naist-nlp/zeshel huggingface dataset:
Curse Strength Curse Strength is a Destruction spell in that temporarily lowers the victim ' s strength . The attribute returns to its original value when the spell ends . Characters . The following people use this spell : Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console command : codice _ 1
Juline Ginis Juline Ginis is a Breton found in the Hollow City . She is previously found in Stirk . Interactions . The Endless War . I discovered the Cliffs of Failure , where Molag Bal ' s failed servants compete to get back into his good graces . Lost members of the Mages Guild have been ensnared in this twisted game , and I need to join in to save them . A Thorn in Your Side . To save the Mages Guild members that were forced to compete in the Observer ' s game , I decided to side with Angof . Now I just need to find a way to win the game . The Will of the Worm . To save the members of the Mages Guild that were forced to compete in the Observer ' s game , I decided to side with Thallik . Now I just need to find a way to win the game . A Bargain with Shadows . To save the Mages Guild members that were forced to compete in the Observer ' s game , I decided to side with Kinlady Estre . Now I just need to find a way to win the game .
Eagle Hunter : Against the Dominion Content . The Dominion is ruled by the Altmer and their vassal slaves . Pay heed to their weakness and cowardice : they employ a combination of subterfuge , magic , and dirty tricks that can trip up a stout - hearted , honorable soldier such as yourself . The cowardly Wood Elves are best noted for their unwillingness to engage in a face - to - face attack ; a Bosmer will strike at you from every side except the front . You won ' t cross swords with a Bosmer , but you might catch an arrow in the throat . Be wary in forests and jungles , and watch your back . Khajiit may look cuddly , but they are no laughing matter in a fight . Don ' t expect duels to end if you can disarm them . They possess razor - sharp claws that can puncture light and leather armors . And it ' s said that their tails can be used as crude third hands , wielding daggers and throwing knives with deadly accuracy . Then there are the High Elves themselves . Although the haughty Altmer are often undone by their own arrogance , in a fight their considerable reach can pose a problem . Close the gap between you and your target . Make their height a liability . Strike low and bring them to the ground . With a little study , a stout - hearted Covenant soldier such as yourself will be able to easily cleave through dozens of pathetic Dominion conscripts !
Alchemy Lab ( Skyrim ) An Alchemy lab is where the player practices Alchemy in . In the alchemy lab , the player can create potions and poisons , and test the effects of ingredients . The Dragonborn is prompted with the choice of adding two ingredients , and an optional third ingredient for the desired effects . While testing and creating potions , the player learns potion recipes , which allow the player to select the recipe and create the potion without having to mix those two or three ingredients again , though the ingredients required initially are still consumed . Locations . When adding a location please use the following format . For Towns / Cities ( Town or City – Location – Description ) For Wilderness ( Location – Description ) Crafting . The Lab can be crafted for a homestead as part of . It requires the following components :
Jiub ' s Opus ( Page 5 ) Summary . " Jiub ' s Opus ( Page 5 ) " is a missing page from the first volume of Saint Jiub ' s twenty - six volume biography . Content . and the silt strider bouncing me around at full gallop . Finally , with a silent prayer , I released the string . The arrow sang through the air like a howling demon as it sliced its way towards its target . Finally , just as it crested the lip of a foyada , the arrow struck it in the midsection . It let out a horrible cry and fell out of sight . My cries of triumph were
Second Letter from EEC Content . Fethis , I felt I was rather clear in my last letter that the East Empire Company doesn ' t wish to engage in any sort of financial buyout of your business on Solstheim . We appreciate your enthusiasm , but the time just isn ' t right . Vittoria Vici East Empire Company Warehouse , Solitude , Skyrim
Sir Kalhot Nalskin Sir Kalhot Nalskin is a Breton member of the Knights of the Dragon . He is part of the squad found inside Cath Bedraud . Interactions . The Labyrinth . The final battle against Angof the Gravesinger begins now . The Vestige needs to get inside and navigate the labyrinth of catacombs to find a safe place for Gabrielle and the soldiers to teleport into .
Camlorn Volunteer Camlorn Volunteer is a Breton who resides in Glenumbra . She takes part in the quest " The Fall of Faolchu " in Camlorn . Interactions . The Fall of Faolchu . The Vestige stand with Captain Darien Gautier and the rescued Camlorn citizens . The time to retake Camlorn from Faolchu has arrived .
Frostbreak Chalice ( Book ) Content . Frostbreak Fortress served as a Breton stronghold deep within the Wrothgar territory . When the last Breton soldiers abandoned the fort , the place fell to disrepair . Every so often , an Orc clan would move in , but they soon fled , claiming that Breton ghosts haunted the ruins . Chief Ghastzog , leader of the Marag clan , refused to be driven off and took the commander ' s quarters as his own . He loved using the Frostbreak Chalice , a goblet emblazoned with the seal of the fort , because he believed that everything drunk from the cup was imbued with restorative powers . Other chiefs continued this tradition , and a great legend grew up around the ancient cup . Rumor has it what when Urfon Ice - Heart , the Reach warlord , took over the place , he sipped from the chalice and declared that it made his favorite wine taste foul . Then he hurled it out of the fortress to sink into the snow nearby .
Dented Iron Shield Dented Iron Shield is a type of shield found in . They are weaker than their normal counterparts , and just as strong as Hide Shield s . Locations . Dented iron shields are dropped by Hulking Draugr . Smithing . They cannot be upgraded , and thus , do not benefit from any Smithing perks .
Putting the Pieces Together Putting the Pieces Together is a quest available in . Walkthrough . To start of the quest , the Vestige must speak to Razum - dar who stands on top of a cliff overlooking the city of Mathiisen . He will tell that the Queen has sent him to investigate the leadership of the Veiled Heritance which led him to this city in the first place . The Vestige is to meet agent Fistalle at her home . Across the bridge into Mathiisen and then taking first right path , directly behind a tent is her house . When the Vestige enters her house , she will be lying dead . After searching her body , the Vestige will find a note which he takes back to Razum - dar . Razum - dar will be waiting for the Vestige behind her house , on an island in the middle of a river . After hearing that she ' s dead and examining her note , he notices that the note mentions " a rat with a blade " . He then directs the Vestige to find Condalin , the forgemaster who controls the smithy on the far end of town . After navigating his way through town , the Vestige finds a note of resources by Condalin and Canonreeve Malanie who are part of the Veiled Heritance . Area is swarming with agents of the Veiled Heritance so the Vestige must fight their way back to Razum - dar who is waiting on the other side of the forge , behind a warehouse . Talking to Razum - dar , the Vestige finds out he knows the Canonreeve and mentions it is strange that a guard is standing near her door . The Vestige now must distract the guard and search Canonreeve Malanie ' s house . In order to do that , the Vestige must take kindlepitch from the warehouse , get to the side of Canonreeve Malanie ' s home and light up a crate of linens . The guard will run to put out the fire , allowing the Vestige to enter the house unnoticed . In Malanie ' s house , the Vestige finds a Veiled Heritance Officer attire which he takes back to Razum - dar . He ' s waiting for them just behind the house . After concluding that Canonreeve Malanie leads the Veiled Heritance in Mathiisen , Razum - dar says that it is time to step into the fight .
Fortify Axe Skill Fortify Axe Skill is a Restoration spell in that temporarily increases the value of axe . The skill returns to its original value when the spell ends . Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console : codice _ 1
Jyggalag Jyggalag ( in Daedric script , ) is the main antagonist in the expansion and the Daedric Prince of Order . He represents logical order and deduction and has taken account of every detail of the world and of every action that has ever taken place on Mundus or Oblivion , long before they actually happen . As a result , he believes in certainty and determinism , and that the concept of individuality is an illusion . He is the only known prince not to have a known corresponding artifact ( not including the Sword of Jyggalag ) . Jyggalag only appears in . Greymarch . Ties with Sheogorath . Jyggalag was at one time one of the most powerful of the Daedric Princes ; he was so powerful that the other Princes began to fear him and his power . He was believed by some to be the only Prince who knew his true purpose . As a result , they cursed him to live in opposition of everything he stood for , to live the life of a madman and bring chaos and insanity rather than order and logic . Henceforth , Jyggalag became known as the Daedric Prince of Madness , Sheogorath . However , Jyggalag is allowed to return to his original form once after every era , an event known in the Shivering Isles as the Greymarch . During this period , Jyggalag ' s personality resurfaces and exerts control over " his " realm to summon the Knights of Order — his emotionless , vicious minions — to attack and burn everything in the Isles to the ground . Near the end of the Greymarch , Sheogorath " leaves " the Isles and Jyggalag appears in person to finish the Isles off . In reality , Sheogorath simply transforms into Jyggalag . Sheogorath then " returns " to recreate the Isles and its inhabitants , causing both identities suffering . Apotheosis of the Champion of Cyrodiil . After the death of Uriel Septim VII , the Greymarch began once again . This time , however , Sheogorath sent an " invitation " of sorts to Mundus in the form of a strange door . The Hero of Kvatch went through and met with Sheogorath , who appointed them his champion . Through the Champion ' s actions , Jyggalag ' s plans were foiled . Jyggalag was forced to confront the Champion one - on - one and was defeated . His defeat , however , released Jyggalag from his curse . Jyggalag , again free to wander Oblivion in his true form , disclosed his story to the Champion and named them the new Prince of Madness before departing .
Pelagia Farm Pelagia Farm is a wheat mill and farm in . Location . This farm is located directly south of the Whiterun Stables in Whiterun . The farm is owned by Severio Pelagia , who works there with his assistants Nimriel and Gloth . Interactions . When Pelagia Farm is approached for the first time , Aela the Huntress , Farkas and Ria are found in combat with a giant . The giant does much less damage compared to a normal giant ; therefore , the group of Companions will always win the fight . When the Dragonborn approaches the group , Aela the Huntress will extend an invitation to go to Jorrvaskr and join the Companions , provided the giant is dead . It does not matter if the Dragonborn joins in the fight or just watches .
Levitate ( Arena ) Levitate is a spell available in . Effect . This spell allows the caster to float slightly above the ground for 5 rounds , plus 1 round for each level of the caster . Floating thus the caster can traverse pits , lava flows , or water chasms .
Lord Woodborne Lord Woodborne is a noble who resides in Wayrest . He was betrothed to Princess Elysana , but during the chaotic Battle of Cryngaine Field , he assassinated King Lysandus of Daggerfall . Allegedly , he had a connection to Gothryd , the son of Lysandus himself , according to this note : " Lysandus does not rest . His spirit sought vengeance . He haunted the streets of Daggerfall and shouted " Vengeance . . . " . Lord Woodborne met his unfortunate end at the hands of the mysterious agent of Uriel Septim VII , which subsequently laid Lysandus ' spirit to rest . "
Centurion Sphere ( Redguard ) Centurion Speheres , also referred to as the Robots , are enemies encountered in the Dwarven Mines . The Centurion Sphere is a quick , durable , and deadly enemy , making it very difficult to fight . Combat . Before becoming alerted , the Sphere stays in its steel ball form . The Sphere hits swiftly and its attacks cannot always be blocked . It takes 4 – 5 regular hits ( 2 – 3 with a strength potion ) to kill . It is suggested to approach and kill as quickly as possible , as it is fairly hard to hit after becoming alerted . Quests . The Dwarven Mines . Erasmo requires a Dwarven Gear to complete the repairs to the observatory and sends Cyrus to retrieve one from the Dwarven mines . A couple of Centurion Spheres will appear there to defend the ruins .
Fierce Frost Shield Fierce Frost Shield is an Alteration spell in that surrounds the caster with a shield of elemental frost , providing resistance to Frost Damage , and damaging nearby adversaries for 10 % of the effect ' s magnitude . Characters . The following people use this spell : Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console command : codice _ 1
Moth Priest Blindfold Moth Priest Blindfold is a piece of clothing found in . It is worn by Dexion Evicus after the quest " Seeking Disclosure " is completed . It is only equippable with the use of console commands . Acquisition . The blindfold is obtainable by using the console command codice _ 1 whereas X is the desired quantity .
Selene ' s Letter Content . Miles , You need to talk to Frederick . He insists on joining the Blackcasters . He won ' t listen to me . He has always resented our marriage . But you ' re his father . He admires you and you understand him better than I ever have . Please . Talk to him . Selene
Vilverin Vilverin is an Ayleid Ruin , located a short distance northeast from the Imperial Prison Sewer . Its crumbling stone walls can be seen upon exiting the sewer . Ancillary ruins start at the Red Ring Road , and the area nearby is patrolled by Imperial Legion soldiers . History . The Ayelid Rulanyil Clan is said to have emigrated from this Ayleid Ruin , before eventually settling at Rulanyil ' s Fall in Valenwood . Layout . The ruins are spread out over some area and the area above ground has some notable loot . There is a chest near the entrance , usually filled with gold , and an Ayleid Well above it . A small camp occupied by two bandits is in the ruins , and has a bed , a few scattered barrels , and the book " Immortal Blood " . A short ways north is a pier with two chests . Despite being one of the first accessible dungeons in the , Vilverin is remarkably large and ornate . There are many locked doors that will stump the skills and abilities of non - Thief characters ( those with a low Security skill ) , but unlike later dungeons , all the primary areas can still be accessed , thanks to numerous pressure - plates that open up secret doors . Plants are fairly sparse , with a couple of foxglove , monkshood , Bergamot , and a garlic cluster being the sum total . Also , typical with most Ayleid Ruins , there are numerous Welkynd Stones , along with a Varla Stone in Wendesel and an Ayleid Statue in Sel Sancremathi . The first level is inhabited by bandits , while the second , third and fourth levels are inhabited by undead . There is a " Guide to the Imperial City " on a table in the first zone , with a Dirty Scroll next to it . Sublocations . Vilverin , Sel Sancremathi / Hall of Golden Homes . The final room of Vilverin , Sel Sacremathi , is the abode of Jalbert , a Necromancer who relies upon the crypts and bandits as resources for his experiments . Among the treasure in this room is one guaranteed random magical item . A " Manual of Spellcraft " , " Fundaments of Alchemy " , and one Undelivered Letter are on the stone altar , with a Fine Iron Longsword on another , lying next to a skeleton . Quests . The Collector . Lord Umbacano of the Umbacano Manor in the Talos Plaza District is a collector of rare Ayleid antiquities .
Mudcrab and Suds Mudcrab and Suds is a small dockside inn located at the Anvil docks , west of Laeranir ' s House and east of All That Glitters . It is run by Buki , who describes Mudcrab and Suds as the most impoverished of the two inns in the city .
Exclusive Restore Endurance Exclusive Restore Endurance is a potion that appears in . Exclusive Potions are the rarest potions , and thus , are the most valuable . Mercantile . The following vendors stock this product : Locations . This potion can also be found in the following locations :
Katisha Katisha was plump and matronly Nord who lived in Riften in late Second Era . She was married to a smith , had two teenage children , and was perfectly ordinary and respectable — except that she was very fond of cats ( and by logical inference , their humanoid counterparts the Khajiit ) , had a talent for certain kinds of magic , and cultivated rather odd friends . She was introduced to Barenziah by Therris . Later Barenziah introduced her to Straw . She taught Barenziah an invisibility spell and schooled her in other forms of stealth and disguise . Katisha mingled magical and non - magical talents freely , using one set to enhance the other . She was not a member of the Thieves Guild , but was fond of Therris in a motherly sort of way . Barenziah warmed to her as she never had toward any woman , and over the next few weeks she told Katisha all about herself . Barenziah talked to Katisha about her problems with men . Or what she thought of as her problems with men . Katisha shook her head and told her she was looking for love , not sex , that she ' d know the right man when she found him , that neither Straw nor Therris was the right one for her . After Therris ' s betrayal , Barenziah left Riften and never saw Katisha ever again . She is mentioned in " The Real Barenziah , Book II " .
Scrap from Lorgren ' s Diary Content . 2 Sun ' s Dawn 3E335 The people of Anvil are worms ! How dare they criticize what they don ' t understand ! I shall have my vengeance in a form they cannot possibly imagine . I shall use the souls of the departed to prolong my own life . The Tome is very specific . I must have more bodies . . . yes . . . more bodies . 11 Sun ' s Dawn 3E335 I must protect myself from those meddlers . They shall not interfere in my designs . I have constructed a room in the basement of this manor . It is there I will inter my corporeal self and I will transcend this plane of existence . Only a true - blooded Benirus may open the portal , so if I fail , however unlikely that may be , a descendant may attempt to follow in my footsteps to carry on the true way . To make sure our secret is safe , I have harnessed the spirits of those whose bodies I have defiled to forever guard that place . 15 Sun ' s Dawn 3E335 The fools think I don ' t hear them speaking ? I can hear their rumor and innuendo . They intend to meddle in powers they can barely comprehend . They call me an old fool and shun me . The young dare each other to step one foot in my yard . I have become the stuff of old wives tales and campfire stories . They dismiss me as an oddity . But soon they will see . When all of Anvil lies in waste around me , when their corpses litter the streets and their blood dampens the earth . . . only then will my true power be known and feared .
Eirid Eirid is a Nord child that can be found inside the Frozen Hearth in Winterhold . Background . Her parents are Haran and Dagur , who cooperate to run the Frozen Hearth Inn . Eirid stays inside her house almost all the time , and sleeps in the basement at night . As there are no other children to play with in Winterhold , she plays with Assur , though she is not fond of him , saying that he ' s mean , and wants to play games she doesn ' t like to play . She also doesn ' t like that he hates the mages from the College , who she thinks are nice . It is possible for her to send hired thug s after the Dragonborn if they steal from The Frozen Hearth .
Ash Milegate Ash Milegate is a location that appears in . Description . The milegate is located southeast of Fort Ash . It is built to favor defenders , with a tower above the gate where flaming oil can be poured over a narrow entrance and multiple spots to place siege weapons to fire out .
Firewatch ( Arena ) Firewatch is a city in the province of Morrowind . It is one of several possible locations that the Eternal Champion may discover in . Geography . Firewatch is connected to three settlements . To the east is Glen Haven , to the southeast is Helnim Wall , and to the southwest is Old Run .
Penitus Oculatus Bracers Penitus Oculatus Bracers are a piece of light armor and part of the Penitus Oculatus Armor set found in . Smithing . The Penitus Oculatus Bracers can be upgraded at a workbench with Leather , however they do not benefit from any Smithing perks . This means the armor cannot be improved past flawless quality without boosting the Smithing skill over 100 . This can be achieved by using enchanted items and / or blacksmithing potions to fortify Smithing .
The Tower Stone ( Skyrim ) The Tower Stone is a standing stone in . Effect . The Tower Stone enables the Dragonborn the ability to automatically open expert or lower level locks once a day . Location . The Stone can be found between Winterhold and Dawnstar , on a mountain , directly west of the College of Winterhold . If the Dragonborn has already been to Hob ' s Fall Cave , the stone can be seen from the entrance . It lies north by northwest of the cave ' s entrance on top of a cliff . Immediately surrounding the Tower stone are several birds nests on small stunted trees , which may each contain a random bird egg . There are two quicksilver ore veins upon approaching the Stone .
Davon ' s Watch Outlaws Refuge Davon ' s Watch Outlaws Refuge is an Outlaws Refuge that appears in the city of Davon ' s Watch . Like all such Outlaws Refuges , this location was added to as part of Update 6 and the introduction of the Justice System . Entry to the outlaws refuge is gained via an access vent nearby the Davon ' s Watch Mages Guild , or from outside the western wall of the city .
Her Hand ' s Boots Her Hand ' s Boots is a piece of heavy armor in . These boots belong to the Her Hand ' s Armor set worn by High Ordinators and the Hands of Almalexia in Mournhold . Boots protect the feet and ankles . The version of these boots worn by the Hands of Almalexia are almost identical to the mundane version but carry the constant effect of Fortify Agility 5 points on self . Unlike the cuirass and the helmet , wearing either version of these boots will not trigger any hostility from High Ordinators . Enchanted version . The boots equipped by the Hands of Almalexia have the same name , appearance , and stats but include the enchantment mentioned above and the associated glimmer that comes with enchanted items . It also has a different ID for use with the console . This version ' s ID is " Indoril _ Almalexia _ boots . "