naist-nlp/zeshel huggingface dataset:
Behemoth ( Final Fantasy IV ) The Behemoth is an enemy from " Final Fantasy IV " , considered something of a miniboss . Aside from having a massive 254 Magic Defense , it counters all physical attacks with its own powerful physical attack , and it counters both White and Black magic attacks with Maelstrom , which casts Tornado on all party members . Though a dangerous enemy , it gives a massive amount of Experience when killed , among the most of any enemy in the game . There are three forced Behemoth fights in Lair of the Father on the path leading to Bahamut . There are also several monster - in - a - box fights against a Behemoth in the Lunar Subterrane . In the core of the Lunar Subterrane , Behemoths can be fought normally , and sometimes in pairs . Battle . It is recommended Rydia use Summon spells against Behemoth , since it does not counter them . Edge should use his Blink Ninjutsu and attack physically alongside Cecil . Rosa and Fusoya should cast Blink on the whole party to avoid physical damage . Protect can be cast on the party so when Blink wears off , the party will take less damage . Alternatively , Rydia can use the Mindflayer summon to Paralyze the Behemoth , stopping it from countering . Another way to Paralyze him is to use the Shadowbind Ninjutsu . In the 3D release , the Behemoth has more HP and its attacks can kill high - level party members in a couple of hits , even with Protect . In addition , it is now immune to a whole host of status effects , though it is still vulnerable to Slow . It is recommended to cast Blink and Haste on everyone while Rydia uses Quake every turn , which will do 2 , 000 + damage per hit . Should Rydia run out of MP , Osmose will steal a lot of it from the Behemoth . If the player has it , Bardsong with Hastemarch will stack with the Haste spell , allowing near - instant turns . Music . The Behemoth creature is one of few that gets the boss theme rather than the normal battle theme , the others being Deathmask and Red Dragon . However , these , including the other two , are not applied in the Lunar Ruins .
Safe and Sound " Safe and Sound " is a new ending theme created for " " . It is sung by Kyosuke Himuro , who performed the original theme song , " Calling " , and of fame . Drums are performed by Josh Freese ( Nine Inch Nails ) , bass is done by Dan Rothchild , and guitar by Tim Pierce . Oddly enough , the song was only used in the Japanese release of " Advent Children Complete " , with all international versions using the original " Calling " theme , even though " Safe and Sound " is presented in English , whereas as " Calling " is presented in Japanese . A part of the song was used in the second trailer for " Advent Children Complete " . The song has been available on iTunes since April 29th 2010 .
Gush ( character ) Gush is a minor character in " " , appearing as the second - in - command to Valkus of the Iron Wings . Profile . Appearance . Gush is a tall old man wearing military armor , and sporting an eyepatch over his left eye . His grey hair is tied back into a long ponytail , yet he is also balding . He also has a large moustache . Personality . Gush seems to hold some level of respect for his superior Valkus , and searches for him when he goes missing . Story . Gush has a small role in the story . First appearing alongside Valkus in Episode 1 , he along with the other Iron Wings is ordered by Queen Lenna to protect the Wind Crystal . However , when Valkus stops to arrest Prettz and Linaly , the sky pirate Rouge captures him and flies off . Gush assumes command of the Iron Wings and searches desperately for his commander . Eventually , the Iron Wings come across Valkus and the other heroes at Rouge Island , where they witness the island explode ( a result of Prettz setting off gunpowder to distract Ra Devil ' s army ) . Valkus emerges with the sky pirates , where Gush and the Iron Wings mistakenly praise him for capturing Rouge singlehandedly . Gush later appears near the end of the story when the heroes travel to the Black Moon to face off with Ra Devil . He commands the Iron Wings into battle against Ra Devil ' s army and they succeed in destroying Deathgyunos . Gush stays back to repair the airship while Prettz and Valkus head off to defeat Ra Devil for good . Voice . Gush is voiced by in the Japanese version and John Hostetter in the English dub .
Naga Naga is a serpentine enemy that appears in many of the " Final Fantasy " games after its debut in the original " Final Fantasy " . Appearances . " Final Fantasy " . Two types of Nagas appear in the original version of " Final Fantasy " – Water Naga s and Spirit Naga s . Later editions include Poison Naga s . " Final Fantasy IV " . Nagas appear as an enemies in the Tower of Babil . " Final Fantasy IV - Interlude - " . Nagas appear as enemies in the Sealed Cave . Nagas appear in Kain ' s , Palom ' s , Yang ' s , and the Lunarian s ' chapters . " Final Fantasy XIV " . Nagas are one of several enemy types being included in " Final Fantasy XIV : A Realm Reborn " . " Final Fantasy XV " . Nagas are fought in Fociaugh Hollow and during The Trial of Ramuh . " Final Fantasy Mystic Quest " . Nagas are enemies found in Pazuzu ' s Tower . " The Final Fantasy Legend " . The Naga is an enemy and also a possible monster that the party ' s monster unit ( s ) can transform into . It can be found on the eighteenth floor of the Tower . " Final Fantasy Legend II " . The Naga is an enemy and also a possible monster that the party ' s monster unit ( s ) can transform into . " Final Fantasy Legend III " . The Medusa is an enemy and also a possible monster that the party can transform into .
Galatyn Galatyn , or Galantine , is a recurring greatsword in the series . Appearances . " Final Fantasy XI " . is a mid - ranked weapon for Basch , which provides in its base form 90 Attack , 45 Magic Attack , 60 Attack Speed , and is Water - elemental . It is forged with the Tempered in Ice recipe . " Final Fantasy XV " . Galatine is one of Noctis ' s Armiger swords . In the " Final Fantasy XV Episode Duscae " demo Galatyn is located in the Fociaugh Cavern , the southeast area of the map of Duscae . With the Galatine in Armiger mode , the player can use the Knightshield by holding / . " Final Fantasy Crystal Chronicles " . Galatyn is an artifact that increases Magic by 7 . " Final Fantasy Dimensions " . Galantine is a low - ranked holy sword that provides 73 Attack , 20 Hit Rate , + 3 Strength , + 3 Wisdom , and is Holy - elemental . Non - " Final Fantasy " appearances . " Blood of Bahamut " . Galatine is a spear that can be equipped by Santiago .
Bombshell ( Final Fantasy XII ) The Bombshell is a Rare Game enemy in the game " Final Fantasy XII " found in the Lhusu Mines . It is a stronger version of Grenade . Bestiary entry . Derivation : Grenade Requirements . There is a 20 % chance that Bombshell will appear in the Lasche Span , so one may hunt the creature by exiting and reentering the area until it spawns . Battle . The Bombshell is the toughest Bomb - type enemy whose normal attacks deal heavy damage even if the party ' s level is higher than the Bombshell ' s ( 65 + ) . Equipping the Giant ' s Helm may help with reducing the damage . One of the items the Bombshell drops is the rare weapon Yagyu Darkblade , the strongest ninja sword with an attack of 80 .
Subterranean Ruins The Subterranean Ruins is a location from " " . It is a series of underground ruins near the Chocobo Circuit . Cave in the Cliff . A dark cave way . It contains two minor ledges with treasure chests , and a rocky chamber where goblins can be fought , serving as the game ' s battle tutorial . It gives way to the ruins . Story . While escaping the capital city of Alfitaria on a chocobo drawn cart , Layle and Belle are chased by the Lilty cavalry off a cliff , where they discover the entrance to the Subterranean Ruins . A goblin - infested cave at first , as they go further , the duo notice traces of civilization . Inside these ruins , Layle notes that the architecture wasn ' t built by Lilties , and discovers a creation myth about the Crystal Principle . Before he can finish reading the myth , he realizes the ruins are unstable , and barely saves Belle from falling into a chasm . After traveling through the ruins , Layle and Belle enter the Crystal Chamber and find the Yuke Layle was pursuing , dubbed " Goldenrod " , standing before an enormous crystal . She explains she is there for the Resurrection , but is interrupted by Keiss attacking . The Crystal Idol that Layle stole then begins to glow and emits a wave of energy , creating a branch from the crystal floating in the center of the room and losing the shards it had taken from the " Alexis II " . Several drawings engraved on every wall begin to glow , and the solid structures of the place start to detach themselves to form floating cubes and pillars that constantly change position . As " Goldenrod " is now gone , Layle , Keiss and Belle are forced to flee the chamber through these platforms , ending up in the Old Lett Aqueduct .
Soul Eater ( Final Fantasy XI ) Soul Eater is an ability available to Dark Knights in " Final Fantasy XI " that can be first obtained at level 30 . The ability can be used once every 6 minutes and lasts for a period of 1 minute or until the player takes the effect off manually . While active , each hit inflicted by the Dark Knight will decrease the Dark Knight ' s HP by 10 % . This loss of HP is converted directly into damage versus another creature . Soul Eater also has a moderate effect on the Dark Knight ' s accuracy . If used with a support or Support Job , the player will still lose 10 % of their life per hit , but they will only transfer about 5 % of that into damage to their enemy . Although Soul Eater is not affected by Defense or Vitality , it is affected by resistance to physical attack . Creatures weak to physical damage will take more damage than 10 % of the Dark Knight ' s HP , while creatures with high resistance to physical damage , such as Flans , will take less , about half of the normal amount . Ability - enhancing Equipment . " All three of these items are assumed to increase the percentage of converted HP to damage to 12 % rather than 10 % . "
Imdugud ( Final Fantasy XII ) The Imdugud is a Rare Game enemy found in Nam - Yensa Sandsea in " Final Fantasy XII " . It is a stronger version of Zu . Imdugud is a flying enemy , so the party must use ranged weapons , magick , or the technick Telekinesis . Bestiary entry . Derivation : Zu Requirement . Imdugud spawns in the Withering Shores zone in the Nam - Yensa Sandsea in the portion of the zone accessible only through the Zertinan Caverns . The player must position the party on the center of the circular platform and wait ten seconds ( the platform where the party faces Ba ' Gamnan for the second time ) . Imdugud will spawn near the shore on the opposite side of the zone and fly over towards the platform . Exact positioning on the center of the platform is key to spawning this enemy . If the player isn ' t in the exact position , Imdugud can take a long time to appear . If the player takes too long to defeat it , it will fly away temporarily , though it will not heal itself .
Rune Bow Rune Bow , also known as Rune , Magic Bow , or Mafuuji , is a recurring bow in the series . Appearances . " Final Fantasy III " . Rune Bow is a mid - ranked bow that provides 42 Attack ( 25 in the NES version ) and + 2 Intellect / Mind , and can be equipped by the Onion Knight and Ranger . It can found in Castle Hein . " Final Fantasy V " . Rune Bow is the weakest bow providing 0 attack , 100 hit rate , and a 33 % chance to inflict Silence on hit . It can be dropped from Gilgamesh at the entrance of the Interdimensional Rift or bought for 10 , 000 gil at Phantom Village . " Final Fantasy Type - 0 " . Rune Bow is a weapon for Trey . It provides 47 Attack Power and found as a random treasure in Bethnel Caverns . It sells for 2700 gil .
Coral ( Final Fantasy V ) Coral is an enemy in " Final Fantasy V " . The only enemy of its kind , it is only found within Istory Falls . Coral is able to use Spore , which inflicts Poison to a target . It will also use Spore when caught and released .
Support Machine + The Support Machine + is an enemy that appears in " Crisis Core - Final Fantasy VII - " . It assists the Martial Tank . Battle . This enemy is capable of interrupting its opponent ' s attacks . Strategy . The Support Machine + has little HP . Zack need only rely on standard sword slashes to defeat it .
Elemental Yellow The Elemental Yellow is an enemy from " " . Like their brethren , they are elemental in nature , in particular Thunder - elemental . Their main offense is to cast the Thunder spell at players from afar or if they ' re standing on the enemy , or to attack with a physical attack that can inflict Paralysis when up close . An easy way to deal with them is to counter their Thunder spells by casting a Raise spell on it to cast Bio on the enemy , which will do heavy damage and Poison . If the Elemental Yellow does not die outright , Poison will interrupt its spells , making it easier to finish them off . It is not recommended to jump on top of this enemy , as it will inflict Paralysis on the player .
Lancer ( Final Fantasy XIV ) The Lancer is a Disciple of War in " Final Fantasy XIV " , introduced in the original release . It can be upgraded to the Dragoon by equipping a Soul Crystal obtained via the quest " Eye of the Dragon " , unlocked after levelling Lancer to level 30 and Marauder to level 15 . Profile . Lancer . Lancers attack with spears and are regarded as Damage Dealing classes . They specialize on dealing heavy spike damage to single targets by attacking them from their flanks or backs or damaging multiple enemies at once when they are surrounded or packed tightly in line formations . Lancers have the most weaponskills of any Discipline of War , and have plenty of combination attacks as well . Although they do not possess many standard abilities , the abilities they do have focus on restoring their own HP and TP supply . Dragoon . Dragoon focuses on increasing raw attack power while adding jumping and AoE attack abilities . Equipment . The Lancer class is defined by wielding a spear . In terms of late game armor , Lancers and Dragoons wear " Maiming " / " Slaying " gear sets . Their armor is heavier than other DPS classes , though not as heavy as tanks . Up until Patch 2 . 45 , most of the armor for Lancers and Dragoons typically traded off magic defense for higher defense . This caused major balance issues with later endgame content ( which often had party - wide magical attacks ) that made Dragoons undesirable in parties , and as such the magic defense was increased to match other DPS classes . Abilities . Cross - class . Dragoons can cross - class Marauder and Pugilist actions . Other appearances . " Final Fantasy Trading Card Game " . Dragoon and Lancer appear in " Final Fantasy Trading Card Game " with Lightning - elemental cards .
Despachiaire Despachiaire is a Non - player character in " Final Fantasy XI " . He is the Elvaan elder of Tavnazia who has helped unify the survivors of the Safehold . A devout follower of Altana , he was once employed as a trader for the church . Despachiaire ' s son was lost in the war , making his granddaughter , Ulmia , the sole recipient of his doting affection . Despachiaire fears that Prishe is a bearer of great evil , calling her " The Abhorrent One " and shunning her . His granddaughter Ulmia , however , commonly follows Prishe around , which is a source of great worry for Despachiaire .
Caius ' s Theme " Caius ' s Theme " is a prominent theme from " Final Fantasy XIII - 2 " . It was composed by Naoshi Mizuta in 2011 . It is a dramatic orchestral piece with a Latin chorus . " Caius ' s Theme " had a hard time getting approval from the director of " Final Fantasy XIII - 2 " , and Mizuta created more than four different tracks , spending nearly a month on this one track . The director wanted to make the song into something that could surpass Sephiroth ' s theme " One - Winged Angel " from " Final Fantasy VII " . Game appearances . " Final Fantasy XIII - 2 " . " Caius ' s Theme " is the leitmotif for main antagonist Caius Ballad . It represents his godlike status , as well as his grief and the tragic side to him . It first plays at Oerba - 200 AF - during his confrontation with Noel Kreiss and Serah Farron , and during his fight with Serah at the Void Beyond . " Caius ' s Theme " is a prominent motif and has several arrangements : " Chaotic Guardian " plays during Caius ' s appearance at Academia - 400 AF - and during his battle with Noel in the Dying World - 700 AF - ; " Heart of Chaos " plays during the last battle against Caius in Valhalla ; and the final boss theme , " Unseen Abyss " , plays during the final battle . " Caius ' s Theme " is the sixteenth track of the second disc of the " " ; " Chaotic Guardian " and " Heart of Chaos " are the thirteenth track of the soundtrack ' s third and fourth discs , respectively ; and " Unseen Abyss " is the fifteenth track of the soundtrack ' s fourth disc . " Caius ' s Theme " is also included in " Promise to the Future " , " Endless Paradox " , and the " Closing Credits " . " " . " Caius ' s Theme " plays when he appears to Lightning in the Temple of the Goddess in the Wildlands . The theme is incorporated into the final boss theme , " Almighty Bhunivelze " , and the ending theme , " Credits ~ Light Eternal ~ " . " Chaotic Guardian " is used during Lightning ' s battle against him , with " Heart of Chaos " replacing it after he is staggered at low HP . " Unseen Abyss " will play once Ereshkigal is staggered at low HP . Finally , a variation of his theme is used in " The Doomed Soul - Caius and Yeul - " during the cutscene following the battle . " Theatrhythm Final Fantasy Curtain Call " . " Heart of Chaos " appears as one of the newly added Battle Music Sequence s for " Final Fantasy XIII - 2 " .
Mud Golem Mud Golem is an enemy from " Final Fantasy Dimensions " appearing on Mt . Liene and the Crystal Temple with Nacht as party leader . It ' s Headbutt ability does increased physical damage and can Confuse party members allowing them to attack a ramdom target .
Lilisette Lilisette is a non - playable character from " Final Fantasy XI " . She is a young , redheaded girl with mixed Hume and Elvaan heritage , giving her an exotic appearance . She is considered a principal character in the " " expansion , whom the central mission storyline revolves around . She is a graceful and elegant Dancer . Story . Lilisette is a traveler through the Cavernous Maws , trying to prevent her father ( a knight named Sir Ragelise ) from dying in battle . She has joined " Troupe Mayakov , " a dancing troupe performing in San d ' Oria during the war . She tries , numerous times , to capture Cait Sith . The leader of the dancing troupe , Alexei Mayakov , often mispronounces her name with a lisp as " Lilithette . " During her travels , she not only meets her father , but also her mother , Portia , who also works for the dance troupe . She meets Lady Lilith who reveals herself to be from an alternate version of Vana ' diel , in which the Crystal War never ended . She tempts Portia to come with her , saying she can save Ragelise ' s life . The two leave together with Lilith calling Portia ' Mother . ' During an attack on the Shadow Lord ' s base , Lilisette and Ragelise rescue Portia , who is being held in one of Castle Zvahl . This later causes Ragelise to be discharged for disobeying direct orders regarding the attack on Zvahl . He and Portia leave to meet Lady Lilith . When Lilisette and Cait Sith find Ragelise and Portia meeting with Lady Lilith , she reveals the future that Lilisette comes from is not real , but an illusion created by Altana , while her own future is the real one . That no one was strong enough to defeat the Shadow Lord , and their only hope was to make a pact with the same darkness they sought to defeat : Odin , the Dark Rider . She reveals herself to be that dimension ' s Lilisette , technically makes her Lilisette ' s sister . After defeating the Spitewardens Aquila and Haudrale , Lilisette witnesses her parents sign a contract with Odin out of despair and thus negate her existence . After her parents are defeated , Lilisette returns to existence . Gaining a new understanding of Lilith , Lilisette tries to convince her to stop . After forced to defeat her with the adventurer ' s help , Lilisette lowers her guard while checking on Lilith ' s well being as her counterpart knocks her unconscious and absorbs her to obtain the girl ' s innate powers . That affects Atomos when he sucks Lilith in as she releases Lilisette while on the verge of dying and has her promise to restore the barrier between their dimensions and take her place . Accepting Lilith ' s request , Lilisette gives her goodbyes to the adventurer and Cait Sith as she seals Atomos from Lilith ' s world and become the new Lady Lilith . Other appearances . " Theatrhythm Final Fantasy Curtain Call " . Lilisette appears as an unlockable character , and is unlocked by collecting Silver Crystal Shards . She is a Balance oriented character . " Final Fantasy Trading Card Game " . Lilisette appears in " Final Fantasy Trading Card Game " . " Triple Triad " . Lilisette appears on a card in the version available via " Final Fantasy Portal App " .
Uladon Bog Uladon Bog is a swamp location in " Final Fantasy Tactics Advance " . It is unlocked after completing " Mission # 015 : Scouring Time " and is the site of " Mission # 016 The Big Find " . In this mission , yet another clan attempts to turn Marche in for the bounty on his head placed by Bervenia Palace . After the clan is defeated , Marche catches a fleeting glimpse of a hidden person and begins to think that someone is spying on him . Uladon Bog is also the site of " Mission # 028 : Wanted ! " and " Mission # 085 : Foreign Fiend " . It can be freed in " Mission # 252 : Uladon Bog " .
Katon : Ichi Katon : Ichi is a Ninjutsu spell in " Final Fantasy XI " . It deals very small fire damage ( usually about 15 damage ) and lowers the enemy ' s resistance to water damage . The Katon : Ichi scroll can be bought from a Ninja guild in Norg for 1561 - 1747 gil . The set Elemental Wheel of Ninjutsu consists of the following ( Note : these are in casting order , not alphabetical order , and the casting can begin at any spell in the sequence ) :
Iron Giant ( Final Fantasy IV ) The Iron Giant is an enemy in the " Advance " and " " versions of " Final Fantasy IV " . It is the strongest of the Giant - type enemies , but is still relatively easy to dispatch of , as it fights in the same manner as its predecessors .
Oiseaurare Oiseaurare , also known as Red Harpy , is an enemy in " Final Fantasy V " . They are the least threatening enemies in the Island Shrine , as they merely have a physical attack and the Blue Magic spell Magic Hammer , although Magic Hammer can be a nuisance . They appear often in groups of 3 or 5 , with Executor s , The Damned , and / or Shadow Dancer s . Physical attacks and / or summons deals with them easily . They can also be found in the 7th floor of Castle Exdeath though they will not be added into the Bestiary until defeated elsewhere . Etymology . It has also been known as Red Harpy .
Jelly ( Mystic Quest ) The Jelly is an enemy from " Final Fantasy Mystic Quest " . It attacks at Battlefields near Fireburg . As with all Slime - type enemies , it is weak to bombs , and given that the player can receive the game ' s most powerful Bomb - type weapon at Fireburg .