naist-nlp/zeshel huggingface dataset:
Unit Captain Unit Captain is a mini - boss in " Final Fantasy Dimensions " . He can be encountered in Imperial Forward Camp . Battle . Unit Captain must be fought twice and in both battles only The Mask and Glaive are your allies . The first battles occurs with only Glaive . Fight him for a while and he will use Achilles Strike and reduce Glaive ' s Hp to under 10 . Then The Mask will appear and fully heal him before the battle continues . During the second battle , a Lancer and a Martial Artist will support him . Strategy . Unit Captain isn ' t specifically stronger than the other foes on the area . The only disadvantage you have is that you can control only 2 characters during both fights . It ' s not really a big problem . All you have to do is healing your team in time and eliminating all the supporters first .
Assimilation Assimilation is a Merit trait for Blue Mages in " Final Fantasy XI " . It increases the maximum number of Blue Magic Points by one per upgrade , allowing the Blue Mage to set more Blue Magic spells , or a combination of spells of a greater value .
Tyrant ( Final Fantasy XIII ) Tyrant is an enemy in " Final Fantasy XIII " . When first encountered in Taejin ' s Tower , they can be difficult because of the Centaurion Blade they create . It is recommended to start the battle with a preemptive attack to stagger the Tyrant so it cannot forge a Centaurion Blade . A good setup is COM / COM / RAV with Lightning , Fang and Hope or use RAV / COM / SYN to buff the party with defensive and offensive spells if the party cannot defeat it in one stagger . If the Tyrant creates the Centaurion Blade , it is possible to defeat it , but the Tyrant will only create another one . The blade is fast and powerful , and might make it very difficult to win the battle if the party doesn ' t defeat it first . Tyrant won ' t create the blade when it is staggered , which is what the party should aim for . When the Tyrant dies , so will the blade .
Goblin ( Final Fantasy III ) The Goblin is the first enemy encountered in both the original and the DS versions of " Final Fantasy III " . It is fought in Altar Cave and the World Map around it . It is also fought along the path leading to the storehouse in Ur . At the beginning of the game , the four generic Onion Kids ( Luneth in the DS remake ) easily defeat three Goblins after falling through the hole .
Enlil Enlil is a boss in " Final Fantasy XIII " , fought alongside Enki by Vanille and Sazh at the Sunleth Waterscape . It is the smaller and weaker of the two woodwraiths , and has a Lightning affinity . Battle . When at low health , Enlil may boost its stats with Bellow , then enter an Enraged status and release its Raging Tempest attack , which deals heavy Lightning damage . This spell targets everyone , including Enki . Strategy . Vanille ' s Water spell is of great help against this beast , and Sazh can enhance his guns with the Enwater spell . Water attacks will have no effect on Enki , so the party should target Enlil exclusively until it falls . A useful tactic is to let Enlil damage Enki with Raging Tempest . In return , Enki will use Raging Torrent to heavily damage Enlil , so one can let the two destroy each other with Raging Torrent and Raging Tempest . When one of the two fall , the player can focus on defeating the last one . Other appearances . " Mobius Final Fantasy " . Enlil appears as a light - element ability card .
Krakka Greens Krakka Greens , also known as Karaka Greens , is a recurring item in the series . They are associated with chocobo s . Appearances . " Final Fantasy VII " . Krakka Greens is an item used for raising a Chocobo ' s Intelligence stat . In addition , in battle it can be used to restore 100 HP to any target , and when used on a Chocobo during battle , reduces the chances of it running away by 33 . 3 % . It can be bought for 250 gil at Chocobo Ranch .
Archer ( Tactics ) Archer is a job in " Final Fantasy Tactics " . The first long - ranged physical job , the Archer has the Aim action ability to strengthen their normal attack by waiting longer to act . To use it effectively requires the player to check the Active Turn list more frequently , as once the target has moved , the attack will fall to ground because , unlike magick , physical abilities cannot lock on the target while charging . This makes the last few Aim abilities effectively useless unless the target is afflicted with the Sleep , Stop , or Immobilize status effects . Despite its name , aiming does not improve the hit rate over the regular Attack . Aiming can be disturbed halfway by various status ailments and by knockback ( such as ramming with Rush ) , which can push the attacker or target away from their original position . To unlock Archer , the character must have Squire at level 2 . Leveling this job to level 3 unlocks the Thief , while leveling it up to level 4 with Thief and Geomancer unlocks Ninja . It costs 5 , 200 JP to master in the PlayStation version , and 5 , 600 JP in " Final Fantasy Tactics : The War of the Lions " version . Abilities . Aim / Charge . Damage inflicted is dependent on the weapon type used . It deals damage like Attack , increased by the weapon ' s attack times the level of the ability . For example , with a weapon with 10 attack , Aim + 1 would deal 10 more damage , 20 with Aim + 2 . Swiftness does not make Aim activate quicker . Other appearances . " Final Fantasy Trading Card Game " . The Archer appears with two Wind - elemental cards . Non - " Final Fantasy " guest appearances . " Knights of the Crystals " . Archer appears as a card in the Ivalice Special Arena as a limited - time special arena with eighteen floors .
Land Worm ( summon ) Land Worm is a summon in " Dissidia 012 Final Fantasy " . It can be bought on the Moogle Shop at Melmond in Chapter 4 of Main Scenario : 012 , and at the Pravoka Moogle shop in Confessions of the Creator , for 120 KP . It appears as a coloured version of its original " Final Fantasy II " artwork . When summoned it uses Wormhole , which lowers the enemy ' s BRV steadily for a time , with a greater impact the farther away the player is from the enemy . It can be considered the opposite case to the summoning of Malboro .
Satellite Beam Satellite Beam , also known as Satellite Laser , is a recurring ability in the series . Appearances . " Final Fantasy VII " . Satellite Beam is a Limit Level 3 ability for Barret , obtained after killing 80 enemies on Limit Level 2 . It deals non - elemental damage to all enemies equal to 2⁄ times normal damage . The attack will always be a critical . " Dissidia 012 Final Fantasy " . Satellite Laser is a ground physical HP attack for Laguna , obtained at the start of the game . It requires 30 CP to equip ( 15 when mastered ) , 130 AP to master , has Ranged High priority , and induces Wall Rush , but is blocked by obstacles and terrain . Laguna contacts satellites to strike the opponent with beams of energy directly from above .
Earth Medusa The Earth Medusa , also known as the GrMEDUSA , is an enemy from the original " Final Fantasy " . It is found in the areas of Flying Fortress and Chaos Shrine . It is highly recommended to bring lots of Gold Needle s to avoid the party from being completely Petrified from the Earth Medusa ' s Glance ability . They are extremely dangerous when fought in multiples , so it is advised to quickly dispatch of them as fast as possible . In the original Japanese Famicom version the Earth Medusa was topless . This was later censored during the American localization process .
Omega ( Final Fantasy X ) Omega was a monk of Yevon 700 years prior to the events of " Final Fantasy X " . Although the Yevon Temples ' teachings had become widespread , 600 years passed with no one able to defeat Sin . During that time many doubted Yevon ' s teachings and thought about trying to defeat Sin in their own way . Omega was one of those who questioned the teachings . Originally a priest of Yevon , he was executed for harbouring doubts about the teachings and openly rebelling against the Temples . Unable to go to the Farplane his spirit lingered in Spira and Omega became a fearsome fiend . Omega ' s hatred for Yevon grew so great and intense that he also spawned the lesser beast , known as " Ultima Weapon . " The islands on which his fiend makes its abode is the Omega Ruins . Gameplay . " Final Fantasy X " . Yuna can choose to travel to the Omega Ruins after her pilgrimage is complete . Here , the superbosses Ultima Weapon and Omega Weapon threaten the party after living in the ruins for the 700 years . " Final Fantasy X - 2 " . The sphere hunter s Yuna , Rikku , and Paine encounter Ultima Weapon in the Ruin Depths and Omega Weapon at the Farplane like normal encounters .
List of Before Crisis - Final Fantasy VII - armor The following is a list of armor used by the Turks from " Before Crisis - Final Fantasy VII - " . As in the original " Final Fantasy VII " , characters can only equip a single piece of armor .
Exoplates Exoplates are a mission boss from " " . They surround Eald ' narche during the first phase of the battlefield " The Celestial Nexus " and render him immune to all damage until they are destroyed . The Exoplates do not melee at all , but have several abilities unique to them . It ' s three main attacks are Cronos Sling , Gaea Stream and Uranos Cascade , but their attack properties vary according to which phase the Exoplates are in . Exoplates have three phases : When the Exoplates transition from 1 phase to another , it will use its most dangerous attack , Phase Shift . This is used at 66 % , 33 % , and 1 % health . It deals strong damage in a large Area of Effect , as well as inflict Stun and Bind . ( Theta phase ) ( Lambda phase ) ( Used between phases and at 1 % )
Break Machine The Break Machine is an enemy in " Crisis Core - Final Fantasy VII - " that appears in the Shinra Machines Unit of the Special Operations Arms Laboratory . Strategy . The best strategy is to make sure Zack is equipped with an accessory that will guard against Break Machine ' s Instant Death attack . Gravity does not work against this foe , so one should use Costly Punch to inflict significant damage . High - level magic , such as Flare or Quake , will be useful as well . Another useful strategy is to Doublecast Energy . This causes a large amount of damage while avoiding its Instant Death attack .
Gravity Ball Gravity Ball is a recurring ability in the series . It is an ability used exclusively by Cecil Harvey as a Dark Knight . Appearances . " Dissidia Final Fantasy " . is an aerial magical Bravery attack while in Dark Knight form , initially learned at the start of the game . It costs 20 CP to equip ( 10 when mastered ) , requires 140 AP to master , has Ranged Low priority , and might induce Wall Rush . " Dissidia 012 Final Fantasy " . Gravity Ball returns as a Bravery attack for Cecil , now requiring 90 AP to master , but otherwise has the same characteristics as in " Dissidia Final Fantasy " . " Dissidia Final Fantasy ( 2015 ) " . Gravity Ball is a dash Bravery attack while in Dark Knight form that can be executed by pressing . " Final Fantasy Brave Exvius " . Gravity Ball is an ability exclusive to Dark Knight Cecil , who learns it upon reaching Level 31 ( 6★ ) . It allows him to reduce an enemey ' s HP by 75 % ; its cost is 17 MP but also requires that Cecil sacrifice 10 % of his HP to execute it .
Wyerd ( Final Fantasy IX ) The Wyerd is an enemy from " Final Fantasy IX " . The party can find it in the Ice Cavern . Every time it uses its physical attack it will utter one of these two phrases : " " The wind lays out my path . " " or " " Get out of my way " " ( this is a reference to the small icy winds blowing through the Ice Cavern . Wyerds are only encountered by touching these winds when they appear , so they can be effectively avoided with careful timing ) . Otherwise , it can be a bit tricky to fight , as its HP Switching attack exchanges its HP with the targets , typically restoring their own HP and placing the target in critical health . Compounding this problem is the fact that Wyerd often uses Blizzard on weakened party members , possibly killing them . Note that even though it has few Hit Points , its maximum HP is tremendously high , able to reach up to 9999 HP if it switches HP with a party member with 9999 HP .
Special ( Final Fantasy X ) Special is one of the four main commands in " Final Fantasy X " containing miscellaneous abilities not necessarily designed for physical attacking . A number of Special abilities are designed to temporarily increase or decrease the ally or enemy party ' s stats . Many of the abilities are often associated with the Thief class , such as Steal . Other abilities include Copycat , and Doublecast . A number of Special abilities appear as Skill abilities , albeit for a greater MP cost and with an additional physical attack . The ability Lancet is also found here , which siphons HP and MP from the enemy , but is also the method for Kimahri learning Ronso Rage s . Most abilities in the Special command do not cost MP . Abilities in the Special command largely feature on the Rikku section of the Sphere Grid , but every Sphere Grid section features a Special ability , with stat increasing abilities being heavily spread . There are 22 abilities in the Special command , but only 20 in the original Japanese and NTSC versions .
Axis Blade Axis Blade is a recurring weapon typically associated with Lightning from " Final Fantasy XIII " . It is a gunblade that is often acquired early . Appearances . " Final Fantasy XIII " . Axis Blade is usable by Lightning , and is a rank 5 weapon . It provides a minimum strength and magic increase of 8 and maximum of 48 when upgraded , in increments of 2 . It has a the Passive Ability , and a synthesis group Boost . 66 , 750 EXP is required for its maximum level . It can be bought in Plautus ' s Workshop for 15 , 000 , 000 gil , and found in Palumpolum . A ★ level weapon , dismantling it provides Spark Plug x7 and a Perovskite . " Dissidia 012 Final Fantasy " . Axis Blade is one of Lightning ' s weapons usable at level 1 . It provides a stat boost of 7 ATK . It can be obtained by trading 500 gil , Broadsword , Midgar Flower , and Flash ' s Desire x3 .
Scalebeast Scalebeast is an enemy in " Final Fantasy XIII " . Battle . Its HP and Strength are high compared to other enemies in the area , however , due to its slow nature in the field , it is easy to secure a preemptive strike . The Scalebeast ' s Defense is high and will take a long time to stagger it even with two Ravagers , but once it is staggered it loses its carapace and becomes vulnerable to assault . It is also more susceptible to status ailments when staggered , allowing Vanille to inflict Deprotect , Deshell , and Poison on it .
Nightmare ( Final Fantasy III ) The Nightmare is an enemy from " Final Fantasy III " found in Goldor Manor . It gives the most Experience of the monsters in this area . They are among the area ' s more dangerous enemies , as their physical attacks may inflict Confuse . It is therefore recommended to defeat them as fast as possible .
Bird ( Final Fantasy X ) A Bird is a fiend type in " Final Fantasy X " and " Final Fantasy X - 2 " . These flying beasts are difficult to hit and only characters with high Accuracy can get them with consistency . Strategy . " Final Fantasy X " . Early on the player will most likely resolve to Wakka ' s physical attacks or Lulu ' s Black Magic to defeat birds . Tidus will likely be the next person if his Accuracy is high enough to hit them . The player can also use Kimahri ' s Lancet or anyone ' s Overdrive that have a perfect hit ratio . " Final Fantasy X - 2 " . Birds are easier to dispose . Gunners , Black Mages , Dark Knights , and Gun Mage s can all defeat birds with little or no trouble : Gunners ' Gunplay abilities never miss and neither do spells or Darkness . Gun Mages have high Accuracy like Gunners do , and they also have an ability perfectly suited for these types of fiends : Anti - Aircraft , which inflicts quadruple damage on birds and wasps . It takes twelve kills to Oversoul a bird .
Gravity ( element ) Gravity is a recurring element in the " Final Fantasy " series . Gravity abilities often deal damage based on the victims ' current or maximum HP . Very often , Gravity - based attacks have no effect against bosses . While the Gravity spells and related abilities appeared in many games within the series , many of those games don ' t classify Gravity as an element , instead classifying Gravity spells as non - elemental . The following list of appearances are for when Gravity appeared as an actual element . Appearances . " Final Fantasy X - 2 " . While many of these abilities appeared in the previous installment , the sequel made Gravity into an element .
Tsviets The Tsviets are an elite group of soldiers that lead the Deepground army in " Dirge of Cerberus - Final Fantasy VII - " . In the " Crisis Core - Final Fantasy VII - Complete Guide " , it was revealed that colored Tsviets had their genes spliced with the genes of Genesis Rhapsodos , in addition to each of them being involved in a unique experiment that granted them their special abilities and powers . This sharing of Genesis ' s genetic information is what makes the Tsviets the hellspawn of G . It is implied during " Dirge of Cerberus " that all the Tsviets , except for Shelke and possibly Weiss ( due to Genesis ' s comments and his retrieving of Weiss ' s body ) have died . Only six colored Tsviets are known : Other appearances . " Final Fantasy Trading Card Game " . The Tsviets appear in " Final Fantasy Trading Card Game " . The cards of Shelke , Nero , Weiss , and Usher are Ice - elemental , while Rosso ' s and Azul ' s cards are Fire - and Lightning - elemental , respectively . Etymology . The title Tsviets is derived from the Russian " цвет " , which means " color " . This is fitting as all the names of the Tsviets members are based on various colors in different languages , while their " titles " are the English word for a different shade of their names . " ( Shelke is Urdu for the color orange ) " " ( Rosso is Italian for the color red ) " " ( Azul is Spanish and Portuguese for the color blue ) " " ( Nero is Italian and Latin for the contrast black ) " " ( Weiß ( anglicized " Weiss " ) is German for the contrast white ) " " ( Argento is Italian for the color silver ) " In Japan , the colors of red , blue , black , and white correspond to the four elements , fire , water , earth , and air , respectively .
Fish Scale The Fish Scale , also known as Fish Fin , is a recurring , single - use item in the " Final Fantasy " series that frequently is used to cause some form of water damage to one or more targets . Appearances . " Final Fantasy VIII " . The Fish Fin is a Guardian Force - affinity boost item . It can also be used for refining . " Final Fantasy X " . Fish Scale is an item for the Use command . Four can be used to customize the ability Waterstrike onto a weapon . " Final Fantasy XI " . Fish Scales are used mainly for bonecrafting . " Final Fantasy XII " . Fish Scale is loot that can be acquired from Danbania , Bull Danbania , Ichthon , Apsara , Rain Dancer , and Razorfin . Two may be sold toward unlocking the Marksman ' s Delight at the Bazaar . A Fish Scale may be sold for 151 gil . " Dissidia 012 Final Fantasy " . Fish Scale and Delicious Fish Scale are trade accessories . Their names and descriptions refer to " Final Fantasy VI " when Celes had to catch fish to nurse Cid back to health .
Aeros ( Final Fantasy XII ) The Aeros is a Rare Game enemy in " Final Fantasy XII " . It is a weaker version of Aeronite . Aeros is a flying enemy , so the party must use ranged weapons , magick or the Technick Telekinesis . It is also the easiest way to obtain the Wyvern Wing , two of which need to be sold at the bazaar to obtain Arcturus . Bestiary entry : 328 . Derivation : Aeronite Requirement . The player must first defeat the Bull Croc and some seconds later , the Aeros will fly out of Henne Mines . To get it to spawn again after defeating it , one must exit the Ozmone Plain s and come back .
Mandrake ( Final Fantasy III ) The Mandrake is an enemy in the DS version from " Final Fantasy III " , fought on the areas of the World Map around Canaan and Vikings ' Cove . The NES version of this enemy does not appear anywhere . As a plant enemy , Mandrakes are weak to Fire . Etymology . Mandrake is another name for the mandragora genus of plants .
Takashi Katano Takashi Katano is a game programmer for Square Enix . He was majorly involved in the development of " Final Fantasy X " ( 2001 ) and " Final Fantasy XII " ( 2006 ) . He was also heavily involved in the development and maintenance of Crystal Tools .
Malboro ( Tactics ) Malboros in " Final Fantasy Tactics " are the familiar tentacled monstrosities that appear in so many other " Final Fantasy " games . They have a large amount of HP , but no evasion at all . Malboros ' special abilities generally focus on debilitating their enemies with various status effects . They can move on the surface of water and have a weakness to Ice . The quickly - recognized Malboro appears as the standard green monster with orange eyes and a gaping maw . Ochus Goo ability can adhere enemies to the ground . Great Malboros can cause a plethora of devastating status effects with " Bad Breath " . They also have a ton of HP and can use Malboro Spores to turn a generic enemy permanently into a Malboro . Statistics . Abilities . The damage formula for Tentacles is as follows : The formula for success of status attacks is as follows : < nowiki > * < / nowiki > Abilities can be learned by this race when a unit with the " Beastmaster " Support Ability is nearby .
Hero Hero may refer to : Etymology . A ( masculine or gender - neutral ) or heroine ( feminine ) is a person or character in literature who , in the face of danger and adversity or from a position of weakness , displays courage or self - sacrifice — that is , heroism — for some greater good . Historically , the first heros displayed courage or excellence as warriors . The word ' s meaning was later extended to include moral excellence .
Ifrit ( Dimensions boss ) Ifrit is an Eidolon in " Final Fantasy Dimensions " . He can be acquired in Cave of Perfervidity . Battle . Fira and Thwack can both deal about 250 damage to your entire party . Whack will hit for 700 + damage and cause Confusion . Ifrit can use Heat Up , which will make him stronger and faster . Heat Up will wear off eventually , but he can cast it again . He only uses Hellfire when he ' s affected by Heat Up ; it will deal about 650 + damage to your entire party . Strategy . Make sure the party is affected by Protect at all times . Use three characters including Graham to attack and two characters to heal . Equip the Ice Bow on a Warrior or a Ranger , then place him in the back row . Equip the Ice Knuckles on a Monk , and put him in the front row . They should be using their strongest attacks , notably Strike and Smash . Do not use Aura Blast as it changes your attack element to Holy instead of Ice . Your healers should have access to Cura to spam heal your party . When Ifrit uses Heat Up , have Graham move into the back row , then start spamming Draw Attacks . This will make Ifrit focus his attacks on Graham . Your party will need constant heals during this period , or they will die very quickly . Ifrit is one of the harder bosses in this game , especially if you choose to fight him as soon as he becomes available . An under leveled or poorly optimized party may not be able to beat him at all .
Ceasar Ceasar is an enemy from " Final Fantasy VII " . They are fought in the sewer below Don Corneo ' s mansion , and in the second round of the Battle Square before the player obtains the Tiny Bronco . In the Battle Square they have enhanced stats , with double the normal HP , and Attack and Magic Attack increased by 25 % . Battle . Ceasars only use a physical attack and a weak magical attack , Bubble , and pose no threat to the party . At 25 % or less of its Max HP , they will use the two attacks in a row . They are weak to Ice . They drop Tranquilizers , although the chances of a drop are low , so it is better to steal them .