naist-nlp/zeshel huggingface dataset:
Tazgol ' s Vision Quest Content . When Tazgol gro - Betnikh had not yet fought his third battle , he climbed the cliffs of Betnikh until he was so high he could look beyond the sea to the edge of the world . He took neither food nor water , but drank the rainwater that collected in the crevices of the rocks and ate eggs from the nests of birds high on the cliff . He climbed three days , and when he reached the top he rested three days . It was then that Mauloch gave him the following vision : He saw a single great serpent cut into three , and from the three pieces sprang three smaller serpents . The three serpents divided the world between them . One crawled on its belly and said " I claim the land and all that grows from it . " Another swam in the depths and said " I claim the water and all that drinks it . " The third took to wing and said " I claim the air and all that breathes it . " No sooner had they done so than the serpents fell into conflict . For what is there that lives that does not spring from the earth , or drink water , or breathe air ? So each serpent thought he had dominion over the others . In time , the serpents fought each other and were destroyed . Then Tazgol was perplexed by what he had seen , and he returned from the cliffs and told Thurga the Wise what Mauloch had shown him . Thurga the Wise , who had interpreted many visions , said , " This is a vision with two lessons . The first is that division without unity is fatal . " " But how can there be both division and unity ? " Tazgol asked her . " Naive question , " the Wise Woman barked back . " Don ' t the chief ' s three wives hate each other and yet love the chief , and so share the same desire ? Is there not division when a young Orc challenges the chief and unity when the new chief is proclaimed triumphant ? Just so , the three serpents were destroyed when they forgot that they were not three serpents but one serpent divided . " " But how do we maintain both division and unity ? " The young warrior wondered . The Wise Woman chuckled : " That is the second lesson of your vision : remember the past . "
Blind Watcher ' s Eye The Blind Watcher ' s Eye is an oddity . There are only three samples of Blind Watcher ' s Eye in the whole of Shivering Isles , and the plant shares the same name and appearance as the standard Watcher ' s Eye . One can be found in Knotbone Chamber , Knotty Bramble , and Milchar . There are two variants of the FormID : one is the ingredient that the Hero picks up ( 40E ) , and the second only occurs when they have turned the ingredient in for the " Museum of Oddities " quest ( 430 ) .
Soscean ' s Shortsword Soscean ' s Shortsword is a unique one - handed weapon in . Enchantment . Enchantment ID : " sword _ soscean _ en " Cast when strikes : Acquisition . Dovor Oren requests that this shortsword and Soscean ' s cuirass be acquired during " The Warlords " quest . Soscean , a Redguard warrior , resides at The Winged Guar in Godsreach . He must be killed to obtain his equipment , and can be frenzied into combat to avoid a bounty .
Surpassing Red Wisdom Surpassing Red Wisdom is a Restoration spell in that temporarily increases the value of the destruction skill . The skill returns to its original value when the spell ends . The magnitude is the value of the increase in the skill . Characters . The following people use this spell : Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console : codice _ 1
Map of Clans ( Book ) Content . For most of its history , the Orsimer people have shunned written records and relied on oral traditions . But one early Orc scholar , Thugbo gro - Thutt , collected the oral tradition in the celebrated volume , " History of the 13 Clans . " Though the original manuscript was lost and probably destroyed ( not every clan agreed with Thugbo ' s account of origins and territory ) , the map depicting the locations of the first strongholds survived . Worn by time and stained with water , ale , and blood , Thugbo ' s Map of Clans indicates where he believed each of the 13 clans established their homes at the end of the Dawn Era . It only survived because it somehow found its way into a Breton museum . King Kurog purchased the map , but the courier never arrived .
Scroll Sales Scroll Sales is a quest in . When speaking with ' Ten - Tongues ' Weerhat in his shop he mentions " special offers " for certain customers like the Nerevarine . Find out why . Walkthrough . Enter the Pawnbroker in Mournhold ' s Great Bazaar district and speak with ' Ten - Tongues ' Weerhat . He will mention that he may have ' special offers ' for customers like the Nerevarine . Asking him about why he is able to offer these special prices on scrolls reveals that he is not so inclined to give out details and seems offended that folks would just assume his offers were not legitimate . When pressed further he cracks and reveals that he ' s been working with a Khajiit named Ahnia who can be found in the beneath Great Bazaar . The entrance is in the southeast corner of the district . Once inside the sewers turn to the west and travel up a short slope to find Ahnia standing near a note on the ground . Attempting to read this note prior to speaking with her will cause her to attack . Speaking with her about ' Ten - Tongues ' Weerhat prompts her to hostilities as well . Once she is dealt with , which may be a challenge since she ' s a level 30 Assassin , take the note and return to ' Ten - Tongues ' . The note reveals that Ahnia had given a book to ' Ten - Tongues ' Weerhat which he was having a hard time selling due to being indecipherable . This is likely why there was such a discount . Return to the Pawnbroker . Confronting ' Ten - Tongues ' with news of Ahnia ' s death causes him to admit to the whole fiasco and to hand over the stolen book . Attempting to read the book reveals little more than the name of author , Elbert Nermarc . He is an enchanter living in Craftsmen ' s Hall in Godsreach . He can be found in his room upstairs . Speak with about the stolen book . He ' ll be surprised and admits to having thought he ' d simply misplaced it , then he ' ll ask for it back . Giving it to him grants a 40 - point bonus to his disposition towards the Nerevarine and a small discount on future purchases from him .
Marcel Maurard Marcel Maurard is a Breton found in the Foreign Quarter Lower Waistworks . He is an actor who plays a role in the quest " The Bad Actor . " Interactions . The Bad Actor . There is a rumor in Vivec that Miun - Gei , a merchant in the Vivec Foreign Quarter , has been having problems with an annoying street vendor selling things outside his shop .
Silvenar Manifest Content . - 12 oxen , live - 12 oxen , butchered , salted - 10 , 000 eggs - 200 chickens , live - 14 barrels , flour ( West Weald ) - 6 barrels , sugar ( Tenmar ) - 12 casks , salt - 12 kegs , ale - 6 kegs , mead - 20 kegs , beer Note : It is imperative the kegs of mead , ale , and beer be marked discreetly or in code . The Wood Elf handfast ritual includes the imbibing of a rather . . . unique alcoholic drink made from honey , animal fat , and other ingredients not considered palatable by other members of the Aldmeri Dominion . While the Wood Elven nobility understands the need for refreshments other than this concoction , there is no need to put . . . alternative beverages front and center . It could be considered insulting .
The Sport of Clans Content . Vosh Ball has a long and fabled history , going back to the earliest days of the Orsimer people . As the Orcs gathered into clans , they developed the concept of " courage " ball . It started not as a sport or recreational pastime , but as a way to test the bravery and resilience of clan warriors . The earliest forms of vosh ball utilized a heavy sphere made of wood or metal that was about the size of an Orc ' s head . The novice warrior to be tested stood on the far end of a paced off court , staring down a battery of veteran warriors , each armed with a vosh ball . The veterans would each toss their vosh ball in turn , hurling it with as much strength as they could muster . If the novice was still standing after the volley of heavy missiles subsided , he proved his courage and was promoted higher into the warrior ranks . As time went on , the test became an organized sport , with teams competing for honor and recognition among the clans . The heavy metal ball was replaced with a heavy leather ball , and rules and regulations were formalized and agreed to among the participating clans . Today , no gathering of clans is complete without a rousing , multiple - day vosh ball contest . Fharun Clan holds the current record for ongoing victories , winning the last seven " series of the clans " by wide margins . Chief Bazrag of Fharun , the Fharun ' s most valuable player , has a particularly nasty and powerful toss he affectionately refers to as " the bone - breaker . " While the rules of vosh ball are constantly changing , the basic structure of the game remains the same . Two teams of six Orcs each , all armed with a sling of three vosh balls , competes to control the enclosed court by rendering their opponents unconscious by hurling the heavy spheres with all of their might . Beyond that , there are dozens of rules and regulations that non - Orcs find confusing and contradictory . No matter . Anyone who has ever witnessed the game played in all its glory comes away excited , breathless , and with a renewed understanding of the definition of courage .
Izad ' s Treasure Izad ' s Treasure is a quest available in . Captain Izad has buried a chest containing a spade and a note , claiming that he has hidden a booty somewhere on Stros M ' Kai . The Vestige must prove themselves clever enough , follow the clues , and claim the rewards . Walkthrough . The quest is initiated once a buried chest is opened at the base of a wrecked vessel in the Southwest corner of Stros M ' Kai . Inside , the Vestige finds a spade and a note left by the Captain Izad . Following the clues . Once the note is read , the Vestige must solve the clues to find the treasure left behind by the Captain . Upon interacting with the soil , they will dig up a buried treasure , just a little bit North of the place , where the quest can be started . There are four locations marked on the map , pick one of them .
Uriel Septim IV Uriel Septim IV , also Uriel Lariat ( Born ? ? - 3E 247 ) , was the fifteenth Emperor to rule Tamriel . Uriel Lariat was the son of Katariah and her consort Gallivere Lariat , and thus had no actual blood relation to Tiber Septim or the branch Matriarch Empress Kintyra . He was appointed King of High Rock after Cassynder abdicated due to poor health . At the time of his succession to Emperor in 3E 202 , he left High Rock to reign as Uriel Septim IV . To the Elder Council , the nobility , and the people as a whole , he was a bastard child of Katariah . Uriel did not possess his mother ' s dynamism , his forty three - year reign being a hotbed of sedition . Despite the Lariat family ' s respected position ( they were distant cousins of the Septims ) , few of the Elder Council were receptive to his claim as a blood relative of Tiber Septim . His father was Gallivere Lariat , who was a well noted and respected Breton Nobleman . Although Cassynder had legally made Uriel IV a Septim after he became the King of Wayrest ( High Rock province ) , this did not matter to the people , especially since the Elder Council were effectively running the empire . Indeed , its final act of rebellion against him was that his son , Andorak Septim , was disinherited of his title , and Cephorus Septim II became Emperor instead . The Council had already established itself as a significant authority during his mother Katariah ' s many travels and the short reign of the frail Cassynder . As such , their power was remarkable , and as a perceivably alien monarch , Uriel IV found it impossible to keep them faithful , or even respectful , of his authority as Emperor . Time and time again , the Council and Emperor were at odds ; and time and time again , the Council won the battles . Since the days of Pelagius II , the Elder Council had consisted of the wealthiest men and women in the Empire , and the power they wielded was , at the time , ultimate . This subjugation continued throughout Uriel IV ' s reign . Uriel IV died in 3E 247 with the throne going to a cousin more closely related to Tiber Septim , Cephorus Septim II .
Torkild ' s Letter to Wulf Content . Dear Wulf , I ' m writing to you now as I already feel my mind going . I fear that soon I will not be able to write at all . I came to the wilderness to better know the All - Maker . But in the wilds I found a force greater than any we ' ve known . It is seductive , this power I ' ve been granted . I know you would not approve , so I don ' t dare show my face to you . But know that I realized the greatest potential of my strength before the last . I hope to one day meet you before the All - Maker , brother . - Torkild Trivia . It is possible to pickpocket Torkild ' s letter off of Wulf Wild - Blood after the quest Filial Bonds has been completed .
Arondil ' s Journal , Part 1 Content . Day 1 It seems the cretins of Dawnstar are not quite foolish as I had surmised . They found my experimentations , and needless to say , were not pleased with what they saw . No matter . My work can only flourish without the distractions of living amongst the unenlightened . I have found a cave off the north coast of Skyrim that will be more than sufficient for my continued studies . The ruins of Yngvild should hold the materials I need to learn more about reanimating and enslaving the dead . On a personal note , I WILL miss the young maidens of Dawnstar . Such beauty was intoxication . I often found my thoughts wandering around them , imagining secret encounters between myself and one or two of the local girls . . .
Sufferthorn Sufferthorn is a unique leveled Elven Dagger in that may be given as a bonus for completion of the second Dark Brotherhood quest , " Accidents Happen . " Sufferthorn is the bonus given if Baenlin is killed by dropping the mounted head on him , and Gromm is left alive , all without being detected .
Proprietary Formula Proprietary Formula is a quest available in . Alchemist Nilyne Hlor doesn ' t trust the proprietary formula the Maulborn use to make their curative . She wants to examine a few bottle so she can determine how the elixir is made . Walkthrough . Defeat the Maulborn inside the catacombs and collect the Maulborn curative .
Nelkir Nelkir is the youngest son of Balgruuf the Greater , Jarl of Whiterun . He mentions that he knows he doesn ' t have the same mother as his brother and sister , Frothar and Dagny . This information may be true , or it may be lies told to him by the Whispering Lady , so he will betray his father by opening the door to do her bidding . Location . Nelkir lives at Dragonsreach in Whiterun . He usually stays on the floor below the kitchen or upstairs . Personality . Nelkir usually makes sarcastic or condescending remarks when the Dragonborn walks past him . This changes after completing the quest " The Whispering Door , " where he seems to become less rude .
Naspis Apinia Naspis Apinia is an Imperial trader , and resides in the Moonmoth Legion Fort . He is a member of the Imperial Cult . He is also a merchant , and has a variety of goods for sale . Bugs . As with many other merchants , some of his inventory items replicate immediately after purchasing such items . One item , his 50 - units stock of Steel Throwing Star s , will replicate as long as the Nerevarine does not sell the same type back to the merchant . If sold back , the Steel Throwing Stars will disappear from Naspis Apinia ' s inventory . This is unusual in that all his other replicating items ( similar to other NPCs ) will continue to be reproduced in Nadpis Spinia ' s inventory , regardless of whether the Nerevarine is buying or selling .
Great House Mottos ( Annotated ) Content . By Vilyn Girith ( personal notes by Sotha Sil ) To my son , whose inability to remember even these simple facts embarrasses our family at every opportunity . This is to inform you of the words the great houses of Vvardenfell live and breathe by , and the saints they hold as their patrons , representative of their goals and motives . If you ever again confuse the Hlaalu and Dres merchant nobles with whom we trade , I will disown you three and ten times , and once again to make the deed final and eternal . House Redoran : " A Redoran is a warrior whose duty is first to the Tribunal , second to House Redoran , and third to family and clan . " - Saint Nerevar the Captain is the patron saint of House Redoran . House Indoril : " Justice knows no sleep : Indoril shall order , the Temple shall judge . " - Saint Olms the Just is the patron saint of House Indoril . House Hlaalu : " To trade fairly and freely is to honor the Three . " - Saint Veloth the Pilgrim is the patron saint of House Hlaalu . House Dres : " To spread culture and truth to the benighted : this is our commitment and burden . " - Saint Llothis the Pious is the patron saint of House Dres . House Telvanni : " The forceful expression of will gives true honor to the Ancestors . " - Saint Vorys the Immolant is the patron saint of House Telvanni . You will likely not note the lack of an ascribed motto to the sixth house , the shadow house , house Dagoth . This is because that house is extinct , destroyed at the Battle of Red Mountain , after which the remaining Houses built the Temple to the Tribunal . If you ever mention this house in polite company , I will disown you . You will note that twice , now , I have threatened to disown you . This is because my hands are not so black as Mephala ' s or Lord Vivec ' s . My heart is too weak to simply remove you from my family . Keep this text on you at all times , and let it shame you for every reference you make to it in your dealings with our nobility . Spare our lineage the greater shame of your own foolishness . May I never have cause to call you s ' wit in public again .
Hide Bracers Hide Braces are a piece of light armor and part of the hide armor set found in . Locations . Enchanted and unenchanted variants begin to appear throughout Skyrim at level 1 . These locations include : Smithing . Hide bracers require no prerequisite Smithing level or perks to forge . They can be crafted at a blacksmith ' s forge with the following components : They can be upgraded with leather at a workbench ; however , they do not benefit from any Smithing perks . This means the armor cannot be improved past flawless quality without boosting the Smithing skill over 100 . This can be achieved by using enchanted items and / or blacksmithing potions to Fortify Smithing .
Lyg Lyg , also known as the Adjacent Place , is a parallel version of Tamriel which can only be reached by sliding sideways in some unusual manner , only being entered through its " non - cardinal " directions . The realm was said to have been created during a strange occurrence in which Nirn was folded up , with Tamriel leaving a klecksographic imprint of itself in some unknown location , that being Lyg . Everything vaguely associated with Tamriel is , in turn , related to Lyg in some way . Lyg is said by Vivec to be an illusion of " the vocal or the middle realms of thought . " Background . The Grabbers . In the " 36 Lessons " , Lyg is said to be populated by a strange race of beings known as the Grabbers which are said to have " never made a city of their own . " In their admiration of Vivec ' s City , the Grabbers took his monster / child , Ha - Note , and built their tower - hope on it , turning him into City - Face . It is possible that the mythical Grabbers of Lyg were , in actuality , the Magna Ge , and that Vivec ' s child , City - Face , may be an allegorical reference towards Mehrunes Dagon . This finds its basis in the legend that Mehrunes Dagon was formed by the Magna Ge , within the deepest bowels of Lyg , in which they installed with Oblivion ' s most precious and scarce asset ; " hope . " The Dreughs . Lyg was said to at one point have been ruled by evil Dreugh s , taken the form of " time - totems of old , " who enslaved the world with their mocking and profane powers . When Mehrunes was born , he struck down Lyg and " cracked his face , " proclaiming its inhabitants free from the cruel rulership of the Dreughs . This event is known as the ' fall of Lyg ' , which marks the beginning of Molag Bal ' s reign over Coldharbour , as before then , Molag Bal took the form of the Dreugh ' s chief lord and god , the Ruddy Man . Locations . The following are locations said to have been destroyed by the uprising initiated by Mehrunes Dagon :
Mehdbeq Mehdbeq is a Redguard located at Bal Fell on Vvardenfell . Interactions . A Web Of Troubles . Mehdbeq , part of the Mages Guild hired help of Claurrise Laurent , was found by the Vestige at Bal Fell in an attempt to rescue him and his companions .
Ice Bolt ( Daggerfall ) Ice Bolt is a Destruction spell available in . It is a ranged ice attack , dealing medium - high ice damage to an enemy it strikes . It shares the 100 % chance to succeed when cast that its twin spell , Ice Storm has , and some go as far as to call Ice Bolt a smaller version of said spell . It is obtainable earlier in the game than Ice Storm , making it an outstanding alternative to other means of dealing high ice damage .
Reptilian Appetite Conditioning Reptilian Appetite Conditioning is part of a project Relmyna Verenim is conducting at Xaselm . Content . Reptilian Appetite Conditioning Experiment Setup and HypothesisReptilian Appetite Conditioning I have raised these Baliwog s and Scalon together , from hatchling to adult . I inflicted great pain on them when they were aggressive towards each other , and rewarded them when they showed aggression towards others . They have since acquired an almost familial bond , normally expressed in warm - blooded creatures . See previous experiment logs for details . For the last month , I have been starving them in separate cages , allowing them occasionally to eat , but only tiny amounts of reptilian flesh . I have procured a fatty Breton of previously luxurious lifestyle . There is not an ounce of muscle on him . He should be a most tempting snack , indeed . But we shall see ! I shall return soon to run the experiment . There is still some time left to starve the reptiles until they are most desperate .
Humblemud Humblemud is a player home in . It is a small Argonian style home located Dhalmora . Acquisition . This home can be purchased with after completing the quest " A Friend In Need " and gaining the Hero of Bleakrock achievement . Alternately , it can be purchased directly from the Crown Store , allowing players to acquire it without having to meet the aforementioned prerequisites .