naist-nlp/zeshel huggingface dataset:
TouchDrain Heavy Armor TouchDrain Heavy Armor is a Destruction spell available in that temporarily lowers the value of heavy armor . The skill returns to its original value when the spell ends . Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console command : codice _ 1
Ozor Ozor is an Orsimer residing in Stormhaven . He has been captured by slavers and is found on the pirate ship near Koeglin Lighthouse . Interactions . Captive Crewmembers . The slavers have captured the crew of a ship that crashed on some rocks . Captain Albert Marck has asked the Vestige to free them .
Battlemage Lexi Battlemage Lexi is a Breton mage who resides in Aldcroft , Glenumbra . She can be found in the Lion Guard camp in town . Interactions . Lineage of Tooth and Claw . The Duke mentioned that Gloria has a plan to learn more about Faolchu and how to defeat him . She wants me to capture a living Werewolf for the ritual she needs to perform .
Desperate Time Content . Captain , You have to help me . My wife has fallen in with this Argonian … filth . She and I came to Darkwater to escape the fighting , the conflicts , and the damned Ebonheart Pact . But still , Jorunn ' s cowardice spreads everywhere . Argonians in my new home ! I won ' t let it stand . Friendship with this Hssith … Nvarr isn ' t the woman I married . I need men . Send me men and let me take the town . I don ' t care where they come from . I ' ll even take some of those filth following Fildgor around . Send me the men . I ' ll do the rest . — Lorn
Justin Justin was an imaginary playmate of Uriel Septim VII ; young Uriel even insisted to set a place for her at every meal . Despite the boyish name , Justin was a girl . King Symmachus kept up the joke long after she went the way of imaginary childhood friends . He asked about Justin ' s health every time he met Uriel and the Emperor always replied in as mock - serious a fashion . The Emperor , according to Barenziah , once joked elaborately to Symmachus that she met an adventurous though incorrigible Khajiit youth , married him , and settled down in Lilandril to raise fire fern and mugwort s . By asking about Justin , Barenziah made sure that Jagar Tharn imposed the Emperor . She is mentioned in " The Real Barenziah , Book V " .
Order of the Raven The Order of the Raven is the military force of Dwynnen . The Knights led the battle against the Camoran Usurper in 3E 267 by Baron Othrok , and freed half of Tamriel from the Camoran Usurper ' s tyranny . They remain the vanguards of the Barony of Dwynnen , protecting the whole region .
Levelling ( Online ) Levelling is a term used to describe the way in which a character increases their skill level in . Leveling in other games is described at Character Level , however , " Online " has different requirements for different types of skills . For example , the Crafting skill lines have very large experience points ( 640 for the first level ) , however , crafting a simple level 1 beverage will grant 500 points in this skill line .
Athanden Girith Athanden Girith is a Dunmer Trader who can be found in the Grazelands of Morrowind . He is along a path west of the Ahemmusa Camp , the path leading west - southwest past the Sinamusa Egg Mine and eventually Nerano Ancestral Tomb . He requests the return of Guar Hides stolen from him by tribesmen . Clearly either the experience has disturbed him greatly or he has always borne unusual illwill towards Ashlanders . Interactions . Girith ' s Stolen Hides . Athanden asks the Nerevarine to retrieve the Guar Hide s that Emul - Ran and Kashtes Ilabael have stolen from him . The hides can only be stolen or looted from the corpse of the thieves , who can be found to the south and east of the Ahemmusa Camp .
Gavo ' s Itinerary Content . — Meet with Lavinia to discuss ritual requirements ( top priority ) . — Take inventory at the docks . Begin moving out the goods . — Meet with Tharn ' s representative at the tower . — Go over security plans with captains . Increase patrols . — Discuss plans to root out the Clanmother .
The Planemeld is Nigh The Planemeld is Nigh is one of several in . Song . Of all the Daedric princes There ' s one with shocking gall His goal , the dominationand enslavement of us all The God of Schemes The Prince of Pain The Captain of Corruption . He tills the land of Tamriel And sows the seeds of destruction The planemeld is nigh , the planemeld is nigh Our world will disappear . The planemeld is nigh , the planemeld is nigh , our doom is drawing near . Chains of darkness grip the land And draw it ever near . To his nightmare , Coldharbour , Where hope bows down to fear , Tearing souls of innocents into eternal pain . While his Daedric minions sing praises of his name . The Planemeld is nigh The planemeld is nigh . As Molag Bal commands The planemeld is nigh The planemeld is nigh Our doom is now at hand .
Muckraking Journalist Muckraking Journalist is a quest in . It is given by Tienius Delitian , Captain of the Royal Guard . The Nerevarine is ordered to investigate the authorship of the anonymously printed leaflet " The Common Tongue " . Background . During an earlier quest for Tienius Delitian , the Nerevarine has brought his attention to " The Common Tongue " , a leaflet spreading harmful news about King Helseth . Delitian , as an agent to the throne , sends the Nerevarine to find the anonymous writer of the leaflet , and make him stop his activities . Detailed walkthrough . Tienius Delitian suggests that the Nerevarine speaks to less - reputable citizens in order to obtain information . After talking to any citizen with a high disposition towards the Nerevarine , they are directed towards the pawnbroker Ten - Tongues Weerhat , that can be found in his shop in the Great Bazaar . With a high enough disposition , Weerhat tells the Nerevarine that he knows that Trels Varis is the anonymous writer of " The Common Tongue " . He does not know him , but has heard his name in the Craftsmen ' s Hall , and suggest beginning their search there . When arriving at the Craftsmen ' s Hall the Nerevarine may find a locked door labelled " Stay Out ! " Behind that door a trapdoor leads into a Secret Office , where Trels Varis and three of his employees reside . There are multiple possibilities how he can be stopped from further printing his leaflet : The Nerevarine may pay him 3000 for the Orphans and Widows fund . Trels Varis is ready to give up his leaflet to do something good for those poor people . The gold will be covered by Tienius Delitian as expenses . Another possibility , if they have previously spoken to his parents , is to threaten to kill them . Trels Varis prefers to protect his elderly parents . A last option would be to simply kill him . After the Nerevarine has stopped Trels Varis ' activities , they should return to Tienius Delitian to collect their reward . Reward . The reward depends on the way the quest was solved , and also in one case on Tienius Delitian ' s disposition towards the Nerevarine . They are given . . . As can be seen from the above list , threatening Trels Varis is the most lucrative option . If choosing it , Tienius Delitian is most impressed with their " fine judgement " and " light touch . "
Armor Master Armor Master is an enchantment that appears in . Effect . An item given this enchantment will have an enchantment called " Part of the Armor Master Set . " Requirements . In order to craft an item with the set enchantment , the item being crafted must have at least x traits researched for it and crafted at one of the proper crafting location s . Locations . The necessary crafting stations needed to apply this enchantment can be found at :
Tips for Black Marsh Travel Excerpt . Aside from the right clothing to protect you from the environment , you ' ll also need to account for the wildlife . Many creatures in Black Marsh carry disease , and , as the native Argonians are naturally resistant to many such ailments , remedies and treatments are often in short supply , especially in smaller settlements . Protect yourself from fleshfly bites with a repellent salve , and ensure that you bring plenty of potions to treat blood rot , the droops , and swamp fever . Avoid travel during known breeding seasons for insects and common creatures such as giant snakes , and be very cautious to avoid camping near deep water or anything that appears to be a burrow . As always , it is my advice to travel only with a local guide .
Codex Arcana , Vol IX Content . STUDENTS AND SCHOLAR : Attend our Abjurations ! SHOWING DUE PROPRIETY IN THE CUSTODY OF BOOKS We not only render service to the Emperor in preparing volumes of new books , but also exercise an office of sacred piety when we treat books carefully , and again when we restore them to their proper places and commend them to inviolable custody ; that they may rejoice in purity while we have them in our hands , and rest securely when they are restored to their repositories . And surely next to the vestments and engines dedicated to the Emperor ' s glory , arcane books deserve to be rightly treated by the battlemage , to which great injury is done so often as they are touched by unclean hands . Wherefore we deem it expedient to warn our students against various negligences , such as might be easily avoided and which do wonderful harm to books . Being a partial index of arcane contrivances known to the scholars and alchemists of Battlespire , that these contrivances might more readily be known to all students , and neither abused , nor neglected , nor wasted in their employment . ShortBow of the Bile of the Earth : enchanted with the spell of Fire shield , and is informed by the arts of ILLUSION ShortBow of Exposure : causes Minor Poison Damage , and gifts its owner with special insight into the disciplines of MYSTICISM ShortBow of Saturnine Purpose : wreaks Slow , Major Continuous Damage to Target , and partakes of the excellence of ILLUSION Sling of Delight : enchanted with the spell of Major Cure Health , and is informed by the arts of SHORTBLADE Sling of Fickle Endowment : casts the spell of Confusion , and partakes of the excellence of DESTRUCTION Sling of Riven Stars : engenders Medium Shock Damage , and gifts its owner with special insight into the disciplines of ALTERATION Spear of Snares and Springes : causes Minor Delayed Damage , and is informed by the arts of ILLUSION Spear of the Fox ' s Footfall : conceives the spell of Running , and partakes of the excellence of HANDTOHAND Spear of the Rain of Fire : causes Minor Fire Damage , and is schooled with crafts of MYSTICISM Staff of the Architect ' s Gaze : conceives the spell of Vampiric Drain , and gifts its owner with special insight into the disciplines of RESTORATION Staff of Dancing Fate : wreaks Major Shock Damage , and is informed by the arts of THAUMATURGY Staff of High Purpose : casts the spell of Jumping , and is schooled with crafts of LONGBLADE WarAxe of the Shrew : engenders Medium Magic Damage , and is schooled with crafts of ALTERATION WarAxe of Riven Stars : engenders Medium Shock Damage , and partakes of the excellence of DESTRUCTION WarAxe of the Tears of the Shark : causes Slow , Minor Continuous Damage to Target , and is informed by the arts of DESTRUCTION
Ingredient Classification 23 : Critter Parts Content . When the street urchins of Wayrest aren ' t apple bobbing , playing headman ' s blind , or stealing from their elders and betters , the more enterprising youngsters have been known to gather the internal elements of a small animal and sell them for a pittance . This is what we normally pay for these parts , as capturing and skinning vermin isn ' t worth the hardy explorer ' s time ; instead , only those with very limited skill or intelligence need to try this . Indeed , even the imbecile Bardus has competence when it comes to the trapping , mashing , and presenting of mouse parts . This has the added benefits of keeping our storerooms clean of droppings , our ingredients free of nibble marks , and Bardus free from setting small fires out of boredom . While you won ' t be establishing a fancy existence with this method of gathering , it can be useful for those who wish to benefit from all parts of a kill . Try the kitchens of a fancy tavern ; we have beggars who bring the cook ' s off cuts in return for a drink . Unless the critter is specifically necessary for a different ingredient , such as the rat or larger skeever , a wide variety of animals can be hunted and their attributes collected for sale . The rabbit , Fox , warbler , or other skittish critter are excellent specimens , so the next time you ' re hunting in the forests or the fields , and your hunger for fresh game meat overtakes you , don ' t feed your goat guts to your lap dog : Instead , stuff the entrails into a bag , search for the tiny heart and separate it with the rest of the offal , and save some of the blood you ' ve drained so it congeals in a bottle . Guts . A collection of miniature intestines , stomach , liver , kidneys , and other offal from a game animal . Proven Benefits ( in Enchanting ) : Cold Blood . The stale blood from a small animal , thick and congealed , usually sealed in a bottle . Proven Benefits ( in Enchanting ) : Small Heart . The thimble - sized heart of a tiny animal , removed during the skinning process . Proven Benefits ( in Enchanting ) :
Falx Helmet Falx Helmet is a piece of light armor worn by General Falx Carius . It cannot be obtained without console commands . It has the same appearance as a standard Imperial helmet . Smithing . Although it cannot be obtained without console commands , it can be upgraded with a steel ingot at a workbench and also benefits from the Steel Smithing perk , which doubles the improvement .
Sabre Cat Rock Sabre Cat Rock is an unmarked location found in . Description . Located near some standing stones at the border of Hjaalmarch and the Reach , it serves as an ambush site for two sabre cats . A coin purse , satchel and a skill book on one of the hunter corpses can be found here .
Drunk and Disorderly Drunk and Disorderly is a quest in . Modryn Oreyn sends the Hero to Leyawiin to investigate what has happened to three other Guild members . Walkthrough . After speaking to Modryn , travel to Leyawiin in order to find out what happened to some of the Guild members . Apparently , they have been drawing a lot of negative attention towards the Fighters Guild and causing trouble . Five Claws Lodge . After they arrive at Leyawiin , ask around and eventually someone will offer insight on the bar the guildmembers are currently in . If they enter Leyawiin from the west gate it is the Five Claws Lodge on the left side . After talking to Vantus Prelius about how they are out of jobs because the Blackwood Company is taking all of them , they will be in charge of finding them a job . Ask around , Witseidutsei can tell them the disposition is high enough with her , and they ' ll find that someone named Margarte may have a job for the guild . Follow the marker on the compass to find her , and she will task them with finding her five portions of ectoplasm before she will offer the guild a long - term job . Ending . Once they have five portions of ectoplasm , return to Margarte and she will give the Fighter ' s Guild the job . Tell Vantus in the lodge , and then return to Oreyn in Chorrol and inform him that the quest is complete .
Frederique Lynielle Frederique Lynielle is a deceased Breton priestess of Arkay , and , at the time of the Planemeld , is a ghost . Background . At some point in the past , Frederique was a priestess of Arkay . She was considered important enough in the order to hold the Staff of Arkay , a powerful staff that is capable of removing Daedric Abominations . She is first met by the Vestige as a ghostly apparition . Later , she can be seen inside the Vision of the Past . She also authored the note found in this ruin , Crumbling Breton Scroll . Interactions . Unearthing the Past . Lambur asked to investigate Grimfield to unravel more of the Bloodthorn cultists plan . The Bloodthorn Cult has invaded an ancient Breton graveyard and is raising zombies . The Seamount Orcs are concerned but are waiting for reinforcements .
Touch of the Worm ' s Tongue Content . Day 13 : It has been discovered that strict reliance on the preserving salts , while undesirable for outward appearances , contains the highest rate of conversion success . Day 17 : Before the dark fluids are returned to the vessel it is necessary to purge all remaining blood , most especially from the primary organs . Day 19 : Though it pains the host enough to occasionally result in death , forcing water into the lungs may prevent future spasms of pus - coughs . Day 23 : Only under rare circumstances should the vessel exhibit symptoms of its former life . Should this become a problem during the initiation stage it is often best to discard the work . Day 29 : It was revealed today that the host can reject the vessel if not carefully prepared in the specific manner in which we have been instructed . This is a grave affront to the host and not something that will be taken lightly should your work on the vessel be sloppy enough to cause this . Day 31 : There are two recent shortcut practices which have been found to cause unreliable lifespans for the vessels . It is important to not take any shortcuts during preparation . Those responsible for the propagation of the false knowledge have been dealt with . Day 37 : The first shining example of our future has been created . The host and vessel are joined perfectly and the resulting power is breathtaking .
Sigar Sigar is a Nord encountered at random locations . He stands by a dead Altmer and offers to let the Dragonborn , whom he addresses as the Champion of Namira , feed first . He will only have this dialogue after completing " The Taste of Death " and acquiring the Ring of Namira . If " The Taste of Death " is completed by killing Eola and the cannibals by saving Brother Verulus , then Sigar is hostile instead . He is similar to the Madwoman and Deep - In - His - Cups in that they are all random encounters and are all related to Daedric quests .
Mudcrab ( Morrowind ) Mudcrabs are creatures encountered frequently in . Encountered for the first time in this game , they also have appeared in and . Neminda informs the character that usually , they are not aggressive , and that " some naturalists believe that they are related to the Emperor Crab . "
The Nereid ' s Dilemma Content . By Anthil Morvir < poem > Consider now the problems of The nereid , bereft of love A nereid is , without fail Always female , never male The chances for romance seem slim In a race with but one gender Given my proclivities For Amorous activities I ' d rather be a woodland doe Than a nereid without a beau ! < / poem >
Madura Seran Madura Seran is a Dunmer Pilgrim who is currently being held hostage at Aidanat Camp . After the Nerevarine rescues her during the course of the quest " Rescue Madura Seran , " she relocates to the Ald Velothi Outpost . Interactions . Rescue Madura Seran . Three Ashlanders from Aidanat Camp have kidnapped Madura . The residents of Ald Velothi have asked the Imperial Legion for help in freeing her , and as such General Darius tasks the Nerevarine with rescuing her . Equipment . Madura has the following items in her inventory :
Watchman Watchman is an Elder gatekeeper of Castle Volkihar . Interactions . He is only seen before or during Bloodline where he stands watch over the entrance to the castle . Initially he berates the Dragonborn for approaching , but when he sees Serana , he enthusiastically opens the gate . The Watchman seemingly disappears after the first quest .
Adiel Charnis Adiel Charnis is a Breton residing with her husband Arcady Charnis , in Dreughside outside Wayrest in Stormhaven . Interactions . They Dragged Him Away . Adiel Charnis is distraught . Dreugh attacked her home in the Dreughside district , and her husband fought back . They wounded him and dragged him off toward their spawning pools . Adriel holds out hope her husband still lives .
Quest Items ( Dragonborn ) Quest items are items that are related to a quest in . They cannot be removed from the inventory , until they are used in their relevant quest , although some exceptions exist . All quest items are weightless , despite their listed weight .
The Purification The Purification is a quest in . There is a traitor among the Cheydinhal Dark Brotherhood . To eradicate this traitor , Lucien Lachance has been ordered to purge the Cheydinhal sanctuary . Lucien ' s Silencer , the Hero , was recruited after the spy was known to the Black Hand and is therefore above suspicion , so they are charged with the task . Walkthrough . Purifying the Sanctuary . When the Hero talks to Lucien in Fort Farragut , he will give them a task — exterminate all Dark Brotherhood members in the Cheydinhal Dark Brotherhood Sanctuary . Before sending them on their way , he will give them a unique scroll to summon the ghost of Rufio to aid them in combat as well as a Poisoned Apple . The rule that normally results in expulsion from the Brotherhood when killing another member is temporarily ignored while this quest is active . There are seven members in all who need to be exterminated : Note that there are two more occupants of the Sanctuary , the Dark Guardian and the Rat named Schemer . It is not necessary to kill them to complete the quest , though the Guardian will attack the Hero if they openly assault another Brotherhood member . A very simple way to take care of the Guardian is to move under the ladder to the secret entrance to the surface , which is located in the main area of the Sanctuary . From this position , one can fire arrows or destructive magic at the Guardian , and it won ' t be able to reach them . It is important to note that the Dark Guardian also respawns . Ways to kill . There are many ways to exterminate the other members , and any method that ends in their death will complete the quest . Here are a few methods : Five Dark Brotherhood members carry keys which open their chests in the living quarters . There is some good loot in the chests . Conclusion . After killing all seven members , travel back to Fort Farragut , where Lachance will give the next quest . All Cheydinhal Dark Brotherhood members are dead , so the Hero will not receive any more contracts there . The Hero will advance to " Silencer " rank and receive new contracts from Dead Drops , which contain all necessary info for the next contract , and the reward for the previous one . Lachance also rewards them with a unique horse named Shadowmere , which will be waiting outside the fort upon exiting .
Black Book : Epistolary Acumen Summary . " Black Book : Epistolary Acumen " is found during the main questline . If read on Solstheim , it will transport the Dragonborn to Apocrypha , where they may change the effect of their shouts to Dragonborn Force , Dragonborn Flame or Dragonborn Frost . This book consists of only one page , hence the cut off sentence . Locations . Found in Nchardak during the quest " The Path of Knowledge . " After obtaining the book and talking to Storn it will be added to his inventory and must either be looted after he reads it or obtained from Frea later on . Content . Bring you forth the lovestruck mute who preys with vigor on his love , and set the sky alight with all who dare to struggle ' gainst our move . For we are they who own the night and all who dwell without us fall ; we drink the mind - grapes formed of thought and wail a tumult on the wall . To sweep Relationship to the Dwemer . The Dwemer were able to find this Black Book while they were searching for forbidden knowledge . According to Neloth , the Dwemer had a specialty for obtaining and studying forbidden knowledge . In this case , the Dwemer were attempting to find the Bend Will shout and the three Dragonborn powers , Dragonborn Force , Dragonborn Flame and Dragonborn Frost .