naist-nlp/zeshel huggingface dataset:
Virus charm Virus charm was an arcane enchantment spell , similar to " mass charm " , that could spread from a single creature to other individuals by touch . Effects . When casting this spell , it was important that the first target be a creature less robust than the caster for the virus to take hold — a child or a commoner , for example . If the first target was not less healthy or weaker than the caster , then this spell functioned like a simple " charm person " or " charm monster " and had no viral capability . If they failed to resist the spell , they became charmed and regarded the caster as a trusted friend and ally . They could pass the " charm " on by touching other persons or creatures , each of which had one chance to resist ( again , more robust individuals had a better chance to resist ) or become an ally of the caster and able to infect others , and so on . " Virus charm " could infect over fifty creatures ( more for higher level casters ) and they remained charmed for a period of one day to weeks and even months depending on their intelligence . Similar to basic " charm " spells , if the caster attacked any individual currently under his or her sway , all creatures under the influence of the same spell received another chance to shake off the enchantment . A successful " dispel magic " cast on any " virus charmed " individual broke the spell for all creatures infected by the same spell . Components . In addition to verbal and somatic components , a fine mesh , web , or net of thinly drawn copper wire valued at about 100 gp was required . History . This spell was known to have been recorded in the spellbook " Tidings of Conflict and Woe " by an unknown author , but sages generally attributed the work to Cymbre of the Moonshae Isles and her daughter Amye . It was later published in " Volo ' s Guide to All Things Magical " and became generally known to the magical community , although it was rare to find it .
Guardian daemon A guardian daemon , also known as a guardian yugoloth , was a type of daemon from the plane of Gehenna . Description . A guardian daemon was a gigantic fiendish creature that spoke with a booming voice . They had a variety of different appearances , but came in three principal types : least , lesser , and greater . The least guardian daemons were often horned and frog - like , while the lesser guardian daemons were generally ape - or boar - like . Greater guardian daemons always appeared as gigantic , winged bear s with ram horns growing from their skulls and eagle talons for hands . One particular guardian daemon had a head and facial features that resembled a snub - nosed bulldog with huge canines . A pair of inward - hooking horns adorned its wide head at the sides . Guardian daemons could be summoned through use of a flaming brazier , which made them appear to be made from smoke , with their arms and hands appearing to be made of smoke , and the fingers of their black hands narrowing to sharp points . They radiated an aura of pure evil . Abilities . Guardian daemons could conjure a cone of fire three times a day . All guardian daemons were immune to " charm " , " hold " , " sleep " , " polymorph " , and " fear " spell s . Greater guardian daemons could frequently make magical " suggestion s " , even when engaged in other actions . Combat . They fought with raking claws and biting maws . Chopping off their heads was the only way to slay these creatures and their heads were all that remained of them afterwards . Society . Guardian daemons were created by yugoloth s in order to heed the summonings of mortals foolish enough to attempt to call one of their kind without knowing its true name . True to the letter of the binding , the summoner indeed received a yugoloth , although guardians were not true members of that race , but instead creations made to serve as lackeys and summoning stock . Summoning a guardian daemon was dangerous , presenting a chance that the caster would fail to control it . An uncontrolled guardian daemon could slay the offender . If successfully summoned and bound , guardian daemons had to remain at all times within 90 yards ( 82 meters ) of the object they had been summoned to protect .
Mistshaws Mistshaws was one of the " Royal Keeps " of Eskorn , Returned Abeir . Background . Located near Hargleth Forest , Mistshaws was renowned for its talented singers , minstrels , and instrument - makers . Hunting for sport and food in the forest was particularly good near Mistshaws , and its local hunters often hired adventurers to deal with monster problems or outlaws . History . As of 1479 DR , Mistshaws had become a center of vandalism and banditry , and the locals often blamed the wealthy families of hiring outsider bandits and ruffians , although there were no solid proof to back those claims .
Baltak Baltak was a drow wizard from Sshamath . Activities . Baltak was a talented transmogrifist , always busy isculpting his body in an effort to attain the perfect form . History . In 1377 DR , Q ' arlynd Melarn invited him to his new College of Ancient Arcana and he accepted . They were busy experimenting with the " kiira " found by Eldrinn Elpragh in order to find some ancient spellbooks . In 1479 DR , together with his fellow and the Masters Urlryn Khalazza , Seldszar Elpragh , and Masoj Dhuunyl he helped Q ' Arlynd when he engineered ( with the aid of Eilistraee ) the ritual that transformed all drow not tainted by Wendonai ' s blood into brown - skinned dark elves . Afterward , they all relocated to Rhymanthiin .
Aragath Taltar Aragath Taltar was a evil lich - like undead in Turmish in 1370 DR . History . Aragath was a priest of Talos in the smugglers ' city of Jathrin ' s Jump . He was planning to become an undead when his temple was destroyed by followers of Lathander . Somehow he returned from death as a wraith - like lich leading some stone golem s . Around 1310 DR , a thief recovered Aragath ' s diary and sold it to the Uluuthin family , who died later during an adventure . Around 1370 DR , Aragath killed an adventurer .
Manyfins Manyfins was a name given to a type of found in north Faerûn in the Vast . Description . It was very small in size , characterized by its number of fins , and had a sharp taste . Ecology . They were called " manyfins " by Melicent , Meliors , and Melusine Mellicot . They stocked Swords Pool with manyfins and trout around 1370 DR . Although they discouraged fishing , some people did it anyway on dark nights .
Yathaghera Yathaghera , the Winged Queen , is a pegasus demigoddess bound to Toril and the Prime Material Plane . She dwells on the Island of Evermeet . Appearance . Yathaghera appears as a magnificent pegasus with a silver mane and rainbow - colored wings . Relationships . Yathaghera is the daughter of the winged unicorn god Eachthighern , and the younger sister of Lurue . Worshipers . Yathaghera is queen of the pegasi and unicorn s of Evermeet , but her subjects actually worship her father , Eachthighern , rather than her . The chaotic unicorns rarely even pay attention to her .
Rasping sand Rasping sand was a deadly magical sand found in Zakhara , the Land of Fate , that tore away at any surface . . Powers . When thrown , this sand tore both living and non - living surfaces for three full minutes before expiring . Against non - living material one handful of " rasping sand " would literally destroy up to 100 pounds ( 45 kg ) of the object in question . Living creatures suffered increasingly devastating damage while the sand eroded their flesh . Despite its terrifying reputation , " rasping sand " could be easily counteracted with a gallon of water per handful of sand . The water would instantly negate the sand , causing it to dissolve . Anyone wishing to throw a handful of " rasping sand " needed to wear a protective glove or risk becoming the object of its deadly affection .
Essafah al - Jamila Essafah al - Jamila was a sha ' ir and shopkeeper who lived in Huzuz in 1367 DR . Activities . Essahah ' s shop , called Items for the Immortals , catered to genie s and other sha ' irs . Essafah specialized in the creation of genie prison s , usually in the form of a lamp or bottle , though he claimed he could fashion a genie prison out of any container . He kept three such prisons within his shop . They contained a slayer genie , an efreeti , and a noble dao and sold for 2 , 000 dinar s . Relationships . A small fire gen served as Essafah ' s familiar . Since he was terrified that an angry genie would one day track him down and slay him , a pair of guardian genie s served as his loyal bodyguards .
Caelynna Caelynna , often referred to as The Blue Lady , was a powerful Eladrin wizard who was banished to Toril around the same time the spellplague struck . She was bound to a small piece of the Feywild that was transported to the bottom of the Sea of Fallen Stars between Pirate Isle and Prespur . She was either spellscarred by the spellplague or was able to develop her own innate powers to make herself much more powerful than she had been on Abeir . She twisted the sea creatures into strange monsters and created an area where surface dwellers could breath and move freely underwater . Caelynna began using her powers to sink ships that travelled close to her domain . So many ships were sunk that sailors began to tell of legends of the Blue Lady . One the passengers on a ship she sunk named the Grayling was the scribe Bayel Droust who had in his possession two books written by a Shou monk named Liou Chang that described how to open teleportation gates . Caelynna wanted the magic so that she could open a gate and return to the Feywild . She imprisoned Bayel and kept him alive for many years while he worked at translating the books . Two monks , Kwan Shang - Li and his father Kwan Yung were sent by the Standing Tree Monastery to recover all Liou Chang ' s lost works . They located the probable location of the Grayling ' s wreck and sailed a ship owned by the monastery to an area near Prespur . Caelynna sunk the ship and took Kwan Shang - Li to her citadel where she forced him to attempt to translate the tomes . While Kwan was at the citadel , his surviving shipmates worked to repair the wreck of their ship and managed to float it to the surface with the help of Amree , the ship ' s mage . Kwan rejoined the ship and fought Cealynna and her minions , killing her with magical staves given to him by an eladrin enemy of Caelynna . Appearance . Caelynna appeared as a beautiful , lithe elf with blue skin and silver eyes . Abilities . Caelynna was an extremely powerful wizard . Whether she obtained her power from the spellplague or was able to develop them herself is unknown . Among other things , she was able to control the weather to create storms that could sink ships . She was able to create a region on the bottom of the Sea of Fallen Stars that contained breathable water and allowed surface dwellers to move normally underwater . Equipment . Caelynna wore seashell armor and carried a clamshell buckler .
Circled Serpent The Circled Serpent was an artifact which could be used to open two " portals " . Both were located on the Chultan Peninsula . One " portal " lead to Smaragd , Sseth ' s layer in the Abyss , the other to the lair of Dendar the Night Serpent on the Fugue Plane . Arvin used the Circled Serpent to open the " portal " to Smaragd and destroyed the artifact after he had rescued Karrell and returned with her from that plane .
Red Mazzie Red Mazzie was the most talented wizard of all Damara in the 15th century DR . History . In 1484 DR , in order to gain the favor of King Yarin Frostmantle of the Bloodstone Lands , Red Mazzie captured the copper dragon sisters Tazmikella and Ilnezhara . However they were freed by Jarlaxle and Red Mazzie was without his prize when Captain Dreylil Andrus arrived to check his claim .
Plate mail Plate mail ( also known field plate or simply plate ) was a type of armor used on Toril . Description . Plate mail consisted of shaped , interlocking plates . These plates covered the entire body . Beneath the metal was a thick layer of padding and numerous straps and harnesses to distribute the weight . Plate mail was the heaviest type of armor available . The superior protection sacrifices mobility and agility . Variations . Plate mail was expensive and cumbersome . Variations of plate mail were available depending on the level of protection or manoeuvrability the wearer required .
Night of Pirates The Night of Pirates was an event that took place in the Dock Ward of Waterdeep late in the month of Uktar in the Year of the Shield , 1367 DR . A pirate - lord hailing from the Nelanther Isles , Elro Starankh , led ninety - six crewmen from three ships into the Heartflame festhall on Snail Street . He proceeded to offer the proprietress , famed madam Nauloene Tharantra , a commission of twenty dragons for each girl who agreed to marry one of the seadogs . Each bride was to receive ten thousand dragons as a dowry in reverse . Only two of the ladies of the evening turned down the offer and a wild celebration with drinking and dancing ensued . At some point in the revels , Starankh set fire to the festhall and it burned beyond the point of salvation . The relatively fancy Arrowsar Apartments were eventually built on the site of the former festhall .
Palla Palla the Light was a mercenary recruiter in Turmish around 1358 DR . Activities . Palla was the leader of the Mercenaries ' Guild of Westgate . History . Palla founded the Mercenaries ' Guild of Westgate , but only as a means to send bored and disaffected members of the Guldar merchant family out of the city .
Fhazail Fhazail was a human bandit . Description . Fhazail was a fat man . He wore several rings of gold around one finger . Activities . He betrayed the White Shield Company to Graal , an orog , who also served as his master . Graal hated him because he would give up too easily and bow before anyone .
Lantanna The Lantanna were the native human race of the islands of the nation of Lantan . Description . The Lantanna were one of the more recognizable human ethnic groups with their copper - red hair , large , green eyes , and pale , parchment - hued skin tones . They were rarely seen outside of their three native islands , except as merchants on trading vessels . Language . The Lantanna spoke their own language . Strangely , they used the Draconic alphabet to write . Scholars speculated that they borrowed this script from Halruaa n or Nimbral i traders of the past . When speaking Common , they tended to speak quickly and melodically with a thick accent that others called " human elvish " . Religion . Most Lantanna venerated Gond and believed that he entered the Faerûnian pantheon from their people .
Basem bin Rumi Basem bin Rumi was a gnome alchemist and researcher living in Huzuz , the City of Delights , in 1367 DR . Personality . Basem was a friendly fellow who was easily distracted by fantasies . His sense of humor made adventuring with Basem a pleasure . He was also incredibly resourceful under stress . Description . Fashion was important to Basem . He always dressed himself in fine silks and a gold - colored " fez " . Activities . Driven by what some considered a foolish pursuit , Basem spent much of his fortune attempting to discover a way to turn metals such as lead or copper into gold . His home was littered with large mechanical water clocks while he tried to discover new methods of making them more efficient . Basem resorted to adventuring any time his funds ran low . He also sold magical potions to other adventurers . History . Basem settled in Huzuz after a successful career spent adventuring on the Crowded Sea as captain of a " sambuk " . Possessions . Basem owned a pair of " bracers of defense AC 5 " , a " ring of water walking " , a " wand of fear " , a " bag of holding " and a multitude of magical potions .
Water opal Water opal was a rare and valuable gem stone . Description . Water opal was a clear to translucent gemstone with small flashes of color . Opals without any color were considered plain , an inferior stone , and were nearly worthless . Water opal was rare and highly prized for use in decorating mirrors and windows and in the creation of scry ing devices such as " crystal balls " . A typical specimen had a base value of 1 , 000 gp . Powers . An " elixir of health " could be made without any spellcasting by grinding a water opal to powder and mixing it with holy water .
Vadalma Tlabbar Vadalma Tlabbar was the drow matron mother of House Faen Tlabbar , the fourth house of Menzoberranzan in 1372 DR and and 1484 DR . Personality . During the Rage of Demons , she was fanatically devoted to Lolth . History . Vadalma ascended to the position of matron mother in 1372 DR . In that year , Nimor Imphraezl of the Jaezred Chaulssin killed both matron mother Ghenni Tlabbar and her favorite daughter , Sil ' zet Tlabbar . Vadalma was the fifth daughter of Ghenni ( or maybe Ghenni ' tiroth Tlabbar ) and ascended to matron mother position . She was still in charge in 1484 DR .
Teirflin Armgo Teirflin Armgo was the son of Sinnafain and Tos ' un Armgo . Description . Teirflin kept his head shaved . He fought with two swords . History . In 1484 DR , Teirflin and his sister Doum ' wielle Armgo held a duel to see who would inherit their father ' s sentient sword , " Khazid ' hea " . Doum ' wielle won the duel by using a spell , which Teirflin considered cheating . Enraged and fueled on by the sword ' s psychic intrusions , Teirflin stole " Khazid ' hea " and tried to kill Doum ' wielle with it as she slept . She awoke and managed to wrest the sword from his hands , but , at the urging of the sword , impaled her brother .
Hills of the Dead Kings The Hills of the Dead Kings was a hilly region in central Dambrath . Geography . Connected to the Gnollwatch Mountains , this area helped bisect the central portion of the country . Description . Streams and grassy knolls crisscrossed the Hills of the Dead Kings . The tombs of eight of the Reinhar kings were located deep within the area but it was rumored that their exact location was unknown . In reality the crinti looted all but two of the tombs . Inhabitants . Many halflings settled in the eastern regions of the hills . History . The hills were renamed from the Hills of the Kings to their current name by crinti priestesses of Loviatar who wished to eradicate all forms of the Arkaiun culture . Despite the sinister name , the hills were quite peaceful .
Great Dale The Great Dale is governed by a druid ic hierarchy , under rule of Nentyarch . It is a human land , of 200 , 000 inhabitants . According to rumours , The Great Dale is the place from which Dalelanders come . History . The Great Dale was part of the Narfell Empire and it was originally settled by human folk fleeing the fall of Jhaamdath . 1 , 500 years ago the war between Narfell and Raumathar caused the abandonment of the area . Nowadays is a frontier for the expanding tendencies of the kingdom of Impiltur . Major Geographic Features . The Dale . The Dale is a large gap between the Forest of Lethyr and the Rawlinswood . This area created long ago by an arm of the Great Glacier . The Dalefolk legends saying that a great dragon divided the forest with his breath while others state that Silvanus and Shaundakul held a contest to decide whether wood or wind will rule this land when Auril the Frostmaiden intervened to set winter over both . One long road crosses The Dale connecting Uthmere with the cold road , known by the name The Great Road or simply The Road ( since it is the only major road of the area ) . Climate is harsh with furious winter winds . Important sites of the are are The Great Barrow and Val - Murthag . The Great Barrow . Seventy miles away from Uthmere lay the Great Barrow . Stories say that a brutal human tribe inhabits these lands long ago and their god - born leader buried here so the place is haunted by restless spirits . Val - Murthag . Val - Murthag was the center of the demonic cult that ruled the dark empire of Narfell at its final days . Nowadays it is the wreckage of the fortress used to be and considered haunted by the spirits of Nar demonpriests . Firward Mountains . Firward Mountains are the natural boundaries between Narfell , Rashemen and the Great Dale . Nowadays the land is inhabited by a large bugbear tribe the Horned Skulls . Beside the bugbears an adventurer may also encounter frost giants , taer clans and very few shield dwarves living under the peaks . Inside the mountains , demon trolls creep around the extensive Underdark caverns .
Halruaan language Halruaan ( sometimes spelled Halruan ) was a regional language of South Faerûn and the official language of the magocracy of Halruaa and the island of Nimbral . Speakers . Descendants of the Netheril Empire , the people of Halruaa spoke a language that evolved from ancient Netherese . Other places Halruaan was commonly spoken included the Channath Vale , Dambrath , the Golden Water , Lapaliiya , Luiren , Nimbral , and the Shaar . Among nonhuman races , strongheart halfling s also sometimes spoke this language . Script . Literate speakers of Halruaan used the Draconic alphabet , as their ancestors did with Netherese and Loross . Related languages . Halruaan was essentially a modern dialect of ancient Netherese . It was part of the Ulou language family . Halruaan was in the same linguistic family as Ruathlek , the secret language of Nimbral illusionists of Leira . Examples . Common Halruaan surnames included Avhoste , Darants , Gedreghost , Maurmeril , Stamaraster , and Zorastryl . Common female names included Aithe , Alaethe , Chalan , Oloma , Phaele , Sarade , and Vosthyl . Typical male names might be Aldym , Chand , Hostegym , Meleghost , Presmer , Sandrue , Tethost , or Uregaunt .
Mass snowshoes Mass snowshoes was a divine magic spell available to priests and ranger s of Auril , the Frostmaiden . It cast the " snowshoes " spell on a group of creatures . Effects . This spell could be cast at a creature or group of creatures up to 30 ft ( 9 . 1 m ) away ( higher level casters could extend this range ) . It affected a number of creatures determined by the caster ' s level , and that fit within a 30 ft ( 9 . 1 m ) diameter circle or other regular shape as long as no two individuals were more than 30 ft ( 9 . 1 m ) apart . The recipients were able to travel unhindered over icy or snowy terrain for a few hours as per the " snowshoes " spell . Components . Only verbal and somatic components were required to cast this spell . History . This spell was believed to be recorded in a holy book of Auril called " Revelations of the Icedawn " and was granted to her cleric s , druid s , and ranger s .
Veserab A veserab was a large , worm - like creature with bat wings and a large leech - like maw lined with teeth . Combat . They could also and spew a highly corrosive acid in battle . Ecology . The monster was used as a mount by shadovar soldiers . They bonded to a rider and were fiercely loyal to that rider , as long as they lived . These creatures could travel long distances hunting and feeding on the wing .
Halwa Halwa , the City of Solitude , was one of Zakhara ' s " Cities of the Heart " . Geography . Halwa was located about 200 miles ( 320 km ) east of Wasat within the desert of the Haunted Lands along Al - Malih River . Its lonely inland position next to the usually dry bed of Malih gave Halwa the title of City of Solitude . History . Despite its location , Halwa was an active trading city , serving as a meeting point between city - dwellers and desert nomads . Livestock and durable goods were important commodities , as was care for caravans on their way to Hiyal and adventurers looking for riches in the desert . More sinister goods were sold in Halwa ' s underground slave market .