naist-nlp/zeshel huggingface dataset:
Thunder Flan The Thunder Flan is an enemy from " Final Fantasy X " . It is found on the Mi ' ihen Highroad Oldroad and on the Mushroom Rock Road , appearing with other fiends . It will cast Thunder at a single party member in each of its turns . As with other Flan s , it has extremely high physical Defense but can be easily defeated by casting a spell of the opposing element , in this case Water . Additionally , a Piercing weapon with Waterstrike will also defeat it quickly . Thunder Flans will drop armor with Lightning Ward or Lightningproof with one additional empty slot at most . It will also drop weapons with Thunderstrike and possibly Piercing . In the INT / PAL and HD Remaster versions of the game , it will also drop weapons with the Distil Mana ability .
Ironite ( Final Fantasy IX ) The Ironite is a flying , dragon enemy from " Final Fantasy IX " . It can be found in the Burmecia Suburbs and King Ed Plains on the Mist Continent . It has a nasty breath attack , Flame , that hits very high ( for its level ) on the entire party . Quina can also eat it to obtain the Blue Magic , Angel ' s Snack .
Mummy ( Final Fantasy III ) The Mummy is an enemy from " Final Fantasy III " , fought in the Sealed Cave and Mythril Mines . They are rather powerful enemies that can deal decent damage with their physical attacks , and can inflict Poison through the Poison spell , though they only use this 20 % of the time . Physical attacks work fine on them , though the player may also opt to use Potion and Cure if they wish to defeat them much faster . Fire is also a decent way of defeating them . They can become a threat if they come in groups of five .
Mutamix Bubblypots Mutamix Bubblypots is a character from " Final Fantasy XIV " . Formerly a member of the Illuminati , he shares his knowledge of Materia with the people of Eorzea from his camp in Central Thanalan , located at the Bonfire . Story . " Final Fantasy XIV : A Realm Reborn " . The Adventurer is tasked by Minfilia shortly after joining the Scions to visit Mutamix and learn about how to obtain Materia , with him melding a materia onto her knife as a demonstration . Players who pursue to the Disciples of the Hand can learn from him how to perform the melds , overmelds , as well as desynthesis . He later plays a role in the Relic Weapons questline . Jalzahn has him sought out on how to bypass limitations of materia , whom Mutamix directs to a pupil of his , Hubairtin , to create an experimental Sphere Scroll for the purpose of converting materia into light energy for Jalzahn ' s purposes . Mutamix takes a more direct role in the task to recreate the Zodiac Weapons , with him personally arriving in Hyrstmill to convert the old Relic Nexus into experimental materia to transfer its soul attunement to the new host weapon . Other Appearances . " Triple Triad " . Mutamix appears on a card in the version available via " Final Fantasy Portal App " .
Eos ( Final Fantasy XIV ) Eos is a faerie summoned by the Scholar job in " Final Fantasy XIV : A Realm Reborn " . Eos is obtained from the scholar job quest " Forgotten But Not Gone " . She is summoned with the Summon command . Eos ' s primary focus is healing magic .
Blood Tiger The Blood Tiger is an enemy in the " " and succeeding versions of the original " Final Fantasy " . It appears in Whisperwind Cove . Battle . It is a very weak enemy for the point at which the party encounters it in the game , and often appears alone or in groups of only two . For this reason , Blood Tigers will often flee when encountered . Etymology . Blood Tigers are darker furred members of the Tiger family .
Mine ( Mystic Quest ) The Mine is a location from " Final Fantasy Mystic Quest " . Located west of Fireburg , it is full of monsters . The Mine is full of hills and caverns connected by weighted buckets and conveyor belts , so navigating it can be difficult . Benjamin and Reuben journey through the mine in order to hit a boulder with a Mega Grenade , so that Reuben ' s father can return home . To reach the boulder , the pair must defeat a Jinn . After defeating it , they gain access to an area overlooking the boulder , allowing them to dislodge it .
Punishment ( weapon ) The Punishment is a recurring high - powered gunblade in the series , often used by Squall Leonhart . Appearances . " Final Fantasy VIII " . The weapon is the second strongest weapon for Squall , and provides 24 attack and 255 % hit rate . It is obtained by spending 1000 gil and using a Chef ' s Knife , Star Fragment x2 , Turtle Shell , and Screw x8 at the junk shop . " Dissidia Final Fantasy " . The weapon is a level 92 exclusive weapon for Squall , and provides + 63 attack and EX Core Absorption + 20 % . It can be obtained from the shop by trading 29 , 570 gil , Twin Lance , Goddess ' s Magicite x5 , and Bless Crystal x3 . " Dissidia 012 Final Fantasy " . The weapon returns as a level 90 exclusive weapon for Squall , and provides + 63 Attack and EX Core Absorption + 20 % . It can be obtained from the shop by trading 158 , 000 gil , Twin Lance , Electrum , and Lion ' s Dream x5 .
Lefty Lefty is an enemy from " Final Fantasy VIII " . It appears as a huge hand protruding from the ground , often accompanying Righty and Vysage . Battle . Lefty will attempt to draw stocked magic from party members and will cast it immediately . At higher level s , Lefty will sometimes heal its company if they are afflicted with status abnormalities . As it is dependent on magic attacks , it is also resistant to most GF attacks , often taking three or more summons to defeat . Lefty is one of the few non - boss monsters that is unaffected by Quistis ' s Degenerator Limit Break , Selphie ' s Rapture and Odin never appears against it . The others are Grat , Vysage , Righty , Cactuar , Tonberry , Esthar Soldier ( Terminator ) , UFO ? and PuPu .
Valia Pira Valia Pira is a boss in " Final Fantasy IX " . It is the embodiment of the defense system in the Desert Palace . If the party has examined all of the palace bloodstones Valia Pira cannot enhance its properties : its " immunity to elemental attacks " can be deactivated by the bloodstone in the Hallway ; the " increase in magic power " bloodstone is in the fire chamber and its " increase in defense power " can be deactivated in the Upper Hallway ; the " evasion increase " bloodstone can be found in the Stairwell near the Library ; its " increase magic defense " bloodstone is the one on the right hand side of the shadow chamber ; and the bloodstone on the left hand side will deactivate its " increase magic evasion " . Valia Pira will scan the party to see if they are wearing equipment received from a bloodstone . If they are wearing an item , the corresponding enhancement will be activated , so it is advised to unequip any item received from a bloodstone before fighting Valia Pira . Battle . Valia Pira only uses magical attacks and is weak to Water . Valia Pira will cast Reflect on itself several times , but this can be neutralized by casting Reflect on the party . Victory is achieved if Valia Pira runs out of MP . Strategy . The player is likely to have magic - based characters in the party , as Kuja had recommended Zidane to bring his physical attackers to Oeilvert . Vivi can learn the Black Magic spell Water through the N - Kai Armlet , and Dagger knows Leviathan , which is a Water - based eidolon . If Eiko is in the party she can summon Carbuncle . Valia Pira only uses magical attacks , so it is impossible to lose if at least one character has the Auto - Reflect ability equipped . As Valia Pira is defeated by expending its MP , Quina ' s Magic Hammer can help achieve this . If Amarant is in the party , his Throw command can do enough damage to end the battle quickly .
Thunder Blade ( weapon ) The Thunder Blade , also known as Thunderblade , Thunder Hatchet , Tempestblade , and Bolt Sword , is a recurring weapon in the " Final Fantasy " series . It is a counterpart to the Flametongue and Icebrand swords that it is Lightning - elemental , but does not appear as often . A similar weapon , the Coral Sword , sometimes appears in games where the Thunderblade does not , fulfilling the same role as a Lightning - elemental sword . Appearances . " Final Fantasy VI " . The Thunder Blade is a mid - powered sword for Locke , Terra , Celes , and Edgar . It has an attack power of 108 , increases Magic by 2 , randomly casts Thunder when the user attacks , and enables the Bushido and Runic commands . It can be bought in the World of Ruin for 7 , 000 gil , or found in the Magitek Research Facility . Its stats and availability are identical to the Flametongue and Icebrand . " Final Fantasy X " . Auron ' s Thunder Blade has the Lightningstrike as its dominant ability that can be customized to a weapon with four Electro Marbles . " Final Fantasy Type - 0 " . Queen ' s Voltaic Saber is a lightning - elemental longsword with attack power of 52 . It can be found as a random treasure in Bethnel Caverns . The is used by Clavat . It has an Attack power of 45 , the same as the Flametongue and Icebrand , but gives a boost of 12 Defense that the other two weapons do not . The can be found in a chest inside ? ? ? and can be bought in Urbeth for 700 gil . The sword has an attack of 5 , and is Light - elemental that can inflict paralysis upon attacking .
Carve Spider ( Final Fantasy IX ) The Carve Spider is an insect enemy from " Final Fantasy IX " . It can be found on the Mist Continent on the plateau areas around Dali and Treno . It is not a difficult enemy to defeat , but can be annoying due to its ability to inflict Slow through its Web attack . Its strongest attack , Antenna , can be dealt with through the use of Protect , and Fire is hardly a threat at the time it is fought .
North Corel North Corel is a town at the foot of Mt . Corel in " Final Fantasy VII " . It was built by the survivors from Corel , which was destroyed by Shinra Electric Power Company . Since it is a relatively new settlement , North Corel is just a collection of crude dwellings , with little of the advanced technology that makes up human civilization on the Planet . It serves mostly as a stepping ground for the resort of Gold Saucer . Story . Cloud Strife and his party pass through North Corel on their world - wide hunt for the elusive Sephiroth . One member of the party , Barret Wallace , was once a resident of Old Corel . The surviving townspeople blame him for the town ' s destruction , but Barret refuses to argue with them , and the party continues on to Gold Saucer . Later when Meteor has been summoned and Cloud is lost in the Lifestream , Cid Highwind takes up the reins of acting leader to fight Shinra and steal their Huge Materia . There is a Huge Materia in the Mako Reactor on Mt . Corel and the party heads to grab it before Shinra can . The Materia is taken on a coal train before they get there and the party jumps on a small pump - cart and races to catch up with the train . They fight their way through the Shinra forces to take control of the train ; to get the train to stop , the player must press Up and ( [ MENU ] in the PC version ) , then Down and ( [ CANCEL ] in the PC version ] ) in a repeating pattern until the train stops . If they fail to stop the train in time , the runaway train destroys North Corel and the Huge Materia is lost . If they succeed , North Corel is saved and the townsfolk recognize Barret as a hero , and no longer blame him for the loss of Old Corel . Locations . North Corel is located to the North on Gaia ' s Western continent . Quests . Mt . Corel Huge Materia . The Mt . Corel Huge Materia quest ends with the player at North Corel , and the result has a great effect on North Corel . If the player times out without catching the train then the town remains the same and the player does not get the Huge Materia . If the player times out after having caught up with the train , the train plows through North Corel . This makes the Tent area no longer accessible , and removes the General Store . The now homeless boy will sell the Ultima Materia to the player for 50 , 000 gil . The player does not get the Huge Materia . If the player stops the train within the time limit , the player will be given the Huge Materia and the Ultima Materia . After the event , the Catastrophe , Barret ' s Limit Break manual , becomes available from the woman with the green hat in the Rundown Hut . Enemies . Corel Area . Desert . Available after the player has at least a Black Chocobo . Musical themes . The music that plays in North Corel is " Mark of a Traitor " .
Varcolaci ( Final Fantasy XIII - 2 ) The Varcolaci is an enemy that appears in " Final Fantasy XIII - 2 " . Battle . This enemy is skilled at evading its opponent ' s attacks . Strategy . Serah and Noel should rely on magic to defeat this opponent ; as it has low HP , it is not difficult to defeat .
Warmech ( Final Fantasy ) The Warmech , also known as the Death Machine , is an infamous foe from the original " Final Fantasy " . Located in the Flying Fortress on the bridge leading to Tiamat , it has a 3 in 64 chance of appearing each time the Warriors of Light enter a battle on the bridge . Although in the " " remake onwards Warmech is no longer the most powerful enemy in the game , it is still a formidable foe . It could be said that Warmech is the first superboss in the series . Battle . The Warmech is extremely powerful , rivaling Chaos himself in some versions of the game , and has the powerful ability Atomize that can quickly devastate the party . It regenerates 5 % of its HP every round in all remakes ( this was meant to be 2 HP per round on the NES – a direct parallel to Poison , but regeneration is bugged and does not work in that version ) . Warmech often gets a preemptive strike , which can make the battle even harder , especially if it kills any party members before the player even gets a turn . If the party kills Warmech , they are rewarded with a great amount EXP and gil , the most of any enemy in the game . Strategy . Players should start the battle by casting Blink or Invisira . The player should use Haste on the fighters as first move , if the party ' s Black Mage / Red Mage lives long enough to do it . The party ' s White Mage should be saved for exclusive healing . In the end , whether the player kills Warmech or not depends on what level the characters are , how well equipped the party is , what condition the party is in before the fight begins , and how lucky the player is . Most often Warmech battles quickly turn into pure desperation as the party dies one by one . This fight is somewhat easier in the NES version due to the Warmech only having 1 , 000 HP and non - functional regeneration , as opposed to future releases where it has 2 , 000 HP and recovers 100 every round .
Evil Eye ( Final Fantasy ) The Evil Eye , also known as EYE in the NES version , is a miniboss in the original " Final Fantasy " and its subsequent remakes . The Evil Eye is a skull - type monster , consisting largely of a big head and only one , giant eye . This monster lives in the Cavern of Ice , where it is the Levistone ' s infamous guardian , and in the Flying Fortress , where it appears as a random encounter . In the original Japanese version of " Final Fantasy " , the Evil Eye greatly resembled a from " Dungeons & Dragons " , and was even called Beholder . Outside of Japan and for remakes in all regions , the design and name was severely changed , likely due to copyright concerns ( as , unlike much of the D & D bestiary , the Beholder is an original creation of the " Dungeons & Dragons " team and is an infamously guarded part of the intellectual property , being something of a mascot monster ) . The original graphic of the Beholder was kept for the player icon of it in " Dissidia Final Fantasy " , in all versions of the game . Location . The Evil Eye in the former area is found one step before the stone and must be battled to obtain the key item . It can be fought as many times as the player ' s party wants , because it does not disappear from its position after being defeated . The player can move to another adjacent tile , and then return to fight the Evil Eye again for level grinding purposes , as it gives out a considerable amount of experience point s upon defeat . If the party has ProRings , the Eye becomes a very good source of Experience due to the fact it is incapable of using its one - hit kill attacks thanks to the ProRings . Battle . Evil Eye has a 62 . 5 % to cast a spell , 23 . 4 % to use one its Gaze abilities and a 14 . 1 % to use a regular attack . The spell cycle it follows is : Thundara → Hold → Silence → Kill → Slow → Break → Sleep → Death While its skill cycle is : Gaze ( damage ) → Gaze ( paralyze ) → Gaze ( stone ) → Gaze ( death ) In all versions earlier than Dawn of Souls its spell cycle was instead : Kill → Break → Death → Thundara → Hold → Silence → Slow → Sleep While its skill cycle was : Gaze ( stone ) → Gaze ( death ) → Gaze ( paralyze ) → Gaze ( damage ) Strategy . The Evil Eye does not have any specific weaknesses , so attack physically with a Thief / Monk / Warrior while using Haste on them if available ; use one ' s highest grade magic to harm it , and heal as necessary . It should not be too hard due to its low HP level , which ensures an easy battle if physical tactics are devised . It is , however , recommended that one defeat it rather quickly , as the longer the fight goes on the more likely it is to use abilities that can possibly kill the entire party ; it is particularly nefarious for doing this in the original NES version .
List of Final Fantasy Crystal Chronicles : My Life as a King items The following is a list of items in " " . Consumables . These items can be bought by adventurers from the Item Shop or found in treasure chests while they are adventuring and are consumed when used in battle . Pendants and Talismans . Pendants and Talismans are accessories only found by adventurers while out exploring . They can either be found in treasure chests or dropped from monsters . Once found , one of the adventurers in the party will equip it automatically if it is considered better than the accessory they already have . Pendants raise one stat by a large amount , but lower another stat by an equal amount . Talismans raise one stat by a lesser amount , but with no stat penalties . Special Accessories . Special accessories are only obtained as drops from specific , rare monsters . They offer multiple stat bonuses with no penalties .
Zhakal Zhakal is a location in " Final Fantasy Legend III " . The snowy town of Zhakal located to the north of Darius , here lies Xcalibr awaiting to be drawn by special girl . The town is populated by beasts , except for one family of human s . Story . Arthur meets Masa in one of the houses in town , he tells him that its useless to try to draw Xcalibr since it can only be drawn by a special girl . Arthur tells him that Faye is the one , he tells him to come back if she indeed succeeds . Arthur has Faye draw the Xcalibr , and they return to Masa who boards the " Talon2 " after seeing the sword . One of the citizen inform Arthur that Dion said he must come to Porle once he gets the Pass .
Vespid ( Final Fantasy XIII ) Vespid is an enemy in " Final Fantasy XIII " fought in the Gapra Whitewood . Battle . It has low chain resistance , meaning a double Ravager team can stagger it quickly . If Hope has learned Barfire , he can cast it to protect against Vespid ' s fire attacks .
Great Malboro ( Crisis Core ) The Great Malboro is an enemy in " Crisis Core - Final Fantasy VII - " . Battle . Great Malboro is a powerful foe but easy to dodge its attacks . It will always go in the pattern of Attack → Super Bad Breath → Attack → Gastric Juice and then restart the cycle . With this in mind , it is possible to bait its Super Bad Breath into an open area and run back to the back of the area ( if possible ) to avoid it , and the same with Gastic Juice , while using Costly Punch continuously to attack it between attacks . When using it during its Attack , time the roll right as the attack connects to avoid its attack . Rinse and repeat to defeat it .
Picochu ( Final Fantasy XIII ) The Picochu is an enemy in " Final Fantasy XIII " . Groups of them appear in Missions 45 and 55 alongside a Neochu . In Mission 45 , no Picochu are initially present , while in Mission 55 , a full band of five appear . Battle . The Neochu can call more Picochu to the field by using Seed Dispersion . Picochu are deceptively small and endearing . They will change targets haphazardly and attack with quick bites . While each attack is relatively weak , Picochu can focus on one character to wear him or her down quickly . When faced with low health , Picochu will Plead with the Neochu , which sometimes results in the Neochu casting Pollen , healing all Picochu and granting them buffs . Strategy . As more Picochu take the field , the battle becomes increasingly difficult , so the player should attempt to eliminate them before concentrating on the Neochu . While attempting to destroy the Neochu first is tempting , it is difficult with five Picochu providing backup . Vanille ' s Death spell can be exploited to take out the Neochu with luck ; alternatively , once the Neochu is stagger ed , - " ra " and - " ga " spells work well to damage the entire group at once . Vanille ' s Eidolon , Hecatoncheir , and the technique Quake can exploit the enemies ' weakness to Earth . The player can also deploy a Sentinel to draw in the Picochu attacks , giving the other characters time to destroy them . If Neochu casts buffs on the Picochus , it is useful to quickly switch to Saboteur and Dispel the buffs , as the Picochu are much more of a nuisance when hasted . Other appearances . " Pictlogica Final Fantasy " . Picochu from " Final Fantasy XIII " appears as an enemy in " Pictlogica Final Fantasy " .
Scale Mail Scale Mail , also known as Scale Armor , is a recurring armor in the series . It is generally a low - ranked armor that provides little to mediocre defenses . Appearances . " Final Fantasy XII " . The Scale Armor is a low - ranked armor that provides + 9 Defense , + 3 Strength , and + 3 Speed . It can be bought for 1 , 000 gil at Rabanastre or Bhujerba , and requires 25 LP and the Heavy Armor 2 license to equip . " Vagrant Story " . The Scale Armor is a mid to high - ranked armor that provides 15 Strength , 15 Intelligence , and - 1 Agility . " " . The is a level 15 armor that provides 19 Defense .
Fossil Dragon Fossil Dragon is a recurring enemy in the series . It is depicted as a skeletal dragon . Appearances . " Final Fantasy VI " . Fossil Dragons are undead enemies that appear around Kohlingen and the Southern Continent . It is the first enemy in the game that can inflict the Zombie status , and Holy Water can be stolen from them to cure it . They can also use the ability Sandstorm , which inflicts moderate damage to the entire party . They are weak to Holy - elemental magic and can be quickly defeated by using curative magic and items on them .
Hurricane Kick Hurricane Kick is a recurring ability in the series . It is a summon ability used exclusively by Hecatoncheir . Appearances . " Final Fantasy Record Keeper " . Hurricane Kick is an enemy ability used by Hecatoncheir [ FFXIII ] , which inflicts moderate non - elemental physical damage to one target .
Prototype Prototype is a recurring enemy in the series . It often looks identical to Omega , but is far less powerful than it . Appearances . " Final Fantasy " . Prototype is an enemy fought at Whisperwind Cove in the Game Boy Advance and later remakes of the game . They are of no threat to the player , but are very valuable not only for the amount of gil they drop , but for the Rune Axe they can drop as well . " Final Fantasy IV - Interlude - " . Prototype is a dummied enemy . " Final Fantasy V " . Prototype is an enemy fought on the world map two islands away southwest of Crescent as well as in the Walse Tower in the Merged World . It is a powerful foe , but easily manipulated into defeating itself , making it the best enemy to EXP farm in the First World . In addition , it can drop Dark Matter for mixing , and if caught and released , will use the powerful Megaflare ability . It can teach the Blue Magic spells Self - Destruct , Missile , and Flamethrower .