naist-nlp/zeshel huggingface dataset:
Breakneck Camp Breakneck Camp is a Heretic camp in the northeast of the Shivering Isles , north of Ebrocca and northwest of Highcross . Overview . This camp is one of the most elaborate of all the surface camps and also one of the most lucrative . There are two huts in the camp . One holds a heretic mini - boss and two chests , with a great deal of loot in one of them . The other holds two barrels and an chest , both only with minor loot . There are three leveled heretics along with the heretic mini - boss , the mini - boss stays in the highest hut , while the other three wander . Unless the Hero is very powerful , it is not wise to confront all four simultaneously . Suggestions are taking out the underlings first , then the mini - boss .
Bound Helm Bound Helm is a Conjuration spell in . Effects . Bound Helm conjures a lesser Daedra bound in the form of a magical , wondrously light Daedric helm . The helm appears automatically equipped on the caster , displacing any currently equipped head armor to inventory . When the effect ends , the helm disappears , and any previously equipped head armor is automatically re - equipped . Characters . The following people use and / or sell Bound Boots :
The Elder Scrolls Online : Summerset The Elder Scrolls Online : Summerset is the second chapter for . It is set for release on May 21 , 2018 for PC and Mac , and June 5 , 2018 for PlayStation 4 and Xbox One . This expansion takes place on the main isle of Summerset and the hidden island of Artaeum in the Summerset Isles . This expansion can only be purchased with real - world currency , not crowns , and will not be available to ESO Plus members automatically . Players who pre - purchase the game will also have access to the Nightmare Senche Mount available for use . It was released on ZeniMax ' s Public Test Server on April 16 , 2018 . Collector ' s Edition . The Collector ' s Edition of " The Elder Scrolls Online : Summerset " comes with : The in - game features include :
Banish ( Effect ) Banish is a spell and enchantment governed by the school of Conjuration . Banish sends conjured Daedra , such as a Flame Atronach , back to Oblivion . Also , weapons receive the highest possible value increase when enchanted with Banish . Coupling Banish with a similarly expensive enchantment - for example , Paralyze - can maximize the value of weapons . Enchanting . The following weapons bear the Banish effect : Spells . The following causes the Banish effect :
Smuggler ' s Alcove Smuggler ' s Alcove is an unmarked location found in . Description . Smuggler ' s Alcove is located between the East Empire Company Warehouse and Folgunthur . Under a rocky alcove surrounded by standing ruin stones is a smuggler ' s hideout . A skill book can be found on one of the crates .
Imperial Weapons Imperial Weapons are a type of weapon set available in . Unlike most other weapon sets , imperial weapons do not include arrows , battleaxes , a dagger , greatsword , mace or warhammer , although the Champion ' s Cudgel wielded by Falx Carius could perhaps be seen as an Imperial model of a warhammer . Upgrading . Imperial Weapons can be upgraded at a grindstone with a Steel Ingot , which will increase their damage value . The increase is dependent upon Smithing skill , active potions , and equipped enchanted items .
Blasius ' Unfinished Manuscript Content . While conquering the lands called the Deathlands ( which later came to be known as Hammerfell ) , the Yokudans made no secret of their own self - proclaimed greatness . We should be cautious not to mistake such self - mythologizing for actual history , however . Whatever their claims to greatness , it is apparent from the record that the Yokudans were brutal and thorough in their suppression of local peoples , leaving little more than blood and bones as a testament to the civilizations that preceded them . It is no wonder then that the Redguard " civilization " still bears the marks of that brutality to this day . No greater symbol of the Ra Gada ' s brutality was the self - proclaimed Emperor Tarish - Zi . His followers proclaimed him as deathless . Indeed , he seemed to be born out of Oblivion , so bloody - minded was he . It ' s said that his crypt is still located in Craglorn , venerated by his barbaric descendents .
Advanced Armors Advanced Armors is one of the perks associated with the Smithing skill in . Smithing . Armor . Advanced Armors allows both heavy and light armor sets to be forged . The only other perk to grant this is the Dragon Armor perk . The following armor sets can be forged with this perk : It also doubles the improvement when tempering the following pieces of armor : Weapons . This perk is required to forge Nordic Weapons added in the add - on .
The Legendary Scourge Contents . " Not till the very evening they came , " answered he , and then told of his dealings with Mehrunes Dagon ' s thralls , saying that Mackkan would find it easier to whistle on the wind ' s tracks and go on a fool ' s errand than to fight his toads . Then said Mackkan : " Now see to thy safety henceforward , And stick to thy parts and thy pride ; Or this mallet of mine , Malacath ' s Scourge , Will meet with thine ear of a surety . For quick as I can cry " Equality " , Though eight arms thou couldst boast of , Such bumps thou shalt comb on thy brainpan , Thou that breakest the howes of the dead . " EXPLICATION : The mace Scourge , Blessed of Malacath , Mackkan ' s legendary weapon , forged from sacred ebony in the Fountains of Fickledire , has ever been the bane of the Dark Kin , and many a black spirit has been hurled back into Oblivion with a single blow of this bold defender of the friendless . Scourge now hangs within the armory of Battlespire , ready to take up in the name of the Emperor against the Daedric Lords .
Lloros Sarano Lloros Sarano is a Dunmer priest who can be found at the Ald ' ruhn Temple . He sells potions , ingredients , books and spells from the Conjuration , Destruction , Mysticism and Restoration schools of magic . Interactions . Ash Statues . The Nerevarine must rid Ald ' ruhn of the nefarious influence of the cursed Ash Statue s . Clear Varvur Sarethi ' s Name . If the Nerevarine has joined House Redoran and rescued Varvur Sarethi from Venim Manor during the House Redoran quests or during the Main Quest , Athyn Sarethi will ask the Nerevarine to clear the name of his son . Find Beden Giladren . Having found the lost pilgrim Fedris Tharen on behalf of Lloros Sarano , the Nerevarine will be tasked with finding another associate of House Redoran , Beden Giladren . Giladren was last seen on her way to Maar Gan . Find Fedris Tharen . Once the Nerevarine has traced the source of Varvur Arethi ' s ash statue , Lloros Sarano informs them about a lost pilgrim heading to Koal Cave . The pilgrim , whom goes by the name of Fedris Tharen , was last seen leaving for the cave and has not been since his departure . Mission to Morvayn Manor . The Nerevarine must help a Redoran councilor clear her house of unwanted presences . Recover Shields from Andasreth . Having found Beden Giladren on behalf of Lloros Sarano of the Ald ' ruhn Temple , the Nerevarine is given a final task from him to complete . Sarano informs the Nerevarine that a group of Redoran warriors have failed to report back from their task at Andasreth . Equipment . Lloros is equipped with Magicka . Lloros uses the following spells :
Borissean Borissean is a Redguard who offers his services as an advanced spell merchant located in the Praxographical Center of the Arcane University , in the Imperial City . Spells for sale . Note : " Base Magicka Cost " refers to how much magicka it costs to cast the spell without factoring in player ' s skill level , attribute level , and individual spell effects . Generally , magicka costs are higher .
Ice Storm ( Legends ) Ice Storm is an action card in . Acquisition . Ice Storm can be purchased as part of the Ancano ' s Cunning deck or purchased alone for 400 soul gems . Strategy . Ice Storm should only be used when you are at a disadvantage since it deals damage to all creatures . Make sure to summon creatures after you ' ve used this card on your turn .
Agrippina Herennia : Clothier , " Foreign Quarter " Agrippina Herennia : Clothier is a location in . Description . Agrippina Herennia ' s shop is in the Foreign Quarter Canalworks in Vivec City . Her living quarters can be found on the upper floor . Notable items . The following items can be found here :
Mace of the Crusader The Mace of the Crusader is recovered from the Chapel of Zenithar in Leyawiin during " The Path of the Righteous " quest . Crusader ' s arm . When equipped , the Mace of the Crusader grants the Crusader ' s Arm enchantment , which fortifies the Blunt skill by 10 points . If the Hero ' s infamy rises , the weapon will become unequipable . Quests . The Path of the Righteous . The Hero has answered the call and has set forth to find the remaining Relics of the Crusader . At the Priory of the Nine , they have discovered from Sir Ralvas , one of the old Knights of the Nine , that the Mace of Zenithar can be found in the Chapel of Zenithar in Leyawiin , a task that cost him his life .
Kalmo Kalmo is an Umbrielian mentioned in . He is Fhena ' s friend , and his job consists on delivering supplies to the kitchens . Background . When Mere - Glim meets Fhena for the first time , he tells her how he had arrived at Umbriel . Fhena is terrified when Glim tells her he had been working on the kitchens . Fhena tells Glim that her friend Kalmo takes grain to five of the kitchens , so he ask Fhena to tell Kalmo to help him contact his friend Annaïg who is still working on the kitchens . Fhena mentions Kalmo again when Glim asks her how to access Toel ' s kitchen . According to Fhena , Kalmo or someone else who makes deliveries could know where Toel ' s kitchen is , but asking them about it could rise suspicion . Glim tells Fhena not to ask Kalmo and get into trouble for now .
Beyte Fyr ( Morrowind ) Beyte Fyr is a Dunmer spellsword who resides in Tel Fyr , Morrowind . One of the four " daughters " of Divayth Fyr , she was created by him , as a " side benefit of the researches into corprus disease . " She now exists solely to serve her master , Divayth Fyr , and takes care of the cooking and the cleaning . She is related to Alfe , Delte , and Uupse .
Ly ' ssane Ly ' ssane is an elven bow found on the body of Alyssa . Her body can be found in Dire Warren , in the Shivering Isles . Alyssa can be found at the end of a stream of water in the last level of the cave . The bow appears to have no real significance , and it is weaker than a normal elven bow .
Synette Jeline Synette Jeline is a Breton Thief who may be found in the region of West Gash . Background . Synette Jeline claims to be a dancer , but in fact she is a bandit , asking people to retrieve drowned ring , luring them into pond nearby and attacking them with her partner Tavynu Tedran . Interactions . The Lady ' s Ring Synette will ask Nerevarine to retrieve her drowned ring . Location . Synette can be found in the West Gash region , close to Ald Velothi , on the road between Ald Velothi and Gnisis .
Gardener of Swords Gardener of Swords is a creature card in , introduced in the " Madhouse Collection " set . Acquisition . This card can be acquired by buying the " Madhouse Collection " set for real money ( USD $ 10 / EUR €9 . 99 ) or 1500 .
Straw ( Lore ) Straw was a Nord stable - boy in Darkmoor estate in late Second Era . He was described as a being large and muscular in shape with blond hair . He was also seen as clumsy , gentle , affectionate , and rather simple . He was in love with 16 - year - old Barenziah and ran off with her , escaping to Whiterun . During his time there , he did a few minor jobs and earned money for Barenziah and himself . Afterwords , he and Barenziah joined a caravan and went to Riften . He wanted to settle down , buy a farm and live with Barenziah , but his feelings were never returned . He is pivotal character to the books " Biography of Barenziah " , and " The Real Biography of Barenziah . " After Therris betrayed him , Straw was caught . Barenziah wished a farm for him , for he was a loyal friend ; however , it is likely that this wish was never granted . However , General Symmachus cut his tongue so that he would be unable to tell anyone of Barenziah ' s past . After Barenziah left Riften , he was never seen or heard of , but Barenziah presumed he found another love and had settled down .
Kottir Red - Shoal Kottir Red - Shoal is a Stormcloak captain and the commander of the Reach Stormcloak Camp . Civil War . If the Dragonborn chooses to side with the Stormcloaks during the Civil War and takes The Reach for them , Kottir will be found in Understone Keep in Markarth . Quests . He appears during one of the quests in the Civil War questline .
Gunjar ( Hearthfire ) Gunjar is a Nord carriage driver added by . He can be hired by Lakeview Manor ' s steward . List of locations . The advantage to hiring Gunjar , as well as the other personal carriage drivers , is the numerous places he can take the Dragonborn that the main carriage drivers will not . Since Gunjar has already been hired by the Dragonborn ' s steward , he does not charge for the journey . Gunjar will take the Dragonborn to the following locations :
Othrelos ' House Othrelos ' House is the residence of Othrelos and is located in the Elven Gardens District of the Imperial City . Quests . The Ultimate Heist . The Gray Fox intends to steal one of the Elder Scrolls from the Imperial City Palace . The audacity of such a theft is astounding . When the Hero is ready , they should return to him at Othrelos ' house .
Flesus Tijjo Flesus Tijjo was an employee at Lord Vanech ' s Building Commission . Considered by Lord Vanech to be one his best , his reputation was damaged upon failing to complete a contract involving Black Marsh travel routes . Tijjo had worked almost exclusively on the Gideon – Black Marsh road improvement contract in the years following 3E 358 .
Saint ' s Shield Saint ' s Shield is a heavy shield in that is enchant ed to temporarily decrease the user ' s encumbrance and restore lost Fatigue . Enchantment . Enchantment ID : " saint ' s shield _ en " Both effects are cast when used on self : Acquisition . Saint ' s Shield appears primarily as a leveled item . There are 8 instances that it can possibly be generated in addition to two static occurrences .
Summon Winged Twilight ( Online ) Summon Winged Twilight is a Sorcerer active skill in the Daedric Summoning skill line in . As of Update 9 , the " Summon Restoring Twilight " morph was changed to Summon Twilight Tormentor . Description . Summons a Winged Twilight to attack nearby enemies . Toggle to activate . Reduces Max magicka by 10 % . The Winged Twilight will initially have a ranged ability . However , with further development of this skill , a Morph Choice will be offered . One will add a " passive aura to the summon that increases the magicka regeneration of nearby allies , " whilst another will " cast a healing spell on you when you are at low health . "
Katria ' s Journal Content . 17th of Sun ' s Height Damn that scheming elf ! Damn him ! He steals my notes , my discovery , and publishes it under his name ! Twenty years of my life spent digging through those ruins , and what do I get ? A dedication ? ' Friend and colleague ' my arse . He ' s just mocking me ! Well , I ' ll have the last laugh . Taron may have my theory , but he doesn ' t have any proof , not yet . If I can find the Forge first , I can show the world this is my discovery . Mine , not his ! 4th of Last Seed I ' ve got a lead . One of the moldy old books in Mzund mentioned the Forge . Ruined through and through , but I was able to copy down a few scraps , including a map of the first - era Dwemer kingdoms . Need to cross - reference it with modern borders when I get back . Here ' s the result : 1 - Arkngthamz This one ' Arkngthamz ' , was on the inscription , too . Apparently the main Aetherium research center . Seems like the place to start . 2 - Mentioned as a ' Bthar - zel ' ( ' allied city ' ? ) . Not Bthardamz , though . Looks like a smaller site , north or northwest of there , on the river . 3 - The primary source of Aetherium . Extracted from some deeper mine ? 4 - A storage site for raw Aetherium , just outside a major city . Apparently , it had to be kept outside because the Aetherium was ' harmonically volatile ' . 5 - No name , no identifying information , but page after page of ruined diagrams . Couldn ' t make out much , but it looks like - an astrolabe , a gear , some sort of crest in four pieces ? Could this be the location of the Forge ? Something important , at least . 22nd of Last Seed Arkngthamz . My map may be rough , but it was enough to get me here . There may be something to this after all . 23rd of Last Seed Reached the Treasury . There ' s a Tonal Lock here , still active . Judging from the corpses , it ' s safe to say the traps are still active , too . Couldn ' t find any clues , so ' ll make a sketch and work through this carefully . Five Resonators . Five tones . Just have to hit them in the right order . Let ' s see . . .
St . Olms Tailors and Dyers Hall St . Olms Tailors and Dyers Hall is a location in , located at St . Olms Waistworks , Vivec City . Background . St . Olms Tailors and Dyers Hall is a small clothing shop filled with various clothes . A cloth merchant , Mevure Hlen , is working here with her assistant , Tirele Aralas , and sells clothes at any time . Inside a locked small chest ( LockLvl : 25 ) there is a little sum of gold .
Trivura Arenim Trivura Arenim is a Dunmer trader service , and a hireling with House Redoran . She resides at the Outpost in Ald Velothi . Although Trivura is a merchant dealing in ingredients , she has no initial inventory for sale and only a small amount of gold on hand . Services . Merchant – Ingredients Equipment . This character uses or carries the following : Attributes . This character uses the following :
Concerns , Petitions , Complaints Content . Kethra Hernet has requested permission to build two chicken coops on her property . Claims fresh eggs will improve her cooking and thus Efan Hernet ' s digestion and general demeanor . Approval Pending . Discussion with neighbors ongoing . Scholar Jonne requests assistance with restoration of some of the older crypts in the cemetery . His concerns about the condition of the graves has been noted . House Dorell representative at inn , sent request to meet to discuss improvements in silver production from mining projects . Meeting to be scheduled . Must ask Michel to attend , as he is most knowledgeable about mines and mining . Young Rindas Suriell was brought up on charges of vandalism . Specifically , using some sort of plant - based dye to paint Daedric symbols on Harth Vennet ' s prized pig . Suriell ' s reason : " I thought it would be funny . " Neither I nor Harth Vennet found this response to be the least bit amusing . Leynette Suriell petitioned the town to have young Rindas provide a set number of hours of service in lieu of having to pay damages . Proposal to be discussed with Harth Vennet . Rindas Suriell to provide eighty hours of community service , aiding Scholar Jonne in the restoration of the graves and crypts within Crestshade cemetery . Harth Vennet ' s comment about not wanting " that young ruffian anywhere near my livestock " was duly noted when determining this punishment . Tobas Entick , Innkeeper , has requested some assistance in cleaning up a small rockslide that did some minor damaged to the rear of the inn . He and several others have noted a recent increase in small tremors emanating from the mountains . Healer Meriel reported that Jonah Marose is currently under her care . Meriel believes this may be a case of some sort of night terrors , but is unsure what may have brought them on . Perhaps a fever of some sort ? In any case , Jonah appears fine at the moment . The young man has always been a bit simple , but in no way a troublemaker . I will check with the healer again in a few days .
Fleg ' s Note Content . Captain , Not to be speaking out of turn , but are you certain these maps are genuine ? I ' m looking at one right now that might have been current when Hew still called this place home . I know where it says I am , and I don ' t recognize a single landmark . Gorigan heard some of the teams aren ' t even coming back . Maybe they ' re lost with these shoddy maps , maybe they found enough loot to think it was worth running , maybe they ' re dead . I don ' t want to die on some fool ' s errand , beginning your pardon , so I ' m begging you , captain : let ' s get back to some honest piracy . I ' ve heard it from more than one Drowned Dog . " We ' ll keep digging for now , but if we don ' t hear from you soon we ' re throwing in with a new outfit . " — Fleg
Letter from the Steward Contents . Master Aventus Aretino , Jarl Ulfric Stormcloak wishes to express his deepest sympathies at the death of your mother , Naalia . Unfortunately , because you are fatherless , and have no other known relations , the jarl cannot allow you to remain in your home unsupervised . Therefore , in no more than a week ' s time , you are to report to Honorhall Orphanage in Riften , where you will reside until your sixteenth birthday . The Aretino family home in the city of Windhelm will , of course , remain your property . The building will be securely locked and ready for your return six years hence . Note that I am unsure of the education provided to you by your recently deceased mother , or if you posses the ability the read the letter I am currently composing . Therefore , a member of the city guard will call upon you in one week , at your home , and provide escort to the orphanage . Hopefully , his arrival will not come a complete shock . With greatest respect , Jorleif Steward to our most noble jarl , Ulfric Stormcloak .
Shrine of Mara : Pale Border Shrine of Mara : Pale Border is an unmarked location found in . Description . From Volunruud travel northwest to find a lovely Shrine of Mara , framed by a Dwemer arch . It marks the borders between The Pale , Hjaalmarch , and Whiterun holds . There is nothing else here but stones and Snowberries .
Crusader ' s Arm Crusader ' s Arm is an effect applied to the Hero while wielding either the Sword of the Crusader or the Mace of the Crusader . Effect . This enchantment increases weapon skill ( Blade or Blunt ) by 10 . The Sword increases Blade , while the Mace increases Blunt .