naist-nlp/zeshel huggingface dataset:
Wayne Tournquist Wayne Tournquist was an inhabitant of the suburb of West Everett Estates before , during and after the Great War . He has left several terminal entries and he is mentioned in his wife ' s holotape . Background . Little is known of Wayne before the war , other than that he was an employee at the Med - Tek Research facility in Malden . Given that he put a code into the director ' s terminal , he might have been a computer technician . Prior to the war Wayne had a plan in place for his family to escape to their backyard bunker . His first log was written three days after the Great War and his last was written almost six months later , in April 2078 . On the day of the Great War the director of the Med - Tek facility got advance warning of the attack , with Wayne getting that message as well due to him hacking the director ' s terminal and having all the messages sent to his terminal as well . With the advance warning , Wayne was able to leave the facility before it went into lockdown and head to the school to pick up his sons , Michael and David , from Malden Middle School . The boy were told to hide and not follow everyone into Vault 75 , where the rest of the staff and students were taking shelter . Why they decided to build their own bunker and not go to " Vault 75 " is unknown , as the family would have been offered residence in the vault and the families weren ' t separated until after they entered ; it is possible Wayne may have had some knowledge of the vault ' s experiment , through working at Med - Tek , or didn ' t trust Vault - Tec . Together they managed to get back to their house , where they hid in the family ' s prepared fallout shelter . Wayne ' s wife , Bonnie , a nurse at Mass Bay Medical Center did not make it home with them . Wayne and the two boys stayed in the bunker for almost three months , during which Wayne heard scattered radio reports of fighting within Boston and hoped his wife would make it home . Having stayed for three months , Wayne ventured out of the bunker and managed to get water from a nearby water tank . At this point , Wayne reports the sounds of gun fire and explosions coming from Boston . Scouring through his neighbors ' houses , he was surprised and held at gunpoint by their neighbor Ron , who prepared to kill Wayne . Before he could , Ron was shot by another neighbor , Lance Ames . Together with Lance and his brother Leon , who had made it all the way from New York City with their families in a three month trek , Wayne began fortifying the neighborhood . By April 2078 things were going well . It would not last long . The neighborhood was attacked by a gang ( possible earliest form of raiders ) and Lance Ames was shot , while Wayne got his sons out of there . Notes . Wayne ' s logs and his wife ' s holotape indicate that much of Boston and its inhabitants survived the initial nuclear exchange , as did elements of the military , as gun fire and explosions where reported by Wayne up to three months after the Great War . Appearances . Wayne Tournquist is mentioned only in " Fallout 4 " .
15mm ARTEMIS rail gun The 15mm ARTEMIS rail gun is a weapon that was to appear in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios . It also appears in the " Van Buren " tech demo game files . Background . The ARTEMIS project was an unfinished weapon project by Poseidon Energy and the Enclave . Characteristics . ARTEMIS was a weapon that could be constructed by science - oriented characters . Schematics for the rail gun could be found in Mesa Verde . Location . While it doesn ' t appear in the " Van Buren " tech demo , it is still present in the game files and can be spawned with the console command , but remains a non - functional weapon .
Newton Oberly Newton Oberly is a scientist for the Institute in 2287 . Background . He is one of the main voices of reason , along with the Sole Survivor , in the Institute quest A House Divided . Appearances . Newton Oberly appears only in " Fallout 4 " .
Lorri Dr . Lorri is the doctor for the Brotherhood of Steel in the Lost Hills bunker in 2161 . Background . A generally friendly and easy - going physician , Lorri is possessed by a peculiar sense of humour , of the morbid variety . She is nonetheless quite kind - hearted and takes pity on those less fortunate than herself . Those that she gets to meet , of course . Appearances . Dr . Lorri appears only in " Fallout " .
Ol ' Slim Ol ' Slim is an old - time adventurer from the " Fallout " world . His humorous , honest and frank advice based on his vast experiences can be found in the " Fallout Official Survival Guide " as additional notes . Appearances . Ol ' Slim is only referenced as an author of various advices in " Fallout Official Survival Guide " .
Ghoul prisoner ( Fallout ) The ghoul prisoner is locked in a Necropolis jail cell in 2161 . Background . He ' s one of the ghoul s that the super mutants captured in the watershed . Appearances . The ghoul prisoner appears only in the original " Fallout " .
East C . I . T . raider camp The East C . I . T . raider camp is an unmarked location in the Commonwealth in 2287 . Listed simply as " Office Building " on the local map , it can be found between the C . I . T . ruins and Greenetech Genetics . Appearances . The East C . I . T . raider camp appears only in " Fallout 4 " .
Trish ' s note Trish ' s note is a paper note in " Fallout 4 " . Location . It is carried by Trish during the quest Diamond City Blues . It can be obtained from her corpse . Notes . The image depicts the front of the Four Leaf fishpacking plant , and its many laser tripwires . They must be triggered in the order shown to reveal the secret entrance to Marowski ' s chem lab . Companions can interrupt the activation sequence ; instructing them to hold position is recommended . Bugs . This item cannot be removed from your inventory even if you have completed Diamond City Blues . If the player wishes to remove this note from their inventory , enter the console command .
Dan ( Fallout ) Dan or Dan the brahmin Man is a resident of the Hub , located near the entrance around 2161 . Background . The " big three " merchant companies in the Hub ( the Crimson Caravan , Far Go Traders and the Water Merchants ) all rent wagons and brahmin from him directly . Appearances . Dan appears only in " Fallout " .
Industrial hand The industrial hand is a found within the " " " Lonesome Road " . Background . The industrial hand was a tool in the Divide consisting of a mechanical glove with a circular saw blade mounted on the back , self - automated by an unknown power supply . It was used in industrial work for cutting materials such as metal or plastics , now re - purposed for use as a devastatingly powerful unarmed weapon . Characteristics . The blade extends forward when the weapon is used . Unlike other unarmed weapons , holding down the attack button when wielding the industrial hand will cause continuous damage to targets that come in contact with the blade . The blade ' s continuous cutting action penetrates defenses , so the weapon ignores both Damage Resistance and Damage Threshold . It can essentially be seen as an Unarmed version of the . Durability . The industrial hand can successfully strike about 7995 times from full before breaking .
. 44 pistol The . 44 pistol is a weapon appearing in " Fallout 4 " . Characteristics . The . 44 pistol is a double - action revolver , chambered in the . 44 Magnum cartridge , with a blued finish and wooden grips . It doesn ' t have as many customization options as most pistol frames , but these firearms boast considerable ballistic damage . These pistols are relatively common , and they can be found or purchased throughout the Commonwealth . Aiming down sights is ill - advised for close encounters due to the strong recoil , and with the proper mods it can be made quite accurate for firing from the hip . The " Nuka - World " add - on adds an additional barrel to this weapon ' s available modifications .
Fallout : Brotherhood of Steel 2 Fallout : Brotherhood of Steel 2 , also known as Vagrant Lands , was the canceled sequel to " " . The development started before the release of the first game , and it was almost complete when Interplay laid off most of their employees in 2004 . The plot incorporated some elements from " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios ( Caesar ' s Legion , the Jackals , Nursery ) , as well as the mutated G . E . C . K . from the canceled " Fallout Tactics 2 " . In March 2009 , the , written by Brian Freyermuth ( one of the designers of the original " Fallout " ) , was leaked . Characters . Non - player characters . Friendly characters : Antagonists :
Connie Abernathy Connie Abernathy is a merchant located at Abernathy farm in 2287 . Background . Connie is a tough , yet mostly friendly merchant who is married to Blake Abernathy . She is often seen farming , but occasionally can be seen walking around . She will buy chems for higher prices than any other merchant . Appearances . Connie Abernathy appears only in " Fallout 4 " . Notes . Completing the quest Returning the Favor will give slightly better prices on purchased items .
5 . 56mm round The 5 . 56mm round is a type of ammunition in " Fallout 3 " , " " , " Fallout 4 " , and " " . All weapons using 5 . 56mm rounds can use . 223 rounds . Variants . 5 . 56mm round . Ammunition . 5 . 56mm caliber . The 5 . 56mm round is a standard intermediate caliber rifle cartridge used in most military , hunting and sporting rifles with almost the same external dimensions as the . 223 round , but while the external case dimensions are very similar , the 5 . 56mm and . 223 differ in both maximum pressure and chamber shape . 5 . 56mm , armor piercing . Ammunition . 5 . 56mm caliber , armor piercing . Armor piercing rounds are designed for punching through armor plating , for this purpose they have a greatly strengthened case with a specially hardened and shaped nose . Due to the high muzzle velocity and penetrative properties of the round , damage to the target is slightly reduced . 5 . 56mm , hollow point . Ammunition . 5 . 56mm caliber , hollow point . Hollow point bullets mushroom and break up on impact , causing massive trauma on fleshy , un - armored targets . However , this also means they break up when they hit things like armor plate , drastically reducing the weapon ' s penetrating power . 5 . 56mm , surplus . Ammunition . 5 . 56mm caliber , surplus . Surplus ammunition is poor grade ammunition made in larger quantities by using corrosive materials in their construction . The resulting process is a slightly more damaging round but at the cost of more regular maintenance on a firearm due to the highly damaging corrosive materials used in the round ' s construction . 5 . 56mm , match . New ammunition added with the add - on , Gun Runners ' Arsenal . Match ammunition is precision - made so that every bullet has the same powder , shape , and weight . Match ammunition is often used in tournaments , sight alignment , and sniping . This ammunition type gives a slight damage boost and a significant reduction in the weapons spread . Behind the scenes . The real life equivalent is the 5 . 56x45mm NATO intermediate rifle round , and is used by most modern day assault rifles and more recently , machine guns . The . 223 ammunition is the 5 . 56 parent round .
Food sanitizer The food sanitizer is a miscellaneous item in " Fallout 3 " and " " . It was produced by Abraxodyne Chemical . " Fallout 3 " . The food sanitizer in " Fallout 3 " has a passive effect on the user ' s food items as long as it is in their inventory . While in the inventory , the food sanitizer will increase the HP value restored by most consumables by 20 % . Equation : Initial HP x 1 . 2 ( or 120 % ) = final amount of HP Example : Nuka - Cola 10 HP x 1 . 2 = 12 HP The food sanitizer has no effect on other types of consumables , and will not reduce any adverse effects , such as the food ' s radiation rating . Furthermore , it has no effect on purified water , the alien food found on Mothership " Zeta " , and the slop dished out in the Pitt ( maybe because the latter is not regarded as food , or is past all sanitizing ) , but it does work on the Punga fruit from the " Point Lookout " add - on . It is awarded after finding medicine in the Super - Duper Mart as part of the Wasteland Survival Guide quest , along with the sanitizer instructions . According to the sanitizer instructions , it will cleanse most food and drink in the user ' s inventory of harmful bacteria , allowing greater nutritional gain . It should be noted however that choosing to lie and retain gathered medical supplies will result in the loss of the sanitizer as the player - character retains all gathered medical supplies gained at the Super - Duper mart . It is advised not to lie at this early stage as the benefits outweigh the short - term gains in consumables . The food sanitizer is not a quest item , and as such will be temporarily removed from the inventory in certain situations . " Fallout : New Vegas " . While food sanitizers can be found in " Fallout : New Vegas " ( prior to ) , they do not have as wide - sweeping an effect as in " Fallout 3 " . The food sanitizer only affects two food items found in the game : junk food and . In each case it adds a single point of health restoration when the item is used . Other than this minor effect , food sanitizers serve no real function and may be best sold for profit rather than kept . Locations . Prior to patch 1 . 2 . 0 . 31x , five food sanitizers could be found in the basement of the REPCONN test site . Four were found on the table in the room marked with " Food " signs , with the fifth found at the bottom of the stairs leading to the lower floor of the basement . The release of patch 1 . 2 . 0 . 31x removed all instances of the item .
Mayes request Mayes request is a in " " . Location . It is added to the player ' s Pip - Boy after Quartermaster Mayes asks you to retrieve any dogtag s you find on dead NCR trooper s . This starts the unmarked quest " Tags of Our Fallen " .
Deathclaw Liberation Deathclaw Liberation is a special encounter in " " . In this encounter , you ' ll find a woman named Janet Badall standing outside a deathclaw enclosure containing five neutral deathclaws . Janet enthusiastically assumes the Warrior is , like she , an . After explaining her motives , she unlocks the enclosure gate and runs inside . At this point , the deathclaws become hostile and discover she has very few Hit Points . They then leave the enclosure and proceed to attack anything else on the map such as the Hummer or player characters . Behind the scenes . This encounter is a reference to the famous primatologist , .
Miss Edna Miss Edna is a Miss Nanny and Mister Zwicky ' s assistant in Diamond City ' s schoolhouse in 2287 . Background . Miss Edna is a " Miss Nanny " type robot who assists her owner , Mister Zwicky in running the schoolhouse at Diamond City . Miss Edna was programmed to speak in a French accent and may have also been a product of emotion - sensing experiments . Her love for working and being with Mister Zwicky for a long time has heightened her bond with him , allowing her to start developing deeper feelings . Interactions with the player character . Quests . " Wedding Day " : If the Sole Survivor responds to Miss Edna ' s questions by promoting the importance of " love " , Miss Edna will ask them if it ' s possible for two very different people to experience love towards one another . If the player character agrees that it ' s possible , Miss Edna will thank them for their insight . Later , upon a subsequent return to Diamond City , one can witness Pastor Clements wedding Miss Edna and Mister Zwicky in front of the All Faiths Chapel . Appearances . Miss Edna appears only in " Fallout 4 " .
Fallout soundtrack The soundtrack for " Fallout " was composed by Mark Morgan . On May 10 , 2010 , it was released together with the " Fallout 2 " soundtrack on Morgan ' s " Vault Archives " album . Many of the " Fallout " tracks were later re - used in " Fallout 2 " and " " .
Ripley ( location ) Ripley is a in the Mojave Wasteland in 2281 . Background . A , it appeared on an early map of " " . It is one of the five mining communities of the town of Sandy Valley , which is located south west of Ripley . Appearances . Ripley was cut from the final version of " " .
Agatha ' s Station Agatha ' s Station is a radio station in " Fallout 3 " that transmits classical violin music played and recorded by Agatha . It is activated after completing the side - quest Agatha ' s Song . Background . Agatha says that the radio station is her way of paying back the traders who come to visit her . The station can be heard anywhere in the Capital Wasteland . Between pieces of music , Agatha sends messages to her listeners , telling them to stay safe and to " . . . most importantly , stay happy ! " Agatha says that she has prerecorded each session on the radio , which explains why it is possible to hear her playing on the radio even when standing right in front of her . Even if she is killed , her radio transmitter will continue to randomly repeat the songs that she has already completed . Music . In this station there are six clips of noodling ( pure musical improvisation ) and five clips of famous pieces from the violin repertoire : three for violin alone , two for violin and orchestra , and one for violin and piano , or orchestra alone . Quotes . Before music is played , Agatha introduces the piece with a short quote . Many of these are dedicating the piece to a specific individual , including the Lone Wanderer , Crazy Wolfgang and Crow , with some referencing Agatha ' s mother and husband .
Ken ' s invitation Ken ' s invitation is a holotape in " Fallout 4 " . It is a message from Carl Everett to Ken about a potential score that he and Tanya could take . Location . It can be found on the body of Ken Standish in the second story of a blue house northeast of the Jamaica Plain town hall . Related quest . Listening to the tape starts " Find the Treasures of Jamaica Plain " and adds a mapmarker for Jamaica Plain .
Anne Marie Morgan Defender Anne Marie Morgan is a member of the Brotherhood of Steel Outcasts in 2277 . Background . Currently on guard duty , Morgan is a tough , no - nonsense soldier with undying loyalty to her friend and Protector , Henry Casdin . She is growing ever more suspicious and exasperated by Elder Lyons ' s decisions . She enjoys beheading raiders using the latest in archaic laser technology . Interactions with the player character . Effects of player ' s actions . She and the other Outcasts will turn hostile if told to " Shut up and get that fucking gun out of my face . " when spoken to for the first time . Appearances . Anne Marie Morgan appears only in " Fallout 3 " .
InstaMash ( Fallout 4 ) InstaMash and preserved InstaMash are consumable items in " Fallout 4 " . Characteristics . InstaMash comes in a rectangular box , with what appears to be an electrical unit on the rear and its beaters on the bottom of the box . As the name suggests this is most likely a potato - based food product . Although it heals 20 HP , there is also a cost of 7 rads added to the Sole Survivor ' s rad meter . As such consumption in large quantities , without taking precautions could prove fatal . Preserved InstaMash can be found rarely in the Commonwealth , but can be manufactured in the food processor . Consuming preserved InstaMash will heal for 45 HP without a rad penalty .
Darion ' s personal guard Darion ' s personal guards are standing watch over Darion , their leader , in occupied Vault 15 around 2241 . Background . Apart from the bad attitude and the job description , nothing is known about these characters except that they had even less to say than Darion on encountering the Chosen One . Appearances . Darion ' s personal guards appear only in " Fallout 2 " .
Operation Red Harvest Operation Red Harvest was a mission conducted during the Anchorage Reclamation by the United States Marine Corps in 2077 . Background . Little is known about the purpose of the operation . However , the marines that carried it out were captured by the Chinese military . Intercepted radio transmissions indicate the operation failed to intelligence officers , but continued artillery barrage from Chugach Overlook Air Force station confirmed it .
L . O . B . Enterprises terminal entries The L . O . B . Enterprises terminal entries are a series of terminal entries found in the L . O . B . Enterprises building in " Fallout 3 " . L . O . B . Enterprises front desk terminal . Terminal is located near the Falls Church entrance . LOB Enterprises employee terminal . Eight terminals , spread over the three floors ( see local map ) . Security Operations terminal . Terminal is located in the East Wing , to the right after entering the building . R & D Operations terminal . Terminals is located in a room north of the East Wing , CEO ' s terminal . Terminal is located in the East Wing , southwest of the center , second floor .
Centaur ( Fallout 4 ) Centaurs are creature s that were to appear in " Fallout 4 " , but were cut from the game for unknown reasons . They were revealed in a concept art image of " The Art of Fallout 4 " . Characteristics . Visually deviant from the way they look in " Fallout 3 " and " " , these centaurs are hideous , deformed creatures . This variant bears three heads , stretching mouths and legs growing on its back . Appearances . The centaur was cut from " Fallout 4 " .
Nuka - Cola addiction Nuka - Cola addiction is a form of addiction which can occur in " Fallout " , " Fallout 2 " and " " . " Fallout " , " Fallout 2 " , " Fallout Tactics " . No other effects . " Fallout 3 " . The player character cannot become addicted to Nuka - Cola in " Fallout 3 " . However , there are a number of non - player character s who seem to be addicted to the soda . Sierra Petrovita may also be addicted to Nuka - Cola Quantum , as well as the original Nuka - Cola . Zip in Little Lamplight is also addicted to the soda . The Lone Wanderer " can " become addicted to Nuka - Cola Quantum . " Fallout 4 " . The Sole Survivor cannot become addicted to Nuka - Cola in " Fallout 4 " . However , there are at least two non - player character s who seem to be addicted to the soda . Sheffield in Diamond City and Sierra Petrovita in Nuka - Town USA .
Lead pipe ( Fallout : New Vegas ) The lead pipe is a in " " . Characteristics . One of the ends has tape wrapped around it to improve grip , while the other is heavily corroded and / or bloodstained , and topped with a pipe fitting . Though it has a short reach , it has decent damage and a fast swing , making it an especially good melee weapon for players who are just starting out . Special attack . It has a attack that does 125 % damage in V . A . T . S . at the cost of 6 more action points ( requires a Melee skill of 50 ) . It is possible to execute " Lights Out " outside of V . A . T . S . ( without the required Melee skill of 50 to perform the move ) by initiating a power attack ( hold attack button ) while moving forward . Durability . The lead pipe can successfully strike about 245 times from full before breaking .
Calvert ( Senator ) Senator Calvert , a member of the Calvert family , was a pre - War United States senator . Background . He ordered his brother , Professor Calvert , to be included in the project at Medical Facility St . Aubin in Point Lookout . Appearances . Senator Calvert does not appear in any " Fallout " game but he is mentioned in in the " Fallout 3 " add - on " Point Lookout " .
Jonathan Corman Jonathan Corman is a character mentioned in " Fallout 4 " . Background . Jonathan Corman acted as a spokeperson for the U . S Army after the Boston Food Riots that took place in 2077 . Appearances . is mentioned only in " Fallout 4 " .
Suspect : Lil ' Jesus Mordino Suspect : Lil ' Jesus Mordino is an unmarked quest in " Fallout 2 " . It is a part of the Find out who was responsible for Richard Wright ' s overdose side quest . Detailed walkthrough . Simply accuse Lil ' Jesus Mordino being the one who gave Richard Wright jet to finish the first quest issued by the Wrights family .