naist-nlp/zeshel huggingface dataset:
Gunner ( Tactics Advance ) Gunner is a job in " Final Fantasy Tactics Advance " , reserved only for moogles . They are very useful in battle , but somewhat hindered by their lack of strength . Gunners are the wielders of powerful guns and can deal damage from halfway across the battlefield , staying out of close combat in the process . They can master the art of inflicting status ailments with their shots , and with the Concentrate ability equipped , they are a class to be feared . If the Gunner is used , the best jobs to pair it with are either the Mog Knight or the Animist to either do massive damage from afar or to assist the party with support abilities . Growth . Even by moogle standards , Gunners have horrible stat growths . The Mog Knight outclasses it in every stat except speed , where the Gunner is one tenth of a point faster . If possible , refrain from leveling up as a Gunner , as there are better options out there for stat growth . Abilities . Note : The Range , Power , and Element of each ability , excluding the elemental abilities Fireshot , Iceshot , and Boltshot , will always be equal to that of the equipped weapon . Gunmanship . " Gunner command . Use special bullets to fight . "
Sight Unseeing Sight Unseeing is a recurring ability in the series . Appearances . " Final Fantasy XII " . Sight Unseeing is a Technick that causes the target ' s HP to drop drastically to a random number between 0 and 8 . If the ability reduces an opponent ' s HP to 0 , it works basically as an Instant Death attack . Sight Unseeing can only work if the user is blinded and is a great tactic for Poach ing enemies vulnerable to it . The Technick has initially low base hit chance , but it improves as soon as the user ' s level is higher than the target ' s level . The Technick ' s range is the same as the equipped weapon ' s . Sight Unseeing works against any foe that doesn ' t have the " safety " passive ability . Rare Game , Marks , bosses , elementals and undead enemies are thus immune , but there are a few areas in the game where the Technick works well . In Subterra the frog and mistmare type enemies are weak against the skill and can be killed very fast with Sight Unseeing , a useful tactic as the enemies there are intended to swarm the party . The license costs 40 License Points . It can be bought in Rabanastre , Nalbina , and Jahara for 6 , 800 gil . In the " International Zodiac Job System " version , the Technick is in a chest in the Canopy of Clay area of Zertinan Caverns . It can be used by the job classes Foebreaker , Knight , Bushi , and Monk . Monks must first acquire the License for the Esper Zeromus first .
Yuji Toriyama Yuji Toriyama is a Japanese musician , notably as a guitarist and composer . Born in 1958 , he began self - producing his first album in 1981 while studying in Keio University . He began developing theme songs for television shows starting with the Tokyo Broadcasting System ' s World Heritage show , and moved on to writing official soundtracks for games and movies such as the 1994 " Street Fighter II : the Animated Movie " . He is known in the " Final Fantasy " community as one of the composers for " Symphonic Poem " Hope " " , a promotional album for " Final Fantasy XII " alongside Taro Hakase . He is responsible for all five tracks arrangements , and also performed the guitar for these pieces .
Behemoth ( Chocobo series ) Behemoth is a recurring non - player character in the " Chocobo " series . At times , it appears as an obstacle to Chocobo ' s adventures , on other occasions an ally . Appearances . " Chocobo no Fushigi na Dungeon " . Behemoth appears as an enemy . " Chocobo ' s Dungeon 2 " . Behemoth appears as different types of enemies in the dungeons . A Behemoth family of stone carvers live in the village . By helping them , Chocobo may be able to get summoning feathers this way . " Chocobo Racing " . Behemoth is the mighty magical monster of Vulcan - O Valley , and the guardian to the portal into Fantasia . He keeps the last piece of Magicite . His ability is Charge , which speeds up Behemoth to ram racers off of the track . He drives the Behemo - Buggy 99 . His theme is a remixed version of the cave theme from " Final Fantasy III " . " " . Behemoth lives in the caverns of Mt . Magma , and is ensnared under Irma ' s control by her Black Crystal to act as an obstacle against Chocobo . While under her control , he spoke with terrible grammar , stringing together sentences like " Me am victory " ( of which Shirma points out ) . Once he is free of her influence though , he proves to be quite eloquent and articulate , speaking in a somewhat English accent .
Dark Flame Dark Flame is a recurring ability in the series . It is an ability used exclusively by Dark Knight Cecil Harvey . Appearances . " Dissidia Final Fantasy " . Dark Flame is a ground HP attack for Cecil , learned at level 22 . It requires 40 CP to equip ( 20 when mastered ) , 360 AP to master , has Ranged High priority , and can induce Wall Rush . Cecil stabs the ground to summon bursts of black fire , which can track the opponent in the air and through walls . " Dissidia 012 Final Fantasy " . Dark Flame returns as a HP attack for Cecil , learned at level 11 . It now requires 30 CP to equip ( 15 when mastered ) and 130 AP to master . It is otherwise identical to its previous incarnation . Bartz also uses his version of Dark Flame as a ground HP attack , learned at level 9 . It requires 30 CP to equip ( 15 when mastered ) , 130 AP to master , has Ranged High priority , and can induce Wall Rush . It is identical to Cecil ' s version , but also grants minor Ground Evasion Boost . " Final Fantasy Brave Exvius " . Dark Flame is an active special ability exclusively learned by Dark Knight Cecil . Dark Flame deals dark magic damage ( 2 . 5x ) to all enemies at the cost of 35 MP . Cecil who learns this ability at Level 93 ( 6★ ) .
Round Edge Round Edge is a recurring ability in the series . It is used exclusively by Garland . Appearances . " Dissidia Final Fantasy " . Round Edge is a ground physical Bravery attack , learned at the start of the game . It requires 30 CP to equip ( 15 when mastered ) , 120 AP to master , has Melee Low priority on the initial swing and follow - ups , Melee Mid priority on the second swing , and Melee High priority on the third swing . In addition , the final hit will induce Wall Rush . Garland spins forward in a circle to hit the opponent twice , then brings his sword down . If is pressed before the last hit connects , Garland will turn his sword into its axe form and swing upwards to send the opponent flying . If is pressed after the last hit connects , Garland will turn his sword into two and strike the opponent with a four hit combo . " Dissidia 012 Final Fantasy " . Round Edge returns as a Bravery attack , now requiring 100 AP to master , inducing Wall Rush only on the axe follow - up and can now induce Chase from the twin swords follow - up . It is otherwise identical to its previous version . " Final Fantasy Record Keeper " . Round Edge is an enemy ability used by Cursed Garland and Cursed + Garland . It inflicts moderate non - elemental physical damage to the party .
Land Turtle Land Turtle , sometimes called Great Tortoise , is a recurring enemy in the series . Appearances . " Final Fantasy II " . Land Turtles appear as enemies in many areas , first appearing as a monster - in - a - box encounter in Semitt Falls , guarding a Teleport Tome . It later appears in Kashuan Keep , Deist , Deist Cavern , and in the Dreadnought area . It has high resistance to physical attacks and is weak to ice . " Final Fantasy III " . The Land Turtle appears as the game ' s first boss in Altar Cave . It is fought only by Luneth in the 3D remake , but is fought by the full party in the original NES version . " Final Fantasy V " . Land Turtles appear as enemies on the world map around Moore . They are weak to ice and can only use physical attacks . They will always drop a Turtle Shell . " Final Fantasy XII " . The Great Tortoise appears as a beast / tortoise - type enemy on the Giza Plains during rainy weather . " " . The Great Tortoise appears as a Rank II Non - Elemental Melee Yahri . " Final Fantasy Mystic Quest " . Land Turtles appear as enemies in the Wintry Cave . They can inflict Paralyze with the Para - Claw ability . They are weak to Axe weapons . " Final Fantasy Dimensions " . Great Tortoises appear as enemies on the world map around Fabrica . They have the ability Carapace which automatically hits a party member with a Critical Hit . " Dissidia Final Fantasy Opera Omnia " . Land Turtle appears as an enemy .
Jenova∙DEATH Jenova∙DEATH , referred to as Jenova - DEATH in the BradyGames guide , is a boss in " Final Fantasy VII " and the third form of Jenova . It is fought in the Whirlwind Maze . Battle . Jenova∙DEATH attempts to inflict Silence status onto the party . She can attack quickly with the Red Light portion up three times in one turn , and has a high Magic Defense compared with her physical Defense . All of her attacks are Fire attacks . Tifa is a required member of the party for this boss , so she should be equipped properly . Strategy . The player doesn ' t need to regard armor Defense for this battle , as all of Jenova ' s attacks are magical . As all of Jenova ' s damaging attacks are Fire - elemental , equipping a Fire Ring or Fire Armlet to at least one party member makes the battle impossible to lose . Elemental Materia linked to a Fire - elemental Materia in armor , or the Dragon Armlet also help . The Ribbon from the Temple of the Ancients and the Ribbon from Gaea ' s Cliff are available to protect against Silence , and the player can also use Added Effect paired with Seal . Jenova∙DEATH is vulnerable to the Paralyze component of Cloud ' s Cross - slash Limit Break , as well as Dazers won at the Sleeping Forest from Boundfat . AI script . AI : Setup AI : Main AI : Counter - General Other appearances . " Final Fantasy Airborne Brigade " . Jenova - DEATH is an enemy during an event called " Operation Jenova " . To get Jenova - DEATH to appear , the players must successfully shut down the three Mako Reactors . In battle , Jenova - DEATH uses Red Light . Red Light covers the entire screen with a red tint and forms red clouds around the party that can explode and cause damage . Etymology . The dot between the words is an used in Japanese to indicate that a full proper noun is two separate words . It appears in " Final Fantasy VII " in the boss names of Jenova ' s parts and Sephiroth ' s boss forms . The names of Jenova∙BIRTH , Jenova∙LIFE , and Jenova∙DEATH are alluded to , the repeating cycle of birth , life , and death in Buddhism .
Yeoman The Yeoman is an enemy in " Final Fantasy XIII - 2 " . Etymology . is a phonetic transcription of German " Landsknecht " , a mercenary of the 15th and 16th century . They were hired by rulers or nobility and fought mainly in groups and with pikes . Yeoman , a free man owning his own farm who appeared from the Elizabethan era to the 17th century , fought in a similar way .
Castle of Sword Castle of Sword is a location in " The Final Fantasy Legend " , located southeast of Town of Hero within the mountains . Story . The main characters arrives at the castle to speak with King Sword , he tells them that they must defeat him first if they want his sword . After his defeat , the main characters claim the sword . The party head off to the last castle for the last piece of equipment left to collect .
Priestess Aria " Priestess Aria " also known as " Elia , the Maiden of Water " , is Aria Benett ' s personal theme from " Final Fantasy III " . In - game , it plays as a background theme on the Wrecked Ship , but it has been included in other versions . Game appearances . " Final Fantasy III " . " Priestess Aria " was first released in the original version of the game ' s soundtrack , of which it was the twenty - sixth track . It was remastered for the original soundtrack of the DS version , of which it is the thirty - first track . It was also included in the theme for the introduction movie of the DS remake , " Memory of the Wind ~ Legend of the Eternal Wind ~ " , the first track of the Original Soundtrack . " Priestess Aria " is the personal theme of Aria Benett , the last maiden of the Temple of Water . It can be heard as the background theme for the Wrecked Ship , and during the cutscene of her death . " Theatrhythm Final Fantasy " . " Elia , the Maiden of Water " is the Event Music Sequence used for the " Final Fantasy III " Series Play . " Theatrhythm Final Fantasy Curtain Call " . " Elia , the Maiden of Water " makes a reappearance , this time as a Field Music Sequence for " Final Fantasy III " and renamed to " Aria , the Maiden of Water " . Arrangement album appearances . " Elia , the Maiden of Water " is part of the fourth song of the album , " Montage " . It begins at 6 : 26 and concludes the track . This arrangement was produced by Nobuo Uematsu and the narration was performed by Jeff Levy . The vocals were performed by Michiaki Kato and Shizuru Ohtaka . " Once You Meet Her " is a vocal arrangement of " Priestess Aria " , featured in the vocal arrangement album . Performed by Risa Ohki , it is sung in English . " Guitar Solo Final Fantasy Official Best Collection " . A classic guitar arrangement of " Elia , the Maiden of Water " is present in the album . Live orchestra performances . " 20020220 music from Final Fantasy " . " Priestess Aria " is part of the " FINAL FANTASY " Final Fantasy - Final Fantasy III Medley " , performed by the Tokyo Philharmonic Orchestra . " Dear Friends - Music from Final Fantasy - " . The orchestral medley of " Final Fantasy " to " Final Fantasy III " music from " 20020220 " was part of the performances of this concert tour throughout the USA in 2005 . It was the eleventh song of the line - up . Compilation album appearances . " Final Fantasy 1987 - 1994 / Final Fantasy N Generation : Official Best Collection " . The arrangement of " Priestess Aria " from " Final Fantasy III : Eternal Legend of the Wind " was included in this album of remixes of themes from " Final Fantasy " titles up to the sixth main installment . " Elia , the Maiden of Water " is the fifth track of the album . " Priestess Aria " ' s arranged version from the " Final Fantasy III : Eternal Legend of the Wind " album is present in this album as its second track . " Elia , the Maiden of Water " was released as the fourteenth track of this collection of themes present n the " Dear Friends - Music from Final Fantasy - " concert tour .
Nightmare ( Final Fantasy XII enemy ) The Nightmare is a fiend / nightmare - type enemy from " Final Fantasy XII " . It can be found in the Phase 1 Dig area of the Henne Mines . Nightmares can teleport , and the party cannot attack them in mid - teleport ; if a party member attacks one in mid - teleport no damage will be done .
Rahu ( Final Fantasy VI ) The Rahu is a boss in " Final Fantasy VI " . It is the left arm ( from the player ' s perspective ) of the Inferno . Battle . It is the weakest arm , and only attacks with its physical and its special attack Rapier , a slightly stronger attack . It is easy to kill using physical attacks or Ice - elemental spells . The easiest way to defeat Rahu is to summon Catoblepas at the beginning of battle , both Rahu and Ketu are not immune to Petrify . AI script . If Rahu is alive : Attack ( 66 % ) or Rapier ( 33 % ) If Rahu is dead : If killed : Set Timer = 0
Rubber Suit The Rubber Suit is a recurring piece of armor in the " Final Fantasy " series . It is usually a female - only light armor that protects against Lightning - elemental attacks . Appearances . " Final Fantasy IX " . The Rubber Suit is armor for Dagger , Freya , or Eiko , and provides + 2 Evade , + 1 Magic Defense , + 3 Magic Evade , and blocks Lightning - elemental damage . It teaches Esuna and Eye 4 Eye , and can be synthesized from a Minerva ' s Plate and an Egoist ' s Armlet , or stolen from the Earth Guardian . " Final Fantasy XII " . The Rubber Suit is a level 10 light armor that immunizes the wearer to Lightning damage , and adds 700 to HP and 42 to defense . It can be bought from Balfonheim Port for 14 , 500 gil . In the " International Zodiac Job System " version , the Rubber Suit is Light Armor 11 license and can be equipped by the Machinist , Monk , Archer and Shikari . " Final Fantasy Tactics " . The Rubber Suit is one of the strongest light armor . It can be poach ed from Greater Hydra ( rare ) . It can also be obtained via Melee and Rendezvous . It grants immunity to Lightning - elemental damage and gives the wearer a bonus of 150 HP and 50 MP . " Final Fantasy Tactics Advance " . The Rubber Suit is a rare clothing only worn by viera and Ritz . It grants the user immunity to Lightning damage and provides + 28 defense and + 16 magic resistance . It can be stolen from various enemy units . The is armor for females and makes them immune to Lightning - elemental attacks . It provides + 36 Defense and + 18 Resistance , and can be bought for 2000 gil in the shop after creating it in the Bazaar after using a Mysidia Alloy , Prime Tanned Hide , and Magick Fruit . Non - " Final Fantasy " appearances . " Blood of Bahamut " . Rubber Suit is an armor that can be equipped by anyone .
Resistance Base Resistance Base is a location in " The Final Fantasy Legend " . Story . The main characters finds the Resistance Base and enters it only to find that Byak - Ko ' s guards have surrounded Jeanne . The guards tell the new recruits to stand back , but one of the party members ask the party if they should listen to him while another tells them that ' s a silly question . After the guard ' s defeat , Jeanne tells the party that her sister Mileille was captured and brought to the flying castle . She pleads to the party for help . After escaping imprisonment , the party finds the Floating Castle near the Resistance Base . They don ' t find Jeanne within the base , so the party decides to enter the castle in search for her . They don ' t find her , so they leave on the glider and find themselves along with the castle in a completely different location .
Steel Golem ( Final Fantasy IV - Interlude - ) The Steel Golem is an enemy in " Final Fantasy IV - Interlude - " . Cecil and Edge can effective dispatch it with physical attacks . At worst , Edge can use Flood while Palom can use Blizzara .
Poison Dagger Poison Dagger is a recurring weapon in the series . Appearancs . " Final Fantasy III " . Poison Dagger is a weapon exclusive to the 3D versions , providing 40 Attack , + 4 Agility , and a chance to inflict Poison when attacking with it . It can be equipped by the Onion Knight , Freelancer , Warrior , Red Mage , Thief , Dark Knight , Ninja , and Bard , and can be found in Amur Sewers .
Highbringer Highbringer is a recurring ability in the series . It is an ability used exclusively by Garland . Appearances . " Dissidia Final Fantasy " . Highbringer is a ground physical Bravery attack for Garland , obtained at Level 24 . It requires 30 CP to equip ( 15 when mastered ) , 120 AP to master , has Melee Low priority , and can induce both Wall Rush ( by holding the button for the attack ) and Chase ( by pressing the button for the attack ) . Garland dashes forward and swings his sword up . Depending on how long is held , the attack results with different continuations . If is pressed , Garland will shoot his blade out on a chain , knocking the opponent higher into the air . If is held , Garland will jump into the air during the uppercut and can follow up with a three - hit combo . " Dissidia 012 Final Fantasy " . Highbringer returns as a Bravery attack for Garland , now obtained at level 32 . Garland dashes forward and swings his sword up . Depending on how long is held , the attack results with different continuations . If is " pressed " , Garland will stay on the ground and can follow up by shooting his blade out on a chain , knocking the enemy further into the air . If is " held " , Garland will leap up into the air during the uppercut and can follow up with a four - hit combo .
Undercity The Undercity is a series of dungeons below Leá Monde in " Vagrant Story " . It is a dark frightening place filled with blue lights . Monsters lurk in the shadows cast by the lamposts . The Undercity is divided between two locations , neither of which touch in any way . The Undercity West is a vast spread located between the Town Center West , Town Center East , City Walls East , and Snowfly Forest . The Undercity East is a smaller area located between the City Center East and City Walls North . Storyline . Riskbreaker Ashley Riot wanders into the Undercity while investigating the battle between the Order of the Crimson Blades and the Müllenkamp cult . While down here , he runs into two Crimson Blade captains , Lady Neesa and Sir Tieger , furious at the body of their slain ally , Father Grissom . Ashley is perplexed by the body appearing here , as Grissom was killed in sunlight of the Snowfly Forest , far away from these dark depths . Though they both attack him at once , Agent Riot is able to defeat them both . Tieger and Neesa retreat , only to be stunned by Grissom standing on his feet , brought back to life through the power of the Dark . Grissom , driven mad by the voices in his undead mind , charges at his fellow Blades . While his enemies fight amongst themselves , Ashley continues on his quest . Enemies . Undercity East . Where Black Waters Run . Normal visits : After running into Neesa and Tieger at The Greengrocer ' s Stair ( one time only ) : Treasure . Undercity West . The Sunless Way . Magic Circle Sinner ' s Corner . Magic Circle The Children ' s Hideout . Chest : The Crumbling Market . Magic Circle Chest : Godhands . Workshop Magic Circle Undercity East . Place of Free Words . Boss Prize : Bazaar Of The Bizarre . Boss Prize : Weapons Not Allowed . Chest : Sale of the Sword . Chest : Catspaw Blackmarket . Chest :
Ahriman ( The Crystal Bearers ) The Ahriman is an enemy in " " . Strategy . At the start of battle , the Ahriman tends to simply attack with weak short range lunge attacks . However , if a character knocks one to the ground , it becomes angered and will rise up . Its eyes will glow purple and start spraying powerful bolts of energy all over the battle field . This can be exploited , however - characters can try to knock them down again , then pick them up and carry them around for as long as they can to aim their energy bolts at enemies .
Stray Fang Stray Fang is an enemy in " Final Fantasy Dimensions " found at Dragon Valley and on the world map . It can use Road to inflict Stun to a party member and reset the ATB . While its HP is low , it can flee from the battle , which means no EXP , AP , and Gil for the party .
Bat Fang Bat Fang is a recurring item in the series . It is commonly used for crafting purposes . Appearances . " Final Fantasy XII " . Bat Fang is a loot that can be dropped from Aerieel , Phyllo , and Steeling , stolen from Bloodwing and Steeling , or poached from Steeling . It can be sold for 105 gil and is required in making the Shortbow and Parallel Arrows , as well as the Loxley Bow and Bamboo Arrows .
Gagighandi Gagighandi is an enemy in " Final Fantasy VII " fought on the world map near Gongaga and Cosmo Canyon . It can also be encountered in the second round of the Battle Square during the time " Tiny Bronco " is available . When fought in the Battle Square its stats are enhanced with double the regular HP and its Attack and Magic Attack are increased by 25 % . Battle . It uses Stone Stare which always inflict Slow - numb on one character . As it has a low HP stat , it will likely be dead by the time petrification kicks in . They have Softs that can be stolen if petrification does occur ; they also drop the useful Remedy , a rare item at this point in the game that cures almost any status . When fought on the Battle Square it works to have the game mode set to " Wait " rather than " Active " , which stops the Slow - numb ' s countdown from dropping during attack animations . AI script . AI : Main Etymology . The start of its Japanese name possibly derives from Basilisk . The enemy ' s Stone Stare ability supports this connection .