naist-nlp/zeshel huggingface dataset:
Dead in Thay Dead in Thay is an adventure module for the D & D Next / 5th edition of " Dungeons & Dragons " , as part of the " Dreams of the Red Wizards " campaign . It was released in April 2014 . Summary . Having located Bloodgate Keep , an assault upon it is led out of the Floshin Estates . The elemental nodes that were helping sustain the " portal " from Thay are collapsed but when an attempt is made to close the " Bloodgate " itself , Mennek Ariz calls upon Baazka , who transports both him and Shalendra Floshin away . Trying to protect his niece , Kelson Darktreader is caught up in the transportation magic . The attacking adventurers were whisked away by the Thayan Resurrection to the Doomvault beneath Thaymount . The rebels claim to have saved the party ' s lives and expect them to repay the favor by destroying the phylacteries of Szass Tam ' s top lieutenants that are held within . They venture through the massive and deadly dungeon , locate Shalendra , who was betrayed and imprisoned by her former allies and witness experiments being performed on several captured Chosen before completing their mission .
Guards and wards Guards and wards was an arcane abjuration spell that could be used to protect an area or structure with a variety of magical effects and wards . Effects . This spell had numerous effects that operated on an area up to 200 ft ( 18 . 6 m ) per level of the caster and as much as 20 ft ( 6 m ) tall . Earlier versions could cover a much larger volume . The area could take any contiguous shape the caster desired , even layering the ward on top of itself to cover multiple stories , provided the maximum volume was not exceeded . Numerous magical effects could be triggered within the warded area ; the first of these included the following : Secondly , the caster could choose one of the following effects : " Guards and wards " could not be " dispelled " by anything less than a " Mordenkainen ' s disjunction " spell . A simple " dispel magic " spell could only be used to remove one specific effect within the warded area . Components . Verbal and somatic components were required , plus incense had to be burned along with a small amount of brimstone ( or sulphur ) , oil , a knotted string , and small measure of umber hulk blood . In addition to these components , a little silver rod was used as a focusing object .
Order of the Many - Starred Cloak The Order of the Many - Starred Cloak was a guild of arcane magic users in the city of Neverwinter on the Sword Coast North . Headquarters . The guild ' s headquarters were found at the Cloaktower in the Castle District of Neverwinter . The leadership of the guild briefly moved to its enclave in Beorunna ' s Well during the Leadership . In 1372 DR , the guild was led by Eltoora Sarptyl .
Rod of cats A rod of cats is a black wooden rod seven feet ( 2 . 1m ) in length , with a carved cat ' s head at one end . It is a magic + 1 quarterstaff and when held , it improves the wielder ' s ability to " climb " , " hide " , " move silently " and see in the dark or low light . Once per day , the wielder can use the rod to cast " darkness " , and anyone holding the rod is immune to this spell ' s effects . There is a hidden compartment in the rod but it is only large enough to hold a scroll or some thieves ' tools . The rod is worth around 25 , 000 gold pieces .
Maugrim Korothir Servant of Morag ( second in command ) , Maugrim unleashed the Wailing Death upon Neverwinter and , being one of Morag ' s elites , plays a large role in the masterminding of the attack on Neverwinter . The main character defeats him in " Neverwinter Nights " shortly after he performs a ritual to bring his mistress Morag out of her magical stasis . This results in his banishment to Cania . The hero of the expansion campaigns has to kill him in " " when Maugrim is encountered as one of Grimgnaw ' s followers during Grimgnaw ' s attempt at conquering that realm .
Tuigan The Tuigan were humans from Taan , also known as the Endless Wastes , the vast steppes that stretched between Faerûn and Kara - Tur . Territory . The original tribal lands of the Tuigan were in the central Wastes . Their lands bordered those of the Dalat , Naican , Khassidi , Zamogedi , Quirish , and Oigur tribes . History . In 1358 DR , the Tuigan tribes united under Horselord Yamun Khahan . The first tribe to join with them were the Naican , who at one time had shared pastures with the Tuigan . When the Tuigan campaigned against the Zamogedi , the Gur quickly joined them . Next , the Oigur were forced to join . By the end of Yamun Khahan ' s campaign , only the Fankiang still actively rebelled against him , though he had technically conquered them too . Under Yamun Khahan ' s banner , the Grand Army of the Tuigan invaded the nations of Semphar , Khazari , Shou Lung , Thay , Rashemen , and Thesk . They were defeated at Phsant in 1360 DR by King Azoun IV of Cormyr leading an alliance of nations throughout Faerûn . Description . Tuigans had yellowish - bronze skin with black hair and broad , flat features . Tuigan men traditionally shaved the crown of their heads and braided the sides and back of their hair . Culture . The Tuigan were organized by tribes . The name " Tuigan " was actually the name of one of the major tribes . They were closely related to the inhabitants of Kara - Tur . The tribes spoke Tuigan and used the Thorass alphabet . Tuigans could also be found in Semphar , Thay , Thesk , Narfell , and Rashemen . In summer , Tuigan men enjoyed hunting snow - beasts in the mountains . The Tuigan mostly ate meat , and vegetables were almost unknown among them . Kumiss was a common alcoholic beverage . Many in Faerûn falsely believed that Tuigans ate insects . The Tuigan had an open feud with the Fankiang and were on friendly terms with the Naican and Gur tribes of the Wastes . Appendix . Behind the scenes . Tuigans are modeled after the .
Spellsinger Spellsingers ( also known as song mages or , in the case of cleric / bard spellsingers , circle dancers ) were rare practitioners of an ancient elven bardic tradition . Description . Spellsingers were almost always bards ( or multi - classed bards , particularly wizard / bard ) . They were usually elves living in elven homelands , but there were a few half - elven spellsingers and at least one human ( Danilo Thann ) with distant elven heritage . Spellsingers had the ability to be a part of the Weave , as opposed to bards alone , who accessed the Weave through their music and poetry . In that way , spellsingers were much more flexible than bards and could become more powerful . Skills . Spellsingers had an ability to use spellsong , enabling them to replace a memorized spell with an enchantment of lower level . Spellsong always required verbal ( singing ) and somatic ( playing an instrument ) components . Spellsingers were considered specialists for spells from the school of song .
Magurk Magurk was a male human fighter in the town of Thunderstone in Cormyr in the late 1360s DR . A former soldier of the Purple Dragons , Magurk was proprietor of the store called One - Armed Magurk ' s . History . After he lost his arm in battle , Magurk retired from the Purple Dragons and opened up his shop , buying and selling — no questions asked — goods looted by adventurers from ruins and dungeons found around Thunderstone . As Magurk was a former soldier of the Purple Dragons , the local contingent kept a close watch on him and his store . The Wolfmasters adventuring company stopped at Magurk ' s store seeking potion s that could somehow control black dragon s before they ventured into the Vast Swamp . However , Magurk had no such thing , and came to despise the obnoxious Sembia n adventurers and their excessive haggling . Personality . He was a shrewd dealer , and one could not take advantage of him . Possessions . Impressively , Magurk owned a " + 3 vorpal short sword " , which he kept under the counter .
Anne Gray McCready Anne Gray McCready is a game designer and editor who has worked for TSR , Inc . Education . McCready earned her B . A . in English in 1982 from the . Projects . McCready has worked on projects in the Dragonlance , Forgotten Realms , Greyhawk , and Ravenloft settings .
Ptola Ptola was a doppelganger and a senior member of the Unseen in Waterdeep in 1370 . and 1372 . Ptola ' s area of activity was primarily Undermountain . Personality . Ptola was a cold and scheming creature , with a habit of torturing its victims before killing them and taking their identities . History . In 1372 DR , Ptola discovered and eliminated Jurisk Ulhammond , a leader of the Red Sashes in Waterdeep . The identity of Jurisk was stolen by the shapeshifter but Hlaavin , the leader of the Unseen , was undecided about what to do with their newfound position and what Jurisk knew about Durnan . Alias . Ptola ' s roster of identities included Kamlann , a member of the Dungsweepers ' Guild ; Murklar , a penitent hunchback and janitor of the Wyvern ' s Rest inn ; Thurn Blackskull , a duergar fence in Skullport ( having replaced the real Thurn Blackskull ) ; and Wendyll Thintoworth , one of the two half - elf members of Mask ' s Conscript s .
House of Al - Kamari The House of Al - Kamari was one of the richest merchant families in Huzuz in 1367 DR . They claimed to make the finest silks in all of Al - Toril . Organization . The House of Kamari owned the six largest storage buildings within the Warehouse District of Huzuz . In addition to this , they owned over a dozen factories within the Clothiers ' District that processed their silk . Mu ' izzi al - Kamar was the head of the Al - Kamari . Mamluk s from the Diligent Mamluk Society were employed to guard their wares . Base of Operations . This merchant family was based out of Huzuz , the City of Delights . History . Silk and other expensive fabrics were the focus of the House of Al - Kamari . The merchant house was able to instill pride in their workers , earning their careful attention to detail when handling the delicate silk . Much of their silk came from large mulberry orchards located south of Huzuz . Silk moths fed on the mulberry until their cocoons were harvested . The Al - Kamari conducted experiments to see if spider silk would be another viable option . The Al - Kamari employed over 1 , 000 people in Huzuz , most of whom were women . They never hired anyone who had rough or calloused hands , fearing that a worker with rough hands would snag their silk . Rumors & Legends . Because of their corruption by the yikaria , which was unknown to the entirety of Huzuz , the Al - Kamari ' s were the unintentional enemies of the Grand Caliph .
Lamris Kholl Lamris Kholl was a cleric of Tymora in Waterdeep in 1372 DR . Personality . Lamris had a vivacious and unpredictable personality . She was capricious and irresponsible but remained a true worshiper of Tymora . For a long time , she toyed with Adama Miiralin ' s emotions but after volunteered his help , she began to develop feelings for him . History . Lamris hailed from Llorkh but escaped the Zhent tyranny there . After settling in Waterdeep , she started making plans to rescue her entire family from the city . Circa 1372 DR , with the help of Adama , Lamris finally managed to free her family .
Hiyal The soot - covered , industrious city of Hiyal was one of Zakhara ' s Cities of the Heart . Geography . Hiyal lay in the valley of Al - Wahl River , at the opposite , inner end of Suq Bay from its rival Huzuz . It was considered one of the three great cities of Zakhara . Description . Many foundries and kilns shrouded the city in smoke , and this dark atmosphere seemed to nurture the trades of smuggling , stealing and underhanded dealings , earning Hiyal the name City of Intrigue . Inhabitants . The ruler was Sultana Alurah bint Asrah . History . A city of 600 , 000 or so , Hiyal was noted for its crime , pollution , foundries , coal , iron , steel , weaponry , armor , metalwork , slaves , information , and pottery . Hiyal ' s foundries turned out some of the finest weapons in Zakhara .
Usamah Usamah was a human corsair living on the various lands of the Great Sea in 1367 DR . Activities . Usamah was both the nakhuda and rubban of his sailing vessel . This was a source of great pride for him . Possessions . Usamah owned " leather armor + 2 " , a " figurine of wondrous power ( marble elephant ) " , and a " scroll of protection from fire " .
Moonwing Moonwing was a silver dragon and a leader of the Talons of Justice during the Rage of Dragons of 1373 DR . History . In 1373 DR , Azhaq and his fellow Moonwing tried to capture the rebellious song dragon Karasendrieth , but they were defeated after Dorn Graybrook ' s team helped Kara in the battle . After the metallic dragon s changed their minds and decided to join the fight against Sammaster , Azhaq and Moonwing helped break the chromatic dragon s ' siege of the Monastery of the Yellow Rose . After an attempt to break the magical shield of the citadel that held the secret of the " Dracorage mythal " , Moonwing was killed .
Rekx Tihler Rekx Tihler was the Silhouette of Bounty Hunters for the Shadow Thieves in Riatavin around 1370 DR . Activities . In his role as Silhouette , Rekx was one of the guildmasters under Cloakmaster Kiirma Blackmane . Rekx planned to assassinate Lord Zelphar Thann in order to advance his position in the guild . Kiirma , however , was against this plan , unless Rekx find a way to disguise the assassination as an accident or illness or anything but an assassination , because such a high - profile action would cause too much trouble . Rekx continued to develop his plot , despite warnings and even threats from Kiirma . Recently , Kiirma considered removing one of Rekx ' s feet until he submitted to her .
Ardeep River The Ardeep River was a river in the Sword Coast North region , a few miles southeast of Waterdeep , between the River Dessarin and the River Delimbiyr . Geography . The river originated in the Ardeep Forest and flowed westward to the Sea of Swords , where it forked into three branches forming a small delta . The northern branch was considered a continuation of the Ardeep River , while the central branch was a creek known as the Selpir and the southernmost branch was known as the South Ardeep River . Settlements . The fortified village of Nightstone was located on a fenced island on the Ardeep River , a few miles south of the Ardeep Forest . The river served as a moat to the village , and the area was rich with trout .
Dragon magazine 228 " Dragon " issue 228 was released in April of 1996 . It contained the following articles related to the Forgotten Realms : The Athalantan Campaign . This article details the land of Athalantar , a land ruled by Elminster Aumar ' s ancestors . Greater Familiars of Faerûn . This article details alternative familiar s and minions for spellcasters .
Glibness Glibness was a transmutation spell that altered the caster ' s speech , making his or her elocution much more convincing and believable . Effects . The caster of this spell was blessed with an agility of speech that greatly increased the chance that a bluff would succeed . It even made magical means of detecting or preventing lies , such as " discern lies " , or a " zone of truth " , difficult and more likely to fail . The silver tongue ability lasted for 10 minutes per experience level of the caster . Components . Only a somatic component was required to cast this spell , making it very subtle .
Skixtalq Skixtalq , also known as Skixtalq the Obscurant , was one of the most powerful elder orb s in Faerûn . Activities . The beholder was the Chosen of Gzemnid , who was said to have send visions to it . For its position , Skixtalq was greatly respected in Zokir and the rulers of the city regularly sought its counsel . Skixtalq could be considered to be a kind of sage , being the hive ' s preeminent acquirer of knowledge . It acquired its moniker as a result of Skixtalq ' s relentless efforts to erase knowledge about beholders on the surface . Often , it had its charmed agents attack libraries and sages , stealing or destroying tomes about beholders and silencing arcane scholars who studied them .
Claws of Malar Claws of Malar were unique claw bracer s that belonged to followers of Malar and were used in ritualistic hunts , ceremonies , and as personal weapons . Description . Typically created by the carrier , they were fashioned to mimic clawed beast paws , such as lion , tiger , or bear . Powers . They were " + 1 wounding claw bracers .
Caltrop Caltrops were effective items used by some rogue s and adventurers to dissuade pursuit . Uses . Caltrops were tiny metal creations lined with spikes . When dropped on the ground during a pursuit , they did a wonderful job of slowing down and even injuring the pursuing party , allowing a thief extra time to make his or her escape . Prices . A bag containing 100 caltrops cost 2 gold .
Lake of Mists The Lake of Mists was the second largest freshwater lake in the Endless Waste . The lake was fed by the heated waters from the Firepeaks and underground thermal springs . Environment . The water of the Lake of Mists was warmer than normal . The difference in temperature caused thick fogs and damp mists throughout most of the fall , winter , and spring . The Lake of Mists had always been a place of mystery . Once part of the mighty Raumathar Empire , the lake was surrounded by settlements and ruins from that age . Most notable of these was Almorel . However , many of the other small settlements had burial mounds and ruined keeps that were shunned by the locals . Stranger still were the creatures rumored to be living in the lake , somewhere near the bottom of its immense depths . Trade . The settlements around the lake relied on the fishing and lumber industries for their trade . The lake was rich with sturgeon , salmon , and other fine game fish . The fishermen , in small boats of two to three men , went out every day to bring in their catch . Some of the fish were sold fresh , but most were dried , smoked , salted , or pickled and shipped toward Rashemen and Murghom . Smoked sturgeon and caviar from the lake were especially prized by the nobles of both courts . The small forests around the shores of the lake were filled with old oak , walnut , and pine trees . These were cut and then floated to the towns . Most of the lumber was taken to the small mills or carpenters and used locally . Some , particularly the walnut , was towed across the lake and floated down the Clearflow River to Murghom or loaded on wagons at Almorel . However , because lumber was difficult to ship , only a little was sent this way . Notable locations . The settlements around the lake were mostly composed of Raumvira , a stocky , thick - bearded race . These people trace their ancestry back to the fall of the Raumathar Empire , although the nomads who surrounded the lake had their effect too . The Raumvira did not form into a single country , but the towns generally supported each other in a loose confederation . Government and titles were much the same from one to the other . These all followed the pattern set by Almorel , the largest of the Raumvira settlements . Generally , the head of a settlement was the " mechnik " or sheriff . He was not the sole ruler , but headed the " veche " , the city council . Serving on the veche were the " starosta " , elders of the town . The veche heard cases and made rulings in most matters . However , issues that affected a particular business were presented to the appropriate guild or " ulista " . Matters relating to the fisheries were referred to the fishermen ’ s guild , the " isad " . The farmers were organized into the " verv " , and the lumbermen formed the " khod " . Each guild had some power to approve or disapprove all judgments that affected it .
Vyzzstek Nhynssoth Vyzzstek Nhynssoth was the Arcane Brotherhood representative in Skullport . History . Around 1370 DR , Vyzzstek posed as a loyal lieutenant of Zstulkk Ssarmn but in truth was the eyes and ears of the Arcane Brotherhood under his master , the South Overwizard Deltagar Zelhund . His position permitted him to subtly aid the Host Tower of the Arcane ' s interests and , at the same time , he kept under surveillance the Harpers , the Kraken Society , and the Lords of Waterdeep .
Good Mead Good Mead was a small town in Icewind Dale . Good Mead receives little fishing profit , so they turned to exporting their iconic brew . Geography . Good Mead sat on the northwestern shore of Redwaters , south of the Eastway tradeway . From the town runs a road southwest to Dougan ' s Hole and another one northeast to Easthaven .
Tunlands The Tunlands was an appellation given by many Cormytes to the area between the Storm Horns and the Sunset Mountains . Claimed as part of Cormyr due to its proximity to that nation , the region was more accurately owned by various tribes of human s and humanoid s . Dominated by the Farsea Marshes and the Tun Marshes , the Tunlands were wet and humid with very few settlements of any significant size . The Tunlands were once part of the massive forest of " Arcorar " , in particular the area was known by the elves as the Gods ' Theater due the shape of the surrounding mountains . It was the site of one of the bloodiest battles of all the Crown wars - the Battle of the Gods ' Theater wherein over 70 , 000 elves were killed when the forces of Aryvandaar and Shantel Othreier were both attacked by a massive orc horde . After the fall of Shanatar , the Tunlands ( or at least the tunnels underneath it ) were the location of the relatively short - lived dwarven realm of Oghrann . Evidence exists of an ancient civilization / civilizations that predates elven recorded history in the area . The marsh drover s of the Farsea Marshes told tales of an encounter with an evil lich from this realm who claimed to be " Lord of the Eight Thrones " but they jealously guarded actual artefacts from the realm that they had recovered from the swamp . Legends of this ancient realm varied with the teller but the most common and easily believed tale told of two factions who wiped each other out on the advice of a mysterious female advisor thought to be Talona . The tale was evidenced by the glass ruins and undead creatures that periodically rose up from the swamps and the insects which carried diseases that even those normally immune to disease were infected by . The truth , unfortunately , was incredibly difficult to verify as the ruins often sank back beneath the swamp and all those sent to recover their histories never returned . As briefly mentioned , the Tunlands were the home of various tribes of humans , lizardfolk , bullywug s , as well as a small group of troll s and a black dragon called Skurge . Eagle Peak on the western slopes of the Storm Horns was the only Cormyrean settlement of appreciable size nearby and it was here that the marsh drovers sold their famous catoblepas products such as death cheese and deadeye butter which found its way into the wider Realms from there . Despite the lawlessness of the Tunlands , Cormyr never made a concerted effort to civilise the region despite the threat from the Tun bandits and Skurge , preferring to concentrate on ridding the Stonelands of monsters instead . After the Spellplague , the two marshes had become connected , stealing most of the dry land away from the area .
The Wight on a Waterdragon The Wight on a Waterdragon was a restaurant in Marsember , Cormyr . It took its name from the sculpture on the roof , shaped into a wight riding a creature like a blue dragon but with fins instead of legs . It was carved in Marsember itself by Jathoom Berl . The building was formerly used for fish packing and thus still smelled of fish . It was filled with makeshift furniture but enjoyed good business nonetheless . It served Purple Dragon and Shadowdark ales , zzar , and a homebrew liquor known as Harbor Bottom . Food consisted of a choice of cheeses from across the Inner Sea , a seafood pie made with a variety of seafood and potatoes , a selection of sauces , pâté and a selection of roasts .