Multiboxing macros What is Multiboxing . Multiboxing is a term used to denote one user playing multiple accounts simulataneously . This can be done using one or more machines . Solutions exist for both the PC and Mac . There are also solutions for using both PC and Mac at the same time . Look to Multiboxing for a general overview on this subject and to Multiboxing hardware and Multiboxing software as well . Macros . Macros are the key to successful Multiboxing . The importance comes from the fact that with multiboxing keypresses are echoed from one client to another . As such the actions performed by those keypresses must take into account the abilities of each character . It would make no sense for a Priest to himself each time a Mage casts a Fireball . Let alone a Warrior to Charge while the Druid heals himself . Key Terms . Focus . Perhaps one of the most important macro terms to understand is Focus . It provides an alternative method of targetting that is different than Target . The common use with multiboxing is to designate the lead character . Think of it as having a saved target . Target . Simply put , it designates what will be the subject of an effect . Options . Options allow for a more exacting degree of control with a macro . Examples Examples . This is not meant to be a comprehensive list . The idea is to present some common macros to make it easier to work with multiple characters simultaneously . Invite . Use this to assemble your group . Put this key on your main character in a slot not used as a hotkey for other characters . Accept . A one button solution to respond to group invites , trades , Resurrect at your corpse , or release to the Graveyard Focus . Use this macro to keep your secondary characters " focused " on your main . The proper use it to put all the characters into a group . Have them target your main character , set your main as their focus , and then hit the key assigned to this macro . Afterward you can use this key to keep your group together and targetted . Simple Spell Attack . This is an example of a simple casting macro . It will only execute if the target isn ' t dead and it is hostile . Pain followed by Wand . This works well for followers . Wand Attack . Have your followers use their wand on your main ' s target . Silence cast by alt . This is a good macro to have an alt cast silence on an enemy spell caster your main is fighting . Advanced Spell usage . This is an example for the main character , provided it is a priest . It will Smite the current target , or it can heal a friendly if you mouseover their portrait or character , or cast resurrection if they are dead . PyroBlast Opener Fireball Followup . This macro will cast a fireball if the party member has a current target otherwise it will assist the main character and lead off with a pyroblast . What this also allows is after the initial pyroblast the main can switch targets leaving the mage on a separate target . Mouseover . Mouseover is a very powerful tool . It allows you to cast on a target without changing your current target or focus . This is done by mousing over the unitframe of the target in question . Normally this is the player or mob portrait . Using the ALT key . This example shows how using an extra key can affect the spell cast . If the ALT key is held down the Healthstone is created otherwise it is used . Four Frost Novas . Got a full group with four mages ? Here is a nice trick to use one key to fire off Frost Nova from each mage one at a time . Each of the Mages will need just a slightly different version of the macro . Each comma represents a step in the sequences . Polymorph . This uses macro options which are covered in Part II . The first line sets your focus to your current target if a ) you don ' t already have a focus , b ) your current focus is dead , or c ) your current focus is friendly . If you aren ' t targeting anything , it will clear your focus . The second line keeps the macro from proceeding if you don ' t have a focus . Finally , it casts Polymorph on your focus . This gives you a one - button solution for your crowd control with focus . Skinning . This macro allows a character other than your main to skin the selected target . Put this macro on the background character and activate it when the main has a skinnable corpse targeted . Heal rotation . To have a healing wave rotation on your 5 shaman party use these 5 macros . Each shaman will need a slight different version : The above macros assume you are using the focus macro on one of your chars ( probably your main char ) . Each time you press the shortcut , a different shaman will heal your current " tank " - as in the one current taking damage from the mob . This only works if you are fighting one mob . One nice part of these macros are that they will not change your current target ( s ) , so you can continue nuking meanwhile and also avoiding the delay of switching targets . If you press it twice before a heal lands , you will have multiple heals being cast , which is nice for hard hitting bosses . But beware , if you do it , the heal rotation order can get a bit screwed . If that happens and you don ' t like the new order , just use the " ALT " modifier to reset the heal order . Healing madness . What if I want a heal rotation with the choice at any moment which chars to get healed ? If you want to actually be able to heal damage coming from multiple sources to multiple chars in your party , things can get a bit messy . You can either setup a " healer " char and hope he never gets aggro / dies ( e . g . they will kill your healer char in pvp asap ) , because then you are screwed . Or you can use 25 macros , 5 in each healing capable char . The objective is to have 5 keys , each key designed to heal one of your chars from a rotated healer . Let ' s assume you have a setup like mine and you have assigned shortcuts F1 , F2 , F3 , F4 and F5 . These are the macros for each of my shamans ( Wyv , Wyi , Wyii , Wyiil , Wyiv ) : " Wyv " - main " Wyi " - follower " Wyii " - follower " Wyiil " - follower " Wyiv " - follower The above macros will most likely have to be adapted , because the exact names of your chars influence the position in the party , I leave that task to you . Just like the previous heal rotation macros , these also don ' t change your current target , so you can continue nuking happily .