HP + HP + is a recurring ability in the " Final Fantasy " series . It is a support ability that increases a party member ' s HP . Usually the boost is a set percentage of the character ' s base HP , though not always . Appearances . " Final Fantasy IV " . In the DS release , the HP + 50 % Augment is rewarded to the player by a soldier in Baron Castle once the Giant of Babil is destroyed . " Final Fantasy V " . The Monk learns HP + 10 % , HP + 20 % and HP + 30 % as support abilities . " Final Fantasy VI " . The Green Beret increases the wearer ' s max HP by 12 . 5 % , while the Red Cap increases it by 25 % . The Muscle Belt and Bone Wrist relic raises max HP by 50 % . Various Espers grant a level up bonus to HP , such as Bahamut granting HP + 50 % , causing the equipped party member to gain 50 % more HP when they level up . " Final Fantasy VII " . The HP Plus Materia increases the equipped party member ' s HP by a set percentage depending on the level of the Materia , from 10 % at level one to 50 % at level five . The Materia is obtained by getting between 60 - 90 points ( inclusive ) during Rufus ' s send - off in Junon , and can also be bought at Cosmo Canyon and Mideel . " Crisis Core - Final Fantasy VII - " . Various Materia pieces can be granted HP + as a support ability though Materia Fusion . The increase ranges from 10 % to 999 % . " Final Fantasy VIII " . Guardian Force s can learn the abilities HP + 20 % , HP + 40 % and HP + 80 % . The HP Bonus ability gives the character a permanent + 30 HP on level up . GFs can learn GFHP + 10 % , GFHP + 20 % , GFHP + 30 % and GFHP + 40 % . While the HP boosts must be equipped by the character to increase their HP , GFs always have the boosts from GFHP + active . " Final Fantasy IX " . Zidane , Steiner , Freya and Amarant can learn HP + 10 % and HP + 20 % from various equipment pieces . " Final Fantasy X " . HP + 5 % , HP + 10 % , HP + 20 % , and HP + 30 % can be customized onto armor pieces using items , or armor pieces can be found with these abilities already attached . " Final Fantasy X - 2 " . HP + 10 % , + 15 % , + 20 % , + 40 % , + 60 % , and + 100 % are all abilities found on accessories . HP + 10 % can be found on Black Ring , Sword Tome , Nature ' s Tome , and Bushido Tome , HP + 15 % on Cat ' s Bell , HP + 20 % on Iron Bangle , HP + 40 % on Titanium Bangle , HP + 60 % on Mythril Bangle , and HP + 100 % can be found on Crystal Bangle , Iron Duke , Key to Success , and Adamantite . " Final Fantasy XI " . HP + % is a bonus on various food and equipment , though food tends to have a soft cap . Monks ( and Blue Mages , with the right spells set ) have a Max HP bonus trait that grants + 30 HP bonus per rank . " Final Fantasy XII " . HP Lore is an Augment found on the License Board that increases a character ' s HP by a stated set amount . With all five HP Lores acquired a character has + 1000 HP . " Final Fantasy Type - 0 " . HP Boost increases the user ' s Max HP depending on the level of the HP Boost ability , while HP Grow increases the amount of HP the user gains upon leveling up , once again depending on the level of HP Grow . HP Boost can be customized onto equipment from Stamina Stones , while HP Grow can be customized through Small Emerald and Emerald . " Bravely Default " . Monks learn HP 10 % Up at job level 4 and it requires 1 slot to equip . They also learn HP 20 % Up at job level 10 ( requires 2 slots ) , and HP 30 % Up at job level 12 ( requires 3 slots ) . " Final Fantasy Dimensions " . HP + 20 % is the level 3 ability of the Red Mage class , learned for 80 AP . It requires 1 slot in order to equip and use . " Dissidia Final Fantasy " / " Dissidia 012 Final Fantasy " . In " Dissidia " and " Dissidia 012 " , after purchasing an Equip ability and mastering it on a character , the character will learn a corresponding Adept ( in " Dissidia " ) or Master ( in " Dissidia 012 " ) ability for that type of equipment . When a Adept / Master ability for body armor is equipped with a matching type of body armor , the character receives a boost to their max HP . " Theatrhythm Final Fantasy " . HP Up comes in three levels of power , each level granting a larger HP bonus — Lv1 offers 800 HP , Lv2 grants 1 , 600 , and Lv3 grants 2 , 400 . Minwu , Cecil , Cloud , Aerith , Sephiroth , Seifer , Prishe and Snow learn all three levels of HP Up , while Warrior of Light learns Lv1 .