Feywood The Feywood is a location in the land of Ivalice in " Final Fantasy XII " . It is an ancient forest that provides a passageway to the holy city of Giruvegan . Parts of the wood are blocked by a thick wall of Mist , until after the events in the Draklor Laboratory . Location . The Feywood is located just to the southwest of Golmore Jungle . Areas within the Feywood are : Weather . The weather in Feywood never changes ; the areas have fixed weather : In heavy fog Water attacks deal more damage than normal . Because Feywood is of snow terrain , Ice damage is always boosted . Treasures . Treasures in the Feywood are never gil . All the treasures before going through the wall of thick mist are either Hi - Potion / Hi - Ether or a gambit . With the Diamond Armlet equipped the regular item treasure is Knot of Rust and the rare item is Elixir . The gambits which can be found in the area include the G - Foe : char MP > = X % gambits in the Walk of Flitting Rifts and Walk of Stolen Truths areas , and G - Foe : HP > = X gambits and gambits for foes with Bravery and Faith in Walk of Dancing Shadow area . After the wall of thick mist has dissolved , the player can enter deeper into the Feywood . In the White Magicks Embrace there is a treasure in the southeastern corner that may be an Elixir even without the Diamond Armlet , and the treasure also respawns , but its spawn rate is only 30 % . In Ice Field of Clearsight all the treasures are along the edges and some may contain equipment . The treasures that contain equipment have low spawn rates , only 30 % . When going straight east from the northern exit the treasure that spawns there may have the Morning Star . The treasure that spawns straight to west from the northern exit can be the Doom Mace . The treasure that spawns in the very middle of the southern border can be the Celebrant ' s Miter . In the Edge of Reason there is a group of three treasures that spawn in the middle of the area , a bit northeast from the exit to Giruvegan . One of them only has 25 % chance to spawn and will always have the Ensanguined Shield , with or without the Diamond Armlet . Once claimed , this treasure will not respawn . Of the other treasures one has an X - Potion and the last one can have either a Hi - Potion or Deathbringer . In the " International Zodiac Job System " , near the Save Crystal , there is a treasure with an Embroidered Tippet . Antiquity ' s End . These chests only appear in the " International Zodiac Job System " version . It does not respawn . Rodolent Glade . These chests only appear in the " International Zodiac Job System " version . Story . After the events at the Draklor Laboratory , the party follows Dr . Cid to the ancient city of Giruvegan , but must go through the Feywood first . They are blocked by a wall of thick Mist , but Rasler ' s ghost unlocks the way . A carnivorous plant , Rafflesia , fights the party and after it is defeated , the party are blocked by an illusion puzzle . Later , the Wild Malboro from the ' A Wild Stench ' Hunt can be found where the Rafflesia was defeated . Quests . Opening the way to Giruvegan . The puzzle consists in standing in the middle of " shrines " , and following the forest path revealed in one of the shrine ' s entrances . The player has to do it twice : first , to find the exit of the first area , and again to find the gate to Giruvegan . Once Gate Gigas is located , it needs a gigas to open it ; summoning Belias opens the way . Hunts . The Wild Malboro is a Rank VI Mark whose hunt becomes available after the events in Giruvegan . It can be found in the Redolent Glade area , the place where Rafflesia was fought . Wild Malboro is flanked with a few Malboros , and both monsters will inflict a plethora of status ailments . The hunt is petitioned by Rena in Eruyt Village . The Behemoth King is an Elite Mark whose hunt becomes available after the marks up to Fafnir have been vanquished . Behemoth King can be found in the Edge of Reason area of the Feywood and is petitioned by Koqmihn in Rabanastre ' s Lowtown . This mark can be tedious to spawn , since all of the monsters in Ice Field of Clearsight , and the Giruveganus in Edge of Reason , must be cleared , including respawn ( ed ) enemies . The quickest way of doing this is by killing the Giruveganus enemy in the Edge of Reason section first , then returning and killing the 29 enemies in the Ice Field of Clearsight and Behemoth King will spawn in place of the Giruveganus . The player does not need to kill any other enemies in Edge of Reason apart from Giruveganus , or spawn the Mandragoras , to fight Behemoth King . Rare Game . To find the Dreadguard the player must have spoken to the " Huntmaster " in Phon Coast and defeated Thalassinon , which will trigger the start of the Rare Game quest . Dreadguard then has a 40 % chance of spawning in the Walk Of Dancing Shadow per entry . When it spawns , it replaces a regular Mirrorknight . If the Dreadguard doesn ' t spawn , the player must walk away two screens and return , to respawn the enemies . To spawn the Crypt Bunny , the player must kill at least six Cerberus and all the Tartarus in the Walk of Stolen Truths area . The Crypt Bunny then has a 20 % chance of spawning at the eastern side . The Wolf genus enemies respawn at a faster rate than usual and when they stop respawning , the Crypt Bunny appears . There appear to be multiple potential spawn points . Two confirmed locations are by the Southern Golem in the icy gorge - like area , and on the northernmost path . Juggernaut spawns in the White Magick ' s Embrace area along the trees when the game clock ' s minute shows a number between 0 to 10 . Musical themes . The theme of Feywood is called " The Feywood " .