naist-nlp/zeshel huggingface dataset:
Singmarket Singmarket is a city in the region of Dwynnen , High Rock . It is home to chapters of the Mages Guild , School of Julianos , and the Resolution of Z ' en . The city also has a number of taverns and general stores , as well as an apothecary and a pawnshop .
The Five Tenets Content . Tenet 1 : Never dishonor the Night Mother . To do so is to invoke the Wrath of Sithis . Tenet 2 : Never betray the Dark Brotherhood or its secrets . To do so is to invoke the Wrath of Sithis . Tenet 3 : Never disobey or refuse to carry out an order from a Dark Brotherhood superior . To do so is to invoke the Wrath of Sithis . Tenet 4 : Never steal the possessions of a Dark Brother or Dark Sister . To do so is to invoke the Wrath of Sithis . Tenet 5 : Never kill a Dark Brother or Dark Sister . To do so is to invoke the Wrath of Sithis .
Old Snagara Breeding Guide Content . If you ' re reading this , I ' m probably dead , just like the last ten caretakers . The next caretaker should benefit from what I learned , so I ' m writing it down . You don ' t have that much to do . Just make sure that Old Snagara stays in her cage . Every few days , she plops out another cub . I don ' t know how the bull gets close enough to fulfill his part of the process , but he ' s very sneaky . One of the healers said that some animals don ' t need to follow the traditional method for getting pregnant , but I ' m pretty sure she was just tugging on my tusk . < poem > Safety tips : 1 . Don ' t open the cage to brush or groom her . Old Snagara bites ! 2 . When a cub arrives , request assistance . You ' ll need at least a dozen hands to hold her still while you take it away . 3 . Cage the cub quickly . They will run away . < / poem > Most important , don ' t slaughter a cub within sight of Old Snagara . The first caretaker did that . What she did to him after that wasn ' t pretty . Stay safe , be well , and good luck . I hope I ' m rich , fat , and retired by the time you read this . Instead of , you know , dead .
Windstad Manor Charter Content . Jarl Idgrod Ravencrone / Sorli the Builder , Jarl of Morthal , to < player name > , faithful friend ; grant of the steading of Windstad Manor , near the Mouths of the Karth , north of Morthal . Witnessed by Aslfur / Pactur , Steward to Jarl Idgrod Ravencrone / Sorli the Builder of Morthal , < date of purchase >
Telvanni Mage , " Telvanni Canton " Telvanni Mage is a location in . Description . Telvanni Mage is a shop that houses Fevyn Ralen , it can be found in the Telvanni Waistworks in Vivec City . Fevyn offers services as a Spellmaker , and can trade spells . The area has a trapdoor on the floor that leads to his private quarters , a small room with a bed , a table , a cupboard and some ingredients .
Orbinor Orbinor is a Bosmer in . He may become the personal woodworker hireling for the Vestige should they choose to allocate points into the Lumberjack Hireling skill for woodworking , once they reach the appropriate level . He will send a letter with select materials to the Vestige on a daily basis , although the items he sends may be improved with additional points into the Lumberjack Hireling skill . Hireling Letters . Orbinor may send the Vestige multiple letters to their inbox , detailing his adventures as he gathers resources for the Vestige . The following are a collection of the letters that he will send :
Hegathe Hegathe is a city in the province of Hammerfell . It is one of several possible locations that the Eternal Champion may discover in . History . It is said that Hegathe was the name given to the province of Hammerfell by the Aldmer , and lives on as the name of the original Redguard capital , which was moved during the Interregnum to the city of Sentinel , which was by that time accounting for one third of the trade in the Iliac Bay . One of the earliest mentions of the Dark Brotherhood , an offshoot of the Morag Tong , relates to this city , as Queen Arlimahera of Hegathe employed this group of assassins to help rid her of her enemies . The book also appears in the " 2920 " book series . First Era . During the late First Era , a conservatorium existed here worshipping the Yokuda fertility goddess , Morwha . Fourth Era . During the Fourth Era , Hegathe was involved in the Great War against the Third Aldmeri Dominion . In 4E 172 , when the Thalmor were consolidating their gains in Hammerfell , " only Hegathe still held out against them . "
Grand Warlord Dortene Grand Warlord Dortene is a Breton commander of the Daggerfall Covenant ' s forces in Cyrodiil during the Three Banners War . She has two subordinates , Orsimer General Khamagash and Redguard General Am - Shadal . Interactions . She provides quests to either recapture the Covenant Scrolls of Ni - Mohk and Alma Ruma if they ' ve been taken , or to capture the enemy Scrolls of Altadoon , Mnem , Chim or Ghartok . If all six Scrolls are in Covenant hands , she will simply comment on this fact when spoken to .
The Wrath of Sithis The Wrath of Sithis is a quest available in . Description . " The Black Hand has decreed that Lyra the Black Dragon must die for her crimes against the Brotherhood . Green - Venom - Tongue has gone to Knightsgrave to perform the task . Astara has asked me to back him up . "
Completed Contract Completed Contract is an action card in that is featured in " The Fall of the Dark Brotherhood " expansion . Acquisition . This card may be generated by either " Astrid " or " Brotherhood Slayer " cards . Strategy . If the player does not have enough magicka to play a powerful card , Completed Contract can be used to temporarily boost magicka for one turn . It is also a good card to have with Swindler ' s Market activated or cards that benefit from action usage .
Carzog ' s Demise ( Location ) Carzog ' s Demise is an Ayleid Ruin located on the island of Betnikh . Quests . Carzog ' s Demise . Chief Tazgol has taken the army to the ruin to put an end to the Bloodthorn Cult ' s plan . After the quest , on the platform next to the entrance :
Manat Shimmabadas Manat Shimmabadas is a Dunmer barbarian and a former Ashlander residing in Mila - Nipal . He , along with two other Ashlander outcasts , have kidnapped Beden Giladren . Interactions . Find Beden Giladren . The hostage that the outcasts have taken , Beden Giladren , is to be rescued by either paying the demanded ransom , killing the kidnappers , or convincing them that Giladren is not a noble .
The Halls of Colossus The Halls of Colossus is ancient fortress located in the region of Pelletine , within the province of Elsweyr . The Halls was created by the Giant s , hence the name . Tiber Septim had utilized the fortress as a testing ground for Numidium . Description . Geography . The Halls of Colossus is situated in the southern end of Elsweyr , which is called Pelletine . The Halls overlooks an area called the Great Divide , which runs along the southern coast of Tamriel , ideally the Quin ' rawl Peninsula . Considering the people that created it , the Halls of Colossus is a large fortress with sprawling walls and tall towers . The nearest city - state to the Halls is Torval and Senchal . History . Second Era . After Tiber Septim had fought against the Dark Elves of Morrowind , he signed the Treaty of the Armistice , which officially made Morrowind a province of the Third Empire . As a peace reward , Vivec of the Tribunal had given Tiber Septim possession of the Numidium , the Brass - God of the Dwarves . Numidium proved valuable to the Emperor , using the Halls of Colossus as a testing ground for the mechanical god . Tiber Septim was impressed with the results , using Numidium in his conquest against the Second Aldmeri Dominion , where the Brass - God was used in destroying Alinor , the capital of the province . Third Era . During the Imperial Simulacrum from 3E 389 to 3E 399 , Emperor Uriel Septim VII was imprisoned along with Talin Warhaft in the Deadlands by Jagar Tharn . Tharn planned for months to capture the throne , and he was able to achieve so in the span of ten years . Tharn had a powerful weapon called the Staff of Chaos , and he split it into nine pieces and scattered them across Tamriel , the staff was the only thing keeping Uriel Septim and Warhaft in Oblivion . A warrior escaped his clutches and traveled all corners of Tamriel to retrieve the missing pieces . The hero was known as the Eternal Champion , and he assembled the staff and defeated Jagar Tharn at the Imperial Palace . The Eternal Champion had at one point visited the Halls of Colossus in their quest to recover the pieces . The Eternal Champion had retrieved the third piece of the staff from the forests of the Elden Grove , continuing their quest throughout Tamriel . In their sleep , Ria Silmane came to the warrior through a dream , telling them where the next piece is , which was the Halls of Colossus in Elsweyr . The Champion had then traveled to the city - state of Corinthe , to get an idea on the Halls of Colossus ' location , and was directed to Turamane ap ' Kolthis , the Guildmaster of the Mages Guild . Before they were given the whereabouts of the Halls of Colossus , the mage gave the Champion a proposition , if they defeated the warriors from the Temple of Agamanus ; then he will give them what they need . And so , the Champion was able to get the coordinates for the Halls of Colossus and retrieve the fourth piece of the Staff of Chaos . The Champion would then set their sites for the province of the Summerset Isles .
Update 1 Update 1 , or Patch 1 . 1 , was the first major update to be released for . It added the region of Craglorn , the Death Recap , Trials and increased the Veteran Rank cap to 12 . Full Patch Notes . BIG CHANGES / UPDATES / Groups begin a Trial with 36 Soul Reservoirs . This counter decreases when a group member resurrects , and a Soul is consumed . You can view this to the right of your Ultimate ability , and it only appears when you are on an in - progress Trial . You can control this in the Settings the same way you can control the Action Bar . When entering a Trail via means other than a door , you will be sent to the Wayshrine . This includes logging out and logging back in . Known Issue : The teleport pads in Aetherian Archive will sometimes fail to work , preventing your group from completing the Trial . NEW FEATURES . TRIALS . TRIAL OF THE WEEK . VETERAN RANK UPDATES DUNGEON CHEST CHANGES You may reassign your home campaign to Celarus . However , doing so will forfeit all progress in your current home campaign . All monsters in Cyrodiil and its caves are now Veteran Rank 5 . When shock damage applies a Concussion debuff to your enemy target , it also now properly reduces their damage . Reduced the overall radius . DUNGEONS & GROUP CONTENT . Dark Anchors . Dark Anchors now reward all participants with chests from Coldharbour . Public Dungeons . Increased the difficulty of the following public dungeons : You can no longer place multiple unique items in the bank .
Searing Bolt Searing Bolt is an apprentice - level Destruction spell added by the fourth plug - in " Spell Tomes " . Locations . As with all Spell Tomes , Searing Bolt spawns randomly depending on multiple factors such as the Hero ' s level and spell level . However , for the best odds of finding a Spell Tome , search boss - level chests in Necromancer and Conjurer lairs .
Ogres : A Summary Content . The backwoods of Cyrodiil , and indeed any stretch of rarely traversed common land across Tamriel , may be home to one of Tamriel ' s basest aberrations , the ogre . Peek into a den of sticks or the shallow cave of a rocky hillock , and you may not meet a troll or a wolf but a small community of these primitive creatures . Often it is best to leave their hunting land fallow , as they tend to shy away from our thresholds and keep other marauders in check . If an ogre is presenting you with some difficulty , you are obliged to contact the nearest town guard . For a nominal fee , a raiding party can easily dispatch such a foe . Ogres have not the intelligence to argue a point and take a primal enjoyment when mashing den intruders into malformed corpses . They hunt for food and gather necessities , and enjoy life on Nirn no more than that , with the exception of when employing their considerable strength to wrench apart foes or lob large rocks at them . Fortunately , the ogres ' ponderous nature enables nimble opponents to avoid such attacks . As for their coloration , Phrastus of Elinhir ' s speculation that their gray - blue skin camouflages their silhouetted forms against the sky has been convincingly debunked by Lady Cinnabar of Taneth , so we are no closer to solving that riddle : one cannot simply walk up to an ogre and ask .
Healing Ritual Healing Ritual is a Templar active skill in the Restoring Light skill line in . Description . Heals nearby allies for 22 . Heal self for an additional 30 % . Morphs . After reaching rank 4 in this skill , it is possible to Morph it :
Jornibret ' s Last Dance Content . Women ' s Verse 1 : Women ' s Refrain : Men ' s Verse I : Men ' s Refrain : Women ' s Verse II : Women ' s Refrain : Men ' s Verse II : Men ' s Refrain : Women ' s Verse III : Women ' s Refrain : Men ' s Verse III : Men ' s Refrain : Women ' s Verse IV : Women ' s Refrain :
Human Heart ( Skyrim ) Human Heart is an ingredient in . It can be used to make potions at an alchemy lab as part of alchemy . Potions . " † multiple effects " Other uses . A human heart can be used to create a Daedra Heart at the Atronach Forge . These ingredients are needed : The Sigil Stone is not consumed with the creation of the Daedra Heart .
Grimsever Grimsever is a unique one - handed glass sword . Acquisition . Grimsever can be obtained during and before the quest " Retrieve Grimsever " for Mjoll the Lioness . It is found at the very end of the Mzinchaleft Gatehouse , behind where the Dwarven Centurion is originally located . It rests next to a blood splatter on the ground , presumably where Mjoll collapsed . It is possible to obtain Grimsever permanently after completing Mjoll ' s quest . Once she becomes a follower , the sword becomes accessible through the dialogue option to trade items with her . Mjoll ' s inventory can be opened , and the non - quest item Grimsever may be taken . Smithing . Grimsever can be upgraded with refined malachite , and the Arcane Blacksmith perk at a grindstone . It also benefits from the Glass Smithing perk , which doubles the improvement .
Solstheim Dragon Mound Solstheim Dragon Mound is an unmarked location in the skyrim add - on , . It is located on the second northernmost island in Solstheim , north west of Frossel . A dragon burial mound is located on the small rocky isle , and as such , a dragon can often be found nearby . The island is also inhabited by several Horkers .
Hinummu Siddurnanit Hinummu Siddurnanit is a Dunmer Mabrigash who resides in Morrowind . She resides at a bonfire camp on a little hill northeast and next to Berandas . She , along with her partners , Elitlaya Assonirishpal and Hansi Saharnatturapli will attack the Nerevarine on sight , unless a charm spell ia cast , followed by raising their dispositions .
Gold Left Pauldron Gold Left Pauldron is a piece of the Gold Armor set in . It was added as part of the " LeFemm Armor " plug - in . Merchants . The following characters either sell the armor or wear it ( as listed ) Appearances . < small > " LeFemm Armor " < small >
Smelter Overseer ' s House Smelter Overseer ' s House is the dwelling of Mulush gro - Shugurz , located in Markarth near the smelter . It is marked with the " loot " shadowmark outside the door . There are four silver ingot s and a Sluice Gate Key on the table inside .
Clannfear ( Online ) Clannfear are saurian - like Daedra that appear in . They are often summoned by Xivilai as Daedric servants outside Dark Anchors . Behavior and appearance . The clannfear are aggressive Daedra , equipped with plated spikes along their spine , and a dangerous tri - tipped tail . They are quick , deadly enemies , with predatory and birdlike movements . Though the clannfear are brutish , they also have a sense of intelligence and cunning , working together to bring down tough foes . The grunts and snorts of a clannfear can be heard as it stands idle , searching for its next kill .
Double Jeopardy Double Jeopardy is a quest available in . Background . It can be started by talking to Treethane Fariel after turning in " Veil of Illusion . " The Vestige investigates Asteril and discovers that she has been dead for a long time . Looking aroung the Thalmor residence , they find a letter to Asteril ' s twin sister from Pelidil . The twin has been pretending to be Asteril . The Vestige finds her and discovers that the Heritance plans to attack Valenwood with an army of Maormer and undead .
Dark Brotherhood Assassin ' s Note Contents . As instructed , you are to eliminate « a href = " Last % 20Dragonborn " > player character name < / a » by any means necessary . The Black Sacrament has been performed - somebody wants this poor fool dead . We ' ve already received payment for the contract . Failure is not an option . Astrid
Owen Pavelle Owen Pavelle is a Breton and a member of the Daggerfall Covenant . He was part of the squad that went into the crypts at Bonestrewn Crest . When the squad leader , Sir Valcent Tailies , turned on his own men , Owen managed to lock himself inside a nearby steel cage in order to escape him .
Oxblood Fungus Spore Oxblood Fungus Spore is a Raw Material which is dropped from dead Minotaur s , presented in . It is used to make Oxblood Fungus , used to make Minotaur - style items in crafting . Like any other Raw Material , it requires 10 of each Oxblood Fungus Spore to create Oxblood Fungus . Locations . This item can be found in the following locations :
Blacksmith Survey : Stormhaven The Blacksmith Survey : Stormhaven is a Crafting Survey map that marks where a bountiful supply of ore can be found . Acquisition . This item is given to the Vestige as one of the possible rewards inside a Blacksmith ' s Crate II , received after completing a " Blacksmith Writ " .
Breya Breya was a Nord Warrior , and explorer who sought the Lexicon at the Dwemer Ruin of Avanchnzel . The expedition included Breya , From - Deepest - Fathoms , Watches - The - Roots , and Drennen . During the expedition she was killed by Dwarven Centurions . Background . Her ghost can be seen throughout the ruins , and her body is found near the Lexicon ' s podium . Although at first firm in her job , she gets more anxious as the expedition loses Drennen and they begin to fight more and more Dwarven Automatons . She was killed at the bottom of the ruin by a Centurion protecting the Lexicon .
Confidence Confidence is a value from 0 – 100 on characters in . It is used by the AI together with Responsibility to determine what their behavior will be . Confidence is relevant in fights . The lower a character ' s Confidence is , the more likely they are to escape from combat ; specifically , when their Health drops below a certain level , they will then try to run away . Fleeing characters will run to the closest guard ( even a dead one ) . An extreme example of a low rating is that of deer . To emulate the behavior of real deer , deer in Oblivion have a Confidence of 0 , but an Aggression of 100 . As a result , they will enter combat with the Hero on sight , but then immediately flee , making it appear as though they were startled by the Hero .
Grave Curse : Strength Grave Curse : Strength is a Destruction spell in that temporarily lowers the victim ' s strength . The attribute returns to its original value when the spell ends . Characters . The following people use this spell : Creatures . The following creatures use this spell : Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console command : codice _ 1
Gold Cuirass Gold Cuirass is a piece of the Gold Armor set in . It was added as part of the " LeFemm Armor " plug - in . Merchants . The following characters either sell the armor or wear it ( as listed ) Appearances . < small > " LeFemm Armor " < small >
Sun Shield Sun Shield is a Templar active skill in the Aedric Spear skill line in . Description . Creates damage shield for 27 % Max health that lasts 6 seconds . Deals 5 Magic Damage to nearby enemies radius on activation . Each successful hit increases shield strength by 4 % . You will not regenerate magicka while the shield is active .
Dark Guardian ( Oblivion ) Dark Guardians are a type of Skeleton creature . They have greater soul value ( 1200 ) . They appear in Fort Farragut , and a respawning one can be found in the Cheydinhal Sanctuary . Locations . One can be found guarding the Dark Brotherhood Sanctuary in Cheydinhal , which is non - hostile , and he is counted as a member of the Dark Brotherhood . Killing him will result in expulsion from the Dark Brotherhood unless he is killed during ( or after ) the Dark Brotherhood quest " The Purification . "
Racial Motifs 46 : Frostcaster Content . STALHRIM FROSTCASTER STYLE … After meeting King Logrolf , I took the time to examine a display of clothing from the many subcultures of Skyrim , which it seems is home to other peoples than just those mainstream Nord s so well - known across northern Tamriel . Some of these cultures still wallow in barbarism , such as the clans of the Reachmen , famous — or rather infamous — for their savage raids over the northern borders . But I also came across the clothing of a culture previously unknown to me , that of the Skaal , who inhabit an island in the Sea of Ghosts named Solstheim ( I hope I ' ve spelled that right — my notes were taken in haste ) . Unlike the Reachmen , racially the Skaal are Nords , but they differ from their continental cousins , who were among the first foreigners to adopt the worship of the Eight Divines , in that the Skaal still cling to a primitive monotheism , venerating a single creator they call " the All - Maker . " At least some of the shamans of this ancient faith specialize in Frost Magic , and are called " Frostcasters . " ( All this is according to the information inscribed on a tablet next to the clothing display . ) The most curious aspect of this Frostcaster clothing was its extensive use of an unfamiliar translucent blue - white material labeled " Stalhrim , " a sort of crystalline metal unlike anything I ' ve ever seen . It was so strange that , after checking to make sure no one was paying any attention to what I was doing , I laid hands upon it , rubbing and tapping . It was rigid , faceted yet smooth , and gave off a distinct chill , despite the heat from the Embassy ' s roaring log fires . I was fascinated , and went so far as to try to scratch this Stahlrim with a nail file from my clutch — to no effect whatsoever . And this gave me pause : for could a culture described as being " barbaric " have produced an armor material that even steel couldn ' t scratch ?
S ' rashi S ' rashi is a Khajiit debt collector working on behalf of the Midnight Union . He is found in his office , located on the second floor of the Cloudy Dregs Inn . His brother , M ' jaddha , is worried for his safety due to his recent short - comings in his duties recently . Interactions . The Debt Collector ' s Debts . M ' jaddha asks the Vestige to go to S ' rashi inside the Cloudy Dregs and help him with his trouble with the Midnight Union . S ' rashi asks the Vestige to help him collect enough money from three people around Wayrest who owes him to pay off his debts to Count Hosni at - Tura .