naist-nlp/zeshel huggingface dataset:
Vondham Barres Vondham Barres was a scholar of the Imperial University and is the author of the " A Scholar ' s Guide to Nymphs " . Legacy . Vondham Barres is known for his research of the mythical Nymphs . When other scholars said that nymphs were not a subject worthy of research , Vondham saw it as an opportunity to study previously unstudied species . He sent word around to several well - known temples and guilds devoted to study in all the provinces . However , most replies that came back weren ' t serious in nature . The only serious reply came from Magister Oitos , from the School of Julianos in Sentinel . With help of the Magister , Vondham managed to locate a Nymph grotto somewhere at Iliac Bay . After three months of waiting and bringing gifts the nymph finally revealed herself . In return for the gifts she told Vondham all he wanted to know . After writing " A Scholar ' s Guide to Nymphs , " Vondham disappeared from the civilized world never to be seen again .
Ingride Vanne Ingride Vanne is a Breton residing on Vanne Farm , in the region of Stormhaven . Her parents , Giraud and Anais , handed the farm over to her so she is now the owner of it . Interactions . The Slumbering Farmer . Supernal Dreamers have attacked the Vanne Farm and captured the owner , Ingride Vanne , with the intention of subjecting her to some dark ritual . Rozenn ' s Dream . The Supernal Dreamers also took Ingride ' s daughter , Rozenn Vanne , and they ' re apparently planning a similar ritual using her as the vessel for some daedric spirit . The Vestige promised Ingride they would stop them .
Note in Bag of Vvardenfell Silk Content . < Player ' s Race > , forgive me for departing before your arrival . Please give Enthis and Turil my best . I ' ve made off with the rest of their silk . Feel free to give these remainders to one or the other with my best . Yours , Chanda
Snow Shield Snow Shield is a Restoration ability in that provides resistance to frost damage . Creatures . The following creatures have this ability : Acquisition . Although this ability not intended for use by the Nerevarine , it can be acquired on the PC by using the console command : codice _ 1
Colored Rooms The Colored Rooms are a collection of realms belonging to Meridia , inhabited by the Auroran Daedra . Little is known about this realm , save that the Aurorans are native to this plane . This is where the spirit of Umaril the Unfeathered fled when Pelinal Whitestrake slew him . After the Vestige defeated Molag Bal in his fortress , the Vestige was transported to the Colored Rooms . The Vestige is reunited with their soul and is told by Meridia that whichever companion they had sacrificed is now part of their soul as well . Molag Bal appeared and spoke with them , calmly explaining that he was impressed with their prowess but that the Vestige had attracted the attention of the other Daedric Princes and that they could not comprehend the politics of Oblivion . Meridia then materialized and told Molag Bal to be gone from her realm , which he did after one last mockery . It is mentioned in the book , " Exegesis of Merid - Nunda " .
Vigunn Vigunn is a Nord barbarian and member of the false Skaal tribe on Solstheim . He can be found either in the Raven Rock Mine or wandering the wilds of the Hirstaang Forest region . Interactions . Drastic Measures . Carnius Magius has asked the Nerevarine to deliver equipment to a group of Nords arriving on Solstheim . He ' s hired them to slaughter the colonists at Raven Rock , making it appear as if the natives did it . Under Siege . The Skaal have apparently attacked the colony . Falco Galenus and the others were able to push the attacks into the mine , but there are now workers trapped in there . Falco suggests to go in , eliminate the Skaal , and make sure the workers are safe .
Berserker Berserkers are Nords who are hostile to the Nerevarine on sight . It is unknown where they originated from , and they only appear on Solstheim . Equipment . All variants of this character only wears a Bear Helmet and a set of Bear Boots . They are also carrying the following : Magicka . All variants of this character have the following :
Shrine of Zenithar Crumbling Bastion Shrine of Zenithar Crumbling Bastion is an unmarked location found in . Description . North of Broken Fang Cave and directly east of Gjukar ' s Monument is a ruined stone fort with a Shrine of Zenithar within . On the altar are two silver ingot s , a satchel , and a skill book . Up above the altar , on the roof , is a chest .
Bard Intelligent and personable , Bards prefer to accomplish tasks with their words first , and sword second . Bards are travelling storytellers , singers , dancers and all around performers . Bards are able to perform many tasks , including but not limited to weapons skills , picking locks and pockets , and magic . Extremely versatile , Bards typically carry a wide variety of weapons , and are capable of using many types of armor s and shield s . Bards are also extremely adept at delivering blows that render the highest level of damage to their opponents . " See : Bard ( Daggerfall ) " " See : Bard ( Oblivion ) "
Angvid Angvid is a Breton who is found working in Whistling Mine southeast of Winterhold . Background . Angivd wears a standard miner ' s outfit and carries an Iron Mace . He will usually be found swinging a pickaxe at various ore veins around the mine , if not , Angvid will be sleeping on one of the bedrolls just inside the mine . He is not sure if staying in the mine is worth it because of the lack of ore , and he is losing faith in both Thorgar and the mine .
Dagoth ' s Bosom Dagoth ' s Bosom is a ranged Destruction spell in that temporarily reduces an adversary ' s Fatigue . The lost Fatigue is returned at the end of the spell ' s duration . Characters . The following people use this spell : Creatures . The following creatures use this spell : Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console command : codice _ 1
36 Lessons of Vivec , Sermon 14 Content . Vivec lay with Molag Bal for eighty days and eight , though headless . In that time , the Prince placed the warrior - poet ' s feet back and filled them with the blood of Daedra . In this way Vivec ' s giant - form remained forever harmless to good earth . The Pomegranate Banquet brought many spirits back from the dead so that the sons and daughters of the union had much to eat besides fruit . The Duke of Scamp s came while the banquet was still underway , and Molag Bal looked on the seven pennants with anger . The King of Rape had become necessary and therefore troubled for the rest of time . His legions and Kh - Utta ' s fell into open war , but the children of Molag Bal and Vivec were too elaborate in power and form . The Duke of Scamps therefore became a lesser thing , as did all his own children . Molag Bal said to them : ' You are the sons of liars , dogs , and wolf - headed women . ' They have been useless to summon ever since . The holy one returned at last , Vehk , golden with wisdom . His head found its body had been tenderly used . He mentioned this to Molag Bal , who told him that he should thank the Barons of Move Like This , ' For I have yet to learn how to refine my rapture . My love is accidentally shaped like a spear . ' So Vivec , who had a grain of Ayem ' s mercy , set about to teach Molag Bal in the ways of belly - magic . They took their spears out and compared them . Vivec bit new words onto the King of Rape ' s so that it might give more than ruin to the uninitiated . This has since become a forbidden ritual , though people still practice it in secret . Here is why : The Velothi and demons and monsters that were watching all took out their own spears . There was much biting and the earth became wet . And this was the last laugh of Molag Bal : Watch as the earth shall crack , heavy with so much power , that should have been forever unalike ! ' Then that stretch of badlands that had been the site of the marriage fragmented and threw fire . And a race that is no more but that was terrible at the time to behold came forth . Born of the biters , that is all they did , and they ran amok across the lands of Veloth and even to the shores of Red Mountain . But Vivec made of his spear a more terrible thing , from a secret he had bitten off from the King of Rape . And so he sent Molag Bal tumbling into the crack of the biters and swore forever that he would not deem the King beautiful ever again . Vivec wept as he slew all those around him with his terrible new spear . He named it MUATRA , which is Milk Taker , and even the Chimer i mystics knew his fury . Anyone struck by Vivec at this time turned barren and withered into bone shapes . The path of bones became a sentence for the stars to read , and the heavens have never known children since . Vivec hunted down the biters one by one , and all their progeny , and he killed them all by means of the Nine Apertures , and the wise still hide theirs from Muatra . The ending of the words is ALMSIVI .
Boar The Boar is a creature found in Cyrodiil . They ' re fairly rare compared to most other animals , and usually only one is encountered at a time . The boar is among the opponents the Grand Champion of the Arena may choose to fight . Behavior . It is found in the wild and will snort and make noise as it runs around . This creature is dangerous to low leveled characters , but a basic block / attack tactic will work well against it . Outrunning the boar on a horse is an option . Lacking a horse , it is easier just to stay and fight .
Wharf Rats The Wharf Rats are a loosely organized group of cutthroats , thieves , and ruffians . Although they do not represent the best of what is out there , their sheer numbers make up for any deficiency in skill . The Thieves Guild will attack any members of the Wharf Rats it finds , considering them an infringement upon their turf . They prey upon the weak , elderly , or rich traveler , stealing from them anything of value .
Yorgrim Forest Spider Trap Yorgrim Forest Spider Trap is an unmarked location found in . Description . It is a small Dwemer masonry northeast of Tumble Arch Pass . A chest and a dead skeleton to loot may be found here . Some Frostbite Spiders will attack the Dragonborn from the trees above .
Steward Eminwe Steward Eminwe is the Altmer stewardess of Queen Ayrenn ' s personal staff . Background . Little is known of her past , but considering her position , she probably was responsible for handling the day - to - day operations of Ayrenn ' s estate and dealing with the staff . It is unknown when , but she eventually joined the Veiled Heritance and was a key player in their plan to assassinate Queen Ayrenn in Vulkhel Guard when the Vestige first meets her . Working with Watch Captain Astanya , she planted poisoned meat in the supplies to be found by the Vestige as a diversion for the First Auridon Marines . However , she apparently ended up changing her mind and attempted to sway Astanya from assassinating Ayrenn in the temple . However , she was unable to convince her , and was critically wounded before the Vestige and Battlereeve Urcelmo entered the temple . Her last words , apologizing for what she had done before being killed by a flame arrow from Astanya . Interactions . Ensuring Security . Watch Captain Astanya tells the Vestige to talk to the Eminwe . She sends them to check the supplies in the warehouse to make sure they are fresh . Once the Vestige finds poisoned meat , Eminwe instructs the Vestige to give it to Astanya . A Hostile Situation . Eminwe tries to warn the Vestige and Battlereeve Urcelmo about the Astanya ' s trap , but while she is doing this she is killed .
Sanguine Horny Fist Sanguine Horny Fist is a Restoration spell in that temporarily increases the value of the hand - to - hand skill . The skill returns to its original value when the spell ends . The magnitude is the value of the increase in the skill . Characters . The following people use this spell : Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console : codice _ 1
Cheap Wine Cheap Wine is a beverage in . It is one of the most common type of wine in Cyrodiil , and is found in almost every inn , as well as many homes of all types . Hence its name , it is cheaper and less effective than its higher - quality counterparts , Tamika ' s West Weald Wine and Surilie Brothers Wine . Effects . Cheap wine restores fatigue instead of fortifying health , and it also drains the personality of the drinker .
Captain Aldis Captain Aldis can be found in the courtyard outside Castle Dour in Solitude . He is the Nord Guard Captain of the Solitude Guard and the overseer of Roggvir ' s execution . Interactions . For the Good of Morthal . Gorm will ask for a " letter " to be delivered to Captain Aldis concerning Jarl Idgrod Ravencrone . No News is Good News . Angeline Morrard asks for the Dragonborn to find out information of her daughter , Fura Morrard , who was an Imperial Legion Soldier sent to Whiterun . However , Angeline has yet to hear from her . The Dragonborn will need to speak to Captain Aldis in order to find more information . Rare Gifts . Captain Aldis will request for the Dragonborn to find a copy of the book " The Mirror " for use in training soldiers . Hired Muscle . Captain Aldis may be randomly selected to be brawl ed if the Dragonborn is a member of the Companions .
Sotha Sil , Dome of Sotha Sil Sotha Sil , Dome of Sotha Sil is a location found in . It is a large domed room within Clockwork City , that houses Sotha Sil , who is suspended by mechanical contraptions to support his lack of limbs . The Nerevarine must confront him during the main quests . Quests . The Mad God . The Nerevarine must travel through the city and confront the supposedly insane Sotha Sil , the latter is found dead and the Nerevarine will be confronted Almalexia .
Guar Guars are creatures part of a large reptilian family native to both Morrowind and Black Marsh , where they are domesticated by inhabitants of both regions for various purposes . Description . Guars are bipedal reptilian creatures native to both Morrowind and Black Marsh , which have been used as beasts of burden for eras . More intelligent than horses ; guar have been used for many varying purposes besides mounts and pack animals : including tracking in a similar manner to scent hounds and serving in combat alongside warriors . As omnivores , the guar diet mainly consists of plant - based foods , but like their Alit and Kagouti cousins , they have been known to occasionally consume flesh . Normally docile , some guars have been known to be vicious when provoked : one pack guar , named Bittergreen the Wild , went mad and slaughtered an entire convoy at Caravan Crest in Deshaan , during the Second Era . In Morrowind , guars serve as the dominant domesticated herd animal , often used as beasts of burden and bred for their hides and meat . They can be both striped and plain , and are especially so the former on the Deshaan Plains .
Cheydinhal Heir Saved ! Locations . Imperial City , Black Horse Courier – top floor on a desk . Contents . Farwil Indarys , son and heir of His Lordship Andel Indarys , Count of Cheydinhal , has been delivered from the sulfurous torments of Oblivion by a questing hero . The count ' s courageous son and his boon companions , the Knights of the Thorn , had boldly entered an Oblivion Gate threatening Cheydinhal , intent on slaying its monstrous horrors and protecting the city and its citizens . Sources report that the Knights were outnumbered a hundred to one , and only the dauntless courage and strength of arms of Farwil and one other brave soul managed to hold them at bay . Thanks to an allied adventurer who entered the gate to offer his aid , the Knights of the Thorn , led by the noble Sir Farwil , were able to assault the main citadel and shut the gate forever . Cheydinhal and its people are forever in the debt of Sir Farwil and his brave companions .
Belchimac Belchimac is a Breton miner who resides in Karthwasten . He works inside Sanuarach Mine and resides in the Karthwasten Miner ' s Barracks . Interactions . When spoken to , he will only respond with phrases like , " " You want something ? " " If Atar is killed in the mine and Belchimac discovers the corpse , he will say , " " Oh ! Who did this ? " " However , he will afterwards continue on as normal .
Commander Marone Ales Commander Marone Ales is a Breton commander of the Lion Guard . He may be found in the Lion Guard Redoubt in Glenumbra , where he is waiting for the Vestige . Interactions . The Lion Guard ' s Stand . To hold back Angof ' s undead army , the Lion Guard built a redoubt on a hill outside Cath Bedraud . As they struggle to find a way to breach Angof ' s defenses , they have to fend off hordes of Bloodthorn cultists and zombie thralls .
General Jonna General Jonna was a General of the Imperial Legion during the Great War . Jonna lead the legions from Skyrim for the Battle of the Red Ring . During the Battle of the Red Ring , General Jonna lead her legions of mainly Nord ic soldiers , and took position near Cheydinhal . During the two day assault , the Legion crossed the Niben heading west .
Brag gro - Bharg Brag gro - Bharg is an Orsimer member of the Fighters Guild . He is stuck with his comrades Elidor , and Rienna in the Desolate Mine without any weapons . They can be saved in the quest " The Desolate Mine . " Following the quest , if he doesn ' t die , he and his companions will travel around Cyrodiil , and can often be found outside town castles if the Hero is released from the prison or payed the fine . He is a resident of the testing hall Hawkhaven . Interactions . The Desolate Mine . Burz gro - Khash has given the Hero a contract to deliver a weapons shipment to Fighters Guild members in the Desolate Mine northwest of Cheydinhal .
Lady Cinnabar Lady Cinnabar is a Redguard member of the Mages Guild found inside the Imperial City Sewers . She is a rival of Phrastus of Elinhir , another scholar who is also found in the sewers . Both have published numerous books . Books . Lady Cinnabar authored the following books :
The Book of Circles : Sundas Maxims Content . By Frandar Hunding Thus on Sundas , Faithful Ones , do we consider these maxims of the Master : " Be as dawn to your ally , and set dusk upon your foe . " " The Four - Hundred and Fifth Strike : the serpent ' s right fang as it pierces the eye . " " When swarmed by flies , favor the flat over the edge . " " Anger is a crack in the hull that sinks the ship . " " First blood matters less than last breath . " " Journey many and many miles , but do not leave the Hall of the Virtues of War . " " Discover your foe ' s habits and discard your own . " " Do not lose the melody in the rapture of one triumphant note . "
Shahvee ' s Amulet of Zenithar Shahvee ' s Amulet of Zenithar is an amulet and quest item in . Locations . The location of Shahvee ' s Amulet is radiant , and therefore completely random . Possible locations are : Quests . Shahvee ' s Amulet . Shahvee in Windhelm asks the Dragonborn to retrieve this amulet from a radiant dungeon .
Worm Anchorite Worm Anchorites are necromancers who are charged with creating black soul gems at necromancer altars . They are followers of the Worm Cult , led by the necromancer Mannimarco . Interactions . Necromancer ' s Moon . As part of their further investigation of the necromancers and the deaths of their two mages , Raminus Polus asks that the Hero head to Dark Fissure cave to find out more about the black soul gems .
Dragon ' s Tongue ( Oblivion ) Dragon ' s Tongue is an alchemical ingredient in . Quests . Members of the Mages Guild who are caught stealing from the guild are temporarily expelled . They will need to collect twenty Dragon ' s Tongue and twenty Domica Redwort s , then give them to Raminus Polus in the Arcane University to rejoin .
Valeric Valeric is a Nord vampire residing in Wittestadr . Interactions . A Right to Live . He gives the Vestige the task of gaining the resources for a cure for Imhey . The Better of Two Evils . He gives the Vestige the task of stopping hunters from turning into Bloodfiend s .
Silvenar ( Online ) Silvenar is the capital city of the Malabal Tor region in Valenwood . The city is centered around a Great Tree which is surrounded by several merchants , a grocer , a chef and an armsman . It also includes a Mages Guildhall and an Altmeri enclave . It is initially usurped by the Hound who is expelled from the city by the Silvenar and Vestige as part of the quest " Restore the Silvenar . " Following its liberation it remains littered with Werewolf corpses .
Journal of Tsona - Ei , Part Two Content . Part Two We have left the Abecean Sea behind and entered the Sea of Pearls , the waters that surround the Thrassian Archipelago . Never was a sea so ill - named as this one : the enthusiasm of my earlier entry ends here . For two days we have been wracked by storms more foul and terrible than any I have ever seen . They seem to grow worse as we approach Thras . The crew talks of terrible whispers on the air and glimpses of rotting things moving in the water . I myself have been too sick to see or hear anything other than my own illness . In all my years , I ' ve never suffered the sickness of the rolling sea before . That doesn ' t bode well for the rest of this trip . We were a mighty fleet with sails as numerous as the trees of my native Alten Corimont . Now I cannot know our number . The fog , with its stench of rot and terrible foulness , obscures our vision and makes it hard to see beyond two lengths of the mast . We passed rocks as we approached that were only a few paces from our hull . We hear the cracks and screams that indicate our sister ships were not so lucky . The fog ended today . We emerged from what appeared to be a solid wall of cloud that extended in an unbroken circle around the islands of the Sload s . Our first view of the largest island was awe - inspiring : a tower , taller than any I have ever seen and made of blood - red coral , reached into the sky . A terrible blue light flickered at its apex like an strange bud upon the tower ' s stalk .
Kerthor ' s Supply List Content . I need to remember to pick up a few essentials the next time I get over to Windhelm or Fort Amol . < poem > 4 new axe blades 8 new handles , oak 4 sharpening stones 2 heavy shirts , gray 2 pairs of boots , black 1 cask of mead , Voljar ' s cheapest 1 barrel of apples , no worms 1 box of sour sweets < / poem >
Glenmoril Witch Teleport Glenmoril Witch Teleport is a spell in that consists both Destruction and Illusion effects . It lets to blend into the surroundings so no one can see while simultaneously inflicts poison damage upon multiple victims . Effects . Both effects are instantly in a 30 - foot radius on touch : Acquisition . Although it is not intended for use by the Nerevarine , Glenmoril Witch Teleport can be acquired on the PC by using the console command : codice _ 1