naist-nlp/zeshel huggingface dataset:
Walled City of Yardrow Walled City of Yardrow , also known as Yardow Fort City is a location from " Final Fantasy Tactics " . It is located east of Riovanes Castle and north of the Royal City of Lesalia . As Ramza Beoulve passed through the town on his way to Riovanes , Marach Galthena attempted to ambush him , but the attack failed because Marach ' s sister , Rapha Galthena , chose to defect as Ramza approached .
Double Black Magic Double Black Magic , also known as Dbl Blk and Dual Black Magic , is a recurring ability in the series . Appearances . Fusoya and Golbez learn the Band ability Double Black Magic when fighting Zeromus ' s Malice , which acts similarly to Twincast . When used , Double Black Magic has a chance of using Twin Firaga , Twin Blizzaga , Twin Thundaga , or Twin Meteor . " Final Fantasy IX " . Dbl Blk is Vivi ' s ability while in Trance , which allows him to cast two black magic spells consecutively . Casting the two spells still drain his Trance gauge independently . " Final Fantasy Legends II " . The ability hits all enemies twice with a Water elemental attack . Inflicts continuous damage to all enemies . " Final Fantasy Brave Exvius " . Appearing alongside Dualcast , Dual Black Magic is an active special ability that costs 0 MP to cast and allows the user to cast any Black Magic spell twice in the very same turn Dual Black Magic is used . However , while ability itself does not have a MP cost , the spell that is used twice will drain the caster ' s MP . For example , using Firaga ( which by itself costs 20 MP to cast ) twice will cost 40 MP . Currently , Dual Black Magic can be learned by three units in the Global version : Vivi ( at Level 60 , 4★ ) , Arc ( at Level 80 , 5★ ) , and Exdeath ( at Level 80 , 6★ ) . Other units , currently exclusive to the Japanese version , who learn this skill are : Victoria ( at Level 1 , 6★ ) , Shantotto ( at Level 1 , 5★ ) , Trance Terra ( at Level 1 , 5★ ) , Sakura ( at Level 1 , 3★ ) , the Emperor ( at Level 80 , 5★ ) , and Dark Fina / Summer Dark Fina ( at Level 94 , 6★ ) .
Passage of the Eidolons The Passage of the Eidolons also known as the Cave to the Phantom World , is a location in " Final Fantasy IV " and its sequel " " . Its caverns link the Underworld to the Feymarch , land of Eidolons . The cave is littered with many lava - filled pits , which will damage the entire party if stepped on . Rosa can prevent this damage by casting Float on the entire party . The spell will need to be recast whenever a new floor is reached . On the third basement level of the Passage , a blue prism awaits that will teleport the party to the Feymarch . In " Final Fantasy IV " , The Passage of the Eidolons is a completely optional dungeon and as such may be accessed at the player ' s leisure . It is only accessible after the airship " Falcon " is obtained , though the player may wish to level up their party first in order to be prepared for the tough monsters that nest in the cave . In " The After Years " , it is part of the storyline and is thus required to be visited .
Castle Cornelia ( Final Fantasy ) Castle Cornelia , also known as Coneria Castle , is the stronghold of the King of Cornelia in the original " Final Fantasy " , standing outside the town walls of Cornelia . The king ' s wife , Queen Jayne , and two daughters , one being Princess Sarah , also live in the castle . Story . The Warriors of Light arrive to Cornelia and , after showing their crystals , are sent to the castle . There , the King asks the warriors to save his daughter , Princess Sara , from the hands of the corrupt knight Garland . After rescuing Sarah from the Chaos Shrine , they later return with the Mystic Key to retrieve the castle ' s store of explosives , in order to blast a route out of the Aldean Sea . Musical themes . " Castle Cornelia " is the background music of this area . It is available as a battle background music for " Dissidia 012 Final Fantasy " as part of a downloadable content pack of five tracks from " Final Fantasy " . Other appearances . " Dissidia Final Fantasy " . Castle Cornelia appears in the distance in the ending , when the Warrior of Light heads towards it with his Crystal in hand . This scene closely resembles the opening scene in the original " Final Fantasy " , after the Light Warriors cross the bridge out of Cornelia . " Dissidia 012 Final Fantasy " . The ending of " Dissidia " concludes " Dissidia 012 " . However , ruins of Cornelia Castle can also be found in the overworld , at the Cornelia Plains . In the Confessions of the Creator scenario , a Teleport Stone is located nearby . " Dissidia Final Fantasy ( 2015 ) " . Castle Cornelia appears off the horizon in the battleground modeled after the ending sequence of the original " Dissidia " . " Theatrhythm Final Fantasy " . Castle Cornelia makes a cameo appearance , seen in the background of Field Music Sequence for the original " Final Fantasy " . It can be seen as the player begins to cross the nearby bridge .
Lucky Girl Lucky Girl is a Limit Break that inflicts the Critical status so all hits landed count as critical hits regardless of where they are landed or other formulas . Appearances . " Final Fantasy VII " . The Lucky Girl Limit Break is only accessed through Cait Sith ' s Limit Break , Slots , by lining up three Hearts . The condition affects the user by making all their physical attacks , whether it be a normal attack , Limit Break , or command attack like Slash - All , hit as critical hits .
Slagworm ( Final Fantasy VI ) The Slagworm or Hoover is an enemy in " Final Fantasy VI " . It is only found in the desert south of Maranda , and is likely to be encountered when hunting Cactuars who are exclusive to the same location . Battle . Its special attack Crush deals heavy physical damage to a character , and it has a chance to counter all damaging attacks with up to two Sandstorms , doing high Wind - elemental damage to the party . On their third turn , Slagworms may attempt to blow out a party member with Snort . Slagworms are highly susceptible to Death attacks , so Banish and Death spells , as well as the Chainsaw and Air Anchor Tools are the best ways to kill it quickly . Since he won ' t counter Air Anchor with Sandstorm , it is a guaranteed one - hit kill with no downside . Slagworm is also susceptible to Stop and vulnerable to Ice elemental attacks . Coliseum Setup . The Paladin ' s Shield / Thunder Shield will nullify Sandstorm . Snow Scarf , along with an appropriate helmet , will bring Mog ' s Defense to 255 , which will reduce physical damage taken from physical attacks to 0 when Mog is in the back row . Quake will be nullified by the Paladin ' s Shield or Angel Wings , so there ' s no need to equip both as long as Mog has 255 Defense . Use Ice and Water - elemental weaponry to exploit its weaknesses , and the Kagenui to take advantage of Slagworm ' s vulnerability to Stop . Whether Kagenui is truly useful in this battle depends entirely on the damage done by other available weapons with potentially higher attack power . AI scripts . Normal Script . Attack Turns : 1st Turn : Attack ( 66 % ) or Nothing ( 33 % ) 2nd Turn : Attack ( 66 % ) or Crush ( 33 % ) 3rd Turn : Attack ( 66 % ) or Snort ( 33 % ) If attacked by anything : Sandstorm ( 66 % ) Coliseum Script . Attack Turns : 1st Turn : Attack ( 25 % ) or Crush ( 25 % ) or Sandstorm ( 25 % ) or Quake ( 25 % ) If attacked by anything : Sandstorm ( 66 % )
Atomos ( Final Fantasy XIII ) Atomos is a Pulse fal ' Cie that digs underground tunnels along the Mah ' habara Subterra . Its appearance is akin to a spherical boulder with a spinning circumference of glowing spikes . The fal ' Cie also serves as a transport for whomever can stop it , possessing a partially hollow interior . Datalog . " Atomos toils endlessly beneath the surface of Gran Pulse , ever extending the world ' s network of snaking , subterranean passages . Common speculation purports that the fal ' Cie ' s goal is excavation of habitable underground environments , but the truth of the matter is shrouded in mystery . " " What is known is that Atomos ' s digging often exposes deposits of valuable mineral resources . For this reason , the human inhabitants of Gran Pulse long ago established mining operations in Mah ' habara . " Story . " Final Fantasy XIII " . Atomos is first encountered by the l ' Cie party in the Mah ' habara Subterra , when they are inside the derelict mining facility . Snow suggests they use it as a means of transport , and the party set out to do so . The party are aided by a group of Juggernauts , who work together to halt Atomos and save Hope Estheim . Afterward , the l ' Cie are able to ride Atomos between the Mah ' habara Subterra and the Sulyya Springs , as well as use him as a platform to access previously inaccessible parts of the mine . After the fusion of Gran Pulse and Valhalla , Atomos appears to have made the Dead Dunes its final resting place . It forms part of a craggy area , and while it has become immobile , as seen in the Japanese Comic - Con trailer , its spikes glow during the night , showing that it is still active in some way . Atomos has rendered itself immobile , as if in response to God ' s will and quietly waits for the end of the world . Other appearances . " Mobius Final Fantasy " . Atomos appears as an earth - element ability card . Its artwork was illustrated by Pablo Fernandez .
Tzakmaqiel The Tzakmaqiel , also known as Kiwok , is an enemy in " Final Fantasy VI " . Battle . Like most enemies in the Yeti ' s Cave , it can inflict the Imp status with its special attack Peck . Otherwise it is a weak enemy and easily killed . It sometimes drops a valuable White Cape . AI script . Attack Turns : 1st Turn : Attack ( 100 % ) 2nd Turn : Attack ( 66 % ) or Peck ( 33 % ) Other appearances . " Final Fantasy Record Keeper " . The Tzakmaqiel from " Final Fantasy VI " appears as an enemy in " Final Fantasy Record Keeper " .
Hades ( summon ) Hades is a recurring summon in the " Final Fantasy " series . He usually gives the enemy various and dangerous status ailments and its appearance is based on the Greek god of the underworld , Hades . Appearances . " Final Fantasy VII " . Hades ' Materia is found underwater in the cargo room in the Sunken Gelnika , and costs 150 MP to summon . Hades ' s attack , Black Cauldron , damages opponents and causes the Poison , Confuse , Sleep , Silence , Mini , Frog , Slow , and Paralysis status ailments . Hades ' s spell power is equal to 5 . 625x the base magic damage . If paired with the Added Effect Materia , Hades will grant either Slow or Paralyze . Hades is also one of the available summons in the " Battle Square " demo version of the PC port of " Final Fantasy VII " . " Before Crisis - Final Fantasy VII - " . Hades can be summoned in battle using the Hades Materia in this game . " Final Fantasy : Unlimited After " . Hades makes an appearance in the sequel of " " , the novel " Final Fantasy : Unlimited After " . He is one of Kaze ' s summons , and can be summoned by using the following Soil Charge Triad : Followed by saying : " Judgment ! I summon you , HADES ! " " Final Fantasy Trading Card Game " . Hades appears in " Final Fantasy Trading Card Game " with an Ice - elemental card " Triple Triad " . Hades appears on a Triple Triad card in the version available via " Final Fantasy Portal App "
Geo - Regen Geo - Regen is a Geomancy spell in " Final Fantasy XI " . When cast , a beneficial Geocolure effect provides a Regen effect to all party members for as long as they are within emanation range of the caster ' s luopan . In order to learn this spell , the player must visit a Geomantic Reservoir located in La Theine Plateau as a Geomancer after having learned Indi - Regen .
Doomstone Doomstone is a type of fiend found in " Final Fantasy X " and " Final Fantasy X - 2 " . They are characterized as demonic skeletal creatures with one arm that are entombed inside a cement wall . They are typically found around areas such as the Omega Ruins or Farplane , as well as the Cavern of the Stolen Fayth . Their signature attack , Stone Breath , inflicts Petrify on the entire party , and their normal attack , which consists of a claw swipe , can inflict statuses as well .
Fangpuller Fangpuller is an enemy in " Final Fantasy Dimensions " . This foe is an Undead , does not have high HP and is weak against Fire and Light . It can be defeated easily by many means , just watch out for Impale as it will hurt more than normal attack .
Barbatos ( Final Fantasy X ) Barbatos is a fiend in " Final Fantasy X " encountered Inside Sin . It is a large armored yellow / orange creature with short legs and big tube - like arms which are used in battle as shields and hammers . Battle . Barbatos has a total of three attacks . A standard physical attack that inflicts comparatively major damage , Body Splash which hits the entire party for physical damage , and Mortar , an even stronger attack which affects the entire party . Barbatos is known for his high Defense and it also has the highest HP of any regular enemy in the game , which makes it a hard monster to kill . It is difficult to inflict Overkill on Barbatos , because of its large Overkill HP range and tough Defense . Strategy . There are several ways to defeat Barbatos . The safest way is to cast Demi ( preferably using Doublecast ) to bring Barbatos ' s HP down to a manageable level , before finishing it off with more conventional attacks . If the player has a weapon with Zombiestrike , they can use it to inflict Zombie on Barbatos , and then cast Curaga on it for several thousand points of damage per casting . Barbatos cannot , however , be destroyed by revivification abilities . If the player feels they can withstand the threat of Mortar , they can use Armor Break to destroy Barbatos ' s defenses , but this will only work 50 % of the time . If this strategy is used , the player must ensure all characters ' HP are topped up as Barbatos will use Mortar capriciously .
Northeast Town Northeast Town is a location in " The Final Fantasy Legend " . Story . After finding the island that can sail like a ship , they head towards this town . The party will learn valuable information in the town , they learn that Sei - Ryu lives in the castle at the bottom of the ocean . Another citizen tells them that if the Airseed is put into the ocean , it ' ll produce oxygen . The last bit of information is a citizen warning the party to stay away from the old man living on the southern island .
Chimera ( Ring of Fates ) The Chimera is an enemy from " " . They are one of the more deadlier enemies in the game , and thus should be dealt with either immediately if possible , or last if there are other enemies about . The Chimera is capable of casting high - level spells , including Firaga , Blizzaga , and Thundaga , if the player is too far away , can knockback players if they are close to the Chimera with an Earthquake attack , can inflict Blind on the player if they are directly in front of the Chimera and not too close for it to use Earthquake , or can shoot two Lightning Orbs that will home in and follow the player for a brief period . It is best to bait the Chimera into using the Earthquake attack , then move in and attack with at least 3 - 4 attacks , then back out before it can attack with Earthquake again .
Scarmiglione ( Final Fantasy IV boss ) Scarmiglione , originally known as Milon in the SNES translation and PlayStation port and Scarmiglion in the J2e port , is a storyline boss from " Final Fantasy IV " . A vile monster known as the Blighted Despot , he appears as one of Golbez ' s Archfiends . He is fought three times ( twice in a row early in the story ) , and takes on more than one form . He is an undead enemy , and thus is weak to Fire and healing spells . In the second battle , he is known as Milon Z or Milon Z . in older ports . Battle . First battle . Scarmiglione is accompanied by a vast number of Skulnants and counters every attack that hits him with Thunder on a random party member . Second battle . In Scarmiglione ' s second form there are no monsters accompanying him , but he has a strong physical attack and may inflict Curse , Blind and other status effect s . This battle is a back attack . Strategy . One should have plenty of Echo Herbs on hand to cure Silence . Tellah and Porom should always use Cura on Scarmiglione or the other characters when they need healing . Palom should cast Fira without any delay , but Scarmiglione will retaliate with his various status effects , or his special Gas attack in all versions except the US SNES FF2 release and Easy Type . Cecil should use Hi - Potion on Scarmiglione as his dark sword is useless against the boss . If the player wants an easy win , they can use an Elixir on Scarmiglione , if they have it . As the battle is a back attack , it would be wise to invert the party lineup beforehand . AI script . 2D . Turn 1 - Attack ( May inflict Poison )
Orc ( Vagrant Story ) Orc is an enemy from " Vagrant Story " . Orcs are very similar to Goblins in that they use the same strategies . They are different in that they generally use two handed weapons and they lack shields . Battle . Orcs use the exact same strategy as Goblins . An Orc Leader casts status effect spells while the grunts rush Ashley . Deal with the Leader before killing the grunts .
Tobul Tobul is a non - playable character in " Final Fantasy II " . He is the resident smith of Altair . Story . When the party first meets him , he is seen as a grumpy and unhappy man , due to him not having any work to do . He laments to the party because he does not have any Mythril to work on to make armor . After he is given Mythril , he becomes ecstatic and eagerly starts to work making Mythril armor that can be worn by the party . Later in the game , Tobul is killed when the Cyclone completely destroys Altair . He later inhabits the smith in Machanon in the afterlife , making armor for Minwu and his party , priding himself by saying that his new armor he has made in Machanon is the best he has ever made .
Epaaj Epaaj is an enemy in " Final Fantasy X " found at the bottom of the gorge in the Calm Lands , next to the entrance to the Cavern of the Stolen Fayth as well as inside the Cavern itself . Its attacks may cause Poison . Epaaj will drop weapons with Strength + 5 % or Magic + 5 % , and armor with Defense + 5 % . Rarely , Epaaj also drops weapons with SOS Overdrive , which sell at a very high price .
Sahagin ( Dirge of Cerberus ) Sahagin is an enemy in Chapter 5 of " Dirge of Cerberus - Final Fantasy VII - " . It can fight both in long range and short range battles , using its trident when the player gets too close . Its weak point is in its head . Other appearances . " Final Fantasy Trading Card Game " . Sahagin appears with a water - elemental card .
List of Final Fantasy IV - Interlude - weapons The following is the list of weapons in " Final Fantasy IV - Interlude - " . Some weapons can cast magic spells by using certain equipped weapons from the Item menu during battle . The attack and accuracy camps show how much of these stats is added to the character ' s main stat . Some weapons may reduce the stats , while some may not add anything at all . Swords . Holy swords . Only Cecil can equip these weapons . Normal swords . Only Cecil can equip these weapons . Spears . Only the non - playable Kain can equip spears . The lone spear - type weapon in the game is merely a leftover from " Final Fantasy IV " , as most enemies take their stats from the base game . It can be thrown at enemies . Axes . Cecil and Cid can equip this axe . Bows and arrows . Bows . Cecil , Rydia , Rydia ? , Rosa , Palom , Porom , and Cid can equip these . They possess the Throw element . Arrows . All arrows deal extra damage against flying creatures . Whips . Rydia and Rydia ? can equip this whip . Daggers . Can be equipped by Cecil , Rydia , Palom , and Edge . Katanas . Edge can equip these . Throwing weapons . Edge can throw shurikens with his Throw ability . They possess the Throw element . Claws . Yang , Monk A , Monk B , and Edge can equip these . Hammers . Cid can equip these . Hammers deal extra damage against machines . Rods . Rydia , Rydia ? , and Palom can equip these . Staves . Cecil can equip some of the weaker staves , while Rosa and Porom can equip them all . Other . The default weapon when the character ' s hands are empty . For bow and arrows , if one or the other is empty , the character will attack with his / her fists regardless of having a bow or arrows equipped . This weapon remains unnamed .
Fang of Fire The Fang of Fire , also known as FireFang , is a key item in " Final Fantasy III " , one of four that is required to reach the Ancients ' Maze . It is obtained at Unei ' s Cave by waking up Unei , only possible after completing the Temple of Time and obtaining the Noah ' s Lute .
Aern Humanoid in appearance , every Aern has a particular job , and while the job cannot be discerned by their name , the abilities , characteristics , and weapon speak for themselves . Each Aern also has a special TP ability based on which weapon it is wielding . The Aerns exhibit some rather unique abilities . Aerns occasionally have blue crystalline " wristbands " appear for up to 30 seconds before being removed . They will continue to apply and remove their wristbands even while asleep . When equipped , the Aern receives an increase in attack power and speed . Of additional interest is the fact that about 40 % of the time , Aerns will Reraise to full HP and MP a few seconds after they are defeated - and some , like the Dark Knight Ix ' aern , may Reraise multiple times before being defeated for good . Adventurers should be careful , as a reraised Aern will automatically attack the person / party that defeated it if within range . Aerns may drop items after conceding defeat including organs and Luminian tissue . If Aerns drop items after defeat they will not Reraise . Aerns come equipped with a Job , and will readily use the abilities granted them .
Energy Points Energy Points is a stat from " " . Energy Points are equivalent to Technical Points from " Final Fantasy XIII " where the player accumulates points to fill TP bar segments to perform techniques . The EP system differs from the TP system in that EP bars are of the same cost , while the TP bars had longer bars on level 2 and 3 , resulting in spending longer times accumulating TP gauge segments . Each day when Lightning returns to the Ark , the EP gauge is replenished . The player can choose to spend EP to purchase healing items from Hope before leaving the Ark . Certain also require expending Energy Points to be opened . As the EP gauge is used up , it can be recharged by winning battles . The amount recovered depends on the enemies ( small enemies give the least ) and on the difficulty level , easier difficulty modes yielding more points . The starting maximum amount of EP is 5 , but that number can be raised . Completing main quests 1 - 5 ( Luxerion ) , 2 - 3 ( Yusnaan ) and 5 - 1 ( second Wildlands ) earns Lightning 1 EP each , as does completing 3 - 3 ( main Wildlands ) on a New Game + , but subsequent completions of those quests don ' t stack the EP bonus . Thus , the maximum capacity for the EP gauge is 9 . EP can be used during battle by pressing / and then pressing / or / or opening the main menu on the field by pressing / . Expending 50 EP earns the achievement .