naist-nlp/zeshel huggingface dataset:
Connect Circuits Connect Circuits is a in " " . It is located in the Secret Vault - facilities 2 . Detailed walkthrough . Go to Facilities Two . You ' ll need to reconnect two circuit breakers manually . The technician will open the door for you , Go to the west then take a small hallway north then head NE . There will be four gun turret s . Run to the east until you reach another door . The lights will cut out momentarily but the technician will fix those for you . When they come back on , a few robots will be in the room . The road will split up ahead . Take the path to the east first . Run past some robots to hit the switch and stop their production . Then head back to the west , killing all the robots that were produced . Open the door and use the panel to repair the first breaker . Head back to the cannon room . Continue west until you come to a door . Open it , then try and open the northern door . It ' s locked but that doesn ' t stop the technician . He ' ll open it for you so proceed through . Move through the next door , then head north . After walking a for a little way , head east . You ' re going to want to make it through the giant bolts of electricity pouncing through the air . Just move when it ' s clear in front of you . Finally you should make it to the breaker . Fix it so you can head back to Facilities One . On the way back you ' ll hear the technician screaming ; he ' ll be dead upon return . The door to the Facilities Three will now be open .
Caleb McCaffery Caleb McCaffery is a bounty hunter living near New Vegas in 2281 . Background . He can be met during the first visit to the Atomic Wrangler casino , standing close to one of the guards near the entrance of the gambling area . The dialogue with him will imply he ' s working as the Garrets ' debt collector . He ' ll become the final target of the side quest Debt Collector and relocate in the Strip . Caleb is incredibly arrogant and condescending , deriding the Courier as beneath his notice . A Speech check is required to deal with him in any way other than violently . Appearances . Caleb McCaffery appears only in " " .
Moriarty ' s info on dad Moriarty ' s info on dad is a note in " Fallout 3 " . Location . The note is added to the Lone Wanderer ' s Pip - Boy after reading the James ( Vault 101 ) entry on Colin Moriarty ' s wall terminal in his office in Moriarty ' s Saloon .
Anne Hutchinson Anne Hutchinson ( 1591 - 1643 ) was a midwife and key figure in an event in the Massachusetts Bay colony that led to the development of religious freedom in the Thirteen Colonies . Background . Born Anne Marbury , she grew up in Alford , England . She emigrated to New England in 1634 , quickly becoming the host of popular meetings on religion . She was active in criticizing all local ministers , becoming disliked among Church members . In 1637 , she was tried for slander and disturbing the peace for voicing her religious opinions . She was convicted and banished from the colony , and was excommunicated from the Church a few months later . Almost 75 years after her exile , her former residence burned down in the Great Fire of 1711 . In its place , the Old Corner bookstore was built , a building where famous American publisher Ticknor and Fields was based and famous authors such as Charles Dickens , Nathaniel Hawthorne , and Henry Wadsworth Longfellow frequently visited . Appearances . Anne Hutchinson is mentioned only in " Fallout 4 " .
Master ' s Army The Master ' s Army was the military branch of the Unity , composed of normal Mariposa super mutant s , centaur s , floater s and nightkin , the elite forces of the Master . Background . The Master lamented the needless destruction of the Great War . In order to avoid the self - destruction of his species , he desired to forcefully evolve humans into one race he proclaimed to be a " perfect race " , removing the inequalities that are the cause of strife among humans . According to the Master ' s plan , if everyone could be as perfect as his super mutants , there would be no more conflict . Those who could not evolve would die . Around 2155 , the Master began seeking out uncontaminated humans with which to create mutants in used the Forced Evolutionary Virus ( FEV ) , and build his super mutant army , named the Master ' s Army . It was the first step of the Unity , his perfect vision of humanity . Abominations . In his attempt to become master of all humanity , the Master tried to create guardians through gene splicing , but was stopped by the Vault Dweller before he could complete his plans . However , some of his creations have outlived him and continue to roam the wasteland . These abominations include centaurs and floaters , which are often found together as though they feel some sort of kinship for another . . Military . The Master ' s Army was composed of : Appearances . Master ' s Army appeared only in " Fallout " but is mentioned in all " Fallout " games .
Powerful receiver A powerful receiver is a weapon mod for the . 44 pistol , the 10mm pistol , the assault rifle , the combat rifle , the combat shotgun , the Deliverer , the double - barrel shotgun , the hunting rifle , the pipe bolt - action pistol , the pipe gun , the pipe revolver and the submachine gun in " Fallout 4 " . Effects . A powerful receiver provides superior damage to the modded weapon . Production . The recipe for this weapon mod varies depending on the weapon for which it is made :
Giant catfish The giant catfish is a sea creature mutated from the common pre - War . According to a California fisherman , in 2161 , a three - eyed giant catfish he calls " Skunk " keeps scaring other fish away from his spot . Appearances . The giant catfish is only mentioned in - game by a fisherman in " Fallout " . A humanoid , mutated catfish known as a " catfish mirelurk " also appears in " The Art of Fallout 3 " , the art book available with the collector ' s edition of " Fallout 3 " .
Cigarette carton The cigarette carton and undamaged cigarettes are junk items in " Fallout 4 " . Characteristics . The cigarette carton is a carton of Grey Tortoise famous cigarettes which can be found across the Commonwealth . Undamaged boxes can be found in areas that have not been tainted by radiation , such as non - compromised vaults . Crafting . The cigarette carton and undamaged cigarettes can be broken down into their individual components for use in crafting :
Yellow trench coat The yellow trench coat , dirty trench coat and faded trench coat are articles of clothing in " Fallout 4 " . Characteristics . The yellow and dirty trench coats provide a bonus of 1 to both Charisma and Endurance as well as 5 radiation resistance . The faded trench coats adds 2 to Perception and has no other resistances . Both those trench coats take up all of the body slots , preventing armor from being worn over it . They can be upgraded with ballistic weave to increase the protection that they provide . Behind the scenes . The association of the yellow fedora and the yellow trench coat could be a reference to the 1930s cartoon strip , " . " Bugs . The appearance of the dirty trench coat is the same as the yellow trench coat on male characters and only shows correctly on female characters .
Long Wharf The Long Wharf is an unmarked location in the Commonwealth in 2287 . It is located east of Custom House Tower . Layout . Both the eastern end of the wharf and an unmarked " Warehouse " location near it are occupied by super mutants . Appearances . The Long Wharf appears only in " Fallout 4 " . Behind the scenes . The location is based on the real - world in Boston , Massachusetts , located in approximately the same area .
Skylanes smuggling manifest Skylanes smuggling manifest is a note in " Fallout 4 " . The cargo contents listed will vary for different games . Characteristics . Some aspects of each manifest remain constant from game to game , such as the manifest number , date , flight number , and the people involved in the deal . The contents listed in each shipment will vary .
Nellis hangars The Nellis hangars are two large in the northern section of Nellis Air Force Base . Layout . There are two hangars , the mess hall & munitions storage to the north and the hangar to the south . Jack can be found wandering in this area . During the midday hours , Loyal can also be found in the Hangar if he is away from his house . Appearances . The Nellis hangars appear only in " " . Bugs . After raising the Crashed B - 29 in Callville Bay and completing Volare ! , the hanger does not update and you can ' t see the bomber being repaired . This is because Jack or Loyal may have become stuck in the old hangar and don ' t exit and renter , thus the changes never take place . To fix this , fast - travel to Nellis Hangars and stand outside door ( 00104a3e ) to the hangar . On the console type ' prid ff268 ' for Jack or ' prid ff26a ' for Loyal , then ' moveto player ' . Then while still on the console click on the door to the hangar ( 00104a3e ) and type ' disable ' . Jack or Loyal will then re - enter the new door to the new hangar ( 001093dc ) .
Michael Tournquist Michael Tournquist was the oldest son of Wayne Tournquist and Bonnie Tournquist . He is mentioned in his mother ' s holotape and in his father ' s terminal logs . Background . Michael and his brother David were students at Malden Middle School . On October 23rd 2077 , as instructed by their father beforehand , Michael got his brother away from their teachers and hid while the other students and teachers were heading to a vault . They remained at the school until their father came and took them home , where they all hid in the family ' s backyard bunker . There they hid until late January 2078 when their father along with Lance and Leon Ames and their family , began fortifying the neighborhood . As of April 2078 , things were going relatively well until raiders or desperate survivors attacked the neighborhood and forced Wayne , Michael and David to flee . Appearances . Michael Tournquist is mentioned only in " Fallout 4 " .
Gwyneth ' s journal Gwyneth ' s journal is a holotape in the " Fallout 4 " add - on " Far Harbor " . Location . The holotape can be found in a house at Kawaketak Station , just east of the Children of Atom shrine , as part of the quest The Heretic .
Mary ( Fallout 4 ) Mary was the daughter of Conrad Kellogg and Sarah . Mary died sometime before 2287 but how and when exactly is unknown . Some information about this is disclosed during Shattered , when an unknown person speaking to Kellogg is saying " they died like dogs . . . and you weren ' t there to protect them . " Appearances . Mary appears only in " Fallout 4 " .
Bill ( New Reno ) Bill is a patron at Salvatore ' s Bar in 2241 . Background . Bill is a withered man with bushy white eyebrows , who looks like he ' s in perpetual need of a drink . When approached , he seems to be starring intently at the wall behind the bar . He does not interact with the Chosen One beyond gesturing him to go away , or questioning the reason for asking if he has killed anyone and then telling the Chosen One to ' back - up ' . Appearances . Bill appears only in " Fallout 2 " .
Jennifer O ' Malley Jennifer O ' Malley is a character mentioned in " Fallout 4 " . Background . Jennifer O ' Malley was a woman who lived before the Great War . Her and her family were scheduled to reside in Vault 114 . Appearances . is mentioned only in " Fallout 4 " .
Lara wants to know what is being guarded in the church Lara wants to know what is being guarded in the church is a side quest in " Fallout 2 " . Detailed walkthrough . The Chosen One receives this quest from Lara , the leader of a small gang in the Den West Side . They want the Chosen to go over to the East Side , to the church , and talk to the guards to find out what is inside the church . The Chosen One needs to bluff their way through the guard Tyler and then simply look around in the room . For this , the Chosen One must pass a Speech check or have a Strength of 8 . If the initial Speech check is failed , it is possible to try again after about an hour , this time with one of the dialogue options that doesn ' t require Speech . Talk to Lara to receive her next quest , Get permission from Metzger for gang war . Notes . If Metzger is dead , the entire gang will only talk about their uncertain future and no longer be interested in Tyler ' s gangs ' activities . However , they will not turn hostile .
Crashed whale Crashed whale is a special encounter in " Fallout 2 " . For those of you who ever wanted to know what a whale shouldn ' t look like , this is it . Apparently the normally aquatic creature was dropped from a height of around 300 miles , and came into contact with terra firma like an egg on a kitchen floor , only with more whale meat involved . Also present is a pot of daisies . Aren ' t they nice ? Behind the scenes . This grisly tableau was taken from Douglas Adams ' book " " . A pair of nuclear missiles fired at a starship in low orbit around the planet Magrathea were , through the power of the Infinite Improbability Drive , transformed into a rather surprised sperm whale and a bowl of petunias . The whale experienced a brief journey of existential discovery before rather violently encountering the ground while the petunias merely thought , " Oh no , not again . "
Capitol Preservation Society The Capitol Preservation Society is a museum of sorts , located inside the Midship Deck of Rivet City . The Society is home to some of the most distinguished documents in U . S . history , including the Constitution of the United States , the Emancipation Proclamation , and the Gettysburg Address . It is currently run by Abraham Washington , who took over the museum after his parents . Layout . The museum consists of a single floor containing an assortment of pre - War memorabilia . An exit off of the main floor leads to Abraham Washington ' s room . The entrance to the museum leads to a walkway above the room , which has two staircases leading to the main floor . A collection of historical documents is displayed on the southern wall in glass cases . The contents of these displays are : Appearances . The Capitol Preservation Society appears only in " Fallout 3 " .
Mine For Coal Powder Mine For Coal Powder was going to be a quest in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios . It was located in Blackfoot Village . Walkthrough . You can use the small bits of coal dust and coal gravel to make ( with the nitrate from bat guano ) gunpowder . You can also do this as part of a deal with the ghouls of the Reservation , who need coal . Harvesting it is boring , but it provides raw materials . No archetype here as a particular advantage , except . . .
Testing dummy Testing dummy is a still present in the game ' s files of " " . Characteristics . A raider Melee class character , belonging to the Fiends faction . Judging by the name of the character , it can be assumed that they were used by developers during the testing phases of , not actually intended to be used in - game . Appearances . Testing dummy was added during the development stages of " " , but was cut from the final retail release of the game .
Diamond Inc . Diamond Inc . is a pre - War company mentioned on a terminal in an office building at the back of the Capitol Building . Background . It is a parent company which owns other , smaller ones , such as the Skeks Corporation and Computechtron . They make computers . Appearances . Diamond Inc . is only mentioned in " Fallout 3 " .
The Archemist The Archemist is a doctor living in the Nucleus on the Island in 2287 . Background . The Archemist explains that her current condition is due to old wounds and that it ' s her punishment from Atom for angering him . She reveals that she once worked as a doctor in Far Harbor , but then fell for a pious man . Those from Far Harbor who didn ' t agree to their union chased them away . The man she fell for has abandoned them since . Appearances . The Archemist appears only in the " Fallout 4 " add - on " Far Harbor " .
Big Boss Big Boss was a pre - War cigarette company . Background . Their name can barely be seen on pack of cigarettes or carton of cigarettes . They went out of business after the War , but their product is still used by wastelanders . Appearances . Big Boss appears in " Fallout 3 " and " " .
Security act 9837 - 334 - 27A Security act 9837 - 334 - 27A is a legal act passed by the Enclave under the provisions of which the PMV Valdez was anchored in the San Francisco harbor and disabled by sealing off the navigational computer room after removing its crucial parts . The FOB used to gain access to the room was relocated to Navarro and stored in the base commander ' s locker . Appearances . Security act 9837 - 334 - 27A is mentioned only in " Fallout 2 " .
Industrial Junk Industrial Junk is an ambient music track composed by Mark Morgan for the " Fallout " and " Fallout 2 " soundtracks . The track is available as a part of the Vault Archives compilation . Appearances . " Industrial Junk " appears in " Fallout " and " Fallout 2 " , it plays while the Vault Dweller is in Junktown , or while the Chosen One is in Gecko . It is re - used in " Fallout : New Vegas " , when the Courier is in Vault 11 and Vault 34 . It also plays in the X - 8 research center in the " Old World Blues " .
Marked scout armor The marked scout armor is a piece of in the " " " Lonesome Road " . Characteristics . The armor appears to be similar to the Legion explorer armor or Legion prime armor but is missing the armor segment that goes over the stomach , and also seems to have a length of rope around the waist with some type of brace or wire segment on the arm , as well as torn pants instead of a toga . Notes . The armor has been reinforced with the following Signs : Taxco , Ruby Drive , Sunset , And California License Plate RF J22 .
BlamCo Mac & Cheese ( Fallout 3 ) BlamCo Mac & Cheese is a food item found in " Fallout 3 " . Characteristics . It restores 5 Hit Points ( 6 if the food sanitizer is being utilized ) , but also increases radiation levels by 3 rads .
Alien power cell ( Fallout : New Vegas ) The alien power cell is a type of ammunition in " " . Characteristics . These are only obtainable if the Wild Wasteland is active ( if Wild Wasteland is not active , hostile mercenaries with the YCS / 186 unique will be there instead ) . The will drop up to around 222 alien power cells along with the . The cells obtained from the captain are the only alien power cells in the game . Once they are used up , it is no longer possible to use the alien blaster again .
Mass Fusion containment shed The Mass Fusion containment shed is a location in the Commonwealth in 2287 . Background . The Mass Fusion containment shed is a pre - War radioactive containment center , formerly owned by Mass Fusion . The shed was one of several locations under investigation due to formal inquiry into toxic waste dumping at Lake Quannapowitt , instigated shortly after 27 people fell seriously ill or suffered radiation burns at the Lake Quannapowitt Bass Fishing Tournament . During the investigation , the hazardous materials inspector sent to the site began to strongly suspect that the operation wasn ' t operating within the law . On the instruction of Mr . Feld , the site supervisor " got rid of him " in a manner that , if discovered , would have incarcerated him for life . Layout . The interior is a warehouse storing many barrels of radioactive material , as such irradiating the entire building . It contains glowing radroaches and feral ghouls . In the top floor room is the supervisors terminal , containing personal entries and the lock control for the security gate at the rear of the ground floor . The floor hatch located behind the barrels , directly opposite the generator leads into the reactor room . In the center of the room there is a generator with a switch affixed to the farthest side . Notes . The generator in the subterranean chamber is powering the automated radio alarm signal , picked up by radio tower 3SM - U81 . Deactivating the generator will stop the signal broadcast . Appearances . The Mass Fusion containment shed only appears in " Fallout 4 " . Behind the scenes . It is possible to jump onto the southeast corner of the lower roof , where one will find a synth and a human corpse . This seems to be a reference to the final scene of " " .
Arthur Pendragon King Arthur Pendragon is the leader of the last great squad of Paladin s in 2241 . Background . Born to a father by the name of Uther , Arthur has been with the Brotherhood searching for the Holy Hand Grenade for a long time . Interactions with the player character . Other interactions . If the Chosen One encounters Arthur and his squad , he can be pointed in the direction of Antioch for $ 309 . He can also ask for the location of a GECK ( even though they have two , they are not going to let him beat the game that easily ) and they will point him in a similar direction and run off . Appearances . Arthur Pendragon appears only in " Fallout 2 " . Behind the scenes . Arthur Pendragon is a direct reference to the legendary figure " " , son of Uther Pendragon , who was a popular figure in British tales and folklore during the Middle Ages . The Holy Hand Grenade of Antioch is a specific reference to the well - known British comedy film " " , which is itself a parody of the popular legend of King Arthur .
Sword of Wonders The Sword of Wonders is a weapon in the " Fallout 4 " add - on " Nuka - world " . Characteristics . The Sword of Wonders is a legendary melee weapon bearing the Penetrating affix , ignoring 30 % of the target ' s Damage Resistance and Energy Resistance . Locations . Possible reward from the quest , A Magical Kingdom . It can be obtained by :
Carol Dieter Carol Dieter is a character mentioned in " Fallout 4 " . Background . Carol Dieter was a woman who lived before the Great War . She was the wife of Charles Dieter Jr . , a writer who rented a cabin in Neponset Park . Appearances . Carol Dieter is mentioned only in " Fallout 4 " .
Argh , Matey ! Argh , Matey ! is a single - stage overseer quest in " Fallout Shelter " . Walkthrough . A simple enough quest that requires clearing out the area of pirate themed enemies in order to find a parrot . Once the parrot has been found and collected , the dwellers can return home .
Annika Annika is a character mentioned in " Fallout 4 " . Background . Annika was a woman who lived in the Commonwealth . She was the girlfriend of Edwin , a wastelander . It is explained in his journal that she died three years prior to him settling down at the Chestnut Hillock Reservoir . Appearances . Annika is mentioned only in " Fallout 4 " .
Throatslicer The Throatslicer is a unique weapon in the " Fallout 4 " add - on " Nuka - world " . Characteristics . The Throatslicer is a Disciples blade bearing the Wounding legendary affix , doing 25 points of bleeding damage . Location . Sold by Katelyn Alden at Nuka - Town market .
Divine Will Bloc The Divine Will Bloc was a voting bloc of Vault 11 in " " . Background . The Divine Will Bloc was one of many voting blocs assembled in Vault 11 , created to influence fellow vault dwellers ' votes and to ostensibly provide a form of mutual security . They are mentioned in the Vault 11 terminal entries , having endorsed Henry Glover for overseer . Appearances . The Divine Will Bloc is mentioned only in " Fallout : New Vegas " .
Balmoral Staff Sergeant Balmoral was a Staff Sergeant from the 3rd Platoon , Cazador Company , 4th Ranger Battalion . He is mentioned in two notes which can be found in s near a campfire on a ledge straight north of and close to the Wastewater Treatment Plant in the " " add - on " Lonesome Road " . In the first note he ' s trying to find a route through the Divide ' s dangers , like the tunneler s and the radiation and doesn ' t have much hope . The second note mentions his plans to attack Caesar ' s Legion by surprise . Notes . Unusual for a Ranger , he is referred to by a specific military rank . Appearances . Staff Sergeant Balmoral is mentioned only in the " " " Lonesome Road " .