Light to All / Chapter 10 " The crystals , shining even in the depths of despair — It is said that hope can be restored if the ten surviving warriors can take hold of them . Now , the journey begins for the Warrior of Light . . . " Chapter Ten , titled Champions of Her Will is a retelling of Destiny Odyssey I in the Story Mode of " Dissidia 012 Final Fantasy " . This chapter features the Warrior of Light . Story . The Warrior departs from Order ' s Sanctuary on his quest to find the Crystals , and soon encounters his rival Garland , who he quickly defeats . Garland fades into darkness but warns the Warrior his hope is an illusion and the world will betray him . The Warrior continues on , heading north - east to find the path that leads to the Land of Discord , and meets Cecil and Tidus . The two explain they are injured by an assailant who attacked them and stole something from Firion , and Firion has pursued the assailant to retrieve it . The Warrior follows Firion ' s pursuit of the assailant and finds him engaged with Sephiroth in the Planet ' s Core . Dismissing Firion to rejoin his friends , the Warrior battles Sephiroth . Though he is victorious , Sephiroth is not killed and shows the Warrior the rose he stole from Firion . Sephiroth questions the Warrior ' s reason for fighting : when he claims he fights to end the war , Sephiroth replies the Warrior takes pleasure in the fighting just as he does , and fades away to meet with Cloud . The Warrior bids Cecil , Firion and Tidus luck on their quest , resolving to continue alone and apologizing for not being able to retrieve the rose Sephiroth stole . In the next gateway , the Warrior encounters Ultimecia , who tells him the Crystals are fabrications not worth fighting for . The Warrior refuses to listen and the two battle - the Warrior is again victorious . Ultimecia warns the Warrior his comrades are losing hope in their cause , and teleports away . Shortly after the Warrior finds Squall , who tells him Cosmos ( actually Ultimecia in disguise ) told him to fight for his Crystal alone . During Squall ' s story , the two battle at this time ( though it is not shown during this chapter ) ; Squall defeats the Warrior , proving he is strong enough to continue alone , and the Warrior continues on his journey northward satisfied with Squall ' s resolve . Passing the desert and emerging on the path to the Land of Discord , the Warrior stops as Cosmos appears to him and warns that evil forces are gathering ahead , but the Warrior is undeterred . He tells her that as long as they do not give up and hope onto their hope , they will eventually prevail , and it was Cosmos herself who taught him this . Cosmos chooses to believe in his words and allows him to keep going . At the entrance to the Land of Discord , the Warrior finds The Emperor , who tells him he owes him since the Warrior ' s fighting caused a ruckus allowing Bartz to escape capture . Claiming that the Warrior ' s struggle is in vain , the Emperor gives him the chance to swear fealty to him , manifesting a Crystal for the Warrior if he accepts . The Warrior instead shatters the Crystal , aware it was an imitation , and the two do battle . The Warrior wins and the Emperor begins to fade , telling him his faith will waver when he learns the truth . Garland steps in and tells the Warrior he cannot die as long as the Warrior lives , and invites him to track him down if he wishes to learn the truth of the war . Pursuing Garland through the Land of Discord to the final gateway , the Warrior meets Garland , who tells him the war of the gods shall continue for eternity , and thus they too are fated to fight in an endless cycle that has no end . Garland says the Warrior should abandon his hope and learn to take pleasure in combat as Garland has , but the Warrior replies Garland is pitiful for submitting to destiny , and now that he knows the truth of the war he will find a way to end the cycle of conflict . The two fight again and the Warrior defeats Garland , this time winning his Crystal . Garland fades , but laughs that when all ten Crystals are gathered the cycle can indeed be broken . Without the cycle to dictate events destiny ' s chains will be broken and even the gods cannot foresee what will happen - a world of true chaos will be born . The other Warriors of Cosmos arrive with their Crystals , and the group heads to meet Cosmos with all the Crystals in their grasp . Gateways . Forsaken Kingdom . A Multichain at B3 will trigger the Physical Critical Rate Up emblem and chain all four enemies . Enemies in the Warrior of Light ' s story use accessories that activate increasingly large boosters as the fight goes on longer , raising their damage output more and more . For this reason it is important to end fights quickly . The Warrior also never has access to an Assist in the storyline , so EX Mode - enhancing accessories are more useful than in others , since their negative effects are irrelevant . Gateway of the Damned . A Jump Chain at C4 will chain all enemies here . Southern Lufenia Gateway . A Cross Chain at C1 or a Multichain at B2 will chain three of the enemies present , but it is not possible to chain all of them at once . Gateway to a Micro Desert ( Repeatable ) . A Multichain at C3 will chain the five enemies here . Conquered Trials Gateway . A Multichain at C4 will chain the five enemies here , the emblem restoring HP before each battle . A KP Gambler can be found on the world map before this gateway , and can be used here to triple the winnings for a potential 75 KP . Alternatively , the player can save the KP Gambler for the next gateway . Conflicting Virtues . A Straight Chain at B2 can chain all five enemies , the purple emblem raising the stage Bravery and making meeting the KP Chance easier . The player can make use of their KP Gambler here if they did not before , and with the KP Bonus found in the treasure chest can double their winnings for a total of 150 KP . Pervasive Sorrow . A Straight Chain at E5 will chain three enemies here with the Physical Critical Rate Up emblem active , leaving only the Hard Battle Piece blocking the Stigma of Chaos .