Drop A drop is any item obtained from the environment , such as an item looted or " dropped " off of enemy mob s or found in chests . A drop is also known as loot . Quest drop . A drop of a quest item . Many quest items only drop if the player currently has the associated quest in their Quest Log . Most items that require a drop of only a single item , such as the retrieval of a specific item , or the removal of a head from a named mob , each player in the group that loots the mob can each loot one of the items . Quest items that require you to collect a certain number of items can only be looted by one player at a time . The former can be looted by any questholders regardless of loot priority ( such as Group Loot or Free For All ) , the latter are looted as normal . If only one person has the quest to collect a number of items , they may loot from each mob that drops a quest item , regardless of loot priority . They will also be able to loot any money , and start any loot threshold rolling on items whose quality is at or above the loot threshold . There are still other quest items that drop regardless of having the quest or not . Some of these have alternate uses , others are used only for the quest they are attached to . Often they are not soulbound items , and can be traded , sold or bought by and from players . The final Quest Drop is the drop of an item that starts a quest . Each player in the group can loot the item , regardless of loot priority . The quest item may still have a level requirement , and some quest items of this nature can be used in other ways ( e . g . , Ghosthowl ' s Pelt may be used as a cloak ) . World drop . A world drop is a drop that has a random chance to drop off any mob or chest ( within a certain level range ) anywhere in the world . World drops are largely impossible to farm for because no specific mob or group of mobs have a more than a minuscule chance of dropping the item . While most World Drops are usually a drop of uncommon quality ( ) or better , this is not universal . " Example : can drop off almost any mob between around level 12 - 20 . However , it drops very rarely . " " Example : can drop from any school of fish . " Many sought - after bind on equip ( ) and even more rare ( ) weapons and armor are world drops . Because of their rarity , some world drops can fetch high prices at the auction house . Area drops also exist which occur in a specific continent or zone . Continent drop . Not a very widely used term , but some uncommon or better random drops are actually restricted by continent . " Example : All " Bristlebark " named set items ( , , etc . ) can drop off any mob within a certain level range " in Kalimdor " ( including instances ) but not in the Eastern Kingdoms . On the other hand , all " Silver - thread " armor ( like ) only drop in Eastern Kingdoms . " Zone drop . Zone drops are like " partial " world drops . They have a small chance to drop off any enemy , but only within a specific zone , instance or area . Each instanced dungeon has its own unique selection of rare zone drops . Like world drops , they have an extremely low drop rate , can drop from any mob in the zone , and are usually bind on equip . " Example : is a rare drop off any enemy in Shadowfang Keep . " Static drop . A drop that only comes from a specific mob or group of mobs . " Example : The only drops from Venture Co . Surveyor s in a certain area of Stranglethorn Vale . " Boss drop . A type of static drop that only comes from a boss mob in an instance . The best ones are usually Bind on Pickup . Epic drop . A drop of an epic quality purple item inside or outside an instance . Most drop inside instances , but there are a few that drop outside . Legendary drop . A drop of a legendary quality orange item inside or outside an instance . Most drop from the highest level raid instance boss es and then only occasionally . Artifact drop . A drop of an artifact quality ( brown goldish ) item . There have been no artifact drops yet .