Break ( status ) Break , also known as Vit 0 , is a recurring status in the " Final Fantasy " series . The afflicted target suffers a penalty to their stats , usually their Attack and Defense . Appearances . " Final Fantasy VII " . Two handicaps in the Battle Square claim to cause the player ' s weapon or armor to break . In fact , they simply reduce the character ' s Strength or Defense stats respectively . The two statuses can be inflicted multiple times for increasingly detrimental effects . The player can bypass the effect of their broken weapon by using the Goblin Punch Enemy Skill . " Final Fantasy VIII " . Vit 0 is a negative status effect that causes the target ' s Vitality and Spirit to become zero , making it highly vulnerable to physical and magical attacks . When a target is under Vit 0 , its color will change to a purplish hue . All bosses can be inflicted with Vit 0 , making it one of the most useful effects in the game . Vit 0 is inflicted by the magic spell Meltdown , the GF Doomtrain , and the Blue Magic spell Bad Breath when used at Crisis Level 4 . Vit 0 is removed when the battle ends , or by using Esuna , the items Remedy + , Elixir , or Megalixir , or the GF Siren ' s Treatment command . " Final Fantasy X " . Auron ' s section of the Sphere Grid contains Power Break , Armor Break , Magic Break and Mental Break . When used on an enemy , the Break status of the same name is inflicted , lowering their Attack , Defense , Magic Power or Magic Defense . Armor Break also has the effect of negating an armored enemy ' s armor , allowing weapons without the Piercing ability to do normal damage . In the " International " version of the game , the ability Full Break inflicts all four Break statuses on the target . " Final Fantasy XIII " . As the party attacks enemies , their Chain Bonus increases . When the Chain Bonus reaches the Stagger point , the enemy is Staggered , and takes more and more damage from attacks as the Chain Bonus continues to increase . Staggered enemies may also be vulnerable to status ailments they may not be normally , lose beneficial statuses , change into a more vulnerable form , or otherwise be further hindered . " Final Fantasy XIII - 2 " . Stagger works identically to the original game . " Dissidia Final Fantasy " . When a character ' s Bravery falls below 0 as a result of an opponent ' s attack , they are afflicted with Break status . Their Bravery turns transparent with the word " Break " over it . Characters in Break status do not damage the opponent ' s Bravery when they attack , though their own Bravery will still increase . Break is recovered when the character ' s Bravery regenerates to its base value , either over time or by landing attacks , or when the character lands an HP attack , resetting their Bravery to 0 after which it quickly recovers back to base value . When a character is inflicted with Break , their opponent receives the stage Bravery pool on top of their current Bravery , and the Bravery pool resets to its base value shortly after . Golbez ' s EX Mode ability Black Fang can instantly Break the opponent if charged fully . Various summons , such as Deathgaze and Odin , can Break the opponent instantly . Stage hazards and summons that reduce the opponent ' s Bravery cannot Break them , they will merely reduce their Bravery to 0 . " Dissidia 012 Final Fantasy " . Break works identically to " Dissidia " , with the addition of two new types of Break — Assist Break and EX Break . EX Break is performed by successfully landing an Assist attack on an opponent in EX Mode , and depletes their EX Gauge and grants the player the stage Bravery pool . Assist Break is performed by attacking an opponent ' s Assist while in EX Mode or blocking an Assist ' s attack , and rewards the player the Bravery pool while executing an Assist Lock on the opponent . " Final Fantasy Trading Card Game " . Cards that have their power reduced to zero by attacks or special abilities are afflicted with Break , destroying them and sending them to the Break Zone , which serves as the discard pile . Various cards have abilities that instantly Break other cards regardless of their power .