naist-nlp/zeshel huggingface dataset:
Mags Black Maggy " Mags " Black is the leader of the raider gang , the Operators in Nuka - World in 2287 . Background . Maggy Black , " Mags , " originally hails from Diamond City , together with her brother William , and Lizzie Wyath . All three were part of prestigious upper - stands families in Diamond City but were disowned and exiled in the wake of an unspecified incident that led to a young woman ' s death , as well as a long list of other illegal activities . During this time , her mother , Evelyn Black , sent her a holotape , stating that her parents were done defending her and that she was to accept her exile from Diamond City . Mags would later produce an ominous reply . Currently , Mags leads the raider gang the Operators in Nuka - World , setting up shop in Nuka - World ' s former theater , the Parlor , with the sole intent of making as many caps as possible . With her brother at her side , functioning as her second - in - command , Mags leads the ruthless and cunning raider gang while maintaining a disdain for her rivals . Like the majority of the Operators , she boasts an unusually calm and well - spoken demeanor for a veteran raider , but as proven if sided against during the quest Power Play , forcing a fight to the death at the Nuka - World power plant , or while eliminating the raider gangs during Open Season she is a formidable adversary . Daily schedule . During the day , Mags can usually be found near the stage of the Parlor , engaging in idle activities . At night , she retires to her and William ' s personal quarters to the right of the stage . Interactions with the player character . Other interactions . As the Operators ' leader , Mags is the one to talk to if one wishes to support her gang . She offers a limitless number of radiant quests , all of which require the Sole Survivor to travel to the Commonwealth in order to fulfill their respective target . No matter which gang she claims to work against with these quests , the player character ' s standing with the supposed target does not change in any way . Should one seriously disadvantage the Operators in terms of assigned Nuka - World sectors and raider settlements , she and William will betray the Sole Survivor during the quest Power Play , forcing a fight to the death at the Nuka - World power plant . Regardless of her calm and well - spoken earlier behavior , Mags is a formidable fighter with lots of health and a powerful weapon and should therefore not be underestimated . She also needs to be killed if one chooses to rid Nuka - World of the raider gangs during the quest , Open Season . Appearances . Mags Black appears only in the " Fallout 4 " add - on " Nuka - World " .
Furnace Caves The Furnace Caves were a location in the Grand Canyon , owned by the Blackfoot Tribe . Layout . A small set of natural caves where the Blackfoots melt down junk ( and rail ties ) into slag iron and hammer it into chains and collars . Two large furnaces handle the remelting , and two rooms hold accumulated scrap . We might have an area here that would serve as a mechanics lab if it were fixed up , but since the departure of Chagas their ability to make mechanical stuff has declined and that part isn ' t used . The tribe does this stuff in a cave because of the heat , smoke , and risk of fire to nearby buildings , plus the smoke tends to diffuse a lot more and doesn ' t draw as much attention to the location of the village . The entrance is guarded . There is an Outdoorsman Camp / Lab here that you can use to make simple weapons , tribal drugs , and so on . Appearances . The Furnace Caves were going to appear in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios .
Gladys Maxwell Gladys Maxwell is a character mentioned in " Fallout 4 " . Background . Gladys Maxwell was a woman who lived in the settlement that was established within the ruins of University Point . She died when Kellogg massacred the settlement in order to retrieve a powerful object that could be found there . Appearances . Gladys Maxwell is mentioned only in " Fallout 4 " .
Jacobstown bungalow The Jacobstown bungalows are 3 bungalows close to each other , inside Jacobstown . Layout . There are 7 bungalows in total in Jacobstown , but only 3 of them can be entered . The rest are boarded up . The most left bungalow has an Average Locked door ( 50 ) . There is a service rifle here , plus on the mantlepiece , and an unowned bed . The middle bungalow is probably used for some recreational activities , since it mainly has playing cards and chips on the tables . The bungalow to the right has about the same setup as the other 2 : a bed , table , couch and a bathroom . Appearances . The Jacobstown bungalow only appear in " " .
Successfully get regular shipments from Denver for materials to build hydroponics lab in Scum Pits Successfully get regular shipments from Denver for materials to build hydroponics lab in Scum Pits was going to be a quest in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios . Walkthrough . Once the player figures out that Denver is a cache for building materials , the player will need to inform one of the still existing caravans about the need to pick up materials . This quest only comes up after the player clears out the critters in the Scum Pits and has conversed with Governor Dodge . This way one of the two caravans will be in control and approachable .
Lorin Officer Lorin is an inexperienced member of Rivet City security in 2277 . Background . There is usually a small contigent of caravans drivers , brahmin , and disgruntled Rivet City policemen buzzing around the bridge gangplank building . Officer Lorin is one of the most vocal in her displeasure at the almost - constant attacks , but her hand has been forced . Following the success at Project Purity , Rivet City decided to help the Brotherhood of Steel distribute the clean water across the wasteland by protecting the water caravans . Lorin was sent out as part of these caravan guards . Appearances . Officer Lorin appears only in the " Fallout 3 " add - on " Broken Steel " .
Barnett Major Barnett was the military overseer of the Forced Evolutionary Virus experiments at West Tek . Background . In January 2077 , Barnett orders the transfer of all FEV research to the newly - constructed Mariposa Military Base , despite objections by the research team . Appearances . Major Barnett is mentioned in " Fallout " on the FEV experiment disk ( and the " Fallout Bible " timeline ) and also in " Fallout Bible " .
Dorris Dorris is a receptionist at the Hoover Dam NCR HQ in 2253 . Background . Dorris was born in 2231 . She ' s pretty , perky , and has a foul mouth . She is a soldier in the NCR force , but she much prefers her post as the receptionist at the NCR HQ . She doesn ' t take too kindly to flirting from male suitors and is quick to shoot anyone down who does . Some even say she might prefer women to men , but that is just a rumor created by ego bruised men . . . or is it ? Interactions with the player character . Effects of player ' s actions . Framing the 3 - Some Caravaner s for murder will result in Dorris dying in the aftermath . Appearances . Dorris was to appear in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios .
Daddy - O Daddy - O is a very rare consumable item in " Fallout 4 " . Characteristics . Daddy - O is a small syringe with two vials filled with a bright orange liquid inside . According to terminal entries in - game , the drug is popular with beatniks and intellectuals of the time .
Squirrel stew Squirrel stew is a consumable in " Fallout 3 " , " " and " Fallout 4 " . Background . Squirrel stew is a staple food among wasteland denizens , found in many households or kitchens across the wasteland . Its commonality is strange as there are no squirrel s to be found in the wastes . Variants . Squirrel stew . Squirrel stew is a very common item that restores a small number of Hit Points and adds a small dose of Radiation when consumed . In " Fallout 4 " , it also adds and 2 % XP booster for 2 hours and it no longer contains radiation .
Swift Swift is a multiplayer character in " " where he can be recruited for 3174 game points . Background . Swift is extremely agile . He ' s good with small guns and he can throw accurately . He ' s also excellent at spotting and disarming traps . Appearances . Swift appears only in " " .
Knife ( Fallout : New Vegas ) The knife is a in " " . Characteristics . A simple chef ' s knife with low melee damage . Extremely common to the point of being cheap clutter . It is one of the required components in the crafting of the weapon binding ritual in the " Honest Hearts " . Its availability and low cost makes it ideal for repairing higher - ended one - handed melee weapons with the Jury Rigging perk . It is also a ( basic ) holdout weapon , and so can be brought into areas where weapons are restricted regardless of the character ' s sneak skill . Special attack . It has a attack that does 70 % damage in V . A . T . S . at the cost of 4 fewer action points ( requires a Melee skill of 50 ) . It is possible to execute " Back Slash " outside of V . A . T . S . ( without the required Melee skill of 50 to perform the move ) by initiating a power attack ( hold attack button ) while moving forward . Durability . The knife can successfully strike about 745 times from full before breaking .
Boxing tape Boxing tape is a in " " . Characteristics . Of the three boxing weapons ( boxing tape , boxing gloves , and the Golden Gloves ) , boxing tape has the highest durability and the highest base damage , at 500 and 4 , respectively . Like its counterparts , boxing tape can inflict damage , in order to knock an opponent out , rather than kill them . However , boxing tape inflicts the least fatigue damage of the three . Additionally , fatigue damage cannot be inflicted on , as robots cannot be ' knocked senseless ' in the traditional sense . However , boxing tape will add additional HP damage to compensate for the ineffectiveness of fatigue damage . Durability . The boxing tape can successfully strike about 2495 times from full before breaking .
Acid Soaker The Acid Soaker is a weapon in the " Fallout 4 " add - on " Nuka - World " . Characteristics . The Acid Soaker is a small pistol of the same model as the Deliverer that has been jury - rigged to fire acid concentrate from a small glass container rather than 10mm rounds . It sprays an acidic solution at targets , causing poison damage and reducing the Damage Resistance of the target . It has an intake that dispenses liquid from a glass jar that is screwed into place . The solution visibly drains as the weapon is fired . The Acid Soaker cannot be modified at a weapons workbench . Its damage is only affected by the Bloody Mess perk . Locations . Available at the Nuka - Cade from the prize terminal , for roughly 6250 Nuka - Cade ticket s . As the prize terminal stock rotates , the weapon is only randomly available for purchase but it can be purchased several times once the stock rotates again . Notes . Despite the name , the junk item acid cannot directly be used as ammunition , however , it is a component required to craft the ammunition for the weapon at a chemistry station .
Fallout : Brotherhood of Steel companions The Initiate can acquire a canine companion named Dogmeat by getting the skill Man ' s Best Friend ( skills in this game work like perks do in other " Fallout " games , ) which will appear once the Initiate reaches a save point . If Dogmeat dies , he will reappear once the Initiate gets to another save point . Rhombus . Rhombus will briefly help the Initiate get to the truck where he has hidden a keycard , which gives access to the Secret Vault ' s Laboratories . When they get to the truck , Rhombus is blown up by a ghoul suicide bomber and cannot go any further . He wears a Lightweight power armor and uses a . Tesla robot . There are some Mr . Buddy console s in the Secret Vault Labotary 3 which could be used to buy three special Tesla robots . These robots could be used against super mutant s by the Initiate . Multiplayer . In " Fallout : Brotherhood of Steel " , one can play with another person using another controller connected to the system . The second player would control another character , which can help in battles and later on the game , can help access areas which require two players . Like Dogmeat , if the second or , also in this case , first player character dies , the other player can make them reappear once they reach a savepoint .
Ice cold Nuka - Lixir Ice cold Nuka - Lixir is a consumable item featured in the " Fallout 4 " add - on " Nuka - World " . Characteristics . A bottle of Nuka - Lixir , ice cold . This drink restores 150 Hit Points upon consumption , along with temporarily increasing one ' s Radiation Resistance by 30 and Damage Resistance by 35 . Locations . Chilling a Nuka - Lixir in Buddy will change it into an ice cold Nuka - Lixir .
Tough Guy ( Fallout Tactics ) Tough Guy is an optional gameplay mode in " " which makes the game much more challenging . It disables saving while on a mission or random encounter , so the Warrior can only save the game while in a Brotherhood bunker . However , it gives a 100 % XP bonus ( 30 % in any version prior to 1 . 27 ) . Unlike the difficulty level , Tough Guy can only be activated while creating a character ( by checking a checkbox on a character creation screen ) and cannot be de - activated during the game . It ' s also worth noting that the game moves directly from mission 19 to mission 20 , disallowing Tough Guy players an opportunity to save . So Tough Guy characters must essentially complete the last " two " missions without saving .
Greg O ' Malley Greg O ' Malley is a character mentioned in " Fallout 4 " . Background . Greg O ' Malley was a student who attended University Point before the Great War . Appearances . Greg O ' Malley is mentioned only in " Fallout 4 " .
Jefferson Engine The so - called Jefferson Engine ( the name had not been decided ) was an isometric 3D game engine which was to be used for " Van Buren " , Black Isle ' s canceled " Fallout 3 " project . It was said to produce a look similar to that of games using the . Engine details . Graphics and animations . The engine used an isometric viewing angle and would allow a resolution of up to 1600x1200x32 , volumetric shadows , and dynamic per - pixel lighting . The creature / character avatars in Jefferson were all around 1000 polys . The PC models had 180 animations . Camera . The camera was locked at an angle ; moving the mouse to the edges of the screen resulted in panning . Right and left arrow rotated the camera around its focus on the terrain by 45 degrees . Up and down arrow went to directly overhead and back down to 38 . 5 degrees . Lighting . The maps in Jefferson used pre - burned light and shadow maps , which merged with the pieces of static geometry during the rendering process . On the other hand , there would likely have been dynamic lights as well as shadows for dynamic objects . Maps and environment . The engine used separate maps , not a continual world like , or . Buildings with several levels had individual maps for each level . The environment was more interactive than in the Infinity Engine games , but nowhere near the level of Ultima VI . There was not supposed to be a fog of war , but a " dim haze of war " , i . e . areas slightly dimmed where your character does not have line / extent of sight . The haze of war would hide NPCs but nothing else .
Service rifle upgraded springs The service rifle upgraded springs is a for the service rifle sold in " " . Effects . This mod increases the rate of fire for the service rifle by 30 % , thereby increasing the shots per second from 4 . 2 to 5 . 46 . Its use can somewhat mitigate the effects of the trait Trigger Discipline . Locations . Sold by : Notes . Prior to , the upgraded springs were only worth 100 .
Prospector Saloon The Prospector Saloon is a saloon in Goodsprings in 2281 . Layout . The saloon is owned by , who has a small office in the front . There is a pool table and jukebox to the right with a bar and seating area to the left with bathrooms in the back . Old advertisements for Vegas entertainers hang on the walls . The gentlemen ' s room appears to be used as a broom closet , with janitorial supplies cluttered inside . The door next to it is boarded . To enter that room , a very easy lock can be picked from the outside . Inside is a distillery probably used by Trudy and a few jugs of . Both Trudy ' s office and the distillery jut out of the saloon ' s general shape and are distinctly made of metal , so they are likely additions to the saloon ' s original construction . The word " " Saloon " " on the building sign is made of a motley assortment of neon letters . Sunny Smiles begins the game here and initiates the tutorial quest Back in the Saddle when the Courier first arrives . and Joe Cobb arrive once the tutorial quest is complete or declined . After the completion of the Ghost Town Gunfight quest , Ringo stays there until you travel to the Crimson Caravan Company near the Strip . Appearances . Prospector Saloon appears only in " " . Behind the scenes . In real life , the name of the saloon is the Pioneer Saloon . A memorial with special section ' Fallout survivors ' was unveiled on 19 October 2013 , outside of the Pioneer Saloon in Goodsprings . It contains names of " Fallout : New Vegas " fans who came there and donated to it . Bugs . It is possible that if you steal something in the Saloon , and then drop it , it will show up as not being owned .
Gideon Gideon is one of the four psyker s , along with Moore , Wiggum , and Lucy , kept in the Master ' s Lair beneath the Cathedral . Background . Although he is decidedly insane , no doubt as a result of the Master ' s experiments with psychic powers in humans , Gideon is still the most comprehensible of the psykers , and the only one who can provide any real information . Gideon is very loyal to the Master , albeit in a rather delusional manner , and speaks very highly of him and his mission in his discussion with the Vault Dweller . He is described as a normal - looking human male , fitted with a psychic nullifier . Gideon was a receiving - telepathic - dominant psyker with minor photo - kinetic abilities ( though this ability is never viewed in - game ) , and did not possess the ability to control his telepathy , which meant he required the psychic nullifier to block incoming thoughts . This would explain Gideon ' s link with the living walls in the Master ' s Lair . Appearances . Gideon appears only in the original " Fallout " and is mentioned in " Fallout Bible " .
Garcia Garcia is one of the Denver salvagers in 2253 . Background . Garcia can be found in the infirmary . He is unconscious and severely wounded , with a broken arm , gashes , and burns . Completely irreligious , he was nevertheless beaten to hell for walking into an unauthorized area . Appearances . Garcia was to appear only in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios .
Authority glasses The authority glasses are a set of heavily tinted glasses in " " . They can be found commonly throughout the Mojave Wasteland . They are frequently worn by NCR personnel . Characteristics . Can be repaired with other pairs of themselves or , , , and . The biggest difference from normal sunglasses is the fact they are always blackened out rather than requiring a bright light source to cause them to darken . Also , when worn with a goggles helmet , the goggles may be tinted black .
DLC01TestFF DLC01TestFF is a test cell in " The Pitt " that can only be accessed by using console commands . The console commands to enter these rooms are , as it can only be accessed by console commands it must also be exited this way ( i . e . ) . Layout . The cell features various empty hallways . This appears to be a lighting / texture test cell , for " The Pitt " . Appearances . DLC01TestFF appears in the game files of the " Fallout 3 " add - on " The Pitt " but should not be considered canon because it is a test cell .
REPCONN Shakes The REPCONN Shakes was an illness that was caused when a few pre - War children drank the glowing blue liquid from a rocket souvenir toy . The children mistook the liquid inside of said rocket toy for Nuka - Cola Quartz ( presumably ) and drank it down after getting them at the REPCONN gift shop . Symptoms . It is assumed that the symptoms would be the same as drinking any other poisonous substance such as Windex . Aftermath . The REPCONN Shakes , according to Cliff Briscoe " was a bad thing indeed for RobCo " . Having no want for the rocket toys after that incident , they unloaded all of their stock of rocket toys onto the Dino Bite gift shop in Novac , where they have sat for over 200 years .
Summerfell Summerfell ( conjecture , due to the image being unclear ) is a in the Mojave Wasteland in 2281 . Background . Located south west of Vault 22 , it appeared on an early map of " " . Appearances . Summerfell was cut from the final version of " Fallout : New Vegas " .
Carol Beck Carol Beck is a character mentioned in " Fallout 3 " . Background . Carol Beck was one of the original residents of Vault 87 , who died during the FEV experiments conducted in the Vault . Appearances . Carol Beck is mentioned only in " Fallout 3 " .
Custom House Tower The Custom House Tower is a location in the Commonwealth in 2287 . Layout . The layout is that of a single room filled with large amounts of gore and skeletons , as well as a number of Halloween decorations , including pumpkins and " Happy Halloween " bunting . There are no usable doors apart from the entrance . Appearances . The Custom House Tower only appears in " Fallout 4 " . Behind the scenes . The building is based on the real - world , located in Boston , Massachusetts . They are located in approximately the same area , and share many architectural features .
Mike Berlyn Mike Berlyn was an actor before the Great War . Background . Mike Berlyn was supposed to star with Vera Keyes and Vince Natali in the unreleased , pre - War movie " Love Sets Sail ! " . Appearances . Mike Berlyn is mentioned only in the " " , " Dead Money " . Behind the scenes . Mike Berlyn is a reference to the developer on Infocom ’ s " Suspended : A Cryogenic Nightmare " .
Mingan Mingan is one of three pre - made player characters available during character creation in " Fallout 2 " . Biography . Mingan ' s whisper - soft tread and acquisitive fingers have always aided his natural curiosity . Several years ago the tribe decided that Mingan ' s talents would be best used on someone else . Since then Mingan has been the tribe ' s most accomplished scout . Mingan is one of the most experienced tribesmen . From his early childhood he was obsessed with everything super - natural , from following the shaman ' s every step , to watching his strange rituals . Mingan ' s father wanted his son to become a great warrior , but his endeavor was futile and he soon gave up on him . Since then Mingan ' s sharp and tenacious mind has been constantly evolving , giving him the ability to perceive that which ordinary people cannot . Appearances . Mingan appears only in " Fallout 2 " .
TestQANavMesh TestQANavMesh ( named QA Testing Cell on the local map ) is a test cell in the game files of " Fallout 3 " . Layout . It contains pieces of office buildings . Appearances . TestQANevMesh appears in the game files of " Fallout 3 " but should not be considered canon because it is a test cell .
Day Tripper ( chem ) Day Tripper is a consumable item in " Fallout 4 " . Characteristics . An unusual drug , Day Tripper increases the user ' s Charisma and Luck while decreasing Strength . Behind the scenes . The name may be a reference to the Beatles song " Day Tripper . "
Alexandre Lainé < section begin = " AlexandreLainePV13Summary " / > Alexandre Lainé is a developer who worked at Interplay Entertainment on the " Project V13 " projects as Associate Producer . He worked with Masthead Studios on the " Fallout Online " incarnation . Invar and was responsifble for the content validation and overall project progress , ensuring the link between Interplay and Masthead . < section end = " AlexandreLainePV13Summary " / >