naist-nlp/zeshel huggingface dataset:
Witches ' Festival The Witches ' Festival ( sometimes spelled Witches Festival ) is a holiday that occurs on the 13th of Frost Fall annually . An autumnal tradition celebrated throughout all of Tamriel , and is known as " the clash of sorcerery and religion " . Conjurers , Witches , Thaumaturges , Deomonologists , and Warlocks meet in secret to perform all manners of incantations and conjurations . For a limited time in , the Vestige could take part in the holiday by obtaining a Crow Caller . Through this item , the would receive the quest " The Witchmother ' s Bargain . " Upon completion of the quest , the Vestige received the Witchmother ' s Whistle and thus be able to summon the Witchmother ' s Cauldron . Drinking this brew allowed the Vestige to become a terrifying undead creature that was able to loot Plunder Skull s from boss monsters . A number of new recipes were added , including :
Maar Gan Outpost Maar Gan Outpost is a location in Maar Gan . On the left after entering the building one will find Saryn Sarothril who will offer . On the right is Alds Baro with his weapons shop . He also offers repairs . Downstairs on the left one will find Sedris Omalen , who offers spells and spellmaking and also sells ingredients . On the right is Nuleno Tedas who offers skill training in Long Blade , Athletics and Block .
Ancient Dragon The Ancient Dragons in are some of the oldest and most resilient dragons the Dragonborn can encounter . They are typically encountered after reaching level 35 , and become much more common around level 50 . They can , however , be encountered as early as level 28 . Furthermore , they are similar in appearance to Elder Dragons . Appearance . In terms of overall appearance , these dragons possess a similar look to Elder Dragons , except they possess a color change , being more tan and pink in color , rather than bronze and yellow . The black splotches still remain on the dragon , and are noticeable on the head crests , wings , and tail . These dragons have a more spiny back , with a seeming triple row of small , stubby spikes , lining down the spine , to the tail . In terms of size , these dragons are the largest , barring Legendary variants , and they , like others , possess a spaded tail . Gameplay . These dragons are much like Elders in gameplay , and do not possess a set elemental shout , instead using either a Fire Breath shout , or a Frost Breath shout . Being the most powerful , they should be treated like they look , with extreme caution and care . Their damage output is massive , and they can easily tear the Dragonborn down with a few Fire Breath shouts , or they can snap at the Dragonborn , causing an extreme amount of damage . Having multiple Health potions would be useful for the Dragonborn , as the dragon ' s multiple abilities will guarantee massive injury , and most likely death otherwise .
Wayward Pass Wayward Pass is a path in between two mountains southwest of Winterhold and southeast of Dawnstar and directly south of Alftand . There is a shrine of Arkay here as well as one of his amulets and iron armor . The unique Ancient Traveler ' s Skull can also be found here . About one fourth of the way down , you can observe that a book is floating in thin air , and can be knocked down by a shout or an arrow . It is not known if this is a mapper ' s mistake , or an easter egg . Quests . When attempting to become Thane of Eastmarch , one of the quests to assist the people of Eastmarch includes bringing an Amulet of Arkay to Torbjorn to show his wife in the hope that she will realize that their deceased daughter is with Arkay . Wayward Pass is perhaps the easiest location to obtain an Amulet of Arkay , especially if you ' ve completed Discerning the Transmundane and / or Elder Knowledge and can Fast Travel to Alftand .
Thalmor Headquarters ( Skyrim ) The Thalmor Headquarters is an empty garrison that was used by the Thalmor in Skyrim , located in Solitude near Castle Dour . Background . The Thalmor once used this place as their base of operations in Skyrim , but lately the place has been deserted . The area was previously run by the Thalmor overseeing the terms of the peace in accordance to the White - Gold Concordat signed by the Empire by principally rooting out Talos worshippers . This location is relatively abandoned , as dust and cobwebs can be seen within the place , and because the Thalmor are more content to operate from their Embassy , located within the mountains above Solitude .
Dame Falhut ' s House Dame Falhut ' s House is the home of Dame Falhut , a Knight of the Flame . It is located north of the Old Goat Inn in Alcaire Castle , Stormhaven . Quests . Life of the Duchess . Dame Falhut was apparently behind the assassination attempts on Duchess Lakana . We must apprehend her quickly to ensure the duchess ' s safety .
Ring of Knuckle Luck Ring of Knuckle Luck is a generic ring that is enchant ed to lower an adversary ' s available Fatigue , reducing their effectiveness in combat and ability to flee . Enchantment . Enchantment ID : " knuckle luck _ en " Acquisition . Ring of Knuckle Luck appears primarily as a leveled item . There are 359 instances that it can possibly be generated , and 1 static occurrence as part of Ingokning ' s inventory . She is located at the Skyrim Mission in Ebonheart . It is also a reward for escorting Hannat Zainsubani out of the ruins of Mamaea .
S ' thasa S ' thasa is a Khajiit that runs the Border Watch Inn in the small settlement of Border Watch . Mercantile skill . S ' thasa is one of the few leveled merchants in . Even though she is panicking , she will still rent a room to the Hero . Interactions . Sheogorath . After offering a Lesser Soul Gem , a head of lettuce , and some yarn to Sheogorath , he wants the Hero to fulfill a prophecy about the end of the world in the small settlement Border Watch . They are to simulate a prophecy by committing two acts . They should speak to the shaman in the settlement to learn about the K ' Sharra Prophecy .
Letter to Estre Content . My Dear Estre , It pains me to know of your opposition to Ayrenn . While I can see your view on maintaining the purity of the Summerset Isles , I cannot disregard the importance of what our queen is trying to do . As I have a close relationship with both of you , I am unable to take sides in your argument . Firsthold shall remain neutral , and our priorities lie solely in the protection of Auridon from our enemies . Which are numerous . Regrettably , Rilis XIII , Kinlord
Torturer ' s Hood Torturer ' s hood is a piece of light armor found in . Its appearance is identical to that of the Thieves Guild Hood . Locations . The Torturer ' s Hood is worn by the Torturer and the Imperial Mage who are both encountered in Helgen during the quest " Unbound " at the start of the game . It can , however , only be obtained through the use of console commands . With the " " , the hood is made obtainable by killing the torturer .
Orcthane ' s Orders Content . Hail Stormfists ! Take the courtyard and hold it . Don ' t attack the keep until I give the command . Send in the duplicates when they arrive . With any luck , we won ' t even have to raise a weapon to finish off the false king . — In Fildgor ' s Name , Dhalen
Reputation ( Daggerfall ) Reputation is a crucial aspect of gameplay in . Even if socialization is not a player ' s primary motivation , it behooves them to be aware of the connection between their words and actions towards characters . There is little that happens in the game without a reason . If one spends their time insulting others or otherwise treating them unkindly , they will begin to receive hostile dialogue from other characters . Likewise , treating others with respect gains positive reputation points . They are not , however , the only character capable of making allies and enemies . A person is seldom a hermit , but often a member of an order or a guild with interested friends and foes . Regardless of connections , the game distributes reputation to the reaction of all characters to the Hero . Reputation affects nearly every single aspect of " Daggerfall " . Store prices , jail sentences , bribery fees and earning potential are all affected by the player ' s reputation . You will not be asked to do sensitive and extremely rewarding diplomatic works if a ruler does not trust you ; guilds will eject you from their charters if you are too much of a bore . The rewards for developing a trusting relationship with a bay resident are almost without measure . Everything changes , and friendships can be brittle things . The baron will not always need the Dark Brotherhood , and the Dark Brotherhood may someday need you .
Journal of Tarhiel Content . I believe I may have found the correct formula for the spell I am developing . With it , I will be able to travel great distances without the need to pay others for the service . If all goes well , I will test out the new spell tomorrow . I believe I have worked out all of the possible complications . It will allow me to leap great distances , covering many hundreds of miles . Never before has one been able to travel in this manner : vaulting from the ground , sailing through the sky , all without that terrible disorientation of a spell of flying . The time is almost upon me . My research is finished , and all of my calculations are checked and rechecked . They laughed at me when I suggested this . We ' ll see who laughs after I leap to the top of their towers and scream out my success .
Rogdul gro - Bularz Rogdul gro - Bularz is an Orsimer Assassin working for the Morag Tong . He can be found at their headquarters in the Vivec , Arena Canton . Services . He can train the Nerevarine up to medium levels in Acrobatics , Light Armor and Sneak , and has a restocking selection of expensive Thieves Tools to members of the Morag Tong with a rank of White Thrall or higher . He is not involved with any quests and cannot provide any unique information .
Falcrenth ( Arena ) Falcrenth is a city in the province of Skyrim . It is one of several possible locations that the Eternal Champion may discover in . Geography . Falcrenth is connected to three different settlements . To the north is North Keep , to the northeast is Neugrad Watch , and to the southwest is Elinhir in Hammerfell .
Monk ( Daggerfall ) Monks are a combat - specialized class in . Manual Description . Monks owe their martial artistry to their superhuman mental discipline . Their bodies and the weapons they wield are one , and such confining annoyances as shields and armor merely get in the way . Many monks even choose to reject conventional weapons , relying on their hands and feet alone to devastating effect . strength , endurance , and willpower are important attributes for monks .
J ' Rasha : Healer J ' Rasha : Healer is a healer - shop in the Canalworks of the Foreign Quarter in Vivec City during . It belongs to the Khajiitan healer J ' Rasha , who can be found there . Layout . J ' Rasha ' s shop consists of only one room , serving as showroom and living quarters of the Khajiit . Various containers hold different alchemical ingredients .
Dread Curse : Spell Points Dread Curse : Spell Points is a Destruction spell in that reduces an adversary ' s supply of Magicka . Characters . Melvure Rindu , a Tribunal Temple Witchhunter at the Hall of Justice in Vivec City is the only person who knows this spell . Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console command : codice _ 1
Golden Outcrop Golden Outcrop is an unmarked location found in . Description . Located south of the Sacellum of Boethiah is a very large wild animal den containing several leveled creatures . Just down the hill from it is a . It also has two gold ore veins nearby , which can be found to the left of the den at the top of the hill .
Mead , Mead , Mead ! Content . Mead , mead , mead ! Wonderfully wet , sinfully sweet ! Heft your mead horns and hold your mugs high , We want to keep drinking until we do die ! Mead , mead , mead ! It ' s what a body needs ! It makes us strong and wise and brave , There ' s nothing better , it ' s what we crave ! Mead , mead , mead ! I drink it morning , noon , and eve . I like it spiced and sweet and powerful , I ' ll soon be drunk and that ' s quite probable , Mead , mead , mead !
Shazeem Shazeem is a Redguard residing in the city of Port Hunding , Stros M ' Kai . When first encountered by the Vestige , it is apparent that he has amnesia , and now only wants another drink . He also has a pet monkey named Qawi . After the quest " Washed Ashore , " he relocates to " The Spearhead " , a ship that is docked in the city of Wayrest . Shazeem is grateful to the Vestige for helping him find a place with Captain Marck ' s crew . Interactions . Washed Ashore . The Vestige is tasked with finding Shazeem ' s belongings , with the help of Qawi .
Tonal Architect Tonal Architect , or Magecrafter , was a notable rank in Dwemer society and was attributed to Dwemer craftsmen and mage - engineers . These types of builders specialized in the magic technologies of the Dwemer . One variant of this rank was the Chief Tonal Architect ; a person who held this position led the Tonal Architect group in their studies and development of the magical technologies of the Dwemer .
Speckled Shell Plantation Speckled Shell Plantation is a Moon Sugar plantation found on the eastern part of Khenarthi ' s Roost . Recently , the owner Yanalir , fell ill on a Skooma overdose after his daughter , Azbi - ra started making Skooma to earn some money for the family . It is infested with Skeevers and recently burned down in a great fire .
Hero of Sovngarde Heroes of Sovngarde are departed Nords located in the Hall of Valor . They seek to defeat Alduin , but Shor has commanded them to stay their arms . Background . Heroes of Sovngarde are Nords who died in battle and then managed to defeat Tsun , granting them access to Shor ' s Hall , the Hall of Valor . Types . There are three different kinds of Heroes : Conversations . Alduin A tale of ships Cups and tales Sparring
Balmora Temple Balmora Temple is a temple located in Balmora . Description . Balmora Temple Master Feldrelo Sadri and fellow Tribunal Temple members provide a wide variety of services within this three - floor building situated slightly north of town . The Nerevarine can join the Tribunal by speaking with the Master . Shrines to Saint Llothis and Saint Rilms are located on the ground floor of the Temple . This is one of several locations where the Nerevarine may appear after using the Almsivi Intervention spell . Services . Enchanter : Merchants : Spellmakers : Trainer : Notable items . The following items can be found at this location :
Harvesting Frostbite Spider Venom Content . Harvesting Frostbite Spider Venom My reserves of frostbite spider venom are nearly depleted . The injuries I suffered in my last encounter with these deadly arachnids prevent me from undertaking the task myself , which is why I ' ve hired you . Collecting the venom of the frostbite spider is not a complicated task , but there is some risk involved . I ' ve written this brief guide in the hope that you ' ll be able to avoid making some of the mistake that I ' ve made . Frostbite spiders most often make their lairs in caves . There creatures do not shun the icy climes of the north , for as their name implies , they are largely immune to the cold . When food is especially scarce , a spider will venture out to hunt prey in the wilderness . Usually , however , the eight - legged devils prefer to ambush those unfortunate creatures who venture into their caverns seeking shelter . The easiest way to locate a nest of frostbite spiders is to search for their large webs . Just take care not to get caught in one , for those webs are strong enough to trap a full - grown man . Once any part of you touches the sticky threads , it ' s nearly impossible to get free without help . Also , keep a watchful eye toward the ceiling . The frostbite spider is as stealthy as it is swift , and can drop down onto your head and have its fangs into your back before you can scream . As long as you find the frostbite spider before it finds you , collecting the venom should be a simple matter . Because they rely on their webs to immobilize their prey , the creatures are not that difficult to kill in open combat . If you ' re inclined toward the arcane arts , don ' t bother with ice spells . Fire magic will serve you far better . With that , I will say farewell and good hunting . Remember , any loot that you find in the spider ' s web is yours to keep . The larger the hole , the larger the spider .
Notes : Captain Montrose Content . So far the investigation has been inconclusive , to say the least . The assassin ' s body has yielded no clues as to his affiliation , and we haven ' t even been able to ascertain the motive for the Emperor ' s slaying . We ' ve even gone so far as to question local merchants about the unique garb , but have run into nothing but dead ends . The nature of the attack , the multiple assassins , the ceremonial robes , the summoned weapons and armor - - it all speaks of something . . . ritualistic . I ' ve seen the Dark Brotherhood ' s handiwork more times than I care to remember , and this just doesn ' t fit their usual pattern . I guess that ' s what worries me . We ' re not dealing with the unknown , and I ' ll be damned if I know how to handle it . - - Captain Gepard Montrose Postscript - - I ' ve instructed the men to dump the rest of the assassins ' bodies in the sewers . Let them serve as food for the vermin . It ' s more than those bastards deserve .
Cadwell ' s Hovel Cadwell ' s Hovel is a landmark located within the Hollow City in the realm of Coldharbour . Cadwell ' s Hovel is located northwest of the portal entrance to Coldharbour and southwest of the southern gates of Hollow City . Through a series of arches you will come to a clothes line with clothing hanging from it and two small three walled shacks . One of the shacks has Cadwell ' s pet Bantam Guar , Honor inside . There are several barrels and crates with items in them . On approaching the Hovel as well as inside , you will encounter several level 44 Clannfear . They spawn regularly and often .
Aniaste ' s Journal Content . I meant to keep a record of observations and experiments on the flora and fauna within Treehenge , but something ' s taken precedence over research . The Worm Cult ' s hunting mammoths . Why , I ' ve yet to determine . But I don ' t trust necromancers to have altruistic intentions . Vanendil ' s asked me to gather as many pieces of ivory as I can carry . He ' s created an altar on the far side of Treehenge to free the mammoth spirits . I ' ve mostly escaped the notice of the necromancers , but I fear it ' s just a matter of time before they find the both of us .
Old Mournhold : Abandoned Crypt Abandoned Crypt is a crypt in . The entrance is located in Old Mournhold ' s . It is , however blocked until the quest " Barilzar ' s Mazed Band . " The crypt has fallen to disrepair and is now filled with rats and liches , including one unique lich , Barilzar . Quests . Barilzar ' s Mazed Band . Fedris Hler sends the Nerevarine to this location to retrieve a powerful ring from its undead owner . The crypt is also a good location for collecting bonemeal as there are scattered corpses and many liches .
There is No Waterside Curse Content . Enough of these ridiculous rumors ! The whisperings of a curse that haunts this mine are being spread by the lazy and hateful among you . They can ' t stand to see hard work being done , to witness fellow workers being well - rewarded for their labors . There is no curse . There are no undead creatures in this mine . I promise you this , with the gods as my witnesses . Do not let vile rumor - mongers destroy your livelihoods and hopes for a better future . Keep working , pay no attention to wild tales , and the mine and all its workers will prosper .
Hound of Hircine Hound of Hircine is an Argonian Acrobat residing in the outer and inner rings of Mortrag Glacier that is situated in the northwest corner of Solstheim . Interactions . Hircine ' s Hunt . The Nerevarine will need to navigate through the Glacier ' s Outer and Inner Rings to reach the Huntsman ' s Hall at the center for the final fight . Equipment . This character does not carry any items , clothing or armor . Magicka . This character uses the following :
Wyrd Tree The Wyrd Tree is an ancient tree that lies deep within the woods of Glenumbra , High Rock . Its roots are said to conceal long dead legends , secrets from when time began , and unread , lost knowledge . They stretch through all of Nirn , and thus its power touches everything . The Wyrd Tree is served and protected by the Beldama Wyrd , who draw power from its roots , comfort from its leaves , and are sustained by it . Quests . Reclaiming the Elements . Angof ' s Bloodthorn Cult ists threaten the Wyrd Tree . Continue to help the Beldama Wyrd save the tree . Purifying the Wyrd Tree . The Guardians wait inside the Wyrd Tree , ready to assist against the Corruption of the Tree . Once it is destroyed , the Wyrd Tree will be purified .
The Ballad of Skald Skullsplitter Content . < poem > By Skald Skullsplitter , His Mark Here : X My songs are sung in drinking halls From Winterhold to Daggerfall . Buy me some ale ! I ' ll drink it all For I don ' t sing for free ! The dragons left Nirn long ago A tale of vast and cosmic woe You might expect them back , but no , They ' re all afraid of me ! I challenged a titanic Orc , For his great blade and priceless torc , Then asked if he would taste like pork He dropped his sword to flee ! I met a fair young maiden Elf , Who kept my sonnets on a shelf , I showed her a few things myself Now her kids look like me ! I met a Bosmer on a road A vicious freak in mud and woad I bellowed like a monstrous toad . He promptly climbed a tree ! I faced a strong young strapping lad Who swore I was his long lost Dad I must say that is quite too bad I swear it wasn ' t me ! A great Dwemer automaton , Confronted me upon a lawn I told him where the Dwarves had gone Then threw it in the sea ! A Redguard ' s deadly with a blade , That ' s curved , like all the swords they ' ve made But they ' re too dull to cut my braids , They ' re not as sharp as me ! Through Tamriel , I ' ve fought them all , In darkest caves , by city walls No place is grand as this great hall Now have a drink or three ! And raise a mug with me ! Make sure I drink for free ! < / poem >
Salmon Salmon is a type of fish found in . Acquisition . Salmon may be caught by activating them , which adds raw salmon meat to the Dragonborn ' s inventory . The raw meat may later be cooked at a cooking place to produce salmon steak . One can also shoot arrows , bolts , or use ranged Destruction spells to kill salmon ; this yields salmon roe , an alchemical ingredient . Salmon caught leaping up falls may also contain salmon roe .
Nede ( Online ) The Nedes are an ancient race of Men , ancestors of modern - day Imperials . They occupied a great territory from Morrowind to Hammerfell and were constituted by various tribal groups . Background . A sorcerer from House Telvanni wishes to know what happened at the last battle between the Nedes and Chimer . He asks the Vestige to go back in time and inform him what he saw . During the journey , the Vestige confronts the Nedic forces .
Ja ' Fazir Ja ' Fazir is the Khajiit ringleader of the Blackwood Company . When the Hero arrives at the Blackwood Company , Ja ' Fazir will approach them . Interactions . Infiltration . Modryn Oreyn tells Hero that the information they got from Ajum - Kajin before he combusted was not enough . He tells them that they must join the Blackwood Company and find out the secret of their effectiveness firsthand . The Hist . Furious with the Blackwood Company ' s vile illegal activities , Modryn Oreyn sends the Hero into their base to defeat Ja ' Fazir and destroy the dangerously powerful Hist .