naist-nlp/zeshel huggingface dataset:
Statue Statues are world and settlement objects in " Fallout 4 " . Characteristics . The statues are decorative objects made out of copper , depicting an armed man , a baseball player , and two prone lions respectively . They are copies of the statues encountered in the Commonwealth . Crafting . The statues can be crafted in a settlement once the perk magazine , Picket Fences ( Essential Upgrades ! ) , located in Saugus Ironworks , has been obtained . Locations . The original statues can be found at following places : Notes . Several of the statues are based on George Washington , the first president of the United States and one of the founding fathers .
Ice cold Nuka - Cherry Ice cold Nuka - Cherry is a variant of Nuka - Cola and a soft drink featured in " Fallout 4 " . Characteristics . Ice cold Nuka Cherry shares the same look as the other bottles of Nuka - Cola but adds a bright red color to it and a cherry flavoring . Compared to the standard Nuka - Cherry , ice cold Nuka - Cherry can be viewed as an upgrade - providing better healing and a larger Action Point boost while giving the same amount of radiation . Notes . According to the Fallout Tactics lore , Nuka - Cherry or Cherry Nuka - Cola was very unpopular and a failure of a soft drink due to its taste ; which the Nuka - Cola company brought in a new drink called Classic Nuka - Cola in order to save the company ' s market .
Geofrey Darrow Geofrey Darrow is a comic book artist and designer born in Cedar Rapids , Iowa , United States . He is known for having an extremely high level of detail in his work . He created the cover for the " Fallout " graphic novel " All Roads " . His work on " Hard Boiled " was also an inspiration for the original " Fallout " , including the 10mm pistol being based on one depicted there .
Vampiric Fury Vampiric Fury is a Demonkin racial trait which appears in " Lionheart " . Characteristics . For every 10 damage points the player inflicts , they will heal 1 Hit Point . All healing spells and potions , however , are only half as effective for the player . This trait will allow the player to pass as human .
Empty blood sac Empty blood sac is a junk item in " Fallout 4 " . Characteristics . Empty blood sacs ( not to be confused with empty blood pack s ) are emptied versions of blood sac s , both of which consist of the eviscerated stomach of a bloodbug . The empty blood sac is a source of antiseptic , possibly as a result of the bloodbug ' s mutant biochemistry . Crafting . The empty blood sac can be broken down into its individual components for use in crafting : Locations . Empty blood sacs can sometimes be found on super mutants and in meat bag s .
NCR engineer NCR engineers are the New California Republic ' s engineers living in the Mojave Wasteland in 2281 . They can be found walking around the various levels of Hoover Dam . Background . They are mechanics serving as the repair workers at Hoover Dam . The NCR engineers are proposed by the NCR as a bargaining chip with Mr . House . The NCR assumes without these replaceable technicians , the facility would fall into disrepair and not be able to produce power for New Vegas and the NCR ' s other interests in the Mojave Wasteland . Appearances . NCR engineers appear only in " " .
TestDrewWorkshop TestDrewWorkshop is an unused cell in the game files of the " Fallout 4 " add - on " Contraptions Workshop " . It is marked as " Quick Test Cell " in the local map , a name shared by several other cells . Notes . The only way to exit the cell is to use a console command such as to teleport out . Appearances . TestDrewWorkshop appears in the game files of the " Fallout 4 " add - on " Contraptions Workshop " as a test cell .
Enclave locker Enclave lockers are used by Enclave personnel and are much more technologically advanced than the average locker , being mag - sealed . Enclave lockers can be found in the storage wing of Raven Rock , and several more in Enclave auxiliary bases , specifically the one at Rockbreaker ' s Last Gas or SatCom Array NW - 07c . Enclave lockers can contain : Notes . While the Enclave locker does reappear in " " , they are all mostly empty , only containing one suit of Combat armor , reinforced mark 2 . Appearances . Enclave lockers appear in " Fallout 3 " and " Fallout : New Vegas "
Clancy Clancy is a centaur that was cut from the final version of " Fallout 3 " . Background . His internal name is " MS03 Centaur " , meaning he was to play a part in the quest Wasteland Survival Guide . Appearances . Clancy was cut from " Fallout 3 " .
Mystery bacon Mystery bacon is a consumable item in the " Fallout 4 " add - on " Nuka - World " . Characteristics . Mystery bacon restores 10 Hit Points to the Sole Survivor upon consumption with no added radiation . Mystery bacon appears as crispy strips of bacon and are made of human meat .
Hangman ' s Alley Hangman ' s Alley is a location and settlement in the Commonwealth in 2287 . Background . Hangman ' s Alley is a back - alley in The Fens area of Boston , close to Fenway Park , which was devastated by the Great War like the rest of the city . By 2287 the alley has become home to a small group of raiders , who have constructed basic defenses at both ends . Hangman ' s Alley becomes available as a settlement to the player after clearing out the raiders . Layout . The Hangman ' s Alley settlement comes with a workshop , a weapons workbench , a cooking station , and pre - existing junk walls with doorways and a guard tower . The majority of the structures present can be scrapped , excluding the elevated shack . Unlike most settlements , it has a very limited build height , which prevents the Sole Survivor from adding any structure vertically past the buildings that surround the alley . However , if done right , most of the vertical space can be used to compensate for the lack of overall space near the ground . The shape of the settlement is good at limiting areas of attack as it is only accessible from three directions ( if one unchains the door up the ladder ) and has flat surfaces that are easy to build on . Hangman ' s Alley is the closest located player settlement to Diamond City . Appearances . Hangman ' s Alley only appears in " Fallout 4 " .
Quantum Chemist Quantum Chemist is a perk added to " Fallout 3 " with the " Broken Steel " add - on . Effects . With this perk , every 10 Nuka - Cola s you acquire are automatically converted into a Nuka - Cola Quantum . A notification in the top left of the screen will inform the player of the 10 Nuka - Colas being removed and the 1 Nuka - Cola Quantum being added . If you are trying to do the Nuka - Cola Challenge , it would take 300 Nuka - Colas to get the necessary 30 Nuka - Cola Quantums .
End of the Line End of the Line is an Institute main quest in " Fallout 4 " . Detailed walkthrough . Speak with Father . Father will ask what the player character thinks of the Directorate ' s intention to destroy the Brotherhood of Steel . Even if the player character says that it is a mistake to do so , Father will insist that it is the only right decision because otherwise the Institute will be destroyed . He then reveals that the player character ' s involvement with the Railroad is known and asks whether they are ready to turn on the Railroad . Even if the player character says that they are allies and argues to save them , he wants them to destroy the Railroad . If the player character refuses , Father will say it is an order . If the player character says they are not allies , there will be no option to warn Desdemona ; when going to talk to her , she will simply ask the player character to leave and the rest of the Railroad will be dismissive of them . Kill Desdemona . When arriving at Railroad HQ , the next step can be approached multiple ways , but will end in one of two results . 1 . Siding with the Institute - Killing Desdemona The moment the player character fires a shot at someone , everyone in the Railroad HQ will turn hostile . Glory is the biggest threat of the faction . She uses a minigun and is equipped in heavy armor . The rest of the faction will use unmodded pistols , aside from Deacon who will use whatever weapon he has on him at the time . If Deacon isn ' t at HQ when the player character attacks , he will likely be walking around the Commonwealth . He will have to be chased down to proceed with the mission . After killing the leaders of the Railroad , return to Father . He tells about a plan to drive the Brotherhood of Steel out from the Commonwealth to discourage them from returning . This plan is about teaching the Brotherhood that the Institute at any time and place can turn their own technology against them . The player character is instructed to the speak with Doctor Li / Doctor Watson about this . End of the Line is completed and Airship Down begins . If the Prydwen was already destroyed in Rockets ' Red Glare , then End of the Line is completed and Nuclear Family begins . 2 . Siding with the Railroad - Warn Desdemona To keep one ' s allegiance with the Railroad , they must inform Desdemona about the Institute ' s orders for the Railroad ' s execution . She will tell the player character to stall for time and continue working with Patriot . One will at that point need to do a long series of quests , starting with Underground Undercover , before End of the Line fails . There is no reward for this outcome , but the player character gets to remain a member of the Railroad . If all objectives have been completed for Underground Undercover prior to speaking with Z1 - 14 to advise that the rebel synths are ready to fight for their freedom , he discovers that the Brotherhood of Steel has found the Railroad HQ and asks the Sole Survivor to warn Desdemona as quickly as possible . Speaking to Desdemona will complete Underground Undercover and start Precipice of War .
Sneaky Bastard Sneaky Bastard is a perk from " TORN " , a canceled fantasy game using the SPECIAL system . Effects . The character has made the bloody - handed transition from cutpurse to cutthroat . He or she does even more additional damage when backstabbing a target . Notes . This seems to be an equivalent of the " Fallout " perk " Silent Death " and the " Lionheart " perk " Backstab " .
NCR military police NCR military police are NCR trooper s serving as military police , patrolling the New Vegas Strip and guarding the NCR Embassy in 2281 . Soldiers named NCR trooper MP can be found stationed as security at Camp Forlorn Hope , as well as at Hoover Dam during President Kimball ' s speech . NCR military police are equipped exclusively with s , and can see through disguises . Their jurisdiction includes internal affairs and intelligence , as well as guarding important NCR figure - heads . Lieutenant Carrie Boyd is a leading member of the NCR military police . Background . The NCR military police found guarding the NCR Embassy are marginally stronger than those patrolling the New Vegas Strip , and also are trained in unarmed combat . The military police at the embassy drop NCR dogtag s when killed , unlike their counterparts . NCR MPs at Hoover Dam are marginally stronger than any of the other NCR military police presences , and are also equipped with combat knives rather than cattle prods . While NCR MPs at Camp Forlorn Hope are equipped with 10mm pistols , giving them an advantage in range . Interactions with the player character . Other interactions . A few of the NCR military police will either attack the Courier or make him / her give them 200 , depending on if you encounter them on the Strip or in the Wasteland . This only happens if the Courier has a bad reputation with the NCR . If the Courier kills them , he / she will still gain NCR infamy , along with turning other NCR soldiers and citizens around him / her hostile . Appearances . NCR military police appear only in " " .
Metal armor ( Fallout : New Vegas ) The metal armor is a piece of in " " . Characteristics . Metal armor serves as a very heavy armor . It provides much more protection than a suit of , but is more ramshackle than and is weaker than power armor . It can be very useful for someone who has the Jury Rigging , since it can be used to repair most types of power armor . The metal helmet is similar in shape to a motorcycle helmet , though with a dirty silver color instead of white , as well as no neck wrap or goggles .
Banshee < section begin = " CXPortalFeaturedArticle " / > Banshee is the leader of the savage and cannibalistic Jackals in 2253 . Banshee is strong , perceptive , tough and looks more sinewy than bulky . He ' s going bald , but he doesn ' t know why ; maybe he ate something bad . He ' s taken it out on his wife and kids . He killed his previous wife for accidentally burning his hair . One month prior to the arrival of the Prisoner , guerilla warfare drove Larsen ' s men into the mountains , slowly starving one of his men snapped and had to be killed . Larsen offered the body to Banshee and an uneasy alliance formed between the Jackals and the Baggers . Banshee and remnants of the Jackals eventually flee into the Texas Wasteland , where they encountered Miles Reese who gave them the means to steal technology from the Brotherhood of Steel , meanwhile Miles , unbeknownst to Banshee , had infected the Jackals including Banshee with biological mini - bombs from a mutated G . E . C . K . The Jackals , now heavily armed with Brotherhood technology , start ambushing Brotherhood patrols and proceed with plans of enslaving locals and storming Fort Worth . < section end = " CXPortalFeaturedArticle " / > Despite his apparent good fortune , Fort Worth worth would become Banshee ' s tomb , as after a particularly grueling struggle to retain power , Miles detonated the mini - bombs killing him . Interactions with the player character . Other interactions . If the Prisoner is female , they can have sex with Banshee . Appearances . Banshee was going to appear in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios , and the canceled " " .
Jericho ' s Chinese assault rifle Jericho ' s Chinese assault rifle is a unique , non - playable small gun in " Fallout 3 " . Characteristics . It is largely identical to the regular Chinese assault rifle , with a lower attack speed , critical multiplier , critical damage , and value , but also a lower spread . It can not be used by the Lone Wanderer . Locations . It is used and carried by Jericho and can not be dropped by him .
Jailhouse Rocker The Jailhouse Rocker is a piece of in " " . It is worn by the Kings gang members . Behind the scenes . This is meant to be a replica of the clothing worn in Elvis Presley ' s 1957 video " . " The clothing bears the number 6240 on the left chest , which is the same number worn by Elvis in the video .
Chief Hanlon ' s confession Chief Hanlon ' s confession is a in " " . Location . It is added to the player ' s notes after picking the option to turn Chief Hanlon in at the end of Return to Sender , in which case the chief commits suicide .
The Tailor The Tailor was a post - War tailor of undergarments around 2277 . Background . The Tailor is described by Lug - Nut in Lag - Bolt ' s note as the Virginia - based creator of the naughty nightwear and the all - nighter nightwear . Both were specially made for Lug - Nut , who told his brother Lag - Bolt that the Tailor is " the master at this stuff " . Appearances . The Tailor is only mentioned in " Broken Steel " .
Brahmin Poker Brahmin Poker is a special encounter in " " . The Warrior meets a pack of brahmin playing poker in the middle of the wasteland . Prior to walking towards the group of Brahmin the floating text is a humorous allusion to what would normally be said during a poker game . If the Warrior gets too close , the brahmin run from the scene saying among other things : " Holy Cow ! it ' s the feds ! " implying that their poker game is illegal . The money left on the table is roughly about 30 , 000 ring pull s .
Gun Nut Gun Nut is a perk in " Fallout 3 " and " Fallout 4 " . " Fallout 3 " . Effects . Each of the three ranks of this perk permanently increases the player character ' s Repair and Small Guns skills by five points . " Fallout 4 " . In " Fallout 4 " , Gun Nut returns as a feature to enhance projectile weapon modifications , and it also enables the player character to build turrets in their settlements .
Legionary blacksmith Legionary blacksmiths are blacksmiths working for Caesar ' s Legion in The Fort in 2281 . Background . Legionary blacksmiths are in charge of maintaining and forging the Legion ' s weapons . Locations . One of them is located near some tents , just after passing the Drawbridge when entering the Fort . He is sharpening a . The other blacksmith is located just up bit further down the camp , behind Caesar ' s tent going down a slope to the left side , near the weather monitoring station . He is hammering down on some small steel beams . There are many blacksmiths in Legate Lanius ' camp . Notes . The that the blacksmith is holding appears to be much larger in length than other Machetes . Appearances . Legionary blacksmiths appear only in " " .
Miss Fortunate Son ( or Daughter ) Miss Fortunate Son ( or Daughter ) is a in " " . Challenge requirements . The player must have 15 Miss Fortune appearances . Effects . Grants the player the Friendly Help perk upon completion . Notes . This challenge is not repeatable . Behind the scenes . This challenge is a reference to the song " " Fortunate Son " " by Creedence Clearwater Revival .
Lindsay Lindsay is a child living at Nellis Air Force Base in 2281 . Background . She can be found in the Nellis schoolhouse , the Nellis children ' s barracks , or in the nearby tents . She can also be found walking around near the three inaccessible barrack buildings and truck , to the north of Raquel ' s location . If she is , she will be with a group of other children . Appearances . Lindsay appears only in " " .
Why Can ' t We Be Friends ? Why Can ' t We Be Friends ? is a in " " . Detailed walkthrough . Speak with Samuel Cooke and / or Philip Lem in the overseer ' s offices in Vault 19 to receive the two quest options - the offices are located on either side of the vault entrance . Then travel through either the Red or Blue sector living quarters of Vault 19 . There are a few and s you have to worry about once you enter . From the living quarters , find the common room with the pool tables and a hole in the floor . It will bring you down to the Sulfur Mines . Now you may either choose to kill all of the fire geckos for Samuel Cooke , seal the caves for Philip Lem , or blow up both the caves and Vault 19 . Samuel Cooke . After you have killed all the fire geckos , go back to Samuel Cooke and you will get some Powder Ganger fame and . He then sends you to the Red Rock Canyon to meet with the Great Khans , where you have to convince Papa Khan to join forces with the Powder Gangers in the vault . After you have convinced Papa Khan , return to Samuel Cooke to finish the quest . Philip Lem . In the caves , follow the path to the right into a large cave . To the left is a large yellow rock formation peppered with lumps of gray rock . This is the “ Microcline Rock ” . If you activate it , you will see that it contains enough potassium to create an explosion large enough to block the caves or destroy the vault . You will need a Science of 40 or more to receive the options . Choose to " Plant enough C4 to blow up the caves " ( Explosives skill of 60 and 3 C - 4 plastic explosive s ) . Return to Philip Lem and let him surrender the gang to the NCR to finish the quest , or with a Speech of 40 you can convince Philip Lem to join the Great Khans . Speech check is not required if you are liked among the Great Khans . He requests that you act as a liaison , requiring you to visit Red Rock Canyon and talk to Papa Khan to secure their alliance . Return to Philip Lem after talking to Papa Khan to finish the quest . C - 4 . You can find four packs of C - 4 within the vault : Blow up Vault 19 . In the caves , find the Microcline Rock and activate it . Choose to " Plant enough C4 to destroy the caves and the vault then run like hell . " ( Explosives skill of 50 and 5 C - 4 plastic explosives ) . Quest stages . For Philip Lem : For Samuel Cooke : Behind the scenes . The name of the quest is a reference to the 1975 song " " by .
C - 4 plastic explosive C - 4 plastic explosive is a in " " . Characteristics . The M112 Demolition Charge model of C - 4 plastic explosive is a powerful , high - tier explosive weapon . It can be placed on the ground like proximity mines , but will not detonate when enemies are near - instead , one must use the to set them off . This makes C - 4 useful for setting traps to kill unsuspecting enemies by placing it in their path , moving far away and setting off the explosive . If multiple C - 4 charges are dropped , they will all go off simultaneously when the detonator is activated . Reverse - pickpocketing plastic explosives will arm them prematurely . If detonated while hidden and staying hidden afterwards , the Courier won ' t be blamed for the crime . Even if the target is dead , the C - 4 will still be present on their corpse and can be detonated . In fact , reverse - pickpocketing isn ' t necessary ; C - 4 can also be easily planted nearby or on places where the intended victim frequently visits as part of their schedule , such as on beds or chairs . C - 4 charges can be placed in plain view of anyone , as it is not a crime nor an aggressive action to deploy them . Therefore , it is easy to set up ambushes with C - 4 , though its high cost is a deterrent ; as it counts as rare weapon , C - 4 is quite expensive even if the Courier has high Barter skill . Non - player characters witnessing C - 4 being placed may make remarks such as " I can see what you ' re doing ! " but they will not take action . However , if the victim is hit when throwing down the charge or if the target wasn ' t successfully killed with the initial blast , they will turn hostile to the Courier . It is possible to trigger a C - 4 charge without a detonator by shooting it . As long as the Courier remains hidden , non - player characters will not turn hostile ( a silenced weapon is useful in these cases ) . As an improved holdout weapon , it can be brought into ' weapon free ' areas such as casinos with a Sneak skill of 50 .
. 25 VOLCANOESQUE multi - chamber Handgun < section begin = " CXGamesSummary " / > < section end = " CXGamesSummary " / > The . 25 VOLCANOESQUE multi - chamber Handgun is a weapon mentioned in The Armageddon Rag . Background . It is sold at Crazy Ivan ' s store , Crazy Ivan ' s New and Used Guns . Appearances . The . 25 VOLCANOESQUE multi - chamber Handgun appears in The Armageddon Rag , Vol . 4 . They were likely to appear in " Fallout Online " , Interplay ' s original Project V13 , since abandoned in favor of an unrelated project by the same name .
Postman uniform The postman uniform and dirty postman uniform are outfits in " Fallout 4 " , worn by mailmen in the Commonwealth in 2077 . It consists of two items : the postman uniform and the postman hat . Characteristics . The postman uniform consists of blue pants and a blue long - sleeved jacket worn over a button up white and blue striped shirt with a black tie . It also includes black boots and a bag worn over the shoulder with U . S . Mail printed on it . The wearer ' s Charisma and Endurance are both increased by a single point . It cannot be worn with armor . The postman hat is a dark blue hexagon - shaped hat with a post badge adorning the front above the bill . When worn it provides a single point to Endurance . Notes . Can be armored with Ballistic weave .
Gillian Taylor Dr . Gillian Taylor was an employee at the National Aquarium before the Great War . She was working on building a whale exhibit there , but needed help from the San Francisco Aquarium to build a larger tank to house the whales . She is mentioned in the terminal at the Museum Authority Building . Appearances . Dr . Gillian Taylor does not appear in any " Fallout " games , but is mentioned in terminal entries in " Fallout 3 " . Behind the scenes . Dr . Gillian Taylor and her whale exhibit are both allusions to Gillian Taylor from " " .