naist-nlp/zeshel huggingface dataset:
Kipper Harpell Kipper Harpell was a member of the Harpell family and their oldest member in the late 15th century , and he was known to be well versed in transportation magic . History . In 1479 DR , Kipper was the oldest sage of the clan . Despite not liking to leave his house , he was , like all his family , involved in the war started by the drow with the Darkening .
Halvin Graingle Halvin Graingle was a member of the reformed Cult of the Dragon in the Quivering Forest near Phlan in 1489 DR . History . Under the orders of his masters , Halvin went to the Quivering Forest posing as a woodworker . His mission was to make a new bargain with the dark fey who had helped Cvaal Daoran to save Phlan from the shadovar s ' ire a century before . Thus he started living in the Kabel ' s Hill community , searching for lore about the fey of the forest . In the end , Halvin went out to meet with the hag Jeny Greenteeth , but the negotiation did not go well and she killed him . Relationship . Halvin had an imp familiar called Pypyap .
Hellgate Dell Hellgate Dell was the area where Hellgate Keep once stood . All that remained of Hellgate Keep was a craggy and mishapen hill covered with small bushes and moss . A ring of twenty - five huge oak trees , of which five were treant s , surrounded and guarded the hill from strangers .
Erhu The erhu was a stringed instrument constructed with a long stick - like neck and a sound box at the bottom . The instrument had two strings and was played with a horse hair bow . The renowned erhuist Ping Chiang played the erhu at the Lily Pad Inn in Marsember .
Brooch of lingering heat The brooch of lingering heat was one of the artifacts reserved for the archmage of Menzoberranzan . It was in the possession of Gromph Baenre . It granted the wearer the ability to fill Narbondel with twenty - four hours of heat , allowing the city ' s inhabitants to tell time even in the Underdark .
Qarbo Qarbo was a member of the Cult of the Black Earth during the Elemental Evil crisis . Personality . Qarbo was cruel and more than a little manic in his demeanor . He liked to grin slyly at strangers , as if enjoying an inside joke . Activities . Qarbo ran all the day - to day activities of the cult inside the monastery . History . In 1491 DR , Hellenrae , Qarbo , and their minions disguised themselves as monks occupying the Sacred Stone Monastery . Soon after , however , some adventurers infiltrated the monastery and in the end confronted and defeated Qarbo .
Pohidge Plam Pohidge Plam was the son of the mason of Hlath in Chondath in 1358 DR . History . For fifteen years Pohidge chased fortunes as fighter . In 1355 DR he married and lived a happy domestic life . In 1358 DR Pohidge Plam was called to the prominent citizens ' meeting gathered by Lord Fior Botpur to discuss the menace of a barbarian army from Kara - Tur . Baron Krondac proposed Pohidge as main commander . He took part to the defense of the city . Personality . Pohidge was a good leader , loving his fellow citizens . He was also sensitive and proud of his name . Pohidge followed loyally the Lords decisions , even if disliked it .
Philip Athans Philip Athans was born in 1964 in Rochester , New York , but was raised in Chicago . He is Managing Editor for Wizards of the Coast Book Publishing , and wrote some of the first " Forgotten Realms " books , as well as many others like " Lies of Light " in 2006 and " Realms of War " coming up in 2008 . He is well - known for writing the novelizations of the computer games , Baldur ' s Gate and . Background . Athans grew up reading comics and magazines , and watching . He graduated from film school in 1985 and began circulating his own literary magazine called " Alternative Fiction & Poetry " . Career . Although Athans used to work in a record store while working on his writing career in his spare time , he was taken on in the book publising department of TSR in 1995 , and survived the transition to Wizards of the Coast . In 1997 became Managing Editor for Wizards of the Coast Book Publishing , where he ’ s spent most of his time as the Forgotten Realms novel line editor . There he has edited dozens of anthologies and novels , and continues to write his own . His most recent works are the two novels in the Watercourse trilogy .
Quaraband Quaraband was the capital city of Yamun Khahan ' s empire . Geography . Quaraband was a tent city that did not have permanent structures . Because of this the exact location was never certain since the people of the steppes moved to accommodate their needs . However , Yamun ' s capital was located on the vast steppes of the Hordelands somewhere between the Kora Shan range and the northern fringes of Katakoro Shan . Description . The location for Quaraband always possessed rich pastures for the Tuigan horses and other livestock , and easy access to the rivers and streams passing through the area . The only permanent structures were a pair of large stone lions that were gifts from the emperor of Shou Lung . The tents and yurts of the city were arranged according to the " yurtchis " — the city officials who were in charge of the camp . The yurts were placed according to station , water needs , and blood feuds . Defenses . One of Yamun Khahan ' s favorite locations for his capital was a stretch of land that was several miles in diameter . This spot was a magic - dead area ever since the Time of Troubles , making it an ideal location for a city populated by people who were naturally superstitious about magic . This also prevented any sort of magical attacks . Because it was always placed on the open steppe , any enemy who wished to attack would have to travel across long distances where the Khahan ' s scouts would easily spot them and report their activity . Inhabitants . Quaraband usually hosted 20 , 000 inhabitants , though that number rose quickly if the Khahan was in residence .
Yuan - ti abomination Yuan - ti abominations were monstrous serpent - like creatures , almost completely snakelike except for a roughly humanoid torso . They formed the highest caste of yuan - ti society . Description . With their almost completely serpentine form and vaguely humanoid arms able to use weapons and tools , abominations were the form of yuan - ti that most closely resembled the originally intended appearance of the yuan - ti race as envisioned by the serpent gods . Society . Since they were the most prestigious caste within yuan - ti society , abominations were almost always the leaders of their cities , except if a yuan - ti anathema were present .
Disguise self Disguise self , also known as change self , was an illusion spell that changed one ' s appearance . This spell was originally called Quantoul ' s changer in the days of the first Netherese empire . Effects . The caster ' s appearance changed , including facial features , skin , clothing , armor , weapons , and accoutrements . The caster could appear up to 1 ft ( 30 cm ) shorter or taller , thin , fat , or in between . The caster could not change body type , i . e . , a human caster had to stay generally humanoid - shaped and bipedal . Otherwise , the extent of the apparent change was at the discretion of the caster , ranging from an obscure feature to an entirely new look . Skin blemishes , scars , facial hair , hair color , complexion , and gender changes were all possible . " Disguise self " did not disguise the caster ' s voice nor change the audible properties of armor or equipment . Chain mail could be made to look like a leather , but it would still sound like chain mail when the caster moved . Likewise , the tactile properties of materials were not altered . If someone slapped you on the back , they would feel chain mail and not leather . The spell also did not give the caster any new abilities or knowledge of the mannerisms of the chosen form . This spell lasted for one hour or less if the caster wished to end the illusion . The early versions , known as " change self " , only lasted a few minutes and maximum duration depended on the caster ' s level . Components . This spell required only verbal and somatic components to cast . As a natural ability . Some deep gnome s could perform this spell innately . History . This spell was invented by the Netherese archmage Quantoul in – 2018 DR ( 1841 NR , during Netheril ' s Golden Age ) . It was a first level spell in the schools of Variation and Mentalism .
Pleasant Valley Gateway Oasis Pleasant Valley Gateway Oasis was located at the southern end of the Glittering Spires mountains in the Hordelands . Description . This green valley was fed by glacial run - off that formed a small lake that slowly drained the excess water deep underground . Inhabitants . A group of elves from Sossal settled the valley after fleeing from their cold homeland to begin their own society . The elves desired harmony with nature as well as their neighbors . Violence was always their last resort . Because of this , they were often mocked and targeted by their closest neighbors — the Tuigan and Zamogedi .
Ithal Crag The Ithal Crag was a large hill in the Royal Quarter of Darromar where the queen ' s royal palace of Faerntarn was built . Geography . The Ithal Crag was a rocky headland overlooking the River Ith to the south . Sites . The lower portion of the hill was surrounded by the Garden of Rhinda . A winding path from led up the hill and through the garden to the buildings at the top . On the top of the hill rested the two main buildings of the palace complex , the main keep and the garrison building , along with other buildings , all surrounded by a granite wall . One of the city ' s four Watchtowers sat on the hill as well . History . In - 221 DR , sixteen - year - old Darrom Ithal defeated the Calishite s at this location , bringing freedom to Ithmong — and ultimately Tethyr — again . The hill was named after him . The first royal palace was built on the site in 843 DR , after the coronation of Queen Alisande , and the palace of Faerntarn made use of the same structure .
Efreeti bottle An efreeti bottle was a powerful magical item in which an efreeti was entrapped . It was thus a variety of genie prison . Description . " Efreeti bottles " were usually crafted from brass or bronze and had a stopper made of lead and marked with mystical seals . Very often , the stopper did not prevent steam or smoke from escaping constantly from the heat of the efreeti trapped within . The bottle weighed about a pound ( half a kilogram ) . Efreeti bottles emitted a strong conjuration aura that could be detected by the proper magics . In most lands , an " efreeti bottle " might sell for the exorbitant price of 145 , 000 gold pieces . While Calishite s generally feared genies and avoided summoning magics , " efreeti bottles " were still common enough in Calimshan that one could find them there for ten percent of that cost . Powers . An " efreeti bottle " could only be opened once per day . When opened , the fire genie within was temporarily released and was compelled to serve his or her master completely for up to ten minutes before returning to the prison of the bottle . Use of the bottle by an owner could be dangerous , however , because the time trapped in a bottle in solitary confinement could drive an efreeti insane . Roughly one in ten times that an " efreeti bottle " was opened , the efreeti would instead attack his or her master and seek to escape . It was equally likely for efreet so summoned to offer three " wish es " in exchange for their freedom . Creation . Only a very powerful spellcaster could fashion an " efreeti bottle " , and the caster had to know how to summon monster s in order to call forth an efreeti to entrap .
Adaerglast Adaerglast , also known as the Land of Mages , was a coastal region in the west of the Border Kingdoms . Its coastline was sometimes known as the Garden Coast because it was one of the most fertile areas of farmland in Faerûn . " Adaernen " was the word used to describe inhabitants of Adaerglast . History . Some time ago ( the exact year is not clear ) , two mage s named Iraun and Srivven immigrated from Murghôm and built a castle in the city of Myrinjar . The castle became known as the Castle of Dark Dreams because the mages sent out magical dreams to the city ' s inhabitants that appeared to show them as the rightful rulers of Adaerglast . The mages adopted bodyguards and other servants to do their bidding and killed those who they deemed to be traitors . These traitors ' lands were seized and their relatives sold into slavery . An alliance of wizards and temples from the nearby town of Yallasch was supported by Halruaa and Waterdeep and stood guard against invasion by Iraun and Srivven . Various attempts were made to defeat the mages , but the Zhentarim , Red Wizards , and an emissary from Halruaa all failed . An unsuccessful attempt by the Calishite s was made using magic to try to turn the mages against one another . Badge . The badge of Adaerglast was a wickerwork basket full of round red fruit ( thought to be tomatoes ) on a white circular field whose border was a purple ring of lightning bolts arcing out in all directions , on a green background . Apparently images of this badge do not exist .
Robert J . Schwalb Robert J . Schwalb is a writer in the roleplaying game industry . His works for " Dungeons & Dragons " include : " " ( 2006 , with Robin Laws ) , " Drow of the Underdark " ( 2007 , with Ari Marmell , Anthony Pryor , and Greg A . Vaughan ) , " Elder Evils " ( 2007 ) , " Exemplars of Evil " ( 2007 ) , " Tome of Magic " ( 2006 , with Matthew Sernett , Dave Noonan , and Ari Marmell ) , " Players Handbook II " ( 2006 ) He has also done work for and , and contributed to " " for ( 2007 ) . Schwalb became the writer for the online version of the popular " Dragon " column " Demonomicon of Iggwilv " in 2008 , having thus far contributed articles for Yeenoghu and Baphomet .
Talmost Talmost was a Waterdhavian house that was known as one of the city ' s foremost clothiers and furriers . They managed widespread trapping and fur - trading operations in the North and operated prosperous silk trading and crafting businesses in Calimshan . They had close ties to the League of Skinners and Tanners and the Solemn Order of Recognized Furriers and Woolmen . Thanks to recent events , they had a reciprocal emnity with House Melshimber . History . House Talmost first came to prominence during the reign of the Kingdom of Man .
Morningdawn Hall Even Lathander might blush at the ostentation of his temple in the town of Shadowdale . The building is a miracle of unbreakable rose - tinted glass blown into the shape of a giant phoenix facing west with outstretched wings greeting the dawn . Its wings become two great turrets which command a view of the surrounding area . The head and neck of the great bird contain sleeping rooms and offices . Its back ( eastern side ) is translucent , rose - tinted glass that allows the morning light to stream into the great Hall during services . History . Bane himself destroyed the first version of Morningdawn Hall during the Time of Troubles . Lathander ’ s zealous clergy then recreated it in every detail – to the private dismay of Shadowdale ’ s residents , who think highly of Lathander himself but not so well of the priests who have raised this gaudy monstrosity in their town . A couple of days after the Zhentarim invasion in Hammer of 1375 DR , Morningdawn Hall was once again destroyed . This time in a great fire . The clergy of Lathander were all killed or forced to flee the village of Shadowdale .
Mykros Mykros was the commander of the army of Arcata in Damara in 1359 DR . Activities . Mykros was the right - hand man of Duke William Horgath . He was also in league with the Barony of Bloodstone . Personality . Mykros was a quiet and observant man . His loyalty was directed to the kingdom as a whole . For this he supported King Gareth Dragonsbane .
Perrywinkle Shin Perrywinkle Shin was the highest - ranking active monk of the Monastery of the Yellow Rose in the Bloodstone Lands in 1484 DR . Personality . Perrywinkle was at his core a man who was at peace with himself and he retained a sense of humor . He greatly disliked subterfuge . History . Perrywinkle agreed to guide Jarlaxle and the two copper dragon sisters Tazmikella and Ilnezhara to the presence of the immortal grandmaster Kane . In 1491 DR , he had become Grandmaster of Flowers but the monastery was infiltrated by cultists of the Cult of the Howling Hatred . With the help of some adventurers , he cleared the monastery of their presence .
Malebranche Malebranches , or war devils , were the champions of the Nine Hells . Activities . Malebranches only obey pit fiend s and archdevil s . They also led lesser devils in skirmishes against those who opposed their masters ' plans . Malebranches on the Prime Material Plane sometimes rose as warmasters or generals , leading the armies of evil tyrannical mortals .
Tennora Hedare Tennora Hedare is a young apprentice Wizard and a member of one of Waterdeep ' s minor noble houses . She currently works as a spy for Nazra Mrays , a masked Lord of Waterdeep . Description . Tennora has blonde hair which she wears in a single braid . She prefers wearing her mother ' s leather armor to a mage robe . Abilities . Tennora has modest magical skills . She learned to pick locks from a rogue near the harbor and has been paying him for further instruction in roguish arts . History . Tennora ' s parents died during a Featherlung epidemic while she was still a child . Unknown to Tennora , her mother was an accomplished rogue before she married into the nobility . She was raised in North Ward by her father ' s brother and his wife . Tennora studied magic at the House of Wonders mage academy in Waterdeep but she was dismissed by Master Rhinzen Halnian because he didn ' t think she had much potential as a mage even though she was capable of casting moderately powerful magic such as the fireball spell . Tennora lived in an apartment at the God Catcher tenement . One day , a seemingly crazy woman stood outside the building and ranted all day at Aundra Blacklock , the landlord . Tennora took pity on the woman , who was actually the Blue dragon Clytemorrenestrix ( Nestrix ) who was plaguechanged into a human , and agreed to get her an audience with Aundra . Nestrix asked Aundra to use her sorceress powers to turn her back into a dragon and Aundra agreed if Nestrix would steal a magic mask from a shop in Trade Ward . Tennora and Nestrix broke into the shop and took the mask . However , unknown to either of them , the shop was owned by the Green dragon Andareunarthex who tracked them back to Tennora ' s apartment and kidnapped Nestrix . Tennora was able to rescue Nestrix with the help of the bounty hunter Veron Angalen and they also freed Nazra Mrays ' young son . Tennora and Nestrix defeated Andareunarthex in a battle at Nazra ' s mansion and drove him out of Waterdeep . In 1486 DR Vescaras Ammakyl had recruited Tennora inside the Harpers and she acted as liaison between the Tam Zawad ' s cell and the Lords of Waterdeep .
Lluirwood The Lluirwood , or the Long Forest , was a forest in Luiren . Geography . Lluirwood made up the northern border of Luiren . The Lluirwood spanned 300 miles ( 480 km ) east to west across Luiren and was roughly 90 miles ( 145 km ) wide . It sat on a ridge in the shadow of the Toadsquat Mountains , making it more temperate to other forests in the Shining South . Description . The Lluirwood was a dense forest . Originally , it covered more of the land , but after the Hin Ghostwar ended in - 65 DR , the strongheart halfling s cleared parts of it to make room for permanent settlements . History . The Lluirwood was the original homeland of all three subraces of halfling . Those three tribes ( lightfoots , stronghearts , and ghostwise ) lived nomadic lifestyles in the forest and shared its resources among themselves . Around - 100 DR , a ghostwise halfling cleric named Desva began leading the ghostwise in the worship of Malar and violence , causing the forest to become a savage place and beginning the Hin Ghostwar . The war ended in - 65 DR when Desva was slain and the ghostwise imposed exile on themselves to the Chondalwood . Subsequently , most of the lightfoots left the area in a diaspora across Faerûn and the stronghearts began clearing areas of the forest for permanent settlement . Inhabitants . The forest was inhabited by monsters , including those that came down from the Toadsquat Mountains , including tall mouther s and troll s . Some halfling druid s , ranger s , and rogue s called the forest home despite its dangers . A plethora of dangerous creatures including stirge s , spider s , snake s , large insects , and even bandits populated the eastern region of the forest . The western region of the forest was much safer thanks to the efforts of a priestess named Nola Treestump . She faced a constant struggle against the monsters and bandits who tested her boundaries whenever they could .
Mandolin Mandolins were small pear - shaped string instruments . Description . When played as accompanying instruments , mandolins provided a delicate fluttering sound . They were also performed as solo instruments . Mandolins produced in Calimshan were available for purchase through " Aurora ' s Whole Realms Catalogue " .
Ashni Ashni was the student of Neverwinter Academy . Biography . Ashni was a student of Neverwinter Academy . When Qara caused trouble at the Academy , Praven went after her . Once Qara and the Kalach - Cha came out of the Sunken Flagon and defeated Praven , Ashni would confront them and attack . After the battle , the headmaster , Jochris , appears and scolds Qara , then leaves off to prepare a plan for revenge for her . Appendix . Trivia . There was a scene that Praven and Ashni would comment on Qara and her companions and planning on how to deal with them .
Pahari Pahari were shapeshifting nymph s who inhabited the seas and oceans of Zakhara . Description . Pahari resembled mermaid s in their natural form , but they also appeared as small fish or beautiful women . A pahari ’ s scales ranged in color from blue and green to ruby red . Combat . Pahari were shy creatures who loathed combat . They were capable of using weapons , but rarely carried any . They were fond of using magical items to defend themselves . All pahari were strong spell - casters and had powers similar to elemental wizard s who specialized in water magic . Their favorite spell s included : " airy water " , " command water spirits " , " conjure elemental " ( water ) , " converse with sea creatures " , " float " , " sea sight " , " ship of fools " , " strengthen water creatures " , " waterbane " , and " water blast " . Habitat / Society . These marine creatures lived in small communities on the sea floor , usually close to shore . Most of their diet consisted of kelp and seaweed that was supplemented with shellfish and mollusks . Pahari never ate fish , considering it to be cannibalistic behavior . Pahari communities were often accompanied by a small group of dolphin s . These curious creatures were fascinated by surface - dwellers , bordering on being obsessed with them . They enjoyed collecting anything from the surface world . Sailors were welcomed into their communities to share their stories . Especially adventurous pahari would wander into surface villages completely naked to explore , dance , eat , and sometimes marry . Almost always they would outlive their husbands and eventually return to the sea . Ecology . Pahari prided themselves on protecting the marine environment . They also opposed evil creatures at every opportunity . Sea hag s were their nemesis . A kiss from a pahari granted the recipient the ability to breath underwater for a full day .