naist-nlp/zeshel huggingface dataset:
Flame Atronach ( Skyrim ) Flame Atronachs are a species of Daedra that prefer ranged magic to physical combat . Characteristics . Flame Atronachs are the weakest and most common atronachs encountered . Constructed entirely of fire , Flame Atronachs resemble humanoid females wearing black metal armor . They possess horns , pointed ears , three fingers , and two toes . Flame Atronachs float above the ground at all times and when moving they leave a trail of fire behind . When idle they often do spins and back flips . Unlike other Atronachs , Flame Atronachs rely on speed , agility , and powerful ranged attacks to dispatch their foes . Behavior . Flame Atronachs prefer to use ranged magic attacks to deal damage , although they sometimes use unarmed attacks . Flame Atronachs have three magical Attacks : Firebolt , Flame Cloak , and Flames . Firebolt . Firebolt is the Flame Atronach ' s primary attack dealing moderate damage and setting enemies on fire , dealing damage over time . May send enemies sliding a small distance if killed by this attack . Could send corpses off of cliffs if the target stands near an edge , making loot hard to get if high up on a mountain . Flame Cloak . An active effect that does low fire damage over time to nearby enemies , similar to the Dragonborn ' s version of the spell . Flames . A long range Fire attack , the Flame Atronach sprays bursts of fire from its hands for high damage , targets on fire take more damage . Only the high level Flame Atronachs , such as Flame Thralls , use this attack , normal and potent Flame Atronachs will only use firebolt . Explosion . On death all Flame Atronachs explode after a short delay , dealing low fire damage to all nearby . Summoned Flame Atronachs will not explode when their time has run out , only when destroyed . This can kill a NPC without gaining a bounty . Unarmed . They sometimes use unarmed attacks , especially in close combat , which consists of slaps and backhanding enemies . Subtypes . Flame Atronachs come in a few types , though visually identical , their stats differ .
Elders of Bramblebreach Content . < poem > The spinners tell of spirits to whom this land belongs and who belong to this land if they belong to anything . They are our ancestors and our governors our conscience when conscience fails ; wisdom for foolish Elves . We may pretend to live apart from them but it is only a child ' s tale , made of childish dreams . < / poem >
Erthor Erthor is a Bosmer sorcerer found in Bleak Flats Cave . While he is a member of the Mages Guild , he is not allowed to do his research in Skingrad Mages Guild due to a " Scamp incident " the previous year . Interactions . Skingrad Recommendation . In order to get a recommendation from Adrienne Berene , she will ask for help in locating Erthor . She and the rest of the guild members will note how he has not been in contact recently and they are starting to worry . After talking to several members of the Guild hall , it will be discovered he works out of Bleak Flats cave and that it we normally comes into town twice a week . While it is not uncommon that he is late , some are starting to worry . After arriving at the cave , the Hero will find that the cave is overrun with zombies . Erthor can be found in a back area of the cave set up as his bedroom . He refuses to leave until the zombies are dealt with and he is free to leave . He will ask for an escort back to Skingrad , but this can be rejected and he can head home without consequence . Either way , after he speaks to Adrienne , he will gather up some things and return to his normal life in the cave .
The Black Dragon ' s Journal , Part 1 Content . I haven ' t felt drawn to this journal in a long time , but recent events seem to have made me long for those days when I was truly happy . When I had a family that loved and trusted me . Not like these men and women of the Order . They respect me . They fear me . But they don ' t love anyone other than the Dragon God . And maybe Primate Artorius . Before I donned the armor of The Black Dragon , I was simply a Silencer FOR the Dark Brotherhood . Now I ' m the Black Dragon , Silencer OF the Dark Brotherhood and First Sword of the Order of the Hour . It ' s not a role I chose for myself . No , it ' s a role that the Brotherhood has thrust upon me . And one I happen to be very good at . The woman known as Lyra Viria died at my hands . It was my last act as part of the Dark Brotherhood , my last act in a Sanctuary now long forgotten . After that I was no one and nothing for a time . Until I found the Order and became the Black Dragon . I ' m trying to find redemption in service to Akatosh , but has anything really changed ? I ' m still a murderer . I still feel damned . But now I ' m killing those individuals marked for death by Akatosh himself — or , at least , by his chosen representatives in Tamriel . I suppose that ' s some kind of improvement . Once I was cocksure and confident in my deeds and actions . This was true in the Dark Brotherhood ( until it wasn ' t ) and it was true as the Black Dragon . Now , however , I find that I ' m filled with a sort of discontent that makes me do something I ' ve never been really good at — asking questions . I need to think about this and perhaps have another conversation with the Primate .
Tythis Ulen Tythis Ulen is a Dunmer citizen residing in the city of Riften . Background . He is often found roaming Riften ' s marketplace , or chopping wood outside of the Black - Briar Meadery . He mentions that he is originally from Mournhold , a city in Morrowind . Personality . According to dialogue , Tythis considers himself " a lover , " and has an interest in Svana Far - Shield . He can often be heard talking to her when they are both in Haelga ' s Bunkhouse , however she rebuffs his advances . Interactions . Hired thug s . Tythis may send hired thugs after the Dragonborn if they steal from Haelga ' s Bunkhouse .
Captain Steffan Captain Steffan is an Imperial Commander of the Blades at Cloud Ruler Temple in the absence of Grandmaster Jauffre . Interactions . Spies . After the attack on the Dagon Shrine , Steffan will report that he has seen strange people during dusk hours near the rune stone at the base of the mountain . Both he and Jauffre fear that they are spies and will send the Hero to investigate since they are lacking the manpower to send the Blades into the mountains to hunt for the spies . Light the Dragonfires . If Baurus has died earlier , Captain Steffan aids the Hero in protecting Martin when the Imperial City is invaded by the Daedra .
Blessing of Mania Blessing of Mania is a Greater Power in . All targets within a range of 30 feet of the spell upon cast will attack any nearby creature for 30 seconds . Acquisition . Blessing of Mania is obtained if the Hero chooses to go through the Mania side of the Gates of Madness , during the quest " Through the Fringe of Madness . "
Calm ( Legends ) Calm is an action card in . Acquisition . This card can be purchased with the Ancano ' s Cunning deck for 500 gold or purchased alone with fifty soul gems . Strategy . Calm is useful for killing other creatures without having your own take as much damage , if any is taken at all . This card is especially useful for getting around creatures with lethal . Do not make the mistake of thinking the damage reduction will carry over to the opponents turn , the targeted creatures damage will only be reduced during your turn .
Porphyric Hemophilia ( Morrowind ) Porphyric Hemophilia is a unique common disease in that if not cured , causes the Nerevarine change into a vampire . Transmission . Getting the disease requires the Nerevarine to be attacked by a Vampire . Cure . All standard curing methods only work before reaching 3 days of infection and if not treated in time , the Nerevarine will become a Vampire : Quests . Once the Nerevarine is a vampire , the only way to cure Porphyric Hemophilia is to do the quest called " A Cure for Vampirism " . Once the quest is completed , the Nerevarine will be cured of their Vampirism , and be unable to contract it again .
The Treasure of Clickyville Content . < poem > Go east from the place of death . Stop at the fallen tree . Turn to the northeast , and walk 25 paces . The Embracing Lovers have what you seek . Use the map where their love glows brightest . < / poem >
Anga ' s Mill Common House Anga ' s Mill Common House is the home of Leifur and Kodrir . It can be found in Anga ' s Mill , The Pale . Layout . The house is all one large room , with a fireplace and two small dining tables , and then sleeping quarters around the corner . In the sleeping quarters area , there are 2 beds and alongside each there is a chest with leveled loot . At the far end of these sleeping quarters , one can find a Potion of Haggling and a copy of " Biography of the Wolf Queen " .
Daily training regimen of Harayya , sword - adept instructor Content . Rise before the sun , dress , and contemplate the day ’ s readings from The Book of Circles . Breakfast of fresh water and fruits . No meat before mid - day . Run around the perimeter of camp three times . No shoes . Begin training exercises with students . Progress through each of the day ' s strikes until mid - day . Hearty lunch and group reading of the day ' s Book of Circles studies . Afternoon : sparring exercises and official duels to rank the students . Evening meal at sundown . Light , but with ample wine , followed by several hours quiet rumination .
Brelyna ' s Practice Brelyna ' s Practice is a quest available in . Background . Brelyna Maryon is in need of someone to test her spells upon , and asks for the Dragonborn to help . Completing this quest opens up Brelyna as both a follower and potential spouse . Walkthrough . Speak to Brelyna Maryon after the quest " Under Saarthal " is completed , then agree to let her test out her spells . If she is asked for something in return , one will receive a leveled enchanted Necklace . However , the necklace will still be given even if she is not asked for a reward . After Brelyna casts her first spell , one ' s vision will take on a greenish hue . Brelyna apologizes , and tells the Dragonborn that the effects should wear off within a few hours . Wait for two to four hours , then return to Brelyna . She assures the Dragonborn that she will get the spell right and that this will be her last test . Once the spell has been cast , the camera will switch into third person . The Dragonborn will then be transformed into a number of animals found in Skyrim . Afterwords , she will return the Dragonborn to their original state , stating that she will abandon this line of study . Once Brelyna is spoken to again , she will tell the Dragonborn that she has a long road ahead of her before she ' ll be able to use the magic she ' s been studying , but she now knows where to start , thanks to their hard work and assistance . She will then reward the Dragonborn with a leveled enchanted necklace if they have not already received it . Afterwards , she will become available as a follower and spouse for marriage . Effects . When the spell is active , the following effects will take place until it expires : Transformations . After the spell expires , these effects will take place during the scene when the Dragonborn gets transformed into the various animals :
Touch of Fear Touch of Fear is an apprentice - level Illusion spell in . It decreases the target ' s confidence and willingness to attack enemies for 20 seconds upon touch . Acquisition . Touch of Fear can be purchased from Delphine Jend , who resides in the Bravil Mages Guild .
Zaria Zaria is a Redguard alchemist and the owner of Grave Concoctions in Falkreath . Background . She came to Skyrim when her family didn ' t approve her choice of becoming an alchemist and her interest in poisons and death . Once she arrived in Falkreath , she felt right at home , citing its huge cemetery as the likely reason for the feeling . She explains the name of her store was a result of Falkreath being defined by its large cemetery . Interactions . Hired Muscle . Zaria is a possible target needed to be intimidated by initiating a brawl .
Hilund ' s Spears Hilund ' s Spears is a miscellaneous quest in Solstheim . Background . Hilund at the Thirsk Mead Hall asks of the Dragonborn to retrieve 50 Riekling spears for her . Walkthrough . Bring Hilund 50 Riekling spear s . The spears are plentiful where Rieklings can be found , like Frossel for example . Hilund will reward the Dragonborn a leveled amount of for retrieving the spears . After delivering the spears to Hilund , they will be displayed outside Thirsk Mead Hall after a few days .
Wood Cutter ( Falkreath ) The Wood Cutter is a deceased Breton lumberjack directly west of Lakeview Manor , and just south of Lake Ilinalta . Background . The Wood Cutter is a deceased Breton near a few felled trees , presumably remnants of his work . Next to him is his trusty axe The Woodsman ' s Friend , a unique Iron Battleaxe . The Conjurer ' s Altar is to the northeast , but the actual cause of his death is unknown . To the east of his body is the site where Lakeview Manor can be built with . Just a few steps away from him is a stump with a tipped over tankard on it and a swarm of ants enjoying themselves .
Chief Ramash Ramash or Chief Ramash is an Orsimer chief of the Tumnosh Clan . He can be found in his bed , in the Tumnosh Longhouse in the Tumnosh Clanhold near the Graystone Quarry . His wives are Forge - Wife Kharza and Hunt - Wife Bolgar . He has a daughter named Shabon . Interactions . In the Name of the King . Vestige is sent as a messenger to summon the Chief Ramash to the Great Moot . After Vestige meets the chief , he finds out that the Graystone Quarry is in disorder , and for as long as it remains so , Chief Ramash refuses to leave for the Orsinium .
Frostmoon Pack The Frostmoon Pack is a small group of werewolves residing at Frostmoon Crag . If the Dragonborn is a werewolf , Majni will offer to sell some unique rings which increase one ' s abilities as a werewolf . Interactions . The Frostmoon Hunters . Asking Geldis Sadri at The Retching Netch about rumors will reveal that the Redoran Guards have spotted a pack of werewolves in the mountains .
Books ( Skyrim ) Books are items that can be acquired in . The various books that appear throughout Skyrim can grant quests , increase certain skills , or record locations on the world map . Books vary from simple stories , to letters , recipes , notes , and journals that assist in quests and provide snippets of lore that help players become more familiar with the culture , people , and history of Tamriel . Types . There are 820 item codes that correspond to books in . These can be broken down into the following categories : Available books . The following is a list of books found in , , and . This list does not include any spell tomes , recipes , journals or letters . See also .
Earthbone Spinner Earthbone Spinner is a creature card in . Acquisition . Earthbone Spinner can be purchased as part of the Paarthurnax ' s Roar deck or purchased alone for 400 soul gems . Strategy . To make the best use of this card ' s ability , the target of Earthbone Spinner ' s ability should survive the one damage dealt so that the silence effect will take place . If not used this way , then Earthbone Spinner is not worth its Magicka cost .
Dagoth Morin Dagoth Morin was a Sixth House priest , apparently of some renown , who served Dagoth Ur during an unknown time . The details of Morin ' s life , including what type of Ash Creature he was , are shrouded in mystery . After his death , he was entombed deep beneath the House Dagoth base of Kogoruhn in the Bleeding Heart caverns . Dagoth Elam was set to guard the Tomb of Dagoth Morin , upon which rested the Shadow Shield an artifact which may have belonged to Morin in life . This shield would later be sought by the Nerevarine , who would fight to Morin ' s tomb to recover it .
Joacin Joacin was a Skraw that worked in Umbriel ' s sump . Appearance . Joacin was a skraw around ten or fifteen years old . She had black bags beneath her eyes and hair like lank kelp , but she appeared younger with the phosphorescence from the cave walls . She had been severely weakened by the continuous use of the vapors . History . Lord of Souls . While Mere - Glim worked on the Marrow Sump , he noticed a smell of blood . When he identified the source he discovered Joacin desperately trying to reach the surface . Glim grabbed her and pulled her to the surface , but by the time they reached it , Joacin had gone limp . Glim took her to the skraw caves , and he rested her body in the little bier where the skraws laid the dead to rest on . According to Wert , even if Glim had managed to save her , she would only have lived for another day .
Redoran Cooking Secrets ( Online ) Content . Crab Meat Stew 2 handfuls of crab meat 1 mug of stock 3 pinches of garlic 1 large onion 1 handful of ground oats Grill onion until brown . Mix stock , garlic , and onion in a large bowl . Slowly stir in ground oats to thicken . Add in crab meat . Bake covered in a hot oven for one half hour to one hour . Frog Muffin 1 stone of ground frog meat a hand and a half of rice flour cube of baker ' s yeast pinch of pepper sprig of thyme Create a batter using the rice flour , baker ' s yeast , and a little water . Cook the meat in a pan over an open flame . When the meat begins to brown , add it to the batter along with with the thyme leaves . Sprinkle with pepper and pour batter into muffin tins . Bake for one quarter hour in a hot oven .
Scroll of Uth ' s Hand of Heaven Scroll of Uth ' s Hand of Heaven is an Alteration scroll that allows the user to levitate and walk on air . Inscription . This scroll ' s inscription reads : WOE UPON YOU Characters . The following people possess or sell this scroll : Two of these scrolls are received as a quest reward for completing Erroneous Documents . They can also be generated at random ( there are an additional 260 possible occurrences ) .
Toutius Sextius ' House Toutius Sextius ' House is the first house on the left , opposite the guard house when Skingrad is entered through the high east gate . Overview . This three story building with a basement is the home of Toutius Sextius , who is one of the targets for the quest " Paranoia . " When entering the house one can see the hallway has an open plan and a high ceiling , which means one can look down into the hallway from all floors . The first two floors are for entertaining with the top floor acting as a bedroom and office . There are two leveled jewelry boxes , one is in his bedroom and one is hidden behind a chest of drawers on the second floor . He also have a leveled chest by his bed . The basement does not have much of value ; it is used as a storage room for food and plates and cups . Quests . Paranoia . In the Hero ' s travels in Skingrad , Glarthir will eventually approach them and have a short conversation with them . Glarthir will then tell them to meet him behind the chapel at midnight . If they ask someone in town about Glarthir , Captain Dion of the Skingrad Guard will approach them and tell the Hero that Glarthir is crazy and to report to him any strange things Glarthir may suggest .
Redoran Master Helm ( Quest ) Redoran Master Helm is a Thieves Guild quest given by Aengoth the Jeweler to the Nerevarine during the events of . Background . Aengoth the Jeweler wants the Nerevarine to steal a Redoran Master Helm for a " client " of the Thieves Guild . He says that many of the Redoran Councilor s own one , and he knows of a particular one belonging to Miner Arobar . He thinks his helm can be found at Arobar Manor . Walkthrough . Arobar Manor is on the right side of the Manor District . The helm is found on top of a closet next to Miner Arobar in the bedroom . Return to Aengoth with the helm for a reward of 1 , 000 . The Redoran Master Helm can also be retrieved by becoming a council member of House Redoran .
Lanarie Lanarie is an Altmer found opposite of the entrance to Kinlady Avinisse ' s Mansion in the city of Shimmerene , Summerset . Interactions . A Tale of Two Mothers . An Altmer named Lanarie asks the Vestige to look for her missing son , Arathel , whom the authorities arrested on accounts of his alleged involvement in a plot to kill a Sapiarch .
Bleeding Crown Bleeding Crown is an ingredient in . It can be used to make potions at an alchemy lab as part of alchemy . Locations . Bleeding Crown is a fungus found in mushroom nodes in dark areas like caves and dungeons . Potions . " † multiple effects "
Ivulen Irano Ivulen Irano is a Dunmer guard who serves in the Royal Guard . He can be found in the throne room of the Royal Palace in Mournhold . He is also the author of the " Handwritten note " . He uses a full set of Royal Guard Armor for protection . Background . According to the Royal Guard Captain Tienius Delitian and Ivulen Irano himself , he has already served under the former King , Athyn Llethan . He is very loyal to his deceased King , who was good to him , and for whom he demands more respect from the people . He also is disloyal to the new King , Helseth , although he tries to hide it . Interactions . Disloyalty Among the Guards . Tienius Delitian asks the Nerevarine to find out whether there is any disloyalty towards King Helseth among the guards . After asking the right questions Ivulen Irano betrays himself when he advises the Nerevarine to hold back crucial information to his superior . Even more incriminating is a " Handwritten note " found beside his chest in the Royal Palace Guards ' Quarters . In this note , most likely written by Ivulen Irano himself , are all times specially marked when he , Milvela Dralen , and Aleri Aren are alone in the Throne Room . It serves as evidence against him and the other two Royal Guard members .
Veyond Veyond is an Ayleid Ruin located a short distance northeast of Leyawiin , in the woods off of the same road that leads north to Arpenia and Atatar , which are the two ruins you visit in quests for the Fighters Guild . It is one of the largest Ayleid Ruins in the game , its outer structures being among the largest , rivaling even Miscarcand for size . Overview . Veyond is an ancient enclosed area built partially into the side of a hill with one wall crumbled and collapsed . The interior of the ruin itself contains an impressive four different areas , varying in size . Its inhabitants are primarily trolls . The first floor has 6 trolls , the second level has 2 trolls with an additional 2 dead ones . The third level has 1 dead troll along with 5 alive ones , also with 4 blade traps . The fourth level has 7 trolls . There is also a gas trap triggered by a pressure plate when entering the large area . There are 9 Ayleid Cask s , 5 Ayleid Chests , 6 regular chests and 2 Ayleid Coffers with various loot .
Relien Rirne Relien Rirne is a Breton Commoner living in Hla Oad , where he can be found wandering the village wearing common clothing . He is of little consequence to the Nerevarine , offering no services or unique dialogue , as well as not being involved in any quests . He does , however , carry 15 gold which can be pickpocket ed . Equipment . This character uses or carries the following : Attributes . This character uses the following :
Find Arvak ' s Skull Find Arvak ' s Skull is a quest in . Background . Upon entering the Soul Cairn , along the initial path that leads to the front of the Boneyard , the Dragonborn will come across a frantic soul calling , " " Arvak , Arvak ! " " . He will tell the Dragonborn how he and his loyal steed Arvak came to this realm and were attacked by monsters . He had told Arvak to run , and claims that Arvak is still running , and has been for a long time . He begs the Dragonborn to find Arvak and disappears . Arvak ' s Skull must be located in the Soul Cairn to free him . Walkthrough . Arvak ' s Skull can be found due east from the front gate of the Boneyard where Valerica is found . It will be sitting on a pedestal surrounded by ghosts that turn into mistmen , bonemen and wrathmen . After obtaining the skull , the soul who was looking for Arvak will appear nearby , and will teach the Dragonborn how to summon Arvak .