naist-nlp/zeshel huggingface dataset:
Sven Sven is a Nord bard who lives in Riverwood with his mother , Hilde . Interactions . Sven can generally be found inside the Sleeping Giant Inn playing his lute , since he is a graduate from the Bards College . A Lovely Letter . Sven is competing with Faendal for the heart of Camilla Valerius and asks the Dragonborn to sway things in his favor . Follower . It is possible to recruit Sven as a follower if the quest " A Lovely Letter " is finished in his favor . He can also be recruited into the Blades when the Dragonborn needs to recruit followers for Delphine , provided the Dragonborn is already Sven ' s friend and if they have killed Paarthurnax during the quest " Paarthurnax . " Inheritance . If Sven dies after siding with him during " A Lovely Letter , " a Letter of Inheritance will be received . Songs . As a Bard , Sven will sing the following songs on request for no fee : Steward . With the add - on installed , Sven can become a steward in one of the Dragonborn ' s homesteads . Combat . Sven ' s primary skills are Alchemy , Enchanting , and Smithing . His secondary skills are Archery , One - Handed , and Two - Handed . His tertiary skills are Light Armor , Sneak , and Speechcraft . He benefits from Light Armor slightly more than Heavy Armor , but the difference is not too significant as his skills with both are relatively low . Likewise , his skill in one - handed weapons , two - handed weapons , and archery are all roughly on par with each other , and all relatively low . Sven ' s level cap is 20 , tying him with Roggi Knot - Beard for the lowest follower level cap in the game . Additionally , along with Roggi Knot - Beard and Adelaisa Vendicci , Sven is one of only three followers who has a civilian job class instead of a professional combat - oriented one . As a result , his health is somewhat lower than that of other followers , and his primary skills are non - combat related ones . Low level characters or those that rely on their followers in combat may find it difficult to use Sven , as he won ' t be as efficient in battle as other followers would .
Sathas Rivul Sathas Rivul is a Dunmer Hunter who lives in Ald Velothi . He is a successful hunter and spends most of his time on the outskirts of town hunting wild animals . Equipment . This character uses or carries the following : Magicka . This character uses the following :
Janand Maulinie Janand Maulinie is a Breton Enchanter located in Vivec City , in the Mages Guild . She is an Enchantress , and in addition to enchant ing services , she offers a selection of enchanted clothing , weapons and armor for sale . Services . Janand Maulinie offers her services as an apprentice enchanter in addition to selling wares .
Skjor Skjor is a Nordic member of the Companions and one of The Circle as well as a Werewolf . According to dialogue between various Companions , Skjor is one of the highest - ranked members of The Circle , quite possibly next to Kodlak Whitemane . He carries a Skyforge Steel Sword and is equipped with Wolf Armor . Background . Before becoming a Companion , he fought in the Great War against the Third Aldmeri Dominion before becoming critically injured in the fighting . After he recovered from his injuries , he became a sellsword for hire across Skyrim , and eventually joined the Companions . Interactions . Proving Honor . During the Dragonborn ' s induction into the Companions , Skjor sends the Dragonborn to Dustman ' s Cairn with Farkas to recover a fragment of Wuuthrad . The Silver Hand . During the Proving Honor quest , the Dragonborn learns Skjor and the other members of the Circle are werewolves . Shortly after their initiation into the Circle , Skjor helps the Dragonborn become a werewolf as well . However , he is killed by the Silver Hand when he ventures into one of their strongholds to scout it out for the Dragonborn and Aela .
Falkreath Hold ( Skyrim ) Falkreath Hold is the second southernmost hold in Skyrim , with its capital being Falkreath . It is initially affiliated with the Imperial Legion , but can be captured by the Stormcloaks after completing Rescue from Fort Neugrad . It can also change sides as part of negotiations during Season Unending . The Dragonborn also has the opportunity to become Thane of Falkreath , which requires completion of a small errand to clear out a bandit camp . Description . It is the second southernmost hold in Skyrim , after The Rift . It borders Cyrodiil to the south and Hammerfell to the west , with a single road leading to both provinces . Other than its capital , Falkreath , the other notable town in the hold is Helgen , the first settlement in Skyrim to be attacked by a dragon during the Dragon Crisis and also the first visited by the Last Dragonborn after their arrival in Skyrim . Falkreath Hold is covered in characteristic pine forests and described by its citizens as being covered in a fine mist that makes it seem seasonless . The mountains rising above Falkreath are well above the snow line striking a stark comparison to the rest of the hold . The most distinguishing geographic feature is Lake Ilinalta , which covers a large portion of the central region and acts as the source for the White River . While it is possible to travel by carriage to Falkreath , there are no carriages there that go to other holds .
Wounded Lion Content . To the noble , late of the Lion Guard , My name is Captain Balrook gro - Mak , and I believe we have some things in common . We are both men of honor , men of singular vision . My allies assure me that the accusations leveled against you are baseless , and that you are being singled out . Persecuted . If there is ever anything I can do for you , please let me know . As a show of good will , I ' ve sent along a few trinkets and books . I ' m given to understand you have an interest in the spellcasting arts , and I have no use for these old things . The dead of Eastmarch have slept long enough . Make good use of them . Yrs Respectfully , Captain Balrook
Pirate ( Oblivion ) Pirates are like marauders or bandits who ply their craft on the water . The Steel Cutlass is a favored pirate weapon . Pirates are aggressive , often drunk and quick to take offense . Locations . Imperial City Waterfront . They can be found in and around their ship , the Marie Elena docked at the Imperial City Waterfront . They will attack if someone gets too close to their ship . Killing them when they attack is not considered murder , so local Imperial Guards will come and help . The pirates in the Waterfront are led by Captain Gaston Tussaud and First Mate Malvulis . Anvil . Another group of pirates can be found in the Sea Tub Clarabella in Anvil , they will attack on sight . Black Rock Caverns . The ghostly Black Rock Pirate s can be found in the deep caverns of Black Rock Caverns in the Colovian Highlands west of Chorrol . Dunbarrow Cove . With The Thieves Den plugin the Hero can have their own pirates , at Dunbarrow Cove , that will sail out and plunder once a week . The old pirates must be defeated , and the Black Flag must be claimed first . Singing . Upon approaching the pirates at the Marie Elena they will often sing a song . First Mate Malvullis sings another song .
Sabine Nytte Sabine Nytte is a Breton warrior who can be found inside the ship Red Wave , which lies next to the East Empire Company Warehouse . Interactions . The Dainty Sload . Sabine Nytte sells Balmora Blue to the Dragonborn . Personality . She treats the Dragonborn as though their very presence is offensive .
Gaspar Stegine Gaspar Stegine is an advanced Breton spell merchant in Imperial City ' s Arcane University , in the Praxographical Center . Unlike other Mages Guild members , Gaspar Stegine wears both a Mage Hood and a Mage Robe . Spells for sale . Note : " Base Magicka Cost " refers to how much magicka it costs to cast the spell without factoring in player ' s skill level , attribute level , and individual spell effects . Generally , magicka costs are lower .
Nevusa Veleth Nevusa Veleth is a Dunmer Mage found in the West Gash Region outside the Daedric shrine of Maelkashishi . She is hostile to the Nerevarine and attacks on sight . Items . This character ' s inventory includes the following items : Magicka . This character uses the following :
Iron Will ( Daggerfall ) Iron Will is a Restoration spell that is available in . It is a self - affecting spell that fortifies the Hero ' s willpower for a small - medium range , lasting a base of 5 ingame minutes , adding 1 minute per level of the Hero .
Through the Ashes Through the Ashes is a quest available in . The Vestige must gather villagers from Dawnbreak in the center of the town to repel Daedra . Walkthrough . To start the quest , the Vestige should speak to Captain Landare before the bridge to city of Dawnbreak . She will say that they are under siege by the Daedra and that whole city has been devastated . If the Vestige decides to help them out , Captain Landare will give them a list of citizens they need to find and round up at the manor in the middle of the city . The nearest one to the bridge is Elannie . If unable to persuade , the Vestige has to find her father Almion who told her to wait for him . Elannie tells them that he went to check on Pirtar . Pirtar will be found in a destroyed house near the fountain . Her father Almion however , is dead . The Vestige can take the pendant from him and give it back to Elannie . The next one is Fasaran who lives just up the road . If unable to intimidate , the Vestige must find her wife ' s ring which he " misplaced . " The ring will be in a basket near a fireplace and , after giving him the ring , he will run to the manor house . The next one is Mirkalinde whose house is just behind the fountain . She will ask the Vestige if the Marines are here and feel relieved after learning that they are . The Vestige will sent her south of town . After all people have been found , the Vestige it to report to Captain Landare at the Manor house . While speaking to the Captain , Sergeant Artinaire will run in with a report . She will say that the Daedra have returned in force and have overrun them . The Captain now sends the Vestige to find and rescue marine patrols . In order to do that , the Vestige must find 5 groups of marines who are fighting the Daedra on the outskirts of town or in nearby woods . After rescuing the marines , the Vestige has to speak with Sergeant Artinaire . She will find the Vestige on her own . She will tell them that Captain Landare has learned of a cave nearby said to be the cause of the Daedra and ran off to it . The Vestige has to find that cave and help her . The cave is located to the northeast of Dawnbreak , near a wayshrine . The cave will be overflowing with Daedra so the Vestige has to find their way to the Captain . She will be in the first larger chamber looking over Qoramir , her patrol leader who is injured badly . The Captain will ask the Vestige to find a pair of Dremora who are preparing next mass summoning further up in the cave . The Vestige has to go alone , Captain Landare could not leave Qoramir in his current shape alone . Arriving at the summoning ritual , the Vestige will encounter two Dremora , named Demis and Vintev . Both are bosses so fighting them might be a challenge . After defeating them both , the Vestige has to close the portal and report back to Captain Landare at the Manor house . After finding the Captain , she will say her thanks to the Vestige and reward them .
Mogdurz Mogdurz is an Orsimer miner who may be found in Gloombound Mine . Background . Mogdurz can be found inside Gloombound Mine , which is found inside the orc stronghold of Narzulbur in Eastmarch . She is often found mining ore here , and she can update the Dragonborn ' s map with locations of other Orc Stronghold s .
A Less Rude Song Contents . A Less Rude Song by Anonymous They say The Iliac Bay Is the place to barrel around Without a bit of apparel on , As advertised in that carol song A tune that ' s sung as the west wind blows About it ' s lovely not wearing any clothes . Ladies singing high notes , men singing low notes , Implying that the most luscious depravity And complete absence of serious gravity Can only be found in the waterous cavity Of Iliac Bay . If you are the type who is more a sinner than a sinned , You ' ll find it all in Morrowind . But the truth , my child , Is that nothing more wild That an ordinary fashion Kind of slightly mad passion Can be detected if at all In Sentinel and Daggerfall . Whatever your odd needs : feathered , scaled , or finned , You ' ll find it all in Morrowind It ' s an invention of bards That Breton s and Redguard s Have more than some staid fun And suffer deviant fornication . For the most of madness , not the least , The wise debaucher heads out east . Where your once steely reserve is now merely tinned , You ' ll find it all in Morrowind . In Morrowind , There is sin . But , pray , do not confuse Dunmer variety With that found in tepid Western society Compared to which , it nearly is piety , It isn ' t terribly ingenious calling it prudery Observing the Dark Elf aversion to nudity . After all , the preferred sort of lewdity In these parts is far more pernicious . From the Ashlanders to the wettest fishes You ' ll find pleasure and pain quite delicious In Morrowind . If you find yourself with unkind kinship with your kin You ' ll find it all in Morrowind .
Unenchanted Alteration Staff Unenchanted Alteration Staff is a staff found in . It can be enchanted by using the Staff Enchanter after completing the quest " Reluctant Steward " . Locations . This unenchanted staff can be bought from Neloth in Tel Mithryn . Enchanting . It can be enchanted into the following staves when combined with heart stone s , provided the corresponding spell is known :
Earana Earana is an Altmer and nemesis of Mages Guild member , Teekeeus . She seeks arcane knowledge locked in the book " Fingers of the Mountain " , knowledge that is forbidden by the Mages Guild . Because of this , she wants to prevent Teekeeus from securing the book . She stays at The Grey Mare tavern in Chorrol , but can often be found near the front of the Chorrol Mages Guild near the large oak tree . Earana wears upper class clothing and has a cold and snooty personality . She is a wealthy woman that will stop at nothing to get what she wants .
Nord Sorcerer T - Shirt Nord Sorcerer T - Shirt is merchandise of available on the Bethesda Store . Summary . Men ' s 100 % premium cotton white t - shirt with oversized 5 - color screenprint on chest and The Elder Scrolls : Legends print on back .
Penitus Oculatus Armor The Penitus Oculatus Armor is a light armor set in and is worn only by the Penitus Oculatus . Acquisition . Taken from the Penitus Oculatus agents , in Dragon Bridge or Castle Dour , killed during the Dark Brotherhood quests — " To Kill an Empire " , " Breaching Security " and " Death Incarnate " . It can also be looted from the corpses of their wearers during the " Battle for Solitude " in the Civil War questline . Can also be obtained before or after the " Destroy the Dark Brotherhood ! " quest by casting Fury at the single Agent in the Dragon Bridge HQ and allowing Commander Maro to kill them . Craftsmanship . The Penitus Oculatus Armor is a black , tight - fitting armor with a pleated girdle and bears semblance to the style of armor used by the Praetorian Guard , from Imperial Rome – the inspiration for the Imperial Legion . The insignia on the breast displays the symbol of the Cyrodilic Emperor , the Amulet of Kings , with an eye in the middle of the diamond . In Latin , Oculatus roughly translates as ' seeing ' and this motif is fitting for the Emperor ' s bodyguards . The design overall is identical to the unique cuirass worn by General Tullius , albeit in black and silver as opposed to red and gold as well as being less ornate .
Snorfin ' s Notes : Arkngthunch - Sturdumz Content . All right , I ' m pretty sure that there ' s a component that crazy Barilzar wants in the locked Dwarven chest in the center of Arkngthunch ' s final chamber . The active furnace vents are a problem , though . Every time I try to get close to the chest , the fire burns and keeps me back . Looks like I need to figure out how to close the furnace release vents . Now if those damn constructs and the damn ghosts will leave me alone for a few moments , I should be able to work this out . Seems to be three valve controls connected to the vents . Should be simple enough to use the valves to close the vents so I can open the chest .
Umana Umana is a Redguard and one of the explorers in the Alftand expedition . She and Sulla Trebatius are encountered just before one of the many entrances into Blackreach . Both of them are hostile to the Dragonborn . Background . Umana states in her her journal that while first excited to be exploring the ruins , she began to worry about the members of the team that would go missing in the night and thought she could hear their screams from somewhere in the ruin , though was unsure if it was real or just nightmares . In the expedition ' s manifest , Sulla states that Umana is his " bodyguard and constant companion , " though in the end she disregards this and fights him to the death over a dispute . Umana expresses a wish to abandon the expedition , but Sulla refuses , and irrationally accuses her of wanting them to go back so she can come and claim all the glory . She and Sulla then engage in combat due to Sulla ' s paranoia . Despite seeming to be the most level - headed of the group , she attacks the Dragonborn on sight .
Khari Khari is a Khajiit who has been taken hostage by the Crosstree Bandits , a group of Skooma dealers established in Hazak ' s Hollow . He is later revealed to be the son of their leader , Hazak . Interactions . Moon - Sugar Medicament . Khari was sent into Hazak ' s Hollow to end the skooma ring , but he was captured . Zulana asks the Vestige to get him back . He assists the Vestige in killing Hazak .
Bloodstained Note ( Oblivion ) Content . I have watched you from afar and feel it is time to make myself known . I am Greywyn , the last of the Crimson Scars . Once a powerful force rivaling the Dark Brotherhood itself , the Scars were the true followers of Sithis and the masters of deception . I will be departing this world soon , as the cold embrace of the Night Lord calls to me . All I have I leave as a legacy to you . My home , Deepscorn Hollow , will be your new haven . Use the map on the reverse of this note to find it . All that lay within is yours to do with as you please . I have but one request in return . . . further the ways of shadow and honor Sithis with the darkest of deeds . Make the virtuous pay for their blasphemy with their lifeblood staining your blade . May Sithis guide you . Greywyn
Shield of Light Shield of Light is a light shield in , that is enchant ed to temporarily emit a glowing light , helping the Nerevarine navigate in the dark . Enchantment . Enchantment ID : " light _ en " Acquisition . Shield of Light appears primarily as a leveled item . There are 43 instances that it can possibly be generated in addition to three static occurrences .
Gellius Terentius Gellius Terentius is the son of ne ' er - do - well Count of Bravil , Regulus Terentius . He , along with the other skooma addicts , can be found at the Skooma Den in Bravil every Sundas . Background . Sometimes , if a citizen of Bravil is asked about the city , they call Gellius a " skooma sucker . " Even though he is the son of a Count , he is still regarded as the filth of Bravil .
Dragonstar Caravan Company Note Content . Damn caravan drivers . Always want to look good to their bosses , so they skirt the main roads to avoid the costs of tolls and customs . And what happens ? We have to free their carts and wagons when they get stuck in the mud . We ' re supposed to guard their sorry arses , not pull them out of a ditch every time they decide to bypass a toll booth ! And if you try to tell me that ' s the life of a typical caravan guard , I ' ll run you through with my sword ! Maybe I ' ll take a peek at the ledgers during the next night shift and see just how much this is all worth to the company . I ' ll be renegotiating my contract , for sure , if they intend to keep breaking the law on my watch . I know you ' ve got my back if it comes to that , but how about you take the temperature of some of the other guards . I ' d like to have a strong position to haggle from if it comes to that with those Dragonstar merchant lords .
Ra ' qanar Ra ' qanar is a Khajiit who resides in Castle Cheydinhal and can be found in his room , straight up the first flight of stairs and to the left , just before the throne room . Background . He has a rather pathetic countenance as one who has been wrongly beaten by guards perhaps , he asks the Hero if they have come to beat or scold him and to take pity on him . When speaking to him , he may use the line , " " Ra ' qanar knows nothing , less even . " " Trainer . Ra ' qanar is a Journeyman level Hand to Hand trainer . He is also a member of the Thieves Guild and a servant at Castle Cheydinhal .
Strakes and Futtocks Content . This is important , so pay attention . You already think you know how to build an Alik ' r caravel , but the new king over in Sentinel has ordered the shipyards to build all vessels to consistent standards — he thinks that ' ll make them easier to supply , since all the pieces are standardized , and also that we ' ll build them faster once we ' re into a routine . Maybe he ' s right , I don ' t know — but I do know that he ' s the king , and we ' re spending his gold , so we ' re going to do it his way . There ' s no change to how we lay the keel : we still scarf together sections of lumber with the longest piece in the middle , with the ends using planks cut from angled trunks so the curve is built right into the wood . But here ' s the new thing : the keel , stem , and stern posts are all rabbeted to secure the strakes and keep them parallel . And the posts aren ' t self - timber , they ' re made of inner and outer pieces to reinforce the curve . We still install the central rib first , then the fore and afters , but now we ' re going to lay battens across the upper , middle , and lower sections to guide the installation of the remaining ribs . Got that ? Then we lay on the strakes as usual , starting with the futtocks , and finish with the inner hull . Get that all done , and we ' ll talk about how we ' re going to approach the rigging and outfitting .
Poisoneater Robe Poisoneater Robe is a generic robe that is enchant ed to provide the wearer with resistance to poison damage , and a chance of absorbing incoming spells . Enchantments . Enchantment ID : " poisoneater robe _ en " All effects are for 10 seconds on self : Acquisition . Locations . A Poisoneater Robe can be found at the following location ( s ) : This robe appears primarily as leveled loot . There are an additional 22 instances that it may be generated .