naist-nlp/zeshel huggingface dataset:
Nummu ' s Yurt Nummu ' s Yurt is one of the Yurts in the Ashlanders camp of Ahemmusa . It is in the south of the camp , southeast from Mamaea ' s Yurt and southwest from Addammus ' s Yurt . In the Yurt are the Herder Nummu and Mausur . Behind the Yurt are growing two Wickwheat - plants .
Gathering Muck Gathering Muck is the second Lay Healer quest from Synnolian Tunifus in . Background . It is an Imperial Cult quest . As the title suggests , the aim is to gather Muck for a Synnolian Tunifus in Ebonheart . Reward . Rewards for completing this quest are :
Apocrypha Apocrypha is the plane of Oblivion belonging to the Hermaeus Mora , the Daedric Prince of Fate , Knowledge and Memory . This plane is first seen in the add - on , . The Dragonborn has to visit the realm as part of the main questline in Solstheim for the add - on . Black Books . Apocrypha can only be accessed by reading the Black Books while in Solstheim . There are seven Black Books . Many can be found through the quest " Lost Knowledge . " Location . Just like Hermaeus Mora , Apocrypha is constantly shifting , filled with hidden and forbidden knowledge , and dangerous to the unwary . This infinite plane of reality is dominated by an endless , roiling sea of toxic green liquid , where giant oily tentacles slither and writhe about the waves , whipping at anyone who gets too close . What little solid ground there is consists of several archipelagos and cathedral - like buildings made of heavily weathered stone , connected by constantly - shifting bridges built of greasy black metal . Several bridges and hallways even move on their own , stretching and bending like tentacles to block or allow access to other areas . The most prominent feature of Apocrypha , however , are the vast number of books that make up Hermaeus Mora ' s collection . Giant stacks of books break the surface of the poisonous sea , numerous shelves that line the halls and walls are crammed to bursting with ancient scrolls and moldering journals , heaps of books and papers litter the floors , and even entire buildings are constructed from twisting stacks of books . These books are protected and maintained by the Seeker s and Lurker s , who make up the majority of the inhabitants of Apocrypha . Atmosphere . The sky is defined by a hazy green cloud cover with a huge swirling void in the center similar to the one seen in the Soul Cairn . There are various places in the sky where what appears to be a portal is open and the ever - present tentacles are sprouting out . Hermaeus Mora himself also uses these portals when he wishes to communicate with anyone while they are in his realm and sometimes even when they are not in his realm . Dangers . The realm is very dangerous , as the black liquid is toxic and will kill anyone who happens to fall in within seconds . Even venturing close to the edge of the liquid is dangerous , as tentacles may emerge from the water to strike at the Dragonborn and deal damage . The Seekers and Lurkers are also a threat . The more common Seekers are easily capable of protecting themselves and can create doubles of themselves to assist in combat , as well as being able to turn invisible and even teleport . The Lurkers , though rarer , are far more dangerous to lower - level players , dealing serious melee damage with their claws and brandishing a variety of tentacle - based attacks , including spewing out tentacle - sprouting liquid that can ensnare the player or spawning a mass of damaging tentacles from their foot .
Uraccen Uraccen is a Breton Reachman and a prisoner in Cidhna Mine . Afraid he would be blamed for stabbing a Nord nobleman to death , Uraccen joined the Forsworn . After being forced to kill several Markarth Guard s to flee the accusations unscathed , he was sent to the prison to mine silver ore to pay off his crimes . Because of his incarceration , he was forced to leave his daughter , Uaile , behind .
Common Treasures Common Treasures is a general store in Bliss , owned by Tilse Areleth . She sells a wide variety of items , including weapons , clothing , and ingredients . It can be found in the central entrance plaza to Bliss , across the street from The Missing Pauldron .
Anja Swift - Sailer ' s House Anja Swift - Sailer ' s House is a location in the town of Dagon Fel . It is a small shack situated on the docks , and belongs to Anja Swift - Sailer . The door is locked and can be opened with Anja ' s key . Or , the Nerevarine can pick it if they have a Security skill of 30 .
Note ( Treasure ) Summary . This is a simple treasure note and it can be found close to the water where there is a small island with a large broken tree stump . Two treasure hunters can be found nearby and if they see the Dragonborn they both will attack on sight . The treasure is in a chest near the tree stump . Contents . Go to the island near the edge of the lake . Look for where a great tree once stood . That is where I buried it .
Fafnir Fafnir is a Nord Assassin in the Dark Brotherhood . He is the Dark Brotherhood liaison for the quest " Whodunit ? . " Interactions . Whodunit ? . He gives the Hero instructions upon arriving outside of Summitmist Manor . In short , he says after entering , he will lock the door and no one will come in or out until all of the guests have been " taken care of . " After entering the manor , he is never seen again . It is likely that Fafnir is a member at a different Dark Brotherhood Sanctuary at some other location in Cyrodiil or abroad as he states that he and the Hero " share the same Mother . "
Speak to Lod Speak to Lod is a quest available in . Walkthrough . When approaching Falkreath for the first time , the gate guard will come forward and ask the Dragonborn if they have seen a dog on the road into town . He ' ll go on to explain that the town blacksmith Lod saw a stray nearby in the wilderness . He ' ll go on and say that Lod has eyes on it for a pet , speak to him for information . Lod will tell more about the dog and ask for help to bring him back to town . He can be persuaded to give half the payment for the task up front . Following the road out towards Helgen , the canine can usually be seen at a crossroads near to town . When approaching him , Barbas will come up front and begin to speak in a human voice . The quest will complete and the new one " A Daedra ' s Best Friend " will immediately begin . Return to Lod whenever to report back about the dog , saying , " It was more trouble than expected " and collect the remainder of the gold .
Oblan ' s Letter Content . My dear , lucky friend Oblan , Your captain ' s patriotic foolishness has drawn you the best possible assignment ! Imagine , " scouting " for the navy around Khenarthi ' s Roost ! You ' ll hit the sands long before any of those officious marine thugs have time to look around . I ' m sure you know , most of my supplies come from KR . Since you don ' t have to pay " shipping fees " , you old sea - cat , I expect you to cut me a deal next time you ' re in H . I ' ll have a new batch waiting for you , so be sure to get me my raw materials . Better keep this short — I hear you ' re sailing with the tides . Best of luck and a safe voyage to you ! — K
March of Beauty March of Beauty is part of the millennial celebration of the founding of the Breton Kingdom of Camlorn , taking place in evening after the March Flower Festival is held . The sight of it drew most of the male citizens of Camlorn . A thousand comely young women , brightly and provocatively dressed , danced their way down the long , wide main street of the city , from the Temple of Sethiete to the Royal Palace . The menfolk jostled one another and craned their necks , picking their favorites . It was no secret that they were all prostitutes , and after the March and the Flower Festival that evening , they would be available for more intimate business . Records of such an event date is 3E 405 .
Cloud Ruler Temple ( Online ) Cloud Ruler Temple is a location that appears in the region of Jerall Mountains in Cyrodiil . Description . The Temple is being drawn into Coldharbour by a Dark Anchor . While there are several Dremora in the area , the Temple itself cannot be accessed nor the Anchor closed .
Whiterun Marketplace Whiterun Marketplace is a unmarked location in found in Whiterun . Location . It is in the Plains District of Whiterun and rivals The Bannered Mare as the most popular congregation spot in the city . When the marketplace is open , stalls sells various items , including fresh fruits and vegetables , meat , and jewelry .
Shard Shard is a Destruction spell in that inflicts elemental frost damage upon multiple victims . Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console command : codice _ 1 Trivia . Although Shard enchantments are abundant in " Morrowind " , the spell was unused by developers in the game and both expansions .
A Discarded Letter Content . My precious , I hope this letter finds you well . Think not of the expense , my dear — I care only that you received it in safety . It will be a few more weeks before I am able to break away to visit you again . I know you fear for me . I ' ve a retinue of guards at my disposal , and our excavations are almost complete . You can ' t imagine the riches we ' ve uncovered so far . Soon , you will live as a queen , and I your king . Of what ? It does not matter . As long as you are by my side , I would rule over a kingdom of dung . Your ever faithful , — D
Brush of Truepaint The Brush of Truepaint is an Aedric artifact rumored to be woven from Dibella ' s hair . Function . The Brush of Truepaint allows the artist to paint within the canvas , by opening a portal in which the artist may enter and paint life - size . All the artist must do is have the Brush in his possession and whatever he imagines will appear on the canvas . History . In the Third Era , a Dunmer painter serving in the Arnesian War of 396 lost both of his arms from an errant fireball exploding next to him . He was a stubborn man , and he did not want to give up his talent . Being a devout follower of Dibella he prayed to her for something that would allow him to express himself once more . She heard his plea , and gifted him with the Brush of Truepaint . Several years later he passed the brush to his son , Rythe Lythandas , who used it to become one of Tamriel ' s best painters . One day , using the brush to paint a picture of the Great Forest , a Bosmer thief knocked him unconscious and robbed him of the brush , afterwards painting six Painted Troll s to guard him , but they turned on the thief and killed him . When Rythe awoke , he realized that the only way out of the painted world was to fight past all six Trolls and retrieve the brush . Knowing he was not a warrior , he awaited his rescue . Interactions . A Brush With Death . Listening to rumors around Cheydinhal will lead to hearing of the disappearance of Rythe Lythandas , a famous painter , and that his wife Tivela is grieving and looking for help with finding her husband . The Hero may have entered the painting to retrieve the Brush of Truepaint and Rythe Lythandas , slaying all six Painted Trolls with the help of six bottles of Turpentine .
Crumbling Mine Crumbling Mine is a mine that is located southeast of Chorrol , between the city walls and Weynon Priory . An item of interest is that the bandits appear to be trying to mine into the sewer system of Chorrol , but they have not completed the job . There is no way to open the gap to the sewers and nothing significant in the sewer system . Furthermore , the sewer system does not actually provide a passage into Chorrol . Sublocation . Crumbling Mine . The mine has many trip - wire traps , so watch out ( the bandits appear to like to set off their own traps ) . There is also a small amount of loot . There is also a small area that will collapse when entering a hallway . There is nothing in the collapsed room .
Hoknir Hoknir is a Nord hunter residing on Bleakrock Isle . He can be found near Deathclaw ' s Lair . He was seriously injured in a recent battle with Deathclaw and was forced to use parts of his leather to make a tourniquet . Quests . The Missing of Bleakrock . Find the missing villagers to help them escape . Not all of the villagers need to be found to complete this quest ; however , they will disappear forever if they are not saved . Tracking the Game . The Vestige encounteres a wounded hunter in the wilds near Bleakrock Village . Hoknir is seriously wounded . He wants some help killing his prey . They should be able to find the lair of Deathclaw by following the trail of things he dropped . Once I do , the beast might come out for some food .
Foryn Gilnith Foryn Gilnith is a Dunmer commoner who resides in Seyda Neen and makes his living as a fisherman . Background . Foryn despises the head of the Census and Excise , Processus Vitellius , accusing him of stealing from the tax proceeds . Interactions . Death of a Taxman . Investigate the murder of a tax collector in Seyda Neen .
The Ritual Stone ( Skyrim ) The Ritual Stone is a standing stone in . Effects . This stone grants a power to the Dragonborn to reanimate corpses to fight for them once a day . The ability granted by the stone is not a simple resurrection spell that reanimates a single dead body , but rather a large resurrection field that expands out from the Dragonborn , resurrecting all corpses within a fairly large radius for 60 seconds . Only corpses level 75 and under can be reanimated , however this limit can be increased with the Necromage perk . Once the time has elapsed , the reanimated will fall to the ground but not disintegrate . There is no apparent limit to the number of corpses that can be reanimated by this power , however reanimating a high concentration of corpses causes some to be unresponsive . For those with Lycanthropy , the dead raised with this power remain active even after changing to Werewolf form . Usefulness . This power can be an effective trump card to play against a boss - level opponent since a typical dungeon - diving scenario has the Dragonborn cutting through a large number of lesser foes before confronting the boss character . Location . The Ritual Stone is found east of Whiterun , between Whiterun and the Valtheim Towers ( south of the river ) , guarded by a hostile necromancer and two skeletons . Perks . This power is affected by the following perks : Exploits . Armor and item duplication . An exploit to duplicate items and armor on almost any corpse is available by using The Ritual Stone , provided they are the default items of the character . The following steps explain how this can be achieved : This exploit is confirmed to work on the following unique armors / clothing : Furthermore , weapons do not seem to respawn on corpses when transitioning between zones . This exploit is also possible via the Dead Thrall spell . Multiple uses per day . By assigning the Ritual Stone to the Aetherial Crown , the power can be used multiple times per day by un - equipping and re - equipping the crown after it is used .
Fortify Skill ( Oblivion ) Fortify Skill spells temporarily bestow skills bonuses for a given duration . They will give one access to this skill type , and once it is acquired , they may then begin to make their own Fortify Skill spells . A way to get a Fortify Skill spell is to have the active effect " Fortify Skill " through enchanted apparel , and then use an Altar of Spellmaking , where one can choose the option to create a Fortify Skill spell . It is a simple process that , once understood , may easily be done . Obtaining the spell . Once the Fortify Skill effect has been bestowed on a character in any form , that character will " learn " it and may then use it for custom spells at the Arcane University . Because of this , the effect may be obtained either by buying a premade spell , by wearing enchanted apparel , holding the Daedric Skeleton Key , or obtaining a Greater Power from these Doomstone s : Suggested skills . Mercantile . It is advantageous to create spells such as " Fortify Mercantile 100 points for 1 second on Self " ( A novice level spell that one can create ) . One can use this spell right before talking to a merchant and one ' s mercantile will be master level for the remainder of the time spent bartering with the merchant . Armorer . A " Fortify Armorer for 100 points for 1 second on Self " spell will get one the master level perk of unbreakable repair hammers . It does not , however , give them the journeyman perk of magical item repair , or the expert perk of being able to repair things beyond their use . Security . Fortify Security will allow one to pick locks with ease . Acrobatics . Fortifying Acrobatics will help you jump greater distances and heights . Speed and Athletics . Fortifying both Speed and Athletics will give you an incredible speed boost .
Lieutenant Jascien ' s Last Missive Content . Cath Bedraud is not as I remember it . Where I once marveled at the serene grace of this testament to our beloved ancestors , I now gape in horror at what the place has become . Marble statues of long dead heroes lie broken before the desecration of Angof ' s corruption . Where noble supplicants bowed heads in reverence to their ancestors , shambling corpses lurk behind every headstone to tear at the throats of the living ! Even the lawns , once verdant and bright with flowers of mourning , lie blasted and torn amid the pestilence of the Bloodthorn . Stendarr protect us , I will see an end to this abomination ! — Lieutenant Alouis Jascie
Suran Suran is a significantly large town that is under the control of House Hlaalu , it is on the Eastern Shores of Lake Masobi in Vvardenfell . Description . Geography . Suran is a large town located on the Eastern Shores of Lake Masobi . The closest settlements to Suran are the towns of Molag Mar , Pelagiad , and the city of Vivec . The road goes into Suran from the north and into the south . It is walled off making it a secure place to stay ; it is also the first town upon arriving or entering into the Molag Amur Ashlands in southeastern Vvardenfell . Suran ' s Silt - Strider Station is located on the northwestern corner of town , and it connects to the Balmora , Seyda Neen , Molag Mar , and Vivec City . Suran gets most its trade from fishing in Lake Masobi and through the Slave Trade . History . Second Era . During the Interregnum in 2E 583 , Marshal Hlaren of Suran was reported to have unjustly oppressed the people and incoming passersby in Suran for the smallest of problems , some that were not committed . At the time , a masked vigilante that went by the name of the Scarlet Judge began to investigate any evidence that could incarcerate her . With the help of a mysterious traveler known as the Vestige , they were able to uncover the evidence need to persecute her . Hlaren used any little excuse to have slaves work in her plantation along with her friend ' s plantations as well . The Scarlet Judge disappeared after these events . Regardless , the Scarlet Judge will always live in our hearts . Third Era . Suran was a well - established settlement in 3E 427 when the Nerevarine Prophecy came to fruition . The Governor of Suran was a House Hlaalu nobleman by the name of Serjo Avon Oran . During his reign , he had ownership of the Inanius Egg Mine located east - southeast of Suran . According to old records , a man in Suran by the name of Elvil Vidron was claiming to be the Nerevarine . When Almalexia was assassinated in Mournhold , the Tribunal Religion began to fall apart , and many temples were remade into temples dedicated to the House of Reclamations . Suran ' s temple was no exception . Fourth Era . In 4E 5 , the Red Mountain in the middle of Vvardenfell erupts , and the resulting lava flows destroyed all of Vvardenfell ' s life and cities . Many settlements such as Ald ' ruhn , Sadrith Mora , and Suran were destroyed in the midst of the eruption . A House Redoran councilman from Blacklight decided to start a relief effort to rebuild the settlements on Vvardenfell including Suran . As of 4E 201 , it is unknown whether this relief effort was completed or not .
Shrine Long Blade Skill Shrine Long Blade Skill is a Restoration spell in that temporarily increases the value of long blade . The skill returns to its original value when the spell ends . Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console : codice _ 1
Malacath ( Online ) Malacath , also met as the Aspect of Malacath , is a Daedric Prince in . He is worshipped by most Orsimer , though King Kurog of the new Orsinium has been spreading the worship of Trinimac , Malacath ' s predecessor , in his city . Interactions . Foul Deeds in the Deep . Lashgikh will summon Malacath . Flames of Forge and Fallen . The Aspect of Malacath will command you to light the braziers of the blessed and cursed clans of Old Orsinium , as the Malacath Faithful have had issues completing their task . Once this is done , he tells you to light the final pyre , but many of his hostile cultists are found on the way there . Once the pyre is lit , he will give you the Blade of the Bloody Tusk and his Wrathful Flame .
Grand Fanatic Shurkol Grand Fanatic Shurkol is the Orsimer leader of the Malacath Fanatics , who have stormed the Temple of Ire in the city of Orsinium . Interactions . A King - Sized Problem . The city of Orsinium is dealing with a hostage situation in their Temple of Ire . The Vestige is asked to handle the invasion of Orsinium by Malacath Fanatics .
Orcish War Axe ( Skyrim ) The Orcish War Axe is a one - handed weapon found in . Locations . Unenchanted Orcish war axes will begin to appear throughout Skyrim at level 6 , and enchanted war axes can be found at level 7 . They will rarely appear as low as level 4 . Locations where Orcish war axes can be found include : Smithing . An Orcish war axe requires a Smithing level of 50 and the Orcish Smithing perk to create . It can be forged at a blacksmith ' s forge with the following components : It can be upgraded with an orichalcum ingot at a grindstone , and also benefits from the Orcish Smithing perk , which doubles the improvement .
Orthjolf Orthjolf is a Nord vampire of the Volkihar Clan and one of Lord Harkon ' s primary advisors . He and fellow senior vampire Vingalmo are embroiled in a feud over the throne , and can be often heard making cutting remarks towards one another . Background . Upon first meeting with Orthjolf , he and Vingalmo will be arguing in the dining room . Once their exchange is complete he will warn the Dragonborn not to trust Vingalmo or get involved in any of his schemes . He mentions that Vingalmo covets the throne and will only make friends with anyone if it helps him in some way . If the Dragonborn is not a Mer , he will make his prejudice against them clear by stating : " " Between you and me , there ' s too many of them ; can ' t trust the lot of them . Never could " " . Orthjolf often sees himself superior in strength to the Dragonborn as he frequently tells the Dragonborn not to interfere with his business unless he wants to be hurt by him . Interactions . The Bloodstone Chalice . Upon starting the quest , Orthjolf is surprised to hear Harkon is sending the Dragonborn to fill the chalice and reacts with suspicion . Once the Dragonborn fills the chalice from the bloodspring , Stalf and Salonia Caelia spring an ambush . It ' s revealed that Orthjolf sent Stalf in pursuit to kill the Dragonborn and retrieve the chalice . Orthjolf hoped that this would give him more power and would bring him one step closer to claiming Harkon ' s throne . Salonia Caelia however reveals she has her own plans and attempts to retrieve the chalice for Vingalmo , for the same reasons .