naist-nlp/zeshel huggingface dataset:
Stone of Tymora The Stone of Tymora was an artifact sacred to the goddess of good fortune , Tymora . The stone bound itself to the soul of a creature of its own choosing , usually someone who was already naturally lucky . When the stone was in close proximity to the one it had chosen , that mortal could perform feats of extraordinary luck , such as taking a leap off of a tall building in a city , only to hit every piece of laundry out to dry on the way down , and then conveniently to land on something reasonably soft , thereby turning a certainly lethal fall into a mildly painful bump . Unfortunately , the nature of luck was that where there was good luck , there must also be bad , so when it altered the luck of its wielder , somewhere another soul would experience an equal amount of bad luck .
Bhaem Shumokh Bhaem Shumokh was a human male and the head of the Shumokh mercantile family in Eshpurta , which gave him a seat on the Shield Council as of early 1370 DR , the Year of the Tankard . . The Shumokh family made their fortune in the blacksmithing and armor business , but kind - hearted Bhaem chose to become a musician and lute - maker , which turned out to be quite lucrative .
Wyn Ashgrove Wyn Ashgrove was an elven bard and spellsinger . Description . Wyn was graceful , with golden skin , short curly black hair , and green eyes . He had a serious mien and was about five and a half feet tall . History . Wyn had been apprenticed to Kerigan the Bold , a skald from the Moonshaes . In 1364 DR at the Spring Faire in Silverymoon , Wyn noticed that old songs passed on through the ages had inexplicably changed , yet not even the singers seemed to notice . He reported his findings to Khelben " Blackstaff " Arunsun in Waterdeep , who sent him to travel with Danilo Thann and the dwarf Morgalla to determine the cause . They determined that Iriador Wintermist was using the Morninglark harp to place a curse upon the Harpers and the people of Waterdeep . Wyn traveled with the group to the High Forest and back and aided in the retrieval of the Morninglark . Wyn was last seen traveling with Morgalla to her people in the Earthfast Mountains . Possessions . Wyn carried a deep green crystal flute and a silver " lyre of changing " , which upon command could change into any instrument of its size of smaller .
Darien Darien was a Szarkai before Lolth turned her into a albino - drider during the Night of Wailing . Once she had been sent by the drow of Maztica to Faerûn where she should find a tool for their plans of getting full control over the cult of Zaltec in her home . She found the young soldier Cordell and helped him to survive a lost battle . After that they founded the Golden Legion and she became one of the most trustet leaders at Cordell ' s side . Ten years later the legion won a fierce battle in Amn against the pirate Akbet - Khrul and Cordell was summoned before the Council of Six . He made them finance his expedition to the west over the Trackless Sea where he hoped to find a new route to Kara - Tur . But instead of the famous realm they found the continent of Maztica and here Darien was once again of great use for the legion . It was her magic which helped them to defeat the army of Payit in the battle of Ulatos and later to kill Takamal , the Revered Counselor of Kultaka , amidst his own men in a another battle .
Shadowy Eye The Shadowy Eye was a mercenary organization within the Sevenfold Mazework of the Great Dismal Delve . Organization . The Shadowy Eye was made - up of 900 dark creeper mercenaries . Activities . This mercenary organization served as advanced scouts for the dao . Delivering false information was severely punished by the dao , so the dark creepers generally provided detailed reports . Base of Operations . The Sevenfold Mazework within the Great Dismal Delve served as base of all dao military organizations .
Nephthys Nephthys ( pronounced " nef " - thiss ) was a vain but caring member of the Mulhorandi pantheon . She was known as Nesharia in Thay , and as Neselthia in the nation of Unther . History . Nephthys assisted Isis in resurrecting Osiris , who had been murdered by Set . Relationships . Nephthys was the daughter of Geb and Nut . She was the twin sister of Isis and was once married to Seth , who she left after his murder of Osiris . Nephthys had few true allies . Waukeen closely monitored the growth of the church of the Devoted Lady . Nephthys openly opposed Mask and the Red Wizards of Thay . Description . Nephthys typically appeared as a Mulan woman in royal dress . She often wore numerous pieces of gold jewelry as well . Powers . Nephthys could stun enemies with her mere presence , and kill with a simple gaze . She had the ability to raise the undead into her service , and could increase wealth with a touch of her hand . Nephthys ' will was sometimes communicated through creatures , such as golem s , or hoarding animals , such as rat s . The face of Nephthys might appear to forces hostile to her , and a golden mist might appear to ward off grave robbers . A single gold coin might lead to great treasure , and an individual who pleased the Guardian of Wealth and Commerce might experience a shower of such coins . Worshipers . Nephthys urged her followers to accumulate wealth , but had little patience for true greed . Worship of the Devoted Lady was most common among nobles and housewives . Church of Nephthys . The clergy of the church of Nephthys was composed entirely of women of Mulan descent . These priestesses must be married or widowed . Clerics of Nephythis administered the economy of Mulhorand , as well as served in the funeral preparations of those in the upper classes . Temples dedicated to Nephthys were defensible structures designed to display great wealth . These buildings often served as banks for the Mulhorandi people . The center of the church of Nephthys was the Vault of Golden Commerce , located in the city of Neldorild . The church of Nephthys had spread throughout Unther , and had even begun to push beyond this border . Clerics of Nephthys usually wore white linen skirts and robes or linen dresses . They wore wigs on their shaved heads as well as sandals . Three blue circles were painted on a priestess ' forehead , a mark of her divine calling . When preparing themselves for combat , the clergy of Nephthys selected the most expensive equipment they could afford . Clerics of Nephthys prayed for spells at noon . Orders . The clergy of Nephthys took up arms to protect the wealth of their nation . The Order of the Golden Coin served as guardians for hire to the people of Mulhorand . Celebrations and festivals . The clergy of Nephthys performed rituals over the deceased in preparation for burial . On the Feast of the Silver Coin ( known as the Feast of the Moon throughout the rest of Faerûn ) , Nephthys was thanked for the wealth accumulated over the past year . During Passage Onward , protective wards , spells , and traps were set to protect the tombs of the recently deceased .
Ragheb Ragheb was an oasis town located in the southern region of Raurin desert . In the late 15th century DR the town was ruled by the tiefling Alzubra . Description . The town surrounded a small but deep lake known as Lake Ragheb . The central area of Ragheb was protected from sandstorms and invaders by a high stone wall . Outside the wall residents lived in semi - permanent tents .
Spider mask A spider mask was a drow item that allowed wearers to transverse any web safely . Description . A spider mask was a black velvet mask with four jointed wire legs protruding from each side of it . It covered the wearer ' s face completely . Powers . A spider mask allowed the wearer to climb and remain unaffected by any spiderweb , " web " spell , tanglefoot bag , or similar effects . The wearer was also made more resistant to venom . Notable users . A spider mask was used by both Jarlaxle and Artemis Entreri to cross the magical fence of House Baenre in Menzoberranzan that otherwise defeated all other attempts at intrusion . Later Artemis used the same mask to escape a " web " spell cast by Vendes Baenre . It later fell into the possession of Gromph Baenre .
Ketjap Ketjap was an exotic food found in the Shining Lands in 1367 DR . It was available for purchase through " Aurora ' s Whole Realms Catalogue " . Description . Ketjap was made by combining mingari from Ulgarth with rare fruits from Maztica . This spicy sauce had a unique flavor , making it a prized commodity in the Shining South .
The Pirate King The Pirate King is the second book in the Transitions series by R . A . Salvatore . Summary . The Arcane Brotherhood has long held the city of Luskan in their power , but when corruption eats away at their ranks , Captain Deudermont comes to the rescue of a city that has become a safe haven for the Sword Coast ' s most dangerous pirates . But rescuing a city from itself may not be as easy as Deudermont thinks , and when Drizzt can ' t talk him out of it , he ' ll be forced to help . The story begins with Captain Deudermont and the Sea Sprite crew still fighting pirates . One of the captured pirates raises questions of the effectiveness of Deudermont ' s actions , suggesting that Deudermont is allowed to capture pirates purely as a show and then stating that the Arklem Greeth , a lich who controls the Hosttower in the city of Luskan , supports the pirate trade . On Deudermont ' s return to Waterdeep , he meets with Lord Brambleberry of Waterdeep , and the two of them decide to stop Arklem Greeth and his pirate crews . Meanwhile Drizzt and Regis decide to travel to Icewind Dale to learn the fate of Wulfgar . Their path leads them to Longsaddle , home of the Harpell family . During their visit , a philosophical debate ensues about crime and whether the ' greater good ' justifies the use of severe punishment . Drizzt and Regis leave Longsaddle and head for Luskan , where they meet with captain Deudermont and learn of his plan . They decide to help in the fight . The task of saving Luskan is presented as moral conflict between trying to better the city at the risk of destroying it or accepting stability under less morally pure rule . After a few battles that tear the city apart , Arklem Greeth blows up the Hosttower , killing a large percentage of Luskan ' s population . With the war apparently over , Drizzt and Regis continue on their path to Icewind Dale . There they find Wulfgar living in a cave invaded by a carefree Drizzt and Wulfgar many years ago , testing himself against the harsh seasons before he plans to return to his people . Back in Luskan , while Deudermont tries to rebuild the city and keep the people of Luskan safe and fed , the High Captains work against Deudermont , hoping to turn the people of Luskan against him and assume the position of rulers . Eventually , civil war breaks out in Luskan . Drizzt and Regis return to help . The final battle sees the death of Deudermont , the sinking of the Sea Sprite , and the return of the rule of the High Captains in Luskan . Drizzt and Regis leave the city with the rest of Deudermont ' s crew .
Idea Idea was a divination spell that monk s could use to gain a burst of inspiration toward solving a problem . Effects . This spell induced a clarity of thought in the caster that could be used to prompt a memory of a forgotten detail or overlooked clue that was relevant to solving a conundrum . This spell had a cool - down period of six hours before it could be cast again . Components . One gold piece was required to cast this spell , in addition to verbal and somatic components .
Hol Halstrom Hol Halstrom was a farmer and an inhabitant of the village Hilltop in the Silver Marches . In 1372 DR , he called Piper a fool for his rantings on the " coming death . " Piper proclaimed Halstrom would be dead within a week . A few days later , Halstrom ' s corpse was found at the edge of the village , nearly decapitated .
Unburn Unburn was an arcane abjuration / alteration spell that reversed the burning of an item . It was developed by Daltim Flamefist of Halruaa . Effects . The spell created a kind of reverse fire , which had a black flame and radiated not light or heat but shadow and cold . This black flame magically reversed the oxidation process , consuming ashes and char and leaving behind the material in its original form . It behaved in all other respects like an ordinary fire . The black fire appeared at a point of the caster ' s choosing , and was initially around the size of a human hand , then spread over all burnt materials in reach . It would burn for a full day or until no burned materials remained in reach . " Unburn " could be applied to the remains of any fire , but its success depended on its age and completeness . A recent fire was usually easy to reverse , if all materials remained present . An older fire was less certain , as ashes may have been blown away or otherwise removed . The spell could not restore lost materials , but it could bring back small quantities of ash that had risen on the hot air created by the original fire . Interestingly , the " unburn " spell also reversed rusting and tarnishing of metals , removing corrosion and stains , because rust and tarnish were the result of oxidation , which burning was simply a rapid form of . An " unburn " spell could not stop a fire already in progress or prevent one from starting , nor could it heal or restore to life a creature harmed or slain by fire . However , a burnt corpse could be restored to an unburnt state . Usage . The " unburn " spell was mostly used to reverse the destruction of a burnt item that the caster wished to recover , such as a book or scroll , a painting , or a house . Components . In addition to the usual verbal and somatic components , the spell required a small vial filled with water . History . The spell was developed by the Halruaan mage Daltim Flamefist sometime in the mid – 14th century DR . He included it in his spellbook " Daltim ' s Tome of Fire " , which he lost in Tethyr in the 1360s DR . It remained a unique spell at the time .
Mameluks The mameluks , also known as the slave - kings , were a group of slave - soldiers in the Seventh Age of Calimshan who rose to power after the fall of the Shoon Imperium . Activities . During the reign of the mameluks , slavery was ( naturally ) outlawed in Calimshan . They also ended the hunting of wizards by the government that had been the case during the Shoon rule . Base of Operations . The slave - kings ruled Calimshan from Manshaka over a period of four decades . There were 29 mameluk rulers in all . History . In general , the Alzhedo term " mameluk " referred to any slave trained as a warrior . During the Sixth Age of Calimshan , it became common practice for rich nobles to pay for the training of slaves to serve in their and their families ' places in the army . These " mameluks " were thus educated and well - trained in combat . Many mameluks rose to positions of lower or middle officers in the army , and so many understood means of leadership . After the turmoil from the fall of the Shoon Imperium , three pashas ruled Calimshan for a brief time , until in 533 DR the mameluks easily took control . The time of the mameluks ended because of a Rage of Dragons in 1018 DR . This event put Calimshan into chaos again and ended its Seventh Age . The Eighth Age of Calimshan began , the mameluks were overthrown , a series of merchant kings became the new rulers , and slavery was reinstated .
Iol Iol , also known as violet stone , was the name by which ( ) was commonly known in the Realms . Description . This semi - precious stone was predominately blue in hue , but the stone ' s color changed with viewing angle , from dark blue to straw - yellow . Small specimens could be transparent but larger stones tended to have inclusions which could cause a star - like effect or , in the case of trapped hematite crystals , a flash of golden color much like sunstones . Iols were usually to best display the stone ' s color change . A typical specimen had a base value of 50 gp . Powers . Iol stones were the best component for use in making " ioun stone s " . Rumors and legends . Faerûnian legends said this gemstone had a strong affinity for magic , but few knew of its connection to " ioun stones " .
Fracto - Nimbuli Fracto - Nimbuli was a cloud giant ally of Yrkhetep in Chondath in 1358 DR . Activities . Usually Fracto - Nimbuli was in his main room with three spotted lion s as pets . History . In 1358 DR , Fracto - Nimbuli agreed to help the arcanaloth Yrkhetep in exchange for gold and power . He transported a portion of Yrkhetep ' s troops — including the Skykillers , the Dark Watch , and others — to the Five Crown inn in Arrabar using his flying castle in order to battle the combined forces of the Sisterhood of the Oaks , the Lightblades , the Sunshafts , and the Windriders . Personality . Fracto - Nimbuli was a greedy and vain individual .
Asilther Graelor Asilther Graelor was an Harper . Personality . Asilther followed always Mintiper , as she saw it , she owed her life to him . She preferred wilderness than cities . History . Asilther was saved by Mintiper Moonsilver from Calishite slavers . She regained health but not memory , she only remembered to had born in the Forest of Tethir . She lived thieved slavers , especially those from Calimshan and was usually in company of Mintiper . Asilther was an acquaintance of lady Alustriel of Silverymoon and had many dealings with the Lords of Waterdeep but very few knew she was an Harper . Asilther usually performed missions like protecting and guiding some individuals , shadowing or kidnapping others and killing agents of Luskan and of Zhentarim . One of her best exploit was thieved most of the hoard of the adult black dragon Shammagar in mountain north of Waterdeep . Shammagar promised revenge but Asilther discovered thank to exploits of Mirt the secret name of the dragon , that was obliged to avoid a direct confrontation . Later some said she made peace with the dragon , agreeing to restore his hoard . Probably for this Asilther thieved alone a Luskan ship full of treasures raided in Ruathym and directed it to the new lair of Shammagar .
Braelin Janquay Braelin Janquay was a drow scout within Jarlaxle ' s Bregan D ' aerthe . History . In 1483 DR , Bregan D ' aerthe leader Jarlaxle met the reincarnated Regis and , despite not recognizing him , sent spies to report on him . Presumably , Braelin was one of these spies . Braelin discovered Regis ' s true identity , saved him from Ship Rethnor thugs , and reported on him and Catti - brie to Jarlaxle . He was also the one to report on Dahlia Sin ' felle ' s ascension to matron mother of House Do ' Urden . Skills . Braelin was considered one of Bregan D ' aerthe ' s most promising scouts . Possessions . Braelin ' s Bregan D ' aerthe insignia enabled him to levitate . He wielded two sword s , as well as a crossbow .
House of Bhalla The House of Bhalla was a temple to Chauntea in Immilmar , Rashemen . Structure . The House was a old medium sized stone building near the Iron Lord ' s citadel . Inhabitants . Around 1372 DR , the temple was led by Brother Dervarr .
Thelgaar Ironhand Thelgaar Ironhand was the king of Oman ' s Isle , in the center of the Moonshae Isles . History . In 1345 DR , Grunnarch the Red brought his host of longship s to Thelgaar Ironhand ' s Iron Keep on Oman ' s Isle to prepare an attack on the southern Moonshae Isles . In the first council of northern Kings and Captains , Thelgaar announced his intention of making long lasting peace with the Ffolk and start a prosperous trading relationship . Most of the warriors that were present did not agree and decided to continue with the plan of raiding and pillaging the cities of Caer Corwell and Caer Callidyrr and the rest of the Ffolk lands . The same night , Thelgar was slain by Kazgoroth who took the identity of the king and carried on with the plan to attack Caer Corwell .
Rauvincross Rauvincross was a village standing at the northern entrance of the Moon Pass through the Nether Mountains just south of Sundabar . Geography . The community rested along the trail between Everlund and Sundabar which crossed the River Rauvin . The village was located near Lhuvenhead , High Hold , and Rivermoot in the Rauvin Vale . Inhabitants . The village was home to many of the drivers and mule teams that worked the paths around the Moon Pass Gorge .
Prayer of Anger Prayer of Anger was an enchanted greatsword . Description . The sword was inscribed with the holy symbol of Tempus , god of battle . Powers . It was " + 2 greatsword " . It gave its wielder an immunity to fear magic , and it would enhance any rage effects . Value . It was worth 14 , 350 gold piece s .
Darsson ' s fiery cube Darsson ' s fiery cube was a spell unique to Halruaa . Effects . This spell created a burst of flame that engulfed a cubical area no greater than 10 ft . ( 3 m ) . The intensity of the fire was based upon the power of the caster . Components . This spell required a small cube of bat guano , a pinch of sulfur , and a flake of phosphorus to cast .
Illuminated The Illuminated were located in the City of Brass on the Elemental Plane of Fire . Organization . Umar al - Hadra al - Bazan led the 50 , 000 soldiers of the Illuminated . Activities . The Illuminated served as constables for the City of Brass , patrolling the city and enforcing curfews . They walked through the streets each night , pounding drums and announcing the start of the curfew . Curfew violations were punished harshly . First - time offenders were arrested and fined . Offenders caught a second time lost a hand and third - time offenders were executed . Base of Operations . The City of Brass served as the base of the Illuminated .
Realms of War Contents . Continuum . By Paul S . Kemp Prince Rivalen , son of Telemont Tanthul of Shade Enclave , plots and for power . His brother Brennus has a gift for discovering things , but will he uncover the plot in time ? Weasel ' s Run . By Lisa Smedman The legend of Weasel , a spriggan from Luiren and his fight against the servant of Malar known as The Beast . The Last Paladin of Ilmater . By Susan J . Morris Black Arrow . By Bruce R . Cordell The tale of the Last Battle for Sarshel ' s Wall and the valor of Jotharam Feor and the " Black Arrow " . Too Many Princes . By Ed Greenwood An adventure of Mirt , set in the south in 1333 DR , with too many princes . The Siege of Zerith Hold . By Jess Lebow Mercy ' s Reward . By Mark Sehestedt Redemption . By Elaine Cunningham Changing Tides . By Mel Odom Chase the Dark . By Jaleigh Johnson Bones and Stones . By R . A . Salvatore Second Chance . By Richard Lee Byers
Dragonne Dragonnes are dangerous monsters that possess the ferocity of a lion and the cunning of a dragon . They appear to be lions covered in brass - colored scales with massive wings like those of a dragon . Dragonnes are highly territorial and will attack any invading creatures in their home . They are not generally evil or malicious , allowing any intruders the opportunity to flee before they attack . Those who do not leave a dragonne ’ s lair will find themselves quickly set upon by a savage opponent . The roar of a dragonne is its greatest weapon . Those who hear this creature ’ s roar find their minds and body weakened , leaving them vulnerable to the attacks of the dragonne . A dragonne possesses huge claws and fangs , and large eyes , usually the color of its scales . A dragonne is about 12 feet long and weighs about 700 pounds . Dragonnes speak Draconic . Combat . A dragonne ’ s wings are useful only for short flights , carrying the creature for 10 to 30 minutes at a time . Nevertheless , it uses its wings effectively in battle . If opponents attempt to charge or encircle it , the dragonne simply takes to the air and finds a more defensible position . Maztica . Dragonnes are also living in Maztica . The natives know them as Hakuna . Halloran from the Golden Legion was once attacked and nearly killed by one on a small island near Payit . Some of the halfling s of Maztica who are living in savage tribes use such a hakuna as a kind of captive and totem and feed them with humans and other intruders they manage to capture in their territory .