naist-nlp/zeshel huggingface dataset:
Chitin Armor ( Armor Piece ) Chitin Armor is a piece of light armor and part of the Chitin armor set found in . Locations . This armor piece can only be found on the island of Solstheim . Locations include : Smithing . Chitin Armor requires a Smithing level of 30 and the Elven Smithing perk to create . Pieces can be forged at a blacksmith ' s forge with the following components : It can be upgraded with a chitin plate at a workbench and also benefit from the Elven Smithing perk , which doubles the improvement .
Galmis Dren Galmis Dren is a Dunmer living in Nammu in the Grazelands , along with a group of smugglers . Interactions . Ring in Darkness . The Oracle , Lalatia Varian , has had a vision and of a ring in darkness and needs someone to locate it , to help her unravel the meaning of her vision . Galmis holds the Ring of the Wind , and needs to be killed for this Imperial Cult quest .
Ice Form Ice Form is a dragon shout in . It allows the Dragonborn to shout a powerful freezing force in front of them . When the force strikes an opponent , it will simply freeze the victim into an " ice statue " state . The enemy will be completely immobilized and will fall on the ground , while being inflicted with frost damage . Duration . The effect lasts 20 – 30 seconds , depending on the strength of the enemy : where a bandit will be frozen for 30 seconds , a giant will be frozen for 20 seconds . Weaker creatures like Deer will simply die by the frost damage before the effect wears off . This effect will not freeze Dragons or mammoths , but causes some frost damage . Greybeards ' variant . The Greybeards use a slightly upgraded version of the Ice Form shout . The active effects are as follows : But the damage and the duration is actually the same as the Dragonborn ' s three words Ice Form shout .
Editor Smoke Test Cell Editor Smoke Test Cell contains every item in . It can only be accessed via the console on the PC , and typing in codice _ 1 . There are some items that do not have any effects , for example Mage Robes will not have any bonuses to magicka . Note : Crashes can occur when opening / taking items from Dwemer dressers that contain large amounts of items .
Dunmer Outfit The Dunmer Outfit has both hooded and non - hooded versions , and can come in the colors red , blue , or yellow . This clothing is worn by most Dunmer living in Raven Rock , including Geldis Sadri at the The Retching Netch ( red hoodless version ) , Fethis Alor at his stand in the Raven Rock Square ( yellow hooded version ) , and Milore Ienth at the Apothecary shop ( blue hooded version ) which is also located in the town square . Enchantment . All Dunmer Outfits provide + 75 % Magicka Regeneration .
Dragon Bridge Overlook The Dragon Bridge Overlook is a camp in . It is a small outdoor Forsworn camp located to the south of Dragon Bridge village . It has two tents , one of which has a Novice locked chest with random loot . There are only two leveled Forsworn in the area . To reach the Overlook , keep following the river upstream from Dragon Bridge village until a fallen white tree over the river can be seen . Walk over the tree and up the mountain to reach the camp .
Kust Kust is a Nord living in Falkreath . He is the keeper of Falkreath Graveyard and the assistant of Runil , and resides in the Hall of the Dead . Interactions . Letter from Kust . If the Dragonborn kills either Lod or Bolund in Falkreath , a courier will arrive with a letter sent from Kust thanking the Dragonborn . Hired thugs . If the Dragonborn kills Runil or steals anything belonging to Runil or Kust , hired thugs may be sent after them by Kust .
A Venerable Vintage A Venerable Vintage is a quest in . Nerussa at the Wawnet Inn is a wine collector , and will pay handsomely for the rare Shadowbanish Wine . An alchemist who was also a vintner created the wine for the Imperial Legion soldiers who were posted at the forts dotting the countryside . The wine not only tasted good but also granted Night - Eye , making it useful for the night watch . Shadowbanish Wine Locations . There are eighteen bottles of Shadowbanish Wine in total , one or two in each of the following locations . When the Hero has found six bottles , they can go back to Nerussa to collect the reward .
The Blue Book of Riddles Summary . A collection of riddles . ( Which does not actually contain any . ) Content . Herein are presented all manner of riddles , as collected by the scholars of St Rilms , to the greater glory of the Tribunal , Almsivi ! [ The posing and puzzling of riddles is a convention of polite aristocratic Western society . Nobles and social aspirants collect books of riddles and study them , hoping thereby to increase the chances of their appearing sly and witty in conversation . ]
The Seven Thousand Steps The Seven Thousand Steps is an unmarked location found in . Location . The Seven Thousand Steps wraps around the Throat of the World , the largest mountain in all of Tamriel , and leads to the residence of the Greybeards , at the monastery of High Hrothgar . The Steps are accessed by the North - Western facing Bridge out of town , not the Western Bridge as commonly stated elsewhere . The town has two bridges , and the bridge you need to cross ( and path to follow ) is marked by two men , standing and speaking of climbing the 7 , 000 steps . Read and trust no other information . Wayshrine blessing . During the Main Quest , the Dragonborn will be summoned to High Hrothgar to meet the Greybeards , but climbing the Seven Thousand Steps is the first challenge . Along the way are ten wayshrines to read and contemplate . If all ten are read , the Dragonborn will receive the blessing Voice of the Sky , which lasts one day .
Recently Used Pickaxe The Recently Used Pickaxe is a small sharp bladed tool used to mine for ore and dig through rock . It is found in caves and fort ruins where excavation is being done . When found in high numbers in mines , this tool shows recent use . It is of no value and is unneeded by the Hero to access ore .
Madness Arrow Madness Arrows can be forged from madness ore by the smith Cutter , who operates Cutter ' s Weapons in Crucible . She can forge 25 arrows from one pieces of madness ore . Providing a Madness Arrow Matrix will cause the arrows to be enchanted , as well . Quality . The quality of the arrows and , if applicable , their enchantment is scaled to the Hero ' s level at the time when asking Cutter to make them .
Raw Stalhrim Raw Stalhrim is commonly found in the barrows of Solstheim . It can be mined after completing several quests for the East Empire Company . Stalhrim can be found in two main locations , Raven Rock Mine and an Ancient Burial site by the northwest shore of Solstheim . Locations . A total of 26 Stalhrim deposits can be found spread throughout Solstheim in 17 locations . Deposits typically replenish after 30 – 35 days , much like other ores . The following is a list of locations where Stalhrim can be mined :
Forsworn Ambush Camp Forsworn Ambush Camp is an unmarked location found in . Location . Southwest of Volskygge two Forsworn Looters have set up camp . In the nearby gully pass they ' ve set out three bear traps and caught a Nord in one of them . The forsworn will attack on sight . Be careful as there are more bear traps scattered around their tent . In the tent are a chest , a coin purse , and two hay piles to take a nap in .
Ufgel ' s House Ufgel ' s House is a house that appears in the city of Orsinium . It can only be accessed from within the Ufgel ' s Bathhouse and Laundry by a door locked with an advanced lock . The owner of the house , Ufgel , can be found at her bathhouse as well .
Prince Hubalajad Prince Hubalajad , or Prince Hew was a Yokudan nobleman , who tried to colonize Hew ' s Bane . Biography . Prince Hew attempted to colonize a peninsula in southern Khefrem , Hammerfell , which he named " Khefrem ' s Boot " . When he arrived , he found a barren land hostile to most life , land bad for crops due to brackish water and heat . Hew attempted regardless and failed in almost every endeavor . In the end though , he successfully founded the city of Abah ' s Landing , located in a naturally protected harbor on the east coast of the peninsula . Within the city Hubalajad built a lavish palace , from which his heirs would rule for generations . He also forged , to the south , the No Shira Citadel , which was abandoned due to the seasonal flooding undermining defensive capabilities . To connect Hew ' s Bane with the other Ra Gada holdings , he built the Princes Gate , therefore connecting all Ra Gada held land in Hammerfell .
Bruma Investigator Guard Bruma Investigator Guard is a character in . They can be found in Bradon Lirrian ' s House , in Bruma . They will be there investigating the death of Bradon Lirrian , who was murdered by Raynil Dralas as part of the quest " A Brotherhood Betrayed . "
Stormcloak Armor Stormcloak Armor is the light armor version of the armor worn by the Stormcloaks . This is the most common type of Stormcloak armor , and is worn by low ranking soldiers . It is has the same shape and style of a hold ' s guard armor that ' s blue instead of the color of the hold . Stormcloak Soldier ' s Armor . Stormcloak Cuirass . The Stormcloak Cuirass is the main piece of armor worn by Stormcloak soldiers . It has a blue cloth that wraps around the quilted armor underneath it with leather belts fastening around the torso . It also has chain mail underneath the quilted part of the armor for extra protection . Helmets . The Stormcloak soldiers can spawn with one of three different helmets . Fur Gauntlets and Boots . Stormcloak soldiers also wear fur boots and gauntlets . These are not to be confused with fur equipment commonly used by Bandits , fur shoes and fur bracers . Shields . As with helmets , Stormcloak shields can vary in material and armor value , and are selected from three different types .
Kireth ' s Notebook , Page 17 Content . My brother is going to be so jealous that he missed this ! I know he hates crawling around in dark , dangerous places , but that ' s where I find all the best stuff for him to tinkerer around with . I ' m always saying , " Raynor , you can ' t have nice Dwemer things if I don ' t go down into the Dwarven ruins . " Anyway , I ' m taking lots of notes , just like he taught me , so he can study them later . Damn it all to Oblivion and back ! This notebook loses pages the way a Nord belches while drinking mead — often and at the worst possible moments ! I hope I didn ' t lose anything important . Oh , that looks interesting ! What an amazing bit of Dwarven engineering and craftsmanship ! Look at all the circles ! Kind of like wheels within wheels all spinning around a central globe . Well , I imagine they used to spin around the globe . When it was working , that is . I wonder if Raynor knows what this used to do ? Speaking of which , where is my brother ? If he really cared about me , he ' d get over his fear of mechanical spiders and come down here and rescue me ! Or , at the very least , toss me a rope !
Pelvis of Pelagius The Pelvis of Pelagius is the hip bone of the mad emperor , Pelagius Septim III . It can be found within The Howling Halls as an oddity . Location . It can be found easily , during the quest Symbols of Office in The Howling Halls ; it is inside a glass display case .
Evette San Evette San is a Nord merchant who lives in Solitude . During the day , she can be found near the well in Solitude or in her house . She sells spiced wine , and is the only vendor to regularly do so . Interactions . The Spiced Wine . She asks the Dragonborn to help her with releasing her shipment from the East Empire Company . she will then offer two bottles of spiced wine as a reward . Burning of King Olaf . She will give the Dragonborn two bottles of spiced wine during the festival .
Mythic Dawn Commentaries 2 Summary . This book is part of a four volume series . The other three books are : Content . Whosoever findeth this document , I call him brother . Answers are liberations , where the slaves of Malbioge that came to know Numantia cast down their jailer king , Maztiak , which the Xarxes Mysterium calls the Arkayn . Maztiak , whose carcass was dragged through the streets by his own bone - walkers and whose flesh was opened on rocks thereon and those angels who loved him no longer did drink from his honeyed ichors screaming " Let all know free will and do as they will ! " Your coming was foretold , my brother , by the Lord Dagon in his book of razors . You are to come as Idols drop away from you one by one . You are exalted in eyes that have not yet set on you ; you , swain to well - travelled to shatterer of mantles . You , brother , are to sit with me in Paradise and be released of all unknowns . Indeed , I shall show you His book and its foul - and - many - feathered rubric so that you can put into symbols what you already know : the sphere of destruction is but the milk of the unenslaved . I fault not your stumbling , for they are expected and given grace by the Oils . I crave not your downfalls , though without them you might surpass me even in the coming Earth of all infinities . Lord Dagon wishes you no ills but the momentous . And as He wants , you must want , and so learn from the pages of God this : the Ritual of Want : Whisper to earth and earth , where the meddlers take no stones except to blood , as blood IS blood , and to the cracking of bone , as bone IS bone , and so to crack and answer and fall before the one and one , I call you Dragon as brother and king . Hides of dreugh : 7 and 7 , draught of Oil , 1 and 1 , circles drawn by wet Dibellites : three concentric and let their lower blood fall where it may , a birth watched by blackbirds : Hearthfire 1st . Incant the following when your hearing becomes blurred : Enraptured , he who finally goes unrecorded . Recorded , the slaves that without knowing turn the Wheel . Enslaved , all the children of the Aurbis As It Is .
Nimalten City Nimalten City is a village in the province of Skyrim . It is one of several possible locations that the Eternal Champion may discover in . Geography . Nimalten City is connected to two settlements . To the southeast is Sunguard and to the northwest is Whiterun .
Skull of Corruption ( Daggerfall ) The Skull of Corruption is a unique amulet in . Using the Skull of Corruption on an opponent creates a duplicate of the victim . However , this duplicate will attack the original , not the wielder of the Skull . Effects . When used , the skull will create a duplicate of the targeted enemy . This duplicate will then attack the original under the caster ' s will . The duplicate will then disappear once the enemy dies , or if the enemy manages to kill the duplicate . In most cases , the duplicate wins . Acquisition . The Skull of Corruption can be found by the Hero of Daggerfall after they have completed the Daedric Prince Vaermina ' s Quest . Quests . Vaermina ' s Quest . The Hero of Daggerfall must summon Vaermina on the 10th of Sun ' s Height to start the quest . After speaking to Vaermina , she appoints the Hero to a radiant dungeon to kill a Lich . Following that , she appoints the Hero to a radiant town in the region , where one will meet her worshipper and receive the skull .
Shirt and Vest for Harvest ' s End Shirt and Vest for Harvest ' s End is an Imperial Cult quest available in . It is one of the Imperial Cult Quests given to the Nerevarine by Iulus Truptor . Background . For the Harvest ' s End pageant Iulus Truptor wants very specific common shirt : One with a red shirt and a black vest . He tasks the Nerevarine with asking clothiers if they would donate such a shirt and vest . He proposes to ask non - Dunmer clothiers , as they are more likely to be willing to donate . Detailed walkthrough . When talking to Iulus Truptor after the " Buckmoth Alms " quest has been finished , Iulus Truptor tasks the Nerevarine with the new quest . Talking to just any clothier will not do the job as not all of them sell the item , but given the needed disposition the clothier will direct the Nerevarine to Falanaamo in Caldera . Falanaamo donates the common shirt if the Nerevarine achieves a high enough disposition . Alternatively the Nerevarine can buy the shirt and donate it himself . After the Nerevarine is in possession of a common shirt in the right colors , he should return to Iulus Truptor to deliver the piece of clothing . Iulus Truptor will reward him and the next quest in the almoner ' s mission line will become available .
Chid - Moska Ruins Chid - Moska Ruins is a ruin that appears in the region of Shadowfen in . Quests . Catch the Lightning . Help Gathothar convince his apprentice to continue his research into lightning collection . A Friend In Need . Help the house seller re - obtain their deed . Enemies . Inside ruins :
Masterful Golden Wisdom Masterful Golden Wisdom is a Restoration spell in that temporarily increases the value of the alteration skill . The skill returns to its original value when the spell ends . The magnitude is the value of the increase in the skill . Characters . The following people use and / or sell this spell :
Tova ' s Farewell Content . First Friga , now Nilsine ? How can I the loss of a second daughter , when I ' m barely over the death of a first ? I simply cannot find any reason to continue living . My two little girls are gone . The lights of my life have been extinguished . My only hope now is to be reunited with them in the halls of Sovngarde - if the eternals can suffer the company of one who has taken her own life . If not , then wherever my soul may end up - in Oblivion , or elsewhere - has to be better than this terrible existence . Farewell . Remember me fondly , and often . Tova Shatter - Shield
Wilderking The Wilderking ( or sometimes The Wilderqueen ) is the god worshiped by the Bosmer tribes of Greenshade , Valenwood . He is both a political figure and a god and as such the tribes of Greenshade answer to them instead of the Camoran King of Elden Root . He is often very selective of whom he appears to , which is the main cause of people doubting his existence . Domain . The Wilderking ' s domain is known as the Wilderking Court and controls the southeastern part of Greenshade . His physical manifestation lives at the throne of the wilderking located above the city of Greenheart . History . The Wilderking or queen is always mantled by a mortal . The mortal can be of any race , but it most commonly an Altmer or Bosmer . The mortal must be born with a powerful control over nature , and will be brought to the Wilderking ' s Court by the order of fate . Once mantled , the previous mortal dies and the newly mantled mortal loses all memories of their life . It is unknown exactly when the Wilderking appeared in Valenwood , but they were known to have been active there since at least the First Era having mantled many people . Some time prior to 1E 2920 , the Wilderking made a deal with the Bosmer village of the Shrouded Vale where they would be sent to an Aetherial paradise in exchange for someone to be used as caretaker for The Fading Tree . During , the Wilderking currently mantles an Altmer male named Ostion . The Aldmeri Dominion is working on friendly negotiations with the Wilderking . As the storyline progresses , it is revealed that the Veiled Heritance was working on a plot to kill the Wilderking and that one of their members , Aranias , was destined to be the new vessel of the Wilderking . Aranias then realizes her position from the help of the Vestige and is mantled , becoming the new Wilderqueen . Powers and abilities . The Wilderking has almost complete divine power over nature and as such controls the balance between nature and its creatures . This can be seen by his control over Lurcher s at his court which are used to guard him . Interactions . Audience With the Wilderking . Expose the Veiled Heritance plot to assassinate the Wilderking . The Spinner ' s Tale . Find a Spinner in the Wilderking Court . Throne of the Wilderking . Help defend the Wilderking from Heritance assassins .
Temple ( Dragonborn ) The Temple is a location in Raven Rock where the Dunmer can go for religious needs . It is led by Elder Othreloth and his assistant Galdrus Hlervu , and is a place of worship for the Daedric Princes known as the ' Reclamations ' : Azura , Mephala , and Boethiah , each with their respective shrine . Sublocations . Temple Ancestral Tomb . This Ancestral Tomb is where the Dunmer dead are buried . Unlike most other cultures on Tamriel , the Dunmer believe that once one of their own is dead that they should be buried in the ground where they came from . In more recent times , due to the eruption of the Red Mountain , the area is now infested with Ash Spawn . The Dragonborn can be given a miscellaneous quest from Elder Othreloth to clear the tomb . If this is done successfully , he will give them a varied amount of . Morvayn Ancestral Tomb . The Morvayn Ancestral Tomb is a tomb specifically made for deceased members of the Morvayn family . Ulen Ancestral Tomb . The Ulen Ancestral Tomb is a tomb specifically made for deceased members of the Ulen family . In Served Cold , the Dragonborn is instructed to wait there to see if a mysterious person who leaves ash yam offerings will show . Quests . Clean Sweep . Clear the Temple ' s tomb of Ash Spawn . Served Cold . Lie in wait for a member of the Ulen family .
Iggnir River The Iggnir River is a river that runs through Solstheim . Its source is Lake Fjalding and it flows south from there into the Sea of Ghosts , separating Hirstaang Forest from Isinfier Plains . When the eruption of Red Mountain Occurred , there was significant upheaval in the area of the river , causing a large swath of it to instead move underground . As of 4E 201 , the river surfaces as a small stream in Usha ' s Camp , carrying a small quantity of gold in the stream .
The Wolf in the Sky Content . I was a child the first time I saw the wolf in the sky . " It ' s a cloud , " said my mother , with some irritation . She thought fancies were not appropriate to the son of a warrior . " But there ' s it ' s tail ! And the fangs drip with blood ! " " It ' s a cloud , " she repeated . She pushed me back into our home and closed the heavy wooden door behind her , bolting it for good measure . Even though I was but four or five at the time , I realized her anger was not directed at me . My mother was afraid of the wolf . From then on , I said nothing , though I often saw it . In the sky , in the woods , and sometimes out of the corner of my eye , I knew the wolf followed me wherever I went . And though it frightened my mother , I remained unafraid . Until the day of the Ebonheart Pact , I hid the wolf from others . But when we Nords were told by our jarl s that we were allied with Dark Elves and their pets , the lizardfolk , I joined the rebellion . And in doing so , knowing we were now traitors to our own leaders , I decided to invoke the power of the wolf . On the night of a new moon , I piled branches atop a hill to summon it with a bonfire . Trophies from my various kills , , blubber , and twisted bundles of dried sage joined the dried wood . I chanted , but the sounds were no words I ' d ever heard before . They tumbled from my lips as I prepared to set my pyre ablaze . I saw it . I always saw it . Through the smoke , the wolf gained a more corporeal shape , its eyes as red as embers . " Wolf ! I know you not ! " I cried , throwing my arms open wide . " But all my life you have been beside me . Join us in our rebellion against this unholy Pact ! " The wolf sat , tilting its head to the side . Then it threw back its head and howled … with laughter ! " You mortals are so amusing ! " said the wolf . " What makes you think a wolf would do anything useful ? Now , I need to get out of this thing . It ' s got fleas . " So saying , the wolf leapt into the fire and was consumed . And I … I stood in shock , mouth agape . Who or what had followed me all my life , I cannot say . I was arrested that night beside my bonfire , I and my companions ( none of whom , I add , had seen or heard the wolf ) , and I will be put to death tomorrow for my deeds . My mark goes here , to show this is written by the monk ' s hand as my last request : X