naist-nlp/zeshel huggingface dataset:
Jane ( Final Fantasy IX ) Jane is the biological mother of Princess Garnet in " Final Fantasy IX " . Originally from Madain Sari , Jane died whilst trying to escape the unnatural storm which had struck the summoners ' village . Story . Garland , the ruler of Terra , had become wary of the summoners ' powers , the ability to call forth Eidolons . In order to make sure his plan of assimilating Gaia would go smoothly , Garland attacked Madain Sari with the " Invincible " , killing most of the villagers . However , Jane was able to escape , taking her daughter onto a boat and fleeing the burning village , but the rough seas caused by the storm resulted in her death . Luckily , Jane was able to protect her daughter , as Sarah ( Garnet ) sailed safely to Alexandria to be adopted by the royal family and raised as a princess . Garnet had difficulty remembering her childhood before the age of six and had forgotten Jane ; however as shown by the opening FMV of the game , Garnet remembers her mother , if only vaguely . Once she has learned the truth of her birth , Garnet sadly laments that the " Invincible " took everything from her , including Jane and her adoptive mother . Name . Jane ' s name is not revealed explicitly during gameplay and can only be discovered on the Eidolon Wall in disc four of the game . The player must form a party with Garnet and visit Lani standing on Eiko ' s back porch . Upon arriving , Lani will run away . They must then exit the village and return with anyone except Garnet or Amarant in the party and talk to Lani twice , read the message and go to the Eidolon Wall . They must walk clockwise from the entrance ( heading to the right ) , just past the " ! " , until a chime is heard . Next the player has to walk counterclockwise back to the entrance , just past the " ! " again , repeating this nine times , going back and forth . Then the player has to read the murals to discover messages from Garnet ' s father addressing Jane and their daughter .
Pterodactyl The Pterodactyl , also known as the Pteragon , is an enemy in " Final Fantasy III , " encountered in the Temple of Time inside the room where Noah ' s Lute is found . It can be a difficult enemy if the party faces it underleveled , but a level 30 or higher party should not have any trouble defeating it . Physical attacks are more than enough , while in the DS version , Aeroga works as well .
Fafnir ( Final Fantasy VI ) The Fafnir is an enemy in the game " Final Fantasy VI " . Battle . It will often flee from battle on its first turn . If it remains , it is not a very powerful enemy , though its special attack , Tongue Lash , can inflict Sap . It is weak to Ice , so Blizzara is effective against it . AI script . If monster is by itself : Attack ( 33 % ) or Tongue Lash ( 66 % ) Attack Turns : 1st Turn : Flee ( 66 % ) or Nothing ( 33 % ) If attacked by " Attack " : Tongue Lash ( 33 % ) Etymology . The enemy ' s SNES name is Mesosaur .
Regain Regain is a positive status effect in " Final Fantasy XI " . There are several ways of attaining Regain , but the most common is a Monarch Drink , which is a common temporary item in Besieged . Regain granted by the drink adds + 3 TP per tick for the duration of the effect .
Blizzard V Blizzard V is a recurring ability in the series . Appearances . " Final Fantasy XI " . Blizzard V is a tier V Black Magic spell . An upgraded version of the Blizzard IV spell , it deals Ice - based elemental damage to a single target . Blizzard V is available to Black Mages , and Scholars are also able to use this spell while under the effects of or Enlightenment . Red Mages and Geomancers gain access to this spell once they have earned 100 Job Points . Additionally , a Summoner ' s Ice Spirit and certain setups of a Puppetmaster ' s Automaton are capable of casting this spell . Scrolls of Blizzard V can be purchased from the merchant Ezura - Romazura in Windurst Waters [ S ] for 186 , 375 gil . They may also be found in Gold Sturdy Pyxides in " " areas , or as loot won from Shinryu .
Recall Recall is a recurring ability in the " Final Fantasy " series . When used , it casts a random spell on enemies . This ability has a MP cost , and this cost depends on the spell being cast . Appearances . " Final Fantasy IV " . Recall is Tellah ' s ability . This ability was removed on the SNES North American and " Easy Type " version of the game . Recall has a Charge Time of 1 . This command is disabled if Tellah is silence . Tellah has a 15 % chance each of casting Fire , Blizzard , Thunder , or Toad , a 5 % chance of casting Break , Bio , Tornado , or Death , and a 20 % chance of doing nothing . Tellah loses the Recall ability when he remembers all his forgotten spells at Mt . Ordeals . In the 3D release , Tellah has a 31 % chance of casting Toad , a 10 % chance each of Fire , Blizzard and Thunder , 6 % each of using Fira , Blizzara and Thundara , 4 % of using Firaga , Blizzaga and Thundaga , and a 3 % chance of casting Bubble , Bravery or Faith . The latter three are normally only usable with the Twincast command . Unlike other releases , Tellah retains Recall after Mt . Ordeals . After Tellah ' s death , Recall is one of the three augments he will drop . " Theatrhythm Final Fantasy " . Recall is an ability only usable by Shantotto at Level 35 . It activates at the halfway point of the BMS stage , and uses a random magic ability on the enemy . " Final Fantasy Record Keeper " . Recall is Tellah ' s default Soul Break which at the expense of one Soul Gauge segment will result in randomly casting either Fira , Blizzara , or Thundara . " Final Fantasy Trading Card Game " . One of Tellah ' s cards can use Recall by Dulling Tellah and discarding another Tellah card . The player chooses one Forward , then removes the top card of their deck from the game and deals that Forward 4000 damage times the cost of the removed card .
Sub - zero Smash Sub - zero Smash is a blue magic spell learned from Ruszor in " Final Fantasy XI " . When cast , a giant icy tail appears and strikes the enemy twice , dealing blunt damage and attempting to inflict paralysis . Despite the animation , it is a single - hit attack . This spell grants HP + 10 and VIT + 3 when set , and costs 4 Blue Magic Points to set .
White Pudding ( Crystal Defenders ) The White Pudding is an enemy from " Crystal Defenders " . Due to its ability of immunity to physical attacks , it is one of the most dangerous enemies in the game , and its waves are extremely deadly . Time Mages should be deployed and / or maxed in order to let maxed Black Mages hit them while they are slowed down .
Seto Seto is a character from " Final Fantasy VII " , and Red XIII ' s father . He is one of the last of the wolf - lion creatures , a sentient race that is never named . Story . Red XIII had always thought of his father as a traitor and a coward , as he ran away from his son and mate during Cosmo Canyon ' s war against the Gi Tribe . Bugenhagen decides to show Red XIII the truth after he learns of these feelings . He leads Red XIII into the cave and reveals Seto was not fleeing , but was rushing to defend the cave ' s entrance . He was pierced by the Gi ' s poisoned arrows , but continued to defend the cave . After seeing his father ' s petrified body , still guarding the entrance to the cave , Red XIII acknowledges his father ' s courage for facing the Gi Tribe alone . As Red XIII howls in honor of his father , tears fall from the stone Seto ' s eyes . Inspired by his father ' s courage , Red XIII joins the player party permanently .
KUON : Memories of Waves and Light " KUON : Memories of Waves and Light " , alternatively known as " Eternity ~ Memory of Lightwaves ~ " , is the main theme of " Final Fantasy X - 2 " . It was composed by Noriko Matsueda and Takahito Eguchi . Game appearances . " Final Fantasy X - 2 " . " Kuon - Memories of Waves and Light " plays during the cinematic introduction before the title screen at a relatively slow pace , played on a piano . When played in the Luca sphere theater in the English version , the track is called " KUON : Memories of Waves and Light " . It is the first track on the first disc of the game ' s . An alternate version of the theme called " Kuon - The Troupe Performs " , is played by the Musicians in Guadosalam in Chapter 5 ) , only if the player cleared the missions in Macalania Woods . It is called " KUON : The Troupe Performs " in the North American sphere theater and is the 18th track on the second disc of the game ' s original soundtrack . " Theatrhythm Final Fantasy " . " KUON : Memories of Waves and Light " appear as a downloadable track in the game ' s iOS port as a Field Music Sequence . " Theatrhythm Final Fantasy Curtain Call " . " KUON : Memories of Waves and Light " is , like in the iOS port , a downloadable Field Music Sequence track . Arrangement album appearances . A vocalized arrangement , called " Morning Glow " , was released on the album . Mayuko Aoki is the vocalist , and also provided the vocals for " Kimi He " , the vocal arrangement for " Yuna ' s Ballad " in " Final Fantasy X - 2 " . " Eternity ~ Memory of Lightwaves ~ Music From Final Fantasy X - 2 " . " Eternity ~ Memory of Lightwaves ~ Music From Final Fantasy X - 2 " is a promotional single of songs from " Final Fantasy X - 2 " , and while the songs share the same names as the game ' s soundtrack songs , they are arranged differently . This version called " Eternity ~ Memories of Waves and Light ~ " uses live instruments of piano , guitar and bass going along with the standard background music , whereas the game version uses synthesizers . It is the first track on the disc . " Final Fantasy X - 2 Piano Collection " . " Eternity ~ Memories of Lightwaves ~ " is included in the " Piano Collection " album . This version is arranged by Hiroko Kokubu and , unlike the other " Final Fantasy " " Piano Collection " albums , is also performed by her , instead of using a separate performer . It is the twelfth track on the disc . Non - " Final Fantasy " guest appearances . " The Truth Is " . In early 2000s , recorded a vocal arrangement of " Kuon - Memories of Waves and Light " under the name of " The Truth Is . . . " , but was not officially released . " EXIT TRANCE PRESENTS FamiTrance EX " . A rearranged version of " Kuon ~ Hikari to Nami no Kioku ~ " appears as the 20th track in the album .
Shinryu ( Final Fantasy V ) Shinryu , also known as Dragon Lord , is one of the two original superboss es in " Final Fantasy V " . Shinryu attacks the party when they inspect the monster - in - a - box containing the Ragnarok in the Interdimensional Rift ' s Inner Sanctum . It can be argued whether Shinryu or Omega is the game ' s hardest boss , excluding the GBA and mobile exclusive bosses . While Shinryu has stronger attacks , its strongest attacks can be protected against , and it is weak against certain weapons due to being a dragon - type enemy . In the mobile / Steam version , defeating Shinryu earns the player the Demon Dragon achievement . Battle . Shinryu ' s attacks define the battle ' s difficulty . It uses strong elemental attacks , the most dangerous being the Tsunami it uses on the first turn . Unguarded , it will inflict over 8 , 000 damage wiping out all but the strongest party members . Shinryu has an arsenal of Blue Magic , as well as status inflicting attacks . Strategy . A good strategy is to equip everybody with Coral Rings and Ice Shields to absorb Shinryu ' s Tsunami and Ice attack , and to nullify its Atomic Ray . It would be a good idea to set up and keep re - establishing Golem . Before the battle , the player should ensure to have the Steal or Mug ability to get the Dragon ' s Whisker . An easy way of beating Shinryu is by making a character a Time Mage with the Mix ability and to cast Quick , then mix Eye Drops and a Dragon Fang to cast Dark Sigh which will inflict Blind on Shinryu . Then mix a Turtle Shell and a Revivify to cast Bacchus ' s Cider to inflict Berserk . This makes Shinryu easy to defeat , as all he can do is attack but have his attack absorbed by Golem . The character with the Mix command can further mix a Turtle Shell and an Antidote to lower Shinryu ' s defense , and this can be used repeatedly . Gil Toss and Meteo are good ways to deal damage . One of the easiest ways to beat Shinryu takes lots of training beforehand . All characters must have Ninja and Dragoon mastered so that Freelancers will have a default Dual Wield and Jump . The player should equip everybody with Coral Rings and two Dragon Lances each and have every character equip Jump . After the Coral Rings absorb Tidal Wave the player should use Jump with everybody . With a party at around level 50 , Shinryu should be defeated after three party members attack . Those looking to farm Dragon ' s Whisker on Shinryu can place the cursor to memory in config and have someone as a Samurai or Freelancer with the Steal ability , and with the Masamune equipped , possibly while equipped with Thief ' s Gloves , though not entirely necessary . A Time Mage with Hermes Sandals should Teleport immediately after the person with the Masamune , but before Shinryu makes a move . The player can rubber - band the action button and leave the game to keep on accumulating Dragon ' s Whiskers . This works for mobile versions too . Other appearances . " Pictlogica Final Fantasy " . Shinryu from " Final Fantasy V " appears as an enemy in " Pictlogica Final Fantasy " .
Swamp Mafdet Swamp Mafdet is a rare enemy from " Final Fantasy X " . It is fought in Via Purifico under the city of Bevelle after Yuna is put on trial . Auron ' s piercing weapons are particularly effective . Its attacks are purely physical but can occasionally cause Slow . In the US version of the game , Swamp Mafdets will drop weapons and armor without any abilities . The error was fixed for INT / PAL versions of the game to allow them to drop weapons with any of the elemental strikes and / or Distil Power . They also drop armor Berserk Ward and / or Defense + 5 % . Attack Pattern . " From Final Fantasy X Ultimania Guide ( translated from japanese ) . "
Dreadnought ( Final Fantasy XIII - 2 ) The Dreadnought is an enemy in " Final Fantasy XIII - 2 " . It is smaller in size compared to the Dreadnought from " Final Fantasy XIII " . Paradigm Pack . The Dreadnought is a Commando . It innately halves physical and magic damage , and naturally has high HP . If all - potent is used . It will have around 800 points in Strength , around 250 points in Magic and around 11 , 000 HP , making for a good pseudo - Sentinel . All - power is recommended . Its Feral Link is based on its Magic stat , and is thus not strong . The Dreadnought is cheap to max out , requiring 31 Engines , 46 Boosters and 23 Generators , costing about 160 , 000 gil . When the Dreadnought crystal is captured , the camera on - screen will zoom in to the Dreadnought ' s face .
Treno Auction House Treno Auction House is a location in the city of Treno in " Final Fantasy IX " . The party can bid for both normal and key items , and the former usually come in the form of Add - on s , such as Dark Matter and Reflect Ring . Story . The auction is part of the storyline . Kuja seems to be a regular , although there are some in - game speculation supporting the fact that he may be the owner . The auctioneer inquires in his interest in Garnet in a servant - like manner , so one might assume Kuja has brought a great deal of money to the auction house . Freya also mentions he may be King , the owner of the mansion . Amarant was once a guard in the auction house but was fired when Zidane framed him after an attempt at thievery . This theft , occurring before the game ' s storyline begins , makes Amarant a wanted man throughout Treno ; there are posters showing his likeness at the inn . Auction . During the auction , generally there are two key items and two pieces of equipment , usually add - ons . The key items bought in the auction can almost always be sold to the nobles walking around Treno , and it is easy to make a profit on an item . The Elixir is removed from the auction if more than five are present in the party ' s inventory . A useful way to avoid a bidding war is to bid after the auctioneer ' s asks " Any more ? " right before he declares the item sold . This temporarily halts the countdown but helps avoid most of the bidding . A key item called Magical Fingertip is one of the items available in the auction . The Magical Fingertip can be given to the old man near the inn in Daguerreo to obtain Excalibur . The player must first talk to the man to make Magical Fingertip appear in the auction , and the player needs to have bought Une ' s Mirror , Doga ' s Artifact , Griffin ' s Heart , and the Rat Tail and sell them in the town to make the Magical Fingertip available . These items can be sold to the nobleman and adventurer that walk around the Bishop ' s House and the scholar in the synthesis shop . Additionally , Doga ' s Artifact and Une ' s Mirror can be taken to the Black Mage Village ' s gramophone to play " Doga and Unei " from " Final Fantasy III " . Aside from these uses , owning these key items can increase the Treasure Hunter Rank . Selling key items to citizens of Treno . After purchasing some of the key items in the auction , they can be sold to the nobles for a profit . Once sold , the items will reappear in the auction . The player can choose to decline the first offer in order to get a higher price ( won ' t work for Doga ' s Artifact ) . These items cannot be sold to their respective NPCs again when won a second time from the Treno Auction House . Reacquisition is only advised if the player is working on the Treasure Hunter Rank .
DISSIDIA ( theme ) " DISSIDIA " is the leitmotif of " Dissidia Final Fantasy " , its prequel " Dissidia 012 Final Fantasy " , and the upcoming arcade version reboot . It was composed by Takeharu Ishimoto , and its introduction was first heard as the theme for the " Dissidia Final Fantasy " teaser trailer in 2007 , the full theme only being present in the Jump Fiesta . The " Dissidia " games present several variations of the theme . A vocalized version of the theme called " Massive Explosion " is used for the reboot version of the first game . Game appearances . " Dissidia Final Fantasy " . " Dissidia Final Fantasy " uses cuts and variations of its motif for the background themes for the menu screens , and some are incorporated in scenes of its story . The theme also concludes the ending theme , " " DISSIDIA - ending - " from DISSIDIA FINAL FANTASY " : a medley of the the ending themes of the first ten installments of the " Final Fantasy " main series . " Dissidia 012 Final Fantasy " . Arrangements and variations of the motif were composed for its prequel , while some older versions return as well . Notably " The Quickening " appears in " Dissidia 012 " in the same menus as in " Dissidia " . The music player includes almost all the themes from both games , excluding " DISSIDIA - menu - " . The themes of the debut and final trailers of " Dissidia " and " Dissidia 012 " were included in a third bonus disc of the " Dissidia 012 Final Fantasy Original Soundtrack " album . " Dissidia Final Fantasy ( 2015 ) " . Two new vocal versions of the theme , the orchestral " Explosion " and the rock " Massive Explosion " , appear as the main and battle theme . " Massive Explosion " is performed by Ishimoto ' s band The Death March , while the vocals for both versions are provided by Death March singer Chris Ito . An orchestrated version of " Massive Explosion " was recorded later . The orchestration is performed by . " Dissidia Final Fantasy Opera Omnia " . " SPARK " is the main theme of the game . It is an arrangement of " Massive Explosion " from " Dissidia Final Fantasy " ( 2015 ) . " Theatrhythm Final Fantasy Curtain Call " . " DISSIDIA FINAL FANTASY [ FINAL TRAILER ] " and " DISSIDIA 012 [ duodecim ] FINAL FANTASY [ FINAL TRAILER ] " appear as Battle Music Sequence s for their respective titles , while " Lux Concordiae " appears as the Event Music Sequence representing " Dissidia 012 Final Fantasy " . " Final Fantasy Record Keeper " . " Massive Explosion " was the event theme for the crossover Challenge Event Discord and Harmony .
Tchigolith Fenlands Tchigolith Fenlands , also known as Zigolis Swamp , is a location from " Final Fantasy Tactics " . It is located west of Lionel Castle and east of the Clockwork City of Goug . Ramza Beoulve and Mustadio Bunansa passed through the swamp on their way to check on Mustadio ' s father Besrodio , defeating a group of monsters in the process . Battle information . Tchigolith Fenlands . The area is filled with a poisonous swamp which hinders movement , as any character who stops within it will be inflicted with the Poison status effect . Although the types of enemies which appear are randomly selected , they will almost always be undead , so use that to your advantage .
Padarak Padarak is the main setting of " " . It is the only location that is seen in the game , although some dungeons can been seen from the Kingdom border , such as the dungeon Infinity Spire . The locations of the buildings are determined by the player , except for the Castle , the and the first behest post which are already set when King Leo arrives . It also appears in the sequel " " as the final stage in the game . Story . Kingdom of the Dark Lord . Long ago a young Selkie boy , shunned from his old home , set out on a journey to find a new home . He came upon the Crystal of the frontier land , which granted him the power of Architek . At some point the young Selkie boy , due to the time being exposed by the Miasma , became the Dark Lord and began plans to turn the new land into a paradise for monsters . One of the structures he created that still stood after his rule ended was the castle . When the Miasma was cleared from the world , the Dark Lord was no longer able to hold his form together and his body was destroyed , turning into Elementite . The monsters left the Kingdom and all that remained was the heart of the Dark Lord , contained within the Crystal . Kingdom of King Epitav . King Epitav , a Clavat man who had heard stories of the power of Architek , arrived to the frontier land and was granted the power of Architek by the Crystal . He began to rebuild his old Kingdom in the new land , the power of Architek allowing him to bring people in from his old homeland . The Frog Emblem and footprints found around the Kingdom were crafted by King Epitav himself . He used the frog as a Emblem for the Kingdom instead of the Clavat tribe emblem to show all people , no matter what tribe , were welcome in the Kingdom . Eventually , the Dark Lord revealed himself to King Epitav and challenged him . Not wanting to put the citizens in danger , he had them all evacuated from the Kingdom and took on the Dark Lord himself . He attempted to take on the Dark Lord himself with the power of Architek , but was overpowered and defeated . The Dark Lord imprisoned King Epitav in the Shrine of Awakening and the only person left within the Kingdom was Pavlov . Kingdom of King Leo . King Leo , the young son of King Epitav , arrived to the frontier land along with Chancellor Chime and Hugh Yurg after having heard it was the last location his father was seen in . When standing before the Crystal , it speaks to him and grants him the power of Architek and uses it the first day to build the first home of the new Kingdom . On the first night , King Leo decides on a new name for the new Kingdom and calls it Padarak .
Cuahl Cuahl is an enemy from " Final Fantasy VII " . It is fought in the caves of Gaea ' s Cliff and in the sixth round of the Battle Square after the player acquires the " Highwind " and Cloud Strife rejoins the party . When fought on the Battle Square its stats are enhanced with double the normal HP and its Attack and Magic Attack are increased by 25 % . Battle . Cuahl will not attack the party until the party attacks it . If attacked magically , it gains the Light Shell attack . If attacked physically it gains the Blaster attack . It has low HP in comparison to other enemies at the point in the game the player finds it , and can easily be defeated . AI script . AI : Main AI : Counter - Physical AI : Counter - Magical