Neochu ( Final Fantasy XIII ) The Neochu is a Mark in " Final Fantasy XIII " fought in two separate missions : Mission 45 and Mission 55 . Like its weaker variant , the Ochu , the Neochu is not fought on its own , as it can spawn four to five Picochus to fight alongside it when its health reaches certain thresholds . Neochus resemble Ochu , but are brown instead of green . Fighting Neochus is optional and quite difficult , but the rewards for completing the missions are worth the effort : Mission 55 gives a Growth Egg that doubles CP gained from battles , while Mission 45 rewards the party with Hunter ' s Friend that casts Libra on defeated enemies . Battle . Neochu are immune to preemptive strikes , rendering Deceptisol useless . They are slow but use strong attacks , some of which also inflict status ailments . They have four attacks . Screech deals high damage to the party and removes four buffs . Seed Dispersion summons Picochus . Pollen fully heals any Picochus , grants them Bravery and Haste , removes buffs from the party and inflicts Poison , Deprotect , Deshell , Imperil , and Curse . Their basic physical attack deals moderate damage and knocks its target into the air . Strategy . The battle is easier if all characters have over 10 , 000 health . The player should use all the physical defense accessories and Earth - resistance accessories on the Sentinel . Aegisol and Fortisol are helpful . Neochus are immune to preemptive attacks . A Sentinel is nearly essential at lower level s as they will reduce damage to the entire party . A Medic or two is also essential . Recommended paradigm s include Cerberus ( COM / COM / COM ) , Consolidation ( SEN / SEN / MED ) , Delta Attack ( COM / SEN / RAV ) , Solidarity ( COM / SEN / MED ) , Attrition ( SAB / SEN / MED ) , and Strategic Warfare ( COM / SEN / SYN ) . The player should start off in Cerberus and attack the Neochu until the party needs healing , then change to a paradigm with a Medic or two depending on how much healing is needed . Sentinels reduce the damage to the entire party as long as they are in that role . When the Neochu uses Screech , the player should immediately swap to Consolidation , and once the healing is complete , switch back to Cerberus . When the Neochu uses Pollen , one should swap to Strategic Warfare or any paradigm with a Medic to remove the status effects and re - buff the party . Haste , Protect , Bravery , and Faith are the buffs the party should keep up , then proceed to pummel the Neochu with an offensive paradigm . When the Neochu reaches half health , it will use Seed Dispersion to summon four or five Picochus . It is best to have a Sentinel and a Medic out when this happens so the Picochus focus on the Sentinel while the Medic keeps the party alive and the third member attacks them . Picochus deal a lot of damage in a short time , especially if they have been buffed by the Neochu ' s Pollen . When it is safe to swap paradigms , the player should swap to Delta Attack and focus on taking one Picochu out at a time , switching back if anyone needs healing . The Neochu will buff its minions with Haste and Bravery as well as fully healing them when it uses Pollen . If it uses Screech while the party is dealing with the Picochus , the player should swap to Consolidation and spam Potions while the MED heals the party until they are ready to change back . Area of effect damage is advisable when there are three or four Picochus , but single attacks are advisable to pick off any with low health . If a Picochu is at low health , it will use Plead on the Neochu , which provokes it to use Pollen , although this rarely works . Once the Picochus are dealt with , the party should heal as necessary , cast re - buffs and remove ailments as necessary , then swap back to Cerberus . Neochu uses Seed Dispersion again at quarter health . If things get bad , the party can use a summon to fully restore the party , and it will add some extra damage to the enemies , especially against the Picochus . Once the Neochu is down , if there are still any Picochus left , the party can use Dispelga to remove any buffs they have , then use Delta Attack or Cerberus to finish them off . Quake is also effective at dispatching them at low health . Death strategy . Neochu is susceptible to Vanille ' s Death attack . The player should have Vanille as the Saboteur / Medic , Fang or Snow as the Sentinel , and Hope as the Medic / Synergist . Player should set the paradigm to Attrition ( SAB / MED / SEN ) , Combat Clinic ( MED / MED / SEN ) , Premeditation ( SAB / SYN / SEN ) , Protection ( MED / SYN / SEN ) , and Entourage ( RAV / MED / SEN ) or Diversity ( RAV / MED / COM ) and follow any of the above recommended defensive techniques to ward away damage and status ailments . Hope should cast Haste on the party , and specifically Vanille . As the Neochu wails away at the Sentinel , Vanille can repeatedly cast Death , and switch to Combat Clinic when hit by Screech and Pollen . To speed things up , the player can switch over to Attrition once a few status ailments have been removed . Hope will cast Esuna as Vanille casts Death . Eventually the Neochu will succumb to the spell . If there are Picochus left , the party can switch to Entourage and Diversity to finish them off . Death has a 1 % chance of succeeding , increasing with each debuff . Thus , casting Imperil on the boss , its only debuff weakness , can increase the chance of success with Death to 2 % . The battle can last an undetermined amount of time , anywhere from 20 seconds to 30 minutes . Death works like a roulette wheel . The possibility of it working on the Neochu is reset each time it is used , so the party might be in the fray for a while . It is a good idea to restart the battle when the Neochu summons Picochus at half its base health , since things can quickly become complicated . For Mission 55 , the player can summon Hecatoncheir , getting a reasonable Gestalt bar and then go into Gestalt mode . The Neochu and Picochus are susceptible to Earth damage , so the player can take a good amount of HP off the Picochus , and if one is lucky , killing most of them . Then the player can go into Diversity to pick off the last of the Picochus , and then to Attrition to spam Death . Instant chain strategy . Neochu can be defeated with the synthesized ability , as it is quicker than using Death . Instant Chain has a small chance of filling the target ' s chain gauge immediately , and when this happens , one is able to kill Neochu quickly because its stagger threshold is so high . Depending on luck , it might take a while , but should be less than ten minutes . To get Random : Instant Chain , a character must equip any two or three following items : Good characters to use as party leader are Lightning or Sazh if they have learned their Full ATB skill s . Sazh ' s Cold Blood Full ATB Skill hits 17 times , and Lightning ' s Army of One hits 11 , and each hit has a chance of activating Random : Instant Chain . Etymology . Neochu is an amalgam of the words " neo " , meaning new , and " ochu " .