naist-nlp/zeshel huggingface dataset:
Hidden Fulcrum The Hidden Fulcrum was the audience chamber of the Great Khan of the Dao , Kabril Ali al - Sara al - Zalazil . Location . This secret chamber was hidden within the Sevenfold Mazework on the Elemental Plane of Earth . It was so secret that many noble dao did not even know where it was located . Any visitor to the Hidden Fulcrum was blindfolded to prevent them from learning the route to the chamber .
Battle mage Battle mages are wizard s trained in the heat of combat , developing their abilities for the purpose of offensive use . Battle mages are dangerous to behold , deadly and capable of long - term combat survival . Battle mages can be as useful as a fighter in a melee or as deadly as a ranger from afar , depending on the wizard ’ s individual preference . Abilities . In order to make themselves all the more lethal in combat , battle mages are trained to unleash arcane magic in an instant if necessary and with considerable ease . From the beginning of their training , battle mages are capable of striking a hindered foe with a blast of arcane power straight from their own body , which manifests as either fire , cold , or electricity . Battle mages also learn to focus their attacks in order to make them substantially more accurate . More experienced battle mages are also capable of unleashing any of their most basic spell s reflexively when badly injured . Battle mage spells universally enhance the abilities of a wizard in battle . Relatively early in to their training battle mages learn the spell " arcane rejuvenation " , which serves to heal battle mages , prolonging their effectiveness in combat . The more powerful " closing spell " is a devastatingly powerful blast of elemental energy that battle mages often save for the finish , hence its name .
Shrieking Chasm The Shrieking Chasm was a seemingly bottomless chasm located beneath the Howling Mountains in Relmaur , Returned Abeir . Background . The sounds that emerged from the chasm were so terrible that many believed the Shrieking Chasm was the prison of a mad primordial who betrayed its kin to the gods during the Dawn War . The inhabitants of Relmaur preferred to avoid the chasm for that reason .
Fireball Fireball was an arcane spell that created a tiny ball of fire that flew forward from the caster , exploding in a huge fireball at a point designated by the caster . While an extremely potent spell , the caster had to take care to avoid catching allies in the explosion , or to accidentally strike an obstruction and detonate the spell early . Effects . Before the Spellplague , " fireball " at its weakest had a range of over four hundred feet , but after the collapse of the Weave its range was greatly reduced , only reaching a hundred feet . Components . In the Raumviran spellcasting tradition , the verbal component was the word " Kelenta " . Many versions had verbal and somantic components but also the need for a tiny amount of bat guano or sulphur . History . This spell was developed by the Fire Warden of Netheril Noanar and named Noanar ' s fireball in −2303 DR , two years after its more powerful companion " delayed blast fireball " . It was the arcanist ' s last invention , three years before his death at the hands of his long - time enemies and victims , the Canlespiere ogre s . Realmslore . In Waterdeep in the Year of the Prince , 1357 DR , Kyriani placed a " fireball " spell in a " ring of spell storing " , which Onyx the Invincible used to surprise the marauding Aviss and Fellandar , though they emerged smoking from the flames .
Yondalla Yondalla ( pronounced yon - " dah " - lah ) was the creator of the halfling race and matriarch of not only the halfling pantheon , but the whole race itself . With her charming personality and friendly demeanor she was an example to all halflings ; who almost all shared her curiosity , loyalty and sense of mischief . Yondalla was not , in fact , a true goddess but rather a divine aspect of the goddess Chauntea . Worshipers . Despite her widespread worship among halflings and her central role in their society ; her temples were unusually rare , those that did exist were designed to look like a well - hidden halfling burrow - home and were filled with weapons and food so that the communities that surrounded them could hold out against possible invaders . Her clergy were afforded a lot of respect by the followers of other gods for their defensive capabilities in spite of their small stature . Relationships . Yondalla had close bonds with Garl Glittergold , Corellon Larethian and Moradin . With the passion with which she loved and admired her fellow halfling deities , sometimes known as ' Yondalla ' s Children ' , she scorned certain evil deities , such as Bane , Cyric , Talona , Talos , and the Deities of Fury .
Conbert Conbert was a Red Plumes mercenary in the Moonsea . Activities . Conbert was one of the soldiers assigned to the garrison in the Waydown . History . Conbert always dreamed of becoming a performer but in order to earn a living he joined the Red Plumes . During the Rage of Demons , Conbert was fascinated by Felratha ' s new performers ( secretly an adventuring party in disguise ) . Personality . Conbert wanted to know everything about the minstrel ' s profession . He spoke very rapidly , and his voice got high pitched when he was excited . For truth he was tired to work as mercenary and wanted desert if happened the right occasion .
Cosalla Huin To The Cosalla Huin To were two powerful spirits , appearing as twin children , who dwelt in the northern glades of the Quang Muku Forest in Koryo , Kara - Tur . They lived and moved among the upper branches of the trees much like monkeys did , but often followed travelers in the forest . They merely played pranks on those who meant no harm to the wood , but punished those who invaded or despoiled the forest they watched over . With their song , they could charm any animal or person , and they could summon any creature of the wood to the aid .
Masud Jazayir Masud Jazayir , or the Fortunate Isles , was a group of islands located along the northern tip of the Nada al - Hazan achipelago in the Crowded Sea . This group of islands represented the farthest outpost of Zakhara ns into the Crowded Sea . Geography . All of the islands within this group were low , rolling rock formations . Streams and natural springs fed their fertile vales . Many small settlements dotted the coast of Masud Jazayir . Inhabitants . Many of the islands ' inhabitants were descendants of outlaws , rebels , and other malcontents . They still followed the Law of the Loregiver , but abided by looser interpretations . Natives were call " Masudi . " Trade . Inhabitants of Masud Jazayir produced almonds , sesame seeds , dates , sugar cane , grapes , pomegranates , citrons , figs , and cotton . Livestock was also kept in the form of goats , sheep , and cattle .
Ice dagger Ice dagger was an evocation spell used by arcane spellcaster in the Forgotten Realms . Effects . Using a few drops of water , the spellcaster would shape a dagger - shaped shard of ice , which would then launch itself inerrantly at a target within close range and explode upon impact , causing cold damage to the target and an area within a five - foot ( one - and - a - half - meter ) radius . Components . This spell required both verbal and somatic component s , in addition to the drops of water , which must also have originated from melted ice .
Mask Dance The Mask Dance was a Cormyran dance performed by a paid performer , usually in a private club . The dancer wore nothing but a mask while gyrating about on a stage . The Mask Dance first became popular in 1476 DR and remained popular as of 1479 DR .
Exarch Exarchs are beings of extraordinary power . Exarchs are often called demigods ( but note that exarchs are not gods ( as in Demigod s ) of demipower status ( despite the name ) ) or heroes . Many are ascended mortal servants of greater gods , brought up from the world to serve as agents of their divine masters . Many , but not all , attract worshipers of their own , and they have some ability to grant spells , but are more often simply conduits from the mortal world to the attention of the higher gods . The divine hierarchy of a deity has exarchs at the top , just under the deity , and other divine servitors under them ( known as " proxies " in older editions ) A Chosen is not the same as an exarch , though it is possible for a Chosen to ascend to the rank of exarch . An exarch can be any Chosen , Demigod , Saint , archangel , or being of power that pledges their service to a particular Deity . The exarch gains no additional powers from this relationship as they are normally of considerable power already to earn the position . For example , the druids of Gulthandor pay homage to the Lion God , but in reality the character ' s divine spells are being granted by Nobanion ' s patron , Silvanus . Unlike true deities , exarchs are not bound to live in Astral Dominions with their patrons . Like Nobanion , many choose to live on the Material Plane , more directly engaged in the lives of their mortal followers .
Beregost Beregost is a town on the Coast Way , halfway between Baldur ' s Gate and Amn . The town receives many visiting merchant caravans and , as of 1368 DR , has one tavern and three inns . History . Beregost began as a small farming village , established some time after 1026 DR to support the school of magic run by the wizard Ulcaster . The school was destroyed in 1106 DR by Calishite mages and now only the ruins remain . The settlement however thrived and as of 1368 DR it had grown into a large town and an important trading center . Government . In 1368 DR while Beregost ' s offical government is a five - person town council , in reality , the town is run by the governor , Kelddath Ormlyr , who is also the high priest of Song of the Morning a major temple to Lathander . By 1372 DR , Beregost is recorded as having no " official government " and " being run by the high priest of the major temple to Lathander " . It is policed by the Flaming Fist from Baldur ' s Gate . Games . Beregost is the starting point for many quests in the game and also had a lot of valuables for any thief of skill , most of which are kept in chests locked away in homes . Here the player can team up with Garrick and Kagain . The player can meet with the blacksmith Taerom Fuiruim who , for 4 , 000 gp , will make a powerful armor of an ankheg shell in a tenday . All inns described above can be visited and are a good place to rest . The Juvial Juggler has a angry dwarf owner and the Burning Wizard has a halfling thief who would pick the pockets of anyone . At Feldepost ' s Inn magical items are sold . West of town is the High Hedge , home of the wizard Thalantyr who sells scrolls and other magic items . On the east side of town is the Song of the Morning that would pay for most holy symbols that an adventurer might find , and the leader will also pay for any wyvern head found . There was a house in Beregost that was filled with huge spider s . If anyone was willing to gather the items for the woman in the Friendly Arm Inn that belongs to her ( because she fled the house because of the spiders ) , she would pay that individual some gold for the items .
Golothaer Golothaer was a city of the drow in the Great Bhaerynden more than 5000 years ago . History . The city was part of the first drow realm in the Underdark but like most of them had two main fractions . One were the worshippers of Ghaunadaur and the other of Lolth . Both began a bloody civil war against each other , which ultimatly destroyed Golothaer . Before the city was completly destroyed some clans started a long journey through the Underdark , following the priestess of Lolth Menzoberra the Kinless . They founded the city of Menzoberranzan in the northern Underdark . After the new city was established the last refugees left Golothaer and headed for Menzoberranzan .
Hawklin Hawklin was a noble house of Cormyr active in the 14th and 15th centuries DR . History . Generations of Hawklins served in the Purple Dragons or adventured in service to the Crown of Cormyr . However , they achieved noble status relatively late compared to most other noble families . The Hawklins were ennobled by Azoun III . In the 1360s DR , the then family head Barandos Hawklin was only the third generation of the family to be treated as nobility . Heading Crown - chartered adventuring companies , he had distinguished himself on adventurers in the Stonelands and Hullack Forest . He was a favorite at court thanks to his charm and wit . The Hawklins were a prominent family around 1479 DR . The family was militaristic and advocated increasing military spending to fight a war against Netheril , which they believed was inevitable . Base of Operations . The family was based in Suzail at Hawklin House and had holdings in Thunderstone . Activities . The family lacked estates and businesses that yielded an income , but rumors claimed the vaults of Hawklin House contained much wealth won or looted from adventuring as well as riches gained in rewards .
Logram Eyegouger Logram Eyegouger was a barbarian orc and chieftain of the Eyegouger clan , the dominant clan under which all other orc clans surrounding the Old Owl Well served . At one point , Logram allied with Black Garius and razed Neverwinter ' s caravans . In the end , Logram ' s orcs captured a Waterdhavian emissary and the Kalach - Cha was sent to retrieve him . Logram was killed in the fighting .
Rainbow Monastery The Rainbow Monastery was located next to the Rainbow Falls in the Katakoro Shan mountain range in Ra - Khati . Description . Six colored structures spread along the Rainbow Trail comprised the Rainbow Monastery . They were : Activities . Members of the Order of Rainbow Monks were stationed at each of the separate hospices . In exchange for donations , the monks aided travelers in moving their goods up the steep ascent of the Rainbow Trail . History . When Yamun Khahan army passed through the region during the mighty conquest during the mid 14th century DR , a group of deserters seized the monastery as their own , believing it to be an ideal spot to exact tolls from travelers .
Ocean domain The Ocean domain was a deity domain that granted divine spellcasters oceanic - themed spell s and powers . They gained the ability to breathe underwater for several minutes to several hours . Deities with the Ocean domain . For obvious reasons , only oceanic gods offered the Ocean domain :
Vesvur Alder Vesvur Alder was an agent of the Harpers who operated out of Mulmaster . Activities . The bard frequently reported his findings within the city to Chesslyn Onaubra Relationships . Alder ' s wife was Dela , the owner of the Traveler ' s Cloak Inn which they ran together . She had no knowledge of his second life as one of " Those Who Harp " .
Koraboros Koraboros is a pit fiend who was trapped within Ammon Jerro ' s haven in the Sword Mountains , for the purpose of empowering the warlock . He was in a constant feud with several of the other imprisoned demon s and devil s , but broke free when Baalbisan convinced Shandra Jerro to spill her blood to undo the magic that bound the demons to the haven . Once he returned to Baator , Koraboros began to plot revenge upon Jerro for imprisoning him . Eventually he was able to lure Jerro to the ruined farm his granddaughter Shandra had once owned . Koraboros appeared before Jerro and attacked him , but Jerro was able to overcome the pit fiend with the assistance of his new found ally , the Kalach - Cha . The Kalach - Cha later journeyed to the academy of shapers and binders in Thay , where 2 pit fiends , Oronock and Thael ' ka , informed him / her that Koraboros had suffered a painful ' demotion ceremony ' for his failure to defeat Jerro .
House Nightstar House Nightstar was a moon elf house led in 1367 DR by the twin sisters Halaema Nightstar and Saelihn Nightstar . History . The family moved to Evermeet after the fall of Myth Drannor . The house ' s estate was in Leuthilspar , constructed in a mix of architectural styles and was grown magically from stone and wood . Some members of the house traversed Faerûn in order to gather information for the good of Evermeet . Organization . The house was one of only two ( the other being House Ahmaquissar ) allowed to enter the Hawksong house in Leuthilspar . The house symbol was a silver eight - pointed star displayed above doorways .
Meralda Ganderlay Meralda Ganderlay , also known as Meralda Auck , was a human woman from the fiefdom of Auckney near the Spine of the World . Relationships . She was the daughter of Dohmi and Biaste Ganderlay , who were farmers on the side of Maerlon Mountain . The young lord Feringal Auck fell in love with her . She eventually married him , but not before she conceiving a child ( Colson ) by Jaka Sculi . The child was adopted by Wulfgar , despite ( or perhaps due to ) her having accused him of rape . Wulfgar returned Colson to her mother in Auckney after the death of his wife , Delly Curtie .
Velcuthimmorhar Velcuthimmorhar ( also known as Hephaestus ) was a red wyrm living in the mountains west of Mirabar , where he has resided for longer than even the dwarves can remember . The name " Hephaestus " was given to the dragon in reference to some obscure god of blacksmiths . He earned his considerable pay by melting ores for merchants . The dragon was lazy , somewhat stupid and was overly proud . He describes himself as Destroyer of Cockleby , Devourer of Ten Thousand Cattle , He Who Crushed Anga Lander the Stupid Silver . He was able to speak the common tongue , but was not very perceptive when presented with duplicity . Drizzt Do ' Urden once passed by Hephaestus claiming to be Mergandevinasander of Chult ( an old black dragon known to Hephaestus ) and claimed that his lavender eyes , a trait shared between the two , proved it .
Big Head The Big Head gang was a yakuza group in Nakamaru in Wa around 1357 DR . The Big Head ' s main business was selling goods and fake medicines between the local villages and in the city and towns they controlled the business of the small street stalls . The stall owners payed protection money to the Big Head and normally the Big Head yakuza protected common people from the outrages of the samurai . The Big Head was organized like a family with the boss as father of his underlings . There were only three important rules in the Big Head : not to do anything with the wife of another Big Head , not to talk about the Big Heads , and to obey the oyabun . If someone broke these rules , they were punished with death or exile . The Big Head were semi - officially recognized by the city ' s authorities and often the city ' s police asked for their help .
Apsel Apsel was a scrimshawer in Easthaven within the Ten Towns of Icewind Dale . Description . The older man dressed in dull grey clothing . Possessions . The scrimshawer craved items from scrimshaw including fine dagger s . History . In Eleint , 1281 DR , Apsel ' s shop was ransacked by a ravenous wolf .
Rauvinheart caverns The Rauvinheart caverns were an immense system of caverns and tunnels underneath the Rauvin Mountains in Luruar . Geography . The Rauvinheart caverns were located underneath Dead Orc Pass and the mountains on either side of the pass . Description . The caverns were heated by a geothermic source . The River Rauvin passed through the caverns and emerged at the southern mouth of Dead Orc Pass in a waterfall - filled area known as Rainbow Gorge . A number of entrances to the caverns were located in Dead Orc Pass . The caverns were home to creatures of the Underdark and fungi that served as food sources for the orc s that dwelt in the Rauvins .
Flame strike Flame strike was an evocation spell that blasted a target with divine fire . Effects . A vertical column of fire was called down by the caster on the exact spot indicated when the spell was cast . Those caught in the target area were engulfed in flames but could partially resist the spell if they were lucky or escape part of the damage if they were dexterous . There were at least two distinct versions of this spell through the ages . The older version filled a cylinder 10 ft ( 3 m ) wide by 30 ft ( 9 . 1 m ) tall with fire and did an average amount of damage regardless of the level of the caster . The newer version blasted an area 20 ft ( 6 . 1 m ) wide by 40 ft ( 12 . 2 m ) tall and the average damage increased with the experience of the caster . The divine fire was made up of half fire and half divine power , so protections like " fire shield ( chill shield ) " and " protection from energy ( fire ) " only applied to the fire half . Components . The newer version required verbal and somatic components as well as a holy symbol or divine focus for casting . The older version and the post - Second Sundering version also required a pinch of sulfur .
Bliss Bliss was a divine magic spell available to priests of Lliira , the Joybringer . It caused one creature to fall into a trance of intense joy , ignoring other beings or dangerous situations and feeling no pain . Effects . This spell could be cast at any creature that could be targeted within 45 ft ( 14 m ) of the caster ( more experienced casters could extend this range ) . The subject had a chance to resist the magic of this spell and , if successful , the spell fizzled and they remained unaffected . If the target failed to resist , they became dazed , dropped items in their hands , strolled around without purpose , and smiled with happiness for the next four minutes . This trance was so intense that the subject felt no pain while in this state , did not react to personal danger , could not be persuaded to perform any task , and could not be mentally influenced by " charm " spells , hypnosis , or psionics . As a side effect of being under the influence of this spell , the subject was rendered immune to " bliss " for the next day or two . Those with stronger constitutions got more hours of immunity than those less sturdy . Components . Only a somatic component was required to cast this spell . Realmslore . When specialty priest s of Lliira reached sufficient level , they were granted the ability to cast this spell once a day .
Conjure minor elementals Conjure minor elementals was a conjuration spell that summoned one or multiple minor elemental s . Effect . In casting this spell , the caster could choose to summon up to four minor elementals . The spell ' s power would be divided among the summoned elementals so the more elementals there were , the less powerful they would be . The elementals were friendly to the caster and their allies and would follow orders and last for a hour . However , if the caster lost concentration , then the elementals would break free and become hostile toward the caster and their allies . If the spell was cast at specific higher spell levels , then the number of summons could double or even triple but not decrease in strength with numbers . Components . Only vocal and somatic components were needed for the casting .
Shambarin Shambarin , also known as the Shadowcloak , and formerly Keltie " Silkhips " Silmar , was a mage who lived in Berdusk . Description . She often appeared as a bearded recluse of a man . The disguise helped her hide from old enemies from Amn who were victims of her many thefts . Activities . In her youth , Shambarin spent her time stealing gems , gold , perfumes , and silks from caravans travelling through Amn . Back then she was known as the thief Keltie " Silkhips " Silmar .