naist-nlp/zeshel huggingface dataset:
Cutter Cutter is a Bosmer blacksmith who owns Cutter ' s Weapons in Crucible . Background . Cutter sells basic weaponry and armor , but she is known to be the only person who can make Madness armor and weapons from Madness ore . Interactions . The Antipodean Hammer . This side quest is activated by finding a matrix . She will make enchanted Madness Armor or Madness Weapons if one has the right amount of Madness Ore and one or more of the Madness matrices . The Lady of Paranoia . Lady Syl claims everyone around her is plotting to kill her and take over her throne . Cutter can be of help to find out who Ma ' zaddha meets with during the night . Quotes . Loyalty . Cutter will be very happy if the Hero remains loyal to her and doesn ' t visit the ' other smith ' in Bliss . If the Hero visits her while carrying Amber weapons and armor , she will express her disappointment very clearly : After completing Shivering Isles Main questline . After completing the Main Questline , Cutter , along with every other denizens of the Isles will begin addressing the Hero of Kvatch as the new Sheogorath :
Tahm Blackwell Tahm Blackwell arrives at Dunbarrow Cove through the Security expert upgrade that can be purchased from Dahlia Rackham . Wares . Tahm sells spells that fortify Sneak and Security skills . He also barters with 100 and sells security - related potions and scrolls . A hard - level locked chest also appears near his position that can be practiced on infinitely to practice lockpicking .
Sea Vipers The Sea Vipers are the name given to the Maormer pirates in . The Vipers have taken advantage of the war between the alliances , and threaten the seas around Auridon and mainland Tamriel . They are known to at least inhabit the regions of Khenarthi ' s Roost , Auridon , Greenshade , and Malabal Tor . The Sea Vipers also appear in a number of quests in the Aldmeri Dominion storyline . Locations . They are known to appear in the following locations :
The Order of the Silver Dawn The Order of The Silver Dawn is a faction that appears in and . They are a group dedicated to hunting and exterminating werewolves and the children of Hircine . Quests . Silver Linings . The Vestige is tasked with retrieving the banner of the Order from the depths of Argent Mine . Questions of Faith . Hildegard never returned to the Sanctuary after going out to pray for Tanek . Kor asked the Vestige to help him find her .
Dredil ' s Delivery Dredil ' s Delivery is a quest available in . Walkthrough . Errands . Talk to Llaalam Dredil on the second floor of Castle Ebonheart and receive the task of delivering a letter of J ' Zhirr at the East Empire Company in town . Back and Forth . This is simple enough as the distance is small and the Khajiit is easy to find . Give the note to J ' Zhirr and take another note to deliver back to Dredil . Deliver this note to Dredil and receive a 75 gold payment ( not bad for such a simple delivery , perhaps you are in the wrong profession ) . Feel free to read the notes , though they may not make immediate sense at the moment , but they will come into play in other quests .
Dunmer ( Skyrim ) The Dunmer , more commonly referred to as Dark Elves , are the dark skinned elven natives of the province of Morrowind but can be encountered anywhere in Tamriel . Notable , after the eruption of Red Mountain , many Dunmer fled to Skyrim . There , they face extreme prejudices due to their elven blood and their status as refugees . Despite this , several Dunmer have established a foothold in Skyrim as skillful merchants and mages . Biology . Dunmer have glowing red eyes and grayish skin tones that range from shades of blue to green . Height . Male and female Dunmer have a height of 1 . 0 , the standard height of many races in Skyrim . Of the elves , they are taller than the Bosmer , which rank at 0 . 95 and shorter than Altmer , which rank 1 . 08 . History . Migration – Red Mountain eruption . After the eruption of Red Mountain , many Dunmer fled to Skyrim . Several took up residence at the College of Winterhold , to bolster their innate magical talents . Many more fled to Windhelm , the seat of the Stormcloaks ' resistance against the Empire of Tamriel . Azura ' s vision . Before the destruction that led to the mass exodus of Dunmer , several of the faithful of Azura received visions of the eruption of Red Mountain . Setting out for Winterhold , these Dunmer built the Shrine of Azura and remained there as priests and priestesses , though they eventually left over time , until only one remained , Aranea Ienith . Popular usage and unique game play . The Dunmer is a versatile race that can almost fill any role , due to the racial powers and skill bonuses . Combat , Stealth and Magic . The Dunmer racial Ancestor ' s Wrath power adds additional usefulness to melee combat . Causing fire damage to any foe within melee range , this racial power seems to benefit most from a melee fighter play - style . In terms of skills , the Dunmer is an advantageous race for thieves , assassin s and mage s , as they offer a good balance of stealth and magical talent . This race provides a middle ground between the other Mer species , as the Bosmer are adept at stealth and the Altmer are experts of magic . The Dunmer are known for their aptitude in magic , especially destruction magic . Dunmer also have increased abilities in other magical classes , including Alteration and Illusion . Dunmer characters begin the game with the additional spell Sparks , even though this advantage is short lived , as a Sparks Spell Tome ( Skyrim ) can be acquired in the tutorial quest " Unbound . " Vampires . Seeing as they have a natural resistance against fire , Dunmer could also effectively be used when playing as a Vampire with the add - on . As Stage IV vampires have 50 % weakness to fire , the Dunmers ' resistance counteracts this penalty almost entirely .
Hall of Countenance The Hall of Countenance is a location in Skyrim , and a sub - location of the College of Winterhold . Usage . While the Hall of Attainment houses the sleeping quarters of the apprentices at the College of Winterhold , the Hall of Countenance houses the sleeping quarters of the more advanced mages of the College . It is found along the wall to the right in the courtyard from the main entrance .
Falmer Sword The Falmer Sword is a One - Handed weapon found in . Characteristics . The Falmer Sword is crafted from chitin harvested from the Chaurus – the creature that most Falmer technology is derived from . Smithing . It may be improved at a grindstone using Chaurus Chitin , however it does not benefit from any Smithing perks , meaning it can not be improved past " flawless " quality without boosting Smithing over 100 .
Outfit Station Outfit Stations , formerly known as Dye Stations , allow you to change the color of your armor with dyes you can unlock through completing certain achievements . They were updated in Update 17 to allow for the new outfit system . Outfit Stations can commonly be found next to other crafting stations , and can also be placed inside player homes .
Kinlord Rilis and the Mages Guild Content . By High Incunabulist Valaste of the Mages Guild As a member in high standing , I feel it necessary to explain and extirpate the notion that Kinlord Rilis the XII is somehow a founder of the Mages Guild . The common folk believe that the kinlord , in the days before his cruelty and sadism became well - known , brokered a deal that reigned in " dangerous mages " and somehow put binders in place to keep the commonalty safe . This is simply not the case . Vanus Galerion , student of Iachesis , did indeed flout prevailing thought when it came to magical experimentation in large cities . He drew together numerous students and artificers to the city of Firsthold . For the first time , he sought to prove the benefit of spellcasters working in close proximity . Not for a mighty ritual , but for study , experimentation , and a sense of camaraderie . This simple premise so terrified the people of Firsthold that they turned to their ruler , Kinlord Rilis the XII . Now known by many less polite titles , Rilis was first and foremost a political animal . He saw in " Galerion ' s Folly , " as it was known at the time , a chance to play the mages and common folk off against each other . The much - speculated - upon " Charter Conclave " brought together Rilis , Iachesis , Galerion , and other notables from across the Isles and the Psijic Order . By common agreement , it is true , no records were kept of that meeting . But mark my words here , adept : Rilis allowed the meeting , allowed Galerion to do what he did , to further his own ends . In retrospect , of course , the legacy of Artaeum is the proud heritage of the new Mages Guild . We now boldly gather together under the Guild banner , and will no doubt do so for many centuries to come . Just let it be remembered : Rilis the Twelfth was a dangerous mer . Even at the time of the Conclave , he trafficked with dark powers and made pacts with Daedra . The proud order we all now serve is here despite his best intentions . Not because of them .
Sentinel ( Daggerfall ) Sentinel is the capital city of the region of Sentinel , Hammerfell . The city sits on a peninsula in Hammerfell that sticks out into the Iliac Bay . It is one of the three major powers in the bay , along with Daggerfall and Wayrest . The Redguard healer , Charvek - si , is located here . Description . Though smaller than Daggerfall , the city is still quite large . Many shops and taverns can be found all over the city , as well as three guild halls . The city bares the same tan appearance as the surrounding desert and the style reflects the desert as well . Buildings appear to be made of stone , that is found in the desert . Most of the buildings are square or rectangular in shape , but several are unique in that they curve . The city is built around the citadel , also known as the " Samaruik " by the inhabitants of the city , which is in the exact center of the city . The citadel is octagonal in shape , and has eight large towers that stick out of the walls . Each tower has a dome on top , with a spike sticking out of it . In the center lies a much larger dome where Queen Akorithi resides . Locations . Shops . Every shop in Sentinel is located in the southern part of the city . Most stores are in the southeast part of the city .
Scroll of Red Despair Scroll of Red Despair is a Mysticism scroll that reduces an opponent ' s Willpower while increasing the user ' s Willpower by an equal amount . Inscription . This scroll ' s inscription reads : WOE UPON YOU Characters . The following people possess or sell a Scroll of Red Despair : Locations . A Scroll of Red Despair can be found at the following location ( s ) : This scroll can be generated at random ( there are an additional 260 possible occurrences ) .
Azra ' s Crossing Azra ' s Crossing is a town near the Hammerfell / High Rock border that appears prominently in . It is also the starting area of the game when it is suddenly attacked by Bandits . It is named after the mage Azra Nightwielder who created a massive crater in the area when he lost control of his Shadow Magic .
Savirien Chorak Savirien - Chorak ( ? E ? ? ? – 2E 430 or 431 ) was a Tsaesci who served as Potentate , the de facto leader of the Empire of Reman Cyrodiil in its final days . He was one of two leaders of Cyrodiil hailing from Akavir , following the war fought between Akavir and Cyrodiil . Not much is known of him , except that he and his father were responsible for the end of the ' Reman ' Line , and the convenient placement of them as the sovereign leaders of Cyrodiil . He succeeded his father upon his assassination in 2E 324 , but in 2E 430 , he and every one of his heirs were assassinated . His palace , as his father ' s , was not in the Province of Cyrodiil itself .
Emperor ( Online ) Emperor , also referred to as The Pretenders by the Empress Regent Clivia Tharn , is a PvP - related title in . Despite the title , an Emperor will not have direct access to the Ruby Throne , due to interference by the army of Molag Bal . Ascension and Dethroning . If an Alliance controls all of the keeps surrounding the Imperial City , the player with the highest Alliance Points will be crowned Emperor . The Emperor receives an entire skill line which can only be gained through achieving Emperor status . Powers include being able to make siege more effective , being able to knock down walls quicker , and having voice of the Emperor commands . An Emperor is dethroned when their alliance loses all the keeps necessary to crown an Emperor , the next time they are killed , log out , or switch zones . The dethroned Emperor will still keep their skill line , although the abilities in it become much less powerful . Skill Abilities . When a player becomes the incumbent / current Emperor , they will gain several passive abilities . After they are dethroned , said player will still retain weaker versions of the abilities . First Emperors . The following is a list of the first Emperors , in each campaign :
Gavas Drin Gavas Drin is a Dunmer priest who may be found in the Office of the Lord Archcanon in Mournhold ' s Temple . He is a Patriarch and thus the Archcanon of the Tribunal Temple in Mournhold . Background . Being archcanon in the Temple city of Mournhold , Gavas Drin is a very important and powerful person . But the authority of the Temple within the city is challenged by the arrival of the new King , King Helseth . Unlike his predecessors , King Helseth knows how to use his power . The knig has also introduced a new group of armed soldiers , his personal Royal Guard , which enforce the law within Mournhold , a task which previously fell exclusively to a military wing of the Temple , the High Ordinators . It is thus not surprising , that archcanon Gavas Drin speaks ill of King Helseth and his Royal Guard , which is also a popular feeling among the citizens . Gavas also disapproves with the much loved Barenziah , Helseth ' s mother , stating that , all the love and admiration from the people , which Barenziah enjoys , rivals the exclusive position of the Tribunal goddess Almalexia residing inside Mournhold Temple . Barenziah ' s popularity and Helseth ' s power has made them enemies to the Temple ' s - and Gavas Drin ' s - hegemony . Spells and Abilities . Gavas has the following spells and Abilities :
Northwatch Interrogator The Northwatch Interrogator is an Altmer Thalmor Wizard found in Northwatch Keep . Abilities . Like all other Thalmor mages , the Northwatch Interrogator specializes in Destruction magic and Conjuration , casting Thunderbolt and Fireball while having backup from a conjured atronach , likely a storm atronach .
The Elder Scrolls Travels : Oblivion ( PSP ) The Elder Scrolls Travels : Oblivion was a cancelled adaptation of the PlayStation 3 , Xbox 360 , and PC action / role - playing game , . The version takes place in a different setting along with a new and original story . This game and for the PlayStation 3 were part of the cover story in the October 2006 issue of Official U . S . PlayStation Magazine .
A Dying Man ' s Last Words Content . It ' s been many days since the collapse . I have had many good and exciting adventures . I fear this is the last . I am still unsure what happened . Was it a trap that caused the collapse ? I didn ' t hear the click of any device . Perhaps it was simply a freak accident , and I was simply in the wrong place at the right time . Regardless , I now lie here , half buried in the collapse , with crushed legs . The pain was unbearable for the first day or so . Or was it ? Who knows ? You lose track of time in a place like this . Especially in a situation such as this . The pain has all but left though . Getting used to pain is a battle all in itself . My time now runs short . I will die here , in this tomb . No better place for a dead man . My adventures have taken me all over . I have been places that man never knew existed . I have retrieved artifacts and fine treasures that were thought to be myth . From chalices of origins long lost , to gems with power unthought of by man , to powerful religious artifacts that house more interest to madmen than sane . I shall at least take these fine memories with me to the grave . I shall miss my father . Like me , he was also a man of adventure . I followed in his footsteps , though I was blessed with far more luck than he . Until now , of course . He shall be on his own now . At least I am spared any more jokes about my childhood pet . And my students . . . how I treasured teaching them the secrets and alien concepts of all things unknown and mysterious . May they be successful . I do not go down along though . With my crippled body , in this heap of earth , I am accompanied by my trusty leather , my steel , and most of all , my token hat . Unable to reach them under the mass , I know they are untouchable and safe . I will not die alone . Farewell , Indie
The Elder Scrolls Adventures : Paradise Sugar The Elder Scrolls Adventures : Paradise Sugar was a planned sequel to and and the third installment in the " TES Adventures " spin - off series . It was initially teased in the " Redguard " intro as a TESA book with the letter " P " on its cover , most likely standing for " Paradise Sugar " as the book with " R " stood for " Redguard " . Due to " Redguard " < nowiki > ' < / nowiki > s poor sales , the game was never developed . According to former Bethesda writer Michael Kirkbride , who worked on " Redguard " , it would have taken place in Elsweyr , and the player would be able to play as various members of S ' rathra ' s family .
Ordinator Barracks Ordinator Barracks is a location found in . Description . The barracks are located inside the Hall of Justice in the Vivec Temple Canton . It is a two - story structure serving as living quarters for the Ordinators who officiate as guards in Vivec City . Inside there are many beds , cupboards and wardrobes .
Cold - Flame Atronach Wolf The Cold - Flame Atronach Wolf is a unique shadow atronach mount in the shape of a wolf in . It is available exclusively from Flame Atronach Crown Crates , as a very rare radiant apex reward . This mount is not available for purchase on the Crown Gem Store , and can only be won by playing the crown crates mini game .
Ahinipalit Ahinipalit is a cave in Molag Amur at the border to Azura ' s Coast northwest from Tel Fyr . Northeast from the cave is the Bensiberib camp . The only way to travel to this cave is to travel by boat to Sadrith Mora and then travel northwest from the harbor . The cave is not involved in any quest and is not mentioned in the game . There are no creatures in this cave , but there are six hostile bandits present . A levitate potion is required to access the last room .
Ancient Nordic Pickaxe An Ancient Nordic Pickaxe is a one - handed weapon found in Solstheim . It is the only kind of pickaxe that is capable of mining Stalhrim . It is also capable of mining anything that can be mined with a normal pickaxe . By the Fourth Era , there are very few of the pickaxes remaining . It can be enchanted , but cannot be improved with Smithing . Quests . An Axe to Find . Glover Mallory , the blacksmith in Raven Rock , will mention that his pickaxe was " borrowed " by Crescius Caerellius . He asks it to be retrieved . Once it is returned to him , he allows the Dragonborn to keep it .
Adamus Phillida ' s Bodyguard Adamus Phillida ' s Bodyguard is an Imperial guard who is assigned to protect Adamus Phillida after retiring from a successful career in the Imperial Legion , to the city of Leyawiin . He was given a bodyguard to ensure nothing bad would happen during his retirement . The bodyguard follows Phillida around , not actually having to do anything until an assassin from the Dark Brotherhood is hired to kill Phillida . Because the bodyguard failed his duty to protect Phillida and deemed himself a failure , he committed suicide . His body can be found inside the Leyawiin City Watch Barracks , along with a suicide note . Interactions . Permanent Retirement . Ocheeva tasks the Hero to kill Adamus Phillida as he has pledged his life to destroying the Dark Brotherhood . Now that he ' s retired , it ' s time to destroy him , and send a message to whoever follows him that the Brotherhood is not to be trifled with .
Letter from the Orsinium Orphanage Content . Dear Sir , I know you prefer to remain anonymous , but I must write to express my thanks . Your tireless work over the last several years to help the Orsinium Orphanage has been beyond generous . The gold and gifts you sent have been put to good use , warming the beds and the hearts of countless Orc children . We have also been able to expand the orphanage itself , making it the finest in all the Daggerfall Covenant . Our city ' s scholars were shocked to see the tomes of Orcish history you tracked down on our behalf . You have restored knowledge to our people that was believed lost for all time . May Mauloch bless you for what you ' ve done . Oorga gra - Shazgul Headmistress , Orsinium Home for Displaced Children
Horkvir Bear - Arm ( Dementia ) Horkvir Bear - Arm is a Nord blacksmith who resides in the Shivering Isles town of Split . Horkvir shares the town with his Mania counterpart who lives in the other half of town . Despite the two looking alike they are completely different in attitudes and personalty . Personality . The Dementia Horkvir is lazy and prefers to rest and drink all day . He states that doing just about anything ( including talking ) gets him tired . His daily routine start with him waking up late and heading outside to a nearby chair , where he will sit down and remain most of the day . He will only stand to go and find food , or to head to bed at the end of the day . When spoken to , Horkvir will often remark how tired he is just watching his counterpart working all day . He will also remark on how even if he had the energy , he cannot kill his double because of the " rules " and killing him would end with him stuck on the Hill of Suicides . Interactions . The Great Divide . The Dementia residents will all state that their Horkvir has an idea on how to get rid of the doubles . He will ask that the others be killed and that he will pay to make it worth the hassle . The same deal can be made with his counterpart and he will instead become one of the target victims .
Proximity Mine Poison Proximity Mine Poison is a Destruction spell in which is cast upon triggering the " Strange Devices " ( Dwarven Proximity Mines ) that are encountered throughout the Old Mournhold : Forgotten Sewer . Acquisition . Although it is not intended to be cast during combat , Proximity Mine Poison can be added to one ' s repertoire of spells on the PC by using the console command : codice _ 1
Warden The Warden is one of five playable classes in . It was released on June 6 , 2017 , as part of the expansion . With this class , the player is able to summon combat pets , similar to the Sorcerer . In addition , it also adds ice abilities in a way similar to the Dragonknight ' s flame abilities . In conjunction the release of and Update 18 , " The Elder Scrolls Online : Morrowind " will only be available as part of new issues of the base " The Elder Scrolls Online " game , as a purchase through the Crown Store and included with ESO Plus . However , the Warden class will not be included in either of these releases . It will however , be released as a stand - alone purchase under the " Upgrades " category in the Crown Store , which will allow players who do not own " The Elder Scrolls Online : Morrowind " to acquire and play as this class .
House Telvanni ( Online ) House Telvanni is a faction that appears in . Background . Even during war times , the politics of the Great Houses could not be stopped . House Telvanni did not agree that joining forces with Nords and Argonians was necessary , thus they refused to join other Dunmer forces and kept away from the Ebonheart Pact . Quests . Vvardenfell Quests . Reclaiming Vos . Investigate Mistress Dratha ' s strange affliction and Savarak ' s involvement in taking over Vos ' rule . At Any Cost . Mistress Dratha tasks the Outlander with collecting the seven Stones of Cold Fire in the hopes of getting nearer to immortality .