Fury of the Kvaldir quest chain This quest chain explains ( in part , at least ) why the Kvaldir are attacking in Northrend , and what the Kalu ' ak are trying to do to placate them . Lunk - tusk at Westguard Keep introduces himself as a tuskarr of the Kalu ' ak . His partner was sent to investigate some strange things near Shield Hill when they were attacked by the undead . He wants you to find what became of his partner Orfus of Kamagua , last seen near the Ancient Lift . The Fury of the Kvaldir . The Dead Rise ! You find Orfus near the Ancient Lift . He tells you that the path just to the east was a hunting trail . However the hunters have been returning , saying that the dead have risen and are out for blood . Orfus asks for someone to brave the undead and find out what happened at Shield Hill , and why . You venture southeast from the Ancient Lift to Shield Hill south of New Agamand , near the southernmost point of the peninsula . There you find that someone has been ransacking graves . The dead took exception to that , and have been roaming the area , some of them fairly powerful . You find : Between them , it ' s blatant that a crew of pirates has been here , looting and plundering . You return to Orfus with the bad news . Undercover among the pirates . What need be done is obvious : recover and return the artifacts . While he bundles up the items you recovered , he tells you about the Kalu ' ak ' s war against the Northsea Freebooters . If anyone can help , it is Elder Atuik at Kamagua . Fortunately , Kamagua is just a short ride away . " Short " being a relative term . In this case , it refers to a ride from the top of a huge cliff to an island some distance out to sea aboard a rickety gondola on an ancient lift . Waiting in the village at the bottom of the lift is Elder Atuik . Orfus had reported in previously about the ghosts , and is glad to hear that progress has been made . Looking over the debris you brought back , he tells you about the defenses the pirates at Scalawag Point have set up . Fortunately , one of the pirates deserted upon seeing the effects of the artifacts , and has been exchanging information ( and passing " mis " information back to the pirates ) in exchange for food and supplies . Grezzix Spindlesnap has anchored nearby , and he can get you in with the pirates . Grezzix is happy to help you , as long as he doesn ' t have to go back , or . . . do any real work . He has Lou the Cabin Boy row you to Scalawag Point . ( Once you see the size of Lou ' s arms , you know you don ' t want to arm wrestle him . All that rowing has really bulked him up ! ) Following Grezzix ' s directions , you contact " Silvermoon " Harry a human who has an obsession with the blood elves . And the first thing he does is give you fashion tips . But then , since you ' re actually trying to blend in a bit here , it ' s not entirely out of line . Harry tells you that everyone who has come into contact with the artifacts has ended up dead , missing , or both . Almost like they were cursed or something . . . Harry is willing to help you , but only on two conditions . First , that you find and bring back his sin ' dorei scrying crystal , and second , that if you find the artifacts , you don ' t bring them back . The crystal , he tells you , has been fed to one of the orca s in the bay , named . Well , that much is clear enough at least . You swim out into the bay , and locate an orca fitting the description of Scoodles , and perform the crystalectomy without anaesthetic . ( Sadly , the patient died before the procedure . ) You bring the crystal back , and Harry . . . well , it ' s plain that he ' s not all there . Still , he describes as much detail as he can about where the artifacts went . And repeats that no , he doesn ' t want you to bring them back to camp ! Finding the artifacts : the Armor , the Heart , and the Staff . The armor was being brought back to Scalawag Point when the ship was attacked by a Forsaken Destroyer . Harry was on that ship . ( What he doesn ' t say is that the ship turned tail and fled , being brought down after a long stern chase . . . headed East , away from reinforcements . ) The Forsaken boarded the vessel , looted it , and beached it offshore from Baelgun ' s Excavation Site , Southeast of the Stonewall Lift . You don ' t have to trek all the way over there on foot , though . Harry offers the use of his bomber ( ! ) to get there and back . You talk to Alanya and find out more than you care to about Harry ' s obsession , but you do get that promised ride . When you get there , the Forsaken are long gone , but Kvaldir ghosts are everywhere . You dodge most of them ( and are forced to engage a few ) in searching the shipwreck for the armor . Sure enough , it is in the back of the cargo deck , surrounded by ghosts . Wiping off ectoplasm , you grab the armor and make good your escape . And hey , Harry ' s bomber is still there for a ride back to Scalawag point . Harry tells you that " Mad " Jonah Sterling was driven insane by Isuldof ' s frozen heart . He left the rest of the pirates and holed up in a cave on the north side of the island . Harry tells you that Jonah threw the heart in the back of the bear den , with Hozzer . Well protected , if you can call it that , but the damage to Jonah ' s sanity was already done by then . You beard Jonah in his lair . Or more properly , when he finds you there he flies into a rage and attacks . The ensuing duel was mighty . Both were experts . . . Well , not expert enough . You beat Jonah back enough that he leaps into the bear pit . Instead of defending him , though , Hozzer simply devours Jonah . You realize " ( whether you ' re after the spyglass or not ) " that to get to the heart , you have to go through Hozzer . You bind your wounds and rest up ; Hozzer is happy to sleep off his recent meal . But having taken care of the master , you make even shorter work of the beast , and claim the frozen heart from its place in the den . The ship that was carrying the Staff of Storm ' s Fury was abandoned off the coast of the Isle of Spears , north of Scalawag Point . The only person left on the ship is Abdul the Insane , and he didn ' t come by his ekename trivially . He seems to have taken on some of the power of the staff in exchange for his sanity . You go to Iskaal on the Isle of Spears , and board the boat . Perhaps you manage to avoid Abdul entirely , sneaking into the hold of the ship . Perhaps you challenge him , and defeat him , possibly in a duel , more likely in as unfair a fight as you can manage . Either way , you retrieve the staff , all the while hoping to hold onto your own sanity . . . Finding the artifacts : The Shield . Unlike the other artifacts , Harry doesn ' t know right were to find the shield . But he knows who to ask . That ' d be Captain Ellis , captain of the Sister Mercy . Only thing is . . . the whole crew of the Sister Mercy were killed about a month ago . Yep . All full of ghosts . There ' s a small island that the ship stops at between Scalawag Point and Sorlof ' s Strand , where they take on more souls for the ship ' s crew . You wait for a visit of the ship and step aboard . Captain Ellis tells you that yes , he had been bringing the shield back , but the giant Sorlof ( of Sorlof ' s Strand , of course ) took it . To take it back , you ' ll need to help them kill Sorlof and take his booty . For that , though , he needs blasting powder run up from belowdecks . Why ? The gunners have mutinied , and they have the powder stores . It seems that even on a ship crewed by zombie pirates , you can ' t get good help . You take on the task , and kill a number of skeletal pirates and relieve them of their blasting powder . Returning to the deck , Captain Ellis has you man the Big Gun , a gargantuan cannon at the bow of the Sister Mercy . The crew has secured it to fire to starboard , where they ' ll be passing Sorlof . The ship pauses while you fire The Big Gun ( and the rest of the crew fires other guns ) . It takes several shots to knock the stone giant to pieces , but his treasure is waiting when you do . Captain Ellis hands you the Shield , and you head back to Orfus . Repairing the damage . As you bring each item to Orfus , he reminds you that all four need to be returned if the ghosts are to be appeased . Finally , though , you have all four of them . Orfus returns the bundle of artifacts to you , to return to the graves . Return them , you do , but it is too late . The spirits have been called , and the doom may not be averted . The Kalu ' ak people are even now beset in the Borean Tundra , but that ' s a different story . Orfus asks you to warn his people about the oncoming attacks . You take the Ancient Lift back to Kamagua , and return to Elder Atuik . Elder Atuik thanks you for your warning , and starts the battle preparations . Rewards . Completing this quest chain will give you 5 , 420 reputation with the Kalu ' ak , enough to catapult you from to , very nearly to . The final quest also awards you your choice from among :