naist-nlp/zeshel huggingface dataset:
Dibella ' s Mysteries and Revelations Content . By Lady Augustine Viliane , Sibyl of the House of Dibella The skies over Wayrest are stormy and changeable , more often gray than blue , but some mornings in Second Seed the sun rises into heavens blue and clear , and a mild , warm breeze blows in from the Iliac Bay . It was on just such a morning , under trees fragrant with blossoms , that I was welcoming several new novices to their vocation in the House of Dibella . They were full of questions , as the young always are . " Holy Sibyl , " asked a young oyster - catcher from Aldcroft , " is love truly the answer to every question ? " " It is — if the question addresses the heart , " said I . " Rarely if it addresses the mind . " " Holy Sibyl ? " asked the shy engraver from Alcaire . " Is it true we must dance for the worshipers while … unclad ? " I smiled . " That is as your spirit shall will — and as the weather shall allow ! " " I have one , Holy Sibyl , " said the clever child of a Wayrest banker . " If the Aedra sacrificed themselves , each to add something to the making of the world , what did Our Lady contribute to the world ? " In reply , I scooped a double handful of fallen blossoms from the sward and rained them over his astonished brow . " I am troubled , Holy Sibyl , " said the hostler from Northpoint , " for I know not who is my father . " " That is naught to the Goddess of Beauty , " I gently replied , " for she says , ' No matter the seed , if the shoot is nurtured with love , will not the flower be beautiful ? ' " " What if a congregant seeks me as ardor - partner , " said the knight ' s scion of Evermore , " but I find her without favor ? " " Love whomever you may , " I sang , " but love coerced is not love at all . " " Holy Sibyl , is it true what they s - say , " stammered the owlkeeper ' s heir , " that you lost your s - sight from the Great Flu ? " It is , " I smiled , " but what of that ? For can I not dance ? " " Holy Sibyl ! " " Holy Sibyl ! " " Peace , young novices ! " I cried . " For it is Fredas , the bell tolls sundown , and the congregants await us in the chapel . Come , now ! Come ! Bring wine , bring tambours , bring light feet and warm hearts ! Our Lady calls us to worship . "
Races ( Shadowkey ) Races are different lineages hailing from all over Tamriel and even further . There are 8 races available in . Races . Argonian . A highly evolved reptilian race native to the Black Marsh region . Agile and cunning , Argonians make excellent thieves . Argonians also have Merchant Sense ; they buy goods lower and sell higher than other races . Breton . Intermingling with Elven blood has given Bretons an affinity for magic but hardiness is also part of their heritage . Breton Hardiness quickens the pace at which Fatigue and Health are recovered . Dark Elf . Tall , dark - skinned with glowing red eyes , Dark Elves aren ' t common outside their native province , Morrowind . Their Shadowed Path advantage increases their stealth and gives a small benefit to attacking . High Elf . High Elves have the purist and longest of the Aldmeri bloodlines . Their Mystic Blood advantage increases maximum Magicka and Magicka recovery . Khajiit . This agile cat races was native to Tamriel long before the arrival of humans and elves . The Khajiit Cat Quick advantage allows them to avoid blows which would otherwise hit . Nord . A hardy race that favors giving better in battle than they take - and they are known to take quite a bit . Nord Resilience lowers physical damage done when an enemy lands a blow . Redguard . Redguard , common for Ra ' Gada , hail from the continent of Yakuda , more often called Yokuda . They have descended from a long - line of warriors and mystic seers . Ra ' Gada Spirit reduced damage from a magical attack . Wood Elf . The Wood Elves ' lineage is less noble than that of the High Elves , but they have adapted well to Tamriel . Nature ' s Grace lets them recover Damage quicker while being more effective at casting healing and restoring spells .
Anaxes ( Oblivion ) Anaxes is a Xivilai found in Mankar Camoran ' s Paradise . He is the lord of the Savage Garden and torments the Ascended Immortal s . They trapped him so that he could do them no more harm . His master , Kathutet , sees this as a fitting punishment for allowing himself to be captured , but also sees this as an insult to him and their lord Mankar Camoran . He asks the Hero to free Anaxes . Interactions . Paradise . When attempting to enter the Flooded Grotto , Kathutet will offer the choice to either face him in combat , or to help free Anaxes from his imprisonment . Doing either will allow entry . To free Anaxes , the Hero needs to travel to the cave he is trapped in . The Ascended will explain Kathutet killed them for sport , knowing they would come back . They were all killed several times , and decided that trapping him would be their only chance . They enclosed him in a small room in the back of the cave . The doorway is blocked with a large stone and logs keeping it secure . Removing the logs will remove the leverage and allow Anaxes to push the boulder free . Once out , he will kill the Ascended in the cave .
Fugitive Fugitives are randomly encountered characters found in the wild . Interactions . They can be of any race , and will run towards the Dragonborn to give them an item . The item is usually a low or mid - level enchanted weapon . They will then tell the Dragonborn to not " tell " on them , and will flee the scene . The Dragonborn can then choose to either kill them or leave them be . Shortly after a decision is made , a hunter will meet the Dragonborn and ask if they have seen anyone come by . The Dragonborn can lie and deny that the fugitive was there , tell him the direction that he headed or give him the item that the fugitive left . Giving him the item results in a meager amount of as a reward .
Davon ' s Watch ( Lore ) Davon ' s Watch , Darnim Watch , or Darvonis Watch is a large port city occupied by the Great House Indoril . Davon ' s Watch is one of the largest cities in all of Morrowind including Vivec City and Mournhold . Description . Geography . Davon ' s Watch is one of the largest cities located along the Inner Sea compared to cities such as Blacklight , Ebonheart , Vivec City , and Firewatch . Its architecture share similarities with the city of Mournhold , possibly because both cities are House Indoril owned . Davon ' s Watch is located in the Daen Seeth region of Stonefalls and right next to the Ash Mountain volcano . Davon ' s Watch has two entrances on the southern end of the city . The southern end of the city has the Market District on the west and the Artisans ' Row on the east . Central Davon ' s Watch has the local Mages Guild , Inn , and Bank located here . Its northern district is where the residents in Davon ' s Watch live on top of the Daen Seeth bluffs overlooking the Inner Sea and Vvardenfell in the distance . The center of politics in the Watch is Indoril Manor located near the port . Davon ' s Watch ports are located on the northern shores . History . Second Era . In 2E 582 , the Daggerfall Covenant had conquered Bleakrock Isle and assaulted the Bal Foyen reserve to gain a foothold in Ebonheart Pact territory for an imminent invasion . Their first big attack was the Siege of Davon ' s Watch which left the people of the Watch on high alert . The Covenant warships destroyed the residential district to the north , and they would raid trading ships coming into the Stonefalls coastline . Holgunn One - Eye and Tanval Indoril lead the defense in Davon ' s Watch , but the Covenant Armada was too powerful to handle . Tanval resurrected Balreth of the Brothers of Strife to destroy the Armada . After obliterating the Armada , Balreth rampaged across the Stonefalls countryside until he was put to rest atop the Ash Mountain . Third Era . During the Imperial Simulacrum , the Darnim Watch township existed in Morrowind under the leadership of House Indoril in between the towns of Eagle Moor and Dragon Glade . At one point , the Eternal Champion had visited the town on their quest for a piece of the Staff of Chaos to defeat Jagar Tharn at the Imperial Palace .
A Brush with Death A Brush with Death is a quest available in . The Vestige found a journal within Mines of Khuras . It contained a message addressed to Odette Vinielle . Walkthrough . While exploring the Mines of Khuras , the Vestige finds a journal , Guifford Vinielle ' s Scetchbook , with a message . The message reads as follows : " This journal contains a variety of sketches , many of them annotated , showing Bloodthorn rituals and Red Rook Bandits . There ' s also a folded message stuck between the cover and the first page of the book " The folded message is : " Odette If you ' re reading this , I hope I ' m not dead . The Bloodthorn attacked the mines and caught me off guard . I ' m working on an escape plan . Hopefully , I ' ll catch up with you soon . Stay safe at Glenumbra Moors . Your brother , Guifford Vinielle " This should be delivered to Odette . Head to the Glenumbra Moors to find Odette . She is surprised and happy . It seems her brother did escape , but one of Faolchu ' s werewolves attacked him . He is resting but will be happy to see his journal again as they thought it was gone .
Scrap of Storgh ' s Journal Content . Left Orthelos in Elden Root . Stupid Wood Elf finally did one thing right , stealing this bow . Wish I could see the look on his face when he realizes I took it . Thinks I ' m not smart . Thinks I can ' t outwit a tree - brain like him . Locals say there ' s a treasure buried in this cave . But they avoid it because of the strangler s . Imagine that . Afraid of plants . Elves are so pathetic . < nowiki > * * * * * < / nowiki > Can ' t sleep . Keep hearing something coming from the cave . Singing ? Or wailing ? Hard to tell , Never had much of an ear for music . Sick of it . Don ' t need to wait for morning . I ' m going in .
Scroll of Tendil ' s Trembling Scroll of Tendil ' s Trembling is an enchant ed scroll that increases a creature and / or humanoid ' s inclination to flee from combat . Effects . Both effects are 20 – 50 points for 60 seconds in a 15 - foot radius on target : Inscription . This scroll ' s inscription reads : WOE UPON YOU Characters . The following people possess or sell this scroll : This scroll can be generated at random ( there are an additional 260 possible occurrences ) .
Gorgo gro - Shura Gorgo gro - Shura is an Orsimer and an Anvil resident . Residing in Jesan Sextius ' House , he is an unemployed mercenary who spends his time wandering in the city . Personality . Gorgo and other individuals in Anvil think that more Oblivion gates will open and that they would leave town if they dared .
Light Raiment of Valor The Light Rainment of Valor a unique full suit armor found in . Location . It is given as a reward for defeating the Gray Prince in the final Arena match . Collect it from Ysabel Andronicus in the Arena Bloodworks . It comes in either a light armor or heavy armor version , and both have the same enchantment .
Jeetum - Ze Jeetum - Ze is an Argonian and the ringleader of the Blackwood Company in Leyawiin . He also handles the recruitments to the Blackwood Company . He is a skilled Warrior and Mage , making him proficient Battlemage . Interactions . The Hist . Furious with the Blackwood Company ' s vile illegal activities , Modryn Oreyn sends the Hero into their base to defeat Ja ' Fazir and destroy the dangerously powerful Hist tree .
Wounding Touch Wounding Touch is a Destruction spell available in that temporarily lowers the value of a victim ' s health . Health returns to its original value when the spell ends . Characters . The following people use this spell : Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console command : codice _ 1
Haskill ( Shivering Isles ) Haskill is the chamberlain , councillor and savant of Sheogorath . His voice is quite calm and he shows no obvious signs of madness . Interactions . Haskill is the first person encountered on the Shivering Isles , and will ask if the Hero wishes to enter the Realm of Sheogorath . If this request is declined , the Door to Cyrodiil will be the only location accessible . Later on , the Hero will be able to summon him for no cost to magicka ( Haskill can only be summoned inside Sheogorath ' s Realm ) . While he will not aid the Hero in battle , he will offer information and help on quests ( although he is frequently and easily annoyed by the Hero throughout the entire course of the Shivering Isles questline ) . When the questline is finished , he will be a source of income via small missions that call for the Hero to defend the Isles , and as a purveyor of entertainment . Haskill cannot be harmed ; weapons will go through him with no adverse effect , as with Sheogorath in .
Transmutation Potion Recipe Content . Eleven drops of the tincture ? No , no , no . Seven . Seven drops . No more , no less . Do not oversaturate the paste with tincture . I need more ground pearl powder . Gadris had some . I need to borrow it . It ' s for a good cause , but I wish he did not get so cross . Always going on about not wasting time or ingredients . His middle name must be Tightwad . Odd that scathecraw dust had the effect it did , but this finding is very useful . Very useful , indeed . Never knew the dried leaves made such a fine powder . Hadn ' t intended for the leaves to dry out , though . Just another of those useful accidents that make me a brilliant alchemist ! Scathecraw hard to come by here . Possible substitutes need to be investigated . Dried mort flesh is not a good substitute . Pity . Lots of that around here . Poor deformed creatures . I would feel more pity for them if they weren ' t trying to kill us . So , seven drops of pearl tincture . Three precise pinches of dried scathecraw . One dram of purified water . Dried blood . You never know when you might need a potion to make you small !
Wild Paint Horse Wild Paint Horse can be found east of Pell ' s Gate , over the bridge on the big plain on the left side of the path , as well as in the field next to Fort Alessia . At the latter , Wild Paint Horses can be seen alongside Wild Chestnut and Bay Horses . The horses will always run away from the Hero , and cannot even be ridden if the Hero is able to catch up with them . This makes them largely pointless , although they can be used for shooting practice , since they are fast - moving targets .
Note from Nelos Content . Maurrie , Truly , I was enchanted with you from the moment I saw you . I beg your forgiveness for my past transgressions . While I cannot imagine what a woman of your beauty and breeding would see in a rogue such as me , I thank the gods that you have sent for me . I will come to you as soon as I can . Until then . Yours , Nelos
Greenmote Rapture Greenmote Rapture is the effect of the alchemical ingredient , Greenmote . Greenmote is only found in Greenmote Silo , a cave hidden beneath the Palace Grounds in New Sheoth . The Silo can only be accessed during the " Ritual of Mania " quest . Anytime after the quest , you will still be allowed to enter the silo , and pilfer as much Greenmote as you please at the risk of being caught by the guards , as entering the silo is still considered trespassing . Greenmote is the refined version of Unrefined Greenmote . Greenmote is a powerful psychotropic drug , and the court of Mania ingests the drug for recreational purposes . The one - minute effects of Greenmote Rapture are : Note : Taking three doses of Greenmote at the same time will cause an overdose and instant death .
Uricantar Uricantar is an Altmer Mages Guild member found in the Ezduiin Undercroft in Auridon . He is the author of the journal " Uricantar ' s Journal " . Background . Uricantar was a promising student of Telenger the Artificer ' s , however , he was removed from the Mages Guild after a number of dangerous experiments . According to Andewen , " " He couldn ' t understand that power has to have limits . That some costs are too high . " " Uricantar trapped four assistants to Telenger in Ezduiin Undercroft , and used them to open a gateway onto a shard of Aetherius .
Plan of Attack Plan of Attack is a quest available in . Walkthrough . A note in the Ember - Eye Slavers ' s camp at Steelheart Moorings indicates their plans to abduct travellers heading to Alcaire Castle . The quest directs the Vestige to warn Duke Nathaniel at Alcaire Castle .
Chorrol ( Online ) Chorrol is a town located in the province Cyrodiil . Description . Surrounded by war on every side , its streets are patrolled by soldiers belonging to one of the three Alliances . As the ebb and flow of war results in territories changing hands , so do soldiers and the banners they fly . At the heart of the village , the glorious Chapel of Stendarr stands , a testament to grand Imperial architecture . Chorrol ' s guards change depending on which alliance owns Fort Rayles . The town has recently been divided into several sections by great rifts opening in the earth , exposing magma veins and Flame Atronachs . The citizens have constructed bridges over the magma veins to connect the various new sections .
Lady in the Cistern : Velsa ' s Theory Content . The statue is the Night Mother . Her right hand is open because She Knows . There ' s a snake wrapped around her . The snake represents Sithis . It ' s clear as the night sky that you ' re all idiots . — Velsa
Scamp Skin ( Morrowind ) Scamp Skin is an alchemical ingredient in . Speaking to either Tendris Vedran or Anarenen , both Alchemists , will cause the Nerevarine to learn the following : " Scamp skin must be removed from the specimen while it is still bound on the mortal plane . It is an unpleasant business for both the scamp and skin - farmer , and alchemists have trouble keeping the substance in stock . "
Torture Tool The Torture Tool is a unique miscellaneous item in . It is supposedly used for torture , but the tool is never actually used when the Dragonborn is present . As stated above , it has no apparent practical use , and is most likely for decorative purposes only .
Belt of Vigor Belt of Vigor is a generic belt in that is enchant ed with Restoration magic . Enchantments . Enchantment ID : vigor _ en Locations . Merchants . The following people sells this belt from level 10 : Characters . The following people possess this belt :
Unfinished Letter ( Windhelm ) Content . Mother , I wish you could see what I have accomplished here . The city does not reject nature as you might expect . If anything , the relationship is more complex than we could ever have imagined . I know you think I turned my back on you , on everything you taught . I would do anything to help you understand that I have taken what I ' ve learned and found my own place with it , as you always said I should . Please , come speak with me . I am ready to continue the Accord . I am ready to —
The Crystal Vial The Crystal Vial is an enchanter / alchemist ' s store in Vulkhel Guard that appears in . It is found in the southwestern part of the city near the crafting areas . Glamran is located on the bottom floor along with the enchantment table . Siriwen is located on the top floor along with the alchemy and dyeing stations .
Triumphs of a Monarch , Ch . 10 Content . And that , dear reader , is my story . You have read now of my carefree youth in Cumberland House , how my father Lord Pierric saw to my training in the crafts of trade , of war , and of state , of my first great victory over Durcorach at the gates of Daggerfall , and of the vast Orichalcum lode our family struck in the Cumberland Mine . You have heard of the tragic coming of the Knahaten Flu , how it took both my father and the entire royal family of Wayrest , leaving our kingdom leaderless in a time of chaos . You now know with what reluctance I was persuaded to assume the throne of Wayrest . You know of the Halo of Gold that outlined the Sun on the day of my coronation . That omen of approval by the Divines dispelled all my doubts and converted even my most envious rivals into heartfelt allies . You have now learned the true history of Ranser ' s War , and how it led to the Second , or Greater , Daggerfall Covenant , embracing the Redguard of Hammerfell as well as the Orcs of Orsinum , who came to our aid in our hour of direst need . The free peoples of northwest Tamriel vowed to stand together against all threats , be they from within or without . We were soon tested : in 2E 578 the Emperor Varen , with whom I had concluded a treaty , disappeared from the Imperial City , and Cyrodiil once again fell under the pall of the Daedric Cabal . In Varen ' s unexplained absence the " Empress " Clivia — a descendant of the savage Reachmen — assumed the Ruby Throne . Since then , the heart of the Empire has fallen into madness , murder , and decay . It is fortunate for our peoples — indeed , for all the peoples of Tamriel — that the true flame of the Empire of Man still burns in the Daggerfall Covenant . These are terrible times , but our destiny lies before us as straight and true as the Reman roads : we must march on Cyrodiil , overthrow the false empress and all her brood , and restore the Empire of Tamriel . Then once more peace and justice will rule the provinces , rather than blood and fire .
Annekke Crag - Jumper Annekke Crag - Jumper is a Nord who lives in Darkwater Crossing with her husband , Verner Rock - Chucker . Background . She is the mother of Sylgja . Her husband can often be heard to mourn that she never spends enough time at the mine , instead being out adventuring . She admires the Dragonborn ' s adventurous spirit , stating that " we should swap stories sometime . " After doing a quest for her , she can be acquired as a follower . Interactions . Kill the Bandit Leader . Do a favor by slaying a bandit leader , which is a radiant quest . After completion of the quest , she becomes a potential follower . Rebuilding the Blades . Annekke Crag - Jumper can be recruited into the Blades . Follower . Annekke ' s stats are largely geared towards the warrior and thief playstyles . She has very good levels of skill in Light Armor and Archery , with good support skills in One - Handed and Block . Her Sneak skill however , is mediocre .
Main Quest ( Shadowkey ) The following are quests necessary to completing . Azra ' s Crossing quests . These quests must be completed in the order they appear . Star Teeth . These quests don ' t have to be completed in order , but at least five Star Teeth must be collected to progress in the story line . Azra Nightwielder ' s Tooth . Additionally , the three others are found in Lakvan ' s Stronghold , Broken Wing , and Glacier Crawl which can only be found by free - roaming or finding them while on other quests . Crypt of Hearts . The final quest strangely does not have a formal entry into the journal . The player must travel to the Crypt of Hearts and insert the Star Teeth into their proper position , and only then can the Umbra ' Keth be defeated .
Speech Notes Content . All hail the Lady of the Twilight ! To the glory of Her name , we have been granted the task of establishing a new shrine in this place . Faldar ' s Tooth will become a beacon of despair for unbelievers ! We will rebuild these ruined towers as a memorial to Her glory . To work , all !