naist-nlp/zeshel huggingface dataset:
Ogre ( Final Fantasy IX ) The Ogre is an enemy from " Final Fantasy IX " . It can be found in Oeilvert and on the Triquai Plains on the Outer Continent . It is not a terribly difficult enemy when it is encountered , though it is advised to defeat it quickly to avoid its Trouble Knife attack , which can prove to be problematic if it appears in groups with other monsters . Physical attacks work well against it , as it is not very strong .
Seeq ( Revenant Wings ) Seeq are enemy Sky Pirates in " " . It is also the name of that race ' s only Job . In battle , seeq are Ranged units that wield weapons such as Boomerangs and tomahawks . They tend to have high HP and Attack stats . War - chief . The War - chief is a special , green seeq that appears in Midlight ' s Deep . It is much more powerful than a normal seeq , having greater healing capabilities and a large sum of HP .
Guardian ( Echoes of Time ) The Guardian is a boss from " " . It is the first boss fought , after the coming - of - age ceremony in the Forest . He can only be picked up by the player if they have Arm Boost Lv2 or higher . He is fought twice , both in the Forest ' s region . On the first fight , he is relatively slow and easy to beat . He will charge and shoot a long - range beam , spin his arms around or smash his arm into the ground to attack . When he does the latter , jump onto his arm , then his head and repetitively stomp ( Selkies can instantly double - jump onto his head ) . After a certain amount of damage - usually the first few hits - the mask will come off , revealing the weak point . Sometimes , when stomping on his head , he will be knocked out . The player should use this to their advantage and attack . He may have a slight chance of being knocked out when the player attacks his legs from the back . If the player is on his head , he may attack with a shockwave caused by smashing his arms together . The second fight , after the second part of the Forest and before the Ruined Village , has him more damaging , dangerous and faster . In addition to his old attacks , he has a wider long - range beam , and a quick chain combo of frantic smashing that is very likely to kill the player . Use the same strategy as before , but be extremely careful not to be hit by his attacks .
Sahagin Chief ( Final Fantasy X ) Sahagin Chief is an enemy in " Final Fantasy X " . They only appear once , after the blitzball tournament in Luca when fiends are unleashed in the stadium . As they are an underwater fiend , only Tidus and Wakka can participate in the battle . A total of seventeen Sahagin Chiefs must be killed to progress . Other appearances . " Final Fantasy Trading Card Game " . Sahagin Chief appears with a Water - elemental card . " Triple Triad ( Portal App ) " . Sahagin Chief appears on a Triple Triad card .
List of Final Fantasy X items This is a list of all items that can be obtained in " Final Fantasy X " . Distillers . These force enemies to drop certain types of spheres . Use items . Can only be used with the Use skill initially available to Rikku . Spheres . Activates nodes on the Sphere Grid . Miscellaneous items . Most of these items are rare and the player can only get them as rewards or by winning or stealing during a battle . None of them can be " used " in battle , except through Rikku ' s Overdrive , Mix . Key items . Key items have various uses outside of battle . Where to obtain . These tables show the various steals , drops , bribes , shop locations and other methods of acquirement , in the order as they appear above .
Needle Turtle The Needle Turtle is an enemy from " " . They are the weakest form of the turtle type enemies , and will mostly attempt to bite at the layer or cast a Fire spell . They are best dealt with by picking them up and immediately tossing them , then attacking them while they are turned over .
Aura ( Unlimited ) Aura is a character from " " . She is Kaze ' s sister , and fellow Windarian . Though appearing only in Kaze ' s flashbacks in the series , she played a major role in her brother ' s relation to Makenshi . Until regaining his memory , Kaze believed Makenshi was the one who killed Aura while seeing her through Lisa Pacifist . Story . At the time of Chaos ' s invasion of Misteria , she was there alongside Makenshi , a resident of this world . While fleeing she was injured , and so Makenshi carried her to her brother . Shortly after Chaos attacked Winderia , provoking her and a Moogle named Pepo to become soil for Kaze to use with himself to summon Gun Dragon in an attempt to bind Chaos so Makenshi could destroy it as their battle ended on Earth . Though Chaos was stopped , it survived as Kaze ended up in a deep sleep within Wonderland while Makenshi allied himself with it in order to find a means to end its existence .
Elma Elma is a non - player character from " Final Fantasy X " and " Final Fantasy X - 2 " . She is a member of the Chocobo Knights , who participate in Operation Mi ' ihen along with captain Lucil and Clasko . According to the , Elma is 19 years old during " Final Fantasy X " . Elma is playable via the Creature Creator in the " " and " HD Remaster " version . She can be captured in the Mushroom Rock Road area with an SP pod during . Profile . Appearance . Elma is a young woman with chin - length black hair and brown eyes . She wears a brown headband and , on top of it , a thin belt - like strap with three diamond - shaped dangles . Her outfit consists of a long - sleeved short dress in shades of black , gold and white . The dress ends in a white pleated skirt . She wears golden fingerless gloves and thigh highs . She completes her outfit with red armor pieces : a breastplate , pauldrons , armguards , a tasset open in the front , shin guards and matching flat shoes . Personality . Elma is cheerful , bubbly , and somewhat tomboyish . She is always ready to welcome Yuna . She becomes hostile to Yuna if she gives the " Awesome Sphere " to New Yevon , but they return to being friends after her concert in the Thunder Plains . Story . " Final Fantasy X " . Yuna ' s party meets Elma on the Mi ' ihen Highroad the Chocobo Knights are guarding . During Operation Mi ' ihen with the Chocobo Knights decimated , Elma escapes with Lucil and Clasko , and the trio is later found at Djose Temple . She expresses optimism that once they round up more chocobos , the mounted forces will ride again . After the operation , Elma joins the trio to guard Yevon temples , displaying her loyalty to Captain Lucil . " Final Fantasy X - 2 " . Following Sin ' s defeat , Elma joins the Youth League with her comrades , and holds a position of authority directly beneath Lucil , having been promoted captain . If Yuna aligns with New Yevon , their ideals will conflict and Elma will fight Yuna . However , Yuna ' s concert changes their minds and Elma will express the League ' s interest in a truce . Gameplay . In " Final Fantasy X - 2 " , Elma is fought twice at Mushroom Rock Road . In the International and " HD Remaster " versions of " Final Fantasy X - 2 " , Elma can be recruited into the Gullwings and be used as an ally in battle . She can be caught in Mushroom Rock Road in Chapters 2 and / or 3 using a Special Pod in the Creature Creator feature .
Thief ( Final Fantasy XI ) / Abilities Thief is one of the basic jobs in " Final Fantasy XI " . Thieves are nimble physical attackers that excel at evasion and dealing respectable high damage with their abilities , while having very quick normal attacks and moderate HP / defenses . They are also able to control the amount of enmity directed to party members . This is a list of available job traits and abilities for the class . Job Abilities . Perfect Dodge . Perfect Dodge is the two - hour ability for thieves in " Final Fantasy XI " , and thus , as with all two - hours , is available to players at level 1 . When activated , thieves will evade all melee physical attacks . It does not protect them from magical damage , large area effects , or ranged attacks . It does not draw enmity . Due to the use of this ability simply as a means to avoid damage and that being somewhat contrary to the thief ' s normal role in a group , the developers of the game have been speaking about possibly adding a second effect to Perfect Dodge in the future to make it more useful for the Thief . Steal . The thief class ' s signature ability appears in " Final Fantasy XI " and is available from early in the game at level 5 . Contrary to early belief , probably through false understanding gleaned from other games , the Thief does not actually steal anything that is on an enemy ' s normal loot table . Steal has a five minute cool down period , and raises enmity slightly . Steal is used almost exclusively for monetary personal gain by Thieves , but when thieves go to fight Maat for their last limit break , they will automatically win the fight if they are able to steal from Maat . Most character classes actually have to defeat Maat in order to move on to Levels 71 - 75 . Through Merit Points , thieves can enhance this ability with a trait called " Aura Steal , " which allows them to literally steal a beneficial status effect from an opponent .
Kimi ga Iru Kara ( single ) Kimi ga Iru Kara ( 君がいるから ) is a single of the theme song of the Japanese version of " Final Fantasy XIII " , sung by Japanese singer Sayuri Sugawara , and said artist ' s second single . Another edition includes a DVD featuring the game ' s trailer shown at Tokyo Game Show . The lyrics for " Kimi ga Iru Kara " and " Eternal Love " were written jointly between Yukino Nakajima and Sayuri Sugawara , while the lyrics to " Christmas Again " was written by Kazuki Matsumoto . Sheet music . " Final Fantasy XIII Official Piano Piece Piano Solo / Vocal & Piano Score Music Book " , contains solo piano sheet music for the three songs on the single . The book also contains information on the artist Sayuri Sugawara and composer Masashi Hamauzu , image galleries , and song lyrics .
Rhongomiant Rhongomiant is a recurring weapon in the series . Appearances . " Dissidia 012 Final Fantasy " . Rhongomiant is a level 100 spear that provides - 328 HP , + 69 Attack , - 1 Defense , and is 1 / 4 of the King of Tragedy set .
Rising Phoenix Rising Phoenix ( or ) , also known as Fire Dance and Phoenix Dance , is a recurring ability in the series . It is powerful Fire - elemental attack that usually targets all enemies , and is most commonly used by Sabin Rene Figaro . Appearances . " Final Fantasy VI " . Rising Phoenix is a Blitz ability usable by Sabin , learned at level 15 . It is used by inputting or , and deals Fire - elemental damage to all enemies ( ignoring split damage ) with a spell power of 42 . " Final Fantasy Record Keeper " . Rising Phoenix is Sabin ' s unique Soul Break tied to the fist Kaiser Knuckles ( VI ) which at the expense of one Soul Gauge segment deals physical fire damage to all targets equal to 310 % damage potency of a conventional attack . If Sabin completes battles alive with Kaiser Knuckles ( VI ) equipped , he can eventually master Rising Phoenix without needing to be equipped with the weapon in question to use it . " Final Fantasy Brave Exvius " . Phoenix Dance is 3★ Sabin ' s Limit Burst , which deals fire - elemental physical damage to all enemies .
Zenero ( boss ) Zenero is a boss from " Final Fantasy IX " . He is fought during the onstage battle alongside Benero and King Leo . He is easily defeated . He is fought during a performance on board the Prima Vista while it is docked in Alexandria . The player has the option of using SFX abilities during this battle , but these are just to dazzle the audience and do no damage .
Cerberus ( Final Fantasy IX ) The Cerberus is a beast type enemy from " Final Fantasy IX " found in Ipsen ' s Castle . Its Flame attack is a dangerous move that inflicts a random amount of damage on all party members . Afflicting the Cerberus with a negative status effect is a good way to open the battle , since its Evade score is rather low . Despite its namesake , it only has one head , albeit with two mouths .
Battle Theme ( Final Fantasy X ) " Battle Theme " is a battle track from " Final Fantasy X " . It was composed by Nobuo Uematsu . The track is one of the few tracks on the soundtrack that was redone for the " Final Fantasy X HD Remaster " . Game appearances . " Final Fantasy X " . " Battle Theme " is the normal battle theme . It is the ninth track on the first disc in the . For " Final Fantasy X HD Remaster " , " Battle Theme " was remastered by Nobuo Uematsu and Tsutomu Narita using real instruments . It received an orchestrated metal arrangement . " I wanted to rearrange the song to have a grander sound while maintaining the mood of the original at the same time , " Narita said of the big - band - like upscaling to the " Normal Battle " theme . " Brass and string instruments were already important elements of the original song , so we decided to expand into a full orchestral piece by adding other instruments as well . " " Dissidia Final Fantasy " ( 2008 ) . " " Battle Theme - original - " from FINAL FANTASY X " appears as a track that may sometimes play in the Dream ' s End stage , or during fights in which Tidus and / or Jecht participates . " Dissidia 012 Final Fantasy " . " " Battle Theme - original - " from FINAL FANTASY X " reappears in the prequel without changes , aside from the additional possibility that it may play during fights in which Yuna participates . " Dissidia Final Fantasy " ( 2015 ) . An arrangement of " Battle Theme " was composed by Takeharu Ishimoto . It appears as a default theme . The original PlayStation 2 version is also available . Both can be bought from the in - game shop for 3 , 600 gil . " Theatrhythm Final Fantasy " . " Battle Theme " features as a playable Battle Music Sequence , available as downloadable content . " Theatrhythm Final Fantasy Curtain Call " . " Battle Theme " makes a return appearance , again as a Battle Music Sequence . This time , it is available in the base game , and does not require a purchase to play . Arrangement album appearances . " Final Fantasy X Chips " . An 8 - bit arrangement of " Battle Theme " is mixed with the game ' s " Victory Fanfare " in a track called " Normal Battle ~ Victory Fanfare " . Arranged by W2X , it is third track on the disc .
Anacondaur ( Final Fantasy VIII ) The Anacondaur is a monster in " Final Fantasy VIII " . In the Japanese version , it is known as Hedgeviper . The party is forced to fight one in Dollet on their way to the Communications Tower . Battle . A nasty snake - like monster that likes to Poison or strangle its victims , Anacondaur is weak against Ice attacks . One can try putting it to Sleep for an easier battle . Anacondaur is an easy source of Dragon Skins needed for Zell ' s ultimate weapon . Other appearances . " Final Fantasy Record Keeper " . Anacondaur from " Final Fantasy VIII " appears in " Final Fantasy Record Keeper " as an enemy .
Fisherman ' s Horizon ( theme ) " Fisherman ' s Horizon " is a theme from " Final Fantasy VIII " . It was composed by Nobuo Uematsu . The location name in " Final Fantasy VIII " is spelled Fishermans Horizon without the apostrophe , making the theme ' s name slightly different . Game appearances . " Final Fantasy VIII " . " Fisherman ' s Horizon " is the eponymous theme of the location . It was released as the seventh track of the third disc of the " " album . It plays in Fishermans Horizon and present - day Winhill . " Theatrhythm Final Fantasy " . " Fisherman ' s Horizon " is a purchasable Field Music Sequence song for the iOS version . It can be purchased for $ 0 . 99 / £0 . 69 . " Theatrhythm Final Fantasy Curtain Call " . " Fisherman ' s Horizon " returns as a Field Music Sequence , available in the base version . Arrangement album appearances . The theme was orchestrated by Shirō Hamaguchi and included in the album , where the opening compasses where sung " a capella " . It is the fifth track of the album . A piano arrangement by Shirō Hamaguchi and performed by Shinko Ogataof " Fisherman ' s Horizon " was included as the third track in this album . It is the third track of the album . " Final Fantasy Song Book " Mahoroba " " . An instrumental version of " Fisherman ' s Horizon " is included on this album , arranged by Yuji Hasegawa . " Guitar Solo Final Fantasy Official Best Collection " . The theme was performed as solo classical guitar arrangement by Yuji Sekiguchi . It is the sixteenth track of the album . " Final Fantasy VIII Chips " . The song is part of the 8 - bit arrangement album as its seventh track . Live orchestra performances . The orchestral arrangement from " FITHOS LUSEC WECOS VINOSEC : Final Fantasy VIII " has been performed several times at live concerts . " Fisherman ' s Horizon " was performed by the Prima Vista Philharmonic Orchestra in the concert held on February 18th , 2006 , and was the third song of its line - up . " Fisherman ' s Horizon " was included in the first " Distant Worlds " tour , and was the fourth song of its line - up , as well as the fourth track of its live recording album . Compilation album appearances . The " Piano Collections " arrangement of " Fisherman ' s Horizon " was included in this best - of album of arrangements of " Final Fantasy " music . It is the fourth track of the album . The " Piano Collections " arrangement of " Fisherman ' s Horizon " was included in this album as its eleventh track . " Final Fantasy Vinyls " . " Fisherman ' s Horizon " is included on the fourth disc of this collector ' s edition set .
Blood - Sin The Blood - Sin , also known as Rood Inverse , is a tattoo of great power in " Vagrant Story " . Story . Whoever bears the Blood - Sin upon their back can control the Dark and the city of Leá Monde . It was first borne by the Kildean priestess , Müllenkamp , and those who followed her cult . After the influence of the cult waned and the Iocus priesthood dominated the region , the Blood - Sin symbol was adopted and inverted to be known as the " Rood of Iocus " . This symbolizes their aversion of the Darkness the cult had worshiped . The priesthood had since labeled the Blood - Sin symbol as the " Rood Inverse . " The lineage of Müllenkamp survived , and the Blood - Sin passed through the family of Duke Bardorba . Sydney Losstarot , the Duke ' s son , holds the Blood - Sin , his goal to pass it off to another who will not abuse its Dark powers . Both Jan Rosencrantz and Romeo Guildenstern desire the power of the Dark , and search for " the Key " not knowing it is the tattoo . Upon discovering this Guildenstern tears the tattoo off Sydney ' s back to obtain the power of Darkness , though he only bears it for a short time . In the end , both Rosencrantz and Guildenstern are dead , and the powers pass to Ashley Riot , a Riskbreaker with no love for the Dark . He becomes a vagrant , and never uses its power for evil .
Corse Corses are floating , undead corpses that can strike instant fear in the heart of any unwary adventurer . Found mainly in the Attohwa Chasm , these undead are solitary and reclusive , with less than a dozen able to be identified at any given time . Their reclusive nature is less noticeable at night , when these monsters come out of their hiding spots . Not only are corses able to silence their opponents , but they can even temporarily charm them and force the charmed attacker to instead attack his or her own party members . For this reason alone , all adventurers should be cautious when approaching . To the victors fall a few interesting items . The bracelets and robes worn by the corse can be picked off of their now twice - defeated bodies . These items can be desynthesized into precious metals and gemstones ( in the case of the bracelets ) or cloths and threads ( in the case of the robes ) . Of even more interest are the iolite that all corses carry . These blue jewels are only found on the corse , and are an item requested by Bluffnix to expand an adventurer ' s inventory .
Wendice The Wendice is a Trophy Rare Game enemy found in Sochen Cave Palace in " Final Fantasy XII " . Bestiary entry . Derivation : Wendigo Requirement . To find Wendice the player must have spoken to the " Huntmaster " in Phon Coast and defeated Thalassinon , which will trigger the start of the Rare Game quest . The player then has to kill three or more Wendigos before the Wendice will spawn . After killing the required number of Wendigos , it will spawn in the center of Destiny ' s March . The easiest way to do this is to run around the diamond shape of Destiny ' s March killing all the Wendigos around , and soon a red dot shows up in the center . It seems that the player has a certain amount of time to kill the Wendigos , so it is best not to waste time running around .
Sword Rat ( Final Fantasy IV ) The Sword Rat , also known as the SwordRat , is a enemy from " Final Fantasy IV " . Though this monster may appear as a hedgehog or a porcupine , closer inspection reveals it is actually a rat with spiked fur it can launch to attack . In battle it counters all physical attacks with its powerful Needle attack , which causes a lot of damage .
Dusk Dusk is a character in " Final Fantasy Dimensions " . He is the twin brother of Alba , made into one of the Warriors of Light by the Crystal of Lux . Profile . Appearance . Dusk has long hair with bangs framing his face , but unlike his blond sister , Dusk ' s hair is white . He wears a ruffled white tunic with black armbands that extend to his elbows ; a black and silver belt round his waist ; black trousers , and brown knee - high boots . Personality . Throughout the story , Dusk is very secluded from the Warriors of Light for the beginning of the story . However during a lot of early sequences profound of himself . He is sophisticated and shy , unlike his twin sister . Other appearances . " Final Fantasy Trading Card Game " . Dusk appears on a card depicting his official artwork . Etymology . This contrasts with his sister ' s name having the opposite role of twilight .
Hajime Tabata Hajime Tabata is a video game director working for Square Enix . He is the director of " Final Fantasy XV " . Before this , he mostly worked on portable titles , such as " Crisis Core - Final Fantasy VII - " , " Final Fantasy Type - 0 " and " " . Game design . Despite having developed many games on portable platforms , Tabata has got an affinity with more traditional console fare . He has said in an interview that in Japan more and more gamers lean towards games that can be played casually , but he personally enjoys and grew up with core - centric standalone games , and wants to preserve the integrity of them , and leave a legacy of these types of games . There ' s a physicality to Tabata ' s games , as seen in the more grounded fantasy of " Final Fantasy Type - 0 " and " Final Fantasy XV " . " When we were making the transition , we sat down and I discussed with Nomura the game , " he says . " I felt that I wanted to shift it more to be more realistic . For example , when you ' re battling a really strong boss like a behemoth , if you go at it from just the front you ' re going to get hit with his counter - attacks . You have to think about baiting it to attack forward , but then break its stance and attack it from the side . I wanted to make it so you ' re fighting a real animal , but with easy - to - manipulate controls as well as dramatic effects . My basis was to keep it grounded in reality . " Tabata ' s personal taste leans towards western games and open worlds . He thinks one of the strengths of Japanese game development is a strong ethos of making a game right from start to finish , and getting everything solidly down and having a good plan , not letting any single element of the game slip . He describes being the same way , trying at every level to push the game to be the best it can be and keep striving to improve it . Tabata mentions Yoshinori Kitase and Tetsuya Nomura as his biggest influencers at Square Enix , saying that the passion the two worked with gave him a good sense of what series ' creator Hironobu Sakaguchi expected from a " Final Fantasy " title . In - game appearances . " Final Fantasy Type - 0 " . Hajime Tabata appears as a Support Personnel of Akademeia . He shares the character model with Nine , with the code name is " Director " .