naist-nlp/zeshel huggingface dataset:
Arena Note Content . Concerning the one who calls herself a beggar . She ' s not a beggar . In fact , we ' re not really sure what she is . Why someone would pretend to be a poor beggar — and do so badly , I might add — I have no idea . She was seen in the company of a rather handsome Khajiit though . Code Location : Not on the Main Road .
Agility ( Arena ) Agility governs how nimble the Eternal Champion is . It directly affects the chances of hitting an enemy with a melee weapon , the chance of getting hit in hand - to - hand melee , and the chances of getting hit by targeted spells . It also affects the chance to steal an item or pick a lock . It is recommended for thief class characters to have a high Agility .
Scroll of Mark Scroll of Mark is a Mysticism scroll that establishes the user ' s current position as the target location to later be Recall ed , allowing the caster to instantaneously return . Inscription . This scroll ' s inscription reads : WOE UPON YOU Characters . The following people possess or sell this scroll : This scroll can be generated at random ( there are an additional 260 possible occurrences ) .
Minasi Bavani Minasi Bavani is a Dunmer thief that resides in Nevrila Areloth ' s House in Sadrith Mora . She is a member of the Camonna Tong . Items . The character either sells , or drops when killed , the following items : NOTE : Negative Inventory numbers means a replenishing inventory .
The Family Business The Family Business is a quest available in . The quest is given by Azbi - ra at the Speckled Shell Plantation . The plantation has burned down and Azbi - ra wants to know the cause . Walkthrough . Officer Lorin asks the Vestige to talk to Azbi - ra , since they are not a Dominion soldier . Azbi - ra will ask the Vestige to find some tools so she can sell them for medicine , in order help her father , Yanalir . Three houses need to be investigated . One of the houses contains Zaban - ma , Azbi - ra ' s brother . He mentions that he burned down the house to destroy the equipment his sister used for making Skooma . He mentions that his sister always went to a place on the beach , and came back hours later , acting like nothing happened . He tells the Vestige that the Skooma is hidden near some colorful shells . They will find a Crosstree Bandit nearby , and they will attack the Vestige , saying they don ' t want competition . After the Sack of Skooma Vials has been retrieved from the beach , the Vestige returns to the family , and she and her brother can be found being arrested by Officer Lorin for making Skooma and burning down the plantation . Lorin will also try to arrest the Vestige , in which case they have the option of lying , handing over the sack , or talking to the family . After the evidence has been given to Lorin , the quest is completed .
Yingfry Yingfry is a maid working in Sathil castle . Appearance . Yingfry is a rounded woman with fading red hair . History . Umbriel Crisis . Once Attrebus and Sul were allowed to enter Sathil castle , Yingfry was tasked to provide them with rooms . Before showing them were their bedchambers were , Yingfry lead them to the kitchens , were they had dinner . They met the rest of the servants in the kitchens . Yingfry later took them upstairs to their chambers , two adjacent rooms .
Temples Temples are factions that are located within the Iliac Bay , and are each devoted to one of the Eight Divines . Every temple also has a Knight Order dedicated to them . Joining one of the temples has a variety of benefits , including free healing , skill training , and Daedra summoning . To join a temple , you must meet the skill requirements of that temple .
Thjollod Thjollod is an unused Nord that was supposed to make an appearance during the quest " Ill Met by Moonlight , " but did not make it into the final version of the game . Location . Thjollod does not appear in - game and can only be located through the use of console commands .
Light Weaver Light Weaver is a Templar passive skill in the Restoring Light skill line in . Description . While using a Restoring Light ability : Increases duration of Restoring Aura 10 % . Healing Ritual grants allies under 60 % health 1 Ultimate . Gains 13 armor and Spell Resistance while channeling Rite of Passage .
The Revolting Life Cycle of the Land Dreugh Content . Contrary to local myths about the origins of this base species , the dreugh migrate from the Abecean Sea into the lakes and inlets that feed into the Iliac Bay . In addition to their mass of clawlike limbs , pincers , and scuttling feet protruding from a human - torso - sized skeletal frame , the dreugh wear armored hides and secrete shell wax that are prized in some quarters . They are aquatic scavengers , spending much of their time in deep ocean water . Local fishermen tell of altercations with this species ( such as when the dreugh cut fishermen ' s nets to steal fish ) , but dreugh are mostly mild - mannered , except during karvinasim , their period of transformation . During karvinasim , the dreugh walk upon land , favoring shoreline marshes and rivers close to open water . Hatchlings are closely guarded , and broodmothers are extremely territorial , reacting to invaders with both speed and hostility . This lends credence to the notion that karvinasim heightens the dreugh ' s martial instincts : Indeed , after witnessing the evisceration of our lead geographer Pulcherus Pomptinus , our raiding party thought twice before capturing and culling further specimens . After a year of land walking , the dreugh return to the water . As they submerge , they undergo a final transformation known as " meff , " where they devour their land skin and air organs - the body parts they longer need - and then vomit the congealed remains as small fibrous balls that are approximately a foot in diameter . These disgusting and foul - smelling spheres are known as " grom " and are found in clusters around lakes . So far , our apothecaries have discovered no virtues on grom , aside from inducing queasiness in some of the more weak - stomached members of this contingent .
Horulia Agrudilius Horulia Agrudilius is an Imperial fighter residing outside the Canton of St . Olms the Just in Vivec City , talking to Gwinadras . She initially does not appear in the city , only appearing after certain quest events have been completed . However , she has no unique dialogue .
Elanande ' s War Axe Elanande ' s War Axe is a unique one - handed weapon in . Enchantment . Enchantment ID : " axe _ elanande _ en " Cast when strikes : Acquisition . Felvan Ienith requests that the Nerevarine obtain Elanande ' s axe and robe by any means necessary during the quest " The Warlords . " She can be found wandering the northwestern area of Godsreach .
Sigdis Gauldurson Sigdis Gauldurson is one of the more powerful draugr opponents met during the side quest " Forbidden Legend . " Background . He was one of the three sons from the Gauldur family who was killed and expunged from the history books in the quest " Forbidden Legend . " He took part in killing his father , Archmage Gauldur , and holds one third of the amulet that he and his brothers stole and split . Battle . Sigdis is a very powerful draugr . He carries the Gauldur Blackbow , which absorbs a level - dependent amount of points of magicka per hit . He also knows the Unrelenting Force and Disarm shouts , and he teleports when he has been hit a few times , as well as creating clones of himself to trick opponents into wasting their attacks . An easy way to tell which is the real Sigdis is to target them . The real Sigdis will show damage if he has been injured , where as the clones will always have full health . If a clone is attacked , it will automatically disappear . Alternatively , in the first battle Sigdis will not glow as much as the clones do , while in the second battle he will also wear a different helmet from them . When he dies , he will have the weapon Gauldur Blackbow , a Gauldur Amulet Fragment ( stamina version ) , and a Writ of Sealing , along with some arrows and sometimes minor loot . As he and his clones use Unrelenting Force frequently , it is hard to use melee attacks on them . This can be slowed by the use of follower who can help with fighting the clones and detecting who the real Sigdis is . The real Sigdis wears an Ancient Nord Helmet , whereas the clones wear the same helmet as Jyrik and Mikrul Gauldurson .
Aicantar Aicantar is an Altmer conjurer who lives within Understone Keep . He helps his uncle , Calcelmo , in his laboratory . Interactions . Hard Answers . When encountered in Calcelmo ' s Tower during the quest " Hard Answers , " Aicantar can be overheard arguing with one of the Wizard ' s Guards about killing intruders which he orders them to do . He will also attack the Dragonborn if spotted . However , if they activate the valve opposite the door through which they entered , it will reactivate the room ' s in - built Dwemer defenses , killing the Guards and causing Aicantar to attempt to flee the room — usually killing himself by running through traps . The Dragonborn could , however , run past him and come back to Markarth another time . Upon their return , Aicantar will no longer be hostile . If Aicantar survives the defenses , during the activation of Calcelmo ' s stone , he will appear at the doorway provoking an alternate dialogue between himself and the guards than would otherwise occur . Enchanting Pick - Up . Aicantar may be a target for this quest . If he is killed during " Hard Answers , " it may fail this quest .
Keening Keening is a dagger and Dwemer artifact . Background . Beneath Red Mountain , Dwemer miners discovered a great magical stone . By diverse methods , Lord Kagrenac , High Priest and Magecrafter of the ancient Dwemer , determined that this magical stone was the heart of the god Lorkhan , cast here in the Dawn Era as punishment for his mischief in creating the mortal world . Determined to use its divine powers to create a new god for the exclusive benefit of the Dwemer , Kagrenac forged three great enchanted artifacts , which are called Kagrenac ' s Tools . Wraithguard is an enchanted gauntlet to protect its wearer from destruction when tapping the heart ' s power . Sunder is an enchanted hammer to strike the heart and produce the exact volume and quality of power desired . Keening is an enchanted blade that is used to flay and focus the power that rises from the heart . One account state Indoril Nerevar used this dagger to slay King Wulfharth at the Battle of Red Mountain and cut out the Heart of Lorkhan from his body . Following Wulfharth ' s defeat , all three artifacts came into the possession of the Almsivi following the Battle of Red Mountain . The Tribunal wrested Kagrenac ' s Tools and the Heart of Lorkhan from Voryn Dagoth and used them to give themselves divine powers . Unbeknownst to them , Voryn Dagoth did not die from their conflict but had secretly connected himself to the Heart long ago , turning into Dagoth Ur and becoming a divine being himself . Sunder , along with Keening , was subsequently lost during an annual pilgrimage to the Heart some time in the Third Era . The dagger came into the possession of Dagoth Odros , an Ash Vampire of the Sixth House . He was killed by the Nerevarine , who later used the dagger defeat the malevolent Dagoth Ur .
Shedungent Castle Shedungent is an isolated castle and laboratory found hidden within the Wrothgarian Mountains . It is home to the witch - mother of King Lysandus and the grandmother of King Gothryd , Nulfaga . History . In the year 3E 403 , Nulfaga moved to the castle during the War of Betony between Daggerfall and Sentinel . She still remained notified about the events happening with Daggerfall , with the help of her dragon familiar , Skakmat . Following the death of her son Lysandus later that year , Nulfaga experiences large amounts of grief and sorrow , causing her to slowly turn insane while she remains in Shedungent . In 3E 405 , Nulfaga is cured of her madness by the Hero , and teleports them to the Mantellan Crux within the realm of Aetherius , to retrieve the Mantella . The Mantella is then teleported along with the Hero to Shedungent , triggering an event known as The Warp in the West . Quests . Concern for Nulfaga . Queen Aubk ' i is worried about Nulfaga , and sends the Hero to investigate about her condition . Freeing Medora . The Hero frees Medora Direnni from the Direnni Tower on the Isle of Balfiera . Journey to Aetherius . Nulfaga teleports the hero to the Mantellan Crux to retrieve the Mantella .
Glurala the Wise Glurala the Wise is an Orsimer near Stonetooth Fortress on the isle of Betnikh . She is the mother of Chief Tazgol and the grandmother of Lokra . Interactions . Daughter of Seamount . The hunt - wife of the Seamount clan thinks the chief ' s daughter is not mindful of her duties to the clan . She believes the Vestige can help sort things out .
Andel Indarys Count Andel Indarys is the Dunmer Count of Cheydinhal and father to Farwil Indarys . His wife , Llathasa Indarys died recently due to an apparent fall down the stairs . Background . Andel Indarys is the count of Cheydinhall and a member of House Hlaalu . Like most other Counts and Countesses , Andel spends most of his days holding court . Once every week on Loredas , Andel will attend a party at Riverview Manor . They also celebrate St . Jiub ' s Fair , which is appointed to Burz gro - Khash . During the Oblivion Crisis , his son , Farwil , took his Knights of the Thorn into an Oblivion Gate to close it . After several days of no news of the fate of his son , the Count offered a reward for the safe return of his son or proof of his death . After the gate is closed and he learns of if his son is alive or not , he may be willing to sell the available house in the city , as well as send soldiers to protect Bruma while the Great Oblivion Gate is opened . Interactions . Allies for Bruma . This quest involves going to each major city in the province of Cyrodiil and appealing to the local Count or Countess for aid . The Daedra of Oblivion are innumerable — the soldiers of Bruma are not . The gates generally have no outstanding features compared with other randomized gates . Buying a house in Cheydinhal . For sale is a nice two - story house near the town statue and next to Willow Bank in the southwest corner of town . The Wayward Knight . The Daedric Invasion has spread far and wide across Cyrodiil . Gates have opened at virtually every major town . Farwil and his Knights of the Thorn have entered the gate outside Cheydinhal .
Gyldenhul Barrow ( Bloodmoon ) Gyldenhul Barrow is a location in . Summary . Gyldenhul Barrow can be found on the very east of Solstheim , on a small island near the coast . The barrow itself is full of treasures . Entrance to It is locked with a level 100 lock . Thormoor Gray - Wave gives a Nerevarine access to it after completing The Cursed Captain quest as a reward for removal of the curse .
Retort A Retort is an apparatus used in the creation of potions and poison s . According to Synnolian Tunifus and Anarenen , " " A retort is a vessel with a beaked cap or head used in alchemical processes to transform , purify , or refine raw materials into the sublime substances used in alchemical preparations . " "
Dranas Lerano Dranas Lerano is one of the three thieves involved in The Unfortunate Shopkeeper Fighters Guild quest . His accomplices are Aenvir and Storn the Burly , and together they rob Lelles ' Quality Merchandise , owned by the proprietor Norbert Lelles . He is equipped with a claymore and light armor ; all equipment is leveled to the Hero . After the quest is done , Norbert Lelles reveals that he and some of his partners were former employees of his . Quests . The Unfortunate Shopkeeper . Norbert Lelles is having a lot of break - ins at his store , Lelles ' Quality Merchandise , in the waterfront area of Anvil . He invites the Hero of Kvatch to stay overnight and discover who the thieves are .
Dubdilla Dubdilla is a cave in the Grazelands region of Vvardenfell , in . Quests . A Cure for Vampirism . Molag Bal wants his daughter Molag Grunda and her consort Nomeg Gwai killed , in exchange for the cure to vampirism . The two can be found in the caves underneath Dubdilla .
Khajiit ' s Lost Journal Page Content . — that hopefully dear sister will eventually understand this one ' s pilgrimage . A monk must leave home , even into danger , to further his understanding . One day Kala will see things as this one does . For now , there is much travel ahead . 13 Second Seed Reaper ' s March faces strife from many directions . While the Colovia n invasion draws the able away from other duties , temples fall into disrepair . Jode ' s Light is rumored to have been infested by thunderbug s and other destructive creatures , and even a haunting . Unacceptable . This one will put things right .
Arenthia ( Arena ) Arenthia is a city in the province of Valenwood . It is one of several possible locations that the Eternal Champion may discover in . Geography . Arenthia is connected to two settlements . To the northeast is the Imperial City and to the southwest is Thormar Keep ( Arena ) .
Wyress Ritualist Wyress Ritualist is a Breton sister in the Vale of the Guardians . They are Beldama Wyrd and they serve the Wyrd Tree . They will perform the ritual to open the portals in the huts at the base of the Wyrd Tree . Interactions . Reclaiming the Elements . Angof ' s Bloodthorn Cult ists threaten the Wyrd Tree . Continue to help the Beldama Wyrd save the tree . Reclaim the Wyrd ritual stones from the cultists .
Declaration of War Locations . Dropped by one of the Ash Spawn attacking Captain Veleth . Content . Raven Rock Stronghold , My calls for the unconditional surrender of your forces and an immediate cessation of all hostilities has been ignored numerous times . I therefore have no choice but to assume your purpose on Solstheim is hostile , and to treat Raven Rock Stronghold as an enemy of the Empire . I warn you , any attempt to breach Fort Frostmoth will be met with an equal level of aggression . I will do everything in my power to wipe you and your forces off the face of Tamriel . There will be no further communications between us . General Falx Carius Garrison Commander , Fort Frostmoth
Scroll of Illnea ' s Breath Scroll of Illnea ' s Breath is a scroll that inflicts elemental damage and paralyzes opponents . Effects . Both effects are in a 10 - foot radius on target : Inscription . This scroll ' s inscription reads : WOE UPON YOU Characters . The following people possess or sell this scroll : This scroll can be generated at random ( there are an additional 260 possible occurrences ) .
Aurmazl Kaneh Aurmazl Kaneh is the commander of the Golden Saints residing in Cylarne on the Isle of Flame , in the northwestern part of Shivering Isles . History . Aurmazl Kaneh was a Golden Saint in the service of the Daedric Prince Sheogorath . She was one of the more prominent Aureal commanders during the time of the final Greymarch . In 4E 1 she was dispatched to Cylarne to assist the Saints there in taking the holy site from the Dark Seducers ; she was placed in command of the Altar of Rapture , and was tasked with finding a way to break through the Mazken defenses . Her tour in Cylarne would eventually come to an end when the Hero appeared there as an emissary from Sheogorath seeking to re - light the Flame of Agnon . Interactions . The Cold Flame of Agnon . Sheogorath tasks the Hero with relighting the Great Torch , which has gone out since the Greymarch began . They must go to Cylarne to get the Flame of Agnon in order to relight the torch . What happened next is unclear , but the Hero allied with either the Aureals or the Mazken ( " Dark Seducers " ) in the last battle over Cylarne . Kaneh either died fighting the Mazken , or sacrificed herself to light the Altar of Despair after the Hero helped her and the Saints take it from the Seducers . Her soul was sent to the Waters of Oblivion , and did not return to the Isles for many years .
Dwemer Exploding Ice Bolt Schematic The Dwemer Exploding Ice Bolt Schematic is an item found in . Locations . It is a quest item for the quest " Ancient Technology . " The quest is radiant , and the item may be found at one of the following locations :
Codex Arcana , Vol I Content . STUDENTS AND SCHOLAR : Attend our Abjurations ! SHOWING DUE PROPRIETY IN THE CUSTODY OF BOOKS We not only render service to the Emperor in preparing volumes of new books , but also exercise an office of sacred piety when we treat books carefully , and again when we restore them to their proper places and commend them to inviolable custody ; that they may rejoice in purity while we have them in our hands , and rest securely when they are restored to their repositories . And surely next to the vestments and engines dedicated to the Emperor ' s glory , arcane books deserve to be rightly treated by the battlemage , to which great injury is done so often as they are touched by unclean hands . Wherefore we deem it expedient to warn our students against various negligences , such as might be easily avoided and which do wonderful harm to books . Being a partial index of arcane contrivances known to the scholars and alchemists of Battlespire , that these contrivances might more readily be known to all students , and neither abused , nor neglected , nor wasted in their employment . " Art of Corruption " Produces the casting of Major Poison Damage Range " Beaks of Lightning " Casts the spell of Major Shock Damage Range " Bite of Fleshrime " Renders the power of Medium Frost Damage Range " Blossom of Chastening Fire " Produces the casting of Minor Fire Damage Range " Boils of Handfire " Produces the casting of Minor Fire Damage " Bone of Resolve " Produces the casting of Spell Resistance " Breath of the Vampire " Produces the casting of Vampiric Drain " Candle of the Lesser Vigil " Renders the power of Minor Shield " Coals of Bonesear " Renders the power of Major Fire Damage " Din of Revelations " Renders the power of Major Delayed Damage " Dove of Blistering Fire " Renders the power of Medium Fire Damage Range " Ewer of Purity " Renders the power of Cure Poison " Excrescence of Ice " Produces the casting of Major Frost Damage
Volendrung ( Daggerfall ) Volendrung is a unique Dwarven Warhammer in . Description . The Hammer of Might , Volendrung is said to have been created by the Dwarves of the now abandoned clan of Rourken , hundreds of years before they disappeared from the world of Tamriel . It has the ability to grant health to its wielder , but it is best known for the paralyzing and strength - leeching effects it has when cast at an enemy . Like the Dwarves who created it , Volendrung is prone to disappearing suddenly , resurfacing sometimes in days , sometimes in eons . Effects . This weapon uses the following : Acquisition . Volendrung can be obtained by summoning Malacath on the 8th of Frostfall . He will give you the name of a radiant dungeon to kill a Daedra Seducer . After doing that , go to the name of the radiant town and meet his worshiper to collect your reward . Quests . Malacath ' s Quest . Upon completion of the quest , Malacath will reward this item .
Patches ( Online ) / Patch 1 . 0 . 5 OVERVIEW The Elder Scrolls Online v1 . 0 . 5 features content fixes , focusing primarily on quest issues and blockers . Miscellaneous . General . Fixed an issue where it was possible for you to be teleported off the map . Edited Notes . " ( Edited by Zenimax Staff , on Forum ) "