Elder Wyrm ( Final Fantasy XII ) The Elder Wyrm is a boss in " Final Fantasy XII " , an ancient Greater Dragon in the Golmore Jungle . It died several thousand years ago , but was reanimated by the wood it died in and became part plant as a result . The Elder Wyrm serves as the Wood ' s protector , attacking any intruders that threaten the source of its new life . It is also fought in the " International Zodiac Job System " Trial Mode at stage 15 along with two Treants . Though many walkthroughs state otherwise , the Elder Wyrm is actually an optional battle . One can skip the Elder Wyrm battle by heading south out of Golmore Jungle , fighting past Level 38 + enemies , such as the Hellhound , into the Feywood , and out into Paramina Rift . Battle . The Elder Wyrm is flanked by two Treants . The Elder Wyrm ' s cinematic attack Sporefall will cause random status effects ; Confuse , Oil , Poison , Blind , and occasionally Sap , are its common effects . Sporefall has a frontal , cone - shaped area of effect . The Elder Wyrm can also cast Silence , Slow , Sleep , and a variety of other status effects separately from the Sporefall . It also uses Fireball . When the player defeats the Elder Wyrm , it falls onto the ground as it dies and becomes part of Golmore Jungle , as its body turns into rocks , grass and plants . Strategy . The party should dispatch the two Treants accompanying the Elder Wyrm first , allowing them to fully focus on the boss , using the spells Countdown , Warp , or by physical means . Esuna is a must - have as it removes most of the ailments inflicted by Sporefall . Oil can only be cured with Handkerchiefs . With the right Remedy Lore , Remedies can remove all status ailments , Oil included . The Oil status should be cured immediately , as the Elder Wyrm ' s Fireball does extra damage to party members under Oil status . With the Jade Collar equipped the Fireball can be parried , especially with the Main Gauche and the best shield equipped . Otherwise , to minimize Sporefall ' s effects , the player should keep the party spaced out so at least one person can avoid it and heal the others . For healing , Larsa ' s infinite Hi - Potions and X - Potions can be of great help , but he cannot revive KO ' d party members , so one should bring several tufts of Phoenix Down , or the spell Raise . Sporefall ' s effects can be managed by using one character as a tank , and turning the Elder Wyrm away from the remainder of the party — as close to " in the opposite direction " as possible is best . The breath will only hit the character in front of him , reducing the chance of having multiple characters hit with status effects . If Decoy is available , it is useful on the tank . Although , it is still possible for Sporefall to affect characters facing the Elder Wyrm ' s tail , and not to affect characters facing Elder Wyrm ' s face . The player can use Quickenings , though MP would be better put to use curing status ailments . It is also recommended to purchase weapons at Jahara ; Betelgeuse or Flametongue are advised . The Demonsbane from the Tomb of Raithwall is also useful here . In terms of licenses , it is best to have all the augments for Remedy Lores so that Remedies will cure almost every status effect . Another tactic is to summon Belias and let the Elder Wyrm focus on him . The player must cast Curaga on Belias as much as possible , as Larsa will not be here to help . If the summoner is far away from the Elder Wyrm when it uses Sporefall , it will not hit . The summoner can Charge or use an Ether or Elixir when the Elder Wyrm is focused on Belias to summon it again when it uses Hellfire or dies . One easy way to dispatch Elder Wyrm is inflict Sleep and then reflect Aero off the party . For maximum effect , the player should buff with Faith , Haste , Shell ( to protect against the effects of Sporefall ) , and Reflect . Next , for every party member the player should equip Cherry Staff , and the best Mystic Armor available . One character should have Nihopalaoa , and the other two Thief ' s Cuffs . The first gambit for each party member should be Ally : any - Aero , and gambits should be initially turned off and Larsa KO ' d before entering the battle ( so he won ' t wake the sleeping Elder Wyrm ) . After using a Remedy on Elder Wyrm with the character who equips Nihopalaoa , and steal ing , the party should equip Golden Amulets to all six characters , turn the gambits on , and watch as Elder Wyrm and the Treants fall in under a minute , before he can unleash a single attack . Rewards . Montblanc will give 800 gil for defeating the Elder Wyrm .