naist-nlp/zeshel huggingface dataset:
Garden terrace The garden terrace is a location in the Commonwealth in 2287 , northeast of Goodneighbor . The terrace is accessed through Haymarket Mall . After accessing this location the Sole Survivor will be immediately assaulted by a leveled deathclaw . Layout . It is the ruined remains of a once elegant roof - top terraced garden , with a fountain in the middle surrounded by dead grass , old standard lamps and damaged trees . On the northeast corner of the terrace there is a building that the deathclaw cannot enter . It is possible to drop down through this building or use an elevator to descend for some loot items . The monorail has crashed through this building on several floors . A steamer trunk can be found at the top of the building and an Advanced - locked safe at the bottom of the elevator buried in the floor rubble . Near the entrance to the small building , there is scaffolding leading down . The monorail car can be accessed by walking across some planks connected to the scaffolding or by descending to the street below . The way down to the street is one way only , as the Sole Survivor must drop down to the lower section of the scaffolding . There is good loot in a steamer trunk and a leveled protectron is onboard . This is a location in Tinker Tom ' s Weathervane missions . Notes . This location can be discovered by traveling along the overpass above which is accessed from the Commonwealth Bank ( via a walkway and then up ) or from the Cambridge construction site . Appearances . The garden terrace only appears in " Fallout 4 " . Bugs . When the deathclaw in this area respawns , it may be found hanging on the east side of the building between the two railings , paying no attention to the player ' s presence .
Wally Mack Wally Mack is a resident of Vault 101 in 2277 , and is a member of a greaser gang called the Tunnel Snakes . Background . Born in 2258 , Wally is the brains of the Tunnel Snakes . He doesn ' t talk as much as the others , but they listen to what he has to say when he does say something . He is one of the Lone Wanderer ' s peers in Vault 101 and is encountered throughout the Lone Wanderer ' s youth inside Vault 101 . Relationships . During their formative years , the Tunnel Snakes harassed other students in Vault 101 , even being bold enough to taunt the Overseer ' s daughter , Amata Almodovar . Butch DeLoria presumes to be the leader of the Tunnel Snakes , but Wally Mack might disagree if challenged . Wally is the son of Allen and Gloria Mack . Wally ' s siblings are Stevie and Susie . Butch DeLoria and Paul Hannon Jr . are Wally ' s friends and fellow gang members . Appearances . Wally Mack appears only in " Fallout 3 " .
Fruit ( Fallout Tactics ) Fruit are the means by which flowering plants disseminate seeds , and the presence of seeds indicates that a structure is most likely a fruit , though not all seeds come from fruits . Most fruit found after the Great War has been contaminated by the radiation of the wasteland , and passes on a few rads to anyone that consumes it . Characteristics . A strange piece of fruit that seems to be a pear . Fruit can be grown by ghouls if they have the Bonsai perk . With the Way of the Fruit perk it provides a temporary boost to strength when eaten .
Anywhere I Wander Anywhere I Wander is a in " " . Detailed walkthrough . Quest start . On a small road between Camp Nelson and Techatticup Mine you will be approached by a wheezing Private Renolds . He explains to you that his squad was ambushed by Caesar ' s Legion and " That bastard Alexus " was the one who was apparently responsible . There are two possible responses to begin this quest . The first is letting him know you ' ll take a look . The second is to say , " You sure they ' re still alive ? " This will give you the option of a Barter check of 45 to gain more of an " encouragement " in form . Rescue the NCR hostages from the Techatticup Mine . A few hundred yards up the road , outside of the Techatticup Mine itself , two Legion recruit s are found patrolling the slightly elevated entrance . You can walk by them or fight them . Whichever is decided be sure to look for , and enter , the scarred door to the Techatticup Mine . There are a couple of options in pursuing the freedom of the prisoners . The first is if you are shunned or vilified by Caesar ' s Legion , then they will attack you on sight . You will have to fight your way to the lower cavern to locate Alexus . The second option is if you are liked by Caesar ' s Legion then you can walk on through to Alexus and you can try reasoning with him , but in the end you can either kill him or pickpocket the storage key . The final way is to simply pick the locks to the cells . The third option is if you are liked by both factions , or simply do not intend to gain any infamy from the Legion : Use a strong silenced weapon ( i . e . the Ratslayer ) to take out all the guards from the entrance to the prisoners , while sneaking . Sneak attacks do automatic critical damage , and will most likely take out all enemies with one shot to the head . If nobody witnesses the silent kills , you will not suffer any Karma or reputation loss . When you have cleared the guards from the entrance to the prison , either pickpocket the key from Alexus , or simply pick the locks , and you should be able to untie them and free them , without any loss of Legion fame . The fourth option is for the player that want to maintain a neutral reputation with the Legion . Simply free the two hostages while hidden and race to the exit . If done right , provided that the two didn ' t die before you reached the exit , you can complete this quest while losing no reputation with Legion . Report back to Private Renolds . Private Renolds is back on the road where you left him . Inform him of your completion and he will tell you of Camp Forlorn Hope ( which is nearby ) and will reward you 100 XP as well as NCR Fame .
Outer Vegas defender Outer Vegas defender is a still present in the game ' s files of " " . Background . Outer Vegas defender is a wasteland adventurer cut character from " Fallout : New Vegas " . A male as well as a female character exist in the G . E . C . K . The male has black hair , the female brownish . Given the name , they were likely to serve as guards in Outer Vegas , much like , Crandon and the Westside Militia . Appearances . Outer Vegas defender was added during the development stages of " " , but was cut from the final retail release of the game .
Casey Donahue Casey Donahue is a deceased person whose grave can be found in " Fallout 2 " . Background . Casey ' s tomb is randomly generated in either The Den , Golgotha or Redding . Appearances . Casey Donahue is mentioned only in " Fallout 2 " .
Smuggler ' s confession The smuggler ' s confession is a holotape in the " Point Lookout " " Fallout 3 " add - on . The holotape is the recording of a smuggler named John Adlam , who is confessing to thievery at " the group ' s claim " . He goes into detail that he is to be shot by his brother Richard Adlam , after his father , Joseph Adlam gave consent . He also explains , that with his execution " the punishment will be exacted and the Adlam name will be avenged . " Location . On the corpse of John Adlam , near Herzog Mine on the edge of the cliff .
Kelly Rydecker Kelly Rydecker was a doctor employed by GDA Fusion to work on wind energy . Background . She was sent to monitor the wind farm initiative on the Island by GDA Fusion , a fusion company attempting to improve their image by investing in clean energy . In 2077 , she attempted to further the success of the wind farm , to the disapproval of company executive Julius Browne . After she sent a report to the board , a corporate review determined that spending money on a rival industry was against company interests . However , the Great War struck before the shutdown could complete , ending her career indefinitely . Appearances . Kelly Rydecker is only mentioned in " Fallout 4 " add - on " Far Harbor " .
Dejen Dejen is a character appearing in " Far Harbor " in 2287 . Background . Dejen is a member of the synth community of Acadia . Unlike most of his comrades who accept DiMA ' s judgement of the Sole Survivor ' s trustworthiness and treat them kindly , Dejen is highly suspicious of the newcomer and makes no effort to hide it . Successfully completing the quest he offers yields a grudging thanks from Dejen but doesn ' t change his overall unfriendly behavior afterwards . Interactions with the player character . Other interactions . At some point Dejen tasks the Survivor with hunting down a Courser that followed Chase to the Island all the way from the Commonwealth because she , as he puts it , " screwed up " , thus starting the quest Hunting the Hunter . Appearances . Dejen appears only in the " Fallout 4 " add - on " Far Harbor " .
Gabe ' s bowl Gabe ' s bowl is a in the " " " Old World Blues " . Characteristics . There isn ' t anything really special about this dog bowl , aside from it belonging to a rather large cyberdog that has been fed dangerous amounts of before being " cyberdized . " The Courier may show the bowl to Dr . Borous during A Brain ' s Best Friend . Upon seeing it , Dr . Borous will feel remorse for experimenting upon his dog . Locations . It is found inside Higgs Village , in front of a dog house presumed to be Gabe ' s , behind house # 103 .
Kinetic servos The kinetic servos are a power armor leg mod in " Fallout 4 " . Effects . When installed on power armor , the kinetic servos increase Action Point refresh speed while moving . Crafting . In order to craft the kinetic servos , a power armor frame with the desired leg piece ( s ) attached must be installed at a power armor station . Location . The kinetic servos are only available via crafting at a power armor station .
Radiation suit The radiation suit , the advanced radiation suit and the expert radiation suit are outfits worn by scientists throughout the Capital and Mojave Wasteland s . Variants . Radiation suit . The radiation suit is a piece of clothing that protects its wearer from radiation . It is not a good idea to wear this in combat however , as it has extremely low durability . Advanced radiation suit . The advanced radiation suit resists radiation 33 % more than the regular radiation suit . It is also more durable and can take more damage .
Scrap metal Scrap metal is a miscellaneous item in " Fallout 3 " and " " . " Fallout 3 " . The ammo press in The Pitt can be used to melt scrap metal down into ammunition . The ammunition returned by the press is greater than the scrap metal input . For example , the press will return one thousand shotgun shells in exchange for five hundred pieces of scrap metal . Locations . 67 pieces of scrap metal can be found throughout the Capital Wasteland in fixed locations without add - ons . It is usually either found in toolboxes or sold through specific random encounter merchants . " Fallout : New Vegas " . Much like in " Fallout 3 " , scrap metal in " Fallout : New Vegas " can be turned in to various non - player characters for unmarked quests . It is also a useful alternative to a higher Repair skill when trying to repair certain objects . It is a necessary component in the crafting of the weapon repair kit . It can also be broken down into 200 units of , which is used in the crafting of ammunition at a reloading bench . However , lead is the easiest component of ammunition to get ; the primer , powder and casings are all less commonplace . Locations . Scrap metal can be found throughout the Mojave Wasteland . Crafting . With the addition of the " Honest Hearts " add - on , player characters are given two options to craft scrap metal from commonly available items . Both recipes are available immediately upon installation of the add - on and can be accessed from any workbench so long as the player character has a Repair skill of 25 or above . The " Meals - to - Metal " recipe calls for the non - metallic variant of the butter knife , rather than the less common metal version . Behind the scenes . Scrap metal was originally called " spare parts " and was designed to function just like alien epoxy ( which was added to " Fallout 3 " with the " Mothership Zeta " add - on ) , but this idea was dropped during pre - production . Evidence of this still remains in the item ' s internal EditorID : " SpareParts . " In " The Outcast Collection Agent " quest , the speech choice to give scrap metal to Casdin refers them as " spare parts . "
Boomer jumpsuit The Boomer jumpsuit is a piece of in " " . Characteristics . It provides a Damage Threshold of 4 . It appears to be a Vault jumpsuit with a flight jacket over it , decorated with medals and ribbons and a necklace of spent bullet casings . A large " 34 " is also on the back . The number pays homage to the days when the Boomers were fresh out of Vault 34 . Behind the scenes . Several real world medals and ribbons can be seen hanging from the jacket , such as the silver star .
Power Armor Training Power Armor Training is a " Fallout 3 " and " " perk . This perk must be obtained before a suit of power armor or a power helmet can be operated . The perk can be gained in different ways in the two games . Obtaining the perk . " Fallout 3 " . Through the main storyline . After gaining permission from Elder Lyons , speak to Paladin Gunny in the Bailey ( Courtyard ) of the Citadel . There is no charge or other requirement for training - the screen simply fades to black as Gunny begins teaching it . Once that ' s done , the Lone Wanderer may use any kind of power armor , including the Enclave and the Outcast variants . If having not asked for training on one ' s own , it will automatically be given at the end of The American Dream when becoming an honorary member of Lyons ' Pride , however , these options appear very late in the main quest . Through " Operation : Anchorage " . This perk is automatically gained when finishing the Anchorage Reclamation simulation in the " " add - on .
Justin ( nightkin ) Justin is an intelligent nightkin thinker in 2161 . Background . The nightkin thinkers shared a belief that there could be harmony with human s . Interactions with the player character . The Vault Dweller was supposed to be able join this group , and forge a better future for the wasteland . Appearances . Justin was supposed to appear in the original " Fallout " .
Cup The cup is a miscellaneous item in " Fallout 3 " and " " . Characteristics . It is a glassware item intended to be used for the carrying and containment of beverages and other liquids . These variant of cups are made of a green glass and have six fluted sides . As a Fallout world item , the only use they serve is as Rock - It Launcher ammunition .
Gwinnett ale bottle Gwinnett ale bottle is a junk item in " Fallout 4 " . Characteristics . The bottle is identical to the Gwinnett ale but without the cap . It displays a wreathed image of a dead Redcoat above the text " Button Gwinnett " on a stylized scroll , which is above the text " Dead Redcoat Ale . " Crafting . The Gwinnett ale bottle can be broken down into its individual components for use in crafting : Locations . Sold by merchants and found as loot .
Banfield College Banfield College was a campus in Humboldt , Oregon . Background . Doctor Morrison Rand was a professor of Anthropological Archaeology at Banfield College before he was abducted from here by aliens on August 16 , 2041 . Appearances . Banfield College is mentioned only in the " Fallout 3 " add - on " Mothership Zeta " .
East Fork bridge The East Fork bridge is a in the Zion Canyon on Utah State Route 9 . Layout . It is the only bridge that leads to Pine Creek Canyon . In the quest Retake the Bridge , three White Legs guards who are holding the bridge must be eliminated . The traps they set up on the bridge must also be disabled . Notes . White Legs , as well as multiple groups of s , yao guai , cazador es , and other hostile creatures are known to spawn simultaneously on both ends of the bridge . Appearances . The East Fork bridge appears only in the " " " Honest Hearts " .
Minutemen general ' s uniform The Minutemen general ' s uniform and hat are an outfit that can be obtained in " Fallout 4 " . Background . It is the traditional armor of the Minutemen ' s general and is styled after uniforms from the . Characteristics . The Minutemen general ' s uniform appears as a dark blue overcoat with four gold stars on each side of the collar , worn over a white shirt . On top of the shirt is a sturdy combat armor chest piece . The hat is a typical tricorn hat . It provides a Damage Resistance of 45 and an Energy Resistance of 80 . The uniform and hat provide a bonus of 1 to Charisma each . Because the outfit provides a high Damage Resistance , low weight and a bonus to Charisma , it functions great as a general - purpose armor set in both combat and conversation . When trying to equip headwear such as bandanas , the general ' s outfit will unequip .
Spiked knuckles ( Fallout 3 ) Spiked knuckles are a set of unarmed weapons in " Fallout 3 " . Characteristics . Spiked knuckles are an easy replacement for brass knuckles , being not much harder to find . Essentially just brass knuckles with spikes welded on to the impact plate , they deal a little more damage than brass knuckles as well . Durability . The spiked knuckles can successfully strike about 667 times from full before breaking . Locations . Spiked knuckles are found throughout the Capital Wasteland . They are commonly found on low level raiders , as well as in lockers and other similar containers .
A Trader ' s Life A Trader ' s Life is an ambient music track composed by Mark Morgan for the " Fallout " and " Fallout 2 " soundtracks . The track is available as a part of the Vault Archives compilation . Appearances . " A Trader ' s Life " appears in " Fallout " and " Fallout 2 " , it plays while the Vault Dweller is in the Hub , or the Chosen One is in the NCR Town .
Holotape ( Husky family ) Holotape is a holotape in the " Fallout 4 " add - on " Far Harbor " . It is recorded by Bray Husky . Behind the scenes . Part of the Bray ' s dialogue in his final holotape is a reference to Burt Gummer ' s complaints of an otherwise great shelter being destroyed by unforeseen creatures in the first . " Food for five years , a thousand gallons of gas , air filtration , water filtration , Geiger counter . Bomb shelter ! Underground goddamn monsters . "
Wood structure Wood structures are a series of contructible settlement objects in " Fallout 4 " . Characteristics . Wood structures are some of the first structures the Sole Survivor will built as the use two of the mostly commonly acquired components , Wood and Steel . There are no perks required to build any other these objects .
Chessboard ( Fallout 3 ) The chessboard is a miscellaneous item in " Fallout 3 " and " " . Uses . In " Fallout 3 " it can be used as Rock - It Launcher , but in " Fallout : New Vegas " it is nothing more than a miscellaneous item .
Wastelander ' s Friend The Wastelander ' s Friend is a unique weapon in " Fallout 4 " . Characteristics . The Wastelander ' s Friend is a unique 10mm pistol with randomly generated modifications . It bears the Crippling legendary effect , which allows it to inflict 50 % more limb damage against enemies . Location . The Wastelander ' s Friend is sold by Deb in Bunker Hill .
Frag grenade ( Fallout Tactics ) Frag grenades are a type of thrown explosive in " " . Characteristics . It is the primary weapon for grenadier characters throughout most of game . Decent damage , and it ' s abundance allow it to be used often and indiscriminately . Force - firing at enemies concealed behind cover is very effective and can even be done blindly to determine if enemies are present . Grenadiers benefit from having a sniper or MG character cover their approach and suppress the target , since the AP cost of throws is quite high . This one of simplest and most effective ways of clearing an entrenched position . Frag grenades have a default ammo property of ' full metal jacket ' , which means they are effective against all targets .
Chinese Intelligence bunker The Chinese Intelligence bunker is a location in the " Fallout 3 " add - on " Point Lookout " . Layout . This location is a secret pre - War Chinese bunker under the ornate hothouse next to Calvert Mansion . It requires a special code ( See The Velvet Curtain ) and the cryptochromatic spectacles to get in through the secret door . Inside is a large number of stacked ammunition box es and loot . There is a lone protectron inside that will ask for a secret password which , when given , will lead the Lone Wanderer to a room downstairs for extraction orders . Appearances . The Chinese intelligence bunker appears only in the " Fallout 3 " add - on " Point Lookout " .
Born Killer Born Killer is a perk from " Van Buren " , the canceled " Fallout 3 " project by Black Isle Studios . Davidson would have had this perk . The design document writer wasn ' t quite sure what it did , but it made Davidson a lot more deadly .
Agility Agility is one of the seven primary statistic s in the SPECIAL system . " Fallout " , " Fallout 2 " and " Fallout Tactics " . Action point allocation is based on the AG stat . Therefore , a character that wishes to keep an enemy on its toes , or claws , needs to have a high Agility in order to have multiple combat moves . Additionally it allows the character to dodge better . It is a critical stat for anyone interested in the more mobile and visceral skills , such as unarmed and small guns . Other skills rely on it , but these have higher values in AG investment . In " Fallout Tactics " , the Continuous Turn - Based ( CTB ) style required real - time generation of action points that was based on the character ' s AG stat . " Fallout 3 " . Modifies : Action Points available for V . A . T . S . , and the Small Guns and Sneak skill s . Agility determines the number of Action Points available for use in V . A . T . S . ( base AP determined by 65 + Agility * 2 , and can be raised by perks and some items ) . " Fallout : New Vegas " . Modifies : Action Points available for V . A . T . S . , draw and holster speed , reload speed , and the Guns and Sneak skills . Agility determines the number of action points available for use in V . A . T . S . ( base AP determined by 65 + ( Agility x3 ) , and can be raised by perks and some items ) . The holster / reload time is modified in percentage by 10 * ( 1 + Agility ) % from 100 % base value . Agility below 5 makes reloading slower . formula _ 1 Modifier Rapid Reload = 1 . 25 " Fallout 4 " . Each point of Agility yields 10 additional action points : Game settings for action points : Each point adds 1 % directly to pickpocketing chance .
Ranger substation Osprey Ranger substation Osprey is a in the Zion Canyon in 2281 . Layout . Ranger substation Osprey shares the same layout as all other ranger stations in Zion . It is on a tall hill with a locked storage area ( Hard ) underneath the main office area , with some crates and a toolbox . Appearances . Ranger substation Osprey appears only in the " " " Honest Hearts " .
Long ported barrel The long ported barrel is a weapon mod for the 10mm pistol , the combat rifle , the hunting rifle , the pipe bolt - action pistol , the pipe gun and the pipe revolver in " Fallout 4 " . Effects . The long ported barrel provides superior recoil , range and sighted accuracy in exchange for poor hip - fire accuracy . Production . The recipe for this weapon mod varies depending on the weapon for which it is made :