naist-nlp/zeshel huggingface dataset:
Eadwyre Eadwyre was a former Breton king of Wayrest . His first wife was Carolyna , with whom he had a daughter , Elysana . After Queen Carolyna ' s death , Eadwyre married Barenziah , former Queen of Morrowind . History . He married Barenziah during the reign of Jagar Tharn . Barenziah and Eadwyre plotted to end Jagar Tharn ' s reign . From Tharn ' s diary , Barenziah managed to locate the pieces of the Staff of Chaos , a staff that was used by Tharn to banish the Emperor Uriel Septim VII to another dimension . She then relayed the information , and eventually the information came to the ghost of Ria Silmane . And in turn Ria would relay the information to her champion to collect the pieces of the staff . After Barenziah deciphered the last location of the pieces of the Staff of Chaos , Eadwyre and Barenziah secretly escaped from the Imperial City . Concerned with political issues , although he knew that they had escaped , Tharn lets them go . Barenziah was then married to King Eadwyre and became the Queen of Wayrest . She brought her two children , and Eadwyre adopted them . The relationship of the two Dunmeri children and Princess Elsyana was and is quite unpleasant , especially between Helseth and Elysana . It was obvious that Helseth wanted the Wayrest throne , while Elysana did everything to prevent that , and wanted the throne for herself . During the War for Betony , Wayrest remained neutral . In fact , Wayrest faced other problems . One from the sea , the Iliac Bay Pirates , and the other from the land , the Orsimer of Orsinium . Eadwyre was unwilling to send troops to fight on either side in the war . After the war , Wayrest benefitted from it . The pirates were driven out , followed by the Imperial Navy . The pirates haven , the Isle of Balfiera , was then haunted by undead raised by Nulfaga as a result from the witch ' s insanity . King Eadwyre was one of the wielders of the Numidium . He was one of the seven retrievers of the Totem of Tiber Septim , a tool for controlling the Dwemer construct . Originally there was only one Totem but a strange time warping effect known as the Warp in the West made all seven parties of Iliac Bay receive the totem . Eadwyre died sometime between 3E 417 and 3E 427 . After the death of King Eadwyre , Princess Elysana finally won the crown of Wayrest , and then banishes Barenziah and Helseth back to Morrowind . Morgiah , on the other hand , had already left Wayrest at that time . Interactions . Blackmailing Prince Helseth . Prince Helseth ' s letters can be given to Eadwyre , who will be disappointing in Helseth ' s plot . Lysandus ' Revenge . Lord Woodborne ' s Diary reveals that he is plotting against Eadwyre . If it is given to him , he will arrest and execute Woodborne , and give the Hero 10 , 000 – 20 , 000 . Who Gets The Totem . Eadwyre is one of the potential buyers for the Totem of Tiber Septim .
Marguerite Diel Marguerite Diel is a Breton agent of the Mythic Dawn . Interactions . Marguerite Diel will appear after the " Dagon Shrine " quest is completed and will attack the Hero of Kvatch on sight . Otherwise , she will disappear from the game after " Light the Dragonfires " is completed .
Chillrend ( Oblivion ) Chillrend is a leveled , unique magical shortsword in that looks like a glass shortsword except that its blade is blue instead of green . Acquisition . The weapon is a reward obtained from Valus Odiil if both of his sons survive at the end of " The Killing Field " quest .
Shade ( Skyrim ) Shades are creatures in that are summoned in groups of 2 – 3 by wispmothers . They are extremely weak and usually dissipate in a single hit . They are mainly used as distractions by wispmothers , as they are identical to them , making it difficult to tell the difference . When killed , the Shade disappears and an animation occurs , similar to that of a pacify spell . They are summoned when the Wispmother is attacked . They are exact replicas of wispmothers , but they cast frostbite during combat , as opposed to the wisp mothers , who cast Ice spike . Interactions . Normally , the wispmother will attack the being that destroys its summoned shades .
Mirabelle Monet Mirabelle Monet is the Breton proprietor of The Fo ' c ' s ' le located at the Anvil docks . She is also a Journeyman Sneak Trainer . Personality . She is known to be very promiscuous , sleeping with sailors like Krognak gro - Brok , but especially favors Thurindil . Her routine usually comprises her going from bed to bed of her tenants of The Fo ' c ' s ' le . Once she gets bored of that , she awakes and eats breakfast at the Flowing Bowl . She is middle - classed and carries apparel respective of the fact . She also carries a Iron Dagger and a small amount of gold .
Arivanya Arivanya is an Altmer resident of Windhelm and wife of Ulundil . She is one of the possible women to be murdered by The Butcher at the end of " Blood on the Ice . " Interactions . Blood on the Ice . If the Dragonborn accuses Wuunferth the Unliving to be the true identity of the " The Butcher , " and he is locked away , Arivanya will be the next victim of " the Butcher " in the coming days . However , if the Dragonborn chooses to cooperate with Wuunferth and tracks " the Butcher " to his next crime scene , it is possible that Arivanya will appear as the next victim , in which , the Dragonborn may save her in the marketplace of Windhelm by killing the butcher before he stabs her .
Note from a Bottle Content . Drawn to the eagle on my bottle , were you ? Perhaps you appreciate the Eagle , and would help it soar . Perhaps you will meet me and help the Queen ' s eyes see true . The eagle ' s eyes watch the main road into this den of iniquity . Perhaps I ' ve had too much Gossamer Tawny Port and should stop making obscure metaphors . Anyway , find me if you can decipher this . But remember — please don ' t mention this note . I hate these commonplace espionage tropes with a passion and it would just make me cross .
Kodrir Kodrir is a Nord lumberjack in Anga ' s Mill . Personality . Kodrir shows a great dislike of strangers when spoken to . He ' s also very pessimistic and thinks badly of people around him . Background . Kodrir works at the Mill in Anga ' s Mill under the employer Aeri who he suspects doesn ' t appreciate his hard work . After a day of work he retires to Anga ' s Mill Common House with his workmate Leifur , with whom he argues about work . Interactions . If the Dragonborn kills Ennodius Papius , he will send a Letter from Kodrir via courier , for a reward of 50 . He otherwise provides no quests or interactions other than a monologue and repeatedly asking the Dragonborn to " get lost . "
Yngol Barrow Yngol Barrow is an ancient Nordic tomb in . Location . It is an ice - filled tomb located northeast of Windhelm on the south side of the river bank . It contains Draugr and adept - level chests . Interior . The area contains a puzzle door that requires the Coral Dragon Claw to open , which can be found either from Birna in Winterhold or within the barrow itself , located on a pedestal past a puzzle room . If one obtains the quest to retrieve the Helm of Winterhold from this destination before talking to Birna and obtaining the Coral Dragon Claw from her , and instead obtain the claw from within the barrow , then one can still return to Birna and receive the second claw for a modest price . However , that will not start a second quest , and returning to the barrow at that point shows things are exactly as they were left . If the Dragonborn has started the quest for the Helm of Yngol , then the final room contains Yngol ' s Shade , an undead wielding a honed Ancient Nord battleaxe or an ebony sword , and appears to use Frost Breath , and Disarm . Upon defeating Yngol , the exit can be unlocked by removing the Helm of Yngol ( pronounced Yin - gol ) from the skeleton seated in the chair . Yngol Barrow is used for multiple quests , and the enemies within may vary depending upon which quests , if any , are active . Yngol ' s Shade may not always appear , instead being replaced by a Draugr Death Overlord or an unmasked Dragon Priest . The rest of the barrow may also be either filled with Draugr or completely empty before the final room . While exploring the interior of Yngol Barrow , one will encounter several eerie light orbs . They will follow the Dragonborn around , but are completely harmless . They tweet lightly and roll from room to room often bouncing or coming out of holes and cracks in the wall and ceilings , before literally pouring out of the puzzle door . They will follow after the Dragonborn , even if no Draugr are awakened or present . Pillar puzzle . The Dragonborn will come across the corpse of a scholar and a pillar puzzle early in the dungeon . The scholar ' s corpse contains a book titled " Notes on Yngol Barrow " . It appears he had discovered the barrow in his travels and had been transcribing the Nordic carvings in the cave for the College of Winterhold . The notes provide the key to the pillar puzzle : Door puzzle . Activating the lever now opens the gate , revealing a Coral Dragon Claw on a pedestal . If one has already obtained the claw from Winterhold , it will not be there . The Coral Claw is used to open the puzzle door and contains a clue to the sequence . Its order is ( top to bottom ) : Snake , Wolf , Moth . Enemies . The following enemies appear depending on one ' s active quest :
Marog Marog is a settlement located on the Telvanni Peninsula of Morrowind . Marog ' s house affiliation is known but it can be assumed it ' s House Telvanni . The people of Marog have been known as far as Seyda Neen to loot the nearby ruins of Kemel - Ze for generations . A group of travelers who planned an expedition for Kemel - Ze stayed in Marog before leaving . After convincing the village elder to letting them into the Dwemer ruins , many citizens signed up to join the expedition .
Masterful Deep Biting Masterful Deep Biting is a Restoration spell in that temporarily increases the value of the axe skill . The skill returns to its original value when the spell ends . The magnitude is the value of the increase in the skill . Characters . The following people use this spell : Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console : codice _ 1
Note to Throne Keeper Farvad Content . Farvad , Yesterday I happened to pass by the mausoleum of King Ra Boshek and decided to stop by , as I ' ve always admired the Statues of Ward and Warning that guard its entrance . I was shocked to find the crypt in a state of abject negligence . Sand choked the doorway , prayer wheels were faded or missing , and someone had scrawled " Yazhmeena is Indecorous ! " on the lintel . This is entirely unacceptable . Ra Boshek ' s crypt is in your quadrant of the necropolis , and I must hold you responsible for this malfeasance . I am well aware that , since that incident with the drunken scholar ( may Satakal smite him ) , the remains of Ra Boshek are no longer in residence in his mausoleum . This is no excuse : the re - consecration of His Majesty ' s remains — what the Ash ' abah left of him , anyway — is nearly complete , and his Rite of Re - Interment is to take place at Mid Year . I expect to see his mausoleum restored to pristine condition by Loredas at the latest , or you won ' t be spending any Fredas nights in Bergama for the foreseeable future . — Priestess Yazhmeena , High Throne Keeper
Research Log Content . Attendant Gavros , The Council has become aware of the lack of progress in your group ' s efforts . They are particularly displeased to learn that your specifications for the focusing crystal were completely incorrect . The entire Binder ' s Conclave has worked tirelessly , and the Council is quite sure this new crystal will suit your needs . You are herewith entrusted with delivering the crystal to the site , completing your work , and delivering a full report to the Council with all possible haste . The Council trusts you will deliver the crystal to the Oculory personally , and that there will be no further complications . - First Adjunct Oronrel
Daedric Gauntlets ( Skyrim ) Daedric Gauntlets are a piece of heavy armor and part of the Daedric Armor set . Locations . Unenchanted gauntlets will begin to appear throughout Skyrim at level 48 and enchanted variants can be found at level 49 . These locations include : Smithing . Daedric Gauntlets requires a Smithing level of 90 and the Daedric Smithing perk to create . It can be forged at a blacksmith ' s forge with the following components : It can be upgraded with an Ebony Ingot at a workbench and also benefits from the Daedric Smithing perk , which doubles the improvement . Atronach Forge . Daedric Gauntlets can also be crafted at the Atronach Forge . It requires a Sigil Stone that can only be obtained via Conjuration Ritual Spell , which in itself requires a Conjuration skill of 90 . The Atronach Forge requires the following components to create Daedric Gauntlets :
Hilt of Mehrunes ' Razor The Hilt of Mehrunes ' Razor is a quest item found in . Location . This item can be found in Morthal . It is located in the chest in Jorgen ' s house . The pommel of Mehrunes ' Razor is at Dead Crone Rock , southwest of Markarth .
Lightning Bolt ( Legends ) Lightning Bolt is an action card in . Acquisition . Lightning Bolt can be purchased as part of the Ancano ' s Cunning deck , the Brynjolf ' s Heist deck , or purchased alone for 50 soul gems . Strategy . Due to its high damage , Lightning Bolt is very versatile and useful . It can be used to dispatch mid level creatures or heavily damage higher level ones . It can also be used to deal large amounts of damage to the opponent , possibly turning the tide into your favor or winning the game for you . Also , if this card is drawn through a rune loss , this card may be played immediately , or put into the players hand .
Green Lichen Green Lichen is an alchemical ingredient in . By speaking to either Tendris Vedran or Anarenen , both Alchemists , the Nerevarine learns that Green Lichen is said to be a hardy , primitive plant with modest magical properties that grows in the Ascadian Isles and Azura ' s Coast .
Gripes Charm Gripes Charm is a generic amulet in that is enchant ed with Destruction magic . Enchantment . Enchantment ID : " gripes _ en " Locations . Gripes Charm appears as random loot , and there are 26 possible instances where it can spawn . It has only one static occurrence , included in Neloth ' s inventory . He resides in the Upper Tower of Tel Naga .
Wild Fortify Mercantile Skill Wild Fortify Mercantile Skill is a Restoration spell in that temporarily increases the value of mercantile . The skill returns to its original value when the spell ends . Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console : codice _ 1
Lazy Kaslowyn Lazy Kaslowyn is an Imperial beggar living in Chorrol . His bedroll is southeast of Modryn Oreyn ' s house . Interactions . Finding the Thieves Guild . The Hero needs to speak to one of the beggars in Cyrodiil in order to learn about the Gray Fox . Speechcraft Training . The Altmer Tandilwe requests the Hero to talk to every beggar in the Imperial City , before she can offer training in Speechcraft .
Lord Bridwell Lord Bridwell is the leader of the internal Knights of the Dragon . He has gained a reputation of valor due to his acts in the War of Betony , where he became well known for slaying many adversaries on the fields of battle , particularly in the Battle of the Bluffs and the Siege of Craghold .
Crumbling Breton Scroll Content . . . . so the Ayleids saw the error of their ways . They buried the weapon deep within the ancient tomb on what is now Betony . . . < nowiki > < A recent , handwritten note is scrawled below . > < / nowiki > How can I let Renwic do this ? Arkay forbids it !
Dread Poisonbloom Arrow Dread Poisonbloom Arrow is a weapon in the DLC Area Effect Arrows . It can only be purchased from Aradraen at her fletching shop in Vivec City . Enchantment . The arrow deals five to fifteen Poison Damage for five seconds to foes in a range of twenty .
Malacath and Trinimac Content . For generations , Orcs have believed in three constant truths : the stronghold , the grudge , and the fury of Malacath . But before Malacath , at least according to certain traditions and a few noted scholars , there was Trinimac . Today , the city of Orsinium reverberates with the intellectual debate and reverent faith of both sides of the argument : Who is the true god of the Orcs ? For traditionalists , there is no question . Malacath is lord and god . He personifies the Sworn Oath and the Bloody Curse . His portfolio includes conflict , battle , broken promises , and anguish . Everything an Orc feels concerning his or her place in the world comes from the Furious One . The Orcs see themselves as a people betrayed , and Malacath reinforces this belief . For Malacath , clans must stand powerful but alone in their ancestral strongholds . The strongest rules and weakness is cast out with extreme intolerance . Clan chiefs such as Chief Bazrag , who oppose the idea of an Orsimer king , hold to the teachings of Malacath . For the new Orsimer , Trinimac is the culmination of their dreams and desires . The warrior god personifies culture and civilization . He calls for unity , not discord ; for strength , not malicious chaos . He stands for unifying the Orsimer . For elevating us above our baser nature and making us equal to the other races . King Kurog and the Orsimer of Orsinium follow the teachings of Trinimac .
Chrysamere ( Morrowind ) The Chrysamere is a very powerful claymore that has been lost to time after jumping from one owner to another . In , the blade rests in a Necromancer ' s cave named Abanabi . The Nerevarine may travel there and kill the current owner for the weapon . Quests . Lord ' s Mail . Once the Nerevarine reaches the rank of Knight Protector in the Legion , Varus Vantinius will ask to retrieve the Chysamere in order to become Knight of the Garland . The Museum . The Chysamere is one of the artifacts the Nerevarine may sell to Torasa Aram at the Museum of Artifacts in Mournhold . She offers them 30 , 000 for it , which is the maximum of gold she will spend for one item .
Note from Morantor Content . Pollonaro , I ' ve arranged for your transportation and secured a team to aid you , including the Khajiit who claimed to know the location of Bthzark . The agreement will ensure your safety and that they will follow your commands . Leave the menial tasks to them . Do not share any information they do not need to possess . Uncover and translate any information that will be of use to us , but your primary task is to retrieve the schematics . If the others have not already found their fate by this time , kill them . Once finished , use the spell I taught you to return to Skyrim . I will await you in the laboratory . We are close . Do not fail . — Morantor
Valkynaz Seris Valkynaz Seris is a Dremora found in The Reaver Citadel , Coldharbour . Background . According to dialogue with Lyranth , Seris is responsible for the disbanding of the Foolkillers Clan . Interactions . The Citadel Must Fall . The Vestige defeats Seris in order to gain access to the Endless Stair .
Demon Helm Demon Helm is a light helmet in . Enchantment . Enchantment ID : " bound gauntlets _ en " Cast when used on self : Acquisition . This helmet appears primarily as a level item . There are 31 instances that it can possibly be generated in addition to one static occurrence . It can be found at the Laterus Burial site in the Urshilaku Burial Caverns , grasped by a mummy on a ledge near the source of a waterfall .
Aralosea Romori Aralosea Romori is a Dunmer Battlemage and worshipper of Sheogorath who resides in Almurbalarammi . Aralosea carries a copy of " The Art of War Magic " , a Destruction skill book . Like the other worshipers in Almurbalarammi , Aralosea is hostile to all outsiders and will attack on sight .
Loremaster Dhalana Loremaster Dhalana is a Breton member of the Mages Guild found in their camp in Glenumbra Moors , High Rock . Interactions . Ripple Effect . The Mages Guild is studying the site of the Battle of Glenumbra Moors . It is said that Faolchu , the invader of Camlorn , was originally slain here . They hope to find out what killed him in the past . Conjurer Grahla suggests to speak to the Loremaster to learn more about the war .
Sebastian Lort Sebastian Lort is a Breton mage who resides in Rimerock Burrow and possesses the Rueful Axe , which was given to him by Clavicus Vile after his daughter , who worshipped Hircine , contracted lycanthropy and he begged Clavicus for a cure as he could not bear to see his daughter in such a bestial form . He is the primary antagonist of the quest " A Daedra ' s Best Friend . " Interactions . A Daedra ' s Best Friend . Barbas , when asked , will tell the Dragonborn how Sebastian ' s daughter worshipped Hircine , the lord of the hunt . At some point he found out she became a werewolf and he wished to cure her of this . Sebastian asked Clavicus Vile to help cure her and Clavicus gave him the axe . The Dragonborn will be asked to bring back the axe to the statue of Clavicus Vile .
Suspicious Letter Suspicious Letter is a letter written by Ulrich Leland to some relatives outside of Cyrodiil . Part of the Corruption and Conscience quest in Cheydinhal . Contents . Dearest Isabel and Jenetta , I should be able to send you another package of money and goods within the month . This posting is proving more lucrative than I ' d first suspected . Who knew that Indarys would be so easy to dupe ? He doesn ' t even care . He ' s so busy wrapped up in his own affairs , and I mean that literally , that he has no time to pay attention to the daily operations of Cheydinhal . I ' ve decided to raise the fines again next month . Then we can begin constructing that summer keep we ' d always wanted , my cousins . More to come soon . My love to both of you . Ulrich
Willpower ( Morrowind ) Willpower is a primary attribute that is imperative to spellcasting . It is a factor in determining the chance of success when casting spells from all schools of magic , even those that are not governed by this attribute . Willpower contributes to one ' s natural ability to resist magic , including effects without a magnitude such as Paralyze that are not affected by Resist Magicka . Willpower is also one of four components that are summed to determine maximum Fatigue . Increasing maximum Fatigue allows a character to effectively engage in strenuous activities such as running , fighting , and spellcasting for longer periods of time . Unlike " " successors , Willpower does not influence Magicka regeneration , as Magicka is only recovered while resting or through the use of potions . Skills . The following skills are governed by Willpower . Their use contributes to the attribute multiplier at level - up : Characters . Classes . The following classes receive a + 10 bonus to Willpower : Items . The following items increase , lower , or restore Willpower . " Note : Damage effects persist until restore d ; Drain effects are temporary ; Constant effects cannot be dispelled . " Armor . There are no pieces of armor or shields that affect Willpower in " Morrowind " , the expansion packs , or official plug - ins .