naist-nlp/zeshel huggingface dataset:
Tinted reading glasses ( Fallout : New Vegas ) Tinted reading glasses are a set of in " " . Characteristics . Tinted reading glasses are a variant of that have darker lenses to reduce glare . It provides no Damage Threshold and no other effects , unless the Four Eyes trait is taken , in which case , the glasses give a + 2 bonus to Perception . They can be repaired with other pairs of glasses .
Mutant armor Mutant armor is a piece of armor cut from the final version of " Fallout 2 " . Characteristics . Armor worn by super mutants . Notes . While it is armor , it is not classified as such and is instead considered miscellaneous . Appearances . While not featured in the final version of the game , it can be found in the cut content game files of " Fallout 2 " .
Handy Whirl Handy Whirl is a ride in the Galactic Zone in the Nuka - World Amusement Park in 2287 . It is located opposite of the RobCo Battlezone . Layout . The Handy Whirl is a roundabout designed to look like a giant Mister Handy , that spins around with small rockets attached to its arms . Once Nuka - World ' s main power is restored , the Sole Survivor can press a small red button located in the ride ' s control shack to either activate it or deactivate it , although the ride cannot be ridden . Appearances . Handy Whirl appears only in the " Fallout 4 " add - on " Nuka - World " .
Marty Robbins Martin David Robinson ( September 26 , 1925 – December 8 , 1982 ) , known professionally as Marty Robbins , was an American singer , songwriter , and multi - instrumentalist . One of the most popular and successful country and Western singers of his era , for most of his nearly four - decade career , Robbins was rarely far from the country music charts , and several of his songs also became pop hits . " Fallout : New Vegas " . The song " Big Iron " is featured on all of the major radio stations in " " .
Anders Anders is a drug runner working for and Jack of the Great Khans found crucified at Cottonwood Cove in 2281 . Background . Anders is originally from the Great Khan ' s encampment Red Rock Canyon . While looking for " untapped territory " in the south , Anders was caught by a Legion patrol when he was trying to cross the river and was crucified for drug running when they saw the package he was carrying . Appearances . Anders appears only in " " .
Alpha experiment disk The Alpha experiment disk is a holodisk in " Fallout " . Location . Found in a wall safe on the east side of level 5 ( testing labs ) of the Glow . Notes . In the Pip - Boy 2000 , this entry is titled " Alpha Experiment Tape " .
MS07 MS07 is a quest completely cut from " Fallout 3 " . Background . The quest , which involved Sarah Lyons , was completely removed from the game along with almost every trace of its existence - with the exception of a strange disk intended for use in the quest .
I Could Make You Care I Could Make You Care is a in " " . Detailed walkthrough . Initiating the quest . This quest is triggered by Veronica seeing things around the Mojave that cause her to question the wisdom of the Brotherhood of Steel remaining hidden underground and not interacting with the world . There are nine triggered conversations throughout the Mojave Wasteland that Veronica will initiate in response to nine different situations she and the Courier may encounter together . Note that you will only need to complete three of the conversations to activate this quest . Some of them can only be triggered by lines of dialogue that only happen once , so if the player has already heard that line before recruiting Veronica , the trigger won ' t occur . Note that there are three triggers that can never go away - the main doors at Camp McCarran terminal building , the entrance ramp of Vault 3 , and traveling near Nelson or Cottonwood Cove . The Boomer museum trigger can be activated even if the player has already heard the tour , but not if and the Boomers are hostile . Note : If she doesn ' t initiate the listed conversation , it may initiate if the player talks to her via companion wheel or waits 30 seconds or so . There is a delay in the conversation trigger , and it won ' t trigger if the player is in conversation with someone else . Along with other companion quests , a recent patch has made activating the quest easier - in this instance 2 activations are required . You may also try to sit in a chair one or two times and that could trigger the conversation . Here are the nine triggers , and the things Veronica says : Some events may force the quest to start at a later stage , even if three of the above triggers haven ' t happened . Behind the scenes . The title is a reference to the Frank Sinatra song " I Could Make You Care " .
Flower Duet From Lakmé Flower Duet is an instrumental track used in the lobby of the Ultra - Luxe in " " . It was composed by and is featured in his opera , on the first act . It is sung by Marie van Zandt and Elisa Frandin , performing .
No Thanks for the Gobbler ! No Thanks for the Gobbler ! is a limited time multi - stage questline in " Fallout Shelter " . It consists of three sequential quests . This page serves as an overview for these quests . Notes . There are 3 different rewards possible depending on your answer , a settler , a weapon or some armor .
Daisy - May Gomer Daisy - May Gomer is one of four main leaders who control the raiders in the region of Chicago in 2197 . Background . Daisy is a mean , yet attractive woman who enjoys " playing " with her prisoners , being a dominatrix with a penchant for torture . She is the niece of Jesse Gomer . She keeps Nanuk as her sexual slave . Interactions with the player character . Mission . Daisy is killed by the Warrior and his team during the Rock Falls mission . Appearances . Daisy - May Gomer appears only in " " . Behind the scenes . Her name is a reference to Daisy Duke , one of the Duke family members from the early 80 - ties television series " " .
Flare gun The flare gun is a weapon in " " " Lonesome Road " , " Fallout 4 " and " Van Buren " . Variants . Flare gun . A short - barreled , breech - loading signal pistol which can also be used as a weapon . It launches its projectile in an arc , and can also be used for long - range indirect fire .
Graham ( governor ) Graham is a character mentioned in " Fallout 4 " . Background . Lieutenant Governor Graham was the Lieutenant Governor of Massachusetts before the Great War . His terminal can be found in the Massachusetts State House . Under the midst of civil unrest , Graham declared a curfew enforced by the military , including the use of deadly force and interrogation of suspected spies . Appearances . Lieutenant Governor Graham is mentioned only in " Fallout 4 " .
Stanley Bloomfeld Doctor Stanley Bloomfeld was the leader of the Liberty Prime project , in 2077 . Background . Stanley Bloomfeld sent a letter to General Constantine Chase telling him that it would be impossible for the Liberty Prime to be combat - ready within three months . Appearances . Stanley Bloomfeld is mentioned only in " Fallout 3 " .
Quantum X - 01 power armor Quantum X - 01 power armor is a custom set of X - 01 power armor appearing in the " Fallout 4 " add - on " Nuka - World " . Background . The Nuka - Cola Corporation had strong ties with the U . S . military which allowed them access to their technology , including suits of power armor . The suits were given Nuka - Cola themed paint jobs and used to promote the soft drink . Vim ! Pop Incorporated had a similar idea by using a suit of their own and giving it a Vim ! inspired paint scheme to promote their drink . Characteristics . The Quantum X - 01 power armor is identical in stats and model to standard X - 01 power armor , but bears a unique custom paint job in a variety of shades of blue in theme of the then - new Nuka - Cola Quantum flavor . It also displays the Nuka - Cola Quantum logo embossed in metal , automotive - style lettering on the left breastplate . The Quantum X - 01 power armor has the unique Legendary effect of increased Action Point refresh speed with all pieces equipped . Quantum X - 01 power armor is the most powerful armor suit one can find in the game due to it coming pre - upgraded to Mk V . Although X - 01 Mk VI parts can be found on the various incomplete power armors scattered around Nuka - World and the Commonwealth , the Quantum armor is the only complete suit that is guaranteed to spawn with such high - level gear . Parts . Quantum X - 01 power armor has Mark V upgrades applied as a default standard setting , that ' s not the maxed potential , but still the armor pieces can be upgraded to Mark VI at a power armor station . Location . The Quantum X - 01 power armor can only be found in a display case on the first floor of Starport Nuka , in the Galactic Zone , in front of the large mainframe computer that controls many of the park ' s functions . This display case is unlocked through the main terminal , after obtaining all 35 Star core s , during the quest Star Control . It is one of only a few level independent X - 01 suits that can be obtained .
Swing For The Fences Swing For The Fences is a perk found in the data files of the " Fallout 3 " add - on " Point Lookout " . It does not appear in the game and can only be obtained with console commands . Effects . It grants a bonus damage of 10 with all Melee Weapons .
Jenna Pressley Jenna Pressley is a character mentioned in " Fallout 4 " . Background . Jenna Pressley was a woman who lived before the Great War . Her and her husband were scheduled to reside in Vault 114 . Appearances . is mentioned only in " Fallout 4 " .
Amy Presnell Amy Presnell is a deceased person whose grave can be found in " Fallout 2 " . Background . Her tomb is randomly generated in either The Den , Golgotha or Redding . Appearances . Amy Presnell is mentioned only in " Fallout 2 " . Behind the scenes . Amy Presnell is a reference to Amy Lyn Presnell , a " Fallout 2 " dev .
Lounge The lounge is a room built in " Fallout Shelter " . Overview . The lounge is used to raise a dweller ' s Charisma . The room requires 40 dwellers to unlock . You can place up to 3 lounges next to each other horizontally to increase size and number of assignable dwellers to this room .
TestDrew TestDrew is an unused cell in the game files of the " Fallout 4 " add - on " Nuka - World " . It is marked as " Quick Test Cell " in the local map , a name shared by several other cells . Appearances . TestDrew appears in the game files of the " Fallout 4 " add - on " Nuka - World " as a test cell .
George ( Fallout ) George is the door guard to the Hightower estate in 2161 . Background . George guards the door to the Hightower estate in the Heights district of the Hub . He makes sure no one gets in without authorization . Appearances . George appears only in " Fallout " .
Bozar Bozar is a weapon in " Fallout 2 " and in the " " " Gun Runners ' Arsenal " . Models . Bozar . < section begin = " Bozar background " / > The ultimate refinement of the sniper ' s art , the Bozar is a scoped , accurate , light machine gun with an ammunition capacity of thirty . 223 / 5 . 56mm rounds . It delivers phenomenal firepower with great precision and can easily pierce the strongest of defenses . Though somewhat finicky and prone to jamming if not kept scrupulously clean and in good repair , its many good qualities more than make up for its extra maintenance requirements . < section end = " Bozar background " / > Behind the scenes . < section begin = " Bozar behind the scenes " / > < section end = " Bozar behind the scenes " / >
Steady Arm Steady Arm is a " " perk . So far it hasn ' t appeared in any other game . Effects . Your massive size means Burst Shot attacks cost one less Action Point . The official description indicates that this bonus is applied " while standing " , but in " Fallout Tactics " 1 . 27 this perk makes burst shots cost one less action point regardless of stance .
2076 World Series baseball bat The 2076 World Series baseball bat is a unique baseball bat found in " Fallout 4 " . Characteristics . A baseball bat with an oak body and the special effect of having a small chance to send targets flying . Like the baseball bat , it is a slow swinging weapon , swung in a classic baseball swing and a downward swing over the shoulder .
Warren Theater The Warren Theater is an unmarked location in the Commonwealth in 2287 . Layout . The Warren Theater is located in the Fens , halfway between the Wilson Atomatoys Corporate HQ and the Combat Zone . The theater is divided into two rooms , an entrance lobby on the ground floor and the theater stage that can be accessed with an elevator . It is possible to get onto the top of the elevator as the stage area and lobby are in the same cell . The door to the theater leads to a classic theater lobby , designed in the Art déco style . Some posters and paintings decorate the walls . Right in front of the entrance there are counters with some cash registers on it . A " bakery " sign is above the left counter , a " beverages " sign above the right counter . Between those two signs , there is also a " candy " sign . To the left , there is an empty Nuka - Cola machine , a Jamaica plains poster and on the right , there is a broken TV . A small corridor goes deeper in the building and leads to an elevator . On the other end of the elevator is the theater stage in which there are four rows of seats and the stage itself . On the stage , some mannequins stand in a group . Behind them there ' s a desk and a chair . There is also a chair to the left of the mannequins . A picture showing a lighthouse is on the wall behind . A synth is hiding among the mannequins and will attack the Sole Survivor once they get too close . On the left and right of the stage , there are some clothing accessories that can be picked up . On the right , there is also an Advanced - locked safe . Appearances . The Warren Theater appears only in " Fallout 4 " . Behind the scenes . The encounter here may be a reference to a scene in the movie Bladerunner , where a replicant hid among mannequins to ambush the protagonist . Bugs . The entire back - left wall between the Jamaica Plains poster and the dead plant in a vase has no clipping . It can be walked into and through . If you do so , you will be teleported back to the entrance .
Roslyn Chambers Dr . Roslyn Chambers is a scientist and anti - synth conspiracy theorist in service of the inhabitants of the town of Covenant , operating in the nearby Compound in 2287 . Background . During the Broken Mask incident of 2229 , Roslyn Chambers was living with her parents in Diamond City . She was only a little girl when the murders occurred , but the terrible memories of that fateful day would haunt her life , forever . A generation 3 synth , known as Mr . Carter , went rogue and went on a killing spree in the city market . Chambers ' parents were shot in the attack , right in front of her very eyes , leaving her grief - stricken and deeply depressed . The incident had left Chambers paranoid of the Institute and its spies . The synths were now her sworn enemy , and it was made clear that the gifted woman was on a mission ; to eradicate the synth threat in the Commonwealth . Prior to 2287 , Dr . Roslyn Chambers and her colleagues arrived in the town of Covenant , just east of Lexington . She had intentions to turn the town into a refuge for families that suffered at the hands of the Institute . The doctor and her team persuaded the local residents to assist her in goals in cleansing the region of synths . constructing a laboratory located in a sanitation area in the local sewers , where they worked to discover and flush out suspected Institute agents . Their base of operations became known as the Compound . Dr . Chambers insists that regardless of the brutality and controversy of her work , her mission is for the greater good of all mankind . Interactions with the player character . Quests . In the quest Human Error , Dr . Chambers will have imprisoned Amelia Stockton in the Compound . She will explain her motives and the history of the Compound and the Covenant to the Sole Survivor , and ask them to side with her . If her offer is refused , she will become hostile , along with everyone else in the Compound . Appearances . Roslyn Chambers appears only in " Fallout 4 " .
Hardened Fat Man The hardened Fat Man is a weapon that appears in " Fallout Shelter " . Characteristics . The hardened Fat Man is a nuclear launcher featured in " Fallout Shelter " . Dealing 22 minimum damage per attack , it has the third highest damage output for a heavy weapon in the game . Crafting . A high Strength statistic is needed to effectively create the hardened Fat Man . Notes . Contrary to what one might expect from a nuclear catapult , all variants of the Fat Man in " Fallout Shelter " are poor choices for combat against multiple opponents . Refer to the weapons page for details .
Capital Congressmen The Capital Congressmen were Washington , D . C . ' s resident baseball team before the Great War . Background . The Congressmen were held in high regards by the residents of Washington , and routinely beat teams from Virginia and Maryland . John Henry Eden talks about rebuilding the team sometime in the future . Appearances . The Capital Congressmen are mentioned in " Fallout 3 " . Behind the scenes . In the real world , Washington , D . C . ' s baseball team is the Washington Nationals , but most likely the Washington Congressmen is a reference to the baseball team that represented Washington D . C . in the 1940s and 50s , the Washington Senators .
Cybernetic brain The cybernetic brain is a miscellaneous item in " Fallout 2 " . Characteristics . A human brain that has been enhanced by the addition of electronic and robotic attachments . Uses . This is one of the brains that is used to build a mobile body structure for Skynet . It is the best brain to use in Skynet ' s construction , the depot ' s AI , which downloads itself into the robot body , enabling it to act as a skilled scientist and sniper . Location . On the fourth floor of the depot , retrieved from the storage system .
Sci - fi fan outfit The sci - fi fan outfit is a rare outfit in " Fallout Shelter " . Characteristics . A black buttoned shirt with two symmetrical vertical white lines . It gives those who wear it a pair of ' Vulcan ' ears . This outfit boosts dwellers Intelligence by 2 , their Agility by 2 and their luck by 1 . It can only be worn by male dwellers . Crafting . A high Intelligence statistic is needed to effectively create the sci - fi fan outfit .
Trail carbine steel forged receiver The trail carbine steel forged receiver is a weapon mod which was cut from the final version of " " . Characteristics . This cut item would have modified the trail carbine . It remains in the form of a , meshes , textures , and static world objects in the GECK , but not as a usable mod that can be added via the console on the PC .
. 44 Magnum ( speed load ) The Smith & Wesson M29 speed loader is a weapon upgrade in " Fallout 2 " . Characteristics . It is the only weapon in the game that can be reloaded for 1 AP instead of the usual 2 , and boasts an improved range of 20 hexes . It is one of the most powerful single - shot weapons in early game due to its low AP cost and the favorable modifiers of its ammunition . The . 44 JHP round doubles the damage of each bullet while only adding 20 percentage points to the target ' s Damage Resistance , which multiplies the weapon ' s damage on unarmored foes by 1 . 6 . Notes . This weapon is incredibly cheap for its combat value . At only 600 caps , it is the second - cheapest pistol in the game .
Keep Your Eyes on the Prize Keep Your Eyes on the Prize is a in " " . Summary . , an NCR Ranger from the Mojave Outpost , is concerned when she notices plumes of smoke rising from the reclusive town of Nipton . To add to her concern , there have been no travelers from Nipton as of late . Ghost contracts the Courier to investigate the disturbance . Detailed walkthrough . Upon approaching the town , the player is greeted by an ecstatic ( if not manic ) Powder Ganger by the name of Oliver Swanick who proclaims life is grand after winning the lottery . Moving past him into town reveals a row of crucified Powder Gangers along the first street on the left ( north ) . To the left of that is the Nipton General Store , where Boxcars is located . At the end of this road is the town hall . Either location yields a non - player character who will give you the information required to complete this quest . Inside the General Store is Boxcars , a crippled Powder Ganger who will tell the Courier what happened in Nipton . At the entrance to the town hall , a contingent of Caesar ' s Legion led by Vulpes Inculta or Gabban will be encountered . He will initiate dialog , offer to tell the tale of Nipton ' s demise , and after a brief exchange , spares the player ' s life in order for them to spread the word of Legion atrocities across the wasteland , thus giving the quest Cold , Cold Heart . Talking with Ranger Ghost again after this point will complete the mission . Xbox : If you go to Nipton and talk to Vulpes without activating the quest from Ranger Ghost , you may be able to complete the quest with Ghost but the quest will not show up in your Pip - Boy as completed and will not show up in general .