naist-nlp/zeshel huggingface dataset:
The Spriggan ' s Offer The Spriggan ' s Offer is a Fighters Guild quest available during the events of . The Agent is sent into a dungeon to kill a troublesome spriggan , but gets an intriguing offer instead . Background . Having proven their worth by completing some menial tasks , the Agent can join the Fighters Guild in the Iliac Bay . With full Fighters Guild membership , the Agent will be paid for completing quests for the Guild , and will improve their reputation to gain ranks within . Walkthrough . After obtaining 40 or more reputation within the Fighters Guild , the Agent will be told of a relatively simple quest . According to one of the Guild ' s Questgivers a spriggan has been harassing some woodsmen , who have decided the hire the Guild for their protection . As the spriggan has already eluded two " ambushes " , the Agent is sent directly into its lair to deal with the threat directly . A Root and Branch Petition . The Questgiver will mark the dungeon ' s location on the Agent ' s map , into which the Agent must delve to begin their hunt . Inside the spriggan ' s lair , the Agent will encounter a random variety of creatures and enemies , as well as the target spriggan . If the Agent has a powerful weapon then the spriggan will die in one hit , although a low strength blow will provoke the spriggan to say : The Agent now has a choice , either convey the spriggan ' s message , or simply kill it . Saving the Saplings . Accepting the offer reveals the name of the spriggan ' s foe , one of the woodsmen who approached the Guild , as well as their location . It is a simple task to head into the town specified , track down the woodsman by asking the local population , and giving them the spriggan ' s offer . The woodsman will accept the offer graciously , allowing the Agent to complete the quest without spilling any blood or sap . The Agent must return to the Questgiver before the time limit expires . Rejecting the Woods . Refusing the offer will see the spriggan attack the Agent , after it states : Once the Agent has killed the spriggan , confirmed by a notification , they must escape the dungeon and return to the Questgiver . Rewards . The Agent will be paid a random amount of for dealing with the spriggan ( either through force or cooperation ) , as well as a standard boost to their reputation within the Guild . Furthermore , the Agent has a one in two chance of receiving a random map from the Questgiver for successfully completing the task . Failing the quest will not only see the Agent forfeit a reward , but also have their standing with the Guild harmed : Accepting the spriggan ' s offer will grant an additional bonus :
Sea - Ghost The Sea - Ghosts were creatures that misled sailors who sailed in the Sea of Ghosts , the waters between Atmora and Tamriel . The book " Yngol and the Sea - Ghosts " suggested that sea - ghosts were real spirits , and that they led Ysgramor ' s son , Yngol , to his death . Many sailors have met their end distracted by these glowing spirits , committing negligent and unforgiving mistakes at sea that they otherwise wouldn ' t ; mistakes that could easily cost them their lives .
Sadon Reyth Sadon Reyth was a longboat made in the massive shipyards of Jylkurfyk , Atmora . It was made for the Return of the Five Hundred Companions . Unfortunately , no records exist that tell of the captain of the boat and its crew . After crossing the Sea of Ghosts and reclaiming Saarthal , a Circle of Captains was assembled . It was decided that every captain and his crew should go their own path . The crew of Sadon Reyth joined shields with the crews of Kaal Kaaz and Ylgermet to battle elves in the area later known as Eastmarch . When the captain of Ylgermet , legendary Ysgramor himself . started the building of Windhelm , the crew of Sadon Reyth split off , never to join shields again .
Generic Magic Apparel ( Morrowind ) Generic Magic Apparel are non - unique items of clothing ( including jewelry ) or armor that are enchant ed with one or two magic al effects . In general these items appear as random loot with fifteen to fifty locations throughout Morrowind that they may possibly spawn . Several also have a small number of static occurrences , often only one . The vast majority are based on common items , and are identical in physical appearance to their un - enchanted counterparts .
Black Dart Adren Black Dart Adren is a Dunmer commoner who lives in with other members of the Black Dart Gang . Background . Adren , along with several other members of his gang , mugged Narisa Adus and her husband , Variner , killing him . Since then , Narisa has been haunted by Variner ' s Ghost who wants the gang killed to avenge himself and save future victims . Combat . Adren wears a common shirt , pants , and shoes , but is stocked up on a large selection of darts . Attacking him and his friends straight on can be risky . Making a sneak attack or drowning them as Variner ' s Ghost suggested are easier ways to handle the gang .
Orcish Invader Orcish Invaders are enemies that appear during the quest " Waking Nightmare . " Background . Orcish Invaders are the remnants of the supposedly successful assault on Nightcaller Temple , left unconscious after Erandur , the former Priest of Vaermina , released The Miasma , as shown during the Dreamstride of the Dragonborn . Interactions . Waking Nightmare . During the quest " Waking Nightmare , " they are usually found on the ground unconscious with a set number of Vaermina Devotee s .
Aelwin Merowald Aelwin Merowald is a Breton commoner and an old fisherman living in the one - building settlement of Weye , just outside of the Imperial City and right across the Wawnet Inn . He was working on his last job assignment before retirement , when he became crippled by a Rumare Slaughterfish he was trying to catch for its scales to sell to an alchemist . Aelwin is rather disgruntled and is sensitive to ridicule . Interactions . Go Fish . He can be assisted with his fishing problem by gathering twelve more scales from the local Slaughterfish . If helped out he will give a unique ring , the Jewel of the Rumare . Treating Merowald with disdain during the first interaction with him will make it impossible to get the quest " Go Fish , " by extension making it impossible to get the reward for helping him . After being helped out with his retirement fund , he will confess that he has put some of the money into buying a chest that can only be opened by the key he carries on his person at all times . He goes on to say that the only way to steal his money from him is to take the key from his dead body . However , successfully pickpocketing the key will suffice .
Ada ' Soom Dir - Kamal Ada ' Soom Dir - Kamal , also known as The King Among Demons , was a Kamal general and the leader of his race for a period of time during the Second Era . He was responsible for the Akaviri invasion of both Skyrim and Morrowind . History . Early Life and Journey to Tamriel . Dir - Kamal was born on the continent of Akavir . At some time prior to 2E 572 , Ada ' Soom amassed a large army of Kamal warriors and sailed west to the neighboring continent of Tamriel . Nord ic interrogations of his captured soldiers yielded little results as barely any of them spoke Tamrielic , though one report revealed that Dir - Kamal was searching for something or someone known as the Ordained Receptacle . Dir - Kamal lead his army through the Sea of Ghosts and passed by the coasts of the House Telvanni peninsula of Morrowind , Vvardenfell , and Solstheim . Skyrim . Dir - Kamal ' s ships landed at the mouth of the White River , north of Windhelm . In 2E 572 , Dir - Kamal attacked the northeast coast of Skyrim . Ada ' Soom was responsible for the sacking of Windhelm whilst in Skyrim , and only the Palace of the Kings was left undestroyed , although it was heavily damaged . During this battle , the Queen , Mabjaarn Flame - Hair , and her short - lived successor , Princess Nurnhilde , were killed . Morrowind . Ada ' Soom is also known to have fought in Morrowind against the Tribunal . It is said that Almalexia summoned help from the Underking in order to defeat the Akaviri army . It has also been suggested that the Underking was actually Wulfharth , but this fact is disputed . In actuality , Jorunn the Skald - King helped the Tribunal , with his Nordic army , and the help of Wulfharth . Along with Argonian shellbacks , the three races fought off the invasion at Stonefalls and crushed Dir - Kamal ' s army . This led to the formation of the Ebonheart Pact , which would participate in the Three Banners War ten years later . Dir - Kamal was then killed at Red Mountain by Almalexia and the Underking in 2E 572 . Legacy . Ada ' Soom Dir - Kamal is still remembered on Tamriel as the most famous member of his race . Following his death , many of his remaining soldiers fled to Rimmen in Elsweyr in an attempt to hide from the Interregnum Emperor Attrebus , who ordered that all foreigners be in Cyrodiil be executed . The Khajiit gladly provided Dir - Kamal ' s remaining warriors a safe haven in their city . Years later , the remnants of Dir - Kamal ' s warriors resurfaced and seized the Imperial Throne from Attrebus ' successors . Allied with the Khajiit , the Kamal attempted to rebuild the Empire , but the operation was deemed a failure .
Camaron Camaron , also called Cameron , was a king of Sentinel . From his wife , Queen Akorithi , Camaron has Greklith , Lhotun , and Aubk ' i . He had one more son , but due to the frail condition of the child , Camaron decided to eliminate the child as he felt that the child was unfit for the throne of Sentinel . The official word is that the Underking got him . History . When Lord Mogref of Betony vassalled the small fishing village to King Lysandus of Daggerfall , King Camaron objected . He claimed that Daggerfall illegally took the village that had been rightfully Sentinel ' s . The War for Betony began . During the War for Betony , the Lord of Reich Gradkeep tried to facilitate a peace negotiation between the two warring city states . On the appointed day , King Lysandus and King Camaron met at the Palace of Reich Gradkeep to discuss a truce . However , the treaty was never to be . Vanech , High Priest of Daggerfall , considered Betony to be holy land of Kynareth . Any attempt to give up the island was blasphemous to him . Vanech faked the treaty , and the false treaty offended Lysandus . The room disrupted into chaos . King Camaron knew of Vanech ' s treachery . He pursued and finally slew the priest . However , the chaos was too severe , a great riot broke out throughout Reich Gradkeep . Almost the entire royal family of Reich Gradkeep was killed . The war continued and took its climax at Cryngaine Field . King Lysandus was killed in the middle of the battle . Gothryd , son of King Lysandus , was crowned King of Daggerfall . Inspired with the new king ' s bravery the Daggerfall force fought with renewed determination . Lord Bridwell , the leader of the Knights of the Dragon , slew King Camaron . The Sentinel army retreated in disorder . Lord Oresme of Sentinel surrendered . He later committed suicide on the way back to Sentinel . King Camaron ' s widow , Queen Akorithi , took the reign of Sentinel , because the official heir , Prince Greklith , was just 11 years old .
Aichan Aichan can be found by traveling the main road north from the Gates of Madness and following the first turn to the northwest . It lies on the northern edge of The Laughing Coast , west and a little north of Wretched Camp . The layout is a fort ruin with a cave area . Aichan Prison . Aichan serves as the prison for the Golden Saints and the House of Mania . It is possible to enter as with Corpserot Passage but there will be only enemy creatures there unless one has been thrown in prison when there also will be Golden Saint Guards present .
Dreamer Dreamers are people sent by House Dagoth to plague Vvardenfell during the late Third Era . Dreamers were once common people , that had the misfortune of being infected by one of the Blight diseases , which turned them into Dagoth Ur ' s servants . Many of them are wearing very little clothing and use a club as weapon . Named Dreamers . Some of these dreamers are named : Attributes and skills . The following are the attributes and skills of dreamers : Locations . They are commonly found inside Sixth House bases . And in the following locations :
Kolfinna ' s Dwelling Kolfinna ' s Dwelling is a cave and residence of Kolfinna situated near the Iggnir River and northeast of Fort Frostmoth in the region of Isinfier Plains . Quests . A Wife ' s Retribution . The widow Kolfinna wants the help of the Nerevarine in extracting wergild , the traditional retribution of the Nords , for the murder of her husband . They are to obtain Sigvatr the Strong ' s family heirloom , the gem Pinetear , and return it to Kolfinna at her dwelling on the western bank of the Iggnir River . All Kolfinna wants is Pinetear ; they don ' t necessary have to kill Sigvatr the Strong .
Weynon Priory ( Quest ) Weynon Priory is a quest in . After the gate to Oblivion in Kvatch has been closed , the Hero must take Brother Martin to Weynon Priory just southeast of Chorrol . Walkthrough . When reaching the priory , the party will be confronted by Mythic Dawn agents . Fight them and then go to the Chapel at the right to find Jauffre fighting against three more Mythic Dawn attackers . After the fight , Jauffre wants to check if the Amulet of Kings is still where he hid it , so follow him into the building only to discover that it ' s gone and that it needs to be recovered . Jauffre suggests bringing Martin to Cloud Ruler Temple northwest of Bruma . Head there and ten Blades will welcome the Hero and the heir . They will declare him Emperor and Martin will give a short speech . He will then discuss Daedric magic and the importance of the Amulet of Kings . Talk to Jauffre and he will offer the opportunity to join the Blades . Joining the Blades allows free access to a multitude of books , armor , weapons and gold in the temple , as well as plenty of places to sleep . Jauffre will then give the next quest , The Path of Dawn , and will send the Hero to Baurus located in Imperial City to see if he has uncovered any knowledge regarding the Emperor ' s assassination .
Fortify Marksman Skill Fortify Marksman Skill is a Restoration spell in that temporarily increases the value of marksman . The skill returns to its original value when the spell ends . Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console : codice _ 1
Pyke ' s Medallion Pyke ' s Medallion is a medallion that Pyke , an old Knight of the Thorn , has lost . The medallion is identical to the Knights of the Thorn Medallion , except for the name . The medallion can be found in Fetid Grove , during the quest " To Help A Hero . "
Zurka Zulana is a Khajiit found in Mathiisen . She hails from Dune and aspires to sell weapons , but is having no luck . In reality , Zurka acts as an agent of former Eye of the Queen Krin Ren - dro , who sent her to Mathiisen to keep an eye on the Veiled Heritance and their activities in Auridon . Interactions . Repentant Son . Zurka can be asked to find Iriel .
Strange Guard Beasts Strange Guard Beasts is a quest available in . Walkthrough . Make Concoction . Correct answer is Add six gizzards , eighteen troll fat lumps , and seventeen pinches of wisplight powder . 1gizzard : 3fat : 2powder + 0 : 0 : 1powder for each additional dose . 6 ( 6x1 ) : 18 ( 6x3 ) : 12 ( 6x2 ) + 0 : 0 : 5 ( 0 + 1 + 1 + 1 + 1 + 1 ) = 6 : 18 : 17
First Mate Kaliq First Mate Kaliq is a Redguard found in Koeglin Village , Stormhaven . He is first mate under Captain Currod of the ship " The Tava ' s Bounty " , currently in the docks . Quotes . " " We ' ll work through the night if we have to . We ' re putting out to sea as soon as possible . This will be my last visit to Koeglin Village . " "
Scout Taniril Scout Taniril is a member of a mercenary group being paid to keep order in Phaer , Auridon by Hendil . He is a scout for the mercenary group currently on a job in Phaer . He ' s been stationed in front of Hendil ' s home for some unknown reason . He will note that he is meant to stand guard , but is open to a bribe to look the other way . With another bribe , he can help the Vestige get a disguise to get past the guards in front of the mine .
Masterful Safekeeping Masterful Safekeeping is a Restoration spell in that temporarily increases the value of the security skill . The skill returns to its original value when the spell ends . The magnitude is the value of the increase in the skill . Characters . The following people use this spell : Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console : codice _ 1
Incarnate Aduri Incarnate Aduri is a Dunmer ghost and failed incarnate of Indoril Nerevar , haunting the Cavern of the Incarnate on Vvardenfell . Interactions . Divine Delusions . Chodala has announced himself as Nerevarine , and with his ideas , this action may lead to war . The Vestige is tasked with stopping this potential war by disproving Chodala ' s claim by speaking with the failed incarnates of Indoril Nerevar , Incarnate Aduri being one of them .
Search and Seizure Search and Seizure is a quest available in . Walkthrough . Ondolemar in Understone Keep in Markarth asks the Dragonborn to find evidence for him that proves Ogmund is a Talos worshipper , as the Jarl is hesitant to arrest him . This evidence can be found in Ogmund ' s House in the form of his Amulet of Talos , which must be stolen in order to complete the quest . It is better to wait until 7 : 00 or 8 : 00 in the morning when Ogmund leaves his house ; in this way , there is much less a chance of being caught by him than if the player enters his house when he is at home . Note that there is also a Novice - level lock on his door that needs to be picked , either when sneaking and undetected , or with the Quick Hands Lockpicking perk . The Amulet is in a wood chest at the far end of his house . Once the Amulet is in hand , exit the house and return to Ondolemar to obtain the reward .
A Better Mousetrap A Better Mousetrap is the first quest given to the Hero by Sheogorath in the main questline of the Shivering Isles . Walkthrough . After threatening to jump rope with the Hero ' s intestines , Sheogorath explains that he wants Xedilian restored . Xedilian , he says , will be used to replace the Gatekeeper , who was killed in the previous quest , Through the Fringe of Madness . Sheogorath also hands over the " Manual of Xedilian " , which explains the reactivation process and the Attenuator of Judgement , in order to enable the process . Xedilian is located far southwest of New Sheoth , along Pinnacle Road on the way to the Madgod ' s Boot . It is inhabited by leveled grummite s . Look for door buttons made to look like tiny smiley or frowny faces . Use caution , as some of these buttons are actually traps . Inside the fort , grummites will stand guard in most rooms , along with a grummite shaman . Kill the shaman and take his staff . Attached to the top of it is the first Focus Crystal . In a room nearby is a circular pedestal . Activating it will take the Focus Crystal out of the inventory and activate Judgment Nexus . Continue through the fort and find a second Shaman with several grummite . Kill him and use the Focus Crystal to activate the second Judgment Nexus . Finally enter the Halls of Judgment , the second floor of the dungeon . After completing the third Shaman / Focus Crystal / Judgment Nexus task , continue to a long room with a growth of giant silver crystals at one end . This is the Resonator of Judgment . Activate it . This will end the current quest and immediately begin the next quest : Baiting the Trap .
On the Matter of the Prisoners Content . Judge Xiven , On the matter of the new prisoners : We have determined that they are indeed mortals from Nirn , Members of the Mages Guild , in fact . It was our excellent good fortune to capture these invaders . It is clear that they have entered Coldharbour illegally and for purposes that are in direct conflict with the will of Molag Bal . We haven ' t had a trial in such a long time , and it should be a good show that helps bolster the morale of your servants . Of course , the verdict is a foregone conclusion . As always , your justice is swift and cruel , my master !
Uriel Septim III Uriel Septim III ( 3E 97 - 3E 127 ) , also known as Uriel Mantiarco , was the ninth ruler of the Empire of Tamriel . Biography . Uriel III was the son of Potema Septim , daughter of the emperor Pelagius Septim II and wife of Mantiarco , King of Solitude . He led a coup against his cousin Kintyra II , whom he accused of being a bastard child . The three armies of High Rock , Morrowind , and Skyrim invaded the Imperial - held areas of Tamriel . After Empress Kintyra ' s capture and supposed murder in 3E 120 ( in reality she was kept captive until she was murdered in 3E 123 ) , Uriel III faced a lengthy period of waiting as his armies attempted to conquer the Empire . The conflict was soon to become known as the War of the Red Diamond , on account of the Septim ' s famous badge . On one side was Pelagius II ' s surviving children , the Empire , and most kings of Tamriel , and on the other Uriel III , his mother Potema , Skyrim and northern Morrowind . Coronation . Though the Imperial City fell within two weeks , many other parts of the Empire had proven difficult to conquer — as such it was not until 3E 121 that Uriel formally crowned himself as Emperor . He took the name Uriel Septim III , even though his true name was Uriel Mantiarco from his father . Fighting continued in earnest for years , with the scales ultimately tipping against Uriel III . Trial . Uriel III was captured during the Battle of Ichidag in Hammerfell in 3E 127 and was subsequently charged for his crimes against the Empire . En route to his trial , however , an enraged mob overtook his carriage and burned him alive within it . Uriel III ' s death marked the end of the conflict and the beginning of his successor Cephorus Septim ' s reign .
Jiub ' s Opus ( Page 3 ) Summary . " Jiub ' s Opus ( Page 3 ) " is a missing page from the first volume of Saint Jiub ' s twenty - six volume biography . Content . tracking what I called a Lingerer . . . a cliff racer without a nest . He was a particularly feisty one too , leading me on a merry chase across almost three miles of ash dunes . I had managed to take a piece out of one of his wings in an earlier scuffle so he couldn ' t maintain much of a climb , but he still had quite a bit of stamina left and he was trying to make me tire of the chase . Almost two solid hours passed and my silt
Hoddreid Hoddreid was a Nord bandit wizard . She was one of the Hunters of Hircine sent to kill Sinding , but was killed by him . Her corpse can be found inside Bloated Man ' s Grotto . Interactions . Ill Met by Moonlight . While in Falkreath , the Dragonborn may hear rumors of the savage murder of a little girl . No one seems quite sure how someone could commit such a horrible crime , but the culprit is currently locked away in the Falkreath Jail if the Dragonborn wants to find out .