naist-nlp/zeshel huggingface dataset:
Shuftharz Shuftharz is an Orsimer blacksmith found in the Orc Stronghold of Mor Khazgur in Haafingar . Family . She is the second wife of Chief Larak . She was given the job of Forge - wife , having to provide weapons and armor for this little settlement . She will tell the player that " " by tradition , a mother always teaches her children how to smith " " so she has taught her son , Olur , the Blacksmith job and now he takes care of the forge and the mine , but mostly spends his time near the smelter . Shuftharz works in the small workshop on the south side of Larak ' s Longhouse , tending the forge . Interactions . Being a blacksmith she will sell random weapons and armor , having a base of 400 , and will also pay full price for Orichalcum Ore from the mine on the hill above the forge . If her husband , Chief Larak is killed , Shuftharz will refuse to communicate with the Dragonborn and only say " Go on , leave me alone " if interacted with .
A Powerful Spirit A Powerful Spirit is a Temples quest available during the events of . having joined the Benevolence of Mara , the Agent is tasked with destroying an undead creature polluting a sacred site . Background . After joining the Benevolence of Mara , the Agent will have to complete a series of randomly assigned quests on their behalf , in order to gain ranks and associated benefits . Walkthrough . After joining the Benevolence of Mara a Missionary from the Temple will offer the Agent a quest that goes beyond the morals of the Temple . The Benevolence ' s philosophy " forbids [ them ] to harm another living creature willingly , " but this must be briefly ignored as a spirit has begun haunting one of their sacred sites . The Agent is duly tasked with destroying the spirit ' s mortal form , found in one of the Iliac Bay ' s many dungeons . The Troubled Spirit . The Agent must journey to and then enter the specified dungeon to begin their hunt , battling through the usual collection of dungeon creatures . The spirit can be found at any point within , although identifying which creature the spirit inhabits is impossible to determine . Indeed , it is only when the creature is destroyed that the spirit utters : With that the dungeon will be cleansed , meaning the Agent can return to the Missionary to complete the quest . Reward . The Missionary will reward the Agent with a random amount of , if they return before the time limit expires . The success or failure of the Agent in undertaking the quest will affect their reputation in the Temple :
Applewatch ( Oblivion ) Applewatch is a small farm located northwest of Bruma . It is the home of Perennia Draconis , and plays a role in the Dark Brotherhood questline . Several barrels around the house contain various crops , including rice , radishes and potatoes . Quests . Next of Kin . This is where Perennia Draconis in the Next of Kin quest is found . If the Listener first says to her that he or she is there for her children , she will give gold and a note on where to find them . After completing the quest , the farm will remain uninhabited , but tombstones of the family will be in the garden . Perennia Draconis ' headstone , once read , will summon her vengeful ghost to kill her murderer . Later on , Lucien Lachance will ask the Listener to meet him there , but upon arrival he will have been killed by the Black Hand . After this , his mutilated body will continue to hang from a beam in the house . Crops . Growing outside of the house is a hardscrabble plot of :
The Blackwater War , Volume I Content . When the invasion of Black Marsh began in 1E 2811 , the Imperial Legion was confident of victory . Imperial forces had won a great and decisive victory in the Battle of Argonia , as well as in several other clashes . These battles were one - sided affairs , with Argonians suffering significant casualties and Imperials hardly getting winded . By First Seed 1E 2811 , the Lizard - Folk were in full retreat — taking refuge in the shadowy depths of the region ' s interior . The Empire decided to press the advantage and mount a full - scale invasion before the Argonians could regroup . The column was led by a young and charismatic commander named Augurius Bucco . Bucco was a popular figure in Cyrodiil . His good looks and practiced oratory catapulted him through the ranks of the Legion hierarchy with unprecedented speed . By the time he was twenty - five he was already wearing the General ' s Diamond . Upon receiving his generalship he was offered legions in practically every corner of Cyrodiil . He chose the Fourth Legion of Black Marsh as his command . Other historians have offered countless theories as to why he would choose such a bleak and dangerous post . As for me , I would propose that simple pride was the determining factor . Rumors of the Legion ' s successes along the Black Marsh border had reached the inns and alleys of Imperial City as early as Rain ' s Hand , 1E 2811 . Seeing the swamp ' s conquest as his ticket to Grand Marshal , Bucco greedily took on the mantle of Fourth Legion commander , convinced the war for Black Marsh would be a quick and glorious affair . He could not have been more wrong .
Creation Engine The Creation Engine is the engine used to power . Here is a sample of what the Creation Engine is capable of , courtesy of G4TV . com : This from Shacknews . com : Animation . Character animation will be set by Havok ' s Behavior technology , which allows Bethesda to create and blend animations with greater ease . This is being used both to create more realistic reactions from NPCs , and to balance the combat more effectively when the player is in third - person mode . It also allows the team to talk with NPCs while walking and exploring , instead of facing straight towards a character during conversation . Finally , the animation engine gives new life to the creatures in the game ; however , Bethesda studio head Todd Howard played coy on the subject of mounts . The new engine adds an element of randomness to the story proceedings . Story quests will still have their paths set by the designers , but the side quests will be tailored to your character . An assassination quest , for example , might shift based on who you ' ve met and their relationships with the other NPCs . It recognizes your actions , so you ' ll see consequences and references from characters based on where you ' ve been . ” This game engine is referenced partially , here
Bleakrock Fisherman ' s Journal Content . Otroggar says he saw a new kind of fish off the north coast . I asked if he saw it while he was drunk . He insisted that this time , he was sober . Something other than cod , haddock , and herring would be interesting . Maybe I could even sell it in Solitude ! That would be worth the trip . Otroggar said it had a hunchback , a half - dozen fins on its belly , and a long snout with a bulbous tip . He also said it had a lot of teeth and moved fast . There was only one by the shore , but he thought he saw others farther out in deeper water . If Otroggar wasn ' t as drunk as a moon - struck Khajiit , I ' d say it sounds like a meat - eater . I ' ll bring some bait . I ' ve caught a shark or two . I ' m sure these things won ' t be any harder .
Tobias ' Letter Contents . Cyrus - I hope this letter finds your hands , friend . My latest travels have brought me to Stros M ' kai and no one here has seen your sister for three months . I fear the worst . I feel obligated to stay for a few weeks . I will be at the Draggin Tale Inn , should you return . Tobias
Boderi Farano ( Oblivion ) Boderi Farano is a Dunmer , and a Journeyman Mysticism trainer who can be found most often at the Mystic Archives of the Arcane University . There is no explanation given as to how or why she moved from being a Publican in Ald ' ruhn to the Imperial City .
Rynandor Rynandor was an Altmer who as considered to be a " great seer - mage . " The Thalmor ruined his reputation , and forced him to become an exile and later assassinated him when he tried to flee to Anvil . He was one of the few that survived the collapse of Crystal Tower , and his heroic deeds saved many Altmer during the Oblivion Crisis . Latheril of Sunhold later followed in his footsteps .
Coming of the Learned One , Vol . I Content . Volume I The learned one has begun work in the upper chambers that promises to be the most scintillating magic I have ever witnessed . It will consume the upper floors of the Archive , and I am among the stewards of the upper floors . I cannot think of a better way to die than writhing in the sorcery of the learned one — but it means my time on Nirn grows brief . Thus , I spend my final days recounting the learned one ' s arrival . What follows is a recollection of the Archive ' s defining moment . Though we built it intending to reach for Aetherius , it was a denizen of Aetherius who found us .
Glathel Glathel is an Bosmer Commoner who resides in the Vivec , Hlaalu Canton . She can be found at the Elven Nations Cornerclub at Hlaalu Plaza . They Nerevarine may set her up with Gadayn Andarys . Background . Little is known about Glathel except that she is of low birth and is looking for a husband . She is the cousin of the noble lady Eraldil . Locations . Initially , Glathel resides at the Elven Nations Cornerclub at Hlaalu Plaza , as stated above . If the Nerevarine decides to pair her with Gadayn Andarys she will eventually become his wife and move to his general goods store . Interactions . For the Love of a Bosmer . Gadayn Andarys , the owner of the general goods store at Hlaalu Plaza , is madly in love with Glathel ' s cousin Eraldil . The woman of noble birth rejects his advances and hints that Glathel might be interested in marrying the merchant . The Nerevarine can either continue to help Gadayn trick Eraldil in an ultimately unhappy marriage or they may convince him to court Glathel instead .
Captain Baszone Patneim Captain Baszone Patneim is an Imperial pirate who can be found in Anvil . Background . Captain Baszone Patneim is the captain of the " Sea Tub Clarabella " , a pirate ship docked in Anvil . Baszone can be found in his quarters on the upper deck of the " Clarabella " .
Xivilai ( Oblivion ) The Xivilai are powerful Daedra that exist in the plane of Oblivion , capable of magic . They primarily utilize fireballs and summon Clannfear to their aid . It is best to dispose of a Xivilai before being overwhelmed by the Clannfear minions they are capable of summoning . Ideally , marksman or melee are effective defenses against them , as Xivilai have a relatively strong spell absorption bonus . They usually carry a powerful axe or sword , ranging from Dwarven to Daedric , depending on the Hero ' s level . They can sometimes be found in fellowships of two or three . The Xivilai are the strongest of the Daedra , being able to wield two - handed weapons in one hand . Appearance . Xivilia are monstrous , brutish beings , vaguely anthropomorphic in appearance . They have bluish skin , with red markings in their arms and legs . Their white eyes glow and they have black , mane - like hair with horns that protrude from their forehead . They have long ears , a menacing look , and are depicted with long fingers . Xivilai wear minimal clothing - the only protection they have is an armored kilt and plating on their upper body that girds the collarbone .
Grazdar ' s Notes : Hammer ' s Bypass Content . Nobody said I couldn ' t bring my notes ! I bet Malacath hates puzzles as much as I do . Thag said there was a simple child ' s rhyme to remember for the first gate : < poem > Four symbols form the key Of the clans that raised a city Whose names we honor to this day Among the Orcs of Iliac Bay First came those who built her walls Next is the clan who armed her halls Third were they who kept her fueled Last whom o ' er all others ruled < / poem >
Meridia ' s Beacon Meridia ' s Beacon is a quest item in . Characteristics . When Meridia ' s Beacon is picked up , the quest " The Break of Dawn " will begin . Meridia will demand that the Dragonborn take the beacon back to her statue in order to cleanse her temple of a mentioned " Darkness . " The Beacon can be found in almost any boss chest after level 12 . However , if the Dragonborn interacts with the Statue to Meridia before finding the Beacon , the item ' s location will be given and a marker put on the World Map .
Silver - Claw ' s Forged Wedding Invitation Content . < Character ' s name > , You and ( Guest ) are cordially invited to attend the union between Lord Cosh of Abah ' s Landing and Magnifica Falorah al - Danobia , Jewel of Taneth , at Hubalajad Palace . Appropriate attire is required . Entertainment and food will be provided well into the evening until vows are exchanged within the palace . Each attendee is expected to bring a gift . — Muazel , personal assistant to Lord Cosh
Lost Relic Lost Relic is a quest in . Walkthrough . Florentius Baenius sends the Dragonborn to retrieve an ancient artifact from a radiant location . The artifact that is requested is random , but the quest can be offered by Florentius three times in order to obtain all three artifacts . The giving of this quest is random , and as such the Dragonborn may have to complete several other radiant side quests for Sorine Jurard ( " Ancient Technology " ) , Gunmar ( " Cleansing Light , " " Hide and Seek , " " Preemptive Strike , " and " Hunting the Monster " ) and Isran ( " A Jarl ' s Justice " ) as well as Florentius ' other possible radiant quest " Rescue , " before being offered the quest . This process will often repeat before getting the second and third parts of this quest ( although it is possible to get the quests simultaneously , albeit rarely ) . Upon retrieving the artifact , return to Florentius to complete the quest . The artifact can be kept upon completion . Artifacts . Dawnguard Rune Shield . The Dawnguard Rune Shield has a + 10 Bash damage effect against vampires and also creates , after sustained blocking , a minor sun shield doing + 10 points of damage to the target . Using it drains the wielder ' s stamina . Dawnguard Rune Hammer . The Dawnguard Rune Hammer places a fire rune when the bash action is executed . Dawnguard Rune Axe . The Dawnguard Rune Axe does additional sun damage based on the number of undead killed . The weapon has a minimum undead count of zero and a maximum count of 100 + .
Pinemoon Cave Pinemoon Cave is a small cave in Haafingar that is populated by wolves and vampires of various levels . A grove of trees in Haafingar ' s tundra opens to a small campsite . At night , there may be vampires milling about the exterior camp . In the day they will be inside the cave . At the entrance of the cave itself is 3 White Cap mushrooms , while inside there is a huge amount of Fly Amanita , making it one of the highest in sources in Skyrim with 50 + available . Quests . Onmund ' s Request ( radiant ) . Find the staff for Enthir . Once the staff is found , deliver the staff back to Enthir at the College of Winterhold . Kill the Vampire . Sybille Stentor , the court wizard of Solitude , sends the Dragonborn on a miscellaneous quest to kill the leader of a group of vampires hiding in this cave . Once the deed is reported back to Sybille , she will give the Dragonborn a gold ring , plus an increase in Illusion . Trouble in Skyrim ( radiant ) . Farkas sends the Dragonborn on a quest to eliminate the vampire leader in Pinemoon cave , then return to Farkas at Jorrvaskr , where he will reward with between 100 – 300 . This can act as progression in the Companions questline . Cleansing Light . Gunmar may ask the Dragonborn to kill the Master Vampire at Pinemoon Cave . Culling the Beast . Fura Bloodmouth or Garan Marethi may ask the Dragonborn to kill the Master Vampire in this cave .
Madcap Jester Monkey The Madcap Jester Monkey is a seasonally exclusive pet monkey for available through the Crown Store . It can only be purchased during the Jester ' s Day festival held around the April Fools period , and is not available for the remainder of the year .
Wulf Wulf is an Imperial living in the Tower of Dusk , Ghostgate . He may only be encountered during the quest " The Citadels of the Sixth House , " on the way to fight Dagoth Ur . If interacted with , he will give his Lucky Coin to the Nerevarine which will grant the power to Fortify Luck 20 points for 120 seconds . It is later revealed by Lalatia Varian that Wulf isn ' t who he seems he is . In truth Wulf is an aspect of Tiber Septim . Lalatia states the following : Interactions . A Lucky Coin . After being named Hortator and Nerevarine , Wulf will appear in the Ghostgate . Once he is spoken to , he will request you take his lucky coin . The Hero can choose to accept or deny it , this has no consequences .
Eldergleam Sap Eldergleam Sap is a quest item found in . Quests . The Blessings of Nature . The sap is needed by Danica Pure - Spring to revive the wilting Gildergreen tree in the center of Whiterun . As a symbol of growth , by reviving the tree , Danica hoped to increase the number of pilgrims who frequented the tree and help the wounded soldiers in her care find courage . Location . It can be obtained from the Eldergleam Tree in Eldergleam Sanctuary . Once in Eldergleam , follow the path using Nettlebane to clear obstacles along the way . Collect the sap and return to Danica in Whiterun .
Serpent Hollow Observations Content . I am inside at last . It took me several days of watching and waiting , but I am patient . I was rewarded with a mass exodus at twilight yesterday . The entire group , accompanied by their cave bears , left on some quest that was doubtless of great importance to them . The door to their caves beneath Serpent Hollow had been left slightly ajar and I slipped inside . I moved cautiously through the cave ' s winding passages , fearful of meeting a guard . But there were none . I found a perfect observation post , secreted myself behind some boxes , and was settled in with my supplies long before the expedition returned . I am elated to report that the rumors are true . The ogres residing here are indeed unusually intelligent . I will take diligent notes for the three weeks my supplies will last . I can already hear the applause when I present my findings to my colleagues in the Imperial City , once this foolish war is over . Day 1 : Settled into my post undetected . Ogres and cave bears returned hours later . Several seemed to hesitate , sniffing the air deeply , but they soon moved on to normal activities . Day 2 : I have witnessed tool use and rudimentary communication among these ogres ! The big one , the one I have dubbed " Bruuke , " pointed at a crate and grunted several times at one of his underlings . That worthy scowled , grabbed the crate , and threw it into a corner , shattering it and scattering its contents about . That seemed to appease Bruuke , who scratched himself in satisfaction . Day 3 : These caves were obviously once the site of humanoid habitation , likely Imperial miners . Possibly the ogres came upon these folk and killed them in the process of claiming the cavern for their own . But the ogres have cleverly adapted the implements the miners left behind . Fires have been carefully tended and kept burning , and I have seen a shield used as a plate . The ogres also stage impromptu concerts using human bones and skulls as primitive instruments . Day 4 : Today I witnessed play behavior among the clan . Bruuke picked up a long bone , possibly a miner ' s femur , struck a bear on the nose with it , and threw it into the water . The bear chased after it and returned it to Bruuke . Soon the other ogres and bears were playing this game as well . It entertained the entire clan for most of the day . I believe this is behavior never before documented among ogres . Day 5 : I have no doubt that Bruuke is the source of this clan ' s cleverness . Several times yesterday , as I wrote in my journal , I saw him peer suspiciously about . I believe he hears the sound of my quill scratching on the paper and recognizes it as unusual , possibly dangerous . If he ever comes over here to investigate , then I will —
Vitellus Donton Vitellus Donton was the son of Vilena Donton and the older brother of Viranus Donton . Vitellus was supposed to be next in line to inherit leadership of the Guild from his mother when she retired or died . During a mission to recover an artifact from Azani Blackheart Vitellus was one of twenty men to go in with Modryn Oreyn . The battle proved too great for them and they were forced to retreat . Vitellus covered the escape and was killed holding off the enemy . After his death , his mother became extremely protective of his brother , never allowing him to go on any contracts , fearing he would end up like Vitellus .
Gutsripper Gutsripper is a unique Clannfear who belongs to Sheogorath and resides in Cheesemonger ' s Hollow in the Shivering Isles . Interactions . Long Lost Lore . Upon gaining entrance to the Hollow from Haskill , the Vestige encounters multiple Scamps and Dremora . After defeating them they then walk up the stairs in the final area and fights Gutsripper . Upon killing him , the Vestige confronts his master Sheogorath about Shalidor ' s books .
Skybreak Gallery Skybreak Gallery is a location in . Description . It is a large domed chamber that houses the Karstanghz - Beharn , a Dwemer device which can control the weather of Mournhold . The chamber is the deepest section within the ruins of Bamz - Amschend beneath Mournhold ' s Plaza Brindisi Dorom . The weather machine only works with the Powered Dwemer Coherer , that can only be acquired from Almalexia during the quest " A Show of Power . " Enemies . There are two leveled animunculi here :
Dagny Dagny is a Nord child found in Dragonsreach . Background . She is the daughter of Balgruuf the Greater . She has two brothers , Frothar and her half - brother Nelkir . Personality . Like the other children of Balgruuf the Greater , Dagny seems to have a rather spoiled personality , which is evident in the comments she makes about the sweetrolls of the city and how she may assume the Dragonborn is a servant .
Glacial Cave Glacial Cave is a location in , on the north coast of Solstheim , east and slightly north of Saering ' s Watch . Walkthrough . Upon entering the cave , it heads generally southeast . When the cave opens into a large area , three Rieklings pop up from the snow - covered floor . A Riekling hut on the right ( southwest ) side contains random loot . The cave comes to a dead end just beyond that point .
Letter from Oleenla Content . Egg sister , Rain strikes stone as I write this . Thunder echoes , yet no lightning arcs the sky . A strange sort of storm , to be sure . We had hoped to make the pass at Mud Tree , but weather and hardship have forced us through Alten Corimont . I had not hoped to write until Hissmir and am glad for the diversion . The storm intensifies . Some chatter about monsters in the dark , but I know better . Here , monsters wait quietly in the shallows . They do not crash through foliage . They do not bellow into the night . When Sithis takes us , we do not hear him coming . My lids droop like sodden boughs and I must rest . Send my regards to Teemata . May your path be fertile and kissed by sun . Stay moist , Oleenla
Queen Nurese Queen Nurese is a Breton found in King Renwic ' s vision . Interactions . Unearthing the Past . Lambur asked to investigate Grimfield to unravel more of the Bloodthorn cultists plan . The Bloodthorn Cult has invaded an ancient Breton graveyard and is raising zombies . The Seamount Orcs are concerned but are waiting for reinforcements .
Note to Salyn Sarethi Content . To the most highly esteemed Serjo Salyn Sarethi , A fellow thief stole from you . While the daring of this act recommends the thief , the target of the theft does not . The blade Enamor has been returned to its proper owner with our apologies . Bal Molagmer