naist-nlp/zeshel huggingface dataset:
Kornalus Kornalus Frey is an Altmer mage . Despite similar surnames , he has no known relation to the Thieves Guild ' s leader , Mercer Frey . He lives and works in Harmugstahl and conducts experiments on Frostbite Spiders using a special serum ( as revealed in his research notes ) , infusing them with frost , shock and fire . As evidenced by the shrine in his bedroom , Kornalus is , like many other magicians , a worshiper of Julianos . Combat . Kornalus is a combat mage and uses fire / frost / shock spells . At higher levels , he might also be immune to shock / fire / frost damage . During the fight , he fights alone . The spiders in the last room are sealed behind bars . However , the Dragonborn can free the spiders via a nearby lever , and they will then aid the Dragonborn in the fight . Once Kornalus is killed , any spiders that are still alive will then attack the Dragonborn .
Vontus Idolus Vontus Idolus is an Imperial in . He and his colleagues Eridor , Shamar and Carsten are Vampire Hunters . Interactions . Information at a Price . Count Janus Hassildor of Skingrad requires a favor from the Hero in exchange for information on the status of the Necromancers .
Shrine Athletics Skill Shrine Athletics Skill is a Restoration spell in that temporarily increases the value of athletics . The skill returns to its original value when the spell ends . Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console : codice _ 1
Dreamers Our Time Has Come Content . Dreamers ! Our time has come ! You have traveled far to walk with us , brother . You have walked far , sister , wandering across a broken world of lies and suffering . You have journeyed long to chant with us . We shall extol the beatific wonders of Vaermina ! May her dream be unending ! Stormhaven lies before us , and we must share her dream . Those who can see , those who will awaken will join us . We call to the humble and the mighty . Those who are weak , those who are blind , she will cast down into madness . Go forth ! To the tumultuous strife of Wind Keep , go forth ! To the tears of the suffering in Weeping Giant , go forth ! Spread the word ! Herald the dream ! We will gather our armies of dreamers . Then we will all return to the city of lies : the city of Wayrest . The heresy of the Eight will be torn down . The dreamers will ascend ! Wayrest will become our City of Dreams ! Our new age has begun . We will join her in eternity . All praise the name of Vaermina !
Murudius Flaeus Murudius is an Imperial Pauper living in Hla Oad . It seems that Murudius has had some bad luck while gambling , and owes a Hlaalu noble a fair sum of gold . Interactions . Edryno Arethi in Vivec City has requested that the Nerevarine collect eight - hundred gold owed by Murudius . The Nerevarine learns that Murudius ' gold is hidden in a secret stash , and after raising his disposition sufficiently , they can convince Murudius to hand over the key to his hidden chest peacefully . Equipment . This character uses or carries the following : Attributes . This character uses the following :
Revered Dragon Revered Dragons are a variant of dragon introduced in . They begin to appear throughout Skyrim at about level 33 – 59 . Appearance . They are orange with blue dorsal markings , and have wide , flat ridges that run the length of their body and tail , beginning at the back of their skull . Revered dragons have beaked avian mouths and a distinct lack of teeth , which sets them apart from the rest of their kin . They also have large , lidless frog - like eyes , which are larger than those of most other dragons . Combat . Revered dragons have the ability to use the Drain Vitality shout , like Legendary Dragon s . Interactions . Two unique revered dragons named Naaslaarum and Voslaarum can be fought in the Forgotten Vale during or after the quest Touching the Sky . These dragons can be encountered before the required level . They are found guarding a word wall for the Drain Vitality shout . During this fight , these dragons will dive into the frozen lake , resurfacing at other points . They are the only dragons known to be capable of doing this . Notable items . Along with Dragon Bone s , Dragon Heartscales , Dragon Scales , gold and gems , Revered dragons also have a chance to drop Daedric weapons and armor .
Patches ( Online ) / Xbone 1 . 0 . 0 . 5 OVERVIEW The Elder Scrolls Online : Tamriel Unlimited v1 . 0 . 0 . 5 is the first incremental patch for Xbox One . In addition to improving overall in - game performance , we have improved the queue system screen and some of the more common in - game crashes . We have also reduced the frequency in which you ' ll run into invisible NPCs , though note that this is an ongoing work in progress . Finally , we ' ve addressed several issues relating to art , gameplay , quests , UI , and more . FIXES & IMPROVEMENTS Alliance War Art & Animation Combat & Gameplay Crafting & Economy Crown Store Dungeons & Group Content Exploration & Itemization Miscellaneous Quests & Zones UI VOIP Combat & Gameplay . Weapon . Bow : Dungeons & Group Content . Dungeons . Direfrost Keep : Veteran Dungeons Veteran Elden Hollow Miscellaneous . General Quests & Zones . General . The Battered Bear Trap quest reward will no longer deal damage if it is manually triggered under enemies . You will no longer lose functionality from the left analog stick after choosing Destroy and Back simultaneously on an inventory item .
Glass Dagger ( Skyrim ) The Glass Dagger is a one - handed weapon that can be found throughout Skyrim . Locations . Unenchanted glass daggers will begin to appear throughout Skyrim as early as level 20 and enchanted daggers can be found at level 28 . These locations include : Smithing . A glass dagger requires a Smithing level of 70 and the Glass Smithing perk to create . It can be forged at a blacksmith ' s forge with the following components : It can be upgraded with a refined malachite ingot at a grindstone and also benefits from the Glass Smithing perk , which doubles the improvement .
Dagoth Baler Dagoth Baler is an Ash Ghoul and a creature found in the Dunmer Stronghold Kogoruhn . He is a member of the Sixth House faction and , like all Dagoths and members of this faction , is hostile to the Nerevarine . Notable items . Baler carries or uses the following : Combat . Spells . Baler knows the following spells : Abilities . Baler also benefits from : Afflictions . Baler can potentially give the Nerevarine :
The Hidden Tunnels of Orsinium Content . When next the Orcs decided to rebuild the city of Orsinium , they determined to create a series of tunnels beneath the streets that would serve as an escape route should the city ever again fall under siege . These tunnels still exist in the current day , with the newest stones of Orsinium being laid atop their foundation . As the king ' s workers continue to build the city , some of the tunnels have been sealed off or even collapsed . But many of the tunnels , hidden beneath the ancient foundations of older structures , continue to crisscross below the city streets . One of the most famous of these tunnels , described in the fictional account " The Battle of Orsinium , " is the Temple Tunnel , which was said to run from beneath the temple in Orsinium to the mountains behind Scarp Keep . According to the work of fiction mentioned above , a secret passage guarded the way to the tunnel . To access the tunnel , at least in the story , the high chief ' s son had to solve a riddle to open the secret passage . I look forward to a time when the priests of the temple allow me the opportunity to attempt to open the secret passage . Then we can determine once and for all whether Bangor the Liar ' s tale is based on facts or truly is a complete work of fiction .
Hattu Mountain Hattu Mountain is a historical location for the Redguard s . It is the location where the legendary hero , Frandar Hunding , author of the Book of Circles , was sought out by the Sword - Singers . At this time , the Sword - Singers were under attack by the autocratic rulers of Yokuda .
Chronicles of Ehtelar , Vol 2 Content . Ehtelar awoke in darkness , faint rivulets of falling sand powdering her brow . Memories of her short battle in the ruins above flashed through her mind . Rahad , the Redguard merchant who had accompanied her into the desert , was dead , taken unaware in the ruins above . His sword lay buried in the skull of the creature that did him in . She remembered the sickening crunch it had made as steel met skull , the hideous scraping vibration in her arm as she drove it home . Then the ground had opened up , devouring the world to send her tumbling into the abyssal void below . How far had she fallen , and for how long ? Sand , then stars had accompanied her fall before the deepest darkness had swallowed her up , but she had no memory of landing . Deprived of sight , she felt around her to gather what she could of her surroundings . While her arms were free , her legs felt leaden under the sand that covered them and she immediately began excavating herself . As she worked , the metallic tang of blood filled the air . Feeling her leg , she felt the warm grating wet that could only be sand in clotting blood . Cursing under her breath , she undid her belt and cinched its cold leather just above the gouge in her calf . Feeling her way in the dark , she tore several strips of fabric from her tunic , winding it surely about the wound . If it held , her handiwork would stop the bleeding , but she had no potions to stave off infection . She would need to find a way back to her caravan soon . Still blinded by the depthless shadow around her , she exhumed her other leg and began feeling in her pack for a token Rahad had given her . " Nights in the waste are deeper than Satakal ' s belly , " he ' d said . " When you lose yourself , pray to Tall Papa . He will show you the way . " Her fingers closed about the tiny coin . Pulling it from its hiding place , she closed her eyes and mouthed , " Ruptga . " Eyelids flushing coral from the sudden light , she opened them to survey the cavern sprawling out before her . Heavy stone blocks , shattered from the fall , lay in shards all around her . Further out , enormous pillars reached like trees up into darkness , casting long shadows out into the black . Looking up , her breath caught in her throat as the bright eyes and maw of the lamia gaped out at her from the dark . Though unmoving , Rahad ' s sword still embedded in its skull , it was half a hundred heartbeats before she could look away . Still recovering from the shock , she resumed her search and found several long , hooked spears scattered about the sand . Taking one up , she grabbed hold of her pack and slid down the lonely dune . Boots met stone and she braced her spear against one of the mighty pillars . Using it to steady herself , she stood upright . She took a moment to test her wounded leg . When it became clear it would not fail her , she gathered up her pack , dusted herself off , and struck out into the darkness . In the deep quiet , muffled by the vast expanse of nothing reaching out around her , her passage was marked only by a steady staccato of steel on stone .
Daedric Warhammer ( Skyrim ) The Daedric Warhammer is a two - handed warhammer found in . Appearing in the Daedric weapon set , this weapon has appeared in " Elder Scrolls " games since . The Daedric Warhammer has the highest base damage out of all unenchanted weapons in the base game . However , introduces the Dragonbone Warhammer , which has a base damage of 28 , raising the bar . The warhammer is improved at grindstone s by using Ebony Ingots . At level s 46 and 47 , unenchanted and enchanted variations of this weapon start surfacing as random loot , respectively . Armor vendors also start selling it at this level . In addition to random drops , this weapon can be smithed if the Dragonborn has the necessary perks . Locations . Unenchanted Daedric Warhammers begin to appear throughout Skyrim at level 44 and enchanted variants can be found at level 47 , albeit very rarely . Smithing . The Daedric Warhammer requires a Smithing level of 90 and the Daedric Smithing perk to create . It can be forged at a blacksmith ' s forge with the following components : It can be upgraded with an Ebony Ingot at a grindstone and also benefits from the Daedric Smithing perk , which doubles the improvement . Atronach Forge . A Daedric Warhammer can also be crafted at the Atronach Forge ; however , to do so requires a Sigil Stone that can only be obtained via Conjuration Ritual Spell , which in itself requires a Conjuration skill of 90 . The Atronach Forge requires the following components to forge a Daedric Warhammer :
Pelagiad Guard Tower Pelagiad Guard Tower is situated near the town center and is occupied by a lone Imperial Legion Guard . The front door is locked , requiring a key ( found at Fort Pelagiad ) or 50 Security to pick . The trap door at the top of the tower is unlocked , allowing easy access for a Nerevarine who can levitate . Other than a scenic lookout , there is nothing of interest at the summit . At the bottom of the spiral staircase is the basement , containing five weapons on a wall rack , a helm on a table , and a locked chest requiring 40 Security to pick . There are no quests involving this location . Items . The following items can be found at this location :
Duel of Honor Duel of Honor is a House Redoran quest given by Faral Retheran to the Nerevarine during the events of . Walkthrough . Faral Retheran in the Redoran Treasury in Vivec , Redoran Canton will ask the Nerevarine to convince Rothis Nethan to fight a duel that he has chickened out of . Rothis Nethan is found at the Flowers of Gold cornerclub in the Redoran Canton . It is necessary to talk to Faral Retheran about the duel before the option to talk about it appears for Rothis Nethan . Upon speaking with Rothis Nethan , he will beg not to duel with his opponent , Brethas Deras , who is a well - known fighter . In order to persuade Rothis Nethan , he will need to be brought 10 Standard Restore Health Potions , his Disposition must be raised above 50 . The potions can be bought from around Vivec , as homemade potions won ' t work . The potions can also be bought from Relms Gilvilo at the Redoran Temple in Vivec . Give the potions to Rothis , and he will ask the Nerevarine to go to the Arena Canton of Vivec and watch the duel . Return to Faral Retheran in Vivec once the duel is finished to complete the quest .
Rockshatter Rockshatter is a leveled dwarven mace that has been passed down in Maeva the Buxom ' s family . Since Rockshatter is a quest item , it is weightless and cannot break . A low level player may choose keep the mace and use it until finding a better weapon . Quests . When the Vow Breaks . The mace was stolen by Maeva ' s husband when he left to join a bandit clan at Fort Strand . She asks the Hero to help her retrieve it . It has a level - dependent weakness to lightning and lightning damage enchantments . When the quest is completed , she takes the weapon and gives the Hero her dowry of a leveled amount of gold as a reward .
Zungarg Zungarg is an Orsimer part of a group of Vampire hunters currently tracking down Lenendore , a powerful vampire lord hiding in the ruins of Goldfolly . He is later turned into a Bloodfiend by the latter and must be slain to put an end to his suffering .
Beldorr ' s Note Content . Running , always running . I ' ve finally made it past the Flesh Sculptor and his Flesh Abomination , thanks to Atropos and Aszamon . I will never forget their sacrifice . I wear Aszamon ' s armor in his memory , dyed to a putrid flesh teal by the undead bile that slew him , and write in his honor , in the case that I join the fallen before today is done . The way out is straight ahead . Or it should be , according to the myth . Long have I heard it whispered that the final cell block — and the way out — lies beyond this gate . Divines walk with me . - Beldorr
Fascinating Relics Content . Assistant , Don ' t worry . I ' m not dead . These petulant fellows are no danger to me . I thought it prudent to leave you this note to let you know . I ' ve traveled deeper into your tunnels . Some of the relics here — fascinating ! By now you have likely sensed the residual magicka matrix left behind from my teleportation . Intentional , I assure you . Simply employ a claudication using the third rule of resonant harmonics to follow in my wake . I gave a lengthy lecture on the subject just last week . I ' m sure you recall what I said , yes ? — Telenger the Artificer PS : Don ' t mind the chickens . Some of the cultists became very quarrelsome , and you know how I get .
Telenger the Artificer Telenger the Artificer is an Altmer artificer based in the Summerset Isles . She ' s now a high ranking member of the Mages Guild ; the Master of Incunabla . She overseas the Arcanaeum in Skywatch . " " Trivia . Telenger has authored a number of books . These include :
Azura ' s Guardian Azura ' s Guardian is a quest available in . Walkthrough . Follow the quest marker up the path toward the Cave of Dreams . There will be Midnight Union guarding the entrance and in the cave . Brother Hakam is found , dead , at the entrance to the cave , he also has the scroll of return . Master Altien is guarding Abbot Durak in the cave , wondering how to get him back to the abbey . The abbot is trapped in a dream , but has the scroll of summoning that will put out the large fire . Swap Scrolls with Altien and travel back to the last fire and use the scroll to summon an Atronach that will stomp out the fire . Return to speak with Master Altien in the abbey .
Pryai River The Pryai River is a large river in Morrowind located very close to the Morrowind - Cyrodiil border . The town of Bodrum is located on its banks and during the Battle of Bodrum that occurred during the Four Score War , Vivec dammed the river then broke the dam to wash away the Imperial invaders .
Absorb Attribute : Willpower Absorb Attribute : Willpower is a novice - level Restoration spell in . It transfers 5 points of the target ' s willpower to the caster for 20 seconds upon touch . Acquisition . Absorb Attribute : Willpower can be purchased from Thaurron , who resides in the Anvil Mages Guild .
Surpassing Silver Wisdom Surpassing Silver Wisdom is a Restoration spell in that temporarily increases the value of the illusion skill . The skill returns to its original value when the spell ends . The magnitude is the value of the increase in the skill . Characters . The following people use and / or sell this spell :
Greetings from the Orcthane Content . Guring the Swiftblade , I have heard good things about you and your companions . Especially the great white bear , Beralagr . I would very much like to meet such a magnificent creature . Will you join my campaign to overthrow my brother ? — Fildgor Orcthane
The Veiled Keep The Veiled Keep , formerly known as The Errinorne Academy is a location that appears in . It is one of the main headquarters for the Veiled Heritance . History . When Auridon was attacked by the Sload in 1E 1301 , Skywatch was sacked and Errinorne Academy was destroyed . The Veiled Heritance later re - occupied the Isle sometime in the Second Era and made the academy ' s great library their headquarters . Quests . The Veil Falls . After completing all trials , the Vestige must enter the keep . High Kinlady Estre will become notified that one of Queen Ayrenn ' s spies has infiltrated the Isle and will put the guards on high alert . To clear the first room , kill all the Heritance members and open the door with a switch . In the second room , deactivate all the crystals which will open a door . In the third room , kill the three leaders of the Veiled Heritance and exit the keep .
Farsight Farsight is a quest available in . An Orsimer named Magula has seen visions at three shrines around Stros M ' Kai . The Vestige should visit these shrines and see the visions . Walkthrough . Southeast of the town on Betnikh the Vestige will find Magula by a shrine . She welcomes them and says that she has been waiting for them . She had seen them defeat the Redguard on Stros M ' Kai and she sees great events swirling about the , all through the visions seen at the shrines . On this island are three shrines , and they can give glimpses of events that affect many lives , and the Vestige in particular . She offers them to see for themselves . She gives them herbs to burn at each shrine , and then tells them she ' ll be in her longhouse if they have any more questions . Follow the three markers to each shrine and burn the herbs . Wait for the visions to appear and then return to Magula at her longhouse . Ask her how true these visions are and she ' ll say they saw possible futures . The path is set and their actions will influence what is to come . Completing the quest will reward them with a small sum of .
Septim ( Coin ) The Septim is the main currency in all of Tamriel . It is named after the dynasty that rules the Septim Empire founded by Tiber Septim . It is officially called a Septim due to the engraving of Tiber Septim on the obverse side . The legend on the obverse ( front ) is : " The Empire is Law . The Law is Sacred . " The reverse reads : " Praise be Akatosh and all the divines . " Other names . It is colloquially known as Drakes , due to the seal of Akatosh on the reverse side , which can be read in . The in - game name of the item is actually Gold , though some characters , books , and anything else outside the game menus refer to them as Septims . Acquisition . Septims can be looted from dead enemies and in containers , lying around , obtained through completing quests ( amount may depend on level ) , in satchels and knapsacks , laying around on tables , or on the floor , or by selling items , and can be stolen or pickpocket ed .
Lost Treasure : Purewater Run Lost Treasure : Purewater Run is an unmarked location found in . Description . Northeast of Purewater Run where the two waterfalls meet is a treasure chest . A skeleton , a coin purse , and a leveled weapon may be found under the nearby tree .