naist-nlp/zeshel huggingface dataset:
Mathor ' s Journal Content . Saw a strange light over the water last night . I ' ve seen the auroras do some strange things , but never anything quite like this . Corpses washed up on the shore . They were dressed strangely , as if they were from far - off lands . I have no idea where they came from . Tillrani said to send them to Sovngarde with honors , so we did . Holsgar found someone on the shore . Shivering in the cold . . . but not wet , just damp where they were lying in the snow . Would have died without care . He dragged the body back to town and stuck it in one of the spare beds . Hopefully , the poor soul will survive the night .
My Brother ' s Keeper My Brother ' s Keeper is a quest in . The Hero needs to speak to Vicente again . Walkthrough . Vincente says he has no more quests to offer , only a gift to offer to the Hero if they choose to accept . The Dark Gift . Vicente offers them the gift of vampirism if they have talked to him previously about the " Vampirism " topic . This shows up as a quest called Darkness Eternal . If they wish to be a vampire , simply speak to him about a " Dark Gift " and he ' ll help them achieve that . If the Hero wish to accept this gift later , speak to Ocheeva instead for completion of this quest .
Temple of Ire Temple of Ire is an old temple found in the city of Orsinium . During the reign of King Kurog it was being restored together with the rest of the city and used as a temple to Trinimac . Locations . Main Hall . Main hall of the Temple of Ire was the largest part of the temple . This is where sermons and readings of the book of Trinimac took place . It is accessible directly by the main entrance as well as a more secret balcony entrance that was located near the Orsinium Mages Guild .
Roxy Aric Roxy Aric is a Breton bandit wizard and amember of the Black Bow Bandit clan , along with Alonzo and their leader , Black Brugo . She can be found in the Ayleid Ruin of Telepe in the Blackwood region of Cyrodiil , not far from Leyawiin . Interactions . Knights of the White Stallion . Count Marius Caro of Leyawiin tasks the Hero to locate Black Brugo ' s location and kill him . Mazoga the Orc will accompany the Hero and tell them the location .
Hlaalu Construction Syndic Content . High Councilor Meriath , I have completed an extensive audit of our ongoing business association with the Hlaalu Construction Syndic . While it is true that they provided us with much needed labor and resources , and it was certainly advantageous from a fiscal point of view due to their surprisingly ( and now suspiciously ) low bid for the contract , I have uncovered a number of disquieting consequences as a result of this continuing relationship . As far as the construction of the towns of Suran and Balmora , aside from the garish use of Hlaalu architecture when the contract clearly called for the utilization of a more dignified Redoran design , they did complete the work on time and on budget . However , we inadvertently provided them with a foothold beyond Seyda Neen . This , in turn , has enabled them to establish business relations with all sources of raw materials and provisions throughout Vvardenfell , giving House Hlaalu a near - monopoly in these areas . Much of House Redoran now buys all of its local goods through Hlaalu aggregators ! Moreover , House Hlaalu continues to expand its influence in both towns , much to the chagrin of our regional councilors . It ' s clear they have their eyes on these strategic locations , and I fear that they know how to conquer us through business while we instead remain vigilant against more militaristic overtures . In conclusion , I fear that in retrospect , we should never have entered into this deal with House Hlaalu . In the long run , we may have saved time and gold only to have lost the territory we so desperately require . Manaran Renim , First Clerk of House Affairs , Vvardenfell
Stormcloak Officer Armor Stormcloak Officer Armor is a set of light armor found in . This armor is typically worn by Stormcloak captains throughout Skyrim , including Galmar Stone - Fist , Hjornskar Head - Smasher and Istar Cairn - Breaker . Smithing . It can be upgraded with Leather at a workbench , though it does not benefit from any Smithing perks . This means the armor cannot be improved past flawless quality without boosting the Smithing skill over 100 . This can be achieved by using enchanted items and / or blacksmithing potions to Fortify Smithing .
Brandy for the Fundraising Dinner Brandy for the Fundraising Dinner is an Imperial Cult quest given to the Nerevarine from Iulus Truptor . It is one of the almoner ' s mission . Background . As the Balmora shrine is planning a fundraising dinner at Fort Moonmoth , food and refreshments are needed . While lots of food was donated , the donations of strong spirits don ' t suffice . Iulus Truptor tasks the Nerevarine with trying publicans to donate fife bottles of Cyrodilic Brandy . He claims that only this type of brandy will do , as the sort of people with enough money to donate refuse to drink the local spirit , Greef . Walkthrough . When talking to Iulus Truptor after the quest " Shirt and Vest for Harvest ' s End " has been completed , Iulus Truptor tells the Nerevarine that the cult is in need of five bottles of Cyrodilic brandy for the fundraising dinner . He asks him to solicit publicans in Balmora for a donation of brandy . Balmora has three taverns . Banor Seran at the Council Club will refuse to donate anything . Benunius Agrudilius is ready to donate spirits , but only a bottle of greef instead of Cyrodilic brandy . Bacola Closcius , always given a high enough disposition of course , will donate a bottle of Cyrodilic brandy . Also , he hints that Banor Seran at the Council Club recently received the required amount of brandy . He points the Nerevarine to the place where Banor Seran most likely stores the brandy and says that it wouldn ' t be a bad crime to steal from Banor as he is an associate of the Camonna Tong . The Nerevarine can now decide to steal the brandy from Banor Seran . Alternatively he could always donate the brandy himself by buying ( or stealing ) it from any source . Once he has obtained the requested five bottles of Cyrodil brandy , the Nerevarine should return to Iulus Truptor in Ebonheart ( not Fort Moonmoth as the journal states ) to deliver it to get his reward .
Twin Lamps The Twin Lamps are an abolitionist group in Morrowind . Their main goal is to help slaves , largely Khajiits and Argonians , escape Morrowind to safety . The terms of the treaty by which Morrowind was annexed into the Tamrielic empire allowed Morrowind to maintain its laws and culture which includes the legality of slavery . While the Imperials frown upon slavery , they are forced by the terms of the treaty to tolerate it within Morrowind . The Twin Lamps , which existed before the Imperials ' rule of Morrowind , found aid in the form of the Imperial Thieves Guild and specifically their leader , Gentleman Jim Stacey , who will often send the Nerevarine missions that will aid the Lamps ' goals . The Nerevarine can help the Twin Lamps by freeing slaves at several locations around Morrowind . After freeing a set number of slaves , the Nerevarine will get a quest related to this faction depending on how many slaves have been released . For example , after freeing 21 slaves , the Nerevarine can receive the The Twin Lamps Quest , which will allow him / her to join the Twin Lamps . . Other quests are miscellaneous , and do not actually show any relation to the Twin Lamps , but help the faction by freeing slaves ( See The Runaway Slave Quest ) .
Keeper Areldur Keeper Areldur is an Altmer and one of the four Ancient Keepers tasked with holding back the Daedra found in The Banished Cells . She later become corrupted herself after making a pact with the enemy . She has a chance to drop Areldur ' s Ring .
Ufgel ' s Bathhouse and Laundry Ufgel ' s Bathhouse and Laundry is a bathhouse that appears in the city of Orsinium . Its owner Ufgel can be found within the bathhouse . Ufgel ' s House can only be accessed from within the bathhouse , by a door locked with an advanced lock .
Wind Keep ( Arena ) Wind Keep is a village in High Rock . It is one of several possible locations that the Eternal Champion may discover in . Geography . Wind Keep is connected to two settlements . To the north - northeast is Black Wastes , and to the southwest is Vermeir Wastes .
Striped Senche - Tiger The Striped Senche is a senche mount in that was a loyalty reward given to players who had been subscribed to the game since its launch . With " Tamriel Unlimited " , game subscription fees were eliminated and the loyalty program was discontinued . Players who received the mount may still use it .
Merovec ' s Folly Merovec ' s Folly is a ruin located in the region of Glenumbra , High Rock . Quests . The Lion Guard ' s Stand . To hold back Angof ' s undead army , the Lion Guard built a redoubt on a hill outside Cath Bedraud . As they struggle to find a way to breach Angof ' s defenses , they have to fend off hordes of Bloodthorn cultists and zombie thralls . Mastering the Talisman . The Wizard Gabrielle Benele asked the Vestige to help her recharge the Midnight Talisman . It could be a powerful weapon in the battle against Angof the Gravesinger .
Tharer Rotheloth Tharer Rotheloth is a Dunmer Monk , a Tribunal member , and the master of the Molag Mar Temple . He is extremely quick and agile , which is reflected by the skills in which he trains . Tharer also has several quests available to fellow Tribunal Temple members . Interactions . After joining the Tribunal Temple , the Nerevarine speaks with Tharer frequently while performing various duties for him , including both curing the meek and slaying the wicked . Pilgrimages of the Seven Graces . Complete several pilgrimages as an initiation to the Tribunal . Cure Lette . Tharer tasks the Nerevarine with traveling to Tel Mora to cure Lette of disease . Necromancer in Mawia . Tharer requests that a necromancer located southeast of the temple be killed . Pilgrimage to Mount Kand . The Nerevarine is sent on a pilgrimage to the Mount Kand shrine . Slay Raxle Berne . Tharer wishes for Uvirith ' s Grave to be purged of vampires . Equipment . Tharer uses or carries the following : Attributes . Tharer uses the following :
House Sadras House Sadras is a Great Dunmer House that rose to prominence during the Fourth Era . They joined the ruling Council of Morrowind , along with House Telvanni , Dres , Indoril and Redoran . Background . During the Oblivion Crisis , gates to the plane of Oblivion opened all over Morrowind . The Empire pulled most of its forces out of Morrowind to deal with the gates in Cyrodiil , leaving the Dunmer people virtually defenseless . There was no standing army at the time , just uncoordinated pockets of resistance . House Redoran was the first House to take up arms against the Daedra and closed some of the Oblivion gates ending with the destruction of their capital city , Ald ' ruhn . Over several years they built up an army to be reckoned with . House Telvanni followed suit , and used its long history in magic and the occult to study and , eventually , begin closing the gates of Oblivion . The Empire lost virtually all its power over Morrowind , and never regained full control of the province . House Hlaalu was affected most by the actions of the Empire , as they welcomed Imperial law and customs with open arms , and benefited from it by gaining unrivaled political and economic strength . Having past ties to the Empire immediately turned House Hlaalu into the scapegoat for the Dunmer people ' s suffering . This led to House Hlaalu no longer being recognized as a Great House and were dismissed from the Council . In the Fourth Era , House Sadras took their place as a Great House of Morrowind .
Scour Day Scour Day is a celebration that is held in most High Rock villages on the day after the New Life Festival . It was once the day when the people cleaned up after the New Life Festival , but has changed into a party of its own . It is held on the 2nd of Morning Star .
General Tullius General Tullius is an Imperial general of the Imperial Legion . As of 4E 201 , Tullius has been assigned as the military governor to Skyrim . Background . General Tullius was born in Cyrodiil , where he eventually became a talented General in regards to puting down unrest . History . Skyrim Civil War . In 4E 201 , after what the Empire considered the murder of High King Torygg by Ulfric Stormcloak , General Tullius was sent to Skyrim by Emperor Titus Mede II . Ulfric was leading a Civil War against the Empire , and the Legion was , originally , unsuccesful in beating his Stormcloaks . When Tullius got sent to Skyrim , the Empire became more succesful in their campaign . Tullius , being experienced in putting down unrest , started turning things around for the Empire . He personally captured Ulfric Stormcloak and his top lieutenants at Darkwater Crossing , and was trying to have them executed at Helgen , until Alduin appeared and Ulfric , alongside his men , escaped in the chaos . Still , under his command , the Legionnaires , largely consisting of a locally recruited millitia of scouts and skirmishers , started massacring the Stormcloaks , and slowly pushing them back . Tullius had troops stationed in the Pale , which he was trying to use in attempts to conquer Dawnstar , he was also attempting to conquer Winterhold from the Stormcloaks , as its proximity to Windhelm would force Ulfric to keep forces stationed at home . Tullius also pocketed men in the Rift , who took out the Stormcloak soldiers at Shor ' s Watchtower . These troops were stationed here to secure the rear guard of the Legion in the event of a siege of Windhelm . Tullius also ordered Margret , an Imperial spy in the Reach , to find and obtain the deed to Cidhna Mine , a silver mine serving as the jail of Markarth , which belonged to the Stormcloak - loyal Silver - Bloods . Thonar Silver - Blood , the head of the family , found out that Margret was a spy , and tried to have her get assassinated by Weylin , a member of the Forsworn . Despite his successes , Tullius also had some obstacles . Tullius ' requests for reinforcements were refused by the Emperor , as he could not risk weakening Cyrodiil ' s defenses on the border with the Third Aldmeri Dominion . Nordic culture also often worked against Tullius , as he knew little of the Nordic ways . Where Tullius had learned that the High King was chosen through the Moot , the Jagged Crown was sought by Ulfric , as it would potentially rally people behind him , and legitimize his claim , since the Crown was used to determine the High King before the Moot was formed . Tullius also requested Balgruuf the Greater , the Jarl of Whiterun , to garrison Imperial forces in his city , however , the Jarl did not accept Tullius requests , instead preferring to remain neutral . When the Legion became aware of Ulfric ' s plans to march on Whiterun , they asked to garrison troops again , however , this time some intelligence was shared regarding Ulfric ' s plans , resulting in the Legion forces under Legate Quentin Cipius being sent to Whiterun to defend it from the Stormcloak invasion .
The Long Game The Long Game is a quest available in . Walkthrough . Zeira has concerns about an ambitious merchant lord named Cosh . She wants to learn if his interests overlap with those of the Thieves Guild . Zeira sent the others to see what they could learn . Walks - Softly is waiting for me nearby - - - I should speak with him first . I can find him at the Abah ' s Landing harbor . Head down the harbor in Abah ' s Landing . You will see the argonian sitting in a chair wearing a dark brown jacket with purple sleeves . Walks - Slowly gets up and says , " You ' re right on time . What did our esteemed guildmaster tell you ? " After informing him that the Guldmaster sent you , he will tell you he has found something . He informs you of the captain of the Dreamsnake and that they have a bad history together . He continues on to say that she is meeting a contact and leaves her documents secured in the Dreamsnake . From here you are given the choice to either eavesdrop on Captain Evani or Steal Captain Evani ' s Log . Stealing Captain Evani ' s Log . The Dreamsnake is located south of where you meet Walks - Softly in the harbor . Upon boarding the ship , there will be a crew member to your left washing the deck , and a door on the right with an Intermediate Lock to pick . Once in , there will be a staircase going down with a crew member watching over it . Below deck , there is another crewmember that patrols back and forth the length of the ship . The log will be in the second room towards the rear of the ship .
Arms and Armor of the Redguard Champion : Namasur At - Hamisam Content . " When tracking the undead , Namasur the Ash ' abah prefers light armor and flowing robes , but he occasionally dresses in the heavy ceremonial marine armor and wields the heavy scimitar of his youth , as this contingent of skeletons found at their cost . " Though the skilled war practitioners of our Glorious Empire might rightly disagree , many seem under the misapprehension that the Redguard warriors are the most naturally gifted . While their stature and fleetness of foot allow them to excel in the fields of scouting or skirmishing , their misplaced independence and fierce pride mean these desert dwellers take to direction from their betters with the obstinate detachment of a stubborn pack horse . Although our champion has donned the finest heavy armor of the province , most sword folk of the Redguard persuasion prefer their garments billowing , pale in color , and perchance with scalp - shading head attire and calf sandals . When leather is discarded in favor of metal , it is clasped together as an outer skin , wrapping the body tightly , but with flexibility of design ( such as the fronded tasset allowing for bending and dexterous combat agility ) . Redguards never miss a chance to fuse gemstones to their breastplates or poleyns , as if commanded to by Tall Papa himself . The majority of Redguard weaponry shares a similar construction and filigree . Turquoise and amethyst gems are embedded into a staff ' s zenith or a sword ' s pommel and provide decoration to shields . Steel and gold embossing is common . Pieces are heavily wrapped with guar or kagouti leather , which , with their hard - wearing nature and pleasing brown hue , are stitched to the grip and tang . Also expect ever more elaborate carving on the weightier or more finely forged blades , patterns harking back to Yokudan traditions of the sword saint . The Redguard favor quickness over mass in their oddly curved swords ; they are light to hold , compared to the weapons a Breton or a Nord might clash with . Blunt or chopping instruments have fallen out of favor with our dark - hued friends , but are still forged for those not besotted with " the old ways . " " Aside from the scimitar , these examples of Redguard weaponry are rarely used . Expect carvings of lions , horses , water , and Satakal , the self - devouring snake . "
Nornalhorst ( Oblivion ) Nornalhorst is a two - level Ayleid ruin and is located east of Skingrad , just east of the Howling Cave . Scattered around the ruins of Nornalhorst are Alkanet , flax , and Columbine . Overview . The entrance is on the far west side of the location . Vampires have taken residence here along with a few undead creatures . There is also a gas chamber , a falling blade trap and a sweeping blade trap . Several Ayleid containers are scattered around the ruin with various loot . There are more than thirty Welkynd Stones found in the ruin .
Iron Armor ( Oblivion ) Iron Armor is a type of armor in that is a very affordable type of heavy armor . It is easy to obtain a set , as almost every heavy armor merchant will sell a few pieces . Location and variants . Iron armor is the armor set given to new recruits of the Fighters Guild . It is available from level one in shops and as loot . Rusty iron . A lower quality version , found only in the tutorial . They are aesthetically the same as their normal variants . There are no rusty iron boots .
Nord Soldier ' s Journal Content . Today there were more tremors . I told the Lieutenant it felt like something was digging deep beneath the fort , but she said I was crazy . " The ground shakes sometimes , " she said with that stupid grin of hers . " And the mountains quake and the snow falls . That ' s life in Skyrim . " Milk - drinker ! So , I did my duty and reported to my superior officer . She told me to forget about it , and so I have . I must patrol the roads around the fort now . Maybe I ' ll take a look at the entrance to that tomb while I ' m out there . Just in case .
Staff of Banishing The Staff of Banishing is a weapon in . Effects . The Staff of Banishing allows the wielder to send weaker Daedra back to Oblivion , an effect that emulates the Conjuration spell Banish Daedra . Charge consumed by the staff ' s use is reduced by higher Conjuration skill levels . Crafting . With the addition of the add - on , this staff can be created at Neloth ' s Staff Enchanter in Tel Mithryn . It requires the following components :
Earth Stone ( Bloodmoon ) The Earth Stone is situated northwest of Raven Rock in the region of Hirstaang Forest . Quests . The Ritual of Earth . As the Nerevarine approached the Earth Stone , and words magically appeared on its surface . They said : " Travel northeast to the Cave of the Hidden Music and learn the Song of the Earth . " Then the words disappeared . The Skaal Test of Loyalty . Tharsten Heart - Fang is clearly angry with the Imperials ' presence on the island . He believes that they have no respect for the land or the creatures on it . He also believes that they are responsible for the dwindling power of the Skaal ' s powerful nature magic . He spoke of how the Imperials have disrupted the Oneness of the land , the balance that lies in all living things .
Staff of the Storm Atronach The Staff of the Storm Atronach is a weapon found in . Effects . This staff allows the wielder to summon a Storm Atronach , an effect that emulates the Conjuration spell Conjure Storm Atronach . Charge consumed by the staff ' s use is reduced by higher Conjuration skill . The Conjuration perk Elemental Potency does not work on this staff . Crafting . With the addition of the add - on , this staff can be created at Neloth ' s Staff Enchanter in Tel Mithryn . It requires the following components :
Blackwood Ring of Silence The Blackwood Ring of Silence is the infamous ring Ajum - Kajin wears . As a representative of the Blackwood Company , he ' s sworn to secrecy . When compromised , Ajum - Kajin invokes the ring ' s terrible power . Acquisition . The Hero obtains this ring during Information Gathering after Ajum - Kajin uses it to commit suicide , preventing him from divulging the guild secrets .
Supplies and Sundries Content . Tillrani , The hunters and I can ' t keep up with demand in the winter months . There are too many open mouths now . ( Some of them are wider than others . ) The town is well - funded by Windhelm . I ' m going to take Rana up on her offer to hire outside help during the next cold snap . A few extra hands from the Fighters Guild could mean the difference between eating and hungry bellies . — Darj