naist-nlp/zeshel huggingface dataset:
Common room The common room is a location on the mid - deck of Rivet City . Layout . It is an area on the western end of the deck filled with cots in which random Rivet City residents might occasionally sleep . Upon entrance you ' ll see a large room with desks , several cots , and tables with food . To the right there is a small room with four cots and a locker . Ted Strayer , Mister Lopez , Mei Wong , Tammy and James Hargrave are some of the more noticeable regulars . Cherry will also stay in the common room if she is taken to Rivet City . Notes . The common room contains two unowned beds the player can use to sleep in for free in lieu of purchasing a room at the Weatherly Hotel . Appearances . The Rivet City common room appears only in " Fallout 3 " .
Vault 24 Vault 24 is one of the Vault - Tec vault s . Background . The vault ' s original purpose in the vault experiment is unknown . A is the only trace of the vault in the game , which can only be accessed by . Appearances . Vault 24 is referenced in the game files of " " in the form of a jumpsuit for the vault , but was not included in the game . Behind the scenes . There is currently no mention of a " Vault 24 " in any official " Fallout " universe resources , including potentially non - canon sources such as " Van Buren " .
NCR CF administration The NCR CF administration is a building inside the NCR Correctional Facility in the Mojave Wasteland in 2281 . It ' s the office of the Powder Gangers leader , who ' s residing on the second floor with some of his men . Layout . Upon entering , going straight ahead leads to the medical bay with Hannigan in it . To the left of the medical bay is the kitchen . The entrance to the immediate left leads to the stairs accessing the second floor which has three small rooms . In one of them is Eddie . Notable loot . " " - On the second floor , in the left room across the stairs , on the desk furthest from the stairs and to the left . Appearances . NCR CF administration appears only in " " .
Withdrawal Withdrawal is a condition in " Fallout " , " Fallout 2 " , " " , " Fallout 3 " , " " and " Fallout 4 " . Effects . When using chems or alcohol , the effects of these substances disappear after some time . If the user becomes addicted to a substance , withdrawal will occur when the drug is no longer in their system . In " Fallout 3 " , " Fallout : New Vegas " and " Fallout 4 " , addictions must be treated by a doctor ( or , temporarily , with more chems ) , or the withdrawal persists . In " Fallout 4 " , Addictol , radscorpion egg omelette , and refreshing beverage can also treat addiction . During this period of withdrawal , some of the stats are lowered , often the ones that were increased under the influence of the chem that gave the addiction . Some perk s and trait s , like Psychotic or Chem Resistant , have an effect on these withdrawals . In " Fallout 4 " , your addiction debuffs can be shown on the STAT page of the Pip - Boy by hitting the Show Effects button .
Spacesuit costume The spacesuit costume and spacesuit costume helmet are a clothing set in the " Fallout 4 " add - on " Nuka - World " . Characteristics . The costume provides a Damage Resistance of 5 , an Energy Resistance of 50 and a Radiation Resistance of 15 . The helmet provides an additional 5 points of each resistance mentioned previously . Nothing else may be worn with the outfit .
Thomas Moore Thomas Moore is the vocal abolitionist and proponent of opening the Vault City entrance to outsiders that wailed out his beliefs in the downtown of Vault City , in 2241 . Background . His unkempt hair and scruffy beard , contrast with his clothes that look clean and well - cared for . Most citizens just ignore him , preferring not to talk to someone obviously crazy in their eyes . Interestingly , Moore was not born a vault citizen but managed to gain citizenship presumably by passing the arduous citizenship test to gain access to Vault 8 and citizenship . He became a Vault City citizen in 2240 . In reality , Thomas Moore is an undercover NCR agent gathering intelligence on Vault City and smuggling its technology outside . His contact is John Bishop of New Reno , to whom the Chosen One can deliver a briefcase containing Moore ' s intel and a piece of VC tech . Appearances . Thomas Moore appears only in " Fallout 2 " . Behind the scenes . He is often believed to be a throwback to either Sir Thomas More or Michael Moore , but in fact he ' s just a reference to Chad Moore , one of the " Fallout 2 " developers . Bugs . If plastic explosives detonate in his inventory , it will crash the game , unless two explosives are placed , with staggered timers . ( One set at 30 seconds , one at 40 seconds . )
Pack necklace The Pack necklace is a piece of chest armor in the " Fallout 4 " add - on " Nuka - World " . Characteristics . The Pack necklace is a multi - stranded beaded necklace with variously sized brightly colored beads and a pair of animal feet as its center adornment . It acts as a piece of ultra - light chest armor .
Ride of the Valkyries The Ride of the Valkyries is the music heard when the rockets launch at the REPCONN test site at the end of the quest , Come Fly With Me . It can also be heard on Classical Radio in " Fallout 4 " . Background . " The Ride of the Valkyries " is not the actual title of the music , but is the popular name for the beginning of Act III of , the opera by . This song is also featured in a popularly known scene from the film , " Apocalypse Now " . Notes . With the to turn off clipping , " Launch Music " is also a terminal that you can talk to in the REPCONN Test Site . Find the room with the collapsed floor and three chalkboards . Find the chalkboard in the corner that has the desk and filing cabinets next to it . No - clipping through the wall will reveal a terminal that you can talk to , but all it says is , " What do you need ? " , and the only response you can say is " Time for me to go . " Video . " Ride of the Valkyries "
Malden Middle School The Malden Middle School is a location in the Commonwealth in 2287 . Layout . This location is a schoolhouse that is mostly intact on the outside with one corner of the building missing . The main doors are boarded and cannot be entered , but there are two floors accessible from the side of the building , with a single classroom and office on the first , and a second classroom on the top floor . The cage door to the left of the office on the ground floor leads to the basement , which houses the entrance to Vault 75 guarded by Gunners . Appearances . The Malden Middle School appears only in " Fallout 4 " .
Fight Night Fight Night or The Thorn Mayhem ( GECK name ) is an in " " . Detailed walkthrough . In the middle of The Thorn is a large arena , and surrounding the sides are cages with wasteland creatures grown & kept by Red Lucy for arena battles . One can set up custom fights by talking with Red Lucy and choosing which creatures and raiders fight in the next match , along with how many of them will fight in a red vs . blue team . Since the creatures are expensive to breed , and there ' s only a limited amount of Fiends to keep and maintain , one will have to entirely pay for the custom match . If the team bet on wins , an earnings of varied caps will be rewarded , plus a little extra . To initiate the fights , one simply talks with Red Lucy and selects the dialogue : " Let ' s talk about The Thorn . " and ask , " What ' s fighting in the next match ? " . The team bet on is the first one that comes up in dialogue , and it is always on the left . Red team is on the left , blue on the right . One can also tell Red Lucy that they want to fight against the creatures themselves . After choosing whether to fight certain creatures or Fiends and how many of them to fight , the combatant will then be sent to the arena cage . The winnings payout is according to which creatures or Fiends are fought : 3 deathclaws will award 500 caps , while 3 giant mantis will only award 30 caps .
Encyclopedia Atomica , Volume VIII , Radiology - Saskatchewan The Encyclopedia Atomica , Volume VIII , Radiology - Saskatchewan is a post - War encyclopedia covering subjects of the post - War American wastelands . Background . Rococo Rockfowl ' s father had a copy , and the book acted as the basis for his son ' s naming . Rococo said he read the book about a thousand times . Appearances . The Encyclopedia Atomica , Volume VIII , Radiology - Saskatchewan is mentioned only in " Fallout 3 " .
Special Attack Special Attack is a " " ( skills in this game work like perk s do in other " Fallout " games ) . Effects . The first rank adds a third attack to your standard melee swing . If you take the second rank , you can perform a special attack with the back button .
Varmint rifle silencer The varmint rifle silencer is a for the varmint rifle sold in " " . Effects . The varmint rifle silencer is a weapon modification that decreases the sound made by the weapon when fired , thereby minimizing the chances of being detected when hidden . Locations . Sold by :
Talon combat armor The Talon combat armor and matching Talon combat helmet are pieces of armor in " Fallout 3 " . Characteristics . The Talon combat armor is the combat armor issued to all of the mercenaries who work for Talon Company . The matching Talon combat helmet is a unique helmet which can only be found on Commander Jabsco , the group ' s local commander in the Capital Wasteland , who resides in Fort Bannister . This armor and helmet are black colored variations of the traditional combat armor . The suit bears the Talon Company logo in white on the left breast . Variants . Helmet . There are unique versions of both armor and helmet in the game files , with different base IDs and better stats . The unique variants have higher Damage Resistance and durability , but can only be obtained by using console commands .
Fallout 3 loading screens This page is a list of loading screen hints and slides found in " Fallout 3 " . In " Fallout 3 " , the loading screens show snippets of the general information that is found in the stats section under the general tab on the player characters Pip - Boy 3000 , along with information regarding the various perks , creatures , factions , people and locations of the game . The backgrounds , like the game introduction sequence , are supposed to look like old projector slides . They show various articles and advertisements , most of which can be found as posters in the game , along with slides from the G . O . A . T . examination . A minimalistic clock face shows loading time with a simple , endless circle animation , as opposed to loading progress . It also displays helpful game hints .
NCR radio parts NCR radio parts is a in " " . Characteristics . NCR radio parts is a quest item in the quest Wheel of Fortune and cannot be dropped . Location . The parts can be found inside the Searchlight police station . Bugs . Unlike other items scavenged during Wheel of Fortune , these and the NCR computer parts only exist as quest items , and cannot be dropped once looted from . On a PC , use console command to clean them out of the inventory .
Yao guai den note The yao guai den note is a holodisk in " Fallout 3 " . Location . It can be found on the body of a dead settler in the yao guai tunnels . The note states they were building a settlement in the den and had blocked it off from the rest of the tunnels . However , the location of several raiders ' bodies suggest the barrier was breached which may have accidentally let the yao guai in .
Novac house The Novac houses are two inside Novac in the Mojave Wasteland in 2281 . Layout . The houses are to the west of the Dino Dee - lite Motel . A workbench in a small damaged shack is located between the houses . Notable loot . Sunset Sarsaparilla star bottle cap inside the house nearest No - bark ' s shack . It is located in the kitchen , on the table to the left as the player enters . Appearances . The Novac houses appear only in " " .
Thunderfoot Thunderfoot is a Legion soldier and slaver in Denver . Background . Thunderfoot has been sent to Denver under the command of Vexillarius Terrence to see if the radioactive dust storms have subsided for the season . While there he will also keep an eye out for potential slaves and keep them captive until his group returns to Caesar . Appearances . Thunderfoot was to appear only in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios . Behind the scenes . According to the Denver design document , there was a plan to have the Legionaries in Denver to give some hints about the direction of the next game in the series , which one can assume changed once " Van Buren " was canceled .
Jo ( Fallout 2 ) Jo is the sheriff / mayor of Modoc in 2241 . Background . An average person of average height and average complexion . Nothing out of the ordinary . Jo is the epitome of average . Appearances . Jo appears only in " Fallout 2 " . Behind the scenes . Jo is a reference to the saying " an average Joe " , used to describe a person as ordinary and completely normal .
Heavy environmental suit The heavy environmental suit a piece of clothing that was to appear in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios . It is worn by Caius Drusus , leader of the human slave trader s . The heavy environmental suit is mentioned in the Reservation design document s . Appearances . The heavy environmental suit was to appear in " Van Buren " .
Curtain Call Curtain Call is a side quest in " Fallout 4 " . Detailed walkthrough . When the Sole Survivor gets close to Trinity Tower ( the tallest building in Boston ) , they will receive a distress call on their Pip - Boy radio from Rex Goodman , who is trapped on the top of Trinity Tower . Upon listening to the broadcast , they will receive the quest Curtain Call . Upon entering Trinity Tower , one will be attacked by super mutants and mutant hounds . Over the loudspeaker the player character will hear Fist taunt them . Continue up the stairs to the elevator and enter to go up the tower . Once the Sole Survivor heads up the elevator there will be more super mutants in the area as well as mutant hounds . Go up the stairs to be taunted by Fist again . Once the Sole Survivor goes up another level they will be confronted by more super mutants . On that level is the next elevator up . There is an elevator shaft that the Sole Survivor can fall down that will bring them down four levels into a room that has a safe with an advanced lock . This room can also be accessed by going down a level after the Sole Survivor exits the first elevator . Having taken the second elevator up , the Sole Survivor is almost at the top of the tower . Once again one will face more super mutants , however , there will be significantly more on the top . Once the player character gets to the top of the tower they will meet Fist , who will carry a minigun . In the cage at the top Strong and Rex Goodman can be found . They will be locked behind a Master locked door however the key is in the steamer trunk next to the weapons workbench nearby . Be sure to grab the Melee bobblehead in the cage where Strong and Rex Goodman are held . Now that the Sole Survivor has freed them , go across to the construction elevator on the side of the building and press the button . From here the elevator will take the party down a few levels , mutants will fire at the Sole Survivor and the elevator will stop . Super mutants can throw grenades onto the elevator . Once the elevator stops and opens the platform to exit , fight the way down a level onto the next and final elevator . Once the elevator stops , get off and work down to the bottom of the tower , the way the Sole Survivor came in . Talk to Rex Goodman to finish the quest and he will reward the Survivor with Agatha ' s dress if they are female , or Reginald ' s suit if they are male . Additionally , Strong becomes available as a new companion .
Good Intentions Good Intentions is a unique laser rifle found in " Fallout 4 " . Characteristics . This unique weapon bears the Enraging effect , which cause enemies to frenzy on critical hits . Location . Carried by the Gunners leader Clint on the elevated freeway camp near Quincy ruins .
Fallout Tactics perks General information . In " " , there are 91 perks divided into : Human s can pick a new perk every 3 level s . The Perk Rate is 4 for ghoul s , super mutant s and deathclaw s , and 2 for dogs . Robots cannot pick perks at all , i . e . their perk rate is 99 . You are able to save up perks to use at a later time .
Silver pocket watch A silver pocket watch is a junk item in " Fallout 4 " . Characteristics . A Walkatronic silver pocket watch , railway man style circa 1910 , probably . 995 silver . Crafting . The silver pocket watch can be broken down into its individual components for use in crafting :
The Champ The Champ is a Mister Handy found at the General Atomics Galleria in 2287 . Background . The Champ is one of two pugilist Mister Handies found in Madden ' s Gym inside the General Atomics Galleria . He serves as the boxing instructor for the gym . Appearances . The Champ only appears in " Fallout 4 " . Bugs . The Champ will occasionally spawn near Skylanes Flight 1981 .
Help Saul Help Saul is an unmarked quest in " Fallout " . Detailed walkthrough . Go to the Skum Pitt in Junktown in the evening . Talk to the bartender , then exit the conversation . Wait for a while . Soon the Vault Dweller will witness one of the Skulz assault Trish , the barmaid . She will scream for Saul to help her , but Neal blows the Skulz ganger away ( the ganger will have a knife and leather armor ) . The Vault Dweller should then question Trish about why she screamed out Saul ' s name ; she will explain that he is her boyfriend , and an excellent fighter . She also says that he hangs out at the boxing ring during the day . The next morning , the Vault Dweller needs to go and see Saul at the boxing ring , to talk to him until the topic of Trish comes up . The Vault Dweller should inform him that she is concerned about his well - being ( requires 55 Speech . ) He will thank the Vault Dweller and promise to talk with her . Finally , the Vault Dweller should talk with Trish again and explain to her that she can ' t change her man , and must take him as he is .
Fission battery A fission battery is a miscellaneous item in " Fallout 3 " and " " . Background . Produced among others by Wattz Electronics , the fission battery has taken on the role of an on - hand generator . Throughout the Mojave Wasteland , fission batteries can be found in New Vegas streets , remote shacks in the wastes and reoccupied suburban homes . They are used for powering a wide range of devices , like street lamps , electronic signs , light - bulbs and other household appliances and are easily scavenged from the common robot or appliance store , making it invaluable to the common wastelander in the absence of a reliable power grid .
Raider armor ( Fallout Shelter ) Raider armor is a common outfit the " Fallout Shelter " . Characteristics . The armor is comprised of what appears to be steel , leather , and bandages . The bandages are wrapped around the forearms and the right shoulder while steel is attached to the right shoulder and the torso . A spool of leather is wrapped around the torso as well and connects the shoulder - pad to the body armor . If worn by female characters , the torso plate will be replaced by a chestplate . Its color is randomized and can be changed via taking it off and it equipping again . It provides 1 point to Perception and 2 to Agility for the wearer . Crafting . A high Agility statistic is needed to effectively create the raider armor .
Nuka - Cola cup pack The Nuka - Cola cup pack is a junk item in the " Fallout 4 " add - on " Nuka - World " . Characteristics . The Nuka - Cola cup pack is a package of 8 Nuka - Cola cup s . Crafting . The Nuka - Cola cup pack can be broken down into its individual components for use in crafting :
Lynne Lynne is a scout for the Followers of the Apocalypse in 2161 . Background . The scouts are the armed forces of the Followers , responsible for the protection of the organization . Appearances . Lynne was cut from Fallout , possibly planned to be an armed Follower patrolling the library . However , in the released game there are no armed Followers , just students .
Renaissance Man Renaissance Man is a general all race trait which appears in " Lionheart " . Characteristics . You ' re a connoisseur of the arts and a deep thinker . You are willing to give new ideas a go , but all your high - brow intellectualism doesn ' t mean much when you get punched in the face . You gain a + 1 to Intelligence , but a 10 point penalty to One - Handed . Feralkins may not take this trait .
Betty ( Fallout 4 ) Betty is a character mentioned in " Fallout 4 " . Background . Betty was a woman who once lived in the settlement that was established within the ruins of University Point . She died during The Institute attack following the founding of a powerful object by young Jacqueline Spencer . Appearances . Betty is mentioned only in " Fallout 4 " .
MILA The MILA is a quest item in " Fallout 4 " . Characteristics . It is a device that works as an atmospheric sensor , designed by Tinker Tom . They are used to detect any anomalies in the air when placed on vantage points , along with housing cameras and low tech surveillance gear in order to monitor surrounding areas .
Stimpak ( Fallout : New Vegas ) A stimpak is a hand - held medication used in healing the body . When the medicine is injected , it provides immediate healing of the body ' s minor wounds . Characteristics . Stimpaks in " " function much the same as in " Fallout 3 " , with one exception . If the player chooses to play in Hardcore mode , stimpaks will heal over time ( versus instantly ) and will not heal crippled limbs . Limbs can only be healed by a doctor or with the use of items that specifically indicate limb healing in their information , including , but not limited to , hydra , a , weapon binding ritual , daturana and healing poultice . Teaching Jack in Red Rock Drug Lab with the new patch still sets the value at 25 instead of the normal patched merchants 75 . Crafting . This item can be by the player . Creation requirements Craftable without a workbench via a dialogue option with Veronica , or with ED - E with at least 1 rank of the Camarader - E perk . Location . They can be found all over the Mojave Wasteland , usually in medical facilities and first aid boxes . In addition , most doctors sell them .
Aunanut Aunanut is a member of the Unity in 2161 . Background . This scholar can be found in Adytum post mutant invasion , searching for any documentation relating to Followers such as their member list and any allies they may have . Interactions with the player character . Other interactions . This scholar floats comments that they must be wary of nightkin as they search during the darkened hours . He also warns the Vault Dweller to leave lest he " end up as those foolish Followers " . Appearances . Aunanut was cut from the original " Fallout " .
Cafeteria tray Cafeteria tray is a junk item in " Fallout 4 " . Characteristics . A light blue plastic tray that was made for use in cafeterias and mess halls in pre - war buildings across the Commonwealth . It has two large and three smaller sections for different food items to be placed in . Crafting . The cafeteria tray can be broken down into its base components for use in crafting :