Hitting the Books Hitting the Books is a quest available in . The quest serves as the third quest in the College of Winterhold ' s quest line . To unearth important information about Saarthal , Urag gro - Shub asks that three books hidden within Fellglow Keep be recovered . The books , " Night of Tears " , " The Last King of the Ayleids " and " " , were stolen by Orthorn , who is being held prisoner therein by The Caller . Walkthrough . Arcanaeum . To begin , speak with Urag gro - Shub about any documents that might explain the connection between Saarthal and the Psijic Order . Urag sits at his desk inside The Arcanaeum . Urag confesses that the needed documents were recently stolen by an apprentice by the name of Orthorn , who took the books and ran off to Fellglow Keep to join up with a group of mages who left the College . He suggests " speaking " with Orthorn about the books . Fellglow Keep ( Outside ) . The Fortress grounds are guarded by two mages and a Flame Atronach . The best way to kill them is to get atop the tower and sneak and shoot them with a bow . Once they are killed , the main entrance is found to be locked and can only be opened with a key . There is , however , another entry point through the dungeons . In the base of one of the ruined towers , there are steps down to the Fellglow Keep Dungeons . Fellglow Keep Dungeons . The dungeons contain several rooms with water covering the floor . In the second of these rooms , there is an ice mage and two frostbite spiders . A table at the top of the stairs holds several Soul Gems . A set of stairs leads down to the southeast to a poison dart trap , where a set of stairs leads further down to the northeast , and another leads up to the southeast . The latter stairs lead to a dead end , with a wooden door that has an apprentice - locked chest behind it . Back at the junction , the stairs to the northeast lead down to an exploding rune trap . Beyond this is a prison with a leveled Conjurer sitting at a table . Note that the Vampires , if released from their cages , will attack any enemy mages . Through the wooden door to the southeast is a torture chamber with several enemy magic users and several dead vampires , Khajiit , and Nords on tables or in cages . A door to the northeast leads to stairs down to another prison , where Orthorn can be found , along with a necromancer , who will release the wolves from their cages if given the chance . Orthorn , when asked about the books , says The Caller has them . After this conversation , Orthorn can be released by using the middle of the three levers . He can then be a temporary follower for the remainder of quest , or he can be left in the cage until the dungeon is cleared . From the prison , an adept - locked door to the west leads to a room with an apprentice - locked chest and some weapons on a table . A set of stairs to the northwest leads a door to Fellglow Keep that requires a key . A door to the southeast leads to stairs that go down to a room where there are three other magicians practicing their skills . It is recommended you have snowberries and a potion of resist cold . Sneaking here is very effective . Otherwise , the best defense is to attack . The next steps to the northwest lead to a room with several Necromancers and some skeletons . The summoned undead will disappear as soon as all Necromancers are dead , so the Necromancers should be targeted first . At the end of the corridor is a Raise Zombie spell tome on a pedestal . To the left ( northwest ) is a door which leads to the main portion of Fellglow Keep . Fellglow Keep . In the next area , there are a conjurer and a mage . If Orthorn is in the party , it is best to attack whomever he chooses . There are bits of treasure throughout the room . Upon the pedestal directly across from the room ' s entrance is the Conjuration skill book , " The Doors of Oblivion " . Through the door to the east is a dining room , where a Novice Necromancer lies in wait . An adjacent room leads to a hallway with a key - locked door to the north that returns to the dungeons , plus a doorway to the east that leads to a common room with an Atronach of some kind , as well as a mage . The bottom floor also has a key - locked door on the north wall that leads outside , plus a door to the east that leads to a room where a mage and necromancer are resting . Up the stairs are open doorways to the right and left , plus a closed door leading forward ( south ) that is barred from the other side . To the right is a room with an Arcane Enchanter , an Alchemy Lab , an anvil and a workbench . On the desk next to the alchemy lab is an Unusual Gem , while on the bookshelf next to the workbench are three Quicksilver Ingots . Back at the top of the stairs , to the left and up another flight of steps , there is a room with a mage and conjurer inside an inner circle of shelves . The skill book " A Hypothetical Treachery " , which boosts destruction skill , is on a table nearby . On the opposite side ( south ) of the room entrance is a pathway leading to stairs up to another hallway . There are bedrooms on the left wall , and an Atronach at the other end of the hall . The second bedroom on the left contains a sleeping mage who holds the Fellglow Keep Key . Through the door at the other end is an adept - locked door that can be opened with the Keep key . Inside is a shrine of Julianos , which temporarily increases Magicka by 25 points . Another door in that room leads to a room with an adept - locked chest . The Caller . Back in the hallway where the Atronach was , there ' s a wooden door leading to a grand staircase , curving west / northwest , to the top . At the top is the door to the Fellglow Keep Ritual Chamber . Inside is The Caller . The Dragonborn can either fight against the sorceress or come to an arrangement with her . Completing . If an arrangement was made , the door behind The Caller cannot be used . In that case , the Dragonborn can just leave through the entrance door . If not previously dealt with , a Novice Storm Mage will be there to fight at the bottom of the stairs . She can be killed , and Fellglow Keep Key will be on her body . After backtracking to the room where the Apprentice Ice Mage was , the key - locked door to the outside can be used to leave the keep . If a battle was fought , the three books ( located on pedestals , but they may fall onto the floor during the fighting ) can be taken , and the Fellglow Keep Key can be looted from The Caller . The door directly behind the middle pedestal leads to much loot and a trap door exit , which leads through the barred door and back to Skyrim . Upon returning to the College of Winterhold , Urag gro - Shub can be spoken with to return the books . He will then offer the quest " Good Intentions . "