naist-nlp/zeshel huggingface dataset:
Knight ( Final Fantasy III ) The Knight is a job class in " Final Fantasy III " . It is gained from the Fire Crystal . Knights are mighty warriors who are experts in close - range combat . They are dependable allies who can defend themselves , as well as shield fellow party members during harsh ordeals . Knight is considered a powered up version of the Warrior job . Though if a Knight uses Defend command , s / he will only suffer 1 damage . The Knight will automatically take physical attacks for any allies in critical status . Unlike the Famicom version , this command has the defensive bonus by job level and is calculated using the following formula : Abilities . Remake version . Job level ranges between 1 and 99 so the Knight receives between 58 % damage and 40 . 2 % damage when defending . Same as the Famicom version . Other appearances . " Final Fantasy Record Keeper " . As a reference to his role as a soldier of Sasune , Ingus is given the appearance of Knight which is completed with high physical stats and good access to Combat , Support , and Knight abilities . " Final Fantasy Trading Card Game " . The Knight job has Ice - and Water - elemental cards . " Triple Triad ( Portal App ) " . Knight from 3D version appears on a Triple Triad card .
Desert Killer The Desert Killer , also known as Sand Killer , is an enemy in " Final Fantasy V " . It uses Quicksand to inflict Sap . When it has been dealt enough damage , it will flee the battle . If the player wants spoils from the Desert Killer , it must be killed it before it flees . Other appearances . " Final Fantasy Record Keeper " . Desert Killer from " Final Fantasy V " appears as an enemy in " Final Fantasy Record Keeper " .
Reaper ( Final Fantasy XII ) The Reaper is an undead / reaper - type enemy from " Final Fantasy XII " . It can be found in the Great Crystal in Giruvegan . Requirement and battle . Reapers spawn at almost every Waystone in the Great Crystal . In order for Reapers to spawn , the player must enter the particular zone with a total number of enemies killed within the Great Crystal divisible by three . The number of Reapers spawned each time is dependent on the zone they spawn in . In the lower levels , the player will get one or two Reapers at a time . In the upper levels , it will most often be three Reapers at a time , sometimes four at a time . Once spawned , the Reapers will remain at that zone unless killed , the player move two zones away , or leaves the spawning area for more than five minutes . In the lower levels , Reapers are not tough enemies . They can easily be defeated by using Curaja . In the upper levels , Reapers can be tough enemies . Although they may use mid - level magicks , their attacks can inflict a lot of damage . It can instantly KO a party member using Death . It can also use its ability Dimensional Rift to kill a party member , if close to the Reaper when using it . Dimensional Rift also kills the caster . Sometimes Reapers can appear invisible . When invisible , the player must cast Reflect on a party member or Reflectga on all party members , stand close to the Reapers and use Curaja on the party and it will be reflected on the Reapers removing the invisible status . The invisible status can also be exploited , as when invisible , the Reapers will ignore the player . Therefore the player can cast Vanish or Vanishga on them , to neutralize the Reapers .
White Elemental White Elemental is an enemy from " Final Fantasy X - 2 " . It is not a very powerful enemy , and falls extremely quickly to Fire - elemental attacks . The player should not have any problems dealing with this foe . Creature Creator . Fiend Tale . In the Fiend Tale endings , one notable White Elemental was created from the spirits of monks who died when Macalania Temple sank . When Yevon ites who left the temple learned of this , they held a ceremony to ease the souls of their tormented brethren .
Zu ( The After Years ) Zu is an enemy in " " . It is a rather powerful enemy that can attack twice in one turn , and will take a while to bring down due to its massive HP at the time it is first fought . Using bows is the most effective way of combating this creature . Battle . In Edge ' s Tale , Izayoi must fight a Zu alone as a boss . It ' s best to have Izayoi in the back row equipped with a bow and arrow , to avoid taking heavy physical damage from the birds double attack . While the Zu is indeed powerful , it is also slow , so there will be time to heal after its attack using Heal pill , and to attack again . The player should have little problem if they prepare this way .
Retrace Retrace is a Black Magic spell found in " Final Fantasy XI " that functions in almost exactly the same manner as the spell Warp II , but instead , " " Transports qualified target party member to their nation of allegiance in the past . " " in lieu of their respective Home Point . It can be learned by Black Mages only . It works similarly to the White Mage spell , Recall . To learn this spell , the player can buy it from the Auction House , but will be cheaper out questing for the scroll in the Quest The Lost Book . This requires the player to have the " " expansion pack installed .
Thunder Barret Thunder Barret is a recurring ability in the series . It is an attack used exclusively by Squall Leonhart . Appearances . " Dissidia Final Fantasy " . Thunder Barret is a ground magic Bravery attack for Squall , learned at level 6 . It requires 30 CP to equip ( 15 when mastered ) , 120 AP to master , and has Melee Low priority . Squall fires a string of lightning that drags the opponent closer which can also destroy stage elements . " Dissidia 012 Final Fantasy " . Thunder Barret returns as a Bravery attack for Squall , learned at 9 and requiring 90 AP to master . It is otherwise identical to its previous incarnation . " Final Fantasy Record Keeper " . Thunder Barret is an enemy ability used by Squall , which inflicts Lightning - elemental magic damage to one target .
Rope Bridge The Rope Bridge is a location from " Final Fantasy Mystic Quest " where Reuben falls off after being attacked by a single Mummy . Benjamin climbs down to find him alive , and Tristam joins him afterwards . Reuben later discovers the passage to Doom Castle from his attempts to climb to safety . The rest of the bridge is devoid of enemies and has a handful of small treasures . Once the player leaves Rope Bridge , they can never return .
Gatlinghog ( Final Fantasy IV - Interlude - ) The Gatlinghog is an enemy from " Final Fantasy IV - Interlude - " . It counters all attacks with Needles , which inflicts damage to one party member ; however , the player is unlikely to see it as Gatlinghogs are easily felled with one attack . They often travel in packs , and appear alongside Domovois and Sword Rats . Etymology . " Gatlinghog " is a of " gatling gun " and " hedgehog . "
Wind Shrine ( Final Fantasy V ) The Wind Shrine is a shrine built to protect the Wind Crystal in " Final Fantasy V " . It is accessible in Bartz ' s World and in the Merged World , although it is abandoned in the latter . A healing pot lies at its bottom , with water used by the scholars to heal injuries . Story . The king of Tycoon , Alexander Highwind Tycoon , flies from Castle Tycoon to check on the Wind Crystal . Upon his arrival , the crystal shatters , and the wind stops blowing . Bartz , Galuf , Lenna , and Faris come after him to check on the crystal , and on the way face the Wing Raptor . Upon reaching the crystal room , they find the crystal shattered . The crystal shards resonate with the party and the other crystals , giving the new Light Warriors their energy and granting the Wind Crystal ' s Jobs : The Knight , the Monk , the Thief , the Black Mage , the White Mage , and the Blue Mage . Musical themes . The background music in the Wind Shrine is called " Sealed Away " . Other appearances . " Final Fantasy Record Keeper " . Wind Shrine is unlocked by completing " S . S . Liki " in the " Final Fantasy X " realm . Completion of this dungeon unlocks Torna Canal in the " Final Fantasy V " realm .
Archlich Taber ' quoan Archlich Taber ' quoan is a mission boss from " Final Fantasy XI " . He is the target of Bastok Mission 5 - 1 : Darkness Rising , San d ' Oria Mission 5 - 1 : The Ruins of Fei ' Yin , and Windurst Mission 5 - 1 : The Final Seal , and fought in the shared battlefield " The Rank 5 Mission " . He is assisted by 2 Ancient Sorcerer s and infinitely respawning Ancient Warrior s .
Pyralis The Pyralis is an enemy from " Final Fantasy III " , fought in the Ancient Ruins . As with most enemies , Pyralis has a bit more punch in the DS version than the NES version . He also bears a resemblance to a stereotypical green dragon ( or dinosaur ) . Physical attacks are the way to go in the NES version , while that and Blizzaga works well with dealing with it in the DS version .
Frost ( ability ) Frost is a recurring Ice - elemental spell in the " Final Fantasy " series . Appearances . " Final Fantasy " . Frost is an enemy ability that can be used by Frost Wolves . It inflict a moderate amount of Ice damage to all members of the party . " Final Fantasy V " . Frost , originally called Blaze in the SNES and PlayStation versions , is a spell available to Bahamut , Blue Dragon , Famed Mimic Gogo , Gorgimera , Jura Aevis , Lesser Lopros , Manticore , Nereid , and Wendigo . It does Ice - elemental damage to all party members and may inflict Sap . The player may utilize this ability by catching and releasing a Mythril Dragon or Archeosaur . " Final Fantasy XI " . Frost is an Ice - elemental spell in " Final Fantasy XI " that deals Ice damage over time and lowers an enemy ' s Agility . " Final Fantasy XIV " . Frost appeared as an ability in the original " Final Fantasy XIV " . At the initial release , Frost was a spell learned by Conjurers at rank 16 . The ability inflicted ice - elemental damage over time and also reduced ice magic defense to all enemies within an area of effect . In addition , an upgraded version called Frost II also appeared as an ability in the game . The spell could be learned by Conjurers at rank 36 . The ability inflicted ice - elemental damage over time at a higher potency and also reduced the ice magic defense to all enemies within an area of effect . After the release of patch 1 . 20 , Frost and Frost II became unusable by any class in the game . As of the current moment , neither Frost spells have appeared as abilities in " Final Fantasy XIV : A Realm Reborn " . " Final Fantasy Legend III " . Frost is a Ice elemental attack that damages one enemy or an enemy group . Ghost , DrainRay , Ammonite , Specter , SaltMonk , Brooder , and Big Head can use this attack .
Martyr ( Final Fantasy XI ) Martyr is a White Mage Merit ability found in " Final Fantasy XI " . Thus , only players at level 75 may use this ability . When cast , the player will sacrifice 25 % of their HP to regenerate twice that amount for another player . It may be recast every 20 minutes , with further Merit upgrades decreasing the recast time .
Sacred Beast ( species ) Sacred Beast is a fiend type in " Final Fantasy X " and " Final Fantasy X - 2 " . Usually characterized as a large ancient dragons , they are one of the more powerful species in Spira , having one of the highest HP of normal bosses , as well as being able to severely damage all party members with devastating attacks that inflict a myriad of status ailments . Their signature attacks is Mana Breath that more often than not is a guaranteed KO on whoever it targets . They are typically found guarding paths or treasures , such as the path to Zanarkand or dressphere s . In " Final Fantasy X - 2 " it takes 10 kills to Oversoul a Sacred Beast .
Experiment No . 88 The Experiment No . 88 is an enemy in " Crisis Core - Final Fantasy VII - " . It is similar in appearance to Behemoth . Avoid its claw and front , and try to land a few sword attacks from behind for critical hits . Watch out for its Gyro Tail attack that will inflict moderate damage on Zack . Thunder - elemental attacks work well against this creature . Thundara Blade from behind is very effective .
Twin Moon Twin Moon is a recurring ability in the series . It is a Limit Break ability for Golbez . Appearances . " Dissidia Final Fantasy " . Twin Moon is the EX Burst for Golbez , where the player must input three chains of commands within a time limit . If the player fails , Golbez crushes the opponent between four boulders . If all three commands are input successfully , the Shadow Dragon paralyzes the opponent with Binding Cold , followed by Golbez casting Twin Meteor , conjuring a barrage of meteorites to attack . " Dissidia 012 Final Fantasy " . Twin Moon returns as Golbez ' s EX Burst with its effects unchanged .
Menu ( Tactics A2 ) The following entails the contents of the main menu in " " . Unit Info . Here the player can check on the status of each member of their clan such as their levels , HP , MP , as well as MVP level . They can also change jobs , equipment , set abilities or sort and dismiss units . Clan Info . The player can check on the status of the clan itself such as amount of members , areas controlled , quests accepted and completed . This menu also shows the amount of gil and clan points , what day / time of year . The player can also look through the loot , clan primer , laws and clan privileges . It also shows the clan name and current title . System Menu . The system menu is where the player can save their game or load a different one . It also has the config menu where the player can change the cursor movement , message speed , etc .
DG Shrike DG Shrike is an enemy in Chapter 9 of " Dirge of Cerberus - Final Fantasy VII - " . He is a flying enemy who moves around erratically , making him difficult to target . He is also quick and accurate with his weapon . His weak point is his head .
Reel Axe Reel Axe is a recurring ability in the series . It is an ability used exclusively by Firion . Appearances . " Dissidia Final Fantasy " . Reel Axe is a ground physical Bravery attack , learned at the start of the game . It requires 30 CP to equip ( 15 when mastered ) , 90 AP to master , has Ranged High priority , and can induce Wall Rush . Firion throws an axe that rebounds to drag the opponent closer for a lance combo . After being used , it can be followed up by Double Trouble C . " Dissidia 012 Final Fantasy " . Reel Axe returns as a Bravery attack for Firion , now requiring 160 AP to master and has various effects it can induce . It is otherwise identical to its previous incarnation .
Armor Construct ( Final Fantasy IV ) The Armor Construct , also known as the MacGiant , GiantSoldr , or Giant Soldier , is an enemy from " Final Fantasy IV " . In the Nintendo DS version , one can use his weakness of Lightning to finish him quickly . However , in the PSP version , it will counter with Electromagnetism every time the player hits him with Lightning , inflicting Stop to a random party member .
Gil Snapper ( Tactics ) Gil Snapper , also known as Gilgame Heart , is a recurring ability in the series . Appearances . " Final Fantasy Tactics " . Gil Snapper is an ability learned by the Thief class for 200 JP . With this ability , the character receives from the enemy the same amount of gil as HP damage that he / she has received . Gil Snapper is an ability of the Viking class , learned for 300 AP from the Chocobo Shield . After the unit takes damage from a critical hit , the player will receive gil .
Gain - VIT Gain - VIT is a Red Magic spell found in " Final Fantasy XI " . It may be learned by Red Mages at level 81 . Casting this spell grants the caster a bonus to Vitality ( + 5 or more based on the player ' s Enhancing Magic skill ) . The White Mage ' s counterpart is Boost - VIT .
Power Drink bug The Power Drink bug is a bug related to the Power Drink item in " Final Fantasy V " . Normally , the item is supposed to increase the target ' s Attack power greatly , but instead will only increase the damage done by the Blue Magic spell Goblin Punch . There is no way to fix this in any of the versions it appears in .
Tzen Tzen is a optional town in " Final Fantasy VI " located at the north end of the Southern Continent . It was once a monarchy before it was invaded by the Gestahlian Empire . Story . When the Empire invaded Tzen , they killed off their royal family . Young men of appropriate age were conscripted and taken away to serve in the military , leaving the town populated by women , children , and the elderly . Imperial troops roam the streets making some reluctant to venture outside . In the World of Ruin , Celes comes to Tzen from Albrook , following rumors of a man searching for his friends . As she arrives at the town , Kefka attacks Tzen with the Light of Judgment . The mansion on the north end of town begins to collapse , and Celes finds Sabin holding up the structure . Celes races inside the building to find a child trapped in the basement , and the two narrowly escape the home before it crumbles . Sabin joins Celes , the discovery of his survival filling her with hope that the other members of the group are still alive . Quests . Seraph . Once the player has completed the Magitek Research Facility , in the trees behind the town ' s Relic shop is a thief who stole a piece of magicite from the facility , containing the esper Seraph . In the World of Balance he charges three thousand gil for it , but in the World of Ruin he sells it to the player for only ten gil . The Crumbling House . Celes can brave the crumbling house to save a child from inside when she first comes across Tzen in the World of Ruin . Musical themes . " Under Martial Law " is Tzen ' s World of Balance background theme , and is replaced by " From that Day On . . . " in the World of Ruin .
Energy Rain Energy Rain is an Overdrive ability exclusive to Tidus . Appearances . " Final Fantasy X " . Energy Rain is an Overdrive , a part of the Swordplay skillset of Tidus . Tidus runs forward and jumps off one enemy into the air , then charges his weapon with energy and swings it to fire energy blasts at all enemies . Underwater , Tidus just unleashes the beams of energy . Tidus learns this Overdrive after executing 30 Overdrives ( cumulative amount of times ) . " Final Fantasy X - 2 " . Shuyin is able to use Tidus ' s Overdrive abilities , Force Rain is his equivalent of Tidus ' s Energy Rain . It executes the same way as Energy Rain . " Final Fantasy Tactics S " . Energy Rain is Tidus ' s Special Ability . " Dissidia Final Fantasy " . Energy Rain appears as Tidus ' s HP attack and have two variations : ground and aerial . The aerial version is available at default and costs 40 CP to equip . Mastering the ability for 180 AP reduces the equip cost to 20 CP . It is a melee high , physical attack and the attack animation include Tidus delivering a diving kick , then jumping away and sending a barrage of energy orbs at opponent that explode . Its unchanged ground version is automatically obtained when Tidus achieves level 38 . " Dissidia 012 Final Fantasy " . Energy Rain reappears in " Dissidia 012 " as Tidus ' s HP attack retaining its both variations . Aerial version is still available from the beginning , but now it costs 30 CP to equip . Its mastery cost have been reduced to 130 AP and consequently the mastered ability CP cost is 15 . It is still a melee high attack , but aside of having physical damage type , it is also classified as magic damage type and the attack animation include Tidus delivering a diving kick , then jumping away and sending a barrage of energy orbs at opponent that explode . The ground version of Energy Rain is learned once Tidus reaches level 19 . " Final Fantasy Airborne Brigade " . Tidus appears as a Legend in " Final Fantasy Airborne Brigade " using Energy Rain as his ability . " Final Fantasy All the Bravest " . Energy Rain is the ability that is used by Tidus during battle .
Chaos intro glitch The Chaos intro glitch is a harmless glitch found in " Dissidia Final Fantasy " . The glitch is caused by a camera switch on the previous round with Chaos . For example , the player is in the " bird ' s - eye - view " camera ( the camera focuses on the player ) during the defeat of Chaos in the previous fight . The glitch can be executed manually by this order ; The next round will commence , but the glitch is in effect . Additionally , the player can use abilities which can home on , or surround , a player ( e . g . Terra ' s Tornado , Cecil ' s Dark Flame or Golbez ' s Genesis Rock ) while not locking - on to Chaos to activate this glitch on the next round . When the glitch is in effect , during the intros for the second and third rounds of the fight , the camera angle will be the same as the first round , causing only the top of Chaos ' s head to be visible before panning out to show him standing motionless . His voice clip may sometimes be cut out as well . The battle will then proceed as normal .
Ectoplasm Ectoplasm may refer to : Etymology . is a term coined by Charles Richet to denote a substance or spiritual energy " exteriorized " by physical mediums . Ectoplasm is said to be associated with the formation of spirits . Ectoplasm is considered to be a hoax , made from cheesecloth , gauze or other natural substances .
Murussu ( Final Fantasy VI ) The Murussu is an enemy in " Final Fantasy VI " . Battle . It has a 33 % chance of countering any attack with Snort to blow party members out of battle , and otherwise uses normal attacks and its special , Carapace . It is recommended to use Thundara against it . AI script . Attack Turns : 1st Turn : Attack ( 66 % ) or Carapace ( 33 % ) If monster is by itself : Etymology . The enemy ' s SNES name is Chitonid .
Coeurlregina ( Final Fantasy X ) Coeurlregina is an Area Conquest fiend fought in the Monster Arena after capturing all fiends on the Mushroom Rock Road . Battle . Coeurlregina ' s Chaos attack inflicts Confuse , Doom , and Curse on the party . Its Hyper Blaster inflicts Death , and not even armor with the Deathproof can stop the instant death as Hyper Blaster ignores death immunity . It drops weapons with Deathstrike and Double AP , and armor with various proof abilities , Deathproof being a fixed ability . Strategy . It is best to have armor that protects against Confuse . With the adequate protections , Coeurlregina can be easily defeated with Overdrives and aeons . One must be careful as Curse is one of the few status effects aeons are vulnerable to .