Turtledove Detention Camp Turtledove Detention Camp ( or Camp Turtledove ) is a military prison camp located in Point Lookout . Background . During the Sino - American War , this location was used to detain suspected Chinese spies or saboteurs who were allegedly working against the United States . Prisoners were kept in abysmal conditions , with outhouses being the only sanitary facilities available and Spartan bunk beds crammed into wooden houses serving as living quarters . Watchtowers with searchlights were erected at the perimeter while many security robots patrolled the base . All dead bodies were stored in the morgue , beneath the administration building . The morgue also contained a small crematorium , where bodies were disposed of when the morgue was full . Apparently , many ethnic Chinese were under suspicion , citizen or not . It seems that just before or on October 23 , 2077 , several prisoners escaped via the morgue drainage channel , with the remaining inmates rioting , ending with them holing up in one of the bunkhouses . This is indicated by a barricade in Bunkhouse A , with several makeshift weapons accompanying the skeletons and skeletal remains in the drainage tunnel and its exit . Layout . The detention camp is composed of six buildings : four huts ( bunkhouse A and B , and two interrogation rooms ) , a concrete administration building and an underground morgue . Inside the morgue there is a waste tunnel that leads to the outside . The camp is fenced and several guard towers are located at the corners of the fence , as well as at the entrance . Enemies . Many hostile feral ghouls and sentry bot s can be found in and around the camp . Depending on the player character ' s level and the game difficulty , these ghouls can include any number of swamp ghoul s , feral ghoul roamer s , glowing one s and feral ghoul reavers . A group of three to four smuggler s may spawn here as well . In addition , there are sentry bots as well as turret s mounted under the guard towers . Fast - traveling to this location without wearing the ghoul mask or using Chinese stealth armor will result in the player being placed in the center of the various ghouls upon arrival . Hazards . Turtledove Detention Camp had a back area that was used as a toxic dumping site , as indicated by the mound of waste barrels and detritus near the camp ' s western perimeter . This toxic waste has permeated the swampy ground , and has resulted in the sludge in and around the camp to be extremely toxic - much of the camp is radioactive . This toxic , radioactive environment lures ghouls to the region in droves ; even after the area is cleared out , they will continue to migrate to the camp . The toxins are particularly concentrated in a few areas , most notably a horrid chemical pool in the camp ' s center . Here , the chemicals bubble and churn constantly , giving off a foul gas that is irradiated and cannot be drank . Occasionally , the chemicals react unpredictably , causing large bubbles to form and foul the air with a sickening pop and a burst of gas moments later . Every once in a while , a bubble breaks free of the surface and bounces around for a few seconds before popping . Feral ghouls congregate here in large numbers to bask in the radiation . These bubbles can be picked up and moved , but are also highly volatile ; they will explode like a bio - gas canister if shot with energy weapons , incendiary weapons , or exposed to extreme heat or fire . Appearances . Turtledove Detention Camp appears only in the " Fallout 3 " add - on " Point Lookout " . Behind the scenes . The camp ' s name is a reference to alternate - history author Harry Turtledove , famous for " " and other Civil War novels . The camp is heavily similar to the general practice of , which occurred in both reality and in the " Fallout " universe during World War II . Many ethnic Asians , including American citizens , were imprisoned on suspicion of being Japanese spies , agents , or infiltrators .