naist-nlp/zeshel huggingface dataset:
Isabeau Thione Isabeau Thione was a female human thief in Waterdeep and the daughter of Lady Lucia Thione - Hhune of Tethyr . Appearance . Isabeau was 5 feet 3 inches ( 1 . 6 meters ) tall , slim but with a bountiful chest and wide hips . When she wore her dark , shaggy hair long , it stretched down past her knees , though it was just barely past her shoulders when she worked as a tavern wench . She had a hook nose , large dark eyes , full lips and light brown skin . Isabeau had a scar on her thigh made by her mother when Isabeau was a baby just in case Lucia ever decided that she needed to find her daughter . Isabeau made sure that she wore clothes and accessories that showed off her body : tightly fitting bodices , low - cut gowns , and necklaces that drew the eye to her breast were the norm while living in Waterdeep , all accentuated with jewels . In her former life , she used similar tactics with whatever simple clothes she had . History . Isabeau was still an infant when the Ten Black Days of Eleint forced her mother , Lucia Thione to flee for Waterdeep before an angry mob could murder her for her connection to the Tethyr ian royal family . Lucia abandoned her illegitimate daughter at the Friendly Arm Inn . Isabeau was raised by Bentley and Gellana Mirrorshade , who gave her the name Sophie and told her when she was older that she owed them a debt for the expense of raising her ( though in reality , the kindly gnome s were just trying to keep her safe in their fortified home for as long as possible ) . She worked as a kitchen maid and later , as a tavern wench for her foster parents , and never could pay off her supposed debt . A wandering thief took a liking to Sophie and taught her his trade , a favor she repaid by stealing all of his lockpicks and tools . One fateful night in the Year of the Banner , 1368 DR , Sophie discovered her true heritage while speaking to a mercenary working for Elaith Craulnober , who wanted to ransom her to the highest bidder back in Tethyr . Angry at Bentley for lying , frustrated by her life , and fearful of what Craulnober would do to her , Sophie left the Friendly Arms and was met by Arilyn Moonblade , who escorted her to Waterdeep where Isabeau Thione claimed what was left of her mother ' s Waterdhavian estate . Personality . Isabeau was a natural - born thief . She loved the challenge of a prize as much as the item itself and the thought of her first theft still filled her with pride . An ambitious woman , Isabeau was self - centered and always looked to improve her lot in life . She made sure to make herself the center of attention and was an expert flirt . She also knew how to use a knife when she needed to . One thing Bentley Mirrorshade managed to drill into her , however , was the so - called " Mirrorshade Cipher " — " The treasure worth keeping , the risk worth taking . " — intended to be a lesson on how to weigh risks against rewards . Possessions . Isabeau left the Friendly Arms with only the clothes on her back and her thieves ' tools . Once she got to Waterdeep , she inherited everything her mother had to leave behind there .
Ghost rothé Ghost rothé , also known as snow rothé or white rothé , were a variety of white rothé . Description . Like other rothé , ghost rothé had shaggy fur , but their coat was a striking white . Abilities . Ghost rothé were able to magically jump and cast " silence " on themselves . They usually did so to escape predators . Combat . Ghost rothé could fight with both their teeth and horns . They were skittish and prone to stampeding , which could be quite dangerous for anyone in their path . Ecology . Ghost rothé were one of the favorite prey animals of remorhaz es and polar bear s . Locations . Ghost rothé dwelt on the surface in cold lands . They were commonly found in northwest Faerûn and in Vaasa .
Amsha al - Lanim Amsha al - Lanim was in charge of the Gate of the Ghost in Huzuz in 1367 DR . Personality . Amsha was harsh and strict , relentlessly driving her employees to strive for perfection in their duties . Activities . Amsha took great pride in running the busiest gate in all of Huzuz — a gate that admitted more people to the city than even the whole harbor . She took her job very seriously and never missed a day of work in eight years on the post , including the days when she gave birth to her two children . Relationships . Unable to find an enlightened Zakharan husband who would tolerate her lofty career goals , Amsha married a foreign wizard named Elfinster , who operated a small school . Possessions . Amsha owned a magical longsword and jambiya . Her wedding ring was actually a " ring of regeneration " .
Nogami Sado Nogami Sado was a samurai retainer of Niwa clan that command the Niiashima - jo garrison in Kozakura in 1357 DR . Activities . In a castle on a small isle strategic for control eastern Miyama he led one hundred samurai and three hundred bushi . Plus Nogami had also ten river boats Personality . Nogami was a trusted follower of Niwa clan with many battle against bandits in his past , also losing an eye . He was an able tactician . He was considered by his troop a martinet and taskmaster .
Wu - haltai The Wu - haltai were a collection of human tribes living mainly in the eastern part of the Ama Basin in Kara - Tur . Society . The Wu - haltai lived in small villages , hunting , fishing , and growing some crops . ( The climate in their lands was much more favorable for agriculture than in heart of the continent . ) Each tribe consisted of families ruled by a chieftain . In the management of the tribe , shamans did not play a large role . Wu - haltai shamans did play an important role , however , in the area of religion . Many tribes were very devout and superstitious . Because of this , they were more highly respected by the gods than the other tribes of the Northern Wastes of Kara - Tur . Many Wu - haltai villages were isolated in the woods or on the seashore . Many villages were strictly independent entities and rarely maintained contact with the other villages . Each member of a village was obliged to work and contribute to livelihood of the community . The Wu - haltai had a rich and diverse culture , and each village had its own legends and folklore . Stories were often acted out with singing and dancing , and because in these lands writing was not known , storytellers were extremely popular .
Sikak Sikak was one of the rich Pearl Cities of Zakhara . History . The metropolis gained its wealth from its famous fishing industry generated from the coastal waters next to the city and nearby Maribar Island that teemed with all kinds of different fish . Sikak took its symbolic sobriquet " City of Coins " from the bigger fish ' s scales that resembled silver coins .
The Lost One The Lost One was a deity worshiped on the island of Afyal in Zakhara ' s Crowded Sea before the coming of the enlightened gods . Rumor had it that the Lost One fled Afyal before the advance of the followers of Selan to some place in the Crowded Sea , shedding his name in the process , but idols of his elephant - headed humanoid form could still be found in many remote places of the Isle of the Elephant . Secret of the Lost One . Predating Zakhara ' s dominant culture of Enlightenment , the Lost One was considered a forgotten , savage god , but he was also a benevolent deity . Instead of fleeing Afyal , he somehow transferred his essence into the elephant s of the island , which showed unusual intelligence . The Lost One also manifested himself as light emitting from one of his statues , and he could enchant people to create elephantine figures and compose poetry in the ancient language of Affa .
Rhaugilath Rhaugilath , called " the Ageless " , was a male human and an archlich . He was the former Sorcerer - King of the enclave of Orbedal in ancient Netheril and later one of the servitor lich es of Larloch the Shadow King of Warlock ' s Crypt . History . Rhaugilath was once the ruler of the enclave of Orbedal in High Netheril , known as the Lich - King of Orbedal . In this position , he was an archrival to Larloch of the enclave of Jiksidur . In the Year of Sundered Webs , −339 DR , Netheril suffered Karsus ' s Folly , all magic failed , and Orbedal fell from the sky to crash - land on the Sword Coast , near the mouth of the Winding Water . Rhaugilath and his phylactery survived the impact , but he was buried and trapped by rubble in a small pocket . Many years later , Rhaugilath was discovered and freed from the rubble — by his archrival Larloch , who ' d found and claimed Orbedal for his own . A vicious battle erupted between the two . Larloch was victorious and he bound Rhaugilath to serve him . He became the first of Larloch ' s lich servitors , as Orbedal became the infamous Warlock ' s Crypt . He was still there by 1374 DR . Activities . Rhaugilath dedicated himself to writing Netheril ' s complete history , compiled in his great work , " Of the Fall of Netheril " . However , he considered the Netherese Diaspora after Netheril ' s fall to be an integral part of the history , as well as the expected restoration of Netheril , thought to be only beginning in 1374 DR . Thus his book was never likely to be finished , and it reached several volumes . Larloch reviewed each chapter when it was completed , and they were delivered to Candlekeep to be archived in the library there . Occasionally , Larloch allowed Rhaugilath to use either a " dream " or " nightmare " spell , at Larloch ' s choosing , to send a vision to some being Rhaugilath had scried upon . Rhaugilath used these visions to grant some small piece of Netherese lore to the targeted individual . Reportedly , those who received such visions heard Rhaugilath sigh and Larloch chuckle as the vision ended .
Thakorsil Thakorsil was an archmage who seized power in the ancient kingdom of Yhalvia , which was part of the empire of Narfell ( −946 DR to −150 DR ) . History . Yhalvia had been ruled by the baatezu devil lord Orlex , and his reign was naturally cruel , depraved , and wicked . Thakorsil led a band of rebellious wizard s to depose Orlex . To do so , they created the throne known as " Thakorsil ' s Seat " to imprison and permanently bind and enslave the evil fiend . Unfortunately , although they had the best of intentions , the device demanded deeds of despicable evil to function . Thus , they devised the " ritual of twin burnings " , which involved the sacrifice of beings of good heart , believing this was for the greater good , that the ends justified the means . They went ahead with the horrific rites , and successfully bound and enslaved Orlex in the " Seat " , They then formed a council of wizards to govern Yhalvia . However , corrupted by the sacrifices and with Orlex as their slave , Thakorsil and the rest soon became as cruel , depraved , and wicked as the devil they had replaced . In time , others overthrew them , Orlex was banished to the planes , and " Thakorsil ' s Seat " was lost and believed destroyed .
Brianne Byndraeth Brianne Byndraeth was a Masked Lord of Waterdeep and the widow of fellow Lord and crime lord Carril Byndraeth . Brianne ' s marriage to a fellow Lord caused many troubles . The rift that was opened between the two just before Carril ' s death nearly caused the split of the Lords into two factions . After her husband ' s assassination by a black dragon , Brianne played the role of a respectable Waterdhavian widow for a long time , courted by many men wanting to marry for her wealth . She used this position to spy upon them on the orders of the Lords . In 1374 DR , she became engaged to the socialite wizard Randulaith of Mirabar . Residence . Brianne had a tower within the city proper but also lived in Carril ' s old estate outside of the city .
Artifact An artifact was a type of magic item of exceptional power that could not be reproduced using normal magical means . Artifacts created through spiritual means were sometimes called relics . This diverse category included the works of the great civilizations of old , such as Netheril , as well as the many magical creations of deities . Major artifacts . Major artifacts were usually creations of the gods themselves or at the very least brought into existence through never - before attempted magical exertion or a powerful phenomenon .
Minser Minser was a peddler in Sembia . History . Minser lived in the small village of Fairelm in shadovar - dominated Sembia . In 1480 DR he went to the Abbey of the Rose to ask to heal a ill uncle of him , becoming a follower of Amaunator . In 1484 DR , Minser traveled to the Dalelands and Cormyr before going back to Fairelm . However , Sayeed and Zeeahd arrived in the village and when they discovered he knew about the Abbey they unleashed their pack of spined devil s to slaughter all the inhabitants except Minser and Elle in order to force Minser to show them the right way . Afterward , he out of fear agreed to show to Sayeed and Zeeahd the right way . So they decided to no need him more and unlashed the spines devils that killed him
Nhyris D ' Hothek Nhyris D ' Hothek was a yuan - ti slaver who possessed the Crown of Horns prior to the Spellplague . History . Nhyris was a slaver living lived in Skullport working under his uncle Zstulkk Ssarmn of the Iron Ring . At one point he came in possess of the relic the Crown of Horns . During the Spellplague , the crown warped Nyryis ' body and mind into something unrecognizable . As of 1479 DR , he lurked in the lowest part of Skullport where he preyed on the weak .
Halaster ( Zhentil Keep ) Halaster was a puppet member of Zhentil Keep ' s Council of Lords in 1368 DR . History . Halaster in the young was a able Zhentilar commander and fought many battles against bandits and goblinoid of Thar ; now he owned many building in the Foreign Quarter and had interest near Tesh . Halaster usually collaborated with Manshoon and the Zhentarim in exchange for Zhent ' assistance in Teshendale . He was a skilled politician and was usually choose as envoy to near cities . . He was one of the few lord to survive the Fall of Zhentil Keep in 1368 DR ]
Yal Tengri Yal Tengri , also known as the Great Ice Sea , was an arm of the ocean that covered the north pole of Toril . All sorts of cold - loving creatures were found in its waters . The sea was open for about six months of the year . Fall brought rapidly dropping temperatures and the water gradually froze over . In the winter Yal Tengri was basically a sheet of ice , broken only by a few dangerous shifting ribbons of open water . As spring dawned , icebergs calve off the permanent ice cap and the melting began .
White Agate ' s Tower The White Agate ' s Tower was located within the Court District of Huzuz in 1367 DR . Description . The mansion was situated around the base of the tower . The presence of wealth was evident on every visible surface of the mansion . Beautiful spires and shrubberies surrounded the two story structure . All prospective students were met and interviewed in the mansion ' s parlor . The basement contained two large pools — one of fresh water and one of sea water . Many aspiring sea mages used these pools during their conjurations of water elemental s and even marid s . The rest of the basement contained the treasure of the White Agate . A wide variety of guardians protected the wealth stored here . The keys to the treasure rooms were kept behind a plain wall that was opened by a single command word that only the White Agate and his five most trusted students knew . The tower portion of this complex rose 90 ft . ( 27m ) into the air and sat at the opposite end of a small courtyard where students often ate their meals . The tower housed the personal quarters of the White Agate , a library , the dormitory for his prized pupils , as well as his school for mages . The White Agate ' s quarters were on the top floor . They were watched by a guardian genie . Magical feathers from distant Maztica were used to circulate the air within his chambers . Activities . Found on the Street of the Blithe Genie , this mansion served as both the home and elite mage school of the famous White Agate . Inhabitants . This tower and mansion was the home of one of the most powerful spellcasters in Zakhara . In addition , many guards and students could be found within .
Horustep III Horustep III was a pharaoh , or king , of Mulhorand . He ascended to the throne in the summer of 1357 DR at the age of 11 after the assassination of his father , Akonhorus II . He approved the Mulhorandi invasion of Unther following the Time of Troubles and the Untheric god - king Gilgeam ' s death at the hand of Tiamat .
Beliot Sevenecho Beliot Sevenecho , or Beliost Sevenecho , was a human man of the hamlet of Sevenecho in the Vast . He was patriarch of the Sevenecho family and innkeeper of The Worried Wyvern inn in the late 1360s DR . History . Beliot was a member of the Sevenecho family of the hamlet of Sevenecho , which was named for the family . As a young man , he took to the path of an adventurer , but later returned to Sevenecho for a quieter life . In time , he became patriarch of the family and proprietor of the family - run inn . In the Year of the Crown , 1351 DR , Beliot re - founded the family ' s inn , The Wandering Wyvern , and renamed it The Worried Wyvern . In his time , Beliot had two wives and eleven sons . His second wife died in the late 1350s DR and he chose not to remarry . Instead , by 1370 DR , he was having romantic relationships with four of his chambermaids : Mreeiel Klintar , Lauryn Shavvyrstar , Chyndrie Stormwind , and Noelin Tlestlin . However , the women got along well with another , and commonly called Beliot " the chief adventurer in our band " . They even referred to him as " Chief Adventurer " when speaking to patrons of the inn , instead of more proper terms like " innkeeper " , " master of the house " , or " hostler " . Beliot was still patriarch and innkeeper by 1370 DR . Personality . Beliot was a good - humored and easy - going person . He was also quick to make friends , and most merchants that traveled the Vast considered him a good friend . He was also a good listener , and greatly enjoyed a good story . An adventurer who told an interesting or amusing tale could earn themselves a free drink or two from Beliot Sevenecho . Thus , with such stories and his merchant friends , he was quite well - informed about current news and politics from across the Vast . Abilities . Beliot was a warrior . He had his serving girls and chambermaids arm themselves with daggers for self - defense , and if any patron threatened them , he was quick to come to their aid with his own weapons . Activities . In an emergency , Beliot Sevenecho could call upon the arcane powers of Riliyyn Scantshar and a number of local people with some fighting ability , as well as the untrained staff of the inn , in order to defend the inn or the hamlet . From a smokehouse behind the inn , Beliot produced quality smoked meats that he sold to patrons . Description . Though Beliot was small at 5 feet and 5 inches ( 1 . 6 meters ) tall , he was a large man , weighing some 210 pounds ( 95 kilograms ) with thickly muscled arms , legs , and chest . He had grey eyes . Around 1369 DR , he kept his head and face completely shaved , though he later grew his hair and muttonchops . Possessions . Beliot fought with magical leather armor , longsword , and dagger . He also had a pair of strongly magical silver - plated daggers that could paralyze a struck foe as with a " hold person " spell .
Kotaro Taro Kotaro Taro was a kensai adventurer in Kozakura in 1357 DR . History . Taro born in Kotaro clan as first son and scion . He from early years training with chijiriki . He occasionally clashed with local dam - builders if I thought that their actions would extensively weaken the power of his family . In 1355 DR a drought put in danger his family and they saved only thank to Ko Mei Kho In 1357 DR Taro was among the candidates values by Ko for the mission in Akari . In 1358 thank to Ko clan his land was saved and Taro , as the leading son , was expected to ease the debt the family owed the Kos . Taro also wished to use that debt to eventually travel to the continent and see the mighty rivers that flow there when was possibly approached by Ko Ho San Behind the scenes . Kotaro Taro is a pre - generated PC for use in adventures in Akari . He was presented again upgraded for adventure in T ' u Lung .
River Umber The River Umber was a fast flowing river , full of cascades , that formed part of the natural border between Aglarond and Thesk . The river has its headwaters in the high glaciers of Thaymount and flowed west . At the town of Nethentir if flowed down the First Escarpment and into Lake Umber , and from there it flowed through the Dragonjaw Mountains into the Sea of Dlurg . Trade . Vessels could move up and down the river , all the way to the eastern end of Lake Umber . Thay often sent trade ships down the river into the Sea of Dlurg and onto the Sea of Fallen Stars .
Zuggtmoy Zuggtmoy , also know as the Demon Queen of Fungi , and the Lady of Rot and Decay , was a demon lord . Activities . Her only desire was to infect living creatures with her spores , making them her mindless slaves and , eventually , into rotting and decomposing hosts for mushrooms , moulds and spores that she spawned . Zuggtmoy ' s lair was Shedaklah , a massive palace of two dozen mushrooms , all interconnected with bridges and lined with countless chambers and tunnels . It was located on the same layer as Juiblex ' s Slime Pit . The Demon Queen of Fungi and the Faceless Lord were driven by their insatiable hunger to destroy and devour others . Description . This foul demoness resembles a human only from the torso up . This portion of her body is composed of thick rancid sheets and coils of fungus that just happens to have grown into the shape of what would , otherwise , be an attractive woman . Four fibrous antlers grow from her brow , and her hands bear cruel talons . Her lower torso is a coiling pillar of lashing ropey tentacles and other fungus growths . Her skin is a nauseating swirl of greys , blues , purples and blacks . She appeared almost alien and inhuman as a skeletal - thin humanoid shape draped and veiled in mycelium and lichen . She and her servants are almost a soulless mockery of living creatures . Servants . Zuggtmoy has long struggled with maintaining viable cults on the Material Plane ; as the opportunity to worship fungi does not seem to appealing to its mass , humanoid , population . To counteract this , the Lady of Fungi is often worshipped through fictitious cults manipulated in ways that support her own initiatives . Though small , there are some rare sects of devout fungi worshippers , comprised mostly of misguided druid s , cleric s and , to a lesser degree , maddened academics such as wizard s . These insular collections often fantasise over the domination of fungi over their local surroundings . In counterbalance to this , many more of her cultists follow her unwillingly and unknowingly , having somehow become infected with her spores , either mind - controlled or transformed , serving as extensions of her will until they were utterly consumed . Zuggtmoy ' s influence extends most prominently with fungi themselves , with her ability to exert her will to demand their servitude and assistance . Alongside this , the demon lady , as with the power of her status , can field powerful demon s of varying strengths . Adversaries . With a vested interested in the Prime Material Plane , Zuggtmoy often finds herself in conflict with other demon lords . The most notable of these clashes includes Lolth , who she competes with for control of the Underdark ; though since Lolth ' s ascension as a deity this quarrel has tapered off to little more than the occasional skirmish between their respective cultists . A more immediate rivalry , and one which has existed far longer than any other , would be Zuggtmoy ' s infamous war with Juiblex , with whom she shares her realm unwillingly .