naist-nlp/zeshel huggingface dataset:
Girduin Girduin was a Bosmer sorcerer who was part of an expedition to Labyrinthian , and can be seen during the quest " The Staff of Magnus . " Background . Girduin was one of the students who accompanied Atmah on her expedition to Labyrinthian . He is the first to mention that since the place has a " history " of power , there ' s likely something of magical property to be found within . He also chides Atmah that she ' s " the Arch - Mage ' s favorite " student when she says that she wants to get in and out as quickly as possible . Girduin is the first of the mages to die when the group was ambushed by a Skeletal Dragon and numerous Skeletons . In the next room , Elvali screams that they can ' t leave Girduin behind , while Hafnar Ice - Fist shouts , " " We barely made it out alive , and you want to go back in ? " " and one of the mages states that there " Isn ' t enough of him left " to go back for , suggesting that he was mauled to death . Interactions . The Staff of Magnus . Girduin ' s ghost is found in Labyrinthian during the quest , where one can hear him conversing with his fellow students .
Assured Fleetness Assured Fleetness is a Restoration spell in that temporarily increases the value of the athletics skill . The skill returns to its original value when the spell ends . The magnitude is the value of the increase in the skill . Characters . The following people use this spell : Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console : codice _ 1
Nielsar Nielsar is a Nord soldier of the Ebonheart Pact stationed at Fort Amol . He is a patron of Deldwine ' s inn . Interactions . The Pride of a Prince . Stormfist spies have used Daedric alchemy to infiltrate Fort Amol . The King and the Pact delegates are in danger . The Vestige needs to convince someone that the threat is real before it ' s too late .
Esbern ' s Potion Esbern ' s Potion is a potion found in . Acquisition . Esbern ' s Potion is obtained as a reward for completing the quest " Dragon Research " given by Esbern . When given one dragon bone and one dragon scale , Esbern brews the Dragonborn a bottle of Esbern ' s Potion that must be drunk in order to receive the permanent ability Dragon Infusion . Effect . The Dragonborn takes 25 % less melee damage from dragons ( The revised and expanded guide says 10 % ) . Dragonslayer ' s Blessing : 10 % increased Critical Hit Chance vs . Dragons for 5 days .
Console Commands ( Oblivion ) / Keys The following is a list of Key IDs . To receive the key you want , type in the following in the console : " < ItemID > " is the actual item ' s ID and " < # > " refers to how many of that item you want . = A = = B = = C = = D = = E = = F = = G = = H = = I = = J = = K = = L = = M = = N = = O = = P = = Q = = R = = S = = T = = U = = V = = W =
Nurelion ' s Mixture Nurelion ' s Mixture is a miscellaneous quest item found in . Acquisition . Nurelion ' s Mixture is given to the Dragonborn by Nurelion during " The White Phial . " It needs to be poured in an empty cauldron found in Forsaken Cave to obtain The White Phial . Trivia . Nurelion ' s Mixture resembles a Potion of Vigorous Stamina , and an Extreme Stamina Potion , although it cannot be used by the Dragonborn .
The Flowing Bowl The Flowing Bowl is located on the docks just south of Anvil and north of the Anvil Lighthouse on the Gold Coast . The inn is run by Maenlorn who only sells foodstuffs and has no available beds for the night . Maenlorn also sells the unique item , Fists of the Drunkard . Patrons include Maenlorn ' s twin brother , Caenlorn , Anguilon and Hauls - Ropes - Faster . Quests . The Siren ' s Deception . Maelona wants the Hero to help her husband Gogan by defeating a gang of women who lure men outside of town to rob them . She promises a 100 reward to get back a ring Gogan lost . Travel to The Flowing Bowl for more information .
Volkihar Clan The Volkihar Clan is a powerful vampire tribe said to be from eastern Skyrim . Legend paints the Volkihar as paranoid and cruel . It is said their breath could freeze their victims ' blood within their veins . Some believe they live beneath the ice of remote and haunted lakes , never venturing into the world of men except to feed . In reality , they are quite similar to their Cyrodiil ic cousins . They are known to seamlessly blend into society and prefer to feed on sleeping victims . History . The bloodline began with Lord Harkon after he pledged himself to the Daedric Prince Molag Bal , and in his name he sacrificed a thousand innocents . In return , Molag Bal granted him immortality by turning him and his family into pure - blood vampires . They went on to become the progenitors of the clan .
Lamias of Craglorn Content . Much misinformation exists concerning the lamia population of Craglorn . This is because their very presence in the region constitutes something of a mystery . How is it that creatures normally associated with the coastlands were able to find their way to such a brutal , unforgiving desert ? I , your intrepid guide , your answerer of the unanswerable , made the journey to Craglorn in search of the truth . On arriving in Belkarth via the great highway that stretches from High Rock to Cyrodiil , I ingratiated myself to the locals and plied them with the exotic wines I ' d brought with me from Summerset . Then they regaled me with all manner of stories concerning the lamias . By far the strangest story is this one , related to me by a character of questionable morality in one of the local watering holes . A mage by the name of Frederic Croyens crossed Tamriel collecting exotic creatures for his traveling menagerie . In Valenwood , he spent many nights in the company of Wood Elves . These Elves were adherents of the Green Pact ( the details of which are beyond comprehension to the civilized mind and irrelevant to this story ) . Suffice it to say , these Wood Elves introduced our mage to a panoply of curious concoctions of still more marvelous effects . After what amounted to anywhere from three days to a fortnight under the influence of these unusual unctions , it came about that the mage had been married to one of the local lamias . My source in Belkarth then went on to explain that the lamias in the caves and lakes of Craglorn are none other than the offspring of Frederic Croyens and his lamia wife , who journyed here with his traveling menagerie . I have no doubt that this story is utter hogwash . However , through independent research , I have been able to verify the existence of Frederic Croyens and his traveling menagerie . They did indeed visit Valenwood and Craglorn in the past . It seems more likely , however , that the lamias arrived in Craglorn by other means .
Woodworking Woodworking is a Crafting skill in . Overview . As with other crafting skills , it is necessary to extract raw materials into craftable ingredients before crafting with Woodworking . Wood is required and can be gathered throughout Tamriel using an axe on logs found on the ground . Once the wood has been extracted into sanded wood , the player may create shields and weapons . To use the Woodworking skill , players must use a Woodworking Station . Each craftable item has a minimum and maximum number of wood . For example , a Bow may require a minimum of 3 Sanded Maple , and take a maximum of 9 . With each piece of Sanded Maple added to the 3 , the damage and level requirement increases . It is also necessary for players to use Style Materials according to the style they wish to craft . By default they are only able to craft their own race ' s Weapon Sets . The necessary stones may be purchased from any crafting vendor . Type . There are many types of weapons and armors that players may create . Material . There is a wide variety of materials that players may use in Woodworking . The higher level the material , the better the results . For example , an Oak Bow will yield better results than a Maple Bow . List of materials : Style . The style of the weapon or shield is determined using Style Materials . Trait . Traits may be added to weapons and shields using particular gems . Skills . Each crafting skill yields passive skills related to the skill that can be levelled with the skill . For Woodworking , these skills are :
Red Rook Camp Red Rook Camp is a camp that appears in the region of Glenumbra outside Daggerfall . The bandits have set up camp and are holding hostages . Outside one of the tents one will find a Red Rook ' s Journal , written by an exciting new member of the group . Quests . Farlivere ' s Gambit . The Red Rooks attacked a caravan and escaped to a noble ' s house on the outskirts of Daggerfall , where they ' ve taken hostages . Captain Farlivere of the Daggerfall Guard has ordered her soldiers to surround the estate . A Daggerfall Guard said the captain might need some help . The hostages need a clear path to escape the wolves and the Red Rook Bandits . The Vestige must distract the bandits so they can go free out of the house . Lady Eloise ' s Lockbox . The Red Rook leader , Tharkul , stole lady Noellaume ' s jewelry box . She is grateful that her family is safe but she would love to have her lockbox returned to her once she is safely away from the bandits .
Love Note to Catina Content . Dearest Catina , How I miss you , my darling ! Though it ' s been less than a day since we last met , I can ' t bear it any longer . Please meet me at our special spot in two hours . I ' ll bring the wine and food ; you bring just your lovely self . Don ' t be early and don ' t be late , lover ! — Erning
Console Commands ( Skyrim ) / Daedric Princes This page lists all Daedric Princes . To place a new copy of an NPC at your current location , type the following in the console : To move to an NPC , type the following in the console : To move an NPC to you , type the following in the console : Followed by : " < BaseID > " is the NPCs Base ID , " < refID > " is the NPCs Reference ID and " < # > " refers to how many you want . Base ID . Base ID , or Form ID , is the ID given to NPCs before they are placed in the game . Finding base IDs in - game . To see the Base ID of an NPC , type in " codice _ 5 . " If the NPC ' s name contains a space , it must be placed between quotes . Examples : This will show a variety of ID ' s , under the category " other forms . " There are several identifications of the type of object or NPC the ID refers to . For example , there is a Thalmor dossier of Ulfric Stormcloak . The line representing its ID starts with " BOOK : " which means this ID is not representing Ulfric Stormcloak himself . Lines starting with " NPC _ : " represent an NPC ID . However , there can be multiple lines starting with " NPC _ : " . These are all Base ID ' s , however they differ and contain variants of an NPC . Reference ID . Reference ID is the ID given to NPCs that appear in the game , it is used to disambiguate between multiple copy ' s of the same base NPC . It allows for multiple copies of the same NPC to be placed throughout the world without having to create individual copy ' s ( Bandit001 ; Bandit002 , etc . ) Finding reference IDs in - game . With the console open , click on an NPC , and their reference ID will appear . margin : 0px ;
Yaghoub Yaghoub was a Redguard explorer who discovered the city - state of Sentinel , on the northwestern coast of Hammerfell . Yaghoub had conquered the Elves that lived in the region and established Samuruik , the modern - day Palace of Sentinel . History . Yaghoub was one of the many Redguard explorers to lead the Ra Gada wave onto the province of Hammerfell . Yaghoub sailed across the Iliac Bay , bringing conflict everywhere he went in the Breton kingdoms . Yaghoub hailed from the region of Akos Kasaz , the largest region of Yokuda , and so , he brought several things along the way . Yaghoub brought the Yokudan Chargers , a powerful breed of horse that now resides in the Aswala Stables , near the city of Lainlyn . Yaghoub sailed from the city of Hegathe , around the Cape Shira , where he eventually found Sentinel , on the seventeenth of Second Seed , towards the Steed constellation . When Yaghoub discovered Sentinel , he let his men indulge themselves with the pomegranate and fig groves of the area . He would then conquer the residents already living in the city , making them stonemasons and servants . Through his power , the Palace of Sentinel , Samuruik was created , becoming the throne of Sentinel for the Crowns that would soon follow . Legacy . Because of this momentous event in Redguard history , the day is celebrated in the holiday named Koomu Alezer ' i , which is celebrated on the seventeenth of Second Seed . The holiday serves as a symbol of remembrance of his accomplishments and serves as an excuse to eat bountiful amounts of pomegranate .
Ingredient Classification 8 : Chitinous Plates Content . Although many of the more rudimentary armories across Tamriel favor the use of this raw material in their armor ( befriend the Ashlander tribes of Vvardenfell , and they will love to instruct you on the benefit of these shells , compared to the leather armor favored by the western provinces ) , most folk haven ' t heard of the method of sealing parts of crab together with organic resins and wearing it for protection . Instead , most travelers carrying a burden of belongings , or poachers using the waterways of this realm as their hunting grounds , offer chitinous plates for sale , which we gladly accept . Although ancient legends say that the now - extinct Snow Elves kept huge insects fattened in deep caves before harvesting their almost impenetrable plates , we must make do with the shells of mudcrabs , dreugh , and other vicious , pincer - wielding monsters that lurk in the mud of by the banks of a river . course , slaying such unpleasant ( and occasionally delicious ) beasts is only half the battle ; the quality of the carapace is critical to the price we pay . I do not wish to be seen as a zealot , but I ' ve never met and orc who hadn ' t ruined the carapace he was gruffly trying to sell by battering it first . Subtlety and forethought are needed when extracting the meat and organs from under the shell . Small daggers or specialized Argonian tools are recommended for keeping a carapace sturdy ; otherwise those without the necessary finesse end up with cracked or peeling shells which we happily purchase , but at a price that can send the short tempered and ham fisted into conniptions . Cracked Carapace . The shell of a creature that has been damaged during combat or subsequent removal . Proven Benefits ( in Enchanting ) : Flimsy Carapace . During removal , the sinews binding the carapace ripped or the piece wasn ' t suitably wrapped during travels . Proven Benefits ( in Enchanting ) : Sturdy Carapace . A carefully pried series of plates , with only minor blemishes , removed with great skill . Proven Benefits ( in Enchanting ) :
The Flower of Youth The Flower of Youth is a quest available in . Walkthrough . Hartmin ' s husband Mirilir is dying . They have come to a place of their youth but are disappointed to find none of the flowers that used to grow there . Hartmin wants the Vestige to collect Nereid ' s Smile Seeds to help him remember the good times when he and his husband were younger . They can be found close by . As the Vestige returns with the seeds , Mirilir has passed . Hartmin is still grateful and plants the seeds in remembrance of their love .
Bralen Neloran Bralen Neloran is a Dunmer residing in Sadrith Mora , Vvardenfell . He is an apprentice of Eraven Onthim of House Telvann . He will ask you to retrieve an embarrassing love letter he wrote to a Bosmeri apprentice , Ethrandora , during a state of inebriation in exchange for a letter written to his master that Sun - in - Shadow needs .
Assassin of Old The Assassin of Old is a dead Nord found at Hag ' s End . He carries the full set of Ancient Shrouded Armor . Quests . Locate the Assassin of Old . After completing the miscellaneous quest " Receive a reading from Olava the Feeble , " this miscellaneous quest is received , and begins in Deepwood Redoubt . Immediately after passing through the burial room close to the entrance , a chest and a dead adventurer can be found by jumping up the rocks on the right .
Savior ' s Hide ( Skyrim ) The Savior ' s Hide is a unique light armor cuirass found in . It is one of the artifacts of the Daedric Prince Hircine . Acquisition . The Savior ' s Hide can be found at the end of the Daedric quest " Ill Met by Moonlight . " After killing and skinning Sinding , Hircine appears to take his werewolf hide . Subsequently , he explains that he has blessed the skin with his Daedric powers and transforms it into the Savior ' s Hide . Smithing . The Savior ' s Hide can be upgraded at a workbench with leather and the Arcane Blacksmith perk , and benefits from the Ebony Smithing perk , which doubles the improvement . Enchantment . Wearing this piece of armor grants the following skill bonuses : Usefulness . Due to the poison and magic resistance , this armor is effective against Falmer . If the Dragonborn is a Redguard , Bosmer , or has the Alchemy perk Snakeblood , wearing Savior ' s Hide grants 100 % resistance to poison . It is also somewhat useful when fighting Miraak as he tends to use spells and his staff in ranged attacks . Comparisons with other games . Battlespire . In it is found as a full set in the Chimera of Desolation . Morrowind . In it is locked in a cupboard , in the Hall of Fyr in Tel Fyr . It is enchanted with Resist Magicka increase of 60 points . Oblivion . The Hide is also found in , it is rewarded to the Hero of Kvatch after completing of " Hircine ' s quest . " It is enchanted with Resist Magic increase by 25 % . Elder Scrolls Online . In it is an armor set , pieces of the armor may be found as loot from quests and enemies throughout Tamriel , starting at character level 40 – 50 . It is enhanced with Adding 80 Spell Resistance ( 3 pieces ) and Reduces cost of Werewolf Transformation by 33 % ( 5 pieces ) .
Thibaut ' s Cairn and its History Content . Reaper ' s March has a long and bloody history . Its denizens have had ample need for a place to bury their dead . For the most respected , the rich , the powerful , that final resting place has often been the crypt known as Thibaut ' s Cairn . Located southwest of the village now called Greenhill , the old Colovian crypt and the nearby village once shared a name . But … we ' re getting ahead of ourselves . The Cairn is named for its most noted " guest , " the famed Thibault of Kvatch . Thibault was a general of Colovia , and in his time some hundreds of years ago he was one of the anchor points for the Hastrel Cohort . Those brave souls rode forth at the vanguard south , beside their comrades in the Linchal and Ontus cohorts . The purpose of their ride has been forgotten , just one of the numerous sorties into the March the Colovian kingdoms have attempted over the years . Their ride would have been lost forever to the mists of time , if not for the unique relationship Thibault had with his cohort . Riding at his side south from the Kingdom of Kvatch was his wife Tertcia . Below Thibault in the command structure of his cohort were his children , though the number he had in place has now been lost to time . The members of his cohort owed him personal allegiance to a degree not often seen in modern Colovian cohorts . It ' s said when Thibault rode , even the nightsoil men of his township rode with him . The details of Thibault ' s death , too , have been lost to us . . . but the impact of his death is still easy to see if you travel south of Arenthia in the Northern Woods . While the Linchal and Ontus cohorts rode back north , returning to home soil , the men and women of Hastrel cohort stayed and put down roots . Tertcia ' s need to see her husband ' s legacy built was the motive for staying . The tales of her manipulations can be found in numerous other tomes , no doubt . Suffice it to say that she played the Wood Elves against the Khajiit and the Khajiit against the Wood Elves in a masterful dance . The result ? A complex of crypts and an entire village , once known simply as " Thibault ' s Rest " . Now , the history of that little town is an interesting tale as well . . .
Ehlnofex Ehlnofex is an ancient language of Nirn used by the Ehlnofey during the Dawn Era as well as a dialect of Merish and is considered to be dead . Ehlnofex is also known to be one of the oldest languages in history and possibly an ancestral language to both Men and Mer . It was learned by both Mere - Glim and Annaig Hoinart in the Fourth Era and the only known native speakers of Ehlnofex are the inhabitants of Umbriel and Ehlnofey . Common usage . Few people in Tamriel know how to speak Ehlnofex . Some common words have their ancient roots in Ehlnofex like Aedra ( Ancestor ) or Daedra ( not our Ancestor ) . Tamriel also takes its name from Ehlnofex ( Starry Heart ) . Mostly , Dunmer still use Ehlnofex words in common communication — addressing Sera or Serjo , Tel ( Tower ) , Sadrith ( Mushroom ) or Morag Tong ( Forester Guild ) .
Vosh Rakh Orders Content . Our agents are in place , having successfully integrated themselves into life in Orsinium so that no one can tell a member of the Vosh Rakh from anyone else in the city . In this way , our ritual masks have served us well . When the clan chiefs gather to attend the moot , they will have no inkling of the trap they are walking into . We shall fulfill our purpose as Trinimac ' s holy blade of courage , eliminating the recalcitrant chiefs and finally establishing a truly united Orsimer nation . The first group of devotees that completes the Gauntlet and passes the final test must be sent to Orsinium immediately . Their mission is simple but vitally important : there are traitors to the city that must be taken into custody at all costs before the moot gets underway . Send a second group after them to serve as support , just in case . In Trinimac ' s holy name , Your beloved leader