Zombie ( status ) Zombie , also known as Undead , is a negative status ailment that appears in various games in the series and is , along with " Zombify " , often the name of the spell which causes the status . Its effects vary from game to game . In some games , Zombie status reduces the character ' s HP to 0 and makes the affected character uncontrollable and hostile to the party , similar to Charm . In these games , a zombified character is flagged defeated for the purpose of Game Overs . In other games , Zombie status makes the afflicted characters undead , acquiring the same inherent weaknesses , resistances and immunities as undead monsters , while leaving them alive and under player control . Typically , this means that healing magic ( and some healing items ) , HP and MP drain and some Instant Death effects have the reverse effect . The reviving items and spells have the same effect as Death ( though in some games it simply deals a significant amount of damage ) . The spell Reverse in " Final Fantasy XII " bears some similarities to this status . In some games , Zombie status cuts physical damage taken . In some games , such as " Final Fantasy V " and " Final Fantasy VI " , both versions of the status condition appear , with the former known as Zombie and the latter referred to as Undead . Zombie can typically be cured via Holy Water ( also been called Magic Tag or Revivify ) , but generally not by normal healing items / spells . Zombie status usually persists outside of combat . Appearance . " Final Fantasy V " . Zombie is inflicted by several enemy attacks . The player loses control of characters inflicted with Zombie , and they automatically attack any random ally . This is not to be mistaken for the " Undead " status , which can be obtained by using certain equipment , or using the Necromancer job . The game ends if all characters are zombies . If the status is inflicted to a hiding character , it will result in the Hidden zombies bug . If Zombie is inflicted on a singing character , they will continue to sing . Zombied characters have green skin , white eyes and zero HP . They are immune to most damage , and equipping a zombied character with the Healing Staff will make them randomly heal party members . Zombied characters are immune to the Blind , Poison , Float , Mini , Toad , Petrify , and Instant Death statuses . " Final Fantasy VI " . Zombie status acts much like the " Final Fantasy V " Zombie status , in other words , zombified characters have their HP reduced to 0 , they attack random allies , and are considered " knocked out " for the purpose of Game Overs . Whenever a character is under the Zombie status hits a target , there is a 1 / 16 chance of that character inflicting the Blind status , as well as a 1 / 16 chance of inflicting the Poison status . The Zombie status increases the attacker ' s hit rate on the affected target by 25 % , apart from the game versions affected by the Evade bug . There are also a number of ways to trigger the 0 HP character bug with the use of Zombie status . Inflicting the Zombie status on enemies results in making that enemy untargetable with no way of killing them , literally rendering them invincible for the duration of the battle . The Zombified enemies are treated as dead upon the defeat of all enemies . The status on enemies still work in the same manner as it does for affected party members , these enemies will attack the party and their own allies randomly . In addition to Zombie status , " Final Fantasy VI " also has the hidden Undead status . The Relic Lich Ring makes the character undead . There are no cosmetic changes but the character is damaged by healing magic and healed by spells like Drain and Death . Certain monsters possess Undead status inherently , and Gau or Gogo can acquire Undead status through Rages , see here for details . Undead status has no effect outside of combat , since it expires automatically at the end of battle . " Final Fantasy VIII " . Zombie is caused by the spell Zombie , cast by enemies such as Blood Soul and Forbidden . The target changes color to a dark greenish tint , receives damage from curative items and magic and is instantly killed by Life magic and items . Healed using the Esuna spell , the Treatment ability , or the items Holy Water , Remedy or Remedy + . Targets under this status gain innate immunity to Instant Death and Doom , take double damage from Holy - elemental spells and attacks , and become resistant to physical attacks , halving the damage . Draining HP from a Zombie unit damages the drainer , unless both the caster and the target are undead / Zombie . " Final Fantasy IX " . Several enemy attacks can inflict Zombie status on the party , causing them to turn a dark brownish color . Aside from the usual effects of healing items and magic causing harm , it also completely depletes the Trance gauge and prevents it from building while the status is in effect . The Zombie status also prevents the afflicted character from being revived until cured and from earning Experience Points and Ability Points . It can be cured with a Magic Tag . The Reraise support ability will still revive Zombie characters , whereas every other revival method will fail . " Final Fantasy X " . Zombie can be inflicted on enemies by use of the Zombie Attack skill , located in Auron ' s section of the Sphere Grid , and by weapons with the Zombietouch and Zombiestrike weapon abilities . Characters and enemies inflicted with the Zombie status are seen with a glowing green body and black smoke clouds around their heads . Zombie can be cured by using the items Holy Water or Remedy , but it notably cannot be cured with the spell Esuna . Evrae Altana and Fallen Monk always start the battle under permanent Zombie status . In this game Zombie causes items and abilities that normally heal HP deal damage instead . Revivification abilities such as Life and the item Phoenix Down will instantly kill characters under the Zombie status ( though some enemies such as Barbatos are immune to this technique and Evrae Altana requires two Phoenix Downs to kill , rather than one . This is because Evrae Altana is immune to instant death ) . Abilities that normally drain HP or MP such as Drain and Osmose will have the effect reversed if used by or against Zombies ; dealing damage to the spellcaster and healing its target . A Zombie that is under the effects of poisoning will still take damage rather than heal , as Poison inflicts non - elemental damage . If a Zombified character uses Drain or Osmose on a Zombified enemy , the process is reverts to as if both characters weren ' t zombies ; the Zombie hit with Osmose and / or Drain will lose HP or MP , and the spellcaster will regain the HP or MP . There is another way to heal a Zombified character . If a Zombified character happens to have any of the four Elemental Eater abilities on his / her armor , then that character under Zombie can be hit with the element / s he or she absorbs , regaining HP . One notable boon to the Zombie status is that characters under Zombie cannot be KO ' d using standard Instant Death attacks . This can be used to the player ' s advantage in the battle against Yunalesca , who uses Zombie attacks and later in battle casts Mega Death on the entire party , knocking out all characters that are not under Zombie status . " Final Fantasy XI " . " Zombie " is one name that players give to the particular form of the Curse status that prevents healing effects from working on the character until it wears off . There is also an internal - use only status that Undead have in order to take damage from Cure spells ; normally , this status is not accessible to players , nor can it be removed from the undead . However , a bug in the Absorbing Shield ' s enchantment ( which absorbs status effects from monsters ) allowed players to make themselves undead until it was fixed . Possibly as either a reference to the above bug incident , or to past incidences of the Zombie status in the series , or both , some of the lore for certain seasonal events referred to certain non - player characters as " using a forbidden curse to mask their vital signs " . " Final Fantasy Tactics " . Undead is the name of the status effect . The inflicted character appears in a purplish tint . Some human enemies and monsters are inherently undead . Curing items , magic and skills ( except Chakra ) , will inflict damage to undead characters . Even though Cure spells will damage the character , he still will not try to evade them . HP loss from Cure spells will still trigger damage - dependent reaction abilities , such as MP Switch and Auto Potion . ' Regen ' status still works as normal . KO ' d zombified units retain their Zombie status and may return to " life " upon the counter reaching 0 ; and skills and items with drain properties will instead heal the target and damage the user . ' Reraise ' cannot be set on that character . If the character has Auto - Reraise ( as from Chantage or Angel Ring ) , then Reraise will remain set when Undead is set . If the Undead / Reraised character is killed , that character cannot be revived by any means ( aside from ending the battle ) . The ' Death ' spell will restore the character to full HP . The ' Raise ' spell will subtract half of the undead character ' s Max HP , while the ' Arise ' spell will subtract all of the undead character ' s remaining HP . Note that though Undead absorb ' Death ' , they are NOT immune to attacks which have add : Dead , such as Suffocate ( The ' Death ' spell is special - cased — it both adds Dead AND subtracts target ' s Max HP . The effect of the Undead ailment is to a : remove the add : Dead property from ' Death ' , and b : reverse damage from ' Death ' into healing . ) Undead units will still try to evade ' Death ' , even though it ' s beneficial to them . When a ' Death Sentence ' runs out on an undead character , it will simply cancel ' Death Sentence ' rather than adding ' Dead ' . This status can be inflicted using the Mystic ' s Corruption , the Templar ' s Zombie , Zombie Touch and one version of Bioga used by the Lucavi Cúchulainn , and Reaver . The accessory Cursed Ring will grant the one with it equipped the Auto - Undead status as an expense for the one point bonus of Attack , Magick and Speed . It can be cured with Holy Water and if a character is equipped with Japa Mala , Cachusha or Ribbon , they become immune to Undead . " Final Fantasy Tactics Advance " . The Zombie status makes the afflicted unit weak against the holy element , meaning magic such as Cure and healing items inflict damage . However abilities that heal using a different element such as Earth Heal still heal zombified units as normal . Abilities and items that normally revive units from KO inflict severe damage upon zombified units . Conversely , abilities that normally cause Instant Death to a unit will instead restore full HP to a zombified unit . Also when a zombified unit is KO ' d , the zombie status is not removed and therefore cannot be revived from KO using abilities or items . Instead a counter appears above their head , much like the Doom status . When the counter reaches zero , they are revived with 50 % of their HP . Zombie can be removed with the item Holy Water . Zombies and Vampires are in permanent Zombie state .