naist-nlp/zeshel huggingface dataset:
Staff of Chain Lightning The Staff of Chain Lightning is a staff found in . Effects . The staff of chain lightning inflicts shock damage on enemies with a unique stagger effect , emulating the destruction spell Chain Lightning . Charge consumed by the staff ' s use is reduced by higher Destruction skill . Crafting . With the addition of the add - on , this staff can be created at Neloth ' s staff enchanter in Tel Mithryn . It requires the following components :
Ano Vando Ano Vando is a Dunmer found in Ald ' ruhn . He is employed as a vampire hunter , as were his father and grandfather before him . The Nerevarine will be asked to kill him is a member of the Aundae Clan . He smites the vampires he hunts with a mace called Light of Day , and he defends himself with the Darksun Shield .
Gate Procedures Content . As the battle against the Giants looms and a siege appears imminent , it ' s important that everyone knows how the fortress gates function . Each gate features two locks . Both locks must be disengaged to open the gate . These locks are controlled by levers set atop the towers beside each gate . A detail of guards must always be on duty at each gate tower . We can keep the giants out of Cradlecrush , but only if we stay alert and do our jobs ! This has been another helpful hint from , — Lob the Cleaver
Bandit Camp : Skybound Overhang Bandit Camp : Skybound Overhang is an unmarked location found in . Description . Along the rough path across the snowy foothills toward Riverwood , and past the small switchback is a wooden platform with a bandit camp . The camp has a ( Novice ) locked chest as well as two barrels , with two coin purse s on top of one and several sacks to search .
Wind Keep Spellsword Wind Keep Spellsword is a creature card in . Acquisition . You can obtain the Wind Keep Spellsword by purchasing the Aela ' s Companions deck or by soul summoning it for 50 soul gems . Strategy . It is best to use Wind Keep Spellsword against enemies that are stronger than it , so that the ward can be put to good use .
The Foundation of Trust The Foundation of Trust is the local bank in Marbruk in the region of Greenshade in Valenwood during . The two - storied building is located in the south - east of the city next to the city wall . It is run by an Altmer banker called Talqua and his Bosmer assistant Nidras . Quests . The Artisan . A series of thefts unsettles the city . A thief calling himself the " artisan " steals the priced possession of wealthy Altmer . The population ' s clues lead the investigator to the local bank .
Gable the Traitor Gable the Traitor is a Wraith encountered aboard the Emma May . He was the leader of the mutiny resulting in the death of the Forlorn Watchman . He holds the key to the shackles that hold the skeleton of Grantham Blakeley . He can be taken out with enchanted arrows , an enchanted bow , or silver weapons . Interactions . The Forlorn Watchman . Asking about rumors in Bravil will reveal that there is something ghostly happening outside town . Ask , and people will point to Gilgondorin at the Silverhome on the Water .
Vampires of Vvardenfell , Book II Content . Vampires of VvardenfellVolume II [ excerpts ] . . . In the West , a shadowy fraternity of vampire hunters is believed to be primarily composed of formerly afflicted vampires who have been cured of the disease . According to legend , the Vampire Hunters refuse to reveal the cure to the disease for fear that it may encourage depraved thrill seekers from deliberately infecting themselves . In the East , the Western tradition of Vampire Hunters is unknown . Vampirism is known to be incurable , and even if it were curable , a cured vampire would be an abomination to be destroyed . Since the disease is infallibly cured if treated within three days , failure to treat oneself after an encounter with a vampire would be considered a deliberate attempt to contract the disease , and a mark of monstrous depravity . . . . . . In Temple doctrine , one ancient tradition holds that , among his many other crimes , Molag Bal , the Father of Monsters , spawned the first vampire upon the corpse of a defeated foe . Several different versions of this story exist , with the foe variously identified as a Daedra Lord , a Temple Saint , or a powerful beast creature . This account of the origin of vampirism is peculiar to Morrowind , appearing nowhere else in Imperial lore . Unfortunately , scholarly inquiry upon this topic is discouraged by the Temple , which controls access to the only substantial collection of historical and cultural records in Morrowind . . . . . . Though the Dunmer believe the disease is incurable , a Buoyant Armiger ] of former years named Galur Rithari insisted that he was cured of vampirism . Initially imprisoned by the Temple for heresy , he later recanted , was released , and served his final years as a librarian in the Hall of Wisdom in Vivec City . It is interesting that previous to his imprisonment for heresy , Rithari had been posted to the Buoyant Armiger garrison at Bal Ur , a pilgrimage site known as the " birthplace of Molag Bal . "
Crystaldrift Cave Crystaldrift Cave is a cave south of Riften , bordering the mountain ranges of the Rift . Background . This simple one room cave was once home to the adventurer Gadnor who now lies dead in the center on a raised rock outcropping . Enemies in the cave include wolves , skeevers , trolls , bears and Frostbite Spiders . It is possible at higher levels to encounter trolls , bears and frostbite spiders all fighting each other inside the cave . A Shrine of Kynareth is inside in addition to Gadnor ' s Staff of Charming , lying next to Gadnor himself on top of the stone in the center of the room . Possible location of random event in front of cave .
The True Nature of Magnar Content . Knowing your enemy is the first step to defeat him . Magnar Bearstorm , or Magnar the Child - Eater , has led the greater Wrothgar pack for at least fifty years . We don ' t know much about his early life . He has never been seen in human form . Some say he was never a child - that he clawed his way out of the Hunting Grounds , fully grown and full of wrath . When Magnar first arrived in the mountains of Wrothgar , he snatched up scores of children in the dead of night - presumably to eat them . The Order has not ruled out the possibility that he turned these youngsters into the first members of his pack . I ' m not sure which possibility upsets me more . I have fought Magnar twice , and nearly lost my life on both occasions . He ' s not particularly swift , nor is he quiet . He doesn ' t need to be . During our last confrontation , my blade struck true at least three times , but he didn ' t even flinch . This has led some in the Order to believe that he is invincible . Some even suggest that he might be Hircine himself masquerading as a savage moon - beast . This is all preposterous , of course . Mark me , recruits : Magnar is mortal and I ' m going to kill him to prove it . Volas Night - Eyes
Iron War Axe ( Skyrim ) The Iron War Axe is a one - handed weapon found in . It is one of the most common weapons available , and is one of the first to which the Dragonborn has access . Location . Both enchanted and unenchanted war axes are available throughout Skyrim from level 1 . These locations include : Smithing . An Iron War Axe can be crafted without any Smithing perks . It can be forged at a blacksmith ' s forge with the following components : It can be upgraded with an Iron Ingot at a grindstone , however it does not benefit from any Smithing perks .
Cheydinhal Mages Guild The Cheydinhal Mages Guild , located in Cheydinhal , serves as the city ' s for the Mages Guild . A well sits behind the building . Layout . First floor and upstairs . The first floor has two rooms with alchemy items and alembic s . Directly up the stairs are some small areas for recreation and a living area with beds , bookshelves , drawers and barrels with various items and books . In front of the large fireplace is a table with some potions on it . Mages Guild Basement . The basement is the living quarters of most of the mages and consists of two bedrooms and a living area . Several chests with personal items or potions can be found as well as cupboards and drawers with clothing items and a bookshelf with various books .
Sellina Rotona Sellina Rotona was a citizen in the Imperial City , Cyrodiil , whose grave was looted by Agarmir . Agamir then used the items of clothing that she had on her to sell to Thoronir . They had the following items at the time of their death :
Goat ( Online ) Goats are docile animals that appear in . There is also a variation called the Timberstand Goat , located nearby Kynesgrove , that does not appear to serve any purpose other than to exist , unless Heggvir Sun - Hair ' s option is chosen during the quest " Merriment and Mystery . " Books . Mentioned in :
Denyiir Denyiir is an Imperial test character in . Location . Denyiir can only be located through the use of Console Commands . They exist primarily as a test character , in a location such as ToddTest . Denyiir exists in two separate locations . He exists in Hawkhaven right outside the Testing Hall ( ) , and also with Lonely Man in the AI Warehouse ( ) , accessible through the Testing Hall .
Medium Wrapped Corprusmeat Medium Wrapped Corprusmeat is an alchemy ingredient consisting of flesh infected with Corprus disease . It is abundant in areas occupied by members the Sixth House Cult . It is typically found tied to a rope and left dangling from the ceiling , or collected in troughs . The Nerevarine cannot contract the disease from handling or ingesting the meat . Effects . All varieties of Corprusmeat have the same alchemical effects : Uses . Corprusmeat can be used to train one ' s Alchemy skill by crafting detrimental potions . Although of no practical use to the Nerevarine , the potions can be sold to merchants for a profit . Acquisition . Medium Wrapped Corprusmeat is carried by Dreamer guards , and can be obtained from their remains once killed . This item can also be found at the following locations :
Hakar the Candle Hakar the Candle is a Nord Smith in Molag Mar , Morrowind . Although he resides at the Redoran Stronghold atop the city , he is not a member of the House . Hakar offers wares for sale in addition to his repair services . He is not involved in any quests . Equipment . This character uses or carries the following : Attributes . This character uses the following :
Haynekhtnamet Haynekhtnamet was a Wamasu living in Black Marsh . Haynekhtnamet was slain by a group of northern men , and took seven days and nights to fall . One of the surviving men took one of his fangs , and carved it into a blade , and fashioned into a dagger . This dagger is called the Fang of Haynekhtnamet , and uses some of Haynektnamet ' s magical properties , including the ability to do shock damage on an opponent .
Anthotis Anthotis is one of the vampire bloodlines of the Iliac Bay area . Those of the bloodline are gifted with great intellect . The bloodline dominates an area of Hammerfell — specifically the regions of Alik ' r , Antiphyllos , Bergama , Dak ' fron , and Tigonus . They are the enemies of the Thrafey bloodline .
Felisa Ulessen Felisa Ulessen is a Dunmer mage serving as Mouth for Therana . She can be found in the Telvanni Council House in Sadrith Mora and is a quest giver for House Telvanni . Interactions . New Clothes . Bring a skirt to Therana in Tel Branora . Slave Rebellion . The Nerevarine must put an end to a slave rebellion in the Abebaal Egg Mine .
Brena River Southwest of the Colovian Highlands , the Brena River and the mountains of the Colovian Highlands form the northwest border of Cyrodiil . On the other side of the river is the province of Hammerfell . A shipwreck is located at the mouth of the river . The Hero cannot enter the wrecked ship . However , beside it on the large stone is a chest containing minor loot . There are also multiple Mudcrabs and nirnroots within in the area .
Mikrul Gauldurson Mikrul Gauldurson is a Draugr located within the crypt of Folgunthur . He has one of the amulet fragments on him for the " Forbidden Legend " quest . History . Mikrul was the youngest son of Arch - Mage Gauldur . Along with his two brothers , Jyrik and Sigdis , he coveted the power of his father ' s amulet . After recovering the artifact , it was split into three pieces . In their lust for power , the brothers each took one for their own , and used them to summon armies to destroy the cities of Skyrim . Arch - Mage Geirmund of Windhelm led a battalion of battlemage s to end the murder spree , and seal the brothers in their respective tombs with a " Writ of Sealing " in each tomb . Writ of Sealing . " " Be bound here Mikrul , Murderer , Betrayer . " " Condemned for your crimes against realm and lord . " " May your name and your deeds be forgotten forever . " " And the charm which you bear , be sealed by our ward . " " Battle . Folgunthur . When encountered , he summons Draugr Thrall s to distract the Dragonborn during battle . When killed , his corpse contains the Gauldur Blackblade which is an enchanted Ancient Nord Sword that absorbs 5 – 25 points of health based on level , as well as other random loot . He also has a writ of sealing on him , which says that he is a murderer and betrayer . Reachwater Rock . After recovering all three amulet fragments , the Dragonborn must head to Reachwater Rock to reforge the Gauldur Amulet . There , the three Gauldurson brothers are fought a final time . Mikrul is the first to be fought and he summons between one and three thralls to battle alongside him . He prefers to do melee battle .
Third Barrier Third Barrier is an Alteration spell in that creates a magic al shield around the caster ' s entire body , increasing their armor rating . Characters . The following people use and / or sell this spell : Creatures . The following creatures use this spell : Merchants . Third Barrier can be purchased from the following spell merchants : " < nowiki > * < / nowiki > "
Namira ' s Shroud Namira ' s Shroud is a spell given by the Daedric Prince Namira . The story is that some priests found her followers in a dark set of Ayleid Ruins and wanted to bring them light . The trouble is that they are terrified of the light and hate it . Cast this spell on the priests and their torches will go out . They will then be beaten with clubs by the followers .
Resist Fire ( Skyrim ) Resist Fire is an effect in gained from a spell , a potion , or a piece of armor . The effect decreases the amount of damage taken from fire . Resist fire , like all resist elements is capped at 85 % . Dunmer are 50 % resistant to fire and Flame Atronachs are immune to fire damage . Alchemy . Potions and poisons with this effect may be created at Alchemy Labs or purchased from alchemist merchants . The strength of the effect is determined by the Alchemy Skill of the alchemist that brewed the potion . Enchanted items . The resist fire effect can be found on certain items as an enchantment . Loot . These items are found in loot and can be disenchanted .
Sanguine Nimble Armor Sanguine Nimble Armor is a Restoration spell in that temporarily increases the value of the light armor skill . The skill returns to its original value when the spell ends . The magnitude is the value of the increase in the skill . Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console : codice _ 1
Scroll of the First Barrier Scroll of the First Barrier is an Alteration scroll that creates a magical shield around the user ' s body , protecting against melee and ranged attacks by increasing armor rating . Inscription . This scroll ' s inscription reads : WOE UPON YOU Characters . The following people possess or sell this scroll : Locations . This scroll can be found at the following location ( s ) : This scroll can be generated at random ( there are an additional 260 possible occurrences ) .
Scar - Tail Scar - Tail is an Argonian Shadowscale , an assassin trained from birth along with Teinaava and Ocheeva . Interactions . The Renegade Shadowscale . Teinaava of the Dark Brotherhood , an old friend of Scar - Tail , gives the Hero a mission to kill him and bring back his heart due to his refusal to carry out an assassination order of the Argonian Royal Court , which is considered the ultimate betrayal by Shadowscales . Sent to kill him , the Hero finds Scar - Tail , who had already been wounded from fighting off a Shadowscale assassin who was given the same task . Weary of fighting , Scar - Tail offers the Hero a solution that makes everybody happy . They can take Scar - Tail ' s gold for themselves , give the dead Shadowscale ' s heart to Teinaava , and allow him to live ; or , simply kill him as planned , steal his gold , and return the heart to Teinaava .
Chitin Left Gauntlet Chitin Left Gauntlet is a type of Chitin Armor found in . Its effectiveness is determined by the characters skill level in Light Armor . The character can buy this armor from Arrille ' s Tradehouse in Seyda Neen , the starting town , as well as a number of other locations . Characters . This item is worn or carried by the following people : Locations . This armor can be found at the following locations : Mercantile . This armor can be purchased from the following merchants :
Talin Warhaft General Talin Warhaft served as the General of the Imperial Legion and the personal bodyguard to Emperor Uriel Septim VII in the Third Era . Background . During the Imperial Simulacrum , Jagar Tharn not only banished the Emperor to Oblivion , he also sent General Warhaft there as well . When the Eternal Champion defeated Tharn , not only did Emperor Uriel Septim VII come back from Oblivion , but General Warhaft came back as well . After the Emperor thanked The Eternal Champion for rescuing him , Warhaft enters interrupts the Emperor : Warhaft ' s future past " Arena " is unknown .
Mugumurn gra - Lumborn Mugumurn gra - Lumborn is an Orsimer residing in Koeglin Village , Stormhaven . She is typically can be found in the Town Square of the village , where she watches Constable Pascal being put in the stocks after the quest " False Accusations . "
36 Lessons of Vivec , Sermon 32 Content . The Scripture of the Mace , First : ' The pleasure of annihilation is the pleasure of disappearing into the unreal . All those that would challenge the sleeping world will seek membership in this movement . I denounce the alienation of the Cloven Duality with a hammer . ' Second : ' Take from me the lessons as a punishment for being mortal . To be made of dirt is to be treated as such by your jailers . This is the key and the lock of the Daedra . Why do you think they escaped the compromise ? ' Third : ' Veloth i , your skin has become the pregnant darkness . My brooding has brought this on . Remember that Boethiah asked you to become the color of bruise . How else to show yourselves people of the exodus into the vital : pain ? ' Fourth : ' The sage who is not an anvil : a conventional sentence and nothing more . By which I mean dead , the fourth walking way . ' Fifth : ' A proper comprehension of the virtues : stage - managed and to be murdered . ' Sixth : ' In the end , rejoice as a hostage released from drumming torment but that savors his wound . The drum breaks and you find it to be a nest of hornets , which is to say : your sleep is over . ' Seventh : ' The suspicious is spectacle and the lie is only a theoretical inspiration . ' Eighth : ' But then why , you ask , do the Daedra wish to meddle with the Aurbis ? It is because they are the radical critique , essential as all martyrs . That some are more evil than others in not an illusion . Or rather , it is a necessary illusion . ' The ending of the words is ALMSIVI .
Alchemy ( Online ) Alchemy is a skill tree appearing in . An alchemist can create potions , consumable items , from ingredients using alchemy recipes combining natural reagents growing in the world with a water solvent at an alchemy station . All reagents have hidden traits which determine a potion ' s effects . Similar traits from different reagents must be combined to bring out a potion ' s magical qualities . Sometimes a trait that gives a potion a beneficial effect can also have a negative counterpart . If the wrong reagents are mixed together , they might cancel each other out . A skilled alchemist learns to experiment to find the combinations that will give the best results . Mixing certain ingredients together can produce either beneficial , harmful , or a combination of both , effects in potions that imbue a temporary boost or loss to the drinker ' s statistics . An example is armor potion , which raises the Vestige ' s armor rating while lowering the vestige ' s weapon damage . They may also be discovered through a trial and error process of combining them to discover potion recipes as well as effects . Reagent Effects . The effects of all the Alchemy reagents can be seen in Reagents . Each recipe must contain one solvent , the type of solvent determines the end level of the potion being made .
Investor Investor is a perk that becomes available when the Dragonborn reaches 70 in the Speech skill . Using this perk allows the Dragonborn to invest 500 in certain shops and merchants . The effect is that the shops in which the Dragonborn has invested will have 500 more with which to barter . As a general rule , each shop can only be invested in once , though there are some exceptions ( read below ) . The Dragonborn may also invest in the shop that their spouse owns . Effect . " Can invest 500 gold with a shopkeeper to increase their available gold permanently . "
Horik Halfhand Horik Halfhand is a Nord living in Dawnstar . He serves as housecarl to Brina Merilis , and can be found inside The White Hall once certain quest requirements are fulfilled on the Imperial Quest Line . Background . Horik has served with Brina nearly his whole life . With no command ambitions of his own , he is content to serve as her bodyguard . Horik has nothing but respect and admiration for his commander , and there are few things that would shake his loyalty of her .
Voriplasm Voriplasm was a creature native to the innermost swamps of the Imperial province of Black Marsh , the homeland of the Argonian s . Voriplasm was a puddle of green slime that could move quickly across the water of Black Marsh . It devoured its prey quickly , ejecting its bones as it moved along . Though mostly located in the water , Voriplasm could also travel on land .
Ethal Seloth Ethal Seloth is a Dunmer sorceress . She can be found in the Temporary Telvanni Housing , in Vivec City ' s Telvanni Plaza . Like her location suggests she is a member of House Telvanni , her rank is Oathman . She is also being hunted by the Morag Tong and if the Nerevarine joins the guild they will be tasked with executing her .
Abzrolg Abzrolg is an Orsimer scholar found in the Orsinium Mages Guild in the city of Orsinium . He is a member of the Mages Guild . Interactions . A conversation with Abzrolg will uncover that he has been researching Orsimer clans for the past three years . This has made him realize how little he actually knows about his own people .
Dragonscale Shield The Dragonscale Shield is a piece of light armor and part of the dragonscale armor set found in . Locations . Unenchanted shields will begin to appear throughout Skyrim at level 46 and enchanted variants can be found at level 47 . These locations include : Smithing . A dragonscale shield requires a Smithing level of 100 and the Dragon Armor perk to forge . It can be crafted at a blacksmith ' s forge with the following components : It can be upgraded with dragon scales at a workbench and also benefits from the Dragon Armor perk , which doubles the improvement .
Emberflint Mine Emberflint Mine is a mine that appears in the region of Stonefalls , Morrowind . Quests . Desperate Souls . Rogue Dunmer flaunting the Pact are enslaving Argonians at a mine near Ash Mountain . A powerful Daedra rebels against the mine ' s master , and takes most of the people at the mine into Oblivion .