naist-nlp/zeshel huggingface dataset:
Fallout Bible The Fallout Bible is a collection of documents containing background material for the first " Fallout " games . They were compiled , written and released by Chris Avellone in 2002 on a semi - regular basis . According to Avellone , however , the Bible is no longer considered canon . Background . The idea , initially elaborated by community veteran Dan Wood , was to create a document that would serve as a total guide to " Fallout " : the history of the setting , the elements that compose it , the things that define it and the rules that guide it . It would also serve to tie off loose ends left by the games and to generally do some clearing up of things . It was certainly a good idea , especially as the prospect of someone who wasn ' t Black Isle making " Fallout " games grew ever more real . However , instead of being a definitive , unambiguous guide to " Fallout " , Avellone ' s " Fallout Bible " became a sort of long question and answer session with fans emailing reams of queries to him and getting answers . Avellone would also usually toss in interesting bits of information about the games and original design documents , including the official " Fallout " timeline . Avellone made some mistakes here and there , many of which were corrected in later issues of the " Bible " thanks to fan feedback . The whole project was cut short when Avellone had to leave Black Isle . Installments . There were 9 main installments of the " Fallout Bible " and " Fallout Bible 0 " , a compilation of the first 3 with various corrections .
Butch ' s Toothpick Butch ' s Toothpick is a weapon in " Fallout 3 " . Characteristics . Butch ' s Toothpick is a unique switchblade . It is owned by Butch DeLoria , a resident of Vault 101 . It is roughly twice as powerful as an ordinary switchblade . It can be repaired using regular switchblades . Durability . Butch ' s Toothpick can successfully strike about 300 times from full before breaking .
Charles Darwin Charles Darwin was an English scientist , best known for his theory on the evolution of species . Background . Charles Darwin was a naturalist and geologist who had the opportunity to sail around the world aboard the HMS Beagle to map the areas they sailed past . On these trips , he would also study the wildlife and plants he encountered . Based on the findings , he started to believe in common ancestors among species and natural selection . These theories would be written in his books , among which " The Voyage of the Beagle " and " On the Origin of Species " are the best known ones . Appearances . Charles Darwin is mentioned in " Fallout 2 " and in the name of the Darwin Theater in " Fallout 3 " .
Cave of the Abaddon The Cave of the Abaddon is a in the Divide in the " " " Lonesome Road " . Layout . The cave consists of a long cave formed mainly by collapsed buildings . It is the only way to Ulysses ' Temple , due to buildings collapsing in the Divide . The buried buildings , comprised of a stairwell and two rooms , serve as a transitional area linking the cave to the Boxwood Hotel roof . Appearances . The Cave of the Abaddon appears only in the " " " Lonesome Road " . Behind the scenes . " Abaddon " is an intensive form of the Hebrew word " Abad , " meaning " destruction . " In the Biblical Book of Revelation , Abaddon is the name of a male angel seen in a vision as a king of an army of locusts . Considering the nature of The Divide , as well as its proximity to The Temple , this makes the cave ' s name a very fitting title . Bugs . The Auto - Doc does not remove addictions , although it performs its other functions , even after patch 140525 .
Shi squatter child Shi squatter children are children living at the Shi - town Docks in San Francisco in 2241 . Background . They are the children of Shi squatter s and do not enjoy their squatting life as much as their parents . Appearances . Shi squatter children appear only in " Fallout 2 " .
Recover Plague Outbreak & Riot Documents Recover Plague Outbreak & Riot Documents was going to be a quest in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios . It is located at Denver . Quick walkthrough . These can be found in the police station database . Low computer skill means you can get some , higher skill means you can get a lot more . Character type completion breakdown . Science Boy - Is best at getting this info , but it ' s not so hard that you ' d need to tag it .
Gordie Arugula Paladin Gordie Arugula is the quartermaster of Bunker Gamma for the Brotherhood of Steel in 2197 . Background . Arugula is a young man with a weasel - like face and darting eyes . Appearances . Gordie Arugula appears only in " " . Behind the scenes . Arugula is a common name for , an edible annual plant .
Boulder Dome level 3 The Boulder Dome level 3 is the 3rd sub - level of Boulder Dome . Along with the Boulder Dome level 1 , and Boulder Dome level 2 . This level was intended mainly to be reserved for research and as living quarters , but could be consolidated into Boulder Dome level 2 if the space permitted . Layout . More of the dome interior . Research and living quarters . Appearances . Boulder Dome level 3 was going to appear in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios .
Jerry Corsetti Paladin Jerry Corsetti is a member of the Brotherhood of Steel in 2253 . Background . Jerry began his career as a grunt and quickly worked his way up the ranks to paladin . He is a competent warrior as well as a decent strategist . His accomplishments soon earned him the rank of squad leader and he was assigned a special squad . He and his select troops are sent in when situations demand special attention and tactics . In other words , they are a clean up crew . Jerry is very proud of his squad and their accomplishments . He will often brag , loudly , about his squad and how important they are to the Brotherhood . Jerry has a very youthful attitude despite his age . He believes that if you take the time to grow up you ' ll grow old , and then it ' s time to die . Jerry is not pleased with the base commander , Andrea Brixley . He devised a plan for ending the war with the local NCR once and for all , but could not get approval from the commander . She felt that it was a borderline suicide mission and , despite his tactical reputation , would not allow it . He now believes that her policies in regards to the war are lax and detrimental to the Brotherhood in general . He would like to see the commander replaced by Traci Niels who proclaims a more proactive solution to the war . Interactions with the player character . Other interactions . Jerry will answer the Prisoner ' s questions and help unfold the plot in a very limited fashion . Appearances . Jerry Corsetti was to appear only in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios .
January 26 , 2077 - - Little Lamplight ! January 26 , 2077 - - Little Lamplight ! is a holotape written by an unknown author . Location . Found on a pool table in the north - western area of the rope bridge in the Great Chamber of Little Lamplight , Notes . The name of the holotape is " January 26 , 2077 - Little Lamplight ! " although the transcription suggests it was recorded in January 2078 , 3 months after the bombs fell . This is very likely an oversight by the developers .
Shadow Shadow is a scout for the Followers of the Apocalypse in 2161 . Background . The scouts are the armed forces of the Followers , responsible for the protection of the organization . Appearances . Shadow was cut from Fallout , possibly planned to be an armed Follower patrolling the library . However , in the released game there are no armed Followers , just students .
Reprogram guide bot Reprogram guide bot was going to be a quest in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios . Quick walkthrough . There is no known information about this quest , but the name can be found in the Tibbets Prison design document .
Recon Squad Artemis Recon Squad Artemis , officially Recon Team 429 - Alpha , was a squad of Brotherhood of Steel soldiers investigating the Commonwealth ahead of the rest of the chapter . Background . Following the success of another recon squad four years prior , Recon Squad Artemis , led by Paladin Brandis , was sent to investigate the Commonwealth for technology and information in 2284 . Not long after arriving in the region , they were attacked by a large group of assailants . Four of the team ' s knights , including Knight Varham , were killed and the three survivors were forced to flee . Taking refuge within the nearby National Guard training yard , Paladin Brandis and Field Scribe Faris left to investigate the Revere satellite array , during which time Knight Tara Astlin was overwhelmed by feral ghouls and killed . At Revere , Brandis attempted to return to Astlin and Faris was wounded , resulting in him bleeding to death . Brandis was unable to reach either Faris or Astlin , and fled to Recon Bunker Theta , hoping the two of them would retreat to there as well . Over the next three years , Brandis spent much of his time either within the bunker , scouting the region , or attempting to find the other members of his team . Interactions with the player character . In 2287 , the Sole Survivor may be tasked by Paladin Danse , leader of Recon Squad Gladius , to investigate Artemis ' s fate , or they may stumble upon the team ' s distress beacons by accident . Following the distress beacons and listening to their holotapes will eventually lead the Survivor to Recon Bunker Theta , where they would confront Brandis . Brandis would either turn hostile and attack the Sole Survivor or be convinced to stand down and learn of the fate of Faris and Astlin . Optionally , Brandis could be convinced to rejoin the Brotherhood of Steel . Appearances . Recon Squad Artemis appears only in " Fallout 4 " .
Fort Hagen satellite array The Fort Hagen satellite array is a location in the Commonwealth in 2287 . Layout . Two yao guai usually hang out near the northeastern tower , though they usually sleep at night . At the southwestern base of the southwestern tower is the entrance to a military bunker , which holds a ham radio broadcasting the Civil Alert System Broadcast . Apart from that , the bunker contains only a military - grade circuit board , military - grade duct tape , a Novice - locked ammunition box and a Novice - locked crate with minor loot . Automatron . If " Automatron " is installed , the layout of this location will change . It will be controlled by the Rust Devils . There will be a main gate that has a leveled machine gun turret nearby . Further into the compound there will be a raised hut with minor loot inside which will lead on to walkways that go up to the satellite dishes . At the end of the walkway there will be a terminal that will unlock a door at the base of the northern tower which will lead to the Fort Hagen hangar . This terminal will not appear if the Sole Survivor has not started the quest Headhunting . The entrance to the original military bunker ( the one with a ham radio ) is located under another satellite dish to the south . Notable loot . North of the satellite array , and southwest of the federal ration stockpile , are the remains of an apparently crashed jet fuselage , a tank and an armored fighting vehicle . From around and inside the AFV , a large number ( 12 + ) of fragmentation mines can be recovered . Appearances . The Fort Hagen satellite array only appears in " Fallout 4 " and " Fallout 4 " add - on " Automatron " .
Cheng ( Chairman ) Chairman Cheng was the military leader of China from at least 2066 until the Great War in 2077 . Background . Under his rule , China invaded the U . S . state of Alaska in 2066 . China ' s head of state during that time was President Xin , and the details of the relationship between the two leaders are not known . While in the Tranquility Lane or Anchorage Reclamation simulation , a few of the Chinese soldiers can be heard yelling " For Chairman Cheng ! " The Chinese remnant soldiers in Mama Dolce ' s also yell this occasionally . Liberty Prime sometimes voices the line , " Chairman Cheng will fail ! China will fall ! " Irving Cheng , resident of Tenpenny Tower in the year 2277 , claims to be a descendant of Chairman Cheng . Notes . A distinctive facial hair style that can be chosen for the player character in the game is also named after him . This facial hair style bears a resemblance to the type of mustache often associated with . He is mentioned by name as being portrayed in a work of fiction called " Hell ' s Chain gang " , in the Hubris Comics press release , in which there is an organization referred to as " Chairman Cheng ' s Commie Cyborg Corps " . Appearances . Chairman Cheng does not appear in any of the games and is mentioned in " Fallout 3 " , " " and " Fallout 4 " .
Sean K . Reynolds Sean K . Reynolds is a professional game designer who has worked on and co - written a number of " D & D " supplements for Wizards of the Coast , as well as material for other companies . He worked for Black Isle Studios on the canceled projects " Van Buren " ( " Fallout 3 " ) and " Project Jefferson " ( " Baldur ' s Gate 3 : The Black Hound " ) . Currently , he is a developer on the Pathfinder RPG for Paizo Publishing .
Turpentine Turpentine is a crafting component in " Fallout 3 " , " " and " Fallout 4 " . Variants . Turpentine . Turpentine is a flammable liquid distilled from pine resin , used as a solvent . In " Fallout 3 " , turpentine is an ingredient in Nuka - grenade s . In " " , it is used in tanning hides , making poisons , and some chems .
Unyielding synth chest piece The unyielding synth chest piece is a piece of armor in the " Fallout 4 " add - on " Far Harbor " . Characteristics . It is a unique , " clean " variant of the synth armor chest piece and provides a Damage Resistance of 39 and Energy Resistance of 42 , as well as a bonus of + 3 to all SPECIAL stats ( except Endurance ) when you are at 25 % or less health . Locations . Reward for completing the quest The Price of Memory if you choose to tell Jule the truth about herself . The chest is located down the north stairwell in the extended alcove left of the stairwell exit . It is on the bottom of the shelves at the back of the extended alcove .
Skill Rate Skill rate is a derived statistic in " Fallout " , " Fallout 2 " , " Fallout 3 " , " " , " " , " Van Buren " and " J . E . Sawyer ' s Fallout RPG " . " Fallout " , " Fallout 2 " and " Fallout Tactics " . The amount of skill points received on each level up is primarily dependent on the intelligence of the player . Every level of experience will give the player character skill points . It can be further modified by certain trait s or perk s , most notably the Skilled and Gifted traits , as well as the Educated perk . Your character can also tag 3 skills . Tag skills are skill s your character specializes in . Each tag skill gains + 20 % and increases twice as fast . With the Tag ! perk you gain an additional Tag skill . " Fallout 3 " . As with the first two games , Intelligence is the primary modifier for the number of skill points earned . The Educated perk can be taken for 3 additional skill points per level , for a total of 23 at maximum Intelligence . Tag skills no longer increase twice as fast , instead affecting a 15 point increase in the tagged skill . This means that a total of 658 available skill points assuming Intelligence is set to 10 at the start and " Broken Steel " is installed . Through the use of skill books , it is possible to achieve 100 in every skill . " Fallout : New Vegas " . In " New Vegas " , the number of innate skill points remains the same at 10 , but the Intelligence bonus is now halved . If Intelligence is set to an odd number , the half points will be stored and added to every other level ; i . e . an Intelligence of 9 would result in skill point allowances of 14 and 15 every other level . Tag skills function the same as before . The Educated perk now only adds two points instead of three , meaning a maximum of 17 points per level ( after level 4 ) . 30 is the maximum possible level initially , the same as " Fallout 3 " with " Broken Steel " installed . Each add - on increases the level cap by five , resulting in a final level cap of 50 with the release of " Lonesome Road " . In " New Vegas " , virtually all skill - enhancing perks have been removed or modified in such a way that they no longer increase the base value of a skill . Only Tag ! provides a direct increase . Intense Training can increase skill points indirectly , as can ( which are functionally identical ) , but not to any significant degree . In addition , the number of skill books has been drastically reduced , now averaging four per skill , though they are now worth four points with Comprehension instead of 2 as in " Fallout 3 " . Without the add - ons there is no combination of perk , SPECIAL , and skill point allocation that will allow for 100 points in every skill . With the add - ons installed a player can max every skill with just an Intelligence of 4 , Educated , Comprehension , and every skill book . " J . E . Sawyer ' s Fallout RPG " . Skill point s are gained by the formula
Fatigue Fatigue is a derived statistic in " Fallout 3 " , " " and " Fallout 4 " . Overview . Fatigue is a derived statistic that measures the condition of fatigue damage that a character can take before either experiencing unconscious ness ( " Fallout 3 " , " " ) or losing Action Points ( " Fallout 4 " in Survival mode ) . Fallout 3 . In " Fallout 3 " , Fatigue damage is only encountered as part of the " capture " sequence at the end of the quest Finding the Garden of Eden when the Lone Wanderer and their companions are incapacitated . Nonetheless , the game ' s engine does support Fatigue damage . Fallout : New Vegas . In " " the number of sources which induce Fatigue damage are limited . Only five weapons inherently cause Fatigue damage : , boxing tape , , flash bang s , and Golden Gloves . All shotguns chambered for the 12 gauge shell can also cause Fatigue damage if loaded with ammunition . Most sources of Fatigue damage make exceptions for robot s and the Courier , as neither should ever be rendered fully unconscious . In these cases a small amount of additional standard damage is applied to the target instead . The only exceptions are flash bangs and 12 gauge bean bag rounds , which due to various bugs do not properly account for robots or the Courier . Fallout 4 . In " Fallout 4 " , fatigue is displayed in Survival mode . Fatigue damage occurs from lack of Sleep , Thirst , and Hunger , as well as from being Encumbered . This condition directly impacts the Sole Survivor ' s available Action points . The amount of Fatigue they accumulate is displayed in red on the AP bar . The more Fatigue a character has developed , the less Action Points are available . Fatigue is also an illness . Having fatigue as an illness increases the rate at which the character gets tired , resulting in a necessity for more sleep , which in turn can result in other illnesses . It can be cured with antibiotics or sleeping at least 10 hours a day for several days in a row .
Sniper rifle ( Fallout Extreme ) The sniper rifle is a firearm in " Fallout Extreme " . Characteristics . Used for shooting enemies from long distances , the player could look through the scope and use precision targeting on enemies . Appearances . The sniper rifle was to appear in the canceled " Fallout Extreme " .
Betsy ( Fallout Tactics ) Betsy is a " " multiplayer character and can be recruited for 564 game points . Background . Betsy is a brahmin . She has two heads and udders . This makes her very popular at parties . She can do a lot of damage in HtH ( hoof to hoof ) but is not much cop with energy weapons . Notes . Betsy is the " only " playable brahmin in the whole " Fallout " series . Appearances . Betsy appears only in " Fallout Tactics " multiplayer .
Explorer outfit The explorer outfit is a piece of armor in " Fallout 4 " . Characteristics . The explorer outfit is made up of a ratty parka , fingerless gloves and brown pants . The outfit grants 1 point to Damage Resistance but does not allow other pieces of armor to be worn over it . Locations . One can be found on the corpse of Mary Sutton on the upper floor of Taffington Boathouse .
Camp Guardian daily log The Camp Guardian daily log is a series of s in " " . They can be found scattered around the trail up to Camp Guardian . They ' re all written by Sergeant Banner . Locations . Listed below are the 11 note locations . The order in which the notes are found , regardless of where you pick them up , is scripted to be 7 , 3 , 18 , 12 , 20 , 13 , 5 , 8 , 15 , 19 , and 14 . After that , you ' re crossing the first bridge . Notes . These items show up as quest related in your inventory , yet no known quest exists . They are possibly part of a removed or bugged quest related to Comm Officer Tilden at Ranger Station Bravo , as he will comment on how Camp Guardian has been silent for a while due to radio trouble .
Investigation Investigation is a skill from J . E . Sawyer ' s " Fallout " Role - Playing Game . Not to be confused with the Perception attribute ( which is used for passive detection ) , the Investigation skill is used to actively perceive things in the environment and in other characters .
Masshole Masshole is an achievement / trophy in " Fallout 4 " . Requirements . Kill 300 people . Behind the scenes . " Masshole " is a common derogatory term for a resident of Massachusetts ; it is a portmanteau of " Massachusetts " and " asshole . "
Wolf ( Fallout ) Wolves are creatures found in New California during 2161 - 2241 Background . Wolves are one of the few species of animals that has remained relatively unaffected by the effects of radiation . The North American wolf species were on the verge of extinction before the Great War . In " Fallout " they are quite common indicating that 100 years time has allowed the species to repopulate . By the time of " Fallout 2 " the resurgence of human civilization has made wolves less common in New California . Encounters with wolves are , however , still quite frequent . Characteristics . Biology . Wolves are quadrupedal canines , much like dogs , and travel in large packs . They are substantially larger and stronger than the common dog . The lack of human presence for almost 100 years has made wolves lose their instinctual fear of man , making them much more aggressive towards humans they encounter . Gameplay attributes . Wolves tend to travel in packs , this can pose a significant challenge to low level players . Since they are stronger than wild dogs they can easily take down careless travelers , so it is best to be prepared before taking them on . Variants . Wolf . Wolves are dangerous canine predators , and can easily outnumber and surround unaware travellers . They can pose a very real threat to low - level player characters . Appearances . Wolves appear in " Fallout " and " Fallout 2 " .
Learn the Scaven - picker ' s gibberish language Learn the Scaven - picker ' s gibberish language was going to be a quest in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios . It is located at the Reservation . Walkthrough . The player has the opportunity to learn the Scaven Pickers ' language through Hank , who has been dealing with the strange people for several decades . An Intelligence > 4 will teach the basics of the scaven - picker ' s language , and an Intelligence > 7 will get the player full comprehension . Understanding Klik is beneficial because she will have a few optional quests for the player .
Molotov cocktail ( Fallout Extreme ) The Molotov cocktail is a weapon in " Fallout Extreme " . Characteristics . It is a glass beer bottle , and when the drinking top is lit , it can start fires . A type of throwing weapon , it was to appear in the game , and could be used by the player . Appearances . The Molotov cocktail was to appear in the canceled " Fallout Extreme " . Behind the scenes . It was named after Russian Vyacheslav Molotov .