naist-nlp/zeshel huggingface dataset:
The Rise of Queen Ayrenn Content . By Nuulehtel of Skywatch Loyal citizens of Auridon ! I have the pleasure of being an advisor to Her Royal Majesty Queen Ayrenn the First , Eagle Primarch of the Aldmeri Dominion , High Queen of the Summerset Isles , Overfriend of the Royal Camoran House of the Wood Elven people , and boon companion to the Mane of the Khajiit . As Royal Advisor , I have penned this brief account of Queen Ayrenn ' s life and history . Read , that you might welcome our Queen into your hearts . Her Majesty spent early days as many children do in the Isles . She trained in blades beside her father . She rode horses in the surf along our golden beaches , and memorized history and sonnets beneath soft pink petals . Over twenty years ago , your forward - thinking King — His Royal Majesty King Hidellith of Alinor , may he be ever honored in Aetherius — gathered with the royal family at the Crystal Tower in celebration of Her Majesty ' s passage into the Labyrinth . This time of intensive study had been required by all Summerset rulers in the past , and Her Majesty was to step into that period with arms wide . As the hour approached , however , the then - princess was found missing ! While a long search was begun , in truth , Her Majesty had claimed her own destiny . Her Majesty had stolen away to the Isle of Balfiera , to live with the Direnni at the Adamant Tower . The members of that clan trained her in the art of war . They turned her simple noble swordplay to lithe and seasoned blade - dancing . Her beachside rides became forced marches on horseback , and her singing of sonnets beneath the trees of her homeland gave way to the study of the arts most arcane . Much has been made of our Queen ' s adventures in Tamriel by bards and common broadsheet scribes . Yes , it ' s true that she once rode a bear . That she hunted the frost trolls of Skyrim , delved into the depths of a Dwarven ruin , and crewed with a pirate captain of Cyrodiil . Her Majesty once flew upon an enormous kite on the winds of the Alik ' r Desert , and danced with Nereid s in the Illessan Hills . These adventures were not the larks of a wanton , but instead a deliberate process . The tempering of a blade ! And when His Majesty King Hidellith passed away , when it looked as though our remote isles would be left to flounder in the swell of history , Princess Ayrenn returned ! Her Majesty plucked the crown from where it had fallen in the dust . She took up her father ' s sword , and led us out into the world . Led us into the world to find new allies waiting just off our shores ! The Queen ' s connections to the noble Wood Elves and fierce Khajiit enabled us to form the mighty Dominion that now stands astride our corner of Tamriel , poised to strike at the dark heart of Cyrodiil and ward off the depredations of the warmongering alliances of the north . Though she has her detractors , and cowards defame her courage from behind a veil , Queen Ayrenn is the living , beating heart of the Dominion . Our fortune and prosperty depend upon her .
Aberrant Welkynd Stones Content . These aberrant Welkynd Stones resist magic , cutting tools , and blunt force . There seems to be no practical way to harvest these things . What damage I ' ve managed to do seems to heal itself instantly . What exactly did the builders of this city create ?
Tharayya ' s Journal , Entry 2 Content . Though some of the initial excitement has faded , we ' re still confident we ' re closer to finding the Guardian ' s Eye than any Dwemer researchers before us . I would kill to get my hands on an ancient artifact of that repute . But I ' m better at research , honestly . There was a setback today . As far as I can make out , one of the old Dwemer logs indicates the Eye was here only briefly to be worked on ( the logs mention some sort of maintenance or cleaning ) , and then was transported to another Dwemer mine . As near as I can tell , the ruins referenced are those of Aldunz .
Kill Raynasa Rethan Kill Raynasa Rethan is a House Telvanni quest available to the Nerevarine during the events of . Detailed walkthrough . Having been named as a Master of House Telvanni by recruiting Fast Eddie as their Mouth , the Nerevarine will receive a new quest from Master Aryon once they have built the first phase of their stronghold , Tel Uvirith . Aryon will demand that you kill Raynasa Rethan , owner of the Rethan Manor Stronghold . Removing a Hlaalu Noble . Rethan Manor can be found on the Odai Plateau , south from Balmora . Rethan can be found inside the Manor and will be more than capable of defending herself . Once he has been killed , the Nerevarine must return to Aryon to complete the quest .
Tear Tear otherwise known as Dres or the Jewel of the East is a major port city located on the southeastern peninsula of Morrowind . Tear is also known as the capital of the Great House Dres . Sload merchants buy slaves from the city of Tear to practice Necromancy . Description . Geography . Tear is infamous for holding multiple slaves from the Beastfolk provinces of Black Marsh and Elsweyr . Tear holds many slave pens throughout its sprawling fields . Tear is surrounded by Saltrice plantations bordering Black Marsh . History . Early Years . The Ruddy Man reappeared at the city of Tear , ten years after being defeated by Vivec at Koal Cave , Vvardenfell . The shell of the Ruddy Man was worn by a shaman of the House of Troubles . The Dreugh s gave the shell mythic inflexibility . It eventually molted after skill - draping the shaman and stretching his bones to fit the armor . The Ruddy Man sacked three different villages until Vivec arrived and defeated the Ruddy Man again by way of the Symbolic Collage . Second Era . In 2E 862 , a powerful Khajiit Crime Boss named S ' rathra orchestrated a raid on Tear using his mercenaries including Cyrus the Restless and Tobias . After freeing multiple slaves and being caught by the Dres Slavers , a riot ensued . In the end , the mercenaries defeated the Dres Slavers and destroyed the plantation . Queen Barenziah visited the city of Tear for a delegation in need of delicate handling . Third Era . During the Imperial Simulacrum , the Eternal Champion had at one point visited the city in their quest for a piece of the Staff of Chaos . At this point , Tear was ruled by King Nisath . In 3E 407 , Tear experienced a series of murders throughout the city . Major slave traders were killed by someone named the Lopper . The murders ended with Dres Mineguar who was suspected to be the Lopper himself . Regardless , the Tear murders were over . Fourth Era . When Red Mountain erupted on Vvardenfell , the city of Tear was devastated . Tear ' s southern walls crumbled resulting in guards falling into the marshlands . Many ran away from the destruction while poorer citizens were helping the wealth amidst the rubble . The city was overrun by Argonian s in the beginning of the Fourth Era during the Argonian Invasion after the Red Year .
To Auridon To Auridon is a quest available in . The Vestige speaks with Razum - dar , and Captain Jimila ( which is optional ) , to travel to Auridon . It is preceded by The Tempest Unleashed and followed by Ensuring Security . Head to Auridon and register the Vestige ' s presence with the guard . Walkthrough . Speak to Razum - dar , then Captain Jimila , to travel to Auridon aboard The Prowler . Optionally , you can choose to interact with a great deal of the characters that you have interacted with throughout the quests and events in Khenarthi ' s Roost .
Blackreach Blackreach , also known as Fal Zhardum Din in Dwemeris , is a large city in a massive underground cavern found underneath the Tower of Mzark filled with glowing mushroom s and Falmer . The cavern encompasses the area between three Dwemer cities ― Alftand , Mzinchaleft , and Raldbthar ― and connects them . Like most other Dwemer cities , it now lies in ruin , overrun by Falmer , Chaurus , and full of glowing mushrooms . Some of the glowing mushrooms here are substantially larger than those found elsewhere , with stalks taller than buildings . The ceiling of the entire cave system glows with blue bioluminescent lights , and massive glowing vines that hang down , as well as some that " float " upwards near the Raldbthar Deep Market . There is a teal fog within Blackreach that makes grasping the size of Blackreach difficult , and mushroom spores that float throughout the air . Massive geode stones and geode vein s also dot the ground , and the pools of water found within are an almost entirely opaque teal . Typically , this location is encountered as part of the quest " Elder Knowledge . " However , it is possible to discover it earlier , by initiating the quest " Discerning the Transmundane . " History . Sometime after 1E 221 , the Dwemer of Skyrim discovered a considerable amount of a raw mineral with considerable magical properties , which they referred to as Aetherium . The Dwemer quickly built four new cities , which were Arkngthamz , Mzulft , Raldbthar , and Bthar - zel ( now known as Deep Folk Crossing ) , which would work together to research this new mineral and develop new technologies forged from Aetherium . The roles for this project were spread out between the four cities ; Arkngthamz would serve as the project ' s command center and the primary research center , Raldbthar ( which happened to be located directly above Blackreach ) would deal with mining operations , and Mzulft was used as a storage site . It is unknown what role Bthar - zel undertook in this project , though it is believed it was an experimentation facility . The city of Bthalft was not a part of the alliance , and it was used as the site for the Aetherium Forge ; a large , magma - infused forge which would be the basis for extremely advanced weapons , armor , tools , and other items that combined the great metalwork and engineering skills of the Dwemer and the innate magical powers of Aetherium . At first the project was successful ; with the alliance of the four cities bringing peace , harmony , and scientific and technological advancement to the Dwemer . However , after three years , the four cities began to want independent control over the Aetherium , the Aetherium Forge and the incredible matter it could create . Sublocations . The following areas can be reached from Blackreach : Notable items . Alchemy ingredients . " Because of the vast size of Blackreach , these figures may not be exhaustive . "
Dion Dion is an Imperial and the Guard Captain of the guard in Skingrad . If he is not standing guard outside the Great Chapel of Julianos , he can be found patrolling the streets . Personality . Dion is seen as a fierce enforcer of the law , he is known to be very stern with the guards and makes it his duty to keep the crime rate low , something the town is known for . Interactions . Paranoia . In the Hero ' s travels in Skingrad , Glarthir will eventually approach them and give them the quest Paranoia . Glarthir will tell them to meet him behind the chapel at midnight . After the quest Paranoia has started , Dion confronts the Hero and asks why they are asking around town about Glarthir , the town eccentric . After this , he will warn that although Glarthir has been " harmless " so far , if he asks them to do anything strange , the guards should be notified immediately . If the Hero informs Dion or any of the town guards about Glarthir ' s attempts to hire an assassin , they will attack and kill Glarthir .
Commerce Road Commerce Road was an Imperial - built road in Black Marsh , the province of which the Argonian s were native . It was poor quality road and was covered in reeds that always grew back onto the road despite numerous efforts to get rid of them including using fire and horses . It was used by merchants to ferry passengers and trade goods between the town of Slough Point and Hixinoag to the north and the city of Gideon to the south . Due to it being a major route of goods and passengers , it was often the site of raids by the Naga , a breed of Argonians who were considered responsible for a majority of the crime in Black Marsh . Later , at the request of Ambassador Tseeixth , the Septim Empire placed magically - lit lanterns at regular intervals alongside the road , and built more Imperial Legion patrol stations to better secure the road from wild creatures and the Naga .
Weylin Weylin is a Breton Forsworn agent in the city of Markarth . Working as a miner of silver ore at Cidhna Mine , Weylin lives in The Warrens . Interactions . As the Dragonborn comes through the doors of Markarth , he draws a blade and stabs a Nord woman , Margret . Alternatively , the Dragonborn can stop Weylin from killing her by killing him first . Choosing the second option , Margret rewards them with a Silver Emerald Necklace she planned to give to her sister later . Eltrys confronts the Dragonborn , after killing Weylin either way and hands them " Eltrys ' Note " , saying that they dropped it . Choosing to rendezvous with Eltrys at the Shrine of Talos , the Dragonborn learns of The Forsworn Conspiracy and agrees to help Eltrys investigate Weylin ' s involvement . Receiving a key to Weylin ' s room , in The Warrens from Garvey , the Dragonborn discovers that Weylin was ordered to kill Margret , an undercover operative of the Imperial Legion , by Thonar Silver - Blood . If Margret was saved and is found in the Silver - Blood Inn , she will tell the Dragonborn that she is an Imperial Spy . Appearances .
To Milore from Nilara Content . Milore , I hope the day finds you well . Well , Athras and I have finally mustered the courage to return to Mournhold and pick up the pieces . We haven ' t been back to the manor in almost fifty years , but things haven ' t changed much . The city feels a bit empty . . . Barenziah ' s palace is still completely unoccupied and most of the Redoran Guard have been reassigned to other parts of Morrowind . They ' ve continued to make improvements to Mournhold Temple , removing the last vestiges of Almalexia ' s mark and adding a new sanctuary . Plaza Brindisi Dorom has changed as well . House Indoril has erected a large building there to house all of the new pilgrims and priests that seem to have flocked here to pay their respects at the temple . Athras has returned to work as a jewelcrafter and he ' s gaining quite a following . He ' s bringing in a good bit of coin , a little of which I ' ve sent to you as usual . Things are going well , and at this rate , we ' ll have the manor restored to its former glory by winter . I know you ' re tired of hearing about it , but I implore you to reconsider my offer . We have plenty of room here , and both of you are always welcome to join us . I know it ' s tough out there , but sufffering in that horrible place just to prove a point isn ' t necessary anymore . Just a little sisterly advice .
Winterwound Dagger Winterwound Dagger is a one - handed weapon that inflicts Frost Damage while simultaneously disintegrating an opponent ' s armor . Enchantment . Enchantment ID : " winterwound _ en " Both effects are cast on strike , for 10 seconds on touch : Acquisition . This weapon is used by the Fryse Hag s that inhabit the Bjorn and Domme ice caves , and can be acquired from their remains when killed .
Songs of Vvardenfell Content . < poem > Collected by Jerin Dres < nowiki > * * * < / nowiki > Armiger Marching Song Step light , stride far , O ye Buoyant Armigers , To glory days and triumphant nights , March on through your bloody fight ! Sing proud , sound roars , O ye Buoyant Armigers , Raise voices in courageous cheers , Give those heathens cause for fear ! Stand tall , spoil wars , O ye Buoyant Armigers , Best their warriors by the score , Take a bow and best a dozen more ! Set bones , sum scars , O ye Buoyant Armigers , Wear the badge of those who lead , A few new nicks as proof of deeds ! Stand tall , spoil wars , O ye Buoyant Armigers , Best their warriors by the score , Take a bow and best a dozen more ! < nowiki > * * * < / nowiki > Six are the Walking Ways Six are the walking ways , enigma , enemy , teachers Begat by precursor gods , come we now their creatures Embody splendor in your name , and wisdom in your features By the sword I mean the night By the word I mean the dead By the sword I mean a sigh By the word I mean the end Six are the guardians , three fore and three incarnate Here to test your hero ' s ways , and show that you can learn it The truest works we shall behold are those made by the silent By the sword I mean the night By the word I mean the dead By the sword I mean a sigh By the word I mean the end < nowiki > * * * < / nowiki > The Song of the Word The words you hear are based on meat — don ' t let the sophists fool you Fear not upon the walking way — just let hysteria rule you In their own world , the mad have laws — but only if they ' re written The wise can write them different rules — for by the word they ' re smitten Use no words for apologies — if you seek absolution Action is the walking way — and words are no solution The wise avoid apology — when ravers must be beaten So sing not with the dusty tongue — no word is true till eaten < / poem >
Fresh Meat Fresh Meat is a unique item in . It is given to the Dragonborn by Lod to lure Barbas home . Properties . It is identical in appearance to the Mammoth Snout and has the same effects . However , it cannot be crafted into a Mammoth Steak .
King Deleyn ' s Longbow The King Deleyn ' s Longbow is a bow received after completing the quest " Servants of Ancient Kings . " Description . " This antique weapon was bestowed for aid given to the ancient lords and ladies entombed within the Burial Mounds . "
Fearfrost Caverns Fearfrost Caverns are a location in . It is an underground town of peaceful Goblin s who which has started to notice that their chief was beginning to break their peace treaty between the Redguard s and themselves . The town itself is in Hammerfell . Fearfrost Caverns are the home of Tirasch , the holder of one of the Shadowkeys and the hero of the goblins , who has gone mad with power . Many different types of mushrooms can be found in the caverns , that give numerous status effects .
The Unfortunate Shopkeeper The Unfortunate Shopkeeper is a quest in . This is the second quest of the Fighters Guild questline in Anvil . It involves a merchant who has a problem with thieves who keep breaking into his store . Walkthrough . Norbert Lelles is having a lot of break - ins at his store , Lelles ' Quality Merchandise , in the waterfront area of Anvil . He invites the Hero to stay overnight and discover who the thieves are . Alternatively , the Hero can wait outside from 8pm , where the thieves will be outside the shop together . After 11pm , three thieves break into the store — Storn the Burly , Aenvir , and Dranas Lerano . Kill them and then report success to Lelles at The Flowing Bowl . Lelles recognizes their names , as they were all former employees of his . He expresses his sadness over that they had turned into a life of crime and gives a leveled reward before sending the Hero back to Azzan .
Trapjaw ' s Cove Trapjaw ' s Cove is a group boss location on the northeast coast of Glenumbra , near the Tomb of Lost Kings . Here a giant crocodile guards a nest full of eggs , and a note written by someone thinking he hit the jackpot can be found . Killing the crocodile unlocks the the explorer achievement Trapjaw Hunter .
Laelette the Vampire Laelette is a Breton vampire residing in Morthal . She is the wife of Thonnir , and mother of Virkmund , and a servant of Alva . Background . Contracting vampirism . Alva , a vampire , fed from Laelette when she came to visit her . Alva decided to keep her alive to use as a personal servant . Suspicious of Laelette ' s disappearance , Thonnir , her husband , went to Alva for an explanation , since Laelette was last seen visiting Alva . Alva told Thonnir she left Morthal to join the Stormcloaks . Murdering Hroggar ' s family . When Alva fell in love with Hroggar and wanted to enthrall him and keep him as a guardian of her coffin , she ordered Laelette to murder his family and make it look like an accident . Instead , Laelette burned their home to the ground , with the family still inside . During the burning , she became enamored with Helgi , Hroggar ' s daughter , and gave her vampiric blood , although she did not survive the fire . Obsession . Laelette became obsessed with Helgi , visiting her coffin nightly at the Morthal Cemetery to try to raise her back from the dead . Interactions . Laid to Rest . After speaking to Helgi ' s ghost , the Dragonborn returns to the Jarl of Morthal ( who is either Idgrod Ravencrone or Sorli the Builder , depending on the status of the Civil War ) . The Jarl then sends the Dragonborn to the city ' s cemetery to look for Helgi ' s ghost . There , the Dragonborn discovers Laelette . She immediately attacks the Dragonborn . After her death , her husband Thonnir arrives , shocked that his wife had become a vampire . Suspecting Alva of turning Laelette into a vampire , they search Alva ' s House for clues , despite Thonnir ' s denial that any such involvement on Alva ' s part occurred . Sanguinare Vampiris . The Dragonborn may contract Vampirism during the duel with Laelette , if hit by her Vampiric Drain spell .
Dusty Dusty is a silt strider and the only known member of her species on Solstheim . She can be found with her owner , Revus Sarvani , just west of Tel Mithryn , near the banks of the river . Background . Revus found Dusty ' s cocoon in a small cave in Vvardenfell after the eruption of Red Mountain wiped out most of her species . He raised her into an adult , but mentions she hasn ' t been in travelling condition for a while and that he is staying with her until she dies .
Kwama Shipment Manifest Content . < poem > Vileclutch Mine : 5 Dozen - Complete Broken Stream Mine : 2 Dozen - Complete ( 3 Dozen Delivered ) Bulwark Caves : 8 Dozen - Complete Blood Spear Caverns : 2 Dozen - Complete The Falling Cliffs : 12 Dozen - Complete Darkshade Caverns : 10 Dozen - INCOMPLETE ( Mine Ownership Change ) Direwind Pass : 4 Dozen - Complete Whispering Hills : 5 Dozen - Complete < / poem >