naist-nlp/zeshel huggingface dataset:
Skull Eater Skull Eater is a recurring enemy in the series . It is a more powerful version of the Nutkin , having nearly impenetrable defenses and very high attack power . Appearances . " Final Fantasy V " . Skull Eater is an enemy fought at Jachol Cave and the Sealed Temple in the Game Boy Advance and later versions of the game . It has a mere 1 HP , but incredibly high Defense , Magic Defense , and Evasion , and when hit and not killed can sometimes spawn five additional Skull Eaters . They are very dangerous foes as their attacks can likely kill a character outright . There are various methods of dealing with this foe , and they have a slim chance of dropping the Elixir . " Final Fantasy Dimensions " . Skull Eater is an enemy fought at Mazewood .
Willy Willy is a character in " Final Fantasy Adventure " . He ' s Sumo ' s friend . Story . Willy was a warrior who had entered Glaive Castle , and was captured by Julius . Even after he was made a slave , he had been secretly investigating Dark Lord ' s plans . For the past few days , he had a look of desperation in his eyes . When Sumo returned to the slave quarters after slaying Jackal , he finds Willy , his only friend , laying on the floor barely alive . Willy tells him that they should tell the Gemma Knights that Mana is in danger . Before dying , he mentions that Bogard can be found at the falls . When Sumo tries to talk to Willy again , Sumo will say that he ' ll avenge him .
Earth Troll The Earth Troll is an enemy in the " " and succeeding versions of the original " Final Fantasy " . It is a palette swap of the Troll . The Earth Troll are encountered on the Cavern of Earth 31 - 39 floors in the Whisperwind Cove . Battle . The Earth Troll has the most HP of its kind ; Fira spell are the best choice , though its fairly high Magic Defense may warrant more than one casting . Defeating it gives the party a fairly large amount of EXP .
Piano Opera Final Fantasy I / II / III Piano Opera Final Fantasy I / II / III is a piano arrangement album of music from " Final Fantasy " , " Final Fantasy II " and " Final Fantasy III " . The music is arranged by Hiroyuki Nakayama and overseen by the famed series composer Nobuo Uematsu . It has been released on February 29 , 2012 by Square Enix . Sheet music . Published by Yamaha Music Media , the sheet music book for the album contains solo piano arrangements for all 13 pieces . It has 72 pages and the difficulty is intermediate to advanced . The book uses standard music notation , but the text — including the title of each piece — is in Japanese .
Desert Town Desert Town is a location in " Final Fantasy Legend II " . The player can get into random encounters while walking around town . Story . Talking to the bartender of the cafe will reveal that Ashura ' s Tower is hidden in the sandstorm . He tells the party to go seven steps to the east and seven steps to the south of the cactus located directly south of town . When the player sees a cactus at the end , the tower will be directly south from it .
Gau ' s father ' s house Gau ' s father ' s house is a location in " Final Fantasy VI " located north of the Veldt . Inside lives Gau ' s father , who is insane . He thinks that anyone who enters the house is the repairman and asks him or her to fix his appliances . Story . After falling off a raft on the Lethe River , Sabin washes ashore near Gau ' s father ' s house . The assassin for hire Shadow is with his dog , Interceptor , near the home , and offers to accompany Sabin to help him traverse the Imperial Camp to the south to get to Doma . There is a traveling merchant who stops by here on a chocobo . If the party returns to the house in the World of Ruin with Sabin and Gau , Sabin tells Gau he believes the man living here is the latter ' s father . The party visits Jidoor where the party teaches Gau proper manners and dresses him in fine clothing before presenting him to his father . Gau ' s father recounts his twisted version of how he remembers Gau ' s birth , believing it to be a dream , but Gau is happy his father is alive nonetheless . Shops . Items sold by the Peddler . Musical themes . The background theme that plays at Gau ' s father house is called " What ? " .
Apparition ( Final Fantasy IV ) The Apparition , also known as the Specter , is an enemy in the " Advance " version of " Final Fantasy IV " . It is fought during Edward ' s Trial . It must be defeated once , then Edward must sing with the Requiem Harp equipped and it will disappear .
Ghi Yelgi Ghi Yelgi is a Parivir from " " . He first appears to help fight the Swordking in the quest Show of Strength . He is looking for the blademaster Frimelda Lotice so he can fight her in single combat . He appears again in the quest The Way of the Sword , where it is revealed that he sacrificed his life to create a Curative to resurrect Frimelda , although it is only through Frimelda ' s intuition , before his final duel , that this is brought to light . After he is defeated by Frimelda , he leaves to find a suitable place to die . It is revealed that he met Frimelda long before the events of the subquest ; she had saved his life while he was defending Graszton from bandits . Gameplay . In battle he has the Tank P - ability , ordinarily an impossibility for humes . Ghi equips Masamune , Genji Armor , Genji Gloves ( thanks to the Tank ability ) , and Orb of Minwu .
Zanarkand Abes The Zanarkand Abes were one of two known blitzball teams that played in Dream Zanarkand in " Final Fantasy X " . Little is known about the team , except that Tidus and his father Jecht played for it . " Final Fantasy X Ultimania Omega " reveals Tidus debuted as a player for the team when he was 16 . The team ' s logo is worn by Tidus on his earrings , his necklace , and on his shorts , while Jecht has it as a tattoo . Yuna ' s Gunner dressphere in " Final Fantasy X - 2 " also bears the logo on the chest , presumably in honor of Tidus . Mysteriously , a blitzball team in " Final Fantasy X - 2 " bears the same name . There is even one player that resembles Tidus , though known simply as " Star Player " . The player must have seen the " happy ending " and start a New Game + to be able to unlock this team while playing blitzball . The prize is called " Right to Play the Abes ! " Merchandise . The Zanarkand Abes symbol is representative for both Tidus and Jecht and has thus appeared in numerous official Square merchandise , ranging from jewellery to Zippo lighters , among others . Other appearances . " Dissidia 012 Final Fantasy " . In " Dissidia 012 " , Jecht gains a costume based off of the Zanarkand Abes Blitzball Uniform , as seen in the opening of " Final Fantasy X " . This is the outfit he wears while a Warrior of Cosmos . His shorts are gray and black , and he wears blue wristbands .
Flan Azabache The Flan Azabache is an enemy in " Final Fantasy X - 2 " . A much more difficult enemy to deal with since it uses higher magic attacks , but not very difficult unless Oversouled . Having Reflect or elemental resistant equipment helps when facing it in Oversoul , and having several recovery items on hand helps to deal with its Demi spell . Absorb is nothing to worry about . Creature Creator . Fiend Tale . In the Fiend Tale endings , one notable Flan Azabache was created from the spirit of a man who lived 200 years ago . Part of a group against the newly established Yevon Order , this man met his end against a summoner and remained a fiend while his allies departed to the the Farplane . Brought to the Calm Lands by Yuna and Shinra , Flan Azabache tells them of the countless people who died whose names were never recorded in the history Yevon established before fading away to be the light within the darkness .
Regen III Regen III is the second highest version of the White Magic spell Regen . It is found only in " Final Fantasy XI " . The spell can only be learned by White Mages at level 66 and Scholars at level 83 . When cast , the target of the spell will regenerate 20 HP every 3 seconds .
Rod ( weapon ) The Rod , also called Wooden Rod , is a recurring weapon from the " Final Fantasy " series . It ' s a basic weapon , often being the first rod in the game . Appearances . " Final Fantasy IV " . The Rod has an attack power of 3 and an accuracy of - 10 , it can be bought for 100 gil in Kaipo and Agart . It can casts " Magic Arrow " when used as an item . It can be equipped by Rydia , Tellah , Palom , and Fusoya . It can dropped from the Tiny Mage , Sorceress . In the " Easy Type " version , it was renamed to Magic Rod . In the 3D version , the Rod grants + 1 to Intellect . If Golbez is hacked into the party , he ' ll be able to equip it . " Final Fantasy IV - Interlude - " . The Rod returns in the sequel of " Final Fantasy IV " , and it functions the same way it did in the former game . It can only be gotten from the Tiny Mage , and can be equip by Rydia , Rydia ? , and Palom . The returns once again , and has the same stats as the previous two games . But this time around , it also grants + 2 to Intelligence . It can be bought in Mysidia , Tomra , Kaipo for 100 gil . The Tiny Mage , Sorceress , Ricardo Mage , and Lamage can drop this as well . Rydia , Palom , Leonora , Harley , and Golbez can equip this weapon . " Final Fantasy V " . The Rod has an attack power of 5 and a hit rate of 8 , and grants + 1 to Magic . Rod deals full damage from the back row . It can be bought in Carwen and Tule for 200 gil , dropped from Mani Wizard or stolen from Ricard Mage . Rods can be equipped by Freelancers , Black Mages , Time Mages , Blue Mages , Red Mages , Summoners , Mimes and Necromancers . " Final Fantasy IX " . The Rod has an attack power of 11 , and can be bought in Dali , Lindblum , and Ipsen ' s Castle for 260 gil . It teaches Cure , Panacea , and Protect . " Final Fantasy XII " . The Rod has an an attack power of 30 , and grants 1 Mag Pwr and 5 MP . It can be bought in Rabanastre for 1500 gil . The Rod can be wielded by Black Mages , Summoners , and Mystics . " Final Fantasy Tactics " . The Rod has an attack power of 3 with a weapon defense of 20 % . It can be bought in the Magick City of Gariland for 200 gil . " Final Fantasy Tactics Advance " . The Rod has an attack power of 18 and grants + 2 to Mag Pwr . It teaches Fire , Thunder , and Blizzard . The Rod can be equipped by the Black Mage , Time Mage , and Illusionist Job classes . " Bravely Default " . The Rod is a weapon with a physical attack of 2 , a magic attack of 2 , and an aim of 90 . It can be purchased in Caldisla for 60 pg . " Final Fantasy Dimensions " . The Rod has an attack power of 5 and grants + 1 to Intelligence . " Dissidia Final Fantasy " . The Rod is the weakest rod - type weapon , a level 1 equipment piece that grants + 62 HP , + 3 ATK , and + 1 DEF . It can be bought in the shop for 1 , 000 gil . " Dissidia 012 Final Fantasy " . The Rod returns as a level 1 weapon and the weakest rod . It gives + 85 HP , - 20 BRV , + 4 ATK , and - 2 DEF . It can be bought from the shop for 450 gil . " Theatrhythm Final Fantasy " and " Theatrhythm Final Fantasy Curtain Call " . Garnet wields the " Final Fantasy IX " version of the Rod in her character model .
High summoner In the world of Spira in " Final Fantasy X " and " Final Fantasy X - 2 " , high summoner ( Original : ; International : ) , is a title bestowed posthumously on a summoner who completes their pilgrimage , defeats Sin , and brings the Calm . Story . Only six summoners ever gained the title of of high summoner . Gandof was the first to be given the title when he defeated Sin 600 years after Sin had first appeared . He was posthumously titled high summoner and his statues were erected at the temples of Yevon . Though the first summoner ever to defeat Sin , Yunalesca , is not referred to as a high summoner , her statue is among the others at temple entrances signifying her as the original annihilator of Sin . Yuna was able to defeat Sin for good , eliminating the need for summoners and high summoners . Yuna was also , as a result , given the title " high summoner " , and is the only high summoner to have the title bestowed upon her while alive , as all summoners before her defeated Sin with the Final Summoning , a ritual that kills the summoner .
Gold Element The Gold Element is an enemy in " Final Fantasy X " , encountered at the Thunder Plains . It is a Lightning fiend and is therefore weak to Water - based attacks . Since the Element only uses Thunder , it is easy to defeat it . It is a stronger version of the Yellow Element . Other appearances . " Pictlogica Final Fantasy " . Gold Element appears as an enemy in " Pictlogica Final Fantasy " .
Outcast ( Dimensions enemy ) Outcast is an enemy in " Final Fantasy Dimensions " . Bugs . If damage from Counter brings its HP to or beneath zero ( 0 ) , it won ' t die . If you cast any spell on it while it has zero ( 0 ) HP , then it will die as a result . Otherwise , it will use Regenerate on its next turn .
Aurochs Aurochs may refer to : Etymology . The is a grand extinct wild ox that inhabited Europe , Asia and North Africa . It is the ancestor of domestic cattle . The species survived in Europe until the last recorded aurochs died in the Jaktorów Forest , Poland in 1627 .
Riot Gun Riot Gun , also known as Lariat or Riot , is a recurring Gun in the series . Appearances . " Final Fantasy VII " . Lariat is a low - ranked gun for Vincent , providing 64 Attack , 120 Atk % , 16 Magic , two unlinked materia slots , and two linked materia slots , all with Normal growth . It can be bought for 12 , 000 gil at Icicle Inn . " Final Fantasy Tactics Advance " . Riot Gun is a low - ranked gun that provides 31 Attack and teaches Boltshot to Gunners for 100 AP . " " . is a low to mid - ranked gun that provides 26 Attack and teaches Boltshot to Fusiliers for 150 AP . It can also be equipped by Al - Cid , and can be obtained from the Bazaar through the " Rust - stained Guns D " pack . " Final Fantasy Type - 0 " . Riot Gun is a weapon for Cater , that provides 12 Attack Power . It can be bought from Cetme for 2000 gil and sells for 200 gil .
Sphere ( Final Fantasy XI ) Spheres in " Final Fantasy XI " are a battle element that bestows beneficial status effects upon players as long as they are within a certain radius of the player or friendly monster that has the sphere effect ; however , the sphere effect ' s benefit does not extend to the one who generates it . The bestowed status does not wear off with time , but it does wear off quickly once removed from the sphere ' s radius . Unlike buffs from other sources , sphere - bestowed buffs do not display messages in the log window when being inflicted or wearing off , and there is no visual indication that a player or friendly monster is providing a sphere . Sphere - type effects were first added to the game with the " Wings of the Goddess " expansion , where they are bestowed by Mantelet s - - temporary defensive structures erected on Campaign battlegrounds that grant Refresh , Regen , and Regain statuses to allied troops until the Mantelet is destroyed . ( The Beastmen also can erect their own Mantelets , which bestow their benefits to the beastman armies instead of players . ) The Campaign Freelancer Titania also has a sphere that grants allied players a strong Regain . Later , the Summoner job ability Avatar ' s Favor would be added to the game , which adds the ( Avatar name ) ' s Favor status with varying effects depending on the specific avatar . Eventually , the addition to the game of Voidwatch would give players access to rare special glowing armor that would bestow the Ensphere status for various stat boosts such as + Haste or + Critical Hit Rate depending on the specific armor . Furthermore , Atmacite usable during Voidwatch operations could give players even more powerful Ensphere effects such as Refresh or Auto - Reraise . Soon afterwards , the Trials of the Magian allowed players to , with immense effort , upgrade relic , mythic , or empyrean weapons and shields to glow and gain a sphere effect called Afterglow . Spheres are conceptually very similar to the effects of enhancing - type geomancy , but the effects of Geomancy affect the Geomancer ( although not his Luopan ) . The opposite of a sphere is an Aura .
Imp ( Final Fantasy IV ) The Imp is a dummied enemy from " Final Fantasy IV " that can be found within the data of the game . This monster is a dark purple and red palette swap of the Gremlin and Mini Satana monster , and has an intact attack script . Based on its stats , it was probably intended to be encountered on the surface of the Red Moon . This monster ' s name was changed to Dummy in the Super Nintendo release of the English " Final Fantasy IV " and the Easy Type version in Japan . In the " Complete Collection " release , the Imp was completely cut and replaced with a distorted sprite using the Wii version graphics , just like numerous other enemies that were also cut from the list .
Breath of the Earth Breath of the Earth , also known as Gaia ' s Breath , is a recurring ability in the series . It is a supportive Limit Break , originally used by Aerith Gainsborough . Appearances . " Final Fantasy VII " . Breath of the Earth is the Level 2 - 1 Limit for Aerith , learned after killing 80 enemies . It cures all status abnormalities on the party . Using Breath of the Earth 6 times will unlock Fury Brand . " Final Fantasy Brave Exvius " . Gaia ' s Breath is 3★ Krile ' s Limit Burst .
Rolanberry Fields Rolanberry Fields is a location in " Final Fantasy XI " . Landmarks . Brutus ' s Field . The bat trio NM Black Triple Stars can be found in Brutus ' s Field in the nighttime . Fountain of Partings . Both the morbol NM Drooling Daisy and roc NM Simurgh can be found around the Fountain of Partings . Voidwatch Operations . Personnel have been stationed outside the walls of Jeuno to assist adventurers in the ongoing Voidwatch Operations . The Voidwatch Officer here is charged with debriefing adventurers as well as issuing Voidstones and rewards , whereas the Atmacite Refiner lends a hand by enriching Atmacite and teleporting adventurers to locations where Voidwatch Operations are being conducted . Stone Monument . In the southeast corner of Rolanberry Fields , a Stone Monument lies , placed some time ago by Gwynham Ironheart , the legendary explorer . It reads :
Cockatrice ( Final Fantasy II ) The Cockatrice , also known as the Coctrice , is an enemy from " Final Fantasy II " . Its attacks may cause Petrification . It appears in the Mysidia area . It is recommended to have the Esuna spell leveled up or to have a healthy supply of Gold Needles to counteract Petrify .
Stalagmite ( Final Fantasy II ) The Stalagmite , also known as the Column or the Splinter , is an enemy from " Final Fantasy II " . Battle . It is similar to the Stalactite , even in its stats . The main difference between the two is the Stalagmite is not weak to the Poison element , so regular physical attacks is the best method for defeating it .
Cara Mountain Range Cara Mountain Range is a dungeon in " Final Fantasy Adventure " . Two healing springs can be found inside the mountain . Story . Sumo ventures into the mountain searching for Kary , eventually finding her in the farthest reach of the mountains . Sumo defeats her and returns to Lorim .
Coco ( Final Fantasy VI ) Coco , also known as Barb - e , is an enemy in " Final Fantasy VI " . In the original SNES release of " Final Fantasy VI " , Coco ' s sprite was censored by having the smoke coming from her cigarette removed . The same was done to her palette swaps . The smoke is restored in later releases . Battle . She casts Imp and Drain often , and she can also use the dangerous Overture , which forces all physical attacks targeted at Coco to be absorbed by the target of Overture ( similar to Cover ) . Coco also uses Slap , which silences the target . The quickest way to defeat her is to cast Rasp on her , as Coco dies when it ' s MP reaches 0 . Since she only has 198 MP , a single Rasp should do the job . AI script . Attack Turns : 1st Turn : 2nd Turn : Drain ( 33 % ) or Overture ( 33 % ) If attacked by anything : Slap ( 66 % )
Mrs . Cid Mrs . Cid , called Granny in some translations , is the wife of Cid Haze in " Final Fantasy III " . She is sick when Cid returns to Canaan , but the Warriors of the Light bring her an Elixir to make her feel better . When she is cured , Cid will tell the Warriors of the Light about a secret passage in his home . Cid stays behind in Canaan to look after his wife , who he cares for dearly , as shown in his letters .
Gorger Gorgers are a type of Empty , born of the memories of souls trapped within Promyvion . Like all Empty , they can associate themselves with any element , as indicated by the glow of their cores , and their weaknesses and resistances depend on that element . Gorgers feed in Promyvion - Dem and Promyvion - Vahzl , and , like other Empty , can leave behind Memories and certain Recollections when they die . Gorgers resemble bloated ticks , and possess an insatiable hunger , thus being driven to quell such desires by continuously seeking out memories to devour . In Abyssea - Konschtat , where the Crag of Dem has disappeared , two voracious Gorgers known as the Depths Devourer and the Hadal Satiator somehow managed to escape the Emptiness , but only appear to those who posses certain Demilune Abyssites .
Command ability Command abilities , also called action abilities , are abilities shown on the battle command window , commands that have a sub - menu within battle such has White Magic are sometimes called Skillset . These command abilities have countless different effects , from being physical or magical , non - elemental or elemental , or status - inflicting . A few abilities are universal , such as battle commands are Attack and Item s . Each games has a different battle commands .
Mover ( Final Fantasy VII ) Mover is an enemy from " Final Fantasy VII " appearing in the swamp room of the Northern Cave . They are highly desirable enemies to encounter as they have low HP and other stats , but provide a huge amount of AP and gil and can provide the party with rare Turbo Ethers which they drop every time , and Protect Ring accessories . They only have a 6 . 25 % chance of appearing in the one area they are in , however , so they may be hard to find . AI script . AI : Setup AI : Main
Small Feather Small Feather is a recurring item in the series . It is commonly used for crafting . Appearances . " Final Fantasy XII " . Small Feather is a loot that is required to create Phoenix Down s in the Bazaar , and is sold for 49 gil . It can be dropped from Axebeak , Cockatrice , Lesser Chimera , and Nekhbet , stolen from Chickatrice , Cockatrice , Cluckatrice , and Nekhbet , or poached from Axebeak , Cockatrice , and Lesser Chimera . Small Feather is a loot that is required to create the Windslash Bow and Magick Ring . It sells for 25 gil .
DG Sergeant DG Sergeant is a very common enemy in " Dirge of Cerberus - Final Fantasy VII - " , appearing in almost every Chapter . DG Sergeants fight in a similar manner to DG Soldier , but are far more proficient with their attacks . Their weak point is their head .