naist-nlp/zeshel huggingface dataset:
Inngyrr Inngyrr is an Nord found at the docks of either Daggerfall , Davon ' s Watch and Vulkhel Guard . A tame fox , Bipbip , can be found next to him . He is responsible for supervising the cargo and will congratulate the Vestige upon completing a crafting writ job . Inngyrr was added during Update 5 , when Crafting Writs were introduced .
Hall of the Watchful Touch The Hall of the Watchful Touch is a location in . Description . It is a sublocation of the ancient Dunmer stronghold of House Dagoth named Kogoruhn . It is the upper floors of the Hall of Phisto . Dagoth Baler resides here . A door leads to a roof where an Ash Slave can be found . Quests . The Path of the Incarnate . During this part of the Main Quest , Sul - Matuul , the Ashkhan of the Urshilaku Tribe , sends the Nerevarine to Kogoruhn to prove their courage . They are to retrieve three items and bring them back to him . While doing this , the Hero may enter the Hall of the Watchful Touch , although nothing in here is related to the quest .
Trapping Webs Trapping Webs is an Undaunted ability in the Undaunted skill line in . It becomes available at Undaunted Rank II . Morphs . Shadow Silk . Hurl strands of cursed spider silk to ensnare your foes , reducing the Movement Speed of enemies in the target area by 50 % . After 5 seconds the webs burst into venom , dealing _ _ Poison Damage to the enemies within . Allies can activate the Black Widow synergy against any snared enemy , dealing _ _ Poison Damage to them and summoning 2 black widow spiders for 15 seconds . The synergy summons more powerful black widow spiders which deal additional damage over time . Tangling Webs . Hurl strands of cursed spider silk to ensnare your foes , reducing the Movement Speed of enemies in the target area by 50 % . After 5 seconds the webs burst into venom , dealing _ _ Poison Damage to the enemies within . Allies can activate the Arachnophobia synergy against any snared enemy , dealing _ _ Poison Damage to them , fearing them for 3 . 8 seconds and summoning 2 spiders for 15 seconds . The synergy also fears the enemy .
Shrine Conjuration Skill Shrine Conjuration Skill is a Restoration spell in that temporarily increases the value of conjuration . The skill returns to its original value when the spell ends . Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console : codice _ 1
Auridon Explored I Content . Gentle reader , welcome . Welcome to the crystal blue waters and gentle zephyrs of Auridon . Jewel of the Summerset Archipelago and gateway to Tamriel , this fair isle has long been home to the friendliest , the most outward - facing of my noble race . Herein , I ' ve included an unedited journal of observations . Thoughts jotted down during my most recent trips across the isle . Some of the hidden gems of the isle , some of the most striking locales of this sheltered isle , will see description in these pages . From I , your humble guide . . . enjoy ! - Fenlil the Wayfarer < The rest of the pages in this tome have been torn out . >
Abah ' s Landing Merchant Lords , V . 4 Content . Prepared by Tamonir , Master of Secrets for the Queen of Taneth When the merchant houses of Abah ' s Landing were first established , one stood out from the rest . Significant not only for its unusual leader , but for the type of business she decided to trade in . The Khajiit who called herself Thazahrr - ra formed the Thazahrr Cartel to handle the despicable but necessary slave trading moving through the port city . The powerful Thazahrr - ra , one of only a few women in Khajiit history to take the male honorific " ra " as her own , formed a cartel that included Imperials , Bretons , Redguards , and a few Khajiit . How could a Khajiit run a slavery cartel ? Quite handily , it turns out . The legend of Thazahrr - ra grew as fast as the fortunes of the Cartel , describing a woman who would sell her own children if the profit was high enough . In addition to processing Argonian and Khajiit slaves on their way to distant lands , the Cartel expanded into the areas of smuggling and buying and selling information . Make no mistake : Being willing to sell your own people makes the Cartel extremely dangerous , as many of their competitors discovered over the years . Today , Thazahrr Goldfang , the sixth Khajiit woman to take the name and title of merchant lord of the Thazahrr Cartel , oversees the house ' s business . She appears restless and unhappy with the state of the houses in Abah ' s Landing , and with the state of her business in general . Whatever occurred to hinder all of the merchant houses seems to have hit the Cartel harder than most . She longs to return her organization to the position of power and prestige it enjoyed in the days before the activities of the " hidden house " so that she can claim the same honorific as her esteemed ancestor . Thazahrr Goldfang bubbles over with anger and ambition . She feels that Abah ' s Landing owes her a level of wealth and respect that , frankly , it has no intention of awarding her with . For this reason , she remains frustrated , anxious , and more than a little dangerous . My recommendation ? Do not approach the Khajiit slave trader . Not even with a ten - foot pole .
The Raid The Raid is a quest available in . Walkthrough . Wujeeta can be found in the Riften docks , the fishery , or in Haelga ' s Bunkhouse . She can be helped by giving her any potion of healing . During the conversation with her , discussing the skooma trade will eventually present the option of bringing it to the attention of the Jarl of Riften , Laila Law - Giver , or Maven Black - Briar ( depending on which side is joined during the Civil War ) . The Jarl reveals that she is already well aware of the skooma dealers in the Riften Warehouse , and offers the task of suppressing the skooma operation . This is taking place at the docks . She explains they have been long trying to track down the elusive skooma traders . The quest begins by approaching and entering the warehouse . Inside , Sarthis and his thugs can be eliminated . Down in the basement is a satchel . After reading the shipment papers inside , they can be brought back to the Jarl , which finishes the quest . The next quest will be to clear out Cragslane Cavern in order to disrupt the skooma operations . This part can be done quite easily as a majority of the enemies have no armor and only carry a dagger .
Honthjolf Honthjolf is a Nord who resides in Aharnabi , Morrowind . He is a former member of the Imperial legion , but deserted and has earned their hate . Frald the White will send the Nerevarine to kill Honthiolf . He knows that the legion is after him and will attack anyone on site . Interactions . Honthjolf is a Traitor . Honthiolf has made a pact with Daedra worshippers , and must be killed .
Long Forgotten Note Contents . My love , I write this with trembling hands . The guards are after me , and I have nowhere else to turn . Soon they will be at the doors to Rosethorn Hall , and nothing will keep them from taking me away back to that horrible prison . I don ' t know how they found me ; perhaps it was that traitor , Delgariun . Whoever told them I was hiding in your home must have known both of us very well . I know Delgariun has eyes for you , I know he ' s the one that framed me in the first place and had me sent to that dank hole in the Imperial City . He has to be the one . Beware of him , my love . He ' s treacherous and only wants you to get to the treasure . I didn ' t give it up to the guards , and I won ' t give it up to Delgariun . I ' ve hidden the treasure within the walls of Rosethorn Hall . Remember the toy we played with as we ran through this place as children ? Remember the riddle we had for it ? It was our secret code : " Two bodies have I , though both joined in one . The more I stand still , the quicker I run . " The key to the treasure lies with the answer . Take care of it , my love . It is your ticket far from Delgariun . Do not fret , I ' ve escaped once , I shall do so again . Soon we will be together , and the sun will shine upon us . Daravyn the Gray 3E227
Ashlander ( Online ) The Ashlanders are nomadic tribes of Dunmer who reside in Morrowind . They follow the old ways of the Chimer , and continue to worship the old Daedric gods known as The Reclamations . Whilst most Ashlanders are peaceful , two of the tribes , the Vereansu Tribe and Red Exiles , are actively hostile to the Vestige .
Tamrielic Calligraphy , Chapter VII Content . Inks of Valenwood by Alanya of Alinor An oft - overlooked fact : using ink goes well beyond the calligrapher . A controlled environment can allow the artist to communicate precisely through color and form , and reach beyond the page to the reader . It ' s easy to forget that external factors , such as the weather or the temperature , can significantly alter a calligrapher ' s needs . For example , in the heat and humidity of deep Valenwood the popular Delicate Midnight ink — that mainstay of proper Alinor calligraphy — simply will not dry . Turn the paper sideways and the ink runs right off the page . Unthinkable in the temperate Alinor climate , but constant in a place a mere ship ' s voyage away . Instead , the locals use an ink that can dry even while submerged in water . Foolishness for a scribe at a comfortable writing - desk , but of vital importance for a scout writing an urgent missive in a tropical rainstorm . One other notable evolution of Valenwood inks is the prevalence of ink that glows faintly in darkness . In a well - lit city such as Alinor the need for such things would be minimal . In the deep darkness of the forest , without even moonlight to read by , a faintly glowing ink allows those with proper vision to review critical documents . A final point of interest : the common use of inks that work equally well on a variety of surfaces . Quality parchment is rare , and even paper can be uncommon depending on the beliefs of the local Bosmer . Writing a missive on a fallen leaf or a flat stone would be unthinkable in Alinor . It ' s commonplace and often preferred in the depths of the forest . The previously mentioned Delicate Midnight ink is highly valued despite being worthless on paper . When scribed onto a certain kind of porous stone , it will hold its form until vigorously shaken off . Stone and ink can thus be reused for quite some time . Because the ink does not dry properly , the written word can sometimes last upwards of several months . A common Alinor ink is thus an incredibly valuable rarity among the Bosmer , whose different environment causes them to discover properties of our inks that are likely unknown even to master Altmeri scribes . I intend to continue my study of inks on the Tamriel ic mainland , and will continue providing chapters of this series to the scribes in Alinor .
Conjure Wrathman Conjure Wrathman is an Expert level Conjuration spell found in . The spell summons a warrior Wrathman for 60 seconds . Spell tome . Acquisition . Go to where the southernmost Keeper is in the Soul Cairn ; on the tower to the right , from where the gate is walked through . When at the tower , turn left to view the short building immediately east of the Keeper ' s tower . The Conjure Wrathman tome will be on top of an altar . Alternatively , it may be found at Reaper ' s Lair .
Howling Wolf ' s Folly Howling Wolf ' s Folly is an unmarked location found in . Description . Located along the rough snow path that winds from Lost Echo Cave toward Steepfall Burrow is a ruined tower that is now the den of a frost troll . It has killed two deer and one Stormcloak soldier . On the body of the soldier is a skill book .
Fine - Cut Void Salts Fine - Cut Void Salts are a quest ingredient in . It cannot be eaten nor dropped until the quest is complete . It has the same characteristics as common void salts . It can be used in place of normal void salts in Alchemy and at the Atronach Forge . Captain Wayfinder in Dawnstar asks for its recovery in exchange for leveled . For more details , see quest " Find the Fine - Cut Void Salts . " Locations . As its recovery is a radiant quest , its location will vary .
Strong Heal Companion Strong Heal Companion is a Restoration spell in that heals the caster . Characters . The following people use this spell : Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console : codice _ 1
Exploding Dwarven Bolt of Shock The Exploding Dwarven Bolt of Shock is a bolt found in . Designed by the Dwemer , these bolts can be fired by any crossbow and explode upon impact , doing an additional 15 points of shock damage to Health and half that to Magicka . They are visually identical to the Dwarven Bolt . Smithing . The Exploding Dwarven Bolt of Shock requires the Dwarven Smithing perk in order to create . Sets of 10 may be created at a forge using the following : Like other bolts and arrows they cannot be upgraded .
Letter to Herminius Sophus Content . Herminius Sophus , Despite the many times which I have written to you to advise you against this tour of the historical sites of Hammerfell , I have received notification that your ship leaves within the month . I strongly encourage you to reconsider this trip and stay with your dear sister Lepida in Reaper ' s March instead . With that said , if my urging does not sway you , think instead of the scholars who have gone missing at Makela Leki ' s final resting place in the Sunken Road . Aminyas for one , a High Elf mage of no small talent . I suspect he was there digging for information which might rekindle old grievances within the Daggerfall Covenant , as he went on his expedition shortly after the Covenant was formed . Before him there was the late Morgaulle Dechery of Evermore who , generations ago , disappeared while writing a piece about King Joile ' s actions shortly after the incident occurred . The manuscript she was writing was doubtless the sort of political jockeying or apologist tripe which one expects from the period , but her death was still regrettable . For your sister ' s sake , do not make me have to add your name to this list . — J . Ithaka
Drain Armorer Drain Armorer is a Destruction spell available in that temporarily lowers the value of armorer . The skill returns to its original value when the spell ends . Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console command : codice _ 1
Istirus Brolus Istirus Brolus is a Breton rogue , and resides in his house with his wife , Jantus Brolus , in the city of Bruma . Background . According to dialogue with Istirus , he and Jantus were adventurers before living in Bruma . When they grew older and retired , they moved to Bruma . Istirus claims that they are happy to live a peaceful , quiet life there . Istirus will start his day at 6 : 00 AM , and spend the next several hours inside talking to his wife , before leaving the house at 9 : 00 AM . He will spend his day walking around town , mainly near the Great Chapel of Talos . At 4 : 00 PM , he will head to Olav ' s Tap and Tack for a two - hour lunch , before leaving the inn . At 9 : 00 PM , he will return to his house , and will eventually go to sleep at midnight .
Willpower ( Legends ) Willpower is one of the five available attributes in . Strategy . When the player uses Willpower , they rely on unity and force of spirit to overcome their foes . Willpower is adept at amassing large armies , erecting strong defenses , and bolstering its forces with magic . Its actions are the best at destroying enemy creatures or bending them to the player ' s will .
Redbelly Mine Redbelly Mine is a mine found north - northwest of Riften , within the settlement of Shor ' s Stone . History . The locals describe Redbelly Mine as an iron mine with a red mist of unknown origin , which can be seen at the bottom of the dig . Even though it is supposed to be an iron mine , the miners have found quicksilver and ebony as well . Walkthrough . The mine is located just west - northwest of Filnjar ' s House . The path from the entrance leads down to the west to a wooden bridge that crosses a large circular pit containing several frostbite spiders . Halfway across the bridge is a spur to the right which leads to a dead end . Further along the bridge is another dead end alcove . However , from this end , a ramp leads down to the left ( west ) , guarded by several more spiders . The ramp spirals down along the walls of the pit to the floor , where there are several iron ore veins . Quests . Mine or Yours . The Redbelly Mine has been overrun by Frostbite Spiders . Fortunately , no one has been hurt , but the spiders are keeping the miners from their work and so the flow in the settlement . Filnjar asks the Dragonborn to clear them out .
A Scroll For Anska A Scroll For Anska is a quest available in . This quest is given to the Dragonborn by Anska , who is located in High Gate Ruins . Background . Upon entering High Gate Ruins the Dragonborn will encounter Anska . She states that she has been searching for the tomb of Dragon Priest Vokun for a few years and believes that the scroll , which links her bloodline back to Ysgramor himself , is located in the ruins . She will then request the Dragonborn to retrieve her scroll . If Anska dies , even if the quest has been completed , another entry will be added . Detailed walkthrough . High Gate Ruins ( Interior ) . After accepting the quest , Anska will begin to follow the Dragonborn . She mostly relies on her spells , so she will tend to keep her distance from enemies throughout the ruin . The ruin is mostly inhabited by Draugr , and almost all of them are leveled . Puzzle solution : Look up and to the south . Note the sequence of Hawk , Whale , Fox , Snake . The northern ceiling has the same sequence , but the third carving has fallen to the ground . Now match up the pedestals ( which also contain a specific animal carving ) , and activate the lever of the Hawk , Whale , Fox , and Snake pedestals to match the ceiling order . If the puzzle is solved successfully , the grating swings open . Descend the spiral stairs , and enter the door to High Gate Ruins Catacombs . High Gate Ruins Catacombs . There are more traps ( and leveled Draugr ) as progress into the ruins is made , so beware of pressure plates and trip - wires . Head through the altar room , then down the long hallway to a second altar room , where three levers must be activated . Puzzle solution : Pull the lever in the center of the room . The next is in the right alcove . Fight the Draugr guarding it , activate the lever , and face a second foe in the left alcove before activating the lever behind it . The second lever opens the portcullis allowing entry into Vokun ' s Throne Room . Upon entering , the dragon priest Vokun will awaken , and it will be necessary to defeat him . Utilizing the columns in the room to avoid his attacks will be helpful . After defeating Vokun , it will be possible to acquire his mask . The mask must be picked up there , otherwise it will become impossible to fill the dragon priest shrine at Labyrinthian . Go behind his coffin to find a room containing the Sealed Scroll for Anska on the table and a word wall , containing a word for the Storm Call shout . Exit the chamber via the north door at the end of the narrow corridor to end up in High Gate Ruins ( Interior ) . Locate Anska , and hand the scroll to her . She is most grateful and provides a reward of a Conjure Flaming Familiar spell tome , completing the quest .
Anwen Anwen is a Redguard priestess who lives in the Temple of Dibella . Marriage . Anwen can be a candidate for marriage if the Dragonborn wears an Amulet of Mara . Shop . After marrying Anwen , she opens a shop that her spouse can purchase and sell goods of all types from . Additionally , she gives her spouse 100 daily from the store profits . This amount stacks if uncollected . Residence . Unless married , Anwen is so devoted to her duties as a Priestess that she never leaves the Temple of Dibella . If she weds , she offers to live at her home ( which is the temple ) or the Dragonborn ' s . If the player has already adopted children , she comments that wherever it is , there has to be room for the children . Dialogue . Anwen ' s marital dialogue is more assertive ( similar to Olfina Gray - Mane ) than some other female marriage options for the Dragonborn ( for example Mjoll the Lioness , Iona , and Aela the Huntress ) . However , she still has some tender lines as well .
Scroll of Tranasa ' s Spelltrap Scroll of Tranasa ' s Spelltrap is a Mysticism scroll that reflects magical effect back at an attacking caster . Inscription . This scroll ' s inscription reads : WOE UPON YOU Characters . The following people possess or sell this scroll : This scroll can be generated at random ( there are an additional 260 possible occurrences ) .
Notched Pickaxe The Notched Pickaxe is a unique pickaxe found in . Its appearance is identical to a regular pickaxe , but it possesses a unique enchantment . Location . It can be found at the very top of the Throat of the World . The only legitimate way to get there is upon completion of the quest The Throat of the World . Just to the side of the Time Wound , opposite of the word wall is a slope that can be climbed to reach the summit . The pickaxe lies just below the peak , embedded into the rock . Alternatively , with enough patience , the mountain can be scaled on horseback or by jumping repeatedly . Upon reaching the top , the pickaxe can be acquired . Attributes . The pickaxe grants the Dragonborn + 5 towards Smithing . In the base game , this does not break the cap of 100 Smithing . When used as a weapon , it inflicts 5 – 7 shock damage , in addition to its regular damage . In the base game , the Notched Pickaxe can be disenchanted to learn the unique " Notched Pickaxe " enchantment , which can be used to enchant other weapons and items .
Map ( Skyrim ) North WestWestSouthSouth East < br clear = all > = Original Map = View Full Resolution Map Here < br clear = all > Locations . Full list of locations can be found here Danish description of locations and map can be found here : Skyrim map ( danish )