naist-nlp/zeshel huggingface dataset:
Treant A treant was a huge intelligent plant . Biology . Although a treant ' s wood appeared to be solid like stone , it was filled with tubes that carried water from its roots to the areas where it was needed . Diseases such as tube wilt could affect these tubes and therefore the health of the treant . Species . Cormanthor . The treants in the forest of Cormanthor became hosts for rot grub s , which lived off rotting wood . If a treant was affected by tube wilt , it would open up a small crack and let the grubs in . The grubs would eat through all the rotten wood , eating the fungi causing the disease , and usually remain for good and tackle subsequent rot . This relationship did not harm either party , and older , larger treants might contain up to a hundred of these grubs . In order to ward off predators such as woodchuck s or wood - eating horse s , the Cormanthor treants surrounded their roots with up to six Cormanthor violet fungi , whose roots tapped into the treant itself , using its sap as sustenance , and they would attempt to rot the flesh of any would - be predators . In order to combat the threat of bark beetle s and leaf ant s , which could damage the treant , they encourage azmyth s and large bat s to make their homes in their branches . Black squirrel s fed on the female treants ' shoots , which helped to limit the treants ' population . Rimwood . The rimwood area contained birch - like treants with very long roots to reach water . The sap contained an aroma of lemon and mint that could be used as a flavoring or perfume . Most had rot grubs , black squirrels , azmyths , and purple fungi . Midwood . The midwood treants looked like golden willow and black locust trees . They protected themselves against brush rat s by using the violet fungi . Their bark could be boiled to make either golden or black dye depending on their appearance . Starwood . The starwood area contained treants that looked like dark brown oak s and grey elm s . Half were peaceful , but the other half were quite hostile , although they did utilize rot grubs , fungi , black squirrels , and azmyths . The leaves of these treants would cure certain fevers and plagues .
Black Vizor In the Heralds of Faerûn , the office of Black Vizor was one of the High Heralds . This office was charged with keeping a finger on the pulse of society , particularly political society in various states of conflict . The job required crisscrossing Faerûn to visit courts of nobles and governing bodies as well as regularly communicating with local Heralds and agents , keeping track of attitudes , mores , court dynamics , and intrigues , to declarations of war , peace treaties , trade agreements , and the balance of power . This herculean task was greatly assisted by magical " portals " and various magical means of communicating . In addition to collecting this information for the Heralds , Black Vizor kept the Lords ' Alliance and the Merchant ' s League informed of the status of conflicts around Faerûn . The residence of this office was a fortification known as Black Helm Tower on the outskirts of Daggerford . Possessions . With the office came a giant - sized black war - helm which looked very threatening but was extremely heavy and unwieldy . Peering through the eyeslits gave Black Vizor " true sight " , allowing him or her to pierce illusions and avoid deception . This Herald office was originally named " Black Helm " after this artifact and then later was renamed " Black Vizier " to better describe the function of the office . The name " Black Vizor " was a rather low - brow compromise between the two . The rod of office was a huge mace over 4 ft ( 120 cm ) long , with no special enchantments .
Alu - fiend Alu - fiends ( ÆL - oo - feend ) are the product of successful procreation between a succubus and a male mortal ( mostly humans ) . Females are , generally , attractive or beautiful , going to great lengths at times to conceal their needle - like teeth and diminutive wings . They often possess a high degree of sexual proclivity . Males , however , require more discriminative attention , as its " cousin " , the cambion ( produced from a female mortal ) , possesses many of the same " abyssal " traits which form both creatures ' overall appearance . This has led to a diminishing use of the patrillineal and matrillineal - influenced terms as a whole ; rather , products of both partnerings are considered " half - fiend " . Rules in Successive Editions . Alu - fiends , also referred to as alu - demons , first appeared in the " Monster Manual II " . They were described in the " Monstrous Compendium Outer Planes Appendix " and the " Planescape Monstrous Compendium Appendix " . While their exact statistics varied slightly , the general concept as the offspring of a succubus and a mortal male remained true . In the Third Edition rules , half - fiends were presented as a more general template , in lieu of specific entries for each instance . There has been no specific publishing of an alu - fiend template by official sources . However , a half - succubus template was included in a " Dragon Magazine " web article , written by Robert Wiese , on half - fiendish variety , and appears on the Wizards of the Coast website . Alu - Fiends in the Forgotten Realms . Aliisza , an alu - fiend , appears prominently in the War of the Spider Queen ( novel series ) , and is the main protagonist in The Gossamer Plain , the first book in the " Empyrean Odyssey " trilogy . Anderia and Estellia are the alu - fiend allies of the nabassu Viscaris Though apparently not the daughter of a succubus , Graz ' zt ' s daughter Thraxxia appears in the form of an alu - fiend . Kin . The male equivalent to an alu - fiend is generally called a cambion . Successive offspring from either ( with mortals ) are demonic tiefling s .
Caemon Caemon was a priest of Amaunator in Hillsfar . History . During a pilgrimage , he came across the Cult of the Dragon ' s hunting lodge in the Greypeak Mountains and was captured by Talis Kasterel . However , he received good treatment , not like Craggnor and Miresella . Caemon suspected that this was because she wanted to convert him or to use him as a sacrifice to Tiamat .
Great Reflecting Pool The Great Reflecting Pool was part of the complex of the Palace of the Enlightened Throne in Huzuz in 1367 DR . Rumors and Legends . Accessible only from the Public Gardens , the reflecting pool was believed to have mystical properties . If visited on a crystal clear day , a visitor with a precise question might see the answer within the waters of the pool . Some even believed that the water reflected the nature of a person ' soul . Though the reflecting pool did indeed posses magical qualities , the soul reflection was actually an elaborate prank set in place by Ambassador Jiraad . Jiraad placed spells at popular viewing locations around the pool , showing different images to viewers at random intervals . Inhabitants . The pool was maintained and guarded by a pair of marid who lived under the water .
Clusterfang Clusterfang was a poor translation into Common of a particular deepspawn ' s given name . It operated in the southern Sword Coast and Vilhon Reach regions in concert with the Twisted Rune . No one who knew of its existence could guess at why Clusterfang had allied itself with this organization of evil magic - users , but it obviously saw some benefit of doing so . Clusterfang laired under the city of Zazesspur , being the second deepspawn to do so .
Tawar Kroul Tawar Kroul was the main representative of surface - dwellers in Mantol - Derith in 1479 DR . Activities . Tawar usually sold alcohol in exchange for art objects , poisons , and obsidian daggers . Personality . Tawar had small degree of orc blood : her grandfather was a half - orc who mated with a human . She acted very aggressively .
Dang Caverns The Dang Caverns were a series of caves lying beneath the northeastern Ziyero Ridge in Koryo . Description . The caverns were vast and extensive with hundreds of levels . They were also hundreds of ways to enter them , or to exit them . History . According to legend , the entire Han clan sought shelter in the vast Dang Caverns when the Kanko volcano rose up out of Kang Bay and erupted , raining fire over the land . The wizard Cho Lu - k ' u died in the Dang Caverns and cursed the tunnels , seemingly leading to the monsters that lurked there . Around 1350 DR , the king of Silla and former emperor of Koryo abdicated his throne amidst a naval catastrophe . He and his most loyal supporters escaped to the Dang Caverns . There , in secret , he mustered an army with which to reconquer Koryo , apparently paid for with looted treasures and gem s mined in the caverns . He also made pacts with wicked wu jen and dreadful spirits of the deep pits for their aid . Inhabitants . The tunnels were reported to be home to evil monsters that hid from the light . At times , however , regular Koryoan human s were more likely to dwell in the caverns . In prehistoric times , the Han people sheltered there , and later , in the mid – 14th century DR , the ex – king of Silla and his supporters made a base there . Often , brigands also hid in the caves to avoid the authorities .
Soften earth and stone Soften earth and stone is a transmutation spell turns stone to clay or dirt to sand and mud . Effect . When this spell is cast , all natural , undressed earth or stone in the spell ' s area is softened . Wet earth becomes thick mud ; dry earth becomes loose sand or dirt ; and stone becomes soft clay that is easily molded or chopped . You affect a 10 - foot - square area to a depth of 1 to 4 feet , depending on the toughness or resilience of the ground at that spot ( DM ' s option ) . Magical , enchanted , dressed , or worked stone cannot be affected . Earth or stone creatures are not affected . Creatures in mud must succeed at Reflex saves or be caught for 1d2 rounds and unable to move , attack , or cast spells . Creatures who succeed at their saves can move through the mud at half speed , and they can ' t run or charge . Loose dirt is not as troublesome as mud , but all creatures in the area are reduced to half their normal speed and can ' t run or charge over the surface . Stone softened into clay does not hinder movement , but it does allow characters to cut , shape , or excavate areas they may not have been able to affect before . For example , a party of adventurers trying to break out of a cavern might use this spell to soften a wall . While soften earth and stone does not affect dressed or worked stone , vertical surfaces such as cliff faces or cavern ceilings can be affected . Usually , this causes a moderate collapse or landslide as the loosened material peels away from the face or the wall or roof and falls . A moderate amount of structural damage can be dealt to a manufactured structure ( such as a wall or a tower ) by softening the ground beneath it , causing it to settle . However , most well - built structures will only be damaged by this spell , not destroyed .
Harem Palace The Harem Palace of Calim in the city of Teshyll was a massive palace of the djinn i Calim said to have housed nearly 2 , 000 human and jann slaves and concubines at the height of the Calim Empire . It was known for its extraordinary architecture . After Teshyll ' s destruction in the Era of Skyfire , the " Jhasinnadah " became home to an assortment of bandits and monsters over the centuries . By 1370 DR , only the slightest evidence of its existence remained amongst the ruins .
Telshazz Telshazz was a demon in the balor Errtu ' s service . Personality . The small demon was obedient and very submissive to its masters . History . Errtu appointed Telshazz with the task of retrieving the Crenshinibon artifact . However , the relic was found by Al Dimeneira , but its power overwhelmed that of the angelic being , burning its hands . Al Dimeneira managed to throw Crenshinibon across the planes of existence , putting it far away from Errtu ' s grasp . When Telshazz reported all this to its master , Errtu tore its throat out in rage .
Gray Hunt The party must violate a treaty between Loudwater and the Zhentarim in order to prevent the possibility of a greater conflict . Orc migrants from the Loudwater side of the territorial border are raiding Zhent land and Loudwater needs to stop them . . . without anyone knowing that they are doing so .
Bruherd Bruherd was an outcast member of House Duskryn in Menzoberranzan . History . In 1372 DR , Bruherd was one of the many males who escaped from their House during the Silence of Lolth . He joined Houndaer Tuin ' Tarl ' s group to incite a slave revolt . He was eventually killed during the suppression of the revolt .
Gailan Gailan was the commander of the dwarven Orothiar Clan in Bloodstone Barony in 1357 DR . Activities . Gailan always saw a military solution to all kind of problems . History . In 1357 DR Gailan and his tribe met Gareth Dragonsbane ' s party . In 1359 DR Gailan was a key member of the Alliance of Belt Watchers with local halfling s and centaur s .
Order of the Steel Fang The Order of the Steel Fang is an elite fighting order within the church of Tempus , whose members are often assigned to the most dangerous duties and led by battle - hardened clergymen . Many mercenary companies and knightly fighting orders of crusaders also avail themselves of a connection to the church . One badge of the god seen among his affiliated mercenaries is a rusty brown dagger , shown diagonally with its point to the upper right , dripping four drops of blood .
Sharlarion Sharlarion was one of the ancient elven cities founded long before the Crown Wars and even the First Sundering . History . One of its founders was the master dragonrider Sharlario Moonflower . In the Year of Singing Sirens a huge orc horde threatened the city . The orcs were led by the demon Haeshkarr . At that time most High Magi of Sharlarion were dead and only the archmage Kethryllia Amarillis was left to lead the defenders . All others died in a magical backslash , when they where bonded with the circle of High Magis in Occidian during the cities destruction . Besides being an archmage Kethryllia was also a good fighter and two nights before the attack began she even managed to complete a mighty magical sword , known as Dharasha . The second best defense of the city were at that time dragonrider s but they were away in the south to hunt down two black dragon s . Only the archmage and the inhabitants could stand against the orc horde . But they managed to defeat them under heavy losses . Kethryllia even followed the demon into the abyss . In doing this she brought Faerûn to the attention of Lolth . Places of Interest . Durothil Keep . Once the prince Durothil lived here . The Keep became the home of the archmages of Sharlarion and so it was where Kethryllia Amarillis resided .
Code Helm The Code Helm was an organization based on the planet of Glyth around 1359 DR . Activities . Code Helm was focused on destroying the mind flayer s . They funded their operation from loot gathered from mind flayer spelljamming ships . While not technically a mercenary company , if offered money and a chance to slay illithid , Code Helm would likely take the offer . Base of Operations . The company resided on an outpost within the third ring of Glyth , unless they were actively transporting rescued persons to their homes . Membership . Members of Code Helm were brave men and women devotees of Helm who lived outside Toril . Many were cleric s of Helm , but most were actually paladin s of other gods dedicated to Code Helm ' s ideals . Helm granted both his own clerics and these paladins a special spell of " mental prowess " for joining Code Helm . In 1359 DR , the leader of the group was Easel Gifford of Amn , a paladin of Torm . The group was ruled under a strict , military - like hierarchy , originally by the priests of Helm , but since so many other religions ( 80 % ) were involved , this was changed .
The Legend of Drizzt : The Halfling ' s Gem ( graphic novel ) The Legend of Drizzt : The Halfling ' s Gem ( original title : Forgotten Realms : The Legend of Drizzt , Volume 6 : The Halfling ' s Gem ) is the graphic novel version of R . A . Salvatore ' s novel " The Halfling ' s Gem " . It was originally published in three parts : " The Legend of Drizzt : The Halfling ' s Gem " # 1 – 3 .
Umar al - Kushya Umar al - Kushya was an efreet pasha who lived in Zakhara in 1367 DR . Activities . Umar served in Zakhara as a representative of the Sultan of the Efreet , Marrake al - Sidan al - Hariq ben Lazan . He controlled his own stronghold , complete with a staff of other efreet and noble efreet as well as a contingent of slaves of various races .
Eskrel Starbridge Eskrel Starbridge was a highknight of King Foril Obarskyr I of Cormyr . History . Around 1479 DR , during the Council of the Dragon Eskrel was busy with a secret mission out of Suzail . Later he helped Glathra Barcantle in find and stop what he believed was a Elminster Aumar ' s impostor .
Aziz min Hajama Aziz min Hajama was a dwarven moralist who served as the commander of the Gate of Revelations within the Palace of the Enlightened Throne in Huzuz , the City of Delights , in 1367 DR . Activities . Aziz was serious about his duties , often taking the time to personally interview individuals who aroused his suspicion . He used divination magic to discover the truth during these interviews . Possessions . Aziz owned some " bracers of defense " , a " ring of djinni summoning " , " boots of striding and leaping " , and carried a " staff of the serpent " .
Firepeaks The Firepeaks were a series of mountains located in the Endless Wastes . Description . The Firepeaks , which received their name from the reddish glow seen at night , were located several hundred miles east of Almorel and were considered one of the most famous landmarks in the Endless Wastes . An active geothermal basin surrounded by a circle of volcanic mountains , eruptions from at least one of the peaks occurred nearly weekly . The ash thrown into the air could be seen as far as the Spice Road , which passed within 100 miles of the mountain range . The nomadic tribes of the area considered the mountains sacred , calling them " Badara - Kharshi " , or " Land of the Fire God . " They could not be visited by the nomads until ritual preparations were made . Many outsiders came to the mountains to use their many hot springs , which were said to have healing and spiritual properties . Inhabitants . The Firepeaks were known to be inhabited by an ancient Dwarven kingdom , numbering at about 5 , 000 dwarves , known as the Siremun , ( the " Iron Men " ) , to the nomads . The dwarves here mined skystone , a completely clear crystal that could be shaped and chiseled like normal stone , which they used not only to build parts of their own fortress but also exported to wizards and princes to use as well , to be used in projects and buildings such as the Caliph of Semphar ' s palace . The dwarves were not the only inhabitants of this mountain range , however ; both a number of goblin - and giant - kind had been attracted to the area as well . Most noticeably , a large number of orc s , around 7 , 000 , resided there , who were at war not only with the dwarves but also among themselves , as they had split into several tribal groups including the Shagtooth , Burnt Finger , Grayhair , Unngus , Rat - eater , Old Woman , Bent Knife , and Snakekiller tribes . A large number of ogre s were also present on the surface of the mountains , trying to create a spa for giant - kind around 1359 DR . This created a gold - rush mentality for the ogres , which caused them to start fighting over the better hot springs . At least one group of ogres was trying to bring order to the area but had only limited success .
Marim Tem Marim Tem was a half - elf entertainer and musician in Mulmaster in 1491 DR . Personality . His growing fame had a bad effect on Marim . He became pompous and arrogant and prone to throwing a tantrum if he didn ' t get his way . However , he was very competent , knowing nearly every song from every culture across Faerûn . History . Marim was an entertainer and musician in Mulmaster , together with his band . In 1491 DR , the Blade s of the city competed with each other over the arts , and Marim became a top pawn in their proxy war , gaining great fame . One day , he was invited to play at a party hosted by Zor Faltyn Gos .
Dalath ' s Span Dalath ' s Span was a bridge across the River Mirar in the city of Luskan . History . As of 1370 DR , at the south end of the bridge , there was a Harper symbol under a high window , and those in search of a Harper could make a seal noise during the night to summon one .
Rindon Wasatho Rindon Wasatho is a guide for , as well as a member of , the organization known as the Fellowship of the Purple Staff . He often leads new members through the Gulthmere Forest or east to the region between Turmish and the Sea of Fallen Stars . Rindon is entirely loyal to the group and is perhaps the most trusted of their agents . Personality . A quiet and small - framed man , Rindon is easily mistaken for a wild elf . He is particularly quiet , preferring to speak through his actions . He is also known for the extensive observation he takes before deciding to make contact with a person he does not know . One being Rindon does trust is his animal companion , a bloodhound . Possessions . Among Rindons possessions are a deck of Tashalan divination cards ( which were given to him by his father ) , a + 1 short sword of dwarven craftsmanship and a pair of boots of elvenkind . Rindon wore masterwork studded leather armor .
Duhuls Duhuls were small fissures in the ground that led to natural pools of water . Most of these fissures were located along the hillsides of the Pit of the Ghuls near the western tip of the Mountains of Forgotten Dreams , in the High Desert of Zakhara . Water was always scarce within the High Desert , so local nomads fiercely guarded duhuls that they claimed . A nomad claimed a duhul by etching his personal mark into the stone entrance . These nomads could usually be persuaded to allow others to use their duhul if given a gift or half of whatever amount of water was extracted . Description . Duhuls could range as far as 200 feet ( 60 meters ) before leading to water and were no larger that 4 feet ( 1 . 2 meters ) in diameter . Travelers braving the tunnels often had to deal with bites from ants or beetles , and nasty scrapes from the sharp rock surfaces .
Vremyonni The vremyonni or " Old Ones " were an arcane brotherhood in Rashemen . Organization . Men that were arcane spellcasters in Rashemen had two choices , exile or to join the vremyonni . Many vremyonni were kept alive for eons by longevity magic . Activities . Vremyonni were expert weaponsmiths and magic item creators . On very rare occasions , vremyonni would fight in the defense of Rashemen . Tactics . Vremyonni used secrets of magic that even the Witches of Rashemen did not use , destructive spells forbidden among the wilds of Rashemen , in case such magic was needed . Base of Operations . The Running Rocks harbored secret strongholds of the vremyonni . Possessions . All vremyonni wore masks .
Hojo Kamuri Hojo Kamuri was a former shogun of Kozakura in 1357 DR . History . Kamuri ruled as shogun until retired in favor of his son and become a monk at Namikami Temple under the name of Bentori . However his grandson Hojo Todahiro lost the Hojo war in 1349 DR . In 1355 DR Kamuri become a leader inside the temple because the patriarch Futoro injured and soon he took the role of planner of drill of the local Sohei armies . Soon they pledged loyalty to him . He supported his great - grandson Hojo Kawakubo in his plots to undermine Takenaka Okawa . Personality . Kamuri was an able samurai known for his archery skills . However he look like an ordinary monk by those unfamiliar with him .
History of the Nether Scrolls History of the Nether Scrolls was a tome on the subject of the Nether Scrolls . Description . Gorion ' s Ward found it indecipherable , both by normal and magical means . History . Duke Eltan of Baldur ' s Gate presented it to Gorion ' s Ward , who used it to buy passage into Candlekeep .