naist-nlp/zeshel huggingface dataset:
Eminence of Araunt The Eminence of Araunt was a relatively new power in Toril . Brought to the world on the planeshifted continent of Returned Abeir , The Eminence viewed itself as the de facto ruler of all undead across Toril . Organization . The organization ' s headquarters were located in the catacombs of Nornglast in Eskorn . The region had a reputation for being haunted , and the Eminence used those stories to cover its activities . The Eminence believed that all its members were equals , but a few ones had higher positions than others . While the organization was primarily made up by undead , it also employed a limited number of living allies , which it used as spies and traders to procure the exotic components required for the Eminence ' s ritual s . Most of Araunt ' s " citizens " were specter s and ghost s , called up by the Eminence ' s rituals . Both direhelm s and doomsept s were undead formed of several spirits , created to defend the Eminence ' s " principalities " . Araunt was hostile to all other cults and kingdoms of the undead , including Thay . Skirmishes were fought between the two major undead powers in the last decades of the 15th century DR , with a full war brewing in the catacombs of the world . Vampire s , lich es and other strong - willed undead sometimes allied with Araunt , but rarely stayed with the organizations for any length of time . Activities . Through a series of rituals The Eminence connected undead - only portals known as the " deathway s " to the catacombs and crypts of the world , raised the interred and declared them " principalities " of Araunt . History . Founded some 500 years before 1479 DR , in the world of Abeir , the Eminence of Araunt got its start in an Eskornar dragon ' s tomb where the bone naga , Lod , scribed the " Codex of Araunt " onto stone tablets . The " Codex " predicted the slow expansion of the " kingdom " over the centuries . The Eminence of Araunt was brought to Toril on the continent of Returned Abeir during the Spellplague . The Eminence began to expand its operations on Faerûn in the decade of the 1470s DR , and went into conflict with other undead - only organizations and kingdoms .
Conjure animals Conjure animals was a conjuration spell that summoned fey spirits that took the shape of animals . Effect . The beast or beasts that were formed were considered fey and the caster could decide how the fey spirits ' power would be divided . This power would usually be divided over one powerful creature , two half as powerful , three less powerful , or four weaker creatures , but if used with a higher spell level then the number of creatures would double or even triple . They also considered the caster and her allies companions and followed the commands of the caster . The beast or beasts would last for a hour or until they " died " from their wounds or otherwise . Components . Only vocal and somatic components were needed for this spell .
Sakina Sakina were air sprites from Zakhara . Friendly by nature , these creatures roamed the sky in search of unique scents and adventure . Description . Sakina were wind creatures but had no tie to the Elemental Plane of Air . They were usually invisible but could draw water vapor into their bodies to appear as partially visible humanoid creatures . Combat . Sakina were dangerous opponents . They could blast their opponents with compressed air that caused damage and set most opponents off - balance . A sakina ' s favorite attack was their ability to make up to seven creatures , weighing less than 700 lbs ( 317 . 5 kg ) each , as light as air . Affected creatures were blown away on the wind currents unless they were able to grab hold of something . The sakina could control how high the creatures floated and then drop them to the ground to devastating effect . This power could also be used to aid friendly creatures that were in danger . Sakina were able to carry a single human - sized passenger up to 300 miles ( 483 km ) in a single day . Habitat / Society . Sakina were solitary creatures that roamed the skies and kept no treasure . They consumed scents as their only source of nourishment . Some elemental wind mages knew of a combination of incense and aromas that could be used to summon these creatures . Sakina would usually agree to help the wind mages if they were approached with respect after they consumed their buffet of scents . Ecology . Sakina were friendly to nearly every good aerial creature . Their whispers were used as components for enchanting and their mere presence could be used to make a potion of flying .
Urkamond Thond Urkamond Thond was a wealthy aristocrat from Saerloon , Sembia , who made his fortune in the textile trade . Abilities . Urkamond was a sharp - witted fellow that made shrewd business deals in textiles . History . Even though he could easily afford better , he was known to stay at the Whistling Wizard inn when he passed through Voonlar . He was of the opinion that it was " Far better than I ' d been led to believe . If all one demands is fair food and a place to sleep unmolested , it serves quite adequately . "
Roaoum Roaoum was a subchief of the Tiger Coral tribe of locathah and a member of the Nantarn Council . Relashionship . Roaoum was the son of chief Cuvis and a long - time acquaintance of merfolk prince Mirol . Activities . Roaoum was the quietest of the councilors , speaking only if requested . Normally he found the discussions boring , caring only for the harvesting of kelp , hunting of fish , food stores for winter , and similar arguments like all his fellow locathah . In truth , Chief Cuvis waited to obtain improved weapons before he would help the alliance more .
Bay of Kings The Bay of Kings was located on the coast of Estagund in the Shining Lands in 1367 DR . Geography . The Bay of Kings offered natural protection for the city of Klionna , sheltering many of their warships and fishing boats from the fierce winter storms that blew in from the Great Sea and wracked the region .
Half - fiend Half - fiends are the offspring of fiend s who have mated with a creature that is not a fiend , such as a human or dragon . Description . A fiend ' s magical nature allows it to breed with virtually any creature . Spawned deep in the dark , nether planes , these fiendish offspring are abominations that plague mortal creatures . Demons and devils bring their progeny along to the Material Plane and loose them upon the world . Sometimes , however , fiends force themselves on mortal creatures to create evil half breeds . The more depraved creatures are sometimes even willing to participate . Although half - fiend offspring are usually destroyed at birth , some survive to become grotesque mockeries of their mortal parents . All too rarely , though , one learns from and takes on characteristics of its non - fiendish parents , turning from its evil heritage . No matter its form , a half - fiend is always hideous to behold , having dark scales , horns , glowing red eyes , bat wings , a fetid odor , or some other obvious sign it is tainted with evil . Never truly fitting into any mortal society , half - fiends are usually loners . On the lower planes , they are mistreated and derided because of their impure nature . Among non - fiends , they are outcasts , hated corrupters of the natural order . Humanoid half - fiends are sometimes called cambions . They often serve more powerful fiends or lead evil forces on the material plane . Combat . Half - fiends are usually Cleric s of evil deities . Half - fiends attack with aggressiveness and battle lust , using their ability to fly to best advantage by casting spells from the air . They enjoy torturing any enemies unfortunate enough to fall into their hands .
Agrak Lord Agrak was a goblin lord and chieftain servant of Graz ' zt in the Moonsea . History . Many years before Agrak was banished from Lowerdark and settled among a goblin clan living in a Upperdark tunnel very near of surface city of Hillsfar . Quickly Agrak gained supremacy inside the clan , that soon became knew as the Skullspike tribe . Thank to his leadership and Graz ' zt ' s influence Agrak ' s tribe grew . During the Rage of Demons in 1491 DR Agrak led his tribe in a numbers of raids in surrounding farms , taking treasures , goods and slaves . Usually the Skullspike killed all witness of their raids but in the last raid two human workers managed to escape alive . Usually he relaxed in his room together with his carrion crawler mount Vellicatus . At last he was defeated by and adventuring party hired by Glenna Moonsmith . Personality . Agrak had all the megalomania , hedonism and madness of his forebears . He had shaped his clan like the court of Graz ' zt . Relationship . Agrak was an old friend of the incubus Mardivec Gentlecut . He was a direct descendant of Graz ' zt , being born from a cambion offspring of Graz ' zt and a goblin chieftain .
Baldur ' s Gate : Dark Alliance Baldur ' s Gate : Dark Alliance is the first in a series of role - playing games developed exclusively for game consoles . It was developed by Snowblind Studios and released for the PlayStation 2 in 2001 , with versions for the Xbox and Nintendo GameCube releasing in 2002 . A Game Boy Advance version of " Baldur ' s Gate : Dark Alliance " was also released in 2004 , by Magic Pockets . The sequel to the game , " " , was developed by Black Isle Studios for the PlayStation 2 and Xbox , releasing in 2004 . Plot . The player must choose between one of three ( or five ) characters : The game starts when the player character arrives in the city of Baldur ' s Gate , after a dangerous journey . Shortly after arrival the player is attacked and robbed , and is brought to an inn by guards to recover . There , the first hints about a great evil hiding in Baldur ' s Gate are revealed , and the player can choose to discover more .
Rhynn Lanthorn The Rhynn Lanthorn was a magical lantern held by the elves of Suldanessellar . It had the power to reveal things behind even the most powerful illusions . When Irenicus was attacking Suldanessellar , he hid its entrance with illusions to prevent Elhan and his troops from entering . The Lanthorn was capable of seeing through the illusions , so he had Bodhi steal it and hide it in Athkatla . Only when it was recovered were the elves able to get back into the city .
El Vyndahla The Vyndahla clan was the third - largest family in the criminal underworld of Calimshan . In truth , it was simply a puppet group of the Rundeen . The Darkstalker Wars robbed them of much of their power , but in 1370 DR they still controlled criminal activities in Almraiven and Volothamp .
Just chancellor A just chancellor , or the Lord Just Chancellor , of Tethyr was the primary legal authority of the kingdom . Hierarchy . The Lord Just Chancellor was superior to four sub - chancellors : The Just Chancellor also directed a group of judges known as High Justicars and Justicars . Duties . The Just Chancellor and his four subordinates oversaw the magistrates and sheriffs , the writing of laws , and the issues of noble succession and inheritance . Only the Justicars , High Justicars , the Just Chancellor , or the queen herself was permitted to make rulings in matters of " High Justice " , cases where capital punishment against nobility was involved . History . In earlier times , the king or queen held ultimate legal power in Tethyr , but when Queen Zaranda Star came to power , she established the courtly title of Just Chancellor to provide a balance of powers . In 1370 DR , the Lord Just Chancellor of the kingdom of Tethyr was former adventurer and Duke of Suretmarch , Tardeth Llanistaph .
Sunmaster Sunmaster was a prestige class on Faerûn whose members were those faithful of Lathander who believed he is the reincarnation of the deity Amaunator . Although they worshiped the Morninglord ( while referring to him as Amaunator ) with the rest of his clergy , their heretical belief that Amaunator ' s re - ascension was close , caused a rift in the church of Lathander . Like the Morninglords of Lathander , Sunmasters represented the elite clergy , albeit on opposite sides of the disagreement . It is worth noting that Sunmasters could cast prayer s , unlike the cleric s of god s who paid no heed to worshipers or who were truly dead . All Sunmasters were members of the Brotherhood of the Glorious Sun , an order within the church . Most Sunmasters were former Lathanderites , although a select few were simply paladin s and wizard / cleric s that strongly oppose dark and chaotic forces . With the coming of the Spellplague it was revealed that , ultimately , the Sunmasters were correct in believing Lathander and Amaunator to be one and the same .
Xalyth Xalyth , also known as Nal , was a female drow trader and fencer of gems and spell components in Menzoberranzan in 1370 DR . History . Her fortune came from her relations with nine suppliers , from Ammryyr of Skullport , a male drow worshiper of Vhaeraun , to Ubelein Shubelith , a duergar of Underspires nicknamed " Fatreek " . Personality . Xalyth was fearless and fairly trustworthy . She had a sharp tongue , but was slow to anger . Her nickname was formed from the initials of " Not A Lady " .
Hotun - Shûl Hotun - Shûl is a large underground temple beneath the Ice Spires . It was razed by unknown intruders over 400 years ago . Skrom Jek of Thay wrote a book on the temple before its destruction , named " The Meanderings Upon the Friezes of Hotun - Shûl " . Friezes . The temple contains the friezes , scupltures hewn straight from the rock by the stone giant Illsenstaad .
Motoharu Kaijitsu Motoharu Kaijitsu was a ninja / yakuza adventurer in Kozakura in 1357 DR . and 1358 History . Kaijitsu was always able to balance his ninja life under the name Ito with his yakuza one , using the one to have an alibi for the other and vice versa . He managed to help both his ninja family and his yakuza gang to prosper . His greatest fear was being discovered as a ninja , losing everything from his yakuza life , and dying . In 1357 DR , Kaijitsu was among the candidates chosen by Ko Mei Kho for a mission in Akari . In 1358 Kaijitsu during a a yakuza family gathering made a particularly messy incident resulting in a severe loss of personal honor and his exile from the family . He was in search for a method to regain honor when was possibly approached by Ko Ho San Appendix . Behind the scenes . Motoharu Kaijitsu is a pre - generated PC for use in adventures in Akari . He was presented again upgraded for adventure in T ' u Lung .
Curse of Yondalla The Curse of Yondalla is an especially powerful cleric spell , granted only to followers of the halfling deity Yondalla and reserved only for use against creatures guilty of destroying a halfling community or slaying innocent and defenseless halflings . When cast , anything affected by the spell is stunned so that it cannot make any offensive actions and then over the next minute , the affected person or creature will revert to infancy , first slowly and then faster . Undead creatures without any sort of divinity are immediately destroyed while extraplanar creatures are banished to their home plane and unable to return for up to 100 years . The child is then brought up by a halfling community or the priest who cast the spell and taught to respect halflings . If the child is an inherently dangerous species , it is sent to foster parents who would be able to handle such a creature and raise it to be moral and ethical . The only way to reverse the effects of this spell is for the cleric who cast it or a good - aligned cleric of a higher level than the caster to cast a remove curse spell upon the infant otherwise , only a wish can dispel the effects . Destroyed undead creatures can also be brought back but a banished outsider requires a wish or some kind of divine intervention to be able to return .
Ghosts of Dragonspear Castle Summary . A group of Red Wizards of Thay have constructed a base that contains a quartet of netherese " portal s " that each lead to powerful elemental nodes . In order to access the power of those nodes , they need the portal keys . A Red Wizard managed to acquire one of the keys by attacking the Floshin Estates but was caught and executed in Daggerford after he passed the key on to an agent . Sir Isteval , a retired paladin from Cormyr , hires a group of adventurers to go on a series of quests that result in acquiring the remaining three keys , taking the group to locations such as the Lizard Marsh and Mount Illefarn before engaging in a climactic battle in the ruins of Dragonspear Castle with vengeful red wizards and the rakshasa who has been manipulating events .
Exploit An exploit was a unique ability granted to a specific character class or role . Examples included exploits that allowed a fighter to better attack enemies or defend allies ; enabled a ranger to become preternaturally skillful and deadly with weapons ; gave a rogue an edge in strength , agility , or cunning ; and granted a warlord the ability to lead and inspire .
Black Pearl Black Pearl was a half - elf descended from a human and a sea elf . Description . Black Peal had white skin , dark eyes , and long black hair . History . Black Pearl ' s mother was rescued by sea elves after her ship was sunk off the coast of Calimport . Black Pearl did not feel accepted among the sea elves , so she spent most of her time with the selkie s in the ocean not far from Waterdeep . She participated in the Relay information system . Relationships . Black Pearl was acquainted with Arilyn Moonblade , who contacted her through the Relay . She and Arilyn shared a kinship because of their half - elven ancestry .
Izac Uthor Izac Uthor was a goblin commander who rose to power during the turmoil that wracked goblinkind near the lands bordering western Anauroch before the Battle of Bones occurred . Personality . Izac was brutish and ambitious . He recognized the potential benefit of uniting a horde of goblins against a common " enemy . " Activities . In the winter of 1089 DR , Izac gathered his army near the abandoned village of Thandril near the northwestern portion of the Goblin Marches . His horde included 200 , 000 goblins and tens of thousands of orcs and other goblin kin . This army called itself the Thugs of Uthor .
Sarissa Duncastle Sarissa Duncastle was a female human wererat from the Moonwood and was a rogue for the tribe of the People of the Black Blood living there . Description . Sarissa was the best scout of her tribe . She loved efficiency and she was cold and calculating , a woman who knew no fear and felt a secret ambition to supersede the Bloodmaster . Sarissa had been a lycanthrope since her birth and a descendant of a long line of wererats . Possessions . Among the possessions of Sarissa there were a mithral chain shirt , a " + 1 dagger " , a " ring of jumping " , and a " potion of invisibility " .
Preparing for the Sacred Trust Preparing for the Sacred Trust was a book written by Starweaver Deinyn Fembrys , a priest of the Temple of Mystra in Wheloon in the Year of Lightning Storms , 1374 DR . He read from the book for his sermons in the so - called Mystra ' s Sacred Trust rite held at the temple . Essentially , in it , he claimed that , as shown on Mystra ' s holy symbol , magic was born between the stars , with the stars themselves being the known points or schools of magic , and that the space between contained far more secret magical knowledge that Mystra would only reveal to the most promising . Full of religious iconography and symbology , the book was very difficult to follow , even incomprehensible , being as it was written by a madman . In fact , Starweaver Fembrys was a false priest , a cleric of Shar who employed the Shadow Weave . It was a large tome bound in black leather , with the cover bearing an illustration of seven stars .
Arkaras Arkaras is a very tall bearded man who maintains a fierce expression . He is a shipwright operating out of the eastern side of the harbour at Scornubel , and he maintains the ships that operate in the area , including owning the ferry that crosses from Scornubel to the south bank of the River Chionthar .
Jamila al - Thuri Jamila al - Thuri was the dwarven matriarch of the House of Al - Thuria in Huzuz in 1367 DR . Activities . Though elderly , Jamila ruled her family with iron resolve . She spent most of her time within the family estates in the Clothiers ' District .
Baldur ' s Gate II : Shadows of Amn ( novel ) Baldur ' s Gate II : Shadows of Amn is the second book in the Baldur ' s Gate trilogy by Philip Athans and Drew Karpyshyn . Characters . Main characters . Abdel Adrian Supporting characters . Imoen • Jaheira • Yoshimo • Jon Irenicus • Bodhi • Minsc • Aran Linvail • Saemon Havarian • Queen Ellesime • Ulraunt • Tethtoril
Tohkkal Burrwarden Tohkkal Burrwarden was a shopkeeper in Skullport . Activities . Tohkkal , along with her twin brother Tykkyl Burrwarden , managed the shop Clockwork Wonders . Personality . Tohkkal was the more practical of the Burrwarden twins . It was her organizational skills that kept the shop open . Tohkkal cared deeply for Tykkyl , but was concerned about his inspiration .
Ayala Ayala was an elven Harper and saved Drogan Droganson ' s life after the kobold attack on Hilltop . Description . Ayala was a slim elf , with long dirty - blonde hair , often put into a pony tail . She was a keen healer and herbalist and worshiped the greater deity Mystra . Personality . A deeply caring person , Ayala was very loyal to the Harpers . She knew a great deal about herbs , toxins and poisons and used her knowledge to help and heal others . Relationships . Though originally looked upon with suspicious by two of Drogan ' s apprentices , Xanos Messarmos and Dorna Trapspringer , Ayala earned their trust and worked alongside them in efforts to protect Hilltop . Mischa Waymeet was originally trusting of Ayala and stayed behind at the school to help her with the healing of Drogan and to protect the school from any further attacks . Ayala was a fellow Harper agent alongside Drogan and healed him back to health after he was gravely poisoned . History . Ayala , who was passing through the Silver Marches area to note any strange occurrences for the Harpers , tracked some kobolds and knew something was wrong when the kobolds arrived in Hilltop , especially as these kobolds had traveled so far from their original home in the Nether Mountains . With the knowledge that artifacts were being held in Hilltop , Ayala traveled quickly to Drogan but was too late to stop the attack . She attempted to identify the poison and heal Drogan but the poison resisted , to be later identified as a magically - altered form of snake - venom . Further healing required tressym tongue , charcoal and helmthorn berries , which were collected further in town by Drogan ' s oldest apprentice . Ayala eventually managed to heal Drogan back to full recovery . She also provided detailed information about the stolen artifacts to Drogan ' s apprentices , which lead to the recovery of them .