naist-nlp/zeshel huggingface dataset:
ED - Ecated ED - Ecated is a and for the " " " Lonesome Road " . To obtain this achievement / trophy , you must find all five of ED - E ' s upgrades in the Divide leading to the Camarader - E perk . All eyebot upgrade circuit board s are located inside destroyed . You can find these upgrades either during or after you finish " Lonesome Road " , even if ED - E isn ' t a companion .
Vasquez Villanova Hernandez Ortega Vasquez Villanova Hernandez Ortega is a mercenary working in Junktown in 2161 . Background . He was cut from the final game . Not much is known about him . It appears he would of been a temporary companion who you could hire for $ 500 a week , however it appears he would only stay in your company in Junktown and nowhere else . Appearances . Vasquez Villanova Hernandez Ortega does not appear in any " Fallout " game . He was going to appear in the original " Fallout " , but was cut from the final version of the game , for unknown reasons .
Neil Neil is a first generation super mutant living in the Mojave Wasteland in 2281 . Background . Neil went to Black Mountain on Marcus ' order to spy on Tabitha , an intelligent nightkin who had ousted Marcus as leader of the Black Mountain super mutant refuge . Neil ' s role is to divert other super mutants to Jacobstown , where they will be treated fairly . He has three distinctive scars located above his right eye . If asked why Neil has chosen to stay in Black Mountain , he will respond it was his choice and to be away from an unspecified incident in Jacobstown . Interactions with the player character . Other interactions . Neil will warn the Courier about the danger ahead , Black Mountain . Appearances . Neil appears only in " " .
Fancy plaid suit & tie The fancy plaid suit & tie is an outfit in the " Fallout 4 " add - on " Nuka - World " . Characteristics . It provides a Damage Resistance of 1 as well as a bonus of 2 to Charisma when worn . Armor pieces may be worn over it , but it cannot be modified at an armor workbench . It cannot be scrapped for raw materials . Locations . Worn by members of the Operators . Notes . The tie may disappear when the outfit it worn , despite appearing on the world model .
Teddy bear ( Fallout 3 ) The teddy bear is a miscellaneous item in " Fallout 3 " and " " . Characteristics . A teddy bear is a child ' s toy shaped like a little bear made from soft fabric and stuffing used for play and comfort . In both games they are typically found in childrens ' bedrooms and play areas . They are also found posed and propped up in strange places , such as sitting in chairs or playing chess , notably interacting with garden gnomes . They can also be used as ammunition for the Rock - It Launcher in " Fallout 3 " . Video . " How to get the Legendary teddy bear from SatCom Array NN - 03d "
Cherry Nuka - Cola Cherry Nuka - Cola is a consumable item in " " . Characteristics . Cherry Nuka - Cola resembles the original Nuka - Cola bottle but the liquid inside is a bright red instead of being brown . Instead of having 17 fruity flavors this unpopular Nuka - Cola only had the one ( cherry ) . It has no effects and carries a 15 % chance of getting a Nuka - Cola addiction .
Berserker ( skill ) Berserker is a " " ( skills in this game work like perk s do in other " Fallout " games ) . Requirements . To take the skill , the player must be Level 5 . Effects . Each level of this skill increases your damage by + 10 % ( up to a maximum 50 % ) when health drops below 30 % .
Riot gear The riot gear and the matching riot gear helmet are pieces of in the " " " Lonesome Road " . Background . The riot gear is a newer version of the L . A . P . D . riot armor bearing a greener color , with a matching new model of the military helmet with built - in low light optics , a combination IR / white light lamp and gas mask , and a small spike protruding from the tip of it . The brown duster has two pouches on each sleeve and two green arm bands . Unlike the standard ranger combat armor , this set has brown military pants and brown boots . This armor was used by the special pre - War riot control officers in the Divide , under the supervision of the 11th Armored Cavalry Regiment wearing a recognizable helmet and a more advanced riot armor . They were charged in riot control operations in the Divide against the entire local hippie community that protested outside Hopeville against the ongoing Sino - American War . Characteristics . The helmet gives the " Red Eye " effect , which gives low visibility sight while in sneaking between 6 : 00PM to 6 : 00AM or while indoors . This will toggle from on to off upon leaving sneak mode .
Tenpenny Tower radio Tenpenny Tower radio was a radio station cut from the final edition of " Fallout 3 " at an unknown point in the game ' s development . Several lines of dialogue that were recorded for the station still exist in Allistair Tenpenny ' s dialogue file . DJ . The DJ for Tenpenny Tower radio is described in the script notes as someone " trying to sound like a radio celebrity . " Tenpenny truisms . Allistair Tenpenny recorded several proverbs and maxims for broadcast on Tenpenny Tower radio for a feature to be called " Tenpenny " .
Fallout 2 promotional items Fallout 2 promotional item s lists all giveaway items created to promote " Fallout 2 " . They were either given away by Interplay to journalists or available with special editions of the game . Gecko in a can . The " gecko in a can " was given out during the " Fallout 2 " launch party . The side of the can includes serving suggestions , tips , and an ingredient list . Many are still unopened in fear of what may be inside . The item was originally intended to be " dog meat in a can " but when plushes were sought out , the only ones found had a big red ribbon on them and were deemed unsuitable . So the geckos were chosen instead . The label on the side of the can reads :
Ranger Sequoia The Ranger Sequoia is a in " " . Characteristics . This large , double - action revolver is a rare , scopeless variant of the hunting revolver . It is used exclusively by the New California Republic Rangers , and is carried only by a NCR Veteran Ranger after 20 years of service . This revolver features a dark finish with intricate engravings etched all around the weapon . Engraved along the barrel are the words " For Honorable Service , " and " Against All Tyrants . " The hand grip bears the symbol of the NCR Rangers , a bear , and a brass plate attached to the bottom that reads " 20 Years . " Despite being a one - handed revolver , this is not a holdout weapon , meaning that , even at a Sneak of 100 , it will not pass a search when entering a weapon - free location , such as a casino , where you are asked to turn over your . Durability . The Ranger Sequoia can fire a total of about 395 standard rounds , the equivalent of 79 reloads , from full before breaking . Behind the scenes . The Ranger Sequoia is based on the with elements taken from the Bison Bull as well .
Melee Skill Melee Skill is a " " ( skills in this game work like perk s do in other " Fallout " games ) . Effects . Each level of this skill increases your damage by + 5 % ( up to a maximum + 25 ) for all fist , knife and hammer attacks .
Abandoned warehouse The abandoned warehouse is an in the Mojave Wasteland , directly east of the Allied Technologies offices . Layout . The warehouse is a single room , with half an open space with several file cabinets and desks ; the other half is a maze of metal containers stacked high . There are stairs which lead to an empty catwalk on the western side of the room . Appearances . This abandoned warehouse appears only in " " .
PMV Valdez Anchored in San Francisco , Poseidon Marine Vessel ( PMV ) Valdez is an old , decaying oil tanker , that plays a pivotal role in " Fallout 2 " , where it enabled the Chosen One to travel to the Enclave Oil Rig and save the world from destruction . Despite the energy crisis , the oil tanker ran on diesel fuel which is derived from oil , rather than fusion . It is probable that converting such a vessel was deemed too expensive ( since as long as there was some oil , the payload would be valuable enough to justify the fuel cost ) or simply that it was impossible due to the limitations of the fledgling fusion technology . However , while utilizing outdated technology as propulsion , the tanker was fully automated and equipped with a navigational computer secured by a door operated with a magnetic tanker FOB . Additionally , the ship was equipped with an IFF ( Identification Friend or Foe ) transponder , preventing Poseidon Oil defenses from sinking it . Post - War history . After 2077 , the tanker was disabled by the Enclave ( security act 9837 - 334 - 27A ) , possibly as a means of preventing access to the Oil Rig , and the tanker FOB was moved to Navarro military base , while the NavCom parts were sealed in Vault 13 . After its abandonment , various creatures have taken residence in the tanker . These included centaurs , floater s and wanamingo s . A band of vagrants eventually occupied the deck of the tanker , forcing the creatures to remain in the holds . The vagrants formed a community , using the vessel as their home , turning it into a simple settlement , selling various scavenged items to visitors . The community was led by captain A . Ron Meyers , a Navarro technician gone AWOL , " a tough old military guy " ( as described by Marc ) . The second community leader was Badger , the local hacker and electronics specialist . The vagrants themselves are a diverse collective of solitary wanderers , social outcasts and survivalists from across the wasteland . The vagrants emigrated to San Francisco for the tolerance and respect for secrecy there . Notable loot . The following skill books are sold by Jenna : Appearances . The tanker appears only in " Fallout 2 " .
Freeside ' s north gate Freeside ' s north gate is a in the Mojave Wasteland . This location , along with the east gate , is one of the two gates that lead into Freeside . Layout . Freeside ' s north gate is run - down , and is simply guarded by a handful of apathetic Kings members . The roads leading out are cracked and broken . The location is a high - traffic area for barter and commerce , and it ' s not surprising to see many traveling merchant s around the area selling their supplies . Both the and the Crimson Caravan Company reside in the vicinity , boasting a large selection of guns , ammunition , and armor of various kinds ; making this particular loop a lucrative trade circuit for any aspiring merchants . Freeside ' s north gate is the closest location to the Old Mormon Fort , where the Followers of the Apocalypse perform their humanitarian functions safely behind the walls of both Freeside and the Fort . Appearances . Freeside ' s north gate appears only in " " .
Director blank Director blank is a cut paper note in " Fallout 4 " . The note is somehow related to the Wilson Automatoys company , given its director ' s name Marc Wilson . Notes . The note is directed to Arlen Greene , likely a last name mistake , the correct name being Arlen Glass .
Dyin ' Ain ' t Much of a Living Dyin ' Ain ' t Much of a Living is a two - star ( ★★ ) added in the " " " Gun Runners ' Arsenal " . Challenge requirements . The player must kill 5 members of NCR Ranger hit squad s or Legionary assassin s , using any weapons affected by the Cowboy . The following weapons count towards this challenge . Effects . Grants 500 XP upon completion . Behind the scenes . The name of the perk is a reference to the film " " , in which Josey says , " Dyin ' ain ' t much of a living , boy " to a bounty hunter pursuing him .
Primer box , . 50 MG Primer box , . 50 MG is a in " " . Characteristics . This item gives the Courier 25 units of . 50 MG primer . Location . This item , along with others like it , can be bought at the kiosk outside the New Vegas Strip .
Nitrocellulose Nitrocellulose was going to be a miscellaneous item in " Van Buren " . Characteristics . Nitrocellulose ( also : cellulose nitrate , flash paper ) is a highly flammable compound formed by nitrating cellulose through exposure to nitric acid or another powerful nitrating agent . It is unknown how this item was going to be used in the game .
Phil Roller Phil Roller is a Hubologist in Nuka - World in 2287 . Interactions with the player character . Other interactions . The player can let themselves get " aligned " to 7 increasing AHS ( Aligned Hub Seeker ) levels by Phil , in exchange for caps . See the Hubologists page for more detailed information . Appearances . Phil Roller appears only in the " Fallout 4 " add - on " Nuka - World " . Bugs . If you sit in the chair immediately after talking to Phil , the Sole Survivor may get stuck with no way out of the chair with Phil sitting there doing nothing . Reloading an older save and retrying may resolve the issue .
Naughty nightwear ( Fallout : New Vegas ) Naughty nightwear is a set of leopard print pajamas found at Mick & Ralph ' s in " " Characteristics . The naughty nightwear is identical to the version in " Fallout 3 " . Locations . It can be purchased " only " from at Mick & Ralph ' s in Freeside .
Frakes Frakes was a soldier stationed at Camp Guardian in 2281 . Background . When a cave was found in the back of station tent Frakes was ordered by Banner , along with , to scout out the Camp Guardian caves . Appearances . Frakes is mentioned only in " " .
Barbed spear The barbed spear is a melee weapon in " " . Characteristics . Barbed spears are specifically designed to latch onto the opponent once penetrated for a more effective damage effect . The spearhead has three backward facing spikes on each edge that make removing the spear an excruciating task causing more damage . Its damage is not notably high even compared to a normal spear , but it is however the most reliable damage - wise . This spear can be used for standard melee attacks or as thrown weapon . Locations . Commonly found on super mutants after the St . Louis mission .
Rory Maclaren Rory Maclaren is a slave being held in Paradise Falls in the year 2277 . Background . Rory was born in 2247 . One of the many held at Paradise Falls , 30 - year - old Rory remains here until someone wishes to purchase him . Unlike some of his fellow slaves , Rory is obsessed with escaping and spends every waking minute pondering ways of tunneling , creeping , or bludgeoning his way out of Paradise Falls . He isn ' t about to be pushed around and has assaulted his captors several times . He ' s been placed permanently in " the Box , " where unruly slaves await their fate . Appearances . Rory Maclaren appears only in " Fallout 3 " . Behind the scenes . His line " Can ' t nobody eat fifty eggs . " is a reference to the film " " .
NH & M Freight Depot The NH & M Freight Depot is a location in the Commonwealth in 2287 . Background . It is a storage facility of NH & M Services , since claimed by John Hancock . Layout . The area is a storage depot with a back room that is initially broken into . Leaving this room leads to some stairs up into the main storage area , with upper catwalks overlooking a train car area . The floor is soaked with oil that may be ignited if a firefight ensues at the end of the quest The Big Dig . There is also a power armor station on the lower level . Appearances . The NH & M Freight Depot only appears in " Fallout 4 " .
Computer chip A computer chip was going to be a miscellaneous item in " Van Buren " . Appearances . Computer chip has not appeared nor are they mentioned in any published game . It was to appear only in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios . It is not certain if it will appear in any future " Fallout " game .
FFE vendor chests ( Fallout 3 ) The FFE vendor chests is a test cell in the game files of " Fallout 3 " . Layout . It is a system - use map similar to the VendorChestsCell . Appearances . The FFE vendor chests appears in the game files of " Fallout 3 " but should not be considered canon due to it being a test cell .
30 . 06 30 . 06 is a type of ammunition in " " . Behind the scenes . The . 30 - 06 Springfield cartridge ( 7 . 62x63mm in metric notation ) was introduced to the United States Army in 1906 ( hence “ 06 ” ) , standardized , and used until the 1960s and early 1970s .
Sink Project : Sink Sink Project : Sink is a holodisk in the " " " Old World Blues " that restores function to the Sink . It contains the personality module for Sink , and is part of the All My Friends Have Off Switches quest . Location . The holotape is in magnetohydraulics complex , on a table by the destroyed terminal .
Power fist ported chambers The power fist ported chambers is a of the GRA power fist in the " " " Gun Runners ' Arsenal " . Effects . This mod increases the power fist ' s attack speed by 20 % , thereby increasing strikes per second from 1 . 09 to 1 . 31 . Locations . Sold by :
Siri Siri is a Legion slave living at the Fort in 2281 . Background . Siri was originally from a small town in New Mexico before the Legion burned it down . She has been a slave for the Legion for three years . Before her capture , she was receiving medical training to become a doctor , but was never able to finish it . Siri is the only adult female as well as adult slave in the Fort that is able to open dialogue . Appearances . Siri appears only in " " .
Memory Den The Memory Den is a location within Goodneighbor in 2287 . Layout . Upon entering , there is a large hall filled with memory loungers , some of which are in use . These loungers are used to access the past memories of the occupant . There is an entrance hall , main room and basement . To the side of the main hall is Kent Connolly ' s living quarters . His room is filled with Silver Shroud paraphernalia . Appearances . Memory Den appears only in " Fallout 4 " . Behind the scenes . The Memory Den ' s façade and marquee are modeled after those of Gordon ' s Scollay Square Olympia Theatre , a cinema that opened in 1913 , but like most of real - life Scollay Square , it was demolished in the 1960s . Bugs . When taking supplies from the bottom floor , the " take " option will switch to the " steal " option for a split second . Despite this , none of the residents will try stopping you , and you will not earn any disappointment from companions . Sometimes most of the items will be marked in red and show " steal " , and taking them will indeed make Amari hostile and disappoint companions . This seems to happen when loading a save inside the Den .
Emergency frequency RJ1138 Emergency frequency RJ1138 is a radio station picked up outside of Diamond City . Characteristics . This radio station centers on South Boston military checkpoint . It seems that there is no accessible radio station or terminal in game controlling this broadcast . Notes . If traveling with certain companions when the site is approached , they may express a desire to disable the broadcast . Appearances . Emergency frequency RJ1138 appears only in " Fallout 4 " .
Meat jerky Meat jerky is a type of food in " Fallout 2 " and " " . Uses . " Fallout Tactics " . Apparently it seems to heal you 2 HP by eating one of these . Behind the scenes . Buck and Chuck Dunton s ' comment about their meat jerky containing eleven herbs and spices and being " ' finger - lickin ' good " is a reference to the American fast food chain , KFC , which used the same phrasing in their advertising .
Fallout Tactics promotional items Fallout Tactics promotional item s lists all giveaway items created to promote " " . They were either given away by Interplay to journalists or available for pre - ordering the game . Bonus CD . An additional 4th CD given out as a standard pre - order bonus . The CD included : Camouflage bag . A small camouflage bag given as a part of the pre - order bonus to those who pre - ordered " Fallout Tactics " at the Interplay online store . T - shirt . A t - shirt with the " Fallout Tactics " logo on it given as a prize in promotional contests and as a pre - order bonus . Was included in pre - order bundle on Amazon . com .
V5 - 28 V5 - 28 is a character mentioned in " Fallout 4 " . Background . V5 - 28 is a synth working in the Institute in 2287 . It had recently received an upgrade to its synthetic optic nerve tissue at the time of the Sole Survivor ' s arrival . Appearances . V5 - 28 is mentioned only in " Fallout 4 " .
Concrete Concrete is a crafting component in " Fallout 4 " . Characteristics . A tough and heavy rock - like material made from pulverized stone . Concrete is used in building several items in settlements , most notably foundations for houses and water pumps , as well as statues and other decorations . The " Wasteland Workshop " add - on introduces a large number of additional items which require a fair amount of concrete to construct . Locations . Shipments . Concrete can also be acquired by purchasing shipments from the following vendors .
YumYum Deviled Eggs ( Fallout 3 ) YumYum Deviled Eggs is a food item found in " Fallout 3 " . It can restore some of the consumer ' s Hit Point s , but also gives them a small amount of Radiation . Characteristics . YumYum deviled eggs come in a blue box with red labeling . The full title on the packaging reads " YumYum Brand Pure Dried Whole Deviled Eggs . " Locations . They are most often found in houses and other living places . They can occasionally be found in fridges and stoves . Some YumYum Deviled Eggs come with the Megaton house and the Tenpenny Tower suite after purchasing the pre - War theme .
Wasteland Workshop Wasteland Workshop is the second add - on for " Fallout 4 " , and focuses on the workshop feature . It adds a number of new world objects , and the ability to build arenas to stage fights for captured humans and creatures . Release and availability . " Wasteland Workshop " was released at a price of $ 4 . 99 worldwide on April 12 , 2016 , with the exception of the Xbox One and PlayStation 4 releases for Asia which were released on April 19 , 2016 . Items . The add - on includes two new concrete shipments , which at the equivalent of one cap per unit , are significantly cheaper than the shipment of 50 units in the base game , at three caps per unit . Settlement objects . " < section begin = " Settlement objects " / > < section end = " Settlement objects " / >
Kyle ( super mutant ) Kyle is a super mutant guard stationed in Mariposa Military Base around 2161 , where he guards the airlock door on Level 1 . Background . He is one of the more intelligent mutants , and does not like all that the Unity stands for , but considers it the best chance for peace humanity has . Appearances . Kyle appears only in the first " Fallout " .
Weapon Weapons are items used to attack a target and deliver damage . Types . Each weapon class has a different skill that governs its use . Implementations . These classes , as well as their related skills and the types of weapons included in each , have changed over time from game to game :