Nursery Control Tower The Control Tower is a location in the Nursery in 2253 . Layout . The Control Tower is accessed via a lift in the factory . The lift exits on the force - bridge landing stage . Activating the bridge will span the gap between the landings with a force field . A secure door gives access to the main computer room in the tower . Neither the lift nor the force - bridge is functional until power is restored . The tower contains the main computer room that controls all Nursery functions . The computer is composed of two ZAX units operating in tandem with a central brain ( a human volunteer was chosen to donate her brain ) core between them . Next to the computer are two empty recharging bays . On either side of the door are two massive memory core s . None of this equipment is currently functional , even if power has been restored to the Nursery . Upon reaching the control tower the player will find that the secure door has been opened . A thick power cable runs from inside the tower , out the door , and over the landing to the ground below . From there the cable runs to the Repository . Once inside , the player will find that several floor panels in front of the computer core have been removed to give access to the main power line . The main line has been severed and a new cable , the one that leads out the door , has been attached . When the power for the Nursery went offline the auxiliary system , solar charged batteries , kicked in . The central computer immediately tried to determine the damage to the facility and how best to correct it . Unfortunately the damage was much more severe than the facility was meant to sustain . Repairs were possible , but not within the time needed to save the most critical of the Nursery ' s systems , the Repository . Fortunately , the Nursery had a visitor at the time of the disaster , a Follower of the Apocalypse named Akeisha Moon . Following instructions given her by the computer she was able to rig power from the auxiliary system to the Repository to keep it functional . However , this created a few problems on its own . First of all , she had to disconnect power from the central computer . Second , she had to put the Repository into standby mode indefinitely . There was simply no way for the solar backup system to support such a drain on its resources . There are two ways for the player to get to the computer room . First , he could restore power to the Nursery and simply use the force - bridge . Second , he can climb the power cable draped over the landing . In either case , he will find Akeisha waiting for him . Akeisha is provided for informational purposes ( she is also one of the missing prisoners ) . She will gladly explain everything that has befallen the Nursery since the earthquake . If the player has not already done so , she will ask him to make the necessary repairs to all Nursery equipment . If the player attempts to bring the main computer online before power is restored ( by disconnecting the backup power from the Repository ) she will try to talk him out of it , explaining to him the importance of the Repository . If the player refuses to listen she will not interfere . If the main computer comes online and the Repository is at risk , the computer will ask the player to undo what he has done . She will use any means at her disposal , including begging and bribes . If the player refuses she will then send out an SOS signal to Ulysses alerting him of the player ' s presence and the clear danger to the Nursery . This will result in a tactical death squad arriving and trying to take the player out . Regardless of what happens here , Akeisha tries to stay in the background out of harms way until she can reconnect power to the Repository . If , however , the player has restored full power then the computer will be most grateful and all is well and good . She can then ask the player to perform certain quests for her : The main computer is named Diana . She is the same Diana who poses as the goddess of the Twin Mothers tribe . Once she is activated , she will once again assume her divine role for the tribe . This will include re - activating the robots in vault 29 and insuring the isolation / protection of the tribe ( for more information , see the area overview for the Twin Mothers ) . Of course , this is all dependent upon actions taken by the player while he was with the Twin Mothers . If the player has caused irreversible harm to the Twin Mothers , Diana will take great exception to the fact . After the player leaves the control tower she will seal the door , collapse the force bridge ( even if the player is on it ) , and turn all the security robots against the player . If this is ineffective in dealing with him she will send an emergency signal to Ulysses so that a tactical hit squad can be sent after the player . If the player has done well by the Twin Mothers , Diana will be indebted to the player . She will offer him technical / medical help or even an animal companion from the repository . Another possible boon is to restock the dying Brahmin herds of the wasteland with Brahmin that are resistant / immune to the plague . When she discovers that the player is carrying the New Plague , she will begin work on finding a possible vaccine , but ask him to leave before he infects the entire Nursery . Appearances . The Control Tower was to appear in Black Isle ' s canceled " Fallout 3 " .