Umaril the Unfeathered ( Quest ) Umaril the Unfeathered is a quest available in . After receiving the Blessing of Talos and the promoting of Knights , it is time to face Umaril the Unfeathered at Garlas Malatar . The Prophet has marked the keep where he is hiding . Walkthrough . Head to the ruins and find the knights , waiting for the Hero ' s arrival , ready to fight . Prepare for the fight , then launch the attack by talking to any of the men waiting . The knights will then proceed to the ruin and start fighting as soon as they are inside . Inside Garlas Malatar . In the ruins , follow the knights ' lead , they will fight their way deep into the ruins . Once in a while , the Hero will have to activate a switch in order to clear the path . If at a lower level , the knights should have no problem taking care of the Auroran s that spawn in every hall . If at a higher level , do not expect anyone to survive far after the first room . Soon , there will be a big hall with a lowered staircase . The orb that needs to be destroyed is on a remote pedestal . The Knights will not go further ; they will keep on fighting the Aurorans that will continue to spawn indefinitely until the orb is destroyed . To do so , turn around the main structure on the right side . There will be another small staircase leading to the orb , guarded by a few Aurorans . Kill them , run to the orb and activate it . Continue to Umaril ' s location . Alternative way . The Hero should be able to sneak - run past the Aurorans . The knights will still fight the Aurorans , just push the button in the first room and sneak to the exit as fast as possible . In the next area destroy the orb and continue to Umaril ' s location . The two final Aurorans will follow the Hero even if they cannot be seen , but they will not attack in that case , and will disappear once Umaril is reached . The fight with Umaril cannot be avoided . Fighting Umaril . From that moment the Aurorans and the Hero ' s Knights will disappear and they will be left to fight Umaril on their own . Umaril appears on top of the stairs . Kill him , then use the spell the Blessing of Talos to gain access to his daedric plane . This is in fact the clouds over the Imperial City and Umaril ' s tactics have not changed . Defeat Umaril again . There is nothing to loot from his corpse , Umaril ' s Sword can be caught as it falls down to earth with them . Back at the priory . The Hero will wake up again at the Priory and the Ghosts of the Knights are waiting with Sir Amiel who will say a few words in gratitude before they disappear . After the ghosts have left , Sir Thedret will run into the undercroft to investigate the voices . He will explain that after the battle they entered the last room and found both the Knight commander and Umaril dead on the ground . After seeing the Commander dead , the surviving knights decided to keep the death a secret to prevent any threats from taking advantage of this moment . After being told Umaril is dead in both body and spirit , he will lead the way outside to inform the other Knights . When outside , Thedret will tell the knight the good news , that Umaril is dead and the Nine Divines have restored the Commander to life . After this , the Knights will all return to their duties , unless asked to join the Commander .