naist-nlp/zeshel huggingface dataset:
Norenen - dur Norenen - dur is a Daedric shrine beneath Bamz - Amschend in . It is deep underground below the hidden Dwemer ruin which can only be entered from Plaza Brindisi Dorom in Mournhold . It is one of the four places in which Adamantium Ore can be found . Sublocations . The Grand Stair . The Grand Stair is a giant stairway which seems to lead nowhere . There is only a single large chamber which is dominated by the stairs and several Undead . There is nothing else here for the Nerevarine . The Teeth that Gnash . The Teeth that Gnash is a large chamber with a very high ceiling inside the Daedric ruin . The chamber has two very tall spires which each have paths spiraling around the exterior allowing for passage to the very top , but there is nothing found once there . This chamber is however one of the few places where Adamantium Ore can be found . The Nerevarine must pass through here to reach the Citadel of Myn Dhrur during the quest " The Blade of Nerevar " but otherwise there is nothing else of note . Citadel of Myn Dhrur . Citadel of Myn Dhrur is a large partially flooded chamber . This is the home of Khash - Ti Dhrur , a unique dremora lord who has in his possession a vital item the Nerevarine requires . Besides Khash - Ti there are other powerful creatures found here but no loose treasure to be had . There are doors here which lead to The Wailingdelve and the Basilica of Divine Whispers . The door to the Wailingdelve is near the high ceiling close to the entrance from The Teeth that Gnash and the door to the Basilica of Divine Whispers is on the western wall near the water ' s edge . Basilica of Divine Whispers . The entire chamber is dotted with giant statues of the various Daedric Princes worshiped throughout Morrowind . There are also three Atronachs residing here , generally close to the entrance . Apart from this , there is nothing else for the Nerevarine here . The Wailingdelve . The Wailingdelve is a uniquely shaped chamber inside the Daedric shrine of Norenen - dur . It is essentially a chasm carved by a very high waterfall with a deep pool at the base . There are no enemies here , only treasure . The only way out is back at the top of the falls which can only be reached by flight or Levitation . Quests . The Blade of Nerevar . In order to enchant Trueflame , Radac Stungnthumz asks for a bottle of Pyroil Tar , which can be found in Norenen - dur . Three samples can be found here ; one is carried by the Dremora Lord Khash - Ti Dhrur in the Citadel of Myn Dhrur , and two at the bottom of the waterfall in The Wailingdelve .
Aundae ' s Aura Aundae ' s Aura is an apprentice - level Restoration spell added by the fourth plug - in " Spell Tomes " . Locations . As with all Spell Tomes , Aundae ' s Aura spawns randomly depending on multiple factors such as the Hero ' s level and spell level . However , for the best odds of finding a Spell Tome , search boss - level chests in Necromancer and Conjurer lairs .
When the Vow Breaks When the Vow Breaks is a quest in . Maeva ' s once - good but now no - good husband Bjalfi has run off to be a bandit and taken Rockshatter ; she would like it back . Walkthrough . If one goes to the fort first , the quest starts by picking up the weapon . If talking to Maeva she will tell where to find her husband , last seen heading to the Fort Strand , east of Anvil . Head over to the fort and go inside after defeating a few bandits outside . When inside follow the marker and dispose of any bandits on the way . Bjalfi will be in the second level and there are two ways into the room where he is . Going through the nearest door one will come to a room with a bridge , be careful as it will fall when walking on it . Be aware of all the other traps placed about the fort . In the room he is in one will also find his Dog companion and a Marauder Archer . Attack and defeat him and take the mace from him . He can be hard to fight at a lower level . Head back to Maeva and she will be very pleased to have her Rockshatter back . She will reward the Hero with her dowry , level based .
Arnskar Arnskar is a Nord Barbarian , and slaver residing in the stronghold of Hlormaren . He is located on the bottom level of Hlormaren ' s keep . Equipment . Arnskar has the following items in his inventory : Powers . Arnskar has access to the following : Abilities . Arnskar benefits from the following :
Seventh Legion The Seventh Legion is a legion in the Imperial Legion . They have been utilized multiple times by different Empires in events often relating to invasions . History . During the Second Era , the seventh Legion was known to have been instigating the invasion on the Bangkorai region of High Rock under the supervision of Clivia Tharn Empire . They were set to withdraw from the region , but the plans for that were cancelled after the Imperial City was invaded by Daedra during the Planemeld . During the Third Era , the Seventh Legion was known to have accompanied Uriel Septim V on his ill - fated journey to Akavir in a conquest to annex it into the Septim Empire . Later during the early Fourth Era , the Seventh Legion , along with the Fifteenth Legion defended Orsinium when the Redguards and Bretons came to sack it . Following the sacking of Orsinium , the two Legions put themselves in harms way to get the survivors to safety in Skyrim .
Niben Bridge Niben Bridge is a location that appears in . Description . The bridge is located northeast of Castle Bloodmayne , along the Niben Bay . The bridge is built to favor defenders , with towers at each end of the bridge from where flaming oil can be poured over a narrow doorway . The waters below the bridge are teeming with slaughterfish .
Astia ' s Necklace Astia ' s Necklace is a necklace found in the basement of Gweden Farm , during the side quest " The Siren ' s Deception . " It belongs to Astia Inventius , the wife of Pinarus Inventius . It resembles a Jade Amulet . The necklace cannot be returned to the original owner , nor will they acknowledge it as theirs if it is worn in front of them .
Bakkhara Bakkhara is a Khajiit member of the Mages Guild . She is found at the entrance of the Elden Hollow , where she is seeking aid in putting an end to Canonreeve Oraneth ' s foul plans . Later , she can be found in the Elden Root Mages Guildhall , tending to Kargand .
Mundus Mundus is the plane or realm of existence that encompasses Nirn , its moons , and attendant Aedric planets . It is surrounded by Oblivion and Oblivion is surrounded by Aetherius . Origin . For all intents and purposes , " Mundus " refers to these heavenly bodies alone , as they themselves float in Oblivion . The Mundus is a collaborative construct created by many divine beings . It was first conceptualized by Lorkhan , who then convinced other et ' Ada ( except the Padomay - aligned et ' Ada , i . e . the Daedra ) to assist him in its construction . Of these et ' Ada , Magnus became the Architect , who drew up the plans for Mundus . Some of the et ' Ada gave parts of themselves entirely to the creation of Mundus . These became the eight planets of Mundus ( not including Nirn ) ; they are also identified as the Eight Divines , or Aedra . Some Aedra gave themselves completely to their creation , and became the Earthbones ( Ehlnofey ) that form the substance and life of the final planet : Nirn ( a . k . a . The Arena ) . Soon after the planets had formed , Magnus became disgusted at what Mundus was , and so left for Aetherius , his passage ripping a hole in Oblivion ( the realm of Daedra that surrounds Mundus and covers it from Aetherius ) . This rip is viewed as the sun , and is responsible for much of Mundus ' magical energy . Others soon followed after Magnus ; these et ' Ada , known as Magna Ge , left smaller holes , which became the stars . Some et ' Ada did not manage to escape or chose to stay on Nirn as spirits . These et ' Ada changed into the Earthbones or simply wasted away into nothingness . Inhabitants . Some of the Ehlnofey managed to create a stabilized realm in the destabilized Nirn , where they could live like they lived when they were godlike . However , there were still Ehlnofey who wandered the world , hardened and tempered by the harsh world . The Wandering Ehlnofey found the hidden land of the Old Ehlnofey and expected to be warmly welcomed by their kin . They weren ' t and a war broke out . In the end , the entire world was reshaped and the result of the conflict are the four continents we know today — Tamriel , Atmora , Yokuda , Akavir . The first one is the former Old Ehlnofey kingdom , the other three are Wandering Ehlnofey lands . The Mer are descendants of Old Ehlnofey , the Men are descendants of the Wandering Ehlnofey . Oblivion . It is suggested in that Mundus is actually the Daedric Prince Mehrunes Dagon ' s plane of Oblivion , and he was banished from it by mortals ; however , this could just be the ramblings of the fanatical Mankar Camoran , leader of the Mythic Dawn . Tamriel is sometimes known as the " Arena " ; " " for forces are eternally at struggle . Wealth and subjugation , love and loss , life and death and undeath , inviolate laws of nature , and conversely , magical means of breaking those laws . There are some who even speak of good and evil , but these concepts are subjective and not spiritual . Still , they suggest one more of the many struggles in the Arena of Mundus . " " - Imperial Geographic Society
Quicksilver Crossbow Quicksilver Crossbow is an item card in that is a part of " The Fall of the Dark Brotherhood " expansion . Acquisition . Unlocked in Falkreath - Episode 4 - Falkreath Jail . Strategy . The wielder of this item deals 1 damage to an enemy creature , which can put out weak enemies . If this card is given to a creature with Lethal it will destroy any creature without attacking it , unless it has a Ward .
Lost Bet Lost Bet is a quest available in . Background . The Vestige will be approached by Beddi Alielle ' s ghost after picking up an Altmeri Artifact in Bewan . She will tell them about her bet with Angrel . Walkthrough . This quest will become activated once the Vestige takes an Altmeri Relic within Bewan , which is located west of the Quendeluun Wayshrine . Immediately afterwords , Beddi ' s ghost will appear , explaining that she had been killed by Sea Elves during a bet with Angrel she had made at who could find the most artifacts within two weeks . Her soul is cursed to remain on Nirn , as the bet was never completed . In order to complete the bet , the Vestige must take the artifact back to Angrel , who will then reward them for their efforts . Afterwords , Biddi ' s ghost will appear for a short period of time , expressing her anger at Angrel for her callousness at the knowledge of her death .
Amulet of Articulation The Amulet of Articulation is a unique light amulet found in . Acquisition . The Amulet of Articulation is rewarded after completing the Thieves Guild quest " Under New Management . " Enchantment . Wearing this amulet grants the following skill bonuses : Variants . There are seven different versions of the Amulet of Articulation that the Dragonborn can receive ( and an eighth version that is NPC - specific ) , each with a different strength enchantment . The intent was probably for the version received to be level - dependent , but instead it is random . All seven versions are equally likely at all levels .
Bleeding Heart Bleeding Heart is a location in . Description . It is a sublocation of the Dunmer Stronghold Kogoruhn in Vvardenfell . It is a large cavern . It serves as a Sixth House base . Dagoth Elam and Shadow Shield can be found inside . Quests . The Path of the Incarnate . During this part of the Main Quest line , the Nerevarine is sent by Sul - Matuul to Kogoruhn and must retrieve three items to prove their courage . One of them , a unique piece of Dwemer armor , Shadow Shield , is located inside the Bleeding Heart cavern .
Ash Spawn Sample Ash Spawn Sample is a quest item in . Location . Can be obtained from Ash Spawn if the Ash Extractor is being used . Interactions . Telvanni Research . The ash extractor must be used to extract an Ash Spawn Sample from an Ash Spawn for Neloth to complete his research .
Vinedusk Rangers Vinedusk Rangers is a faction that appears in . They are a faction of famed Bosmer rangers , so much so that the Mathiisen forgesmiths boast of having made the weapons for them . They are enemies of the Hound , the Blacksap Rebellion , and Gold Coast Mercenaries . One source describes them as the " wily jungle rangers " of the Treethane s , and may be descendants of a much older tribe of bosmeri . Ren - dro is said to have recruited their services . During the quest " Down the Skeever Hole , " it is revealed that Nendaer the Ironbark founded the Vinedusk rangers .
Fianna Fianna is a Breton maid in Whiterun who performs menial chores around Dragonsreach . She seems to hold the Jarl , Balgruuf the Greater , in high esteem . Personality . Fianna is very serious about her cleaning as she scolds the Dragonborn , telling them not to track their dirty boots on the floor . She clearly does not get much sleep , though , as she has dark spots under her eyes and they are red .
Addut - Lamanu Addut - Lamanu is a Dunmer Ashlanders Healer who resides at her yurt in Erabenimsun Camp . She sells and creates spells , and can be paid to train the player character in the art of Restoration . Equipment . Addut - Lamanu has the following items in her inventory :
A Betrayal of Our Heritage Content . What says Yousebh the Stringent , Red Dervish of Rihad ? " A daughter of the House of Akos Kasaz shall not marry an infidel of another house . " Long have we followed the words of Yousebh . And yet now , what do we see , right here in Bergama ? A daughter of a respected Crown family — that is to say , one who honors the traditions we brought from lost and lamented Akos Kasaz , Yath , and Kanesh — being married off to a ne ' er - do - well son from a Forebear household . Is this to be countenanced ? Is she to be allowed to bear children of tainted blood ? Will they be taught to turn their backs on Ruptga , Tu ' whacca , and Satakal , and mouth false prayers to " Arkay " and " Akatosh " ? I say , we must raise our voices and cry " No ! " Our ancestors came into the deep desert to found Bergama so that we could preserve our heritage from pollution by Tamrielic practices . The sanctity of Yokudan culture is our sacred trust ! For two thousand years we have preserved it in the purifying aridity of the Alik ' r . Have we maintained our traditions for so many generations , only to see them diluted and disrespected before our very eyes ? It is said that the Magistrate is willing to license this ill - advised marriage , despite all precedent . What , we must ask , has induced her to make such a decision ? Should a Magistrate with such poor judgment remain a Magistrate ? Gather , O my neighbors . For we have weighty decisions to make .
Tyrigel Tyrigel is a small village , located off the banks of the River Caomus on Summerset Isles , under the control of the Aldmeri Dominion . It is said that House Direnni , the clan responsible for training Summerset ' s high queen , rose from humble beginnings in this town .
Marauder ( Oblivion ) Marauders are typically found in ruins , fort ruins and caves . They are similar to bandits , but are generally better - equipped and stronger . Equipment . Because they tend to be ready for a fight , it is best to attack them one at a time . Be sure to loot their bodies , since many marauders have fairly good equipment . More often than not , Marauders will carry repair hammers that can be looted off their dead bodies . They are generally outfitted with leveled heavy armor . They will always wear at least a heavy armor cuirass and boots . Common marauders will never wear a helmet . Marauder warlords will usually have an enchanted weapon and wear a helmet , along with enchanted armor . Marauders and Bandits will fight each other if they meet . This is most common in Rockmilk Cave , and in Fort Nikel , which is just off the Red Ring Road to the west of the Imperial City . Subtypes . Marauder . Melee Marauders are the most commonly found variety , and are armed with leveled swords , generally longswords or claymores , as well as several pieces of heavy armor . All of these low - ranking marauders are either Nords or Orcs . Marauder Archer . Less common then their melee comrades , the Marauder Archers , who are all Argonians and Imperials , are armed with bows and heavy armor , as well as daggers for close - range combat . Marauder Battlemage . The equivalent of Bandit Hedge Wizards , Marauder Battlemages are armed with heavy Armor , light boots , daggers and a potent variety of Destruction , Conjuration and Restoration spells . The ranks of the Marauder Battlemages are filled exclusively by Altmer born under the sign of the Mage . Marauder Warlord . Marauder Warlords are typically found at the end of elven ruins , forts and caves . They will most often have the most complete set of heavy armor . They are the only marauder that will have a helmet . At higher levels , some of their armor pieces will be enchanted , along with their weapon . Locations . A list of locations where Marauders can be encountered . " An asterisk ( * ) next to a location ' s name indicates that a Marauder warlord may be found in one of this location ' s zones "
Buying a house in Skingrad Buying a house in Skingrad is a quest in . The purchase of the manor house Rosethorn Hall isn ' t just an acquisition , it also involves a pair of mini - quests . Skingrad ' s Count Janus Hassildor , a Vampire , can ' t help the Hero . Instead speak to his butler Shum gro - Yarug , who is not easily impressed . They must raise his disposition to 70 , as well as having a fame of 15 and 25 , 000 to seal the deal . The current inhabitant ( Vandorallen Trebatius ) will move out when they get the key . Walkthrough . Speak to Shum gro - Yarug when his disposition is 70 or over about buying a house . For 25 , 000 he will give the Hero the key to a house for sale just inside the gate , near the Chapel . He will also mention that Gunder at Colovian Traders can sell furniture for the house . Go over to the house to inspect and then visit the Colovian Traders to buy all the furniture needed at once if they have the money or buy what they can afford at the time .
Faras Thirano Faras Thirano is a Dunmer living in the Ghostgate . Services . Faras Thirano offers her services as a journeyman Enchanter at the Tower of Dawn . She also offers a variety of wares for sale . She is also the only merchant in the game who sells Indoril Armor .
Emul - Ran Emul - Ran is a Dunmer Ashlanders hunter found in the wilderness south of Ahemmusa Camp , in the waterlines of the Grazelands region . Interactions . Girith ' s Stolen Hides . Athanden Girith asks the Nerevarine to retrieve the guar hide s that Emul - Ran and his partner , Kashtes Ilabael , have stolen from him .
Prismatic Flamestaff The Prismatic Flamestaff is a Two - Handed staff the Vestige can receive during the Fighters Guild quest " Will of the Council . " It is one of four prismatic weapons they can choose from . The other choices being a bow , a longsword , and a great sword .
Ayleid Cities of Valenwood Content . An Excerpt Written by the Esteemed Historian Homfrey at the University of Gwylim , 2E 455 Being a Survey of the Triumphant Settlement of the Heartland High Elves in the Southern Regions … At this point , we should mention the remarkable cities of Ceyatatar , and the Ayleid settlement beneath what is now modern Bravil . These cities , along with the Valenwood cities of Haven , Woodhearth , and Silvenar , all flourished as a result of increased trade after the establishment of the great White - Gold Tower in what is now the heart of Cyrodiil . Of note in particular is the university and libraries at nearby Elden Root . The Ayleids there built their city in and around what is called the Elden Tree or the First Tree , believed by many to be the tree that seeded all of Valenwood . Both Haven and Woodhearth were destroyed utterly by the sieging Maormer , who cared little for the advanced and enlightened ways of the Valenwood Aldmer . Marching inland , they plundered not only the Elden Root enclave , but also the Great Tree itself . What villainous tribe would injure and pillage such magnificence ? It is possible that the Maormer had broken the Aldmer traditions of racial purity and intermingled with indigenous , bestial tribes of Pyandonea . This would explain their savagery and lack of regard for the greatness of mainland Elven culture .
Kendhall Book of Riddles The Kendhall Book of Riddles was written by Kendhall . Content . Page 1 . Loadbearer , Warrior Spirited , Brave Fleet - foot , Ironshod Faithful One , Slave Answer : Horse Page 2 . I rise above the roofs below Finger up - raised to heaven . I speak in clear tones That aim for others To gather where I call . Answer : Bell Tower Page 3 . Some live in me , some live on , And some shave me to stride upon . I rarely leave my native land . Until my death I always stand . High and low I may be found Both above and under ground . Answer : Tree Page 4 . Armor bright Gleaming white A single rank Their faces blank Now hid by night Now bold by light Bright red the land Where soldiers stand Answer : Teeth < nowiki > < / nowiki >
Magelight ( Online ) Magelight is an active skill in the Mages Guild skill line in . Magelight appears as an aura around the Vestige , similar to Candlelight , and reveals sneaking characters , as well as granting a bonus to spellcasting . It can be toggled on and off , and does not expire until one casts it again . However , it reduces max magicka by 5 % while toggled on .
Thunderbug Repellent Content . No - Fingers , I run the Burroot Kwama Mine west of Elden Root . Perhaps you ' ve heard of it ? I ' ve recently had a bit of a problem with thunderbug s burrowing into the mine and upsetting my kwama . I ' d heard you were experienced with beast - handling and hoped you might have something I could use to deter them that wouldn ' t bother the kwama . I know this is a very specfic request , but if you can help me I would compensate you well . — Nimriel
Falmer Boots Falmer Boots are a piece of heavy armor and part of the Falmer armor set found in . Acquisition . The full set can be found in Mzinchaleft Depths , sitting on a table at the top of a set of stairs , behind a locked brass gate . The set respawns in the ruin after some time , however . Smithing . This armor piece can be upgraded with Chaurus chitin at a workbench . Originally , the Steel Smithing perk would double the improvement , however with the addition of this has been changed to the Advanced Armors perk .
Shishi ( Quest ) Shishi is a House Telvanni quest , potentially available to the Nerevarine in . Walkthrough . Having removed the Mages Guild ' s Monopoly , the Nerevarine will be given the task of saving a Telvanni wizard from a Redoran siege . Master Aryon informs the Nerevarine that Faves Andas ( and his group of wizards ) came under attack at the outpost of Shishi , and requires assistance in order to survive the marauding House Redoran attackers . Saving Faves Andas . Shishi can be found to the northwest of Maar Gan ( along the Foyada Bani - Dad ) within the Ashlands region of Vvardenfell . Once inside , the Nerevarine must kill all of the Redoran members ( the only people alive in the outpost , it would appear ) . Having killed them and their leader , Brerama Selas , the Nerevarine must try to find Andas . Andas can be found in the lower level of Shishi . The only way to access this level , however , is to find the hidden trapdoor ( which can be found behind a skull ) . Once the Nerevarine has found Andas , he will give the Nerevarine two skill books : The Lunar Lorkhan and A Hypothetical Treachery . Now that Andas is safe , the Nerevarine must return to Master Aryon in order to complete the quest and receive the Silver Staff of War .
Power of the Throne Power of the Throne is a support card in that is a part of " The Fall of the Dark Brotherhood " expansion . Acqusition . This card is unobtainable and only given to the opponent during the " . " Notes . This card is also a Prophecy card itself .