naist-nlp/zeshel huggingface dataset:
Blood Lance The Blood Lance , also known as Drain , is a recurring spear in the series . It is similar to the Blood Sword in that it drains HP from its victim , but usually suffers the same penalties as the Blood Sword when attacking with it or equipping it , namely , lower stats and poor accuracy . Appearances . " Final Fantasy III " . The Blood Lance is a mid - ranked spear that provides 95 attack , drains HP , and can be used by the Onion Knight and Dragoon . It can be bought in the Ancient Ruins ( 3D version ) for 28 , 000 gil , and found at the Temple of Time ( NES version ) . " Final Fantasy IV " . The Blood Lance , originally called Drain in the SNES and BloodSpr in the PS versions , is a mid - ranked spear , equippable by Kain , found at Eblan Castle . It provides 88 attack and 22 accuracy , - 10 Strength , Agility , Intelligence , Spirit , and Stamina . This weapon is considered metallic and it does extra damage against Flan , undead , and Giants . In the " Easy Type " version , it was renamed to Bloodthirsty Spear . The enemy type modifier was removed and the attack power was decreased to 64 , but its hit rate was increased to 40 % . In the 3D versions , Blood Lance has an attack power of 88 with an accuracy of - 28 , - 10 to Strength , Agility , Intelligence , Spirit , and Stamina . It does extra damage against Flan , and Giants . Kain can equip this spear . The returns , sharing the same stats as the 3D version , and can be found in the Subterrane . It can be equipped by Ceodore , Kain , Zangetsu , and Golbez . " Final Fantasy XI " . The is a spear for Llyud that provides 80 attack and magic attack , 40 speed , and drains HP upon dealing damage with it . It uses a generic spear sprite during battle . It can be bought in Tomaj ' s Sky Saloon shop in Chapter 8 for 11900 gil , and forged with the Dragon ' s Devices recipe . " Final Fantasy Dimensions " . The Blood Lance is a high - ranked spear that provides 101 attack , 20 hit rate , is Wind - elemental , and drains HP from the enemy . " Final Fantasy All the Bravest " . Blood Lance grants + 3 to Attack . It can be equipped by Dragoon , Kain , and Imp .
Theatrhythm Final Fantasy / Translations This page lists the translations of terms in " Theatrhythm Final Fantasy " . The Japanese column lists the original Japanese and the " Romaji " column lists the romanized pronunciations . The Literal column lists the direct translations from Japanese and the English column lists the official English translations . Characters . " Note : Characters ' surnames are generally not used in - game . "
Grey Molter The Grey Molter , also known as Grey Moulter , is a Rare Game enemy found in the Mosphoran Highwaste in " Final Fantasy XII " . Its a stronger version of Viper . Bestiary entry . Derivation : Viper Requirement . Its spawn criterion uses the game ' s clock time ; appearing when the minute timer displays a number between 10 and 20 ( minutes ) . It spawns in the initially inaccessible western section of Empyrean Way , springing up like all Vipers in the game do . To access this area , the player must have reached the Phon Coast in the storyline , as this causes the water to flow through the shrines in the Mosphoran Highwaste . To reach the western part of the Empyrean Way , the player must activate the Shrine of the Northeast Wind , the Shrine of the East Wind , and the Shrine of the Southeast Wind within the Babbling Vale to create a new path at the Empyrean Way , allowing access to the area containing the Grey Molter .
Bahamut ' s Lair Bahamut ' s Lair , also known as Cave of Bahamut , is an optional dungeon in " Final Fantasy III " on the Floating Continent . The cave itself is located to the southeast of Vikings ' Cove , but the player must cross the mountains to the east of Bahamut ' s Lair on the " Invincible " to reach the entrance . The party can fight Bahamut here to obtain him as a summon . The player must first travel through the cave and return to the entrance to fight Bahamut . Musical themes . Bahamut ' s Lair background music is the " Dungeon " theme .
Gaia ( Final Fantasy ) Gaia is a town from " Final Fantasy " located on the north - eastern continent of the world . Because of the mountains around it , it is accessible only by airship . There is a spring in Gaia that is home to fairies , many being found and sold to in black markets such as Caravan . Buying one and returning her to the spring will result in obtaining the Oxyale needed to breathe underwater , and thus enter the Sunken Shrine . Musical themes . The background music that plays in Gaia is " Final Fantasy " ' s " Town " theme . Other appearances . " Dissidia 012 Final Fantasy " . Gaia appears as ruins on the game ' s world map , at the Mirage Desert region . It is only accessible in the Confessions of the Creator scenario , after clearing the South Lufenia gateway , which is when the Teleport Stone located near it becomes active . A multi - floor gateway can be found inside : the Forsaken Lands Gateway .
Platinum Dragon The Platinum Dragon is an enemy in the game " Final Fantasy VI " . Battle . When alone , they have a 33 % chance each turn to use Cyclonic and reduce the party to critical health . However , when with other enemies , they only use normal attacks and a stronger Wing attack . An easy way to defeat them is to Confuse them , causing them to cast Cyclonic on themselves and any other enemies present , making them very easy to defeat afterward . AI script . If monster is by itself : Attack ( 66 % ) or Cyclonic ( 33 % ) Attack Turns : 1st Turn : Attack ( 66 % ) or Wing ( 33 % ) Etymology . The term " Platinum Dragon " originates in the tabletop role - playing game " Dungeons & Dragons " to describe and title the King of Metallic Dragons ( the others being Brass , Copper , Bronze , Silver , and Gold Dragons ) due to the belief that Platinum was the most precious metal ( in reality , it is at best in second place , as gold is valued at more ) . The name of the Platinum Dragon in " D & D " was actually ( hence his being surrounded by a court of dragons in the original " Final Fantasy " ) .
List of Final Fantasy XI characters The following is a list of characters from " Final Fantasy XI " . Player characters . As an MMORPG , characters are created and controlled by the individual adventurers . Every character is uniquely named on each server . Non - player characters . There are a large amount of non - player characters in Vana ' diel , several with important roles in the storylines .
Litwor Chicken The Litwor Chicken , also known as the Chickenlip , is an enemy in " Final Fantasy VI " . Battle . Litwor Chickens are difficult to defeat and they attack in large groups . When left alone , or when Confused , they have a chance to cast Quake , which will decimate the party . If a character learned Float from Cait Sith and casts it , Quake will do nothing but hurt the caster and their allies . Otherwise , confusing the Litwor Chicken is not advised , and they should be taken out in a group . Sabin ' s Rising Phoenix , Edgar ' s Tools , Celes ' s Blizzard , or any other group attacks work well . AI script . If monster is by itself : Attack ( 66 % ) or Quake ( 33 % ) Attack Turns :
Commander Commander may refer to : Etymology . is a naval rank which is also sometimes used as a military title depending on the individual customs of a given military service . Commander is also used as a rank or title in some organizations outside of the armed forces , particularly in police and law enforcement .
Hydra ( The Crystal Bearers ) The Hydra is a field boss in " " relative of the Malboro . Battle . Hydra begins the battle with its core submerged and immune to attacks . The player will have to attack its tentacles , defeating them one by one to get the hydra to slowly surface . After slaying two tentacles , the player is able to target him and attack him , destroying all four will have him surface completely allowing Layle to yank its mouth open and force it to bite its tongue and throw objects at him , which will cause it to fill up slowly until it drowns . It ' s also recommended to search the area for the Excalibur sword which is found on the pond ' s central island , the sword is easily the strongest projectile you can find making it really useful in this fight .
Rivelgauge Monastery The Rivelgauge Monastery is a location from " " . It is located on a mountain north of the Snowfields . Clavat pilgrims come here to cleanse their souls with the holy water of Rivelgauge mountain . Layle can reach the Monastery through the Bridge of Tribulations . At the entrance , there are two chocobos ( whom Layle can ride , unlike the ones inside the building ) accompanied by a Clavat man . In the first corridor , there is a mail moogle . A notable room inside the monastery is a small chapel , whose fountain is able to fully heal Layle . A man in the room tells the player that the water will not only wash away sins , but also keep the skin smooth . Inside the same room , there is a box for charity donations from which Layle can try to steal ; if he does so , the monastery ' s matron will run after him , enraged . Out in the snowy gardens , Layle can help some youths in adorning the trees by placing colorful ornaments on them . Doing so earns him a medal . Wild chocobo eggs found in the mountains can be brought over to the chocobo stables to be taken care of . Some eggs will hatch into yellow chocobo chicks and others into black chocobo chicks . Interestingly , some other eggs will hatch into turtles . The stables give way to the Commoner ' s Graveyard .
Time Battlemage Timebattle Mage , is a License Board in " Final Fantasy XII International " . It is represented by the Zodiac Sign of Libra . Time Battlemages are a Magical Class , using Time Magick primarily . They also use the ranged Crossbow as their main weapon , but are equipped with Heavy Armor . They can switch to several types of Swords for a more physical focus . They are also capable of using all Green Magick spells and have access to numerous augments . However , their main weapons are severely impacted by certain weather conditions . Also , they have few offensive and recovery spells , as well as low HP . The Time Battlemage has access to 135 licenses , which require 7 , 681 LP to unlock , as well as up to 12 additional licenses through summon licenses costing 810 LP , and 1 additional license costing 50 LP through quickening licenses . Etymology . In the original Japanese , the job is referred to as Timespace Warmage , while it is referred to as ' Time Battlemage ' in " The Zodiac Age " release likely to emphasize its additional melee capabilities and differentiate it further from the standard Time Mage which focuses more heavily on casting .
Iron Giant ( Final Fantasy X - 2 ) Iron Giant is a fiend in " Final Fantasy X - 2 " . It is not a particularly difficult foe to defeat , though it does have high Attack power . Using Power Break will help remedy this , and for taking it down , any magic or physical attack should do . When it is Oversouled it has access to all four Level 2 elemental spells . Casting Nul - spells will help with dealing with this , or if the player has access to them , using Lunar Curtain , Shell , or Reflect will help in cutting down the damage . It ' ll also take its rage out on White Mages , so cast Protect on them if necessary . Creature Creator . Fiend Tale . In the Fiend Tale endings , a notable Iron Giant was actually a Pupu in an Iron Giant suit sent to observe the residents of Spira . After attempting to translate the strange " fiend " , Shinra brought Iron Giant to the Thunder Plains where he witnessed the Pupu emerge from the Iron Giant suit and leave the planet with the data it gained . After witnessing this Fiend Tale Ending , the Empty Heart team appears in the Fiend Arena .
Left Arm ( Helletic Hojo ) Left Arm , referred to as Helletic Hojo Left Arm in the BradyGames guide , is part of the Helletic Hojo boss fight . The arm itself does not attack , but Hojo uses it to attack himself . Once the arm is killed , Hojo can no longer attack with it .
Alexander Image Alexander Images are quest bosses from " " . They assist Alexander in the battlefield for the quests " Waking the Colossus " and " Divine Interference " . Alexander Images are summoned to aid Alexander in the battlefield and are relatively very weak . They only attack and cast Flash .
Catastrophe ( Final Fantasy X ) Catastrophe is a special monster in " Final Fantasy X " bred as part of the Original Creation in the Monster Arena , and becomes available after six monsters have been bred in the Area Conquest section . Catastrophe looks much the same as Sinspawn Geneaux fought on the steps of Kilika Temple , and Sinspawn Genais that is fought on Sin . Battle . At first its shell will be closed . After suffering 440 , 001 HP in damage , Catastrophe will come out of his shell and begin unleashing a variety of attacks as heavy damage . While in its shell it will use Skip turn and Toxic Cloud , which inflicts Poison , Confuse and Curse . While out of its shell it will use Toxic Spray , which inflicts Full Break ; Demi , which reduces current HP of target party by 1 / 4 ; and Hundred Thorns . Toxic Spray will kill a party member unless they have either Break HP Limit or Protect , and its Hundred Thorns will do the same , except on the entire party . Catastrophe drops weapons with status strikes and armor with status proofs . Its equipment drops provide a 6 % critical hit chance bonus instead of the usual 3 % ( this is relevant to weapons and armor , but only to attacks that deal physical damage ) . Strategy . A good strategy is to have have a party with Yuna , Wakka , and another person of player ' s choice . The player should have all of their Celestial Weapon s . Wakka should have assigned Warrior Overdrive Mode . The first recommended ability to be used is Hastega with whoever goes first . The player will have plenty of time to buff up , as Catastrophe does not attack or counterattack until later . Yuna should cast Auto - Life on all party members while Wakka and the other character begin attacking . Whenever Wakka gets his Overdrive gauge full he should use Attack Reels and attempt to land all " 2 Hit " blocks making for 12 attacks total . When Catastrophe comes out of its shell other characters ' Overdrives can be used , as they deal much more damage now . If the player fails to kill Catastrophe before it attacks , Auto - Life works as the backup . An alternative approach is to use aeons since most of Catastophe ' s attacks are status - based and aeons are immune . Bahamut is well suited , particularly if he is upgraded with Haste and Protect along with a method of healing . He should use Shield before each of the Hundred Thorn attacks .
Flan ( Final Fantasy IX ) The Flan is an enemy from " Final Fantasy IX " . It can be found in the Ice Cavern . Unlike many other " Final Fantasy " games , there is only one variation of Flan , and while it has significantly less Magic Defense its Defense is not as high as it usually is for this type of enemy .
Mr . Goon Mr . Goon is an enemy from " Final Fantasy X - 2 " . He is no threat to the player and can be taken down by various methods . Creature Creator . One notable " Goon " , caught via the Creature Creator system in the International or " HD Remaster " versions , is named Blue . Originally a thief from Besaid , Blue had to join Leblanc Syndicate when his attempt to rob Leblanc forced him to hide within her group ' s ranks . He got his chance to steal during the concert at Luca . A month later , seeing Red and Black fighting before deciding to be friends , Blue decides to join their group .
Sylkis Greens Sylkis Greens , also called Sylkis Buds , is a recurring item in the series . It is usually related to chocobo s . Appearances . " Final Fantasy VII " . Sylkis Greens is an item used to breed chocobos , and raises all stats on the chocobo . In battle , it will stall a chocobo for one turn as well as allow the chocobo to use the Enemy Skill Chocobuckle . In addition , when used it will restore 100 HP to a target . It can be bought for 5 , 000 gil at the Chocobo Sage ' s home . " Final Fantasy XIV " . Sylkis Buds can be given as a reward while training chocobos at stables . If used to summon a personal chocobo into battle , it will have increased attack power . " Final Fantasy Type - 0 " . Sylkis Greens can maximize the chances of a chocobo produced after breeding being a good chocobo . They sell for 500 gil , and are a possible item in area 5 of The Valley of Monsters and in the Innsmouth Coast treasure chest . " Theatrhythm Final Fantasy " . " Theatrhythm Final Fantasy Curtain Call " . Sylkis Greens appear as an item that ensures that the fastest chocobo appears during Chocobo Dash in Field Music Sequence s .
Toxic Frog Toxic Frog is an enemy from " Final Fantasy VII " fought in the Temple of the Ancients and in the third round of the Battle Square on disc 2 onwards after the player acquires the " Highwind " and Gold Saucer has reopened . When fought in the Battle Square its stats are enhanced with double the regular HP and its Attack and Magic Attack are increased by 25 % . Battle . Toxic Frogs can be a nuisance , as their Enemy Skill ability Frog Song always puts party members to sleep and turns them into frogs unless they are immune . Its Frog Jab attack can both cause and reverse the Frog status . There is a one - in - three chance that Frog Song may be used as a counter to magic . Toxic Frog can also cast it after using a few Frog Jab attacks , but it will never cast Frog Song on party members who are already frogs . Locations . Strategy . Generally , they have no dangerous attacks and can be put down with Aqualung and similar Enemy Skills . AI script . AI : Setup AI : Main AI : Counter - Physical AI : Counter - Magical
Geo - Attunement Geo - Attunement is a Geomancy spell in " Final Fantasy XI " . When cast , a beneficial Geocolure effect boosts the Magic Evasion of all party members for as long as they are within emanation range of the caster ' s luopan . In order to learn this spell , the player must visit the Geomantic Reservoir located on Qufim Island as a Geomancer after having learned Indi - Attunement .
Auroral Drape Auroral Drape is a Blue Magic spell in " Final Fantasy XI " . it is learned from Weeper type Empty . When cast , it silences and blinds all enemies within range of the spell . It costs four Blue Magic Points to set , and gives + 3 to Int and + 2 to CHR when equipped . It can also make the Fast Cast Job trait when equipped with Bad Breath or Sub - zero Smash .
Laser Cannon ( Final Fantasy VII ) The Laser Cannon is an enemy in " Final Fantasy VII " fought in the Shinra Headquarters . Battle . Laser Cannon always appears with the Warning Board . It is basically a powered - up 1st Ray and attacks with lasers . Both its Laser Attack and Paralaser have the same attack power . Its Paralaser attack has a low hit rate and when it hits a character it may inflict Paralyzed in rare occasions . Laser Cannon ( as well as Machine Gun ) starts the battle as invisible , meaning it cannot be targeted , but its AI script will still run as normal . Once Warning Board has signaled its warning , it will declare WBGroup : Active = 1 ( see Warning Board ' s AI script for more details ) . Whichever out of the Laser Cannon and the Machine Gun gets to their turn first , that will be the first weapon to appear out of the Warning Board . Once either weapon retreats , it is no longer determined by which weapon ' s turn comes first for them to appear , but rather the AI of the weapon in question ; if the Laser Cannon retreated , there is a 50 % chance of it reappearing on the next turn , and a 50 % chance of the Machine Gun appearing on its next turn ( assuming it is still alive ) . Strategy . It can be killed by casting Bolt , as it is weak to electricity , but with its low HP , that may not even be needed . Other appearances . " Pictlogica Final Fantasy " . Laser Cannon from " Final Fantasy VII " appears as an enemy in " Pictlogica Final Fantasy " . " Final Fantasy Record Keeper " . Laser Cannon from " Final Fantasy VII " appears as an enemy in " Final Fantasy Record Keeper " .
Worm ( Crisis Core ) Worm is an enemy from " Crisis Core - Final Fantasy VII - " . Worms appear in a group of six , and occasionally try to inflict Stop on Zack with their web - like spit . It is easy to eradicate these enemies by getting in - between the worms and striking them with Assault Twister + or other wide area attacks . Regular attacks work effectively as well as timing a roll .
List of Final Fantasy XIII - 2 paradigm pack monsters This is list of " Final Fantasy XIII - 2 " Paradigm Pack monsters by paradigm role . The statistics given here are the average values at level 1 . Strength and Magic may be up to 1 % higher or lower and HP up to 5 % higher or lower than the values given .
The Keep The Keep is a location in " Vagrant Story " . It is within Leá Monde , between the Town Center South and City Walls South . The Iron Maiden can also only be accessed from this location . The area is an above ground fortress , filled with magic glyphs written on the walls . There are many locked doors with sigils that hold secret enemies and Time Trialse . Storyline . Romeo Guildenstern and his lover , Lady Samantha , wander into the Keep during their search for the Gran Grimoire . As they wander , they notice that the city is filled with ancient inscriptions from the age of Kiltia . Jan Rosencrantz , appearing from a corner , reveals that the " book " that they are searching for is in fact the city of Leá Monde itself . Guildenstern is furious as Rosencrantz for hiding this information from him , but allows his co - conspirator to go free as long as he takes care of the Riskbreaker Ashley Riot , who has also appeared . Rosencrantz fights Ashley , but loses . Before leaving , Rosencrantz reveals the horrible truth behind Ashley ' s past . Treasure . The Warrior ' s Rest . Magic Circle Chest ( Requires Chest Key ) : Keane ' s Crafts . Magic Circle Workshop The Fallen Knight . Chest : Awaiting Retribution . Chest :
Doll ( Final Fantasy XI ) Doll is a genus in the Arcana family in " Final Fantasy XI " . Dolls are rumored to have been created by an ancient civilization many years past to serve as guardians . While they do not usually attack passersby , they do react strangely to magic , attacking whoever used the magic nearby . They are ancient automata , and as such , are prone to Meltdown s if battled for an extended period of time .
Shadow ( Mystic Quest ) Shadow is an enemy type from " Final Fantasy Mystic Quest " . They are present in Doom Castle , the final dungeon . Battle . They can multiply themselves and Self - destruct , causing massive damage . They can also inflict Fatal , which in tandem with their ability to multiply , makes them among the more dangerous enemies . The Skullrus Rex utilizes Shadows as bodyguards .
Karlabos ( Final Fantasy V ) Karlabos , also known as Karl Boss , is a boss in " Final Fantasy V " . It pulls the party ' s ship into a whirlpool and attacks them while they are navigating the Torna Canal , where it had been sealed . After the battle Karlabos drags Syldra into the vortex . Without Syldra to tow along their ship , the party is set adrift . Battle . Karlabos ' s Tail Screw attack can reduce a character to HP Critical condition . It can also paralyze a character . It is weak to Lightning . Strategy . A Black Mage ' s Thunder spell should take it out quickly . Another strategy can be executed if the party has a Blue Mage on level 5 with the Goblin Punch learned ; if the character is on the same level as the enemy , Goblin Punch will inflict around 240 damage , making this boss an easy kill . Other appearances . " Final Fantasy Record Keeper " . Karlabos appears as a boss in " Final Fantasy Record Keeper " , fought in the Record of the Torna Canal . Karlabos will frequently use Tail Screw which reduces target ' s HP to critical level . As a sea creature , attacking it with lightning - elemental attacks will quickly dispatch it . Etymology . The creature ' s name is a mistranslation of " karabos . "