naist-nlp/zeshel huggingface dataset:
Bob the pre - owned cars salesman Bob is a used car salesman who runs Bob ' s Pre - owned Car Mart in 2161 . Background . Bob is a confused wastelander , who came across a pre - owned car dealership . He seems to be stuck in his own little world of pre - owned cars and has an imaginary crew , that fixes his imaginary cars . Interactions with the player character . Other interactions . Bob offers to sell used cars to anyone who passes his shack , though all of his supposed vehicles are burned - out husks . When confronted about this , he goes into extreme denial and points towards an empty patch of desert where he claims his " dedicated service department " is working on a " newly - purchased " Corvega . Two pellet guns can be found in his home : the Red Ryder BB gun and the unique Red Ryder LE BB gun . Appearances . Bob appears only in the original " Fallout " . He can be found in a special encounter while traveling through the wastes . It will come across as a pre - owned car shop .
University Credit Union terminal entries The University Credit Union terminal entries are entries found on terminals in and around the University Credit Union . Mayor ' s terminal . This terminal is located outside , one floor upstairs near the University Credit Union ' s back entrance . Terminal . Terminal is located outside , next to the University Credit Union ' s back entrance .
Sacred head of the Vault Dweller The Talking Head is a " Fallout 2 " special encounter . You can " meet " him randomly in the Wastelands . He is actually a talking version of the big stone head of the Vault Dweller in the Arroyo village center . If you talk to him and tell him you are the Chosen One , he disagrees and begins an argument back and forth that lasts for 12 hours . He will then concede that you have proven yourself to be the Chosen One and give you a monument chunk as a reward . If you happen to be a kleptomaniac , and steal from the big stone head , you ' ll find 3 or so more monument chunks as an award . However , if you have Steal less than 95 % , you won ' t get very far away with it , as the Vault Dweller ' s head dishes out a world of hurt , dealing about 14 , 000 points of damage , and melting you .
Composite recon armor Composite recon armor and composite recon helmet are cut content pieces of armor in " Fallout 3 " . Characteristics . The armor is identical to recon armor in terms of stats and looks except for an increased durability ( item health of 600 compared to 400 for the standard armor ) . The helmet is a recon armor helmet with increased durability ( item health of 70 compared to 40 for the standard helmet ) and an additional bonus of + 1 to Perception . Location . Composite recon armor and composite recon helmet can be found in the game files of " Fallout 3 " but are not used anywhere in the game . They can only be obtained by using console commands . The add - on " Broken Steel " adds another ( identical ) version of the helmet to the game which is worn by the armory master . Notes . Scribe Rothchild and Elder Lyons mention a variant of recon armor in passing after Who Dares Wins . One of them will strike up a conversation with the other about " Mark II recon armor , " to which the other will reply that it is not yet operational .
Ronald Laren Ronald Laren is one of Girdershade ' s two inhabitants in 2277 . Background . Ronald Laren was born in 2244 . After his wife died , 33 - year - old Ronald wandered the wasteland until settling in Girdershade . Living in close proximity to Sierra Petrovita has made him feel even worse about being alone . His thoughts of loneliness are not as wholesome as most would think . Basically he misses the physical side of relationships . Feeling these urges , he ' s made several advances upon Sierra , who is completely oblivious to his motivations , because she is absorbed in her pursuit of Nuka - Cola . Ronald mistakes Sierra ' s rejection as being spurned , and this has angered him a great deal . Fortunately , he doesn ' t want to physically force himself on her but wishes to " get even " with her in other ways . According to Sierra , Ronald is a skilled fighter . She recalls one occasion where he killed two raiders at Girdershade and punched Lug - Nut in the face . Notes . Ronald Laren will not spawn until one has started The Nuka - Cola Challenge . Appearances . Ronald Laren appears only in " Fallout 3 " .
Dixon ( Fallout 2 ) Dixon was a U . S . Army Corporal stationed at the Sierra Army Depot . On July 5th 2077 , he was grievously wounded due to an error he made when placing a mine . The device went off , wounding General Clifton as well as the Corporal . The damage was severe , and his eye had to be surgically removed by Dr . Solomon , and was placed inside of bio med gel for regeneration . Appearances . Dixon is mentioned only in " Fallout 2 " .
Crowbar ( Fallout Tactics ) The crowbar is a melee weapon in " " . Characteristics . A crowbar , also known as a wrecking bar , is a metal tool used for prying apart objects using leverage , pulling out nails , or simply knocking out walls . Now the crowbar ' s primary function is being used as a heavy , somewhat sharp , improvised weapon . Locations . One can be found in Rock Falls , on a workbench in Diesoon ' s cell .
Scribe Assistant Scribe Assistant is a in " " given to you while you have Veronica as a . Effects . This perk allows the player to craft workbench items through Veronica ' s dialogue without the need for a workbench . The same skill and item requirements apply . It is the only companion perk that requires actively speaking to the companion to use . It is useful for recycling energy weapon ammunition in the field , meaning the Courier has to carry less ammo overall . With " Lonesome Road " installed , the perk ' s usefulness is somewhat negated by the presence of ED - E , who functions as an even more versatile workbench while retaining his own perks . However , crafting multiple items with Veronica is still faster , as the player merely returns to Veronica ' s dialogue tree after each craft ; however , ED - E ends conversation after each craft , requiring the player to access the companion wheel again .
Penny Fitzgerald Penny is a character in 2287 who can be found in the town of Covenant . Background . Penny is the general merchant at Covenant , and owns the settlement ' s trading post . Her shop is visited by most of the visiting merchants . Interactions with the player character . Quests . Like the other residents , Penny will play dumb during the investigation , and may become angered if the player persists . However , with high enough Charisma , she can be convinced to reveal the location of the Compound . If you do uncover the town ' s secret , she and the other residents of Covenant will be become hostile upon your return unless you chose to side with the town and pass the Charisma options . Once hostile , you will be unable to purchase her unique items , so be wary before continuing with the Human Error quest . Appearances . Penny appears only in " Fallout 4 " .
Screwdriver A screwdriver is a junk item in " Fallout 4 " . Characteristics . The screwdriver is a basic flat - headed screwdriver with a red handle . As with all tools , the screwdriver can be sold to Calvin Whitaker for 15 caps . Crafting . The screwdriver can be broken down into its individual components for use in crafting :
Allied Technologies offices Allied Technologies offices is a in the Mojave Wasteland . It is located south - southeast of Camp McCarran and north of the ant mound . Layout . Exterior . Allied Technologies offices lie in disputed territory . Typically to the north at the surrounding walls of Camp McCarran , a pair of NCR trooper s are found standing guard . Further south is s guarding their mound . Fiends also spawn around the exterior of the building . Interior . Allied Technologies Offices is an abandoned building with extensive interior damage , due to the second story having collapsed in much of the building . Inside the building are many . There are three main rooms with desks and lockers holding random loot . A Sunset Sarsaparilla and two Nuka - Cola vending machine s are in the back room . Appearances . The Allied Technologies offices appear only in " " .
Men ' s restroom The men ' s restroom is an unmarked location and building within in Megaton near the armory . Layout . This room has urinals , toilets , sinks , a bathtub , a locker , a garbage can , and a battered toilet directly to your left when one enters . Appearances . The men ' s restroom appears only in " Fallout 3 " .
Divide Survivor Divide Survivor is a in the " " " Lonesome Road " . Effects . This perk grants one point , as well as Brotherhood of Steel and Followers of the Apocalypse fame . It is the only guaranteed way to get an status with the Brotherhood of Steel when combined with the reputation gained during the quest Still in the Dark . Unfortunately , doing this makes the Scorched Sierra power armor , the Armor of the 87th Tribe , the Red Victory grenade rifle , and the Great Bear grenade rifle unobtainable without the use of console commands . Notes . In order to stop the missile launch you must have saved ED - E from Ulysses ' Temple . This makes it impossible to have both the Divide Survivor perk and the Lonesome Road perk at the same time .
Ibsen Scribe Ibsen is a Mojave Brotherhood of Steel Scribe living in the Hidden Valley bunker in 2281 . Background . Scribe Ibsen is a data analyst for the Brotherhood of Steel ; he specializes in retrieving and storing data . Notes . When Veronica Santangelo is in your party , she ' ll tell him not to work too hard . Appearances . Scribe Ibsen appears only in " " . Bugs . This character , Nolan McNamara , Lars Taggart and Oliver Swanick share the same tone and voice ( maybe even the same file ) for the farewell " Later " at the end of their dialogue . This may be considered a file misplacement , or negligency of the developers instead of a bug , since this tone would be only fitting for Oliver ' s situation ( winning the lottery ) .
2mm EC ( Fallout Tactics ) 2mm EC is a type of ammunition in " " . Characteristics . One of the rarest forms of ammunition in " Fallout Tactics " , 2mm EC still powers some of the deadliest weapons in the game . Unlike " Fallout 2 " , however , these rounds can no longer pierce armor , despite moving at just under the speed of sound .
Skag Skags are the poor inhabitants of the Hub ' s Old Town in 2161 . Background . Skags are inhabitants of Old Town . They speak only strange phrases that suggest either a mental deficiency or drug usage . Appearances . Skags appear only in the original " Fallout " .
Snow globe - Hoover Dam Snow globe - Hoover Dam is a snow globe in " " . Characteristics . These rare , pre - War artifacts are widely considered to be useless baubles , but rumor has it that some collectors will pay very handsomely for them . Location . Hoover Dam visitor center , on one of the two large curved desks , near the terminal inside the visitor center .
Home - made laser rifle The home - made electric laser rifle is an in " " . Characteristics . The weapon uses a raygun shot . It ' s very accurate and burns ( by electrical burn ) the target with radius contact . With the skill Energy Charge , you can charge it for the equivalent of three rays for three times more damage and ammo . Despite its item description , it can be an effective weapon up to chapter 2 . Behind the scenes . It is named home - made laser rifle in the game , but shooting style it uses is named Raygun on Concept Art .
Splashdown Splashdown is an unmarked location in the Nuka - World Amusement Park in 2287 . It is located east of Nuka - Galaxy . Layout . Essentially a small pool , Splashdown is little more than an overgrown puddle of water with rocket statues at the corners and a control booth overlooking the water . Appearances . Splashdown appears only in the " Fallout 4 " add - on " Nuka - World " .
Arlington Cemetery Arlington Cemetery is most of what remains of the Arlington district , including . To the south is Mama Dolce ' s food industry and in the center there is the Arlington House . Before the bombs fell , many of the country ' s war heroes were buried beneath this soil . Now , it is an empty spot on the map , mostly devoid of life . The Arlington / Wasteland Metro , located south of Wilhelm ' s Wharf , opens to Arlington Cemetery . Layout . After exiting from the Arlington / Wasteland Metro station , it is necessary to walk up a slight incline before being able to see the cemetery properly . To the west is Arlington House , which holds Junders Plunkett if the Lawbringer perk is active . At the end of the map area is Mama Dolce ' s , which contains several Chinese remnant soldier s . Appearances . Arlington Cemetery appears only in " Fallout 3 " . Behind the scenes . The cemetery features a jumbled collection of gray tombstones of varying shape , which draws stark contrast with the real Arlington National Cemetery , which is mainly taken up by fields of highly ordered white tombstones of the same design . However , the older Civil War areas of the cemetery have a much more unorganized look to them more identical to the Capital Wasteland ' s .
Spacesuit ( Van Buren ) The spacesuit is a piece of clothing in " Van Buren " . Characteristics . You need to use it in order to go on the space walk . If you have any companions , then you must give them a spacesuit too in order for them to progress . Locations . Can be found in the B . O . M . B . - 001 space station .
Sun Dogs The Sun Dogs were a tribe in the Four States Commonwealth . Background . The Caesar ' s Legion assimilated this tribe sometime after 2276 , where Decanus Dead Sea , recognized for his contributions against the Sun Dogs , was gratified with a called the Liberator by his Centurion . Appearances . The Sun Dogs are mentioned in " " .
Offer to permit annexation The Offer to permit annexation is a in " " . Notes . Although this note and option in the quest were cut from the final game , non - player characters on the Strip may still remark that Mr . House " gave in to the NCR " .
Henderson residence The Henderson residence is a house in the Tranquility Lane simulation in " Fallout 3 " . It is the residence of Mabel Henderson . Layout . As with all houses in Tranquility Lane , it has 2 stories with the front door entering into the lounge , which in addition to the normal lounge furniture items , features a chandelier , Radiation King radio , and robotic assistance in the form of a Mister Handy . The other ground level rooms are a kitchen , which contains a terminal , and a bathroom . Upstairs , the house has another bathroom and a bedroom with 2 single beds . At the top of the stairs , there is a roller skate found on the floor . Appearances . The Henderson residence appears only in " Fallout 3 " .
Optimized bracers The optimized bracers is a power armor arm mod in " Fallout 4 " . Effects . When installed on power armor , the optimised bracers reduce the AP requirement for using power attacks . Crafting . In order to craft the optimised bracers a power armor frame with the desired arm piece ( s ) attached must be installed at a power armor station . Location . The optimized bracers are only available via crafting at a power armor station .
Die Hard Die Hard is a " " and " Lionheart " perk . It also appears in " " as a ( skills in this game work like perks do in the other " Fallout " games ) . " Fallout Tactics " . You don ' t give up easily , when your Hit Points get below 20 % you get an additional 10 % to Damage Resistance . " Van Buren " . Davidson in " Van Buren " had this perk . Combined with his armor and his other perks , like Toughness , Davidson became quite powerful . " Fallout : Brotherhood of Steel " . Each level of this skill increases your health by + 20 ( up to a maximum + 200 ) Hit Points . To take it , the player must be Level 3 . " Lionheart " . When your hit points get below 20 % , you gain + 20 % to all resistances and your Armor Class goes up by 5 . Bugs . In Fallout Tactics ; once the 10 % damage resistance bonus kicks in , it stays there even if your HP goes back above 20 % . This can be reverted by taking the Toughness perk , however the effect can be re - enabled by letting your HP go back down to 20 % .
104th Infantry Regiment The 104th Infantry Regiment was a regiment in the US Army , deployed to Boston prior to the war . Background . Echo Company of the 104th was tasked with search and seizure operations of all vehicles at the South Boston military checkpoint . Operations began August 1 , 2077 and lasted until the Great War erupted in October that same year . The appearance of skeletons dressed in military fatigues at the checkpoint indicate that at least some soldiers died there . Appearances . The 104th Infantry Regiment does not appear in the game , but is mentioned in " Fallout 4 " .
Piper ' s outfit Piper ' s outfit is a legendary outfit in " Fallout Shelter " . Characteristics . The outfit is based off of Piper ' s apparel in " Fallout 4 " . It provides wearers with + 2 Perception , + 2 Endurance , + 2 Agility , and + 2 Luck . Crafting . A high Agility statistic is needed to effectively create the Piper ' s outfit . Notes . At + 8 , like Minuteman uniform and the Tattered longcoat , offers the second most attribute points out of all outfits in the game behind Jobinson ' s jersey and the Detective outfit , both at + 16 .
South Vegas ruins South Vegas ruins is a location in the Mojave Wasteland . Layout . Quite a few members of the Fiends gang dwell here , and Vault 3 , their " home " is also located here . Zapp ' s Neon Signs is a building to the north , housing Fiend leader . Entrance to the ruins can be gained near the Poseidon gas station and it has an exit to Fiend territory . Appearances . The South Vegas ruins appear only in " " .
Janelle Cooke Janelle Cooke was an actress working for the Nuka - Cola Corporation at Nuka - World before the Great War . Background . She played Queen Quantum in King Cola ' s Court . Appearances . Janelle Cooke is mentioned only in the " Fallout 4 " add - on " Nuka - World " .
Unconscious Unconscious is a condition in " " , " Fallout 3 " and " " . In " Fallout 3 " and " New Vegas " , unconsciousness is a result of what would normally be a death that happens to a character who is flagged as " essential " or , in the latter , any followers while playing outside Hardcore mode . It sometimes also happens to non - essential characters , albeit rarely . When knocked unconscious , that person or creature will fall to the ground and lay there until the current battle ends , then get back up . If the person or creature was knocked unconscious by the player character , they may remain hostile until they get back up .
Empty teal vase The empty teal vases are five styles of teal vase , all of which are junk items in " Fallout 4 " . Characteristics . The teal vases are a series of vases with a white and teal vertical stripe pattern . Crafting . The empty teal vases can be broken down into their individual components for use in crafting :
R . Chong R . Chong was a civilian suspected to be a Chinese spy by the United States government . Under Executive Order 99066 , Chong was rounded up to be sent to a labor camp . Appearances . R . Chong is mentioned only in " Fallout 3 " .
Forbidden City < section begin = " CXGamesSummary " / > The Forbidden City is a palace in China . The player was to go there to kill the Chinese Emperor and deactivate the Doom ' s Day Missile . < section end = " CXGamesSummary " / > Appearances . The Forbidden City was going to appear in the canceled " Fallout Extreme " but is however mentioned in " " Behind the scenes . The location is based on the actual , a Chinese imperial palace that , at one time , was the home to many Chinese Emperors .
Heavy wrench The heavy wrench is a weapon that was to appear in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios . It also appears in the " Van Buren " tech demo game files . Characteristics . A typical wrench , normally used by mechanics for loosening and tightening nuts and bolts , also usable for hurting people .
Angel of Vengeance Angel of Vengeance is a reputation in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios . Obtaining . Rewire Kyle ' s radio trigger watch to explode and blow off his lone good hand . Effects . The effects , if any , are not described in the Bloomfield Space Center design document .
Jack Kearne Jack Kearne is a character mentioned in " Fallout 4 " . Background . Jack Kearne was a man who lived before the Great War . He worked as the head of security at Wilson Atomatoys Corporate HQ . Appearances . is mentioned only in " Fallout 4 " .
T - 51d power armor The T - 51d power armor is a legendary outfit in " Fallout Shelter " . Characteristics . The T - 51d power armor was developed in the laboratories of the West Tek research facility . At the end of the Anchorage Reclamation in January 2077 , the armor had become standard issue for American soldiers in the Army ' s Mechanized Cavalry Regiments with significant modifications over the earlier model : the T - 45d power armor . This armor is a variation of the T - 51b power armor . It provides wearers with + 3 Strength and + 2 Perception . Crafting . A high Strength statistic is needed to effectively create the T - 51d power armor .
Karma ( Fallout Tactics ) Karma is the reflection of all good and evil choices you make during the game and how they are perceived by the inhabitants of the wasteland in " " . Karma is , philosophically , the principle of cause and effect , with the effects of your actions but also your intentions that are take into account measured in point called " Karma points " . The more an intention or an action have a major impact , the more you win or lose more or less Karma points . It is classified by three types : good , neutral , and evil . Players always start a new game with 0 Karma points , a neutral Karma . People will behave differently toward you depending upon your Karma , and it ' s also a factor to unlock certain dialogue options or able to do something specific . In " " , reputation titles and reputation are removed , only Karma is kept . Also , a new specific stat called " rank " is added , indicating your rank in the Midwestern Brotherhood of Steel . Companions and Karma . The recruitment of your companions is not affected to your Karma . In " Fallout 3 " , some companions have a Karma level requirement that must be met if the player wishes to enlist them : Karma titles . Your Karma status is defined by a " Karma title " , depending of your Karma points and in " Fallout 3 " and " Fallout : New Vegas " , also on your level . Specific Vault Boy images were going to appear to represent the Karma titles , but probably due to an oversight , they don ' t appear in - game and a specific image that includes all the Karma titles is put in their place . Neutral Karma . Warrior Behind the scenes . Three of the karma icons reference a superhero , each of a different comics company : Defender references Batman of DC Comics , Shield of Hope references Captain America from Marvel Comics , and Demon Spawn references Spawn , published by Image Comics .
Snow globe - The Strip Snow globe - The Strip is a snow globe in " " . Characteristics . These rare , pre - War artifacts are widely considered to be useless baubles , but rumor has it that some collectors will pay handsomely for them . Location . Vault 21 , inside Sarah ' s locked bedroom , between the two beds , on a small circular vault table . Notes . A Lockpick skill of 50 is required to open Sarah ' s locked bedroom , or by pickpocketing Sarah ' s room passcard off of her to open the door .
Jenkins ( Old World Blues ) Jenkins was a scientist who worked at Big MT before the Great War . Background . Working on the sonic emitter project , he was the first to discover its ability to disable forcefields . Appearances . Jenkins is mentioned only in the " " " Old World Blues " .