naist-nlp/zeshel huggingface dataset:
Pre - War outfit ( Fallout : New Vegas ) Pre - War outfits are sets of in " " . Characteristics . Casualwear and relaxedwear ( as well as their dirty variants ) can be repaired with each other . Similarly , parkstroller and spring outfits ( as well as their dirty variants ) can be used to fix each other . Outfits . ( Dirty ) pre - War casualwear . A brown sweater - vest and a pair of tan trousers for a male character , and a blue dress and heels for a female character . ( Dirty ) pre - War relaxedwear . A green sweater - vest and magnolia colored trousers for a male character and a yellowish / brown dress , black belt , and black heels for a female . ( Dirty ) pre - War spring outfit . For males , this is a red shirt and brown trousers and for females , a pink dress with red heels . ( Dirty ) pre - War parkstroller outfit . For male characters , a gray shirt and blue jeans and for females , a yellow and green dress and heels . Headwear . Pre - War hat . This is a brown Fedora that provides a Perception bonus of 1 . Pre - War baseball cap . This is a red baseball hat with a brim in the front that provides a Perception bonus of 1 . Pre - War bonnet . A pre - War woman ' s bonnet . The bonnet appears the same regardless of the gender of the wearer . Notes . They can be sold for Sierra Madre chip s on Sierra Madre vending machines .
Boston Public Library The Boston Public Library is a location within Boston in 2287 . Background . The nation ' s second - largest library , the Boston Public Library was home to many books and historical records . They offered lectures , readings , and recitals , in addition to art and architectural tours . Books could be loaned out , and then returned to any book return terminal in the Greater Boston Area . Upon the return of an overdue book , five tokens would be awarded , which could then be used to redeem a prize . Layout . The library is O - shaped with an open patio in the center . The whole place is inhabited by protectrons and MKI turrets . It is also filled with super mutants of varying strengths depending on level . A booby trap with a three - grenade bouquet can be found inside near the entrance connected to the library from Copley Station . There is also a tripwire and single grenade bouquet at the back entrance ( with the intercom ) . The Sole Survivor ' s actions can trigger additional waves of super mutants to attack the library ' s defences . Appearances . Boston Public Library only appears in " Fallout 4 " . Behind the scenes . The location appears to be based on the in . The libraries share many architectural features , and the main hall looks nearly identical to the of the library .
Vault - Tec Warehouse Vault - Tec Warehouse is located in the city of Los . Layout . It consisted of main floor , a basement and an entrance to the Secret Vault . It was heavily guarded by the Church of the Lost , a cult led by , until an army of super mutants attacked . Now , the mutants have entered the Vault , and the warehouse has become a battlefield between the ghouls , super mutants , and horde of mutated radbug s . Also , a Shop - Tec terminal was located here , along with the turret robot s , guarding the entrance to the Vault . Notes . Once in the " Bang - Bang " area and having started the Destroy Robot Turrets quest , a point of no return has been reached , as the way back to Docks of Los has been sealed . Appearances . The Vault - Tec Warehouse appears only in " " .
Radstag hide outfit The radstag hide outfit is an outfit in " Fallout 4 " . Characteristics . A simple shirt and pants made of stitched together radstag hide . It provides a bonus of 1 to Damage Resistance but prevents other pieces of armor from being worn over it .
Charon ' s shotgun ( Fallout Shelter ) Charon ' s shotgun is a weapon that appears in " Fallout Shelter " . Characteristics . Charon ' s shotgun is a fully - automatic drum magazine loading shotgun featured in " Fallout Shelter " . Dealing a minimum of 13 damage per attack , it has the highest damage output for a shotgun in the game . Crafting . A high Strength statistic is needed to effectively create the Charon ' s shotgun .
Armor piercing BB gun The armor piercing BB gun is a weapon that appears in " Fallout Shelter " . Characteristics . The armor piercing BB gun is a lever action toy gun featured in " Fallout Shelter " equipped with specialised ' armor piercing ' pellets . With the possibility of dealing 0 damage per attack , it has the weakest minimum damage in the game . Crafting . A high Perception statistic is needed to effectively create the armor piercing BB gun .
Mini nuke The mini nuke is an ammunition type found in " Fallout 3 " , " " and " Fallout 4 " . Variants . Mini nuke . A mini nuke is similar to an American football in both shape and size . When the red tab on the nose is pressed down , the atomic fission is activated and creates a small nuclear explosion . However , the only way to detonate them is to use a Fat Man . Shooting it and / or using other explosives around it does not detonate the mini nuke . Mini nuke grenade . As its name would imply , the mini - nuke grenade is all the power of a mini nuke , packed into a hand - held explosive device .
Maven Maven is a dead member of the Railroad in the Commonwealth in 2287 . Background . Maven worked for the Railroad during the time they were located in the Switchboard . When the Switchboard was attacked , she was able to hide a small cache before being killed by synths . The hidden stash is inside the steam pipe by the box marked with the Railroad sign , just a bit further past her body . Interactions with the player character . Other interactions . She is found dead during the quest Tradecraft inside the Switchboard , likely killed by nearby turrets . Appearances . Maven appears only in " Fallout 4 " .
In Shining Armor In Shining Armor is a in the " " " Dead Money " . Effects . The Courier gains + 2 DT against qualifying weapons while wearing reflective helmet or eyewear and an additional + 5 while wearing : Notes . It is not possible to take this perk at level 2 without leaving Goodsprings ; the maximum attainable Science at level 2 is 67 , three short of the required 70 . Bugs . This perk does not provide any DT boost due to the fact that the parameter that is referenced when checking the skill type of enemy weapons is " Energy " instead of " EnergyWeapons " . This means that the function " IsWeaponSkillType " will never return a value that can activate the perk effect , because there is no weapon skill called " Energy " .
Minefield playground Minefield playground is an image note that was cut from " Fallout 3 " . Notes . This note was meant to be added to the Lone Wanderer ' s Pip - Boy as a note from Moira during the first chapter of the Wasteland Survival Guide quest . This can be seen from the editor id MS03 which links it to this quest . One of the tasks is first reaching Minefield ' s playground , then obtaining frag mines .
Joshua Sawyer < section begin = " CXPortalFeaturedArticle " / > Joshua Eric " Josh " Sawyer is a video game designer active in the role playing game genre . After Chris Avellone left Interplay , Sawyer became the lead designer of " Van Buren " ( the canceled " Fallout 3 " by Black Isle Studios ) before he himself left in November 2003 . At Obsidian Entertainment , he was the lead designer and project director of " " , a standalone game based on " Fallout 3 " s engine and gameplay . While at Black Isle he was known for coming up with the " Ex - Presidents " project naming system . When Interplay closed down Black Isle Studios many team members ended up at Obsidian Entertainment , which would eventually come to include J . E . Sawyer . He was the lead designer of " Baldur ' s Gate III : The Black Hound " ( codenamed " Jefferson " ) before it was canceled due to Interplay losing all rights to the " Dungeons & Dragons " license . He then moved on to Black Isle ' s " Fallout 3 " project , codenamed " Van Buren " , which used the same engine , as lead technical designer . After Chris Avellone left Interplay , Sawyer became the lead designer of " Van Buren " . In November 2003 it was reported by Tor Thorsen of GameSpot that he had abruptly quit his role as lead designer of " Van Buren " to pursue other projects . < section end = " CXPortalFeaturedArticle " / > Midway Home Entertainment ( 2003 - 2005 ) . After the cancellation of " Van Buren " , Sawyer left Black Isle and joined Midway Home Entertainment to work on " Gauntlet : Seven Sorrows " . On July 19 , 2005 , GameSpot announced that he had left Midway . He was preceded in that move by memorable game designer John Romero , who left work on the " Gauntlet " remake in June 2005 . Obsidian Entertainment ( 2005 - present ) . In 2005 , Sawyer was employed by Obsidian Entertainment to work on " Neverwinter Nights 2 " . Sawyer was the project director and lead designer of " Aliens : Crucible " , the canceled role - playing game based on the " Alien " film franchise . He was the project director and lead designer on " " , which was released in October 2010 . He also wrote and performed several songs for " Fallout : New Vegas " : " Cobwebs and Rainbows , " " Home on the Wastes , " " New Vegas Valley , " and " Streets of New Reno . " Sawyer was made the project director and lead designer on " Pillars of Eternity " , a role - playing game inspired by classic computer role - playing games from the late 1990s . Behind the scenes . While at Black Isle Studios , Sawyer mentioned several times that he ' d like to make a " " spin - off .
Cappy ' s treehouse Cappy ' s treehouse is a location in the Nuka - World Amusement Park in 2287 . Layout . Getting to the elevator to the treehouse requires passing through the hedge maze around the base of the structure , initially inhabited by a gatorclaw . The treehouse itself is composed of two levels with an open elevator platform . The top level features a bar counter and a balcony with the remains of a squad of soldiers scattered about . On the lower level a Park medallion dispenser can be found . Appearances . Cappy ' s treehouse only appears in the " Fallout 4 " add - on " Nuka - World " .
Ruben Brown Ruben Brown is a developer who worked at Bethesda Softworks on " Fallout 3 " as Additional Quality Assurance Tester . Since February of 1997 , Ruben has worked diligently in the gaming industry doing everything he can to help create new product for the insatiable market of gamers worldwide . Coming from a theater and film background , his familiarity with production gave him an advantage to meet the urgency of game development with ease . When he is not working to improve the appeal or the functionality of a product , he is working on creating new product himself . Having tangible knowledge of most electronic games since 1978 , Ruben fused his experience as an end - user of games with his knowledge of production design in independent film , theater and television to meet the urgency of the game development industry ' s growth , and help to make great games for over 10 years , and has been involved in an impressive list of titles . Never one to hold back suggestions , he works diligently to help developers create great products , and to continue to entertain as many fans as possible .
The voice of the goddess The voice of the goddess was going to be a quest in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios . Walkthrough . The goddess of the Twin Mothers has stopped speaking to her tribe . No one understands why . This is a long and involved quest that leads to the Nursery . The player can choose to help the tribe by simply taking on this quest . The Twin Mothers will not ask for help , in fact they will refuse it . The player will need to initiate this quest on his own .
Glory Glory , originally G7 - 81 , is a synth member of the Railroad in 2287 . She is a " heavy " for the Railroad , sent on their most dangerous and combat - heavy missions . Despite this , she prefers not to engage in assignments where she must kill synths , even Generation 1 or 2 models . Background . In 2280 , Glory was known as G7 - 81 and was one of many synths rescued by the Railroad . Unlike most synths who are traumatized and go through a memory wipe procedure , she opted out and begged to join the Railroad . She initially worked with High Rise at Ticonderoga , but was eventually called into the Railroad HQ and promoted to a heavy agent in the same year . She took Tommy Whispers under her wing in 2281 and trained him into becoming a heavy agent . If spoken to during the initial meeting with the Railroad leaders after Emergent Behavior has been completed , she will mention that G5 - 19 - the brain - dead synth whose body is now Curie ' s - was like family to her , and that she should have refused to allow her body to be donated to Curie . She can be persuaded that Curie ' s scientific skills will be a big help , though she does not seem particularly convinced . Unlike some of the other members of the Railroad , Glory feels that even the primitive Generation 1 synths deserve to be freed from Institute control . She shares her opinion on this matter with the Sole Survivor during the mission Memory Interrupted , when she ' s forced to fight against several Generation 1 synths . Interactions with the player character . Other interactions . Glory can become a temporary companion for the player character during the quest Memory Interrupted where she will assist in clearing the Malden Center Station of synths . Appearances . Glory appears only in " Fallout 4 " . Behind the scenes . When first talked to after completing the Freedom Trail , Glory compliments the Sole Survivor by saying their work on the trail was " Not bad . For a human , that is . " This is likely a reference to a very similar compliment the synthetic Bishop gives Ellen Ripley in the movie " Aliens " .
Carousel The Carousel is a ride in the Nuka - World Amusement Park in 2287 . Located south of King Cola ' s Castle in Kiddie Kingdom . Background . The Carousel was one of many attractions in the Nuka - World Amusement Park in 2077 . Layout . The Carousel can be found within Kiddie Kingdom . The ride consists of a rotating circular platform with seats for the riders , the seats are in the form of rows of wooden horses , and the horses are then moved up and down to simulate galloping . Appearances . The Carousel appears only in the " Fallout 4 " add - on " Nuka - World " .
Rad chicken Rad chickens are creatures found on the Island in the " Fallout 4 " add - on " Far Harbor " . Characteristics . Biology . Centuries of exposure to the Island ' s high radiation levels have taken their toll on the local chicken population . The bird ' s wings , as well as their plumage , have atrophied almost to the point of nonexistent ; leaving them naked and unable to fly . Unlike many other animal species that live in the post - apocalyptic wasteland , rad chickens have not grown to monstrous sizes . In fact , they actually appear to be slightly smaller than their pre - War ancestors . Apart from these differences , rad chickens retain most of their original appearance . Gameplay attributes . Rad chickens are completely docile and pose no threat whatsoever . They also are fairly cowardly and will often flee as soon as combat breaks out in their vicinity . The small birds can therefore be ignored in any given situation unless one is out to hunt them for their meat . Variants . Recipes . One chicken thigh is required to craft chicken noodle soup at any cooking station . Appearances . Rad chickens only appear in the " Fallout 4 " add - on " Far Harbor " .
Frying pan Frying pan is a junk item in " Fallout 4 " . Characteristics . The frying pan is a shallow , flat based cooking pan with a long , plastic handle . Crafting . The frying pan can be broken down into its individual components for use in crafting :
Kid ' s police hat The kid ' s police hat a piece of headwear found in " Fallout 3 " . Characteristics . A smaller version of the police hat , dark blue in color with a silver colored badge on the front side . The badge is inscripted with the words ' SPECIAL ' and ' POLICE ' . Locations . Worn by Knick Knack and Knock Knock in Little Lamplight .
Defend the Artillery Defend the Artillery at " ( Location Name ) " is a Minutemen radiant quest in " Fallout 4 " . Quick walkthrough . This quest can be started randomly when speaking to Preston Garvey or listening to Radio Freedom , who tells you that a settlement needs help defending its artillery piece ( s ) . On arrival , one of the settlers will tell you the Brotherhood of Steel has been snooping around , and they believe they mean to destroy the artillery . Detailed walkthrough . A controlled settlement is under attack by the Brotherhood of Steel , who want to destroy the artillery piece ( s ) . The quest consists of defending the artillery from the Brotherhood invaders . Once all the invaders have been eliminated , the player character can report to Preston Garvey to complete the quest .
Herbal anodyne Herbal anodyne is a consumable item in " Fallout 4 " . Effects . It has the ability to add resistance to insomnia & weakness for a period of time . It does not cure an illness that the player character already is affected by . It can only be obtained in Survival mode .
DLC04zTestJesse DLC04zTestJesse is a test cell in " Point Lookout " that can only be accessed by using console commands . The console commands to enter these rooms are , as it can only be accessed by console commands it must also be exited this way ( i . e . ) . Layout . The cell features various sized rooms . In the second room that joins the large room containing the , there are three electrical switches . Activating them does nothing . A third small room adjoining the second contains the following two items ; NOTE : Picking the spectacles up will activate the quest The Velvet Curtain through the execution of the script . Appearances . DLC04zTestJesse appears in the game files of " Point Lookout ( add - on ) " but should not be considered canon because it is a test cell .
Network scanner The network scanner is a holotape in " Fallout 4 " . The player can insert this holotape into one of the Institute terminals to infiltrate their network and recover information . Location . The tape can be given to the Sole Survivor by Sturges during the quest Inside Job or by Proctor Ingram during Outside the Wire .
Rock ( Fallout ) The rock is a weapon in " Fallout " and " Fallout 2 " . Characteristics . A rock is a naturally occurring aggregate of minerals and / or mineraloids . Rocks can be picked up and thrown in using Throwing skill or used to strengthen with melee attacks in using Unarmed skill . Besides rocks , there are also gold nugget s and uranium ore which can be used in the same way . Locations . The locations rocks can potentially be found in both " Fallout " games are too numerous to list ; suffice to say that if someone ever finds themself looking for rocks , they will not have to go far . Specifically , children use them as a weapon .
Control subject ' s recordings The Control subject ' s recordings are three holodisks in " Fallout 4 " , recorded by Research Assistant Peters . Eight months before the Great War , she underwent voluntary radiation exposure in order to try out a radiation treatment serum . Location . The three holotapes can be found in an abandoned house just south of Bunker Hill , accessed by an alleyway on the road to Weatherby Savings & Loan .
Rescue Sinthia Rescue Sinthia is a side quest in " Fallout " . Quick walkthrough . If the Vault Dweller spends a night in the Crash House hotel in Junktown , they will wake up to find the hooker Sinthia held hostage by a crazed raider in the room adjacent to theirs . Marcelles will beg the Vault Dweller to defuse the situation . Detailed walkthrough . There are three ways to solve this quest : Peaceful solution . As soon as the raider can see the Vault Dweller , he will enter dialogue . When talking with the raider , the Vault Dweller must assure him that no one is going to hurt him in order to have him believe that the Vault Dweller is a friend and not an enemy . This dialogue progresses through numerous pauses . If the Vault Dweller ' s Speech skill is high enough , they can convince the raider to leave without a fight . If the check fails , they may need to pay either 100 or 200 caps , depending on what dialogue options are chosen . Saving midway through the dialogues and re - loading will reset the encounter ( however , see note below ) . Violent method . If the Vault Dweller fails a speech check , refuses to pay caps to the raider , or simply decides to attack the raider , the raider will be engaged in combat with them . Upon killing the raider , the Vault Dweller will receive 400 xp ( as opposed to 1000 xp for talking the raider out of killing Sinthia ) and Marcelles ' thanks . However , Sinthia will be enraged , saying that " you really don ' t care for human life " and refuse to speak with the Vault Dweller . Sneaky way . Again , like the option above , the Vault Dweller should talk to the raider in a calming manner . When the raider says he needs to think about it , the Vault Dweller should begin sneaking . If the Vault Dweller ' s Sneak is high enough , both the Vault Dweller and Sinthia will be able to sneak behind the raider without him reacting . Shooting him will knock him unconscious . At first , Sinthia will think the raider is dead , but the game confirms he is not .
Paint can A paint can is a junk item in " Fallout 4 " . Characteristics . Found in some places across the Commonwealth . Besides the blue and yellow variants , the blood can resembles a can of red paint . There are also empty paint can s , which weigh less , but won ' t produce oil when scrapped . Crafting . The paint can can be broken down into its individual components for use in crafting :
Rivet City clinic The Rivet City clinic is the local clinic of Rivet City and the working place of Dr . Preston . Layout . Rivet City clinic is located on the north side of Rivet City on the Upper Deck . Immediately upon entering the clinic , there are two gurneys to the left , and a gurney to the right with a patient lying on it that ' s behind a shade . There is a terminal in the back , on the wall opposite the door . A locker ( requiring the unobtainable key ) is located in the left corner when entering the clinic . Appearances . The Rivet City clinic appears only in " Fallout 3 " .
Yellow table lamp Yellow table lamp is a junk item in " Fallout 4 " . Characteristics . The yellow table lamp ia a Pre - War lamp often found in residential areas . It appears to be broken as , even when placed within the vicinity of a power source , it provides no illumination . Crafting . The yellow table can be broken down into its individual components for use in crafting :
Jimmy Yancey Jimmy Yancey is a character mentioned in " Fallout 4 " . Background . Jimmy Yancey was a young boy who lived before the Great War . He and his family were scheduled to reside in Vault 114 . Appearances . is mentioned only in " Fallout 4 " .
Shari Elliker Shari Elliker is a North American actress who voices follower Star Paladin Cross and Reilly , amongst others , in " Fallout 3 " . She shares a close work history with fellow " Fallout 3 " voice actor Wes Johnson . She hosts her own morning show on WBAL Radio in Baltimore , and was a host of the Broadminded radio program until 2007 . Her television and film roles have included " Homicide : Life on the Street " on NBC , " America ' s Most Wanted " on Fox , and the indy short " Ted ' s 12 " . On stage , she has appeared with comedy troupes Gross National Product , Fresh Victims , and The Loyal Opposition . Voice acting . Having a strong background in radio and television , her voice has appeared in numerous commercials and video games , including the popular " Elder Scrolls " series of games , " Star Trek : Legacy " , " Star Trek : Conquest " , as well as " Fallout 3 " . " Fallout 3 " . In " Fallout 3 " , Elliker voices Star Paladin Cross , Reilly , Victoria Watts and Beatrice Armstrong . Elliker also voices unnamed characters , including