naist-nlp/zeshel huggingface dataset:
Grave Concoctions Grave Concoctions is an alchemist ' s shop in , located in Falkreath . Description . The shop is owned by Zaria , a Redguard who was drawn to Falkreath by its ancient graveyard . She named the shop to follow suit with an old Falkreath " tradition " in which names typically have to do with death . The shop is the source of potions and alchemical ingredients in the town . During later levels , a Daedra heart can possibly be purchased at the shop . An alchemy lab can also be found within .
Find the Thalmor Assassin Find the Thalmor Assassin is a quest available in . Walkthrough . After finishing the quest Diplomatic Immunity and saving Malborn , he can be found hiding in the New Gnisis Cornerclub in Windhelm . Talk to him and he will say that he is trying to flee to Morrowind , but can ' t because he ' s afraid of a Khajiit whom he thinks is a Thalmor agent who ' s been sent to kill him . After the Dragonborn agrees to help him , they need to go to Ri ' saad ' s caravan camp . Upon arrival , the marker will disappear , and the Dragonborn will need to find out who is the assassin . At this point , the Dragonborn has two options to find out who the assassin is : After killing him , head back to Malborn and he will thank the Dragonborn and give 250 .
Console Commands ( Oblivion ) / Blunt Weapons The following is a list of Weapon IDs . To receive the weapon you want , type in the following in the console : " < ItemID > " is the actual item ' s ID and " < # > " refers to how many of that item you want .
Endase Avel Endase Avel is a Dunmer mage residing in the Upper Tower of Tel Aruhn . She is a member of House Telvanni holding the rank of Wizard . If asked about the topic " Telvanni councilors , " she will hand the Nerevarine a copy of the Brown Book of 3E 426 .
Vimy Lacroix Vimy Lacroix is a Breton residing on the island of Betnikh , Glenumbra . She can be found within the ruins of Moriseli , as she has followed Neramo there . Interactions . Tip of the Spearhead . Vimy can later be found on a ship in the Wayrest Docks , along with several of Kaleen ' s former crew . If the Vestige interacts with her , they will discover what she has been doing since leaving Betnikh . The Heart ' s Desire . Vimy can be found in the ruins of Nchuleftingth on an expedition with Neramo to find the Heart of Lorkhan . After the quest is finished , she resides within a camp in front of the Nchuleftingth Bridge .
Sontaire Sontaire is an Altmer bookseller who lives in Bliss , New Sheoth . Background . Sontaire owns the only bookstore in the Shivering Isles , the Books of Bliss . She is described as a seductive woman , who is very flirty with the Hero when meeting him and flirty with any man in the Shivering Isles . She is known to hate women such as Lady Syl because she is considered " competition " and wants more men for herself .
A Mother ' s Nursery Rhyme Content . < poem > Do you have five children , Mother ? I ' ve heard that you do . Five children ? No , tonight I have four ! Four children , sweet and pure . Four and no more ! Do you have four children , Mother ? I ' ve heard that you do . Four children ? No , tonight I have three ! Three children abed late today . Three and no more ! Do you have three children , Mother ? I ' ve heard that you do . Three children ? No , tonight I have two ! Two children , quiet and shy . Two and no more ! Do you have two children , Mother ? I ' ve heard that you do . Two children ? No , tonight I have one ! One child , singing a song . One and no more ! Do you have one child , Mother ? I ' ve heard that you do . One child ? Please , I have none ! They ' re with their father now And live here no more . < / poem >
Bloodmayne Cave ( Oblivion ) Bloodmayne Cave is a cave located directly west of Bravil , on the other side of Larsius River . Overview . This two leveled cave has the usual plants found in caves and mines : Cairn Bolete and Wisp Stalk . In the first large room there are gas vents and three ropes hanging from the roof . One of them shuts the gas down for a while and one opens a sliding rock door . There is also a log trap further in . Quests . The Fugitives . There has been a prison break in Bravil . The Hero has to find and kill the escaped convicts .
Tarlain Heights Dolmen The Tarlain Heights Dolmen is a location that appears in . This Dolmen , in Grahtwood , is located just northwest of the Poacher Camp , and northeast of Goldfolly . Northeast of this Dolmen is the city of Cormount , and northwest is the Redfur Trading Post .
Kireth ' s Journal , Page 16 Content . Someone else has been in here , and I ' m not talking about the ancient Dwarves ! I found a bridge , obviously not of Dwemer origin , and I see numerous signs that other explorers recently visited this ruin . I wonder what they found ? They better not have taken all the best stuff ! Wait a moment . What if they weren ' t as fast and clever as me ? What if a trap or a Dwemer construct got them ? I really don ' t want to come across their horribly mutilated bodies . That would be gross .
Morokei ( Skyrim ) Morokei ( Dovahzul : " Moro - Kei " " Glory - " ) is one of the named dragon priests in . His full name translates to " Glorious . " He is the secondary antagonist of the College of Winterhold Questline and can be found deep within Labyrinthian . Background . Savos Aren had encountered Morokei many years ago during his failed expedition to Labyrinthian with five of his fellow apprentices . In a desperate attempt to seal away Morokei permanently , Savos Aren sacrificed the two surviving apprentices to remain behind , magically enthralled their ethereal ghosts and forced them to maintain a barrier around the dragon priest . Interactions . The Staff of Magnus . While walking through the Labyrinthian , Morokei will speak to the Dragonborn ; at first in the dragon language of Dovahzul , then in Tamrielic . When he speaks , the Dragonborn ' s magicka is quickly and completely drained . He must be defeated , along with the two enthralled apprentices eternally banished by Savos Aren to bind him in this chamber , in order to obtain the Staff of Magnus . Notable items . Upon his defeat , Morokei drops the Morokei mask – one of the eight dragon priest mask s located throughout Skyrim . Collecting all eight masks is a requirement for the unmarked quest to restore the dragon priest shrine at Bromjunaar . He will also drop the Staff of Magnus , which is needed for the College of Winterhold questline to be complete .
Dreugh ( Online ) Dreugh are crustacean - like creatures found primarily in eastern Tamriel in . Variants . Dreugh metamorphose into Land Dreugh at a period in their life cycle called Karvinasim , during which they grow legs and spend about a year on dry land . Land Dreugh are known to exist in Morrowind ' s Stonefalls region , Shadowfen in Black Marsh , and even as far inland as Cyrodiil . Related Books . The following books and notes refer to Dreugh in varying degrees : Hero ' s Guide :
Staff of the Everscamp The Staff of the Everscamp is a cursed Daedric staff given to the Hero by Rosentia Gallenus as part of the Whom Gods Annoy quest . The staff is accompanied by four Everscamp s , which are weaker , passive versions of normal scamps . If an Everscamp is killed , a new one will appear shortly to take its place . The staff cannot be dropped or sold , and the player may only get rid of it by " giving it to one who is willing to take it " or returning it to the altar in Darkfathom Cave . Background . The Staff of the Everscamp is a Daedric Artifact of Sheogorath . Rosentia Gellenus mentions purchasing it from an unnamed traveling merchant , which could have been Sheogorath . " Everscamps " will continuously spawn around the staff bearer ( up to four at a time ) , and follow . They will not attack other beings without provocation . They are much weaker than conventional scamps , and lack the fire attack . Each will respawn approximately ten seconds after death . Despite being an Artifact of Sheogorath , the staff cannot be given to Martin Septim as a Daedric Artifact as part of the main questline . Skill leveling . Although the Everscamps spawn somewhat slowly for the purposes of attack training , and aren ' t much use as a personal army , they could be considered a quick and safe way to increase defensive skills . Even the entire group together can do little damage compared to many other foes , and when they respawn , they will no longer fight back unless they are attacked again . Usefulness . While the Everscamps are normally passive , the Hero may compel them to fight on his / her behalf by using an area Command Creature spell . Due to their low level , the magnitude of the spell does not need to be very high . Also , their stats may be improved with any targeted or touch range buff spell . They may also be used to feed Dawnfang / Duskfang . Quests . Whom Gods Annoy . People in Leyawiin report strange noises and smells coming from Rosentia Gallenus ' s House . She has accidentally acquired the Staff of the Everscamp , which produces a steady population of four scamps to follow the staff - bearer .
Tillrani Snow - Bourne Tillrani Snow - Bourne is Nord residing in Bleakrock Village on Bleakrock Isle , and a member of the Snow - Bourne Family . Initially she can be found in the center of the village , preaching to the residents . She is later killed during the Covenant assault on the village .
Hecua Hecua , is a character who appears in " " . She is a Redguard who ran an alchemy store in Lilmoth , Black Marsh . Hecua ' s alchemy store was huge . It used to be the Mages ' Guild hall of Lilmoth , until it was disbanded after the Great War . Some former practitioners still lived in the building , and Hecua honored their membership .
Tel Mithryn Apothecary The Tel Mithryn Apothecary is a location in and sublocation of Tel Mithryn . Interactions . Healing a House . Elynea Mothren requests three taproots soaked in the Headwaters of Harstrad in order to repair Tel Mithryn . Elynea ' s Ingredients . Elynea Morthren asks the Dragonborn to find her a rare ingredient .
Vilemyr Inn Vilemyr Inn is a tavern located in Ivarstead . The owner and barkeep is Wilhelm and he sells food and drinks and has rooms available for 10 . Lynly Star - Sung . Lynly Star - Sung , formerly known as Svidi is the bard and barmaid in Vilemyr Inn . She is encountered during the miscellaneous quest " Discover Svidi ' s Wherabouts , " which is given by Sibbi Black - Briar in Riften Jail . Either persuade , bribe or threaten her so that she admits her real name is Svidi . Once she has admitted her real name , the options to lie to Sibbi Black - Briar or tell him the Whereabouts of Svidi come up .
Summon ( Morrowind ) Summon is a magical effect that temporarily calls forth a servant creature to fight alongside the caster . This effect is a member of the Conjuration school of magic , governed by the Intelligence attribute . Summon has a duration , but does not consist of a magnitude , area , or range . Summoned servants are typically undead or Daedra , but in some instances can be a Centurion Sphere , Fabricant ( in ) , or animal ( in ) . Multiple servants can be summoned simultaneously if they do not originate from the same source ( different spells , scrolls , items , or combinations can be used at the same time ) . Summonings appear in front of the caster , and are prone to accidental damage . They will turn hostile towards the summoner if sufficiently wounded . Despite their magical origin , summoned servants are not soulless . Their souls can be captured with a soul gem to be used for enchant ments , and are equal in value to their non - summoned counterparts . A summoned servant can be killed by damage occurred during battle , or when the effect ' s duration expires . A deceased servant remains in this realm for a brief period of time ( during which the corpse can be ) before it disappears . Be weary of the bug listed below when looting a summoned creature . There are twenty variations of the effect : Spells . The following spells include a Summon effect . They may incorporate additional effects – see articles for details . Items . The following items are enchanted with a Summon effect . They may incorporate additional effects – see articles for further details . Clothing . < nowiki > * < / nowiki >
Campaign ( Legends Dark Brotherhood ) The Campaign , or Main Story , is the second story mode that is featured in " The Fall of the Dark Brotherhood " expansion . Completing the episodes grants you with new decks , cards , packs , arena tickets , and gold .
Chodala ' s Writings Content . I acquired something remarkable during my sojourn in the wilderness . Thanks to my benefactor , I learned that a group of Nycotic cultists were conducting a ritual to channel unfathomable power into a simple staff . It was easy enough to convince the Red Exiles to retrieve the staff for me . Now Sunna ' rah is mine , just as my benefactor foretold ! With the power of Sunna ' rah coursing through me , there is nothing beyond my reach ! I must step forward and fulfill my destiny — I am the Nerevarine , the savior of our tribes ! I always suspected as much , but the power of Sunna ' rah solidifies my claim . It makes me fearless , invincible . Let the Houses tremble , let the Tribunal quake in fear , for Chodala the Nerevarine will bring them down and save our cherished traditions . The time has come to cast down the false gods and restore our lost traditions . The time has come to cleanse the land with a holy war ! Then and only then , Morrowind shall be great again .
Dres Guard Dres Guard is a creature card in . Acquisition . Dres Guard can be purchased for 100 soul gems . Strategy . Dres Guard should be used as any card with guard , to defend creatures in specific lanes or to defend the player themselves from taking damage . Notes . The level 16 reward evolution is either Dres Renegade or Dres Tormentor .
The Natives The Natives were an insurgent faction from County Skingrad in the Fourth Era . They were supplied and funded by the Thalmor . Combat . They were known to use distinctive arrows in combat . If the Natives were victorious in battle , they would take the severed heads from their opponents as victory trophies . History . Infernal City . When Prince Attrebus was kidnapped , his kidnappers cut the head of one of his bodyguards and they dressed him with the prince ' s robes , including the signet ring of the Crown Prince . They also beheaded the corpses of other bodyguards and they left arrows pertaining to the Natives in order to incriminate them . Inspector Colin was assigned the case . He suspected that Attrebus hadn ' t been really murdered by the Natives , so he confessed to the Emperor that his son might be alive . Colin was later proved to be right .
Bloody Note ( Antoinette ) Location . Found in the hand of a dead fence at the Frossel ice caves southeast of Skaal Village . Content . Borogon , Jacques put the stash in the Fjell ice cave , and Lucian has been notified . I got my cut , and am headed back to Summerset Isle . I ' ll see you there . One more thing - - do me a favor and forget about your obsession with bristleback meat . Yeah , it probably tastes like pork , but it ' s not worth it . Those things are deadly , and their creepy little riders are more vicious than they look . Antoinette
Frostmere Crypt Frostmere Crypt is an ancient Nordic tomb in . Located southwest of Dawnstar , close to the Shrine of Mehrunes Dagon and also directly south from Mzinchaleft , this dungeon is accessed during the quest " The Pale Lady . " It has two levels : Frostmere Crypt and Frostmere Depths . Within the latter is a Word Wall for the Dragon Shout Ice Form . Interior . Although general in Nordic tomb style , the place is inhabited by bandits , which live in the Frostmere Crypt area . As such there are numerous bed rolls and dressers about . As well as several obvious chests ( some with various lock strengths ) scattered around the Crypt , there are two hidden chests : one , Master - locked and located in Frostmere Depths , can be found by heading left just before the altar and following the path around ; the second ( Adept - locked ) can be found in the submerged room after exiting Frostmere Depths . It is located at the bottom of the room , next to a table which has a leveled weapon on it ( there is also a piece of leveled armor within this room ) . The Crypt itself is fairly straightforward to navigate and contains only a couple of traps ( including an arrow trap in the hallway leading to the submerged room ) . The only enemies encountered within the dungeon are leveled bandits and the Pale Lady . Note : Frostmere Crypt is , quite possibly , the only Ancient Nordic ruin that doesn ' t contain draugr . Quests . The Pale Lady . This tomb serves as the location in which the quest takes place . Shalidor ' s Insights . Frostmere Crypt is a possible location for the " Shalidor ' s Insights " book .
Prince Aiden ' s Report Content . Battlereeve Laelwe , I have just recieved grievous tidings from an outrider belonging to one of our foraging patrols . While making a routine pass near the border of Glenumbra , the patrol discovered a rogue group of Daedra worshipers who have apparently taken up secret residence in the area . Not surprisingly , this cult is populated from the lesser races . However , they have revealed themselves as a serious threat to our authority by consorting with Daedric creatures of surpassing power . The cultists were able to summon foul Daedra and ambus the unsuspecting patrol , heedlessly slaughtering all but one of our people . Swift and decisive action must be taken against such a dangerous element within our lands . You are to immediately take the full strength of your fighting force into Kingsguard , and travel northwest through the mountains bordering that region . From there you must locate the den of these despicable traitors , root them out , and destroy them to the very last . I send this message in the hands of the outrider who escaped the murderous Daedric attack , that he may guide you and your forces to the exact location where these murderous fiends were first encountered . Auri - El guide you , Prince Aiden Direnni .
Cuirass of the Crusader Cuirass of the Crusader is a cuirass in . It is part of the Relics of the Crusader , and is obtained during the " Priory of the Nine " quest . Acquisition . The Cuirass of the Crusader is located in the Priory of the Nine basement . Sir Amiel ' s Ring is needed to open the basement of the priory and the way to the cuirass . Once in the basement , the spirits of the Nine will attack the Hero one by one . After defeating them all , the barrier around the cuirass is removed allowing it to be claimed . If the Hero ' s infamy rises , this equipment will become unequipable .
Vulthuryol Vulthuryol ( Dovahzul : ) is a hidden Ancient Dragon , summoned in the underground Dwemer capital city of Blackreach . He is a metallic bronze color with a black and beige pattern on his wings and tail . Summoning Vulthuryol . To find Vulthuryol , access the center building area in Blackreach where there is a large yellow orb above the Blackreach Debate Hall and the Hall of Rumination . The closest exit from Blackreach to this orb is the Great Lift at Mzinchaleft . The orb is visible upon entry . A number of Falmer and Falmer Servants will be hostile and one must thus fight their way through them . After doing so , use Unrelenting Force on the orb . Doing so will make the orb ring and echo throughout the caverns . This will summon Vulthuryol . If the Dragonborn summons Vulthuryol and does not engage in combat with him , he will eventually take up a stationary position on the ground outside of the south entrance to the orb complex . If the Dragonborn is positioned on the ramps leading from the top exit of the Hall of Rumination or other high vantage point , Vulthuryol can be range attacked and he doesn ' t rise from the ground . Vulthuryol can only be summoned once .
Clockwork Basilica The Clockwork Basilica is a location found in the northern part of the Brass Fortress in Clockwork City . The largest building in the city , it is a tall brass tower where apostles and students of Sotha Sil do their research and studies . Sublocations . Clockwork Nave . The ground floor and main hub of the tower , the Clockwork Nave has many residents and is where the front entrance doors are . A majority of doors to other sublocations lead out from it . A portal to Deshaan can be found at the front , and a hall in the back that is used by Sotha Sil to give lectures to his students can be found in this area . Catalog of Rote Duplication . A " Restricted Area " entered from the east part of the basilica . Entering this part of the tower is considered trespassing . Ineluctable Fold . The Clockwork Clinician is found here Proctor Luciana ' s Retreat . A small chamber where factotums go for upkeep and maintenance
Kill Telvanni at Odirniran Kill Telvanni at Odirniran is a House Hlaalu quest available to the Nerevarine during the events of . Walkthrough . Once the Nerevarine has escorted Tarvyn Faren to Pelagiad , Edryno Arethi will task the Nerevarine with investigating the goings - on at Odirniran . Arethi reveals that Hlaalu were attempting to secure the base against House Telvanni Wizards and were attacked . The Issue at Odirniran . Odirniran can be found to the south of Nchurdamz ( Odirniran will have been marked on the map by Arethi ) . Once inside Odirniran , the Nerevarine will discover that the majority of the force House Hlaalu sent has survived . However , the leader of the group , Remasa Othril , will reveal that her sister has been captured by the sole remaining Telvanni Wizard within Odirniran . Milyn Faram ( the Telvanni Wizard ) can be found in the upper area of the base . Once killed , the Nerevarine must take the key to open the cell that contains Vedelea Othril . Once she has been freed , the Nerevarine must lead her back to her sister . Having reunited the Othirl sisters , the Nerevarine must return to Arethi in order to complete the quest and obtain the reward of 1 , 000 .
The First Charter ( Book ) Content . King Torug founded the original Orsinium as more than just another Orc settlement . He envisioned a grand city of prosperity and civilization - but he wanted it to be a reflection and advancement of Orc culture . To this end , he created a set of rights and privileges that defined the organization of the city , a document now known as the First Charter . The First Charter preserves what Torug thought was most important about Orc life . When the first fell , the First Charter was believed to be destroyed . But legend was it that the book survived as part of some raider ' s booty . The raider was killed on his way back to the boast and the book lost somewhere in the western mountains .
Expert Hunter Expert Hunter is an active skill in the Fighters Guild skill line in . Description . 20 % chance on hit to deal an additional 32 Magic Damage to Undead and Daedric enemies , for 10 – 13 seconds . Killing an Undead or Daedric enemy increases duration by 15 seconds . Morphs . After reaching rank 4 in this skill , it is possible to Morph it :
Magra gro - Naybek Magra gro - Naybek is an Orsimer general merchant and skill trainer found at Borba ' s Goods and Stores in Cheydinhal . He only sells goods after the store closes so it can be difficult to talk to him . If wanting to buy and sell with him , the store must be entered before it closes for the night and wait . He sells miscellaneous items , but buys a much wider range of merchandise . He wears Blacksmith ' s Pants and Apron with stitched leather shoes and carries a key to Borba ' s store and some gold .
Alexandra Conele Alexandra Conele is a Breton leader in the Daggerfall Covenant trying to take control of a powerful relic in the Vivec ' s Antlers . Interactions . The Coral Heart . Captain Noris came to Vivec ' s Antlers to defend against an incursion by Alexandra Conele of the Covenant . Alexandra wants to retrieve an artifact known as the Coral Heart from Vivec ' s Antlers . The Pact is barely holding its ground .