naist-nlp/zeshel huggingface dataset:
Triple Shot Triple Shot is a Job ability from " Final Fantasy XI " . It can be obtained by Corsairs at level 87 . It has a duration of 1 : 30 and a recast time of 5 : 00 , and occasionally uses three units of ammunition to deal extra damage .
Dragon ( Echoes of Time ) The Dragon is a bonus boss from " " . It is the exact same fight as the boss in " " , but the Dragon will be in its second form . The Dragon has access to the Quake spell , a charging bite attack , and a powerful Fireball attack that can inflict Burn and leaves behind a flame pool that can damage players . Its weak point is the tip of its tail , which the player can easily get to due to the Dragon ' s slow mobility . Despite how powerful its attacks are , it is not a tough boss to defeat .
Boss Troll The Boss Troll is an enemy from " Final Fantasy III " . It can be fought in the Saronia Catacombs . They are not a huge threat to the party if they are level 40 or higher , though they tend to attack in pairs or with other monsters . Physical attacks are more than enough to bring them down .
Koga Blade Koga Blade is a recurring ninja blade in the series . Appearances . " Final Fantasy XII " . Koga Blade is a mid - ranked Dark - elemental ninja sword that provides 67 Attack , 20 Evade , 24 CT , and 18 % Combo Rate . It requires the Ninja Swords 2 license to equip , and can be found in Sochen Cave Palace ( Mirror of the Soul ) , dropped from Ash Wyrm ( 3 % chance ) , or as a reward for completing the Great Cockatrice Escape sidequest . In the International version , it now provides 87 Attack , 15 Evade , 22 CT , and 22 % Combo Rate . It requires the Ninja Swords 3 license to equip , and can be found in Lhusu Mines ( Site 3 ) or Cerobi Steppe ( Feddik River ) , dropped from Ash Wyrm ( 3 % chance ) , or by completing the Great Cockatrice Escape sidequest . " Final Fantasy Tactics " . Koga Blade is a high - ranked ninja sword that provides 15 Attack and 5 % Weapon Defense . It can be found in Midlight ' s Deep or caught from level 96 + Ninjas . Etymology . In the games where the Koga Blade exists , it has a counterpart called the Iga - ryū , referring to these two schools of ninjutsu .
Barnabas - Z Barnabas - Z , also known as BalnabZ , FusedMecha , or Balnab - Z , is a boss in " Final Fantasy IV " . After being defeated by the party , Barnabas apparently loses his head , which results in Dr . Lugae stepping in to take control of his creation himself . It is possible to miss this boss , if the doctor is defeated first , or quickly after Barnabas . Strategy . All one can really do here is attack Barnabas - Z at every opportunity . The damage that is caused when it explodes is equal to however much HP it has left , so at best the player will take it out before it detonates , and at worst one will be minimizing however much damage is caused by the explosion .
Smyth Smyth , also known as Smith , is a minor non - playable character in the original " Final Fantasy " . He is a dwarf blacksmith that lives in Mount Duergar . If the player brings him some Adamantite , Smyth will forge the Excalibur out of it , and give it to the player .
Gaap The Gaap , also known as the Garb , is an enemy from " Final Fantasy III " . It can be found in either Falgabard Cave or Ancient Ruins and divides into two when hit by a weapon other than a Dark Blade . Etymology . In demonology , is a mighty Prince and Great President of Hell , commanding sixty - six legions of demons .
South Town South Town is a location in " The Final Fantasy Legend " , located directly south of Castle of Armor . Story . The main characters arrive in South Town , and locate the girl . They ask why she turned down King Armor ' s proposal . She tells them that Bandit has threatened to destroy the village unless she accept his proposal . The main characters head for Bandit Cave located to the west of town . After Bandit ' s defeat , the party finds that Girl has already left for Castle of Armor .
Kitchen Knife Kitchen Knife , also known as Cleaver , may refer to : Etymology . A is any knife that is intended to be used in food preparation . While much of this work can be accomplished with a few general - purpose knives – notably a large , a tough cleaver , and a small paring knife – there are also many specialized knives that are designed for specific tasks . Kitchen knives can be made from several different materials . Being depicted as the ability associated with the Tonberry species of monster , references antagonists of horror genres , as their slow movement in battle , the crude nature of the implement used and the lethal nature of the attack is reminiscent of tense chase scenes against impending doom .
Metal Hitman ( Final Fantasy VI ) The Metal Hitman is an enemy in " Final Fantasy VI " . Battle . Metal Hitmen are simple enemies ; each turn they may use a normal attack , their special attack Destroy , or Dischord . Exploiting their elemental weaknesses with either Thundara or Flood ( in the " Advance " release ) works well to defeat them quickly , since they attack in groups . Coliseum setup . Metal Hitman is not much of a threat , but it is advised that the player equips the Safety Bit / Memento Ring , which will protect against Dischord ; the spell can have devastating effects offensively for the player , especially if the battle drags out . AI scripts . Normal script . Attack Turns : 1st Turn : Destroy ( 33 % ) or Dischord ( 33 % ) or Attack ( 33 % ) Coliseum script . Attack Turns : 1st Turn : Attack ( 25 % ) or Destroy ( 25 % ) or Dischord ( 25 % ) or Magitek Laser ( 25 % )
Mech Gunner The Mech Gunner is a machina enemy in " Final Fantasy X " . It is encountered in the desert of Bikanel . As with all Machina enemies , using Steal will instantly defeat them . Mech Gunners will drop armor with any of the SOS elemental defenses as well as SOS Protect , SOS Shell , or SOS Reflect . It will also drop weapons with any of the elemental strikes .
List of Final Fantasy II statuses The following is a list of all statuses found in " Final Fantasy II " . List of statuses . Amnesia . Amnesia prevents the use of spells or enemy abilities . Unlike Silence , Amnesia persists between battles . It can be cured with a Mallet or an Esuna spell of at least Level 3 . Confuse . Confusion causes the afflicted character to attack random allies . It wears off over time or at the end of battle , or can be cured with Level 6 Basuna . Curse . Curse halves the afflicted character ' s stats . It persists after battle . It is cured with a Cross or Esuna Lv . 2 . Darkness . Darkness reduces accuracy and persists after battle . Eye Drops or Esuna Lv . 1 are used to cure Darkness . KO . A character whose HP is reduced to zero can no longer fight . If the entire party is knocked out or petrified , the game is over . KO can be lifted with a Phoenix Down or the Life spell , or by visiting a Sanctuary . Mini . Mini reduces a party member ' s Attack . If an enemy is afflicted with Mini , it is instead instantly killed . Mini wears off after time or at the end of battle , and Basuna Lv . 4 is required to cure it . Paralysis . Paralysis prevents the afflicted character from acting . It wears off over time or after battle , or can be cured with Basuna Lv . 5 . Poison . Poison inflicts a small amount of damage to an afflicted character at the end of each turn . It eventually wears off , unlike Venom , and can be cured with Lv . 1 Basuna . Silence . Silence prevents the casting of spells and enemy abilities . It wears off after time or at the end of battle , and can be cured with Lv . 3 Basuna . Sleep . A sleeping character will not act until they wake up . It wears off after time or at the end of battle , and be cured with Lv . 2 Basuna . Stone . A character afflicted with Stone cannot act , and is considered defeated . If all party members are knocked out or petrified , the game is over . A Gold Needle will cure Stone , or Lv . 5 Esuna . Toad . Toad reduces the accuracy of the victim and prevents them from using magic . Enemies that are successfully inflicted with Toad are instead instantly killed . Toad can be cured with a Maiden ' s Kiss or Lv . 4 Esuna . Venom . Venom causes damage to the afflicted character at the end of each turn , and unlike Poison does not wear off after battle but must be cured with an Antidote or Lv . 1 Esuna .
Holy Knight ( Tactics ) Holy Knight is a special job in " Final Fantasy Tactics " . It is Agrias Oaks ' s default job , and focuses on swords and techniques that cause heavy damage from afar . Holy Knights are the game ' s equivalent of the Paladin , but lack the defensive qualities usually associated with it , instead focusing on the offense . It costs 3 , 350 JP to master . Delita has the Holy Knight job from Chapter 2 onwards , with the addition of Chant . Wiegraf is a White Knight with the same abilities , excluding Divine Ruination . The Holy Knight ' s Holy Sword contains powerful abilities that deal damage and inflict an ailment to the targets without the requisite of charging time or MP . Like all Swordplay abilities , the user must be equipped with a sword or a knight sword to use them . Despite its name and the in - game help message , Holy Sword abilities are not associated with the holy element ( nor lightning element for Hallowed Bolt ) . Instead , the elemental attribute depends on the user ' s equipped weapon , primarily the one on the right hand . The game ' s AI still mistakenly regards them , including Hallowed Bolt , as Holy - elemental , and will not use them if the target is immune against Holy . Stats . The Holy Sword abilities have the element of the weapon equipped . Abilities . Holy Sword . Agrias , Delita , and Wiegraf must be equipped with a sword to use these abilities . Damage inflicted with Holy Sword abilities is calculated by a unit ' s physical attack and its right - handed weapon ' s strength . Damage caused by Holy Sword is : formula _ 1 Other appearances . " Final Fantasy Airborne Brigade " . Some of the Holy Knight skills appear used by the characters who appeared as Holy Knights in " Final Fantasy Tactics " .
Waterpolo Waterpolo is a boss from " Final Fantasy VII " fought at Under Junon . It only appears when Bottomswell uses Waterball . Waterball will trap one of the party members in a bubble known as a Waterpolo , rendering them immobile and draining their health rapidly over time . If all three characters become trapped in Waterpolos , the player is deemed unable to continue and the Game Over screen appears . Waterpolos can be destroyed instantly by casting offensive magic on them . However , it can be easy to target the character instead of the Waterpolo . This is easily avoided by using a spell with an All materia attached as it will target both Bottomswell and the Waterpolo . AI script . AI : Setup AI : Counter - Death
Yellow Element ( Final Fantasy X ) Yellow Element is an enemy in " Final Fantasy X " , located in Kilika Woods . It is the first foe encountered of the Elemental group , and as such has high Defense but low Magic Defense , and an elemental weakness of Water . Use Lulu and cast Water for victory . It attacks using the Thunder element , and will absorb it as well . It is not advised to provoke it , because its Thundara can easily defeat a weaker character .
Temple of Water ( Final Fantasy III ) The Temple of Water is a location in " Final Fantasy III " . It is located west of the Cave of Tides , and it was inhabited by the Water Maidens . Other than story cutscenes , there is nothing special that may occur in the Temple of Water . HP / MP and Revival Wellsprings are also available in the temple . Story . 1 , 000 years ago , the powerful Xande created an imbalance of Light and Darkness and time froze on the Overworld . When the Warriors of the Light meet Aria Benett , the last Water Maiden , she asks them to head with her to the Temple so that she can lift the seal on the Cave of Tides , in order to restore the Water Crystal . Musical themes . The background theme that plays inside the Temple of Water is " Crystal Room " , which may mean that the Water Crystal once stood inside this shrine .
Bottled Faerie The Bottled Faerie , also known as Bottle , is a key item in " Final Fantasy " . It is bought at the Caravan for 50 , 000 gil ( 40 , 000 in Easy Mode on the PlayStation version and in later versions ) , and is required to bring to Gaia in order to receive the Oxyale to reach the Sunken Shrine .
Horned Devil ( Crisis Core ) The Horned Devil is an enemy in " Crisis Core - Final Fantasy VII - " . The best attacks against this enemy are physical attacks since it has a low Vitality rating . Command Materia such as Costly Punch will work well against this enemy .
List of Final Fantasy XIII passive abilities This is a full list of passive abilities in " Final Fantasy XIII " . Passive abilities automatically take effect on party members equipped with a certain accessory or weapon . A note on stacking abilities . When increasing character parameters ( HP , Strength , and Magic ) , abilities stack normally . When increasing character resistances ( Fire , Physical , Damage , Deprotect , etc . ) , the percentages are subtracted from 100 % and multiplied together .
Plant Man Plant Man is an enemy in " Final Fantasy Mystic Quest " . It attacks in areas near Fireburg , but is itself weak to Fire and Axe attacks . Since both Reuben and Benjamin have access to powerful Axe - type weapons by the time they reach Fireburg , the Plant Man is no threat to them . Etymology . In the Japanese release , this creature is known as " Mandrake " .
Goblin Chieftain ( Final Fantasy XIII - 2 ) The Goblin Chieftain is an enemy in " Final Fantasy XIII - 2 " . Battle . It appears with groups of Goblins , and can boost their power . However , if any Goblins remain after the Goblin Chieftain is defeated , then they can morph into a new Goblin Chieftain , so the player must choose to deal either with more Goblin Chieftains or one Goblin Chieftain boosting every other goblin . Players may find it easier to encounter during rainy weather . Paradigm Pack . The Goblin Chieftain is a Sentinel . Its Feral Link , Spirit Infusion , enhances all allies ' attributes . The Goblin Chieftain is one of the best Sentinels in the game due to Spirit Infusion . The Goblin Chieftain is also extremely cheap to max out , and if leveled with only Vitality materials , will have around 9100 HP .
Elemental Magic Elemental Magic is a recurring skill set and type of magic in the " Final Fantasy " series . Its spells focus on dealing Elemental damage . Appearances . " Final Fantasy XI " . In " Final Fantasy XI " , Elemental Magic is a subtype of Black Magic , and is available to several classes : Black Mage ; Dark Knight ; Red Mage ; Scholar and Geomancer . The - helix family of spells is excuslive to Scholars . Elemental Magic is the skill set of the Elementalist , and features elemental healing spells as an alternative to White Magick ' s Holy - elemental healing magic .
Level 4 Graviga Level 4 Graviga , also known as L4 Qrtr , is a Blue Magic spell in " Final Fantasy V " . It casts the spell Graviga on all enemies whose level is divisible by 4 at the cost of 9 MP . A Blue Mage can learn the spell from the Ghidra , Level Tricker , Level Checker , Azulmagia , and Executor enemies . The player may utilize this ability by catching and releasing a Level Tricker .
Chubby Chocobo Chubby Chocobo is a recurring character in the " Chocobo " series . Appearances . " Chocobo Racing " . Chubby Chocobo is the resident of Gingerbread Land . He races in the Phat - Burner Plus , a tricycle of sorts . A greedy chocobo with a voracious appetite , he eats everything , including a Blue Crystal . When Chocobo found out , he invites Chubby to follow them . Chubby uses the ability " Receive " , which when activated , will absorb the effects of a magical stone and turn them into one for his disposal . " Chocobo ' s Mysterious Dungeon " . Chubby Chocobo resides in various floors of both of the first two dungeons , disguised as a white mage , and offering help and tutorials on various floors . He also runs a shop in the town , but Poulet doesn ' t realize they ' re the same person until the end of the game , where he assists him during the final battle . " Chocobo ' s Mysterious Dungeon 2 " . Chubby Chocobo appears as an NPC in an early dungeon helping Shiroma . He later returns to the village and sells Chocobo items . His shop also contains shortcuts through the dungeons . " Dice de Chocobo " . Chubby Chocobo ( Known as Debu Chocobo ) is the Shop Keeper of the game . He shells the Magic Stones . He wears a classic summoner costume . Chubby fled from the war - torn countryside with his older brother Peekaboo . But the two were separated with Chubby being taken in by Shirma along with Chocobo , while his brother came to serve Irma . During the game , Chubby is the first to be rescued from his chocobo card when Bebuzzu spits him out . Shortly thereafter , he is able to reopen the gates to Mt . Magma after eating a meaty meal . Before returning to the farm , he gives Chocobo the magical magnifying glass that reveals the requirements for unlocking secrets within the magical picture books . He spends the rest of the game at the farmhouse , offering support and thinking about food . Non - " Final Fantasy " Appearances . " Dragon Quest & Final Fantasy in Itadaki Street Portable " . Chubby Chocobo is a chance card in " Dragon Quest & Final Fantasy in Itadaki Street Portable " , the card ' s ability : Super Luck ! Obtain roll point x100G .
Catoblepas ( Final Fantasy ) The Catoblepas is an enemy in the " " and succeeding versions of the original " Final Fantasy " . It can be thought of as a more agile version of the Basilisk enemy found in the northern continents . It also uses a Gaze ability that will Petrify a character if successful .
Final Fantasy VII : Advent Children Complete Reunion Tracks Final Fantasy VII : Advent Children Complete Reunion Tracks is the album released in correspondence to " " . It contains redone tracks from the original film , as well as tracks exclusive to " Advent Children Complete " and the included " " .
Kyrra Kyrra is a bangaa Dragoon from " " . He requests Clan Gully ' s help when he is about to be beaten by another clan . When Clan Gully and Kyrra are victorious , he later teaches the clan the arts of the Dragoon as a token of appreciation .
Flare Gigas The Flare Gigas is an enemy in the " " and succeeding remakes of the original " Final Fantasy " . It is found very rarely in the deepest lava - filled levels of the Whisperwind Cove in the " Dawn of Souls " version , and the Labyrinth of Time in the " 20th Anniversary Edition " . It is the strongest member of the Gigas brotherhood . As implied by its name , the Flare Gigas has no particular elemental affinity , and the party should just use its strongest attacks to defeat it .
Spirit Surge ( Final Fantasy XI ) Spirit Surge ( Lancet in the Japanese version ) , is the special job ability for Dragoons in " Final Fantasy XI " . Keeping with the absorption tradition of Lancet , the Dragoon absorbs all of his / her wyvern ' s HP and TP , and experiences other substantial enhancements . The effects of Spirit Surge status are as follows : When Spirit Surge is activated , the Dragoon ' s Jump Abilities gain extra Effects ( Spirit Surge Effect in Brackets ) :
Dinozombie ( Final Fantasy VI ) Dinozombie is an enemy in the " Advance " and subsequent versions of " Final Fantasy VI " . This is the newer versions ' take on the " Final Fantasy IV " monster . Battle . They can be a nuisance , as they can turn party members into Zombies with their Crypt Dust . They have many elemental weaknesses and always attack alone . Strategy . Holy , Firaga , Blizzaga , or other high - powered spells like Flare and Ultima can dispatch them quickly . As long as the party has a supply of Holy Waters to cure Zombie , they should not be too much of a threat . Reviving spells like Raise can instantly kill them . AI script . Attack Turns : 1st Turn : Attack ( 66 % ) or Nothing ( 33 % ) 2nd Turn : Dread Gaze ( 33 % ) or Crypt Dust ( 33 % ) or Nothing ( 33 % ) 3rd Turn : Attack ( 33 % ) or Bone ( 33 % ) or Nothing ( 33 % ) If attacked by anything :
Malboro ( The Crystal Bearers ) The Malboro is a field boss in " " found in the Eastern Wildlands . Battle . Malboro has multiple tentacles protecting it , each one with different effects depending on its color ; Red ones shoot fire balls , Blue ones use a spit water blast , Gold ones spit gold , and the Green one heals the core . Its usually accompanied by Goblin Healer s , so it is best to focus on getting rid of them and the Green tentacles because of their healing abilities . Throwing monsters at it is ill advised as a form of damaging it , because it may eat them and getting too close can sometimes make it attack with Bad Breath . Because of this , it is best to throw rocks and also to try and use Cactuars on the area for their 1000 Needles special ability . It is also possible to turn its tentacles against it by spinning them and , with the right timing , make it bite itself . The tentacles , when they ' re destroyed , leave bulbs that can be used against the Malboro for different effects .
Mt . Verde Mt . Verde is a mountain in " Final Fantasy Dimensions " . It is located to the north of the Sunken Ship , to the south of the village of Verde and it also seems to be to the southeast of Lux . From its summit , one may get a good glimpse of the world tree , " Yggdrasil " . Story . Upon arriving at the summit of Mount Verde , the party gazes at the giant tree looming in the distance . Nacht calls the tree , " Yggdrasil " , citing it as the home to the elves . Diana and Glaive are surprised by where they are because " Yggdrasil " is far to the southeast of Lux . Alba interjects the duo by bringing to attention the fact that the world they are currently in is surrounded by darkness , stating that daybreak seemingly never comes . Thus , Alba concludes with the idea that Lux currently stopped existing , resulting in a distressed Diana and an angry Glaive . A furious Glaive comes angrily at Alba , believing that the latter thinks that the situation is just some game to be played and then he threatens to leave the group with Diana , promising her that he will take her back to Lux . Alba scoffs at Glaive ' s efforts to deny the facts , stating that while two people may be able to have company , having four people can save them from monsters . Having no qualms with this logic , Diana calms Glaive and agrees to stay with their mysterious companions , at least for a little while until she finds her friends . As the party descends the mountain , they move northwards until they stumble upon the village of Verde .
Mu ( Final Fantasy XII ) The Mu is a Beast / Dreamhare - type enemy from " Final Fantasy XII " . It can be found in the Feywood . As it frequently casts Confuse , it is not a foe to be ignored even if the player party is of a much higher level .