naist-nlp/zeshel huggingface dataset:
Trebuchet Trebuchet is a type of siege weapon available for use in . Types . Each Alliance has three types of Trebuchets available : Usefulness . Trebuchets are tough and have a long range . Due to their long radius , they can shoot enemies behind walls easily and can even hit the Inner Postern Walls of keeps if they are placed correctly . Among all the siege weapons , the Cold Stone Trebuchet does the highest damage to walls and other structures for each hit , with around 5 , 000 damage per hit , but it is somewhat rare . Firepot and Iceball Trebuchets are better for attacking enemy players than keep walls , but they are outnumbered by Ballistae due to their faster reload time . All types of trebuchets have a long reload timer and cannot shoot targets in close range , unlike the Ballista and the Catapult . Trebuchets are ideal for attacking due to their long range and very high damage , but it is recommended for trebuchets to be accompanied by ballistae or catapults when attacking as trebuchets cannot fire in close range .
The Warrior ' s Blade Content . Penitent , the blade of Trinimac is always at your side . He who led our people against the despoilers , the invaders . He who offers aid and succor in the midst of battle . May he vigor be present in your every step and deed . To complete your venerations here , intone : " By the Firmament and the Fixed Center , I pledge to defend my people . By the blade of Trinimac I swear , and call his aid . "
Resin ( Morrowind ) Resin is an alchemical ingredient in . Speaking to either Tendris Vedran or Anarenen , both alchemists , will cause the Nerevarine to learn the following : Resins are the tough , soluble substances of vegetable origin used by the Dunmer as glues and stiffeners in the manufacture of their unique chitin and bonemold armors and weapons .
The Bleak Veil Endures Content . Despite the actions of my inept nephew , the Bleak Veil not only lives , it endures ! This isolated land , far from peering eyes , with its abundant resources and safe harbor , was the perfect place to relocate my necromantic cult after the troubles back in Hammerfell . It was an easy matter to convince the weak - minded Hubalajad to construct the family tomb to my specifications , making it a perfect conduit from necrotic energy . We were a single ritual away from attaining ultimate power ! My nephew somehow gleaned to what I was actually doing in the royal tomb and , despite his usual predilection for inactivity , he decided to take action . He locked me and my followers in the very tomb I designed and helped construct ! A set - back , to be certain , but far from the disaster it could have been . Yes , it appears that the prince was able to gather a few powerful priests to seal the tomb in such a way as our necrotic energy is unable to set us free . And yes , the small amount of food and water we brought with us has long since run out . But no matter . The Bleak Veil is about to become more powerful than my nephew or his allies can even imagine ! However , just in case something goes wrong , I want to make sure that the truth concerning the Bleak Veil is not lost to the passage of time . I am Magnifico Bahraha , scion of Sentinel and supreme necromancer of the cult of undeath known only as the Bleak Veil . I have spent years perfecting my art and collecting students and followers . We remained hidden , biding our time even as our power grew . The desolate land beyond Abah ' s Landing was the perfect place to gather our forces and conduct our rituals of death and darkness . This tomb , with its specially designed chambers and corridors , will focus the energy to make my cultists invincible ! And of all the members of the Bleak Veil , I will be the strongest one of all ! Of course , we must conduct the ritual before we all die of thirst or starvation . And sacrifices will need to be made . We can ' t very well send out for sacrificial victims while we ' re trapped inside the tomb . So , straws will have to be drawn to determine which of our members will die so that the rest of us can transcend into undeath . It will be glorious ! And these are the last words I will write on the subject while life still beats within my body . When next we meet , I will either be dead — or , the darkness willing , something even better .
Ruddy Man Rhyme Content . < poem > Remember when the Ruddy Man is about You cannot scream and you cannot shout You cannot run , you cannot hide , He ' s already killed everyone who tried ! What does the Ruddy Man like to eat Dark Elf eyes and Dark Elf feet ! Dark Elf tongues and Dark Elf toes ! Hide all you want , the Ruddy Man knows ! When is the Ruddy Man out to play ? Whenever the sky turns dark and gray ! He ' s in that mine , no , he ' s in that cave , He wants to send you to your grave ! Who can defeat the great Ruddy Man ? Our Lord Vivec , that ' s who can ! He ' ll slash and strike the Ruddy Man through And then he ' ll make some Ruddy Man stew ! < / poem >
Draugr Lord Aesliip Draugr Lord Aesliip is a unique friendly Draugr found in . He can be found inside the Caves of Fjalding , under the Lake Fjalding on Solstheim . Background . Aesliip lived a long time ago as a Skaal , and studied necromancy . These studies caused him to be banished from his people . He later discovered that a group of powerful Daedra were plotting to wipe the island of Solstheim clean of life and thus , with the help of his magical powers , he imprisoned these beings in a frozen cavern beneath Lake Fjalding to protect the island and its inhabitants . However , he also understood that , as a mortal , he would not be able to keep those dangerous beings at bay forever , and so , he decided to turn himself into an undead , to access immortality . During the events of the quest " The Skaal Test of Strength , " the Nerevarine came to face Aesliip . Interactions . The Skaal Test of Strength . The Nerevarine may either kill or help him during this quest . Items . Aesliip is carrying the following items : Dialogue . The following are all the dialogues that can be exchanged with Aesliip , some are dependent on the actions and choices of the Nerevarine :
Charcoal Cave Charcoal Cave is a cave in . It is located nearly halfway between the Imperial City and Bravil , south of Pell ' s Gate , off of the Green Road , near the Shrine of Hircine . Directly south of the Imperial City and next to a waterfall , the view approaching the cave is magnificent . At the base of the waterfall , under the water , is a chest . Sublocations . Some Cairn Bolete Cap s and Wisp Stalks can be found inside the cave and are most abundant in the lower levels . Treasure chests are also scattered throughout the complex . Outside alchemical plants are sparse with a Monkshood and a couple of Primrose s . Quests . Seeking Your Roots . Near the waterfall is a Nirnroot and across the pond from the cave is another .
Salvianus Salvianus is a mentally deranged Imperial soldier , which can be found hidden away in the Ratway Warrens deep beneath Riften . Background . On Salvianus ' table is an Imperial Officer ' s Helmet which , when coupled with his name , the fact that he wears Imperial Light Boots , wields an Imperial Sword , has a set of Imperial Armor , and Imperial Bracers implies that he is a former officer in the Legion . Listening to his quotes , it appears that Salvianus is a veteran of the Great War and was present during the Aldmeri Dominion ' s siege and capture of the Imperial City between 4E 173 and 174 . His reference to the medal he once had indicates that he was rewarded for his service in the Legion , but simultaneously , he wishes above all else to forget circumstances during which he earned the medal . He has also either overheard or spoken with Esbern . He mentions how " he " says there is no hope , a frequent line of reason of Esbern ' s before realizing that he is speaking to a Dragonborn .
Balyn Omarel ' s House Balyn Omarel ' s House is a location in . Description . This home in north - east Balmora is owned by Balyn Omavel . There is a trapdoor on the roof ( accessible by jumping from Caius ' house ) that requires 50 security to unlock , otherwise the house can be entered by picking the lock on the front door ( 30 security required ) .
Urgent Letter Content . Wunsupa , Do not run tonight . Xal - Nur knows that you plan to escape at dusk . I know what Cheethei told you , but Xal - Nur is not as primitive as he seems . There is a cunning in him , Supa . He is like an old crocodile — more dangerous when asleep because the hatchlings press their luck . If he catches you , he will rip you to pieces and feed you to the wamasu . I am not pulling your tail . I have seen him do this before . There is so much blood — more than most could bear to see . And the screaming still wakes me from a deep sleep . Wait , if only for a few more days . Your life depends on it . Junal
Surpassing Denial Surpassing Denial is a Restoration spell in that temporarily increases the value of the block skill . The skill returns to its original value when the spell ends . The magnitude is the value of the increase in the skill . Characters . The following people use this spell : Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console command : codice _ 1
Brunwulf Free - Winter ' s House Brunwulf Free - Winter ' s House is a home in located in Windhelm . The house is where Brunwulf Free - Winter resides before he became Jarl of Windhelm or if the Dragonborn chooses to not join the Imperial Legion . If the Dragonborn sides with the Imperials in the Civil War and completes Rescue from Fort Kastav , Thaena , along with her son , Assur , will move into this house . Description . This well - kept house belongs to Brunwulf Free - Winter , a Nord war hero . Aside from a few books , there ’ s some minor loot , a few potions , and a cooking pot . Quests . The Burglary Job . Vex asks the Dragonborn to steal an item from Brunwulf Free - Winter ' s house . The Shill Job . Vex asks the Dragonborn to plant an stolen item in Brunwulf Free - Winter ' s house .
Drain Medium Armor Drain Medium Armor is a Destruction spell available in that temporarily lowers the value of medium armor . The skill returns to its original value when the spell ends . Characters . The following people use this spell : Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console command : codice _ 1
A Show of Force Content . While the villages of my youth are burned , and the revolting hordes of the dead bring their filth to my homeland , I , Longinus Attius , vow a most blood - soaked vengeance . I join with the other champions of Tamriel , briefly ignoring the shortfalls of our own animosity , in a broad pact to chase down every unnatural and foul spawn of Molag Bal . Gil - Var - Delle has been consumed . The fetid breath of corruption threatens to smother us . We must strike at this present moment , instantly and with an unabashed fury not to be contained ! Rise , my fellow warriors , and fight for your homes and your livelihood ! The purity of your very soul depends on your actions of valor ! Those of the Fighters Guild know of me . They have heard whispers of my unrelenting dedication to the gathering and classifying of every dagger , bow , and helm from across our lands ; every mace , hammer , and breastplate from Daggerfall to Archon , from Sunhold to Necrom . Some have become concerned about my dwindling personal fortune , spent not in the frivolous activities of the brandy drinker or the wench despoiler , but in the search for a complete knowledge of arms and armor . I stoke the fires of my forge , and my implements are impressive . I barter fiercely with merchants for their finest battle equipment . And now , as the great and the mighty gather on the charred soils of Cyrodiil , I appeal to my brethren and present my findings . This book is the triumphant conclusion to my months of research . Proud and battle - scarred champions pay visit to my Rimmen Guildhall and reveal the favored arms and armor of their people . They gladly butcher an adversary for my sharpened charcoal . They bring sharp and violent gifts from their finest blacksmiths . But most importantly , they share with you , adept or veteran of the Fighters Guild , their sentiments on war . Such beliefs , not widely shared until these frightening and bloody days , are the crux of my exhaustive research . Now I may fight by my Dunmeri sister and my Argonian brother in the cataclysm to come . But I know I shall lie in wait for Arkay ' s judgment with a smile and the knowledge I could do no more to help my fellow man or mer . As Zenithar teaches us : Work hard , and you will be rewarded . Spend wisely , and you will be comfortable . But we also swear to Akatosh , sharing his embodiment of endurance , seeking his invincibility , and we shall rid the constellation of the Serpent to keep our everlasting legitimacy . Stendarr protect us all . Longinus Attius , 19th of Morning Star , 2E 578
Bound Mythic Dawn Armor ( Armor Piece ) Bound Mythic Dawn Armor is a special bound armor type that is cast by Mythic Dawn members . It is somewhat weaker than regular bound armor . The Mythic Dawn armor has 8 damage resistance . Mythic Dawn Armor . This is a suit of body armor that covers everything except the face .
Amulet of Sanguine Glib Speech The Amulet of Sanguine Glib Speech is an enchant ed amulet in . It is one of the artifacts of Sanguine requested by Eno Hlaalu in the quest " Threads of the Webspinner . " Enchantment . Enchantment ID : " sanguine glib speech _ en "
Console Commands ( Skyrim ) / Leather and Hides This page lists all Leather and Hides . To receive the leather and hides you want , type the following in the console : " < ID > " is the actual item ' s ID and " < # > " refers to how many of that item you want .
Seasoned Hunter Seasoned Hunter is one of the ten recurring targets for the Dark Brotherhood quest Dark Brotherhood Forever . He will be at the road just south of Falkreath . He only has one line of initial dialogue : " Look , I ' m busy . Please go bother somebody else . " If spoken to again he will say nothing else unless he becomes engaged in Combat . Interactions . The Dark Brotherhood Forever . A contractor asks the Dragonborn to kill the Seasoned Hunter .
Legend of the Yokudan Chargers Content . The Gallants of Hammerfell are known far and wide as Tamriel ' s finest sword - wielders , but they are known equally well for their skill as riders of horse s . A Redguard Gallant is nearly always depicted with a sword in one hand , and the reins of a loyal steed in the other . And no breed of horse is more closely associated with the Knights of the Desert than the Yokudan Charger . Indeed , the Yokudan Charger is the mightiest of breeds , the pride of all who trade in horseflesh in Hammerfell . Faced with the heat and harsh terrain of the Alik ' r Desert , lesser horses falter and die , while the Yokudan Charger survives , even thrives . The Charger reacts to a challenge like his rider the Gallant : head up , nostrils flaring , ever prepared to show his or her mettle . Here at Aswala Stables we breed and sell only Yokudan Chargers of certified descent , steeds of proven lineage that count among their forebears the horses Yaghoub the Seafarer brought in his fleet from Akos Kasaz . We are a little bit off the beaten track , but we count ourselves lucky to be situated in the awe - inspiring heart of our magnificent Alik ' r Desert , and when you see the steeds we have on offer we think you ' ll agree it ' s worth the trek . The Yokudan Charger : a grand tradition , and for us , a sacred trust . Come , accept the hospitality of Aswala Stables , and judge for yourself
Tax Record Contents . < poem > Tax Records Processus Vitellius Seyda Neen , Census and Excise Office Arrille - 450 drakes - PAID Draren Thiralas - 200 drakes - PAID Eldafire - 130 drakes Erene Llenim - 78 drakes - PAID Fargoth - 111 drakes Fine - Mouth - 54 drakes Foryn Gilnith - 225 drakes Indrele Rathryon - 127 drakes - PAID Thavere Vedrano 134 drakes - PAID Vodunius Nuccius - 87 drakes < / poem >
Student ( Skyrim ) The Student is a Breton conjurer who can be found during a random encounter that can occur inside on near one of the main cities . Interactions . Once the Dragonborn ' s Restoration skill reaches 50 , an encounter can occur between the Dragonborn and a student , who wishes to enter the College of Winterhold . He asks the Dragonborn to help him learn , to which they can respond either , " " Maybe some other time " " or " " Sure , I can teach you . " " When choosing to help , the student uses Firebolt . After several successful blocks with any ward , he will say , " " Thank you , I think I ' m ready to join the College now . " "
Writ for Mistress Therana Writ for Mistress Therana is one of many assassination quests the Nerevarine can do for the Morag Tong in . Summary . Once the Main Quest has been completed , and the Nerevarine has been promoted to Grandmaster , thay can take a writ for the execution of Mistress Therana in Tel Branora . This quest is given alongside Writ for Baladas Demnevanni , Writ for Dram Bero , and Writ for Larrius Varro . Detailed walkthrough . Writ . Any of the Morag Tong Masters at the guildhalls will give the Nerevarine a writ for Mistress Therana , who can be found in Tel Branora . The target . Mistress Therana is a council member of House Telvanni found in the Upper Tower of Tel Branora . She will be accompanied by a slave bodyguard , however they will not defend her . Return . Return to the Morag Tong Master with the completed writ to finish the quest and receive the reward . Reward . Return to any Morag Tong Master and receive a payment of 10 , 000 . The quest giver ' s disposition will increase by 20 points ( or 10 if she was killed without the writ ) .
Increased Dominion Activity Content . Rathilmith , Have you noticed the increase in Dominion activity outside of town ? Yesterday there were three camps . Today there are four . We must inform our people as soon as possible . If we learned anything from the massacre , it ' s that the regal imposter Aeradan will do anything to hold his throne . No one is safe in Cormount anymore . Be alert , friend . Keep your dagger close . — Galriel
Dremora ( Online ) Dremora are humanoid Daedra that appear in . They can be found in Coldharbour , dungeons and certain other locations . Like other Daedra , upon death ( banishment ) a Dremora will return to the realm of Oblivion they are bound to and have to be summoned in order to enter Tamriel .
Giron Rii Giron Rii is a Dunmer member of the Ebonheart Pact and the brother of Furon Rii . He is part of the team of mages investigating the presence of Chimer spirits in the Starved Plain . In the midst of the Pact ' s operation , Giron was lured away from the camp by agents of the Worm Cult . He was convinced with promise of great power to join their forces and thus became an enemy of the Pact .
Falmer Blood Elixir Falmer Blood Elixir is a potion in . Description . Brynjolf touts that the elixir has these effects : Brynjolf also touts other " powers " granted by the elixir when he is speaking to the crowd during " A Chance Arrangement , " such as it granting the user " god - like " powers . In reality , however , the Falmer Blood Elixir has none of these supposed effects ; instead , it only heals one health point .
Races ( Daggerfall ) The following are a list of playable races in , including the racial advantages provided . Descriptions listed are those listed in " . " Note , too , that Character Class choice ( see Classes ( Daggerfall ) for more information ) will also affect the skills . There are a total of eight ( 8 ) playable races in " Daggerfall " , as follows : Altmer . " " The tall , golden - skinned High Elves are easily equal to the Bretons in sorcerous ability due to their high Intelligence , force of will , and agility . They are more susceptible to spells than the people of High Rock , but by their nature are more completely immune to paralysation . " " Argonian . " " The strange reptilian people of Black Marsh seem equally comfortable in the water - surely no other race of Tamriel can swim faster or longer than Argonians . An intelligent , quick - footed , and agile people , Argonians often train in magery and thievery " " Bosmer . " " The finest archer s in Tamriel , the Wood Elves of Valenwood are nimble and as quick as the wind . Because of the curious natures and natural agility , Wood Elves often become thieves " " Breton . " " Highly intelligent and willful , the Bretons have a natural bond with the forces of magicka . Many great sorcerers have come out of High Rock , and even the humblest Breton can boast a high resistance to the destructive powers of magicka . " " Dunmer . " " The dusky , fire - eyed Dark Elves of Morrowind are a strong , intelligent , and quick - footed people . They are legendary sorcerors and warriors , with a prowess with sword and bow rivalling that of the Redguards and Wood Elves . " " Khajiit . " " Descended from the great cats of the desert , the Khajiit are an agile , intelligent , and hardy people . Some chose to decorate their faces in the style of their feline ancestors , and most all , given their inclination , make excellent thieves due to their Climbing abilities . " " Nord . " " The citizens of Skyrim are a tall and fair - haired people . Strong , willful , and hardy , Nords are famous for their resistance to cold , even magical frost , and are known for their prowess as warriors . " " Redguard . " " The most naturally talented warriors in Tamriel , the dark Redguards of Hammerfell seem to have been created for battle . In addition to their affinity for weaponry , Redguards are blessed with hardy constitutions and quickness of foot . " " Unplayable races . The following races appear in the game but remain unplayable :
Sir Hughes House Sir Hughes House is the home of Sir Hughes , located in Alcaire Castle , Stormhaven . The house is located behind the Alcaire Keep . Quests . The Safety of the Kingdom . Dame Falhut is dead , and the threat against Duchess Lakana is over , at least for the moment .
Frost Bolt ( Morrowind ) Frost Bolt is a Destruction spell in that inflicts elemental frost damage upon multiple victims . Characters . The following people use this spell : Creatures . The following creatures use this spell : Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console command : codice _ 1
Races ( Online ) Races are the various forms of Men , Mer , and Beastfolk found throughout Nirn . There are ten playable races in , three for each of the Alliances , the Imperials ( Unbound to an Alliance ) , as well as other non - playable races , such as the Maormer . The Imperials will be playable only to those who purchase the " Imperial Edition " of the game . Polymorphable Races . Somes races can be transformed into via polymorphs , though this change is only cosmetic . The following races are :
Adanrel Adanrel is a Bosmer rogue who lives with Methredhel in the Imperial City ' s Waterfront District . Unlike her roommates , Adanrel has few skills and is not a member of the Thieves Guild . She is exceedingly poor and is discouraged by that fact . She spends all of her time in the Waterfront District . If she isn ' t walking around or in her house , she is at the Bloated Float . She wears lower - class attire consisting of a dark green shirt , laced leather pants and stitched leather shoes . She also carries the key to Methredhel ' s house and a meager amount of gold . In combat , she relies on an iron bow , an iron dagger , and either a Chameleon , Invisibility or Silence spell .