naist-nlp/zeshel huggingface dataset:
Fire Cavern The Fire Cavern is a location in " Final Fantasy VIII " . Located east of Balamb , the cavern is home to numerous fire - elemental monsters and serves as the home for the fire Guardian Force , Ifrit . Balamb Garden uses the cavern as a testing ground for its students to see if they ' re ready for the SeeD field exam . The Fire Cavern is the first location the player is asked to visit and functions largely as a tutorial with Quistis guiding Squall through the trial . The cavern doesn ' t hold any secrets or reason to return , but is still accessible during endgame . Location . The cavern is situated to the east of Balamb Garden and on the hem of the Gaulg Mountains overlooking the Albatross Archipelago . Upon approach the cavern entrance will be guarded by two Garden Faculty . The faculty are there to ensure the visitor has authorization and , if during a prerequisite exam , has the necessary preparations completed and another faculty , such as a teacher , to assist them during the time within the cavern . The cavern ' s internal environment is what one would expect from its name : The cavern is filled with magma , with only a small path in which to travel across , and fire - elemental monsters . Located at the very back of the cavern , at the end of the pathway , is the lava pond where Ifrit dwells . Upon approach he will awaken and emerge from underneath the magma , ready to face whatever the challenger has to offer . Quests . Obtaining Ifrit . After getting to the Fire Cavern two members of Garden Faculty wait at the entrance and let the player choose a time limit for their challenge . The options are 10 , 20 , 30 or 40 minutes . At the end of the cavern Squall and Quistis fight Ifrit , and the amount of time left on the clock at the end of the battle determines the Judgement section of Squall ' s SeeD score he receives after the exam ; the player should aim to defeat Ifrit with 7 or fewer seconds on the clock for the maximum test score , while being aware that Ifrit ' s dialogue at the end of battle also counts toward the limit , and if the player runs out of time during the post - battle dialogue , they still lose . The player can allow the game to remain in the screen where the player names Ifrit , and let the time run out during it to get maximum score ; although the timer does not appear on the naming screen it will keep counting down . Enemies . Buel and Bomb are fixed at level 5 , while Red Bat is fixed at level 4 . There are no encounters on the path that leads to the cavern . Musical themes . The Fire Cavern ' s theme is " Find Your Way " , which is the standard dungeon music shared by other places in the game . Other appearances . " Final Fantasy Record Keeper " . Balamb Garden ( ) appears as a location . Squall has undergone rigorous training as a student at Balamb Garden Military Academy . Now , to earn a chance to become a member of SeeD , Garden ' s elite mercenary force , he and Quistis head for the Fire Cavern .
List of Final Fantasy XII : Revenant Wings accessories List of the accessories available in " " . Each party member has his / her personal stock of accessories . Accessories , like other equipment , can be bought from Tomaj ' s shop in the Sky Saloon aboard the " Galbana " . Vaan ' s boots . Vaan can equip different types of footwear . Penelo ' s armlets . Penelo can equip different types of bracelets / armlets . Kytes ' s pouches . Kytes can equip different types of pouches / bags . Filo ' s earrings . Filo can equip different types of earrings . Llyud ' s gloves . Llyud ' s can equip different types of gloves . Balthier ' s rings . Balthier can equip different types of rings . Fran ' s masks . Fran can equip different types of masks / crowns . Ashe ' s necklaces . Ashe can equip different types of necklaces . Basch ' s helms . Basch can equip different types of helms . Ba ' Gamnan ' s shield . Ba ' Gamnan can only equip one type of shield .
Nerrick Nerrick is a dwarf from the original " Final Fantasy " . He is attempting to create a canal which will allow the Warriors of Light to pass from Elfheim to Melmond by sea . When he runs into a large boulder , he realizes he will need explosives . The Light Warriors retrieve the explosives from Castle Cornelia and he is able to dislodge the boulder with them , allowing the heroes to sail out in search of the Four Fiends .
Carbuncle ( fal ' Cie ) Carbuncle is a Cocoon fal ' Cie in " Final Fantasy XIII " . Located in the Nutriculture Complex underneath Palumpolum , it is responsible for the city ' s food supply . Carbuncle is a large floating crystal with butterfly - like wings adorned with two faces similar to the ones adorning Barthandelus . Its shape takes elements from Lindzei ' s . Datalog . " Carbuncle is a Sanctum fal ' Cie charged with food production . Stationed in Palumpolum ' s subterranean nutriculture complex , this fal ' Cie oversees a process of ultra - efficient hydroponic farming employing mobile paddies and careful regulation of light and water . " " A parallel process within the facility generates raw protein to supplement the vegetable foodstuff produced . " Story . Hope shows Lightning the fal ' Cie Carbuncle , with the latter wondering if they should attack it and thus destroy Cocoon ' s source of nourishment . Hope says they should leave it , since they do not want another reason for everyone to hate them . The fal ' Cie Carbuncle later appears in Orphan ' s Cradle when the party approaches one of the Eden waypoints . It , along with the other Cocoon fal ' Cie , becomes dormant following the death of Orphan . Etymology . Like many of the fal ' Cie , Carbuncle is named after a recurring summon in the series .
Retaliate Retaliate , also known as Counterstance , is a recurring ability in " Final Fantasy " series . It allows the user to counter physical attacks used against them . Appearances . " Final Fantasy III " . Retaliate is the Monk ' s job command . The command will allow the user to counterattack the next hit they take at double the damage they receive , while increasing the user ' s Defense plus their current Job Level . " Final Fantasy Record Keeper " . Retaliate is a Samurai rarity rank 2 ability .
Ultima Buster ( Final Fantasy VI ) Ultima Buster , originally translated as Atma , is a boss in " Final Fantasy VI " . It is found in Kefka ' s Tower and is a stronger version of the Ultima Weapon . Unlike most of the other bosses in the tower , Ultima Buster is optional and can be avoided if the player wishes . The boss appears in a prison cell room originally in Vector , standing in the exact same spot Kefka stood in when he was arrested . Battle . Ultima Buster attacks with level three spells like Firaga , Blizzaga , Thundaga , and Southern Cross . When its HP falls to 32 , 640 , it incorporates Flare Star , Tsunami , Quake , and Meteor into its attack patterns . When damaged in any way twelve times , it will glow and begin storing energy ; after three turns it unleashes Ultima . For this reason it may be wise to bring Celes along to Runic Ultima and absorb it . Besides Ultima , many of Ultima Buster ' s attacks are elemental and can be absorbed or nullified with the proper equipment set - up . It should not be too difficult to defeat - though there is the likely chance the player will be unable to kill it in twelve attacks , unless they spam powerful spells like Flare and Ultima . Once it begins charging Ultima , however , it wastes two turns doing nothing , giving the player free reign to go all - out and destroy it before it casts the spell . When killed , the Ultima Buster vanishes to reveal a Save point . AI script . Attack Turns : If HP < = 32640 : If attacked by anything : If Var36 is set :
Onion Queen The Onion Queen is a plant / mandragora - type boss in the game " Final Fantasy XII " fought as a boss in the Sochen Cave Palace , and can later be found as a regular enemy in the Feywood . Battle . To spawn the Onion Queen in the Feywood , the player must clear out all enemies in Ice Field of Clearsight area in the Feywood , zone to Redolent Glade area and return to the Ice Field of Clearsight . Onion Queen will spawn with the other four Mandragora - type enemies . To spawn again after it has been defeated , the player should return to Redolent Glade and back to Ice Field of Clearsight without leaving the Feywood . All five of the Mandragora - type enemies will have reappeared . The mandragoras will run away constantly : In Sochen Cave Palace they run to the corners of the area , and in Feywood they will run to different Shrines of the Lost . The player must be more careful in Feywood and pursue them faster , as the Onion Queen is one of the few enemies in the game that can reach a level of up to 99 . At this level , all physical attacks will be nullified , and only magick attacks can hurt it . They change level when they spend too much time away from the party , when they use the technick Mystery Waltz . One can see from afar a blue aura surrounding the enemies , and it increases about ten levels whenever they use it .
Demon Wall ( Final Fantasy IV ) The Demon Wall , also known as the EvilWall , is a boss from " Final Fantasy IV " . It is the last wall of defense in the Sealed Cave after getting the last Dark Crystal . Battle . This battle must be won quickly , as the Demon Wall will constantly close in on the party , and when it gets close enough , will start to use an Instant Death attack called Crush . Strategy . The player should immediately inflict Slow using either Spider ' s Silk or the Slow spell . Rosa should cast Berserk on Cecil , Kain , and possibly Edge if the player chooses not to use his Throw command . Rosa can then heal , or revive them with Raise if the Demon Wall uses its instant death attack . Assuming the player has been to the Sylph Cave , they could equip Cecil or Kain with the Avenger sword . Not only does it put them in Auto - Berserk , saving Rosa a turn and increasing damage output , it also increases their Strength , Agility and Stamina by 10 . 3D version . This battle will be difficult , as the wall has 99 , 999 HP ( in all other versions , it has 28 , 000 HP ) . Demon Wall will not attack normally as he did in previous versions . Giving Rosa the Dualcast augment before the battle makes it slightly easier . Rydia should always use her best summons , and Kain , Cecil , and Edge always attack on their turns . When it is Rosa ' s turn , she should Dualcast Slow on the Demon Wall and Haste on herself , then cast Haste on everyone else . Afterward , Rosa should cast Berserk on Cecil , Kain and Edge . Rydia should keep summoning . Killing this boss rewards an abnormally high amount of EXP points , even for a late game boss , which can help prepare for the end game .
Deathgaze ( Echoes of Time ) The Deathgaze is a boss in " " . It is fought in the Ruins . Story . The Deathgaze is the mutated , winged form of the Yuke Veriaulde , who was subject to horrible experiments under his master Larkeicus . While Veriaulde was given eternal life due to this experimentation , this boon had one unfortunate side effect ; Veriaulde would transform into the Deathgaze whenever he was exposed to a fragment , no matter how many , of the Crystal Core . When the Hero and companions descend into the deepest room of the Ruins via levitating platform , they meet Veriaulde , who had been hiding away for centuries in order to prevent anyone from tempting the Deathgaze within him . He starts off a surprised and pleasant conversation with the heroes until the protagonist pulls out the Crystal Core piece . Veriaulde backs away in terror , but cannot stop Larkeicus ' curse within him . In an insane fit , the Yuke morphs into the Deathgaze , which the party must fight . Battle . The Deathgaze is a levitating creature , and only a character with Double Jump can reach it . It attacks with Lightning beams , which inflict the Paralysis status , and a wing attack . If a character jumps on top of it , the Deathgaze will cover itself in purple light , which does heavy damage . Casting Gravity at the beginning of the battle will drop its HP considerably , as well as pinning it to the ground . Breaking the casing around the diamonds on its wings will allow the player to damage its weak spot , and if one attacks the diamonds sufficiently , it will have a Gravity effect upon it . The Deathgaze is also capable of casting spells such as Gravity and Thundara , so players must watch for its Target Ring to avoid being inflicted with Paralysis and Gravity . Gravity is especially dangerous , as players affected will not be able to reach the Deathgaze without the aid of Gravity itself .
Motomu Toriyama Motomu Toriyama is a Japanese game director and scenario writer who has been working for Square Enix since 1994 . He initially worked on event scenes in " Bahamut Lagoon " and " Final Fantasy VII " . Toriyama started directing with " Final Fantasy X " and has continued with " Final Fantasy X - 2 , Final Fantasy XIII " and its sequels " Final Fantasy XIII - 2 " and " " . He is a member of Square Enix ' s Business Division 1 and the Final Fantasy Committee . Biography . Motomu Toriyama joined Square in 1994 . At the time , Square was on the process of creating " Final Fantasy VII " . Toriyama was placed under the authority of Yoshinori Kitase , who decided Toriyama ' s role as event planner for the early parts of that game . Toriyama wrote and directed many of the scenes revolving around Cloud Strife and Aerith Gainsborough . He tried to make Aerith an important character to the player to maximize the impact of her death .
Heaven ' s Vigil Heaven ' s Vigil is a village that lies at the foot of the Ymir Qul Range on Arda , Heaven ' s Pillar from the Purvama of Lemurés in " " . Main Missions . Mission 26 : Terms of Alliance . Vaan and Fran start off in the center of the map , isolated from the rest of the party . Fran must survive in order for the mission to be a success . Side Missions . Mission 63 : Battlefield Strahl . Yarhi will spawn almost endlessly from the southwest corner of the map . A lone Summoning Gate is the only replenishing source the player has to combat the hoard .
Bomb forest Bomb forest is a term used to describe a location in " Final Fantasy VI " notably populated by Bombs . This huge forest is located directly west of the Veldt across the river , and directly south of the Phantom Forest across the mountain range . This forest is isolated from the rest of the world as it cannot be reached by walking nor with a chocobo ; the only way to get there is with the airship . This is the only place to encounter Grenades in the Super Nintendo and PlayStation versions of " Final Fantasy VI " . In these older versions , if the player misses encountering the Grenade , the player will never encounter it on the Veldt and Gau will never learn the Grenade Rage . In the " Finest Fantasy for Advance " and following versions , Grenades can be encountered in the Soul Shrine .
Moogle ( Final Fantasy XI ) In " Final Fantasy XI " , a Moogle resides in every player ' s home , known as a Mog House . These Moogles watch over the house and allow access to several options including stored items , gardening , the delivery box and job changing . There are many event festivals in " Final Fantasy XI " that roughly correlate with many real or seasonal holidays in reality in both Japan and abroad ( e . g . , Tanabata is The Summerfest , Valentine ' s Day is Valentione ' s Day , Halloween is The Harvest Festival , etc ) . Moogles coordinate these in - game events and offer various rewards for completion . Moogles play an active role in the story and progress of the core game as well . Nomad Moogles act as mobile Mog Houses , appearing in secondary and tertiary towns and habitations . One Moogle next to Maat in Jeuno is involved with every level cap increase a player must face after reaching Lv . 50 ; furthermore , another Moogle has more recently appeared to manage the new Magician Weapon augmentation system . More recently , Moogle activity has been on the rise in Vana ' diel . A downloadable add - on expansion entitled " " was released in 2009 , dealing with political turmoil in the Moogles ' world , culminating in an unforgettable fight against an unlikely combatant . Types of Moogles . Mog House Moogles . Mog House Moogles can change players ' Main Job and Support Job , allow Delivery Box , Mog Safe , Mog Locker , Storage , and Mog Satchel access , allow the changing of the Layout of the Mog House , and manage players ' gardening . Nomad Moogles . Nomad Moogles have limited functionality . They can only change players ' jobs and grant them access to their Delivery Boxes , Mog Safes , and Mog Lockers . They are located in Selbina , Mhaura , Norg , Kazham , Rabao , Tavnazian Safehold , and Nashmau . There are also special Nomad Moogles — like the one in Ru ' Lude Gardens who assists with Merit Points . Event Moogle . Event Moogles appear only during Special Events , and generally hand out items or equipment related to the special event , like the Initial Eggs during the Easter event . Error Moogle . Error Moogles or " Oops " Moogles are used , when the development team have to warn a character of things , like Auction House malfunctions or other in - game issues . They are placed at the specific " error " areas . Festive Moogle . Festive Moogles are Moogles set aside to pass out gifts to people that attended Square Enix special event seminars . Explorer Moogle . Explorer Moogles are Moogles that provide information about Mog Tablets and provide teleportation services while the " Ease of Exploration " Super Kupower is in effect . Bonanza Moogle . Bonanza Moogles are Moogles who preside over the Mog Bonanza event . Enemy Moogles . In the mission " Smash ! A Malevolent Menace " in " A Moogle Kupo d ' Etat " , players experience their only opportunity in " Final Fantasy XI " to battle Moogles .
Wutai Soldier Wu Wutai Soldier Wu is an enemy from " Crisis Core - Final Fantasy VII - " . As with all other Wutai Soldiers , they will consistently use regular attacks with their spears , or try to inflict Stop with Anesthetic Missile . They can be easily comboed and avoided , so they should not pose too much of a threat if alone , but when in groups , it ' s best to lead them into attacking and then avoiding them before attacking them .
Ghost Train ( The After Years ) Ghost Train is a boss from " " . It is fought in the Depths of the True Moon . Like in " Final Fantasy VI " , it fights the party in a back attack . Unlike its appearance in " Final Fantasy VI " , this boss cannot be defeated with a Phoenix Down or the Raise spell . Battle . The Ghost Train ' s most threatening move is its Wheel attack , which deals moderate damage to one party member . It counts as a physical attack , so stacking the Protect spell will decrease the damage . It will rarely cast Doom on one party member . The Ghost Train is not a fast attacker , so it will not be difficult to revive a party member if they are defeated , but the Slow spell is still effective . Ghost Train is classified as a machine and also as an undead enemy , however , it is not weak to Fire and Lightning magic , but it is weak to Holy . Strategy . Other than casting the Holy spell , it is recommended to equip weapons that have the Holy element . If the party has the , equipping it to the party ' s White Mage and using Curaja is also effective .
Wight ( Final Fantasy ) The Wight , also known as the Specter in the NES version , is an enemy in the original " Final Fantasy " . Wights are undead , with the weaknesses and resistances that are normal for undead enemies , which is Fire and the Dia spell . In addition , a Wight ' s attack can cause Paralysis , which can prove irritating if it affects a physical attacker , so it is advised that the player should take into consideration the possibility of Paralysis . It is fought in the Cavern of Earth and the Cavern of Ice , the latter being only in a small room , forcing the player to fight them automatically . It is not very difficult to defeat them , but they sometimes come in large groups . Simply use Dia , or Fira if Dia is not available .
Larva ( Final Fantasy X enemy ) The Larva is a fiend in " Final Fantasy X " found on the Thunder Plains . It casts Thundara , and when its HP goes below 50 % , it will start casting it on itself to recover HP and increase Magic Power . It is best silenced with Wakka ' s Silence Attack to avoid that . Larva is weak to Water . Another good technique is to use the Deathtouch weapon for Lulu that can be purchased in Guadosalam . Interestingly enough , if a character is equipped with Lightningproof armor and he / she Provoke the Larva , it will retaliate with Fire Magic instead of Lightning magic . Larva will drop armor with Lightning Ward and weapons with Lightningstrike . Other appearances . " Final Fantasy Trading Card Game " . Larva appears with a Thunder - elemental card . " Triple Triad " . Larva appears on a Triple Triad card in the version playable via " Final Fantasy Portal App " .
Soldier ( Final Fantasy IX ) The Soldier is an enemy from " Final Fantasy IX " . They are fought in Cleyra and Alexandria Castle . Removing more than 90 % of their health will prompt them to escape . Other appearances . " Pictlogica Final Fantasy " . The Alexandrian soldier appears as an enemy in " Pictlogica Final Fantasy " . " Final Fantasy Record Keeper " . Soldier from " Final Fantasy IX " appears as an enemy in " Final Fantasy Record Keeper " .
Sand Rat Sietch The Sand Rat ' s Sietch , also known as Sand Rat ' s Cellar , is a location in " Final Fantasy Tactics " . Part of the Zeklaus Desert , it is where Marquis Elmdore was held after being captured by Corpse Brigade Captain Gustav Margriff . Wiegraf Folles killed Gustav upon learning of his actions , and when Ramza Beoulve , Argath Thadalfus , and Delita Heiral stormed the cellar , Wiegraf traded Elmdore for his own escape . Argath attempted to pursue the fleeing Wiegraf , but Delita stopped him , stating that the Corpse Brigade would destroy itself .
Gargoyle ( Final Fantasy III ) The Gargoyle is an enemy from " Final Fantasy III " . It can be found on the World Map near Doga ' s Manor , including while in an airship . At the time they can be fought , they are of no threat to the party , and one use of Tornado from a Geomancer will most likely kill them .
Eureka ( ability ) Eureka is a magic spell in " Vagrant Story " . It is one of Sorcery Spells that Ashley Riot learns from a Grimoire . Ashley learns Eureka from the Grimoire Visible , found in a treasure chest in The Miner ' s Resting Hall of the Abandoned Mines B1 . Eureka costs 6 MP , and upon casting reveals all Traps that could be located inside a room .
Marionette ( Final Fantasy IV ) The Marionette , also known as the Puppet or Marion , is an enemy from " Final Fantasy IV " . They often appear in large groups alongside a single Marionetteer , which should be eliminated first before attention is turned to these puppets . Alternatively , a Kick by Yang may be enough to destroy every Marionette on the field . If not , a quick , multi - enemy - " ara " spell by Rydia should mop up the remnants .
Knight ( Chocobo´s Dungeon ) Knight is a Job class in " " . It excels in Defense but is a little lacking in psyche . It is also hard for the Knight to restore SP . It is unlocked from Freja ' s memories . Like normal Knights , they have very high Defense and decent Attack power . It even has a skill that can raise its Defense even more . The Knight learns the following abilities :
Sucker ( Final Fantasy V ) The Sucker , also known as Soccer , is an enemy in " Final Fantasy V " . It uses Ten Arms as a critical attack . It only targets female characters . AI script . Condition : No Females Alive Change Target : Single Female Other appearances . " Pictlogica Final Fantasy " . Sucker appears as an enemy .