TNA Impact ! ( video game ) TNA Impact ! ( official typeset " TNA iMPACT ! " ) is the first video game released by the professional wrestling promotion , Total Nonstop Action Wrestling ( TNA ) . The game was developed by Midway Studios in Los Angeles and published by Midway Games . Production . After periods of negotiation with Electronic Arts and Rockstar Games , TNA signed a multi - year agreement with Midway Games on November 7 , 2005 . Midway announced their intentions to release " Impact ! " , the first game in TNA ' s history , for each of the seventh generation consoles on March 2 , 2006 . TNA wrestlers have been involved with the games production . The self described " hardcore gamers " Samoa Joe and A . J . Styles have both taken part in meetings with Midway staff to brainstorm game - play ideas , and Joe , Styles , Christopher Daniels , Senshi , Sonjay Dutt , and Jeff Jarrett were all a part of the motion capture sessions . During the October 23 , 2006 tapings of the weekly " TNA Impact ! " program , members of the TNA roster were " scanned " for the game and audio samples of the Impact ! Zone crowd were recorded . Features . " TNA Impact ! " is geared towards a quick - paced , high - impact style of play , with less emphasis on submission maneuvers . It supports up to four players at once on a console , with online support — which includes tournaments — currently standing at one - on - one . Online play is , however , limited to the PlayStation 3 and Xbox 360 versions . It ' s planned to feature straightforward , intuitive controls , with " accurate " and " detailed " character models . Scans of the actual wrestlers were used for the game in place of hand - painted textures to include small details , such as skin texture and specific scars . Finishers are accessed by building up the " Impact ! meter " displayed on the screen . In the same area a color - coded damage indicator shows the condition of characters . The game also features mini - games for escaping pin attempts and submission holds . TNA ' s signature match , Ultimate X , is a playable match type , alongside the more standard Singles , Tag team and Fatal Four Way matches . Submission and Falls Count Anywhere matches will also be included . There will not , however , be a Six Sides of Steel match . Eight different venues — including TNA ' s main home ; the Florida Impact ! Zone , and arenas set in Japan , Mexico , England , Las Vegas , and locations designed to evoke the independent circuit feel are available to house matches , with the Impact ! Zone having an increased ringside area for play and hot spots for player interaction . Liverpool Olympia is also a playable arena in the game . The story mode ' s main character is a wrestler named Suicide . During every iMPACT episode after the August 14 , 2008 version of iMPACT ! , the words " whoissuicide . com " flashed on the screen for less than a second . On the website , it shows that Suicide is being taken from the game to real life television . Roster . The game features over 25 TNA wrestlers Must be unlocked via Story mode Must be unlocked via Styles Points Must be unlocked via pre - order code Reception . IGN gave varied reviews for all platforms , 6 . 7 for the Xbox 360 , 6 . 4 for the PS3 , and 5 . 3 for the PS2 . IGN said that the graphics were great , though the lack of Create - a - Wrestler , Championships , moves , and " brain - dead " tag team AI were not favorable . GameSpot was more favorable , saying that the first TNA video game was off to a good start , and praised the sound effects , but panned the voice acting . Tech - Gaming gave TNA a ' B ' grade , stating they liked the zippy frame rate and accessible controls , but bemoaned the similarity of each wrestler ' s move list . Sequel . Midway Games originally announced a sequel to the game . In July 2009 , Time Warner ] ] ( through its subsidiary Warner Bros . Interactive Entertainment ) purchased the majority of Midway , the TNA license was not included with the purchase . In a September 2009 interview , TNA president Dixie Carter announced that TNA was looking for a new video game partner . On November 11 , 2009 , SouthPeak Games confirmed it acquired Midway Games TNA video game license in its quarterly report . The first game published by the company was " " for PlayStation Portable and Nintendo DS . It was released on June 25 , 2010 .