naist-nlp/zeshel huggingface dataset:
Bing Crosby Harry Lillis " Bing " Crosby Jr . ( May 3 , 1903 – October 14 , 1977 ) was an American singer and actor . His career stretched more than half a century from 1926 until his death in 1977 . Crosby ' s unique bass - baritone voice made him the best - selling recording artist until well into the rock era , with over half a billion records in circulation . One of the first multimedia stars , from 1934 to 1954 Bing Crosby was very successful across record sales , radio ratings and motion picture grosses . Crosby and his musical acts influenced male singers of the era that followed him , including Perry Como , Frank Sinatra , and Dean Martin . Yank magazine recognized Crosby as the person who had done the most for American G . I . morale during World War II and , during his peak years , around 1948 , polls declared him the " most admired man alive , " ahead of Jackie Robinson and Pope Pius XII . Also during 1948 , the Music Digest estimated that Crosby recordings filled more than half of the 80 , 000 weekly hours allocated to recorded radio music . Through the aegis of recording , Crosby developed the techniques of constructing his broadcast radio programs with the same directorial tools and craftsmanship ( editing , retaking , rehearsal , time shifting ) that occurred in a theatrical motion picture production . This feat directly led the way to applying the same techniques to creating all radio broadcast programming as well as later television programming . The quality of the recorded programs gave them commercial value for re - broadcast . This led the way to the syndicated market for all short feature media such as TV series episodes . In 1962 , Crosby was the first person to be recognized with the Grammy Global Achievement award . He won an Academy award for best Actor for his role as Father Chuck O ' Malley in the 1944 motion picture Going My Way . Crosby is one of the few people to have three stars on the Hollywood Walk of Fame . Bing Crosby is the older brother to Bob Crosby , who produced many of the songs featured in " Fallout 3 " . " Fallout : New Vegas " . The song " Something ' s Gotta Give , " written by Johnny Mercer , originally performed by Fred Astaire in " Daddy Long Legs " , and covered by Bing Crosby is used in " " on Radio New Vegas . " Fallout 4 " . " Accentuate the Positive " and a duet with The Andrews Sisters , " Pistol Packin ' Mama " , play on Diamond City Radio .
Westside resident Westside residents and Westside citizens are the inhabitants of Westside in 2281 . They are not hostile though a few of them will defend themselves if attacked . Background . Though they live in one of the poorer residential areas of the city , Westside residents have their own militia and , unlike any other people in New Vegas , have become more or less self - dependent , growing their own food and maintaining their own water supply . The residents often complain of problems with the Fiends , who often harass and even kill them in constant raids . A smaller gang , the Scorpions , also have a presence around the southern outskirts . Appearances . Westside residents and citizens appear only in " " .
Scorpion ' s Bite Scorpion ' s Bite is a raider clan in the Four States of 2253 . Background . They are a Raider clan who are currently stationed in the Forbidden Lands near the Twin Mothers ' village . They are called " Scorpion ' s Bite " because they use Radscorpion Poison Dart guns . The leader is Burk . They are thinking about invading the Twin Mothers Village . There is also a snitch in the clan , called Trisha , who is working for the Caesar ' s Legion to recover some stolen Caesar ' s Legion holodisk s . Appearances . Scorpion ' s Bite have not appeared nor are they mentioned in any published game . They were to appear only in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios . It is not certain if they will appear in any future " Fallout " game .
Fire ant nectar ( Fallout 3 ) Fire ant nectar is a chem in " Fallout 3 " . Characteristics . Consuming the nectar grants + 25 Fire Resistance and boosts Agility by + 4 , but drops Intelligence by 3 . If taken in excess , you can get addicted to it , though the chance of addiction is very small . Taking 7 doses in a short amount of time is relatively safe , however , the eighth dose will have a 100 % addiction chance , due to the UMON effect .
Warhead ( Fallout 4 ) A warhead is a miscellaneous quest item in " Fallout 4 " . Characteristics . These high - yield warheads were carried by the Chinese submarine " Yangtze " prior to the Great War . Five of the submarine ' s six warheads were launched in ballistic missiles just after the war started . The sixth missile failed to launch and was still present when the Sole Survivor discovered the submarine in 2287 . At Captain Zao ' s suggestion , the Sole Survivor used the remaining warhead ' s nuclear fuel , along with a recently - acquired dampening coil , to restart the submarine ' s nuclear reactor and restore power . Without a functional dampening coil in place , the heat from the warhead ' s fuel would have caused a catastrophic meltdown and subsequent explosion of the reactor . Location . The warhead can be found inside the unfired SLBM aboard the Yangtze during Here There Be Monsters .
Fallout 3 cut content Fallout 3 cut content refers to content in " Fallout 3 " which was cut from the final version of the game . Most of it can still be found in the game files but is inaccessible within the game itself . The equipment can still be obtained by use of console commands . Add - on cut content . For cut content related to add - ons , refer to Fallout 3 add - on cut content . Cut items . Armor and clothing . ! style = " width : 12 % ; " | Name ! style = " width : 8 % ; " | Base ID ! style = " width : 3 % ; " | DR ! style = " width : 3 % ; " | Weight ! style = " width : 3 % ; " | Value ! style = " width : 3 % ; " | Health ! style = " width : 10 % ; " | Base Armor ! style = " width : 13 % ; " | Bonus ! style = " width : 45 % ; " | Notes
Harkness after picture Harkness after picture is an image note in " Fallout 3 " . Location . This note is given to the Lone Wanderer by Horace Pinkerton when enough progress has been made in The Replicated Man quest , and he is asked what he knows about the missing android . The Harkness before picture and Pre - Harkness audio recording are given along with it , as is the passcode to his terminal .
Discover lost Hoover Dam war and Sub - level 1 history and relaying information to FOA Discover lost Hoover Dam war and Sub - level 1 history and relaying information to FOA was going to be a quest in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios . Walkthrough . Once the player has found Hoover Dam Sub - Level 1C , he must contend with the nasty centaur s and floater s in the area . Once they are eliminated , the player may safely dig around the computer archives ( computer still works thanks to Hoover ' s generators ) and discover a few bits about Hoover ' s history . The better Science skill the PC has , the more info he can extrapolate . Relay this information back to the Followers of the Apocalypse and they will smile . In fact , they may even give a few books to the PC .
Kemp Dr . Kemp is the doctor for Camp McCarran in 2281 . He can be found in a corner of the concourse inside Camp McCarran . Background . Kemp is Camp McCarran ' s senior medical officer and doctor who seems to care deeply for the NCR troops . Appearances . Dr . Kemp appears only in " " .
Robert Joseph MacCready Robert Joseph " RJ " MacCready is the former mayor of Little Lamplight in 2277 and a mercenary operating in the Commonwealth in 2287 . Background . " Fallout 3 " . MacCready was born in 2265 . He has served as the mayor of Little Lamplight for three years ( since he was ten ) when he was chosen by the other residents due to his smarts , toughness and the fact that he doesn ' t take guff from anyone . He has no fear of adults and is a perfect representative . He is belligerent , small ( even for his age ) , very distrustful of adults and willing to blow someone ' s head off to defend his young charges , but MacCready is also very loyal to those he considers friends . MacCready came into office in 2274 shortly after the five - minute rule of Princess . According to Sammy , when Princess demanded the title of mayor be changed to princess , MacCready punched her in the nose and said that the children of Lamplight needed a leader , not a princess . He was then elected to the position of mayor . The child mayor makes regular patrols around the underground settlement , keeping outsiders and potential trouble makers under close surveillance . " Fallout 4 " . During the decade between 2277 and 2287 , MacCready ended up marrying a woman named Lucy and had a son with her named Duncan . When he first met Lucy , he lied to her about his occupation , telling her he was a soldier and concealing the fact he was a hired gun . He never told her the truth . At an unknown point in time , feral ghoul s killed Lucy while MacCready fled with Duncan . Sometime later , Duncan contracted an unknown disease , prompting MacCready to travel to the Commonwealth to find a cure . He was employed by the Gunners for some time , but left and has ever since been hounded by them for continuing to take jobs in their territory . He is still skilled with rifles and can make precise head shots . When the Sole Survivor meets him in The Third Rail , he ' s talking with two Gunners . After they leave , he can be hired as a companion for 250 caps ( can be persuaded down to 200 or 100 , depending on the size of the player ' s caps purse ) . This will be given back to the Sole Survivor after completing one of the parts of his quest . After becoming good friends with him and completing his quest , he will give the Killshot perk , which grants a 20 % accuracy boost for head shots in V . A . T . S . Appearances . Robert Joseph MacCready appears in " Fallout 3 " and " Fallout 4 " .
Angry Rick " Angry " Rick is the bartender of Junction City ' s bar , The Pit , in 2197 . Background . An ex raider , Angry Rick is very surly and a complete asshole . He has an affair of sorts with Casey Barrett and hates the Brotherhood . Interactions with the player character . Mission . When the Warrior comes , he reveals that he has the robot actuator , a part of a robot the Brotherhood needed , and that he will not give it to them . He speaks rudely about the Brotherhood but when confronted he asks for forgiveness and gives the robot part to the Warrior . Appearances . Angry Rick appears only in " " .
Makeshift Great Khan camp Makeshift Great Khan camp is a in the Mojave Wasteland located north - northeast of Goodsprings on the west side of Quarry Junction . Layout . It is quite a small area , both cazador es and can be found nearby so locating it might prove challenging . There is a campfire for and a containing random loot . Appearances . Makeshift Great Khan camp appears in " " and possibly in " All Roads " .
Ripper ( Fallout : Brotherhood of Steel ) The Ripper is a " " weapon . Characteristics . This version uses a power supply inside and thus doesn ' t require . With the skill Special Attack , taking the second rank , can be charged and superheated to increase the power of the blow .
Find a way to get the orphans off the streets Find a way to get the orphans off the streets is a quest that was cut from the final version of " Fallout 2 " . Walkthrough . An orphan named Bobby can be located in the southwest building of the Den Residential . Talk to him and he will elaborate on how miserable his life is , and how his father does not care about him . He will also reveal that many children in the Den suffer the same fate and that they need a better place to stay . When asked who could help them , he will mention Mom . When speaking to Mom , she will say that she feels sorry for the abandoned kids and that she had actually thought about setting up an orphanage in the Den , but failed to do so . When asking her about a place that would be appropriate , she will suggest the squatter building located northwest in the Den ' s residential area . Go there and attempt to deal with the squatters and addicts that currently live in the place . At this point , there are three options available : try to convince the squatters to leave the place peacefully , offer a deal in which they help the orphans in exchange for room and board or simply kill them . The first two options are harder , since a high Speech level is needed ( around 75 % ) ; but 750 and / or 1000 XP are awarded , respectively . If choosing to kill them , only 500 XP will be gained . After the squatters have been dealt with , return to Mom and inform her that the place is clear . The orphans will move into the building and the abandoned children ( including the thieving kids ) will permanently disappear from the streets .
Vault - Tec doctor Vault - Tec doctors are character s appearing in " Fallout 4 " . Background . The Vault - Tec doctors guide the player to the crypod in Vault 111 in pre - War Sanctuary Hills during War Never Changes . They claim that the chambers are for decontamination purposes . He is later found dead in front of the vault door controls . Appearances . Vault - Tec doctors appear only in " Fallout 4 " .
Fallout : Brotherhood of Steel 2 skills Skills in " " are divided into two types : weapon skills and " regular " skills . Weapon skills work like skill s do in other " Fallout " games , with the exception of " " . Regular skills work like perk s do in other " Fallout " games .
Jonathan Blake Jonathan Blake is a deceased person whose grave can be found in " Fallout 2 " . Background . His tomb is randomly generated in either The Den , Golgotha or Redding . Appearances . Jonathan Blake is mentioned only in " Fallout 2 " . Behind the scenes . His name and tombstone inscription is a reference to a real tombstone in Uniontown , Pennsylvania cemetery .
Row boat A row boat is a small boat used before the Great War , rowed by oars . Background . In " Fallout 3 " , they appear frequently in the Tidal Basin and the Potomac River , as well as in small lakes . They never directly contain loot , but sometimes hold lootable containers , and come in a variety of colors . In " " , they appear mostly in Lake Mead , though some do appear in the " " " Honest Hearts " . They never directly contain loot , but sometimes hold lootable containers , and come in a variety of colors . Appearances . Row boats appear in " Fallout 3 " and " " .
Fallout 2 intro The Fallout 2 intro starts inside an auditorium in Vault 13 where the vault dwellers are gathered in order to watch an instructional video detailing how to safely open the vault to the outside world , while the vault ' s speaker system plays " A Kiss to Build a Dream On " by Louis Armstrong . After watching the video , the dwellers open the vault door to see that several heavily armed Enclave soldiers in advanced power armor are waiting outside their vault . One of the dwellers tries waving to the men , who respond by opening fire . The screen then briefly fades to black , and Ron Perlman ' s narration begins , along with a slideshow . Narration . War . War never changes . The end of the world occurred pretty much as we had predicted . Too many human s , not enough space or resources to go around . The details are trivial and pointless , the reasons , as always , purely human ones . The earth was nearly wiped clean of life . A great cleansing , an atomic spark struck by human hands , quickly raged out of control . Spears of nuclear fire rained from the skies . Continents were swallowed in flames and fell beneath the boiling oceans . Humanity was almost extinguished , their spirits becoming part of the background radiation that blanketed the earth . A quiet darkness fell across the planet , lasting many years . Few survived the devastation . Some had been fortunate enough to reach safety , taking shelter in great underground vault s . When the great darkness passed , these vaults opened , and their inhabitants emerged to begin their lives again . One of the northern tribes claims they are descended from one such Vault . They hold that their founder and ancestor , one known as the " Vault Dweller , " once saved the world from a great evil . According to their legend , this evil arose in the far south . It corrupted all it touched , twisting men inside , turning them into beasts . Only through the bravery of this Vault Dweller was the evil destroyed . But in so doing , he lost many of his friends and suffered greatly , sacrificing much of himself to save the world . When at last he returned to the home he had fought so hard to protect , he was cast out . Exiled . In confronting that which they feared , he had become something else in their eyes . . . and no longer their champion . Forsaken by his people , he strode into the wasteland . He traveled far to the north , until he came to the great canyons . There , he founded a small village , Arroyo , where he lived out the rest of his years . And so , for a generation since its founding , Arroyo has lived in peace , its canyons sheltering it from the outside world . It is home . Your home . But the scars left by the war have not yet healed . And the Earth has not forgotten . Alternate version . A slightly different version of the intro can be found in the game ' s files : The beginning of the second paragraph was : And the last paragraph was :
Thick red paste Thick red paste is a in the " " " Old World Blues " . Characteristics . Thick red paste is a healing item which restores the player ' s hit points when consumed , and also temporarily increases maximum HP by 15 points . Crafting . This item can be by the player . Creation requirements
Fallout Tactics missions General information . There are 22 missions in the " " single - player campaign , including the bonus mission available after installing a bonus pack . After you complete a mission , you need to return to the Brotherhood bunker , where you are given either the next mission by the general ( first Barnaky , later Dekker ) or you can choose between two missions ( you have to complete all the missions anyway , but you can choose the order ) .
Megan Parks Megan Parks is a developer who worked at Obsidian Entertainment on " " as an Environment Artist . She was responsible for 3D asset , texture and prop creation , as well as for building ( planning , layout , decoration , lighting , gameplay flow , navmesh ) of various game locations .
Jo is suspicious of the Slags . Find out about the dead bodies at the Ghost Farm and find out what happened to Karl Jo is suspicious of the Slags . Find out about the dead bodies at the Ghost Farm and find out what happened to Karl is a quest in " Fallout 2 " . Walkthrough . After the Chosen One has delivered the Slags ' message to Jo , he ' ll ask you to prove they aren ' t dangerous . He sets a deadline of 31 days . When that time has passed , the townsfolk will head over to the Ghost Farm and take care of business . Solution . Opting out will give 700 XP , offering to join Jo in the attack will teleport the Chosen One to the Farm of Ghosts for a battle . The latter will only net some negative Karma . Light ' em up . Aiding Modoc in a fight will teleport the Chosen One , Jo , Grisham , Davin , Cornelius , Balthas , and Farrel to the Ghost Farm , where several Protectors with shotguns and several glowing slags attack . Although the townsfolk have marginally better weapons , most of them will die due to lack of proper armor . In addition , Cornelius and Farrel are unable to use their weapons ( a 10mm SMG and brass knuckles , respectively ) , despite having the proper animation frames . Besides those two , all of the other townsfolk also spawn a new weapon . Balthas gets a sledgehammer , Jo and Grisham use shotguns , and Davin uses a Desert Eagle . 44 . Find Karl . There also exists a more elaborate third alternative , as the quest title suggests . Heading over to the Ghost Farm , Vegeir , the leader of the Slags , will tell the Chosen One that the bodies are fake ; with a Perception of 8 or higher the Chosen One could have spotted this without being told . He ' ll also inform the Chosen One that Karl was spotted by " the Protectors " running off to the west . ( Vegeir may also say he ran off to the " north " west , but this is a false clue . And a brutal one at that , considering the already rather harsh time limit . ) If Karl has already been encountered , and his story listened to , it will be known he is in the Den . Telling Jo this will save the trip . If Karl wasn ' t encountered , he will need to be located . Take Vegeir ' s advice and travel directly west from Modoc . Karl can be found drunk in Mom ' s Diner in the Den ' s East Side . Talk to him , learn his story , but be careful not to upset him . If successful , the Chosen One will have all the proof needed , then start the journey back to Jo before the 31 days have passed .
Captain ' s Feast Captain ' s Feast is a perk in the " Fallout 4 " add - on " Far Harbor " . Obtaining . One of two rewards given by Teddy Wright for completing Rite of Passage . Effects . + 10 % XP earned for 2 hours .
Elena Elena was a post - War survivor from Mexico . Background . She traveled with 28 other Mexican survivors to Zion Canyon in 2095 and settled down until the Vault 22 residents entered Zion in 2096 and killed most of the Mexican survivors , but captured her , and put her in a pen . She was then eaten by the Vault 22 survivors . Appearances . Elena is mentioned only in the " " , " Honest Hearts " .
North End graveyard The North End graveyard is an unmarked location in the Commonwealth in 2287 . Layout . Most notable of the location is Shem Drowne ' s grave near Pickman Gallery . When entering the graveyard , some feral ghouls will attack . The Sole Survivor doesn ' t need a shovel to open the grave . Notable loot . During The Gilded Grasshopper , Shem Drowne ' s grave contains : Appearances . The North End graveyard appears only in " Fallout 4 " .
Code Yourself Smarter Code Yourself Smarter was going to be a quest in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios . It is located at Boulder . Walkthrough . If you ' re a dumb PC and you fiddle with the CODE technology computer , it ' ll bring up a dialogue stating that it has recognized there ' s a defect in your brain that it can repair by CODE . IF you let it , it ' ll CODE you and increase your IN by + 1 , once only .