naist-nlp/zeshel huggingface dataset:
Eugal Belette Eugal Belette is a Mythic Dawn operative in Chorrol . Background . Eugal moved to town recently and when talked to , he says he knows nobody in town . He spends little time interacting with others and many of them wonder who he really is . Eugal lives alone in his house most of the time , during the fourth through the sixth of each month he is visited by Ulen Athram who visits from the Imperial City . While his home appears to have little to rouse suspicion , his basement holds clues about whom he is . Behind a locked door is a room with weapons and alchemy tools . Inside there is a Mythic Dawn Robe and copies of " " and " Mythic Dawn Commentaries 2 . "
Blood Ring Blood Ring is a unique enchant ed ring and artifact worn by Dagoth Gilvoth at the Lower Facility of Dagoth Ur ' s Citadel in the Red Mountain region . This ring dispels magical effects , temporarily raises one ' s Health , and provides resistance to magic with emphasis on fire damage . Effects . All effects are 10 – 20 points in magnitude for 30 seconds self : Acquisition . The Citadels of the Sixth House . The Nerevarine battles Dagoth Gilvoth near the conclusion of the main quest . He uses this ring to defend himself , and it can be acquired from his remains when he is killed .
Zalkin - Sul Egg Mine ( Online ) Zainkin - Sul Egg Mine is a location in the region of Vvardenfell . It is run by Magister Otheri , and can be found by traveling north from Nchuleftingth Wayshrine . If discovered , the characters will increase the Vestige ' s bounty . Quests . The Magister Makes a Move . Steal the Dwemer Tonal device for Magister Gothren .
For Piety ' s Sake For Piety ' s Sake is a quest available in . Background . Sylvian Herius isn ' t a particularly religious man , but understands that many of his soldiers are . He would like the Vestige to deliver his soldier ' s written prayers to a shrine located outside of Cheydinhal .
Stoneflesh Stoneflesh is an apprentice - level Alteration spell in . Effects . Stoneflesh improves the caster ' s armor rating by 60 points for 60 seconds . The base cost is 166 magicka . Of the five Mage Armor spells , Stoneflesh is the second weakest , ranking above Oakflesh and below Ironflesh .
Assured Hewing Assured Hewing is a Restoration spell in that temporarily increases the value of the Long Blade skill . The skill returns to its original value when the spell ends . The magnitude is the value of the increase in the skill . Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console : codice _ 1
Silver Candlestick ( Skyrim ) A Silver Candlestick is a miscellaneous item in . It has no special use other than its appearance , but is worth more than an ordinary candlestick . Locations . Silver Candlesticks can be found inside Pinewatch , in the treasure room , and can also be looted from dead thieves in Riften .
Journal ( Reach Pond ) Summary . This is the Captive ' s private journal , found near her dead body at Reach Pond , an unmarked location . Content . Father wouldn ' t like it if he caught me swimming out here again . But I just can ' t help myself . Forsworn sightings be damned , I love the way the cool water feels on my skin . Besides , with the war raging , those savages won ' t dare leave the safety of their tents . So I think I ' ll head down to my special spot one more time .
Alik ' r Alik ' r is a region in the northern part of Hammerfell , known for The Alik ' r Desert , the largest desert in all of Tamriel . During the events Warp in the West , Alik ' r became a part of Sentinel . Locations . < tabber > Cities = Dungeons = Graveyards = Homes = Temples = Taverns = < / tabber >
Murkub gro - Ushul Murkub gro - Ushul is an Orsimer Barbarian found in the Underworks of the Vivec , Foreign Quarter . He is located just outside of the shrine Ibishammus guarding it . Murkub is hostile to the Nerevarine on sight . Equipment . This character uses or carries the following :
Glademist Cave Glademist Cave is located just off the Orange Road nearly at its midway point , not far from a Wayshrine of Akatosh . It is located on the " o " of " The Great Forest " on the provincial map . Bergamot Seeds are scattered outide and a couple of Green Stain Cup account for the alchemical Ingredients in the area . Sublocation . Glademist Cave . A medium - sized cave it seems longer with many twists and overlaying tunnels . And like most caves , it contains some Cairn Bolete Cap s and Wisp Stalks . While seemingly uninhabited now , it was clearly occupied at one time . Crates , boxes and chests lie scattered about and a living area with a pantry in the southeastern corner of the cave is still stocked . A bed is present and numerous doors have been installed giving the cave an occupied feel . This cave is involved in the Fighters Guild quest line . It is where the Blackwood Company is trying to expand to . Once the Blackwood Company soldiers are dead , they won ' t respawn . Quests . Information Gathering . After both Azzan and Burz gro - Khash told the Hero that they have no more contracts , go see Modryn Oreyn in Chorrol at his house as he has been expelled from the Fighter ' s Guild for getting the Guild Leader ' s son killed . He is still trying to bring honor to the Guild while also bringing down the Blackwood Company .
Two Lost Crates Two Lost Crates is an unmarked location found in . Description . It is just above and southeast of Angi ' s Camp , and there one will find two crates along with a skill book . Location . The image to the right gives no clue as to how to get there so look directly on the map , down from above and one will be able to see some paths running up into the mountains , starting a short distance east of Falkreath , near Peak ' s Shade Tower . To get to the crates follow the path until one reaches the stacked rocks with a few bear traps next to them on the right , but don ' t turn here ( leads to Angi ' s Camp ) . A little bit further on , the main path will take a hard turn to the left . After this turn , keep an eye on the rock wall on the right and after about 15 – 20 seconds of walking , one will see an opening going up to the right through the rocks . Follow this cliff - top traveling directly west . After about another 15 – 20 seconds one will reach the top of the incline and the crates will right there where it levels out . A short walk south from the crates one can find a gold ore vein .
Armor ( Daggerfall ) Armor denotes material worn about the body to protect it from damage , typically that which is inflicted by weapons such as swords , arrow s , and blunt weaponry . Shields . There are four types of Shields in Daggerfall . Other . There are many styles of clothing in Daggerfall , such as Kimono s . They offer no armor rating .
Echalette ( Pet ) The Echalette is a pet echatere in . Acquisition . The echalette is offered as a loyalty reward to players who own the " Orsinium " DLC . By entering the city of Orsinuim for the first time , the player will receive the achievement " “ A Gift from Orsinium , " " and this pet will be added to their collection .
Anchorite ' s Log Content . With the arrival of the Chancellor , a crusty Nibenese politician named Abnur Tharn , the atmosphere at the Castle of the King of Worms has taken a decidedly more amusing turn . He barks his pathetic orders and expects us to pander to his every whim . When we ignore him he storms about like an infant , shouting " Do you know who I am ? " and " Mannimarco will hear of this ! " The King of Worms thinks him a ineffectual buffoon . I have heard him say as much , myself . But Tharn is no idiot . I feel certain he suspects that he has outlived his usefulness . With his daughter on the Ruby Throne and Lord Mannimarco filling her head with delusions of grandeur , Tharn ' s power isn ' t worth the breath it takes to declare it . The Empress Regent is easily manipulated with trinkets , silks , and rare delicacies . She has little fondness for her father and , to my knowledge , hasn ' t even expressed curiosity regarding his absence . And despite his years of political experience in the Imperial Court , the old man isn ' t half the manipulator that Mannimarco has proven to be . Tharn ' s greatest miscalculation is that he believes he still has value here . In the grand scheme of things , we are all expendable , he most of all . All of the power in Cyrodiil means nothing to the Lord of Brutality and Domination . But Tharn ' s impotent tantrums remain a source of great mirth . I imagine I will tire of them eventually . On that day , I will pour a glass of fine wine and take enjoyment watching him thrash about , as his soul is torn from his body , like so many thousands before him .
Console Commands ( Skyrim ) / Books This page lists all Books with pages . To receive the books with pages you want , type the following in the console : " < ID > " is the actual item ' s ID and " < # > " refers to how many of that item you want .
Note to Captain Herisa Content . Captain , As usual , my son doesn ' t need to know all the details of your mission . Ethian is dutiful , but he lacks the fortitude to handle situations that require clear and calculated thinking . He knows you plan to delay the fleet ' s arrival in port . The longer we can keep that she - wolf who married my son from leaping into the arms of those green savages , the better . I want to embarrass Emeric . I want to destroy his dreams of peace and prosperity with those who are beneath us . But if that doesn ' t work , or if an opportunity presents itself , you have my permission to deal with Lady Sovelle in a manner that solves all of my problems . Just don ' t let my fool of a son know anything about this . It might shatter his fragile constitution . Do not fail me , Henrisa . Baron
The King ' s Cornerclub The King ' s Cornerclub is a tavern that appears in the city of Orsinium . Quests . A King - Sized Problem . After speaking to King Kurog , his mother and shield - wives will appear notifying him of the attack on the Temple of Ire . Long Live the King . Retrieve Kurog ' s favorite ale , and deliver an invitation to Roxanne .
Powered Dwemer Coherer The Powered Dwemer Coherer is a quest Item found in . Almalexia gives one to the Nerevarine during " A Show of Power " . Description . It is an ancient Dwemer artifact , that is sought for by collectors . It is found inside the Dwemer ruin of Bamz - Amschend under Mournold . The Nerevarine will need it during the main quest . It is a variant of the Dwemer Coherer . Quests . A Show of Power . Almalexia gives the Powered Dwemer Coherer to the Nerevarine to power the weather machine Karstanghz - Beharn inside Bamz - Amschend .
Fort Sphinxmoth Fort Sphinxmoth , or Sphinxmoth Legion Fort , is a ruined fortress that lies hidden in the canyons of Reaper ' s March in . History . First Era . The Reman Empire built Fort Sphinxmoth into the side of a mountain , giving the structure an impregnable base from where Legionnaires could be sent out to patrol the borders of Elsweyr and Valenwood . The fort consisted of a large , elevated bastion with defensive stone walls and towers , and a subterranean series of halls , rooms , and dungeons built into the bowels of the mountain . The Legionnaires outfitted their fortress with many traps , both mundane and magical , to defend themselves should the walls have ever been breached . Second Era . Fort Sphinxmoth was abandoned by the Legions after the fall of the Second Empire in 2E 324 , then was traded back and forth for a generation between warring Bosmeri and Khajiiti tribes , suffering additional damage every time it changed hands . The fort was vacated by both sides after a landslide destroyed much of the upper works , and word of mouth says that nothing worth looting was left behind . By the year 2E 582 , Fort Sphinxmoth was no more than an overgrown , forgotten ruin , occupied only by a band of outlaws who made their home in the underground chambers . Their leader stored personal treasures in an ancient vault deep within the ruins , and the bandits refurbished many of the fort ' s old traps . Third Era . Many northern skirmishes between the Bosmer and Khajiit during the Five Year War were witnessed at Fort Sphinxmoth , which was once again under Legion control . In the spring of 3E 396 , the war moved closer to the fortress , from which parts of the conflict could be observed . The Imperial bookseller Codus Callonus was stationed here during this time .
Cleansing Ritual Cleansing Ritual is a Templar active skill in the Restoring Light skill line in . Description . Instantly removes a negative effect from self . Over 12 seconds , heals nearby allies for 2 every 2 seconds . Allies in range may activate Purify , removing all negative effects and healing for 16 . Updates . This ability and its morphs also now properly display effect durations in the tooltip .
Way of the Voice The Way of the Voice is a pacifist creed developed by Jurgen Windcaller . It preached the Thu ' um should only be used for the worship and glory of the gods rather than martial exploits . Background . After the defeat of his army at the Battle of Red Mountain , Jurgen Windcaller spent seven years pondering his defeat . Jurgen came to the conclusion that the gods had punished him and his army for misuse of the Thu ' um . This creed is still honored by the Greybeards and their leader , Paarthurnax . In the aftermath of the Dragon Crisis in the Fourth Era , Paarthurnax sought to spread the philosophy to the rest of his dragon - kin .
Mace of Molag Bal ( Skyrim ) The Mace of Molag Bal is a unique mace and a Daedric artifact of Molag Bal in . Acquisition . The Mace is given to the Dragonborn after the completion of the Daedric Quest " The House of Horrors " this quest is started when the Dragonborn enters the abandoned house in Markarth . It is initially called the Rusty Mace and made to look like an offering , placed at the Altar of Molag Bal . Smithing . The Mace of Molag Bal can be upgraded at a grindstone with an ebony ingot and the Arcane Blacksmith perk . However , it does not benefit from any Smithing perks . This means that the weapon cannot be improved past flawless quality without boosting the Smithing skill over 100 . This can be achieved by using enchanted apparel and / or Smithing potions .
Lake Arrius Lake Arrius is situated in northeastern Cyrodiil , to the north of Cheydinhal and at the foot of the Valus Mountains . The lake is divided into two parts , split by a small waterfall . There are many clouded funnel cap s and motherworts growing around the lake .
Myvryna Arano ' s House Myvryna Arano ' s House is the residence of Myvryna Arano and Uzul gro - Grulam located in the Waterfront District of the Imperial City . Quests . The Elven Maiden . Armand Christophe of the Thieves Guild has asked the Hero to steal the bust of Llathasa Indarys from Cheydinhal . They will pay 100 coins .
Stone of St . Alessia Stone of St . Alessia is a quest item the Hero is asked to retrieve . The amulet itself has no value to the Hero or anyone else , but according to Cirroc at the Chapel of Talos in Bruma , it protects their chapel . It has been stolen by bandits and the Hero can help bring it back . Quests . The Stone of St . Alessia . This is Azzan ' s last quest for the Hero in the Fighters Guild main quest line , and he would like the Stone of St . Alessia to be recovered as it has been stolen from the Chapel of Talos in Bruma .
Sinkhole Cave Sinkhole Cave is a cave located northwest of the Imperial City along the coast of City Isle . It has two main areas , the entrance , and the Sinkhole Great Hall . Entrance . Trap . Upon entering the cave , the Hero will come to a 90 degree bend to the left . Here there is a log swing trap that comes down from the ceiling . One can avoid this by sticking close to the walls on either side . Bandit Camp . Outside of the entrance to the cave there is a bandit and a bandit bowman , both of which are relativley easy to defeat . Aside from what one can loot from their bodies there are some low - value items scattered around , as well as several beds . Large Chamber . In the center is a lowered area with another Bandit Camp . There is hammer toting Bandit , as well as a mace of numbing Bandit here . There is an easy level locked chest here with some gold inside . In this lowered area there is a door to the lower area of the Sinkhole Great Hall . To the NE , there is a tunnel with some weak enemies inside ( Rats , Mudcrabs ) . There is a trap in here . At the end there is a door also leading to the upper area of the Sinkhole Great Hall . Sinkhole Great Hall . Lower Area . Tunnel leads down into an area . If the bandits above notice your presence below they will trigger the . This could cause serious damage if caught in it . A few random lesser enemies reside here , ( most are killed if the trap was triggered ) . Bandits may fall from the cliffs above ( upper area ) . There are a few chests and sacks ( random misc . item loot ) but nothing of great worth . Upper Area . While exploring this area , one will notice several areas where wooden planks are laid across the gaps in the floor . These planks will degrade with each travel across them , and eventually break and fall to the lower level with the Hero on top of them if one is not fast enough getting across them . Jump across them if their acrobatics skill is high enough to make the distance .
St . Olms Yngling Manor St . Olms Yngling Manor is a one - floor manor located in St . Olms Plaza , home to Yngling Half - Troll and some of his servants . Sublocations . St . Olms Yngling Manor . This manor is the largest house at St . Olms Plaza , mostly because it ' s occupied by an important member of House Hlaalu . Still , only the house owner has a private room , and his servants meet the guests at an entry hallway . There are some books on the shelf near the entrance and some potions inside Yngling ' s bedroom , as well as some random Expensive or Extravagant clothes in drawers . St . Olms Yngling Manor Basement . The basement can be reached through a locked door down a flight of stairs . Quests . Yngling ' s Ledger . During this Thieves Guiild quest given by Gentleman Jim Stacey and connected to the Bal Molagmer , the Nerevarine must find proof of Yngling Half - Troll ' s corruption . " Yngling ' s Ledger " , located at the manor ' s basement , serves as evidence of his dishonest activities .
Wyresses : The Name - Daughters Content . Attributed to Glargargil the Speaking Oak In Elden time , Jephre did come A - naming of creatures where ' er he did run A all was chaotic , and names were unknown His gift was a name for each beast , plant and stone Then all knew their places except Men and Mer Who plundered and ravaged wherever they were " I name you the Earth - Bones , " Jephre decreed , " Lords of the forest , rock , root , and seed . This heritage nurture , henceforth be its guards And designate worthies to act as its wards " Thereafter did Wyrd Women watch o´er the Green , From tundra to forest , from peak to ravine , Reminding all creatures , be it tiger or worm Of their name and their nature , their function and form . Would - be corrupters who ' d canker the Green Shall face wyress warding wherever they ' re seen . So tread woods with caution , respect Jephre ' s way Lest Wyrd woman watching abduct you away .
Absorb Skill : Blunt Absorb Skill : Blunt is an expert - level Restoration spell in . It transfers 25 points of the target ' s Blunt skill to the caster for 15 seconds upon touch . Acquisition . Absorb Skill : Blunt can be purchased from Marc Gulitte , who resides in the Anvil Mages Guild .
House of Clan Shatter - Shield House of Clan Shatter - Shield is a home located in Windhelm . History . It is the home of Clan Shatter - Shield , comprised of Torbjorn , Tova , and Nilsine Shatter - Shield . It was at one point home to Friga Shatter - Shield as well ; however , she was recently murdered by the serial killer stalking Windhelm ’ s streets .
Mudcrab Order Request Content . Some consider mudcrab to be the food of a commoner - - the staple of a peasant . This is truly uninspired on the part of the masses - - such a versatile food is as essential to Tamriel as massive wheels of cheese . As such , I require a barrel of mudcrab meat to be delivered daily so I may develop a compilation of the finest recipes of Abah ' s Landing for publication . Not only will you be promoting the culture of Cybiades with your contribution , but I will also provide the typical payment for your services . - Master Chef He - Cuts - the - Flesh , Cybiades
Quests ( Oblivion ) The quests in include those that must be done in order , ( quest - lines ) , and those that stand alone , such as the Daedric and Wilderness quests , which can be done in any order . Some of these have other requirements , however , such as having a minimum level as almost all Daedric shrines require the Hero to be a specific level . It also may be in the best interest to start a quest , but not finish it if a quest item that may be lost or changed upon completion of the quest is useful . This page lists all quests in . It does not include quests from any of the add - ons , such as , , Mehrunes ' Razor , etc . ) .
Skyward - Eyes Skyward - Eyes is a Khajiit of the Baandari Clan . She is the leader of their caravan settled outside Arlimahera ' s Grip . In a strange fit of paranoia , she fled into the ruins , claiming she is being chased by " skeevers threatening her " .
Dagoth Tanis Dagoth Tanis is a creature found in . It is a member of the Sixth House faction , and like all Dagoths and members of this faction , is hostile to the Nerevarine . Interactions . Slay Dagoth Tanis . Faral Retheran asks the Nerevarine to remove Dagoth Tanis from the Stronghold of Falasmaryon . Equipment . Tanis uses or carries the following : Spells . Dagoth Tanis knows the following spells :
Aera Earth - Turner Aera Earth - Turner is a Nord brewer who initially resides in Bleakrock Village . She is forced to flee with the other inhabitants to Morrowind after the village was attacked by the Daggerfall Covenant . She later joins the Ebonheart Pact and is encountered a few times aftrewards at various places across Morrowind and Skyrim , such as Ebonheart , where she is inconsolable . Note that she can be found regardless of choice during Crossroads , as she was not an active participant in either quest . Interactions . Escape from Bleakrock . The Daggerfall Covenant has assaulted Bleakrock Village , and Captain Rana has sent the surviving refugees to Last Rest , a tomb near the town . Rana and the Vestige must clear the tomb of Draugr so that it can safely house the refugees . Later on , Aera can be found in Bal Foyen .
The Lion Guard Wants You ! Content . Greetings , citizen . We are the Lion Guard , the most elite fighting force serving the Daggerfall Covenant . And we want you ! Do you seek adventure , excitement , and the chance to protect High King Emeric , leader of the Daggerfall Covenant ? Then join the ranks of the illustrious Lion Guard . We have been deployed across High Rock at the behest of His Majesty to protect the land . We battle against any and all that would challenge the might of the Covenant or threaten its citizens . Do you have what it takes to become a member of the Lion Guard ? Are you brave and strong ? Are you willing to follow orders while still being able to react to everchanging situations ? Do you have skills and abilities that make you invaluable to our cause ? Do you come of good family with unstained reputation ? Well , we ' ll be the judge of that ! See your local Lion Guard recruiter today !
Anvil Jailor Anvil Jailor is an Imperial guard guarding the Anvil Dungeons . There are two of them , a man and a woman who take shifts between day and night . When one of them is on their shift , the other can be found sleeping in an unlocked jail cell in the dungeon , located directly to the left when the room containing the cells is entered .