naist-nlp/zeshel huggingface dataset:
Urd Urds were distant relatives of kobold s , with the power of flight , due to a pair of bat - like wings . They were frail , around 3 ' ( 90 cm ) tall with yellow to red scales and a pair of horns . Although they could live over a hundred years , life expectancy was only around fifty . They possessed darkvision . In combat , urds preferred to attack under the cover of darkness by dropping sharp stones from above . Religion . Urds worshiped their patron god , Kuraulyek . Some revered the kobold deity Kurtulmak instead , and Kuraulyek ' s priests made it their primary duty to wipe out incidences of Kurtulmak - worship from their flocks . Regions . Urds were found in the Starspire Mountains in County Starspur of Tethyr . History . The " Treatise Historical of the Dragon Tyrants " recounted that in circa - 24500 DR , early members of the kobold race mated with chromatic dragon s to produce the first dragonwrought kobold s . These dragonwrought kobolds came to work in teams known as wings , or " urds " in the Draconic language . The leader of the urds in those days was a blue dragonwrought kobold named Kuraulyek . Kuraulyek led the urds away from the kobold homeland in order to escape the first Rage of Dragons , settling in bat - haunted caverns beneath what are now called the Thunder Peaks . Without the urds to watch over the kobold lands , the dragon Caesinsjach slaughtered most of those kobolds who survived Garl Glittergold ' s collapse of their caverns . When Kurtulmak became divine , he vowed revenge on the cowardly Kuraulyek for deserting the kobolds in their hour of need , but Asgorath made Kuraulyek divine as well . The new god fled to the Barrens of Doom and Despair , where he remains to this day , still fearful of Kurtulmak ' s retribution . This tale may be somewhat apocryphal , however , since other sources placed the First Rage of Dragons five hundred years prior to the creation of the urds .
Satyr Satyrs , also called fauns , were fey creatures that delighted in singing , dancing , feasting , and debauchery . They appeared to be men with sylvan features from the waist up and possessed goat legs from the waist down . Personality . Satyrs had a reputation for being rakes and smooth - talkers . They had a habit of leaving pregnancies wherever they traveled . The children from these unions were spirited away by their fathers soon after birth . Satyrs hail from the Feywild but travel to the world to sate their curiosity . Every new experience fills a satyr with a sense of wonder , and constantly seeking out the next big thing can get one into trouble . Satyrs live in small clans no more than two dozen strong , and rarely are more than one or two satyrs seen at a time . They make their homes at the bases of trees or in burrows . They love creature comforts , so they keep well - stocked larders and stores of wine and mead . Travelers who come upon satyr homes often find them empty because the owner is out exploring or at a woodland revel . Lovers of Story and Song : A satyr would say that it loves beauty above all things . Each one memorizes hundreds of stories and songs , and invents hundreds more . Anything can be inspiration to a satyr , from the morning mists to a blossoming flower to — especially — an attractive maiden . Every satyr knows how to play at least one instrument . The melodies that satyrs produce haunt forest glades throughout the Feywild , and their tunes are inherently magical . Even a satyr who knows nothing about the arcane arts can charm people and animals with its songs . Areas . Satyrs once dwelt in Brynwood in the Vast , but came into conflict with the local korred s over territory . In the ensuing strife , both races fell before monstrous creatures . Afterwards , few of the satyrs remained . As of 1368 DR , satyrs occupied the northern areas of the Chondalwood where they patrolled the Old Road in an attempt to ward off human caravans and travelers . Superstitions . Satyrs in elven woods believed that it was lucky to see a dragon when it was raining .
Cabrath Nelinderra Cabrath Nelinderra was a female drow keening spirit and a cleric of Kiaransalee . She was considered Irae T ' sarran ' s top lieutenant in life . Description . In life , Cabrath was a dusky grey - skinned drow woman with amber eyes and gray - white hair . She tended to wear a heavy black robe with rich purple colors inside the sleeves . After her death and transformation into a keening spirit , Cabrath appeared as an insubstantial version of herself with her robes trailing off into smoky nothingness . Personality . A fearless devotee of Kiaransalee , Cabrath was well aware she would be transformed in the event of her death . She kept few physical objects , taking no pleasure in such luxuries . However , upon her transformation into a keening spirit , she seemed to become greatly distraught , wailing and sobbing continuously . Abilities . Cabrath was an adept leader and was considered capable enough to serve as Irae T ' sarran ' s second - in - command of the cult of Kiaransalee in Maerimydra . As a powerful cleric of Kiaransalee , Cabrath had a vast array of divine spells under command ; however , she had an especially keen talent for necromancy spells . She often made sure to have herself and her weapons empowered with spells like " bull ' s strength " and " magic weapon " , which made her a formidable melee combatant . In combat , she could bring to bear her most powerful offensive spells , such as " fire storm " or " destruction " . After Cabrath ' s transformation into a keening spirit , she still retained her potent spellcasting abilities but could release a deadly and terrifying wail and she was impervious to most physical attacks . Possessions . In addition to the voluminous black and purples robes he wore , Cabrath carried a bone - handled " spectral dagger " that had a glowing blue insubstantial blade . Beneath her robes , she wore a set of " half - plate armor + 4 " which was further warded with a " light fortification " enchantment . Furthermore , she kept a " fire elemental gem " and a " ring of protection + 2 " on her person . Relationships . The lover of the vampire monk and assassin Maas , Cabrath was often found in his company after the fall of Maerimydra in 1372 DR . They shared a suite in Castle Maerimydra , where Maas occasionally enjoyed watching her eat . Cabrath was considered by Irae T ' sarran to be one of her most trusted lieutenants . History . In 1372 DR , Cabrath was the second - in - command of the cult of Kiaransalee in Maerimydra . She worked with Irae T ' sarran to overthrow House Chûmavh after the invasion of Kurgoth Hellspawn during Lolth ' s Silence . Once the Kiaransalee an cult had established control of Castle Maermimydra , Cabrath became responsible for the newly converted lesser Temple of Kiaransalee at the top level of the castle , which served as a companion to the Undying Temple . By 1377 DR , Cabrath had taken up residence in the Acropolis of Thanatos in V ' elddrinnsshar . She was killed again by the Darksong Knight Cavatina Xarann .
Blue ice Blue ice was a mysterious magical substance found in the Yellow Sea of Kara - Tur . Blue ice was so cold it burned flesh , yet it sizzled and smoked when immersed in water . Appendix . Notes . It is completely unknown what blue ice could be .
Summer in the City " Summer in the City " is the 33rd issue of the " Advanced Dungeons & Dragons " comics series set in the " Forgotten Realms " and published by . It was written by Dan Mishkin , drawn by Jan Duursema , and edited by Kim Yale . Appendix . Reprints . This issue was reprinted in the Dungeons & Dragons Classics , Vol . 4 trade paperback by in February 2013 .
Mountain orc The mountain orcs of the North and the Spine of the World comprise the oldest and most numerous of the various orc subraces active on Faerûn . In fact , many people assume that all orcs are like the savage warmongers found in these regions , and do not identify gray orcs or even half - orcs as separate races . Physical description . A mountain orc is quite obviously a monstrous creature to most of the civilized folk of Faerûn . Mountain orcs look vaguely like primitive humans but are a fair bit taller at seven or more feet in height ; a rare few exceed eight feet in height . They have stocky , powerful necks , and their bestial heads seem to sit directly on their massive shoulders . Their eyes are always a deep shade of red , and their faces are dominated by porcine snouts and large tusks . Mountain orcs often weave braids and tiny bones into their thick matted hair , which is usually black . Their clothing is crude and primitive , often composed of unpleasant colors like blood red , mustard yellow , yellow - green , and deep purple . They are far from the cleanest race on Faerûn and delight in decorating their bodies with scars and warpaint . Culture . The mountain orcs gather in immense tribes . Unlike their gray orc kin , mountain orcs are not nomadic .
Glade The Glade was an area of trees in Leuthilspar on the island of Evermeet . Geography . The location contained a small stream and a lake , and was where sylvan races like centaur s and faun s often chose to stay while visiting . It was the most peaceful place in the city .
River of the Dawn The River of the Dawn lay between the lands of Mulhorand and Thay . Both nations claimed this waterway as their own , and combat between the forces of both sides erupted on occasion . Geography . Though both bordering nations claimed land on the opposite shore of the River of the Dawn , this rapid - flowing waterway followed what is generally accepted as the boundary between Mulhorand and Thay . The river ' s waters were crossed at only a single point , a bridge constructed as part of the great eastern trading road . Inhabitants . A single Thayan outpost served to cement the nation ' s claim on the lands surrounding the River of the Dawn , while military patrols in the region provided a similar claim for Mulhorand . In addition , merchants could often be found traveling along the eastern trading road .
Igan Sokol Igan Sokol was the quartermaster of Sokol Keep in Phlan until 1489 DR . History . Igan was a scion of the mercantile House Sokol . He grew up in Sokol Keep and in time he became the quartermaster of the keep , which serveed as a lighthouse for ships entering Phlan . Harae , a ghost that haunted the keep , somehow befriended Igan . Under Harae ' s hidden suggestions , Igan wanted to restore the shrine to Tyr inside the keep . He also involved in the matter his friend Grim Thornbuck , the leader of the Knights of the Black Fist contingent on the isle in 1489 DR . Out of gratitude , Harae directed Igan , Grim , and fellow Black Fists to a dungeon under the keep that contained treasure . However , when they arrived , Grim and his fellows were filled with greed and Grim killed Igan . This angered both Harae and the undead guardian of the dungeon , which had once been a temple to Dagon . Thus Grim and his fellows were trapped and besieged inside the room . Igan was raised as a zombie to torment Grim until some adventurers hired to solve the mystery of the keep destroyed his mortal remains and sought justice for his homicide . Personality . Igan was a naive individual . At first , he considered all the stories about ghost and treasure as just a game . After he befriended , Grim he became more serious and in the end became obsessed with unveiling the story of the keep . Appendix . Appearances . " Secrets of Sokol Keep "
Dumathoin ' s Wrath Dumathoin ' s Wrath was a powerful magic warhammer created by the Thorsamsonn Bandaerl . Description . Sized to be wielded most efficiently by a dwarf , " Dumathoin ' s Wrath " had a solid mithral head engraved with runes that read " Rukkoth Dumathoin " and , in heavy mithral settings , was embedded with two diamond spikes on the top and the back of it . The shaft of the weapon was made of platinum . Powers . The magic of " Dumathoin ' s Wrath " only worked for dwarves , specifically those dwarves either descending from Clan Melairkyn who possessed a good heart , or any dwarf who worshiped Dumathoin . In the hands of anybody else , the hammer became inert and the diamonds transformed into simple steel . When wielded by an appropriate dwarf , the hammer was a + 2 weapon that softened the footsteps of the wielder for as long as they kept it in their hands . It could be accurately tossed up to 60 yards at an opponent , dealing incredible damage and was even more devastating if the target was a giant . If wielded by a good worshiper of Dumathoin , it also gained the powers of a paladin ' s " holy avenger " as well , though rather than all chaotic evil foes , it worked against all giants instead . History . Bandaerl crafted a new magic item every fifty years . " Dumathoin ' s Wrath " was one of these items . He chose to make this weapon after first casting an " augury " .
Yuminoi Bowida Yuminoi Bowida was a Roju representative in Fochu in Wa around 1357 DR . Activities . Yuminoi was sent from Uwaji by the Roju in Fochu to survey possible activity of followers of Chauntea in the area since daimyo Bokika Hokio was known to sympathized for them . Bowida love his job , especially possibility to execute suspect peasants taking advantage of his kirsute gome privilege . Often he manufactured evidence against people . All in the area hated Yuminoi and his men .
Andar ( sunmaster ) Andar was a cleric and sunmaster of Amaunator . He organized a torchbearer service , employing orphans , to light the ways of citizens moving about in the dark . His torchbearers often brought him news of unlawful things occurring in the darkness , which he sought to deal with .
Preachers The Preachers were a faction of the holy slayer organization known as the Everlasting in 1367 DR . Activities . The Preachers served the Everlasting by being a direct representative to the moralist mosques of Hajama and their imams . Members . Batina al - Shaat was the leader of the Preachers . Many of the members of the Preachers were individuals who did not quite possess the quick reflexes and speed needed to be a holy slayer . The Preachers had several sub - sections listed below :
Orlath " This horrific serpentine demon shares two humanoid atop a single coiling body . Each torso weaves a set of six humanoid arms , all clutching cruel scimitars . The monster ' s two baboon - like heads glower menacingly , their eyes beady and bright with hate . " ~ Dungeon Magazine 146 # Legends of the birth of the Orlath come from that the great Prince of demon s battling a powerful marilith . As the marilith died , several of the teeth from the prince got dislodged from him and stuck in the corpse . After a century the body split open and gave birth of the first Orlath . Like the yachlols , Orlath demons are not members of a demonic race like the Tanar ' ri or the Obyrith s They are more akin to their own race , a race shaped by and for Demogorgon himself . The Orlath ' s ability to assume humanoid form , combined with its silver tongue and extensive knowledge , make it an excellent spy or double agent . The Orlath is devastating in combat , leading with a slashing array of scimitars and savages bites . Although weaker then the marilith , the Orlath ' s increased number of arms make it a veritable cyclone of blood and steel in melee .
Everard Everard was the head cleric of Tempus from Easthaven within the Ten Towns of Icewind Dale . Description . Even within his temple , the war priest dressed in heavy armor , such as plate mail . His body was covered in battle scars from his years of fighting to the righteous cause of Tempus Personality . As a member of the Order of the Broken Blade , Everard guarded the secret location of Jerrod ' s stone , but he felt Jerrod died in vain because the sign from Tempus meant the barbarian tribes were defeating the archmage Arakon and his demon s from the Lower planes . History . In Eleint , 1281 DR , a messenger from Kuldahar was found dying outside the Temple of Tempus . After asking for the aid of Easthaven , Hrothgar decided to put together an expedition to Kuldahar , but Everard refused to travel into the Spine of the World .
Pike Pike was a member of the Cult of the Crushing Wave during the Elemental Evil crisis . Activities . Pike was the personal servant of Shoalar Quanderil . History . In 1491 DR , like his master , Pike was transferred to the Dessarin Valley , where they were involved in an assault on the Mirabar diplomatic delegation . However , at Ironford bridge , they were confronted and defeated by some adventurers hired to find the delegation .
Wai Chi Wai Chi was a Shou scribe on Akari in 1357 DR . History . Wai Chi was the scribe of Governor Ko Lei Kho . In 1357 DR , he guided Tai Ko town an adventuring party hired by Ko Mei Kho to stop the ochimo . Later that night , the ochimo appeared in the town and Wai Chi gave him a scroll with information about the adventurers . Despite this , the ochimo killed him and absorbed his soul .
Rassendyll Uoumdolphin Rassendyll Uoumdolphin was the High Blade of Mulmaster , ruling the city with cunning schemes . Relationships . Rassendyll was the twin brother of Selfaril . Personally protected by Thurndan Tallwand and the rest of the Brotherhood of the Cloak , Rassendyll also relied on hiring others within his realm of influence , such as the assassin Branislav Semyon whom he used to remove anyone who might challenge his power . History . After Selfaril had been in power in Mulmaster for twenty - seven years , Rassendyll seized power by removing his brother from office in 1375 DR and replacing him . The removal of Selfaril had been devised by Fzoul Chembryl in a bid to gain control over Mulmaster . The story wen that Rassendyll was in " exile " at this time , assigned to a diplomatic post in Waterdeep . Selfaril ' s soul was trapped in a gem in the hilt of his sword . Rassendyll made an important change in policy after assuming control , making an alliance with the Zhentarim . Appearance . Rassendyll was over 6 ' ( 1 . 8 m ) tall with gray hair and a weathered face . He was in good shape for a man of his age .
Healing candle A healing candle was a special magic item made my mystic s in the Realms . It healed the wounds of one individual . The longer the candle was allowed to burn , the more healing it could provide . Description . " Healing candles " were gold in color and intended to be burnt in ten - minute intervals . The longest - lasting candle that could be made burned for ninety minutes . This was the fourth type of candle mystics learned to make when studying candle magic . Powers . After burning for the desired amount of time and then being extinguished ( either by blowing , snuffing , dousing , or reaching the end of its wick ) , the creature that extinguished the candle or was closest to it when it went out received an amount of healing that , on average , was proportional to the length of time ( in ten - minute segments ) the candle burned . The recipient had to remain within ten feet ( three meters ) of the burning candle for the entire time it was lit and when it was extinguished , or that application of the " candle " was wasted . The healing effect only worked on beings that were susceptible to magical healing . It did not work on the undead , incorporeal , or extraplanar creatures .
Genie Genies were outsider s native to the elemental planes . Genie magic . Genies had a number of inherent magical abilities , but a few among them also trained to gain spellcasting abilities of a sorcerer of its specific element . They created peculiar magic items and employed a number of , sometimes in the service of a genie - binding sha ' ir . There existed also a path of power for the dao , djinn , efreet and marid , each , which were considered lost paths , i . e . generally unknown to other races . Bound Genies . Genies were sometimes bound to magic item s and forced to serve others . Examples of these items included a " ring of genie summoning " , a " lamp of genie summoning " , and an " astrolabe of entrapment " . All genies resented this kind of enslavement . It was possible to free a genie trapped by this kind of servitude by either destroying the device binding them , or using a " wish " to free the genie . Genies freed from this imprisonment were almost always incredibly grateful to whoever freed them , though they typically did not hang around for long once freed .
Nadul DaRoni Nadul DaRoni was a gnomish artist and inventor who lived as a hermit near High Horn . He was undoubtedly a genius , but also quite possibly a madman ( which may be one of the factors involved in his natural ingenuity ) . Some of these inventions were not always foolproof and some were quite risky to use . His furnace wagon , for instance , had a one - in - ten chance of spontaneously combusting per hour of constant use . He sketched portraits on commission and had drawn Elminster , Azoun IV , and Aurora ( a copy of whose portrait appeared on the cover of her catalogue ) . If someone sent him their name and location , he would eventually come and find them .
Immortal Immortals are outsider s native to the Astral Sea and the many plane s that lie within it whose essence is primarily composed from that same fundamental plane . In spite of their name , they are not the only beings capable of immortality , many elemental s and even natural creature s also being capable of something along such lines . However , agelessness and the incapablity of dying a natural death is something that defines all immortals , which is not true of elemental , fey , natural , or shadow creatures . All immortals are immortal to this extent , though they are capable of being killed by more deliberate means and few immortals feel the need to eat or sleep either . The most powerful of all immortals are the gods , who are challenged only truly by the most powerful aberration s or the mighty primordial s .
Drool Drool was an ogre at the Sacred Stone Monastery during the Elemental Evil crisis in 1491 DR . Activities . Drool acted as a subterranean guard and jailer of the monastery , under the orders of Jurth . Personality . Drool was a simpleton , not really understanding what was going on . He believed he could make jurth happy by torturing the prisoners . History . Some adventurers infiltrated the monastery and in the end confronted and defeated Drool , Jurth , and his minions .
Whispering sand Whispering sand was a spell unique to Zakhara , the Land of Fate . Effects . This spell imbued a handful of sand with a message from the caster . The caster determined the specific sand that was to hold a message . Examples of this were a cup of sand , a small patch of sand near a gate , etc . The caster would determine specific conditions that would trigger the sand message to whisper to the recipient . This condition needed to occur within 30 yards ( 27 . 4 m ) of the sand . A wizard would then record a message into the sand ; more powerful wizards could record longer messages . Anyone within 20 feet ( 6 m ) could hear the message . The sand could also be used to store any spell that only required a verbal component . The stored spell must be one known by the caster . The stored spell would trigger when the specific condition was met . Components . This spell required sand to cast .
Morissa Thornion Morissa Thornion was an archivist in the Chondath in 1358 DR . Activities . Morissa managed the Thornion archives in the city of Timindar . Often Lord Reland Tymin asked her help in settle disputes . History . Morissa in 1358 hid her sister Durissa Thornion , went back in Timindar full of revenge . Later under advise of Durissa she left the city Personality . Moriisa was a very kind individual , the most trusted person of the village , no able to harm even a fly . Her only weakness was talked too much about her preferred topics , one of them was the legend about the Black Skull . Relationship . Morissa and Durissa Thornion were the daughter of the town mage . She protected always Durissa despite all .