Shaman PvE guide The Raiding Shaman . Elemental . As with all PvE casters , it ' s expected that a raiding Elemental Shaman be spell hit capped against raid bosses . Remember with Elemental Precision Elemental Shamans gain hit with Spirit . Spirit > Hit always . Spell hit required for raid bosses : 17 % ( 1742 hit rating at 85 ) . Spell hit required for raid bosses , Draenei Heroic Presence : 16 % ( 1640 hit rating at 85 ) . Enhancement . Current convention dictates that a raiding enhancement shaman needs to be spell hit capped . Therefore they require the same amount of hit as an elemental shaman for raiding . However , in addition to this , an enhancement shaman needs to consider Expertise , and unlike the elemental talent tree , enhancement has no talents to increase spell hit . Below , there are three milestones that each enhancement shaman needs to hit to excel in a PvE raid environment . While these are in a somewhat chronological order as to when an enhancement shaman will hit each of these milestones , keep in mind that it ' s most effective to work on gaining hit in tandem with expertise instead of completely capping one , then the other . First hit milestone for reaching the hit " soft - cap " for special attacks like Stormstrike and Windfury Weapon hits : Melee hit required for raid bosses : 8 % ( 263 hit rating at 80 ) . Melee hit required for raid bosses , with Dual Wield Specialization : 2 % ( 66 hit rating at 80 ) . Melee hit required for raid bosses , with Dual Wield Specialization and Draenei Heroic Presence : 1 % ( 33 hit rating at 80 ) . Second hit milestone for reaching the expertise cap to reduce / eliminate the chance all melee attacks are dodged from behind bosses : Expertise required for raid bosses when attacking from behind : 26 ( 214 rating at 80 ) . Expertise required for raid bosses when attacking from behind , with Unleashed Rage ( in 3 . 1 ) : 17 ( 140 rating at 80 ) . Expertise required for raid bosses when attacking from behind , with Unleashed Rage ( in 3 . 1 ) and Axe Specialization ( for Orcs using axes in both hands ) : 12 ( 99 rating at 80 ) . Third hit milestone for reaching the hit cap for spells like Earth Shock and Lightning Bolt hits : Spell hit required for raid bosses : 17 % ( 446 hit rating at 80 ) . Spell hit required for raid bosses , with Draenei Heroic Presence : 16 % ( 420 hit rating at 80 ) . Thoughts on obtaining more hit than the spell hit cap : Once an enhancement shaman caps their spell hit , additional hit is not nearly as useful . This is because most of a shaman ' s damage comes from their special melee attacks ( like Stormstrike and Windfury ) and their spell attacks ( like Earth Shock and Lightning Bolt ) . It would be more important to focus on obtaining enough critical strike chance to to proc more Flurry and Elemental Devastation , or to focus on Agility or Attack Power so that attacks do more damage . Summary : An alliance enhancement shaman requires 420 hit rating and 140 expertise rating against raid bosses . A horde enhancement shaman requires 446 hit rating and 140 expertise rating against raid bosses . An Orc enhancement shaman with an axe or fist weapon in both hands requires 446 hit rating and 99 expertise rating against raid bosses . Disclaimer : The above section is largely a generalization . The mechanics behind the enhancement shaman is very complex , and no single formula works for every shaman . If possible , it ' s recommended each shaman use simulation programs to determine with stat will give the best benefit at any given time . However , it should be considered that whichever path a shaman takes with respect to stats , in a raiding PvE environment , the above numbers ( as well as satisfactory critical strike chance and attack power ) will likely be expected from raid leaders looking for well - geared players who can do competitive DPS in boss encounters .