naist-nlp/zeshel huggingface dataset:
Sanctuary : Weapons Report Content . Imperial Sanctuary Chimera Weapons Report The six catapults have been seen to . All siege weapons are stored per Imperial dictates . Awaiting additional ammunition shipments . Some of the fire salts were ruined in transport . We ' ve attempted salvage by spreading fire salt canisters along the entryway docks to dry , despite overreactions by some of our squad leaders . They seem to believe salvaging vital Imperial supplies is less important than troop safety . Speaking of safety , all officers have received a roster of " volunteers " who shall guard Chimera Sanctuary . All volunteers will be notified tonight and taken to the Preservation Room . Any heavy lifting should be completed before then , as the volunteers won ' t be capable of anything beyond guarding the facility once the ritual is complete . These deserters will soon realize why their punishment was deferred .
Galyn Arvel Galyn Arvel is a Dunmer rogue who can usually be found at the docks in Ald Velothi . Background . Galyn is a member of an anti - slavery movement known as the Twin Lamps . She owns several boats which she uses to smuggle escaped slaves to freedom . She and her family are members of the Dunmeri House Hlaalu . Interactions . The Twin Lamps . Galyn would like the Nerevarine ' s help to protect an escaped Khajiiti slave that is hiding from his former masters . Equipment . This character uses or carries the following : Magicka . This character uses the following :
Jeff Gardiner Jeff Gardineris a senior producer at Bethesda Softworks . Gardiner has spent 10 of his 15 years in the gaming industry at Bethesda Softworks . Gardiner has a background in design , and has extended experience with anything from AI to player rewards . His other areas of expertise include budgeting , scheduling and team management . During his time at Bethesda , he has contributed extensively to and .
Report on Dominion Activities Content . The Dominion skin - stealer attacks continue throughout Shadowfen . The most alarming factor is the way they seem to know so much about the people they impersonate . Until we find a way to detect the skin - stealers , we can ' t mount a united defense against other Dominion incursions in Shadowfen .
Elven Battleaxe The Elven Battleaxe is a two - handed weapon found in . Locations . Unenchanted Elven battleaxes will begin to appear throughout Skyrim at level 19 and enchanted battleaxes can be found at level 20 . These locations include : Smithing . Elven battleaxes requires a Smithing level of 30 and the Elven Smithing perk to create . It can be forged at a blacksmith ' s forge with the following components : It can be upgraded with a refined moonstone ingot at a grindstone . The Elven Smithing perk doubles the improvement . Enchantments . The following is a list of all the possible random weapon enchantments for the Elven battleaxe .
Hairan ( Morrowind ) Hairan is a Dunmer Hunter , and a well - respected warrior and brother of the clan of Ashlanders at Erabenimsun Camp , in which he resides . Interactions . Marsus Tullius ' Missing Hides . The Nerevarine is tasked by Marsus Tullius with retrieving several stolen hides from Hairan and Tinti for him .
The Gift The Gift is a quest in . It can be obtained from Vingalmo in Castle Volkihar . The Dragonborn is required to turn their spouse into a vampire . Walkthrough . To begin the quest , the Dragonborn needs to first be married . Next talk to Vingalmo and he will initiate the quest . Additional side quests given by the vampires of Castle Volkihar need to be completed before Vingalmo will initiate this quest . " The Bond of Matrimony " is neither required to be worn , nor is it required to be in the Dragonborn ' s inventory . In order to turn a spouse into a vampire , first use Vampire ' s Seduction to calm them , then feed on them . Considerations . If the Dragonborn ' s spouse is also a follower , turning them into a vampire entails advantages as well as drawbacks that should be considered before conferring the gift of vampirism .
Bosmeri Pantheon The Bosmeri Pantheon is the set of gods worshiped by the Bosmer . As with the Altmer , the Bosmer worship Auri - El as the king of the gods , and tend to trace their lineages back to him . The most important deity in the Bosmeri pantheon , however , is Y ' ffre , who is known as the " spirit of the now " ( the present ) , in contrast with the nature of Auri - El . List of revered and worshiped gods . Y ' ffre . Y ' ffre the Storyteller is the defining deity of Bosmeri religion . While Auri - El might be the king of the gods , the Bosmer revere Y ' ffre as the spirit of " the now , " who transformed himself into the first of the Ehlnofey and established the laws of nature . According to legend , Y ' ffre offered the ancient Bosmer a way to defeat their enemies , providing they did not consume , harm , or harvest any of Valenwood ' s plants . This deal between the Bosmer and Y ' ffre is known as the Green Pact , of which one of the results is the ritual called the Wild Hunt . As per the " Meat Mandate " ( a core tenet of the Green Pact ) , Bosmer are exclusively and religiously carnivorous , and must consume the flesh of any fallen foe . They can also not smoke or otherwise consume any plants from Valenwood , having to resort to their signature Bugsmoke . Auri - El . Auri - El the Time Dragon is the king of gods , chief of many elven pantheons . Most Altmer and Bosmer claim direct descent from Auri - El . The god took part in the creation of the mortal plane . Ius . Ius the Extremely Agitated is a god of which the statues can be seen throughout Valenwood ( and some parts of Hammerfell and Elsweyr ) , said to answer the prayers of animals . He is portrayed as a misshapen humanoid , carrying a rod and a large set of scales ( although local worshipers do not know the reason for him to carry the scales ) . Legend has it that , answering to an ox ' s cry for help , eating the farmer that threatened its life and then disappearing . Another myth speaks of a vengeful pet wombat who asked Ius to block the gate of Rockcreek ' s palace with an equipment store , causing the royal family to go mad and eat one another ( and the wombat ) .
Covenant Territory The Covenant Territory is a region that appears in Cyrodiil ( Online ) in . The Region is occupied by the Daggerfall Covenant . The Gates of Ash , Chorrol , and Odiil mark the borders of the Covenant Territory and the Dominion Territory while the Gates of Chalman , Horunn , and Winter mark the borders of the Covenant Territory and the Pact Territory .
Skuli Skuli is a Nord boy living in The Reach in the Old Hroldan Inn , located east of Markarth . He is the son of Eydis , the owner of the inn , and his father was Firir . He is also one of only a few children shopkeepers .
Sway As We Kiss O my sweet love , she waits for me , Through storm and shine , cross land or sea . I run to her and together we , Sway as we kiss Sway as we kiss Her graceful shape I heave on high And in one hand I hold her nigh Her waiting lips are never dry Sway as we kiss Sway as we kiss Come the morn she goes The taste of her remains And in my mind , I see us sway Sway as we kiss Sway as we kiss
Hunting the Monster Hunting the Monster is a quest in . Background . This quest , given by Gunmar , is a radiant quest and repeats infinitely . It involves killing a Master Vampire in a radiant location . Walkthrough . Speak to the citizen the objective marker points to . Extract information from them to obtain a " Letter from the Vampire " that reveals the location of the vampire . Go there , kill the vampire and return to Gunmar .
Eglar Thundren Eglar Thundren is a character who appears in . Despite being the holder of one of the Shadowkeys , nothing else is explained or known about him , though he is found in the room next to Yelnicin , the leader of the Gold Raiders . He appears in the south of Raider ' s Nest .
Wardens of the Green Content . The hunter waits in the boughs , clad only in leaves and shadow . She breaths as the wind shifts , and listens . Her quarry ' s fear grows thicker than the canopy . A glance , a turn , and it breaks cover . Her eyes open . Footsteps , muffled as owl ' s wings , beat softly through the Green . Any other would lose the quarry to the vineswept earth , yet the hunter does not waver . Over and through the forest goes the silent chase . Briefly , the hunter alights upon a branch . A quick pull from her waterskin and she is off once more . A stream bubbles through the wood and the quarry stops to drink . Claw leaves scabbard , slick and shining . Teeth bare with anticipation . She leaps . A sirocco of splashes . Claw meets neck . The quarry relents . A moment more would see crimson intrude upon the stream ' s mirth . She licks her lips . " Not this one . " At the stream ' s edge stands a simple Mer . In his silhouetee every woodsman , hunter , and guide , every jaqspur , every treethane and spinner . Every child and every elder stand with him , yet he stands alone . Her hunter ' s gaze meets his . She sees herself beside him , too . She blushes , and so does he . " My Silvenar , " she says at last . " My Green Lady " , he responds in turn . She lowers her claw and turns to the quarry . " In stalking these woods , in keeping them free from terrors , I lose myself to the Green . " She helps the quarry to its feet . " But I will always bring her back , " says the Silvenar . " You have nothing to fear from us , child of the forest . So long as there is the Green , we walk where you walk . " The Silvenar vanishes among vines . The Green Lady leaps for the boughs . She watches the Bosmer trudge out of the stream and continues through the forest . But she smiles , for the Bosmer is no longer afraid .
Black Soul Gem Black Soul Gems or " Illegal souls gems " are soul gems that can contain the souls of " higher " creatures , such as men or mer . They are associated with the art of necromancy , and the God of Worms , Mannimarco , who also has the power to transform white soul gems into black . Creation . Black Soul Gems were developed either during or at some time close to the Interregnum , through a ritual known as the Shade of the Revenant , in which Great or Grand Soul Gems are offered to Mannimarco . Black Soul Gems can also be created using lightning attractors in the Soul Cairn , although the precise mechanism for the gem ' s transformation is unknown in this case . Usage . Black soul gems can be used to trap the souls of sentient beings , which circumvents the law of Arkay . It appears that souls trapped using Black Soul Gems are held in Oblivion , in a realm known as the Soul Cairn . While the gem holding their soul is intact , those spirits cannot technically die . Black soul gems also appear to be " hungry " in a way that white soul gems are not ; they are noted to potentially absorb parts of a handler ' s soul if they do not contain a soul of precisely the right size within them .
Ulfgar the Unending ( Skyrim ) Ulfgar the Unending is a Nord hero encountered in Sovngarde . Background . During the events of in 3E 429 , Ulfgar met the Nerevarine and asked for help to fulfill his wish to ascend to Sovngarde by defeating him in battle . Interactions . Sovngarde . During the last part of the main quest , the Dragonborn must enter Sovngarde . Inside the Hall of Valor , Ulfgar the Unending can be found in the hall among the Nord heroes .
Reman Cyrodiil Emperor Reman Cyrodiil was the legendary founder of the Reman Empire , the second Cyrodil ic and one of the biggest Empires to cover Tamriel . His dynasty lasted for two hundred years , and in that span it annexed all the kingdoms of Tamriel , save for Morrowind . He is known to have conquered Valenwood and the Summerset Isles during his lifetime . History . During the Alessian Slave Rebellion , the divine hero Pelinal Whitestrake was said to have screamed out Reman Cyrodiil ' s name during a battle , millennia before the future leader ' s birth . According to a mythical source , Reman was conceived by King Hrol and the spirit of Alessia . The mound on which Reman was conceived would soon turn into a large hill over a span of nine months , later dubbed Sancre Tor . The shepherd Sed - Yenna would climb the hill after hearing an infant ' s cries , allegedly finding him with the Amulet of Kings upon his forehead and naming him Reman , meaning " Light of Man " . Reman rose to prominence during the Akaviri Invasion during the First Era , after he successfully routed them at the Battle of Pale Pass . Upon their defeat , the Akaviri invaders recognized him as Dragonborn and swore unceasing loyalty to him . In fact , it was the Akaviri who did the most to promote his standing as Emperor , although Reman himself never took that title in his lifetime . As late as the first century of the Third Era , Reman is known to have been worshipped , alongside Talos , as a " conqueror god " . He was known to have possessed the Amulet of Kings , and passed it onto his successors . Upon his death , he was entombed within Sancre Tor . Although his surname was Cyrodiil , the province was not actually named after him . Rather he took the ancient Ayleid name of the heartlands — Cyrod — as his surname . Worship . Reman Cyrodiil is sometimes worshiped by Imperial s as Reman the Worldly God , the cultural god of the Second Empire . Alongside Talos , he is considered a " conqueror god " of the Imperials . By the late Third Eras , very few citizens of the Empire revered Reman as a god . Following the White - Gold Concordat , it is likely that worship of the Worldly God was banned .
Patches ( Online ) / Patch 1 . 3 . 4 OVERVIEW The Elder Scrolls Online v1 . 3 . 4 is an incremental patch that features updates to gameplay , quest , and Trials issues , including updates to problems found after patch 1 . 3 . 3 went live including weapon swapping , bows , Trials gear , and dyes . We will continue work on other outstanding issues , and encourage you to keep an eye on the Known Issues thread on the forums for the most up - to - date status . FIXES & IMPROVEMENTS Alliance War Art & Animation Combat & Gameplay Crafting & Economy Dungeons & Group Content Exploration & Itemization Quests Alliance War General Art & Animation General Combat & Gameplay General Weapons Bow Support Alliance War Guild Mages Guild Crafting & Economy General Dungeons & Group Content Dungeons Blackheart Haven Trials General Hel Ra Citadel Exploration & Itemization General Achievements Item Sets Quests Craglorn Malabal Tor
Scroll of Corrupt Arcanix Scroll of Corrupt Arcanix is a Mysticism scroll that removes magical effects within a limited area . Inscription . This scroll ' s inscription reads : INVOKE SWIFTLY AND WISELY Characters . The following people possess or sell a Scroll of Corrupt Arcanix : Locations . A Scroll of Corrupt Arcanix can be found at the following locations : This scroll can be generated at random ( there are an additional 260 possible occurrences ) .
Glannison Glannison is a Redguard bandit Healer , and resides in the cave of Beshara . He will attack any intruders in the cave on sight . Interactions . The Angry Trader . Tinos Drothan sends the Nerevarine to the cave to recover raw glass that has been stolen from him . Glannison may need to be killed in order to reach the glass at the cave ' s end .
Redguard ( Arena ) Redguards hail from the province of Hammerfell . They have descended from a long line of warriors and mystic seers . Legend has it that Redguards are innately more proficient at weapons than any other race . They are excellent in all arts concerning sword and shield .
A Guide to Dwemer Mega - Structures Content . While we know a great deal about the various forms of Dwemer animunculi , many of the larger Dwemer marvels remain a mystery . Legends of Dwemer orreries and fabrication chambers abound , but direct , first - hand scholarship remains scant . I have spent my life in search of these Dwarven mega - structures . While I ' ve met with considerable success , there is one mechanism in particular that I am keen to find : the Dwemer Tonal Resonator . At the height of their power , the Dwemer exhibited near total mastery of tonal forces . Even now , countless centuries later , they remain peerless in this respect . Sound , not magic , facilitated their rise to power . I am continually astounded by tonal forces ' wide range of uses . The Dwemer used sound in mining , medicine , architecture — even psychology . It ' s the latter use that I find most intriguing . According to ancient Chimeri scholarship , the Dwemer could employ tonal forces to bend weaker minds to their will — a form of complex aural hypnosis . Luckily , the Dwarves never managed to mobilize this technology on the battlefield against our august ancestors . The scale and complexity of the devices likely made transportation nearly impossible . But they still managed to employ it on a limited scale using massive devices called Tonal Resonators . If the legends are true , these resonators were incredibly complex architectural wonders . They stood taller than the most imposing giants , and filled cavernous chambers with pipes , dials , and pistons . When enabled , the resonators released a series of powerful tones that could alter the brainwaves of lesser mer and men — inducing deep calm and profound pleasure , or even paranoia and terror . The uses for such a device are virtually limitless . Alas , I fear that I will never see one with my own eyes . If such a power could be replicated and perfected , the children of the Tribunal could very well reign supreme in Tamriel and continents beyond .
Dark Brotherhood ( Tribunal ) The Dark Brotherhood was added to via the official plug - in , alongside Mournhold . In this version of the Dark Brotherhood , the Night Mother is a physical , living person unlike her other appearances . She is portrayed by Severa Magia . Operations and functioning . The Dark Brotherhood is a group of assassins that is located all over Tamriel , little is known about the group of assassins and those who seek to learn their secrets end up dead or missing . The Dark Brotherhood survives using blackmail , extortion , and murder to intimidate anybody who might become a threat . The Brotherhood is a sect that broke apart from the Morag Tong . Because of this , the Morag Tong has sworn to kill their former brothers and all who join the Dark Brotherhood to punish them for the treachery . Interactions . Hunt the Dark Brotherhood . The Dark Brotherhood is first encountered when one of its assassins attacks the Nerevarine in their sleep . This prompts an investigation which eventually leads Nerevarine to Mournhold . That is unless you murder people in the beginning of the game , or before your encounter with Nerevarine . This may lead to The Dark Brotherhood being hired to come after you , and they may appear when you try to sleep . You will then have to kill the assassin , or manage to outrun him , to progress further in the game . Armor . The armor found on assassins of the Dark Brotherhood is lightweight , the heaviest piece weighing only six pounds . Its appearance is dark , and each piece has a basic armor rating of 30 . Each piece has a moderate to high value , making them a decent source of income for early players .
Brusef Amelion ' s Boots Brusef Amelion ' s Boots is a type of armor found in , they are a part of Brusef Amelion ' s Armor . Quests . Amelion ' s Debt . Burz gro - Khash sends the Hero to Biene Amelion at the Water ' s Edge settlement to retrieve a sword and a unique piece of armor for her .
Chitin Shield ( Morrowind ) Chitin Shields are a type of Chitin Armor found in . Background . Its effectiveness is determined by the characters skill level in Light Armor . The character can buy this armor from Arrille ' s Tradehouse in Seyda Neen , the starting town , as well as a number of other locations . Characters . The following people wear or carry this armor : Mercantile . The following people sell this armor : Locations . This item can be located in the following locations :
Redfur Trading Post Redfur Trading Post is a small town located in the northwestern part of the Grahtwood in Valenwood . Built by the main road leaving Grahtwood to the north as well as to the west , the settlement is a trading hub and features a considerable number of shops to be found on the central market square . The town ' s administrator is the Khajiit Shan - ra which is reflective of the important percentage of the local population which is of Khajiit origin . Redfur Trading Post is independent regarding law enforcement , maintaining their own guards lead by Jode ' s Chariot . Economy and society . Trade is the most important factor in Redfur Trading Post ' s economy . The biggest part of the town is occupied by market stalls and inns . The most influential person in town is thus head of the merchant ' s group Shan - ra . He is also the one to collect the fees traders need to pay in order to be allowed to set up a shop . Redfur Trading Post has developed its own strategy of maintaining the social balance between the rich and the poor . The comparatively mild treatment of thieves by the town guards allowed a group of thieves by the name of Hollow Moon to establish itself in the settlement . Members of this group are known not to steal for their own profit only , but to share their loot with the poor . Thus , their presence within the city insures a continues flow of money and goods and prevents the wealth gap between citizens to reach an indefensible level , and for this reason is to some extent tolerated by the town guards . Creatures . Inside Tomb of Anahbi :
Staff of Paralysis The Staff of Paralysis is a weapon in . Effects . This staff allows the wielder a chance to paralyze a target , an effect that emulates the Alteration spell Paralyze . Charge consumed by the staff ' s use is reduced by higher Alteration skill . Crafting . With , this staff may be crafted using Neloth ' s staff enchanter in his tower at Tel Mithryn on the island of Solstheim using the following :
Masterful Denial Masterful Denial is a Restoration spell in that temporarily increases the value of the block skill . The skill returns to its original value when the spell ends . The magnitude is the value of the increase in the skill . Characters . The following people use this spell : Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console command : codice _ 1
Battle Cry Battle Cry is the Nord racial Greater Power ; as such , it can be used once a day . It is similar in effect to a Fear spell and it is considered to be equivalent to a physical assault ; if it is used in a populated town , the Dragonborn will be fined 40 gold per person affected .