Shade Impulse / Chapter 1 Shade Impulse : Chapter 1 , subtitled A Truth Lost , is a storyline in " Dissidia Final Fantasy " . This chapter focuses on the actions of the Warriors of Cosmos in the aftermath of Cosmos ' death , and their search for answers from their enemies to why the goddess perished . Stages . Shade Impulse 1 - 1 . This stage is very straightforward . Only one enemy is hidden , and the enemies are not overly strong compared to what the player is used to from the Destiny Odyssey storylines . In this and other Shade Impulse stages , the Stigma of Chaos to complete the stage only appears when certain enemies are defeated . The player begins with two Destiny Points . To finish the stage with the most DP , the player must first make the Stigma of Chaos appear . This is simple however , as it appears when the player defeats the Phantasmal Girl at D2 and the Imaginary Champion at D4 . Thus , the quickest way to end the stage while maximizing DP is to move to D3 and chain all three enemies adjacent there , as well as the Transient Lion that appears at C3 when the False Stalwart at E3 is defeated . This lets the player end the stage with two DP . Shade Impulse 1 - 2 . Unlike the previous stage , the Stigma of Chaos appears instantly in this stage , but the player must still fight their way through several enemies to reach it . Kefka can be fought in this stage , but it is not required . The player begins with five Destiny Points . To earn the most DP in this stage , the Jump skill is needed . The player must first face the Fallacious Tree at D1 , then jump over the Ephemeral Phantom at F1 ( you can equip 10 Oath accessories before fighting the Fallacious Tree to fill half your EX gauge , then the other half on the Phantom without using an Arcane Resin ) and chain it with the Delusory Knight at G2 . The player can then move to the Stigma of Chaos to end the stage with five DP . Though Kefka awards two Destiny Points if defeated , getting to him requires the player to open a treasure chest , wasting a DP and thus not getting any more DP than they would if they skipped Kefka . Shade Impulse 1 - 3 . In this stage the Enigma tiles from Destiny Odyssey III return . The stage ' s simple design allows the player to choose their battles carefully , and potentially avoid chaining enemies if they get overwhelmed . The player begins with six Destiny Points . To finish the stage with the highest DP possible , the player needs the Jump skill . Defeat the Phantasmal Girl at A3 first , then Jump over the Transient Witch at C3 to land at D3 and chain all three adjacent enemies . The player should then move to defeat the Ephemeral Phantom at G3 , allowing them to move to the Stigma of Chaos with eight DP . However , the player only needs seven DP to earn the best stage bonus - without Jump , defeat the Transient Witch normally , then move to D3 and defeat the other two enemies there . This will still allow the player to finish with seven DP and earn the best bonus . Shade Impulse 1 - 4 . In this stage numerous locked areas bar the path to the Stigma of Chaos , but the enemies in the player ' s way are not overly strong . Jecht appears in this stage but can be skipped if the player wishes . The player begins with four Destiny Points Earning the most DP possible in this stage , the player should first defeat the Capricious Reaper at C4 , then chain the Ephemeral Vision at C2 and Phantasmal Girl at E2 , and the Imaginary Soldier at C3 and the Imaginary Champion at E3 . This unlocks all the locked areas , letting the player fight Jecht and move to the Stigma of Chaos to end with five DP . Shade Impulse 1 - 5 . There are numerous enemies in this stage , but only a few of them need to be fought to reach the Chaos Piece where Exdeath waits . Unlike Jecht and Kefka who were optional , Exdeath must be fought to end the stage . The player begins with four Destiny Points . To end this final stage with the most DP , it is simple to chain multiple enemies . The player should first move to B2 and defeat the Delusory Warlock at B1 and the Phantasmal Harlequin at C2 , then move to B4 and defeat the Ephemeral Phantom at B5 and the False Hero at C4 . Finally , move to D2 and defeat the False Stalwart at D3 and the Transient Witch at E2 . This lets the player move on to Exdeath and end the stage with seven DP .