naist-nlp/zeshel huggingface dataset:
Auto - Doc Upgrade : Implant Y - 7 Auto - Doc upgrade : Implant Y - 7 is a in the " " add - on " Old World Blues " . Characteristics . Increases the player ' s Hit Points gained from foods and recovers Action Points from it . Location . It is added to the player ' s Pip - Boy after reading the Suggestion entry on technician Slough ' s terminal in the X - 13 stealth testing lab .
Dart ( Fallout Tactics ) Darts are a type of thrown weapon in " " . Characteristics . They don ' t deal very much damage , especially when a throwing character will have copious amounts of boom bug s and frag grenades by the point you can find these . Locations . Carried by some of the civillians in Macomb .
Robot part Robot part is a miscellaneous item in " " . Characteristics . This is said to be a part of humanoid robot that approached Junction City after being damaged and was subsequently destroyed by the townsfolk . The Warrior ' s objective during the mission is to collect all the robot parts . In fact this part is a fake and is actually composed of different objects , including a toaster , wires and a sexual toy . Location . Sold by Chuck in Junction City .
Lottery ticket The lottery ticket is a in " " . Characteristics . Lottery tickets appear as small , square , gold - embossed pieces of paper bearing text " Nevada State Lotto " , with " Big Ranch " below it . Lottery tickets were given to Nipton inhabitants during Caesar ' s Legion ' s " cleansing " of the town , used to determine who would die in what fashion and , more rarely , who would live . Tickets can be found scattered throughout Nipton , usually near the bodies of the town ' s murdered inhabitants . Lottery tickets are similar to in that , while they serve no true purpose , they can be sold to vendors for a reasonable price considering they have no weight and lack any practical application . Locations . Lottery tickets come in two varieties : a version worth 1 , and a rarer version worth 10 caps . There are 51 copies of the " common " ticket and 16 copies of the " valuable " version , including a " valuable " ticket carried by Nipton survivor Oliver Swanick . There is also a small stack of valuable lottery tickets sitting on a shelf behind Mayor Steyn ' s reception desk , located on the top floor of Nipton Hall . Behind the scenes . The lottery held in Nipton has clear correlations to the short story " " , written by and published in 1948 . During development , Nipton ' s Mayor , Joseph B . Steyn , was to appear in the game . His only possessions were to be a grimy pre - War businesswear and a single " valuable " lottery ticket .
Home Plate Home Plate is a location in the Commonwealth in 2287 . It is a possible player character home , available for sale in Diamond City for 2000 caps from Geneva in the mayor ' s office . Background . As Geneva explains when purchasing the property , the previous owner bought an adjacent warehouse and knocked down a few walls , so it is bigger than most . It is situated within the central market area between Diamond City Surplus and Chem - I - Care . Layout . On the ground floor entered via a blue door is the old warehouse area with concrete block and wooden panel walls . A bare concrete floor is covered by a tin roof . A series of metal posts runs through the middle of the room . This area is initially filled with various junk items including a broken and empty Nuka - Cola machine , an old couch , traffic cones , various small containers including a steamer trunk and a lot of miscellaneous junk items for scrapping . There is a fairly large amount of cinder blocks lining the perimeter on the bottom floor . Moving through an opening , the original living area has a bare wooden floor with a mix of sheet tin and concrete blocks used for the walls . There is no furniture apart from the workshop ( limited functionality ) and a fusebox providing power . A metal ladder leads to the roof ( exiting the building cell ) opening into an empty old trailer with two torn cloth covers providing some shade . The roof itself is sparsely furnished with a chair , old bath tub , barbecue and a dog house . Part of the roof is on a slightly lower level , down a short wooden staircase . The roof space is not covered by the workshop and items cannot be removed or placed here . There is a power armor station situated outside the red door which is one of the work stations located in the marketplace for use from the house which only has a limited range of craftable items available via the workshop inside . Appearances . Home Plate only appears in " Fallout 4 " .
Our Lady of Hope Hospital terminal entries Our Lady of Hope Hospital terminal entries are a series of terminal entries found in " Fallout 3 " s Our Lady of Hope Hospital . They coincide with entries at the Concierge terminal in the Statesman Hotel across the street . Nurse ' s Station terminal 01 / 02 / 03 . Terminal 1 and 2 are found at ground level , number 3 is on a desk on the second level . Turret control system . This Average locked terminal is located on a desk near the Vernon Square exit .
Irr . Mac & Cheese Irradiated Mac & Cheese is a in " " . Background . Characteristics . Irr . Mac & Cheese is the irradiated variant of BlamCo Mac & Cheese . As its name suggests , a larger dose of radiation will be received from eating this than is received from the normal version .
Fallout canon " Fallout " canon is a set of ideas considered to be an official part of the " Fallout " universe . Canon disputes . Because each game of the " Fallout " series was created by a different development team and the plot and dialogues were created by mostly different people each time around , there are numerous inconsistencies between them and the canonicity of each game is a point of contention between various " Fallout " fans . For example , in case of inconsistency between games , some fans might consider newer entries in the series to override the older ones , while others might consider the original lore to still be " true " and inconsistencies to be mistakes on the part of the later titles ' developers . Even various developers of one game might disagree on what holds true in the games ' setting : for example , Tim Cain and Chris Taylor have different views on the origins of ghoul s . " Core " Canon works . As these works are established canon , events confirmed to have occurred in a later game can be referenced freely . Order of precedence . The order of precedence , when listing " Fallout " games , should be canon games first , non - canon released games second , all other non - canon canceled games and ancillary works third , listed in order of first known development dates :
Tidal Basin The Tidal Basin is a partially man - made reservoir found in the Capital Wasteland . Background . Before the Great War , it was a productive fishing and boating port with the Jefferson Memorial in its center . When the bombs fell , mirelurk s began colonizing it , soon infesting the water . The basin is filled with many row boat s , tugboat s , and dinghies . Many boxes of loot are still aboard the half - sunken , and dilapidated boats that mar in the shallows of the district ' s port basin . Its surrounding territory was being fought over by the Brotherhood of Steel , the Enclave , and the super mutant hordes that occupied Downtown Washington , D . C . . In 2277 the Brotherhood seized it and gained control of Project Purity . The Tidal Basin could have been infected with the modified FEV if the Lone Wanderer chose to do so during the final part of Take it Back ! main quest . Appearances . The Tidal Basin appears only in " Fallout 3 " .
Captain Dean Boat Rentals Captain Dean Boat Rentals is a in the Mojave Wasteland . It is located at the edge of Lake Mead in Callville Bay . Layout . Exterior . The old boat storage warehouse to the left of the rental store is crawling with 4 - 7 cazador es and several nests . Lakelurk s can be found nearby on the shores of Lake Mead . Outside the store , their sign reads " Captain Dean Boats & Bait , Rentals , Worms , Ice Cream . " Interior . Upon entering , the Courier will encounter 2 - 5 s . There is a bookshelf in the middle of the room with two counters on the right and back while on the left there are four three - shelved cases housing many items . Behind the far counter there is an average locked safe . Appearances . Captain Dean Boat Rentals appears only in " " .
Great Khan warrior Great Khan warriors are Great Khan members assisting the Courier during the Second Battle of Hoover Dam in 2281 . Background . If the Courier has completed Oh My Papa with Papa Khan breaking the alliance with Caesar , they appear in a group just outside the Hoover Dam visitor center during For the Republic , Part 2 , offering assistance to the Courier dealing with Caesar ' s Legion in the final push towards the Legate ' s camp . Interactions with the player character . Quests . For the Republic , Part 2 : They assist the player character getting to the Legate ' s camp over the Hoover Dam . Veni , Vidi , Vici : They assist the player character getting to Oliver ' s compound over the Hoover Dam Appearances . Great Khan warriors appear only in " " .
Kanawa Kanawa was a former member of the U . S . Army . He does not appear in the game , but is mentioned by Staff sergeant Michael Daly in his personal log made a couple of days after the Great War . Background . Kanawa was a member of Staff sergeant Michael Daly ' s squad . On October 23rd , the squad was en route to West Stockbridge . Near Concord , the Vertibird carrying the squad was hit by the , known as the Great Blackout , from the nuclear blasts that struck the Greater Boston area and crashed into the roof of the Museum of Freedom . The co - pilot died on impact , while the pilot died from his injuries a day later . The following day both he and Flaherty were shot and killed by panicked survivors . Appearances . Kanawa is mentioned only in " Fallout 4 " .
Cowboy repeater maple stock The cowboy repeater maple stock or Cby . rep . maple stock is a sold in " " . Effects . This mod decreases the weight of the cowboy repeater by 1 . 5 pounds , from 5 to 3 . 5 pounds . The color of the stock and grip will change with this mod ; making the wood look lighter , newer and better - kept . Locations . Sold by : Notes . Prior to , the maple stock was only worth 100 . Bugs . Prior to recent patches , this mod did not actually decrease weight value . While the weapon ' s weight was shown as 3 . 5 , it still took up 5 points of encumbrance in your inventory . This has since been fixed .
Prostitution A prostitute is someone who engages in sexual acts for money . Like virtually all other forms of illegal activity , prostitution flourished in the decline of law and order that followed the Great War . Prostitutes in the " Fallout " series . " Fallout 4 " . Magnolia , an ex - prostitute , now singer at The Third Rail . She can be romanced by the Sole Survivor after 3 successfull speech checks .
Fitness room The fitness room is a room built in " Fallout Shelter " . Overview . The fitness room allows dwellers to train their Endurance . It requires 35 dwellers to unlock this room . You can place up to 3 fitness rooms next to each other horizontally to increase size and number of assignable dwellers to this room .
Farragut West Metro station Farragut West Metro station is a metro tunnel access point located on the northern outskirts of Washington , D . C . , near the Potomac River . Layout . The Farragut West station is typically the first metro the Lone Wanderer encounters . The station is located to the east of Super - Duper Mart and north of Wilhelm ' s Wharf , across the river from both . The area consists of an open plaza with the station entrance and a small wharf along the river at the bottom of a short flight of steps , with a small stash of ammunition and medical items kept by raiders . Initially there are only three raiders patrolling the wharf on the metro side of the river . However , when one first approaches the stash at the end of the wharf ( from swimming across the river or by descending from the station plaza ) two super mutants will spawn on the opposite bank , one of which will be armed with a big gun of some sort . Once the super mutants appear they will continually skirmish the raiders , as both parties regularly respawn . Additionally , the mid - point of a patrolling random encounter is centered in front of the metro entrance , which can add further chaos to the already conflict filled location . Appearances . Farragut West Metro station appears only in " Fallout 3 " . Behind the scenes . Farragut West station is a real metro station in Washington D . C . , although its location is farther inside the D . C . area .
Pulse rifle ( Van Buren ) The pulse rifle is an energy weapons in " Van Buren " Characteristics . Electrical pulse based weapon . Can for used for destroying Bear ' s heart . Appearances . The pulse rifle is a weapon that was to appear in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios .
Annika ' s locket Annika ' s locket is a junk item in " Fallout 4 " . Characteristics . Annika ' s locket is a uniquely named locket . Crafting . Annika ' s locket can be broken down in to its base components for use in crafting . Location . Chestnut Hillock Reservoir , at the bottom of the lake right underneath the overturned boat , next to the skeleton of Edwin .
Davies ( raider ) Davies is a character mentioned in " Fallout 4 " . Background . Davies was a raider who lived in the Commonwealth . He was dared , like many others , to kill Swan . Once there , Swan ripped his head clean off . Appearances . Davies is mentioned only in " Fallout 4 " .
Monphanto Co . Monphanto Co . is a company mentioned in Vault 21 , in reference to the Vault ' s pancakes . Appearances . Monphanto Co . is mentioned only in " " . Behind the scenes . Monphanto Co . is a reference to , an agricultural company .
Prototype biometric scanner The prototype biometric scanner is a junk item in " Fallout 4 " . Characteristics . A unique biometric scanner . Despite its name and uniqueness , it is in no way different to a regular biometric scanner , yielding the same crafting components and using the same appearance . Crafting . The prototype biometric scanner can be broken down into its individual components for use in crafting : Locations . Only one prototype biometric scanner can be found in - game , in the display on the left side of the Jamaica Plain Town Hall basement treasures exhibit .
Vera Keyes ' " Go to the Faraway " song Vera Keyes ' " Go to the Faraway " song is a holodisk in the " " " Dead Money " . It contains Vera Keyes ' voice , needed to unlock the elevator to the Sierra Madre vault in Heist of the Centuries . Location . Rather than a cassette like most holodisks , it can be found by accessing the music controls on the terminal , found on the desk by the front doors in the lobby of the Sierra Madre hotel . Downloading the ambient music for the restaurant , executive suites and theatre will add a note to your Pip - Boy . This particular note is the suites ambient music . Notes . Activating the from the same terminal will play some ghostly , almost indiscernible music , presumably featuring Vera Keyes ' voice .
Underpass Underpass was going to be a settlement north of New Vegas , but was cut for unknown reasons . Layout . There would have at least been Carlyle St . Clair ' s house , and according to the cellname , a purifier close by . Appearances . Underpass was cut from the final version of " " .
Takahashi Takahashi is the protectron proprietor of Power Noodles in Diamond City in 2287 . Background . An unusual robotic chef , Takahashi has been operating Power Noodles at the center of Diamond City ' s market for fifteen years . He continuously stirs an unspecified substance in a stockpot . Takahashi is only able to say one thing , and according to a terminal in Mayor McDonough ' s office , this appears to be a malfunction . However , McDonough refuses to repair the robot because he believes it is a symbol of Diamond City ' s culture . Before his time in Diamond City , Takahashi was just a normal protectron before somebody , presumably of Japanese ancestry ( or someone who knows the pre - War language ) , tampered with the robot ' s voice module and modified him to speak his single iconic line that is his only greeting and response . Notes . Companion interactions . Several companions will interact with Takahashi in a small scene . Appearances . Takahashi appears only in " Fallout 4 " .
Timothy ( Fallout Tactics ) Timothy , or Timmy , is a student of Celsius in 2197 . Background . Timothy becomes a new medical officer in Bunker Alpha after Celsius moved to Bunker Beta . He is not very professional and makes many mistakes , from dropping medicine on the floor to making unsure diagnoses . Appearances . Timothy appears only in " " .
Sergeant Lee ' s holotape Sergeant Lee ' s holotape is a holotape in " Fallout 4 " . It is recorded by Sergeant Lee . Location . It can be found in the Museum of Witchcraft , lying next to the deceased owner of the tape , Sergeant Lee , a former Gunner .
Legionary assassin Legionary assassins are high - end assassins living in the Mojave Wasteland in 2281 . They work for Caesar ' s Legion . Background . Legionary assassins are small groups of four elite killers for Caesar , usually led by a Decanus , a Praetorian guard or a Centurion , dispatched to eliminate the Legion ' s enemies . First type of group is composed of : The second type of group is for eliminating Caesar ' s greater enemies , composed of : The last type of group is for Caesar ' s greatest , most hated enemies , composed of : During these assassination missions , Praetorian Guards are allowed to use firearms in the place of their unarmed weapons . Characteristics . Legionary assassins begin to appear if the player obtains a Shunned or worse status with Caesar ' s Legion . They will travel across the wasteland from their original spawn point towards the player ' s current location , not stopping until they finally encounter the player . As a result , they can end up attacking the player almost anywhere in the wasteland . Assassins may also attack other non - player characters they pass near while searching for the player , such as NCR settlements or traveling merchant s ( as with all non - player character vs non - player character combat , this only occurs if the player is currently in the same active map cell as the non - player characters ) . Legionary assassins typically attack in 4 - man groups ; a Recruit - Prime - Veteran - Decanus , a Legion vexillarius , one Veteran legionary and after : Legionary assassins may also appear after aiding the Legion ' s enemies , namely the NCR , by successfully completing the quests Three - Card Bounty , I Put a Spell on You , I Don ' t Hurt Anymore , or any other quest that improves the reputation of the player with the NCR . They will have weapons and armor depending on your standing with Caesar ' s Legion and your level . They can range from simple 9mm pistols , caravan shotguns and machetes to 12 . 7mm pistols and sub - machine guns , assault and Marksman carbines , brush guns , thermic lances and super sledges . As of , Legionary assassins level with the player , up to level 45 . At higher levels this gives them very high health on par with a non - player character companion . Additionally , the Praetorian and Veteran assassin may be equipped with Legion centurion armor instead , making them all the more difficult to kill . Appearances . Legionary assassins appear only in " " .
Deal with Marshall Deal with Marshall was going to be a quest in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios . Quick walkthrough . Bishop Mordecai and Doc Angela are concerned with Apostle Jude ' s visits to Marshall , the glowing ghoul who is slowly dying near the edge of the New Canaan Union station . Mordecai wants Marshall to leave New Canaan , Angela just wants Marshall to stop contact with normals until he dies or gets radiation treatment .
Shock collar The shock collar is a piece of headwear in the " Fallout 4 " add - on " Nuka World " . Characteristics . The collar constantly emits a red light that will strobe on and off . It is very similar in design to the slave collar from " Fallout 3 " . The collar itself provides no Damage Resistance and no other bonuses .
New Vegas sewers The New Vegas sewers is a under New Vegas in 2281 . Layout . A labyrinth of sewer tunnels hosting a infestation , roaming packs of , and gangs of Fiends , this is a death trap for low - level players . Inhabitants . Certain sections of the sewer system are inhabited by vagrants who have retreated from the city above . Living in the underbelly of New Vegas , many survive by hunting rats for food and gambling off the fights at The Thorn . Others are who make journeys into the unsafe parts of the sewers . Most of these people speak to the player in depressed tones and occasionally warn of the Fiends taking over parts of the sewer system . Appearances . The New Vegas sewers only appear in " " .
The Art of Fallout 4 The Art of Fallout 4 is an art book accompanying " Fallout 4 " . Contents . " The Art of Fallout 4 " has 368 pages and features never before seen designs and concept art from the game ' s environments , characters , weapons , and more , along with commentary from the developers themselves . It was made available on December 22 , 2015 .
TestQAHiuLaiFemale18 TestQAHiuLaiFemale18 is a character in " Fallout 3 " . Background . Not much is known about her other than being a test character . Appearances . TestQAHiuLaiFemale18 appears in the game files of " Fallout 3 " , but should not be considered canon because she is a test cell character .
Cody Cody is a New Reno orphan standing in front of the Cat ' s Paw in 2241 . Background . A ragged - looking orphan wearing a tattered shirt with his name scribbled on it , the small boy ekes out an existence in the lawless streets of New Reno . He is covered in dirt and his clothes are almost entirely tattered . Throughout the game , he does not utter a single word , which indicates that he ' s either a mute , or his ability to speak was somehow affected sometime in his life . He has a keen eye , however , and is aware of everything that happens around him . Interactions with the player character . Quests . Recover your stolen car : He is also one of the possible ways to recover your stolen car in New Reno , however , if he fingers Jules , the Chosen One will have to remind the greeter that he will kill him , should anything happen to Cody . Appearances . Cody appears only in " Fallout 2 " .
Pimp The pimps of New Reno are characters appearing in 2241 . Background . Pimps of New Reno oversee the business of their prostitutes . Likewise , they will offer the tourists some of their finest women . Appearances . Pimps appear only in " Fallout 2 " . Behind the scenes . The pimps might mention , a real world actress .
End Boss plasma gun The End Boss plasma gun is one of Frank Horrigan ' s two personal weapons . Characteristics . This unique Enclave weapon is that of a thin - burst plasma gun . An extremely powerful weapon , the end boss plasma gun has a large magazine size , deals out high amounts of damage ( even single shots ) , and is very accurate . Locations . The End Boss plasma gun is nigh impossible to obtain without an inventory editor , but it can be done by having anyone of Granite ' s team close or inside Horrigan ' s body to be able to loot it .
Ivanpah race track The Ivanpah race track is a in the Mojave Wasteland , and is located northwest of Nipton and due north of the Nipton Road pit stop . Layout . It consists of a race track , a start / finish banner , a wrecked Flea , and an ant hill . A line of and will be encountered moving between the ant mound and the surrounding desert . There is a duffle bag close to the start / finish flag , by some rocks on the outer circle . Appearances . The Ivanpah race track appears only in " " .