naist-nlp/zeshel huggingface dataset:
Relics of Saint Veloth Content . Next to the living gods of the Tribunal , Saint Veloth is among the most revered figures in Dunmer history . Several houses of worship exist in Deshaan dedicated to Veloth ' s memory and to the veneration of icons left to us by the saint and his original followers . A description of some of these relics and their significance follows . Veloth ' s Judgement : Saint Veloth wielded this warhammer during the exodus from Summerset . Veloth saw fit to set aside this weapon when he vowed to turn his attention from war to the task of building a new home for the Chimer in Resdayn . Today , the Judgment resides in the Tribunal Temple and is said to have powers related to cleansing corrupted souls . The Tear of Saint Veloth : This radiant crystal is believed to be a tear shed by Veloth when he first laid eyes upon the land of Resdayn , the new homeland he had seen in his visions . According to the legend , the tear froze as it slid down Veloth ' s cheek . Kept by the monks of the monastery of Muth Gnaar , this crystal has great healing and restorative powers — provided the monks maintain a constant vigil and pattern of prayer . The Holy Vessel of Veloth : Used by Veloth to carry water to quench the thirst of his sick followers during the exodus , and then later to irrigate the young crops of the new homeland , the Holy Vessel now resides in the temple in Selfora . The Reliquary of Saint Veloth ; The Reliquary that stands in the Shrine of Saint Veloth in Deshaan is not a relic , per se , but instead contains perhaps the most powerful and holy relics associated with Veloth — his skull and bones . The bones of the saint are said to have many magical properties , and pilgrims travel from across Morrowind to receive the saint ' s blessing . Legends claim that the most faithful sometimes receive visions of the saint while meditating and praying before the Reliquary .
Tjurhane Fyrre Tjurhane Fyrre was an Ayleid elf . He was born in the First Era , in 1E 2790 . He died in the Second Era , in 2E 227 He is described in The Wild Elves as " one of the greatest sages . " He worked at the University of Gwilym , where he is believed to have published several works . Amongst his known works is the " Nature of Ayleidic Poems " , which was published by the University of Gwilym in 2E 12 . In it , he wrote that " the nature of the tribes of Ayleid are multi - hued , their personalities often wildly different from their neighbor tribes . " He is one of the very few Ayleids to speak about his people and religion , and it is this lack of knowledge about that causes people to fear them .
Prisoner ' s Plan Content . The storm is coming , I can tell . The water leaking in has become stronger . There ' s no better time than now . When the storm hits the guards will be scrambling to figure out what to do with us . Amidst the confusion we need to overpower the few that will be standing guard outside our cells and hold off the cell block entrance . We need only hold off until I can get one of their swords and break open the drainage grate in the corner of my cell . That ' s where we ' ll make our escape . Everyone move down river and we ' ll try to find shelter there until the storm passes .
Wizard ' s Fire ( Daggerfall ) Wizard ' s Fire is a Destruction spell available in . The fire ball is leveled with the character , dealing more damage as the Hero ' s level progresses . The spell does low - medium damage to a single target , and is a ranged spell .
The Truth of the Hunter , Pt . 3 Content . Selliel kept low as she moved through the forest . She watched for signs of the buck she sought as prey . Did minutes pass , or hours ? She did not know . Soon , there was only the chase . It was only when Selliel stumbled across the stream that she realized how weary she was . Her earlier skirmish with the lone wolf had taken more from her than she thought . She dipped her hands into the cool water and began to drink . She closed her eyes for a moment . After a few long sips she opened her eyes once more . The buck she had stalked for hours stood five paces away , drinking from the very same stream . Selliel froze . The buck seemed to stare at Selliel for a moment . Then it reared into the air and slammed its hooves into the ground . Selliel leapt back . bow drawn , arrow nocked . The buck reared again . Selliel stilled her breath . It towered over her , its eyes locked on hers . Selliel counted one , two , three — The buck lowered its hooves and turned its body . Selliel saw the three tiny does behind him . She froze . Then the buck walked calmly toward her and nudged the bow away . Selliel hesitantly put her hand out . The buck licked her palm gently . Then it snorted and walked back to the forest . The does followed the buck . Selliel did not . < nowiki > * * * * * < / nowiki > She returned to the cliff top . The wolf was where she had left it , untouched by scavengers . She skinned it , harvested its meat , and stuffed it into her pack . Then she began the long walk home .
Alonisea Varys Alonisea Varys is a Dunmer rogue who resides in Abernanit . Alonisea is hostile towards the Nerevarine , and will attack them on site . Interactions . Rescue Dandsa . Alonisea Varys and the rest of her companions will need to be killed in order to rescue Dandsa . Items . The following items can be obtained from this character if killed / looted :
Amulet of Mighty Blows Amulet of Mighty Blows is a jewelry item in . It is a generic amulet enchant ed with Restoration magic . Enchantment . Enchantment ID : " orc ' s strength _ en " Characters . The following people possess or sell an Amulet of Mighty Blows : Locations . An Amulet of Mighty Blows can be found at the following locations : This amulet can be generated as random loot . There are an additional 220 possible occurrences .
Faralda Faralda is an Altmer mage who teaches Destruction at the College of Winterhold and guards the college ' s bridge . Her chamber is in the Hall of Countenance . Personality and relationships . Nirya accuses Faralda of being jealous and antagonistic towards her , although Faralda shows no personal animosity in return , and in fact does not even mention her in conversation . However , If the Dragonborn kills Nirya , Faralda will contact the Dragonborn in a letter , telling them Nirya will not be missed and that she will not tell anyone who killed her . However , witnessing the murder of any other member of the College leads to suspension and earns a 1 , 000 bounty . Interactions . Joining the College of Winterhold . Faralda will greet the Dragonborn when they first approach the college , explaining that outsiders may not enter without permission . To become a member , the Dragonborn must demonstrate magical aptitude by performing a spell of Faralda ' s choosing ( if the Dragonborn does not know the appropriate spell , she will sell the tome for it for 30 ) . Alternatively , if the Dragonborn is far enough along in the main quest , they can gain entry by displaying mastery of the Voice . Containment . Following Tolfdir ' s advice to defend Winterhold against the magic anomalies released by Ancano , Faralda and Arniel Gane assist the Dragonborn in battle . Faralda dual - wield s Thunderbolt spells and casts Ebonyflesh to repel melee attacks . Destruction Ritual Spell . The Dragonborn must speak with Faralda to begin the " Destruction Ritual Spell " quest , the reward for which is the ability to acquire and use master - level Destruction spells . Lecture . Faralda delivers a lecture on The Synod and the College of Whispers and the College of Winterhold ' s relationship with them , held in the Hall of the Elements . Most of the members of the College gather around her in the Hall to listen to her lecture . After she finishes , everyone goes back to their usual schedule .
Novice Mortar and Pestle Novice Mortar and Pestle is an Alchemy Apparatus found in . The Novice version of this item is the least valuable and adds the smallest amount of bonuses to potions and poisons brewed with it . Merchants . The following people sell this item : Locations . This item can be found in the following locations :
Thadgeir Thadgeir is a Nord warrior in Falkreath and the brother of Dengeir of Stuhn . Background . Thadgeir lives in Dengeir ' s House in the town of Falkreath with his brother Dengeir of Stuhn , the former Jarl of Falkreath . Interactions . Delivery . He asks the Dragonborn to deliver Berit ' s Ashes to Runil , a priest of Arkay , in Falkreath .
Tattered Journal ( Tolvald ' s Crossing ) Content . … hearing things in the darkness , every sound seems amplified and it is hard to sleep over the sobbing … … Madras has started hallucinating from hunger . Says she saw a white elf peering out at us from the dark corners of the tunnel … … used to be a battlemage and tried to hold them off … … caused a cave in that let some escape be we were trapped with these things … … now hold us prisoner … … given up hope of escape …
Indrele Rathryon Indrele Rathryon is a Dunmer Commoner living in Seyda Neen . She was swindled out of her land by a criminal who filed a forged deed of sale at the Library of Vivec . The Nerevarine steals from the Library of Vivec and returns her confiscated money and land deed to her . Quests . Land Deed : Save Indrele ' s home by robbing the Vivec library . Equipment . Indrele ' s inventory includes the following : Magicka . Indrele uses the following :
Stonetooth Bash Stonetooth Bash is a quest available in . Breda , a New Life Herald in Eastmarch , spoke of the New Life Festival in Betnikh , the Stonetooth Bash . The celebrants of Stonetooth Fortress bring supplies and create a constant party , where they also feast and drink on the ale and meat , and also belch at their fellow participants . Walkthrough . Travel to Betnikh ' s Stonetooth Fortress and find Matron Borbuga inside the longhouse . She will redirect the Vestige to hunt for supplies in Betnikh , which are a Betnikh Honeycomb and Stonetooth Mystery Meat . These are acquirable from the animals on Betnikh . The meat is acquired from animals such as rabbits and wolves , and the honeycomb from the Giant Wasp s . The Vestige then should return to Borbuga and feast on the foods , then belch , showing his appreciation . One can also belch at another player . After this is done , return to Breda . Optionally , one can , while feasting , drink some Betnikh Twice - Spiked Ale , acquiring the achievement of Stonetooth Belcher . Reward . Breda awards the Vestige a New Life Gift Box and a Sailor ' s Warning Festival Grog , along with 302 .
Elberoth Elberoth is a deceased Bosmer captain who was running supplies for Raven Rock . His ship crashed on the coast , when the crew were attacked by draugr . Elberoth and the rest of the crew were killed . Apronia Alfena is the only survivor from the stranded Supply Ship . Interactions . Missing Supply Ship . Gamin Girith claims to have a seen a light off the coast to the northwest ; perhaps it ' s the Supply Ship . The Nerevarine should get this information to Falco Galenus . Supply Route Problems . Falco has mentioned that the new supply ship has arrived , but the captain , Baro Egnatius , won ' t budge without some sort of extra payment . Falco has no intention of paying him , and instead wants some sense talked into him . He should be at the dock in Raven Rock .
Knjakr Knjakr is an insane Elder Nord cannibal who can be found hidden away in the Ratway Warrens deep beneath Riften . Personality and traits . When the Dragonborn first approaches Knjakr ' s room , he will call them to come in . If they enter , Knjakr will become hostile and attack , saying " I am going to eat well tonight , my darling ! " , which indicates him being a cannibal or becoming one due to the lack of food . He wears a Chef ' s Tunic and Chef ' s Hat that suggests he was a chef before moving to the Warrens .
War Chief Helushk War Chief Helushk is Kothringi residing in Stillrise Village . Unlike Shaman Chirah , Helushk sees his undead immortality as the perfect opportunity for him and his men to become great warriors . Interactions . The Thin Ones . Save a Kothringi from undead servitude . The Bargain ' s End . Decide the fate of the Kothringi of Stillrise Village .
White Ridge Barrow White Ridge Barrow is a medium - sized Nordic ruin located in the northern part of Solstheim containing Reavers , spiders , and Draugr . Within the barrow is a Word Wall containing a word of the Cyclone shout , as well as the Dragon Priest Dukaan . It is also the location of the " " , and houses the Spider Scroll Imbuing Chamber . As you enter the barrow , you will move forward to reach a spiral staircase leading down . Upon exiting the staircase , you ' ll move forward to a large open area with a draw bridge spanning to the other side . There is a pull chain to the left of the bridge that only drops the first half . To cross , you will need to move to your right to the small platform next to the wood slat wall . Whirlwind sprint to the opposite side where you will find a chest and a soul stone . Above the chest is the chain to lower the other half of the bridge . Sublocations . White Ridge Sanctum . Immediately upon entering you will come across a closed door and the bodies of two Reavers . Removing the bar and opening the door , you will enter a wide open cavern area with multiple enemies including Reavers controlled by Mind Control Spiders , Merilar Rendas , multiple Albino Spiders , Flame Cloaked Spiders and Jumping Flame Spiders . The chamber consists of a ramp to the left , a large chasm to the front , a passageway further to the South leading to the Priest Dukaan and the Black Book . To the right a passageway which leads down to the chasm , containing 5 Ruby Geodes . To the immediate left is a ramp leading to the Imbuing Chamber , used to make the Spider Scrolls . In this area to the left of where you came in is a passage covered in breakable cobwebs . This leads to a prison of sorts where multiple Reavers under the control of Spiders , along with a few Albino Spiders will be trapped behind an Apprentice - Expert locked door . At the end of the passage is a lone chest with leveled loot . Also in the chamber are several Geode veins : two located by the entrance , one located under the scaffolding by the cage . Under the cage itself containing the Imbuing Chamber is another passage , also covered in cobwebs . This contains the living quarters that were used . It ' s covered in webbing and cobwebs , with an egg clutch located by the entryway among some bookshelves . Following upstairs will lead you to a ladder which leads to the outside and a quick entry point to get to the Imbuing Chamber from outside . Continuing along the passage will lead to a Geode at the end of the hallway , along with a Silver Ore and Iron Ore in a trough next to a knapsack . Back in the main chamber to the south is the main passageway leading to Dukaan the Dragon Priest . This area is guarded by a few Albino Spiders , various pods and , depending on the level of the Dragonborn , a Draugr Deathlord . Following down the passage will lead to a balcony facing the Word Wall and a sarcophagus . Directly beneath the balcony will be the " " .
Lady in the Cistern : Walks - Softly ' s Theory Content . Those who live in the alleys of Abah ' s Landing are often without food , but it is rare to hear of any who suffer from lack of water . Have you never asked yourself why the lowliest are graced with such plenty ? The statue must be Zeggi , the Madonna of Tears . Though her father Zeht forsakes this land , preventing most food from growing here , the water goddess takes pity on the lost souls who call Abah ' s Landing their home . The statue recognizes the sacrifices she makes to sustain us , hidden from the gaze of her disapproving father . ― Walks - Softly
The True Noble ' s Code Content . The honorable warriors of the Great House Redoran are the hereditary defenders of Morrowind . To be a noble of House Redoran is more than being a great warrior . One must follow the triune virtues of duty , gravity , and piety . A Redoran ' s duty is first to the Tribunal Temple , second to the Great House Redoran , and third to one ' s family and clan . In the Battle of Red Mountain , warriors of House Redoran died bravely for their duty to the Tribunal . By defending House Redoran from the schemes of Telvanni wizards and the lies of untrustworthy Hlaalu , the true noble shows duty to House Redoran . Following the Temple ' s guidelines of mercy and generosity show duty to one ' s family and clan . A Redoran noble must know the virtue of gravity . It is not the Redoran way to laugh at serious matters , for it shows disrespect . It is not the Redoran way to spread rumors , for they fester and breed . A Redoran must show piety to the Aedra and Daedra , our creators and ancestors . For without the divine , we would not have the chance to serve . And without divine law , we would not know right from wrong . And without giving thanks for these things , we would forget place and our purpose . Great House Redoran praises all the skills of war . Not because we believe war is good or honorable in its own right , but because this knowledge is necessary to perform one ' s duty . House Redoran ' s warrior fight with a long blade and a shield or with a spear . A noble of House Redoran must also learn to use a bow and must be athletic enough for the long marches to battle . A Redoran wears heavy or medium armor depending on rank and strategy . A noble of House Redoran is expected to know how to repair and maintain his own armor . Those who are born to House Redoran have been taught their skill and virtues by kin and clan . Those who seek to enter House Redoran as retainers must satisfy an examiner in the Redoran Council Hall that their skills are suitable for service to House Redoran . Whether born to the blood of House Redoran , or adopted into service of House Redoran by oath , those who seek to advance in the ranks of House Redoran must demonstrate their virtues by service and obedience . And only when one has mastered all the skills and virtues can one truly call himself a noble of the Great House Redoran .
Nenya Nenya is an Altmer and the personal steward of Siddgeir , Jarl of Falkreath . She lives in the Jarl ' s Longhouse . Before that , she was also the steward of the former Jarl , Dengeir of Stuhn . Interactions . Lakeview Manor . The Dragonborn can purchase a plot of land located at Lakeview Manor from Nenya for 5 , 000 upon completing certain quests for the Jarl of Falkreath .
Sergius Turrianus ( Knights of the Nine ) Sergius Turrianus is an Imperial blacksmith who appears at Priory of the Nine . Background . Sergius Turrianus is a friend of Sir Thedret and offers his services as a blacksmith to members of the Knights of the Nine . Interactions . After Wisdom of the Ages . After this quest , Sergius will arrive at the Priory of the Nine to help his friend and the rest of the knights . He can repair the Hero ' s armor and weapons .
Recovering Cloudcleaver Recovering Cloudcleaver is a side quest available in . Detailed walkthrough . The Barbarian . While traveling northwest from Caldera , the Nerevarine encounters a barbarian clothed only in a loincloth . He explains to the Nerevarine how he was drugged and robbed of his precious Cloudcleaver and most of his clothes by a witch he was trying to help . He asks if the Nerevarine could help find the witch to retrieve his weapon and clothes . He indicates that her camp is somewhat northwest of his present location . The Witch . As the Nerevarine escorts the barbarian northwest on the road and follows the north path at the first intersection , the witch is located . She has a different story to tell than the one the barbarian told , saying she hired Hlormar as an escort for safety . After he became " too friendly , " she taught him a lesson by casting a sleep spell on him and taking his possessions . She also says that he has not calmed down enough for her to return his possessions yet , but after three days she will meet him at the Caldera Mages Guild and return them then . He , of course , turns down that offer , leaving it up to the Nerevarine to decide whose side to take in this conflict . Scenario One – Take Sosia ' s side . Hlormar will attack the Nerevarine , and they will be forced to kill him . Hlormar is a bare - handed fighter , so almost anyone carrying a weapon can take him down easily . Sosia rewards the Nerevarine with three potions . Scenario Two – Take Hlormar ' s side . Hlormar will attack Sosia . The Nerevarine may choose whether or not to help kill her . After she has dies , loot Sosia ' s corpse for the Cloudcleaver and return it to Hlormar . A Steel Staff of Chastening can also be found in her inventory . Upon speaking with Hlormar , the player can choose whether to keep Cloudcleaver or not . If they keep the axe , Hlormar will attack them , but if they give it back he will reward the player .
Hunter ' s Venom Hunter ' s Venom is a unique spell in that renders the victim unable to move while simultaneously temporarily increasing the weight carried by the victim , causing faster fatigue loss . Effects . Both effects are for 10 seconds on touch : Creatures . This spell is used exclusively by the Hircine ' s Aspect of Guile who is encountered in the Mortrag Glacier during the quest " Hircine ' s Hunt " . Acquisition . Although this spell not intended for use by the Nerevarine , it can be acquired on the PC by using the console command : codice _ 1
Exclusive Frost Shield Exclusive Potion of Frost Shield is the highest quality potion available that creates a shield of elemental frost around the user ' s body , increasing resistance to Frost Damage and inflicting a small amount of damage upon nearby adversaries . Acquisition . This potion appears primarily as a level item . There are 486 instances that it can possibly be generated in addition to four static occurrences . Locations . This item can be found at the following location ( s ) :
Moonmirth House The Moonmirth House is a player home in . It is a small khajiit style house located at the Laughing Moons Plantation in Khenarthi ' s Roost . Acquisition . This home can be purchased with after completing the quest " A Friend In Need " and gaining the Maormer ' s Bane achievement . Alternately , it can be purchased directly from the Crown Store , allowing players to acquire it without having to meet the aforementioned prerequisites .
Faves Andas Faves Andas is a Dunmer who resides in Shishi , Morrowind . He can be found in a secret area of Shishi . He is a member of House Telvanni and is the only survivor of a Redoran attack on the newly formed Telvanni outpost . Interactions . Shishi Report . Speaking to Theldyn Virith about duties will reveal that an expedition that he sent to a former Veloth i outpost , Shishi , has failed to report on their situation . Equipment . Faves uses or carries the following : Spells . Faves knows the following spells : Powers . As a Dunmer , Faves can use : Abilities . And he benefits from :
Restore Magicka ( Oblivion ) Restore Magicka is a property of alchemical ingredients and spells that restores a certain amount of magicka over a certain amount of time . Spells . The following is a list of spells which restore magicka : Ingredients . The following is a list of ingredients which can be used to create potions with the restore magicka property :
Paragon Platform The Paragon Platform is an unmarked location in . It is a small , partially destroyed but still functioning , magical platform in the Forgotten Vale where the Paragons found on Frost Giants are used to open portals to secret locations in the Vale . If a Paragon has been used in the platform , it can be taken out and switched with another . Location . Once in the Forgotten Vale , enter the Wayshrine of Resolution . From there , travel due east . After crossing over a hill , straight ahead ( and slightly left ) across the river will be a cave with a Frost Giant . Climb down the cliff toward it , then turn back around . The Paragon Platform is across the river from the cave , against the cliff . Paragons . There are five paragons , each opens a portal to a different location .