naist-nlp/zeshel huggingface dataset:
Frostfire Bolt < onlyinclude > < / onlyinclude > Frostfire Bolt is a mage ability that all mages start with . It was introduced with Wrath of the Lich King . It gains benefits from talents that affect both Frost and Fire damage . Modified by . Talent Pre - Mists of Pandaria . Its primary purpose was to make an Elementalist specialization ( one with a balance of points between the Frost and Fire Mage trees ) viable for PvE content ( see Mage builds ) . Elementalist talent builds had never quite achieved a position of PvE competitiveness in terms of damage dealing when compared to either the Frost or Fire trees . Previously , Elementalist Mages would use Fireball in raid situations due to its naturally higher damage , seeing half of all their talent investment ( that in Frost ) go down the drain and being unable to compete with fully specced Fire Mages . That changed with the introduction of Frostfire Bolt in Patch 3 . 0 . 2 . The Bolt , in essence , gained the benefits of both Frost and Fire damage talents ( with the exception of restricted ones like Improved Fireball or Empowered Frostbolt ) . Elementalist Mages could benefit from Ice Shards and Ignite simultaneously , for instance , which was a massive increase to their DPS . Frostfire Bolt ' s stated goal from Blizzard was to make Elementalist builds viable in raids .
Writhing Haunt The Writhing Haunt is an area located in the central part of the Western Plaguelands , just east of the Ruins of Andorhal . Originally the area was a life - sustaining farm , but it has since been overrun by the vile Scourge . In their quest to destroy the living , they have placed a large cauldron in the middle of the field which constantly spews disease - filled vapors into the air . The cauldron itself is protected by Cauldron Lord Razarch , Rotting Ghouls , Freezing Ghouls , and Fetid Zombies . You can find Mulgris Deepriver , a quest giving NPC , hidden inside a house at the Writhing Haunt . Also now , there ' s one Abomination wandering around the area named ' Gory ' who surprisingly remains friendly to all . He doesn ' t seems to get involved to the battle of the contesting Andorhal , instead it looks like he is working as a farmer like any other human farmers in another farms of the Western Plaguelands . According to him , he got his own scythe , he always wanted to be a farmer and help out on this plantation . However , it is unknown what makes him want to be a farmer and harms anyone who stands near by the area . He said no words about the Scourge . In Cataclysm . The Haunt now appears empty , devoid of all its former Scourge presence , and largely regrown .
Jennabink Powerseam Jennabink Powerseam is a level 25 tailoring vendor located in Menethil Harbor in the Alliance - aligned zone of Wetlands . She is on the back of a half - submerged cart south of the keep , just north of the Griffons . See List of Wetlands NPCs .
Brushed Breastplate of Might < onlyinclude > < / onlyinclude > Heirloom Item . An heirloom item scales to the level of the character it is being worn on . It should last most classes to level 85 and can be mailed to a person ' s alternate character if they are on the same account . Source . This item is sold by the following vendors for Justice Points , plus : This item is also sold by at the Darkmoon Faire for Darkmoon Prize Tickets , plus .
Quest locked Quest Locked simply means being stuck in a zone that contains mobs for quests or has numerous NPCs to give quests and the resulting chain - quests that follow . An infamous trap is Stranglethorn Vale , especially Booty Bay . There are TONS of quests to do there and you could easily get " trapped " in that zone until level 45 or 50 .
Deadly Brew < onlyinclude > < / onlyinclude > Deadly Brew is a 30 point Rogue talent located in the 7th tier of the Assassination Tree . It gives Instant Poison , Wound Poison or Mind - Numbing Poison a chance to apply a free Crippling Poison on the target .
Charmed Ancient Bone Bow < onlyinclude > < / onlyinclude > Charmed Ancient Bone Bow is an heirloom bow that scales as you level . Source . It is sold by the following vendor for upon obtaining the Crusader title : Notes . The tooltip shows the level 80 version as noted by the enclosed 80 within the parenthesis .
Tapoke " Slim " Jahn Tapoke " Slim " Jahn is a level 34 quest giver located in Deepwater Tavern at Menethil Harbor in the Alliance - aligned zone of the Wetlands . He was involved in the kidnapping of Varian Wrynn , hired by the Defias Brotherhood to ensure one of their men got on the same boat as the king . He starts the quest . See List of Wetlands NPCs . World of Warcraft : The Comic . Slim makes a brief appearance in . He recognizes Varian Wrynn upon his return to Menethil Harbor .
Using UIDropDownMenu UIDropDownMenu is a FrameXML Frame template that can be used to create contextual menus and dropdown boxes in World of Warcraft . This tutorial explains how to use it in your addon . Provided functionality . The template can be used to create two UI elements : drop - down lists and context menus , shown below . The differences between the two are mostly cosmetic ; both allow a multi - level menu to be displayed to the user . Menu items may be disabled , checked , show a color picker swatch , or be styled as a title . The template automatically creates a drop - down box , as well as any list buttons as necessary . Step 1 : The Button . This button will cause the drop down menu to be displayed . Next , you must choose how you want the menu to be displayed . There are two options , the last requires an extra frame . Step 2 : The Menu . If you choose the second , " MENU " option , an extra frame is required . Otherwise , skip this step . The frame must inherit the " UIDropDownMenuTemplate " , unless you choose to remake that frame . Step 3 : Initialization . If you skipped , you must add an " OnLoad " function to your button in the following fashion . This will display the menu in the first style specified in . As you have seen from the example , the third variable in " UIDropDownMenu _ Initialize " changes the appearance of the menu . If the third variable is nil , the menu will be displayed in the fashion of the first example shown in . If the third variable is " MENU " , which requires the initialization to occur in a separate frame outside of the button as shown in , the menu will be displayed in the fashion of the second example shown in . The " OnLoad " function itself should be as follows . This example adds one option to the menu . Note that careless use of throw - away tables can make your addon generate a lot of unnecessary memory garbage . This is especially true I you don ' t create menu only once , but recreate it dynamically every time it is displayed to place check marks or any other dynamic content where it needed . See for some advices on how to minimize or eliminate completely garbage generation in such cases . Step 4 : Showing the Menu . Your menu will be displayed when the button is clicked . This is called by the following function . Click here for more information on ToggleDropDownMenu . HOWTO : nested submenu structures with UIDropDownMenu . If you want to split menus , this code examples may help you : To use the Menu , you can do and you need something to active the menu , as with any menu
Divine Shield < onlyinclude > < / onlyinclude > Divine Shield is a core paladin ability learned at level 18 . It is a protection spell that prevents all damage to the paladin for a short period of time . Damage done by the paladin is reduced by 50 % while the shield is up . Divine Shield can be cast even while under the effects of most crowd control effects ( Polymorph , Fear , etc ) and acts as a universal “ cleanse ” removing nearly all debuff s .
Collar of Ceaseless Torment ( heroic ) < onlyinclude > < / onlyinclude > Source . This item drops from Beasts of Northrend in the heroic 10 - man version of Trial of the Crusader . Notes . This item is for Feral Combat DPS Druid s , Hunter s and Rogue s .
Tier 4 Tier 4 is a type of item set . Each set consist of 5 pieces . Each piece is purchased by acquiring an armor token " the Fallen " from defeating a Burning Crusade raid boss . Each token is good for one piece of armor ( ie chest , head , etc ) , and is valid for any of several particular classes . Note that as this was created before Death Knight s , Monk s , and Demon Hunter s were available , there is no Tier 4 Death Knight , Monk , or Demon Hunter armor set . Sets . Some classes have several sets , each designed for a different talent tree . Location . The items that form these sets are purchased with tokens . The tokens drop from various bosses in Karazhan , Gruul ' s Lair and Magtheridon ' s Lair . For details , refer to the set page . Two out of five tokens drop from bosses in Karazhan : Two out of five tokens drop from bosses in Gruul ' s Lair : One out of five tokens drops in Magtheridon ' s Lair : The following classes share tokens :
Volcanoth Volcanoth is a volcano - turtle . It lives in the dormant caldera of the main island of the Lost Isles , within its lair . Goblin players are sent to kill it . The pygmies worship it as a kind of god , feeding it goblin s as sacrifices .
Conjured item An item is conjured when it is created by an ability , power or spell . Conjured items function like normal items during play , but they disappear when the character logs out ( or gets disconnected ) for 15 minutes or more . Conjured items cannot be sold on the auction house nor to a vendor , although some can be traded to another character , and you could charge money for the conjured item in the trade . Notable conjured items : As of Patch 3 . 0 . 2 , these conjured items do not fade after logging out for any length of time : Conjuring items via a spell consumes mana , so plan ahead and ask the mage or warlock for the item before the battle starts and mana becomes a critical resource for them . Note that the items are a class of items , and the unique items are unique for each specific item within that class ; for instance , a mage could be carrying several different Mana Gems , but although a warlock could create and give away several different Healthstones , any one person can only have one healthstone of any level at a given time . In the mage ' s case , this has diminishing benefit ; each item takes an inventory slot , since uniques do not stack , and the benefits scale with the level of the conjuration , so only the top couple currently conjurable will be significantly beneficial . Also note that although a warlock could carry multiple Soulstones , Firestones , and Spellstones of different levels , each of these items is used only one at a time , so there is no point to doing so . Soulstones have an application cooldown that ensures that a warlock can have only one soulstone applied at a time . Firestones and Spellstones are akin to Wizard Oils ( these occupied the wand slot prior to Echoes of Doom ) , and so are applied actively for an hour each .
Injured Assault Volunteer ( Alliance ) Injured Assault Volunteers are those men and women loyal to the Alliance that have fallen , wounded in battle with the naga at the Nar ' shola Terrace in the Shimmering Expanse . They are almost always found near their crumpled seahorse mounts .
War Mill ( garrison ) The War Mill is the Horde version of a garrison building available to players starting with garrison level 2 and can be upgraded up to level three . This building can be placed on a large - sized plot and is referred to as " " for the Alliance version . Source . Level 1 War Mill . becomes available at Garrison level 2 ( around level 92 ) after completing the quest . Level 2 War Mill . is available after reaching level 100 , or completing the Nagrand Outpost quests . Blueprints can be bought from a blueprint vendor for , or free if you have , which you receive from completing the Outpost quest chain . Level 3 War Mill . can be purchased from a blueprint vendor for at level 100 , after completing .
Wetlands questing guide This is a questing guide detailing an efficient method to obtain and complete quests in Wetlands . For a list of all Wetlands quests in table format , see Wetlands quests . Levels 20 - 30 in the Eastern Kingdoms . Adventurers that have reached level 20 they more choices in where to go next than they did at level 10 . Wetlands and Duskwood both are logical next steps in the Eastern Kingdoms , while Ashenvale and Stonetalon Mountains provide a coutner balance in Kalimdor . Both pairs of zones offer a variety of quests and the most efficient method of reaching level 30 requires visiting all four . It once had been recommended to explore the nearest pair before taking the boat to the opposite continent , but with the opening of Stormwind ' s harbor such constraint is unnecessary . Hit each zone , run through a few quests and bounce on to another . Some quest chains require travel to other zones and are easy pickings with proper planning . Somewhere in this time you ' ll probably want to visit The Stockades and Blackfathom Deeps instances before you hit level 30 . Wetlands Quests . From Loch Modan . These quests assume you are arriving in the Wetlands from the south . Arriving by boat in Menethil Harbor means a bit of backtracking . Dark Iron Dwarves . These are tougher quests and you should probably be at or near Level 29 before tackling . Where to go from here . After the easy and efficient questing is done in Wetlands , you ' ll want to review the Duskwood questing guide , Ashenvale questing guide and Stonetalon Mountains questing guide . Sometime soon you ' ll want to hit the Blackfathom Deeps instance and there are preparatory quests you ' ll want to gather for that . Review the Thousand Needles questing guide for hints about that zone when your character is in the upper 20 ' s .
Royal Decorated Armor < onlyinclude > < / onlyinclude > Royal Decorated Armor is mail chest armor that gives a bonus to strength , agility , and stamina . This armor can be useful to both hunter s and enhancement shaman s . Source . This item drops from General Angerforge in Blackrock Depths . Notes . This item has a drop rate of 17 % .
Four of Beasts < onlyinclude > < / onlyinclude > Source . This item is a world drop from level 50 - 60 mobs . Notes . When you combine this card with the other cards of the Beasts set , you make the . The can be turned in at the Darkmoon Faire to earn the .
Hand of Freedom < onlyinclude > < / onlyinclude > Hand of Freedom was a core paladin ability learned at level 52 . As of Patch 3 . 0 . 2 this ability replaced the former and works in the same way , but uses the Hand system to prevent conflicts with Blessing s . It was removed when Blessing of Freedom returned in Legion .
Orb of Ner ' zhul The Orb of Ner ' zhul was a powerful artifact of the Scourge . Wielded by the ghoul Ichor , it had the power to raise undead beasts such as Frost Wyrm s and Ancient behemoth , and enabled the bearer to command them . The Orb was taken by the Forsaken Baron Valimar Mordis , who intended to use its powers to raise his own army of undead . His own power alone was insufficient to raise more than a single frost wyrm , so he tricked Anveena Teague - the avatar of the Sunwell - into aiding him , using her power to augment that of the Orb . The Baron ' s bodyguard and friend , the tauren Trag Highmountain , realized what the Baron intended , and confronted the Forsaken nobleman as he raised undead behemoths to do his bidding . Trag closed his fist around the Orb in the Baron ' s hand , destroying it , and causing the frost wyrm the Baron had summoned to crash onto the castle . Though the crash killed Trag , the power of Orb caused him to rise again as an undead .
Lower Sumprushes The Lower Sumprushes is a mist - covered bog located in eastern Townlong Steppes , southwest of Longying Outpost and down the steep hills , below the Upper Sumprushes . Corrupted by the sha , the yaungol have now turned against the elemental s they once worked with .
Mag ' har The mag ' har ( uncorrupted , brown orcs ) are a faction of the remaining orc s of different orc clan s that had escaped the corruption of the Burning Legion . History . Pre - Warlords of Draenor . At some point , apparently prior to the Blood Pact with Mannoroth , a virulent plague known as the " red pox " spread throughout the Horde , and Geyah established a quarantine village in Nagrand , homeland of the Warsong clan . For reasons unclear , the orcs managed to avoid the corruption that plagued even their parents and the rest of the world , though it is quite possible that the very plague that separated them from the rest of the horde saved them from corruption . The orcs , and Nagrand , come to be referred to as " MagHar " — which in Orcish means , literally , " uncorrupted " . They eventually recovered and constructed the stronghold of Garadar . The mag ' har have never been corrupted by either Mannoroth or Magtheridon , and thus remained untouched by the bloodlust . Unlike their former clanmates who live in the ruins of their once - mighty holds , the mag ' har are made up of members of different orc clans who escaped corruption . The current leader of the mag ' har , venerable Greatmother Geyah , is an old and wise orc , yet she has recently fallen extremely ill . Garrosh Hellscream , son of the mighty Grom Hellscream , serves as the mag ' har ' s military chief , aided by Jorin Deadeye , son of the venerable chieftain of the Bleeding Hollow clan , Kilrogg Deadeye . Dranosh Saurfang , Aggra , and Ishi are also mag ' har . Warlords of Draenor . As Grom did not drink Mannoroth ' s blood and instead killed him in the alternate timeline , all orcs except for Gul ' dan kept their brown skin . Architecture . The architecture of the mag ' har seems to be based off the buildings from " " . This suggests that during the First War , orcs used similar building types to those back at home on Draenor . However , over time , their buildings become more and more " warlike " and nomadic . Those back on Draenor / Outland never changed their building style .
Royal Scepter of Vek ' lor < onlyinclude > < / onlyinclude > Royal Scepter of Vek ' lor is an epic off - hand for DPS casters . Source . This item drops from Emperor Vek ' lor in the Temple of Ahn ' Qiraj . Notes . The droprate is approximatively 7 % .
Mage area of effect locations Mages are adept at taking down multiple mobs at once , but require specific conditions to be ideally successful . Mobs should be aggressive ( so the mage may pull them simply by running past ) , and preferably melee only ( although mages that rely on Arcane Explosion have some leeway in choosing groups with small numbers of casters or ranged mobs ) . Below is list of potential mobs , arranged from the lowest mob level to the highest .
Gauntlets of the Ancient Shadowmoon < onlyinclude > < / onlyinclude > Gauntlets of the Ancient Shadowmoon are epic mail gloves for elemental shamans . Source . This item is a rare drop from trash mob s in Sunwell Plateau . Along with a , it can be traded to Yrma for .
API RegisterForSave This function is deprecated , use the . toc - file . Put in a line like or : Old documentation . RegisterForSave ( " variable " ) ; Registers the named variable to be saved when the client shuts down ( or the UI is reloaded ) in the SavedVariables . lua file , so that its value will be loaded when the UI engine is restarted . IMPORTANT : Use of this has been largely deprecated in favor of the SavedVariables : tag in the AddOn ' s . toc file , see the details section below for reasons why . ( Both mechanisms can be used , either of them simply flag the variable for saving ) .
Loremaster of Kalimdor Loremaster of Kalimdor is a meta - achievement required as part of the Loremaster meta - achievement . It requires the player to complete quests in most of the zones within Kalimdor , but the requirements are different based on the faction . As originally conceived both the continents of Azeroth , Eastern Kingdoms and Kalimdor , were a single unit for questing purposes . One example would be the no longer available Fallen Hero of the Horde quest line that originally required multiple trips between Swamp of Sorrows and Azshara . In many cases quest givers in Eastern Kingdoms provided quests that would count for Kalimdor and vice versa . This achievement initially required completion of 730 Alliance and 700 Horde quests across all the zones of Kalimdor . In Patch 3 . 0 . 8 those amounts were reduced to 700 and 685 quests respectively . Effective with Cataclysm and Patch 4 . 0 . 3a each zone conformed to the paradigm in effect since The Burning Crusade with a specific number of quests being required for each zone and all of those quests being completable within that individual zone . < onlyinclude > < / onlyinclude >
CVar Sound AmbienceVolume This CVar allows you to set the ambient volume ( aka background sounds / noise ) in - game . If Sound _ EnableAmbience is set to off , this cvar is ignored . If the in - game chat is being used , this CVar is overridden by Chat _ AmbienceVolume . Possible Settings . This CVar accepts any number in a range from 0 to 1 . 0 Changing this setting . In - game , type the following Alternatively , you can exit wow , open the Config . wtf file , and add the following line :
Wild Wyrm Wild Wyrms can be found west of Dun Niffelem and is the quest target of . Abilities . After using the on one of these creatures , it will swoop down as you jump onto its underside where you gain the following abilities : When the creature gets around 30 % health , it will grab you into its mouth . At this point you lose the previous abilities and gain these new ones :
Icy Blasting Primers < onlyinclude > < / onlyinclude > Source . This item is created at an anvil by Engineers with a skill level of 335 . The schematic for this item is learned from Master Engineering trainers . Icy Blasting Primers as an ingredient . Icy Blasting Primers are only used by one Engineering recipe :
Meat wagon One of the strangest and most dire tools utilized by the Scourge is the dreaded meat wagon . This rickety contraption is used to collect and store recently slain corpses from the field of battle . At any time , if the meat wagon carries a necromancer , corpses can be pulled from the meat wagon and raised into undead warrior s to swell the undead ranks . When upgraded , the meat wagon can also fling diseased corpses at enemy units with its crude catapult device . An invaluable support vehicle for the Scourge , the meat wagon strikes fear and woe into the hearts of even the most resolute defenders . Meat wagons use a Meat - A - Pult™ to fling corpses at the enemy . It moves at 40 miles per hour and has a crew of 3 ( 1 pilot , 1 gunner , and 1 passenger ) . The meat wagon is powered by damned souls . In World of Warcraft . In WoW , abandoned meat wagons can be seen littering the landscapes in various places on Azeroth , but are most prevalently found in the Western and Eastern Plaguelands , Eversong Woods , Tirisfal Glades , and the Ghostlands . In Wrath of the Lich King . A new type of meat wagon , seemingly made of Saronite like most newer Scourge objects , can be found throughout Northrend and around . This model lacks a Meat - A - Pult™ entirely , and seems to be more destructive than its predecessor . Trivia . " Meat wagon " is slang for an ambulance .
Dragon gun Dragon guns are tinker - created weapons inspired by the deadly breath weapons of dragon s . Alchemist ' s fire is projected by steam pressure from the tip of a blunderbuss - like rifle to cast sheets of flame across a battlefield . Though dragon guns are terrifying and destructive weapons , the backpack tanks that store the liquid ammunition are notoriously fragile . The weapon has a 20 - foot range . A fully - loaded dragon gun carries 15 charges of alchemist ' s fire . Each charge allows one shot .