Valdeaunia Valdeaunia is an icy region in " Final Fantasy XI " . Located in the northernmost reaches of the Quon continent , it is an area which is covered in snow and ice year - round . The frozen ground does yield Frost Turnip and Sage , but much more prevalent are the array of monsters , which include members of the Dark Kindred . The place was once the base of the Shadow Lord who united the Beastmen Confederate against the Allied Forces of Altana during the Crystal War , from his fortress at Castle Zvahl . However , deep beneath the frozen land lies something far more ancient . . . Zones . Xarcabard . The history of Vana ' diel is riddled with war and bloodshed , yet few battlefields are as significant as the frozen expanse of Xarcabard . Fortifications still stand from the epic face - off between the Allied Forces of Altana and the Beastmen Confederate . It was the grandeur of this battle that allowed an elite group of adventurers to infiltrate Castle Zvahl and defeat the Shadow Lord . Xarcabard is connected to Beaucedine Glacier in the east and Uleguerand Range in the north . Mighty dragons roam its icy expanse , as do giants , demons and undead . Adventurers travel through here at their own peril . The telepoint crystal for Teleport - Vahzl is also located in this zone . A Cavernous Maw just east of the telepoint connects Xarcabard to the version of Uleguerand Range in the alternate reality of Abyssea . Castle Zvahl Baileys . The dark , twisting towers of Castle Zvahl stands atop the frozen , western peak of Xarcabard . Adventurers must traverse the Castle Zvahl Baileys upon entering the dark fortress , which was the headquarters of the Shadow Lord and his beastman army during the Crystal War . Many adventurers have lost themselves in the dark , twisting corridors of Castle Zvahl Baileys . Those who are lucky enough to survive Castle Zvahl Baileys will find themselves in the Castle Zvahl Keep . Castle Zvahl Keep . The inner sanctum of Castle Zvahl Baileys was the headquarters of the beastmen army during the height of the Crystal War . Beyond the keep lies the Throne Room , though few adventurers are able to survive the demons of the castle ' s keep . Only those who can navigate a dense maze and a series of teleportation portals will see throne from which so much terror originated . Though the Shadow Lord had fallen , some of his commanders still inhabit this frozen citadel . Throne Room . In the highest , darkest tower of Castle Zvahl , an epic battle once raged between an elite group of fighters and the all - powerful Shadow Lord . The Shadow Lord ' s throne room has been deathly silent ever since . The powerful demon himself is interred there in his icy , stone tomb . Uleguerand Range . This mountainous region is the highest area above seal level on the Quon continent . An Orc - created pass over the range exists , but the steep climb , combined with the snowstorms that blow in from every angle of the convoluted landscape provides a daunting challenge to intruders . In a time when Orcs had little skill in navigating the seas , their army reached the northern cliffs by skirting a succession of islands , then marched over the Uleguerand Range to stage their incursions into Xarcabard . In an attempt to stem the tide of beastmen , the outnumbered knights of San d ' Oria often clashed with the Orcish forces upon the mountain range itself . " Thousandfall Ridge " , mentioned in the histories of the Warking Acheufagais R D ' Oraguille was famous as a site for the fiercest battles . These days , daredevil explorers test their luck by sliding down its sheer slopes . This zone requires the " Chains of Promathia " expansion to access . An interesting feature of this area is a large icy cliff that players may slide down . Care must be taken to ensure one lands in the cliffside caves instead of the foothills below . This zone is among the most dangerous to navigate due to the presence of tauri monsters , who can see through even invisibility . Bearclaw Pinnacle . In the frozen caverns of Uleguerand Range , this frigid chamber is believed to be a gateway to numerous battlefields . It is said that Bearclaw Pinnacle is also the realm of a giant , bomb - like monster . Other appearances . " Theatrhythm Final Fantasy " . The Throne Room appears as the BMS for " Awakening " . " Theatrhythm Final Fantasy Curtain Call " . The Throne Room returns as the BMS for " FFXI Opening Theme " and " Awakening " .