Self - Destruct Button Tie - Out Deck " Self - Destruct Button Tie - Out Deck " is a combination deck which can be made by combining one OTK deck with the ability to draw plenty cards and lose life - points ( like " Magical Explosion FTK " or " Reversal Quiz OTK " ) and the card " Self - Destruct Button " . The idea of this deck is not winning a duel , but winning the whole Match after the first duel has been won by the strategy of the core OTK deck . Then , tie duel after duel with " Self - Destruct Button " . Since most tournaments have an pre - arranged duel time , after that time has expired the Match goes to the player that has won the first duel . For that reason , the deck is only usable in duels with a pre - arranged time - length . As of January 2014 , this deck is no longer playable in the TCG , due to " Self Destruct Button " being Forbidden . Origins . The card " Self - Destruct Button " has mostly been used by newer players who think that its a good way to start a Duel over . They never thought that it could turn into a theme deck that can either top or win major tournaments such as Regionals , Nationals , and Worlds . The deck ' s competitiveness is very low , considering it only has a few monsters in it , but its win condition is so unheard of , that it makes this deck one of the most irritating decks to play against . Its set - up is similar to that of " Magical Explosion FTK ' s " , using a lot of Spell cards that have the effects of searching for cards that thin out your deck . Monsters that are commonly used for this deck - type are " Royal Magical Library " , because of its effect of drawing 1 card after 3 Spell cards are activated , " Summoner Monk " , because of its effect of discarding a Spell card to Special Summon a Level 4 monster from your Deck , like " Royal Magical Library " or the next monster , " Elemental Hero Stratos " , whose effect activates upon its Normal or Special Summon , you search for an Hero monster , which is good because this deck uses parts from the D - Engine draw engine , using cards like " Trade - In " , " Destiny Draw " and " Allure of Darkness " to discard Level 8 " Destiny Heroes " that you searched for with " Elemental Hero Stratos " . How it works . At major tournaments , there is a 40 - minute time limit for each round , a player must acquire 2 game wins to win the match . This deck , using the Wall of Revealing Light / Magical Explosion / Life Equalizer combination with 15 Spell cards in the Graveyard for an exact game Win . For the next game , you use your Side Deck to put in Inspection s and Self - Destruct Button s . At this point , you play the deck the same , using Inspection ' s effect to continuously pay 500 Life Points during your opponent ' s Standby Phase and look at a random card in their hand , but if they don ' t have Mystical Space Typhoon in their hand at this point , they cannot stop you from Drawing the game . You continue this combination for about 30 minutes or so , or ask the Officials how much time is left in the round . Keep asking until about 4 minutes are left , then implement your 15 - card sidedeck . After sidedecking , time will probably be called and you will go into end of match procedures . If no one has won a game yet in the match , you will go to end of match procedures . Your Side Deck should have life gain or burn cards . Side in Rainbow Life s , Goblin Thief s , Changing Destiny ' s , and Tremendous Fire s . It will go to a 4 - turn Sudden Death , in which whichever player ' s Life Points are lower after 4 turns will lose . If you play this Deck correctly , you will end up having a 1 - game win record , and according to the end of match procedures , whoever has the better game win record wins the entire match . It should be noted , however , that time wasting is against the rules of the game . A judge has the power to give you a game / match losses for this underhanded strategy of manipulation of tournament procedure .