Miscarcand ( Quest ) Miscarcand is a quest in . Inside the ancient Ayleid ruins of Miscarcand , the Hero must find the Great Welkynd Stone , required to open the gate to Mankar Camoran ' s Paradise . No one has ever managed to obtain the Stone and it is rumored that the undead King of Miscarcand guards it himself . Walkthrough . Miscarcand . Inside these ruins , skeletons , zombies and goblins will be encountered . The goblins aren ' t allied with the undead , so many skirmishes will be seen , with the undead winning most of the time . This has its benefits . If one doesn ' t feel like killing all of the enemies oneself , let the factions fight and weaken each other while staying hidden . Once either the undead or the goblins have been killed or weakened greatly , only the winning side will have to be fought , which makes it a lot easier to travel through the ruins . There is minimal resistance stopping access to the stone itself . Upon entry , directly in front of the Hero , there is a hidden door , in which , originally , only the option of turning left and continuing down the stairs is given . Check this on the map . Due to this , a few blocks here and there must be activated to open up the doors and gates to get to the stone . To activate the blocks and proceed further into the ruins the following must be done : Follow the tunnels until reaching point A on the map . At this point jump off the bridge and find the door , point B , to the right . One may want to do this after killing the few creatures and collecting some Welkynd stones . Once done , follow the tunnel and head up some stairs . There may be a creature in the following room . On the floor there should appear to be a square block , apparently raised from the ground , which is point C on the map . Standing on that will lower the iron gate that should have been came across earlier . From there , it is easy to travel to point D on the map , which is across the bridge that was jumped off . The door , point D , will lead to Sel Vanua . Sel Vanua . The player will start off closer to points B and C . In this room , there will be a few creatures . After killing them it is suggested that the Varla stone is obtained . Then , following the map above , proceed to point A . Follow the tunnel , and then the path across the bridge . Proceeding to the other side of the room , there is a door which must be entered . Morimath . The Great Welkynd Stone can be found at Point A on map one . Once one grabs the Great Welkynd Stone , a lich named the King of Miscarcand will attack them from behind . He holds the key to open the nearby Hard level locked door , so one can either kill him or run away ( utilizing lockpicks ) . Alternatively , the player can exit the way he or she previously came . It is a good idea to kill him though , as his staff is highly effective in dealing with Mankar Camoran . Fleeing . If one decides to run and pick the lock , the King of Miscarcand may pursue them all over Cyrodiil , preventing them from waiting , fast - travelling , or sleeping . One of the solutions is to enter a city , or head to Imperial City where guards can be patrolling outside . Hopefully they ' ll kill the King . Another solution is to get arrested . When they are released from prison , the King will be waiting outside with two zombies . Kill them ( the guards will help them ) and take the staff the King leaves on his corpse .