naist-nlp/zeshel huggingface dataset:
Lich ( The Crystal Bearers ) Lich is a monster found around the Chocobo Circuit ' s second campaign of " " . Battle . Lich is the most versatile of the skeleton family , attacking whit a powerful Fire spells from long range as well as a huge Magic Wall Spell which can heavily damage you if you touch the wall of energy while it ' s up , forcing you to stay in range if you want to be able to attack it . It is also invulnerable to any form of attack so long as it is wearing its crown . Taking the crown off with a kinetic attack is possible , but it is best if you do this away from the miasma stream . If not done so , Lich will use its magic to summon a new crown from the miasma stream . If you manage to Knock them down and get their heads off , they will also drop their swords , allowing you to steal them from it , however unlike with the Blood Bones , doing so won ' t reduce their strength . It is not a good idea to knock two Blood Bones together next to a Lich , it will rush in and jump into the Blood Bones to Fuse with them creating the Lost Emperor .
Scotch Scotch is a non - player character in " Final Fantasy VII " and a lackey of Don Corneo fought if Cloud is not chosen as the Don ' s date . He is stronger than the other Lackeys . Personality . Scotch is lecherous like his boss , Don Corneo , and if Cloud is not picked by Corneo , calls three cheers for Corneo . He expresses anger upon discovering Cloud is a man and orders his compatriots to " beat the crap out of him . " Battle . It has two attacks , Hit , which is its standard physical attack , and Machine Gun . He will use his Machine Gun attack when any Corneo ' s Lackey have below 50 % of their Max HP . This attack he will use twice in same turn when attacked , or one ally is KO , and stays with this attack mode for the rest of the battle , no longer using his other attack .
Jamar Armor The Jamar Armor is a boss in " Final Fantasy VII " . It is the chest piece of the Proud Clod , created by Scarlet and Heidegger . Its sole purpose is to allow the Proud Clod access the Materia - Jammer ability . It has no attacks of its own . Despite this , it is recommended to destroy the armor as it awards more EXP and AP than the Proud Clod itself and also holds just as much gil , which would not be awarded if the Proud Clod was defeated first . Etymology . The name is a mistransliteration of " Jammer Armor " , as named in " Final Fantasy Record Keeper " . This refers to its role in the " Materia - jammer " ability of the Proud Clod .
Zeklaus Desert The Zeklaus Desert is a location from " Final Fantasy Tactics " . It lies north of the Merchant City of Dorter on the road to the Royal City of Lesalia , and is the location of the Sand Rat Sietch , where Marquis Elmdore was held hostage by the Corpse Brigade .
Quake II Quake II is the second tier of the Quake spell in " Final Fantasy XI " . It can be learned by Black Mages level 75 and higher by spending 3 Merit Points to purchase it from the merit menu . Each additional merit placed in Quake II raises its Magic Burst damage by 3 % and its magic accuracy by 5 .
Dark Helm Dark Helm , also known as Darkness Helmet , Shadow , Dark Sallet , is a recurring helmet in the series . Appearances . " Final Fantasy IV " . Dark Helm is the initial helmet for Cecil , and provides 4 Defense and - 10 Evasion . In the 3D remakes , it no longer gives the - 10 Evasion penalty . " " . is a mid - ranked helmet that provides 52 Defense , + 25 to Dark , and has one available slot for jewels . It can be equipped by all tribes . " Dissidia Final Fantasy " . Dark Helm is a level 1 exclusive helmet for Cecil , which provides + 25 Bravery , + 1 Defense , and is 1 / 3rd of the " Power of Darkness " set . " Dissidia 012 Final Fantasy " . Dark Helm returns as a level 1 exclusive helmet for Cecil , providing + 70 Bravery , + 2 Defense , and is 1 / 3rd of the " Dark Force " set . It can be obtained from the shop by trading 2 , 200 gil , Bronze Helm , Rusted Metal , and Knight ' s Desire x2 .
Beastmaster ( The 4 Heroes of Light ) Beastmaster is a in " " obtained by earning at least 250 points in the Scholar Bear ' s Mathematics Game minigame in Invidia . The Beastmaster ' s special ability causes the player ' s characters to become stronger when they are in animal form . In animal form , Strength , Intellect , and Spirit are decreased to 70 % of their original values . With a Beastmaster in the party , all members in animal form ( including the Beastmaster itself ) have their Strength , Intellect , and Spirit doubled . Thus , those in animal form will have their stats increased to 140 % of their original values . The Beastmaster crown focuses using a party of animals and using monsters to their own advantage . The crown ' s first abilities are traditional Beastmaster abilities , those using the crown can capture a monster and unleash it in future battles to execute a stronger attack , although the enemy must be on HP Critical health . The crown ' s fourth ability , Command , causes all party members in animal form to attack the enemy , similar to the Hero ' s Finale ability . When using this ability the player is highly suggested to have the remaining members of the party as animals , which will allow the player to take advantage of the stat bonus and deal critical damage . The crown ' s final ability , Turncoat , is stronger variant of the Sic command and deals four times as much damage . The job ' s special armor , , provides a 10 % boost to the user ' s Defense and Magic Defense and a 5 % to the user ' s Strength .
Apocalypse ( Lightning Returns ) The Apocalypse is en event in " " that refers to the inevitable death of the world of Nova Chrysalia . Story . Due to Nova Chrysalia ' s instability brought about by the merging of Gran Pulse and Valhalla , a chain reaction will occur when the planet goes supernova and collapses into a black hole that sucks in the Chaos and anything else within its gravity to create a new unseen realm , that will serve the role Valhalla once did as a middle world between life and death . As the savior with to fulfill her mission , Lightning must gather enough Eradia from saved souls to give to the world tree Yggdrasil to prolong the world ' s lifespan . Once the bells toll to the end of the final day , and the god Bhunivelze is defeated , the Apocalypse begins and consumes everything in its wake , including the deity ' s corpse . With the exception of her last incarnation , the incarnations of Paddra Nsu - Yeul remain behind to become the new goddesses of death to act as the keepers of balance between the new unseen realm and the new world in the late Etro ' s stead , with Caius Ballad staying with her . The final Yeul joins Noel and the rest of humanity as their souls travel to the new world to begin their lives anew . Etymology and symbolism . Various " Lightning Returns : Final Fantasy XIII " aspects are based on Norse mythology . As alluded to in " Final Fantasy XIII " , the world will end in a great battle called Ragnarok , killing numerous gods , triggering many natural disasters , and a globe - spanning world war . After Ragnarok the world will be reborn , and the surviving gods and mortals will join to rebuild civilization in the new world .
Cinquedea Cinquedea is a recurring weapon in the series . It is generally a powerful knife or dagger with high attack power , in addition to increasing Evasion and Speed . Appearances . " Final Fantasy Tactics Advance " . Cinquedea is the second - strongest knife , bested only by the Orichalcum . It provides 57 attack , 5 speed , and 2 evade , and teaches Steal : Ability to Thieves for 300 AP . It is a reward for reaching clan negotiate skill lv 30 , or it can be stolen from enemy thieves who have it .
Sea Troll The Sea Troll is an enemy in the original " Final Fantasy " . It is a Water - based enemy and regenerates a small amount of HP each turn . They are otherwise easy to dispatch . Due to a glitch in the NES version , occasionally the Sea Troll ' s sprite will be a lighter color than intended .
Helvinek The Helvinek is a Rare Game enemy found in the Necrohol of Nabudis in " Final Fantasy XII " . Its a stronger version of Darkmare . It is also fought in the " International Zodiac Job System " trial mode at stage 51 along with Oversoul x2 . Bestiary entry . Derivation : Darkmare Requirement . Helvinek spawns immediately after six Oversouls are killed . Battle . When the player Libras Helvinek , it will say it has a total HP of 99 , 999 instead of 104 , 752 ( or 105 , 072 shown in the table ) as Libra can ' t display HP above 99 , 999 . In battle , Helvinek should not be a terribly powerful foe , if the party is strong enough to kill the enemies needed for it to spawn . Helvinek ' s only truly worrisome move is Disablega , which can potentially Disable the entire party . This risk is compounded by Helvinek ' s large arsenal of elemental spells , which also target the entire party and thus prevent the player from swapping out any characters struck with Disable . Helvinek also has several rare items , such as the Grand Armor , which can be acquired in various ways . The player should target its weakness against White Magicks with Holy and Holy - elemental weapons , such as Excalibur . Helvinek can be especially dangerous if the party encounters it at a low level , for example only entering to acquire the Zodiac Spear early , and attempts to flee , because , like the Oversoul , Helvinek can chase the party through Nabudis even when the party enters a new zone . Acquiring The Grand Armor . One of the items Helvinek drops is the rare armor Grand Armor , the strongest Heavy Armor in the game . The Grand Armor can be obtained by Chaining Helvinek using the Zone out glitch ; when Helvinek appears , the player must lure it to an area zone line , defeat it , grab the loot and get into the next zone before the EXP and LP are displayed , and it will reappear in the next zone . One has to be quick , so if the loot is too far away , the player should just leave the loot and fight it again in the next zone . Sometimes when chaining Helvinek , a Dark Elemental might show up on the screen and attack when it comes near because Helvinek uses a lot of magicks during the fight . When this happens , the player can move to a different zoning spot to avoid killing the Dark Elemental accidentally , thus breaking the chain . Also , when the party zones , Helvinek sometimes shows far from the zone line , preventing the player to get the dropped loot quick enough . The player can turn off the gambit of the main character , allowing the two other characters to pounce Helvinek . While doing so , the main character can push Helvinek closer to the zone line during the battle , which will allow the main character to quickly snag the loot before the EXP and LP are displayed .
Dispelna Dispelna , also known as Deathspell 2 , is an ability exclusive to the guest - only Job classes Cleric and Princess as part of the Holy Magick skillset . Despite its name , this spell has exactly the opposite effect to Dispel in the series . It can remove more statuses than Esuna , including Stone , Confusion , Silence , Vampire , Toad , Poison , Stop , Sleep , Immobilize , and Disable from one target at the cost of 20 MP . It has a range of 4 and speed of 25 .
Super Jump Super Jump is a recurring ability in the " Final Fantasy " series . Appearances . " Final Fantasy XI " . Super Jump is a high level ability of the Dragoons . The ability becomes available starting at level 50 . When used , the Dragoon will leave the screen for a few moments . If he has a Wyvern at the time , it will use a similar ability called Super Climb . The jump itself actually does no damage ; however , it does reduce the Dragoon ' s enmity to zero . Super Climb will not reduce his Wyvern ' s enmity though . A dragoon can use this ability once every ten minutes .
Mining Town of Gollund The Mining Town of Gollund , also known as Goland Coal City , is a location in " Final Fantasy Tactics " . It is located south of the Royal City of Lesalia and contains a large coal mine . Ramza Beoulve rescues Orran Durai from several thieves here , and later returns with Beowulf Cadmus , entering the coal mines to find Reis Duelar , who has been turned into a dragon . Battle information . Gollund . Of important note , the PlayStation Portable version is restored to its original Japanese difficulty , and is thus harder than the North American PlayStation version . Orran ' s stats are much lower , making him easier for the enemy to KO .
Scissor Chitin The Scissor Chitin is an enemy in " Crisis Core - Final Fantasy VII - " . It holds the rare ATK Up + + Materia , and is one of the earliest sources of it . Battle . This foe is dangerous , as its regular attacks can inflict Stop . They can use the powerful Tri - Thundaga and Electrocute spells . Strategy . Having protection against Stop and absorption to Lightning - elemental attacks will help . Costly Punch can defeat them in one blow , but if the player does not have access to it , then Tri - Thundaga , Energy , and Jump attacks work fine .
Tentacle of Pain Tentacle of Pain is a recurring ability in the series . It is an ability used exclusively by Cloud of Darkness . Appearances . " Dissidia Final Fantasy " . Tentacle of Pain is a ground physical Bravery attack learned by Cloud of Darkness , automatically obtained at the start of the game . It requires 45 CP to equip ( 25 when mastered ) , 140 AP to master , has Melee Low priority on the first version as well as Chase , Melee Low priority on the second version as well as Wall Rush , and Ranged Low priority on the third version . Cloud of Darkness whirls its tentacles to attack . Depending on when player presses a second time , the effect of the attack changes . Timing can be determined by the " whipping " sound and the graphic of tentacles waving : " Dissidia 012 Final Fantasy " . Tentacle of Pain returns as a Bravery attack for Cloud of Darkness , now requiring 60 CP to equip ( 30 when mastered ) and 120 AP to master . It is otherwise identical to its previous version .
Hungry ( Final Fantasy VII ) Hungry is an enemy from " Final Fantasy VII " . It may eat party members afflicted with Mini removing them from the battle , but is otherwise no threat . Luckly , it can not use his Eat ability if the player has only a single character alive , either because his other two characters are KO or were eaten by Hungry . AI script . AI : Setup AI : Main AI : Counter - General
Red Leaf Station Red Leaf Station is a location from " " . It is a forested area with autumn - colored trees , and is a stop on the Selkie Train . Layle and Keiss , while pursuing Amidatelion , arrive at Red Leaf Station . They follow the Yuke ' s trail to the Holy Mountain Way , on the way to Rivelgauge Monastery .
Mog ( Final Fantasy IX ) Mog is Eiko ' s pet moogle in " Final Fantasy IX " . Moguo , the save point moogle on the world map , shares her appearance . Profile . Appearance . Unlike the other moogles Eiko lives with in Madain Sari , Mog has a fur " collar " around her neck , and a golden pom - pom . Mog has pale pink fur and small bat wings . She is still young and is smaller than most other moogles . They share Ribbons as a sign of their friendship , which Eiko hopes they can wear together when they are older . Personality . Mog is timid , and considered a coward by the other village moogles ; as a result , she often runs away even when Eiko is in trouble . The moogle accompanies Eiko wherever she goes , usually by shrinking herself to hide in Eiko ' s clothes . According to Eiko , she and Mog were born on the same day and have been thence inseparable . Due to her youth , Mog cannot communicate well with anyone except Eiko and the other moogles , speaking only in a language formed from permutations of kupo . Story . Mog and Eiko attempt to steal food from Conde Petie and flee into the Conde Petie Mountain Path , but Eiko gets stuck on a tree branch . Zidane ' s party catches up with the pair , and Quina Quen singles out Mog as a consumable . While Quina chases Mog back to Madain Sari , the remaining party members help Eiko down , and follow Mog back to the summoners ' village where Mog is recovered , Quina having turned his / her attention to fish . In Mount Gulug , when Eiko is at the mercy of Zorn and Thorn who attempt to extract her eidolons , it is revealed that Mog is the eidolon Madeen in disguise . Mog enters a Trance and urges Eiko to use her special ability , Terra Homing , which eliminates Zorn and Thorn . After the brief battle , Madeen tells her former charge that she will always be with her , before disappearing . Mog leaves Eiko her ribbon , which Eiko can equip as an Add - on to learn the summon Madeen . Gameplay . Guardian Mog . The support ability Guardian Mog , is a unique ability for Eiko from a Ribbon or a Madain ' s Ring . With the ability equipped , Eiko is cleansed of status ailments she may have been afflicted with during battle , before the Experience and Ability Points are distributed to the party ( except for the Knocked Out status ) . Even though Eiko can learn the ability early it does not function until the party receives the first Ribbon item . Other appearances . " Final Fantasy Legends II " . The artwork for the Eiko summon ' s rank seven and eight phantom stones depicts Mog standing alongside Eiko . In addition , a Moogle representing Mog appears during the animation for Eiko ' s Terra Homing summon ability . " Final Fantasy Trading Card Game " . Mog appears in " Final Fantasy Trading Card Game " with a water - elemental card .
Lunar Titan Lunar Titan is an optional boss in the " Advance " and " " versions of " Final Fantasy IV " . It is fought during Yang ' s Lunar Trial at the Lunar Ruins . When beaten , the player obtains the Martial Armlet , which changes Yang ' s Focus command to Deadly , and the Grimoire LT which , if used as an item , summons Lunar Titan to deal 9 , 999 damage to all ground enemies . Using up the Grimoire unlocks the trial door again . Strategy . Lunar Titan ' s physicals hit for over 1 , 000 damage , so healing often will be needed . Yang and Cecil should attack , while Rosa or Porom heal or cast Holy . Palom or Rydia should use Flare to pierce Lunar Titan ' s defenses , or use their special commands ( Summon or Twin ) . Lunar Titan can also use Crush , which instantly kills a party member , Stone Gaze , which inflicts Petrify , and Earthquake which does mediocre damage , and can be avoided easily by casting Float .
Hornet ( Final Fantasy X ) Hornet is a special enemy in " Final Fantasy X " , created in the Species Conquest at Monster Arena when five of each Wasp - species fiends have been captured . Battle . Hornet has high Agility and Luck stats , in addition to being a flying enemy , so it can be quite difficult to hit . It has several dangerous attacks . Its normal attack may inflict Silence , Sleep , or Darkness with an 80 % chance for three turns , and also has a high chance of an instant kill . Bewitching Stab inflicts Confuse , while Venomous Stab inflicts Poison on its victim . It can also use Curaga on itself . Hornet drops weapons with Strength + % abilities and armor with Defense + % abilities , Strength + 20 % and Defense + 20 % being fixed abilities . Strategy . Lowering its Luck with the special ability Jinx will be helpful , as well as using Aim on the party . Casting Reflect on Hornet makes it unable to heal itself with Curaga . Hornet is not immune to Silence attacks , but it will only work 5 % of the time because of its Silence Resist . While Hornet is not immune to Armor Break , it will only work 5 % of the time . A Frag Grenade or Auron ' s Banishing Blade Overdrive work 100 % of the time , and so are more effective to break its Full Break resistance .
Bonnacon ( Final Fantasy VI ) The Bonnacon , also known as the Slurm , is an enemy in " Final Fantasy VI " . It can be found at the Esper Caves . Battle . Bonnacons often attack in groups of five , but are weak with very HP . Strategy . Any level two spell cast on all of them should be enough to kill them , especially Fira , since they are weak to Fire . Strago ' s Lore Aqua Breath also works well . AI script . Attack Turns : 1st Turn : Attack ( 66 % ) or Nothing ( 33 % ) 2nd Turn : Attack ( 33 % ) or Digestive Fluid ( 33 % ) or Nothing ( 33 % )
Nida Nida is a non - player character from " Final Fantasy VIII " . He is the fourth candidate who passes the SeeD field exam along with Squall , Zell , and Selphie . Headmaster Cid ' s whispered words of advice to him are " " Do your best , even if you don ' t stand out " " , which are poignant , as he had not been introduced to the player by that time . Profile . Personality . Nida is a quiet yet dutiful individual , he tends to blend into a crowd if he has no reason to act or speak . Despite this passive nature , he is highly skilled , capable of overcoming many seemingly stronger opponents in combat and he is the only one who can be taught to be the pilot of the Garden . Story . Nida one of the SeeD candidates during the Siege of Dollet that was the SeeD exam , possibly operating in the squad bunkered in the Dollet streets , but remained unnamed . He continued going unnamed during the SeeD award ceremony conducted by Headmaster Cid Kramer where he stood alongside Squall , Zell and Selphie in receiving his honorary SeeD ranking for passing the exam and completing his Garden training . His dream was to one day become the ruler of Garden . During the Garden riot Nida defends the Infirmary . When Squall says he doesn ' t recognize him , he ' s upset about having to remind him that they graduated together . When the Sorceress Edea makes her bid for power Balamb Garden becomes mobile and crashes into Fishermans Horizon . Nida is voluntarily trained by the FH technicians on how to pilot the unusual vessel , and becomes the Garden ' s chief navigational officer that he receives proper recognition for . As pilot Nida stands alongside Xu , Quistis Trepe , and Squall Leonhart in overseeing the daily activity of the Garden and the students there - in . Etymology . Nida may be a nod to the " Star Wars " character , Captain Needa . " Final Fantasy VIII " contains numerous allusions to " Star Wars " .
Prince of Elfheim The Prince of Elfheim , also known as the Elf Prince , is a minor character from the original " Final Fantasy " . He resides in a castle at Elfheim and is put into a deep sleep by the evil dark elf Astos . The Warriors of Light find Astos and defeat him , and later use a special potion , the Jolt Tonic , created by Matoya to revive the prince , who gives the heroes the Mystic Key . Non - " Final Fantasy " guest appearances . The Prince of Elfheim is simply referred to as Prince within the episode . Much like in the game , Astos disguised as a friar enchants Captain N to poison the Prince ' s drink which puts him into a deep sleep . He later wakes up after drinking a brew made from a green herb by the Witch .
Grand Lethal Grand Lethal is a recurring ability in the " Final Fantasy " series . It is an attack associated with Zidane Tribal , and is usually his Limit Break . Appearances . " Final Fantasy IX " . Grand Lethal is Zidane ' s strongest Dyne skill , learned automatically when Zidane learns Thievery . Grand Lethal is only usable when Zidane is in Trance , and fires a barrage of energy lasers to deal damage to all enemies equal to 400 % the damage of a normal attack for a cost of 60 MP . " Dissidia Final Fantasy " . Grand Lethal is one of Zidane ' s HP attacks , learned at Level 38 . Zidane rushes towards enemies engulfed in an aura of energy while spinning his daggers . Grand Lethal can inflict physical Bravery damage up to three times , with a power of 5 per hit , inflicts Wall Rush , and has Melee High Damage Priority . It costs 40 CP to equip and 300 AP to master . " Dissidia 012 Final Fantasy " . Grand Lethal now has a power of 7 per hit , costs 30 CP equip and needs 150 AP to master . Its other properties are unchanged . " Theatrhythm Final Fantasy " . Grand Lethal is Zidane ' s Limit Break ability , learned at Level 40 . When a boss - type enemy enters in BMS , Grand Lethal inflicts physical damage to them based on Zidane ' s Strength and Level .