naist-nlp/zeshel huggingface dataset:
Xelphatol Xelphatol is a dungeon in " " , released in Patch 3 . 4 , " Soul Surrender " . The homeland of the Ixal , it can be found on the map to the northeast of Coerthas , north of the Black Shroud , and northwest of Gyr Abania .
Crysales Crysales is an enemy from " Final Fantasy VII " . It only has a physical attack , and Sleepel to inflict Sleep on a character . As they attack in groups of three , they give a fair amount of Experience Points for the point of the game they are in , and can easily be defeated with Aqualung , making them a useful enemy for grinding until Disc 3 . AI script . AI : Main Etymology . The enemy ' s Japanese name is likely a curious conversion of the English word " chrysalis " , hence the strange English name when converted back . " Chrysalis " would be more appropriately translated to Japanese as .
Cancer ( Final Fantasy VI ) The Cancer is an enemy in " Final Fantasy VI " . Battle . It is not a notable enemy with no particularly dangerous attacks and is not difficult to defeat . However , it is always accompanied by a Sandhorse , a much more formidable enemy . AI script . If monster is by itself : Pincer ( 66 % ) or Nothing ( 33 % ) Attack Turns : 1st Turn : Attack ( 100 % ) 2nd Turn : Attack ( 66 % ) or Pincer ( 33 % )
Rakshasa ( Final Fantasy ) The Rakshasa , also known as the ManCat in the Nintendo Entertainment System , is an enemy from the original " Final Fantasy " . It is not a very powerful enemy , but will try to inflict many status ailments to the entire party , as they are capable of casting a wide array of spells like slow . Wearing Ribbons will help protect against these inflictions , making this enemy considerably easier to defeat . Their most dangerous attack is Fira , but that is negligible and they can still be taken care of with physical attacks alone .
List of Dissidia 012 Final Fantasy accessories This is a list of accessories in " Dissidia 012 Final Fantasy " . Accessories are classified into four categories : Basic , Booster , Special and Trade . Many of these accessories are available in the shop . Enemy only . The following accessories can only be equipped by enemies , and cannot be acquired by the player without the use of a cheat device - even if the player acquires a Friend Card equipped with the items , they cannot be won through Battlegen like normal accessories . They break after battle , except for the HP boosting accessories ( Havoc Soul , Perpetual / Eternal Discord ) , and Wakening Darkness . In cheat devices this set of items is known as the Mala Bestia Pack . Labyrinth exclusive . These accessories can only be found in the Labyrinth . They are powerful but have a 100 % chance of breaking after battle . The only way to take them out of the Labyrinth is to reach the actual end of a Labyrinth path .
Gungho Gungho is a non - player character from the game " Final Fantasy VI " . He is a childhood friend of Strago Magus from Thamasa , and is also very fond of Relm . Story . When Strago and Gungho were in their youth , they fought the beast Hidon . However , they were not able to defeat him . Eventually , they gave up . When Strago and Relm came to visit Thamasa in the World of Ruin , they hear from him that he tried to fight Hidon again at Ebot ' s Rock , but he did not succeed , and was injured . Gungho ask Strago to avenge him , but he was reluctant at first but decided to do it in the end . After Strago and the party defeats Hidon , he claims that Gungho will be very happy . Upon hearing the news of Hidon ' s defeat , a disbelieved Gungho is reassured by Relm that Strago really did it . When asked about his injuries , he replies that they are fine . That evening , after Strago has dozed off , Gungho meets Relm outside the house . He tells Relm about his concerns for lying to Strago about faking his injuries . She tells him if it was not for their trickery , he would have spent the rest of his life doing nothing but talk . Gungho wonders how he managed to raise a granddaughter as wonderful as her . Relm replies by saying that Gungho is a terrible actor , and she further goes to say that Strago is the only man alive who would fall for a performance like that . After this event , Gungho will walk around Thamasa near the burnt house and will greet the player whenever they speak to him . However , if talked to enough times he will inform the player that Hidon has once again appeared at Ebot ' s rock , giving the player a rematch with it and another chance to obtain Strago ' s ultimate offensive Lore Grand Delta , if they missed it during their first encounter .
Pompa Sancta The Pompa Sancta is a popular event held in Nautilus in " Final Fantasy XIII " . It is a show displaying various Eidolons in pageantry fashion , while telling the story of the historical event known as the War of Transgression . Datalog . " This festive nighttime dance parade depicts the events of the War of Transgression in a stylish and dazzling display of pageantry . Held in Nautilus , the production portrays Cocoon fal ' Cie as Eidolons who combine their powers with those of flamboyant Sanctum l ' Cie in order to overthrow the villainous l ' Cie of Pulse . " " In the show ' s dramatic finale , a Pulse l ' Cie transforms into an abomination reminiscent of Ragnarok before finally being slain by a righteous l ' Cie from Cocoon . " Story . When Sazh and Vanille arrive in Nautilus , a news broadcast of their friends , Lightning , Hope , Snow , and Fang - combined with Vanille ' s guilt over Dajh ' s fate - makes Vanille cry . To cheer her up , Sazh decides to take her to see the Pompa Sancta . When the show starts thousands of discs rain down on the crowd , each holding a hologram of Carbuncle . Vanille catches one , and a little Carbuncle pops out . The creature flies up in the sky and joins the other holograms to form Dancers of Water , to Siren ' s music , the setting symbolizing Cocoon before orbs of red flame manifest , transforming into more Dancers of Fire . Sazh explains that they the new dancers represent Pulse . The Dancers of Fire destroy the Dancers of Water and suddenly , a burst of flame in the sky brings forth the Eidolon Ifrit , and on top of his head , a Pulse l ' Cie , claiming he will destroy Cocoon . In a gust of wind a Cocoon l ' Cie arises and fights the Pulse l ' Cie with the help of the Eidolon Ramuh . The two l ' Cie fight each other until the Pulse l ' Cie transforms into a dark , winged creature . Vanille is startled by the sight , recognizing the creature as Ragnarok . To retaliate , the Cocoon l ' Cie transforms into Valefor . The two Eidolons collide , and Ragnarok is destroyed instantly . After the battle Cocoon appears with its shell broken and the pieces circle the planet . As the crowd cheers , having brief visions of her past Vanille can only look away , and wonder if the death of Pulse beings could truly bring happiness to the people . Musical themes . " The Pompa Sancta " is the eighth track on disc three of the " " , and plays during the performance .
Blizzaga III Blizzaga III is a recurring ability in the series . Appearances . " Final Fantasy XI " . Blizzaga III is the highest damaging , Ice - elemental , area effect Black Magic spell . It can be obtained only by learning from a scroll gained from high level undead Black Mages .
Earth ( Final Fantasy IV ) The Earth is the name of the planet in the game " Final Fantasy IV " , " Final Fantasy IV - Interlude - " , and " " . It is known to the Lunarian s as the Blue Planet and to the Dwarves as Mother Earth ( SNES version ) . It is divided into an Overworld and an Underworld . It has two satellites : The Red Moon , and a larger , natural moon . The True Moon briefly orbits it during the events of " The After Years " . Overworld . The Overworld is a location in " Final Fantasy IV " and the name of the Earth ' s surface and it is where most people live . It is home to the four Light Crystals . Underworld . The Underworld is one of three locations in " Final Fantasy IV " . It represents the inside of the Earth , and thus is filled with rock and magma . Its main inhabitants are Dwarves ; however , a cave leads to a world in which the Eidolon exist . Airships cannot fly over the lava unless they are coated with Mythril . The Underworld is home to the four Dark Crystals . Solar System . Many years prior to the events of the game , the Lunarian s lived on a planet between the " Red Planet " ( Mars ) and the " Great Behemoth " ( Jupiter ) . They also refer to Earth as the " Blue Planet " . Other appearances . " Theatrhythm Final Fantasy Curtain Call " . Earth appears as the FMS for several " Final Fantasy IV " themes :
Besrudio Bunansa Besrudio Bunansa , also known as Besrodio Bunanza , is the father of Mustadio Bunansa from " Final Fantasy Tactics " . He lives in the Clockwork City of Goug . Story . Trouble With Baert Trading Company . Besrudio ran afoul of Baert Trading Company , who had been hired by Cardinal Alphonse Delacroix to relieve him of the Taurus Zodiac Stone . Besrudio was captured , but Mustadio escaped and was later rescued by Ramza Beoulve . Mustadio took Ramza to Goug , where the younger Bunansa began searching for his father . He was captured , and Ludovich Baert brought both Mustadio and Besrudio before Ramza . Baert threatened to have Besrudio harmed if Mustadio did not divulge the location of the stone . Besrudio told Mustadio not to help Baert , but Mustadio revealed that the stone was in a chimney near Ramza . Baert forced Ramza to retrieve the stone for him , and then left with it . His thugs attacked , but Ramza and Mustadio fought back and defeated them . Besrudio bemoaned the loss of the stone , but Mustadio had a trick up his sleeve : he had created a fake stone in case something like this had happened . The stone Baert carried back to Delacroix was the fake , and the merchant paid for this with his life . Discovering Devices . Besrudio later discovered the deactivated Construct 8 and asked for Ramza and Mustadio ' s help in powering it up . Ramza retrieved the required Zodiac Stone and powered up the bot . Construct 8 immediately requested orders from Ramza , and wanting to have some fun , Ramza ordered Construct 8 to attack Mustadio . Construct 8 overdid it , knocking Mustadio out , and Ramza had to get him a Phoenix Down . Later , Besrudio found another device , this time a dimensional portal . Again , a Zodiac Stone was needed and again Ramza retrieved the correct one . When the machine was activated , it transported Cloud Strife into Ivalice .
Gnat ( Final Fantasy XI ) Gnat is a family of enemies in " Final Fantasy XI " . The countless dead left in the great war ' s wake served as a nearly limitless breeding ground for opportunistic pests such as the gnat . Without discrimination , these flesh - eating pests buried their eggs within corpses , which served as a food source for newly - hatched larvae . It is believed that feasting on the flesh of dead mages - on the Mindartia n continent in particular - - somehow triggered an evolutionary abnormality resulting in a formidable array of gnashing teeth . Once the unfailing acuity of the gnat ' s sense of smell became common knowledge , the distinctive buzzing of the gnat ' s approaching wings was considered a sure harbinger of death among soldiers .
Corporal ( Final Fantasy VI ) The Corporal , also known as Trooper , is an enemy in " Final Fantasy VI " . Battle . They often attack in large groups and have a tendency to counter physical attacks with their special attack Swing . The best way to kill them quickly is to use Edgar ' s Bioblaster , as Troopers are weak to Poison . Sabin ' s Rising Phoenix is also effective . AI script . Attack Turns : 1st Turn : Attack ( 100 % ) 2nd Turn : Attack ( 66 % ) or Nothing ( 33 % ) If attacked by " Attack " : Swing ( 33 % )
Gargouille Perhaps every misbehaving San d ' Orian child has had nightmares of the gargouille effigies that once graced the proud San d ' Orian Cathedral coming to life and stealing away the souls of those who lack proper discipline and self - control . While the story may have been a childhood fable meant to instill the best qualities in restless young ones , when it was discovered during the Crystal War that the Allied Forces had to contend with similar living , breathing beasts , the church quickly dismantled all traces of the statuary from the cathedral . Several conjectures existed to explain the origin and the nature of these bitter enemies of Altana . Some thought them to be the product of an unholy union between imps , demons and the very earth itself . Others speculated that they were drawn from the nightmares of Altana ' s children , made flesh and stone by the wicked forces behind the war . Still more found them to be not truly living , but more like the magic Cardian s of Windurst , with near mindless , automated servitude . Gargouille are formidable foes , possessing not only the power of flight and fear , but commanding potent dark attacks , as well as being able to rally their strength by focusing on the thrill and the triumph of victory . Gargouille have not been seen since the climatic battles of the Northlands that brought an end to the Great War , giving some credence the “ born from a dream ” hypothesis . Perhaps because of their obscure origins and unique nature , academics and crafters both have a high demand for the varied gargouille remains that have lasted into the Present Day . Gargouille are not to be confused with the Gargoyle species of Dolls .
Gerogero Gerogero is a boss in " Final Fantasy VIII " . It is the true form of the Fake President Deling . Once the party has dealt enough damage to the Fake President , he will collapse on the ground and the hideously deformed monster will emerge . Battle . As an undead enemy Gerogero takes on the properties innate to all undead units , namely taking half damage from physical attacks , being weak to Fire and Holy , being immune to Death and Doom and dying instantly from resurrecting abilities and items . Gerogero uses plenty of status ailment attacks , and inflicts the party with statuses like Silence and Berserk . Brrawghh ! is a special attack that damages a target and also inflicts Slow , Curse , and Blind . It has the valuable Double spell to draw . Strategy . Gerogero is undead , and therefore Cure and Life spells hurt it , but throwing a Phoenix Down at it will kill him instantly . Censorship . In the original Japanese version , Gerogero ' s organs were red . The change to blue was probably made due to censoring , as the red color makes the organs protruding from the creature look far more real . This version of Gerogero can also be seen in both the BradyGames and Piggyback Interactive official strategy guides for " Final Fantasy VIII " , as well as " Final Fantasy Record Keeper " . Etymology . Gerogero ' s Japanese name is " Namtar Utok . " Gerogero ' s English name may come from the Japanese word " gero " .
Ancients ' Maze The Ancient ' s Maze is a location in " Final Fantasy III " . It houses the Earth Crystal , guarded by the Titan . The maze circles around the Crystal Tower , preventing any access to it other than through the Maze itself . It is one of the last dungeons in the game , and thus , contains really powerful enemies . Story . As the Warriors of the Light head towards the Crystal Tower , they must pass through the Ancient ' s Maze first . There , they face Titan , Xande ' s envoy to corrupt the Earth Crystal . After defeating the monster , they are rewarded with the Earth Crystal ' s blessing . After this , the Warriors return to their journey to the Crystal Tower . Musical themes . " Into the Crystal Cave " is the background music that plays inside the Ancients ' Maze , while " Crystal Room " plays at the Earth Crystal chamber .
Miriam Guardian The Miriam Guardian is a construct / guardian - type enemy from " Final Fantasy XII " found in the Stilshrine of Miriam . Miriam Guardians , as well as Miriam Facer s , are located along the walls and will animate and attack the party as it passes . Both of these enemies cannot be encountered after the player finishes the plot events in the Stilshrine . Battle . Despite their imposing size and considerable HP , the Miriam Guardians are not difficult enemies . Simple physical attacks and Aero magick are sufficient to defeat them .
Zemus ' s Malice Zemus ' s Malice , also known as Zemus ' s Mind , Zemus Mind , and Mind , is an enemy from " Final Fantasy IV " . It is encountered near the end of the game , in the deepest confines of the Lunar Subterrane . Battle . Because it has 254 Defense , weapon - based attacks barely hit or only get one point of damage . In addition , after every attack it counters by casting Protect or Shell on itself when struck with a physical or magical attack , respectively . This , combined with its high Defense , makes it hard to defeat with normal attacks . A good strategy is to have Rydia summon Bahamut and Rosa cast Holy . Another strategy is to have Edge cast Shadowbind . This allows physical attacks to hit . Casting Osmose may be a good choice to prepare Rydia ' s MP for the final boss battles .
Ghidra ( Final Fantasy V ) Ghidra , also known as Aquaus or Hydra , is an enemy in " Final Fantasy V " , found in the Ronka Ruins . Battle . Ghidra is undead and starts out with Auto - Reflect , which bounces back magic to the caster . It attacks with Lightning and Poison Breath . Poison Breath is dangerous as it deals high damage and poisons the party . It uses Level 4 Graviga as a finishing move before it dies . Ghidra is a rare and lethal enemy , but a profitable encounter . It gives more experience than any enemy encountered in the Ronka Ruins and usually drops Phoenix Downs upon defeat , which can be used to kill it . It also has a rare steal in the Killer Bow , which is the strongest available bow at the point of the game the Ghidra is fought , and can instantly kill enemies . Ghidra is the first available monster that can use the Blue Magic spell Level 4 Graviga . Strategy . Ghidra ' s high health and permanent Reflect status means that it is unlikely that the battle will be won with physical attacks before Poison Breath and Lightning kill the party . As Ghidra is undead it can be instantly killed with revival items . Its high health can be lowered drastically by using the Blue Magic spells Missile or Death Claw . Additionally , Death Claw ' s paralysis effect will prevent Ghidra from casting Level 4 Graviga as a final attack . Etymology . Like this monster , it is a dragon with many heads , and it fires out bolts of lightning . It has also been known as Hydra .
Baalzephon ( Final Fantasy VI ) The Baalzephon is an enemy in " Final Fantasy VI " . Baalzephon makes a good Rage for Gau , as it casts Blizzaga , a powerful Ice - elemental spell . It provides absorption to six elements at the same time , but he will be KO ' d when his MP equals 0 . Battle . Baalzephons always attack in pairs along with a pair of Shambling Corpses . It uses Frenzy to Berserk targets , which , combined with the Figaro Malt the Shambling Corpses use to inflict the Imp status on party members , can make the enemy party a potent force . It absorbs all elemental damage besides Fire and Holy . Strategy . By the time the party reaches the Zone Eater ' s Belly , the Baalzephon ' s HP is fairly low . Fira and Firaga spells should be used to kill it . One can also kill it with a few shots of Rasp or Osmose . Coliseum setup . Elemental weaponry should be avoided for this battle , unless they ' re Fire or Holy - elemental . Baalzephon is also vulnerable to weapons that can inflict Death , such as Ichigeki and Wing Edge . AI scripts . Normal script . Attack Turns : 1st Turn : Frenzy ( 33 % ) or Nothing ( 66 % ) If attacked by " Attack " : Attack ( 100 % ) Coliseum script . Attack Turns : 1st Turn : Attack ( 50 % ) or Frenzy ( 50 % ) If attacked by " Attack " : Attack ( 100 % )
Ram ( Final Fantasy XI ) Ram is a genus of enemies in " Final Fantasy XI " . Rams are a rare , yet frightening , sight for new adventurers exploring La Theine Plateau and Konschtat Highlands . These titanic herbivores can be heard and felt before they are seen , as their hooves cause the ground around them to tremble . Almost a mountain of muscle and fur , they are easily recognizable as few creatures reach their size . Interestingly enough , they have a breath attack that will petrify anything willing to challenge them . Despite being related to the docile sheep that wander the same areas , these horned giants will not hesitate to attack . Size does not always make for a good defense or offense . Rams are commonly hunted for their prized horns which are used to make everything from arrows to hairpins to instruments . Their hides , once converted into leather , make a wide range of light to medium armor , as well as soft lining to heavier armor . Rams are also involved in the training of Monks , who are tasked with vanquishing two notorious monster rams so that they may earn their Purple Belt . In essence , a ram is almost a walking supply shop to veteran adventurers .
Buburimu Peninsula Buburimu Peninsula is a location in " Final Fantasy XI " . Locations . Khoonta Dunes . The crab NM Wake Warder Wanda can often be found wandering on the Khoonta Dunes . Kibubu Lighthouse . The bird NM Helldiver can be found around the Kibubu Lighthouse . Mighoya Dunes . The pugil NM Buburimboo can be found on the Mighoya Dunes . Stone Monument . A Stone Monument may be found in the northeast corner of Buburimu Peninsula , placed there during the Crystal era by Enid Ironheart , daughter of the famous explorer Gwynham Ironheart . It reads : Planar Rift . These mysterious rifts are disturbances in the fabric of time and space . It is from here that extradimensional invaders of unknown origin , collectively known as " Voidwalkers " , breach into Vana ' diel . To stem the tide of invasion , adventurers may volunteer themselves in Voidwatch operations to dispatch these intruders at the source . The fiend Botulus Rex can be found at the Planar Rifts here .
Gate ( Echoes of Time ) The Gate is a place in " " . It is partially accessible at the beginning of the game , but cannot be completely traversed until near the very end . It is the access point to the Tower where the final battle awaits . Story . The Gate is used regularly by Larkeicus to access the Tower . It has been sealed with a form of powerful magic to prevent access by anyone else . Near the end of the game , the Gate is opened when the Hero activates the ruins atop Fire Mountain and Ice Mountain . At this point , the Undead Princess is abandoned , and the party proceeds up the Tower . After the ending , the player can talk to the Undead Princess and she can conjure a spell to recreate the gate and tower dungeons .
Air Blast Air Blast is a recurring ability in the series . It inflicts Wind - elemental damage to all enemies generally . Appearances . " Final Fantasy Tactics Advance " . Air Blast is an ability for the Fighter class , learned for 300 AP from the Air Blade . It inflicts Wind - elemental damage to all enemies within a T cone in front of the user with a WATK power of 35 . Air Blast is an ability for the Fighter class , learned for 300 AP from the Air Blade . It functions identically as in the previous game . " Final Fantasy Tactics S " . is an enemy ability used by Arbaroc , which deals minor Wind - elemental damage to the party .