naist-nlp/zeshel huggingface dataset:
Pete Hines Pete Hines is the vice president of Bethesda Softworks and is in charge of public relations and marketing of games published by Bethesda , including " Fallout 3 " , " " and " Fallout 4 " . Career . Pete Hines was born in San Juan , Puerto Rico . Hines spent his student years as a DJ for the college radio station . He also acted as commentator for the women ' s basketball team radio broadcasts , and was the PA announcer for men ' s soccer . He also built up experience writing press articles and team programs , between assisting a finance professor with research work . He describes it as " a ton of practice at writing , public speaking , press relations , talking to people one - on - one or in groups , and things it turned out I really enjoyed doing . " Following graduation , Pete worked for the American College of Cardiology and the American Association of Blood Banks , writing professionally for around 5 - 6 years . In addition to this , Pete wrote for The Adrenaline Vault for 3 - 4 years on a part - time basis . Through this he developed a number of contacts within the industry , including current colleagues Todd Howard and Emil Pagliarulo . Pete explains that journalistic experience is useful for games designers , because " it gives you the chance to show that you know about games , can break down why a game is good , or isn ’ t , and make good arguments and give compelling reasons . " Pete finally combined his professional writing with his gaming hobby in 1999 , when he was recruited to Bethesda Softworks ' marketing department . Pete writes the games ' manuals as well as being in charge of all information that is released to the public - press releases , web and blog updates , and announcement posts on the forums . Along with Todd Howard , Pete is frequently interviewed by the press and gives demonstrations of in - development games to industry organizations and ( such as at PAX ) the wider public . Source : Bethesda Blog
Peter Jason Peter Jason ( born July 22 , 1944 ) is an American actor who performs in many plays , movies , and TV commercials , including Desperate Housewives and Deadwood . In " Fallout 2 " , he voiced Drill Sergeant Arch Dornan and the Enclave gate guard .
NCR Ranger ( Fallout : New Vegas ) NCR Rangers ( not to be confused with NCR Veteran Ranger s ) are members of the NCR ' s elite New California Republic Rangers , operating in the Mojave Wasteland in 2281 . Background . Although the New California Republic Rangers constitute an elite branch of the NCR military , they are considered to be a distinct organization in their own right , separate from the regular New California Republic Army . Their members are generally well - trained and highly motivated . The Rangers are hand picked from the standard NCR infantry for their combat and stealth abilities . They are well known for their ability to infiltrate enemy territory and successfully complete missions with great efficiency . Their force of will and general determination has made them famous across the NCR as expert troops . Colonel Hsu , leader of NCR base Camp McCarran in 2281 , says " You come to depend on them [ the rangers ] . " NCR Rangers in New Vegas come in two varieties : civilian and patrol . " Civilian " Rangers are dressed in non - combat attire ( a ranger outfit consisting of a blue shirt , cowhide vest , and pants , with a cowboy - style ranger hat ) and are generally stationed in non - frontline locations such as the Mojave Outpost or Ranger station Charlie , serving a more police - like or sentry - like role . " Patrol " Rangers are equipped with full combat armor ( Ranger patrol armor ) and have slightly superior stats and equipment , serving as frontline troops in the fight against Caesar ' s Legion . However , even the partially - equipped " civilian " Rangers are still significantly better combatants than standard NCR trooper s . Members . In 2281 , some members of the Rangers include : Also note that numerous NCR Veteran Rangers can be found across the Mojave Wasteland , namely in camps such as Camp Forlorn Hope . Locations . Civilian Rangers can be found at each of the six Ranger substations , as well as at the Mojave outpost . Patrol rangers can be found at Camp Golf and Hoover Dam . A single named Patrol Ranger can also be found patrolling near each Ranger substation . If the player is declared a terrorist by the NCR , a kill team consisting of four Rangers will be dispatched to hunt the player down . Like the Legionary assassin s , the Ranger kill - team is heavily bugged and either may not appear at all , or only appear once in the entire game . A Patrol Ranger can be called with the NCR emergency radio . The Ranger will be placed under the command of the player and will follow them wherever they go . If killed , another Ranger can be summoned provided that it has been 24 hours . The Ranger is always equipped with NCR Ranger patrol armor and a cowboy repeater . Appearances . This NCR Ranger appears in " " .
Calis Dr . Calis was the chief scientist in the X - 13 research facility in Big MT . Background . Dr . Calis was the chief scientist in charge of the X - 13 research facility under the command of Dr . 0 in Big MT . All that is known about him can be found on the terminals in said facility . He asked Captain Hamm , Big Mountain ' s security chief , to provide a shipment of cattle prods in order to control the night stalker s , who were becoming increasingly aggressive . Eventually , he evidently decided to face the night stalkers directly , an error in judgement that cost him his life . His skeleton , still clad in a lab uniform , can be found sprawled on the ground outside the night stalkers den . It is also possible that this event allowed the night stalkers to escape into the wild , leading to the further death of most of the scientists in Big MT with the escape of cazadores . Dr . Calis was survived by evidently no one , and recalled with scorn by his colleagues , whose negative comments can be found on terminals scattered around the facility . When asked why he created the night stalkers , Dr . Borous states that Calis dared him to splice together mountain lions , eagles , and condors , which somehow lead to a combination of coyotes and rattlesnakes . Appearances . Dr . Calis is mentioned in numerous terminals in the X - 13 research facility and also appears as a skeleton in the " " " Old World Blues " . He can be found outside of the entrance to the former night stalker ' s reserve .
Sharon Lawrence Sharon Lawrence was a civilian before the Great War . She was the founder of Sharon ' s Downhome Country Lemon , a lemon and lime soft drink . Her company and the soft drink were bought by John - Caleb Bradberton , but Bradberton thought the ingredients were too expensive . Her drink eventually became the Nuka - Cola Clear , which was almost ready to hit the stores when the Great War started . Appearances . Sharon Lawrence is mentioned only in the " Fallout 4 " add - on " Nuka - World .
Free Radical Free Radical is a in " " . You gain enhanced effects from . Effects . Upon completion of this challenge , RadAway will now remove an additional 10 points of radiation . This applies regardless of Hardcore mode being activated - in Hardcore mode , while RadAway will still reduce radiation over time ( as opposed to all at once without Hardcore mode ) , the amount of radiation removed will still be 10 points higher . Behind the scenes . The name of this perk is a reference to atoms , molecules , or ions with unpaired electrons on an open shell configuration .
Jeremy ( Fallout 2 ) Jeremy is an inhabitant of Gecko in 2241 . Background . A tall , thin and bald ghoul in charge of the " all powerful " supply cabinet inside the Gecko reactor , Jeremy is a pleasant , if excessively formality obsessed person . He dislikes Skeeter after he started a fire inside the cabinet . Appearances . Jeremy appears only in " Fallout 2 " .
Fallout 4 Vault Dweller ' s Survival Guide The Fallout 4 Vault Dweller ' s Survival Guide is a publication by Prima Games . The guide contains strategies , maps , walkthroughs , and reference data that a player may find useful while playing " Fallout 4 " , as well as some additional background information about the setting and characters not found within the game itself . The guide comes in two editions : the Standard Edition , and the Collector ' s Edition . The Collector ' s Edition comes in hardcover , and was a limited edition . It includes exclusive bonuses not featured in the Standard Edition .
Sledgehammer Sledgehammers are primitive weapons , used as tools before the Great War . Although not usually considered as a powerful weapon , a strong person can wield one of these like a club , vastly increasing the damage he causes to his opponent when he hits . Variants . Large sledgehammer . A large sledgehammer with big handle and head , and a black color . Often used by thugs in southern California . Demolition sledgehammer . A sledgehammer is used in heavier working conditions , such as industrial areas or for breaking ground . It consists of a long wooden shaft and a metal hammer head . This sledgehammer was common throughout the Capital Wasteland , the Mojave Wasteland , and The Commonwealth . Mill sledgehammer . A sledgehammer formerly used in Carbon Mill in Texas .
Cave cricket gland A cave cricket gland is a consumable item in the " Fallout 4 " add - on " Nuka - World " . Characteristics . An insectoid gland belonging to cave cricket s found throughout Nuka - World . It restores 15 hit points upon consumption but also confers 11 points of radiation damage to the Sole Survivor . Cave cricket glands can also be used to construct predator grenade s at a chemistry station once the predator grenade recipe has been obtained .
Mary Abernathy Mary Abernathy is the deceased daughter of Connie Abernathy and Blake Abernathy , sister to Lucy Abernathy . She was killed when raiders attacked when she was 21 years old , and is buried behind her family ' s property at Abernathy farm . The quest Returning the Favor involves retrieving her stolen locket from the raiders at the USAF Satellite Station Olivia . Appearances . Mary Abernathy is only mentioned in " Fallout 4 " .
Rad rabbit Rad rabbits are creatures that appear in the " Fallout 4 " add - on " Far Harbor " . Characteristics . Biology . Rad rabbits are , as their name implies , irradiated rabbits . They are almost identical to regular rabbits , with a few exceptions : They are somewhat larger than their non - irradiated counterpart and have no fur on their chest , neck , front legs or back thighs and have boils or warts on their body . They also appear to have the beginnings of small horn - like growths on their head , caused in rabbits by the shope papilloma virus . Gameplay attributes . Small , quick and agile , they can be tricky to hunt down without the use of V . A . T . S . or explosives . Appearances . Rad rabbits appear in the " Fallout 4 " add - on " Far Harbor " .
Eustace Hawthorne Eustace Hawthorne is a woman living in the upper stands of Diamond City in 2287 . Background . Eustace is the grandmother of Hawthorne . She can often be found in front of the Colonial Taphouse sharing a table with Malcom Latimer . Unlike other upper stand residents , Eustace is often polite and kind to the Sole Survivor . She also has about 29 house cat s . Notes . Although Eustace is Hawthorne ' s grandmother , the game files mistakenly list her as his parent . Eustace is the only person to witness the Broken Mask incident . Appearances . Eustace Hawthorne appears only in " Fallout 4 " .
Make up Your Mind Make up Your Mind is a and for the " " " Old World Blues " . This achievement / trophy can be earned in the Big MT during " Old World Blues " after the Courier successfully convinces their brain to come back with them .
Veteran decanus A veteran decanus ( plural decani ) is an officer in Caesar ' s Legion in the Mojave Wasteland in 2281 . Background . Veteran decanus officers actually have exactly the same health and skills as a prime decanus , however their Legion veteran armor offers slightly superior protection compared to Legion prime armor , and they are often equipped with better and superior weapons compared to the Prime Decanus . Appearance . Veteran decanii appear only in " " . Behind the scenes . The Latin word " decanus " means " chief of ten " .
Signal Sierra Victor Signa Sierra Victor is a radio transmission located southeast of Jocko ' s Pop & Gas Stop , and east of the VAPL - 66 power station . The large antenna tower near the station entrance can be turned on with a lever on the transformer at its base . Once the power is restored , it begins broadcasting Morse code . The station generating the transmission is in a drainage chamber reached via a manhole . The manhole is southeast of the broadcast tower . It can be reached by using the downed radio tower as a bridge across the canyon that separates the manhole from the broadcast tower . The manhole is south of the far end of the downed tower . Before his death , the assumed broadcaster set a number of traps and barricaded himself in the lone room in the manhole . Judging by the morse code translation , the message is actually asking if anyone is nearby as if the sender were asking " Is Anybody out there ? " Morse code . The station transmits : So overall it says : " Calling anyone this is Sierra Victor over " . Basically , " over " is actually saying " I am awaiting reply " . Traps . This is quite a dangerous location due to several very nicely placed traps , providing an entertaining challenge for explosives experts .
Edwina Bell Edwina Bell was the wife and then widow of Carl Bell , the purported first man in space . Background . She donated Carl ' s skeleton to the Museum of Technology in 1961 . Appearances . Edwina Bell is only mentioned in " Fallout 3 " .
Pipe wrench ( Fallout 4 ) The pipe wrench is a melee weapon in " Fallout 4 " . Characteristics . The pipe wrench is a heavy , metal wrench , specked with rust and covered in chipped red paint . Although other wrenches appear in the game , the pipe wrench is the only one used as a makeshift melee weapon . The pipe wrench ' s low weight , average swing speed and heavy damage makes it a decent low to mid - tier melee weapon . Weapon mods ( in the form of gears and other metal objects held tight in the wrench ' s jaws ) can be added on for additional damage and other effects .
Cory ( Fallout 4 ) Cory is a character mentioned in " Fallout 4 " . Background . Cory is a scavenger living in The Commonwealth . His name is mentioned in a letter found in the wastes . Appearances . Cory is mentioned only in " Fallout 4 " .
Jenny Wilkins Jenny Wilkins was a mother that had not paid her parking tickets in 2077 . Background . Jenny Wilkins had 4 unpaid parking tickets which allowed her car to be towed . During the towing her baby was in the backseat , and when the car got to the impound her baby was put in the lost & found for her to pick up after she paid her tickets . Appearances . Jenny Wilkins is mentioned only in " Fallout 3 " .
Psychic nullifier ( Fallout ) A psychic nullifier is a miscellaneous item in " Fallout " . Characteristics . The psychic nullifier is strange device , possibly the product of an alien technology . It blocks telepathic or psychic commands . Uses . It is placed on the head of a psyker to disable or prevent them from using their powers . A psychic nullifier also blocks incoming telepathic attacks when worn by a non - psyker , such as those frequently experienced in the Corridor of Revulsion . The Vault Dweller can obtain one to aid in passing through the corridor on the way to the Master . Locations . Gideon and the other three psykers each have nullifiers in the game . The Vault Dweller can kill Gideon or persuade him to give the " helm " . The others can be obtained either through theft or killing them .
HN Needler cartridge ( Fallout Tactics ) HN Needler cartridge is a type of ammunition in " " . Characteristics . This cartridge is ammunition for the HN Needler pistol . Each ' bullet ' is a small hypodermic designed to inject a target with its contents upon impact . "
Agatha Egglebrecht Agatha Egglebrecht is a 76 - year old musician and radio host living alone in her house in the Capital Wasteland in 2277 . Background . Fine music is in Agatha ' s blood . Her ancestors were all classically trained musicians , and although those days are long gone , she spent her seventy - six years perfecting the violin until she matched their caliber . She is a kind old woman who feels she is too old to fear the wasteland . Agatha speaks gently and carefully chooses her words , having been well educated . She moved to the shack with her late husband , who passed away on an undetermined date in the past . Her primary source of company since his departure , is that of the passing caravans . She performs musically in exchange for their goods . Her hopes are set on retrieving her great - great - grandmother ' s violin , the Soil Stradivarius from Vault 92 . Relationships . She is the great - great - granddaughter of Hilda Egglebrecht , who was selected to become a resident of Vault 92 . Daily schedule . Agatha spends her time waiting for you to help her find the . After Agatha ' s Song , she sits in her house and will play the violin on request . Appearances . Agatha appears only in " Fallout 3 " .
Garatto Garatto is a character mentioned in " Fallout 4 " . Background . Garatto was a criminal who lived before the Great War . Their case is recorded in a terminal which is located inside the South Boston Police Department . Appearances . Garatto is mentioned only in " Fallout 4 " .
Citadel bailey The Citadel bailey ( also referred to as the courtyard ) is a section inside the Citadel . Layout . The bailey is the training section for the initiates , each section with its own purpose . Here the initiates can practice with various weapons , improve Unarmed skills , and also learn how to wear powered armor , which is taught by Paladin Gunny . Notes . Staying on the shooting range will make them stop their training . When the Lone Wanderer moves from it , they will continue shooting . Appearances . The Citadel bailey appears only in " Fallout 3 " .
Virtual Strategic Solutions Virtual Strategic Solutions Inc . ( abbreviated VSS Inc . ) was a pre - War company which worked as a private contractor for the U . S . Army , developing virtual training aids for various combat situations . At its VSS facility in Washington , D . C . , they produced the virtual reality Anchorage Reclamation simulation . Appearances . Virtual Strategic Solutions Inc . is mentioned in the " Fallout 3 " add - on " " , appearing at a location known as the Outcast outpost and mentioned on terminals in the facility at Bailey ' s Crossroads . In the " Fallout 4 " add - on " Far Harbor " , it is mentioned on a in the Nucleus .
Spear A spear is a pole weapon consisting of a shaft , usually of wood , with a sharpened head . Various kinds of spears are widely used after the Great War , especially by tribals . The user of a spear can either thrust it or throw it . Variants . Sharpened pole . The most primitive type of spear - a simple wooden pole sharpened at one end . Spear . A simple spear with a metal head and wooden shaft . Standard fare for hunting simple animals . ( Poisoned ) throwing spear . Between five and six feet in length , the throwing spear is a timeless weapon with a sordid history synonymous with the history of warfare . With its sharp , ( poisoned ) jagged tip , the throwing spear can be a most formidable weapon in the right hands . Throwing knife spear . The throwing knife spear is similar in shape and design to the knife spear , except it has only one cosmic knife aerodynamically tied to the end of it . Sharpened spear . A spear with a sharper point and edge , giving it increased damage . Snake spear . A poison tipped pole arm . The shaft is wooden , and the tip is hollow steel filled with poison . Serrated blade . A spear with a serrated blade . In " Fallout 4 " , it is a mod for various bladed weapons Diamond spear . A diamond tipped spear which offers great penetration . Dynamite spear . Spear with a stick of dynamite bound to the end . Festering spear . A spear with the tip coated in rotting animal remains . Barbed spear . Spear with a barbed blade at the end . Piston spear . Spear with a pneumatic piston built into the end .
Stein ( Fallout 3 ) Paladin Stein was a Paladin of the Brotherhood of Steel in 2277 . Background . According to the Citadel ' s casualty report Paladin Stein went M . I . A and was presumed dead , and given an honorable death in combat . Appearances . Stein is mentioned only in the " Fallout 3 " .
Devlin Commander Devlin was a commander in the United States Armed Forces . Background . He was the leader of the military personnel at The Divide . Judging from the entries found on a terminal in the Third Street Municipal Building he ' s a very patriotic man , reluctantly instructing his men not to engage the peace protesters . In a second entry he mentions an upcoming visit of General Wellesly . Appearances . Commander Devlin is mentioned only in the " " " Lonesome Road " .
EPA pamphlet An EPA pamphlet is a cut item from " Fallout 2 " . Characteristics . A white piece of paper , probably promoting the agency . Appearances . The EPA pamphlet was to appear in " Fallout 2 " , but was cut from the final release .
Puesta del Sol switching station terminal entries The Puesta del Sol switching station terminal entries are a series of found on terminals in the Puesta del Sol switching station in the " " add - on " Dead Money " . Ennis ' s terminal . This terminal is located on the counter in the first room of the switching station . Its power needs to be restored by fixing the electrix box nearby , then the entries can be read . Terminal . This terminal is located a little further up on the counter in the first room of the switching station . Its power needs to be restored by fixing the electrix box nearby , then the entries can be read . Terminal . This terminal is located in the midsouth alcove on the local map , near a . Terminal . This terminal is located on the desk in the Utility room , between the first and second station floor . Ventilation Control System . This terminal is located on the wall in the break room , next to the Utility room . Terminal . This wall terminal is located inside the outer northeast Average locked room on the map . Terminal . This terminal is located on the desk in the same Average locked room . Terminal . This terminal is located on a desk , in a corner east of the remote maintenance terminal . Remote maintenance terminal . This terminal is located southwest in the final area and used by Christine during Mixed Signals . Turret Control System . This terminal is located on the wall down the stairs to the remote maintenance terminal .