naist-nlp/zeshel huggingface dataset:
Razum - dar Razum - dar , also known as Raz by his closer friends , is a Khajiit found initially in Eagle ' s Strand . He describes himself as " a simple Khajiit " and " no one special " , but he later reveals to be an agent of the Eyes of the Queen , the intelligence network of Queen Ayrenn . Razum - dar serves as her liaison to the player when she is busy with other matters throughout most of the Dominion questline . Interactions . Aldmeri Dominion Quests . Storm on the Horizon . Razum - dar witnesses the Vestige fall from the sky and helps him blend in with the Dominion garrison that had recently landed on Khenarthi ' s Roost . He asks you to scout and return to him after investigating two locations . The Perils of Diplomacy . Razum - dar asks the Vestige to take a token and talk to the The Silvenar about the treaty . After returning to him , he tells the Vestige to sneak into the Maormer Embassy to get the stolen treaty . He will instruct the Vestige to talk to Harrani and The Green Lady about the evidence . To Auridon . After the events in Khenarthi ' s Roost , Razum - dar points the Vestige to Captain Jimila who takes them all on her ship to Auridon . A Hostile Situation . Razum - dar asks the Vestige to become his new partner now that Fasion , a fellow agent serving the Queen , is dead . He instructs the Vestige to talk to Eshaba and continue uncovering the plot on the Queen ' s life . Personality . Appearing quite aloof and innocent , Razum - dar is actually a cunning spy for Queen Ayrenn . Oftentimes the khajiit would speak in riddles and keep up his facade of being a foolish bystander .
Magic Anomaly Magic Anomalies are creatures found during events resulting from the quests " Eye of Magnus , " " Containment , " and the " Aftershock . " They are fast , agile creatures that are highly - resistant to magic and difficult to hit . Once slain , anomalies explode into a large ball of raw magic , dealing no damage to surrounding creatures . Their final bodies appear as fine blue dust on the ground or in the air where they were last floating .
Coo Coo is a mechanical bird in the novel . Background . The small mechanical bird was given to Annaïg Hoïnart by her mother . Coo acts as a magical talisman , in which Annaïg contacts Attrebus Mede with . Coo is also used to save Mere - Glim from being taken to Leyawiin by her father , Taig Hoïnart . It is most likely Coo is a Dwemer creation , and one of the many active automatons from the days when the Dwemer were alive .
Koeglin Village Docks Koeglin Village Docks is a location in Koeglin Village , Stormhaven . The ship Tava ' s Bounty has docked and is now waiting to leave . Quests . False Accusations . A knight of the Flame claims to have been put in the stocks unjustly . The Vestige needs to convince the constable to release her . Lighthouse Attack Plans . The Vestige have discovered the Ember - Eye ' s plands for an assault on Koeglin Lighthouse . They should bring these to Koeglin Village .
Cathedral of Akatosh The Cathedral of Akatosh , also known as the Chapel of Akatosh , Great Cathedral or Grand Cathedral of Akatosh , is a Chapel found at the center of Kvatch , dedicated to the worship of Akatosh . It is currently maintained by the Order of the Hour , who have restricted public access to the Cathedral as they renovate the aging structure . Sublocations . Cathedral Catacombs . The cathedral catacombs are a large series of underground tunnels and rooms located beneath the cathedral . The entrance is found within the crypt . Cathedral Crypt . A crypt is located on the left / north side of the Cathedral , containing multiple graves . An entrance to the catacombs is found towards the back . Quests . A Ghost from the Past . Burning the last of the resin used brought by Green - Venom - Tongue , a vision of Lyra Viria going to the Cathedral on her task to kill Primate Jonas is seen . However , she is stopped by Artorius Ponticus , who reveals that he sent for her in order to bring her talents to Akatosh . Lyra agrees , and Artorius redeems her as The Black Dragon . Filling the Void . Tanek will be found at the crypt , showing you the back entrance of the Cathedral . Inside , Kor and Hildegard will be fighting off Wamasu , while you must kill their commander , the Wamasu Matriarch . After that , Elam Drals and Astara Caerellius will locate a gate , only to find it locked . Taking the alternate route , Graza will be in a chamber fighting off Order of the Hour members . Once you help her defeat them , you must kill their commander Captain Furia . After this , you must continue on and go up the stairs , leading to the basement exit to the Cathedral itself . Once inside , Primate Artorius will be waiting to attack you . With the help of the Brotherhood members , you must defeat Artorius ' minions , and then finally the Primate himself . Artorius will be kneeling at the podium , with the Brotherhood granting you the honor of impaling him with his own staff . Pious Intervention . Spread the word of Boethiah to Initiate Ranius , in order to get Grand Chanter Surus ' attention .
Westbeth Westbeth is a city in the Glenumbra Moors region of High Rock . It is home to chapters of the Fighters Guild and the Dark Brotherhood . The city also has a number of taverns and bookstores , as well as a general store , gem store , and pawnshop .
Fevus Aryon Fevus Aryon is a Dunmer bard , and resides in the stronghold of Rotheran . More specifically , he is located within the arena room of the stronghold . Equipment . Fevus carries or uses the following : Powers . As a Dunmer , Fevus has access to : Abilities . He has benefits from :
Shields ( Morrowind ) Shields are handheld pieces of armor used to block incoming blows during melee combat . They are available in a variety of materials and styles , and in all three armor classes : light , medium , and heavy . Blocking can only be performed with a shield , and is automatic in . Shields are limited to use in melee combat ; ranged and magical attacks cannot be deflected . The chance of successfully diverting attacks is governed by the Block skill , and is also influenced by the Agility and Luck attributes . It is possible to equip both a shield and a . Although the shield cannot be used to block attacks in this case , it still provides any bonuses granted by a constant effect enchant ment . This can prove to be rather beneficial , as some shields have a high capacity for enchantments . The Daedric Tower Shield surpasses all other pieces armor in the game , with a 225 enchantment value . A shield ' s effectiveness as armor is correlated with armor class of the equipped item . The armor ratings listed in the tables below are the nominal values , as provided by the game ' s " " . The actual value determined during gameplay is dependent on the corresponding armor skill ( Light , Medium , or Heavy ) . At a skill - level of 100 the armor rating is the value listed below , multiplied by 3 . 333 . For example , the Chitin Shield is listed at 10 , but with 100 points in the Light Armor skill , its armor rating will be 10 × 3 . 333 = 33 . 33 points . The result is not rounded to the nearest whole number , and any digits following the decimal point are ignored ( e . g . 44 . 995 becomes 44 , not 45 ) .
Clannfear ( Oblivion ) Clannfear are feral Daedra , and were one of the primary assailants during the attack of Kvatch . Characteristics . The clannfear ' s heavy strike and reflect damage ability makes it especially deadly to melee fighters . They are also resistant to fire . Clannfear prefer to engage foes with a head - on strike . Those with low Agility can be staggered or knocked back by these attacks . Subtypes . Clannfear Runt . Clannfear runts are smaller and weaker than normal clannfear and do not drop clannfear claws . This variant of clannfear mostly are at level 5 , and they appear at Oblivion Gates when the Hero is at lower levels , or occasionally inside caves or mines alongside goblins and / or skeletons . Summoned . The Expert level Conjuration spell Summon Clannfear summons clannfear . These clannfear do not drop clannfear claws , but they can be soul trapped . Xivilai , dremora , and Mythic Dawn cultists can summon them .
Edhelorn Edhelorn , known as The Silvernar in - game , is a Bosmer located in Mistral . He is the first Silvenar in until his assassination , and is replaced by Indaenir after the quest " Striking at the Heart . " Interactions . The Perils of Diplomacy . The Vestige gives him the Token , and he asks the Vestige to go to talk to Ulondil and Harrani . When they come back to talk to him , he will be dead , and it will say , " A strange aura surrounds The Silvenar ' s corpse . His body is warm to the touch . A faint smell of sulfur permeates the room . "
Crenard Dortene Crenard Dortene is an Breton residing in Saintsport , Stros M ' Kai . He is one of Crafty Lerisa ' s crew and has been captured by the Sea Drakes . Interactions . Like Moths to a Candle . Help Crafty Lerisa to save her crew from the Sea drakes and Captain Helane and she will join Captain Kaleen and help with the heist .
Brurid Brurid is a Nord smuggler residing in his shack in the village of Khuul . His home is relatively large in comparison to his neighbors ' , perhaps a hint that he makes a good living in the Moon Sugar trade , some of which can be found inside his shack . Equipment . This character uses or carries the following : Attributes . This character uses the following :
A Free Argonian ' s Manifesto Content . It is the right and duty of all sentient beings to be masters of their own fate , to live or die according to their own wishes . Slavery is a foul practice that takes this choice from those bound under its terrible yoke , transferring their decision - making capacity to the owner . This is neither fair nor right , and should be resisted as violently as possible , everywhere and at all times . Anyone who stands idly by and lets another be enslaved is no better than the one who cracks the whip . For generations , the Dark Elves enslaved my people , some suffering from hatching to grave under Elven control . During this time , the Nords did nothing to help us . The so - called Pact has not redressed these past offenses . Instead , we ' ve been told to be happy we are no longer slaves . We ' ve been told recompense is out of the question . But even a guar will bite if kicked long enough . If the Pact will not help us get what we deserve for our generations of suffering , others will help us . The Varakun seek power for their master , but also grant power to those who serve them . Through their auspices , I will avenge those who died as slaves . I will raise their tormentors as my undead vassals , and they will serve me forever in death .
Egrien Stout Egrien Stout is a merchant in . He can be found in Stout ' s Trading Post . He will lower his prices once Broken Wing Cameo is completed . Interactions . Broken Wing Cameo . Return the cameo of Rene Violet ' s mother to her .
Regenerate ( Morrowind ) Regenerate is a Restoration spell and an ability in that restores caster ' s health over time . Effects . The spell is lasting for 20 seconds while the ability has constant effect : Spell . Characters . The following people use and / or sell this spell : Creatures . The following creatures use this spell : Ability . Characters . The following people use this ability : Creatures . The following creatures use this ability : Acquisition . Although this ability not intended for use by the Nerevarine , it can be acquired on the PC by using the console : codice _ 1
Alchemist Survey : Stormhaven The Alchemist Survey : Stormhaven is a Crafting Survey map that marks where a bountiful supply of reagents can be found . Acquisition . This item is given to the Vestige as one of the possible rewards inside an Alchemist ' s Vessel II , received after completing an " Alchemist Writ " .
Barren Mine Barren Mine can be found north of Leyawiin right above the " The " in " The Nibenay " on the map , a very short trip west from The Drunken Dragon Inn . This mine only has one floor , and pockets of silver veins outline the entire cave .
Lidenar Lidenar is a Redguard residing in Stormhaven . He ' s been captured by the slavers and is found in one of the camps nearby the Koeglin Lighthouse . Interactions . Captive Crewmembers . The slavers have captured the crew of a ship that crashed on the rocks . Captain Albert Marck has asked the Vestige to free them .
Happy , Healthy Horses Happy , Healthy Horses is a stable found in Daggerfall , Glenumbra . It is run by stablemaster Blandine . She treats her horses well , whether they belong to her or if they just happens to rent a stall in her stables . She also offers stalls for rent and food for the horses for a price .
Daedric Armor ( Daggerfall ) Daedric Armor is a type of armor in . Unlike its counterparts in other games , it is red in coloring with no black pattern . But like its counterparts in other games , it is the strongest heavy armor one can acquire . This armor is end - game content .
Duldrar Saren Duldrar Saren is a Dunmer Warrior residing at the Ministry of Truth in Vivec City . He is a member of the Tribunal Temple . Background . Duldrar serves as the head of the guard of the Ministry of Truth , a maximum security prison floating over the Vivec City , Temple Canton . Interactions . Mehra Milo and the Lost Prophecies . Caius Cosades was recalled to the Imperial City , and now wants to find the lost prophecies and deliver them to Nibani Maesa . His parting orders to the Nerevarine are to go to the Hall of Wisdom and Justice , where Mehra Milo will explain how to retrieve the prophecies . He says that she is being watched , and if something has gone wrong , she will leave a message under the codename ' Amaya . '
Foreman ' s Complaint Content . Ramash , you son of an ugly goat . How are we supposed to produce 150 lots of stone in the next year ? That ' s nearly double our normal capacity . Why do you make promises to that city full of Elves and Trinimac - worshippers ? They have forgotten how to be Orc s , demanding that others do their work for them . If they are so desperate for stone , you tell them they need to send workers . The crew is already working double shifts . They may be Orcs , but they ' re not gods . They ' ll be dead before year ' s end at this rate . Worked to death , and it ' ll be on your head !
Letter ( Skyrim ) Content . We know what you ' ve been up to , Traitor . If you don ' t want us ratting you out to the commander for fencing gear from our stores , you ' d better meet us by the well at midnight . Should have known a recruit from Riften could never be trusted .
Last Gasp Cards with the Last Gasp keyword perform an action upon being destroyed . Last Gasp actions may include putting a specific item , creature , or action card into the player ' s hand , causing damage to a creature or player , summoning a creature into play , etc .
Sparks ( Skyrim ) Sparks is a " Novice " - level Destruction spell in . Effects . When cast , Sparks shoots a continuous stream of electricity at a target , dealing shock damage per second to the target ' s Health , and half of that to Magicka . Lightning Bolt and Lightning Storm are Sparks ' bigger cousins .
Greenmote Greenmote is only found in the Greenmote Silo , a cave hidden beneath the Palace Grounds in New Sheoth . Access to Silo . The Silo can only be accessed after the " Ritual of Mania " quest . Greenmote can be taken from the Greenmote Pile in the back of the cave . Greenmote is the refined version of Unrefined Greenmote . Greenmote is a powerful psychtropic drug , and the court of Mania ingests the drug for recreational purposes . Taking Greenmote will give Greenmote Rapture , which has the following effects , which all last for one minute :
Softloam Cavern Softloam Cavern is a cave that appears in the region of Stonefalls , Morrowind . Background . The Daggerfall Covenant general thinks the Covenant needs occupy footholds to help capture Ebonheart . That is why they are at Softloam Cavern . Quests . Stem the Tide . Covenant soldiers are massing within Softloam Cavern . It won ' t be long before they have the numbers to launch an attack on Kragenmoor and the rest of Stonefalls . The Vestige should find the portal deep within Softloam Cavern . Dathlyn said I ' d need to destroy the two crystals that sustain it in order to close it .
Birna Birna is a Nord pawnbroker living in Winterhold . Background . She owns the shop Birna ' s Oddments . Her brother is Ranmir , whom she is constantly fighting with . The Dragonborn can purchase the Coral Dragon Claw from her shop ; after doing so , she tells them to take the claw to Yngol Barrow .
Prompt Rescue is Imperative Content . I let Drasilla know , in the clearest possible manner , that my heart belongs to another . She refused to accept this and made it clear that she will have me . I fear she may soon wear me down . Dear Lady Laurent ' s hair must be a tangled mess by now . The climate is harsh and I haven ' t attended to it in days ! — Stibbons
Lindai ( Oblivion ) Lindai is an Ayleid Ruin in the Great Forest located east of Chorrol . Only with a key given by Herminia Cinna can it be explored to the fullest . Overview . This two leveled ruin is filled with Ayleid traps on the first level and it begins with a blades trap after entering the ruin . The next room with gas traps leads to a large room . This room has three false floor traps . Two of them with spikes and the third in the middle with no spikes . Standing on the middle , the Hero can reach a release button to open a secret room below . The Ayleid Crown of Lindai can be found on the second level . Throughout the ruin there are Ayleid chests and containers with various minor loot such as potions , and smaller items . Quests . Secrets of the Ayleids . Lord Umbacano asks the Hero to retrieve the Crown of the Ayleids the Crown of Nenalata from Herminia Cinna . Cinna lives in the Elven Gardens District , but one can find her in Green Emperor Way too .
Kalodar ' s Letter Content . To Hlotild and Helfhild , the winds that sooth me by day and the stars that light my night : I know this letter will never reach you in Whiterun . I write to you now only to ease my regret and loneliness as I pass from this world . I am a selfish man . But I loved you both dearly , and that is why I had to leave . You were no longer safe with me in the house , though you never suspected it . You knew of my debt , but not the dire threats my creditors had made . When I knew they were coming for me , I led them as far from you as I could . My prayers are only that my ruse succeeded and you are safe . I am a selfish man . I wish you could hear these words , and that you could forgive me . I will sing of you in the halls of Sovngarde . — Kalodar
Volrina Quarra ( Morrowind ) Volrina Quarra is an Imperial rogue , and vampire who resides in Morrowind . She resides in the Dwemer Ruins of Druscashti and is an Ancient of the Quarra Clan . If the Nerevarine becomes a vampire from another Quarra vampire , she provides some quests , as she considers them to be an abomination , but still of some use . Interactions . The Cult of Lord Irarak . Volrina tasks the Nerevarine to kill Irarak , a rogue vampire who is the leader of his own cult . The Quarra Amulet . After killing Irarak , Volrina asks the Nerevarine to find certain raw materials , as she requires them to make a large number of magical amulets for her clan . Once they delivered the ingredients , she will give them one last task ; to kill 12 vampires belonging to Clan Berne and Clan Aundae .
Culotte ( Online ) Culotte is an Ayleid ruin in the province of Cyrodiil in . It is located west of Cropsford and is northeast from Castle Bloodmayne . There is an Ayleid well located in the middle of Culotte that can give a boost in Health . The entrance to Culotte is west of the Ayleid well , but it is blocked off by rubble and a large door . Quests . The Dead of Culotte . This quest is one of the ten daily quests that are given by either Ufgra gra - Gum or Prefect Antias , this one is given from Ufgra gra - Gum . The objective is to clear ten dead enemies from Culotte and to report back to Ufgra at Cropsford . The reward given is the Cropsford Reward Container .
Haema Farseer Haema Farseer is a Nord shipmaster in Dagon Fel , Morrowind . She owns a transport ship , the Arrow , and can be found at the docks nearby . Services . Transportation – Khuul , Sadrith Mora , Tel Aruhn and Tel Mora Equipment . Haema uses or carries the following : Attributes . Haema uses the following :
Puncture Puncture is an active skill in the One Hand and Shield skill line in . Description . Deals 7 Physical Damage , reduces target ' s armor by 40 % for 12 seconds , and taunt s target for 15 seconds . Morphs . After reaching rank 4 in this skill , it is possible to Morph it :
Sayma Sayma is a Redguard and the owner of the Bits and Pieces general store in Solitude . Background . She is the wife of Beirand and the mother of Kayd . She refuses to let Beirand join the Imperial war effort against the Stormcloaks , believing it to be too dangerous . Sayma also watches after her son , who can often be found in her shop sitting near the door or playing with the other kids . Personality . She is a warm , outgoing person who cares deeply about her family . If the Dragonborn enters her store , she will be friendly , occasionally saying " " You got some sort of fire in your eyes , just like my Beirand . " " If asked about her opinion of Roggvir ' s execution , she will say that she feels it was a harsh fate . She also says that High King Torygg was ' not even a good king , ' and was prone to rambling , incoherent speeches extolling the virtues of the Empire .
Unenchanted Destruction Staff Unenchanted Destruction Staff is a weapon found in . It can be enchanted by using the Staff Enchanter after completing the quest " Reluctant Steward . " Locations . This unenchanted staff can be bought from Neloth in Tel Mithryn . Enchanting . It can be enchanted into the following staves when combined with heart stone s , provided the corresponding spell is known :
Meehn Half - Tail Meehn Half - Tail is a deceased female character in the New Sheoth Graveyard . She is one of eight other inhabitants of the Shivering Isles already buried at the arrival of the Hero of Kvatch on the isles . Grave epitaph . Her tombstone reads : " " May your spirit swim forever , Meehn Half - Tail . " "
Sumiril ' s Book Content . Passage 1 . This is the story of a boy . This is the story of the land . This is the story of how the boy and the land came to be . The boy ' s name was Ostion . He had the power to shape the land . He whispered his instructions and the land willingly obeyed . But the boy was alone . Passage 2 . Soon powerful people learned about the boy , and how he could shape the land . They did not understand that what he had was a gift . They saw only the power in it . They wanted to conquer . They decided to test the boy . Passage 3 . The powerful sent Ostion to Valenwood . They told him to shape Valenwood and build a great city there . They sent builders to help . But Valenwood was not like the land where Ostion grew up . Valenwood was wild and angry and when the boy asked it to move , it said " No . " Passage 4 . Ostion and Valenwood fought with each other . Ostion commanded the land again and again to move , and Valenwood refused again and again . In their struggle they forgot everything else . Ostion forgot the builders who had been sent with him and Valenwood forgot the peoples that lived in its midst . Passage 5 . The boy and the land came to love the struggle . Both had been lonely and now neither was alone . But in the process , the builders were injured and killed , even Sumiril who had once been kind to the boy . And suddenly Ostion remembered who he was and what he had been sent to do . And he found Sumiril ' s body and asked the land to help him raise Sumiril from the dead . Passage 6 . And for once , Valenwood listened . And Ostion and the Valenwood became one . Together , we are the Wilderking , Ostion and I . Sumiril is our first creation , our hollow man , whom we raised from the dead . This is the truth of our existence .