naist-nlp/zeshel huggingface dataset:
The Scroll of Vaia Content . Excerpt from The Book of the Warrior God : 4 : 18 — Vaia ' s Courage As the hammer fell , Vaia stood her ground . Rhogar the Destroyer had shattered entire armies with the power of his enchanted hammer . But this did not dampen Vaia ' s resolve . Holding her shield above her head , she knew that Trinimac watched over her . A loud crash , a thunderous boom , and a crack that toppled nearby trees echoed throughout the land . But when the dust settled , it was not the small wooden shield that Vaia held that lay shattered on the ground . It was Rhogar ' s mighty hammer .
Jessica ' s Wine Jessica ' s Wine is a quest item in the . Location . The wine can be found inside Jorgen and Lami ' s House near the Lumber Mill in Morthal . Jessica ' s Wine is located at the left side of the house , behind a barrel .
Baan Dar and His Boast Content . Do you love to laugh ? Have a talent for trickery ? A passion for pranks ? Then come to Baan Dar ' s Boast ! Returning to the ruins at Thormar for the 25th consecutive year ! Three Banners War got you down ? Come and enjoy the flowing brews of the Bosmer , the cunning quips of the Khajiit , and celebrate the will to survive here on the edge of Elsweyr ! This year you can join with the funny faithful of the Pariah ' s Hand , the Khajiiti group in this year ' s boast . By the Exile , do they know how to have a good time ! Or , sign up with the other side and the woolly Wood Elves of the Subtle Knife ! Definitely not a group of assassins during the off season ! Whether you come to prank or just drink your days away : Baan Dar ' s Boast ! Survival of the smartest on the savannahs of Reaper ' s March .
Windwalker Tamahl Content . Ever faithful was Tamahl , Quick of wit and slow to fall , So his friends remember . He swung his blade with peerless grace , A tranquil mask upon his face , As his enemies remember . For Gaiden Shinji ' s loyal aide , No debt of honor went unpaid , Shall everyone remember .
Alisanne Dupre ( Legends ) Alisanne Dupre is a support card in . Acquisition . This card is unobtainable , but it ' s given to the player during the , if player decides to protect Alisanne . Strategy . Thanks to this card , player can summon a high - cost cards early , like Paarthurnax or Alduin .
Agnedir Forestborne Agnedir Forestborne was a Nord residing in a cabin near Bonestrewn Crest and the cousin of Selgaard Wood - Hewer . She was killed by draugr when they stormed out of the crypt . Interactions . Dark Deeds . The Vestige is tasked with locating Selgaard Wood - Hewer ' s family , whom he lost after a mysterious Draugr attack .
The Bear of Markarth Content . Ulfric Stormcloak is considered a hero by many for his part in quelling the Forsworn Uprising . It is said that when the Empire abandoned Skyrim , and the natives of the Reach rebelled ( undoubtedly due to the poor treatment of them ) , Ulfric Stormcloak and his militia was there to retake " their " land from the Forsworn . In all the bravado and epic yarns the skalds compose of his exploits , you would think Ulfric to be a giant of a man , equal to that of Tiber Septim in his cunning , leadership , and decisive actions . But the truth is far more revealing . Yes , from 4E 174 - 176 , the Forsworn did in fact rule over the Reach as an independent kingdom from Skyrim . Yes , this was accomplished while the Empire was beset by Aldmeri Dominion forces and could not send the Legion to re - establish order . And yes , Ulfric Stormcloak did quell the rebellion without Imperial assistance . That much is true , but what the bards often fail to tell in their stories is that the Forsworn Kingdom was quite peaceful for those 2 years they were in power . True , some crimes were committed against former Nord landowners ( often those accused of being the harshest towards their native workers ) , but on the whole the Forsworn ruled their lands fairly , and were making overtures to be recognized by the Empire as a legitimate kingdom . In the wake of the aftermath of the Great War , you can imagine the backlog on stately matters the Empire had . Before a peace treaty could be resolved with the Forsworn , a militia led by Ulfric Stormcloak sieged the gates of their capital , Markarth . What happened during that battle was war , but what happened after the battle was over is nothing short of war crimes . Every official who worked for the Forsworn was put to the sword , even after they had surrendered . Native women were tortured to give up the names of Forsworn fighters who had fled the city or were in the hills of the Reach . Anyone who lived in the city , Forsworn and Nord alike , were executed if they had not fought with Ulfric and his men when they breached the gates . " You are with us , or you are against Skyrim " was the message on Ulfric ' s lips as he ordered the deaths of shopkeepers , farmers , the elderly , and any child old enough to lift a sword that had failed in the call to fight with him . So when a " grateful " Empire accepted Ulfric ' s victory and sent soldiers to re - establish the rule of law in the Reach , it was no surprise that he would demand to be allowed to worship Talos freely before the Legion could enter . With chaos running through the streets of Markarth and the reports of deaths rising every day , the Empire had no choice but to grant Ulfric and his men their worship . We allowed them to worship Talos , in full violation of the White - Gold Concordat with the Aldmeri Dominion ( which recognizes the elven belief that Talos , as a human , cannot be one of the Divines ) . In jeopardizing the treaty that so many sacrificed for during the Great War , the Empire was wrong . But what choice did they have , I ask you ? Against the Bear of Markarth , Ulfric Stormcloak , " no " is not an answer .
Garil ' s Journal Content . Sela , my beloved . Will this missive ever find you ? Did you even survive the bandit attack that separated us ? How I need your strength now . Danus has lost his mind , I ' m sure of it . He ' s banished me from the camp . If the others only knew the unspeakable truth ! I should take a torch to their food stores and burn the meat to cinders . Would the shock allow them to see Danus for what he is ? My love , my life . The truth . The damnable truth ! Even now , my bile rises at the very thought of it . The meat Danus brings to the camp . The meat that keeps our people alive — It ' s the flesh of the dead ! Our people are eating Dunmer i flesh !
TouchDrain Conjuration TouchDrain Conjuration is a Destruction spell available in that temporarily lowers the value of conjuration . The skill returns to its original value when the spell ends . Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console command : codice _ 1
Eydis Fire - Eye Eydis Fire - Eye is a Nord Master - at - Arms . She is Guardian of the Fighters Guild in Balmora . Description . Some of Fire - Eye ' s quests may raise a few eyebrows , though not as many as some of Lorbumol gro - Aglakh ' s quests . It eventually turns out she and Lorbumol are corrupt and serve the Camonna Tong , and the pair must be killed during the quest " Remove Sjoring ' s Supporters " if the Nerevarine chooses to side with Percius Mercius . Inventory . Eydis Fire - Eye wears a set of standard Bonemold Armor without the helm . She carries a tower shield and wields a Dwarven Mace . Dialogue . The following are the dialogue options for Eydis , depending on specific variables .
Thane of Winterhold Thane of Winterhold is a quest available in . The Dragonborn can gain the title of Thane of Winterhold . Walkthrough . Retrieve the Helm of Winterhold from a radiant location for the Jarl Korir , and then help three people in the hold . Alternatively , if the Legion wins the Civil War the Dragnborn can simply talk to the new Jarl Kraldar and then help three people in the hold , thus bypassing the retrieval of the Helm of Winterhold . There are several easy ways to assist the people of Winterhold : The Blade of Winterhold will be awarded , along with the new title .
Left Hand Mine Left Hand Mine is a mine found near Markarth . It is just off the road from the city , near the river . Background . Left Hand Mine is a mining community located just outside Markarth ' s gates . Its buildings are in the same style as the city of Markarth and the attendant stables . It is busier than usual due to the large amount of miners who have fled from the nearby Kolskeggr Mine , which has been overrun by Forsworn Raiders . Inside the mine , there is plenty of iron to be mined . When the Dragonborn enters the area , he or she encounters Skaggi Scar - Face and some other miners from Left Hand conversing with Pavo Attius and Gat gro - Shargakh . He or she can then get the quest " Clear Kolskeggr Mine " from either Skaggi or Pavo . Mining . There are 5 Iron Ore Veins here . In order , relative to the entrance : Quests . Clear Kolskeggr Mine . Pavo and Gat Gro - Shargakh were miners working the Kolskeggr Mine until the Forsworn invaded and took it over . When the Dragonborn encounters them at Left - Hand Mine , they see villagers talking and approaching Kolskeggr Mine . The Dragonborn can choose a conversation that will take care of the problem .
Septima Tharn ' s Leadership Maxims Content . By Magus - General Septima Tharn People remember directives better if you give them concrete examples . Don ' t be afraid to make memorable examples of disloyal soldiers , disobedient prisoners , or recalcitrant conquered civilians . Think visually ! Clear communication is the key to effective delivery of your point of view . A demand for surrender will be more effective if carried to the enemy by a headless corpse of one of their own tied to a horse . Remember that every decision you make contributes to building your brand . You ' ll never be known as " the Butcher " unless you make a conscious choice to chop a lot of meat . Listen first before you act . Your subordinates have key information to share with you , so its important that you give them a chance to speak for themselves . That ' s the only way you ' ll know which ones are insubordinate and in need of execution . Set clear objectives , hold people accountable , then get out of the way . Delegate appropriately : there ' s no point in getting yourself killed - that ' s what subordinates are for . Remember , it ' s their job to take that fortified bastion , not yours .
Ealcil ' s Journal Content . Rurelion wants the discovery of the Mourning Stone for himself , but I ' ll be a thrice - shorn troll if I ' ll let him steal my glory yet again . While he ventures into the ruins , it ' ll be a simple matter to remove this magnificent artifact and return it to Eagle ' s Strand . Its potential is simply astounding . Think of what endless fresh water could do for an army . One could control the weather itself ! — Ealcil
Amulets of Night Power Amulets of Night Power is a quest in . It is only available to the Dragonborn if they chose to become a Vampire Lord at the end of the " Bloodline " quest . Background . The quest is initiated by talking to Castle Volkihar ' s resident alchemist , Feran Sadri . He will tell the Dragonborn that two powerful amulets given to ancient Vampire Lords by Molag Bal have found their way to less favorable owners . Feran wants the Dragonborn to retrieve the amulets to have them back in a Vampire Lord ' s hands . Note : You must have both the Night Cloak and Summon Gargoyle perks before Feran Sadri will offer this quest . These are two powerful amulets that augment the Vampire Lord ' s powers while transformed . Walkthrough . Go to the locations marked in the journal , the amulet will either be on a boss character , or in a chest .
Chirranirr Chirranirr is a Khajiit thief and a member of the Thieves Guild . She resides in the South Wall Cornerclub in Balmora , where she offers both training and a variety of security tools for sale . Attributes . This character has the following attributes : Wares . This character sells the following items : Equipment . This character uses or carries the following : Services . This character offers the following services :
Little Girl Little Girl is a creature card in that is a part of " The Fall of the Dark Brotherhood " expansion . Strategy . Because the card is quite vulnerable when first played , it is best to play it in the Shadow Lane where it cannot be attacked openly , and possibly protected by guards or wards . Appearances . [ [ Category : Legends : The Fall of the Dark Brotherhood Cards ] ] [ [ Category : Legends : Creatures ] ] [ [ Category : Legends : Undead ] ] [ [ Category : Legends : Vampires ] ] [ [ Category : Legends : Endurance ] ] [ [ Category : Legends : Rares ] ]
Relas Arothan Relas is a Dunmer warrior . Surrounded by fellow worshipers of Mehrunes Dagon , he is located inside the shrine of Assernerairan in the St . Olms Underworks . He carries the Belt of Sanguine Balanced Armor , and the Belt of Sanguine Deep Biting , and wields a Daedric Longsword .
Sibellec the Old Sibellec the Old is a Breton Reach witch , residing in the Hag Fen . Interactions . Wyrd and Coven . To stop the hags , the Vestige needs to defeat the coven ' s leader , Mother Murk . Otherwise , other refugees will be in danger . Guy advises them to seek out the Reach with Sibellec . She is staying at the northern Northern Wyress Camp , and may know a way to stop Mother Murk .
Magister Therana ( Online ) Mistress Therana is a Dunmer magister of House Telvanni . She can be found on Tel Branora on Vvardenfell . She is assisted by Sun - in - Shadow . Interactions . A Hireling of House Telvanni . Assist Therana in promoting her Argonian , Sun - in - Shadow , to a hireling of House Telvanni . The Vestige must retrieve the finger bone of St . Felms from Zaintiraris so that Therana may use it in her experiments .
Rakkhat Rakkhat is a unique Dro - m ' Athra grievous twilight and the final boss of the Maw of Lorkhaj in Reaper ' s March . He was formerly Kulan - dro , the abbot of the Temple of Seven Riddles , before succumbing to the corruption during to the Dro - m ' Athra invasion . Quests . Into the Maw . Help Adara ' hai defeat the Dro - m ' Athra .
Lu ' ah ' s Journal Content . Twenty - five years I have grieved for my husband , and sought revenge against the Empire for his death . I have researched the magicks to return his spirit to a body and something about the story of Fjori and Holgeir has drawn me here . . . _ _ _ _ _ _ _ _ Holgeir would make the perfect vessel to bring my Saeel back to life . _ _ _ _ _ _ _ _ _ I have managed to raise the dead here and use them as laborers to clear the way to the main burial hall . Something about the methods used by the ancient Nords has kept them incredibly well preserved . Would that the Stormcloaks had half their sense . We could have used them to push the elves right off the continent and formed a new state to combat the empire . _ _ _ _ _ _ _ _ _ _ And now , when I am so close , a war breaks out . The sleeping bear of Skyrim , who would not come to aid us in Hammerfell , awakens now that the Empire has abandoned them as well . They think they know suffering at the hands of the Empire ? They know nothing . I would see both the Empire and these sons of Skyrim into Oblivion myself .
Pelladil Direnni Pelladil Direnni was mentioned as one of many famous members of the Direnni Bloodline in the book " De Rerum Dirennis " . It is known , thanks to the works of Vorian Direnni , that Pelladil " had a similar role with the first Potentate " as Jovron Direnni did to Empress Katariah , and " encouraged the Guild Act without which we would not have all the professional organizations we have today . " His grandson was Jovron Direnni , and his great - great granddaughter was Medora Direnni . Pelladil allegedly summoned an army of Stone Atronach s to build Blackrose Prison from the ruins of various nearby Lilmothiit ruins , under orders from Potentate Versidue Shaie .
A Nightmare Land Content . A Nightmare Land , By Knight Gallant Titianus Iulus , Watcher of Ska ' vyn Flat salt plains devoid of nourishment . Drifting wastes of sand . Sharp - clawed creatures and skeletal carcasses . Terrible horrors lurking above and below the sand . Sudden dust storms that choke and confuse . Water poisoned by the leaching salt . Knee - deep sand to slog through or impassable cliffs in which to plummet . Gorges that take days to circumvent , The deep desert of Alik ' r is a nightmare land . it is the researcher ' s opinion that very few Redguards could survive for more than a few days out here . Surely people could only live in the coastal regions of Hammerfell , as the occupations of it ' s interior has occured through bluff , bluster , and the lack of any other race wanting this cursed and shriveled shell , a carbuncle on Tamriel ' s backside .
Dagoth Ur Frost Dagoth Ur Frost is a unique Alteration ability in that surrounds the caster with a shield of elemental frost , providing resistance to Frost Damage , and damaging nearby adversaries for 10 % of the effect ' s magnitude . Creatures . This ability is used exclusively by Dagoth Ur who resides inside Akulakhan ' s Chamber , in the Dagoth Ur Citadel , during the quest called " The Citadels of the Sixth House " . Acquisition . Although this ability not intended for use by the Nerevarine , it can be acquired on the PC by using the console command : codice _ 1
Azura ' s Quest Azura ' s Quest is a quest undertaken by the Nerevarine on behalf the Daedric Princes s Azura during the events of . The main objective of the quest is to settle a bet between Azura and Sheogorath . Walkthrough . The shrine of Azura is located in the southeastern corner of Vvardenfell , on an island in the Azura ' s Coast region , where a large statue of Azura can be found . Below this statue , there is the entrance to a shrine . Within , a smaller statue of the Daedric Princess can be activated . Azura will then speak to the Nerevarine of a task , for which the Nerevarine will be greatly rewarded if completed . Resolving Azura and Sheogorath ' s bet . Azura reveals that she had previously made a bet with the Daedric Prince of Madness , Sheogorath , concerning a mortal by the name of Rayna Drolan . Azura believes that Sheogorath has broken the rules of their bet by sending several daedra , including a Golden Saint named Staada , to disturb Rayna Drolan . She will then request that the Nerevarine go to the secluded island where Drolan lives and find proof of Sheogorath ' s influence . The island itself can be found in the region of Sheogorad , located northwest of the town of Dagon Fel . It has become the residence of several Daedra . The Nerevarine will find Staada near Rayna Drolan ' s Shack and must defeat the Daedras and the Golden Saint . The Hero must then retrieve Sheogorath ' s Signet Ring from Staada ' s body . " Note : " Disturbing Rayna Drolan during the quest will cause Azura to lose her bet with Sheogorath ( However , this does not affect the reward and the quest may still be completed ) . Return to Azura . The Nerevarine will report back to Azura , at the shrine . Azura will be angered at the news of Sheogorath ' s actions . Despite her anger , Azura will then reward the Nerevarine with Azura ' s Star , before ending the conversation . The Nerevarine may also keep Sheogorath ' s Signet Ring .
Twin Blade and Blunt Twin Blade and Blunt is a passive skill in the Dual Wield skill line . Effects . Bestows 3 % chance to bleed for 0 Physical Damage over 10 seconds with Axe equipped . Deals up to 2 . 5 % bonus damage to heavily armored enemies with Mace equipped , and 1 . 5 % additional damage with sword equipped . It increases the chance of successfully landing a Critical Strike by 2 . 5 % with Dagger equipped . ( 2 ranks )
Epode of the Ansei Wards Content . < poem > When Ra Gada came from Old Yokuda In Hammerfell were found Men of aspect tusked and fearsome , that we Hunted to the ground Others there were also , Elven , secret Raising sacred dead Necromancers lurked in desert towers To Hammerfell they ' d fled Desert hid them no more from the righteous Since the Redguards hie Back they fought with evil magics , heinous Dead once more to die Stricken were Ra Gada in their god - faith Banned from striking kin Dead , awakened by the wicked wizards Smote us from within Ansei s three then furnished all an answer ' Gainst the risen dead Maja , Radan , and Halelah spake of Wards to curb the dread Mighty swords they forged from their own shehai The people to defend Guarding Redguards ' consecrated bodies From unholy end To Tu ' whacca sacrificed the Anseis Essence of their minds Gave their animus to seal the treaty That protects and binds < / poem >
The Ritual of the Winds The Ritual of the Winds is a quest in . Background . As part of the main quest , " The Skaal Test of Loyalty , " this quest requires the Nerevarine to find and activate the Wind Stone , with the help of " The Story of Aevar Stone - Singer " and the map . The Story of Aevar Stone - Singer . This is the extract of the book " The Story of Aevar Stone - Singer " that is relevant to this quest : " Aevar had one final Gift he had to recover , the Gift of the Winds , so he traveled to the Wind Stone , far on the western coast of the island . When he arrived , the All - Maker spoke to him , giving him his final task . " " " Find the Greedy Man and release the Wind from its captivity . " " " So , Aevar wandered the land in search of the Greedy Man . He looked in the trees , but the Greedy Man did not hide there . Nor did he hide near the oceans , or the deep caves , and the beasts had not seen him in the dark forests . Finally , Aevar came to a crooked house , and he knew that here he would find the Greedy Man . " Who are you , " shouted the Greedy Man , " that you would come to my house ? " " I am Aevar of the Skaal , " said Aevar . " I am not warrior , shaman , or elder . If I do not return , I will not be missed . But I have returned the Oceans and the Earth , the Trees , the Beasts , and the Sun , and I will return the Winds to my people , that we may feel the spirit of the All - Maker in our souls again . " And with that , he grabbed up the Greedy Man ' s bag and tore it open . The Winds rushed out with gale force , sweeping the Greedy Man up and carrying him off , far from the island . Aevar breathed in the Winds and was glad . He walked back to the Wind Stone , where the All - Maker spoke to him a final time . " " " You have done well , Aevar . You , the least of the Skaal , have returned my gifts to them . The Greedy Man is gone for now , and should not trouble your people again in your lifetime . Your All - Maker is pleased . Go now , and live according to your Nature . " " Walkthrough . The Wind Stone . The Wind Stone can be found on the western shore of the Harstrad River , near the spot where it joins the Isild River . After activating the stone , the Nerevarine receives a message : " " Travel south and east of the lake of ice to Glenschul ' s Tomb and free the Winds from the Greedy Man ' s bag . " " Glenschul ' s Tomb . The Hero will journey south - east of Lake Fjalding to Glenschul ' s Tomb . Inside the tomb Draugrs and Bonewolves are patrolling . The Winds are inside a large bag at the back of the cave . Once the Greedy Man ' s bag is opened , a message appears indicating the wind was freed . Restoring the Wind Stone . Now , the Nerevarine must return to the Wind Stone and activate is once again .
Endaraste Endaraste is an Altmer residing in Phaer , Auridon . Interactions . Although not directly involved in the quests in Phaer , as she is currently in the process of evacuating the town , she can be found later outside Skywatch , and has more dialogue if spoken to her after the " plague " has been stopped .
House Telvanni ( Morrowind ) House Telvanni is one of the five Great Houses of Morrowind . They are wizards , and have their headquarters in Sadrith Mora . House Telvanni Ranks . Skills . Among House Telvanni ' s favored skills are : Destruction , Conjuration , Alteration , Illusion , Mysticism , Enchant .