Draw point Draw point is a gameplay element in " Final Fantasy VIII " where players can draw magic spells to be cast using the Magic command or junctioned to a player character ' s stats . Development - wise , Square designed the draw points as a replacement for treasure chests , which are mainly absent in " Final Fantasy VIII " . Mechanics . Draw points are scattered throughout the field map , while others are found on the overworld map . Draw points can be recognized by two or three glowing purple - pink lines rising from the ground in a swirl pattern . Most draw points refill over time , but there are a few draw points that do not ( recognizable by the pale blue swirl lines appearing once the magic has been drawn , as opposed to the white swirl lines denoting refillable draw points ) . Each draw point has 4 possible states , Each is recorded in 2 bits in the game data and there are 64 bytes reserved for this . Draw points start off at state 0 and move to state 2 or 3 when drawn from . There are two flags for each draw point , one which defines if the draw point is rich , and one which defines if it refills . The visibility of draw points is controlled by the field scripts . The draw amount is given by the following formulas : DrawMod is 20 if the draw point is rich , 10 if not , and this is halved if the draw point is partially stocked . This gives the following ranges : DrawMod is 6 if the draw point is rich and 2 if not . This gives the following ranges : Draw points ' refill - speed is determined by the number of steps the player takes , recorded in the game data ( other features that are dictated by the number of steps taken are Rinoa ' s Angelo skills and the SeeD salary payment frequency ) . There ' s a hidden counter in the game data that resets every 10 , 240 steps . When reset , the draw points are checked and have a 50 % chance of being partially restocked . Some draw points are hidden and only revealed when the player junctions the support ability Move - Find . All draw points are free to draw from , with the exception of an Ultima draw point inside Shumi Village in the area beside the elevator . This draw point is guarded by three Shumi and costs 5 , 000 gil to access . Additionally , this is the only place , excluding the world map , to have a refillable draw point that contains Ultima . Drawing magic from draw points 100 times in the Steam version earns the achievement Magic Miner . World map draw points . World map draw points are invisible and give at maximum five spells , which is fewer than field draw points , but world map draw points will always refill . World map draw points can usually be found in any " unusual " area , such as tips of peninsulas , opening of railway tunnels , on railway bridges , on beach es and near landmarks , such as behind town s . The Island Closest to Heaven and the Island Closest to Hell are known for their numerous draw points , all of which contain powerful spells . Field draw points . Most field draw points are visible and recharge . The invisible ones can be revealed with the Move - Find ability . Even if most draw points are refillable , some exist in unrevisitable locations , meaning the player would have to run around in circles for a long time to be able to draw from them more than once .