naist-nlp/zeshel huggingface dataset:
Farming Hinterland turtles Far east on the coast of The Hinterlands in the Eastern Kingdoms continent is a great place for players with a skinning profession to make some quick gold . There are lots of them and they have a fast respawn rate . They will also not attack you unless attacked first , with the exception of one turtle called Gammerita . It is recommended to be in a group of level 35 + or you can easily handle them solo at level 50 + Although you will want to be 5 + levels higher to allow for killing them quicker . The turtles drop By skinning the turtles you get What you can get from the big mouth clams Also these turtles very , very rarely will drop armor or weapons such as All in all these turtles are a great source to farm simply from the large variety of high value in demand items that they drop and the items resale / usefulness value .
Hops < onlyinclude > < / onlyinclude > Source . This item drops from : Hops as a quest objective . This item was an objective of the now removed ( five required ) . The turn - in was repeatable , for a consumable that provides a buff , so these can be worth harvesting .
Forgotten Treasure < onlyinclude > < / onlyinclude > Forgotten Treasure can be found at the Forgotten Shore in Dragonblight . Objective of . This item is an objective of . Trivia . The tooltip for this could be a reference to The Sims cheat " motherlode " which rewards you 500 , 000 Simoleans
Jewelcrafting ingredients Ingredient s used in Jewelcrafting designs to create item s . Some Jewelcrafting recipes require ingredient s that are craft ed or gather ed by various profession s , found as loot or purchase d from vendor s . The vast majority of Jewelcrafting ingredients can be gathered with Mining , produced by Prospecting or found as loot . Very few jewelcrafting products can be used themselves as ingredients for other profession s . " DISCLAIMER : The ingredients listed may not fit correctly in their proficiency area . " Apprentice Jewelcrafting . Apprentice Jewelcrafting proficiency can be train ed as early as level 5 , permits progression up to 75 skill and uses the following ingredient s : Profession s Vendor s Journeyman Jewelcrafting . Journeyman Jewelcrafting proficiency can be train ed as early as level 10 and 50 skill , permits progression up to 150 skill and uses the following ingredient s : Profession s Loot Vendor s Expert Jewelcrafting . Expert Jewelcrafting proficiency can be train ed as early as level 20 and 125 skill , permits progression up to 225 skill and uses the following ingredient s : Profession s Loot Vendor s Artisan Jewelcrafting . Artisan Jewelcrafting proficiency can be train ed as early as level 35 and 200 skill , permits progression up to 300 skill and uses the following ingredient s : Professions Loot Vendor s Master Jewelcrafting . Master Jewelcrafting proficiency can be train ed as early as level 50 and 275 skill , permits progression up to 375 skill and uses the following ingredient s : Professions Loot Vendor s
Dark elf Dark elves were elves , but not like high elves . They were beautiful in their own way , too , but it was a cold , haughty beauty , one that in the end repelled . The beauty of the dark elves was said to be almost as chill as Deathwing ' s voice , if not colder . They were lesser beings with minute lifespans and quick to rashness , plunging into what was believed too great a risk . In their folly , they brought demons . Nightborne ? The Legion expansion introduces a new elven sub - race called Nightborne , which except for the short life spans ( the Nightborne appear to have comparable life spans to night elves ) , fit the description of dark elves . Retconned to night elves ? Early concept maps show " dark elf lands " in northeastern Kalimdor near Mount Hyjal . A race is said to have spoken a fourth elven dialect Elven on Mount Hyjal . Perhaps this is the dark elves . Most evidence points to the mysterious dark elves as being an early developmental form of the night elves . It is hinted that the dark elves , possibly along with others ( the book says , " others came , lesser forms , minute life spans " ) , had something to do with releasing the Burning Legion on Azeroth . According to interviews and references made in " The Art of Warcraft " and on the The Making of World of Warcraft DVD , night elves were based off the dark elves of other fantasy settings ( especially the drow from D & D ) , but their personality and culture were made to be the direct opposite of the culture and personality of dark elves . A story nearly identical to the one told about the dark elves in " Day of the Dragon " is later related to Khadgar in " The Last Guardian " by Medivh , where he gives these ancient magic - users a more familiar name : Kaldorei . It seems most likely , therefore , that the " dark elves " are in fact the night elves under an earlier name . Dark elves may be a name given to night elves through the lens of history and memory of the cruel and corrupt Highborne .
Summon Succubus < onlyinclude > < / onlyinclude > Summon Succubus is a core warlock ability learned at level 28 . It allows warlocks to summon a succubus minion under their command , existing until dismissed or killed . While succubi have a basic attack , they also have a crowd control ability . She does melee range physical and shadow damage with her whip , can cast Lesser Invisibility on herself and can cast the Seduction crowd - control spell . Removed chain . The Succubus was rewarded from the following quests :
The Invasion of Kalimdor The Invasion of Kalimdor is the Orc Campaign in " " . After escaping human captivity and fleeing to the shores of Kalimdor , the orcish warchief Thrall must lead his brethren to safety and ensure their survival in this strange and hostile land . With the help of the tauren , a nomadic group of Kalimdor natives led by Cairne Bloodhoof , Thrall and Grom Hellscream head north to the Ashenvale forest , but during their journey , Grom Hellscream accepts demonic corruption to gain enough power to defeat the night elf demigod , Cenarius . Thrall is forced to go to great lengths to save him and face the very demon that has cursed his brother . He also discovers that his fate is to help repel the Burning Legion , and allies his forces with the human leader Jaina Proudmoore to accomplish this goal , going against generations of prejudice .
Scryer ' s Bloodgem < onlyinclude > < / onlyinclude > Source . This item is a reputation reward ; you must be Revered with The Scryers to purchase it for from in Shattrath City . Effective Damage . If used every cooldown , this trinket grants an effective :
Fort Triumph Fort Triumph is a new Alliance outpost in Southern Barrens . The fort is on the eastern side of the Battlescar , with the Horde outpost Desolation Hold located on the western side . The Triumph Battalion is the 5th of Theramore . The Battalion is an Infantry that is fighting for Southern Barrens . The Fort is working with Theramore and Northwatch Hold to take control over Southern Barrens . The Fort is used as a headquarter for the Battalion .
Beastsoul Belt < onlyinclude > < / onlyinclude > This is part of the Hunter & Enhancement Shaman set available to characters that are boosted to level 80 under the revamped Scroll of Resurrection program . Most sets have more than one option for each slot to accommodate different specializations .
Tunnel Rat The Tunnel Rat group of kobold s are found at Silver Stream Mine . They and their dens can also be found west of Thelsamar , littered along the mountainside . Silver Stream Mine ran dry long ago , and it was converted by the Miners ' League into a storage depot . The Tunnel Rats moved in and the miners couldn ' t get their Miners ' Gear out in time .
AddOn communication / Cooldowns Introduction . We ' re interested in standardizing a way to communication between addons about what cooldowns are available / down at a given moment . Spells we are interested in are : Messages . Prefix : ADCOM _ CD Message : seconds Spellname in English You send the seconds left on cooldown ( i . e . 300 seconds when a 5 - minute cooldown spell is first used , and 0 seconds when a spell is made available ) , and the unmodified ENGLISH spellname . Pattern . You can get the information out of a received message by using : Localisation . This is a list of localisations for the spells we ' re concerned with . Feel free to add / correct this list as necessary , using the same format . Example Usage . Innervate . When Innervate is used , the players addon would send the following message : Challenging Shout . When Challenging Shout becomes available , the players addon would send the following message : When Joining a Raid . When joining a raid , a raid addon would want to send all their cooldown information in one broadcast to the raid . For example , a druid would send :
Tideress Tideress is a corrupted water elemental found in Mystral Lake in Ashenvale . Prior to the Cataclysm , Mastok Wrilehiss was concerned about the corruption of Mystral Lake , and was interested in the water globe that Tideress dropped . During the Horde attack upon Silverwind Refuge later , that information proved invaluable as the Horde used their knowledge of the elementals to control them for their own use , including Tideress . That control slipped soon thereafter , and the elementals are once again a threat to both factions .
Charges < onlyinclude > < / onlyinclude > Item s with charges ( also known as " charged items " ) are simply items that have limit on the number of uses until they disappear . For example , ( tooltip shown on the left ) has 5 charges , so it can be used only 5 times , and after that it is gone . The usual number of charges is 1 for explosives , bombs , and enchants , and 3 to 5 for various oils , poisons , etc . Items with charges usually cannot be equipped but are used directly , either to act upon a target , or to enhance an item ( like the enchanting rewards from the Zandalar Tribe ) . Some buffs like Inner Fire also have charges , and the buff disappears when all charges are expended .
Wastewalker Shoulderpads < onlyinclude > < / onlyinclude > This is part of the Wastewalker Armor , a leather Dungeon Set 3 armor set useful to both rogue s and feral specialized druid s . Source . Wastewalker Shoulderpads drop from Avatar of the Martyred in Auchenai Crypts in Heroic - Mode .
Mojodishu Mojodishu is one of two Horde vendors that is preloaded with the three - person mammoth mount , . She can repair as well as sell reagents . Users can interact with her as long as they are still mounted on the mammoth . You do not need to be in a group with the player to interact with the mount NPCs . Quotes . This NPC says a variety of funny sayings when she is dismissed :
Nether Whelp Nether Whelp spawn when a Nether Drake Egg is broken in Blade ' s Edge Mountains . Drops . 0 . 05 % Chance of a rare drop . 1 . 52 % Chance of an Uncommon drop . 0 . 05 % Chance of a common drop . 1 . 89 % Chance of a poor drop . Note : % drop chance was correct at the time the page was generated / created . This will not be updated .
Sunken Treasure < onlyinclude > < / onlyinclude > Sunken Treasure can be found on the lower level of the sunken pirate ship on the Timeless Isle . To open the chest , you require the , lootable from the nearby . Loot . The first time a character opens the chest , the following item is available : Subsequent looting results in some and . Achievement . Looting the chest is criteria of the following achievement :
Hungering Wraith Hungering Wraiths are level 56 - 58 undead scourge shade s that cast Debilitating Touch and can become enraged . They can be found in Western Plaguelands at Gahrron ' s Withering . They have a chance to drop if a player has a Vitreous Focuser in their inventory .
Gruff Gruff is a level 57 elite rare stegodon found at Terror Run in Un ' Goro Crater . Trivia . It used to drop , which also dropped from Gruff Swiftbite , a rare gnoll in Elwynn Forest , but that was fixed around 3 . 1 . 0 .
Footman ' s Armory The Footman ' s Armory is the second area of the Scarlet Monastery ' s armory wing . It lies beyond the Training Grounds , and is full of members of the Scarlet Crusade . Numerous weapon racks and armor crates line the halls , and a staircase at the end leads on into the Crusader ' s Armory .
The General ' s Response < onlyinclude > < / onlyinclude > Source . This item is provided for . The General ' s Response as a quest objective . This item is an objective of . Text of the response . Honorable Magistrate Solomon : I mourn alongside with you for the dead . I shall see to it personally that the King is made aware of the situation and it is my fondest hope tha I can bring reinforcements to Lakeshire . His Majesty has been scarce of late and acts rather oddly . I share this with you in confidence . Until then , General Marcus Jonathan < br > Kingdom of Stormwind
War Games The info below is from the initial and recent official FAQ for the War Games feature implemented by Blizzard with the Cataclysm expansion , and improved with Patch 4 . 2 . Beginning with Arena Season 9 , we ' re giving Arena and Battleground teams the option to challenge each other to War Games , a new kind of skirmish that allows teams to practice , set up matches against friends or rivals , or even try out potential recruits . We ' ve prepared a handy FAQ to explain how it works .
Shamans as tanks A shaman tank ( or Shamatank ) is a player who uses the shaman class to fill the role of Main Tank or Off - Tank in a party or raid . Of course , shamans are inferior to the proper tank classes and can substitute for them only in content which they outlevel or outgear . Nontheless , with proper gear and the right talent build , shamans are probably the best tank replacement class . They can successfully tank about all 5 - mans ( including heroics ) , and , with cooperation from the raid , even raid instances . All party members must be aware that the Shamatank requires more healing , needs more time to build aggro , is more fragile , and can only taunt through Unleash Elements - Rockbiter ( no AoE ) . Talent Tree and Gear Options . Gear Options are typically limited : Shamatanks can not achieve the required 6 % critical chance reduction required to tank end - game creatures . Strategy . Overall , a Shaman will need to utilize a handful of abilities to maximize his tanking ability . These include : Remember , totems do not add to the Shamatank ' s aggro generation ! The Initial Pull . Begin the pull by using chain lightning , and follow up with a frost shock on the target you intend to have the group defeat first . Make sure the group gives the Shaman tank time to gain aggro over the targets , just as they would with any other tank type . Combat . The shaman tank should use a rotation of , , , repeat chain lightning and frost shock , then . The tank should try and keep all targets to the front in order to take advantage of parry and block percentages . When the tank believes the party will down the target very soon , a switch should be made to the next target to be attacked . This allows a head start in aggro generation , which is useful in the event of unexpected critical strikes by the party or when frost shock is resisted by the target . If your mana regeneration rate and / or mana pool is low , utilize water shield as often as possible . If your mana is fine , use lightning shield for extra threat generation , unless a restoration shaman is your healer , as this will overwrite the Earth Shield healing spell . Utilize totems that counter strengths of the particular target . This includes the totems that add resistence to a specific elemental damage type , Grounding Totem , and Tremor Totem . Tremor totem and / or the PvP trinket is a must for any target that can cause fear effects . Raiding . Generally , a shaman looking to fill the tank role in a raid will have to accept duties in an off - tank capacity . With enough stamina , however , anything is theoretically possible , so don ' t be afraid to make the effort - - just be sure the raid you ' re with understands the risks ! As of 2 . 3 . 3 don ' t take the risk . It will cost you gold .
Precision ( mage talent ) < onlyinclude > < / onlyinclude > Precision is a mage talent that increases your chance to hit and reduces mana cost of all spells by 1 % per rank , up to 3 % at max rank 5 in patch 3 . 0 . 2 when it was changed to hit rate instead of resistance . At level 80 , each point is equivalent to 12 . 6 spell hit rating . In PvE raid situations , many mobs and especially bosses are up to three levels higher than the mage , increasing resist rate , thus making this talent very popular with raiding mages . The additional mana efficiency is also desirable for PvE . Notes . Normally a talent that does not scale with gear upgrades is not desirable . Although Precision is still a useful talent , because one needs static 17 % to hit to ensure all spells will hit . Taking this talent means a mage can reach the spell hit cap sooner , focusing gear in other areas . The talent still scales appropriately with level , as well . See the article on Resistance for more information on the resistance chance of higher - level enemies .
Vault of Lights ( Uldum ) With walls weighted by priceless titan artifacts , the Vault of Lights will serve as a chamber of punishment for your intrusion . Anraphet , a haunting statue of titan composition , awakens to serve his fellow keepers and eradicate all mortals who enter . Make no mistake : his long slumber will not prevent him from showing absolute wrath .
Ahn ' Qiraj scarabs Scarabs are small figurines made of various materials , carved in the likeness of beetles . These various types of uncommon scarabs are dropped from Trash Mob s in the Ruins of Ahn ' Qiraj and the Temple of Ahn ' Qiraj . Combined with idols and Qiraji items , they can be turned in for items from the Cenarion Circle or Brood of Nozdormu . There are eight types of scarabs :
Bag of Premium Gems < onlyinclude > < / onlyinclude > Source . This item is a quest reward from . Contents . The bag contains a random number of un - common and rare gems . The average number of rare gems is one to two , but in some months can be zero . Approximate drop rates are as follows :
Fishing hut plot A fishing hut plot is a special Garrison plot for a . This plot is equivalent to a small plot , but reserved and available at garrison level 1 . Initially the fishing hut is unoccupied and will be unlocked at character level 94 . Fully unlocking the fishing hut is a bit more involved than the mine and herb garden , but still relatively easy at nearly any skill .
Arator the Redeemer Arathor the Redeemer or Arator Windrunner is the half - elven son of the high elven ranger Alleria Windrunner and the human paladin Turalyon . He can be found in Honor Hold in Outland ' s Hellfire Peninsula . Arator was only a child when Turalyon and Alleria accompanied Archmage Khadgar beyond the Dark Portal as part of the Alliance Expedition to Draenor . He was apparently well - known by members of the Expedition , including Danath Trollbane , who called him " Little Arator " . Turalyon and Alleria , along with the rest of the Expedition , were believed to have died when Khadgar sealed the Dark Portal . Twenty years later , Lord Kazzak reopened the Portal and crossed over into Draenor , now known as Outland . Arator , who has grown up to become a paladin in his father ' s footsteps , accompanied the Alliance reinforcements from Stormwind and Nethergarde to Honor Hold , where he remains as he searches for his missing parents . Arator is one of the few known half - elf characters and the only known in - game half - elf ( as Kalec is actually a dragon ) . Ironically , as the son of Alliance - loyal Alleria , he is the nephew of Horde leader Sylvanas Windrunner . ( Although Sylvanas was at one time loyal to the Alliance ) He had green eyes like his mother Alleria , and many other half - elves . However as of Patch 3 . 1 , his eyes are blue similar to normal high elves . Then reverted back to green in the expansion Legion , and now he resides in the Paladin class hall . Notes . " Take care of him , Sid . He may be the only link I have to my father and mother . He needs to sober up . . . " Quotes . When spoken to :
Lieutenant Haggerdin Lieutenant Haggerdin is a level 61 quest giver located on the Headland by the Alliance entrance to Alterac Valley in the contested territory of the Alterac Mountains . He starts the following quests : See List of Alterac Mountains NPCs . His name may be Haggerdin Stormpike based on his connection to the Stormpike Expedition .
Grondal Moonbreeze Grondal Moonbreeze is a level 29 artisan tailoring trainer located in Auberdine in the night elven zone of Darkshore . See List of Darkshore NPCs . Cataclysm . In the upcoming expansion " " , Grondal Moonbreeze tries to flee from Auberdine ' s destruction and dies on a beach .
Sunblade Mage Guard Sunblade Mage Guards are level 70 elite blood elf spell breaker s located in the Magisters ' Terrace of the Isle of Quel ' Danas . They have " Glaive Throw " , a ranged attack that stuns the target ( the stun component was removed in patch 2 . 4 . 3 ) , and drop stationary Magic Dampening Fields that reduce spell damage and healing received by anyone inside by 75 % . Susceptible to Mind Control . Notes . Particularly nimble tanks might wish to back out of the dampening field if they ' d like to continue being healed , or possibly attempt to move the mage guard out of the dampening field and then stand in it themselves ( like stealing the spotlight in Karazhan ) depending on the situation . Ranged attackers can usually just ignore the dampening field entirely .
Chomper Chomper is a large radioactive basilisk , who serves as Grubbis ' companion . How Grubbis acquired the creature is unknown . It is a level 26 elite basilisk found in Gnomeregan . Chomper is Grubbis ' pet . Both Grubbis and Chomper spawn near the end of Blastmaster Emi Shortfuse ' s event .
Dockmaster Baren Dockmaster Baren is a level 20 quest giver located in Lakeshire in the human - aligned territory of Redridge Mountains . He is concerned about the threat the murloc s are posing to Lakeshire . He starts the following quests : < br > See List of Redridge Mountains NPCs .
Gadgetzan Times The Gadgetzan Times is a web publication by Blizz ard but is portrayed as an in - universe newspaper published by Sparkle Entertainment Lightning & Fireworks . Typoe Crunchmode is the editor - in - chief of the Gadgetzan Times . Sparkle Steamburst is the president of Sparkle Entertainment Lightning & Fireworks . It has recently changed to a fanfic medium , accepting applications on stories and the like .
Core Hound Core Hounds are only found inside Magmadar ' s cavern . There are approximately five packs in Molten Core . They are much different than their older brethren , the Ancient Core Hound s . Each hound in a pack must be defeated within ten seconds of each other or their corpse will be reignited by the living hounds and they will come back to life . Strategies . Mark each hound and assign a warrior each , then pull and have the warriors all bunch them up . Try to turn so that the dog ' s head is facing outwards . This way , as few tanks as possible will likely be hit by the melee dot . After every dog has a suitable number of sunders ( 2 minimum , but 5 is ideal ) , you can call in the AoE attacks . This will help get all the dogs dead at the same time . Any person that does single target damage is also constantly looking for the dog with the highest HP to target . This is very important , if a single hound dies too soon then it will be reignited by the living hounds and in turn will reignite the others when they die . If the Core Hounds do revive , it is still possible to recover with quick thinking and coordinated dps . It is also Important for the healers to remember to continue healing the tanks after all the Core Hounds are dead , those stackable DoT ' s continue doing a lot of damage after the battle .