naist-nlp/zeshel huggingface dataset:
Stone Golem ( Mystic Quest ) The Stone Golem is a monster in " Final Fantasy Mystic Quest " and the reincarnation of the Ice Golem . It guards the fourth floor of Doom Castle in a maze - like chamber modeled after the Ice Pyramid . Battle . It enters battle with two Cerberus enemies and can use the Corrode Gas attack to inflict Fatal to one party member . It resists the Flare spell , so using the White spell is the best way to defeat it . The player can also defeat it with the Exit spell .
Baldanders Baldanders , also known as Cycloskull , is an enemy in " Final Fantasy V " . They first appear in the ruined Ronkan structure within the Interdimensional Rift , and are noteworthy for their rare drop being the Rune Chime – a weapon for the Geomancer class that is more powerful than the Gaia ' s Bell obtained in Sealed Castle .
Nasty Dungeon Nasty Dungeon is a location and a optional dungeon in " Final Fantasy Legend II " . The dungeon lives up to its name . The monsters comes in large variety of groups , and the dungeon branching pathways with no real indication as to which path is the correct one . Enemy groups can easily reach up to fifteen monsters per battle , and surprise attacks can become quite a constant threat inside this dungeon . But the treasure found inside is well worth the effort . Story . Immediately upon entering , there ' s a fairy present standing right next to a treasure chest containing the only MAGI in this world and when the player collects it , they are perfectly free to just go to the next world . The fairy inside advises the party not to proceed into the dungeon . When the party arrives at the end of the dungeon , the same fairy they have seen at the beginning stands between them and the exit . She says the dungeon was nasty , and asks if they agree . Answering yes will make her leave , while answering no will cause her to send the party to the middle of the dungeon .
Mythril Mines ( Final Fantasy III ) The Mythril Mines are a location in " Final Fantasy III " . They are located nearby Kazus , where an entrance to them can be found . It is not part of the main storyline . Musical themes . The background music that plays inside the Mythril Mines is the " Dungeon " track .
Gapra Whitewood ( theme ) " The Gapra Whitewood " is a background theme from " Final Fantasy XIII " . It is an ambient theme , with female vocals and a relaxed piano and percussion background . While the vocalist Mina and composer Masashi Hamauzu were preparing the demo track for " The Gapra Whitewood " Mina sang in English , as she had done for previous demo tracks recorded for the game , such as " Sulyya Springs " and " Will to Fight , " but after receiving the final draft of the lyrics she was so preoccupied with getting the pronunciation and intonation right that she lost track of the flow of the melody . The lyrics were dropped and a fictitious language was employed to regain the feel of the previous songs . Game appearances . " Final Fantasy XIII " . " Gapra Whitewood " is the background music for the treetop areas of its eponymous location . The lower sections of the Gapra Whitewood use " Tension in the Air " . This change is fitting due to the serenity and beauty of the treetop areas in contrast to the caged monstrous wildlife of at the ground areas of the Gapra Whitewood . The track can also be heard in the ruins portion of Lake Bresha . An instrumental version of the song was released on the " " album . The liner notes to the album contain composer Masashi Hamauzu ' s comments on the track : " Final Fantasy XIII - 2 " . " Gapra Whitewood " plays during the Beginner ' s Primer summary for Chapter 5 and acts as the background theme for the Archylte Steppe Year Unknown during rainy weather . " Gapra Whitewood " music plays between 6AM and 6PM in the Jagd Woods of the Wildlands . " Theatrhythm Final Fantasy Curtain Call " . " The Gapra Whitewood " appears as one of the Field Music Sequence s for " Final Fantasy XIII " . Arrangement album appearances . A solo piano version of the song is included on the album .
Ronfaure ( Final Fantasy XI ) Ronfaure is an region of northern Quon in " Final Fantasy XI " . This region mostly consists of the vast woodlands that surround the Kingdom of San d ' Oria . Once a race predominately made up of hunters , the Elvaan still value their ties to the forest by protecting it — even though the thick foliage leaves them vulnerable to sneak attacks by enemies who lurk in its shadows . When the kingdom was at its peak , the knights would lead patrols through the trees , maintaining peace throughout the land . But now , the weakening lion of San d ' Oria no longer has the power to assure the safety of those who travel through the forest ; the region has become a hiding place for ravenous Orcs and thieving Goblins . During the Crystal War this region was incorporated into the Ronfaure Front . Because this region is directly adjacent to one of the starting nations , most of its content is geared to low - level jobs and new player characters . For this same reason , it is often the site of holiday events to ensure easy access to players of all level ranges . This region is subject to Conquest . Due to its proximity , it ' s extremely rare for the Kingdom of San d ' Oria to lose control of this region . " Ronfaure " is the ancient Elvaan word for " rabbit hole " . Other appearances . " Theatrhythm Final Fantasy " . Ronfaure appears as the FMS for " Ronfaure " and " Vana ' diel March " , the latter available during a Dark Note only . " Theatrhythm Final Fantasy Curtain Call " . Ronfaure returns as the FMS for both themes .
Ready ( Final Fantasy XI ) Ready is a Beastmaster Job Ability in " Final Fantasy XI " . It allows you to command your Jug pet to perform a specified attack . It is obtained at level 25 , and can have up to three ready - to - use charges at a time , with one minute per charge recast .
Dread Knight The Dread Knight , also known as the DarkKngt . , is an enemy in " Final Fantasy III " . It can be found in the Cave of the Circle . They are not a big threat to a level 35 or higher party , though physical attacks are useless in fighting them as the player is forced to fight under Mini status , and therefore it is recommended to just flee .
List of Lightning Returns : Final Fantasy XIII items These are all the items that can be found in " " . Restoration items . The number of recovery items Lightning can carry at once is limited . She begins with six , but it can be increased up to ten on the first playthrough , and twelve on the second playthrough . The player receives a Recovery Item Capacity + 1 bonus upon completing Main Quest 3 - 3 ( first playthrough ) , Main Quest 4 - 5 ( first playthrough ) , Main Quest 5 - 1 ( first and second playthroughs ) , and Quest " Peace and Quiet , Kupo " ( first and second playthroughs ) . The accessory gives the passive ability Item Efficacy + 25 % that increases the effects of recovery items by 25 % . Obtaining an Elixir awards the player with the achievement .
Malboro ( Final Fantasy IV ) The Malboro , also known as the Molbol , is an enemy in the game " Final Fantasy IV " . One of Malboro ' s special abilities is Bad Breath , which it uses it as an opening attack and only affects one party member . Bad Breath causes multiple status ailments , such as Toad , Mini , Berserk , Poison , and many others . However , if the target is immune to at least one of the above statuses , then it will not be affected by any of the statuses afflicted . Helpfully , Malboros may drop or be mug ged for Remedies , which act as a panacea for these ailments .
Magic Stone ( Final Fantasy IX ) Magic Stones in " Final Fantasy IX " permit the player characters to use their support abilities . A specific number must be equipped to a support ability for it to function in battles . Since the supply of Magic Stones for each character is limited , and each ability has a different cost of Magic Stones , the support abilities can never be equipped all at once . The maximum number of stones gradually rises along with the character ' s level , allowing the player to equip more abilities at once . Beside the name of each support ability is a round slot ; a Magic Stone in a slot indicates it is currently equipped to the character . If all the stones have been equipped the unequipped support abilities become grayed out and cannot be selected until enough Magic Stones have been unequipped . The main menu keeps track of the remaining and maximum number of Magic Stones for each character . Each character has a Magic Stone bonus that goes up with level , but unlike the other stats there is no way to increase it with equipment , meaning there is no way to increase the number of available stones ; every character will always have the same number of magic stones upon reaching level 99 . Normally , 55 Magic Stones are added by 99 . The formula for gaining Magic Stones per level up is : When a character levels up they get their stat bonuses instantly . Zidane , Vivi , Garnet and Steiner are the characters the player starts with , but when another party member joins and the player party is at a higher level than LV1 the joining party members level up to match the rest of the party , but will not gain any bonuses for that ; for that reason if the player levels up a lot early , party members who join later will miss out on Magic Stones . If the player wants maximum Magic Stones for all party members they must stay on level 1 till Amarant joins . Marcus is an exception : any stats he has when he leaves the party are transferred to Eiko ; therefore , the more the player levels Marcus up , the more Magic Stones Eiko will have when she joins regardless of what level she is at . Although guest characters like Beatrix have Magic Stone counts , player cannot assign them support abilities .
Larbeight Larbeight is the Left Forward for the Kilika Beasts blitzball team . His overall stats are low at the beginning of the game , like the rest of his teammates . However , at later levels , his stats drastically increase . At level 99 his high SH and EN stats make him perhaps the best forward in the game . Larbeight boasts the second best SH in the game next to Keepa ' s late level skyrocket of the skill . Also , with a high attack , he can easily disrupt the opposing team .
Windstorm Windstorm may refer to : Etymology . Wind storm is a storm marked by high wind with little or no precipitation . Windstorm damage often opens the door for massive amounts of water and debris to cause further damage to a structure . s and are two type of windstorms .
Wave Cannon ( Final Fantasy V ) The Wave Cannon is a boss exclusive to " Final Fantasy V Advance " . It is fought in the same battle as with Guardian . During the battle , it will spend several turns charging up , and then use Wave Cannon twice . As Wave Cannon deals half each character ' s maximum HP in damage and inflicts Sap , this will wipe out the party , and so it should be taken out quickly . One or two castings of Bahamut is more than enough to dispatch it .
Wizard ( Final Fantasy II ) The Wizard is an enemy from " Final Fantasy II " ; the highest ranked spellcaster , surpassing the Magician and the Sorcerer . Its arsenal of spells is quite daunting and includes : Wizards may drop various high - level magical Tomes when defeated , the most valued of them being the Flare Tome , which can also be bought in the Jade Passage by a secret vendor behind the waterfall , and the Osmose Tome , the Wizard being the only enemy in the game that drops it . In the " 20th Anniversary " release , the player can easily encounter Wizards by using the keyword " Cyclone " in the Arcane Labyrinth , creating the floor according to the appearance of the Cyclone complete with enemy encounters .
Doko de mo Chocobo Doko de mo Chocobo is a game that was released for Japanese mobile phones running NTTDoCoMo imode . It came as a pre - installed application in Mitsubishi Electric and movaD model phones . In the game , a Chocobo goes on an adventure to solve a riddle .
Ravager ( Tactics A2 ) The Ravager is a job in " " . It is called Bastard in the Japanese version , but was translated to Ravager due to censorship issues . It is a job exclusive to the gria , and specializes in wielding greatswords , usually as big as themselves . It uses abilities that boost their combat skills or deal damage that depends on the enemies themselves . Their Sneak Attack ability is especially useful , as it does massive damage to an enemy when attacked from behind them , something which is fairly easy to accomplish with the gria ' s ability to fly . Even more damage may be accumulated by the P - Ability Unscarred and utilizing Bulwark enhanced by wearing a to guard her until she can approach an enemy from behind and deliver the fell - strike . Prominent Ravagers include Tigrina , from whom the player receives the class , and Loa of House Bowen . Stats . < nowiki > * < / nowiki > The Ravager is a flying unit , so its Jump stat is irrelevant . Abilities . Feralism . " The base instincts of battle are the weapons of the RAVAGER " . Other appearances . " Final Fantasy Trading Card Game " . Ravager appears with a Lightning - elemental card .
Sprinter ( Final Fantasy VI ) The Sprinter is an enemy in " Final Fantasy VI " . Battle . It is not that difficult to defeat . Thundara and Thundaga spells work well against it . AI script . Attack Turns : 1st Turn : Attack ( 100 % ) 2nd Turn : Attack ( 66 % ) or Osmose Beak ( 33 % ) 3rd Turn : Attack ( 66 % ) or White Wind ( 33 % ) Other appearances . " Final Fantasy Record Keeper " . Sprinter from " Final Fantasy VI " appears as an enemy in " Final Fantasy Record Keeper " .
Lenalian Plateau Lenalian Plateau , also known as Lenalia Plateau , is a location in " Final Fantasy Tactics " . Located north of the Magick City of Gariland and south of the Fovoham Windflats , it is a barren plateau dotted with jagged boulders , but little flora of which to speak . It is the site of Milleuda Folles ' last stand against Ramza Beoulve and Delita Heiral during the fall of the Corpse Brigade .
Tangie The Tangie , also known as the Tangi , is an enemy from " Final Fantasy III " , fought in the inner sea . Tangies are the second strongest enemies encountered in the sea and drop a wealth of useful items . As a Water - based enemy , they are weak to Lightning . They are a bit of a nuisance due to their ability to inflict Sleep through the use of Glare , but are otherwise easy enemies to defeat . They should be dealt with first if possible ; otherwise , save them for last , as they only have a 40 % chance of using Glare per turn .
Blue Stone Blue Stone is a recurring item in the series . It is either a key item or a material used to create equipment . Appearances . " Final Fantasy VIII " . Blue Stone is a key item obtained at Shumi Village as part of the Sculpture sidequest . It does nothing outside of completing the sidequest . " Final Fantasy IX " . Blue Stone is a key item obtained at the Conde Petie Mountain Path , and can be used to in conjunction with the Red Stone , Yellow Stone , and Green Stone , to obtain a Moonstone . It does nothing otherwise . " " . is a material .
List of Theatrhythm Final Fantasy abilities The following is a list of abilities in " Theatrhythm Final Fantasy " . Abilities are divided into blue Reactive Abilities , which activate under certain conditions , and green Proactive Abilities , which are continuously active , and there are several sub - types among the two types as well . Party members have a predetermined amount of ability slots , and can only equip either of the two ability types in a slot of the matching color — a party member with a blue slot cannot equip a Proactive Ability in that slot , for example . Equipping abilities costs CP , and a party member ' s equipped abilities cannot exceed their CP . The iOS version completely changes the format of abilities . Due to the lack of customization , character abilities change with every 5 levels . Because of this , the previously set ability will be removed and replaced with a completely new one . Should the player want to keep this ability , then they must avoid leveling up that particular character , unless that character has reached level 99 , wherein one has the option of resetting their level back to 1 , though this can only be done a maximum of three times . The default playable characters retain their Limit Break from Level 40 , but lose it upon reaching level 60 . In addition , purchasable characters begin with two abilities , whereas default characters begin with only one . Reactive Abilities . Limit Breaks . All Limit Breaks are learned at Level 40 . Exclusive to the the default thirteen playable characters .
Menu ( Final Fantasy V ) The following entails the contents of the main menu in all versions of " Final Fantasy V " . Bestiary . The game ' s Bestiary can be accessed in the game ' s Config menu . Music Player . The music player can be accessed from the menu . Achievements . The game ' s Achievements menu ( iOS version only ) can be accessed in the game ' s title screen .
Nasir Gebelli Nasir Gebelli ( Persian : ناصر جبلی ) , born 1957 and usually credited simply as Nasir , is a video game designer , programmer , and former employee of Square . Born in Iran , Gebelli moved to the United States to study computer science . He later founded his own company , Gebelli Software , which was forced to close its doors after the video game crash of 1983 . With the release of the Nintendo Entertainment System a few years later , he traveled to Japan to seek employment in the game sector once again . After being turned away by Nintendo , he was eventually hired by Square , and went on to program several of their early games such as " 3 - D WorldRunner " and " Rad Racer " . Gebelli served as programmer on the very first " Final Fantasy " , and would return for the series ' following two NES games . After completing work on " Secret of Mana " a few years later , Gebelli would retire from Square and return to his home in California to live off the royalties he had amassed from his earlier work .
Warcry Warcry , is a recurring ability in the series , usually used by enemies though usable by player characters in certain games . It inflicts a status effect on targets , though this status effect varies per appearance . Appearance . " Final Fantasy VII " . War Cry is an enemy ability of Screamer and Staniv . It inflicts the status Sadness . " Final Fantasy XI " . Warcry is an ability available to Warriors . " Final Fantasy XIII " . War Cry is an enemy ability , used by the Adamantheron and Thexteron , which bestows Haste and Bravery onto the caster . " Final Fantasy XIII - 2 " . War Cry is an enemy ability , used by the Gorgonopsid , which bestows Bravery on the caster , and is immediately followed through with the Megabite attack .
Bangaa ( Final Fantasy XII ) Bangaa , although usually seen in cities employed as merchants and the like , can be encountered as regular enemies in various areas throughout Ivalice in " Final Fantasy XII " . They can be classified as thieves , pirates , and pugilists . There are also NPC bangaa that appear randomly in the Dalmasca Westersand and Giza Plains , known as the Rabanastre Watch . These Level 3 NPCs use Jump to attack their foes , and are the player ' s allies .
Repair Machine The Repair Machine is an enemy in " Crisis Core - Final Fantasy VII - " . This machines is already equipped with Regen status , so use swift and continuous sword slashes or magic to overcome its regeneration . If it is possible , try to steal some Mako Stones from the Machine .
Bomb ( Revenant Wings ) Bomb is a Rank I Fire - elemental Flying Yarhi in " " . The Bomb costs 10 Affinity Points and takes 4 . 5 seconds to summon . Its regular attack , Bomb Blast , damages one enemy , and its special ability , Self - Destruct , damages surrounding enemies at the cost of the Bomb ' s life . It will not use Self - Destruct unless specifically ordered to do so . The red Bombs are ally Yarhi , while the green ones are enemy Yarhi .
Judgment ( Dissidia ) Judgment rules are a feature in the " Dissidia " series , first introduced in " Dissidia Final Fantasy " . They appear once the player completes all Destiny Odyssey s , while in Dissidia 012 they are available from the start . They manifest as Chaos and Cosmos directly influencing the battle in various ways , with Cosmos ' influence making comebacks easier while Chaos ' influence makes the battle more hectic and penalizes inaction . In custom battles , players can choose to enable Chaos Judgment , Cosmos Judgment , both , neither , or a random choice . The two Judgments are as follows :
Magic Laboratory The Magic Laboratory is a dungeon in " " . The Magic Laboratory is located below Horne Castle . When inside the Magic Laboratory , the player must solve a puzzle that involves touching four sheep statues . Story . After the party is sent back in time , they follow King Horne into the Magic Laboratory and witness King Horne making a deal with Louhi for the ultimate Black Magic , Desolator . After finding out that King Horne made a deal with Louhi , the party goes to the Witch ' s Mansion to stop the deal and to get answers . After the party obtains the Lamp of Truth in the Witch ' s Mansion , the party returns to the Magic Laboratory and meet with King Horne . Brandt and the others use the Lamp of Truth on him and reveal his true form as Satan . After the party defeats Satan , the parrot in Kuore ' s house arrives and reveals itself to be the real King Horne . King Horne rushes out of the Magic Laboratory to return to Queen Horne and his family . Musical themes . The " The Witch ' s Mansion " is the location theme for the Magic Laboratory . The track can be found in the as Track 10 and is composed by Naoshi Mizuta .
Missions ( Final Fantasy X - 2 ) Missions are both optional and compulsory quests that can be undertaken in " Final Fantasy X - 2 " . New missions become available as the player progresses in the game . They can be accessed in many different ways , speaking to characters triggers missions as does arriving at a location via the " Celsius " or on foot . As the player progresses in the missions , new ones become available . Missions give various exclusive Garment Grid s , accessories , and Items that cannot be obtained in any other way , including dressphere s . The most powerful enemies can be found in the later missions . Several characters , such as Lulu and Wakka , make cameo appearances . Below is a list of all the Missions in " Final Fantasy X - 2 " , organized by Chapter : Musical themes . " Mission Start " plays during YRP ' s first official mission atop Mt . Gagazet . " Mission Complete " plays when the player clears a mission . It also serves as a Victory Fanfare of the game .