naist-nlp/zeshel huggingface dataset:
Kendra Kendra is an NPC living in the Water Street apartments in the Financial District , just south of Goodneighbor . Background . Kendra is an assassin working for Sinjin ' s gang . As part of his quest to wipe out the gang ' s activity in Goodneighbor , Kent Connolly instructs the Sole Survivor to find Kendra and take her out . The Survivor , dressed the Silver Shroud , tracks Kendra to her hideout at the Water Street apartments , fights past her bodyguards and confronts her in her room . Kendra dismisses the player as a loony , tells them that they ' re " in way over their head " and attacks them , though she ultimately ends up getting killed . At the time of her death , Kendra had just received from Sinjin to assassinate a scavenger named Shelly Tiller . If the Survivor chooses to do so , they can complete the assassination and get paid for it via a dead drop . Appearances . Kendra only appears in " Fallout 4 " .
Bloomfield Space Center design document The Bloomfield Space Center design document for the " Van Buren " project ( Black Isle ' s canceled " Fallout 3 " ) was leaked from a top secret source on October 1 , 2005 at No Mutants Allowed . It was written by Damien " Puuk " Foletto and is a complete description of all places , characters and quests in the location " Bloomfield Space Center " . Appended to the design document itself were drafts for the dialogue of 3 major characters in this location : Contents . The original document has been split into 5 parts for reading at the wiki .
Klamath Bob Klamath Bob is a living in Westside in 2281 . Background . Klamath Bob , as the name implies , hails from Klamath and is the owner of the liquor store in Westside . He ' s a member of the local militia , helping the community defend against Fiend attacks at night . Bob attempted to free first - generation super mutant Mean Sonofabitch from the mistreatment of the expansionist New California Republic , in an offer to purchase his slave paperwork . Although the bid failed , a nightkin , Tabitha broke the tongueless super mutant out of jail . This granted Mean his freedom , thus allowing him to travel to Westside . The mutant is now a guard for the town ' s militia . Back in 2241 a tribal from Arroyo visited Klamath , before Bob was born . Notes . Klamath Bob will reference several events from " Fallout 2 " . Appearances . Klamath Bob appears only in " " . Bugs . When approached by the Courier , he may sometimes comment in a female voice .
Northy Northy is one of the targets for The Silver Shroud side quest . He can be found just south of Wattz Consumer Electronics . Background . Northy is , just like Smiling Kate , one of Sinjin ' s gang members . Unlike Smiling Kate , Northy attempted to hide and fortify a small building with defenses in response to other named gang members being killed off by the Sole Survivor in the guise of the Silver Shroud . He will be audibly distressed when encountered but will still attempt to attack . Appearances . Northy appears only in " Fallout 4 " .
Night - vision Institute rifle The night - vision Institute rifle is a variant of the Institute rifle that is added to " Fallout Shelter " with the 1 . 4 update . Crafting . A high Intelligence statistic is needed to effectively create the night - vision Institute rifle .
Old Rockville bridge The old Rockville bridge is a in Zion Canyon on Utah State Route 9 . Layout . The bridge seems to be old , with stone pillars supporting its partially destroyed structure . There is a truck blocking a significant part of the path towards the end . After starting The Treacherous Road , there will be multiple traps on the bridge . Notes . Just north of the bridge along the road is a pickup truck with a toolbox and metal box in the back . West from this pickup is a small cache in an alcove of the rock face : a sack with a medium amount of random loot , and an ammo crate . There is also a bed . Appearances . The old Rockville bridge appears only in the " " " Honest Hearts " .
Maude Maude is an elderly female prostitute living in the Mojave Wasteland in 2281 . Background . Maude works as a prostitute for Pretty Sarah at the Casa Madrid Apartments . She works alongside and Sweetie , and is by far the oldest of the three . Although seemingly too old to be a prostitute , she is kept around for her experience and good rates . Interactions with the player character . Other interactions . When asked what she thinks of Jimmy , she comments that he is okay , considering " he is one of those , " demonstrating a distaste for Jimmy ' s homosexuality . Appearances . Maude appears only in " " .
Tais Tais is a member of the legendary Dagger Squad of the Brotherhood of Steel in 2197 . Background . Tais appears as the back - up for the Warrior during the attack on Vault 0 and is available for trade . Appearances . Tais appears only in " " .
Trevor Trevor is a recruit in " " and multiplayer character in " Fallout Tactics " multiplayer , where he can be recruited for 645 game points . Background . In 20th century America , Trevor would have been a quarterback . If you want something thrown , then Trevor is your man ! Not very bright , but very good at throwing . Did I mention he can throw ? Availability . Trevor becomes available the first time the Warrior visits a bunker . Appearances . Trevor appears only in " " .
Dependency Dependency is a side quest in " Fallout 4 " . Detailed walkthrough . Upon entering the reactor room of Vault 81 , after completing Hole in the Wall , Tina De Luca can be found working . Speak to her and she will thank the Sole Survivor for helping Austin and proceeds to ask for help getting her brother , Bobby De Luca , to kick his jet addiction . Since the incident involving Austin , his addiction has gotten worse and Rachel from the infirmary has warned that if he doesn ' t get clean soon he could die . Rachel has a treatment for Bobby , and Tina asks the player to convince him to go see Rachel . Bobby is found in his room inhaling jet . He questions why he ' s being interrupted and there is a choice to be either compassionate and convince him to go see Rachel , give him jet , or aggressive which can cause Bobby to turn hostile and attack . If Bobby turns hostile , the Sole Survivor will have to kill him . If Bobby is given jet , the quest will fail . Returning to Tina with a high enough Charisma will give one the option to pass a Hard speech check to convince her to join a settlement . Alternatively , convince him to see Rachel and he will walk to the clinic where Rachel can be informed of his choice . She will compliment the player character on being a good friend , by helping Bobby overcome addiction ( but the player character should not go see Rachel with Bobby if they want Tina to join a settlement ) . Once Bobby arrives , she explains the process to him and administers Addictol . Return to Tina to complete the quest . Afterwards , there is an option to recruit Tina as a resident in a settlement as she states she is sick of living in the Vault and wishes to see what the Commonwealth has to offer . If one goes to see Rachel before Tina , then the quest will be complete and the option of convincing Tina to join a settlement will not be available .
New Vegas Valley " New Vegas Valley " is a song sung by The Lonesome Drifter in the Aces Theater at The Tops casino in " " . He must first be recruited for the theater ; see the quest Talent Pool for more information . Lyrics . < poem > From this wasteland they say you are going We will miss your bright eyes and sweet smile For they say you are taking the sunshine that has brightened our road for a while So come sit by my side if you love me Do not hasten to bid me adieu Just remember the New Vegas valley and the drifter that loved you so true For a long time my darling I ' ve waited for the sweet words you never would say Now at last all my fond hopes have vanished for they say that you ' re going away So come sit by my side if you love me Do not hasten to bid me adieu Just remember the New Vegas valley and the drifter that loved you so true < / poem >
ZAX destruct sequence ZAX destruct sequence is a holotape in " Fallout 3 " . Location . It can be found in an Average locked footlocker in Colonel Autumn ' s quarters at Raven Rock - level 2 ( west 2C ) , and can be used to initiate John Henry Eden ' s self - destruct sequence during The American Dream .
Alien blaster ( Fallout Shelter ) The alien blaster is a weapon that appears in " Fallout Shelter " . Characteristics . The alien blaster is an extraterrestrial gun featured in " Fallout Shelter " that uses an alien power source to produce ammunition . Dealing a minimum of 18 damage per attack and a maximum of 23 damage per attack if using the Destabilizer , it has the highest damage output for an energy pistol in the game . Crafting . A high Agility statistic is needed to effectively create the alien blaster .
Camp Golf tent The Camp Golf tent is a within Camp Golf . There are a total of 10 tents , housing the NCR trooper s . Layout . Each tent varies in layout , but on average , they will have three to four usable beds , two to four , and one or two NCR troopers , either sleeping or standing around . There is a skylight in the top of the tent that allows for sunlight and air circulation . Appearances . Camp Golf tents appear only in " " .
Laborer outfit The laborer outfit is a unique piece of clothing in the " Fallout 3 " add - on " The Pitt " . Characteristics . It is identical to the tattered slave outfit in looks and can be repaired with slave outfit s as well as various wasteland outfits . It provides Damage Resistance of 5 and boosts Agility , Endurance , and Strength by one point each while only weighing two pounds . Location . It can be received from Everett as the first reward for the Unsafe Working Conditions quest . It will be rewarded once ten steel ingot s have been retrieved . Notes . Everett will claim that the previous owner cannot use it anymore due to decapitation .
Makeshift battery A makeshift battery is a junk item in " Fallout 4 " . Characteristics . It is a crude , hand - made , consisting of lead sulfide plates as electrodes and sulfuric acid as the electrolyte . Wooden panels contain the assembly . Crafting . The makeshift battery can be broken down into its individual components for use in crafting :
Dead Man ' s Hand Dead Man ' s Hand is a added in the " " " Dead Money " . Challenge requirements . Collect the in Sierra Madre playing cards . Effects . Grants 100 XP upon completion . Behind the scenes . The " dead man ' s hand " is the poker hand purported to be held by immediately prior to his murder . Although the " aces and eights " combination is widely associated with the hand , the fifth card often differs depending on the account . The Queen of Clubs is claimed to be the fifth card by . Bugs . Because Sierra Madre cards are not automatically added to the player ' s caravan deck , they can be accessed from inventory and dropped . Dropping one of the cards and picking it back up again will increment the card count , effectively removing the need to pick up at least one of the additional cards in the hand . If repeated enough times , this bug can allow the player to complete the challenge after finding only one card .
Heavy dog armor The heavy dog armor is a piece of dog armor in " Fallout 4 " . Characteristics . Can only be equipped by Dogmeat and the junkyard dog . Bugs . Sometimes when equipping Dogmeat with the heavy armor , it will equip , but will not show up on his body .
Sleeper Sleepers are scientists that were in deep sleep before the war began , and students of Presper who did not agree with his methods and were put into a comatose state . Background . Before the Great War . Before the great war , the scientists in Boulder Dome were involved in intense research of the New Plague . When reports of the plague manifesting in Denver emerged many of Boulder ' s residents fled north to avoid any migrating infected persons . The scientists went into a deep comatose sleep while locking down the Dome in order to preserve their research and prevent infection . As a result they slept through The Great War . After the Great War . 170 years later , Goddard a scientist with the NCR , discovered the Boulder Dome was still intact . He reports back to Victor Presper , who immediately sets out out investigate . Over the next few years Presper invites or sends scientists and students to the Boulder Dome , where he explains his idea to remake civilization . Those who refuse are put in cold sleep , using technology the original Dome scientists developed to aid space travel . A few later , after the scientists had been trapped in Boulder Dome as a result of their exposure and subsequent infection to the New Plague , One of the grad students ( Paul ) discovers the Sleepers in a deep level of the facility – the scientists Presper sent here and put to sleep to help with his new world order . Appearances . Sleepers were going to appear in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios .
Dukov ' s Place Dukov ' s Place is a pre - War hotel located near the Anchorage Memorial and the tepid sewers and is now used as a dwelling and a venue for wild sex and drug parties by Dukov and his two female companions , Cherry and Fantasia . Layout . Exterior . Dukov ' s Place is a squat , square hotel with a similar appearance to Tenpenny Tower and the Statesman Hotel . The front entrance is surrounded by wooden barricades , bearing the badly painted warning " " Keep Yor Wepons Holstred or Get Shot , " " . An outpost with an Enclave officer , two random Enclave troops and a deathclaw in its cage can be found behind the building after The Waters of Life quest , or if " Broken Steel " is installed . If the officer is killed , a vertibird will arrive at some point to drop off 3 or 4 Enclave soldiers who will re - spawn in time after being killed . The Anchorage War Memorial near the hotel presents the threat of mirelurk s on top of the Enclave threat . Even before completing The Waters of Life , there may be a lone Enclave soldier near the building . Just past one building south of Dukov ' s Place is an unmarked yet well stocked raider compound . Interior . The interior of Dukov ' s place is a two story bachelor pad , with the same light fixture included in the love machine theme for the official player housing , and an upstairs shooting range for a BB gun . Appearances . Dukov ' s Place appears only in " Fallout 3 " . Behind the scenes . Dukov ' s Place is a pun on " " , a ' 60s jazz song by Duke Ellington , being much in the mood with the jazz theme of the game . This is further supported by Dukov ' s overall party - loving nature , very much in tune with the song ' s lyrics ( although in a slightly twisted way ) .
Railway rifle ( Fallout 3 ) The railway rifle is a custom - built weapon in " Fallout 3 " . Characteristics . The gun fires railway spikes as crude flechettes , making a distinctive " toot - toot " noise after each shot like a train whistle . Though only moderately damaging , it is very effective at dealing limb damage ( due to a 3x limb damage multiplier ) , able to cripple limbs with just one shot . On the killing shot , a spike may tear off the struck limb or head , and possibly pin it to a fixed object , for example a wall or the floor . Its accuracy is not poor for a semi - auto rifle , but will often miss at longer range , making it more effective at short to medium ranges . It is most effective in V . A . T . S . where its limb - destroying effects can be put to precision use . It is also remarkably effective at disarming enemies , as it will often launch their weapons a substantial distance on a V . A . T . S . hit . It has a high critical multiplier , which , depending on one ' s base critical chance , can make it highly effective . Durability . The railway rifle can fire a total of about 222 spikes , the equivalent of 28 reloads , from full before breaking . Locations . Crafting . The rifle is built from a crutch that comprises the stock and grip part of the gun , a pressure cooker that acts as a firing chamber , a steam gauge assembly that comprises the grip , ammunition storage and barrel of the gun , and a fission battery as a power source to operate the weapon .
R9000 camera The R9000 camera is a cut from the final version of " " . Characteristics . Used like a weapon , it is an exact replica of the Codac R9000 ( shown by the fact that it has " Codac " written on the back ) . It uses as " . "
The Star Showdown The Star Showdown is an in " " . Encounter . Located just outside the west exit of Nipton , following the road that heads west towards the NCR Mojave Outpost , one can see two non - hostile non - player characters shooting each other . The two non - player characters are named Tomas and Jacklyn and will continue to fight each other until one of them is dead . They cannot be interacted with until they have finished fighting , however , Jacklyn will shout out to the player for help . The Courier can kill either character at this point without affecting . Once either Tomas or Jacklyn have been killed , the other non - player character will approach the Courier and initiate conversation . Walkthrough . If the Courier first kills Jacklyn , Tomas will approach them and initiate conversation . Through certain dialogue options , one can learn about what happened and achieve one of the following outcomes : The Courier can kill or pickpocket Tomas to claim his 7 Sunset Sarsaparilla star bottle caps and ammunition and / or ( if one elects to kill him ) . All these actions will incur bad Karma . If the player character first kills Tomas , then Jacklyn will approach them after interacting with Tomas ' body and initiate conversation . Through certain dialogue options , she will give her description of events and achieve one of the following outcomes : The Courier can choose to pickpocket Jacklyn for the Sunset Sarsaparilla star bottle caps and 10mm round ammunition , incurring in a loss of Karma . One can , however , kill her at any time with no Karma loss , even after the gunfight or before speaking to her . After she loots Tomas ' body , she will have 9 Sunset Sarsaparilla star bottle caps , otherwise she will have only 2 , the other 7 will still be with Tomas . Rewards . Tomas ' s inventory : Jacklyn ' s inventory :
Bannister crater The Bannister crater is an unmarked location in " Fallout 3 " , to the east of Fort Bannister . Layout . The entire area is pock - marked with craters , a favorite resting place for radscorpion s . While the small craters hold nothing of value , the massive one contains an overturned military truck as well as a safe behind the truck ' s cab and in front of that safe is some RadAway . The main crater has also two ditches , or tails , on each side . A crashing plane armed with nuclear weapons or a nuclear payload may have caused the ditches , with a large piece of debris sliding through the dirt forming the other ditch . Another suggestion is that a U . S military bomber leaving to bomb China may have been struck by an EMP emitted by a nuclear weapon and crashed , resulting in the crater . There may have also been an alien craft crash , or some alien activity , given the presence of the alien power cells . After The Waters of Life , an Enclave detachment will establish an outpost overlooking the large crater . This camp usually consists of several Enclave soldiers , an Enclave officer and an automated turret . A single Enclave scientist will be investigating the truck at the bottom . Appearances . Bannister crater appears only in " Fallout 3 " .
Machete A machete is a large , long , sharp knife , designed to hack through vegetation . They make handy melee weapons too . Variants . Unnamed machete . This big , long , sharp blade is good for cleaving limbs off of the native Joshua trees or from an unlucky mutant . It appears as a long , sharpened lawn mower blade taped to a wooden handle . If examined closely it seems to be made from a lawnmower blade as indicated by the serated opposite ends on opposites sides and the hole in the middle of the blade . Also it is used by the Legion for fighting in the Legion arena . Machete gladius . Front - heavy and purpose - built for combat , this appears to be more of a short fighting weapon than a gardening implement . Broad Machete . A short , broad - bladed machete . Unlike the standard version , the broad machete appears to be an actual machete rather than a constructed weapon . Gardening machete . Hack the way through flora and fauna with this handy gardening implement . Poisoned machete . It is used by White Legs pain makers and not accessible to the player character without the use of console commands .
Magneto - laser pistol The Wattz 1000 magneto - laser pistol is an energy weapon in " Fallout 2 " . Characteristics . The magneto - laser pistol is an upgraded variant of the Wattz 1000 laser pistol , inflicting the same base damage as its predecessor , but its attacks are not as heavily affected by armor . The upgrade gives the weapon the Weapon Penetrate perk , which reduces the target ' s Damage Threshold to 1 / 5 of its value and rounds it down . Location . Algernon in the New Reno Arms ' basement can upgrade a normal laser pistol into this .
William IV William IV was King of the United Kingdom of Great Britain and Ireland and of Hanover from 1830 until his death in 1837 . Background . William IV only inherited the throne at the age of 64 and was only king for 7 years . In those years , he restricted child labor and abolished slavery in almost the whole British Empire . He left no legitimate children at the time of his death , so the throne was passed to his niece Victoria . Appearances . William IV is mentioned - only in " Fallout 3 " in the National Archives ' pop quiz terminals as one of the possible answers . .
Survivor The survivor is a hostile character encountered in Vault 106 in the year 2277 . Background . A descendent of original vault dwellers , the survivor has been left insane by the psychoactive drugs that are still being pumped through the air systems of Vault 106 as a result of the vault ' s experiment . Because of this , the survivor only functions on primal reflexes . Appearances . The survivor appears only in " Fallout 3 " .
The Belt The Belt is a region in the Midwest of the former United States . Background . One of the Brotherhood of Steel airship s was lost in this region after being crushed by a great storm while crossing the great mountains . Survivors were captured by super mutants whose camp was just south of the crash site . After challenging the mutant leader Gammorin , paladin Latham became the new leader of the super mutants . He then forged them into a powerful army , seizing control over the region . In 2197 the Brotherhood moved into the region seeking the legendary Vault 0 . Their confrontation with Gammorin ' s Army ended in Brotherhood ' s unconditional victory . The remaining super mutants were scattered and either exterminated or recruited to the Brotherhood ranks . Appearances . The Belt appears only in " " .
Margaret ( Fallout 3 ) Margaret is a technician and engineer who works with Three Dog at the GNR building plaza . Background . Margaret is an engineer and technician who works with Three Dog to keep Galaxy News Radio on the air . If Three - Dog dies , Margaret will take his place on the radio as the acting DJ . She is significantly different from Three Dog , as her personality is generally unenthusiastic , unexciting , and blasé . She does not physically appear anywhere in the game , as she is only heard on the radio . Appearances . Margaret is heard only in " Fallout 3 " .
Case box , 12 . 7mm Case box , 12 . 7mm is a type of in " " . Characteristics . Case boxes contain cases used in a certain type of ammunition . Each of these boxes contain 25 of case , 12 . 7mm s . Locations . Can be purchased at later levels at the .