naist-nlp/zeshel huggingface dataset:
Delzoun Delzoun was the great Northkingdom of the dwarves from - 3900 DR to - 100 DR . Geography . The kingdom extended from the Ice Mountains south to the Rauvin and Nether Mountains at its height . Description . The southern valley was known as Sundabar Vale while the northerly one was named Adbar Run . These two valleys intersected each other to the east along the fork between the Rauvin Mountains and the Anauroch , and to the west near the Moonlands . Adbar Run was a real wild land . No permanent settlement was built in the area included between the Cold Vale and the Fork . There were only a few orc s outposts and some underground dens of goblin s along the nearby mountains . The Uthgardt barbarian s , Red Tiger and Sky Pony tribes roamed in this area at irregular intervals but only in small groups . Trade . Much of the Delzoun wealth was gained by trading with the Netherese . They notably created the Fardrimm , a series of underground roads spanning the breadth of their empire and beyond into other areas of the North . The most famous of these underground roads was the Lowroad which linked the Delzoun lands with Netheril . Inhabitants . The name survives as a middle name among modern day dwarves , one of much prestige . < nowiki > History . The dwarves completed construction of Citadel Felbarr in - 1900 DR . The Illuskan Maerin Immar commissioned a number of Delzoun artisans , including Fardelver , to construct Gauntlgrym in - 335 DR . Citadel Sundbarr and Ascalhorn accepted human refugees from the recently fallen Netheril in - 333 DR . In the same year , the dwarves begin to slowly abandon Ascore . In the Year of Terrible Anger , - 111 DR , the Delzoun fell prey to the same orc assaults that devastate other kingdoms of the North . In - 100 DR , Delzoun fell to the phaerimm s and other dangers . Surface settlements including Citadel Adbar , Citadel Felbarr , Mithral Hall , and Sundabar survived the fall but the underground settlements did not .
Ogremoch ' s Bane Ogremoch ' s Bane was a drifting cloud of sentient , invisible magical dust that lived in the city of Blingdenstone since 1358 DR . Named after the lord of evil earth elemental s to contrast the presence of Entemoch ' s Boon , it moved around the city and any creatures from the Elemental Plane of Earth not of a good alignment that it came into contact with were driven into a mindless destructive rage . These creatures could also not be " banished " back home , so they must be destroyed in order to get rid of them . During the drow attack of 1371 , the cloud diverted quite a few of the Svirfneblin ' s extra - planar allies from the defense of the city . Since the fall of the city , the cloud collected more and more earth creatures , elemental s , xorn s , mephit s , thoqqua s and others . Rather than making them rage , it had them stand still as statues at the rear of the cavern that housed the city , whispering promises of victory and glory to them in Terran for some unknown purpose . Elder gnome priests theorized that the cloud ' s presence was somehow tied to that of Entemoch ' s Boon . In 1479 pech identified it as an atypical earth elemental . During the Rage of Demons time it was confirmed to be native of the Elemental Planes and was sent back by a party of adventurers escaping from drow slavers of Velkynvelve hired by some Deep gnome s factions .
Epic magic Epic magic is magic of " astonishing power " . Usually associated with ancient magical kingdoms , due to Mystra ' s Ban , items and places of epic magic can still be found . In D & D epic magic is usually considered to be spells of 10th level or higher . Epic Spells . Spells over 9th level are considered High - level or Epic . High - level Spells before Karsus ' s Folly in - 339 DR . High - level spells are spells that are over 9th level . Epic Spells in 1374 DR . The following spells are known epic magic spells , as such are spells created after Karsus ' s Folly . Some epic magic spells are known by the same name as the version of the high - level spell before Karsus ' s Folly . Spells after 1385 DR . After the Spellplague , magic altered . It is not known if any High - level or Epic spells have been created .
Osconivon Osconivon was the Lord Magistrate of Zhentil Keep ' s Council of Lords in 1368 DR . Personality . Osconivon was a drunken fool in service of Manshoon ; deep he was a coward but not stupid . Osconivon thought that Manshoon could protect him better than anyone else ; however if he saw no risk he accepted to silent things to Manshoon or followed interests of other people for the right price . He did not believe in stupid things like pride , honor or trust History . Osconivon was the son of a rich Zhent merchant ; Manshoon appointed him as Lord Magistrate knowing how easy it would be to control him . He accepted brides from everyone , trying to not impact Manshoon ' s interests .
Calindra Calindra was a female human of Port Llast on the Sword Coast North in the 1370s DR . History . Calindra was a miner , who came from Amn in search for work . She had a partner named Bradly , who went missing . Gameplay . The Kalach - Cha and the companions could encounter Calindra in the Alliance Arms Inn , who would ask them to find Bradly . Bradly was actually taken by gnomish werewolves who wanted to make him a werewolf as well , but left him dead in a cave in the Duskwood , where he could be found . They could report back to Calindra if they discovered the miner ' s fate . After the Kalach - Cha became the Captain of Crossroad Keep , Calindra could have been employed as a miner to dig through the ore mines that the Kalach - Cha could find on their travels .
Mass inflict serious wounds Mass inflict serious wounds was a necromancy spell that applied an enhanced " inflict serious wounds " to a small group of creatures . Effects . When this spell was cast , the caster channeled negative energy which did harm to living beings . Since undead were powered by negative energy , this spell cured them of a like amount of damage , rather than harming them . No more than one creature per level of the caster could receive this spell and they all had to be within 30 ft ( 9 . 1 m ) of each other , but the caster was not required to touch the recipients .
Turbaern Turbaern was one of the dwarves who would found the kingdom of Roldilar in the Vast in north Faerûn in the 7th century DR . Turbaern was a priest of Clangeddin Silverbeard , holding the highest position of the faith , High Old One , and the personal title " Blood Axe of Clangeddin " . In the early 7th century , Turbaern enchanted over a thousand weapons forged from orcslayer metal by Master Smith Fyrfar Smokebeard over several years at the order of Deep King Tuir Stonebeard , in their mission to destroy the orc realm of Vastar . Turbaern was assisted by the human mage Beldossan the Short and the elven sorceress Aleratha Ilnatar . Among these was the short sword " Sarghathuld " in the Year of the Many Serpents , 605 DR .
The Legend of Drizzt : Sojourn ( graphic novel ) The Legend of Drizzt : Sojourn ( original title : Forgotten Realms : The Legend of Drizzt , Volume 3 : Sojourn ; reissued title : Dungeons & Dragons : Forgotten Realms : The Legend of Drizzt , Volume 3 : Sojourn ) is the graphic novel version of R . A . Salvatore ' s novel " Sojourn " . It was originally published in three parts : " The Legend of Drizzt : Sojourn " # 1 – 3 .
Embryn Crownsilver Embryn Crownsilver was a member of the Crownsilver noble house of Cormyr . History . In 1369 DR , Embryn pledged allegiance to Vangerdahast as the Regent of Cormyr . Description . Embryn wore a jeweled tunic with a pair of breeches , and a half - cloak . Possessions . Embryn possessed a jeweled blade .
Gethmedra Darmov Gethmedra Darmov was a crime lord in Mulmaster in 1491 DR . Personality . Her arena made Gethmedra popular among the city ' s elite , but she knew that , for her poor birth , she would never move among them . Gethmedra liked to display her power and cruelty , by showing to her guests the head of her last enemy . Activities . Gethmedra was a crime lord in the city . Using the Black Blade and Bloody Boar tavern as cover , she ran a gladiator arena . History . In 1491 DR , an adventuring party approached her in order to question one of her gladiators , Bhùn Ludwakazar the Stone Dwarf , about troubles in a nearby mine .
Moon ' s Twelve The Moon ' s Twelve were an adventuring company operating in Cormyr in the 1350s DR . History . " Circa " 1357 DR , the Moon ' s Twelve embarked on an expedition into the notorious Vast Swamp of eastern Cormyr . It was to be their last . Amidst the flooded forest , they were said to have discovered a complex of ruined structures as old and as extensive as the famous Myth Drannor . This too was of elven architecture , with carvings and murals illustrating elven kings and mages , all of which seemed to point to a heretofore unknown and forgotten elf kingdom that had once stood in the lands where the Vast Swamp now lay . However , the Moon ' s Twelve were then ambushed by a shocking great number of mind flayer s , who were seemingly allied with a few powerful beholder s . Pursued by these monstrosities , the Moon ' s Twelve fled the ruins and the swampland . Only one member of the band , Sylara , survived and made it back to something like civilization , meeting Brother Twick , a cleric of Chauntea . Delirious with a fever contracted in the marshes , Sylara raved about their discoveries and the disaster that had befallen them , before she died . The truth of this tale and the elven ruins is unknown , but a number of other treasures of elven make , bearing elven imagery and archaic Espruar script , coming separately out of the Vast Swamp supported the Moon ' s Twelve ' s discovery .
Anwar Tulam Anwar Tulam was an elven corsair and captain of the pirate vessel the " Reaver " in 1367 DR . His banner was a flying pair of crossed cutlass es . Personality . Easily the most - feared pirate haunting Suq Bay and even the Golden Gulf , Anwar ' s bloodthirsty nature struck terror into the hearts of anyone sailing on the bay . Activities . Anwar and his crew attacked anyone they came into contact with on the open water . Fire was his preferred method of attack . He enjoyed using his liquid star projector on ships from the Admiralty of Huzuz . As of 1367 DR , Anwar had a 5 , 000 dinar price tag attached to his head . Rumors and Legends . After a brutal attack on the admirality , Anwar ' s ship was left short of men and was believed to be heading for the Pearl Cities to recruit new crewmembers .
Spell resistance Spell resistance is an abjuration spell that grants resistance to incoming spells . Effect . The creature gains SR equal to 12 + caster level . In order to affect a creature who has SR with a spell , a spellcaster must roll the creature ’ s SR or higher on 1d20 + caster level . A creature with SR may voluntarily lower it in order to accept a spell .
Darius Bormul VI Darius Bormul VI was a Council of Six ' s envoy in Maztica in 1370 DR . Activities . Lord Darius was concerned about the apparent disinterest of Governor Cordell to maintain the Council ' s hold over Maztica after the settling of New Waterdeep . He also funded the new colony of Lord Drakosa .
Alima bint Khayri Alima bint Khayri was a halfling corsair living in the Al - Azra ' Wadi in 1367 DR . Personality . Alima ' s cheerful personality led many to underestimate her . She was a savvy negotiator . Activities . Alima served as the ruler for Al - Azra ' Wadi .
Sakkratar ' s triple strike Sakkratar ' s triple strike was a transmutation spell that gave the target increased speed in combat allowing extra attacks . The spell also gave the target ' s weapon a special property Keen and caused it to be covered in pure white flame . History . This spell was created by a Coronal of Cormanthyr , presumably Sakkratar .
Telescope of true vision Telescopes of true vision were incredibly useful magic spyglasses that originated in Zakhara , the Land of Fate . Description . These spyglasses were cylindrical and often made of precious metal such as gold . Powers . A " telescope of true vision " provided the mundane ability of magnifying a viewed object by a factor of 50 . Thus a ship at sea from 5 , 000 feet away would appear to be 100 feet away when viewed through the spyglass . The enchantment upon these spyglasses pierced illusions and other magical misdirection , allowing the viewer to see an object in its true form . A " telescope of true vision " had 20 charges . Upon using the last charge the lens would crack and the item would be ruined .
Rosestone Abbey Rosestone Abbey is a partially ruined abbey located in Eastern Thar dedicated to the worship of Amaunator . In 1480 DR Rosestone Abbey was the site of a battle between forces loyal to the rightful Harmach of Hulburg under the command of Kara Hulmaster and those of the shadow mage Rhovann and his puppet Maroth Marstel . The loyalist army won the battle after Geran Hulmaster destroyed a magical device that animated dozens of golem soldiers in Rhovann ' s army . Appearance . Much of the abbey is ruined with many gaps in the outer curtain wall . Some of the inner buildings remain intact and these are occupied by a small number of priests .
Iron circlet The iron circlet was a unique magic item that could be found within the Rainbow Monastery in the Hordelands . History . The iron circlet worn by the grinning statue of Byubo , the Padhrasattva of " nyum " , found within the Rainbow Monastery . Description . This simple crown emitted a magical aura detectable by spells . Powers . The iron circlet aided in protecting its wearer from physical attacks . However , if a single word of pride was said while wearing the circlet , it instantly became a cursed item , making it easier for the wearer to be struck by physical attacks . The cursed version of the iron circlet could only be removed with a " remove curse " spell or a " wish " .
Rathgaunt Mote Prior to the Spellplague in 1385 DR , Rathguant Mote was part of the Rathgaunt Hills and a gnomish abbey known as the Shield of the Rathgaunt Hills sat on the site . When the Spellplague created the Underchasm , the area surrounding the abbey broke off into a large earthmote . As of 1479 DR the mote was inhabited by only the former gnomish monk s who continued to exist as undead creatures .
Dulahey Dulahey was a sailor on the Sword Coast North in the 1370s DR . History . Par asked of Kalach - Cha to investigate the trouble in his house . The Kalach - Cha would find Dulahey arguing with his sailors , who were robbing the place , then attack . Once Dulahey and the pirates are defeated , Par would reward the Kalach - Cha with some potions .
Karolina Wormack Karolina Wormack was a woman in the late 15th century . History . In 1484 DR , during the orc and drow next assault on the Silver Marches , Karolina lived with her brother Giles Wormack in Sundabar . They assisted in a speech made by knight - commander Aleina Brightlance just before the fall of the city .
Stoner ' s Needle Stoner ' s Needle , also called Needle Rock , was a rocky spire in the Sword Coast lands . History . The extraplanar monster Imgig Zu placed a Lockstone with a frozen greater basilisk as guardian on the summit of Stoner ' s Needle . This Lockstone would restore Jogaoh , who had escaped Imgig Zu ' s captivity , to his original form , but Jogaoh feared the basilisk too much to make the climb up and take the Lockstone . Instead , Jogaoh made his home close to the spire , and made a name for himself as a smith who could work magic . In the Year of the Prince , 1357 DR , Vajra Valmeyjar , Cybriana , Timoth Eyesbright , Onyx the Invincible , and Priam Agrivar sought out the famed dwarf smith Jogaoh for his services . Jogaoh agreed to help , provided the companions retrieved the Lockstone from atop Stoner ' s Needle . Jogaoh accompanied the heroes to the stony spire . They camped for the night at the base of the Needle , but close to dawn they were attack by ghoul warriors that clawed their way out of the earth . After defeating the undead , Vajra , Priam , and Jogaoh ascended the rocky tower , with Vajra carrying Jogaoh on her back and pulling up the weakened Priam . Reaching the summit , Jogaoh revealed his story and took the Lockstone . The magical gem restored the dwarf to his true form as a fire elemental . Jogaoh returned to his own plane , leaving Vajra and Priam to face the now - awakened basilisk . Vajra slew the basilisk , using the reflection of the gem so it would turn itself to stone , saving Priam .
Harae Harae was a ghost in Phlan in 1489 DR . Personality . Harae was frustrated with the limits of her condition as one of the undead . She observed Igan from when he was child and saw goodness inside him . When he was killed , Harae was devastated . She was consumed with the need to bring justice to the killers . History . Harae in her mortal life was a priestess of Tyr at the shrine in Sokol Keep until she died during the Dragon Run " circa " 1289 DR . However , she rose again as ghost locked in the keep . She met Igan Sokol and supported his tentative plan to restore the shrine . However , when he was killed by corrupt Knights of the Black Fist , Harae was filled with fury . She extinguished the beacon of the keep in order to lure other people into the keep . She wanted the killers of Igan to be brought before a court of law .
Brister Fendlestick Brister Fendlestick was a human wizard who traveled the Underdark in his magical iron tower , which he carried with him wherever he traveled . Fendlestick polymorph ed a pech into the hook horror known as " Clacker . " Clacker was then returned to Brister by Drizzt Do ' Urden and Belwar Dissengulp in order to reverse the spell , but before the transformation could be completed , Clacker lashed out and killed Fendlestick . The cave where Fendlestick was killed had a fast - moving stream and was known as " Fendlestick ' s Folly " .
Resist fire or cold Resist fire / resist cold was an alteration spell that granted immunity from normal heat and cold to the subject and improved defenses against intense or magical heat and cold . This spell was the combination of the older resist cold and resist fire spells , allowing the caster to choose the form of protection at the time of casting . Effects . The caster was required to touch the recipient in order to bestow this protection . This spell made the subject immune to normal cold temperatures ( experiencing no discomfort standing naked on a glacier , for example ) , or normal fire ( experiencing no discomfort holding a finger in a candle flame , for example ) , as chosen by the caster . If exposed to more intense heat or cold , such as being engulfed in burning oil , hit by a flaming or frostbrand sword , caught in an ice storm , splashed by lava , being on the receiving end of a " fireball " or " cone of cold " , or being blasted by white or red dragon breath , then the subject took only half the usual amount of damage and this spell gave the subject a greatly increased chance to resist such attacks , further reducing the damage to one quarter the normal amount . The trade - off for combining both types of protection in one spell was that the older separate spells lasted ten times longer than the newer combined spell . Components . All versions of this spell required verbal and somatic components . " Resist fire " and " resist fire / resist cold " also needed a drop of mercury as a material component . " Resist cold " needed a pinch of sulfur .
Crow Dz Pong Crow Dz Pong , also known as " the Wha ' kai Choun " ( meaning " the Lord of High Water " ) and " the wu jen of mo ' Ki Bay " , was a human wu jen and a notorious pirate active in Koryo around 1357 DR . Abilities . The wu jen had a mastery over water . He wielded the elemental forces of water and was able to summon water elemental s to do his bidding . He could even run over the waves . Activities . Crow Dz Pong terrorized the coast of western Koryo , from Pyong Do to south of the Ziyero Ridge . His pirates assaulted shipping through the Straits of Koryo ; survivors reported seeing him run across the water to their ship as water elementals emerged before their bow . He also plagued towns and villages on the shore , such as by sending flooding high tides or infesting their water supply with venomous snakes . Although outlawed , Crow Dz Pong proved too cunning for authorities to capture or defeat . Relationships . His second - in - command was the infamous murder Rantoon Gwa . Possessions . Crow Dz Pong and Rantoon Gwa operated out of a hidden fortress somewhere south of Mo ' ki Bay , concealed with magic and full of their loot . Between them , they commanded two pirate vessels , one a warship captured from Shou Lung , which Crow captained , and the other a Koryoan warship , which Rantoon captained . Description . Crow Dz Pong typically wore robes deep blue in color , with a heavy hood and boots black as coal , both trimmed in sky - blue ki - rin fur . At his throat , he wore a pendant with an aquamarine the size of a chicken ' s egg . His mustaches were braided and long enough to reach his chest ; a jewel was tied to the end of each .
Fergana Pass Fergana Pass was a well - used route through the northern reaches of Teyla Shan in the Hordelands . Geography . Caravans heading north from Semphar into the vast steppes often chose this route since Iris Well Spring was found within a short distance where the pass exited the mountains .
Dire wolf A dire wolf was a dire version of a grey wolf , being a larger and more primitive or feral breed of wolf . Description . Dire wolves grew to about 9 feet ( 2 . 7 meters ) long and weighed up to 800 pounds ( 363 kilograms ) , about the size of a horse . Their fur was thick and a mottled grey or black in color , and they had fiery eyes . Behavior . Dire wolves were far more aggressive than normal wolves , attacking and killing anything they could catch . They could be found singly as lone wolves or in packs numbering five to eight dire wolves . Ecology . They could generally be found in temperate forest environments . Abilities . They had keen senses , including a sharp sense of smell , allowing them to track their prey by scent . They could also move stealthily on the hunt . Combat . Dire wolves fought in packs , fighting efficiently and surrounding their prey and flanking it to gain an advantage . Their bite was their only weapon , but they could drag a creature to the ground once they had gotten a hold of them . History . In the Year of the Prince , 1357 DR , Conner and a young boy were traveling on a moor when fog swept in and they were beset by starving dire wolves . However , before the beasts closed in for the kill , a shaft of moonlight transported them to Waterdeep .
Efficacious monster ward Efficacious monster ward was an abjuration spell that could keep some undesirable creatures out of a large area for a few minutes . Effects . This spell was a stronger version of " antivermin barrier " that operated exactly like that spell except that it prevented entry of creatures roughly twice the size and / or toughness . Components . This spell require a pinch of salt in addition to verbal and somatic components .