naist-nlp/zeshel huggingface dataset:
Brahmin Wellington Brahmin Wellington is a in " " . Characteristics . Brahmin Wellington is a gourmet food item featured at the Gourmand , the Ultra - Luxe casino ' s high - class restaurant . It is the creation of The Gourmand ' s head chef , Philippe , who keeps the recipe for the dish in his kitchen . Even if one knows about the recipe , few have the skills to prepare the delicious dish of brahmin steak wrapped in puffy ant egg pastry . As a food item , brahmin Wellington provides a fairly high amount of health with no negative effects , making it one of a small number of food items which do not increase radiation when consumed . At the Survival skill level of 80 that is necessary to craft it , brahmin Wellington will provide a 130 point restoration of hit point s , as well as a 260 point reduction in the player ' s Starvation level if in Hardcore mode . Crafting . This item can be by the player , once the recipe is acquired . Creation requirements Locations . Brahmin Wellington is only found inside the Ultra - Luxe casino ' s Member ' s Only room , and only if the player enters the room between the hours of 6 and 11 pm while not in the process of completing the quest Beyond the Beef . The Courier is also given a brahmin Wellington as a comp after winning a total of at least 7 , 500 chips playing the Ultra - Luxe ' s casino games . Outside of this , the only way to obtain the item is by crafting it . Notes . Prior to , this item also required one bag of flour as part of its crafting recipe . Behind the scenes . The inspiration for this dish is , " a preparation of fillet steak coated with pâté ( often pâté de foie gras ) and duxelles , which is then wrapped in puff pastry and baked " .
Pump Pump is a recruit in " " . Background . This guy ' s real name is Julia , but his friends call him Pump . In fact , everyone calls him Pump . He doesn ' t like the name Julia at all , and people who call him by it find out pretty quickly why his nickname is Pump . Availability . Pump becomes available after the Warrior reaches the rank of Senior Knight , and after he / she completed the Osceolla mission . Appearances . Pump appears only in " " .
Stun grenade The stun grenade is a thrown explosive which was from " " . Characteristics . This is a non - lethal thrown weapon , dealing 100 damage along with 15 damage to an enemy ' s HP . Locations . The stun grenade is not found in the game , and it can only be obtained via .
The Surgeon ' s lab coat The Surgeon ' s lab coat is a piece of clothing in " Fallout 3 " . Characteristics . Worn by the Surgeon , this unique version of the vault lab uniform grants an additional bonus of + 10 to Medicine . It can be repaired with Doctor Li ' s outfit , Enclave scientist outfit s , lab technician outfit s , scientist outfit s and vault lab uniforms . Location . The wearer of this coat is found in the CEO ' s office at the Red Racer factory . To obtain it , one can kill the Surgeon and loot their corpse . Alternatively , one can obtain the coat without killing them by reverse - pickpocket ing better armor into their inventory , then pickpocket ing the coat when they equip the better armor . Wearing the ghoul mask helps , since the Surgeon is part of the feral ghoul faction .
Old Faithful Old Faithful is a unique laser pistol found in " Fallout 4 " . Characteristics . Old Faithful bears the Instigating effect , which does double damage if the target is at full health , making it a strong choice early in the game for stealthy characters , as a sneak attack against an enemy at full health will deal quadruple the base damage . The specific weapon modifications fitted to the gun when purchased are level dependent and will vary . As with all laser pistols in " Fallout 4 " it can be converted to a rifle , expanding its usefulness to Rifleman characters as well as Gunslinger s and Commando s . Location . Sold by Arturo Rodriguez in the Diamond City market .
Eulogy Jones ' suit ( Fallout Shelter ) Eulogy Jones ' suit is a legendary outfit in " Fallout Shelter " . Characteristics . It ' s a suit based on Eulogy Jones ' suit from " Fallout 3 " . This outfit can only be worn by male dwellers . The outfit consists of a red suit jacket over a purple - blue long - sleeve dress shirt , red dress slacks and white dress shoes . The outfit also has a black bowler hat . This outfit provides + 2 Perception , + 2 Charisma , + 2 Luck and + 1 Intelligence . Crafting . A high Charisma statistic is needed to effectively create the Eulogy Jones ' suit .
Chinese stealth armor Chinese stealth armor , also known as Hei gui stealth armor , was one of China ' s greatest military assets during the Sino - American War . When equipped , it afforded the soldier a high amount of protection ( but not as much as America ' s combat armor ) , while also coating the user in an active camouflage system . The American Army tried to copy this technology in the unstable Stealth Boy units . The scientists from the Big MT tried to copy the results in their stealth suit Mk II . Models . Anchorage campaign armor . The Chinese spent some time redesigning the stealth armor before issuing it to their elite Crimson Dragoon s on the Anchorage Front Line . A single copy was captured by the US and sent to several companies for study and reverse - engineering . The Lone Wanderer may find it in the armory which is unlocked after finishing the . Hoover Sabotage armor . During the Hoover Sabotage , Americans caught their first glimpses of China ' s elite soldiers wearing the stealth armor . Because Sub - Level 1C was sealed , several of the Chinese soldiers ' bodies remained in the compound . There are two Chinese stealth armors located at Hoover Dam by 2281 , presumably left there on the corpses of two Chinese agents after the Hoover Dam sabotage incident before the Great War . NCR forces found and later misplaced the suits in a storeroom with radioactive waste in the Hoover Dam Offices . The suits ' existence is hinted at on the only accessible terminal on the same level , and are marked as owned , incurring karma loss when taken . These two suits differ from the Anchorage version in that they do not create a stealth field around the wearer when sneaking and have a lower sneaking bonus . Behind the scenes . In Chinese , hēi guǐ ( 黑鬼 ) literally translates to " black ghost " .
Railgun Railguns , also known as rail guns or rail cannons , are large weapons , using electromagnets to fire slugs at high velocity . There were multiple projects attempting to create successful designs before the Great War . Models . X277 " Viper " magnetic rail cannon . The X277 " Viper " magnetic rail cannon was developed for the U . S . Military by West - Tek . The weapon uses energy cells to propel a depleted uranium round across a series of magnets discharging it at extremely high velocity . Deemed too costly to produce on a mass scale , the project was abandoned in 2044 . The only known prototype was displayed in the Museum of Technology in 2077 , but is no longer present as of 2277 . 15mm ARTEMIS rail gun . The 15mm ARTEMIS rail gun was an unfinished project by Poseidon Energy and the Enclave . Its schematics can be found at Mesa Verde and could possibly still be completed . Behind the scenes . While not present in " " , game files suggest light rail cannon s and heavy rail cannon s may have at one point been intended to be in the game . Railguns were also intended to appear in J . E . Sawyer ' s " Fallout " Role - Playing Game .
Vinny Vinny was an employee working for the Nuka - Cola Corporation at Nuka - World before the Great War . Background . Working at Doc Phosphate ' s Saloon in Dry Rock Gulch , Vinny requested that food be sold in the saloon to buffer the alcoholic effects of Nuka - Cola Dark . His proposition was turned down by Sven , on the grounds of what Vinny believed to be greed . Eventually , he took a day off without permission from management , citing intoxicated parents and sugar - hyped children . Appearances . Vinny is mentioned only in the " Fallout 4 " add - on " Nuka - World " .
Riptide Riptide is a character mentioned in " Fallout 4 " . Background . Riptide was a member of the Forged in 2287 . After crying during their Final Trial , as punishment , they were fed to the forge . Appearances . is mentioned only in " Fallout 4 " .
Complete brahmin drive Complete brahmin drive is a side quest in " Fallout 2 " . Walkthrough . Duppo at the Stockmen ' s Association in NCR can be asked for work , and he will offer the Chosen One a job as a caravan guard on a route to Redding . Hal , the caravan master , shows up in NCR Downtown outside the gate to Roger Westin ' s estate the next time the clock hits 08 : 00 and waits there until 14 : 00 , although the caravan will not leave while the player remains on the map . On your way to Redding you ' ll face 1 - 4 random encounters of varying difficulty . The quest will take more than a month to complete ; the amount of time it would take to walk from NCR to Redding . Players who have acquired the Highwayman must either walk back or wait for a Redding to NCR caravan , as there is no way to take the vehicle on the trip . On the route the player can face any of several different hostile encounters including : As well as some common friendly encounters such as : Some caravan encounters are better armed than others . The encounters with super mutant s can be extremely difficult as the minigun s they commonly carry will often miss their intended targets and kill several brahmin , lowering the received reward . Caravans have a number of guards per party member . Compared with other caravan routes , this one has one fewer guard per party member . Regardless of the number of guards left remaining the quest can still be completed . After the final encounter has been dealt with the player will be taken to the world map near Redding . The player must manually move to Redding and collect their reward money from the caravan master in the middle of the tents outside the caravan office in the Mining Camp . The player will receive the standard pay of 2000 $ and either a bonus for doing a good job or a wage cut for saving too few brahmin . Rewards . Upon arrival you earn , depending on how many brahmin survived : Caravans give no quest XP . Bugs . There are several known issues with this caravan route including :
Red flight helmet The red flight helmet is a piece of headwear in " Fallout 4 " . Characteristics . It provides a Damage Resistance of 2 and an Energy Resistance of 5 . It is fairly rare compared to the yellow flight helmet variant . It takes up all available equipment spaces on the head , preventing anything else from being worn .
Jacoren Jacoren is the overseer of Vault 13 in 2161 . He genuinely cares about the Vault Dweller and everyone in the community , though he can be a bit paternalistic , even condescending , at times . Background . When the vault ' s only functioning water chip was damaged and shut down , he sent one of the vault dwellers , who later became known as the Vault Dweller , into the wasteland to find a replacement chip . In the course of his adventure , the Vault Dweller ended up defeating the mutant threat , and was subsequently expelled from Vault 13 , as Jacoren thought that he would ruin the Vault Experiment by convincing people to leave the Vault . Despite the Dweller ' s exile , many people chose to follow him into the wasteland . Jacoren ' s fate after said event is not made clear . He can try to stop those who want to leave and eventually be tried and sentenced to death for his crime , probably after the dwellers learned about his involvement in the Experiment , or he can be killed at the hand of the Vault Dweller after the goodbye speech . He was fully aware of the Vault Experiment program conducted by the Enclave , and therefore tried to do everything to keep Vault 13 closed for 200 years , just as the program dictated . As it is quite unlikely that he could have been more than 100 years old , the knowledge about the experiment was probably passed to him from the previous overseer . Interactions with the player character . Other interactions . If the player character has an Intelligence below four , Jacoren will explain things in a slow and simple manner . At times getting frustrated over doing so . Appearances . Jacoren appears only in " Fallout " , as a talking head . He was also to appear in the canceled " Fallout " movie , where he was to be revealed as the founder of Vault - Tec and the man who started the Great War .
Marie ( Van Buren ) Marie is a member of the Hangdogs in 2253 . Background . Marie is the daughter of Grins A Lot . She ' s 12 years old , and has a natural affinity for teaching dogs . She ' d make an ideal apprentice for Teacher , except Hangdog women are expected to take care of house and children . The Daughter of Hecate would prevent this as well . Appearances . Marie has not appeared nor is she mentioned in any published game . She was to appear only in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios . It is not certain if she will appear in any future " Fallout " game .
Banks ( Automatron ) Banks is a character mentioned in the " Fallout 4 " add - on " Automatron " . Background . Banks was an employee working at the factory below the RobCo sales & service center . He was stationed at Power Substation B . Appearances . Banks is mentioned only in the " Fallout 4 " add - on " Automatron " .
Retrofit the Lift Engine for another purpose Retrofit the Lift Engine for another purpose was going to be a quest in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios , but was cut . It was to be located in Blackfoot Village . Background . Run their gate ? Haul materials up the hillside ? Turn it into some weird weapon ? "
Fallout 3 keys General information . Keys in " Fallout 3 " open specific doors or containers , some of which are inaccessible otherwise . Some keys can be found in the game world , some are in the possession of non - player characters and can be pickpocket ed while a few can only be retrieved if their owner has been killed . " Operation : Anchorage " . No keys are added by " " . " Mothership Zeta " . No keys are added by " Mothership Zeta " .
Cuddles ( nightkin ) Cuddles was an angry nightkin in Black Mountain . He had a scar on his face . Background . Dubbed " Cuddles " by Raul Tejada , he repeatedly asked Raul if he could fix his toy car . Although Raul tells Cuddles that the car cannot be made to run , Cuddles fails to understand the nature of the problem and even goes so far as to bring in gas . His increasing rage at Raul ' s inability to help him results in him attacking Raul causing Tabitha to kill Cuddles to prevent the loss of her only mechanic . Notes . Cuddles ' toy car can be found on the desk in the prison building where Raul is held . Appearances . Cuddles is mentioned only in " " .
Jun Long Jun Long is a settler traveling with Preston Garvey and his group in the Commonwealth in 2287 . Background . Jun Long is from Quincy , who , like the other members of the group trapped in the Museum of Freedom , escaped from his hometown with Preston Garvey and 20 other survivors when the town was invaded by Gunners . He and his fellow citizens were forced to seek shelter in the Museum of Freedom in Concord when they were attacked by a band of raiders . He and his wife Marcy had a son named Kyle . The boy was unable to escape in time when the mercenaries attacked Quincy , resulting in his unfortunate death and leaving Jun deeply depressed . Jun is currently recovering from the loss of his son . He has high hopes that the Sole Survivor will find their own son , Shaun . Appearances . Jun Long appears only in " Fallout 4 " .
Baseball bat The baseball bat or slugger is a melee weapon found in " Fallout 2 " , " Fallout 3 " , " " , " Fallout 4 " , " " and " " . Background . Baseball bats were once used in the sport of baseball , considered America ' s number - one pastime during the pre - War era . 200 years later , they have been re - purposed as crude but effective melee weapons . Variants . Louisville Slugger . This All - American , hardwood baseball bat will knock anything right out of the park . Baseball bat . Wooden baseball bat wielded by many in the Capital Wasteland , Mojave Wasteland and The Commonwealth .
Synth helmet The synth helmet is a piece of headwear in " Fallout 4 " . Characteristics . It provides a Damage Resistance of 9 as well as an Energy Resistance of 11 . Unlike other helmets of its size , the synth helmet takes up both of your character ' s head and eye layers , owing to a small visor that normally obscures the top of the user ' s eyes .
Pack of cigarettes ( Fallout 2 ) The pack of cigarettes is a miscellaneous item that was cut from " Fallout 2 " . Characteristics . This pack of cigarettes can be smoked , for little purpose . Notes . John Cassidy may sometimes say he could go for a smoke .
Sleepytyme ( GRA ) Sleepytyme is a in the " " " Gun Runners ' Arsenal " . Characteristics . The has a proud history in the wasteland , and this variant continues that tradition of excellence . Its integrated suppressor makes it accurate and deathly quiet . Other modifications boost damage and slightly raise the rate of fire , making this weapon a covert powerhouse . It has also been painted a sleek black color compared to its regular cousin . Sleepytyme is also considered an improved holdout weapon , making it the only automatic holdout weapon . Sleepytyme is the only gun that can be used for the Nyah ! See ? challenge if the Courier does not want to turn any of New Vegas Strip ' s Three Families hostile . Durability . Sleepytyme can fire a total of about 2 , 495 standard rounds , the equivalent of 63 reloads , from full before breaking .
Fallout perks List of perks . There are 53 perks in the first " Fallout " . For perks with multiple ranks the benefit listed should be interpreted as " per rank . " List of weapon perks . These are hidden perks that apply whenever the Vault Dweller has a particular weapon equipped , providing additional bonuses . List of armor perks . These are hidden perks that apply whenever the Vault Dweller wears a particular armor , providing additional bonuses . Notes . It is possible to attain perks that the PC normally doesn ' t meet the required stats for by the use of temporary stat improving chems before the selection menu ( i . e . Player with 4 Int uses Mentats to be able to select the Educated perk which requires 6 Int ) .
Rad - X ( Fallout ) Rad - X is a chem in " Fallout " , " Fallout 2 " , " " and " Van Buren " . It is an anti - radiation chem to be taken before exposure ( unlike RadAway , which removes the effects of radiation after a person gets irradiated ) . Notes . The effects of Rad - X are stackable up to two subsequent doses , but taking an immediate third dose of Rad - X has no effect . This is due to the fact that in the original " Fallout " , taking two doses of Rad - X granted 100 % radiation resistance , enough to survive the most irradiated place on the map for several hours .
Separated Separated is a reputation title in " Fallout 2 " . Obtaining . To get this title , the Married title is required and the spouse is either dead , sold into slavery or divorced . Effects . Davin or Miria disappear forever and talking to Grisham about it gives him a heart attack . Notes . Father Tully in New Reno ' s Drunk Cupid Chapel can offer divorce , in exchange for one bottle of alcohol .
Fashionable glasses Fashionable glasses are a piece of eyewear in " Fallout 4 " . Characteristics . The fashionable glasses are a pair of thick - rimmed white glasses that have dark tinted lenses . They add 1 Charisma when worn , which allows for more favorable deals while trading and higher chance of passing Speech check options . Locations . They are quite common and can be bought or found . They can be bought at almost any merchant that sells clothing .
Hart ( Hopesmarch ) Mrs . Hart is a character mentioned in " Fallout 4 " . Background . Mrs . Hart was a woman who lived before the Great War . She regularly attended services at the Hopesmarch Pentecostal Church . Appearances . Hart is mentioned only in " Fallout 4 " .
Yum Yum Deviled Eggs ( Fallout 4 ) Yum Yum Deviled Eggs are a consumable in " Fallout 4 " . Characteristics . Yum Yum Deviled Eggs are a food item produced by YumYum before the Great War that restores 15 Hit Points at the cost of 5 Radiation damage . They appear as a small yellow box with an egg design and a blue label . Crafting . The pre - War snack can be crafted with the food processor in the " Contraptions Workshop " add - on .
Nuka - Cola ( Fallout ) Nuka - Cola is a consumable item in " Fallout " , " Fallout 2 " and " " . Characteristics . " Fallout " . In " Fallout " , Nuka - Cola tends to play a background role . Dugan , an addict , can talk about the drink , but otherwise it has no direct effect on the storyline . " Fallout 2 " . The drink has several minor uses for quests and items in " Fallout 2 " . One of the three ingredients of a super stimpak as crafted by the artiste of the test tube known as Myron . Notes . Nuka - Cola machines , other than for reasons of gameplay , restock every one to seven weeks . In " Fallout Tactics " , there is a special encounter with a man pedaling a bicycle cart . This is Phil , the Nuka - Cola dude , who claims via bubble text to be personally responsible for restocking the vending machines of the wasteland . An unlimited quantity of Nuka - Cola can be purchased in the Broken Hills bar ( this may be explained indirectly by the Homebrewed Nuka - Cola recipe in " " ) .
Fallout 3 companion equipment This page lists all the equipment used by the various companions in " Fallout 3 " . None of these items can be obtained regularly , only by using console commands . They also do not have unique names and appear as their regular variants in the inventory , they do however have different stats . The weapons do not degrade and the firearms use their own ammunition types which cannot be obtained by the player character , likely part of the mechanism that gives them unlimited ammunition when in the respective companions ' hands . They are interchangeable between the different companions , however . Butch DeLoria . Weapons . Notes . Butch carries both his own Butch ' s Toothpick and a regular switchblade . He also carries a Pip - Boy 3000 . Clover . Weapons . Notes . Clover ' s Chinese officer ' s sword is not to be confused with Clover ' s Cleaver which is an entirely different console - only weapon . Fawkes . Armor . Fawkes wears his tattered Vault 87 jumpsuit , and will not wear any armor given to him . Weapons . Notes . Fawkes ' sledgehammer is not to be confused with Fawkes ' super sledge which is an entirely different weapon .
Shady Sands citizen The Shady Sands citizens are unnamed inhabitants of the town of Shady Sands in 2161 . Interactions with the player character . Other interactions . Unlike the Shady Sands peasant s , the citizens can be talked to , and asked about the town and its leader , Aradesh . They seem to be a caste higher then the peasants . Appearances . The Shady Sands citizens appear only in the original " Fallout " .
Disciples bladed helmet The Disciples bladed helmet is a type of headwear in the " Fallout 4 " add - on " Nuka - World " . Characteristics . It provides a Damage Resistance of 14 as well as an Energy Resistance of 16 to the Sole Survivor when worn . Locations . Worn by Nisha of the Disciples raider gang .