naist-nlp/zeshel huggingface dataset:
Spheroid The Spheroid is an enemy in " Final Fantasy XI " . Small floating " eyes " , these animated balls patrol the Shrine of Ru ' Avitau and Ve ' Lugannon Palace . When spheroids hear someone trespassing , they may summon a Caretaker , or just attack with lightning - based damaging spells . As patrols , they rarely drop anything useful to the successful adventurer . Occasionally a spheroid in Ve ' Lugannon Palace may drop a key . There is one notorious spheroid worth mentioning : the so - called Mother Globe . When attacked , she will call upon seven Slave Globes to assist her . For those that succeed in defeating her , however , she can reward adventurers with abjurations , with Shiranui , and with a Springstone , which is needed to visit the Wyvern Seiryu .
KP KP is a recurring currency in " Final Fantasy " series related to moogles . Appearances . " Dissidia 012 Final Fantasy " . KP or " Kupo " is a special type of currency in " Dissidia 012 " , replacing the Destiny Points system from " Dissidia Final Fantasy " . KP is acquired by fulfilling certain battle conditions in gateway s , and can only be used in the Moogle Shop s to purchase goods . The moogles claim that KP is an energy source for the world they try to collect . Earning KP . 1 KP is earned for every fight participated in in a gateway , provided the condition is met . The conditions for earning KP differ by gateways ( and will be marked as such upon entering ) . They can be any of the following : When Chaining enemies the formula for KP earned is " KP Earned in Chain x number of battles fought " . For example , a person who won two fights and earned KP for each would earn 4 KP ( 2x2 ) , whereas a person who only earned KP for one fight would earn 2 KP ( 1x2 ) . This extends to party battles , where KP is earned for each battle . Using a KP Gambler will triple the KP earned in each battle , but only if the player successfully meets the KP condition , if the player begins a chain and misses the KP condition , the current multiplier drops to zero , effectively nullifying all earned KP up to that point . Using a KP Switch skill will set the gateway condition to simply " win battle " until the player exits . Some purple emblems increase the KP earned in each battle by 1 . This is not affected by the KP Gambler — the player will earn four KP per battle in such circumstances . Using a KP Bonus instantly doubles the current KP earned in the gateway . Finding a Moogle Chalice in a gateway will double or triple the current earned KP , depending on if the chalice is silver or gold . Bonus Line . In both Main Scenario 013 : Light to All and Main Scenario 000 : Confessions of the Creator , some gateways have a Bonus Line . This provides an initial KP bonus based on Bonus Line subtracted by the player ' s level . If the player character is above the line , they will have a negative KP bonus . For example , if the character is level 50 and the player entered a gateway with Bonus Line Lv . 10 , the KP bonus will be - 40 . This does not actually subtract total KP upon exiting if the player has a negative count . Bonus lines do not appear on Scenario 012 until the player finishes the storyline . Optional gateways do not have Bonus Lines .
Gigas Worm ( Final Fantasy ) Gigas Worm , also known as CREEP in the Nintendo Entertainment System version , is an enemy in the original " Final Fantasy " . It is weak to Fire , so casting Fire is the easy way to defeat this enemy . Gigas Worms appear early in the game , and they should not pose a threat if the player has spent some time leveling his / her party up . They appear in the Chaos Shrine , in the present , and outside towns such as Pravoka and Elfheim .
Mystic Key The Mystic Key is a key item in the original " Final Fantasy " . Many doors in the early portions of the game require its use . It is given to the Warriors of Light by the Elven Prince of Elfheim after he is awakened from the spell of Astos . They are then able to use it to recover explosives from Castle Cornelia to give to the dwarves so that they may gain access to Melmond . Other rooms opened by this key generally contain treasure chests with powerful weapons or armor for that point in the game , or large amounts of gil . Rooms opened by the Mystic Key can be found in Castle Cornelia , the Chaos Shrine , the Western Keep , the Marsh Cave , the Elven Castle , and Mount Duergar . Non - " Final Fantasy " appearances . The Mystic Key is referred to as the Magic Key in the episode . It is stated that the Magic Key was found on the sleeping Prince .
Barbariccia ( Final Fantasy IV boss ) Barbariccia , also known as Valvalis , Barbaricia , or Valvalicia , is a storyline boss in " Final Fantasy IV " . A seductive figure known as Empress of the Winds , she is one of Golbez ' s Archfiends . Battle . First Encounter . 2D . While Barbariccia is in tornado form , she counters all weapon attacks ( with the exception of Kain ' s Jump which forces her out of this form ) , with strong physical attacks and the Maelstrom spell . During the battle in the Giant of Babil , Barbariccia is permanently locked in tornado form because Kain is not in the party , and thus is immune to all physical attacks , but in this battle she has a weakness to the Holy element . Strategy . When she returns to her regular form , the player should start using Cecil ' s and Cid ' s attacks , Yang should use Focus , and Rosa should buff the party . For the battle in the Giant of Babil it would be best to have Rosa ( if she has learned it ) or Fusoya cast Holy , and Rydia Summon Mist Dragon to take her down quickly . 3D . Barbariccia sometimes counters physical attacks with the powerful Lightning spell , which does upwards of 500 damage to the party , and otherwise uses strong physicals ( which are Wind - elemental and have a 20 % chance to inflict Silence on the target ) and Tornado , which reduces HP to single digits . Rosa and Cecil should cast Shell and Protect on the party while Kain jumps and Yang builds up power with Focus . Once Kain lands and Barbariccia ' s wind shield falls , the party should attack her and use Rosa to heal . AI script . 3D . Normal pattern : If in tornado form : If tornado form is attacked by the Jump ability : Assume normal form At all times :
Berserker ( Final Fantasy V enemy ) Berserker is an enemy in " Final Fantasy V " . As the name implies , it is automatically Berserked . In the area it is fought , it is impossible to use magic of any kind , so the player should prepare for a long , physical fight , as it usually comes in a pack of three . However , a single Berserker can also be encountered .
Bangaa Brotherhood The Bangaa Brotherhood is a clan from " " , that is led by a Cannoneer named Mocedad . The Bangaa Brotherhood is in a constant state of warfare with their rival clan , Nu Mou Nobles , and Mocedad claims that they have fought more than a hundred battles . They are referenced to in a notice and are first met in the quest The Bangaa Brotherhood , where the brotherhood gives the player the Cannoneer Job when given two items . They also appear in the quest The Nu Mou of the Rupies and The Bangaa of the Rupies , where the player must either fight them or team up with them . The name of the leader of the Bangaa Brotherhood , Mocedad , is a Spanish term for the period of age that comprises adolescence and youth . This coincides very well with his attitude , which seems to be brash and rebellious .
Orukat ( Final Fantasy II ) The Orukat is a Soul of Rebirth enemy in " Final Fantasy II " , based on the Final Fantasy V palette swap of the Hecteyes . It can be found at the Unknown Place . They can be a very dangerous enemy if encountered early , as they can instantly kill everyone in the party but Minwu with the Death VIII spell , as well as cripple their offense and defense with Curse VIII . It is highly recommended to try and win Protect Ring s , or be at a high enough level to dispatch these enemies quickly . Using level 8 or higher Holy , Flare , or Ultima is a good way of dealing with them if the party ' s physical attacks aren ' t sufficient . These monsters are still highly valuable though ; for both dropping the Protect Rings needed to survive against their Death spell , as well as the invaluable Ribbon .
Poison Slime ( Vagrant Story ) Poison Slime is an enemy from " Vagrant Story " . As their name implies , poison slimes can inflict the Poison Status with their Poison Sneeze attack . This should be cured as soon as possible with the Shaman magic Antidote . Otherwise they pose little threat .
Barthundra Barthundra or Barthundara is a recurring White Magic spell in the series . Appearances . " Final Fantasy XI " . Barthundra is a White Magic spell , learned by White Mages at level 25 . When cast , all party members in a limited area of effect will have an increased chance of taking decreased damage from Lightning - based attacks and no damage from Lightning - based spells . It may be recast every 10 seconds , for 12 MP . Like all Enhancing Magic , its effectiveness varies depending on the player ' s Enhancing Magic skill . It is also an upgraded version of Barthunder .
Melt ( Final Fantasy XII ) The Melt is a Trophy Rare Game enemy in " Final Fantasy XII " . Melt drops down on the player when the Gate Switchboard in the Pithead Junction B in Henne Mines is pressed . Bestiary entry . Derivation : Hecteyes Requirement . To find the Melt the player must have spoken to the " Huntmaster " in Phon Coast and defeated Thalassinon , which will trigger the start of the Rare Game quest . The Melt will then appear in the Henne Mines at Pithead Junction B . It has a 50 % chance of appearing when the party flips the gate switch found in the room . Once killed , it will never spawn again , since it is a trophy rare game .
Ninja ( Tactics Advance ) Ninja is a hume job from " Final Fantasy Tactics Advance " . They are one of the most praised jobs in the game as their Speed growth and Attack power are outstanding . Ninjas wield katanas and can master veils to hinder the opponent by inflicting status ailments . Ninja ' s downside is that its veils are weak , despite the Ninja ' s favorable Magic growth . The Ninja can be seen as a counterpart to the Assassin , a viera job . Growth . Ninjas are balanced between physical and magical capabilities , although like the viera ' s Assassin , suffer from poor HP growth . Ninjas have the highest Speed growth of all hume classes . Throw does a normal 100 % damage Magic Power - based attack , using [ 1 . 5 * Weapon Power ] as the Power of the attack . Abilities . Ninja Tech . " Ninja command . Fight with techs from a foreign land . "
Antlion ( Crystal Chronicles ) The Antlion is one of the later bosses in " Final Fantasy Crystal Chronicles " . It buries itself underground in the last stage of Lynari Desert erupting out of the sand after the Tipa Caravan reaches the lowest level . The vicious beast then attacks the caravan immediately , beginning a long and arduous battle . It is visually similar to the Antlion of " Final Fantasy IX " . Battle . The Antlion is arguably the hardest dungeon boss in the game ; although it certainly does not present as much of a difficulty as the Meteor Parasite or Raem , it poses more of a threat than bosses thus far . It is easy to get cornered by the Antlion ' s attacks , and the player may be inflicted with multiple status effects in this battle if they are not careful . Curing and clearing yourself are essential , meaning time management is crucial . Support Monster : Scorpion , Rock Scorpion , or Electric Scorpion . The support monsters in this fight prove very troublesome . They are rather numerous and will either deal damage while you try to attack the Antlion or stand as an obstacle wasting precious time as the boss whittles away at your health . The Stone Scorpions are vulnerable to Gravity as all stone enemies are , while the other two varieties are weak to ice . Strategy . This battle is very hectic . Removing the support monsters here is even more important this fight than in most due to the boss ' s sheer force and range . For the normal and lightning scorpions , Blizzara will be the best method of eradicating them ; you can hit multiple enemies at once and freeze them , allowing a single physical strike to kill most as well as giving you more room to work with . The stone scorpions are the most difficult since they resist all attacks except gravity . Kill them off as quickly as you can , then move on to the Antlion . Third level spells are harder to use in this battle due to attacks coming constantly from every direction , so second level spells , focus attacks , and physical bashing are suggested . Equipment takes a bit more thought this time ; wearing a combination of Golden equipment , Storm equipment , and having a wind or earth chalice is strongly advised ( but make sure you have two levels of stone resist ) . If resistances are unavailable , devote an ability slot to Clear to make up .
Poison Toad ( Final Fantasy II ) The Poison Toad , also known as the P . Toad and the PoisToad , is an enemy from " Final Fantasy II " . It is a palette swap of the Gigantoad and is slightly stronger , but is otherwise not a very big threat . Ice elemental attacks work well against them , though physical attacks are the way to go in dispatching them without wasting MP if the player wishes to conserve MP .
Luck ( ability ) Luck is an ability in " Final Fantasy X " and " Final Fantasy X - 2 " . Appearances . " Final Fantasy X " . Luck is a Special ability found on Rikku ' s section of the Sphere Grid . It costs no MP to use . Although it claims to increase the party ' s Luck stat , it does not give the full effect of higher Luck . Each use of Luck adds 1 % to accuracy and 1 % to the chance of landing a critical hit ; unlike a genuine Luck stat increase it has no impact on evasion or on the chance of receiving a critical hit . This can be stacked up to five times . " Final Fantasy X - 2 " . The ability returns in " Final Fantasy X - 2 " for the Lady Luck dressphere . It costs 30 AP to learn , and 8 MP to cast . It increases the Luck stat of a single target by 10 points . Upon learning it , a group - cast version of the ability , named Felicity , is unlocked , costing 40 AP to learn and 8 MP to cast . It increases the Luck stat of the entire party by 3 points .
Fiend ( Final Fantasy X ) In the world of " Final Fantasy X " , fiend is a Spira n term for the monsters which inhabit the land , the spirits of the dead who stay in the living world instead of departing to the Farplane , refusing to accept their time has come . Many of these ghosts are purposeless and unable to cope with the changes caused by their deaths . Profile . Consumed by sadness and rage , the spirits use pyreflies to assume a warped physical form . Each fiend is a reflection of the person they were in life in some form ranging from an embodiment of their greatest desire to an appearance reflecting a misdeed . There are also fiends that came into existence without being alive to begin with , as well as living creatures categorized with fiends , like Cactuar , who are simply a part of a life cycle of desert cacti . Fiends are often driven to prey on the living , but there are also fiends who pose no threat and attack when their homes are invaded . Regardless , summoners perform a sending to guide the wayward souls to the Farplane before they can become fiends , or after a fiend is vanquished with the pyreflies making its physical form dispersing . After the Eternal Calm the tradition of performing sendings seems to have ended , and the fiends can only send themselves on the condition they fulfill an obligation they failed to achieve in life . " Final Fantasy X - 2 Ultimania Omega " elaborates that pyreflies continue to appear in great numbers after the Eternal Calm because the destruction of Sin had broken the cycle of sending the dead to the Farplane resulting in the sudden increase of fiends as pyreflies are their lifeforce . Not all unsent are destined to be transformed into fiends instantly , some maintaining the forms they had in life because of a strong desire and sense of purpose . Many fiends are able to revert to the forms they had in life , only few of them able to maintain the form for a long period of time and effectively gaining a second chance at life . Some unsent are able to transform into fiendish forms by absorbing pyreflies into their bodies .
Blind II Blind II is a Merit spell in " Final Fantasy XI " . It can be purchased using Merit Points by players who have reached level 75 or higher as a Red Mage . The spell is an upgraded version of Blind and lowers an enemy ' s Accuracy . Further Merit upgrades will increase the the Blindness effect by 1 % and magic accuracy of this spell by 2 % .
Poisonous Frog Poisonous Frog , also known as Pois . Frog and Poison Frog , is a recurring ability in the series . It commonly inflicts the Poison and Toad statuses . Appearances . " Final Fantasy VI " . Poisonous Frog is an ability exclusively used by Mog through the Twilight Requiem dance . It inflicts Poison - elemental damage with a power of 56 and Poison to one target , and is unblockable . " Final Fantasy Tactics " . Poisonous Frog is an enemy ability used by Elidibus , which inflicts Poison and Toad at a 100 % rate . It has a range of 4 , an effect of 3 , and a vertical of 1 . " Final Fantasy Tactics Advance " . Poison Frog is an enemy ability used by the Lamia and Lilith , which inflicts Poison and Toad to one target . It has a range of 3 .
Vector Lythos The Vector Lythos is an enemy in " Final Fantasy VI " . It is one of the weakest enemies in Kefka ' s Tower . Battle . At times it will appear to attack alone , but will in fact attack in groups of four , with the four sprites overlaid over each other so only one appears on the screen . They are not very dangerous , and are vulnerable to Ice and Water - elemental spells like Blizzaga and Flood . However , if they are fought with a Great Behemoth and a Great Malboro , the Vector Lythos should be killed last , as the Great Malboro uses Bad Breath if it is left alone . Coliseum setup . The only thing to note is that Vector Lythos ' s Petrify vulnerability cannot be exploited with Stoneblade , since it also has Death protection that makes it immune to Break . Aside from this , it is easily beaten . AI scripts . Normal script . Attack Turns : 1st Turn : Attack ( 100 % ) 2nd Turn : Attack ( 33 % ) or Fireball ( 33 % ) or Bite ( 33 % ) Coliseum script . Attack Turns : 1st Turn : Attack ( 33 % ) or Tusk ( 33 % ) or White Wind ( 33 % ) Etymology . Kefka ' s Tower was built atop Vector , the Gestahlian Empire ' s former seat of power , and thus some enemies allude to it with their names .
Asura ( summon ) Asura is a summon in the " Final Fantasy " series . She has only appeared in one main game , but has appeared in some spin - offs . Appearances . " Final Fantasy IV " . Asura is the queen of Eidolons , and lives with Leviathan in the Feymarch . In order to obtain her as a summon , Cecil Harvey must go to the Feymarch with Rydia and speak to her . After battling and defeating her , she is obtained as a summon , and the party can speak to Leviathan and challenge him as well . Asura is a healing summon and has a casting time of 1 , costs 50 MP to cast in all releases of the game except the DS release , where summoning her costs 40 MP . When called , Asura casts one of three spells depending on which face is showing when summoned : if she shows her serene ( pale ) face she casts Curaga on the party , if she shows her happy ( gray ) face she will cast Raise , and if she shows her angry ( orange ) face , she will cast Protect . In the original SNES release and the " Easy Type " version , the angry face casts Curaga and the serene face casts Cura , due to the Protect spell being removed from the game . Lunar Asura fought in the " Advance " and " " releases acts similar to her counterpart in battle . Her summon Grimoire does 9 , 999 points of damage to all enemies and has no healing effects . " Final Fantasy IV - Interlude - " . Asura returns as a Summon spell for Rydia in the sequel of " Final Fantasy IV " and functions the same way as before . Asura ' s Boon will randomly casts one of three spells : Curaga , Raise , or Protect on all party members at the cost of 50 MP . She is only available during the final battle . Asura becomes available as a summon when the player defeats her in the Depths when Rydia is in the party . " Dissidia Final Fantasy " ( 2008 ) . Asura appears as a summon and can be obtained as a stage bonus in " Distant Glory - Villains " . When summoned manually her " Final Fantasy IV " artwork appears , and uses " Queen ' s Aegis " where she activates one of three random effects — she will seal the opponent ' s ability to summon for a period of time , destroy their summon entirely , or cause the summon to activate instantly . " Dissidia 012 Final Fantasy " . Asura returns as a summonstone , with the same function as in " Dissidia " . She can be purchased from certain Moogle Shop s for 20 KP . " Final Fantasy Record Keeper " . Asura from " Final Fantasy IV " appears as an enemy . " Final Fantasy Trading Card Game " . Asura is represented by a card depicting her Amano artwork . It allows the player to use one of three effects when played — making up to two Forwards Active , making up to five Backups Active , or selecting a character card with a cost of two or less in the Break Zone and adding it to the player ' s hand . These effects roughly approximate Asura ' s Curaga , Protect , and Life abilities in " Final Fantasy IV " . Other appearances . " Chocobo ' s Dungeon 2 " . Asura appears in " Chocobo ' s Mysterious Dungeon 2 " . " Vagrant Story " . Asura appears as a boss . " Lord of Vermilion II " . Asura is a rare card with an Attack of 65 and a Defense of 55 .
Moonblade Moonblade is a recurring weapon in the series . Appearances . " Final Fantasy Tactics " . Moonblade is the second strongest sword in the game , found exclusively in the PSP and later versions of the game via Rendezvous mode . It provides 20 Attack , 15 % Weapon Defense , and grants Haste to the wielder . Non - " Final Fantasy " appearances . " Rise of Mana " . The Moonblade will appear as part of the " Final Fantasy Tactics " collaboration . Agrias Oaks is shown wielding it .
Thundercloud Thundercloud may refer to : Etymology . , from the Latin cumulus ( " heap " ) and nimbus ( " rainstorm " , " storm cloud " ) , is a dense towering vertical cloud associated with thunderstorms and atmospheric instability , forming from water vapor carried by powerful upward air currents .
Thief ( Tactics Advance ) The Thief Job is available to humes and moogles as a basic job in " Final Fantasy Tactics Advance " . Thieves are one of the most useful jobs in the game because of their ability to steal any piece of equipment , or even JP and abilities . To take full advantage of this players can examine every piece of equipment the opponents have before starting an engagement . Thieves are balanced with favorable stats , but do not rely on their growth too much . Ninjas and Hunters have better stat growth and can therefore benefit from the Thief ' s abilities . Growth . Hume . Hume Thieves have average stat growth . They have balanced but mediocre stats all around , with the only notable exception being their slightly elevated speed . If possible , refrain from leveling up as a Thief , as there are better options out there for stat growth . Moogle . The moogle Thief is balanced but mediocre , similar to the hume Thief . Their only exceptional stat is their speed , which is the highest out of all moogle classes . If possible , refrain from leveling up as a Thief , as there are better options out there for stat growth . Steal : Gil steals a predicted amount of gil equal to the caster ' s Max HP . The actual amount of gil stolen varies as such : Abilities . Steal . " Thief command . Steal with nimble hands . " Other appearances . " Final Fantasy Trading Card Game " . Moogle Thief from " Final Fantasy Tactics Advance " appears with a wind - elemental card in " Final Fantasy Trading Card Game " .