naist-nlp/zeshel huggingface dataset:
Letter to Master Rethan Content . Master Rethan , You ' ll be happy to hear that your scheme is working perfectly ! Well , maybe not " perfectly , " but well enough . The most recent batch of laborers came in yesterday . They were a sluggish bunch . Wary , too . But the promise of a few more drakes got them moving . They should make a fine batch . That alchemist of yours — Gavros , is it ? He ' s set up shop in the old Daedric ruin . You should see it ! Haven ' t been around that many bottles and burners since my days in the skooma trade ! He says he ' s working on some variation of the formula . You might want to ask him about it , boss . The air in his lab has gotten thick as my auntie ' s morel porridge . Foreman Nox
Vindication for the Dragon Break Content . By Fervidius Tharn , Arch - Prelate of the Maruhkati Selective It is the first of the Exclusionary Mandates that the Supreme Spirit Akatosh is of unitary essence , as is inconclusively proven by the monolinearity of Time . And clearly , the Arc of Time provides us with the mortal theater for the act of Sacred Expungement . Thus it is our purpose upon Mundus to reverse the error of Sanctus Primus and restore Ak - at - Osh to humanadic purity . To say otherwise is vain and empty persiflage . Therefore let the Staff of Towers be prepared for the ritual that will cleanse the protean substrate of the Aldmer i Taint . All Selectives are to initiate chants of Proper - Life and maintain them until a state of monothought is achieved . Then each shall Dance , duration - forward then volteface , till the Roll of Time winds withershins . Prophet - Most - Simian guide us ! Misplaced Shezarr bless us ! May our Wills in this be Enacted !
Laurri ( Female ) Laurri is a Khajiit commoner found in the east halls of the castle in Anvil , Gold Coast . She has no unique dialogue , however , she will put a bounty on the Vestige if she sees them , as the area she occupies is restricted .
Urjorad Urjorad is a Khajiit Healer who died in Ashalmimilkala . He was a healer and member of the Imperial Cult . Background . Urjorad was the apprentice of " Dro ' farahn Stiff - Neck " , an Imperial Cult priest who was slain by Carecalmo and Meryaran . Urjorad swore an oath to avenge the death of his master and armed himself with his master ' s clothes , weapons , and the Scroll of Fiercely Roasting . The other cult members tried to talk him out of it , as Carecalmo and Meryaran were far too strong for him , but he was so determined to pursue his master ' s killers that they were unable to stop him . Location . His body can be found at Ashalmimilkala . Interactions . The Scroll of Fiercely Roasting . The cult Oracle , Lalatia Varian , fears that Urjorad is dead , will ask you to recover the Scroll of Fiercely Roasting from his body so it will not fall into the wrong hands , and will suggest that you avenge Urjorad and his master by finishing off their killers . Notable items . Urjorad carries the following :
Soulpinch Charm Soulpinch Charm is a generic amulet that is enchant ed with Destruction magic . It lowers an adversary ' s supply of Magicka when used . Enchantment . Enchantment ID : " soulpinch _ en " Locations . This item appears exclusively as a leveled item . There are 216 instances that it can possibly be generated .
The Fate of a Friend The Fate of a Friend is a quest available in . Walkthrough . Shuldrashi , who can be found near the Starved Plain , will ask the Vestige for their help in search of her friend , Stands - In - Still - Water . Upon reaching Still - Water ' s Camp , one will find his corpse and his journal . Afterwords , return to Shuldrashi . She will be upset by the news of her friend ' s death , but will reward the Vestige will a small amount of leveled .
Bouncer ( Tribunal ) Bouncer is a quest in . Background . Hession , the publican of The Winged Guar in Godsreach , is waiting for her bouncer , Grub , in vain . She thus asks the Nerevarine to stand in for him , clearing out the drunk and prevent illegal activities within the bar .
Drothmeri Commander Drothmeri Commander Telani Andrethi is a Dunmer Marauder boss found in Sundercliff Watch in his house next to Frathen Drothan ' s quarter ' s in Sundercliff Commune . He is the leader of the Drothmeri Army . Interactions . Unearthing Mehrunes ' Razor . He holds one of the enchanted bezoars needed to open the seal to the ruin Varsa Baalim . He uses leveled heavy armor and weapons and is upstairs in his quarters training .
Umaril ' s Sword Umaril ' s Sword is a leveled enchanted claymore wielded by Umaril the Unfeathered during the quest of the same name in . Appearance . Umaril ' s Sword shares the same model as the Elven claymore . Enchantment . True to the nature of Umaril and his Auroran s , the blade does a leveled amount of shock damage on strike . It also does a leveled damage fatigue strike . Acquisition . Two of these blades can be obtained , one from each of two stages in the fight against Umaril . The first can be found next to his bloody corpse ( or as loot on his body ) , and the second will probably have to be caught as the player character and the blade fall from the sky . Another way to obtain both , as well as a way to make the fight against Umaril extremely easy , would be to use the disarm move , then quickly pick up his sword . He will only be able to cast an occasional spell . This can be done in both the mortal world and the Planes of Oblivion .
Tool In general , a tool is an object that can be used to aid in accomplishing a task . Alchemy tools . Alembic . The alembic is optional and decreases the magnitude of all negative potion effects . If one is planning on creating just positive effect potions , they will not necessarily need this apparatus . Calcinator . The calcinator is optional and increases the magnitude and duration of all effects , both positive and negative . Mortar & Pestle . The one apparatus that is required for Alchemy is the mortar and pestle . This is the basic apparatus one needs to combine two or more ingredients into a potion . Retort . The retort is optional and increases the magnitude and duration of all positive potion effects . Armorer tools . Repair Hammer . The repair hammer is used for repairing damaged or broken weapons and Armor . Security tools . Lockpick . A Lockpick is used for picking the locks of doors and chests . Skeleton Key . The Skeleton Key is an unbreakable lockpick which also increases Security by 40 points . Obtained as a reward from Nocturnal ' s Quest , for PC users the item ID is 0000000B .
Madena Madena is a Breton mage and the court wizard of Jarl Skald of Dawnstar . She may be found inside The White Hall in Dawnstar . She can also be seen outside Silus Vesuius ' house arguing with Silus when the Dragonborn is about to begin the quest " Pieces of the Past " . She advises the Dragonborn against entering his house . Background . Madena reveals she is a veteran of the Great War , and she recounts what she witnessed . She disapproved of using magic to kill young Elven men and women ; she vowed never to use magic for destruction , but only to assist the people of Dawnstar . Services . She offers various spell tomes , mage robes , soul gems and scrolls , but only during normal business hours .
A Smuggler ' s Last Stand A Smuggler ' s Last Stand is a quest available in . It is given by Nakhul outside of Khartag Point . The Vestige has to save the slaves , along with Khartag , from the Camonna Tong . Walkthrough . Nakhul , an Orc slave - smuggler , gives a quest to save the slaves that were attacked and kept captive inside Khartag Point by the Camonna Tong , who wanted in the slave - smuggling business , but were denied , and became overly aggressive . The Vestige must enter Khartag Point and find Mabkir , Jaree - Eeto , Wih - Waska and Khartag himself . Mabkir will be found dead , and near him will lay a Blood - Soaked Letter . Jaree - Eeto will be cornered by a group of Camonna Tong , which the Vestige can kill and save Jaree - Eeto , who would have cut his own wrist and commited suicide . Wih - Waska will be at the end of the Delve , and she can be saved normally by talking to her . Khartag will be found around the middle of the delve , guarded by Avrusa Duleri , the leader of the Camonna Tong group in the area . Kill her , and speak to Khartag , who has been poisoned and will die after conversation with him has met its end . Now , exit the Delve and speak to Nakhul to end the quest .
Nomeg Gwai Nomeg Gwai is a unique Frost Atronach in . It can be found in the uncharted caverns underneath Dubdilla . Interactions . A Cure for Vampirism . Nomeg ' s cure is involved in the quest to cure Vampirism . Molag Bal , the Daedric Prince of Domination , will offer to assist in removing the cure in return for killing his daughter Molag Grunda and her lover , Nomeg .
Huvar ' s Journal Content . We finally reached Kynesgrove . I heard stories from my brothers about this place . They told me , " Huvar , never go into battle without praying to the goddess first ! Not unless you want to end up on the losing side . " So here I am , offering prayers as other warriors have done before me . One note before I turn in for the night . The Keepers of the shrine are acting very strange . My brothers told me they were generous and kind , eager to help visiting pilgrims . But the Keepers are glaring at me , treating me like a sacrilegious Orc . I hope I didn ' t disrespect them in some way . Something strange is happening here . I heard screams outside , and my companions haven ' t returned yet . I guess it ' s time to grab my blade and find out what ' s going on out there .
Blatta Hateria Blatta Hateria is an Imperial living in Ebonheart . She identifies herself as a Pauper who makes a living by fishing with her fishing boat . Later in the main quest it is revealed that she is allied with the Dissident Priests . Blatta ' s fishing boat . Blatta Hateria identifies herself as a fisherwoman and the ship behind her as her fishing boat . However , the boat holds several suspicious items , including valuable gemstones , enchanted and expensive apparel and the illegal substance Moon Sugar . Services . Her dialogue suggests that she offers voyages with her ship . However , if talked to about " Travel " she will state that she is a fisherwoman and doesn ' t offer transport : However , during the quest " Mehra Milo and the Lost Prophecies " it turns out that Blatta does offer one voyage : To Holamayan : Interactions . Mehra Milo and the Lost Prophecies . Blatta Hateria is allied with the Dissident Priests and after asking her about " go fishing , " her " Travel " - option becomes active , allowing the Nerevarine to take her ship to Holamayan .
Shrine of Stendarr The Shrine of Stendarr is a shrine in . Stendarr is the God of Righteous Might and Merciful Forbearance . Blessing Effects . Activating the shrine confers the Blessing of Stendarr for a duration of eight hours . Only one blessing ( effect ) can be active at one time . Praying at a different shrine will remove this effect . Crafting . This shrine can be crafted for a homestead as part of . It requires the following components :
Bolvyn Venim ( Morrowind ) Bolvyn Venim is a Dunmer . He was a Councilor and Archmaster of House Redoran . Bolvyn is very suspicious of anyone who is an outlander . He is killed by the Nerevarine during his quest to become the Hortator of House Redoran . Background . He wears Dunmer handcrafted Ebony Armor , nearly a full set excluding the helm , and fights with a daedric Dai - Katana . He wears an Exquisite shirt , and a matching ring , pants , shoes and belt . He is wed to Dilvene Venim , also residing in his manor , but it seems she is not quite fond of him . He is rumored to have an affair with a wife of another Councilor .
Lizards ( Book ) Content . One must be wary of the desert lizard s . Two are poisonous , one eats only live flesh , but the rest are safe . This one has found it nearly impossible to tell one from the other by their looks . Only by learning their individual attributes can one be sure of the lizard one has in hand . They can be tamed with patience . Approach carefully , and offer small bugs ( watch for the flesh - eater ) . As they become used to your scent , they will learn to obey .
Reynir the Destroyer ( Book ) Content . Those who would brave the crypts beneath Windhelm , be warned . Herein dwells the draugr remnants of the great warrior Reynir of Saarthal , who claimed to have survived the Night of Tears , and sailed to Mereth with the Five Hundred Companions on the ship commanded by Ylgar , son of Ysgramor . The draugr retains some semblance of Reynir ' s intellect , but his humanity has been subsumed by the madness of undying . The creature that remains is no proud Nord . He is an undead abomination who delights in the suffering of others . He knows only hate and vengeance . Do not disturb his slumber .
Nine - Prow Landing Nine - Prow Landing , also spelled as Nine Prow Landing , is a landmark located on the island of Auridon in the Summerset Isles , north of the city of Firsthold . There is a camp on top of the cliff , with " Auridon Explored XII " within near a bedroll . History . Nine - Prow Landing is said to have been the location at which the first Aldmer boats landed , and was discovered by High Lord Torinaan . It was named after the " nine prows " on the ships of Torinaan ' s fleet , which had passed through the cove .
The Master ' s Son The Master ' s Son is a quest in . The Fighters Guild has been hired to find Galtus Previa , and Viranus Donton needs a confidence boost . Modryn Oreyn asks the Hero to assist and bring back Viranus alive . Walkthrough . Viranus Donton , the master ' s son , is the son of the Fighter ' s Guild Guildmaster . Viranus , though ostensibly a member of the Fighter ' s Guild , has been - according to Oreyn - " held back " by an overprotective mother , possibly due to the fact that Viranus ' s brother was killed in a Fighter ' s Guild raid . Modryn Oreyn asks the Hero to raise Viranus ' s confidence by leading him on a triumphant dungeon crawl in Nonwyll Cavern , located northwest of Chorrol . The expedition also involves discovering the fate of Fighter ' s Guild member Galtus Previa , who has gone missing . Upon receiving the quest follow the quest marker to the Donton household . Despite Oreyn ' s imprecations to the contrary , speaking to the Guildmaster carries no perceivable quest penalty . Get Viranus Donton to follow and head to Nonwyll Cavern . The cavern is populated by rats , trolls , ogres and a minotaur . However , as Viranus is an essential character , there is no need to care about his continued survival , however he can ' t heal himself so after a few dead trolls he tends to get knocked unconscious often unless waiting for an hour for him to heal . Eventually , the body of Galtus Previa can be found lying on the floor . A suspicious - looking Broken Shield lies next to him . Upon discovery of this gruesome scene return to Oreyn to find him grudgingly impressed , a welcome change from his previous demeanor . He will offer an enchanted blade . Note that it doesn ' t seem to matter whether or not the Broken Shield is brought back , though he has a dialogue option that recognizes the shield if it ' s in the inventory .
Experimental Subject Experimental Subject is a quest in . Walkthrough . Upon entering Tel Mithryn , Neloth will ask " " Say , how would you like to help advance the art of magic ? " " . Ask him if he needs any help : At this point two options are presented : If agreeing to help him , Neloth begins casting the experimental spell and remarks : " " You won ' t feel a thing . But if you do , try not to scream too loudly . My ears are sensitive . " " Once it takes effect , the " Neloth ' s Health Boost " ability will be added , which increases health by 25 points . He then parts with : " " Off you go . If you discover any side effects , come back and tell me straight away . " " Side effects . The side effect for this spell is activated with water . Walking in water or getting wet from rain will change the effects of the spell . Rather than a boost , it reduces health permanently by 25 points . Once this occurs , return to Neloth and inform him of the side effects : Once he reverses the effects , he grants a gold reward and this completes the quest .
Culotte ( Oblivion ) Culotte is a small one - leveled Ayleid ruin located southeast of the Imperial City . Across from the entrance stands an Ayleid Well . Overview . At first , the ruin appears to be empty , without so much as a rat alive in its halls . However , after the Hero recovers the Ayleid Statue found in the ruin several leveled zombies appear throughout the ruin . As in all Ayleid ruins there are a number of Ayleid chests with minor loot such as , potions , scrolls and soul gems .
Blue Palace The Blue Palace , also called Castle Solitude in older textbooks , is located in Solitude , the capital city of Skyrim . Solitude ' s awe - inspiring landmark is its ornate palace , where the newly appointed Jarl Elisif the Fair resides . It is built on the ruins of the old palace , which was destroyed by a fire . There is only one entrance : from the cloisters at the end of the Avenues District . Interior . Entrance staircases . Through the Receiving Hall is a pair of impressive curved staircases and guards dotted around . To the right ( southwest ) is a chest and a door to the Pelagius Wing , which is firmly sealed due to " strange things happening . " To the left ( northeast ) is a corridor to the kitchens and private staircase . Kitchens . A large array of food is stocked here , presided over by Odar , the chef . There is a storage corridor to the northwest leading to wine barrels and a servants ’ bedroom . Large bedroom . Close to the private steps ; there are two large beds in here but little of value . Pelagius Wing . This part of the palace is sealed off and uninhabited , poorly lit and filled with cobwebs , and random low value objects scattered across the wing . This wing is where Pelagius the Mad lived before becoming Emperor and is said to be cursed . Excluding the maids who enter it for cleaning every so often , it is generally avoided by the inhabitants of the palace . If starting the quest for the Daedric Prince of Madness ; Sheogorath , named " The Mind of Madness , " upon obtaining the key from Falk Firebeard , a journey into the depths of the long - dead ruler ' s mind itself is granted . A copy of the Surfeit of Thieves can be found in the lower part of this wing . Cellar . Head down the private steps to a chamber of beds and a chest . After completion of the Stormcloak questline , any of the original Jarls that sided with the Imperials , such as Jarl Balgruuf the Greater , along with their stewards , housecarls , children , and siblings will stay here . Jarl ’ s throne room . Atop the curved stairs ( or the private ones ) is the main chamber where Jarl Elisif the Fair resides and listens to the news of the day and any worries her subjects may have . She is guarded by Bolgeir Bearclaw , her Housecarl . She is flanked by Sybille Stentor ( Court Wizard ) , Falk Firebeard ( Steward ) , and two Thanes , Erikur and Bryling . Northeast corridor . To the left ( northeast ) is a corridor where one will find a book titled " Lost Legends " on a low table ( one can read it to start the quest " Forbidden Legend " ) . The corridor leads to the court wizard ' s bedroom . There is an Arcane Enchanter and some impressive staffs , potions , and books on show here . To the north is Falk ' s small bedroom and the Jarl ' s bedchamber . This impressive room has a small alcove with the Speech skill book " Biography of the Wolf Queen " and an Unusual Gem on the bedside cabinet .
Ylgermet Ylgermet was a longboat made in the massive shipyards of Jylkurfyk , Atmora . It was made for the Return of the Five Hundred Companions . The captain of this boat was legendary Ysgramor himself . After crossing the Sea of Ghosts and reclaiming Saarthal , the Circle of Captains was assembled . It was decided that every captain and his crew should go their own path . The crew of Ylgermet joined shields with crews of Kaal Kaaz and Sadon Reyth to battle elves in an area later known as Eastmarch . However , Ysgramor stumbled upon his son Yngol ' s grave , Yngol Barrow . In his grief he decided to build a city which would serve as a monument of mankind . Many Shield - Brothers fell during the construction , elven captives were sent to build the great city in Atmorian fashion . Thus , building of Windhelm began .
Telvanni Bug Musk Telvanni Bug Musk is an expensive perfume made from the scent glands of Grazelands Beetles . It is sold in sealed flasks , and appears as a dark red - brown paste . Mercantile . The following vendors stock this product : Locations . This potion can also be found in the following locations :
Captain Albert Marck Captain Albert Marck is a Breton residing in Stormhaven . He has lost his crew to the slavers and needs a bit of help from the Vestige . He ' s found hiding behind a rock between the two Ember - Eye camps south of Koeglin Lighthouse . Later on , Captain Marck can be found in Cloudy Dregs Inn in Wayrest with his First Mate Elvira Derre . The two are broke after their scuffle with the slavers and borrowed funds from the Midnight Union to once again set sail . Eventually they manage to build another crew from the dissenters of Captain Kaleen ' s Betnikh expedition and obtain a new ship called the Dawn Posset to once again set sail . Interactions . Captive Crewmembers . The slavers have captured the crew of a ship that crashed on the rocks . Captain Albert Marck has asked the Vestige to free them and by chance , take out Captain Angarthal , a lieutenant of the Ember - Eye slavers , in the process . Divert and Deliver . Captain Marck meets up with First Mate Elvira Derre east of the lighthouse , who has a plan to liberate the rest of their crew from Ma ' jhad Kha and his slavers who have taken up residence in Steelheart Moorings . The Debt Collector ' s Debts . Captain Marck is the smuggler S ' rashi the debt collector needs to collect gold from in order to pay his debts off to Count Hosni at - Tura in the Midnight Union . Favor for the Queen . After the destruction of the Doomcrag , Queen Maraya of Wayrest instructs the Vestige to meet Elvira in Northpoint , where Captain Marck ' s crew is stationed . Elvira offers the Vestige passage to Sentinel as their crew were also on the way there to sell timber . Risen From the Depths . Having arrived at City of Sentinel , the crew meets unexpected resistance from an undead invasion , with the local guards helpless and unable to attack their ancestors .
Expert Summoner Expert Summoner is a Sorcerer passive skill in the Daedric Summoning skill line in . Description . Provides bonuses for summoned creatures . Winged Twilights have a damage increase of 5 % , Familiars and Clannfears have a movement speed increase of 10 % , and Atronach s have a range increase of 15 % .
Skeleton Skeletons are the reanimated bones of the deceased who by magical or supernatural means manage to rise from the dead . Description . Skeletons are the reanimated bones of the dead , and are usually summoned by necromancer s or seen guarding ruins , tombs , and forts across Tamriel . In battle they can bee seen holding a shield , sword , axe , club , or bow and arrow and are able to use destruction magic to kill their enemies . Skeletons have been known to wear armor , especially those that were ancient Nord s . However , some other skeletons have been seen wearing armor . For unknown reasons , some skeletons ' eye sockets glow blue , while others do not . As minions . Necromancers usually revive skeletons to serve them , as is the case with the Sload necromancer N ' Gasta . Though they are often used by necromancers , many of them can be found in tombs and burial crypts , particularly in the province of Skyrim . Behavior . Skeletons rarely fight alone , and are usually easy to kill in small numbers , but are still dangerous , considering they have skills at melee fighting and are able to use destruction magic .