naist-nlp/zeshel huggingface dataset:
Gargoyle ( Final Fantasy IV - Interlude - ) The Gargoyle is an enemy from " Final Fantasy IV - Interlude - " . It is one of the weakest enemies encountered on Mt . Hobs , and will often appear alongside the more powerful Fledgling Rukhs . They can be defeated easily with a single physical attack .
Glass Goth Glass Goth is the main antagonist in " Chocobo ' s Dungeon 2 " . He is battled several times in the story . As the final boss , he possesses two forms which must be fought with no pause in between . Story . Glass Goth is initially introduced as an antagonist from the future , where he has supposedly wiped out humanity , who has traveled into the past and is somehow connected to the Mysterious Dungeon , also originating in a future time . However , as the story continues it is eventually revealed that Glass Goth is not exactly what he appears to be . Early on in the game , Mog discovers a large crystal within the depths of the Mysterious Dungeon . At the time there is also a Guz present , whom Mog threatens and chases away . With help from Bahamut , it is eventually explained that after being forced to leave by Mog , the Guz returned , hearing a voice from the crystal that apparently promises it anything it desires . The creature asks for power , the power to defend itself , and no longer be " picked on " , and so begins a process in which the Guz evolves into Glass Goth . This places Glass Goth in the future , but his connection to the past allows him to return to that time , even when Shiroma attempts to send him , the dungeon , and herself , back to what is initially perceived to be their own time . The negative feelings of this Guz are also named as the cause for the behavior of the villagers and the presence of the Mysterious Dungeon itself . After being defeated at the end of the main story , Glass Goth returns in his original form but appears to be unable to maintain it . Eventually , it takes up residence in the doll Shiroma created earlier in the game instead , becoming the new character Kuz , who is available for use in the revived version of the Snow Mountain Dungeon as well as being a selectable second character for the secret dungeon if the player decides to participate in the Bonus Mode . As a party member , Kuz has low HP and weak physical attacks . He can , however , shoot a beam at enemies from a distance which morphs him into that enemy for a limited period of time .
Crescent Mountain Cave The Crescent Mountain Cave , also called Crescent Mountain , is a location in " Final Fantasy VI " . It only appears in the World of Balance on the Veldt , and serves as the entrance to the Serpent Trench . There are no enemy encounters within this area . Story . Gau along with Sabin and Cyan head into the Crescent Mountain Cave to the south in search for Gau ' s " shiny , shiny treasure " he has been keeping within the mountain . Gau forgot where he put it , and they search the vicinity for it . During their search , Gau pulls several tricks on Sabin ( some of which are harmless , but one causes the player to lose some gil ) , but he eventually finds the " shiny thing " which happens to be the stolen diving helmet from Mobliz , and the three hop into the current of the Serpent Trench . Etymology . The name refers to the shape of the mountain range .
Tunneler ( The After Years ) The Tunneler is an enemy in " " . It first appears as a boss in Ceodore ' s Tale , and later as a random encounter during the Crystals . Strategy . If Ceodore has learned Float , casting it before the fight will negate the Tunneler ' s Earthquake attack . Otherwise , it will do high damage when the Tunneler randomly counter attacks with it . Its other physical attacks do not do high damage . Once the battle begins , have Ceodore cast Protect on your party and have the Hooded Man use a Spider ' s Silk to slow the Tunneler down . You can then either have both characters attack physically or use their Cross Slash on it . If you need to heal , have Ceodore cast Cura or use Hi - Potion s . You can deal more damage during the Waning Moon phase , but remember that this will also increase the Tunneler ' s attack damage to your party as well . If needed , stay near the Save point and item vendor in the caves and raise a few levels before engaging the Tunneler .
Zorn ( boss ) Zorn is a boss in " Final Fantasy IX " fought in Alexandria Castle along with Thorn . Battle . The battle will end when one of them is defeated . Zorn and Thorn take turns charging up the other to cast a powerful spell on the party , but if the " charged " twin is attacked , the charge is canceled and the spell will not be cast . Strategy . As the player has a time limit for the fight , it is best to target Thorn instead of Zorn , since he has less HP .
Diabolos ( Dimensions boss ) Diabolos is an optional boss in " Final Fantasy Dimensions " . It resides in the Hall of Demons located within the Lufenia Ruins . Battle . Diabolos uses Dark - based attacks , most of which target the entire party . Assuming the party has the best gear from Lufenia , his normal attacks can do up to as much as 1 , 100 damage . Diabolos can hit twice in succession for a whopping total of 2 , 200 damage and change . Diabolos uses an ability called Dark , which can do up to 1 , 200 damage without Shell and uses Evil Messenger , an attack similar to Dark but stronger , as it can hit the entire party for over 1 , 200 damage each . Diabolos also has a similar move called Dark Breath . It will occasionally hit a party member with Binding Attack , which can hit for over 1 , 000 damage , inflicting them with Paralysis . It uses Mind Blast , which is relative to Binding Attack , but weaker . When Diabolos is about to lose , there is a chance it will use the devastating Soul Despair move , which puts everyone in a near fatal state . This move is equivalent to Tornado , but affects all targets . Dark - type moves will heal Diabolos , including Dark Knights ' attacks . Strategy . The party should be buffed with Shell and Protect . Flare and Comet are good Black Magic spells to cast . Other useful abilities and spells include Curaga , Focus , Haste , and War Cry . If the party has a Dark Knight , they should utilize their Draw Attacks ability to have Diabolos target them .
Ceratoraptor ( Final Fantasy XIII ) The Ceratoraptor is an enemy encountered in " Final Fantasy XIII " . It is found in the Sulyya Springs as a normal encounter . The Ceratoraptor also appears in Missions 16 and 59 . It can call four Ceratosaurs using the ability Courtship Dance , which is why they are best defeated first . It is easy to stun these enemies by ganging up on them , which prevents them from attacking . In battles with multiple targets , especially with Ceratoraptors continually calling for more allies , it is useful to spam spells like Firaga and Ruinga , because it halts all enemies ' actions and stops them from overwhelming the party . Etymology . The name is a portmanteau of " Ceratosaur " and " raptor . "
Wheel of Time The Wheel of Time , also known as TimeGear , is a key item in " Final Fantasy III " , required in order to make an airship for the player to leave the Floating Continent . It is obtained by talking to King Argus . Etymology . The or wheel of history ( also known as Kalachakra ) is a concept found in several religious traditions and philosophies , notably religions of Indian origin such as Hinduism , Sikhism , and Buddhism , which regard time as cyclical and consisting of repeating ages .
Fairy Flute Fairy Flute is a recurring weapon in the series . Appearances . " Final Fantasy IX " . Fairy Flute is a mid - ranked weapon for Eiko , providing 24 Attack and teaching the abilities Esuna , Haste , and Regen . It can be bought for 4 , 500 gil at Oeilvert ' s or Desert Palace ' s Mogshop or stolen from Hilgigars .
Sleipnir ( Final Fantasy XII ) The Sleipnir is a beast / sleipnir - type enemy in the game " Final Fantasy XII " . It is found in the Dalmasca Westersand and in the Giza Plains during the Dry season in Starfall Field . In the game ' s playable demo the player must kill three Sleipnirs on the Phon Coast in order to lure out a boss , but Sleipnirs cannot be fought on the Phon Coast in the full game .
Adamantoise ( Echoes of Time ) The Adamantoise is an enemy in " " . Appearing as large , turtle - like creatures , Adamantoises have high HP and guard themselves by withdrawing in their shell . Attacking while it is Guarding results in a spinning counter - attack . Some species can even utilize the Barrier spell and are known for spewing fireballs , the only way to harm them seriously is to cast Quake or Quaga , which results in flipping them over revealing their soft underbellies that can be stepped on for more damage . If this is a problem , Charge / Smash attacks bypass both an Adamantoise ' s Barrier spell and Guard .
Ashura ( Legend II ) Ashura is a god and an antagonist from " Final Fantasy Legend II " . Ashura became a god with MAGI and now rules Ashura ' s World . He wants to get the ultimate MAGI so that he can conquer the other worlds . Ashura used to be a goblin , but he used the power of MAGI and became a monster with three heads and six arms . Story . The people of First Town mention to the party that Ashura made a base in North Valley , and his men must be looking for the MAGI . Ashura ' s monsters are also attacking people outside of towns . His men manages to retrieve some MAGI in the Relics of the Ancient Gods , they attacked and kill two members of the Guardians just outside of the ruins . When the party tries to retrieve the stolen MAGI in Ashura ' s Base , they find out that the majority of them were already in Ashura ' s hands . When the party reaches the top of his tower , Ashura awaits at the top of a set of stairs . He tells the party that he was about to send someone to tell them that one of his minions micronized and went into Ki ' s body . He also further says that Ki was born with MAGI in her body which gave her the power of healing . If he gets those MAGI , she will die . Killing two birds with one stone , but now that the party is before him . Boasting further , he says that he ' ll kill them and that will make it three birds . Ashura ends up being defeated by the party , but they still have to deal with the minion that he sent inside Ki . The party rushes to Ki in First World at her shrine . Gameplay . Ashura has 900 HP and has Damage , meaning that the elemental attacks are useless on him . However , Ashura is vulnerable to status ailments . Ashura also has Flame , the same as the female mutant ' s starting ability and a variety of physical attacks . Etymology . Ashura is the Japanese pronunciation of Asura .
Garnet ( boss ) Garnet is trapped inside the Prison Cage boss in " Final Fantasy IX " , and the player must defeat Prison Cage before her HP reaches zero . It is recommended to use Potions to restore Garnet ' s HP after two consecutive drains from the Prison Cage boss to avoid her dying . As Zidane automatically enters Trance at the start of battle , the player should not use any multi - target Dyne spells as they will also hit Garnet , causing an instant Game Over .
Wild Horn ( Final Fantasy II ) The Wild Horn , also known as the Tusk Rhino or Rhino , is an enemy from " Final Fantasy II " . They are a minor version of the Big Horn enemies , and are relatively easy to defeat so long as the party has decently high Attack .
Vanity Dive Vanity Dive is Blue Magic spell in " Final Fantasy XI " . It deals damage to a single target based on TP . It costs two Blue Magic Points to set . It increases AGI by three and reduces CHR by two . It can be equipped with Disseverment , Dimensional Death , or Frenetic Rip to create the Accuracy Bonus Job trait .
Bikke ( Final Fantasy ) Bikke is a non - player character from the original " Final Fantasy " . Profile . Due to console limitations , Bikke ' s NES appearance is quite simplistic : black eye patch over his left eye , black captain ' s hat with crossed blue swords , and cyan vest , pants , and shoes . In the remakes which were on consoles with greater color depth his appearance was improved upon : he dons a black eye patch over his left eye , a black captain ' s hat with gold outlines , crossed yellow blades and green buttons on its front . His looks completes purple cloak with gold outlines , purple pants , and red jacket and boots . Story . He is the captain of the pirates who have attacked Pravoka . When the Warriors of Light approach him , he summons nine pirates to attack the player . When they are defeated , he feels regret for his crimes , and surrenders his ship to the party , allowing the player to travel across the world ' s oceans . Once Chaos is defeated and the timeline changed , Bikke becomes a normal citizen of Pravoka . Bikke is the only antagonist in the game whom the player does not fight directly .
Tallboy Tallboy may refer to : Etymology . The was an earthquake bomb developed by the British aeronautical engineer Barnes Wallis and deployed by the RAF in 1944 . At five long tons and carried by the Avro Lancaster , it was effective against hardened structures against which prior , smaller bombs had proven ineffective .
Regen V Regen V is a White Magic spell from " Final Fantasy XI " . It gradually restores the target ' s HP . It can be used by level 99 Scholars . It has a casting time of 2 . 5 seconds , a recast time of 28 seconds , and a variable duration .
Death Machine ( Final Fantasy IV ) The Death Machine , also known as Death Mech in the GBA release , is an optional boss exclusive to the Game Boy Advance and " Complete Collection " versions of " Final Fantasy IV " . It is fought in Cid ' s Trial . Battle . It uses four attacks in the same pattern - Flame , Laser , Piercing Laser , and Object 199 . Laser and Object 199 are virtually instant kills , but Flame and Piercing Laser only do moderate damage and can easily be healed . Strategy . In addition to exploiting the Death Machine ' s infrequency of attacks to get more damage in , it is rather easy to defeat as long as one has Rosa or Porom in the party to heal . Defeating this high - level monster will result in a special weapon , Thor ' s Hammer . An easy way to make use of Cid during this battle is to have him equipped with the Mythril Hammer , which can be bought in the town of Mythril , due to its innate ability to do extra damage to mechanical enemies .
Lizard ( Final Fantasy ) The Lizard , also known as IGUANA in the NES version , is an enemy in the original " Final Fantasy " . It is a challenging enemy if your party has not been sufficiently trained up , but if the player has trained them properly , they should have no problem killing this beast . They appear near Pravoka and Matoya ' s Cave , where they may pose a threat for an under - leveled team , and near Mount Gulg and outside of the Citadel of Trials . Etymology . It was called IGUANA in the NES version .
Ghast ( Final Fantasy ) The Ghast , also known as the GEIST in the Nintendo Entertainment System ] version , is an enemy in the original " Final Fantasy " . Its attacks may cause Paralysis to party members that it hits , so it is advised to attack all Ghasts physically before a powerful member is paralyzed . As an undead enemy , it is susceptible to Fire - elemental attacks and Dia spells . It commonly appears near the towns of Melmond and Elfheim and inside the Cavern of Earth and the Cavern of Ice ; in their later appearances , they are famous for being dangerous ( and frustrating ) due to their tendency to attack in large , chain - paralyzing packs .
Lord Avon Lord Avon is a playwright in " Final Fantasy IX " who wrote " I Want to Be Your Canary " , " Wishing Upon A Star " , and other unnamed works . Not much else is known about him , though his name is a reference to the playwright , who is popularly known as the " Bard of Avon " . There are inferences that Lord Avon could actually be a member of the same summoner tribe as Dagger and Eiko . According to conversations with the moogles at the Eidolon Wall , the summoner tribe moved to Madain Sari 500 years ago , before which , it can be suggested they settled on the Mist Continent . A failed summoning of Alexander caused the summoner tribe to break Alexander ' s summoning gem into four pieces and move away in isolation to Madain Sari . A first edition of " Wishing Upon A Star " can be found in Madain Sari , and as stated by Garnet Til Alexandros XVII , the book is more than 500 years old , the only other one of its kind being in Alexandria Castle ' s library . Alexander is known as the holy protector of Alexandria Castle , and the castle also has an extraction circle for extracting eidolons from summoners .
Chocobo ( Final Fantasy X - 2 ) The Chocobo is an enemy in " Final Fantasy X - 2 " . They exist throughout Spira , though they are most commonly seen on the Mi ' ihen Highroad . The chocobos becomes stronger during the game ' s later stages . Battle . Chocobos are immune to most status effects and don ' t have an elemental weakness . Although they are more inclined to run than to stay and fight , chocobos can fend for themselves when pushed ; chocobos can heal themselves and cast supportive magic , and attack with Choco Kick , which does a moderate amount of damage to a single target . From Chapter 3 onwards they can use Choco Meteor , which does major damage to all opponents . The chocobos are immune to Gravity and have a level of resistance to Eject , Zantetsu , and , at higher level s , Confusion . To capture a chocobo they must be faced in the field alongside fiends and enticed into captivity with Gysahl Greens . Catching . To catch the chocobos , the player needs to have : The player must go to the Calm Lands and defeat the monsters in the Calm Lands Ruins . Clasko will give some greens to go out and catch chocobos with . The prospective owner must encounter a chocobo in battle , first enticing it to stay by offering it Gysahl Greens . Extended battles may require a steady supply of the greens as the party clears away the accompanying fiends . When the fiends have been defeated one more Gysahl Green will ensure capture . During the battle the chocobo may attack . It is important the catcher does not retaliate , or the chocobo will almost certainly run away . First Strike will guarantee the party has an opportunity to use Greens before the chocobo can run . Captured chocobos are sent to the Chocobo Ranch . Creature Creator . In one Creature Creator tale , a chocobo is made from the spirit of a young , sickly girl , who dreamed of adventures in faraway places . After passing away and becoming a chocobo , she is strong enough to live those dreams , instead of simply imagining them . Running across the Calm Lands , the chocobo spots her parents , still grieving over her . As she dashes across the plains , the parents spot the energetic chocobo and decide their daughter must be in a happier place now .
Dancer ( Tactics ) Dancer is a female - exclusive job , unlocked by training a female unit in physical jobs in " Final Fantasy Tactics " . The Dancer inflicts several status changes on all enemies on the field by her dances . Dancers ideally have high Brave , because it directly affects the Dancer ' s abilities . Dancers , like Bards , are useful when it comes to gathering JP , because once selected , the ability will repeat , earning the same amount of EXP and JP . For example , if the player has selected Mincing Minuet and the CT is 10 turns , 10 turns after the initial dance it will repeat , provided the player has not selected another ability to be performed . It costs 3950 / 8000 JP to master this job , depending on the version . Abilities . Dance . Dance ability consists of attacks that sap enemy stats , with one exception that inflicts status ailments on enemies . The damage formula for Dance is as follows : Other appearances . " Final Fantasy Trading Card Game " . Dancer from " Final Fantasy Tactics " appears on cards . Non - " Final Fantasy " guest appearances . " Knights of the Crystals " . Dancer appears as a card in the Ivalice Special Arena has a limited - time special arena with eighteen floors .
King Behemoth ( Final Fantasy V ) The King Behemoth is an enemy in " Final Fantasy V " , a powerful creature fought in the deepest area of the Rift and the Sealed Temple . Battle . King Behemoths have high HP and Attack Power , and will counter any magic attack with Meteor . This includes summon spells and , in the mobile version , Berserk . Strategy . Prior to the mobile version , inflicting Berserk stops them from countering , making them trivial to defeat . The same effect can be achieved in any version with control , though the player can only use magic attacks then . King Behemoths are only immune to the " Mini " status effect . As a result , they are fairly easy to crowd control through spells . Black Mages can attempt to Toad them , Blue Mages can attempt to Pond ' s Chorus or Condemn them , and Oracles ( for the GBA / iOS releases ) can outright kill them easily with " Doom . " Another viable , albeit luck - based strategy , is to use Gaia , which has a chance of reducing its HP to single digits with Twister . Though magical in nature , King Behemoths will only counter Gaia skills with physical attacks . In the GBA and mobile versions , Lenna ' s elemental Finisher ability will instantly kill it . Other appearances . " Triple Triad ( Portal App ) " . King Behemoth from " Final Fantasy V " has a Triple Triad card .
Final Fantasy IX / Allusions " Final Fantasy IX " was intended , in many ways , to be a salute to the history of the series , and as such , it is filled with allusions and references to previous games . One of the most apparent is the similarity of the playable characters to the classic job classes of previous games , most notably Vivi to the Black Mage of the original " Final Fantasy " . In the translation to English , not all of the various names and references match up to those used in the previous English - language releases and because of this , many of the references are missed by the non - Japanese audience . " Final Fantasy " series . " Final Fantasy X " . " Final Fantasy IX " is the first game in the series to make an allusion to a future " Final Fantasy " game . Allusions to the number nine . Being the ninth installment of the series , " Final Fantasy IX " makes some references to the number itself . Although these are not necessarily deliberate allusions to the number 9 ( whether they are or not is speculative ) , they are nonetheless present . Non - Square related . From mythology , television , video games , film , and other media .
Time Crush Time Crush is a recurring ability in the series . Appearances . " Dissidia Final Fantasy " and " Dissidia 012 Final Fantasy " . Time Crush is an ability usable only in EX Mode for Ultimecia , usable by holding and . The attack has a long charge time , but if successful it stuns and traps the opponent for several seconds . The only way to escape the attack is for the paralyzed character to initiate EX Mode . If Time Crush is used a second time on an opponent already paralyzed , they are freed . The player can begin charging Time Crush again while the opponent is paralyzed , and it will execute successfully as long as it activates once the first Time Crush wears off .
Mud Frog ( Final Fantasy XIII - 2 ) The Mud Frog is an enemy in " Final Fantasy XIII - 2 " . They can be found with Hedge Frogs or a Mewmao . They will quickly begin summoning Hedge Frogs once the battle starts , so the party should prioritize killing them as quickly as possible . Paradigm Pack . Mud Frogs are a popular subject of infusion as they have many red - locked abilities , making it easier to dispose those which are unimportant ( such as with Tonberries which has " Ally KO : Power Surge " ) .
Geo - Malaise Geo - Malaise is a Geomancy spell in " Final Fantasy XI " . When cast , a harmful Geocolure effect reduces the Magic Defense of all hostile creatures for as long as they are within emanation range of the caster ' s luopan . In order to learn this spell , the player must visit a Geomantic Reservoir located in Morimar Basalt Fields as a Geomancer after having learned Indi - Malaise .