Morchok Morchok is the first boss to appear in the Dragon Soul raid . Background . The most powerful elemental still under Deathwing ' s sway , Morchok - - once a passive guardian - - is now convinced that his only respite will come with Azeroth ' s demise . Morchok rages against the foundation of Wyrmrest Temple , Azeroth ' s last beacon of hope in the Hour of Twilight . Strategy . This fight consists of two alternating phases . Phase one is known as the Crystal Phase and lasts roughly one minute . This phase is the trickier of the two phases and coordination will be needed . For the most part this phase is just a burn phase with a few abilities that the raid needs to be aware of . This fight is ideal for 2 tanks but it is possible to down him with a single tank and some cool downs . On the pull the tanks should face Morchok away from the raid and stay stacked on each other . The remainder of the raid melee and ranged who are not assigned to crystals should be directly behind Morchok to DPS him down and absorb the Stomp ability mentioned above . It is also important the two closest players to Morchok are the tanks to guarantee they are the 2 players getting hit for the double share of the stomp damage not another melee . In 10 man or LFR 3 players will need to be crystal soakers and 25 man 7 soakers are needed . When Morchok casts the Resonating Crystal ability ( roughly every 15 seconds ) a red crystal will spawn . This crystal will explode after 12 seconds dealing split damage to the targeted players . It is important that the targeted players move close to the crystal before this explosion happens or high amount of damage will be dealt . The only other ability that you need to worry about during Phase One is Crush Armor . This is a debuff applied to the tanks every 6 seconds and has the ability to stack up to 10 times . This mechanic causes the undebuffed tank to taunt the boss off the debuffed tank . Continue tank swapping every time your debuff drops . Lastly , once Morchok hits 20 % health the tanks and healers will need to be extra careful on tank and raid damage because Morchok gains the Furious buff , which decreases the time between your attacks by 30 % and increases his damage by 20 % . Morchok begins Phase Two by using his Earthen Vortex ability pulling all players towards Morchok and taking 5 % of their health every second for 5 seconds . Immediately after all players have been pulled towards Morchok , he casts Falling Fragments which is channeled for 5 seconds creating stone pillars in a rough circle around him . Do not stand next to a location where a pillar is to be created or you will be hit for a small amount of physical damage . Immediately after Morchok finishes casting Falling Fragments he begins to channel Black Blood of the Earth for 24 seconds . Black blood will begin to flow out from Morchok , players to avoid being hit from this blood need to run behind a stone pillar . Not moving from Black Blood will deal increased nature damage to the player every second . Finally after the Black Blood of the Earth cast time is finished the fight starts over at Phase One . Loot . " To be announced . . . " Quotes . " To be announced . . . "