naist-nlp/zeshel huggingface dataset:
Arlington House Arlington House is a medium sized house in the center of Arlington Cemetery . Background . On a hillock west of the main cemetery area are the remains of the once - grand Arlington House , now a rotting monument to this past civilization . The area is great to flee to , as the trees , flagpole , and bushes provide good cover to snipe from , and the view is commanding . There is an unlocked door as well , so enter the building for an exploration . Layout . Exterior . The Arlington House can be accessed from the Arlington Cemetery , which in turn can be accessed from several metro tunnels in the surrounding area . Interior . In the basement , there is a shrine to Abraham Lincoln , complete with flowers and wine . Should the Lawbringer perk be taken , Junders Plunkett will be residing here as well , and will attack any intruder he finds inside the house . Plunkett will most likely be found in the basement , and will run upstairs if he detects intruders . Junders has the unique Plunkett ' s Valid Points , and upon death , Junders Plunkett ' s finger , which can be turned in for 1 , 000 caps at the Regulator HQ . Appearances . Arlington House appears only in " Fallout 3 " . Behind the scenes . is actually the former home of Confederate General Robert E . Lee . The in - game version bears no resemblance to the actual building and retains a look more similar to the traditional suburban houses of the Capital Wasteland .
Jim ( Far Harbor ) Jim was a human living on Mount Desert Island before the Great War . Background . He was to be married to Jess at a wooden arch south of the Old Pond House before the bombs fell . He was given a nuclear dishwasher as a wedding gift . Appearances . Jim is mentioned only in the " Fallout 4 " add - on " Far Harbor " .
Auto - Doc Rodeo Auto - Doc Rodeo is a quest in " Fallout 2 " . Walkthrough . Having an Intelligence of 3 or lower and a Luck of a 9 , 10 , 2 or 1 will grant you reward , depending on your Luck . Go to the Auto - Doc in Vault City courtyard and select the option to " ride " . To get another rank , ride it again . Rewards . Autodoc Raised Hit Points ( II ) or Autodoc Lowered Hit Points ( II )
Unstoppable Force Unstoppable Force is a in " " . Effects . More specifically , this perk multiplies your Melee and Unarmed damage by 4 when you strike a blocking opponent , which allows you to inflict serious damage in spite of the additional Damage Threshold provided by their blocking .
Jenny Millet Jenny Millet was an employee at REPCONN headquarters . Her can be found inside the building which helps the Courier bypass the security robots . Notes . When her card is taken , the will refer to its holder as Mrs . Millet . Appearances . Jenny Millet is mentioned only in " " .
Melon A melon is a consumable in " Fallout 4 " . Characteristics . Melons can only be planted in dirt . They can be harvested for food to feed settlers . A settler must be assigned to the plant with the Workshop menu in order to grow and harvest the fruit . They appear like a cross between a watermelon and a pumpkin as far as the stem . With the addition of the new Survival mode , they have become a highly useful consumable providing both water and food with each bite . Two melons , when eaten , will bring the Sole Survivor from " parched " and " peckish " back to a normal thirst and hunger level .
Train station The train station is a in the Mojave Wasteland . Location . The train station is situated almost directly next to the REPCONN headquarters . Layout . There are two entrances to the station ' s interior : one located behind the ticket purchasing area , and the other at the front of the building in the waiting area . Apart from a few hefty stashes of in the ticket booth shelves and cash registers and a , there is little to no notable loot within the building itself . Notes . Inside the train station on top of the shelves is a toy car that merely says " Take " . However you cannot take it and picking it up causes a message to say " Good ! Now press RS ( RS3 for PS3 ) again to let go of the skull . " If playing on the PC version , the message will read " press Z to let go " . Appearances . The train station appears only in " " .
Mister Buckingham Mister Buckingham is a Mister Handy robot in Rivet City in 2277 . Background . Mister Buckingham is Vera ' s best friend , a Mister Handy robot with the disposition of an upper class British butler . Mister Buckingham is stationed in the hotel 24 / 7 and manages the hotel with Vera in addition to while she is away . Appearances . Mister Buckingham appears only in " Fallout 3 " . Bugs . Mister Buckingham and Private Jones have a tendency to randomly turn hostile towards the player unprovoked , even when the rest of Rivet City is peaceful . The other citizens will also turn hostile during the fight , even if the player doesn ' t fight back when being attacked .
Vault 13 metro ( film ) The Vault 13 metro was set to appear in the canceled " Fallout movie " . Background . It is a miniature railway , only traveling short , presumably walkable distances in the vault . However , it is possible , due to the ambiguous language of the film treatment , to understand it as a necessary way for them to get around , because the metro car that was meant to be seen in the film had travelled from one side of a concrete wall to the other ; a distance of around ten feet . Thus it is possible that they had to use the metro in order to get to the other side of the wall . The metro would certainly be used by vault dwellers on their daily commute through the scale - down representation of Los Angeles that formed the vault ' s theme . The commuters would normally be played a ' spliced film loop ' , but this was subject to occasional errors and shorts . One of the metro cars was used by Hero in the film to dispose of the mutant version of Scholar , one of the original members of the recon team the film is based around . This implies that they run automatically , as the people of the vault were engaged in a battle , down to the last man , to both overthrow the Overseer and to defeat the Master . Appearances . The Vault 13 metro was set to appear in the canceled " Fallout movie " by Interplay Films . Behind the scenes . There is some discrepancy in the description of the metro . At first , it is described as a metro , and later is described as having cars . However , it is also described as a tram in two other instances .
Balthas Balthas is an inhabitant of Modoc around 2241 . He serves as the town tanner . Background . A large man typically seen wearing a craftsman ' s apron , Balthas is a family man and a qualified tanner , with an affinity for experimentation . Notes . Balthas ' name is often misspelled as " Baltha " or " Balthus " in dialogue and in - game files . Appearances . Balthas appears only in " Fallout 2 " .
Fruit Fruit are food items found in " Fallout " , " Fallout 2 " , " " , " Fallout 3 " , " " and in " Fallout 4 " . Most fruits , such as apples , pears , and cacti fruits had survived the Great War unmutated , although there were exceptions , such as the mutfruit . Variants . Barrel cactus fruit . Barrel cactus fruits can be found growing on cacti across the Mojave Wasteland . They are used as an ingredient in several recipes . Unnamed fruit . A strange piece of fruit that appears to be an apple . No preservatives and no additional food coloring added . This fruit has been infected with the radiation of the wasteland , and passes on a few rads to anyone that consumes it . Fresh apple . A rare food item that can restore some Hit Points without irradiating the player . Additionally , in " " hardcore mode , it can reduce Starvation and Dehydration . Fresh pear . Fresh pears are rare food items in " Fallout 3 " and " " , usually cultivated in temperate areas before the War and are an ingredient for various food items . Prickly pear fruit . Prickly pear fruits can be found growing on cacti throughout the Mojave Wasteland . They can be used by the player as a recipe ingredient . Mutfruit . Mutfruit can restore some of your Hit Points , but also gives you a small amount of radiation . In " " it ' s an ingredient for the and . The first syllable is pronounced to rhyme with " mute " . Crunchy mutfruit . Crunchy mutfruit is a fruit of a slight purple tinge that resembles an apple . It has a different appearance from the standard . Irr . crunchy mutfruit . A more radiation filled version of the crunchy mutfruit with the same effects as its not as irradiated counterpart except that it will give you even more radiation .
Laura Stewart Dr . Laura Stewart was the head researcher in the St . Aubin Medical Facility before the Great War . Background . Robobrain research . Dr . Stewart was employed by General Atomics . Along with the rest of the scientists in her division , she studied robobrain technology , with the aim of extracting brains from human beings without causing damage to the brains . The practice of isolating and suspending brains in biomedical gel , which sustained all necessary brain functions , was discovered as a result . However , it remained unclear how long the process would keep the brains alive . Underground Lab . Dr . Stewart did not like working in the newly built research facility underneath the Point Lookout Lighthouse . Small leaks were beginning to form all over the facility , causing her to question the safety of the structure . She looked to a friend , Michaelson , to bring in an expert and have the facility examined . Appearances . Laura Stewart is only mentioned in the " Fallout 3 " add - on , " Point Lookout " .
Microfusion cell Microfusion cell is an ammunition item in " Fallout " , " Fallout 2 " , " Fallout 3 " , " " , " Fallout 4 " and " " , used primarily by two - handed energy weapons . It is described as a medium sized energy production unit , a self - contained fusion reactor . Variants . Microfusion cell . The standard version of the microfusion cell . Microfusion cell , bulk . The bulk version carries a smaller charge than the standard version , resulting in a reduction in damage and armor penetration , but less strain on the weapon . Microfusion cell , max charge . The max charge version causes the maximum possible damage and armor penetration , but at the expense of increased weapon degradation . Microfusion cell , over charge . The over charge version causes more damage and weapon degradation than the standard version but not as much as the max charge version . Microfusion cell , optimized . Added in the Gun Runners ' Arsenal , the optimized version causes more damage than the standard version and over charge version and weighs less than the other versions , but with slightly increased weapon degradation .
Boppo Boppo was a male raider who died in 2277 . Background . According to the log entries recorded by the anonymous leader of a raider gang , Boppo proposed that the gang established a base at Springvale Elementary School . Later , Boppo attempted an ill - conceived raid on the nearby settlement of Megaton , in which he was killed by sheriff Lucas Simms . The raider leader laments later , after attempts at digging a tunnel into Vault 101 had met unexpected resistance from giant ants , that if they didn ' t succeed , he would suffer the same fate as Boppo . Only that this time , the bullets would be coming not from the sheriff , but from their own men . Appearances . Boppo is only mentioned in " Fallout 3 " .
Willow vase The willow vases are five different styles of vases , all of which are junk items in " Fallout 4 " . Characteristics . The willow vases are five vases with a floral pattern on them . Each case contains a bouquet of wilted flowers . Crafting . The willow vases can be broken down into their individual components for use in crafting :
Dupont Circle Dupont Circle is located in the northern part of the urban D . C . area , in the southeastern part of the Capital Wasteland . To get to Dupont Circle , you either have to walk out the backdoor of the Galaxy News Radio building and go through the collapsed car tunnel , or go through one of the many metro tunnels . Layout . At the center of Dupont Circle is a parkway round - about , encircling a now non - working fountain bordered by grassy areas and sidewalks . The entire location is heavily mined with more than two dozen frag mine s . Most are concentrated around the perimeter of the fountain with others strategically placed near building corners and alleyways . A significant feature is the northern sunken roadway , guarded by feral ghouls , near the rear of the GNR building . The door to GNR is a one - way passage from that location and does not allow direct passage into the main part of Dupont Circle due to rubble blocking the way . Access to the circle initially requires a short detour through the ghoul infested collapsed car tunnel . Movement from the main circle to the sunken roadway however , bares no obstruction , only requiring the player to drop a short distance into it . The other end of the sunken road is located to the south of the circle where several more feral ghouls patrol its vicinity . Adjacent to its southern end , Dupont Circle station and the other car tunnel access door are found . To the north east and west , and south east and west are various roads which don ' t run far due to collapsed buildings . Each of the passable spurs into the ruins are guarded by raiders , the presence of which , along with the many mines placed throughout the area , make access to the metro stations , sewers and Lady Frumperton ' s Fashions unlikely to be achieved without a fight . Inhabitants . The largest concentration of raiders in the D . C . ruins can be found here . They number nearly two dozen , mainly spawning as the player explores the location . Some of their number will respawn after a while . There are also several feral ghoul s located at each end of the collapsed car tunnel as well . Vicious dog s may also spawn here . Notes . There is a poster that points out that the Dupont Station under Dupont Circle had just been remodeled before the war . Appearances . Dupont Circle appears only in " Fallout 3 " . Behind the scenes . is a real - life location in Washington D . C . Bugs . The " Tales of a Junktown Jerky Vendor " may not spawn at all in Lady Frumperton ' s Fashions , or will spawn and fall irretrievably behind the safe .
Charles Wenson Charles Wenson is a character mentioned in " Fallout 4 " . Background . Charles Wenson was a man who lived before the Great War . He is the author of a letter that was sent to the Slocum ' s Joe Corporate HQ in Malden about the refusal of distributing Buzzbites , their newest product , due to the dangers that were associated to it . Appearances . Charles Wenson is mentioned only in " Fallout 4 " .
John Hancock John Hancock ( born John McDonough ) is the ghoul mayor of Goodneighbor in 2287 , and a potential companion of the Sole Survivor . Background . John Hancock is a ghoul who resides in the settlement of Goodneighbor , serving as its unofficial mayor . Born " John McDonough " , Hancock is the estranged brother of Diamond City ' s mayor , Mayor McDonough ; the then non - ghoul John cut ties with his brother after the mayor banished all ghouls from Diamond City , resulting in the deaths of numerous innocent ghouls as the city turned on them . John tried to help as many ghouls as he could relocate to the town of Goodneighbor , attempting to save as many lives as possible , but many couldn ' t adjust to Goodneighbor . Their deaths would continue to torment him into the present day . John relocated to Goodneighbor , viewing it as a place for those who didn ' t fit in anywhere else . He is exceptionally punitive toward his enemies or those that break Goodneighbor law , but can be a good friend and valuable ally to those who treat him with respect , punish the guilty and protect the innocent . He became a ghoul sometime after 2282 , following the use of an experimental radioactive drug . In spite of his ghoulification , John Hancock considers the high " so worth it , " as well as noting the near immortality he obtained as a benefit . Before John Hancock became mayor , the town was run by a ruthless mob boss named Vic . After witnessing the death of a fellow drifter by Vic ' s henchmen , John got high and passed out . When he came to , he found the clothes of the real John Hancock and , inspired by their presence , he took it upon himself to raise a militia and overthrew Vic from power . From then on , he became John Hancock , the mayor of Goodneighbor . Currently , Hancock serves as the self - appointed mayor of Goodneighbor . The majority of citizens look to him for guidance , and he acts as a source of reassurance concerning the looming synth threat . Following the events of Bobbi No - Nose ' s big plan ( The Big Dig ) , a plot to steal from his stronghold , he claims to feel too pampered and comfortable . He gives a speech proclaiming his leave of absence . ( " No one in power should be comfortable for too long . " ) Hancock then proceeds to offer his services to the Sole Survivor as a possible companion . Appearances . John Hancock appears only in " Fallout 4 " . Behind the scenes . was a statesman and prominent patriot of the American Revolution . He served as president of the Second Continental Congress and was the first and third Governor of the Commonwealth of Massachusetts . He also took part in Paul Revere ' s Midnight Ride . Hancock appears to be wearing coat and the hat of Major Thomas Melville , both of which are in reality currently housed and on display in the Old State House in Boston , the building in which Hancock makes his home .
Trudy ' s Radio Repair Trudy ' s Radio Repair is an in " " . Detailed walkthrough . First of all , speak to , and ask her about the group of people who shot you . She will explain that they came into the bar a lot , and also knocked over her radio , breaking it . Ask to fix the radio , and she will let you , explaining how she ' ll pay you for the work . Go behind the counter of the Prospector Saloon , and activate the radio . With a Repair of 20 , you can fix it . Otherwise , a " Fixin ' Things " can be used to raise your Repair skill , if needed ; one can be found on the bookshelf next to the pool table . If you ' re able to repair it , report back to Trudy . She will then reward you with 50 . If you can pass a Barter check ( 20 Barter ) , she will pay you an extra 25 caps . You will gain 10 XP for fixing it , but an extra 25 XP if you pass this check . Bugs . If Trudy is not spoken to before finishing " They Went That - a - Way " , she will not display the proper dialogue option to initiate the quest .
Drill A drill is a miscellaneous item cut from the final version of " Fallout 2 " . Characteristics . An electric powered drill . Appearances . While not featured in the final version of " Fallout 2 " , it can still be found in the game files .
Wicked Shipping Fleet Lockup The Wicked Shipping Fleet Lockup is a location in the Commonwealth in 2287 . Background . Wicked Shipping was founded by Blake and Tim Flynn before the Great War , with a small fleet of seven trucks . The brothers were out on a delivery when the bombs were launched . It also seems they had dealings with the crime boss Edward Winter , according to a recording found inside and a holotape found in Winter ' s shelter within Andrew station . They were involved in smuggling radioactive materials . Layout . This is a compound outside Abernathy farm containing two distinct buildings ( a warehouse and a shop ) and abandoned transporter containers , two of which contain loot . The compound is surrounded by a dilapidated chain - link fence which can be breached to the rear of the compound through a gap , or the compound can be accessed through the open front gate . There is a feral ghoul in each of the buildings with another one in the yard outside the buildings . In the warehouse building , there is a chemistry station , armor workbench and a utility protectron waiting to be activated next to the front entrance . There is some loot on the " upper floor " of the warehouse , which is a small ledge above the entrance , reachable via the wooden stairs in the back of the warehouse and a small walkway back to the front . Among other things , a leveled pistol can be found next to the skeleton of a woman . In the office attached to the west side there is : Inside of the container between the two buildings there is a a Novice locked safe . In the shop building ( the southern building ) is a power armor station . Notes . Another homage to the Gary clones from " Fallout 3 " s Vault 108 exists here ; in one of the trailers inside the compound is a teddy bear hiding behind some crates , with four wooden blocks with the letters " GARY " spelled out . Appearances . The Wicked Shipping Fleet Lockup appears only in " Fallout 4 " . Bugs . Sometimes the utility protectron spawns lying on the ground , so activating the terminal will not work . This can happen if you have hacked the robot with the Robotics Expert perk even once . There is no solution to fix it . He will never respawn in the pod .
Birch ' s sap Birch ' s sap is a miscellaneous quest item in " Fallout 3 " . Location . Given by Tree Father Birch to use in the Oasis quest to stop Harold , the FEV victim with a tree growing out of his head , from growing beyond Oasis and entering the Capital Wasteland . If the quest is completed in Leaf Mother Laurel ' s favor , this item can either be kept or used as Rock - It Launcher ammunition . Notes . Though it no longer serves any purpose , this item is still found in the game files for " " .
Medical supplies ( Fallout : Brotherhood of Steel ) The medical supplies is a in " " . Characteristics . A green package with a medical cross on it . Location . The medical supplies are a quest item found in the Carbon warehouse Main Storage area ; can either be given to Vidya or for a reward .
Tissue sample A tissue sample is a quest item in " Fallout 4 " . Characteristics . A piece of tissue dropped by certain super mutants as part of the Institute radiant quest Hypothesis . It may also drop as random loot after completing the main questline . Location . Dropped by a super mutant during Hypothesis . Notes . The tissue sample does not have the same appearance as the name implies ; it appears to be a bone with flesh on it instead of simply flesh .
Heavy leather armor Heavy leather armor is a legendary outfit in " Fallout Shelter " . Characteristics . The armor appears to be a brownish jacket that has several leather layers strapped onto it , first two shoulder pads and gauntlets , then one more smaller shoulder pad layered on top of the right shoulder . Several straps hold it together and it depicts two belts . It provides an excellent + 3 Strength and + 4 Endurance . Crafting . A high Endurance statistic is needed to effectively create the heavy leather armor .
Android component The android component is a no - weight , no - value item found in " Fallout 3 " , on dead bodies of android s or other characters from the Commonwealth involved with androids . By appearance , it seems to be little more than a 10A fuse , similar to those used in The Waters of Life quest . They are only found in The Replicated Man quest in Rivet City , and may not be found by many players as many of the characters in this quest are Essential and cannot be killed until every quest involving them is completed .
Yancey Yancey is a character mentioned in " Fallout 4 " . Background . Yancey was a member of the Forged in 2287 . After refusing to change their name , as punishment , they were fed to the forge . Appearances . Yancey is mentioned only in " Fallout 4 " .
Boulder Dome level 1 Boulder Dome level 1 is the main level / first sub - level of the Boulder Dome . Besides the secret tunnel entrance , the only working access points lead here . The interior is massive , spanning almost four city blocks in diameter . Layout . The layout description is in accordance with the numbered picture to the right : Appearances . Boulder Dome level 1 did not appear , nor was it mentioned in any currently published games , but was going to appear in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios .