naist-nlp/zeshel huggingface dataset:
Wellspring Cave Wellspring Cave is a cave east of the Imperial City on the other side of Lake Rumare , on the Red Ring Road , near Fort Magia . Quests . A Mage ' s Staff . Raminus Polus sends the Hero to Wellspring Cave , after becoming a full - fledged member of the guild , to acquire a staff .
Dread Curse : Willpower Dread Curse : Willpower is a Destruction spell available in that lowers the value of a victim ' s willpower . Attribute does not return to its original value at the end of the spell ' s duration ; they can only be restored with the appropriate Restore Attribute spell or potion . Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console : codice _ 1
How the Kwama Lost His Shoes Content . How the Kwama Lost His Shoes In the ash and sand of Stoneyfalls the little kwama lost his way He hurps and durps , to his mother calls but the volcanoes do not sway . The Forager passed him burbling then , with sand and skrit upon his back He tripped and lost his fron - right shoe and wished he ' d brought some kind of snack . The Worker rawped him chiding then , angry at the loss of time He tripped and lost his back - left shoe and skittered legs - past , up to climb . The Warrior snarled him fighting then , bites and snaps at nasty shalk He tripped and lost both - other - shoes avoiding monsters , things that stalk . The Queen found him them cries and leaks all down his face She cracked his chitin for those lost shoes and ate him squealing for his disgrace .
Drainspell Bow The Drainspell Bow is a unique Ancient Nord Bow found in . Acquisition . The Drainspell Bow is one of four unique ghost weapons wielded by spectral variants of draugr . These can be encountered only in Labyrinthian during " The Staff of Magnus " quest , with the exception of the Ghostblade , found during " A Love Beyond Death . " The other three weapons are the Drainblood Battleaxe , Drainheart Sword and Ghostblade . Enchantment . It absorbs 15 points of magicka with each hit . As with most other ghost weapons , it cannot be improved at a grindstone . Additionally , it can also be disenchanted at an Arcane Enchanter to learn its enchantment .
Imperial Missive ( Battle - Born ) Content . It has come to my attention that inquiries have been made as to the whereabouts of one Thorald Gray - Mane . It is my duty to inform you that Thalmor agents have taken possession of the prisoner and have escorted him to Northwatch Keep . I don ' t think I need to elaborate . It is in everyone ' s best interest if the matter is dropped entirely . I trust there will be no further inquiries as to this matter . Gen . Tullius
Reymon Ebonarm Reymon Ebonarm , also known as the Black Knight or simply Ebonarm , is the Yokudan God of War , companion and protector of all warriors . He is the enemy of all Daedric Princes , except for Sheogorath . He can call upon a gold stallion named War Master Physical appearance . Ebonarm rides a golden stallion named War Master . He is tall and muscular , and is always seen wearing his ebony armor . His reddish blonde hair flows out from under his ebony helmet , and his steel blue eyes can be seen through the helmet as well . He has a long , flowing , golden beard . In his left arm , he carries a tall ebony tower shield , emblazoned with a red rose . His right arm is fused to his ebony sword , as a result of wounds from battles past .
Fossilized Giant Mudcrab Fossilized Giant Mudcrab is an unmarked location found in . Description . This small pond is located between Broken Fang Cave and Gjukar ' s Monument . It contains a giant fossilized mudcrab , as well as several normal - sized living mudcrabs . Notable items . Next to the pond is a small den that contains a searchable skeleton , as well as a sword and shield . Quests . During the quest " Kyne ' s Sacred Trials , " the Dragonborn is asked to kill the Guardian Mudcrab . The Guardian Mudcrab is far larger than a normal Mudcrab and it will spawn at this location , suggesting that it is the spirit of the fossilized giant mudcrab .
Savages of Stonefalls Savages of Stonefalls is a quest available in . Walkthrough . Go to the respective areas and kill the three creatures . Journal . The wilderness of Stonefalls is filled with predators and hostile creatures . The citizens of the region would sleep better knowing the worst ones are dead .
Enhanced Dwarven Crossbow The Enhanced Dwarven Crossbow is a type of crossbow found in . Characteristics . The Enhanced Dwarven Crossbow is identical to the Dwarven Crossbow in appearance and damage , but ignores 50 % of armor . It represents the pinnacle of handheld ranged weaponry in all of Skyrim , with devastating firepower and a relatively fast reload time . With the proper perks and skill in Archery , and a few dozen Dwarven Bolt s , this weapon turns low - level characters into formidable fighters . Acquisition . An Enhanced Dwarven Crossbow is available for purchase from Sorine Jurard at Fort Dawnguard after completing the last of the six " Ancient Technology " quests . She will also train the Dragonborn how to smith one if requested ( Not available if the Dragonborn sides with Harkon during Bloodline ) . Smithing . After obtaining the schematics for it and asking Sorine Jurard how to create it , it may be smithed with the Dwarven Smithing perk . It can only be made at the blacksmith ' s forge in Fort Dawnguard and using the following components : It can be upgraded with a Dwarven Metal Ingot at a grindstone , and also benefits from the Dwarven Smithing perk , which doubles the improvement .
Absorb Fatigue ( Oblivion ) Absorb Fatigue is a Restoration spell that transfers Fatigue from the victim to the caster , wearying the victim and invigorating the caster . The caster may exceed their maximum fatigue for the duration . When the effect ends , the caster loses the borrowed fatigue , and the victim regains drained fatigue .
36 Lessons of Vivec , Sermon 21 Content . The Scripture of the Wheel , First : The Spokes are the eight components of chaos , as yet solidified by the law of time : static change , if you will , something the lizard gods refer to as the Striking . That is the reptile wheel , coiled potential , ever - preamble to the never - action . Second : They are the lent bones of the Aedra , the Eight gift - limbs to SITHISIT , the wet earth of the new star our home . Outside them is the Aurbis , and not within . Like most things inexplicable , it is a circle . Circles are confused serpents , striking and striking and never given leave to bite . The Aedra would have you believe different , but they were givers before liars . Lies have turned them into biters . Their teeth are the proselytizers ; to convert is to place oneself in the mouth of falsehood ; even to propitiate is to be swallowed . Third : The enlightened are those uneaten by the world . Fourth : The spaces between the gift - limbs number sixteen , the signal shapes of the Demon Princedoms . It is the key and the lock , series and manticore . Fifth : Look at the majesty sideways and all you see is the Tower , which our ancestors made idols from . Look at its center and all you see is the begotten hole , second serpent , womb - ready for the Right Reaching , exact and without enchantment . Sixth : The heart of the second serpent holds the secret triangular gate . Seventh : Look at the secret triangular gate sideways and you see the secret Tower . Eighth : The secret Tower within the Tower is the shape of the only name of God , I . The ending of the words is ALMSIVI .
Flamebolt ( Spell ) Flamebolt is a Destruction spell in that inflicts elemental fire damage upon multiple victims . Characters . The following people use this spell : Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console command : codice _ 1
Jade and Sapphire Circlet Jade and Sapphire Circlet is one of the 10 circlets that can be found in . Circlets count as helmet s when worn ; they offer 0 damage resistance , but can be enchanted . Like with all circlets , the Jade and Sapphire Circlet can be worn with a Falmer Helmet , but not the Falmer Hardened Helm . Locations . One can be found occasionally in Ysgramors Tomb
Gunmar Gunmar is a Nord hunter and master trainer in Smithing . He is an old friend of Isran , who mentions that he hates vampires almost as much as Isran himself does . Personality . He looks out for the Dragonborn and will often comment that morality is very important , as it is what separates humans from vampires . Like Isran , he is honorable , though less staunch , more relaxed and more open - minded . Upon first meeting him he exclaims , " " By the Eight , " " suggesting he may have abandoned or rejected Talos worship . His family was killed by vampires , much like Isran ' s , and he chooses to defend others from vampire attacks , rather than seek revenge . Interactions . A New Order . Isran asks the Dragonborn to find and recruit Gunmar into the Dawnguard . Gunmar can be found outside at the following radiant locations : If a marker does not appear on the map for Gunmar while in Skyrim , travel to the Solstheim locations . Fort Dawnguard . Once a member of the Dawnguard he will move to Fort Dawnguard . There he will offer a variety of services . Quests . In addition , he will also give radiant quests to slay vampires in a number of locations :
Sacking of Black Gate The Sacking of Black Gate was a conflict that occurred during the Four Score War on 23 Sun ' s Height 1E 2920 between the armies of the Tribunal and the Second Empire . The sacking was the last conflict during the war as Emperor Reman Cyrodiil III was assassinated by the Morag Tong and succeeded by Versidue Shaie who ended the war . The fort was sacked by Reman even though a truce had been made between the two opposing forces .
Urshilaku Camp ( Morrowind ) Urshilaku Camp is a location in . Description . It is home to the Urshilaku Tribe of Ashlanders , near the Daedric Ruins of Assurnabitashpi . Located in the Ashlands region of Vvardenfell . The closest travel port is in Khuul , to the east , behind tall Foyada hills . It is composed of little huts named " Yurts " . It is inhabited by the Urshikalu people , who are still nomads , and are considered primitive by most of Morrowind ' s citizens . Their beliefs also differ from the established Tribunal Temple .
Malareth Malareth is a Bosmer debt collector that was once found in the Auridon city of Vulkhel Guard . She and her quest were removed from the game in Patch 1 . 0 . 1 , and it is unknown when or if she well be added again . Interactions . New in Town . She will reward the Vestige with an item known as the Collector ' s Coinblade after completion of this quest .
Arano Plantation ( Morrowind ) Arano Plantation is a rural settlement west of Suran . Located east of Dren Plantation , the plantation is the home of Direr Arano , a Noble and Retainer of Great House Hlaalu . His servant , Daynasa Telandas , is one of the many dreamers advancing Dagoth Ur ' s plan to dominate the Dunmer society . Quests . Sleepers Awake . Save several people from Dagoth Ur ' s Spell .
Mercantile Training Mercantile Training is a quest in . Trainers . The basic level trainers are Foroch , at the Gottshaw Inn southwest of Kvatch , or Mach - Na who runs Mach - Na ' s Books in the business district of Cheydinhal . The medium level trainers are Margarte of the chapel of Zenithar , and Seed - Neeus of Chorrol . Walkthrough . They will refer the Hero of Kvatch to Palonirya once his or her skill level reaches 70 . Palonirya runs Divine Elegance in the Imperial City . She looks in the pocketbook and if the Hero has more than 10 , 000 gold , she will train them . There are various ways to earn gold ; the best idea is to do jobs around the various cities or Fighters Guild quests .
Trueflame ( Online ) Trueflame is a unique one - handed sword found in . Acquisition . At launch , it was obtainable in Stonefalls via fishing , although it was extremely rare and only a handful of players have ever found it . It cannot be traded , either . Trueflame can no longer be acquired .
Panreth Panreth is a Bosmer member of the Fighters Guild found in the hall in Rawl ' kha . In her note , " Make the Wilds Safer , Earn Gold " , she refers to herself as , " Panreth the Bold , Freelance Hunter and Benefactor . " Interactions . Fang Collector . Panreth wishes to " Make the Wilds Safer " by having the Vestige find her twenty - five Senche - Tiger fangs for a reward .
Ipslech Ipslech is a city in the region of Urvaius , High Rock . It is home to chapters of the Dark Brotherhood , the Thieves Guild , the Mages Guild , the Fighters Guild , and the Temple of Stendarr . The city also has a number of general stores , apothecaries , banks , bookstores , pawnshops , armorers , taverns , and clothiers , as well as a weaponsmith .
Aron Verethi Aron Verethi is a Dunmer priest who replaces Avrus Adas should he die . He will appear after completion of the questline . He is also a spell merchant and offers the same spells Avrus Adas sold . Spells for sale . Note : " Base Magicka Cost " refers to how much magicka it costs to cast the spell without factoring in player ' s skill level , attribute level , and individual spell effects . Generally , magicka costs are higher .
Vampires of Vvardenfell , Book I Content . Vampires of VvardenfellVolume I [ excerpts ] . . . The violent antipathy of Morrowind culture toward necromancy ensures that vampires are virtually unknown in Morrowind . . . . . . The Temple does not acknowledge the existence of Western vampire hunting orders . Nonetheless , interviews with Temple officials persuade me that the Dunmer of Morrowind are experienced and knowledgeable in the handling of these menaces . On the other hand , they freely admit that even a large community of vampires might easily escape detection in the remote wastelands , or in the subterranean labyrinths of abandoned strongholds and wizard towers . . . . . . The " ash vampire " of Ashlanders legend is not undead . Sorceries and blessings affecting the undead reportedly have no effect on these creatures . No specimen has ever been examined , and no references have ever linked these legends with the known clans of Tamriel ic vampires . . . . . . Vvardenfell ' s three known bloodlines differ greatly in their approach to prey . The Quarra bloodline features exceptional strength and endurance , and attacks in a state of ecstatic frenzy . Aundae vampires are potent spellcasters , seeking to hypnotize victims before feeding , while the swift and agile Clan Berne vampires prefer stealth and ambush , first poisoning the victim with a bite , then withdrawing to a safe distance , returning to feed only when the prey has weakened . . . . . . It is supposed that vampirism is contracted from wounds received from a vampire . Since few victims survive vampiric attacks or feedings , the process of contracting the disease is little understood . Some have suggested that victims may willingly submit themselves to the will of a vampire , but no real evidence of this exists . . . . . . During the incubation phase , lasting up to 72 hours , the vampirism disease exhibits no symptoms , and may be cured by general spellcraft or cult blessings . However , during incubation , some victims have reported sleep disturbances and troubling dreams . After symptoms are exhibited , however , the disease is incurable and irreversible . . .
Samia Samia is a Bosmer Sorcereress living in Pelagiad , Vvardenfell . She spends most of her time at the Halfway Tavern . Samia possesses a Cruel Sparkblade , one of only four fixed appearances in . She is otherwise an unremarkable patron at the tavern , she has no unique information and is not involved in any quests . Equipment . This character uses or carries the following : Attributes . This character uses the following :
Indara Caerellia Indara Caerellia is an Imperial farmer in Falkreath . Background . Indara is the wife of Mathies and owns Corpselight Farm in Falkreath with him . They had a nine - year - old daughter named Lavinia , but she was lost recently when Sinding , a transient worker , murdered her at the lumber mill in town . She and her husband are first encountered by the Dragonborn in the cemetery , attending their daughter ' s funeral , which is led by Runil .
Dro ' Nahrahe Dro ' Nahrahe is a Khajiit working as a steward at Castle Bravil . She might be found traveling along the road north of the Imperial City towards Bruma , then back towards Bravil . There is also a chance of her dying while traveling . She is not involved in any quests , nor does she offer any services .
Egg Mines and You ! Content . Welcome to the wonderful world of kwama ! These adorable creatures come in a variety of sizes , roles , and dispositions , each more beautiful than the last . Our goal , of course , is the welfare of each and every kwama in Vvardenfell , but many see these majestic creatures only as sources of profit . Remember though , a happy mine is a productive mine ! It ' s in the best interest of all that we treat kwama with respect and dignity . Kwama are best known for their relation to egg - mining , and of course there can be no eggs without a queen . Kwama queens are beautiful beings , far larger than any other kwama . Good thing for us , for she ' s the one who produces all of the yummy eggs which end up on our dinner plates ! A queen in distress is not only a sad sight to see , it also can cause egg productivity to plummet . Make sure your queen is well fed , and at the end of the day you ' ll end up with a full belly , too ! You ' re not the only one taking care of the queen , of course . She has kwama foragers , warriors , and workers at her disposal . Each of these kwama have important roles to play in the colony , and each makes sure their queen is well fed or well protected . If you want a happy queen , you need a happy colony . The reverse is also quite true ! A distressed queen always leads to an upset colony , and that hurts productivity . Kwama foragers serve as the scouts of the colony , always looking for new homes and suitable prey . If met in the wild , it ' s best to resist the urge to pet these lovely creatures , as they can be quite aggressive . I ' m sure you would be a bit peeved as well if some stranger came up to pat you on the head ! Keep your distance and these little fellows shouldn ' t harm you . A kwama built to inflict harm , however , is the mighty warrior . Though not as large as their lovely queen , these soldiers are often taller than your common Dark Elf . Don ' t be too awestruck if you meet one ! A hasty exit is usually your best chance to escape the mine unscathed . Workers often emit special scents to protect them from a kwama warrior ' s wrath . Make sure that you speak to a knowledgeable alchemist if you wish to obtain the proper scents . And last , but most certainly not least , is the ever busy kwama worker ! My word , but there would be no colony at all without these bustling bugs ! The kwama worker digs the tunnels , tends to the queen , and watches over the precious eggs until they ' re ready to harvest . They ' re often nonaggressive , but best not to disturb these little ones while they ' re about their work . You never know if a kwama warrior lurks around the corner . These basics provide the start in understanding our hard - shelled little friends ! Further chapters in this volume will explore breeding methods , nutrition guides , mining practices , and much more ! Join me in the journey , and together we can protect kwama of all kinds .
Riverview ( Arena ) Riverview is a village in the province of Hammerfell . It is one of several possible locations that the Eternal Champion may discover in . Geography . Riverview is connected to three settlements . To the north is Vulnim Gate , to the south is Lainebon Place , and to the southeast is Taneth .
Warped Soul Gem The Warped Soul Gem is a unique Soul Gem that is unobtainable prior to starting Arniel ' s Endeavor . Summary . The Warped Soul Gem is acquired from Enthir and Arniel Gane in the quest " Arniel ' s Endeavor . " Arniel asks the Dragonborn to take the Soul Gem with them and locate three Dwemer Convector s , which are required for the process of making the soul gem usable . Objective . The Warped Soul Gem must be placed in a Dwemer Convector three times and heated up using Arniel ' s Convection before it will become ready for use .
Passage of Whispers Passage of Whispers is a sublocation of the Dwemer Ruin of Bamz - Amschend in . This area of the ruin is initially entered from Hearthfire Hall and serves as a passageway to the Hall of Wails and Radac ' s Forge . The Nerevarine must pass through here in order to complete two quests , A Show of Power and The Blade of Nerevar , but aside from this there is no other involvement . Enemies . There are four leveled animunculi here :
Rogatus ' s Letter ( Quest ) Rogatus ' s Letter is a quest available in . Walkthrough . Salvius Farm is a small farm that includes a windmill just outside of Markarth . Rogatus Salvius can be found outside working in his garden . After speaking to him , he will inform the Dragonborn of his strained relationship with his son , Leontius Salvius . He asks them to deliver a personal letter to Leontius at Old Hroldan Inn . Old Hroldan Inn can be found east of Markarth ; it is near a bunch of Forsworn encampments , and can be a dangerous journey if coming directly from Markarth at a low level . Leontius Salvius usually can be found chopping wood or walking around outside during daylight . When night approaches , he can be found inside the Inn . They are rewarded with 25 septims for completing the quest .
Treasury House Treasury House is a building in and one of the points of interest in the city of Markarth . Overview . Behind the expert - locked gate is an expert - locked safe . In the safe , there will be a variety of valuable items , such as enchanted weapons , precious gems and jewelry .
Vivec , Arena Canton Arena Canton is a location found in . Description . It is one of the eight cantons in Vivec City , and is best known for being an arena and the headquarters of the Morag Tong . The main section of the building is an arena with its fighting pit and hundreds of seats for spectators , it is used for various fighting matches , honorable duels . Feuds , and matters of succession are settled here . The Nerevarine has to fight in a duel in the arena during the main quest . The Waistworks houses some living quarters and training area for the fighters , a few traders and trainers , holding cells and a storage . The Cannalworks and the Underworks are largely uninhabited except for patrolling Ordinators , rats and a Dreamer . In the Storage area , a locked trapdoor leads to the Morag Tong headquarters called the Arena Hidden Area .
Scaled Horn Armor Scaled Horn Armor is a light armor armor piece found in . It is a variation of Scaled Armor , the difference being the left pauldron has a goat ' s skull fixed to it . The goat still has its horns , and its fur runs over the shoulder , and down to the waist section of the armor . There ' s also an armband added to the right arm . Further , this armor piece cannot be crafted , nor improved . Locations . Unenchanted armor will begin to appear throughout Skyrim at level 19 and enchanted variants can be found at level 20 . These locations include :