How to save the noob in your party In almost every instance in wow , you ' ll have at least one noob with you who constantly gets aggro from the mobs . This noob has usually rolled a noobish class like warrior , paladin , druid or - Light help you - death knight , and he probably thinks he ' s some kind of “ tank ” or something . Obviously , you must save this noob from the dangerous mobs in the instance . This guide explains how to prevent him from being hit by the mobs , so the party can successfully complete the instance . Part 1 – The pull . The noob will regularly be the first to aggro a group of mobs , often by using a ranged ability . Such behaviour can not be allowed , and should be stopped . The best way to stop it is to nip it in the bud . That ' s why you should always try to attack mobs before the noob does . Hit them with everything you ' ve got before he gets the chance to attack . Using abilities like multi - shot , which hit multiple mobs , will make it virtually impossible for him to get aggro on all of the mobs , and your party will be safe . Should the noob get in an attack before you do , don ' t worry . Abilities like fireball , charge and cheap shot can still save the day . Just be sure to hit the mobs that are running towards the noob before they reach him , and pull them as far away from him as possible . You get extra points for breaking a dangerous group of hard - hitting mobs into pieces , spreading them out across the area so the noob can not possibly reach them all . Sometimes , the noob will try to pull a caster mob . Realizing he cannot possibly win a fight against a caster mob , he will move back around a corner , out of the line of sight of the caster mob . What the noob probably doesn ' t know is that the caster mob will just run after him , around the corner , and start attacking him again . To prevent this from happening , you should immediately lay the smack down on the caster mob with your ranged abilities . That way , the caster mob will target you instead and stay in place , far from the noob . Part 2 – The fight . Sometimes , the noob will manage to get aggro on a whole bunch of mobs , who will all start hitting him . Don ' t worry , not all is lost just yet . You can still save the noob . The most important thing is that you start doing as much damage as you can immediately – don ' t give the noob a chance to foolishly build threat on all mobs . As soon as the fight starts , use your highest - damage abilities . If the noob misses his first attack or two , chances are that you can still manage to pull aggro away from him . It is also important that you target a different mob than the one the noob is targeting , since that one will be the hardest to pull aggro on . Use / assist to see the noob ' s target , then pick a different one yourself . If the group you are in is using marks , never , ever , attack the mob marked with a skull . Usually , the mob you will have to attack is marked with a moon or a blue square instead . When you successfully manage to get aggro off the noob , make sure to run away from him as quickly as possible . Put some serious distance between him and you , so he doesn ' t unintentionally use a taunt ability on your mob . After all , it ' s your mob , not his . In instances where mobs run away when they get low health , make sure that your party burns down the health of several mobs at once . That way , it will be nearly impossible to stop them all for the noob and the others in your party , so as they run away they will aggro more mobs , which means you will finish the instance quicker . If you are in a team with a warrior or druid noob , keep an eye on the red bar below next to his name . The more he hits and gets hit , the fuller this bar gets . Your goal is to keep this bar as empty as possible . The emptier the bar is , the less threat the noob can generate , and the mobs will move to more appropriate targets like you and the healer instead . If the noob is a paladin , he will have a blue bar instead . This bar will be full at the start of fights , and grow empty as the noob does foolish things . If the noob gets healed , though , it will get a bit fuller again . That ' s why you should make sure you are the one taking damage instead of the noob . That way , his blue bar will go empty really quickly , and he will not be able to do any more foolish things . If the noob is a death knight , he will have a light blue bar . This bar bounces up and down from empty to full and back again , and there seems to be little correlation between the bar and the noob ' s threat level . This unpredictability makes protecting a death knight a real challenge . Let ' s hope you ' re up to it . Part 3 – Party etiquette . Teaming with a noob can be a frustrating experience . These noobs not only steal your aggro , they also steal the heals that you need to stay alive and do your imba dps . So , the moment you get hit , you should start reminding the healer that you need heals . Spamming “ HEAL ME ! ! ! ” in party chat is a good way to do this . Even better is spamming it in raid warning . That way , it will appear right in the middle of everyone ' s screen , and the healer will have no choice but to heal you instead of the noob . Likewise , if you are so unfortunate to die , it is a good idea to spam " REZ ME ! ! ! " , " REZ PLX " or simply " RES " until someone resurrects you . This is important because , if you died , the noob probably died too ( as there was no one to save him ) and so he will surely run and ruin everything again if he is resurrected before you are . There is always a chance that the entire group died , which means there is no one to resurrect you , but it ' d still be wise to spam " RES " so the healer knows who to resurrect first when he / she returns after corpse - running back to the instance . Also notice that you must never release your corpse when you are dead , instead of waiting for someone else to come and resurrect you . This is because your corpse acts as a arrow on the minimap , which will help the rest of the group to return to the same place in the instance before the group died and not get lost while trying to find this . Spamming " REZ ME ! ! ! " during this time often also acts as motivation to the group , as it shows you are still online and willing to continue the instance even after dying . It is also important to keep the noob in his proper place . The best way to do that is to repeatedly ask if anyone has damage meter installed , and ask to have it posted after every fight . Make sure to laugh at the noob and the healer if they ' re below you in damage , and call them noobs . This will force them to respect your leet skillz . This is also very motivational as it encourages players to improve their skills , even though they would never match yours . In some groups , the noob will ask if you have KTM or Omen installed . If the noob does that , be sure to insult him , and tell him that only noobs need addons . If he questions you , ask another party member to post the damage meter stats , and point out how much better you are . Of course , the real reason you ' re doing instances in the first place is phat lewt . To make sure that you get the phattest lewt , make sure to loot mobs as quickly as possible , especially when you ' re still in combat . That way , any greens , blues and purples will pop up on everyone ' s screen while they ' re still fighting , which will obscure their vision of the fight but increase their morale . Also , make sure to roll need on everything you can possibly use , even if it doesn ' t fit your class or spec or you already have better gear . You deserve it – you saved the party from the noob , so you should get first pick of any drops . It ' s only logical . If the noob is being difficult and begins criticizing you or even demands some of the loot , either be honest and tell him he is a noob who should be thankful you saved him or end the argue with a simple explanation such as you needing the lewt for your off - specc or money . Finally , and most important of all , always leave during the middle of an instance . This will make it clear to the rest of the group just how important you are . It signalizes that you are a very powerful and skilled player which many other players need to help them , and therefore rarely have the time to complete a instance . Be sure to explain this fact to the group by saying " sry gtg friends need me " or " guild calling " . Stating this , the group will notice how skilled you are , and will for sure invite you to groups later . For added effect , pull some mobs right before you leave the group , to show that you would still want to continue the instance unless you had to leave . The others will be in awe of your greatness . = External links =