naist-nlp/zeshel huggingface dataset:
The Serpent ' s Song Content . As Vizier of Slithering Visions , I watch for omens and signs directly or indirectly associated with the Celestial Serpent . It is my duty and privilege to interpret the messages of our master for the Scaled Court — no matter how he deems to send them to us . Within the depths of the Serpent ' s Nest , I encountered an amazing sight . The lamia sisters ( at least , I assume the creatures are related ) known as Aurieae , Laurieae , and Taurieae broke into religious song and have been singing almost non - stop since our arrival here . I have yet to interpret their distinctive language , but I am certain that the song praises and honors the Celestial Serpent . Are they praying to the Serpent ? Asking for something specific ? Perhaps they are simply basking in the glory of the Serpent ' s presence in our world . Whatever the case , these lamias can use their song to call upon powers that can only be gifts from the Serpent . They can summon snakes to fight for them . They can call down lightning from the sky . And I ' ve seen them turn the water around them into poison in order to defend their territory . I need to continue to study these creatures to learn more about their connection to the Serpent . — Balarius , Vizier of Slithering Visions
Lucien Lachance ( Legends ) Lucien Lachance is a creature card in . Strategy . A good strategy is to have other cards destroy weaker opponents so that the bonuses will be transferred easily . It is suggested to place Ward on Lucien , or have guards in the lane , so that the card is not destroyed .
Doom Wolf The Doom Wolf is a wolf mount for formerly available as a limited - time offer through the Crown Store and legendary reward from the Wild Hunt Crown Crate season . Presently , it can be obtained by purchasing all three maps of " The Fall of the Dark Brotherhood " story pack for , granting one a complimentary PC / Mac - exclusive code for this mount .
Chicken ( Skyrim ) Chickens are domesticated animals found throughout Skyrim . Description . They are most commonly found in villages or on farms , where they provide eggs and meat . There are consequences for killing a chicken — even though the bounty is as low as 45 , the townsfolk will attempt to kill the violator if they get the chance . The chicken has an attack damage of two , making it the weakest creature in the game .
Vittoria Vici ' s House Vittoria Vici ' s House is a house found in Solitude in . It is situated just to the northwest of Proudspire Manor . Description . Vittoria Vici ' s house is a three - story building with a cellar / basement on the ground floor and two living floors on top . It is the home of Vittoria Vici and Aquillius Aeresius . In the basement there is a cooking pot , food and vegetables , various ingredients and a display case . On the first floor of the living quarters are bookcases with various books , a seating area and there is an additional room with a fireplace and seating with some foods on the table and some items on the shelves . The bedroom is on the top floor . On a shelf outside the bedroom is a drum and a flute . All three doors are locked with an apprentice level lock .
Note to Giden Content . Giden Here ' s a blade for the new man . Send him ahead and we ' ll set up his arrangements . Dinner is waiting , but not for you . Muvrulea is sick again so you ' ve drawn sentry duty . Don ' t worry , you ' ll be getting a portion of his share . Stay alert , bounty hunters are seeking us , but I feel fairly secure up here . Rels
Door to Cyrodiil Door to Cyrodiil is a landmark in the western corner of The Fringe that is found as soon as the Hero steps through A Strange Door . Note that this appears only in the add - on . Invitation . It is here that the Hero will get an invitation from Haskill to enter The Realm of Sheogorath . If they do not accept Haskill ' s invitation on behalf of Sheogorath , this is the only location in the Shivering Isles they will ever know . The portal may disappear once the " Retaking the Fringe " quest is finished , but if it does , it will appear again once the Hero has finished the Shivering Isles Main Questline .
Wild Fortify Mysticism Skill Wild Fortify Mysticism Skill is a Restoration spell in that temporarily increases the value of mysticism . The skill returns to its original value when the spell ends . Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console : codice _ 1
Leyawiin Cuirass The Leyawiin Cuirass is a special chainmail cuirass worn by members of the Leyawiin Town Guard . It differs only in look , bearing the symbol of Leyawiin . To obtain the cuirass , the Hero must take it from the body of a deceased Leyawiin guard .
Telvanni Temple , " Telvanni Canton " Telvanni Temple is a location in . Description . The Temple can be found in the Telvanni Waistworks , inside the Vivec , Telvanni Canton . It is a small room with two sections , a room containing many crates and barrels where Melie Frenck can be found , and the other section contains a Shrine of the Tribunal . The place is covered in cobwebs . There is very little of value in the Telvanni Temple .
Belethor Belethor is the Breton owner of Belethor ' s General Goods in the city of Whiterun . Personality . On occasion , he will jokingly say that he would sell his sister for gold , if he had one , and he would be willing to buy any customers ' relatives off them , should they have any . His reputation within Whiterun is far from sparkling , as the Whiterun Guard s refer to him as a " sleazy little man . " Unlike most Bretons , he isn ' t at all serious . He is constantly making puns and is very sarcastic , especially when he ' s asked why he moved to Skyrim or , after the Battle for Whiterun , if the siege was hard on the city ' s merchants . Interactions . Trading situation . Upon meeting him , he will speak of the current trading situation in the Whiterun region . Because of the dragon attacks in Helgen , there is a lack of products around the city which impacts the prices , as less supply than demand equals higher prices . He has employed the help of Sigurd to do menial tasks around the shop for him . Investment . With the Investor perk , one can invest gold in his store . Hired Thugs . Belethor may send Hired Thug s out to attack the Dragonborn for something as simple as knocking something over in his store .
Mora ' s Agony Mora ' s Agony is a greater power found in . Effect . Summons a field of writhing tentacles that poisons foes . Acquisition . It is one of three possible greater powers gained from the quest " " . It is also the primary effect placed on Miraak ' s personal staff .
Storm Atronach ( Skyrim ) Storm Atronachs are a form of Daedra that can be summoned using Conjure Storm Atronach . They can be found in the wilds , and are also commonly summoned by Dragon Priests , giving them a powerful minion . There are two types , the other being a Storm Thrall , which is a master level Conjuration spell . Behavior . Similar to a Flame Atronach , Storm Atronachs move about by hovering above the ground . They can travel over water , and are slightly faster than Frost Atronachs . They are perhaps the least humanoid of Atronachs , appearing as a shattered statue with a cracked , frowning face and chunks of rock swirling about its body , loosely connected by a matrix of electric arcs and dark purple storm clouds . Storm Atronachs attack mainly with shock spells , such as Lightning Bolt , or even Chain Lightning when facing multiple foes . Although they have much more health than either the Flame or Frost Atronachs , they tend to keep their distance in fights . Their only melee attack is a slow , simple punch with their rocky fists , but they are also surrounded by a Lightning Cloak that deals shock damage to anyone nearby . Storm Atronachs are completely immune to shock damage and have no weaknesses . When killed , they will explode , causing shock damage .
Spectral Arrow The Spectral Arrow is an unused conjuration spell in . Effects . This spell deals a moderate amount of damage for a relatively low mana cost . When the spell is cast it emits the sound of an ordinary arrow and leaves a bright purple light at the location where it hit .
Oathbreakers of Ouze Content . The secret of Ouze is now clear . The Bosmer , it appears , did not all accede to the Green Pact . Something happened . . . civil war ? A disagreement between their gods ? It does not matter . One contingent of the Wood Elves lost to the other . As punishment for their refusal to give up their powerful shapeshifting abilities , these Bosmer , called " Oathbreakers " by the rest , were subdued and buried in Ouze . We can only hope they were buried alive ; the corpses are more likely to be fresh and intact that way . Digging in the tar - pits should render us one of the greatest finds in recent history , putting us ahead of even the great discovery of Stillrise Village in Shadowfen .
Ingredients ( Dawnguard ) Ingredients are samples of organic material acquired for use with alchemy , specifically the making of potions and poisons . added several unique ingredients to its parent game , . List of ingredients . The order of the effects is top left ( 1 ) , top right ( 2 ) , bottom left ( 3 ) , bottom right ( 4 ) . Tips . Ancestor Moth Wing , Chaurus Hunter Antennae , and Blue Butterfly Wing are alchemically identical to each other , and can be used interchangeably in recipes . Brewing a potion at an Alchemy Lab with any of these three ingredients will discover all of their properties at the same time .
Dueling Dueling , or PvP Dueling , is a feature included in Update 12 that provides the ability to challenge another player to a duel . Players can duel their friends or test new builds before entering Cyrodiil or dungeons . Dueling can be done in any non - PvP zone . Duels can be initiated from the social wheel by selecting " Invite to Duel " or by typing codice _ 1 with a nearby player . Once the opponent accepts the duel , a flag will appear and a countdown will lead up to the start of the duel . The duel ends when either player reaches zero hitpoints and the losing player will get a free resurrection .
The Atronach Stone ( Skyrim ) The Atronach Stone is a standing stone in . Effect . The Atronach Stone fortifies magicka by 50 points and grants 50 % spell absorption . However , it causes magicka regeneration to decrease by 50 % . Location . The stone is located in the volcanic tundra between Windhelm and Riften , just outside the mountain range between the two locations . Near the Eldergleam Sanctuary and Darkwater Crossing , the stone is by the river to the southeast . Strategy . The magicka regeneration decrease may appear to be a disadvantage at first , but when combined with the Recovery perks , the drawbacks can be negated , with the added benefit of an extra 50 magicka points and 50 % spell absorption . When combined with the Magic Resistance and the Atronach perks from Alteration and the Elemental Protection perk from Block , it is possible to build a character that is highly resilient to magic . As a Breton , the Dragonskin power will stack with the Atronach Stone , making the player immune to magic for the duration of Dragonskin . See the Spell Absorption page for more information on obtaining 100 % spell absorption . Also given the way the magic regeneration system works , with the more magicka a character has , the more they gain per second . So with a 50 % reduction to magic regeneration , the two ways to counteract this effect is to either get another 50 % regeneration effect OR double the magicka capacity . For another , slightly unorthodox , strategy , this stone can be used by a pure combat character who does not use spells . The slight stunt in magicka is rendered irrelevant , while gaining powerful Spell Absorption . The magicka boost , however , is wasted in this situation .
Desperate Conjuring Desperate Conjuring is an action card in . Strategy . You can use it on creatures with Last Gasp abilities to activate it and summon a more powerful creature . You also have to use it to summon an Ancient Giant . Alternatively , you can use it to destroy an extremely overpowered enemy creatures , like Elsweyr Lookout or Quin ' rawl Burglar when their attacks become more than 20 , but it ' s only recommended to use it on low - cost creatures .
Calcinator Treatise Content . Argonian alchemists of the Black Marsh have long held that the phases of the moon dictate the precise positioning of the Calcinator . During the full moon , the Calcinator should face due South , aligned with the Southron pole star . It is well known that the Southron pole star is slightly offset from true south . The diligent Alchemist will refer to star charts for the specific day and time to more precisely align the Calcinator . For each night of the phases of the moon after full , the Calcinator should be rotated clockwise one twenty - eighth of a circle . If the alchemist is closer to the Southron pole star than the Northern Sisters , he should rotate it counter - clockwise instead . Set the device where the moonlight is shining on half of it . Of course , if it is a new moon , the Calcinator should be fully exposed instead . Proper alignment of the Calcinator will create one part in forty - seven more purity of the distillate . Obviously this is a highly desired attribute , even though the effect may not be that noticeable .
Black Heights Black Heights is a village in Elsweyr . It is one of several possible locations that the Eternal Champion may discover in . Geography . The Black Heights are connected to three settlements . To the north is Duncori Walk , to the west is Tenmar Forest , and to the south is Markgran Brook .
Walker Camp Walker Camp is a unique camp in northeastern Cyrodiil , near the border with the Morrowind province . Two Camonna Tong Thug s reside in this small camp . They are not hostile towards the Hero . It ' s possible to get the thugs to attack and kill each other by having one like the Hero and the other hate them . One of the thugs may be wearing the Greaves of the Rhino , which grands the wearer six points in Light Armor . They contain minimal loot unless one is at a high level .
Racial Motifs 15 , Chapter 6 : Dwemer Daggers Content . By Raynor Vanos Kireth says I should write down what I ' ve learned about Dwemer artisans and the styles and motifs of their lost civilization . DAGGERS A Dwarven dagger typically has a broad and heavy triangular blade , as suitable for chopping as for stabbing . In fact , they resemble tools as much as they do weapons .
Welkynd Stone Welkynd Stones are bluish - white , glowing , magic al stones with a metal inlay at their base . They were created by ancient Ayleid s , and can be found in Ayleid Ruins throughout Tamriel . Welkynd stones are mentioned in the books " Glories and Laments " , " Arcana Restored " , and some research papers .
Forsaken Champion Forsaken Champion is a creature card in , introduced in the " Madhouse Collection " set . Acquisition . This card can be acquired by buying the " Madhouse Collection " set for real money ( USD $ 10 / EUR €9 . 99 ) or 1500 .
Shadow Shield The Shadow Shield is a quest item and a unique shield found in . Description . Shadow Shield is a powerful enchanted Dwemer shield that allows its user to become partially invisible and restores fatigue for twenty seconds . Its origins are unknown . Acqusition . It is located in the Dunmer stronghold of Kogoruhn ' s sublocation Bleeding Heart and is guarded by the Sixth House priest Dagoth Elam . It is one of the three items that the Nerevarine is required to retrieve during The Path of the Incarnate quest .
Dawnguard ( Enemy ) Members of the Dawnguard are radiant members of the Dawnguard . They are randomly - encountered and hostile to the Dragonborn if the Volkihar Clan are joined . Interactions . They often work in groups of three and can sometimes appear upon fast traveling to a new location . If the Dragonborn is ( or was ) a vampire , they will attack them on sight . They will continue to appear , despite the completion of the Dawnguard quest line , showing the continued tensions between the factions . Equipment . Typically , they wear a mixed set of heavy and light Dawnguard armor and are armed with a crossbow , and a Dawnguard war axe or warhammer .
Bruce Nesmith Bruce Nesmith is a designer at Bethesda Softworks . He has worked primarily on the creation of role - playing games . Smith was hired by game publishing company in 1981 , under which he worked on the production of the popular tabletop role - playing game series . He later moved on to become a senior game designer for Bethesda Game Studios , and extensively contributed to several Elder Scrolls games . Credits . Smith was credited as :
Old Keep Old Keep is a village in the province of Morrowind . It is one of several possible locations that the Eternal Champion may discover in . Geography . Old Keep is connected to eight settlements . To the southwest is Narsis , to the southeast is Silnim Dale , to the east - northeast is Amber Forest , to the northeast is Mournhold , to the north - northeast is Darnim Watch , to the north - northwest is Eagle Moor , and furthermore is Ebonheart .
Forgotten Seneschal Forgotten Seneschal is a deceased Breton residing in Glenumbra , High Rock . He is found in the Tomb of Lost Kings , where he has been bound for eternity . He asks the Vestige for help freeing his soul . Interactions . The Jeweled Crown of Anton . A Daggerfall noble named Lady Laurent seems to be some kind of treasure hunter . She ' s exploring the Tomb of Lost Kings to find something to add to her collection .
Haven ( Arena ) Haven is a city in the province of Valenwood . It is one of several possible locations that the Eternal Champion may discover in . Geography . Haven is connected to three settlements . To the west is Heimdar City , to the north is Cormeir Spring , and to the east is Torval in Elsweyr .
Raider ' s Nest Raider ' s Nest is a location in Hammerfell seen in . This is home to a mysterious man named Eglar , a holder of one of the Shadowkeys , as well as the three raider gangs , the Blue Raiders led by Devron , the Red Raiders led by Wulfbris , and the Gold Raiders led by Yelnicin . There are two Shadowgates in this area , as well as a Dark Chest .
Wanted : Cyrus Content . WANTED FOR TREASON AND MURDER ' CYRUS ' REDGUARD MALE 1 . 85 M . 80 K 25 - 30 YRS . A REWARD OF 100 GOLD PIECES WILL BE GIVEN FOR INFORMATION LEADING TO THE ARREST OF THIS CRIMINAL . BE IT KNOWN THAT , BY ORDER OF THE , ANY PERSON HARBOURING A FUGITIVE WILL BE HANGED .
Elder Scroll of Ni - Mohk The Elder Scroll of Ni - Mohk is one of several Elder Scrolls that can be captured and secured in the war torn province of Cyrodiil in . The Scroll is in possession by the Daggerfall Covenant and resides in the Temple of Ni - Mohk .
Keys A key is a metallic object allows a person to open specific locks which grant access to items or areas that otherwise are not accessible . Overview . Keys can be used to avoid the need to pick locks to open doors and chests . They can be obtained by stealing them from their owner ' s pocket , looting the bodies of the owners , found or being given them by characters for a quest . Some areas will be inaccessible until the proper key is acquired . Other areas for which a key is available may be accessible by picking the lock . Characteristics . Keys have no weight or value . They cannot be dropped after they are acquired , though they can be stored in chests , corpses , and other containers . Keys cannot get the stolen tag . However , stolen keys will still be confiscated by guards if sent to jail or if the bounty is paid . Like all confiscated stolen items , they can be stolen back by picking the lock of the evidence chest found within the jail . Possessing a key sets a flag on the player ' s character that does not get unset when the key is dropped or taken , allowing the player to unlock doors without actually having the key in their inventory . It thus impossible , for example , for a Dragonborn to lock themselves out of their own home in Skyrim by leaving the key inside the house . Skeleton Key . The Skeleton Key is a unique Daedric key in the sense that it can be used as a substitute in opening any lock . The artifact belongs to Nocturnal and is a symbol of her power .
Altmer : Heirs of a Noble Lineage Content . As the ( self - proclaimed ) purest line descended from the ancient Aldmer , the Altmeri people have built an empire of grace , refinement , and strength . In this room are several artifacts showcasing their remarkable artistic accomplishments and their heavy burden of rulership .
Common Soul Gem ( Oblivion ) Common Soul Gem is a miscllaneous item in . Properties . Soul Gems are used for harvesting the souls of unsentient creatures and then binding them into the gem . This bound soul can then be used for enchanting weapons and armor , or other purposes of the arcane . The Common Soul Gem is the medium size Soul Gem , and can only carry white souls equal or lesser than the " Common " category . When filled with the best applicable soul , their capacity utilized in enchanting is 800 .
Ulfric ' s Boots Ulfric ' s Boots are a unique pair of Pleated Shoes worn by Ulfric Stormcloak . Location . The only way to obtain Ulfric ' s Boots is by killing him during the Imperial Legion questline in the Civil War . They cannot be pickpocket ed .
The Benefits of Alliance Content . Your Veiled Majesty , You have not yet responded to my first two missive . I extend you the courtesy of this final , cordial note . I am well aware of your fealty to Lord Dagon . Th eweight that you place upon your oath is commendable . Let me assure you , my dear , your oaths mean nothing . Molag Bal will claim this world as his own , and there will be no need to fear the wrath of Dagon . Under my lord Bal you will attain the position ordained by destiny . You will be the crowned queen , now and forever . Think on what I have said . And know that this is my final polite communication . The King of Worms , Mannimarco .
Mine Safety Regulations Content . Mine Safety Regulations - Shoring timbers should be at least a handspan in width and breadth . - Mine shafts should be shoread every three paces . - Mine shafts should not be wider than three paces nor higher than two paces . - Mine chambers should not be excavated wider than five paces between rock pillars left for roof support . - No shouting or other loud noises . - No running or horseplay . - No racing in the mining carts .
The Ebony Warrior The Ebony Warrior is a quest available after reaching level 80 with installed . Background . The Ebony Warrior is an experienced Redguard warrior who approaches the Dragonborn when they reach level 80 and explains how he has defeated all types of foes and enemies , and his last objective is to be sent to Sovngarde by a worthy adversary . Walkthrough . Upon reaching level 80 , the Ebony Warrior will usually seek out the Dragonborn at the first Hold entered . However , if that does not occur , possible locations for the Ebony Warrior on the holds are : He will then approach the Dragonborn and issue a challenge . He requests them to meet him at the Last Vigil , a campsite located high in the Velothi Mountains . If the Dragonborn travels to Last Vigil and meets the Ebony Warrior , he will be standing there waiting to fight . Combat is initiated after making the first strike . The quest completes when the Ebony Warrior is killed .
Console Commands ( Skyrim ) / Precious Gems This page lists all Precious Gems . To receive the precious gems you want , type the following in the console : " < ID > " is the actual item ' s ID and " < # > " refers to how many of that item you want .