naist-nlp/zeshel huggingface dataset:
The Serk The Serk is a location that appears in Deshaan , Morrowind . Quests . For Their Own Protection . The threat of the Llodos plague has allowed paranoia to run rampant . Many people in Narsis claim that friends and family members have vanished in the night .
Shahvee Shahvee is an Argonian that can be found working at the tanning rack , just outside the walls of Windhelm on Windhelm Docks . Personality . She often appears in high spirits , telling the Dragonborn that , despite her difficult life , she has learned to be happy with what she has . It is revealed at the end of her personal quest , " Shahvee ' s Amulet , " that she was a former thief after she teaches the Dragonborn some of her old tricks . Interactions . Shahvee ' s Amulet . Shahvee tasks the Dragonborn with recovering her amulet of Zenithar from Uttering Hills Cave , Gallows Rock , Stony Creek Cave or Lost Knife Hideout . Blood on the Ice . If the Dragonborn decides to accuse Wuunferth the Unliving of being the Butcher serial - killer in " Blood on the Ice , " the murders will continue in Windhelm . Shahvee is one of the possible targets for murder . Marriage . After the Dragonborn completes " Shahvee ' s amulet , " she will become a marriage candidate and will offer that option during conversation if they are wearing an amulet of Mara . Should they choose to marry her , she opens a shop , giving them 100 daily from the shop ' s profits . As with other merchants , the Dragonborn can buy and sell items with her . This amount stacks if uncollected . Shahvee does not always present the quest required for marriage immediately upon first visitation . One of the likely solutions is to increase the Dragonborn ' s fame by completing quests in the main storyline .
The Old Way The Old Way is a large Ayleid ruin found beneath the Imperial City . The ruins are a combination of Ayleid structures and cave - like rooms and corridors . It can ' t be accessed until the last quest The Ultimate Heist , in the Thieves Guild questline . Sublocations . The Old Way . The Old Way is a secret passage that runs beneath the Imperial City . It can be accessed from a wide range of points located all over the Imperial City . The passage itself is mainly caves and sewers systems , one of which belongs to the Imperial City . The Old Way consists of a maze of rooms and corridors that eventually lead to the lost catacombs . One can also find a few traps , triggered by floor pressure plates . There are leveled creatures in several places . There are several chests , all with minor loot in the two sections of the Old Way . Lost Catacombs . The lost catacombs consists of a maze of corridors , cave - like rooms and eventually leads to a large Ayleid room where one can find a skeleton of a past adventurer . There is a bedroll , two sacks and a Steel Battle Axe beside the skeleton . Leveled creatures are in the area and one can also find a number of chests with minor loot . Hall of Epochs . The Hall of Epochs is a two part area of the Ayleid ruin found beneath the Imperial City . In here are several Welkynd Stones and in the large room one will find the Ayleid Guardian s beside the door back into the Imperial City Palace . It is an area of significance in " The Ultimate Heist " quest . More chests with minor loot can be found in here as well . Quests . The Ultimate Heist . The final piece the Gray Fox needs to complete his grand ( but unrevealed ) scheme is an Elder Scroll from the Imperial City Palace itself . To start , he gives the Hero the Boots of Springheel Jak , which he believes the Hero may need at some point , as well as the Arrow of Extrication , which supposedly should unlock something .
Thieves Guild Boots Thieves Guild Boots are a piece of light armor and part of the Thieves Guild armor set . Smithing . The Thieves Guild boots can be upgraded at a workbench with leather and the Arcane Blacksmith perk , however they do not benefit from any Smithing perks . This means the armor cannot be improved past flawless quality without boosting the Smithing skill over 100 . This can be achieved by using enchanted items and / or blacksmithing potions . Enchanting . Wearing this piece of armor grants the following skill bonuses : Upgrading . After completing the quest " Scoundrel ' s Folly " without killing Gulum - Ei , the opportunity for Tonilia to upgrade one piece of the armor opens up . Upgrading the boots increases the Fortify Pickpocket enchantment to 25 points .
Graccus ' Journal , Volume I Content . I dreamed of the treasure again last night . I have no doubt about it now : Hermaeus Mora himself is speaking to me , leading me to it . I ' ve spent my family fortune searching for tomes of power across Tamriel , and my coffers are nearly empty . But I must push on . It ' s nearly within my grasp . And when I have the knowledge of Apocrypha , I will no longer need to bow to the usurper Tharns . They will bow to me .
Wayn Wayn is a Redguard smith and an Apprentice with the Fighters Guild . He is located inside the Balmora Fighters Guild . Services . Wayn offers bartering and repair services , as well as training . Training . Wayn offers training in the following skills : Bartering . Wayn will only buy armor and weapons . He has 2000 gold for bartering . Inventory . " Note : Most of Wayn ' s starting inventory consists of restocking items . "
The Lie We Tell Ourselves Content . Dearest Mother , I remember your name . I have surrounded myself with lying liars and have become a liar myself , but in my lies I see the manifestation of your domain as clearly as the blood we spill in the shadows of a secret murder . So even though I wish to scream truth in their faces or whisper your name into the ear of the dying , I tell myself that the secret is my faith , my joy and not a blasphemy . Yet just once I wish for you to speak to me . Why not me ? I have listened for you always . I cloaked myself in you long before they called me Dark Sister . I was the Chimera , ever shifting and changing and lying a thousand thousand lies for you . To be seen by you . To hear you . They call themselves Listener , but no one listens for your whisper with more hope and desire than I do . I have walked in accordance with your Arts , shrouded in Eight Shadows . I have lived lies and ended lives , not for the Dread Father but for you . They call themselves Speaker s , but no one has spoken your words with as much conviction as I do . Do you see the shrine that I have built ? A shrine of my body . Every face a lie , the envy both elicited and felt . The mastery of seduction . The embrace and instillment of fear , the betrayal of family and truth . The murder of others , the murder of self . The insatiable want . The fury I feel and release and feel again at you , you , you when all treasures are nothing but lies . Dearest Mother , I remember your name . But I will speak the lie and love the lie if you wish . Perhaps that is your lesson . The treasure is the lie .
Thaer ( Nord ) Thaer is a Nord carriage driver . He can be found right outside the city gates of Solitude . He waits there until someone needs a ride to any of the capitals . If attacked , he will jump off of his carriage and proceed to attack the Dragonborn . Attempting to steal from him will show nothing in his inventory . Only after being killed can anything be taken from him . Services . Thaer will drive the Dragonborn to any hold capital , a useful service for discovering locations on the map for fast travelling later in the game . He charges either 20 – 50 , depending on the hold . Upon boarding his carriage , Thaer may share a little tidbit of information about the Dragonborn ' s destination , or comment on the weather .
Ahtar Ahtar is a Redguard warrior who can be found in Solitude . He is the headsman head jailor of Castle Dour . The Dragonborn first encounters Ahtar upon entering Solitude , where he is witnessed executing Roggvir . Background . If not located at Jala ' s House , he can be found in the Castle Dour dungeons or in The Winking Skeever . Ahtar seems to sleep at Jala ' s House before walking back to the dungeon at 7 : 00 am . He goes to work in the dungeon around 12 pm . Interactions . Kill the Bandit Leader of Broken Oar Grotto . Ahtar asks the Dragonborn to locate and kill Captain Hargar at Broken Oar Grotto . Completing this favor will make him a possible follower . Rebuilding the Blades . Ahtar is a potential recruit for the Blades . Combat . Ahtar is a powerful melee warrior who specializes in Two - Handed weapons , Block , and Heavy Armor . Unique items . As Solitude ' s executioner , Ahtar carries a unique two - handed battleaxe called the Headsman ' s Axe — the very same axe used to execute Roggvir . He also wears a unique armor piece and carries a unique dagger , which cannot be obtained in any way ( as it is part of the armor ) . He will never draw the dagger , but it can be seen in its sheath on his waist . Additionally , if the Dragonborn pickpockets the Headsman ' s Axe , he will equip his orcish sword and its sheath will appear on his waist opposite the dagger .
Steadfast Ward ( Online ) Steadfast Ward is an active skill in the Restoration Staff skill line in . Effects . Creates 8 point damage shield for 6 seconds on the lowest Health ally in front of the Vestige . Shield strength is bolstered by up to 300 % , increasing based on health lost .
Amelion ' s Debt Amelion ' s Debt is a quest in . Serving as a Fighters Guild quest , it is the second one given by Burz gro - Khash , the Orcish guardian of the Cheydinhal Fighters Guild . Background . Burz sends the Hero to Biene Amelion at the Water ' s Edge settlement to retrieve a sword and a unique piece of armor for her . Walkthrough . Biene Amelion at Water ' s Edge . Burz gro - Khash has a contract from Biene Amelion who resides in Water ' s Edge , a settlement north of Leyawiin on the western shore of the Lower Niben Bay . Travel to Water ' s Edge and find Biene in her house or outside . She has inherited a debt ( 1000 ) from her father who was dragged from the house in relation to the debt . She wants the Hero to obtain her grandfather ' s ceremonial sword and cuirass : Brusef Amelion ' s Sword and Brusef Amelion ' s Cuirass , which are enchanted with frost damage and Frost Shield respectively , from the family tomb nearby , so she can sell them to pay off the debt . At this point , the quest can be finished in one of two ways : Option 1 : Pay the debt . If one has the courtesy and the gold , give Biene the money necessary to pay the debt . After that , she will give them permission to keep her grandfather ' s armor , should they run across them later on , or loot the cave directly . Biene will also mark the location of her ancestor ' s tomb on the map for their convenience . One should choose this option if the sword and armor has already been sold , as it does not respawn ever again . The two items that Biene wants them to obtain from Amelion Tomb have a base value of 1037 gold ( Biene only wants the cuirass and the sword , not the other five pieces of armor that can also be retrieved from the tomb ) . If only interested in the money this is a poor choice , since the mercantile skill would need to be high enough to get a profit on the deal . Option 2 : Loot the tomb . Leave for Amelion ' s Tomb and loot it , as Biene has been kind enough to mark it on the map . It ' s located across the Lower Niben , southeast of Water ' s Edge . Once they ' ve looted the tomb thoroughly and obtained the sword and cuirass , as well as the five other items of armor ( worth nothing to Biene of course ) return to Biene . Once again the Hero is given the opportunity to give her the money to pay the debt and keep the items for themselves . Note that she is not interested in any of the other items of Brusef Amelion ' s Armor , as stated previously . These other items are all unenchanted , which is a certain , instantaneously great benefit if one has joined the Mages Guild and have access to the Arcane University . Going back to Cheydinhal . Return to Burz gro - Khash in Cheydinhal to receive the usual level - dependent gold reward and a one - point Fame increase . If the " Den of Thieves " quest has already been completed , Burz will also be willing to bestow upon the Hero the defensive rank of Protector . They will then have to go to Modryn Oreyn in Chorrol for the next quest , The Master ' s Son . Otherwise , they will have to go to Azzan in Anvil to complete Den of Thieves next .
Nisin Cave ( Oblivion ) Nisin Cave is a large one - level Cave to the east of Skingrad , halfway between Nornalhorst and Fort Roebeck , southeast of the Gold Road . To the northeast of Nisin Cave is the White Rose River . It lacks the accoutrements of many other caves , this cave also stands barren in the wilderness . Towards the White Rose River , northeast of the cave is a patch of flax and Lady ' s Smock . Interior . A large number of Wisp Stalk s and couple of cairn bolete mushrooms grow in the cave . There are a few chests scattered around , one or two are locked with a hard lock .
Dragon Mound : Temple Foothills Dragon Mound : Temple Foothills is an unmarked location in the add - on , . Description . It is a Dragon burial mound located directly west of Vahlok ' s Tomb , atop some rocks , that opens during the quest " Dragon Rising . "
Apologies to Uncle Neldatir Content . Dear Uncle Neldatir , I feel strange writing this letter to you , but I had to do something . We finally found your grave , after months of searching . I dug you up while Mother hissed at me to hurry . When I finally opened up your coffin , Mother jumped in and tore the necklace from your neck . She yelled at you and cursed your name for an hour . Sorry about the spittle ; I wiped it off as best I could later . Not sure who buried you the first time , but they did a good job . Mother wouldn ' t let me re - bury you . She said you didn ' t deserve it . I tossed a couple shovels of dirt onto you before she yelled at me to stop . She didn ' t see me leave this note . Don ' t haunt me from the afterlife , please . Haunt Mother instead . Rest in peace , Uncle Neldatir . Your loving nephew , Thoring
Koeglin Lighthouse Koeglin Lighthouse is a location found south of Koeglin Village , in Stormhaven . The Vestige has to enter the lighthouse in order to light the flames again . Quests . Repair Koeglin Lighthouse . The lighthouse south of Koeglin Village was attacked , and its signal fires were extinghuished . Until someone repairs it , ship captains will have difficulty navigating the harbor . Captive Crewmembers . Captain Angarthal has kidnapped three members of Captain Albert Marck ' s crew .
Letter from Quintus Content . Dearest , Have you made any more progress ? Are we any closer to discovering the Eye ' s location ? I ' ve sent you some men who owe me favors to assist you . Just direct them as needed . Your loving husband , Quintus PS I do not mean to disrupt your process by hastening you , but I would truly appreciate a swifter pace .
Biiril Biiril is a Dunmer skooma addict residing in Ebonheart . He was talked into attempting to poison the Hist tree found in the Argonian quarters in the city by Rhavil Urano . Interactions . The Sapling . He was poisoning the Hist Tree in Ebonheart , and must be stopped to help the Argonians .
Stormcloak Officer Armor ( Armor Piece ) Stormcloak Officer Armor is a piece of light armor and part of the Stormcloak Officer Armor set found in . Smithing . The Stormcloak Officer Armor can be upgraded at a workbench with Leather . However , it does not benefit from any smithing perks . This means the armor cannot be improved past flawless quality without boosting the Smithing skill over 100 . This can be achieved by using enchanted items and / or blacksmithing potions to Fortify Smithing .
Ysgramor ' s Soup Spoon Ysgramor ' s Soup Spoon is a silverware item . Summary . Ysgramor ' s Soup Spoon belonged to Ysgramor , who can be found during the quest Sovngarde . His spoon is located in the city of Windhelm . When entering Calixto ' s House of Curiosities , the spoon can be found sitting on a shelf . Although being called a soup spoon , it is actually a fork . After speaking to Calixto Corrium , he will offer a tour of his museum and will talk about the " spoon . " Ysgramor ' s Soup Spoon will respawn eventually allowing multiple copies of the item . It is one of three named pieces of silverware found in .
White Stallion Lodge White Stallion Lodge is located north of Leyawiin , on the western shore of the river , east - north east of Telepe , just next to the road leading to Leyawiin from Bravil . Access . If one has completed the Knights of the White Stallion quest , the Hero will gain access to the house , which contains a free bed , training area and respawning alchemy ingredients , such as pumpkin , watermelon , and mutton . From time to time , Mazoga the Orc can be found in the house , preparing to kill some more Black Bow Bandits .
Friends Forever Friends Forever is an unmarked location found in . Location . Far below the bridge to the College of Winterhold on the shore of the Sea of Ghosts , find a path that will lead back towards the town of Winterhold . Description . Not far up the path from the shore are two skeletons ; one has his leg in a bear trap while his alchemist friend attempts to administer aid . The alchemist must have been unwilling to leave her friend and they both died together . She has a skill book and ingredients in her satchel .
Henrik War - Wolf Henrik War - Wolf is a Nord leatherworker selling his wares at the Stormcrag Armorer ' s Hall in Windhelm . Once the Hollow City is restored , he moves there and open a stall , Flexible Protection , at the marketplace where he sell his new wares .
Ra ' zhinda Ra ' zhinda is a Khajiit caravan guard and , like most Khajiit , speaks the Nord tongue with some difficulty . Locations . Ra ' zhinda is found travelling alongside Ma ' dran with a Khajiit Caravan . She , along with Ma ' jhad , works as a guard protecting Ma ' dran . She is also a trainer in the Lockpicking skill .
Troll ( Redguard ) Trolls are creatures in . They can only be found in the Goblin caves . After being defeated , trolls will come back to life after a minute but can be permanently killed by burning their bodies with torches . Quests . The Goblin Caves . Multiple trolls must be defeated in order to continue in the caves .
Citizen ( Arena ) Citizens are the inhabitant of a City , , and . They can be found roaming the City , Town , and Village at daytime ( from 6 . 00 in the morning until 6 . 00 in the evening ) , and in their houses at night ( from 6 . 00 in the evening until 6 . 00 in the morning ) . Services . Citizens may be asked about the news around the area and also the location of shops , inns , guild buildings , and the Palace inside the area in which the Eternal Champion is currently located . Occupations . Citizens have randomized occupations . Each one of them will tell of their occupation if they are asked , the following are some of the known occupations they will claim to have :
Orthenir Orthenir is a Bosmer and one of the last member of the Wooded Eye found in Rootwater Grove , Greenshade . Interactions . The Flooded Grove . In order to prevent a Daedra invasion , three souls must be killed in the secret library of Hermaeus Mora . The Bosmer soul that needs to be killed escapes , and a replacement is required . The Vestige must either kill Saromir , or have Hermaeus Mora kill Orthenir . Either way , the spirit must then be defeated .
Mnemonic Planisphere The Mnemonic Planisphere is a ruin found in the central part of Clockwork City , east of the Clockwork Crossroads Wayshrine . It is an orrery created by Sotha Sil to store his memories . Stars . Throughout the outer part of the planisphere , there are eight large tubes housing light blue " stars " ( technically named " multi - planar mnemonic receptacles " ) , with two in the Warrior ' s Wing section ( west ) , three in the Mage ' s Wing ( north ) , two in the Thief ' s Wing ( east ) , and two in the Upper Hall . They contain memories of Sotha Sil , and when in close proximity of one of these stars , they begin to play varying excerpts of speech by numerous people who have some relation to him . There are also a number of released stars freely travelling throughout the area which will prohibit sneaking when close by . All stars have a small chance to say one of the following things , which usually quote Sotha Sil himself : Within the Warrior ' s Wing , the stars in the southern part speak with a calm female voice . It is likely the voice of Sotha Sil ' s mother speaking to him when he was a child : In the northern part of the same wing , the stars speak with a disgruntled female voice . It is likely the voice of Sotha Sil ' s sister , Sotha Nall , trying to convince a young adult Sotha Sil to sneak out somewhere they are not allowed to go : Within the Mage ' s Wing , the stars in the western part speak with a rough male voice . It is likely the voice of Orvas , the name used by The Astronomer before he agreed to become the caretaker of the Planisphere : In the central / northern part of the same wing , the stars speak with the voice of someone who is discussing the creation of one of Sotha Sil ' s creatures : In the eastern part of the same wing , the stars speak with a haughty male voice . It is likely the voice of Divayth Fyr , speaking to Sotha Sil following the Battle of Red Mountain : Within the Thief ' s Wing , the stars in the southern part speak with a female voice . It is likely the voice of Almalexia : In the northern part of the same wing , the stars speak with a disgruntled female voice . It is likely the voice of Sotha Sil ' s lover talking to him before leaving him : In the western part of the Upper Hall , the stars speak with a grand male voice . It is likely the voice of Indoril Nerevar speaking to Sotha Sil before going into battle : In the eastern part of the Upper Hall , the stars speak with a robotic male voice . It is likely the voice of The Precursor , a Series 1 Factotum , and one of the first he ever created :
Hecerinde Hecerinde is an Altmer agent who resides on the east bank of the Odai River in Balmora . He is a highly skilled member of the Thieves Guild . Interactions . Master of Security . Sugar - Lips Habasi tasks the Nerevarine with finding the fellow Master of Security in Balmora , and all that she knows is that he is an Altmer . It is discovered that Hecerinde is in fact the person she is looking for . He admits that he has neglected his duties , and he agrees to help her . Services . Hecerinde is the Master Trainer for the Security skill , as well as providing training in Acrobatics and Sneak . However , he provides these services only to members of the Thieves Guild who have achieved or indeed surpassed the rank of Blackcap .
Xylo River The Xylo River is a river that was located in the north - east of Valenwood . During the Five Year War , the borders of Elsweyr shifted slightly west , taking both banks of the Xylo River , and the land has not been returned since . The city of Falinesti can be found sprawling across both banks of the Xylo river in the winter . The Xylo River runs through Malabal Tor with settlements such as Silvenar , the Baandari Trading Post , Valeguard , Bloodtoil Valley , and Jathsogur residing along the basin . The River itself starts at the Strid River and flows through Treehenge until it finally goes through the Jungle .
Keld of the Isles Keld of the Isles is a Nord blademaster of the Fighters Guild in Cheydinhal . He does not offer any services or training . He holds the rank of Guardian , which is a rank that only three other members hold , Azzan , Burz gro - Khash and Ohtimbar . When spoken to , he says that he has settled down in Cheydinhal ; he says it is a little slow but it suits him . Equipment . He wields a steel claymore and wears chainmail armor without the helmet .