naist-nlp/zeshel huggingface dataset:
Amulet of Heartfire Amulet of Heartfire is a unique enchant ed amulet and artifact in that has the power to imbue the wearer with several magical effects . Enchantments . All effects are for 30 seconds on self : Interactions . The Citadels of the Sixth House . The Nerevarine battles Dagoth Odros at the Odrosal Citadel in the Red Mountain region near the conclusion of the main quest . He uses this amulet during combat , and it can be acquired from his remains when he is killed .
Way of the Exposed Palm Way of the Exposed Palm is a book found in . Content . Untrained pugiliists are known to make a club of the hand and beat on their opponents like a drum . It is a truly uncouth way to victory . The way of the exposed palm is far more sophisticated and far more deadly . Consider this question . A man is struck in the chest by the flat of a plate . There is a small bruise but he is otherwise unharmed . Now break the plate and strike him in the chest with a shard using the same force . Now the man is dead or grievously wounded . How can this be ? How can a small object harm more than a larger ? This essential point is the first finger of the way of the exposed palm . The five part way is concentration , reaction , equilibrium , speed , breath control . To master unarmed combat all five digits must be mastered . The parable of the man and the plate is concentration . All of the blow is concentrated into a small point . Therefore it is more potent . To strike with just the thumb can be more deadly that to strike with the whole fist . However , only the highly trained fighter can do this . The second aspect of concentration is the mental discipline to think hard about what is being done . Distractions are ignored as the will maintains the ultimate goal . The truly deadly fighter can even block out his own pain in this manner .
Iirdel ' s Journal Content . Known Blacksap Sympathizers : — Rathilmith , tall tree . ( Nallion ' s husband ) — Nallion , tall tree . ( Rathilmith ' s wife ) — Norweras , rarely leaves home . — Glardel , collector of fine furs . — Iirond , frequents the inn . Enjoys the drink . — Galriel , edge of town . Keeps to herself . Any of the sympathizers should connect you to the remnants . Approach them and speak this week ' s phrase first : — " The Falinesti peeper swims at night . " After they respond , check the weather . It should relate to : — " Cloudless skies scare the peepers away . " — " Rainy skies bring all the peepers out . " — " Sunny skies keep the peepers in their cave . " The sympathizers spend a lot of time under the inn , near that old shrine . I ' ve seen them change the color of the flames . The color will tell you the final response you need : — " Once yellow , it grew jealous of its neighbors . I hear it stole the red skin . " — " Once green , it broke the Green Pact . Y ' ffre ' s anger turned it red . " — " Once blue , it was forced to eat its own family . Its body is bathed in their blood . "
Mitanne Limax Mitanne Limaxis a Breton commoner who can be found in The Winged Guar in Mournhold ' s quarter Godsreach . Interactions . Bouncer . As Hession , the publican of the Winge Guar , asks the Nerevarine to stand in as bouncer , they must talk to all guests within the bar . Mitanne Limax does not cause any problems , but can tip them off about the illegal gambling of Galms Seles .
Deliver Moon Sugar to Ri ' saad Deliver Moon Sugar to Ri ' saad is a quest available in . Background . Tonilia of the Thieves Guild wants to create an alliance with the Khajiit Caravans by delivering a package of Moon Sugar to the Khajiit , Ri ' saad . Walkthrough . Talk to Tonilia . Once the Dragonborn has turned in three of the Special Jobs to restore the Thieves Guild , Tonilia will ask them to deliver a package of Moon Sugar to a Khajiit named Ri ' saad and ask him to deliver goods for the Thieves Guild . This quest will appear in the miscellaneous quests section of the Journal . Meet with Ri ' saad . In order to complete this quest , the Dragonborn must track down Ri ' saad and his caravan . If the map marker for the quest in enabled in the Journal under miscellaneous , his position will show up - probably on the road between cities . The Dragonborn can intercept him manually or figure out his next destination and Fast Travel there to beat him . Once found , talk to him to complete the quest . Return to Tonilia . Return to Tonilia to turn in the quest , she will praise the Dragonborn for making the deal and give a small sum of gold as a reward .
Morbash gro - Shagdub Morbash gro - Shagdub is an Orsimer Warrior in Fort Pelagiad , Vvardenfell . According to the prisoner log he is currently serving time for starting a fight at the Halfway Tavern in Pelagiad , and for damaging property , including several chairs , two windows , and a table . Morbash is paying off his debt by doing hard labor . Interactions . Morbash is behind a locked cell door requiring the Fort Pelagiad Prison Key or 95 points in the skill Security to open . By doing so the Nerevarine allows him to attempt an escape . He disappears into the night , never to be seen again . Attributes . This character uses the following :
Thorald Gray - Mane Thorald Gray - Mane is a Nord and a member of the Gray - Mane clan . He is the missing son of Eorlund and Fralia Gray - Mane , the brother of Avulstein and Olfina Gray - Mane , and the nephew of Vignar Gray - Mane . Background . Thorald joined the Stormcloaks to fight the Empire and disappeared sometime afterwards . Later on , it is discovered that he was abducted by the Battle - Borns during a skirmish and that he was later handed to the Thalmor . He is held captive in Northwatch Keep . Although many say he just died , Fralia Gray - Mane and her son Avulstein Gray - Mane believes the Imperials have him alive and that the Imperial loyal Battle - Born s have something to do with his disappearance . In truth , the Imperial Legion knows the Thalmor have Thorald prisoner and has tasked clan Battle - Born to inhibit any inquiries of his disappearance . Interactions . Missing in Action . Running on the motherly intuition of Fralia Gray - Mane , the Dragonborn investigates the House of the Battle - Borns in Whiterun as to the whereabouts of her son . Finding an Imperial Missive on a bureau , the Dragonborn discovers that the Thalmor apprehended Thorald . The Thalmor were holding him prisoner at Northwatch Keep . Alongside his brother , Avulstein , the Dragonborn heads to Northwatch Keep to rescue him . After being rescued , he says he ' d better leave Skyrim or join the Stormcloaks in order to evade the Thalmor . In his testimonial after leaving Northwatch Keep , he affirms that he ' s not sure about how much time has passed since he was abducted , but estimates it may be more than a year . He asks the Dragonborn to tell his mother , Fralia , a secret message to be decrypted by her . After escaping the Keep , Thorald joins the Stormcloaks so as to take the fight to the Thalmor agents . Henceforward , he may be seen in Windhelm telling Ulfric Stormcloak ' s second - in - command , Galmar Stone - Fist , that he wishes to fight for the Stormcloaks . During the Stormcloaks ' assault on Fort Amol , he may appear and help to capture the fortress .
Adam Adamowicz Adam Adamowicz ( March 9 , 1968 – February 8 , 2012 ) was a Polish video game concept artist , best known for his work on " Fallout 3 " and with Bethesda Game Studios since 2007 . He worked with Jaleco Entertainment , Inc . between 2002 – 2003 . He grew up on Long Island , New York . He died of lung cancer on February 8 , 2012 at the age of 43 .
Girin Girin is a Bosmer residing in Driladan Pass . He is acquainted with Indaenir and warns the pilgrims from venturing deeper into the forest during an attack by undead . He can be seen near Echo Pond , and South - East from the Dread Vullain a little West of the crossroad .
Emberbrand Wine Emberbrand Wine is a beverage and quest item found in . It is identical in appearance to Flin . Quests . Recipe for Distraction . Captain Veleth asks the Dragonborn find a hidden stash of 8 bottles in Raven Rock . Upon completion of the quest , the bottles are no longer labeled as quest items and can be dropped , sold , or consumed . Location . Head west from Raven Rock . Go past the blacksmith and the Abandoned Building . The wine is in the first barrel on the left side of the road out of town following the wall , in between the ruins of two collapsed buildings .
Amulet of Heartheal Amulet of Heartheal is a unique enchant ed amulet and artifact that has the power to imbue the wearer with several magical effects . Enchantments . All effects are for 30 seconds on self : Interactions . The Citadels of the Sixth House . The Nerevarine battles Dagoth Vemyn at the Vemynal Citadel in the Red Mountain region near the conclusion of the main quest . He uses this amulet to defend himself during combat , and it can be acquired from his remains when he is killed .
Fura Bloodmouth Fura Bloodmouth is a Nord vampire and a member of Lord Harkon ' s court . She also serves as a master trainer in Two - Handed weapons , provided the Dragonborn joins Harkon ' s Court . She is usually found near the smithing area of Castle Volkihar , training with a leveled weapon on propped dummies . Personality . She is fiercely loyal to Harkon and carries out his orders with glee . She cares little about the underlying politics that go on in Harkon ' s court and will often comment that the feud between fellow court members , Orthjolf and Vingalmo , is tiresome and wishes they would just kill each other . Interactions . The Hunt . Fura Bloodmouth sends the Dragonborn to a radiant location to discreetly kill a Dawnguard member pretending to be an either a Traveling Merchant , Traveling Bard or Traveling Pilgrim . Culling the Beast . The Dragonborn is asked by Fura Bloodmouth to kill a boss level Vampire at a radiant location . Protecting the Bloodline . Fura tasks the Dragonborn with killing a Master Vampire and his bandits in a radiant location .
Journal Page Content . I ' m sure I have seen the same swarthy looking fellow near my home several time . Could a rival be trying to spy on me ? Perhaps news of Ralasa ' s death has traveled ? It pays to be cautious . I will talk to my friend , < PC name > , as soon as possible .
The Elder Scrolls IV : Oblivion Official Soundtrack The Elder Scrolls IV : Oblivion Official Soundtrack ( OST ) for consists of 26 songs of varying length , composed by Jeremy Soule , who also composed the soundtrack to the previous game in the Elder Scrolls series , . Its total length is 58 minutes 40 seconds . Jeremy ' s brother , Julian Soule , was also involved in the composition of the soundtrack .
White Cap Circle White Cap Circle is an unmarked location found in . Description . Near the Shrine of Akatosh and north of the Twilight Sepulcher lies a circle of white cap , similar to the . Within the circle is a splatter of blood , a skull , and a book with an arrow in it . On top of this is a staff . Quests . Kyne ' s Sacred Trials . By Froki ' s request , travel Skyrim and hunt down the Guardian beasts . The Guardian Bear can be found north of Twilight Sepulcher .
Enhanced Crossbow The Enhanced Crossbow is an Archery weapon that is identical to the crossbow in appearance and damage , but ignores 50 % of armor . Acquisition . An Enhanced Crossbow is available for purchase from Sorine Jurard at Fort Dawnguard after completing the first part to the quest " Ancient Technology . " She will also teach the Dragonborn how to smith an enhanced crossbow if requested . Smithing . After obtaining the schematics for it and asking Sorine Jurard how to create it , it may be smithed with the Steel Smithing . It can only be made at the blacksmith ' s forge in Fort Dawnguard and using the following components : It can be upgraded with a steel ingot at a grindstone , and also benefits from the Steel Smithing perk , which doubles the improvement .
Reality and Other Falsehoods Content . It is easy to confuse Illusion and Alteration . Both schools of magic attempt to create what is not there . The difference is in the rules of nature . Illusion is not bound by them , while Alteration is . This may seem to indicate that Alteration is the weaker of the two , but this is not true . Alteration creates a reality that is recognized by everyone . Illusion ' s reality is only in the mind of the caster and the target . To master Alteration , first accept that reality is a falsehood . There is no such thing . Our reality is a perception of greater forces impressed upon us for their amusement . Some say that these forces are the gods , other that they are something beyond the gods . For the wizard , it doesn ' t really matter . What matters is the appeal couched in a manner that cannot be denied . It must be insistent without being insulting . To cast Alteration spells is to convince a greater power that it will be easier to change reality as requested than to leave it alone . Do not assume that these forces are sentient . Our best guess is that they are like wind and water . Persistent but not thoughtful . Just like directing the wind or water , diversions are easier than outright resistance . Express the spell as a subtle change and it is more likely to be successful .
List of Targets Content . The following targets must die , by any means necessary . Montclair revenge is a dish best served piping hot ! — Count Verandis Ravenwatch — Adusa - daro ( use extreme caution ) — Gwendis — Baron Alard Dorell — Countess Eselde Tamrith — < Player ' s Name > ( with extreme prejudice ! )
Antonius Nuncius Antonius Nuncius is an Imperial priest who may be found at Fort Frostmoth on the island of Solstheim , and is a member of the Imperial Cult . Background . Antonius Nuncius is an Imperial priest found in the Imperial Cult Shrine at Fort Frostmoth . He seems to be really unhappy with his assignment on Solstheim .
God ' s Fire ( Arena ) God ' s Fire is an Arch Circinate spell in . The caster unleashes a bolt of fire that envelopes a single target , doing 100 points of fire damage , plus an additional 100 damage points for every level of the caster . Needless to say , for a high level caster , this spell will vaporize almost any single foe .
Blood Rage ( Morrowind ) Blood Rage is a Restoration spell available in . It raises the subject ' s chance of making a successful attack with a weapon or hand - to - hand attack . Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console : codice _ 1
Quests ( Morrowind ) This page lists the various Quests that the Nerevarine can undertake in . Factional quests . The following are the Factional quests that can be undertaken in : Fighters Guild quests . Joining the Fighters Guild Sjoring Hard - Heart ' s quests . Special Quests , depending upon which faction the character has decided to support . Mages Guild quests . Joining the Mages Guild Thieves Guild quests . Joining the Thieves Guild Morag Tong quests . Until the Nerevarine becomes the Morag Tong Grandmaster , all quests will given by Eno Hlaalu : Grandmaster writs . Once the Main Quest has been completed , and the Nerevarine has been promoted to Grandmaster of the Morag Tong , they can access the following quests by talking to any of the Morag Tong Masters in their guildhalls : Imperial Cult quests . All quest givers are located in Ebonheart ' s Imperial Chapels . Miscellaneous quests . There are also a number of miscellaneous quests that can be undertaken in . These can be found by exploring Vvardenfell , and talking to the many characters encountered .
Scroll of Ondusi ' s Unhinging Scroll of Ondusi ' s Unhinging is an Alteration scroll that can unlock doors and containers . It is guaranteed to unlock any lock up to and including level 40 . Depending on the magnitude when used , it may open locks between level 41 and 60 . Use of this item is considered a crime , and may result in a bounty or confrontation with others if witnessed . Inscription . This scroll ' s inscription reads : WOE UPON YOU Characters . The following people possess this scroll : Acquisition . This item appears as primarily as random loot . There are 2 , 006 instances that a Scroll of Ondusi ' s Unhinging can possibly be generated , in addition to the static occurrences . Merchants . This scroll can be purchased from the following merchants . They all restock this item within 24 hours .
Sumiril ' s Book , Passage 2 Content . Soon powerful people learned about the boy , and how he could shape the land . They did not understand that what he had was a gift . They saw only the power in it . They wanted to conquer . They decided to test the boy .
Arver Rethul Arver Rethul is a Dunmer who resides in Morrowind . Arver is a member of the Thieves Guild . For a price , he is willing to train in Long Blade , Block , and Athletics . Despite being a member of the Thieves Guild , he is in the Camonna Tong headquarters , the guard house located in Dren Plantation .
Ring of Namira ( Skyrim ) The Ring of Namira is a Daedric Artifact that is obtained after completing " The Taste of Death , " which can be started by talking to Eola in the Hall of the Dead in Markarth . Acquiring this ring allows for a new random encounter to occur . Acquisition . Verulus is located in front of the Hall of the Dead in Markarth in the Understone Keep . In order to obtain the ring , the Dragonborn must kill Verulus and eat from his flesh at the end of the quest . Effects . The Ring of Namira grants the wearer a boost of + 50 stamina , and allows them to feed on corpses , which grants + 50 health and + 50 % health regeneration for five minutes . These bonuses will remain even if the ring is removed before their duration expires . A bounty is acquired if a corpse is fed on in the presence of a Hold Guard .
Console Commands ( Skyrim ) / Characters This page lists all characters in . Instructions . , type the following in the console : , type the following in the console : , type the following in the console : " < BaseID > " is the NPCs Base ID , " < refID > " is the NPCs Reference ID and " < # > " refers to how many you want . Information . Base ID . Base ID , or Form ID , is the ID given to NPCs before they are placed in the game . Finding base IDs in - game . To see the Base ID of an NPC , type in " codice _ 5 . " If the NPC ' s name contains a space , it must be placed between quotes . Examples : This will show a variety of ID ' s , under the category " other forms . " There are several identifications of the type of object or NPC the ID refers to . For example , there is a of Ulfric Stormcloak . The line representing its ID starts with " BOOK : " which means this ID is not representing Ulfric Stormcloak himself . Lines starting with " NPC _ : " represent an NPC ID . However , there can be multiple lines starting with " NPC _ : " . These are all Base ID ' s , however they differ and contain variants of an NPC . Reference ID . Reference ID is the ID given to NPCs that appear in the game , it is used to disambiguate between multiple copies of the same base NPC . It allows for multiple copies of the same NPC to be placed throughout the world without having to create individual copies ( Bandit001 ; Bandit002 , etc . ) Finding reference IDs in - game . With the console open , click on an NPC , and their reference ID will appear .
Anvil Ironworks and Tannery Anvil Ironworks and Tannery is a store found in Anvil , by the northern gates . It contains a weaponsmith , leatherworker , and armorer . The shop is favored source of equipment by the Red Sails pirates . A small Blacksmiths can be found outside the Anvil Ironworks and Tannery . Blacksmith Hodana is offering his services here . His sister Mahata can be found here as well . While the townspeople are not impressed by Hodana ' s work , his sister still considers him the best blacksmith on the Gold Coast .
Maruin Spinner Maruin is a Bosmer and Bramblebreach ' s Spinner who resides in the Spinner ' s Cottage in Greenshade . He controls access to the Wilderking and must thus be approached by the Vestige in order to reach the Wilderking Court . Interactions . The Spinner ' s Tale . The Wilderking tells the Vestige to talk to the spinner Maruin . The Witch of Silatar . The Vestige needs to help Aranias in a story of her own memories made up by Maruin in order to gain her trust .
Defaced Nedic Prayer Book Content . A Prayer for Mercy . < poem > To the heavens above , we raise our eyes , our hands , and our hearts . Do not turn your light away from us , not in our hour of need , Instead , send forth the brightness of Aetherium and illuminate the darkness of the night . You who bring order to the seasons , Ever - shining Guide to the weary traveler . Have mercy on us . Protect us from the invader who ravages , the famine that wastes , the fire that burns , And lead your faithful ones toward your promised glory . < / poem > < nowiki > - - - - < / nowiki > A Prayer for Those Who Have Pledged Their Souls to the Stars . < poem > These Souls we offer , the light of frail bodies To the ever - burning light of the heavens . Guide these Souls through the long night And let them not stumble in their ascent Up the Golden Stair . Take these Souls , freely given , As an offering of holiness , And a pledge of faithfulness from your people . Do not forget us in our hour of need , But be for us Guardians , As long as faithfulness endures . < / poem > < nowiki > - - - - < / nowiki > Warrior ' s Prayer . < poem > Greatest Guardian , Shining Warrior Gird your armies with strength , And let their spears fly true . For the strength of your arms is great , And the enemy trembles at the sight of your mighty shoulders . Do not let us succumb to fear , But only set your aegis before us and we shall stand unconquered . < / poem > < nowiki > - - - - < / nowiki > Thief ' s Prayer . " [ The remaining pages have been torn out . In the back of the book , someone has scrawled the following : ] " < poem > Oh , bastard stars , Born in a brothel . Your mother was a lewd woman . Your father had a disease . Men worshipped you and lost the appetite for love . Women cried out to you and grew beards . You led your children into pits , And let them wander into snares . The Elves slaughtered them and took their women for concubines . The Mer mocked them and took their men for slaves . Their blood is on your hands , It runs in rivers from your lips . Oh silent stars , oh merciless stars , Behold your reckoning is at hand ; At hand is the judgment for your transgressions . The Mother of the Water has risen in the desert And the Deathlands have brought forth flowers . Let the people turn away from false lights ; Let them embrace true mercy . For I have slept a thousand nights and never dreamed , But by day I have heard the glorious singing Of Shada and her Daughters , hope to all the Nedes . < / poem >
Leveled Items ( Morrowind ) The following is a list of the Leveled Items as they appear in " " . It also shows at what level they will appear . Imperial Guard Random Shield . 70 % Chance to drop : Imperial Guard Random Skirt . 70 % Chance to drop : l _ m _ armor _ boots . From Character Level 15 random gold . 60 % Chance to drop 1 . random gold _ lev _ 05 . From Character Level 5 60 % Chance to drop 1 . random gold _ lev _ 10 . From Character Level 10 60 % Chance to drop 1 . random gold _ lev _ 15 . From Character Level 15 60 % Chance to drop 1 . random gold _ lev _ 20 . From Character Level 20 60 % Chance to drop 1 . random _ alit _ hide . 60 % Chance to drop : random _ ampoule _ pod . 80 % Chance to drop : random _ ash _ salts . 60 % Chance to drop : random _ ash _ yam . 80 % Chance to drop : random _ diamond . 60 % Chance to drop : random _ dreugh _ wax . 60 % Chance to drop : random _ ebony . 50 % Chance to drop : random _ ectoplasm . 60 % Chance to drop :
Er - Jaseen ' s Worn Jack Er Jaseen ' s Worn Jack is a piece of Medium Armor obtained by completing the quest " Soul Shriven in Coldharbour " in . It was previously worn by Er - Jaseen who sacrificed himself to allow the escape of the Vestige and Lyris Titanborn .