naist-nlp/zeshel huggingface dataset:
Valrendil Valrendil is an Altmer and defector of the Aldmeri Dominion residing next to Deep Graves , Shadowfen . Background . Valrendil was a Dominion military with many medals who defected his alliance to pursue a dream of decades : to revive his dead wife , Alanya . A beautiful Altmer , she had a sudden and unavoidable death , one he could not overcome . He escaped to the region of Deep Graves , southern of Shadowfen , in Black Marsh , and settled near under the permission of Xijai - Teel . He believed the Hist would bring Alanya back to life , a task mysteriously completed . For his desertion , the Aldmeri Dominion considered him a wanted Mer , placing a bounty upon his death , claiming him to be " delusional and prone to sympathize with enemy Argonians . " Living in a cave , completely changed into his house , he was oblivious when wisps posed a threat to the locals , leading to the events of " A Stranger Uninvited " and " Broken Apart . " Interactions . A Stranger Uninvited . " Xijai - Teel welcomed a traveling High Elf to Deep Graves , but she believes he has something to do with the wisps ' recent aggression . " Broken Apart . " To rid the area of her corrupting influence , Xijai - Teel and I cleansed the ancient vessel . We need it capture the wispmother in Deep Graves . "
Trinimac House Idol ( Book ) Content . This ancient Trinimac House Idol , from late in the First Era , shows that even during the time of the original Orsinium , some Orcs were intent on worshiping Trinimac - even if they only did so in the privacy of their own homes . Tiny statues such as this one depicted stylized beasts cast from solid gold that were dedicated to Trinimac and places inside homes to provide protection , comfort , and a focal point for private worship . Bears , pigs , goats , and even horkers have been found from this period , cast in gold and bearing the mark of Trinimac . The area around Paragon ' s Remembrance , an ancient site devoted to the veneration of Trinimac , has long been source of these tiny statues , and is the most likely place to recover any idols that still survive .
Hert Hert is a Nord vampire who lives at the Half - Moon Mill . She lives a quiet life working at the Half - Moon Mill with her husband Hern . While living a seemingly normal life , the Dragonborn will find out that Hert and her husband are both vampires who feed off of travelers who pass by their mill , this way they can feed and remain in the sunlight . Personality . She expresses dislike for the ongoing Civil War , stating it has caused problems with her business . However , she ' s quite friendly towards strangers .
The Sapling The Sapling is a quest available in . Zasha - Ja fears for the survival of the Hist Tree the Argonians transplanted from Black Marsh to Ebonheart . She thinks the Dark Elves of House Dres poisoned it , so she wants to fertilize it to encourage its growth .
Dawnguard Full Helmet The Dawnguard Full Helmet is a piece of heavy armor and part of the Dawnguard Heavy Armor set found in . These helmets are worn by members of the Dawnguard . Locations . This piece is granted by Gunmar if the Dawnguard are joined . It may later be bought , along with the other pieces from him . If the Harkon ' s court has been joined , it can only be obtained from various members of the Dawnguard , such as Dawnguard Vampire Hunter s and Dawnguard Scout s . Enchantment . While wearing a complete set of Dawnguard Heavy Armor , the helmet grants 25 % less damage from vampire attacks and Drain Life spells . Smithing . It can be upgraded with steel ingot at a workbench and also benefits from the Advanced Armors perk , which doubles the improvement .
Lurbuk Lurbuk is an Orsimer bard and can be found in Moorside Inn , in the city of Morthal . Background . A graduate of the prestigious Bards College in Solitude , Lurbuk has quite the reputation in Skyrim : he is widely acknowledged as the absolute " worst " bard in all of Tamriel . The innkeeper is also not a fan of Lurbuk , but allows him to continue playing because " business is so slow . " His daily schedule involves playing at the inn during the day and periodically taking breaks . He also sleeps at the inn . Interactions . It seems that due to his terrible reputation as a bard , several parties have requested for him to be assassinated . In fact , Nazir claims that Astrid had to hold a lottery to determine whose request would be honored . Laid to Rest . If Lurbuk has not been killed , he ' ll be one of the men assigned by the Jarl to assist in killing the master vampire .
Writ for Dram Bero Writ for Dram Bero is one of many assassination quests the Nerevarine can do for the Morag Tong in . Summary . Once the Main Quest has been completed , and the Nerevarine has been promoted to Grandmaster , thay can take a writ for the execution of Dram Bero in Vivec City . This quest is given alongside Writ for Baladas Demnevanni , Writ for Larrius Varro , and Writ for Mistress Therana . Detailed walkthrough . Writ . Any of the Morag Tong Masters at the guildhalls will give the Nerevarine a writ for Dram Bero , who can be found in the St . Olms Canton . The target . Dram Bero is a council member of House Hlaalu found in the basement of the Haunted Manor in the St . Olms Canton in Vivec City . Return . Return to the Morag Tong Master with the completed writ to finish the quest and receive the reward . Reward . Return to any Morag Tong Master and receive a payment of 3000 . The quest giver ' s disposition will increase by 20 points ( or 5 if the execution is reported as a crime ) .
First Mate The First Mate is a Corsair on the Dainty Sload , a pirate ship anchored near the Solitude Lighthouse . Combat and loot . Combat . The First Mate wields a Steel Dagger in combat . He can be killed in a few hits most of the time , making him an easy enemy to defeat . There is a locked chest next to him marked " Captain ' s Chest . " Interactions . The Dainty Sload . The Dragonborn must infiltrate the ship and place Balmora Blue in Captain Volf ' s footlocker . The First Mate holds the key that opens this chest . He , along with the rest of the corsairs , will be hostile if they spot the Dragonborn .
Ontus Vanin ' s House Ontus Vanin ' s House is a House located within the Talos Plaza District in the Imperial City . This three story building is the residence of Ontus Vanin . There is nothing of value downstairs in the basement or on the main floor . Upstairs in Ontus ' private quarters , there is a locked jewelry box .
Amber Armor Amber Armor is one of the sets of armor available with expansion . It is a set of light armor and is one of the better sets available . It is forged from amber ore , which can be found in deposits in Root Tunnels or on Gnarl s . Forging . The only person who can forge amber armor is Dumag gro - Bonk , the Orsimer smith at The Missing Pauldron in Bliss . Forging each piece of the set requires an amount of amber ore : Enchanting . Finding amber matrices will allow the armor to be imbued with a default enchantment . Purity . The purity of the armor is based on level :
Commander Karinith Commander Karinith is an Altmer found in Eagle ' s Strand . She is the commander of the ship that wrecked and of the forces found in the camp . Interactions . Storm on the Horizon . She can be asked for passage to Khenarthi ' s Roost but will deny it . Instead she will redirect the Vestige to Sugar - Claws . The Tempest Unleashed . Commander Karinith informs the Vestige that the Maormer are attacking Cat ' s Eye Quay and that they must direct survivors to safety .
Goblin Shaman Staff The Goblin Shaman Staff is a unique staff constructed from the severed head of a Goblin , and it is the first staff that can be acquired in the game . Location . In the Natural Caverns section of the Imperial Prison where the Goblins and rats are fought , this staff is wielded by a Goblin Witch . Similarities with other weapons . The staff is the same appearance as a Goblin Totem Staff . The Goblin Shaman Staff remains one of the weakest weapons in the game later on , but still useful in that it is one of the few staves that can in fact be duplicated , as well as having the unique name and the only " Goblin Staff " that does not hold with it one of the seven Goblin Tribes
Mother Murk Mother Murk is a Hagraven found at Hag Fen , Glenumbra . She is leading a coven of hags , and the Vestige must rescue kidnapped refugees and defeat her . Interactions . Wyrd and Coven . To stop the hags , the Vestige need to defeat the coven ' s leader , Mother Murk . Otherwise , other refugees will be in danger . Guy LeBlanc advised them to seek out the Reach with Sibellec . She ' s staying at the Northern Wyress Camp . She may know a way to stop Mother Murk .
Brandish Brandish is a hostile Breton mage who specializes in Destruction magic . He can only be found inside Fort Neugrad behind a locked door . He uses up to three Destruction spells . Appearance . He will only be inside the fort if it is occupied by bandits . If the Legion or the Stormcloaks take the fort as part of a quest , he will disappear from the fort permanently .
Tyrellius Logellus Tyrellius Logellus is an Imperial Bruma guard who watches over the prisoners in the Bruma Jail . He is very interested in the location of the stash of gold belonging to Jorundr ( a recent prisoner ) . Interactions . Two Sides of the Coin . While roaming around the city of Bruma , the Hero can overhear rumors about Arnora Auria . According to the rumor mill , Auria ' s lover , Jorundr , has been arrested for stealing money from Auria . Auria reportedly needs help recovering the stolen money . He constantly harasses Jorundr for the location of the gold stash and will go to any length to retrieve it . At the end of " Two Sides of the Coin " , if the Hero decided to spare Arnora Auria , Tyrellius will be waiting for the Hero outside the stash of gold . Upon returning to Arnora ' s house , she will be found dead .
Shrine Restoration Skill Shrine Restoration Skill is a Restoration spell in that temporarily increases the value of restoration . The skill returns to its original value when the spell ends . Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console command : codice _ 1
Frostcrag Spire ( Quest ) Frostcrag Spire is a quest in . This quest is available with the " Wizard ' s Tower " official plug - in . Upon entering the game , the Hero will receive a deed saying they have inherited a property from a long - lost relative . Walkthrough . Head up to the Jerall Mountains and find the property high up on a mountain . Go inside and right in front of them is a large sculpture hand with a dusty tome in the palm . Pick it up and read it . Learn about the history of the Tower and where to get the upgrades to restore the Tower to its former glory . Head over to the Market District in the Imperial City and find the shop Mystic Emporium . Inside talk to Aurelinwae and purchase the upgrades one by one or all at once . Head back to Frostcrag Spire and inspect the new upgraded Tower . Visit the Wizard ' s Tower for a complete list of the upgrades .
Seeking the Guardians Seeking the Guardians is a quest available in . Walkthrough . After finding Wyress Ileana , she tells the Vestige the guardians are elemental spirits and an old rite must be performed to contact them , but it ' s too dangerous for the sisters to perform it . Ileana thinks it might work for the Vestige to perform the rite , even though they are not one of them . She tells them about the Lurcher s , and that the Vestige must gather their limbs . Burn the limbs at the altar , atop the nearby ruins . A guardian will appear one finished . The guardian will inform them that Angof the Gravesinger has imprisoned them , and they are cut off from the Wyrd . The Vestige must set the guardians free . To do so , they must cleanse the standing stones of Angof ' s dark influence and protect the Wyrd while they destroy the corruption binding the stones . This will however only loosen Angof ' s grip . Go back to Ileana and tell her about the corruption , and she ' ll know what must be done . Head back to the Wyrd camp and talk to Ileana and tell her what the guardian said . She says that they will do whatever they can to help as the guardians must be set free . Completing the quest will reward the Vestige with a small amount of .
Hand of Odros Hand of Odros is a unique offensive spell in containing components of the Alteration , Destruction , and Mysticism schools of magic . It absorbs an opponent ' s agility , while simultaneously reducing their available fatigue and increasing their encumbrance . Effects . All effects are on touch : Creatures . The following creatures use this spell : Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console command : codice _ 1
Orla ( Skyrim ) Orla is a Nord priestess of Dibella at the Temple of Dibella in Markarth . Interactions . If she catches the Dragonborn stealing from the Temple and he or she escapes , she will hire bounty hunters to " teach that thief a lesson . " She can also be rescued in one variant of the quest " Rescue Mission . " Marriage . She can be married , and upon doing so will provide a daily income , collectible when spoken to . Though the dialogue option to move to a new home is available , and she will travel to Riften to be married , Orla will not actually move from the temple of Dibella to a new home . After marriage , Orla does not have the option to become a follower . Orla ' s marriage dialogue options and voicing are the same as for Jordis the Sword - Maiden , ( Housecarl , Proudspire Manor , Solitude ) , with the exception of the follower dialogue options and housecarl / thane dialogues .
Scroll of Black Death Scroll of Black Death is a Destruction scroll that reduces an opponent ' s Health over time . Inscription . This scroll ' s inscription reads : FATHER , FORGIVE ME . Characters . The following people possess a Scroll of Black Death : Locations . A Scroll of Black Death can be found at the following locations : This scroll can also be generated at random ( there are an additional 260 possible occurrences ) .
Captive Captive is a deceased female found in . She is found in The Incautious Bather unmarked location , a watering hole near Druadach Redoubt . Description . Her body is lying on a rock , with her clothes lying nearby on the bank of the pool , along with a ring , an amulet , and a journal stating that she has disobeyed her father ' s wishes , despite the Forsworn activity in the area , and gone once more to swim . There are two Forsworn arrows floating in the watering hole , suggesting she was murdered by the Forsworn .
Rest of St . Merris The Rest of St . Merris is a Restoration spell in that restores Fatigue to its original value . Effects . restores fatigue – 1 – 10 points for 20 seconds on self . Characters . The following people use and / or sell this spell :
Itar the Gentle ' s House Itar the Gentle ' s House is a shack located south of the docks in Dagon Fel . It belongs to the Nord commoner , Itar the Gentle . The door is locked , requiring Itar ' s Key or 25 Security to pick . Notable items . The following items are located here :
Falensarano Propylon Index The Falensarano Propylon Index is a unique item in . Properties . The index allows the Nerevarine to teleport to the Falensaran Propylon Chamber from the Indoranyon and Telasero Propylon Chambers . Locations . It can be found in the Forgotten Gallery section of the Daedric Ruin Maelkashishi in the West Gash . Levitate is needed to reach the propylon index , as it is found in a high nook . Quests . Master Index . Talk to Folms Mirel about the topic , ' work ' . He will request that the Nerevarine find all 10 propylon indices and bring them to him .
Conjurer ( Oblivion ) Conjurers are robed mages who excel in Conjuration and fight alongside their summoned allies . Aggressive magicians with their own agenda , conjurers generally have lairs populated with summoned Daedra , including Scamps at lower levels and Dremora or Atronach s at higher levels . Conjurers are similar to Necromancers in many ways , except that Conjurers summon Daedra creatures while Necromancers re - animate and summon creatures of the undead persuasion . Equipment and combat . Conjurers may carry up to three leveled health restore and magicka restore potions , as well as a leveled dagger and the occasional magical weapon or clothing item . Killing the conjurer will result in the death of their summoned creature , so focusing attacks on the conjurer is a good way to win the battles quickly . Another strategy is to run until the summoned beast fades away , usually after about 20 seconds . Make sure to kill the conjurer quickly though , as they will have summoned a new beast only a few seconds after the passing of the first . Common variety of these magicians . Very skilled in the art of conjuration . Locations . A list of locations where Conjurers can be encountered is as follows :
Resist Shock ( Morrowind ) Resist Shock is an effect , ability and a spell in that is a member of the Restoration school of magic , governed by Willpower . Its base Magicka cost is 2 . 00 points . Creatures . The following creatures have this ability : Spells . The following spells consist of a Resist Shock effect . They may include additional effects . See articles for details . Merchants . The following spell merchants are purveyors of one or more spells consisting of a Resist Shock effect : " < nowiki > * < / nowiki > " Items . The following items consist of a Resist Shock effect . They may include additional effects . See articles for details .
Drathas Reyas Drathas Reyas is a Dunmer acrobat located in the Great Bazaar in Mournhold . Interactions . The Summoner . Talking to Drathas Reyas about " latest rumors " triggers the attack of Ovis Velas later . Drathas Reyas will also give the Nerevarine a hint about where they could investigate .
Khajiit ( Daggerfall ) The Khajiit are a feline race hailing from Elsweyr . They are a playable race in . Description . " " Descended from the great cats of the desert , the Khajiit are an agile , intelligent , and hardy people . Some chose to decorate their faces in the style of their feline ancestors , and most all , given their inclination , make excellent thieves due to their Climbing abilities . " "
Aksel Rockbiter Aksel Rockbiter is an Orsimer adventurer . He may become the personal blacksmithing hireling for the Vestige , should they choose to allocate points into the Miner Hireling skill for blacksmithing , once they reach the appropriate level . He will send a letter with select materials to the Vestige on a daily basis , although the items he sends may be improved with additional points into the Miner Hireling skill . Hireling Letters . Aksel may send the Vestige multiple letters to their inbox , detailing his adventures as he gathers resources for the Vestige . The following are a collection of the letters that he will send :
Althel ' s Ghost Althel was a Bosmer archer who resided in Vitharn , Shivering Isles . Background . Althel was a guard and scout of Vitharn , and was the first one to bring word of the fanatics . During the attack , she was assigned to defend the gate wheel during the attack of the Fanatics , but she failed as the armorer refused to give her any arrows and she was unable to get them because there would be nobody to count . She died when Vitharn was overran , and was cursed by Sheogorath for being a coward . If she is given her arrows , Althel will be able to help defend the hold . Interactions . Ghosts of Vitharn . Years ago , the fortress of Vitharn was attacked and overrun by invading fanatics . Upon his death , Count Cirion was visited by Sheogorath who cursed him and the rest of the fort ' s inhabitants for their cowardice and miserably poor defense . Lord Sheogorath forced them to relive their last moments forever .
Fire and Steel Fire and Steel is a blacksmith ' s shop in Chorrol that is owned by Rasheda . Services . This shop does weapon and armor repairs . Notable items . There is a cupboard downstairs to the left with a very hard lock . If it is opened , there is leveled amount of equipment within .
Narsis ( Arena ) Narsis is a city in the province of Morrowind . It is one of several possible locations that the Eternal Champion may discover in . Geography . Narsis is connected to three settlements . To the northwest is Heimlyn Keep , to the northeast is Old Keep , and to the south is Stormhold in Black Marsh .
Knights of the Circle The Knights of the Circle are the holy Knights of Arkay . In - game description . " The Knights of the Circle are the military arm of the Order of Arkay . It is our solemn duty to protect the Order and to fight their Battles . Our devotion to the God Arkay and the Order are complete . Only those of exceptional fighting prowess and unswerving loyalty to the Order and the God Arkay are considered for inclusion in the Knights of the Circle . "
There Are Ways Content . Aera Earth - Turner : You have lost those dear to you . But there are ways you may be reunited with them . Old ways , proven through time and blood . Join us . All we ask is information about the Pact ' s movements . Provide those , remain loyal , and we will reunite you with your loved ones . In Mannimarco ' s name , — Thallik Wormfather
Senche - Tiger ( Legends ) Senche - Tiger is a creature card in . Acquisition . This card is received by completing " Chapter 5 - Fugitives " before the start of the game in a story deck called " Band of Survivors " and so is available in your first battle .
Thalmor Dossier : Ulfric Stormcloak Content . Status : Asset ( uncooperative ) , Dormant , Emissary Level Approval Description : Jarl of Windhelm , leader of the Stormcloak rebellion , Imperial Legion veteran Background : Ulfric first came to our attention during the First War against the Empire , when he was taken as a prisoner of war during the campaign for the White - Gold Tower . Under interrogation , we learned of his potential value ( son of the Jarl of Windhelm ) and he was assigned as an asset to the interrogator , who is now First Emissary Elenwen . He was made to believe information obtained during his interrogation was crucial in the capture of the Imperial City ( the city had in fact fallen before he had broken ) , and then allowed to escape . After the war , contact was established and he has proven his worth as an asset . The so - called Markarth Incident was particularly valuable from the point of view of our strategic goals in Skyrim , although it resulted in Ulfric becoming generally uncooperative to direct contact . Operational Notes : Direct contact remains a possibility ( under extreme circumstances ) , but in general the asset should be considered dormant . As long as the civil war proceeds in its current indecisive fashion , we should remain hands - off . The incident at Helgen is an example where an exception had to be made - obviously Ulfric ' s death would have dramatically increased the chance of an Imperial victory and thus harmed our overall position in Skyrim . ( NOTE : The coincidental intervention of the dragon at Helgen is still under scrutiny . The obvious conclusion is that whoever is behind the dragons also has an interest in the continuation of the war , but we should not assume therefore that their goals align with our own . ) A Stormcloak victory is also to be avoided , however , so even indirect aid to the Stormcloaks must be carefully managed .
Third Barrier Ring Third Barrier Ring is a generic expensive ring in that is enchant ed with Alteration magic . Enchantments . Enchantment ID : third barrier _ en Acquisition . Merchants . The following people sells this ring from level 10 : Characters . The following people possess this ring :