Doctor Who Pinball : Time Streams Doctor Who Pinball : Time Streams is a Bally Midway Manufacturing Company pinball machine released in September 1992 . It has an unusually complex ruleset which made the machine somewhat unpopular amongst casual pinball players , but has since made it more collectible to pinball aficionados . The machine ' s video screen refers to the story , outlined in the manual , as " Time Streams " . Appropriately , each ball is referred to as " Parts " of the story ( " Part 1 " , " Part 2 " , etc . ) . On 30 September 2016 , it was emulated for the Pinball Arcade video game . Publisher ' s game story . Time is running out , literally . . . The Master has found an ancient Gallifrey Laboratory equipped with an everlasting self - regenerating " Time Expander " . This " Time Expander " can take any part of time and space , stretch it , then allow all other space and time events to interact with this new time stream . This machine requires two operators to work together ( changing time and space is serious business ) . Of course , this has never stopped the Master , or even Davros . The problem of finding all seven Doctors and expanding their time streams is easily solved in one word - - Earth ! This is the Doctor ' s favourite planet . All of his regenerations , past , present , and even future , have or will , arrive upon Earth . All that has to be done is to expand Earth ' s time and push all the Doctors into the final nova of the Earth ' s Sun . At game start , you can experience the time expansion of Earth by observing the continental drift back to the past ( over 300 million years ago ! ) . But everything has not gone as planned . All of the Doctors , aware of time being expanded , have escaped . However , not everyone is safe . The First Doctor has escaped to a planet and is being bombarded by the Master ' s " borrowed and enhanced " Roni spheres . The Second Doctor is lost in a land mine of black holes in space and is trying to dodge destruction ( the black holes are rumoured to power the Time Expander ) . The Third Doctor is trapped in the Whomobile . The Fourth Doctor is stranded somewhere to repair his TARDIS from old unreliable force field projectors . The Fifth Doctor , transmatted away from Earth is , unfortunately , held prisoner in a never ending transmat web . The Sixth Doctor was jettisoned to a mountainous Dalek planet , where the time expanded rebirth of the Dalek race is about to begin . Last but not least , the Seventh Doctor is much more fortunate . He escaped unharmed and has found the Time Expander . Now the challenge is to restore Earth ' s Time to normal , confront the Master and his traps , the Daleks , and of course Davros ( the creator of the Daleks ) . When it is time for the ultimate battle with Davros , all the Doctors will be re - united , combining their unique knowledge and experience to defeat Davros and his Daleks . Gameplay . The basic concept is that the Doctor ' s first six incarnations have become trapped in some way , and it is up to the Seventh Doctor and Ace to rescue them and defeat Davros . The player decides before beginning a round of play which of the seven Doctors s / he wants to rescue , then attempts to make shots to the particular area of the playing field associated with that incarnation . When the player does what is required to rescue that Doctor , they must shoot into a particular area for a " video mode " , in which that Doctor must outrun a pursing Dalek by jumping over obstacles ( one flipper button for small obstacles , both for long obstacles ) and get to his TARDIS . Jumping into the Ship also awards a point bonus . Following three rounds of the video mode , the player gets a particular performance enhancement , such as extra balls ( Third Doctor ) or faster point accumulation for certain shots ( Sixth Doctor ) . Because of the ways in which the game play can be affected by which Doctors the player rescues , strategy is far more complex than the average pinball machine . Credits . The in game credits are written in uppercase letters only and are accessible on the video screen while not playing . Key creative talent . The game features the voices of Sylvester McCoy ( Seventh Doctor ) , an Anthony Ainley imitator ( the Master ) , Terry Molloy ( Davros ) and Brian Miller ( the Dalek s ) . The Master is credited as being the Delgado incarnation but the board drawing still has the clothes of the Ainley incarnation ; indeed , a change of portrayer was made during production after it became apparent that Ainley would not voice the character . Artwork was by Linda Deal , design by Bill Pfutzenreuter and Barry Oursler , and music by Jon Hey . Notable gameplay . The game can be seen in the background of an interview with Sylvester McCoy for " More Than Thirty Years in the TARDIS " .