naist-nlp/zeshel huggingface dataset:
Archer ( Revenant Wings ) The Archer is a viera Sky Pirate job from " " . It is a Ranged unit , and its abilities are similar to the playable character Fran . Some of the Archer ' s unique skills are the Camouflage ability , which renders all of its group members Invisible , and Remedy .
Galian Beast Galian Beast is a recurring ability in the series . It is a Limit Break used exclusively by Vincent Valentine " . It became the standard transformation that Vincent could take on during " Dirge of Cerberus - Final Fantasy VII - " . Appearances . " Final Fantasy VII " . Galian Beast is the initial Limit Break for Vincent , which increases his Defense by 20 % , Dexterity by 50 % , and Max HP is set to 130 % . In addition , while in Galian Beast form , Vincent will attack with either Berserk Dance or Beast Flare .
Badamb Fish The Badamb Fish is a fish in " Final Fantasy VIII " that makes one ill when eaten . It takes its name from the famous Balamb fish , which it can be confused for . Raijin catches one , cooks it in Zell ' s house , and then feeds it to Galbadia n soldiers because it smells funny , causing them to become sick .
Indi - Slow Indi - Slow is a Geomancy spell in " Final Fantasy XI " . When cast , a harmful Indicolure effect slows all hostile creatures for as long as they are within emanation range of the caster . The spell can be purchased from Eukalline in Western Adoulin for 53 , 460 gil . The player must learn Indi - Slow before they will be able to learn its counterpart spell , Geo - Slow .
List of Lightning Returns : Final Fantasy XIII quests Quests are completed to advance the story , boost stats and earn items , gil and in " " . Each quest includes : Along with getting Items from completing Quests , doing Quests also increase Lightning ' s HP , Strength and Magic stats . Quests are split up into three types : A quest item dropped by an enemy is converted to a ground - orb in the event that the enemy which drops it has become extinct . Completing each main quest earns an . Completing five side quests earns the achievement . Completing twenty - five side quests earns the achievement . List of quests . Depending on which day the player decide to complete the main quests , they may fight a different version of the boss for that quest . This applies to main quests 1 , 2 , and 4 . Completing the main quests may award any or all of the following : HP boost , STR boost , MAG boost , EP counter boost , ATB bar boost , Item slot expansion , and gil . Side Quests . There are sixty - six side quests ; Luxerion has twenty , Yusnaan has sixteen , Wildlands has twenty - two , and Dead Dunes has eight . The maximum amount of completed side quests on the first playthrough is sixty - four , and sixty - five on any subsequent playthrough . The " The Avid Reader " in Luxerion must be failed to access " To Save the Sinless " side quest . Completing side quests may award any or all of the following : HP boost , STR boost , MAG boost , Item slot expansion , gil , garb , weapon , shield , and adornment . Canvas of Prayers . There are a total of eighty - three Canvas of Prayers quests ; Luxerion offers thirteen quests , Yusnaan has fourteen , Wildlands has twenty - five , Dead Dunes has eighteen , and there are thirteen Global quests . Canvas of Prayers quests do not yield Eradia , but completing them will award gil , stat boosts , and adornments .
Behemoth ( Crystal Defenders ) The Behemoth is an enemy from " Crystal Defenders " . Due to resisting magick , it is not a trouble for your Soldiers to defeat . Non - " Final Fantasy " appearances . " Puzzle & Dragons " . Behemoth appeared in " Puzzle & Dragons " as part of the " Crystal Defenders " collaboration .
Snow Crab The Snow Crab is a boss enemy from " Final Fantasy Mystic Quest " . It is located in the Falls Basin and attacks with two Desert Hag s . Despite its name it is actually not weak to fire , but Benjamin can inflict large damage to it with his Axe . It is the first boss to use an attack that inflicts a status ailment , in this case , Confusion . Benjamin and Phoebe must defeat it to access the Ice Pyramid .
Modeoheim Modeoheim is an unrevisitable location in " Crisis Core - Final Fantasy VII - " , located slightly to the south of the Icicle Inn . It seems to have sprung up when many Shinra scientists and engineers gathered to the Modeo ravine when the site was named for Mako extraction . The town seems to have not been in use for some time and is completely abandoned . It does not appear in the original " Final Fantasy VII " . Modeoheim comprises the sixth chapter of the game and represents the halfway point . Story . Zack Fair and Tseng , along with a small group of Shinra soldiers , including Cloud Strife , crash - land en route to Modeoheim after their helicopter is struck by anti - aircraft fire coming from the reactor . Their mission was to investigate the activities of the rogue SOLDIER , Genesis Rhapsodos . On the way to Modeoheim Zack meets Cloud , a lowly Shinra infantryman , and they befriend as they trek through the snow . They find an abandoned reactor serving as a base for the Genesis Army . Zack sneaks in and heads down into the warehouse where he finds Dr . Hollander under threat of Genesis . Zack fights Genesis and defeats him and appears to have killed him while Hollander escapes to the Modeoheim town . Zack chases Dr . Hollander to an abandoned bathhouse where he runs into Angeal Hewley , his mentor . Hollander and Angeal reveal the truth of Project G and how Angeal is the " perfect monster " created by Hollander and his mother , Gillian Hewley . Not wishing to remain a monster , Angeal summons his copies and fuses with them , using Jenova ' s power of a two - way conduit genetic structure , becoming Angeal Penance . Zack fights the creature and Angeal gives him the Buster Sword , telling Zack to never lose his dreams and honor before he dies . Afterward , an investigation lead by Sephiroth is carried out in the Mako mine and Hollander ' s copy equipment is confiscated .
Monomi : Ichi Monomi : Ichi is a Ninjutsu spell found in " Final Fantasy XI " . It may be learned by Ninja at level 25 . When cast , the ability will consume one Sanjaku - Tenugui to prevent enemies from detecting the caster by sound . It does not prevent enemies with True Sound from detecting the player , nor does it prevent aggro from monsters that detect by sight . It has the same effect as the White Magic spell Sneak in " Final Fantasy XI " , but a different animation and a non - random duration . Additionally , the Ninjutsu version can only be cast on oneself . This spell was added in an update ; there was originally no Ninjutsu version of Sneak . Square Enix has not added a Ni version of this spell yet .
Hunter ( Tactics Advance ) Hunter is a job from " Final Fantasy Tactics Advance " and is available only to humes . Hunters wield the almighty greatbows , and use them in combat most proficiently against monsters . Almost all of their abilities are centered around monster fighting , with abilities like Sidewinder ( which doubles the attack when used against monsters ) . The Hunter has favorable stat growth and access to Ultima Shot , a very powerful ability which triples attack power when used , making it an especially devastating job . Its counterpart is the Sniper , a viera job . Growth . Hunters rival Fighters for the position of best Attack - oriented hume job . Like its predecessor the Archer , Hunters have higher MP , Attack , Resistance and Speed than their sword - wielding counterpart , but have lower HP , Magic Power and Defense in return . Oust ' s chance of success depends on the number of KOs the caster has been responsible for , and the percentage of HP the target has left . The formula for the success rate of Oust is as follows : Aim : Vitals has a random effect , with the following chances of each : Capture ' s chance of success is equal to the following : Abilities . Capture will automatically fail under certain conditions . Hunt . " Hunter command . Use your hunting skills to fight . " Capture Guide . Capture is a complicated attack to fully understand , as there are a number of factors that need to be in place in order to make it fully functional . First , the player must get in a fight with a monster . During the fight , they need to steadily weaken the monster , but not kill it . Some advice in fighting the monster is to use the Hunter ' s Hunting ability and the Paladin ' s Subdue ability to slowly weaken the monster . There are a number of things to consider before actually trying to capture it . If there is 0 % chance of being captured , go through the following checklist : The success rate of Capture is mediocre at best . The best success rate the player will ever get is 24 % , and Concentrate , Turbo MP , status ailments ( including Stop and Sleep ) , and the facing do not in any way affect the success rate . The success rate is determined solely by the monster ' s remaining HP . For every 24th of max HP that was taken off of the monster , 1 % is added to the success rate . The only thing the player can do to aid in their capture is to either bring in more Hunters ( or at least units with " Hunt " as the secondary A - Ability with Capture ) or Haste the Hunter . After successfully capturing the monster , the player may proceed to raising the monster .
Kum Kum ( Final Fantasy III ) The Kum Kum , also known as Qumqum in the NES version , is an enemy from " Final Fantasy III " . These monsters can be summoned into battle by Bluck s . They can be found on the bottom floors of the Crystal Tower . Battle . At this point in the game , the Kum Kum should present little challenge to the player . However , these ghost - like creatures can provide a significant EXP boost if manipulated correctly . Blucks will continue to summon them so long as the Bluck itself does not die . In an encounter with a Bluck , allow it to constantly summon Kum Kums without killing it . Depending on how long the player keeps the cycle going , a substantial amount of EXP can be gained . In the NES version however , the Qumqum is much more of a problem . Encountering parties of three will make them harder to kill , since they have a decent chance of casting Death for an Instant Kill . Stocking up on Softs is recommended too , as they can use Brak2 if not killed quickly enough . Other appearances . " Pictlogica Final Fantasy " . Kum Kum from " Final Fantasy III " appears as an enemy in " Pictlogica Final Fantasy " .
Adamantortoise ( Final Fantasy X - 2 ) Adamantortoise is a Fiend in " Final Fantasy X - 2 " . Similar to the Adamantoise , it has high HP and Defense and no known weakness , so hit it with strong attacks . Creature Creator . Fiend Tale . In the Fiend Tale endings , one notable Adamantortoise is an ancient fiend that has been resting with Shinra probing its mind to learn more about it and Spira ' s geological history . Eventually , returning the fiend back to the sea from which it emerged eons ago , that Adamantortoise was core of Shinra ' s theory that fiends predated all known life on Spira .
Wary Wolf The Wary Wolf is a Rare Game enemy found in Mosphoran Highwaste in " Final Fantasy XII " . It is a stronger version of Wolf . Bestiary entry . Derivation : Wolf Requirement . The Wary Wolf can be found in the Summit Path area of the Mosphoran Highwaste . It has a 7 % chance of appearing in place of one of the many Worgen in the area . It is easily noticeable due to its large size .
Dragonier ( The 4 Heroes of Light ) Dragoniers are a race from " " . They live in the northern town of Invidia and have much longer lives than humans . As their name suggests , they have close associations with dragons . Two Dragoniers , Rekoteh and Rolan , assist the Heroes of Light in their quest . Story . Three centuries before the beginning of the game , the Chief Dragonier ' s son , Rolan , was chosen to be a Hero of Light by the Crystals in order to fight Chaos . Rolan defeated him , but the Mother Dragon of Invidia died during this time . Some time later , Mammon invaded the Sun Temple and cursed the town with an eternal winter . The Dragoniers ' hearts became cold and frozen , and the Chief began to be very hard on his children . He sent Rolan to Spelvia in order to use the city as a fortress that could build an empire and at one point banished Rekoteh from the house due to her failure to find the Dragon ' s Mark , an emblem of adulthood in Dragonier society . During the endless winter , the Dragoniers devised a math game to take their mind off their troubles , which otherwise left them despairing of their future . Though they did find a dragon egg a short time before the game , they didn ' t have the means to hatch it . They relied on Rolan to eventually save them , not knowing that his heart had been filled with darkness and a hatred for humans . When Brandt and Jusqua arrive in town in search of a way to Spelvia , Rekoteh helps them find the Dragon Harp and hatch the dragon egg . A short time later , the Heroes accidentally flood the world with a darkness that breaks time , sending Invidia fifteen years into the past . The Heroes of Light visit during the time that Rekoteh was banished and help her before traveling to the Sun Temple and defeating Mammon . With the curse broken , the Dragoniers ' hearts are released from the cold .
Knight ' s Shield Knight ' s Shield , also known as Knight Shield , is a recurring shield in the series . Appearances . " Final Fantasy X " . The Knight ' s Shield is an armor for Tidus , obtainable if any shield ' s dominant abilities are any three HP + % abilities . " Dissidia Final Fantasy " . The Knight ' s Shield is a level 15 shield that provides + 14 Defense . It can be obtained from the shop by trading 3 , 700 gil . " Dissidia 012 Final Fantasy " . The Knight ' s Shield returns as a level 1 shield that provides + 12 Defense . It can be obtained from the shop by trading 4 , 090 gil .
Spinning Edge ( Limit ) Spinning Edge , originally called Spin Edge , is a recurring ability in the series , and is an ability used by Celes Chere , originally appearing as her Desperation Attack in " Final Fantasy VI " . Appearances . " Final Fantasy VI " . Spinning Edge is Celes ' s Desperation Attack . It deals magical damage to one enemy with a base power of 143 , and can only be used while Celes has less than 1 / 8th of her Max HP and uses the Attack command , with a 1 / 16 chance of Spinning Edge activating . " Final Fantasy All the Bravest " . Spinning Edge is the ability that is used by Celes during battle .
Gigas ( Final Fantasy X - 2 ) The Gigas is an enemy from " Final Fantasy X - 2 " . They are a difficult enemy to deal with since they have high HP and Attack , and even more so when they start going into their counter stance when at low HP . While in Defensive Stance , it is best to try and take them out in one blow if possible , and if that is not possible , then inflict Poison on them and let the Poison kill them . Demi also helps with dealing with these enemies if the player has access to it . You can also use your Thief to steal its will to fight by casting Steal Will . The Hidden Hero Drink they can use when Oversouled doubles their HP and makes them Invincible to most physical and magical attacks ; however , Slots damage and possibly other rare skills can still affect them . In Oversoul , they also have access to all four Level 3 elemental spells , which can be countered by casting Reflect or using Shell to reduce the damage of the attacks . Creature Creator . Fiend Tale . In the Fiend Tale endings , a notable Gigas was created from the spirit of a Ronso in the service to a summoner . However , they died on the way to Zanarkand and the Ronso became a fiend . With Garik ' s aid , Gigas was taken to the grave marker of his summoner and receives closure .
Iron Giant ( Final Fantasy VIII ) Iron Giant is an enemy is " Final Fantasy VIII " . Battle . As the scan defines it , Iron Giant ' s attacks are limited to using its sword . The Grand Sword targets all party members . When it loses about 50 % of its HP , the Iron Giant will use Mighty Guard , which applies Protect and Shell to it and its allies . Strategy . Blind / Pain helps make the fight easier ; casting either spell or junctioning them to ST - Atk - J will blind the Iron Giant and makes his physical attacks miss , even the Grand Sword ability . Dispel ling the Mighty Guard and casting Meltdown also helps . Quistis ' s Blue Magic , Degenerator , works well .
Royal Sword The Royal Sword , also known as the Kingsword and King , is a recurring piece of equipment in the " Final Fantasy " series . It is a low - ranking sword . Appearances . " Final Fantasy III " . The Royal Sword is found in Castle Hein . It has an Attack power of 40 , but no other special bonuses . The is Cecil ' s default sword . It has an Attack power of 40 , a Hit rate of 40 , and boosts Spirit by 3 . Only Cecil is meant to use it , but due to a Kain can also equip it at one point , although it is worse than his default weapon . " The Final Fantasy Legend " . The weapon King has a sword icon before its name , it is an extremely powerful sword found in the very first world of the game , found in Castle of Sword . It ' s a Strength - based weapon with infinite uses and an attack power of 8 , having the Fire , Ice , Elec , Pois , Stone , Para , Weapon , and Quake attributes . The player will unfortunately not be allowed to keep it , having to surrender it along with the other King equipment to restore the Status of Hero and retrieve the Black Sphere . It is wielded by the enemy character also known as King Sword , who will use it to attack the player . The weapon has a chance to inflict a critical hit . " Dissidia Final Fantasy " . The Royal Sword is also a unique weapon for Onion Knight . It is a level 92 weapon that increases Attack by 63 and damage done by 10 % . It can be obtained by trading 29 , 570 gil , a Tyrfing , Goddess ' s Magicite x5 , and Recovery Crystal x3 . " Dissidia 012 Final Fantasy " . The Royal Sword returns as a level 90 exclusive weapon for Onion Knight and provides + 63 Attack and + 7 % damage . It can be obtained by trading 158 , 000 gil , a Tyrfing , an Electrum , and Youth ' s Dream x5 .
Soldieress ( The After Years ) The Soldieress is an enemy in " " . It is not a difficult foe to defeat , and will only use physical attacks . In addition , it will counter all attacks on it with its own physical attack . Any method can be used to defeat them .
Vertigo ( Final Fantasy X - 2 ) Vertigo is a fiend in " Final Fantasy X - 2 " . Player should watch for its Pointless as being inflicted with this status ailment causes a girl not to be awarded with EXP and AP . Creature Creator . Fiend Tale . In the Fiend Tale endings , a notable Vertigo created from the spirit of a resident of Luca who promised his friend that they would travel Spira together . Hiding in the docks on the day they were fulfill their promise , Vertigo waits from his friend for hours before finding his friend became a Barbuta as they stow away .
Crystal Ring Crystal Ring is a recurring piece of armor and / or an accessory . It is part of the Crystal equipment set , and often provides resistances to statuses , notably Confuse , Sleep and Paralysis . Appearances . " Final Fantasy " . Crystal Ring is a piece of armor that can be equipped by Knights , Ninjas and Masters . It provides + 5 Agility , and resistances to Sleep and Paralyze . It can be found in the Lifespring Grotto . " Final Fantasy IV " . Crystal Ring is a piece of armor that can be equipped by all characters except Dark Knight Cecil . It provides 20 Defense , 12 Magic Defense , 5 Evasion and 10 Magic Evasion , in addition to a + 5 Agility , and resistances to Confuse , Sleep and Paralyze . The armor provides defense against dragons , taking only a quarter damage from them when equipped . It can be dropped by Red Dragon or Crystal Dragon . " Final Fantasy Type - 0 " . Crystal Ring is an accessory which increases MP by 100 % , doubling it . " Final Fantasy Record Keeper " . Crystal Ring appears based on its " Final Fantasy " appearance .
Land Turtle ( Final Fantasy III ) The Land Turtle , also known as the LandTurtl in fan translations and Great Tortoise in " Final Fantasy Record Keeper " , is the boss of the Altar Cave and the first boss in " Final Fantasy III " . In the 3D remakes , the player fights it with only Luneth in the party , but the battle is similar regardless of the version . Battle . NES version . Considering the player is at low levels , the Land Turtle has strong attacks that can easily kill any party member with a critical hit . The most straightforward way of defeating this boss is by using the SouthWinds obtainable in this cave , but it can also be defeated with simple attacks , since it ' s only a strong foe to parties at starting levels . 3D versions . The most simple way of defeating the Land Turtle is by using the Antarctic Winds found at the Altar Cave . The party consists of only one character , and thus the Land Turtle ' s strength has been reduced , but its critical hits can still be dangerous . If Luneth is at level 4 , he can easily defeat the Land Turtle with normal attacks while dual - wielding a Knife and a Longsword . Other appearances . " Final Fantasy Record Keeper " . Land Turtle , known as " Great Tortoise " , is the boss for Altar Cave . The Target Score associated with it requires the player to not be KOed during the battle against it .
League Master The League Master is an enemy in " Final Fantasy X - 2 " . They are only moderately powerful and can be dealt with by having elemental - resistant equipment and abilities on , as well as utilizing Shell and Reflect , the latter of which makes them completely harmless . It is also possible to inflict Death or Petrify upon them , which can make the fight go much quicker . They always appear in groups with other League enemies .
Cu Chaspel ( Ring of Fates boss ) Cu Chaspel is a boss from " " . He can attack with his fist or jump into the air to perform an aerial rolling tackle . He also casts spells like Bio , Curse , or Blind while levitating , fires dark energy orbs in three directions , and at a certain point he starts gesturing with his hands . If left like this , he makes two Cu Chaspel Clones appear . They both can use the rolling attack , and drop Magicites when killed . What is unique about Chaspel is his lack of a Red Crystal weakness . When the real Chaspel is killed , he explodes in a flash of red light . Quick Strategy . Since he has no Red Crystals , this battle will be quite difficult . The player should keep attacking with physical attacks , whilst casting various spells . Bio and Curse should be ignored and Clear should only be used if any of the party is blinded . His orbs only do mild damage , but they should still be kept in mind . When Cu Chaspel begins to clone himself , the player should make sure to watch him and the Map screen . The only way to tell the real Cu Chaspel from his clones is by viewing the map screen , on which he appears as a square while his clones appear as circles . After you identify the clones , attack the one that does not move , as it is the real Cu Chaspel ( though he will move after a few seconds ) . His cloning move can actually be broken , through use of Yuri or Gnash ' s charge attacks , or by stunning , freezing , or paralyzing him . Repeating this tactic will allow the player to defeat Cu Chaspel . Note that Cu Chaspel has a 1 resistance to Holy - elemental attacks .