naist-nlp/zeshel huggingface dataset:
Melee Hacker Melee Hacker is a in " " . Requirements . The requirements for this perk aren ' t entirely straightforward . First you have to complete Up Close ( 50 melee kills ) , which will unlock Up Closer ( 75 melee kills ) which you ' ll also have to complete . Completing Up Closer will unlock I Can Do It One Handed ( 10 , 000 damage with one - handed melee weapons ) and Two Hands are Better than One ( 10 , 000 damage with two - handed melee weapons ) . Those two challenges will reward you with one rank each .
Luke ( Fallout : New Vegas ) " Blind " Luke is a man found dead in the Central sewers in 2281 . Background . He is one of the two dead in the Central Sewers , the other being . His body is found in the Central Sewers with Luke ' s Find , a key used to open the sealed sewers . Appearances . Luke ' s corpse appears only in " " .
Lazy Day Blues " Lazy Day Blues " is an instrumental track broadcast on Black Mountain Radio and Mojave Music Radio in " . " Background . It was written and performed by British guitarist Bert Weedon in 1958 under the title " Big Note Blues " . It appears on the KPM CD " Bert Weedon Gold " , which is only available for licensing for movies / tv / games from APM music . It can also be found on Bert Weedon CDs and downloaded from online sources under the name " Big Note Blues " .
Collect Radscorpion Tails Collect Radscorpion Tails is a in " . Walkthrough . This quest is given by Armpit in Carbon Bar after the Initiate has killed the raiders during the quest Kill Drunken Raiders . The goal is to collect the rad scorpion tail when you kill any radscorpions . Radscorpion tails can be collected during the Kill Warehouse Radscorpions quest and must be turned in before going into Carbon Crater to receive the reward . After the warehouse radscorpions will not drop tails and Armpit will not accept them after the Initiate returns from the crater . The quest ends when Armpit dies upon the Initiate ' s return from the crater during the attack by raiders and gives radscorpion liquor recipe at the end .
Gatling laser ( Fallout Shelter ) The Gatling laser is a weapon that appears in " Fallout Shelter " . Background . A laser weapon , firing modestly damaging lasers , but at an incredible fire rate thanks to the rotating cyclic multi - barrel , ' gatling ' design . This allows each individual barrel to cool for a short period as it spins around the central barrel . This results in the ability for this weapon to maintain a high fire rate throughout an entire electron charge pack in sustained fire without over - heating . Characteristics . The Gatling laser is a heavy weapon featured in " Fallout Shelter " . Dealing 21 minimum damage per attack , it has the second highest damage output for a heavy weapon in the game . Crafting . A high Strength statistic is needed to effectively create the Gatling laser .
Fredonians The Fredonians were a tribe which were once based in the Grand Canyon . Background . At war with the Blackfoot tribe , the Fredonians were eliminated by the Blackfoots when Edward Sallow and Joshua Graham took control of them . Appearances . The Fredonians are mentioned in " " .
Vault 101 terminal entries Vault 101 terminal entries are a series of entries found on various terminals in Vault 101 in " Fallout 3 " . Desk terminal . This terminal is located on the desk in the Security room . Overseer ' s terminal . This terminal is located in the Overseer ' s Office . Vault 101 medical data system . This terminal is located on the desk in the Vault ' s clinic . It is inaccessible during Escape ! Vault 101 maintenance terminal . This terminal ( Hard locked ) is located on a console in Vault 101 ' s Sub - Level .
Armor piercing scoped . 44 The armor piercing scoped . 44 is a weapon that appears in " Fallout Shelter " . Characteristics . The armor piercing scoped . 44 is a double action , swing - out cylinder revolver equipped with armor - piercing rounds featured in " Fallout Shelter " . Dealing a minimum of 3 damage per attack , it has the highest minimum damage output for a handgun in the game . It deals up to 3 more points of damage than the scoped . 44 . Crafting . A high Agility statistic is needed to effectively create the armor piercing scoped . 44 .
TestQAHair TestQAHair are two sets of test cell in the game files of " Fallout 3 " . Layout . Both cells are identical , each containing naked NPCs sporting every hair style in the game . The inhabitants of the female version of the cell all wear party hat s . Appearances . TestQAHair appears in the game files of " Fallout 3 " but should not be considered canon because it is a test cell .
Boomerang The boomerang is a throwing weapon in " " . Characteristics . A boomerang is a thrown tool for hunting , a flat airfoil made of wood , it is designed to spin about on its axis perpendicular to the direction of flight . Assuming this is a returning boomerang , if it misses its target it will circle back to the thrower , making it reusable . With enough force behind it , 2 lbs . of wood can prove an effective weapon , however , the requirements to wield it most effectively are relatively low . Behind the scenes . Boomerangs are commonly thought of as an Australian icon , but many cultures throughout history have used throwing sticks and boomerang - like weapons , including Native Americans . And although not a common sight in pre - War America , it is still unusual that they are still found .
The Jerk The Jerk is a pre - War company in Point Lookout . Background . This store is located due south and is directly opposite the Homestead Motel . Given the description of the business on the sign , the name appears to be an allusion to the term " Soda Jerk " , which is a person who serves sodas on tap . Appearances . The Jerk is a store that appears in the " Fallout 3 " add - on " Point Lookout " .
Stevens Ranger Stevens is an who appears at the Hoover Dam in preparation for President Kimball ' s visit in 2281 . Background . He can be found patrolling with his dog outside the entrance to the Hoover Dam visitor center . Appearances . Ranger Stevens appears only in " " .
Nuka - World ( location ) Nuka - World is a pre - War amusement park turned raider town in 2287 , located west of Boston . Background . Construction started on Nuka - World in July 2049 , and Nuka - World opened on May 1st , 2050 . On opening day , over 40 , 000 tickets were sold , and plans were made to expand immediately , as it featured only two lands at the time : Nuka - Town USA and Kiddie Kingdom . Dry Rock Gulch opened in 2058 , followed by Safari Adventure in 2067 . The last park area , Galactic Zone , opened in 2072 . Following John - Caleb Bradberton ' s agreement with General Braxton in 2076 , the park saw a decrease in manpower and budget as many resources were diverted to Project Cobalt . Post - War , Nuka - World was turned into a small trading settlement before being taken over by the Operators , Disciples and The Pack and being turned into a city by the raiders . Appearances . Nuka - World appears only in the " Fallout 4 " add - on " Nuka - World " . Behind the scenes . Nuka - World takes strong influence from real - world . This can be seen in several attractions : Aside from the many Disneyland references , some can be made to in Hershey , PA as well : The document in the Nuka - World power plant , cites a reactor accident that is very similar to the chain of events that caused the incident at
Leather armor Mk II ( Fallout Tactics ) The leather armor Mk II is a piece of armor in " " . It is a superior version of the regular leather armor . Characteristics . Essentially a small improvement to leather armor , it can be skipped entirely if strapped for cash although useful for those of your squad that are regularly in the line of fire in the early part of the game . Also useful when you want " some " protection late in the game , but can ' t afford the penalty to skills such as Sneak or First Aid etc . , keep one or two sets of this armor so you can switch when needed !
Alice Hostetler Alice Hostetler is a struggling young farmer living in the Mojave Wasteland in 2281 . Background . Alice is the daughter of Don and Becky Hostetler . She lived in Hostetler home and hated her life as a farmer . For this reason , she ran off with Andy Scabb to North Vegas Square , becoming involved in Scabb ' s plan to rob the Crimson Caravan . Although Andy Scabb claims to want to help Alice escape the dump , he is in reality a criminal who intends to use her father ' s relation to the caravan business to rob it and then skip town . Although Alice ' s involvement in the robbery could be her undoing , as it is eventually found out in Someone to Watch Over Me that Scabb and his goons intend to ensure that she is a " good doggie " first , and then subsequently dispose of her once the money has been acquired . Appearances . Alice Hostetler appears only in " " .
Calder Calder is an adolescent member of the Unity , a true Child of the Cathedral , around 2161 . He resides in front of the Cathedral before its destruction . Background . He is one of Lasher ' s students and claims the Master is the only one who loves him . Through dialogue , the Vault Dweller can speculate upon how severely Calder has been brainwashed into the whole " Unity " mindset . Appearances . Calder appears only in " Fallout " .
You Run Barter Town You Run Barter Town is an and in " " . It is is awarded for selling 10 , 000 worth of goods . Behind the scenes . The title of the achievement is a reference to the plot of " " and the phrase " Who runs Bartertown ? " from said movie .
Defiance 7 Defiance 7 was the space capsule in which Captain Carl Bell of the United States Space Administration ( USSA ) made his historic flight , becoming the first human in space , on May 5 , 1961 . This claim was disputed by both the Soviet Union and China . Captain Bell ' s flight lasted twelve minutes and seven seconds , and made a full revolution around the Earth . Bell died when the capsule crashed on its return to Earth . Notes . It is not possible to complete an orbit of the Earth in a " coasting " spacecraft in less than 89 minutes . Most likely this is a reference to a suborbital flight , and the mention of completing a full orbit around the Earth is either a writing error or , if canonical , a propaganda statement embellishing on the actual facts of the flight . Behind the scenes . This is the " Fallout " universe ' s version of the suborbital flight of Alan Shepard , first American in space , on the same date ( cosmonaut Yuri Gagarin was the first human in space , on April 12 ) . His Mercury space capsule was named " Freedom 7 " ( the number 7 is a reference to the number of astronauts chosen for ) .
2EOCasLoHotelLobby01 The 2EOCasLoHotelLobby is a in the game files of " " . Layout . This test cell is a simple hotel lobby that consists of an open foyer area with adjoining toilets , staircase and corridors . To the rear is another large open room , with a staircase leading down towards the entrance of Vault 3 . Notes . It has an identical layout to Dummy Cell for Scripted XMarkers . Appearances . 2EOCasLoHotelLobby appears in the game files of " " but should not be considered canon because it is a test cell .
Orville Wright Orville Wright is the head of the Wright family , the weakest crime family in New Reno , in 2241 . Background . A well - dressed gentleman , Mr Wright is apparently perpetually pissed off , with his brown hair graying around the edges . His area of work in Reno is alcohol brewing and distribution . Following the defeat of the Enclave , the Wrights survived a bloody turf war and held all of Reno . Orville went on to oppose Tiaret Van Graff and her family over Redding ' s gold reserves , but could not openly fight her , as the NCR would wipe out the victor . Relationships . All his work is done under the nose of the head of the Temperance Union , Ethyl Wright , his wife . As the crime family follows a traditional , patriarchal model ( at least officially ) , Orville manages every decision and draws strategy practically singlehandedly , which puts him under a great deal of stress daily , especially when one of his sons ( usually Christopher Wright ) talks back . Around 2241 , one of his sons , Richard Wright , apparently died of a Jet overdose — a blow particularly hard - felt since the Wrights pride themselves on their clean living , refusing to use drugs . Interactions with the player character . Other interactions . Orville Wright can be assassinated by giving one of his children playing outside the mansion a gun and telling them to turn off the safety , wave it around and point it at the father . Upon leaving and returning , Orville will be found dead and the gun laying next to him . Appearances . Orville Wright appears only in " Fallout 2 " .
Force field generator Force field generators are electrical devices found in Mothership " Zeta " and are used by alien s ( one can be seen in waste disposal ) . A deployable electromagnetic shield that protects against ballistic and energy weapon fire , and which also inhibit the movement of personnel ( Lone Wanderer and aliens alike ) . Aliens will use the device intelligently , firing at the Lone Wanderer , then moving behind the shield to reload before re - engaging . It can be deactivated by destroying the projection unit behind the shield by weapon fire or explosives . It will then explode with an effect similar to a plasma grenade .
Mother ( Fallout Tactics ) Mother or Matriarch is the oldest , wisest and strongest of all the hairy deathclaw s found in and around Chicago . Background . She is the leader of her kind , referring to them as her brood . However , she was captured by the Beastlords of Mardin , and was used by them to gain control over the deathclaws . She was liberated by the Warrior of the Brotherhood of Steel . Thankful , she permitted some of her kind to join the Brotherhood , and even joined it herself . Availability . Mother becomes available after the Warrior reaches the rank of Junior Knight , and after he / she helps her in Mardin . Appearances . Mother appears only in " " . Her appearance is different in the various settings where she is encountered : Bugs . If you recruit the Mother , then choose the perk Mutate ! to replace one of her traits , she will actually lose it but the replaced trait won ' t appear .
RobCo Termlink RobCo Termlink is the firmware BIOS that is run when a terminal is started . Its main task is to connect to the mainframe and initialize the operating system . Background . BIOS is an acronym , short for " Basic Input / Output System " . Since it is both an extremely simple and low - level computer utility , it is also a very powerful one that allows a user to bypass more complex systems and ( in this case ) their associated security protocols . According to RobCo Termlink , the boot agent was copyrighted by RobCo Ind . in 2201 and expired in 2203 . This is improbable , due to the fact that RobCo Industries or any sort of legal system necessary to patent something did not exist 124 years after the Great War . Error codes . Like any BIOS , RobCo Termlink mainly communicates by error codes . Appearances . The RobCo Termlink appears in " Fallout 3 " , " " , and " Fallout 4 " .
Presence Presence is a " Fallout " and " Fallout 2 " perk . Effect . With each level of this perk , the initial reaction of another person is improved by 10 % . Since the reaction is rated on a - 100 to 100 scale , " 10 % " rather means + 10 points to the value .
James Madison James Madison was one of the founding fathers of the United States as well as its fourth president , serving from 1809 to 1817 . Background . James Madison played a major role in the drafting of the US Constitution . He also drafted the first ten amendments to the constitution , which made him also known as " The father of the Bill of Rights " . He later became the fourth president of the United States from 1809 - 1817 . After his retirement in 1817 , he spent the rest of his life on his tobacco plantation " Montpelier " , which was based on slave labor . Appearances . James Madison is mentioned - only in the National Archives ' pop quiz terminals as one of the possible answers . .
Solomon ( mentioned ) Dr . Solomon was one the doctors at the Sierra Army Depot up until 2077 . Background . Dr . Solomon was General Clifton ' s attending physician . When an accidental land mine exploded on July 5th , 2077 , Corporal Dixon was injured , and his eye was hit by shrapnel . The damage was extensive , and his eye had to be removed by Dr . Solomon and placed in bio med gel for regeneration . Appearances . Dr . Solomon doesn ' t actually appear in any game , but is mentioned in " Fallout 2 " .
George Stault George Stault was the Overseer of Vault 3 just prior to the Vault ' s failure . Background . Unlike his opponent in a recent election , Michael Robinson , Stault was a proponent of getting outside as quickly as possible and forming lasting bonds with their " Neighbors in the world outside " . He most likely died with the rest of Vault 3 when the Fiends attacked , and he is mentioned only in some terminal entries in the Vault itself , most notably the Overseer ' s terminal in the Living Quarters . Appearances . George Stault is mentioned only in " " .
Ronald ( Fallout ) Ronald is a member of the Unity in 2161 . Background . This initiate can be found in Adytum , post mutant invasion . He wishes to be scholar and go forth preaching Unity . Other interactions . This initiate floats comments that he is frightened by the nightkin , but is reassured by the Elders who say that the nightkin are their allies . Appearances . Ronald was cut from the original " Fallout " .
Allistair Tenpenny Allistair Tenpenny is the eponymous founder and owner of Tenpenny Tower in 2277 . Background . An 80 - year - old Englishman turned American entrepreneur , the man who discovered the tower saw it as an opportunity to provide residents with a standard of living enjoyed by the affluent in the days before the nuclear Armageddon . A rich eccentric , bored with life and looking for new challenges , Tenpenny enjoys sniping at Wasteland creatures , ghoul s , and the occasional visitor from his suite atop Tenpenny Tower . Tenpenny spends most of his days alone , save for the company of Mister Burke , along with occasional " visits " from Susan Lancaster . Notes . He is one of only nine named characters in the base game to have " Very Evil " Karma . Appearances . Allistair Tenpenny appears in " Fallout 3 " and in " Fallout Shelter " .
Followers lab coat The Followers lab coat is a piece of in " " . Characteristics . The Followers lab coat grants a + 10 bonus to both Medicine and Science skills . Locations . Julie Farkas will give the Courier one after becoming idolized and joining the Followers of the Apocalypse . To unlock the dialogue option , donate meds until she says an overstock is reached , then back out of the conversation . She will then force a new conversation offering the Courier to join the Followers .
Mass Fusion building The Mass Fusion building is a location in the Commonwealth in 2287 . This building is one of the Commonwealth ' s most recognizable landmarks due to its size and unique architectural design . Layout . The main reactor is in the lower level of the building . Appearances . The Mass Fusion building only appears in " Fallout 4 " .
Boulder City Showdown Boulder City Showdown is a in " " . Overview . Jessup is holding 2 NCR trooper s , Privates Gilbert and Ackerman , hostage in the Great Khan hideout , inside the Boulder City ruins . Lt . Monroe of the NCR asks the Courier ' s help in getting them released . Detailed walkthrough . Speak to Lieutenant Monroe to begin the quest , and walk through the door behind him . From here , the player has 4 options as to how to proceed : Option : Free hostages via negotiation . " Note : If the player engages in hostile action with the Great Khans , the player will still be accepted with both factions . Also , if this option is chosen , Jessup will give the Courier the engraved cigarette lighter which can be given to Swank at The Tops , as evidence that Benny does not have the best interests of the Chairmen in mind . " Quest stages . Negotiation path : Siding with the Khans : Siding with the NCR :
Bubblegum Bubblegum is a food item found in " Fallout 3 " , " " , and " Fallout 4 " . Variants . Bubblegum . Bubblegum are consumables that are found in small yellow boxes , with the product name clearly shown against a blue background . Behind the scenes . In Fallout 2 , in Redding , The Chosen One can tell Sheriff Marion " I ' m here in town to kick ass and chew bubblegum - and I ' m all out of gum . " This is a quote taken from the movie " " .
Camp Forlorn Hope jail The Camp Forlorn Hope jail is a building inside Camp Forlorn Hope in 2281 . Layout . A single guard here holds the to the cell door . can be seen inside the cell if the Courier reports him during the quest Medical Mystery or has convinced him to turn himself in . Appearances . The Camp Forlorn Hope jail appears only in " " .
H & H Tools Factory The H & H Tools Factory is a building directly to the west of North Vegas Square . Background . H & H Tools Factory was the Houses ' family owned company . Robert House ' s half - brother , Anthony House , cheated the inheritance of the company from Mr . House when their father died . Anthony House suffered from paranoia , which led to increasingly severe security measures at the company between 2020 and 2023 . In 2077 , he locked down the H & H Tools Factory in outer Vegas and activated its security systems . He also planted frag mines inside the interior of the factory and fired all his employees . Layout . The building consists of two floors with sporadic placements of and s . Throughout the building are a number of terminals with correspondence between one another . While most correspondence is business related , in one room the E - mails between each computer are humorous and sexual in nature . Part of the bottom floor contains an industrial area leading up to the top floor . The top floor contains the office of Anthony House . Through the double doors to the left of the entrance brings you to a hallway . The first room to the left is a kitchen containing a variety of loot . The door at the end of the hallway is protected by five frag mines in front of the door . There is also a rigged shotgun on the desk connected to a trip - wire on the other side of the door . If you detonate the mines , the trip wire will consequently be broken . Going to your right , you will encounter a . The next two doors to the left are guarded by two level - dependent s . The door to the right has a pressure plate based steel girder trap and leads to a room flooded with radioactive liquid . Going forward from the entrance is a large metal room guarded by two s , and is flooded with irradiated water . Going up the metal steps on the second landing are four frag mines . Going all the way up will bring you to a metal catwalk . The room ahead has two frag mines at the doorway and contains a suspicious terminal that holds the journal entry 04 / 15 / 2077 . The office to your left is Anthony House ' s old office guarded by a shotgun trap tied to a trip wire right inside the door . On top of his desk lies a red Lucky 38 VIP keycard . The computer in this room gives you the ability to perform an executive override in the Lucky 38 penthouse after a hack . Down the hallway to the right leads to some offices with a terminal holding the Journal Entry 04 / 06 / 2068 and 12 / 27 / 2074 . Appearances . H & H Tools Factory appears only in " " .
Charlie ( Fallout 2 ) Charlie is the unfortunate denizen of Vault City courtyard who drank unfiltered water from the well . As a result , he contracted heavy radiation poisoning and ended up in agony , crumpled on his tent ' s floor . Background . Charlie is a gaunt man . His hair is plastered to his head in ragged clumps , and his skin is hanging loosely on his body due to radiation poisoning . Appearances . Charlie appears only in " Fallout 2 " .