Soon Soon : Copyright 2004 - 2018 Blizzard Entertainment , Inc . All rights reserved . " Soon " does not imply any particular date , time , decade , century , or millennia in the past , present , and certainly not the future . " Soon " shall make no contract or warranty between Blizzard Entertainment and the end user . " Soon " will arrive some day , Blizzard does guarantee that " soon " will be here before the end of time . Maybe . Do not make plans based on " soon " as Blizzard will not be liable for any misuse , use , or even casual glancing at " soon . " Very Soon . Another common term implemented by Blizzard often misleading players into excitement for future content . " Very Soon " is guaranteed to arrive between now and the end of time with a higher chance of arriving on the " now " half of the time table . Although this means closer to now than " soon " there is no guarantee that you will live long enough to see the content finally release . Soon - ish . On Febuary 19 , 2010 , Nethaera used the term " Soon - ish " with regards to the next release of information pertaining to Cataclysm . Current speculation believes " Soon - ish " to exist between " Soon " and " End of Time . " Blizzard ' s Official Definition of Soon . “ Information in this press release that involves Blizzard Entertainment ’ s expectations , plans , intentions or strategies regarding the future are forward - looking statements that are not facts and involve a number of risks and uncertainties . Blizzard Entertainment generally uses words such as “ outlook , ” “ will , ” “ could , ” “ would , ” “ might , ” “ remains , ” “ to be , ” “ plans , ” “ believes , ” “ may , ” “ expects , ” “ intends , ” “ anticipates , ” “ estimate , ” " future , ” “ plan , ” “ positioned , ” “ potential , ” “ project , ” “ remain , ” “ scheduled , ” “ set to , ” “ subject to , ” “ upcoming ” and similar expressions to help identify forward - looking statements . Factors that could cause Blizzard Entertainment ’ s actual future results to differ materially from those expressed in the forward - looking statements set forth in this release include , but are not limited to , sales levels of Blizzard Entertainment ’ s titles , shifts in consumer spending trends , the impact of the current macroeconomic environment , the seasonal and cyclical nature of the interactive game market , Blizzard Entertainment ’ s ability to predict consumer preferences among competing hardware platforms ( including next - generation hardware ) , declines in software pricing , product returns and price protection , product delays , retail acceptance of Blizzard Entertainment ’ s products , adoption rate and availability of new hardware and related software , industry competition , rapid changes in technology and industry standards , protection of proprietary rights , litigation against Blizzard Entertainment , maintenance of relationships with key personnel , customers , vendors and third - party developers , domestic and international economic , financial and political conditions and policies , foreign exchange rates , integration of recent acquisitions and the identification of suitable future acquisition opportunities , Activision Blizzard ’ s success in integrating the operations of Activision Publishing and Vivendi Games in a timely manner , or at all , and the combined company ’ s ability to realize the anticipated benefits and synergies of the transaction to the extent , or in the timeframe , anticipated , and the other factors identified in Activision Blizzard ’ s most recent annual report on Form 10 - K and any subsequent quarterly reports on Form 10 - Q . The forward - looking statements in this release are based upon information available to Blizzard Entertainment and Activision Blizzard as of the date of this release , and neither Blizzard Entertainment nor Activision Blizzard assumes any obligation to update any such forward - looking statements . Forward - looking statements believed to be true when made may ultimately prove to be incorrect . These statements are not guarantees of the future performance of Blizzard Entertainment or Activision Blizzard and are subject to risks , uncertainties and other factors , some of which are beyond its control and may cause actual results to differ materially from current expectations . “