Happy Hunting Grounds The Happy Hunting Grounds , also known as the Beastlands , was the Outer plane representing alignments between neutral good and chaotic good in the Great Wheel cosmology model . Some characteristics of this plane were ascribed to the World Tree cosmology planes of Arvandor and the House of Nature when that cosmology became popular . Arvandor survived the Spellplague while the House of Nature split in at least two parts , one of which became the Deep Wilds and the other merged with the Green Fields as described by the World Axis cosmology model . Description . The name Happy Hunting Grounds was given to this plane by those that first scried it , assuming the abundant and varied game and wildlife would be a sportsman ' s paradise . But the native inhabitants of this plane were all capable of speech and comparable to human s in range of intelligence . Some of the most intelligent creatures could even wield magic . All natural creatures and their giant versions from the Prime Material Plane , including mammals , birds , fish , reptiles , amphibians , insects , and invertebrates , excluding enchanted creatures and monsters , were represented here , and they called their home the Beastlands . The Beastlands had three layers , all heavily forested with normal and giant trees , plants , moss , and fungi . Each layer had its own time of day which never varied . Weather was regionally distributed and provided all manner of conditions for the habitats of all creatures . Weather in one region did not affect adjacent regions , so an arid desert could exist next to a snowy winter region for example . Any attempt to control the winds , weather , or atmosphere was countered by those airborne creatures who lived in the region . Krigala . Krigala was the upper layer , connected to the Astral Plane by " color pools " and to Elysium , Olympus / Arvandor , and Concordant Opposition by portals disguised as large holes in hollow trees . The river Oceanus flowed in a relatively straight course from Amoria in Elysium through Krigala on its way to Olympus . The sky was perpetually lit by a noonday sun directly overhead regardless of distance traveled . Brux . The second layer of the Beastlands was constantly in dusk or dawn due to two suns on opposite ends of the horizon , hovering there and turning the sky a reddish hue . The landscape of Brux was similar to that found in Krigala . Karasuthra . The bottommost layer was the land of starlight . Above any clouds or fog that might exist in a region was a clear night sky full of wandering stars . The stars moved randomly such that all attempts to map them into constellations were unsuccessful . Inhabitants . In addition to the myriad species from the animal kingdom were the usual Upper plane sentient creatures , such as hollyphant s , planetar s , solar s , deva s , foo creature s , agathia , and baku . Another form of life unique to the Beastlands were the mortai , also known as the " faces in the clouds " . They appeared as cumulus clouds with large humanoid faces and could communicate with anyone if they so wished . The mortai were considered very wise and could converse on most any subject . They also had complete control over the air and weather . Their origin was unknown but it was thought they might be collections of good and somewhat chaotic spirits .