Ashlander ( Morrowind ) Ashlanders ( also known as the Velothi ) are the nomadic Dunmer of the Morrowind wastelands . Background . They claim to be the direct descendants of the Aldmeri peoples who followed the prophet Veloth into the lands now called Morrowind . They live in camps of small , mobile huts , herding guar , and hunting wildlife for meat and hides . By tradition , the Ashlanders claim the right to raid other settlements and other tribes for plunder and slaves . The Ashlanders worship their ancestors and are led by their Ashkhan , or warchiefs , and are counseled by the arcane wisdom and prophecies of their wise women . The Velothi are people of Ashlander stock who have abandoned nomadic life and settled among the native Dunmer . The Velothi are despised by their Ashlander cousins as being weak and soft , while the Dunmer look down upon the Velothi as an insignificant underclass . Culture . The Ashlander culture is an anachronistic survival of the ancestor worshipping tribal culture that evolved into the theocratic Great House culture of the native Dunmer . They see the worship of living Dunmer , the practice of Morrowind ' s main religious organization , the Tribunal Temple , as an abomination . The Nerevarine Cult can be seen as such an ancestor cult . The Ashlanders prefer the lifestyle of the Ashlander nomadic herder or hunter , and their ancestor worship is shamanistic and primitive by Dunmer and Imperial standards . Ashlander nomadic camps have portable huts of hides stretched on chitin frames . These huts can be quickly dismantled and packed atop a guar when moving to new grazing and hunting grounds . The khan ' s hut is simply a larger , more elaborate version of a family hut . Customs . Most ashlanders wish all foreigners and their false gods could be driven from Morrowind . At the very least , Ashlanders wish that the foreign devils would leave them in peace . Ashlanders think it shameful to attack unarmed persons but will kill without hesitation an armed person who offends them or their clan laws . No Ashlander is foolish enough to make war against the Empire ; however , if such a war might be won , many Ashlanders would no doubt cheerfully give their lives to do it . Among clan and kin , Ashlander courtesy is very proper and polite , but to strangers , they are mean and hateful . Ashlander challenges are very solemn and serious things . Ashlanders are not offended by gifts of money and take them as tokens of deference and respect . Ashlanders may challenge a stranger who enters a yurt without invitation . Customs differ with different tribes . For example , leave when requested and you may be forgiven . When challenged for sport , it is acceptable to decline ; however , when challenged for honor , it is shameful to decline . A challenge for one ' s honor is mostly the result of offensive actions or acts of speech . It is also worth noting that these challenges of honor may also represent customary formal challenges of status or ritual . Tribes . During the events of , four different tribes live on Vvardenfell . They are the Ahemmusa , the Erabenimsun , the Urshilaku , and the Zainab . The Ahemmusa tribe lives in the Grazelands and are considered to be mild and peace - loving . Sinnammu Mirpal is their Wise Woman and Ashkhan in one person . The Erabenimsun tribe lives in the region of Molag Mar and are considered to love themselves and their weapons above everything else . Their Ashkhan , Ulath - Pal , is cruel and ambitious . In contrast , their Wise Woman , Manirai , is more cautious and reasonable . The Urshilaku tribe live in the northern Ashlands and West Gash . Their Ashkhan is Sul - Matuul and their Wise Woman is Nibani Maesa . They are the tribe most closely connected to the Nerevarine Cult , as a matter of fact , their Ashkhan is the warrior - protector of the cult , and their Wise Woman is its seer . The Zainab tribe live in the interior of the Grazelands . They are considered sly and crafty . Their wise woman is Sonnumu Zabamat . Rankings . Agility and Endurance are the two favored attributes of the Ashlander Faction . Favored Skills for the Ashlanders are Marksman , Light Armor , Mysticism , Alteration , Spear , and Medium Armor . Mabrigash . The Mabrigash are the " Witch Women " of Ashlander society . They are mostly considered to be wise - women who are skilled in magic .