naist-nlp/zeshel huggingface dataset:
Drudach A drudach was the smallest subdivision of a Calishite town or city , roughly equivalent to a precinct or neighborhood . Description . In cities , each drudach was surrounded by a short wall . This was usually constructed of mud bricks and was six feet wide and three feet tall . ( In Calimport , the drudach walls were twice as wide . ) In smaller towns , the drudach boundaries were marked by other means , such as rows of stones or wooden fences . In the cities , the drudach walls were used as walkways for the upper class residents , so that their feet would never have to touch the dirt of the ground . Doors from upper class houses opened directly onto the drudach walls , and archways crossed over the gates from one drudach to another . Every drudach contained at minimum the following structures : Most drudachs contained clusters of residential buildings numbering 16 to 25 buildings per cluster . These clusters tended to be constructed at the corners of the drudach boundaries , ( as was the " amlakkhan " , ) and made use of the structure of the drudach walls if present . On average , about 500 people lived in each drudach . The center of a drudach was usually its richest area and often contained an open courtyard for its market , well , or fountain . Three to five drudachs together formed a sabban , a walled segment of a city that shared common resources among its subsections . It was possible for a small town to only contain a single sabban or even for a village to be composed of a single drudach . Government . The ruler of a drudach — at least in name — was called a druzir . Calimshan had no stipulations separating governmental powers or for limiting conflicts of interest , so the druzir of a military drudach might also be a military officer , the druzir of a religious drudach might also be a high priest , or the druzir of a merchant drudach a pasha ( guildmaster ) . After the fall of the Shoon Imperium , the title of druzir lost most of its actual power , and true control of the drudachs passed to the hands of the pashas . However , when Ralan el Pesarkhal rose to power in Calimshan in 1359 DR , he returned control of drudachs to the druzirs . A druzir was responsible for overseeing trade , collecting taxes , and ensuring the safety and prosperity of the drudach ' s citizens . Defense . Each drudach was assigned a number of amlakkar to see to its defense and the maintainance of law and order . The commanding officers of the amlakkar reported primarily to the sultan of the town or city and only secondarily to the druzir . History . The drudach system was established in ancient past by the genie s who once ruled Calimshan . The arrangement had changed little over the millennia of that country ' s existence .
Claw Hollow Claw Hollow was one of the People of the Black Blood hideouts in the Silver Marches . Geography . Claw Hollow was located in the northern reach of the Moonwood . This tribe marked its territory with splashes of " blood - wine " , which consisted of both boiled wine and blood of their kills . Around the forest , there were a dozen or shelters belonging to the tribe . Description . The refuge also acted as a rally point . Here , the lycanthropes treated their wounded and sick kin . They also used this place as a safe - zone when the Knights in Silver were out hunting them in the forest . Often , nearly half of the tribe was away from the settlement , busy hunting in the nearby woods . The stronghold of the tribe was built within two rings of stockades , erected around a rocky promontory and a network of underground caverns . The People defended Claw Hollow with crossbows equipped with poisoned darts , javelins and stones . In the bottom of a well , there was a great natural cave , full of junk and feces , where a trapped otyugh dwelt . The otyugh was captured and imprisoned several years before . The monster couldn ' t escape so it was fed with all the creatures that were thrown into the depths of the well .
Xanthon Cormaeril Xanthon Cormaeril was a member of the Cormaeril noble family . His traitorous cousin , Gaspar Cormaeril , was the cause of their noble house being stripped of land and title . Xanthon then somehow turned into a ghazneth , unleashing the buried scourges to destroy Cormyr . History . Xanthon was one of House Cormaeril ' s more adventurous youths . He traveled the Heartlands in search of wealth and excitement , and in the process often irritated a foreign merchant or monarch to the point that his family needed to use its influence to free him from foreign justice . When Gaspar Cormaeril ' s failed coup caused the family to lose its influence , Xanthon and his fellow Cormaeril nobles were subjected to the full consequences of their actions , resulting in several of his relatives being imprisoned or put to death . Xanthon was able to escape and somehow became the sixth ghazneth . Ghazneth powers . As a ghazneth , Xanthon had surprising speed and power , which allowed him to overwhelm and kill Emperel Ruousk , along with many other victims . Xanthon had the power to control swarms of poisonous creatures , from wasps and scorpions to even large snakes . He was also able to use magical illusions to disguise himself as Princess Tanalasta Obarskyr and briefly fool Vangerdahast into " rescuing " him .
Generic City Guard private ( Waterdeep ) A Guardsman or Guardswoman was a junior member of the City Guard of Waterdeep , serving as a private . One was also called a " Trusty " . Activities . They typically patrolled the environs of Waterdeep in groups of twelve , with ten privates , one sergeant , and one captain or lieutenant . Possessions . " Circa " 1357 DR , privates of the City Guard typically wore yellow scale armor under green cloaks and and carried a shield . Both tabard and shield bore the symbol of Waterdeep , a crescent moon reflected over a bay , surrounded by seven stars . They wielded longsword s , dagger s , and dart s coated with a paralytic poison . On missions outside , they were also armed with bow s . " Circa " 1372 DR , Guardsmen and women wore a uniform of polished chainmail covered with a tabard in black cloth with gold trim . They carried a steel heavy shield , and carried a masterwork longsword and club , together with a composite shortbow and 20 arrows . However , depending on their posting , they could also have shortspear s , short sword s , and dagger s . They also possessed two " potion s of cure light wounds " and an " oil of magic weapon " .
Richard Baker Richard Baker , full name : L . Richard Baker III , grew up on the Jersey shore before graduating from Virginia Tech University . At some point he joined the Navy and was stationed in Virginia , Rhode Island , and Louisiana . He has previously worked for TSR , Inc . , but now works for Wizards of the Coast as an author and game designer . Rich currently lives in Pacific , Washington , with his wife , Kim , and two daughters , Alex and Hannah .
Yntar Shieldblazon Yntar Shieldblazon was a bard . History . Around 1370 DR , Yntar was a local member of the Heralds of Faerûn , holding the title of Flailchains . He was an authority on the history of Westgate . Once the role of Flailchains had been a public one , but after the death of the last king , Verovan , it became an independent agent but with strong ties to the rulers of the city .
Surefeet Trademasters The Surefeet Trademasters was a merchant company in Faerûn . History . A council of merchants ran the operations of this merchant company . Activities included providing expert guides , guards , and escorts for caravans . Their prices were steep , but experience combined with a great reputation made the price worthwhile for many . Base of Operations . The Surefeet Trademasters were based out of Scornubel .
Sylph Sylphs were small outsiders who often inhabited the Elemental Plane of Air and the Material Plane . They often appeared as small , beautiful women with translucent , brightly colored wings . They often preferred filmy - seeming , silky , or loose clothing , and brightly colored jewelry . They were usually passive creatures , and fled in the presence of danger if their curiosity did not get the better of them . Sylphs usually spoke Auran and Common . A sylph possessed darkvision .
Kerrie A kerrie was a shaped club weighted for throwing , used primarily in Chult . Description . These throwing clubs were usually crafted out of a hard wood , such as iron wood . They had a long , straight shaft that ended in a flattened , rounded knob , usually about the size of a fist .
Brian Brian , known as Brian the Swordmaster , was a Masked Lord of Waterdeep . Description . Brian was bald with a black beard and a permanent scowl . His eyes were gray . As a swordsmith and armorer , he had a strong physique . Personality . Brian liked to look at things directly and in a straightforward manner . Activities . Brian owned a smith and shop in the South Ward . His home was located above the shop . He worked among the common folk of Waterdeep . History . In 1373 DR , Brian insulted the shade Prince Aglarel of Thultanthar , resulting in the city ' s offer of a formal alliance being withdrawn . This event also caused Thultanthar to rescind any promise of further aid to Waterdeep . Relationships . Brian was one of the " Like - Minded Lords " in 1364 DR ( Mirt , Khelben , Durnan , Kitten , and Larissa ) , who frequently met up to enjoy each other ' s company . )
Angelic avenger An angelic avenger is a paragon path available to cleric s . This particular path places one in high accord with one ' s deity to the point where in battle one may begin to look like an angel , a servant of the gods . One ' s face becomes unrecognizable , wings sprout from one ' s back and legs dissipate and one looks as if to float .
Dragonstail The Dragonstail was a peninsula protruding from the Purple Hills in Tethyr in west Faerûn . Geography . The Dragonstail was low in elevation and described as serpentine , snaking out into the Sea of Swords . The town of Carathryn stood on its coast at the seaward end . History . In the Year of the Shattered Chains , 1123 DR , the Teeth of Talos storms lashed the southern Sword Coast . The storms completely sunk the Dragonstail peninsula , taking Carathryn with it . In later years , both the Dragonstail and Carathryn were a hazard to mariners along the coast , by ripping open the hulls of passing ships .
Friends Friends was an arcane enchantment spell that could influence the mood of a creature in favor of the caster . Effects . While the caster concentrated , for up to one minute , the target creature became more inclined to believe , be persuaded or otherwise influenced by the caster . Once the effect of the spell wore off , the target creature immediately realized that magic was used to influence its mood , and could react violently . Components . The spell needed somatic and material components . As the material component , a bit of makeup was applied to the caster ' s face , but this could be replaced by the use of an arcane focus .
So - Kehur So - Kehur is a Red Wizard of Necromancy and follower of the lich Szass Tam . Appearance . So - Kehur is quite corpulent for a Mulan . He often wears a wand dangling from his belt . Personality . So - Kehur never wanted to become a necromancer or any kind of wizard but his family pushed him into it . So - Kehur would have been content to stay home and manage his family ' s estates . Importance . So - Kehur often accompanied his fellow necromancer Muthoth . Both played a key role during the battle at the Keep of Sorrows by killing the enemy warriors with the help of their dark craft and raising them as undead to add to Szass Tam ' s forces . So - Kehur is mind - bound to Szass meaning that he has to fulfill every order from Szass on danger of death . Background . So - Kehur is the brother of Nephis Sepret , wife of Ramas Ankhalab , autharch of Anhaurz in Lapendrar . He achieved his position by help of Szass Tam himself . History . in circa 1372 So - Kehur was a cleric of Kossuth in the Thayan enclave of Proskur ; after he was recalled home and train as Red Wizard Necromancer
Metatext In 1385 DR , Mystra was assassinated by Cyric , with the aid of Shar . With the death of the Goddess of Magic , the Weave began to collapse . Deneir , in an attempt to stabilize the Weave , somehow wrote himself and the Metatext into the Weave and were presumably destroyed .
Hochtl Hochtl was a scribe in Far Payit in the 13th century DR . History . Hochtl was a scribe of renown , writing many scrolls . In 1282 DR , he recorded the history of a dying warrior who had entered the cursed city of Ixtzul . He also wrote a scroll about the Star Worm .
Erakic Erakic was a language spoken by the Eraka , the barbarians of The Ride , from Frozen Forest in the north to the Dragonspine Mountains in the south , and from Desert ' s Edge in the west to the Galena Mountains in the east . It was one of the Low Ulutim languages .
Annulus Qysarus Major Annulus Qysarus Major was one of the twelve " Qysari Rings " made for the rulers of the Shoon Imperium . It randomly reflected some or all of each spell cast directly at the wearer . When worn with the " Annulus Qysarus Minor " ring , it transformed incoming spells into healing for the wearer . Description . Magic rings made during the sixth age of Calimshan ( 27 – 450 DR ) , were constructed of twisted bands of two different metals and were known as " shoonring s " . What easily distinguished the " Qysari Rings " from ordinary " shoonrings " was that they changed form depending on the nature of the person wearing them . When placed on the finger of a cleric , druid , or other priest , the direction of the metal weave turned at right angles to the circumference of the ring . If donned by warrior s or rogue s , the raised pattern became smooth to the touch but still visible . Wizard s saw no change in the design when it was placed on their finger . Powers . This ring was essentially a " ring of spell turning " that reflected some portion of an incoming spell back at the caster . The spell had to be targeted directly at the wearer of this ring , " i . e . " , a portion of a " magic missile " could be reflected but not a " fireball " that was aimed just above the head of the intended victim . The ring did not protect against spells delivered by touch . The amount of magic reflected varied randomly from ten percent to one hundred percent in a linear scale , giving equal chance for every possible proportion . Also in the same proportion , the ring granted an increased chance to resist the part of the spell that was not reflected . The more that was reflected , the greater the chance to resist the part that got through . Ironically , the caster also got an increased chance ( equal to the inverse proportion ) to resist the reflected part of the spell . If the spell had a duration , these same proportions governed how long each part of the spell lasted . When worn along with the " Annulus Qysarus Minor " , the reflective power of this ring was transformed into something similar to a " vampiric synostodweomer " . Instead of being bounced back at the caster , the magical energy of an incoming spell was transformed into healing for the wearer of both rings . History . This ring was commissioned by Shoon IV who ruled from the Year of the Greengrass , 205 DR , to the Year of the Weeping Flail , 281 DR , and was presumably handed down to his successors , but its chain of custody has been lost to history .
Highsummer Highsummer was a special day in the Calendar of Harptos , occurring on the night after Midsummer — this was Eleasis 1 , the 1st of the month of Highsun , in most years ; or Shieldmeet , every four years . The night of Highsummer was traditionally the time for the Feast of the Moon or the " Festival of Lovers " in Turmish and across the Vilhon Reach . Curiously , on the day before Highsummer each year , every tressym in the city of Ankhapur mysteriously disappeared . The winged cats only returned three days later . The ancient Netherese held festivities on Highsummer . A legendary " time gate " was said to appear at Highsummer , shining brightly upon Misken ' s Peak , north of Novularond in the Great Glacier . In the time of ancient Netheril , undead Angardt warriors in Redguard Lake were said to look out of the water on Highsummer and look for kobold s to slay .
Diancastra Diancastra was a deity in the giant pantheon , the Ordning . She was a minor trickster goddess , unlike her older sisters Hiatea and Iallanis . History . She was fathered by Annam All - Father himself , but her mother is unknown , speculated to be a cloud or storm giant . Unlike her sister Hiatea , she did not earn her divinity through feats of strength , but rather by acts of wit and wile . She accomplished this by stealing a magical necklace from Blibdoolpoolp the Sea Mother , disguising herself as a kuo - toa and sneaking into the Sea Mother ' s palace . After her theft from the Sea Mother , she soon announced herself to Annam right before his departure from Toril . Citing her sister as Hiatea as a reason why she should be given divine status as well , Annam issued her one task to prove it : to circle the earth in an hour or less , knowing she could not accomplish this task ( lacking great powers and items ) . She went into Stronmaus ' s library , took one of his atlases , and tore out a page illustrating the world ( much to Stronmaus ' displeasure ) . She drew a circle around the world , and presented it towards the All - Father . In a fit of humor , Annam made her a demi - goddess , trusting her to leave some joy in the face of his departure through her acts . Role . Diancastra is sometimes worshiped as a fertility goddess , worshiped by non - evil giants seeking to be blessed with a child . Yet this comes at a cost , with the child having the chance to born as one of " Diancastra ' s brood " , being fey , wild , and generally naughty .
Srinshee ' s spell shift Srinshee ' s spell shift was a mighty abjuration spell that let one manipulate a spell cast by another creature . Effects . This spell caused the caster to be able to perceive the Weave which allowed the caster to swiftly recognize and either counterspell or manipulate the spell being cast by another spellcaster . History . It was presumably developed by the Srinshee .
Tortoise shield Tortoise shields were magical shields that could be found in Zakhara , the Land of Fate . Description . Tortoise shields were small buckler - style shields known as daraq s in Zakhara . Powers . Though they appeared as small shields , these unique items created a powerful invisible force field around the body of the shield that protected the wielder as a full body shield . Tortoise shields were especially effective at blocking missile attacks .
Sharksbane Wall The Sharksbane Wall was a 135 mile ( 217 km . ) long barrier protecting Serôs . Construction on it began in - 9845 DR to connect the garrison towers among the Sharksteeth Mountains . It was completed in - 8938 DR . The wall stretched between the Akanapeaks of northernmost Chessenta and southwestern most Altumbel , southwest of Delthuntle . The effort was started by the clergy of Deep Sashelas , Trishina , and Eadro . The wall effectively imprisoned the sahuagin in the southeastern arm of the Inner Sea . Strong armies could overwhelm defending forces and storm over the wall , but no raiders could slip through casually or unnoticed . Over the nine millenia since it was built , sea devils west of the Wall were ruthlessly hunted down and exterminated . Post - Spellplague . Prior to the Spellplague the top of the wall was submerged at a depth that allowed ships to easily pass over . When the Sea of Fallen Stars receded after the Spellplague the top of the wall was left 30 feet ( 9 m . ) above the surface .
Kepeshkmolik Dumuzi Kepeshkmolik Dumuzi was a dragonborn member of Clan Kepeshkmolik and was a direct descendant of Shasphur . He was also the Chosen of Enlil . Description . Dumuzi had dark gray scales . Abilities . Dumuzi could breathe lightning . History . Dumuzi was the son of Verthisathurgiesh Arjhani and Kepeshkmolik Uadjit , and originally a member of Clan Verthisathurgiesh . He was returned to Clan Kepeshkmolik because he was unable to withstand Verthisathurgiesh Pandjed ' s abuses . In his youth , he was also part of the Liberators of the Steel Sky , although he didn ' t agreed with their beliefs . In 1486 DR , Dumuzi was sent by Clan Verthisathurgiesh to find Mehen and convince him to return to Djerad Thymar . It took him months , but eventually he was able to find Mehen and convinced him to return . During his time traveling , Dumuzi helped the Cormyr ian guard during the siege of Suzail . When he returned to Djerad Thymar , be began to have strange dreams about a bearded warrior who talked to him in a language Dumuzi couldn ' t understand . On Nightal 26 , that warrior was revealed to be the god Enlil , who gave Dumuzi the power to destroy a maurezhi servant of the god - king Gilgeam , < ref name = " TDYK / Hardcover - p32 " > < / ref > who was sent to Djerad Thymar to debilitate the city ' s defenses ahead of the return of Unther to Toril . When the magic of the Second Sundering was about to return Tymanther to Abeir , Dumuzi became the Chosen of Enlil , enabling the god to stop the process and allow most of Tymanther to remain on Toril .
Deep diviner The Deep Diviner is a prestige class of the Underdark that uses the mystical energies of the deep places of the world to accomplish feats of magic . They are particularly impressive because of their use of Node Magic , which involves manipulating deposits of magic within the Underdark , called Earth Node s . Deep Diviners use Earth Nodes to enhance and refuel their own magic , which focuses primarily on communicating with the stone that surrounds them and the Elemental Plane of Earth . They become quite formidable , eventually becoming capable of calling upon Earth Elementals and becoming one themselves .
Jhuild Jhuild ( also known as Rashemi firewine , Rashemaar firewine , or thrallwine ) was considered to be the national drink of Rashemen . Description . " Jhuild " was a thick , dark reddish - brown alcoholic beverage that created the sensation of fire in the imbiber ' s belly , thus earning its name . " Jhuild " was an extremely potent and spicy wine , and was reputed to have medicinal qualities . The Witches of Rashemen grew the herbs , grapes , and fruits that were used in distilling the wine in the magic - laced soil of the Urlingwood . It was often used as part of in a berserker warrior ' s ritual of invoking the berserker rage . Price . Jhuild was usually served in tall glasses , and as of 1372 DR , its average price was set at around 120 gold piece s per bottle outside of Rashemen ' s borders . In Rashemen , " jhuild " was fairly affordable , costing 1 gold piece per pint . A diluted form of " jhuild " , which is made using ale , was also much more affordable at 15 gold pieces per bottle . However , other sources reported a bottle of " jhuild " cost about 70 gold pieces in Rashemen , and that the diluted version sold for 2 silver pieces a tankard in Rashemen and 7 to 15 gold pieces elsewhere .
Tolgar Anuvien Tolgar Anuvien is the impressive and veteran member of the Company of Crazed Venturers along with being the founder of the Goldenfields . It is in this latter endeavor that he believes he is truly doing the work of Chauntea , the goddess whom he venerates . Becoming a very wealthy man after his many years of adventuring , Tolgar has gained great amounts of wealth which he has stored at his house in Waterdeep , the Dripping Dagger inn and with several friends including the palace of Piergeiron . Personality . Tolgar has a particularly quick wit and rather dry sense of humor . Relationships . Along with Piergeiron , Tolgar is counted among the friends of Malchor Harpell . He has some of his vast wealth guarded by the Harper in the Tower of Twilight , on the eastern side of the Neverwinter Wood . Possessions . Tolgar wields a + 3 mace , that he has dubbed Chauntea ' s Fire and Sword that possesses the ability to unleash " fireball s " and " blade barrier s " once per day . He also carries dual rings of spell storing .