Hexblade Hex magic is a form of sorcery that manifests at a young age . It tends to occur in poorer areas where magical training and education are unavailable , though this is not always the case . Some embrace this ability , becoming evil or neutral hexblades bent on vengeance and retribution . Others fight it , seeking to transform their innate powers into something more positive . These youths tend to study sorcery in depth , becoming sorcerers and forsaking the dark blight of hex magic entirely . The former are more common — the allure of hex magic is especially strong . They embrace a " might makes right " attitude , viewing academia as pointless , asceticism as foolish , do - gooders as deluded , and book - learners as weak . Many hexblades are self - taught , though it is not uncommon for a young hexblade to learn his craft from a mentor . There is only one hexblade college on Faerûn , Hexcidon , and it is housed in Bezantur . At this school , generations of hexblades study to become elite bodyguards and generals for Thay . Most hexblades , however , are loners who travel to gain power , riches , and pleasure . They seek vengeance against any who get in their way and brook no fools or the faint of heart in their travels . This makes them perfect agents for neutral and evil deities of vengeance and retribution . These hexblades most commonly follow the divine guidance of Hoar , Kiaransalee , Loviatar , Shevarash , or Uthgar . The first two of those are discussed here . Hoar has guided the footsteps of a number of hexblades in their search for vengeance . These warriors typically enter the ghostwalker prestige class , traveling around Faerûn in search of wrongs to right . These hexblades are almost entirely neutral — not merciful but also not cruel . They treat all offenders the same , meting out punishments that fit the committed injustice . Most drow hexblades are loners and assassins . A small but sizable minority , however , serves the whims of the Revenancer . Each of these agents , known as " revenant blades , " serves a single cell of priests devoted to Kiaransalee . They are frequently accompanied by undead minions supplied by their priestly masters or through their own feats and abilities . They take revenge on the foes of the Vengeful Banshee , especially worshippers of Eilistraee , Dumathoin , and Kelemvor . A small presence of hexblades exists among the Imaskari . These members serve the Lodge of Retributive Masters by taking revenge against those who have sinned against the society . They almost always take levels in the Imaskari vengeance taker prestige class , though they must be able to cast 3rd - level hexblade spells in order to qualify . These hexblades study in a manner similar to other Imaskari arcanists , but they are more focused on a practical mix of vengeance magic and martial prowess than on magical esotericism . While most hexblades wear only light armor , that is not a rule , especially among those belonging to the Vengeance Knights , an order of tyrannical warriors that serves the Knights of the Shield , a loose network of greedy and paranoid Southern merchants . These warriors favor the heaviest armor they can find . They typically take the Battlecaster feat , wearing mithril armor and using mithril shields . This allows them to avoid suffering arcane spell failure with their hexblade spells . They serve the malevolent Knights of the Shield as bullies and enforcers much of the time , but when called to duty , they can be agents of brutal vengeance . Magical Abilities : A hexblade begins play with the ability to call down a curse on a foe once per day . This curse won ' t vanquish an opponent , but it can help the hexblade prevail in combat . As he attains higher levels in the class , the hexblade can use his curse power more often , and it becomes even more potent . He also gains additional magical abilities that can help him survive as well as bedevil his enemies .