Symphonic Warrior " Symphonic Warrior " , known as " Sound Warrior " ( " Saundoworiā " ) in the Japanese version , is an archetype of low - Level WIND Machine monsters ( some of which are Tuner monster s ) , first released in " Storm of Ragnarok " . Design . Symphonic Warriors are mechanic anthropomorphized music equipment . They all have some sort of support effects to change the card attributes of monsters on the field . The Pendulum monsters of the series have more varied effects that allow the summoning of multiple monsters . Playing Style . The series focuses on changing the attributes of cards on the field to allow for versatile Synchro Summon s - potentially any Level , Attribute , Type , or even specifically named Monster Card , the player needs for a Sychro Summon , can hypothetically be created using the support effects of " Symphonic Warrior " monsters . " Symphonic Warrior Basses " can increase the Level of another " Symphonic Warrior " by an amount equal to the number of cards in one ' s hand . This can be useful for any Synchro Summon , and makes it ideal for " Morphotronic " Decks due to the general lack of high - Level monsters within the archetype . " Symphonic Warrior Drumss " can change the Attribute of another " Symphonic Warrior " , making it useful for Attribute - oriented Synchro Summons such as " Zeman the Ape King " . This allows it to fit into many different Attribute - based Decks . " Symphonic Warrior Piaano " can change another the Type of another " Symphonic Warrior " , making it useful for Type - oriented Synchro Summons such as for " Stygian Sergeants " ( Fiend ) or " Trident Dragion " ( Dragon ) . This also allows it to fit into a Type without many Tuner monsters , such as a Zombie Deck . " Symphonic Warrior Guitaar " can Special Summon " Symphonic Warrior " monsters from the Deck or Graveyard with its effects , making it easier to get a Tuner and non - Tuner monster onto the field . " Symphonic Warrior Synthess " adds a " Symphonic Warrior " from the Deck to the hand when flipped face - up ( other than " Sizerrs " ) , and can banish itself from the Graveyard to Special Summon a banished " Symphonic Warrior " ( again , excluding " Sizerrs " ) . In addition , once per turn , it can copy the effect and name of another " Symphonic Warrior " warrior you control or in your Graveyard , for added versatility . " Symphonic Warrior Miccs " not only compliments " Guitaars " as a Pendulum Scale , but also allows for faster play of the " Symphonic Warriors " . While in the Pendulum Zone , he can recycle banished " Symphonic Warriors " , but when he is Summon ed , either by his own effect , a Normal Summon , or a Special Summon such as a Pendulum Summon , he gives you an additional Normal Summon or Set , greatly increasing the number of plays you can make , especially since he is a Level 5 Pendulum Monster that can easily be recycled for powerful Synchro Summon s . " Symph Amplifire " , the new Field Spell Card , rewards the player with Symphonic Counters for activating the effects of " Symphonic Warrior " monsters : all " Symphonic Warrior " monsters gain 100 ATK per counter , and counters can be removed to inflict damage or banish your opponent ' s cards !