naist-nlp/zeshel huggingface dataset:
Bleak House Bleak House is a mentioned - only miscellaneous item in " Fallout 3 " . Background . Bleak House is a novel by Charles Dickens , and is considered by some to be his magnum opus . There are a myriad of characters , whose stories all intertwine . For the most part the novel is narrated by the novel ' s heroine , Esther Summerson , or an omniscient narrator . Appearances . " Bleak House " is mentioned on a Vault 101 schoolroom board in " Fallout 3 " .
Bryan Hallauer Bryan Hallauer is a character mentioned in " Fallout 3 " . Background . Bryan Hallauer was one of the original residents of Vault 87 , who died during the FEV experiments conducted in the Vault . Appearances . Bryan Hallauer is mentioned only in " Fallout 3 " .
Utilitarian Bloc The Utilitarian Bloc was a voting bloc of Vault 11 in " " . Background . The Utilitarian Bloc was one of many voting blocs assembled in Vault 11 , created to influence fellow vault dwellers ' votes and to ostensibly provide a form of mutual security . They are mentioned in the Vault 11 terminal entries , having endorsed Henry Glover for overseer . Appearances . The Utilitarian Bloc is only mentioned in " Fallout : New Vegas " .
Suites password reminder Suites password reminder ( named Suites security password note before picking it up ) is a holodisk in the " " " Dead Money " . Location . It can be found on a table in the northwest suite of the Executive suites of the Sierra Madre . Gives access to the maintenance network terminal in the storage room .
Y - 17 advanced animatronic skeleton Y - 17 advanced animatronic skeleton is a skeleton in the " " add - on " Old World Blues " . Background . Even deadlier and far more advanced than the Y - 17 animatronic lab skeleton . It was probably the last prototype created before the actual suits were created . Appearances . Y - 17 advanced animatronic skeleton was to appear in " " add - on , Old World Blues , but was cut from the add - on .
NCR Embassy terminal entries The NCR Embassy terminal entries are a series of in " " . They can be found on Liza O ' Malley and Ambassador Crocker ' s terminals in the NCR Embassy . Liza O ' Malley ' s terminal . The Strip - Omerta Activity . This entry only appears during the quest For the Republic , Part 2
Little Red Cafe The Little Red Cafe is a restaurant in China in " Fallout Extreme " . Background . < section begin = " CXGamesSummary " / > Not much is know about this Chinese eatery , other than the fact that it is under the control of the Army of the Golden Tiger in Chapter 4 . < section end = " CXGamesSummary " / > Appearances . The Little Red Cafe was to appear in the canceled " Fallout Extreme " .
On The Same Wavelength On The Same Wavelength is a in the " " " Old World Blues " . Detailed walkthrough . The Courier has the task of speaking to each of the Big MT scientists . After exhausting the seemingly senseless conversation options with Dr . 8 , the player character can identify Dr . 8 ' s efforts at communication ( as the RobCo termlink protocol ) with either a of 7 or a of 75 . With this knowledge and a further Science skill check of 75 , the Courier can choose to either use this knowledge to reprogram Dr . 8 , or leave him alone . If the one threatens Dr . 8 , they ' ll be given a randomised quantity of energy weapon ammo and the Easy locked door near him will be unlocked , as a condition of leaving Dr . 8 alone and not reprogramming him . This will also result in bad being given . However if the Courier explains that they know what it ' s like to be experimented on ( referring to their non - consensual ) , the doctor will be grateful , and the player character will receive good Karma . After passing the check to understand Dr . 8 , the player character will have the opportunity to speak with Dr . 8 about the sonic emitter , one of his creations . This can lead to rather humorous dialogue about Dr . 8 ' s apparent fetish over the device , as well as " sonjaculating " ( his method of activating the emitter ) . The Courier may also imply through dialogue that masturbation is okay and , if male , that they search for and and are " good to go " whenever they feel the urge . Dr . 8 will then give the player character two of each , plus a copy of " ¡ La Fantoma ! " If female , she ' ll say , " I usually just take a and oscillate its charge ; it vibrates for like , an hour . " , and she will receive microfusion cells , and " Tæles of Chivalrie " instead . Notes . This is one of the quests that can help peacefully end the quest Old World Blues and keep the think tank s alive .
Irr . YumYum D . Eggs Irr . YumYum D . Eggs or irradiated YumYum Deviled Eggs are a in " " . Characteristics . Restores a small percentage of Hit Point s , while giving a rather large dose of radiation in return . Has the same appearance as a normal package of YumYum Deviled Eggs .
L . O . B . Enterprises ( company ) L . O . B Enterprises is a pre - War company in Washington , D . C . . Background . It is unknown what L . O . B Enterprises stands for , but the company was a front for the Chinese war effort just before the Great War . They were making weapons and were operating at the L . O . B . Enterprises building in Falls Church . One of their main projects was the development of the Zhu - Rong v418 Chinese pistol , which is a standard Chinese pistol modified with the ability to shoot incendiary rounds , in turn lighting the target on fire . They were discovered by the Federal government just hours before the Great War , and were invaded by government agents and local police . The assault robots are the only ones left , doomed to keep the building secure for all eternity . Appearances . L . O . B . Enterprises appears in " Fallout 3 " .
Darrel Darrel is a Paladin of the Brotherhood of Steel in 2161 . Background . Darrel guards the entrance of the Lost Hills bunker alongside Cabbot . Notes . If repeatedly spoken to in a short amount of time , Darrel may stop responding . Appearances . Darrel appears only in " Fallout " .
Dominic and Machete ' s house Dominic and Machete ' s house is a location in " Fallout 3 " . It is the residence of Dominic D ' Ellsadro and Machete in Canterbury Commons . Layout . Dominic and Machete ' s house can be found in Canterbury Commons located right next to , or northeast of , the Dot ' s Diner . The house is filled with various parts for all schematics , such as turpentine , surgical tubing and toy cars . A couple of ammunition box es can be found in the office , along with several desks and broken computers . There is a Nuka - Cola vending machine in the main room by the entrance . At alternating hours , either Dominic or Machete can be found sleeping in a rack or just idling . There are a few drinking fountains for replenishing health and a workbench . Appearances . Dominic and Machete ' s house appears only in " Fallout 3 " .
" Flour " " Flour " is a in " " . Characteristics . Due to the suggestive quotation marks and the nature of Jack and ' s work , these bags of " Flour " are most likely actually satchels of a powdery drug like cocaine or methamphetamine , or perhaps a substance like baking powder used to cut drugs . " Flour " currently has no use other than its novelty as a rare and somewhat humorous collectible .
Behemoth ( robot ) The behemoth is the largest and most dangerous of the robot s used by the Calculator , the mad cyborg from Vault 0 , in the Midwest in the year of 2197 . Characteristics . Specifications . This six - legged walker is similar to the quadrupedal pacification robot , but larger and equipped with four machine guns . Each behemoth has in excess of 1000 Hit Points and very strong armor . The minigun that the robot uses can easily kill a character on a critical hit , but has relatively short range . The weapon uses . 50 cal and any ammunition the robot did not use can be scavenged from the corpse . Behemoth robots normally move at a plodding pace when on patrol or in transit , but if they spot an enemy they can charge fairly quickly , and will continue to follow them . Appearances . Behemoth robots appear in " " . They were also destined to appear based on the Tibbets Prison design document / 2 for the canceled Van Buren .
Fallout 3 patch 1 . 0 . 0 . 15 " Fallout 3 " patch 1 . 0 . 0 . 15 is the first " Fallout 3 " patch released for the PC . It is a small fix , helping with some of the technical issues . It was released within a week of the game ' s US and European launch dates . The patch is available via Games for Windows Live or the official website .
Marked men base The marked men base is a in the Divide . Layout . The area is comprised of a destroyed building with tons of debris and rubble around it . In front of the building there is a destroyed firetruck used as a watch for the marked men to watch for victims . Appearances . The marked men base appears only in the " " " Lonesome Road " .
Viola Viola is a member of the Children of the Cathedral around 2161 . Background . She preaches her opinions about the Unity and the war , like most other Children . Unlike every other member she appears to be fairly rational and tries to logically defend the Church . She is found in a room near the front of the Cathedral . Appearances . Viola appears only in " Fallout " .
Default radio signal The default radio signal is a radio station in the Commonwealth in " Fallout 4 " . It can be picked up after extending the satellites at relay tower 0MC - 810 . Origin . The origin of the signal is a ham radio in the basement of a bombed - out house to the northeast of the relay tower . The basement contains little of interest except for an advanced locked wall safe and the ham radio broadcasting the signal .
Air control tower The air control tower is a building at Adams Air Force Base in the " Fallout 3 " add - on " Broken Steel " . The tower contains the controls for the mobile loading platform . This platform needs to be lowered in Who Dares Wins in order to be able to access the mobile base crawler . Enemies . A single leveled protectron or sentry bot ( depending on level ) can be encountered on the ground floor , but the robot is easily avoided by sneaking upstairs . While in the tower , one of the flying Vertibird s may fire a missile through the broken windows . It will fly past the tower first , allowing time to shoot it with a weapon such as the Tesla cannon . Appearances . The air control tower appears only in the " Fallout 3 " add - on " Broken Steel " .
Watcher ' s bandage The Watcher ' s bandage is a piece of clothing for super mutants in " Fallout 4 " . Characteristics . A piece of cloth , wrapped around a super mutant ' s head , covering the eyes . Notes . When added to the inventory by console command , the bandage is displayed as a 10mm pistol . In world view it is shown as fashionable glasses .
Assassinate Westin in NCR without making it look like a murder Assassinate Westin in NCR without making it look like a murder is a quest in " Fallout 2 " obtained from John Bishop in New Reno after completing Deliver Moore ' s briefcase to Mr . Bishop in New Reno . Before making the decision to go through with the quest , make sure you are done with all the quests Roger Westin might be involved in . Walkthrough . Head to the Westin Ranch in NCR . To get in you must speak with the Sheriff of NCR and ask him for " Honest Work " opportunities . He will then point you towards the ranch . Alternatively , if your intelligence is under 5 , the guard will allow you in , saying Westin has a " soft spot for people like you . " This can also be done with an Intelligence of up to 7 by taking Mentats and waiting for withdrawal to temporarily lower your Intelligence level by 3 points . Roger Westin is a fairly old man and due to this chems like jet , Buffout , psycho or a super stimpak can be used to trigger a heart attack and have him die without it seeming like a murder . You can also use poison from Doc Jubilee ' s house . A sneak kill will not live up to Bishop ' s expectations and when speaking to him again , he will be hostile . Planting explosives on Westin , however , will result in it looking like an accident but not trigger Bishop ' s anger . If you talk to Westin before hand and say " Bishop sent me " , Westin will offer you double what you say Bishop offered you , if you kill Bishop instead . However , this does not count as an official quest , and does not show up in the Pip - Boy . It " does " , however , count as a solution to the " Assassinate Westin " quest , and that quest is crossed off if you accept Westin ' s offer and kill Bishop as asked . Notes . If the Chosen One speaks to John Bishop several times , they will be insulted and initiate combat . Bugs . If one manages to persuade Bishop to grant a bigger price ( A high Barter skill or Intelligence 8 ) , namely 750 , the Chosen One will eventually receive 1000 dollars .
Reaction Character reaction is a game mechanic in " Fallout " and " Fallout 2 " . It reflects general attitude of an NPC towards the protagonist . The reaction can be good , neutral of bad . Reaction value is composed of two components : " base reaction " and " static reaction " . Base reaction is preserved between dialogues while static reaction isn ' t . Initial reaction . Initial reaction is calculated from multiple factors : Characters marked as " evil " have their reaction modifiers from karma - based titles ( except Childkiller ) and reputation backwards . Slaver title ' s effect and its sign rather depends on what the character thinks of slavers . In only a few locations are appropriate characters marked as " evil " for this purpose in " Fallout 2 " : Changing . Reaction is changed by saying nice or mean things to the character by choosing appropriate dialogue options . For talking head s , the character ' s expression visibly changes . There are also scripted changes by various amounts . Under the hood . It ' s an integer from - 100 to 100 , with 25 and higher for Good , - 25 or lower for Bad and Neutral for in - between . There ' s also a separate variable from - 4 to 4 holding just the level where + 2 is good and - 2 is bad . After one is changed , the other is converted to reflect the result . Both variables are recalculated each time a conversation starts , only the base reaction is saved . Base reaction : Initial static reaction : Changes : Effects . Compared to how much thought was put into the reaction system , it ' s largely unused . Only for few NPCs does it affect the course of the dialogue ( 39 in " Fallout 2 " , to be exact ) . The most prominent effect it has on gameplay is affecting barter prices ( e . g . in one test , for Chitsa ( CH 10 and Sex Appeal ) , Leather armor was offered for $ 1218 by Maida Buckner and for $ 1190 by Sajag ) . A possible reason may be that it ' s proved to be excessively restrictive . There are few ways to improve an unfavorable reaction once it ' s established , so it would only frustrate the player by erecting unpleasantly surprising roadblocks , potentially at any interaction and any step of any quest . Though it ' s highly unlikely this would render the game unwinnable , it may still deny the player critical clues and ruin their experience . Another , very possible reason is the lack of a clear idea about the logic for its dynamics , resulting in it being severely crippled by bugs and inconsistencies . Bugs . Reaction - related macros are heavily bugged and their logic is inconsistent ( looks like the developers themselves weren ' t quite sure what exactly they should do ) . Which probably contributed to the low usage of the system . E . g . :
Kyle Edwards Private Kyle Edwards is an NCR soldier turned ghoul found at Camp Searchlight in 2281 . He ' s holed up in a Searchlight home . Background . An NCR grunt caught in Camp Searchlight when Caesar ' s Legion released a load of nuclear material that irradiated the whole town , Private Edwards is now a forlorn ghoul hiding out in one of the accessible houses of the town . When asked why he hasn ' t left yet , he tells the Courier that he ' s too afraid of the outside radiation causing him to go feral , radscorpions and of a less - than - warm welcome by fellow NCR soldiers . This is not unfounded , as First Sergeant Astor believes that it is better to shoot NCR soldiers that in Camp Searchlight , to end their suffering . Appearances . Kyle Edwards appears only in " " .
Vault 53 Vault 53 is one of the Vault - Tec vault s . Background . As part of the vault experiment , most of the equipment was designed to break down every few months . While repairable , the breakdowns were intended to stress the inhabitants unduly . The location and fate of this vault is unknown . Appearances . This vault does not appear in any game and is mentioned only in the " Fallout Bible " .
Heal the central computer of her ails Heal the central computer of her ails was going to be a quest in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios . It is located in the Nursery . Quick walkthrough . Help Diana find a way to end her depression . Find a replacement robo - brain shell or repair the one found in the factory . Even though she knows this task is important , she still feels the woe of her lack of humanity . She needs something to remind her of what humanity is like .
Modoc caves Modoc caves are a part of Modoc . Layout . These caves are located under Modoc ' s outhouse . A lot of waste is accumulated right under the toilet ' s hole . A lone mole rat lives in the deeper caves . Appearances . Modoc caves appears only in " Fallout 2 " .
American grease - monkey American grease - monkeys are U . S . Army mechanics in the Anchorage Reclamation simulation in 2277 . Background . " Grease monkey " is a general slang term for a mechanic or engineer and subsequently they are responsible for repairing trucks , equipment and power armor suits . They are usually found in the simulation ' s U . S . Army field headquarters in or around the tent opposite to the command tent . Grease - monkeys keep the wheels of the U . S . military war machine oiled and rolling . Most of a grease - monkey ' s time ( when not saluting superiors ) is spent checking and dialing in schematics information for the winterized T - 51b power armor units that have recently arrived at field headquarters . Interactions with the player character . Effects of player ' s actions . Killing the Quartermaster while Benjamin is looking will cause all American grease - monkeys to start attacking Benjamin . Appearances . American grease - monkeys appear only in a simulation in the " Fallout 3 " add - on " " .
Build a Still for the Town Build a Still for the Town was going to be a quest in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios , but was cut . It was to be located in Blackfoot Village . Background . If you build them a still , the Blackfoot Villagers can make their own booze . Doing so will decrease the number of raids in the area as many more people will get really drunk more often . This makes Kurisu mad at you unless you can get her to start drinking , too . Character type completion breakdown . Science Boy - Is best at building it .
Valence radii - accentuator The valence radii - accentuator is a piece of in the " " " Old World Blues " . Characteristics . It resembles a bright blue holographic halo floating above the head of the wearer . The valence radii - accentuator fills the same slot as a pair of glasses , and thus may be worn with certain hats . Notes . The hats that can be worn with the valence radii - accentuator are : Hats that can not be worn : Behind the scenes . An " accentuator " is a circuit or network inserted to provide less loss or greater gain to certain frequencies in an audio spectrum , as a preemphasis spectrum .
ZAX 1 . 0 ZAX 1 . 0 is the original prototype of the ZAX supercomputers . It went online in 2053 . Background . Developed by Vault - Tec and initially a prototype of some of the systems designed to govern the vault s , it is given to the government to help the Department of Energy collect resource data . Within a year , it is taken by the military for plague and tactical research ; one version , ZAX 1 . 2 is constructed for West Tek . Appearances . It does not appear in any " Fallout " games , and is only mentioned in the " Fallout Bible " .
Pathfinder Pathfinder is a " Fallout " , " Fallout 2 " , " " and J . E . Sawyer ' s " Fallout " Role - Playing Game perk . Effect . With each level of this perk , your travel time on the world map and the drain on the Highwayman ' s battery is reduced by 25 % . Behind the scenes . The image for this perk is a reference to the DC Comics superhero .
Take Over the Blackfoots Take Over the Blackfoots was going to be a quest in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios , but was cut . It was to be located in Blackfoot Village . Background . To lead the tribe , the PC must defeat Kurisu in three different challenges : strength , agility , and combat ( unpowered weapons only ) . They occur right after each other , so any damage you ' ve suffered during the first two trials is still in effect for the last trial . Once you defeat her ( it ' s not to the death ) you ' re in charge , though it will take some time for the tribe to adjust ( you lose some status for challenging an existing strong and well - liked leader , but can make up for it with your actions ) . Notes . In the design document , this quest is marked out , suggesting that this quest was canceled and wasn ' t going to appear in the game .
Sacrificial blade The sacrificial blade is a mod for the Machete in " Fallout 4 " . Effects . It inflicts bleeding and poison damage on enemies with exceptional damage , and it requires no materials to build this mod . Notes . This mod is obtained after the Sole Survivor has found Kremvh ' s Tooth , and allows them to add this on any machete .
Decker ' s guard Decker ' s guards are located in the Hub and are watching Decker ' s back , the Underground ' s crime boss in Hub Downtown in 2161 . Background . Decker ' s guards are not big fans of Decker , but they watch his back and wait for the status quo to change . Interactions with the player character . Other interactions . If the Vault Dweller kills both Decker and Kane , this guard will attempt to take over the underground . Appearances . Decker ' s guards appear only in " Fallout " .
Nephre Hyland Nephre Hyland is a medical officer in the Brotherhood of Steel in 2197 . Background . Nephre Hyland is a medical officer of Bunker Delta . She has an assistant , Blythe , who dislikes her very much . She is the source of medical equipment for the Warrior in this bunker , and later in Bunker Epsilon . Appearances . Nephre Hyland appears only in " " . Behind the scenes . Hyland is a reference to Edward Hyland , tester of " Fallout " and " Fallout 2 " and Quality Assurance Project Supervisor of " Fallout Tactics " .
Pack moose helmet The Pack moose helmet is a piece of headwear in the " Fallout 4 " add - on " Nuka - World " . Characteristics . The helmet consists of a pair of moose antlers , attached to the helmet . There are also goggles attached on the front of the helmet .
Prometheus Coal Prometheus Coal was a coal mine operator that opened the Eagle ' s Rock mine complex in central Utah in 2039 . It was eventually sold to the U . S . government in 2066 , to serve as a radioactive waste dump . Appearances . Prometheus Coal was to appear in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios . Behind the scenes . In Greek mythology , is a second - generation titan who was responsible for stealing fire from Zeus , the king of the gods , and giving it to mankind . The name itself in Greek ( Προμηθεύς ) means " forethinker " .
Eyeglasses ( Fallout 4 ) Eyeglasses are a piece of eyewear in " Fallout 4 " . Characteristics . Eyeglasses are black - on black browline glasses that provide no damage resistance and a + 1 bonus of Perception . Notes . The eyeglasses are identical in appearance to the sunglasses , the only difference being transparent lenses .