naist-nlp/zeshel huggingface dataset:
Optimize Optimize , also known as Optimal , Best Equip . and Optimum , is a command located within the equipment menu . The main purpose of this command is to equip the selected character with the best available equipment from the party ' s inventory . A drawback of using Optimize is that it is based solely on attack power and physical defenses , ignoring stat boosts and magic defense . It is unknown if this is an oversight or an intentional decision from the developers . But nevertheless , this is odd behavior since Optimize is supposed to equip the best available equipment . However , in " Final Fantasy V " optimize will not ignore weapons such as Blood Sword and Excalipoor . See individual titles for more information and how Optimize works . Appearances . " Final Fantasy V " . The Hematic Shield , Bone Mail , Thornlet , and the Cursed Ring all share its annoyance of being equipped all the time when using the Optimize command if the player have these items in their inventory . These four items longer function with Optimize on the iOS version of " Final Fantasy V " . " Final Fantasy VI " . The Optimize command in " Final Fantasy VI " automatically equips the best equipment the player has , but it does this based solely on attack power and physical defense , ignoring the equipment ' s stat boosts and magic defense . Thus , if a weapon is two attack points weaker than another weapon but gives + 50 magic defense , Optimize will still equip the weapon with the higher attack power . Beyond this oversight , Optimize will ignore certain weapons and armor . For example , although the Ultima Weapon has 255 attack power , Optimize will always ignore it and never equip it , even if it is the only weapon to be equipped , in which case the party member will go Unarmed . This also applies to the Blood Sword , Soul Saber , Imp equipment , and various other equipment . Also , if the player is an Imp , the Impartisan will have an attack power of 253 , but Optimize will ignore the current status of the character and its effect on attack power and equip what would be the strongest weapon if the party member ' s status was normal . These many oversights overall make the Optimize command very unreliable , as more often than not , the weapons and armor it equips are not the best the player has in their possession .
Gizamaluke Gizamaluke is a boss from " Final Fantasy IX " the party fights in Gizamaluke ' s Grotto . Master Gizamaluke is apparently being controlled by Zorn and Thorn , as he is normally supposed to be loyal to Burmecia . The player has to get the Holy Bell from Moguta , whom they gave the Kupo Nut earlier , to reach Gizamaluke . Battle . Master Gizamaluke only has one attack that targets all of party members , Water , but it uses it fairly often . Gizamaluke uses Silent Voice to counter any offensive spells against it , inflicting Silence on the target . Strategy . The player should have Zidane cast Soul Blade if he has The Ogre equipped , as it will Blind Gizamaluke . Alternatively , if Zidane has mastered Soul Blade , he could also use the Butterfly Sword , which will inflict Silence on Gizamaluke , preventing use of Water . Freya should be Jumping or casting Lancer . Vivi should cast Thunder , and can use Focus to increase its power . Vivi can also use Slow to decrease the rate Gizamaluke attacks . If Quina is in the party s / he can use the Mighty Guard , which can be learned from the enemies outside Gizamaluke ' s Grotto . If possible , the player can use a Tent on Gizamaluke right at the battle ' s start , as there is a chance it will inflict Silence and Blind . There is also a chance it will fully cure him , so it is best used as soon as the battle starts as the battle can be troublesome for underleveled or inexperienced players . It is beneficial to wear equipment that decreases Water damage , namely the Glass Armlet . Equipping Zidane and Freya with the Bird Killer ability will help also . Alternatively , if Quina is in the party , and s / he has 1 HP , the player can cast Limit Glove to easily kill Gizamaluke in one turn .
Tarantula ( Final Fantasy III ) The Tarantula is an enemy from " Final Fantasy III " . This species is likely based on the original tarantulas ( " Lycosa tarantula " ) . It is found on the World Map of the Floating Continent . They are somewhat powerful in terms of physical attacks , but are otherwise not a very large threat to a properly trained party . Physical attacks work well , as do Fire elemental attacks . If the player managed to acquire a Fire Staff , they may use that for a free Fire spell to quickly defeat these enemies .
Utsusemi : Ni Utsusemi : Ni is a Ninjutsu spell in " Final Fantasy XI " . It creates four ( for main - job Ninja ) or three ( for subjob Ninja ) Copy Images that absorb attacks directed at the caster , causing them to miss completely . Utsusemi status guarantees that each copy image will cause a single physical hit to miss ( with some exceptions for certain enemy special abilities , like Spiral Spin , which ignore shadows without erasing them ) , and Utsusemi also protects from single - target magic spells and attacks , causing them to miss , with some exceptions for special abilities , like for Ifrit ' s Meteor Strike . Utsusemi status will be instantly erased by - ga spells , such as Firaga and Sleepga . The Utsusemi spells are one of the two main lures that makes Ninja ; even those who wield two - handed weapons such as Samurai and Dragoons will often use / Ninja to avoid enemy attacks .
Mega - Potion The Mega - Potion is a curative item in many " Final Fantasy " games . An upgrade of the original Potion , this restores a high amount of HP to all active party members . They are often quite rare , and it is often wise for the player to save these . Appearances . " Dirge of Cerberus - Final Fantasy VII - " . Mega - Potions restore 1 , 500 HP . They cost 500 gil and first become available for purchase in Chapter 7 . Vincent can carry up to two at one time . " Final Fantasy X " . " Final Fantasy X - 2 " . Mega - Potion is available for free on an Alchemist dressphere ' s Stash ability . The Mega - Potion can also be accessed through the Mix ability and in Lady Luck ' s Random Reels by lining up three BARs . " Final Fantasy XIV " . Mega - Potions are subject to a cooldown timer shared between all items . " Final Fantasy Type - 0 " . Mega - Potions restore 50 % of the party ' s HP . They are obtained from many Free Time Event s and by completing a number of special orders during a mission .
Jinnai Jinnai is a character in " Final Fantasy Dimensions " . He is a rogue ninja from the Fuga clan . Story . About a decade before the events of the game , Jinnai was the leader of the group of Fuga ninja responsible for the attack on Castle Burtgang and the assassination of the king . After several battles with Burtgang ' s soldiers , he meets Gawain in battle , which ends with Gawain injuring Jinnai ' s right arm to the point that it later has to be amputated . In the present day , the Warriors of Darkness briefly encounter Jinnai in a forest just outside of the village of the Fuga ninja . He has a brief battle with them , before warning them to stay away from the land and vanishing . The party discovers that Jinnai is considered a traitor to the Fuga clan , and join with Jinnai ' s brother Tobikage to hunt the traitor down . The party chases Jinnai through the nearby mountains , but become increasingly confused and suspicious about Jinnai ' s status as a traitor . When Jinnai is cornered at the Fuga ' s training tower , the party sides with Jinnai instead , and defends him from Tobikage , forcing him to retreat temporarily . Jinnai reveals that the attack on Burtgang was an order from the leader of the clan , relayed to him by Tobikage . He was made to believe that Burtgang was preparing to go to war , and that the attack was to prevent any further bloodshed . When he returned from the battle , Jinnai learned that the Fuga had been working with the Avalonian Empire , and that the attack was unprovoked , done only to eliminate a potential threat . Upon learning this , Jinnai defected , and had been on the run ever since that day . Joining with the Warriors of Darkness , Jinnai is chased up the Fuga tower by Tobikage , and is made to fight him several times as they ascend . On the roof of the tower , Tobikage and Jinnai fight . The battle ends with Tobikage ' s death . Shortly afterward , the Elder of the Fuga clan attacks the party . Jinnai and the Warriors discover that the Elder is under the command of a Mind Parasite , which has been controlling his actions for years . After the party frees the Elder from the control of the parasite , Cocytus of the Ice appears and freezes Jinnai in a mass of ice . The Warriors of Darkness escape Cocytus with help from The Mask , but Jinnai is presumed dead . Near the end of the game , when Matoya is struggling against the Forces of Nil , Jinnai suddenly appears to aid her in battle , revealing that he survived Cocytus ' s attack , if only because Matoya saved him . He fights alongside Matoya and his former enemy Gawain to defeat the Forces of Nil . He also appears , alongside Gawain , in spirit in order to aid the party in fighting Chaos Elgo . Gameplay . Abilities . Jinnai is a guest , he represents the ninja . His passive ability is one - handed that lets him increase the power of the weapon he has equipped . He can also use the throw command , it is possible to throw different kinds of shuriken and weapons . He has a dense variety of ninjutsu : Other appearances . " Final Fantasy Trading Card Game " . Jinnai appears on a wind - elemental card .
Velkk Velkk are a race of vicious warriors that have established settlements in the west of Eastern Ulbuka . According to ancient records , they once lived throughout the various islands that make up the Adoulinian archipelago , but were forced further and further westward as the First King ' s influence grew .
Garuda ( Echoes of Time ) The Garuda is a bonus boss from " " . It fights identically to its incarnation in " " , and thus can be defeated in the same manner . It will either fly at the player to damage , try to nosedive into the ground to damage and knock players off the arena , or blow players off the arena with a wind attack . Its weak point is on top of its head , and the easiest way to reach it is to make the Garuda use the nosedive attack , move out of the way so as to not get damaged by it , and then jump on its head before it gets up . While on its head , it will continuously attempt to nosedive , and with the right timing , players can jump into the air and land right back on top of its head and continue the assault without having to worry about the rest of the fight . Like any other aerial creature , it is vulnerable when afflicted with Gravity .
Eight Corps of Baron The Eight Corps of Baron is a term from the " Final Fantasy IV Setting Data Book " which refers to the whole of the army of the kingdom of Baron . It ' s so named because it ' s made up of eight different Corps , each one serving its own function . The oldest Corps is the Personal Guard Corps , which was entrusted with protecting the King of Baron personally . It can be assumed that Baigan ' s ancestors were the head of this Corps because this Corps is made up of members whose heritage relates to it . Baigan is the captain of the Guard Corps . The second Corps to be formed was the Dragoon Corps , which was founded by the ancestors of Kain Highwind . They were formed around the ability to fly Dragons into combat . They preferred to use lances over swords , although they were proficient in both . They preferred lances because of their long range ability . In Baron ' s early years as a nation - state , the Dragoon Corps was considered the most elite fighting unit , and Baron ' s most powerful weapon . However , with the development of Airships , the Dragoon Corps began to fade out , and are relegated to castle defense , and only hard - line descendants of the original Dragoon Corps make up the fighting force . They still use lances for combat as a tribute , and many of them have learned to fly high in the air similar to dragons . Kain is the head of the Dragoon Corps . The Dark Knight Corps included the most elite soldiers of the Baronian army , and only the truly gifted could become Dark Knight s . Many try out to become Dark Knights , but the King personally selects all Dark Knights who are to enlist by decree . Training requires a mastering of the powers of darkness which must be mastered before combat . If someone unskilled in wielding the dark power tries to wield the Dark Sword , he will go insane and become evil . Cecil Harvey passed this test easily , and became one of Baron ' s best Dark Knights . The Army Corps was Baron ' s standing army , made up of many of the lower ranked guards the player sees around the castle . The Navy Corps is not seen in the game , but it supposedly manned Baron ' s weak sea power . The Airship Corps was headed by Cid Pollendina and his ancestors , which designed airships for its most elite division : the Red Wings . The last two Corps only took form in recent history , as Magic began to develop . These are the Black Mage Corps and the White Mage Corps , which are made up of Black Mages and White Mage s respectively . Rosa Joanna Farrell currently heads the White Mage Corps .
Mimic ( Crystal Chronicles ) The Mimic in " Final Fantasy Crystal Chronicles " is very similar to other enemies of the same name from other " Final Fantasy " games . When approaching the enemy , it appears to be just a normal treasure chest , but attempting to open or strike the chest will cause it to pop up into the air and separate into pieces , revealing the Mimic ' s true nature . Mimics can be found in Rebena Te Ra , hiding themselves among the numerous treasure chests scattered throughout the area . When approaching a chest , always choose to attack it as opposed to opening it with the B button , as this will allow the player to get an initial strike on any waiting Mimics .
Princess Flan ( The Crystal Bearers ) The Princess Flan is a Field Boss in " " . It appears in the Cherry Checkpoint during the second campaign . Battle . Initially , Princess Flan appears masquerading as an Armor Flan . In this form it will mostly attack with close range attacks as well as spawning multiple Lil ' Flan Princesses from time to time . After successfully emptying the Armor Flan ' s HP Bar , it will shed its armor to reveal a Flan Princess , earning the player the Coming Out . After its Armor is removed its fighting style will change as it will now mainly attack with long range Sonic Blasts and spitting out Lil ' Flan Princesses , it will also use a spinning physical attack from time to time . Like Normal Flans , attacking it with direct kinetic attack will cause it to divide itself into Lil ' Flan Princesses , which take two hits to defeat and are able to solidify into blocks , while throwing it to the ground will cause it to divide into a swarm of them so it is recommended to instead use projectiles against it as those will damage her faster . If any Lil ' Flan Princesses are left alive from its Armor Flan Stage , it will be able to fuse with them to become Jumbo Size , making it bigger and stronger , but also making the rewards from defeating it much greater , also allowing it to reach its growth will award a medal when it reaches its growth limit .
Shield Dragon ( Final Fantasy V ) The Shield Dragon is an enemy in " Final Fantasy V " . Battle . Extremely powerful when first encountered , this creature attacks quickly with its Knock Silly attack , which inflicts Confuse . If attacked physically , it will counter by using Knock Silly twice . It has constant Reflect , Protect and Shell statuses . When the Shield Dragon ' s HP becomes less than half its maximum HP , it will flee from battle . If the Shield Dragon is defeated , the player is rewarded with massive experience . Catching and releasing a Shield Dragon will give the player access to the powerful Almagest spell . Strategy . One way to stop it from fleeing is by controlling it and using its Blaze attack on itself to defeat it . Blaze will deal 4 , 999 damage to the Shield Dragon .
Break MP Limit Break MP Limit is a support ability that allows characters ' MP to exceed the 999 limit , the common limit in the early generation " Final Fantasy " games . Appearances . " Final Fantasy VII " . Any character equipped with the Independent Materia HP↔MP obtained at the Materia Cave closest to Mt . Corel , may break the MP limit if they possess a Max HP of over 999 , as it reverses the player ' s HP and MP stats . The new limit will be 9999 as that remains the max HP limit . " Crisis Core - Final Fantasy VII - " . Zack gains the Break MP Limit ability when equipped with the Gold Hairpin or with the Divine Slayer . It extends the MP maximum to 9999 . He can also break his max MP limit right from the start with a strong enough Digital Mind Wave Limit Break , or power surges from said Limit Break , albeit capping at 999 without the Break MP Limit . " Final Fantasy X " . The Break MP Limit auto - ability extends the MP cap from 999 , to 9 , 999 . This ability can be customized onto armor by using 30 Three Stars items . Break MP Limit is the third - most dominant ability , and fourth - most dominant ability combination . While armor equipped with Ribbon will be named based on the Ribbon auto - ability , when paired with the second - most dominant ability , Break HP Limit , it becomes the most dominant ability combination in the game . The Shield for Tidus with Break MP Limit is the Emblem . The Ring for Yuna is the Mythical Ring . The Bracer for Auron is the Dragon Lord . The Armguard for Wakka is the High Spirits . The Armlet for Kimahri is the Sage ' s Armlet . The Bangle for Lulu is the Mythical Bangle . The Targe for Rikku is the Celestial . When paired with Break HP Limit , Tidus has the Endless Road , Yuna has the Solomon Ring , Auron has the Overlord , Wakka has the Indomitable , Kimahri has the Pride of the Ronso , Lulu has the Samantha Soul , and Rikku has the Dreadnought . Break MP Limit isn ' t considered a very useful ability , since MP isn ' t consumed that quickly , Quick Hit being the most commonly used MP attack in the later stages of the game . Also , the two magic casting - orientated characters have the One MP Cost ability equipped to their respective Celestial Weapon s . " Final Fantasy XII " . Characters can break their MP limit by obtaining second and third Quickenings , doubling and tripling the character ' s maximum MP respectfully . The character ' s max MP will still read as the orthodox number , however , their MP gauge will be based on the actual MP number , and the player can still restore MP up to the actual MP number . In the " International Zodiac Job System " version , this cannot be done since Quickenings use their own Mist gauge .
Reaver Reaver , also known as Apanda or Apprehendr , is a recurring enemy in the " Final Fantasy " series . It typically appears as either a Giant or a Behemoth . Appearances . " Final Fantasy V " . Apanda is fought in the library of the Interdimensional Rift . Its appearance and fight pattern are similar to Byblos , and the fear of Ifrit is shared . It uses mostly physical attacks , Thread , Magic Hammer , Wind Slash , Discord and Confuse . It will usually counter physical attacks with Protect or Drain and will counter magical attacks with Toad or Drain . Apanda is notably one of the few enemies to learn Magic Hammer from . " Final Fantasy XII " . Reaver is fought in the Second Ascent in Pharos and in the Subterra . " Final Fantasy XIII - 2 " . Reaver is fought in the Archylte Steppe in Year Unknown , in the Sanctorium and the Plains of Eternity . It mostly uses physical attacks , though can also use Fira . It can switch to a bipedal stance , fully recovering its HP . " " . Reaver is fought in the Wildlands , and has a " Reaver Rampager " equivalent . It is the only member of the Behemoth family , and has an identical appearance to its " Final Fantasy XIII - 2 " appearance . The abilities used are also similar . " Final Fantasy XIV " . Apanda appears as an enemy in Great Gubal Library ( Hard ) . " Final Fantasy Tactics " . Reavers are a group of enemies which are present during the battle with Celia and Lettie . They have relatively high strength and average toughness , and most of their abilities are Bio abilities . " " . Reavers are green members of the Behemoth family , and have high HP and high physical damage . " Crystal Defenders " . Reavers are similar enemies to Behemoth , with strong HP . " Final Fantasy Airborne Brigade " . Reavers appear as enemies . Non - " Final Fantasy " appearances . " Puzzle & Dragons " . Reaver appeared in " Puzzle & Dragons " as part of the " Crystal Defenders " collaboration .
Bomb ( Final Fantasy XIII ) The Bomb is an enemy from " Final Fantasy XIII " first encountered in the Vile Peaks . Battle . Bombs start battles at half HP , but heal themselves and other allied Bombs as they attack the party . When their HP is close to full they begin their Self - Destruct attack , which deals more damage the higher the Bomb ' s HP is when they explode . All of the Bomb ' s attacks are Fire - elemental . Bombs are susceptible to Fog . Detonated Bombs do not award any CP . Strategy . It is best to start with an offensive paradigm like Slash & Burn ( Commando / Ravager ) and defeat the Bombs as quickly as possible . Even if they begin their Self - Destruct attack , depleting their HP will lessen the damage of the resulting explosion . Equipping Ember Rings will reduce damage thus , giving the player more time to go on the offensive .
Fovoham Windflats The Fovoham Windflats , also known as Fovoham Plains is a location from " Final Fantasy Tactics " . It is located east of Ziekden Fortress , and is the location of the Windflat Mill , also known as Windmill Hut . Windmill Hut . Located on the Fovoham Windflats near Ziekden Fortress , Tietra Heiral was held captive following her capture by Gragoroth Levigne . Her brother , Delita , and Ramza Beoulve , attempt a rescue , but when Milleuda Folles died at the Lenalian Plateau , her brother Wiegraf , the leader of the Corpse Brigade , had Tietra taken to Ziekden Fortress where she would later die . Wiegraf fights his first battle against Ramza on the Windmill Hut , losing and being forced to flee . Battle information . Windflat Mill . Wiegraf possesses the same Holy Sword skills as Agrias does , using powerful Area of Effect attacks . Boco cannot die during this battle , as he reappears later in the game .
Hippogriff ( Crisis Core ) The Hippogriff is an enemy in " Crisis Core - Final Fantasy VII - " . Hippogriff is a powerful foe , hitting up to 3 , 000 damage with its Pressure attack as well as possessing the extremely powerful Energy spell . However , it is easy to dodge all of its attacks with the proper timing , so it should never land a blow on Zack unless there are other enemies in the battle with it .