Cenarion Circle reputation guide The Cenarion Circle in WoW is a neutral faction , based in Moonglade and Silithus . Players start at 0 / 3000 neutral , except for Druids , who start at 2000 / 3000 neutral and will be friendly after completing the early class quests at level 16 . Before the Burning Crusade expansion , the usual way of gaining reputation was to run AQ20 raids regularly to get access to reputation rewards and recipes . Since the expansion , however , Silithus and especially Ahn ' Qiraj gets much less visitors , since Outland gear is generally better and requires less effort . However , many people still like the old regions and instances . With Patch 2 . 3 , the reputation gains for the Cenarion Circle have been greatly increased , to make it easier for new players who usually will not spend that much time in the old content . There are various methods of gaining reputation : killing mobs belonging to the Twilight Hammer in Silithus , doing repeatable quests ( both solo and group quests ) , non - repeatable quests and of course still AQ20 . Also , with the release of 1 . 12 , you can now gain Cenarion Circle reputation by participating in the World PvP in Silithus . Turning in one Silithyst Dust gives you 20 reputation points for Cenarion Circle . With patch 3 . 0 . 2 and the Achievement system , the Guardian of Cenarius title requires you to reach exalted with both Cenarion Circle and Cenarion Expedition . Reputation . NOTE : As of patch 4 . 0 . 3a , the quests Abyssal Crest , Abyssal Signets , and Abyssal Scepter , have been removed from the game . The fastest way to grind this reputation at Level 80 is to grind through all Twilight Hammer cultists in the zone that are located in three areas . Each one only gives 10 rep but they drop the Encrypted Twilight Text that when turned in for the repeatable quest give 500 reputation . I was able to grind 34000 rep ( all of honored and revered into exalted ) in 4 hours doing this . By the time I was done with killing the mobs I had 260 Encrypted Twilight Text which resulted in 13K rep on turn - in . Make sure you don ' t miss killing the roaming Prophets when you see them . They always drop 7 - 10 Encrypted Twilight Text . Quests : The Ruins of Ahn ' Qiraj . Once the Gates of Ahn ' Qiraj open on your server , several quests become available in Cenarion Hold for class specific armor sets . The sets consist of a ring , a cloak , and a weapon . The ring requires Honored reputation with Cenarion Circle . The cloak requires Revered and the weapon requires Exalted . See the Ruins of Ahn ' Qiraj Quest Loot page for more info . Quests : Field Duty . The Field Duty quest chain gave substantial rewards ( including epics at the end ) from a series of quests introduced in Patch 1 . 9 . These quests were not available until the Gates of Ahn ' Qiraj had opened on your server and the 10 hour Opening Event was completed . Visit the Field Duty page for complete details on this quest chain . As of Patch 2 . 3 , many of the Field Duty quests had gotten much easier to allow soloing . The giant bug that must be killed in the Field Duty quest died much faster . The bugs in the three hives were no longer elite . Morna now had just two marauders , down from six . The Twilight Prophet now had just two guards , down from four . The templars also were easier to solo . Please be advised that reputations gained for quests in " italics " were not verified . Non - Repeatable Quests . Druid s can gain reputation points with the Circle by completing the quests to get Bear Form , Cure Poison , and Aquatic Form . There is one from Maraudon in Desolace which gives reputation points with the Circle also . The quest for Dire Maul East from Moonglade can be returned for reputation , too . Silithus : Western Plaguelands : Lunar Festival . During the Lunar Festival there are additional quests to gain reputation . See that page for more information . Farming Strategies and Hints . With the changes in patch 2 . 2 , grinding this reputation has become far easier . All Twilight ' s Hammer enemies now give reputation all the way to exalted , as well as all the way up to level 80 . Previously they would have given less reputation to players that were 6 - 7 levels higher than the cultists . At level 70 in entry - level raiding or PVP gear , Lords can be 2 - manned with a healer and random combination , while any DPS class can solo Dukes , allowing the possibility of grinding scepters for larger reputation gains ( not to mention the large amounts of gold and potions reward for scepter hand ins ) . The fastest reputation gain , however , is handing in from Abyssal Templar s or from Abyssal Duke s , as it takes 3 times the grinding for only twice the rep , between Dukes and Lords , after the first hand - in of each class of drop . Here ' s the rep gain rate for repeat hand - ins : Or put another way , the 27 Templars that would need to be killed to summon 3 lords offer 1404 rep ( 9 * 150 + 2 * 27 rep at level 70 ) for handing in Crests , 2004 rep ( 3 * 500 + 9 * 50 + 2 * 27 ) for handing in Signets , but only 1804 rep ( 1000 + 3 * 100 + 9 * 50 + 27 * 2 ) for handing in Scepters . If you do not care about the possibly lucrative items off of the Lords , farming and returning Templars is the most efficient way to get rep . This is because you need 3 Twilight armor sets to turn in for 150 rep as opposed to farming Dukes that require 12 Twilight armor sets ( 3 * 3 for crests + 3 sets to summon Dukes ) and 3 Large Brilliant Shards for 500 rep . Therefore , if you used those 12 armor sets for Templars instead , you would make 600 rep , instead of 500 . Some classes can solo the Lords at level 70 , with a moderate set of epic gear . For example , a level 70 Moonkin with a full PvP arena set , roughly 10 , 000 health , 15 , 000 armor , 350 resilience , and 900 spell damage can solo Lords with relative ease , and Dukes are not particularly challenging at all . Most classes which can DPS , tank , and heal should be able to solo the Lords with high enough level 70 epic gear , and a little care . Classes which are unable to heal , but have sufficient dps , health , and damage mitigation should also be able to solo the Lords at level 70 , in good gear ( hunters are not one of these , as pets can ' t be healed through the amount of damage delt for a long enough length of time ) . Lords can be 2 - manned with any melee / healer combo easily also , so if you ' re a 70 melee , just bring a Lv 65 + healer along and you ' re just fine . Melee Classes will have a distinct advantage allowing a friendly to exalted grind at level 70 in a matter of hours . Field Duty assistance . Players who want to speed up the reputation gained for killing Templars and Dukes grind may consider doing Field Duty a bunch of times to get a lot of Tactical quests . Many of the tactical quests will take you all over Silithus , and will give the player an additional Tactical quest . Players can save up tactical quests until they have all of the tactical quests 1 through 4 . Once a player has all 4 of those quests in their log , killing Templars will reward additional rep from the tactical quest , killing all four dukes will reward additional rep from the 5th Tactical quest . This seems to speed the rep up for those players who don ' t get as much credit from killing the cultists and who have an epic ground mount ( players at 70 ) .