naist-nlp/zeshel huggingface dataset:
Galauntar Hawkhelm Galauntar Hawkhelm was the commander of the forces at the Citadel of the Raven prior to and during the invasion of the Zhentarim . He died from wounds he recieved in a battle with a horde of orc s ; his final act was successfully leading the remainder of his forces to safety from these dual dangers . the group would later form the organization known as the Knights of the North . He originally hailed from Hillsfar before being nominated commander of the Citadel .
Keledon Keledon was a ghost revealed to be the husband of the elven songstress of the Elfsong Tavern . Appearance . Keledon was located though a door in the onyx tower and could be seen as a ghostly apparition . He appeared to be wearing a tattered green cloak . His hair , though only properly visible on the sides , was white . His head , body and limbs all resembled skeletal structures . Keledon often floated above the ground . History . Keledon was a soldier of the Westering Sun , under Eldrith ' s command . Becasue of her treachery , Keledon met his fate in the Marsh of Chelimber , along with the rest of his men . Keledon was knowledgeable about the story of the elven maiden who sang in the Elfsong tavern . He left his wife within the walls of Baldur ' s Gate were she would be safe . He described her as the most beautiful elven maid and after , revealing that the voice in the elfsong tavern was his wife , who sang in lament for him . Both spirits could not rest until Eldrith was defeated and they can reunit .
Nightstar ( selukiira ) The Nightstar was the " selu ' kiira " of Saelethil Dlardrageth in which the old secrets of Aryvandaar were recorded . Description . The Nightstar was a dagger - shaped deep purple crystal about 3 in ( 0 . 08 m ) in length with pale glyphs . It contained more than seventy spells . History . After the destruction of House Dlardrageth by the Coronal of Arcorar , Ithraides discovered the " selu ' kiira " and concealed it , but created three " telkiira " that would lead to its location . Any wielder of the Nightstar " selu ' kiira " not of House Dlardrageth would be possessed into carrying it to a member of the house . Araevin Teshurr recovered the Nightstar from the vault of Ithraides beneath a white tower in the Elven Court area of the forest of Cormanthor .
Kalia Kalia was a high - ranking officer of Muktar in the Turmish in 1358 DR . Activities . Kalia was a member of the Champions of Muktar . She was also a high priestess of Myrkul . Kalia commanded too the Maneuver Brigade of the Muktar ' s army . History . In 1358 DR Kalia and his fellow Champions arranged the trap inside Fort Blood planned by the self - styled king of Muktar , Hetep , to eliminate an adventuring party well - known in Golconda . Later she commanded her brigade in the Battle of Wilma Pass . Personality . Kalia liked show her face to the sacrificed victims she made to her god .
Create shade Create shade was a spell unique to Zakhara , the Land of Fate . Effects . This spell created a patch of shaded ground . It was extremely useful when traversing the blistering deserts of Zakhara . The shaded area functioned just like normal shade , allowing creatures to cool themselves and consume less water . This spell could only work when cast upon solid ground . Components . This spell did not require any physical components to cast .
Render A render is an unholy creature created by combining a summoned tanar ' ri with a human prisoner . The process was an accident ; while permitting the demon to kill the human for pleasure , the wizard miscast a spell from an unknown scroll , causing the creatures to fuse . The wizard creator died , and hundreds of others died as well before the beast escaped . Due to its unnatural union , the render is in constant agony . History . The render was created in the experimental labs of Darkhold , and it escaped into the Far Hills to the south of the citadel , where the Zhentarim continue to hunt it . The Zhentarim are desperate to catch it , but all attempts thus far have resulted in failure , with those hunting down the beast often dying in the process . Physical description . The render stands nine feet tall . It is covered in deep black , short fur that covers its entire body ; the fur is matted down with a slimy mucous - like sweat . Its teeth and claws are between five and nine inches in length , and razor - sharp ; its claws are often caked with the remains of its last victim . Its eyes are amber - colored and luminescent . Ecology . The render can digest any organic material , not caring how fresh it is . It needs to eat at least twice a day , and kills without mercy or regret . It is likely the most deadly creature that can be encountered in the Heartlands .
Pass without trace Pass without trace was a transmutation or enchantment spell that allowed the recipients to move through an area leaving no footprints or scent . Effects . The caster had to touch the creature ( s ) to cast this spell . Once activated , the subject could pass ( on foot ) through any type of terrain including mud , snow , sand , dust , etc . and leave no sign or scent behind that could be tracked by normal , non - magical means . The transmutation version lasted longer and left no magical signature behind . The enchantment version actually enchanted the path taken by the recipients and radiated a dweomer for up to an hour afterward . Components . In addition to verbal and somatic components , the enchantment version of " pass without trace " required that a sprig of pine or evergreen be burned and the ashes crushed to a powder and spread about . The transmutation version only required the caster ' s holy symbol or divine focus as the material component .
Spell invulnerability Spell invulnerability , also known as invulnerability to spells , was an arcane abjuration spell that rendered the recipient completely immune to one spell , spell - like ability , or magic item for a short time . Effects . This spell took ten minutes to cast and worked against only one spell , spell - like ability , or magic item that was specified as part of the casting . The invulnerability lasted 18 minutes , or longer for more experienced casters . Only one " spell invulnerability " at a time could be active on a creature . When casting this spell , the caster had to be specific about the spell from which he or she would bestow immunity . For example , the caster had to distinguish between the arcane or divine version of the " light " spell . Once invulnerability was granted , that spell , item , or effect ceased to exist for the recipient for the duration of " spell invulnerability " . If it was the " light " spell just mentioned , the immune individual could not be blinded by a " light " being cast in front of his or her eyes , but also could not see anything illuminated solely by " light " . Being rendered immune to a beholder ' s " flesh to stone " eye did not protect against the beholder ' s other eyes , nor from the bite of a cockatrice , nor from a " flesh to stone " cast by another wizard . For magic items , being immune to all " swords + 1 " meant exactly that — those swords would pass through the recipient as if they did not exist — but a " sword + 1 , + 4 vs . reptiles " could hit the recipient normally . Spell scrolls were considered spells and not items for the purposes of " spell invulnerability " . Unique items , such as artifact s , relic s , or the Baneblades of Demron for example , could not be affected by this spell . Likewise for magical creatures such as golem s or creatures from other planes of existence . Components . Only verbal and somatic components were required to cast this spell . History . " Spell invulnerability " was considered a masterwork among abjurers and was believed to have been developed by Caddelyn in response to the transmuter ' s " spellstrike " . It was first found in the unfinished " Caddelyn ' s Workbook " by Dabron Sashenstar , who copied it down before the book was lost . It was later published in " Volo ' s Guide to All Things Magical " and became generally known to the magical community , although it was rare to find it .
Alysir Ursequarra Alysir Ursequarra was a female fey ' ri and a member of the daemonfey . History . As lady of the Ursequarra house in 1374 DR , she attended the meeting the daemonfey gathered by their leader Sarya Dlardrageth . Sarya considered Alysir very stupid and would kill her if fey ' ri were not irreplaceable rare . After the daemonfey ' s defeat at the Vale of Lost Voices Alysir questioned Sarya ' s authority and at last Sarya destroyed Alysir
Alter normal winds Alter normal winds was a spell unique to Zakhara , the Land of Fate . This spell was only usable by wizard s . Effects . With this spell the caster could harness normal wind and increase its power to the next state . Becalmed wind could be changed into a breeze , a storm could be changed into a gale , etc . This spell had no effect on creatures from the Elemental Plane of Air . Components . A small silver tube was needed to cast this spell . The caster would blow into the tube to attract the wind ' s attention .
Plains of Purple Dust The Plains of Purple Dust , was a vast windy desert located east of the Dragonsword Mountains on the edge of the region formerly occupied by Mulhorand and the northern region of the Raurin desert . The desert expanded in the century following the Spellplague . Geographic Features . The Plains of Purple Dust was covered with a purple colored dust that radiated faint magic and stony crags and rocky badlands . Ruins . Dozens of ancient arcane towers made of purple stone could be found here .
Karel Mahorne Karel Mahorne was a human cleric of Mielikki who dedicated her life to the curing of lycanthrope s and who was the leader of the Silver Stake , an organization with this goal . Activities . Because of her by then considerable age , during the years following the Time of Troubles , she worked exclusively from the company ' s compound near Baldur ' s Gate . History . Early in her life , Karel ' s husband and child were slain by a werewolf pack . She went on to form the Silver Stake with Dram Kallen and they were joined by others who had a similar cause .
Storm shield Storm shield was an abjuration spell that absorbed electric effects that passed close by . Effects . This spell created an amber colored ball of glowing light at target chosen by the caster . Any electrical effect that passed close to the shield was attracted to the shield and absorbed .
Vorbyx Vorbyx is said , by the orc s and ogre s of Thar , to have been the " First King of Thar " . By 1373 DR no one remembers who Vorbyx was , or even what race Vorbyx was . What is known is Vorbyx united the orc and ogre tribes of Thar . However , the time , Vorbyx took to do this was longer than the life span of an ogre or orc , thus part of the discusion of sages about his " true race " . Vorbyx ' s Hammer is a ledgendry weapon believed to have been used by Vorbyx .
Sea mother whip A Sea Mother Whip is a special prestige class of the kuo - toa . Those who pick this class seek a closer communion with their goddess , Blibdoolpoolp . In return for the dedication and desire to be close with her goddess , a Sea Mother Whip is given abilities to aid her in the goals that she has been given to her by her church . The chief duty of a Sea Mother Whip is to strength Blibdoolpoolp ' s hold over the Sea Mother Whip ' s community , as well as prevent heretics and outside forces from affecting the goddess ' s monopoly on spiritual matters .
Brainstealer dragon A brainstealer dragon was a mix of illithid and dragon . They sometimes ruled illithid settlements that did not have an elder brain . Appendix . Notes . As illithids are parasitic creatures that take over their host , this is likely the result of an illithid tadpole being implanted into a dragon .
Coast Road The Coast Road ran along the west coast of the Vast , connecting the cities of Ravens Bluff and Tantras . From south to north , it started at Ravens Bluff , passed over the Fire River via the great multi - span bridge at Mossbridges , and ended at Tantras . On the way , it linked with the High Trail , Feldar ' s Trail , the Tantras Trail , and the Cross Road .
Islik Herlingson Islik Herlingson was a dwarf and leader of the Herlinga Clan in the Hordelands . Description . Like all Herlinga dwarves , Islik was red - bearded . Activities . Islik led the Herlinga dwarves from Sossal into the Hordelands where he discovered the Glittering Spires during the mid - 1000s DR .
Janxar Dhoarn Janxar Dhoarn was a male half - elf fighter of Alaghôn in Turmish . He was the richest mercenary captain in the city and a senior member of the Moonstars in 1370 DR . Description . Janxar was an always - smiling broad - shouldered giant of a man . Personality . Janxar was well known for his honesty and integrity , which made him stand out in a land like Turmish , where disloyalty seemed commonplace . Activities . He could gather an army at once if needed by Khelben " Blackstaff " Arunsun for the Moonstars . One of his primary jobs for the Moonstars was to train new agents in fighting techniques .
Styx The river Styx ( frequently River Styx ) linked the topmost layers of the Lower Planes . The Styx did not extend into the Astral Plane but portals existed along its banks . The seven lower planes , as described by the Great Wheel cosmology model , were Acheron , the Nine Hells , Gehenna , Hades , Tarterus , the Abyss , and Pandemonium . The Styx was also connected to the fifth level of the Nine Hells , Stygia , where it cut a channel through the great frozen sea . Some branches of the Styx flowed down holes in the first layer of the Abyss ( which were conduits to the various levels ) and some of these holes supplied water to the Styx in reverse waterfalls . When encountered , the river was a deep , swift , and unfordable torrent . Those who touched or drank from the Styx would forget their past lives completely for a while , sometimes permanently . Travelers were advised to use the boatman Charon or his servants ( the charonadaemon s ) to navigate the river . If nonnatives attempted to circumvent the river by flying or walking over it , there was a good chance of attracting hydrodaemon s or styx devil s . The World Tree cosmology model renamed , relocated , and reorganized the lower planes into the Fiendish Planes and the Styx was referred to as the River of Blood . In the World Axis cosmology model , after the Spellplague , the River of Blood / Styx flowed through the Abyss and the Nine Hells before dumping its pollution into the Astral Sea .
Northern Four This adventuring group made their names along the Sword Coast North and all eventually came to positions of prominence in that region . The group consisted of Nasher Alagondar , Dumal Erard and the lovers Ophala Cheldarstorn and Kurth . Nasher led the group to many victories in the northlands . One tale told frequently is that of their successful attempt to slay a white dragon that would have otherwise destroyed the Black Raven Uthgardt tribe . As a reward , Nasher was given an uthgardt girl named Morregence to raise as his own . Unfortunately , their group broke apart when Kurth attempted to wrest control of the group from Nasher . When Ophala chose loyalty over love and sided with Nasher against Kurth , that was the end of the group . Nasher went on to become the lord of the city of Neverwinter while Kurth became one of the High Captains of Luskan . Ophala joined the mages guild of Neverwinter , the Many - Starred Cloak , unable to reconcile her feelings for Kurth over her hatred of Luskan and its Arcane Brotherhood . Dumal , ever Nasher ' s ally , eventually retired not far outside Neverwinter and set up Helm ' s Hold .
Owl Owls are nocturnal birds of prey that are known to silently fly through the night in search of food . They feed on small animals , lizards , and other birds . Owls come in a variety of names and appearances . Combat . One disturbing trait of owls is their ability to turn their heads to face completely backwards . They evolved this ability to find prey without having to turn around and give away their position in the forest . Owls are further aided by the structure of their wings . Their wing beats produce no noise , allowing them to approach their targets in utter silence . Society . Owls are sought out by sages and scholars as they are seen as an excellent companion for those who are considered wise and learned . Locations . Owls were found across the North . Notable owls . Catti - brie , a human , was known to take the shape of an owl after her rebirth as Ruqiah .
Meld Meld was a cooperative enchantment spell that allowed a priest to temporarily transfer his or her persona to another priest of the same faith who was willing to be a host for the caster ' s essence . Effects . This spell could only be cast on a willing priest of the same religion as the caster . After performing the 10 minute ritual , the caster ' s body slumped and became inert as the caster ' s essence joined with the host in a form of cooperative possession . For 12 hours , the caster and the host shared one body ; the caster experiencing everything that the host experienced through all five senses . The caster and the host were able to communicate telepathically , but a thin sheet of lead between the caster and the host ' s body could break the bond and therefore the spell . At any time , the caster could take over the host , dominating him or her almost completely such that the caster ' s abilities , proficiencies , personality , and spells replaced those of the host ; essentially becoming the caster controlling the host ' s body . As long as the necessary materials were on hand , the caster of " meld " could then cast any other spells he or she had previously memorized . The caster could return control to the host at any time with no ill effects to either personality . The host had to be a willing volunteer and a priest of the same deity to be the subject of this spell . If the intended host resisted at all , the spell fizzled . If the host successfully resisted being dominated by the caster , the spell ended . Any damage taken by the host also had the chance of breaking the connection and transmitting some light damage back to the caster . If the host should die , the caster had to survive the shock to his or her system or be instantly slain . Components . In addition to verbal and somatic components , the caster had to supply a chalice worth at least 1 , 000 gp as a gift to the host , who could not return it to the caster for any reason .
Ghul - kin Ghul - kin were creatures related to the great ghuls . They were undead jann that lived in Zakhara . Description . These creatures were shapechangers , and usually assumed the form of an attractive human or demihuman . Their disguises typically had one feature that stood out as being strange , such as brightly colored eyes . In their natural form , ghul - kin stood between 8 and 10 ft tall . Their skin was bone - white and their hair was usually a tangled mess . Their teeth and claws were extremely sharp . Ghul - kin ears were pointed like those of an elf . Their eyes shined with eerie light . Combat . Ghul - kin could attack with either their sharp claws or a powerful bite . All ghul - kin could use the spell - like abilities " invisibility " and " polymorph self " at will . Ghul - kin were immune to all sleep , hold , and charm spells , as well as cold - based magic , paralysis , and poison . They were susceptible to holy water . They could function during daytime but suffered slight effects from the sun . Any jann killed by a ghul - kin rose from death as a new ghul - kin . Ghul - kin were immune to a sha ' ir ' s ability to capture and bind genie s . Ghul - kin could learn the skills of sha ' irs , sorcerer s , and priests . Habitat / Society . Ghul - kin often lived in cities , using their shapechanging ability to blend in seamlessly . They usually lived in small packs with other ghul - kin . Most of these creatures enjoyed wearing fine clothing and decorating their homes with expensive furnishings . Fine perfume was also favored as it helped conceal their smell . Ghul - kin avoided genies at all costs as they were likely to end up serving them if they were encountered . They tended to act politely around mortals who sought their help and offered gifts . Soultakers . These ghul - kin were a bit smaller than their cousins . They were usually subservient to witherers , which was a source of great frustration and caused them to be extremely vicious creatures . Soultakers were immune to weapons that were not made from wood . Soultakers could attempt a special attack where they kissed the victim on the lips . Victims attacked in this manner fell under the soultaker ' s control . Victims could be controlled by the soultaker from any range so long as they were both on the same plane of existence . A soultaker was able to use any spells a possessed wizard had in their arsenal . Multiple victims could be controlled at the same time . Witherers . Witherers were the dominant form of all ghul - kin . They enjoyed executing and developing long - term plans . Witherers used soultakers and any type of humanoid to further their goals . Female witherers were far more common than males and were even more dominant . As their named implied , witherers could attack by using a deadly touch that drained strength and health from the victim . Each touch from a witherer aged the victim by one year . Victims slain by a witherer could not be raised or resurrected until a " remove curse " spell was cast upon their body .
Nomog - Geaya Nomog - Geaya was the hobgoblin deity of war and authority . Physical description . The god appeared as a huge , powerful goblin with rough , ash - gray skin , cold orange eyes , and teeth like a shark ' s . Personality . As a commanding figure , Nomog - Geaya was said to have no expressions other than a grim , tight - lipped look of domineering authority . He was quiet and only spoke when he must . Equipment . The hobgoblin deity fought with a " + 3 wounding broadsword " in one hand , and his " + 2 handaxe " , which bore a " symbol of pain " , in the other . Realm . Maglubiyet allowed Nomog - Geaya and Khurgorbaeyag to live in his realm of Clangor on the plane of Acheron to better keep an eye on them . Relationships . Nomog - Geaya was subservient to Maglubiyet , and detested Bargrivyek , the goblin deity of territory . Worshipers . As patron deity of hobgoblins , he was second only to Maglubiyet in hobgoblin religion and his symbol was a crossed broadsword and handaxe . Appendix . Background . Nomog - Geaya was first detailed in Roger E . Moore ' s article " The Humanoids : All About Kobolds , Goblins , Hobgoblins , and Gnolls " in " Dragon " # 63 , 1982 . Later , Nomog - Geaya was detailed in the book " Monster Mythology " ( 1992 ) , which included details about his priesthood . His role in the cosmology of the " Planescape " campaign setting was described in " On Hallowed Ground " ( 1996 ) .
Elaine Cunningham Elaine Cunningham is an American fantasy and science fiction author , especially known for her almost poetic literary style . Her contributions to the Forgotten Realms campaign world include the realms of Evermeet , Halruaa , Rashemen , Ruathym and Waterdeep . Amongst Elaine ' s most popular characters are the half - elf Arilyn Moonblade , the bard Danilo Thann , the quirky drow wizard Liriel Baenre , her companion the Rashemi berserker Fyodor , and Elaith " The Serpent " Craulnober ( created by Ed Greenwood ) . Elaine lives in New England .
Mithral Mithral , also known as mithril , was a precious metal produced from ore found in mountain ranges in certain areas of Faerûn and in the Underdark . Description . Mithral was produced through a process similar to that of steel - smelting . Items cast from mithral weighed only half as much as similar items forged from steel . Since pieces of armor made from this valuable metal were very light , they allowed the wearer to make better use of their natural agility and were less restrictive on spellcasting . Rumors and legends . Among some bard ic circles it was said that mithral combined with steel could create adamantine , but according to dwarves , this was laughable .