naist-nlp/zeshel huggingface dataset:
The Orc Marches The Orc Marches was the name given to one of the biggest orc incursions into the Savage Frontier . In - 111 DR , several massive orc hordes came south from their homes in the Spine of the World and Ice Mountains to devastate the civilizations of the Northlands . The orcs nearly crippled the dwarven realm of Delzoun and destroyed the cities of Illusk and Gauntlgrym before they were turned back by the elves of Iliyanbruen , with help from Rilithar , Siluvanede and Earlann before they could reach the High Forest and Dessarin Valley . Illusk ' s population teleport ed out of the city before its fall so they were able to return and rebuild their home but Gauntlgrym was ruined . An effort was made to rebuild it , but the attempt failed and the location of the city was lost , not to be rediscovered for over a millennium . Delzoun would not recover from the losses it sustained at the hands of the hordes either , though it would struggle on until its dissolution two centuries later .
Sacred Oak The Sacred Oak was an oak tree in Leuthilspar on the island of Evermeet . Inhabitants . At night , the tree was frequented by lovers who make their vows in secrecy . wild and wood elves claimed that the Sacred Oak was the first tree on Evermeet . History . The tree was believed to have originated in Arvandor and was looked upon with great respect by the elves on Evermeet . Once per year each Agelong , Queen Amlaruil Moonflower visited the tree to assure the island ' s independence and freedom and to show her dedication to the elven gods .
Dashadjen Dashadjen was an ancient city of the Calim Empire , which fell into ruins . The fortified military city was the major garrison for the armies of Calim before and during the Era of Skyfire . Geography . Dashadjen was located in what became the Calim Desert , west of the Trade Way . Because it was located in one of the primary regions where the spirits of Calim and Memnon clashed , the stones of the city were pulverized to sand and tiny fragments . History . Dashadjen was founded sometime before - 6500 DR . After serving as a fortress city for Calim ' s armies in the Era of Skyfire , it was seized by the nation of Coramshan . Notable Locations . By 1374 DR , only a single structure from Dashadjen remained intact — the Altar of the Air . This shrine was built during the realm of Coramshan , and some unknown magic protected it over the millennia .
Arcturia Arcturia was a female half - fey human worm that walks and one of Halaster Blackcloak ' s apprentices , who were collectively known as the Seven . She resided in Arcturiadoom , deep in Undermountain . Description . Through much magical experimentation , Arcturia had transformed her human appearance into that of a half - fey , with sylph - like wings and fine scales of blue to protect her body . However , after her death during Halaster ' s Higharvestide , she was once more transformed through her carefully prepared contingency magic into a worm that walks . Her true form became one of a vile undead amalgamation of worms , though she would wear a mask to hide her inner appearance . Personality . Much like Murial , Arcturia ' s madness led her to experiment with bodies , both hers and others . Perhaps Halaster ' s most ambitious apprentice , she was known for her cruel experiments with polymorphing others to suit her whims . Since Arcturia ' s death and transformation into a worm that walks , she became far more measured in her activities and began to carefully plan and place contingencies for all eventualities . History . In 168 DR , Arcturia arrived with Halaster Blackcloak and the other members of the Seven at Mount Waterdeep , where they constructed Halaster ' s Hold . She dwelt here for many years , studying and residing in one of the many lesser towers that ringed Halaster ' s . As Halaster spent more time in Undermountain instead of his tower , he eventually lured Arcturia and the other apprentices into the dungeon where they were tested by Halaster ' s creations . By 307 DR , Arcturia had broken ties with Halaster and established a domain of her own in Arturiadoom . On the morning of Highharvestide , in 1369 DR , Arcturia was slain by four frost giants after members of the Twisted Rune captured Halaster and sent the magic of Undermountain awry . Despite her death , she still managed to kill two of the giants and was able to activate her contingency magics to remove her corpse and left an illusion of her dead body instead . After her body was returned to her sanctuary , she rose as an undead creature known as a worm that walks .
Tannin Tannin was a human bard and a member of the adventuring group , the Moor Runners . History . In 1364 DR , Tannin was killed by the red dragon Rylatar ' ralah ' tyma when she attacked the caravan he was with just outside of Hill ' s Edge .
Netherese pantheon Ancient Netherese Pantheon . Ten deities made up the Netherese pantheon : Amaunator . Amaunator was the deity of order , law , time , and the sun . Amaunator " died " from the lack of worshipers after Karsus ' s Folly . In reality , he was merely dormant for a short period , and re - cast himself as Lathander . In the Year of Blue Fire , he revealed himself . Jannath . The Grain Goddess , as she was called , is now known as Chauntea . Jannath was created by Selûne and Shar . Jergal . Jergal was the Lord of the Dead and the Guardian of Tombs . Kozah . The Storm lord , later known as Talos , is the god of storms and destruction . Unbeknown to the Netherese , Kozah is an aspect of Gruumsh . He leads the Deities of Fury : Auril , Malar , and Umberlee . To the Netherese , Talos is still known as Kozah . Moander . Moander was a chaotic evil god of rot and decay and an enemy of Jergal . Mystryl . Mystryl , the goddess of magic , was reincarnated as Mystra after Karsus ' s Folly to save the Weave . Selûne . Known as Our Lady of Silver , Selûne was the goddess of the moon . She created Jannath in the beginning with Shar , her twin sister . In the twins fighting , their essence tore through each other creating Mystryl . Shar . The Mistress in the Night , Shar , was the goddess of darkness and caverns in Faerûn . Her worshipers lived and worshipped in secret . Shar would stop at nothing to kill Selûne , Mystryl , and Amaunator because of what they represent : the light . Targus . The god of war is now known as Garagos . Tyche . Originally the goddess of luck , she split into Tymora and Beshaba in the Dawn Cataclysm . Current Netherese Pantheon . Beshaba . Beshaba is the goddess of misfortune . Jergal . The lord of the dead , Jergal was the god of death and the end of everything . As of now , he has given up that position to be the Scribe of the Dead , recording the deaths of all things . Mystra . The reincarnation of Mystryl , and the successor of Mystra , Midnight has taken Mystra ' s place and has tended to the Weave since 1358 DR . She was assassinated in 1385 DR by Shar and Cyric causing the Spellplague . Tymora . Tymora is the goddess of good fortune .
Screaming Screaming is a quality that can be applied to weapons . If it is applied to ranged weapons , the effects apply to their ammunition . The weapon makes a low humming noise which changes to a painful screaming when it strikes a target , inflicting sonic damage , even within the area of a " silence " spell . It can only affect creatures with normal hearing .
Cult of Shared Suffering The Cult of Shared Suffering was a heretical religious organization dedicated to the worship and service of Ilmater , the Crying God . Dogma . The cult held the view that all mortal beings should help share part of the burden carried by Ilmater , so that they might understand the sacrifice he made . Thus , suffering should be shared with others , and non - believers in particular . They adopted a neutral alignment . Their beliefs were considered heretical by mainstream Ilmatari . Activities . The Cultists of Sharing Suffering practiced self - flagellation , conducted kidnappings , and incited riots , while generally sharing and spreading suffering . Abilities . Priests of the cult received divine spells , though it was unknown from which deity . Their " weapon of the deity " spell produced the same effect as that of regular cleric s of Ilmater . Relationships . The Church of Ilmater denounced the cult and denied any connection with them . The church insisted that Ilmater did not grant them spell s , and suspected rather that Loviatar , Cyric , or Beshaba were behind them . For regular Ilmatari , the cult was another suffering they had to put up with . They certainly lacked the support the Crying God himself . History . The cult arose during or shortly after the Time of Troubles in the Year of Shadows , 1358 DR . Their crimes damaged the reputation of the church of Ilmater . The cult was mostly eliminated by 1369 DR , following a hostile reaction from authorities and the nobility . Its numbers were dwindling by 1372 DR .
Winlof Winlof was one of the many Doomguide s who were part of the contingent in Neverdeath Graveyard in Neverwinter in 1484 DR . History . She and some of her fellows became lost in the graveyard after an assault by undead . Winlof was the first to be rescued by an adventurer recruited to find them .
Ithvar Wordkiller Lord Ithvar Wordkiller was a wizard and businessman in Skullport . Personality . Ithvar ' s ruin was his temper , he was too ready to fight without thinking for a second . He was also very ambitious and did not trust other wizards . He knew that Ysele would betray him in the future , but for the time they collaborated . History . Born into power and privilege as the son of an illustrious family of Cormyr , Ithvar from a young age showed an incredible talent in magic . Tutored by the best teacher available , he soon become a great mage and joined the War Wizards of Cormyr . However , thanks to his hot blood , he killed a superior during a dispute . His family ' s connections got him out of jail or a death penalty , but it was suggested that it would be better if he left the country . Ithvar wandered for a time until he settled in Skullport . There , he joined the also recently arrived Aurin . They formed the Hired Horrors business with Chantos Graybeard and Ysele the Cat . Being the major investor , Ithvar believed he should be the boss but Aurin , who ' d captured the deepspawn , contested this . They decided to settle the matter with a magical duel , but not only did Ithvar lose but Aurin saved his life . From that moment , Ithvar waited for the right time to get revenge . By 1370 DR , he ' d recently allied with Ysele in his plot , but Chantos resisted all suggestions .
Oldstone Hall Oldstone Hall was a manor house located in the city of Wheloon in Cormyr and home of the town ' s lords . Location . The manor house lay in the center of town , on Wheloon Way , opposite the Wheloon Moothouse . Description . Oldstone Hall was the grandest building in Wheloon . Its façade was an impressive edifice of soot - darkened stone , intricately decorated with carved monsters : gargoyle s , gremlin s , jabbrawuk s , satyr s , and wyvern s . It was built in the style of early Cormyrean manor houses , of palatial size and almost a castle , suggesting old pride , old wealth , and old entitlement . It was surrounded by large paddock of lush , well - groomed grass , dotted with many big and old duskwood , oak , and shadowtop trees . This was , in turn , enclosed by high stone walls and a set of gates . Stone monsters on plinths also flanked the gates and rested on the walls . Defenses . The gates were warded against unauthorized visitors by " ring ward " s that triggered a warning alarm if contacted . Of the stone monsters guarding the walls and manor , the gargoyles were said to animate if commanded by the lord of Wheloon or the Court Wizard of Cormyr . Inhabitants . Oldstone Hall was the home of the lords of Wheloon . In the mid - to - late 14th century DR , this was Lord Sarp Redbeard . Other privileged guests could stay there , such as the king ' s messengers , War Wizards , and some Harpers . Few others were allowed beyond the gates .
Candle of calm Candle of calm was a divine magic spell available to priests of Lliira , the Joybringer , and others who followed deities whose areas of influence were charms or protection . Effects . This spell could be cast at a point up to 270 ft ( 82 m ) away ( even farther for more experienced casters ) . At that point , an illusory candle was created that gave off no heat or flame , but illuminated the area with light bright enough to read by . For a span of one minute , any creature that came within 70 ft ( 21 m ) in any direction of the " candle of calm " was subjected to an effect identical to the arcane spell " emotion ( happiness ) " unless they managed to resist the magic of this spell . Furthermore , during that one - minute interval , those that did not resist found themselves unable to launch any attack , cast any spell , or defend themselves in any way other than dodging or retreating . The " candle " burned for just one minute , but the effects lingered . Those that managed to resist the spell were not affected by the " emotion ( happiness ) " component , but were at an extreme disadvantage when attempting to attack while the candle was burning . After the candle was extinguished , all affected creatures could again act freely , but all beings that had passed through the sphere of effect ( whether they resisted or not ) suffered attack penalties that gradually faded over the next six minutes . As a side effect , the " candle of calm " dispelled or banished any " discord " , " fear " , " hate " , " hopelessness " , or " sadness " auras that existed in the sphere of effect , whether natural or magical , as from an " emotion " spell or a " symbol " , for example . The caster of " candle of calm " did not have to concentrate to keep it going — he or she was free to take other action , including spellcasting , after completing this spell . Components . In addition to verbal and somatic components , this spell required an unlit candle of any kind , and a chip of clear crystal or glass . Realmslore . Specialty priests of Lliira that reached a certain level in service to their goddess were granted the ability to cast this spell once a day .
Far Outpost The Far Outpost was a large village and trading hub found on the very tip of the entrance to the Bay of Dancing Dolphins in Dambrath . Activities . The garrison of the Far Outpost was charged with defending the Bay of Dancing Dolphins from any attackers . All ships entering the bay were boarded and searched , but traders and merchants were allowed to go on their way without harm . All confiscated goods or riches were sent to Luenath . Armed Forces . A fighting force of 500 cavalry and 20 warships were stationed at the Far Outpost . Each warship carried a potent spellcaster who was typically used to question the captains of ship entering the Bay .
Drakar Drakar was a human man . He served as a cook to both the Red Brigade mercenaries and later the Vipers bandit s . History . Drakar was once the personal cook to Captain Cedric Ravajar of the Red Brigade during the 1360s DR . When Cedric disbanded the group in the Year of the Banner , 1368 DR , Drakar followed him , and joined the new Vipers bandits . He cooked for them at the Vipers ' Nest . Description . Drakar was 6 feet ( 1 . 8 meters ) tall and weighed 250 pounds ( 113 kilograms ) . In his younger days , he had a muscular and athletic build , but he let himself go , fattening as he became a gourmand . He had black eyes , long , blond hair that was unclean and unkempt , and a scruffy beard as he went weeks between shaving .
Dethud Tanthul Prince Dethud Tanthul was perhaps the most reserved of the twelve princes of Netheril . His reputation for silence was famous throughout the City of Shade ; he rarely spoke directly to anyone , and when he did , it was usually with the voice of wisdom . Among the royal family , Dethud was the closest thing to a peacemaker . The other eleven princes continued to seek Dethud ' s advice on many of their most vexing problems and private quarrels . Dethud rarely took sides in such matters , but analyzed the situation and offered incisive , logical solutions . The High Prince often included Dethud in military or political councils , making the quiet prince more influential than most of his brethren . When pressed for his opinion regarding the best means of achieving his father ' s goal of conquest , Dethud favored Melegaunt ' s policy of manipulation . Lore . Prince Dethud ' s personal sigil was a stylized black sunburst on a pale yellow field . Relationships . Dethud had two daughters , Manarlume Tanthul and Lelavdra Tanthul .
Lords of the Tempest The Lords of the Tempest were an rumored organization of wizard s that served the god Talos . Known only in rumor , the Lords of the Tempest were a mysterious group . They were said to be wizard s who specialized in elemental magic in exotic combinations .
House Melarn ( Menzoberranzan ) House Melarn was the sixth house of Menzoberranzan by the end of 1484 DR . Headquarters . The House Melarn compound was located in Lolth ' s Web — webs strung hundreds of feet off the cavern floor — in West Wall in Menzoberranzan . It was constructed after the unification of House Horlbar and House Kenafin with the expertise of drow refugees from Ched Nasad . The webs were lined with " faerie fire " . The compound took the form of a shell , with a shrine to Lolth in the center , nobles ' rooms around that , and other living quarters in the outer rings . The compound was guarded by spider s and drider s , as well as drow guards . Activities . House Melarn was known as one of the Menzoberranyr houses most fanatical to Lolth . Matron Zhindia Melarn believed such fanaticism , including calling out other houses ' apparent blasphemy , would bring Lolth ' s favor upon her . However , most houses resented House Melarn because of their behavior . The house was strong militarily , but did not hire outsiders such as Bregan D ' aerthe for fears concerning their loyalty . House Melarn , as well as House Barrison Del ' Armgo , was using the abandoned House Do ' Urden complex as training grounds for its drow soldiers and drider s . The troops were kicked out by Bregan D ' aerthe under the command of House Baenre . History . House Melarn was formed " circa " 1383 DR by the merging of House Horlbar and House Kenafin . The First Priestess of House Horlbar , Jhelnae Horlbar , had been discovered to be a secret follower of Eilistraee , and so House Tuin ' Tarl had targeted the house for destruction . However , Horlbar ' s ally , House Kenafin , came to Horlbar ' s defense and the two houses eventually united . " The name was chosen in honor of Halisstra Melarn , a drow / spider demon servant of Lolth formerly of the Ched Nasad an House Melarn . At the beginning of 1484 DR , House Melarn was the seventh house of Menzoberranzan . After House Xorlarrin left for Q ' Xorlarrin , they become the sixth house . Members . Members of House Melarn were known as the " Melarni . " In addition to about 340 drow members , a number of drider s served the house . The Melarni were known for their religious zeal ; even their male wizards were often obsessed with spiders , becoming arachnomancer s . Other elite fighters ( male and female ) trained to protect priestesses with their lives ; these were called Dread Fangs of Halisstra . Most of the drow were Menzoberranyr ; however , there were a number of survivors from the original House Melarn who joined the house . House Melarn had a number of drider and chitine slaves that labored in Lolth ' s Web .
Bronzefume Bronzefume was a weak dragon turtle in service to the Cult of the Crushing Wave at the Temple of the Crushing Wave in Tyar - Besil during the Elemental Evil crisis . Personality . Bronzefume agreed to help the Cult in exchange for riches . She was a young and impressionable creature . She preferred to destroy boats more than people . History . In 1491 DR , Gar Shatterkeel convinced Bronzefume to help him in exchange for treasures . She patrolled a part of the temple , waiting for her next meeting with the water prophet .
Sauruki Sauruki was a member of the Cult of the Crushing Wave at the Scarlet Moon Hall . Possessions . In battle , Sauruki dressed in a chain shirt and fought with quarterstaff . History . During the Elemental Evil crisis in 1491 DR , Sauruki was sent by his masters to infiltrate the Cult of the Eternal Flame ' s camp in order to spy on their Rite of the Wicker Giant . Around this time , Sauruki joined a group of druid s known as Comnall , Murcadh , and Ragnad .
Maresa Rost Maresa Rost was a tall genasi - human crossbreed . Appearance . Maresa had very pale skin , large violet eyes , a pointed chin , and a heart - shaped face . She moved gracefully , and she had long silver - white hair . Maresa wore the star - shaped pendant given to her mother by Araevin Teshurr after she left the Company of the White Star . Relatives . Maresa ' s mother was Theleda Rost . When Theleda was murdered , Maresa hunted down her assassin and killed him , then killed the assassin ' s employer . Equipment . Maresa wore a suit of dark crimson studded leather armor and carried a rapier and a crossbow .
Janos Janos the Lichbreaker was most veteran Knight of the Weave in 1374 DR . He had trained three other Knights by this time . His main concern was the plots of the Shadovar and he patrolled the Anauroch near Thultanthar , hoping to stop all possible Shadovar plots before they could disturb the Weave , especially those involved the Shadow Weave .
Takenaka Okawa Takenaka Okawa was the shikken of Kozakura in 1357 DR . History . Okawa became shikken in 1349 DR after the conclusion of the Hojo War , where the Takenaka clan gained supremacy over the Hojo clan , putting a puppet shogun on the throne . However , Takenaka Sugawara , the true military leader of the war , couldn ' t ascend to the shikken position because of his no blood ties to the shogun , a trait possessed instead by his half - brother , Okawa . Personality . Okawa was reserved and aloof , ambitious and very able in manipulate others . He was able in administrative works but not an inspired military leader or a good diplomat . Okawa considered Sugawara only a jealous man and was divided by the necessity to keep united his clan and frustration for Sugawara ' s actions against him