naist-nlp/zeshel huggingface dataset:
Mariposa Military Base excavation " Main article : Department of the Army " According to contradicting information from the " Fallout " Bible : Purpose : FEV search for the Project . CO : Col . Sanders , the highest rank known Enclave officer . Beginning of the operation . Joint task force consisted of : Small 4 tents temporary camp established outside the base . Termination of the operation . FEV samples were obtained just before military action and base sealing . The Enclave patrolmen squad equivalent was lost during unexpected battle during a revolt of the mutated slave miners ( 10 the Enclave patrolmen KIA ) . Super mutants suffered heavy casualties , but 27 of them survived . The Enclave patrolmen losses : Each checkpoint equipped with 2 radios . Inconsistencies of the " Fallout " Bible . A single squad was left behind to wipe out the mutated miners , while according to the game and Enclave holodisks found at Mariposa Military Base :
Cachino ' s journal Cachino ' s journal is a in " " . Location . It can be pickpocketed from Cachino or taken from his desk in his suite inside the Gomorrah casino . This is one of the methods that can be used against Cachino to get him to talk about his plan in the side quest , How Little We Know .
Lucky Eddy Lucky Eddy is a unique weapon featured in the " Fallout 4 " add - on " Far Harbor " . Characteristics . Lucky Eddy is a unique version of the lever - action rifle that provides a + 2 Luck bonus . It must remain equipped in order to receive the Luck bonus , in the same way clothing and armor that increases S . P . E . C . I . A . L . stats functions . Location . Received as a reward from Allen Lee upon completing the quest The Way Life Should Be by siding with Far Harbor and destroying Acadia .
Chauncey ( NCR Rangers ) Chauncey was to be a super mutant stationed at Ranger station Foxtrot , but was cut from the game prior to release . Background . He was to be stationed at Station Foxtrot primarily because of its proximity to Jacobstown ( much like ghoul rangers are stationed at Ranger station Echo because of its proximity to Camp Searchlight ) . He was also supposed to wear a normal - sized Ranger hat which would appear comically small on him . Appearances . Ranger Chauncey appears in early versions of " " , but was cut from the final product at some point prior to release .
College Square Station The College Square Station is a location in the Commonwealth in 2287 . Layout . The subway station under College Square . It ' s filled with feral ghouls , dead raiders , and traps . Appearances . The College Square Station appears only in " Fallout 4 " . Behind the scenes . The station is based on the real - world , located underneath , the real - world counterpart for the " Fallout " universes College Square . Bugs . Entering this location while wearing power armor causes the compass directions displayed at the bottom of the screen to be incorrectly rotated by 180° .
Spud ( Fallout 2 ) Spud is a cut critter in " Fallout 2 " . Background . As revealed in boilerplate left in the Tibbets Prison design document for Van Buren , Spud was planned to be a tougher Radscorpion " boss " for the lower level of the Mercenaries ' cave . He is described as " the biggest , baddest Radscorpion in the land . " Appearances . Spud was to appear in " Fallout 2 " but he was cut from the final game . Behind the scenes . Spud was to be a tribute to the Fallout team ' s scorpion mascot of the same name .
Carl Mayes Quartermaster Carl Mayes is a New California Republic officer stationed at Camp Forlorn Hope in the Mojave Wasteland in 2281 . Usually , he can be found in the tent across from the storage shed . Background . Carl Mayes is the quartermaster at Camp Forlorn Hope in 2281 , in charge of procurement and distribution of supplies . Short on personnel , as well as supplies , Mayes will take any and all help he can get He has been in the New California Republic Army for a long time and remarks that the situation at Camp Forlorn Hope is the worst he has ever seen . Despite this , Mayes is still loyal to the New California Republic and continues to look for ways to do his job , supplying his unit . However , because he is unable to leave the camp personally , he needs someone to go out and bring back supplies . He had previously sent people to HELIOS One to see if they had any supplies they could spare , but they have not yet returned . Ever since the Legion took over Nelson , there has been an increased strain on Mayes , as well as the other men . Appearances . Carl Mayes appears only in " " .
Wayne Delancy Wayne Delancy is a human living in the town of Goodneighbor in 2287 . Background . Wayne Delancy is a resident in Goodneighbor , who murdered Miss Selmey and her child , resulting in the Sole Survivor being tasked by Kent Connolly with hunting him down and killing him as the Silver Shroud . He is found in an alleyway behind Hotel Rexford . Appearances . Wayne Delancy appears only in " Fallout 4 " . Bugs . After killing Wayne , his inventory may restock after leaving the area and returning .
Dear detective tapes The Dear detective tapes are a series of four holotapes in " Fallout 4 " . Locations . They were left in the Fens Street sewer by the Fens Phantom , a pre - War serial killer , to portray his kills to a detective on his trail . Notes . Like many holotapes in " Fallout 4 " , they will reset between missions . This can lead to the player having multiple copies of these tapes in their inventory .
First aid kit The First aid kit is a miscellaneous item in " Fallout " , " Fallout 2 " , " " and " Van Buren " . Characteristics . Similar in nature to the doctor ' s bag , the first aid kit has items to help the user treat wounds and damage . In " " , no character can use the ' First Aid ' skill without a first aid kit or field medic first aid kit . Effects . Gives a 20 % bonus to the First Aid skill when used . Notes . Unlike a set of lock picks , there is a limited amount of equipment in a first aid kit . They can be used 3 times in " Fallout " and " Fallout 2 " , and 5 times in " Fallout Tactics " .
Trade caravan post The trade caravan post is a settlement object in " Fallout 4 " . Characteristics . The trade caravan post is makeshift shelter with a brahmin feed trough that traveling merchants will stop at when they visit the settlement . The traveling merchants that will visit are Trashcan Carla , Cricket , Lucas Miller and Doc Weathers . The caravan post will attract the traveling merchants to settlements they wouldn ' t normally visit , including the Island , Nuka - World and Vault 88 . Crafting . Trade caravan posts can be crafted after the miscellaneous quest Prep School is completed for Kessler . The trade caravan post is located under Resources → Miscellaneous in the workshop Locations . Trade caravan posts can only be crafted in a settlement workshop .
Rusty Fat Man The rusty Fat Man is a weapon that appears in " Fallout Shelter " . Characteristics . The rusty Fat Man is a weather - worn nuclear launcher featured in " Fallout Shelter " . Dealing 22 minimum damage per attack , it has the second lowest damage output for a heavy weapon in the game . Crafting . A high Strength statistic is needed to effectively create the rusty Fat Man . Notes . Contrary to what one might expect from a nuclear catapult , all variants of the Fat Man in " Fallout Shelter " are poor choices for combat against multiple opponents . Refer to the weapons page for details .
Goodsprings schoolhouse The Goodsprings schoolhouse is an abandoned schoolhouse within the town of Goodsprings in the Mojave Wasteland . Layout . Exterior . The Goodsprings school is surrounded by a broken fence and has two entrances , the front entrance and the side entrance near the tree stump . Near the east entrance two plants grow near the tree stump ( a third is added along with two s during the quest By a Campfire on the Trail ) . Interior . There are five giant mantis nymphs inhabiting the building . There are also a pair of mantis ootheca ( egg sacks ) which may spawn more mantis nymphs if shot and destroyed . The schoolhouse itself is filled with toppled desks , lockers , and assorted debris . In the back of the school there is a long counter on which is a footlocker , toolbox , and a terminal ( easy ) . On the floor near the terminal is a safe ( easy ) . The safe can be opened via lockpicking or hacking the terminal . Appearances . The Goodsprings schoolhouse appears only in " " . Behind the scenes . Goodsprings schoolhouse is a located in Goodsprings , Nevada . The schoolhouse is listed on the United States National Register of Historic Places .
SatCom array coordinates SatCom array NN - 03d coordinates and SatCom array NW - 07c coordinates are two holodisks in " Fallout 3 " . Location . They are carried along with the Highwater Trousers ' activation code by the ghoul scientist in SatCom Array NW - 05a . The tapes add the map markers for the SatCom Array NN - 03d and SatCom Array NW - 07c to the Pip - Boy world map after they ' ve been activated on the satellite control terminal on the array ' s top level .
Andrew Endicott Andrew Endicott is a character who is mentioned in the " Fallout 3 " add - on " Mothership Zeta " . Background . Andrew Endicott was abducted by alien s from his home in Salem , Massachusetts on May 17 , 1697 . Andrew was most likely religious , based on his initial belief of " passing on to the other side " when he was abducted . Appearances . Recordings from Andrew Endicott can be found in the " Fallout 3 " add - on " Mothership Zeta " . The character himself does not appear in any game .
Crimson Caravan guard ( Fallout ) Crimson Caravan guards are the guards for Crimson Caravan in 2161 . Background . They work for the Crimson Caravan company in the Hub . Their job is to protect their employers , like Keri or Demetre . Appearances . The Crimson Caravan guard appears only in " Fallout " .
Z43 - 521P rocket The Z43 - 521P rocket ( nicknamed " Green Bean " ) is a REPCONN Aerospace rocket . Its plasma engine formed the basis for the later development of the Q - 35 matter modulator and a new line of s . Appearances . A rocket of this type is mentioned and its model appear in " " .
HN piston - propelled needle HN piston - propelled needle is a type of ammunition that was to appear in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios . It is also featured in the " Van Buren " tech demo game files . Characteristics . They were initially loaded with sedatives and tranquilizers , which would cause a target to take much more fatigue damage than from a regular attack . Location . " Van Buren " . Carried by Victor Presper , aboard Ballistic Orbital Missile Base 001 .
Enriched uranium Enriched uranium was going to be a miscellaneous item in " Van Buren " . Background . Some factions in the wasteland would love to get their hands on some weapons - grade enriched uranium . The Prisoner can find out what the Ciphers have by speaking with the Nemonik and deducing that his ancestors were carrying uranium around , fixing the computer and accessing the old records , or by being thiefy and snooping around the uranium chamber . Characteristics . Uranium ( atomic number 92 , symbol U ) is a radioactive element that forms the basis for most nuclear weapons . As such , it is not uncommon in the postwar wasteland .
Hoover Dam Police Hoover Dam police are the peacekeepers of Hoover Dam in 2253 . Background . The Hoover Dam police consists of four officers serving under the police chief Ralph Peoples . All the police officers , including the chief and deputy chief were original settlers when Dodge and crew first arrived . They have a look and spirit of the Texas Rangers of yesteryear , the Hoover Dam police pride themselves on keeping the peace . They dress in distinctive beige trench coats and black cowboy hats , so they are pretty easy to separate in a crowd . Also , their ability to remain stone - faced through all adversity and pleasures is truly awe - inspiring . Appearances . Hoover Dam police were to appear only in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios .
Combat knife ( Fallout 3 ) The combat knife is a melee weapon in " Fallout 3 " . Characteristics . The military issue combat knife is a rather common melee weapon in " Fallout 3 " . It is affected by the melee damage bonus from Strength . It is one of the better low - level melee weapons , and can get around 3 - 4 strikes in V . A . T . S . , even with a reasonable number of AP and a fast swing speed outside of V . A . T . S . However , it has extremely short reach , about that of an unarmed weapon . With 10 Luck , it becomes an extremely potent weapon that will critically hit almost once every 4 to 5 hits . The combat knife itself has a single edge with a clipped point , with a serrated edge on the back . It is of the standard Bowie shape . The combat knife has the highest value - to - weight ratio of any non - unique melee weapon in the game . Durability . The combat knife can successfully strike about 1286 times from full before breaking . Notes . When looking at the combat knife image in the weapons tab on the Pip - Boy , Vault Boy ' s face will have beard stubble .
Plasma caster HS electrode The plasma caster HS ( high - speed ) electrode is a sold in " " . Effects . The HS electrode will increase the rate of fire of the plasma caster by 25 % when equipped , thereby increasing shots per second from 3 to 3 . 75 . Location . Sold by : Notes . Prior to , the HS electrode was only worth 250 .
Bitter drink Bitter drink is a makeshift healing in " " . Characteristics . Originating from Twin Mothers , bitter drink is a useful healing drink primarily carried by Legionaries and is regularly consumed by wounded soldiers on the Legion ' s long forced marches . The recipe ( and some of its history ) is given to the Courier at the end of " Lonesome Road " by Ulysses if he lives and can be found in the loot crate at the Canyon wreckage if he is dead . Bitter drink can be crafted at a campfire with a Survival skill of 15 and having received the recipe . It requires 1 , 1 and 1 empty Sunset Sarsaparilla bottle . It is roughly as strong as , but does not carry the usual side - effects that come from the use thereof - making it a highly effective means for replenishing health outside of combat ; at any given level of Medicine skill , bitter drinks restore slightly more hit points than , although the time required for the full effect is much longer . Bitter drink counts as a chem , rather than a drink . Despite the fact that it requires Survival skill to craft , its effectiveness is governed by the Medicine skill . Crafting . This item can be by the Courier . Creation requirements
Two - headed rattlesnake Two - headed rattlesnakes are creatures found in Mesa Verde in 2253 . Characteristics . They ' re the pets of the Vipers camped in the canyon . The Vipers give the snakes freedom to roam , and the snakes are usually found in the underground caverns hunting mole rat s . The snakes will be randomly roaming the Mesa Verde Caves . If they encounter a mole rat , they ' ll attack it . Appearances . Two - headed rattlesnakes were to appear in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios .
Raider Radio Raider Radio ( called Nuka - World Radio in the Pip - Boy menu ) is a radio station in Nuka - World in 2287 . Unlike other radio stations , Raider Radio does not play any pre - recorded songs , but instead relies on its host , RedEye , to play acoustic songs on his guitar . Background . The name of the station in the Pip - Boy menu may be indicative of its pre - war origin as the Nuka - World ' s own radio station . Somewhere in 2286 , after the capture of Nuka - Town USA by Colter ' s raiders , RedEye was assigned as the operator and DJ of the station , broadcasting news and improvised music to the raider gangs . Tracks . All of the songs the station plays are produced and performed by RedEye himself on his poorly tuned guitar .
Alien captain The alien captain is the commander - in - chief of Mothership " Zeta " in 2277 . Background . The alien captain is the leader of the alien forces on Mothership " Zeta " , equipped with a shiny Captain ' s Sidearm and a shiny gray spacesuit . As the ship ' s captain , it has access to the defensive and offensive systems of Mothership " Zeta " - the shields and death ray respectively . Appearances . The alien captain appears only in the " Fallout 3 " add - on " Mothership Zeta " .
New Reno bartender New Reno bartenders are bartenders in the Desperado , Shark Club and Salvatore ' s Bar in New Reno in 2241 . Background . A pudgy - looking man tending the bar . He serves many types of drinks which is extremely important for the New Reno economy . Appearances . New Reno bartenders appear only in " Fallout 2 " .
Preston Doctor Preston is the doctor of Rivet City in the year 2277 . Background . Preston was born in 2227 . Aged 50 , he is a kind old man who enjoys nothing more than tending to the sick and injured . He genuinely loves helping people and is well liked and respected among the citizens of Rivet City . On occasion , he has had to work closely with Janice Kaplinski , whom he considers to be his close friend . They have a father - daughter type of relationship . He tries to get her to lighten up and interact with people more . Daily schedule . Dr . Preston can be found in Rivet City clinic on the Upper Deck during most of the day . At 7 : 00AM he goes the Weatherly Hotel to eat for one hour . Inventory . < nowiki > * < / nowiki > Preston cannot die , and this key can only be obtained by pick - pocketing . Appearances . Doctor Preston appears only in " Fallout 3 " . Behind the scenes . If you ask Dr . Preston for chems , he will reply with , " . . . I ' m a doctor , not a dealer " ; an homage to Dr . McCoy from the original " Star Trek " series .
. . . And Boy are My Arms Tired . . . And Boy are My Arms Tired is a in " " . Challenge requirements . The player character must deal 100 , 000 points of damage with . Effects . Grants 75 XP upon completion . Notes . This challenge is not repeatable . Behind the scenes . The name is a reference to the Stock Shtick pun " I just flew in from [ location ] , and boy are my arms tired ! "
Service rifle forged receiver The service rifle forged receiver is a sold in " " . Effects . This forged receiver attachment for the service rifle increases the weapon ' s condition by 50 % , thereby increasing the number of shots before breaking from 1995 to 2995 , from full condition . Locations . Sold by : Notes . Prior to , the forged receiver was only worth 250 . Bugs . If this attachment is applied then weapon repair kits can reduce condition instead of improving it , this only happens when the CND bar is more than two thirds full . The mod does not increase the base condition value , but increases the rifle ' s maximum health to 150 % , causing the weapon repair kit to always try to restore it back to 100 % of the base value . PC users can fix this with the console command .
End table End tables are a set of settlement objects in " Fallout 4 " and its add - on " Vault - Tec Workshop " . Characteristics . The end table is a short , square table with a door affixed to the front . Although it does appear visually to have internal storage , it cannot be used as a container . Crafting . End tables are located under " Furniture → Tables " in the workshop . Locations . There are only five pre - War end tables in the game , four of which are located at Covenant and the fifth located in Sandy Coves Convalescent Home .
Women ' s restroom The women ' s restroom is a location in " Fallout 3 " . This building is located in Megaton , near Nathan and Manya ' s house . Layout . The women ' s restroom has two functional toilets , a bathtub , one functional sink , and two containers , a locker and a garbage can . One of the broken toilets is cordoned off with a danger sign above it with warning biohazards . Appearances . The women ' s restroom appears only in " Fallout 3 " .
Slave to the Blues Slave to the Blues is a song by Ma Rainey featured in the " Project V13 " teaser . It was likely to appear in the game itself as well , before it was canceled . Lyrics . < poem > Ain ’ t robbed no train , ain ’ t done no hangin ’ crime . ( x 2 ) It ' s that I ' m a slave to the blues , grievin ’ ' bout that man of mine . Blues , please tell me , do I have to die a slave ? ( x 2 ) Do you hear me pleadin ’ , you ’ re gonna send me to my grave . If I could break these chains an ’ let my worried heart go free . ( x 2 ) But it ’ s too late now , the blues have made a slave of me . ( 2 ) You see me ravin ' , you hear me cryin ' Oh Lord , this wounded heart of mine Folks I ' m a ‑ grievin ' from my head to my shoes I ' m a good ‑ hearted woman , but still I ' m chained to the blues < / poem > External links . Free MP3 download ( public domain )
Amplified plasma pistol The amplified plasma pistol is a weapon that appears in " Fallout Shelter " . Characteristics . The amplified plasma pistol is a powerful plasma gun featured in " Fallout Shelter " that uses energy cells to produce ammunition . Dealing a minimum of 11 damage per attack , it has the second highest damage output for an energy pistol in the game . Crafting . A high Agility statistic is needed to effectively create the amplified plasma pistol .
Museum of Mops and Buckets The Museum of Mops and Buckets was a pre - War museum . Background . An employee ( abbreviated as " R " ) of the Wixon ' s shovel museum museum indicates in the terminal entries that he is leaving the shovel museum to go work at the Museum of Mops and Buckets . Appearances . The Museum of Mops and Buckets is mentioned only in the " Fallout 4 " add - on " Nuka - World " .
Chinese Army : Special Ops Training Manual ( Fallout 3 ) Chinese Army : Special Ops Training Manual is a skill book in " Fallout 3 " . Characteristics . Reading this manual permanently increases your Sneak skill by 1 ( 2 with Comprehension ) . Locations . < section begin = " Locations " / > < section end = " Locations " / >
Creeping vine Creeping vines are creatures found in the American Southwest . Background . An earthquake damaged a hub in the garden which then sent out scrambled commands that were interpreted by the greenhouse as instructions for altering the plant life and environment . As a result , a variety of carnivorous plant life was created . Appearances . Creeping vines have not appeared nor are they mentioned in any published game . They were to appear only in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios . It is not certain if they will appear in any future " Fallout " game .
Built to Destroy Built to Destroy is a in " " . Effects . All have an increased chance to cause a Critical Hit , but at the cost of higher maintenance . Behind the scenes . The trait description is a reference to a well - known proverb : " The candle that burns twice as bright burns half as long . "
Pork n ' Beans Pork n ' Beans is a food item found in " Fallout 3 " , " " and " Fallout 4 " . It is fairly common and usually found around places of , or that once were of , human habitation in or around various containers , on tabletops and shelves and occasionally in refrigerator s . Variants . Pork n ' Beans . Pork n ' Beans come in a small brown and orange tin , with a label that reads " Greasy Prospector Improved Pork And Beans " . Toward the bottom of the label is printed that the beans come " With Hickory Smoked Pig Fat Chunks . "
Can You See Me Now ? Can You See Me Now ? is a side quest in " Fallout 4 " s " Creation Club " . Detailed walkthrough . This quest automatically appears in the Pip - Boy when the " Chinese Stealth Armor " content is loaded .