naist-nlp/zeshel huggingface dataset:
Hasphat ' s Notes for Cosades Summary . Hasphat Antabolis , in the Balmora Fighters Guild , has a collection of notes for the Nerevarine to deliver to Caius Cosades . He will give them these notes once they get him a Dwemer puzzle box from some Dwemer Ruins ( part of the main quest ) . Dorisa Darvel sells none of the books he lists in the notes . Content . < nowiki > [ < / nowiki > The following are notes prepared by Hasphat Antabolis for Caius Cosades . < nowiki > ] < / nowiki > Sixth House . House Dagoth is an extinct Great House . In the wake of the ancient Battle of Red Mountain , its leadership was revealed to have plotted treason , and was discredited . Many of House Dagoth died defending the House ; those survivors who were faithful to the Great Council were redistributed among the other houses . The Temple says the ancient , legendary evil beings that dwell beneath Red Mountain in the Dagoth Ur region are the original leaders of this extinct house , sustained by some powerful , evil sorceries . Other References . These books include references to the Sixth House and its destruction . The bookseller Dorisa Darvel over in the Commercial District might have copies . THE WAR OF THE FIRST COUNCIL SAINT NEREVAR NEREVAR MOON - AND - STAR THE REAL NEREVAR
J ' riska J ' riska is a Khajiit living in the Border Watch settlement . J ' riska and the rest of the residents of the settlement all believe the K ' Sharra Prophecy , a three part prevision predicting the end of the world . J ' riska lives in his home the upper part of town , across the street from Ri ' bassa ' s House . Interactions . Sheogorath . Sheogorath wants the Hero to fulfill a prophecy about the end of the world in the small settlement Border Watch .
Rona Benanius Rona Benanius is a Nord commoner and maid that can be hired by purchasing the " Battlehorn Bedroom " upgrade from Nilphas Omellian . She spends most of her day walking around the private quarters and when the night comes , she goes downstairs to sleep in the servants quarters .
Sujamma Sujamma is an alcoholic beverage local to the province of Morrowind . It has appeared in two elder scrolls games , and . It is noted that in 3E 426 , the Redoran Council protested the high tariffs placed on local Morrowind beverages of Sujamma , Shein and Greef .
Evangeline Beanique Evangeline Beanique is a Warlock of the Mages Guild and High Chancellor Ocato ' s personal guard . The Hero can only find Evangeline in the Imperial Battlemage ' s chambers in White - Gold Tower during " The Ultimate Heist " Thieves Guild quest . Inventory . She wears upper - class attire including a red velvet blouse and garment with a pair of white mage ' s shoes . She has a random amount of gold on her person , two leveled potions , two leveled scrolls , a leveled staff and a blunt weapon . She also can cast a decent amount of leveled spells from all schools besides Illusion .
Elemental Protection Elemental Protection is one of the nine perks of Block in . Effect . Blocking with a shield reduces incoming fire , frost , and shock damage by 50 % . Usefulness . Elemental Protection is a great asset when fighting dragons , giving Dunmer immense resistance to fire and Nords an immense resistance to frost that can make a dragon ' s breath attacks almost harmless . A single elemental resistance item of armor can make other races without a base elemental resistance incredibly hardy against it as well . Needless to say , the benefit of having a shield is invaluable when fighting elemental mages as well . However , having the shield raised when approaching a mage may not be as effective as simply charging at them without other block perks . If you have enchanted apparel that reduces fire , frost and shock damage by 50 % , blocking with a shield will potentially make you immune to all Destruction spells , since the enchanted apparel reduces the damage in half , and the Elemental Protection perk blocks the other half . Combining this perk along with the Spellbreaker shield renders not only almost all destruction magic useless , but dragon breath attacks useless as well . Spellbreaker adds a 50 magic protection ward whenever shielding is active .
Captain Helane Captain Helane is the leader of the Sea Drakes in Saintsport on the island of Stros M ' Kai . She owns the ship " Bloody Witch " , anchored in the docks of Saintsport . She is the target of Bhosek the Bloody , as seen in the note " Bhosek ' s Punishments " . In the quest " Like Moths to a Candle , " she gets poisoned by Crafty Lerisa . The Vestige can give her the antidote , kill her , or let her die . Interactions . Like Moths to a Candle . The Sea Drakes have captured friends of Telonil . They are being held at Saintsport .
Bujold ' s Retreat Bujold ' s Retreat is a camp populated by the former residents of the Thirsk Mead Hall . Quests . Retaking Thirsk . If the Dragonborn finds Bujold ' s Retreat and talks to Bujold the Unworthy , she will tell them how a tribe of Rieklings took over the Thirsk Mead Hall and how she and the others have been staying in her camp ever since . She also goes on to say that her crew have not attempted to take back Thirsk Mead Hall . If the Dragonborn offers to help her , the quest " Retaking Thirsk " will start , which will by default fail " The Chief of Thirsk Hall . "
Shroudwalk Shroudwalk is a journeyman - level Illusion spell in . Upon cast , it grants the caster 15 % of the chameleon effect for 30 seconds . Acquisition . Shroudwalk can be purchased from M ' raaj - Dar , who resides in the Dark Brotherhood Sanctuary in Cheydinhal .
Shor ' s Watchtower Shor ' s Watchtower is a fortification in . It is located in the Rift . Overview . Shor ' s Watchtower is to the north - east along the path of Shor ' s Stone . The four Guards posted here have all been killed and Trolls randomly roam around the area of the watchtower . There is also an Imperial camp to the north of the tower , the Eastmarch Imperial Camp . If the Dragonborn has sided with the Stormcloaks , or has not chosen any side , in the Civil War , the dead guards will be Riften Guard s . If the Imperials have been sided with , it will be Imperial soldiers . The cause of their deaths is assumed to be a band of Imperial Legion soldiers or Stormcloak Soldier s ( depending on the side the Dragonborn has chosen ) , as stated in the letter on the ground level of the watchtower . The following letter is in the scenario where the Dragonborn has sided with the Stormcloaks : If the Imperial Legion takes control of the Rift as part of the Civil War or the Season Unending quest , dead Imperial soldiers will appear instead of Riften guards . The letter will also have different , but similar contents : Although the letters are addressed to a named character , none of the bodies originally found at the scene will have individual names and will all have the generic title of " Rift Guard " or " Imperial Soldier " . If the slain guards shown are Imperials , then one of the dead soldiers will be female — one of the only female Imperial soldiers in the game with no distinct name .
Worm Saga Content . Mage from infancy , blood - selected for magicka , descended from isles of Artaeum forever ! Destined was I from long before birth to exceed all mortals . Altmer ? Nay , Aldmer : scion of et ' Ada by direct descent , summoned to Ceporah , and there was I sent : to Iachesis , to tutor , to test and ferment . No magicka handler Iachesis Ritemaster , sage of the Elder Way , gentle spellcaster ! To warp not the wind , unlike guild of the latter day , courting disaster . Necromancy , death art , chose me stern and fast . To change not the present , but call up the past , obverse of Elder Way , forbidden without cause , deep - delved in death ' s way , against Gray Cloak laws . Ill - timed then arrived one , Trechtus by name : ambitious , obstreperous , blind and deaf to shame , talented , reckless , thought himself my equal , his arrogance and envy determined our sequel . Magic he practiced : open , raw power , flouted the Elder Way , endangered the tower , then with lowborn cunning cast me as the villain , engineered exile , made me Tamrielan . All undervalued my will and resolution , my knowledge formidable , my wit and acumen . Thus found I new allies to study the death - rites , the sacrifice rituals , the summons of ghost - wights . Robed all in black goes the Order of Black Worm , bringing wisdom to seekers who see beyond death - term , but Trechtus - now - Vanus pursues us to continent , to persecute worm - wrights his evil intent . Come , all necrotics , defend practice and life , against Mages who wield magicka like a knife , heedless of heresy and ignorant of Elder Way , hating necromancy yet heralding doomsday . Child of Nirn ponder , which would you choose : tyranny of mages , restricting spell use , or necromancy , communion with thy dead , ancestors returned , generations reunited ?
Brerama Selas Brerama Selas is a Dunmer who resides in Morrowind . He is in Shishi with two other members of House Redoran to eliminate members of House Telvanni who recently set up an outpost in the area . Brerama is accompanied by Temis Romavel and Anise Romoran . Interactions . Shishi Report . Speaking to Theldyn Virith about duties will reveal that an expedition that he sent to a former Veloth i outpost , Shishi , has failed to report on their situation . Equipment . Brerama carries or uses the following : Powers . As a Dunmer , Brerama can use : Abilities . And benefits from :
Shelden Shelden is a Redguard warrior living in Passwall in the Shivering Isles . Background . Shelden claims to be the mayor because he showed up first . Even though nobody ever attempts to take over , no one really sees him as the mayor , either . He is one of the first people the Hero meets in Passwall ; he is seen heading up to the Gatekeeper with Felas Sarandas to watch a group of adventurers attempt to fight him . Besides some small tidbits of advice , he has very little to provide the Hero . During Retaking the Fringe he will be seen again inside Xeddefen hiding from the Forces of Order . If he is allowed to follow the Hero , he will be of some use until they get split up . If he is told he needs to leave on his own , he will probably be killed by one of the Knights of Order or die during the collapse of the ruins . Interactions . Through the Fringe of Madness . The Hero , when first entering the portal on the island in the Niben Bay after being briefed by Haskill at the end of A Strange Door , will come to the town of Passwall . In town , the Hero will find two characters talking , the mayor of Passwall and a dark elf . Retaking the Fringe . Thadon or Lady Syl will also tell Sheogorath that the Fringe has been taken . Sheogorath is delighted , as this is a new turn of events , and sends the Hero to investigate . They will eventually go to the ruin Xeddefen . Xeddefen is a fairly large ruin . Look for buttons in walls , traps , and watch the map for the beginnings of hallways behind secret doors . Proceed to the Great Chamber where they will discover Shelden , the self - appointed mayor of Passwall , sneaking through the halls .
Keen Eye : Wood Keen Eye : Wood is a Woodworking passive skill in . Effect . Any wood objects will be easier to see when the Vestige is at a distance of 20 meters away or closer from the object . Upgrading . This passive skill can be upgraded to level 3 .
Svenja Snow - Song Svenja Snow - Song is a Nord Hunter residing in Thirsk in Solstheim . She is the wife of Agnar the Unwavering and sole survivor of an attack on Thirsk . Background . Svenja married Agnar some time after the attack . She was haunted by many lingering dreams of the attack on the mead hall , and believed that the only way to stop them would be to kill the Uderfrykte Matron , the creature that spawned the Udyrfrykte . Svenja and her husband then set out to find the monster , tracking it to the Jerall Mountains in Cyrodiil . Unfortunately , they were unable to defeat it . During the events of , the Hero of Kvatch confronts the Matron while Svenja ' s devoured remains and her bow are still in the monster ' s belly , and Agnar is found dead nearby . Interactions . The Mead Hall Massacre . Thirsk mead hall was attacked without warning by a monster called the Udyrfrykte . Svenja Snow - Song asked the Nerevarine to slay it . Mead Hall Business . Once the Nerevarine becomes the chieftain , they can talk to Svenja Snow - Song about mead hall business . She will give them options to order mead from Skyrim , and send hunters to collect snow wolf and snow bear pelts .
Wrothgarian Mountains ( Daggerfall ) The Wrothgarian Mountains are a range of mountains located in the province of High Rock . Found in the northeast corner of the Iliac Bay , they are mostly populated by Orcs who usually keep to themselves and live in Orc Strongholds . Its capital is Wrothgaria , which is the seat of the Orcish government .
Aralor ' s Intervention Aralor ' s Intervention is a Restoration spell in that temporarily increases the value of Personality . The Attribute returns to its original value when the spell ends . This spell can only be activated by using a Shrine of St . Aralor . Locations . The shrine can be found at these locations :
Gilded Letter Content . Norion , Our scheme has encountered an unfortunate obstacle . The majority of the people you sent have been slaughtered by a maddeningly altruistic . I fear I may be unmasked as an agent of the Veiled Heritance if I don ' t leave Silsailen immediately . I ' ll pack a few necessities and meet you in Tanzelwil . Keep your head down . - Valano
The Black Sacrament T - Shirt The Black Sacrament T - Shirt is merchandise of available on the Bethesda Store . Summary . Men ' s 50 % polyester / 25 % cotton / 25 % rayon vintage black t - shirt with specialty print technique for glossy finish on front and back .
Glass Boots ( Skyrim ) Glass Boots are a piece of light armor and part of the Glass Armor set found in . Location . Unenchanted boots will begin to appear throughout Skyrim at level 36 and enchanted variants can be found at level 37 . These locations include : Smithing . Glass Boots require a Smithing level of 70 and the Glass Smithing perk to create . It can be forged at a blacksmith ' s forge with the following components : It can be upgraded with a Refined Malachite at a workbench and also benefits from the Glass Smithing perk , which doubles the improvement .
Ancient Scrolls of the Dwemer IV Content . A Nord , a Chimer , and a Dwemer walked into a cornerclub . " What ' ll it be , muthseras ? " the barkeep asked . " Give me a mug of mead , " said the Nord . " I ' ll have a snifter of shein — the good stuff , mind you , " said the Chimer . " Kindly serve me an infusion of chal , a marble , and a leather - sewing needle , " said the Dwemer . " Haw , haw , " guffawed the Nord . " Shor ' s bones ! The little milk - drinker ' s going to play pick - up - sticks , but he can handle only one stick ! " " At least I don ' t swear by a god who is not only imaginary , but dead , " said the Dwemer , as the barkeep placed his items on the counter . " Hey ! What ? " the Nord blustered . " Why , I ought to … ! " " He ' s got you there , by Azura ' s Star , " said the Chimer , sipping at his shein . " A point for you , Dwarf . " " On the other hand , at least the Nord doesn ' t think it ' s clever to worship demons from other planes , " said the Dwemer , swirling his chal . " Boethiah and Mephala ! You go too far ! " cried the Chimer , drawing a triangular dagger . " Yeah ! Let ' s gut the runt ! " growled the Nord , pulling a hand - axe . The Dwemer knocked the marble off the counter . It landed on the floor just where the Chimer was putting down his foot for his thrust . He slipped , lurched left , and buried his dagger to the hilt in the surprised Nord ' s chest . Meanwhile the Dwemer gave the big needle a precise flick of the finger ; it spun down and lodged in a crack between the floor - planks , point up . As the Chimer back - pedaled from the dying Nord , he lost his balance and fell headfirst to the floor , where the needle pierced one of his golden eyes all the way into his brain . It took several minutes of flailing , but eventually the Chimer was as dead as the Nord . The Dwemer pulled a coin - purse from the Chimer ' s belt and gave it to the barkeep , swallowed the Nord ' s mead in one prolonged chug , picked up the snifter of shein and took a sip , then nodded to the barkeep and left the cornerclub , snifter in hand . " Off to the market , " they heard him say . " I must get a bone - tweezer , a guar egg , and a boot - jack . "
Rejuvenate Rejuvenate is a journeyman - level restoration spell in . It restores 20 points of the caster ' s health and 40 points of fatigue for 2 seconds upon cast . Acquisition . Rejuvenate may be purchased from Earil , who owns the shop at Earil ' s Mysteries in Crucible , in the city of New Sheoth .
Climb The Steps Climb The Steps is a quest available in . Background . Klimmek , a resident of Ivarstead , has a conversation with Gwilin about making the trip up the 7 , 000 steps to High Hrothgar . Klimmek mentions that he was planning on delivering supplies to the Greybeards , as he has done in the past , but that he is unable to do so as the path is too dangerous this time around . Walkthrough . Retrieving the Supplies . Asking Klimmek about the trip to High Hrothgar will result in him telling the Dragonborn about delivering supplies to the Greybeards , and that he is currently unable due to his age and the path becoming more dangerous as of late . The Dragonborn may offer themselves to make the delivery for Klimmek and will so receive Klimmek ' s Supplies from him . The quest objective directs the Dragonborn to a large chest just outside the monastery . 7 , 000 Steps . When taking the path up the mountain to High Hrothgar , the Dragonborn may encounter Frostbite Spiders , wolves , and frost trolls . The quest objective is completed when Klimmek ' s Supplies are placed in the chest . Reward . The reward is a leveled sum ; the Dragonborn may receive 500 from levels one to nine , with the amount of gold received increasing by 250 for every tenth level up to level forty .
The Summoner The Summoner is a quest in . It concerns two Mage brothers , who plan to terrorize the city of Mournhold with their powers . Background . Gavis Velas is a feared summoner in Mournhold . His less talented brother Ovis Velas strives to take the credit for Gavis ' actions and eventually attacks the Nerevarine on the Great Bazaar , assuming they would be an easy fight . Killing him starts the quest .
Thelvamu Sarano Thelvamu Sarano is a Dunmer Rogue and slaver residing in the stronghold of Hlormaren . She is located on the top level of the stronghold ' s keep . Equipment . Thelvamu carries or uses the following : Powers . Thelvamu has access to the following : Abilities . Thelvamu benefits from :
Contractor ' s Note Content . Watch Commander Pelletus , The new installation Lord Jarol commissioned has been completed . Access to the lower levels of the estate has been concealed and secured by a lock of my own design . The method of passage detailed below should be shared only with those you trust . Three false wine casks have been constructed to look identical to the rest . One conceals the passage , the other two open it . To unlock the mechanism , first identify the cask with lanterns hanging closest to them . Each cask requires two knocks upon its face . Two casks , two knocks each . Surely even the most simple minded of your guards can remember that . If these steps are followed correctly , you will hear the click of the mechanism in the aforementioned third false cask , the one in the western wall that conceals the old passage . It will remain unlocked for a period of time before automatically resetting . If you do not hear the click , I can assure you the fault is not with my mechanism and entirely with your method . Signed , Belrande , Artificer and Locksmith Extraordinaire P . S . Burn this letter after you have memorized my instructions . Don ' t post it up in the pantry like my last client . That defeats the whole purpose .
Charles the Plant Charles the Plant is a plant sitting on a shelf in Jobasha ' s Rare Books , within Vivec City ' s Foreign Quarter . He sits on top of a shelf in the very back of the store , where Jobasha is usually standing . Background . Charles is the only source of Meteor Slime , a special type of Scrib Jelly .
Solar Disturbance Solar Disturbance is a Templar Ultimate ability in the Dawn ' s Wrath skill line in . Description . Enemies deal 30 % less damage for 8 seconds , and take 45 Magic Damage every 1 second . Enemies are also snared 50 % . An ally may activate the Supernova synergy , dealing damage and stunning all enemies in the area . NEW EFFECT : Snares enemies standing in the area .
Long Bow ( Skyrim ) The Long Bow is an archery weapon found in . Characteristics . The Long Bow is the lowest tier bow available . It is quite basic in appearance and follows a straight bow design . It is the lightest bow available , thus its draw speed is the fastest , though this is offset by its low damage . It is the only type of bow in the game that does not vibrate in the Dragonborn ' s hand when shot . Smithing . The Long Bow can be upgraded with a piece of firewood at a grindstone , however , it does not benefit from any Smithing perks . This means that the weapon cannot be improved past flawless quality without boosting the Smithing skill over 100 . This can be achieved by using enchanted items and / or blacksmithing potions to fortify Smithing .
Imperial Dragon Cuirass Imperial Dragon Cuirass is a cuirass found in . It is part of the Imperial Dragon Armor , or Emperor ' s Armor , set worn only by the emperor s of the Tamriel ic Empire . Location . The cuirass is rewarded after completion of " Oblivion " ' s main quest . It will be either light or heavy armor depending on which skill is higher when Chancellor Ocato orders the set . Stats . Emperor ' s armor . Armor worn by Martin Septim during the Defense of Bruma .
Console Commands ( Oblivion ) / Arrows The following is a list of Arrow IDs . To receive the arrow you want , type in the following in the console : " < ItemID > " is the actual item ' s ID number and " < # > " refers to how many of that item you want .
Lumberjack Hireling Lumberjack Hireling is a Woodworking passive skill in . Effect . A Lumberjack Hireling will send the player wood and possibly other items every day . However it is required to log in every day to get those . The first hireling is Pacrooti , followed by Margog the Hammer , followed by Orbinor .
Fortify Block Fortify Block is an alchemical and enchanting effect found on certain ingredients , potions and enchanted armor . Enchanting . Armor may be enchanted with the Fortify Block enchantment at an Arcane Enchanter after the enchantment has been learned . Armor enchanted with Fortify Block increases the wearer ' s Block skill while equipped . Alchemy . Potions with Fortify Block temporarily increase the target ' s Block skill . Ingredients . Potions with Fortify Block may be crafted at an Alchemy Lab by combining any 2 or more of the following ingredients :
Antiphyllos The County of Antiphyllos is a region in western Hammerfell , in the Iliac Bay . It is surrounded by the Alik ' r Deset to the east , west , and south . It also borders Sentinel to the northwest and Ayasofya to the northeast . The residents of Antiphyllos often consider the region a part of the Alik ' r . The regional capital is Antyphyllos . The dominant vampire bloodline in Antiphyllos is Anthotis and the regional deity is Mara . This region is home to The Dust Witches and the Coven of Dust . Although they are the knightly order of Santaki , the Knights of the Hawk protect Antiphyllos . After the Warp in the West , Antiphyllos fell under rule of Sentinel . Locations . < tabber > Cities = Dungeons = Graveyards = Homes = Temples = Taverns = < / tabber > Trivia . In the Second Era , the King of Hammerfell was Fahara ' jad of Sentinel and he had three children . His eventual successor and youngest child , Prince Azah was known as The Lion of Antiphyllos .