naist-nlp/zeshel huggingface dataset:
Jon Zimmerman Jon Zimmerman is the mayor of Adytum around 2161 . He hired the Regulators to help keep the peace around the Boneyard . Background . He hates the Blades . Through trickery and deceit , the Regulators convinced him they are responsible for the death of his son , Jason , who had lived outside Adytum . Truthfully , his son died at the hands of the Regulators , who wanted a reason to get rid of the Blades for good . Jon Zimmerman can be executed by a Regulator guard during the Blades ' attack on Adytum in 2162 . After hearing Razor ' s holotape recording of the Regulators planning to execute Jason , he would get shot for discovering the truth behind the so called ' peacekeepers ' . Interactions with the player character . Other interactions . Jon Zimmerman wants Razor , the leader of the Blades , executed . He will pay the Vault Dweller 2000 caps to do the deed . Expect a fight from the Blades if you walk in and kill her . Notes . Although extremely difficult , it is possible to prevent Zimmerman ' s death at the hands of the Regulators : Appearances . Jon Zimmerman appears only in " Fallout " .
Ground mole rat Ground mole rat is a consumable item in the " Fallout 4 " add - on " Far Harbor " . Characteristics . Mole rat , ground to a pulp like substance . Notes . In " Fallout 4 " , this consumable was cut content .
Meyers Meyers is found in the NCR Correctional Facility in 2281 . He claims he is the former sheriff of a town to the west . The Courier may rescue Meyers from the NCRCF which can result in Meyers becoming the new sheriff of Primm . Background . Meyers was the sheriff of a town in the wastes before being arrested by the NCR for " taking justice into his own hands " . He is now serving his sentence at the Correctional Facility , not involving himself with the Powder Gangers who took over the jail . Interactions with the player character . Quests . My Kind of Town : The player character can recruit him to become the new sheriff of Primm , instead of commissioning the NCR to place it under military control or reprogramming Primm Slim . Appearances . Meyers appears only in " " . Behind the scenes . A cut speech exists with in the game ' s files , meant to be delivered by Meyers to a small group of inmates close to Meyers should the player character recruit him to be the Primm ' s new Sheriff . In it , Meyers calls upon the other inmates to join him in forming a new police force in Primm , calling them " honorable and looking for redemption " despite not having " experience with law enforcement . . . at least not on the enforcement side . "
Corn Corn is a consumable in " Fallout 4 " . Characteristics . Unlike other plants in the Fallout universe , Corn hasn ' t visibly mutated nearly as much . It appears to have a yellowish - purple color , suggesting it may be related to flint maize , also known as Indian corn . Corn can be used to plant crops in settlements , which can be harvested for food or as a component for Vim or vegetable starch . Like all crops except mutfruit , it provides . 5 food per plant when assigned to a settler . Related quests . When encountered , Abigail Finch offers to purchase corn from the player character for two caps . Notes . Vegetable starch can be broken down into adhesive , a valuable component for crafting . This makes corn one of the most valuable crops to plant , along with mutfruit and tato s .
Fountain Green Fountain Green is a in Sanpete County , Utah . Background . The town was destroyed by the bombs of 2077 . In 2084 , Randall Clark spotted the tracks of three men heading toward the town , but decided not to follow , suspecting they might be cannibals . Appearances . Fountain Green is only mentioned in " Honest Hearts " .
Note from Leo Stahl Note from Leo Stahl is a paper note in " Fallout 3 " . Location . It is given to the Lone Wanderer by Leo Stahl in Megaton , upon deciding not to expose his addiction during the unmarked quest " Leo ' s Drug Habit " .
William Farber Corporal William Farber is a cook for the NCR Army , stationed at Camp McCarran in 2281 . Background . William Farber is the cantankerous and much maligned cook for Camp McCarran . Appearances . William Farber appears only in " " . Behind the scenes . His dialogue line " You can order anything you want . As long as it ' s corn or beans . " is a reference to Henry Ford ' s famous answer when he was asked why Ford manufactured only black cars : " You can buy your car in any color you want , as long as it ' s black " .
Esplanade Esplanade is a district of Boston in 2287 in " Fallout 4 " . It is located between The Fens and Beacon Hill , and is across the Charles River from Cambridge . Background . Previously one of the most prestigious neighborhoods in Boston , the Charles River Esplanade contains the remains of a park , frequented by Bostonians before the Great War . After the bombs fell , HalluciGen , Inc . , a pre - War biochemical research facility , experienced a chemical leak . The Gunners who raided the building were driven insane . Shortly before 2287 , the cult of the Pillars of the Community took up residence at the Charles View Amphitheater , next to the Charles River . They began recruiting members from all over the Commonwealth , drawing even more wastelanders to the district . Layout . The neighborhood consists of these locations : Appearances . Esplanade appears only in " Fallout 4 " . Behind the scenes . Esplanade is based on the , situated in approximately the same area and with a similar layout .
Freefall Legs The Freefall Legs are a unique set of armor with the " Acrobat ' s " - legendary effect in " Fallout 4 " . Background . The Freefall Legs were developed by an intern named Jack Rockford at Mass Fusion ' s Product Engineering department . He was inspired by the shock absorption system within power armor , and came up with the idea to use a kinetic repulsion system instead of hydraulics to make it less bulky . He had planned to show them off at the office ' s rooftop Christmas party by jumping off the roof with them on , and was keeping them in his safe until then . On the day the bombs fell , he was trapped inside of his office and had forgotten the key to the safe . His skeleton can be found in a chair near the safe . Characteristics . As the name suggests , only when both of the armor are worn , the Freefall Legs provide complete negation of fall damage to the player character . They are essentially combat armor legs with a unique legendary effect . Stats . Freefall armor left leg . It is possible to spawn with three different stats and different mods . Freefall armor right leg . It is possible to spawn with three different stats and different mods . Location . The Freefall Legs are located in a safe in a small room near the top of the Mass Fusion building ' s interior , inaccessible to the player unless they are currently using a set of power armor with a jet pack equipped . They are also accessible if the player exploits a glitch with a trashcan at the bottom floor , to slide up the walls .
Box of detergent The box of detergent is a miscellaneous item in " Fallout 3 " and " " . Characteristics . This item is simply a blue box of detergent with the brand name ' Washo ' . Its only use in " Fallout 3 " is Rock - It Launcher ammunition , however in " Fallout : New Vegas " it ' s an ingredient for creating rocket , a more powerful variant of jet , as well as an ingredient in the creation of homemade .
Capitol building terminal entries The Capitol building terminal entries are a series of entries found on terminals in the Capitol building in " Fallout 3 " . Turret control system . Two terminals controlling nearby automated turrets . One is found in the West entrance section , just outside the Capitol Rotunda in a barricaded niche ; the other is in the Hall of Columns , behind a barricade in the mid - section crossing .
Drain corpse note Drain corpse note is a paper note in the " Fallout 4 " add - on " Far Harbor " . Location . The note can be found near the Harbor Grand Hotel . Walk the plank past the pool area and look to the right to find a drainage pipe . The note and a caps stash is inside .
Hubris Comics terminal entries Hubris Comics terminal entries are a series of " Fallout 3 " terminal entries found in the Hubris Comics building in Washington , D . C . Hubris Comics receptionist terminal . Found on the lobby desk . Reign of Grelok ( beta ) . Terminal is located in the downstairs office , east of the lobby . Printing Press terminal . Terminal is located in Hubris Comics Printing , the center of the printing press area . Hubris Comics Publishing terminal . This wall terminal is located in Hubris Comics Printing , in the east corner of the Lower Floor Office . Turret control system . Two terminals , one located in the Hubris Comics utility tunnels south room ; the other in the Printing section near Mad Johnny Wes .
Guest wardrobe Guest wardrobe 1 and 2 are in " " . Characteristics . Guest wardrobe 1 and 2 are upgrades that the player may purchase for their suite in the Lucky 38 presidential suite . They can be found in the guest bedroom ( the room on the front left ) of the suite when purchased .
Toaster ( Fallout 3 ) The toaster is a miscellaneous item in " Fallout 3 " and " " . Characteristics . There are two variants of toasters to be found in " Fallout 3 " and " Fallout : New Vegas " , a pre - War and a post - War version . The ultra rare pre - War toaster only exists in Vault 101 and select shops , whereas the post - War version is found all over the Capital Wasteland . Both versions can be bought from various shops . In New Vegas , two pre - War versions can be found on the bottom floor of the Ultra - Luxe kitchen , near the freezer . There is also one inside the Vault 21 gift shop on the shelves above the desk on the right . They may also be purchased from the same gift shop . The design of the toaster is somewhat old - fashioned , even for the 50s retro - futurism of " Fallout " . It bears a strong resemblance to the 1909 Simplex T211 toaster - a two - slice side - loading model which toasts one side of the bread at a time , a design more likely to be found in the 20s or 30s ; by the 50s , essentially modern style top - loading toasters with more streamlined casings were becoming common . Behind the scenes . In " Fallout 3 " , after disarming the nuke in Megaton , Three Dog mentions that his toaster needs repair on the radio when describing the player character ' s exploit . It may be a subtle reference to " Wasteland " s oddly named yet surprisingly useful skill of " toaster repair " , where the player character could repair broken toasters for various items .
Shredder ( mod ) Shredder is a weapon mod for the minigun in " Fallout 4 " . Effects . The shredder modification to the minigun allows the player character to get close to an enemy and while the barrel spins , will shred the enemy , dealing massive amounts of damage with the Basher perk . Location . The shredder modification can be added to the minigun at any weapons workbench around the Commonwealth .
Barbershop The barbershop is a room built in " Fallout Shelter " . It was added by the update 1 . 4 . Overview . The barbershop is a room where dwellers can change their hairstyle , hair color and facial features . Each upgrade allows for small additional upgrades . Unlike other production rooms , the Barbershop is placed as one room that takes up two room spaces . Hair style and facial features are consistent from dweller to dweller , but hair color doesn ' t follow the same pattern . Grey hair can be color 1 for one dweller , but color 5 or 6 for another . Facial Features include additions , such as hats or portions of outfits , such as the hockey mask from the Horror fan outfit . It is also possible to change a dweller into a Ghoul with the Features characteristic . Cost . Level 1 : 10 , 000 Level 2 : 50 , 000 Upgrades . The barbershop has 2 levels to upgrade , much like other rooms . The first basic level only allows one to customize a Dweller ' s hair and hair color . The second upgrade which costs 50 , 000 caps , allows customization of a dwellers facial features including glasses , facial hair , and hats . It also changes the name of the room to " Salon " .
Elixir of Life Elixir of Life is a consumable in " " . Characteristics . Whoever drinks the elixir receives a permanent + 1 to Endurance and an additional + 15 Hit Points ( 17 due to the Endurance increase ) . Due to how HP is gained and distributed at each level - up in " " , this item imparts greater benefit if used early on and if the unmodified Endurance was an odd number .
Evan King ' s house Evan King ' s house is the largest of the four homes in Arefu . In order to enter the house , you have to pick the ( average ) lock . You will not lose Karma if you pick the lock , but Evan King may attack you if you enter while he ' s inside . Layout . It is a small two - level home . The second floor houses some ammunition boxes , some metal boxes , and other random loot . It is set up much like a typical Megaton two - level building , with the main room being two stories high due to a balcony . Notable loot . The Bobblehead - Repair is on the table to the left of the door . Notes . Evan King does not have a key to his house , so gaining entrance is impossible if the player has under 50 Lockpick . Appearances . Evan King ' s house appears only in " Fallout 3 " .
Simtek 6000 Simtek 6000 was the name of the computer powering the Tranquility Lounger s in Vault 112 . Since this is stated on pre - release concept art , it is unknown if this piece of trivia was kept in the final game , or if the Simtek 6000 even appeared . Appearances . Simtek 6000 is mentioned only in concept art for " Fallout 3 " .
Valdis Valdis is a talking deathclaw in 2241 . Background . Valdis is one of the few named and recognized talking deathclaws . Although , not as intelligent as some , he is slightly more adept at talking , more than Jul but less than Goris . Appearances . Valdis appears only in " Fallout 2 " .
Spring A spring is a crafting component in " Fallout 4 " . Characteristics . Small , coiled wires used for absorbing and releasing kinetic energy . Springs are components used in crafting to make various mechanical items , including weapon modifications and some settlement devices , such as turrets . Locations . The following merchants all sell shipments of 25 springs :
Railway spike ( Fallout 4 ) The railway spike is a type of ammunition in " Fallout 4 " . Characteristics . Iron spikes or nails used to secure railroad tracks to the ground . They are now used as ammunition for the railway rifle in the post - War world .
Joe ( Broken Steel ) Joe is a citizen of Megaton in 2277 . Background . He was part of a group of citizens that confronted the Brotherhood of Steel group escorting an Aqua Pura caravan part of the Water Distribution Network . It is unknown which of the settlers in the group is Joe . Appearances . Joe appears only in the " Fallout 3 " add - on " Broken Steel " .
Heavy weapon stand The heavy weapon stand is a contructible settlement object in the " Fallout 4 " add - on " Contraptions Workshop " . Characteristics . The heavy weapon stand is steel frame stand with two arches to bear the weight of a heavy weapon . The top of each arch drops slightly to prevent the weapon from rolling off the support . Locations . The heavy weapons stand can only be constructed in the workshop at a settlement .
Tasteee Morsel Tasteee Morsel is a character in the " " add - on " Dead Money " . An innately - hostile test NPC related to the character Dog and God . Appearances . Tasteee Morsel appears in the game files of the " " " Dead Money " , but was cut from the final add - on .
Earl Sterling Earl Sterling is a dead human in Diamond City in 2287 . Background . Earl Sterling was a person who worked at the Dugout Inn as a bartender , and was personal friends with Vadim Bobrov . Vadim will give Earl ' s house key as one can find out that Vadim filed a missing person report as he was concerned for his friend . After entering his house the Sole Survivor can find out that he had gone off to Doc Crocker for facial reconstructive surgery so he could ' get the ladies ' . Upon entry of the surgery cellar one will see Earl ' s grisly remains in the far side of the room with Crocker over them . Upon inspection of his corpse the player character remarks " It looks like it will be a closed casket funeral " . Appearances . Earl Sterling appears only in " Fallout 4 " .
Katherine Pawlak Katherine Pawlak is an actress who voices Sunny Smiles , Ada Straus , Knight Torres , Pauline Wins , Violet , Elizabeth Kieran , Martina Groesbeck , , as well as additional minor characters in " " . Aside from acting , she is the singer / songwriter of an LA - based band called Sad Robot .
DCTA tunnel 014 - B Potomac The DCTA tunnel 014 - B Potomac is an unmarked location part of the Metro system under the Capital Wasteland . It is inhabited by several mirelurks . Layout . This metro system consists of a higher northeastern area , with metro tracks and several stranded metros and a lower southwestern area with small passage ways , which have run underwater . Notable loot . In the southernmost chamber ( lying on an instrument panel ) is a " D . C . Journal of Internal Medicine " , guarded by a player level dependent mirelurk . Appearances . DCTA tunnel 014 - B Potomac appears only in " Fallout 3 " .
Jason G . Suinn Jason G . Suinn is a developer who worked at Interplay Entertainment on " Fallout " and " Fallout 2 " as a production assistant . Notes . Jason Suinn is responsible for creating the " S . P . E . C . I . A . L . " acronym .
Spanner ( Fallout 4 ) A spanner is a junk item in " Fallout 4 " . Characteristics . The spanner is an Institute developed tool . Beyond what can be inferred from the name , its use is unknown . Crafting . The spanner can be broken down into its individual components for use in crafting :
Sink Project : Light Switch 02 Sink Project : Light Switch 02 is a in the " " " Old World Blues " . It contains the personality module for the Light Switch 02 , and is part of the All My Friends Have Off Switches quest . Location . Found in Big MT north tunnel , it should be leaning on a toolbox in the room to the right .
Bottle cap ( Fallout Shelter ) Bottle caps are the currency in " Fallout Shelter " . The maximum amount of caps you can have is 999 , 999 . After that caps from all other sources except lunchboxes will be wasted . Uses . Bottle caps can be used to : Earning caps . Bottle caps can be earned by :
Rita Rita was the owner of Rita ' s Cafe before the Great War . Background . Rita founded her fast food restaurant , Rita ' s Cafe , in the Las Vegas area before the War . According to billboards around the wasteland , her pies were " outta this world ! " . Appearances . Rita is mentioned only in " " .
Amplified Gatling laser The amplified Gatling laser is a weapon that appears in " Fallout Shelter " . Characteristics . The amplified Gatling laser is a powerful heavy weapon featured in " Fallout Shelter " . Dealing 21 minimum damage per attack , it has the second highest damage output for a heavy weapon in the game . Crafting . A high Strength statistic is needed to effectively create the amplified Gatling laser .
Wasteland The Wasteland or Wastes refers to the majority of the world ' s post - nuclear environment in the " Fallout " universe . Background . During the Great War , it took no more than two hours for the nuclear warheads that were fired to change the face of the planet and affect life on Earth for many centuries to come . After the atomic fire had cleared , the surface of the Earth was very different . Millions of buildings and cities were demolished or severely damaged , with only a few exceptions . Most of the plants that had once flourished on the Earth died as the Earth was changed from a diverse landscape to a barren and hot desert , radiation becoming a serious threat to what little life remained . Countries such as the United States were turned into scorching wastelands that became filled with new dangers due to mutations in wildlife that altered many of the species , making them more dangerous than before . As the remnants of humanity began to spread once again , new violence was introduced in the form of different factions . They began warring against each other in the new anarchic world which they now reside in , and though more than two centuries have passed since the Great War , progress in the reclamation of humanity has been slow and the wasteland remains a radioactive and war torn desert , where life is a struggle . Regions . Each region appearing in the different " Fallout " games have its own specific name , except for " Fallout Shelter " which used the generic name " the wasteland " :
Trudy ( Fallout 4 ) Trudy is a trader living in the Commonwealth in 2287 . Background . Trudy set up a trading business at the diner some point before 2287 , along with her son Patrick . At an unknown point of time , a chem pusher known as Wolfgang came into contact with her son and got him addicted to chems . . . and he couldn ' t pay him back . By the time the Sole Survivor arrives , a stand off between Trudy and Wolfgang is under way . Interactions with the player character . Effects of player ' s actions . If the player character chooses to attempt to settle the dispute peacefully during the quest Order Up , it will allow them to talk to Trudy . She will offer 100 caps in exchange for the help in eliminating Wolfgang , the man who got Trudy ' s son addicted to Jet . Afterwards , Trudy will be available as a trader and each visit mentions her appreciation for the killing of Wolfgang . Appearances . Trudy appears only in " Fallout 4 " .
Rita ' s Cafe Rita ' s Cafe was a pre - War restaurant around the Las Vegas area . Background . Rita ' s Cafe was a pre - War restaurant in the New Vegas area . It would seem that the company was founded by a woman named Rita , who may or may not be the woman pictured wearing a in company advertising . No actual Rita ' s Cafe can be found in - game , but billboards praising Rita ' s pies can be found throughout the Mojave Wasteland . Appearances . Billboards advertising Rita ' s Cafe appear in " " .
Dixon ' s eye Dixon ' s eye is a quest item in " Fallout 2 " . Characteristics . In 2077 , during the rush to shut down Sierra Army Depot and move its personnel to the front lines , Corporal Dixon was injured attempting to arm an attack mine to protect the facility . Though still alive , his eye was badly injured , and the medical staff believed it was best to surgically extract what was left of the eye and place it inside a container of bio med gel . The eye did recover , but the rush to evacuate the depot meant that it was accidentally left behind and never reattached to Corporal Dixon . The Chosen One can use the eye on retinal scanners in the depot , allowing them to activate some of the facility ' s locked elevators . Clifton ' s eye can also be used to do this . Location . Found together with the Sierra Depot medical log in a locker in the first floor medical clinic .
Flare gun ( Fallout 4 ) The flare gun is a weapon in " Fallout 4 " . Characteristics . The flare gun is a break - action single - shot weapon that is not designed to deal direct damage , but instead to summon nearby Minutemen for assistance . It can also attract nearby Brotherhood of Steel Vertibird s . Firing a flare directly at an enemy will cause a small amount of damage , but virtually every other weapon will yield better results in the heat of battle . Weapon modifications . The flare gun is unmodifiable , as it is likely not intended as a combat weapon , and is intended to be virtually exclusive to the use of signaling Minutemen for assistance . It is poorly suited for lighting dark areas as the flare doesn ' t stick to a surface and has a time delay ignition . Location . The Sole Survivor is given a flare gun by Preston Garvey after completing the quest The First Step for the Commonwealth Minutemen .