naist-nlp/zeshel huggingface dataset:
Power word , silence Power word , silence was an arcane alteration or conjuration spell that surrounded a target creature with a field that sound could not penetrate . Effects . When the caster pointed at a creature and uttered the power word , an aura of silence instantly surrounded the creature out to a distance of 1 ft ( 30 cm ) . The affected creature could not make any sound nor hear any sound for a short period of time . The aura of silence spoiled spells being cast by the target and prevented any further spellcasting for the duration . It also prevented speech , voice activation of magic items , and negated sound - related effects such as a " chime of opening " or a " horn of blasting " . Spells could be cast in the aura of silence using " vocalize " , but only if " vocalize " was in effect before the " power word , silence " was applied . A non - silenced person could removed the " silence " with a " limited wish " or more potent magic , if so desired . Components . Only the verbal power word was required to cast this spell . Pointing was dramatic , but unnecessary . History . This spell was originally written down by a mage from Taruin ( a town in Samarach ) in a tome entitled " Selvar ' s Ineffable Conjurations , Magic , and Phantasms " . The book was given to a young female named Ilistar who eventually became an apprentice of Khelben " Blackstaff " Arunsun . This spell was later published in " Volo ' s Guide to All Things Magical " and became generally known to the magical community .
Onyx Onyx was part of the agate family of ornamental stones but was considered a semi - precious stone when found in pure black , pure white , or in straight bands of both colors . Description . This semi - precious stone was carved for jewelry and decorative housewares and was hard enough to wear well . It was often used for sculpting figurines ( including the magic " onyx dog " ) . A typical specimen had a base value of 50 gp . Powers . There were " nine secrets " that could be enchanted to become an " ioun stone " and onyx was one of them . Physical contact with onyx helped reduce complications and pain during childbirth . Rumors and Legends . Unenchanted onyx was believed to cause bad luck when worn or carried . Elminster has confirmed this suspicion .
Magic match A magic match was a one - use magic item that produced a small flame on demand . Description . It was an ordinary copper rod some 3 inches ( 7 . 6 centimeters ) long . They were typically sold in batches of 20 and stored in small , engraved , wooden boxes . Powers . A brief command word caused a small flame to ignite at one end , which could be used to burn or ignite . It could not be extinguished by wind or water , but burned only briefly and worked only onced . History . In Faerûn , it was believed that " magic matches " had been invented in Kara - Tur . Certainly , the first of them arrived in Faerûn at around the time of the Tuigan Horde invasion in 1359 – 1360 DR . Afterward , Daltim Flamefist and other Faerûnian mages studied the " magic matches " and reverse - engineered a means of making them . Daltim wrote details of the " magic match " in his spellbook " Daltim ' s Tome of Fire " , which he lost in Tethyr in the 1360s DR .
Pelendralaar Pelendralaar was a dracolich in league with the Cult of the Dragon sought to gain control of all of Faerûn by corrupting the Mythal of Myth Drannor . Description . In life , Pelendralaar was a red dragon . Relationships . His partner was Mordrayn , a powerful sorceress who operated a cell of the Cult of the Dragon . History . In 1369 DR , the dracolich aided by the Cult of the Dragon tried to spread corruption to the Mythals of Myth Drannor and gain control of the cities of Faerûn .
Haroun ibn Abbak Haroun ibn Abbak served as Grand Admiral of Huzuz ' s navy in 1367 DR . Personality . Haroun was flamboyant and extremely well - liked by his crews . Activities . Grand Admiral Haroun commanded 40 vessels that patrolled the Golden Gulf and Suq Bay .
Army of the Black Spider The Army of the Black Spider was an army put together by the noble houses of Menzoberranzan to defeat the approaching armies of Gracklstugh ( joined by Kaanyr Vhok ' s Scourged Legion ) in 1372 DR during the Silence of Lolth . Description . The Army of the Black Spider was composed of soldiers from all great houses , as well as sixteen minor ones . There were 30 commanding high priestesses , 4 , 000 drow soldiers , and 2 , 500 slaves . After the first battle , a fourth to a third of the army had been lost . House Baenre had 90 dead and 44 wounded — more than a quarter of their strength . House Barrison Del ' Armgo lost a quarter of their forces and all of their wagon trains . Base . The army mustered in a plaza near the border of the West Wall and Narbondellyn districts in Menzoberranzan . History . At the end of 1372 DR , during the Silence of Lolth when the city ' s priestesses were greatly weakened , the forces of Gracklstugh , driven by Nimor Imphraezl of the Jaezred Chaulssin , moved to attack Menzoberranzan . Allied with House Agrach Dyrr within the city and wanting to draw the city ' s forces out , Nimor disguised himself as Captain Zhayemd of House Agrach Dyrr and reported that Rhazzt ' s Dilemma , a drow outpost in the Underdark , had been attacked . That report spurred the mustering of the Army of the Black Spider . The army moved to engage the attacking duergar at the Pillars of Woe . However , that was in fact a trap manufactured by Nimor . Once at the Pillars of Woe , the soldiers of Agrach Dyrr turned on their fellows and the tanarukk s of the Scoured Legion led by Kaanyr Vhok joined in the fray . The drow army was not very unified , particularly after the loss of Agrach Dyrr . Reinforcements from House Baenre arrived after Nauzhror Baenre scried the battle and saw their predicament . The Baenre contingent allowed the army to retreat , but not without heavy losses . The companies of Houses Fey - Branche , Duskryn , and Kenafin had been wiped out , but many soldiers of Houses Baenre , Xorlarrin , and Tuin ' Tarl , among others , were able to retreat back to the city . Nimor was briefly captured by Andzrel Baenre , but he was able to escape using his " ring of shadow " . After the defeat of the Army of the Black Spider , the duergar and tanarukk armies subsequently marched forth and began the Siege of Menzoberranzan .
Djerad Kethendi Djerad Kethendi ( the " Fortress of Gems " in Draconic < ref name = " AotT / Hardcover - p248 " > < / ref > ) was a Tymanther an port city in the Alamber Sea . Description . Djerad Kethendi was composed of three white pyramids constructed on the southern shore of the Alamber Sea ' s estuary . < ref name = " AotT / Hardcover - p248 " > < / ref > History . The dragonborn constructed Djerad Kenthendi to the south of the ruins of Unthalass . < ref name = " TDYK / Hardcover - p43 " > < / ref > After the Second Sundering , on Nightal 26 of 1486 DR , Djerad Kethendi was one of the two tymantheran big settlements that remained on Toril , alongside Djerad Thymar . < ref name = " TDYK / Hardcover - p32 " > < / ref > Soon after , the Untherite forces led by Gilgeam tried to conquer Djerad Kethendi in an attempt to recover the ruins of Unthalass , < ref name = " TDYK / Hardcover - p58 " > < / ref > and laid siege to the city , starting the First Tymanther - Unther War . < ref name = " TDYK / Hardcover - p173 " > < / ref > The siege was broken when Nanna - Sin was resurrected by Asmodeus , and a dragon turtle servant of Nanna - Sin destroyed the Untherite navy . < ref name = " TDYK / Hardcover - p476 " > < / ref > As of 1489 DR , the dragon turtle was still protecting Djerad Kethendi against Untherite attacks .
Felratha Felratha was a priestess of Lliira in the Moonsea . Activities . Felratha lead a minstrel band , the Felratha ' s Merry Minstrels . History . During the Rage of Demons , Felratha met the drow Arrizz , who was on the surface to search for goods for the refugees from Szith Morcane . Felratha agreed to help him , thanks to her contacts . Together , they gained a shipment of supplies from the Zhentarim and planned to deliver them using the Waydown . For this , they hired an adventuring party to escort them . The plan was to use the minstrel band as cover in order to pass the Red Plumes ' garrison inside the Waydown without suspicion . She was also working with the Order of the Gauntlet to expose Commander Maggarl Helck ' s illicit activities . Personality . Felratha had a kind heart and was worried about the nonhumans ' plight in Hillsfar . She played her lute every time things grew dull . Relationship . Felratha had good connections with the Harpers , the Order of the Gauntlet , the Emerald Enclave , the Lords ' Alliance , and even the Zhentarim .
Taragarth Taragarth , nicknamed the Bloodbrand , was a unique magic bastard sword or short sword . Description . The blade of " Taragarth " appeared as if it had been tarnished by fire , save for along its edges , which gleamed . Just above the crossguard , a rune was etched into the metal of the blade — this was the maker ' s mark . Powers . Even if the blade was sheathed , the bearer of " Taragarth " would be protected from extrasensory perception and all detection spells . Once drawn , the bearer would also be protected from flames as if they were wearing a " ring of fire resistance " and if they were to fall more than ten feet , they would be affected by a feather fall spell . The sword had a knack for cutting through foes , allowing a wide swing to affect multiple surrounding opponents . History . Legend had it that " Taragarth " was forged by Elfgar of Silverymoon , who gave it to Aeroth . Aeroth wielded it against the troll s of the Evermoors during the Long Battle against them and earned it its nickname of " the Bloodbrand " . Unfriendly towards Warlord Tulven Rayuthson , when he became ruler of Silverymoon , Aeroth sailed to the Moonshae Isles , but sages hold that " Taragarth " was abandoned in a disused well on the isle of Toaridge so that his six sons could not bicker over it . Mind flayer s discovered the sword at the bottom of said well and took it to the outpost of Tellectus , until it was looted by brave adventurers . The adventurer who claimed it , allegedly a Merchant Guard of Amn , lost it to bandits but a peddler eventually sold it in Berdusk for a measly four hundred gold piece s . The purchaser , an adventurer who recognized the blade , was dead less than a day afterward , murdered by his companion , the assassin Turl . Turl was in debt to his guildmaster , Iritan of Scornubel , and planned to use the sword to be free of said debt . The next anybody saw of him , Turl was dying in Waterdeep , of poisoned injuries , at the doorstep of the necromancer Marune . Turl gave " Taragarth " , as well as many other treasures , to Marune as payment in an attempt to save his own life . The next time " Taragarth " was seen was in the hands of Vulph , a warrior from Calimshan , who asked Elminster to identify the blade when they both found themselves in Westgate . Once the Sage of Shadowdale was done , Vulph took the blade back and promptly disappeared .
Bendekik Bendekik was a deep gnome priest in Blingdenstone . History . Bendekik was the high priest of the city until 1371 DR , the year of a drow attack . Bendekik remained in the city and made a curse that no drow be able to use the power of the earth . During the fighting , he killed seven drow warriors before he died . In 1479 DR , his assistant Pingtu was back in the city and was the new head priest . Bendekik somehow manifested to him and explained how to end the curse . With the help of an adventuring party hired by Kargien Dissengulp , Pingtu followed the instructions and the curse disappeared .
Dungeons and Dragons : Attack Wing ( game ) Dungeons and Dragons : Attack Wing is a strategy - based tabletop game . It can be played in three different forms . The first form is free play , where the players build their legion according to the basic rules of the game . The second form consists of playing scenarios in which good versus evil , with added neutral allegiances in certain modules . The third form involves tournament play ; this form is usually played in a local store sponsored by Wizkids . In it , the players set up a battlefield with objectives . They are subject to time limits and must play in rounds . The winner gets a limited - edition prize figure . The starter set comes with a copper dragon , a blue Dragon , and a red dragon . Some of the basic game tools are attack / defense dice , movement dials , objective tokens , character cards , upgrade cards , and custom movement measurement sticks .
Spirit Lodge Spirit Lodge was a temporary lodging for green elves in Leuthilspar on the island of Evermeet . Description . The lodge was a long building surrounded by trees . It was grown from different types of trees and painted externally with elven designs . Activities . At the lodge , it was agreed that the rivalries between these elves would be set aside while staying at the lodge , and it was almost never unoccupied .
Incantation The school of incantation contained spells that targeted magic itself and the way of casting it . Like other schools of effect , it thus grouped spells not like the traditional nine schools of magic based on their philosophy , but on what they affected . The schools of conjuration / summoning , illusion / phantasm , invocation / evocation and necromancy were considered opposed to incantation . Specialists in this school , called incantatrix es ( or incantatars ) , were exceedingly rare . None were known outside of western Faerûn . Subschools . Incantation spells could be divided into four groups :
Far Quey The Far Quey were a martial tribe of Nar found in Narfell who were renowned for their toughness . There were 2 , 300 Far Quey in 1357 DR . Activities . Given their rugged lifestyle and fierce attitude toward outsiders , the Far Quey were one of the more dangerous tribes to encounter in Narfell . However , their habitat was not an area that received many travelers . Base of Operations . The warriors of the Far Quey inhabited the frigid lands between the northern shores of Icelace Lake and the Great Glacier .
Bloodstone Village Bloodstone Village was the second largest settlement in Bloodstone Pass , the only real accessible link between the lands of Vaasa and Damara . It was within the Barony of Bloodstone before 1357 DR , but the baron of the time , Baron Tranth , had little power over the dominion . In 1359 DR , it became the home of the King of Damara , Gareth Dragonsbane . The village of Bloodstone layed on the shores of Lake Midai where it joined with the Beaumaris River which ran into the Galena Mountains . History . Before 1357 DR , Bloodstone Village was an important trade route . However , when a dragon turtle was slain in the seas to the south that terrorized shipping , a trade route by sea was opened in the Sea of Fallen Stars . The land trade route that ran through Bloodstone Village was less frequented and the village fell on hard times . During this time , the Bloodstone Pass became cut off from the rest of the Kingdom of Damara due to the war with Vaasa to the north . Many settlements within the area were reduced to anarachy . In this anarchy came the Citadel of Assassins and their hold on the village . Bloodstone Village was forced to pay an annual tribute ( two tendays after the annual harvest ) in food , money , and slaves .
Twilight Knight The Twilight Knight was a vampire and the most mysterious member of the Night Masters , the cabal of vampires who led the Night Masks . Description . The Twilight Knight always wore a mask modeled after a skull and no one except for Orbakh knew his true appearance . History . The Twilight Knight was supposed by Phultan Hammerwand to be a former paladin of Lathander who lost his faith during the Time of Troubles , his lust for power causing the order to banish him . All of this was only conjecture and Hammerwand never did confirm the story and so spoke to no one until he could provide clear proof . Despite his mysterious history , the Twilight Knight proved himself very competent as leader of the guild ' s enforcers and was also responsible for blackmail and extortion operations . He also dealt with all cases of treason inside the guild and had never failed to discover traitors .
Circle of death Circle of death was a necromancy spell that extinguished the life force of several living creatures in all directions . Originally , this spell was simply called death spell , but by 1372 DR it was widely known as " circle of death " . Effects . The old " death spell " version slew creatures outright making it impossible for them to return except via a " wish " spell . This version killed creatures in a 30 ft ( 9 . 1 m ) cube or bigger , depending on the caster ' s level . Negative energy , appearing as light that is somehow dark , radiated out in a burst as directed by the caster . All touched by this energy could have their life force snuffed out . The post - Second Sundering version created a 60 ft ( 18 m ) ball of negative energy with a 150 ft ( 46 m ) range . Every creature in the sphere had a chance to resist the necrotic energies or they suffered serious damage . If cast at higher levels the spell did even more damage . This spell had no effect on the undead , lycanthropes , or creatures from plane s other than the Prime Material Plane . Components . The somatic component of this spell required the caster to point a finger at the intended targets and toss the powdered black pearl dust into the air in front of the his or her lips . The verbal component was echoing and awe - inspiring . The powdered black pearl had to be worth at least 500 gold pieces . Older versions of this spell needed powdered black pearl worth at least 1 , 000 gold pieces . History . The Netherese arcanist Dethed was given credit for the creation of this spell in - 1895 DR . " Circle of death " was a common spell in the Realms .
Wean mother The task of being a Wean mother is delegated to a noble daughter of a noble drow house . Their job is to tend to the needs of a drow infant for 10 years , teaching it language ( low drow , High Drow , Drow Sign Language and undercommon ) , how to manifest it ' s spell - like abilities , and above all to teach it it ' s place in drow society .
Legacy of the Drow Collector ' s Edition Legacy of the Drow Collector ' s Edition is an omnibus containing the four novels in the Legacy of the Drow series by R . A . Salvatore . It was published in hardcover in January 2001 , and again in paperback in January 2003 .
Variath Variath was a powerful druid in the Chondalwood in 1358 DR . Activities . Variath governed a section of Chondalwood . History . Variath born and raised in Chondalwood , went in outside world only one time . Variath in 1358 found ten members of the Sailors of the Crimson Sea mercenary company inside his forest after they had killed a deer , a terrible crime at Variath ' s eyes . He captured them and put them to trial . Personality . Variath believed that all outside Chondalwood was evil and men were evil . He hated what he had seen in Faerûn . In truth Variath was full of petty hatred and wanted to vent his ire on someone .
Arauntan of Selgaunt Arauntan of Selgaunt ( the Wandering Wizard ) was a wizard from Selgaunt . He is notable because in 1351 DR , he recalled that three brothers in Harrowdale had dramatically changed their appearance . History . In 1351 DR , Arauntan was described as a " three - hundred - year - old wizard " so he was born in or prior to 1051 DR . A farmstead in Harrowdale was home to three brothers from Sembia : Torstan , Ulbaern , and Durthar Morgath . However , on the morning after " fey blue mage - fire " was seen above the farmstead , Arauntan swore that the appearances of these brothers had become those of Lord Elmaer Oraun ( formerly Lord of Harrowdale circa 1180 DR ) , his son Erammon Oraun , and his swordmaster Thaeron , who had disappeared centuries earlier at the Battle of Marak ' s Stile . Durthar Morgath would later , during the second inter - dale war , declare himself " Thaeron , Rightful Swordmaster of Harrowdale " .
The sun The sun of Realmspace , rarely also called Sol , was an enormous sphere of fire at the center of that crystal sphere , and the source of light and heat of the eight planets circling around it . In fact , the sun was so hot that any closer inspection was impossible for creatures not naturally immune to fire , even if magic al aid was employed . Features . The sun ' s surface was made up of varying areas of molten earth and fluid flame , a distinction which only was useful for its fire - loving inhabitants . Some areas called sunspots were somewhat cooler than their surroundings and could be recognized by their darker color . At other places , pillars and loops of flame could violently spurt outward from the sun ' s surface for millions of miles . The surface also featured hundreds of portal s to the Elemental Plane of Fire , allowing access to the natives of that place . Another dreaded feature could be found 40 million miles away from the sun : like balls on the spokes of a wheel , twelve spherical dead - magic zone s with a diameter of 100 , 000 miles each orbited Realmspace ' s central body . They were called the sargassos and feared on every spelljammer , which depended on magic for movement after all . Inhabitants . The sun was inhabited by many creatures originally native to the Elemental Plane of Fire : efreet , fire elemental s , firenewt s , fire minon s , helian s , lavaworm s , and salamander s had been recognized . It has also been surmised that inhabitants of other fiery places on the plane s made their home there . Only a few attempts by the sun ' s denizens to leave their home have been registered , but any spelljamming ship that got close to the sun was violently attacked by them , especially the helians . History . The wildspace of the Realmspace crystal sphere was unusually warm compared to others . This led sages to speculate that the sun and Realmspace itself were the oldest among the generally known crystal spheres . It was believed by sages and priests that the sun was created when the goddess Chauntea begged for a source of warmth , so that she could sustain the life flowering on Toril . The goddess Selûne ignited one of the heavenly bodies floating in Realmspace with pure flame from the Elemental Plane of Fire , creating the sun . This act started the enmity between Selûne and Shar that had lasted ever since . Portfolio . Among the deities , Amaunator took responsibility for the sun within the Faerûnian pantheon ; first Re and then Horus - Re in the Mulhorandi pantheon ; and Utu within the Untheric pantheon . In Maztica , the sun lay in the domain of Tezca . In Kara - Tur , it was believed that the Moon Women of the Celestial Bureaucracy were responsible for refilling the great oil lamps that made the Sun shine .
Ashala Ashala was a lizardfolk of the Sharptooth tribe in the Vast Swamp in 1374 DR . History . Ashala was the mate of Kessessek and also a cleric of the forgotten god Essylliss . In 1374 DR , the neighboring lizardfolk tribe of Shadowscale allied with the Church of Shar and began to act strangely . They eventually started a war with the Sharptooth . In the fighting , Ashala was captured alongside others like the chieftain Gathan and ended up as prisoners in the Lost Refuge . From an adventuring party that assaulted the keep , she discovered that the Sharptooths believed the chieftain was dead and replaced him with Kessessek and was greatly pleased .
Vidrinath Vidrinath ( or Lullaby ) was a sword belonging to Tiago Baenre . Description . Like " Orbbcress " , the sword was made of translucent glassteel imbued with diamond s . The hilt was a black metal formed like a spider web . Its pommel looked like a spider ' s head , with two dull emerald s for its eyes . Abilities . The sword was imbued with magic by a djinni . It could defeat some magical energy . It was also imbued with drow sleeping poison . History . The legendary weaponsmith Gol ' fanin forged " Vidrinath " in Gauntlgrym for Tiago in 1463 DR .