naist-nlp/zeshel huggingface dataset:
James T . Roche James T . Roche , also known as Jimmy T . , J . T . Roche or simply The Doc , is a super mutant medicine man , though apparently not a good one , found in Denver in 2253 . Background . Jimmy T . is a large super mutant , but with delicate hands and facial features . He walks slumped over , head facing the ground . He speaks very quietly , unless the discussion turns towards one of a medical nature . He is known to give first aid help for those that have requested it . James was a doctor for a small mountain community . He lived alone , due to his super mutant nature , but always did his best to care for the people in his small village . He studied pre - War medical journals and tried to perform as much modern medical care as possible , as compared to a tribal shaman . While on a house - call to one of the village elders , a storm snowed him and the patient in . When the rest of the village was able to reach them months later , they discovered one fairly fit super mutant and the bones of the village elder . The villagers turned James over to the NCR for practicing medicine without a license , but they were never able to prove the charge of cannibalism . James refuses to discuss the events of those months . Years ago Jimmy T . was attacked by a tribe of Jackals , who he managed to kill , then eat . Then he healed one who tried to attack him later , and that one went back to the others and told them he had magic in his hands , so after that they welcomed him when he came around , and even shared food ( since in a way he carried some of the tribe ' s strength with him ) . Six months prior to the Prisoner ' s arrival , Jimmy T . was still travelling with the Jackals who were searching for a new food source at the time . Crazy Bitch , a Daughter of Hecate , was also with them . Jimmy felt as though Crazy Bitch didn ' t want him around , and he was right , she would not only talk up her own medicine over his but talk poorly of Jimmy . Concerned that Crazy Bitch would convince the tribe into sacrificing him , Jimmy T . took the opportunity of hitching a ride out with Helen and Eddie Galenski ; despite opposition they allow it because Jimmy once healed one of their kids . Jimmy T . got off at Denver , where he stayed with the salvagers at their old camp until it was overrun by dogs , he helped patch up the wounded and continues to live among them at their new site . Jimmy still trades with Eddie Galenski , and keeps secrets from both Eddie and the salvagers that he is tied to each group . He finds just about everything funny in an annoying kind of way , and has a big , booming laugh to go with his sense of humor , but he seems trustworthy . Appearances . James T . Roche was to appear only in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios .
Wakemaster alarm clock Wakemaster alarm clock is a junk item in " Fallout 4 " . Characteristics . The wakemaster alarm clock is a white clock that makes an alarm sound off at a user defined time . Crafting . The wakemaster alarm clock can be broken down into its individual components for use in crafting :
AKQA AKQA is an privately held company , specializing in many disciples of interactive marketing , including interactive experiences and customer relationship management , e - commerce and technology services , media , search and analytics , interface design and content creation and distribution . Their expertise is not just limited to digital marketing , however , they have also helped create , fully integrated and experiential campaigns on behalf of their clients as well . The company is headquartered in San Francisco and has offices in Washington D . C , New York , London , Amsterdam , and Shanghai with 750 full - time employees . AKQA specializes in internet and digital marketing , serving numerous clients including Coca - Cola , Fiat , McDonald ' s , Microsoft , Nike , Inc . , and Visa [ 3 ] . One of the company ' s most visible non - advertising projects was the design of the user interface for the Xbox 360 video game console . " Fallout 3 " . They were responsible for " Fallout 3 ' s " Prepare for the Future viral advertising site .
Miranda Song Miranda is a woman living in Vault 81 in " Fallout 4 " . Background . Some time after Overseer McNamara opened Vault 81 , Miranda met a woman from the Commonwealth whom she was very fond of . The woman said she would take Miranda away from the vault to be with her . Excited , Miranda gave the woman all of her money to find a place for them to live . Miranda did not hear from or of her for months , until a passing trader informed Miranda that she saw the woman with a man in Diamond City . Devastated by the betrayal , Miranda developed a deep distrust and resentment toward outsiders . Interactions with the player character . Other interactions . She will convey her dislike of the Sole Survivor ' s presence in the vault . After completing the quest Hole in the Wall , she will thank the player for saving Austin Engill and apologize for her earlier behavior . After passing a speech check , she will speak of meeting a woman who cheated her out of all her money , who was last seen with another man in Diamond City . Appearances . Miranda appears only in " Fallout 4 " .
Jimmy ( Fallout : New Vegas ) Jimmy is a homosexual male prostitute for hire living in Westside in 2281 . Background . Jimmy is one of the three prostitutes managed by Pretty Sarah within the Casa Madrid Apartments in Westside . Speaking with outside the apartments after talking to Jimmy will allow the Courier to inquire about Jimmy ' s past , where it is revealed that he used to be a slave for Caesar ' s Legion . When the Courier returns to Jimmy to talk to him about his past , he will open up and state that the Legion raided his village and that he was specially chosen by a centurion as a " helper . " The centurion had tried to protect Jimmy as the Legion became suspicious of their relationship - with Caesar punishing homosexuality with death - but eventually decided to get rid of him . Jimmy realized what was happening , and after the centurion had taken him into the desert , Jimmy caught him off - guard with a kick to groin and ran for it , eventually ending up in Westside . Appearances . Jimmy only appears in " " .
Boxwood Hotel roof The Boxwood Hotel roof is a in the Divide in the " " " Lonesome Road " . Layout . The area is directly outside of the buried buildings , and contains many destroyed and semi - sunken buildings . Immediately after leaving the buried buildings , there are two military shipping crate s to the right , and further ahead on the rooftop behind a vent , there is a metal box containing assorted items . Just before leaving on the first floor of the building , there are two vending machines , as well as a first aid box partly hidden underneath two mattresses . Occasionally , s may spawn just outside of the building . The unique deathclaw named Rawr is in a cave nearby . Appearances . The Boxwood Hotel roof appears only in the " " " Lonesome Road " .
Ranger Morales ' corpse Ranger Morales ' corpse is a marked in the Mojave Wasteland , just to the east of REPCONN headquarters . A map marker is added when the Courier speaks to Pvt . Christina Morales who ' s located in the Camp McCarran concourse . She is a sad woman in NCR armor sitting on the left of the concourse upon entering from the Camp McCarran terminal building . When speaking to her , it ' s possible to find out that her husband , Esteban Morales , an , had been killed in the line of duty and that his body was not recovered . Agreeing to find the body of her husband starts the unmarked quest " A Final Plan for Esteban " . The Fiends created a " honeypot " with the corpse , surrounding it with snipers and traps in order to kill more NCR who attempt to retrieve the body . Note that there are two NCR bodies located here , the other being Ranger Jackson . It is not necessary to retrieve Jackson ' s body for the Morales quest . Layout . Ranger Morales ' corpse is slightly to the northeast of REPCONN Headquarters . The area consists of three buildings in a U shape around an open area with the corpse in the middle next to a flagpole . There is also a park bench . There ' s a dumpster off to the left . There are three ways into the area ; from the REPCONN Headquarters side , the train tracks side where there is a trip mine and a , or from the far side where there are numerous . The Fiend snipers have a visual from all sides , making it difficult to approach undetected . Note that the location and the Fiends guarding it do not exist and cannot be discovered prior to talking to Private Morales . After dispatching the Fiends , the Courier can carry Morales ' body northwest ( not just north , northwest ) along the road just past the tracks . There , NCR trooper s will be waiting . Morales ' body cannot be carried into the camp . Appearances . Ranger Morales ' corpse appears only in " " .
Happy Pie Happy Pies are a consumable in " " . Characteristics . Happy Pies restore a few HP . Originally , happy pies were to be addictive , with an addiction that lasted for 48 hours and subtracted 1 from Perception and 2 from Intelligence . However , the chance to get addicted was left as 0 .
Mutant freak The mutant freaks or feral super mutants were grotesque test subjects of Erkal , a mutant scientist in 2197 . Background . Mutant freaks apparently were super mutants once , but were later morphed into piles of flesh , kept alive by electricity . It is unknown what kind of operation the scientist performed , but the same electricity or radioactive goo found in this area could have been used on them . Some of them are also kept in glass tubes . They were intended to be used as guinea pigs , which later could give clues on how to cure mutant sterility . Appearances . Mutant freaks appear only in " " .
Veni , Vidi , Vici Veni , Vidi , Vici is an and final in " " if you choose to side with Caesar ' s Legion . Detailed walkthrough . First , to initiate the quest , the player must have finished Arizona Killer and by then have access to start " Veni , Vidi , Vici " ( which is a final test that results in the Legion attaining victory and control of the dam and New Vegas with the rest of the Mojave ) . You will start off in Legate ' s camp , and must make your way to the Legate ' s war tent where Lanius will open conversation with the Courier , before the attack on the dam . After the conversation with Lanius , the Courier will be summoned outside the tent where he will witness dozens of legionaries preparing to attack and then march towards Hoover Dam . The Courier must then follow the path of the legionaries , past the gate from the Legate ' s camp to the dam . The player must fight their way along Hoover Dam to the entrance to the visitor center . Along the way , if the player completed the quests For Auld Lang Syne and Volare ! , the Enclave remnants and Boomers will arrive to assist the player . NCR snipers are positioned atop inaccessible towers and must be killed from a distance . Near the visitor center , a handful of Great Khans will assist the player and the Legion if the player did not break their alliance with the Legion in the quest Oh My Papa . At the visitors center the player must enter the Hoover Dam power plant 01 area and fight their way past NCR ' s forces to the 04 power plant , where the entrance to Oliver ' s compound can be found . When the player enters the compound , General Oliver immediately initiates dialogue . With a Speech check of 100 , the player can convince him to retreat for the sake of his men . All other options result in a fight . Oliver and the NCR Veteran Ranger s with him flee to the second floor as several rank - and - file NCR troopers attack the player . The player must navigate the floor , which includes several force fields that cannot be passed , to reach the balcony where the stairs to the second floor are . Here the player must defeat the two Veteran Rangers , and the floor is heavily booby trapped with numerous grenade bouquets and bear traps , among other dangers . At the end of the room the player will find the stairs to the third floor , where Oliver ambushes the player with several NCR heavy trooper s . When Oliver and all the NCR soldiers in the compound are dead , the player is given the objective to report to Lanius . He will appear before the player upon leaving the compound , congratulating the player on seizing the dam for the Legion and telling them they will be rewarded for winning the Mojave . The ending then plays .
Harry ( Vault 11 ) Harry ( referred to as Voice 3 in subtitles ) was one of the five remaining survivors of the disaster of Vault 11 , and was one of the four who spoke in favor of committing suicide . Appearances . Harry is heard and mentioned only in " " .
Squirrel on a stick ( Fallout : New Vegas ) Squirrel on a stick is a in " " . Characteristics . A squirrel on a stick is a squirrel that has been skewered with a stick and roasted over an open flame . It heals a small amount of Hit Points , but with a small dose of radiation . It will also reduce starvation by a relatively good amount in Hardcore mode . Notes . Oddly enough , live squirrels do not appear in " Fallout : New Vegas " .
Butcher ( skill ) Butcher is a skill in " " and that was to appear in " " ( skills in these game work like perk s do in other " Fallout " games ) . " Fallout : Brotherhood of Steel " . Each level of this skill increases the player characters Critical Chance by 5 % ( up to a maximum + 25 % ) when using blades . " Fallout : Brotherhood of Steel 2 " . Unspecified , but presumably 5 % , increase in Critical Chance when using knives .
Bryce Anders Bryce Anders is an NCR ranger found in Vault 3 in 2281 . Background . Bryce Anders is an injured ranger scout inside of Vault 3 . He can be found by entering the living quarters , making the first left and proceeding directly ahead through the door to find a dead Fiend along with some booby traps at the foot of some stairs leading to the recreational wing . The hallway to the door ( which is up some stairs ) has two mines and a tripwire booby trap on the living quarters side and another two mines on the recreational wing side . He reveals that he is on a mission to kill the leader of the Fiends in Vault 3 , which initiates the unmarked quest " Bounty Killer " . You have the options to heal him , help him kill the leader , offer to finish the mission solo for him , or lie about his health and send him to his death . If you complete the quest , he will travel to Camp McCarran if he lives , where he will bunk inside one of the barracks tents outside . If you send him away he will open a panel that is next to the vault entry area . It is possible to get a key to the maintenance area from him . The key is only necessary if your Lockpick skill is below 75 and you did not pass the Speech check ( or wear Great Khan armor ) at the entrance to the vault , which would grant you access to all sections . Appearances . Bryce Anders appears only in " " .
Beaded blazer The beaded blazer is a unique piece of clothing in " Fallout 4 " . Characteristics . This piece of clothing can only be worn on Mama Murphy . It cannot be obtained on her death or by removing it from her inventory . The only way to get it is through mods or console commands
Andrew ( Fallout : New Vegas ) Andrew is a person living somewhere in New California . Background . He was in a relationship with , an NCR soldier stationed at Camp Forlorn Hope , who was killed in an attempt to re - take Nelson from Caesar ' s Legion . Devin wrote him a letter prior to his death , but was unable to mail it . Appearances . Andrew is mentioned only in " " .
Shi - Huang - Ti The Shi - huang - ti was a Chinese submarine that crashed in San Francisco during the Great War . The descendants of the crew settled in the ruins of the city and became known as the Shi . The remains of this vessel were likely used as material to help construct the Steel Palace , and the ship ' s on - board supercomputer was established as the Emperor . Appearances . The " Shi - huang - ti " was originally meant to appear in " Fallout 2 " , but was eventually cut from the final version of the game because of time constraints , and is only mentioned by the Shi Emperor . Behind the scenes . The name of the submarine , " Shi - huang - ti " , is an alternative Romanized spelling of " " ( 始皇帝 ) , the first emperor of a unified China and founder of the Qin Dynasty .
Shi squatter Shi squatters are characters living at the Shi - town Docks in San Francisco in 2241 . Background . The Shi squatters are not actual members of the Shi but simply live in unoccupied areas in the docks . They have given up the protection of society and seem to enjoy their new life . Appearances . Shi squatters appear only in " Fallout 2 " .
Shovel A shovel is a tool used mostly for digging . However , it can also be used as a weapon . Variants . Shovel . In " Fallout 2 " , the shovel is just a miscellaneous item used mostly for gravedigging . In the " Fallout 3 " add - on " Point Lookout " it is used primarily as a weapon , in " " it is a weapon primarily used for digging . In " Fallout 4 " it is a miscellaneous item used for scrapping into crafting components . Fertilizer shovel . The fertilizer shovel has one of the longest reaches of any melee weapon in the game , making it effective for fending off large groups of enemies . Its poison damage stacks with each hit , so massive amounts of damage can be piled on quickly .
Paint gun The paint gun is a miscellaneous item in " Fallout 3 " and " " . Characteristics . Paint guns are a common , semi - valuable junk item . In " Fallout 3 " they are used in the construction of the dart gun . In " " it serves only as a miscellaneous item with no known uses . Locations . " Fallout 3 " . Paint guns are found throughout the Capital Wasteland . They are reliably found in toolboxes , metal boxes , around workbenches , and in raider camps . They are also sometimes sold by " miscellaneous " vendors like Crazy Wolfgang , Knick Knack , Karl , and Seagrave Holmes . Some guaranteed locations for paint guns :
Snake statue Snake statues are settlement objects in the " Fallout 4 " add - on " Nuka - World " . Characteristics . The snake statue is a steel statue of a snake drinking Nuka - Cola . It is painted with primarily green paint . Crafting . The snake statue can be crafted in a settlement once the Safari Adventure zone has been cleared .
Gecko pelt Gecko pelt are a miscellaneous item found in " Fallout 2 " . Characteristics . Gecko pelt . Dried and cured hides of a little gecko that can be turned into all sorts of useful and attractive clothing items . Fire gecko pelt . This is the dried and cured hide of a fire gecko . It is badly burned and as a result , has little value . Locations . In a footlocker in the western building of Trapper Town . Notes . It can be acquired from gecko corpses if one has the Gecko Skinning perk .
Bunker Gamma Bunker Gamma is a location in " " . it is a base of operations for the Brotherhood of Steel in the Midwest , located northeast of St . Louis and Mardin . Background . After the Brotherhood defeated the psychic Beastlords , they moved south to this bunker to establish a secure area of operations . General Simon Barnaky was stationed here before he was taken prisoner by Toccomatta . He was replaced by general Dekker . Many of the inhabitants of this bunker are already known : Tiduk , Shauri , and Celsius , the medical officer . The quartermaster is Arugula , while the squad management is regulated by Personnel Yeoman . Murdock and Bartholomew Kerr are trading some valuable items here . Paladin Lancelot could be seen there as well . Hillary Eastwood is present in the command room during the meeting with the elders . The deathclaw matriarch and Elliot Nesting are seen as guests here . Also , Hazmat Hazzard , the ambassador from Kansas City , would come here to help the Brotherhood with the nuke , if her people were saved . You can find an easter egg object ( more credits comment on it ) in a locked locker , and the quartermaster will gamble with you .
Gwen Upton Gwen Upton was a citizen of Quincy before the Great War . Background . Her purse containing her ID was stolen from her by J . Unger . He was later arrested and the purse was retrieved and returned to her . Appearances . Gwen Upton is only mentioned in " Fallout 4 " .
Kevin Weatherman Kevin Weatherman is a developer who worked at Interplay Entertainment on " Fallout " a programmer . He created user interfaces , save / load system , various custom resource tools , added and fixed game play scripts . He also created promotional " Fallout " screen saver .
Burn this goddamn jumpsuit Burn this goddamn jumpsuit is a holodisk in " Fallout 3 " . Location . Found next to the Vault 77 jumpsuit in the slaver barracks of Paradise Falls . Notes . This holotape is marked as owned , meaning stealing it can turn Clover and / or Slavers hostile . Behind the scenes . This is a reference to the " One Man , and a Crate of Puppets " webcomic on Penny Arcade , where the vault experiment was to use one man and a box of puppets . The man , later known as the Puppet Man , who eventually surfaces from the Vault and is captured by Slavers and bound up with the Vault Boy puppet . Convinced that the puppet is alive , he warns the Slavers that " He ' s seriously crazy . " and that " He ' s killed before . " They apparently don ' t believe him as the next comic shows the Raider that caught them warning the others about the Puppet Man ( the only time this nickname was used in the comic ) . Unfortunately for them it is too late as Puppet Man slaughters each one .
2043B radio The radio is a miscellaneous item in " Fallout " and " Fallout 2 " . Uses . The radio may be used to cause a diversion among the super mutant s patrolling the outer regions of the Northern Military Base , allowing easier access to the base ' s interior . Attempting to use the radio in other locations elicits a squeal of unintelligible static . It can also be linked with the computer that controls the force field s within the military base to gain remote control over them . Behind the scenes . The mentioned RS - 121 interface is a play on the real - world commonly known as RS - 232 ( each digit decreased by one . )
Majority Whip ' s ! Majority Whip ' s ! is a building in the L ' Enfant district in " Fallout 3 " , directly northeast of Madame Jealle ' s . Layout . Majority Whip ' s ! is an old ice cream saloon . The barricades indicate that it was closed before 2277 . Appearances . Majority Whip ' s ! appears only in " Fallout 3 " . Behind the scenes . Majority Whip ' s ! is a reference to the position of " " , a position within political systems to encourage members of a legislature not to break from their party ' s line during votes .
Armstrong ( Vault 101 ) Officer Armstrong is a member of the Vault 101 security team . He is located in the room just beyond the vault entrance when the Lone Wanderer enters the vault as part of Trouble on the Homefront . Interactions with the player character . Quests . Trouble on the Homefront : If Officer Gomez is dead , Officer Armstrong will be the first security member encountered upon entering the Vault . Effects of player ' s actions . He can escort the player character to the Overseer , Amata or let the player character go in alone . He also offers the alternative option for the Lone Wanderer to leave forever and avoid this optional quest . Appearances . Armstrong appears only in " Fallout 3 " .