naist-nlp/zeshel huggingface dataset:
Young Maelstrom Creationism Young Maelstrom Creationism ( also known as Intelligently Conjured Maelstrom ) is an alternate theory as to how the Maelstrom was formed and what it represents . This theory seeks to challenge the mainstream historical account of the Maelstrom being formed ten thousand years prior to World of Warcraft ' s timeline as a result of the Well of Eternity collapsing into itself during the Great Sundering . Proponents of it ( often describing themselves as Young Maelstrom Creationism Advocates ) argue that the Maelstrom is too complex to have been formed by a blind chance due to an explosion and that it was created by Deathwing as a gateway between Deepholm and the surface of Azeroth . They claim that the Maelstrom is no more than 6 months old in the timeline of the events of patch 4 . 3 . Quotes . An often cited piece of evidence is a quote attributed to Aggra : It is argued that it makes no sense for Aggra , a very knowledgeable shaman , to describe the Maelstrom as a rift between Deepholm and Azeroth unless you consider a young Maelstrom . It is also argued that if the Maelstrom were indeed ten thousand years old , it would have consumed Azeroth long ago , especially with nobody around to contain it . Controversy . The Elemental Planes . In support of their views , the Young Maelstrom Creationists have also challenged other mainstream aspects of Warcraft lore , for example they claim that the Elemental Plane is in fact part of Azeroth as follows : In support of its claims about Deepholm , they cite for example the presence of gyreworm s in both Deepholm and Kezan as evidence of Kezan ' s close proximity to Deepholm . However a common counter is that if it were the center of Azeroth it would be just as close to Kezan as to any other region . It could still be the case however that Deepholm is located just slightly below the crust of the world near Kezan . Highlord Demitrian describes the Elemental Plane as in the core of Azeroth , but he seems to combine the Old God s and the Elemental Lords in his dialogue . Also , at the end of " Night of the Dragon " , Deathwing is at a location deep under Grim Batol . Where he was at this point was later revealed to be the Stonecore , which ( if this is not a last - minute retcon , as he is also much more active at this point than implied elsewhere ) implies that Deepholm is literally below Azeroth ' s surface . A common counter to this is that Deepholm is not flooding , and Azeroth ' s surface can not be seen through the hole in its roof . Great Sundering . YMC deny that the Great Sundering ever happened as described in mainstream lore , claiming that the Well of Eternity still exists and is under Nordrassil , that the Burning Legion directly destroyed the landmass and that Illidan Stormrage was imprisoned for exposing the truth . This is , by its nature , a conspiracy theory that has never been directly alluded to . They also argue that Vashj ' ir is fine - tuned for sea life and could not have been the result of a catastrophic event , even with the ruins .
Baldruc Baldruc is a level 65 gryphon flight master located on Theramore Isle the contested territory of Dustwallow Marsh . Like most dwarven gryphon masters , he hails from Aerie Peak in the Hinterlands . < br > < br > See List of Dustwallow Marsh NPCs . Threamore ' s Fall . Baldruc was killed by the Horde during Theramore ' s Fall .
Aedelyn Blackmoore Aedelyn Blackmoore was a general in the army of the Kingdom of Lordaeron and the father of Aedelas Blackmoore . When Aedelas was a child , many years before the foundation of the Alliance of Lordaeron , Aedelyn was tried and convicted of selling state secrets ( to whom , it was not mentioned ) , and presumably executed . Aedelyn ' s treachery was a stain on Aedelas ' future career during the Second War , a career fuelled by consumption of alcohol . Despite being the " son of a traitor " , the younger Blackmoore earned himself the rank of Lieutenant General , and the position of overseer of the internment camps holding the captive orc s , for his service . Upon suggesting a surprise inspection of Durnholde Keep to his father , King Terenas , Prince Arthas Menethil wished to make certain that Aedelas was not hoarding the funds for the camps ' maintenance , and that he would not go the route of his father ( which , of course , he eventually did ) .
Cobalt Serpent Cobalt Serpent can be found in Sethekk Halls . They give + 10 Lower City reputation when killed . Drops . 0 . 00 % Chance of a epic drop . < br > 0 . 01 % Chance of a rare drop . < br > 0 . 68 % Chance of an Uncommon drop . < br > 0 . 00 % Chance of a common drop . < br > 0 . 20 % Chance of a poor drop . < br > Note : % drop chance was correct at the time the page was generated / created .
Magtheridon ' s Head < onlyinclude > < / onlyinclude > Magtheridon ' s Head is all that remains of the Pit Lord Magtheridon , who is finally defeated by a raid of adventurers into Outland . Once turned into Force Commander Danath Trollbane in Honor Hold or Nazgrel in Thrallmar , all of Hellfire Peninsula receives a two - hour area buff , boosting reputations with their respective bases . Alliance receive the buff Trollbane ' s Command ; Horde receive Nazgrel ' s Fervor . Source . This item drops from Magtheridon in Magtheridon ' s Lair . As a quest objective . Starts the quest : The reward of both quests is the same , offering one of these four to select : External links . Alliance Horde
Guildmania Guildmania is a World of Warcraft guild management tool designed to be a simple , yet user - friendly alternative to the use of Excel spreadsheets and / or Access databases for guild management and raid planning . It promises to eventually grow into something that can be as useful as certain paid and online alternatives to easier guild management and / or raid planning . It is a desktop application unlike other guild management systems which are available online , and requires . NET Framework 3 . 5 to run . It will only run on Windows , but Mono Framework development for Mac / Linux users is on the to - do list of the developer ( s ) . Guildmania is designed with casual to hardcore PVE raid guilds in mind . At this time it is still in alpha stages and many features are either incomplete or not implemented .
Mob herbalism Mob herbalism ( sometimes called " harvesting " ) is the act of gathering herbs and other related items from the corpse of dead nature creatures , exclusively giant s and elemental s . To do so one must have the appropriate level of Herbalism and simply act as though they were gathering from any other herb node . Similar to skinning the player requires a herbalism skill of at least five times the target mob ' s level , but unlike skinning herbalists can not skill up this way . Herb skinnable creatures . Only some nature based giant s and elemental s ( notably only elementals that resemble giant plants or trees ) can currently be herb skinned . They first appeared in Zangarmarsh , Terrokar , Blade ' s Edge Mountains as well as a select few instances Outland instances . Some of the harvesting creatures include : Drops . As you can previously could only skin Outland mobs you could only obtain Outland ( 301 + ) level herbs from doing so including the valuable Fel Lotus . Herbs were not all you received however , alongside them you could get a variety of vendor trash items and even motes of life . See also . For more information see : Using the same mechanic :
Health regeneration " Much of the layout and content taken directly from " The rate at which health points regenerate is referred to as " health regeneration " . Akin to , there are many sources and characteristics of health regeneration . In Cataclysm . Health regeneration seems to have changed drastically in Cataclysm . Rolling over the spirit stat no longer mentions anything about health regeneration . Based on what one user has observed , health regen appears to be a flat percentage of your maximum health . This percentage is based on your level , and reduces in some fashion as level increases . The percentage appears to be very high at low levels . An attempt at drowning a level one character was unsuccessful , because the character actually regenerated more health than she lost due to drowning . All of the information below is outdated , but still exists for historical purposes . Spirit - based Regeneration . Every two seconds , there is one tick of health regeneration , the value of depending on class and spirit : Combat . No health regeneration from spirit occurs during combat , with the exception of the troll ( 10 % mentioned above ) . Restoration Shamans can also get this 10 % when specced into Purification . So far it is unknown if this is a bug or not and if other healers get the same effect . Despite this , items either say " Restores X health [ every | per ] 5 sec . " or " + X Health Regeneration " ( some TBC items ) will regenerate health at all times ( even during combat ) . One point of " Health Regeneration " is the same as 1 health every 5 seconds .
Uncorrupted warlock Uncorrupted warlocks are rare warlock s who do not suffer from arcane corruption : their alignments remain inviolate , unless they cast evil spells , and do evil deeds . Most young warlocks claim they know what they ' re getting into . They know about the seductive whisper of power and the strength of the Nether . They know of the crushing will of the demon lords and , most of all they know of the corruptive influence of warlock magic . They say it will not happen to them ; they will not fall to evil , as have so many before them . Most of them are wrong . Most of them join the dark ranks of the creatures with which they traffic . Some few , though , are right . Some are strong enough to resist the will of the Legion and of the dark powers they wield ; they , in turn , bend their wills to mastering demonic secrets while remaining immune to their taint . These are the uncorrupted warlocks , and they spread both distrust and hope wherever they go . Some few even announce themselves openly in the cities of the Horde or , rarer , the Alliance , and make their unique talents available to their affiliation .
Grand Army of the Light The Grand Army of the Light , also known as Army of the Light or the Golden Army , is a vast force of enlightened races that united to combat the Burning Legion in the Twisting Nether and put an end to their future dominance in corrupting every world in the Great Dark Beyond . History . Establishment . The Grand Army of the Light was established by High Exarch Turalyon and Lady Alleria Windrunner , and rallied numerous survivors from several worlds that were taken and broken by the Burning Legion . The Draenei of Argus had survived their world ' s downfall from the Legion and would join the Grand Army of the Light to avenge their fallen and end the Legion ' s conquest to rule the entire universe . Prophet ' s Lesson . For more than a millennia , many draenei have not forgotten about the Golden Army that was slowly arising to put a end to the Legion . Prophet Velen knew about the Golden Army since he experienced numerous visions of a grand coalition of living or undead races that would soon unite together . Many of the Draenei were foretold that they were part of this grand faction while many of the surviving Naaru were a part of it to stand against the darkness . Along with an innumerable amount of dragon s and naaru , the leader of the great coalition was known to be High Exarch Turalyon , however , Velen was unclear who the person was when the vision ended . Legion . Players ' struggle against the fel horrors that surround them leads them across the paths of both the paladin Turalyon and the elven ranger Alleria Windrunner . They lead the Army of the Light — a band of lost warriors dedicated to combating the Legion . United in arms with these veterans of Azeroth ’ s greatest battles , players rally the forces of virtue to strike at the Legion . Speculation . Since the naaru tells adventurers about the " Army of the Light " and to seek out , it is highly possible that the naaru provided the original impetus for the formation of the Army of the Light .
Image of Nexus - Prince Haramad Image of Nexus - Prince Haramad is a level 73 quest giver located at the Stormspire in the contested territory of Netherstorm . Haramad has another image of himself outside the Mana - Tombs , and makes an appearance in the " flesh " towards the end of his Netherstorm quest chain , emerging from his teleporter to fend off blood elf assassins . Haramad sends players to obtain the Spirit ' s Song , one of the seven shards of the ata ' mal crystal , from the blood elves and the Burning Legion . After triangulating its position , the player discovers it is held by the Nathrezim dreadlord Culuthas . The player kills Culuthas and brings the Spirit ' s Song to Haramad at the Stormspire . . . only to be visited by an emissary of Prince Kael ' thas , Ambassador Solannas , and two bodyguards . The selflessness of the player ' s act - bringing the crystal to him despite the immense power it contained - led Haramad to decide to deliver the crystal to the naaru , rather than to Solannas ( and thus to Kael ' thas ) . When Solannas , enraged , attacks Haramad ' s assistant ( the player ) , Haramad ' s guards hold off the blood elves , and a moment later the Nexus - Prince himself emerges from a nearby teleporter and attacks , killing the Ambassador and his honor guards . With the Ambassador dead and the Consortium ' s ties to Kael ' thas severed , Haramad makes good on his promise and directs the player to use the teleporter he came through , attuning it to Shattrath City - where the player would then deliver Spirit ' s Song to the naaru A ' dal . The image starts the following quests : < br > See List of Netherstorm NPCs , and Nexus - Prince Haramad for his Terokkar questline .
Galerek ' s Remorse Galerek ' s Remorse is one of three Horde ships floating above the Shimmering Expanse . The other two are the " Stygian Bounty " and " The Iron Reaper " . They patrol the waters , keeping an eye on their Alliance counterparts sailing nearby .
Introducing the Frostdoge Clan Soon , heroes across Draenor will have the chance to take up arms to earn the respect of an all - new faction : the enigmatic Frostdoge clan . Meet the Faction . A community of peaceful descendants of the Frostwolf clan , the Frostdoge clan secretly inhabits the snowy expanses of Frostfire Ridge . Its members have transcended their ferocious nature to achieve true enlightenment , aided by the powerful influence of the mysterious — and seemingly worthless — . Following the wise and peaceful teachings of the great spirit of the Doge , the members of the Frostdoge clan have long worked to avoid joining the ranks with or fighting against the Iron Horde — but as news of spread , they have felt driven to interfere in the hopes of saving their homeworld . Questing for " Such WoW ! " . While forced to reveal themselves to Khadgar ' s trusted commanders , Frostdoge shaman still remain suspicious of strangers , so consistent and dedicated effort is required to earn their respect and reach Exalted status . Each day the Frostdoge offer 10 ( out of a pool of 50 ) unique daily quests , and heroes can also turn in Chunks of Dogestone found during their adventures on Draenor for such reputation increase and much wow . Rewarding Excellence . When heroes reach Revered with the Frostdoge clan , the Quartermaster will offer epic rewards such as The Stoppable Force and Slightly Worn armor set . Not Enough ? Reaching Exalted with the Frostdoge clan begins a quest chain that eventually grants a new mount : the Doge mount ! WoW ! You ’ ll be able to wow your friends as you ride ( sort of ) across the expanse of Draenor and beyond . Exalted reputation will also earn you the title “ wow , < name > , such title ” and a unique Feat of Strength ! " We look forward to sharing this experience with you in the near future . Soon™ "
Sergeant Hartman Sergeant Hartman is a level 60 quest giver located in Southshore in the contested territory of Hillsbrad Foothills . He is only available during the annual Hallow ' s End event . His name appears to be a reference to Gunnery Sergeant Hartman , the sadistic drill instructor played by in the film " " . He starts the following quests : See List of Hillsbrad Foothills NPCs .
Character Character refers to an interactive humanoid representation of a game persona . Characters controlled by a player are most often referred to as a character and sometimes as avatar or toon . Characters controlled by the game are usually referred to as Non - Player Characters or NPC s . The maximum number of characters per user account is 50 , with no more than 11 per realm . Characteristics include : class , race , faction , talent s , profession , and equipment . Moving Characters . The following text is from the Worldofwarcraft . com Changing Realms / Character Move page ( part of " Account Management " ) : " Character Migration " in the Terms of Use . The following text is from the Blizzard Terms of Use for WoW ( WoW _ TOU _ enNA _ 20050505 , May 5 , 2005 version ) :
Blood of Mannoroth The Blood of Mannoroth , the vile fluid that ran through the veins of the Destructor , was used to corrupt the orcish race and bind them to the will of Kil ' jaeden . Prior to the opening of the Dark Portal , Mannoroth was summoned to Draenor by Kil ' jaeden , who instructed the orc warlock Gul ' dan to spill the Destructor ' s blood into the empty meditation pool of the Temple of Karabor . Sometime later , assembled at the Throne of Kil ' jaeden , the vast majority of the orcish race — the first being Grom Hellscream and his Warsong clan — drank the burning blood , and became minions of the Burning Legion . Only a select few , most notably Orgrim Doomhammer and Durotan ' s Frostwolf clan , refused to drink . After the Horde was defeated and rounded up into internment camps , the orcs began to suffer serious withdrawals and sink into lethargy , or succumb to demon - crazed madness . Hellscream resisted the maddening bloodlust and paralyzing lethargy that was consuming his race for many years . . . until the Destructor ' s blood flowed again . Mannoroth — at the advice of the Dreadlord master of the Scourge , Tichondrius — spilled his blood into a fountain of life , knowing that the orcs would eventually find it . This would have the effect of not only returning the orcs to their blood - crazed past , but also dealing with an old foe : Cenarius himself . Hellscream and his Warsong clan were hunted by the forest demigod Cenarius and the night elves due to their lumber operations in Ashenvale . The Warsong clan were in a losing battle but a Darkspear witch doctor sensed a power nearby . Hellscream and his Warsongs went to the source of power that resulted to be the now - corrupted fountain of life , the Chaos Well . Hellscream ' s witch doctors , who had sensed the power of the fountain , now warned him that the fountain was cursed , but the Warsong chieftain and his forces drank from the corrupted fountain anyway . Later , Cenarius was slain by the newly empowered Warsong orcs but moments after their victory Mannoroth appeared before them and enslaved them once more . However , with the help of Thrall , Hellscream managed to break himself free from this second blood pact and faced Mannoroth in a canyon . Using all the strength he had left , Hellscream made a devastating blow against the pit lord , shattering his plate and spear by driving his axe deep into the demons body . In an explosion of demonic energy Mannoroth the Destructor was no more , but the effects of this left Hellscream mortally wounded . As he lay on the ground , the crimson haze lifted from the eyes of Grommash Hellscream and his clan mates ; the blood curse which had damned his race for generations was finally over and thus the orcs were free from their enslavement by the Legion forever .
Rat Cage < onlyinclude > < / onlyinclude > This item is a possible reward from the quest s and during the Children ' s Week seasonal event . It summons Whiskers the Rat , a battle pet . Notes . The other three item reward options from the quest line are Turtle Box , Piglet ' s Collar , or Curmudgeon ' s Payoff . Only one of these could be chosen .
Reincarnation < onlyinclude > < / onlyinclude > Reincarnation is a core shaman ability learned at level 32 . It allows shamans to instantly resurrect upon death with a percentage of maximum health and mana . Notes . Reincarnation ' s most common use is for wipe recovery . A shaman is the only class capable of restoring a group from a wipe on its own . However , the long cooldown and the other potential use means that it is sometimes preferable to let everyone run , rather than waste a 30 - min cooldown to save the group a few minutes of running . Reincarnation cannot be used while affected by a warlock ' s Soulstone ( which may provide less health and mana than Reincarnate ) . Using a Soulstone does not put Reincarnation on cooldown , however , so a shaman with a Soulstone and Reincarnation could return to life twice in the same fight . Reincarnation can also be used during combat , allowing the shaman to continue fighting . This is particularly useful for raiding , and when fighting over objectives in Battlegrounds . Note that Reincarnation can not be used in PvP Arenas . This spell is almost a carbon copy of the WC3 spell of the same name . Reincarnation was the ultimate ability for the Tauren Chieftain , which allowed him to come back to life with full health and mana at no cost .
Flawless Beast Battle - Stone < onlyinclude > < / onlyinclude > A Flawless Beast Battle - Stone is a consumable item added in Patch 5 . 1 that instantly upgrades an Beast battle pet to quality . Pets level 15 and greater lose up to two levels in the process . Flawless Beast Battle - Stones have a very small chance to drop from multiple loot bags .
Creteus Creteus is an elite level 80 stone keeper found near the Engine of the Makers in Storm Peaks . During he is killed by Iron Dwarves , however Brann Bronzebeard , after seeing his corpse overwhelmed by Iron Dwarves , mentions how he was a good keeper and completing his task was all he cared about .
Imbue Imbue refers to a temporary enhancer that can be added to equipment . Any piece of equipment can only be the subject of a single imbue at a time . Subsequent attempts to imbues will overwrite any existing imbue , but not before asking if you want to do so . Imbue effects stack with existing permanent enchantment effects . Imbues provide a variety of effects and can greatly improve gameplay . For list of all permanent enchantments see Enchantments by slot .
Naga Sea Elemental The Sea Elemental is an Elemental unit from the Naga army summoned by the Naga Royal Guard . The Sea Elementals differ from Water Elemental s in their sea - green color and partial armor ( made from conch shells ) . It helped both Illidan and Vashj in their efforts . Statistics from Warcraft III . " ( As with all Naga units , the Sea Elemental can swim , allowing it to cut across deep water to get to its goal . This is an ability that Water Elementals lack , even in the expansion . ) "