naist-nlp/zeshel huggingface dataset:
Fog condenser component The fog condenser component is a miscellaneous item in the " Fallout 4 " add - on " Far Harbor " . Characteristics . Three components to repair three defective fog condenser s at Far Harbor . Location . Taken from Howard Dunbar ' s body , a couple hundred yards north - west of Beaver Creek Lanes , during the quest Safe Passage .
Pretty Sarah Pretty Sarah is the manager of the brothel of the Casa Madrid Apartments , living in Westside in 2281 . Background . Pretty Sarah is a female " pimp " or " madam " found in the Casa Madrid Apartments found in the Westside . She sells three different prostitutes , all of whom can be found in the apartments with her ; Sweetie , Maude , and . Pretty Sarah has burn marks all over her body that she received from the Fiend , Cook - Cook , when he captured and raped her . She is a lot tougher than she looks , as she handles overly aggressive customers on a regular basis . Although she seems rude , she is very honest and loyal according to , her " business partner . " Appearances . Pretty Sarah appears only in " " .
Abnormal brain The abnormal brain is a quest item in " Fallout 2 " . Uses . This brain is one of the brains that can be found in the Sierra Army Depot and be used to build a mobile body structure for Skynet . However , using the abnormal brain makes Skynet so stupid that it can only act as a pack horse . Although it can be issued commands , it must be forcefully disbanded by destroying it . Location . On the fourth floor of the depot , retrieved from the storage system . Behind the scenes . The abnormal brain and its acquisition are a reference to the movie " " where Igor accidentally destroys the optimal brain for the eponymous scientist ' s monster and takes a brain labeled " Abnormal " ( which he reads as " Abby Normal " ) instead .
Usonianhome01Int Template The Usonianhome01Int Template is a in the game files of " " . Layout . It contains templates for generic houses , similar to those found in Nipton . Appearances . Usonianhome01Int Template appears in the game files of " " but should not be considered canon because it is a test cell .
Elijah ' s Last Words Elijah ' s Last Words is a unique companion in the " " " Dead Money " . To obtain this perk , after completing the quest line in " Dead Money " , leave the Sierra Madre area . When you reach the abandoned Brotherhood of Steel bunker , turn right into the side room . Use the terminal here and choose the Download Holomessage option . Head back to the Mojave Wasteland and find Veronica . Initiate dialogue and choose " Tell me about yourself . " Then exhaust all the options relating to Father Elijah . Now back out to her main dialogue menu and choose " I found Elijah . " To get this perk , you must let her have the holomessage . Choosing to keep the holomessage for yourself will give the player the Elijah ' s Ramblings perk . Effects . This perk increases Veronica ' s melee attack speed by 150 % and gives her melee attacks a 25 % chance to knock down enemies .
Rodger the Codger Rodger the Codger was a Freeside local that was cut from the final version of " " . Background . Visible in the file VFreeFormFreesidescript , he was meant to sneak up to the Courier and pickpocket them alongside Bitter Bob . His dialogue lines are visible in the file VfreeformFreeside2 , however there are no recorded voice lines . Appearances . Rodger the Codger was cut from the final version of " " .
Teddy bear ( Fallout 4 ) A teddy bear is a junk item in " Fallout 4 " . Characteristics . A teddy bear is a child ' s toy shaped like a little bear made from soft fabrics and stuffing used for play and comfort . Teddy bears can be found in abundance all across the wastes , in a wide variety of shapes and sizes . Crafting . The teddy bear can be broken down into its individual components for use in crafting :
Work bench locker The work bench locker is a in " " . Characteristics . Work bench lockers 1 and 2 are upgrades for the Lucky 38 presidential suite in which you can store crafting items , or anything else . They are located in the presidential suite ' s kitchen , conveniently next to where the workbench would be . They can be bought using the suite terminal in the presidential suite . The workbench and the two lockers can both be found in the kitchen .
Camera ( Fallout 3 ) The Codac R9000 camera is a miscellaneous item appearing in " Fallout 3 " and " " . Overview . The camera is a twin - lens reflex camera with a fixed focus . Exposure time is controlled by a shutter arm . Illumination is provided by a flash bulb held in a flash holder . In " Fallout 3 " , after completion of the " Broken Steel " quest Who Dares Wins , Reginald Rothchild will trade 100 caps and 25 XP per camera in the unmarked quest Getting Ready for Prime Time . In " Old World Blues " , they can be given to the Toaster in exchange for five s and three s . Variants . Codac R9000 - a weaponized version of the Codac R9000 appears in " " . It is given to the Courier by Michael Angelo to complete the quest Classic Inspiration . Despite using " ammunition " , this camera deals no damage and is purely for taking photos .
Ziskele Paladin Ziskele is an experienced warrior in the Brotherhood of Steel in 2197 . Background . Ziskele commanded a squad of initiates to free the village of Dirt Haven from its raider occupants and later sent another squad to take down Gargantua , the raider leader , in Devil ' s Graveyard . In the demo version , he narrated all briefings and debriefings . Interactions with the player character . Though unseen , he was the one who instructed the player character during the tutorial missions ( accessible from the game main menu ) and supervised the operations in Dirt Haven and Devil ' s Graveyard . Appearances . Paladin Ziskele appears only in the " Fallout Tactics " demo .
Martin ( Fallout 2 ) Martin is a slave guard in Vault 8 in 2241 . Background . He is a slack - jawed slave with a stutter in Vault City . His job is to keep the storage room clean and undisturbed . He comforts himself by quietly singing . Appearances . Martin appears only in " Fallout 2 " . Behind the scenes . Although a bit difficult to notice , he sings the song " Maybe " by The Ink Spots .
Cryo grenade The cryo grenade is a thrown explosive that was added to " Fallout 3 " in the " Mothership Zeta " add - on . Characteristics . The cryo grenade deals only one point of damage to targets , but will freeze them solid for three seconds . It can be used to get a few easy shots on foes , or to freeze a non - player character in order to pickpocket them . Reverse pickpocketing a cryo grenade or a cryo mines into a character ' s inventory will also freeze them . Cryo grenades share a number of characteristics with all grenades : Locations . These grenades can be obtained from Elliott Tercorien after releasing him from stasis and going through the cryo lab with him . He will pick up some cryogenic parts in the area where Beckett and Daniels are frozen which enables him to start making the grenades upon return to the engineering core . He will give you 3 cryo grenades and 3 cryo mine s after you wait an hour for him to make them . After that must wait another 3 hours for him to make 2 more each time you ask . Elliot will not be able to make any more cryo grenades or cryo mines after he leaves the engineering core during the quest This Galaxy Ain ' t Big Enough . . . . Notes . The cryo grenade was originally a weapon cut from the final version of " Fallout 3 " . It does not exist in the final version of the game , nor does it exist as an unused item in the G . E . C . K . editor . The mesh and texture are contained within " Fallout 3 ' s " BSA files , but these files were not used , as new meshes and textures were made to replace them in " Mothership Zeta " . Another cryo weapon , the cryolator , exists only as a mesh and textures in " Fallout 3 " ' s BSA files . Bugs . If you are caught in the blast and paralyzed , the frost effect will not appear unless you are in your vault undergarments .
Mark Morgan Mark Morgan composed the " Fallout " soundtrack and " Fallout 2 " soundtrack . In 2010 , a compilation album , " Vault Archives " , was released . Some of the songs he composed for " Fallout " 1 & 2 were reused in " " in specific locations .
Bank guard The bank guards are four super mutants stationed at the jail in Broken Hills Downtown . Background . They have been given the assignment to guard two prisoners , Franc and Manson . Interactions with the player character . Other interactions . The main guard ' s key can be stolen and used to free the prisoners . With high enough Charisma and Intelligence ( both 7 ) , he can be convinced to give the key . Appearances . The bank guards appear only in " Fallout 2 " .
Toad Morton Toad Morton is one of the four Morton brothers . He is leader of a small gang and can be encountered via a random attack during world travel after completing the quest Kill Frog Morton . Interactions with the player character . Interactions overview . This is the first brother you have to face and is therefore weaker than the two others . Toad Morton ' s gang is composed of four people : Appearances . Toad Morton and his gang appears only in " Fallout 2 " .
Scavenger ( Fallout 4 ) Scavengers , as the name implies , are scavengers in the Commonwealth in 2287 . Background . Scavengers are a minor faction appearing in " Fallout 4 " roaming the Commonwealth , looking for anything of value to salvage and sell . While they are not always openly hostile , they are much more territorial than their Capital Wasteland counterparts and will often engage in combat if approached too closely . Since they often turn hostile when approached , they generally cannot be spoken or traded with by the Sole Survivor . Occasionally they may appear as random encounters next to broken robots , planning to scavenge them . Scavengers appear to mostly travel in groups of about 3 - 4 and are most commonly armed with pipe gun s . They are relatively weak opponents , on par with raiders . Notes . Scavengers are drawn from a character pool that is similar to , yet disctinct from , settler s . One difference between the two groups is their inventory . Appearances . Scavengers appear in " Fallout 4 " .
Camera film Camera film is classified as a type of in " " but it has no combat application . Characteristics . Camera film is a celluloid material used in conjunction with a chemical process after exposure to light to produce photographs . In " Fallout : New Vegas " , camera film is assigned as " ammunition " for the Codac R9000 camera . It is given to the player along with the camera solely to carry out the quest Classic Inspiration . Initially , 24 " rolls " are provided with additional amounts supplied if the player runs out . Locations . Camera film is exclusively available from Michael Angelo at his workshop on the Strip after initiating the quest Classic Inspiration . If he should ever die for any reason , no further supplies of camera film can ever be obtained unless reloading a previous saved game .
Cummings Technical Sergeant Cummings is a character mentioned in " Fallout 4 " . Background . Technical Sergeant Cummings was a non - commissioned officer in the U . S Air force posted at USAF Satellite Station Olivia in 2077 . Appearances . Technical Sergeant Cummings is mentioned only in " Fallout 4 " .
Fix Fast - Hands ' Leg Fix Fast - Hands ' Leg was going to be a quest in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios . Background . Fast - Hands broke his leg in a climbing accident . The shaman Merrin has refused to help him , saying that he hasn ' t paid the proper respect to her ( a snub on a previous matter that she ' s being petty about ) . The Prisoner can take care of his leg , but it ' ll make her like him less .
H . X . Ming H . X . Ming was a civilian suspected to be a Chinese spy by the United States government . Under Executive Order 99066 , Ming was rounded up to be sent to a labor camp . Appearances . H . X . Ming is mentioned only in " Fallout 3 " .
Fran Fowler Fran Fowler was an actress working for the Nuka - Cola Corporation at Nuka - World before the Great War . She played Princess Grape in King Cola ' s Court . Background . Fran was one of the employees who hid inside the employee tunnels during the initial attack of the Great War . While there , she and her boyfriend Evan slowly turned into ghoul s . With their hair beginning to fall out and their skin rotting away , they had a huge fight . When the group at Kiddie Kingdom was attacked , Fran turned on the mist sprayers , spraying irradiated water in the air and effectively ending the attack . She and her boyfriend eventually made up after this event . After most on the group had died or turned into feral ghouls from radiation exposure , her sanity remained . Eventually she was locked up in a house by Oswald and Dean because she lost her sanity too . Appearances . Fran Fowler is mentioned only in the " Fallout 4 " add - on " Nuka - World " .
Vault 74 Vault 74 is one of the Vault - Tec vault s . The vault was not mentioned in any game and appears only in the game files of " " . It was originally made by Bethesda Softworks developers for the official " Fallout 3 " G . E . C . K . tutorials . Despite not actually appearing in the game file of " Fallout 3 " , it appears as cut content in the game files of " " , although is only accessible through the use of the console commands . Background . Many raiders live in this vault . Layout . Vault 74 is small , consisting of just an atrium , a clinic , an overseer ' s office and no living quarters . Related quests . The vault comes with a simple quest called Exploring Vault 74 . The quest can be started by simply entering the vault ( by the use of console commands ) and taking the Vault 74a overseer ' s log : Notes . The vault door uses the same world model as Vault 108 . Appearances . Vault 74 appears only in the game files of " " . Due to its original nature of being a test demonstration , it is most likely to be considered non - canon .
Metternich Metternich is a character mentioned in " Fallout 4 " . Background . Metternich was a researcher and archaeologist who lived in the 1800 ' s . He was the partner of Lorenzo Cabot and helped him discover the lost city of Ubar in the Empty Quarter of the Arabian Desert . Appearances . Metternich is mentioned only in " Fallout 4 " .
Find Medical Supplies Find Medical Supplies is a side in " " . Walkthrough . This quest is given by Vidya in Carbon Town Center after taking the quest Kill Warehouse Radscorpions . The goal is find the in Carbon warehouse and give them to Vidya , or for a bad action . The medical supplies are located at the last room of the first section of the Carbon warehouse . They ' re hidden in a large wooden crate just before the exit to auxiliary storage .
Jack Rabbit Springs The Jack Rabbit Springs is a highly irradiated in the Mojave Wasteland . Layout . There are five irradiated hot - springs around a small hill in the center with two poles on it . Next to the poles are some ammunition boxes and other loot . When standing here a strange noise can be heard . The area is highly irradiated ; and it is advisable to bring some type of radiation - resistant clothing such as the and some and when exploring . The area is populated by s , s and , at the very back , up against the mountains at a camp , a armed with a heavy weapon . He may also have a or an additional super mutant master backing him up . Upon arrival via fast - travel , the player may find close to the location where they spawned , a bighorner calf that has been ambushed by giant ants who are now eating the body . Appearances . Jack Rabbit Springs appears only in " " . Behind the scenes . There is a Jack Rabbit Springs located in the . The refuge can be found approximately 90 miles north - west of Las Vegas , in the Amargosa Valley of southern Nye County . Bugs . The super mutant master and centaurs may spawn under the map , or even fall under the map . Both alive and dead .
Super sledge ( Fallout : New Vegas ) The super sledge is a in " " . Characteristics . It is a heavy two - handed hammer , and contains a kinetic energy storage device to increase the knockback effect of the weapon . It is rather cumbersome and slow , but very powerful . Special attack . It has a attack that does 50 % damage in V . A . T . S . at the cost of 10 more action points , but has a chance to knock down enemies ( requires a Melee skill of 50 ) . It is possible to execute " Mauler " outside of V . A . T . S . ( without the required Melee skill of 50 to perform the move ) by initiating a power attack ( hold attack button ) while moving forward . Durability . The super sledge can successfully strike about 495 times from full before breaking .
Molech Molechs are huge , hulking , heavily irradiated Gehenna s that exist primarily in the toxic caves of Burham Springs . They are similar in appearance to the Gehennas , but less humanoid and more monstrous . They do not have identifiable eyes , but small glowing green spheres of various sizes poke out from the skin all over their bodies . Their long , serpentine necks have a head that is essentially a huge , fanged mouth . Molechs spray streams of toxic bile from their green spheres and bite with their disgusting mouths . Molechs are more likely to spot immobile creatures than their Gehenna cousins . Appearances . Molechs were to appear only in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios . Behind the scenes . Molech ( also known as Moloch ) was an ancient god worshiped in numerous Middle Eastern Bronze Age cultures , known for being associated with a particular type of child sacrifice . In English , " Molech " or " Moloch " refers to anything demanding a harsh sacrifice .
Golf cart The golf cart is a in " " . Characteristics . Golf carts were pre - War vehicles used at golf courses such as Camp Golf to transport patrons from one hole to another . They have three wheels and a blue coat of paint . Many are overturned or found at the bottom of Lake Las Vegas . None of them found in - game are in working condition . Appearances . Golf carts appear only in " " .
Wraparound goggles The wraparound goggles are a piece of headwear in " Fallout 4 " . Characteristics . It provides no Damage Resistance but it provides a bonus of + 1 to Perception . Notes . In the Creation Kit , its Editor ID is and the textures are in the same file as the textures for the metal helmet .
Adams Air Force Base Adams Air Force Base is a heavily - fortified Enclave compound outside the Capital Wasteland in Maryland . It is available only with the " Broken Steel " add - on for " Fallout 3 " . The base must be accessed by taking the train in the Presidential metro , which can only be done after starting the quest Who Dares Wins . The train is also used to visit the base after the completion of the quest , as it is a separate area outside of the Capital Wasteland , and fast travel to the location is not possible . After the Battle of Adams Air Force Base , the Brotherhood of Steel occupy the base . Layout . Housing District . This area is viewed by heading straight ahead at the entrance to the base . Both gates are inaccessible . Glitching in or using console commands to enter reveals nothing noteworthy , and the houses cannot be accessed because they have no doors . Notable loot . After the end of " Who Dares Wins " Related quest : Who Dares Wins . During the Who Dares Wins quest , the Lone Wanderer is sent to wipe out the remaining Enclave soldiers in the Capital Wasteland at Adams Air Force Base . The base contains a mass of Enclave soldiers , as well as standard defenses such as sentry bots and automated turret s . Appearances . Adams Air Force Base appears only in the " Fallout 3 " add - on " Broken Steel " . It is mentioned in " " and indirectly in its " Lonesome Road " as the place where ED - E was created and sent from . It is also mentioned in " Fallout 4 " by Paladin Danse and Lancer Captain Kells . Behind the scenes . Adams Air Force Base is based on the real - life , formerly known as " Andrews Air Force Base " , an Air Force located on the outskirts of Washington D . C . notable for housing Air Force One , the presidential planes .
Fallout 4 combat " Fallout 4 " has a combat system that has been changed considerably from its predecessors , " Fallout 3 " and " " . V . A . T . S . . < section begin = " f4 " / > The Vault - Tec Assisted Targeting System returns to " Fallout 4 " allowing the player to slow down time in live combat and specifically target six different limbs ( on humanoids ) at the cost of Action Points , and execute Critical Hit s . It has been reworked considerably from the V . A . T . S . systems in both " Fallout 3 " and " " . Aim down sights . A returning feature from " Fallout : New Vegas " - the predecessor which had introduced the mechanic - is the ability for players to aim down the sights of a weapon . However , different from " Fallout : New Vegas " , aiming down sights affects the accuracy of the weapon and not just the zoom . Hip - fire accuracy and sighted accuracy are separate factors for weapons ; crouching still enhances accuracy . Critical hits . Critical Hits are no longer random and must be executed manually by the player in V . A . T . S . Once the Critical Hit bar is filled , a Critical Hit will be executed , with all the advantages it brings . Luck determines the rate at which the bar fills - with " several perks " also affecting the effectiveness and abilities of Critical Hits . Combat damage . Damage calculations that follow are not to be taken as 100 % accurate . There are various exceptions in how certain modifiers get included ( most notably DT ) , so this is intended to be a general guide .
Vault Medical Data System The Vault Medical Data System is a type of computer application program used in the Vault - Tec vault s . This program is used by the vault physician for recording and storing his patient files and notes on current experiments . This information is considered confidential . The program can be accessed on a terminal in the Physician ' s Office . Appearances . The Vault Medical Data System appears in " Fallout 3 " .
Implant Y - 7 Implant Y - 7 is a special perk in the " " " Old World Blues " . Location . This perk is available to the player after finding the on a terminal at the X - 13 research facility . It can then be purchased from the Auto - Doc in The Sink for 20 , 000 . Effects . This perk has two separate effects :
Radio station Radio stations play music and broadcast news . In the games . The only games in the " Fallout " series so far which feature radio stations which can be listened to during normal gameplay are " Fallout 3 " , " " , and " Fallout 4 " .
Little Bobby Little Bobby is a child that lives in the Den in 2241 . Background . Bobby is a poor kid that lives with his abusive father in the southwest building of the Den Residential . He is always crying and saying that he wants to leave that place , and that he can ' t stand his father anymore . If the Chosen One tries to investigate his life , he will explain that together with other orphans in the city , he needs a better place to live . Appearances . Little Bobby was to appear in " Fallout 2 " , but was cut from the final release .
Facilities keycard The facilities keycard is a in " " . Characteristics . A keycard that opens the door to the Secret Vault - Facilities . Location . Given to the Initiate by Patty , after talking to her for the first time in the Gardens and agreeing to escort the technician on your way to the facilities ' mainframe .
Phil ( Scrapheap ) Phil is a citizen of Scrapheap in 2161 . Background . Phil is a normal man that lives in a shack in Scrapheap . He could not get into his house due to the dog blocking his way . Every time he tried , the dog would growl and Phil would run away like a little girl . If the Vault Dweller chooses to talk to him , Phil will ask for help dealing with the dog . Appearances . Phil appears only in the " Fallout " demo .