naist-nlp/zeshel huggingface dataset:
Crown of Verity The Crown of Verity was a crown designed to assist in the choosing of a new High King of Skyrim , and also served as a replacement for The Jagged Crown , which had been lost in the Wild Hunt of 1E 369 . One of the main reasons for its creation was to solidify the High King ' s rule over Skyrim , and stabilize the relatively shaky political sphere Skyrim had become . The Moot agreed to select a tribal chieftain named Asurn Ice - Breaker as the next High King , and as such he had to wear the Crown of Verity . It was during this moment that the Crown ultimately refused to recognize Asurn as High King — it " literally refused to be placed upon his head . " When Asurn threatened to kill the other members of the Moot if they did not name him High King , Kjoric the White — a relatively soft - spoken man — defeated Asurn in a duel , and donned the crown without issue . From that point until the fall of the Reman Empire in 2E 431 , the Crown ' s influence was left unchallenged .
Arrow of Wasting Viper Arrow of Wasting Viper is an enchant ed arrow intended for use with bows . It increases an adversary ' s susceptibility to poison while simultaneously inflicting poison damage . Enchantments . Enchantment ID : " arrow of wasting viper _ en " Both effects are cast when strikes on touch : Acquisition . This weapon is found primarily as leveled loot . There are 765 possible occurrences , and one static occurrence as part of Taros Dral ' s inventory . He can be found in the Morag Tong hideout located in the hidden area of Vivec City ' s Arena Canton .
Sailen Vulgate Sailen Vulgate is a town in the province of Morrowind . It is one of several possible locations that the Eternal Champion may discover in . Geography . Sailen Vulgate is connected to four settlements . To the north is Greenheights , to the northwest is Helnim Wall , to the south is Amber Forest , and to the east is Necrom .
Beneath the Stone Beneath the Stone is a quest available in . Captain Attiring has asked the Vestige to seek out Vigrod Wraithbane at Shor ' s Stone to help him defend it against the Reachmen . Walkthrough . Touch the glowing magicka globes above the corpses to collect magicka .
Steamcrag Camp Steamcrag Camp is a giant ' s encampment found in . Location . The camp is located south - east of Windhelm . According to an " Official Warning " stuck to the nearby sign post , the giant residing here has been given leave to keep his camp , however citizens should stay clear and not to disturb him . Notable items . A Giant Club on a rock , near the large fire . It is not possible to pick up this item , however a follower can be ordered to take the item . The club won ' t show up in their inventory , but they may on occasion wield the enormous club in battle . Nearby locations . East of the camp is a destroyed Khajiit caravan with two dead Khajiit and a dead horse at the side of the road . At the base of the wrecked caravan there is an Adept - level chest along with a knapsack and potion . Given the close proximity of the Giant ' s camp and the official warning to travelers , it is likely the Giant is responsible .
The Journal of Ralis Sedarys - Volume 21 Content . My invisible " friends " have kept it up , drawing closer . It took me a while to realize they were hiding themselves , but I figure it ' s out of shame . It takes a certain type of cowardice to spend all your time questioning a man ' s worth and value . You ' d think they ' d have the decency to at least let me sleep , but they persist even there . As for the dig , we continue to stall out with the opposition from within the barrow . I had hoped the hardy people of this island would be able to deal with shuffling bones , but I appear to have overestimated them . I won ' t make that mistake again .
Secret Note Content . Concerning the gardener . Claims her husband was murdered by the Sweetroll Killer , but there ' s no evidence she was ever married . She appears to talk about fate . A lot . And she certainly knows how to fight . Saw her throttle a street - thief who tried to pick her pocket . Code Location : Inside the Building Where Three Paths Meet .
Charcoal Charcoal is a miscellaneous item in . Quests . Hard Answers . Charcoal and a roll of paper is needed to duplicate the engravings on the stone tablet in Calcelmo ' s Tower . Crafting . Charcoal can be used at the Atronach Forge to make the following scrolls :
Dagoth Garel Dagoth Garel is an Ascended Sleeper and member of the Sixth House , Like most Dagoths and members of this faction , it is hostile towards the Nerevarine . Location . Dagoth Garel is located in Vemynal , in the subsection called ' Outer Fortress ' . Equipment . Garel carries or uses the following : Spells . Garel knows the following spells : Quests . Garel can be encountered during the following quest :
Grand Topal Hideaway Grand Topal Hideaway is a discontinued player home in . It is a Murkmire style house located on Topal Island , and is accessible from Fisherman ' s Isle in Grahtwood . Acquisition . Grand Topal Hideaway was only available through the Crown Store for a limited from April 27 , 2017 to May 1 , 2017 .
Daedric Crescent Daedric Crescent is a unique two - handed Daedric weapon in the possession of Dremora Lord Dregas Volar at Magas Volar . Its crescent shape is typical of symbols found in Daedric ruins throughout Vvardenfell . This long blade is enchant ed to inflict paralysis while simultaneously damaging an adversary ' s armor . Enchantment . Enchantment ID : " Crescent Moon " Both effects are cast when strikes on touch : Acquisition . To obtain this blade the Nerevarine must travel to Tel Fyr . In the study at the Hall of Fyr , there is a Small Ornate Lockbox ( lock level 100 ) next to Divayth Fyr containing a Daedric Sanctuary Amulet . When the amulet is equipped , the Nerevarine is teleported to Magas Volar . Lord Dregas Volar must be killed to obtain this weapon ; following his death the Nerevarine is returned to Tel Fyr and the Daedric Crescent is automatically added to the Nerevarine ' s inventory . It is possible to receive two Daedric Crescents by casting Mark during the fight , then quickly Recall to teleport back following the battle . After retrieving the second Crescent from Dregas Volar ' s remains , use Almsivi Intervention or Divine Intervention to escape . Note : Almsivi and Divine Intervention do not work at Magas Volar in the GOTY edition .
Imbel Genealogy Summary . ( This book can be viewed during the quest " Boots of Springheel Jack " ( Thieves Guild quest ) . Content . The Imbel family traces lineage strictly through the male line of heirs , as any right - thinking nobility would . Therefore this family genealogy does not record the inconsequential female offspring . Artan Imbel 1000 - 1057 , Son of Rosten ImbelMarried Gustie Karna 1031Buried in Vvardenfell near Suran Faris Zeetl 1030 - 1101 , Son of Artan ImbelUnmarriedWhereabouts unknown Faren Imbel 1037 - 1056 , Son of Artan ImbelMarried Janiy Ulura 1053Buried in Vvardenfell near Suran Corben Imbel 1053 - 1152 , Out of wedlock son of Faren ImbelUnmarriedBuried in Bravil Artan Imbel II 1079 - 1152 , Bastard son of Corben ImbelMarried Eadith Gerimania 1100Buried in Bravil Faren Imbel II 1084 - 1085 , Bastard son of Corben ImbelBuried in Skingrad Corben Imbel II 1086 - 1167 , Bastard son of Corben ImbelMarried Faith Horr 1110Buried in Bruma
Mine Ore Mine Ore is a quest available in . This is a radiant quest in which the Dragonborn can earn for selling ore . Overview . " † Will buy ore once the quest " Kolskeggr Mine " has been completed . " " ‡ Will buy ore once the quest " Soljund ' s Sinkhole " has been completed . "
Tel Aruhn ( Morrowind ) Tel Aruhn is an island found in . Description . It is a small Telvanni town governed by councilor Gothren . The town is dominated by a giant mushroom that serves as habitations for the citizens . There are also many traders and a tavern . History . Tel Aruhn has a long history behind it . It is one of several locations that were built by the original Aldmer i explorers to the region , along with Ald Redaynia , Bal Fell , and Tel Mora . It is known that a number of famous characters resided here . For instance , the great axe master Alfhedil once resided here , and helped train Ellabeth , the Queen of the Axe . The Plot and Plaster , an inn of this town , is a location in the book " Unnamed Book " , and part of the events in " 2920 , vol 11 - Sun ' s Dusk " take place in this town . The book " Three Thieves " features this location as well . The city is ruled by Archmage Gothren , who is the " Lord High Magus of Telvanni Council " . Quests . Main Quest . Sleepers Awake . Protect members of the public from Dagoth Ur ' s curse . Telvanni Hortator . Convince the members of House Telvanni to recognize the Nerevarine as their Hortator . Zainab Nerevarine . Persuade the Zainab Tribe to recognize the Nerevarine . House Hlaalu . Hlaalu Stronghold . Construct the house stronghold Rethan Manor . House Redoran . Redoran Stronghold . Construct the house stronghold Indarys Manor . House Telvanni . Archmagister Gothren . If the Nerevarine has , themselves , joined House Telvanni , then there will come a time when they may wish to be named Archmagister . In order to do this , they must obtain the title of Magister and kill Gothren in a duel to replace him as head of House Telvanni . Drake ' s Pride . Neloth asks the Nerevarine to obtain the Robe of the Drake ' s Pride from Senise Thindo by any means necessary . Mages Guild . Kill the Telvanni Councilors . The Nerevarine must kill all the Telvanni Councilors , including Gothren , for Arch - Mage Trebonius Artorius of the Mages Guild . Miscellaneous . Marsus Tullius ' Missing Hides . Locate and retrieve two stolen Guar Hide s for Marsus Tullius . The Beauty and the Bandit . Help Maurrie Aurmine find the love she is seeking . The Runaway Slave . Accompany and protect the slave Reeh - Jah to the city of Ebonheart .
The Memory Stone The Memory Stone is a quest available in . Gilan Lerano , an old man who never had time for his children , has begged you to take a memory stone to the places of his youth , so they can understand why he was never around . Walkthrough . Gilan Lerano will ask you to use Memory Stones in specific locations , so that his children can review them and know why he wasn ' t there for them . Travel just east of Balmora and use the first Memory Stone . You will see Gilan speaking to Bravora Faren , and eventually proposing to her . She will agree . Next , go to the Caldera Crater and use the Memory Stone . This time , Bravora tells Gilan that she is pregnant , and both of them agree to buy a new house to live together . Next , travel to the Balmora overlook and use the Memory Stone again . This time , you will see Bravora dying after fighting off a group of monsters . Gilan tries to heal her , but to no success . He is left heartbroken . Next go to Balmora and use the Memory Stone . The last memory shows Garil speaking to Master Drenim , who forces him into Telvanni servitude in order for his children to keep their home , but he will not be able to be involved in their lives whatsoever . After all this , return to Garil . He ' ll ask you one last task , which is to gather his children to visit him . You must now persuade Mils and Neria to visit him . Once you do , you ' ll find Garil dead on his bedroom floor . Speak to Neria to finish the quest .
A Petition for the Mighty Nix - Ox Content . Yes , we are thankful for the mighty nix - ox en of our land . These gentle giants , a distant cousin to nix - hounds , were our salvation when we were forced to go without slaves , and have been the backbone of the farming community ever since . But have you stopped to think about what we are doing to these magnificent creatures ? Unlike a slave , whose daily labors would only create callous and muscle , the nix - ox is forced to plow the land by dragging their pedipalps through the soil . This creates furrows for our saltrice , marshmerrow , and other needed crops . Many of our livelihoods depend on the quick growth and trade of these items . But what is the true cost of these goods ? The nix - ox is not a beast of steel as the Dwarves once created , but a living , breathing animal . Over years of dedicated service , the nix - ox pedipalps begin to erode . Not only do they lose this important form of protection , they are then deemed useless by our " good neighbor " the farmer . They ' re left to starve in the ash wastes , or butchered for their carapace s . What a fine way to thank the being who put so many years of dedication into the very soil of Vvardenfell ! " But what can we do ? " you may be asking . " Is there a better way ? " Fellow Housefolk , of course there is . There ' s always a better way . I believe that the law should require all farmers to retire nix - oxen after a certain amount of years of service . They then should be allowed a peaceful retirement , still given food and care by those who they have peacefully collaborated with throughout the years . They deserve all of the tasty mushrooms they can get their mandibles on , and peace and comfort in their twilight years . To make this vision possible I propose a public mandate , a petition to protect our gentle giant friends . All you need to do is show your support . Will you join me , House Dunmer ?
The Tale of Princess Anurraame Content . Princess Anurraame stepped out onto the balcony , the cold wind whipping her skirts around her legs . She peered upward toward the tower , hoping to see nothing at all … hoping the servant girl had lied to her . At first she could see nothing but darkness and no sign of movement . She sighed in relief and almost turned to leave , crossing her arms across herself to fend off the biting winds . But then the clouds parted and the light of the full moon illuminated the tower . Silhouetted against the moon she could see them clearly , her beloved and her sister locked in a passionate embrace . She stood frozen , unable to move or even to breathe . As she watched her heart darkened and a single tear slid down her cheek .
Vintage Brandy Vintage Brandy is a very old , very expensive , and very rare brandy , found only in few locations Tamriel . It is stored in bottles very similar to Greef , but is a much longer fermented drink and very strong . It fortifies strength but also makes the drinker clumsy . Mercantile . The following vendors stock this product Locations . This potion can also be found in the following locations :
Fortify Long Blade Skill Fortify Long Blade Skill is a Restoration spell in that temporarily increases the value of long blade . The skill returns to its original value when the spell ends . Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console : codice _ 1
Acolyte Hlen Acolyte Hlen is a Dunmer trying to cleanse the Shrine of Saint Veloth . Interactions . A Saint Asunder . The shrine of Saint Veloth has been desecrated by Magistrix Vox . This Daedric attack has left the spirit of Veloth in a weakened state . A priest of Veloth claims the saint ' s fading spirit is expecting the Vestige .
Wind and Sand ( Quest ) Wind and Sand is a quest in . Background . Neloth has asked me to get a copy of " Wind and Sand " from inside < radiant location > . He needs it for his spell research . Walkthrough . Speak to Neloth and ask if he needs help with his research . Travel to the radiant location and retrieve the book " Wind and Sand " . It will be found in either a Dragon Lair , Dragon Priest Lair , Draugr Crypt , Falmer Hive , Forsworn Camp , Hagraven Nest , Vampire Lair or Warlock Lair . Possible locations include : Return to Neloth . Return the book to Neloth , who begins reading and remarks : He rewards the Dragonborn with a small amount of gold . He ' ll also use the book to create a new spell called Whirlwind Cloak , which can be purchased from his apprentice , Talvas Fathryon . Reward . Once completed , the Whirlwind Cloak spell tome will be made available for sale , and the Dragonborn will receive a leveled / random amount of .
Writ for Tirer Belvayn Writ for Tirer Belvayn is one of many assassination quests the Nerevarine can do for the Morag Tong in . Summary . The Nerevarine is tasked with executing Tirer Belvayn in Shara . This quest is given alongside Writ for Mavon Drenim . Detailed walkthrough . Writ . Any of the Morag Tong Masters at the guildhalls will give you a writ for Tirer Belvayn , who can be found in the tower of Shara . The target . Shara is on the southwest coast of the island of Dagon Fel , north of Vvardenfell . Belvayn can be found inside , guarded by three Skeleton Champions and a Daedroth , and he is a powerful mage . Return . Return to the Morag Tong Master with the completed writ to finish the quest and receive the reward . Reward . Return to any Morag Tong Master and receive your payment of 1000 . The quest giver ' s disposition will increase by 10 points ( or 5 if the execution is reported as a crime ) .
The Ballad of Navid the Singer Content . In old Ra Gada days When Forebears came ashore Among them were sword - singers According to the lore At fore were Yaghoub ' s Thirteen Noble Ansei all One there was named Navid This song is of his fall Navid loved Sayeedeh Sayeedeh loved him not Her heart was pledged to Ihlqub The Thirteen ' s finest shot As Ihlqub plied his bow In practice on the beach Navid approached with empty hands Until he was in reach While Ihlqub faced the target Navid called up his shehai Slew his love ' s love with sacred sword And watched his rival die Back to Yaghoub ' s beachhead Went into his tent Fell for shame on his own sword Dishonor thus was spent
Arvena Thelas Arvena Thelas is a Dunmer living in the city of Anvil . She plays a role in the first Fighters Guild quest , in which she wants to know why her pet rats she keeps in her basement are dying and for the problem to be fixed . Interactions . A Rat Problem . The Guild had been asked by Arvena Thelas to take care of a rat problem in her basement . The Guild believed it was to clear out the rats , but the Guild member sent soon discovered that they are actually defending them . She told the Guild member to go to Pinarus Inventius . Pinarus and the Guild member found some mountain lion near Anvil ' s main gate . The Guild member returned to Arvena and she told him / her that another lion was in the basement . After the Guild member killed the lion , Arvena suspected that the Argonian Quill - Weave was behind the mountain lions . Later at 8 pm , the Guild member found a hole in Arvena ' s house and saw Quill - Weave putting some meat at the back . The Guild member spoke to Quill - Weave and admitted that she hated Arvena ' s rats . She stopped putting meat down and the Guild member reported back to the Fighters Guild leader , Azzan and he rewarded him / her with some gold .
Letter from the Jarl of Falkreath Summary . If the Dragonborn is not a Thane of Falkreath , this letter may be delivered after installing . If the Dragonborn is Thane of Falkreath , they will receive a " Letter from the Steward of Falkreath " instead . Quests . Build Your Own Home . Speak to the current Jarl of Falkreath . Depending on the civil war situation , this can be either Siddgeir or Dengeir of Stuhn . The Jarl will give the Dragonborn a radiant quest to kill a bandit leader , and allow him or her to purchase land in Falkreath Hold once this quest is complete . If the Dragonborn has not started on the path to becoming Thane of Falkreath , receiving this letter allows them to skip the quest " Rare Gifts " ( fetching a drink for the Jarl ) and progress immediately on to the second ( killing a radiant bandit leader ) . Content . Allow me to introduce myself . My name is { Siddgeir / Dengeir } , and I have the honor to be the Jarl of the proud and ancient city of Falkreath . The fame of your exploits across Skyrim has brought you to my attention . If you are interested in becoming a Thane of Falkreath hold , I invite you to speak to me the next time you are in Falkreath . Aside from the honor that accrues to the title , my thanes are entitled to a personal housecarl . I also can tell you privately that a choice parcel of land in Falkreath would be available for your purchase should your services prove useful to me . I look forward to meeting you in person . I remain , Jarl { Siddgeir / Dengeir } of Falkreath
Folly in Fixation Content . By Estiraamo There are those who will tell you that in order to become powerful , you must focus your energies , that you must pursue one discipline to the exclusion of all others if you wish to be remembered for great deeds . Utterly ridiculous . Why be the master of one thing alone when you have the capacity to become so much more ? I see this way of thinking emphasized especially among fellow practitioners of Magic . So often , students are discouraged from exploring the virtues of physical modes of combat or other studies in favor of complete and total dedication to magic — even to areas of the art in which they have no interest or talent . It seems such a waste to raise a generation of mages who focus less and less on practical applications and more on obscure theories and experiments . If you find yourself similarly disenfranchised , then allow me to open your eyes to new possibilities . Step boldly forth and do not hesitate to open new avenues of study . Tamriel has a fine tradition of battlemage s — arcanists who apply their considerable intelligence and magical skill to the mastery of spells that are devastating in combat while being unafraid to pick up a sword and strap on heavy armor , fighting in the front lines to turn the tides of battle . Some of the most powerful heroes throughout history have combined magic and physical prowess , and I wish to see more walk this path . Do you want to seek glory on the battlefield and strike terror into your foes ? Then master both the physical and the arcane . What could be more frightening than a blast of fire shooting forth from an armored gauntlet ? Lightning striking nearby foes as your armor absorbs blows from all around ? True power means eliminating all weaknesses , and that can only be achieved through knowledge and experience in multiple areas . If you come from a magical background , chances are you ' ve never been taught to properly wield a weapon or wear armor that offers any real protection . Find someone to train you , even if you must face scoffing and taunts in the beginning . Even the weakest ( in the physical sense ) sorcerer can develop the strength needed to don heavy armor pieces . It is also possible to practice magic at the same time as combat . By doing so , you will attain incredible levels of concentration , improve your stamina , and learn to weave spell and sword together . This allows you to adapt to any challenge . Too many who study magic neglect their bodies , becoming vulnerable when magicka runs low . Become more than a one - dimensional stereotype , and you will discover that , by diversifying , you build a set of skills that can adapt to any situation . Being the most powerful does not mean simply being very good at one thing . You have the potential for so much more . Expand your repertoire , and when you step onto the field of battle , wherever it is and no matter who your foe is , you will be prepared for anything .
Exclusive Potion of Silence Exclusive Potion of Silence is a potion that appears in . Exclusive Potions are the rarest potions , and thus , are the most valuable . Mercantile . The following vendors stock this product : Locations . This potion can also be found in the following locations :