naist-nlp/zeshel huggingface dataset:
Patches ( Online ) / Patch 1 . 0 . 2 OVERVIEW . The Elder Scrolls Online v1 . 0 . 2 features a number of fixes to existing content , mainly focusing on quests that were blocking progression . FIXES & IMPROVEMENTS . Alliance War General UI . General . Added an English textual warning when deleting a character reminding you that items still attached to characters on deletion will be deleted . This includes items granted through pre - ordering , Imperial Editions , and beta rewards . Reduced the number of characters that can be entered into a chat message . This should resolve an issue where some messages were too long to properly view in the chat window .
Garnikh Garnikh is an Orsimer residing on the island of Betnikh , Glenumbra . He is found at the Seamount Hunter ' s Camp , with his sister Sgrugha tending to his wounds . Interactions . Prove Your Worth . Garnikh bets his axe that the Vestige cannot best the Seamount Hunters in duels .
Boarding House Boarding House is a house found in Port Hunding , Stros M ' Kai . It ' s located opposite the Port Hunding ' s Open Marketplace . Inside are four less happy former employees of Captain Kaleen . They all seem angry with her and will never sail with her again .
Console Commands ( Oblivion ) / Blade Weapons The following is a list of Weapon IDs . To receive the weapon you want , type the following in the console : " < itemID > " is the actual item ' s ID and " < # > " refers to how many of that item you want .
Aldwood Aldwood is a city in the region of Dwynnen , High Rock . It is home to chapters of the Dark Brotherhood and the School of Julianos . The city also has an armorer , alchemist , gem store , and a number of taverns and general stores .
Ilnori Faustus Ilnori Faustus is an Imperial who lives in Godsreach and works in the Craftsmen ' s Hall . He is very taken by himself and disapproves of being a blacksmith apprentice . Background . Faustus is an apprentice to Bols Indalen . Personality . Ilnori Faustus is very taken with himself . He thinks it is beneath him to work as a blacksmith apprentice . He talks extremely deprecatingly about his superior , the blacksmith Bols Indalen . He thinks of himself of " majestic specimen of humanity " and considers a carrier as adventurer . This is part of the quest " The Smith ' s Apprentice . " Interactions . The Smith ' s Apprentice . Ilnori Faustus is tired of being Bols Indalen ' s apprentice . He wants to go on adventure instead . After announcing this , he indeed leaves the Craftsmen ' s Hall . Bols Indalen is now an apprentice short and asks the Nerevarine to find someone willing to take the job .
Gundalas Gundalas is a Bosmer trader who lives in Leyawiin . He owns the Best Goods and Guarantees , where he sells general items with Elsynia . Interactions . Buying a house in Leyawiin . Gundalas offers furnishings for the Hero ' s house in Leyawiin after purchasing it , as well as a unique pair of enchanted boots called Nistor ' s Boots .
Bolar Bolar is an Orsimer resident of the Orc Stronghold , Narzulbur . She is the oldest member of the community and thus is believed to be the wisest . Background . She is the aunt of Chief Mauhulakh and she took care of his children , Dushnamub and Urog after their mother died giving birth . Being the oldest and thought to be the wisest , she is one of the most respected members of the community and Orcs come to her to seek advice and guidance so that they can remain true to the Code of Malacath . She serves as a spiritual leader of sorts , performing ceremonies in which she reads in the animal ' s entrails . Wares . As the local alchemist , she sells potions and ingredients to anyone willing to buy them . Her workshop has both an Alchemy Lab , and a Tanning Rack , outside of her home Mauhulakh ' s Longhouse .
Dragonscale Armor ( Armor Piece ) Dragonscale Armor is a piece of light armor and part of the Dragonscale Armor set found in . Locations . Unenchanted Armor will begin to appear throughout Skyrim at level 46 and enchanted variants can be found at level 47 . These locations include : Smithing . Dragonscale Armor requires a Smithing level of 100 and the Dragon Armor perk to forge . It can be crafted at a blacksmith ' s forge with the following components : It can be upgraded with Dragon Scales at a workbench and also benefits from the Dragon Armor perk , which doubles the improvement .
Raven Direnni Raven Direnni was a prominent member of the Direnni Bloodline . Raven Direnni was an enchantress whose magic helped secure the final victory over the Alessians at Battle of Glenumbria Moors , she was one of the earliest occupants of Castle Daggerfall . Before the Psijics of Artaeum , it is said , she created the art of enchantment , learning how to bind a soul into a gem and use that to ensorcel all manners of weaponry . The last King of the Ayleids , Laloriaran Dynar , met with Raven at some point between 461 and 477 .
Rurelion Rurelion is an Altmer scholar working on behalf of the Aldmeri Dominion . He has been possessed by an undead Maormer wizard named Uldor at the Temple of Mourning Springs during the quest Tears of the Two Moons . His assistant is Gathwen , who will run for help to save him from his possessor . Interactions . Tears of the Two Moons . Rurelion is being controlled by Uldor , and is being used to summon more undead . The Vestige must defeat numerous skeletons to stop the ritual . After this , Rurelion begins fighting off Uldor ' s control , and they rush off . Eventually , Rurelion forces Uldor out . The Vestige has the option to either seal Rurelion or Gathwen inside the tomb . If Gathwen is chosen , Rurelion will get the Mourning Stone . He will swear to free Gathwen from Uldor eventually . The Tempest Unleashed . If Rurelion is chosen to live , then he will offer to fight alongside the Vestige against the Sea Vipers .
Master Index ( Item ) Master Index is a unique item in . It was added with the " Master Index " plug - in . Properties . The index allows the Nerevarine to teleport to the Caldera Mages Guild from any of the 10 Dunmer Strongholds throughout Vvardenfell . Locations . The Master Index is created by Folms Mirel after being given all 10 propylon indices collected during the quest " Master Index . " Quests . Master Index . Talk to Folms Mirel about the topic " work . " He will request that the Nerevarine find all 10 propylon indices and bring them to him .
Movarth Piquine Movarth Piquine is a master vampire first mentioned in the book " Immortal Blood " . He later became the leader of a coven in Skyrim , of which Alva and Laelette were members , and functions as the main antagonist during the quest " Laid to Rest . " Background . Formerly , Movarth was a Hand - to - Hand trainer in the Fighters Guild , as detailed by the book " Immortal Blood " . By the time of his vampiric infection , Movarth was an accomplished vampire hunter . He had killed vampires in the Volkihar Clan , as well as those of the Keerilth of Valenwood . While recovering there , Movarth inquired about the types of vampires around Tamriel . The priest in the chapel told him about the different vampire tribes . Thenceforward , he pledged to destroy each tribe , bringing back any vampire - hunting knowledge he acquired in his quest for the priest . His quest was cut short when the priest revealed his vampiric nature and attacked Movarth , turning him into a vampire . Interactions . Laid to Rest . By the Fourth Era , Movarth settled in Skyrim and attempted to mastermind a hostile take over of Morthal . His intention was to use a local Nord woman named Alva to seduce the guards and turn them one by one into thralls . Following this , he planned to wrangle up the townsfolk and exploit them as cattle . The Dragonborn learns of these plans upon reading " Alva ' s Journal " and raids Movarth ' s Lair , slaying all vampire occupants .
Crafting Motif 2 : Dunmer Content . Being notes by Doctor Alfidia Lupus for a series of pamphlets on the major cultural styles of Tamriel From the High Elves it is natural to next consider the Dark Elves , as they originated in the Summerset Isles before their migration to Morrowind . Their culture can thus be considered an offshoot of the Altmeri , though in many ways that of the Dunmer is a reaction to that of Summerset rather than an extension . Also , Morian introduced me to a Dark Elven associate of his , Divayth Fyr , who is helping him on his " transliminal sojourn " project . I don ' t know what that ' s all about , but Divayth offered to help me with references on Dunmeri culture , and I accepted . Elegance is as much a goal for the Dark Elves as it is for the High Elves , but beyond that their styles could not be more different . Morrowind is a far harsher environment than fair Summerset , and that rigor is reflected in Dunmeri designs . The Dark Elves also draw on nature for their inspiration , but in place of avian and floral motifs , Dunmeri artifice draws on the curved and spiky forms of the carapaces of the giant insects that inhabit Morrowind . Elegant these are , but also fearsome , a constant reminder that the Dunmer daily fight for their very existence . Ebony is the favored metal for Dark Elven heavy armor , but even in their lighter armors and shields , steel and steel alloys are often lacquered in dark tones to appear ebony - like . Clothing , armor included , is often accented by flaring extensions at shoulder , crest , or hip , with overlapping geometric designs that may have been borrowed from Dwarven culture , though Divayth bristled at the idea of any Dwemer i influence on the Dunmer . In truth , I find the dark sorcerer from Vvardenfell exerts a strangely compelling attraction . He doesn ' t seem old , but he referred to Morian , who is at least sixty , as a " young man . " I wonder how old he really is . In fact , I wonder many things about him . He has those crimson eyes that seem to look right through you . It ' s a little bit thrilling . He ' s offered to take me with him to visit a Bosmeri tavern down on the waterfront . I may do it .
Empire Tower Empire Tower is a landmark located in the province of Cyrodiil , southwest of Fort Aleswell It is occupied by Goblins from the Rock Bone Tribe , which are led by Sharp - Eye . There is a Skyshard located at the top of the tower , as well as a quest - related abandoned bag .
Fleeing the Past Fleeing the Past is a quest available in . It is the first of the Three main quests of Balmora . It is given by Sergeant Faldrus . Summary . Veya Releth has ran away to find out what happened to her brother . Her father , Councilor Eris , asks the Vestige to find her . They then find out that she joined the Morag Tong , and that she will not be returning home until she finds out the truth about her brother . Walkthrough . Sergeant Faldrus sends the Vestige to speak to the redoran House Councilor of Balmora , to help him in his case to find his daughter , Veya Releth , who ran away " again " . When they speak with the Councilor , they make an arrangement with him that allows an the Vestige , an " outsider , " to take part in official Redoran business , as Veya knows the House Guard too well and can easily avoid them . They must now speak to Captain Brivan . After conversation , he will want them to track down Veya ' s friends and spy on them . Doing so will make them spy on several runners carrying letters between themselves . If they are to be caught , try again by speaking to the captain again . if they succeed , they will end up at the Inn , and they are to confront Drevis . Drevis will tell them that he forwards his letters to Ashur , a local tough , but a Morag Tong member . Ashur will be outside Balmora , attacked by Othloth Salavel , Tiram Indaram , and Derana Rothalen , who they will have to defeat . Ashur will tell them to seek out Veya ' s Mentor at the Western Ruins for more direct access , so that ' s what they will have to do . Once arriving at he Ashurnibibi Ruins , they will speak to a Malacath Champion who tells them that a lone warrior has defeated each warrior who tried to face her , and entered the ruins , but it is filled with traps . Once inside , they will find out that her real name is Naryu Virian , and they have to help her with her Morag Tong Contract against a Telvanni Mage before they can ask her questions . Once they do that , she tells they that Veya is safe , and that Councilor Eris should stop sending Outsiders and Redoran Soldiers out to look for her . They must now speak to Eris about this , which will allow them to complete the quest .
Donnel Donnel is an Elder Breton working at the Treasury House in Markarth . Background . Donnel is a servant who , along with Nana Ildene , works at the Treasury House for the Silver - Blood family . According to dialogue with various characters , he has worked there for decades . He is also affiliated with the Forsworn rebel group , which is revealed during the quest " The Forsworn Conspiracy , " when he and Nana attack the Silver - Bloods and the Dragonborn after they begin to investigate into Weylin ' s murder - suicide . Combat . During combat , Donnel will use his steel dagger , as well as the spells Flames , Oakflesh , and Raise Zombie .
For the Doyen , Sleek Splendid - Paws Content . I don ' t mean to be a pest , Your Doyenhood , but you did promise to let me know if any opportunities arose for me to get in on a job or two . I heard from one of the Bjoulsae Boys that you were the guards around Saint Pelin ' s Chapel — does that mean you ' re thinking of going after the famous gold candelabra , or even the relics of the saint himself ? Hey , I could help out on that , I really could . I mean , I could work as a lookout on the outside while you ' re inside grabbing the goods , and warn you if any nosy guards got too close . Good idea , eh ? Keep me in mind , Lithyyorion " the Nimble "
Battle of Hattu Mountain The Battle of Hattu Mountain was a battle between the Sword Singers , led by Frandar Hunding , and the forces of Hira . The battle resulted in over 300 , 000 deceased , and fewer than 20 , 000 Sword Singers survived , though victorious .
Steel Bolt ( Dawnguard ) The Steel Bolt is a bolt found in . These bolts are used primarily by the Dawnguard and can be fired by any crossbow . They have the same base damage as a steel arrow . Smithing . Steel Bolts require the Steel Smithing perk in order to create . " Note : If you sided with the Vampires then you can ' t learn to make crossbow bolts , and they will not show up on the Smithing menu . " Sets of 10 may be created at a forge using the following components : Like other bolts and arrows they cannot be upgraded . These bolts can be crafted only after recruiting Sorine Jurard and asking her how to make a crossbow . Afterwards , unlike the crossbow , it can be made at any forge .
Kragenmoor ( Online ) Kragenmoor is a city in the region of Stonefalls , Morrowind . The city is currently occupied by House Dres and its grandmaster , Omin . The city itself is divided into two sections ; with the upper section of the city accommodating members of House Dres and visitors , while the lower section of the city is home to House Dres ' slaves , as well the town ' s skooma addicts and petty thieves . To the west overlooking the entire city is the House Dres Crypts , which has existed since the First Era . Quests . A Gathering of Guar . Find the missing Guar
Unemployed Laborer The Unemployed Laborer is a Nord contractor for the quest " The Dark Brotherhood Forever . " He resides in the Frostfruit Inn in Rorikstead . Interactions . The Dark Brotherhood Forever . He will give a leveled sum of gold to the Dragonborn to assassinate a target , then wander through the inn until the target has been killed .
Alfarinn Alfarinn is a carriage driver who is found at the stable outside Windhelm . He waits there until someone needs a ride to any of the capitals . If attacked , he will jump off of his carriage and proceed to defend against his attacker . Attempting to steal from him will show nothing in his inventory . Only after being assaulted and killed can anything be taken from him . Services . Alfarinn will drive the Dragonborn to any hold capital , a useful service for discovering his / her locations on the map for future fast travelling later in the game . He charges either 50 or 20 , depending on the if a holds capital city has a wall surrounding it . Upon boarding his carriage , Alfarinn may share some information about the Dragonborn ' s destination , or comment on the weather .
J ' zargo ' s Flame Cloak Scroll J ' zargo ' s Flame Cloak Scrolls are special scrolls in , given to the Dragonborn by J ' zargo at the College of Winterhold for the quest " J ' zargo ' s Experiment . " Usage . Ten of them are received during the quest . J ' zargo ' s Flame Cloak Scrolls must be used in melee range , and are especially effective against the undead . Each lasts for 30 seconds and kills the undead almost instantly . Furthermore , due to the potency of these scrolls , undead will explode and damage everyone nearby after dying , including the Dragonborn .
Pitro Fidenas Pitro Fidenas is an Imperial found in his cell within the Imperial City Prison . When the daedra overran the place , they viciously tortured Pitro , driving him to a state of permanent madness . Thus , even though the door to his prison cell is open , he says he can ' t leave until " he finds his face " .
Mines ( Morrowind ) Morrowind is well known for its mineral wealth , as there are an abundant amount of mines within the province . There are several different types of mines , such as Ebony , Glass , Diamond , and Egg mines . Ebony and Glass is primarily used for making weapons . Kwama Egg mine lairs can found throughout the region however they are not exactly mines but instead are used to gather Kwama Eggs , a major food resource within Morrowind . As one might expect these mines have an abundance of Kwama and always have one Kwama Queen in them . Ebony mining is the most valued within the province , as such several of the major factions particularly the Imperial Legion , House Redoran , House Hlaalu , and House Telvanni maintain a strong influence within the business . There is one Diamond mine that is used , by the Imperial Legion and House Hlaalu in a joint operation .
Anequina The state of Anequina , otherwise known as Ne Quin - al is located in the northern regions of Elsweyr , is one of the two states that existed before Keirgo of Anequina and Eshita of Pellitine combined their long - feuding kingdoms to create the Elsweyr Confederacy in 2E 309 . The Confederacy lasted throughout its assimilation into the Tamrielic Empire before being torn back into the two separate states . It was once following a Thalmor supported coup d ' état . Anequina now exists as a client state of the Third Aldmeri Dominion . The northern regions of Elsweyr are dominated by badlands and desert , a climate of which has influenced the culture of the Anequina Khajiit massively . The ' kingdom ' is little more than a collection of chiefdoms in loose cooperation , but all with a common goal of preserving said culture and protecting their lands . History . Fourth Era . After the Oblivion Crisis , the province of Elsweyr was damaged as a result of the Daedra attacks but still part of the Empire . But once the two moons , Masser and Secunda , disappeared during the Void Nights , the province was thrown into chaos , as a large part of Khajiit i culture revolves around the interpretation of the lunar cycle . The Thalmor took advantage of the return of the moons to claim that they were responsible for bringing the moons back ( or they may have actually brought the moons back using Dawn Magicks ) , and were able to gain a large amount of influence over Elsweyr . This led to Elsweyr splitting away from the Empire and forming the two states of Pelletine and Anequina once again . Notable Locations . Dune . The City of Dune is located in Western Anequina . In the Border Region of Reaper ' s March . The City is divided with one District that includes a Fighter ' s Guild , Mages Guild , and a Tavern . Another District where many of the Markets are located . And one with the Two Moons Path Temple . Fort Sphinxmoth . The Imperial Fort Sphinxmoth is located on the Edge of Anequina in the Border Region of Reaper ' s March . Over time and time again , the Fort switches occupants every so often . The Fort is separated from the Ruins of the Fort to the New Fort which leads to Cyrodiil . Orcrest . The City of Orcrest is located in Central Anequina and is adjacent to Corinthe . Riverhold . The City of Riverhold is located on the Border of Elsweyr and Cyrodiil near Skingrad . Rimmen . The City of Rimmen is located near Leyawiin on the Borders of Elsweyr and Cyrodiil . Sources . The following books mention Anequina :
Bramblebreach Bramblebreach is a town located in the region of Greenshade , Valenwood . It is under the protection of the Wilderking . History . During a tribal war amongst the Bosmer , the Wilderking walled off access to his court , doing so with a wall of brambles . The location of this village was the only entrance , or breach , in the brambles .
Experiment Journal Content . At first the deaths of my Bosmer slaves were problematic . Acquiring more would be difficult , and Cyrodiil is unlikely to send me more men . My lack of skill with necromancy has ever been a thorn in my side , making an undead workforce improbable . That is , until I found the Book of the Frozen Legion . Within its pages was a brilliant solution : a layer of conjured frost encased around a human corpse . With a loyal spirit bound to this ice , commanding the spirit in turn commands the body through the ice . There are limitations . The beings that result from this technique are as intelligent as a necromancer ' s skeleton — which is to say not at all . They are incapable of all but the most basic tasks . Without constant attention and direction , they are just as likely to wander out into the sun , where the ice will melt , as they are to finish whatever work you ' ve left them .
Tel Mithryn Tel Mithryn is a supposedly small Telvanni tower located at the southeast end of Solstheim . It serves as the home and laboratory of Telvanni wizard , Master Neloth . The main tower and surrounding buildings were grown by Neloth with massive mushroom cuttings he brought from Morrowind some time before the eruption of Red Mountain . Although he grew the tower using Telvanni sorcery , his mycologist , Elynea Mothren , continues to nurture it . Interior . Following the Levitation Act of 3E 421 , levitation magic became outlawed throughout the Empire . Because all Telvanni towers used levitation magic to scale their heights , a different approach was required for Tel Mithryn . Neloth dealt with this problem by creating a magical device at the base of the tower stem . A small circular pad embedded with glowing runes acts as an elevator , channeling arcane energy from the runed plateau vertically through the hollowed out mushroom stem to a pronged focal point near the top of the tower , which is connected to the roof . This allows anyone to travel from the ground floor to the top of the tower in a mere matter of seconds . The main floor of the tower is littered with arcane items , including various magical artifacts , potions , alchemical ingredients , spell tomes and other books about magic ( all of which belong to Neloth , so taking them is stealing ) . There are also tables covered with various Dwemer artifact s and tomes about the Dwemer . Three smaller additional rooms are on the north , east , and south sides of the main room . These include a bedroom , a creature testing lab containing two caged Spriggans ( regular and burnt ) , and an enchanting room , which also includes a Staff Enchanter . The lab with the two caged Spriggans only appears after completing the quest " Healing a House . " The enchanting room is locked and can only be accessed after completing the quest " Reluctant Steward . "