naist-nlp/zeshel huggingface dataset:
Mage ( Class ) Mages use their extensive knowledge and lore of magicka in every way which will help them to solve any given problem . Though most Mages tend to specialize into one school of magic it is not uncommon for a Mage to have significant skill in all schools of magic including the art of alchemy . The Mage is a premade class . Description and use . The mage is an all around class that , if used correctly , can be exceptionally powerful . A well - equipped mage can tackle a wide range of situations ; whether it be a difficult lock or a stubborn merchant , magic can be used to overcome it . Although not quite as easy as being a melee fighter , a mage can be far more powerful than any warrior . The different magical schools give mages a lot of versatility : destruction to obliterate foes , conjuration to summon daedric minions , enchanting to ameliorate apparel , illusion to hide themselves or trick others , and restoration to heal their wounds . Being a mage can be difficult , especially for beginners . Magicka shortages can be a constant source of frustration , so mage players often stockpile potions that restore their magicka pool or fortify their intellect ( which expands it ) . With diligence and caution , however , players with experienced mage characters may ultimately find it to be one of the " easiest " classes to play : players can hotkey healing spells to use in battle in place of healing potions ; in Morrowind and Oblivion , mages can enchant items with Chameleon , effectively gaining permanent cloaking ; alteration enables mages to breathe in or walk on water and open locks without lockpicks ; etc . Daggerfall description . Mages are those that devote their lives to the study and practice of the Arcane arts . An experienced mage can be a deadly force to reckon with . The skills most important to a Mage are : Conjuration , Alteration , Illusion , Destruction , and Restoration .
Treaty of Gradkeep Treaty of Gradkeep was an attempt to finally make peace among the kingdoms of Daggerfall and Sentinel during the War of Betony . Lord Graddock managed to convince both monarchs to come together and sign a treaty . The terms of peace were discussed , agreed on , and set to paper . The terms were excessively generous . Camaron had agreed to give up some of his rights to Betony in order to placate the madness of Lysandus and bring peace back to the Iliac Bay . However , it turned out that it was a trick , the treaty was miswritten on purpose , so that Camaron would sign the terms he hadn ' t agreed upon . Thus the castle of Reich Gradkeep erupted into bloodbath , and the war continued .
Sulinus Vassinus Sulinus Vassinus is an Imperial spell merchant in the Skingrad Mages Guild . He also trains Apprentice level Conjuration . Spells for sale . Note : " Base Magicka Cost " refers to how much magicka it costs to cast the spell without factoring in player ' s skill level , attribute level , and individual spell effects . Generally , magicka costs are higher .
Robe of Trials Robe of Trials is a generic robe that is enchant ed with Destruction magic . Enchantments . Enchantment ID : " helljoint _ en " Both effects are 10 points for 30 seconds on touch : Acquisition . This robe was intended to appear as leveled loot , however the object associated with it was not placed in . Therefore , it can only be obtained on PC by using the console command : codice _ 1
Disease Resistance Disease Resistance is a Journeyman level Restoration spell added by the fourth plug - in " Spell Tomes " . Locations . As with all Spell Tomes , Disease Resistance spawns randomly depending on multiple factors , including the character ' s level and / or spell level . However , for the best odds of finding a Spell Tome , search boss - level chests in Necromancer and Conjurer lairs .
Meris Meris , also known as Saint Meris the Peacemaker , is a saint of the Tribunal Temple and the Patron of Farmers and Laborers . As a little girl , Saint Meris showed healing gifts , and trained as a healer . She ended a long and bloody House war , intervening on the battlefield in her white robe to heal warriors and spellcrafters without regard to faction . The troops of all the Houses adopted white robes as their standards , and refused to shed the blood of their brethren . During the events of , shrines dedicated to her can be found across Vvardenfell , inside Temples , such as the High Fane in Vivec City , the Ghostgate Temple in the Ashlands , or the Holamayan Monastery in the Azura ' s Coast region .
Covenant Intelligence Report 2 , 502 Content . I write this from deep inside contested territory . My mission remains as it has been since I crossed the border into Craglorn — investigate the activities of the newly emerged cult called the Scaled Court and examine the cult ' s ties , if any , to the unaligned Iron Orc tribe . In my clandestine activities , I discovered an interesting location . Nestled within the rocky hills that delineate the beginning of the region known as Upper Craglorn , I happened across a secret Iron Orc encampment within the ancient Nordic ruins scattered across the area . These particular underground chambers , built beneath the hilltop ruins of a crumbling tower , have been turned into a kind of training ground for the Iron Orcs . But it ' s what the Orcs are training that make this site particularly interesting . Trolls . The Iron Orcs are training trolls to fight as a unit . What they plan to do with an army of trolls is anyone ' s guess , but it can ' t be beneficial to the Covenant . I found a large grate that looks down into this makeshift arena . I ' m going to sneak closer to get a better look at what they are doing down there .
Arden Sul Arden - Sul was a powerful prophet and ruler from an old time in the Shivering Isles . Not much is known about Arden Sul . Some say he was a hero , some say he is some sort of god . The Manic and Demented versions of his death have even become part of the ritual of accession for each respective duchy . The Heretic s of Mania believe that Arden Sul is the real owner of the Shivering Isles and that Sheogorath is just a man who needs to be overthrown . The Zealot s of Dementia believe that Sheogorath is a living god ( an Aedroth bound in human form ) and that Arden Sul is the aspect of Sheogorath ' s mortality . The beliefs of the manics and the demented contradict each other almost completely . It is left open - ended to the player who or what Arden Sul is or if he is even real .
Jolha Jolha was an Umbrielian working in Phmer ' s kitchen . He was one of Phmer ' s assistants . Appearance . Jolha had a red skin like a brick and horns . History . Umbriel Crisis . After the ninth savor was stolen , Jolha and Egren accompanied Phmer to chef Toel ' s kitchen . They accused Annaïg of stealing the ninth savor . Jolha carried a box with an insect - like creature that could detect the scent of the ninth savor , but the creature pointed at Slyr . Slyr was found guilty of the crime , and she was taken to Phmer ' s kitchen .
A Dream of Sovngarde Content . In a few hours , I will likely be dead . My men and I , Nords of Skyrim all , will soon join the Emperor ' s legions to attack the Imperial City . The Aldmeri are entrenched within and our losses will be severe . It is a desperate gambit , for if we do not reclaim the city , we will lose the war . Last night I prayed to mighty Talos for courage and strength in the battle to come . In these last cold hours before the sun rises , I sit down to write this account of a dream I had not long after . I believe this dream was the answer to my prayers , and I would pass along the wisdom it contained to my kinsmen , for the battles they will fight in the years after my passing . In the dream , I walked through mist toward the sound of laughter , merriment and the songs of the north . The mist soon cleared , and before me lay a great chasm . Waters thundered over its brim , and so deep it was , I could not see the bottom . A great bridge made all of whale - bone was the only means to cross , and so I took it . It was only a few steps onto the bridge that I encountered a warrior , grim and strong . " I am Tsun , master of trials , " he said to me , his voice booming and echoing upon the walls of the high mountains all around us . With a wave , he bade me pass on . I knew in my heart I was granted passage only because I was a visitor . Should the hour come when I return here after my mortal life , the legends say that I must beat this dread warrior in single combat . Beyond the bridge , a great stone longhouse rose up before me , so tall as to nearly touch the clouds . Though it took all my strength , I pushed open the towering oaken door and beheld the torch - lit feast hall . Here were assembled the greatest heroes of the Nords , all drinking mead poured from great kegs and singing battle - songs . Suckling pigs turned on a long iron spit over a roaring fire . My mouth watered at the smell of roast meat , and my heart was glad to hear the songs of old . " Come forth ! " cried out a hoary man who sat upon a high wooden chair . This I knew to be Ysgramor , father to Skyrim and the Nords . I approached and knelt before him . " You find yourself in Sovngarde , hall of the honored dead . Now , what would you have of me , son of the north ? " he bellowed . " I seek counsel , " said I , " for tomorrow we fight a desperate battle and my heart is full of fear . " Ysgramor raised his tankard to his lips and drank until the cup was empty . Then he spoke once more . " Remember this always , son of the north - a Nord is judged not by the manner in which he lived , but the manner in which he died . " With that , he cast aside his flagon , raised his fist in the air and roared a great cheer . The other heroes rose to their feet and cheered in answer . The sound still rang in my ears when I awoke . I gathered my men and told them of my vision . The words seemed to fill their hearts with courage . The horns are blowing , and the banners are raised . The time has come to muster . May Talos grant us victory this day , and if I am found worthy , may I once again look upon the great feast hall . - Skardan Free - Winter
Orcrest Orcrest is a city located in the northern half of Elsweyr , which is known as Anequina . Orcrest is known for being the home of the legendary khajiit tapesty , Cherim . History . Second Era . During the Knahaten Flu outbreak , Orcrest was severely affected by the disease , along with the rest of Elsweyr . A medical team led by Ubraz and Edhelruin was sent to the city in 2E 565 to help prevent it , but they too succumbed to the disease . Sometime afterwards , the Colovians considered Anequina too weak to defend itself after being decimated by the Knahaten flu . They sent the West Weald Legion , led by General Quintilius , to annex it . A militia was sent out to try and defend the city , but they were either killed by the invading forces or fled the city . Kurog gro - Bagrakh had ventured all over Tamriel in his youth . During his trip in Elsweyr , Kurog met Zephrine Frey who go on a document Kurog ' s journey around the world . Kurog began working with a Breton mercenary named Gaspard Esmery and his group of bandits known as Gaspard ' s Stalkers . When Kurog and Frey rendezvous in a tavern in Orcrest , Frey learned of Kurog ' s dreams and ambitions for a united Orcish kingdom . Third Era . During the Imperial Simulacrum , the Eternal Champion had at one point visited the city in their quest for a piece of the Staff of Chaos . One of the most well - respected tapestries in all of Tamriel is the Khajiiti , Cherim . Cherim had four large factories throughout the Elsweyr Confederacy . At his villa in Orcrest , Cherim created one of his greatest masterpiece known as the Heart of Anequina . After the Battle of Zelinin of the Five Year War , the battle Heart of Anequina begun . This battle was explicitly depicted on the tapestry with hundreds of Bosmer with fear from the Khajiiti Army now donned with Medium Armor . Cherim knew what to depict on the Tapestry because he was a foot soldier at the battle . This battle was a turning point in the war resulting in victory over Elsweyr .
Silver Longsword ( Morrowind ) Silver Longsword is a weapon in . This weapon is extremely useful at low to mid levels because , along with Enchanted Weapons , it will hit Ancestor Ghost s . Characters . The following characters use this item ( or sell it ) :
Hrolfdir ' s Shield Hrolfdir ' s Shield is a unique Steel Shield and quest item found in . Background . Hrolfdir ' s shield was once in the possession of Jarl Hrolfdir , the father of Jarl Igmund . He sought out the Forsworn to establish a peace treaty , but was killed . Quests . Recover Hrolfdir ' s Shield . Igmund , Jarl of The Reach asks the Dragonborn to retrieve his father ' s shield . Acquisition . Possible locations where Hrolfdir ' s shield can be found are : Smithing . Hrolfdir ' s shield cannot be improved at a workbench , regardless of perks chosen .
Goblin Officer Goblin Officer is a high ranked goblin of Mournhold found in . Combat . The Goblin Officer has a unique claw - type weapon and swings and scratches it towards its enemy , but it is non - lootable . Equipment . Goblin Officers wear metal shoulder - guards on their left shoulder , as well as a human skull on the right .
Clawed Trophy Vault Clawed Trophy Vault is a location in the Imperial City . Description . The vault is a room containing a treasure chest , which can only be opened once the Vestige has obtained 60 Bloody Claw s ( obtained from slain Scamps , Clannfears , and Grievous Twilight s ) and contains randomised pieces of the Agility armor set . Once opened , the Vestige must obtain another 60 claws to open the chest again .
Aristocracy In Cyrodiil , the term aristocracy refers to the nobles and royals who hold exceptional rank and privileges , such as Count s and Countesses . In the Shivering Isles , the term describes the Dukes and Duchesses ( also addressed as " Lord " and " Lady , " respectively ) . All cities in Cyrodiil are governed by a Count or Countess , and all aristocracy reside at their city ' s castle . The Imperial City is the exception ; Chancellor Ocato , head of the Elder Council , is considered the Imperial City ' s member of the aristocracy .
My Bruma House My Bruma House is a house for sale in Bruma that the Hero can purchase and upgrade to living standard . Overview . Housename : My Bruma House General . A two - story log - house that costs 10 , 000 initially , in addition to the cost of furniture upgrades . Countess Narina Carvain will sell it to the Hero , but her disposition towards them must be at least 60 . Furniture can be bought from Suurootan at Novaroma , which is between the Jerall View Inn and Nord Winds , one tier down from the castle . This house is made up of one dining room , small foyer , medium - sized bedroom , and a few small storage areas . Upgrades . " Note : The values in the " base cost " column are unmodified by Mercantile , Personality , or disposition factors and will change to reflect this . "
Letter to Lord Castellian Notice . In the letter below , you will find variables instead of the names and places shown in game . For a more comfortable reading , they have been replaced with { . . . } . Content . Dear { . . . } , Due to the recent marriage of my sister Elysana , I shall not be needing your services with regard to the delivery of the letter to Lord Castellian . Since you have acted on my behalf with honor , I have instructed the courier to give you 100 gold pieces for your time and effort so far . Yours , Helseth Prince of Wayrest
Shipwreck A Shipwreck is the remains of a ship that has been lost at sea or in a lake . A crashed or raided ship can also usually found along the shores of Skyrim . They most commonly are inhabited by Bandit Marauder s and contain loot . Several Shipwrecks exist throughout Skyrim , including :
Sanguine Red Wisdom Sanguine Red Wisdom is a Restoration spell in that temporarily increases the value of the destruction skill . The skill returns to its original value when the spell ends . The magnitude is the value of the increase in the skill . Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console : codice _ 1
Canonreeve Valano Canonreeve Valano is an Altmer , and the acting Canonreeve of the town of Silsailen , on the island of Auridon . Backstory . Born into the ruling family of Silsailen , Valano became friends with a young Queen Ayrenn before she disappeared . He eventually took over the position of Canonreeve of Silsailen . During this time , he had a daughter , Elenwen , with an unknown woman . When Ayrenn returned , being an old friend , he was overjoyed by her return , but he was not when she started talking about joining forces with the Khajiit and Bosmer . He became disillusioned with her , and soon became convinced that she was no longer the woman he had known . As she moved further and further away from the traditional ways , he joined the Veiled Heritance , and started working towards the downfall of his once - friend . Using his position and knowledge , he sent soldiers of the Veil to ambush a First Auridon Marines unit that was heading to Silsailen ahead of Ayrenn . The Veil agents stole the marines ' armor and equipment . He then ordered them to attack Silsailen , with the intent of making it look like the marines attacked the town under the command of Ayrenn . Once the Vestige becomes involved in the town ' s conflict , Valano ' s roll in the attack is uncovered by Teldur , his long - time assistant . Teldur confronts him about it , and when Valano attempted to escape , Teldur captures him . He forces him at knifepoint back to the Valano Manor , but his reason for doing so is unknown to the townspeople . However , the members of the Veiled Heritance were waiting in an ambush for him , and Teldur is critically wounded and then left to die by them . He remains alive long enough to tell the Vestige of Valano ' s betrayal , giving the Vestige the task of stopping Valano . Once he and his agents are killed by the Vestige , Elenwen will become the new Canonreeve of Silsailen in his stead . She says that she will work to undo the damage done by Valano to the town .
Dragon ' s Tongue Dragon ' s Tongue is an alchemical plant that is indigenous to the region of Ultherus Swamp in Black Marsh . Dragon ' s Tongue is a common name for a fern - like herb found in Black Marsh , is especially prolific around the area of the Ultherus Swamp . It is a beautiful wildflower whose name comes from the fire red fronds that protect its golden efflorescence . As pretty as it is , however , it is a deadly poison to most beings and needs to be avoided by adventurers , especially unprotected ones due to its lethal touch .
Telasero Telasero is a Dunmer stronghold present in . Description . The stronghold is located near the coast of the Molag Amur region , east of Suran . It is made of two structures which are standing on a platform , the larger building is a Propylon chamber . This is one of the areas inhabited by the Sixth House .
Fadile Balvel Fadile Balvel is a Dunmer commoner in Hla Oad , Morrowind . She owns a small house there , and is found walking outside . Interestingly , a Nord smuggler named Hrondar Highlander is found inside her house . Any relation between them is unknown , and neither of them has anything to say about the topic . People around town will say that Murudius Flaeus is often seen swimming near her house and are curious as to what he is doing there . Fadile is not involved in any quests and does not offer any services . Equipment . Fadile uses or carries the following : Attributes . Fadile uses the following :
Dread Zombie ( Skyrim ) Dread Zombie is an Expert - level Conjuration spell in . Effects . Dread Zombie allows the caster to reanimate a very powerful dead body for 60 seconds , after which the zombie ' s body will collapse into blue dust . This spell allows the Dragonborn to raise more powerful bodies than other necromancy spells such as Bandit Chief s . It can be bought from Phinis Gestor upon reaching 65 in the skill Conjuration .
Shard of Vehemence The Shard of Vehemence is a unique shortblade in , it grants its wielder + 15 health points , + 5 to Lethal Strike , and + 5 to strength . Its + 5 to Lethal Strike and its already high attack power make it arguably the best weapon for Assassin s in the game .
Report : Quality of Recruits Content . Centurion Fulvianus , As you requested , here is my monthly report : Training for our new recruits progresses well among all squads save one . The cavalry , archers , and footmen have come a long way since last month and are performing advanced maneuvers and mixed squad exercises ahead of schedule . The new band of healers from the Temple of Akatosh that you assigned to me , however , lags behind in training , and I believe we must change our approach dramatically if this unit is to succeed . Still , I think it is very likely that we can achieve your goal to bolster our front lines with battle - ready healers ! Most of these recruits , I have learned , have a background in only civil temple service . Per your instructions , I attempted to train them the same as any normal soldier , issuing them standard steel armor and a sword or mace , and ordering them to participate in drills with the other footmen . This has resulted in disruption of our training regimens as they stumble around and attempt to determine which end of the sword should be applied to the enemy . This experience has shown me that we should not hope to turn them into soldiers that just happen to know how to heal a wound or two . Instead , we must capitalize on their unique abilities to conjure wards and invigorate or heal our troops . I am convinced they need specialized equipment and request authorization to have sets of light , padded armor crafted — not robes , which they are used to but would surely cause them trouble on the field , but sturdy cloth with appropriate padding . I believe this will allow them to better focus on and carry out their duties , namely getting to injured comrades quickly and efficiently , prolonging our battlefield presence , and improving our soldiers ' fighting capacity . I believe that splitting them into groups of two or three and situating them along the back of the main thrust is critical . This way , at least one can maintain protective wards on a particular squad as the others scan the lines for comrades in danger . If they must get into hand - to - hand combat , they can support each other with these protective magics , but we may also be wise to train them in the use of at least a short sword . You were correct in seeing the great potential these recruits have for our regiment . I believe in this unit , and I do not think we should waste any further time attempting to force them into a typical soldierly mold . With your permission , I feel we can and will forge a true advantage over our enemies . Respectfully Signed , Captain Lampronius , Fifth Legion
Deeja Deeja is an Argonian who can be found at the docks of the East Empire Company Warehouse near Solitude . Background . Deeja is Jaree - Ra ' s sister and a Blackblood Marauders member . She is involved in the quest " Lights Out ! , " in which she betrays the Dragonborn . Interactions . Lights Out ! . After the Dragonborn has put out the fire in the Solitude Lighthouse , Deeja can be found inside the Wreck of the Icerunner . When Jaree - Ra refers the Dragonborn to Deeja for their reward for putting out the lighthouse fire , she tells the Dragonborn that the loot has been moved and that the Dragonborn was just " useful to the Blackbloods . " The Dragonborn is then forced to kill her to retrieve the " Note from Jaree - Ra " .