naist-nlp/zeshel huggingface dataset:
Metro ticket Metro tickets are miscellaneous items in " Fallout 3 " . Characteristics . Metro tickets are requested at any metro station in the Capital Wasteland that still has active protectron s . Having a ticket can prevent making one of these robots hostile . These protectrons are inactive by default , but can be activated by hacking a nearby terminal as they then come out of their capsule and search the area for hostiles and passengers . When a Protectron is activated , it will approach a target and scan for a ticket . If it finds one on them , it will take the ticket and let the person move along . Therefore , it is advised to collect as many tickets as possible if the plan is to activate the Protectrons to help clear the metro . However , as the Protectrons are slow walkers , it is possible to simply avoid one if not having a ticket by falling back before it gets a chance to scan for one , avoiding combat . Locations . Metro tickets aren ' t found in abundance around the wasteland except in metro stations , but with the add - on " Broken Steel " , as many as 50 tickets can be found scattered throughout the Olney Powerworks . In one section of the Powerworks , there is a desk with a stack of metro tickets that are assembled in a traditional triangular card stack . Some feral ghoul s in the Metro tunnels carry tickets , implying that they were passengers before radiation transformed them into ghouls . Bugs . When the protectron scans the Lone Wanderer for a ticket , it will not detect the ticket ( s ) in the inventory and will go hostile .
Sweetie Sweetie is a female prostitute living in the Casa Madrid Apartments in 2281 . Background . Sweetie was initially employed by the Omertas , working as a hooker in the Gomorrah casino on the New Vegas Strip . Although she made more s , she quit after the family began to charge for the free chems they offered as employment benefits . After moving to Westside , the prostitute was hired by Pretty Sarah , who she favors working for because despite the lower payroll , she keeps more of her earnings . She is the most popular hooker offered at the Casa Madrid , highly patronized by the - turned - slaver , Saint James . Her name is Sweetie because , in her words , she is " the sweetest piece you ' ll ever find outside the Strip . " Unlike or Maude , she will sleep with either males or females , if the price is right . Appearances . Sweetie appears only in " " .
Pulse rifle The pulse rifle is an energy weapon in " Fallout 2 " and " " . Variants . YK42B pulse rifle . The YK42B is an electrical pulse weapon that was developed by the Yuma Flats Energy Consortium . It is considered a far superior weapon to the YK32 pulse pistol , having a greater charge capacity and range . Pulse rifle prototype . < section begin = " prototype " / > This is the prototype for a modified electromagnetic pulse weapon . It was developed by the Reavers , who offered it to the Brotherhood of Steel in exchange for rescuing the main Reaver camp in Newton from the Calculator ' s robotic forces . < section end = " prototype " / >
Mark Kurchfield Mark Kurchfield is a character mentioned in the " Fallout 4 " add - on " Automatron " . Background . Mark Kurchfield was the General Manager of the RobCo sales & service center . Appearances . Mark Kurchfield is mentioned only in the " Fallout 4 " add - on " Automatron " .
Karmic Rebalance Karmic Rebalance is a perk added to " Fallout 3 " with the " Broken Steel " add - on . Effects . Taking this perk instantly sets the Lone Wanderer ' s Karma to Neutral , but does not keep it that way ( the Karma can still go to Good or Evil ) .
Joe Grimm Joe Grimm is a recruit in " " . Background . Joe stands over his injured brother , Jim , after he was injured by a landmine . If the player helps heal Jim , both mutants will later be available in the recruitment pool . Availability . Joe Grimm should become available after the Warrior reached the rank of Paladin Commander , and after he / she helped his brother Jim in the special encounter Brothers Grimm . Appearances . Joe Grimm appears only in " " . Behind the scenes . His surname is a reference to the , the writers of fairy tales .
Achievements and trophies Achievements and trophies are systems for measuring a player ' s progress in completing a game . Achievements are used by and . Trophies are used by Sony ' s . They are typically awarded to players for making specific accomplishments or reaching certain milestones in games . The first game in the " Fallout " series to feature achievements and trophies was " Fallout 3 " . Achievements . Microsoft ' s implementation of an achievement system was initially introduced for the . Unlocking achievements contributes to a player ' s " Gamerscore " ( G ) in his or her Xbox Live profile . Usually , retail games offer up to 1 , 000G spread over a variable number of achievements . Game developers also have the option of adding up to 250 points via downloadable content every quarter after the first year of release ( for a total of 1 , 750 points ) . Steam ' s implementation of achievements simply displays the achievements on the player ' s Steam profile . If one wants to get the Steam achievements for either Fallout 3 or , they should not use the console . For detailed information on getting achievements while using the console , further information can be found on the page . Using mods will not disable achievements . Trophies . Trophies are version of an achievement tracking system and were introduced in the PlayStation 3 system software 2 . 40 update in July 2008 . There are four different types of trophies : bronze , silver , gold and platinum . A gold , silver , or bronze trophy is normally awarded based on the difficulty of the accomplishment , with each trophy contributing to a " level " system linked to a player ' s PlayStation Network profile . Gold trophies contribute more experience level advancement than silver , and silver contributes more experience than bronze . A platinum trophy is awarded to the player once they unlock all other trophies in a game . However , smaller games such as certain PlayStation Network titles , lack a platinum trophy . Trophies are displayed on a player ' s PlayStation Network profile screen , which also shows their level . Achievements and trophies in " Fallout 4 " . Using mods in " Fallout 4 " will disable achievements or trophies on all platforms ( PC , Xbox One , and PlayStation 4 ) ; however , there are ways to get around this on PC .
Relay new history from traveling the wasteland to Candice Relay new history from traveling the wasteland to Candice was going to be a quest in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios . There was going to be a reference to the Chosen One . Walkthrough . The Followers of the Apocalypse , in particular Candice , are very interested in what is out in the wasteland . Any new information that pertains to the war is of great interest to the FOA . Candice will reward the player with books to repay the player for giving her information about things like the BOMB project , the Twin Mothers , etc . Perhaps if the player gives Candice a lot of information , then the player can get the Epithet of Wasteland Scribe .
Contact Report : " Enclave " Contact Report : " Enclave " is a note in " Fallout 3 " . Location . This note is added to the Lone Wanderer ' s Pip - Boy after reading the View External Contact Report entry on the Overseer ' s terminal during Trouble on the Homefront .
Toy truck The toy truck and new toy truck are junk items in " Fallout 4 " . Characteristics . The toy truck is a red toy truck with a faded Nuka - Cola logo on the side . The new toy truck is a variant in pristine condition . It can be found in locations that are free from radiation , such as non - compromised vaults . Crafting . The toy truck can be broken down into its individual components for use in crafting :
Caesar ' s Foe Caesar ' s Foe is an unmarked in " " . As of patch it is now a component of the larger Faction Hit - Squad Master Quest , along with the anti - NCR quest Most Wanted . Overview . Caesar ' s Foe is the name given in the GECK editor to the quest which controls the appearance of Legionary assassin s . Should the Courier ' s negative reputation with Caesar ' s Legion reach a certain point , Legionary assassins will be dispatched to kill them . As of patch , this quest has been dismantled and replaced with " Faction Hit - Squad Master Quest " , with the same in - game function . Legionary assassins are dispatched within hours of the Courier first attaining a sufficiently negative status with the Legion . Thereafter , assassins are dispatched approximately every three days , depending on whether or not the Courier is located in an area where they can be attacked . Locations . Legionary assassins repeatedly attack the player close to locations such as Ranger Station Charlie , Grub n ' Gulp rest stop , Chance ' s Map , Wolfhorn ranch , Emergency service railyard , Followers safehouse , Jack Rabbit Springs , or Vault 11 .
Fallout : New Vegas keys General information . Similar to " Fallout 3 " , keys in " " open specific doors or containers , some of which are inaccessible otherwise . Most keys can be found in the possession of non - player character s and can be pickpocket ed while a few can only be retrieved if their owner has been killed .
Speaker Speaker is a " Fallout " and " Fallout 2 " perk . Effects . " Fallout " . Being a Speaker means that you have a one - time bonus of + 20 % to the Speech and Barter skills . " Fallout 2 " . This perk gives a one - time bonus of 40 skill points to the Speech skill . This changed with the release of a patch giving a one - time bonus of 20 % to the Speech skill instead . " Lionheart " . The perk Eloquence is an analogue to Speaker in " Lionheart " .
Laser cannon The laser cannon is a weapon that was to appear in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios . Characteristics . Constructed by Trig using the laser pistol schematics to create a giant version , the laser cannon is the sole thing keeping the Vipers from attacking the Ciphers . What the Vipers don ' t know is that the cannon actually does not work . The Prisoner can help Trig fix the cannon , and get a CGI cutscene of a group of Vipers being roasted as a reward before the cannon explodes .
Lily and Leo Lily and Leo is an unmarked in " " . Walkthrough . At a certain point , if Lily Bowen is the active Companion , the Courier may begin to hear a recording of children greeting their grandmother . This signals the start of Lily ' s unmarked quest . The playback of the recording of her grandchildren occurs when the following conditions are all satisfied : To complete the quest , the Courier must listen to the entire recording and then open a dialogue with Lily . After asking her several questions and discovering that she has only been taking half the recommended dosage of her medicine , the Courier is given three choices : The Courier ' s choice will also have an effect on which Lily receives .
Sacking of New Canaan The Sacking of New Canaan was the destruction of the city of New Canaan undertaken by the White Legs in 2281 . Prelude . Caesar had become increasingly paranoid about Joshua Graham being alive . He decided to send the White Legs tribe who viewed him as a god to wipe out all of the New Canaanites and Mormons . The White Legs had been consistently mithering Caesar to be assimilated into the Legion . Therefore , Caesar promised to absorb them if they were successful . Battle . The White Legs attacked the city at night - time , and razed most structures to the ground . Many atrocities were committed , as even unarmed individuals were slaughtered , and children were even beaten to death in their sleep . After the battle , Salt - Upon - Wounds nailed New Canaan ' s dead to the surrounding cliffs . The White Legs then began to salt all of the ground surrounding the city in order to prevent plant life and crops from ever growing again in the vicinity . Aftermath . There were around thirty people who survived the attack , including Daniel and his family , and Joshua Graham . Regrouping along the Colorado River , they set out to rebuild elsewhere , and went on a journey to Zion Canyon , setting the stones for the War for Zion . Appearances . The Sacking of New Canaan is mentioned in the " " " Honest Hearts " .
Sierra Madre vending machine Sierra Madre vending machines are pre - War devices developed at the Big MT , which dispense and redeem numerous items in exchange for Sierra Madre chip s . They can be found throughout the Sierra Madre , and one is found in Elijah ' s quarters in the abandoned Brotherhood of Steel bunker . Background . A revolutionary pre - War technology that never achieved much commercial success outside the occasional world fair or the Sierra Madre . The vending machine is in fact a self - contained matter transformation device . It can recreate any item ( limited by the templates stored in its memory ) by using Sierra Madre chip s as a battery and source of raw material for the created goods . It can also take certain items and transform them back into Sierra Madre chips . Selection is made through a holographic interface that displays the item being purchased . The machine demonstrates something astounding about pre - War civilization . As the chips are not some form of nanotech feedstock , but simple alloys of common and fissionable elements ( see Coin Operator ) , the machines use nuclear fission / fusion to process this material not only into tools , but edible food and even prescription chems . They demonstrate that civilization was on the cusp of unimaginable prosperity when the bombs fell ; a truly great height from which to fall . Characteristics . Sierra Madre vending machines initially offer only food , , and redeem cigarettes for chips . However , scattered throughout the Sierra Madre are holotapes that enable the vending machines to dispense more useful items in quantities limited only by the Courier ' s supply of chips . Appearances . The Sierra Madre vending machine appears only in the " " , " Dead Money " . Behind the scenes . The Old World Blues add - on includes an unused , unscripted , partially implemented version of the Sierra Madre vending machine , likely meant to be placed around the Y - 0 research center . Called the " Holo - Vending Machine " , the object uses the same shape as the vending machines which appear in " Dead Money " . Though both the mesh ( shape ) and textures are included for the object , the mesh file references textures as though they are in the " nvdlc01 " folder used by " Dead Money " , rather than the " nvdlc03 " folder used by " Old World Blues " , making it appear incorrectly if viewed without the " Dead Money " add - on loaded .
Disable S . O . R . - 1000 Beta & Delta through computer Disable S . O . R . - 1000 Beta & Delta through computer was going to be a quest in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios . It was located in B . O . M . B . - 001 . Walkthrough . The PC may avoid this conflict if he first observes the brain - bots ' patrol pattern . There is a window of opportunity for the player to safely run into the Maintenance Room adjacent to the Medical Facility . Inside the Maintenance Room , the player will find a computer terminal that is directly tied into the brain - bots . A bit of hacking will get the PC into the brain - bots ' command routines , where the PC may opt to disable the brain - bots .
Jar of Cloud residue Jar of Cloud residue is a in the " " " Dead Money " . Characteristics . Cloud residue is the powdery residue from the Cloud that surrounds the Sierra Madre . It is dark red in color . Notes . An empty jar or bottle is not required when collecting Cloud residue from walls and floors .
Guns and Bullets ( Fallout 3 ) Guns and Bullets is a skill book in " Fallout 3 " . Characteristics . Reading this book permanently improves the Small Guns skill of the player by one point ( two with the Comprehension perk ) . Locations . < section begin = " Locations " / > < section end = " Locations " / > Notes . The skill book found in Regulator HQ requires the player to have the Lawbringer perk to be able to obtain it . This effectively reduces the total number of Small Guns skill books down to 24 , for those that are not interested in choosing the perk .
Institute division head coat The Institute division head coat is a piece of clothing in " Fallout 4 " , worn by scientists in the Institute . Characteristics . The Institute division head coat provides no Damage Resistance , but adds a bonus of 1 to Intelligence and 1 to Perception . It comes in five distinct variations according to which department the scientist who is wearing it is assigned to : black for Synth Retention Bureau , blue for Advanced Systems , green for BioScience , yellow in Engineering , and orange is the color for personnel unassigned to a department / Robotics . The variant for each department head has prominent colors displayed across the front resembling a toga . Locations . Worn by various division heads , and can be pick pocketed for the coats .
Paul Hannon Sr . Security Chief Paul Hannon Sr . is in charge of Vault 101 security in 2277 . Background . Security Chief Paul Hannon Sr . ( born in 2231 ) , is extremely aggressive and by - the - book , and he wishes his vault security force was a real military with a war to win . He is not nearly as smart as he thinks he is , and his men are not nearly the crack security force he thinks they are . Spit and polish are everything to him ; following orders is his highest calling . Relationships . He is the father of Paul Hannon Jr . Interactions with the player character . Interactions overview . < nowiki > * < / nowiki > Only during Escape ! . Appearances . Paul Hannon Sr . appears only in " Fallout 3 " .
Radscorpion liquor recipe The radscorpion liquor recipe is the recipe that Armpit used to create a beer made from radscorpion tail . Location . Just before his death at the completion of Escape Crater , it doesn ' t serve him any more use and he gives to the player .
Theater District The Theater District is a district in Boston in the Commonwealth in 2287 . Background . Before the Great War , the district was , as its name suggests , home to a large number of theaters . These included the Warren Theater and the theater inside the Combat Zone . The neighborhood was serviced by the Medical Center metro on the Orange Line , located next to the Mass Bay Medical Center . After the bombs fell , the district was devastated , with a great deal of casualties . The Mass Bay Medical Center was shortly commandeered by the remains of the military to treat victims of the nuclear detonation and resulting fallout . The situation quickly deteriorated however , and the military was eventually disbanded into the Gunners . The largest theater in the district was repurposed by Tommy Lonegan to become the Combat Zone , a raider fight club . Layout . The district contains the following locations : Appearances . The Theater District appears only in " Fallout 4 " .
Fallout Shelter junk items List . Following junk items are added with the " Fallout Shelter " update 1 . 4 . Scrapping . As of the 1 . 5 update , weapons and outfits can be scrapped for junk . Scrapping sometimes results in no junk being recovered as indicated by the message " NO JUNK RECOVERED . "
Chip Chip is a bald , generally likeable fellow that lives on the PMV Valdez among other vagrants of his kind . Background . He is very sociable and likes drinking and gambling , to the point of getting drunk and betting his spleen in a game with Lao Chou , who promptly took his winnings and sold them to Dr . Wong Yi Tze . Chip has since been in constant pain , as his organism cannot cope with infections and he cannot get his spleen back . Appearances . Chip appears only in " Fallout 2 " .
Wilson Automatoys Wilson Automatoys is a pre - War company established in 2042 . Its only known product is the Giddyup Buttercup . Appearances . Wilson Automatoys is mentioned in " Fallout 3 " , " " " Lonesome Road " , " Fallout 4 " , and " Fallout Shelter " . Their corporate headquarters and one of their factories make an appearance in Boston in " Fallout 4 " . In the game , the company ' s name is either spelled Wilson Automatoys , via posters first seen in " Fallout 3 " , or Wilson Atomatoys , via posters and the company ' s logo seen in the newer game . It is possible that the Giddyup Buttercup is nuclear powered , as suggested by the latter name . It is also suggested that the company was making weapons for the U . S . military before the Great War . The project was named SCYTHE , and it consisted of the production of landmines for the army . The player character in Fallout 4 can learn about the project from various terminals inside the Wilson Automatoys building . All information about the project was to remain secret and the production of toys was limited . Marc Wilson is one of the few people inside the company that knew about the project . Behind the scenes . While this company naturally went under after the Great War , their legacy was continued by the Mothership Zeta alien s . This is seen aboard their mothership , as the aliens have built entire production lines with the specific intent of creating Wilson Automatoy ' s Giddyup Buttercup toy .
Fort Hagen filling station The Fort Hagen filling station is a location in the Commonwealth in 2287 . Layout . The Fort Hagen filling station is a Red Rocket located north of Fort Hagen with a layout identical to that of other large Red Rocket stations , such as the Red Rocket truck stop and the Nuka - World Red Rocket . There in an armor workbench behind the counter , a weapons workbench out front and a power armor station in garage . Appearances . The Fort Hagen filling station only appears in " Fallout 4 " .
Password for lockdown computer Password for lockdown computer is a holodisk in " Fallout 3 " . Location . It can be found on the top floor of the Germantown Police HQ and grants access to the lockdown terminal on the ground floor . This terminal can be used to unlock Red ' s and other cells as part of Big Trouble in Big Town .
Essential The attribute " Essential " can be assigned to non - player characters in games which use the Gamebryo engine , including " Fallout 3 " , " " , and " Fallout 4 " . The equivalent attribute for items is quest item , which should not be confused with the general usage of that term . The main effect of this attribute is that the character cannot be killed , instead it will be temporarily rendered unconscious and wake up again later . In all games , all children in the game are essential characters , so even if a way to attack them is found , they still cannot die . The purpose of this attribute is to prevent the player character from rendering quests incompletable by killing characters who are necessary for that quest . However , there are still characters involved in quests that can be killed . Upon their death , a notification will pop up saying that the quest they were involved in has been failed . However , the failed quest will not be crossed out in the Quests screen . In " " , there are few essential NPCs aside from children , one of which is the robot , who is essential early on in the game . The message " Victor is unconscious " may appear later in the game . All Companion s are essential ( unless playing Hardcore mode ) . Yes Man is also one of the very few essential characters , except for the fact that he could be viewed as just " respawning . " During the quest G . I . Blues , Orris will shoot some Freeside thug s . The shots are scripted to inflict immense fatigue damage on the thugs , which will knock them unconscious as if they were essential . Children were made essential for the sake of " social responsibility " , according to Emil Pagliarulo . Exploits . Having the Lawbringer or Contract Killer perk , essential NPCs generate a finger / ear each time they are " killed " . Bugs . " Fallout : New Vegas " : random creatures may be tagged as essential , particularly golden gecko s and creatures in their vicinity , effectively making them unstoppable .