naist-nlp/zeshel huggingface dataset:
Boglash Boglash is a level 61 elite spore walker and can be found in Zangarmarsh in the rivers just south of Cenarion Refuge . Drops . 0 . 21 % Chance of a rare drop . 2 . 36 % Chance of an Uncommon drop . 0 . 07 % Chance of a common drop . 0 . 77 % Chance of a poor drop . Note : % drop chance was correct at the time the page was generated / created . This will not be updated .
Workshop The workshop is a hideaway where dwarven smiths labor amid smoke and steel to create their unique innovations . Flying gyrocopter s are assembled at this location , as well as heavily armored steam tanks . Artillery is thoroughly researched in workshops , providing ammunition for the mobile dwarven mortar teams . Exceptional tinker s have made this community their home . Signs of a workshop include ; sturdy clockwork devices assisting the locals in their labors , stockpiles of mechanical parts , and phlogiston collector s .
Transmutation Master Transmutation Mastery is a specialization of Alchemy . It allows an alchemist to sometimes create an additional item when transmuting materials . Obtaining the Transmutation Master specialization . In Mists of Pandaria . As of Patch 5 . 0 . 5 , alchemist s still need to complete the quest , but now need to bring ( presumably transmuted ) to the alchemy trainer in a faction capital city : In Cataclysm . As of Patch 4 . 1 , alchemist s simply have to complete the quest by bringing 4 ( presumably transmuted ) to the alchemy trainer in a faction capital city : Prior to Cataclysm . This specialization was directly obtained by completing the quest from Zarevhi at the The Stormspire . You needed to be at least level 68 to be offered this quest . An alchemist who had specialized in one of the other two specializations could switch to this one by talking to the quest giver of their current mastery and pay a fee . The character then had to talk to the quest giver of the mastery desired and instantly get the new mastery . This was possible only after the character had completed the quest to gain one or another of the Mastery abilities .
High Cultist Herenn High Cultist Herenn is a high ranking member of the Cult of the Damned . He can be found in the Hall of Repose , located at the Shaper ' s Terrace in Un ' Goro Crater . He is standing with two Death ' s Hand Acolyte s .
Shadowmoon Technician Shadowmoon Technician are Trash mobs in The Blood Furnace wing of Hellfire Citadel who drop Proximity Mine s and sticks of dynamite . They drop Fel Orc Blood Vial at an approximate 10 % drop rate , for the Alliance and Horde quest : . Proximity Mines . Technicians periodically set these devices while in combat ; each takes a few seconds to arm itself ( which can be seen as an emote in the chat window ) , after which stepping on one will cause it to explode for 1800 fire damage ( small AOE ) . This can be quite dangerous to the party , especially since the mines tend to be clustered near each other . Strategies : Heroic Mode . Longer silence . Proximity Mines no longer show an emote when dropped . < br > 15 Honor Hold Rep Drops . Quest items dropped by Shadowmoon Technician Also 40 random Uncommon item drops Also 3 random Common item drops
Savage Roar < onlyinclude > < / onlyinclude > Savage Roar is a druid ability learned at level 18 for druids who have chosen the Feral specialization . It increases the physical damage done of the druid while in cat form by 40 % , lasting an amount of time dependent upon the number of combo points used .
Tranquility < onlyinclude > < / onlyinclude > Tranquility is a druid group healing spell learned at level 74 . It continually heals all party members while the spell is being channeled . As the spell has a long cooldown and the druid cannot move or cast any other spells while channeling it , Tranquility is highly situational in its use .
OP OP is used sometimes in forum posts , and is short for " original post " or " original poster " . It refers to the post that initiated the thread or the person who wrote it . In game chat , OP almost exclusively stands for " overpowered " .
Archaeology locations Archaeology locations ( also known as " dig sites " ) have six finds before they get tapped out and a new one opens up . There are four dig sites active at any one time on each of the five continents . Get to a dig site and use to drop a telescope pointing in the direction of the find with an attached red - yellow - green marker . Red is over 100 yards away , yellow is 50 - 100 yards away , green is < 50 yards away . Players must be within ~ 10 yards of the find for it to appear , at which point an icon of a glowing shovel will appear over the player ' s head .
Disease Disease is a dispel type that can be inflicted by some boss es and mob s . They exist both as debuff s and , in rare cases , as buff s . Disease debuffs tend to inflict various negative effects to attribute s as well as Damage over time , and tend to be long - lasting effects ( normally between 5 and 30 minutes ) . Mobs that cause disease are usually only those with some indicating word in their name , like " diseased " , " rabid " , or " tainted " . Many undead creatures cause disease . " See " List of diseases applied by players . Currently , death knights , druids , and priests are the only classes which can apply diseases . Death knights Priests Druids Death knights notably also have an ability called Pestilence that spreads diseases on their target to surrounding targets , including diseases from other players . There was also Gift of Arthas , a Guardian Elixir which gave the imbiber a chance to inflict a disease on the target , this has been changed to add a curse instead . List of disease - removing abilities . Diseases are curable by many methods , including class spells , talents and items . Of the healing classes , druid s and Shaman are the only classes that cannot cure disease . Paladin Priest Dwarf Item
Ritual Rituals are spells that require more than one participant ( usually 3 participants ) , similar to Meeting Stone s . Current rituals include : Warlock ' s Ritual of Summoning - - Summon a non - present party member to the warlock ' s location . Warlock ' s Ritual of Doom - - Sacrifices a random participant to summon a Doomguard . Warlock ' s Ritual of Souls - - Creates a Soulwell , containing Master Healthstone s . Mage ' s Ritual of Refreshment - - Creates a Refreshment Table , containing Conjured Mana Biscuit s .
Wreck of the Skyseeker The Wreck of the Skyseeker ( renamed from the beta name , " Skyfire Crash - Site " ) is located in the far southwest region of the Wandering Isle , on the outskirts of Pei - Wu Forest . This is where the Alliance ship , named the " Skyseeker " , ran into the Isle , impaling Shen - zin Su . The Alliance crew managed to escape and set up a small camp a stone ' s throw from the crash , but are under constant attack by the strange lizard - creatures that brought their ship to its doom . Their Horde prisoners escaped , some of them managing to flee to the Forlorn Hut while others established a small camp of their own to the north of the crash . They , too , are under constant attack . The entire chain of quests that players undertake on the Wandering Isle culminates at the crash , for the pandaren people know that Shen - zin Su , the turtle that carries the Isle , is suffering . They didn ' t know from what until they finally found their way into the forest . Once the threat was determined and both the Horde and Alliance factions met , the " Skyseeker " is detonated . Though the resulting wound is ghastly , the Horde and Alliance healers work together to restore Shen - zin Su , returning the site to a wooded area . " Generally listed in order of phase . "
Theka the Martyr Theka the Martyr is a level 46 elite undead troll mini - boss found in Zul ' Farrak . Background . A historical figure in sand troll society who sacrificed himself for the benefit of his people , those who persecuted him were forever cursed into the form of scarab s . Yeh ' kinya wants the tablet that Theka possesses . Strategy . His fight is a simple one , same as fighting a standard trash mob , but with a twist . At about 25 % HP he becomes immune to physical and shadow damage . However , if you stunlock him from 25 - 0 % he will NOT become immune . Also , as of patch 1 . 12 the immunity is a buff that wears off after 30 seconds . AoE damage must be avoided as the numerous scarabs surrounding him can overwhelm a party . Note that Theka is an undead target and can be hit with spells such as Exorcism , Shackle Undead , Holy Wrath , and Turn Undead .
Walt Hayward Walt Hayward is one of five brothers that own and operate the Hayward Fishery in Gilneas . They have operated it for a number of years , but are forced to flee when the Forsaken invasion occurs , coupled with the seismic activity of the Cataclysm . They are successful in gathering their supplies and making repairs to their boats , but nothing is ever heard from them again after their expected departure to the sea . Judging by his long silvery hair , Walt could be the eldest of the five .
Trade prince Trade princes , also known as merchant princes , are the five ( more or less ) rulers of the goblin world , each of whom run their own private army ( or armies ) , hold lands around Azeroth , and collectively control the Trade Coalition . A number of trade princes rule over the various goblin holdings around the world . Though the trade princes all live in the goblin island city of Undermine far from Kalimdor , they each control their own private armies and trade fleets . In turn , each controls cast rings of trade , mining , deforestation , slave rings , and poaching . The trade princes are the most cunning of their race and will stop at nothing to amass their fortunes and power , whether through legitimate means or via black markets and treachery . Goblins encountered on Kalimdor are either privateers or agents of the various trade princes of Undermine . Officially , five trade princes exist , though one or two may be lurking about in the shadows . The goblins don ’ t elect their trade princes , nor are the positions hereditary ; the trade princes killed , blackmailed , and schemed their way to the top . Together , these five goblins make the mercantile machine run , organizing the extensive and complex Trade Fleets . One trade prince thought the Horde was destined to win the Second War and aligned with them . When the Horde lost , he left and went back to Kezan in dismay . From that point on , the goblins decided to remain completely neutral , if only to better exploit both sides . Razdunk consorts with the gnome , Gerenzo Wrenchwhistle , something that the trade princes do not approve of . In Cataclysm . After the Cataclysm reawakened a volcano on their home island , one of the goblins ' trade princes realized that there was good money to be made in offering panicked goblins a ' ticket to safety ' on his ship . His scheme was to take their life savings and then sell them into slavery . It was a clever plan and worked until it ( and the ship ) fell apart in a naval crossfire between an Alliance fleet and a lone Horde ship . The shipwrecked survivors washed ashore on the Lost Isles off the coast of Kalimdor . They soon discovered that the island ' s dense jungles harbored many mysteries and more than a few unpleasant surprises . Recently , the goblins of Kezan have found a new enemy in the Alliance ; unexpected and unprofitable encounters with this faction have driven certain trade princes from their comfortable neutrality . Reforging old pacts with their one - time allies , the goblins have been welcomed into the Horde with open arms . Subordinates . Their hands are the mogul s . Baron s serve as magistrates for their land and holdings . Slavers run the slavery trade . Captain s can run a single ship , though some run entire Trade Fleets . Admirals run more than one fleet . Traders and merchants work for the moguls and barons . At the bottom are civilians and workers , and finally slaves .
Beast Den The Beast Den is a cave near the coast of Durotar that had been infested by Quilboar , they attacked the orc s that went to a costal observatory , however the entire tribe of quillboars was killed by Rexxar , Misha , Rokhan and Chen Stormstout .
Citrine < onlyinclude > < / onlyinclude > Citrine is a mineral . It is a variety of quartz that ranges in color from pale yellow to brown caused by iron - based impurities . Source . Citrine is a mineral that can be found in Iron Deposit s , Gold Vein s , Mithril Deposit s , and Truesilver Deposit s , as well as in treasure hoards . As an ingredient . Citrine is used in the following recipes : As a quest objective . Citrine is needed for the following quest :
Powerlevel Azuremyst Isle Azuremyst Isle is the second area for the draenei . Preparation . Obtain Level 6 . This guide continues where the level 1 - 6 guide leaves off . Remember to keep a stack of food and or water . Notes . By following this guide you will leave Azuremyst Isle at level 10 in 45 minutes to 1 hour with any of the 6 draenei classes . [ [ Category : Guides ] ] Start . [ [ Category : Draenei ] ] [ [ Category : Azuremyst Isle | ] ]
Max Xim Max Xim is a level 70 arena battlemaster located in the Hall of Arms in the dwarven city of Ironforge . See List of Ironforge NPCs . Trivia . His name is probably reference to from , as he was called Max Sim \ Mak Sim by the inhabitants of Saraksh .
Frostland On the surface of the Abyssal Maw , at the point farthest from Deepholm , there is a mile - wide shelf of solid ice known as the Frostland . Like an immense iceberg , the Frostland extends far underneath the surface , almost to the ocean floor . Smaller chunks of ice break free occasionally and drift across the seas , slowly melting as they come nearer to Deepholm . Some of these bergs are occupied by ice elemental conglomerate s or other creatures . It is likely that Lord Ahune rules Frostland .
Refuge Pointe Refuge Pointe is all that remains of the once great kingdom of Stromgarde . With their Keep in ruins , most of the populace fled south , while the proud remnants of Stromgarde ' s elite army stayed behind , determined to fight on to reclaim their land . It is from Refuge Pointe that the Alliance ' s military operations in the area are conducted , most of which is concerned with aiding the Stromgarde army retake their former capital . The leftover army separated from their kingdom decided to build their camp in a large bowl - like shape just to the northeast of their overthrown kingdom of Stromgarde . The location of the base has since been a successful tactic , protecting the small town from wind and other dangers . It is more of an outpost than a full town since it has only tents and no mailbox , though one of the tents does now function as an inn . Refuge Pointe serves as the only alliance flight path in the Arathi Highlands . Amenities : Defenders : Defenders :
Tinker Town Tinker Town is a small quarter in the Dwarven city of Ironforge . It acts as the current Gnomish seat of court . High Tinker Mekkatorque can be found here along with his closest advisers . It is also home to a number of Alchemy and Engineering trainers , as well as the entrance to the famed Deeprun Tram . History . Originally , Tinker Town was just a small quarter of the city for gnomes visiting from Gnomeregan to use . Since the fall of their clockwork city of Gnomeregan , it has become the center of the gnomish court in exile ( the Gnomeregan Exiles ) . Tinker Town acts as a permanent home for the Gnomish race ; however , ever since their exile from Gnomeregan , High Tinker Mekkatorque and other high gnome officials have been planning and preparing for a full invasion to retake their home . While their Dwarven cousins have given them shelter in their city , they haven ' t given them much support in the reclamation of Gnomeregan . After the events of the Cataclysm , launched and High Tinker Mekkatorque and most of his advisors left the confines of Tinker Town and are now found at New Tinkertown , Operation Gnomeregan ' s main base of operations .
Lady Calindris Lady Calindris is the ma ' nari mini - boss you must defeat to acquire the Artifact Weapon , . Strategy . This is not a strightforward fight for a healer , since the trick to defeating her is not just healing yourself and your allies . You must periodically hit her with sufficient holy attacks or you will always lose the fight . When she is at about 25 - 30 % health you should start trying to focus on healing yourself and hitting her with holy attacks . At some point , your holy attacks cause T ' uure to be cleansed of Calindris ' demonic influence and it begins to burn her which eventually ends the fight .
Shaman of the Black Shaman of the Black can be found in the eastern part of Thundermar Ruins in the Twilight Highlands , under the command of . For the purposes of the below quest , they are located within the Black Breach , northeast of Thundermar . Notes . Horde players need to aware that paths through the Thundermar Ruins area with a few Wildhammer dwarves .
Mux Manascrambler Mux Manascrambler is a level 60 quest giver located in Gadgetzan in the contested territory of Tanaris . He can be found in a house in the northeast corner of the city , near the female gnome with the egg machine . He starts the following quests : See List of Tanaris NPCs . Notes . He will hand out additional Extra - Dimensional Ghost Revealer ' s after completing the quest the first time if needed .
A Mage ' s Robes quest chain There are two separate but parallel quest chains , one for Alliance mage s , one for Horde mages . They both result in the mage getting an uncommon quality chest item . Alliance . Jennea Cannon , a Mage Trainer in Stormwind City tells you that High Sorcerer Andromath , one of the most powerful mages outside of Dalaran , has asked to speak with you . Curiousity compels you to ascent the Wizard ' s Sanctum and speak with him . It turns out that Morganth , another mage , was corrupted by his studies of the dark arts . When he was banished , he took a powerful book with him . The mages of stormwind want that book back . And so , you travel to the Tower of Ilgalar in the Redridge Mountains . The book , you find , is on one of the many shelves in Morganth ' s library . Book in hand , you return to Andromath . The high sorceror is quite pleased that Morganth was unable to overcome the wards on the book , and wants to reward you . He sets you off to the forests of Duskwood , to retrieve pristine spider silk suitable for an enchanted robe . Some time later , with numerous half - healed spider bites , you take the silk to Wynne Larson at larson Clothiers in Stormwind . While you wait , she fashions the silk into a fine robe ( or perhaps blouse ) . Horde . Anastasia Hartwell , Mage Trainer in the Magic Quarter in Undercity notifies you that the troll mage Deino in Orgrimmar has asked for your help . Deino makes you an offer : in exchange for fetching a flask of water from the waters of Xavian ( a ruin in Ashenvale ) , he will arrange for a new robe to be made for you . Xavian , it turns out , has satyr s inhabiting it now , and they don ' t much like intruders . Still , you manage to slip in , grab a sample of their water from the pool at the bottom of a waterfall , and slip back out without a great deal of difficulty . You return with the flask of water , and Deino keeps his end of the bargain . However , first you need to go get the materials for the robe . ( Didn ' t think it would be easy , now , did you ? ) Your new robe is to be made of dryad hair from the Laughing Sister s near Raynewood Retreat in Ashenvale . You kill a number of the dryads , and take their hair to Kil ' hala , a troll tailor at the Crossroads in The Barrens . After a short wait , he hands you a comfortable and durable robe ( or tunic ) .
Patch 5 . 0 . 3 Version : 5 . 0 . 3 . 15882 = Patch 5 . 0 . 3 = A version of the systems patch for Mists of Pandaria to precede the expansion release was made available on the PTR on July 13th , 2012 . It was released simultaneously with the latest Patch 5 . 0 . 1 build . This patch never went to the Live realms and was replaced on the PTR by Patch 5 . 0 . 4 on July 20th , 2012 . Build history . On July 3rd , 2012 , a systems patch intended to precede the Mists of Pandaria release was announced to appear on the PTR , but will not be accessible to tester accounts and no expansion content or zones will be accessible . The first PTR systems client was released on July 13th , 2012 and had the same build 15851 number as the , but the patch version was changed to Patch 5 . 0 . 3 . On July 20th , 2012 , the Mists of Pandaria took over this version as of build 15882 and re - used it . However , to add to confusion , some Blizz ard posters referred to it as " Patch 5 . 0 . 4 " . Pre - expansion event . Theoretically , the 5 . 0 . 3 systems patch and the beta also includes the much rumored event surrounding the Horde ' s attack on Theramore Isle and it ' s likely near total destruction . This event was not exposed to beta or PTR test players . = Beta changes = Twentieth closed beta patch . As reported by Wowhead News and MMO Champion about build 15882 :
Darkspeaker R ' khem Darkspeaker R ' khem is a level 80 elite faceless one quest giver inside the Saronite Mines in Icecrown . Having been chained by the vrykul , he offers the quest . After completing the quest , he will disappear , making noises that translates as laughter in the player ' s mind . . . Inspiration . This NPC ' s name reads as " Ar - khem " , referencing the Arkham of H . P . Lovecraft ' s stories , which seems appropriate as many slaves in the Saronite Mines are driven mad and the faceless ones bear resemblance to many of the creatures in Lovecraft ' s stories . It might also reference the Arkham Asylum of Batman fame , where mental patients were incarcerated , however the Arkham Asylum in Batman was in turn named after that of Lovecraft .
Rellian Rellian is one of the high elven lieutenants who served in the Alliance Expedition . When Alleria followed Khadgar in search of the Skull of Gul ' dan , Rellian and Thalressar were left in charge of her rangers . Along with Danath , they continued the hunt for Ner ' zhul . During the march in Terokkar Forest , Thalressar and Herrick proposed the foundation of Allerian Stronghold , and Rellian was one of the participants in that act which marked the fort ' s beginning . He later accompanied the army in its surprise attack on Auchindoun , and fought to help rescue Kurdran and drive back Vorpil ' s Cabal .
Psychic Scream < onlyinclude > < / onlyinclude > Psychic Scream is a priest talent available at level 60 . It causes nearby enemies to run away in fear . There is a chance to resist it that increases as the enemy becomes higher level than the caster . This resistance becomes important when depending upon psychic scream to escape combat and psychic scream fails . Be careful when using it so fleeing enemies do not wake up additional mobs on their return . Combined with , shadow priests can tie enemies to them so they don ' t have the ability to run further than 20 yards and escape to aggro other mobs . Mind Flay also counts as a dot and has a reduced chance of breaking the fear .