naist-nlp/zeshel huggingface dataset:
Adventurer ( The 4 Heroes of Light ) The Adventurer is a character from " " , " Bravely Default " , and " " . The Adventurer is a traveler with a fox for a companion who appears to not be human , such as being unaffected by the magic of Arbor that keeps normal humans from entering freely and seemingly appearing in other dimensions . Profile . Appearance . The Adventurer appears to have brown hair and yellow eyes , but in fact has long silver hair . She wears a red jacket with a blue sash around her waist and a disheveled red hat . Her head and lower face is covered in a brown scarf . She has light purple boots and a large tan backpack with a sleeping bag wrapped up on top . She carries a sword in a blue sheath . She wears brown fingerless gloves . Appearances . The Adventurer mainly allows Brandt and the others to record their adventures when they talk to her . " Bravely Default " . The Adventurer allows the player to save the game while in towns or dungeons and sells restorative items and rare equipment from village . The variety of items is limited at first , but grows as the player rebuilds the village . She also gives the player access to bots , computer players that can be used for Friend Summons or Abilink ing , with a maximum of four bots . The bots will update at regular intervals upon speaking to the Adventurer . The Adventurer serves the same function as she did in " Bravely Default " , allowing the player to save the game , buy items from Fort - Lune , and access multiplayer features . In certain areas , the Adventurer will give the player the option to stay in a cottage and heal their party . In the final moments of the game , the Adventurer aids in reviving a dying Tiz by taking Magnolia ' s hourglass back in time , appearing the figure in the green - outfit that Tiz met at the start of his first adventure . Over the course of " Bravely Default " , Tiz unknowingly fills the hourglass with the wishes , dreams , and desires of himself and everyone he ever met , enabling it to save his life by the time he needed it . As Agnès races to Tiz ' s side with the hourglass that has been in her possession , the Adventurer reveals her identity as a woman named Deneb and bids the party farewell . Gameplay . " Final Fantasy : The 4 Heroes of Light " . The Adventurer and the Faithful Fox are fought as boss es inside the Trial Tower . " Bravely Default " . The Adventurer and the Faithful Fox appear as hidden bosses . To find them , the player needs to go through the wall behind the treasure chest that holds Durandal in the last floor of Dimension ' s Hasp . Other appearances . The Adventurer is an obtainable unit . Other media . Games . In " Fantasy Earth Zero " , the Adventurer ' s costume appeared in a collaboration event . Etymology . The Adventurer ' s true name , Deneb is also referred as the bridge between Vega and Altair in the Tanabata lore . In a few representation of this story , in order for the young lovers to meet , crows and ravens flocked to their aid . By piling themselves over one another to create a bridge to link the two flooded shores , the two lovers are finally able to meet .
Zombie Dragon ( Final Fantasy VI ) The Zombie Dragon , also known as Zombone , is an enemy in " Final Fantasy VI " . Battle . It is the only enemy in the Cave to the Sealed Gate which does not absorb Fire and is actually weak to it . Thus , Fira spells are effective to quickly kill it . Every four turns they have a chance to use Bone , inflicting Zombie on a party member , but the player should have little difficulty defeating them before their AI script gets to that point . AI script . Attack Turns : 1st Turn : Attack ( 66 % ) or Nothing ( 33 % ) 2nd Turn : Attack ( 66 % ) or Nothing ( 33 % ) 3rd Turn : Attack ( 66 % ) or Nothing ( 33 % ) 4th Turn : Attack ( 66 % ) or Bone ( 33 % )
King ( Final Fantasy VII ) King is a minor character in " Before Crisis - Final Fantasy VII - " . He is the leader of the fight club called Club Duel . To become the " King " of Costa del Sol ' s Club Duel , one must defeat all of the Club ' s best fighters , and then the King himself . The player Turk , working to recruit SOLDIER members , enters and defeats the King . When in Turk lock - up with the other SOLDIER candidates , King starts a fight with Azul and is easily beaten . Battle . King is fought as a boss in Chapter 4 . He later reappears in the Training Mode .
Lady Luck ( Final Fantasy X - 2 ) Lady Luck uses dice and slots to attack the opponent , as well as attempting to boost the amount of gil , experience , or items earned from battles . As the name suggests , the Lady Luck dressphere excels in high Luck , aiding the player to achieve many critical hits . The dressphere is only above average regarding other stats , but is somewhat high in Strength . Lady Luck relies on player skill and luck , especially when using the Reels , which are the primary source of the dressphere ' s offense and defense . If the Reels fail at aligning to a correct combination , the player suffers from a Dud , which takes off 75 % of the current HP regardless of the defense , though can be avoided if the player is invincible or has NulPhysical . Appearance . The Lady Luck dressphere dons tight , revealing , colored dresses with playing card symbols on the each of the girls ' chests . Yuna ' s dress is magenta and fades into purple . She has a purple gloves and boots . She wears a gold coin belt and necklace . She has a black , red , and gold headdress and has a black spade on her chest . Rikku ' s dress is yellow with black trim and a blue headband . She wears yellow gloves and armbands on her upper arm . She wears black thigh - high fishnet stockings and yellow boots . She has a black club on her chest . Paine ' s dress is indigo and black . She has indigo gloves that fade into black and thigh high black boots . She wears a decorative hairpin with blue and teal feathers on the right side . She has a red diamond on her chest . In battle Yuna and Rikku simply hold on to their cards , but Paine can make her cards orbit around her ( during ATB - gauge filling ) and , in her victory pose , the cards fly around her body up to her open palm . Abilities . Mastering Lady Luck requires 1 , 050 Ability Points . Other appearances . Multiple copies can be found on the ground inside the tower or bought in shops . It increases Magic , Magic Defense and Evasion by 1 point per each level . It has a low HP growth . Its regular attack range is three tiles ahead of the character . Etymology . It may also be a nod toward Frank Sinatra ' s song , " Luck Be A Lady " , which talks of the singer hoping luck stays with him as he gambles .
Myron Myron is a temporary party member in " Final Fantasy Legend III " . He is a skilled fighter who grew up with Arthur and the others who also trained the party . He lends his support early in the game , but does not accompany them any further on their journey . Story . Myron trained Arthur , Curtis , Gloria , and Sharon at the Battle Simulator . On the day Arthur , Curtis , and Gloria decides to leave so they can change the future . Myron and Sharon awaited them in the Palace . After convincing the Elder of Dharm , they both join Arthur ' s party . Myron leaves the party once they reach the " Talon " in the Palace when they want to warp to the Past World , worried about the town of Dharm . He leaves the party to go help the Elder . In the Future World , Myron along with Lara are defending New Dharm from monsters . Myron tells Arthur to go to Viper City and help Dion . After Xagor ' s defeat , Arthur lives for a short while in New Dharm until Dr . Quacer can build them a time - machine . In New Dharm , Myron shows them the Battle Simulator2 and ask them if they want to try it out . Arthur agrees to it . Gameplay . Myron is a Human whose innate element is Fire . He , like all temporary characters , cannot eat meat or install parts nor learn new spells . The equipment that is already equipped on him cannot be removed , but he can equip armor in areas he ' s missing . Myron is a strong physical fighter . At the start of the game , have Myron enter his Item menu and remove his weapon . When the fight is over and the player resumes control of the game , Myron will now be the fifth party member and the player ' s inventory will have an extra Battle Axe . This is an advanced weapon for this point in the game . Other appearances . " SaGa Compilation Trading Card Game " . Myron makes an appearance as a card in the card game .
Thundara II Thundara II is a tier II Black Magic spell available to level 95 Geomancers in " Final Fantasy XI " . The spell inflicts lightning - elemental damage in an area centered around the caster . The spell can be purchased from Ledericus in Western Adoulin for 722 , 700 gil . Thundara II may also be found inside of Treasure Coffers rewarded at the end of Skirmish .
Morimar Basalt Fields Morimar Basalt Fields is an area in " Final Fantasy XI " . This rocky mountain region is well known for its geothermal activity in Eastern Ulbuka . Morimar Basalt Fields is said to be home to the Naakual known as Achuka . Location . Located in the East Ulbuka Territory , Morimar Basalt Fields can first be reached by pioneers who traverse through the Moh Gates . Numerous hot springs dot the landscape and magma flow seeps through the cracks of the rocky ground . Frequent snow in the area lend to a breathtaking sight . Access to various areas in Morimar Basalt Fields are blocked off by magma streams and cracks . Pioneers with the " demolishing " survival skill must break the Bedrock Crags along them in order to create platforms to cross the obstacles . A number of grimy boulders that spawn Ulbuka ' s multifarious menaces can be found in the area . Three Ergon Loci can be found in this area . The first , " Snowdrift Arbor " is a lone tree caught in the snow at " ( K - 6 ) " . The second , is a natural hot spring known as " Spring of Prosperity " , located at " ( E - 6 ) " . This spring can only be reached with a watercraft . Finally , the third , " Frostbloom " is a plant found atop a giant rocky crag in the area . It can only be reached by those with the climbing skill . Landmarks . Achuka ' s Lair . Pioneers must band together to defeat Achuka , the Firebrand Naakual , in Wildskeeper Reives to free the land of its terror . Pioneers require a magma mitigation set in order to reach Achuka ' s lair . Music . " Into Lands Primeval - Ulbuka " plays while exploring the Morimar Basalt Fields . For normal battles , the track " Steel Sings , Blades Dance " is used , whereas " Breaking Ground " is played during Colonization and Lair Reives . " Keepers of the Wild " plays when taking part in Wildskeeper Reives .
Selbina Selbina was once a prosperous town in " Final Fantasy XI " that acted as a strategic port for the navy of Mindartia and a waypoint for travelers . But with the resurgence in the popularity of air travel , the town is slowly returning its focus to the local industry of fishing and stock farming . Other appearances . " Theatrhythm Final Fantasy Curtain Call " . Selbina appears as the Field Music Sequence for its eponymous theme .
Cave of Mysidia The Cave of Mysidia , also known as Mysidia Cave , is a location in " Final Fantasy II " . It lies to the southeast of Mysidia , on the other side of a nearly circular mountain range . The only method of accessing the cave is via a small gap in the northeast section of the range ' s circumference . The entrance to the depths of the Cave of Mysidia is blocked by a dark Doppelganger which will mimic the adventurer ' s every move and halt his way . To destroy it , one must offer the White Mask to the goddess statue below Mysidia , which will paralyze the Doppelganger , and then the Black Mask should be placed on the copy , which will destroy it . Story . Firion and his allies venture into the cave after learning that the Crystal Rod lies within its depths . The Rod is needed to enter the Tower of Mysidia . After venturing through the cave ' s five floors and using the White Mask and Black Mask to overcome obstacles , they obtain the Crystal Rod and sail to the foreboding tower , where Leviathan sleeps . Musical themes . The background music inside the Cave of Mysidia is called " Dungeon . "
Choco Bill Choco Bill is a minor non - playable character in " Final Fantasy VII " . Choco Bill runs the Chocobo Farm , situated near the Mythril Mines , along with his grandson Choco Billy and his granddaughter Chole . When the party first travels there , he gives the companions advice on crossing the swamp , where the Midgar Zolom lurks , as Sephiroth was allegedly headed in that direction . He also offers a bed for the night . Later in the game he also rents them stables for 10 , 000 gil each allowing them to start breeding Chocobos .
Tomato Tomato is a species of enemy in " " . It includes two diminutive members , the Alraune and Deadly Nightshade . These two enemies possess two different sets of abilities . Deadly Nightshades are among the weaker enemies in the game , and their Speed is their biggest asset . " Humanoid in appearance , the alraune is actually a plant . It attacks with the sharp horn on its head . " " A variety of alraune with a tomato - red head . Some have even been known to possess enough intellect to cast magicks . "
Miounne Mother Miounne is a non - playable character from " Final Fantasy XIV " , she is a Gridania n Elezen who works at the adventurer guild in Gridania . Story . " Final Fantasy XIV " . Miounne is the motherly proprietress of the Carline Canopy , Gridania ' s ever popular teashop . Even as her fellow citizens look upon outsiders with distrust , Miounne welcomes the newly arrived adventurer with open arms , and helps him / her to find their way in the forest nation . Other appearances . " Final Fantasy Trading Card Game " . Miounne appears with a Wind - elemental card . " Triple Triad " . Miounne appears on " Triple Triad " cards in the version available via " Final Fantasy Portal App " .
Death Machine ( Crisis Core ) The Death Machine is an enemy that appears in " Crisis Core - Final Fantasy VII - " . It is fought in the Cage of Binding in the Banora Underground . Battle . Strategy . Zack should have accessories that prevent Instant Death equipped when he challenges the Death Machine . This enemy can easily be defeated through the combined use of Hell Thundaga and command materia ; it is also vulnerable to attacks from behind , as it is slow - moving .
Blue Magic ( Final Fantasy VIII ) In " Final Fantasy VIII " , Quistis can learn Blue Magic as her Limit Break . Quistis learns new Limit Breaks by the use of certain items . Quistis ' s Limit Break attacks get more powerful the higher the Crisis Level is . Teaching every Blue Magic spell to Quistis in the Steam version earns the player the Blue Magic Master achievement . Other appearances . " Final Fantasy Airborne Brigade " . Quistis uses her Blue Magic in " Final Fantasy Airborne Brigade " . " Final Fantasy Record Keeper " . Quistis can use some of her Blue Magic spells in " Final Fantasy Record Keeper " .
Bestiary ( Final Fantasy VI ) The game ' s Bestiary can be accessed in the game ' s Config menu . GBA Bestiary . For an alphabetical listing of the entries and their corresponding pages on this wiki , . There are 384 Monsters in total . The following sections list the entries numerically as they are in the game ' s official Bestiary . Bosses are marked with a ☆ .
Cave of the Gi The Cave of the Gi is a dungeon in the depths of Cosmo Canyon in " Final Fantasy VII " . It is a shadow - filled cavern filled with the malevolent spirits of the Gi Tribe and traps of all kinds . There are mini caves with switches inside that must be broken to advance , and large spider webs that cause fights with the enemy Stinger that block the paths . It is possible to glitch through one of the webs , thus avoiding a fight with the Stinger , though it rarely happens . The cave is the only dungeon in the game where floor damage can be incurred . A pre - production concept had the player able to obtain a Materia to negate floor damage , but this Materia was removed in development . Story . Years before the start of " Final Fantasy VII " , Nanaki ' s father , Seto , was the guardian of Cosmo Canyon . The malevolent Gi Tribe attempted to destroy the peaceful canyon by attacking through the Cave of the Gi . Seto fought them off , but was killed in Cosmo Canyon ' s defense and turned to stone . Nanaki considered his father a coward for abandoning his mother and him . During " Final Fantasy VII " , Cloud Strife and his party come to Cosmo Canyon with Red XIII and meet with Bugenhagen . The party decides to go down into the Cave of the Gi with Bugenhagen to show Red XIII the truth of his father . They fight their way through the cave , but come upon a ghostly site . The ghosts of the Gi Tribe have been brought back in the form of the angry spirit , Gi Nattak . The ghost is beaten , and Red XIII sees the stone figure of his father up on the cliff . He realizes his father was a hero , and decides to continue journeying with Cloud ' s party . Locations . Descent . From Cosmo Canyon - Gate of Naught . Known as Sealed Cave in the menu . Exit . To Cosmo Canyon - Seto ' s Wall . Musical themes . " Trail of Blood " is the background music for the Cave of the Gi .
Ruin ( ability ) Ruin is a recurring ability , originating from " Final Fantasy XIII " . It has a stronger area - of - effect version called Ruinga . Unlike most offensive spells , Ruin first explodes on enemy contact , but then implodes . Appearances . " Final Fantasy XIII " . Ruin is an offensive spell that deals non - elemental damage used by the Commando . It costs one ATB gauge segment . The upgraded area - of - effect spell is Ruinga . All characters are able to learn Ruin : Commandos deal slightly more damage with melee than with magic if their strength and magic stats are equal , which is why when attacking a solitary target , the AI controlled Commando will always favor Attack over Ruin unless the opponent is more resistant to physical attacks than to magic . If the target ' s physical and magical vulnerabilities are not currently known , the Commando will always use Ruin first , then the remaining commands will be Attack . The exception is if the Commando has a significantly higher magic stat than strength , like Hope , Attack will be the first move followed by Ruin . If the player queues Blitz with Lightning in the Havoc Skytank battle ( where the target is out of reach for melee attacks ) , she will cast a Ruin ( with an increased cost ) instead , and if the player queues another Ruin ( Blitz or regular ) she will cast them separately , meaning she will start at the beginning of her combo instead of continuing it . While Ruin is a non - elemental magic attack , if a character using it has been given any of the Synergist ' s " En — " spells , then Ruin will carry that elemental effect as well . " Final Fantasy XIII - 2 " . Ruin returns as a Commando spell and costs one ATB gauge and deals magic damage to the target . Serah Farron and Noel Kreiss learn it at Role Level 2 , which is initial Role Level for both of them . Also , all Commando monsters know Ruin by default . " " . Ruin is a non - elemental magic spell . It is dropped by Meonekton , and is a locked ability on ( LV 3 ) , ( LV 4 ) , and ( LV 5 ) garbs . It can also be found from treasures . It is used by Oerba Yun Fang when she is in Lightning ' s party . " Final Fantasy XIV " . Ruin appears as an Arcanist ability available at level 1 . The ability deals unaspected damage with a potency of 80 to a single enemy and has a cast time of 2 . 5 seconds . The ability can be used by all Disciples of Magic and their upgraded forms . " Dissidia 012 Final Fantasy " . Ruin is a midair Bravery attack for Lightning , usable in the Commando role . It is learned at level 6 and costs 20 CP to equip , 10 CP when mastered , and mastering it requires 80 AP . It is a ranged low magical attack which may initiate the Chase sequence .
Akihiko Matsui Akihiko Matsui is a battle system designer , director , and producer who has worked for first Squaresoft and later Square Enix for over twenty years . Biography . Matsui started working at Squaresoft as a debugger on " Final Fantasy III " ( 1990 ) . He became a minor employee on the " Final Fantasy IV " ( 1991 ) team , making memory maps and having an influence on Edward Chris von Muir ' s character development . He directed " Chrono Trigger " ( 1995 ) with Yoshinori Kitase and Takashi Tokita . He is the current producer of " Final Fantasy XI " ( 2002 ) , replacing Hiromichi Tanaka who resigned from the company . He is also the battle director of " Final Fantasy XIV : A Realm Reborn " ( 2013 ) .
Missions ( Final Fantasy X - 2 ) / Chapter One Chapter One . Outrun the Leblanc Syndicate . " Beat the Syndicate to the top ! But watch out , there ' s no telling what they ' ll do to stop you ! " The player will still get the sphere if they fail the mission . Where ' s Wakka . " Wakka sure is acting weird . And now he ' s gone off to some cave ? Gather clues from the villagers and track him down ! Maybe you ' ll find treasure along the way . . . " Claim the Treasure Sphere . " Treasure Sphere Waves have been traced to the Zanarkand Ruins , once holy ground . Don ' t be the last sphere hunters to claim the prize ! " Awesome Sphere Heist ! " Break through the checkpoints in the woods and at the Temple steps . Once you ' re in , acquire the sphere that New Yevon ' s been hiding in the Temple ! " Non compulsory Missions . Behind the Scenes . " Retrace Yuna ' s steps during her impostor ' s concert in Luca . The truth is out there . Find it ! " Foggy Fiend Frenzy ! " The Youth League is a bit shorthanded . Help them out by clearing out the Fiends along Mushroom Rock Road ! Fiends will attack more often under the cover of fog . Proceed with caution ! " Shave the Hypello . " If Bandits grab the cargo , chase them down and take it back ! You ' ll lose the cargo if they get away . " Follow That O ' aka . " O ' aka is on the run from debt collectors . Go hunt him down , but stay on your toes ! He ' s faster then the average Merchant ! " Can You Dig It ? " Dig up the machina parts that Nhadala asked you to find in the desert and transport them safely to camp . "