naist-nlp/zeshel huggingface dataset:
Wernher Wernher is an escaped slave and former right - hand man of Ishmael Ashur from The Pitt in 2277 . Background . Once one of the smarter Pitt raiders , Wernher was condemned to slavery after trying to stage a coup to overthrow Ashur . He used his knowledge of electronics to deactivate his collar and escape . He harbors a grudge against the city and against Ashur in particular . He has no particular love for the slaves , and he sees a plan to kidnap Ashur ' s child as a way to get back at The Pitt ' s ruler and the city in general . He broadcasts a radio distress call to recruit help . Daily schedule . If the Free Labor quest is completed by siding with the slaves , Wernher generally wanders Downtown and can be seen making conversation with the locals . However , he can also wander outside the city limits and seems to get stuck around the Bridge and train yard . Appearances . Wernher appears only in the " Fallout 3 " add - on " The Pitt " .
Saul Arenson Saul Arenson was the operations manager for the Weston water treatment plant prior to the Great War . He experimented with waste water recycling to reduce treatment costs at the facility . He was also preparing a press event and tour of the facility as part of the company ' s WELLness press initiative . Appearances . Saul Arenson is only mentioned in " Fallout 4 " .
Chinese bomber Chinese bombers , and bombers in general were one of the means through which the nations of the Fallout world brought nuclear holocaust upon each other . Little is known about their capabilities , but in the " " add - on for " Fallout 3 " , several Chinese bombers can be seen circling the battlefield overhead , dropping their payload on coordinates delivered from the local listening post , though the bombers circling over the US Army Outpost never seem to deliver any bombs . Notes . The bombers that appear in the " " add - on are purely a script , operating in a similar manner to bird s that appear over places like Megaton and so can not be engaged by the Lone Wanderer . Appearances . Chinese bomber appears in the " Fallout 3 " add - on " " . Behind the scenes . The Chinese bomber resembles the Soviet experimental heavy bomber of the early 1930s .
Wild tarberry Wild tarberry is a consumable item in " Fallout 4 " . Characteristics . The tarberry , in its normal and wild form , grows on the surface of the water . It can survive in both freshwater and saltwater environments . Its normal form is grown as a crop , though it cannot be planted from the fruit . The wild tarberry can be found occasionally in more out - of - the - way places including clinging onto a few floating habitations out at sea , perhaps encouraged to grow as a much needed food source .
Brian Richter Grand Zealot Brian Richter is a member of the Church of the Children of Atom living in the Nucleus in 2287 . Background . Grand Zealot Brian Richter was a lieutenant in the Enclave . On a scouting mission , his team went to capture a reserve of fusion cores from a pre - war disposal facility . His team engineer however , failed to set the door locks correctly , trapping his team inside . He was the only survivor of his team due to his then unknown immunity to radiation . He was then rescued by High Confessor Tektus and nursed back to health by the Archemist . Convinced that this immunity was a gift from Atom , and the reason he survived , Richter decided to join the Church of Atom . Appearances . Grand Zealot Richter appears only in the " Fallout 4 " add - on " Far Harbor " .
Bean Bean is a Mister Handy found at the General Atomics Galleria in 2287 . Background . Bean operates the Slocum ' s Joe inside the General Atomics Galleria . Interactions with the player character . Effects of player ' s actions . If the player decides to get coffee from Bean he will tell them to stand back before the entire room is engulfed in a fireball , after which , he may turn hostile from damage to his combat inhibitor . No other robots seem to take action if the player destroys Bean . After initiating the grand re - opening , if not already killed , he will inform the player that the coffee shop is now a self - serve restaurant due to liability concerns . Notes . Sometimes the fireball in the room will damage Bean ' s combat inhibitor , causing him to attack the Sole Survivor . Appearances . Bean only appears in " Fallout 4 " .
Establish Radio Contact & Trade With Denver Establish Radio Contact & Trade With Denver was going to be a quest in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios . Quick walkthrough . This might be redundant if there ' s a Denver quest for this .
Fallout Bible reference guide by subject This page catalogues the information provided in the " Fallout Bible " series , created by Chris Avellone during the development of " Van Buren " . Status - This includes statements including all of Bibles 1 - 4 , 7 , and 8 and parts of 5 . Using this index / citing the bible . Chris Avellone has stated that his bibles shouldn ’ t be taken as the official word on canon as Bethesda is now in charge on the canon . The only true guide that we have as to what can be accepted is what is in game , and any public developer comment from the Bethesda team that seems to be binding . This guide shows how reliable the statements in the bible are , and help determine if , and how , they should be used as a source . Green - Reliable facts . Examples : Using Green information : Amber - Uncorroborated facts < br > Required : The statement is provided by Chris as a " Fact " , but one of the following exists : Using Amber Informatoion : The Bible can be cited , but only with appropriate warnings about unclear canonicity . Red - Unreliable or Incorrect statements Using Red Information :
Joe ( Fallout ) Joe was a Water Merchants guard in 2161 . Background . Joe and the water merchants were attacked by a deathclaw . Although he fired upon it with his rifle , it was too fast and Joe was eaten before the deathclaw took off into the wasteland . Appearances . Joe is mentioned only in " Fallout " . References . < references >
Oh Shit ! ( Part 2 ) Oh Shit ! ( Part 2 ) is a in " " . It is located in the Secret Vault - laboratory 4 . It is the second part of Oh Shit ! Quick walkthrough . After Oh Shit ! , Attis has been hurt but he certainly is not dead yet . A small intermezzo with Attis ' mouth follows in lab Three , and the Initiate meets with Patty , who is caught by the blob . She gives the keycard to open the door to the final section of Lab Four . The vault ' s selfdestruct sequence needs to be started here , but naturally , the blob is blocking it . Go for another round with him , using the best weapons you ' ve got . The fight will be a bit easier , as Attis is weakened and has lost his suction powers . Finally , the blob retreats from the console and the selfdestruct sequence can be initiated .
Bonnie Springs Bonnie Springs is a in the Mojave Wasteland , located almost due north of the Goodsprings Cemetery , north - east from the tribal village or south - east from Spring Mt . Ranch State Park . Layout . Slowly fading from memory and crumbling into the dirt is the old mining ghost town of Bonnie Springs . The buildings are boarded up and the town appears to have been abandoned for some time . By the time the Courier arrives , a band of Vipers have made it their camp . There are two Viper leader s in the small town , along with a few other Viper gang members . Appearances . Bonnie Springs appears only in " " . Bugs . The corpse of the Viper leader with Love and Hate never disappears .
Milly Milly is a Pitt slave in The Pitt ' s Downtown in the year 2277 . Background . Part of a tiny enclave of Pitt slaves that exists near the Market Square in the Downtown area , Milly is a close friend of Wild Bill and is desperate to know her friend ' s whereabouts . She wanders the alleys , hoping to catch a glimpse of her friend . She has also appropriated some stimpak s , hiding them in various nondescript objects throughout Downtown . Daily schedule . Milly never actually grinds metal , she simply walks around the Downtown area , waiting for news from Wild Bill . Relationships . Milly is in love with Wild Bill , one of the more courageous slaves . Appearances . Milly appears only in " The Pitt " add - on for " Fallout 3 " .
Secretary ( Fallout 2 ) The secretary is an employee in service of the Enclave , working for president Dick Richardson in 2241 . Background . The President ' s secretary is a plump , blonde woman in a tight dress , although , she is not unattractive . Her hair is a little mussed . It appears the president did not hire her for her brains , given her sexual innuendos . Appearances . This secretary appears only in " Fallout 2 " . Behind the scenes . As can be told from her dialogue , this secretary is a reference to , who allegedly performed the same " favors " for the US president at the time , . This led to his in 1998 , although he was acquitted by the US Senate , leaving Clinton in office .
Beverageer Division The Beverageer Division was the research & development division at the Nuka - Cola Corporation . Background . Originally created to create new and interesting flavors of Nuka - Cola , the division ' s focus was moved , in 2076 , to weapons research after John - Caleb Bradberton initiated Project Cobalt . Appearances . The Beverageer Division is only mentioned in the " Fallout 4 " add - on " Nuka - World " . Behind the scenes . The term Beverageer may be an homage to the " " of the Walt Disney Company , a portmanteau of " Imagination " and " Engineer . " Their division of the corporation was tasked with building the rides and attractions of Disneyland and Walt Disney World , two locations very similar to Nuka - World .
Mile in Their Shoes Mile in Their Shoes is a perk in the " " " Old World Blues " . Effects . This perk gives you a bonus of + 1 Perception , + 5 Poison Resistance and + 5 Sneak for 4 minutes after consuming nightstalker squeezin ' s . Notes . The poison resistance gained by this perk is useless if the player has the Heartless perk , which grants complete immunity to poison . Behind the scenes . The name of the perk is based on the old Proverb ; " Before you criticize someone , walk a " mile in their shoes " " , which is to say , to attempt to understand a person before judging them .
Find the missing caravans Find the missing caravans is a side quest in " Fallout " . Detailed walkthrough . Butch Harris of Far Go Traders asks the Vault Dweller to find out why caravans have been disappearing . Harris mentions the deathclaw skeptically , and tells the Vault Dweller to go to Beth for more information on it . When talked to about the issue , she directs them to Harold in Old Town . After the conversation with Harold , the Vault Dweller should speak with Slappy outside of Harold ' s house , who will bring them to the deathclaw ' s lair . The Dweller needs to kill the deathclaw and speak with the dying mutant , who will give them the mutant transmissions holodisk . Taking it back to the Far Go Traders completes the quest . Rewards . A total of 2900 XP : Notes . Low intelligence makes it harder to obtain and complete this quest . If one has low intelligence , Mentats will be needed .
Old Legion patrol notes Old Legion patrol notes is a in " " . Location . It can be given to the Courier as a quest item in Eye for an Eye by Aurelius of Phoenix and can be passed on ( together with outdated paperwork and raid plans ) to First Sergeant Astor as bad intel for Legion and 500 XP .
Covert Operations Covert Operations is a magazine perk in " Fallout 4 " . It has 10 ranks , each received by reading 10 different issues of U . S . Covert Operations Manual . Effects . Each rank makes it more difficult for enemies to detect the Sole Survivor while sneaking ( 4 % per rank ) .
Prospector outfit The prospector outfit is a piece of in " " . Characteristics . It provides a Damage Threshold of 2 . The male outfit consists of denim overalls , a brown satchel , and a tan long sleeve shirt underneath . The female outfit consists of a tan button dress with a belt and a brown shoulder satchel . Notes . After the patch is installed , this outfit will only weight 1 . 5 instead of 15 .
Dope RadAway for Larsen Dope RadAway for Larsen was going to be a quest in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios . Quick walkthrough . If you put sedatives in their RadAway , it ' ll be easier to manage them . Or , if you just leave them alone , the Jackals ( if still around ) kill and eat them . From a mechanics standpoint it might be easier to have an NPC do this for you than to work out how the PC would create sedative - RadAway .
Lying , Congressional Style ( Fallout 3 ) Lying , Congressional Style is a skill book in " Fallout 3 " . Characteristics . Reading this book permanently increases your Speech skill by 1 ( 2 with Comprehension ) . Locations . < section begin = " Locations " / > < section end = " Locations " / >
Emerson Brooks Emerson Brooks is an actor who voices McMurphy , , Ranger Andy , Troike , Sammy Wins , , Bryce Anders , Romanowski , 10 of Spades , Corporal Sterling , Sergeant McCredie , Jean - Baptiste Cutting , Lieutenant Monroe , Dennis Crocker , Major Polatli , Alex Richards , Sergeant Kilborn , and other minor characters in " " .
Waste disintegration platform The waste disintegration platform is a in the northeast of the Big MT in the " " " Old World Blues " . Layout . The waste disintegration platform consists of a fairly large middle platform , with four of what appears to be solar panels on each side . In the middle of the platform is trash and rubble . A few catwalks and what is most likely the control center for the disintegrator surround the main platform . However , it cannot be used . The facility is inhabited by a group of lobotomites . When exploring the area , there are securitrons from the deconstruction plant that may fire at the player character . A metal staircase leads down into the loading station . Appearances . The waste disintegration platform appears only in the " " " Old World Blues " .
One - Man Scouting Party One - Man Scouting Party is a " Fallout 3 " achievement on Xbox 360 and PC and a trophy on PlayStation 3 . It is granted for discovering 100 locations . You must literally go to the 100 locations , the Explorer perk puts all locations on your map but it does not discover them for you , once you travel to the location , the symbol on your Pip - Boy will change from and it will be considered discovered , thus allowing you to fast travel .
Walking Box Cavern Walking Box Cavern is a in the Mojave Wasteland . Layout . Exterior . A group of seven night stalker s spawns at the mouth of the cave , which contains some bones from previous prey . A can be found straight ahead when facing away from the cave entrance . Interior . The inside is a relatively small cave filled with purple fungus . In the middle , a can be found between remains of earlier victims . The cavern ' s main corridor branches to a north room that is filled with four night stalkers . The western room contains five night stalkers and a high level loot duffle bag . Appearances . Walking Box Cavern appears only in " " . Behind the scenes . Walking Box Cavern is named after the nearby Walking Box Ranch .
Super mutant leg guards The super mutant leg guards are a piece of armor in " Fallout 4 " . Characteristics . The leg guards are a hodge - podge of metal plates being held together by cloth and cord to provide rudimentary defense . This armor can be equipped to the super mutant companion Strong .
Future Woman Future Woman is a skill for female player characters in " " and that was to appear in " " ( skills in these games work like perk s do in other " Fallout " games ) . Requirements . To take the skill , the player must be Level 12 . Effects . Each level of this skill increases Critical Chance by + 5 % ( up to a maximum + 25 ) with energy weapons , the % is unspecified for " Fallout : Brotherhood of Steel 2 " but is presumably the same . Notes . Like for the Desert Soldier perk , the Vault Girl is used for the perk image rather than the Vault Boy .
Germantown Germantown is a a ruined town in the Capital Wasteland . Part of the pre - War Greater Washington area . Background . Pre - War . Prior to the Great War , Germantown was a town in the Columbia Commonwealth . On the evening of October 22nd , a unit of the National Catastrophe Relief Auxiliary was mobilized and deployed to Germantown where they set up an evacuation and disaster relief camp . Although no official cause was given for the mobilization , rumors soon spread that the United States faced imminent Chinese attack . On Saturday , October 23rd the Great War erupted and Washington , D . C . was struck with several nuclear bombs . Post - War . Located some distance from Washington , Germantown escaped immediate destruction by the bombs and became a local center for the relief efforts of the NCRA . As society collapsed and panic set in , widespread looting occured in Germantown and the situation was only brought under control when National Guard units from Pennsylvania arrived in town , much to the relief of the Presiding Officer of the local NCRA unit . As the situation continued to deteriorate and medical supplies began run out , the NCRA could do little for the many patients and evacuees . At some point the NCRA unit , weakened by desertions and deaths among it ' s personel , disintegrated and ceased to exist as did the rest of American society . At some time prior to the events of Fallout 3 a group of super mutants settled in Germantown . From there they kidnapped wastelanders , either to eat or to make mutants at Vault 87 . Layout . Germantown is located directly west of the ruined town of Ridgefield and north of the Hallowed Moors Cemetery . The town is comprised of several ruined houses and the only intact building is the Germantown police HQ and the NCRA disaster relief camp . Notable loot . See Germantown police HQ . Appearances . Germantown appears only in " Fallout 3 " . Behind the scenes . is a real - world town in the Washington metropolitan area , approximately 25 – 30 miles from Washington , D . C .
Papa Khan Papa Khan is the leader of the Great Khans living in Red Rock Canyon in 2281 . Background . Papa Khan is the Great Khans ' patriarch and chieftain . Once a disciple of Darion in the New Khans , he led those who survived the destruction of the New Khans in California to the Mojave Wasteland . He then continued the tradition of the Khans , raiding many of the surrounding tribes , and soon became a major force in the Mojave while creating an image of ruthlessness and ferocity that couldn ’ t be matched . In the not too distant future , Mr . House recruited the surrounding tribes , giving them money , weapons , and supplies . He then drove the Khans out of New Vegas . Realizing Mr . House was an army all his own , Papa Khan decided the risk was too great for an assault and the benefits too few for a powerless rundown city when plenty of caravans and settlements were still open for raiding . The Great Khans then withdrew toward Bitter Springs as their new semi - permanent settlement . Then when their old enemy , NCR , expanded in the Mojave , Papa and his Khans naturally lashed out at her settlers and soldiers that began to pour in , entirely predictable considering the history of hatred between the two people . Large war parties of Khans began attacking and pillaging NCR settlements and outposts . Armed with the knowledge that Mr . House would never give up his precious Vegas , the Great Khans , under Papa Khan ' s leadership , began to push harder and harder against the NCR , expecting Mr . House to take up arms against them . Thus , when Mr . House signed a treaty with the NCR and restored the city ’ s power , NCR then had free hands to deal harshly with the Khans , culminating in the massacre of Bitter Springs . Papa Khan was leading a war party against an NCR outpost at that time , so he feels heavy guilt and responsibility for not being there when his people needed him most . His grudge against NCR to this day is a major driving force behind the treaty between the Great Khans and Caesar ' s Legion . He can be found inside the Great Khan longhouse in Red Rock Canyon . The Longhouse is the only concrete building in the village and is located to the right as one enters the Canyon . At night , he can be found sleeping behind the locked door . Appearances . Papa Khan appears only in " " .
Streets of New Reno " Streets of New Reno " is a song sung by The Lonesome Drifter in the Aces Theater at The Tops casino . He must first be recruited for the theater ; see the quest Talent Pool for more information . Lyrics . < poem > As I walked out in the streets of New Reno As I walked out in New Reno one day I spied a young cowboy all wrapped in white linen Wrapped in white linen and cold as the clay " Oh , beat the drums slowly and play the fife lowly Play the dead march as you bear me along Take me to the valley and lay the sod o ' er me I ' m a young cowboy ; I know I ' ve done wrong " " I see by your outfit that you are a cowboy " These words he did say as I slowly walked by " Come sit down beside me and hear my sad story I ' m shot in the chest and today I must die " " Go bring me a cup , a cup of cold water to cool my parched lips , " the cowboy then said Before I returned his soul had departed and gone to the roundup ; the cowboy was dead " Oh , beat the drums slowly and play the fife lowly Play the dead march as you bear me along Take me to the valley and lay the sod o ' er me For I ' m a young cowboy ; I know I ' ve done wrong " < / poem >
Vagrant The vagrant is an old man living in Freeside in 2281 . Background . The vagrant is an old , and apparently homeless , man who lives in Freeside . This non - player character seems to be pretty much useless , like the destitute traveler . Other than that not much is known about him . Appearances . The vagrant appears only in " " . Bugs . Sometimes , if the player kills the vagrant , you will hear quotes like " Are you crazy man , I ' ve got two kids to feed ! " or , " Help ! " , similar to when your reputation in Freeside is lower than neutral , and Freeside thugs try to mug you but flee .