Atramedes Atramedes the Blind Dragon is a boss of Blackwing Descent raid instance . It has been reported that since Patch 4 . 0 . 6 , Atramedes might be bugged . Several runs had to deal with the bugs and some did not encounter any bugs at all . Possible bugs at this time : < br > Abilities . You will have a ' sound bar ' in this encounter . If it hits 100 Atramedes will aggro and kill you ! ( And kill you , yes even if you are the tank . ) Thwack one of the ancient dwarven shields around the room to cause Vertigo to Atramedes . This resets everyone ' s sound to zero . He will destroy it when he recovers . " Ground Phase " 80 seconds . " Air Phase " 40 seconds . Strategy . This encounter revolves around the Sound Bar mechanic . All of Atramedes ' abilities cause their target ' s sound bar to increase , and when 100 % sound is reached Atramedes will begin hitting them for 30 - 50k fire damage per second until they die . Atramedes two targeted abilities , Sonic Breath and Flame Breath , are both typically used on the player with the highest sound . There are ten ' gongs ' around the room that can be interacted with , using them will reset every raid member ' s sound to zero and stun Atramedes for 5 seconds . However when they are used Atramedes will become extremely upset with them and burn them to ash , so they can only be used once each . For most raids , gongs are used on a pace of one per ground phase ( to interrupt Searing Flames ) and one per air phase ( to reset the kite path ) . Ground Phase . During the ground phase , the main objective is to avoid Sonar Pulse . Several discs will spawn in the center of Atramedes and fly out towards random players . Players should avoid getting hit by these discs in order to avoid increasing their sound . Twice during the ground phase , Atramedes will cast Sonic Breath on the player randomly . This player should come close Atramedes while running away from Sonic Breath in one direction to reduce movement distance ; all other players run in the other direction . Finally , Atramedes will cast Searing Flames . The moment he begins casting , a fire AoE pulse will activate , dealing damage to the raid and placing a few fire patches on the ground . The gong should be immediately rung once he begins casting . ( ranged preferably ) This resets sound along with interrupting Searing Flames . Air Phase . As soon as the dragon starts flying , he ' ll start breathing fire all over the ground . This fire will follow targeted player . This is difficult to avoid as it moves about as fast as your character can run . In addition , sonar pulses will start to spawn underneath all members in the raid - - which will increase everyone ' s sound level . Once the fire breath almost catch up with the targeted player , you should ring a gong to stun him . Then Atramedes changes target and found the gong , breath starts following the player who ring a gong until air phase end or ringing the other gong . This phase is very short - - so you ' re probably safe to just run around until it ' s over , and try to leave your tank and melee dps a clear path to get back in range of the boss when he lands . Enrage . On normal , there ' s a soft enrage in which the raid runs out of gongs to hit . Patch 4 . 0 . 6 introduces a 10 - minute hard berserk for the heroic difficulty of this encounter .