Airship Captain ' s Journal Summary . Airship Captain ' s Journal is a diary kept by Roberto Jodoin , the captain an airship sent by Louis Beauchamp to Solstheim on a mission to recover the Amulet of Infectious Charm from Hrothmund ' s Barrow . The ship crashed west of the Altar of Thrond in the Isinfier Plains , and the Nerevarine is subsequently sent to determine their fate during The Patchwork Airship quest . Content . Journal of Captain Roberto JodoinCommander , Beauchamp Expedition Entry 1 : Today is the day ! Beauchamp ' s airship seems sturdy enough , and the crew is ready to set sail . We ' ll travel north - northwest until we reach the island of Solstheim . According to Beauchamp , the Hrothmund ' s Bane wolf formation is somewhere near the Moesring Mountains . The barrow we ' re set to explore is located at the wolf ' s eye . We ' ll get Beauchamp ' s precious magic item and be back at the Guild of Mages in a few days . What could possibly go wrong ? Entry 4 : Damn conjurers , sorcerers , inventors , scientists and all they ' re academic ilk ! Beauchamp promised me his airship would hold together , promised me it could be sailed just like a sea - bound craft . All lies ! This monstrosity is barely holding together — we ' ve been trailing bits and pieces of it ever since we left Ald ' Ruhn ! Just an hour ago we lost one of the Dwemer cogs from the main engine ! If this were a frigate or sloop I ' d be holding her together just fine , but alas , trying to control an airship is like setting to sea in a barrel with a spoon for an oar . Entry 6 : Land ho ! Entry 7 : It ' s normal for a crewmember to get edgy , but the Argonian finally went berserk . I told him repeatedly before we left Ald ' Ruhn that an airship sails in the sky , and not on the water . He told me he understood , but his fear of heights must have finally taken sway . In a frenzied state he grabbed the wheel and almost forced us into the sea . I had no choice but to run him through . Swims - In - Swells was his name , and a good crewmember he was before this unfortunate incident . I would have preferred a burial at sea , but considering our current situation we had no choice but to toss his body overboard . We aimed for the ocean , but by that time the airship had drifted over Solstheim . Alas , I fear we missed , and his corpse landed somewhere on the southeastern shore . Entry 9 : We ' ve located Hrothmund ' s Bane ! At least Beauchamp was right about something . The wolf formation runs from west to east , with the head — and eye — toward the eastern end . We ' ll look for a place to set down and then explore Hrothmund ' s Barrow — assuming THAT is where Beauchamp said it would be . I must also note that the going is slower than I ' d like . There ' s a fell chill in the air , and I don ' t trust the dark clouds that have gathered over the mountains . . . Entry 11 : We have been assailed by a blizzard , the likes of which I have never seen ! I feared a storm , but could never have imagined anything like this . Beauchamp ' s contraption is coming apart at the seams , and I don ' t think we can hold altitude . There ' s nowhere to land , but land we must ! Entry 12 : Dead . All of them dead . Most of the crew were killd instantly when the aiship went down . the few that made it soon sucummed to the cold . I alon survived . Need to make a camp . Snow is blocking my way into the ship ' s hold . I go to the barrow in the murning . I can harly write . My hands arr nearly frzen . Entry 13 : so cold so cold . So huNgry . . . madness takKIng me I can feeeel ite . I see eyes night eyes wolf eys . Here them . . . so hungry . Eye of wlf coming ! White wolf ! So col . . .