naist-nlp/zeshel huggingface dataset:
Battle over the Floating Continent The Battle over the Floating Continent is a battle between the Gestahlian Empire and the Returners over the Floating Continent in " Final Fantasy VI " . Battle . After invading the Esper World following the Battle of Thamasa and the extermination of most espers , Emperor Gestahl and Kefka Palazzo raise the continent as a floating base where the Warring Triad rest . After the Returners stationed in Vector escape the Empire , they attack the continent with Setzer Gabbiani ' s airship , the " Blackjack " . The Imperial Air Force surrounding the continent attempts to stop them , but is destroyed , allowing an away team to land on the continent ' s western tip . The battle is an in - game event , in which the player forms a party of three and fights a series of battles against the Imperial Air Force . After several battles , Ultros and Typhon fly to the ship . After battling them , the party is blown off the ship into a battle with Air Force , after which they land on the continent . Although Ultros attacks the ship during the raid , it is neither confirmed or denied if he is an ally of the Empire or if his attack just happens to take place at the same time . Aftermath . With the Air Force destroyed , the Returners can freely come and go on to the continent . It became the last Returner victory over the Empire ; as Gestahl now aims to control the world with the magic of the petrified Warring Triad , he is no longer in the need for troops or an air force , rendering his military irrelevant . Kefka has other plans , however ; he aims to get rid of Gestahl and absorb the power of the Triad , essentially becoming a God . Doing so will alter the alignment of the statues , and as their alignment defines the shape of the world , catastrophe awaits if they are moved . Both the Returners and Emperor Gestahl fail to stop Kefka , and in the subsequent end of the world both the Returners and what remains of the Gestahlian Empire are mostly wiped out .
Sledgehammer ( weapon ) The Sledgehammer is a recurring high - ranked hammer in the series . It generally can inflict Confuse to targets upon hitting them with the weapon . Appearances . The Sledgehammer is the second strongest hammer , with Thor ' s Hammer being the strongest . It provides 90 Attack , 30 % Accuracy , + 5 Strength , and can inflict Confusion when attacking with it . It is found on the last floor of Kain ' s Challenge Dungeon . " Final Fantasy XII " . The Sledgehammer is a mid - ranked hammer that provides 77 Attack , 7 % Combo Rate , + 2 Evade , and a 20 % chance to inflict Confusion on hit . Like all hammers it has 2 . 63s charge , and 1 . 2s action time , making it average what it comes to attack speed . It requires the Axes & Hammers 3 License , which costs 25 LP to obtain , and can be bought for 7500 gil at the Mosphoran Highwaste and Phon Coast . The Sledgehammer is the second strongest hammer , being bested by the Mjolnir . It provides 52 Attack , 10 Resist , and teaches the ability Pillage to Vikings for 350 AP and the ability Oil to Green Mages for 250 AP . It can be obtained in the Bazaar by getting Solid Hammers C .
Edgehead The Edgehead is an enemy from " Final Fantasy VII " . It only possesses one physical attack that is essentially harmless , and a lightning attack , Electric Burst , that will not be dangerous if one defeats them quickly . They drop the highly useful Smoke Bomb and Hourglass , though they are rare . Smoke Bombs can be used to flee from battles easily and Hourglasses inflict stop . X - Potions are also a useful item , and cannot be bought in stores . AI script . AI : Main
Jassu Jassu is a blitzball player for the Besaid Aurochs . His best attribute is his AT , but he also has decent PA and SP . His position on the team is that of a defender . Jassu is a decent player in the beginning , but becomes progressively worse in comparison with other players as he gains levels . Eventually , Jassu becomes a liability to any blitzball squad . Once released from contract he says " Your team is da best , no question . Let me in again next time , ya ? " According to the " Final Fantasy X Ultimania Omega " , Jassu is 19 years old during " Final Fantasy X " . In the Japanese version he is voiced by .
Dragonfly Orb Dragonfly Orb is a recurring accessory in the series . Appearances . " Final Fantasy X - 2 " . Dragonfly Orb is an accessory that provides + 4 Defense , + 4 Magic Defense , and Stopproof . It can be bought for 4 , 000 gil from the Oasis shop in Bikanel in chapters 3 and 5 . It is also a possible prize for sending a LV5 chocobo to Calm Lands . " Final Fantasy XIII " . Dragonfly Orb provides Resist Slow : + 40 - 60 % and has the Synthesis Ability Slow Duration . It is obtained through upgrading the Glass Orb with a Perovskite . Its max level is 11 ( 12 , 985 XP ) . At Level 4 it dismantles into Medicinal Oil x3 and a Sunpetal . At level ★ it dismantles into Medicinal Oil x9 , Sunpetal x2 , and a Carburetor . " Dissidia Final Fantasy " . Dragonfly Orb is an accessory that provides EX Core Absorption + 30 % . It can be obtained from the shop by trading 1 , 800 gil , Amplification Shard x3 , Amplification Crystal x2 , and Tome of Silence x5 . " Dissidia 012 Final Fantasy " . Dragonfly Orb returns as an accessory that provides EX Core Absorption + 10 % and Assist Gauge Duration - 30 % . It can be obtained from the shop by trading 2 , 600 gil , Wraith ' s Dream x3 , Reaper ' s Dream x3 , and Moon Stone x3 .
SOLDIER : 1st SOLDIER : 1st is an enemy from " Final Fantasy VII " . They carry a piece of armor called Shinra Alpha , which is quite strong and worth steal ing , as it cannot be bought in any store . Offensively , they use many powerful physical attacks . Fight can be used twice in one turn , while Sword of Doom is only used when his HP drops below 25 % . They also use Silence as a counter to magical attacks . He uses Quadra - Cut when his HP drops below 75 % . SOLDIER : 1sts are not immune to any status except Manipulate .
Medusa ( Final Fantasy ) The Medusa is an enemy from the original " Final Fantasy " . Its physical attacks are nothing to worry about , though it can inflict Petrify with its Gaze attack . It is highly recommended to bring lots of Gold Needle s when traversing the areas that they appear in , and to defeat all of them as quickly as possible , as they tend to appear in groups . In the original Japanese Famicom version , the Medusa ' s sprite was topless . This was changed during localization for censorship reasons .
Gnome ( race ) Gnomes , also called Midgets in some fan translations , are a diminutive race of people who live in the tiny forest village of Tozus in " Final Fantasy III " . Nearly undetectable by the naked eye , they are so small that their home cannot be seen or entered without first casting the spell Mini . Story . When the Warriors of the Light are forced to flee from the dragon Bahamut , they leap from his mountain home and become stranded in a valley where their only choice is to shrink down to Gnome size and take a hidden forest path to continue their journey . Before they can use it , however , they must first help cure the village doctor , Shelco , who became sick himself after eating dubious berries he found in the woods .
Joe Hayakawa Joe Hayakawa is the father of Yu and Ai , and husband of Marie Hayakawa in " " . His wife and he became famous after they journeyed into Wonderland to conduct experiments , publishing their findings in a world famous book , " Day of Succession " . Story . Joe and Marie are among the first characters seen in the series ; appearing the first episode , , observing the Pillar of Darkness forming . Some time after , the couple decided to venture into Wonderland to search and study the new world . During their visit they discovered many things and conducted a grand amount to research , concluding that the law of physics vary between the world , and published their findings in the aforementioned book . However , their most prized findings was not information , but a pair of human like children . Seeings as Marie had recently lost their own children , the couple adopted the pair , naming them Ai and Yu , and raised them to believe that they were normal children . Twelve years later the couple decided to return to Wonderland to compile data for a second book , but were captured by Herba and Earl Tyrant , and brainwashed into assisting them by creating meals from negative emotions . Their absence prompted the C2 Organization to dispatch Lisa Pacifist to return them to Earth , and Ai and Yu to search for them on their own . Though they were freed from the Earl ' s control during the series ' s climax , they ended up in the hands of the C2 Organization . The two were held in London until Kaze arrives to fight Soljashy while destroying C2 ' s base . The two escaped in the crossfire thanks to Natalia Bornakov .
Minotaur ( Final Fantasy XI ) Minotaur is a Notorious Monster from " " . It is encountered as part of Promathia Mission 2 - 3 : Distant Beliefs . Minotaur has an extremely large aggro radius , and once one person in the party aggros Minotaur , it casts Draw In to pull the entire party into combat range .
Ghost ( Vagrant Story ) Ghost is an enemy from " Vagrant Story " . Strategy . Boss . This is the first Phantom type enemy you face . At first it will teleport away from you , to the other side of the room . Do not try to follow it . Stay in one place and let the Ghost come to you . When you can strike it , use an Edged weapon to deal the most damage . Enemy . The same strategy for the Boss is suitable . It will , however , be an easier battle , as regular Ghosts have less HP .
Tranq Tranq is a recurring ability in the series . Appearances . Tranq is a Green Magick spell , learned by the Green Mage for 200 AP from the Sage Crosier . The spell increases the target ' s Accuracy by 30 % , making it easier to hit with abilities that have low accuracy . It has a range of 4 tiles and costs 8 MP to cast .
Stardust Ray Stardust Ray is a recurring ability originally from " Final Fantasy VII " . Associated with Red XIII , it causes stars to rain down on enemies , hitting multiple enemies . Appearances . " Final Fantasy VII " . Stardust Ray is a Limit Break used by Red XIII . It is made available once Red XIII uses Blood Fang seven times . It rains stars down on enemies , hitting them ten times randomly for ⁄ normal damage each time . " Final Fantasy Record Keeper " . Stardust Ray is a Soul Break for Red XIII . It becomes available when Red XIII has the Magic Comb equipped .
Yojimbo Yojimbo may refer to : Etymology . One of the most notable fictional uses of the yojimbo is the directed by Akira Kurosawa . It is the story of a ronin , a wandering lordless samurai , who arrives at a village beset by two rival crime lords in the Edo period of Japanese history .
List of Final Fantasy Tactics Advance reaction abilities Reaction abilities in " Final Fantasy Tactics Advance " are learned via AP , or Ability Points . Each character can equip one reaction ability . Reaction abilities activate when their trigger condition is met . Unlike its predecessor , the reaction abilities vary , ranging from retaliating actions to bestowing positive status .
Wyvern ( summon ) Wyvern is an Esper in " " . A Rank II Fire Flying summon , it costs 14 Affinity Points to summon . Its normal attack , Gnaw , deals damage to one foe . Its special attack , Fire Breath , deals Fire damage to multiple foes in range .
Dho Gates Dho Gates is a dungeon area in " Final Fantasy XI " . Location . Being connected to Cirdas Caverns as well as Marjami Ravine and Foret de Hennetiel , it is surprising that the Dho Gates do not cause a larger number of pioneers to lose their way and eventually perish than is currently reported . The saving grace of this harsh underground passage is its abundance of water . Rainwater from Marjami Ravine gathers to form rivers and plummets from sheer cliffs , creating stunning waterfalls . Water from the Senroh Sea even finds its way into the Dho Gates , giving birth to a subterranean lake . The Gates are also home to hordes of Velkk , who have scattered both outposts and tunnels throughout the area .
Jote Jote is a non - player character in " Final Fantasy XII " . She is a viera , Fran and Mjrn ' s eldest sister , and a prominent figure in Eruyt Village . Jote is the viera Elder . Profile . Appearance . Like all viera in Eruyt Village Jote has dark skin and white hair and fur on her long ears . Unlike her sister Fran , Jote does not have dark spots on her ears , hers being pure white . She has brown eyes . Jote wears a black choker , and a pink garment that resembles lingerie that also acts as suspenders for her thigh - high stockings . She wears knee - high leg bracers and stilettos that expose her clawed toes . Personality . Jote places the needs of the viera and the village before her own , and carries on the duties of the village Elder . She is calm and collected , and can appear distant and cold . Under her exterior she cares for her family , and is saddened when her sisters wish to abandon the viera way of life . Jote accepts the viera ' s lot in life and considers them unable to leave the Wood . As Elder she needs to uphold viera tradition and shun those who turn their back on the Wood , even if doing this to her own sisters pains her . Story . When her sister Fran showed interest in leaving the Wood , Jote , along with the other elders of the Wood , tried to convince her otherwise . Fran followed her heart , left the village , and abandoned her sisters . Jote , having to respect the Law of the Wood , forbid Fran entry through the Wood ; she and the others consider Fran viera no longer . Fifty years later , her other sister , Mjrn , left the village as well . Jote had to take a stoic approach and disregard her last sister . When Fran returns to the village , Jote tells her where Mjrn went , deriding Fran for being unable to communicate with the Wood after her long absence . Fran returns with Mjrn , who had been held captive in the Henne Mines by Archadia n scientists . Fran warns Mjrn against leaving the Wood , and Jote shows her gratitude by giving Fran Lente ' s Tear , a charm that allows passage through the barriers of the Golmore Jungle . Fran asks Jote if the Wood now hates her . After listening to the Green Word , Jote says the Wood wants her child back . Fran smiles , believing her sister does not speak the truth , and leaves , content that Jote still cares about her .
Pile Machine The Pile Machine is a boss in " Crisis Core - Final Fantasy VII - " . It is fought together with Shot Machine and Cutter Machine . Battle . Zack will encounter three foes at once in this fight . Focus on defeating one of them at a time . Magic attacks will inflict quite heavy damage on the machines , but standard swords attack or critical hits will work as well . Be sure to equip Zack with any accessories that will nullify Poison status to guard Zack against the Shot Machine ' s Poison Gas . Nevertheless , high Magic stats and Thunder materia will be the best way to achieve quick victory .
Fang ( Final Fantasy IX enemy ) The Fang is a beast enemy from " Final Fantasy IX " . It can found in the Evil Forest as a regular enemy . A stronger version can be found during the Festival of the Hunt in Lindblum . During the Festival , Fangs should be targeted the most by Zidane , as they generally give the most points . Fangs performs two attacks that are both physically damaging . They only pose a real threat if the player does not have armor that raises Defense . Equipping Beast killer or using Fire magic will usually allow the player to defeat Fang in just one strike .
Magic Pot ( Final Fantasy VII ) Magic Pot is an enemy from " Final Fantasy VII " . They appear in the Northern Cave . Along with the Mover , Magic Pots are highly desirable enemies to fight , as they leave behind obscene amounts of EXP , gil , and especially AP . Battle . Magic Pots are immune to all damage until the player uses an Elixir on them , thus making them useless if the player has none . They may also steal items and escape from the party if they attack before feeding the Magic Pot Elixirs . Other enemies in the area have Elixirs to steal , or the player can use the W - Item duplication bug to produce more . Since the Magic Pot will not do anything except ask for Elixirs until attacked , the player has all the time they need to use the bug . Magic Pot can steal a random item from the party ' s inventory with the Gimme ability that it uses as a counter - attack . AI script . AI : Setup AI : Main AI : Counter - General
Vajradhara Karura The Vajradhara Karura is an enemy in " Crisis Core - Final Fantasy VII - " . It often appears along the Vajradhara Kumbhira . This giant beast is tough a foe to defeat . It has a backhand slap which can kill Zack in one hit . Be sure to have a Raise status before fighting this enemy . Cast Regen and Wall on Zack at the start of the battle , then try to run in a wide , clockwise circle ( it has to be clockwise to avoid the Karura ' s left hand attack ) while casting Graviga on the enemy . When its HP is low enough ( around 5 , 000 points ) , finish it off with sword attacks from behind .
Odin ( The After Years boss ) Odin is a boss from " " . Odin is fought in the " The Crystals " Tale . Battle . Odin is summoned by Cecil in the Baron Castle throne room . In this fight , it ' s pointless to attack Cecil . After dealing a certain amount of damage to Odin , Odin comes to his senses and the battle ends .
Greatsword ( weapon ) The Greatsword , also known as Great Sword , Giant or Regal Cutlass , is a recurring weapon in the " Final Fantasy " series . It is often a low to mid ranked sword or greatsword with no outstanding abilities . Appearances . " Final Fantasy " . The Great Sword ( Giant in the original NES version and Claymore in " Origins " version ) is a mid - ranked sword which is effective against Giant - type enemies . It adds 21 to Attack Power and can be found in Mount Gulg . " Final Fantasy V " . The Great Sword , also known as the Regal Cutlass , is a mid - level sword with 54 Attack and 57 Hit . It can be bought in Castle Surgate for 8 , 400 gil , or found in Castle of Bal . " Final Fantasy VI " . The Great Sword , originally known as the Regal Cutlass , is a low - level sword and the second - weakest sword . It has an Attack power of 54 , and it can only be equipped by Terra , Edgar , and Celes . It can be found in South Figaro and purchased in the World of Balance at South Figaro and Narshe for 800 gil . " Final Fantasy XI " . The Greatsword is a level 41 greatsword that does 55 damage and has 456 delay . The Greatsword + 1 is not very different at the same level , while doing slightly more damage with a smaller delay . " Final Fantasy Dimensions " . The Greatsword has an attack power of 34 and a hit rate of 20 . " Dissidia Final Fantasy " . The Greatsword weapon is a level 8 greatsword that provides + 10 to Attack and has no special effects . " Dissidia 012 Final Fantasy " . The Greatsword weapon is a level 1 greatsword that provides + 11 Attack and - 2 Defense . It can be obtained by trading 1 , 300 gil .
Hyoton : Ichi Hyoton : Ichi is a Ninjutsu spell in " Final Fantasy XI " . It deals very small ice damage ( usually about 15 damage ) and lowers the enemy ' s resistance to fire damage . The Hyoton : Ichi scroll can be bought from a Ninja guild in Norg for 1561 - 1747 gil . The set Elemental Wheel of Ninjutsu consists of the following ( Note : these are in casting order , not alphabetical order , and the casting can begin at any spell in the sequence ) :
Red Elemental ( Final Fantasy X - 2 ) The Red Elemental is an enemy in " Final Fantasy X - 2 " . They are of no threat and can be dealt with with relative ease . Creature Creator . Fiend Tale . In the Fiend Tale endings , one notable Red Elemental created from the spirit of the wife of Tromell who helped escort Seymour Guado to Baaj . She died on the way back to Guadosalam and eventually returned , lamenting over the fate that befell her people from Seymour ' s actions .
Magic ( Final Fantasy VII ) Magic is a skillset from " Final Fantasy VII " accessed after equipping Magic Materia ; a party member will have access to the spells inherent in the Magic Materia they have equipped , depending on the Materia ' s level . Some Magic Materia do not grant any Magic abilities until they are level 2 . Each Materia can have a range of spells . Many use tiered spells that give stronger magic the higher the level for a greater MP cost . The Master Magic Materia gives the command and all of the skillset ' s abilities . Mechanics . The Magic command can be changed to W - Magic with the Command Materia of same name . By linking Magic Materia with Support Materia the player can get different results when using the command , such as using a spell that is linked to an All Materia will result in the spell hitting all targets . Magic linked to an All Materia receives a 1 / 3rd damage penalty if more than one target is selected . Magic that hits all targets by default does not receive a damage penalty . Linking a Magic Materia with Quadra Magic has its spells cast four times in succession with half damage per casting , and linking a Magic Materia to MP Turbo boosts its spells ' power in exchange for expending more MP per casting . The abilities in the Magic skillset can be divided into four types of spell . The game allows the player to choose the order the types of spell are placed in the battle menu through the " Magic order " selection in the Config menu . The user can choose the order of restore , attack , and indirect magic , while the other is always the last section regardless . The order is " restore attack indirect " by default . Restoration spells that heal a certain amount of HP use the formula : ( spell power * 22 ) + [ ( level + magical attack ) * 6 ] where spell power is the spell ' s power , level is the caster ' s level and magical attack is the caster ' s magical attack . E . . G A level 50 character with 150 magical attack casting Cure ( spell power 5 ) would heal ( 5 * 22 ) + [ ( 50 + 150 ) * 6 ] or 1 , 320 hp . Attack spells that do a flat amount of damage instead of fractional damage ( e . g . Demi spells ) use the formula : ( Spell Power / 16 ) * [ ( Level + Magical Attack ) * 6 ] where spell power is the spell ' s power and level / magical attack are the caster ' s level and magical attack respectively . E . g . A level 50 character with 150 magical attack casting Fire ( 8 spell power ) would do ( 8 / 16 ) * [ ( 50 + 150 ) * 6 ] or 600 damage . List of abilities . Other . These spells always go at the bottom of the magic list regardless of the player ' s magic order preference . Other appearances . " Final Fantasy Airborne Brigade " . Some of the Magic spells from " Final Fantasy VII " appear in " Final Fantasy Airborne Brigade " .
Absorb - INT Absorb - INT is a Black Magic spell found within " Final Fantasy XI " . It can be learned by Dark Knights at level 39 . When cast , the spell allows the player to steal an enemy ' s Intelligence stat and add it to their own . Both the boost and the decrease will lessen over time .
Spine Drake The Spine Drake is an enemy from " Final Fantasy X - 2 " . Battle . They are moderately more difficult than the Bolt and Lesser Drake , though not terribly difficult aside from when it Oversouls , at which point it is best to not use Gunner , Gun Mage , or Alchemist dressphere s to avoid too much damage . It is also advisable to use Ice - resistant equipment and abilities to avoid damage from its Breath attack , or use Shell . Creature Creator . Fiend Tale . In the Fiend Tale endings , a notable Spine Drake lived in an area where his kind were at odds with the Drakes . But when both types join forces when their children run off , Spine Drake reconsiders his prejudice and is selected to represent the Drakes at attended at a peace conference between his kind and the Ruminants represented by Balivarha . However , it turned out to be a trap by Yevon monks to pit the two fiend types against each other . Luckily , Divebeak , Vertigo , and Barbuta revealed the treachery and Spine Drake joins forces with Balivarha against their common enemy . Etymology . Drake is another word for dragon .