The Prophet Skeram The Prophet Skeram is an important religious leader in Ahn ' Qiraj , and author of The Prophecy of C ' Thun . He is the first boss found in the Temple of Ahn ' Qiraj , and must be defeated for access to the rest of the zone . Attacks and abilities . As of patch 1 . 12 , aggro rules changed . As such , Arcane Explosion is not guaranteed for 4 + people , and it could happen for less people present as well . Strategy . The first boss encounter is a short jog from the entrance of the zone , five trash pulls away . The trash consists of three individual Obsidian Eradicator and two groups of Anubisath Sentinel x4 . He was previously about as difficult as Majordomo Executus from the Molten Core , but with the buff he received in 1 . 12 he is somewhat more difficult . Similar to Executus , the Prophet Skeram requires skill and strategy to beat over quality of gear . Most guilds that have considerable progress in Blackwing Lair can handle this boss . Raid Makeup : 5 of each class would be recommended , and at least three Warriors geared as Main Tank s . Ideally , 6 Warriors and / or Feral Druids ( two for each teleport spot ) will allow all the Prophet ' s Images to be tanked , even if they all are using Mind Control on a tank . It is key that these tanks do not move from their assigned location , and if Mind Controlled , they return to their spot . Raid Placement : When the Prophet splits into the three , they will initially all Blink to separate spots , and must be immediately tanked before he starts spamming Earth Shock . The easiest method to control this is to have two tanks at each of the three Blink point ( Middle , and Left / Right stairs ) , so that if one is Mind Controlled , the other can still pick up the mob . Skeram and his images may Blink and group up in one of the three locations , so healers need to be alert and tanks must immediately pick up the new mob . The Rogues should split up and put at the three Blink locations as well , but remember to keep a maximum of four players at each Blink location , to avoid the Arcane Explosion . The Healers should also be split into roughly 3 groups , to heal the three melee groups , and to spot heal the rest of the raid . All of the rest of the ranged DPS should head to the top of the steps and move back and forth as Skeram Blinks to a new location . Mages have a specific role however , their main job is to Polymorph anyone that gets Mind Controlled . They should split up and take positions along both sides of the steps so they can have the best LoS possible . They may go on DPS as long as there are no players to sheep . One Warlock , on each side as backup , can help by fearing players as well . Alternate Strategy : This strategy is a little more specific about placement . It requires a minimum of 6 warriors but is much more likely to be successful . " Tanks " : Tanking is a very important part of this fight , it requires quick thinking and response . Raid leaders , give each of the six tanks his / her own MT window in CT _ RaidAssist . Tell everyone in the raid that MT1 and MT2 will be in the middle platform for the full duration of the fight . MT3 and MT4 will be on the left platform . Finally , MT5 and MT6 will be on the right platform . Designate MT1 to be the first to run in when the fight starts and begin tanking as usual . When Skeram is blinking regularly ( not splitting ) , only MT1 , MT3 , and MT5 will taunt him when he comes to their platform . The secondary tanks ( MT2 , MT4 , MT6 ) will ONLY autoattack when a single Skeram is on their platform . The main job of the secondary tanks at each platform is to watch carefully during a Skeram split for when a second image blinks on top of one while it ' s already being tanked . Have that secondary tank immediately identify the second image and taunt him as quickly as possible to avoid earth shocks , then drag him to another platform carefully , and have the main tank ( MT1 , MT3 , MT5 ) of that platform pick it up . During a split , have the tanks call out if he is tanking an image or the real Skeram , call DPS to start immediately on the first identified as an image . " Rogues " : Split your rogues up through this fight to have as few on each platform as possible . The rogues should also stand inside Skeram in front of the tank . The rogues will always be mind controlled before the tank if this is done correctly . If you have 3 rogues in the raid , assign each one specifically to stay at either the middle , left , or right platform for the whole fight , they should not move between platforms . If you have more than 6 rogues , with the way this strategy is set up , it can be very dangerous due to Skeram ' s arcane explosion . At the very least , have them apply mind numbing poison to one of their weapons , and be ready to kick at all times as soon as they see him casting arcane explosion . " Healers " : There should be three groups made up of " Tank , Tank , Priest , Druid , Shaman / Paladin " . This allows the healers to take a position relative to the tank that allows them to always be ready to heal the tanks in their group . All healers that are not in one of these 3 groups should be spread out , ready to spot heal when needed . " Other ranged dps " : Warlocks , hunters , etc should be split up on the staircases as well , even positioned above the middle platform where they could shoot down on the platform while still being able to move to another location quickly when he blinks . Example fight : Ready check ( trash respawns fast , AFKs could mean a wipe ) ; everyone mounts on a Qiraji Battletank if available ; Skeram is engaged regularly , MT1 moves into position and begins tanking while the rest of the raid takes their position . After 30 seconds or so , Skeram blinks to the left platform , MT3 taunts and begins building aggro regularly . At this point , MT4 is only autoattacking , not sundering or taunting at all . Later into the fight , when he hits 75 % , The three images split up and MT1 , MT3 , and MT5 taunt their images immediately , MT2 , MT4 , and MT6 begin autoattacking . MT5 calls out that he noticed his Skeram image taking more damage than normal , he calls that out , raid leader calls DPS on the right platform . Before that image is killed , it blinks to the middle , on top of the image that was already there . This is where MT2 comes in , he taunts the image that just blinked and begins moving it back to the right - side platform , where MT5 will taunt it and MT2 will move back to his position in the middle . Repeat this throughout the fight and it should be kept under control , and you ' ll get a nice , clean kill . Good luck everyone ! The Split . The most important aspect of this encounter is the splitting that the Prophet will do at 75 % , 50 % , and 25 % . Once he reaches each of these levels of health , he will disappear for a moment , and then three new Prophets will appear , only one of which is the real boss , and initially all in separate Blink locations . The illusions themselves can also Blink to the other locations , often stacking on one another . This is another reason why two tanks in each corner are essential , because if two Prophets are in a corner , a tank is almost guaranteed to become Mind Controlled . If this does happen , try to have an extra tank run in to take up the extra spot , or have one tank from the now vacant corner run over and try to pick up the slack . Since the 2 . 0 . 1 patch Raid Target markers on The Prophet Skeram will be removed when he splits , so the DPS will need to figure out which one is real from the amount of damage they are doing . While the raid kills the two illusions , mages must continue casting polymorph on anyone who is affected by Mind Control . Speed is of the essence at these three points in the encounter . Everyone will be scrambling to do their job , and if players are slacking , tanks will die from the extra damage , or non - sheeped Mind Controlled players will start 1 or 2 - shotting individuals in the raid . Wipe Warning . When you are learning the encounter , or having a particularly bad raid , and are wiping on the Prophet , be aware of the respawn time on the Obsidian Eradicator which patrols the area around Skeram . The respawn on all the trash up to the Prophet is 30 minutes , so unless you are extremely quick at killing the trash , and wiped really quick on the Prophet , it is best for the raid simply to wait for all the respawns before you start another attempt . Quotes . Sound Files . See " Sound Files of Kalimdor : The Prophet Skeram "