naist-nlp/zeshel huggingface dataset:
Spirit world The spirit world ( also called ghost world , astral realm , or World of Spirits ) is the place where creatures go when they die , it could be described as the generic term of " afterlife " in the Warcraft universe . History . Background . The final destination of the spirits of the deceased remains a mystery to the priests and philosophers of Azeroth . However , as spells such as resurrection can reunite a dead body with its spirit , and a majority of living creatures from the tauren to the troll shadow hunter s claim they can communicate with and call upon the power of the spirits , a widely held belief is that the spirit s of the dead remain on the Material Plane — in an immaterial state that can only be altered or contacted through the use of magic . World of Warcraft . In " World of Warcraft " , it can be accessed in Azeroth and Outland when a character dies . They can be resurrected with a Spirit Healer or by finding the corpse of their physical body , though this may be just a game mechanic . The spirit world can also be accessed by other means , such as with some specific . It can also be seen with some devices and potions while alive . World of Warcraft : Wrath of the Lich King . The Lich King gained rule over the spirit world with the help of the val ' kyr . Geography . Description . In " World of Warcraft " , the spirit world is identical to the Material Plane , with the only difference that in the spirit world the character can only be seen by other spirits . Traits . While in the spirit world , visions of past events may be seen . Sometimes , the spirits roam the spirit world without resting . It can be because their resting place wasn ' t complete , because of a battle in their resting place or because the corruption of their resting place . To bring eternal peace to the souls , it is needed to destroy the source of corruption or by making a ceremony with . Day of the Dead . During the Day of the Dead , the spirit world draws closer to Azeroth .
Vara Balnir Vara Balnir was the mother of Jarim , a childhood friend of Prince Arthas . After murdering his father , Arthas returned to the Balnir Farmstead to revive Invincible and discovered that the Balnirs were dead : killed by the very Scourge that he was now a part of .
Footman Footmen are warriors who serve as basic infantry in armies of the human nations . Comprising the bulk of the Alliance army , the footman is the heart of the war machine for elves , humans and dwarves . Fighting in close formation , they use proven tactical methods : Advance slowly with shields raised , then draw swords and close to melee range . The grim , mud - slogging soldier initially appears to be a grizzled veteran , until you get a glimpse of his young face . His weapons and armor look worn , like they were scavenged from a battlefield . Footmen like to travel in small groups and form ranks . They are attuned to formation fighting , and coordinate their attacks . They are capable of bringing down well - armored opponents . Footmen appeared as units on the human or Alliance side in Warcraft I , Warcraft II , and Warcraft III . They are weaker than a grunt in Warcraft III , with two footmen being unable to overcome one grunt in Exodus of the Horde . They do , however , cost much less and possess greater armour . Footmen are heavily armored soldiers , more armor than most frontline troopers and the classic counterpart to grunts . First War . " These fighter s are the backbone of the King ' s armies . They are foot soldiers trained in the art of melee combat using the sword and shield . Well armored for maximum defense against attacks , they can also deliver a solid blow with their double edged weapons . " Second War . " Footmen are the initial line of defense against the Horde . Arrayed in hardened steel armor , they courageously wield broadsword and shield in hand - to - hand combat against their vile Orcish foes . The valorous Footmen are ever - prepared to heed the call to arms . " Third War . " The vast ranks of the Alliance armies have been replenished since the devastating battles of the Second war . Trained in the arts of swordsmanship , the stoic footmen of the Alliance serve as Lordaeron ’ s first line of defense . Armed with broadswords and heavy kite shields , footmen are capable of breaking any enemy charge . "
Tome of Arcane Brilliance 2 < onlyinclude > < / onlyinclude > Tome of Arcane Brilliance 2 teaches a mage the spell Arcane Brilliance ( Rank 2 ) . Learning the spell consumes the tome . As of Patch 3 . 0 . 2 Arcane Brilliance ( Rank 2 ) can also be learned from a mage trainer . Source . This tome drops from elites in most high - level Burning Crusade dungeons , such as Tempest Keep , Shattered Halls , parts of Auchindoun , The Steamvault , Caverns of Time , Karazhan and also in heroic dungeons . See also . teaches Arcane Brilliance ( Rank 1 )
Greater Blessing of Wisdom < onlyinclude > < / onlyinclude > Greater Blessing of Wisdom is a group buff that distributes Blessing of Wisdom . Notes . You can only train the Greater version of this Blessing if you have trained the 10 - minute version first . Ranks 1 , 2 , 3 , 4 and 5 of Greater Blessing of Wisdom correspond to Ranks 5 , 6 , 7 , 8 and 9 of the normal Blessing of Wisdom .
Purple Brewfest Hat < onlyinclude > < / onlyinclude > Source . This item can be purchased for from in Dun Morogh and in Durotar . Notes . When first released this was the only item attainable from that weren ' t BoP , however this was a bug that was fixed shortly after Brewfest ended .
Extinguishing Eastern Kingdoms ( Horde ) < onlyinclude > < / onlyinclude > Extinguishing Eastern Kingdoms is an achievement awarded for extinguishing the opposing side ' s bonfires . Completing this achievement is an objective of the meta achievement . In the horde version , the character must complete for each of the Alliance Bonfires in Eastern Kingdoms .
Gloves of the Messiah < onlyinclude > < / onlyinclude > Gloves of the Messiah are cloth hand armor with beneficial stats and bonuses for healers . Source . This item drops from Princess Huhuran in the Temple of Ahn ' Qiraj . Notes . The estimated droprate is 15 % .
Crowd control chart Pre - combat or start of combat . All these crowd control methods are intended to put out a mob for a long period of a fight ( over 10 sec ) . This is why Death knight s are not listed . They ( so far ) don ' t have any long term CC . < onlyinclude > < / onlyinclude >
Epic faction rewards The Wrath of the Lich King has greatly increased the amount of high - quality items available to players who don ' t have a lot of time to spend ( sometimes called casuals ) . This page consists a list of what epic items are available for each type of armor class from the various factions once you have Exalted . The Ashen Verdict requires more work than can be considered casual . Cloth Armour . < onlyinclude > < / onlyinclude > Leather Armour . < onlyinclude > < / onlyinclude > Mail Armour . < onlyinclude > < / onlyinclude > Plate Armour . < onlyinclude > < / onlyinclude > Miscellaneous . < onlyinclude > < / onlyinclude >
Patch 5 . 4 . 7hotfix2 Version : 5 . 4 . 7 . 17956 = Patch 5 . 4 . 7hotfix2 = Patch 5 . 4 . 7hotfix2 is the unofficial name for patch build 17956 that went live on February 27 , 2013 , exactly a week after the initial Patch 5 . 4 . 7hotfix1 build 17930 that was released on February 20 , 2014 . The reasons for this hotfix build are not specifically known , but could be related to the February 26 slate of hotfixes .
Shadowcraft Gloves < onlyinclude > < / onlyinclude > Part of the Shadowcraft Armor set , a Dungeon Set 1 gear set aimed at rogue s and usable ( but not upgradeable ) by feral druid s . Source . This item drops from Shadow Hunter Vosh ' gajin in Blackrock Spire . Shadowcraft Gloves as a quest objective . This item is an objective for the following quests : Please see the Dungeon Set 2 page for a walkthrough on upgrading your Set 1 pieces to Set 2 .
The Antechamber of Ulduar ( 10 player ) < onlyinclude > < / onlyinclude > The Siege of Ulduar is an end game raid achievement . Completing this achievement is criteria for the meta achievement . Location . The , and are all located within The Antechamber of Ulduar .
Hazza ' rah Hazza ' rah is a ghost troll druid boss that may randomly spawn during the Cache of Madness event in Zul ' Gurub . It requires an Archaeology skill of 225 or more to activate . The other potential bosses are : Renataki , Gri ' lek , Wushoolay . Hazza ' rah does two things to watch out for : He will constantly cast a " very " powerful - this must be interrupted as often as possible , because they hit for 40 - 60k , or more , on tanks . If it ' s not interrupted , Hazza ' rah will just spam - cast it . Occasionally he will cast . Periodically , Hazza ' rah will also cast , which will crowd control all but one party member . He will summon with four creatures , and each will target a different player . They can cast ( a type of stun ) , but have low HP and must be killed to release their target from CC . If all four are killed , it will not stop Hazza ' rah from channeling Nightmare ; on the other hand , if none are killed , it will not " keep " Hazza ' rah channeling Nightmare past its duration . If a Nightmare Illusion reaches its target , that player will die from .
Servant of Therazane Servants of Therazane are giant colossi affiliated with Therazane . They are when first encountered by players as they attack the Temple of Earth from the Jagged Wastes in Deepholm . Predictably , as players ' reputation rises with Therazane , the disposition of the Servants changes accordingly . < br > Players later encounter them as allies , fighting the Twilight ' s Hammer clan at both the Halcyon Egress and adjoining Twilight Precipice .
Jubahl Corpseseeker Jubahl Corpseseeker is a level 60 human warlock located in the Forlorn Cavern in the dwarf city of Ironforge . He used to be a demon trainer before patch 3 . 0 . 2 . Despite being an Alliance human , his faction is Gnomeregan Exiles instead of Stormwind . See List of Ironforge NPCs .
Darkmantle Armor < onlyinclude > < includeonly > < / includeonly > < / onlyinclude > Darkmantle Armor is the second Dungeon set for Rogues . Source . This set is obtained by upgrading Shadowcraft Armor through Quests . See a detailed description of the upgrade quests . Notes . See also : Set look alikes
Spell A spell is the caster ' s stock - in - trade . Spells are magic incantations or effects conjured up by whatever game mechanism the developers allowed . Supposedly modeled after fantasy , myth , and legend , spells have various effects . Spells can do different kinds of damage , or healing . They can also cause beneficial effects ( aka buff s ) on friendly characters , or harmful effects ( aka debuff s ) on hostile mob s . Within WoWWiki , spells are distinguished from abilities and power s . Spells are also used in many different ways depending upon which game ( World of Warcraft vs . other Warcraft games ) one is playing .
Darkrune < onlyinclude > < / onlyinclude > Source . This item is a quest reward from . You can also receive a Darkrune from Kronk ' s Grab Bag , a quest reward from . Darkrune as a quest objective . This item is an objective for the following quests : Notes . This item is converted ( by the above quests ) into a Crystalforged Darkrune . The Crystalforged Darkrune allows the user to control a Felguard Degrader when used near Shartuul ' s transporter . Note that both this item , and the Crystalforged Darkrune are Unique .
Tenuous Dreadstone < onlyinclude > < / onlyinclude > Tenuous Dreadstone is a socket ed gem crafted by Jewelcrafting . It requires a minimum skill of 450 and a . The recipe for this item is taught by , sold by Timothy Jones in Dalaran for 4 Dalaran Jewelcrafter ' s Token s .
Healing Healing is a cleric spell . The aiding of our brothers and sisters in times of sorrow , grief , and illness is the primary concern of the disciples from Northshire Abbey . This has required us to devise a way to ease the burdens of those about us , without causing another an equal burden . This has led us to using the spirit of humanity itself to heal all forms of injury or disease . The effect is that the pain and injury of the one afflicted is divided amongst all humanity , making the burden easier to bear ( carrying the cross of another ) . See also : Buff , DD , DoT , Debuff , Area of Effect , Utility
Triumphant Koltira ' s Battlegear ( heroic ) < onlyinclude > < includeonly > < / includeonly > < / onlyinclude > Triumphant Koltira ' s Battlegear ( heroic ) is the upper rank of the Koltira ' s Battlegear set , the Horde death knight Tier 9 damage dealing set . The lower set is Conqueror ' s Koltira ' s Battlegear , the middle set is Triumphant Koltira ' s Battlegear . The Alliance equivalent to this set is Triumphant Thassarian ' s Battlegear ( heroic ) .
Unbreakable Armor < onlyinclude > < / onlyinclude > Unbreakable Armor is a Death knight talented ability located in the 8th tier of the Frost Tree . Notes . Unbreakable Armor is useful both offensively ( 20 % higher strength ) and defensively ( 25 % greater armor value ) .
Podling A number of Draenor ’ s indigenous species blur the line between plant and animal , and the so - called podlings are the most vicious and chaotic of their ilk . Small and seemingly harmless , they work together to capture their prey , attacking only when they have numerical superiority . Explorers who pay attention to the color of podlings ’ flowering buds can ascertain whether they favor poison , ensnaring , or physical attacks to incapacitate their victims . Once podlings have overwhelmed their quarry , they will drag the unlucky creature down into the weeds to fertilize a new generation . The clear lesson for adventurers : looks can be deceiving !
Highvale Report < onlyinclude > < includeonly > < / includeonly > < / onlyinclude > The Highvale Report is located in Quel ' Danil Lodge of The Hinterlands . Objective of . Must be burned for the quest . Collect the Highvale Report for the quest . Notes . The report is located under a gazebo slightly northwest of the Lodge .
API GetCurrentMapDungeonLevel Return an index for the current world map sub map for instances or multi - map zones . In zones that contain multiple maps , for example Dalaran , Dalaran street level returns ' 1 ' , the Underbelly returns ' 2 ' . In zones that do not contain multiple maps , for example Crystalsong Forrest , it returns ' 0 ' . Total number of available sub maps is available through GetNumDungeonMapLevels .
API GetBattleFieldInstanceRunTime Returns the time in ms since the current battlefield has opened . Internal Implementation . WoW Version 3 . 2 . 0 . Whenever you enter a battleground , WoW retrieves the start - time from the server and saves a DWORD - value at 0x1129334 containing the time between system startup of the user and battleground start . This function simply gets the time between system startup and now and substracts that saved value from it . The windows client calls GetTickCount ( ) to get those times , see : MSDN WinAPI reference
Perfect Quick Sun Crystal < onlyinclude > < / onlyinclude > Perfect Quick Sun Crystal is a result of the Jewelcrafting ability , when attempting to craft a Quick Sun Crystal . Notes . Gem Perfection is an ability learned from the quest , and causes attempts to craft particular socketable gem types ( Northrend uncommon gems ) to result in an improved ( ' perfect ' ) version of that type of gem .
Improved Soul Leech < onlyinclude > < / onlyinclude > Improved Soul Leech is a talent in the destruction tree , you will need to spend 40 points in destruction to max it . Notes . As a Destruction Warlock , the only real way to quickly regenerate mana is with Life Tap . Improved Soul Leech adds a bit more mana that isn ' t tied into burning health away to get more mana . Keep in mind that this talent also gives your pet mana . Since Destruction Warlocks tend to use the Imp , which has a tendency to run out of mana , this talent allows the Warlock to keep the pet ' s DPS potential at its highest . Thanks to the Replenishment effect , this talent is very useful for raiding .
Felguard / Affliction The basic idea for this build is to use talents for instant Corruption with the Felguard . It is advantageous to specify full improvement of Fel Intellect as well as Fel Stamina in combination with Demonic Knowledge . As from patch version 2 . 0 . 10 , Demonic Tactics will increase crit chance by 5 % instead of spell damage with 5 % . In effect , it will decrease the damage output for this build by 5 % because DoT s don ' t benefit from critical hits , and shadow bolt is rarely used in this spec . The only things benefiting from Demonic Tactics are Felguard ' s melee crits and Seed of Corruption detonations . In both cases , crits only increase damage by 50 % . Use in PvP . A good PvP build based on the Felguard . Two instant DoT s are available ( Curse of Agony and Corruption . The strategy is quite easy with this build : Let the Felguard attack and DoT anything visible . Instead of Shadow Bolt , use Drain Life . Crit chance will be low , but isn ' t needed . Use in solo PvE . Instant Corruption isn ' t as important in PvE as in PvP , but this build can grind effectively . Again , Drain Life may be better than Shadow Bolt . Felguard / affliction is probably the best build for soloing 5 - man instances . Felguard is good at holding aggro and surviving while your DOTs do damage . Health Funnel allows you to heal your pet very efficiently , prolonging the fight . For optimal results , put 2 points in Improved Health Funnel and 2 points in Improved Curse of Weakness . Moderately geared level 70 felguard - spec warlock can solo a lot of surprising things - - from Felguard Elites in Tainted Scar to all of Scholomance to the 1st boss in Underbog . Use in raid PvE . Felguard is highly resilient in Molten Core , BWL , ZG and AQ20 , including the ability to DPS most bosses and nearly all trash . Somewhat fragile in AQ40 / Naxx . DoTs + Drain Life will do very high DPS so long as there are a reasonable number of other warlocks present to assist in obtaining a reasonable number of Affliction effects ( 10 + ) . With the same gear , overall DPS can match heavy Affliction and surpass level 60 Destruction based builds , while remaining entirely self - sufficient due to substitution of Drain Life for Shadow Bolt .
Barkskin Furbolgs The Barkskin Furbolgs are a group of uncorrupted furbolg s that inhabited in the Barrow Deeps beneath Mount Hyjal at the time of the Third War . They and the Shadowtooth troll s , fought alongside the orc s , human s and night elves , in the Battle of Mount Hyjal . Their fate after the Third War is unknown . Rumors & speculation . They are often the basis of furbolg alliance playable race rumors , speculating that they survived and remain uncorrupted . The furbolgs that Tyrande Whisperwind saved from corruption in the Barrow Deeps under Mount Hyjal could be Barkskin Furbolgs indeed .
Mage Ward Mage Ward is a mage spell that casts a shield on the caster which absorbs fire , frost or arcane damage . The shield lasts 30 seconds or until the given amount of damage is absorbed , whichever comes first . Mage Ward is self - cast only . Mage Ward was introduced in patch 4 . 0 . 1 as a replacement for Fire Ward and Frost Ward spells which mages would cast previously . Previously , mages could only ward against either Fire or Frost , but not both simultaneously . Tips and tactics . Note that the duration is the same as the cooldown . If you absorb the given damage before the spell cools down , you ' re stuck taking any additional damage until you can cast again . If you know you ' re about to take a lot of fire damage , wait 10 or 15 seconds after casting before charging into battle . If you cast this spell after a caster completes a spell , but before it reaches you ( e . g . a Fireball from an enemy mage at long range ) the damage will be absorbed . Think fast !
Mok ' Nathal Village Mok ' Nathal Village is a settlement situated in the eastern Blade ' s Edge Mountains ( just north of Vekhaar Stand ) and inhabited by the Mok ' Nathal Clan — a clan of ogre s , orcs , and half - ogre s of brownish hue wearing distinctive shoulder armor . The village is guarded by Mok ' Nathal Hunter s and has several notable characters — along them Leoroxx , father of the Champion of the Horde named Rexxar . A couple of Tame Clefthoof s can be seen around . There is an innkeeper , a leatherworking supplies merchant , some other vendors , and a Grand Master Leatherworker named Grikka . The village hosts a couple of buildings and a watch tower , and its inhabitants are friendly to Horde members . A flight path can be found here as well .
Mitsuwa Mitsuwa is a level 31 quest giver formerly located at Zoram ' gar Outpost in the contested territory of Ashenvale . Since the Cataclysm , he has moved to Hellscream ' s Watch . " See List of Ashenvale NPCs . " Trivia . Mitsuwa ' s name is a reference to an American branch of Japanese grocery stores named Mitsuwa Marketplace that have locations in California . The marketplace neighbors the Blizzard HQ . When Mitsuwa was located at Zoram ' gar Outpost , he stood next to Marukai , who is named for another chain of Japanese grocery stores in America .
Scarab Lord < onlyinclude > < / onlyinclude > The Scarab Lord title is a reward for opening Ahn ' Qiraj by completing the quest . The world first Scarab Lord was Kalahad of . When the instances Ruins of Ahn ' Qiraj and Temple of Ahn ' Qiraj were added in patch 1 . 9 , the Gates of Ahn ' Qiraj were still closed and both instances could only be made accessible by completing a series of player - driven quests . In addition to all players on a realm working towards completing the War Effort , one player had to create the Scepter of the Shifting Sands - a very difficult task that could only be solved by a server ' s top guild ( s ) back when the quest - line was added . After the War Effort was finished and the army of the alliance and the horde arrived in Silithus , the Scepter of the Shifting Sands could be used on the Scarab Gong . Doing so resulted in Ahn ' Qiraj being opened . The first player to bang the Scarab Gong and anyone else who followed within 10 hours , mostly only 1 - 3 people each server , obtained the Scarab Lord title . Although it was possible to complete the quest - line for the Scepter of the Shifting Sands even when the gates are already open , doing so at a later time would not reward the quest - solver with the Black Qiraji Resonating Crystal or the Scarab Lord title . In lore , it is known that Shiromar is the Scarab Lord rather than a random player . Siege Engineer Quarterflash mentions the Scarab Lord when talking about heroes that are fighting alongside the 7th Legion in Northrend . This in context really refers to the player that received the title , but still might be Shiromar .
Greystone Greystone refers to the area atop Highmountain Peak that is controlled by the drogbar . Their presence makes the route treacherous for adventurers wishing to explore the area . The majority of Greystone lies within the crevasse just east of Frosthoof Watch and comprises the Echoing Halls , Greystone Enclave , and The Deep Roads . The inhabitants of those areas can be found on their respective pages .
Robe of Winter Night < onlyinclude > < / onlyinclude > The Robe of Winter Night is Tailor - made robe which provides a nice addition to any caster ' s wardrobe . Source . The Robe of Winter Night is crafted by Tailors with a skill level of 285 . The pattern drops off Cobalt Mageweaver s in Winterspring . The pattern is Bind on Pickup .
Cathedral of Darkness Cathedral of Darkness is a cathedral located in southwestern Icecrown . The cathedral is filled with Chosen Zealot s and is involved in the quest . The Lich King makes an appearance during the quest event . It would be assumed that the Cult of the Damned religion is practiced here , i . e . where they worship the Lich King . They are lead by High Invoker Basaleph .