naist-nlp/zeshel huggingface dataset:
Gunther Arcanus Gunther Arcanus is a level 53 quest giver located in Gunther ' s Retreat in the Forsaken starting zone of Tirisfal Glades . During life , he was a mage and necromancer of the Kirin Tor in Dalaran , and a friend of Bethor Iceshard and Thule Ravenclaw . Sometime during the Third War , he was killed and raised as an undead slave to the Scourge . Gunther was a powerful mage in life , and still strong in undeath , as he managed to break free of the Lich King ' s control of his " own accord " . Thinking he was the only undead with free will , he distrusted all others and retreated to Gunther ' s Retreat for several years , but agents of the Forsaken proved to him that there were undead who fought the Scourge too . Gunther then joined the Forsaken , reunited with his old friend Bethor . Although his appearance is that of a usual undead , he is powerful enough to be called a Lich by the Forsaken . He starts the following quests : Quotes . Bethor Iceshard uses the to communicate with Gunther . See List of Tirisfal Glades NPCs . and Losses of the Third War Trivia . Though he is referred to by the title of " lich " , he actually isn ' t one : he gained the title from other members of the Forsaken due to his sheer power . At the end of his " quest - line " Gunther tells the player that he plans to teach Necromancy in Undercity . He is classified as a " Necromancer " , though but the term Uncorrupted Necromancer may be more accurate , as he doesn ' t show any of the signs other , corrupted / corruptible necromancers show . He could possibly be brought in as a reason to add a Necromancer class to the game . It isn ' t explained anywhere throughout his quests whether he knew Necromancy during his time in the Kirin Tor , which would have been " Illegal " , or if he learnt it after being reincarnated . His level is unreasonably high for the zone he is in , though this could simply have been added for the ' fantasy ' of his power , rather than anything else .
TCG Through the Dark Portal / 19 Cat Form # 19 . Set - Dark Portal < br > Type - Instant Ability - Feral < br > Rarity - Common < br > Cost - 2 < br > Class - < br > Used By - < br > < br > Artist - Malcolm Davis < br > Text - Ongoing : Your hero is in cat form . ( + 1 ATK while attacking . Destroy this card when you strike with a weapon or play a non - Feral ability . ) If your hero would deal damage with an ability , it deals that much damage + 2 instead . When Cat Form is destroyed , you may pay ( 2 ) . If you do , put it into your hand at end of turn . < br > Flavor - " < onlyinclude > Druids always land on their feet . < / onlyinclude > " < br > Card # - 19 < br >
Water - Stained Leather Belt < onlyinclude > < / onlyinclude > This item can be purchased from at her various locations within Kezan , the Lost Isles , and Azshara . It can also be purchased from at his locations within the Lost Isles , but not at his location in Azshara .
Icebane Helmet < onlyinclude > < / onlyinclude > Icebane Helmet is a drop plate head that give a bonus to strength , stamina , frost resistance and an increase defense . It was added in Patch 1 . 11 to help players with the frost damage - oriented Naxxramas . Source . Icebane Helmet is dropped by Heigan the Unclean in Naxxramas Notes . This item is part of the Icebane Plate Collection .
Walking Bomb Mekgineer Thermaplugg ' s obsession for explosives shows , for whenever he is threatened , the many bomb machines start up and begin producing explosive protectors , the Bom Bots or Walking Bombs , for their master . Be wary of these machines , and deactivate them as soon as Thermaplugg starts them up with a bolt of electricity from his Mechanical Battle - Mount that he is never without . Be sure to close these machines by pressing the buttons located on the sides immediately . Note . At one point they were called " Bom Bot " , but it was changed to " Walking Bomb " .
Orphan Matron Aria Orphan Matron Aria can be found in the middle of the Eventide district of Dalaran during Children ' s Week . Aria begins and ends the Northrend quest chain , revolving around either a Wolvar Orphan or an Oracle Orphan . Quests . She sends mail to all players in an urgent action bulletin : < onlyinclude > < / onlyinclude > Script . The Wolvar Orphans will throw the Oracle Orphan ' s toy to each other , while the Oracle Orphan demands it back . Aria then tells them to behave .
Heavy Leather Ball < onlyinclude > < / onlyinclude > Source . This item can be crafted using Leatherworking ( 150 ) ; taught by . This item can be purchased for from from the Darkmoon Faire . Note . Throwing this ball to someone marked PvP will mark you as well .
Mark of the Dragon Lord < onlyinclude > < / onlyinclude > The Mark of the Dragon Lord is an epic - quality ring that creates a protective shield around the wearer and increases mana regeneration greatly while the shield is active . Source . This item drops from Overlord Wyrmthalak in Lower Blackrock Spire and is an extremely rare drop . The estimated droprate is 0 . 7 % . Notes . This ring ' s ability has a 30 minute cooldown from the moment it is used . The player loses the mana regeneration once they take 500 damage and the shield fades . As a damage shield , the ring is inferior to that of the Talisman of Arathor / Defiler ' s Talisman due to its excessive cooldown timer .
Patch 2 . 0 . 3 This patch was the release of the first expansion title the Burning Crusade and went live 9th January 2007 . = World of Warcraft Client Patch 2 . 0 . 3 = The Burning Crusade . Several years have passed since the Burning Legion ' s defeat at the Battle of Mount Hyjal - and the races of Azeroth have continued to rebuild their once shattered kingdoms . With renewed strength , the heroes of the Horde and Alliance have begun to explore the broken lands beyond the Dark Portal . What dangers or rewards await mortal champions in Draenor ? And what will the Alliance and Horde do when they discover that the demons they thought vanquished have returned to renew their terrible Burning Crusade ?
Dust of Deterioration < onlyinclude > < / onlyinclude > Dust of Deterioration was a poison reagent used by rogue s to create poisons that could damage their enemies and slow the casting of spellcasters . Dust of Deterioration as an Ingredient . Dust of Deterioration was used in the following recipes :
Pang ' s Stead Pang ' s Stead is located in the far northeast corner of the Valley of the Four Winds . resides here , a retired farmer , while his family continues to work his lands . With the exception of the Tian Monastery in the Jade Forest , this is one of the first areas where the jinyu and hozen are seen residing together . Just down the road towards the Yan - Zhe River players encounter for the first time , sitting at the crossroads with his impatient niece .
Lake Wintergrasp Lake Wintergrasp was a large frozen lake covered in ice several feet deep . Below the ice , churning water rushed . Sometimes , local tauren and taunka would cut holes in the ice to spear fish , but if one fell in , the water would instantly freeze them . Icecrown River fed it from the north , which tended to be frozen on top also . The lake sat midway up and just west of the Dragonblight proper . It was unknown if the lake had always been frozen , but it probably was , since Icecrown Glacier is right above it . " Frozen lake " was a misnomer , of course . The surface was frozen solid , and one could walk across it and could even drag a small cart if it was not too full . Yet beneath that sheet of ice the water flowed , so cold it could suck the heat from a person in minutes ( if they were lucky ) and so blue it rivaled a clear evening sky . The Icemist tauren would cut holes in the ice and spear the fish swimming beneath . It was bitterly cold near the water , and the wind can slice right through a person . " Lands of Mystery " , pg . 99 < / ref > Lake Wintergrasp in World of Warcraft . The oblong lake on the southern edge of Wintergrasp may be what remains of Lake Wintergrasp . While the sub - zone is not named in - game , a concept map marks this as being Lake Wintergrasp . It seems that the former Lake Wintergrasp has been drained in recent times leaving only a series of lakes and streams .
Water Totem < onlyinclude > < / onlyinclude > The Water Totem is required for a shaman to use water - aligned totems . If no Water Totem is in your inventory , you cannot use water - aligned totems . All relic slot totems count as Water Totems , and if one is equipped or in the shaman ' s inventory , the Water Totem item is not needed . The Water Totem can never be destroyed , however , but if the character has a relic totem then the Water Totem can be placed in the character ' s bank instead of taking up inventory space . Source . This item is a quest reward from the following quests : Water Totem as a Spell Component . A Water Totem must be in a shaman ' s inventory to create the following Water - based totems :
Sliverblade < onlyinclude > < / onlyinclude > Silverblade is a slightly curved silver dagger fit for a rogue , enhancement shaman or warrior around level 35 . It can be sold as well ; it is quite rare but not in high demand on the market . Source . This blade is found very rarely in the Scarlet Monastery from any enemy there .
Recipe : Vial of the Sands / Materials This elixir is made by Alchemists with a skill level of 525 . < includeonly > < / includeonly > 12 Truegold require the following materials : 8 Flasks of Winds require the following materials : 8 Flasks of Titanic Strength require the following materials : 8 Deepstone Oil require the following materials : The cumulative raw materials required are as follows :
Pest Control / Strategy This is a combination strategy for the following achievements : Howling Fjord Grizzly Hills Zul ' Drak Naxxramas Storm Peaks Icecrown Sholazar Basin Borean Tundra Dalaran Shattrath City Terokkar Forest Zangarmarsh Hellfire Peninsula Swamp of Sorrows Searing Gorge Westfall Elwynn Forest Wetlands Barrens Durotar Un ' goro Crater
Lament of the Highborne < onlyinclude > < / onlyinclude > The Lament of the Highborne is a small book that contains the Thalassian song of the same name . The lament was composed by Derek Duke and Russell Brower and sung by artist Vangie Gunn . It appears on the soundtrack . The book serves no gameplay purpose , other than to offer the player a chance to reread the lyrics as many times as they wish . The composers revealed that " the quest design team enhanced a new quest line to incorporate the song as a payoff moment " . The lament can be heard in - game by Lady Sylvanas Windrunner and her Highborne Lamenter s ( pleasant - voiced banshee s ) after finding her locket ( The Lady ' s Necklace , a gift from her sister Alleria ) at Windrunner Spire in the Ghostlands and returning it to the Dark Lady , and at the end of the Silverpine Forest quest line where she charges through the battle killing the fighting worgen . The Lament of the Highborne song and event were originally absent from the beta phase of — however , before release , the event was added to the quest , along with the lyrics to the song . The haunting melody can also be heard as the Burning Crusade credits music , and variations on the lament play in the Eversong Woods and certain areas of the Ghostlands . The instrumental version of the lament without Sylvanas ' voice is a part of the background musics of the Eversong Woods . It is modified into different versions , although combined to form the background music of it . History . Originally thought to be a lament to the Fall of Quel ' Thalas , or possibly the Troll Wars , Lament of the Highborne is a tribute to both these events and more . The original song may have actually been in Darnassian , but given the similarities between it and Thalassian , this is probably a moot point . The original version is a Kaldorei song lamenting the losses during the War of the Ancients — a tribute to the members of the Kaldorei Resistance who fought against , and died by the claws of , the Burning Legion . Some 2 , 800 years ago , the words were altered ( though the melody remained the same ) to reflect the similar losses and courage found in the Troll Wars . The song ( possibly modified slightly ) rose to popularity in recent years , after the Fall of Quel ' Thalas , again to honor the fallen of Quel ' Thalas and those who persevered . Hence , the song is a dirge , not for just the high elves , but for all elves ; Kaldorei , quel ' dorei , and sin ' dorei alike . Videos . BlizzCon 2007 . This song was performed live for the concert attendees at BlizzCon 2007 , and was sung by Vangie Gunn . Official machinima . This video , published by Blizzard on September 19 2007 , shows the assault of the Scourge on Quel ' thalas and the assassination of Sylvanas and her afterdeath rising by Arthas along with Sylvanas singing the song , which is the part players can watch as well for themselves while playing the game . WWI 2008 . The song was performed live during the " Video Games Live Concert " at WWI 2008 . < nowiki > < youtube width = " 418 " height = " 350 " > IX4ovHISQhY < / youtube > < / nowiki >
Ag ' tor Bloodfist Ag ' tor Bloodfist is an orc quest giver located at the Orgrimmar Rear Gate in the contested territory of Azshara . See List of Azshara NPCs . Quote . " We shall find Victory here , it is only a matter of time . " Relatives . Ag ' tor could be related to Gorkan Bloodfist , Bragor Bloodfist , Scout Bloodfist , and Haggrum Bloodfist
Lesser Darkmoon Prize < onlyinclude > < / onlyinclude > Source . This item is given as a Darkmoon Faire quest reward from Notes . The contents of the Lesser Darkmoon Prize are generally an uncommon item of about level 25 - 40 , although common items and rare items have been reported . Recipes requiring 200 skill have been reported among the contents . Some samples items :
Stegodon Stegodons are large primitive dinosaur s native to Terror Run in Un ' Goro Crater . They come in a variety of names , colors , and abilities , and all of them are elite . Stegodons are short - tempered , aggressive , but herbivorous dinosaurs . This massive reptilian creature heaves itself along on four legs the size of tree trunks . A stunted tail sticks out behind it and dark green spikes cover its body . An enormous tusk extends from its blunt snout . Easily irritated , they attack trespassers on sight , but rarely venture from their territories . They consume vast quantities of plant matter and grow angry when logging , mining , and other such activities disturb their food sources . A stegadon begins combat charging , and impaling its attacker . Vicious opponents , these dinosaurs gore and trample to debilitate enemies as swiftly as possible . Stegadons are stubborn creatures and often fight to the death . Many fans belive that the mighty Stegodons are the ancestors to the great Kodo ( as well as the Lightning Lizard , Thunder lizard , Salamander and the Storm Wyrm ) .
WoW Insider WoW Insider , formerly known as WoW . com , was a popular blog and news site about " World of Warcraft " that occasionally referenced WoWWiki . This site was originally a spin - off of Joystiq in late 2005 , but was reachable as a subdomain of Joystiq as of September 2010 . Unfortunately in late February 2014 , many of the regular features were cut due to budget cuts coming down from the AOL parent company . Among the cuts were class blogs . WoW Insider has been officially shut down on the Joystiq network as of February 3 , 2015 . However , shortly after " Wow Insider " ceased operations , several of its popular bloggers moved over to a new site , www . blizzardwatch . com . This transition was spear - headed by Wow - insider ' s then Editor - in - Cheif , Alex Ziebart , and made possible through donations via Patreon . WoW Insider ' s contribution . WoW Insider contributed to this wiki by adding the article Laos Flipor .
The Lost Satchel quest chain This set of three Horde - only quests describes the aftermath of Magatha Grimtotem ' s failed attempt to befriend the troggs in Ragefire Chasm . It consists of a two - part quest and a technically independent third quest and gives a nice boost of XP and Rep to low level characters . Testing an Enemy ' s Strength . As you reach the adequate level ( level 9 , in fact ) , you could chat with Rahauro , servant of Magatha . He will tell you that , beneath the city of Orgrimmar , stout creatures known as troggs started coming to the surface from deep below the lava filled tunnels . In her ever - benevolence , Magatha sought to make peace with the creatures , but they turned on her diplomats , killing them . She will not allow such treatment of the tauren people and now consider the creatures a threat to all of the Horde . So you receive the task to Search Orgrimmar for Ragefire Chasm , then kill 8 Ragefire Troggs and 8 Ragefire Shaman before returning to Rahauro in Thunder Bluff . The Lost Satchel . Magatha has also heard word that one of her servants , Maur Grimtotem , found something peculiar while in the Chasm , but he never made it out to show her what . She ' d like Maur ' s body found - if it still exists - and any signs of what he found while attempting to speak to the troggs . You have to Search Ragefire Chasm for Maur Grimtotem ' s corpse and search it for any items of interest . His corpse can be found on the floor in front of Oggleflint , a level 16 elite trogg . Enter the instance and follow the path to the end where it comes to a T and branches off in several directions . Take the closest path to the right which goes up hill for a short distance . When you reach the top at the landing look to the left and you will see an entrance to a small room where you find the body of Maura Runetotem on the ground with three Troggs surrounding it . You get the Grimtotem Satchel , Take the Grimtotem Satchel to Rahauro in Thunder Bluff . The complete quests are finished . Rewards . If you complete all three quests you will get the following rewards : You can choose from the following 2 items : You receive ( from quest turn - ins only ) :
Time - Lost Scroll < onlyinclude > < / onlyinclude > 10 Time - Lost Scrolls are used at an Ancient Skull Pile to summon one of 4 level 72 elites for working on the quest . These are dropped by Time - Lost Skettis which you can not see unless you have taken a which you get from the repeatable quest that require 6 for each elixir . The following are the mob s that are summoned :
Talisman of Ascendance < onlyinclude > < / onlyinclude > The quests are given by Quartermaster Miranda Breechlock . She has a Quest for each tier of faction ( Friendly , Honored , Revered and Exalted ) . It requires a turn - in of a large number of Insignia of the Dawn and Crusade . The Quests are : Other quest rewards are :
Patch 1 . 7 . 0 IMPORTANT : The first time you enter the game with this change , you must make sure all your addons are enabled , or their saved variables will be lost ! If you accidentally do this once , you can recover by quitting the game , moving your backup SavedVariables . lua into place and restarting the game with addons enabled . You can query to see if an addon is loaded by using the new IsAddOnLoaded ( " addonname " ) function , and you can load an addon dynamically using the LoadAddOn ( " addonname " ) function . This function returns true if the addon is loaded successfully , and can be safely and efficiently called even if the addon is already loaded . Details . User Interface . For your convenience , the function UIParentLoadAddOn ( " addonname " ) is provided which will attempt to load the addon and pop up an error message if it failed to load for any reason . Once an addon is loaded , the ADDON _ LOADED event is sent , with arg1 set to the name of the addon . An addon can listen for that event , and when it receives that event with its own name , it can safely access its saved variables . An important thing to note is that when an addon is loaded dynamically , it doesn ' t have access to any of the virtual frame templates that are defined by FrameXML , including font definitions .
Hand ( spell ) Paladin Hand spells are short - term Paladin spells that give their target a powerful effect before fading shortly after . History . Hand spells were implemented in Patch 3 . 0 . 2 . They are made up of many of the former Blessing spells . Many of the Hand spells were Blessings that acted as a short - term utility rather than standard raid buff , including the former Blessing of Freedom , Blessing of Protection , and Blessing of Sacrifice spells . In addition , Blessing of Salvation was converted into a hand spell from a long term Blessing . These spells are now known as Hand of Freedom , Hand of Protection , Hand of Sacrifice , and Hand of Salvation . Available hands . There are numerous hands available to Paladins . The available hands are as follows : Improving hands with talents . Hands can be improved with the following talents :
Kirin ' Var Village Kirin ' Var Village is located in the southernmost floating island of the Netherstorm . This is a hub for various different quests . Note that although the village ' s name appears on the Netherstorm map , there is no actual subzone named Kirin ' Var Village . Instead , it is separated into four subzones , which contain different types of mobs — Wizard Row , Town Square , Chapel Yard , and Violet Tower . History . When the Alliance sent an expedition to Draenor in order to finish the Horde once and for all , a group of Kirin Tor wizard s lead by Archmage Vargoth established a base in the heart of the Laughing Skull clan ' s territory . They called it " Kirin ' Var Village " . However , a short time after they had settled , Draenor was torn apart . The explosion devastated the land and all that remains today are the islands making up the Netherstorm . The surviving wizards remained in their village for seventeen years . Years later , Prince Kael ' thas Sunstrider , along with his blood elven followers , attacked the village with more power than the wizards could imagine . In the end , the prince ' s forces used a Mana Bomb , similar to the one that eradicated the Cenarion Thicket , to completely destroy the village . Archmage Vargoth ordered his comrades to retreat to the local tower . However , Kael ' thas was wiser and stronger than Vargoth remembered : in the moment that Vargoth and his men entered the tower , the elven prince sealed the doors with a curse on the tower to ensure that none of the wizards within would exit the Violet Tower . But despite Kael ' s efforts , one of Vargoth ' s apprentices escaped : Ravandwyr . Ravandwyr saw Kael ' thas ' plans and escaped , but was unable to warn his master in time . With no one by his side but his " familiar " , Ravandwyr fled to the Arklon Ruins , but found the area being excavated by demon s . He had to instead flee to Area 52 , a goblin settlement . Ravandwyr has sought help ever since from adventurers . Current state . Kirin ' Var Village is now haunted by many of its past ' s residents due to the necromancer , and another apprentice of Vargoth , Naberius . Wizard Row has been over run by Mana Invader s , Mana Seeker s , and Mageslayer s due to the Mana Bomb dropped there by Kael ' thas ' forces . Only two members of Kirin ' Var managed to " keep " their spirits , Lieutenant - Sorcerer Morran and Custodian Dieworth . Many others " live life " like they were still alive . Now that the Dark Portal has been opened once more , Ravandwyr seeks help from brave adventurers that cross into Outland . Quest items . There are several wandering named mobs in Kirin ' Var Village who drop items , which initiates quests , when killed . All of these quests can be completed by returning the items to the respective mob ' s original home at the Wizard ' s Row in Kirin ' Var Village . Currently , there are four mobs who drop these items . On completion of these quests , the associated NPC will become to you . Known named mobs and their respective quests :