naist-nlp/zeshel huggingface dataset:
Garif The garif are a humanoid race from " Final Fantasy XII " , who live in tribes scattered over the Bancour Region of Ivalice . The only tribe encountered by the player is located in the village of Jahara . Even if all garif met in " Final Fantasy XII " are male , the " Final Fantasy XII Scenario Ultimania " states the garif sexes live separated ( like the viera ) , and thus only the male side of the tribe is ever met , although High - Chief Zayalu makes a mention of ' mothers and daughters ' , hinting at the existence of the female half of the tribe . Profile . The garif are a muscular race covered in thick brown hair . Abhorring machinery and material goods such as money , they live off the land , adorning themselves in simple , natural materials , such as leather , grass , wood and stone , and building their houses from the same materials . They often stand with a slight stoop , possibly from the weight of their masks . The masks are a vital part of garif customs and all garif receive a mask on the day they are born , which they wear until they die and will not remove , lend or sell . The Great - chiefs wear more elaborate masks , wrought with metal and painted with pigments that most likely have come from the land . Despite their intimidating appearance , the garif are a peace - loving people , albeit physically capable of fighting and hunting thanks to their muscular bodies , thick fur and incredible hearing and sense of smell . Many garif become herders , overlooking livestock of creatures known as " Nanna " in the garif tongue . The garif milk these creatures to make Nanna - cheese , a product famous throughout Ivalice . Story . After Ashe receives the Dawn Shard and witnesses its power in destroying the Dreadnought " Leviathan " , she wishes use the stone ' s power to protect the Kingdom of Dalmasca . The stone is cold and empty of Mist , however , and Fran tells her of the garif who are known for their worship of magicite . The garif were the original race whom the Occuria approached with the power to wield nethicite , the most powerful form of magicite in Ivalice , and thus worship of magicite became part of their culture . As garif were not interested in learning to use the nethicite to project power over Ivalice , the Occuria took the nethicite back and instead offered it to the humes , namely , Raithwall , who wielded the nethicite and became known as the Dynast - King . As Ashe and her party reach Jahara asking for help , the garif inform her they do not know how to use the nethicite , but note that the piece of nethicite in Ashe ' s possession has lost its power . Nevertheless , the garif are always welcoming and willing to hear tales of Ashe and her friends ' travels . Gameplay . The player can fight a Garif Adventurer at the Greensnake and Haulo Green area of the Ozmone Plain . If the player wants to reveal the entire bestiary entry they will need to kill the Garif Adventurer multiple times . The Garif Hunter , who also occasionally appears , does not count towards bestiary entries .
Dark Bow Dark Bow , also known as Char Bow , is a recurring bow in the series , usually associated with either the Dark element or with the Blind status . It is often a mid - ranked bow . Appearances . " Final Fantasy II " . Dark Bow is a mid - ranked bow that can inflict Blind upon hitting with it . It is found on the Dreadnought and is bought for 3 , 000 gil , and provides only 25 Attack . " Final Fantasy V " . Dark Bow is a mid - ranked bow that provides 40 Attack , 43 Hit Rate , and has a 66 % chance to inflict Blind when attacking with it . It can be dropped from Enchanted Fans , and bought in Regole , Quelb , and Castle of Bal for 3 , 800 gil . " Final Fantasy Tactics Advance " . The Char Bow is a low - rank bow that teaches Archers the Blackout ability for 200 AP . " " . The appears again as a low - rank bow that teaches Archers the Blackout ability for 250 AP . It can be bought in the shop for 220 Gil after creating it in the Bazaar by using a Animal Bone , Sturdy Vine , and Red Geeps . Dark Bow is a mid - ranked bow that provides 82 Attack and 3 Magic . It requires the Dark Weapon scroll to acquire .
Wyrm ( Final Fantasy ) The Wyrm is an enemy in the original " Final Fantasy " . It is an upgraded version of the Wyvern , having slightly higher stats than its orange cousin , and appears around Onrac and the Mirage Tower . When they appear around Onrac , they come in groups up to four Wyrms , when they appear in the Mirage Tower , they come with Wyverns . As they have higher stats than the Wyvern , they may be harder to defeat . However , the difference is not very big , and they are not that much of a threat . Instant Death spells like Quake will miss because the Wyrm is flying , but it is not needed to win the battle ; simply attack normally with the Knights , Masters , and Ninjas , and use magic with the Red Mage s , White Mage s , and Black Mages .
Domino Mayor Domino is a minor , non - player character in " Final Fantasy VII " . Domino is the mayor of Midgar in name only , as all the governmental power is held by Shinra Electric Power Company . He makes his only appearance on the 62nd floor of Shinra Headquarters . Unsatisfied with his job , and disillusioned with the company he works for , he does not so much as question the identity of Cloud ' s group when they enter his office . He offers the player to guess the word he is thinking in order to get his keycard , a puzzle which is solvable with clues found in the library . If the player guesses correctly on the first try , Domino gives an Elemental Materia along with the keycard . If the player guesses the password on the second try , they get an Elixir , on the third time they get an Ether , on the fourth try a Potion , and if it takes more than four guesses to get the password , the player gets no item reward , just the keycard . In the English and Japanese versions one of four passwords is randomly chosen each game , although ORBS and HOJO are never the correct answer . In other localizations , MAKO is always the correct answer . Etymology . Domino ' s name is a reference to the pizza chain , . His deputy , Hart , has the Japanese name of , which can translate to " Hut " , a reference to the pizza chain , . The joke here is that Midgar is at times referred to as a pizza , most notably by Barret during the train ride back from the bombing mission .
Bog Witch ( Final Fantasy IV ) The Bog Witch , also known as the ToadLady or ToadyWitch , is an enemy from the game " Final Fantasy IV " . She uses an attack called Croak that summons Bog Toads to aid her in battle . Seeing that she has no weaknesses , the best way to defeat her is with repeated weapon strikes . She appears alongside the Bog Toads in battle , and commands them to attack . If the Bog Witch is killed , the Toads stop all actions altogether . She is susceptible to Osmose , so if Rydia knows the spell , she can drain gratuitous amounts of MP from the Bog Witch so that she can unleash her most powerful spells and summons throughout the Sylph Cave without remorse .
July July is a non - player character from " Final Fantasy XII " . She is a streetear from the Imperial City of Archades . While trading knowledge along the streets , she came across the wife of an Archadia n soldier . The woman is concerned about her husband , Gibbs , who refuses to reveal anything about his past , and she asked July to spy on him and find out . July travels far to the Nalbina Fortress where Gibbs is stationed alongside Deweg . Profile . Appearance . July uses a generic NPC field model for her appearance . Another character with her appearance is the bartender Melisa from the Cloudborn Tavern in Bhujerba . July the Streetear . This sidequest is only available from the when the player obtains the Dawn Shard until defeating Judge Bergan at Mt Bur - Omisace . The player can take the Rabanastre - Nalbina Skyferry to reach July , who is in the West Barbician zone of Nalbina Fortress . The quest is initiated when the player talks to July . Gibbs and Deweg guard the pass leading to Mosphoran Highwaste when Vaan ' s party attempts to enter the area . The only way to complete this quest is to rent a chocobo from Gurdy for 800 gil . July silently watches from afar when the party rides a chocobo up to Gibbs and learns about Gibbs ' s past , thanks the party , and invites them to Archades where she will reward them with a Salamand Halcyon at Charlotte ' s Magickery , later in the game . After completing this sidequest , July mentions that she is " off to make some inquiries in Rabanastre " , adding that an Imperial " had his coin pouch stolen by a pickpocket in the market there " , likely the same Imperial that Vaan pickpocketed at the beginning of the game .
Earth Spirit ( Final Fantasy XI ) Earth Spirit is one of the elemental spirits callable by Summoners in " Final Fantasy XI " . It can be learned at level 1 from an Earth Spirit Pact , which can be bought from a merchant in Norg for 450 - 525 gil , or bought from the Auction House if sold by profit - seeking players who bought the pact in Norg . The Summoner has no direct control over Earth Spirit ' s spellcasting . Spellcasting Behavior . Earth Spirit is more likely to use powerful spells in dusty weather or on Earthsday . The delay between its spells can be reduced by having higher Summoning Magic skill , wearing Summoner ' s Spats , or summoning the spirit in its matching day and / or weather .
Silver Chocobo Silver Chocobo is a recruitable monster from " Final Fantasy XIII - 2 " . It is obtained by throwing Mog ( with the " Improved Moogle Throw " Fragment Skill turned on ) at the Bhunivelze ' s hologram image in the Academy headquarters in Academia - 4XX AF - and can also be dropped by Valfodr Lv . 15 in the " Perpetual Battlefield " DLC . The crystal has a 3 % chance to drop from Valfodr , and is considered a common item drop . Therefore , a Collector Catalog and / or a higher battle rating will improve drop chances , but the Monster Collector Fragment Skill won ' t .
Stone Golem Stone Golem , also known as RockGOL , StGolem , StoneGol , StoneMan or Stoneman , is a recurring Golem enemy in the " Final Fantasy " series . Appearances . " Final Fantasy " . Stone Golem is fought in the Flying Fortress . Due to its resistance to statuses and elements , it is better dealt with using attacks than with Magic . Due to its ability to inflict Slow status , it can drag fights on . " Final Fantasy II " . Stone Golem is fought in Palamecia . As it resists most elements other than Poison , it is better to use physical attacks , or the advanced Scourge spell to exploit its Poison weakness . Due to its Stop VIII spell , it can drag out fights if not defeated quickly . " Final Fantasy IV " . Stone Golem is fought in the Tower of Babil and the Underworld . Though it is a powerful enemy , its weakness to Ice can be easily exploited . It can drop Hi - Potion or X - Potion . Attacking with Icebrand can easily defeat it immediately . " Final Fantasy IV - Interlude - " . Stone Golem returns and is fought in the Cave of Eblan and Tower of Babil . It has very similar stats and the same drops , and can be easily defeated using the Icebrand weapon . " " . Stone Golem returns once again , in three Challenge Dungeons , and the Lunar Overworld . It has similar stats and drops . " Final Fantasy V " . Stone Golem is fought in the overworld near Istory . It can be immediately defeated with a Gold Needle , an item that can be stolen from it . Its Headbutt special attack is a critical hit . " Final Fantasy XI " . Stone Golem is a species member of the Golem enemy family . " Final Fantasy XIV " . Stone Golem is a member of the Golem enemy family . " Final Fantasy Mystic Quest " . Stone Golem is a boss fought in the fourth floor of the Doom Castle , and is the reincarnation of the Ice Golem . " Pictlogica Final Fantasy " . Stone Golem is based on its " Final Fantasy V " appearance . " Final Fantasy Record Keeper " . Stone Golem is based on its " Final Fantasy V " appearance and fought in " Final Fantasy V " locations .
Confuse Confuse may refer to : Etymology . ( from Latin confusĭo , - ōnis , from confundere : " to pour together ; " " to mingle together ; " " to confuse " ) is the state of being bewildered or unclear in one ’ s mind about something .
Banish IV Banish IV is the highest level of the original Banish spell , found in " Final Fantasy XI " . It is not directly usable by players , but can be cast by a Summoner ' s Light Spirit . It deals Light - based damage to the target .
Cave of North Cave of North is a location in " Final Fantasy Legend II " . Story . The party makes their way through the cave , near the end of the cave . They encounter a BabyWyrm blocking the exit . It demands the MAGI the party is in possession of . The BabyWyrm initiates a battle against the party for it , but they defeats it . Upon exiting the cave , Mr . S tells the party that he must stay and guard the town and wishes the heroes the best of luck on their journey .
Divine Shot Divine Shot is a recurring ability in the series . It generally deals Holy - elemental damage to one or all targets . Appearances . " Final Fantasy V " . Divine Shot is an ability accessible via Combine , using Buckshot with Hero Drink . It deals " Final Fantasy Dimensions " . Divine Shot is an enemy ability used by Alexander and Imperio , which deals Holy - elemental damage to the entire party . Divine Shot is also an Item magic used via using the Zeus Mace as an item during battle .
Boost - CHR Boost - CHR is a White Magic spell in " Final Fantasy XI " . It enhances the Charisma of party members in an area of effect . It can be obtained by White Mages at level 87 and be bought from the merchant Creepstix at Lower Jeuno . It has a casting time of 5 seconds , recast time of 10 seconds , and duration of 5 minutes .
Sandy ( Final Fantasy X - 2 ) Sandy is a boss enemy in " Final Fantasy X - 2 " , along with the other two Magus Sisters , Cindy and Mindy . She is fought on the road to the Farplane . Battle . If all sisters are present they have a chance of using Delta Attack . Strategy . Sandy is not too big of a threat , and thus the player should save her for last . One strategy is to use Paine ' s special dressphere , the Full Throttle ' s Sword Dance to attack all three of the Sisters at once . The Sinistral and Dextral Wings should focus on defense / support until Mindy is defeated , as she has the least HP in the trio , and unless all three Sisters are active they won ' t use the lethal Delta Attack . After Mindy is defeated , the Dextral Wing should switch to offense . Since Cindy is the only one who can perform White Magic , she should be the next priority . If one doesn ' t want to use a special dressphere , using two Dark Knights and an Alchemist works well , with repeatedly attacking with Darkness and healing by mixing . Once Mindy ' s down , the player can have one or both of the Dark Knights begin using Black Sky instead of Darkness . It is recommended to use Protect and Shell . Fiend Arena . The Magus Sisters can be unlocked as a team in the Fiend Arena by capturing a Jumbo Cactuar and completing its fiend tale . Jumbo Cactuar can be captured during chapter 5 , once the final cactuar gatekeeper has been returned to Cactuar Nation . To capture Jumbo Cactuar , the player must place a L pod in Bikanel .
Sorcerer ( The 4 Heroes of Light ) The Sorcerer is a non - player character from " " . Story . The Sorcerer appears when Jusqua arrives in the merchant town of Urbeth . Jusqua asks the Sorcerer if he can lift the curse on the stray cat that he believes to be Aire , he agrees to help if Jusqua can provide 10 , 000 gil . After Jusqua gives the Sorcerer the money , the Sorcerer tells Jusqua to rest at the inn . That night , the Sorcerer runs away from Urbeth with the cat and gil and turns all the puppets in town into monsters . Jusqua and Yunita defeat all the monsters and learn that the Sorcerer fled to the Ice Caverns . Jusqua manages to catch up to the Sorcerer , but the Sorcerer summons a to attack him . Jusqua loses to the beast , but Brandt appears and together they defeat the Behugemoth . The Sorcerer apologizes to Jusqua and reveals he only took the cat , because he wanted to keep it as a pet . Brandt reveals to Jusqua that the real Aire is in Spelvia and the cat he ' s been chasing is just a stray cat . The Sorcerer gives back Jusqua the money he took and the cat runs away to Rekoteh in Invidia . Gameplay . The Sorcerer is fought as a boss inside the Ice Caverns .
Phorusracos ( Final Fantasy II ) The Phorusracos , also known as the Big Bird or Ostrich , is an enemy from " Final Fantasy II " . It appears as a random encounter around the area where the Palamecian army keeps its Dreadnought after launching it from Bafsk ; and near Mysidia . It does not present much of a threat , and can be eliminated quite easily with physical attacks and offensive spells . The enemy only appears on the world map , and once the Cyclone appears and the formations change , the Phorusracos can no longer be fought , making it a missable enemy for the Bestiary unless the player transverses through the Arcane Labyrinth .
Dream Stooges bug The Dream Stooges bug is a bug in " Final Fantasy VI , " which involves the bosses Laragorn , Curlax , and Moebius . In order to activate this bug , a player must first cast Reflect on Curlax and then kill Moebius , then after Laragorn runs away from battle , remove the Reflect from Curlax . Due to Laragorn not being onscreen , Curlax will be unable to revive anyone , since he always starts with Laragorn first , until Laragorn returns to the battle .
Yuzo Takahashi Yuzo Takahashi is a Japanese video game composer . He is responsible for the arrangements in the soundtracks for the Chocobo series of games . Biography . Born in Kariya , Aichi Prefecture , Japan , Takahashi is a member of Joe Down Studio , a sound design studio responsible for music in media including advertisements and mobile phone games . Takahashi is selected to lead the group in arranging the soundtrack for " " using themes from various " Final Fantasy " titles , and has since continued to arrange the soundtracks for other titles in the series . He describes the experience as " pleasurable " , and a wonderful opportunity to revisit the classic songs . On December 2007 , his first daughter was born just as the game " " made its debut in Japan . His most favorite of all " Final Fantasy " songs is the " Battle with Golbez ' s Four Emperors " . He recalls playing " Final Fantasy IV " in his elementary school days and getting scared when he heard the music .
Wyvern ( Final Fantasy ) The Wyvern is an enemy in the original " Final Fantasy " . They are the weaker cousins of the Wyrm with lower enemy statistics than its reptilian cousin . They are blue in color with red stripes . They appear around Onrac , in the Great Desert , and in the Mirage Tower . They appear in groups of up to four around Onrac , with Allosaurus in the Great Desert , and with Wyrms on the second level of the Mirage Tower . Battle . They are flying enemies and thus immune to Quake ; the only difficulty may be that they come in large numbers with other strong enemies . Other than that , normal strategies work fine . The player ' s party should have upgraded classes by that point , so they are not a problem at all .
Commando ( Final Fantasy XIII - 2 ) Commando is a role from " Final Fantasy XIII - 2 " . Its main focus is to use powerful attacks to keep the target ' s chain gauge from falling and deal heavy damage when the opponent is stagger ed . Serah and Noel start with this job with Noel specializing in it . There are also numerous Paradigm Pack monsters that serve as Commandos . Lightning in the DLC scenario has a role based on the Commando called Paladin . Role bonus . The Enhanced Role ability adds 1 rank ; if the wearer has no boosts they would instead be treated as having Bonus Boost I , and so forth . Abilities . Auto - battle . Paladin . The Paladin role is exclusive to Lightning in " " downloadable content scenario . It performs similarly to the Commando , but can also inflict status ailments when the target is staggered . Other appearances . " Final Fantasy Airborne Brigade " . Serah and Noel use their Commando abilities in " Final Fantasy Airborne Brigade " .
Cutting Trigger Cutting Trigger is a recurring weapon in the series . Appearances . " Final Fantasy VIII " . Cutting Trigger is a mid - ranked weapon for Squall , providing 18 Strength , 255 Hit Rate , and access to the Limit Breaks Rough Divide and Fated Circle . It can be obtained from the junk shop by trading in 400 gil , a Mesmerize Blade , and Screw x8 .
Wizer Staff Wizer Staff , also known as Wizer Rod , is a recurring weapon in the series . It is usually a mid - ranked staff that provides no additional bonuses . Appearances . " Final Fantasy VII " . Wizer Staff is a mid to high - ranked weapon for Aerith . It provides + 58 Attack , 118 Atk % , + 7 Magic , and has four single materia slots with double growth . It can be bought for 3 , 200 gil at Junon ( after obtaining the " Highwind " ) or dropped from Gi Nattak . " Final Fantasy All the Bravest " . Wizer Staff is a weapon usable by Black Mage , Magus , Time Mage , Summoner , Aerith , and Shantotto , and provides + 4 Attack .
Freeze II Freeze II is the second tier of the Freeze spell in " Final Fantasy XI " . It can be learned by Black Mages level 75 and higher by spending 3 Merit Points to purchase it from the merit menu . Each additional merit placed in Freeze II raises its Magic Burst damage by 3 % and its magic accuracy by 5 .
Armored Fiend ( The After Years ) Armored Fiend is an enemy from " " . They are not very strong enemies , but will counterattack any magic attack by using Self Destruct on the party , which can possibly kill everyone if used early in the fight . Instead , use only physical attacks on them , or weapons such as Ogrekiller , to deal with them .
Lore ( Final Fantasy VI ) Lore is Strago ' s ability in " Final Fantasy VI " and the game ' s form of Blue Magic . Learning all Lores in the mobile / Steam version earns the An Uncommon Wizard achievement . Mechanics . Strago learns different Lores by seeing an enemy use the ability ( or , in some cases , seeing Gau , Relm , or Gogo use it with either the Rage or Sketch abilities ) and by surviving the battle . Unlike in other " Final Fantasy " games , he does not have to be hit with the spell to learn it ; he just has to " see " it be cast , and as such , cannot learn a Lore when he is afflicted with KO , Petrify , Zombie , Blind , Sleep , Confuse , Berserk , Stop , Hidden , Freeze , or Rage at the time the Lore is used . All Lores are magical . The optional character Gogo may also use the Lore command , but is unable to learn new Lores . List of Lores . In the PlayStation version , enemies that can use a Lore spell are referred to as Lore users within the Bonus menu . As such , all Lore users will be documented , regardless of Strago initially knowing Aqua Breath , Revenge Blast , and Stone . These enemies can be re - encountered on the Veldt only if they were fought once before . In the Game Boy Advance / mobile / Steam versions , all enemies can be fought in the Soul Shrine . One Lore can be permanently missed on SNES / PS versions . Enemies listed don ' t necessarily use the Lores in their normal attack script ; sometimes the Lores will only show up in their Rage , Sketch , Control , Confused , or Enticed scripts . See individual enemy pages to find out if they appear in these other scripts . Other appearances . " Final Fantasy Record Keeper " . Strago uses some of his Lores .
Final Fantasy Ryūkishi Dan - Knights Final Fantasy Ryūkishi Dan - Knights ( ファイナルファンタジー竜騎士団 , lit . " Final Fantasy Dragon Knights " ) is a guidebook to the " Final Fantasy " series , published in August , 1992 , in Japan by Hippon Super . It features artwork and little anecdotes submitted by fans , as well as puzzles , a list of books and other merchandise released at that point , and a special interview with Hironobu Sakaguchi . Notably , the guidebook also covers games from the " SaGa " series . The games covered are :