Druid PvE guide General tips . Check the " Working With " pages for the different classes and look at the " What Xs want non - Xs to know " . Always cast Mark of the Wild / Gift of the Wild on your party members , it saves lives ! Only cast Thorns on people who can handle the additional aggro it gives them . Remind people that if they don ' t want thorns , they can remove the buff by right - clicking it . It ' s common practice if you meet another buffing class in the wild to ' trade ' buffs , so give a passing priest , mage or paladin a Mark of the Wild and you ' ll usually get stamina , intellect or a blessing in return . If balance speced remember you can play an adaquite tank ( as moonkin ) or healer in a pinch . Generally your not good enough at either role to do harder instances , but when in the ' wild ' grouping with one or two others tanking or healing as needed can be a viable option . Mage . Casting Mark of the Wild on them will help in certain situations , and you ' ll get an Arcane Intellect out of it . Ask for water if you need it , but don ' t yell out or demand it . They probably have to make water for plenty of other people as well . Casting Thorns on them could be a good thing if they ' re AoE farming , but don ' t bother doing it if they ' re not , it ' s no use . Good communication when it comes to rooting can also help a lot . Casting Entangling Roots on a mob that ' s about to be Frost Novaed is useless . If balance and AOE farming remember you have far more survivability then the mage and your hurricane lowers damage done by enemies ; it may be posible for you to stand and take the hits that would kill a mage rather then using a mages standard kitting tatics . Rogue . In most cases do not give them thorns unless they ask for it - - although they are good enough at losing aggro , over - aggroing is still a problem for some . Heal them if needed ; however , remember that they ' re not tanks so don ' t focus your heals on them . Normally a rejuvenation with an occasional Regrowth should keep them topped just fine . Remember that they don ' t have huge health pools . Hunter . Entangling Roots is your friend . Normally , Hunters prefer ranged combat , and in this regard roots is great to keep enemies at bay . Don ' t forget about the hunter ' s pet ! Hunters will thank you for buffing their pet with Mark of the Wild and Thorns , and occasionally healing it . Depending on the species , a pet can be a decent enough tank for regular mobs . Also , you can switch to bear form and tank yourself . In instance / raid , good hunters are the tanking druid best friends besides the healers . Their Misdirection can make some difficult pulls becomes easier , and help improve your threat level in the mid of the fight . Paladin . Of course , buff one another . Discuss specs beforehand to decide who will fill what role . The feral Druid will likely hold aggro better than a holy or retribution Paladin . As for healing , the Paladin , while an effective enough healer , has no more than one instant cast heal ( Holy Shock , and it has a cooldown ) , no HoTs and no AoE heals . Paladins are , however , very mana - efficient healers , which is good for long fights . If you are tanking in raid with another paladin tank , no matter who are the maintank or off - tank , let the paladin pull with Avenger ' s Shield first , then taunt your target off him ! Reason : Avenger ' s Shield is a very good preload of threat . If you taunt your target after it is hit by the Avenger ' s Shield , you also share that good initial threat load . As you can see , if you do it correctly , it is a win - win situation for both ! Warrior . If you are Feral then you may offer to let them enjoy doing DPS , as from 40 - 60 there is a good chance you will have much better tanking equipment than they do . If you are Cat Feral , be very careful not to Ravage or shred too early and remember to use Cower . Warriors don ' t have as much threat building ability as your bear does so you have to be careful not to pull aggro . If there is no other healer in the party then healing may be a better option than your forms , as warrior bandage healing is weak compared to even feral healing . Also , your Improved Leader of the Pack may very well provide all the healing a warrior will need for cutting through even - level non - elite mobs . If you are Resto then , just keep him healed , and you should be fine . Don ' t forget to Faerie fire his target . Possibly add to the fight with DPS , either in cat - form or with Balance spells . Don ' t forget if all else goes wrong you ' ve got a combat - rez . Warlock . A Warlocks Soulstone is more useful on you so ask him whether he can use it on you . Normally they use either DoTs or critting shadow bolts , if they use the latter they might suddenly grab away the aggro of their pet / you so prepare for that with healing or a readily available Taunt . If for some reason ( out of instance , or sub - par off tank ) the warlocks pet is tanking , be sure to heal it , as the warlocks methods of healing are both high threat and don ' t allow them to do anything else during that time ( channeled ) . Additionally it drains their health and gives it to the pet , so regardless , if you ' re healing , you will have to heal them anyway . Warlocks use Life Tap to get mana back , so if they run low on mana they will greatly appreciate a Heal Over Time spell if your own mana can be spared for that . Priest . The simplest strategy is to just let the Priest heal you while you ' re tanking in Bear , or DPS ing in Cat as the situation demands . Another way is of course to root your foe and then try and blast them away . Buff each other , use Renew and Rejuvenation when pulling . A druid / priest duo is one of the most effective in the game . Find a Priest . Make him or her your best friend . Always keep your priest alive be it by healing them or bear tank taunting away baddies that like them too much . A priest may cast a shield to reduce damage taken when they pull aggro . It is preferable to have the mob pulled off them rather than waste mana healing them . Druid . Divide your tasks - DPS , tanking , and healing . Keep your buffs up at all times . If your specs differ , it should be fairly easy to decide who will be doing what . Shaman . Shaman talent trees and specializations are similar to your own ; the main difference is in the melee trees . Enhancement shaman are closer to your cat form ' s DPS ; they lack the mitigation that comes from plate / higher level bear form . Realize your roles and fill them accordingly . Shaman have buffs that can either be spectacular or lackluster , depending on what each of you are trying to do . Their Strength of Earth and Healing Stream Totems can bring incredible Agility , Strength , and HP regen ( respectively ) to Cat / Bear form druids . Alternatively , their Totem of Wrath ( 41 point elemental talent ) , Wrath of Air , and Mana Spring Totems can provide your Moonkin with extra crit , spell damage , and mana regen ( respectively ) . Keep in mind that you ' re not the only person in the group , however , and your Shaman ( usually ) knows what totems he needs to drop .