naist-nlp/zeshel huggingface dataset:
Boggle Boggles were creatures born out of feelings of loneliness , materializing where the Feywild touched the world in proximity to an intelligent being that felt isolated or abandoned . Boggles were not murderous , and preferred to do simple tricks such as breaking dishes , and so on .
Xoraulkyr Xoraulkyr was a beholder in Waterdeep . Personality . The beholder believed himself above all other minds until Elminster defeated and froze Xoraulkyr in a Waterdeep prison . History . In 1487 DR , Elminster summoned it to Myth Drannor in order to create chaos among the Sembia n mercenaries and then bound Xoraulkyr to that city .
River Rauvin The River Rauvin flowed from the Rauvin Mountains into the River Surbrin and eventually drained into the Dessarin River and out to the Sea of Swords . Description . The Rauvin was often called the Road Through the Marches . The icy and clear waters of the river were navigable up to the River Redrun near Sundabar . Trade - barges and rafts shuttled goods and folks throughout the North and from the Sword Coast cities . The river was drinkable and fishing was plentiful . There were many shalass , lout , rock eels , river crabs , and turtles living in the river . Orc s and barbarian s shot fire arrow s at the traders who sailed on the river . Generally , the boats which were sailing upstream were also towed by mules or horses . Bandits and robbers often lied in ambush along the shore .
Yumbu Shan Yumbu Shan was a large mountain peak found in the nation of Khazari in the Hordelands . Geography . Yumbu Shan was found in the southwest corner of Khazari where an arm of Katakoro Shan encircled the country from the south . Description . The peak rose to an elevation of 16 , 041 feet or 4 , 890 meters . Yumbu Citadel was built atop Yumbu Shan .
Ammathluir Ammathluir was an important trading hub in Luiren in the Shining South . Geography . Ammathluir was situated south of the Long Forest in western Luiren . Description . Though it boasted a population of 10 , 000 halfling s , only a small fraction of the buildings of Ammathluir were found above ground , leading travelers to believe the city was just a simple village . Most of the population resided within halfole s underground . A temple to Yondalla was built into the side of a hill in Ammathluir . Inhabitants . Many skilled woodcarvers and tradesmen lived in Ammathluir , drawing caravans from the nearby Great Trade Way . Activities . Luiren traded salbread , Luiren Stout , and various carved wooden items with Dambrath and the surrounding nations of the Shining South . Armed Forces . At least a dozen halfling whistler s lived in Ammathluir , helping to keep the city safe from wild animal attacks .
Corsair Council The Corsair Council was the main governing body of Hawa . They were lenient on crime so long as the city was not threatened , and many vices forbidden in mainland Zakhara were practiced openly and tolerated by the Council . Organization . Most , if not all , of the corsair captain ' s took part of the Council in some manner , but only the votes of the most prominent members were heeded . These individuals are listed below :
Staff of power A staff of power was a powerful magical staff . Description . A " staff of power " was usually straight with a precious gem on top . Powers . A " staff of power " has a number of potent abilities , including casting " magic missile " , making enemies enfeebled , creating a " continual flame " , allowing the user to " levitate " and be protected by a " wall of force " and " globe of invulnerability " , holding monsters , and using offensive spells such as " lightning bolt " , " fireball " , and " cone of cold " . A staff of power could also be willfully broken to release all of its charges within a 30 - ft area . Upon being broken , the staff had a 50 % likelihood of transporting the wielder to another plane , or else the wielder would be destroyed by spell energy . A staff of power could also be used as + 2 quarterstaff .
Company of Hunnar The Company of Hunnar were a mercenary company based in Riatavin in Amn around 1358 DR , specialized in siege warfare , usually in concert with other mercenary units . Organization . Membership . The Company was divided into three units : 100 men - of - arms expert in siege weapons like catapults , ballistae , rams , and bores ; 50 fighters and thieves expert in destroying wall with ladders , siege towers , and other means ; and 50 sappers who dug underneath . Contracts . The Company changed prices depending on which building need to be broken : 200 gold piece s for a keep , 500 gp for a castle , and 1 , 000 – 2 , 000 gp for a city . For 500 gp , they acted as advisors for cities and castle that wanted protection from siege . Leadership . They were commanded by Hunnar .
Alak Abaeir Alak Abaeir was a drow assassin under the employment of the church of Vhaeraun with membership in the same . History . It wasn ' t clear when or where , but Alak Abaeir was born in a traditional drow city ruled by Lolth ' s clergy . He learned early on that him being male meant that he didn ' t have any control over his life . He was conditioned to fear the priestesses and knew that the best future was to become the consort of a priestess who could discard him at any time . He didn ' t give in to fear , though . He started to resent the priestesses for their behavior and the fact that they were secure or in power at all solely due to holding the Spider Queen ' s favor for being female . He wanted to change drow society but knew that he wasn ' t capable of fighting an open battle , so he started fighting them in a more covert way as an assassin . He learned to become unremarkable . He made himself so plain that people didn ' t notice him when he stood in plain sight or remember him after he left their sight . At some point , Vhaeraun , the drow deity of thievery , whose agenda was to free the drow from Lolth , noticed Alak and sent some cleric s of his to recruit him . During his inducement talk , the clerics taught him about Vhaeraun ' s agenda , methods , and how Alak could contribute . Alak immediately joined the church of Vhaeraun . The first job the church assigned to him consisted of assassinating a matron mother who was trying to find his newfound resistance group and to put the blame on a rival matron mother . He succeeded and his framing resulted in the followers of Lolth conducting a series of murders among themselves , killing several of Alak ' s and Vhaeraun ' s enemies . Motivation . Alak resented drow society for its limiting nature and its injustice , especially against male drow . He wanted to fight for a society in which he was free and didn ' t need to fear . He believed that this was only possible by breaking both Lolth ' s and her priestesses ' power and reconquering the surface , which was in total accordance with Vhaeraun ' s agenda . Abilities . Alak was a skilled assassin with special training in poison use , hiding , and sneaking . Apart from the magic all drow were capable of , he was capable to cast a number of spells and craft magical scrolls . Possessions . Alak augmented his assassin ' s death attack ' s lethality with an " assassin ' s dagger " and owned a magical rapier and a sap , the former a lethal , the latter an incapacitating but non - lethal weapon . For protection , he used magical bracers and a strong " ring of protection " . He carried several doses of wyvern poison with him , and also had the habit of carrying mundane tools and goods on his person like a rope or a grappling hook but also food rations and water .
Byubo Byubo was the Padhrasattva of " nyum " within the Padhran religion . " Nyum " was a Ra - Khatian word for boldness or guts . History . The monk s of the Rainbow Monastery worshiped Byubo and helped courageous travelers passing through that particular region of the Katakoro Shan range .
Dhaztanar Dhaztanar , or the Crystal - towered , was the capital of Semphar and the kingdom ' s largest city . Location . Dhaztanar marked one end of the Silk Road , making it a bustling epicenter of trade and commerce . The city was nestled along the eastern banks of the Semphar Water , which was a portion of the larger lake of Gbor Nor . Description . Most of the buildings in Dhaztanar were constructed of stone or brick ; wood was scarcely used since it had to be imported from the Shalhoond . A typical house in Dhaztanar was two stories tall , making the state buildings appear more grand as they towered over them . History . Dhaztanar was a fierce rival of Zindalankh , which was located on the opposite bank of the Semphar Water in Murghôm . Inhabitants . The Caliph and master of Semphar , Abu Bakr , lived in Dhaztanar within the splendid palace of Dar al - Kalif . Elves , dwarves , gnomes , halflings , and some goblin - kind , were present in the city . The Harpers were rumored to have a presence or outpost in the city .
Godsbane Godsbane was the sword form acquired by Mask during the Time of Troubles . He would eventually come to be wielded by the then - mortal Cyric . Cyric acquired the sword by murdering a halfling named Atherton Cooper , also called Sneakabout , who in turn killed the former wielder of the sword . Cyric named the sword " Godsbane " because while he was a mortal , he used it to slay Bhaal ( then Lord of Murder ) , and after becoming a deity , he used it to kill Leira , Lady of Deception . Godsbane needs to consume the energy of souls to survive . " She " sucks all the blood from her victims , giving her a blood - red hue . When starved for a long time , she gradually fades to white . Before she came into the grasp of Cyric , Godsbane had driven all of her previous wielders mad , forcing them to sustain her by killing victims . Eventually , the blade would be stolen by another , and the former wielder ' s thoughts would always be focused on recovering it . He / she would never sleep until recovering the blade or die trying . This was also the sword Cyric used to kill Kelemvor Lyonsbane while atop Blackstaff Tower . To spite Cyric for trying to break her will while he was a mortal , Mask as Godsbane hid Kelemvor ' s soul from him . During a revolt in the City of Strife that marked the end of Cyric ' s reign as Lord of the Dead , Cyric learned of this and snapped the blade in two . This revealed the sword to be an aspect of Mask , the god of thievery and intrigue . By doing this , Cyric greatly weakened Mask and gained the portfolio of intrigue , along with shadowy characteristics . For this Mask hates Cyric , and he plots a way to recover his lost portfolio .
House Auvryndar ( Ched Nasad ) House Auvryndar was a powerful drow house of Ched Nasad . Headquarters . House Auvryndar was located on the second level from the top of the city . Leadership . In 1370 DR , the drow vampire Shyntlara Auvryndar was matron mother of House Auvryndar . She sat on the Ruling Council of Ched Nasad and was in Lolth ' s favor . She was able to create drow vampires only from drow that had failed the test of Lolth .
Oreioth Oreioth was a necromancer hiding in Red Larch during the Elemental Evil crisis . Personality . Oreioth had always been cruel , but after his self - exile to Red Larch with only the company of his undead servitors , he became a true megalomaniac . He barely recognized his own name and dreamed of founding a kingdom of undead minions with himself on the throne . He considered himself the " Lord of Lance Rock " and hoped to protect his " kingdom " from invaders . This was due to his noble heritage . When adventurers defeated him , he was so insane that he acted out grotesque comedies in his necromancer cave . He had animated three undead for entertainment . One was was dressed as a bear , another as a lady in a frilly dress and thick makeup , the last as a jester with jingling bells . History . Oreioth was born into a noble family in Baldur ' s Gate . In his youth , he showed a cruel streak that embarrassed his family , so they hired a tutor to channel his undeniable intelligence and curiosity into more positive outlets . Unfortunately , Oreioth ' s tutor was secretly a necromancer in search of an apprentice . Oreioth quickly became that apprentice and did all manner of dirty jobs for his master . When his usefulness ended , the master necromancer sent Oreioth off to make his own way in the world . He traveled from town to town , finally establishing a lair near Red Larch . There he began his necromantic research and plotted dreams of conquest . Rumors and Legends . In 1491 DR , some adventurers found his cave and they defeated Oreioth and his undead minions . Upon dying , Oreioth turned into a black flame . Some of his last words were : " Can ' t you see it ? Its the Eye ! It sees your every move ! Dont you fear it ? " . This is probably an allusion to the Elder Elemental Eye , an ancient god in Faerun also known as Tharizdun , who had a major role in the Elemental Evil crisis .
Qu ' encesta The Qu ' encesta were a far - ranging tribe of Nar found in Narfell known for their savage nature . There were 2 , 700 Qu ' encesta in 1357 DR . Activities . Though they often treated foreigners with hostility , the Qu ' encesta were on decent terms with the other tribes of Nar found in Narfell . There was always a chance that any defeated outsider would be allowed to flee the boundaries of Narfell if the Qu ' encesta believed they fought bravely . Base of Operations . The Qu ' encesta dominated most of central Narfell between Icelace Lake and the Rawlinswood .
Ilmater ' s fist Ilmater ' s fist was a divine evocation spell that conjured an ethereal fist to strike a foe . Effect . The spell produced a spectral fist that flew through the air to strike a chosen foe , delivering as much injury as the caster had suffered in the last minute or so , before disappearing . It was unavoidable and could go around barriers . It functioned similarly to the " fangs of retribution " spell . History . The " Ilmater ' s fist " spell was naturally associated with the god Ilmater . It appeared within the " Tome of Torment " , the holiest book of the church of Ilmater , which first appeared in the Realms in 848 DR .
Keryth Adofaer Keryth Adofaer was one of the new aquatic elf high mages in Myth Nantar . History . In 1341 DR Keryth was accepted as new student by the High Mages Taranath Reefglamor and Yrlimn Tidark together with Talor Vurtalis and Jhanra Merlistar . Taranath placed three selu ' kiira upon their brows , sending the students into comas while the gems force - feed the knowledge of millennia into their brains . Keryth and his fellow awaked only in tarskath 1 of 1369 DR in order to help in the Twelfth Serôs War . Keyth and his fellow helped their masters in the war and in the great spell that sent Iakhovas to the Outer Planes . After Yrlimn and Taranath exhaust died and Keryth and Jhanra replaced them as new High Mages Activiities . Keryth was a protege of the high mage Pharom Ildacer . He , totally fascinated by Myth Nantar , wandered the city in search of new details to eventually excavate . He hope than in 1371 DR he and his fellow High Mages can clean all the city from corals , restoring it to life .
Fangjaws Hold Fangjaws Hold was a collection of palisade stone lodges in Thar . Inhabitants . The hold was home to the Skullsmashers ogre tribe lead by Zar - Umak . The tribe had numerous goblin guards who watched over a group of human and dwarven prisoners . History . Around , 1373 DR , Fangjaws Hold was named for the massive wooden gate which was covered with hundreds of bulette teeth making it look like a fearsome jaw .
Lefeber ' s mark Lefeber ' s mark was an inventive arcanist spell of small power . It was developed by inventor Lefeber in 1725 NY ( - 2134 DR ) during Netheril ' s Golden Age . Knowledge of its effect was lost in later ages , but given its name and comparable power it is possible that " Lefeber ' s mark " was the Netherese name for the spell " wizard mark " .
Hungry Man < / ref > Inn The Hungry Man , also known as the Hungry Man Inn , was a restaurant located in the city of Arabel . Inhabitants . The proprietor was the elderly woman Zehla . Food and drink . The establishment sold watered down ale and wine known as " bullock juice " . A traveler could dine on such meats as spitted fowl , roast beef and . The Hungry Man also provided various cheese s , like Arabellan cheddar and goats ' milk cheese . Customers could dip their snowbread either in the restaurant ' s famous broth or spread brackleberry jam on it . A few other food delights were oatcakes , pan - fried turnips , and spiced flour dumplings .
Walharrow Captain Walharrow was a minotaur pirate and inmate of Grimshackle Jail in Phlan . History . Walharrow was a feared pirate captain . At one point , however , he was captured and jailed at Grimshackle Jail . In 1489 DR , the corrupt jailer Iorg Brokenjaw , in order to free Rathene Fel , let Walharrow break free to use him as diversion . The minotaur pirate rampaged through the jail until an adventuring party there to interrogate Rathene confronted and defeated him .
Dalilah al - Nakar Dalilah al - Nakar was Grand Caliph Khalil al - Assad al - Zahir ' s first wife . Description . Dalilah was a mature beauty in her mid 40s in 1367 DR . She always carried herself like a queen . Personality . Her discerning gaze noticed everything that went on in the Royal Harim . Relationships . Dalilah was betrothed to Khalil when he was still an adolescent boy . She preferred the friendship of Zaynal ibn Sabur to Khalil ' s other wives but was friendly with all of them . History . During the first years following their marriage , Khalil promised Dalilah that he would not take any more wives . Dalilah was never able to conceive children . Khalil ' s Grand Vizier , Alyana al - Azzazi , informed him of the need to father children , and Dalilah released him from his oath . Her bitterness faded over the years .
Harone Thar Harone Thar was a dragonborn settlement in Relmaur , Returned Abeir . Background . Harone Thar was one of the two " mobile " settlements the Relmorn dragonborn always maintained near the city of Rokthorl . Every time the location of Rokthorl changed , the dragonborn also moved Harone Thar to an eastern cavern near the capital ' s current location .
Bay Town Bay Town was a small settlement found along Trader ' s Bay near the center of Impiltur . Bay Town ' s population in 1357 DR was 1 , 750 . Inhabitants . Bay Town was a haven for thieves , pirates and a slew of other unfavorable types . Aware that these seedy types of citizens will always find a way to carve their niche somewhere , the leaders of Impiltur preferred to at least have them all in one spot which also happened to be a rather insignificant location . Visitors to Bay Town often quickly found themselves shackled into slavery .
Mook Mook was a thief and a member of the Shadow Thieves in Athkatla in Amn . She was involved in the covert war between the thieves and Bodhi ' s vampires . Appendix . Gameplay . If the player sided with the vampires , then Bodhi sent them to kill Mook . If the player sided with Aran Linvail , then Aran sent the player to protect Mook . However , just after the player arrived and spoke to Mook , Bodhi ' s emissary Lassal appeared and killed her .
Blingdenstone Blingdenstone was a svirfneblin city - state founded in - 690 DR by svirfnebli fleeing the phaerimm . In 1371 DR , the city was destroyed and abandoned . However , beginning around 1440 DR the svirfneblin began to resettle the town with support from Mithral Hall and Silverymoon . Geography . The city was located some 45 miles west of the drow city Menzoberranzan in the Upperdark under the Silver Marches near Mithral Hall . History . In 1338 DR , Drizzt Do ' Urden spent many weeks there ( in the company of Most Honored Burrow Warden Belwar Dissengulp ) after surviving for ten years in the Underdark by himself . It was ruled by King Schnicktick at the time . Preceding their attack on Mithral Hall in 1358 DR , Menzoberranyr troops entered Blingdenstone to find it abandoned . The deep gnomes had fled the approach of the advancing drow but returned to their city some time after the drow army had passed through . Later in the year , Most Honored Burrow Warden Belwar Dissengulp led a small force of svirfnibli in a scouting / rear attack move that aided in the defense of Keeper ' s Dale during the Battle of Keeper ' s Dale . In 1371 DR , the drow destroyed Blingdenstone in retaliation , summoning dozens of bebilith demon s that slaughtered around 9 , 000 gnomes . The survivors fled to settle in the Silver Marches , though most wished to reclaim their home . King Bruenor Battlehammer of Mithral Hall extended his hospitality to any surviving gnomes ; the 350 or so that resided in the underground town were led by Belwar Dissengulp . Two years later , Blingdenstone was occupied by two groups living in relative harmony : Drow scavengers , most of whom belonged to House Duskryn , and a band of 25 svirfneblin wererat s . The drow excavated the cavern floor using " dominated " xorn s to unearth spellgem s placed there by the former occupants to prevent attacks from burrowing enemies . The wererats occupied the maze and entrance area of the city but could not venture further because of the collapsed and flooded tunnels that the fleeing gnome survivors made during their flight . They ambushed and killed small treasure - seeking parties that entered their realm but otherwise lived peacefully and comfortably in their domain . In the late 15th century DR , the svirfneblin returned to reclaim their land . Description . At the entrance to the city was a set of stairs and a large iron gate . Just past the gate , inside the city , was a large and winding maze aimed to slow down any would - be invaders . The city itself consisted of many cavern chambers connected by winding tunnels . The city ' s appearance was organic , carved smoothly into the stone . Many buildings appeared as simple piles of rocks but were in fact masterfully carved to appear so . Ogremoch ' s Bane . The city is quite peaceful , but it is also home to Ogremoch ' s Bane , a mist of magical particles . Any summoned earth elemental that comes into contact with Ogremoch ' s Bane is driven into a rage and frenzy , causing great damage to anything and anyone around it . Notable locations . Like all cities , Blingdenstone had a marketplace , taverns , and religious buildings .
Paul S . Kemp Paul S . Kemp is a New York Times best - selling author most known for his Forgotten Realms novels . Some examples of his work include the " Resurrection " ( the final installation of War of the Spider Queen series ) and the Erevis Cale novels . Part of the anthology " Realms of the Dragons " , it has been collected in The Erevis Cale Trilogy Omnibus . Part of the book The Halls of Stormweather , it introduces Erevis Cale . Second book of the series , continuing the story of Erevis Cale , started in " Resurrection . " The last book of the War of the Spider Queen series . Focuses on two worshipers of Mask and a halfling cleric of Brandobaris . Details the Shadovar subtle takeover of Sembia . Was to be Kemp ' s third Forgotten Realms trilogy , but it was cancelled . The Sundering Book 2 . Introduces Vasen , Cale ' s son . It was released October 1 2013 . Production problems . On November 3rd 2009 Kemp announced he was ending his work with Wizards of the Coast , and that the Cycle of Night trilogy would not be published . On February 22nd 2010 Paul S . Kemp announced his " reunion tour " with Wizards of the Coast , and that the Cycle of Night trilogy will indeed be finished . On August 20 , 2012 Paul posted a blog saying that the Cycle of Night were again called off , but instead the trilogy would be a single standalone novel " The Godborn " which would , along with novels from five other authors , be part of the new series The Sundering .