naist-nlp/zeshel huggingface dataset:
Toshiyuki Itahana Toshiyuki Itahana is a game director and character designer for Square Enix . He was responsible for introducing the " little child " , or chibi style , to the " Final Fantasy " series . He worked as a character designer alongside Hideo Minaba for " Final Fantasy IX " . He currently serves as the main character designer for the both the " Crystal Chronicles " and " Chocobo " spin - off series . Itahana has directed two games at Square Enix . The first is " Code Age Commanders " , an Action RPG for the PlayStation 2 that was released in 2005 . His second game as director was " " , an Action RPG released for the Wii in 2009 . Outside " Final Fantasy " . Toshiyuki ' s non - " Final Fantasy " related work includes doing character illustration for " Makaitoshi SaGa " ( " The Final Fantasy Legend " in North America ) . His first game as a director was Code Age Commanders , an action RPG for the PlayStation 2 that he also contributed artwork for .
Io ( Final Fantasy VI ) The Io is an enemy in " Final Fantasy VI " . Io makes a useful Rage for Gau , as it can cast Flare Star , which increases in power as the target ' s level increases . This makes Flare Star very powerful against bosses that do not absorb Fire . Flare Star ' s damage is also unaffected by how high ( or low ) the user ' s stats are , making the Io very useful for players attempting a low - level run of the game . Battle . It attacks with spells such as Diffractive Laser and Wave Cannon , and its special attack Crush , a stronger physical blow . Since the team is wearing Magitek Armor , the best strategy is to use Thunder Beam with all characters , while Terra if available should use Magitek Missile . AI script . Attack Turns :
Teleport - Vahzl Teleport - Vahzl is a spell from " Final Fantasy XI " . It will take players who have the Vahzl Gate Crystal ( key item ) in the immediate party ( and within range ) to the Vahzl crystal , which is actually not located on a spire like the original three Teleports , located in Xarcabard . As a Teleport spell , it is available only to White Mages , level 42 or higher . The Teleport - Vahzl spell is learned by using a scroll which can only be obtained by completing the quest Sorcery of the North .
Yang ' s HP bug Yang ' s HP bug is a bug in " Final Fantasy IV " that stops Yang ' s HP growth after passing a certain level . This was fixed for the European version of " Final Fantasy IV Advance " and the re - release of the Japanese Game Boy Advance version . The bug wasn ' t likely noticed on older versions of " Final Fantasy IV " since Yang never rejoins the party after the events in the Tower of Babil , and it is unlikely the player will ever level the party high enough to witness the bug before he drops out of the party . The bug stops Yang ' s HP from increasing past level 60 , making Yang unable to reach 9999 HP . It seems the information related to his HP gain in his level up data was neglected to have been given further increments past level 60 .
Nepto Eye The Nepto Eye , also known as Eye , is a key item in " Final Fantasy III " , required in order to calm the Nepto Dragon , for without it , if the player tries to sail the ship into the sea , they will be attacked by the Nepto Dragon and unable to progress . It it acquired by traversing the Nepto Temple and defeating the Giant Rat .
Shadow Beast The Shadow Beast is an enemy in " " . Strategy . Shadow Beasts are canine - type monsters . They are similar to Killer Hounds in most ways , except Shadow Beasts have much greater dexterity than their counterparts , allowing them to land on their feet when attacked with direct kinetic attacks . Even if they are thrown against a wall , they will kick off and bounce back , landing safely with no damage . It is recommended to throw them at other monsters or perform any other type of attack instead .
Durren Durren is a Crusader who utilizes his free agency as a blitzball player to further his training in order to defeat Sin . His main position is goalkeeper , and in his early and mid - levels he is one of the best goalies out there , but eventually he becomes the worst blitzball player in the game , with none of his stats surpassing 33 by the time he reaches level 99 . However , he is a useful addition during the mid - stages of the player ' s blitzball career . Durren is also known for being the only " missable " Blitzball player , as he disappears after selecting the " Sin option " on " Fahrenheit " menu for first time , therefore making him unrecruitable .
Flute ( weapon type ) Flutes are a recurring weapon type in the " Final Fantasy " series . They are wielded by a variety of job classes . Appearances . " Final Fantasy II " . Though not an equippable weapon type , the Wind Flute is a battle item that when used , calls forth a whirlwind to do damage . " Final Fantasy IX " . Eiko Carol , a White Mage , can equip flutes as her weapon . List of flutes : " Final Fantasy XI " . Bards can equip flutes , called wind instruments . List of wind instruments : " Final Fantasy Tactics Advance " . Flutes are just one of many Instruments used by Animists and Beastmasters . List of flutes : Flutes fall again under the instruments category and can be equipped by the Beastmaster , Animist , and Bard jobs . List of flutes : " Final Fantasy Type - 0 " . Deuce wields a flute as her weapon of choice . She attacks enemies by simply playing her flute and using her melodies to produce sound projectiles to attack them , rather than striking them directly with her weapon . List of flutes : " Dissidia Final Fantasy " . Kefka ' s exclusive weapons are three flutes . List of flutes : " Dissidia 012 Final Fantasy " . Kefka ' s three exclusive flutes return as weapons .
Muscadet Muscadet is a mostly viera town in " Final Fantasy Tactics Advance " . It is a town built above ground within the cover of the trees . It is also the location where the Clan Brown Rabbits , the third clan fought in the Clan League , spawns . Locations . Spina Lodge . The local tavern where guests would flock at night to listen to the trichord . Ellen ' s Place . The item shop , owned by the flirtatious viera , Ellen . Gives good deals on greatswords . Story . A battle occurs here between Marche Radiuju and forces sent to arrest him in Mission # 015 : Scouring Time . As a Judge attempts to arrest an innocent moogle for no reason , Marche intervenes and causes the Judge to call in several palace guards to accost him . After Marche is victorious , Judgemaster Cid and Babus Swain arrive and take him to the Sprohm prison . There , the Judgemaster attempts to interrogate Marche , but the portal opens to the domain of the viera Totema Exodus . The other mission that occurs in Muscadet is Mission # 039 : The Wanderer . Muscadet can be freed in Mission # 082 : Free Muscadet ! after the " Weird Minstrel " rumor is read at a pub . " By Order of Her Majesty Queen Remedi we will be searching each town for the boy wanted by the palace . Bervenia Palace & Judges " " The body of a viera was found last night with several knife wounds . Anyone with information should contact us . Meiral , Palace Guard " " Some Clan Borzoi leftovers have turned up in the town of Muscadet . Help us beat some sense into them ! Muscadet Town Watch "
Blood Pact Blood Pacts are powers used by Summoners ' Avatar s in " Final Fantasy XI " . They perform a range of functions from immolating monsters to increasing a party ' s movement speed . Blood Pacts are divided into the command categories Blood Pact : Rage and Blood Pact : Ward . Each presents a number of abilities , depending on the Summoner ' s level , that the currently summoned avatar may perform . Employing an ability from either category starts a recast timer that prevents other commands from that category of Blood Pacts from being issued for any avatar . For example , a Summoner using Ifrit ' s Burning Strike would be unable to choose another Blood Pact : Rage for any avatar for one minute . This delay can be reduced to a minimum of 45 seconds with appropriate gear , however . The Astral Flow abilities of Alexander and Odin are used automatically when they are summoned . As a result , they do not require a Blood Pact command and do not initiate the waiting period that normally exists between pacts . Also , summoned elemental spirits choose spells autonomously and do not have any Blood Pact abilities . Blood Pact : Rage . All abilities in the Blood Pact : Rage category deal damage . Many also inflict additional effects , such as Chaotic Strike ' s Stun effect and Tail Whip ' s Weight effect . Each standard avatar possesses a powerful Blood Pact : Rage that is only available while Astral Flow , the Summoner two - hour ability , is in effect . These Blood Pacts deal devastating damage to all enemies within a large area , centered around the target . The Summoner ' s MP is completely consumed by these mighty abilities . Blood Pact : Ward . Abilities in the Blood Pact : Ward category enfeeble enemies , heal allies , or grant enhancing statuses to allies . Blood Pact : Wards never deal damage , with the exception of the gradual HP reduction experienced by targets of Diabolos ' s Nightmare ability , and the direct damage of Diabolos ' s Somnolence ability .
Death Crawler Death Crawler is an enemy in " Final Fantasy Dimensions " . Bugs . If damage from Counter brings its HP to or beneath zero ( 0 ) , it won ' t die . If you cast any spell on it while it has zero ( 0 ) HP , then it will die as a result . Otherwise , it will use Regenerate on its next turn .
Azure Behemoth Azure Behemoth is an enemy from " Final Fantasy XIII - 2 " . It can only be encountered through the downloadable content battle " A Study in Elegant Death " . Nabaat summons it along Nightblade Puma s and PSICOM Wardens . . An Azure Behemoth is also seen before the fight with the Chaos Bahamut in Academia - 500AF - , but it ' s quickly defeated by Hope Estheim . Battle . Azure Behemoth can use Sunder for large damage . By defeating the Azure Behemoth , it will become damage against Nabaat overall . If the Azure Behemoths aren ' t defeated before Nabaat uses Sacrifice Pawn , they ' ll be sacrificed to power up Sadistic Surge . Strategy . Being an enemy encountered as a minor part of the major boss being Nabaat , the Azure Behemoth is easy to defeat , despite being constantly summoned . The party can simply use Relentless Assault ( COM / RAV / RAV ) with Noel as the Commando and if possible , Lightning being the other Ravager . The party should batter it until Azure Behemoth ' s stagger gauge is either at stagger point or stabilized . In the case the player would like to stabilize it , switching to Tri - disaster ( RAV / RAV / RAV ) brings the gauge to its stagger point quickly , and switching to Cerberus ( COM / COM / COM ) subdues the Behemoth . Should Azure Behemoth use Sunder , the party can switch to Combat Clinic ( SEN / MED / MED ) to heal up preferably with a Flanitor , as it has Hyper Rescue which heals all allies . Etymology . Azure is a shade of blue .
Black Magicks ( Final Fantasy XII ) Black Magicks is a skillset in " Final Fantasy XII " . All party members can to learn Black Magicks by buying the appropriate license and by the player buying the spell from a magick shop or traveling merchant . In the " Final Fantasy XII International Zodiac Job System " version , certain abilities were re - classified , and some abilities that belonged to the Green Magicks skillset in the original " Final Fantasy XII " , were re - classified as Black Magicks spells . Only certain jobs can wield Black Magick . The Black Mage learns all of the Black Magicks , while the Uhlan and Red Battlemage can learn a few . In this version , certain spells can be obtained from treasures . Mechanics . Damage calculation : The damage is boosted if the caster is affected by Faith ( increased by 130 % of original damage ) , wears equipment with elemental affinity , the current weather or terrain boosts the effectiveness of the used element , what augments have been purchased on the License Board , and whether the enemy is weak against the used element . List of Black Magicks . MP cost is defined as default MP cost . Channeling Augments lower MP cost of any spell . In the " International Zodiac Job System " version , Black Magick has been added with status effect spells from the Green Magicks category . Also , Ardor is now an Arcane Magick spell . Fran , regardless of her job , has access to Fire and Thunder . Other jobs have limited access : The success rate of negative status spells are unaffected by the target ' s magick evasion . If the target has Shell , the success rate is halved . Other appearances . " Final Fantasy Airborne Brigade " . Some of the Black Magicks from " Final Fantasy XII " appear .
Final Fantasy XIII / Timeline This page details the timeline of the " Lightning Saga " trilogy : " Final Fantasy XIII " , " Final Fantasy XIII - 2 " , and " " . Supplemental material from companion novels and " Ultimania " guides is also included . " The " BF " stands for " Before the Fall " and is not a term presented in - game . "
YAU - 71 YAU - 71 is an enemy from " Final Fantasy X - 2 " . It is slightly more powerful than the YAC - 62 , but is still an easy enemy to contend with . Physical attacks are more than enough to bring it down . When it is defeated it tries to eject a party member using Thrust Kick . Creature Creator . In the or HD Remaster versions of the game , this fiend can be caught using the Creature Creator system . When this ancient Machina is captured in a Trap Pod M , starting Chapter 3 and from the following locations : Bevelle and Kilika Woods . YAU - 71 has high Strength , Defense , Agility , and Accuracy , but low Magic , Magic Defense , Evasion , and Luck . It is armed with Ailment Def . , Attack , and Cure . As its ' AP goes up , it learns the Heel Drop .
Coeurl ( Final Fantasy XI ) Coeurl is a genus of enemies in " Final Fantasy XI " . Coeurls are large cat - like creatures distinguished by two large whiskers protruding from their faces . Able to survive in a wide array of different habitats , they can be found in deserts , jungles , caves , and dungeons all over Vana ' diel . Adventurers should be cautioned against trying to run away from these creatures as they are able to move at speeds that exceed that of most monsters ( and adventurers ) in Vana ' diel . Coeurls , and the subfamily , Lynx , can provide a number of useful items when defeated . The hides of the Coeurl and Lynx can be used by experienced leather crafters to make a number of items , including those in the Coeurl Jerkin Set . The High - Quality Coeurl Hide is a prominent ingredient in the visually stunning Panther Mask . Coeurl and Lynx meat , with its distinctive gamey taste , can be used by chefs to make a few dishes , including the curiously named Rabbit Pie . Finally , the distinctive whiskers are used by crafters of all disciplines , from alchemy to woodworking . Variants . Lynx - Lynx are a sub - species of Coeurl commonly encountered during the Crystal War . Cath - Cath appear similar to the Lynx .
G Paladin G Paladin is an enemy from " Crisis Core - Final Fantasy VII - " . He is a copy of Genesis Rhapsodos and closely resembles him . This Genesis lookalike has a strong Gunblade attack and can cast Curaga on himself . To defeat him , cast Graviga at the start of the fight , followed by a barrage of Hell Thundaga . Do continuous fast - and - hard attacks to prevent him from casting Curaga .
Ifrit ( Final Fantasy V boss ) Ifrit is a boss in " Final Fantasy V " . The Warriors of Light encounter him in the basement of the Library of the Ancients , and need his help to progress further into the library . Battle . This is similar to the Liquid Flame fight , since Ifrit likes to attack the whole party with Fire magic . It is weak against Ice . Strategy . Equipment to reduce Fire damage is a good idea . The Black Mages should cast Blizzara , while the Mystic Knights use Blizzara Sword . If the party has acquired her , Shiva will do a fair amount of damage .
Chocobo de Battle Chocobo de Battle was a " Chocobo " fighting game in development by Square USA and to be published by Square Co . , Ltd . . It was announced in " Famitsu " in 1997 and was meant to be Square ' s first arcade game and would have featured 3D graphics with the capacity to display a whopping 80 , 000 , 000 real - time polygons per second . A port for the PlayStation was also being considered . The game had a behind - the - character view rather than a profile view . The screen was split when playing in versus mode against another player . There was no joystick or buttons — the characters were motion - controlled , with the player moving his hands in front of a blue - screened motion - sensitive area of the arcade machine to move his character and execute combos . The game ' s roster consisted in various fighters battling each other while riding chocobos . Three characters had been revealed : a red demon wearing a horned skull covering his head and riding a black chocobo ; a girl wearing a helmet , a crop top and shorts with " Hana " inscribed on it and riding a robot chocobo ; and a human - like gorilla smoking a cigarette , wearing sunglasses , a leather jacket and blue jeans and riding another robot chocobo . In addition to typical close combat moves , the characters could also shoot missiles at each other from a distance . However the game was canceled .
List of Final Fantasy VIII items The following is a list of items in " Final Fantasy VIII " . The wins from Propagators and the Sorceress enemies are random ; therefore , almost all Stone magic items can be obtained from them . This legend is used for the Win and Steal columns for each item . Monsters can have up to four different items to mug , ranging from very common to very rare , and varies per level . Some items can only be bought with the Familiar ability . Other appearances . " Pictlogica Final Fantasy " . The Jet Engine , Rocket Engine , Healing Mail , and Silver Mail appear as accessories , while the Death Stone , LuvLuv G , and Shear Feather appear as materials . " Final Fantasy Record Keeper " . Many of the items from " Final Fantasy VIII " have been turned into various equipment pieces , most notably weapons .
Memento Ring Memento Ring , also known as Safety Ring and Inherited Ring , is a recurring accessory in the series . Appearances . " Final Fantasy VI " . Memento Ring is an accessory that provides immunity to Zombie , Instant Death , and Petrify , and can only be equipped by Shadow and Relm . It can be found in Thamasa , stolen from Wrexsoul , and is initially equipped on Relm .
Plancti The Plancti , also known as Planktae , is an enemy from " Final Fantasy III " . It can be found at the Lake Dohr . It is a missable enemy for the Bestiary , it can be easily encountered throughout the entire dungeon . This area becomes an unrevisitable location once Leviathan is defeated and after the player leaves the area . Etymology . Plankton ( sing . plankter ) are waterborne microbes spanning all categories of life on Earth , and are important food sources for larger organisms .
Port Town ( Legend II ) Port Town is a location in " Final Fantasy Legend II " . Story . The party comes across this town by the sea on their journey in search for MAGI . Rumors around this coastal town is that a sea monster , Neptune is apparently terrorizing this town . The bartender at the cafe mentions a cave that ' s so bright and luminous that the party will need the eye to see the truth . The player can enter the sea by walking straight south from the town , and find the Undersea Volcano southwest from it .
Dia III Dia III is a recurring ability in the series . Appearances . " Final Fantasy XI " . Dia III is an Enfeebling Magic spell . Associated with White Magic , it can be used by Red Mages from level 75 . An upgrade of the spell Dia , it lowers an enemy ' s Defense and also deals gradual Light - elemental damage . Uses 45 MP to cast , it takes 2 seconds to cast , and 7 seconds for subsequent casting . The spell can be obtained from spending Merit Points on Group 2 Red Mage Merits . Each upgrade of the Merit point will increase the duration of the spell effects to a target by 30 seconds .
Shiva ( The After Years boss ) Shiva is a boss in " " . She is encountered in Palom ' s Tale but cannot be defeated . She is encountered again in the Gathering Tale in the depths of Lodestone Cavern in the Crystal Chamber . It is necessary to fight her to progress in the story , but if the player wants Rydia to obtain her as a summon , the player will have to be careful not to kill her . Battle . Since Shiva has high HP , it will be difficult to defeat her , even moreso if she is wanted as a summon , in which case Shiva ' s HP will have to be lowered enough for Rydia to state she has stopped attacking . With her high HP it is difficult to indicate how close she is to death , but a good way to tell when Shiva ' s HP gets close to low enough for Rydia to recruit her is when Shiva starts using Blizzaga every turn . Eventually Rydia points out Shiva has stopped attacking . When this happens , the party must not attack and just wait , because if Shiva is attacked again , she will counter with Diamond Dust . After waiting for a while Shiva will talk to Rydia , and will become available as a summon . If the player wants to kill her instead , ( although it is highly recommended to recruit her ) , she will use Diamond Dust as a counter after every attack . Strategy . There are two Black Mages in the party and at least one of them knows Firaga . Rydia and the Man in Black should cast the strongest Fire spells they have while Edge uses Heal Pill to keep members ' HP up . Luca can ' t do a tremendous amount of damage so she should use the Attack command , or if Edge ' s Heal Pill isn ' t enough , she can use potions on party members with her turn . Using Sylph to heal is inadvisable as it will not do enough damage to heal the party for a significant amount . After Shiva starts using Blizzaga every turn Rydia should stop with the Fire spells . A good move is to use Sylph , if it has been obtained before the fight . Alternatively , if the has been obtained , the Man in Black or Rydia can equip it and use it to cast Cura on the party . If the player wants to kill her rather than recruit her as a summon , the Man in Black can keep using Firaga on her until Shiva is dead .
Circle of Knowing The Circle of Knowing is a group of non - playable characters in " Final Fantasy XIV " . Also known as Archons , they are prominent figures in the game ' s Main Scenario quests and Seventh Umbral Era storyline . The Adventurer would interact with different members of the Circle depending on which nation they created their character in and which Grand Company they chose . This also determines which member of the Circle defends the Adventurer when he or she is later attacked by Gaius Van Baelsar . The Circle of Knowing hails from the city - state of Sharlayan in the northwestern Dravania region . They are marked by the Tattoo on their neck . Members : Y ' shtola , Yda , Papalymo , and Thancred all arrive late in the main storyline to fight Gaius when he attempts to kill the Adventurer , though he defeats and then wounds them and the Adventurer relatively easily . " A Realm Reborn " . After the Seventh Umbral Era and Louisoix ' s death , the surviving members of the Circle of Knowledge merged with the Path of the Twelve into a new organization , the Scions of the Seventh Dawn , and made it their goal to restore the world .