naist-nlp/zeshel huggingface dataset:
Orn Thavil Orn Thavil was a human male priest of Tymora who dwelt in the city of Procampur in the Vast . History . By 1357 DR , Orn Thavil served as High Priest of the Lady ' s Happy Hall temple of Tymora in the Temple District of Procampur . In the Year of the Helm , 1362 DR , the Hierarch dined at a banquet hosted by Duke Jozul Piniago of Procampur , and was sat beside the lama Koja of Khazari . He considered the Tuigan to be " savages " and discussed the problems of using printing press es to copy magical prayerbooks . In Marpenoth of the Year of the Shield , 1367 DR , when Procampur was struck by the featherlung plague , Thavil worked with High Priest Baniya Dolester of Lliira and set up auxiliary shrines in the District of the Poor to treat the sick there . Though their actions halted the spread of the disease , the Thultyrl reprimanded both high priests for breaking Procampur ' s district rules , and were reminded that the city and its laws were older than a number of deities . Thavil was still high priest of the temple in 1367 DR . Description . Thavil was a very old man , thin and with a long , wispy white beard . Activities . Thavil was High Priest of the Lady ' s Happy Hall temple of Tymora . In this capacity , he led 24 subordinate priests and 16 lay - followers .
Corrosive ( weapon quality ) Corrosive is a quality that can be applied to weapons . Upon command from its wielder , the weapon will become covered in acid ic liquid . The wielder is immune to this liquid . Applying this quality to ranged weapons will give the effects to their ammunition .
Prism of Kushk The Prism of Kushk was a magic item that could be found in the city of Kushk in the Hordelands . Description . The Prism of Kushk was actually a large triangular diamond that measured one foot ( 30 cm ) on each side . Powers . Light shown through the bottom of the diamond , creating a prism of six different colored beams of light . Each of the beams exited through the tip of the diamond . Any living creature caught by the beams of light exiting the prism suffered harm based upon the type of light that created the beam . The different light forms are listed below . The severity of the harm they caused increased from top to bottom : It should be noted that spells that created a prism effect could not be used upon the Prism of Kushk . Some of these included " rainbow pattern " and " color spray " . When struck by the prism ' s beams , a victim suffered physical harm . There was also a chance that their soul would be sucked into the prism . This was more likely to happen when a stronger beam was created . The prism could only hold one soul at a time . A new soul entering the prism would instantly release a previously held soul . Casting a " darkness " spell on the prism also had a chance of releasing a trapped soul so long as the power of the spell was equal to the spell used to create the beam that trapped the soul to begin with . Someone holding the Prism of Kushk who wished to use it to attack another needed only to have them in their line of sight .
Lamruil Moonflower Prince Lamruil Moonflower was the youngest son of the late King Zaor Moonflower and Queen Amlaruil Moonflower . He was the current bearer of the " King ' s Blade " , the most powerful elven moonblade and heir apparent to the throne of Evermeet . Description . He was strikingly handsome , even for an elf . He had the eyes of a Moonflower — deep , bright blue flecked with golden lights — and possessed his father ' s great height and muscular form , topping six feet . History . He traveled with Kymil Nimesin in looking for the lost Moonflower children . Under Kymil , he studied the arts of swordcraft , though he often showed more interest in drinking and wenching . Lamruil , despite his early habits , successfully drew the " King ' s Sword " . He then undertook the task of planting the Tree of Souls given to by Queen Amlaruil on the mainland . Once planted , it would create a gradually enlarging sphere protected by ancient High Magic , and thus establish a new elven kingdom , a new haven for the elven people . Prince Lamruil , along with his human bride Maura and a widely varied group of elven adventurers , set out to find a foothold in the most remote , inaccessible , and forbidding lands of northernmost Faerûn . In 1380 DR , the high mage Araevin Teshurr visited Auseriel . There he met and befriends Prince Lamruil . They both left Auseriel in search of the missing Princess Maura , set on the trail by the mysterious prophecy revealed by Araevin ' s magic .
Weathertell Weathertell was an arcane divination spell that allowed the caster to foresee natural weather conditions a few hours ahead . Effects . This spell had to be cast outdoors where the caster was able to see and hear the current weather conditions . When cast , he or she instantly gained knowledge of prevailing wind direction and speed , precipitation type and strength , and any unusual weather conditions ( such as cyclones ) that would naturally occur in the very near future . The extent of this knowledge was the surrounding area of the caster and a number of hours into the future equal to the caster ' s level . The path of phenomena such as tornadoes could not be predicted accurately enough to know where they would touch down or what they would hit , just whether or not they would appear in the general area . Only natural weather could be predicted by this spell . Any manipulation by other magical forces could not be foreseen . Components . This spell required verbal , somatic , and unspecified material components . History . This spell was associated with the pirates roaming the Sea of Fallen Stars .
Thessaloni Canos Thessaloni Canos was the tharchion of the island tharch of Aloar in Thay . Description . Thessaloni was a tall woman even by Mulan standards . She was quite handsome with a pleasant face , hooded green eyes , and weather - beaten skin . She usually wore scale armor and ornaments of coral , pearl , and scrimshaw . Her skin was also tattooed in an aquatic motif . Her favorite weapon was the trident . Reputation . Thessaloni was considered one of the most capable commanders in Thay . History . In 1385 DR , during the war of the zulkirs , Thessaloni and her men fled to the Wizard ' s Reach and secured both Escalant and Laothkund for the council of zulkirs .
Shadow canopy Shadow canopy was an evocation spell of darkness used by the Shadovar to protect excavation sites . Effects . The spell created a flat dome of shadowstuff 25 feet ( eight meters ) above the ground and with a radius of at least 325 feet ( 99 meters ) , depending on the power of the caster . From a distance , a shadow canopy appears like a purple - black dome , but upon closer observation , it becomes clear that the walls of the dome are not solid . They have a glossy appearance , almost like a semisolid oil . It was impossible to see through the dome with natural vision , and even a creature using the magic of " blacklight " could not see through it . Within the dome , everything was covered in shadow as if in perpetual night without stars . This allowed creatures such as shade s or vampire s to exist quite happily , even if it was broad daylight outside of the dome . It took at least six seconds to cast this spell , and the effect lasted at least eleven hours . The dome could be centered above the ground anywhere within a couple hundred feet ( 60 meters ) of the caster but could not be cast higher than the ground to create a sphere , nor could the center of its effect be placed upon a moving object . A " shadow canopy " spell could dispel any light spell of lesser or equal power . Light spells of equal power could not dispel a shadow canopy effect ; only a more powerful light spell could . Components . The spell required verbal and somatic component s and the dried eyeball of any creature and a handful of coal dust , both of which were consumed in the casting . Notable Users . Every Shadovar expedition included an arcanist powerful enough to cast this spell .
Weathercote Wood Weathercote Woods is a woodland located just west of Anauroch , north of the Lonely Moor , east of the Graypeak Mountains and south of the Fallen Lands in the Savage Frontier . Blue mists and strange lights are often see in the woods . History . Weathercote Wood has existed from before the rise of Netheril and continues to exist today despite the advancing of the desert of Anauroch . Some legends claim Nobanion originally entered the Realms through one of the portals in Weathercote Woods . Trade . The Zhentarim s Black Road runs just south of Weathercote Woods . Rumors . According to the elves , Weathercote wood is full of Gate s to other worlds , as well as Wizard s that guard the gates from casual use . Neither spells nor psionics can penetrate the woods and those that enter are not heard from again .
Foril Obarskyr I King Foril Obarskyr was a member of the Obarskyr s , the ruling family of Cormyr . He was born in the Year of True Omens , 1409 DR to King Azoun V and Nalara Marliir and named after his great - grandfather ' s only son who perished at the hands of a Fire Knives assassin at the age of two . He married Jemra Rhindaun , niece to Queen Sybille of Tethyr , in the Year of the Stalking Horses , 1430 DR and she gave birth to Irvel Obarskyr in the Year of the Lashing Tail , 1431 DR . He was coronated in the Year of the Godly Invitation , 1449 DR after the death of his father .
Burtrar Malith Burtrar Malith was a veteran bodyguard and caravan guard as well as a member of the Company of the Cloak . Personality . Burtar was particularly quiet and grim . Abilities . Along with all of the other members of the Company of the Cloak , Burtar possessed an immunity to oil of taggit ( which caused memory loss ) . Relationships . Burtat acted completely loyal to Mhair Gulzrabban , so as not to be deemed expendable yet wished to one day betray the party ' s leader and retire .
Merial Luenath Duchess Merial Luenath was the ruler of Luenath in Dambrath and the head of Clan Luenath . Activities . Merial was one of the most powerful figures in Dambrath , second only to Queen Yenandra . The cities of Luenath , Hethar , and Prastuil were completely loyal to her . She felt that she should be queen instead of Yenandra , but the daily strain of managing the affairs of three large cities consumed most of her time . Possessions . The duchess wore a [ [ ring of sleeplessness ] that she used often in order to have time to attend all of her duties . Appendix . References . [ [ Category : Wizards ] ] [ [ Category : Clerics ] ] [ [ Category : Worshipers of Loviatar ] ] [ [ Category : Clerics of Loviatar ] ] [ [ Category : Females ] ] [ [ Category : Crinti ] ] [ [ Category : Half - elves ] ] [ [ Category : Inhabitants of Luenath ] ] [ [ Category : Inhabitants of Dambrath ] ] [ [ Category : Inhabitants of the Shining South ] ] [ [ Category : Inhabitants of South Faerûn ] ] [ [ Category : Inhabitants of Faerûn ] ] [ [ Category : Inhabitants of Toril ] ] [ [ Category : Inhabitants of lawful evil alignment ] ] [ [ Category : Inhabitants ] ] [ [ Category : Dukes ] ]
Ss ' thar ' tiss ' ssun Ss ' thar ' tiss ' ssun , or the City of Fountains , was once the capital city of the ancient serpent empire known as Najara . It was raised some 30 , 000 years before modern times by a powerful creator race called the Sarrukh . By the 14th century DR , however , the secretive empire of Najara or the Kingdom of Snakes was governed from Ss ' khanaja . Ss ' thar ' tiss ' ssun was left buried and nearly forgotten . Originally built as a temple city by the cult of Ssharstrune , Ss ' thar ' tiss ' ssun was abandoned after the death of the deity it honored and stood sealed for thousands of years until it was restored by its guardian , the ancient bone ha - naga Terpenzi and its followers . However , in the Year of the Moor Birds , 90 DR , Netherese wizards in the employ of the Shadowking drove Terpenzi and his ophidian servants out and partially razed the city , creating wards to prevent any serpent - related species from returning . By 1373 DR , human s inhabited the land above the ruins , in the village called Serpent ' s Cowl . The people of the village held a superstition over digging wells and foundations , for fear of opening up a route into the ruins below . The Shrine of Cowled Serpents lies in the heart of ruined Ss ' thar ' tiss ' ssun . It was inhabited by all manner of monsters and treasures dating back to the original Kingdom of Snakes .
Gulf of Luiren The Gulf of Luiren was created in 1385 DR when the Spellplague completely inundated Luiren , submerging the land beneath the waves . In addition to the creatures one would normally find in a large body of salt water , the gulf was home to Sahuagin , aquatic ogres and trolls and the ghost s of the former halfling residents of Luiren .
Mount Thorog Mount Thorog was one of the two tallest mountains east from the Moon Pass . History . The mountain peak was named after a deceased orc chieftain . Geography . Thorog was located between Stone Stand and the stronghold of Hellgate Keep . Guarded by peryton s , Telkoun ' s Tower was a fortress located between Mount Ieldroun and Mount Thorog .
Death ward ( spell ) Death ward was a necromancy spell that granted immunity to and effects or simply prevented death . Effects . The older version made the subject immune to all death spells and magical death effects . The spell did not protect against other harmful effects , such as injury , poison , or petrification , even if they might be lethal . The post Second Sundering version made the target able to avoid death , but only once . The spell lasted 8 hours . During this time , if ever the target was to suffer an effect that would kill it instantly , the effect would be negated . If the target was wounded so that it was close to death , it would instantly be stabilized . If either of these happened , death ward would end . Users . It was unique in that it was one of the only necromancy spells available to paladin s . Components . Only verbal and somatic components were needed and a divine focus for the older version .
Great Mother The Great Mother was the monstrous goddess of beholder s and a chaotic evil greater deity . Her symbol was an egg with an eye . Her areas of influence included magic , fertility , and tyranny . Her main interests were her beholder children and their safety , particularly against the drow . The Great Mother made her home in the Realm of a Million Eyes , the sixth layer of the Abyss .
Elliot Graves Elliot Graves was a Harper and the servant and close confident of Loene in Waterdeep . Description . Graves was a skilled soldier and chef . History . In 1361 DR , Graves was living and working in Loene ' s townhouse in the Castle Ward near Castle Waterdeep . After Arilyn Moonblade showed up in tow with an injured Danilo Thann , Graves was targeted and killed by the Harper Assassin .
Hassan Hassan was a powerful efreeti who patrolled the halls of the Royal Harim of Huzuz in 1367 DR . Possessions . Hassan wielded a massive fiery scimitar . Activities . He was sworn to slay any male — aside from the eunuch mamluk s also on guard — found within the Royal Harim . Relationships . Hassan began his service to the Grand Caliph when he was presented to Khalil al - Assad al - Zahir as a gift from Adnan al - Raqi . Over the years , Hassan became rather domesticated by the Grand Caliph ' s wives . They often encouraged him to take long naps during which male visitors could sneak into the harem .
Aunglass Roaryl Aunglass Roaryl was a legendary hero of Eskorn , Returned Abeir , and the founder of the Roaryl dynasty . History . Several centuries before the Spellplague , Aunglass Roaryl led a rebellion against the dragon emperor Eskornamundyr . Thanks to his efforts , the rebels were able to overcome their dragon master and gain their freedom . Legacy . He was the founder of Clan Roaryl , the ruling dynasty of Eskorn as of 1479 DR .
The Living Jungle The Living Jungle was an RPGA campaign set in the rainforests of the Malatran Plateau . It was a spin - off of The Living City campaign and was coordinated by Kevin Melka and Dave Gross . The campaign was later taken over by Tom Prusa , who was joined by Steve Jay , who went on to become Story Arc Coordinator . Like other Living campaigns , the actions of the players affected the entire campaign . It differed from others , however , owing to the low - magic nature of the campaign and the stress of roleplaying over combat . The Living Jungle survived briefly during the 3rd edition of " Dungeons & Dragons " but mostly used the 2nd edition ruleset . A total of eighty modules were published in all between February 1995 and August 2003 with another module written by Steve Jay , intended to restart the campaign , published in 2007 . The attempted restart did not reach fruition , most likely due to a lack of support and the advent of the 4th edition ruleset .
Jott Jott was an agent of Thylius Caramitru in Mulmaster . Activities . In 1491 DR , Jott and his brother Rolo were the main agents of Thylius , running for him the Yellow Breath Chapter House . However , an adventuring party hired to find some missing noblewomen entered the house and defeated Jott .
Rico Pengallen Rico Pengallen was a human man from the village of Pengallen in the Silver Marches . He was a farmer . Description . Rico was a man of his mid - twenties , rugged and strong . He had a ruddy face and widely spaced blue eyes . Personality . Rico Pengallen was an angry and prideful man , and often aggressive . Possessions . Rico carried a blacksmith ' s hammer when hunting the orcs . He lived in a simple farmhouse built of logs and boards packed with mud , with a steep roof . Nearby was a barn . His property was fenced around and included a goat . History . Rico enjoyed hunting down , capturing and forcing others , common enemies of humankind , to work for him , in the full knowledge of all in Pengallen . In his time , he enslaved a number of goblin s and orc s , and even a bugbear , though only one at a time . When he was done with them , when they ceased to be useful or docile , he had them hanged at the village gate . Among the slaves he took was Nojheim , a highly intelligent and good - hearted goblin . In the winter of the Year of the Worm , 1356 DR , a band of ogre s and orc s attacked the village and carried off captives , including Nojheim . Rico gathered four other villagers , including Tharman , to hunt down the group and rescue the prisoners . Rico largely wanted his slave back , and to stop the raiders from returning to Pengallen . The next day , the group was discovered by the drow ranger Drizzt Do ' Urden . Rico was aggressive to the drow , but they joined forces to rescue the captives . He kept pressing to destroy the raiders instead , and finally disrupted Drizzt ' s efforts for a stealthy rescue . At the raiders ' camp , fighting broke out , and Rico led a charge against the orcs , he and his farmers slaying them while Drizzt defeated the ogres . However , Rico was angry that Nojheim had fled during the battle , and insisted on going after him , explaining that Nojheim had led a previous raid against the village and was being held for trial . Drizzt volunteered to return Nojheim alive . Drizzt did so the next day , and Rico was happy to have Nojheim back in his power , and offered Drizzt a meal at the local inn on him in reward . Rico later overheard Drizzt speaking to Nojheim , in which the drow learned of the slaver ' s deeds and vowed to free him . While Drizzt went to Silverymoon for legal advice , Rico hanged Nojheim , and had the other villagers support his story that the goblin had attacked him . Drizzt returned several days later and wanted to attack Rico for his crime , but left in disgust .
Aura of comfort Aura of comfort was an evocation spell that allowed the recipient to ignore normal extremes of non - magical heat or cold , and be protected from rain , snow , and hail . Effects . This spell lasted for a few hours ; longer for more experienced casters , and created a faint aura that shimmered around the subject . The recipient and all they were wearing or carrying were insulated from cold or heat in the −20° F to 140° F ( −29° C to 60° C ) temperature range and instead perceived a comfortable 70° F ( 21° C ) for the duration of the spell . In addition , " aura of comfort " protected the recipient from non - magical rain , snow , and hail by blocking them from reaching the subject . If the temperature exceeded the range that this spell could handle , then the perceived temperature was increased or decreased one degree for every degree beyond the range . " Aura of comfort " did not protect against magically generated weather , fire , cold - based attacks , smoke , suffocation , etc . Components . Only verbal and somatic components were required to cast this spell .
Elbus Tinfellow Elbus Tinfellow was a halfling living in the Moonsea . History . Elbus was the patriarch of the Tinfellow s , a large family of farmers in a valley near Hillsfar . During the Rage of Demons , some corrupt Red Plumes led by Captain Haakon Erlich and the sorcerer Breex Vandermast attacked Elbus ' s farm , capturing and killing all present . Elbus was captured and destined to go to the Hillsfar Arena . At last after a riot in the Arena Elbus and his family were for sure freed by an adventuring party hired by Olisara Lightsong Relationship . Elbus and his family were allies of the Harpers
Guallidurth Guallidurth was one of the oldest drow city in the southern Underdark . It was situated beneath the Calim Desert in the Middledark of Old Shanatar . Government . In the late 14th century DR , it had twenty - one ruling houses . These made up the Ruling Council , but more than 200 Houses vied for power . After the Spellplague , Mistress Mother Fizzri Khaven - Ghell systematically destroyed most of the houses until only twenty four remained . Area of Influence . The city claimed the area south from Wealdath and west of the Alimir Mountains , though their governance wasn ’ t very strict . They also considered Sloopdilmonpolop to be theirs . They were considered at least potential enemies of Iltkazar , Oaxaptupa , Oryndoll and the beholders below the Lake of Steam . Religion . During the 14th century DR , drow of Guallidurth worshiped Lolth , but each House did so in a different way , so many different sects existed throughout the city . Since building a temple to the Spider Queen was seen as the most devotional worship one could do , the city was riddled with different temples and shrines . This gave the city its nickname as the Temple City of Lolth . The second biggest faith was the one of Vhaeraun , Lolth ’ s son . The following of Kiaransalee was also growing but didn ' t pose a meaningful threat to the ruling order . Praying to another deity than Lolth was seen as worse than worshipping the Spider Queen in the wrong fashion by her matriarchy . They tried to unite together to hunt their enemies down without real success due to infighting in their own ranks . Repeatedly displaying their inability to unite against a common foe was a reason for increasingly more drow to dissatisfied with Lolth ’ s version of a society . Enemies . Apart from the ruling nobles being each other ’ s enemy over religious doctrine , and their intra - city enemies of followers of other deities than Lolth , Guallidurth had a number of external enemies . Vhaeraunites who escaped from the city managed to found three settlements , Dallnothax , Holldaybim and Iskasshyoll , in the Forest of Mir and another one in Ultoksamrin , the Vault of Cloaked Midnight . In the 15th century DR , Guallidurth was at war with Iltkazar .