naist-nlp/zeshel huggingface dataset:
Lake Quannapowitt Lake Quannapowitt is a location in the Commonwealth in 2287 . Background . Lake Quannapowitt was a tourist location in the pre - War Commonwealth , which was contaminated by toxic waste dump to a highly damaging level . The scientists at the local monitoring station had serious concerns about allowing the Lake Quannapowitt Bass Fishing Tournament to continue , to the point they recommended cancelling the event . Due to the scientists concerns at the site , a sample was sent to the Nahant Oceanological Society for independent testing . The test confirmed the rapid increase in radiation levels and supported the recommendation of closing the lake to the public . Layout . The lake is small and littered with hostile creatures . On the west bank there is a Department of Water building guarded by some mirelurks . Inside there is a terminal which indicates that the lake is highly irradiated and has been so since before the Great War . The northeast edge of the lake has a small boat ramp and a couple of picnic tables , where a fishing tournament ad can be found . To the north is a bridge , where random encounters may occur . A pair of streams feed into the east side of the lake and host many bloodleaf plants . One of the streams leads to a nest of mirelurk eggs inside the sewage pipe underneath the truck with the partially overturned boat . To the east is radio tower 3SM - U81 which can be accessed by following the road , patrolled heavily by mirelurks . The lake also has a sort of billabong off to the east side . At the center of the lake , there are numerous barrels of radioactive waste . Along the perimeter are several boats and ski - doos , indicating that the water level in the lake was higher in the past . The lake also hides several containers below the surface . Appearances . Lake Quannapowitt only appears in " Fallout 4 " . Behind the scenes . There is a real located in Wakefield , Massachusetts , a suburban town to the north of Boston . The toxic waste dump echoes a real toxic waste incident that happened in the early 1960 ' s .
Fast travel target The fast travel target is a settlement object in " Fallout 4 " . Characteristics . After a fast travel target is built in a settlement , any time the player character fast travels back to that settlement , they will land on the target facing the top ( rounded side ) . Crafting . Only one fast travel target can be built in each settlement . It can be placed anywhere there is sufficient space . The fast travel target is located under " Resources → Miscellaneous " in the workshop .
Davison Davison is the leader of Davison ' s nightkin who are looking for in the Mojave Wasteland in 2281 . Background . Davison is a nightkin , one of the former elite of the Master ' s super mutant army . He recalls that he once held the rank of captain , and that his last name is Davison , but he does not remember his first name . Davison lost the guidance of the Master upon the latter ' s death in 2162 , and like many nightkin , his prolonged use of Stealth Boys has rendered him paranoid and delusional . In need of a new master to follow , Davison devoted himself to serving " Antler " ( in reality a sun - bleached skull . Davison can still think intelligently , something many of his fellow nightkin struggle with or cannot do at all , but he believes it is Antler giving commands and directions to him . The Courier can point out the fact that Antler is just a Brahmin skull , but Davison will not believe them , will warn them to stop talking about it , and will attack if they do not . Davison is touchy and defensive of Antler , and will immediately become hostile if Antler is shot , hit , picked up or indeed moved in any way . Davison has also been in charge of a group of nightkin since before 2162 . Their objective is to find Stealth Boys . In 2281 , he and his group are located in the basements of the REPCONN test site , having been " sent there " by Antler to find a shipment of s ( although the site only contains a pre - War note mentioning the shipment and its destination ) . Like all nightkin , his skin is pale blue and he wears simple , makeshift , improvised clothing , but has a higher level of intelligence and relatively good diction compared to most others of his kind . This suggests he has not lost most of his sense like other nightkin . In combat , he makes use of a bumper sword , which , due to his great strength as a super mutant , he wields to great effect . Despite his delusions - such as attributing all of his higher cognitive functions to " orders from Antler " - Davison insists that he is well , stating he is " in command of my faculties , in command of my troops ! " He is paranoid and highly defensive of Antler , but not unreasonable . If the Courier is careful and polite in their dealings with Davison , he will deal with them fairly in return . Notes . He and all nightkin within the basement can be killed with no repercussions only " after " telling him the shipment is no longer in the facility . Appearances . Davison appears only in " " .
Softshell mirelurk meat ( Fallout 3 ) Softshell mirelurk meat is a food item found in " Fallout 3 " . Characteristics . It can restore up to 30 Hit Point s ( 36 HP with food sanitizer in the inventory ) , but also causes minor radiation poisoning ( 2 rads ) . Its high healing ability make it the most " healthy " food item in " Fallout 3 " , however it is somewhat rare to find .
Raidertime Raidertime is a test cell in " The Pitt " that can only be accessed by using console commands . The console commands to enter these rooms are , as it can only be accessed by console commands it must also be exited this way ( i . e . ) . Layout . Eight raiders , 4 males and 4 females , standing in a circle facing eachother . According to the G . E . C . K . cell view object , they are test characters called " Liz " . Close by are 4 different sets of Pitt raider armor . Appearances . Raidertime appears in the game files of the " Fallout 3 " add - on " The Pitt " but should not be considered canon because it is a test cell .
Atom Bomb Baby Atom Bomb Baby is a song recorded by The Five Stars in 1957 , appearing in " Fallout 4 " . It is played by Diamond City Radio . Lyrics . < poem > [ Verse 1 ] Got a doll , baby ; I love her so Nothing else like her anywhere you go Man , she ' s anything but calm A regular pint - sized atom bomb [ Chorus ] Atom bomb , baby , little atom bomb I want her in my wigwam She ' s just the way I want her to be A million times hotter than TNT [ Verse 2 ] Atom bomb , baby , loaded with power Radioactive as a TV tower A nuclear fission in her soul Loves with electronic control [ Chorus ] [ Verse 3 ] Atom bomb baby , boy she can start One of those chain reactions in my heart A big explosion , big and loud Mushrooms me right up on a cloud [ Chorus ] [ Verse 4 ] Atom bomb baby sweet as a plum Carries more wallop than uranium When she kisses , there ' s no hitch Zero power , she turns on the switch [ Chorus ] [ Verse 5 ] Atom bomb baby , little atom bomb I want her in my wigwam She ' s just the way I want her to be A million times hotter than TNT Atom bomb baby , little atom bomb ! < / poem >
The Problem Solver The Problem Solver is a weapon that is featured in the " Fallout 4 " add - on " Nuka - World " . Characteristics . A unique handmade rifle with the Furious legendary effect that causes the damage of each round to increase with each consecutive hit on the same target . Like the standard handmade rifle , it may require heavy investment into some damage perks such as Commando for automatic or Rifleman for single shot and Gun Nut to modify to the user ' s liking and can also end up being quite heavy . Location . It can only be awarded to the Sole Survivor by passing not only a Charisma check with Mason during An Ambitious Plan , but they must have used the right - hand set of dialog options throughout the entire conversation , progressing the conversation in an aggressive fashion . Mason will state that they both have a lot in common and will award them with this unique handmade rifle . If you fail the speech check you will never have a chance to get it again .
Hermit The Hermit is a trader encountered in the Hermit special encounter in 2197 . He has a friendly wolf pack surrounding him . Interactions with the player character . Merchandise . He sells a number of weapons , edibles , chems and medical items . Appearances . Hermit appears only in " " .
Slappy Slappy is a strange , noticeably insane citizen of the Hub around 2161 . Background . He is a mentally deranged man who spends his time wandering aimlessly , uttering bizarre and nonsensical phrases near Harold ' s home in Old Town . Slappy may or may not have been part of a caravan that was attacked by mutants . Appearances . Slappy appears only in " Fallout " . Behind the scenes . When Slappy talks his nonsensical banter , he may say " let ' s play global thermonuclear war " . This is in fact a reference to the 1983 movie " " , in which a teenager cracks a computer and plays " Global Thermonuclear War " .
Martinez Paladin Martinez is a member of the Brotherhood of Steel in 2197 . Background . Some of the Brotherhood soldiers say that Paladin Martinez is really sadistic . Appearances . Martinez was mentioned in " " in a random speech line told by a Brotherhood guard in Bunker Beta . It can be found in Bunker Beta speech file . Behind the scenes . Paladin Martinez could be a reference to Danny Martinez , one of the " QA Senior Testers " who worked on " Fallout 2 " and " " .
Lincoln Memorial The Lincoln Memorial is a memorial building located on the west end of the National Mall in Washington , D . C . It is a United States Presidential Memorial constructed in remembrance of President Abraham Lincoln . Layout . The memorial is heavily damaged , but is still standing . Many of its walls were blasted open , and Lincoln ' s head is missing . When the player first arrives at this location , they are threatened by Silas , who tells the player to stay away from the memorial . Through dialogue , the player may be allowed to enter an entrance to the left of stairs where the player is met by Leroy Walker , who leads Silas and the slavers from Paradise Falls , now occupying the memorial . After talking with Leroy the player can start the Head of State quest this way , which is one of two ways to start it . The player may not approach the memorial itself , as the slavers will shoot on sight . According to the slavers , it is kept under guard to prevent slaves from getting any ideas about freedom , as well as making the grounds for slavery stronger in the Capital Wasteland . One slaver even mentions that the site might even be demolished to reduce the slave society ' s awareness of Lincoln . Before the quest Head of State , Lincoln ' s head is at the Temple of the Union . Hannibal Hamlin sets up a settlement at the Lincoln Memorial and restores the head to the statue if the player helps him take the memorial from the slavers . If Head of State is completed in favor of the slaves , then three tents will spawn next to the memorial . They will be used as housing for the slaves and sometimes the player can sleep in the beds . Appearances . The Lincoln Memorial appears only in " Fallout 3 " . However , the head of Lincoln ' s statue is held by Hannibal and also appears as an easter egg in " " during the Debt Collector quest . When searching for Lady Jane ' s caravan in the broc flower cave , the head of the memorial is shown tied to Jane ' s brahmin . It also appears in the " Atomic Command " game in " Fallout 4 " .
Flamer fuel ( Fallout : New Vegas ) Flamer fuel is a type of in " " . Characteristics . A mixture of petro - chemicals and other flammable compounds for use in specialty flamethrowers . Weapons using this ammunition . Production . Recycling . After use , there is a chance that the drained flamer fuel tank will be recovered and placed in the player character ' s inventory . Drained fuel tanks can then be back into a usable tank at a workbench . Note that although flamer fuel recipes that require the Vigilant Recycler perk have Science requirements , one ' s Science must be at least 70 in order to acquire the perk itself . Variants . Flamer fuel , homemade . Homemade flamer fuel is made from corn - based ingredients to produce an ethanol mixture combined with the flammable properties of detergent to create a deadly fuel mixture . Due to the crude nature of the fuel , homemade fuel severely stresses a flamer , degrading its condition three times as quickly . Every recipe yields 20 units of fuel . A Science skill of 50 is needed to produce the fuel . Flamer fuel , optimized . Added in " Gun Runners ' Arsenal " , this sub - type causes 30 % more damage , provides some Damage Threshold negation , and weighs less than the standard flamer fuel . The only drawbacks are a slight ( 10 % ) increase in weapon degradation and increased fuel usage ( it takes three regular units to produce two optimized ones ) . It requires Vigilant Recycler and can only be crafted at a workbench . Behind the scenes . Detergents can be used as fuel additives . Typical detergents are long - chain amines and amides such as polyisobuteneamine and polyisobuteneamide / succinimide .
Greg Peterson Greg Peterson is a developer who worked at Interplay Entertainment on " Fallout 2 " as a Marketing Manager . In 2000 , he founded eMusement , Inc . , a MMORPG developer , with industry associates and members of Sony Online ’ s Everquest team , including Kevin McPherson , Guido Henkel , and Daniele Gaetano . They signed a development deal with Square , Inc . , to develop an online super - heroes game for the North American market . Square was forced to drop the project in 2001 due to financial pressures they were under as a result of their unprofitable foray into the films industry . In 2002 , he founded TriLunar , LLC , with Joe Madureira and Tim Donley to develop action adventure games for next generation consoles . He has a Bachelors of Science degree in Marketing from Miami University ( Ohio ) and an MBA from Northwestern University .
Hoover Sabotage The Hoover Sabotage was the sabotage of Hoover Dam undertaken by China . Background . The Hoover Dam scientists made several specimens that grew to full size . However , shortly before the Great War started , a Chinese infiltration and sabotage team discovered the secret laboratory and tried to destroy Hoover Dam so that the genetic work could never be used against them . Some of the Chinese stealth soldiers in Hei Gui stealth armor made it into Hoover Dam Sub - Level 1C , while others were planting bombs in the main generator rooms . One of the bombs went off prematurely and alerted all of Hoover Dam , including the guards in S1C . Things become cloudy in the reports due to the chaos that ensued , but suffice it to say that the Chinese were defeated , the generators were heavily damaged , and S1C was compromised . During the heated battle in S1C , several genetically altered creatures escaped into the halls . The guard in the guard post was ordered to leave and seal the exit hatch if ever such an emergency happened , and the guard followed orders well . A couple of Chinese stealth soldiers and four scientists were trapped in S1C after the hatch was sealed , doomed to either die at the hands or weapons of the enemy , be consumed by the escaped genetic creatures , or simply die of starvation . Appearances . The Hoover Sabotage was to be mentioned in " Van Buren " , and is alluded to in " " .
Silver fork Silver fork is a junk item in " Fallout 4 " . Characteristics . A pre - War fork made for eating meals . A fork forged from silver that is mainly used as a junk item in the Commonwealth . Crafting . The silver fork can be broken down into its individual components for use in crafting :
Poker chip Poker chips are a form of currency in " " . Background . They are used by all of the functional casinos . Each casino has its own chips that must be used for gambling . You can exchange any form of currency for chips and you can receive your payout in any form of currency .
Legate ' s war tent The Legate ' s war tent is a in the Mojave Wasteland . Located inside the Legate ' s camp , it belongs to one of the final bosses of " " , Legate Lanius . Layout . The tent is only accessible for a few seconds while the Courier receives the Veni , Vidi , Vici from Legate Lanius . The inside consists of a center table where maps of Hoover Dam lie for what seems to be strategical purposes , as well as two Praetorian guard s and many dead NCR trooper s and slave s . There is also a live female slave , who is tied up , in the corner of the tent . If the player character is sent to kill Legate Lanius in one of the final quests , then the tent door will be locked with no way to enter . Notable loot . There is on a table in the Legate ' s tent . This is the only piece found in the base game . Appearances . The Legate ' s war tent appears only in " " .
Don Hostetler Don Hostetler is an accounts manager for the Crimson Caravan and pusher for the Great Khans in 2281 . Background . Don Hostetler took a job as an accounts manager for the Crimson Caravan to provide for his family . Although he works long hours , he makes enough to sustain himself , his wife and daughter . Despite his current affair with his secretary , Angie Beckers and his involvement with the operations of the Great Khans , Don is highly protective of his household and family . He and his wife purchased weapons to keep themselves safe from burglars , a threat that has became more apparent ever since their single - minded daughter Alice ran off with Andy Scabb to North Vegas Square . This has made her father worried she herself has been pulled into illegal activity . Interactions with the player character . Effects of the player ' s actions . If the Courier kills his wife or daughter , he will not talk to them and say " I should kill you right here , for what you ' ve done " when interacted with . This makes it impossible to complete Aba Daba Honeymoon . But a way to fix this is , go to him when he is sleeping and punch him he will wake up and say " Hey what was that for ? " then a chat option should appear . Appearances . Don Hostetler appears only in " " .
Scouter The Scouter is a drivable vehicle in " " . Characteristics . The Scouter was built by the Brotherhood of Steel using old VW parts . It ' s great for quick reconnaissance work . The cockpit is almost entirely enclosed , although the armor is really only effective against light weapons . It holds two men , but has a reasonable cargo capacity . It is found by the Warrior in Jefferson , where it was left because its owners , the Brotherhood scouts , were already dead . Appearances . The Scouter appears only in " " . Behind the scenes . The Scouter resembles the WWII era German , which is essentially an amphibious variant of the German Kübelwagen , another WWII era German vehicle .
AER14 prototype The AER14 prototype is an in " " . Characteristics . The AER14 uses two per shot and has a unique green laser instead of the normal red laser , different from a standard laser rifle . It doesn ' t have iron sights view and cannot be modded using laser rifle mods , though it can be repaired with normal laser rifles . The AER14 is also visually longer than the standard AER9 laser rifle . Durability . The AER14 prototype can fire a total of about 495 times using standard cells , the equivalent of 42 reloads , from full before breaking . Location . Vault 22 , in the common area . Go to the fifth floor , pest control , and enter the stairway door to the common area which is to the right upon exiting the elevator ; it has a lock with a difficulty that varies according to the player ' s level . The AER14 is lying on the ground next to a scorched skeleton . It is possible that a companion will pick it up . If the weapon is not present near the skeleton , check the inventory of all companions . Behind the scenes . There is a sticky note on the observable back of the weapon that says " " Focus : 1064 nm , 532 nm ( SHG ) , 8 . 18pm ! ! ! " " This refers to the wavelength of the laser light , 1064 nanometers ( infra - red ) being the fundamental wavelength of the laser and 532 nm ( green ) being the second harmonic . SHG stands for second harmonic generation , a frequency conversion process that uses a set of crystals that double the frequency of the light making an IR ( 1064 nm ) light look green ( 532 nm , half 1064 nm ) . 8 . 18pm is slightly more ambiguous , this likely stands for picometers , and if so is likely the beam divergence which is often measured pm / m ( picometers per meter , and more often used mRad ) and is the rate at which the beam dissipates , expanding into a cone . Bugs . In third - person , the circuit boards in the stock may seem to disappear and reappear depending on the angle they are viewed from and the movement of the character holding the weapon .
Janet Badall Janet Badall is a character in the Midwest in 2197 . She is a part of the special encounter called " Deathclaw Liberation " that the Warrior may come across in their travels . Background . Janet is an . Interactions with the player character . Other interactions . Janet enthusiastically assumes the Warrior is , like she , an animal liberationist and releases the caged deathclaw s , with a fatal result for herself . Appearances . Janet Badall appears only in " " . Behind the scenes . Her encounter is a reference to the famous primatologist , .
Battlegear ( character ) Battlegear characters are characters cut from " " . Background . These are unused and uniquely - named generic faction grunts like those seen in the final battle at Hoover Dam . Those without headgear that normally covers their faces will be wearing bandanas . Appearances . The Battlegear NPCs were cut from " " .
Pearl ' s barracks Pearl ' s barracks is a building within Nellis Air Force Base . Background . The barracks are the personal quarters of , the leader of the Boomers . The Courier is immediately brought to the barracks to speak with Pearl after advancing through the artillery fire to the Nellis main gate if the guards are spoken to peacefully . Layout . The building consists of a main room with lockers and bookcases , Pearl ' s bedroom , and a bathroom in the back corner . The sink and toilet found in the bathroom provide fresh water with no risk of radiation poisoning . Notable loot . All items in the building are flagged as owned . Taking anything will result in a loss of Karma and possible Boomer infamy . Notes . Despite this building ' s name , Pearl sleeps in the women ' s barracks . Appearances . Pearl ' s barracks appear only in " " .
Fallout Tactics 2 Fallout Tactics 2 is a canceled sequel to " " . developed by Micro Forté . Pre - production started shortly before the release of the first game , but it was canceled around December 2001 . After the game started selling rather poorly , the sequel was canned by Interplay and didn ' t even get past concept . Story . The game took place in the Southeastern USA , as far as Florida , and the major conflict was to be between man and nature . The Brotherhood of Steel was to be portrayed as even more militaristic and oppressive , and as BoS only in name . The basic premise was that a GECK had been irradiated , and thus , the " Garden of Eden " it created was full of mutant plants and fungi . The mutant garden begins to spread fairly rapidly , preying upon animal life and using them as carriers / fertilizer to spread its fungal seed . The player basically gets tasked with discovering the source and a way to put an end to it . You had accelerated regrowth and nature reclaiming the wasteland , but because the irradiated GECK also wants to get rid of humans , there ' s a real moral ambiguity to it . Unlike its predecessor , it would feature combat armor . Mutant crocodile s were also going to appear . Behind the scenes . The proposed plot contains some similarity to , a post - apocalyptic game set in Florida where the player seeks to cut off a source of mutation . " Fallout " was intended originally to be a sequel to , which in turn inspired the Fallout series as a whole .