naist-nlp/zeshel huggingface dataset:
Telekinesis ( Skyrim ) Telekinesis is an Adept - level Alteration spell . Telekinesis allows objects to be manipulated and maneuvered without touching them . Grabbed objects may be pulled closer , thrust away , or added to the inventory . Multiple objects may be grabbed if dual - casting ; however , these objects must be close together .
Kithald Kithald is a Redguard ghost found in the Temple of Mourning Springs after the quest " Tears of the Two Moons " has been completed and the ghosts have returned to the temple . He can be found playing the lute around the fountain of the temple . He cannot be directly interacted with .
Worship in Fanacas Content . There is fear , as in every venture into the unknown . But the others will follow my lead , I do not doubt it . I need only show a confident face to the rest , no matter what qualms I feel inside . They will follow ; they always do . Fanacas excites me like no other Ayleid ruin I ' ve seen . A vast , evil presence saturates the air , exuded from the ground and structures all over the site . Great offerings , of blood and souls , must have been made here once , for their auras to be felt even now . What would I not give to have been here then , back during the glory years of the Ayleid s ! How I would have reveled in the sounds , sounds , and smells of the sacrifices . Longing for those golden days sustained me through the years of study it took to reach this point , trembling on the precipice of greatness . Tonight , when Masser and Secunda align , we enact the final ritual . Tonight , we cast open the pathway to the glorious ancient Ayleids , beseeching their aid in our transformations , that we may better worship them . Tonight , we become one with the immortals . Tonight , the name of Mabrel Pierel will at long last inspire fear and awe across all of Tamriel !
Neville Neville is a Redguard and former Imperial Legion guard , and is associated with the Whodunit ? quest . When the Hero first enters Summitmist Manor , he can be found arguing with the Nord Nels the Naughty about what they will do with the chest of that is supposedly hidden in the manor . Interactions . Whodunit ? . A client has arranged a party in order to kill off some enemies with the Dark Brotherhood ' s help . The goal is to kill all the guests , and a bonus is given if nobody witnesses any murder . To make it easier to kill him , he can be convinced to take a nap . If Neville ' s disposition is 30 or lower and the player has killed every guest in the house , he will go into his room , arm himself and turn hostile .
Sabre Cat ( Skyrim ) Sabre Cats are large predators found in the mountainous or tundra areas of northern and central Skyrim , especially the open plains between Rorikstead and Whiterun . They can present a challenge , particularly at lower levels , due to their high damage output and extremely rapid attacks . It is also possible to contract the disease Witbane from them . The quest " Animal Extermination " may require a sabre cat to be killed . Appearance . The standard sabre cat has reddish - brown fur which helps it blend into grassy regions . The snowy version of the sabre cat has spotted white fur which it uses more for stalking than its cousin in the plains . Snowy sabre cats are typically found in the northern regions of Skyrim ( as well as other snowy areas ) , especially around Dawnstar and Winterhold . Behavior . They occasionally travel in groups of two or three , though they usually travel alone . Once a sabre cat catches sight of prey , it will crouch and slowly move towards it until pouncing at the right moment . Due to their camouflaged coats , they can easily ambush an unwary traveller . They may lurk in nooks under hills just off the road , poised to ambush anyone who walks by . They rarely follow prey into water , so only a river that is deep enough to swim in can be used as an escape route . They are susceptible to Command Animal , and are sometimes summoned by spriggans . Variants . Snowy Sabre Cat . In addition to the standard sabre cat , there is a subspecies known as the snowy sabre cat , which is much stronger and lives in snow - covered areas , like the regions around Windhelm and Winterhold . They can be distinguished from regular sabre cats by their cream colored coat . Sabre Cat Guardian Spirit . A spectral sabre cat , that is also bigger and tougher , and is only encountered in the quest Kyne ' s Sacred Trials . It is located on the shore of the Sea of Ghosts near the glaciers ' edge . Vale Sabre Cat . adds another subspecies , the vale sabre cat , found in Darkfall Cave and the Forgotten Vale . They can be distinguished from the regular sabre cats by their purple and brown mottled coat .
Murkmire Murkmire is an upcoming region in . It will be situated south of Shadowfen in western Black Marsh and will be a neutral zone . The region will have different breeds of Argonian and different creatures , including the little - known Naga . History . The vicinity of the region ' s city Gideon was once considered Kothringi homeland , until the race was wiped out by the Knahaten Flu in 2E 560 . A trade deal was brokered between Gideon and Leyawiin in 2E 582 to open a trade route between the two cities , though they are often closed during the monsoon seasons .
Lieutenant Marlene Lieutenant Marlene is a deceased Breton found in the village of Westtry , High Rock . She was the one who led the defense of the town against the Nord invaders . Interactions . The Ghosts of Westtry . The town of Westtry is cursed , haunted by the ghosts of its inhabitants and the raiders who slaughtered them . The spirit of Leon Milielle , Westtry ' s priest , asked the Vestige to lift the curse .
Note from No - Fingers Content . Dear Uta - Tei , Thank you so much for the herbs . Comes - When - Called is doing much better . His fever is gone and he is as sprightly as ever . Not a day goes by that I don ' t think about how much our lives changed since we moved here . I know I was once your protector , but I hope that someday you can see me as more than that . I would love the chance to walk in the forest with you — please , call on me anytime . — No - Fingers
Jsashe Jsashe was the Witch - Queen of Whiterun and self - proclaimed Priestess of Lorkhan during the waning years of the Third Era , sometime around the Oblivion Crisis . During her reign , a guerrilla group called the Horme committed terrorist attacks throughout Southern Skyrim by hitting places such as Whiterun and Hrothgar in the name of Potema Septim , the Wolf Queen of Solitude . The people of Whiterun blamed Jsashe , but oddly enough , exalted her to her current position . She had effective control over Whiterun Hold , yet here magic was unable to have the region prosper under her .
Map of Dragon Burials The Map of Dragon Burials is a miscellaneous item in . Background . Appearing as a rubbing of the Dragonstone of Bleak Falls Barrow , it shows some of the places in Skyrim where dragons have been buried . The map is relatively accurate and can help the Dragonborn in finding initial dragons to fight . This item is also a nice decoration to add to a house table .
Constable Charlic Constable Charlic is a Breton residing in Dreughside outside Wayrest in Stormhaven . He ' ll be waiting outside the Barracks House when the Vestige have decided what to do with Baron Sorick . Interactions . The Sower Reaps . Arcady Charnis believes someone ordered men to plant dreugh eggs in the Dreughside neighborhood to cause the dreugh to attack .
Windridge Cave Windridge Cave is cave located southeast of Alcaire Castle Wayshrine , in the region of Stormhaven . Inside are the spirits of The Three the Vestige will encounter during the quest " Legacy of the Three " . At the first visit , Sir Edain ' s Spirit will appear at the entrance . Quests . Legacy of the Three . The Vestige discovered evidence of something amiss at the Windridge Cave in Alcaire . The fates of a knight and his comrades seem inexorably tied to the existence of The Three , a trio of bandit chieftans who once dwelled in these caves .
Henantier ' s House Henantier ' s House is the residence of Henantier and is located in the middle of Bravil . This two story building has a small hallway , a large room with a fireplace , a dining table and a cupboard on the first floor . Upstairs is a large bedroom with two single beds , chests of drawers , a bookcase and some other furniture . Henantier have two leveled chests , both located upstairs . Quests . Through a Nightmare , Darkly . The Hero has heard that Kud - Ei at the Mages Guild in Bravil is searching for assistance in locating a missing friend . A reward is being offered , so finding out more information is the first step .
Hollow Wastes The Hollow Wastes is a region that appears in the Alik ' r Desert in . The City of Bergama is located deep within the Alik ' r Desert near the Ogre ' s Bluff . The Port City of Tava ' s Blessing is located along the Coastline in the Iliac Bay .
Light Speaker Light Speaker is an Item Set that appears in . It is a Light Armor Item set , and can be found in Elden Hollow . It was first added with the addition of One Tamriel . This set is in the Bosmer style . It can be found in Elden Hollow
Glass Armor ( Skyrim ) Glass Armor is a set of light armor that appears in . It can be crafted , purchased , or found as random loot . It is the fourth best type of light armor , surpassed only by Dragonscale Armor , Stalhrim Armor , and Deathbrand Armor . Locations . Unenchanted pieces of armor will begin to appear throughout Skyrim at level 36 and enchanted variants can be found at level 37 . However , some enchanted pieces may be found as low as level 29 – 31 , and unenchanted pieces can begin to appear as early as level 26 . Locations include : Smithing . Glass Armor requires a Smithing level of 70 and the Glass Smithing perk to create . Pieces can be forged at a blacksmith ' s forge with the following components : To forge the complete set , the following components are required : Pieces can be upgraded with a refined malachite ingot at a workbench and also benefits from the Glass Smithing perk , which doubles the improvement .
Weakness to Blight Disease Weakness to Blight Disease is an effect and a spell in that is a member of the Destruction school of magic , governed by Willpower . Its base Magicka cost is 4 . 00 points . Spells . The following spells consist of a Weakness to Blight Disease effect . They may include additional effects . See articles for details . Characters . The following people use this spell : Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console command : codice _ 1
Ungrien Ungrien is the Bosmer clerk of the Black - Briar Meadery in Riften . Background . He staffs the tasting counter at the front of the meadery , and gives glowing endorsements of the mead and Maven Black - Briar ' s business practices under penalty of dismissal ( and possibly execution ) . After work , he returns to Haelga ' s Bunkhouse , where he eats and sleeps . After completing the Thieves Guild quest line , he may disappear , and be replaced by Romlyn Dreth . Reportedly , his corpse can be found somewhere in the lake after he is replaced . He may also send hired thugs after the Dragonborn if Indaryn is killed .
Lisbet ' s Dibella Statue Lisbet ' s Dibella Statue is a miscellaneous quest item in . It is identical in appearance to the standard Dibella Statue , but is unique as it is involved in the quest " Dibella ' s Shine " given by Lisbet . Location . The statue can be found in a radiant location such as Damphall Mine , Bruca ' s Leap Redoubt , Deepwood Redoubt , or other similar Forsworn camps .
Ysolda ' s Message Content . Don ' t try to stiff me on this deal , Ulag . I can talk the Khajiit caravans into a better price than you ' d be able to , and the guards are still looking for you after that little skooma incident . Just bring the sap to my stall in Whiterun like we discussed . - Ysolda
Llether Vari : Enchanter Llether Vari : Enchanter is a shop in . It is owned by Lledsa Vari . It is the location where the rare and unique items , Thunderfall , Icicle , and Last Wish can be found . Notable items . The following items can be found at this location :
Alva ' s House Alva ' s House is a house in , located in Morthal . It is the home of Alva and Hroggar . Layout . Alva ' s House . Alva ' s house is much like a regular one room - house as seen throughout Skyrim except for the staircase leading down into the cellar . It has a double bed , a single bed , regular furniture , and storage containers . The room is cluttered with ingredients , food , and miscellaneous items . Cellar . In the cellar , there is a coffin in the center of the room along with some barrels and other storage types lining the wall . Quests . Laid to Rest . The Dragonborn is tasked with investigating Alva ' s house after speaking with Thonnir .
Neugrad Neugrad , Neugrad Watch , or Fort Neugrad is a fortified settlement located near the southern border of Skyrim , near the Pale Pass and the Jerall Mountains . Neugrad is the regional stronghold of Falkreath . Description . Geography . Neugrad is located on the road between the Pale Pass and the town of Helgen , meaning it is situated in the Northern Jerall Mountains , amidst the hardened - winter . The town is completely isolated and serves mainly as the military bulwark of Falkreath Hold , the southernmost hold in Skyrim . The nearest towns to Neugrad are the township of Oakwood and the city of Bruma in the south . History . Third Era . During the Imperial Simulacrum from 3E 389 to 3E 399 , Emperor Uriel Septim VII was imprisoned along with Talin Warhaft in the Deadlands by Jagar Tharn . Tharn planned for months to capture the throne , and he was able to achieve so in the span of ten years . Tharn had a powerful weapon called the Staff of Chaos , and he split it into nine pieces and scattered them across Tamriel , the staff was the only thing keeping Uriel Septim and Warhaft in Oblivion . A warrior escaped his clutches and traveled all corners of Tamriel to retrieve the missing pieces . The hero was known as the Eternal Champion , and he assembled the staff and defeated Jagar Tharn at the Imperial Palace . The Eternal Champion had at one point visited the town of Neugrad Watch in their quest to recover the pieces . Fourth Era . During the Skyrim Civil War in 4E 201 , Fort Neugrad served as a military bulwark for the city of Falkreath and the Imperial Legion located within the hold . The Imperial Legion in Falkreath was under the administration of Legate Skulnar . Fort Neugrad was used to garner a hold within Falkreath Hold and however gained control of it , had control over Falkreath Hold . When the war was going slowly , the stronghold was under the control of Bandits in the region , governing the road in between Bruma and Helgen . The Stormcloak Rebellion had at one point took control of Fort Neugrad , to gain a holding within Falkreath .
Saliith Saliith is an Argonian , who wishes to join the Arena as a combatant and is the sparring partner of Branwen . They train every day outside of the Imperial City Arena . If the Hero watches Saliith and Branwen spar for a minute or two , they will receive a + 5 increase to their Hand - to - Hand skill .
Ahdarji ' s Heirloom Ahdarji ' s Heirloom is a quest in . S ' Krivva sends the Hero to Leyawiin to help recover a ring back that belongs to Ahdarji . It was stolen by an Argonian named Amusei . Walkthrough . Head over to Leyawiin and ask one of the beggars about Ahdjarji , then go over to her house and speak to her . She says Amusei stole her ring and will pay a reward for its return . When asking one of the beggars again , they find out Amusei is in prison . Go to the palace and then bribe the guard to go see Amusei . Follow him to the prison door where he will open it then leave , then talk to Amusei and offer him a lockpick to escape for revealing where the ring is . He will tell the Hero that he saw that it said Alessia on it , so he tried to sell it back to Alessia Caro , and that they ' ll need to get it back from her . Again , go to the beggars , bribe them , and find out that they need to talk to her handmaiden , Hlidara Mothril . One could also get the jailer ' s disposition high enough and he will tell the same thing , which is quicker than running after the Beggars . After finding Hlidara , she ' ll tell the Hero that she only takes the ring off when she is sleeping , and on the Ides of the month , she is gone so the 14th through the 17th are off - time . Optional : Return to Ahdarji at that point and tell her about how Amusei tried to sell the ring back to Alessia . This will cause her to double the reward money . Alternatively , tell Ahdarji about it with the ring in possession , just before returning the ring , to avoid running around needlessly . Go into the castle basement following the marker , and on the South wall of the basement , there is an open barrel with a lever . Pull it to reveal a hidden doorway that leads to her majesty ' s torture chamber . Keep going upstairs , and end up right next to her room . Be careful , there is a guard patrolling the hallway in front of her bedroom . At one point he leaves the room and when this happens its a good idea to continue to her room . Keep following the marker , and go next to her bed where the Jewelry box is . Pick the Hard ( Average for lower levels ) lock and grab the ring . Make sure she is in bed and sleeping , otherwise it won ' t be there . Alternatively , the Hero may try and pickpocket her while she sleeps for the key , however , this may or may not work . Take the ring back to Ahdarji , and then go back to S ' Krivva in Bravil to finish it up .
Alik ' r Desert ( Online ) The Alik ' r Desert is a vast desert in the northern reaches of Hammerfell . It is a scorching , arid wasteland where ancient ruins and deadly creatures lie hidden in the shifting sands . The only major center of civilization is the city of Sentinel , ruled by King Fahara ' jad . Characters . Roving characters :
Wizard ' s Fury Wizard ' s Fury is a Destruction spell in . This spell does Fire damage over time while inflicting Shock and Frost damage on target . Duration and damage depends on the Hero ' s character level at the completion of the quest " A Plot Revealed . " At the most powerful form of the spell , which is at level 30 or more , it does 10 points Fire damage for 15 seconds and Frost and Shock damage on target for 30 points each . With Destruction Magic 100 , this spell only costs 47 magicka , which is much less than making this spell at an Altar of Spellmaking where it would cost 93 magicka .
Jurgen Windcaller Jurgen Windcaller , later known as Jurgen the Calm , was a Nord chieftain and hero from the First Era who was believed to be the mightiest of all the Tongues . He was the founder of The Greybeards . Biography . Battle of Red Mountain . During the War of Succession , in the middle of the Battle of Red Mountain , Jurgen Windcaller helped his fellow Nord s in a war against the Dwemer and the Chimer . During the battle , the Dwemer and the Chimer completely annihilated the Nordic armies , forcing them out of Morrowind and back to Skyrim . The Way of the Voice . After the aforementioned disastrous battle , where his army was annihilated , he spent seven years pondering the meaning of his defeat . He finally came to the conclusion that the Gods had punished the Nords for their arrogant and blasphemous misuse of the Thu ' um . Following this revelation , Jurgen developed a pacifist creed called the Way of the Voice that preached the Thu ' um should only be used for the worship and glory of the gods rather than martial exploits . After he converted to pacifism he became known as " Jurgen the Calm . " Mastery . His philosophy prevailed , largely due to his unshakable mastery of the Voice . His victory was sealed in a legendary confrontation , where The Calm is said to have " swallowed the Shouts " of seventeen Tongues of the militant school for three days until his opponents all lay exhausted . These Tongues later became his disciples . Founding of the Greybeards . It was after this confrontation he founded the Greybeards , a monastic order dedicated to mastering the Way of the Voice . He also built High Hrothgar , located near the peak of Throat of the World , which served as the monastery where the Greybeards meditated and perfected their voice . Death . It is unknown when or how Jurgen Windcaller died , but he was buried in Ustengrav along with some of his possessions , including his horn . His sarcophagus reads " Windcaller " in Daedric , it is unknown why this is the case . Legacy . The Horn of Jurgen Windcaller . During the quest " The Horn of Jurgen Windcaller " , the Dragonborn is required to retrieve the Horn of Jurgen Windcaller from Ustengrav . Sovngarde . Jurgen can be met in Hall of Valor during the quest " Sovngarde " .
Will of Otrovor Knifeborn Content . At the insistence of the ever - worried Keera , I am writing a will . She feels we head into grave danger , from which we may never return . I think the rumors of hauntings and Undead hordes are overblown . We ' ve faced undead before ; even Philien no longer wets himself at the sight of skeletons . Those we dispatched outside the cave are probably the worst we ' ll face . But , to make Keera happy … . To my brother Wilvor , currently living in Bruma , I leave all my possessions , except our father ' s sword , which he is unworthy to wield . I want that buried with my ashes . There , done . Signed , Otrovor Knifeborn
Saint Delyn Waistworks The Saint Delyn Waistworks is a large two - story room which makes up the general lower section of the Canton of St . Delyn the Wise in Vivec City . Several entrances to the second floor of the Waistworks can be found by climbing one staircase outside the canton . While the bottom floor is called the Saint Delyn Square on the local map , it is not separated by a loading screen and is effectively part of the Waistworks . A passageway in the Saint Delyn Square also gives access to the Vivec City Outlaws Refuge .
Burgwell Burgwell is a city in the region of Dwynnen , High Rock . It is home to chapters of the Mages Guild , School of Julianos , and the House of Dibella . It is also home to a number of taverns and pawnshops , as well as an apothecary and a general store .
Cure Poison ( Daggerfall ) Cure Poison is a Restoration spell available in . The spell casts directly on the Hero , and has a chance to cure poison from the Hero . It has a base chance of 60 % to succeed , adding 2 % for each level of the Hero .
Mark Lampert Mark Lampert is a sound designer and audio director at Bethesda Softworks . Lampert graduated from the Southwest Texas State University with a Bachelors of Music in Sound Recording Technology . Before joining Bethesda , Lampert worked for Ion Storm , under which he handled all voice recording and editing for the videogame " Deus Ex : Invisible War ( 2003 ) " . Lampert later relocated to Washington DC to join Bethesda Softworks , under which he extensively contributed to the production of and .