naist-nlp/zeshel huggingface dataset:
Kaiser Dragon ( Final Fantasy VI dummied enemy ) The Kaiser Dragon , also known as CzarDragon , is a dummied superboss in Super Famicom / SNES versions of " Final Fantasy VI " . It is not possible to fight it normally , but it can be fought if the ROM is patched appropriately . The CzarDragon seems to have gotten far in development . It has a taunt message that was even translated for the English version and possesses the standard immunities and decent statistics as is typical of a powerful boss , but its attack script is comprised of only attacking physically . Rumors about how to fight the dragon in the game ' s Super NES release exist , such as the one involving petrifying the Blue Dragon . Of course , all the rumors are false , and the Blue Dragon is immune to Petrify . An exact copy of the CzarDragon exists within the code of the " Advance " , mobile and PC releases . This is likely done because the SNES version ' s data was ported to the GBA version , and it was left in to avoid creating bugs . AI script . 1st Turn : Attack ( 100 % ) Kaiser Dragon . Although dummied from the original game , CzarDragon is fightable in the form of Kaiser Dragon in the Game Boy Advance and mobile remakes . Kaiser shares CzarDragon ' s gimmick as the " leader " of the Eight legendary dragons , as well as his superboss status and color scheme . Kaiser ' s sprite is also similar to the sprite for CzarDragon , simply with a longer tail and wings . Kaiser and Czar share the same Japanese name , and their English names echo each other : " Czar " ( цар ) is the Bulgarian word for emperor , while " Kaiser " means the same in German . Though Kaiser Dragon ' s speech is longer , the ending directly paraphrases CzarDragon ' s speech : Kaiser Dragon is fought in Dragons ' Den , a bonus dungeon unlocked once the player kills all eight legendary dragons . In the dungeon , defeating stronger versions of the eight legendary dragons will unlock seals , eventually allowing the player to access Kaiser ' s lair . Defeating Kaiser Dragon earns the player the Diabolos magicite . While the rumors about how to encounter CzarDragon are false , various points of the rumors — such as CzarDragon being fought after defeating the Eight legendary dragons , the eight legendary dragons must be fought again to fight him — are realized by Kaiser Dragon ' s appearance in the " Advance " and mobile releases . The idea of having to fight all nine of the dragons one after the other is also made reality by the Soul Shrine , where the player fights a series of enemies without interruptions , ending with the eight legendary dragons leading up to Kaiser as the final challenge . Non - " Final Fantasy " appearances . " Super Mario RPG : Legend of the Seven Stars " . A creature of the same name appears as in " Super Mario RPG : Legend of the Seven Stars " , another game designed by Square . It is the boss of the Barrel Volcano .
Lizardmen ' s Nest Lizardmen ' s Nest is an area on the overworld in " Final Fantasy Adventure " . Story . Sumo learns from a resident in Kett that the Lizardmen ' s Nest is located south of the Cave of Marsh . The resident mentions that they have a key that opens the cave . Sumo leaves for the Lizardmen ' s Nest in order to find the key and open the Cave of Marsh .
Retainer ( Final Fantasy XIV ) / Legacy Retainers are special NPCs in " Final Fantasy XIV " with whom players can store their items . They have a maximum storage capacity of 80 items , and can assigned to run a bazaar stall in a Market Ward . Players can choose from any race / gender combination for their retainer ( albeit with predefined characters for each combination ) , and though they have a given name they may assign a nickname to refer to them . While their appearance cannot be modified , they can wear whatever piece of equipment is on sale , as a means to advertise wares . When placed into a market ward , the player may see his current location using the Retainer option on the main menu . A retainer placed in a ward cannot be called anywhere else ( not even for plain item storage ) until dismissed .
Odin ( Final Fantasy VIII boss ) Odin is an optional boss in " Final Fantasy VIII " . Unlike other Guardian Force battles , Odin will not attack the player , but the player must deplete his HP within the given time limit . Defeating Odin recruits him as a pseudo Guardian Force that will appear randomly at the beginning of a random encounter to dispatch the enemies . Sidequest . Upon entering the Centra Ruins , a voice is heard saying : Proceeding up into the ruins , there are two gargoyles : one at the entrance leading to Odin , and one on top of the ruins . The entrance to Odin is locked and a five - digit code must be entered . The player must climb above to the second gargoyle and retrieve the code and two gems to be placed on the first gargoyle . The player then enters the code once the gems have been placed on the first gargoyle , and the entrance is opened . If there is not much time left on the clock , the player may opt to leave the ruins and the time limit is reset , granting the player more time for the battle . Staying within the time limit is made easier by equipping Enc - None from Diablos . When the player speaks to Odin , who is waiting inside , it says : Battle . The time limit for 20 : 00 minutes starts once the player enters Centra Ruins . When the timer reaches 0 : 00 , Odin will launch Zantetsuken , sending the player to the Game Over screen . Odin will not attack before the time limit expires , which makes him an optional Draw target . Odin has the rare spell Triple that is especially potent junctioning spell , but the party must have a high Magic stat to be able to successfully draw it . Odin can also be mugged for a Luck - J Scroll . If the player is victorious within the time limit , Odin will say : The timer does not stop as soon as Odin hits zero HP , so if the time runs out during his final battle scripts precisely as the battle is to end , the player can get the battle spoils , but after returning to the field still be ejected to the world map with a message of failure . The player must then battle Odin again , who is still found in his room , and the battle spoils can be obtained for a second time , including Odin ' s card ; however , as it is Level 9 card the player can have only one in the inventory at any one time , so the second card will never be added to the card list .
Sheila Sheila is Yang Fang Leiden ' s wife and a non - player character in " Final Fantasy IV " and " " . She is unlike her husband in the fact that she tends to use violence to solve most problems , such as beating Baron soldiers with a frying pan . In all versions of " Final Fantasy IV " other than " The Complete Collection " , Sheila is simply referred to as Yang ' s wife , though the " Final Fantasy Character Ultimania " revealed it to be Ursula . However , in " Final Fantasy IV : The After Years " she is named Sheila and Ursula is the name of her ( and Yang ' s ) daughter . Story . " Final Fantasy IV " . Sheila is first seen during the Battle of Fabul . If spoken to after the siege , she tells the party she used a frying pan to beat Baron soldiers out of her room . Afterward , she says her goodbyes to Yang as he and Cecil ' s party leave for a ship heading to Baron ( in the DS remake , she also gives the party the Counter Augment at this time ) . Later on , Cecil and his friends seek her out after they find Yang resting in bed , guarded by the Sylph s . She tells Cecil to hit him with a frying pan . After the Sylphs tell the party Yang should rest ( and offer Rydia the ability to summon them ) , Cecil returns to Fabul , and Yang ' s wife gives him the Knife , the most powerful Throw item for Edge . " Final Fantasy IV - Interlude - " . While Yang is away at Damcyan celebrating its reconstruction , Sheila goes into labor . A pair of monks are sent to inform Yang , he along with Cecil and Rosa returns to Fabul . Sheila gives birth to a baby girl when they arrive , and Yang asks Cecil to be her godfather and to name her . Cecil agrees to both , and names the baby Ursula . Sheila appears once again seventeen years later , with her daughter Ursula . During the Gathering tale , the player has to go to Fabul and talk to Sheila in which she gives the player a ladle and frying pan , used to wake up Yang and Ursula .
Tonberry ( Final Fantasy VI ) The Tonberry is an enemy in " Final Fantasy VI " . Battle . Tonberry uses Traveler every turn , doing Defense - ignoring damage to a party member . They counter every attack with their special attack . Knife , doing heavy physical damage , followed by Traveler . This combo is powerful and will likely kill any party member it hits unless they are at a very high level . The Tonberry is vulnerable to the Imp spell , which will prevent it from using Traveler , but it will always get a critical hit with its normal attacks while imp . It is also susceptible to Petrify . The Break spell will fail because Tonberries are immune to Death , but Gau ' s Deepeye Rage works well , as its Dread Gaze attack ( which inflicts Petrify ) does not check for Death protection like Break does . Coliseum setup . A way to win against Tonberry with low - level characters is to take one with 255 Defense and put him / her in the back row with a Ribbon or Jeweled Ring . The main problem with Tonberry is that it will use Traveler when hit or killed , and the player might not be able to withstand the attack unless they have high HP from the Muscle Belt and / or Red Cap . If the player cannot get their HP higher than Traveler ' s damage , they will have to ensure it can ' t be used , as there is no reliable method of healing . The only way to do that is to drain Tonberry ' s massive pool of MP , which will take hundreds of turns . The most reliable chance of avoiding a counterattack is for the player to wait until it uses all of its MP via Break spells ( which the player should be protected against ) , while holding and to have the character try to run away so they won ' t attack Tonberry prematurely and trigger a counterattack . If the character is strong enough to survive a single Traveler strike , an effective strategy is equipping the Master ' s Scroll and Black Belt . Since the Tonberry has a 66 % chance of opening with either Attack or Knife , this gives the character a good probability of killing the Tonberry immediately by counterattacking and following with a normal attack . AI scripts . Normal script . Attack Turns : 1st Turn : Traveler ( 100 % ) If attacked by anything : Knife ( 100 % ) Coliseum script . Attack Turns : 1st Turn : Attack ( 33 % ) or Knife ( 33 % ) or Break ( 33 % ) If attacked by anything : Knife ( 100 % ) Other appearances . " Triple Triad " . Tonberry appears on a Triple Triad card in the version playable via " Final Fantasy Portal App " .
Megaton Punch Megaton Punch , also known as Mega Punch , is a recurring enemy ability in the series . It is a physical attack that can inflict Instant Death on most occasions , and is commonly used by Golem - type enemies or the Earth Eater enemy . Appearances . " Final Fantasy VI " . Megaton Punch is an enemy ability used by Earth Eater , which inflicts Death to one target . " Final Fantasy VII " . Megaton Punch is an enemy ability used by Golem and Armored Golem , and was supposed to be used by Ice Golem but never is . It inflicts non - elemental physical damage to one target . " Final Fantasy X " . Megaton Punch is an enemy ability used by Earth Eater , which deals non - elemental physical damage to one or two targets with a power of 32 and has a 100 % chance of inflicting Instant Death . In addition , it has a 100 % chance of destroying a character under Petrification . " Final Fantasy Mystic Quest " . Megaton Punch is an enemy ability used by Ice Golem , which inflicts non - elemental physical damage to one target with a power of 5 . " Bravely Default " . Megaton Punch is an enemy ability used by Golem , which inflicts heavy non - elemental physical damage to one target .
Final Fantasy 25th Anniversary In 2012 , Square Enix launched a website commemorating the 25th anniversary of the " Final Fantasy series " . Several product releases as well as some events were part of the celebration . Official website . When the official Japanese website was launched , it featured the logos of the fourteen main titles as well as logos of " Theatrhythm Final Fantasy " and " Final Fantasy Airborne Brigade " , including some details about each game . Later , the website evolved into a blog which included messages from key members of Square Enix . The North American website was also launched on 2012 . It had a " Collection " section which included information and screenshots of the fourteen main titles as well as " Theatrhythm Final Fantasy " . It also had Twitter and Facebook feeds about news from several titles of the series .
Black Flan ( Final Fantasy ) The Black Flan , also known as the SLIME in the NES version and Dark Flan in the PS version , is an enemy in the original " Final Fantasy " . Its phenomenal Defense stat renders physical attacks ineffective against it , so a multi - targeted Firaga works best . It is located in the Flying Fortress on the bridge leading to Tiamat . Etymology . Its Japanese name most likely refers to the " Black Pudding " monster in " Dungeons & Dragons " .
Pirate ( Final Fantasy II ) The Pirate , misspelled Pirete in the " Dark Shadow Over Palakia " English prototype , is an enemy from " Final Fantasy II " . A group of eight is fought in order to forcefully take control of Leila ' s ship . They are relatively weak and should not pose any sort of threat to a decently trained party .
Creeper ( Final Fantasy X - 2 ) The Creeper is an enemy found in " Final Fantasy X - 2 " . Found late in the game , It absorbs Ice magic and has high Magic Defense . Using physical attacks is the way to go with these monsters , as their Defense is low . They are not threatening unless in groups with Hexapod s . Creature Creator . Fiend Tale . In the Fiend Tale endings , a notable Creeper was created from the spirit of a man who was killed by his love when she fell for his best friend . Setting the Vermin - type fiend free , Shinra found Creeper ' s ravings about relationships and need to be acknowledged with a goodbye annoying .
Deathgaze ( Final Fantasy VI ) Deathgaze , also known as Doom Gaze , is a boss in " Final Fantasy VI " . It is difficult to find , as it hides in a random location on the world map of the World of Ruin and can only be fought by directly flying into it with the " Falcon " . Although the player can find it by randomly flying about , the most effective method is to land the airship and board it again so that the airship faces north . The player must then incline it a bit to the west or east and accelerate . This will take the player across every tile of the map , and while it will take some time , eventually Deathgaze will appear . The party will receive the Bahamut magicite when Deathgaze is defeated . Defeating Deathgaze in the mobile / Steam version earns the Wish You Were Here achievement . Battle . Deathgaze has high HP , and depending on when the player fights him , the level of difficulty varies . It has Auto - Shell . Deathgaze opens by casting Lv . 5 Death , instantly killing any party members with a level a multiple of five . It then uses Death , Blizzaga or a normal attack , and on its second turn Aero or Death . On the third turn of the battle Deathgaze has a two in three chance to flee . The trick to defeating it is that Deathgaze does not recover its lost health when it flees , so the party can defeat it by chasing it around and weakening it over time . Until the player defeats Deathgaze it is recommended they save before flying the " Falcon " anywhere in case they encounter Deathgaze . Strategy . Firaga , Holy , and Ultima spells work well against it ; so does Gau ' s Io Rage , which has Flare Star and will always deal 9 , 999 HP damage to Deathgaze . The Meteor spell is less effective , because of the high physical defense . Another useful strategy is to throw Flame Rods or Holy Rods on Deathgaze since these will ignore its high defenses and Auto - Shell . In the SNES version , Deathgaze is easily defeated with the Vanish - Doom tactic , but using X - Zone on it with Vanish would prevent the game from recognizing him as beaten . Contrary to popular belief , this does not cause the player to permanently miss the Bahamut magicite ; while they won ' t get it for that battle , Deathgaze ' s death script never running also means Deathgaze is not flagged as defeated , and continues to appear at random , so he will still give the magicite whenever he is beaten properly . AI script . At beginning of battle : Lv . 5 Death ( 100 % ) Attack Turns : 1st Turn : Attack ( 33 % ) or Death ( 33 % ) or Blizzaga ( 33 % ) 2nd Turn : Death ( 33 % ) or Aero ( 66 % ) 3rd Turn : Target : Self If attacked by anything : Attack ( 33 % ) Other appearances . " Pictlogica Final Fantasy " . Deathgaze from " Final Fantasy VI " appears as an enemy in " Pictlogica Final Fantasy " . " Final Fantasy Record Keeper " . Deathgaze from " Final Fantasy VI " appears as an enemy in " Final Fantasy Record Keeper " . " Final Fantasy Trading Card Game " . Deathgaze from " Final Fantasy VI " appears with a wind - elemental card . " Final Fantasy XIV " . Deathgaze is set to appear as a boss character in the Final Fantasy XIV raid Dun Scaith
Meteor Parasite The Meteor Parasite is the source of Miasma in " Final Fantasy Crystal Chronicles " . Story . The Tipa Caravan encounters it deep within the cave of the mountain . After it was defeated , the caravan was pulled away to another dimension by Raem , but returned after his defeat . The parasite had one HP left and could not fight back . When it was defeated , most of the world ' s Miasma disappeared . However , as shown in later games , the Miasma Stream s would still remain . Gameplay . The Meteor Parasite is the boss in Mount Vellenge .
Event Theater The Event Theater is a new feature in the Nintendo DS and iOS remakes of " Final Fantasy IV " . The Event Theater can be accessed by speaking to the Fat Chocobo in Chocobo forest s or other areas , like the " Lunar Whale " . The Event Theater allows the player to watch selected scenes they have previously seen while progressing through the game . If the player is playing through the game in the New Game Plus mode even the end movie will be available to watch . All the scenes available to see in Event Theater are fully voice acted . Movies . The following is a list of the scenes the player can watch and a brief description of that scene :
Dwelg Town Dwelg Town is a location in " Final Fantasy Legend III " , and its the home of the Dwelg s . The player will have normal encounters with monsters within the city and inside the houses , and if they try to speak to a Dwelg as a human , they ' ll attack the player ' s party . The only way to access the shops or speak to the Dwelgs is to cast the Morph spell and turn the party into Dwelgs . Story . Arthur , disguised as a Dwelg , tricks the boss of the Dwelgs into needing reinforcement to stops the humans who are traversing the crevasse and heading to Goht . The boss of the Dwelgs tells him to take the guard at the North Stairs with him .
Tornado II Tornado II is the second tier of the Tornado spell in " Final Fantasy XI " . It can be learned by Black Mages level 75 and higher by spending 3 Merit Points to purchase it from the merit menu . Each additional merit placed in Tornado II raises its Magic Burst damage by 3 % and its magic accuracy by 5 .
Vicious Clam Vicious Clam is an enemy in " Final Fantasy Dimensions " . Besides a normal attack , this monster can use Toxify to inflict Poison on a target . However , it ' s a Lightning - weak monster so Thundara or Ramuh will fry him quickly .
Puppetmaster Puppetmasters are a recurring job class in the " Final Fantasy " series . While only selectable as a job in " Final Fantasy XI " , they appear as part of the story in the worlds of " Final Fantasy IV " and " Final Fantasy VII " . They use nonliving objects to attack in battle . Appearances . " Final Fantasy IV " . Luca , the princess of the dwarven kingdom , has possession of several living dolls , collectively called the Calcabrina . They serve as a boss fight , and in " " , appear as playable characters alongside Luca herself . In addition , the monster Marionetteer could be considered a sort of enemy Puppetmaster of sorts , as they appear with and summon doll - type monsters : Evil Doll and Marionette . Other than their dolls , they have no significant attacks or abilities . " Final Fantasy VII " . Reeve Tuesti controls the robotic Cait Sith dolls this way , and considers them his children . Cait Sith in turn fights by controlling a second puppet , a giant moogle . In an early version of the script , Reeve was called an " Inspire " , capable of breathing life into inanimate objects . However , this plot point was dropped before the game was released . " Final Fantasy X " . Although not officially stated , Lulu uses animated stuffed dolls as her weapons , mainly as tools to help her cast Black Magic . " Final Fantasy XI " . Puppetmasters use Automatons to aid them in battle , and they can customize them to fulfill a variety of roles and use a number of techniques . The Puppetmaster is also second only to the Monk in the art of hand - to - hand combat . " Final Fantasy XIV " . While Puppetmaster is not yet a playable class , it was mentioned in a player ' s poll as an example of a pet job that may be added to the game later . The Mammets found throughout Ul ' dah strongly resemble the Automatons in " Final Fantasy XI " , and as the Pugilist guild is also in Ul ' dah it is possible Square - Enix intended to pair Hand - to - Hand fighters with robots at some point anyway .
Aeronite ( Final Fantasy XII ) The Aeronite is a dragon / wyvern - type enemy from " Final Fantasy XII " . It can be found in the Lhusu Mines and the Pharos . It is surrounded by a thick mist , making its appearance similar to that of a Giruveganus . Aeronites are flying enemies , meaning that the party can only attack them using ranged weapons , magick , or the Telekinesis Technick .
Shell Bear Shell Bear is an enemy in " Final Fantasy V " . It is a regular enemy with a critical attack at its disposal . It is the only way in the game to obtain the rare Spear weapon , even though it is the weakest weapon of its kind .
Wanderer ( Final Fantasy XI ) Wanderers are a variety of Empty , born of the memories of souls lying inside Promyvion . Like all Empty , they can associate themselves with any element , as indicated by the glow of their cores , and their weaknesses and resistances depend on that element . Wanderers can be found in all areas of Promyvion and , like other Empty , can drop Memories and Recollections when they are defeated . Drifting aimlessly through the void of Promyvion , wanderers resemble floating brains . Contrary to their appearance , however , their behavior shows no hint of intelligence . In their endless hunt for memories , other species of the Empty often prey upon the relatively small but abundant Wanderers . In Abyssea - Konschtat , where the Crag of Dem has vanished , one particular wanderer , known as the Meanderer , has escaped Promyvion , and wanders the highlands unseen except to those with Clear Demuline Abyssites .
Flan ( Final Fantasy VI ) The Flan is an enemy in " Final Fantasy VI " . It can be found at the Magitek Factory . Battle . Unlike in other games , where Flan are resistant to physical attacks , in this game they are not and they can be defeated easily with normal blows . If a Flan appears by itself , it splits into two when defeated , and then three once those two Flan are defeated , making the formation really six Flan altogether . Flan in packs of four do not regenerate . Locke can steal rare magicite shards from them . AI script . Attack Turns : Other appearances . " Pictlogica Final Fantasy " . Flan appears as an enemy . " Final Fantasy Record Keeper " . Flan appears as an enemy . " Triple Triad ( Portal App ) " . Flan has a Triple Triad card .