room , as he is the assassin who needs to speak to him regarding the Black Sacrament . He sends you to fulfill Carolus ' contract of killing Governor Fortunata ap Dugal while he negotiates with the count . Filling the Void . Terenus will be in the central part of the sanctuary , saying " " Assassin , the time to strike is at hand . " " He sends you to meet with Tanek in Kvatch so that you may infiltrate the Cathedral of Akatosh and kill Primate Artorius . Once Artorius is killed , Terenus will greet you back at the sanctuary . After giving you the reward , he will give the following speech : After being named Silencer , Terenus will congratulate you and has high hopes that you bring many souls for Sithis in the Void .
Ebonheart Pact Quests The Ebonheart Pact ' s quests in . For the main Coldharbour questline and other faction quests see Quests ( Online ) . In Bleakrock , Bal Foyen , and Stonefalls , the player needs to save the Ebonheart Pact from Daggerfall Covenant invaders and strengthen the alliance . In Deshaan , they must save the populace from the Maulborn , a Daedric Cult lead by Magistrix Vox , who in turn is being manipulated by Boethiah . In Shadowfen , the Vestige must foil an Aldmeri Dominion attempt to gain control over the Argonian race . In Eastmarch , they must stop the Stormfist Brigade and Fildgor Orcthane , King Jorunn ' s brother , from seizing power . In the Rift , they must assist the Pact and the Companions to halt an invasion of Reachmen and Worm Cultists . Finally , with the aid of Archmage Vanus Galerion , the Vestige must convince Queen Ayrenn and High King Emeric to attend a meeting on the island of Stirk with Jorunn Skald - King to plan an assault on Coldharbour to end the Planemeld .
Not That Bad Content . My neighbors disagree with me , but what difference does it make if the town is occupied ? What protection has anyone else afforded us ? Just over the hills to the northeast , war rages over who gets to sit on a fancy chair , and the rest of us get to suffer . Why do we put up with it ? Because we ' re helpless , that ' s why . Because we never learned more than that most basic of citizenship requirements , wielding the swords we own but don ' t know now to use . Dominion , Covenant , Pact — they ' re all useless . I just want to live in peace .
Mystery of the Dwarves Mystery of the Dwarves is a quest given by Trebonius Artorius to the Nerevarine to discover the reason behind the disappearance of the Dwemer during the events of . Detailed walkthrough . Upon talking to Trebonius Artorius for mages guild quests , he will tell the player to find out what happened to the dwarves . He probably did not expect the player to actually succeed at this , as it seems an impossible task , but it is possible to do it if the player picks up the right items in other mages guild quests . The player will need to find three books , which can all be found while doing quests for Edwinna Elbert . The first book is called " Hanging Gardens " . It is found on a desk in the lower levels of Nchuleftingth , which is accessed during the quest Nchuleftingth Expedition . The second book is " Divine Metaphysics " , which is located in Bethamez . It is on a table next to the entrence , along with the Dwemer Airship Plans . Bethamez can be accessed through the Gnisis Eggmine . It is part of the quest Bethamez . The final book is " The Egg of Time " . It is located in Mzuleft , which is accessed in the quest Scarab Plans in Mzuleft . Upon showing any of these books to Edwinna Elbert , she will tell the player that she is unable to read Dwemeris , and will tell the player to seek out Hasphat Antabolis in the Balmora fighters guild . However , Hasphat is also unable to help you , though he will inform you that there might be wizards among the Telvanni who are capable of deciphering the text . However , he will not refer you to a specific Telvanni . The Telvanni he is talking about is Baladas Demnevanni in Gnisis . Upon being shown all three of the books , Baladas will translate them for the player , giving them the information Trebonius requested . Alternatively , the player may take the books to Yagrum Bagarn in the Corprusarium in Tel Fyr . Yagrum Bagarn will only require Divine Metaphysics and The Egg of Time , so if the player missed out on Hanging Gardens , this is the way to go . Upon returning to Trebonius , he will congratulate the player for completing a task he thought was impossible .
Grand Soul Gem ( Oblivion ) A Grand Soul Gem is a miscellaneous item in . Properties . Soul gems are used for harvesting the souls of nonsentient creatures and then binding them into the gem . This bound soul can then be used for enchanting weapons and armor , or other purposes of the arcane . The grand soul gem is the largest soul gem , and can carry any size of white soul . When filled with the best applicable soul , their capacity utilized in enchanting is 1600 . Locations . Soul gems are purchasable from most alchemical and magical merchants . They can also be looted from mages and necromancers . Static locations . Grand soul gems can always be found in the following places : Common locations . These are easily located sources , but may not always have a grand soul gem available :
Greater Fortify Agility Greater Fortify Agility is a journeyman - level Restoration spell in . Upon casting , it raises the caster ' s agility by 10 points for 90 seconds . Acquisition . Greater Fortify Agility can be purchased from Isa Raman , who resides at the Great Chapel of Talos , Bruma .
Covenant Marauder Covenant Marauder is a creature card in . Acquisition . Covenent Marauder can be purchased for 100 soul gems . Strategy . Covenant Marauder is the only Orc that costs one magicka . This makes it a good choice for Orc decks , as it gives players an early presence on the battlefield . It is also a good fit for low - cost Aggro decks , as the Marauder doubles in power if you do not have any cards in hand .
Blacksmithing Tutorial Blacksmithing Tutorial is a quest available in . It serves as a tutorial into Smithing , where the Dragonborn can learn the basics of creating and improving weapons and armor . This quest does not appear in the journal . It can be offered by either Alvor at Alvor and Sigrid ' s House in Riverwood , or Adrianne Avenicci at Warmaiden ' s in Whiterun . Walkthrough . Craft a dagger . The Dragonborn receives two iron ingots and two leather strips to create an iron dagger by the blacksmith forge . As soon as the dagger is crafted , it should be presented to the quest giver who will then ask them to sharpen it . It can be done at the grindstone using the second iron ingot . Craft a helmet . Secondly , the Dragonborn receives an animal hide to craft some leather at the tanning rack . After speaking again with the quest giver , they will be tasked with creating a hide helmet at the forge . Lastly , the helmet must be tempered ( improved ) at the workbench .