naist-nlp/zeshel huggingface dataset:
Caer - Konig Caer - Konig was one of the towns of Ten Towns in Icewind Dale . Geography . Caer - Konig was located on the northern shore of Lac Dinneshere , not far from Caer - Dineval . The fishing waters of the lake were shared between the two towns , but fishermen nevertheless often squabbled over territory . History . Dorim Lugar was the councilman of the town until he was killed over a fish in 1356 DR . His second - in - command , Schermont , became the new councilman after the incident . Schermont was known for his heavy - handed approach to rulership , and he held a particular grudge against Caer - Dineval . After the war with Akar Kessell and the Battle of Icewind Dale , Caer - Konig was given to the barbarian s , although the barbarians later left town for the open tundra . Description . The town straddled the round harbor in a semicircle , with a line of buildings at the edge of the harbor , an uphill slope , and a circular round with buildings .
Belt Belt was one of the Grand Duke s during the years immediately following the Time of Troubles and a member of the Council of Four , the rulers of the city of Baldur ' s Gate . Baldurs Gate 2 Tutorial . Belt appears as the instructor for the tutorial for Baldurs gate 2 with a host of other characters that don ' t appear in the main story like Xan and Branwen .
Read magic Read magic was a widespread universal spell that let one read scrolls and spellbooks . Effect . By means of " read magic " , the caster could read magical inscriptions on objects such as books , scrolls , weapons , and the like , that would otherwise be unintelligible . This deciphering did not normally invoke the magic contained in the writing , although it might do so in the case of a cursed scroll . Furthermore , once the spell was cast and the caster had read the magical inscription , he or she was thereafter able to read that particular writing without recourse to the use of " read magic " . The caster could read at the rate of one page ( 250 words ) per minute . The spell allowed the caster to identify a " glyph of warding " . Focus . A clear crystal or mineral prism .
Nuyen Phi Nuyen Phi was the prince of Sayan in Malatra . Personality . Phi believed himself a great general . He was an able speaker . Phi was an arrogant and supremely self - confident individual . History . Around 1357 DR , Phi was the leading member of the Huyen House of Laothan , which controlled most of the military and the lands from the T ' u Lung borders to Nalamh . Phi usually ignored the edicts of King Thok Lian .
Zarwu Koi Zarwu Koi was a stocky bushi in Shou Lung . History . Zarwu was an experienced soldier acting as a guard for caravans along the Ningtang Road in order to eliminate the growing menace of bandits in the hills of Ching Ring in 1358 DR . Disguised as a bandit himself , Zarwu roamed the hills , searching for the bandits . After meeting a bandit group , he discovered that they were from the far Chukei Plains and questioning them , Zarwu discovered they had gone south in order to reach Chu ' Yuan in order to rob people visiting the komite at Suijeng . During the night , Zarwu killed the sleeping bandits and took their heads to the merchants ' guild that had hired him . Afterward , he decided to go south in order to participate in the komite .
House Freth House Freth was a decease drow house of Menzoberranzan . Activities . Before their destruction they started to breed venom ooze s . The oozes where made trough experiments , even though the house is destroyed the venom oozes survived and started to multiply through the Underdark . History . The house was one of the lower houses of Menzoberranzan . In 1319 DR , it was attacked and was nearly destroyed by House Teken ' duis . However , some nobles survived the attack . Thus , there were witnesses to this act and the attack was a failure . The Ruling Council of Menzoberranzan decided to destroy House Teken ' duis . The three surviving nobles of House Freth ( two females , the oldest of which had just finished training at Arach - Tinilith , and one male ) were taken to be combined into the house of Yvonnel Baenre . Apparently House Freth was reestablished prior to 1372 DR , when it was the nineteenth house .
Violet fungus A violet fungus was a type of subterranean fungus creature that could be dangerous to adventurers . Description . Violet fungi were human - sized mushrooms supported by a mass of root - like feelers that allowed them to move slowly to more favorable feeding spots . They could range in color from deep purple to dull gray , or they could be violet and covered in purple spots . They also contained four leafy tendrils . These " tentacles " could apply a secreted poison that caused weakening . Behavior . Violet fungi could sense nearby motion and would flail their appendages at creatures nearby . They would feed on decaying matter , often from the bodies of creatures that came too close and had succumbed to their poison . Violet fungi had a symbiotic relationship with shrieker s , another closely related fungus species , and often grew interspersed with them in patches . The shriekers ' noise would benefit a violet fungus by drawing curious creatures near enough for the violet fungus to poison . Variants . Cormanthor ian violet fungi grew only to around 3 feet ( 0 . 9 meters ) high . They were often used by treant s , who would surround their roots with up to six of these fungi . The fungi ' s roots tapped into the treant for sustenance , and they helped to protect it against bark - eaters by flailing with tentacles , attempting to rot the predators ' flesh . Trivia . 427 DR was known as the Year of Violet Fungi .
Sprite ( classification ) Sprites were a grouping of fey races , consisting of grig s , nixie s and pixie s . Though sprites were generally reclusive , they were ready to combat ugliness and evil and defend their homes . In battle , they favored ambushes and tricks , and fought with their magic and their tiny weapons . According to legend , a sprite could only die by sickness or injury , never old age . History . In 1369 DR , a clan of sprites dwelt in the Misty Vale in Brynwood in the Vast , where they served the Green Lady , a druid of Eldath .
Fleshwort Fleshwort was a plant that could be used to aid in the healing of injuries . Description . The stalks of fleshwort were gray and resembled . Usage . Fleshwort stalks could be sewn into the internal injury of any to provide the raw materials for the body to grow new tissue . Location . Fleshwort could only be found in areas where corpses , particularly from battles , were recently buried near the surface or left to rot aboveground .
Suljack Suljack was the leader of Ship Suljack and one of the five High Captains of the city of Luskan . Along with the others he was an experienced adventurer and a former pirate . Suljack was killed by Athrogate in " The Pirate King " for siding with Deudermont over Kensidan ; it was not clear what happened to his territory .
Ghost Leopard The Ghost Leopard province was found in the northwest region of the Land of the Yak - Men in 1367 DR . Geography . This province of the Yikarian Empire was dominated by the World Pillar Mountains on its eastern side and foothills and rugged terrain along the River Ruin in the west and north . Inhabitants . Aside from the yak - folk who controlled the region , the Ghost Leopard province was home to a large population of marrash whose eyries were scattered throughout the mountain peaks . These dangerous creatures were close allies with the yak - folk and served as aerial scouts for the area .
Suelivain Suelivain was a male shade from Thultanthar . He was the leader of Demarch ' s Folly , an organization dedicated to learning shadow magic . Abilities . Suelivain was a wizard and shadowcaster , practicing both traditional arcane magic and shadow magic . He merged both in the path of the noctumancer . He was familiar with , but did not use , Shadow Weave magic . Possessions . Suelivain owned a number of magic item s . He wrote down his notes on shadow magic in the " tome of Suelivain " . History . Suelivain was dwelling in Thultanthar when a shadowstorm struck and he lost several of his possessions , including the " tome of Suelivain " . His things were spread across the Plane of Shadow . Unbeknownst to him , however , a rift to the plane later deposited his things in the Halls of Demarch in the city of Tantras in Faerûn . Members of Demarch ' s Folly found the " tome of Suelivain " and from it they learned the fundamentals of shadow magic . They tracked down Suelivain and returned his tome and other possessions in exchange for training in the ways of shadow magic . Suelivain accepted and joined Demarch ' s Folly in the role of mentor and leader . He educated them in the differences between shadow magic and Shadow Weave magic . He was still with them by 1374 DR .
Monstrous Compendium Al - Qadim Appendix Contents . The Monstrous Compendium Al - Qadim Appendix consisted of 64 5 - hole punched loose - leaf pages , unnumbered , and included a " How To Use This Book " page with an alphabetical index , a one - page index of appropriate monsters for the Al - Qadim setting from other books of the " Monstrous Compendium " - series , 2 pages of random encounter charts , and a sheet with the compiled game statistics , with the remainder consisting of the descriptions of the fictional monsters . Also included were 4 full - page illustrations on heavier card stock .
Smelting Smelting was a spell used commonly in Zakhara , the Land of Fate . This spell was only usable by wizard s . Effects . With this spell the caster could transform raw ore into fine ingots of pure metal . " Smelting " took 30 minutes to cast and the effects were permanent . The results of the spell depended greatly on the initial quality of ore . The following yields could be expected : Gems or semi - precious stones were unaffected by this spell . The spell would fail if cast upon rock that did not contain ore . Interrupting the spell at any point would cease the transformation process , but even successfully dispelling the magic would not cause the ingots to revert to their ore state . " Smelting " had no effect on metal or rock - based creatures . The reverse of this spell , sometimes called hide normal metal , caused metal ingots to meld back with the earth and was an effective method of hiding wealth or material . Components . This spell only required verbal and somatic components to cast .
Slink Monteskor Slink Monteskor was the main spymaster of the Xanathar Thieves ' Guild of Skullport . Slink was a potbellied fellow with an eidetic memory , allowing him to remember all that he read . The Xanathar used him as bookkeeper and information storehouse . Slink also commanded Xanathar ' s network of spies and had information about all the guild ' s operations , and all the other masters sent reports to him . The Xanathar trusted him and knew , by use of spells , that Slink was loyal but kept a very close eye on him ; if someone captured him , they could learn all about the Xanathar Guild .
Sandspray Sandspray was a spell unique to Zakhara , the Land of Fate . Effects . With this spell the caster caused pillar of sand to explode upward beneath a target . The pillar rose to 30 ft . ( 9 . 1 m ) high , blinding the target for several minutes and causing abrasive damage based on the magical might of the caster . This spell could only be cast in an area of plentiful sand . Components . This spell required sand to cast .
Spendelard ' s chaser Spendelard ' s chaser was an arcane necromancy spell that alleviated pain and the undesirable side effects of drugs and alcohol , and provided significant protection against poison s . Effects . This spell could be used on one creature no bigger than an ogre , and maintained its efficacy for 10 minutes per level of the caster . All unwanted effects due to drugs and alcohol , such as nausea , headache , degraded eye / hand coordination , mental impairment , or unconsciousness , were instantly cured or restored by this spell . It was such an effective pain reliever that even mortal wounds did not cause discomfort while this spell was in effect . In addition , if a poisonous substance was injected , ingested , or absorbed through the skin , casting " Spendelard ' s chaser " after the fact gave the individual another chance to resist the poison . If applied to a target before being poisoned , the chances to resist the poisonous effects were greatly improved , as long as the poisoning occurred before the spell expired . This spell did not heal damage to the mind or body , did not work against magical curses or effects , and did nothing for insanity — it merely assisted the metabolism to remove foreign chemicals . Components . In addition to verbal and somatic components , this spell required a drop of holy water which had to be applied to the tongue or skin of the recipient . History . Spendelard originally created this spell as a cure for hangovers , and its protection against poison was discovered later . This spell was first published in the " Workbook " , a tome thought to have been written at the behest of the Mentor of the Seven Wizards of Myth Drannor . This spell was eventually published in " Volo ' s Guide to All Things Magical " and became generally known to the magical community .
Berkin Rould Berkin Rould was a barkeep in Mulmaster in 1491 DR . Personality . In his life at sea , Berkin had seen and heard all kinds of things . He did not like Rydah , but believed that Drayson Fivestars got what he deserved . Activities . Berkin managed the Rusty Chock bar . History . Berkin was a sailor until he retired with old age . Afterward , he chose to run a bar . In 1491 DR , he was involved in the killing of the Cloak Drayson Fivestars . He witnessed him and his soon - to - be - killers having an argument in his bar just before the latter ' s death .
Luiren spring cheese Luiren spring cheese or cheeeese was a type of cheese that acted as a drug to halfling s . Effect . Foxilon Cardluck described cheeeese as " special , like black opium or booze " . The drug appeared to affect the halflings similarly to strong wine . The drug was highly addictive , and ex - users had a high chance of relapsing , even for a Hin who knew its horrible effects . The drug would cause sluggishness of body and mind in 4 oz ( 113 g ) use . In use of lb ( 227 g ) or more it could cause fainting , but the Halflings who tried to rid themselves of the addiction got hit with strong cravings for more . If the person couldn ' t get their hands on more in a day the individual would suffer greatly physically , and begin to suffer from cramps and hallucinations . History . It was unknown where cheeeese came from but it was distributed in Luiren and Saerloon , or in Waterdeep with written consent from Piergeiron , Khelben or the leader of a recognised temple . The case in Luiren involved a human named Joribel , who created a dependency amongst halflings to then use them as thieves , robbers , murderers , and sex slaves . One halfling of note was Foxilon Cardluck , who was first given the drug by Joribel . After a time , Joribel started to ration the cheeeese to the halflings under his control . He manipulated them to kill , raid , and steal in order for them to have their supply of the drug , even going so far as to force them to fight in an arena for his pleasure . Joribel enjoyed the pain and suffering of others so this abuse was perfect for him . Foxilon was sent to the arena to fight as he had no skill in other fields when affected cheeeese . He struggled against the addiction but his will faltered at the sight of more cheeeese , until a larger Halfling bully kept stealing his share , forcing Foxilon to dry out and break the habit . Finally , when he had dried out enough , he was a beggar at one of Joribel ' s banquet , and saw a young halfling girl whom he thought he knew and cared for , being taken by Joribel for his pleasure . Foxilon became enraged and attacked Joribel by stabbing him , before grabbing the girl and escaping . In the escape , he toppled a plate of cheeeese that stopped most of their pursuers , but not the bully , who charged after them , he was finally killed under the falling portcullis of Joribel ' s castle . At this point , Foxilon meet Dwalimar Omen and Minder and told them his story , prompting Omen to obliterate Joribel ' s castle . The girl turned out to be unknown to Foxilon and she ran away when he told Omen . After this point , Foxilon was clean and thought he had finally kicked the addiction , until he fell for it again in Saerloon . In what might be a quilted hallucination , he talked to a dark figure that might have been his guilty conscience , who guided him through the dark times of addiction . This figure claimed that the girl had fallen for the drug again , and had a horrible life and a horrible death . After breaking the hallucination , Foxilon threw the remaining Mind cheese overboard , determined to kick the addiction for good .
Nagaflow The Nagaflow was a river in the country of Sespech in the Vilhon Reach . Geography . The source of the Nagaflow lay in the depths of of the Chondalwood . The river was described as long and lazy . After linking with the Wintercloak River , it widened into a deep , freshwater lake called the Nagawater , then finally drained into the Vilhon Reach near Nimpeth . Inhabitants . Naga s from the Nagawater often swam down the Nagaflow . The river ' s upper stretch was a spawning ground for all breeds of naga . Furthermore , Phelriss , a yuan - ti anathema , made its lair in the area . It was venerated as a god by a cult of dark and spirit naga s .
Transposing lunge Transposing lunge is a spell used by several swordmage s , particularly those of the shielding style . When " transposing lunge " is cast it allows a swordmage to teleport a creature struck their weapon in melee combat to a nearby location . Shielding swordmages have the added capacity to teleport in such a way creatures who would normally beyond the reach of the spell , so long as they are also currently under the affect of the " aegis of shielding " spell . " Transposing lunge " can be recharged after a short rest of a few minutes , at which point it can be cast again .
Barandos Hawklin Barandos Hawklin was the popular head of the Hawklin noble family in Suzail in 1368 DR . Description . He had urbane good looks . Personality . Barandos had a particularly sharp wit and was noted as a charmer of ladies both high and low born . His fairness and integrity were as well known as his wealth . History . By 1368 DR Barandos ' leadership of the Hawklin family had led them into much prosperity through various investments in and around the city . Among these , first and foremost , was his support and sponsoring of local adventuring companies .
Whip sash Whip sashes were special weapons used by Holy slayer assassin s in Zakhara . Description . Outwardly , these weapons appeared as regular silk sashes . Underneath the silk rested a leather sash that had metal wire with a steel tip . Uses . This weapon could be used as either a horsewhip or a . It was favored by the Moon - spinners . Price . Whip sashes cost six gold pieces .
Balanzia Balanzia was a dead city in T ' u Lung . Founded in 422 DR , Balanzia was once one of the largest cities in all Kara - Tur , thanks to its easy access to Zastrasai Bay and the Straits of Va ' shung , as well as its great sea wall and its magnificent towers . However , in 1118 DR , a wandering wise man named Loarru the Just came to Balanzia , advising that the city would fall , but nobody listened . However , during the invasions by Shou Lung forces , the walls were weakened step by step until in 1153 DR the great Shou wu jen Moia Chun opened the final hole in the wall . The people went insane with fear and in less than a month the city became deserted .
Ormath Ormath was a small city on the south - eastern edge of the Shining Plains . Relations . Of the three cities it shared the Shining Plains with , Ormath was the most prone to conflict over the slightest transgression . The city kept watch over Pikemen ' s Folly , the road connecting Ormath , Lheshayl , and Hlondeth , and controlled the intersection the city was built around , namely the junction between the Folly and the north road . While controlling this intersection , the city shared control of Assam , another small city , with its neighbor Lheshayl and liked nothing more than complete control over it . Lheshayl was aware of this , however , and was unwilling to allow Ormath the opportunity . Government . Ormath was ruled by Lord Quwen , an imposing and militant man who favored blades over politics . He frequently conducted the patrols along roads outside the city with his men , removing any threats to the safety of his land . History . Around 1372 DR , Quwen become concerned with reports of the Wetwoods containing hostile lizardfolk .
Slow sand Slow sand was a powerful magical sand from Zakhara that literally had the power to stop time . Powers . When thrown , this sand could affect up to three man - sized creatures so long as they stood within 10 feet ( 3 m ) of each other , freezing each of them for up to 5 minutes similar to a " hold person " spell . Affected individuals entered a special stasis where they were unaffected by anything transpiring around them . A second handful of " slow sand " tossed on an individual in stasis increased the duration for one hour . Any creature able to resist the sand was merely slowed down for one minute .
Mount of Forgiveness The Mount of Forgiveness was a necropolis located in Muluk , the City of Kings , in 1367 DR . Description . Located just outside of the walls on the southeast side of the city , this artificial mount was covered with artistic tombs and sepulchers . Activities . The Mount of Forgiveness was the resting place for the honored dead of Muluk , including past caliphs and royal families . Rumors & Legends . The citizens of Muluk whispered that the undead of the Mount of Forgiveness tunneled out a maze of catacombs within the earth . The clergy of Muluk ' s mosques insisted this was a simple lie instigated by jealous rivals of the city .