naist-nlp/zeshel huggingface dataset:
Final Fantasy VII ( unofficial Famicom version ) In 2005 , the Chinese company , ShenZhen Nanjing Technology , created an unofficial port of " Final Fantasy VII " on the Famicom . This version is licensed by neither Square Enix nor Nintendo . Oddly , this game makes a reference to " " , though it has nothing to do with that movie or any sequel . The plot is pretty much the same as the original , but large sections have been lost . After the events of the Northern Cave , this version skips over the Weapons and Huge Materia and jumps right to the final battle . Since it is a port onto a system with far lower technical capabilities than the PlayStation , the Famicom version is greatly stripped - down . Graphics are 8 - Bit , and often crude copies of sprites from NES era " Final Fantasy " titles . For example , Cloud ' s sprite is the Fighter sprite from " Final Fantasy " with yellow hair . Safer∙Sephiroth is an obvious copy of the Cloud of Darkness . The soundtrack is largely lifted from " Final Fantasy II " and " Final Fantasy III " , the victory theme is an 8 - bit version of the " Final Fantasy VII " victory theme . The entire game is written in Chinese . Much of the gameplay is lost as well . Summons , Limit Breaks , the optional characters , and nearly all of the sidequests have been removed . There are only six healing items and Materia is severely limited . Since the plot has been cut down , there is no airship , and thus areas only accessible via airship are gone . For unknown reasons , Mt . Nibel and Fort Condor have also been removed . The game ' s battle system is very difficult , as leveling and Materia growth have been made slower . Random battles are also much more common . Gamers , however , said that it was fun to play — if one cheats . The game can be played on any Famicom or on the NES using an adapter . It has a unique cartridge that looks nothing like licensed Famicom cartridges . In April 2011 , A developer named Lugia2009 released an English patch for the game , including many graphical improvements , new soundtracks , and upgraded gameplay . It has now been deemed fully completed with its final release on November 10 , 2013 and can be downloaded here .
Aleria Aleria is a 29 - year - old Clavat from " " . She is the mother of the twins Yuri and Chelinka , and wife of their father Latov . She was once the royal court ' s leading practitioner of the crystal arts and was called the Starsinger . Story . Aleria had an older sister named Meria and both were Starsingers . Meria later fell in love with Kolka , the Selkie king , but died after giving birth to a daughter , Tilika . Aleria become a mother figure to Tilika ; she taught Tilika the ways of Starsingers and trained her in how to use the power of the crystals . In addition to being a Starsinger , Aleria was also an oracle . Galdes used her power to extract the power of the Great Crystal , so that he could be the Lunite King . She is reborn in the world of her children , as she had predicted to her husband , Latov , while she was captured by Cu Chaspel . In the Multiplayer version , she is found trying to cook . Apparently , Yuri helps her cook . This is featured in the alternate reality at the end of the game in Single player . This can only be viewed if the player finishes the game on their own .
Steel Bat ( Dimensions ) The Steel Bat is an enemy in " Final Fantasy Dimensions " . It can be found in the Northern Cave as well as Below Castle Lux . Its Bloodfeast ability is rather weak but will recover some HP for the Steel Bats , however as it already has little HP , this recovery should not be an issue .
Death Claw ( Crisis Core ) The Death Claw is an enemy in " Crisis Core - Final Fantasy VII - " . Death Claws will continuously try to attack the player , but the player can continuously attack them to interrupt them . Be wary of other enemies and either cease attacking or prepare to roll if they start attacking . Death Claws can inflict Stop with their Deadly Embrace attack , so avoid it as much as possible .
Game Boy Advance The Game Boy Advance family of video game systems ( abbreviated as GBA ) was a line of handheld systems manufactured by Nintendo , and the descendant of the original Game Boy line . The original Game Boy Advance was released in 2001 as a 32 - bit handheld belonging to the sixth - generation era . GBA units used shorter cartridges with more capacity than either the Game Boy or Game Boy Color , but most hardware designs were compatible with both prior units . In 2003 , a redesigned version was released under the name Game Boy Advance SP ( Special ) The SP was designed to fold ; and when collapsed , it was roughly half the size of the original Game Boy Advance . The AGS - 101 model of the SP featured a backlit screen , the first such feature for a Nintendo handheld in worldwide release . The GBA SP was also Nintendo ' s first handheld with an integrated rechargeable lithium - ion battery pack , replacing the alkaline batteries used in prior Game Boy models . At its launch , Nintendo claimed the SP ' s battery life as being 10 hours with the backlight on , or 18 with it off . In 2005 , Nintendo issued a second GBA redesign in an ultracompact form factor , the Game Boy micro . This variant had interchangeable faceplates in an array of colors and custom designs , but dropped the earlier models ' backward compatibility to achieve its size . Within the lifetime of the Game Boy Advance , an optional attachment was made for the Nintendo GameCube called the Game Boy Player , which consisted of a Game Boy hardware deck and a GameCube program disc . With the add - on , all Game Boy games could be played through the GameCube . The Game Boy Advance line was succeeded by the Nintendo DS line . Special editions . " Final Fantasy IV Advance " was released in Japan with a special edition Game Boy Micro console . " Final Fantasy Tactics Advance " also had a special pre - order version with a white Game Boy Advance SP included .
Axolotl ( Final Fantasy IX ) The Axolotl is a Water - based enemy from " Final Fantasy IX " found in the Qu ' s Marsh in the Lachenta Wetlands . Quina can eat the Axolotl for one of his / her first Blue Magic spells : Aqua Breath . Battle . Axolotls can be dangerous when first fought due to their use of the Aqua Breath and Water , both of which can deal heavy damage . Strategy . Thunder spells against them to deal the most damage , and it may be a good idea keeping one or two characters on standby to heal up if needed .
Shred ( Final Fantasy X ) The Shred is a fiend in " Final Fantasy X " found in the Calm Lands . Battle . Its thick shell can be penetrated by Auron or Kimahri ' s piercing weapons . Like most of its armored cousins , the Shred ' s standard attack will sometimes cause Slow . Shred will drop weapons with elemental strike abilities , and armor with Berserk Ward . Attack pattern . " From Final Fantasy X Ultimania Guide " ( translated from Japanese ) .
Abandoned Giant ' s Town The Abandoned Giant ' s Town is a location in " Final Fantasy Legend II " . This town used to be inhabited by giants , but now its become a ghost town inhabited by monsters . Story . The party explores the large buildings after Johnny explained how to enter . They not only find two MAGI , but also the Micron they needed on top of a large table inside the first giant house .
Darkra Darkra , also known as Dark II , is a recurring Dark - elemental spell in the series . It is the second form of the Dark spell . Appearances . " Final Fantasy XII " . Darkra is a Arcane Magick that causes moderate Dark - elemental damage . The spell requires the Arcane Magick 4 license for 50 LP and costs 20 MP to cast . The spell can be purchased in the Phon Coast for 5 , 800 gil . In the " International Zodiac Job System " , the Arcane Magick Licenses have been reduced to three . Dark and Darkra are both Arcane Magick 1 License which costs 40 LP . " Final Fantasy XIV " . Dark II appears as an enemy ability used by the Shadow Sprites enemies during the Chrysalis trial against Nabriales . The attack deals unaspected damage to a single target . Darkra is not accessible to the player , but is part of the Dark Magick skillset used by Ghost enemies . " Final Fantasy Tactics S " . Darkra is a moderate level Black Magic spell . The spell costs 3 AP to cast and it has a spell power of 12 . It can only be used if the Darkra Tome item is in the character ' s inventory . The spell can only be purchased in Invidia for 1 , 500 gil .
Zolokalter Zolokalter , referred to as Zolkalter in the BradyGames guide , is an enemy from " Final Fantasy VII " . It is encountered on Gaea ' s Cliff and in the sixth round of the Battle Square after the player acquires the Highwind and Cloud Strife rejoins the party . When fought on the Battle Square its stats are enhanced with double the normal HP and its Attack and Magic Attack are increased by 25 % . Battle . Zolokalter ' s battle AI is unusual in that after being physically struck , it will use Toxic Barf on any unit on the battlefield , including its allies . This can be useful in eliminating them , if the player can manipulate its victims . It will also use its Bite attack on any poisoned unit , including its allies and itself . Since Toxic Barf is certain to cause Poison and Slow , it will destroy its own party as a result . It can be defeated with physical attacks or magic , aside from Bio attacks , which the Zolokalter absorbs . Enemy Skills such as Aqualung will destroy large groups of them . AI script . AI : Counter - Physical Etymology . This enemy ' s name is likely intended to be a portmanteau of " Zoroastrianism " and " Kartir " .
Cactuar ( Final Fantasy IX ) The Cactuar is an enemy from " Final Fantasy IX " found on the Outer Continent ' s Donna Plains and the Forgotten Continent ' s Mainland . It will hide underground when attacked . While underground , it will cast Confuse and Counter all attacks with 1000 Needles . If killed while underground , it will still counterattack before dying . It is safer to wait until it either burrows above ground or escapes . It is recommended to do high damage - dealing attacks when it is underground , or have everyone defend and Vivi use Focus . Iai Strike , LV5 Death and Odin can defeat a Cactuar with ease , and so can Fire - elemental attacks such as Fira and Ifrit . Heat and Freeze are also effective . Quina can learn 1000 Needles from eating a Cactuar , which is reasonably powerful when it is first encountered .
Zalamander The Zalamander is a boss in " Final Fantasy X - 2 " . Defeating it in the " Final Fantasy X - 2 HD Remaster " version earns the trophy Dousing the Fire . Battle . Its tail attacks deal damage within an arc , so it ' s possible for some of the girls to avoid them if they ' re spread out . It breathes fire that hits all targets in a range . Zalamander is immune to magic . Strategy . It is recommended to bring along Light Curtains or have the ability to cast Protect to reduce the damage it can do with its strong physical attacks , and also be able to absorb or nullify Fire - elemental attacks . The Heart of Flame garment grid is particularly good for this , giving the party Fire Eater . Despite Zalamander being immune to magic elemental items can harm it , so Fire Gems , Fish Scales , and Electro Marbles can chip away at its HP . The player can equip the Dark Knight dressphere on all the girls to deal maximum physical damage with attacks . Creature Creator . Fiend Tale . In the Fiend Tale endings , a notable Zalamander hates fighting . But in time , seeing his Drake brothers march off to battle , Zalamander becomes strong and decides to fight to protect his family .
Barbuta ( Final Fantasy X - 2 ) Barbuta is an enemy from " Final Fantasy X - 2 " . It is weak to Lightning , making it easily beatable with Thunder attacks . Fiend Arena . The Barbuta appears in the Standard Cup as a member of the Forest Watch team , along with an Amorphous Gel . Between the Amorphous Gel ' s high - power attacks and the Barbuta ' s persistent offensive , the two opponents together are among the toughest Standard Cup opponents to beat .
Wonder Wand Wonder Wand is a recurring weapon in the series . Appearances . " Final Fantasy V " . The Wonder Wand is the weakest rod , and is the only weapon to give negative Attack Power of - 3 with a Hit Rate of 0 , but gives + 2 Magic . It can be found in Fork Tower ( left side ) , or stolen from Exdeath . It is unique in that when the player attacks with it , it will cast a spell instead of performing a normal attack . When used as an item , it will cast the spell Return . Contrary to its description , the spells cast by the Wonder Wand are not random . It casts spells in a specified order , starting from Cure up to Osmose , and then loops back to Cure ; it will remember its place in the list even between battles , and will cast spells even if the user has been Silenced . The order that Wonder Wand casts spells is as follows : Cure , Poisona , Silence , Protect , Mini , Cura , Raise , Confuse , Blink , Shell , Esuna , Curaga , Reflect , Berserk , Arise , Holy , Dispel , Fire , Blizzard , Thunder , Poison , Sleep , Toad , Fira , Blizzara , Thundara , Drain , Break , Bio , Firaga , Blizzaga , Thundaga , Flare , Death , and finally , Osmose . " Final Fantasy X " . The Wonder Wand is a weapon for Yuna when the dominant ability on any rod is Overdrive → AP . " Final Fantasy Crystal Chronicles " . The Wonder Wand is not an actual weapon , but an artifact that increases Magic by 3 , and is found in Tida during the first cycle .
Shellra II Shellra II is an enhanced version of the original Shell spell found in " Final Fantasy XI " . It may be learnt by White Mages at level 37 . When cast , all party members in the targeted area of effect will have their Magical Defense increased . Shellra II may be recast every 16 seconds for 37 MP each cast .
Plus Barrette Plus Barrette , also known as Platinum Barrette , is a recurring weapon in the series . Appearances . " Final Fantasy VII " . Plus Barrette is a mid - ranked weapon for Red XIII that provides 39 Attack , 104 Atk % , 12 Magic , and 4 unlinked materia slots with Double materia growth . It can be bought for 3 , 500 gil at Junon after obtaining the " Highwind " or found at Mt . Nibel on a pathway near the bridge in the first area .
St . Ivalice St . Ivalice is the hometown of the characters of " Final Fantasy Tactics Advance " . It is transformed into the world of Ivalice after Mewt Randell reads the Gran Grimoire . After Marche Radiuju defeats the Li - Grim , the world reverts to normal , causing St . Ivalice to reappear . St . Ivalice is a wintry town , unlike Marche ' s hometown , which according to him never snowed . It is believed to be located far from the equator . Within the game , the player can only manage to see the town center where the cafe is located , the school the children go to , the hospital where Doned Radiuju , Marche ' s brother , receives his treatment , and several other locations such as the town ' s playground and residential apartments . It is unknown whether or not St . Ivalice is the real - world location seen in " " , where the protagonist , Luso Clemens , resides . Although the presence of Mewt and the Gran Grimoire do suggest that it is , indeed , St . Ivalice , it is also possible that Mewt simply took the Gran Grimoire with him as he pursued his career as a librarian . Currently , there is no solid evidence to suggest that St . Ivalice is the town in " Final Fantasy Tactics A2 " , but they obviously both exist in the same world . Locations . School . The school where Marche , Mewt , and Ritz attended , along with the three bullies Colin , Lyle , and Guinness . One of the known teachers is Mr . Leslaie , who participates in the tutorial snowball fight as a " Judge " . Marche befriended Mewt and Ritz at that time . When St . Ivalice was transformed into Dream Ivalice , the school compound was turned into a wasteland . The students ' uniforms ( which are absent in the game ) appear in concept art , colored red . The uniforms of the students in " Tactics A2 " are similar to what is in " Tactics Advance " , but with a white color . Marche ' s house . The house with the yellow roof . Marche lives here with his mother and younger brother Doned . At the beginning of the game , Marche , Ritz , Mewt and Doned are in Marche ' s bedroom while they are reading from the Gran Grimoire . Hospital . Appears in the game ' s ending , where Doned received his treatment . Doned is still incapacitated in a wheelchair , however , he is more accepting of his condition . Here , Doned finds solace in helping others with their own versions of " Final Fantasy " , having some experience with the game ' s intricacies himself .
White Mage ( Final Fantasy V ) The White Mage is a job in " Final Fantasy V " , obtained after the Wind Crystal shatters . The White Mage is the game ' s first job to focus primarily on healing and support . The White Mage has less Magic Power than the Black Mage and Summoner , nor can they use the power of elements outside of Holy with a rare staff as they are unable to equip rods or knives without equipment abilities . Nonetheless , White Mages are useful in keeping units alive and healthy during tough battles . Mastering White Mage for all four characters in the mobile and Steam versions earns the player the achievement " Master of White Magic " . Appearance . The White Mage attire is that of a traditional White Mage from the series : a white robe with a red trim . Bartz and Galuf wear their hoods down . Lenna and Faris wear their hoods up . Krile wears a white cloak with cat ears and red clothes . Abilities . White Magic is all about healing the party and granting positive status effects . The only offensive spell the White Mage gets is the late - game Holy spell . White Magic abilities give characters the White Mage ' s base Magic based on the following formula : The value of the base Magic granted in this way is capped at the White Mage ' s base . Thus the base Magic stat for a character with White Magic equipped would be as follows : Upon mastery , Freelancers and Mimes gain the White Mage ' s base Magic unless they already have a higher base from another mastered job . The stat modifiers for White Mages are : Other appearances . " Final Fantasy Airborne Brigade " . White Mage appears in " Final Fantasy Airborne Brigade " using White Magic spells from " Final Fantasy V " . " Final Fantasy Trading Card Game " . White Mage from " Final Fantasy V " appears in " Final Fantasy Trading Card Game " . Lenna as a White Mage has a Water - elemental card . " Triple Triad " . White Mage from " Final Fantasy V " appears on a Triple Triad card in the version available via " Final Fantasy Portal App " .
Geo - Barrier Geo - Barrier is a Geomancy spell in " Final Fantasy XI " . When cast , a beneficial Geocolure effect boosts the Defense of all party members for as long as they are within emanation range of the caster ' s luopan . In order to learn this spell , the player must visit the Geomantic Reservoir located in Batallia Downs as a Geomancer after having learned Indi - Barrier .
Zilant Zilant is a family of enemies in " Final Fantasy XI " . Zilant are a very rare type of dark - aligned dragon , none of which can be verified as an independent life form native to our dimension . Although not possessed of any body parts worth taking away , zilant will rarely bestow their killers with some powerful and sought after items , best known of which are the Zilant Ring and the rare body armor Fulad - zereh . Special Attacks . Besides their TP - based special moves , all zilants cast spells and have some form of aura - based attack - - either gaining a Bio aura under certain conditions , summoning a Varanus , or both . Etymology . is a legendary creature , something between a dragon and a wyvern .
Geo - Vex Geo - Vex is a Geomancy spell in " Final Fantasy XI " . When cast , a harmful Geocolure effect reduces the Magic Accuracy of all hostile creatures for as long as they are within emanation range of the caster ' s luopan . In order to learn this spell , the player must visit the Geomantic Reservoir located in Upper Delkfutt ' s Tower as a Geomancer after having learned Indi - Vex .
Grenade ( Final Fantasy VI ) The Grenade is an enemy in " Final Fantasy VI " . A Grenade can also be summoned by the Flame Eater ' s Bomblet . Battle . It is only fought in a huge forest directly west of the Veldt , and south of the Phantom Forest . It is a difficult enemy to defeat at that stage of the game where it is encountered , because it has high HP and casts Self - Destruct when physically hit . It can use Mezmerize to Berserk characters , effectively forcing it to Self - destruct . AI script . Attack Turns : 1st Turn : Blaze ( 33 % ) or Nothing ( 33 % ) or Mesmerize ( 33 % ) 2nd Turn : Blaze ( 33 % ) or Fireball ( 33 % ) or Nothing ( 33 % ) 3rd Turn : Blaze ( 33 % ) or Fireball ( 33 % ) or Nothing ( 33 % ) If attacked by " Attack " : Self - Destruct ( 33 % ) Other appearances . " Final Fantasy Record Keeper " . Grenade from " Final Fantasy VI " appears as an enemy in " Final Fantasy Record Keeper " .
Paling ( term ) A paling is a nearly indestructible type of magical barrier in the world of Ivalice . They are heavily used in " Final Fantasy XII " . Palings also appear in " Final Fantasy XIII " . Appearances . " Final Fantasy XII " . Palings are mainly used to protect cities from air - strike . Certain enemies are also capable of erecting small - scale palings to protect themselves . Palings protecting cities appear to be held up by magic from powerful crystals or magicite , by a group of chanting priests . Battle of Nalbina Fortress . During the battle of Nalbina Fortress , Prince Rasler and Basch fon Ronsenburg fight to defend the fortress against the Imperial forces . The Empire ' s aerial fleet is unable to attack the town as the paling protects the fortress , but the infantry has managed to penetrate the city ' s defenses . As the soldiers enter the tower where the crystal holding up the paling is located , and slaughter the priests , the paling is broken and the imperial airships are able to attack the town . The paling ' s fall marked the fortress ' s defeat . Battle above Rabanastre . During the battle above Rabanastre , the Sky Fortress " Bahamut " fires the Mist cannon from the Cannon Superstructure , which hits the Resistance Carrier " Galuf - Val " and two other ships . As the Mist concentration explodes , it spread across the Rabanastre airspace . The city ' s blue paling repel the shockwave as well as the airship debris . The city suffers more damage when several other airships crashed into the paling ; while it managed to reduce the debris into blue mist , smaller debris manage to penetrate the shield . When the " Bahamut " is in danger of falling on the city , which would break the paling , Judge Zargabaath comments that should Rabanastre ' s paling fall , the city would be destroyed . Unlike in Nalbina , the paling ' s mechanism was not shown . Lhusu Mines . The miners around Bhujerba mention that since the paling that kept the mines ' monsters at bay has fallen , they have been unable to continue work . It can be speculated that Marquis Ondore has let the paling fall on purpose to hinder the Empire ' s flow of magicite . " Final Fantasy XIII " . In " Final Fantasy XIII " , Palings serve as roadblocks to certain areas within the world of Gran Pulse . Accepting and completing certain missions from Cie ' th Stone s will remove these Palings , allowing the player to explore new areas and accept further missions . " Vagrant Story " . Palings are created across the cities of Valendia to protect them from the reaches of The Dark . It is revealed by Jan Rosencrantz that the Valendian Parliament is responsible for this act , as part of their plan to control the Dark , taking it over from the Bardorba bloodline . By creating these palings , the Dark has no choice but to focus on Leá Monde ' s population . After the fall of Leá Monde , a paling was created across the city to keep the Dark monsters within . However , Sydney Losstarot and his Müllenkamp cultists are flooding the city with more monsters , it is feared that the paling would fall .