naist-nlp/zeshel huggingface dataset:
Final Fantasy Anthology Final Fantasy Anthology is a North American compilation of " Final Fantasy V " and " Final Fantasy VI " for the Sony PlayStation . The European edition comes with ports of " Final Fantasy IV " and " Final Fantasy V " . " Anthology " came out in North America in 1999 , while the European edition was released in 2002 . Changes . " Anthology " includes several changes , the most noticeable ones being the CGI openings and closings . " Final Fantasy VI " also includes a Bonus , which consists of the following features : Most of the features require the player to beat the game before viewing them , but the Cinematics Theater , Concept Art and Bestiary can be accessed from the beginning , although only half of the features in said categories can be accessed at that point . In addition , Squall Leonhart occasionally makes an appearance on the title screen " Final Fantasy VI " in sprite form , as well as Cloud Strife making an appearance in the loading screen of " Final Fantasy V " . Music from FFV and FFVI Video Games . The disc titled " Music from FFV and FFVI Video Games " is included in the original North American release and contains selected music from " Final Fantasy V " and " Final Fantasy VI " . The " Greatest Hits " version of " Final Fantasy Anthology " does not include the music CD . The music on the CD is taken directly from the original soundtracks to their respective games . Sales and reception . The slow loading times were criticized , and many did not feel that the Omake Mode was enough to make up for it . Review scores for the collection were generally lower than those for the individual games . Although the " black label " box is sought after by collectors , many have experienced issues with playing it on newer PlayStation 3 models . " Final Fantasy V " has issues with saving a second time on the same playing session , where the game will seemly lock up when trying to access the save screen a second time . The Greatest Hits re - release , as well as the releases of the individual games on the PlayStation Store , seems to fix many , if not all , of these issues .
Zeromus ' s Malice Zeromus ' s Malice is a boss in " " . It is the reborn spirit of Zeromus , released when the Mysterious Girl shatters the Crystals of the Moon . Battle . Zeromus ' s Malice uses Bio , Black Hole , and Flare , in addition to a few other strong spells . He will use Big Bang as a final attack . Before the start of the fight , Golbez and Fusoya will learn the Double Black Magic Band . Strategy . Golbez and Fusoya should use the Double Black Magic Band often on Zeromus ' s Malice , with Fusoya stopping occasionally to heal . Casting spells such as Haste and Protect is not needed , because Double Black Magic should defeat Zeromus ' s Malice after a few hits . Because Zeromus ' s Malice attacks entirely with magic , one can simply cast Reflect on both Golbez and Fusoya , restoring the status every time Black Hole is used . As long as a character has Reflect up , they cannot be damaged by any of Zeromus ' s attacks , save for the Big Bang which triggers the cutscene .
Vermin ( Final Fantasy X - 2 ) Vermin is a fiend type in " Final Fantasy X - 2 " , and are in a way , a subspecies of the Blade species , as Vermins are also insectoid . The main difference between the species is that , while Blades specialize in rushing down enemies and using Blade Rondo , Vermins specialize more in a particular element , as well as having their own signature attack , Hug Bomb . The toughest of this species , King VERMIN ! , is not much more powerful than a Critical Bug and Insect Matriarch , but in Oversoul ( after 12 kills ) , it becomes the most dangerous of the species . Vermin live in the Fiend Colony and can be cannibalistic , the females eating the males once mating rituals have resided .
Burning Fists Burning Fists , also known as the Fire Knuckle and Burning Fist , is a recurring weapon in the " Final Fantasy " series . A type of knuckle , it is fire - elemental and is usually mid - powered in the Monk ' s arsenal . Appearances . " Final Fantasy VI " . The Burning Fist is usable by Sabin . It can be found in Zozo and bought in Tzen in the World of Ruin . It has 122 battle power and randomly casts Fire in addition to attacking . If bet in the Dragon ' s Neck Coliseum , it can only be reobtained if the player defeats a Tumbleweed . " Final Fantasy Dimensions " . The Burning Knuckle has 53 power and is fire - elemental . " Dissidia 012 Final Fantasy " . The Burning Fists are a level 60 grappling weapon that grant + 45 ATK and + 54 BRV , but lower HP by 413 . They also boost Chase Bravery damage by 5 % . It can be obtained by trading 73 , 640 gil , the Darksteel Claws , a Chimera Hide , and Brawler ' s Desire x5 . " Final Fantasy All the Bravest " . Burning Fists grants + 5 to Attack . It can be equipped by Monk , Tifa , Red XIII , Snow , and Chocobo .
Edo Castle Edo Castle is a location in " Final Fantasy Legend II " . Story . The party arrives at the gates of Edo Castle , but the guards will not allow them to proceed any further before they engage the party in battle . The party defeats them , infiltrate the castle , making their way to the Sho - gun ' s chamber . They arrive in Sho - gun ' s chamber , and Taro tells him that he ' s here to take his life . Sho - gun cries like a baby and screams for help in vain . In spite of this , the party fight him and win . After losing , his father Magnate appears right behind him in disappointment . Magnate , a non - human decides that since his son messes up his plans , he is expendable and kill hims . Magnate then teleports the party to the roof of the castle , where he tells the party that though his son was useless , he had enough use to bring him MAGI . The party then engage him in battle , defeating him . After the battle , the party receive four MAGI that was in possession of Magnate . Etymology . , also known as Chiyoda Castle , is a flatland castle that was built in 1457 by . It is located in in Tokyo , then known as .
Earth Chaosjet The Earth Chaosjet is an Elemental in " Final Fantasy XII " . It is a weaker version of the Earth Elemental . The player can only kill one in the game , as it only appears when fighting against the Esper , Chaos . Bestiary entry . Note : Shares Entry with Earth Elemental .
Beachplug Beachplug is an enemy in " Final Fantasy VII " found on the beaches around Costa del Sol and Gold Saucer , and can also be fought in the seventh round of the Battle Square before the player obtains the Tiny Bronco . When fought in the Battle Square its stats are enhanced with double the normal HP and its Attack and Magic Attack are increased by 25 % . Battle . By using the Manipulate command on it , the party can learn the Enemy Skill , Big Guard . Because Big Guard is one of the most useful Enemy Skills in the game , fighting Beachplug just to learn the spell is advisable . The player can ' t learn the skill from the Battle Square encounter ; even if the character appears to have learned it , the spell will be gone from the Materia when they are transported back to the Battle Square area . Strategy . Casting Beta or Aqualung will take out a group of them . AI script . AI : Setup AI : Main AI : Counter - Magical
Ice Bomb ( Ring of Fates ) The Ice Bomb is an enemy from " " . Of the Bomb enemies fought in the game , the Ice Bomb is one of the more dangerous enemies due to its ability to inflict Freeze , either by attacking with its Freeze Blast or by using Blizzara . This is even more dangerous if the Ice Bomb is at half HP and is counting down to its Self - Destruct , as if the player is frozen during the countdown , they may not be able to escape the explosion , either dealing a large amount of damage to them or outright killing them . If possible , it is best to fight these enemies at long range and / or attack only after they ' ve done an attack , and then letting them self - destruct away from the player . Beware that the Ice Bomb ' s Self - Destruct can inflict Freeze , leaving any player hit by it vulnerable to being attacked .
Stats In most RPGs , not necessarily limited to " Final Fantasy " games , stats , statistics , or attributes are used to represent how strong a character is . Stats are represented by numbers and are used in engagements to determine how much damage a character takes by an opponent , or deals to an opponent . As a character levels up , they get increases in each stat . Different jobs and races gain stats differently . For example , Paladins are slow , while Ninjas and Assassins are fast .
Isamu Kamikokuryo Isamu Kamikokuryo worked as an art director for Square Enix . Kamikokuryo is best known for his work with " Final Fantasy XII " ( 2006 ) , " Final Fantasy XIII " ( 2009 ) , and " Final Fantasy XV " ( 2016 ) . He left the company on March 31 , 2017 after 18 years in their employment . Style . Kamikokuryo has been influenced by the works of various photographers , and has taken trips to New York City to observe architecture , visited the Grand Canyon for its scenery , and ventured to Italy to view ancient ruins . Kamikokuryo says there is no " Final Fantasy look , " as each installment is a different world . Kamikokuryo believes past " Final Fantasy " games had limitations in expression due to the hardware , so the development staff had to let the player use their imagination for the character costumes . Kamikokuryo has stated he believes they need to pursue something " not too realistic " ; they want to keep the uniqueness of the character designs by Tetsuya Nomura , but also want to draw upon real - life inspirations . Stylization is important to Kamikokuryo , through which he wants to emphasize coolness and cuteness , and he has stated the development team is constantly struggling between realism and a more stylized look . Kamikokuryo notes the CGI and in - game development teams are separate , but also work together . He believes photorealism is fundamentally an attractive proposition and will be valuable in " Final Fantasy " . Work on " Final Fantasy " . Kamikokuryo has stated he thought the development of " Final Fantasy XII " took a long time , but because of the development length he could paint the art for the game in fine detail , and it is because he took so long to make the art for the game the final game achieved its look . Kamikokuryo spent nearly a year of pre - production solely on art for " Final Fantasy XIII " . He says he took the game ' s futurist framework , but incorporated elements of fantasy into it . The idea for Lightning to have a sword that can transform into a gun relates to the game ' s Eidolons ; one of the gameplay themes chosen for " Final Fantasy XIII " was transformation , and the Eidolons can turn into vehicles ; if summons could transform , they thought weapons should be able to as well .
Faye Faye is a temporary party member in " Final Fantasy Legend III " . She is a small girl of Dharm who later grows up as a powerful warrior . She has mystical powers , and is the only person who can draw the legendary Xcalibr sword from where it ' s embedded in Zhakal . Story . Faye is first seen as a child along with Dion in Dharm in the Present World before Arthur leaves on his journey . She is later mention in the Future World that she was taken to Pureland along with Sol and she ' s held imprisoned in the North Maze by Fenrir . Arthur manages to defeat Fenrir and free her from captivity . She tells Arthur that the Masters wanted Faye to draw the Mystic Sword for them as she is the only one able to draw it . Arthur takes her to Zhakal where she draws the Xcalibr for Arthur . Upon reaching Porle , Dion and Faye are reunited and he thanks Arthur for saving Faye . He tells him that Faye and Dr . Quacer will have to wait aboard the " Talon2 " while they head off to Goht in search for Sol . Aboard the ship ' s engine room , Faye tells Arthur that she ' ll wait for him and wishes him good luck . After Xagor ' s defeat , she ' s seen in Viper City in the Future World asking if Arthur is going back to the Present World . He replies that she should be happy with Dion . Gameplay . Faye is a Human whose innate element is Water . She , like all temporary characters , cannot eat meat or install parts nor learn new spells . The equipment that is already equipped on her cannot be removed , but she can equip armor in areas she ' s missing . Other appearances . " SaGa Compilation Trading Card Game " . Faye makes an appearance as a card in the card game . Etymology . Faye ' s Japanese name is Nemesis .
Barvirus Barvirus is a White Magic spell in " Final Fantasy XI " . It may be learnt by Red Mages at level 39 . When cast , the player ' s resistance to the Virus status will be increased , decreasing the duration that the player is afflicted by the status effect . It may be recast every 10 seconds for 25 MP , and , like all Enhancing magic , its effectiveness depends on the player ' s Enhancing Magic skill . Those using White Mages have access to an upgraded version , Barvira .
Odinblade Odinblade , also known as Futsuno Mitama and Futsu - no - Mitama , is a recurring weapon in the series . Appearances . " Final Fantasy XIII - 2 " . The Odinblade appears as a weapon for Noel . It can be obtained by giving Hope a Chaos Crystal and then speaking to the man at the counter in the main Academia building or bought in Serendipity for 1 , 000 coins if the Odinbolt was chosen instead . Its strength is determined by the amount of fragments the player has received . Given that the player has all the fragments , the weapon becomes devastatingly powerful . It is the strongest weapon for Noel , its counterpart , Odinbolt , is the strongest bow for Serah . Etymology . In " Final Fantasy XIII - 2 " , Serah ' s equivalent bowsword in the Japanese release is complementarily called " Takemikazuchi " .
Clan Nutsy Clan Nutsy is the group of heroes led by Marche Radiuju and Montblanc in " Final Fantasy Tactics Advance " . Initially founded by Montblanc , the clan seeks to help Marche find a way to revert the world back to St . Ivalice . They fight many battles against other clans and against the Totema , before they meet up with and defeat the Li - Grim , which restores the real world . The player is given the option to name the clan following the first real battle , as Montblanc tells Marche the clan is too small to have a name yet . When naming the clan , Montblanc ' s face will appear on the screen , as he is the clan ' s leader .
Dark Force The Dark Force is an enemy in " Final Fantasy VI " . Battle . It is a notable enemy because , with the exception of Force Field , Grand Delta , Transfusion , and Mighty Guard , it uses " every " Lore in the game , though it will only use Tsunami when Confused or Controlled . Dark Force can also use Imp Song and Launcher . If Strago has not learned a specific Lore , chances are he can learn it from the Dark Force if the player is patient enough . However , the Dark Force dies when its MP reaches 0 , so if the player is still waiting for a specific Lore , it might be a good idea to give it an Ether or two to keep it going . Coliseum setup . Since Dark Force is level 55 , the player should use Gogo equipped with three Sketch commands . This gives them a 75 % chance of using Tsunami , and a 25 % chance of using Lv . 5 Death to end the battle instantly . AI scripts . Normal script . Attack Turns : 1st Turn : Doom ( 33 % ) or Roulette ( 33 % ) or Aqua Breath ( 33 % ) 2nd Turn : Revenge Blast ( 33 % ) or White Wind ( 33 % ) or Lv . 5 Death ( 33 % ) 3rd Turn : Lv . 4 Flare ( 33 % ) or Lv . 3 Confuse ( 33 % ) or Reflect ? ? ? ( 33 % ) 4th Turn : Lv . ? Holy ( 33 % ) or Traveler ( 33 % ) or Launcher ( 33 % ) 5th Turn : Dischord ( 33 % ) or Bad Breath ( 33 % ) or Imp Song ( 33 % ) 6th Turn : Aero ( 33 % ) or 1000 Needles ( 33 % ) or Self - Destruct ( 33 % ) 7th Turn : Rippler ( 33 % ) or Stone ( 33 % ) or Quasar ( 33 % ) Coliseum script . Attack Turns : 1st Turn : Attack ( 25 % ) or Lv . 5 Death ( 25 % ) or Tsunami ( 25 % ) or White Wind ( 25 % )
Ranger Bow Ranger Bow , also known as Ranger ' s Bow or Huntsman ' s Bow , is a recurring bow in the series . It is often a low - ranked bow that provides low attack and no bonuses . Appearances . " Final Fantasy Tactics Advance " . Ranger Bow is a low - ranked greatbow that provides 23 Attack , is Earth - elemental , and teaches Capture to Hunters for 200 AP and Ague to Assassins for 200 AP . " " . is a low - ranked greatbow that provides 25 Attack , 5 Range , is Earth - elemental , and teaches Ague to Assassins for 250 AP . It can be obtained from the Bazaar from the " Strength of Earth E " set . " " . is a low - ranked bow for the Selkie that provides 48 Attack . " " . is a low - ranked bow that provides 26 Attack , + 25 Stun , and has one available slot for jewels . It can be equipped by all races . " " . The has an attack of 6 . It can be bought in Arbor for 570 gil .
Shop ( Dissidia 012 ) / Labyrinth Equipment works differently in Dissidia 012 ' s Labyrinth mode . Specifically , all pieces of equipment can be equipped regardless of level , and all equipment that requires trade accessories and gil to purchase has the gil portion of the cost reduced to 1 . However , gil - only equipment is still normal price .
Aspidochelon ( Final Fantasy VI ) The Aspidochelon , also known as the Opinicus , is an enemy in " Final Fantasy VI " . It can be found at the Ebot ' s Rock . Battle . It is considered rather weak at this point of the game , but if it gets to its fifth turn , it will attack with Rage , and then two normal attacks . It can also counter magic with Wind Slash . A few normal attacks should be enough to kill it before it gets to the fifth turn . Coliseum setup . Paladin Shield and Minerva Bustier will work wonders against Aspidochelon ' s elemental abilities ; alternatively , Gaia Gear and Angel Wings are good against Landslide , and Ice Shield / Flame Shield / Snow Scarf help against Avalanche . Umaro is a good choice when equipped with the Master ' s Scroll and Angel Wings . AI scripts . Normal script . Attack Turns : 1st Turn : Attack ( 100 % ) 2nd Turn : Attack ( 100 % ) 3rd Turn : Attack ( 100 % ) 4th Turn : Attack ( 100 % ) 5th Turn : Rage ( 100 % ) If attacked by " Magic " : Wind Slash ( 33 % ) Coliseum script . Attack Turns : 1st Turn : Attack ( 25 % ) or Rage ( 25 % ) or Landslide ( 25 % ) or Avalanche ( 25 % ) If attacked by " Magic " : Wind Slash ( 33 % )
Tonberry ( Tactics A2 ) The Tonberry is a species of monster and a specific monster in " " . A common sight to the " Final Fantasy " veteran , Tonberry are malicious hooded creatures who wield both knife and lantern . Though they are small in stature and their move rating is low , they have the power to wipe out a foe in a single move . The dangerous Karma skill returns , as does the equally deadly Voodoo . Tonberries will often use Stalk on a unit it intends to finish off with Voodoo , but this can be remedied by blocking off that ally with other units or having the pursued unit flee to the edges of the battlefield . " The knife of this hooded creature gleams with the hatred of its dead brethren for the living . " " A garish crown rests atop the head of this purple - skinned creature . Its lamp swings mournfully in time with its silent footfalls . "
Skeleton ( Final Fantasy V ) The Skeleton is an enemy on " Final Fantasy V " . It is a unique regular enemy with a critical attack as its special move . Its formation differs as it may appear alone , in triplicate , or together with either Calcruthl or Undead Husk . It is the main enemy found in the Ship Graveyard , and poses little threat to the party at the time it is first encountered . It can be quickly killed with a Cure spell . Other appearances . " Pictlogica Final Fantasy " . Skeleton from " Final Fantasy V " appears as an enemy in " Pictlogica Final Fantasy " . " Final Fantasy Record Keeper " . Skeleton from " Final Fantasy V " appears as an enemy in " Final Fantasy Record Keeper " .
Prometheus ( Final Fantasy VI ) The Prometheus is an enemy in " Final Fantasy VI " that appears in Kefka ' s Tower . Battle . Every turn , it has a 33 % chance to use Metal Cutter or its special attack , Drill . Prometheus counters normal attacks with Southern Cross , and magic with Northern Cross . Though Northern Cross may freeze party members , as Southern Cross is a Fire - elemental attack , it will thaw them should the Prometheus use it . Strategy . As a machine - type enemy , Thundaga and other Lightning - elemental attacks work well against it . The player can also use Ultima to defeat the enemy . Coliseum setup . Players should the Paladin ' s Shield / Flame Shield to nullify Southern Cross , along with the best available helmet and armor to limit physical damage . Northern Cross will do nothing more than delay the player ' s turns , since the Frozen status will be removed by Southern Cross , or else wear off with time . AI scripts . Normal script . Attack Turns : 1st Turn : Drill ( 33 % ) or Metal Cutter ( 33 % ) or Nothing ( 33 % ) If attacked by " Attack " : Southern Cross ( 33 % ) If attacked by " Magic " : Northern Cross ( 33 % ) Coliseum script . Attack Turns : 1st Turn : Attack ( 25 % ) or Special ( 25 % ) or Southern Cross ( 25 % ) or Northern Cross ( 25 % )
Tanket The Tanket is a special enemy in " Final Fantasy X " , created in the Species Conquest at Monster Arena when three of each Helm - species fiends have been captured , with the exception of the Swamp Mafdet as that is only encountered when capturing fiends is not possible . The key reason to fight Tanket is for the Defense spheres for those who want to max out their stats . Battle . Like its fellow Helm monsters , Tanket is encased in a harder - than - steel shell , meaning weapons without the Piercing ability will do little damage . Although it may appear slow , Tanket has a couple of nasty tricks . His normal attack inflicts Berserk and Delay ( strong ) on its victim . If only one party member is alive , Tanket will attack them continuously without giving the player a turn until they have been defeated . Its special Rush Attack inflicts the same , but also cause Tanket ' s Agility to increase , meaning it will receive more turns . It is inadvisable to use any aeons other than the Magus Sisters . Tanket drops weapons with Strength + % abilities and armor with Defense + % abilities , Strength + 20 % and Defense + 20 % being fixed abilities . Strategy . The best strategy is to take it down with party member ' s with fully - powered Celestial Weapon s before Tanket gets a turn . A weakened Auron with the Masamune is advised for maximum damage , preferably alongside allies of : Rikku with Godhand , Kimahri with Spirit Lance , Wakka with World Champion , or Tidus with Caladbolg , both at full HP . Tanket has a relatively low Overkill requirement , so scoring an Overkill should be achieved by any player with the Break Damage Limit , assuming their Strength isn ' t lacking . Tanket is not immune to Mental Break , but it will only work 1 % of the time . Also , Tanket is not immune to Armor Break , but it will only work 10 % of the time . A Frag Grenade or Auron ' s Banishing Blade Overdrive work 100 % of the time , and so are more effective to break its Full Break resistance .
Field of Floatrocks Field of Floatrocks is an area on the overworld in " Final Fantasy Adventure " . Story . After arriving on Ammonite Coast , Sumo following Cibba ' s instructions and ventures through Field of Floatrocks . He eventually finds the looked door to the entrance of Cave in Floatrocks and enters it .
Blindside Blindside is a recurring ability in the series . Appearances . " Final Fantasy XIII " . Blindside is a Commando ability , learned at Crystarium level 6 for Lightning , level 7 for Vanille , and level 8 for Snow and Fang . When starting a series of attacks on a foe not targeting the attacker , " Attack " and " Ruin " become more effective , but does not work on staggered foes . " Final Fantasy XIII - 2 " . Blindside is a Commando , learned at role level 11 for Serah and role level 8 for Noel . It is also infusible to monsters .