Operation : Anchorage ! ( quest ) Operation : Anchorage ! is a in the " Fallout 3 " add - on " " . Detailed walkthrough . The quest begins automatically after Paving the Way . After destroying the Chimera fuel tanks and clearing the Listening Post of Chinese presence with the selected Strike team , the Lone Wanderer can now enter the heart of the map in order to disable the pulse field barring American power armored soldiers from attacking the Chinese base of operations . Disable the Pulse Field . This time , the player character has to make do without the assistance of their squad . Instead , Sergeant Montgomery alone accompanies the player character . The first line of the enemies ' defense includes scattered mortar fire followed by deep trenches . Once down in the trenches the player character is confronted with various stealth units and snipers . After a while , the player character arrives at the final line of Chinese defense , the pulse field . As demonstrated by American power armored soldiers , soldiers wearing power armor are not able to enter the field safely , which is why it ' s the player character ' s job to head to the building on the far right and disarm it . Enter the Chinese compound . With the last defensive barrier fallen , it is time for the assault on the Chinese compound , an occupied refinery . Once the field is disarmed the power armored soldiers begin their attack on the Chinese compound turrets , and eventually destroy the front gates revealing the door to the final confrontation with General Jingwei . Cross the field and enter the building . Kill General Jingwei . Upon entering the refinery the player character will freeze as and American Soldiers ( with Benjamin Montgomery ) begin to fight . Among this fighting , the player character will witness General Jingwei , commanding officer of the Chinese troops at Anchorage , calmly executing an American captive with his infamous shock sword . In the following dialogue , the player character can convince him that the battle is lost through a Speech check , resulting in Jingwei committing suicide with his sword to presumably " preserve his honor . " If the player character does not pass the Speech check , then the general will attack the player character . He has unusually high HP , and is the strongest non - player character in the game , so make sure to come prepared . His shock sword also deals a considerable amount of damage . Report to General Chase and leave the simulation . Once Jingwei is defeated , all non - player characters are frozen in place and General Chase appears right in the middle of the final battle and tells the player character that the simulation is over . He also rewards the player character with the Covert Ops perk if one has obtained all intel suitcase s . The player character then leaves the virtual reality and returns to the VSS facility . Gain access to the VSS armory and take what you want . Back in the simulation pod at the Outcast Outpost , the player character can now proceed to the terminal at the opposite end of the floor ( where the Outcasts are already waiting ) and open the armory . Inside , the player character will find assorted weaponry , ammunition and other supplies including some unique items ; refer to " Reward " below for a detailed listing . Upon completion of the simulation , Defender Sibley and Protector McGraw start a dispute . Sibley does not want to share any of the unlocked equipment with the player character whereas McGraw insists that " a deal is a deal . " The disagreement results in a revolt by the defender and most of the unnamed Outcasts against the protector and Specialist Olin , with the player character ending up as a target for the mutineers as well . If the player character protects McGraw from Sibley ' s attack he will only reward the player character with some friendly dialogue . If Olin survives , she offers the player character her ability to repair their equipment , however her Repair skill is only equal to the regular Brotherhood scribes at 51 % . However , if Defender Sibley is killed before entering and completing the simulation then the revolt never happens , but Olin still offers to repair one ' s equipment acting as though the revolt went and gone , but this is not the case for Protector McGraw who acts as though the revolt never happened . Reward . Upon completion of " Operation : Anchorage " , the player character acquires the Power Armor Training perk if they don ' t have it already . In addition , the player character is granted access to an armory within the Outcast Outpost . This room contains several unique weapons and armors : Along with other more common items , such as : Intel suitcases . The last 2 of the 10 intel suitcases required for gaining the Covert Ops perk can be found during this mission . Please refer to the main article for their locations . It ' s also possible to return to the areas to get the cases from Paving the Way , if they were missed . Behind the scenes . After one completes the first mission , the war correspondent asks several troops to strike a heroic pose . This pose is identical to that of the Anchorage Memorial . He also tells the troops that maybe someone will make a statue from the picture .