naist-nlp/zeshel huggingface dataset:
Noble Adventurer of Cormyr Noble Adventurer of Cormyr is a Prestige class whose name is a bit of a misnomer . Nobles can come from any civilised land , though Cormyr is one of the better known producers of those who take this class . Entrants to this class don ' t even have to be nobles , they could just be educated and wealthy merchants or adventurers who have bought themselves political clout . Most Noble Adventurers are aristocrat s who fancy themselves as dashing warriors , are simply looking for the thrill of adventure to liven up their boring lives at court or wish to use their political power and influence to right wrongs ( percieved or not ) . They use their wealth to buy themselves powerful or just plain flashy equipment and set off on their own to give some monsters or bandits a good seeing - to . Many noble adventurers are prideful and talk down to anybody they consider beneath them , though a few are actual paragons of virtue who endeavour to do the right thing .
Calvin Longbottle Calvin Longbottle was the Regent of the Harbor of Ravens Bluff from 1350 DR - - ? Appearance . Lord Calvin is 5 ' 10 " tall and weighs 175 pounds . He is ruggedly handsome , his skin is weathered and brown from years at sea and the sun has bleached his hair a light brown . He wears clothing that befits a wealthy sea captain . Personality . Calvin Longbottle treats his position as a public trust and strives to be fair in all dealings , never flaunting his wealth or using his position for advantage . He loves the sea and wants to make his harbor the best on the continent . Background . Lord Calvin ' s father , Baldric was a ship ' s captain and later the Harbor Master of Ravens Bluff . After distinguishing himself in battles versus pirates and smugglers , Baldric was awarded a title , an annual stipend , and eventually became Regent of the Harbor . Calvin grew up on a ship and benefited from his father ' s vast experience . In time he became the harbor master under his father until his father ' s death in 1350 DR . He inherited his father ' s title and was promoted to Regent at the same time . He upholds the traditions of his position and has earned a reputation as a fair and efficient administrator .
Illistyl Elventree Illistyl Elventree was one of the Knights of Myth Drannor from Shadowdale in 1358 DR . History . Illistyl was born in Shadowdale . She first met the Knights while they were searching for a weretiger that had killed the thief Alura Durshavin . Doust Sulwood , at that time the Lord of Shadowdale , allowed her to live in the Twisted Tower of Ashaba after her parents died fighting with Zhent forces . She was tutored in the magic arts by Jhessail Silventree and when her teacher became pregnant , Illistyl replaced her among the Knights . After Jhessail ' s child was born , Illistyl quickly stepped down and acted as baby - sitter for the young one while the mother returned to fight . She later took care of the magical needs of the Dalesfolk in place of the deceased Sylune .
Drums Drums were a group of percussion instruments dating back a very long way and used by many races . They were all characterized by a membrane , usually made of skin , which was spanned tightly over some kind of hollow resonating body to create sound . Varieties . Known varieties were kettledrums , side drums , bass drums , gong drums , bongos , tom - toms , cylinder drums , the changoo , talking drums , and slit drums . Special variants used in Zakhara were tapered drums or " darbukkah " , elephant drums , " jahlah " , the " naqqarah " , " qas ' ah baladi " , and the " tabl " . The Iulutiun s had a drum called " kilat " made of a sealskin over a circle of wood or bone .
Swordball A " swordball " was an arcane spell that caused rusty fragments of old weapons to explode outwards in all directions . It worked exactly the same way as a " fireball " exploded with flames . History . When the city of Procampur in the Vast was assaulted by Maldrithor , the " Sarbreenar Wyrm " , the people of the city hired a wizard to slay the dragon . The wizard used swordballs to bloodily tear Maldrithor apart , and sent the dragon crashing down dead into the harbor amid a rain of blood and bone .
Yi Wu ' s Clinic Yi Wu ' s Clinic was a healing center located in the Xiousing district in Marsember . It was run by the Shou healer known as Yi Wu . The clinic would treat anyone , Shou or Cormyrean , regardless of ability to pay .
Misty Forest The Misty Forest was located just west of the High Moor , just south of the river Delimbiyr . Flora . The Misty Forest was full of pine trees and other types of evergreen trees . Inhabitants . Ranger s were known to patrol the area , and several druid s had groves in the forest . A small community of wild elves dwelt somewhere within the forest . Wood elves were also known to live in the forest , as were hybsil s . Deer lived in the Misty Forest . Barbarian s from the High Moor used the Misty forest as a source of food and wood , and the orc s of the High Moor used it as a place to hide and strike travelers and caravans on the Trade Way .
Drow language The Drow language is the most common native language of the drow . Deep Drow . Deep Drow , also known as Low Drow or Drowic , is the normal language of the drow . Each isolated community has its own variant with a distinct accent . Deep Drow is read right to left in single - word columns with little punctuation . High Drow . High Drow is a more complex language than Deep Drow and has a larger , runic alphabet . This language is primarily used by priestesses in their rituals and by nobles who wish not to be understood by lower - born drow and slaves . Drow Sign Language . Drow Sign Language is a silent hand code used to communicate in the Underdark . Unlike other languages that must be heard to be comprehended , Drow Sign must be seen to gather meaning . It has no alphabet or written form . Human s and other goodly races often confuse the language ' s motions as spell conjurations . Drow Sign Language is commonly known by drow , who find it particularly useful on patrols and in other instances when silence is expedient . It is a very expressive language , able to convey tone and emotions . Signing drow sometimes disguised their signing with what was called a " visual code of silence " : holding up part of one ' s cloak with one hand in order to shield the signing hand .
Mannin Mannin the Stout was a mercenary in Westgate . Activities . Mannin was one of the field officers of the Mercenaries ' Guild of Westgate . He was responsible for discipline and training , together with Losifan Urdo . Mannin was a pragmatical and harsh commander . History . In his youth , Mannin was a duelist . He joined the Guild as a recruit but impressed Palla so much that she hired him permanently .
Ghast Ghasts were a subtype of ghouls . Description . They resembled very closely their undead cousin , except perhaps being just a bit more slender and ghost - like . The stench of death and rot lingered around their undead forms . Combat . Ghasts were also far more deadly and cunning than ghouls , with their paralytic touch dangerously affecting their opponents , especially elves . Habitat / Society . They often laired with others of their own kind or acted as the leaders of a group of normal ghouls . Like ghouls , ghasts spoke whatever language they did in life .
Phane Phanes were a race of immortal magical beast s with the ability to manipulate time itself . Chaotic and destructive , phanes were nonetheless non - evil in nature . Occasionally , phanes formed pacts with powerful mortals who shared their goals . Like most immortals , phanes were most commonly found on the Astral Plane , but they tended to wander the planes as they wished , hunting for prey in the spaces between moments . Description . A phane resembled a cloud of black mist in form , although phanes often coalesced into a more solid shape . Above the torso , phanes typically had a humanoid form , while below they more closely resembled a panther or other wild cat . However , at no single time did the shape of a phane remain constant and it appeared to be in constant flux , the air rippling around it as it moved about . Abilities . Phanes were capable of flight , which they used , along with their agile land speed , to evade foes in a battle and , while on the ground or in the air , they traveled roughly twice as fast as a dwarf . When on the aggressive , phanes often used an ability known as " wizening ray " to daze their target . They could also use their control over time to slow down an enemy ' s subjective time , moving in between the moments to strike or , in the case of " wizening tempest " , stop it completely for a brief moment .
Zellix Zellix was a mind flayer who founded and managed an asylum in the Underdark during the Rage of Demons . History . Zellix discovered that brains of people infected by the demon lord s ' madness were more succulent and tasty than others . So it founded an asylum where it could keep them until the right time . It also sent intellect devourer servants to lure new subjects into its asylum . .
Dathlue Mistwinter Dathlue Mistwinter , who most knew as Lady Steel , was the founder of the Harpers at Twilight . History . Dathlue was the heiress of the noble Mistwinter House in Myth Drannor . She took part in the raising of the Mythal in 261 DR . In 324 DR Dathlue was the main proponent to create a force of good in order to protect the new city and was choosen to be the leader of the group , that was called the Harpers at Twilight . The name of the group was derived from her family symbol and their habit to meet at twilight . Lady Steel died during the Weeping War like most of the senior Harpers at Twilight . She managed to kill Laummas , the Lich - King of Hlondath , but was killed by the traitor Nezras .
Onoye Onoye was a demigod kami in Kozakura in 1358 DR . History . Onoye was a lesser nature spirit , an earthbound minor deity more goddess than human , of the Wood Spirit people . She however decided to walk among humans in Kozakura . At one point , Onoye met and befriended the korobokuru Okotampe , who understood her spirit nature and became her travel companion . Later Okotampe and Onoye joined Doin Sanehiro ' s group in fighting against Jinchin . They remained with Doin at the village of Tomobiki after the end of the adventure . Personality . Onoye feared most that people would discover her true nature , as it was forbidden for those not in communion with the Spirit World to know her true nature . Onoye never lied about her condition but revealed only a fragment of her nature ; she and Doin had a complex relationship that ended in a love that could not be requited for Doin . Onoye had gained a complete understanding of the human soul and of the complexity of their societies . However , she was uncurious about some aspects of the material world , like food , money , or shelter .
Witchfire Witchfire was a mildly complex invocation wielded by several warlock s . When " witchfire " was cast , it summoned from the Feywild a hot , white flame into a target of the warlock ' s choosing within fifty feet ( fifteen meters ) . If set inside a living creature , the flame caused the creature immense pain , sending streams of enchanted fire through the creature ' s orifices with such pain as to distract them from all other things , making them less effective combatants . The potency of " witchfire " was largely determined by the strength of personality possessed by the warlock casting it , though warlocks of the fey pact also found a strong intellect to be of enormous importance . The spell was not easily cast , and once it had been used , it could not be recast by the warlock without a brief respite for the body and mind .
Gormauthator Gormauthator was a skeleton red dragon in 1375 DR . History . Gormauthator was one of the dragon s that assaulted Shadowdale in 1375 DR during a flight of dragons ; Syluné Silverhand fought the three more powerful dragons , among those Gormauthator , at the Tower of Ashaba and destroyed the dragons at the price of her own life . In 1375 DR in a effort to terrify the population , the cleric of Shar Esvele Greycastle raised Gormauthator as a skeleton to guard Sylune ' s tomb .
Dehydration Dehydration was a powerful wizard spell that combined the schools of alteration and necromancy to devastating effect . It was used commonly by the members of the Brotherhood of the True Flame in Zakhara , the Land of Fate . Effects . If the caster of this spell was able to successfully touch the target , and if the target was not able to resist the spell ' s effects , the magic instantly dehydrated the target , causing a substantial permanent loss of their bodily fortitude and health . The spell was capable of killing weaker individuals . Victims suffering from this magical - induced " dehydration " were able to counteract the effects by consuming water so long as they remained inactive and did not lose additional fluids to perspiration . An inactive victim who consumed one quarter gallon ( 1 liter ) of water within one day would naturally replenish the health they lost from the spell . Active or encumbered victims needed to consume a half gallon or more to achieve the same results . Re - hydrating their body did not restore health lost from the physical damage the spell caused . Instead , it merely returned their core fortitude to its original state . Components . This spell only required verbal and somatic components to cast .
Battle of Demarch ' s Fall The Battle of Demarch ' s Fall was a battle fought in the Halls of Demarch beneath the city of Tantras in the Vast in north Faerûn , between rival factions of Demarch ' s Alliance . Events . Demarch ' s Alliance was an alliance between beguiler s who served Leira and those who served Mask . But after Mask betrayed Leira in the Year of Shadows , 1358 DR , the alliance was broken and the two factions fought a massive battle in their former headquarters , the Halls of Demarch . The rival beguilers fought a number of bloody skirmishes through the tunnels of the subterranean complex , all concealed in mists . An enormous amount of magic was cast , resulting in the opening of a rift to the Plane of Shadow . Shadow s and various other monsters fell out of the rift , along with several magic items and the " book of Suelivain " . The Maskarran and Leiran beguilers slaughtered eachother . Aftermath . The survivors fled across Faerûn , living in fear of revenge attacks and church agents seeking to learn or maintain their secrets , most never coming back . A few friendly ex - members , however , returned to the Halls of Demarch and reformed into the Demarch ' s Folly organization . The Halls of Demarch , however , were left permanently filled with fog and haunted by undead , shadows , and other monsters .
Diesel Diesel , whose real name was David S . LaForce , is an artist who designed the maps for many TSR , Inc . products . Background . LaForce was born on August 10 , 1959 . He was given the nickname " Diesel " because several people at TSR were named David , and his initials could be pronounced like " diesel " . Career . LaForce began working for TSR in 1979 , beginning in their shipping department before it was discovered that he loved to draw . He was then hired to work for the art department and remained with TSR until 1998 .
Fist The Fist was the best assassin member of the Assassins Guild of the Galenas in 1357 DR . History . In 1357 DR , the Grandfather of Assassins sent the Fist and a squad of assassins to kill Gareth Dragonsbane and his party . The Fist died in the mission .
Cry of Joy The Cry of Joy was a temple of Lliira in Hill ' s Edge . Inhabitants . The leader of the temple was the young priestess named Joybringer Jhanadra Caseldown . Structure . The temple of Lliira looked like a small castle . Services . The temple brewed an excellent ale which exported across Faerûn .
Kumen The Kumen , or Ancient Gate , was a gateway on the Dragonwall . Geography . This particular gateway was located at the southern end of the wall near Khazari . History . The Kumen , and a large portion of the surrounding wall , was obliterated when the Tuigan invaders were able to release the dragon spirit from the Dragonwall . The opening created by the spirit ' s release allowed the invaders to flow into Shou Lung .
Sanctuary Sanctuary was an abjuration spell that could prevent enemies from attacking the subject for a few minutes on the condition that the subject does not take direct offensive action . Effects . This spell protected the touched individual from any targeted attack , either melee , ranged weapon , or spell , unless the attacker was able to overcome the " sanctuary " by force of will . If the first attack failed to get past the " sanctuary " , then no subsequent attack by that enemy on the subject would succeed for the duration of the spell . This spell did not protect against area - effect attacks , such as " fireball " . As long as the subject did not directly attack an enemy , he or she could perform non - aggressive actions such as casting " bless " , healing , divination , or even summoning creatures ( such creatures may attack on the summoner ' s behalf ) . The older versions of this spell actually made a failed attacker totally ignore the subject for the duration of the spell . Components . In addition to verbal and somatic components , this spell required the use of the caster ' s holy symbol or divine focus . The older versions of " sanctuary " also required a small silver mirror as a material component .
Symbaern House Symbaern was a sun elf house on Evermeet that survived the fall of Myth Drannor . Leadership . As of 1368 DR it was led by Yalathanil Symbaern , a reclusive wizard of more than a thousand years . Activities . Warriors of House Symbaern were regarded as some of the finest in Evermeet ' s army . Base . The house estate was located in Leuthilspar . It consisted a domed silvery structure and numerous towers and villas . Symbol . The house symbol is a white Espruar s - rune on a green field .
Naga Plains The Naga Plains are a grouping of tall grasslands located between the Golden Road and the Nagawater , in the nation of Sespech . Recent History . There are persistant rumors that naga s live among the grasses . Though there has never been a reported attack , travelers to the region still tend to avoid the plains .
Valen Shadowbreath Valen Shadowbreath was a tiefling fighter and weapon master . He was in the rebel drow encampment of Lith My ' athar in 1372 DR . Although distrustful of others , Valen made his services available to an adventurer . As a tiefling , he was often tormented by the violent nature of his infernal blood and his dark past .
Dhast Dhast was a coastal hamlet on the east coast of The Fang in east Faerûn . As of 1368 DR , the population was split between a clifftop community and a smaller number of fishermen living on the beach . The two portions of the hamlet were linked via a trail , and a rivalry existed between them , each side considering the other to be stupid and wicked . People in Dhast did not trust outsiders , because most were descendants of those who were refugees to The Fang during the conflict with the half - elves .
Eye of the Tempest Eye of the Tempest is a 5 edition adventure module set in the Forgotten Realms . It is part of the Elemental Evil series of adventures published for the D & D Adventurers League . It was authored by Pieter Sleijpen and designed for characters of levels 5 – 10 .
Cold Field The Cold Field was a flat , treeless moor located south of Cormanthor and Velarswood between Harrowdale and Scardale . Description . The Cold Field was a battlefield haunted by ghosts of soldiers . The land was scarred by dragon ' s breath . It was most dangerous in winter . In summertime , shepherds from the local dales used the field as pasture for their sheep , since the animals didn ' t mind the restless spirits . History . The Cold Field was the site of a great battle and was therefore haunted by ghosts . Mathira Melarn , an Eilistraee an priestesses and bearer of the Crescent Blade , was slain here and the blade wound up in the gullet of a purple worm . The blade was retrieved in 1372 DR by Halisstra Melarn and Ryld Argith ; Halisstra then carried the blade to the Demonweb Pits , intending ( but failing ) to slay Lolth .
Rosealine Culkin Zora Rosealine Culkin was a noble in Mulmaster . Personality . Rosealine was a typical Mulmaster noble . She was polite but a bit impersonal , and striking to look at . Being very insightful , she could evaluate people after only a brief conversation . Rosealine was very suspicious . Despite all this , she felt a true responsibility for people living in her holdings , and she was horrified at the deaths that occurred . Activities . Rosealine was part of one of the oldest noble families in the city , which had been part of the Lords ' Alliance for generations . She was a skilled wizard . History . In 1491 DR , the Culkin - controlled village of Elmwood was totally destroyed by fire . Rosealine however discovered that there was a survivor and hired an adventuring party to retrieve her for questioning .
Parrot - man The parrot - man was a legendary creature in South Saishu , an island of Koryo in Kara - Tur . The parrot - man was one of the local legends that Dan Zor , the former king and governor of Saishu , wished to investigate . By 1357 DR , he sought adventurers who would seek out the parrot - man of South Saishu for him .
Calcitro Burrow Calcitro Burrow was the mayor of Beluir in 1367 DR . Description . Due to his love of food and drink , Calcitro was a portly fellow . Most of his opponents took one look at him and dismissed him as a warrior , a mistake he took full advantage of . Activities . As a member of the wealthy Burrow family , Calcitro helped manage their fruit plantation and several inns that they owned in the city . History . Calcitro single - handedly dispatched a pair of giant s in his youth , granting him legendary warrior status in Beluir . Possessions . Calcitro owned a nasty " dagger of severing " .
Hambergyle Hambergyle , also known as hambergite , was a somewhat rare semi - precious stone . Description . Hambergyle was found in crystal or fragmentary form . It was colorless and fairly hard , yielding small , gems . A typical specimen had a base value of 50 gp . Powers . If a hambergyle gem was held in a flame and " light " was cast upon it , the gem was consumed but produced a " continual light " at that spot .
Mulnis Lenz Mulnis Lenz was a caravan leader and warehouse owner in 1359 DR . History . In 1359 Mulnis led a caravan from Waterdeep to Cormyr with a stop in Teziir . Secretly he was transporting a gift from the Lords of Waterdeep to King Azoun Obarskyr IV .