naist-nlp/zeshel huggingface dataset:
The Gray Passage The Gray Passage is a quest available in . It involves the Vestige going on a pilgrimage to gain the favor of the Stars . It is a timed quest , and the Vestige has exactly two hours to complete it . Walkthrough . The Vestige will be first introduced to Ranev when reading the book " The Raneviad , Volume II " , which tells a tale about Ranev the Coal - Eyed Wanderer , a Nedic hero who sought to honor ancient heroes . To do so , she traveled to the Stone of Hosiven . There , she discovered Grey Mehnir , a giant standing stone . While still amazed by its size , words started appearing in it : After reading the book , the Vestige will be tasked with an identical quest ; Visit Grey Mehnir and complete the pilgrimage . After reaching Grey Mehnir , the Vestige will have to visit six prayer markers , all located deep within Craglorn ' s most dangerous caves and tombs , they will have exactly two hours to do so . The Pledge of Vigilance . The Pledge of Vigilance is located within Serpent ' s Nest , in northern Craglorn . The prayerstone can be found in the southern corner of the room the Lamia sisters are located in . The Pledge of Obedience . The Pledge of Obedience is located within Loth ' Na Caverns , in northern Craglorn close to the Fortified Nirncrux Mine . The caverns are populated by several snake s , as well as multiple Scaled Court members . The prayerstone can be found in the northwestern corner of the caverns . The Pledge of Simplicity . The Pledge of Simplicity is located within Exarch ' s Stronghold , in the Valley of Scars . When the Vestige enters the stronghold , they will notice a large , stone bridge . To find the prayerstone , the Vestige will have to cross this bridge and make it to the area Agganor is located in . The prayerstone can be found in the same area . The Pledge of Piety . The Pledge of Piety is located within The Howling Sepulchers , an ancient Nedic burial ground populated by Draugr . To reach the prayerstone , the Vestige will have to go southwest directly after entering . After reaching the lowest part of the ravine , the Vestige will have to slay several skeletons , then climb over the waterfall . The Pledge of Perfection . The Pledge of Perfection is located within Ilthag ' s Undertower . The entire premises is populated by Iron Orcs , as well as their leader Ilthag . To reach the prayerstone , the Vestige will have to reach the upper part of the undertower . The prayerstone can be found at the beginning of the upstairs area . The Pledge of Courage . The Pledge of Courage is located within Fearfang Cavern , a Nedic ruin populated by a large amount of giant scorpions and snakes . The prayerstone is found in the room Sepilisk is located in .
Vampire Cattle Vampire Cattle are slaves found inside Castle Volkihar . They are typically Nord men and women who are being used mainly as a food source by the members of Harkon ' s court . Most can be found locked in cages in the dungeon of the castle , but others can be seen serving food and drinks in the dining room . Most cannot normally speak , being only capable of mumbling . Interactions . If the Dragonborn has joined Harkon ' s court , they will be available to use as a source of vampiric feeding to sate their bloodlust ; however , doing so will revert several vampiric attributes to their base level .
Leather ( Online ) Leather is an item found in . It can be used for crafting clothing items . It can be used to craft clothing items between level 26 – 34 , and requires Tailoring Rank III . Acquisition . < sub > This list is incomplete . Please add to it ! < sub > It can be purchased , or found by killing :
Blighted Alit ( Morrowind ) Blighted Alit are a variation of Alit . They are much like Alit in most aspects . They major difference is that this variation is at a higher level , and has a chance to give the Nerevarine Black - Heart Blight . Locations . Alits can be found in the following Regions :
Whitemarket Whitemarket is a city in the region of Dwynnen , High Rock . It is home to chapters of the Mages Guild , Dark Brotherhood , School of Julianos , and the Resolution of Z ' en . The city also has a number of taverns and general stores .
Pixel Pals : Dragonborn Pixel Pals : Dragonborn is merchandise of available on the Bethesda Store . Summary . Light up your world with Pixel Pals ; collectible pixel - art renditions of your favorite iconic characters ! We want you to show off what you love and shine bright with Pixel Pals™ . Pop in a couple AAA batteries * and you ’ re all set . Dragons , long lost to the passages of The Elder Scrolls ® , have returned to Tamriel and the future of the Empire hangs in the balance . As Dragonborn , the prophesied hero born with the power of The Voice , you are the only one who can stand amongst them . Features : < nowiki > * < / nowiki > Batteries not included
Adusamsi Assurnarairan Adusamsi Assurnarairan is a Dunmer priestess who is being held as a slave at the Rotheran Arena . She offers skill training in a few magic disciplines if freed from her captors . There is only one opportunity to retain her services before she makes her escape , never to be seen again . Interactions . Ice Blade of the Monarch . Lalatia Varian of the Imperial Cult requests that the Nerevarine retrieve the Ice Blade of the Monarch and discover the fate of Adusamsi , who has failed to return after being sent on the same task . The Nerevarine later discovers that she has been imprisoned and made a slave . Asusamsi does not remember how or why this came to be . All she knows is that she has been stripped of her robe and ring by her captor , Llaren Terano . She desperately wants her ring back , as it is enchant ed to permit a quick escape . Services . Skill Trainer . Adusamsi offers training in the following skills :
Una Una is a Nord maid working at the Blue Palace in Solitude , along with her fellow maid , Erdi . Interactions . The Mind of Madness . The Dragonborn must ask either Una or Erdi for entrance to the Pelagius Wing in the Palace . Una is one of two maids that has the key .
Masterful Fluid Evasion Masterful Fluid Evasion is a Restoration spell in that temporarily increases the value of the unarmored skill . The skill returns to its original value when the spell ends . The magnitude is the value of the increase in the skill . Characters . The following people use and / or sell this spell :
Auridon Explored , Chapter I Auridon Explored , Chapter I is a tome in . Content . Gentle reader , welcome . Welcome to the crystal blue waters and gentle zephyrs of Auridon . Jewel of the Summerset Archipelago and gateway to Tamriel , this fair isle has long been home to the friendliest , the most outward - facing of my noble race . Herein , I ' ve included an unedited journal of observations . Thoughts jotted down during my most recent trip across the isle . Some of the hidden gems of the isle , some of the most striking locales of this sheltered isle , will see description in these pages . From I , your humble guide … enjoy ! - Fenlil the Wayfarer < The rest of the pages in this tome have been torn out . >
Teinaava Teinaava is an Argonian and a senior member of the Dark Brotherhood ' s Cheydinhal Sanctuary . He and his twin sister , Ocheeva , are both Shadowscale s , Argonians with The Shadow birthsign that are sent to the Dark Brotherhood to become assassins . Both hold a grudge against Scar - Tail , who they , as well as the Royal Court of Argonia , want dead for being a traitor . Early life . Teinaava was born during the reign of Emperor Uriel Septim VII in the Imperial Province of Black Marsh , also known as Argonia . He and his twin sister , Ocheeva , were born with the Shadow as a birthsign and subsequently were enrolled in the ranks of the Shadowscale . He and his sister adapted quickly to the ways of the assassin . They served the Royal Court of Argonia with honor and dignity and always completed their missions . During their time in Argonia , they befriended a fellow Shadowscale , Scar - Tail . Once they came of a certain age , they were transferred to the Dark Brotherhood . Life within the Brotherhood . In the Brotherhood , Teinaava advanced quickly through the ranks , though not as quick as his sister , Ocheeva , until he reached the rank of Assassin . About the time he reached Assassin , a new family member was brought to the Sanctuary , and was quick to befriend the new assassin . As time went by , he completed more missions , one involving killing a man and his escort of six Imperial Legion soldiers . As the Hero progressed , Teinaava gave them the task of killing the traitor , Scar - Tail , and for the Hero to bring him Scar - Tail ' s heart . Teinaava and all the other members of the Sanctuary were sent to the void of Sithis by the Hero during the Purification . Personality and traits . Teinaava was quite young when he was murdered during the Purification . He had orange eyes like most Argonians and green and red scales . He was warm , friendly , and always helpful to his fellow family members . He was fully devoted to the Dark Brotherhood and Lucien Lachance , who was like a father to him . Interactions . Like other members in the Dark Brotherhood Sanctuary , he will give the Hero advice or ridicule them when asked about the current contract , depending on his disposition . The Renegade Shadowscale . Teinaava will ask for the Hero ' s assistance to fulfill another duty outside of the Dark Brotherhood ' s affairs , to help him get rid of traitor Shadowscale , Scar - Tail . The Purification . Teinaava is one of the members of the Cheydinhal Sanctuary who must be killed during this quest . Fate . Teinaava was killed by the Hero alongside the rest of the members of the Cheydinhal Sanctuary during " The Purification . " It was believed that one of its members had become a risk but it was unclear who . However , the traitor was not killed and somehow was overlooked as one of the possible risks .
Morrowind Fauna , Part One Content . A copy of the full manuscript should follow this letter shortly . This is but an abstract to satisfy your curiosity until the scribes can finish their work . Common Vvardenfell Guar Guar are but the most commonly - known species of a large family of bipedal , lizard - like creatures , having been imported to Cyrodiil as beasts of burden for hundreds of years . They are content to graze with their lower jaws for tubers and roots just under the surface of their ashland home . Wild guar are mostly docile , but have been known to become feral and attack in the wilds of some lands . Guar are fierce if provoked , and have been known to kill . Their closest relatives are the Alit and Kagouti , also common in the lands of Morrowind , as well as the pony guar . " Pony Guar , " as nicknamed by visitors to Morrowind , are a smaller species of guar that are rarely exported since they lack the physical strength of their larger cousins . Not well known outside of southern Morrowind , they are a curiosity sometimes raised as pets , but some do raise them for their meat and skins . Alit and Kagouti Alit are close relatives to the guar with far sharper sets of teeth . They are omnivores and while they do not hunt in organized packs , they have been known to attack other creatures and even people for an opportunistic meal . Alit supplement their nutrition , much like the guar , by rooting . For many years , it became the vogue for exotic animal enthusiasts from Valenwood to import alit for their own amusement . Many escaped captivity , and their descendants can be found stalking the great forests of the southwest . Kagouti are large , armored cousins of the guar and the alit . Their most distinctive features are their tusks and head crests . They are territorial , fierce , and hostile . They hunt in packs and have been known to be able to flip a full - grown Nord in the air with ease . Scuttler and Bantam Guar The scuttler is a small , docile species of biped the size of a common housecat . They have no apparent forelegs , and survive on eating smaller insects and groundworms . Having completely different reproductive and growth cycles , they are not related to the guar or alit . Scuttlers are more similar to the cliff racer family of leathery flyers than their form would suggest . Smugglers have sold them as pets in ports from Daggerfall to Haven . Bantam Guar , despite their name , classify as part of the scuttler family and are not guar at all . Many have described them as " ugly chickens , " as they have a distinctive body shape and behavior that remind many of the common bird . They retain the vestigial wings , and unlike their cliff racer and cliff darter cousins , they cannot fly . Southern Morrowind farmers raise them for their eggs and meat .
Ald Velothi Outpost Ald Velothi Outpost is a location in . This outpost is the commercial center of Ald Velothi . A ladder leads to the top of the tower for a scenic lookout . A couple of services and a Shrine of the Tribunal are available here . Quests . House Redoran : Services . Merchants : Trainers :
Master Robes of Destruction Master Robes of Destruction is a piece of enchanted clothing in . It enhances Magicka regeneration by 150 % as well as reducing the Magicka cost of casting Destruction level spells by 22 % . Enchanting . The Master Robes of Destruction can be disenchanted to learn the enchantment " Fortify Destruction & Fortify Magicka Regen " . This is a separate enchantment from Fortify Destruction and Fortify Magicka Regen , allowing the Dragonborn to stack this enchantment with one of those two for an amplified effect .
Captain Arges Captain Arges was a Captain of the Imperial Legion during Titus Mede I ' s reign . He was the ranking officer that commanded the retreat of the Imperial forces from Cheydinhal to the Imperial City . His men had to escort the refugees that fled Cheydinhal after it was besieged by the undead forces of Umbriel . History . Umbriel Crisis . Captain Arges decided to split his men and refugees into two groups , one north of the Blue Road and the other one south , hoping that the zombies would only follow one of the groups . Mazgar was one of the legionaries that escorted the refugees into the Imperial City . However , the refugees started to demand to make a big circle around the undead army and go back to Cheydinhal . After all , Umbriel was heading to the Imperial City . Arges decided to get to the Imperial City , so he dismissed the popular request .
Lord Tusk Lord Tusk is a large , unique horker in . Combat . If Lord Tusk becomes hostile , the other horkers on the island will loyally follow him into battle . However , unlike the other horkers , he has slightly more health , stamina , and deals more damage than the average horker , but attacks in the same way at the same speed .
Dranoth Hleran Dranoth Hleran is a Dunmer Ashlander ancestral ghost haunting Hleran Ancestral Tomb on Vvardenfell . He is the slayer of Skar . Interactions . Ancestral Ties . If the Vestige enters Drelyth Hleran ' s family tomb , they will meet the forefather of the Hleran Family , Dranoth Hleran , who guides the Vestige to his final resting place and explains his story to them .
Yisra ' s Beachside Combustion Yisra ' s Beachside Combustion is an unmarked location found in . Location . Located south and slightly east from Yngvild , along the shoreline far east of Dawnstar and on the Sea of Ghosts . Description . Yisra was one of the Lost Apprentices from the College of Winterhold . Speak to Phinis Gestor at the College to hear the whole story .
Bolor Savel Bolor Savel is a Dunmer and a necromancer who joined the Order of the Black Worm under Mannimarco . Background . He followed Mannimarco and his close followers to Echo Cave when the King of Worms began his plans for the Attack on the Mages Guild , and was charged with guarding the entrance to the Order ' s base of operations . Bolor was presumably killed when the Champion of the Mages Guild stormed Echo Cave . Remarks made later by Mannimarco during the brief conversation before the duel against him suggest that Bolor served as one of the Worm King ' s chief lieutenants , and was most likely a liable aid , and Mannimarco ' s Right Hand Man . Interactions . Confront the King . Hannibal Traven tasks the Hero with killing Mannimarco , the King of Worms . Traven promotes the Hero to Arch - Mage , sacrifices himself and puts his own soul into the Colossal Black Soul Gem .
Belt of Orc ' s Strength Belt of Orc ' s Strength is a generic belt enchant ed with Restoration magic . Locations . It appears primarily as random loot , with 136 instances that it can possibly spawn . It has only one static occurrence , in Therana ' s Chamber at Tel Branora Upper Tower .
Ladrelas Ladrelas is a Bosmer armorer and clothier initially residing in the city of Mistral , where he can be found at his stall , Iron Bark Plate and Mail . Following the restoration of the Hollow City , he will relocate there and open a stall at the Cold Iron Forge .
Arvak ' s Skull Arvak ' s Skull is an item found in . It is a quest item for the miscellaneous quest " Find Arvak ' s Skull , " which in turn allows the Dragonborn to obtain the horse , Arvak . Interactions . Find Arvak ' s Skull . A frantic soul will tell the Dragonborn how he and his loyal steed Arvak came to this realm and were attacked by monsters , and begs them to find him . Location . Arvak ' s skull can be found east of the Boneyard entrance where Valerica is found . It is on a pedestal surrounded by ghosts that turn into mistmen , and will attack should the Dragonborn come close .
Wood Orc Headhunter Wood Orc Headhunter is a creature card in . Strategy . Wood Orc Headhunter is an effective card for any deck using Strength cards , but it is especially effective in decks that feature Orcs prominently . Even without other Orcs , Breakthrough makes this card well worth the magicka cost . With a friendly Orc on the battlefield , Wood Orc Headhunter is a far better value than Rampaging Minotaur .
Scroll of the Blood Thief Scroll of the Blood Thief is a Mysticism scroll that temporarily lowers four of the target ' s attributes while increasing the user ' s attributes by the same amount . Effects . All effects are 0 – 20 points for 20 seconds on touch : Inscription . This scroll ' s inscription reads : MAY YOUR FEET BE SWIFT AND SURE Characters . The following people possess or sell this scroll : Locations . This scroll can be found at the following location ( s ) : This scroll can be generated at random ( there are an additional 260 possible occurrences ) .
Sir Edain ' s Spirit Sir Edain ' s Spirit is a deceased Breton knight found in Windridge Cave in Stormhaven . He went there on a sacred mission , to slay the notorious bandits , Arie , Emory , and Gilbert , who became known as The Three . He ventured into the depths leaving his fellow knights behind with orders to collapse the cave if he did not return and the cave became his tomb . Interactions . Legacy of the Three . The Vestige discovered evidence of something amiss at the Windridge Cave in Alcaire . The fates of a knight and his comrades seem inexorably tied to the existence of The Three , a trio of bandit chieftans who once dwelled in these caves .
Enchanter Survey : Craglorn I The Enchanter Survey : Craglorn I is a Crafting Survey map that marks where a bountiful supply of runes can be found . Acquisition . This item is given as one of the possible rewards inside an Enchanter ' s Coffer , received after completing an " Enchanter Writ " .
Honed Ancient Nord Greatsword The Honed Ancient Nord Greatsword is a two - handed weapon in . Locations . The honed ancient Nord greatsword is sometimes wielded by draugr scourge lord s , draugr scourges and draugr overlords . They are found mostly within Nordic burial grounds and tombs . Smithing . It can be upgraded with a steel ingot at a grindstone . As with all honed draugr weapons , it benefits from the Dwarven Smithing perk , which doubles the improvement .
Mentin Mentin was Duke of Glenpoint in 3E 121 . During the War of the Red Diamond he was bought by Potema . In the late autumn , early winter of 3E 121 Empress Kintyra II led her troops to aid Mentin against Potema , who ' s army was sighted in the area . However upon the arrival of the Imperial Army Potema ' s location was unknown . During the same night Kintura ' s force was silently assassinated and Empress herself was captured . This led to downfall and eventually death of Kintyra II . Uriel Septim III , Potema ' s son , took the Imperial throne afterwards .
Do Kill the Messenger Do Kill the Messenger is a quest available in . Magister Osanne may have sent word to the Orcthane about the mysterious ore found in Lost Knife Cave . Tridi decided to scout the area on her own for any signs of a messenger . Nedrek asked the Vestige to keep an eye out for a courier with a message for Fildgor Orcthane . Walkthrough . Nearby the courier will be located and a Note from Magister Osanne will be found on a crate nearby .
Challenge the Arena Content . Is your group ready for the ultimate challenge ? Come to the Dragonstar Arena and battle for a place in history ! Seek out the Battlemaster to join the greatest fight of all time , on this or any other plane of existence . Opponents are standing by . Make sure your affairs are in order before arriving .
Torug gro - Igron King Torug gro - Igron was an Orsimer chieftain who is credited with founding the city of Orsinium in the Wrothgarian Mountains of High Rock , after Warlord Thulgeg led the orcs into the province . When close to death , Torug climbed all the way to the peak of Sorrow and perished there , with Malacath granting Daedric guardians to the tomb of his bear companion , Coldwind . Torug is remembered as one of the greatest heroes in Orcish history , and statues in his image grace new Orsiniums . Interactions . A Cold Wind From the Mountain . After entering Coldwind ' s tomb , the Shade of Torug will appear . He will tell you that Coldwind was not to be disturbed in her tomb until a true Hero of Wrothgar came , initially unaware that is you . He will then ask you to place the four items he used to win over Coldwind in their respective braziers , in order to replay the past . They brazier they will be put in depend ' s on which direction the item came from . Once they are all correctly placed , Coldwind ' s spirit will appear . Torug will then allow you to take her skull . He will remark that he always knew that Coldwind ' s skull would be interrupted , and that he isn ' t happy about it . Conversations . Player conversations . After the past is replayed , Torug will say the following if spoken to :