Xav Verivax Xav Verivax was a playboy freighter captain and occasional smuggler living in the Cularin system in the times before the Clone Wars . Although Verivax had worked for the local criminal Organization , he was mostly a freelance . Biography . As of 33 BBY , Xav Verivax lived in the Cularin system asteroid belt . He claimed that he lived there because he liked his privacy . Retired from military service , Verivax would make runs within the system when he felt like it , but did not seem to need credits . Verivax was the captain and sole crewmember of a modified freighter , " Triple Trouble " , which he piloted like a hotshot . As his passengers were prone to suffer shipsickness , the safety harnesses in their seats had been extra - reinforced . Although the " Trouble " was very suitable for smuggling , with difficult - to - find panels , Verivax only smuggled sporadically . In 32 BBY , local crime lord Nirama hired Verivax to perform consultancy job , training his mechanics and smugglers in the difficult art of hiding merchandise in their ships . Although he enjoyed proving his superior skills and teaching the new generations , Nirama paid him for this . Nirama also asked Verivax to transport some new employees to the asteroid repair station Darkside , where he would perform his chores . Verivax reached Darkside and quickly became familiar with the local lounges . He also tried to flirt with chief tech officer Dina Mertz as soon as he left his ship . Only later he met his new students , the Trandoshan crew of the " Laria Bexum " . Verivax taught them how to smuggle some illegal stuff , which they did under the sliding panel in the port of the ship . As a comparative , Verivax hid some spice he was to smuggle for Nirama , under the shield controls in the bow of the " Trouble " . A criminal faction opposed to Nirama , The Cell , also hid twenty thermal detonators with a linking mechanism in the same compartment , with Verivax unaware of this . Fortunately , Verivax wanted to foolproof his methods , and asked his previous passengers to search in both the ships , to see if they could find the bootlegged products . Verivax attended to the SoroSuub Anniversary celebration , 31 BBY in Tolea Biqua , where he spoke with several unmarried ladies . Later reports suggested that more than one of them planned to wed Verivax . Personality and traits . Verivax was a handsome man with fair hair and well - tanned skin . He carried himself with a jaunty attitude , and had very expressive eyes . He also had an annoying air of playful superiority about him , but people put up with it . He had been challenged to duels a few times , and had never lost . He was ruthlessly efficient in combat , but quickly reclaimed his normal manner afterward . Verivax was considered vain and brash , although his piloting skills were on par with his claims . He was also a ladies ' man who claimed to have lived more than one interesting anecdote in a Coruscant bar with three girls and the same time . Xav Verivax was known to mix with the cream of society in Tolea Biqua or the platform cities of Cularin . He often did outrageous things , and even his friends did not understand him , but no one dared defy him . Behind the scenes . When the " Living Force Campaign Guide " was written , " " had not yet come out to establish that there was no standing Republic military . Afterward , most references within the " Campaign Guide " to the Republic military were established to instead refer to the Thaereian military . Xav Verivax was said to have been retired from the Republic military , and thus might not have been associated with Thaere . He might have indeed been retired from the Thaereian military , or he may have served with another system ' s private military , or possibly with the Judicial Department . At Gen Con Game Fair 2001 , Verivax was played by Sean Hanlin . In the adventure " MidWorld " , the player characters must search for pre - hidden contraband in Verivax ' s ship , and they could find explosives left by a third party . If the player characters cannot find the explosives , the " Triple Trouble " would be lost . This choice was included in the " Critical Event Summary " of the adventures , as an official RPGA poll in which the most frequent answer would become canon .