Destiny Odyssey I Destiny Odyssey I , subtitled The Guiding Light , is a storyline in " Dissidia Final Fantasy " . Chronologically , it is the first storyline to begin , and the last storyline to end . The storyline is played using the Warrior of Light , and follows his quest for the Crystals as numerous Warriors of Chaos appear to combat him and attempt to shake his resolve . It has a difficulty rating of five stars , making it and Destiny Odyssey VI the hardest Destiny Odysseys to complete by the game ' s rating . Story . The Warrior departs on his quest to find the Crystals , and soon encounters his rival Garland , who he quickly defeats . Garland fades into darkness but warns the Warrior his hope is an illusion and the world will betray him . The Warrior continues on and meets Cecil and Tidus , injured by an assailant who attacked them and stole something from Firion . The Warrior follows Firion ' s pursuit of the assailant and finds him engaged with Sephiroth in the Planet ' s Core . Dismissing Firion to rejoin his friends , the Warrior battles Sephiroth . Though he is victorious , Sephiroth is not killed and shows the Warrior the rose he stole from Firion . Sephiroth questions the Warrior ' s reason for fighting : when he claims he fights to end the war , Sephiroth replies the Warrior takes pleasure in the fighting just as he does , and fades away to meet Cloud . Continuing on , the Warrior meets Ultimecia , who tells him the Crystals are fabrications not worth fighting for . The Warrior refuses to listen and the two battle - the Warrior is again victorious . Ultimecia warns the Warrior his comrades are losing hope in their cause , and teleports away . Shortly after the Warrior finds Squall , who tells him Cosmos ( actually Ultimecia in disguise ) told him to fight for his Crystal alone . In Squall ' s story , Destiny Odyssey VIII , the two battle at this time , but in Destiny Odyssey I this fight is not shown . Squall defeats the Warrior , proving he is strong enough to continue alone , and the Warrior continues on his journey satisfied with Squall ' s resolve . Later , Cosmos appears to the Warrior and warns that evil forces are gathering ahead , but the Warrior is undeterred . He tells her that as long as they do not give up and hope onto their hope , they will eventually prevail , and it was Cosmos herself who taught him this . Cosmos chooses to believe in his words and allows him to keep going . In Pandaemonium the Warrior finds The Emperor , who tells him he owes him since the Warrior ' s fighting caused a ruckus allowing Bartz to escape capture . Claiming that the Warrior ' s struggle is in vain , the Emperor gives him the chance to swear fealty to him , manifesting a Crystal for the Warrior if he accepts . The Warrior instead shatters the Crystal , aware it was an imitation , and the two do battle . The Warrior wins and the Emperor begins to fade , telling him his faith will waver when he learns the truth . Garland steps in and tells the Warrior he cannot die as long as the Warrior lives , and invites him to track him down if he wishes to learn the truth of the war . At Old Chaos Shrine the Warrior meets Garland , who tells him the war of the gods shall continue for eternity , and thus they too are fated to fight in an endless cycle that has no end . Garland says the Warrior should abandon his hope and learn to take pleasure in combat as Garland has , but the Warrior replies Garland is pitiful for submitting to destiny , and now that he knows the truth of the war he will find a way to end the cycle of conflict . The two fight again and the Warrior defeats Garland , this time winning his Crystal . Garland fades , but laughs that when all ten Crystals are gathered the cycle can indeed be broken . Without the cycle to dictate events destiny ' s chains will be broken and even the gods cannot foresee what will happen - a world of true chaos will be born . The other Warriors of Cosmos arrive with their Crystals , and the group heads to meet Cosmos with all the Crystals in their grasp . Stages . Destiny Odyssey I - 1 . The stage is very straight - forward with no particularly strong enemies . The grouping of the enemies allows the player to fight several at once without spending excessive Destiny Points . Garland is faced at the end of the stage . The player begins the stage with three DP . The most DP the player can end the stage with is three . By using one DP to move to D2 on the grid , the player can chain together the False Hero at D3 and the Imitation Liegeman at E2 , then causing the Phantasmal Harlequin at D1 to appear . Provided the player fulfills the DP chance requirements for the Imitation Liegeman and Phantasmal Harlequin , they will win two DP for a total of four , then using one more DP to move to the Chaos Piece to end the stage . Destiny Odyssey I - 2 . The stage is has many locked areas , forcing the player to fight several enemies if they wish to acquire all the items on the stage . However , if the player focuses on reaching Sephiroth then they need not fight all the enemies present . Several variations of Battle Pieces appear here . The player begins with four DP . To finish the stage with the most DP possible , the player must defeat the Phantasmal Harlequin at G5 then chain the Ephemeral Phantom at G1 with the Counterfeit Youth at E1 , bypassing the Capricious Reaper at E5 . This results in a total of five DP . The player must then defeat the Imitation Liegeman to earn another DP and open a path to the Chaos Piece , allowing the player to end the stage with four DP . Destiny Odyssey I - 3 . The stage is divided into two areas by the Chaos Piece in the center . Defeating Ultimecia opens the right portion of the stage where the Stigma of Chaos lies . The player begins with five DP . To achieve the most DP possible , the player must have attained a three - star completion of the storyline already in order to spawn the False Stalwart Ultimate Battle Piece at D1 . The player must chain the False Stalwart and the Delusory Warlock at C2 , then defeat the Capricious Reaper that appears at B1 . This earns a total of four more DP , allowing a total of eight at the time , minus one DP to continue moving . If the player earns the DP bonuses when fighting Ultimecia and the Ephemeral Phantom at F5 , they can end the stage with seven DP . Destiny Odyssey I - 4 . The stage has two new varieties of Battle Pieces , and several items to Attain . The player must open the Treasure Chest containing the Rosetta Stone to pass to the far right area before they can unlock the Locked Area . The Emperor is fought at the end of the stage . The player begins with five DP . Finishing the stage with the most DP is simple . The player should move up to defeat the Transient Witch at A1 , then move to E5 to chain the Ephemeral Phantom at D5 and the treasure chest at F5 . The player can then move to G5 to chain the Capricious Reaper and Phantasmal Harlequin , and then approach the Chaos Piece to finish the stage with five DP . The Expert Battle Piece can be avoided . Destiny Odyssey I - 5 . The stage appears simple at first glance , but defeating the Battle Pieces causes more to appear on the board , and the Treasure Chests in the stage are placed in a way that forces the player to fight enemies if they wish to claim them . The player begins with four DP . To finish the stage with the most DP the player must have already completed the stage with a three - star rating to make the False Hero Ultimate Battle Piece spawn at E4 . The player should move to F4 and chain the False Hero with the Delusory Warlock at F3 , then spawning the Counterfeit Youth at G4 . The player should charge up their EX Gauge during the first two battles so they can meet the DP Chance requirement of hitting the Counterfeit Youth with an EX Burst , earning a total of four DP . The player must then move to either C3 or D4 and defeat the Imitation Despot at D3 , causing the Transient Witch to spawn at C4 in a chain . Defeating her opens the locked area blocking the Chaos Piece , allowing the player to finish with a total of seven DP .