Level Up ( ability ) Level Up , also known as Level Lust , Exp Up , EXP Up , Double EXP , Knowledge to Power , Accrue EXP , Smart Valor , Gained Exp UP , is a support ability , mostly found on pieces of equipment , namely accessories , that usually doubles the amount of experience points a character earns from battles . It is an ability usually acquired around midway to late in the game . Appearances . " Final Fantasy IV " . Level Lust is an ability gained from an augment found in the Hummingway Home in the game ' s 3D versions . It is a support ability that increases the amount of EXP gained from battles by 50 % . It can be obtained multiple times via the New Game Plus feature . " Final Fantasy V " . EXP Up is a Level 2 ability found in the " Advance " and subsequent versions , and is part of the Cannoneer class . The ability allows characters to gain 1 . 5x more EXP after battles , and requires 150 ABP to master . " Final Fantasy VI " . Double EXP is an ability found in Growth Egg , which can be equipped by every character . It doubles the amount of experience gained from battle . It can be found inside Darill ' s Tomb , in a hidden room after completing a puzzle . It can also be obtained from the Coliseum by betting a Tintinnabulum , or morphed from Vasegiatta , Marchosias , and Galypdes . " Final Fantasy VII " . At Level 1 , EXP Plus Materia increases EXP earned by x1 . 5 , and at Level 2 , by double . The EXP Plus Materia can be obtained after the party has the " Highwind " and the Gold Saucer reopens at the Wonder Square , for 2000 GP . The effect doesn ' t stack . " Final Fantasy IX " . Level Up is a support ability learned by everyone . It is learned through Iron Helm , Egoist ' s Armlet , Fairy Earrings , Pearl Rouge , and Rosetta Ring . It increases the experience earned by 1 . 5 , rounded down . Mastering this ability requires 75 AP for Zidane , 30 AP for Vivi and Dagger , 50 AP for Steiner and Amarant , 40 AP for Freya , 60 AP for Quina , and 65 for Eiko . Seven Magic Stones are needed to equip it . " Final Fantasy X " . Though there is no EXP and therefore no EXP multiplier in " Final Fantasy X " , there are various AP multipliers , including the weapon auto - abilities Double and Triple AP , and the Overdrive → AP ability which gives the player AP instead of filling up the Overdrive bar . These can be customized into weapons by using 20 Megalixirs , 30 Winning Formulas and 10 Doors to Tomorrow for each ability respectively . " Final Fantasy X - 2 " . Double EXP is an ability found on the Lady Luck dressphere mastered for 80 AP , and Covenant of Growth Garment Grid by passing through the yellow gate . " Final Fantasy XII " . The party can double their EXP intake by equipping the Embroidered Tippet accessory . It can be found in a chest in the Babbling Vale of the Mosphoran Highwaste after reaching the Phon Coast , stolen from the Coeurls on Tchita Uplands , or bought from Old Archades for 5 , 000 gil . Knowledge to Power is an ability learned by Ashe that increases the amount of EXP gained for the whole party , and is learned from the accessory . How much the accessory increases EXP intake appears to depend on the battlefield . " Final Fantasy XIII " . CP x2 is an ability granted by the Growth Egg , a reward for mission 55 . It grants the whole party double the amount of Crystarium Points normally won in battle if the wearer is in the active party . " Final Fantasy Tactics " . Accrue EXP is an ability that allows a character to gain EXP as they move . It is learned from the Arithmetician class for 400 JP . EXP Boost , also known as Gained EXP UP , is a support ability learned from the Arithmetician job for 350 JP . A unit with this ability will receive 1 . 5x the experience from every action they perform . " Final Fantasy Type - 0 " . Growth Egg doubles EXP intake . It can be acquired from the demo version by completing a sidequest in the town of Bazz . It is a reward for the Task Rumble in the Ruins and a reward from the Class First Moogle for playing 50 hours . It is a Special Bounty for completing Expelling the Empire on Agito difficulty , and for completing mission The Kingdom ' s Final Hours . It is also a common treasure from the third chest in Tower of Agito . Mog ' s Lucky Charm gives quadruples EXP intake but can be acquired only in the end of multiplayer mission if it was ranked S ( PSP ) . It is a Special Bounty for completing Expelling the Empire on Finis difficulty and a rare treasure from last chest in Tower of Agito after obtaining Agito Insignia . Each character has a weapon with the 2x EXP , which can be obtained through the multiplayer SPP shop . Landing 300 Killsight strikes with a character unlocks his or her double EXP weapon at the SPP Post in the HD version . In the PSP version , all of these accessories could also be obtained by redeeming tickets through the Square Enix Members Site to transfer into the game . The effects of support abilities stack , making it possible to get a maximum of 16x EXP on one character . Smart Valor slightly increases the amount of EXP the user gains from defeating enemies , and can be customized onto equipment through the Extreme Mania jewel . " Bravely Default " . Experience Up is a support ability learned by Conjurers at job level 14 ( max ) . It allows the character to earn 50 % more experience than normal . The Growth Egg accessory also doubles the amount of EXP and JP earned at the cost of 0 pg . " Dissidia Final Fantasy " ( 2008 ) / " Dissidia 012 Final Fantasy " . The three Chocobo accessories Chocobo Down , Chocobo Wing and Chocobo Feather offer 20 % , 50 % and 100 % bonuses to Exp earned in battle . The Growth Egg increases Exp earned by 20 % , and the Excalibur II increases earned Exp by 100 % . Three abilities learned at Level 100 convert earned Exp in battle into HP , Bravery or EX Force , depending on the ability . In " Dissidia 012 " , Exp to HP and Exp to Bravery are learned at Level 99 , while Exp to EX Force and the new ability Exp to Assist are learned at Level 100 . " Theatrhythm Final Fantasy " . EXP Up is a special ability with three levels of power , each level increasing the HP earned in battle by 20 % . No character learns any version of EXP Up normally , they can only be learned by usage of the EXP Up Scroll items .