naist-nlp/zeshel huggingface dataset:
Nanochu ( Final Fantasy XIII - 2 ) Nanochu is a recruitable monster from " Final Fantasy XIII - 2 " . It can be obtained once by throwing Mog with " Improved Moogle Throw " Fragment Skill activated at an elevated tree on the Clearwater Marshes side of the trench in the Archylte Steppe - ? ? ? AF - . It can be re - obtained as a drop from Valfodr at level 70 . Paradigm Pack . Nanochu is a relatively weak monster stat - wise . Using only Potent materials it can achieve just 3590 HP , 463 Strength , and 507 Magic . Its development is geared towards offense , being able to learn Bravery , Bravega , Faith , Vigilance , and all four En — spells . Even though it ' s a one - time monster , it might be a good idea to infuse Nanochu into other Synergists who lack offensive abilities . However , due to its infusible Pack Mentality skill , it may be wise to infuse him into something else . Even though it has low HP , it has a lot of potential to become an offensive Synergist , as Noel can settle the defensive buffs . One way to make Nanochu not so fragile is to infuse Resist Physical : + 36 % and Resist Magic : + 36 % and HP : + 30 % . Etymology . It is called Picochu in the Japanese version .
Arachno The Arachno is an enemy in " Crisis Core - Final Fantasy VII - " . The Arachno will sometimes unleash its Super EM Field . Guard against this attack , then try to land some sword attacks from behind to inflict critical damage . Another strategy would be to Doublecast Energy while guarding and avoiding its attacks . This is recommended if the player is under - leveled at the time .
Strigoi ( Final Fantasy XIII ) Strigoi is a Cie ' th in " Final Fantasy XIII " . It is smaller than the Vampire , but bigger than the Taxim . Battle . The Strigoi is an easy enemy to defeat . It has a high stagger point , but low chain resistance , so staggering it with Ravagers ' elemental spells is easy . Strategy . Entering battle with a preemptive strike is useful . Start with a paradigm with Saboteurs the party can debuff the Strigoi . Once all the debuffs have stuck , Relentless Assault will soon stagger it .
Indi - Focus Indi - Focus is a Geomancy spell in " Final Fantasy XI " . When cast , a beneficial Indicolure effect boosts the Magic Accuracy of all party members for as long as they are within emanation range of the caster . The spell can be purchased from Ishvad in Western Adoulin for 6 , 692 gil . The player must learn Indi - Focus before they will be able to learn its counterpart spell , Geo - Focus .
Ondoria Atkascha III King Ondoria Atkascha III , also known as King Omdoria , is a character in " Final Fantasy Tactics " . While his role affects the whole story , he is an off - screen character and is never seen aside from a portrait of him in the in - game description . Story . Coronation . King Ondoria was named 18th King of Ivalice when his father , Denamda IV suddenly died amid the Ivalice war campaign against Ordallia in the Fifty Years ' War . However , the Council saw that he was a weak - minded person to be in charge of the whole kingdom . He is married to Queen Louveria , who eventually becomes in charge of the policies in Ivalice . His marriage gifted him with two sons ; though both died at a young age , possibly assassinated . When the second eldest son died , King Ondoria adopted Princess Ovelia , who is his half - sister due to different mothers , as his daughter and possible heir . Months later , his wife bore a third child , Prince Orinus . This created a conflict in the choosing of future heir to the Ivalice throne . Death . At the second chapter of the story , where Ovelia was kidnapped , Ondoria has fallen ill during his son ' s birthday celebration . Even though the Council delivered the news that he was recovering , Ondoria in reality had been inflicted with the Black Death . He died soon after , leaving Louveria to rule as she wishes . Statesmen and officials of the Council who criticized her policies are ousted , and even the queen mother who openly criticized her actions was banished to Bunahan never to be seen again — rumors persists she was poisoned .
Dark Fencer Dark Fencer is a in " " obtained by defeating Satan in the Magic Laboratory . The Crown ' s special ability causes the user to deal extra damage when equipped with a sword . Like traditional Dark Knight s in the series , the Dark Fencer ' s abilities allow them to sacrifice their HP to perform stronger attacks . The Crown ' s third ability , Eye for an Eye , can be useful when the player is in a tough situation and can deal incredible damage to bosses if their health is low enough . Players should be cautious using the Crown ' s final ability , Amok , since the user will repeatedly use Dark Side until they have only 1 HP left . When players use any of the Crown ' s health - consuming moves , they should have Curaga prepared to heal their wounds or else the enemy can KO the party ' s Dark Fencer fairly quick . The crown provides a strong Strength and health multipliers , but it lacks in Intellect and Spirit multipliers . The Job ' s special armor , , provides a 10 % boost to the user ' s Attack power and Strength .
Deepeyes The Deepeyes , or BigEYE in the Nintendo Entertainment System version , is an enemy in the original " Final Fantasy " . Like its weaker orange sibling , the Deepeyes likes to use the Gaze move , which Paralyzes a party member . It can also use Flash , which attempts to inflict Blind on the whole party . The Deepeyes is quite a rare enemy in the Sunken Shrine , however it gives a large amount of EXP and gil . Etymology . Like virtually all enemies in the original " Final Fantasy " , the Deepeyes are a reference to " Dungeons and Dragons " . There , the enemy was known as an Eye of the Deep , and it was an amphibious relative of the Beholder with a paralyzing gaze .
Matrix Software Matrix Software is a Japanese video game development company located in Tokyo . Founded in July 1994 by former members of and , the company has since created games for a number of systems beginning with their role - playing title ' in April 1997 . Matrix has teamed with other developers such as Square Enix and Chunsoft to produce games for existing franchises such as " Final Fantasy " and ' , as well as other anime and manga properties . In addition to game console development , Matrix Software has also made games for various Japanese mobile phone brands since 2001 .
Sharpshot Sharpshot , also known as Steady Shot , is a recurring ability in the series . It is generally an ability used exclusively by the Ranger class . Appearances . " Final Fantasy XI " . Sharpshot is a Ranger job ability learned at level 1 , Sharpshot increases the accuracy of ranged attacks , lasts for 1 minute , and has a recast time of 5 minutes . Etymology . Sharpshot means to shoot with great precision .
Castle Zvahl Keep Castle Zvahl Keep is a dungeon area in " Final Fantasy XI " . The inner sanctum of Castle Zvahl Baileys was the headquarters of the beastman army during the height of the Crystal War . Beyond the keep lies the Throne Room , though few adventurers are able to survive the demons of the castle ' s keep . Only those who can navigate a dense maze and a series of teleportation portals will see throne from which so much terror originated .
Image Image may refer to : Etymology . An ( from Latin : imago ) is an artifact that depicts or records visual perception , for example a two - dimensional picture , that has a similar appearance to some subject – usually a physical object or a person , thus providing a depiction of it .
Skeleton ( Final Fantasy ) Skeletons , known as BONE in the NES version , are enemies that appear in the original " Final Fantasy " . They generally appear in packs with the same type of enemies or occasionally with other monsters ; but they do not pose a threat to a beginner ' s party if the player has leveled up sufficiently . Since they are susceptible to Dia and Fire , casting one of the spells should finish them off easily .
List of Final Fantasy Airborne Brigade abilities Abilities in " Final Fantasy Airborne Brigade " consist of varying magic spells and physical skills from previous or future " Final Fantasy " games . Abilities originate from chocobo s that have collected one of the many scattered crystal shards within their pouches following the Crystal ' s destruction . Feeding and befriending these chocobos will yield the abilities contained within the shards , providing many uses to individuals who obtain their awesome powers . Each job is given a type or two . These types correspond to certain ability groups , namely those of STR , AGI , and INT . Every job can use every type of ability , but each job has one or two ability types in which they gain a bonus to the ability ' s ATK and DEF values . Abilities are divided into the following three types which may provide different bonuses depending on the jobs an individual might possess :
Jumping Cid bug The jumping Cid bug is a harmless bug exclusive to the Famicom version of " Final Fantasy III . " The bug concerns the character Cid Haze . After the player has reached Canaan and given an Elixir to Mrs . Cid , if Cid is spoken to , he will jump several paces to the right . This can be done repeatedly until Cid has leaped outside the walls of his house and cannot be interacted with any further .
Yellow Dragon Yellow Dragon , also known as Gold Dragon , Gold Drgn , GoldDrgn , Yellow Drgn and Yellow D . , is a recurring enemy in the series . Appearances . " Final Fantasy " . Yellow Dragon is an enemy fought in the Game Boy Advance and later releases at the Whisperwind Cove . It is a relatively weak enemy , possessing low attack power though it has access to the Thunderbolt ability . It can drop the Lunar Curtain when defeated . " Final Fantasy III " . Yellow Dragon is an enemy fought at Crystal Tower , and in the 3D remakes , at ? ? ? where the Iron Giant is fought . It is a powerful foe , being similar to the Red Dragon in that it has access to Firaga , Blizzaga , and Thundaga , and can attack twice in the same turn . In addition , its regular attacks can inflict the Silence status to a party member . However , of the three dragons fought it is the weakest . In the 3D remakes , it is valuable as it drops the Elixir , Onion Shield , Onion Helm , and Onion Sword , while in the NES version , it drops the Elixir , Onion Gloves , Onion Armor , Onion Helm , and Onion Sword . " Final Fantasy IV " . Yellow Dragon is an enemy fought at the Sealed Cave as well as on the overworld south the Sylph Cave . It is a relatively dangerous enemy when first encountered , having decently powerful physical attacks and access to the Lightning ability . It is extremely rare to find , however , and drops rare items including the Blue Fang , Siren , and Silver Apple , while in the 3D remakes , it will also drop the Yellow Tail as its rarest drop . " Final Fantasy IV - Interlude - " . Yellow Dragon reappears as an enemy fought at the Sealed Cave , and is once again an extremely rare foe . It is otherwise identical to its appearance in the previous game . " Final Fantasy V " . Yellow Dragon appears as an enemy potentially at the Barrier Tower , then later at Castle Exdeath . When encountered at Barrier Tower , it will always appear alone but when fought at Castle Exdeath , it will appear in pairs . They are relatively dangerous foes as they can damage the entire party with the Lightning ability , as well as hit one party member hard with a strong physical attack . However , they can be easily dealt with by using Control . They are invaluable for their rare drop , the Coral Ring , and Thunder Rod s can be stolen from them . " Final Fantasy VI " . Gold Dragon is a boss fought at Kefka ' s Tower , then later at the Dragons ' Den in the Game Boy Advance and later releases of the game . In the first battle , it primarily attacks with various Lightning - elemental spells and can cast Reflect on itself , while at the Dragons ' Den , it is much more dangerous as it uses Plasma , Wave Cannon , and its special Mighty Claw that ignores immunity to Confuse . In addition , it nullifies all magic attacks due to it having innate Runic status .
Card ( weapon type ) Cards are a recurring type of weapon in the series . It is usually used by the recurring Gambler job , who can also wield Dice . There are no recurring weapons of this type . Appearances . " Final Fantasy VI " . Setzer can throw cards at his foes for damage . List of cards : " Final Fantasy X - 2 " . Cards are the melee weapon of the Lady Luck dressphere . " Final Fantasy XI " . Though not used directly as a weapon , special cards infused with elemental power are used for the Corsair ' s Quick Draw ability . " Final Fantasy XIV " . Cards are used as a weapon by the Astrologian in tandem with a viewing device called a Star Globe in the " " expansion . While the cards are primarily used for their Draw cards ability , they are also used to auto - attack in melee range . List of cards : " Final Fantasy Type - 0 " . Ace wields a deck of cards as his weapon of choice . List of cards :
Battle ( Final Fantasy VI ) Battle , also known as " Battle 1 " or " battle theme " , is the main battle theme of " Final Fantasy VI " . It was composed by Nobuo Uematsu in 1994 . Game appearances . " Final Fantasy VI " . " Battle " plays as the background theme in most random encounters , and first plays in the forced encounters with the Guards in Narshe . It was released as the fifth track of the first disc of the Original Sound Version ; and of the " Kefka ' s Domain " album . " Battle ' s " arrangement by TOSE for " Final Fantasy VI Advance " was released as the fifth track of the " Final Fantasy Finest Box " collection ' s fourth disc . " Dissidia 012 Final Fantasy " . An arrangement of this theme by Takeharu Ishimoto named " Battle 1 - arrange - from FINAL FANTASY VI " appears as a battle theme . It is the twenty - fourth track of the " Dissidia 012 Final Fantasy Original Soundtrack " first disc . " Battle 1 " can be automatically selected for battles including Terra Branford or Kefka Palazzo , or taking place at the Phantom Train or Kefka ' s Tower . " Dissidia Final Fantasy " ( 2015 ) . The arranged track from " Dissidia 012 Final Fantasy " and the original SNES version can be bought from the in - game shop for 3 , 600 gil . " Theatrhythm Final Fantasy " . " Battle " is a bonus Battle Music Sequence available as downloadable content . " Theatrhythm Final Fantasy Curtain Call " . " Battle " returns as a Battle Music Sequence for " Final Fantasy VI " , this time available in the base game without requiring separate downloads . Arrangement album appearances . " The Black Mages " . " Battle " was arranged by The Black Mages and included in their first , eponymous album as the sixth track , titled " battle theme " . Live performances . " THE BLACK MAGES " LIVE . The Black Mages ' s arranged " battle theme " from their debut album was performed live at this 2003 concert that took place at Shibuya - AX and Kanagawa University . It was the third song of the line - up . LIVE " Above The Sky " . The Black Mages ' " battle theme " was again performed at their 2005 concerts at Club Citta in Kawasaki City , Japan and Namba Hatch in Osaka City , Japan . It was the fourth song of the concert . Appearances outside " Final Fantasy " media . " Dragon Quest & Final Fantasy in Itadaki Street Portable " . An arrangement of " Battle " is included in this crossover between " Final Fantasy " and " Dragon Quest " for the PlayStation Portable . " Lord of Vermilion Re : 2 FAN KIT " . An arrangement of this song is included on the " Final Fantasy VI " music medley by Tsuyoshi Sekito .
Worgen ( Final Fantasy XII ) The Worgen is a beast / wolf - type enemy in the game " Final Fantasy XII " . It can be found in the Mosphoran Highwaste and the Dalmasca Estersand . Worgens also drop Throat Wolf Blood , which can be sold for 1800 gil . Etymology . This is alluded to in the monograph drop item , " Throat Wolf Blood " , its best - selling drop item . The Worgen ' s actual name is Worg Wolf .
Artefact ( Final Fantasy XIII - 2 ) Artefacts and Wild Artefacts are elements of story and gameplay in " Final Fantasy XIII - 2 " that allow use of Time Gate s , portals to the Historia Crux where they unlock new locations . Time Gates appear whenever there is a distortion in time , but each gate can only be accessed with a specific artefact . Each artefact is indicated by an objective marker on the map , as each is required to advance the story . Wild Artefacts almost always unlock gates leading to optional locations , and therefore must be searched out by the player . Since artefacts are not supposed to exist , due to being formed when two timelines collide , they can only be uncovered by use of the Moogle Hunt and Moogle Throw commands . Datalog . " Artefacts are the keys that activate Time Gates . These objects can appear in any form , and are only identified as ' things that shouldn ' t exist ' or ' items from another time , ' making the search for an artefact a difficult task . " " Artefacts are strongly tied to their possessors , and are also said to take on completely different shapes depending on the person who handles them . " Etymology . The Artefact ' s Japanese name is OOPart , out - of - place artifact , which refers to an object of historical , archaeological , or paleontological interest found in an unusual or seemingly impossible context that could challenge conventional historical chronology .
Toughskin ( Tactics Advance ) Toughskins in " Final Fantasy Tactics Advance " are green turtle - like creatures with a sword sticking out of their backs . They have an extremely high Defense stat , so magic spells , especially those of the Ice element , are highly effective compared to weapon strikes . Toughskins have an even hardier lavender cousin , the Blade Biter . Toughskins can be very dangerous against physical units with low MP , using their Matra Magic attack to invert HP and MP . To avoid this attack , keep your distance by using long - range bows and magic . Abilities . Debilitate . " Toughskin command . Weaken enemy in self - defense . " < nowiki > * < / nowiki > Denotes a Blue Magic skill .
Epopts ( Final Fantasy IV ) Epopts , also known as the Eight Clerics , are non - playable characters in " Final Fantasy IV " and " " . They are sisters who govern the kingdom of Troia and are guardians of the Crystal of Earth . Cecil first meets them when Golbez and Kain Highwind sends him on a mission to retrieve the Crystal in exchange for the safe return of Rosa Joanna Farrell . The Clerics do not have the Crystal , as it was stolen by the Dark Elf . Cecil goes to the Lodestone Cavern to retrieve the Crystal , and returns to Troia , where the Clerics lend Cecil the Crystal to rescue Rosa . They never get it back . The Clerics later appear on an airship during the battle against the Giant of Babil . Afterwards , two of them go to the Tower of Prayers in Mysidia to pray for Cecil . Before the start of Palom ' s tale in " The After Years " , one of them falls ill and it is implied the illness is debilitating , or even fatal . The Epopt leaves her position and Leonora replaces her shortly after the beginning of Palom ' s Chapter .
Watts ( Final Fantasy VIII ) Watts is a non - player character in " Final Fantasy VIII " . He is a member of the Forest Owls together with Zone and Rinoa . In the Japanese game he speaks with the same slang that Wedge uses in " Final Fantasy VII " and Tidus uses in " Final Fantasy X " , adding " ssu " ( ッス ) to the end of certain words . The localization team for " Final Fantasy VIII " interpreted the slang as the respectful form of verbs , and so the English game has Watts calling people " Sir " . " Story . Watt ' s father , along with Zone ' s , was one of the founders of the Forest Owls ; a revolution group rebelling against Galbadia ' s rule over Timber . When their fathers were caught and executed during the Timber War , Zone and Watts took up their fathers ' group and continued the rebellion . When the SeeD are assigned to work for the Forest Owls Watts is the first member Squall and his party meet . He asks them for the password , though he ends up having to chase after the train if an incorrect password is given . Watts ' s most prominent role within the Forest Owls is that of gathering information that benefits the group . He is very polite , which is most evident in his speech , as he refers to nearly everyone as " sir " . This habit makes a Galbadian soldier suspicious when he talks to him . After Seifer holds the president hostage Watts escapes Timber by disguising himself as a Galbadian soldier . Later on in the game , Watts ends up on the White SeeD Ship along with Zone . He offers Squall information about the ship , about Ellone , and about the leader of the ship . Triple Triad . Watts carries the Angelo card , a level 8 GF card . It can be won from him in the Forest Owls base or on the White SeeD Ship .
Quetzalli Quetzalli , also known as Palidor , is a recurring creature in the " Final Fantasy " series . It debuted as an esper in " Final Fantasy VI " . Appearances . " Final Fantasy VI " . Quetzalli ( originally translated as Palidor ) is an esper , obtained by returning to the Solitary Island after obtaining the " Falcon " and going to the beach on the island . Its summon attack , Sonic Dive , allows the entire party to perform a Jump attack . It costs 61 MP to summon . It teaches Slow ( x20 ) , Haste ( x20 ) , Slowga ( x2 ) , Hastega ( x2 ) and Float ( x5 ) . " Final Fantasy XI " . The Quetzalli is a Notorious Monster of the Roc family that appears in Abyssea - Tahrongi in the " " expansion . It casts spells such as Fire V , Firaga IV , and Flare , and uses Benediction repeatedly throughout the battle , fully recovering all HP . Etymology . " Palidór " is Romanian for " pale " .
Cockatrice ( Final Fantasy ) The Cockatrice , also known as the COCTRICE in the Nintendo Entertainment System version , is an enemy in the original " Final Fantasy " . Its appearance in the original " Final Fantasy " marks the start of the enemy ' s recurring appearance in several of the " Final Fantasy " games . They appear in a floor in the Cavern of Earth and the Mirage Tower , but also appear as guardians in the Sunken Shrine and the Cavern of Ice . Its attacks are not strong , but they use a special attack that causes Petrify on one character , usually requiring the party to return to Melmond to heal . It is advised to buy Gold Needle s in Elfheim before going to the Cavern of Earth , because they attack in flocks of several flying enemies . The party can be caught off - guard , resulting in a battle against eight Cockatrices at once . Once defeated , they may drop Gold Needles in later versions , which the player can use to cure the Petrify status . Players can choose to run away from this monster if they find the petrify status to be annoying .
Summon ( Dissidia ) Summonstones are available in " Dissidia Final Fantasy " which allows the player to summon summoned monsters ; they are collected throughout various level maps . Summonstones can be equipped prior to fighting and are represented by red orbs over the player ' s health bar . Summonstones also have a limited number of uses , and in order to be used again they must be charged through battles . Some Summonstones have two appearances : one for their " Auto " version , and one for their normal version . The " Auto " version acts on a condition , usually a Bravery Break or HP Attack , while normal versions must be triggered by pressing and . The normal version is more powerful than the " Auto " one when numerical values are at stake . This usually comes at a cost of a shorter time limit / effect . List of summonstones . Note : Summonstones found on stages behind a yellow barrier can only be acquired after completing story mode once and returning to that area .