Alexei Barov Lord Alexei Barov was a level 60 elite death knight found in Scholomance . Background . Lord Alexei Barov was the lord of Caer Darrow , Brill , Tarren Mill and Southshore . He was the father of Alexi , Weldon , and Jandice Barov and husband of Lady Illucia Barov . Like Jandice and Illucia , he was an agent of the Scourge found in Scholomance . Alexei Barov was one of the six bosses that needed to be defeated to summon Darkmaster Gandling . He also guarded ( see Barov family fortune ) . Abilities . He has a damaging shadow AoE ( Unholy Aura , deals 150 Shadow Damage per second to any nearby enemy ) similar to the one Baron Rivendare has . or are extremely helpful , if not imperative , to fight him . He also casts Immolate and Veil of Shadow , a curse that reduces healing effects on the target . It should be removed immediately if its on the tank . During the fight itself he has 2 guardian mob s with him . Don ' t even try pulling them separately , as the three are linked . It is common when a party reaches these rooms for Alexei to be the first of the six bosses killed to summon Darkmaster Gandling . This fight is more difficult than that of any of the other bosses , or that of Gandling himself . Any party that can defeat Alexei is virtually guaranteed to be able to finish the instance . Strategy . Because of Barov ' s Unholy Aura , it ' s important no matter what strategy used that he is tanked in a place where the Unholy Aura won ' t be damaging non - melee classes . One of the best places is at the bottom of the stairs in Gandling ' s Study ; casters and hunters can do damage to Barov and heal melee classes from near the door between the crypt and the study or the corners of the study . But tanking Barov in a corner of the crypt or even down where he originally stands will do . Priest and hunter . Have the priest stand on the right set of stairs while the hunter places a right where the priest stands . The priest can then shackle the LEFT mob . The undead guards are around the same speed as the boss so it is likely that the mob will get to the trap before Barov . The priest must then run a few steps back while the tank sunders Barov and everyone else does as much DPS on him as possible . If the mob will cool before Alex dies , have an offtank take a few hits while the rest of the group keeps attacking Barov . The priest will need to keep an eye on the shackled guard in case a reshackle is needed ( which , for most groups , will be likely ) . Alternate for priest and hunter . Have the hunter and the tank stand on one of the stairs down to Barov , and the rest of the party at the other . Have the hunter start the encounter by firing on Barov ; immediately after , have the priest shackle one guard and the tank rush the other . The hunter must now kite Barov upstairs and around the upper ring of Gandling ' s Study while the party defeats the unshackled guard , then the shackled one . After both are defeated , the hunter will bring Barov back downstairs ( or simply ) where the tank engages Barov in the lower level of the study . After 5 sunders , melee DPS will need to move in while the hunter and casters stay out of Barov ' s AoE ; if possible have the tank engage Barov hold at the bottom of the stairs while casters stay in Barov ' s original room or right at the doorway to the Study . Mage and priest . Start the encounter with the priest shackling a guard . The mage will then need to Barov . ( Use level 1 frostbolts to cause minimal aggro but retain the snare effect — it ' s far more important at this point that the tank will be able to take Barov ' s aggro quickly than Barov being damaged . ) The mage will then need to use frostbolt , and to kite Barov around the upper ring while the rest of the party defeats the unshackled guard . Unless the mage is doing really well with his health during the kiting , you will probably want to reshackle the guard and bring Barov downstairs immediately after the unshackled guard falls . Priest only . Shackle one guard and make sure the offtank can take care of the other one while the rest of the party dpses Barov . Hunter without a priest . Have the hunter send their pet to tank one of the adds and the main tank take the other add . At the same time the hunter hits Barov with a arcane shot and then runs with Aspect of Cheetah switched on . The hunter runs up the stairs and then kites Barov round the balcony . It is important to maintain maximum range otherwise the hunter takes damage from Barov ' s shadow aura . Once the adds are downed the hunter jumps back down and enters the room again the tank picking up Barov on his return . It is important that Barov is held well into the room otherwise you may risk immediately aggroing Gandling when Barov dies , if he ' s the last of the 6 bosses before Gandling . Mage kiting . If you have a frost mage with you , you can use this tactic . Have the main tank start the fight at the top of the stairs on the right side of Barov ' s room . You must start with a ranged attack . You will then start a blizzard on top of the stairs where the guards and Barov will be coming from . You should be standing in the entrance - way to the room . As soon as you have gained aggro on the guards , break your blizzard and move out into the main chamber . Proceed to kite the guards with your various frost spells . I find it easiest to go to the upper floor and to move around the edge of the room . If the guards are getting too close , simply jump down the lower floor , and hit them as they come around and down the stairs . This should allow enough time for the other players to take out Alexei and then you can either drag the guards back inside , or the party can move out to you . This one takes a bit of practice , but once mastered , can be highly effective . Alternatively , the mage can pull Alexei to begin with , and pull him around the upper floor . Provided judicial use of Blink and a barrier spell , and Major Health Potions , a reasonably geared mage can survive until the rest of the party have dispensed with the other two guards , and can come to the mage ' s aid . It is likely that you will need to be healed at some point - depending on how fast the two guards can be killed - so build aggro against Alexei with the odd instant cast . A priest ' s Shadow resistance buff is extremely useful to this strategy , due to the fact that Alexei ' s damage buff can be partially resisted . Paladin Fear . If you have a paladin in the group you can have him cast Turn Undead on one of the adds and they very rarely leave the room . When the Turn Undead wears off the paladin will then be able to recast fairly soon and keep the add out of the battle until Alexei has been brought down . * * NOTE : If there is a priest in the group the other add can be shackled to be out of the fight as well . Retribution Paladins . If you have a Retribution Paladin in the group , have instead of the tank calling out the adds , follow this strategy , first to cast repentance on the add causing it to be incapacitated for a minute so long as no one hits it , and cast Turn undead on the other add thus freeing you and the group to take out Alexei quickly . Repentance lasts only a minute the same amount of time it takes to recharge the spell , this strategy will allow the group to only fight Alexei and later get rid of the adds once they ' ve taken care of Alexei , this strategy also works very well as a solo strategy . Druid kiting . If you have a druid available to kite , you can start off with the druid using a combination of starfire - moonfire on Alexei to obtain aggro . The two guards are picked off by the party , while the druid shifts to Cat form and uses Dash to kite Alexei away from the group , occasionally using Faerie Fire ( Feral ) if the druid has it available . Once Dash wears out , the druid can shift to bear form and continue to keep Alexei occupied , either by running or offtanking . Once the party gives the " All clear " shout , use Bash on Alexei to gain some distance and run him back to the party . ( Strategy by Xenigma , Stonemaul server ) Hunter kiting . The hunter drops an ice trap at the top of one set of stairs , where the rest of the party begins . The hunter pulls Alexei , two of the remaining party members tag the guards . The hunter kites Alexei around the top of the study , or better , to Ras Frostwhisper ' s chamber if it has been cleared ahead of time . One of the guards will freeze , kill the other . Typically , even in low dps groups the second guard has fallen by the time Alexei reaches Ras ' s room , giving plenty of time to mana up , bandage , and heal before he returns . If not , the hunter can allow Alexei to approach , feign , then pop up , run back with him , and tag him again in Gandling ' s Study , rekiting him over and over again until the party is ready . I prefer to kite to Ras ' s room because of the corners in Gandling ' s Study . With a weak or lower leveled group , every health point will count when killing this guy because of the aura . You can avoid that almost entirely on the Ras kite . Once the guards are down and the party is ready , let him return after a feign and kill him . It ' s helpful to mark the farther guard with a skull and tag the closer guard first to ensure that it is the one that freezes and that the ice trap isn ' t broken . Loot . Alexei Barov has a chance to drop one of the following items .