naist-nlp/zeshel huggingface dataset:
Blood Horker Blood Horkers are a non - joinable faction of bandits led by Haldyn . Origin . A bandit group was formed by a Redguard mage named Haldyn , on the island of Japhet ' s Folly , located in northeastern Skyrim . In their early days , Haldyn sent his men to scout the many hidden islands and forgotten coves throughout the Sea of Ghosts for potential outpost locations , in order to hide any treasure they pillaged . One of his scouting parties found an island off the east coast of Solstheim inhabited by Horkers . While it seemed to be a good location for an outpost , their discovery was soon foiled as the horkers savagely killed the scouting party . A lone survivor named Bjord escaped back to Japhet ' s Folly to tell of his companion Saden ' s death , and as such the Blood Horkers got their name . Interactions . Rise in the East . Several Blood Horkers are encountered at Japhet ' s Folly during this quest . After Haldyn ' s death , several Blood Horkers may be encountered in the wilderness . They will attack the Dragonborn on sight and sometimes yell , " " This is for Haldyn ! " "
The Missing Scholar The Missing Scholar is a Temples quest available during the events of . The Agent must rescue a missing scholar from one of the Iliac Bay ' s many dungeons at the behest of one the Eight Divine Temples . Background . After joining one of the Eight Divine Temples scattered throughout the Iliac Bay , the Agent will be assigned randomly determined quests to complete by the Temple ' s missionary . Walkthrough . When speaking with a missionary from the Temple in the Iliac Bay that the Agent has joined , it is revealed that a scholarly cleric from the Temple has disappeared . Accepting the quest will reveal that the cleric was investigating one of the many dungeons of the Iliac Bay , and it is up to the Agent to find them and return them to the Temple . Risky Research . After venturing to the specified Dungeon , the Agent will have to search for the missing scholar , battling the usual collection of dungeon enemies . The scholar will eventually be found somewhere within , and will say one of two things when spoken to : or : The scholar will then join the Agent in order to get back to the Temple . The Agent must get her safely out of the dungeon and back to the missionary before the time limit expires to complete the quest , otherwise the scholar will declare : If this message appears , then the Agent will have effectively failed the quest . Reward . The success or failure of the Agent in undertaking the quest will affect their reputation in the Temple :
Dragon Bridge Dragon Bridge is a major settlement located near the Karth River Estuary in the Haafingar region of Skyrim . Description . Geography . As mentioned before , Dragon Bridge is located near the Karth River Estuary , which is north of town . If you were to travel to Solitude from Markarth , then you will have to go through Dragon Bridge before heading into town . The main road goes through town and because of this , houses and inn s are located on this stretch of road . A lumber mill is located on the southern end of town , and it uses the waterfall to work the mill . History . Early Years . In the area near modern - day Dragon Bridge , the Ancient Nords built a bridge resembling a Dragon , and this became a significant landmark in the area . Many people decided to settle near the bridge , and it formed the town of Dragon Bridge . Third Era . During the Imperial Simulacrum , the Dragon Bridge township existed in Skyrim in between the towns of Solitude and Markarth Side . At one point , the Eternal Champion had visited the town on their quest for a piece of the Staff of Chaos to defeat Jagar Tharn at the Imperial Palace . Fourth Era . The town of Dragon Bridge was under the control of the city of Solitude . The town provided lumber to Solitude with its lumber mill . Whoever had control of Solitude , they had control of the Haafingar region and Dragon Bridge . When Emperor Titus Mede II traveled to Skyrim , the Penitus Oculatus had an outpost in Dragon Bridge . Varnius Junius of Dragon Bridge reported strange occurrences in the nearby Wolfskull Cave that has scared off people in Dragon Bridge . Jarl Elisif the Fair in Solitude took note of the incident and sent the Last Dragonborn to investigate the cave . It was revealed that a group of Necromancer s , possibly from the Horme group of rebels , were resurrecting Potema Septim , the Wolf - Queen of Solitude . The Dragonborn defeated the Necromancers and saved Dragon Bridge . In Solitude , Vittoria Vici was assassinated during her wedding by the Dark Brotherhood of Skyrim resulting in the Penitus Oculatus upping the ante with their defense . The Brotherhood was tasked to frame Gaius Maro by killing him and leaving an incriminating letter from him supporting the Stormcloaks . Gaius left Dragon Bridge to never return again .
Difficulty The Difficulty option allows you to choose how challenging the game , generally in combat , is . Throughout , there have been a multitude of ways to change the difficulty and multiple difficulties to choose from . This slider was used to change the difficulty in . Morrowind . At launch did not include difficulty settings , but they were later added with a patch . Difficulty is changed by moving a slider left or right : moving the slider to the left decreases the difficulty , while moving the slider to the right increases it . Oblivion . Difficulties in are controlled by the Slider seen above . However , a lower difficulty setting will affect the rate at which the player levels up their skills , so it is recommended for novice players to keep the difficulty slider at around 1 / 3 to the right , to make skills increase easier but also allow them to deal more damage . Skyrim . The difficulty in can be changed by opening the pause menu and accessing " Settings " under the " Gameplay " Tab . Difficulties in Skyrim change the damage multiplier causing direct changes to skills that rely on them . There are six difficulties , ranging from Novice to Legendary , from less to more difficult , respectively . In " Skyrim , " difficulty can be changed during combat . This allows players to take advantage and make fights easier while they are happening . This is advertised as a loading screen hint .
Tankard ( Skyrim ) Tankards are commonly found throughout and are used primarily for drinking beverages such as ale or mead . Characters may be seen drinking with these at taverns and inns . They can also be used as decoration for houses . Locations . Tankards can be found almost anywhere in Skyrim . The first possible place to encounter a tankard is in Helgen Keep . One may also be found in houses once decorated ; and in other places , such as dungeons , inns , and NPC houses . There are various shapes and sizes to be found throughout Skyrim , but the most commonly seen anywhere are a dull , iron color . Characters may be seen drinking from them in different places .
Blunt Blunt is a combat arts skill that determines a character ' s effectiveness with blunt - type weapons , such as maces and axes . This skill is increased by using Blunt - type weapons , reading Skill Books , and by training . NPC dialogue . Once one ' s blunt skill reaches 70 or higher , NPCs may say : " " You look like you ' ve swung a mace or two in your time . " " Usefulness . Blunt weapons do slightly more damage than blades , but swing more slowly . maces and warhammers do more damage than axes but are the slowest weapons in the game . Blunt weapons are the preferred weapon for staggering opponents . Since they do the most damage , blunt weapons are better for close range attacks .
Reflect ( Oblivion ) The Reflect spell property is of the Mysticism school of magic . It comes in two types : " Reflect Damage " and " Reflect Spell " . Reflect Damage . Reflect Damage works by reflecting a percentage of afflicted damage back at your opponent , thus reducing the actual damage you receive . It reflects only " physical " damage , so magicka - based damage still fully damages you . For example , if you have a Reflect Damage with a spell magnitude of 95 % , then 95 % of damage inflicted upon you would be returned onto your opponent . The other 5 % would actually damage you . At higher levels , it ' s possible to collect high leveled apparel and armor that grants a 100 % Reflect Damage effect . This renders one completely invulnerable to physical attacks , but will not change the damage caused by spells , traps or falling . There are no normal means to obtain spells that grant the ability to reflect damage . However , it is possible to learn one through the Shivering Isles quest . Upon making the new gatekeeper , select the " Heart of Wound Sharing " body part and later on , you can obtain the spell and maximize it by making a more powerful version through an altar of spellmaking . Apparel . Items that bear the Reflect Damage enchantment are : Reflect Spell . Reflect Spell works by reflecting a cast spell back to the caster . The value of reflect spell ranges anywhere from 0 – 100 , with the value representing the percent chance to reflect the spell back . Thus , having " Reflect Spell 100 % for 10 secs " renders the player invulnerable to all enemy - based magic for 10 seconds .
Short Blade Short Blade is the skill that determines the player ' s effectiveness at using Short Blades . Short Blade is governed by the Speed skill . There are many types of Short Blades that the Nerevarine can obtain , such as Daggers . Daggerfall . Short Blade was first introduced as a skill in . The following classes use this skill :
Dovahcore Helmet Dovahcore Helmet is a helmet made from using the Space Core , an iron helmet and a refined moonstone block by offering them at The Midden , in the College of Winterhold . The Dovahcore Helmet is not part of the base game . Instead , the mod " Fall of the Space Core , Vol . 1 " created by must be installed for the item to appear in - game .
Fredevieve Hastien Fredevieve Hastien is a Breton magister found in the Orsinium Mages Guild in the city of Orsinium . She is a member of the Mages Guild . Speaking with Fredevieve will uncover that she , just like other members , is unsatisfied with the facilities provided by the King Kurog .
Dark Welkynd Stone Dark Welkynd Stones are offensive versions of Welkynd Stones that act as traps . They are designed to protect Ayleid Ruins from intruders and will use leveled elemental spells indefinitely to eliminate them . Dark Welkynd Stones look like dark red , double tetrahedrons , always floating over a pillar . It is not possible to pick up nor damage or disable them , attacking will have no effect . Damage . Dark Welkynd Stones can use all the three types of elemental damage , however , one can use only a single type of spell , a Dark Welkynd Stone will never use two or all the types . It is possible to hide behind a solid structure and avoid being harmed . The spells are leveled , which means the damage made is entirely proportional to the Hero ' s level , as the graphic below shows . Usefulness . While an ordinary Hero tries to avoid being harmed , mages that possess the Absorb Spell enchantment , specially those who have the The Atronach birthsign and cannot regenerate Magicka , can use Dark Welkynd Stones to their own profit . The spell released can be absorbed , restoring the Hero ' s Magicka . The quantity of Magicka restored is also leveled , which means that the graphic above also is valid for this strategy .
Palace Break - In ? An issue of the Black Horse Courier discussing the theft of an Elder Scroll , available after completing the Thieves Guild quest " The Ultimate Heist . " Content . The Legion Centurion in command of the Palace Guard was charged with dereliction of duty . Although the Council has officially denied the stories of a palace break - in , the rumors persist . Muddled accounts of the events and principles range from a madman intent on spit - polishing the Emperor ' s shoes to a master thief stealing one of the legendary Elder Scrolls . The Palace Guard has made no arrests in connection with the break - in . However , the Watch has been making peculiar inquiries all around the city . The Guard and the Legion are in complete agreement on one matter at least . . . neither the fictitious Thieves Guild nor its mythical leader , the Gray Fox , could have been in any way involved . Although rumor has long insisted that the Thieves Guild has been a significant factor in Imperial City criminal activities , representatives of the Guard and Legion insist that even the mythical Gray Fox would never dare to break into the Imperial Palace .
Hilund Hilund is a Nord who can be found outside of the Thirsk Mead Hall . Interactions . Retaking Thirsk . Hilund can be recruited to help reclaim the Thirsk Mead Hall . The Chief of Thirsk Hall . Hilund becomes a target by the Rieklings and must be killed . Hilund ' s Spears . Once helped , she will ask for fifty spears from Rieklings . Once she has the spears , she becomes available as a marriage option .
Affairs of a Wizard Affairs of a Wizard is a quest in . The Hero is to kill a powerful necromancer named Celedaen , who is attempting to transform himself into a lich . The orders recommend that the Hero attempts to discover a weakness before taking him on . Walkthrough . Dead drop . The orders explaining the details of the assassination are found inside a hollow rock on Hero Hill . The orders will explain that the target is Celedaen , and his goals of becoming a lich . Reading the orders will state that he is held up in Leafrot Cave during this transformation and to head there and kill him . Leafrot Cave . Leafrot cave is found in the Nibenay Basin , at the end of the Panther River . Inside there is a lab where Celedaen did his research . On the table there is notes on The Path of Transcendence , giving in some detail his works on becoming immortal . In the end of the journal , he reveals that he is using the Sands of Resolve , and that he must keep them on his person at all times during the transportation or he will die almost instantly . Killing Celedaen . There are two ways to kill Celedaen . Attacking him , ( either through stealth or direct combat ) or steal ing the soul container while stealthed from him before he notices what is happening . After he is dead , the next dead drop orders can be found under the great oak in Chorrol .
Exclusive Potion of Feather Exclusive Potion of Feather is the highest quality potion available that temporarily decreases the target ' s encumbrance , resulting in a slower loss of Fatigue and an increased capacity to carry items . Acquisition . This potion appears primarily as a level item . There are 491 instances that it can possibly be generated ( including at apothecaries ) , in addition to four static occurrences .
Ithguleoir Content . < poem > We all remember Annine Praul , Went out to sea one day , Ithguleoir bit off her head , Beneath the sea of gra - ay , beneath the sea of gray ! And what about Therese ' s son , A brave and handsome boy , Ithguleoir has him up , His mother ' s pride and jo - oy , his mother ' s pride and joy ! Oh how we mourn our Thom , Who swore he ' d catch the beast , Ithguleoir et him whole , And then he ate the pri - iest , and then he ate the priest ! < / poem >
Sean Bean Sean Bean ( born 17 April 1959 ) is a British actor who provided the voice for Martin Septim in . He is best known for his starring roles in the " " films as the title character , the HBO series " Game of Thrones " as Lord Eddard Stark , the " Lord of the Rings " film trilogy as Boromir , and " Goldeneye " as Bond villain Alec Trevelyan .
Familiar ( Skyrim ) The Familiar is a summonable creature found in . It has two forms , one can be conjured with Conjure Familiar and Conjure Flaming Familiar , which summons the rarer ( and explosive ) variant . Characteristics . The familiar appears in - game as a ghostly wolf . It shares similar stats to the wolf as well as characteristics . The familiar will howl when in a passive situation and follows the Dragonborn until its summoning expires . In combat , it fights by leaping and biting targets one at a time . Like all summoned followers and recruited dogs , it fails to understand the concept of stealth and will blindly charge at the nearest enemy . It is the weakest of summoned followers . If the player chooses to be a Breton in their playthrough , their character will automatically be equipped with the Conjure Familiar spell . This is fitting , as Bretons have an initial 10 + boost in the Conjuration school of magic when first starting the game .
A Letter For Deshaan A Letter For Deshaan is a quest available in . Walkthrough . An injured man , Gorvyn Dran , will approach the Vestige inform them that Quarantine Serk ' s consul , Dethisam Berendas , sent him to get help . This quest will take the Vestige through to the next region . While there , one will then be informed of the large problem : the Llodos Plague .
Niben River The Niben River or the Imperial Run is a river that runs north - south connecting Lake Rumare with Topal Bay . It is broken into two different parts on either side of the Niben Bay , the body of water around Bravil : Upper Niben , the leg nearest the Imperial City and the Lower Niben , the river passing by the east side of Leyawiin . The Niben is also the biggest river in the Province of Cyrodiil . Upper Niben . Points of interest . This is the leg nearest the Imperial City . Clockwise from right bank to the left bank of the river . Lower Niben . Points of interest . This is the leg nearest Leyawiin . Clockwise from right bank to the left bank of the river .
Black Tar Black Tar is an ingredient on the Shivering Isles and are produced from the Mushroom Tree . A Mushroom Tree ( Dementia ) is a dull plant with a russet - colored star shape on an eggshell - colored cap . Black Tar is a powerful ingredient for poisoners as it has only negative effects . In the youth of the mushroom , the tar must be harvested directly from the plant . In maturity , however , the black tar oozes from the tree in rope - like vines . Black Tar can be harvested from multiple vines originating from the same Mushroom Tree . Despite its negative effects , a select few denizens of the isles appear to consume Black Tar as food . Quests . Taxonomy of Obsession . Mirili Ulven is making a Taxonomy for everything on the Shivering Isles . Black Tar is one of the ingredients needed in this miscellaneous quest .
Damage ( Morrowind ) Damage is the reduction of an enemy ' s Health , Magicka , or Attributes by means of physical attack , casting spells , or using enchantments . Physical attack . Damage can be caused by physical attack with or without weapons . Weapons . A wide variety of weapons are available in " Morrowind " for a physical attack , including one - handed blades , two - handed blades , bows and arrows , throwing stars and darts , and crossbows and bolts . No Weapons . A physical attack without weapons is an attack with the fists , which can still do significant damage with sufficient Hand - to - Hand skill level . Spells and enchantments . Spells or enchanted items use magical energy to lower the value of a target ' s health , magicka , fatigue , or attributes . In many cases , the only way to remove the negative effect is to " pray " at an altar in a fort or temple .
Scroll of Summon Skeleton Scroll of Summon Skeleton is a Conjuration scroll that calls forth a Skeletal Minion to temporarily fight alongside the caster . Inscription . This scroll ' s inscription reads : THE DUST SHALL SERVE ME ! Characters . The following people possess or sell a Scroll of Summon Skeleton : Locations . A Scroll of Summon Skeleton can be found at the following location ( s ) :
Sanguine Glib Speech Sanguine Glib Speech is a Restoration spell in that temporarily increases the value of the speechcraft skill . The skill returns to its original value when the spell ends . The magnitude is the value of the increase in the skill . Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console command : codice _ 1
Cliff Racer ( Morrowind ) Cliff Racers are flying creatures found on Vvardenfell . Background . In 2E 582 , cliff racers were found in the Stonefalls of southern Morrowind . The long - tailed cliff racer is an aggressive , dangerous flying creature with a large vertical sail along its spine . Racer plumes from the native bird - like cliff racer are used locally and throughout the Empire as decorations for garments and household goods . Fate . Sometime near the end of the Third Era , the cliff - racers were driven out of Vvardenfell by Saint Jiub . However , they were not driven out of the rest of Morrowind , since Mjoll the Lioness remarks on how she used to hunt cliff - racers for sport with her father . There are no Cliff Racers in Solstheim during the Fourth Era , likely showing that their numbers were reduced to manageable levels by Jiub .
Council of Artaeum The Council of Artaeum is the leading body of the Isle of Artaeum . The original council is said to have vanished . The Council has been lead by Lore Master Celarus for over 250 years . The Council is stated to have a wide influence in world politics ; namely with the kings of the Summerset Isles , as well as with Uriel V . The Council is said to have the power to shift the location of the Isle of Artaeum , and have the power to control which dimensions it is in .
Northglen Farm Opportunities Content . SITUATIONS VACANT Miller ' s Assistant : Duties to include mill operation grinding grain into meal and flour , both wheat and corn ; meticulous maintenance of mechanism and facility , including lubrication with beetle - oil ; and daily offerings to Saint Vitache , Patron of Millers , Scissor - Grinders , and Bathhouse Attendants . The qualified applicant will demonstrate a working knowledge of millwork and possession of all ten fingers . Crow and Raven Suppressor : Duties to include frightening , chasing , killing , and in any other way ridding Northglen of these persistent pests . Pay to be in bounties , on a per - beak basis . The qualified applicant will come to the interview with tangible examples of his or her experience in corvid extermination . Farm Carpenter : Duties consist of construction and repair of wooden items , including but not limited to furniture , fences , houses , agricultural structures , simple vehicles , and farm implements . The qualified applicant will bring his or her own tools and demonstrate knowledge of their use . Applicants with good references will receive the preference . Lettuce - Hand : Duties to include planting , tending , picking , and cleaning lettuce . The qualified applicant will demonstrate the ability to bend over , pluck , and stand again without falling over . No references necessary . Pumpkin - Monger : Duties to include selection of ripe melons , cart - loading , cart - driving , cart - unloading , and staffing of Northglen Farm Produce Stall in Evermore on market day . The qualified applicant will demonstrate a passing familiarity with pumpkin cultivation , and superior spherical stacking skills . Apply in person to Marge Gaercroft at Northglen Farm .
Fire Storm ( Oblivion ) Fire Storm is an expert - level Destruction spell in . Effects . Upon impact , it inflicts 50 points of fire damage to all targets within 15 feet of the spell . Acquisition . Fire Storm can be purchased from the following spell merchants :