Batteryman " Batteryman " ( メン " Denchimen " ) is an archetype of LIGHT Thunder monsters . Initially , " Batteryman " Decks were OTK Decks that focused on Special Summon ing three copies of " Batteryman AA " . This allowed the player to then use " Short Circuit " to clear the opponent ' s field and then direct attack for a minimum of 9000 damage . However , following the release of " Batteryman Fuel Cell " and " Batteryman 9V " , many different variants are possible , such as a " hunder " variant . In " Yu - Gi - Oh ! 5D ' s " Dexter ' s Deck contained at least one member of this archetype , " Batteryman AA " . Design . The number shown on the chests of " Batteryman AA " , " Batteryman AAA " , " Batteryman C " and " Batteryman D " corresponds their Levels . This also relates to what their respective battery sizes are called in Japan . " Batterymen " with the recycling symbol on their heads are the ones able to be returned from the graveyard by " Recycling Batteries " . Playing style . The " Batteryman " has a lot of powerful specific support cards that have massive destruction capabilities . Although most of the " Batteryman " archetype is made up of weak monsters , poweful effects more than make up for it . " Batteryman 9V " is the key card of the archetype . By summoning it , any " Batteryman " card in the deck can be searched . " Batteryman Micro - Cell " can special summon any " Batteryman " from the deck , usually " Batteryman 9V " for additional searching power and a 2000 DEF monster . " Batteryman Charger " is one of the most useful cards in the Archetype , because it can Special Summon a " Batteryman " of any Level from your Deck when you Normal Summon it . Through cards like " The Monarchs Stormforth " , it is easy to abuse . It also makes a good beat stick , as swarming them can get its ATK up to a max of 3300 with relative ease . " Batteryman Industrial Strength " is the most powerful " Batteryman " ( in terms of its destructive effect and original ATK ) because he can destroy two cards the opponent controls with his effect , simply by banishing a Thunder monster from the Graveyard . " Batteryman Fuel Cell " is one of the most important " Batteryman " card since most Batteryman OTKs rely on it . " Batteryman AAA " is also often used in " Batteryman " decks for quick XYZ plays . Since " Batteryman AAA " is a LIGHT monster , it allows access to powerful Rank 4s like " Starliege Paladynamo " and " Constellar Omega " . " Thunder Seahorse " aids this deck very well because of its ability to thin the deck and search Batteryman monsters from the deck since most Batteryman monsters have low ATK . It can be easily used to fuel " Batteryman Industrial Strength ' s " effect . A vital card in a deck revolving around " Batteryman AA " is " Inferno Reckless Summon " , which can instantly bring out 3 " Batteryman AA " . Weaknesses . " Ally of Justice " and " Koa ' ki Meiru " s pose an extreme threat to the " Batterymen " since they have effects that will negate and destroy them with ease because all of the " Batteryman " monsters have LIGHT attributes . " Light - Imprisoning Mirror " can help too . Also , mass - removal cards like " Torrential Tribute " , " Dark Hole " , " Mirror Force " and even " Doom Donuts " have the power to shut down " Batterymans " , destroying all of their monsters before they can attack and potentially OTK . In addition , cards that remove them from play and cards that hinder special summoning them from the Graveyard or Deck will pose a threat to them . Worse , " Deck Devastation Virus " , " King Tiger Wanghu " , and " Kotodama " can be more permanent solution for greatly hindering " Batteryman " Decks , especially OTK builds . Also , more peculiar cards like " Prohibition " , " Psi - Blocker " , " Dark Designator " " D . D . Designator " and " Mind Crush " can prevent " Batteryman " Decks from flourishing at all .