Germantown police HQ The Germantown police HQ is a former police headquarters that is now under the control of super mutant s . It is used as a base of operations from which they raid locales such as Big Town , and further use it as a holding place / processing location for their captured prey . Background . The Germantown police HQ was housed in the local police department of Germantown in the state of Maryland . There are also a few terminals detailing the final 911 calls before the Great War , which include : a fire , a breaking and entering in which the burglar takes the phone from the caller ( a woman ) and informs the call center that his wife forgot to take her pills , and a man who tells strange stories about his shoes growing wings and other strange happenings . The day before the Great War , the National Catastrophe Relief Auxiliary - Response Unit MD - 478 setup an evacuation center adjacent to the police headquarters in case of a major catastrophe , which was rumored to be an imminent attack by the Chinese . A National Guard unit later arrived to maintain order and assist the NCRA unit . After the bombs fell , the evacuation center and police HQ were used for the treatment of patients affected by radiation sickness from the nuclear bombs , which had just been dropped en masse on Washington , D . C . and the surrounding area . This is mentioned in several log entries made by the Presiding Officer of National Catastrophe Relief Auxiliary - Response Unit MD - 478 . Layout . Exterior . The outside area consists of a pre - War camp , where people had sought refuge within during the Great War . At night , there are super mutants , but during the day , it is rare to face any super mutants except during the quest Big Trouble in Big Town . In the tents are beds which can be used , and some super mutant gore bag s that may contain bottle cap s . There is also a Very Hard locked door that leads to the ground level . Interior . As the Lone Wanderer enters the jail , there is an impound terminal , as well as a mine and two super mutants to the hall on the left next to the fire hydrant . Be mindful of the rigged shotgun in the room ( requires Repair 45 to disable ) . There is also a first aid box in the back right that leads out into the hall . At the end of the hall , there is a room with a pool table featuring mutilated dead bodies and gore bags . Further down the hall , there is a door leading to the ground floor , with a frag mine near the bottom of the stairs . After passing the mine , there may be more super mutants out in the hall . There is a room to the right , and another hallway to your left . In the room to the right , there is a mine in the middle , and some 911 terminals that provide recorded pre - War 911 calls only . Moving to the end of the room , a door to the hall can be found , in which the first room to the right should contain tables . There will be ammunition in the desk covered by dirt , other than that it will just be ruined books . Exiting the room and going to the right , will lead down to the hall mentioned earlier . There will be a room with a super mutant waiting , and one will have the Germantown jailer ' s key . Down here , one may find Red in the room with the cell doors , directly beside the lockdown computer . This terminal requires either a Science skill of 100 , or the password from lockdown computer holotape . There is a door leading outside at the end of the hall . In the room across the hall from where Red is found in her cell , a Very Hard locked police station terminal can be found , as well as a door across from it . Again , a Science skill of 75 or Lockpick skill of 50 or higher is required to gain access . Beyond the door are three first aid boxes , several weapons , assorted ammunition , grenades , and chems , along with three cherry bomb s . Go to a hall with another fire hydrant , and there will be a closet with two gore bags and stairs leading to the basement . The first room on the left does not have much , but the second has an Average lock which leads to a room that has some ammunition and a 10mm submachine gun , as well as a Fat Man . There will be a room with gore bags hanging from the ceiling , and in the back is a first aid box , a gun case , and a doorway leading to a room with a radroach and shelves . Voices can be heard coming from the kitchen , and through the room with shelves , it is possible to travel to a hall , where to the right will be a super mutant , as well as a radroach . The refrigerators have a good amount of food , and Shorty will be seen tied up in the middle of the room . Appearances . Germantown police HQ appears only in " Fallout 3 " . Behind the scenes . " And that ' s how you get to llama school " , a quote stated in one of the 911 calls , is a reference to a song from the MTV sock - puppet talk show .