naist-nlp/zeshel huggingface dataset:
Essafah al - Qadibi Essafah al - Qadibi was a sorcerer who lived in Liham in 1367 DR . Personality . Essafah ' s vanity was only matched by his cowardice . Despite this , he managed to find success on several dangerous assignments . Activities . Essafah aided holy slayer s of Hajama with his magic . He was a member of the holy slayer faction known as the Loyalists . He was chosen to lead a few dangerous missions where he swiftly dealt with magically warded opponents , earning him high praise from his fellow Loyalists . Possessions . Essafah owned a fez of disguise .
Netheril trilogy The Netheril trilogy was a series of books set in the " Forgotten Realms " during the age of the Netheril empire ( circa - 700 DR ) . The trilogy was written by Clayton Emery . The main character is the barbarian Sunbright Steelshanks of the northern Rengarth tribe .
Tajar Tajar was the most northerly of Zakhara ' s Pearl Cities . Geography . The city was located near the Golden Gulf on the banks of the Al - Adib River , at the nexus of different trade routes , making it the most important place to exchange all kinds goods in the whole Land of Fate apart from Golden Huzuz itself . Tajar was therefore appropriately named the " City of Trade " . Inhabitants . Tajar was packed with merchants selling every manner of ware . It was said that " If it is not available in Tajar , it is not available . " Many of these merchants had no tolerance for amateurs . Clumsy haggling , providing inferior merchandise , and incompetence were often punished by confiscation , derision , and even imprisonment . Newcomers offering lower prices on the same items as established merchants were asked to raise their prices . If they ignored these requests they often disappeared . Disputes between merchants and customers were usually settled with blades . The city watch rarely interfered so long as permits were in order and taxes paid .
Summon monster II Summon monster II , or monster summoning II , ( originally called Lucke ' s 2nd monster summons ) was one of the series of " summon monster " spells available to spellcasters . Effects . This spell functions just as all " summon monster " spells . It could summon a giant bee , giant bombardier beetle , riding dog , or eagle from one of the celestial planes or a lemure , squid , wolf , large monstrous centipede , medium - sized monstrous scorpion , medium - sized shark , medium - sized monstrous spider , or medium - sized viper from one of the fiendish planes . A kaorti from the Far Realm could also be summoned . Clerics of Vhaeraun who had studied the " Obsul Ssussun " could summon a special servant of their deity called a vhaerath . Alternatively , it could summon one to three dog s , owl s , giant fire beetle s , porpoise s , badger s , or monkey s from the celestial planes or the same number of dire rat s , raven s , medium - sized monstrous centipede s , small monstrous scorpion s , hawk s , small monstrous spider s , octopus es , or small viper s from one of the fiendish planes — provided they were within 30 feet of each other . History . Like most of the other " summon monster " spells , this one was by the Netherese arcanist Lucke . He completed it in −1984 DR , ten years after the creation of " summon monster I " .
Haddenbils The Haddenbils brothers of Deepingdale are known for being the first to use dams to solve the local irrigation problems and provide water for their oat fields . The dams were made from giant granite blocks and sealed with clay and giant spider s ' webs . The brothers gained the use of a spade of colossal excavation which they borrowed from a warrior whose identity is not known .
House Barrison Del ' Armgo House Barrison Del ' Armgo was a high - ranking noble drow house of Menzoberranzan . Activities . The house was known for its wizards and warriors ; its might was not based in the clergy . Until 1484 DR , warriors from House Barrison Del ' Armgo and House Melarn trained together ( against the order of the Ruling Council ) in the ruined House Do ' Urden compound . Headquarters . House Barrison Del ' Armgo was originally located in Narbondellyn , but in the late 15th century DR it relocated to Qu ' ellarz ' orl . History . House Barrison Del ' Armgo was the second - youngest house ( in 1484 DR ) of Menzoberranzan , having been formed some eight centuries earlier . Around 1230 DR , it was the 47th house , then it jumped to the 16th house . The house was second house as of 1372 DR and still remained in that position in 1484 DR . Relationships . House Barrison Del ' Armgo was strong but had few allies , preferring to stand by itself . Members . In 1484 DR , House Barrison Del ' Armgo had 1 , 000 soldiers , which formed the backbone of their garrison .
Clawrift The Clawrift was a deep , dark chasm in the center of the drow city of Menzoberranzan . . Description . The Clawrift was a deep , claw - shaped rift in the center of the city . Its various deep valleys were described as " fingers . " The widest and deepest part of the Clawrift was called the " thumb " of the Clawrift . House Oblodra ' s kobold slaves were housed in pens and extensive tunnels and walkways that extended deep into the Clawrift . The Clawrift was surrounded by the district of Duthcloim . Locations . Until 1358 DR , House Oblodra ' s compound clung to a cliff face between the two " fingers " of the Clawrift . Its compound was small but protected on three sides by the Clawrift and guarded by soldiers on the other side . After the house ' s fall in 1358 DR , only ruins of the compound remained . The chasm was home to the mercenary band Bregan D ' aerthe ' s secret headquarters in Menzoberranzan . The Cathlyre was an exotic bird aviary situated against the stalactites of the Clawrift ' s eastern perimeter . Activity . The depths of the Clawrift and its central location meant that it was a ready location for many dangerous pastimes in the city . The dangerous game " khaless " , which involved levitating over the Clawrift for as long as possible , was played over the Clawrift . Drow priestesses also liked to dangle their lovers over the ledge of the Clawrift while making love to them . History . In the 15th century DR , the secret headquarters of Bregan D ' aerthe was attacked by spellscarred illithid s . The invading force was ultimately repelled . In 1358 DR , House Baenre and its demon ic allies , with the support of Lolth , swept House OblodraHowever , in the meantime , Lolth made a deal with the balor Errtu , who sent demons to aid House Baenre , led by Yvonnel Baenre , and attack House Oblodra . Yvonnel summoned a tentacle from the Abyss to sweep the entire house into the Clawrift . K ' yorl remained alive , but Yvonnel banished her into the Abyss to be tortured for eternity by Errtu . One of the other few survivors , Kimmuriel Oblodra , was taken in by Bregan D ' aerthe and later became one of the band ' s leaders . During his time in Menzoberranzan , Artemis Entreri was dangled over the edge of the Clawrift by Berellip Xorlarrin while she made love to him . Inhabitants . The tunnels and caverns of the Clawrift were home to thousands , if not more , kobold s , most of which were slaves of House Oblodra . Although the Oblodrans claimed to have only 600 kobolds , the Clawrift was capable of holding ten of thousands more . Bregan D ' aerthe had a secret headquarters and safe house in the Clawrift . After the fall of House Oblodra , undead Oblodran priestesses were believed to haunt the Clawrift as witchlin s , stalking the kobolds that lived in the Clawrift .
Ioulaum ' s longevity This spell was developed by the powerful archwizard Ioulaum of Netheril " circa " the Year of Dwarves Besieged , – 674 DR ( 3185 NR , during Netheril ' s Shadowed Age ) to extend his lifespan over the centuries . Effects . " Ioulaum ' s longevity " dealt massive damage to every creature within its area of effect . Any creature slain by this spell was reduced to dust . The spell also damaged construct s , objects , and undead , but only living creatures could contribute to the longevity of the caster . Each living creature destroyed by this spell extended the life of the caster by one year . Components . This spell required verbal and somatic components to cast , but without live creatures within the radius of effect there would have been no longevity benefit .
Hyraken ( lord ) Lord Hyraken of Hilp was one of the leaders of the Freedom Warriors in the political aftermath of the Goblin War . According to Lady Kestrel Vaylan , he was a cruel man who worked his servants to death and consorted with priestesses of Loviatar . Rumors said that his hatred of Regent Alusair Obarskyr was due to her rejection of a proposal of marriage in the 1360s DR .
Szith Morcane Szith Morcane was an outpost of the drow city of Maerimydra . Geography . Built into the side of a yawning chasm in the Upperdark of the Deep Wastes , Szith Morcane is connected not by streets and caverns but by a vast spider ' s web that covers the wall . Spun by an enormous spider which lairs in the chasm , the drow are careful to only travel on the ' safe ' non - sticky strands as they are all to aware that those who get caught in the webbing are prey for the beast . Just above the town resides a drider s lair , where transformed drow who have been outcast from Szith Morcane live . History . Established beneath the Dordrien Crypts in 804 DR , Szith Morcane served as a supply station for the dark elves living in Shadowdale , it also functioned as a staging area for raids into Daggerdale . When the drow were driven out of Shadowdale in 906 DR by Ashaba , the inhabitants of Szith Morcane lost interest in the surface world and sealed themselves away from it . In 1372 DR , during the Silence of Lolth , the last of the Lolth worshippers from destroyed Maerimydra fled to Szith Morcane but were tracked down and killed by cultists of Kiaransalee . Led by Dorina and Zedarr T ' sarran , these cultists then reoccupied the outpost with their troops and reopened the connections to the surface . Under the yoke of their new leaders the drow of Szith Morcane began raids anew on Daggerdale , causing Randal Morn to hire a party of adventurers to stop these raids . After the defeat of the the cult of Kiaransalee , Solom Ned ' razak took over control of the outpost and began making plans to permanently seal the Dordrien crypts entrance with a magical barrier . Government . Szith Morcane was ruled primarily by House Morcane ' s matron mother . Prior to the Silence of Lolth , it was also home to six influential merchant houses . After the Silence of Lolth , the archmage Solom Nedr ' razak became the ruler of Szith Morcane . Trade . Although in Szith Morcane ' s past it was a minor hub of trade in the area , even attracting drow from as far away as Menzoberranzan , after the retreat of Maerimydra ' s influence on the surface in 906 DR it fell into decline . By 1372 DR , the settlement had become a quiet military outpost , attracting only a few traders from nearby in the Underdark . Defences . Despite the presence of a decent - sized garrison and its sizable wizard school , Szith Morcanes unique construction is perhaps its most significant defence . Located on the side of a chasm , the only navigable way around the outpost is along a network of webbing . Any who stray from the few " safe " and non - sticky strands of web fall prey to a fiendish monstrous spider which allows a dedicated web team to stick to the " safe strands and patrol the cavern quite effectively . In addition , both the Inverted Tower and House Morcane are protected by powerful magical wards . Notable locations . Along with slave caverns , a bazaar area , and well - defended barracks , Szith Morcane boasts other locations of interest .
Valls Valls was a town in Damara and the capital of the duchy of Arcata . It was situated in the southern part of the duchy at a tributary to the Beaumaris River at the north end of the King ' s Road . History . After the death of King Virdin at the Battle of Goliad in 1357 DR , Valls was overrun by refugees moving south to escape the invaders of Vaasa . There was little wealth and treasure left in the small town and , in response , the merchants and traders of Valls increased their prices . At the same time , the town was visited by the Circus of Doctor Trundles . At the parade through the town , a bulette escaped and tore up the cages of the other circus monsters . After a tumult , where a few people were killed , all monsters except the bulette , were recaptured . Defense . The town was surrounded by a wall with three gates and twelve towers . It was defended by the Ducal Guard . Location . The town had ten inns and a tavern .
Lyran Nanther Lyran Nanther was an inhabitant of Melvaunt who was nominated by the Zhentarim agent and Lord of Shadowdale , Jyordhan , to succeed him . Because Jyordhan was killed by Khelben " Blackstaff " Arunsun and was dispossessed of the " Pendant of Ashaba " , Lyran was left with no claim to the lordship and did not become the new lord . Biography . Born to the influential Nanther family of Melvaunt , at some point in his life he became a lieutenant of the Zhentarim agent Jyordhan . Not having any support , nor the " Pendant of Ashaba " , Lyran did not attempt to claim lordship when he was named Jyordhan ' s successor in 1345 DR , beginning the Time of No Lords in Shadowdale . Zhentil Keep eventually lent him an army of Zhentilar and Banite priests in 1356 DR , however , and Lyran led it to defeat in the First battle of Shadowdale . When Melvaunt ' s Council of Lords discovered Lyran ' s association with Zhentil Keep after this defeat , they immediately had him executed for consorting with their traditional enemy upon his return . His branch of the Nanther family was then banished from Melvaunt .
River Rimril The River Rimril was a river in eastern Amn that was a part of the Esmelflow . Description . The river began somewhere in the Troll Mountains . It poured over Eldath ' s Mount at the Green Goddess Falls and into Duskwood Dell . From there , it flowed into the Snakewood . When it emerged from the Snakewood , it flowed southwest to Eshpurta . There it merged with Trifin Creek and together they joined the Amstel River . Serpent ' s Tail was a local name for this river because it flowed out of the south end of Snakewood . History . During the Shoon Empire , this river flowed through the elvish land of Arundath , the Quiet Forest ( as Snakewood was then known ) . Shoon VII was collecting unicorn horns and slaughtered all the elves who tried to protect them . It was said that the River Rimril flowed red with their blood . For years , fishermen could still find some jewelry and trinkets on their hooks .
Lightfoot halfling Lightfoot halflings are the most common type of halfling s seen in the world , in large part due to their famous wanderlust , which sets them apart from the relatively sedentary ghostwise and strongheart halfling s . Lightfoots are most comfortable living alongside other cultures , even adopting their cultural practices , right down to their deities . Physical characteristics . A typical lightfoot halfling stands around four feet tall and weighs around 80 pounds . Their skin colors range from light pink to slightly reddish or bronze , and their hair color is typically auburn , brown or black . Males usually wear their hair short on the sides , often with a mullet or bowl cut . Facial hair among males is rare except for extremely old halflings . Females rarely allow their hair to grow beyond shoulder length . When not adventuring or entertaining others , halflings prefer simple , well - made clothes that are comfortable to wear yet look attractive . Psychology . The impression a lightfoot halfling always tries to project is that of a mirthful , friendly individual who is always interested in making new friends . Sometimes this light - hearted attitude is genuine , but other times it is facade to lull people into a false sense of security so that they might reveal secrets that will benefit the halfling . Halflings are extremely social towards their own kind and tend to form neighborhoods within cities they inhabit , both for companionship and for mutual protection . While not exactly greedy , halflings do enjoy wealth and respect the power and pleasures that it can bring . However they are careful not to let greed compromise themselves or their society . In addition to information gathering many halflings become collectors of different objects , ranging from mundane items like books or weapons to more exotic interests such as artifact s and other ancient secrets . Homelands . Lightfoots are by nature wanderers and so can rarely be found tied down to one place for very long . Typically , lightfoot halfling clans move from one area to another rapidly , staying in one place rarely more than a year or two . There are exception to this rule , however , and in spite of their curiosity and adventurousness some halflings were drawn to their ancestral homeland of Luiren before its destruction . Others merely settled more permanently in some foreign land , usually human . Still , it cannot truly be said that lightfoot halflings have any land of their own ; instead , they call the whole world their home .
Ieirithymbul Ieirithymbul was a gnome mining village in the western Sword Mountains . Trade . There were rich coal , copper and iron deposits in the area . Defenses . The little - known settlement was guarded by the gold dragon Palarandusk , known as the " Unseen Protector " . Over the years , Ieirithymbul suffered attacks by the Clan Forgebar dwarves , but each time they were defeated by Palarandusk . Inhabitants . In its past , the village had its own heroes : Ardabad , Braeder and Pheldaer .
Gholam ibn Jubair Imam Gholam ibn Jubair was the High Priest of the Mosque of Free Haku in Huzuz in 1367 DR . Description . As with most priests of Haku , Gholom wore outlandish aba s composed of loud colors . Personality . Gholam was a very outspoken and free - willed individual ; a trait that often lead him to clash with members of the court . Activities . Imam Gholam supervised nearly 200 priests and other laymen within the mosque . Possessions . Gholam wore a magical turban that granted him " true seeing " and " free action " up to two times per day . He also wore a " ring of fire resistance " , " bracers of defense " , and used a magical mace . Relationships . Imam Gholam had a close relationship with Prince Tannous al - Assad . Tannous used his considerable wealth to help further Gholam ' s career and influence .
Larva Abyssal larvae , also called soul larvae , are not unlike grubs or rot grubs . When people are corrupted by chaos and evil , these chaotic evil mortal souls flow to the Abyss . Larvae can , if given enough time become demon lords . sources . Demonomicon page 15
Evendur Highcastle Evendur Highcastle was an infamous pirate in the Sea of Fallen Stars who rose as an undead Chosen of Umberlee during the Second Sundering . History . Before his death , Evendur was a notorious pirate lord . In the wake of the Second Sundering , the goddess Umberlee resurrected him as her Chosen . Evendur was tasked to capture the young Chosen of Lathander , Stedd Whitehorn , in order to perdure the Great Rains . He was defeated in 1486 DR by the combined forces of Anton Marivaldi , Umara Ankhlab , and the Turmish navy .
Balor ( individual ) Balor was the greatest of the balor tanar ' ri demon s and the reason that his race was known as balors . History . Balor served all of the demon lord s at one point or another in his life . He was favored by Baphomet and Kostchtchie . In 1485 DR , Balor was accosted by the goddess Lolth , who was then allied with Balor ' s greatest rival , the balor Errtu . Lolth destroyed his minions , poisoned him , and entrapped him in a web cocoon . She did this as part of her agreement with Errtu to get rid of demon lords in the Abyss in return for his aid in her plan to weaken the barriers between the Abyss and the Prime Material Plane . Possessions . Balor carried a flaming whip .
Unicorn ( Herald ) In the Heralds of Faerûn , the office of Unicorn was one of the High Heralds and the oldest and most revered . The holder of this office could set policy and his or her judgement took precedence in debates over Herald business , which could only be overruled by a unanimous vote from a quorum of the other High Heralds . By tradition , Unicorn had the first right to cry and judge all contests of honor , whether ceremonial , ritual , or personal single combat , except for those involving great cats or horses , mules and other creatures related to horses . Unicorn was allowed to live in the opulent mansion known as Herald ' s Hall , deep under Mount Sklagarra on lake Swordsmere . Possessions . The badge of office for Unicorn was a rod of ebony with a unicorn horn mounted on one end . It was a " + 1 " weapon that was enchanted with a permanent " continual light " . The holder of this office was also entrusted with the famous Rod of the Heralds , a simple black " rod of rulership " with other enhancements known only to the High Heralds .
Storm King The Storm King was the most valuable warlord of the Yikarian Empire in 1367 DR , and served as the Lotus Emperor ' s right hand . Activities . The Storm King acted as the Emperor ' s adviser , general , and executioner , and was even a potential successor to the throne . Contrary to others to hold his position in the past , the Storm King appeared content to serve the Emperor without attempting to hurry along his demise . Tamalynda , the Whisperer , spread ideas that the Storm King ' s lack of ambition was a fault in any potential leader , but the Storm King calmly ignored these attacks , which made her extremely nervous .
Sull ( the butcher ) Sull is a semi - skilled fighter who works as a butcher in the South Ward of Waterdeep . After Icelin Tearn ' s great - uncle was killed by Cerest Elenithil ' s men , Sull agreed to take Icelin to Mistshore to hide from Cerest and the City Watch . He protected Icelin from Cerest and was seriously wounded in a battle with Cerest ' s henchmen . Later , Sull journeyed out of Waterdeep with Icelin and Ruen Morleth on a quest to find a cure for Icelin ' s spellscar . Equipment . Sull uses his butcher cleavers as his primary weapons . Appearance . Sull is a huge man with frizzy red hair and muttonchop sideburns .
Watery form Watery form was an arcane alteration spell that transformed the caster and anything being worn into a quantity of water . Effects . For 50 minutes ( or longer , for higher level casters ) , the caster of " watery form " became essentially a sentient , mobile , puddle of water . While in this form , the caster could see , hear , breathe , and move at his or her normal speed , either on land , on a ship , or in water . Movement included climbing or swimming to any depth , but all strenuous movement was just as physically taxing in this form as in the caster ' s normal form . The caster also had the same strength as normal . The caster ' s " body " could not be absorbed by a sponge or separated into smaller quantities of water , but weapons and magic could injure or effect the caster normally . For the duration of this spell , " watery form " provided camouflage that was undetectable by normal means in a body of water or in places where water was expected , such as wet spots on the deck of a ship , but climbing a rope was likely to draw attention . Components . Only verbal and somatic components were required to cast this spell . History . This spell was associated with the pirates roaming the Sea of Fallen Stars .