Gorgrond Gorgrond is a zone introduced with Warlords of Draenor located in north central Draenor . It is the home zone of Blackhand and his Blackrock clan of orc s who serve as the smiths of the Iron Horde . Giant steam vents dot the landscape , and the Blackrock cap these to use for the Iron Horde . The Blackrock Foundry raid will be located here . Overview . Opposing primeval forces are locked in an eternal battle in the treacherous jungles and unforgiving canyons of Gorgrond . Located in northern Draenor , Gorgrond is where heroes either rise up and persevere or fall and become carrion for rylak s . After their initial confrontation with the Iron Horde ( in Shadowmoon Valley for the Alliance or Frostfire Ridge for the Horde ) , this brutal , beautiful land divided by ancient hostilities is the factions ' next destination . After withstanding the Iron Horde ’ s initial assault , they make their way into Gorgrond with a handful of allies to try to discover the Blackrock orcs ’ intentions and find a way to thwart any plans the Iron Horde may have . It ’ s a perilous recon mission . Gorgrond is a land of giants embroiled in an epic struggle between creation and destruction . The Alliance enters from the eastern coast , where they ’ ll get their first taste of things to come . They ’ ll immediately encounter an elite group of draenei known as the Rangari holed up in a hidden encampment , fighting for their lives against vicious plant - like creatures . When the dust settles , they join the Rangari survivors and make a retreat to a clearing deeper in the zone . The Horde enters from the west , where they ’ ll encounter the Laughing Skull clan . These maniacal orcs are volatile and bloodthirsty , capable of extreme brutality — and as the Horde experience Gorgrond , they ’ ll begin to understand why . The Laughing Skull orcs are struggling to maintain their ancestral territory , but the brutality of being constantly assaulted by the warring factions of the zone has forged them into bloodthirsty savages . Geography . Gorgrond consists of two distinct regions , each reflecting the nature of its inhabitants . The eastern portion of the zone is filled with lush plant life and shimmering pools . It seems idyllic . The northwest region couldn ’ t be more different . It ’ s a dry , barren wasteland , but with a beauty of its own . Fantastic rock formations mixed with geysers and sulfur pools create an unconventionally vibrant environment . The forested region definitely isn ’ t what it seems . The creatures here are merciless in seeking out anyone who enters their territory . They will capture them , kill them , and then infest their corpses with plant life or mulch them into fertilizer . The rainbow , the pristine lake , and the botani homes are a beautiful contrast to the decaying bones and corpses the grove rests upon . The majestic botani move here and there tending to the grove while their infested denizens patrol like mindless guards ready to attack anyone who would threaten the bloom . The canyon is filled with dangerous monsters and is a barren wasteland , but it ’ s also somehow incredibly beautiful . Tangleheart is a lush jungle where botani are working to raise new ancients for their armies . The ancients here have fiercely embraced their susceptibility to fire .