naist-nlp/zeshel huggingface dataset:
Charm person Charm person was an enchantment spell that made the subject a friend of the caster . Charm Person was a common spell in the Realms . Effect . The charm made a humanoid regard the caster as his or her trusted friend and ally . If the creature was being threatened or attacked by the caster or his or her allies , however , the creature was more likely to resist the effect of the spell . The spell did not enable the caster to control the " charmed " person as if he or she were an automaton , but he or she perceived the caster ' s words and actions in the most favourable way . The caster could try to give the subject orders , but the subject was unlikely to do anything outside its normal behaviour pattern . A " charmed " person never obeyed suicidal or obviously harmful orders , but he or she might have taken an action resulting in death if it would will save the caster ' s life . Any act by the caster or its apparent allies that threatens the " charmed " person broke the spell . Note also that the caster must have been able to speak the person ' s language to communicate commands , or be able to communicate and be understood with gestures . The sundering version of the spell could target more creatures if used with a higher level . History . The Netherese arcanist Keonid was given the credit for the creation of this spell in - 1855 DR . Realmslore . The arcane verbal component for this spell , in the Mulan spellcasting tradition was Dothax Mylax Heeroz . Components . Only verbal and somatic components are needed .
Chondalwood Chondalwood is a large forest located in Chondath in the Vilhon Reach , stretching from the Nunwood to the Nagaflow River . It is also known as Satyrwood . The village of Elbulder is to the south of the forest . History . The forest was once home to the green elf realm of Nikerymath . It contains the hidden city of Rucien - Xan . Inhabitants . The Chondalwood is now the home of several roving tribes of wild elves . Treant s still roam the forest , but mainly occupy the northern border , ever watchful of loggers and poachers . As of 1368 DR , troops of satyr s patrolled the Old Road , scaring travelers into making haste out of the forest or to go around it , and the forest was also inhabited by voadkyn ( wood giants ) and centaur s . As of 1372 DR , savage druids lived in the forest and posed a threat to anyone approaching them . Clans of ghostwise halfling s still roam about the forest , never staying in one spot for too long . Various plant creatures such as shambling mounds and tendriculos also live here . All of these intelligent races had one goal in mind : to prevent human encroachment . The Eldreth Veluuthra were active in this forest , and as of 1374 DR , generally received support from the forest ' s inhabitants such as the centaurs , ghostwise halflings and satyrs . The wild elves in the forest provided the organization ' s agents with shelter . Talindra Amalith of the Vel ' Nikeryma ( the Eldreth Veluuthra ' s guiding council ) sought out new wild elf recruits in this area . People . Totoruan of the Chondalwood , a member of the People of the Black Blood , lives here . Rumors . For many years , the people of the Vilhon Reach have wondered over the existence of an elven realm within the forest .
A Reader ' s Guide to R . A . Salvatore ' s the Legend of Drizzt A Reader ' s Guide to R . A . Salvatore ' s the Legend of Drizzt is a guide written by Philip Athans in cooperation with R . A . Salvatore which was published by Wizards of the Coast , Inc . in August 2008 to celebrated twenty Years of The Legend of Drizzt Saga . The book is a large reference book detailing the characters , items , and locations within R . A Salvatore ' s novels . Their book is printed in color with numerous detailed maps and illustrations .
Genie contract Genie contract was a spell used by genie s to seal a contract that was magically binding to the two parties involved . Both sides had to agree willingly to the terms , and a punishment was defined for anyone transgressing them . Genies employed this spell to all kinds of formal agreements between them and mortals , or between two mortals with the genie as a witness . Components . This spell required only verbal components .
Salen Salen was the leader of a group of mercenaries who drank at the Laughing Goblin Inn . Description . Salen was a very beautiful salt - and - pepper - haired woman who was an experienced dagger thrower . Personality . Being the leader of her company , Salen was smart and sly . In her dagger - throwing contest versus Ren , Salen tried to trick the big man with weighted blades . Possessions . Like many soldiers , Salen dressed in chain mail and fought with a sword , a few daggers , and a throwing axe . History . On the 19th of Flamerule , 1340 DR , Salen and her allies , Jensena and Gwen , challenged Ren o ' the Blade to a couple of contests , which Ren won due to his cunning . On the night of the 28th of Flamerule , Salen and her companions were attacked by a troll outside the Phlan city walls . During the battle , Ren joined the fray , but not before Salen and Gwen were killed by the monster .
Helmsdale Helmsdale was a small farming town found in Soravia on the border with Brandiar . Description . Helmsdale rested on the banks of the Goliad River south of Ironspur . History . Zhengyi used Helmsdale as his base of operations for the entire duration of the Bloodstone Wars . Because of this many Damarans often referred to the town as " the cursed village " . Inhabitants . This small farming community hosted a population of 500 inhabitants who produced food in support of the dwarves of Ironspur . The population swelled to 4 , 000 when Zhengyi ' s forces occupied the town . Only 78 of the original inhabitants survived to see the Witch - King ' s defeat .
Korkan Korkan was a hobgoblin slave in Szith Morcane . History . Korkan was the head slave in the noble house led by Rilira . During the Rage of Demons of 1491 DR , after the fire giant s occupied the outpost , Korkan and all the goblinoid s were seen as the lowest - ranked slaves . This greatly enraged Korkan .
Davrick Fain Davrick Fain was the lead cultist of Auril in Icewind Dale in 1484 DR . History . Davrick was a common merchant of Bremen until the winter of 1483 DR when the power of Auril truly manifested to him . Soon he started gathering in his city a small cult of Auril , also founding a small temple in a old verbeeg cave in Kelvin ' s Cairn . Davrick befriended Rycher at that time and thanks to him Davrick found an egg of a remorhaz , which he saw as Auril ' s sacred creature . He hoped to hatch it and send the monster against unbelievers .
Marlspire of Najara The Marlspire of Najara , a crown given to the Najara n naga by the yuan - ti of the Hss ' tafi tribe in - 320 DR as a symbol of loyalty , was worn by Terpenzi and all successive kings through the reign of Jarant . Abilities . Far from being a mere symbol of office , the Marlspire had powerful magical capabilities ( some of which only functioned when it was worn by a reptile . ) If a non - reptile wore the Marlspire , that creature found itself more vulnerable to the attacks of reptiles .
Sulabra Sulabra was the Realms name for . Description . Sulabra was a soft , gray stone somewhere in between slate and shale in color and hardness . It easily cleaved in planes and was good for cheap carvings . It was of relatively low value due to its lack of color and durability . A typical price was 7 sp per pound ( 15 . 5 sp / kg ) . Powers . None known .
Ghileeda Ghileeda was a maid in the Swinging Sword tavern in Red Larch and secretly a member of the Cult of the Crushing Wave during the Elemental Evil crisis . Activities . Ghileeda worked at the Swinging Sword tavern . She also spied on citizens , under the orders of her fellow cultist Justran Daehl . History . In 1491 DR , Ghileeda noticed some adventurers hired to find a diplomatic caravan missing near the city . They probably uncovered her secret .
Sounds of the gentle zephyr The sounds of the gentle zephyr was a ritual used by sha ' ir s to greatly enhance their gen ' s natural hearing ability . Preparation . All rituals that enhanced a gen ' s hearing required a set of earrings studded with valuable gems worth at least 500 dinar s . This ritual lasted for 16 hours . Gens with this ability had impressive hearing , allowing them to notice small noises that most others would ignore . Furthermore , these gen were able to filter the sound entering their ears so they were not constantly bombarded with every little sound . These gen were never surprised unless magic was used to negate the sound made by an approaching person or creature . A gen with sounds of the gentle zephyr who also had either the whispering of the wind or the sound of lies still needed to be in a much closer range to use these abilities .
Yder Tanthul Prince Yder Tanthul was a male shade and the right hand of his older brother Prince Rivalen Tanthul , whilst being respected and feared as a warrior . Personality . Unlike his elder brother , Rivalen , Yder has no quarrel with Telamont ' s hand , Hadrhune . He would simply like the will of his deity guide the Shadovar rather than Hadrhune ' s . Possessions . Yder ' s personal Sigil is a stylized silver greatsword on a gray field . The pommel of this sword is a replica of the symbold of shar ( a black disk with a deep purple border ) . History . Like the rest of his brothers , Yder was born before the Karsus ' s Folly in Netheril at some point . Initially trained as a soldier among the Shadovar army , Yder reached the rank of captain before he joined Shar ' s service as Rivalen ' s right hand man . After - 339 DR , spent much of his life on the Plane of Shadow where he was transformed into a Shade like many of his kin . By 1372 DR , when Telamont Tanthul returned Thultanthar to Faerûn , Yder was a divine champion dedicated to Shar and commanded the guards of the Hall of Shadow . One such mission he undertook was the infiltration of Shadowdale in 1374 DR , where by creating a Shadow Simulacrum of himself he managed to possess Lord Mourngrym Amcathra . This allowed the Army of Darkhope to take control of the Dale with little resistance . . By 1479 DR , Yder had become one of the generals of the armies of the newly - risen Netheril . He also perfored duties as the chief templar in Rivalen Tanthul ' s Dome of Night .
Karis Karis was the mad wife of Elden Vargas in Neverwinter in 1479 DR . History . Karis was a storm sorceress of Rashemen . Before the Spellplague , during a diplomatic mission , Karis met and fell in love with the War Wizard of Cormyr , Elden Vargas . They remained always together . However , when it was discovered that Elden had entered into a pact with Asmodeus in order to augment his psychic powers , he was attacked by his fellows . In the battle , Karis tried to protect him and was hit by Ganrahast Aeiulvana and lost her mind . After moving to Neverwinter , Karis suffered a collapse and , thanks to Mordai Vell , Elden took her to Helm ' s Hold . She regained a little of her mind in the Cathedral , where Elden conducted a ritual to cure her by absorbing into her a storm . He was defeated by adventurers however , and it was not clear if Karis was cured or not .
Grisha Grisha was a cultist of Yeenoghu in the Labyrinth during the Rage of Demons . Personality . Grisha believed himself to be correct in sensing the power of Yeenoghu in all things — and particularly in the way in which cultists had begun to rise as undead ghoul s after death . He ruled with an iron fist . History . Grisha was a slave of the drow until he escaped and made his way to the very small village of Filthriddens inside the Labyrinth . There , he lived under constant fear of minotaur raiders . During the Rage of Demons , Grisha saw a minotaur horde march against the village when it was destroyed by the demon lord Yeenoghu . So Grisha devoted himself to the gnoll god and soon the cult of Yeenoghu gained control of Filthriddens with Grisha as leader .
Battle of Marak ' s Stile The Battle of Marak ' s Stile was a battle for control of Harrowdale that took place around 1180 - 1185 DR ( no source has a precise date ) . The forces of Halvan the Dark invaded Harrowdale , and fought against the defending forces of Lord Elmaer Oraun , leader of Harrowdale . Battle . The battle was won by Halvan the Dark , who took control of Harrowdale . Casualties . Lord Elmaer Oraun , his son Erammon Oraun , and swordmaster Thaeron disappeared during the battle , presumed dead , but some said that elven magic had saved them from death , and they would apparently be seen on various occasions many years later .
Jinutt Only few people lived on the island of Sahu . Some of them formed the small village of Jinutt , which was located on the northern coast below the plateau dominating the island ' s interior . Inhabitants . The inhabitants were fishermen who traded their catch for other goods and services to Sahu ' s second village , Misbahd .
Gloaming Gloamings were planetouched creatures with heritage from both Toril and the Plane of Shadow . Description . Gloamings were humanoid s typically with pale skin and dark , furry wings , with which they were able to fly . They were lithe but not very strong . Their catlike eyes appeared metallic in low light ; in full light , they were typically a color of gray . Their skin glowed with a luminescence that could be controlled . Many gloamings carried tattoos that created interesting patterns on their glowing skin . They were frequently mistaken for tiefling s . Gloamings reached adulthood at age 13 and could live to be a maximum of about 300 years old . Personality . Gloamings were usually curious and traveled compulsively . Although individuals were given names as a child , adult gloamings could choose new names for themselves . Society . Although settlements were rare due to gloamings ' wanderlust , gloaming settlements tended to run contrary to the dominant alignment of the area . They shunned all organized religion . Abilities . Gloamings were able to fly and were apt at shadow - based spells . They were also resistant to illusions and psionic attacks . They could sense inactive portals within five feet . They could control the level of their skin ' s luminescence ( from none to bright ) , but were subject to light blindness . Relations . Gloamings detested drow , sharing legends that told of drow capturing , torturing , and experimenting on gloamings . Illithid s did not find gloamings palatable and thus left them alone . Locations . Gloamings were uncommon in the Underdark but almost never seen on the surface . A few gloaming settlements existed , such as the large city of Sphur Upra , which straddled the boundary of the Prime Material Plane and the Plane of Shadow .
Eluraunt Malabrak Eluraunt Malabrak was a shadovar arcanist . History . Eluraunt was one of the few shadovar surviving the fall of Thultanthar in 1487 DR . He joined the Court of Three . He was observed from far to be in the Oldspires mansion in Cormyr when Tabra , on her crusade against all surviving shadovar arcanists , found him and killed Eluraunt .
Aurochs Aurochs were powerful wild beasts sometimes revered and used as war mounts by some orc tribes , in particular those that worshiped Bahgtru . Notable aurochs . It was told in legends that Bahgtru tamed an aurochs with his bare hands and brought it to Nishrek under Gruumsh ' s rule . He named it Kazaht ( the Orc word for bull ) and rode it into combat , occasionally leaping over its head to land upon his enemies .
Road to Enlightenment The Road to Enlightenment , or the Enlightened Way , was located in Huzuz , the City of Delights , in 1367 DR . Description . The Road to Enlightenment was one of the largest streets in Golden Huzuz . It entered the city for the southwest corner at the Gulf Gate , then traveled directly northeast to the courtyard that housed the Golden Mosque and other mosques to the Enlightened gods . The Enlightened Way served as the main boundary between the South District and Peasants ' District before entering the Pilgrims ' District on its approach to the mosques .
Vamar Isahn Vamar Isahn was a lich living in Serôs in Vamar ' s Tower . History . Born in 1247 DR , Vamar was a wizard in Starmantle . In 1308 DR , after becoming a lich , he relocated himself and his tower to Serôs . There , Vamar remained secluded , working on his studies of aquatic magic . In 1369 DR , his tower was attacked three times by sahuagin and morkoth during the Twelfth Serôs War but Vamar destroyed all invaders . Personality . Vamas was a quite paranoid but not so evil individual . He only wanted to not be disturbed .
King Oreme King Oreme was the name given to the ruling sarrukh lich of Oreme . Organization . Sixty sarrukh liches rotated as the leader of the city . Every four years one would awaken and assume leadership , taking on the title King Oreme , while the remaining fifty nine liches hibernated .
Moonsilver House Moonsilver House was a temple of Selûne in the city of Calaunt in the Vast . The temple was managed by High Priestess Wyndra Syrylstone , who was known as " Moon Mistress " . She led twenty - two priestesses , as well as 229 lay worshipers through the mid – 14th century DR . Moonsilver House was one of two temples that dominated daily Calauntan life , at least for those of a more kindly nature .
Baldur ' s Gate : Dark Alliance II Baldur ' s Gate : Dark Alliance II is a computer role - playing game developed by Black Isle Studios for the PlayStation 2 and Xbox , released in 2004 . " Dark Alliance II " returned to Baldur ' s Gate with a new story and new characters . The story begins when the player ' s previous three heroes are taken prisoner by an evil vampire king , Mordoc SeLanmere . In part two , the player is one of the many adventurers seeking fame and fortune in Baldur ' s Gate . The gameplay is very similar to that of the original " " . The new characters are : Unlike in the original " Dark Alliance " game , players can create their own magical weapons , armor , and trinkets ( for a price ) in " Dark Alliance II " . Special appearances . Drizzt Do ' Urden and his nemesis , Artemis Entreri , both make appearances as playable characters if you beat the game once on normal , and then again on " extreme " mode .
Raggnar Redtooth Raggnar Redtooth was a tavern owner in the Cult of the Dragon – controlled village of Parnast in the Greypeak Mountains . History . Raggnar managed the tavern the Golden Tankard in Parnast . Despite not being a cultist , Raggnar was bribed by them to control the villagers and possible visitors . He tried to discourage visitors from remaining in the village for long .
Gates of Doom The Gates of Doom is the name give to two pillars of rock , with a path between them . They mark the entrance to Oversember Vale in the Thunder Peaks Inhabitants . The Cult of the Dragon inhabits the area , and guards the Gates of Doom . Any who pass through the gates without leave are attacked with out question or hesitation
Grissen Grissen was a halfling member of the Emerald Enclave in the Quivering Forest near Phlan in 1489 DR . History . Grissen was possibly involved in the case of the disappearance of Halvin Graingle and six other villagers of the Kabel ' s Hill community inside the forest . He advised the adventuring party hired to find the missing people to not disturb the elves , who were on good terms with the Enclave .
Knights of Samular The Knights of Samular are an order of paladins in the service of Tyr who tend to focus on the supremacy of law . They are a well respected order in the Northlands with their base of operations in the Summit Hall while also maintaining a base in Waterdeep . History . Formed in 952 DR after the Second Troll War , the Knights of Samular traced its roots to three brothers who became champions of the war , Samular Caradoon , Renwick Caradoon and Amphail the Just . While successfully stopping the siege of troll s through the use of the Rings of Samular and the magical siege engine known as the Kezefbane , Amphail and Renwick were killed around the end of the war ( though the latter would become an archlich entombed at the Sumber Hills ) . The invading trolls were eventually routed by Samular and his growing group of Tyrran paladins . These knights would eventually come to be known as the Knights of Samular . After routing the warlord Brunyundar Margaster from the keep , the knights made Thornhold as their chapterhouse . The Knights lost their headquarters to the Zhentarim thanks to the treachery of Dag Zoreth . The keep was then confiscated by Bronwyn Caradoon whom took up residence with her niece . This resulted in a breakdown of relations between the Knights of Samular and the Harpers Ever since their initial loss of the keep , the Knights of Samular have been based out of Summit Hall .
Nastasia Nastasia was a drow priestess of Eilistraee in Lake Sember in 1375 DR . History . Nastasia was at the shrine to Eilistraee in Lake Sember when she was attacked by a Nightshadow of Vhaeraun , who killed her and stole her soul . Her fellow priestess took Nastasia ' s body to Qilué Veladorn at the Promenade of the Dark Maiden . Qilue understood that Nastasia ' s soul was missing and asked her goddess for an explanation . Suddenly Nastasia ' s soul came back and Qilue decided to resurrect her in order to interrogate her about this strange phenomenon . Nastasia answered to the best of her capacity , explaining that the Church of Vhaeraun had wanted to use her soul to open a secret gate to Eilistraee ' s astral domain .
Ataman al - Hajar Ataman al - Hajar was a noble dao who lived deep within an intricate cave system on the island of Al - Zira in the Djinni ' s Claws in 1367 DR . Description . Ataman was short for a noble dao , but still possessed a truly massive frame . Personality . Like most noble dao , Ataman al - Hajar was an irritable genie who found it difficult to be polite to those who were beneath him . Activities . He directed a force of xorn and earth elemental s beneath the mountains of Al - Zira , collecting gems , precious ore , and other treasures .
Eralynn Thunsonn Eralynn Thunsonn was a dwarven adventurer and member of the Order of Delvers . She was a good friend and sometimes delving companion of Torrin Ironstar . History . Eralynn did not have an easy life . As a youth , her parents were killed by a red dragon when they became separated from a caravan traveling through a cavern system near the East Rift . After she joined the Delvers , she and her delving partner had some sort of accident in which her partner died . Fairly or not , other Delvers blamed Eralynn for her partner ' s death and considered her unlucky . At some point , she acquired spellscarred hands with which she was able to work some magic . Torrin was the only person who was willing to adventure with her , although much of the time she preferred solo delves . In 1480 DR , Eralynn handled tainted gold and became infected with the Stoneplague . She traveled to Sundasz , believing that the non - dwarven clerics in that city could cure her . Unfortunately , the clerics of Corellon Larethian could not cure her and she eventually succumbed to the disease .
Coast Trail The Coast Trail was a alternative to the Trade Way as a means to travel from Calimport to Memnon , avoiding the Calim Desert . As the name suggests , the trail followed the windy coast along the southern and western edges of Calimshan . The path was only wide enough for a single cart and covered rocky terrain , but it was far enough from the effects of Memnon ' s Crackle . The trail was primarily used by adventurers or other vagabonds . Many hermits , smugglers , or other folk who wished to live undetected built structures a mile or so off the path . Besides Calimport and Memnon , the town of Teshburl lies along the trail , as does the House of St . Liwan ' s Blessing , a monastery to Ilmater .