Intel suitcase Intel suitcases are miscellaneous items in the " Fallout 3 " add - on " " . Characteristics . During the Anchorage Reclamation simulation , you can find 10 intel suitcases , most behind ( very easy ) locked doors . Like all obtainable items in this simulation , the intel suitcases emit a distinctive electronic sound . They also emit a red light , making them easier to spot from a distance . You will receive a congratulatory message when you collect each one and , if you find all 10 , General Chase will commend your intelligence - gathering ability and you will receive the Covert Ops perk as a reward . You must find all four of the intel suitcases in the The Guns of Anchorage portion of the quest before continuing into the next part of the add - on or you will not be able to earn the reward perk . You cannot return to the " Guns of Anchorage " area once you leave it . Locations . The Guns of Anchorage . 1 . Shortly after Sergeant Montgomery swings down from the ceiling and you head outside , you ' ll walk past a large steel pipe connecting the two mountains . Walk across the pipe and inside the bunker will be a locked door . Inside is the intel , underneath the desk . Inside the same room will also be the " Holotape - Bombardment . " Montgomery will make a comment about crossing the pipe . " ( " And here I thought I was the one with a death wish ! " ) " If you hear Montgomery comment on how he never wants to see another catwalk again , then you ' ve gone too far . The pipe is a short distance behind you . 2 . After Montgomery ' s comment about how he never wants to see another catwalk again , you should come to a cable bridge . Cross that bridge then the bridge after it , and you will come to a locked door in the cliff called " Door to Field Storage " . Inside the room is the next piece of intel , along with " Holotape - Goodbye . " Again , you ' ll know that you went too far because Montgomery will make a comment about the objective ahead . The door will be behind you . 3 . After entering the artillery outpost , climb the set of stairs in front of you . There should be a guard climbing the stairs when you enter the outpost . You ' ll enter a room with a Chinese assault rifle on a box behind the overturned table . Head east into the hallway , and after you turn the corner there will be a door to your left ( west , as you turn the corner ) . It ' s very difficult to see if you ' re moving quickly . Inside is the next piece of intel , along with " Holotape - Invasion " and a Stealth Boy on the large crate . When you hear Montgomery comment about the Chimera tank s , you have gone too far . Turn around and head south . The hallway will be on your right ( west ) , and the door should be right before you get to the bend . 4 . When Montgomery makes his comment about the Chimera tanks , you ' ll be on a ' cliff ' with the drop to your right ( east ) . You ' ll soon enter into a room with a door on the west side . There is a terminal next to the door , and a table next to the terminal with various goodies . The intel is sitting on the desk in the room behind this door . If you reach the stairs , you ' ve gone too far . The door is directly behind you . Paving the Way . Once you have eliminated all three guns , you will be taken to the military base and told to prepare a strike team for a " suicide mission . " You have the ability to choose which of the objectives you go for first , but this is a suggested order . If you do choose to go for a different objective first , simply scroll down and find the intel for that objective . Mining Town . 5 . The next piece of intel is in the mining town on the way to the listening post ( which is one of the three main objectives ) . You may want to bring snipers for this one . Head out of the camp and take a right . After you cross the train tracks you will see a stack of metal containers to your left ( with a sniper on top ) , and to the right you will see a sandbag wall and a bombed out building along the small cliff . Watch out for the Chinese launcher inside . The intel is in the northwest corner of the building on top of some wooden crates . If you make it to the crates with the ammunition and health you have gone the wrong way . Simply turn around and face the door you came in and you should see it . Listening Post . 6 . Fight your way through the gauntlet until you come to the Listening Post . Go through the first room , fight your way past the guards in the second room and then the tunnel . You will come to a room with a set of metal stairs going up . Beneath the metal stairs is a shelf with the intel sitting on it . If you climb the stairs , you should see three fans in the south wall , and you have gone a tad too far . Climb back down the stairs and look beneath them . Ice Camp . 7 . On your way to the Chimera Depot ( Main Objective ) , you and your strike team will have to assault an Ice Camp , the Chinese Forward Camp Delta on your world map . Move into the camp , clearing all hostiles . As you enter the compound there will be three tents , a west ( left ) , north ( straight ahead ) , and an east ( right ) tent . Go through the west tent ( the one with the health and ammunition ) and look north , out the open door and you will be able to see another tent off in the distance . Inside that tent will be the intel , which is on top of the table adjacent to the crate . Chimera Depot . 8 . Once you open the gate and enter the Chimera Depot , if you look to your left ( south ) you will be able to see a steel hut . If you look closely enough you will be able to see the health pod through the window . The intel is in the hut , next to the ham radio on the table . Operation : Anchorage ! 9 . On the way to the Pulse Field , you want to take the middle path right into the bombardment . Follow the path ( the game basically forces you to follow this path so you really can ' t miss it ) and you will come to a trench that is manned by American soldiers . Move through that trench until you come to the next section , this one filled with hostiles . Shortly after you enter the trench you should come to a wooden shack , inside there is health . In the corner is a captured , crouched , American , he is sitting in front of the intel . 10 . At the Pulse Field , this piece of intel is in the Pulse Field ' s control building , on the crates to the left of the Field ' s deactivation switch . Notes . It is possible to enter any previously exited doorway that is blocked by a blue force - field by using the tactics used to retrieve Colonel Autumn ' s 10mm pistol , so if you missed an intel piece you have another chance .