naist-nlp/zeshel huggingface dataset:
Find the Treasures of Jamaica Plain Find the treasures of Jamaica Plain is a miscellaneous quest in " Fallout 4 " . Detailed walkthrough . Find the Treasures of Jamaica Plain is a miscellaneous quest triggered by finding Hadrian ' s body , which appears randomly throughout the Commonwealth and listening to Hadrian ' s invitation located in his inventory . It can also be triggered by finding and reading a Jamaica Plain flyer , found in various places throughout the Commonwealth or through the Information desk terminal located in the Boston Airport ruins . Alternatively , one can simply locate Jamaica Plain and enter the town hall ' s basement without having actually triggered the quest . Upon discovering Jamaica Plain , the Sole Survivor will need to locate the Jamaica Plain Town Hall basement . The town hall is found in the southern portion of the town and is easily visible as it ' s one of the biggest and most distinct buildings in the area . The basement is to the left of the main entrance and down a set of stairs . Jamaica Plain itself is swarming with feral ghouls . Several of them may charge the player character at once . Clearing the town of feral ghouls is not a prerequisite for entering the basement , however . In the basement , the player character will be able to quickly make their way to a small hall filled with laser trip wires . Activating one of them will cause several turrets located near the end of the hall to begin firing in their defense of the " treasures " located within . These trip wires can be disarmed one by one , each giving the player character crystal , steel and fiber optics . They can also be disarmed with the computer panel in front of the hall by using the Jamaica Plain mayor ' s ID , which is found on a dead body inside the church across from the town hall . To obtain it , one would need to access the church through the roof as the ground entrance is chained from the inside . Alternatively , one has the option to pick the lock on a Master - locked door to bypass the tripwires . Once they go through the short corridor that follows , the door to the treasure room is locked by a Novice terminal in the center of the room . If the player fails to hack the terminal on the first try , ( or aborts their hacking attempt , ) the two protectrons in the room will activate and become hostile . To avoid this , the player can alternatively find the terminal password on the corpse of a mercenary named Sal , located in an office on the 2nd floor of the Town Hall . Once through the door guarded by the trip wires , traveling through the remainder of the basement and a few more doors ( or the shortcut ) will lead to the " treasure " of Jamaica Plain , containing the 2076 World Series baseball bat and many unique pre - War items not found elsewhere in the game . There are also some holotapes on the table immediately within the room , such as the Treasures inventory holotape , which lists items that are found in the treasure vault and the reasons for it existing . However , given the passage of time most of the artifacts have suffered heavy degradation .
Ted Gunderson Ted Gunderson is the surly , ungrateful , and inconsiderate son of notorious brahmin baron Heck Gunderson . He can be found in the kitchens of the Ultra - Luxe casino , in 2281 . Background . While accompanying his father to the Ultra - Luxe , Ted Gunderson was mistakenly kidnapped by the faction of the White Glove Society loyal to Mortimer , who intended to serve him at a special dinner designed to convert the society to cannibalism . When Ted ' s identity is discovered , however , Mortimer voices his new unwillingness to serve Ted , and requests the Courier to find a new " main course " to continue on with their plan . Mortimer also gives the Courier the option of killing Ted , and framing his father for the murder . Appearances . Ted Gunderson appears only in " " .
25mm G . APW exp . drum 25mm G . APW exp . drum is a for the 25mm grenade APW in the " " " Gun Runners ' Arsenal " . Effects . This mod increases the ammunition capacity of the 25mm grenade APW ( GRA ) by 2 , from 6 to 8 . Locations . Sold by : Notes . Despite the name , the expanded drum is not a drum magazine but rather just a larger box magazine .
Lexington Pharmacy The Lexington Pharmacy is an unmarked location in Lexington in the Commonwealth in 2287 . It lies directly southwest of the entrance to Lexington apartments . The place is abandoned , but feral ghouls might be nearby . Layout . The pharmacy consists of a single room with a counter and several decaying and destroyed shelves . There are several skeletons inside the pharmacy . Appearances . The Lexington Pharmacy appears only in " Fallout 4 " .
Fallout : New Vegas patches Removing patches . PlayStation 3 . From the XMB navigate to Game → Game Data Utility → " Fallout : New Vegas " → ( X ) → Delete → Yes . The total size is ~ 4GB this is because this is all the game data that was installed when you first played the game . The patch downloaded from PSN was integrated within this data . You must delete all this data to remove the patch . The game will then reinstall itself next time you load it up . This will not delete game saves , nor will it remove the pre - ordered content , as they are separate file . Xbox 360 . From the Xbox 360 Dashboard , go to the ' system settings ' and select ' memory ' . From there highlight your Xbox ' s primary storage device , and press Y . From the next menu that appears , select ' clear system cache ' . Select yes on the warning screen that appears , and you ' re all done ! Update : The Xbox 360 process has changed for later updates . To delete the patch , go to system setting → memory → primary storage device → games → " Fallout : New Vegas " , and delete " " Fallout : New Vegas " title update # 4 " . When you start up the game again , you will be told that there is an update to the game . If you opt not to download it , you will be signed out of Xbox Live . Upon loading a saved games , an error message will appear stating that the game relies on content that is no longer available , with an option to back out of the saved game load . Video . Video on how to remove this patch on Xbox 360
Asp Faust Asp Faust was the leader of the Vipers following the death of his father , Jonathan Faust , around the early 2150 ' s during their original conflict with the Brotherhood of Steel . After his death , the Vipers who fled to the east were largely absorbed into Hecate ' s tribal army , while the others traveled into the Mojave Wasteland , reduced now to petty raiders by the constant attacks from the Brotherhood of Steel and NCR in 2281 , but have continued the traditional work and customs of the Vipers despite their condition . Appearances . Asp Faust is only mentioned in " Fallout " . Behind the scenes . An asp is a type of venomous snake found in Europe and Africa .
Desert Soldier Desert Soldier is a skill in " " and that was to appear in the canceled " " ( skills in these game work like perk s do in other " Fallout " games ) . " Fallout : Brotherhood of Steel " . Each level of this skill increases Critical Chance by 5 % ( up to a maximum + 25 ) when using conventional weapons . To take it , the player must be Level 5 . " Fallout : Brotherhood of Steel 2 " . Unspecified , but presumably 5 % , increase in Critical Chance when using conventional weapons . Notes . Like for the Future Woman perk , the Vault Girl is used for the perk image rather than the Vault Boy .
Ricky Dalton Ricky Dalton is a Railroad informant operating in the Commonwealth in 2287 . Background . Ricky ' s extensive knowledge of Boston and the outlying landscape had earned him the watchful eye of Railroad operatives . He had been under observation for eventual recruitment into the organization , because Ricky ' s skills meant that his potential for helping keep tabs on sights of interest and feeding important intel would be beneficial to the Railroad ' s cause . Recently , Ricky has been trailing the elevated highway west of the city of Lexington , monitoring the local Slocum ' s Joe coffee shop through a pair of binoculars . The restaurant conceals a now - abandoned military intelligence bunker , designated " The Switchboard , " the Railroad ' s previous headquarters . The base has now fallen under the control of a group of synth troopers , deployed by the Institute . The synths have placed landmines , installed automated machine gun turrets and fortified the compound in order to prevent the reclamation of the compound by the Railroad . Appearances . Ricky Dalton appears only in " Fallout 4 " .
Ralph ( Fallout : New Vegas ) Ralph is a trader living in the Freeside in 2281 . Background . He is , together with , co - owner of Mick & Ralph ' s . Apparently he is good with computers and has reprogrammed several securitron s . He sells consumables while his partner sells weapons . Appearances . Ralph appears only in " " .
Jackson ( The Pitt ) Jackson is a Pitt raider from the Pitt in the year 2277 . Background . Jackson was born in 2257 . Seedy even for a Pitt raider , Jackson hangs around the toilets near the Vertigo Bar and Grill , looking for his next jet fix . When he ' s not roaming the catwalks , he ' s ordering Midea around and is responsible for finding new victims to go on steel ingot scavenging missions . Appearances . Jackson appears only in the " Fallout 3 " add - on " The Pitt " .
Super sledge ( Fallout 4 ) The super sledge is a melee weapon in " Fallout 4 " . Characteristics . Cosmetically and functionally , this variant of the super sledge is unique compared to most other super sledges found in previous games , in that it uses a miniature rocket propulsion system to deliver powerful blows similar to the turbo super sledge found in the Midwest , rather than the " kinetic energy storing device " that powers the other super sledges found in the New California , Capital and Mojave wastelands . It has a slender handle design , similar to the Brotherhood model . The super sledge ' s main advantages are its large damage output and long reach , capable of killing most common enemies , such as feral ghouls and raiders in one or two swings . Its major disadvantages are its heavy weight and slow swing speed , the latter of which can cause the player character to get stuck if faced with a faster - hitting melee opponent constantly blocking their swings ( this can be solved using V . A . T . S . ) . This weapon also consumes vast amounts of AP ; even at 10 Agility , this weapon can only deliver three blows in V . A . T . S .
Vegetable starch Vegetable starch is a junk item in " Fallout 4 " . Characteristics . A naturally abundant nutrient carbohydrate , found chiefly in the seeds , fruits , tubers , roots , and stem pith of plants , notably in corn , potatoes , wheat , and rice , and varying widely in appearance according to source but commonly prepared as a white amorphous tasteless powder . Before the war it was used to stiffen fabrics and in the manufacturing of paper . Post - war it is mainly used as a substitute for rare commercial adhesives . Crafting . Unlike most settlement objects , vegetable starch can be crafted : It can also be broken down for use in crafting :
Dark Horse Comics Dark Horse Comics is the largest independent American comic book publisher , who helped publish the " All Roads " graphic novel . Background . Dark Horse publishes many licensed comics , including comics based on " " , " " , " s " , " " and " " Dark Horse also publishes comics such as ' s " " and " " , ' s " " , ' s " " , ' s " " and ' s " " . Today , the comic arm of the company flourishes despite no longer having their own universe of superpowered characters .
Mark Wilson ' s holotape Mark Wilson ' s holotape is a holotape in the " Fallout 4 " add - on " Far Harbor " . Location . The holotape can be found in the upstairs office at Beaver Creek Lanes , it must be ejected from the terminal .
Sal De Ban Sal De Ban is a deceased person whose grave can be found in " Fallout 2 " . Background . His tomb is randomly generated in either The Den , Golgotha or Redding . Appearances . Sal De Ban is mentioned only in " Fallout 2 " . Behind the scenes . Sal De Ban is a reference to the French word for " bathroom " : " " Salle de bain " "
Combat knife The combat knife is a melee weapon in " Fallout " , " Fallout 2 " , " Fallout 3 " , " " , " Fallout 4 " , " " and " " . They were also going to appear in " Van Buren " and it can be found in the Van Buren tech demo . Variants . " Stallona " combat knife . A high - quality combat knife , the Stallona is from SharpWit , Inc . The edge of this blade is guaranteed sharp for over a decade of use ! Military Issue combat knife . This military - issue cutting tool was designed for more than saw - ing rope . The combat knife tears through flesh , too , but it can ' t pierce strong armor . Trench knife . There is no functional difference between the regular combat knife and the trench knife , only the visual touch of a spiked knuckle guard . Behind the scenes . The name of the combat knife in the description of " Fallout " , " Fallout 2 " and " " is a reference to ' s role in the series , where he plays an army veteran using a combat knife as a main weapon .
Combat Combat refers to the act of engaging enemies with the intent to kill or injure them . The various games in the " Fallout " series have employed a wide variety of combat systems , ranging from turn - based to real - time and almost any combination of these .
Pipe A pipe was going to be a miscellaneous item in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios . Characteristics . A component for the pipe rifle . Locations . Eddie Galenski , it ' s among the stuff he ' s stashed in recent travels .
Barry Barry is a super mutant located in the Necropolis watershed around 2161 . Background . He is Harry ' s brother , as well as a member of his squad . This certain group of mutants was sent by the Master to occupy the watershed and keep watch over Set and his ghoul minions in Necropolis . Appearances . Barry appears only in " Fallout " .
Xander root ( Fallout : New Vegas ) Xander root is a in " " . Characteristics . Xander root is a large , turnip - like root with mild healing properties . It can easily be identified by its exposed head and tall green stalk protruding from a raised ring of dirt , resembling an onion . Once collected , xander root can be used in the crafting of both and s . Xander roots have the ability to grow again once picked . They are commonly growing around trails and around the mouths of caves . Locations . Xander root can be found across the wastes , often beside rocks or amongst withered roots : Notes . Some traders " sell " xander root , despite it not being worth any . Therefore , if you " buy " it off the traders , they can be " bought " for free .
Life preserver Life preserver is a junk item in " Fallout 4 " . Characteristics . Life preservers are a ring buoy often installed on ships as a safety measure , most often deployed in the event of a crew member or passenger falling overboard . Crafting . The life preserver can be broken down into its individual components for use in crafting :
Mexico City Mexico City was the capital of Mexico . In 2042 , a major earthquake hit the city , destroying large amounts of the city . Use of Mister Handy robots in the reconstruction made them one of the most popular robots of the 21st century . In the year 2051 , seeking to protect business interests and their oil supply , the United States began to exert increasing pressure on Mexico , citing the political instability and pollution stemming from Mexico as a threat to the United States . Various economic sanctions served to destabilize Mexico , and the United States military entered Mexico to keep the oil refineries running and making sure oil and fuel continue to make their way north across the border ( at Mexico ' s expense ) . On October 23 , 2077 , the Great War occured , the city was hit with large amounts of nuclear weapons , turning it into a radioactive ruin . Many citizens were forced to flee to surrounding settlements and farmlands . Not long after the war , scavengers and raiders started to infest the city and criminal activities became bigger than what they were before the war . According to Raul Tejada , a ghoul who lived before the Great War , the city had a high crime rate . Appearances . Mexico City does not appear in any " Fallout " game but is mentioned by Raul in " " .
Knife A knife is any cutting edge or blade , handheld or otherwise , with or without a handle . Most modern - day knives follow either a fixed - blade or a folding construction style , with blade patterns and styles as varied as their makers and countries of origin . Models . Survivalist knife . A survivalist type knife , issued to Vault - Tec vault s in New California . Rather light and easy to handle , it is often the beginner ' s first real melee weapon . Kitchen knife . A knife designed for culinary uses . This one looks to be an old chef ' s knife . Cosmic knife . Cosmic knife A cooking knife made from an alloy called Saturnite . Thanks to the properties of Saturnite , the cosmic knife is exceptionally sharp in comparison to an average knife . Old knife . An old knife with an rusty ornament . Ceramic knife . A large ceramic knife , designed for use by Brotherhood of Steel operatives .
Mercer Safehouse Mercer Safehouse is a Railroad side quest in " Fallout 4 " . Quick walkthrough . After the completion of the mission Boston After Dark given from Doctor Carrington and after the quest Butcher ' s Bill has been started , if the player character talks to P . A . M . it will say that , for the stability of the Railroad , it is vital to expand themselves with another settlement . It then proceeds to give the Sole Survivor the task of liberating a random settlement . Once the settlement has been cleared , the Sole Survivor will be required to build sufficient defenses for the settlement . 10 defense is required to pass this step . Finally , when that is done , return to P . A . M . for the reward . Detailed walkthrough . To start this quest , talk to P . A . M . inside the Railroad Headquarters anytime after completing the mission Boston After Dark . She will instruct the player character to construct a new settlement to expand the reach of the Railroad . P . A . M . states the settlement must be constructed and it will be a random settlement location . If having cleared all of the settlement locations it will immediately be a successful mission . Speak again to P . A . M . If one hasn ' t cleared all locations , travel to the random location and proceed to clear the area , then construct defenses around the settlement until the settlement ' s defense rating is at least 10 . Barricades do not count as defenses until manned , and because there are no active settlers at this point , the player character will be required to construct turrets or traps to gain the necessary 10 defense . After this task is complete , head back to the Railroad headquarters and proceed to talk to P . A . M . , to claim the reward .
Armor Class Armor Class , abbreviated to AC , is a derived statistic in " Fallout " , " Fallout 2 " , and " " . In " J . E . Sawyer ' s Fallout Role - Playing Game " , it was renamed Evade . AC is one of three stats by which a character can reduce or avoid damage . The other stats are DT ( Damage Threshold ) and DR ( Damage Resistance ) . AC occupies the " first step " for combat and simulates the difficulty of landing a telling blow on targets that are evasive or otherwise highly mobile , or wear armor that may completely deflect glancing hits without even needing to absorb the damage . More specifically , before damage is even checked , the game generates a random number from 1 to 100 and checks it against a target number : If the random number is less than or equal to the required number , then the attack is declared to be a hit and DT / DR are then checked . " Adjusted to hit % " means the character ' s base skill level modified by distance , weapon , aimed body part ( if applicable ) , cover , etc . Notably , the required number can never be more than 95 - as a legacy of tabletop role - playing games , there is always a chance ( one in twenty ) to miss . Even more notably , outside of an aimed shot there is a minimum 5 % chance to hit , but inside an aimed shot , individual body parts can have a 0 % chance to hit , indicated by dashes instead of a proper number ( " - - " ) . Initial level : Starting armor class is equal to your Agility . Average characters will have an armor class of 5 . This statistic can be further modified by armor and perk s . In addition , at the end of each combat round , your AC increases by each unused Action Point .
A Slave Obeys A Slave Obeys is a one - star ( ★ ) added with the " " " Gun Runners ' Arsenal " . Challenge requirements . You must kill Mr . House with a 9 iron or Nephi ' s golf driver . Effects . Grants 250 XP upon completion . Notes . This challenge is not repeatable .
Lil ' Gentry playground Lil ' Gentry playground is an unmarked location in the Commonwealth in 2287 . It is located just northeast of Vault - Tec Regional HQ and west of Boston Bugle building . Layout . Lil ' Gentry Playground consists of a patio chair , a trash can , and a flying saucer inspired jungle gym containing two unowned sleeping bags . A power armor and weapon workbench es are in the same area , in an small storefront labeled " Gun Shop . " Notes . A lone yao guai may spawn here . Appearances . Lil ' Gentry playground appears only in " Fallout 4 " .
Cleaver The cleaver is a in " " , " " , " " and its " Honest Hearts " . Variants . Cleaver . The cleaver was designed to chop hunks of meat for use in your local butcher ' s shop , but has since been used to chop off the limbs of any thing that gets in the way . Chopper . A unique variant of the normal cleaver . It is an aged and rusted one with white tape around the wooden handle and a blade that curves upward . Poisoned cleaver . Used by White Legs pain maker s and not accessible to the player character without the use of console commands .
Weight bench The weight bench is a settlement object added in the " Fallout 4 " add - on " Vault - Tec Workshop " . Characteristics . The weight bench is an exercise object that gives a temporary Strength boost to the user , as well as a happiness boost for the settlement . Crafting . The weight bench is located under " Furniture → Miscellaneous " in the workshop . Bugs . The weight - lifting animation may continue , even though the NPC has stopped exercising . See also . Other characteristic - enhancing utilities :
Aldo Aldo is the self - appointed town greeter in Klamath in 2241 . Background . Aldo is a sickly man who wears very dirty robes . He is the Klamath ' s town greeter . He certainly knows lots about the town , but he will only tell the Chosen One about it once given some money . According to Aldo ' s dialogue , he is often drunk and uses the money he rakes in from greeting to buy more alcohol ' for his throat ' . Appearances . Aldo appears only in " Fallout 2 " .
Deliver package from the Gun Runners Deliver package from the Gun Runners was a quest cut from the final version of " Fallout " . According to the global variables , it seems as though this quest was about actually delivering a bomb to the Followers of the Apocalypse in the Boneyard Library .
Donoghue ( male ) Mr . Donoghue is a resident of Massachusetts . He is encountered in pre - War Sanctuary Hills as well as in a post - War random encounter in 2287 in which he has turned into a feral ghoul and attacks the Sole Survivor with several other neighbors from Sanctuary Hills . Appearances . Mr . Donoghue appears only in " Fallout 4 " .
More Criticals More Criticals is a " Fallout " , " Fallout 2 " , " " , " Van Buren " , J . E . Sawyer ' s " Fallout " Role - Playing Game and " Lionheart " perk . " Fallout " , " Fallout 2 " , " Fallout Tactics " , " Van Buren " and " Lionheart " . With each level of this perk , you get an additional + 5 % chance to cause a Critical Hit . Notes . In " " , super mutants cannot pick this perk . J . E . Sawyer ' s " Fallout " Role - Playing Game . When you score a hit in combat , add 20 to the attack roll for purposes of determining critical hits .