naist-nlp/zeshel huggingface dataset:
Mages Guild ( Daggerfall ) The Mages Guild is a major faction in . History . The Mages Guild was founded in 2E 230 by Vanus Galerion . Since its creation in the Summerset Isles , it has spread across Tamriel over time . Benefits . Everyone : Access to Item Identification , access to Spell Merchant . Rank 0 : Access to Spell Maker , Free Magicka Restoration . Rank 2 : Access to Library . Rank 3 : Access to Magical Item Merchant . Rank 4 : Access to Soul Gem Merchant . Rank 5 : Access to Item Maker . Rank 6 : Access to Daedra Summoner , 24 / 7 Access to Guildhalls . Rank 8 : Access to Teleporter Service . Trivia .
The Eight Steps of Mummification Summary . The Eight Steps to Mummification is a short book describing how to mummify the dead in the proper manner . Content . — Step the First : Consecrate the body with the Blessings of Tu ' whacca . — Step the Second : Remove all internal organs before they can decay , causing unsightly stains . — Step the Third : Remove all brain tissue . This is to be done through the nostrils using the hook - spoons , so as to avoid damaging the skin of face and head . — Step the Fourth : Dehydrate the body by coating it in parch - salt , and placing packets of parch - salt within its cavities . — Step the Fifth : Replace lost volume within the body with inert material , paying special attention to restoring the features of the face . — Step the Sixth : The layers of wrapping : wrap the body in one hundred paces of linen , then coat the linen with warm juniper resin . Do this three times . — Step the Seventh : The adorning of amulets : array the body in amulets and bracelets that represent the station of the body in life . — Step the Eighth : Place the body in a prepared sarcophagus . Proceed to burial in the necropolis .
Kagrenzel Kagrenzel is a Dwemer Ruin located southeast of Mzulft and north of Riften . To reach Kagrenzel , go east up the steep path and follow a long series of stairs just east of Ansilvund . Kagrenzel is near the far east edge of the map , roughly parallel with Stony Creek Cave . Layout . Past the entrance is a large dark room dominated by a mysterious glowing orb on a podium . The orb will periodically glow even brighter , lighting up the chamber . Two dead bandits and several urns lie near it . Activating the orb triggers a circular gate surrounding the area where the dead bandits are . The orb starts revolving around the gate . After a time , the floor under the gate shifts and opens , dropping anything on it down a long shaft , which ends in an underground lake surrounded by several waterfalls . It is important for the Dragonborn to be near the exact center of the circular pedestal where the orb sits ; if not , they may get killed on the way down . There is an Expert - locked Dwarven chest at the bottom of the lake , and an invisibility potion nearby . The only way out is through an upward sloping passageway . There is a Falmer chest to the right of the entrance to this cave . The passageway leads to a bridge spanning the lake and another cave . In the corner off the bridge , between the rocks on the left there is a chest with an adept lock . There is another Falmer chest to the right of the Dwarven gateway leading to Stony Creek Cave . Quests . Ancient Technology . This is one of the possible locations Sorine Jurard sends the Dragonborn to recover Dwemer Schematics to improve crossbows . Family Heirloom . A noble family in Eastmarch had a valuable stolen . They believe the culprits took it to Kagrenzel , and the Dragonborn is asked by Vilkas to retrieve it .
Sealing the Deal Sealing the Deal is a quest available in . It is offered by Talen - Jei , who can be found within The Bee and Barb in Riften . Talen - Jei will partly describe the process for a traditional Argonian wedding ceremony of the Black Marsh . Completing this quest will raise Talen - Jei ' s disposition towards the Dragonborn .
Divine Favor Divine Favor is a quest available in . Walkthrough . Defeat both Guard - Captains to have Ordinator Ghosts appear to defend the temple . Journal . Curate Brethis knows his monks cannot defend Iliath Temple against a determined assault from the Kasgesh Ashlanders . He ' s asked me to appeal to the Tribunal for aid .
Azura ' s Star ( Oblivion ) Azura ' s Star is a powerful Daedric Artifact , similar to a Soul Gem , but unique in that it is reusable . It can be used to enchant or recharge powerful items . Obtaining . Azura ' s Star is the reward for the quest received at the Shrine of Azura . It functions as a unique , reusable Soul Gem which is not consumed when used for enchanting or for recharging enchanted items . It can hold any creature ' s soul , up to and including those of Grand level . However , a Black Soul Gem is required to capture sentient souls . Usefulness . Azura ' s Star is one of the main items , like the Skeleton Key , that completely eliminate an otherwise important problem facing the player throughout the game . In this case , once one acquires Azura ' s Star and possesses a moderate level of Mysticism and Conjuration control , the player will never need to pay for recharging items again . Also , if paired with the Umbra Sword from the " Clavicus Vile ' s Shrine " quest , one can keep numerous enchanted weapons at any time . Azura ' s Star can also be used at an enchanting altar without it disappearing . If dropped and lost , the character who gave the player the quest will provide a new one after a chiding to look after it better and not lose it again . Quest involvement . Martin Septim may have sent the Hero on a search for Azura ' s Star , to help in his ritual for opening a gate into Mankar Camoran ' s Paradise in the quest " Blood of the Daedra . " Although the item was specifically asked for , any Daedric artifact would have sufficed .
Paralysis ( Daggerfall ) Paralysis is an Alteration spell available in . It is a spell that affects a single enemy on touch , completely freezing them and making them unable to more for a base time of 3 ingame minutes , but the game adds 1 ingame minute per level of the Hero . The spell has a 25 % success rate to cast , but similarly to duration , the success rate increases by 1 % per level of the caster .
Berwen ' s Stalker Berwen ' s Stalker is a Fighters Guild quest in . Walkthrough . After receiving the quest , go to Tel Mora and seek out Berwen . She will explain she has a corprus stalker upstairs in her store . Usually Master Aryon deals with the customers , but he is been busy recently . They managed to trap it but no one wants to risk disease by getting close to it . She asks if the Nerevarine is up for the challenge to bring it down . Agree to help and head upstairs to confront the stalker . It can be hard to kill as one cannot get near to him . Using an arrow and bow is one way . After killing him , go downstairs and talk to Berwen again . She is very pleased to know the stalker is taken care of and says they obviously have great skill .
Immortal Eight The Immortal Eight are group of Imperial Legionaries defending what is left of the Nobles District from Daedra and the Legion Zero . Led by Captain Caudex , they have been imbued with immortality from an Aedric scroll , and have been able to hold off the invaders for two months .
Wilmuth Wilmuth is a Nord farmer working at Chillfurrow Farm , east of Whiterun . He can be found there chopping wood or tending to the land 8 AM to 8 PM and sleeps from 12 AM – 4 AM . While Nazeem owns the farm , Wilmuth maintains the farm by himself . He wears a set of farm clothes and a pair of boots , and is armed with an iron dagger and carries the key to the farm .
Elder Scroll Temple Elder Scroll Temples are locations that appear in . Background . The temples were constructed by the three alliances during the Alliance War to house Elder Scrolls , as each provides a powerful bonus to the faction which greatly helps in the war . Description . There are two Temples per alliance , each housing a Scroll of the same name as the Temple : Each Temple if protected from enemy players by a Gate of the same name . To access the Temple , players must capture the associated Gate - locking fortification . If the Gate - locking fortification is re - captured , the Gate closes . Notes . As of Update 7 , the Scrolls can only be picked up if its Gate is unlocked , to prevent exploiting players from using abilities to jump over closed Gates and capture the Scrolls , and bypassing the sieging intended to be used .
A Rare Book A Rare Book is a quest available in . Background . The Hero has been tasked to retrieve a rare and expensive book from a dungeon , and give it to their client . Walkthrough . After receiving the quest from a Merchant , travel to the specified dungeon and search it for the specified book . Once the book is found , retrace your steps to exit the dungeon . Return to the questgiver to claim the reward , but be sure to complete it in the given time limit . Journal . [ Questgiver ] " of " [ Questgiver ' s location ] " , " [ Questgiver ' s town ] " has sent me to " [ Dungeon ] " in search of " [ Book title ] " , a very rare book . I will be given " [ Reward ] " gold pieces if I return in " [ Time Limit ] " days or less . "
The Great Shackle The Great Shackle is a Daedric Ruin located in The Black Garrison region of Coldharbour . Quests . Breaking the Shackle . " I restored Vanus Galerion and disrupted activities at the Black Forge . Now we need to assault the Great Shackle and end the threat of the Planemeld once and for all . "
Eyes of the Queen Only Content . Eyes in Stormhold report killings in the holdfast . Failure by local government to resolve these murders has led to a lack of confidence in Vicecanon Hrondar and the regents beneath him . This is a weakness we would be well served to exploit .
Saint Olms Plaza The Saint Olms Plaza , referred to as St . Olms Plaza on the map , is a large room which makes up the upper section of the Canton of St . Olms the Just in Vivec City , being one floor above the Saint Olms Waistworks .
Note from Deyanira Content . [ Among a group of notes you find the following hand - written note : ] Jaciel – Are you aware that some of the Seducers have been meeting in the Chapel of Reflections ? I felt distinctly that I was not welcome . I have seen other secretive and furtive behavior from these recruits that makes me anxious . I know you have accepted these Lordless Daedra as retainers . In fact , I strongly advocated their case to you . You are most generous in affording them protection , and shrewd in recruiting warriors of ancient craft and skill . But I begin to doubt the wisdom of retaining agents of such doubtful loyalty . Perhaps this is a risk we cannot afford . Please speak with me about this at your earliest convenience . Love , Deyanira
Eyes of the Queen The Eyes of the Queen are the intelligence arm of the Aldmeri Dominion in . They personally loyal to Queen Ayrenn , whom many of their members used to adventure with during her time on mainland Tamriel . They are few and stick to the shadows , but serve as Ayrenn ' s most trusted agents , hand - picked by the Queen herself . They are the equivalents of the Ring of Daggers and the Hidden Armigers . Quests . Debts of War . Recover stolen items with Razum - dar . Eye Spy . Scout Arfanel has requested aid from the Vestige , asking for guidance in helping his troops escaping a Covenant attack .
Message from Master Aryon Summary . This message is written in Daedric language , and is constructed using a cipher . Acquisition . It is a message that the Nerevarine has to deliver during the " Coded Message " quest . Content . Translated Code . WIIJNUGHWBIJVNDHCDCDIDIJXOCDCDLUFJAFCDUYBJXHBJBTEBABEZBBSJEBEBIJIDDHCJEBEBHJENEBULADEZEBDOFDFDBDCDBDZFFDJHGBDEIJEBGBGX CDQBCDFEBJBBJQGBYABBFDFDTCEBEBIJDHCDIJHJBBBJHYEBIJEBYOGHRBGBIKBBFDUEEBSNIDIJIDBBGBCDBJRWBHZNHJPNBBTSAHEBBZCDIDJKDHXTBB ABLXCDEDGHWUEBGBRPCDIKBJOBIJGRGHMMDBCDBRIJDEDHCDLYHJAMBBDBBBVAEBGBIDIJIUFJAPCDXIEBAQCJVIIDOTGHFJUACDACIJDHEBHLGBNYDBK HEBIDNIGBGHIJBJVXGHGBCDIJDHCDEBCAHJPSIDDHGHHJIJHKIDEBXEDBDTDHIJCDBJGBQDCDIJIDANIDFJBBTPEBEBBDHJHEEBGBUJDBDHGHJHIDCDIJCDT FFDABKIBBGBGBEBEBLAGBIJLKGHFJGHHJCDBJEEEBHJIWCDNCBHIJBHGHIFGBCJFDEBBHXPIJPDADEBIJTCDHVHHJCDBJGTGHIAHJCWBBGBNREBXKGBUOB JFWGHSRHJEBFDDHFDSFBBHXBBFDRWJHEPBBFEGBBJXNCDBCABCDTWGBDKIJDHCDCDWGFJAPHBVPEBHJUGCDGGIDADJHHJCDFDLTEBEBEBEBGHJHB HAHBBNNGBCNHBHJJYCDBJEFEBDIBHQBIJTWIJDKDHCDSUCDJKFJHBANEBHJCDIDBHPZGHOJFDFDORBBHBIDFJCDBBKVIDTMADCDPEFDFDMCBBIDLOEBZ MADCDIDEMDHGHNDJHISFDMGBJADBHGHXXHJEHLIIJNAGHDBTMCDGPIJPPDHCDHJKTIJGHIDUPBBIRABPDCDINGHJHVYHJWIDHGHDXJHSUIDXDCDEBEBG HBHJHUNBHXTGHJHEXFDBJIRBHFDVOBBEBSUFJBBZFHBGHFGIDEBMSIJEBELGHGBGHNDGBOBIJKPDHMCCDFTBHGHTGJHGBBHEBFDBDQJEBEBNTFJCDHJ WBCDFDEBEBBBIDEHDPEBGBDBPJCDABRMCDSZGBUZDBGHNMIJDHRYHJVPCDGBWZBBAEGBMGBJGBLMCDFDUTGHCUIJEQDHFJJHPAIDYCIJESBBWFBJXH FJEBIJSFIJDHBBIJEBEBGHCQJHDQBBJCHJCDLIGHXYFDFLBJCDZNHJBTBBGBBJDOADEBIDJUCDHJCKBBLNGBBJSJEBKDGBCDBKABCDHJVDEBEBFGADBBEBE BJCIDJFJHCPHBCDMIHJMEEBGHHJFPIJRTGHIJDHCDZLFJEBGBNYIJDXDHJRCDXHBBRMHJBHBBGBCDBBHJIJWKIDEBEBWIGHUOJHEJHJDHEUGHLFGBHYGH PMHJCDBJIDIJJHBJQHCDGBIJYJFJBBRIIDIJCDHJAZBBHJRDEBEBGHHUGB " Translation references : " BB = a , BD = b , BH = c , BJ = d , CD = e , CJ = f , DB = g , DH = h , EB = i , ED = j , EH = k , FD = l , FJ = m , GB = n , GH = o , HB = p , HD = q , HJ = r , ID = s , IJ = t , JH = u , AB = v , AD = w , EB = y , AH = z Decoded Translation . To the esteemed Divayth Fyr , I will be blunt : I need an ally . The traditionalists and crazies have joined together against me . If something is not done , their short sightedness may bring house Telvanni to more direct conflict with Redoran , Indoril , Hlaalu and even the Empire ! Surely you can predict the Empire ' s collapse as well as I . . . We should work together to save our house . You could claim a position on the council by merely asking . Even Gothren and Neloth must admit that you are older and wiser and in every way superior to them in the arcane arts . Your honored student , Master Aryon
Oluth Oluth was one of the many Skraws that rebelled against the lords of Umbriel . Appearance . Oluth is described as a young Skraw , probably no older than three years old . His skin didn ' t have yet the jaundice that plagued the older skraws . History . Lord of Souls . Oluth was a young skraw who worked in the sump . He made maps of siphons that connected the different part of Umbriel . Wert assigned Oluth to work on the lower sump with Mere - Glim . Oluth told Glim it was an honour to work with him . Glim explained the freshman skraw how to take care of the worms that grew in the birthing pools . Once the lords of Umbriel discovered the skraws were after the malfunctioning of Umbriel , they sent guards to deal with them . Oluth warned Mere - Glim that Ix ' s guards were coming for him . Oluth started to pour blood from his mouth after he was wounded with a knife by a guard . He confessed to Glim that the glimmers , as they called themselves , had broken a tree - root feed and they had left the sign of the vapors . Oluth begged Glim to scape , he would wait for the guards there . Glim finally decided to do as Oluth asked .
Spider Daedra ( Online ) Spider Daedra are Daedra that appear in . They are known to be servants of Boethiah and Mephala . They can be encountered in Coldharbour , at various Dark Anchors , or as a random encounter . Abilities . Spider Daedra primarily use shock magic , although they will use melee attacks in certain scenarios . Spider Daedra will also spawn melee - oriented spiderlings . Repeatable : Variations . Generic :
Savior of the Altmer , Part 2 Summary . This note is written by Canonreeve Oraneth . It is found in the public dungeon , Elden Hollow . Content . 11th of Frostfall My career as a mage ended abruptly when I realised the manipulation of people and policy was infinitely more satisfying than collecting animal feces to spark a fire . However , I am forced to admit that perhaps Oraneth the Master - Wizard could end this war much more quickly than Canonreeve Oraneth is able to . 23rd Sun ' s Dusk I can think of a hundred ways to finish this war . . . none of which a mage of my stature could accomplish . The Guilds offer no solace . I saw that grinning fool Bakkhara again . At least I believe she was grinning . I can never tell with the Khajiit . I have but one recourse .
Ryain Direnni Ryain Direnni was one of many famous members of the Direnni Bloodline . He is one of the more well - known Dirennis , and , along with Raven Direnni and Aiden Direnni , helped to fight against the " tyranny of the later Alessian Empire . " The book " Rislav the Righteous " suggests that the efforts of Skingrad , led by Rislav Larich , provided the inspiration they needed to start the uprising . The last King of the Ayleids , Laloriaran Dynar , met with Ryain at some point between 1E 461 and 477 .
The Wonders of Craglorn Content . Oh , Papa , the wonders I ' ve seen ! I know we exchanged harsh words when you decided to send me to Craglorn , but you were right . The experience has done me a world of good . Of course , I ' ve had to put up with more than my share of milk - drinkers and horkers , but that ' s to be expected whenever we venture far from the borders of our beloved Skyrim . But let me tell you about the experiences I ' ve had . First , they say the stars have fallen from the sky and walk like men in this wasteland . I don ' t know about that , but I saw warriors of sand and dust rise from the battlefield like ancient specters . They were tough , but nothing that honest Nord steel couldn ' t take down . Then I ran into these strange monstrosities that seemed to be a mix of various creatures . It was almost as though a Scorpion and a Wamasu had a baby — and yes , it was as amazing and terrible as that sounds . The locals called it a " mantikora . " I called it ugly and hit it with my axe . A lot . And did I mention the cultists in my last letter ? Yes , Craglorn has them , too . But these cultists are special . Call themselves the Scaled Court and give themselves high - and - mighty titles such as " regents " and " exarchs . " What a bunch of horkers ! And would you believe it ? They worship some kind of sky snake ! Of all the possible deities to choose from , they decided that a creature that wiggles around on its belly was the end all and be all . I hit them with my axe . A lot . And it felt good ! Now I ' m enjoying a mead and preparing to enter the Dragonstar Arena . You ' d be so proud of me , Papa ! I ' ve gathered a decent group of warriors and I think we have a chance to win this competition . Who knew a Nord , a Dark Elf , and two Argonians would make such a good team ? I haven ' t been able to get all the details on what we ' ll be up against , but I figure it can ' t be much harder than the Konunleikar games . I ' ll write again after we win the trophy . Or whatever it is we win . Your daughter , Belinka
Echo Cave ( Oblivion ) Echo Cave is a large cave that is located west of Bruma in the Jerall Mountains . The King of Worms , Mannimarco , leader of the Order of the Black Worm , took up residence here during the Attack on the Mages Guild . Overview . It is a large Order of the Black Worm base . The entrance is guarded by Bolor Savel , a Dunmer , and second in command of the Order of the Black Worm . Echo Cave is home to a sizable number of necromancers and their undead creations . Quests . Confront the King . Hannibal Traven tasks the Hero with killing Mannimarco , the King of Worms . Traven promotes the Hero to Arch - Mage , sacrifices himself and puts his own soul into the Colossal Black Soul Gem .
Silver and Sapphire Circlet Silver and Sapphire Circlet is one of the types of circlet that can be found in . Circlets count as head gear when worn . They offer no damage resistance , but can be enchanted . As with other circlets , Silver and Sapphire Circlet can be worn with a Falmer Helmet , but not the Falmer Hardened Helm .
Silver Staff of Shaming ( Quest ) Silver Staff of Shaming is an Imperial Cult quest in . It is one of the shrine sergeant quests given by Kaye . Background . Years ago , an acolyte of the Imperial Cult named Linus Iulus left Ebonheart to find a traitor . He has not been seen since . Lalatia Varian , the oracle of the Imperial Cult on Vvardenfell , has had dreams lately about a Silver Staff of Shaming lying near Mount Kand . As she has given such a staff to Linus Iulus before his departure , she suspects that Linus Iulus ' remains can be found there . The shrine sergeant Kaye asks the Nerevarine to find what is left of Linus Iulus and bring back the Silver Staff of Shaming and what else is left of his possessions , in particular his Maran Amulet and Stendarran Belt . As his death is a burden on Lalatia Varian ' s conscience , it would be good to have this artefacts back at the chapels . Kaye gives the Nerevarine an Detect Enchantment Ring who should help them detect the items . If asked about this situation by talking about " Silver Staff of Shaming " , Lalatia Varian will say : Detailed walkthrough . After accepting the quest the Nerevarine should travel to Mount Kand in the Molag Amur region . Linus Iulus skeleton lies on top of the mountain , which can be reached by means of levitation or by foot coming from east . He carries the asked for Silver Staff of Shaming as well as Linus Iulus ' Maran Amulet and Linus Iulus ' Stendarran Belt on him . The Nerevarine can take the effects and should now return to the Imperial Chapels in Ebonheart to deliver them . Upon giving Kaye the Silver Staff of Shaming and Linus Iulus ' other possessions , he thanks the Nerevarine , suggesting that they keep the staff in honor of Linus Iulus ' sacrifice . He also rewards them with a Restoration Shirt . He says that the amulet and the belt will be given to other new lay servants .
Slavemaster Arenim Slavemaster Arenim is a character residing in Tel Aruhn , in Vvardenfell . She is Magister Gothren ' s slavemaster . She is infamously cruel , especially to the slaves sent to work in the Vassami Mines . The Vestige must fight her at the end of " The Heart of a Telvanni . "
Murshez Is Dead Content . Murshez got caught by the Iron Wheel when we returned to Abah ' s Landing . He died quick , and I owe him . Anybody know if he had relatives ? I ' d like to pay him back for getting me out of there . Spent the last few . . . weeks ? Months ? Don ' t know how long it ' s been . . . holed up in an old ruin with nothing but scorpions to eat . I ' ll check in now and again , but my mothers didn ' t raise me stupid . I ' m out until this Iron Wheel situation is handled . - G the S
Shattered Grove Shattered Grove is a town in , and is located on the island of Auridon , Summerset Isles . Quests . Silent Village . Save the village from the daedric influence that has turned the entire village into stone . A Village Awakened . Restore the village to normal living status .
Characters ( Online ) There are a total of over 11 , 300 non - player characters in . This number includes hostiles and generically - named characters . Characters . The following is a list of characters who appear in : Deities . For a list of Deities that are worshipped in the game , see Deities ( Online )
Adibael Hainnabibi Adibael Hainnabibi is a Dunmer Scout . He is a master trainer in Athletics , a major trainer in Long Blade ( up to 72 ) and a medium trainer in Block ( up to 68 ) . Items . The following items can be obtained from this character :
Ra ' Virr : Trader Ra ' Virr : Trader is a shop in . Description . This shop , owned by Ra ' Virr , is located in south - central Balmora . It is one of few shops in Morrowind that will openly trade contraband substances such as Skooma and Moon Suga Items . The following items can be found at this location :