The Most Honourable Guild of Armourers The Most Honourable Guild of Armourers , or Armorer ' s Guild , was an association that gathered together the best weapons specialists in the galaxy . Procuring and selling a vast array of weaponry , the Guild became unparalleled in its field during the Imperial era . Given the patronage of bounty hunters such as Boba Fett , Imperial officers such as Abran Balfour , and noblemen such as Imal Valesovich , the Guild boasted a wealth of supplies and resources , and was even able to purchase a whole planet for itself , that of Epsi Nadir . Though upper class and exceptionally expensive , the Most Honourable Guild of Armourers stocked all kinds of weaponry , from standard issue blasters to ancient swords . The Guild also dabbled in rare ship parts and other machinery ; if the Guild did not possess a particular item , either it was not being made or the Guild had not previously been aware of it . At any rate , the Guild would do their utmost to have a complete inventory at all times . Due to their enormous wealth and power , the Guild was able to operate without the attention and intervention of the Galactic Empire . Equipment and merchandise . The Most Honourable Guild of Armourers , also known as the " Armorer ' s Guild , " specialized in the most rare and exotic types of weaponry . Though they would also stock more standard fare such as the BlasTech DL - 18 blaster pistol , the most profit would be made off more obscure — and sometimes restricted — items of merchandise . The types of weapons varied , from common blasters and stokhli spray stick s to ancient , outmoded weaponry such as rail gun s , and micro - missile gun s . It was generally held that if the Guild did not stock an item , it was either no longer made , or it was unknown technology . In the latter case , the guild would eventually find the item . During the Imperial era , the Guild acquired such antiquities as a lightsaber and a suit of Mandalorian armor . Obscurities would generally fetch a very large amount of credits ; the lightsaber brought in 250 , 000 credits , but even that didn ' t reach the reserve price . The Guild didn ' t just limit itself to weapons : limited edition items , such as the " Kalld ' n " - class stardrive , were held or sought by the Guild . The Guild also specialized in procuring melee weapons , such as dueling swords and vibroblades . In obtaining rarities and obscurities , the Guild would sometimes commission third parties to scour the galaxy . History . During the Imperial era , the Most Honourable Guild of Armourers had to avoid the ire of the Galactic Empire , who notoriously cracked down on weapons restrictions . To avoid any such laws or infractions , the Guild simply purchased the planet of Epsi Nadir , where they did the bulk of their business . Purchasing planetary waivers , the Guild could then legally sell their wares . To avoid dabbling in the bureaucratic regulations of other worlds , the products were classified as " collectors items " or " historical artifacts . " Following sale , the Guild would then request that all buyers register their purchases , but for a small bribe , the documents could be " lost . " The Guild was able to establish franchise deals with all the major armorers in the galaxy , right down to the smallest dealer . Due to the difficulty of reaching the Guildhouse in the Core Worlds for many customers , the Guild would send out a liner loaded with " samples " to the fringes of the galaxy . At the same time , the Guild would send out invitations to the more wealthy denizens of the galaxy who might be interested in what the Armourers had to offer . Locations . Since they had a wealth of resources at their disposal , the Guild simply purchased Epsi Nadir during the Imperial era , so they could avoid the laws and regulations of the Galactic Empire . Guild business revolved around Epsi Nadir , where an auction house was built to showcase the abundance of merchandise collected by its members . The Guildhouse was located in the Core Worlds , making the trip there very expensive for many customers . To make things more complicated , the Guild would generally issue invitations and would not accept unwanted customers . Due to the concentration of bounty hunters and other such lethal characters , disturbances at Guild auctions were relatively low . Membership and patronage . The Guild was made up of the galaxy ' s finest weapons specialists . Among the Guild ' s bounty hunting customers were Boba Fett , Dengar , Zardra , and Matt Talon , but the Guild also enjoyed the patronage of crime lords and wealthy recluses , as well as corporate executives and nobles , be they Imperial or planetary . Marshal Levnis and Moff Abran Balfour both made use of the Guild ' s acquisition departments for their hobbies . Count Imal Valesovich and High Lord Affric would use the Guild to procure rare melee weapons . The Guild ' s ability to bypass Imperial restraints was attractive to many , and gave the Armourers a monopoly on the market . Though Guild auctions were generally invitation - only , certain officials would accept princely bribes . The bounty hunter Dej Vennor purchased his droid IT - 904 from a guild auction on Epsi Nadir . Behind the scenes . The Most Honourable Guild of Armourers was created by Simon Smith and Eric S . Trautmann , and was first mentioned in the West End Games sourcebook " " .