naist-nlp/zeshel huggingface dataset:
Rath Modar Rath Modar was a Red Wizard of Thay who had desires to become the next Zulkir of Illusion and even grander plans for himself . Personality . Rath was deceptive and obfuscating . He had an interest in ancient empires and lost items of power . He plotted revenge from his castle on the Sword Coast . Possessions . The Red Wizard armed himself with a " staff of fire " and carried scrolls of " dimension door " , " feather fall " , and " fireball " spells on his person at all times . History . Rath was a Red Wizard of Thay who was exiled to the Sword Coast because of suspicions that he was involved in a plot by the Red Wizards to retake Thay from Szass Tam . He was a key player in the alliance with the Cult of the Dragon and planned that when Tiamat re - entered the world he would forge a Thayan alliance with her . Because of his exile , he wanted to take revenge by taking an army of dragon s to Thay and conquering it for himself .
The Cloaked The Cloaked was the only known resident wizard in Blackhold , Fimbrul , as of 1479 DR . Appareance . The Cloaked wore a hooded black cloak , hence its name . Its appearance was shrouded with a magical dark aura that made impossible to determine its true identity or its gender . Activities . The Cloaked performed ritual s and other magical services for those who were able to pay for them , but never left Blackhold for any reason .
Corsair ( kit ) Corsairs were the warrior s of the sea in Zakhara . Requirements . Corsairs had no special requirements , but ranger s could not become corsairs . Role . These warriors were free spirited and possessed adventurous souls . They prowled the borders of civilized society in search of easy prey or high adventure , sailing wherever their hearts desired . Corsairs often had a bad reputation that was unfounded . Many believed all corsairs to be simple pirate s , but there were plenty of good - hearted corsairs sailing the seas surrounding the Land of Fate . Equipment . A wide range of weaponry was available to corsairs , but they rarely wore armor heavier than regular or studded leather . Benefits . Many corsairs were skilled in using two weapons at once . Hindrances . Corsairs typically refrained from wearing heavy armor as it presented the danger of drowning while at sea . Many in Zakhara viewed corsairs with disdain , causing the warriors to be looked down upon by other members of society .
Jui - jung Nu Nam Jui - jung Nu Nam was a traveling cook in Shou Lung . History . In 1358 DR , at the komite in Suijeng , Jui - jung Nu Nam sold his noodle soup to visitors , claiming that his was the best soup in all Shou Lung . In truth , his soup was terrible but Jui - jung believed that customers lacked taste .
Daleen Duerna Daleen Duerna was the duergar Laird of Zortagra during the late 1480s DR . History . Daleen became the reigning Laird fifty years before when she murdered her father . In the late 1480s DR , her consort was captured by the fire giant s of Maerimydra . She led a raid to free him but with no success . Daleen however stole many treasures from Hledh Hellspawn ' s lair . Among them was a samovar modeled like a marilith . She drank from it and was possessed by the demon lord – inflicted madness , which soon spread to all the city . Daleen remained in her throne room assisted by the succubus Ashroot until an adventuring party , hired by Elanil Elassidil to investigate crazed duergar , arrived in Zortagra . Somehow , the adventurers stopped the spread of madness by taking away the samovar . Personality . Under the demon lord – inflicted madness , Daleen believed herself to be Deep Duerra reincarnated and was afraid of an imminent war with mind flayer s .
Iliphanar Iliphanar was a trade city in Semphar . Geography . Located at the mouth of the Golden Flow river , this small town drew many who sought their fortune within the Raurin Alta . Appearance . Iliphanar had sheer smooth walls built on a thick earthen ring with a cluster of inns and way - stables surrounding them . Piercing the walls were three gates — Olephzgar ( southeast ) , Parlymzgar ( east ) , and Torrzgar ( northwest ) — that served as both armories and barracks for the Ahrakshar ( the lancers of Iliphanar ) with prison cells below the gate houses . The city had narrow winding streets with four - story " rathra " ( " whitestone " ) buildings connected by " flying bridges " above ground and a " daerath " ( " one - below " ) below ground that served the same purpose . The walls of Iliphanar were built atop a vast series of water reservoirs which are continuously fed by local springs . Economy . Iliphanar lacked the great market of other trade cities ; instead , most business was done in " surroukh " ( restaurants ) or " duthsurouk " ( private restaurants ) located on the lower levels of buildings and common trade is done amongst the shops and carts interspersing them . The city has a night curfew for carts , causing all after - dark shopping to be relegated to " sarrand " ( paddocks outside the walls ) . History . Iliphanar was destroyed by the Tuigan Horde before being subsequently rebuilt .
Miyeritar Miyeritar was an ancient dark elven empire in the north western parts of Faerûn . History . The realm of Miyeritar was founded by green and dark elves around - 18000 DR in the area later known as the High Moor and Misty Forest . The gold elven realm Aryvandaar became their greatest threat . In - 14700 DR the rulers of this realm began attempting to diplomatically and peacefully annex Miyeritar into their realm . Despite these troubles with their powerful neighbors , in - 13900 DR the realm of Miyeritar developed into the center of elven Art and High Magic in Faerûn . But Aryvandaar did not let up and in - 13200 DR skirmishing and trade interference started between both realms . It was only a question of time until a real war broke out between them . That happened in - 12000 DR when the rulers of Aryvandaar lost their patience and attacked . This was the beginning of the first Crown War . In - 11800 DR the Aryvandaaran seemed to have won and militarily occupied and annexed the realm Miyeritar . But a number of Miyeritari clans and strongholds resisted and continued to fight . They received help from the elves of Illefarn who , despite its officially - neutral stance , provided secret safehavens for Miyeritarid refugees . Miyeritar was considered conquered at the end of the first Crown war in - 11300 DR . Aryvandaar also conquered other realms causing guerilla fighting and rebel mages to arise in parts of Miyeritar and the newly conquered territories in - 10600 DR . This led to the Aryvandaaran using High Magic to cause a tremendous killing storm . The event became known as The Dark Disaster . It reduced the entire forest and realm of Miyeritar into barren wastelands within three months . Ruins of Miyeritar could still be discovered in later times ( circa 1372 DR ) . One of them was the mysterious Kraanfhaor ' s Door which was the entrance to a school of High Magic . The drow mage Q ' arlynd Melarn found a way to open it and got an ancient Selu ' Kiira of his Miyeritari ancestors . With the help of that he learned to use High Magic and helped in killing the goddess Kiaransalee . Later he helped to redeem some drow , the descendants of ancient Miyeritiiri clans , of the curse which made them drow . They were once more dark elves now and welcomed by the Seldarine . ( see The Lady Penitent )
Ma Chung - ying Ma Chung - ying was a shou inhabiting the Bitter Well Oasis within the Quoya Desert during the mid – 14th century DR . Activities . Ma was the only permanent resident of Bitter Well Oasis . He ran a small inn that he would have otherwise abandoned had the Shou government not supplied him with wine and food in return for information on a travelers passing through the small town .
Telos The Master of the Iron Sky , known as Telos in most tongues , was a primordial who fell to the tundra of Vaasa during the Spellplague . He remained there , comatose , while the Warlock Knights mined what they called ironfell or " the iron " from his body . This material , which regenerated quickly , was used by the Knights to fashion items and construct s they called shardsoul s .
An Army of One Thousand The spider katanga are massing again and the rivers flowing from Fire Mountain are poisoning the lands they flow through . Two groups of heroes are required - one group to cause a distraction and rescue the scouting party who were captured when they were sent to investigate , and another to venture into the spider katanga lair to kill their Mother of a Thousand Young before she can birth an army .
High Old One The High Old One was the title of the ranking priest of Dumathoin in a dwarven church or kingdom . In Thunderholme , it was last held by Dagan . Another who held this rank was the dwarven archlich Bandaerl , who guarded the tome of King Melair I in Undermountain .
Arleosa Starhenge Arleosa Starhenge was a tavern owner in Amphail sometime after the War of the Silver Marches . History . Born in a wild magic area , Arleosa received the innate power to cast the " alter self " spell three times a day . Using this power , she joined a carnival and traveled a lot . In the late 1480s or early 1490s DR , she settled in Amphail where she managed the Stag - Horned Flagon tavern .
Terondarg Del ' Armgo Terondarg Del ' Armgo was one of the most able scouts of House Barrison Del ' Armgo in 1486 DR . History . Terondarg was one of the best scouts of Menzoberranzan in 1486 . He went to check the situation after the attack of his House against the resurrected House Do ' Urden during the early stages of the Rage of Demons , making his report to the matron mother Mez ' Barris Armgo and high priestess Taayrul Armgo .
Community domain The Community domain is a deity domain that grants divine spellcasters community spell powers . It originated in the " Book of Exalted Deeds " , and was added to the Forgotten Realms setting by the " Player ' s Guide to Faerûn " . Community Domain Powers . The cleric gains the ability to cast " calm emotions " once per day as a spell - like ability .
Truent Tyranon Truent Tyranon was a seasoned Cormyr ian warrior in Scardale in 1368 DR . Activities . Truent led the Cormyrean garrison in the city . He found himself trusted in delicate diplomatic matters . The Cormyrean government was starting to consider a retreat but did not want to favor the Zhent s by any means .
The Ruins of Karse Otar has recovered from his coma and returned to Loudwater with an artifact formed from Karsus ' final breath , the " coalescence of scorn " . With it , he plans on foiling the plans of the evil Green King but to succeed , he needs the help of two parties of adventurers . One to help him stop the Green King and another to prevent the Green King ' s minions from stopping them .
House of the Master ' s Shadow ( Telflamm ) The House of the Master ' s Shadow is a temple of Mask in Telflamm . The House serves as the headquarters of the local thieves guild , led by the Shadowmasters of Telflamm . The House looks like any other temple in Telflamm , except that it has no locks . There ' s no point in locks considering the worshipers here are Shadowmasters and follow Mask . Everyone else in town know better than to try to take something from this temple .
Stronghold of the Nine The Stronghold of the Nine was an underground cavern complex on the banks of the Unicorn Run . History . Originally a dwarven hold , it was abandoned and fell into ruin until The Nine rediscovered and renovated it . It was claimed that the citadel was guarded by naga s and golem s as well as The Nine themselves , all of whom were powerful adventurers . It was believed that most of the group ' s accumulated treasure was stored within . When The Nine finished their work restoring the place , several of them effectively retired there , going on less and less frequent adventures . When Laeral Silverhand brought the " Crown of Horns " back with her to the Stronghold in 1337 DR , her fellows were gripped with a desire to possess it and their secure home transformed into a battleground as The Nine and their followers battled each other . Four members of the group died and their outposts on the surface were abandoned as the battles became more concentrated underground . Many of the magical defenses in place failed as the last three living spellcasters concentrated on the infighting . Eventually , in 1357 DR , Khelben Arunsun ventured into the hold to find Laeral , quite mad under the influence of the " Crown " , and took her from that place to convalesce after freeing her from its influence .
Amkethran Amkethran was a town located somewhere in Tethyr . In 1368 DR , it was under the unofficial leadership of Balthazar , the leader of the local monastery and a Bhaalspawn . The town was in very bad shape , as its inhabitants lived in poverty and had to contend with Balthazar ' s mercenaries , who also lived there and did basically whatever they liked . Saemon Havarian had also made his base in the city . Amkethran was partly built on several levels on a large rock . A large cave opening into the side of that rock was used as a cemetery , although when Gorion ' s Ward ' s party arrived it was magically sealed off as the lich Vongoethe had taken temporary residence in it . The town also had a tavern , and a seller of powerful scrolls who had fled from Saradush had also set up shop there .
Sunlight after storm Sunlight After Storm was a sutra that cleared illusion s from one ' s mind , enabling them to see things as they truly were . It could be activated with a sprinkle of kumiss . Realmslore . In the Year of the Helm , 1362 DR , the lama Koja of Khazari met a mysterious woman who ' d presented him with a magical feast and attempted to draw an oath from him . Fearing a trick , he uttered the Sunlight After Storm sutra and flicked kumiss at her . She revealed herself to be god Deneir .
Korial Quintara Korial Quintara was a captain in Maztica . Personality . Quintara was a quiet old man . Possessions . In battle , Korial wielded a longsword . History . Quintara was the captain of the " Helm ' s Choice " , a small cog sailing from Helmsport to other places in Maztica . In 1362 DR , he transported the adventuring party hired by Drakosa to find the Cloak of One Plume , Ironspike , and Hasoctl .
God of the warren The god of the warren was a title given to a deity associated with rabbit s and hares . This god was followed by hare hengeyokai . One was the hero Xax Chung of Koryo , who wore around his neck a brass chain bearing the symbol of the god of the warren , but its meaning was unknown or obscure to those who saw it .
The Best of the Realms III " Answered Prayers " . Liriel Baenre , Sharlarra Vendreth , and Thorn stop for a bite to eat at a tavern in Hlammach , Impiltur , and find more than food awaits them . A hunter seeking wolf pelts recognized Thorn as lythari and she challenges him to a duel . Liriel casts a resurrection spell on the man ' s dragonhide boots and a red dragon forms to carry the man away . ( Year : autumn of 1371 DR )
Moonlit Tower The Moonlit Tower was a mysterious tower situated on a crag northwest of the town of Maerstar in the Vast in north Faerûn . Structure . It only appeared when the moon was full and its rays illuminated the crag . Then there would appear a small and slender tower , glowing blue - gray as though it were constructed of tangible moonlight . Interior . Adventurers were able to enter the tower and describe the interior . Inside , there were seven rooms and a rooftop floor . These were connected by a spiral stair of stone treads that floated without any visible means of support , and with no rail either . Magic spell s cast within the Tower had unusual effects . History . There were many different tales about what was found within . At times , the Tower was either empty or inhabited by rare or bizarre monsters ; for example , an argos , or beholder s , steel shadow s , watchghost s , and strange , unknown creatures . Sometimes there was treasure , sometimes there was not . On occasion , explorers returned with a disease , eggs that hatched into dangerous monsters , or statuettes that reverted to living monsters . Rumors . Sages theorized that when not on the crag the Moonlit Tower traveled between several other planes or even to other worlds . When it disappeared , any explorers still inside were rarely seen again .
Paths of power The paths of power were an alternative way for wizard s to view magic and acquire spells in comparison to the conventional system of schools of magic . Magic system . While a school comprised a large number of spells based on one philosophical principle like alteration , each path of power consisted of a much smaller selection of spells of increasing power tied together by one topic . For example , the Artificer ' s Path contained spells manipulating materials and devices , or the aptly named Road of Seals and Wardings . A wizard could learn a certain limited number of these paths , but was not restricted by anything like the opposing schools of specialist s . Paths of power were usually taught in specific colleges . A wizard had to follow each path by mastering all its spells in succession of rising power , but this learning allowed them to acquire the next spell when they were ready without the need to get it from an external source . Some paths were interconnected , so that the magic - user could switch their studies to a forking path if they so desired . Use of path magic spells . Wizards using path magic also found a way to avoid the tedious memorization of their spells by limiting themselves to using one specific path on any given day only . Another fearsome development were the three spells sometimes called " Path of Paths " : " close path " , " seal path " , and " burn path " , which directly attacked the ability of other wizards to cast magic from their chosen paths . Paths of power on Toril . A diversity of paths of power known to followers of this kind of magic existed in Faerûn . Some wizards of Zakhara created different paths within their provinces of flame , sand , sea , and wind , but also paths using the dreaded and despised spells of necromancy . A number of so - called lost paths were also thought to exist . They were not taught in any college but were known only to a few individuals or to monstrous races . Among these were paths based on the spells created by the mages Elminster , Snilloc , and the Simbul ; the Path of the Drow ; and the genie s ' paths . There were also rumors of a Road of Southern Magic and paths based on spells of the elves of Evermeet and Myth Drannor , as well as the fire spells of the Red Wizards of Thay . Appendix . Notes . Paths of power are an alternative system of rules for the spell progression and learning of spells by wizards for 2nd edition Dungeons & Dragons . They could therefore be considered non - canon .
Ghelryn Foehammer Ghelryn Foehammer was a shield dwarf blacksmith of Triboar sometime after the War of the Silver Marches . Activities . Ghelryn managed the Foehammer ' s Forge . He was a very skilled blacksmith . History . In 1485 DR , Ghaelryn often thought about going to fight in the War of the Silver Marches but he couldn ' t abandon his business . In 1484 DR , he made splendid ceremonial armors for the king and queen of Citadel Felbarr , and was later awarded with the title of Royal Armorer . In the late 1480s or early 1490s DR , he was in search of an apprentice . Personality . Ghelryn had a good heart but hated with passion orc s and giant s . He wanted to be considered the best blacksmith in the area but his hatred always came first . Appendix . Behind the scenes . Ghelryn was one of the special NPCs that could be played by the players during the campaign ' s arc in their city .
Raml al - Nau Raml al - Nau , also known as the Sandstorm , was an elite group of jann soldiers in Zakhara in 1367 DR . Organization . Raml al - Nau served as an army under the direct command of the Grand Caliph . History . Though they were known for numerous acts of valor , the Sandstorm was most famous for their actions defending the shrine of Hajama in the High Desert . Base of Operations . Huzuz served as the technical center of power of the Sandstorm , but the group was active throughout Zakhara based upon the needs of the Grand Caliph .
Durnan Durnan " the Wanderer " ( occasionally known as " Durham " ) was the gruff , burly yet close - mouthed Masked Lord of Waterdeep who ran the Yawning Portal Inn and considered himself the self - appointed gatekeeper to Undermountain . He was known for having explored Undermountain . Personality . He had a strong dislike for hobgoblin s . Mirt believed he may have lost family , friends , and neighbors - - and even been left homeless - - by hobgoblin raids , although Durnan himself would never speak on the subject . History . Durnan was born in the remote North . Durnan was known as " The Wanderer " because that was precisely what he spent his youth doing : wandering around seemingly aimlessly , killing monsters . Eventually he took on Undermountain and survived , using the riches he gained to build the Yawning Portal Inn . His hatred of injustice and unfairness earned him a place with the Masked Lords . Relationships . Durnan was friends with Khelben " Blackstaff " Arunsun . He had a secret association with the Red Sashes .
Harl Harl was a desert dwarf chieftain in Maztica . History . In 1361 DR , after the Night of Wailing , he was one of the chieftains gathered by Luskag to discuss the matter of the goblinoid armies from Nexal . He was the most venerable dwarf there .
Saj Amog Saj Amog was a lich and the Zulkir of Conjuration in Thay in the late 15th century DR . Relationships . As a zulkir , Amog was a member of the ruling council of Thay . He was also an ally of Valindra Shadowmantle . History . After many defeats in Neverwinter and busy with crushing the rebels of the Thayan Resurrection , Zulkir Saj Amog was sent from Thay to help Valindra Shadowmantle in her schemes . Amog led a Thayan army to recapture the " Dread Ring " but was defeated by an adventurer .
Tluth Melarn Tluth Melarn was a drow and one of Houndaer Tuin ' Tarl and Syrzan ' s group in Menzoberranzan in 1372 . History . During the Silence of Lolth , Tluth joined Houndaer ' s group in order to start a slave revolt . Tluth and Alton the Cobbler acted as bodyguards of the magical disguised Syrzan at one meeting of goblinoid slaves . He was eventually killed in the suppression of the revolt .
Fiend ' s Wing The Fiend ' s Wing was a large province of the Yikarian Empire in 1367 DR . Geography . This section of the Empire was found at a narrow section of the World Pillar Mountains that separated the jungles of the east from the barbarian lands of the west . The province sprawled from the mountains into the lowlands as it ran south for several hundred miles before reaching the border of the Bronze Falcon . Inhabitants . The powerful Cloud Wizard ruled this province with the help of marrash allies . Activities . Given its location , Fiend ' s Wing served to protect the heart of the Empire from any threats to the northeast and east .
Lokoshin Lokoshin was the female Azuposi human spokesperson for the settlement of Kin Elbhaz in the Pasocada Basin in Maztica in the 1360s DR . Personality . She had led the community for a decade and was strong - minded . She favored change and put in place numerous small projects to maintain this state of change . She was distrustful of strangers , but harbored curiosities about any she encountered . Appearance . Lokoshin was around 5 ' 5 " ( 1 . 65 m ) tall and weighed around 140 lbs . ( 64 kg ) . She had graying hair and a weathered face , with sparkling , youthful eyes . Equipment . Lokoshin used a club in times of combat .
Oboth Thornsteel Oboth Thornsteel was a Zhent mercenary leader in Mornbryn ' s Shield sometime after the War of the Silver Marches . History . Oboth was a Zhentarim mercenary in Yartar in the late 1480s or early 1490s DR . Following a giant ' s attack on the village of Mornbryn ' s Shield , Oboth and his men occupied the village . First the villagers welcomed them but soon Oboth grow tyrannical and only interested in finding the lost treasure of Mornbryn .