Jet Bahamut Jet Bahamut is the final boss of " Final Fantasy XIII - 2 " . It is the transformed state of Caius Ballad after his defeat on the beach of Valhalla . He is supported by Amber Bahamut and Garnet Bahamut . Battle . As long as either Amber Bahamut or Garnet Bahamut are alive , Jet Bahamut cannot be targeted , nor does it perform any attack except for Changing Skies , which buffs the two Bahamuts with either Bravery for Garnet and Faith for Amber and Haste or Protect and Shell . One Bahamut will receive offensive buffs while the other receives defensive buffs , and these cannot be dispel led . Changing Skies switches which Bahamut will have offensive buffs and which will have defensive buffs . Only when both Garnet and Amber Bahamuts are defeated does Jet Bahamut attack and become available to be attacked as well . Because Garnet and Amber Bahamut will return after a while , the player must inflict as much damage as possible on Jet Bahamut before it uses Attitude Shift at which point one of the lesser Bahamuts will return . Once the second Bahamut is defeated , Jet Bahamut opens with Break Curse , an attack that deals low damage but inflicts several status effects , typically Poison , Slow , and Curse , before moving into the foreground . Jet Bahamut can use Dark Flames , which bombards the area with fireballs . The damage is negligible since the fireballs are small and spread across the area . It can summon Ebon Seeds via Seeds of Destruction , which will explode around twenty seconds after appearing and deal moderate damage . They are targetable and have few HP , so it ' s possible to destroy them before they can deal any damage . Jet Bahamut can also cast Judgment Blade , which deals a fair amount of damage but can be defended against by switching to Sentinels before the blade hits the ground . When weakened below half its HP , Jet Bahamut will be able to use Dying Sun , which deals massive damage to the party and is difficult to defend against due to its quick casting time , and Abyssal Yawn . It can begin a countdown , announced by Count : 3 , Count : 2 , and Count : 1 , before casting Gigaflare . Gigaflare is potentially fatal , as it deals massive damage and sends Jet Bahamut leaping high into the air , removing the player ' s menu while the chain gauge continues to decrease . Gigaflare deals considerable wound damage . When further weakened , Jet Bahamut can begin the countdown even with Garnet Bahamut or Amber Bahamut alive . This is dangerous because if either are alive , they will team up with Jet Bahamut for a more powerful version of Gigaflare , Teraflare , which deals considerably more damage . If both Garnet Bahamut and Amber Bahamut are alive when the countdown runs out , they will execute their most powerful attack , Exaflare , which deals incredible damage and can wipe out the party . Strategy . Suggested paradigm s ( varies depending on level ) : Due to Garnet Bahamut ' s frequent use of Anti Force whenever the player attempts to buff the party , it is not recommended to start off with a Synergist . Because Garnet Bahamut is resistant to physical damage , one should start by casting Deshell on it with SAB / RAV / MED , then switch to RAV / RAV / COM and begin building the chain gauge . Once Garnet Bahamut is stagger ed the party should shift to COM / COM / COM and bring Garnet Bahamut to as low of HP as possible without killing it ( since both Bahamuts return about three minutes after they ' re defeated , it is recommended to kill both of them at approximately the same time to maximize the amount of time Jet Bahamut spends alone ) . Shifting focus to Amber Bahamut , the player should again switch to SAB / RAV / MED and start casting Deprotect , then RAV / RAV / COM to stagger it , and finally switch to COM / COM / COM to kill it . The player should then use COM / COM / COM to kill Garnet Bahamut as soon as possible . Once both Garnet Bahamut and Amber Bahamut are killed the party can focus on Jet Bahamut . Switching to MED / MED / MED the party can prepare for the debuffs inflicted by Break Curse and start casting Esuna ( or use a Unicorn Horn ) . Afterward the player should switch to SAB / RAV / MED to get Imperil on Jet Bahamut , and switch to RAV / RAV / COM and stagger it . It is recommended to switch to SEN / SEN / MED whenever Jet Bahamut attacks to reduce the damage taken , reduce wound damage , and refresh the ATB gauge . Depending on how quickly the player can build the chain gauge , it may be a good idea to switch to COM / COM / COM just before staggering Jet Bahamut to deal more damage and slow down the chain gauge reduction before it uses Attitude Shift , since players usually only have time to deal damage in one stagger before Amber Bahamut and Garnet Bahamut return . Before staggering Jet Bahamut , the party should switch to SYN / SYN / SYN and apply as many offensive buffs as possible . ( It is recommended to use Yakshini or Gahongas , since their Feral Link s cast Bravery and Faith . ) It may also help to have a SYN who can cast En - spells . Once Jet Bahamut is staggered , the party should use SAB / RAV / MED to cast Deprotect and Deshell on it , then switch to COM / COM / COM , and use the COM ' s Feral Link once Jet Bahamut ' s stagger is about to end . As it takes more damage ( around 50 % HP ) , Jet Bahamut will add Dying Sun and Abyssal Yawn to its repertoire of attacks , which require fast reflexes to block via SEN / SEN / MED . To reduce the damage dealt by Giga / Tera / Exaflare , players may want to use their MED ' s Feral Link to heal ( assuming it has a Feral Link that heals , i . e . Flanitor ) after switching to SEN / SEN / MED and stacking enough defends to last from the time Jet Bahamut uses Count : 1 to after the spell finishes . If Jet Bahamut is not killed after the second time it uses Attitude Shift to move forward , the player will most likely not be getting the 5 - star ranking sought after to earn the Chronosavior achievement ( the target time is around eleven minutes ) . At low levels or in no Crystarium use runs , the battle can take up to a half an hour , as players will have to rely on Poison to deal damage . Other appearances . " Final Fantasy Trading Card Game " . Jet Bahamut appears in " Final Fantasy Trading Card Game " with a dark - elemental card . Etymology . The Japanese names of the three Winged Chaos Bahamuts are translated as " Bahamut Volo " , " Bahamut Passio " , and " Bahamut Ratio " . " Volo " is the Latin word for " fly " or " will " , while " Passio " and " Ratio " are the Latin words for " passion " and " reason " , respectively .