Druid tactics / Restoration Notable Spells and Abilities . Restoration spells are primarily oriented toward healing the druid and their allies . Regrowth . Regrowth does a reasonable initial heal , plus a small amount over 8 seconds . It has a fast cast time so is useful as an emergency heal . It is however expensive so should be used sparingly but makes it a good candidate to use during clear casting . Rejuvenation . Rejuvenation is a slow - acting heal - over - time spell . It is efficient and powerful but takes 12 seconds to run its full effect . This makes it excellent at countering damage - over - time effects . It is also useful as a " seed " for Swiftmend . Swiftmend . Swiftmend is an instant , powerful heal , but with limitations . Swiftmend has a cooldown , and it requires a Rejuvenation or Regrowth heal - over - time on the target to work . Swiftmend consumes the rejuvenation or regrowth unless glyphed ( which is recommended ) . Healing Touch . Healing Touch is a large , expensive heal with a long cast time . It should be used when a target is low on health but is not in danger of dying immediately , or to deliver massive healing to tanks ( preferably only for short periods ) . Nourish . Nourish is a more modest version of Healing Touch , with the same cast time but with less healing and much lower mana cost . Nourish is obtained relatively late in the game . This spell should be used for " maintenance " healing , where the target has taken a moderate amount of damage and is not in danger . Nourish ' s effectiveness is increased dramatically if there is an existing heal - over - time effect on the target , such as Rejuvenation , so casting one of these before using Nourish is usually a good idea . Lifebloom . Lifebloom heals for an amount over 10 seconds , followed by a ' bloom ' at the end that also returns half of the spell ' s mana cost . Lifebloom can only be cast on one target at a time . Lifebloom has the following advantages : There are several ways to use lifebloom when healing a target : Tree of Life Form . Druids specced into the incarnation talent will receive the ability to use the Tree of Life Form . Prior to 4 . 0 Tree of Life was a form like moonkin that the druid would use all the time . After 4 . 0 Tree of Life is a cooldown that provides large temporary bonuses . In Tree of Life Form you get Soloing . Unfortunately you cannot heal enemies to death , at least not directly , so you will have to either cast balance spells or use feral forms to deal damage when alone . The restoration trees has some synergy with both , but the spellpower , intellect and spirit on your healing gear will likely favor balance spells over feral forms unless you collect a separate gear set . See Druid tactics / Balance # Soloing for more information . Group Healing . In PvE resto druids have a variety of tools for efficiently and sustainably healing a large number of targets over time and buffering tanks against spike damage . Druids as healers are most able to remain mobile while healing . They also have unmatched panic buttons with the powerful nature ' s swiftness + healing touch combo , swiftmend and tranquility . Druid healing evolves as you gain levels . Initially it will involve mostly Healing Touch , but as you gain more talents and abilities the focus shifts gradually to HoT s instead . Early or non - Resto Healing . You will want to use Rejuvenation and Healing Touch as much as possible due to their better mana efficiency than Regrowth . Healing Touch has a long cast time , so try to predict when your target will need it and cast it beforehand . Healing Touch is quite large , so for healing smaller amounts of damage Regrowth is a better choice because it requires less mana , even though it ' s less efficient . Remember to Cure Poison and Remove Curse when possible as it ' s almost certainly cheaper than healing the damage caused by them . Late and Endgame Healing . A full restoration druid ' s most efficient healing spells are Nourish , Lifebloom and Rejuvenation . Using lifeblooms , rejuvenation and nourish on the tank ( s ) is the core of a druid ' s healing . Tank healing can be supplemented by casting Healing Touch . Provided you are rolling rejuvenation on the tank Swiftmend is also available to quickly heal a tank that has taken a damage spike . Non - tanks can be healed with regrowth , nourish or rejuvenate , depending on how urgently the healing is needed . A druid has 2 panic buttons : Extra PvP Tactics . See Druid tactics for general PvP strategies regardless of talent spec . In PvP resto hybrids were considered one of the most dominant classes in arena due to a combination of HOTS , good CC , mobility and good mana regen .