naist-nlp/zeshel huggingface dataset:
Tempest Island Briefing Content . You have your orders , Alduril , and you ' ll execute them as well as you always do , but I wanted to apologize again for this assignment . It would never have been necessary had the Canonreeve s not dissolved my plans for a garrison at Tempest Island . I had drawn requisitions to bring a fleet of Swan Ships — enough to repel any force of long - range vessels from Pyandonea — to defend the island . The request was denied . " We can deal with the Maormer after the Pact and the Covenant , " they said , citing a lack of resources to devote to my " unfounded apprehension . " So I reminded a few acquaintances of favors owed from conflicts long past and managed to send a few scout ships . They reported unusual weather phenomena the first week , swift lightning storms off the coast that came and went in moments . The second week , the storms intensified , and under cover of inclement weather came a fleet of warships , chitinous hulls with opalescent sails , decks illuminated with the sparks of lightning staves and swords — Maormer war materiel , just as we remember them . My scouts estimated their force is small , not a full - scale invasion fleet , but the coast of Malabal Tor will be entirely at their mercy when they decide to attack . Had the Canonreeves taken just a moment from their maps tracking the movements of Orcs and Men , they ' d see that a dire threat was growing under their noses . Every week my scouts reported an increase in Maormer strength , a few ships every few days , appearing under the cover of some kind of weather magic . Months too late , the Canonreeves agree with me , now . I know we ask much from you and your soldiers , but if you don ' t stop them , Alduril , the Dominion will have yet another front to fight in this war . More than any Daedra , more than the Ebonheart Pact , more than the Daggerfall Covenant , the Maormer want the Altmer choked from existence . They always have . Show them no quarter .
Murberius Harmevus ' House Murberius Harmevus ' House is a moderate - sized home in central Pelagiad belonging to an Imperial warrior , Murberius Harmevus . The front door is unlocked , and the proprietor can be found within . Description . A trap door in the floor is locked and requires 20 Security to open ( Murberius does not have a key ) . If opened , the Nerevarine can help themselves to his bed and loot , as Murberius remains on the ground floor and is unaware of what occurs beneath . A small locked chest requiring 25 security to pick contains 10 gold , while a larger standard chest requiring 15 security to open contains random loot and gold . There is nothing else of value , and no quests involve this location . Characters . The following characters can be found at this location : Notable items . The following items can be found in this location :
Captain Izad ' s Letter Content . < poem > Stand atop Saintsport ' s star And spy the eternal sentinel Skirt its gate to reach the shrine Northwest stands the warrior Walk forty - five paces south Leftward palms frame the sight Of the island of iron faces Follow the rocky finger Through the broken ship Find the stone ship at anchor Riches lie under leaves in its port . < / poem >
Uppercut Uppercut is an active skill in the Two - Handed skill line in . Effects . Deals 13 Physical Damage , Stuns for 3 . 5 seconds and knocks back 4 meters . Requirement . Unlocked at Two - Handed Rank 14 . This ability now has an increased duration , and applies to stun - immune monsters . Morphs . Dizzying Swing . The debuff no longer stacks with similar effects such as Low Slash .
Ingun Black - Briar Ingun Black - Briar is a Nord and a member of Riften ' s affluent Black - Briar family and a soon - to - be alchemist . She studies alchemy and is working at Elgrim ' s Elixirs , where she serves as an apprentice to Elgrim . Personality . Although she is much more eloquent and polite than the rest of the Black - Briars , Ingun shows her sinister side when talking about her experiments on animals . She says she is fascinated by alchemy because of the irony ; the irony that the same world that gave life provides the means to die . She spends nearly every day in the shop training in alchemy , only returning home to sleep and eat meals . Mjoll the Lioness , an ardent opponent of the Black - Briars , views Ingun as a " strange girl " but doesn ' t seem to dislike her . Ingun dislikes her family . According to her , " all that wealth has been squandered on foolish ventures and political schemes . " She feels that she was meant for much more , and wishes to pledge her life and ply her talents in darker circles . She ends conversations with , " If only my mother would let me , I would make her proud . " When asked if Ingun is an alchemist , Ingun replies " I ' m aspiring to earn that title , yes . " According to Ingun , Master Elgrim says she ' s a natural ; that she has a unique talent , but fears Elgrim ' s approval masks his intolerance for her mistakes . Interactions . Few and Far Between . Ingun says her mistakes have wasted hard - to - get ingredients . The Dragonborn can complete Ingun ' s Task for her . The task entails collecting twenty nirnroot , twenty nightshade , and twenty deathbell . She pays 750 for these ingredients . When she is reminded " that was the last of the ingredients , " she will hand over a key to access to her supply chest where she stores her creations . She will restock the chest in the back of Elgrim ' s Elixirs every few days .
Dragon Heartscales Dragon Heartscales is a quest item in . Quests . Alteration Ritual Spell . Upon reaching level of 90 in Alteration , the Dragonborn can speak to Tolfdir about learning more about Alteration magic . He will mention that he may be able to help if provided with dragon heartscales . Acquisition . Dragon heartscales are automatically obtained when examining a dragon ' s skeleton while Kahvozein ' s Fang is equipped in the right hand only . They do not appear as an item in the inventory of a dragon ' s body . If successful in harvesting the scales , a status message may appear in the inventory . The Dragon heartscales will appear in one ' s inventory as a miscellaneous item . Dragon heartscales cannot be acquired from Skeletal Dragons , or from Mirmulnir during the quest " Dragon Rising . "
Eltheric Ocean The Eltheric Ocean is the large body of water west of Tamriel . It contains islands and island groups of Yokuda , Summerset Isles , Pyandonea , Thras , the Sestres , Cespar , Herne , and Stros M ' kai . It meets the Padomaic Ocean in the east and encompasses the Abecean Sea , Azurian Sea , and the Sea of Ghosts .
Sealed Orders ( Online ) Content . Sentinel Brendar : Proceed to Shroud Hearth with your patrol . Breach the barrow doors and slaughter all you find inside . The draugr must not be allowed to establish a foothold within our district ! Report back to me when you have accomplished your mission . — Overcommander Gekurek
Heretic Heretics are hostile characters encountered in Mania . They are the northern counterparts to the Zealot s found in Dementia . Background . The Heretics believe that Sheogorath is just a mortal man pretending to be a Daedric Prince . They summon Hungers and have a wide range of Destruction spells . They will also use Dispel to remove any magic - based protection the hero may be maintaining . Like Zealots , Heretics have special robes and if one wears both the robes and the hood the Heretics won ' t attack unless the Hero gets too close . Heretic bosses always know that the Hero is an imposter . Upon speaking to a Heretic Warlord ( if disposition has been increased high enough ) , a dialogue box with the phrase , " I HAVE NO GREETING " appears along with a tan box in the upper right hand corner of the screen . Variants . The book " Heretical Thoughts " briefly describes the Heretics ' beliefs and rituals .
Geldis Sadri Geldis Sadri is the Dunmeri landlord of The Retching Netch cornerclub in Raven Rock . He sells food and drink , including Ashfire Mead , rents rooms for ten and , like bartenders elsewhere , is a good source of rumors . Interactions . Feeding the Addiction . Persuade , intimidate , or bribe Sadri to allow Bralsa Drel back into The Retching Netch , after he banned her , not being able to " see the poor girl drink away her last coins any more . " It ' s All In The Taste . If spoken to , he will give the Dragonborn ten of Sadri ' s Sujamma , a special drink he says he has perfected . He asks that the sujamma be offered to the people of Solstheim . Many , including members of the Redoran Guard , will reject the sujamma . The Dragonborn can drink the sujamma from the inventory or store it . Served Cold . Sadri assists the Dragonborn in finding members of the Ulen family present in Raven Rock . Sadri has no involvement in the quest after this . The Frostmoon Hunters . The Redoran Guard have spotted a pack of werewolves in the mountains . The hunters up at Frostmoon Crag might know more . Unearthed . This miscellaneous quest begins when Sadri tells the Dragonborn about Ralis Sedarys .
Wizard ( Dragonborn ) The Wizard is a manic Bosmer mage who can be randomly encountered in the wilds of Solstheim trying out a new flying spell he has created . Interactions . If spotted from a distance , he can be heard speaking to himself and repeating the following lines : Approaching the wizard will cause him to begin casting the flying spell . The spell works and he will shoot into the sky while exclaiming , " " It ' s working , I ' m flying ! I ' m really flying ! Hahahaha ! " " His amazement is short lived , however , as he yells out " " What ? ! Ooooohhhhhh Nooooooooooo ! ! ! ! ! " " once he realizes he is plummeting towards the ground . He dies on impact but upon searching his body , a journal can be found that reveals some of his insane thoughts , and mentions a mysterious book containing secret hidden knowledge . Equipment . He wears an Apprentice Robes of Alteration , an Apprentice Hood , and Boots . He also carries a leveled staff and the " Journal of a Madman " .
A Werewolf ' s Confession Content . The prisoner called for me today , and I had the dubious privilege of listening to his confession . Separated from him by narrow iron bars that I knew would be insufficient to protect me , I took down his words with a trembling hand . What follows is my best rendering , although he was so soft - spoken that at times I had to guess at the precise words . Nevertheless , I am confident that what follows accurately represents the substance of our conversation : " I accepted this curse at a young age . I was impressionable . My packleader was a family friend and elder in our village . I wanted to be strong , and I relished the strength the curse gave me . I would not have called it a curse , then . " But with youth comes recklessness , and I was not good at disguising what I was . Eventually they discovered my true nature , and I was driven from the village . " My packleader failed me . He did not protect me . He cared too much about his own status to risk it for my sake . I was alone . " Everywhere I went I heard the shouts of crowds , saw the bright torches of the angry mob . I never lingered long in one place before my secret was discovered . " I came to hate them . The superstitious villagers . I came to resent what I couldn ' t have . I blamed them for my own recklessness . It was not the curse that plagued me , but the narrow - mindedness of these provincial men and women . " I was afraid to hunt , so I was always hungry , and the hunger turned me feral . It was in this state that I came across them . A family of innocent farmers , just like the innocent farmers that had hounded me from village after village . My vision turned red and I flew into a fury . " At last my hunger was satisfied . " But when the rage subsided and I looked on what I ' d done , my stomach turned . This was what all those villagers were afraid of , when they tormented me with their torches and sickles . " That ' s when I acknowledged my curse for what it was . I have hunted many years since , afraid to turn myself in , but disgusted with my base impulses . " You don ' t realize what a great favor you have done , capturing me . " And then having told his story , the creature , looking very much like a man , begged me to put him out of his misery .
Invocation of Hircine Content . Mighty Lord Hircine , noble lord Hircine , we come before you in all obeisance and humility , acknowledging your divine authority over the forest and all the lawful prey therein . We invoke you , O Master of the Chase , in your aspect of Alrabeg the Hunter , to look kindly upon the endeavors of these , your worshippers , as we praise you by engaging in the hallowed tradition of the Hunt . Ever do we respect the Law of Fair Hunt , never taking a quarry that had no chance of escape . Ever do we respect the Prey , thanking it for its sacrifice in our worship of you . Ever do we respect the Huntsman , beseeching your permission even as we loose the arrow . Bless us as we hunt , O Hircine . Help us to hunt with honor , and bring in prey both lawful and bountiful .
Independent Thievery Independent Thievery is a quest in . Description . Independent Thievery is a simple , long - term and open ended quest . The goal is to steal equipment and items , and sell them to Thieves Guild fences . Each faction rank requires that a special job be completed , and a specific amount of gold be fenced , before advancement is offered .
Avon Ravel Avon Ravel is a Dunmer Agent , and slaver who resides in the stronghold of Hlormaren . He is located on the bottom level of Hlormaren ' s keep . Equipment . Avon has the following items in his inventory : Powers . As a Dunmer , Avon has access to the following : Abilities . He also has benefits from the following :
Note from Carnius Note from Carnius is a missive addressed to the Nerevarine instructing the betrayal of a collaborator . Interactions . Stop the Messenger . At the request of Carnius Magius the Nerevarine teams with Hroldar the Strange to murder Tirvel Balen , a messenger sent to deliver a status report on activities at the Raven Rock ebony mine . Following Tirvel ' s death the Nerevarine receives this note from Hroldar . Content . % PCName , Reading this , you ' ve successfully completed my little task for you . Before you return , however , I have one last deed for you . Hroldar should ' ve given you a few scrolls along with this note ; since he can ' t read , he won ' t realize that I intend for you to kill him . The scrolls should grant you control over his wolves long enough to put an end to him . You don ' t need to know the details ; only that I can no longer trust him and that his usefulness to me is at an end . I ' d do the job myself , but then . . . that ' s what I have you for . Why take risks , when someone else can take them for me ? I expect you to return shortly . Do not keep me waiting . C . M .
Vampire Armor The Vampire Armor is a set of light armor worn by the vampires in . The cuirass comes in three different colors ; gray , light gray and red . There is no currently available helmet that is counted as part of the set but it is possible to gain the benefits of the perk Matching Set for Vampire Armor by equipping a shrouded cowl . Enchanted varieties also exist . Locations . The armor and the boots of this set are very common , the gauntlets can be found in Castle Volkihar upstairs from the Alchemy Lab and in the Volkihar Undercroft on a shelf in the first room . Attributes by piece . < tabber > Regular ( Black ) = Regular ( Grey ) = Regular ( Red ) = Royal = < / tabber > Smithing . All pieces can be improved at a workbench with a piece of leather . The Advanced Armors perk doubles the improvement .
Security ( Morrowind ) Security is a skill in . It is used to open locks and to disarm traps . Lockpicking takes place in real time , with lockpicks being equipped and readied the same way as weapons . They have 25 uses , and then are used up . There are the same grades of lockpicks as there are Alchemy tools ; the grades of these tools are a somewhat similar game mechanic to the grades of Armorer hammers . Two experience points are gained by each successful unlocking , but none at all is gained from failures . As in , lockpicks can be bought in select locations , and there is a Skeleton Key that functions for the player very similarly , but without the enhancement to Security and attendant quest item bug . Probes function in the same way , to remove Traps on locks to make them ready for picking . Traps are most commonly simply elemental and poison damage , but they may inflict other effects as well , such as Paralyze .
Letter to Isrudde Content . Isrudde Crows - Watch , I have it on good authority that your encampment at the crossroads outside Dragonstar deals with unusual goods . Namely , I understand that you sell used armor and weapons scavenged from fallen Iron Orcs throughout the region . If my information is correct , then I ' d like to purchase any items you come across that contain traces of the element commonly referred to as " red brittle . " I will pay a fair price in gold for every such item I can obtain . Please contact me at the Dragonstar stables at your earliest convenience and let me know how many such items I can expect . — Elanwen , alchemist at large
Lizard Man Lizard Men are creatures encountered in . Overview . Lizard Men are green , reptile and hostile creatures . Even if their names suggests they are men , these animals have no relation with men or any civilized race of Tamriel . When fighting , Lizard Men can use swords and shields , despite their savage nature . They are mainly encountered in dungeons , however they can appear in the wilderness during the night . Lizard Men may prove deadly to low level players , but as the Eternal Champion gains experience , Lizard Men become increasingly less dangerous . They are between goblins and wolves in terms of strength .
Hojard Hojard is a Nord initially found trapped by the Stormfist Brigade inside The Bastard ' s Tomb . He will task the Vestige with freeing him from them . Upon being freed , he makes his way to Jorunn ' s Stand , where he joins the Ebonheart Pact . Interactions . Relative Matters . The Vestige finds a tied up man inside The Bastard ' s Tomb . The man asks them to free him from his capturers .
Honditar Honditar is an Altmer hunter , forester , and mountain man . He is a Journeyman Athletics Trainer as well . Honditar lives in a wooden house next to Chorrol ' s walls to the southwest of the town . Appearance . He enjoys practicing with his bow in the mornings and hanging around the Great Oak in Chorrol near the northern gate in the afternoons , chatting with people and making himself available as an athletics trainer . He also has a liking for Argonian women , insisting with a strange tone to his voice that Dar - Ma is a " comely . . . lass . " Interactions . If the Hero initiates conversation with Honditar during the quest A Shadow over Hackdirt , he will mark the location of Hackdirt on the map . The Hero is asked to go to the small hamlet of Hackdirt to discover what happened to Dar - Ma , the Argonian daughter of Seed - Neeus , a Chorrol merchant . Upon arrival in Hackdirt , the villagers act suspicious and the individual the Hero is sent to speak with about the girl ' s disappearance claims that no one has seen Dar - Ma and she never arrived .
Wuunferth the Unliving Wuunferth the Unliving is an elder ly mage serving as the court - wizard for Jarl Ulfric Stormcloak . He also teaches Adept - level Destruction magic . Location . Wuunferth resides in the Palace of the Kings in Windhelm . He has a room at the end of the hall on the second floor ( first door on the left when entering the Palace of the Kings ) , which has an arcane enchanter and alchemy lab . Wuunferth may attend the wedding of a person who invests in him . Interactions . Hired Muscle . It is possible that Wuunferth is the target of a radiant quest for the Companions . Farkas asks the Dragonborn to intimidate a random NPC in Skyrim . It is the Dragonborn ' s duty to track down the person of interest and " rough them up " by initiating a bare - knuckle fight with them until they yield . Returning to Farkas completes the quest . Killing the target while on the job will result in failure of the quest . Blood on the Ice . He is framed by Calixto as " the Butcher " of Windhelm during the Dragonborn ' s investigation into a series of murders most foul , and depending on the Dragonborn ' s decisions , he may be wrongly imprisoned and if so , will mock his accuser ' s " detective " skills . Even if his jail cell is unlocked , he remains in the cell and appears oblivious to the fact . He may also send hired thug s after the culprit if something is stolen from him .
Berne Clan Reaver The Berne Clan Reaver is a generic character residing in Galom Daeus , in Vvardenfell . They are vampires , and a member of the Berne Clan . This enemy is always hostile towards the Vestige , and there are no Disguises available to avoid combat .
Frost Shield ( Morrowind ) Frost Shield is an effect and a spell in that is a member of the Alteration school of magic , governed by Willpower . Its base Magicka cost is 3 . 00 points . Characters . The following people use this spell : Spells . The following spells consist of a Frost Shield effect . They may include additional effects . See articles for details . Merchants . The following spell merchants are purveyors of one or more spells consisting of a Frost Shield effect : " < nowiki > * < / nowiki > " Items . The following items consist of a Frost Shield effect . They may include additional effects . See articles for details . Weapons . Weapon damage varies by attack type ( chop , slash , or thrust ) . Refer to individual articles for detailed information .
Final Statement of Leobert Charien Content . I leave this as a warning and a challenge . Perhaps it will fall into the hands of a hero who can succeed where I will certainly fail . I have trailed the abomination Gaston Ashham to the ruins of Lipsand Tarn . Here he has awakened the evil that slumbers within every Ayleid ruin . It now feeds the unquenchable appetite for terror that he never satisfied in Wayrest . I do not know where his sister has gone . Others must deal with her . I am going in after him . I hear horrors have sprung up within the ruins . I am ready to face them . For the memory of my mother , my father , and my sister Sonele , I am ready to die . — Leobert Charien
Sarys Ancestral Tomb ( Morrowind ) Sarys Ancestral Tomb is an medium - sized Ancestral Tomb in . Sarys Ancestral Tomb can be found on a small island nearly due south of the Odai Plateau . There is a St . Veloth located in the tomb . The guardians consist of five undead . The loot includes a few potions , a copy of the " Book of Rest and Endings " , and a few ingredients . Items . The following items can be found at this location :
I Done Got Thaned ! I Done Got Thaned ! is a quest available in . The Dragonborn can gain the title of Thane of the Rift . Walkthrough . Speak to the Argonian named Wujeeta in the fishery on the docks outside the city . Give her the Potion of Healing that she asks for , then ask her about her skooma dealer . Speak to the Jarl to begin the quest " The Raid . " Unlike any other thane quest , at least three citizens of The Rift must helped before the Jarl will offer the title , compared to five in other Holds . When enough citizens have been helped , a new miscellaneous quest will appear , named " Speak to the Jarl of Riften . " Before the title can be accepted , Honeyside must be purchased ( normally 8 , 000 , it can be purchased with only 5 , 000 ) . There are several easy ways to assist the people of the Rift :