naist-nlp/zeshel huggingface dataset:
Focus Focus was a faith magic spell that gathered devotional energy to power a semi - permanent divine effect . Effects . With this spell , the small amount of power generated by individual believers in a faith could be concentrated and used to augment and maintain a beneficial divine spell for a year . " Focus " took one day to cast and required at least two other priests of the same religion to assist the caster with the long ceremonies and complicated rituals . Many worshipers also had to be present ( within 100 ft / 30 m of the focus ) to supply the devotional energy , so this spell was often part of holy day celebrations , weddings , dedications , annual festivals , and other special occasions . Because of the need for a steady supply of devotional energy , this spell was usually limited to locations such as sacred gardens or groves , temples , churches , monasteries , or seminaries where many faithful lived and worked or gathered regularly . There were three possible types of foci : a site , an item , or a living person , animal , or plant . At the end of the day - long ritual to cast " focus " , the head priest or priests had 10 minutes to cast the spell to be amplified upon the focus . A site , item , plant , or creature could not take on more than one focus , and a focus could not augment more than one spell . Spells that were known to work with " focus " included : The area of effect of the spell cast upon the focus was increased to a circle of radius 20 ft ( 6 . 1 m ) per level of the head priest . The duration was increased to one year or until the devotional energy dropped below a certain threshold , whichever came first . To maintain a focused effect required devotional energy the equivalent of 100 people meditating , praying , worshiping , studying , living , or working for the glory of their deity 10 hours a day . If the energy level fell below this threshold , the area of effect started to shrink and disappeared entirely after five days if not replenished . A lay person who was dedicated to the faith but not a priest , such as a scribe , scholar , teacher , or monk counted as two worshipers and a priest counted as ten . Any combination of clergy , devoted laity , and regular worshipers that added up to the required threshold was sufficient to keep the " focus " powered . Components . Many verbal , somatic , and material components were required to cast " focus " and they varied by religion . These might include special vestments , burnt offerings , sacrifices , incense , dancing , songs , music , ritual combat , special foods , blessings , prayers , etc . The material components cost a minimum of 1 , 000 gp plus 100 gp per level of the spell being amplified and were given up , either as sacrifices to the deity , given to the poor , or otherwise spent .
Chourm Mristar Chourm Mristar was a monk from the Monastery of the Yellow Rose in Damara in the late 15th century DR . Relationship . Chourm was a good friend of Lana , and was one of the people that Lana trusted most . Activities . Chourm lived in the village of Tomrav , acting as the monastery ' s envoy .
Lion ' s Shrine The Lion ' s Shrine was a mosque dedicated to Hajama that was located in the great fortress of Sarahin . Location . The Lion ' s Shrine was located deep within the Haunted Lands of Zakhara in Sarahin . Description . This mosque of Hajama , and the surrounding minarets , were decorated with beautiful green tile . A pair of griffon statues sat on either side of the main stair leading to the shrine ' s entrance . Farouk Abd al - Bazan stored his gritty phoenix powder poison within a hidden compartment located under the wing of the northernmost statue . While invisible , he checked on his cache daily to make sure it was secure . A lion pit housing a grown lioness stood in the courtyard of the mosque . The pit was the site of the Lion ' s Mouth , a test of courage for holy slayers . The main altar of the mosque held the Heart of the Lion , the most cherished relic of the Everlasting . Activities . Daily prayers were held at the Lion ' s Shrine . The sacred texts of Hajama were stored within , but only the most devout of holy slayer s were allowed to enter . Guards from the Courageous were stationed at the entrance at all times to prevent intruders .
Inn of the Dripping Dagger The Inn of the Dripping Dagger was the favored bar and home to many adventurers , mercenaries , misfits and soldiers in the city of Waterdeep . the Dripping Dagger ' s prices always seemed to be a bit lower for those who were down on their luck . The inn was best known for its seemingly haunted front door which would utter cryptic and seemingly menacing phrases such as ' His head will be found in a basket on Ship Street . ' The city guard enlisted the help of the Watchful Order of Magists and Protectors who investigated the phenomenon . The mage s of the order were unable to reach a conclusion as to the cause of the strange utterances but several theories remained popular ranging from a prank to the belief that a rogue Voice of Oghma was responsible . Geography . The tavern was located in the Trades Ward of Waterdeep just off the High Road . Staff . In 1372 DR the inn was run by the courteous Filiare . In 1479 DR the Lohthuntle family ran the Dripping Dagger .
Dhelt Dhelt was a human man of Elturel in the Chionthar Valley . He was a paladin of Helm , the High Rider of the Hellriders and Lord of Elturel . Under his reign , Elturel became one of the safest and best - defended communities within the region , despite his competitive nature . The vigilant watch of the Lord ' s soldiers made Elturel a safe haven for merchants and other travelers passing through .
Dragon + 2 " Dragon + " issue 2 was released on June 11 , 2015 . It contained the following articles related to the " Forgotten Realms " : D & D Videogames . A brief history of D & D video games , including " Forgotten Realms " titles such as " Baldur ' s Gate " . Exploring Sword Coast Legends . A preview of " Sword Coast Legends " , including tabletop character sheets for some of the game ' s characters . Neverwinter : Strongholds . A preview of the " Strongholds " update for " Neverwinter " . The Winter King . A previously unpublished short story by Chris Avellone , set in Icewind Dale . Interview : Ed Greenwood . An interview with Ed Greenwood .
Mus Mus was an ogre mage living on Jazirat al - Sadaf in the Crowded Sea in 1367 DR . He was the head of a family of ogre mages . Activities . The ogre planned to unleash a horde of sartani on the other islanders of Jazayir al - Sartan . He was able to summon the sartani by using special magical shells gifted to him by Kar ' r ' rga . Possessions . Mus had a collection of magical shells that could be used to summon and control sartani once dropped into sea water .
Grinna Brightbell Grinna Brightbell was a halfling innkeeper and cook in Quivering Forest near Phlan in 1489 DR . Personality . Grinna was spunky , opinionated , and spoke her mind . She complemented what Hupe lacked . She was very popular in the community and anyone that liked her cooking could have a place in her heart . Activities . Grinna ran the Leaky Bucket inn with her husband Hupe Brightbell in the Kabel ' s Hill ' s community in Quivering Forest just near Phlan . She was an amazing cook .
Maroon Prince The Maroon Prince was a unique red dragon and one of the " overdragons " of Melabrauth in Returned Abeir as of 1479 DR . Description . The Maroon Prince was a rare three headed dragon . History . The Maroon Prince was a friend of the Green Duchess Orlarrakh , and she usually invited him to " dine " in Tarsith , one of the cities of the Dusk Ports . In 1479 DR , the Maroon Prince may have been killed , or at least poisoned and crippled with dragonbane amber , by a group of adventurers allied with the Scions of Amber and the Shadowkiss .
Ulvaen Ulvaen , also called amblygonite , was a soft but shatter - resistant fancy stone that was prized in the Realms . Description . This gem occurred in pale to deep yellow hues and was easily worked , even by the unskilled , into large cabochons or faceted gems that were popular in jewelry . A typical specimen had a base value of 100gp . Powers . Ulvaen was prized for its healing and regenerative properties . If placed in a wound , a ulvaen crystal would melt away in a matter of minutes and deliver its healing magic . How much healing was completely random for any given stone . As the healing magic suffused the wound it would first attempt to stop any bleeding . If that succeeded then damaged organs had a chance to be restored . If that succeeded then any open wounds might close . And finally , if all previous healing attempts were successful , there was a chance for an improvement in overall health , similar to a " cure light wounds " . Regardless of when the healing magic ran out , some modest health benefit was gained . If the injury was internal , then the ulvaen was placed on the victim ' s tongue until it dissolved . Human s , demihumans , and other humanoids could be healed by this gemstone .
Oasis of Solitude The Oasis of Solitude was located on Dihl al - Taif in Zakhara in 1367 DR . Description . Sitting between Zarif and the Al - Malih River , the Oasis of Solitude was one of the last sources of fresh water on the Ghost ' s Route to Halwa . History . Caravans passing through the oasis typically filled any container that would hold water since they faced 200 miles ( 320 km ) of harsh terrain before the next available source of water .
Laaqueel Laaqueel was the malenti priestess of Sekolah who freed Iakhovas . History . Laaqueel was a malenti born with a very unusual pink skin , resembling a surface elf rather than a sea elf . For this reason , the leader of her sahuagin colony , Baron Huaanton , decided not to train her as spy . Instead , Laaqueel joined the clergy of Sekolah under Senior Priestess Ghaataag . While Laaqueel traveled on surface world , she discovered the legend of the One Who Swims with Sekolah . She devoted herself to finding the truth behind the legends , and finally in 1354 DR , she found Iakhovas in Chult . She agreed to ally with Iakhovas and took him to her colony , where he infiltrated the colony as a normal sahuagin . Always with Laaqueel at his side , Iakhovas rose within the ranks of sahaugin society , even manipulating Huaanton . Laaqueel was considered Iakhovas ' high priestess . However in the last part of the Twelfth Seros War Laaqueel discovered that she had blessed by Eldath , no by Sekolah , and was Eldath ' s voice that had guided her choices . Personality . Laaqueel was a true believer in Sekolah . The Shark God granted her a place and a purpose . Laaqueel was always focused on her mission , and never killed anyone outside of it .
Amulet of Laeral ' s Tears Amulets of Laeral ' s tears were named after the famed sorceress , Laeral Silverhand . They temporarily bestowed greater health upon those who wore the amulet against their skin . A variant of these amulets , known as an Amulet of Dark Blessing , were found among the drow of the Underdark and besides their appearance they functioned identically . Description . Strung along these amulets were soft , brittle , and colorless fancy stone crystals known as Laeral ' s tears . They were often large and kept a glossy , magnificent finish . The Underdark - wrought " Amulets of Dark Blessing " were crafted using a single iridescent black gemstone , however . After being expended , both versions of the amulet would crumble to dust . Powers . Whilst worn next to the skin the amulet bestowed a temporary increase to one ' s health . However , once this bonus health had been eroded ( via injury ) then the amulet crumbled into worthless dust . History . The Witches of Rashemen used to craft these amulets using many large colorless stones .
Darsson ' s eye in the sky Darsson ' s eye in the sky was a sort of mass - " levitation " spell created by the famed wizard Darsson Spellmaker . Effects . This spell allowed the caster to " levitate " all people and loose objects found within a 10 ft . ( 3 m ) circle . Levitated people and objects would rise to a desired height , rotate one time , and then return to the ground . The maximum height depended on the skill of the caster to a maximum of 300 feet . To be affected by this spell the person or object needed to fit completely within the area of effect . However , the spell could be used to levitate a single target that was larger than the area of effect . This spell was useful to allow a group of people to survey an area from an elevated position . Components . In addition to verbal and somatic components , this spell required the eye of any bird to cast .
Grimgnaw Grimgnaw was a dwarven monk and member of the Monks of the Long Death , an evil monastic order that worshiped the very essence of death , which was personified as the " Silent Lord , " and sought to bring as many living beings to death as possible . History . He was from Clan Battlehammer but left Mithral Hall to pursue initiation into the Order of the Long Death . Akin to the cult , Grimgnaw had a deep , morbid fascination with death and dying and detested undead , as he believed undeath to be a means of escaping a natural death . In Neverwinter during the Wailing Death in 1372 DR , Grimgnaw was available for hire as a henchman to the Hero of Neverwinter . Later , Grimgnaw was encountered by Drogan Droganson ' s Pupil in Cania . It was said that after the Hero of Neverwinter defeated Morag , Grimgnaw mysteriously vanished , and due to his presence in Cania , apparently died somehow . Grimgnaw said that as Mephistopheles had abandoned Cania , it was necessary for it to have a new ruler , and proclaimed himself this ruler . He was accompanied by several companions , including Maugrim and Balpheron ( a lich , which was ironic as Grimnaw was reputed to despise undead in any form ) , as well as a minotaur , who all supported his claim to leadership of Cania . Believing that the hero posed a threat to his rule , Grimgnaw and his companions attacked him or her , forcing the hero to defeat them .
Ilserv Ilserv , also known as Ilserv of the Illithids , was a mind flayer sage in Ch ' Chitl in 1370 DR . History . Ilserv originally acted as an emissary and ambassador of Ch ' Chitl to the surface until , by accident , the beholder crime lord Xanathar petrified him . For many years , Ilserv was one of the statues in a rock garden near Mirt ' s mansion . However , Ilserv maintained a little awareness and psychic power . Finally , in 1367 DR , Ilserv dominated the mind of a wizard guest of Mirt who reversed the transformation . Immediately , Ilserv returned to Ch ' Chitl , refusing to ever go back to the surface . Thereafter , he was considered the city ' s sage about all surface matters , thanks to knowledge gleaned from reading minds in the garden .
Latovenomer Latovenomer was a green dragon who lived within the Great Swamp of Rethild in western Dambrath . Activities . Latovenomer had a lair hidden deep beneath the waters of the swamp . He slept for decades at a time before waking to wreak havoc upon the surrounding land .
Taunissik Taunissik was a small kuo - toa colony of Olleth located in Serôs . Geography . Taunissik was a deep atoll , with massive coral growths on a submerged mountain . Goverment . Taunissik was founded by aggressive kuo - toans that wished to expand territory through conquest . History . In 1393 DR , several kuo - toa left Olleth and founded the colony of Taunissik . Shortly after its founding , the great kraken Gethshemeth enslaved the colony to its will .
Mimph Mimph was a coastal city of Sespech . It could only be reached by sea or overland travel as no road led to this city . Despite this limitation , it still saw a fair amount of overland trade . Military and Government . Baron Aldorn Thuragar commanded that a navy be built based out of Mimph . The city was ruled by Overlord Admiral Kalisa Tauno .
The Ghost Ray The Ghost Ray was the most mysterious ixzan on Malydren in 1370 DR . History . During the Time of Troubles , a young ixzan living in one of Malydren ' s outlying settlements was blessed by the avatar of Ilxendren with the gift of transformation into a greater vampire , the first after Zekaqux and Phiaqiv . Soon rumors about him spread through the ixzan community and the ruling Xendreth understood that even the confirmation of his existence could shake the balance of power in the city . Many councilors sent expeditions to find him but the Ghost Ray was well aware of the fate that awaited him if he revealed himself at the wrong time . Thus he waited , lurking in the deepest trench of the city .
Lionshields The Lionshields were a merchant company based in the fortified city of Yartar in the Savage Frontier . The Lionshields ' symbol was a blue lion painted on a wooden shield . The merchant company were able to ship finished goods , such as supplies of armor and weapons , to small settlements and towns all throughout the northwestern region of Faerûn . One such settlement was the newly settled frontier town of Phandalin near the Triboar Trail and the Sword Mountains , however the outpost was hit hard by banditry .
Hanno ' s Herbs and Medicines The Hanno ' s Herbs and Medicines was an apothecary located in the city of Wheloon in Cormyr . Its proprietor was Hanno Minstrelsong . History . Hanno ' s Herbs and Medicines was in business by 1358 DR . It was still in business through " circa " 1369 DR and in 1374 DR . Famed traveler Volothamp Geddarm wrote about the business in " Volo ' s Guide to Cormyr " . Services . Hanno Minstrelsong sold a variety of mundane healing supplies , including herb s , poultices , medicines , and alchemical mixtures , as well as magical potion s . He also bought bulk quantities of powdered and bottled herbs from halfling hamlet s along Cormyr ' s southern coast and eastern farming belt , and sold them to caravan merchants who distributed them in markets in Suzail , Sembia , and Westgate . Nonlethal poison s were available for sale to those who inquired discreetly and appeared trustworthy . However , Hanno didn ' t sell any lethal poisons , and those who asked for them could end up being watched by the Purple Dragons . Among Hanno ' s special mixtures were incredibly powerful anaesthetics . One short - duration treatment deadened pain , such that warriors who ' d lost limbs in combat could happily fight on under its effects . Another was a secret concoction that induced deep unconsciousness in human s , elves , and half - elves ; even seriously injuries would not wake them . But Hanno ' s rarest and most expensive product was the spellbane herb , which invoked a resistance to magic in those who consumed it . He usually had only one small live plant or a small keg of dried leaves in stock . The plant would cost at least 100 gp , while a piece was upwards of 40 gp , and one dried leaf was 25 gp .
Pilgrims ' Gate The Pilgrims ' Gate was one of the entrances into Huzuz , the City of Delights . Description . The gate was located along the edge of the south central region of the city . Travelers through this gate were rewarded with a fantastic view of the Golden Mosque . This huge arch was locked by massive iron bars . These iron bars were decorated with a thin layer of gold , exemplifying the splendor of Huzuz to anyone who entered the city . Smaller wooden gates were seated within the archway . History . The Pilgrims ' Gate provided immediate access to the South District and Affluent District . Activities . All caravans passing through this gate were searched by guards . Travelers of every type were allowed unbarred passage into the city . The gatekeepers were notorious for their ability to spot smugglers masquerading as pilgrims . They also took great honor and pride in their work , arresting anyone who attempted to make bribes . The Pilgrims ' Gate closed every night at sunset , though admittance to the city was available to those who called out to the guards . Travelers allowed into Huzuz after the gates closed were given closer scrutiny .
Champion of Gwynharwyf Champions of Gwynharwyf strive to emulate their celestial patron ' s balance of fury and reserve , proving that rage and righteousness can coexist in one being . Background . No matter what their background , every champion of Gwynharwyf needs at least one level of barbarian to gain access to the class ' s battle - frenzy requirement . ( For dwarves , one or more levels of battlerager will also suffice . ) Beyond this , however , anything goes , and the champions come from every background except that of the paladin , which is barred by the alignment restriction . Typically they are single - class barbarians , but fighter / barbarians and ranger / barbarians have also been known to take this class . The majority of champions are wanderers , battling evil with their rage wherever they find it . Some are guerrilla fighters seeking to overthrow evil governments and liberate the oppressed . Other champions delve into the ruins and caves of the world , driving out and destroying creatures of evil . Still others work the slums , fighting crime and crushing evil cults .
Kellindil Kellindil was an elven archer and a member of Dove Falconhand ' s traveling party . Kellindil tied Roddy McGristle up to have him tried for his crimes in Sundabar , mainly against Montolio Debrouchee and Drizzt Do ' Urden , as he was the one who lead an army of orc s and winter wolves against them in Mooshie ' s Grove . Tephanis cut Roddy ' s bindings and Roddy strangled the elf with his bare hands . Then he buried him and whatever supplies he couldn ' t carry .
Rauragh Rauragh was an orc chieftain who , in 940 DR , attempted to lead his orc horde out of the Sword Mountains through the tunnels in the Underdark in an attempt to attack Waterdeep . His plot was uncovered by the gold dragon Palarandusk , who then prevented the invasion .
Hawa Hawa , also known as City of Chaos and the City of Stilts , was the only important settlement within the Genie ' s Turban in the Corsair Domains . History . Circa 1357 DR a fleet of the mamluk s of Qudra tries to take control of the city . The attack is beaten back with severe losses to the Qudran navy , an event that is still celebrated every year by Hawa ' s citizens . Around 1367 DR , Grima al - Auni , the hill giant cleric of Kor fought against an increasing number of Istishia cultists in the city . Inhabitants . The city had a reputation as a rough place of independent and sometimes ferocious inhabitants , many of whom were involved in piracy . Despite this reputation , most of Hawa ' s residents considered themselves to be enlightened and civilized . Hawa boasted mosques to Hakiyah , Kor and Najm . Hawa was also called the " City of Stilts " by its residents , for many of its houses were built directly over the water .
Sschindylryn ' s Gate Sschindylryn ' s Gate was a Toril - Oerth portal leading to Erelhei - Cinlu in Underdark . History . The portal was discovered by scouts from the city of Sschindylryn , a drow city under Cormyr known for its use of portals to explore and conquer other parts of the Underdark . During a battle with Menzoberranzan , the portal was damaged and none from the western city knew how to operate it or to where it led .
Taxatl Taxatl was an exotic Maztican concubine of Grand Caliph Khalil al - Assad al - Zahir in Huzuz in 1367 DR . History . Taxatl was originally a plumaweaver from distant Maztica . She joined her brother , Yax Cautli , on his voyage to see Faerûn , but was separated from him at sea when their ship was destroyed by a violent storm . Taxatly never learned what happened to her lost brother .