Heraldic Beast " Heraldic Beast " ( " Monshōjū " ) is an archetype used by Vetrix in the " Yu - Gi - Oh ! ZEXAL " anime . They are composed of Level 4 monster s based on the symbolic representations of countries known as : With the exception of " Heraldic Beast Unicorn " , all monsters of this archetype are either WIND or EARTH monsters . Playing Style . The archetype is focused around swarm and banish tactics , primarily through cards such as " Heraldic Beast Eale " and " Heraldic Beast Unicorn " . They also have a number of cards to maintain a hand advantage such as " Heraldic Beast Leo " and " Heraldic Beast Aberconway " . They also feature support for Psychic - Type Xyz Monster s . The Deck relies on putting " Heraldic Beast " monsters in the Graveyard , either to activate their effect ( in the case of " Heraldic Beast Leo " ) or to use their effects later ( in the cases of " Heraldic Beast Unicorn " and " Heraldic Beast Twin - Headed Eagle " ) . Due to the entire archetype being made up of Level 4 monsters , they heavily rely on Xyz Summon ing Rank 4 Monster Cards , and this is supported through " Advanced Heraldry Art " and " Heraldry Reborn " . Of particular note is the importance of " Heraldic Beast Leo " . Due to its ability to search other " Heraldic Beast " monsters out , it is key to Summon it quickly with cards like " Summoner Monk " and " Goblindbergh " or swarming the field with cards like " Photon Thrasher " and " Kagetokage " . Although this Deck relies heavily on the Graveyard , using " Lightsworn " cards is usually not recommended , due to the fact that its indiscriminate mill ing can backfire if " Advanced Heraldry Art " and " Heraldry Reborn " are milled . " Lavalval Chain " and " Dust Knight " are usually sufficient . " " works as the Deck ' s floater , letting you send your " Heraldic Beast " monsters directly from your Deck to your Graveyard as soon as it is sent to the Graveyard . After its Xyz Summon ed for the first time , " Heraldic Beast Unicorn " can Special Summon it back from your Graveyard , letting you re - use its effect and even be used for field presence . It also lets the Deck use " Mind Over Matter " , which can hinder your opponent ' s moves while loading your Graveyard with more " Heraldic Beast " monsters . Additionally , since it doesn ' t specify the place it needs to be before being sent to the Graveyard , you can use its effect even when its Summon is negated ( although this will block it from being Summoned by " Unicorn " ) and even when detach ed as an Xyz Material , as when its used with a " Rank - Up - Magic " card . Weaknesses . Since this Deck relies on accumulating materials in your Graveyard , " The End of Anubis " , " Macro Cosmos " and " Dimensional Fissure " can force this Deck to a screeching halt . " Thunder King Rai - Oh " and " Prohibition " can also be dangerous , since both of them can stop the effects of " Heraldic Beast Leo " . Individually , all the " Heraldic Beasts " except " Leo " and " Aberconway " have below - average ATK , and they cannot survive for long if they cannot be used for an Xyz Summon at all . Anti - Special Summon cards ( such as " Fossil Dyna Pachycephalo " and " Vanity ' s Fiend " ) and anti - Spell Cards ( such as " Naturia Beast " , and " Horus the Black Flame Dragon LV8 " ) can deadlock this Deck effectively . Mirror matches between " Heraldic Beasts " can also be quite hazardous , since this Deck ' s reliance on Xyz Summoning can conflict with this Deck ' s own ace monster , " " ( which can be disastrous for any Xyz Monsters ) . Also , due to this Deck ' s focus on anti - Xyz tactics , it may have trouble against Synchro Summon - oriented Decks , because cards such as " Genom - Heritage " and " Heraldry Crest " are fairly useless against them , with their relatively low ATK and exclusively anti - Xyz effects .