Myth Ondath Myth Ondath , formerly known as Yrlaancel and Ondathel , was a ruined city located in the Tortured Land of north Faerûn . Geography . Myth Ondath was located at the western end of the White Peaks that spanned the northern border of the Ride . To its northeast lay the Tortured Land , to its west the great desert of Anauroch , and to its southwest the Border Forest ( then known as Rystall Wood ) . History . The city which would one day become a jewel of peace in the North had its beginnings in the far distant past , in the days after the end of the final Crown War and the fall of the elven kingdom of Keltormir . In - 8210 DR , the non - gold sylvan elf clans of the realm of Ilodhar , in order to escape the depredations of ogre s and orc s , relocated to Rystall Wood , and after eighty years they had there built the city of Yrlaancel . For centuries , this peaceful settlement stood as a bastion , surviving the destruction of the Twelve Nights of Fire that separated Rystall Wood from the rest of Cormanthor , the fall of Illefarn and Siluvanede , drow raids , and the rise and fall of great human kingdoms such as Netheril . Its doors always stood open to refugees of all of these conflicts and disasters ; even dwarves from Delzoun were welcomed when that realm was battered by both orc hordes above and Underdark attackers below . And although the twelfth Rysar of Rystall Wood fell to giants and orcs in - 64 DR , Yrlaancel endured , and was thus able to still be a refuge to those in need in the tumultuous years that followed . When the dwarves of Tethyamar and humans of Hlondath fled the goblin hordes attacking Rulvadar and made their way to Yrlaancel , they decided to join with the last remnants of the elves and the descendants of human refugees from the other Netherese survivor states , in a city where peace and inner tranquility would be the watchwords and the people would unite their talents for the prosperity and mutual advantage of all . Although guided by some of the underlying principles of the Seldarine , particularly Hanali Celanil and Rillifane Rallathil , the disparate backgrounds of the city ' s many denizens and their decision to put aside their differences for the sake of peace led them to move beyond the elven ( and dwarven ) pantheon and instead dedicate themselves to the dogma and goals of Eldath . And thus in the Year of the Dancing Deer , 351 DR , was born Ondathel , the City of Peace . For the next two hundred years , the people of Ondathel toiled industriously , determined that their hard work would protect them from the growing dangers of the North and to establish a place that not only exemplified the wisdom of the Mother Guardian , but proved that all peoples could dwell together , nurture one another , and reap the benefits of a pacifistic life that could then be shared with all . The success of their endeavor could not be discounted , nor could its import , surely a sign that Eldath ' s quiet but persistent blessing was upon them , as they continued to prosper throughout the conflicts and dangers that beset Ammarindar , Myth Drannor , and the newly formed Kingdom of Phalorm . Eventually the proud citizens , seeking both to preserve what they had wrought and to join in alliance with their neighbors to the south , directed their clerics and mages to erect a powerful " mythal " , and in the Year of the Dances Perilous , 555 DR , their city was renamed Myth Ondath . Sadly , however , this daring experiment in cultural and racial harmony , which had produced such peaceful coexistence ( the Ondathyn had even , incredibly , taken in orphaned orc children from the surrounding tribes and successfully raised them in the ways of the Singing Waters ) , was not to last . Although many of their neighbors had reason to seek their downfall , whether out of jealousy or simple greed , Myth Ondath ' s explorers had managed to earn the enmity and wrath of Iyraclea , the self - styled Ice Queen of the Great Glacier and the preeminent cleric of Auril in the Realms . One attack after another was sent against the City of Peace , but the lich ' s armies were always repelled by the " < nowiki > mythal ' < / nowiki > " s defenses . Seeking vengeance for her humiliating defeats , Iyraclea obtained the mysterious artifact known as the " Gatekeeper ' s Crystal " and , convinced she now possessed the key to victory , she directed her greatest general , the lich Vrandak the Burnished , to lay siege to Myth Ondath in Eleint of the Year of Burning Skies , 632 DR . For a whole year , her armies battered the wards of the peaceful settlement , and for eleven of those months her icy storms raged around it in an endless winter , thanks to the Frostmaiden ' s bequest empowering her cold magics to heights previously unknown . Finally , in her desperation , the Ice Queen sent Vrandak covertly into the city with two shards of the Crystal and , once he was in position , took the third to a pre - appointed place and activated its principal power . The " mythal " was indeed shattered — but Myth Ondath itself was also consumed , along with Vrandak and the entirety of her legion . Whether Iracylea too was slain by her own reckless use of the artifact was never determined , but while the Great Glacier continued to grow for the following centuries , the Ice Queen nevermore troubled the rest of Faerûn . The only remnants left of the City of Peace , aside from its rubble and ruins , were a few survivors who were scattered across the North in the years after , including the pacifistic orcs known as the ondonti . Defenses . The powers of Myth Ondath ' s " mythal " were completely lost to history and remained unknown , although they were undeniably significant . The fact that Vrandak , upon entering the city by stealth , used his shards of the Gatekeeper ' s Crystal to deprive its defenders of necromantic power , however , was certainly suggestive .