Bazoo Return " This deck is considered a Classic Deck , this page is used to tell the history of a deck rather than how it is played now . This can happen either from mechanics of the game changing , changes from the " TCG " or " OCG " Forbidden / Limited List , or the deck has slowly lost it ' s ability to be played over time due to years of no support or neglect . " The Bazoo Return Deck utilizes the effect of Bazoo the Soul - Eater ( 魂を喰らう者 バズー ) to remove up to three monster cards from play ( raising his ATK points by 300 for each card removed until your next standby phase ) , increasing his ATK to a maximum of 2500 , a substantial amount for a four - starred monster ( overpowering such popular monsters as Cyber Dragon ) . Then , using the effect of either Return from the Different Dimension ( only in Traditional format ) , Miracle Dig or Dimension Fusion ( only in Traditional format ) , returns the removed monsters to your side of the field in an effort to defeat your opponent in one turn . ATK points boosting cards like Megamorph , Mage Power , United We Stand , Axe of Despair , Gaia Power or Rush Recklessly are often used in conjunction with this strategy to increase potential damage to the opponent ' s life points , thus ending the game faster . Return decks must feature three parts : sending monster cards to the graveyard , removing those cards from play , and bring a monster out that will benefit from monsters that are removed from play ( this could also involve a monster that was removed from play being special summoned to the field ) . All Bazoo Return decks feature Bazoo the Soul Eater as either the main or one of a few ways to remove cards from play and maintain card advantage . Some Bazoo Return Decks use cards that discard from the hand in order to keep monsters in the graveyard ( " food " ) for Bazoo to remove ( examples include Morphing Jar , Hand Destruction , Dark World Dealings , Lightning Vortex , Divine Wrath and Magic Jammer ) . Because of all the milling cards in this deck ( Card Trooper , Magical Merchant , Lightsworn , etc . ) , it is inevitable that one or all of your Return from the Different Dimension s or a will be discarded into the graveyard , thus unable to be used . Because of this , cards like Mask of Darkness are used to retrieve them . Another way to prevent this from happening is to simply draw one early and set it on the field for later use . Of course , Magical Merchant ' s effect ends when a Spell or Trap card is drawn , so he doesn ' t put either in any danger . But if it is milled by another card , it becomes almost impossible to retrieve . This is why cards like A Feather of the Phoenix or The Transmigration Prophecy are also commonly used . Pitch - Black Warwolf , Mirage Dragon , Jinzo , Heavy Storm and also Giant Trunade are all used to either clear or negate the opponent ' s traps before attempting the return , which can potentially make it even more deadly . In rare cases , variants such as Royal Decree are also used . Another important support card in the Bazoo Return Deck is Burial from a Different Dimension , a card from the . Its purpose is to quickly return monsters to the graveyard when Bazoo has run out of food . An older , slower and less effective version of this card is Miracle Dig . It requires five monsters to be removed from play , and is a Normal Spell . If Bazoo can be sustained at 2500 ATK until Return from the Different Dimension is drawn , the deck can usually win .