naist-nlp/zeshel huggingface dataset:
Water Elemental ( Vagrant Story ) Water Elemental is an enemy from " Vagrant Story " . Boss . First make sure you have the " Spark Fusion " spell . It can be found in The Abandoned Mines off of the Bandit ' s hollow ( Iron Key is required ) . Once you have the spell cast it on Ashley ' s weapon and attack the Elemental using a Blunt or Edged weapon . It can cast the " Aqua Blast " spell so buffing your armour ( with Undine Jaspers and Marid Aquamarines ) will be helpful . Normal . The same strategy used for the Boss Water Elemental still holds . At later stages , or on second playthrough , strategy will not even be required .
Mjrn Mjrn is a non - playable character from " Final Fantasy XII " . She is a viera and the younger sister of Fran and Jote . She looks up to Fran and wants to experience the outside world , much to the dismay of Jote , as the viera consider leaving the Golmore Jungle an act that cannot be forgiven . Profile . Appearance . Mjrn has the typical dark skin and silver hair of a viera , but her hair is cut in a short bob , possibly demonstrating her youth among the viera . Her lips are pale and she has dark eyes . Her outfit consists of the long black and red sleeves her sister Fran also wears , as well as a yellow and white mini - dress in a design similar to a basque and exposes her tiny black shorts . Basic leg armor and high heels that all viera wear to walk steadily complete the ensemble . Personality . Intrigued by the world beyond the Wood , Mjrn is a curious viera , a stark contrast to other residents of her village , who desire only what they already have . This has caused Mjrn to argue with other sister Jote , who would not willingly allow her the freedom she wants . Story . Despite Jote ' s concerns , Mjrn left Eruyt Village to find out why humes had recently been wandering in and out of the Jungle , and even followed them all the way to the Henne Mines where she was captured and used for experimentation . The scientist wanted to see what effects the Mist from manufacted nethicite had on the viera , who are sensitive to Mist and other natural phenomena . Because of these experiments , she not only went into a Mist - frenzy , but also came under the possession of Venat . Just prior to being discovered by Vaan and the party , she awakened Tiamat from its slumber . After defeating it , Venat left Mjrn ' s body and she woke up in Fran ' s arms . Upon returning to Eruyt Village , she is scolded by Jote for having left the village , and even more so when she says that she wants to leave again . She is hurt when Fran tells her to stay in the village and that she is no longer her sister and she runs off crying . Gameplay . Great cockatrice escape . Mjrn is also involved in the " great cockatrice escape " sidequest . To have Chit return to Giza , the player has to gather Dewdrop Pebbles and give them to Mjrn . Once all of them are gathered , both Mjrn and Chit reveal that Chit had tried to rush out of the Village , hoping to keep the Dewdrop Pebbles from disappearing , only for her to fall out of the tree . Fortunately , they say , Chit got caught on a branch and was rescued by Wood - Warders . Chit lost her memory because of the fall . Acquiring all of the Dewdrop Pebbles causes Chit to regain her memory , prompting her to return to Giza . Creation and development . Voice . Mjrn is voiced in the English release by April Stewart , the voice of Lucrecia Crescent .
Ninjutsu ( Dimensions ) Ninjutsu is a skillset usable by the Ninja job in " Final Fantasy Dimensions " . It is not a highly recommended skillset to use often in a common offensive manner as the damage with its type of skills is weak . However , its supportive skills can be useful in boss battles both around the time the player obtains the Ninja job , and even more so as the game progresses , in case the healers get stuck in a bad situation . Characters can deal more damage with offensive Ninjutsu by using the Focus ability , as well as raising the character ' s INT ( this includes the INT + 20 % ability ) . The damage value is unaffected by rows when casting Ninjutsu skills . Equipment does not affect damage calculation of Ninjutsu , unless the weapon or armor increases the character ' s INT . The formula for health restoration by use of supportive Ninjutsu is unaffected by the MND stat , as the skill is based on a percentage value of the target ' s HP .
Radiant Wings Radiant Wings is a recurring ability in the series . It is a trademark ability of Cecil Harvey while he is a Paladin . Appearances . " Dissidia Final Fantasy " . Radiant Wings is an aerial physical Bravery attack used by Cecil while in Paladin form , initially learned at the start of the game . It costs 20 AP to equip ( 10 when mastered ) , requires 120 AP to master , has Melee Low priority , and can induce Wall Rush . " Dissidia 012 Final Fantasy " . Radiant Wings returns as a Bravery attack for Cecil , having the same properties as before but now requiring 110 AP to master instead .
Yagudo The self - proclaimed conquerors of the Mindartia continent , the Yagudo beastmen created and abide by a Theomilitary system based on their ancient religion . Due to the ties to their religion , these birdlike beastmen often have names taken from theological origins . The Yagudo are a race of beastmen enveloped in their fanatic devotion to the living manifestation of their god . Their parish is spread wide across the Mindartia continent . They have repeatedly been at odds with the Federation of Windurst , but are currently bound by a peace treaty . A large number of Yagudo study the traditional martial arts of the East . Typical Yagudo Dwellings . Locations such as Giddeus have steep cliffs cut out of rock and mountainsides and many temple towers scattered about . Although they bear a resemblance to birds , Yagudo are unable to fly . However , they can utilize the lifting power of their wings to leap high into the air and safely jump down from high places , allowing them to reach these places . When the Yagudo have prisoners , a building can be used as a jail cell from which other races have no chance of escape . The Yagudo Theomilitary . In the Yagudo Theomilitary , it ' s not uncommon for priests , monks and the general populace to be mixed in amongst hardened soldiers . This makes it difficult to get the full picture of their army ' s setup , and even now there is only a rough idea regarding the formation of their military .
Ronfaure Front The Ronfaure Front is a theater of the Crystal War in " " . It covers the temperate territory of northwest Quon that lies in the shadow of the frozen Northlands . It shelters the Kingdom of San d ' Oria as its people endure the incursion of the Orcish Hosts . The front contains San d ' Oria itself as well as a small portion of modern - day Ronfaure . Zones . Southern San d ' Oria . Southern San d ' Oria is the Kingdom ' s bulwark against Orcish invaders . Having suffered brutal defeats early in the war , the Royal Army concentrated its efforts on fortifying this district to repel future assaults . The northern sections of the city , including Chateau d ' Oraguille , are safely sealed behind these new battlements . East Ronfaure . East Ronfaure is a woodland lying southeast of San d ' Oria and northwest of Jugner Forest . Though its verdant landscape has been scorched by the Orcs , it remains lush compared to the frigid glacier beyond its northeast border . The tunnel to the Northlands is inaccessible during the war , however , as are West Ronfaure and the Orc - infested Ghelsba Outpost . A shortcut through King Ranperre ' s Tomb in the south is used to reach Jugner Forest but exploration of the Dragon King ' s resting place is not permitted . A Cavernous Maw connects Ronfaure to itself twenty years in the future . The Royal Army dedicates its Aragoneu Knights to the defense of this area . They are commanded by Cerane I Virgaut , an Elvaan paladin . She bears the legendary Aegis into battle and blocks incoming attacks with remarkable frequency . In spite of her unit ' s name , Cerane and her subordinates are never deployed to operations on the Aragoneu Front . In turn , the Orcish Hosts assigned the brawler Poisonhand Gnadgad and the Dismemberment Brigade to seize control of this area .
Chocobow Chocobow is a recurring weapon in the series . Appearances . is the most powerful bow , providing 148 Attack , 5 Defense , and 5 Magic . It can be made using the Lil ' Yella Fella scroll and requires 5000 gil to buy . " " . returns as a mid - ranked bow , providing 62 Attack , + 30 Stun , 2 Jewel slots , and can be used by all races . Etymology . The name is made to sound similar to " chocobo " , the series ' recurring mascot the bow ' s appearance is based on .
Gippal ( boss ) Gippal is a boss in " Final Fantasy X - 2 " fought in the Den of Woe in Chapter 5 if the player collects all the Crimson Spheres . Strategy . It is recommended to start the battle by using a Light Curtain to cast Protect . It is also wise to carry a lot of Mega - Potions , Mega Phoenixes , and Remedies . The party should focus on heavy physical attacks along with the Dark Knight ' s Black Sky , if available . Before finishing him off , it is advised to recover the party as best as possible as Nooj is fought directly after Gippal . Gippal is the only enemy in the game to use the Blue Bullet ability Mortar . Fiend Arena . Gippal also appears in the Youth League Tournament in the Fiend Arena . He is much stronger than he was in the Den of Woe and sometimes appears alongside Nooj and Baralai .
Mnejing Mnejing is one of the two personal Automatons of Aphmau , the Court Puppetmaster of Aht Urhgan . He has a serious , no - nonsense personality and a characteristic backwards - slouching pose , even though he uses the common Valoredge Automaton frame . He also shares a communications link with his counterpart , Ovjang , which allows Aphmau to view what the other puppet is seeing via a monitor under their helmets . Story . Mnejing was built by Empress Jubleel , mother to Nashmeira ( Aphmau ' s true identity ) . A talented Puppetmaster herself , she used the powers of the Gordeus , a mysterious artifact located in Walahra Temple in Aht Urhgan , to design a form of advanced programming which allowed Automatons a greater degree of autonomy , all the while making it easier for their handlers to control them . Moreover , both Mnejing and Ovjang were given behavioral patterns meant to resemble Emperor Jalzahn and Empress Jubleel respectively . Mnejing was originally destined for Nashmeira ' s brother , Razfahd , but the latter was not interested in becoming a Puppetmaster . The automaton therefore passed to Nashmeira along with Ovjang . Nashmeira mainly uses Mnejing to mimic her voice to maintain the illusion that the Empress and Aphmau are two different people . However , he also takes part in Ambassador Karababa ' s welcoming ceremony , where he gets severely criticized by King of Hearts , Karababa ' s Cardian companion . When Ovjang gets kidnapped by the Mamool Ja , Mnejing accompanies Aphmau to try to recover her , but both are kidnapped by Luzaf in the process . When Luzaf and Nashmeira are finally captured , Razfahd orders Ghatsad , the Imperial Puppet Engineer , to dismantle both Automatons in order to use their parts and the advanced programming that went into them to complete a mechanical body for Alexander to manifest in . After the latter is defeated , Ghatsad manages to reassemble both Automatons , presenting them to Nashmeira during her coronation ( although he actually had to melt the crown in order to fix them ) . Mnejing ' s new behavioral pattern seems to display some of Razfahd ' s character traits , thus serving as a walking memorial to his former owner .
Wolf Clan Warmachine Wolf Clan Warmachine is a mission boss from " " . It is encountered in San d ' Oria Mission 7 - 2 : The Secret Weapon , alongside Darokbok of Clan Reaper , Derakbak of Clan Wolf , Jagidbod of Clan Reaper , and the Reaper Clan Warmachine .
Remedy Bomb ( Crisis Core ) The Remedy Bomb is an enemy in " Crisis Core - Final Fantasy VII - " . Keep hitting the Bomb to prevent it from inflating . When they start getting bigger , attack it to inflict damage . Assault Twister + will be effective against this foe , as well as Ice - elemental attacks .
List of Final Fantasy Tactics A2 : Grimoire of the Rift elements The following is a list of all elements in " " . Fire . Offensive Fire abilities and weapons inflict fire damage . Defensive Fire equipment halves fire damage or absorbs it , acting the same as healing . The status effect Oil increases the damage received from Fire abilities . Ice . Offensive Ice abilities and weapons inflict ice damage . Defensive Ice equipment halves ice damage or absorbs it , acting the same as healing . Lightning . Offensive Lightning abilities and weapons inflict lightning damage . Defensive Lightning equipment halves lightning damage or absorbs it , acting the same as healing . Water . Offensive Water abilities and weapons inflict water damage . Defensive Water equipment halves water damage or absorbs it , acting the same as healing . Earth . Offensive Earth abilities and weapons inflict earth damage . Defensive Earth equipment halves earth damage or absorbs it , acting the same as healing . Wind . Offensive Wind abilities and weapons inflict wind damage . Defensive Wind equipment halves wind damage or absorbs it , acting the same as healing . Holy . Offensive Holy abilities and weapons inflict Holy damage . Defensive Holy equipment halves Holy damage or absorbs it , acting the same as healing . This element is attuned to sacred themes and light , being a natural counter to dark creatures . A few jobs , namely Paladin , White Monk and White Mage , are the primary wielders of holy abilities . Dark . Offensive Dark abilities and weapons inflict Dark damage . Defensive Dark equipment halves Dark damage or absorbs it , acting the same as healing . Dark as an element is attuned to evil or to mystery , and few jobs have access to these abilities .
Centaur ( Mystic Quest ) The Centaur is an enemy type from " Final Fantasy Mystic Quest " . Centaurs appear as half - man , half - horse creatures with bows . They are found in the Wintry Cave and nearby areas . They can inflict Confusion to party members , but are weak otherwise . Etymology . In the German release , the creature is called " Trauer Gaul " which means Greif Horse
Triffid ( Dimensions ) Triffid is an enemy in " Final Fantasy Dimensions " . They can be encountered near Braska . They can cast Berserk during the fight , making a character attack continuously . Since Triffid is not really a tough monster , Berserk usually helps finish the fight quickly .
Bomb ( Final Fantasy V ) The Bomb is an enemy in " Final Fantasy V " found near Jachol . It uses Body Slam as a critical attack , but when it is in critical condition , uses Self - Destruct . It can also be found in the sunk Walse Tower in the Merged World . Other appearances . " Pictlogica Final Fantasy " . Bomb from " Final Fantasy V " appears as an enemy in " Pictlogica Final Fantasy " . " Final Fantasy All the Bravest " . Bomb is fought in Bridge of Moore . It uses Slap and drops the High Mage Staff . Its description reads : " How could one with the gift of flight always be angry , let alone self - immolate ? " " Triple Triad " . Bomb from " Final Fantasy V " appears on a Triple Triad card in the version playable via " Final Fantasy Portal App " .
General ( Final Fantasy II ) The General is an enemy in " Final Fantasy II " . It has a large amount of HP and acts as a treasure chest guardian in the southern area of the fifth floor of the Cyclone , barring acquisition of the Diamond Armor . The General is a relatively powerful enemy , and drops useful armor and weapons , including the second - strongest armor , Dragon Armor . When in groups of two , they can KO the party quickly .
Camoa Braves The Camoa Braves are a clan in " " . They mostly consist of bangaa , and are lead by an unnamed Warrior with a special , tattooed portrait . They appear in Camoa auctions , and will challenge the party if they take Camoa . Early in the game they can be difficult opponents , but their equipment and abilities soon become obsolete . They also make an appearance in the quest " Camoa Nightwatch " to help defend the city from robbers . They are the final clan the party must battle in the Camoa Cup .
Door Crawl " Door Crawl " is the vocal theme that serves as the ending song for " " . In the original soundtrack , it is the 31st track . " Door Crawl " is sung by Ai Kawashima , who is also the composer and lyricist . The song is arranged by Jun Suyama .
Raiden Raiden is a summon in various games in the series . As his name implies , he is usually associated with lightning . Appearances . " Final Fantasy VI " . Raiden is an esper obtained by bringing the Odin magicite to the statue of the Queen in the Ancient Castle basement . The Queen will drop a tear that will hit Odin , who will transform into Raiden . Raiden ' s summon ability , Shin - Zantetsuken ( True Edge in the original version ) , inflicts Death to all opponents . Its Hit Rate is 140 , works against the undead and will stall an enemy ' s Final Attack one turn but it will fail on targets immune to Death . It costs 80 MP to summon . It teaches Quick at a rate of x1 . Raiden ' s Level Up bonus increases Strength by 2 . Because Odin is the only esper in the original game to give a Level Up bonus to Speed , many players kept him rather than transforming him into Raiden . The " Advance " and mobile versions adds new espers , making Odin no longer the only esper with a Speed bonus . " " . Raiden is the Rank 2 Thunder Flying summon . Ramuh ' s pupil , his only attack is Silent Storm which damages an enemy and inflicts Silence . " Final Fantasy Legends II " . Raiden appears as a wind - elemental summon . Similar to " Final Fantasy VI " , Raiden is described as an upgraded variant of the Odin summon and his design is based off his Yoshitaka Amano artwork from the game . The summon ' s special attack is Shin - Zantetsuken , which deals wind - elemental damage to all enemies and has a chance to inflict instant death . All versions of the summon are able to go up to rank 7 . Summoning Raiden costs 3 points from the Consumption Gauge . Raiden allows the user to learn the following abilities : " Mobius Final Fantasy " . Raiden appears as an earth - element ability card in " Mobius Final Fantasy " . His ability is Earth Blast which is a warrior ability that allows a cone earth attack . He produces four earth orbs in battle . He possesses the extra skills Bloodthirst , Elemental Retrieval and Guard Breaker . His auto - ability is HP Up + 3 % . He can be obtained from the Ability Card Shop or through Summoning . Raiden appears as one of Kaze ' s summons in " Final Fantasy : Unlimited After " . The Soil Charge Triad that the Magun must use in order to summon Raiden is : Followed by saying : " Annihilate ! I summon you , RAIDEN ! "
Mine ( Echoes of Time ) The Mine is a location in " " . It is the second - to - last dungeon in the game , and the last area to be unlocked besides the Tower and the River Belle . Story . The Hero and Sherlotta travel to the mine in order to acquire the third and final piece of the Undead Princess , which is needed to activate the ruins on top of Fire Mountain and Ice Mountain .
Optic Blaster ( Final Fantasy IV ) The Optic Blaster , named Last Arm in all releases prior to the " " , is an enemy from " Final Fantasy IV " . Battle . Though data for it exists in the Nintendo DS version of the game , it has no bestiary entry and cannot be encountered outside of hacking . Strategy . It is recommended to hit it with the party ' s most powerful attacks , such as Rydia using Bahamut or Leviathan , and Fusoya using Flare or Holy , to avoid it inflicting Stop on the entire party , making it that much more annoying to deal with . Other appearances . " Pictlogica Final Fantasy " . Optic Blaster from " Final Fantasy IV " appears as an enemy in " Pictlogica Final Fantasy " .
Clan Privilege A Clan Privilege is a gameplay factor in " " . Privileges usually affect the entire party and are selectable at the beginning of each battle that a Judge facilitates . If the Judge leaves the battle due to a violation of the Law , the Privilege is removed from play . There are dozens of privileges available , and more are unlocked by completing Clan Trials . Privileges ' benefits include boosting of stats , empowering of certain races , and increased rewards at the end of battle . Only one privilege can be in effect during each battle , and the player cannot switch privileges once the fight has commenced . Upgradable privileges can only be upgraded + 1 level per Trials . For example Agility↑ 1 cannot be upgraded straight to Agility↑ 5 by becoming Master Improvisers from Adaptability II . The player can only upgrade the Privilege + 1 by taking a Trial whose Privilege level reward is higher than their current held Privilege level . For example , to upgrade Agility↑ 1 to Agility↑ 5 , the player can follow the Trial order below , or take the Trial to be " Master Improvisers " four times in a row . List of Privileges . A small amount of privileges are available at the beginning of the game , but the majority are obtained by completing Clan Trials . The following table which title of which Clan Trial grants each privilege and the effect of each privilege .
PuPu ( Final Fantasy XIII - 2 ) The PuPu appear as part of " Final Fantasy XIII - 2 ' s " downloadable content in a challenge called " Take Me to Your Leader " . Battle . While the UFO is active it will deploy new PuPus to replace the fallen ones ; this stage of battle is easy as using Cerberus paradigm can kill them relatively quickly . When the party destroys the UFO , the PuPus gain two abilities : Meteor and Rain down wayward stars ! Both can easily dispatch an unprepared party . Strategy . When PuPus gain the ability to cast Meteor , Protection ( SEN / MED / SYN ) and Combat Clinic ( SEN / MED / MED ) can help minimize damage . With an array of status enhancements and exceptionally high HP , the player should go with Aggression ( COM / COM / RAV ) as Cerberus ( COM / COM / COM ) . It might not be able to cut down the initial number of PuPus , but slightly charged chain gauge can help in quicker dispatch . Later , Cerberus can be used to deal with a smaller group . Paradigm Pack . PuPu is a reasonably good Medic . By making a Paradigm Pack consisting of Fantasy or Champion monsters , PuPu can use its Pack Mentality and gain an additional 30 % boost to its Magic . While it learns all of the major Medic spells , its true strength lies as a monster recruiter . With a good timing on the player ' s part , the Synchronization gauge can easily reach close to 999 % ; PuPu ' s Feral Link is Items Please ! , which inflicts Magic damage and increases the odds of obtaining items after battle . The player should get the opponent ' s health low enough , switch to the Salvation paradigm , and use Items Please ! for maximum effectiveness . If the player fails to defeat the target , they can wait while PuPu uses Cheer to fill its Feral Link gauge .
Iron Duke ( accessory ) Iron Duke , also known as Duke ' s Gauntlets , is a recurring accessory in the series . Appearances . " Final Fantasy X - 2 " . Iron Duke is an accessory that provides + 100 % Max HP , + 100 % Max MP , + 100 Strength , + 100 Magic , + 100 Defense , + 100 Magic Defense , + 10 Agility , + 100 Accuracy , + 100 Evasion , and + 50 Luck . When one is consumed by a monster , it it gains + 10 to all stats . It can be found in Via Infinito after defeating Trema , dropped from Major Numerus ( rare ) , or as a random prize for completing the Farplane Cup . " Final Fantasy Type - 0 " . Duke ' s Gauntlets is an accessory that increases defense by 20 and resistance to all damage by 25 % . It can be found randomly in a chest in the back of Bethnel Caverns . The chest can only be opened once per playthrough , so it is recommended to reload until the Duke ' s Gauntlets appear . It can be obtained as early as Chapter 5 by running to the back of the cave , looting the chest in battle , and using a teleport stone to escape .