Flan Princess ( Final Fantasy IV ) The Flan Princess , also known as the PinkPuff or Pink Puff , is an enemy from " Final Fantasy IV " . It has a 1 / 64 chance of appearing in a room in the Lunar Subterrane and Lunar Ruins . When it drops an item , there ' s a 1 / 64 chance of it being the rare item , Pink Tail , which can be traded with the Blacksmith in the underground for the Adamant Armor , the best armor in the game . In the 3D remake version , Flan Princesses may also drop a Rainbow Pudding , which can be given to Puddingway to have him change his name . How to find . Flan Princesses can only be found in one room of the Lunar Subterrane ( the room has a single chest containing a Red Fang ) . In the " Advance " and " " ports a group of eight Flan Princesses ( rather than the usual five in Lunar Subterrane ) can be found in the Flan room of the Lunar Ruins . Sirens can be used to trigger the Subterrane formation , but sadly not the higher count group in the Ruins . They are harder to find , but have better odds of a tail drop by sheer numbers . In the Flan room in the Lunar Ruins , after the first rare encounter of the eight Flan Princesses , they start to appear after every five or six random encounters . After five to seven of these encounters with the Flan Princesses , they will stop appearing . The player can quicksave , then reload the game to start it again . The player will have to spend time finding the rare encounter again , but they will start to appear commonly again after that . This makes acquiring the Pink Tail easier . Battle . As soon as the fight begins , a Flan Princess will say " Dance with us ! " and cast a party - wide Berserk spell called Samba de Flan . Occasionally , a Flan Princess will cast a spell called Entice to inflict the Confuse effect . Strategy . In most versions of the game , one should not have much trouble taking Flan Princesses down with high level s , good equipment , and magic / summons , but in the 3D remake version they are more difficult and will require a different strategy . Before engaging them , the player should ensure everyone has their strongest weapons , with Cecil equipped with the Crystal Mail and a Headband ( giving him the Counter and Draw Attacks Augments may also be a good idea ) . The player should ensure these weapons do not have an elemental affinity , excluding Holy and Dark . While everyone else in the party will be affected by the Flan Princesses ' Berserk , the Crystal Mail immunizes Cecil . The party should cast Protect and resist the urge to have Cecil attack the Princesses as he will have his hands full keeping everyone alive . The Headband will protect Cecil from Confusion and with everyone healed , eventually the Princesses will die . An alternate strategy for the 3D remake version is to equip Cecil with the Draw Attacks and Counter Augments , place him in the back row , and place Stardust ( a consumable item which casts Comet — it can be purchased at the item shop in the dwarf village of Tomra ) in his top ability slot . Each time he is attacked , he will use Stardust , doing approximately 3 , 500 - 4 , 500 damage ; at higher levels Cecil will have no trouble exceeding 7 , 000 damage . The battle should end in two or three hits . The only downside is the amount of Stardusts necessary to continually fight in this way — a full inventory will be used up in 33 or 49 battles , and they are expensive at 4 , 800 gil apiece ; each siren used per battle costs an additional 3 , 000 gil . Yet another strategy is to , using the Crystal Mail to give Cecil immunity to Berserk and equipping him with Draw Attacks , have him cast Esuna on Rydia . Rydia should have plenty of time to summon Bahamut before either Cecil dies or the Princesses cast a second Samba de Flan if Cecil has adequate Defense and HP . If Cecil also has Counter equipped , he will have already dealt some damage to each Flan Princess , and Bahamut is likely to deal an additional 9 , 999 damage to each , killing them . Placing Cecil in the back row with his most defensive equipment will help him last longer , as will having him use Defend or Brace once he has cast Esuna on Rydia . An easier way without spending money on Stardust is to give Rydia the Counter Augment and , if the party has the Stardust Rod , have her put it in the first slot and Counter at the bottom . The player should cast the Esuna spell on her and the next time she ' s hit she ' ll counter using the rod and doing nigh 7 , 000 damage . For physical and auto - battle strategy , if the player has the ? ? ? ? ' s Love and Reach Augments , and gives them to Cecil , it is possible for him to tank the entire battle . It ' s recommended that the party is around level 70 . Cecil should be on the back row with ? ? ? ? ' s Love , Draw Attacks , Reach and Counter Augments on battle commands , and Defend on auto - battle command . He should be equipped with the Crystal Mail , other defensive equipment , and most importantly , Blood Sword to heal him on every successful counter and for its anti - flan perk ( halves damage received and doubles damage dealt ) . The rest of the party should be prepared with their best physically - offensive setting ( strength , attack , and accuracy ) . The battle will last about 2 minutes ; as long as Cecil has around 2 , 000 HP before battle begins , it should be safe to turn auto - battle on . Another auto - battle strategy is to ; equip Edge and Kain with Adrenaline Augments . Cecil should have the Cover , Counter Augment ( Kick and Reach Augment are optional ) , Crystal Mail and Blood Sword equipped , put in the back row with Defend in auto command ( and Kick in the the top slot of command list ) . The party should be in critical status except for Cecil , who should take about 100 - 150 damage per hit covering for the party , counterattack with Kick which automatically heals Cecil himself . Edge and Kain can deal about 3000 - 5000 damage per attack depending on the weapons equipped .