naist-nlp/zeshel huggingface dataset:
Jennifer Mukai Jennifer Mukai is a localization specialist for Square Enix . Previously graduated from UCLA , she started working in Square Enix as a Beta - tester for several games such as " Front Mission 3 " , " Parasite Eve II " , and " Final Fantasy IX " before finally becoming a localization editor . She is also a contributor for GameFAQs .
Meriphataud Mountains The Meriphataud Mountains is an area in " Final Fantasy XI " , located in the Aragoneu region . Its harsh badlands are home to equally harsh creatures that can survive in the climate , such as the Yagudo , whose base of operations , Castle Oztroja , may only be reached from here . Location . Galesmouth refers to the series of crevasses and cliffs of the fractured land just south of Drogaroga ' s spine . These faults in the earth impede passage , requiring travelers to either make a circuitous route through the Galesmouth or take the long road around it . Landmarks . Drogaroga ' s Spine . Drogaroga ' s Spine is a formation of cermet running in and above the Meriphataud Mountains at various places . It is fabled to be the spine of the mythical dragon Drogaroga , who is said to have existed at the beginning of Vana ' diel . However , a connection between it and the crags or lines of cermet found throughout the land is more likely . Stone Monument . This monument , placed in the southeastern corner of the Galesmouth , was written by Enid Ironheart , daughter of the legendary explorer Gwynham Ironheart . The monument reads : Music . No background music plays in the Meriphataud Mountains , but " Battle Theme " plays when the player fights a battle solo , and " Battle Theme # 2 " plays when the player fights a battle in a party .
Baselard Baselard is a recurring weapon in the series . It is commonly a low - ranked Dagger . Appearances . " Final Fantasy III " . While not appearing physically or having any statistics inside the data , there is a text string of Baselard suggesting that at one point during development that this weapon was planned to appear in the 3D remake as a dagger .
Needlehog ( Final Fantasy IV ) The Needlehog , also known as the StingRat , HellNeedle , or Hell Needle , is an enemy from " Final Fantasy IV " . In battle it counters all physical attacks with its powerful Needle attack , which causes a lot of damage . Thankfully , its HP is low , so it ' s recommended to dispatch each one with a single strike from Cecil or Yang . Etymology . " Needlehog " is a portmanteau of " needle " and " hedgehog . "
Spencer ( Final Fantasy VII ) Spencer is an enemy in " Final Fantasy VII " fought on the world map near Gold Saucer . It is also fought in the opening round of the Battle Square during the time " Tiny Bronco " is available ; when fought here , its stats are enhanced with double the regular HP and its Attack and Magic Attack are increased by 25 % . Battle . Spencers have low HP and weak physical attacks , and so they are not a threat to the player . Two castings of Matra Magic can defeat a full group of them , and Saraha Nuts , used in Chocobo Breeding , can be obtained from them . AI script . AI : Main
Demon ( Final Fantasy XIII ) The demon , also known as daemon , class is a type of feral creature found in " Final Fantasy XIII " and " Final Fantasy XIII - 2 " . They are a group of monopod - like animals found on Cocoon and Gran Pulse . Ritual dances feature strongly in their abilities , allowing them to cast enhancing spells on themselves and others . This can make these enemies a much more formidable foe to face if not dealt with swiftly .
Mini Mover The Mini Mover is an enemy in " " . Appearing as small , sphere - like creatures with two horns protruding from the head and one from the bottom of the body , Mini Movers attack by hitting the player . This are very weak creatures , and tend to attack in packs . The first variation of Mini Mover encountered , regular blue Mini Movers have no defining characteristics other than their extremely weak statistics .
Earthgift Shrine The Earthgift Shrine is one of the four bonus dungeon s in the " " , " 20th Anniversary Edition " , and IOS versions of the original " Final Fantasy " . The entrance to the shrine is located northwest of Cornelia and south of the Chaos Shrine . It is the shortest of the optional dungeons , with only five floors : The Earthgift Shrine is unlocked when the Fiend of Earth , Lich , is defeated . It is crucial that the player knows that they cannot exit the Earthgift Shrine until the final floor , and that they must defeat a " Final Fantasy III " boss to do so at the dungeon ' s end . Entering this battle too early in the game is a common mistake of players , but losing to one of the bosses will teleport the player out of the dungeon as opposed to just sending back to the game ' s menu . This dungeon is open to players as early as after defeating Lich , yet has bosses in it that have over four times as much HP than Lich does in his first battle . In order to battle every " Final Fantasy III " cameo boss on the final floor , the Earthgift Shrine must be completed no fewer than four times . This is because once the player defeats a boss , they cannot retrace their steps and must exit the entire dungeon . The bosses will re - spawn upon defeat and reentry , allowing the dungeon to be completed an unlimited number of times . Floors . The Altar Cave floors use the environment tiles of the Cavern of Earth . They are the easiest floors to traverse because of their brevity and abundance of treasure chests . The endless desert floor is a wide expanse of sand with a few palm trees and the exit staircase near an oasis . All of these features are located at primary compass directions from each other . When the player does run into a set of palm trees , there are usually three of them in a triangle formation , pointing to a compass direction which the player should follow . Locating the staircase quickly is important , as the very dangerous Abyss Worm may attack the party during their trek through the sands . The dark forest floor is perhaps the most time - consuming . The narrow breaks in the trees are blocked by an enemy sprite who must be defeated in a mandatory battle in order to move on . Many of these gaps in the trees are dead ends , and so forced battles may happen for naught . In addition , random encounters are frequent on this floor , often involving dummied Black Goblin enemies . Items . In the Earthgift Shrine , treasure lists are static on each floor , but the number of chests each floor has varies , and they ' re randomly sorted for each run . A treasure chest is also located on the fifth floor , this can be opened after defeating Ahriman . Musical themes . In the " 20th Anniversary " version , a remix of the " Final Fantasy III " boss battle theme plays while fighting the bosses .
Lupus ( Final Fantasy X - 2 ) Lupus is an enemy in " Final Fantasy X - 2 " . It can be annoying with its instant killing Killer Fang attack and gil - reducing 1 , 000 Gil Gnasher , but is otherwise not very powerful . In Oversoul , it has access to Quintuple Attack , which can be dangerous if the party is not level ed up enough . Setting up Protect will help with dealing with it , and using strong physical attacks or status attacks , such as Sleep , will also help . Creature Creator . Fiend Tale . In the Fiend Tale endings , a notable Lupus was once a boy named Rezzo who buried a time capsule with his friends Gaus , Cana , and Zyg before they were killed by Sin . Rezzo died attempting to protect the time capsule during a later attack by Sin . With no memory of his life before , Rezzo wandered before returning to the Moonflow dig up the capsule and gain closure from reading a letter from his younger self .
Final Fantasy VIII merchandise The characters of " Final Fantasy VIII " have spawned action figures , jewelery and other goods in their likeness . In 1999 , action figure lineups were distributed in Japan by , Kotobukiya , , and . Bandai also released them to the the same year . In 2004 , action figures of Squall , Rinoa and Selphie were distributed in North America by Diamond Comics . Posters of individual characters or a collage of characters are available on many fan websites . Other products available include mouse pads , keychains , and pens depicting individual characters or sets of characters . This is a list of official Square Enix Merchandise available for " Final Fantasy VIII " . Video games . Video Games released in all regions . Music . Several albums and singles have been released for " Final Fantasy VIII " . Books . There are numerous books covering various aspects of " Final Fantasy VIII " such books include the Ultimania Series and numerous walkthroughs . Official strategy guides . Authorized Collection Final Fantasy VIII Official Strategy Guide - Published by Piggyback in 1999 this walkthrough covers everything in detail about how to complete the game . Containing 195 pages it is an officially licensed product of Squaresoft . US : Brady Guide - Book published by BradyGames in US in 1999 with a walkthrough for Final Fantasy VIII . 272 pages , Format A4 . * * Features : Detailed Walkthroughs , Boss Strategies , Item & Magic Lists , Complete Bestiary , and over 450 Full - Color Maps ! OUT OF PRINT
Giant Hornets The Giant Hornets is an enemy in " Crisis Core - Final Fantasy VII - " . It is the strongest in its family of enemies . It has relatively low HP , but it has a high Vitality rating . It is weak to Fire , so it is suggested to use Firaga , Dark Firaga , Hell Firaga , Tri - Fire , or Firaga Blade . It is not resistant to or immune to Gravity or Zantetsuken , but it is immune to Instant Death .
Shikari ( Final Fantasy XII ) Shikari , also known as Hunter , is a License Board in " Final Fantasy XII International " and " The Zodiac Age " versions , represented by the zodiac sign of Pisces . Shikari can use the most weapons , having two main weapons : daggers and ninja swords . They can also use gun s . Shikari equip light armor to be potentially the fastest class , and can equip many shields . They can learn two White Magick spells . Shikari cannot wield the most powerful shields , can only cast Protectga and Shellga , and have few augments for increasing attack power . It is the only job in which all of the 4 Quickening licenses on the board unlock a separate section of each , making it impossible to acquire all weapon licenses for the job . Shikari has access to 137 licenses , which require 8 , 016 LP to unlock , as well as up to 10 additional licenses through summon licenses costing 690 LP , and 4 additional licenses costing 520 LP through Quickening licenses .
List of Final Fantasy VII achievements and trophies The following is a list of achievements and trophies unlockable in the 2012 PC and 2016 PlayStation 4 re - releases of " Final Fantasy VII " . On PC , the player ' s achievements are loaded in the " achievement . dat " file , found in a folder with the user ' s ID , within a " FINAL FANTASY VII " folder , within a " Square Enix " folder placed in My Documents by default . The file is a seventy - two bit file : 36 bits relate to the achievements , while the others appear to serve no purpose . The achievement order corresponds to the bit , with the first ( End of Part I ) corresponding to the eightieth bit , then each achievement thereafter is the previous bit , down until the last ( Dice ) which corresponds to the forty - fifth bit . If the player were to edit this file in a hex - editor and change it to read " 0000000fffffffff00 " the player can receive all achievements . However , this will only save to the system if the edits are made while in the game .
Fire Chaosjet The Fire Chaosjet is an Elemental in " Final Fantasy XII " . It is a weaker version of a Fire Elemental . The player can kill one in the game , as it appears when fighting against the Esper , Chaos . Bestiary entry . Note : Shares the same Bestiary Entry as the Fire Elemental .
Mantra glitch The Mantra glitch is a glitch in " Final Fantasy VI " which involves Sabin ' s Blitz , Chakra ( Mantra in the release prior to the Game Boy Advance version ) . To pull off this glitch , before a player has Sabin input the command for Chakra , the player must Confuse him or have an enemy to Confuse him . This will , in turn , cause him to target the enemy group instead of the party , and heal them . It will instead inflict damage on them ( if there is only one enemy , it will inflict the highest possible damage on them , 65 , 535 , but will be shown at 9 , 999 damage ) . This is due to Mantra ' s formula calculating and dealing caster ' s HP / 0 worth of HP restoration / damage . This glitch was fixed in the game ' s " Advance " remake . There is a bugfix patch players can use to fix it on the SNES version .
Bull Chocobo ( Final Fantasy XII ) The Bull Chocobo is a Trophy Rare Game enemy found in the Ogir - Yensa Sandsea in " Final Fantasy XII " . It is an easy way to farm Hi - Ether s as one can zone two short areas away and come back repeatedly and steal from it . As with all Trophy Rare Game , once defeated , it never appears again . Bestiary entry . Derivation : Chocobo Requirements . To find the Bull Chocobo the player must have spoken to the " Huntmaster " in Phon Coast and defeated Thalassinon , which will trigger the start of the Rare Game quest . The Bull Chocobo then has a 40 % chance of appearing in the South Tank Approach . With the exit and enter approach , it will spawn eventually .
Scorpion ( Final Fantasy XI ) Scorpions are large , armored vermin in " Final Fantasy XI " . They inhabit varied environments , ranging from the parched Altepa Desert to the damp corridors of the Crawlers ' Nest . Some can even be found in the frigid tunnels of the Ranguemont Pass . They boast a large repertoire of deadly attacks including noxious breath , poison - inducing stings , and most famously , a brutal strike with their scissor - like tails . Though all scorpions in present day Vana ' diel are a dark brown color , a subspecies called scolopendrid was seen with a golden , lustrous shell during the Crystal War . Inclined to feed on anything smaller than themselves , scorpions happily indulge their carnivorous nature by preying upon hapless adventurers . Scorpions are often hunted for their claws , which are used to make arrows or ground into a poisonous powder , and shells , from which armor can be made . Many of the more notorious and vicious scorpions are known to drop claws containing a potent venom . These are highly sought for the creation of a body armor that increases the wearer ' s evasion and accuracy .
Dark Cindy Dark Cindy is an optional boss in the International , PAL , and " HD Remaster " versions of " Final Fantasy X " encountered at Mushroom Rock Road after obtaining the " Fahrenheit " . She can be fought together with her sisters , Dark Sandy and Dark Mindy , or alone if the player manages to escape her , defeat the other two sisters and come back . Battle . Her regular attacks are powerful and remove several beneficial status effects : Auto - Life , Haste , NulAll , Protect , Reflect , Regen and Shell . When she is alone , her Overdrive is Mega - Graviton , which deals 43 . 75 % of all characters ' maximum HP and is considered magical damage . It causes several status ailments : Doom , Slow , Sleep ( for 99 turns ) , Darkness ( for 99 turns ) and Silence ( for 99 turns ) . When she is with her sisters , they will use their deadly Delta Attack , executed only by Dark Cindy , which always deals 99 , 999 damage per hit ( 6 total ) and ignores Auto - Life . Dark Cindy ' s special attack is Camisade , which deals 116 , 554 to 131 , 609 of physical damage , meaning it can be cut with physical buffs and Def + % auto - abilities . Strategy . It helps if the entire party has Accuracy , Agility , Strength , and Defense at 255 , and Luck at 80 or higher . As long as she is fought alone , Cindy is easy to defeat . If the party has the Auto - Phoenix armor ability , they will not cause much trouble . Another strategy when fighting her alone is to have at least two characters with Auto - Phoenix and Ribbon , make sure all three characters have high stats , and are all hitting for 99 , 999 damage . Dark Cindy has no Evasion , so regular attacks are guaranteed to hit . Auto - Phoenix will keep all members alive , seeing as Dark Cindy ' s regular attacks target a single character , and Ribbon will protect two characters from the status ailments of Mega - Graviton , allowing them to heal the unprotected character . Auto - Haste is not necessary , but will allow more turns , resulting in a quicker win . As with any other enemy , Dark Cindy can be killed instantly by Yojimbo ' s Zanmato attack , along with the other Dark Magus Sisters if the player fights more than one of them .
Koko Koko , also known as Coco , is a yellow female chocobo who consistently appears as Boko ' s wife . Appearances . " Final Fantasy V " . Koko is Boko ' s friend in " Final Fantasy V " . The two chocobos meet in Pirates ' Hideout and have several chocobo babies together . She is first met by the Warriors of Light at the Chocobo forest in the Second World , although Bartz states that she cannot be mounted due to her gender . " Final Fantasy VIII " . In the external minigame for " Final Fantasy VIII " on the PocketStation , " Chocobo World " , Koko is once again Boko ' s love interest . Their paths first cross during Boko ' s quest to find MiniMog . Throughout Boko ' s journey their paths continue to cross until Koko herself is kidnapped by the Demon King , which incites Boko to go and rescue her . Every time Boko and Koko interact , Boko ' s power increases , which results in a more powerful chocobo summon . " Final Fantasy XIII - 2 " . In the quiz game Brain Blast one of the possible questions refers to Koko : The Yellow Bird is a story about a chocobo living on Gran Pulse . What is the name of the heroine ? The answer is " Coco " , an alternative spelling of Koko . Tamed chocobos can also be named this alternate spelling . Etymology . " Coco " It is a portuguese word for " Coconut " .
Sigurd Sigurd is a non - playable character in " Final Fantasy Dimensions " . Story . Sigurd was a Dark Knight of Castle Falgabard , the father of Nacht and Sigurd ' s mentor and superior officer . During the Avalonian invasion of Falgabard , he died fighting Baugauven , asking Graham to protect his son with his final words . Etymology . is a legendary hero of Norse mythology , as well as the central character in the .
Potato Masher Potato Masher may refer to : Etymology . The or Model 24 Stielhandgranate ( German , " stalk hand grenade " ) was the standard hand grenade of the German Army from World War I until the end of World War II . The very distinctive appearance led to its being called a " stick grenade " , or a " potato masher " in British Army slang , and is today one of the most easily recognized infantry weapons of the 20th century .
Bafsk Bafsk is a town from " Final Fantasy II " , used as the construction site for the Palamecian " Dreadnought " . Story . The Dark Knight was in charge of the creation of the " Dreadnought " , but due to the loss of possession of Mythril he was summoned to Palamecia and was replaced by Borghen . This caused the construction to slow down , since the Dark Knight actually hypnotized the villagers , something Borghen could not do . Firion and his friends , together with Minwu , attempt to sabotage the creation of the " Dreadnought " by sneaking through Bafsk ' s sewer system , with the help of a Wild Rose Rebel , but they are too late : the Dreadnought was already complete when they entered the town . It takes off and launches attacks on the cities that have sided with the Wild Rose Rebellion . Musical themes . The Background Music that plays in Bafsk is " Final Fantasy II " ' s " Town " theme .
Fenrir ( Final Fantasy XII ) Fenrir is a boss in " Final Fantasy XII " found in the Pharos Second Ascent in a room of illusions . Fenrir is also summoned when the player fights the Elite Mark Shadowseer , along with Slyt , Phoenix , and Pandaemonium . Battle . Fenrir casts Bravery onto himself . Fenrir ' s special attack , Blinding Wail , deals ~ 1 , 500 damage to all characters in range , and has a chance of inflicting Blind . He uses Shock , but the damage can be depleted with Shell . Strategy . The strategy depends somewhat on the decision the player made earlier on the Pharos on which command to seal . Fenrir likes casting Bravery should it be dispelled , so one can keep him busy by continuously casting Dispel . Provided one did not seal the Magick commands , the player should buff the party before the fight or use Motes , if available . If the player sealed the mini map they have all their commands and the battle should be easy . If the player sealed the Attack command , the fight can be tedious , but one should focus on inflicting damage through Technicks ; Reddas will use Telekinesis , while the party should use Gil Toss or Soul Eater . One can also blast him with the highest magicks . Even with the Magick commands sealed the battle can be an easy provided the party has a healthy stock of X - Potions , Remedy / Eye Drops , and Bacchus ' s Wines . The player can throw Bacchus ' s Wine on Reddas to Berserk him and with X - Potions one can recover from sustained damage quickly . If the player sealed the Item command the battle is easy should one have enough MP . The party should berserk Reddas and use curative gambits . A simple strategy is to knock out Reddas and command all party members to cast Sleep on Fenrir . If Fenrir is afflicted with Sleep , the party can blast him with their highest non - elemental Black Magicks ( apart from Aero spells ) . The Accuracy underflow bug can also be used to inflict Sleep , if the player has a low level character .
Guz Guz is a non - playable character in " Chocobo ' s Mysterious Dungeon 2 " . He plays a large role in the plot . Story . Guz is a weak creature who lives in the dungeons . He is constantly bullied by the goblins who also live there because of his weakness . One fateful day , he stumbled across Chocobo and Mog who were exploring the dungeon where he lived in . Mog shooed him off , but Guz quietly follows behind them .