World PvP World PvP refers to PvP gameplay that takes place " anywhere " in the world . However , since the release of specified Outdoor PvP content , it has come to refer to that more exclusively . The gain of World PvP is mainly honor points to turn in for PvP rewards . Outdoor PvP . Roleplay servers . Sometimes Alliance and Horde Guilds may schedule events as part of a Roleplay event or a friendly PvP match . These events are typically seen only on RP - PvP Servers where such roleplay ing events may lead to war or skirmish between an Alliance and Horde Guild , resulting in an attack on an opposing town or stronghold . Then , Raid groups on both sides may take part in the battle to defend against or overrun their opponent . Naturally , these sieges are organized by the Guild leader s and / or officers of both sides . This helps to prevent confusion and let both sides know that the battle will be In Character . As in the case of an attack on Astranaar , because the town cannot be captured as Halaa could be , Roleplay may be the main motive behind the attack . The battle usually ends when one side refuses to Resurrect or retreats from the area under siege . Generally , Roleplay etiquette has the attacking force withdraw with their victory and leave the vanquished defenders to Resurrect and carry on with business or launch a counterattack . Non - roleplay servers . Sometimes members of either faction decide to simply overrun a city controlled by the opposite faction for fun . One example of this would be the Alliance and Horde attacking Tarren Mill and Southshore respectively . Specific zones . There are currently 2 main areas of outdoor World PvP in Azeroth , which are based upon quests in those regions . A Game of Towers is located in Eastern Plaguelands and The Silithyst Must Flow is located in Silithus . There are also 4 areas for outdoor World PvP in Outland : Hellfire Peninsula , Zangarmarsh , Terokkar Forest and Nagrand . Eastern Plaguelands . is the Horde version of this quest while is the corresponding Alliance version . The point of the quest is to gain control of all 4 towers in Eastern Plaguelands : Crown Guard Tower , Eastwall Tower , Northpass Tower and Plaguewood Tower . Upon gaining control of all 4 towers , the members of your faction gain a buff that boosts spell and melee damage against undead creatures in the zone , including Stratholme . As of Cataclysm , this seems to have been removed , as the towers are now in control of the Argent Crusade . Silithus . Both the Horde and Alliance quests for this are named . The object of the quest is to collect Silithyst from the geysers around the zone and deliver them to your respective base . Upon picking up the Silithyst you are flagged for PvP combat and receive a debuff that slows down your run speed . The debuff drops once you turn in the Silithyst . You are also unable to carry Silithyst while mounted - the act of mounting will drop the Silithyst that you are carrying . Hellfire Peninsula . Both the Horde and Alliance quests for this are named Hellfire Fortifications . The object of the quest is to gain control of three fortifications in Hellfire Peninsula : The Overlook , The Stadium and Broken Hill . Upon gaining control off all 3 fortifications , the members of your faction gain the buff Hellfire Superiority which boosts damage dealt in the zone by 5 % and carries over into the Hellfire Citadel instances . Also , upon turning in the quest , you are rewarded with 3 Mark of Honor Hold or 3 Mark of Thrallmar as determined by your faction . These marks can later be turned into the quartermasters in Honor Hold or Thrallmar for PvP rewards . Zangarmarsh . The World PvP content in Zangarmarsh is slightly different than those previously described in that there is no quest associated with it . The object is for your faction to gain control of both beacons . When both beacons are controlled by your faction , the tower in the center becomes available for capture as well . To capture the tower , a player must go to their faction ' s local city ( Zabra ' jin or Telredor ) and obtain a flag from an officer there . If the player successfully runs that flag to the tower , the tower is captured and the graveyard in the center of the zone becomes available for use by that faction . In addition , the members of the controlling faction also gain the Twin Spire Blessing buff which increases damage output by 5 % and carries over into the Coilfang Reservoir instances . In addition , each player character kill awards a player with 1 Mark of Thrallmar or 1 Mark of Honor Hold which can be collected and turned in for PvP rewards . Terokkar Forest . World PvP content in Terokkar Forest includes the quest . The objective is to gain control of the 5 towers stationed around Auchindoun . When your faction gains control of these towers , the buff Blessing of Auchindoun is gained that increases damage output by 5 % , experience gain by 5 % and the ability to collect spirit shard s in the Auchindoun instances for six hours . Spirit shard s can be collected and turned in for PvP rewards . Nagrand . World PvP content in Nagrand has the Alliance quest called ( obtainable from Talaar ) and Horde Quest quest called ( obtainable from Garadar ) associated with it . The objective is to siege , capture and hold a single plateau named Halaa . There are 15 NPC guards based in Halaa that must be killed before the city becomes available for capture . The guards have one million hit points each and although they can be brought down through traditional combat , it ' s far more effective to bomb them from the air . There are four " roosts " surrounding the plateau from which a bombing run may be launched . Launching from a roost gives the player 10 bombs that can be fired for an areal damage at the NPC guards . Once the guards are removed , capture of Halaa merely requires occupying the area near the central flag for some time as a traditional capture progress bar slowly fills towards your faction ' s side . Capture of the city awards your faction with the buff Strength of the Halaani which gives a 5 % damage output boost . During the capture of the city , each player character kill awards a Halaa Battle Token which can be collected and turned in for PvP rewards . In addition , there are vendors in Halaa that can only be accessed while your faction has control of the city .