Rhythmia Rhythmia ( abbreviated as rm ) , Rhythm Points in Japanese , is a concept in " Theatrhythm Final Fantasy " and its sequel , " Theatrhythm Final Fantasy Curtain Call " . It is obtained by clearing music scores , and accumulating it leads to various rewards for the player . Chaos is encountered immediately for a one - off BMS upon reaching 10 , 000 Rhythmia in " Theatrhythm " and 20 , 000 in " Curtain Call " , after which the credits roll and the story is considered completed ; " Curtain Call " additionally has a similar encounter with Feral Chaos at 40 , 000 Rhythmia . The 10 , 000 Rhythmia reward for " Curtain Call " is a special EMS . In " Theatrhythm " , Rhythmia rewards are either new Music Stages to be played in Challenge Mode – every 5 , 000rm from 10 , 000 up to 25 , 000 unlocks a new Encore track , and every 2 , 500rm from 27 , 500 up to 45 , 000 unlocks a new Chaos track – shards for unlocking characters , the addition of movies and music to the Museum , or the addition of characters and byline phrases for the ProfiCard . If the player earns a Shard but already has the corresponding character unlocked , they will receive a consumable item instead . " Curtain Call " has a mostly identical system , although movies are added to the Theater after clearing the new EMS , as those are Rhythmia rewards instead , and the first shard reward for each color is a full set to allow a character to be unlocked immediately , after which shard rewards are single shards . Shard colors are earned in a repeating cycle , and any color for which all characters have been unlocked is simply skipped in the cycle order rather than being replaced by a consumable . Additionally , a new type of reward is sound effects that can be selected as the chimes played when hitting triggers . Rhythmia is capped at 99 , 999 in " Theatrhythm " and currently presumed to cap at 999 , 999 in " Curtain Call " . Rhythmia Bonuses . When the player completes any music stage , they always earn a Clear Bonus , Chain Bonus , and Rank Bonus , depending on their clearing the stage , their highest Chain , and the rank grade they receive for their score . The player will also receive a Tactical Bonus , which is calculated based on the party ' s remaining HP , the percentage of Triggers the player hit a Critical on , what items the player used , and what abilities they activated . The player can also receive the following optional bonuses by meeting various requirements : " Curtain Call " adds the Daily Special Bonus , which is awarded for clearing a daily special ( " Today ' s Top Hit ! " ) music stage , and equates to half of the Rhythmia earned from playing the score ( including all other bonuses applied ) , rounded down . The Stoic Bonus from " Theatrhythm " ( awarded for clearing a score with no abilities or items equipped ) is now a Rhythmia bonus , worth 20rm . Clear Bonus is renamed to Clearing Bonus , and First Clearing Bonus is no longer awarded . All Male and All Female are renamed to Men Only and Women Only . Multi Play Bonus is also absent , due to the replacement of the Chaos Shrine mode with Quest Medley s . Strategy . An effective way to make a large amount of Rhythmia quickly in " Theatrhythm " is to make a party of Cecil , Rydia , Kain , and one other character , and use the following Reaction abilities ( the player may use any Proactive abilities they wish ) : The fourth party member can be any character that can equipped with Fire , Thunder and Blizzard at the same time . Vivi , Onion Knight , and Ashe all work for this purpose . The player should enter Challenge mode and play any " Final Fantasy IV " BMS over and over . The Tactical bonus will grant the player 50 Rhythmia or more depending on their performance , the large amount of Reactive abilities equipped boosting the bonus greatly ( the level one versions of Fire , Blizzard and Thunder need fewer triggers to activate , allowing the player to trigger them more often ) . In tandem with a + 90 Rhythmia bonus for having all three " Final Fantasy IV " characters in the party , the player can easily earn over 200 Rhythmia per attempt , perhaps going as high as 300 . In " Curtain Call " , every main series title from " Final Fantasy IV " to " Final Fantasy XIII " has enough characters to allow a quadruple Title Character Bonus . In addition , the four " Final Fantasy XI " characters are all female , meaning the Women Only Bonus can also be earned at the same time . If one includes downloadable content characters , the Men Only Bonus is similarly achievable for " Final Fantasy VII " using Cloud , Barret , Sephiroth and Vincent , or " Final Fantasy X " using Tidus , Auron , Jecht and Auron # 2 . Playing the music stages that have a Daily Special Bonus each day is also a useful source of Rhythmia , especially if the player takes care to optimize the amount earned by triggering as many bonuses as possible when playing the score ( Critical Charter being especially valuable , but notably , only achievable once per score ) . The combination of the Wo / Men Only , Stoic and quadruple Title Character Bonuses guarantees a base Rhythmia reward of 150rm before adding any other bonuses . Rhythmia Rewards . " Theatrhythm Final Fantasy " . " Theatrhythm Final Fantasy Curtain Call " . " N . B . Shard color order is presumed random per save file , but cycles through eleven colors in the same order within that file . The first four colors in the cycle are Red , Yellow , Green and Indigo , in some order . The remaining seven colors are Purple , Peach , Orange , Turquoise , White , Silver and Golden , in some order . Black Shards are not part of the cycle . When a shard color is completed ( i . e . all characters unlocked for that color ) , it is removed from the cycle . " Rewards between 200 , 000 and 300 , 000 rhythmia alternate between shards ( on odd multiples of 1000 ) and byline phrases ( on even multiples ) . The Chaos character art is unlocked at 300 , 000 rhythmia . Once there are no more shards to be obtained , the replacement item rewards are selected from the following :