Types of RP guilds Roleplaying guilds may be themed in different ways , with their members taking part in the guild as an in - character organization . Some of these themes include ( The recommendations are not the final word . Any race you want can join ) : Military . Knightly orders , mercenary guilds and militias . These organizations are focused on combat and warfare ( PVP ) . Orcs and Humans generally run these guilds . Suggested Classes : Warrior , Rogue and Paladin . Race : Orc , Humans and Trolls Religious . Monastic orders , priesthoods , and similar . If the guild serves a certain god , goddess , or other " good " being then this is their category . Suggested Classes : Priest , Druid , Paladin . Races : Human , Tauren , Draenei and Night Elf . Cult . Similar to the Religious type , Cult guilds are usually much smaller , focusing on evil beings . Rather than being a part of an organized religion , they are a cult that may hold similar beliefs to other cults that worship the same beings , yet they tend not to retain any steady ties between themselves . Suggested Classes : Warlock , Death Knight , Priest . Races : Blood Elf , Forsaken . Magic . Magical colleges , Magical Orders , and similar . This is one of the rarer types of rp guilds . Subsections of the Kirin Tor and other magic - oriented guilds could easily fall into this category . Suggested Classes : Mage , Priest , Paladin , Druid and Warlock . Races : Human , Gnome , Draenei , Blood Elf and Forsaken . Explorer . Seekers of knowledge , in what ever form . Whether it be of the land , of ancient lore and artifacts , what ever , it falls into this category . Suggested Classes : Hunter , Warrior , Rogue . Races : Dwarf , Orc and Human . Criminal . This is the broadest category . Any guild that participates in things that could be classified as a theives or an assassin ' s guild . Suggested Classes : Rogue , Warlock , Warrior . Races : Human , Orc and Dwarf . Mercantile . If your guild is a company similar to the goblin Cartels , or anything resembling them , it falls into this category . Mainly this guild consists of people hunting enemies to find rare drops , and selling them on the auction house for either a fair price , or to scam lower level players . Suggested Classes : Any . Races : Any Settlement / Clan . One of the more common types of rp guild . They focus around a single " Family " or " Clan " of players who are related to each other by blood or by living in an in game settlement . This can overlap with Mercantile RP if a guild takes over , for example , a tavern . The important thing is that they find a relationship through where they live and work , or through familial connections . Suggested Classes : Any . Races : Any . Racial . These guilds only allow roleplayers of a specific race to join their guild . Such guilds are often appealing to players who are interested in the lore of a specific species within the Warcraft universe . Racial guilds can be ( though are not always ) very particular on the players they accept into their guilds , often maintaining strict expectations that the player is lore knowledgeable , and has a solid background story that ties into the history of the race . It is extremely rare that a racial guild will accept players who do not have an understanding of racial lore ( such as an Orc who lived in a home his great great grandfather had built in Elwynn Forest , until it was burned down , or a Night Elf that lived in Dalaran for 500 years . ) Suggested Classes : Any healer or tank classes available to the race . Races : guild recommended . These different categories can overlap a lot , for example , an order of paladins who serve the Naruu might be seen as a Religious Military RP guild .