Azuremyst Isle Azuremyst Isle is one of the two main islands that make up the Azuremyst Isles . It is the island least affected by the crystalline shards . Remaining mostly untouched by sapient races until recently , the land has changed a great deal due to the recent crash by a draenei inter - dimensional generation ship . Powerful and ominous crystals dot the lands , and energy storms ripple through the sky . The draenei capital city , The Exodar , is built around their crashed ship in the western part of Azuremyst Isle . Evidence that parts of the crashed ship are tainting and mutating the natural flora and fauna of the island has become apparent . The draenei are working to halt and , if possible , reverse these mutations as soon as possible to restore the natural beauty and health of the island . Azuremyst Isle , one of WoW ' s starting zones , sees the least amount of PvP action ( along with Teldrassil ) due to the fact that the only way for Horde players to get to Azuremyst Isle itself is via ship from Rut ' theran Village on mainland Teldrassil . Other starting zones are directly accessible by the opposing faction without such hazards . History . Very little history is known of Azuremyst Isle and the surrounding islands . Not visited often by the night elves and tauren of Kalimdor due to their out - of - the - way location , the isles ' indigenous creatures have been left to their own devices over the centuries . This is also the reason why the other races have not yet noticed the crashed dimensional ship that lies scattered across the islands , now used by the surviving draenei as a set of bases and outposts . Some civilization did exist on the island before the draenei arrived . On the southern Silvermyst Isle , a dock and house of night elf architecture marks the dwelling of a family of night elves who made their home here . In addition , a clan of furbolg s live in the central island . Due to being so far removed from their cousins in Kalimdor , these furbolgs have remained uncorrupted , though they have recently been driven out of their ancestral holdings . Additionally , ancient night elven ruins predating the Sundering are found scattered about both Azuremyst and Bloodmyst , all of them now inhabited by vile naga . The night elves have mostly abandoned these islands in favor of mainland Kalimdor . Geography . Arcane storms strike this peaceful area outside the coast of Kalimdor . Evergreens and purple flowers cover the land . The island itself is divided into two parts by a river running north - south , the eastern and slightly smaller region dubbed Ammen Vale , as it is sheltered by hills on all sides . To the south lies Silvermyst Isle , close enough to reach by swimming without difficulty , and small enough to be considered part of the main island . Azuremyst Isle contains no dungeons , raid dungeons , micro dungeons , or battlegrounds . It is the starting area for the draenei and contains a very sheltered 1 - 5 leveling area , Ammen Vale . The draenei city , the Exodar , can also be found in this zone with a flight path to Bloodmyst Isle . The only access to the mainland is by boat to Auberdine . Travel . Getting There . Prior to the Cataclysm , the only way to reach the mainland of Kalimdor from the islands was by boat , which made Azuremyst a seldom - visited area . The boat from the dock near the Exodar sails to Rut ' theran Village in Teldrassil . For Horde to get to Azuremyst Isle , fly to Rut ' theran Village from Darkshore and sit on the mast of Alliance ship to avoid agro . Notable characters . Azuremyst Isle is the new home of several notable people , and not all of them draenei . At the Crash Site in Ammen Vale , Vindicator Aldar and Technician Zhanaa work tirelessly to keep in contact with the rest of the scattered draenei across the island . At Azure Watch , Exarch Menelaous watches over the people of the village . Admiral Odesyus , recently forced to land on the southern coast of the island , does his best to root out the traitors in his crew and help his new - found allies , the draenei . And High Chief Stillpine seeks aid from the newly arrived draenei to take back Stillpine Hold . Quests . The quests of Azuremyst Isle range from the early level 1 - 5 quests of Ammen Vale to the level 5 - 10 quests of the main isle . Many players have found the quests of the draenei starting area to be extremely enjoyable and interesting , compared to the pre - Burning Crusade quests . Quests of note include the quest chain , in which draenei learn the language of the furbolgs and get to travel in interesting ways between furbolg totems - including flying , swimming , and running in a transformed panther shape ; a quest chain involving Admiral Odesyus as he hunts down the traitor in his crew ; and quests given by the furbolgs of Stillpine Hold . Many of the 1 - 5 quests are draenei - only , but the 6 + quests are available to any race .