naist-nlp/zeshel huggingface dataset:
Bahamut ( The Crystal Bearers ) Bahamut is one of Amidatelion ' s summons and a recurring boss in " " . Battle . The Bahamut battle will be on a floating platform . On the ground he can attack with strong energy charged punches , a blazing bite , and with the giant Gae Bolg spear he holds with his tail . When airborne he will start blasting the player with a Flare attack , creating a large explosion with each shot . During the first part of the battle he will be immune to all forms of attack and the player has to steal the swords that the Goblins around the battle field are holding to search for a weak spot to harm him ( they will try to steal the swords back and if Bahamut sees the player , he will knock the sword away ) . Hitting each spot will make Bahamut angrier , and after attacking him in all the spots , his anger will reach its peak , making him fly into the sky to attack the platform using a full power Mega Flare attack , destroying it . After the massive explosion , jump from the small floating rock where the player is standing to the top of Bahamut to try and steal the dragon ' s Gae Bolg in order to slay him with it .
Djinn ( Vagrant Story ) Djinn is an enemy from " Vagrant Story " . It is fought in The Flayed Confessional area within Grand Cathedral L1 . Battle . Djinn is an Air - elemental Phantom , which means Earth attacks are effective against it . It uses two moves : Lightning Bolt , which is a single target Air - elemental attack , and the more dangerous Thunderburst Lv . 3 which targets multiple parts of Ashley ' s body . A good strategy is to cast Soil Fusion or equip a Gnome Emerald to self or weaponry , and equip the Djinn Amber to shield . Also , Phantoms are more susceptible to Blunt - type weapons , so use that as well . Music . The battle track " Ifrit " plays during fights against certain Elementals , including Djinn . It is composed by Hitoshi Sakimoto and is the nineteenth track in Disc 2 of the original soundtrack .
Bubble ( ability ) Bubble is a recurring ability in the " Final Fantasy " series , and it has various effects depending on the game it appears in . It is also a status effect introduced in " Final Fantasy XII " . Appearances . " Final Fantasy IV " . Bubble appears in the 3D versions and is accessible either through Tellah ' s Recall ability , or through Twincast when Kain is paired up with either Cecil or Rosa . The spell grants the Bubble status on the entire party . It costs 50 MP to use , deducting MP from both users of the Twincast command . The spell is classified as a White Magic spell . " Final Fantasy VII " . Bubble is a weak water - elemental attack used by Ceasar . " Final Fantasy IX " . Bubbles is a weak attack that targets all party members , and is used by Clipper . " Final Fantasy XII " . Bubble is an Arcane Magick spell that gives the Bubble status . Bubble doubles the maximum HP of the character it is cast upon . Unlike similar abilities from previous games ( the Berserker ' s Howl in " Final Fantasy X - 2 " , for example ) it also raises the current HP to reflect the new maximum limit . As an added effect , characters in Bubble status will be immune to Disease . The License for the spell is Arcane Magick 5 and costs 60 LP to purchase . The spell can be bought from the Muthru Bazaar after attaining a Clan Rank of " Ward of Justice " and inside the Skyferries between Rabanastre and Nalbina for 3300 gil after obtaining the Treaty - Blade . Bubble can also be cast via the Euclid ' s Sextant measure . It is a unique weapon in that if the Bubble status takes effect on the target , the target will not receive any damage . In the " International Zodiac Job System " version , Bubble is listed as Green Magick 3 License . Only the four mage jobs , White Mage , Black Mage , Red Battlemage , Time Battlemage , can cast it . The Bubble Mote can also be used to cast Bubble . It is an extremely rare item but it can also be bought from the clan provisioner once the player has reached the Order of Ambrosia rank , which can only be achieved by completing the Sky Pirate ' s Den .
Geo - Paralysis Geo - Paralysis is a Geomancy spell in " Final Fantasy XI " . When cast , a harmful Geocolure effect paralyzes all hostile creatures for as long as they are within emanation range of the caster ' s luopan . In order to learn this spell , the player must visit the Geomantic Reservoir located in Fei ' Yin as a Geomancer after having learned Indi - Paralysis .
Cavern of the Stolen Fayth The Cavern of the Stolen Fayth , also known as the Sunken Cave , is an optional dungeon located in a gorge to the north of the Calm Lands , near the entrance to Mt . Gagazet in " Final Fantasy X " and " Final Fantasy X - 2 " . The cave hides a fayth that legend says was stolen long ago to prevent summoners from completing their pilgrimage . The aeon Yojimbo resides in the cavern . Story . " Final Fantasy X " . The first summoner Lulu guarded , Lady Ginnem , died in the Cavern of the Stolen Fayth after deciding to locate its aeon , Yojimbo , hidden in a chamber at the bottom of the cave . After reaching the end of the cavern the Lady Ginnem ' s unsent form attacks the party together with Yojimbo . Afterward , the party can enter Yojimbo ' s Chamber of the Fayth and request his services for a price . " Final Fantasy X - 2 " . The cave , like the Calm Lands , has become a tourist attraction , something which the Gullwings have reservations about . When fiends pour out of the former Chamber of the Fayth Yuna can rescue the trapped tourists and enter the chamber to fight Yojimbo possessed by Shuyin ' s despair . Quests . " Final Fantasy X " . Recruiting Yojimbo . The player has to make a contract for Yojimbo ' s services that involves paying him 250 , 000 gil before he joins ( if one picks the third option ) , but the player can haggle up to three times by offering Yojimbo less money and he will lower his price . In the first two negotiations the player must offer him half the gil he is asking for plus one , and he will decrease his price . In the third negotiation , they must offer him 0 . 7 times the gil he is asking , closing the deal . If the player pays him triple the amount he asks ( works even after " haggling " ) , Yojimbo will throw in two Teleport Spheres . Dark Yojimbo . In the PAL , International and HD Remaster versions , once the party leaves and reenters the cavern after completing its events , a summoner will call upon Dark Yojimbo to fight the party . " Final Fantasy X - 2 " . Tourist Trap . " Rescue the tourists who didn ' t make it out of the cave ! They hold the key to unlocking its secrets . " The player can get the Besaid Key from one of the tourists and use it to open a locked chest in Besaid Temple . Musical themes . In " Final Fantasy X " , " Calm Before the Storm " is the location theme . " Lulu ' s Theme " plays when the party find the unsent Lady Ginnem and during the following battle against Yojimbo . " Hymn of the Fayth - Yojimbo " plays in the Chamber of the Fayth .
Nest of Memories The Nest of Memories is a distortion of space and time pocket universe that exists in " Final Fantasy Crystal Chronicles " . It is home to its residents Raem and Lady Mio . Origin . When the meteor fell on the planet , the force of the explosion caused a ripple in space time , creating both Lady Mio and Raem .
Magic ( Final Fantasy II ) Magic is a command in " Final Fantasy II " that allows the character to cast one of two forms of magic spells . Spells are learned via Tomes ( Scrolls in the " Final Fantasy Origins " release ) shown in the party ' s Items list . A character need only collect a Tome ( found in various locations ) and use it to learn the spell . Any character can learn any spell , and all characters have sixteen spell slots . Mechanics . The spells are subject to the same Skill System that affects all other aspects of character development . Spells gain levels through battle and field use ; after a certain number of uses the spell will gain a level . As more levels are earned it becomes harder to level up the spells , to the point a player must sometimes increase the rank of the foe for the spell to continue to gain experience . The highest spell level , like that of weapon level , is sixteen ; once a spell reaches that point it will earn experience until the bar maxes out , and then will be considered " mastered " . Mastered spells gain a new casting effect and an increase in effectiveness . A spell ' s MP cost is equal to its level , e . g . Fire 8 will cost 8 MP . Thus a spell can cost anywhere from 1 to 16 MP , and in certain cases , a higher level spell is economically disadvantageous as it brings about marginally better effects at a higher cost . Should the need arise , characters can discard spells to make room for new ones . Once a spell is deleted its gained skill levels and experience will not be retained . Characters can use the Tomes directly from their inventory to call on a spell ' s intended effect with moderate power but this function is one - time use and the Tome disappears after used in such a way . DSOP covers the protoype NES official - translation , " Dark Shadow Over Palakia " .
Throwing item Throwing items are items designed to be used specifically through the recurring Throw ability , usually a trademark of the Ninja job . Throwing items include ninja stars , or shuriken , and ninja scrolls , which may unleash effects similar to Ninjutsu . Appearances . " Final Fantasy III " . Even though it is classified as a weapon , the Shuriken can only be equipped by Ninjas , and is consumed when used for an attack . In the 3D versions , the Shuriken cannot be equipped , and can only be thrown by Ninja . " Final Fantasy IV " . There are several shuriken items reserved for Edge Geraldine ' s Throw ability , which can ' t be equipped by characters or used as items . List of throwing items : " Final Fantasy IV - Interlude - " . In this interlude sequel , Edge Geraldine has access to a smaller number of throw - exclusive items . List of throwing items : Edge returns with his ability to throw weapons at foes , but Gekkou ' s Shuriken ability can only be used with throwing items . List of throwing weapons : " Final Fantasy V " . Throwing items can be thrown by Ninjas with the Throw command . List of throwing items : " Final Fantasy VI " . Shadow and later Gogo are the only character capable of using throwing items , and only via the Throw command . List of throwing items : " Final Fantasy IX " . Amarant is the only character capable of using throwing items , and only via the Throw command . List of throwing items : " Final Fantasy Tactics " . Ninja or any other unit with the Throw command can throw a variety of shurikens and bombs . They are sold at all Outfitter s except places that have a castle . List of bombs : List of shurikens :
Vampire Fang The Vampire Fang , also known as Vampyr Fang , is a recurring offensive item in the " Final Fantasy " series . It is usually dropped by vampire - like enemies and its effects are related to the Drain spell . Appearances . " Final Fantasy " . The Vampire Fang appears as an item obtainable in the bonus dungeons from the GBA / PSP / iOS versions . " Final Fantasy IV " . " Final Fantasy IV - Interlude - " . The Vampire ' s Fang casts Drain upon a single target . It is found in The Crystals chapter in the Path to Tower of Babil , and is dropped by and stolen from Succubus and Vampiress . " Final Fantasy XII " . The Vampyr Fang appears as loot that can be acquired from Abysteel and Anubys . Two may be sold toward unlocking the Arrows of the Moon Goddess at the Bazaar . Vampyr Fang can be sold for 1 , 684 gil . The Vampyr Fang is a loot that can be stolen from the Great Tortoise ( loot 4 ) , or by completing the missions " Showdown " and " Otherworldly Visitors " . It is needed in order to create the Ebon Blade , Soulsaber , Diabolique , Kain ' s Lance , Heretic Rod , Death Claws , and Ice Shield .
Chunerpeton The Chunerpeton is an enemy in " Final Fantasy XIII - 2 " . Paradigm Pack . The Chunerpeton is a Commando , and its stat development is heavily geared towards maximum HP . Its other stats do not increase to particularly high levels , however , and its main asset is that it possesses the valuable Gilfinder II passive ability ; for the bonus of 50 % more Gil to activate at battle ' s end , Chunerpeton must be in the current active paradigm . Chunerpeton ' s Gilfinder II cannot be infused . It gains Siphon Boost , which also provides the Turbo Chocobo Racing ability , at level 2 ; it is the only creature that can infuse Siphon Boost II , at level 45 . Other appearances . " Final Fantasy Trading Card Game " . Chunerpeton appears with a water - elemental card in " Final Fantasy Trading Card Game " .
Chimera ( Final Fantasy IV - Interlude - ) The Chimera is an enemy from " Final Fantasy IV - Interlude - " . It is a relatively elusive enemy found in the Sealed Cave . It attacks with Frost Blast which inflicts ice - elemental damage on all characters , and can absorb all three primary elements , but due to its low HP the Chimera should not be too difficult to defeat .
Searching for Friends " Searching for Friends " is a theme from " Final Fantasy VI " . It was composed by Nobuo Uematsu . Game appearances . " Final Fantasy VI " . " Searching for Friends " is the permanent world map background theme for the World of Ruin after the " Falcon " is found at Darill ' s Tomb . It continues to play while flying the skies with the " Falcon " . It was included in the " " and " Kefka ' s Domain " albums as the seventh track of the third disc . " Dissidia 012 Final Fantasy " . " Searching for Friends " is a battle background music available for purchase in the PP Catalog . After being purchased , it may be automatically selected for battles including Terra Branford and / or Kefka , or taking place at Kefka ' s Tower or the Phantom Train . " Theatrhythm Final Fantasy " . After collecting 20 , 000 Rhythmia , " Searching for Friends " is unlocked as an Encore Song in Challenge Mode . It is a Field Music Sequence with the World of Ruin as the stage , featuring Narshe , Figaro , and the " Falcon " in the background . " Theatrhythm Final Fantasy Curtain Call " . " Searching for Friends " returns as a Field Music Sequence . An arrangement of " Searching for Friends " appears in the latest installment of the " Final Fantasy Fables " subseries . It is the sixteenth track of its soundtrack . Arrangement album appearances . " Guitar Solo Final Fantasy Official Best Collection " . " Searching for Friends " is the eleventh track on the album , which consists entirely of solo classical guitar arrangements of tracks from the " Final Fantasy " main series , performed by Yuji Sekiguchi . " Piano Opera Final Fantasy IV / V / VI " . " Searching for Friends " is included in this piano arrangement album as its fifth track . It was arranged by Hiroyuki Nakayama . " Final Fantasy Tribute ~ Thanks ~ " . An arrangement of " Searching for Friends " by Japanese band So many tears is included on this tribute album to " Final Fantasy " music as the eleventh track of its first disc .
Omega ( Final Fantasy ) Omega is a superboss in the " " and succeeding versions of the original " Final Fantasy " . It is found on Floor B20 , the final floor of the Lifespring Grotto , and either it or Shinryu must be defeated to complete and leave the dungeon . Battle . Omega is arguably the hardest boss in the " Dawn of Souls " and following version of the game , with only Shinryu providing any real argument . It has the highest Defense stat so initially physical attacks will be useless . Omega ' s physical attacks do hefty damage and can KO even high - leveled characters in a single hit . His Wave Cannon move also hits the entire party for 200 - 300 damage . Strategy . It is recommended for the party to be at level 60 or higher . Having both a Black Wizard and White Wizard is helpful , and using the Giant ' s Gloves as an item on any physical attacker makes them much more useful in this battle . The Black Wizard should start out by using Temper and Haste on all of the party . If the party has a Red Wizard , s / he should help with Tempering and Hasting . After the party is buffed up , the Black Wizard should either use Thundaga or use the Judgment Staff received previously from Atomos for free castings of Flare . The melee units should not even think about attacking until they have Temper cast on them at least twice and have cast Saber on themselves using the Giant ' s Gloves . The White Wizard should be using Healaga or Healara every single turn , because Omega frequently uses Wave Cannon . Several Ethers to replenish MP are likely required , because this battle takes a long time as a result of Omega ' s astronomical HP and Defense ( an attack will be lucky to break 1 , 000 damage ) . In spite of his high defenses , Omega is manageable . Wave Cannon is powerful , but nothing that cannot be recuperated with Healaga . Omega does use Earthquake and its physical attack can hit for 500 - 1000 damage on one character , but if the party keeps healing with the mages and attacking with the warriors , Omega will eventually be defeated .
Extractor The Extractor is a boss from " Final Fantasy X " , fought by Tidus and Wakka under the water of the Moonflow . It is an Al Bhed machina weapon used to abduct Yuna and halt her pilgrimage . Shortly after this battle , it is revealed the Extractor was piloted by Rikku . Battle . Extractor will use Aqua Shooter for the first part of the battle , but after a few rounds will rise a few feet and prepare to release its Depth Charges that cause massive damage and inflict Darkness . Strategy . Equipping Lightningstrike weapons is helpful , due to the Extractor being a machina . If Tidus and Wakka can cause over 500 HP of damage to the machine , it will cancel its Depth Charges attack and come back down . Using Provoke will also cancel the charges , but will raise the Extractor ' s Strength for the next two rounds . Making good use of Wakka ' s Overdrive to deliver a Lightning attack and using Cheer , Haste , and Slow will ensure a not - too - difficult battle . Extractor ' s Magic stat , which is used in determining the damage of Aqua Shooter ( but not Depth Charge ) , is altered if Provoke is used . It is immediately increased to 30 upon provocation , but reduced to 20 before Aqua Shooter is actually used . When Provoke wears off , it is reduced back to 15 .
Artifact ( Dissidia ) Artifacts are special items gained by playing online with other people in " Dissidia Final Fantasy " or " Dissidia 012 Final Fantasy " . Appearances . " Dissidia Final Fantasy " . When received , the artifact is called Nameless and cannot be equipped . After the player names the artifact it can be equipped . Artifacts can be passed on again by dropping them in online fights , where they can be renamed by the new owner . Players can only have 20 artifacts at a time . The artifact is a copy of a piece of equipment the other player has . Equipment combinations are not copied as artifacts have their own special combinations . Artifacts gain stronger combinations as they pass from player to player . They start with combinations that weaken the player . After 50 owners , they bestow the best combinations . As the artifact passes through owners it may gain effects such as " Worth more money in the shop " or " Can be equipped by all Chaos warriors . " " Dissidia 012 Final Fantasy " . Artifacts no longer carry combinations of their own , but instead bestow the player with bonus effects good and bad once the player names them . Such bonus can be " EX force absorption " , to " initial assist charge " , and just about anything . Another change is that players can receive artifacts by simply fighting their friend cards . If one exports and then imports one ' s own friend card , it ' s possible to fight and receive artifacts without the need of playing online . Despite Kiros ' s claim that naming the artifact doesn ' t affect the artifact ' s bonus , this is actually technically wrong : once the player names the artifact the effects are already set for the next drop of that artifact . The simple way to put it is renaming the artifact to whatever the player wants may prove difficult ; if someone wanted to rename their shield to " Fireshield , " s / he may get unwanted results . No matter how many times that person attempts to rename it the same thing , they will always get the same effects . The only way to change the effects for that particular artifact is to rename it and pass it to another player or friend card , so that the effects are again randomized . After that , the player must receive it from battle again . Artifact menu . There is an artifact menu where the player can name Nameless artifacts , view one ' s named artifacts , sell them or view the artifacts history , such as previous owners and previous names . It shows the stats of the artifact and its base , the item it started off as .
Tubola Cave Tubola Cave is a cave location in " Final Fantasy Tactics Advance " . It can be placed after " Mission # 20 : Present Day " is completed and is the site of " Mission # 021 : Hidden Vein " . Tubola Cave is also the site of " Mission # 063 : Missing Prof " , " Mission # 064 : Den of Evil " ( in which Jagd Helje is obtained ) , and " Mission # 103 : Mythril Rush " . Tubola Cave can be freed in " Mission # 256 : Tubola Cave " after " Mission # 020 : Present Day " is completed . Story . In " Mission # 021 : Hidden Vein " , Marche plans to lure his brother Doned to the cave to meet with him . Predictably , Doned once again attempts to do Marche in by telling a party of mythril miners that Marche is stealing their mythril . After the miners are eliminated , Marche reveals to Doned that he planned this setup to able to persuade his little brother to come home . After Marche explains to Doned that he was always shunned by his mother while Doned received all the attention , Doned agrees to help Marche return to the previous world .
Roland Roland is the Clavat patriarch of the village Tipa in " Final Fantasy Crystal Chronicles " . He stands near the town ' s Crystal and gives advice to the Caravanners . At the beginning of the first few years , he tells the story of a young man who left the village to rid the world of the poisonous Miasma which causes endless problems for everyone in the world . The young man is implied to have been Hurdy . As Tipa ' s patriarch Roland plays a role in the village ' s yearly crystal restoring ceremony .
Piano Collections Final Fantasy XI Piano Collections Final Fantasy XI is a piano arranged album of tracks from " Final Fantasy XI " . It contains tracks composed by Nobuo Uematsu and Naoshi Mizuta , and arranged for the piano by Kaoru Ishikawa , and performed by Ayumi Iga and Kasumi Oga . As a bonus gift , players who purchased the first pressing were able to redeem a reward code for an in - game Harpsichord furnishing for their Mog House . " Piano Collections Final Fantasy XI " may also refer to the album included in the " Final Fantasy XI Original Soundtrack Premium Box " , which is a different album entirely . Sheet music . Published by Yamaha Music Media , the book contains the sheet music for piano arrangements by Kaoru Ishikawa on the album . The pieces are arranged for solo piano , and the difficulty level is from intermediary to advanced .
Dinonix ( Final Fantasy X ) Dinonix is an enemy in " Final Fantasy X " . It can be found in the Kilika Woods . It is part of the Lizard group , and as such it is nimble and resistant to magic . Its attacks will occasionally cause Silence or Petrify . Someone with high Accuracy should attack it , such as Tidus and Wakka .