naist-nlp/zeshel huggingface dataset:
Writ for Sarayn Sadus Writ for Sarayn Sadus is one of many assassination quests the player can do for the Morag Tong in . It involves the assassination of Sarayn Sadus . To get the quest the player must first have completed Writ for Toris Saren and Writ for Odaishah Yasalmibaal . Summary . The Nerevarine is tasked with executing Sarayn Sadus in Zaintirari . This quest is given alongside Writ for Ethal Seloth and Writ for Idroso Vendu . Detailed walkthrough . Writ . Talk to any of the Morag Tong Masters at any guildhall for them to give the Nerevarine a writ for Sarayn Sadus . The Target . Sarayn Sadus is hiding in Zaintirari , a small cave in Molag Amur . Because of the small size of the cave finding him will not be hard . In the cave as well are four bandits . Return . Return to the Morag Tong Master with the completed writ to finish the quest and receive the reward . Reward . The Nerevarine will receive 500 for the completion of the Writ . The quest giver ' s disposition will increase by 10 points ( or 5 if the execution is reported as a crime )
Agra Crun ( Book ) Content . When the shield - wife Bagrar first fought in battle , she wielded a two - handed mattock too large for her small frame . Shamed in battle , Bagrar took up the sword and shield . She blushed at being forced to wield smaller weapons , and other warriors , seeing her embarrassment , mocked her . With a lighter weapon in hand , Bagrar became a fury on the battlefield . Her sword struck several times before her opponents could counter once , and her shield became impenetrable . She earned the title of Troll - Slayer . Bagrar thanked Malacath for her prowess and dedicated herself , becoming the defender of the faith during the Balagog blood purge , and her shield became known as the Agra Crun - the blood shield .
Velyna Seran Velyna Seran is a Dunmer woman residing in Godsreach in the city of Mournhold . Interactions . Infidelities . Deldrise Andoren suspects her husband Taren Andoren of being an infidel . While investigating the claims , the Nerevarine witnesses Taren meeting with Velyna Seran . If they spot them , both of them attack .
Black Book : The Winds of Change ( Book ) Summary . Reading it opens communication with Daedric Prince Hermaeus Mora , allowing travel to and from Apocrypha , a Plane of Oblivion . When read on Solstheim , it will teleport the Dragonborn to the realm of Apocrypha , where they may have three different insights : Scholar ' s Insight , Companion ' s Insight or Lover ' s Insight . Content . During the reign of Elgryr I took notice the various patterns of in the thoughts of behaviors of a troubled populace , and undertook a humble plan to comprehend and , in the end , affect them . Being of ordered mind , I began my taxonomy in the lower classes , which divide evenly into those who
The Truth about Spiders The Truth about Spiders is a quest available in . Journal . I found a soldier outside a spider cave in Stonefalls . She ' s suffering from a spider bite she received while trying to search the Hollow . A set of orders from the Daggers were deep inside Hightide Hollow . They should all the Pact soldiers to stop the Covenant ' s plan . I should take these orders to Hjagir .
Powers ( Dragonborn ) The following is a list of all Powers and Abilities available in . A large number of greater powers , lesser powers and active effects appear in " Dragonborn " . There are twelve greater powers , five lesser powers and twenty - one abilities , though only one of the three powers and abilities attributed to Hermaeus Mora ' s Black Books can be chosen from each of the books . Powers are defined by their unique nature . They are essentially magic spells , but they have zero magicka cost and are not learned from spell tomes . Powers can be broken down into two categories : Greater Powers and Lesser Powers . Abilities are defined by their passive nature . They are magical effects that are always active and increase various stats and attributes relative to the player . Greater Powers . Greater powers can only be used once a day . They can be found and selected from the " Magic " menu , under " Powers " . Lesser Powers . Lesser Powers are very similar to Greater Powers , however the only difference is that they can be used multiple times per day . They too can be found and selected from the " Magic " menu , under " Powers " . Abilities . Abilities are passive magical effects that are always active . They increase various stats and attributes relative to the player . They can be viewed in the " Magic " menu under " Active Effects " .
Scouting Report : Deadhollow Halls Content . Fa ' ren - dar — You don ' t pay me enough to hang about in old Daedric shrines , so this will be brief . Turns out , the folks using it don ' t like the place , either , so any treasures that are there will be moving out quick . Get in , get the goods , get out . No time to waste . The patrols keep in close contact . Get spotted by one , they all go on alert . Your time window just got shorter . Still , there ' s lots of stuff in there . If you can ' t get to the goods , you can fill your pockets with secondary loot that ' ll help offset the costs . — B
Ocheeva Ocheeva is an Argonian , and one of the leaders of the Dark Brotherhood . She and her twin brother , Teinaava , are both Shadowscale s , Argonians with The Shadow birthsign that are sent to the Dark Brotherhood to become assassins . While the real head of the sanctuary is Lucien Lachance , he trusts Ocheeva to run things while he is away . Life before the brotherhood . Ocheeva was born during the reign of Emperor Uriel Septim VII in the Imperial Province of Black Marsh , also known as Argonia . She and her twin brother , Teinaava , were born with the Shadow as a birthsign and subsequently were enrolled in the ranks of the Shadowscale . She and her brother adapted quickly to the ways of the assassin . They served the Royal Court of Argonia with honor and dignity and always completed their missions as assassins of the Royal Court of Argonia . During their time in Argonia , they befriended a fellow Shadowscale , Scar - Tail . Once the siblings came of age , they were transferred to the Dark Brotherhood . Life in the Dark Brotherhood . In the Dark Brotherhood , she advanced quickly within the ranks until she reached the prestigious rank of Executioner . From then on she was the unofficial head of the Cheydinhal Sanctuary and its members . She works with the more experienced recruits and gives them the more challenging contracts . Personality and traits . Ocheeva was relatively young when she was murdered during the Purification . She has orange eyes like most Argonians , and green and purple scales . She was warm and cordial to her fellow family members and was fully devoted to the Dark Brotherhood and Lucien Lachance . Fate . Ocheeva was killed by the Hero alongside the rest of the members of the Cheydinhal Sanctuary during " The Purification . " It was believed that one of its members had become a risk but it was unclear who . However , the traitor was not killed and somehow was overlooked as one of the possible risks .
Ritual of Mara The Ritual of Mara is a ritual in . Players who have purchased the " Imperial Edition " , or the Pledge of Mara from the Crown Store will be able to complete this ritual with Rings of Mara , for an experience bonus when completing quests together . Overview . Two players must stand near the symbol of Mara , which can be found in multiple cities across the world . Only one Imperial Edition is enough . The player who has it must redeem the Pledge of Mara from the in - game mail and make it a quick slot item . Then , pressing the quick slot button and targeting the player to bond with , he or she must select the slot with the Pledge . A dialogue will appear confirming their choice . If both confirm , a quick animation will be shown lifting the two players from the ground in a beam of light , and each player will receive a unique ring in their inventory . Wearing them will grant a 10 % bonus to experience gained when playing in a group .
Broken Steel Battle Axe Handle Broken Steel Battle Axe Handle is an item in . It is a set of two , coupled with the Broken Steel Battle Axe Head . Location . Can be found at Weynon Stones , but cannot be picked up . It can only be obtained by using console commands .
Arcane Enchanter ( Skyrim ) The Arcane Enchanter is a magical table that allows the Dragonborn to create their own magical items and learn the enhancements from other items by disenchanting them . The Enchanting skill heavily affects the results of working at one . Disenchanting . Most enchanted items can be disenchanted , destroying the item and granting the Dragonborn the knowledge of how to place the effect on other non - enchanted items . Staves and Amulets of the Nine Divines as well as some unique items can not be disenchanted , thus some unique effects can not be replicated . Disenchanting also increases the Dragonborn ' s enchanting skill . Enchanting . Learned enchantments can be applied to most mundane equipment making them magical . Most enhancements can be only applied to certain pieces of equipment , such as damaging enhancements to weapons . Most enhancements ' strength depends on the size of the soul in the soul gem used and the Dragonborn ' s enchanting skill and active perks , especially the Enchanter perk level . Also several mage perks affect the outcome as can potions and , with , certain pieces of apparel . For an item to have more than one enhancement the enchanting skill perk Extra Effect needs to be active . The enchanter only needs to pick the wanted effect , a mundane item that will be enhanced and a filled soul gem . After the third component is selected , the items name can be changed by pressing f , Y or triangle . After the enchanting process is complete the items damage and armor rating can only be improved with the perk Arcane Blacksmith . Weapons . There are 17 weapon enchantments available , 18 with " Dragonborn " , that all have a variable number of charges . Each time the weapons enhancement is applied to its target , it loses one charge until it runs out after which the magical effects are no longer active . Weapons can be recharged by using souls from filled soul gems and recharging increases the enchanting skill by a fixed amount . Weapons can also be recharged with Soul Siphon . Some enhancements ' effect can be adjusted to be weaker thus increasing the number of uses . Apparel . The types of enchantments allowed on apparel are determined by what part of the body the apparel is covering . Unlike weapon enchantments , apparel enchantments do not require recharging and stay enchanted indefinitely . The strength of the enchantment is dependent on the size of soul used to enchant it and the enchanter ' s perks and skill , except for muffle and water breathing . Locations . Arcane Enchanters are located throughout the realm , in most cases in the vicinity of a powerful mage . There is one in most jarl ' s headquarters and one can be purchased or crafted for all the Dragonborn ' s homes except for Breezehome . Crafting . The Enchanter can be crafted for a homestead as part of . It requires the following components :
Master Tunnel Rat The Master Tunnel Rat is the title given to the player in . History . The Master Tunnel Rat was sent to the Stormhold prison and was forced to clear the ruins in search for crystals . They then killed the prison warden Quintus Varus and used the Storm Crystal to remove the evil from the mining camp .
Amulet of Stendarr The Amulet of Stendarr is an enchanted amulet typically worn by Vigilants of Stendarr and other random enemies . Crafting . In , an Amulet of Stendarr , two silver ingot s , a steel ingot , and a quicksilver ingot can be used to craft a Shrine of Stendarr for the cellar of the main hall of a homestead .
Few and Far Between Few and Far Between is a quest available in . Background . This is a task given by Ingun Black - Briar who is working as a student for Master Eligrim at Eligrim ' s Elixirs , Riften . This quest is available at any given time . Walkthrough . Receive the quest over at Elgrim ' s Elixirs , located in Riften by the North entrance . Once inside , find Ingun Black - Briar and speak to her . Ask if she ' s an alchemist . Ingun will then tell the player a story that leads to this task . When the player asks what sort of Ingredients she needs , she will reply " " To restore Master Elgrim ' s supply I would need 20 Deathbell , 20 Nightshade and 20 Nirnroot . " " Once the player agreed to get them for her , further information on the Locations of each specific Ingredient can be asked via the following dialogue " " Any clues where I can find these Ingredients ? " " Ingredients locations . Location where these ingredients can be picked up without having to buy / steal . Further information : Completion . The player can turn in full stack of Ingredients by type or all together . Gold Coins will be given to the player for each type of Ingredients according to the character ' s level . Ingun will also give the player a Key for Ingun ' s Alchemy Chest , located in the backroom , where she will be placing random Potions and Ingredients . Currently , the Respawn Timer for content within this chest is every two days , every third day after taking items out , or every day if an item is placed inside .
Adventurer ' s Almanac , 2nd Edition Content . By Skordo the Knife Welcome back , scabs ! Bet you thought I ' d never have enough material to write a second one of these . You ' d be wrong , of course , because here we go again . Far be it from me to overlook a chance to educate the next generation of meat puppets lining up to make a few drakes . Vvardenfell This heap of dusty rocks and mushrooms features some prime pickings for the discerning mercenary . If you can get over how ornery the Dark Elves can get about their gods and their dead relatives , you can score some choice jobs from their fixers in the Hall of Justice in Vivec City . And tell Traylan he still owes me gold for the last card game he cheated his arse off to win . Clockwork City Look , I ' m not saying this place exists . But I know a guy who says it does and , if you can get inside , there ' s plenty of work to be done that the creepy locals ain ' t got time to deal with . Or consider beneath their interest . You know , I don ' t care . People look down on us Orcs all the time , but are happy to open their pouches when they need something ' s head smashed in . Losers . Pit Fights Now we ' re talking ! You hear about those new fighting leagues they opened up recently ? Love . It . Action , bloodshed , beat downs , and winners take all . Just don ' t , you know , lose . You ' ll get pitted against the best , the worst , and the worst of the worst . You ever see a guy just run around in a fighting arena trying to figure out which end of his sword goes in the other jerk ? It ' s a wonder these mooks can get into their armor . I always put my gold on the Pit Daemons , by the by . Easy money , long as there ain ' t an Argonian on their team . What ' re you gonna do , breath underwater ? Ha ! And We ' re Done That ' s all you get from me this time , tusk bait . Maybe next time Uncle Skordo will serenade you with his awesome knowledge and experience once he finds out where the next bunch of jobs happen to be . Just don ' t horn in on my work if I ' m on the same contract , you hear ? Stay frosty . Oh yeah , and tusk off , you losers !
Flame Stalk Flame Stalk is an odd plant that glows a faint orange . Found plentifully in Bliss and within caves and ruins throughout the region of Mania . They can be mostly found growing off of earthy surfaces of the ground and walls of the Root caves and fort ruins of Mania and growing on thick roots and tree branches as well . They can be sometimes found within peoples houses served on dinner plates , as the reason that they are edible and restores the health of the one who eats it .
The Barrows of Westmark Moor Content . The burial grounds of Westmark Moor , known to many as the Sanguine Barrows , have developed an unsavory reputation among locals over the course of their history . The nobles of Rivenspire have buried their departed beneath the gnarled trees here for as long as anyone alive today remembers , laying relatives to rest among centuries - old crypts that have borne witness to corruption , disputes , theft , and worse . Many prominent northern nobles inter their dead in Westmark ' s cold earth , including the Dorell , Tamrith , and Montclair families . Though some of these houses have produced Kings and Queens of Shornhelm , those deceased do not rest with their relatives here . Instead , they are transported to join the other monarchs of High Rock in the great cemetery of Cath Bedraud in Glenumbra , per long - standing tradition . Feuds between the houses over the titles to gravesites in the Sanguine Barrows are common . One incident in Mid Year of 2E 551 earned the burial grounds their unfortunate common name . As I recall , it so happened that the Tamrith and Montclair houses both suffered the loss of a family member on the same day . The houses ' claims in the barrows bordered one another and had been a source of strife between them for many years . When both funeral processions arrived one morning on the same hill in front of the same gravesite ( a highly desirable one with a view of the river ) , conflict was inevitable . The nobles quarreled for hours and sent servants back and forth for documents , titles , and maps with official claims laid out , but neither house could be convinced to step down . As sunset approached , patience was in short supply . The Montclairs and the Tamriths each blame the other , unsurprisingly , for hurling the insult that provoked the houses into drawing steel , and the Bloody Funeral ( as it came to be called ) that ensued left a black mark on each house ' s legacy in the eyes of Rivenspire ' s people . Looting and desecration are likewise common among the Sanguine Barrows . Though the responsibility of patrolling them belongs to the constabulary of Hoarfrost Downs , the lure of riches is sometimes enough to turn a protector into a criminal , or at least enough to turn his head and allow entry to the tombs . More than once , a King or Queen of Shornhelm has ordered a hanging to set an example against such behavior . Despite these harsh consequences , a new defacement or theft still seems to follow nearly every noble burial . In fact , it has only been a few years since the Tamriths were scandalized when an entire crypt was found empty one morning of everything — bodies and all . The thieves were never found , and as to why they ' d take the bodies with their loot , well , we ' d all prefer not to think of it . The Sanguine Barrows have seen more than their share of villainy and conflict throughout the years , and earned their name many times over . I sincerely hope that no more tales of violence or robbery shall need to be added to this record , and that the nobles still buried there may rest peacefully for ages to come .
Terence Stamp Terence Stamp ( born 22 July 1938 ) is an English actor who provided the voice for Mankar Camoran in . Some of his other work includes General Zod in " Superman " and " Superman II " , Supreme Chancellor Velorum in " Star Wars Episode I : The Phantom Menace " , and the Prophet of Truth in " Halo 3 " .
Treasure Hunter ( Skyrim ) The Treasure Hunter is a dead NPC that one can find in a random event somewhere in Skyrim . The Treasure Hunter can be found lying on the ground in the middle of an area . They will often have a small sum of gold , a set of Fur Armor ( often without the helmet ) , and a Treasure Hunter ' s Note that reads : Reading this note activates a miscellaneous quest to explore the location given and retrieve the item on the note . Treasure Hunters can also be found alive in small groups , searching for loot in different locations . They turn hostile if the Dragonborn gets too close , ( trying to protect their soon to be found loot ) . They can then be killed and no bounty will be incurred . Usually there is some treasure nearby , such as a chest .
Mannequin Mannequins are interactive objects found in all but one of the available houses for purchase around Skyrim . Breezehome in Whiterun is the only house that does not have one . Interacting with a mannequin will allow the Dragonborn to put almost any form of apparel on it for display purposes .
Last Chance Camp Last Chance Camp is a small camp controlled by a group of bandits and is located to the north of Kvatch in the Colovian Highlands . An unlit fire is accompanied by two tents . The tents each have a bedroll . Two sacks of food are by the unlit fire . Another sack is at the campsite , but is empty .
Nivenor Nivenor is a Bosmer living in Riften . Background . Her husband is Bolli , the owner of the Riften Fishery . She is less than pleased with her husband ' s charity and openly expresses discontent . By reading " Requested Report " , it becomes clear that it ' s likely that she is sleeping with other men . Nivenor also seems to not understand the concept of poverty . She mentions the fact that since her husband is so busy " giving handouts " she can pretty much do whatever she wants . Ambient dialogue with Madesi and an angered Bolli will reveal that she has racked up an enormous bill in nothing but jewelry .
Obsidian Scar Obsidian Scar is a Public Dungeon situated in the region of Rivenspire . It is occupied by the Oathbound Clan , a group of Malacath Worshipers . Quests . Foul Deeds in the Deep . The Vestige must rescue Esmarel . Enemies . Oathbound Clan : Quest Bosses : Bosses :
Frykte Peak Fryke Peak is a mountain peak overlooking Saering ' s Watch . It is one of four unique secret landmarks that can be discovered on Solstheim . Discovery . Reaching the peak on foot can be a challenging and dangerous task as the terrain is extremely rough . The symbol for the undiscovered landmark will not be visible on the compass until very close proximity is reached . Once the landmark has been discovered it will function much like any other location .
Francois Beaufort Francois Beaufort is an Imperial orphan living in Honorhall Orphanage . Background . He is friends with Runa Fair - Shield , Hroar , Samuel and Aventus Aretino . He says that a year ago his parents dropped him off at the orphanage and left him waiting for them to return for him . If the Dragonborn goes there to adopt him , he is open to this until his real parents come and get him . While Grelod the Kind is alive , Francois is miserable and depressed . However , he still harbors hope that his parents will return , something that Grelod intends to eliminate . Because of Grelod ' s cruelty , Francois is convinced that the woman is part Hagraven . When Grelod is killed , he is overjoyed to see her gone , as are the other children .
The Sharpest Blade Content . Captain , Here is a sample of some of the Master ' s most recent thoughts on war . As you know , his observations have inspired a generation of Dark Elf commanders . May they do the same for you . He wishes you much success in the Cyrodiil campaign . The greatest leader holds his most powerful spell in reserve . To understand your opponent , wear their armor . Know where it is weakest . Hide your sharpest blade behind your softest cloak . Know where the ground is firm , and where it is soft . You will always be the victor . Every battle is an illusion . The strength of that illusion is up to you .