naist-nlp/zeshel huggingface dataset:
Thomas Morgan Lieutenant Thomas Morgan is one of the American soldier s in the U . S . Army field headquarters during the Anchorage Reclamation simulation in 2277 . Background . Lieutenant Morgan is a young officer inside the command tent of U . S . field headquarters on the outskirts of the main battlefield . He is witty , sometimes needling , but always professional , and he assists you with knowledge on current objectives and obstacles you may encounter . Offering hints at the best types of weaponry and strike team s to pick for particular missions , Morgan is a valuable asset and a keen soldier . Thomas Morgan is the only known member of the Intelligence Corps . As such , he works in counter - intelligence , deterring the Chinese from doing some serious damage . He got the intel about the Chimera depot as well as the troop positions in the mining town , ice camp , and listening post . Notes . He carries a 10mm pistol skinned with the Wasteland version graphics , instead of the pre - War version typical in the simulation . He cannot be induced to draw the weapon , nor can it be pickpocketed from him . Appearances . Thomas Morgan appears only in a simulation in the " " add - on for " Fallout 3 " .
Pauline Wins Pauline Wins is an " up - and - coming convict " living with her partner and presumed husband Sammy Wins at their hideout in 2281 . Background . Prior to the events of the game , she and Sammy rob the Vikki and Vance Casino and take Vance ' s lucky hat , Vikki ' s bonnet , and Vance ' s 9mm submachine gun . Although they get caught by Primm Slim , Pauline hacks into him while Sammy steals all of the loot . Afterwards , they head back to Westside to plan a big heist that involves robbing one of the Strip ' s casinos . Appearances . Pauline Wins appears only in " " .
Scavenger ' s note Scavenger ' s note are two paper notes in " Fallout 4 " . Location . One note may be found on a dead scavenger inside a restroom on the first floor of Hubris Comics , the other in a random location on a dead scavenger . Only the random one is involved in the quest " Treasure Hunt " .
Lorenzo Cabot Lorenzo Cabot is an archaeologist and the father of the Cabot family , living in his cell in the basement of the Parsons State Insane Asylum in the Commonwealth in 2287 . Background . Lorenzo was born in 1835 . He is the father of Jack and Emogene Cabot . By 1894 , he was 59 when he went on an expedition to Arabia in search of the fabled lost city of Ubar . Lorenzo eventually found a ruined city that he believed to be Ubar and discovered an alien artifact that granted him inhuman abilities , including unnaturally long life and telekinesis . However , this came with the cost of losing his sanity . Believing that there is still more to the city , Lorenzo had the city buried to protect its existence until a time that he is ready to return and uncover its remaining secrets . Following his return to Boston in 1898 , Lorenzo . now aged 63 , was institutionalized for life at the Parsons State Insane Asylum by order of his family in order to protect himself and his children from harm . Jack devoted his life to studying the artifact and subsequently developing a serum derived from his father ' s blood that grants his family the ability to live for more than four hundred years . After two centuries since the Great War , Lorenzo is somehow contacted by a local raider gang who had received word about his powers and are seeking his essence - he promises to reveal them his secret to immortality , in return for his freedom . For now , the archaeologist and his dangerous artifact remain buried under tons of rock and stone . He and his crown are kept closely guarded by the hired security team , who pledged to their client to keep Lorenzo under lock and key , for his and his family ' s safety . Interactions with the player character . Effects of player ' s actions . In the events of The Secret of Cabot House , the Sole Survivor can kill Lorenzo in his cell or release him . If Lorenzo is released , he can still be killed . Lorenzo has a number of superhuman abilities , including unusually high health , innate damage resistance on par with a full suit of combat armor , and the ability to release short bursts of energy that can deflect grenades and push the player character away when in close proximity . If the player character releases him , he proceeds to kill his family at their home and rewards the player character with an unlimited supply of his blood . Appearances . Lorenzo Cabot appears only in " Fallout 4 " . Behind the scenes . Lorenzo ' s name , as well as the effects of his blood , would imply a tongue - in - cheek reference to the 1992 film " Lorenzo ' s Oil " . The inspiration for the film , Lorenzo Odone , suffered from adrenoleukodystrophy ( ALD ) . His family researched and with assistance synthesized the eponymous Lorenzo ' s oil to treat their son , prolonging his life .
Mr . Nixon doll Mr . Nixon is a quest item in " Fallout 2 " . Characteristics . Mr . Nixon is a doll modeled after the ( very ) late President Richard Nixon . Location . Hidden outside Cassidy ' s bar in Vault City , Mr . Nixon is the property of one child called Curtis who is found nearby . After finding it , it can either be given back it to Curtis , or its limbs ritually torn off in front of him . Notes . The Chosen One will not be able to search the rock - pile until the doll is returned and he learns how it coerced Curtis into hiding the wrench . If the Chosen One tries to search it anyway before completing these steps , he will shrug off the rock - pile as being " just a pile of rocks " .
Eagle Eye ( trait ) Eagle Eye is a Feralkin racial trait in " Lionheart " . Effects . The player receive a 15 - point bonus to your Ranged Weapon skill , but your carrying capacity is reduced by 30 pounds . This trait , like all feralkin traits , will mark the player as tainted by magic and will cause some people to react negatively to them .
Dirty water ( Fallout 4 ) Dirty water is a consumable item in " Fallout 4 " . Characteristics . A carton of plain river water , contaminated by radioactive fallout . Typically one would only drink this in an emergency . At a cooking station , dirty water can be used to make various stews and soups , when combined with other ingredients . Three cartons of dirty water can also be turned into one purified water . At a chemistry station , dirty water is used in the construction of the berserk syringe and Lock Joint syringe ammunition for the Syringer . Survival mode . In Survival mode , dirty water can be drunk to reduce the Sole Survivor ' s thirst . Additionally , dirty water can be generated by using the " Fill Bottle " option when they are next to a water site ( river , stagnating water . . . ) and they have empty bottles in their inventory . The empty glass containers that can be used can be found on empty bottle .
Lucky Jim mine The Lucky Jim mine is a in the Mojave Wasteland . It is located north of Ranger station Echo . Layout . The entrance to the mine is caved in , but the Lucky Jim mine house is accessible . The house contains a workbench and outside there is also a touching the southwest corner of the shack . Notes . When leaving , the Courier may encounter coming from his / her left on the bottom of the cliff by the shack . They will attack the legionaries nearby , provided the Courier hasn ' t killed them . Appearances . The Lucky Jim mine appears only in " " .
Alex Rocco Alexander Federico Petricone Jr . ( February 29 , 1936 – July 18 , 2015 ) , also known as Alex Rocco , is the Emmy - winning actor who voices Big Sal in " " . Career . Alex Rocco first started out taking minor acting roles in T . V . shows and movies like " Batman " and " Motor Psycho " . In 1972 , he starred as Moe Greene in the Oscar - winning movie , " The Godfather " . From then on , he starred in crime movies like " Detroit 9000 " and " The Friends of Eddie Coyle " . He also had numerous roles in T . V . shows like " Mission Impossible " , " Three for the Road " , " Starsky and Hutch " , and " T . J . Hooker " . By the late 1980s , he crossed over to comedy in the T . V . show , " The Facts of Life " . In 1989 , he regularly starred in the comedy T . V . show , " The Famous Teddy Z " , for which he won an Emmy for Best Supporting Actor in a Comedy Series . He continued on to appear in numerous T . V . shows and movies in the following years . Rocco ' s career as a voice actor include a few roles in the cartoon shows " Family Guy " and " The Simpsons " . He had minor voice - acting roles in the film " A Bug ' s Life " and the animated movie " Batman : Year One " , where he voices Carmine Falcone . In 2008 , he starred in a Super Bowl commercial for the Audi R8 , which was a nod to the " dead horse " scene in " The Godfather " .
Deliver Moore ' s briefcase to Mr . Bishop in New Reno Deliver Moore ' s briefcase to Mr . Bishop in New Reno is a quest in " Fallout 2 " obtainable by Thomas Moore in Vault City . Detailed walkthrough . You will find Moore in the first part of the city advocating his ideals . To start the quest you need to be a citizen and ask him " What do you know about NCR ? " , then agree with everything he says . Moore will ask you to deliver a package to the head of the Bishop family , John Bishop in New Reno . He cautions you not to open this package at any cost . You must travel to the Shark Club ' s second floor in the town of New Reno . Inform Bishop ' s bodyguard s that you have an appointment with him and proceed to his apartments . Unless you have asked for payment or at any time opened the suitcase or are not affiliated with any other New Reno family , John Bishop will offer you the quest Assassinate Westin in NCR without making it look like a murder . If you did ask for payment and / or opened the briefcase , upon receiving it from Thomas Moore , Bishop will turn hostile .
Two - Step Goodbye ( GRA ) The Two - Step Goodbye is a added with the " " " Gun Runners ' Arsenal " . Characteristics . The Two - Step Goodbye is a unique variant of the ballistic fist , with only a single barrel mounted on the forearm . Sections of this ballistic fist are colored yellow , as opposed to the standard variant ' s monotone color scheme . An explosives warning symbol is printed on the side . If a target is killed by a critical hit , the contact - triggered explosives will detonate within the fallen target after two seconds , subsequently dealing an extra 175 splash damage . Friendly non - player characters caught in the blast radius may become damaged , and even turn hostile , if the user isn ' t careful . Durability . Two - Step Goodbye can successfully strike about 395 times from full before breaking . Behind the scenes . Sometime before release , ballistic fists were supposed to use shotgun shells as ammunition , but it wasn ' t supported by the game engine .
Prepared for the Future Prepared for the Future is an achievement / trophy in " Fallout 4 " . Requirements . To decide the fate of the Commonwealth , the Sole Survivor must complete either The Nuclear Option for the Brotherhood of Steel , the Railroad , or The Minutemen or Nuclear Family for the Institute . Notes . The name of this trophy is a reference to the Vault - Tec rep and one of his initial lines during the beginning of the game , where he urges the Sole Survivor to " be prepared for the future . "
Craneberry Island supplies note Craneberry Island supply note is a paper note in the " Fallout 4 " add - on " Far Harbor " . Location . Cranberry Island Bog - In the footlocker on a shelf next to the green container in the Eliza family bunker , a hidden room below the house with the parasols . The bunker is in the vicinity of Cranberry Island Bog , located inside a green shipment container , below the house with a chemistry station . However , the bunker can only be accessed by repairing and activating 3 generators throughout Cranberry Island according to Eliza map of home . Notes . While the note says the supplies are located East , the supplies are actually located southeast in the Cranberry Island supply shed .
Player acquires Measles as a companion Player acquires Measles as a companion was going to be a quest in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios . It is located at the Reservation . Walkthrough . If the player agrees to help Willem and be the ghoul s ' ambassador of " good will , " either through Measles , Willem himself , or Colonel Green , Willem will ask the PC if he would be interested in taking Measles along so he may experience the outside world and be a ghoul representative / advisor to the PC in case there are questions about the ghouls the PC would not know how to answer . If the player agrees to take Measles , there you go . If not , the offer will stand for as long as the player is friendly with Willem .
Black - rim glasses The black - rim glasses are a piece of eyewear in " Fallout 4 " . Characteristics . Like the fashionable glasses , the black - rim glasses are one of few eyewear pieces that give a bonus to Charisma , allowing for better vendor prices and higher chance of passing Speech checks . Behind the scenes . The black - rim glasses appear to be based on sunglasses , originally released in 1952 .
Betters Betters is a soldier of the New California Republic Army stationed in the Mojave Wasteland in 2281 . Background . Existing only in dialogue files , he appears to have been another survivor of the Caesar ' s Legion attack , and would have persuaded the Courier to help save his squadmates . There is no non - player character for him in the game . Appearances . Betters was cut from the final version of " " .
New Canaan sheriff ' s office The New Canaan sheriff ' s office was a building in New Canaan . Layout . General - purpose sheriff ' s office / jail . Sheriff O ' Connor can be found here with one deputy during the day ( except in the early evening , when he is with Jeremiah in the outskirts ) . Appearances . New Canaan sheriff ' s office was going to appear in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios .
Human ( Project V13 ) < section begin = " HumanPV13Summary " / > Humans were to be a race within Interplay ' s and Black Isle Studios ' s original " Project V13 " , also known as " Fallout Online " . Humans are the projenitor race for ghouls and super mutants , as well as the most populus race in the series . < section end = " HumanPV13Summary " / > General . See human for more details of humans in the " Fallout " universe .
Sink Project : Auto - Doc Sink Project : Auto - Doc is a holodisk in the " " " Old World Blues " . It contains the personality module for the Sink Auto - Doc , and is part of the All My Friends Have Off Switches quest . Locations . The holotape can be found on the second floor of the Y - 17 medical facility , on the desk to the right of the stairs .
Vodka ( Fallout 4 ) Vodka is an alcoholic beverage in " Fallout 4 " . Characteristics . Surkov brand vodka , imported from the Soviet Union . The health bonus is very similar to Buffout and can be used to instantaneously heal , which can be particularly useful on Survival mode where all health regeneration effects are significantly slowed down .
Lincoln Myers Lincoln Myers was a Contemporary Artist , whose name is mentioned on a plaque in the Museum of Technology in " Fallout 3 " . Background . Meyers created the portraits of " some of the more overlooked American Inventors " Richard G . Drew , James Ritty , Carl C . Magee and Mary Anderson . Unfortunately in 2277 , his work has been removed from the frames .
. 45 receiver A . 45 receiver is a weapon mod for the pipe gun in " Fallout 4 " . It requires level 2 of the Gun Nut perk . Effects . A . 45 receiver converts the ammunition type that the modded weapon uses to . 45 round s . It provides exceptional damage , a more sensitive trigger and a better rate of fire in exchange for a less common type of ammo in the Commonwealth .
Vault 101 security The Vault 101 security is a department in Vault 101 . This department enforces the overseer ' s word as law in the Vault . Officers in are hand - picked by the overseer himself for their discretion and loyalty . They are the only residents with authorization for carrying firearms , besides the overseer . Vault security have a office located in the upper level . The standard accouterments of a security officer is armor worn over a utility jumpsuit , helmet , and boots . As with all vault residents , officers have Pip - Boy 3000 s . A few officers lack helmets . The officers can carry either N99 10mm pistol s or police batons . The overseer commands the security force with the chief of security acting as his representative in his absence . Most of the officers obey the overseer without question and have no qualms in injuring or killing residents during a crisis . Gameplay . They are on par with a mid - level raider in terms of durability . During the Escape ! quest , there will be a sequence where Officer John Kendall is attacked by radroaches , and will appear as " Friendly " when targeted , but after killing the roaches , will be hostile . Appearances . The Vault 101 security appears only in " Fallout 3 " .
Iguana bits ( Fallout 4 ) Iguana bits are a consumable item in " Fallout 4 " . Characteristics . Chunks of iguana meat , inside a small can . Eating this meat restores a small amount of health and slightly irradiates its consumer . Locations . Because there are no iguanas in the game , iguana bits can only be found on the bodies of dead NPCs , bought from vendors or found as world objects .
Shane Miller Shane Miller is a character mentioned in " Fallout 4 " . Background . Shane Miller was the son of John Miller , the owner of Big John ' s salvage , before the Great War . When the bombs were finally launched , him and his family locked themselves inside the bunker that his father built beforehand . After their ventilation system gave out , they all suffocated to death . Appearances . is mentioned only in " Fallout 4 " .
Hidden diner The hidden diner is an unmarked location on the rooftops just outside Diamond City in 2287 . It can be reached by climbing up scaffolding in the junkyard to reach to the top floor of the apartment . Then stand on the ledge and use Buffjet to jump to a closer building . 15 seconds of slow time will be enough to make another jump to the rooftop with the diner . For the obvious easier route , a jet pack can be used . Layout . The diner has several windows , doubling as the entrance , face away from Diamond City . Next to some of the windows is several shipping crates and a power armor station . Alongside the wall facing Diamond City is some buffet counters and minor loot . The wall facing the entrance to Diamond City has a bed and a dead settler . Appearances . The hidden diner appears only in " Fallout 4 " .
Karyn Karyn was a researcher at HalluciGen , Inc . before the Great War . Background . After a researcher known only as DM was heavily disappointed with the Dispersant project lead for their work , the individual was stripped of their project lead status , and the role was handed to Karyn . Appearances . Karyn is only mentioned in " Fallout 4 " .
Happy Trails Expedition Happy Trails Expedition is the to the " " , " Honest Hearts " . Detailed walkthrough . After installing the add - on , the Courier will receive a radio signal from Jed Masterson about the " Happy Trails Caravan " heading through Zion on the way to New Canaan . The beacon for the Northern Passage subsequently appears on the Pip - Boy map , and the Courier can travel there and speak to Jed about joining the caravan . Jed Masterson will only allow the Courier to travel with them if they are traveling without ( or are willing to dismiss ) their companions and carry no more than 75 pounds . Note : The Courier can increase the weight limit to 100 pounds by : The Courier can speak to Ricky at length and call him out on his lies multiple times using the appropriate skill checks ( Survival , Guns , Science , etc . ) , causing him to leave . Additionally , there ' s the option to keep silent about his lies if he agrees to carry some of the Courier ' s gear , resulting in an increased carry limit ( although physically giving items to Ricky is not required ) . The Courier may also pass a Medicine check ( 45 ) to diagnose Ricky as a addict , convincing him to leave before his stash runs out on the trail or opening up the ability to sell him the drug and Fixer for the trip at an exorbitant price . This does not prevent the other skill checks from being carried out to convince him to carry some of the Courier ' s gear or leave the caravan . The player can charge him 30 caps per hit of Psycho up to a maximum of 10 hits , and 1 dose of Fixer for 80 caps . Once any companions have been dismissed and the weight of items not exceeding the limit ( any additional items can be safely placed in the crate next to Jed ) , talk to Jed again to travel to Zion Canyon . Completing this quest triggers the opening cutscenes for " Honest Hearts " , and begins the Arrival at Zion quest .
Marked men guard outpost The marked men guard outpost is a in the Divide in the " " " Lonesome Road " . Layout . There is a workbench and a reloading bench inside the open building . In the basement found on the eastern side of the area , there is a Ralphie poster for the Feel Like a Kid Again challenge on the eastern wall . Notes . The strange meat pie is one of nine that appear in " Fallout : New Vegas " . Appearances . The marked men guard outpost appears only in the " " " Lonesome Road " . Bugs . Having ED - E wait outside , then going into the basement and looking at the Ralphie poster will cause him to disappear upon exiting the basement .
By a Campfire on the Trail By a Campfire on the Trail is a in " " . This tutorial quest introduces the player to crafting . Sunny Smiles shows the player how to use campfires , which in turn can help the player understand how to use both the work and reloading benches . Detailed walkthrough . After finishing the quest Back in the Saddle , Sunny offers to show the Courier another trick for surviving in the wasteland : using campfires to cook food . If the player character chooses to end the tutorial during Back in the Saddle , this quest is not available . Sunny asks the Courier to retrieve a near the Goodsprings schoolhouse and a from the Goodsprings Cemetery . Both plants can also be found on a hill directly south of the campfire where she waits . The plants Sunny directs the player character to are newly added to the specified locations by the quest . At the schoolhouse , a new xander root is added to the patch where only two had grown near the east entrance , along with two that now guard the area . The cemetery , previously without any broc flowers have one added near the open grave at the back , as well as four and a bark scorpion . The new plants are permanent and will respawn after being picked , but the creatures will not . After retrieving both items , the Courier should meet Sunny back at the campfire near the Goodsprings water source . After talking to her , go to the campfire to make healing powder . When this quest is over , Sunny will tell the Courier to head over to the Prospector Saloon and talk with .
Radek Radek is a member of the Unity in 2161 . Background . This initiate would have been found in Adytum , post mutant invasion . He wishes to become a scholar and go forth preaching Unity . Interactions with the player character . Other interactions . This initiate floats comments that he is frightened by the nightkin , but is reassured by the Elders who say that the nightkin are their allies . Appearances . Radek was cut from the original " Fallout " .