Laval " Laval " ( ラヴァル " Ravaru " ) is an archetype first released in " Duel Terminal - Vylon Descends ! ! " . Their team symbol is an orange flame often carved into a flat stone or disc . All known " Laval " monsters have FIRE as their Attribute , as well as the majority of them being either Pyro or Warrior - Type . Most " Laval " monsters mill and use other " Laval " monsters in the Graveyard . Some , like " Laval Coatl " , simply need enough " Lavals " in the Graveyard to work . Others , like " Laval Judgment Lord " , banish " Lavals " from the Graveyard for costs . A few , like " Laval Cannon " , recycle " Lavals " that have been banished by other effects . Their Synchro Monsters are all based around managing the " Lavals " in the Graveyard with their effects . The archetype can work well with " Lightsworn " and other self - milling Decks . Another good partner archetype is " Flamvell " since both archetypes are FIRE and many of the members , including a few Synchro Monster s , have 200 DEF . " Laval Forest Sprite " , " Laval Volcano Handmaiden " , " Laval Lancelord " and " Kayenn , the Master Magma Blacksmith " can benefit from cards like " Flamvell Firedog " or " Rekindling " to swarm the field . All Synchro Monsters require 1 or more non - Tuner FIRE monsters . Duel Terminal Storyline . The Laval live in a lava zone that ' s surrounded by Fiery Woodlands . A tribe that ' s born for battling , all they want to do is fight . For that purpose , they attacked the Gem - Knight repeatedly to start a new conflict . However , the Steelswarm s started to take over the surface land . So , the Lavals went to work with the other clans . Forming a temporary union with the Vylon , they obtained new powers to fight back the Steelswarms . Soon , the union finally defeated the invaders , but conflicts haven ' t lowered yet ; the Vylons decided to stop fights between clans by exterminating them completely . Later , the Lavals teamed up with the other clans again in order to stop the Vylon ' s actions . They fused their powers to fight back this order . After defeating the Vylons , the union disbanded , and the Lavals went working as a new power source for the rituals of the Gishki tribe . Since then , the current fate of Laval tribe is unknown . Design . Appearance . Visually , most " Laval " monsters appears to be made out of molten rock or molten lava . Etymology . The archetype ' s name is a corruption of the word " lava " , which is similar to how the " Flamvell " archetype was named . Playing Style . This archetype focuses on setting up its Graveyard to enable several effects from both the field and Graveyard , most easily done via " Molten Conduction Field " . Upon completing Graveyard setup , it can unleash a massive swarming speed and overwhelm your opponent with numerous Synchro Monsters . One can utilize " Rekindling " to revive many " Laval " monsters with 200 DEF , with " Laval Magma Cannoneer " being the ideal non - Tuner due to being Level 4 and able to set up the Graveyard on its own . Some " Flamvell " monsters can be added to the Deck to increase speed , namely " Flamvell Firedog " and " Flamvell Magician " . " Firedog " is highly useful because it can search for many of the " Laval " Tuners . With " Rekindling " , this Deck is capable of unleashing massive Synchro Monsters such as " Shooting Quasar Dragon " or " Red Nova Dragon " on the first turn . However , this build is not recommended to use in the TCG due to " Rekindling " being limited . " Laval Cannon " can allow for a degree of toolboxing banished Lavals . Cards that banish your " Laval " cards , like " Gold Sarcophagus " , can set up " Cannon " . " Laval Lakeside Lady " can be easily set up and banished for " Cannon " to summon either her or the other " Laval " monster she banished . " Searing Fire Wall " can be used for massive Link Summoning plays after a successful " Molten Conduction Field " activation , as well as offering pinpoint banishing possibilities . The archetype has a wide array of Synchro Summoning options , making it quite flexible if it can get started . Weaknesses . Since Laval strategies are Graveyard - dependent , cards that directly banish cards , like " Macro Cosmos " and " Dimensional Fissure " can be highly harmful to the Deck - however , " Laval Cannon " can counter this up to a certain point . " Necrovalley " , " The End of Anubis " and " Forbidden Graveyard " are also dangerous due to disrupting several key effects such as " Handmaiden " ' s or " Lakeside Lady " ' s . Anti Special Summon cards such as " Archlord Kristya " and " Vanity ' s Emptiness " can also force this Deck into a screeching halt . Much like other FIRE - based archetypes , this Deck is highly oriented towards " Reklinding " , and they tend to be very vulnerable if it is negated . Similarly to the " Gusto " archetype , " Discord " makes a potent counter against more Synchro - oriented versions of " Laval " Decks .