naist-nlp/zeshel huggingface dataset:
Elengil Elengil is a Bosmer commoner living in Bramblebreach . According to Doriel , who looks after her , she is the oldest living member of the tribe . Her grandmother belonged to the very tribe that first moved into the Court of the Wilderking . Upon her grandmother ' s death the still very young Elengil remembers seeing a glimpse of the Wilderking himself mourning over the loss of the last member of the original tribe .
Marksman Training Marksman Training is a quest in . Trainers . The low level trainers are Edla Dark - Heart , who lives at Regner ' s House on the south side of Bruma , and the vintner Shameer , who has a place of his own just west of Skingrad ' s Great Chapel of Julianos . The mid - level ones are Reman Broder , who has a house in Skingrad , and hunter Pinarus Inventius , who lives in Anvil . Walkthrough . At a skill of 70 , and a disposition of 80 or higher , either mid - level trainer will point the Hero to Alawen at Troll Candle Camp east of Anvil . It ' s hard to find Alawen and hard to talk to her in the camp during the day , as she ' s probably off hunting . Even if the Hero can keep up with her , she will not be able to respond , so intent is she on her task . Visit her between 10pm and 4am where she should be sleeping . Make sure to visit her with an Elven Bow ; otherwise , she will send the Hero away . Give the bow to her and she will begin training .
Proving Trust Proving Trust is a quest available in . Walkthrough . The quest starts outside of town with Guraf . Collect the chitin by killing the Shalks in the area . Next follow the compass to Soft - Scale . Follow your compass to the wounded villagers . The spawn rate isn ' t bad for this quest so if you don ' t feeling like running around just camp a villager and reuse them . Talk to Girvas . He blames the Argonians for the death of his wife and he believes all these attempts at helping them is merely shadowing some nefarious hidden agenda . He accuses the Argonians of kidnapping his daughter Morvani . She can be found a short distance away at a shrine to the 3 divines injured and unable to leave the little island . Once Morvani is found , an option to use a signal will appear . Found Walks - in - Ash and Spellwright Girvas will appear nearby . Hop over the flow and talk to Spellwright Girvas to complete the quest .
Morrowind Needs You ! Content . Come to the island of Vvardenfell , in Morrowind , to bask , in the presence of the Living Gods of the Tribunal and experience all the wonders that dwell in the shadow of Red Mountain . From Vivec City to Sadrith Mora , the Ashlands to Azura ' s Coast , the land of the Dark Elves overflows with exciting adventure and endless opportunity . Need more incentive ? The priests of the Tribunal seek able - bodied adventurers to offer assistance with a number of growing problems , including Daedra - infested ancestral tombs , Ashlander raiders , and ancient ruins overrun with evil cultists . Sea a Navigator today and set sail for adventure — Morrowind needs you !
Staff of Calm The Staff of Calm is a staff found in . This staff ' s effect emulates the Illusion spell Calm . Charge consumed by the staff ' s use is reduced by higher Illusion skill . Crafting . With the addition of the add - on , this staff can be created at Neloth ' s Staff Enchanter in Tel Mithryn . It requires the following components :
Rasha Rasha was a Khajiit Speaker of the Black Hand , and leader of the Cheydinhal Sanctuary at the time of the Great War . He , along with Listener Alisanne Dupre , spoke of reinstating training for Shadowscale s born in the Black Marsh to help revive the Dark Brotherhood . They eventually deemed this as too great a cost of resources . After Alisanne fell defending the Night Mother ' s Crypt , and a new Listener was not revealed , Rasha claimed to be the Listener himself . His treachery was unmasked when he failed to speak the Binding Words , and he was thus killed by his brother Garnag at Cicero ' s insistence .
King - Chief Edu King - Chief Edu is a powerful unique Riekr who has been leading the Wrothgarian goblin tribes in raids involving the plundering of cargo and capture of civilians . He can be found King - Chief ' s Throne , north of Orsinium , and will be commanded hordes of Riekr , Durzog , and Ogre s against any attackers . Once a few waves are defeated , Edu himself will enter the battle . Interactions . Reeking of Foul Play . Defeat King - Chief Edu and rescue the Traveler s . Combat . Edu will be at the top of the stone arch , commanding his troops if you and anyone fighting with you is detected by his minions . After a few hordes of them are killed , Edu himself will jump from atop the arch and battle you head - on . He will be carrying a sword , and will attack anyone visible that poses a threat to him . However , he only attacks one person at a time . During combat , he can sound his horn and summon more troops , and will be assisted by archers .
The Rite of Boethiah ' s Gauntlet Content . By Thendaramur Death - Blossom , Boethiah ' s Conduit of Sutch < poem > Over fifty Gauntlets have I witnessed , Mighty Men and Mer contending , fitly Off ' ring blood and body , Faithful fighting , Proving worth and zeal , Boethiah ' s best and Most devoted show they stop at nothing . Pitted , Faithful versus Faithful , grandly giving All they must to praise their Prince so proudly . None can doubt devotion offered freely . Tested thus , the Faithful know who ' s worthy — Who shall be the Conduit of Boethiah . Champion of Boethiah ' s also chosen , Gauntlet given , through the test of melee . Those who fear the sword , the mace , and dagger Lack the heart to show our foes no pity — Molag Bal will welcome them to Stonefire . Warlock of Boethiah wields the magic Better than the weaklings of Azura , Casting spells to pass the test of Gauntlet , Showing lesser Faithful their position . All must serve the Prince in their own fashion . < / poem >
Imperial Light Armor ( Armor Piece ) Imperial Light Armor is a piece of light armor and part of the Imperial Light Armor set found in . Locations . Can be found in abundance during the quest " Unbound " and the civil war questline , as it is worn by many Imperial Soldiers . Smithing . Imperial Light Armor requires a Smithing level of 20 and the Steel Smithing perk to forge . It can be crafted at a blacksmith ' s forge with the following components : It can be upgraded with a piece of leather at a workbench and also benefits from the Steel Smithing perk , which doubles the improvement Variant . A variant of the armor piece , called Studded Imperial Armor is available . It replaces the leather collar around the neck and on the back with chainmail . It grants the same level of protection as the regular piece but it cannot be improved at a workbench due to a bug . One can be obtained from Beirand if the medium armor is chosen after joining the Imperials .
The Honor of the Queen The Honor of the Queen is a quest available in . Not everything is going well in Elden Root . The Khajiit lack an embassy , which is the cause of tensions in the capital city of the Aldmeri Dominion . Walkthrough . King Camoran needs the Vestige to find out why Prince Naemon hasn ' t built an embassy for the Khajiit yet . The Prince says that Ambassador Tarinwe is responsible for the project . Tarinwe says the locals were too lazy to build the embassy themselves . She directs the Vestige to supplies in a guarded storeroom , where they can set a fire , get the Khajiit to riot or bribe the guard to get in , and leave . The supplies are useless , and the work crew is missing . The Vestige runs into Azareth , who is investigating the missing crew for the King . They realize that Tarinwe has been smuggling and left the embassy to escape Grahtwood . They arrest her and bring her in for questioning .
Ri ' bassa ' s House Ri ' bassa ' s House is the residence of Ri ' Bassa and Zabhila located in the northeastern part of Border Watch . This small cottage has one room divided into living area and a bedroom . They have a couple of chests with little inside . Otherwise the home is cluttered with miscellaneous items .
Ingredient Classification 15 : Insect Parts Content . There are various appendages gathered from insects that are prized as beneficial , as long as you ' re extracting the correct part ; avoid a disappointing conclusion to combat with a giant wasp in the swarms of Black Marsh by harvesting its eyes , mandibles , and ovipositor , leaving its thorax , wings , and any other aspect to rot in the wilderness . All other insects that feature the aforementioned parts are useful to the enchanter , but similar body parts from other creatures , such as the mandibles from a dreugh , aren ' t of interest in this instance . Smaller insects that may be easily swatted or trodden upon provide such tiny elements that prying them off the corpse becomes almost impossible , and thousands of wasp mandibles are needed to offer the same potency as a single giant wasp appendage . So seek out the largest specimen you can . Take great care in cutting out the part . Compound eyes in particular are easily ruined if you cut with a great sword instead of a small knife . Compound eyes should be kept in a bottle , as they tend to lose their shape . They consist of thousands of tiny , crystalline lenses , and staring at the may cause strange hallucinations . They are sometimes vivid of color . When removing mandibles , try extracting the entire jaw , so no antennae are left in the corpse , and watch your fingers , as these can still bite after death . Ovipositors are normally found at the back of the thorax ; creatures such as kwama workers of Morrowind expel their eggs from these , while the giant wasp latches to a deceased foe before cocooning begins . Ovipositor . Wretch from the rear of the thorax . Clean this tube of eggs and other excreta to lessen the rotting time . Proven Benefits ( in Enchanting ) : Mandibles . Slice these from the jaw of the insect you are harvesting , and include all appendages and antennae . Proven Benefits ( in Enchanting ) : Compound Eye . An insect ' s eye made of numerous parts , fused into a single socket . Hold it to the light and see many pretty colors . Proven Benefits ( in Enchanting ) :
Old Nag Old Nag is a horse in armor that the Hero will receive if they ask for horse armor without owning a horse . Snak gra - Bura , the owner of Chestnut Handy Stables in the Imperial City , will give the Hero the horse for free .
The Shirt of His Back The Shirt of His Back is a miscellaneous quest in . Detailed walkthrough . Southwest from Ald ' ruhn , on the road to Caldera , The Nerevarine will find Rasha , who has a shipment of five exquisite shirts that needs to be delivered to Bivale Teneran in the Ald ' ruhn . He will ask to take an oath to Zenithar before he gives the shirt to be delivered . Bivale is located in the Ald ' ruhn Manor District . Her shop is the first to the left of the entrance . Once delivered , The Nerevarine will receive a Belt of Iron Will as reward .
Sanguine Transfiguring Wisdom Sanguine Transfiguring Wisdom is a Restoration spell in that temporarily increases the value of the enchant skill . The skill returns to its original value when the spell ends . The magnitude is the value of the increase in the skill . Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console : codice _ 1
Sky Tower Sky Tower is a tower in eastern Haafingar northeast of Katla ' s Farm , next to the carriage just outside Solitude . For the most part it is used as a watchtower , although during an attack on the city , it acts as an initial line of defense for the city , as barricades are placed across the adjacent road to halt or slow down invaders .
Thjordic Four - Thumbed Thjordic Four - Thumbed is a Nord who has cast a faulty illusion spell that makes him appear to be an undead skeleton . He can be found in the Mournhold Outlaws Refuge , sitting in an ashes pit with mushrooms growing out of it .
Orders from the Chief Content . Assist the Redguards in their attack on Velyn Harbor . Their plans for invasion do not affect us , and we are being well paid . Once the harbor is secure , send any you can spare to Jathsogur . The tribes are gathering ; they ' ve caught wind of a valuable prize , and our warriors should be there to claim a portion of any spoils . As for Velyn Harbor , the more damage you can cause , the better ! The Aldmeri Dominion think themselves superior to us . We shall show them their folly in not making us their allies when they had the chance !
A Call for Common Hair Content . The nobles of our fair city have gone mad for ornate and over - styled hair . Have they nothing better to do than to ape the witless Prince Hubalajad , who is enamored of elaborate hairstyles ? The Highness of the High Hair has appeared in public with numerous elaborate ( and , to the common man , utterly ridiculous ) hairstyles . Whether they are wigs , or his own natural hair tortured into ludicrous designs , matters not . We have people starving in the alleys , or homeless due to the sinking of some sections of our city , while Prince of the Curious Coifs pays his hairdresser a sum of 100 gold pieces for each work of " art . " His most recent follicular follies include : A representation of the White - Gold Tower , adorned with diamonds to represent lighted windows . It is said that he could not pass through the doorway of Lady Michefaba ' s main ballroom without ducking during a recent ball . At a recent outing to the docks , to welcome some luminary from Sentinel , our Prince wore his hair styled to represent a Yokuda n warship at full sail . The stunningly ridiculous effect was only enhanced with tern excrement , when one of the birds flew over his head , narrowly missing the mainsail . For a recent outing , it was seen that Prince Hew ' s Hair was artfully arranged as a haj mota about to charge . Rumor has it that the scales of the " hair - beast " were individual rubies of uniform size . The beast ' s eyes were emeralds . One young maiden was so alarmed by the horror on His Hairness ' head that she fainted . Her parents quickly blamed the heat , not the Hair - Mota , so as not to displease Prince Hew . However the young woman was overheard later saying that the emerald eyes kept staring at her until she was quite undone . People of Abah ' s Landing , I implore you ! Rise up against the Prince ' s Hair !
The Skaal Test of Wisdom The Skaal Test of Wisdom is a quest in . Background . After restoring the sacred standing stones of water , earth , beasts , trees , sun and winds , the Nerevarine must return to Tharsten Heart - Fang , who is in the Skaal village ' s greathall . Walkthrough . Tharsten Heart - Fang tells the Nerevarine that they have passed the test of loyalty , although now , the Hero must pass the test of wisdom . Tharsten explains that a problem has arose in the village , and Engar Ice - Mane has been accused , by Rigmor Halfhand , of stealing his pelts . Tharsten asks the Nerevarine to investigate the matter . The villager ' s opinions . The Nerevarine may question people about Engar Ice - Mane , they will all mention what an honorable warrior he is . Speaking to Rigmor , who is in the center of the village , with other Skaal Honor Guard s , will only confirm what Tharsten already knows . Engar Ice - Mane , himself , denies all accusations . Risi Ice - Mane . Engar ' s wife , Risi , can be found in their hut , she also denies the accusations , and adds that Rigmor is probably jealous and is trying to disgrace her husband . After inspecting their hut , the Hero finds a letter on the bed . The letter reveals that Rigmor is enamored with Risi , and is warning her , asking her to leave Engar . The Nerevarine may confront her , and she will admit that she had an affair with Rigmor , a while ago , but she ended the relationship . She suggest speaking with Rigmor . Rigmor ' s fate . Once Rigmor is confronted he admits fabricating the whole story , and will follow the Hero as they return to report the affair to Tharsten . Tharsten will put the fate of Rigmor in the Nerevarine ' s hands . They must choose , as according to the Skaal traditions , whether Rigmor is bannished from the Skaal or should he be fed to the Skaal ' s ceremonial wolves . According to the Skaal code of honor , Tharsten explains that , if the ceremonial wolves are chosen , this would cleanse Rigmor ' s honor . Once a choice is made , the quest is completed . If the wolves are chosen , Rigmor will run into the pen , by the center of the village , where three wolves have been conjured , Rigmor will perish very fast , and the wolves disappear .
Moonstone Ore ( Skyrim ) Moonstone Ore is a crafting material found in . Characteristics . Moonstone ore is used to make Refined Moonstone at a smelter . It is described as a yellow - cream stone . These ores are used in creating and improving Elven items and creating Glass armor and weapons . Moonstone Ore Vein . Moonstone ore can be extracted from veins by mining with a pickaxe . Each vein has a chance to produce a precious gem . Locations . Moonstone ore can be purchased from Blacksmith merchants or found in the following locations :
Daggerfall Overlook Daggerfall Overlook is a player home in . It is a Breton style manor house located in Daggerfall . Acquisition . This home can be purchased with after completing the quest " A Friend In Need " and gaining the Hero of the Daggerfall Covenant achievement . Alternately , it can be purchased directly from the Crown Store , allowing players to acquire it without having to meet the aforementioned prerequisites .
Camoran Dynasty The Camoran Dynasty is the ruling royal family of Valenwood , and one of the oldest Empires on Tamriel . The Dynasty itself is split into the treethanes of Falinesti , Silvenar , Haven , Archen , Eldenroot , Woodhearth , Karthdar , Greenhill , Deepwoods , Tanglehaven , Bramblebreach , and Willowgrove . The ancient Camoran throne is somewhere in the highest branches of Falinesti ; the walking city of the Bosmer king . History . First Era . The Camoran Dynasty was founded by King Eplear of Valenwood on Year Zero of the First Era . Eplear ' s success in uniting the Bosmer is counted among the greatest military feats in Tamriel ' s history . In the year 1E 340 , the Dynasty formed a trade treaty with the Alessian Empire . However , this treaty was short - lived as hostility grew between the Dynasty and the Empire due to the spread of the prophet Marukh ' s teaching . The prophet began to question the validity of Elven rule and taught that to resist the Emperor was to resist the Gods , only recently after the Ayleid s had fled to Valenwood from the Alessian rebellion . Battles continued to be waged along the Cyrodiil and Valenwood border lands until 1E 2714 , when relenting warfare and a devastating plague from the island of Thras caused Valenwood to fall to the Cyrodilic Empire . The Empire granted independence to each treethane of the Dynasty , ensuring that its power was diminished and that the Bosmer would not unite against their invaders . Second Era . At the fall of the Cyrodilic Empire in 2E 430 , the Camorans attempted to reinstate their authority , and began to war against one another , the Khajiit to the east , and the Colovia ns to the north , and the coastal encroachments of the Maormer of Pyandonea were offered no resistance . It took the force of the Altmer of Summerset Isle to reunify Valenwood . Seeking an ally to help repulse the Colovians , King Camoran Aeradan turned to Queen Ayrenn and the Aldmeri Dominion , which had restored order to Elsweyr following the chaos of the devastating Knahaten Flu . Third Era . When Valenwood fell to Tiber Septim ' s armies at the end of the Interregnum , the Emperor allowed a figurehead Camoran king to exist , although the Empire used the province as it saw fit , and neglected it otherwise . The Bosmer began to grow resentful of an alien authority , and in 3E 249 , a pretender to the Camoran throne appeared with Daedric allies . The Camoran Usurper freed Valenwood of the Empire , while destroying all who opposed him . The Bosmer were slow to unite against the Usurper , but were able to overthrow his power in nearly two decades , leaving behind a broken land without any political purpose .
Secrets of the Dwemer Dwarven Secrets Gatherer , formerly known as Secrets of the Dwemer , is an achievement available in . This achievement is obtained as part of the " Trophies " achievement category , in the " General " subcategory . The reward is the Faded Dwemer Scholar Red Dye . Requirements . The following are required to earn this achievement :
Fork of Horripilation ( Shivering Isles ) The Fork of Horripilation can be found at Longtooth Camp , a little northeast of the Xaselm Secret Entrance . It can be found in a jewelry box in front of a small bust of Sheogorath or on one of the Heretics at the camp , and can be given to Big Head in Bliss for a skill increase in either Alchemy , Blade , or Sneak . Quests . The Fork of Horripilation . Big Head , an Argonian living in Bliss , New Sheoth , is obsessed with The Fork of Horripilation and asks for help to find it .
Mammoth Tusk Mammoth Tusks are miscellaneous items in . Uses . They are used in some miscellaneous quests , and can be used to make the spell tome of Conjure Storm Atronach in the Atronach Forge in the Midden in the College of Winterhold . Ysolda asks for one during the quest " Rare Gifts , " and Madesi asks for one during the quest " Ringmaker . "
Lilmothiit The Lilmothiit are a mysterious , long - unseen beast race that are thought to be extinct . Their fate is unknown , and the only information on them is stated in the " Pocket Guide to the Empire " . Biology . Like the Khajiit and Argonian s , they are humanoid in form , and animalian in appearance . Said to look vulpine , meaning fox - like . History . The Lilmothiit used to call Black Marsh their homeland . It is not said why they left , some believe they were driven out by the Argonians or that they were wiped out by the Knahaten Flu in 2E 560 which killed everything not of reptilian stock . The Akaviri may have had interactions with the Lilmothiit , shown by the Akaviri using Lilmothiit ruins as grounds for prisons . They are most likely related to Khajiit , as they are also a mammal - based race . Culture . Although little is known about Lilmothiit culture , what is known about them is that , like most beastfolk , they lived in a primitive , tribal society . It is also believed that the Lilmothiit were possibly nomadic .
Margot Oscent Margot Oscent is a Breton residing in Koeglin Village , Stormhaven . She is very worried upon first meeting her , as her son is missing . Interactions . The Slavers . Margot Oscent ' s son , Lucas , has gone missing . She is worried he may have been taken by the slavers .
Curse Fatigue Curse Fatigue is a Destruction spell in that lowers an opponent ' s Fatigue , reducing their effectiveness in combat and ability to flee . Characters . The following people use this spell : Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console : codice _ 1
Ice Armor Ice Armor ( also called Stalhrim Armor ) is a type of Medium Armor found in via the expansion . Locations . Ice Armor can be crafted after completion of the East Empire Company quest " Discovery in the Mine . " A rare pick axe must be acquired in order to mine Raw Stalhrim ; the material used in crafting ice armor and weapons . The Ice Shield can only be obtained after the quest " Protect Falco " or " The Assassin . " During the events of , the set can be found and crafted as Stalhrim Armor , a secret only the people of the Skaal know . Trivia . It resembles Legion Armor from , especially the helmet , cuirass and pauldrons of the male variant .