naist-nlp/zeshel huggingface dataset:
Deliver pliers ( tools ) and a wrench to Valerie Deliver pliers ( tools ) and a wrench to Valerie is a quest in " Fallout 2 " . Detailed walkthrough . Valerie is located in Vault City proper , in the maintenance building west from the Amenities Office . If you ask her what ' s wrong , she tells you that she needs a pair of pliers and a wrench . Getting pliers . The tool is rather common and can be found all over Klamath and the Den . You can even buy one from a shop in Vault City . Getting a wrench . Wrenches can be a bit harder to come by . Here are some options : Rewards . Once you have both the wrench and tools , return to Valerie . She thanks you grudgingly , then asks you to come see her the next day . In that time , her original order for a super tool kit arrives . . . and so does an excess of four more . She gives one to you quite readily , ranting about the ineptitude of the city ' s logistical personnel . NOTE : The super tool kit ( well , five of them , really , but she keeps the other four for herself , unless you steal them ) arrives a day after you deliver the wrench and pliers , so you ' ll have to wait a day before getting it from her . In addition , if Vic and Val have had their argument , and you have completed this quest , you can ask her to give Vic a chance for 250 further experience points .
Confederate hat The Confederate hat is a civil war kepi with a pair of crossed rifles on its front , which is added to " Fallout 3 " with the " Point Lookout " add - on . Characteristics . The Confederate hat grants + 1 to Perception , but has a low DR and item health . It can be repaired with other Confederate hats as well as pre - War baseball caps . Notes . The Confederate hat has very low item health , meaning it requires repairs after nearly every fight . Behind the scenes . The was popular during the American Civil War on both sides . " Point Lookout " was a Union prisoner - of - war camp for Confederate soldiers . Judging by its design , it appears to be a Confederate officer ' s hat ; higher - ranking soldiers wore Stetson hats .
Roberts Doctor Roberts was a member of the radiation treatment research being conducted in Boston in 2077 . Research Assistant Peters requested Roberts to deliver her farewell message to her parents . Roberts ' ultimate fate is unknown . Appearances . Roberts is only mentioned in " Fallout 4 " .
Synth cafeteria worker The synth cafeteria worker ( named synth in - game ) is a generation 2 synth merchant in The Institute ' s concourse in 2287 . He sells Institute food packet s and Institute bottled water . Appearances . The synth cafeteria worker appears only in " Fallout 4 " .
Xiu - Ling Xiu - Ling was an ambassador for China to the United States in 2077 . Background . According to M . A . R . Go . T . , a senate luncheon was scheduled at noon on October 31st , 2077 , with Xiu - Ling as a participant . However , due to the Great War , this never occurred . Appearances . Xiu - Ling is mentioned only in the " Fallout 3 " add - on " Broken Steel " .
Bloody Sketch found in Dunwich Building Bloody Sketch found in Dunwich Building is an image note that was cut from " Fallout 3 " . Location . The activator of the note places it on a desk in the northeast section of Dunwich Building ' s ground floor . However , it doesn ' t have a name and can ' t be picked up .
Duchess Gambit The Duchess Gambit is a steamboat that appears in the " Fallout 3 " add - on " Point Lookout " . Background . The " Duchess Gambit " was a small sightseeing vessel used for tourist excursions along the Chesapeake Bay before the war . Tobar ' s grandfather found her and , with the help of his caravan , restored the boat ' s boiler , allowing the vessel to be powered by steam heat from any fuel that will fit inside the burner . Tobar has various ports of calls along the Atlantic Seaboard . Tobar ' s current career as a ferryman revolves around the punga fruit produced at Point Lookout . Interactions with the player character . Operated by Tobar the Ferryman and later by Nadine , it transports the Lone Wanderer to Point Lookout . It is comparable to that of The Pitt ' s rail car , and the Presidential metro in the " Broken Steel " add - on . Effects of player ' s actions . Tobar sells the player tickets for 330 caps each ( with 100 Barter , having Master Trader in addition drops the cost to 300 ) , although , upon proceeding far enough into the main quest line , the player is able to ride for free when Nadine takes command of the ferry . Appearances . The " Duchess Gambit " appears only in the " Fallout 3 " add - on " Point Lookout " .
Reinforced Spine Reinforced Spine is a in the " " " Old World Blues " . Obtaining . This perk will replace Spineless if the Courier chooses to have the Sink Auto - Doc re - insert their spine when the option becomes available . Effects . The Courier ' s Strength and Damage Threshold will be permanently raised by 2 points .
Poseiden Energy Turbine 18 - F The Poseiden Energy Turbine # 18 - F is a location in the Commonwealth in 2287 . Layout . The Poseiden Energy Turbine is an open building with catwalks to access the roof and lower areas . Walking into the main entrance leads to a small area with a Nuka - Cola machine and a catwalk leading further down into the facility . Following the catwalk will lead to a broken section which one must swim through to reach the other side . The catwalk past the broken area leads into a control room with a steamer trunk and a copy of Tumblers Today on a shelf next to some candles . The building is occupied by radroaches and bloatflies . Upon exiting the building , two leveled mirelurks will burst from the ground in front of the steps . Appearances . The Poseiden Energy Turbine # 18 - F only appears in " Fallout 4 " .
The Dig The Dig is a dig site set up by Bobbi No - Nose for The Big Dig quest . Background . A series of tunnels connecting Bobbi ' s place in Goodneighbor to a disused subway station , and finally to the stronghold located under Mayor McDonough ' s office in Diamond City . Contains many feral ghouls and mirelurks . Layout . A series of dirt tunnels and buried subway platforms and tracks . Activating weak walls directs a temporary companion to open up a path . The first division in the path leads to a dead end room with a power armor and the other path leads onwards to subway tracks . The next division is on a subway platform that leads through mirelurk infested tunnels ; the other path is found to the left down the subway tracks and this path is infested with ghouls and radiation . Both paths lead to a brewery . The brewery entrance is opened via a terminal . A chemistry station is in the same room . The next room is full of ghouls . There is a terminal locked room containing a duffle bag and other loot . Just before is next weak wall is a steamer trunk . The next room contains nothing of note , just the next weak wall which you must activate twice to confirm you are done with The Dig . Appearances . The Dig only appears in " Fallout 4 " . Bugs . Another fusion core is found is the same generator as the first one , but is stuck in the generator and can ' t be reached without the use of .
Plasma grenade ( Fallout 4 ) The plasma grenade is a weapon in " Fallout 4 " . Characteristics . Crafting plasma grenades requires considerable skill and some rare components , but the result is a compact explosive that deals a powerful combination of ballistic damage and energy damage . Notes . Only the ballistic damage portion receives the benefits of damage boosting perks such as Demolition Expert and Bloody Mess , the energy damage component remains static .
H . Murray Prosecutor Murray is a character mentioned in " Fallout 4 " . Background . Prosecutor Murray was a member of the Boston Police Department who worked on the Maretti case in 2077 . Appearances . H . Murray is mentioned only in " Fallout 4 " .
Sam Pritchard ' s map Sam Pritchard ' s map is a cut item from " Fallout 2 " . Characteristics . This crudely - drawn map shows the area surrounding New Reno . It looks like there ' s some sort of military base to the north . Location . It was originally supposed to appear on Sam Pritchard ' s remains in his grave in Golgotha , located in the northwest section of the graveyard .
Bill ( Fallout 3 ) Bill is a character mentioned in " Fallout 3 " . Background . Bill was the leader of the nation of Billsylvania in the Capital Wasteland , which eventually became the Republic of Dave in 2277 . Appearances . Bill is mentioned only in " Fallout 3 " .
Shady Sands entrance The entrance is a sub - section of Shady Sands in " Fallout " . Layout . The entrance to Shady Sands contains : Notable loot . Inside the empty house in the northwest part of town , one can find : Inside the guard shack , one can find : Inside Razlo ' s house , one can find : Inside the community hall - where Aradesh can always be found - one can find : Appearances . Shady Sands entrance appears only in " Fallout " .
Boosted capacitor The boosted capacitor is a weapon mod for the Gatling laser , the Institute laser , the laser gun and the plasma gun in " Fallout 4 " . It does not require any perks to craft . Effects . The boosted capacitor provides improved damage in exchange for reduced ammo capacity . Production . The recipe for this weapon mod varies depending on the weapon for which it is made :
Fowler Fowler is an angry merchant located in the Hub in 2161 . Background . Fowler is a minor merchant of no consequence to the Vault Dweller , who is unhappy with the Water Merchants . Interactions with the player character . Other interactions . This person only floats text expressing dissatisfaction with the service provided , and recommends the Vault Dweller go to Far Go Traders instead . Appearances . While their name is mentioned in a dialogue file , the angry merchants do not appear in the final game .
Justice Bloc HQ security tapes Justice Bloc HQ security tapes is a in " " . Location . It can be found in Vault 11 ' s living quarters , on Roy Gottlieb ' s personal terminal in a room on the lower level , just above mid - center map .
Stepinac Comm Officer Stepinac is an NCR Ranger posted at Ranger station Charlie in 2281 . Background . When the commander of Ranger station Charlie , Ranger Beaumont , departed from his post to lead a mandatory patrol , he left Stepinac to watch the place until the mission would be complete . Recently , the Ranger station had received an excess shipment of medicine and first aid equipment , which was more than necessary for a small outpost . The radioman is under orders from top brass to keep a close eye on the supplies . Highly loyal to his superiors , Stepinac is most unwilling to commit to any action that would get ordinary civilians into trouble with the NCR . Appearances . Comm Officer Stepinac appears only in " " .
Torr Buckner Torr Buckner is a resident of Klamath in 2241 . Background . A mentally challenged member of the Buckner family , Torr is a large man covered in dust with a blank smile on his face . Uncannily strong , his family uses him for all sorts of menial work , including guarding their brahmin , or " moo - moos " as Torr calls them . His low Intelligence makes him an easy victim for cattle rustlers such as the Dunton twins . He speaks in short simple sentences due to his low intellect . Interactions with the player character . Other interactions . While useless for normal - intellectual characters to attempt talking to , low Intelligence character s have the chance to hold an intelligent conversation with Torr , in which they can ask about the goings on in Klamath . Appearances . Torr Buckner appears only in " Fallout 2 " .
Eager Ernie Eager Ernie is a mob boss of the Triggermen and the owner of the robot racetrack at Easy City Downs in the Commonwealth in 2287 . Background . Eager Ernie and his gang of Triggermen managed to ally with the local raider gang at Easy City Downs . He is a skilled tinkerer , having scavenged and fixed up several old robots . With those robots , Ernie runs a successful robot racing business out of the old horse racetrack , making loads of caps . As part of the deal to use the racetrack , Ernie and his men had to fork over much of their profits to Wire at Libertalia in order to repay the debt they owed to him . To circumvent the restrictions imposed by deal , Ernie cut off all ties with the Raider boss , and began to run his own personally - funded races and put some of the robots in reserve , leaving the protection of the racetrack to his associates and the raiders . He uses the technology for his and his associates ' own gain , never letting wastelanders come and watch his races , instead shooting them on sight . Like the Combat Zone , Ernie ' s robot racing venue is only open to Raiders . Appearances . Eager Ernie appears only in " Fallout 4 " .
Domesticated Domesticated is a " " trait , available only to deathclaw s . Description . You have undergone extensive house training and have developed higher than normal Intelligence ; however , you do less unarmed damage . Notes . Since this trait affects the Matriarch in Tactics , one may want to get rid of the unarmed damage malus ; this can do so by choosing the " ' Mutate ! " perk for their Matriarch companion and thus , replace the trait .
Quick Pockets Quick Pockets is a " Fallout " , " Fallout 2 " and " " perk . " Fallout " . With each level of this perk , the AP cost to access Inventory in combat is reduced by 1 . " Fallout 2 " . With this perk , cost to access Inventory during combat is only 2 AP . This perk can be very valuable for combat - oriented characters . A normal weapon reload costs 2 APs , the same as accessing your inventory with this perk . That means you can reload your gun , use stimpak s , pull out a different gun and do pretty much everything else in your inventory for only 2 action points , as opposed to simply reloading via the action bar . " Fallout Tactics " . With this perk , costs for actions in your inventory are halved .
A Trusted Aide A Trusted Aide is an in " " . Detailed walkthrough . Continue doing assignments given by Caesar ' s Legion members and earn their respect . Reaching the status of ' ' yields the key to this safehouse from Lucius , leader of the Praetorian guard . At this safe house , there are multiple sets of legion faction armor and some weapons . The safehouse is made of two rooms connected by stairs . Reaching a " liked " reputation can be accomplished multiple ways ; one of the easiest may be to turn in 50 NCR dogtag s to Severus or Aurelius of Phoenix . The Courier can also turn in a smaller number and complete a few Legion quests , which may require less time than gathering 50 dog tags . Another alternative , if the Courier is going to side with the NCR , is to pick pocket the dog tags off of live NCR troopers , since this causes no NCR fame loss and only minor Karma loss if it is done while remaining undetected . Also , having the NCR emergency radio makes it possible to call an NCR trooper , pick pocket the dog tag , wait 24 hours , and repeat .
Slocum ' s Buzzbites recipe Slocum ' s Buzzbites recipe is a miscellaneous item in " Fallout 4 " . Characteristics . Picking up the recipe permanently enables the crafting of Slocum ' s Buzzbites at a cooking station . The recipe can be discarded afterwards . Location . The recipe is in the Slocum ' s Joe offices area of Slocum ' s Joe Corporate HQ , inside the advanced - locked safe .
Barterman ' s guard The Barterman ' s guard watches the Barterman ' s back in Shady Sands in 2161 . Background . Little is known about the Barterman ' s guard except his obvious role as protector and his apparent love of donuts . Appearances . The Barterman ' s guard does not appear in any " Fallout " game . He was supposed to appear in " Fallout " , but was cut from the final game .
Gunner cage The Gunner cage is a constructible item added to " Fallout 4 " by the " Wasteland Workshop " add - on . Characteristics . A medium - sized cage , the Gunner cage will , when powered , capture and hold Gunners and their variants . A predominantly steel enclosure , the Gunner cage promises free caps , ammo , and guns to lure unsuspecting Gunners into the trap . Upon release , the Gunner occupant immediately becomes hostile to the player character and any settlers . Crafting . " For full details , please see : the " Cages " section of Fallout 4 Settlements "
Francis ( Fallout 2 ) Francis is a super mutant living in Broken Hills around 2241 . Background . Francis is a powerfully built super - mutant . He is clad in black leather , and boredom is written across his face . In the Broken Hills bar , will challenge people to arm wrestle him . If they lose , they become his gimp for the night . Appearances . Francis appears in " Fallout 2 " and is mentioned " Fallout Bible " .
Last , Best Hope of Humanity ( achievement ) Last , Best Hope of Humanity is an achievement / trophy in " Fallout 3 " . Requirements . Reach level 20 while having Good Karma . Notes . Reaching level 20 with Very Good karma also grants the achievement / trophy . Behind the scenes . In " Fallout 2 " , according to President Richardson , a modified version of the Forced Evolutionary Virus is the last , best hope of humanity since it can cleanse the mutation . This karma title and achievement is probably a reference to this .
Polly Polly is a merchant living in Diamond City in 2287 . Background . She can be mostly found around her butcher ' s shop Choice Chops in the Diamond City market selling all kinds of meat and a few bullets . She spends her days chopping up meat to sell , but uses some of her spare time to compose poetry on her terminal . These poems reveal that she may not be entirely happy with having to butcher the brahmin she sells at her store , and that she likes to dance . Appearances . Polly appears only in " Fallout 4 " .
Foreman The foreman worked for a factory in South Boston in 2077 . Background . He joined the United States Army as a " self - centered kid who wanted to play with guns , " and thought that enlisting was " just a way to blow shit up in the name of God and Uncle Sam . " He laced his boots in Georgia , and was deployed overseas to take up guard duty for a camp of 800 soldiers . At some point later , he left the Army and became part of a union . A friend of his named Roger helped him take over a work site by a neighborhood in South Boston , and became the foreman with ease after joining a placement program for veterans in the union . At some point shortly before the Great War of October 23rd , 2077 , one of his old Army acquaintances , Lavonne , who he had last seen in a briefing room in Portland , phoned him abruptly telling him about her nephew ' s baseball team . The foreman thought she was speaking in some sort of code , and didn ' t like what he thought she might have meant . The foreman then sent all his workers home for the day to be with their families , telling them it was " a union thing . " As he was sleeping in his chair in the factory when the Great War occurred , Boston was hit by a nuclear weapon in its southwestern outskirts . He also heard radio reporters talking about the town of Framingham , located three miles southwest of Natick and now part of the Glowing Sea , saying that it had been wiped out . The foreman believed he would have been vaporized if he had been doing his regular thing upon impact , and thanked Lavonne for warning him . Appearances . The foreman is only mentioned in " Fallout 4 " .
Rafaela Tejada Rafaela Tejada was Raul Tejada ' s sister . Background . After the bombs fell on Mexico City , fleeing refugees began coming to Hidalgo Ranch seeking aid . The Tejada family provided for who they could , but as their supplies dwindled , they had to start denying help so they could have food and water for themselves . Some of the refugees turned violent , necessitating that Raul Tejada and his father drive them off with an armed show of force . That night , a group of bitter refugees came , barred the doors from the outside , and burned down Hidalgo Ranch , killing everyone inside , except for Raul who managed to escape with Rafaela . After the ranch burned down they went to Mexico City thinking there was food and water there . They set up camp and lived there for a few months , living off of scraps of food they found day to day . Weeks later , Rafaela was out scavenging in place of Raul , as he had fallen ill and was and unable to scavenge as he would normally do . She never returned . When she didn ' t come back , he went to search for her and found that she had been killed by raiders and her body mutilated , commenting that he could only tell it was her by recognizing a funny scar on her knee from when they were young . Angry , Raul went hunting for the raiders that murdered his sister . " I didn ' t have many bullets , but I had enough , " he says ; speaking about avenging Rafaela ' s murder . Appearances . Rafaela Tejada is mentioned only in " " .
Thomas Davis Thomas Davis is a mentioned - only character in the " Fallout 4 " add - on " Far Harbor " . Background . Thomas was the pre - war bowling league champion at Beaver Creek Lanes in 2075 and 2076 . At an unspecified time he was deployed for naval duty as a private first class out of Hawaii . The other employees and league members at Beaver Creek Lanes threw a going away party for him , which he eventually found out about prior to the celebration . The destroyer he was on was destroyed in April of 2077 , but he survived with grave injuries . He was honorably discharged from the military , but a spinal injury stole his ability to walk and potentially his ability to bowl . This prompted employees at Beaver Creek Lanes to craft a bowling ball launcher ( The Striker ) to aid Thomas with his physical inability to bowl as well as a temporary ramp for his wheelchair . Notes . In the single message he wrote on the terminal at Beaver Creek Lanes , he lists his title as private first class , despite the US Navy not having a private first class rank . However , it is possible that he was part of a Marine detachment assigned to a ship . Appearances . Thomas Davis is mentioned - only in the " Fallout 4 " add - on " Far Harbor " .
Felix Felix is Roger Westin ' s ranch foreman in 2241 . Background . A tough man with a penchant for leathers , Felix administrates the daily affairs of Westin ' s ranch . He is a pleasant , if direct man and takes his job seriously . Appearances . Felix appears only in " Fallout 2 " .
Ant refuse pile Ant refuse piles are scraps of remains from whatever giant or fire ant s were able to prey upon . Usually filled with human and brahmin remains , they are covered in a mucus - like substance and webs . Locations . " Fallout 3 " . In " Fallout 3 " , they are usually found in areas that are heavily infested with giant or fire ants . " Fallout : New Vegas " . In " " , they can be found in areas which are inhabited by giant or fire ants . It should be noted that ant refuse piles can spawn as well as the normal .
Alyssa Park Alyssa Park is a mentioned - only character in " Fallout 4 " . Background . Alyssa was the mayor of the town of Jamaica Plain until October 23 , 2077 , the day the bombs fell . Prior to this , she spent a large amount of time on her pet project " Treasures of Jamaica Plain . " Diverting much of the funding meant to be going to the town hall ' s basement maintenance , the exhibit was built in the town hall basement itself as a sort of time capsule for future generations . The project caused the town to exceed its budget by $ 12 . 23 million , causing the building janitor to speculate about calls for impeachment . The bombs falling made this a non - issue , however . Notes . Alyssa may also be heard on the holotape The Treasures of Jamaica Plain . Appearances . Alyssa Park is only mentioned in " Fallout 4 " .
Kokoweef mine scrip The Kokoweef mine scrip is a miscellaneous item in " Fallout 2 " . Characteristics . It is used as a supplemental currency in the town of Redding . They are backed by the Kokoweef Mining Company and issued as payment to their workers . The scrip is rather improvised in nature and simply consists of a scrap of paper with the words " KOKOWEEF $ 5 " written on it . Location . This item can be found on various NPCs and containers in the town of Redding .