naist-nlp/zeshel huggingface dataset:
Abysmal Creed The Abysmal Creed was one of the major illithid Creeds in the Realms . They focused on instilling fear into thrall populations . They were highly efficient at torturing thrall races . One such method was the use of the Nerve swimmer . Bases . The Abysmals had a base called the Vaults of Terror in Oryndoll . In the city , they were not only known for being able to efficiently cow the thrall population , but they were also known for making decorative masks that captured moments of pure terror upon them , which they sold to whoever would buy them . They worked closely with the Venerator Creed .
Surkh Surkh was a small city on the north shore of the Deepwash in the shadow of the Deepwing Mountains in the Vilhon Reach . The lizardfolk here keep to themselves , though they had good relations with the Emerald Enclave , Lachom , Nimpeth and Lheshayl . Government . Surkh was ruled by King Griss ' tok a lizardfolk barbarian . He seldom saw visitors and spoke only Draconic . He was well known for eating folks convicted of serious crimes . Description . Most of the lizardfolk lived in houses fashioned of baked mud bricks built around shades and communal pools . The Arena of Scales was a vast amphitheater in the heart of the city , fashioned to look like a circle of carved stone dinosaurs with their necks , limbs and tails intertwined . Gladiatoral events were held here once a tenday . The Shrine of the First Lizard was a large temple of Tiamat beneath the city streets . Trade Routes . There were no trade routes that passed through Surkh . Trivia . Folk throughout the Vilhon Reach feared this city and it ' s man - eating lizardfolk . A large , ancient dragon turtle , known as the Dragon of the Deeps lived in the Deepwash near the city . Many in Surkh regarded death in its jaws as an honor .
Wereboar A wereboar was a humanoid or giant lycanthrope that was bitten by another wereboar . Wereboars were often of neutral alignment but hunted anything for food . Any humanoid or giant that survived a wereboar ' s bite could be infected with the curse , thus becoming a wereboar themselves . Wereboars were aggressive and unfriendly creatures . They would often provoke fights for the sake of fighting . While mean - spirited , they were not necessarily evil in nature . Physical Appearance . A wereboar in humanoid form tends to be a stocky , muscular individual of average height . Wereboars have three forms , a boar , the normal form of whatever creature is cursed , and that of a hybrid host / boar mix .
Deriel Rethslane Deriel Rethslane was a moon elf scout living in Cormanthor . History . Deriel lived in the woods of Cormanthor for a century until she met the drow merchant Arrizz and the two fell in love . During the Rage of Demons , however , Arrizz was captured by the Red Plumes and destined to go to the Hillsfar Arena . Deriel negotiated an exchange for him : she would delivere to them worthy fighters and they would release Arrizz . She saw an adventuring party asking about the Tinfellow family and decided they would be a good choice . So she tried to lure them into an ambush of the Red Plumes . Despite this , Deriel was eventually betrayed by Breex Vandermast and she was also sent to the Arena without news about her lover . Personality . Deriel had the habit of chewing on her thumbnail when listening to others speaking . She had little patience for debate or contemplation . Deriel ' s main goal was protecting the harmony of nature , and defending elven people .
Ghoul Ghouls were monstrous , undead humanoids who reeked of carrion . Culture . A ghoul was said to be created on the death of a man or woman who savored the taste of the flesh of people ; this was probably derived from the popular connection of the word " ghoul " with persons who delighted in the unsavory . They not only ate the dead , but also preyed on the unwary living . Ghouls are humanoid undead that fed on the flesh of corpses . They laired within ancient crypts or hid in graveyards where food was plentiful . Whenever possible , a ghoul would attack a living target as a rare opportunity to have fresh meat . People rightfully feared ghouls and their corpse - eating ways . Abilities . Ghouls could paralyze their victims with a touch , though elves were immune . The bite of a ghoul inflicted a terrible disease . Any who died from the illness rose as a ghoul soon afterward . Description . A ghoul appeared to be an emaciated humanoid creature with putrid grey skin . Its teeth had worn away into fangs and it had a long lashing tongue . The fingers and toes of a ghoul ended in sharp claws , blackened from constantly digging up grave dirt . Aside from the standard ghoul , a number of other varieties existed . History . In the Year of the Prince , 1357 DR , Vajra Valmeyjar , Cybriana , Timoth Eyesbright , Onyx the Invincible , and Priam Agrivar were camping at the base of Stoner ' s Needle in the Sword Coast lands when ghoul warriors clawed their way out of the earth and snatched at them shortly before dawn . Their blades soon dismembered the undead , though the once - paladin Priam wished he could still turn them .
Tarr Burnig Lord Tarr Burnig was a member of the Burnig Cormyr ean noble family . Description . Tarr was a large , musclebound man with a bushy red beard . History . Tarr and five other noblemen were part of an informal group who secretly debated the Obarskyr succession and who they should support until they were killed by an unknown assassin in a seedy tavern in Suzail .
Chitine web armor Chitine web armor was a type of armor used on Toril . Description . Chitin web armor was a rare type of armor made from the hardened web of chitine s . All chitines could create web armor for themselves and maintain it indefinitely . Nonchitines could pay chitine weavers to make web armor . This armor lasted for about three months before it started to deteriorate . After six months it would have completely dissolved . Chitine web armor ( like all chitine web based products ) was susceptible to fire . Web armor could also be built to resemble studded leather armor , by weaving metal studs into it .
Harndarr Oryn Harndarr Oryn was the High Mornmaster of the temple of Lathander ' s Light . Description . Harndarr had a short and stocky build such that some believed he might have dwarven blood in his veins . Although he walked with the assistance of a stick , Harndarr was a confident and melodious orator . Personality . Possessed of the wits to use his charm judiciously , Harndarr was one who liked to bring hope and a sense of renewal to the people of Dagger Falls .
Wind walker Wind walkers , or maswat - rih , were rare creatures from the Elemental Plane of Air where they served the djinn . They could be found in Zakhara high in the mountains or in caves located deep underground . A distinct whistling or roaring sound preceded the approach of a group of wind walkers . Description . These creatures appeared like a mass of constantly writhing serpents . They were barely visible unless viewed while within a sandstorm . Combat . Wind walkers could use telepathy to hear any thought within 100 yards ( 91 m ) . A group of wind walkers working together could use this ability up to 300 yards ( 274 m ) . The primary attack of a wind walker was a blast of forceful air . Any gas based attack used against them could be dispersed quickly , causing minimal damage . All sounds of battle with a wind walker were muffled by the sound of roaring wind . Thus , orders from superior officers were nearly useless when facing wind walkers . As partially ethereal creatures , wind walkers could only be attacked by other ethereal creatures such as djinn , invisible stalker s , or ghost s . Magical weapons were needed to physically strike a wind walker . Wind walkers were immune to all forms of magical attack with the exception of any weather - related spell . Habitat / Society . The djinn kept these creatures as cloud sculptors . They were also used to herd rain clouds . In Zakhara , Al - Badia were careful not to offend the wind walkers because of their ability to bring , or prevent , rain clouds from coming to an area . Sometimes wind walkers were forced to serve storm giant s , cloud giant s , and other powerful creatures found in the mountains . They maintained good relations with the yak folk found on the planes . Ecology . Wind walkers survived on water vapor and tiny specks of dust or other airborne particles . They enjoyed potent aromas , and this could be used to lure them into traps .
Klurichir A klurichir is a variant of guardian tanar ' ri , one of the most powerful and respected demons of the Abyss . It is said that even a mighty balor will give a klurichir a wide berth . They often serve and act as a right hand to a demon lord , usually as generals just as balor are . They are incredibly strong , and are very aware of this . The act of summoning one of these creatures requires either great strength or boundless foolishness . Description . A klurichir stands 30 feet tall . Its broadly muscled body is covered in skin of the blackened color normally associated with a corpse that dies due to extreme cold . Monstrous , red batlike wings flare from its back , and its four arms constantly twitch and flex as if seeking fresh prey to crush and destroy . Its face resembles a cross between a mule and a snarling orc , and spines cover its face , neck , and upper shoulders . The creature ’ s most hideous feature is located in the middle of its abdomen : a large , gaping mouth filled with a slobbering tongue and rows of blunt , powerful , grinding teeth . Just above this obscene maw sits a pair of massive , sharp pincers the size of large scythe blades . At rest , the pincers slowly open and close , while the mouth rests partially open , a slow trickle of drool leaking from its slack lips . In battle , the pincers twitch and snap in time with the klurichir ' s movements , while the drooling mouth in the creature ’ s abdomen slavers , smacks , and occasionally howls . Combat . Klurichir are proficient in nearly every form of combat . While utilized in conjunction with balor for their profound tactical thinking , they are also dually prow warriors and adept mage s . They are capable of wielding weapons , though their claws and fangs work well enough as inherent tools . These bestial menaces can lay waste to armies single - handedly . Only the most powerful of individuals should ever even consider fighting a klurichir , though it is never wise .
Janszeene Naerhand Janszeene Naerhand was the leader of House Naerhand , a powerful merchant family that was active from the Sword Coast to Cormyr as of 1479 DR . Relationships . Janszeene didn ' t trust her sister Malarrla who was considered unfit to ever lead the family . She had Malarrla closely watched to prevent a coup attempt . Abilities . Janszeene could throw poisoned daggers with deadly accuracy and had taken small doses of poison for years to build up immunity . Possessions . She collected an arsenal of magic items to use in case she was ever attacked by a wizard .
Awang Sophir Awang Sophir was a monk participant at the Komite in Shou Lung in 1358 DR . Possessions . Awang possessed a " ring of teleportation " . History . Awang Sophir was a mysterious monk who arrived in Suijeng with four students from Petan to participate in the Komite . He was a master of the mystical style of Silat but knewn nothing about Chu ' Yuan . Awang Sophir managed to finish among the tournament ' s finalists . In one of the final rounds of the tournament he competed against an adventurer but Awang was disqualified for his use of a magical lucky charm . Awang promised vengeance against the adventurer . Later , Awang tricked some villagers into believing that his adventurer opponent and their companions were demon s and sent them to kill them , but with no success . Soon after , Awang took control of the leaderless taring village of Gigit in Kutuk Valley . He ruled there until his adventurer opponent and their companions and / or the previous vampire ruler Xi - Chu came to Gigit . Awang quickly escaped using his " ring of teleportation " to avoid a confrontation . Following again his adventurer opponent and their companions Awang was attacked by tiger s and injured . However he was nursed back to health by a barbarian tribe . Again he tricked the barbarians into believing that his adventurer opponent and their companions were demons and led them to Tempat Larang to have vengeance . At Tempat Larang he attacked the adventurers and Osari Minhiro just before they entered in the demiplane of Qui but Awang was defeated . He however followed his enemies into the demiplane In Qui however Awang didn ' t manage to find the exit and at last was killed and eaten by a jackal pack
Battle of Deepfires The Battle of Deepfires was a battle fought beneath Mount Grimmerfang between the shield dwarves of Roldilar and the orcs of the Vast in north Faerûn in the Year of the Bloody Crown , 649 DR . It marked the fall of the kingdom of the Roldilar . Events . Prior to the battle , Deep King Tuir Stonebeard led the dwarven armies against those of the attacking orc s and goblin s , but they were defeated at Viperstongue Ford over the River Vesper . Roldilar ' s defenses were broken , and the dwarves retreated to Mount Grimmerfang , the capital of Roldilar and once the capital of the previous orcish kingdom of Vastar . This retreat ended in the Battle of Deepfires , fought in underground passages beneath the mountain . This bloody struggle lasted for almost twenty days . It ended in defeat for the dwarves and the fall of Roldilar in 649 DR . Legacy . The Battle of Deepfires was infamous in dwarven history . In later years , dwarves referenced it in laments and woeful sayings . One saying often used by sick , injured , or depressed dwarves , or by dwarves overwhelmed with problems and miseries , was " I feel as if my axe was broken in the midst of Deepfires . "
Dragon magazine 115 " Dragon " issue 115 was released in November of 1986 . It contained the following articles related to the Forgotten Realms : Tools of the ( Thieving ) Trade . Specialized equipment for thieves and how to use it . Hammer of Thor , Spear of Zeus . Introducing the concept of favored weapons for 1st edition cleric s of many different deities . Sharper Than a Serpent ' s Tooth . This article presents a variety of constrictor and venomenous snake s . Rock python • ram python • boa constrictor • anaconda • ringed snake • saw - edged scaled snake • king cobra • black mamba • Gaboon viper • rattlesnake • flying snake • sea snake • spitting snake Airs of Ages Past . This article describes nine magic al harp s from Myth Drannor ' s long - lost time of glory . Azler ' s Harp • Methild ' s Harp • Esheen ' s Harp • Nithanalor ' s Harp • Dove ' s Harp • Zunzalor ' s Harp • Jhantra ' s Harp • Rhingalade ' s Harp • Valarde ' s Harp The Ecology of the Harpy : Songs of beauty . . . . A detailed look at the life and abilites of the vile harpy . . . The Ecology of the Harpy : . . . Songs of death . . . . and her appearance in the Realms and some more lore recounted by Elminster . TSR Profiles : ROGAR of MOORIA . A humorous look at the history and activities of game designer Roger E . Moore .
Spellfilcher Spellfilchers were a special kind of elven mage - thief who specialized in stealing from other mages . Culture . Spellfilchers were always part of a so - called spellfilcher guild . These guilds operated for the good of the elven race . Members were tested by the guildmasters for their magical sensitivity as infants . Talented infants were taken from their parents for training . A spellfilcher ' s loyalty was first to the guild . The spellfilcher guilds demanded total subordination to the guild ' s rules from their members . A member ' s private desires had to take second place to their service to the elven race and insubordination could lead to punishment , if they didn ' t have a suitable excuse for their behavior . Given their profession as thieves with non - elven mages as specialized targets , non - elven mages distrusted them . Spellfilchers disguised themselves to avert vengeance from mages . Elven mages on the other hand trusted them for the spellfilchers ' targets were non - elven mages . Abilities . A spellfilcher had the abilities of a mage and a thief . In addition , the spellfilcher guild knew secrets to awaken additional talents . They could better identify and even temporarily shut off the function of magical traps more reliably , accurate and for longer than others . Traditions . The drow sported a tradition of spellfilchers and with it spellfilcher guilds for the necessary training . Vhaeraun , their god of thievery , was also the divine patron of spellfilchers . They and their deity fought for the freedom of their people , so they did work for the benefit of the race , at least in their own minds , but the intra - racial nature of their battle made the idea of them not stealing from other drow unlikely at best . Spellfilchers were considered relatively rare on Evermeet , their generally lawless nature at odds with the peaceful elven settlement .
Naerlus Naerlus was a shadovar spy inside Candlekeep . History . Naerlus went to infiltrate Candlekeep . He killed and replaced the monk Andannas Dalkur . In 1487 DR , after receiving a pass - phrase , he killed a person but was uncovered by Elminster Aumar , also disguised as Dalkur . Elminster interrogated him but with little success . Soon after , Naerlus managed to free himself and tried to kill the Old Mage but instead he died .
Dire bat Dire bats were giant bats the size of horses . Description . Dire bats averaged 200 pounds ( 90 kilograms ) and had leathery wings that stretched fifteen feet ( 4 . 6 meters ) from end to end . Their bodies were covered in shaggy fur . Behavior . Dire bats hunted at night and rested during the day . They were stealthy and used echolocation to locate prey . These bats were easy to startle and tended to kill or drive away any other encountered creatures with their bite . Ecology . Dire bats flourished in the deepest regions of the Underdark . Reputation . Dire bats were favored by the orc god Shargaas . They were used as mounts by members of the Shadovar military and Zhentarim skymage s . Shield dwarves of Oghrann in the Upperdark kept large populations of dire bats to use as mounts as well .
Xi Xi was a town in the kingdom of Koryo in Kara - Tur , lying in the northern Vorkani Mountains . The mountains separated Xi from the rest of Koryo . Around 1357 DR , the town was the base of the ninja clan known as the Panthers of Xi .
Toad ( demon ) Toad was a hezrou servant of the demon lord Graz ' zt . History . During the Rage of Demons , Graz ' zt sent Toad to serve the cambion siblings Gattash and Rashara , who had gained control of a kuo - toa tribe . Gattash and Rashara bullied Toad . He was ordered to remain in his lair until the cambions needed him . Personality . Toad was very stupid but believed himself smart . He knew that the cambions were bullying him and wanted to rebel but was alone and knew he needed allies first .
Gideona Lochlord Gideona was the leader of the Keepers in Skullport in 1370 DR . Personality . Gideona ' s ambition was that , within the next decade , all overland routes and gates along the River Sargauth would fall under the Keepers ' control , permitting her to control all trade in and around the city .
Arachnomancer The Arachnomancer is a prestige class of the Underdark that focuses on the strength and power of spider s . Relations . Because of the worship of Lolth among the Drow , an Arachnomancer can expect good reception within the majority of drow society . The Aranea and Chitine are drawn to the Arachnomancer class as well , due to their own relativity to spiders . The Arachnomancer attractiveness is more about what culture , race or personal interest then what class it used to be . All Arachnomancer are spell casters , to be specific arcane spellcaster s . A cleric who worships a deity of the Spider domain might take up arcane studies to gain some of the Arachnomancer abilities . Requirements . All spell casters who wish to become Arachnomancers must be part of a scarification ritual that involves burning symbols into his face and rubbing the symbols with ash or other colorings in order to create raised and clear spider - shaped markings of his devotion to mastery of spider magic . also the one who wants to be an Arachnomancer also has to be evil and knowledgeable about nature .
Tarmel Drouth Tarmel Drouth was the bastard second son of Rancelair Illance of House Illance of Cormyr . His mother , Asla Drouth was a barmaid in the dockside district of Suzail . Personality . Tarmel had a fiery temper and appeared to be at least slightly mentally imbalanced as he enjoyed committing arson . He nursed a strong grudge against his father . History . Tarmel was raised with his legitimate brothers . As a youth , Tarmel engaged in thefts , arsons and brawls and was even rumored to have committed murders . His father , Rancelair soon grew tired of his antics and disowned him , stripping him of the right to use the family name . Penniless and nameless , Tarmel attempted unsuccessfully to burn down the family stables in Suszail . When this failed , he journeyed to Sembia where he lived for months as a bandit in Sembia ' s forests . He accumulated enough gold to purchase weapons and a wagon to conceal them in and he traveled to the Illance summer home at Stag Well in Cormyr . Tarmel attacked his father and the family guards and , although he killed many of the family ' s retainers , his father survived . Tarmel did manage to steal a small fortune from a cache the family had at Stag Well . Because his father was engaged in illicit meetings with other nobles at Stag Well , the incident was hushed up for weeks which allowed Tarmel to escape and he returned to Sembia a rich man . After his return to Sembia he was secretly sponsored by other banished nobles who replenished his coin stash with money of their own . Tarmel mistakenly believed some god had taken an interest in his " just " cause and was responsible for the mysterious coin .
Melder Rythtin Melder Rythtin of the Healing Hand was a priest of Ilmater and leader of the House of the Broken God temple in Keltar , Calimshan , " circa " 1369 DR . Melder was renowned for his accurate diagnoses and miraculous treatments of those afflicted with suffering .
Avos Avos the Fisher was a gang leader in Selgaunt . History . Avos was born among the city ' s fishermen but at an early age ran away and joined Selgaunt ' s underground . He gained a name for himself as a strong - arm robber and killer - for - hire . In time he joined the Quippers criminal fraternity and soon gained supremacy inside the organization . A longtime collaboration bound the Quippers to the Talendar family , so in 1372 DR , when Ossian Talendar needed men to help Marance Talendar ' s vengeance , Avos was happy to help for the right price . Personality . Avos was a bully at heart with loyalty to no one . He was merciless and cunning — traits that allowed his gang to prosper . Avos always wondered about the long - term consequence of their actions .
Tai Chai Ming Tai Chai Ming was the Minister of Magic of Shou Lung in 1358 DR . History . Tai Chai Ming was a talented wu jen . One day , he met Governor Kawabi , who for asked his magical counsel , especially about immortality and the magical attributes of blood lines . Tai Chai Ming gained notoriety writing the report " A Study of the Principles of Thaumaturgic Research " . That report so impressed Emperor Kai Tsao Shou Chin and his wu jen Kao Shan Ten that they decided to make Tai Chai Ming the youngest minister of magic ever in order to revitalize the moribund ministry . Personality . He was a kind of playboy but with a keen mind about practice and theory of magic .