naist-nlp/zeshel huggingface dataset:
Alinor ( Arena ) Alinor is a city in Summerset Isles . It is one of several possible locations that the Eternal Champion may discover in . Geography . Alinor is connected to a couple of settlements . To the northeast is Riverwatch , and to the southeast is Marnor Keep .
Ghosts of Glenumbra Content . Glenumbra is notorious for being haunted . It is important to explain what I mean by haunted . Not every undead is a haunt . Only ghosts can cause a haunting . Ghosts are the spirits of people who were once alive as you or I . When they died , they refused to leave . Everyone in Glenumbra has a tale to tell about a spook , spectre , or haunt . You need only ask . Without a doubt the most haunted place in Glenumbra are the moors northwest of Aldcroft . As everyone knows , this was the site of the Battle of Glenumbria Moors in the First Era . This great battle saw the near - simultaneous destruction of both the Alessian Order and the Direnni Elves on one field of battle . Such a tragedy suffuses this place with spectral energy . Wandering the moors , many travelers report hearing the sounds of conflict in the distance . The second most haunted place in Glenumbra is directly related to the first . Cath Bedraud and the burial mounds surrounding began as a mass grave for the fallen soldiers of the battle of Glenumbria Moors . It is advised that you do not stray into the cemetery during times of heavy fog . Ghostly lights and moans have been reported there . While some consider the woodlands of Daenia to be haunted , this is actually a misconception . Many spirits of nature , including the fame Guardians , inhabit the vale and forest . These are not ghosts , for they were never people . These creatures were born as spirits and should be treated with the respect they deserve . Hearkening from Glenumbra ' s past of feudal division , the countryside is dotted with ruins and castles , each of which you could probably find someone to tell you a spooky story about . In particular , the ruins of Baelborne Rock and Dresan Keep have many a local legend surrounding them . Of all the haunted sites in Glenumbra , I would give strongest caution against a trip to the village of Westtry . Westtry suffered from some form of terrible magical event that has left it infested with the undead . It is not safe , nor would I suggest anyone go ghost hunting there .
The Warrens The Warrens are an area of Markarth set aside for the poor and sick . There are only a few residents that live in the Warrens , and only a little less than half are important characters . A small number of skeletal remains can also be found in this area . There are a few doors that are locked , which can be used to train the Lockpicking skill . Notable items . Below is a list of all loot found in The Warrens :
Ruined Akaviri Katana The Ruined Akaviri Katana is a one - handed weapon in . Characteristics . Has the same appearance as the Akaviri Katana , but the weapon itself has numerous chips on the blade , ( guard ) , and the ( blade collar and scabbard wedge ) , the ( hilt ) has become rusted and tarnished . Accordingly , the Ruined Akaviri Katana deals less damage compared to its regular counterpart , and is valued as much less . Location . Wielded by the Undead Akaviri Soldier s in Pale Pass Fort during the quest Lifting the Vale .
Nepos ' Journal Content . I grow guilt - ridden in my old age . So many of the young sent to their deaths . All in the name of Forsworn . All in the name of Madanach . My king . Who watches us from behind the iron bars of Cidhna Mine . How long have I served you ? Since the uprising of the Nord s ? Was there ever a time when all that violence hasn ' t over - shadowed our destinies ? What choice do I have but to do as I am instructed ?
Fireball ( Skyrim ) Fireball is an " Adept " level Destruction spell in . Casting it shoots a somewhat - fast traveling ball of fire that explodes upon impact and deals forty points of fire damage in a fifteen - foot radius . Fireball can set enemies on fire , resulting in additional damage over time , and if it hits an already burning enemy it deals extra damage .
Wrath of Dagoth Wrath of Dagoth is a unique Destruction spell in that reduces the victim ' s Health as well as lowering attributes . Effects . All effects are on target : Creatures . This spell is known exclusively by Dagoth Ur . Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console command : codice _ 1
Professor Aronil Professor Aronil was the librarian of the Penitus Oculatus ' library during Titus Mede ' s reign . History . Lord of Souls . Professor Aronil helps Colin learning information about a mysterious ghostly creature that had nearly killed him while he investigated Delia Huerc ' s house . Colin described the creature that had attacked him . Aronil told Colin that the creature that had attacked him was a kind of Daedra that were often summoned by the Nibenese battlemages during the times of the Alessian Order . After the War of Righteousness however , the knowledge to summon them was lost , or almost confined to a book stored in his library . The book had only been used once in the last twenty years . Minister Hierem was the only man who had read the book . Aronil is curious why Colin is investigating the second most powerful man in the Empire , and he asks Colin to be cautious .
Falion ' s House Falion ' s House is a home in Skyrim , on the east side of Morthal . Background . While his sister Jonna is accepted by the people of Morthal , Falion is looked at with fear and distrust . Falion has delved deep into the mysteries of magic and has become a master of the arts . He has settled in Morthal because he felt drawn to the location and wishes to remain relatively close to the College of Winterhold . He spends his time in his workshop and is the only person in the realm who knows how to cure vampirism . There is an Arcane Enchanter inside and a grindstone outside , just to the left of the house . Falion ' s house is cluttered with both superstitious trinkets and genuine implements of magic . Agni , Falion ' s foster daughter , lives here along with Falion .
Claudius Arcadia ' s House Claudius Arcadia ' s House is located in the Talos Plaza District of the Imperial City . There is a note posted on the door to this house by the Imperial Legion , detailing the attempted prayer to the Night Mother and contacting of the Dark Brotherhood by the owner of the house , Claudius Arcadia . The Dark Brotherhood . Upon completion of the Hero ' s initiation into the Dark Brotherhood through the killing of Rufio , Arcadia can be found in a cell in the Imperial Prison and will complain to them about the unjust nature of his situation . Through dialogue with Rufio , immediately prior to his death , it is revealed that Arcadia sought Rufio ' s death for some invasive action Rufio took against a woman who Arcadia presumably knows , or knew .
Rexus ( Skyrim ) Rexus is the Imperial bodyguard of Amaund Motierre . Location . He can be found in Volunruud at first and later in the The Bannered Mare in Whiterun . According to Amaund Motierre , Rexus has been with the Motierre family since Amaund was a child .
Aquillius Aeresius Aquillius Aeresius is an Imperial citizen living in Solitude . Background . He can be found inside Vittoria Vici ' s House in the city and not only does he share a house with her , they also sleep in the same bed , despite the fact that Vittoria Vici is betrothed and planning to marry Asgeir Snow - Shod . This suggests that marriage with the latter may be more of a political arrangement . If Vittoria Vici is killed during the Dark Brotherhood quest " Bound Until Death , " Aquillius will also start to appear outside the East Empire Company Warehouse in the small hut on the left , where Vittoria would normally work during the day .
Vigdis Salvius Vigdis Salvius is an elder ly farmer who resides at Salvius Farm in The Reach . History . She lives with her husband , Rogatus Salvius , on their farm near Markarth . They have a son , Leontius Salvius , who moved to Old Hroldan Inn . She can often be found harvesting crops and walking around the farm , and will purchase potatoes form the Dragonborn . Vigdis has been working alongside her husband , Rogatus , for more than fifty years .
Granny Varis Granny Varis is a Dunmer caretaker who can be found in the reception area of the Mournhold Temple . She is married to Gee - Pop Varis and Trels Varis is one of her sons . Background . Granny Varis is an elderly woman who looks after the Mournhold Temple as caretaker , cleaning , organizing supplies and preventing people walking off with the Temple ' s possessions . If passing by she might warn the Nerevarine not to dirty the Temple she just cleaned . Granny Varis is married to Gee - Pop Varis and is the mother of several sons , one of them being the journalist Trels Varis . When asked about her son , she claims that she has no idea where he is , as she has not seen him for a while . This contradicts her husband ' s claims that he left the city , which conforms with the general talk from Mournhold ' s citizen . If filled in about her husband ' s version of Trels Varis ' whereabouts , she denies that her son left the city and assures the Nerevarine that Gee - Pop Varis in his old age has grown very forgetful and foolish , which is exactly what he would tell them about her . Trels Varis , however , has not left the city but can be found in the Secret Office producing " The Common Tongue " . But it is very likely that he has not told his parents his whereabouts , as this print product puts him in danger of persecution by King Helseth , against whom the accusations in " The Common Tongue " are directed . It might also be that his mother knows where he is and what he does , but tries to protect her son . Interactions . Muckraking Journalist . Granny Varis ' son Trels Varis is the journalist the Nerevarine is looking for during this quest . Although , as above stated , she does not offer useful information about his whereabouts , threatening her and her husband convinces Trels Varis to give in to the Nerevarine ' s demands .
Carnius Magius Carnius Magius is an Imperial noble residing at Fort Frostmoth , and is the Factor of the East Empire Company ' s operations on Solstheim . Due to his title in charge of all Company business on the island of Solstheim . As the main questline progresses , the Nerevarine will have to choose between Falco Galenus and Carnius .
An Orc ' s Guide to Tamriel Content . When passing through the holds and camps of men and mer , it is important to remember their sense of justice is not as immediate as the Code of Mauloch demands . A thief in Daggerfall , for example , might expect to be imprisoned for a number of days . By comparison , a murderer might sit for years in a dank cell awaiting some petty lord to decide his guilt . Be therefore careful in exacting your wrath upon those who wrong you . Though swift justice is to be lauded among civilized people , it is often misinterpreted as brawling — or worse , grievous assault — where local custom is used to a less efficient response . Similarly , the rules of such far off lands do not appreciate — or even allow — challenges from below . Where single combat is a commonly accepted remedy for poor leadership among our own people , less civilized societies have yet to discover its practical efficiency , and will frequently allow others to demonstrate their strength for them . Take care , then , in voicing your opinion among such folk , for it may be swiftly and violently struck down . Instead , find others who share your beliefs and let your numbers carry you to victory . Finally , the arts of fine craftsmanship are often stunted in far - off lands . Though the Elven peoples of Summerset and Vvardenfell have some grasp of refined forging , the men of Cyrodiil and the far north do not . In some of the more benighted areas , they even view unalloyed iron as an acceptable metal for working arms and armor . Be not afraid to best their backward practices . Your efforts will bring respect and admiration upon our people , and your name will spread far and wide .
Grayne Grayne is an Imperial sailor that appeared in . Grayne first appears in the Prologue to the story as a member of the Wind Oracle ship . Grayne originates from Leyawiin , and she was there when the Oblivion Gate s opened up outside of the city . She is described with silver and black bangs , having very weak eyesight . She has eyes that are useless . Before Umbriel appeared before her and the Wind Oracle , she felt the sea tremors and assumed it was a tsunami . Iffech diminished the theory by giving examples from his past . After Keem had died after the mainmast had collapsed , she and Iffech say the floating island approach them , and before they knew it , a foul breeze of wind enveloped them and killed them .
Restoration ( Morrowind ) Restoration is a magic skill that appears in . The Restoration discipline is the mastery of the spell effects of the College of Restoration , with willpower being its main governing attribute . The restoration spells heal , restore , and fortify the body ' s attributes and abilities , cure disease , and protect it from other malign influences . The primary spells of this college heal wounds , cure disease , and restore lost vitality , but can also augment strength , endurance , intelligence , agility , and other bodily attributes . Bonuses . Through character creation , certain classes and races are granted specific skill bonuses . In addition to this , only Bretons are granted a bonus of 10 points to their Restoration skill . The following classes either have Restoration as a major or minor skill respectively : Skill Books . In addition to bonuses , the following books grant an increase in your Restoration skill :
Githriian ( Oblivion ) Githriian is a Bosmer mage and criminal hiding in Hrota Cave , located north of Anvil . Interactions . Den of Thieves . The Hero is hired by Azzan to go to the cave and eliminate the thieves during this quest for the Fighters Guild .
Ildari ' s Journal , vol . I Locations . Highpoint Tower – Second level on table upon entering the tower and heading downstairs . Content . The fools have taken me in . Weak , pathetic men intent on looting this ancient fortress with their crude mining . Niyya is pleasant enough . I may choose to spare her when the time comes . I ' m still weak from Neloth ' s betrayal . He promised me power and glory . He failed to mention the constant pain . And the voices . By the three , I would do anything to not hear the voices . When my strength returns , I will have my vengeance upon my former master . I can feel the power of the heart stone beating inside me . I need to find a way to tap into its power . Then he shall pay in blood and fire and ash .
Order of Battle Content . — frigates , four brigandines , and twelve sloops . In addition , the fleet will be comprised of sixteen vessels of the Queen ' s Own Navy : privateers and merchant marine serving primarily as naval support . These ships are under the command of Commodore Elpion , officer in charge of logistics , with the following exceptions : — Phynaster ' s Promise is designated as a courier vessel under direct control of the Admiral of the Fleet . Its primary duty is to relay dispatches between the other ships until our initial landing . At need , she can also be used as a fast transport for the ambassadorial contingent . She is not to be separated from the fleet needlessly , as the Promise is an emergency contact vessel with the continent should other communication methods prove ineffective . — The privateer sloop the Prowler is to be considered a vessel of independent command . While it is carrying cargo for Khenarthi ' s Roost , its primary purpose is to serve as an independent scout vessel . The Prowler ' s crew does not know of this arrangement , considering themselves to be signed on in service to the Queen ' s Own like any other vessel . However , Captain Jimila has separate orders which she will reveal should the need —
The Changed Ones Content . Of all the et ' Ada who wandered Nirn , Trinimac was the strongest . He , for a very long time , fooled the Aldmer i into thinking that tears were the best response to the Sundering . They cried and shamed our ancestors , especially the feminine Altmer . They even took the Missing God ' s name in vain , calling his narratives into question . So one day Boethiah , Prince of Plots , precocious youth , tricked Trinimac to go into his mouth . Boethiah talked like Trinimac for awhile then , and gathered enough people to listen to him . Boethiah showed them the lies of the et ' Ada , the Aedra , and told them Trinimac was the biggest liar of all , saying all this with Trinimac ' s voice ! Boethiah told the mass before him the Tri - Angled Truth . He showed them , with Mephala , the rules of Psijic Endeavor . He taught them how to build houses , and what items they needed to bury in the corners . He demonstrated the right way to wear their skin . He performed the way to walk to achieve an exodus . Then Boethiah relieved himself of Trinimac right there on the ground before them to prove all the things he said were the truth . It was easy for his new people to become the Changed Ones .
Letter from Mannimarco Content . You will soon have the Totem of Tiber Septim in your hands . It is forseen in the stars , and I have read them . Know you this . All of mortal stature are filled with pride and greed . To give the Totem to any of them is to let loose mortal vanity upon this world . They will destroy the very thing they covet . I have no earthly desires . I have no mortal pride , no petty greed . Only one such as I can wield the Totem safely , for I would take it into the Aetherius and leave behind this earthly shell . So long as the Totem exists , it is a danger to all on Tamriel . Bring me the Totem and I will safeguard the world . I will not offer you gold or gems . I will offer you what only I can give . Fame . Your reputation throughout Tamriel will soar . Lord of the Necromancers , King of the Worms
Letter to Mirudda Content . Fewer and fewer travelers are using the roads thanks to all the recent trouble . There ' s no one to send up your way . Please , give me some time . I have a plan to start trying to send them from the cities . I need a few days to actually get around people though . Just keep that slimy pet of yours far away from me . I ' ll make sure it has something to eat soon .
Tsonashap Mine Tsonashap Mine is a mine / Landmark located in the region of Shadowfen . It collapsed at some point in the past , killing those within it . By the time the Vestige arrives , it is nothing more than a collapsed mine entrance with the skeleton of an escaped miner outside .
Dwarven Spider ( Skyrim ) Dwarven Spiders are dwarven automatons found in Dwemer Ruins . History . Created by the Dwemer long ago , the Dwarven spiders served as repair drones , keeping the massive machines in working condition , even long after their Dwemer masters had vanished ( which might explain why the machinery in Dwemer ruins still remains functional ) . Upon death they will often drop a soul gem . The size of the gem depends on the Dwarven spider ' s level , ranging from petty to common . Other common loot found on Dwarven spiders includes Dwarven oil and Dwemer scrap metal . The tell - tale clinking of a Dwarven spider ' s metal legs on the floor can give away when one is nearby . Locations . Dwarven Spiders can be found in most dwarven ruins , including : A Dwarven spider can also be found inside the Dwemer Museum along with a control rod which allows you to control the spider ( it acts like any other controlled creature in combat but does not have any dialogue ) . However , the spider does not leave the museum , and the rod is rendered useless outside of it .
Unenchanted Restoration Staff Unenchanted Restoration Staff is a weapon found in . It can be enchanted by using the Staff Enchanter after completing the quest " Reluctant Steward " . Locations . This unenchanted staff can be bought from Neloth in Tel Mithryn . Enchanting . It can be enchanted into the following staves when combined with heart stone s , provided the corresponding spell is known :
Gandela Indoran Gandela Indoran is a Dunmer healer residing in Milk , a cave in the West Gash region of Morrowind . She is one of Arethan Mandas ' guards . Like all other of his guards , she will be hostile to the Nerevarine until he is cured during the events of " The Mad Lord of Milk . "
M ' raaj - Dar M ' raaj - Dar is a Khajiit merchant in the Cheydinhal Dark Brotherhood Sanctuary . He sells a variety of items , including some unique enchanted weapons and poisoned apple s , and is also a spell merchant with unique Dark Brotherhood - themed spells . He is notable for his instant and great dislike of the Hero of Kvatch , which he eventually renounces at the end of his life . Personality . M ' raaj - Dar dislikes the Hero when they first join the Dark Brotherhood and talks aggressively to them . Unless playing as a Khajiit , M ' raaj - Dar will call the Hero a " foul - smelling ape . " He refers to a Khajiit Hero as a " house cat " and " a disgrace to Elsweyr . " Upon beginning The Purification , he says he likes the Hero for all that they have done in the Dark Brotherhood and ascending in rank proves this . M ' raaj - Dar also would gladly be their friend . He offers to do a " fresh start " and is now polite and friendly . Unfortunately , completing the Purification requires the Hero to kill him . Interactions . The Purification . M ' raaj - Dar is one of the members of the Cheydinhal Sanctuary who must be killed during this quest . Services . Merchant . Spells for sale . Note : " Base Magicka Cost " refers to how much magicka it costs to cast the spell without factoring in player ' s skill level , attribute level , and individual spell effects . Generally , magicka costs are higher .
Letter from Falk Firebeard Content . ( Dragonborn ' s Name ) , Over the last few days we ' ve had some disturbing information come to light regarding the events at Wolfskull Cave and the summoning and binding ritual you interrupted there . Given your involvement with that event I ' m asking you to return to Solitude to help us once more . I ' m wary of putting all the details in print , please come see me at the Blue Palace . Sincerely , Falk Firebeard
Ogre ' s Teeth Ogre ' s Teeth are ingredients dropped by ogres . As part of the quest Drunk and Disorderly , Margarte states that she is interested in buying Ogre ' s Teeth and Minotaur Horn s . She will buy them in bundles of 5 for 50 a bundle .
Letter from - NPC - ( Reward ) Summary . This is a form letter that can come from killing various different NPCs . Locations . Delivered by a Courier after killing a character belonging to one of the main races . Excluded characters . A courier will never deliver this letter after killing one of these characters , according the Creation Kit : Info . This letter is delivered by a courier after the Dragonborn kills certain people , and informs him / her that killing the person , helped the sender of the letter . If the sender and victim were foes , this letter will be delivered . If the sender and victim were neutral or better , Letter from - NPC - ( Thanks ) will be send instead . Content . < Dragonborn > , You may or may not realize this , but by taking care of < NPC > , you have indirectly helped me . Don ' t worry about how I know it was you , I won ' t be informing the authorities . But I would like to reward you for you efforts . Please visit me at your earliest convenience . - - < Sender >
Assurdirapal Assurdirapal is a Daedric Ruin located in the Sheogorad region of Morrowind . It is occupied by Orsimer . Inside the character can find the Shrine of Malacath , which , if activated , will initiate a quest that allows one to obtain the Helm of Oreyn Bearclaw .