naist-nlp/zeshel huggingface dataset:
Centaur The centaur was a large creature that lived in temperate forests . Physical Description . A centaur had the upper body of a humanoid , and the lower body of a large horse . Society . Centaurs generally lived in tribal hunter - gatherer societies . They had good relations with elves , being as they were both creatures of the forest . They generally despised humans and dwarves but weren ' t actively hostile toward them . Centaur warriors were usually equipped with composite longbow s and longsword s . Religion . Centaurs revered the sylvan god , Skerrit the Forester . Regional . Cormanthor . In the 1200s DR , a plague affected the numerous centaurs in the Cormanthor forest , causing their left hind leg to be three inches ( 7 . 5cm ) shorter than the others , and as a result , they could not easily escape from predators such as dragon s . The elves and halfling s of the forest refused to help , fearing that the dragons would turn on them too . Populations dwindled so only three tribes of centaurs remained in the forest , each containing around one dozen families , and they are nomadic ( within the forest boundary ) . Their migrations followed the same route each year , spending the winter in the east Starwood . In the early spring , they moved west , around Myth Drannor , and south to the Semberholme area , where they spent the summer near Lake Sember . At the end of the summer they traveled east , stopping for the autumn in the central Starwood , before repeating the cycle . Although the centaurs followed the same trails they have created over the years , these could be difficult for others to follow because they were disguised with a " hallucinatory terrain " spell created by the centaur leaders ' magical amulets . These amulets were donated by an unknown friendly human priest . The centaurs of the Cormanthor forest were not as friendly toward other creatures as their counterparts elsewhere . They used falcon s as scouts to warn them of nearby creatures , and were likely to attack on sight , with their bow s . They were still respectful of their surroundings , and would protect the forest and its wildlife . They were known to enjoy pear s and peach es in particular . Other areas . As of 1368 DR , centaurs inhabited the Chondalwood .
Glycamerax Glycamerax was a white dragon living near the Well of Dragons . History . When the Cult of the Dragon attempted to summon Tiamat into the world at the Well of Dragons , Glycamerax was one of the chromatic dragon heralds sent to ensure the coming of the Dragon Queen .
Al - Qadim : The Genie ' s Curse Al - Qadim : The Genie ' s Curse is a game for MS Dos and was published in 1994 by Strategic Simulations Inc . ( SSI ) . It followed the rules of the 2nd Edition of AD & D . It is not a typical roleplay game of that era , but more like a single - player action role - playing game . The story takes place in Zakhara . Plot . The player character was a member of the Al - Hazrad family , one of the two ruling families of the town of Zaratan . After his training as a warrior the player returned home and became a part of the feud between both families . A treaty with the Wassabs should have been signed but after that things got worse . The ship with , the princess , the lover of the player , and her father was destroyed by a genie . It seemed that the genie of the family had its hands in destroying the ship . That started the quest of the player to clear the honor of his family and try to rescue his bride .
Cloaker Wars The Cloaker Wars occurred around - 10800 DR when Taark Shanat ' s dwarves ( migrating west from Bhaerynden ) engaged the inhabitants of Rringlor Noroth . This included four blue dragons occupying the Rift of Dhalnadar who were all slain by Taark , bringing a victory for the dwarves . Alatorin and its famous Brightaxe Hall was established on this site . The founding of Alatorin is regarded by shield dwarves as the start of the First Great Age of Shanatar . The skulls of the four dragons were brought together with a throne that emerged from the floor of the cavern ( which was by then Brightaxe Hall ) , by a deity who was probably Dumathoin , and this created the Wyrmskull Throne .
Barundar mac Idrin Barundar mac Idrin was a shield dwarf man of the dwarven city of Earthfast of the Earthfast Mountains of north Faerûn , in the Earthroot region of the Underdark He was the Ironlord of Earthfast in the 8th century DR . History . Barundar was the son of Idrin . He became the ruler of Earthfast , holding the position of ironlord by the Year of the Splendid Stag , 734 DR . Barundar had come into possession of " Sarghathuld " , a legendary sword of the fallen dwarven realm of Roldilar . This he presented as a coronation gift to King Halanter I of Impiltur . King Halanter became the first Impilturan ruler to make a pact with the dwarves of Earthfast , and was known to them as " Arausamman " , or " Great Friend " . Activities . As ironlord , Barundar ruled as a king over Earthfast .
Tarag Tarag was a merrow chieftain of Serôs in the 6th century DR . History . Tarag somehow came into the possession of the sword " Ilbratha " , the legendary lost sword of King Azoun I of Cormyr . As a chieftain of the sea ogre s , Tarag used the powers of the sword and his own battle strategies to conquer the western frontiers of the merfolk realm of Hmurrath . There , in the Year of the Deep Wound , 582 DR , Tarag founded the two Axe Kingdoms of Khuur and Nmalk . " Ilbratha " remained among the merrow for seventy - three years .
Dreaming Dragon The Dreaming Dragon was located near the Downriver Gate within Everlund . Inhabitants . Elves and halfling s loved the establishment because every night a great story and ballad would be heard . Food and drink . The elverquisst at the Dragon was of a particularly fine quality .
Guardian trees The Guardian trees were 500 ft ( 152 . 4 m ) tall trees that surrounded the Moonstone Palace in Leuthilspar on the island of Evermeet . Description . Each tree was over 50 ft ( 15 . 2 m ) in diameter and contained rooms and corridors . Inhabitants . Gold elves were stationed in these trees , and giant eagle s were often found at their tops .
Easy march Easy march was an evocation spell that allowed a number of creatures to march quickly for days without fatigue . Effects . The number of creatures that could be affected by this spell and the number of days of duration was related to the caster ' s level of experience . Those under the influence of " easy march " could move at two and a half times their normal movement rate for the whole day and not suffer from fatigue . Then after the usual amount of food and rest they could get up and do it again the next day , and repeat until the spell ended . During the time that " easy march " was active , those affected were less effective at fighting , perhaps due to their timing being thrown off . Components . In addition to verbal and somatic components , " easy march " required a piece of shoe leather to cast .
Greater restoration Greater restoration is a necromancy spell that completely heals the subject . Effect . This spell functions in the same manner as " lesser restoration " , except the spell dispels all negative levels afflicting the healed creature , restoring the creature to the highest level it had previously achieved . This reverses level drains by a force or creature . The drained levels are restored only if the time since the creature lost the level is no more than 1 week per caster level . " Greater restoration " also dispels all magical effects penalizing the character ' s abilities , cures all temporary ability damage , and restores all points permanently drained from all ability scores . It also removes all forms of insanity , confusion , and similar mental effects . " Greater restoration " does not restore levels or Constitution points lost due to death . XP Cost . 500 XP .
Varen Malavhan Varen Malavhan was a mercenary recruiter in Westgate . Activities . Varen was the chief recruiting and propaganda officer and treasurer of the Mercenaries ' Guild of Westgate . He always accompanied the troops in the field . The good reputation of the Guild was mostly due to Varen ' s work . He had a networks of bards , fighters , and priests to help him recruit , who received a bounty for each recruit . History . Once , a ballad he wrote , " The Battle of the Yellow Eye Orcs " , was a triumph of propaganda but it also annoyed the Urdo family , whose symbol was a yellow eye .
Vlashiri Vlashiri was a drow priestess of Eilistraee in the Misty Forest . History . Vlashiri was one of the priestesses in the Misty Forest . She was talented in breaking curse s . In 1375 DR , Vlashiri was killed during an attack by a large group of drider s .
Somatic component The somatic component was a basic part of spellcasting . Many spells required the caster to make a motion to cast the spell . If the caster was unable to make the correct motion , the spell could not be cast . Wearing armor or using a shield interfered with the somatic components of arcane spells , creating a risk of spell failure . Bard s and some other arcane classes could cast spells in light armor without this risk , because their somatic components were less elaborate . Each spellcasting tradition had its own somatic components .
Tower of Martyrs The Tower of Martyrs was an outpost of the great fortress of Sarahin . Location . The Tower of Martyrs was located deep within the Haunted Lands of Zakhara . Description . Made entirely of mud bricks , this tower was decorated with carved statues and mosaic designs . The base of the Tower of Martyrs measured 40 ft . ( 12m ) wide and the tower stood 200 ft . ( 60m ) tall . The entire tower was solid and had a lone spiral stairway leading to the top . Inhabitants . Saluqi greyhounds were kept in a kennel at the base of the tower . Messenger pigeons were housed in an aviary located at the top . A trio of wind walker s were bound to the tower , allowing only members of the Everlasting or worshipers of Hajama to reach the top safely . All others climbing the stair were allowed to reach the halfway point before being blown from the tower to plummet to their deaths . The wind walkers also carried holy slayer s away from Sarahin on important missions , usually toward the Free Cities of Zakhara . History . The Tower of Martyrs was used by the Everlasting as a lookout point as it offered clear views of the surrounding desert for many miles .
Stone maiden Stone maidens were beautiful damsels who dwelt in standing stones , rock formations , and secluded cavern walls in Zakhara . Description . These women appeared to be elven or human and wore simple , loose - fitting clothing . The kind of stone these creatures lived in was reflected in the coloring of their clothing . Combat . Stone maidens were shy creatures , and they fled from most confrontational situations . They would attack if angered or provoked , using weapons or magic . Their special powers over stone provided interesting ways of trapping or attacking hostiles . Stone maidens could cast " animate rock " , " meld into stone " , " spike stones " , " stone shape " , " stone tell " , and " suggestion " . Stone maidens preferred attacking with magic while they remained safely enclosed within stone . All stone maidens were immune to earth - affecting magic . Habitat / Society . Stone maidens were mystically bonded with the rock where they lived , never straying more than a quarter mile ( 0 . 4 km ) from the rock . If removed from this area by force , a stone maiden suffered physical pain until they died or were returned . Some stone maidens had lairs near gold or gem deposits and used their magical powers to craft valuable items . These items were hidden behind solid rock shaped by the stone maiden ’ s magic . Legend stated that stone maidens were ancestors of a desert priestess who stole from her tribe and was imprisoned by an evil dao . It was believed that they sought a way to remove their curse and return to a nomadic existence . Removing the curse involved acquiring a personal item from a stone maiden from a dao or genie and returning it to her . At this point she would return to a normal woman . The credibility of this legend was questionable since many stone maidens appeared content with their existence . Ecology . On rare occasions , stone maidens were known to act as guardians for the land surrounding their lair .
Tara el Viilam Tara yr Meriel el Viilam , who became known as Tara of the Burning Mists , was the creator of the Bottlemist Plague , which killed thousands of people in Almraiven in the Year of the Tankard ( 1370 DR ) . Several other acts of terrorism were afterward attributed to her as well . Relationships . Tara was the second daughter of the " Veiled Caleph " of Almraiven , Lady Meriel yr Zahyra el Viilam , who ruled the Guild Arcane of Almraiven and its School of the Arcane Hands . History . Tara created the plague in the first month of 1370 in an attempt to assassinate the syl - pasha and his court when he visited her city the following month . Then , she hoped , Calimshan would be ruled by a magocracy again . Unfortunately , the plague was unleashed earlier than expected , and the city was crippled . An investigation by a cleric of Ilmater discovered that Tara was the one responsible , and he was found murdered soon after he revealed this information . Tara then fled the School of the Arcane Hands and became a fugitive , triggering a country - wide search . By the end of the year , she had still not been found . Rumors . Tara of the Burning Mists was thought to be responsible for the arson that destroyed St . Faelar ' s Cloisters in the same year of the plague . Tara was also blamed for the creation of the Copper Cliffs in Volothamp . A strange wizard was seen flying over the city late in the year and cast a spell that turned all of the copper in the entire city to liquid . The copper poured from the upper parts of the city before solidifying again , forming the cliffs . The motive for this spell was not known .
Vahn Vahn was a human arcane archer and one of a trio of adventurer s who arrived in Baldur ' s Gate as the Dark Alliance was rising to threaten the city . Abilities . As an arcane archer , Vahn combined the arts of archery and arcane magic . His abilities included attacking with numerous kinds of magical arrow s and other things that aided his profession , such as a " repulsion " spell to keep enemies at range and having the means to reduce the weight of arrows he carried . Overall , Vahn constituted a balance between Adrianna ' s focus on spells and Kromlech ' s focus on arms and armor . History . Vahn grew up as an adventurer who fought against many powers of evil . He had fought with many dwarves , elves , halfling s , and other human s . He met Dorn Redbear for the first time while helping the barbarian ' s tribe . Since he never gained any fame from his work , Vahn traveled to Baldur ' s Gate . Once at the Black Dragon Gate , Vahn and his future company were attacked by thieves . War against the thieves . After being attacked by the thief Karne , Vahn paired up with Kromlech , a shield dwarf fighter , and Adrianna a moon elf sorceress to get his gold back . After foiling various attempts by the guild to weaken Baldur ' s Gate , Kromlech and his friends were recruited into the Harpers . Finding the guild ' s base , the heroes fought Karne and appeared to kill him . The trio then fought against the guild leader , the beholder , Xantam , who ' d come to Baldur ' s Gate through a shadow gate that led to the Sunset Mountains . The fight against the Betrayer . At the behest of the Harper agent , Jherek , the trio traveled to the Sunset Mountains . In the mountains , the heroes settled the three primary problems affecting Kromlech ' s home town of Easting : mountain creatures ( ogres and gnolls ) , drow from Menzoberranzan , and the ice dragon Ciraxis . After killing the dragon , the adventurers found another portal leading to the Marsh of Chelimber . In the marsh , Vahn met Sleyvas , a lizardfolk shaman , who was not worshiping a strange building called the Onyx Tower . After defeating the lizardfolk and their leader , Sleyvas sent the band of adventurers into the Onyx Tower , where they freed the ghost of the Elfsong Tavern by killing Eldrith the Betrayer . Mordoc ' s Gate . Later , Vahn and his companions were imprisoned in the Keep of Pale Night and interrogated by Mordoc SeLanmere ' s servant Xanhast . After being rescued by Dorn Redbear , Vhaidra Uoswiir , Ysuran Auondril , Borador Goldhand , Allessia Faithhammer , the Harper Jherek and the Zhentarim Karne , Kromlech , Vahn , and Adrianna joined the battle against Mordoc in the Keep of Pale Night and against Mordoc ' s servants in Baldur ' s Gate . Vahn helped kill his former captor in the Onyx Tower , which crumbled for a final time .
Variance Amatick Variance Amatick was a shade cleric of Shar at the Fane of Shar in Thultanthar . Description . She had gray black skin and black hair . She wore a black mantle over black clothing embroidered in dark purple . Equipment . Variance used a chakram in battle .
Riders of Blood The Riders of Blood were renegades from the House of Hanif who operated along Dihl al - Taif in 1367 DR . Base of Operations . Located somewhere within the Haunted Lands , the Riders of Blood struck with the speed and savage efficiency of a sandstorm . Activities . Because of their dislike of the subjugation of their tribe to the Grand Caliph in Huzuz , the Riders of Blood frequently targeted trade caravans traveling between Huzuz and Halwa . All potential caravan targets were carefully scouted before any attack was made . A favored tactic was to have several wind mages batter the caravans with wind and sand for a few days before striking with lancers and bowmen . Organization . The Riders of Blood fielded 250 skilled fighting men and women and several wizards . Fasim Kaldur was their leader . Many of the Riders favored the jambiya since it was a symbol of freedom throughout the Land of Fate . Members . Though most of its members were humans , elves and half - elves were welcomed so long as they proved their loyalty to the Riders .
Shadow veil Shadow veil , sometimes known as darkness , was an invocation used by some warlock s , particularly inexperienced ones , that allowed them to cloak themselves in magical darkness for a brief moment . This made the warlock more difficult to detect , allowing them to hide or vanish from sight . The spell was relatively easy to use and warlocks required only a short rest between castings in order to regain the power necessary to cast it .
Getsu Getsu was an unusually intelligent tigbanua buso in Nakamaru around 1357 DR . Activities . Somehow , a tigbanua buso gained intelligence and named himself Getsu , plotting to destroy the city of Nakamaru . He planned to infect many humans with his claws transforming them into tagamaling buso , and they would spread the infection further until the tagamaling buso became too numerous to be stopped . History . Getsu was a very ancient creature , a first a servant to humans but at one point he became foul and perverted . In 1357 DR , it decided to target the Worthless Flower yakuza gang to spread his infection . He would start by infecting the oyabun Uruma . Personality . Gestu liked to toy with and torture his victims . He was crueler than most of his fellows .
Dunfee Dunfee was a small but vital mining town found in Impiltur near the border of Damara nestled within the Earthspur Mountains . Activities . The inhabitants of Dunfee maintained quality relationships with all of their neighbors including fellow miners from Sudrav , nobles from Ravensburg , and the farmers of Zarach . Given the town ' s close proximity to Damara , agents of the Lords of Imphras II were usually gathering information in Dunfree . Inhabitants . Dunfree supported a population of 1 , 100 in 1357 DR .
Boddyknock Glinckle Boddyknock Glinckle was a male gnome sorcerer from Lantan who was present in Neverwinter during the Wailing Death . Description . A henchman to the Hero of Neverwinter , Boddyknock was skilled in arcane magic but also used a crossbow and dagger when needed . He was said to be a very serious looking gnome , often deep in thought and concentrating on the world around him . Personality . Similar to other born and bred Lantanese gnomes , Boddyknock was deeply interested in science and applied a logical outlook to his lifestyle and work , despite being skilled in magic and not an inventor like many Lantanese natives were . He tended to be very enthusiastic and obsessive with his past times , whatever they may have been , one of those being interested and investigating the plague which hit Neverwinter . He claimed to first and foremost be a sorcerer , despite his investigatory tendencies as well . Possessions . His adventures resulted in his search and acquisition of a leavened bread recipe , found in Siril ' s Bakery within the Beggar ' s nest district of Neverwinter . Similarly , he discovered a Prism Blossom seed along the East Road and some dragon scale in Moonwood . History . He was born in Lantan and apprenticed under a sorcerer called Prophyro . Boddyknock ' s exploring resulted in his stay in Neverwinter when the wailing death hit . He could be found in the Trade of Blades where many aspiring henchman tried to find work . Boddyknock took a deep interest in a cure for the plague and looked to Beggars Nest , its recent zombie problems and the potential link and solution . However , it became too dangerous on his own to continue his investigation . He had the option to work alongside the Hero of Neverwinter in order to save the people from the plague and further cult plots .
Fflar Starbrow Melruth Fflar Starbrow Melruth is the former Captain of Myth Drannor in the Akh ' Velahr ( army of Cormanthor ) . He is around a hundred and fifty years old . Description . Fflar is tall with broad shoulders , russet hair and a broad , handsome face . He wears his hair in a braid . Relationships . Fflar had a wife , Sorenna Alydyrrin and son in the time of Myth Drannor . Both fled before the city fell . A " " Captain Fflar " " is credited as being a famed instructor on the School of Arms in Semberholme , in which he taught for eight years after his wife gave birth to their first child in the Year of Seven Stones ( 335 DR ) , but this one can ' t possibly be the same Fflar , according to his age . Possessions . Fflar carries the sword Keryvian . He has been known to be armoured with a lacquered breastplate and a kite - shaped shield . History . Fflar was killed on 15 Flamerule 714 DR in the Fall of Myth Drannor , after which he went to Arvandor , but he was resurrected by Seiveril Miritar on 20 Ches , 1374 DR , in order to take up Keryvian in battle against the daemonfey invasion of Faerûn . And it was during this conflict that the resurrected elven warrior met and joined forces with Araevin Teshurr , Ilsevele Miritar and others . This group was instrumental in the defeat of the Deamonfey and the reestablishment of the Realm of Cormanthyr . These events also led to the eventual betrothal of Fflar and Ilsevele Miritar which , in turn , ended " her " betrothal to Araevin Teshurr .
Hasan ibn al - Din Hasan ibn al - Din was a human corsair living on the various lands of the Great Sea in 1367 DR . Activities . Hasan was a young and inexperienced rubban whom Fate deemed worthy of elevating . He had a passion for adventure and was willing to learn from the more experienced sailors working under his command . Possessions . Hasan owned a " great scimitar + 2 " , " leather armor + 3 " , a " potion of fire resistance " , and a " scroll of protection from possession " .