naist-nlp/zeshel huggingface dataset:
Mythal recovery Mythal recovery is an abjuration spell used by some swordmage s to rid themselves of negative effects placed upon them by enemies . When a swordmage casts " mythal recovery " he or she turns their magic al wardings inward , giving them a chance to cast off a hindering effect left upon them by some enemy or other obstacle . The spell is not terribly complex and can be used again after a short rest of a few minutes or more .
Bat ' s Roost The Bat ' s Roost was a tavern in the Central Port of Skullport . Geography . The tavern was located in the northwest corner of the Central Port near the Pierced Navel and Gentleman ' s Groggery . Description . The tavern was fair condition with damp wood and aged stone walls . The place was said to have smelled strongly of bat excrement . A wired obstacle - course arena was positioned near the main taproom , which was used to host bat fighting contests . Services . The Roost was well known as a place for trained bat fights . Based on size and power , patrons would bet on which bat was knocked to the ground or drew the first blood . History . Around 1366 DR , Schiropts won the Bat ' s Roost tavern after his bat familiar won a fighting tournament .
Wah - ree Wah - ree was an ancient abstract strategy board game in Faerûn , popular among giant s and played even by some of the gods . History . Legends stated that the game of " wah - ree " was invented by the gods themselves . The myths of the giants state that early in the history of the world , after thousands of years of war between the giants and the dragon s , the god of giants , Annam All - Father , made a truce with the god Garyx by agreeing with the dragon god to settle the war with a game of " wah - ree " . So skilled were the two opponents , that game ended in a stalemate , and the war came to an end . Another giant legend tells of two verbeeg s who played a single game of " wah - ree " over a 40 year period ! Appendix . Inspiration . It has been speculated that " wah - ree " was inspired by the real - life game of , a game in the family . However , the illustration of the game on p . 8 of " Giantcraft " does not look anything at all like mancala and instead appears to be similar to a board combined with three circles . The placement of the pieces is also nothing like Nine Men ' s Morris , with the pieces placed in the spaces made by the circles and squares rather than on the intersections of the lines . If the illustration is indicative of the actual game play of " wah - ree " , it appears that it is a unique creation .
Greycloaks of Evereska The Greycloaks of Evereska is an organization of investigators and law enforcers based in the hidden elven settlement of Evereska . Named after the Greycloak hills to the north , they are respected by people all over the Western Heartlands and are one of the main reasons why Evereska has never fallen against an enemy . Recently , in 1372 DR the Greycloaks helped defend Evereska against the onslaught of the phaerimm and their mind slaves , after the sharn wall was broken by the Evereskan elf Galaeron Nihmedu and the human and shade Melengaunt Tanthul , a Prince of Shade Enclave .
Spider scuttle Sometimes known as " spiderwalk " or " spider climb " , Spider scuttle was an invocation used by some warlock s , particularly those of the dark pact . Effects . When cast , " spider scuttle " , allowed its caster to walk along the walls of a cavern like a spider , giving them shadowy legs that allowed them to move with unnatural ease and speed . " Spider scuttle " was a somewhat complex spell , but warlocks required only a short rest between castings in order to regain the power necessary to cast it again . Prior to the Spellplague , " spider scuttle " was more commonly known as " spider climb " , and was usable by wizard s and sorcerer s as well as warlocks . For the former two , " spider climb " was like any other spell , the number of castings allowed dependent upon a degree of preparation by the wizard or power of the sorcerer . Druid s also used a similar evocation . The duration of the spell could be doubled by consuming a potion made from powdered datchas . Material components . A drop of bitumen and a live spider , both of which must be eaten by the subject .
Elder evil Elder evils were ancient , powerful , and generally evil beings or entities . Their power could rival , or even surpass , that of demigod s to such that they could destroy an entire world . Elder evils . Examples of these beings included Atropus , an undead planetoid said to be the first atropal , a stillborn god ; Zargon the Returner , the original lord of the Nine Hells who was cast out by Asmodeus ; Father Llymic , a being of intense power from the Far Realm who escaped the plane of madness to destroy the world but was encased in ice by elven mages ; Pandorym , an entity from a space between the plane s whose mind was imprisoned in a huge crystal , that was called to the world by the ancient Imaskari to intimidate the gods of their slaves . Other beings called Elder Evils include Shothragot and Haask , Voice of Hargut . Elder Eternal Evils . Three beings described as " Elder Eternal Evils " are Dendar the Night Serpent ; Kezef the Chaos Hound ; and Ityak - Ortheel , the Elf Eater . Later , Dendar and Kezef were considered primordial s . Aboleth Elder Evils . The aboleth race recognized a class of powerful alien entities who predated the gods and inhabit the Far Realm . Collectively known as the " Elder Evils , " these beings generally care nothing for any mortal race , offering only madness and destruction .
The Ram and Duck The Ram and Duck was a rough inn in Suzail , Cormyr . It had exposed timbers . Most of its furniture was old enough to have been broken and repaired several times . A line of pegs held up the inn ' s mugs , but none of them matched one another . The wooden floorboards were loose . The inn ' s shutters were wooden slats set with the bottoms of broken bottles .
Calimar Arkhenneld Calimar Arkhenneld was a drow lich enchanter of the city of Sshamath in the 14th century DR . He was the Master Emeritus of the School of Enchantment and Charm , as well as a former member of the ruling Conclave of Sshamath . History . Calimar was more than thirteen hundred years old by mid – 14th century , putting his birthdate around the start of Dalereckoning . In time , Calimar became the leader of the School of Enchantment and Charm and so a member of the ruling Conclave . However , after a time , he resigned to dedicate himself to study . Activities . Calimar had little interest in the everyday politics of the city and the Conclave . Instead , he concentrated one studying the mysteries of magic , devoting himself to the goddess Mystra . He was also the top creator of magical items in the city . In his long years of activity , Calimar created hundreds of unique objects , some copied from examples brought from fallen Netheril .
Intellect devourer Intellect devourers resembled walking brains on a set of bestial legs . They were servants of the mind flayer s and took over their victims ' minds on their behalf . Ecology . Illithids bred intellect devourers by subjecting the brain of a creature ( usually a thrall ) to a ritual in which the brain started sprouting legs . During this process , the newly created aberration passed through a larval form called ustilagor before reaching its final adult form .
Scarlet Mummers The Scarlet Mummers were an order of Lliira - worshipers formed to avenge the murder of Lliira ' s High Revelmistress in Selgaunt . Their duties included protecting Lliiran temples and battling with Loviata ns . Their battle prowess caused their fellows in the church to both fear and respect them .
The Twilight Tomb The Twilight Tomb is an adventure module set in the " Forgotten Realms " for the 3 . 5 edition of " Dungeons & Dragons " . It was designed by Greg A . Vaughan , based on a concept by Bruce R . Cordell , with cover art by Jon Foster and interior art by Marvin Mariano and Steve Prescott . It is designed for 3rd - level characters . Summary . The adventure sees the PCs on an expedition into the Yuirwood of Aglarond , where they discover a passage to the Night Realm , a demiplane splintered off the plane of Sildëyuir , realm of the star elves . Here , they venture into a citadel of glass and are caught between the mad schemes of a corrupted star elf named Mourel Duskwalker , a yochlol sorceress named Savera , and contend with armies of skeleton s and orc and hobgoblin mercenaries and much stranger monsters . The theme is one of weird horror , with bizarre undead and aberration s appearing . The storyline reveals some of the history and culture of the star elves first introduced in " Unapproachable East " , as well as their conflict with the nilshai .
Sandesyl Morgia Sandesyl Morgia was a female vampire and member of the Cult of the Dragon in 1484 DR . At that time , a new Cult faction led by the mage Severin emerged , switching their adoration from dracolich es to living dragon s . Sandesyl considered this a blasphemy against the teachings of Sammaster so she went to stop Severin ' s plan to resurrect Tiamat . She was present at the Skyreach Castle in the Greypeak Mountains . She later allied herself with those who would otherwise be enemies of the Cult , such as Elminster Aumar and the forces of Neverwinter .
Xanathar ' s Thieves ' Guild Xanathar ' s Thieves ' Guild was run by a paranoid elder beholder . Geography . This slaver network was the most powerful on the Sword Coast and often acted as a buffer against other evil organizations unintentionally . They operated out of Skullport . Membership . Members of the guild were trained in stealth , discretion , and tactics with fighter s , rogue s , sorcerer s , wizard s , and expert s which comprised most of its numbers . An ever - growing organization , it utilized multiple mouthpieces to protect and conceal the identity of the Xanathar . To join a member had to prove their ruthlessness and obedience in a test of loyalty , which usually involved killing or selling a friend or family member into slavery , as well as paying 300 gp . The typical agent earned dues of 60 gp a month .
Spirit naga Spirit nagas are the most powerful type of naga . They have a human female head on a snake body and are akin to witches , among the naga races . They are even more mysterious and enigmatic than the others of their kind , seeking lost magic to a fanatical extent . They delight in causing suffering and death with the powers they possess . Appearance . Spirit nagas have serpentine bodies with black scales and red markings . Their humanoid faces are framed with stringy hair . The bite of a spirit naga is deadly , as it contains venom . The eyes of the creature are no better , as their gaze can cause to who look to fall under the control of the naga . The average spirit naga is 14 feet long and weighs about 300 pounds . Combat . Spirit nagas meet their foes boldly . Society . In Chult , spirit nagas often took the role of chieftain over pterafolk tribes . Appendix . Appearances . A spirit naga was seen in The Harpers Series book three Red Magic . Here she was the personal assistant of the Zulkir of transmutation Maligor . She was depicted as mostly humanoid with the only distinction being that she had a snake tail instead of legs and a small forked tongue . Except for her natural form , she had the abilities to morph into others shapes . Maligor used that ability , to replace the manager of Thay s gold mines , thereby taking control of them . This was all part of a complicated plot with the purpose of getting rid of the zulkir of necromancy , his most powerful adversary . In all of this she showed great loyalty to him , and an ability to commit to a complicated plot , both of which indicated that she was not chaotic evil . More likely she was of a neutral evil alignment . ( it is more plausible that Maligors servant , Asp , is a Shinomen naga of the asp kind , from the Oriental Adventures , in the book she is referred to as a " Daga " )
Othiiyr Velthrann Othiiyr Velthrann was a sage of the city of Tsurlagol in the Vast . History . His life ' s work was his study of the magic sword s of the Royal Guard of King Imphras I and King Imbrar of Impiltur . These swords were among Soargar ' s Legacy , a collection of the relics of Old Impiltur put together by Mage Royal Soargar , but long since lost . Othiiyr dedicated himself to recording the legends around them , and pieced together the histories of a dozen surviving swords : " Ashram " , " Dornavver " , " Ellendrin " , " Felthann " , " Galathos " , " Iltornar " , " Malagar " , " Palreth " , " Sarghathuld " , " Tendar " , and " Ulfindos " . He was able to examine at least one of these swords himself when , in the Year of the Behir , 1342 DR , the thief Gort brought him " Ellendrin " to identify . Othiiyr offered to buy the sword , but Gort refused , hinting that a contact in the Moonsea had already contracted him to retrieve it . Gort left Othiiyr ' s house and that was the last anyone admitted seeing him and " Ellendrin " again . Othiiyr assisted the Knights of Imphras II in their continuing quest to find the lost swords of Soargar ' s Legacy . He was still working with them in the Year of Lightning Storms , 1374 DR , though the above dozen swords were still missing . Associates . Othiiyr was a regular correspondent with fellow sage Elminster of Shadowdale , and told him all about the swords " Ashram " , " Ellendrin " , " Galathos " , " Malagar " , and " Sarghathuld " . Othiiyr also worked with the kingdom of Impiltur ' s Knights of Imphras II , helping them recover the swords of Soargar ' s Legacy .
Grigor Hulmaster Grigor Hulmaster was once the Harmach ( lord ) of Hulburg . Grigor was forced into exile in Thentia by the shadowmage Rhovann and the merchant council of Hulburg . He was assassinated by Cyric ists in 1480 DR . Grigor was Geran Hulmaster ' s uncle .
Ashigi Desugaki Ashigi Desugaki was a provincial governor of Kozakura in 1357 DR . History . Ashigi , a follower of the emperor , was nominated governor of the Fukudo Province , a territory traditionally ruled by the family of Takenaka Okawa , in a very clever placement by retired emperor Gokammu . Ashigi Desugaki had his seat of government in Chimotoge , were he constructed Chimo Castle with imperial funds , and staffed it full of emperor - devoted soldiers . This movement greatly disturbed the shikken and in Chimotoge plots flourished . What Okawa did not know was that Ashigi also supported Takenaka Sugawara and could use his troops to help him . Personality . Ashigi was a good administrator but a mediocre military leader .
Battle of Shallows The Battle of Shallows occurred in 1370 DR between a huge force of orc s and frost giant s and the human and dwarf defenders of Shallows , a small settlement in the Spine of the World . Participants . Orcs and giants . The orcs were around a thousand in number , and they were accompanied by ten frost giants . Humans and dwarves . King Bruenor Battlehammer and the Companions of the Hall were in Shallows at the time of the attack , and were able to aid in the defense . This made a total of a hundred humans and twenty - six dwarves . The more notable amongst these were : Battle . The first wave was successfully repelled , although Regis was injured . The second wave was also repelled , but the walls and gates of Shallows took heavy damage , and many were injured . Bruenor was seriously hurt during this wave . The frost giants eventually began hurling firepots and most of the town was burned to the ground . Withegroo ' s tower was razed , and during the third wave , Withegroo himself died after casting one final fireball . The turning point of the battle came when the Gutbusters arrived with Pikel and Ivan Bouldershoulder and a number of other dwarves . They arrived in a wooden statue of the orc deity Gruumsh , causing the orcs to bow before it , and then burst out and attacked . This caused the orcs to rout and flee . Casualties . The orcs took heavy but not unsustainable losses . There were less than twenty walking survivors amongst the humans and dwarves , and only ten surviving wounded .
Aventurine Aventurine , also known as a love stone , was a variety of that glitters when viewed from certain angles due to inclusions . Description . This semi - precious stone could be medium to light green , dark to pale blue , or a beautiful sparkling shade of gold . only detracted from the flash below the surface of this translucent stone , so it was tumbled smooth , cut , or used as an inlay . Large deposits of aventurine with 20 lb ( 9 kg ) blocks were not uncommon . A typical stone had a base value of 50 gp .
Charcoal Palace The Charcoal Palace was a massive structure located in the City of Brass in 1367 DR . The Palace was found within the Furnace ward of the city . Description . Dark basalt was used to construct most of the structure of the palace . The basalt was so dark that it appeared to drain light from the flames surrounding the city . Gold , brass , and copper were used to cover many of the towers and domes of the palace . The Charcoal Palace was perched atop a landrise overlooking the entire city . Activities . The Charcoal Palace served as the seat of power for the Great Sultan of the Efreet , Marrake al - Sidan al - Hariq ben Lazan and his court of efreeti tyrants .
Laksi al - Afyid Laksi al - Afyid was was a merchant - rogue and business woman in Huzuz . Abilities . She possessed a natural talent for catering to the rich and powerful . Clients could relax in her shop in comfort while her servants collected their request from the Bazaar . Activities . Instead of offering guide services like others in Huzuz , Laksi preferred to offer procurement services where clients told her what they needed . She operated her shop , Services for Nobles , out of a lavish house located near the Grand Bazaar and Court District .
Kadar al Ilmater Kadar al Ilmater was a Calishite human monk of Ilmater , a member of the Order of St . Uzurr , the Abbot of the Cloister of St . Uzurr , and leader of the city of Uzurr in Lapaliiya " circa " 1372 DR . History . Sometime " circa " 1370 DR , Kadar learned of the cruel process by which yuan - ti transformed humans into tainted one s and broodguard s . Seeing a terrible suffering , he focused on finding a means to undo the process and restore victims to full humanity . Though still unsuccessful , a spy for the yuan - ti House Eselemas operating within his Order reported that he was nearing a solution . In response , yuan - ti pureblood s began infiltrating Uzurr on Eleasias 1 , the Year of Rogue Dragons , 1373 DR , with the aim of assassinating Kadar .
The Founding Time The Founding Time or Age of the Proud Peoples was the period just after the end of the Crown Wars , when the elves and the dwarves dominated Faerûn . During this time , the humanoid races began their expansionist efforts . Elves , dwarves , and the first human tribes founded several realms such as Evereska , High Shanatar , and Imaskar . Several major conflicts occurred during this time , including the Spider Wars and the Era of Skyfire . It is generally perceived to have lasted about six thousand years from - 9000 DR to - 3000 DR . It was followed by the Age of Humanity .
Dragonstaff of Ahghairon The Dragonstaff of Ahghairon was a powerful magic staff . Powers . Any dragon touched by the staff became immune to the effects of Ahghairon ' s dragonward for a duration of time specified by the mage who controlled the staff . If a dragon was touched a second time , he was once again affected by the dragonward .
Janik Darni Janik Darni was the proprietor of the Darni House in Huzuz in 1367 DR . Activities . Janik catered to wealthy merchants and caravan - masters by offering an assortment of fine food and skilled services . History . Once a servant of Jisan at a mosque , Janik was allowed to leave the mosque to pursue his passion for business . Janik remained a devote follower of Jisan and even kept a small mosque devoted to the goddess of plenty within his .
Jaipur chaka The Jaipur chaka was a successful chaka within the Shining Lands in 1367 DR . Organization . The Jaipurs owned thousands of acres of farmland in Var the Golden . However , the majority of their financial success came from their sea trade . They were second to none within the Shining Lands in delivering goods across the Shining South and beyond , including two successful ventures to distant Maztica . As of 1367 DR , they hoped to supplant the Baroda chaka with one of their members for the fifth seat on the Council of Merchants . Base of Operations . The Jaipur chaka was based out of Myrmyr in eastern Var the Golden .
Flame ( province ) The province of flame in the Zakhara n view of magic was a group of spells related to the element of fire . Use . The four elemental provinces played a very similar role for Zakharan magic - users as the eight ( or nine ) schools of magic did for Faerûn ian ones . Elemental mage s in Zakhara specialized exclusively in one province , like flame , while sorcerers took spells from two provinces , shunning the other two . Unlike elementalist s , magic - users from the Land of Fate recognized no opposition between flame and sea . Cultural significance . The flame was associated with wrath and other burning emotions in Zakharan culture , and most flame mages showed a disposition towards evil . The Brotherhood of the True Flame was the ultimate example of this proclivity toward evil . Paths of power . Zakharan practicioners of path magic recognized four paths of power within the province of flame :
Alix Alix was a merchant living in Bandar al - Sa ' adat in the Crowded Sea in 1367 DR , but originally came from outside of Zakhara . Description . Alix had blonde hair that was showing more gray with each passing year . She was a small woman .
Marden Norwood Marden Norwood , aka Lord Norwood , was the patriarch of House Norwood in Ravens Bluff . Description . Norwood had silver hair . Relationships . Lord Norwood was extremely protective of his daughter Seila . He initially had warm feelings toward Jack Ravenwild until he learned Jack wasn ' t really a noble . History . In 1479 DR , Lord Norwood ' s daughter , Seila was captured by the slaver Fetterfists and sold into slavery to the drow who lived beneath Ravens Bluff . Seila was rescued by Jack Ravenwild who returned her to Lord Norwood . Norwood richly rewarded Jack with a 5 , 000 gold piece line of credit at a local counting house as well as the use of Maldridge House , a mansion in Ravens Bluff . Jack passed himself off as a minor noble from the Vilhon Reach , an area that had been devastated by the spellplague . Lord Norwood hired sages to investigate Jack ' s claim and found it to be impossible . After learning of Jack ' s deceit , Norwood ordered Jack out of the mansion and told him to keep away from Seila . Later , a noble revel attended by Lord Norwood and his daughter was attacked by Fetterfists and his gang . Seila and other surviving nobles were carried through a magic portal to the Underdark . Norwood and Myrkyssa Jelan led an armed force to the drow ' s domain and destroyed the drow . Jack jumped through the portal and rescued Siela once more from Fetterfists .
Burning Daggers The Burning Daggers were a fanatical Kossuth - worshiping group of orc s in Thar . Description . Each of them was branded in the center of the face with a dagger symbol as a sign of devotion . Base . They inhabited deep caverns in Thar , around twenty miles from Glister , where there was a rift to the Elemental Plane of Fire , into which they threw anyone they took captive . A black flaming dagger floated in the air inside this rift . It had been the focus of many searches by the Black Flame Zealots for a long time . Branding . The branding of each orc took place once a year as a sign of devotion to Kossuth . The dagger brand covered the whole of the center of the face , with the point reaching towards the chin and the pommel on the forehead .