naist-nlp/zeshel huggingface dataset:
Chapter 6 - The Hungry Pack Chapter 6 is the sixth mission of act 1 in the main story line of . Reward . Choice . There is a choice in this quest . At the end , you can choose to either adopt the wolf pup or abandon it . Trivia . Tips . The game introduces the gameplay mechanics of Shadow Lane and Support cards in this chapter :
Staff of the Storm Wall The Staff of the Storm Wall is a weapon found in . This staff allows the wielder to cast to create a wall of lightning on the ground that deals shock damage , an effect that emulates the destruction spell Wall of Storms . Charge consumed by the staff ' s use is reduced by higher Destruction skill . Otar the Mad . Crafting . With the addition of the add - on , this staff can be created at Neloth ' s Staff Enchanter in Tel Mithryn . It requires the following components :
Followers of the Gray Fox Content . We are the Fingers of the Fox , the Children of the Shadows . More commonly we are known as the Thieves Guild . There are but three rules for followers of the Gray Fox : First , never steal from another member of the guild . Second , never kill anyone on the job . This is not the Dark Brotherhood . Animals and monsters can be slain if necessary . Third , don ' t steal from the poor . The peasants and beggars are under the personal protection of the Gray Fox , particularly in the Imperial City Waterfront . Breaking any of the three rules means expulsion from the Thieves Guild . If you commit murder , you must pay the blood price to rejoin the guild . Blood price is for each person slain . You can pay any of the guild Doyen . The Doyen are the hands and eyes of the guildmaster . You take your orders from them . You get your favors from them . They can pay off the Imperial judges to remove your crimes - - for a small fee , of course . Our guildmaster is the Gray Fox . We don ' t talk about him in public . However , we make sure that most folks think he is just a myth . We ' re thieves , not masons or scribes . Each member steals at his own discretion . The guild neither helps nor hinders with a burglary . However , you will find that you can only sell stolen property to one of our guild fences . Other merchants won ' t take hot merchandise . You won ' t be considered for promotion in the Thieves Guild unless you have sold enough stolen property to the fences . The higher in the guild you rise , the more stolen property you need to have fenced . If you should be called to help the Gray Fox in some special way , remember that the best source of information is the beggars . Their eyes and ears seem to be everywhere . However , be prepared to spend a little coin . They won ' t tell you anything for free . At least not anything true . The guild takes care of its own . The Doyen can remove the bounty from any guild member . However , it takes money to bribe the guards . The guild member must pay the Doyen half of his total fines to get rid of them .
Black - Briar Mead Keg Black - Briar Mead Keg is an item in the . The keg is part of a miscellaneous quest given by Romlyn Dreth to deliver it to the Vilemyr Inn in Ivarstead . If taken to the Vilemyr Inn , the Dragonborn will receive a random piece of jewelry . If taken to Indaryn , the Dragonborn will receive three random leveled gems .
Agent Lorcalin Agent Lorcalin is a Thalmor wizard which hunts down Talos worshippers near one of the unmarked shrines . He is encountered during the quest " Elisif ' s Tribute . " Interactions . Elisif ' s Tribute . During Elisif ' s Tribute , the Dragonborn may encounter Lorcalin at the Shrine of Talos , southeast of Shimmermist Cave . He will be hostile , and attack on sight . He has a set of orders on his body , which explains that he had been sent there to kill the " heretics " worshiping Talos .
Fanacasecul ( Oblivion ) Fanacasecul is an Ayleid Ruin which sits on the coastline of Lake Rumare , almost directly south of Weye and the Wawnet Inn . On the Red Ring Road , it is west of the Imperial City and just north of Fort Virtue . Two bandits generally patrol the top area . Overview . Fanacasecul ' s relatively intact foundation lies partially submerged . On top of the north foundation are a chest , a bedroll , and an Ayleid Cask . Plant types are limited to Water Hyacinth and sacred lotus , in the waters around the ruin , although there is a moderate amount of them to make up for it . A Nirnroot lies near the southern foundation , by the steps .
Imperial Camp ( Legends ) Imperial Camp is a Support card in . It was added as part of the " Heroes of Skyrim " expansion . Acquisition . Imperial Camp can be purchased as part of the Alduin ' s Apocalypse deck or purchased alone for 100 soul gems . Strategy . Imperial Camp should be used when the player has a significant presence on the battlefield and isn ' t losing , as it will not have immediate effects to help turn around the game into the players favor . However , it can significantly boost the odds into the players favor if the player has significant amounts of guards on the field .
Wikia Guild Elder Scrolls Online / Vote The following are some of the names that can be voted on for the name of the official guild for The Elder Scrolls Wiki in the upcoming MMORPG , The Elder Scrolls Online . Please add the VoteComment or VoteSupport templates to some of the following ( Or add to the list , and vote on that ) . The top five ( more if its a tie ) will then be selected and voted upon . People can vote for up to three differrent names . ( supporting votes ) . Nominations . SOTAD ( Scholars of the Daedra and Aedra ) . 11 : 40 , April 13 , 2014 ( UTC ) Legacyofhades ( no one else thought this one was cool ? ) Curators of Chapter and Verse . 00 : 36 , March 12 , 2014 ( UTC ) I thought this would have more votes . : ' ( 17 : 28 , March 12 , 2014 ( UTC ) Followers of Timeoin . 21 : 27 , March 12 , 2014 ( UTC ) I feel bad that no one voted for this . But the name needs to reflect the guild as a whole . 17 : 14 , March 12 , 2014 ( UTC ) Why not XD - - 11 : 09 , March 15 , 2014 ( UTC ) Imperial Scholars of the Divines . 00 : 34 , March 12 , 2014 ( UTC ) We don ' t focus just on the divines . 22 : 29 , March 12 , 2014 ( UTC ) Seekers of Knowledge . 22 : 58 , March 11 , 2014 ( UTC ) 01 : 33 , March 12 , 2014 ( UTC ) Well , if you can ' t beat em ' , join em ' . 17 : 32 , March 12 , 2014 ( UTC ) The Elder Scribes . • • 10 : 53 , March 12 , 2014 ( UTC ) Scholars of Mundus . - - 23 : 13 , March 12 , 2014 ( UTC ) Interregnum Investigators . - Only because I nominated it in the first place . ( It was the best I could come up with : P ) • • 13 : 29 , March 14 , 2014 ( UTC ) Devotees of Ol ' Herma Mora . Sure we seek knowledge , but we obvously aren ' t devoted to him / 12 : 22 , March 12 , 2014 ( UTC ) Agreed , Hermaeus may have knowledge , but I ' m not a devout follower . I ' m just his champion . Most of us are . 17 : 18 , March 12 , 2014 ( UTC ) Prophets of Akatosh . I don ' t think all of us support in the Nine Divines , let alone the . . . ugh , the Eight . Damn Thalmor . 17 : 22 , March 12 , 2014 ( UTC ) " " 10 : 59 , March 12 , 2014 ( UTC ) - I may be wrong , but I ' m pretty sure Lore Masters is spelled Loremasters . 01 : 33 , March 12 , 2014 ( UTC ) Tamrielic Society of Loremasters . ( We can ammend the name to Loremasters ) . • • 10 : 54 , March 12 , 2014 ( UTC ) TES Wiki Crew . - - 23 : 15 , March 12 , 2014 ( UTC ) Encyclopedia Tamrielica . 03 : 10 , March 12 , 2014 ( UTC ) Arms of Lorkhan . - - 23 : 43 , March 12 , 2014 ( UTC )
The Spindleclutch Expedition Content . Guardian Sud - Hareem , Expedition Leader Praxin Douare , Expedition Lieutenant Guardian Sud - Hareem , aided by Praxin Douare , will lead a small expedition of Fighters Guild mercenaries to investigate the caves designated as Spindleclutch . Rumors have circulated that abnormally large spiders infest the caves . Should the creatures prove threatening , the expedition is hereby ordered to eradicate them with prejudice .
Immune to Fire Immune to Fire is a Restoration ability available in . It makes the creatures or characters immune to damage from elemental fire . Characters . The following people have this ability : Creatures . The following creatures have this ability : Acquisition . Although this ability not intended for use by the Nerevarine , it can be acquired on the PC by using the console : codice _ 1
Otumeel ' s House Otumeel ' s House is a house in Leyawiin owned by Otumeel . This small cottage consists of one room with a hallway , living area and an alcove with a bed . Otumeel has got nothing of value in his house , just the usual books as well as common household items .
Fort Naso Fort Naso is a fort ruin located north of Sercen Camp . When in Cheydinhal , wander around near the Fighters Guild Hall and Riverview to spot the Orsimer in red togs . Ask him about rumors and he will say , " " Treasure holes . . . in Cyrodiil ? " " and give the Hero a map marker . This also supplies Fort Facian as they are both close together and they can give good leveled items . Fort Naso is also home to a modest vampire population . Outside the fort a minotaur can be seen . On top of the fort one can find armor and a weapon besides a skeleton . There is also a chest one has to jump to gain access to . Sublocations . Fort Naso . The layout of this fort is a labyrinth of corridors leading down to several rooms where there are chests and coffins . A few vampires are present as well as timber wolfs guarding the vault and chambers . There are also both a dart trap and a pressure plate trap inside .
Bonewolf Bonewolves are creatures in expansion . As their name suggests , they are wolves constructed of bone , although they do contain some flesh . Bonewolves are created by black magic , and haunt the resting places of old graves on Solstheim . They are often found inside barrows .
Dolvasie Veloren Dolvasie Veloren is a Dunmer who resides in the Dunmer Stronghold of Rotheran . Like Tirasie Andalen , she is passive to the Nerevarine . Equipment . Dolvasie carries or uses the following : Spells . Dolvasie knows the following spells : Powers . She has access to the following : Abilities . And benefits from :
Agaceph Agacephs were a breed of Argonian who had extremely thin faces that were described by some as " needle - like " and possessed eyes that resembled vertical slits . They did not possess one uniform scale color like the Naga , a breed of Argonians who all possessed black scales , but scale color differed greatly between individuals . Some had bright green scales others possessed purple , blue , white , orange , yellow , and red scales . They lived in the innermost swamps of Black Marsh and traveled through the marshes on extremely thin rafts that they guided with their tails . They generally possessed a low opinion of the Archein s due to their meddling in slave trading with the Dunmer of Morrowind , their extortion of the other Argonians , and their assimilation into Imperial culture .
Jaws of Akatosh Jaws of Akatosh is the name given to the spell cast on the Hero upon praying at a Wayshrine of Akatosh . Message . The displayed text is " Honour the Nine and do your duty . Pray at my chapel altars to receive my blessing . "
Of Jephre Content . When the elven folk walked the land alone and sang songs of power amongst the trees and stars , Jephre the Singer walked with them . Jephre gave heed to the nature of the forests and delighted in the gurgling streams and brooks . It was Jephre who taught the birds to sing their songs of the seasons and He that taught the streams the tinkling ethereal tune . The very trees are said to have moved close to hear him sing on the warm summer nights of those elder days . It was in this time that the first great ballads of the elves were made , crafted from the songs that Jephre taught to the sylvan youth who frolicked to his lively tunes and ballads of nature and the unspoiled forest . In truth , He is worshipped as god of song and forest . In Valenwood , Jephre is considered one of the Major Sylvan gods with temples and altars in the deep woodland places . Elven tradition holds that children with a gift for song have been blessed by Jephre himself . Legend has it he blessed the Wood Elves with a natural affinity for nature and particularly the forest . Most Wood Elven Rangers worship Jephre . It was his great eagerness for natural beauty that led him to the Isle of Sumurset . He taught the great sea birds to sing and molded the crash of wave against beach into a song of whispers and power It is said by the high elves that Jephre hears and sees all within distance of water , whether it be beach , brook , stream or fall . It is further said that the very birds keep watch for Jephre , in repayment for the songs he taught them . It is fruther said he blessed the high elves with a beauty to match the beauty of their island home . The dark elves have a legend that Jephre walked the earth before the first day , and in the light of the stars weaved a song so beautiful that the very stars moved to its sway . Some of the stars to this very day still wink and blink in memory of the song of night and darkness . Due to his influence most if not all Elven Bard s pay homage to Jephre . The natural order of things is the basis for Jephre ' s temples in Valenwood and the Sumurset Isle . The one thing Jephre will not tolerate is the harmful manipulation of the natural order of things .
Autkendo Jansa ( Shivering Isles ) Autkendo Jansa is a Dark Seducer in the Shivering Isles . She is the Captain of the Mazken Palace Guard in New Sheoth , the home of the Daedric Prince of madness , Sheogorath . History . Jansa was a Dark Seducer serving Sheogorath . During the Fourth Era , she was the captain of the Mazken guard at the New Sheoth Palace and held the rank of Autkendo . If the Hero chooses to be the Count of Dementia , she will lead the Forces of Madness alongside the Hero during the Battle of New Sheoth . Interactions . The End of Order . As the Greymarch closes in and threatens to destroy the whole land , the Hero is forced into a final showdown with the monstrous Jyggalag and his army .
Siege of Wayrest ( 2E 566 ) The Siege of Wayrest was a battle during King Ranser ' s War and it was the beginning of the conflict . This battle would soon begin the end of King Ranser ' s reign over Rivenspire . The Siege of Wayrest was in response to High King Emeric ' s decision of marrying Maraya of Sentinel rather than Ranser ' s daughter , Rayelle . The Siege began during the Last Seed of 2E 566 when Ranser ' s army moved from Rivenspire and bypassed both Alcaire and Menevia , to reach the city of Wayrest . The Wayrest Guard held the gates from the Shornhelm Army . The battle had the potential to end with Shornhelm ' s victory . If the Oldgate Lancers were able to scatter the Wayrest militia and infiltrate the gates than Ranser would have won . However , Emeric and the Cumberland Guard fought the Oldgate Lancers and pushed them away from Wayrest . Ranser ' s army had officially arrived several hours into the fighting with a wide array of siege weapons to break down the walls of Wayrest . Ranser was unable to defeat the Wayrest defense and was forced to move back into Rivenspire and the fortress of Markwasten Moor , the rest continues at the Battle of Markwasten Moor .
Patches ( Online ) / Patch 2 . 1 . 5 OVERVIEW The v2 . 1 . 5 is an incremental patch that fixes a number of known issues from the latest update including your UI scaling being reset , Crown Store consumable scaling , missing fires in Veteran White - Gold Tower , and more . The size of this patch is approximately 275MB . FIXES & IMPROVEMENTS , DLC GAME PACK Combat & Gameplay Dungeons & Group Content Exploration & Itemization Imperial City UI FIXES & IMPROVEMENTS , BASE - GAME PATCH Art & Animation Combat & Gameplay Crown Store Exploration & Itemization Quests & Zones UI FIXES & IMPROVEMENTS , DLC GAME PACK Combat & Gameplay World Werewolf Dungeons & Group Content Dungeons Imperial City Prison ( Normal & Veteran ) Fixed an issue where the Lord - Warden ' s Shadow Orb ability could unintentionally be interrupted . Veteran Dungeons Veteran White - Gold Tower Exploration & Itemization Achievements Item Sets Imperial City General Tel Var Stones UI General FIXES & IMPROVEMENTS , BASE - GAME PATCH Art & Animation General Combat & Gameplay General Sorcerer Storm Calling World Werewolf Monster Abilities Titan Crown Store General Exploration & Itemization General Quests & Zones Craglorn UI General Addons Compass Fixed an issue where a large quest area pin would occasionally reappear and get stuck on the compass . Fixed an issue where POI icons would occasionally flash on the compass after exiting a delve .
Turn Lesser Undead Turn Lesser Undead is an " apprentice " - level spell from the school of Restoration in . Usefulness . It causes undead up to level 6 to flee for 30 seconds and has a base magicka cost of 84 . Casting it on undead creatures over level 6 and under level 50 causes them to stagger . It is the weaker form of Turn Greater Undead . This spell is useful for archers or mages caught in melee combat with draugr or skeletons . Because the spell causes undead up to level 6 to flee , and those over level 6 to stagger , ranged attackers can relocate to a safer position and gain the upper hand . Since the spell works on creatures summoned by necromancers , this spell is also useful when fighting them . Places infested with the undead , such as ancient Nord tombs or halls of the dead make this spell very useful .
Abibon - Gora The Barony of Abibon - Gora is a coastal region on the southwest corner of the Iliac Bay , in western Hammerfell . It is bordered to the east by Kairou and the Alik ' r Desert . Julianos is the regional patron deity , and the dominant vampire clan is the Selenu family . The regional capital is Abibon - Gora City , for which the barony is named . Abibon - Gora is protected by the Knights of the Wheel . The people of Abibon - Gora celebrate a holiday called Drigh R ' Zimb on the 1st of Mid Year . The holiday is actually a festival held in honor of the sun . It has been suggested that the holiday might be a direct translation of older Redguard festivals , from the time when Redguards still lived in Yokuda . After the Warp in the West , the whole region of Abibon - Bora became part of the Kingdom of Sentinel . Locations . < tabber > Cities = Dungeons = Graveyards = Homes = Temples = Taverns = < / tabber >
Vampire Witchhunter Vampire Witchhunters are Altmer vampires . There are three of them two of which are female and one is a male . Equipment . All three witchhunters wear leveled vampire clothing , two of them use magic and wield a leveled staff and the third is an archer wielding a leveled bow .
Sea Amri Shipping Manifest Content . < poem > Vessel : Sea Amri Itinerary : Port of Arenthia to Velyn Harbor Crew : 15 Passengers : 5 Cargo : Honey - 20 casks ; Deer Hide - 50 pelts ; Silk - 3 bolts Check map . Sand bars shifting ? Maormer near shore . < / poem >
Mabrigash ( Morrowind ) Mabrigash is an Ashlanders class title in . Descrition . Ashlander Mabrigash , serve as wise - women , they are masters of magic and weaponry . They use a unique spell , known as Ghost Snake , which paralyzes and drains a victim ' s vitality .
Slave Testimony from Arano Plantation Content . Testimony of Biene Diel , Breton laborer Claims she was falsely arrested for murdering a beggar soon after arriving in Suran . Insists she murdered no one . Also claims the guards at Arano plantation beat a Redguard slave to death when he grew too weak to work . < nowiki > * * * < / nowiki > Testimony of Ghamosh , Orc trader Claims he was falsely arrested for robbing , and possibly murdering , a Dark Elf farmer outside Suran . Claims he was arrested because he had no local connections or family who could vouch for him , and also because he was an Orc . Sold to Arano Plantation by Marshal Hlaren . < nowiki > * * * < / nowiki > Testimony of Friga Bearfist , Nord drifter Admitted to assaulting the master of Arano Plantation after he inappropriately propositioned her . Claims Marshal Hlaren told her that if she worked on the plantation , her jail sentence would be reduced . This was a lie . The master of Arano Plantation had no plans to ever free her .
Grave Curse : Intelligence Grave Curse : Intelligence is a Destruction spell in that temporarily lowers the victim ' s intelligence . The attribute returns to its original value when the spell ends . Characters . The following people use this spell : Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console command : codice _ 1
Assassin ' s Orders Content . Our work is almost complete . Remain watchful . With any luck , the adventurer I conscripted will clean out the remaining stone abominations so we can begin again — this time , without Benar mucking things up . Tie off all loose ends and make sure it looks like they killed each other . It needs to be convincing enough for the Council . When your work is done , meet me at my residence in Balmora . I ' ll have further instructions for you , and your first payment , as promised . This will to be a lucrative endeavor , my dear . Don ' t fail me . M
Wyrm of Elynglenn An apparently mythical creature , the Wyrm of Elynglenn is taken from Nirn folklore . This creature cannot be found in any installments of series , and it is only spoken of once within the expansion . It was slain by Sir Amiel Lannus and the his companions in order to retrieve the Cuirass of the Crusader
Depths of Madness Depths of Madness is a quest available in . Eminelya asks the Vestige to find the Queen ' s entourage who were teleported away by a crazy mage . Sanessalmo , the mage , is testing each of them in their own world . The Vestige offers to participate in his tests , and Sanessalmo opens portals for them .
Alfe Fyr ( Morrowind ) Alfe Fyr is a Dunmer who resides in Tel Fyr , Morrowind . One of the four daughters of Divayth Fyr ( and considered the smartest ) , she was created by him , as a " side benefit of the researches into corprus disease . " She now exists solely to serve her master , Divayth Fyr . She can be found in the hall of Fyr . Her three sisters are Beyte Fyr , Delte Fyr , and Uupse Fyr .
Knight ( Daggerfall ) Knights are a combat - specialized class in . Manual Description . Knights are the warriors elite , but their sphere is not warfare alone . They are men and women of honor and breeding , the force of chivalry in a savage land . Like warriors , knights have high strength and endurance , but they rely on their high personalities in social situations .
Bilos Andrethi Bilos Andrethi is a Dunmer Rogue , and slaver who resides in the stronghold of Hlormaren . He is located on the bottom level of Hlormaren ' s keep . Equipment . Bilos carries or uses the following : Powers . Bilos has access to : Abilities . Bilos has benefits from the following