naist-nlp/zeshel huggingface dataset:
General ' s Tank The General ' s Tank is a boss in " Crisis Core - Final Fantasy VII - " . It is fought together with the Support Machine s . Defeat the Support Machines first . Although they pose little challenge to Zack , these machines can be quite an annoyance . After they are defeated , focus on the General ' s Tank . Try to land some critical hits from its behind or rear , or spam some Firaga and Hell Thundaga to the tank . With high Attack and Magic ratings , this fight should be easy to win . Other appearances . " Final Fantasy Trading Card Game " . General ' s Tank appears in " Final Fantasy Trading Card Game " .
The Kiss The Kiss scene in " " is a notable event in the movie as an important turning point in the plot as well as its provision as an ample demonstration of the then new computer graphics . The movie ' s protagonists , Aki Ross and Gray Edwards , share their grief and loneliness through physical comfort , convening after escaping the New York Barrier City and remembering the noble sacrifices made by Gray ’ s Deep Eyes crew . The music playing in the background of the scene is appropriately called " The Kiss . " Its central melody is the leitmotif of Aki and Gray ; it is also featured in the film ' s ending theme song , " The Dream Within . " Story . The Black Boa rests in the safety of space where moments before it and her crew , Aki Ross , Gray Edwards , and Dr . Sid , had barely escaped from the Fall of the New York Barrier City with their lives . Gray ' s Deep Eyes comrades were not so lucky , with Neil Fleming killed by Phantoms while freeing the Black Boa for launch and Jane Proudfoot having died while defending him . Ryan Whittaker had also been killed . Previously wounded on the way to the airport , he had provided the distraction that allowed the " Black Boa " to safely launch while under the attention of a Meta - Phantom . Now safe from the danger of the Phantoms , Gray silently mourns his friends ' passing and Aki , tiring of being strong and solitary , breaks down while attempting to console him . The pair give in to their feelings towards each other and kiss , seeking comfort in each other ' s intimacy .
Knight ' s Minne Knight ' s Minne refers to a series of songs in " Final Fantasy XI " that increase a character ' s Defense value . It is available to Bards at level 1 . Knight ' s Minne stacks with Protect , which offers the same effect , and helps affected characters take less damage from physical attacks . The effect and duration of Knight ' s Minne can be increased when the song is performed using either a Maple Harp or Harp .
Swordplay ( Final Fantasy X ) Swordplay is Tidus ' s Overdrive in " Final Fantasy X " . When executed , a meter and a count - down timer appear . At the center of the meter is a small , gold - colored space , which the player must try to hit by pressing when the marker is within its borders to do additional damage . The amount of additional damage depends on how much time is left on the timer . The width of the space decreases according to the strength of the Swordplay the player chooses . The pointer will also move faster the stronger the Swordplay chosen and the time allotted will be shorter . If the player misses the marker will return to its default position ( far left of the meter ) and start moving again . All Tidus ' s Overdrives can inflict critical hits with a high Luck stat . Other appearances . " Final Fantasy X - 2 " . Tidus uses his Spiral Cut and Blitz Ace Overdrives in " " and " Final Fantasy X - 2 HD Remaster " when fought in the Farplane Cup . He will use these skills sometimes in battle once he is captured . In addition , variants of Tidus ' s Overdrive abilities are used by Shuyin , albeit with different names ( Spin Cut , Hit & Run , Force Rain , and Terror of Zanarkand , respectively ) . Although unrelated to Tidus ' s Overdrive set , Swordplay is also the name of the skillset for the Warrior dressphere . " Dissidia Final Fantasy " . Tidus has his Overdrives Spiral Cut , Slice and Dice and Energy Rain as HP attacks . His EX Burst is Blitz Ace , in which Tidus slashes his opponent several times , then throws a blitzball at them . The ball bounces back towards Tidus , and the player must stop a moving cursor to determine how much damage is done when Tidus kicks the ball a second time . Jecht uses a version of Blitz Ace for his EX Burst , titled " Blitz King " . Like Tidus , Jecht attacks his opponent with several sword slashes , then stabs the opponent with his sword and leaps off it . A boulder appears , and depending on how the player stops two timers , Jecht will kick it , the force shattering the boulder and sending the rubble flying at the opponent . " Dissidia 012 Final Fantasy " . Tidus ' s HP attacks and EX Burst return , though their individual effects are rebalanced . " Final Fantasy Airborne Brigade " . Tidus uses his Swordplay Overdrives when summoned as a Legend and players can obtain some of his Swordplay skills to use in battle . " Final Fantasy Record Keeper " . Tidus uses his Swordplay skills .
Final Fantasy X / Allusions The following is a list of allusions in " Final Fantasy X " . Allusions to the number ten and the letter X . Being the tenth installment of the series , " Final Fantasy X " makes some references to the number itself , including the roman numeric " X " . Although many of these are not necessarily deliberate allusions to the number 10 ( whether they are or not is speculative ) , they are nonetheless present .
Tour de Japon : Music from Final Fantasy Tour de Japon : Music from Final Fantasy was a concert tour featuring music from the " Final Fantasy " series that toured Japan from March 12th to April 16th , 2004 . The tour was built upon the success of " 20020220 music from Final Fantasy " held in 2002 , and featured numerous unreleased tracks during its tour . All tracks were composed by Nobuo Uematsu and arranged by Uematsu and Shirō Hamaguchi . Title . " Tour de Japon " is French for " Tour of Japan " ( although de should be du ) .
Zhuu Buxu the Silent Zhuu Buxu the Silent is a Notorious Monster from " Final Fantasy XI " . He is encountered as part of San d ' Oria Mission 2 - 3 : Journey Abroad if the player chooses to visit the Federation of Windurst first , for which the player must acquire the Parana Shields he drops .
Ranger ( Dimensions ) The Ranger is a job in " Final Fantasy Dimensions " obtained in the second chapter of the World of Darkness . Appearance . The party are dressed in the garbs of a hunter . In the iOS and Android versions , the females are clad in cloaks instead of the clothes from the mobile version .
Suriander ( Final Fantasy VI ) The Suriander is an enemy in " Final Fantasy VI " . Battle . It has a chance of using Yawn on its first turn and every third turn after , putting a party member to Sleep . It has a 33 % chance of countering any attack with Snort , removing a party member from battle . This makes them particularly annoying when fought in the Dreamscape , where the party is already reduced to three members . Besides Snort and Sneeze , they use normal attacks . Strategy . It is best to try and take them out quickly with Holy - elemental attacks , as the more attacks it takes to defeat them the greater the chance they will use Snort to blow away a party member . AI script . Attack Turns : 1st Turn : Attack ( 66 % ) or Yawn ( 33 % ) 2nd Turn : Attack ( 66 % ) or Nothing ( 33 % ) 3rd Turn : Attack ( 66 % ) or Nothing ( 33 % ) If attacked by anything : Snort ( 33 % )
Tonberry ( The Crystal Bearers ) The Tonberry is a monster in " " . Strategy . They tend to be opportunistic , biding their time once they spot Layle until they are off - camera to rush in , stopping just behind the player and attacking with a powerful stab attack . Picking one up allows Layle to manipulate them into using once a Chef ' s Knife attack which instantly kills any enemy it strikes at close range .
Mono Drive The Mono Drive is an enemy in " Final Fantasy VII " . It is encountered in the Sector 1 Reactor , the opening location of the game , and in the north section of the Train Graveyard soon after . It is also a possible encounter in the opening round of the Battle Square before obtaining the " Tiny Bronco " . In the Battle Square it has enhanced stats with double the normal HP and 25 % higher Attack and Magic Attack . Battle . The Mono Drive uses its first turn to state either " Enemy Sighted ! " or " Warning ! Warning ! " . It is then supposed to use its Drilldrive to attack intruders that are in the front row and Fire spells on back row targets . However , due to a bug in the AI script , the Mono Drive attacks the front and back row indiscriminately . It randomly judges party members ' Defense or Magic Defense and will attack the one who has the lowest in either of these stats , with Drilldrive for the first case and Fire in second . If it ever runs out of MP , the Mono Drive will use only Drilldrive . Strategy . Mono Drive enemies have low HP , and therefore can be simply dispatched with one Attack . However , one should prioritize attacking them ; their Fire spell deals more damage than most other early - game enemy attacks .
Calling ( theme ) " Calling " is the closing theme of " " . It plays during the second part of the credits , which depict Cloud riding along a highway in the countryside , as he makes his deliveries and heads towards home . Although the Cloud in the sequences is CGI , the background shots of the sequence are real world footage of Hawaii . " Calling " was written in 1989 as part of the album " Neo Fascio " by Kyosuke Himuro , who wrote and sung the piece . In 2005 , it was used as " Advent Children ' s " theme in the closing credits , and Himuro has stated he was honored to have his work included in the film . For the remake , " Advent Children Complete " , he wrote a new song " Safe and Sound " with , though the theme was only used in the Japanese version ' s ending .
Adventurer ( The 4 Heroes of Light boss ) The Adventurer is an optional boss in " " . During the battle , the Adventurer is accompanied by the Faithful Fox . Battle . The Adventurer uses a variety of and acts twice per turn . During the entire battle , the Adventurer will raise his strength with Berserk and attack an individual party member . The Adventurer ' s physical attacks may inflict Poison and Silence . During the later stages of the battle , he will begin to cast Protect on himself and use Curaga to heal him and the Faithful Fox . Strategy . During the encounter , the player should be at least level 90 . A good setup a Ninja , a White Mage , a Bard , and a Scholar . When fighting the Adventurer , it is advised to have high level equipment and have a Ribbon equipped to some party members . The player should equip their White Mage with the Curaga , Esuna , Arise , Dispel , Lux , and Miracle abilities . The Bard should be equipped with the Motet , Aria , and Fugue abilities . The player ' s Scholar should be equipped with the Quell and have extra healing spells to support the party . The party ' s Ninja should be equipped with the Target Dummy and Lightning Fist abilities . The player should focus on defeating the Faithful Fox first , because the fox has access to many magic abilities that can heal the enemy party and weaken the player . When the battle begins , the player should have their White Mage cast Lux and the Bard should cast Motet on the party ; this will raise the party ' s defense by a lot . The player should have their Ninja cast Target Dummy to avoid physical attacks from both enemies . During the next turn , the player should have their Bard cast Fugue , and with luck this can stop the Adventurer for a single turn and allow the player to focus all their attacks the Faithful Fox . After succeeding in stopping the Adventurer , the player should use Lightning Fist to take down the Faithful Fox . The player should repeat this process until the Faithful Fox is defeated , although the player should watch out since Faithful Fox has access to almost all Dark Magic and can deal heavy blows to a weak party member . After the Faithful Fox is defeated , the player can begin to take down the Adventurer . The player should have their White Mage cast Miracle to heal the party from any damage caused by the Faithful Fox . The player should have the Bard use Motet and Aria to raise up the party ' s stats and have their Scholar use Quell to lower down the Adventurer ' s strength . The player ' s Ninja should recast Target Dummy to increase their evasion . After doing so , the player should have their Ninja use Lightning Fist . When Adventurer ' s health gets to HP Critical , he will begin to use Berserk more often and will attempt to annihilate a single party member . The player should keep monitor of their party ' s HP and use Curaga or Miracle to heal the party and have their Scholar use Quell whenever the Adventurer uses Berserk . After the player is done fully healing the party , the player should having their Ninja continuously attack the Adventurer with Lightning Fist until he is defeated .
List of Final Fantasy Type - 0 accessories The following is a list of all accessories in " Final Fantasy Type - 0 " . Each character can wear up to two accessories . Unlike weapons , both accessory slots can be left empty . Attributes . Accessories that increase HP , MP , Defense , and Attack stats . Magic . Accessories that increase Magic stats . Resistances . Accessories that provide physical and elemental resistances . Status effects . Accessories that provide resistances to status effects . Special . Accessories that provide a combination of rare effects .
List of Final Fantasy Dimensions abilities Abilities in " Final Fantasy Dimensions " are split into two different categories of abilities . command abilities . Command abilities are abilities that must be equipped in order for the character to use . These abilities range from using various magic spells or perform special commands . support abilities . Support abilities are abilities that provide special stat bonuses or grants the user special abilities . These abilities must be equipped in order for them to be used .
Balor ( Final Fantasy III ) The Balor , also known as the Valar , is an enemy from " Final Fantasy III " . It can be found in the Saronia Catacombs . They are only moderately dangerous , and can be defeated with ease using physical attacks .
Tonberry ( Tactics Advance ) Tonberries in " Final Fantasy Tactics Advance " have the same appearance as in previous games . They are small green lizard - like creatures that wear hoods and carry a knife and a lantern . Though their Move and Jump stats are low , Tonberries are extremely dangerous if they are able to execute their skills on an unsuspecting party member . Abilities . Grudge . " Tonberry command . Attack with a vengeance . "
Buffalo ( Final Fantasy XI ) Buffalo is a genus of enemies in " Final Fantasy XI " . Buffalo are typically found only in the frigid Uleguerand Range . Buffaloes are naturally aggressive and detect by sight , but their massive size makes for slow movement and they are very easily outrun by adventurers . Their strong hides make them tough to kill using melee weapons , but they are susceptible to magic attacks . The meat and hide they drop are prized for its use in cooking up buffalo steak and crafting leather armor respectively . Buffaloes have been involved in the annual Blazing Buffaloes seasonal event since its inception in 2008 .
Ghost Ship The Ghost Ship is an enemy encountered in the Junon Underwater Reactor underneath Junon . They can be found in the tunnel below the sea with a glass ceiling . They can also be encountered on the final round of the Battle Square battles after the player has acquired the " Highwind " and Cloud has rejoined the party . When fought on the Battle Square they have enhanced stats with double the normal HP and its Attack and Magic Attack are increased by 25 % . Battle . The enemy can be morphed for the Guide Book as part of the Kalm traveler sidequest . This does not apply to to the original Japanese release where the enemy has no Morph item . The Ghost Ship has three attacks : a physical attack which may it use twice in one turn , a Fire attack called St . Elmo ' s Fire , and Goannai , which eject s a party member from battle . When fought in the Battle Square , this ability makes the Ghost Ship highly annoying as Goannai cannot be blocked and will instantly end the player ' s challenge . Because the Ghost Ship is an undead type enemy , skills that normally restore HP will damage the Ghost Ship instead . The Enemy Skill White Wind will deal damage equal to the user ' s current HP , and inflict multiple negative statuses on the Ghost Ship , including petrify , defeating it instantly . Strategy . The quickest way of getting the Guide Book is to hit the Ghost Ship with the Enemy Skill L4 Suicide , then to attack with Morph . AI script . AI : Setup AI : Main Etymology . The ability St . Elmo ' s Fire is named after the that appears at sea during a thunderstorm .
Yakei Yakei is a recurring weapon in the series . Appearances . " Final Fantasy XII " . Yakei is a high - ranked katana that requires the Katana 3 license to equip , and provides 74 Attack , 5 Evade , 29 CT , 13 % Combo Rate , and a 10 % chance to inflict Poison when attacking with it . It can be bought for 12 , 500 gil at Balfonheim Port or dropped from any of the Baknamy at the Nabreus Deadlands ( 1 % chance ) . In the International version , it now requires the Katana 4 license to equip , and now provides 83 Attack , 27 Evade , 31 CT , 20 % Combo Rate , and a 10 % chance to inflict Poison when attacking with it . It can be bought for 9 , 300 gil at Archades and Balfonheim Port , dropped from any of the Baknamy at Nabreus Deadlands ( 1 % chance ) , or found as treasure at Tchita Uplands ( The Lost Way ) and Necrohol of Nabudis ( Cloister of Distant Song ) .
Wooly Gator The Wooly Gator is a beast / gator - type enemy from the game " Final Fantasy XII " . It appears on the Giza Plains during the Rains , and only in the Toam Hills and Starfall Field , near the entrance to the Ozmone Plain . It may also appear on the Banks of Nebra near the North - Western shoreline on rare occasion . It is docile until attacked . It may also become aggressive if nearby Hyenas are attacked by the player party . Despite having impressive HP and damage output , blinding it will leave it vulnerable , as most of its attacks are physical .
Spiral ( Final Fantasy VII ) The Spiral is an enemy from " Final Fantasy VII " . It only has two physical attacks ( one each form ) and is not a large threat . They can roll after taking damage , which halves damage dealt to them . It turn to normal form after number of turns ( at most four turns ) . Rare X - Potions can be stolen from them . They can also be morphed into Guard Sources , and defeated with two castings of Aqualung . They give large amounts of EXP , AP , and Gil . AI script . AI : Main AI : Counter - General
Schema Schema ( plural : schemata ) is a term in " " related to the game ' s new approach to the Command Synergy and Active Time battle systems . By assigning different schemata to Lightning to use in battle , the player can use different sets of skills , garbs , accessories and weapons . Datalog . Tutorial . " Move Lightning with left analog stick , and attack using the abilities assigned to the four buttons . " " Press the button of the ability you wish to unleash . Each ability will consume a set amount of ATB . " " Press / to attack until you are out of ATB . " " Lightning has three " schemata " that can be used in battle . " " Press / or / to toggle between them . " " Schema is used to describe an equipment set . " " Each schema has its own ATB gauge , which is replenished over time . " " Keep your eye on the ATB gauges and enemies ' health , and switch between " schemata " as required . " Composition . Named after the assigned , each individual schema is composed of a garb , , , two , one which can be shared among schemata , and up to four abilities with minimum one which is exclusive to the garb , although some garbs come with four empty ability slots ; it is up to the player to adjust schema to suit their needs , similar to the job system used in other " Final Fantasy " games . Schema ' s name defaults to the garb assigned to it , but player can rename it . When the player starts the new game , the default schema is called " The Savior " rather than " " . Customizing a schema for the first time earns the trophy . Each schema may have different statistics and special abilities , varying by the assigned equipment pieces and abilities . There are more than eighty different types of outfit and the player can change her look . Players can customize each different part on her outfit , and change colors . If the player has save data available from " Final Fantasy XIII " and / or " Final Fantasy XIII - 2 " players can obtain Lightning ' s outfits from those games . Additionally , playing the and posting the Battle Score against Zaltys to the Outerworld Services rewarded the player with the garb . North American players who own the PlayStation 3 demo get the garb . Use . Players can assign three schemata at one time to be use in battle . They can be changed mid - battle via / and / , similarly to how the paradigm system works in " Final Fantasy XIII " and " Final Fantasy XIII - 2 " . Shifting through different schemata is important , as it allows the player to maximize Lightning ' s performance . Each schema has a certain amount of points to its ATB gauge that decrease as Lightning executes abilities , and they slowly refill . Some garbs have their ATB charge boosted if they are not the active one in the battle .
Coral Fragment Coral Fragment , also known as Coral and Coral Fragments , is a recurring item in the series . It is most commonly used in creating equipment . Appearances . " Final Fantasy VI " . Coral is a key item found in Ebot ' s Rock , used in feeding the talking chest . After feeding the chest enough Coral , it will allow the player to pass to fight Hidon . " Final Fantasy VIII " . Coral Fragment is an item that teaches Quistis the Blue Magic Electrocute . It can be dropped from a level 1 - 19 Blitz , level 1 - 29 Cockatrice , or level 1 - 29 Creeps , stolen from a level 1 - 29 Creeps , or refining Creeps card x1 for Coral Fragment x1 . Coral Fragment can also be refined into Thundara spell x20 . " Final Fantasy XI " . Coral Fragments is a loot that can be obtained from completing the missions " Chita on Weapons - Novices " and " Prepared With Love " . It is required in creating the Staff of Protection , Massive Bazooka , Genji Helm , and Cachusha . It sells for 350 gil .
Undersea Town Undersea Town is a location in " The Final Fantasy Legend " . Story . The main characters heads out into the ocean after obtaining the Airseed , to finds a whirlpool that was mentioned by a citizen of Northeast Town . Once the whirlpool is found , it drags them to the bottom of the ocean . Thanks to the Airseed , it allows them to breath underwater . Near the whirlpool , they enter the town . A citizen mentions that Ryu - O now lives on the ground above . They learn the Sei - Ryu cherishes the Red Orb and Ryu - O has the Blue Orb .