Noval Garaint Noval Garaint was a Human male who served as a bounty hunter during the height of the Galactic Civil War . Following the Imperial invasion of Kheedar , Garaint was able to take over the planet ' s criminal syndicate which had previously been under the control of the crime lord Horch . Then , with the deposed Horch as the figurehead of the crime syndicate , Garaint built up his new empire and increased its control over various realms of the underworld . Using the resources available to him , Garaint became a very wealthy man and continually expanded his new criminal empire , turning it into a very powerful , and dangerous , entity . He was known to have been a callous and hardened individual who would do whatever needed to be done to finish a job . Throughout both his bounty hunting and criminal careers , he fostered a sense of intimidation and toughness by never being seen in public outside of his Krail 210 Personal Armor , which hid his personal features behind an unnerving helmet . Biography . Invasion of Kheedar . Noval Garaint was a Human who trained as a bounty hunter with the Ragnar Syndicate . Garaint partnered with the Taloron Crutag . On one mission in pursuit of a Rebel operative , Garaint accepted a significant bribe from the Rebel to release him . This corruption was witnessed by Crutag , who attempted to detain him . Garaint , however , proved too difficult for the Taloron , and wounded his former partner before escaping . Garaint swiftly reported the incident to the Ragnar Syndicate , making out that Crutag had initiated the attack . Following this incident , Crutag left the Syndicate , choosing to become an independent hunter , although carrying a significant grudge against Garaint . Garaint was still an up - and - coming bounty hunter by the time of the Galactic Empire ' s invasion of Kheedar . The invasion was in response to a series of Rebel attacks against hydrocarbon processing facilities within the Outer Rim Territories , resulting in the destruction of six such facilities — in an effort to protect its resources and facilities , the Empire chose to occupy the planet . Concurrent with the invasion of Kheedar , Noval Garaint was traveling to the planet with a number of prisoners whom he intended to sell to the local crime lord named Horch . However , Garaint arrived on the surface of Kheedar just as the Imperial attack , which was being led by the " Victory " - class Star Destroyer " Pestage " , began . Garaint watched on various holovids as the Imperials broadcast their attack on the planet , which included the palace belonging to Horch , whom Garaint had been on his way to see . At that moment , using the battle ' s confusion as a distraction , Garaint ' s prisoners attempted to escape back to their ship , which Garaint had brought with him to Kheedar . Realizing that a power vacuum was developing on the planet , and thus understanding that he would not be able to collect his reward for the prisoners , Garaint allowed them to reach their ship , content with knowing that he had rigged a thermal detonator to the ship ' s main drive , thus ensuring that those who had run would not escape alive . Following this event , Garaint went to Horch ' s palace and , arriving ahead of the Imperials , he fought his way through the large number of henchmen that Horch had in place to defend himself . After dealing with the guards , Garaint was able to capture Horch just as the Imperials arrived . The Imperial officer in charge of the attack , however , could not believe that a single man had been the source of all of the dead bodies that littered the ground . Nonetheless , when Garaint produced his bounty hunter license , and showed that Horch had been apprehended , the Imperials moved on to their next designated objective . Crime lord . Following the capture of Horch and the death of his henchmen , Garaint established himself as the new leader of the criminal empire , and began actively recruiting other bounty hunters and mercenaries into the fold . During this time , Garaint still continued his career as a bounty hunter , and used his skills and talents to build networks for his expanding criminal syndicate . While Garaint consolidated his power base , Horch fell from grace and had become addicted to spice liquor — nonetheless , Garaint decided to keep Horch alive and use him as a figurehead for the criminal organization . Garaint made this decision because he did not want it publicly known that he was in charge , and also to help preserve his identity , which was a closely guarded secret . With Horch firmly in place as his puppet , Garaint was able to hold huge courts , similar to those of Jabba the Hutt , and gather much information through those who came to pay respect to the criminal empire — few of those people could have guessed that it was actually Garaint , who was acting as Horch ' s bodyguard , that was in charge of everything they saw . Garaint controlled everything that Horch did , even right down to the temper - tantrums that the being threw every now and then — everything , Garaint reasoned , working to further his ends of both false impressions and furthering his own power . Throughout this time , Garaint became very adept at fostering the illusion of Horch being a strong and confident leader , while he continued to strengthen his base of power . Under the leadership of Garaint , the criminal empire experienced a period of rapid growth in both strength and efficiency , while becoming a much more focused organization . At the behest of Garaint , his syndicate expanded its influence into many diverse fields : slavery , enforcement , security , black market work , as well as numerous military operations . During this time , it was rumored that the master thief known as " Tombat " managed to infiltrate Garaint ' s crime empire , and discovered that he had reprogrammed and rebuilt a large number of F1 Exploration Droid s to act as heavily - armed bodyguards . Due to this and other factors , Garaint ' s control as a crime lord was able to foster improved relations with the Empire , which often harassed such criminal operations . Understanding that the Empire would leave him and his work alone if he went about it the right way , Garaint orchestrated his dealings to be as discreet as possible , and was not averse to fostering corruption among the Empire ' s ranks . Garaint realized that by being accommodating with the galactic rulers , his own work would be allowed to grow , thus making him extremely rich , powerful , and not the least of all , dangerous . Personality and traits . Noval Garaint was known to have been a tall and athletic Human , who was rather good looking . However , for reasons unknown , he made the decision early on to live his public life completely encased inside his Krail 210 Personal Armor . Throughout his career as a bounty hunter , and also as a crime lord , Garaint was always cunning , heartless , and he thrived on being vicious to all those who got in his way . Likewise , Garaint did not view violence as something that he enjoyed — rather , it was a way of life for him , and one that had worked well throughout his life . He had no qualms with accepting bribes from his quarry in exchange for letting them escape , nor with turning on a partner to gain an advantage . Equipment . Garaint utilized a modified set of Krail 210 Personal Armor , which he was never seen outside of . The armor set featured a fully integrated sensor pack and a stress - reinforced blast helmet , power suit boosters , retractable blades coming out of the wrists , and a line slinger with an attached magnetic grappling hook and winch . Garaint also wore an Arakyd Whisper jetpack on his back . Garaint ' s arsenal included a blaster rifle , a blaster pistol , a hold - out blaster , grenades , smoke grenade s , and thermal flares . He also carried medpacs on his person at all times . Behind the scenes . The character and story of Noval Garaint was created by authors Simon Smith and Eric S . Trautmann for the West End Games sourcebook " " , published in May of 1993 . The two pictures of Garaint that appear throughout " Fragments from the Rim " were drawn by artist Mike Vilardi . Following this , Garaint was referenced in three other West End Games products . Five years after the release of " Fragments from the Rim " , in February of 1998 , the character of Noval Garaint was provided an appearance in the computer strategy game " " . In the game , the player could use Garaint for a wide variety of missions ranging from abduction of enemy characters , to the assassination of Rebels , to the sabotage of enemy facilities . Alternatively , throughout a player ' s campaign , all minor characters have a chance ( chosen randomly by the game engine ) to become Force - sensitive and thus trained by either Luke Skywalker or Darth Vader . If Noval Garaint is selected to be Force - sensitive , then his character could be trained in the ways of the Force by Vader . Garaint ' s Force - sensitivity , however , is non - canonical as it is decided purely by chance , and should not be confused with canon . Garaint was again drawn by artist Mike Vilardi in " Rogues Gallery : Bounty Hunters " ( " Star Wars Gamer 6 " ) , though as an anonymous appearance .