Quick time event Quick time event , commonly abbreviated as QTE , is a recurring type of scene in " Final Fantasy " series where player is tasked with pressing a button on time or otherwise a penalty will ensue . Appearances . " Final Fantasy VI " . Sabin ' s Blitzes requires an order of buttons to be input in order for a blitz to be performed , but there ' s no time limit for inputting the correct order . If an order is not the correct one , Sabin ' s turn is wasted . " Final Fantasy VII " . Several minigames which take place in Junon are quick time events , and they take place at different points in the story . Upon the players ' initial arrival , Cloud Strife must perform CPR on Priscilla , which involves pressing on controller or [ OK ] on PC when the lung meter fills to breathe certain air in . Following this , at the same point in the story , quick time events occur when Cloud dresses as a Shinra trooper , and must press on - screen buttons to match the actions of surrounding soldiers in order to impress Rufus Shinra . At a later point in the story , when returning to Junon , an event occurs when playing as Tifa , in a slap fight with Scarlet . The player must press the or [ OK ] on PC in order to slap Scarlet and win the fight . " Final Fantasy VIII " . Squall ' s Renzokuken Limit Break requires the player to time their button presses to time in when a line indicator is passing through a specially standing out rectangular area near the left side of the gauge . Zell ' s Duel Limit Break requires the player to quickly input an order of buttons before time runs out . If the input is correct , Zell performs one of his attacks . " Final Fantasy IX " . In the game ' s beginning , Zidane and Blank engage is a sword fight where the player is tasked with pressing a correct button with the symbol displayed above Zidane ' s head . " Final Fantasy X " . Tidus ' s Swordplay Overdrive requires timing of pressing the in a small fraction of time within a small window to deal increased damage . Auron ' s Bushido Overdrive requires inputting a chain of buttons within small fraction of time in order to raise dealt damage . Correctly inputting full chain of buttons , may result in adding new properties to the Bushido skills . Lulu ' s Fury Overdrive requires the player to rotate the right analog stick clockwise ( ) in order to raise number of hits of a selected spell . " Final Fantasy X - 2 " . A series of three different quick time events minigames take place during the optional mission , " A Fallen Genius ? " , in Chapter s Two and Three on Thunder Plains . The QTE minigames are used to calibrate Lightning Rod Towers across Thunder Plains . There are three different minigames corresponding to each party member . There are ten towers that need calibrating : four for Yuna , and three for Rikku and Paine . The minigames increase in difficulty for the towers to the north . Yuna . Between two to six symbols appear on the screen and the player must remember the order in which they appear . The symbols will then disappear and then the player must then input the symbols by pressing the corresponding buttons on the game controller in the order shown , from left to right . As the game progresses the buttons remain on the screen for shorter periods of time , and for one of the towers the player must input the buttons in reverse order . Inputting a wrong button or failing to input the combination within the allotted time results in a miss . If the player makes three mistakes , the tower remains uncalibrated . Rikku . A symbol appears on the screen and the player is required to quickly press the corresponding button on the game controller . If more than one symbol appears , the player must press the corresponding buttons simultaneously . Pressing the wrong button ( s ) or failing to press the correct button ( s ) before they disappear from the screen will result in a miss . The symbols remain on the screen for shorter periods of time as the minigame progresses . If the player makes three mistakes , the tower remains uncalibrated . Paine . Three buttons fall down from the top of the screen . When they reach halfway one of the buttons will sparkle . The player must press the button that corresponds to the sparking symbol before the symbols fall to the bottom of the screen . As the minigame progresses the symbols fall down the screen faster . Pressing the wrong button or failing to press the correct button before the symbols reach the bottom of the screen results in a miss . If the player makes three misses , the tower remains uncalibrated . " Final Fantasy XIII - 2 " . Cinematic Action . The entire prologue chapter , as some bosses within the main line of the default view Historia Crux contain scripted QTE events , known as Cinematic Actions in the game . Player is tasked with pressing a certain button on time , or the player will suffer mild consequences . By achieving " Perfect " on each button , it is possible to achieve " Cinematic Action : Perfect " at the end of the QTE , and an exclusive reward on the Battle Results screen . Feral Link . Recruitable monsters can perform special QTE during execution of their Feral Links ( abilities exclusive to monsters ) . The Feral Link system has Synchronization rate built - in , and the higher Synchronization rate , the better the effects of the used ability are and the chance of recruiting a monster is raised along with the higher Synchronization rate . Some monsters can achieve higher Synchronization rates than others , like Twilight Odin and PuPu .