Teldryn Sero Teldryn Sero is a Dunmer spellsword and mercenary who is typically available for hire at The Retching Netch inn in Raven Rock . He will follow the Dragonborn for a fee of 500 . Background . He grew up in the city of Blacklight , capital of Morrowind . At some point , he moved to Windhelm in the Gray Quarter , then to Raven Rock . As a mercenary for hire , he was hired by a Nord from Skyrim . His employer was what Teldryn called a " true Nord " ; had tattoos on his face , wore animal skins , a real " traditional type " , had an insatiable bloodlust and was extremely stubborn , one of the toughest employers he has ever had . When asked why he kept working for him , Teldryn responds with " " Simple . . . he paid well . Very well " " . One day , they cleared out a ruined fort near Whiterun and when they got outside , they saw a bandit galloping away on horseback . Teldryn continues on to say that they tracked and chased the bandit for three days , eventually arriving at what Teldryn called the " " largest bandit encampment I ' d ever seen . " " He says his Nord boss took one look at Teldryn and had the most menacing grin he had ever seen . Teldryn recalls " " At that moment , I knew I ' d never see him again . No amount of money would be worth that kind of death . " " He left Skyrim and made his way back to his home of Solstheim , where he currently lives in the Retching Netch , in Raven Rock . Equipment . Teldryn Sero wears a full set of Chitin armor by default . Unlike most followers , he prefers to keep his Chitin Helmet equipped , even if a helm with a higher armor rating is given to him . Generally , he will switch to a different helm if it fully covers his face , such as the Nightingale Hood . If inducted into the Blades , Teldryn will exchange all of his chitin gear ( helmet included ) - however he will lose all of his unique dialogue options . It is possible to remove his helmet with the Perfect Touch pickpocket ing perk . Doing so will allow him to equip other headgear given , including helms and circlets . He carries an Elven sword and an Elven dagger as his default weapons . Combat . Along with his One - Handed skills , he is a conjurer with the ability to summon a flame atronach . After summoning an atronach , Teldryn will switch to Destruction magic . He uses spells such as Firebolt at range before closing in with a one - handed weapon . If kept at range , he is capable of dual - casting to improve the damage of his spells . Furthermore , he may also utilize a ward spell if he becomes targeted by more than one enemy . If he loses a significant portion of his health , he may cast Fast Healing to sustain himself . In close combat , Teldryn will begin using the Flames spell interspersed with power attacks . Like all followers , he will switch to a default Hunting Bow and iron arrows if he runs out of magicka and cannot close to range . Quotes . General Follower Dialogue . Initiating conversation : Exiting conversation : Asked to wait : Spoken to whilst waiting : Asked to move / interact : Asked to trade items : Dismissed : After dismissal : Combat . Teldryn may give some unique comments depending on where he is . These include :