naist-nlp/zeshel huggingface dataset:
Folgunthur Folgunthur is a Nordic Tomb located southeast of Solitude and directly west of Windstad Manor . This ruin contains one of the fragments of the Gauldur amulet . The quest to obtain the fragments can be started here if it was not initiated during Under Saarthal . Near the entrance is a medium - sized camp , indicating someone who is found to be Daynas Valen , has been in the ruin before . The ruin is also the final resting place of Mikrul Gauldurson . Folgunthur is also home to a word wall containing one of the Frost Breath words of power , which can be found behind the metal bars to the right after defeating Mikrul Gauldurson . A fragment of the Gauldur amulet is here .
Tamika ' s Vineyards Tamika ' s Vineyards is a vineyard that lies southwest of Skingrad , south of the Gold Road . The Vineyards are competing against the Surilie Brothers Vineyards , despite Davide Surilie ' s admission that Tamika ' s wine is better . Tamika ' s alcoholic beverages consists of Tamika ' s West Weald Wine , Tamika Vintage 399 , and Tamika Vintage 415 .
Salonia Viria Salonia Viria was an Imperial knight . Her ghost resides on the Hill of Suicides . She killed herself , and as such was cursed to wander the hill forever . The only way that the curse can be lifted is if her skull is returned to her . Interactions . Ghosts of the Hill of Suicides . It is a crime in the Shivering Isles to commit suicide , and the punishment for the poor soul is to eternally wander on the Hill of Suicides . The only way to break the curse is if somebody returns the skull to its spirit . Salonia ' s skull is located in Cann Amphitheater , and if it is returned to her , the curse will be lifted and she will be freed from it . If all the spirits are freed from the Hills , the Hero of Kvatch will be given the spell " Risen Flesh " as a reward .
Dusty Page Content . Fjokki lifted his singing blade , Lovemaker , above the Dunmer ' s head . Her silver hair shone in the moonlight as if made from the same steel as the sword . A single tear rolled down her ebon cheek . " Don ' t cry . You knew I couldn ' t stay , " whispered Fjokki . And then he was gone .
Onmi Hard - mouth ' s House Onmi Hard - mouth ' s House is a small shack in Dagon Fel situated near the waterfront . It belongs to Nord commoner Onmi Hard - Mouth , who can be found inside . There is a skill book on the floor near the rear door . Items . The following items are located here :
Second Letter from Linwe Contents . Niranye , Preparations have been made to secure the locket at Uttering Hills Cave . Torsten thinks we ' re responsible for Fjolti ' s death and we may need it as leverage . I assure you we merely lifted it from her body ; the Shadows never murder . I hope you find a buyer soon , I don ' t like the heat this is bringing . Linwe
Gadba gro - Largash Gadba gro - Largash is an Orsimer miner who works at Gloombound Mine in Narzulbur . Background . He left Largashbur with his brother , Mul gro - Largash . Their plan is to get rich from mining , then go back to Largashbur and take over . Gadba and Mul can be overheard discussing over who will be the Chief afterwords .
2920 , Vol . 22 Content . 2920 : The Last Year of the First Era By Carlovac Townway 11 Hearth Fire , 2920 The Imperial City , Cyrodiil Rijja had not even tried to sleep the night before , and she found the somber music played during her execution to have a soporific effect . It was as if she was willing herself to be unconscious before the axe stroke . Her eyes were bound so she could not see her former lover , the Emperor , seated before her , glaring with his one good eye . She could not see the Potentate Versidue - Shaie , his coil neatly wrapped beneath him , a look of triumph in his golden face . She could feel , numbly , the executioner ' s hand touch her back to steady her . She flinched like a dreamer trying to awake . The first blow caught the back of her head and she screamed . The next hacked through her neck , and she was dead . The Emperor turned to the Potentate wearily , " Now that ' s done . You said she had a pretty sister in Hammerfell named Corda ? " 18 Hearth Fire , 2920 Dwynnen , High Rock The horse the witches had sold him was not as good as his old one , Cassyr considered . Spirit worship and sacrifice and sisterhood might be all well and good for conjuring spirits , but it tends to spoil beasts of burden . Still , there was little to complain about . With the Dunmeri woman and her child gone , he had made excellent time . Ahead were the walls surrounding the city of his homeland . Almost at once , he was set upon by his old friends and family . " How went the war ? " cried his cousin , running to the road . " Is it true that Vivec signed a peace with the Prince , but the Emperor refuses to honor it ? " " That ' s not how it was , was it ? " asked a friend , joining them . " I heard that the Dunmer had the Prince murdered and then made up a story about a treaty , but there ' s no evidence for it . " " Isn ' t there anything interesting happening here ? " Cassyr laughed . " I really don ' t have the least interest in discussing the war or Vivec . " " You missed the procession of the Lady Corda , " said his friend . " She came across the bay with full entourage and then east to the Imperial City . " " But that ' s nothing . What was Vivec like ? " asked his cousin eagerly . " He supposed to be a living god . " " If Sheogorath steps down and they need another God of Madness , he ' ll do , " said Cassyr haughtily . " And the women ? " asked the lad , who had only seen Dunmeri ladies on very rare occasions . Cassyr merely smiled . Turala Skeffington flashed into his mind for an instant before fading away . She would be happy with the coven , and her child would be well cared for . But they were part of the past now , a place and a war he wanted to forget forever . Dismounting his horse , he walked it into the city , chatting of trivial gossip of life on the Iliac Bay .
Fastred Fastred is a Nord who lives with her parents in Ivarstead . She wishes nothing more than to follow her heart . Personality . Fastred is young , naive , and has a slightly childish behavior , longing for something more exciting than what Ivarstead has to offer her . She ' s a bit lovesick and appears to change crushes every so often because she ' s a child according to her father . Background . Her parents , Jofthor and Boti , own Fellstar Farm in Ivarstead where she lives and works by tending the farm . Fastred wants nothing more than to see the world outside Ivarstead , but she ' s also reluctant to leave her darling family , yet Boti can be heard asking her to pitch in around the farm a little more , showing the relationship between them is strained . Interactions . The Book of Love . Fastred is the local girl asking for Mara ' s help to decide whether to leave her parents , and the village , with her lover , Bassianus Axius . Letter of Inheritance . After completing The Book of Love it is possible that Fastred could die due to a dragon attack in Ivarstead or in Riften . The Dragonborn will gain a small amount of inheritance money delivered by courier , who will also deliver a Letter of Inheritance .
Skyreach Explorer , Volume Two Content . By Reginus Buca , Historian , University of Gwylim As we saw in the other parts of the city we have already explored , the same odd figures appear throughout the Nedic architecture . Clearly , a serpentine motif is depicted everywhere . I contend that this is proof positive that the Nedes worshipped some sort of serpent god and were so enamored of this deity that they wanted to see him wherever they looked . Verita says my theory has merit , and I thank her for that . But she insists on offering an alternate opinion . She says it ' s to make sure all avenues of possibility are explored , but I contend she just wants to be contrary . She does enjoy disagreeing with me at every chance she gets . Her theory is that the snake was simply a popular figure in Nedic culture , not unlike the Friendly Netch , the Brave Little , or the Gift - Giving Guar of our own popular legends . We must agree to disagree , as the other popular saying goes . Other images we have spotted over and over again in the stonework include an odd , Orcish face , a stag - skull sort of creature , and a winged serpent , which could be related to the other snake images . Gods ? Popular story characters ? Simple decorative elements without higher meaning ? I believe we are looking upon the Nedic pantheon , for I can ' t imagine going to all this trouble just to depict imaginary creatures from camp - fire tales . < nowiki > * * * < / nowiki > We now believe that the catacombs were originally used as the city of Skyreach ' s graveyard . We have found evidence that the interred came from all walks of life , from commoners to crafters , nobles to royals . We have also developed conflicting theories about why the confines of these catacombs have disturbed us so profoundly . I believe that it is shared illusion , given substance by lingering legends and fueled by our own fears . We just need to rely on our intellects and strength of will , then everything will be fine . Besides , illusions cannot hurt us . Of that , I am fairly certain . Verita , of course , has a differing opinion . She believes that the legends concerning Virmaril the Betrayer , who we know of only through the remains of a text now called the Perenaal Fragment , have at least a grain of truth to them . It is her belief that Virmaril was indeed a necromancer , and that somehow he has defied the laws of nature and still exists in one form or another somewhere deep within this labyrinth . I say balderdash , but as I agreed to let her join this expedition , I feel somewhat obligated to allow her to express her theories — no matter how outlandish they may be . It is Verita ' s contention that Virmaril has been asleep these long aeons , and we have somehow begun the process of awakening him from his eternal slumber . Just to be on the safe side , we have decided to cut our exploration of the catacombs short and move on to the next site in the complex . Perhaps we shall return to these ruins at a later time , after our heads have cleared .
TestCave03 TestCave03 is a test cell in that can only be accessed using console commands . Description . TestCave03 is a small empty cave with a door to TestCave02 . The other end leads into a void . In between is what looks similar to the Abyss Trap , but without the kill scripting .
Molag Bal ( Quest ) Molag Bal is a quest in . With the Hero at level 17 and a Lion Pelt in the inventory , they can approach the shrine . The Hero must corrupt a man to kill them in order to be rewarded by Molag Bal . Walkthrough . Activate the shrine by giving the lion pelt to Molag Bal . He will tell the Hero to corrupt a man named Melus Petilius . In order to do this , they must make him attack them with the Cursed Mace that Molag Bal provides . He lives at the settlement of Brindle Home . Head over to the settlement and talk to any villager with a disposition of 60 or more and they will tell the story about Petilius . He moved to a cabin to the southwest of town and he visits his wife ' s grave daily . One can ' t get him to attack in his home , but at his wife ' s grave he is easily angered . Petilius heads to the grave at 10 : 00 a . m . so follow him there . It is a short distance from the house he lives in now . When he begins praying at the grave , drop the Cursed Mace nearby and then attack with your fists . Once provoked , Petilius will state that it was a mistake that they attacked him at his wife ' s grave and they must now die . Petilius will then grab the nearby mace , attacking the Hero . Allow him to attack the Hero until death , take caution as Petilius has low health and can easily die . Once the Hero ' s health has been diminished to very low , they ' ll then be transported back at Molag Bal ' s shrine and be rewarded with the Mace of Molag Bal .
Moon Amulet The Moon Amulet is an amulet that was stolen from Kharjo , one of the bodyguards of a Khajiit caravan , by bandits . Upon locating the amulet , Kharjo becomes available as a follower . The quest to retrieve the amulet , called " Amulet of the Moon , " is radiant . As such , it may send the Dragonborn to a random bandit camp or a cave to obtain it .
Danso Indules Danso Indules is a Dunmer healer and member of the Tribunal Temple who resides in Vivec City . She can be found outside High Fane in the city ' s Temple Canton . Danso serves the Archcanon Tholer Saryoni , and is also known to wander the city offering free healing services to the to the poor , which has attracted the attention of the Bal Molagmer . Danso is an essential character . Interactions . Hortator and Nerevarine . After completing The Path of the Incarnate and the Fourth and Fifth Trials , Vivec should be consulted to plan a strategy for defeating Dagoth Ur . In order to gain access to Vivec ' s Palace , the Archcanon Tholer Saryoni must be consulted . Danso serves a liaison between Saryoni and the Nerevarine , arranging a meeting at the Archcanon ' s chambers . The Dwemer Goblet . Danso ' s selfless healing of the city ' s poor has prompted Gentleman Jim Stacey and the Bal Molagmer to request that she be rewarded . Stacey requests that the Nerevarine steal a Large Dwemer Goblet from Berel Sala , a top - ranking member of the Ordinators . Jim states that Danso , " " can sell that goblet and do more good than Berel Sala and the Ordinators ever will . " " After acquiring it from her office at the Hall of Justice , the Nerevarine donates it to Danso in the name of Bal Molagmer . Services . Merchant . Danso Indules trades in alchemy ingredients and potions . She offers the following wares for sale : Spell merchant . Danso has fourteen spells available from the Mysticism and Restoration schools of magic . She offers the following spells for sale :
Chapter 3 - Dark Omens Chapter 3 is the third mission of act 1 in the main story line of . Backstory . Reive is the opponent for this Chapter . Strategy . Destroying every creature is a solid strategy . The Forgotten Hero still has stronger creatures even at the beginning of the match .
Glacial Crevice Glacial Crevice is a location in . It is a sublocation of the Forgotten Vale , that is inhabited by Falmer villagers . It is a large cave system deep inside the canyon . There are multiple hidden chests or entrances underwater , so waterbreathing is recommended . There is a hidden underwater cave that connects the first section of the lake to another , farther section . There is a small basin between them that contains several dead Falmer floating underwater and a chest on top of some ice on the surface . If this path is followed , the Dragonborn will avoid any conflict , and can take this path all the way to the cave exit .
Destroyer ' s Rest Content . Herein lie beneath the soil , Destroyer ' s bones , no more to toil , Beneath the starry skies above , Or rend from us our hearthfelt love . For many years the bones brought fear , To little Elves , both far and near , But when Destroyer took its rest , A seed we laid within its breast . In time , we hope its roots grow deep , And ' neath the soil will come to keep , Destroyer ' s body here interred , For many years , ' til spoken word , Forgets his name and brings us peace , As only time shall slay this beast .
Eld Ma Eld Ma is a gnarled old woman who works as a servant in Sathil castle . History . Umbriel Crisis . After Attrebus and Sul arrived at Sathil castle , they were guided to the kitchen to have dinner . Eld Ma was sitting at the head of the table . She was probably the head of the staff . She invited the guests to have dinner with them . Eld Ma nagged Irinja for giggling at Attrebus ' way of speaking . Eld Ma asked the guests wether they enjoyed the meal . She told Sul that if they had know that a Dunmer was going to have dinner with them they would have cooked in the same manner as chefs do in Morrowind . Eld Ma also warned Val that Sul didn ' t like being reminded about Morrowind .
Updated Instructions from Dortene Content . General Am - Shadal , Reports have reached me of lone soldiers being killed by enemy squads en route to battle fields in Cyrodiil . Do all in your power to encourage soldiers to travel in groups , never alone . While this staging area is secure , nowhere else in Cyrodiil is safe . Warn those who undertake your missions to be wary at all times . On a personal note , I thank you for your forbearance in the recent altercation with General Khamagash . Your refusal to be goaded into an attack was admirable . I shudder to think of the effect on troop morale if my two top generals had gotten into a brawl . Your self - control honors your training and your ancestors . Honor and faith to you , general . - Grand Warlord Dortene
Resist Frost ( Morrowind ) Resist Frost is an effect , ability and a spell in that is a member of the Restoration school of magic , governed by Willpower . Its base Magicka cost is 2 . 00 points . In , Stalhrim causes this effect . Characters . The following people have this ability : Creatures . The following creatures have this ability : Spells . The following spells consist of a Resist Frost effect . They may include additional effects . See articles for details . Merchants . The following spell merchants are purveyors of one or more spells consisting of a Resist Frost effect : " < nowiki > * < / nowiki > " Items . The following items consist of a Resist Frost effect . They may include additional effects . See articles for details .
Merric - at - Aswala ( Legends ) Merric - at - Aswala is a creature card in . Acquisition . This card is acquired through random base pack rewards , Redguard level up bonus , or purchases . Strategy . Using this card would be best while you have at 3 cards in play in a lane . With him summoned , he equips random weapons to every friendly card in the lane , making them stronger . Pairing him with Dragon Priest Mask the effect may be doubled .
We Who Are About To Die Content . " We who are about to die — " No , too direct . Too grim . How about … . " We who are about to march to war — " No , no . Too melodramatic . I need an opening for my memoir that ' s catchy , memorable , and will make people want to turn the pages . Let me see … . " There once was a warrior from Rivenspire , who came to the Dragonstar Arena with a sword on fire — " Now that ' s an opening ! It even rhymes ! I wonder how much of this I can write before it ' s our turn to enter the Arena ? Ah , what ' s the hurry ? I can always finish it after we win .
House of Orsimer Glories House of Orsimer Glories is a museum found in the city of Orsinium . It is being run by the Orsimer Curator Umutha . History . House of Orsimer Glories is a museum dedicated to Orcs and their kingdom . It was founded by the King Kurog himself during the efforts of restoring the city in the late Second Era . While he is widely known as a revolutionary monarch , who despised some of the old Orsimer traditions , he deemed preservation of culture and history of the land a crucial step in forging an Orcish kingdom . The museum was run and maintained by a city Orc . King Kurog had met the scholar Umutha in his early travels . She was raised and educated in the Breton city of Wayrest . Collection . Curator Umutha had prepared display cases and descriptions for numerous artifacts related to Orsimer history , but as a scholar she was not fit to hunt the relics herself . This task was better suited for adventurers and treasure - hunters like Vestige . The collection of House of Orsimer Glories can be filled by performing quests or simply exploring the region of Wrothgar . Horn of Beasts . Broken , its remains probably lie in or near the ruins of old Orsinium .
Yenadar ' s Journal Content . This place is everything that I had hoped it would be . These ruins are the perfect place to contemplate the light of Jone and Jode . Their cooling rays slice through the crack in the ceiling . They fill me with calm , with peace . The stonework is magnificent and I can feel the pulse of our ancestors in this ancient place . This will be the perfect place for my retreat and meditations — far removed from the distractions of S ' ren - ja . I have made my camp , here in the innermost sanctum of this holy place . The bones of our ancestors still lie in state , though some lie in the most peculiar positions . Though I first came here to remove myself from civilization , I find myself drawn to the mystery of this place . Who were these people and how did they die ? I must tell my sister , Kala , about this place when I return . I found meditation to be increasingly difficult today so I set about exploring . I discovered an interesting document that speaks a little to those who lived here but not much more . I keep expecting some revelation with every turned stone , and in fact I could swear I have heard or perhaps felt something at the edge of consciousness . Are the ancient ones trying to make contact with me ? Last night , each time I started to drift to sleep , I kept thinking I could hear a voice or voices whispering in the darkness . I got precious little sleep as a result . I think I will rest here at camp today . Maybe I will explore more tomorrow . There is someone or something here . I can feel it all around me . I can hear it whispering to me … whispers in the darkness . Part of me says that I should leave this place , but I must know … I must know what it is trying to say to me . If only I could understand the words … It ' s here again . The darkness grows within me . I have been chosen for a sacred duty . I just wish … my dear Kala . My dear sister . I wish I could see you again in sweet S ' ren - ja . I know I can hold this thing here , in the depths . But I shall miss you .
Pearl ( Morrowind ) The Pearl is an ingredient in . Speaking to either Tendris Vedran or Anarenen , both Alchemists , will cause the Nerevarine to learn the following : " " These smooth , round , lustrous beads are prized for ornamental purposes . The cave collop and other native Morrowind mollusks only occasionally produce pearls ; their scarcity increases their market value . " " . Location . The pearl is mainly found in Kollop s in the water of the seas surrounding Vvardenfell . Trivia . There are 3327 Kollop s in the game . There is a 50 % each of these contains a pearl . There are also 94 free samples in the game , four of which are cursed .
The Lover ( Quest ) The Lover is a quest available in . Walkthrough . If the necklace is chosen , the Vestige will have to collect gems in ruins to the north . When gems are taken to Khalisah to make the necklace , she will think that the necklace is a gift for her . If she receives the negative response she will become sad but will make the necklace nevertheless . If she receives the positive response Julien Rissiel can be persuaded to choose Khalisah instead of Guendeline . If the poem is chosen , the Vestige will have to ask people around the town for poems . After asking all the people , Julien will have three options : to recite and orcish poem , to read a book of poetry or to compose a poem himself . The recited poem from the book of poetry will happen to be Guendeline ' s favourite .
Wanted : The Chief Content . Wanted — Dead ! The bandit referring to himself as " The Chief . " Wanted for crimes against the people of the Ebonheart Pact , including : — Murder — Robbery — Livestock Violations — Insolence to Noblewomen Reward offered for the head ( body optional ) of " The Chief . " Bring to nearest Pact official .
The Reachmen are Coming ! Content . Medya said that we shouldn ' t worry , that we had an old family . She said that they — the Reachmen ! — are coming here . She came from the shoreline east of here when I saw her , covered in blood ! Leave while you can , I will meet you in Evermore .