naist-nlp/zeshel huggingface dataset:
Dancing Tifa glitch The dancing Tifa glitch is a glitch in " Final Fantasy VII " where the game crashes during the scene where the party is inside Bugenhagen ' s planetarium . It is not known what makes the glitch trigger , and whether it only happens in certain versions of the game . The glitch is generally said to occur when Cloud is in the middle - position of the party and Tifa is on the bottom - position as displayed on the menu . If the glitch activates when Bugenhagen is explaining the Planet and the Lifestream , the game will freeze except for Tifa . The player can control her and she is given the same movements used when she is trying to escape the gas chamber later on in the game , making it appear like she is dancing . This may be fixable by restarting the game , or the player will never be able to get past it , ruining their save . It may also be possible for the " dancing " glitch to happen to characters other than Tifa .
Caravan ( Final Fantasy ) The Caravan is a location in the original " Final Fantasy " . It consists solely of a merchant caravan with rare wares , such as a faerie in a bottle , a key item to proceed in the story . Musical themes . The background music that plays in Caravan is " Final Fantasy " ' s " town theme " , although the theme that plays inside the Caravan is " Shop " .
Void Prisoner Void Prisoner is a boss in " Final Fantasy Dimensions " . Defeating him gains the warriors a piece of dark matter . Battle . Void Prisoner can cast a wide range of black magic . The most powerful spells include Comet and Quake . He can also use Cursed Gaze and Glare to inflict statuses to one member . Gravity has the highest damage potential , which will cut one ' s HP in half . Strategy . The fight is not so difficult as one healer is necessary to keep the team HP high and deal with Gravity . Other members can attack him continuously without any problem .
Zirconiade ( boss ) Zirconiade is the final boss of " Before Crisis - Final Fantasy VII - " , and has three phases . First Phase . During the first phase , the player must constantly switch between their respective Player Turk and other Turks , each one taking a turn at fighting Zirconiade . The characters are fully healed when they return to battle , so this makes this phase easier . Zirconiade uses two attacks . The first is a giant beam that can only be fired directly in front of himself , and since he never turns or moves from the center , standing in left or right thirds of the screen will enable you to dodge it completely . When using a close - range combat Turk though , it could get difficult , since his weak point is the very thing that fires this beam . His second attack is a series of ground blasts that automatically target your current position . He can do this any number of times in succession , but running back and forth in a circle is the easiest way to dodge it . Second Phase . During the second phase , the other Turks will get knocked out , and the Player Turk must fight alone . Other than the lack of character - switching , this phase , plays no differently , though he does seem to attack more often . Last Phase . The third and final phase is again the same as before , only now he gets a new attack . Two of his appendages detach from his body , and scroll back and forth along the bottom and right edges of the screen . The bottom one shoots vertically , and the right one shoots horizontally . They each fire only about once per second , so if you can stand in the position where its last shot was fired , you can easily dodge the next one . After damaging Zirconiade enough , the player Turk will learn the Limit Break ability . All the player must do is survive long enough for the gauge to fill , and select it from the command menu to win the battle .
Wing Edge Wing Edge , also known as Wingedge , is a recurring throwing weapon in the series . Its rank varies between games , but it is generally a strong throwing weapon , as it ignores damage reduction from the user being in the back row . Appearances . " Final Fantasy III " . While not appearing physically or having any statistics inside the data , there is a text string of Wing Edge suggesting that at one point during development that this weapon was planned to appear in the 3D remake as a boomerang . " Final Fantasy VI " . Wing Edge is the most powerful boomerang , only found in the Phoenix Cave or in the Ancient Castle . It has an attack power of 198 , + 7 Strength and Speed , + 2 Magic , and + 1 Stamina with the additional effect of a 25 % chance of inflicting Death when attacking with it . It can only be equipped by Locke . " Final Fantasy IX " . Wing Edge is the strongest throwing weapon that Amarant can throw , it cannot be equipped . It is not available for purchase in any shops . It has an Attack Power of 64 . " Final Fantasy XI " . Wingedge is a throwing weapon , equippable by Thieves and Ninjas at level 24 . It has a damage of 15 and a delay of 294 . It can be crafted or dropped by Helldiver , a Bird Notorious Monster found in the Buburimu Peninsula . Its high quality version , obtained only through Synthesis , has a damage of 16 and a delay of 286 . " Final Fantasy Dimensions " . Wing Edge is the strongest thrown weapon and is Wind - elemental . " Dissidia 012 Final Fantasy " . Wing Edge is a level 90 thrown weapon that provides + 65 Attack , - 1 Defense , - 35 Bravery , and + 7 % EX Force Absorption . It can be obtained by trading Thief ' s Hope x5 , a Syldra spine , and a Chakram .
Shiva ( Final Fantasy X - 2 ) Shiva is a boss encountered in " Final Fantasy X - 2 " . She is fought on the road to the Farplane in Chapter 5 . Battle . Shiva , being the Ice aeon , is vulnerable to Fire . Nearly all of her attacks are Ice - elemental . Her ultimate attack , Diamond Dust is non - elemental and cannot be absorbed . Heavenly Strike halves HP and MP and causes Stop . Strategy . Using the Garment Grid Ice Queen or accessory with the Ice Eater auto - ability means the character will be healed by Ice attacks . It is useful to augment the party with Haste . Good dressphere s to use are Dark Knight , Black Mage , Alchemist , White Mage , Samurai , Berserker , or Warrior . Even without Ice Eater , the battle is not too difficult if Protect and Shell are applied on the party at the start of the fight . Flametongue and Firaga are good attacks to use against her . Fiend Arena . Shiva can be added to the Fiend Arena during Chapters 2 - 5 by capturing a Flan Blanco with an S or SP pod , and raising it by 5 levels . Flan Blanco can be captured in the Moonflow , Bevelle , and the Calm Lands from Chapter 2 and Macalania from Chapter 3 .
Light Step Light Step , also known as Antitrap , DmgFloor , Ignore Weather , Any Weather , Ignore Terrain , Any Terrain , Lava Walking , Move on Lava , Swim , Waterbreathing , or Dungeon Master is a recurring support ability in the series that lets the party walk over some or all types of damage floors without fear of taking damage , or be able to walk across areas that they normally would not be able to cross . Appearances . " Final Fantasy V " . Light Step is the last ability of the Geomancer class , taking 100 ABP to master . It allows the party to walk across damage floors without taking damage . " Final Fantasy Tactics " . Ignore Weather allows the user to walk over swamps , marshes , and poison marshes regardless of weather , and is learned from the Mystic Job for 200 JP . Ignore Terrain allows the user to act in deep water , and Lava Walking lets the user walk over lava tiles . Both are learned from the Geomancer class , first being 220 JP and second being 150 JP . Swim allows the user to move over water , and is learned from the Samurai class for 300 JP . Waterwalking allows the user to walk over water , and is learned by the Ninja . Fly allows the user to fly over enemies and obstacles , but they can only land on normal tiles . It is learned by Bards and Dancers . Levitate and Teleport are learned by Time Mages . Levitate causes the user to float above the ground , allowing them to move pretty much anywhere , while Teleport allows the unit to instantly reappear on any tile , though it has an increased chance of failing the farther they move . Master Teleportation is an ability some enemies have , which is the same as Teleport , but without the chance of failure . Waterbreathing is a monster exclusive ability of the Mindflayer Family . It allows them to move and stop even when fully submerged in water of depth 3 . Oddly enough , the ability has a cost of 200 JP . Another exclusive monster ability is called Cannot enter water , this ability makes monsters unable to walk in water , restricting them to land terrain . This ability too has a cost of 200 JP . " Bravely Default " . Dungeon Master is a support ability learned by the Freelancer class at job level 4 , allowing the party to bypass dungeon traps as long as one member has the ability equipped . The following traps can be avoided : the Blind Gas in the Harena Ruins that inflicts Blind , the Poison Swamp in the Miasma Woods that inflicts Poison , the Hushleaf Spore in the Florem Gardens that inflicts Silence , and the magma in the Underflow that can damage the party ' s HP when it is not cooled down .
Flan Master The Flan Master , also known as the Master Flan , is a boss in the Game Boy Advance remake of " Final Fantasy IV " and PSP " " . Appearing in the Cave of Trials , it guards Palom ' s ultimate weapon , Triton ' s Dagger . Battle . It attacks with two Black Flans and two White Mousse , which it will reform when they all die . It casts Reflect on itself , then bounces Thundaga , Flare , and Drain spells off itself , in that order . It is best to use Palom ' s magic to kill off three of the Flan / Mousse , then have Cecil and the rest of the party use physical attacks . Porom should also be brought along , to heal the party and cast Twin Magic with Palom if needed . She can also cast Reflect on the party so Palom can bounce his magic back at the Flan Master ; this method is quite dangerous , as it may hit the fourth Flan and revive all of them .
Buckler Buckler is a recurring shield in the series . Oftentimes , it is a low - ranked shield that provides minimal defenses , and will either appear alongside or replace the Leather Shield . Appearances . " Final Fantasy " . The Buckler is tied for the weakest shield alongside Leather Shield . It provides + 2 Defense and can be bought for 2 , 000 gil at Crescent Lake . Unlike the Leather Shield , which can only be used by the Warrior , Knight , and Ninja , the Buckler can be used by those jobs as well as the Thief , Red Mage , and Red Wizard . " Final Fantasy II " . The Buckler is the weakest shield , providing 8 % Evade and - 70 Intelligence / Spirit . It can be bought for 50 gil in all versions at Altair , Gatrea , and Machanon , or found in Castle Palamecia . " Final Fantasy VI " . The Buckler is the weakest shield , providing + 16 Defense , + 10 Magic Defense , and + 10 % Evade . It can be equipped by all characters except Umaro , and can be bought for 200 gil at South Figaro and Mobliz , or stolen from Unseelie . It is initially equipped on Terra , Edgar , and Cyan . The Ten Moogles are permanently equipped with a Buckler . " Final Fantasy X " . The Buckler is a starting armor for Tidus . It is obtainable if a shield has only one ability slot with nothing on it . " Final Fantasy XII " . The Buckler is the third - weakest shield , providing + 10 Evade . It can be bought for 1 , 000 gil at Rabanastre and Bhujerba and requires 20 LP and the Shields 2 license to equip . " Final Fantasy Tactics " . The Buckler is the second weakest shield , providing + 13 % Evade and + 3 % Magic Evade . It can be bought for 700 gil at Outfitter s from the start of the game onwards , won from the battle at Zeklaus Desert , or found as a rare treasure on Lenalian Plateau . " Final Fantasy Crystal Chronicles " . The Buckler is an artifact found in River Belle Path that adds a + 1 Defense bonus . " Bravely Default " . The Buckler is a basic shield that increases physical defense by 3 , magic defense by 3 , and Evade by 20 . It does not have any special attributes . It may be purchased for 50 pg in Caldisla . " Dissidia Final Fantasy " . The Buckler is a level 1 shield that provides + 5 Defense . It can be obtained from the shop by trading 1 , 000 gil . " Dissidia 012 Final Fantasy " . The Buckler returns as a level 1 shield that provides + 3 Defense . It can be obtained from the shop by trading 450 gil . " Final Fantasy Record Keeper " . Buckler is a Rarity 1 shield .
NORG Pod NORG Pod is part of the boss NORG in " Final Fantasy VIII " . It is accompanied by the Left Orb and the Right Orb . Battle . The NORG Pod itself is harmless , but it houses the Left Orb and Right Orb . The NORG Pod has no attacks , and has to be destroyed to reveal NORG .
Zone out glitch Zone out glitch is a glitch in " Final Fantasy XII " that tricks the game into thinking a dead monster has not been spawned yet , and thus respawns it . The glitch activates when an enemy is killed , but the character crosses a zone line before the EXP and LP amounts appear on screen . The EXP and LP gained from killing the enemy are earned , but the monster will respawn ( assuming its spawning conditions are met again ) when the character crosses immediately back into the area they just left . This glitch is used most commonly to Chain together Rare Game , without having to zone away twice between each kill . Exploitation of this glitch can also cause a very high battle chain , resulting in a larger amount , and increased frequency , of drops . This glitch is commonly used on the rare monsters Dustia and Helvinek ; Dustia by low leveled characters in the beginning of the game to quickly amass large amounts of EXP , LP , and gil ( from selling the Books of Orgain Dustia drops ) , and Helvinek to procure multiple sets of Grand Armor .
Mifurey Mifurey is a blitzball player and an employee at Rin ' s Travel Agency in the Thunder Plains . At level 99 , she is the second best midfielder in the game with great passing , endurance , attack , and blocking . Her only downfall is her speed , which starts unbearably low and only rises to eventually be average . She is voiced by Motoko Kumai .
Orbonne Monastery Orbonne Monastery is a location from " Final Fantasy Tactics " . It is a monastery of the corrupt Church of Glabados , and houses the Underground Book Storage , a mysterious library holding old tomes from the era of St . Ajora , where much of the game takes place . Refuge of Ovelia . Princess Ovelia Atkascha took refuge at Orbonne Monastery during the events leading up to the War of the Lions . Her bodyguard Agrias Oaks , fearing for her safety , hired Goffard Gaffgarion and his mercenary troop to protect Ovelia . One of Gaffgarion ' s soldiers was Ramza Beoulve , whose sister Alma had also spent time at the monastery . The monastery came under attack by the Order of the Northern Sky , disguised as the Order of the Southern Sky . Then Ramza , Agrias , and Gaffgarion rushed outside to deal with the attackers . During the fight , Delita Heiral , a real Southern Sky knight , slipped in a back door and abducted the Princess . Agrias heard Ovelia ' s screams and rushed back inside to help her , but it was too late : Delita escaped on his chocobo , but not before Ramza sighted him and recognized him . Ramza and Agrias then set off after Delita in order to rescue Ovelia . Battle information . Ovelia ' s Prayer . This is the very first battle and one of the easiest . Ramza has to protect the Princess Ovelia from attacking enemies . Most of the player ' s party are guest characters , but against such weak enemies , this should be no trouble to any player .
Dual Horn ( Final Fantasy VII ) Dual Horn is an enemy from " Final Fantasy VII " fought on the world map outside Temple of the Ancients and in the opening round of the Battle Square on disc 2 onwards after Gold Saucer reopens . When fought in the Battle Square its stats are enhanced with double the regular HP and its Attack and Magic Attack are increased by 25 % . Battle . Dual Horn only has physical attacks and is no threat , but has a large amount of HP , so inflicting various statuses may be helpful . The player can steal Pepio Nuts from Dual Horns , and these can be used in chocobo breeding , although they are not the best nut and so their use is limited . Hidden in the Dual Horn ' s AI is a third , unnamed ability . However , as this ability costs 65 , 535 MP to use , the Dual Horn will never use it . If one were to use a hacking device to give the Dual Horn 65 , 535 MP , it will do the Horn Lift animation twice on an entirely random target of either player or enemy party . It inflicts 0 damage since no attack details are present for the attack . About that , in the normal game , it display the message " Dual Horn ' s skill power is used up " when have below 50 % of it ' s Max HP . This ability appeared as a third Manipulate ability in the original Japanese version , however it was removed from subsequent versions . AI script . AI : Main
Aps Aps is a boss in " Final Fantasy VII " . Tifa , Cloud , and Aeris encounter it in the Midgar sewers . It is one of the monstrous pets of Don Corneo , and resides in the sewers directly below his mansion . Battle . It is possible to get a Pre - emptive Attack on Aps , unlike against most other bosses in the game . Attacks to the back of Aps will inflict four times normal damage , as opposed to the regular two times for the majority of enemies . Aps is weak to Fire . Aps ' s Sewer Tsunami attack is its strongest attack , but this attack damages Aps as well . The tsunami wave can come either forward , which causes more damage to Aps ( between 180 - 192 HP ) than the party , or backward of party , which causes more damage to the party than Aps ( between 45 - 48 HP ) . It is used at certain points in the battle , as well after being hit by a magic attack . Aps ' s Lick attack inflicts always Sadness , which reduces damage taken but makes the party ' s Limit gauges fill at half speed . Strategy . The player is advised to have Aeris concentrate on casting Fire and healing the party . Using Cloud ' s Cross - slash Limit Break often paralyzes Aps for most of the fight . If Aps is paralyzed it will not counterattack with Sewer Tsunami . Etymology . Aps could be an alternative pet name for Apanda . Aps shares a resemblance and elemental properties with the boss from " Final Fantasy V " . Aps ' s artwork specifically confirms its named after the Mesopotamian God .
Rukh ( Final Fantasy VI ) The Rukh , also known as Osprey , is an enemy in the game " Final Fantasy VI " . Battle . It has a chance to use Beak to inflict Petrify on its third turn , making it particularly dangerous when Celes is fighting them on her own . They counter magic attacks with Shamshir to halve the HP of the party member that damaged them . Blizzara attacks are highly effective against them . AI script . Attack Turns : 1st Turn : Attack ( 100 % ) 2nd Turn : Attack ( 100 % ) 3rd Turn : Attack ( 66 % ) or Beak ( 33 % ) If attacked by " Magic " : Shamshir ( 33 % )
Ice Flan ( Final Fantasy X ) The Ice Flan is an enemy from " Final Fantasy X " . It is found in around Lake Macalania appearing with other fiends . It will cast Blizzara at a single party member in each of its turns . As with other Flans , it has extremely high physical Defense but can be easily defeated by casting a spell of the opposing element , in this case Fire . Additionally , a Piercing weapon with Firestrike will also defeat it very quickly .
Mount Kilanda Mount Kilanda is a volcano in " Final Fantasy Crystal Chronicles " and the most prominent feature of the Kilanda Islands southwest of the Tipa Peninsula . For a small price ( smaller if the player retrieves Kilanda Sulfur from the mountain ) , Tristan the Lilty ferryman will take the player from a friendly port to Mount Kilanda . The volcanic dungeon is long and full of Lava Ahriman , Ogres , and other fiery monsters . Atop the mountain resides an Iron Giant that attacks any caravanners who come to collect Myrrh . The moogle nest is found by heading north from the docking area until there is a sign that reads " Should you wish to ascend higher , toss the urn into the fire . " After doing so and heading east on the new bridge the player will come across some monsters at a dead - end . In this area in the north - western will be a cave opening to the moogle nest . Musical themes . The theme of Mount Kilanda is called " Something Burns Inside the Heart " .
Cave Naga ( Final Fantasy IV ) Cave Nagas , also known as Heiropatras or CaveNagas , are enemies encountered in " Final Fantasy IV " . They can be found at the Lodestone Cavern . They do not have much HP , but boast a fairly powerful physical attack . They are weak to the Holy element . Etymology . Its Japanese name is Elapatra .
List of Final Fantasy : The 4 Heroes of Light locations The following is a list of locations in " " . The world is small , but it has widely diverse environments . The majority of people live in seven independent towns , which are mostly ruled by monarchs .
Firestorm ( ability ) Firestorm is a recurring spell in the Final Fantasy series with varying effects . Appearances . " Final Fantasy XI " . Firestorm is a White Magic spell which changes the weather conditions around the target to hot , changing the elemental potency of the target ' s attacks accordingly . If the Scholar has the Stormsurge Merit trait , this spell will also provide an STR boost . " Vagrant Story " . Fire Storm is an enemy ability used by Death , Ifrit , and Guildenstern . " Bravely Default " . Firestorm is an ability in " Bravely Default " .
Sonic Speed Sonic Speed is an enemy from " Final Fantasy VII " fought on Mt . Nibel and in the seventh round of the Battle Square during the time Tiny Bronco is available . When fought on the Battle Square its stats are enhanced with double the regular HP and its Attack and Magic Attack are increased by 25 % . It can use its Sonic Attack twice in one turn . Its Harrier attack does moderate damage , but is merely a stronger physical attack and is overall no danger . It can be morphed into Speed Drinks . AI script . AI : Setup AI : Main AI : Counter - General
Indi - VIT Indi - VIT is a Geomancy spell in " Final Fantasy XI " . When cast , a beneficial Indicolure effect boosts the Vitality of all party members for as long as they are within emanation range of the caster . The spell can be purchased from Ishvad in Western Adoulin for 43 , 740 gil . The player must learn Indi - VIT before they will be able to learn its counterpart spell , Geo - VIT .