naist-nlp/zeshel huggingface dataset:
Swanson Swanson is a watchman living in Covenant in 2287 . Background . Swanson works directly for the compound and administers the SAFE test at the front gate of Covenant . According to the mayor of Covenant , Jacob Orden , he has little to no idea who he was , where he came from , or how to help him . Interactions with the player character . Effects of player ' s actions . During the quest Human Error , if you decide to rescue Amelia Stockton , Swanson and the rest of Covenant will become hostile towards the player . Following Stockton ' s liberation , if not killed at Covenant , he may appear in a random encounter and attempt to assassinate the Sole Survivor . Appearances . Swanson appears only in " Fallout 4 " .
Emilia Butler Emilia Butler was a famous figure in Boston before the Great War . Background . Following her death , the city council unanimously voted in 2031 to bury her in the Old Granary burying ground , the site of the graves of famous American Revolutionary War heroes . Appearances . Emilia Butler is only mentioned in " Fallout 4 " .
Deliver a laser pistol to Eldridge Deliver a laser pistol to Eldridge is a quest in " Fallout 2 " . Detailed walkthrough . Speak to Jules or Father Tully and ask about the Salvatores . Ask where they get their " lightbringers " ( aka laser pistol s ) , and he ' ll say he doesn ' t know . Go see Eldridge in the West Side of town and ask if the Salvatores buy the pistols from him . He ' ll ask to have one received for study , and will pay handsomely for it . Although the promise is a pistol from the Salvatores , any basic laser pistol will do . If Louis Salvatore is served loyally , one can eventually ask him for a laser pistol before the third mission . Of course , outright looting the Salvatores of their laser pistols works too .
The Forecaster Clay , more commonly known as The Forecaster , is a young Psyker living under the bridge at the 188 Trading Post in 2281 . Background . Clay , or the Forecaster , is an orphaned child living under a bridge at 188 Trading Post . He earns by selling thoughts to curious travelers passing through . The Forecaster calls the process by which he comes up with his thoughts " thinking " because he is unsure of the origin of his thoughts , and is uncertain whether he derives his thoughts from a supernatural ability or a very perceptive mind which can digest and make sense of the chatter and movements he sees at the 188 . The origins of his thoughts appear to be the massive migraine headaches that he suffers from , which cause his strange and perceptive thoughts to come out . He wears a which he calls his " medicine . " The medicine , he claims , keeps him from thinking about much during the day , causing his thoughts to get bottled up and rush out as soon as it is taken off . Taking his headgear off to think causes him great distress and pain so the amount of " thinking " that he can do for one day is limited . Appearances . The Forecaster appears only in " " .
Edwards ( Fallout 3 ) Operations Officer Edwards is a Paladin of the Brotherhood of Steel in the year 2277 . Background . Edwards has climbed through the ranks of the Brotherhood and has become a full - fledged paladin . He is trusted in tactical situations which is why he was made an operations officer . Appearances . Operations Officer Edwards appears only in the " Fallout 3 " add - on " Broken Steel " .
Stop the Gangs from attacking Adytum Stop the Gangs from attacking Adytum is a quest that was cut from the final version of " Fallout " . Originally the Blades were a gang and the Regulators were the " typical " honest police force , but later the developers got the idea of switching the groups ' moralities , making the Blades honest people and the Regulators overly authoritarian . The quest was likely removed since it contradicted this state of affairs .
Chauncey Chauncey is a member of the White Glove Society and resides at the Ultra - Luxe in 2281 . Background . Chauncey is a White Glove who objects to Mortimer ' s cannibalistic ways . He wants to stop Mortimer from returning to feeding on humans . To prevent that , Mortimer hired an assassin to kill the informant after a meeting with the Courier in the pool area steam room at 4 PM . Appearances . Chauncey appears only in " " .
Run ' n Gun Run ' n Gun is a in " " . Effects . The Run ' n Gun perk reduces accuracy penalties with one - handed ranged weapons ( Guns or Energy Weapons ) while walking or running . Notes . The gun in the picture is a .
New Vegas Samurai New Vegas Samurai is an and a in " " . Challenge requirements . Deal 10 , 000 points of damage with . Effects . Grants 50 XP upon completion . Notes . This challenge is not repeatable . Behind the scenes . The icon of this achievement is a reference to the film " " . The guitar , stubble and glasses are all references to the main character , Buddy ( who , in turn , is a reference to ) .
Rocket ' s Red Glare Rocket ' s Red Glare is a and for the " " " Lonesome Road " . To obtain this achievement / trophy , the Courier must possess at least one of each of the mods for the Red Glare . Obtaining . This achievement may be earned at the beginning of the expansion , after ED - E opens the first commissary . Simply purchase the three upgrades , as they don ' t need to be installed on the gun to earn the achievement . You need at least 30 , 000 to do this . To get this achievement " free - of - cost " , save before buying all the mods then reload . Otherwise , you can find the modifications very rarely around the Divide . Behind the scenes . The name of the achievement / trophy is a reference to the poem " " by . This poem is best known as the source of the lyrics for " The Star Spangled Banner " - the national anthem of the United States .
Hakunin dreams Hakunin dreams are a series of four cutscene s appearing in " Fallout 2 " , urging the Chosen One to find the G . E . C . K . Arroyo ' s shaman , Hakunin , appears in the Chosen One ' s dreams asking them to hurry in saving the village . The dream sequences occur on October 23 , 2241 , January 21 , 2242 , April 21 , 2242 , and finally , on July 20 , 2242 . If the GECK is located in Vault 13 , the fourth and final dream sequence immediately triggers , skipping any previous left dreams . Arroyo will then be destroyed , with only Hakunin remaining behind to tell the Chosen One of the fate that has befallen their tribesmen , and will point the Chosen One toward Navarro . Notes . This first vision happens on the same day as the Great War in 2077 .
Sting Like a Bee Sting Like a Bee is a perk from " Van Buren " , the canceled " Fallout 3 " project by Black Isle Studios . Behind the scenes . The name of this perk is a reference to ' s fighting style , which he described as " float like a butterfly , sting like a bee " . Sources . Bloomfield Space Center design document
Absinthe Absinthe is a in " " . It is rarer than other forms of alcohol , possibly as a counterbalance to its ability to boost Perception instead of Strength . Characteristics . Absinthe is a green , highly alcoholic beverage distilled from a fermented mash containing wormwood , fennel , aniseed and other herbs . It is notable due to its provision of the highest Perception bonus of any , though only with a Survival skill of 100 . Absinthe does not stack separately from other alcohols such as beer and whiskey . This despite the fact that it does have slightly different effects — Perception + 1 instead of Strength + 1 . However , Dixon ' s whiskey and moonshine both stack separately from this and other alcohols .
Matt Norton ( Fallout 2 ) Matt Norton is a deceased person whose grave can be found in " Fallout 2 " . Background . His tomb is randomly generated in either The Den , Golgotha or Redding . Appearances . Matt Norton is mentioned only in " Fallout 2 " . Behind the scenes . Matt Norton is a reference to Matt Norton , a " Fallout 2 " dev .
L33tists L33tists is a special encounter in " " . In this encounter , the Warrior finds two civilians , Ph4tman and L33tleboy , running around a derelict building complex . They cannot be interacted with and simply move around , shouting L33T phrases at one another . One of the two always carries a piece of After Burner gum .
Lonely Chapel Lonely Chapel is a location in the Commonwealth in 2287 . Layout . Inside are a few skeletons , some in military outfits . Beyond a suitcase by the door and a cooler by a pew , there are some floorboards that reveal a trapdoor to the Federal ration stockpile . This allows you to bypass most of the raiders and go straight to the raider boss Red Tourette . Appearances . Lonely Chapel appears only in " Fallout 4 " .
Command forward depot The command forward depot is a U . S . Army warehouse in Oregon . Background . Munitions , supplies , and armor were manufactured here and then shipped off to Anchorage . It was run by Victor Breckenridge . Appearances . The command forward depot is mentioned only in the " Fallout 3 " add - on " " .
Marked tribal armor The marked tribal armor is a piece of in the " " " Lonesome Road " . Characteristics . A crudely crafted metal armor by some former Caesar ' s legionaries who became marked men in the Divide pre - 2281 . Marked tribal armors are crude versions of Legate Lanius ' armor , constructed from Divide metal , not with care and strength , but with hate , keeping the marked men that were formerly with Caesar ' s Legion anchored . The armor itself is blackened , broken in places and reinforced by signs from the Divide .
Alexandria Arms terminal entries The Alexandria Arms terminal entries is an entry found on a terminal in the Alexandria Arms in " Fallout 3 " . This Average locked terminal is located on a table close to a Guns and Bullets , and near the center of the local map . It opens the nearby door to a storage room containing a Nuka - Cola Quantum .
Nevada agave fruit The Nevada agave fruit is a in " " . It can be obtained by picking it from a Nevada agave plant , which yields two fruits . Characteristics . Nevada agave fruits provide a higher health restoration than most consumables from plants though are heavier in comparison , although they make up for it in value . As with all consumables from plants , they can be harvested again from the same location after a period of time . With " Honest Hearts " installed , they can be used for crafting homebrewed , Sunset Sarsaparilla , wasteland tequila , large wasteland tequila , and healing poultice s at campfires . Behind the scenes . Nevada agave fruit has a very similar appearance to " agave utahensis " ( Nevada agave ) or aloe vera agave whole .
Big Ranch Nevada State Lotto Big Ranch Nevada State Lotto was a pre - War lottery company in Nevada . Background . They made lottery tickets in Nevada . Appearances . Advert for the company can be seen on a billboard far north of Southern Nevada Wind Farm and on the lottery ticket s in Nipton in " " .
Convince the Blackfoots to Sell Water Convince the Blackfoots to Sell Water was going to be a quest in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios . Background . With the snowfall from the mountainside and access to a caravan or rail line , the Blackfoots can become water sellers . You need to convince the leader of the Blackfoots and the leader of the Hangdogs to to agree to this arrangement .
Diamond spear The diamond spear is a throwing and melee weapon in " " . Characteristics . This spear has a diamond embedded in the tip , this allows for better durability and penetration , making it the most reliable strong spear , damage - wise . This spear can be used for standard melee attacks or thrown for a ranged offensive with the potential for a significant damage increase . Location . Sold in the BoS bunkers after Rock Falls . Behind the scenes . Diamonds are considered the toughest mineral to be discovered and have been used to reinforce tools ( such as drills ) in the real world too . However , the hardness rating of a diamond refers to how resistant it is to scratching and not its ability to withstand impact ( or any other kinds of ) forces . A hammer can easily crush a diamond , making the logic behind this weapon questionable .
Assault carbine The assault carbine is a in " " . Characteristics . The assault carbine is a magazine - fed , compact automatic weapon with a high rate of fire and a comparatively low spread . It is one of the most accurate automatic weapons in the game , and can be effectively used in close and medium range . In V . A . T . S . mode , it will shoot a 5 round burst for a cost of 20 Action Points . The assault carbine uses s , boasting an armor piercing effect of - 10 DT , and 5mm AP rounds , which have a - 25 DT effect . These make the weapon highly effective against medium armored or heavily armored targets , as only power armor possesses more than 25 DT . In addition , 5mm HP rounds have only a x2 DT multiplier , compared to the x3 multiplier of other HP rounds . ( All effects as of ) . 5mm is available in large quantities , however the assault carbine suffers from a low base damage of 13 , the second lowest of any rifle in the game . The assault carbine can be equipped with an extended magazine , identical to that used on the regular marksman carbine except with a black rather than aluminum finish . Durability . The assault carbine can fire a total of about 3 , 745 standard rounds , the equivalent of 157 reloads , or 125 reloads when modified with extended magazines , from full before breaking . Behind the scenes . According to J . E . Sawyer , both the assault carbine and the marksman carbine are present due to New Vegas ' proximity to Nellis AFB , since they were both modeled after a " paratrooper - oriented marksman rifle . "
Sally Dunton " Big Nose " Sally Dunton is the proprietor of Klamath ' s Bathhouse in 2241 . Background . A plump , older woman with a large nose , Big Nose Sally is the mother of the Dunton brothers , Buck and Chuck , running the Klamath Bathhouse . She is a stern lady with a business sense that manages the establishment with a steady hand and personally clears customers . She is known for taking care of the Bathhouse workers . Appearances . Sally Dunton appears only in " Fallout 2 " .
Steamer trunk The steamer trunk is a settlement object and container in " Fallout 4 " . Characteristics . Made in green , blue , and brown variants . The vaults in the Commonwealth each have the blue variant , which distinguishes itself by the vault number on the lid . Steamer trunks often contain a considerable amount of caps , as well as ammo , armor , and a weapon . Crafting . Steamer trunks are located under " Furniture → Containers " in the workshop . Locations . Vault trunks . Vault numbered trunks are found in their respective vaults .
DLC04zTestJoel DLC04zTestJoel is a test cell in " Point Lookout " that can only be accessed by using console commands . The console commands to enter these rooms are , as it can only be accessed by console commands it must also be exited this way ( i . e . ) . Layout . The cell features the following items ; Appearances . DLC04zTestJoel appears in the game files of " Point Lookout ( add - on ) " but should not be considered canon because it is a test cell .
United Vault Technicians Bloc The United Vault Technicians Bloc was a voting bloc of Vault 11 in " " . Background . The United Vault Technicians Bloc was one of many voting blocs assembled in Vault 11 , created to influence fellow vault dwellers ' votes and to ostensibly provide a form of mutual security . They are mentioned in the Vault 11 terminal entries , having endorsed Donna Haley for overseer , accusing her of being an adulteress and communist sympathizer . Appearances . The United Vault Technicians Bloc is only mentioned in " Fallout : New Vegas " .
Grand Staircase The Grand Staircase is an immense sequence of land that stretches south from Bryce Canyon National Park through Zion National Park and into the Grand Canyon . The Courier is tasked with finding a map of the region and can then choose to evacuate the Sorrows to Grand Staircase . Here they set up their new settlement with the help of Daniel . Appearances . The Grand Staircase is only mentioned in " " " Honest Hearts " . Behind the scenes . The is a real - world geological feature in Zion National Park .
Submariner uniform The submariner uniform and submariner hat are an outfit in " Fallout 4 " . Characteristics . The submariner uniform is a jumpsuit used by the Chinese Navy before the Great War along with the combo cover . The outfit was meant for submarine personnel , possibly just officers . The uniform underneath the coveralls looks similar to the Chinese jumpsuit but has an officer ' s collar and has buttons , unlike the Army version . The jumpsuit consists of green coveralls with several cargo pockets on the arms and legs , a brown leather belt , and a brown leather handgun chest - rig . It is capable of being upgraded with the ballistic weave if the player has unlocked it from Tinker Tom . The submariner hat is a peaked cover of a Chinese naval officer and a variant of the sea captain ' s hat . The cover features a green upper , brown leather visor , brown leather band , no chin strap ( unlike the US Navy ) , and the communist red star in a gold diamond with a small gold skull pin below .
The Apocalypse The Apocalypse is a in the " " " Lonesome Road " . Detailed walkthrough . This quest appears after you deal with Ulysses and decide the fate of the nuclear missiles at the temple . Choosing any option other than canceling the launch begins this quest and fails The End . Leaving the temple and watching the DLC ending completes the quest . On returning to the Mojave after the ending slides , a nuclear explosion can be seen in the general vicinity of whichever territory was targeted ( or both , if you chose to nuke both Legion and NCR ) .
. 45 AP improved sights Effects . It appears as though there may have been a sort of " " upgraded iron - sight " " mod available for this weapon but it was cut from the final release , and the weapons default model uses them instead . This is evidenced by the fact that static world model do not have these improved sights , nor does the one carried by Follows - Chalk . This mod likely increased the accuracy of the . 45 Auto pistol .
Meet the Fallout 3 devs - Joel Burgess Joel " JoelBurgess " Burgess : What ' s your job at Bethesda ? Lead level designer What previous projects have you worked on at Bethesda and elsewhere ? I came on towards the end of Oblivion . Most of the dungeons had been built by then , but us noble few were able to re - vamp some to be more interesting . I also worked on some DLC , mostly Mehrunes ' Razor , which I did with another LD , Jeff Browne . Shivering Isles was next , of course , and now we ' re on Fallout . We ' ve got a lot of big ideas for the game , I can ' t wait for you guys to get a hold of it . What have you drawn on for inspiration in developing Fallout 3 ? Books , movies , music , etc would be fine , if you don ' t want to name any games . Talk about enjoyable research . Let ' s see . . . Books ; The Road , the Postman , the Wasteland comics , The Martian Chronicles , Tank Girl , heh . Film ; Testament , The Day After ( not tomorrow . . . ) , A boy and His Dog - which is really the closest - to - template Fallout film I ' ve seen - the Mad Maxes , some campy 50 ' s flicks , Six String Samurai , Damnation Alley , Soylent Green , Omega Man ( gotta love Heston ) , and of course the games - Arcanum , Bloodlines , Planescape , Fallout 1 & 2 - obviously all of those , but so many other games that we can be inspired by or learn from - from Zork to Facade to STALKER . Yeah , and I feel cheesy admitting it , but Apocalyptica really helps me get in the mood to work on Fallout , as well as Ben Hogue ' s stuff . Hendrix , too , though that ' s really got nothing to do with Fallout ! Source . Meet the Fallout 3 devs - Joel Burgess @ No Mutants Allowed
Mutant miner Mutant miners are super mutants stationed at the Broken Hills mine , under the supervision of Zaius . Background . The miners wear dusty clothes and hold pickaxes . They are standing idle at the entrance to the mine , waiting for the air purifier to be fixed so they can get back to work . Appearances . Mutant miners appear only in " Fallout 2 " .
Darlin ' Nikki Darlin ' Nikki is a casino dealer in 2241 . Background . Nikki is in cahoots with Pretty Boy Lloyd , and has been ripping off Louis Salvatore . Appearances . Darlin ' Nikki was supposed to appear in " Fallout 2 " , but was cut from the final release .
Vera Keyes ' partitures Vera ' s partitures is a in the " " " Dead Money " . Location . It is located in front of the stage on the music stand in the Tampico . Notes . As with Charon ' s employment contract and Sheet music book , the icon for Vera ' s partitures is a piece of paper with the words " Note - A piece of paper with some writing on it " written on it .
Collapse The Cave Entrances Collapse The Cave Entrances was going to be a quest in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios . Background . Using enough explosives in the right locations , you could seal shut each of the cave entrances . Not only would that force anyone inside to die of suffocation , it would piss off the Blackfoots to no end , since you ' ve closed off much of their supplies and their ability to make new metal out of scrap . Notes . Once two of them collapse the tribals are aware something is up and they ' ll suspect it ' s you .
Lupa ( human ) Lupa is a character mentioned in " " . Background . Other than a brief interaction with Ronald Curtis over ham radio during the quest I Put a Spell on You , not much is known about Lupa or his background . Appearances . Lupa is mentioned only in " " . Behind the scenes . During Ronald Curtis ' radio transmission to Caesar ' s Legion , he calls somebody with the callsign " Lupa , " identifying himself as " Picus . " This refers to the she - wolf , Lupa , who nursed the infants , and Picus , the woodpecker who fed them .
Coupé The Coupé is a vehicle in " Fallout 3 and " . Characteristics . An uncommon two - doored vehicle with a reactor in the rear . Despite the fact that the majority of cars are manufactured by Chryslus Motors , there is no evidence that it was . Interestingly , the vehicle sports two rear axles , likely to support the weight of the large nuclear engine . Location . Destroyed coupés can be found throughout the Capital Wasteland and the Mojave Wasteland . Appearances . The Coupé appears in " Fallout 3 " and " " .
Barber chair The barber chair is a constructible settlement object added in the " Fallout 4 " add - on " Vault - Tec Workshop " . Description . The barber chair can be built in any settlement . Once a settler is assigned , the Sole Survivor can use it to change their hairstyle without needing to go to an already existing barber , like in Diamond City . All sessions are free of charge and give a Charisma boost that will last until overwritten with a different boost . Crafting . The barber chair is located under " Resources → Miscellaneous " in the workshop . Behind the scenes . Early descriptions of the add - on implied that barber chairs could also be used to change the hairstyles of other settlers ( similar to barbershop s in " Fallout Shelter " ) . However , this was omitted from the released version of the add - on for undisclosed reasons .
The Mystery of Vault 666 The Mystery of Vault 666 is a single - stage quest in " Fallout Shelter " . This quest is obtained from a quest clue , which can be found during an unrelated quest . After the dwellers return to the Vault , the quest will be available in the Overseer ' s office .
Mothership Zeta bugs Xbox 360 . Sometimes , when going through the barracks , Toshiro kago will appear as a hostile in the back room with a teleporter and multiple dead aliens . When interacting with him , you can talk to him once , then he will sit down , and it will state " Character is fleeing " instead of Toshiro shushing you . " The Number 1 thing to do to stop glitches in this ( and all parts ) of " Fallout 3 " is simple : TURN OFF AUTOSAVES . Immediately doing this , the game stabilizes and makes a lot more content playable the first time . Just remember to save yourself more often .