naist-nlp/zeshel huggingface dataset:
Obsul Ssussun Obsul Ssussun , or " The Door to Light " , was a spellbook containing some spell s designed for followers of Vhaeraun . Description . The black book was small , about as wide as an elf ' s hand , and written in Undercommon in small Elven script . Versions . It was written by the Widower in cooperation with a cleric of Vhaeraun alongside another book . Both books were made twice , one for arcane casters and another for divine casters . Value . It had a spiritual value to the church of Vhaeraun , who were known to buy back the book for a heavy sum . Clan Auzkovyn also provided the seller with a token for life - long safe passage . History . As mentioned above , the book was written by the Widower in cooperation with a cleric of Vhaeraun sometime between 1370 DR and 1372 DR and two copies , each for arcane and divine magic , existed . When the Widower left , he gave it to his secondwizard Zulifein T ' orgh in order that it be used in the fight against Lolth . Zulifein didn ' t follow instructions however , and disappeared towards Sshamath at some point in 1372 DR , intending to use the book to buy his safety there . What happened to the book , at least its arcane version , after that is unknown . Contents . The book contained three notable spells and the secret to calling for the aid of a vhaerath . The spells were :
Siangham A siangham is an exotic light melee weapon used mainly by monk s . Description . The siangham looks like a heavy metal arrow with a hilt or handle where the feathers would be . It is about a foot and a half ( 46cm ) long with a piercing tip . An average siangham costs 3gp and weighs 1lb ( 0 . 45kg ) . Weaponology . It takes special training to use a siangham in melee combat , therefore it is considered an exotic weapon . While normally used for thrusting attacks , it can be used to slash or parry .
Bonfire of insanity A Bonfire of insanity is a vile ritual performed during rainstorms by powerful necromancers . They build a pyre of human bones and burn it as the rain pours . As the smoke from the fire rises to the clouds , the rain itself is tainted for a mile around the ritual site . Corpses buried in even the most sacrosanct earth rise as undead creatures and any humanoid s that the rain touches are infected with a disease that will transform them into a ghoul by the next day unless a " heal " spell is cast upon them .
Avelyere Avelyere , most often referred to as Lady Avelyere , was a diviner who ran a school ( Coven ) for young sorceresses in the Shade Enclave in 1469 DR . Description . Lady Avelyere had light gray eyes and brown hair . Although she was in her early 40s in 1468 DR , she still appeared young and beautiful . History . In 1469 DR , Lady Avelyere ' s attention was drawn by Parise Ulfbinder and Draygo Quick to a talented young Bedine girl , who showed strong promise in the magical arts . She took her students out and used force to capture this girl , whose name was Ruqiah ( actually the reincarnated Catti - brie ) . Ruqiah became a student at the Coven and remained there for ten years . In 1479 DR , Lady Avelyere used a spell to force Ruqiah to reveal all her secrets , including her true identity and her intention to travel to Icewind Dale to find Drizzt Do ' Urden . Lady Avelyere took that information to Ulfbinder and Quick . When Catti - brie discovered what had happened , she faked her own death in a fire and fled to the Silver Marches . Lady Avelyere continued to pursue Catti - brie using magical means , detecting her in Longsaddle in 1482 DR . Lady Avelyere ' s Coven . Description . Lady Avelyere ' s Coven was located along the Western Wall of the Shade Enclave . The compound was sophisticated - looking , with several domes and statues of sirens , nymphs , and brownies . There were fine , colorful fabrics everywhere . The rooms were well - lit with windows , some of which had . Young students assisted the Bedine servants .
Blackrazor Blackrazor , also known as the Sword of Souls , is a greatsword that appears to be forged from an unknown alloy of steel . It is sheathed in a black scabbard decorated with pieces of cut obsidian . When held , it shines like the night sky filled with stars . The wielder of the sword hears faint whispers whenever it delivers the killing stroke to a living creature . The sword has a sentient being of another plane of existence forced into it . This creature was once a powerful undead creature similar to an atropal . Blackrazor in Baldur ' s Gate II . Blackrazor is a longsword with powerful enchantments but an evil nature . It is offered to the protagonist of the game in the test of greed in the Pocket Plane near the end of " " . They may either choose to use it to kill an enslaved genie guarding one of the Tears of Bhaal and keep it , benefitting from its power especially if and when their story continues in " " , or choose to relinquish it , avoiding a fight and passing the test in the " good " way . Blackrazor has a + 3 enhancement bonus , and when wielded grants regeneration and immunity to Charm and Fear effects . It has a chance with each hit to drain the target ' s life force ( levels ) and convert it into healing energy and a temporary boost of speed and strength for the wielder . Trivia . The sword Blackrazor was also part of the adventure White Plume Mountain . The sword was an intelligent and evil blade that encouraged its wielder to kill indiscriminately , eagerly devouring the souls of those it slew .
Saurosphinx Among sphinx es , saurosphinxes are the most civilized . Combat . Saurosphinxes avoid combat , but when given no other choice they try to limit an opponent ’ s ability to attack at range . They tend to make flyby attacks on opponents with long - range weapons — bow s and crossbow s , typically — and depart as soon afterward as possible . A saurosphinx forced to fight on the ground tries its best to take to the air and flee as soon as it can . Personality . Though not remarkably intelligent , they are far more interested in conversation than combat , and they sometimes travel long distances to listen to sages and scholars speak . Other , more aggressive sphinxes often see saurosphinxes as little more than educated food . Ecology . They lair in rocky hills , where they seek the shade of small caves during the day and crawl out at twilight to enjoy the waning warmth . They dislike the cold intensely , and they flee from encounters with anyone who wields cold weapons or casts cold spells .
Eulagad Eulagad the Maul was an innkeeper in Skullport . Personality . Eulagad lived in the past , remembering the times where he fought evil with his dead companions . He was also concerned about the fact his line would end with him . Eulagad had seen the growth of the Port of Shadow into a large city . Relationship . Eulagad worked along with his former adventuring companion Ilyana Wyrmmruff . Activities . Around 1370 DR , Eulagad managed the Burning Troll inn with Ilyana . History . Eulagad was a famous adventurer with the Trollsinge Vanguard party and one of the few surviving members . With his companions , he explored deep into Undermountain , but they became most famous for their destruction of a marauding troll tribe . Eulagad retired after the death of his friends and for a long time managed an inn in Skullport .
Armor of darkness Armor of darkness was an abjuration spell exclusive to cleric s with the Darkness domain . It armored the subject with shadow . Effect . The spell enveloped the warded creature in a shroud of flickering shadows . The shroud could , if the caster desired , conceal the wearer ' s features . In any case , it granted the subject protection vs . attacks . The subject could see through the armor as if it did not exist and was also afforded darkvision . Finally , the subject gained a slight resistance against any holy , good , or light spells or effects . Undead creatures that were subjects of " armor of darkness " also gained turn resistance . History . " Armor of Darkness " was first known to the Nightcloak priests of Shar in Netheril . It remained a secret of the clergy of Shar for centuries . However , by 1372 DR , the clerics of Lolth , Mask , Set , and Shargass had gained knowledge and use of this spell .
Prophecy of Zhudun Prophecy of Zhudun is an invocation used by warlock s , particularly star pact warlocks . " Prophecy of Zhudun " , which draws upon the power of the dead star Zhudun , allows warlocks a glimpse into the maddening truths of the Far Realm , which he or she can then bestow upon a creature of their choosing . These nightmarish visions cause the creature to temporarily lose their sanity , becoming dazed if their willpower lacks the strength to resist the warlock ' s spell , which is enhanced by the warlock ' s charisma . Even if the creature succeeds in throwing off the madness of the spell , however , their mind is still racked with pain . The spell requires much concentration on the part of the warlock and can only be cast once per day .
Rhindaun Dynasty Rhindaun Dynasty was one of the ruling dynasties of Tethyr , founded by the adventuress Zaranda Star Rhindaun . Etymology . The dynasty took its name from King - Consort Haedrak ' s mother , Rhinda , second wife of Alemander V . History . The dynasty was officially founded in 1368 DR . In the previous year , on Mirtul 3 ( called Crowning Day ) , Zaranda Star had been proclaimed queen by the citizens of Zazesspur . She spent several months speaking with leaders of the country and gaining support from the rest of the cities . She was blessed by the Archdruid of Mosstone on Highharvestide and selected and renamed Darromar as her new capital . Saradush and the Order of the Silver Chalice accepted her as queen in 1368 . After Zaranda Star won the Reclamation Wars and married the lost prince of Tethyr , Haedrak Rhindaun III , her official coronation was in 1369 DR . The full line of succession for the dynasty is unknown , but Queen Zaranda ' s first daughter Sybille succeeded her as the second queen of the line and took the throne in 1397 DR . Other rulers in the Rhindaun dynasty were Queen Zaranda II , her niece Queen Cyriana , and Queen Anais , who ruled as early as 1469 DR and at least as late as 1489 DR .
Spirit Warriors The Spirit Warriors were a group of Lesser Immortal s of the Celestial Bureaucracy , the dominant faith of Kara - Tur . They served Chan Cheng , the god of war . The Spirit Warriors had the duties of creating courage and resolve in those who wavered , and leading armies of phantoms , the manifestation of which could swing a battle . Spirit Warriors also helped those who ' d fallen in battle for a good cause , escorted the spirits of heroes for judgement by the Lords of Karma , and guarded the gates of the Underworld against trespassers .
Oversember Vale Oversember Vale was a small valley located in the Thunder Peaks . Description . Small pools of water lay at the northern end of the vale . A line of stunted , scraggly trees hugged the steep rock - face on the northwest side of the valley . Inhabitants . The Cult of the Dragon inhabited the vale . The cult had at least one hidden cavern in the vale .
Netheris Ket Netheris Ket a human woman of Mulhorand and a glorious servitor of Sebek . She fought hard to gain her exalted position within the cult of Sebek . Once she had access to her deity ' s giant crocodile form , she used it frequently to inspire loyalty in her followers .
Dhedluk ( town ) Dhedluk ( pronounced " dead - LUKE " ) was a small town surrounded by a stockade in the King ' s Forest in Cormyr . It had a population of 936 as of 1372 DR . It was a farming and woodcarving community led by Lord Thiombar . A short forest trail called the Ranger ' s Way linked it to Waymoot in the southwest and Starwater Road led north , out of the forest to Eveningstar . It was a beautiful place , with dappled sunlight reaching down through the eaves of gigantic trees covered in moss . It was a popular place for nobles and Purple Dragons to retire to , which was why a small stone and timber hut could be sold for upwards of 16 , 000 golden lion s . Despite being primarily a logging village , expanding the forest clearing was forbidden in the 1360s DR . There were still bogs surrounding the town , which meant it remained popular with skilled woodcarvers and herbalists . There were three small quail ranches and a boobrie farm . Most travelers recognize Dhedluk for one thing : the Blushing Maiden Inn , which was run by Thiombar . There was also a two - way " portal " just outside the town , which led to an area near the court buildings at Castle Obarskyr in Suzail . By 1479 DR , the portal no longer functioned . The Huntsilver noble family maintained holdings here . Organizations . The following organizations operated in and around Dhedluk in the 1360s DR : History . Back when Dhedluk was still only a small village , it used to be called Dheolur , after the noble family who lived here . That family was eventually disbanded because it sided against the crown too many times . In 1369 DR , the events of Halaster ' s Higharvestide resulted in a tribe of kobold s , led by Vhue , coming to reside in the thick forest about half a day east of Dhedluk . Their existence remained secret , as the few who stumbled across them were slain . By 1479 DR , cutting living wood had become a major taboo . Those who were caught were hanged on the arch on the outskirts of Dhedluk .
Tablets of Fate The Tablets of Fate were stone slabs on which the official portfolios of every one of the deities of Abeir - Toril were written . Bane and Myrkul stole the tablets from Ao and hid them in Faerûn , suspecting that some of the Overgod ' s power was derived from these tablets . When Ao discovered the Tablets of Fate were missing he summoned all the deities and asked for those guilty to hand them over . When no one stood forward to admit to stealing the Tablets , Ao cast down all the gods from the heavens , taking their divine power in the process . Ao tasked Lord Helm with guarding the Celestial Stairway s which would lead the deities back into their divine realms . For this he retained his divine powers . Before the Avatar Crisis ended , Bane and Myrkul were both slain , although Bane would return in 1372 DR . The suspicions of Bane and Myrkul that some of Ao ' s power lies in the tablets seems confirmed , as Ao appeared unable to recover the tablets himself . Ao suggests that the tablets had little power , serving only as reminders to the gods of their duties . However Ao himself destroyed the tablets , grinding them into powder . Appearance . The tablets are described as plain clay tablets , less than two - feet high , with the name and portfolio of every deity inscribed in glowing blue - white runes .
Aleksei Aleksei was a member of the Cult of the Crushing Wave in the Moonsea in 1491 DR . History . Aleksei was the rotten son of a minor noble . Having a bad life with his parents , in 1489 DR he left home and soon joined the water cultists . Aleksei acted as a pirate with fellow cultists until 1491 DR . In that year , Aleksei ' s cell was ordered to attack Furgis Boltsmelter ' s ship and take the elemental codex . However , an adventuring party hired by Furgis near Mulmaster as his bodyguards destroyed the cell and captured Aleksei . Personality . Aleskei felt constantly oppressed in his home because his parents were completely ignorant to the troubles and tribulations of a teenager . In the Cult , his life was instead a flurry of worshiping , scuttling ships , and generally being a nuisance to local fisherman until recent times . Aleksei started to consider what it meant to be a cultist and was in search of an answer .
Morlith ( family ) The Morlith family was a noble house of Gontal , and part of the Twelvefold . They held great political influence in Gontal , specially in Gontal City , were common folk believed the Twelvefold families held incontable treasures in their manors and vaults , and were the true power behind the throne . They controlled most of the commerce in Gontal , as well as many illegal activities .
Vaeren Dragonskorn Vaeren Dragonskorn was a sky pirate . Activities . Vaeren had managed to repair an old Halruaan skyship that he used for his business . History . In 1480 DR , Simbul went to Dragonskorn ' s sky ship asking for a blueflame item . He instead ordered his crew to kill her but in the end the Simbul killed Dragonskorn . Personality . Vaeren considered himself not a pirate but a " sky ' s adventurer " .
Arun Maerdrym Arun Maerdrym was a half - elf of House Maerdrym from Myth Drannor . He was the father of Khelben " Blackstaff " Arunsun . Relatives . Arun ' s wife was Arielimnda . His son was Khelben " Blackstaff " Arunsun . Death . Arun was killed in 464 DR , along with his son Khelben , while in combat in the Sword of Anauroch with the phaerimm and Palron Kaeth . When the pair were low on spells , and inside a protective sphere , Arun struck the Duskstaff of Sarael using his Lupinaxe , killing them both and transforming the surrounding desert into a crater of glass . Khelben would later be resurrected by Mystra to become Chosen of Mystra .
Create direguard Create direguard was a divine magic spell available to cleric s of Cyric , Prince of Madness . It animated a direguard out of an intact skeleton . Other ways of creating a direguard were discovered , but this spell was specific to Cyric and a jealously guarded secret . Effects . This spell took one minute to cast and the cleric had to touch the skeleton that was to be animated . Upon completion , flames of red ignited in the skeleton ' s eye sockets and the direguard rose ready to attack , wearing armor that was shadowy black but with the bones visible through it . Components . In addition to verbal and somatic components , this spell required an intact skeleton of approximately human size or smaller , and 20 drops of blood from a true dragon . History . This spell was an improved version of the " create baneguard " spell used by priests of Bane , the Black Hand . Eventually other evil faiths learned this spell or a variant of it , and it was often called just " create undead " , although the caster who wanted to create a direguard had to be more experienced than a caster that could just learn " create baneguard " .
The Ravager ( halberd ) The Ravager is a halberd found in " " in Yaga - Shura ' s fortress in the Marching Mountains , wielded by a prince of elemental fire . Already powerful then , it can be greatly enhanced by having Cespenar combine it with the Serpent Staff , making it arguably the most powerful weapon in an expansion full of artifacts of legendary might . The Ravager has a singular appearance for a halberd , looking more like a trident at a first glance . In its original form , The Ravager has a + 4 enhancement bonus and can cast " Cloak of Fear " twice per day . When it is improved , the enhancement bonus grows to + 6 , the number of spell uses to three times per day , and the weapon gains the ability to inflict great poison damage on each hit and a 10 % chance to decapitate its target upon hitting , with luck killing almost any opponent instantly . Lesser copies of the Ravager were forged by the smiths Marrok of Neverwinter and Barun . Marrok ' s version paled in comparison to the original , while Barun ' s was much closer to the mark . Both of these copies did extra sonic damage and Barun ' s was also able to daze it ' s victims .
Inspired aim Inspired aim is an enchantment spell that makes it easier for allies to hit targets with ranged attacks . Effect . You inspire allies within 40 feet to focus their minds on hitting their intended targets . All affected allies gain insight into their opponents movements , making it easier to hit them .
Semphar Semphar was the mightiest nation in the Hordelands . It was a of the Tuigan Khahan . Semphar strove to be independent but was subjugated by four different realms in its history , specifically the Imaskari , Mulhorand , the Shou Lung and most recently the Tuigan . This subjugation though , guaranteed that Semphar gained several beneficial cultural aspects . History . The first dwarves in Faerûn settled beneath Semphar . Geography . Semphar was known for its ruins , lost tombs , and strange monsters . Bordering it were the ruins of Raudor and Bhaluin , the dark forest of the Shalhoond , and the monsters of the Howling Gap . Perhaps there are even more wonders to be found throughout the land . Trade . Trade in Semphar was based mostly around the caravans that passed through the nation along the Silk Road , as well as the rich agriculture of its lands .
Walking Statue of Waterdeep Walking statues were mighty construct s built for the defense of holy temples , ancient vaults and the most important cities , castles and fortresses of Waterdeep . They often served as ethereal guardians that could attack other ethereal creatures approaching its guarded area . They were unswervingly loyal to their instructions or orders , carrying them out to the best of their abilities . Unlike most constructs , walking statues were free - willed , thinking creatures who could reason , learn and remember . They were able to stand still for centuries at a time , remaining endlessly vigilant , but all the while they would be deep in thought . Walking statues were capable of understanding Common and Draconic , but would speak only if they were commanded to do so by their creator or by any whom they recognized as an authority .
Borem Borem of the Lake of Boiling Mud was one of the Seven Lost Gods , possibly a primordial who remained on Toril after the split between Abeir and its twin . History . In - 359 DR , Borem became active after long years of appearing as a simple muddy river . After a hot summer , the river broke its banks and became a lake in the space of a tenday of rainfall . In their quest for godhood , the adventurers Bane , Bhaal and Myrkul attacked Borem in his home plane after making the connection between him and the river . Killing him , they stole his heart , which they bore to Mezeketh Isle and buried .
Lotus Court The Lotus Court was the ruling body of government for the Yikarian Empire in 1367 DR . History . The Lotus Court was comprised of nobles from among the population of yak - folk inhabiting the World Pillar Mountains in the Land of the Yak - Men . The most powerful group within the Lotus Court , and therefore the closest to the emperor ' s ear , were the Lords of the Nine Heavens . Activities . Though the Lotus Emperor had the final say in anything regarding the Empire , the Lotus Court offered him council and advice on a multitude of issues .
Nelvon deJuan Nelvon deJuan was a member of the Brotherhood of the Cloak in Mulmaster . Personality . Nelvon truly believed in the righteousness of the Cloaks . He was also ambitious . He genuinely cared about his younger brother Larch . Nelvon felt that as older brother his responsibility was to protect Larch , even if he did not like his lifestyle . History . Nelvon was a promising member of the Cloak . He led the testing of Maude Kron , who as a potential wizard had to undergo training with the Cloaks . However , the events went bad and Maude was ultimately killed escaping from the city . In 1491 , DR , Maude ' s familiar planned revenge against Nelvon . With the assistance of Proskler , an adept of Talos , they devised a plot to kidnap Larch deJuan , to get back at Nelvon . They acted at a great party held in Astrid Saj ' s villa , but Nelvon hired an adventuring party that happened to be present and they eventually saved Larch .