Supreme King Supreme King ( " Haō " ) is a series ( archetype in the anime ) of DARK monsters ( Mainly Dragon and Fiend ) used by Zarc in " Yu - Gi - Oh ! ARC - V " . The series contains two archetypes ( sub - archetypes in the anime ) : " Supreme King Dragon " and " Supreme King Gate " . Playing style . The Supreme King Deck doesn ' t have a really articulated play style by itself given its small membership but can work effectively as an engine . Using " Supreme King Dragon Darkwurm " , the player is capable of toolboxing into the " Supreme King Gates " , the archetype ' s main sources of a Pendulum Scale . Since both " Supreme King Gate Zero " and " Supreme King Gate Infinity " have Scale values of 0 and 13 respectively , they can potentially allow for monsters of any Level to be Pendulum Summoned , although " Infinity " carries a restriction of controlling no monsters in order to Pendulum Summon . Since they cannot do enough on their own given they have few members , the archetype is thus better mixed with other Pendulum cards to maximize the benefits . The " Supreme King " archetype pairs extremely well with the " Magician " archetype , especially " Zarc Magician " monsters , consisting of " Double Iris Magician " , " Black Fang Magician " , " White Wing Magician " and " Purple Poison Magician " who provide a handful of benefits . For starters , most of them are DARK monsters so they cannot conflict with the Pendulum Effect of " Darkwurm " . Secondly their Pendulum Scales have values of 1 and 8 , which mix well with the " Supreme King " cards since " Darkwurm " is a Level 4 and both " Gates " are Level 7 . Thirdly these " Magicians " along either " Astrograph Sorcerer " or " Chronograph Sorcerer " are one of the ways to Special Summon " Supreme King Z - ARC " , the archetype ' s boss monster . Additionally , the effect of " Darkwurm " to Special Summon itself from the Graveyard makes it a useful discard fodder for cards such as " Pendulum Call " as the player can instantly gather the means for a Pendulum Summon for no cost and their Pendulum Scales will go uninterrupted . As a result of this mixture the " Supreme King " archetype is capable of more moves , involving greater flexibility in both Pendulum Summon and other Summon mechanics , being able to perform Fusion , Synchro and Xyz Summon . For Fusions , both " Zero " and " Infinity " can provide some help since " Zero " can destroy itself along with " Infinity " to search for any " Fusion " card that can help conduct a Fusion Summon , some useful choices including " Miracle Synchro Fusion " and " Odd - Eyes Fusion " . Given the Deck ' s mostly DARK nature , they can also Fusion Summon " Starving Venom Fusion Dragon " ( and most other " Predaplant " Fusion monsters , and " Greedy Venom Fusion Dragon " , if need be ) . For Synchro Summoning purposes , " White Wing Magician " being a Level 4 can open possibilities for either Level 7 , 8 , or even Level 11 Synchro Summoning when paired with either a Level 3 , 4 , or 7 . Since unlike other Tuner Pendulum Monsters , she has no restriction on what she can Summon ( but using her after being Pendulum Summoned will banish her ) , she is an ideal Tuner for generic Synchro Monsters such as " Scarlight Red Dragon Archfiend " , " PSY - Framelord Omega " or " Enlightenment Paladin " . If needed other monsters can be used too , such as " Ghost Ogre & Snow Rabbit " , " Timebreaker Magician " or " Noble Dragon Magician " can open up room for Level 7 Synchro Summoning such as " Clear Wing Synchro Dragon " or " Moonlight Rose Dragon " . Some of these cards can combo well with " Miracle Synchro Fusion " as well . Finally , for Xyz Summoning , the archetype can gain easier access to either Rank 4 or Rank 7 monsters , ranging from utilitarian ones such as " Dark Rebellion Xyz Dragon " or " Timestar Magician " to the likes of " " or " Odd - Eyes Absolute Dragon " . " Darkwurm " is interesting due to its self - revival ability from the Graveyard which potentially mitigates some of the otherwise common and taxing cost of Pendulum - Xyz tactics . After dumping the " Z - ARC " Magicians by detaching them , they can then be banished for " Z - ARC " . For Pendulum Summoning , other additional and more mainstreamed cards such as " Odd - Eyes Pendulum Dragon " or " Archfiend Eccentrick " can be useful as well . The former can search either of the " Gates " and many of the aforementioned " Magicians " , while " Eccentrick " is an effective removal card . In other words , the " Supreme King " archetype is fairly flexible since they can be mixed with multiple cards and provide a handful of utilitarian uses . As per the Master Rule 4 , the deck loses its Pendulum Summon power . However , the player would often stand without Pendulum Summon as per the Pendulum Effect of " Infinity " thanks to the archetype ' s penchant for swarming and controlling the field through its " boss " . After swarming the Field with weaker monsters , the player can bring out " Supreme King Dragon " Extra Deck Monsters and use them to press the opponent . After your opponent gets rid of them and you managed to get " Z - ARC " on the field , you can use " Supreme Rage " to devastate , or even finish the opponent .