Cambridge Police Station The Cambridge Police Station is a police station located in the Commonwealth in 2287 . Background . Before the Great War , the station was shared between Cambridge law enforcement and Boston Police Department Captain Jonathan Widmark ' s team working on the Edward Winter case . Post - War , The station is being used as the forward base of operations for the Brotherhood of Steel Recon Squad Gladius . When the player character is in a certain proximity , they will receive the military radio broadcast ( AF95 ) in which Scribe Haylen asks for assistance from anybody who can help . The quest Fire Support then starts and the station ' s location will be marked on the map . Upon arriving the player character will discover that the station is under heavy attack from a large horde of feral ghoul s and can assist the soldiers in stopping said horde . Once the attack is over , the player character can talk to Paladin Danse . If they agree to help him , the quest Call to Arms is started and the station will be accessible . Upon entering , one will find out that the station is mostly in ruins . After the Prydwen arrives , the station receives reinforcements and will be refitted into an official outpost . It is the largest BoS outpost in the Commonwealth apart from the Boston Airport where the Prydwen is stationed . Layout . Exterior . Heading south from College Square , one will see the entrance to the station on their right , with a makeshift barriace set up . Going through the closest entrance in the barricade then turning right before the steps up the entrance , one will see an ammunition box and 2 boxes of . 38 round s . There is also a gate to the western side of the building , leading back out . If one turns to the east they will see a stairway to the external barricades gantry . On the gantry the body of Knight Keane and a feral ghoul can be found , along with two ammunition boxes and a first aid kit . Taking the eastern most entrance out and turning left leads to the motorpool , which can only be opened from inside the station . First floor . Upon entering through the main entrance , there is a short stairway leading up to the station ' s reception . Immediately infront is the stations reception desk , on the left hand side is a box of . 45 round s and two fusion cell s . To the east of the room is the Gladius personnel terminal . Three sleeping bag s , one for each surviving member of the Gladius squad , are laying on the floor and can be used by the Sole Survivor . Looking to the north of the reception area there are two door ways , the one to the left leads up the stairs to the rooftop and the one to the right leads into a small room with Scribe Haylen ' s personal log on the table to the right of the doorway and a couch against the wall , directly opposite the doorway . Once the Brotherhood of Steel ' s main forces have arrived , this room will be converted into a barracks with several beds by the northern wall and a chemistry station where the couch originally was placed . Taking the southern door out of the reception area leads into the office area . Turning to the east and passing the filing cabinets , one can see two small rooms , a bathroom to the left and small office to the right . In the office a desk sits in the center of the room with several shelves behind it , on the northern wall is a bank of filing cabinets and an Expert locked safe . Returning back to the office area there is a cooler in the southwest corner , tucked behind a desk . Immediately to the north from the cooler there is a door leading around to behind the recpetion , where a caps stash can be found on the farthest shelf under the desk . Passing through the western door out of the office area leads into a corridor . On the northern wall is the entrance to the cells . In the central cell is a skeleton with a bobby pin box . On the western wall is a first aid kit and to the left of the box is a small supply closet , containing a several junk items . Returning to the corridor the interview room is immediately on the right , continuing on is the evidence room , containing more junk items and the Novice locked evidence terminal . Passing through the door at the south of the corridor leads to the stairwell down to the motor pool . Motor pool . Inside the motorpool a power armor station is mounted against the backwall on the west side . On the eastern wall is set of shelves and cabinet s , as well as a weapons workbench . A caps stash can be found on the wall mounted cabinet by the door and on the shelves next to them two ammunition boxes and a box of shotgun shells . The switch for the motor pool door can be found to the left of the door itself . Once outside , there is a nearby cooking station . Rooftop . Upon leaving the building via the rooftop , there is a fence directly infront of the Sole Survivor . Moving slightly to the right and following the fence will lead to a short set of steps down to the helipad , which will have a vertibird waiting on it after the Brotherhood of Steel ' s main forces arrive in the Commonwealth . Returning back to the door and facing east , one can see the satellite post with a Brotherhood of Steel flag attached and a collapsed outbuilding to the north of this . Passing between the rooftop access and the collapsed outbuilding one can see another rooftop with a fire escape installed on the opposite end . Jumping to this rooftop will allow one to utilise the escape to return to ground level . Notes . It is possible to gain access to the interior of the police station prior to completing the " Assist the Soldiers " segment of the quest Fire Support by ordering a companion to " Inspect " the garage door control while viewing it through the broken window on the southeast wall of the garage . Appearances . The Cambridge Police Station appears only in " Fallout 4 " . Behind the scenes . Operating the Gladius personnel terminal allows the Sole Survivor to view Paladin Danse ' s reports . Report 072287 - 5 refers to grid reference A113 . A113 ( pronounced A1 - 13 ) was the classroom number used by character animation students at the California Institute of the Arts . Many of its alumni ( including Pixar staff ) have used the number in their professional works . It is said to appear in some way , shape , or form in every Pixar film .