Ruins of Ahn ' Qiraj The Ruins of Ahn ' Qiraj is a 20 - man outdoor raid dungeon located in southern Silithus , released with Patch 1 . 9 . Its release was joined by massive server - dependent event called the Gates of Ahn ' Qiraj . It can be found by entering the main Ahn ' Qiraj Gate and continuing on the left path . It uses a similar loot system to Zul ' Gurub , via tokens dropped from bosses which are used to complete quests that give item rewards . Additionally , the quests can only be completed once a certain reputation has been reached with the Cenarion Circle . The rewards are class - specific : a ring at honoured , a cloak at revered and a weapon at exalted . There is a set bonus for all three . The entrance to the Temple of Ahn ' Qiraj , which is a 40 - player raid instance intended to be the step after Blackwing Lair , is via a separate portal following the right path from the Scarab Wall gate . Most of the area is mountable , however , the bug mounts from the Temple of Ahn ' Qiraj do not work here . If any member of your party is in combat then your entire party is in combat no matter where they are in the instance . History . Deep within the deserts of Silithus lies an ancient and powerful race of beings known as the Qiraji . One thousand years ago , the Night Elves and Bronze Dragonflight combined their considerable powers to seal the Qiraji behind the scarab wall with the help of the children of some of the aspects . This is remembered as the " War of the Shifting Sands " . Recently it was discovered that some of the Qiraji were finding ways past the wall . Anachronos , the bronze dragon , helped the adventurers of Azeroth open the Scarab Wall to prevent more incursions . The mortal races have now banded together to confront the evil Qiraji in their own land . A champion has opened the gate and the Horde and Alliance have driven the armies of the Qiraji back into the ruins in retreat . It now falls to heroes to delve into the lair of the Qiraji and put an end to their masters once and for all . Preparation . Many of the mobs in the Ruins of Ahn ' Qiraj use poison or nature - based attacks , so nature resistance gear would be ideal . However , nature resistance in Ahn ' Qiraj seems not to be near as crucial as fire resistance to Molten Core . Guilds who attempt the Ruins of Ahn ' Qiraj should not be required to be decked out in epic - quality equipment . A 20 - man raid can be managed with mostly blues , and even some greens . Likewise to nature resistance gear , Greater Nature Protection potions have some potential use in Ahn ' Qiraj . However , the formula for these potions is known to sell for more than Greater Fire Protection potions . Since the progression for the instances of this size is to go from Blackrock Spire to Zul ' Gurub to the Ruins of Ahn ' Qiraj , the type of gear to have would be ZG - level or above . Those wearing Tier 1 gear and above will find this instance a lot simpler . Inside the Gates of Ahn ' Qiraj there are two portals . The one on the left side is the portal to the Ruins of Ahn ' Qiraj . The one on the right is the portal to the Temple of Ahn ' Qiraj . Having at least 1 druid on your raid is not only a good idea , but essential . Entangling Roots , although unreliable , is the only form of Crowd Control that will work in AQ20 . A balance Druid will shine in AQ20 . Dungeon denizens . Encounters . One of the nice things about AQ20 is that there are only two mandatory boss encounters between the entrance line and Ossirian : Kurinnaxx and General Rajaxx . The raid can then ignore Moam in the Reservoir to skip directly to Ossirian if desired . Loot . The loot in AQ20 comes from : Loot - quest system . AQ20 loot - quests require scarabs and idols which drop from trash mobs and Qiraji items which drop from bosses , combined with a certain level of faction with the Cenarion Circle . Players must collect ten scarab items of two certain types ( two lots of five ) , two stone idols of a certain type , and a single Qiraji item . When a player has the appropriate collection for a particular item and a certain level of reputation with the Cenarion Circle , they can turn them in for the item . World of Warcraft : Cataclysm . In Cataclysm , The Ruins of Ahn ' Qiraj will be retuned as a 10 - player raid . With the concurrent removal of Zul ' Gurub , this will mean the end of 20 - player raids :