naist-nlp/zeshel huggingface dataset:
Restoration ( Oblivion ) Those skilled in the Restoration field of magic arts can " restore , fortify , or absorb physical and magical attributes , cure disease , and resist magical attacks " ( Official Elder Scrolls site ) . This takes the longest of all magic schools to train by oneself . The Anvil Mage ' s Guild specializes in Restoration . Mechanics and culture . All characters in the game need a way to heal themselves . Be it stolen potions , beds , or homemade potions . Restoration allows the caster to vitalize themselves or others , as well as temporarily boost skills and attributes . Restoration helps increase Willpower which in turn increases the magicka regeneration rate . Restoration magic is the specialty of the Anvil mages guild chapter , and to a lesser extent , the Knights of the Nine . Classes and races . Classes . Classes utilizing the Restoration skill : Races . Races granted bonuses to Restoration : Leveling text . " Apprentice - level text : " " Journeyman - level text : " " Expert - level text : " " Master - level text : "
Fortify Alchemy Fortify Alchemy is an effect used in Enchanting . It can be used to enchant specific pieces of Apparel ( headgear , bracers , ring , amulet ) once the enchantment has been learned . The enchantment increases the potency of potions created using Alchemy by a certain percentage . It should be noted that none of the ingredients contain the Fortify Alchemy effect . It is only found as an enchantment . The best use for it is to make powerful fortify smithing potions to improve your weapons far beyond the level of Legendary . Enchanting . The following items can be enchanted with Fortify Alchemy :
Vampire Sorcerer Vampire Sorcerer is a vampire in . There are seven of them , both male and female . One is added with the plug - in Mehrunes ' Razor . They wield leveled weapons and carries restore health and restore magicka potions along with some poison potions .
Ants Ants can be found crawling over logs and dead wood in the warmer parts of Skyrim . They can be seen marching together in long lines . Ants can also be found moving in and out of some wood piles and decaying wood . They are passive creatures that cannot be killed or collected .
Sanguine Silver Wisdom Sanguine Silver Wisdom is a Restoration spell in that temporarily increases the value of the illusion skill . The skill returns to its original value when the spell ends . The magnitude is the value of the increase in the skill . Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console : codice _ 1
Sir Hughes ' Journal Content . 9th of First Seed This is the third week of these nightmares : visions of Alcaire Castle burning , riots led by one of our own , a face so familiar , but I can ' t see it clearly . I know this will happen if I don ' t do something . By the gods , am I a prophet now ? I must be mad . 23rd of First Seed I recognized the face in my dreams , the one who leads Alcaire Castle to ruin . It ' s the duke ' s new wife , Lakana . She will eventually betray us . I know this now . 24th of First Seed I have to stop this nightmare from coming true . I ' ve asked Dame Falhut to deal with the duchess , but even she seems to have doubts . If she could only see what I ' ve seen ! 29th of First Seed Falhut botched the job and killed the poor food taster . I can ' t trust her . Too many innocents could get hurt . Only Lakana should die . 2nd of Rain ' s Hand King Fahara ' jhad [ sic ] has sent an army to our gates . My dream is coming true . By the Eight , we have to find a way to stop this ! 10th of Rain ' s Hand It ' s all clear to me now . The vision is a sign for me and me alone . I must do this myself . Divines forgive me , but this is for all of Alcaire . . .
Purity Purity is a quest available in . Either the first or second time Farkas or Vilkas is spoken to after completing " Glory of the Dead , " they will ask for help on a quest of a personal matter , and will request that the Dragonborn go with them back to Ysgramor ' s Tomb and perform the same ritual that was done with Kodlak in order to cleanse themselves of their beast blood . Walkthrough . After completing " Glory of the Dead , " return to Jorrvaskr and talk with either Farkas or Vilkas . Instead of offering one of the usual radiant quests , they will ask for help cleansing themselves of their beast blood . The Dragonborn must have the Glenmoril Witch head ( s ) , ( see " Blood ' s Honor " ) , in the inventory before accepting a radiant quest , or " Purity " will not be available . The quest is relatively easy , as the shortcut to the final room is already open and allows for easy access . ( Upon entering , while facing the statue , take the door on the right . Follow the tunnel , go down the stairs and continue to the main chamber . ) The only enemy in the quest is Farkas ' s / Vilkas ' s wolf spirit , unless the tomb has not been previously completely cleared by the Dragonborn . Once the quest is over , Farkas / Vilkas will be cured of their lycanthropy and will offer the usual radiant quests .
Gavros ' s Journal Content . My masters are truly fools if they believe this scheme will make them rich . True , the substance produced by the formula looks and feels much like the rare ebony ore , but it is not ebony and any discerning craftsman will recognize this as soon as they use it to produce goods . I ' ve tried to counsel Master Rethan on this subject , suggesting it may be wiser — and equally profitable — to instead focus on selling the alchemical concoction itself . Though the formula was exceedingly difficult to translate and requires extreme precision to brew properly , the reagents I require to produce it are not overly rare . I could easily produce large quantities . Imagine my airborne form used as a weapon ! It would fetch a fine price . Master Rethan disagrees . According to him , the buyers don ' t care if the ebony is false . So long as they can use it to produce goods that pass a cursory inspection they will be happy . Ebony is quite rare and difficult to come by . With us as the source , our buyers should be able to produce passable fakes then close shop before anyone discovers the deception . If a soldier dies on the battlefield because his ebony plate was not true , that ' s no money out of our buyers ' pockets . Perhaps Master Rethan is right . I often underestimate the crude avarice that drives so many of my race . As for me , I am content to study and work with such a brilliant formula . Perhaps one day I will find a truer application for it .
Dagoth Fals Dagoth Fals is a creature found in . It is a member of the Sixth House faction , and like all Dagoths and members of this faction , is hostile to the Nerevarine . Location . Fals is located in Tureynulal , Eye of Duggan . Equipment . Fals carries or uses the following : Spells . Fals knows the following spells : Abilities . And benefits from : Afflictions . He can potentially pass on the following :
Fihada ( Skyrim ) Fihada is a Redguard and the shopkeeper of the Fletcher in Solitude . Background . Fihada can be asked for " " some arrows that can take down a dragon , " " to which he sarcastically responds wondering whether the Dragonborn would also like a bow that shoots rainbows or a quiver that dispenses beer .
Staff of Repulsion Staff of Repulsion is a staff in . Effectes . The Staff of Repulsion ' s effect emulates the Restoration spell Repel Lesser Undead . Charge consumed by the staff ' s use is reduced by higher Restoration skill . Crafting . With the addition of the add - on , this staff can be created at Neloth ' s staff enchanter in Tel Mithryn . It requires the following components :
Assured Impaling Thrust Assured Impaling Thrust is a Restoration spell in that temporarily increases the value of the Spear skill . The skill returns to its original value when the spell ends . The magnitude is the value of the increase in the skill . Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console : codice _ 1
Ghost Snake ( Morrowind ) Ghost Snake is a ranged spell used by Mabrigash witches in that paralyzes an opponent while simultaneously draining their endurance , Fatigue , and strength . Effects . All effects are for 3 seconds on target : Characters . The following people use this spell : Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console command : codice _ 1
Siege of Orsinium Prelude . The mighty Orsinium had become a threat to the neighboring kingdoms , with Clan Bagrakh raiding villages along the Bjoulsae River . In 1E 948 King Joile of Daggerfall sent a letter to Gaiden Shinji of the Order of Diagna , proposing a joint attack on Orsinium . After King Golkarr praised the raiders terrorizing the Bjoulsae River , an alliance was formed , and this effectively reduced the feud between Redguard and Breton . Now both races had focused on a single common foe , the Orcs and beast folk of Orsinium . Battle . The Bretony forces of Daggerfall , the Redguard army of Sentinel , and the Order of Diagna joined forces to invade Orsinium . However , the Orcish Kingdom of Orsinium proved to be too powerful . The Siege of Orsinium took a long 30 years , consuming great warriors and heroes . Among them was Gaiden Shinji himself . To this day , the Orcs are still renowned for their battle prowess . Aftermath . The forces of Sentinel were significantly weakened by the Orcs , even more so than their allies . Daggerfall seeing this weakness invaded Bankorai Pass , a strategic mountain pass that connecting High Rock to Hammerfell ( formerly Volenfell ) .
Eisa ' s Journal Contents . Left the White River gang this morning , with Hajvarr ' s thugs on our tail . Wasn ' t a bad gig , but it was time to move on . Ra ' jirr and I weren ' t getting anywhere with him in charge . I ' ll never understand how he does it . I couldn ' t find so much as a rumor in Windhelm , while Ra ' jirr stayed outside the city , got wasted on Moonsugar , and still managed to find us a lead - some gang out Morthal way . They ' re holed up in an old ruin , digging it out in between raids on the caravans . Joined up with Kyr ' s band . Their treasure - hunting dig is a disaster : three months of work have barely cleared a single hall , and six men have died from the cave - ins . I ' ve taken charge of the dig , while Ra ' jirr is leading the raids topside . Maybe that year in Cidhna Mine will pay off after all . You ' d think a man who could swing a sword could use a pickaxe , but these louts are exhausted after barely an hour . No wonder this tunnel ' s taking forever . I ' ve set up round - the - clock shifts , and ordered double rations for the best diggers . That ' ll give them some incentive . Night shift woke me to say they ' d hit something big . Kyr , Ra ' jirr , and I went down to take a look . It ' s huge , like a whole forest was just swallowed up by the earth , with a big old monument out in the center . Kyr took the sword from it as a trophy , proof his whole plan was finally paying off . For once , he might be right . Ra ' jirr ' s been having nightmares over the past few days . He keeps muttering about a " Pale Lady " - one of those swamp women who steal children away at night , I think . To think some fool story could turn the toughest bandit I know into a cowering kitten , frightened of his own shadow , I ' m just glad none of the others see him like this . It ' s getting worse . Ra ' jirr can barely sleep at all now , and whenever he dozes off , he wakes up screaming - woke the whole place last night . He says the " Pale Lady " is coming for us - she ' s down in the forest , we have to return the sword or she ' ll kill us all . Not a chance - the boss clings to that thing like he was born with it . I ' ve told everyone Ra ' jirr just has a fever , but this can ' t go on . I ' ve pulled a few things together . I ' ll slip out tonight and never look back .
Temple District ( Oblivion ) The Temple District is the southwestern district of the Imperial City . It is home to the Temple of the One and houses several of the city ' s upper and middle class citizens . The district is the stage for the final battle of the Oblivion Crisis in which Martin Septim sacrifices himself and becomes the avatar of Akatosh in order to defeat Mehrunes Dagon and save Tamriel . The Temple district is also home to the Order of the Virtuous Blood , a supposed devout clan of vampire hunters .
Akkhuz - ri Mane Akkhuz - ri is a Khajiit and current Mane , the spiritual leader of his people . He is often accompanied by his Speaker and loyal friend , Lord Gharesh - ri . The Vestige meets him during the quest " Retaking the Pass " where he is trapped in an Old Merchant ' s Cave at Driladan Pass in Greenshade . Later in Malabal Tor , he ' s on his way to the Silvenar ' s Wedding , until he becomes possessed by Dark Spirits and flees to Reaper ' s March . Now as the Dark Mane , he terrorizes Reaper ' s March using the Dro - m ' Athra , until he was ultimately sealed away in Moonmont by of one of his Lunar Champions and the Moon Hallowed .
Fakimal ' s Letter Content . This has gone too far . When I first agreed to this enterprise , I had misgivings , but I put my concerns aside . Sacrificing a few lives to save many others is sometimes necessary . But how many must we kill before the Withered Hand is satisfied ? I will do this no longer . If this is truly my duty as a bailiff of Bergama , then I most firmly resign from my post . — Bailiff Fakimal
Melus Petilius ' House Melus Petilius ' House is a small house in the woods north of Skingrad and southwest of Brindle Home in the Great Forest . Melus Petilius lives here alone after his wife died . A food cupboard sits beside the front door on the east wall , and a single bed sits in the northeast corner . A clutter sack is on the floor at the foot , with two grain sacks on the north wall . A chest of drawers in the northwest corner contains clothing , and two more clutter sacks sit on the other side of the fireplace . A chest holds clutter beside a bookshelf that holds another clutter sack . A table on the south wall holds three heads of Lettuce , a tomato and a piece of Venison . Two pumpkins sit on the floor next to the table . The sacks are the only containers in the house that do not respawn .
Fly Amanita ( Skyrim ) Fly Amanita is an ingredient in . It can be used to make potions at an alchemy lab as part of alchemy . Locations . Fly Amanita mushrooms can be found in caves and mines throughout Skyrim . It is also occasionally found in the ashen areas of southern Solstheim . Potions . " † multiple effects "
Missive from Cyrodiil Content . Graccus : Your request for more infantry is denied . Your request for more supplies is denied . Your request for more spymasters is denied . Your orders were to go into Reaper ' s March and the Dominion . Instead , you wasted half your resources destroying one valueless village , and the rest you squandered on a pointless book hunt . You will receive no further Imperial support until you start contributing meaningfully to this war . — Javad Tharn
Pack Leader ( Online ) Pack Leader is a Skill that appears in . It is from the Werewolf Skill Tree . Description . " Transform yourself into a bloodthirsty beast , increasing Stamina , Armor , and Sprinting Speed . Your light attacks add a bleeding effect , dealing x Physical Damage over 8 seconds . Your transformation also causes nearby enemies to run in fear . Your presence increases the duration of a nearby ally ' s Werewolf Transformation by 2 seconds for each time they activate a Heavy Attack . "
Tormented Spire Tormented Spire is a cave that appears in , in the region of Stonefalls . It is the final area in the Stonefalls Storyline , and can be found just east of Ashen Road Wayshrine . Quests . To the Tormented Spire . Travel from Kragenmoor to the Tormented Spire . Enemies . Daedra : Sadal ' s Prison :
Ring of the Black Hand Ring of the Black Hand is a generic ring enchant ed with Destruction magic . Effects . Both effects are 5 – 12 points on touch : Locations . Ring of the Black Hand appears primarily as random loot , with 43 instances that it can possibly spawn . There is 1 static occurrence , inside a chest of drawers at in Vivec City .
Roads The Imperial Road network is a network of roads connecting the major cities of Cyrodiil to each other . History . In the late First Era , Empress Hetra improved the roads , and the Reman Emperors continued her policies . The last period of First Era road - building was in the reign of the last strong Akaviri Potentate , Sidri - Ashak . Prior to Tiber Septim ' s rule in the late Second and early Third Eras , Cyrodiil ' s roads varied greatly in quality , and were often impassible in bad weather and winter seasons . Cyrodiil Roads . Red Ring Road . The Red Ring Road runs in a circular pattern ( i . e . a " Ring " ) around the outskirts of Lake Rumare . It also surrounds the Imperial City , because the city is build on an Island in the middle of this lake .
Daedric Strength Daedric Strength is a Restoration spell available in that temporarily increases the value of strength . Attribute returns to its original value when the spell ends . Characters . The following people use Daedric Strength : Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console : codice _ 1
The Battle for Fort Kastav The Battle for Fort Kastav is a quest available in . Background . Pleased with the success at Fort Snowhawk , Ulfric Stormcloak sends you to Galmar Stone - Fist at the Winterhold Stormcloak Camp to receive a new objective . Objectives . Gain orders from Galmar Stone - Fist . Travel to the Winterhold Stormcloak Camp to speak with Galmar Stone - Fist to obtain your orders . Join the men attacking the fort . The Stormcloak troops will gather to the west of Fort Kastav . Meet up with them and wait for the commander to order the charge forward . Take the Fort . Attack the Imperial troops on top of the walls of the fort and break inside . Defeat all the Imperial soldiers , then head back to Ulfric for the continuation of the Liberation of Skyrim questline .
Mayhem Mayhem is a Master " - " level Illusion spell in that requires the use of both left and right hands and causes creatures and people up to level 25 to fight anything nearby for 60 seconds . This is an area of effect spell and requires a bit of time to charge to use accordingly .
Patches ( Online ) / Patch 2 . 0 . 13 OVERVIEW FIXES & IMPROVEMENTS Combat & Gameplay Crafting & Economy Crown Store Dungeons & Group Content Quests & Zones Combat & Gameplay Champion System The Ritual Crafting & Economy General Alchemy Crown Store General Dungeons & Group Content Dungeons Direfrost Keep Nobles ' Rest : You can now obtain this quest until you reach the Great Hall . Quests & Zones Deshaan Eastmarch Reaper ' s March The Rift
Tar - Meena Tar - Meena is an Argonian scholar and Daedric Cult expert at the Arcane University . Background . She has been known on occasion to work with the Blades under the patronage of the Emperor . In conversation , she reveals that she wishes not to know what they are doing and is glad they do not tell her . Interactions . The Path of Dawn . She is instrumental in helping the Hero of Kvatch in discovering the location of the Mythic Dawn Cult . At night , Tar - Meena can be found in the Mage Quarters Basement . She tells the Hero that she has Volumes 1 and 2 of the Mythic Dawn Commentaries , but has never seen Volumes 3 or 4 . She also mentions that Volume 4 is nearly impossible to find .
Bolgeir Bearclaw Bolgeir Bearclaw is a Nord warrior in Solitude and the Housecarl of Jarl Elisif the Fair . Location . He can be found in Solitude inside the Blue Palace . He always wears a set of incomplete steel plate armor , as it is missing the helmet .
Glenumbra : Alessian Orders Content . To all Alessian Soldiers , The Direnni believe they have the advantage . They are comfortable in their camps and secure in their victory . They have lost focus . Word has reached us that the Direnni will launch a major assault in the coming hours . When this happens , we will send our Alessian scouts under the cover of shadows to get in behind them , destroying their camp . If this works , we can catch their assault from behind in a flank and wipe them out once and for all . No one will stand in the way of the Alessians ! Kill , and keep killing , in the Name of the One !
War of Bend ' r - Mahk The War of the Bend ' r - Mahk was a war between Skyrim , Hammerfell , and High Rock that took place during the events of . The conflict during the war was the cause of the creation of the Umbra ' Keth . In the war , the cities of Dragonstar and Elinhir fell into the hands of the Nord s as they invaded Hammerfell . Consequently , the city of Dragonstar itself was split into two , with the eastern part being controlled by Nords and western part being controlled by the Redguard s . Eastern Hammerfell later made efforts to retake lands conquered by Skyrim during the war . Later , the Breton s of High Rock lost a few of their old kingdoms in the east in the aftermath of the war . A knight of Wayrest by the name of Sir Roderic fought in this war , and was said to have won many great battles .
Foreman Nox Foreman Nox is a Nord laborer residing in Balmora , in Vvardenfell . He is the foreman of Vassir - Didanat Mine and the author of " Bloody Note " . Interactions . Like Blood from a Stone . Foreman Nox appears in Balmora during the quest " Like Blood from a Stone . " During this quest , he can be found drinking near the main entrance .
Pain in the Necklace Pain in the Necklace is a miscellaneous quest available in . Walkthrough . Fethis Alor asks the Dragonborn to find all East Empire Pendant s for him , which are scattered around Solstheim . In return , he ' ll give the Dragonborn 500 for every pendant found . These East Empire Pendants can be found inside East Empire Company Strongbox es . For a list of locations , see this page .
Further Missive from the Mages Content . Fellows , Thank you very much for all your hard work . We appreciate your willingness to deal with risk and your industrious labor . Unfortunately , you need to focus on greater discrimination when collecting our crystals . I hate to tell you this , but the specimens you ' ve been mining do not meet our agreed requirements . We ' ve been comparing them against the samples we supplied , and they ' re somewhat lacking . These crystals lack the volume to make adequate soul gems . They are insufficient . If your yield does not increase , we may need to reconsider this enterprise . Girara is experimenting with the two " hollow stones " you acquired , but she needs more to get definitive results . In fact , she needs considerably more than two . We can sell the discarded crystals you found for a marginal amount of profit , but not enough to defray our expenses . In short , we need more geodes . If you can find a sufficient quantity , we may have a chance of salvaging this operation after the considerable expense of hiring you . Respectfully , The Wayrest Mages Guild
Sjorvar Horse - Mouth Sjorvar Horse - Mouth is a Nord Master - at - Arms who resides in Morrowind . Background . Sjovar is a member of the Blades . He lives in a shack in the West Gash region , near the road from Caldera to Gnaar Mok . Sjovar ' s duty is to survey smuggler roads in this area , but he states that this job is too difficult for him .