List of summons Summoned monsters are magical creatures that can be summoned in battle . Known by many names , these creatures are powerful , and can have offensive , curative or supportive effects . Summons have been a " Final Fantasy " series staple since " Final Fantasy III " . Explanations about the absence of summons in the first two games have been given in recent games ( besides the idea for summons having come after the first two games were released ) . According to " Dissidia 012 Final Fantasy " the world of " Final Fantasy " at one time had summons , but depending on the timeline Garland or Chaos trapped them in the Interdimensional Rift . In the 20th Anniversary edition of " Final Fantasy II " , Deumion can summon Holy Beasts , one of which the party fights as a Superboss . Appearances . " Final Fantasy III " . There are levels of summons , with level 1 being Chocobo , level 2 being Shiva , and so forth down the list . Each summon has three effects that depend on which job is summoning it . The following jobs can summon : Evoker , Summoner , and Sage . The Evoker can use the two lesser effects at random , the Summoner can use the greater effect only , and the Sage behaves differently in the different game versions . " Final Fantasy IV " . Rydia , the summoner , can summon various monsters known as Eidolons . As a child , she can only summon a Chocobo ( and Whyt in the Nintendo DS version ) . As she grows up , her abilities expand and there are also hidden monsters she can summon . Golbez can summon Shadow Dragon . In all versions preceding the Nintendo DS remake , summons were simply referred to as " Summons " , and some names were different due to space constraints . " Final Fantasy IV - Interlude - " . Eidolons makes a return appearance , except for Mindflayer and Whyt from the 3D remake version . With the exception of Whyt from the remake version , all of the Eidolons and their attacks are the same as in the original release . In the Gathering Tale during Planet Eater , the player must find them all again . This does not include the Chocobo or the monsters that drop their summon ability , such as the Cockatrice . " Final Fantasy V " . Summons are used by the Summoner job . There are five levels of summons : Eggman is a secret summon associated with the Magic Lamp . When summoned , it will use the " Egg Chop " attack . " Final Fantasy VI " . The summons , called espers , are obtained through magicite . In the original SNES version , some names were different either due to space constraints of eight characters or Ted Woolsey ' s creative translations , which are in parentheses below , after the Game Boy Advance names . The following are espers exclusive to the Game Boy Advance version : " Final Fantasy VII " . Summons are obtained by equipping Summon Materia ( Final Fantasy VII ) and can only be used a limited number of times per battle , based on the Materia ' s level . The Master Summon Materia allows its user to cast every summon in the game with no limit on multiple uses . Summon abilities can also be called via Cait Sith ' s Summon Limit Break in Slots whereupon the Summon is called MP - free and the ability name will be the Summon ' s name , with exception to Fat - Chocobo and Gunge Lance . " Before Crisis - Final Fantasy VII - " . Summons require the player to use Materia Assistance and ask for three of the same element materia from three other Turks , with the fourth being the player ' s own . If successful , the four materia will perform a summon . " Crisis Core - Final Fantasy VII - " . Summons are obtained by finding items , usually through missions , that unlock them in the Digital Mind Wave . There are two summon modes : Summon Mode and Chocobo Mode . During Modulating Phase while the center reel spins , a blue star symbol will randomly fill the screen activating Summon Mode , where the portraits in the DMW change to summon portraits and the reels spin again . If three portraits match a summon will be called . All summons are non - elemental . There is a 12 . 5 % base chance of activating the Summon Mode during a Modulating Phase as long as Zack has obtained at least one summon . Equipping Summon DMW Materia boosts the chance further . The other summon mode is the Chocobo Mode . During Modulating Phase while the center reel spins , Chocobo Mode will have a chance of activating as long as Zack has obtained at least one creature in the reel . The two outer portraits change to one of the below characters , while the center reel continues spinning . If three portraits match a summon will be called . In certain special battles ( like against Sephiroth or the final boss ) the Chocobo Mode will never activate , but otherwise its base activation rate is 9 . 4 % , which can be boosted via DMW Materia . Just entering Summon or Chocobo Mode doesn ' t yet guarantee a summon will be performed . The chances depend on the emotion gauge . " Final Fantasy VIII " . Guardian Forces are used by junctioning them to a character . By doing so , one is also able to junction magic to a stat to enhance it , or give it elemental or status changing attributes . It is stated in - game that long - term junctioning of Guardian Forces causes memory loss due to junctioning being controlled by the same part of the brain that controls memory . Additionally , Griever is a hostile Guardian Force , and Tiamat is a former Guardian Force corrupted by Ultimecia ' s power . " Final Fantasy IX " . Summons are referred to as eidolons whom only Dagger and Eiko are able to summon , because they are members of a tribe of summoners from Madain Sari . They learn summons by equipping jewels and mastering the skill of summoning that eidolon . Eidolons have both short and long summon sequences , the latter being more powerful . Eiko can equip Add - on s to change the properties of her eidolons ' summon attacks , and Dagger ' s Trance changes her Summon command to the Eidolon command , that has a random chance to re - summon a short version of the eidolon attack during the battle for zero MP cost and the summon will reappear in intervals to repeatedly damage the enemy until a new eidolon is summoned , or until Dagger exits Trance . " Final Fantasy X " . Aeons help summoners perform their pilgrimage . Unlike in previous installments , aeons can be controlled as a character in combat . The summoned aeon replaces the party members until defeated or dismiss ed . Yuna is the only playable character with the ability to summon aeons . Five of the game ' s aeons are obtained during the game ' s story and the other three are optional . Additionally , Braska ' s Final Aeon is fought as part of the endgame . " Final Fantasy XI " . Only Summoners and players with Summoner as a support job can summon avatars . There are three distinct types of summonable avatar : Terrestrial Avatars , Celestial Avatars , and Elemental Spirits . When summoned , avatars will stay and fight by the Summoner ' s side until released , but the Summoner must consume a steady flow of MP to perpetuate the avatar . Avatars are weak melee attackers , but can use powerful Blood Pact abilities on a shared timer . Alexander and Odin have become available as avatars while under the effect of Astral Flow . To obtain Alexander and Odin , the full " " mission line must be completed , and the player must complete a quest for each avatar . Odin produces an instant death or a % of health to a boss ; Alexander boosts defense and magic defense . While the rest of the avatars are capable of meleeing in battle as the Summoner ' s minion , Alexander and Odin are typically only available for one effect every hour . " These Avatars cannot be summoned by player characters . " Elemental Spirits are commonly known as spirits or elementals , these are summonable versions of the elementals commonly found throughout Vana ' diel . The only in - game reference to them as a group is on the Summoner relic armor , where they are referred to as Elemental Avatars . There is a spirit for each of the eight elements . Unlike the other avatars , spirits do not have Blood Pact abilities . Instead , a spirit will cast spells based on its element with a frequency dependent on the Summoner ' s summoning magic skill and the elements of the day and weather . E . g . , Fire Spirit will cast spells more frequently on Firesday or during a hot spell , but less frequently on Watersday or in the rain . Starting at level 50 , Summoners can absorb MP from their summoned spirit using Elemental Siphon ; the effectiveness depends on the current day and weather . " Final Fantasy XII " . Summons are known as Espers , also referred to as " Scions " in the in - game mythology . All of them , bar Shemhazai , reference enemies and summons from previous " Final Fantasy " games , and each of them represents a sign of the Zodiac . There are thirteen available Espers . Five are obtained in the main story and the other eight , represented in " italics " , are found through sidequest s . Espers require Mist Charges equal to their level to summon . A total of 51 Espers are available on the Ring of Pacts , which is the most summons any game in the series has had . There are four main elements , one in each corner of the ring , with additional areas for non - elemental and holy - elemental Espers arranged between the four sections . Each element , bar holy , has melee , ranged and flying summons . Each of these areas has three ranks , with rank I being the weakest and rank III being the strongest . While the ranks are a hierarchy of strength , they do not form a sequence , i . e . rank II and III Espers can be acquired regardless of whether " related " lower rank Espers are owned or not . Melee Espers are strong against ranged ones , ranged against flying , and flying against melee . Some Espers , mainly the Scions from " Final Fantasy XII " , must be defeated in battle before becoming available on the Ring of Pacts save the rank II Scion Cúchulainn . The Espers act as party members in battle , and multiple instances of each can exist on the battlefield at any given time , bar rank III Espers . While almost all of the thirteen Scions from the original game return as Espers , Adrammelech and Zeromus are absent . The Ring of Pacts is almost symmetrical , but lacks a Rank III thunder - elemental Esper to mirror Famfrit ' s position in the water section , and as the thunder - elemental scion in " Final Fantasy XII " , Adrammelech would have been ideal for that position . Non - Elemental summons have no weakness or resistance . They also tend to have no special attacks either . They are best used when you are fighting a group of enemies with different weaknesses . However , the game ' s most powerful summons are also non - elemental . Fire summons are weak against water summons . They are strong against earth summons , and some water summons . Water summons are mainly weak against thunder summons , while some are weak against fire . They are strong against fire summons , and some thunder summons . Thunder summons are mainly weak against earth summons , while some are weak against water . They are strong against water summons . Earth summons are weak against fire summons . They are strong against thunder summons . Holy summons generally have no offensive capabilities . Instead , they can only heal party members with their attacks . Ultima ' s special attack , though , does damage to the enemies . " Final Fantasy XIII " . Eidolons are are a unique embodiment of what lies inside each l ' Cie ' s heart and can transform during their Gestalt Mode . Eidolons are sent by the Goddess Etro when a l ' Cie falters on their conviction , and the l ' Cie must best the Eidolon in battle to gain the ability to summon it . L ' Cie draw the power to summon their Eidolon from their eidolith . Eidolons are summoned in battle via expending Technical Points and after the summon is over , the party will have been restored to full health . In the event of Pompa Sancta appear representations of Eidolons of Pulse and Cocoon : Pulse Eidolons : Cocoon Eidolons : " Final Fantasy XIV " . Recurring summons of the series appear as primals , which play an important role in the plot . Most are associated with a specific beastman race , who summon them for various purposes . Primals are summoned with crystals , and their strength is determined by how many crystals are consumed in the process . Players cannot summon primals directly , but Summoners can call upon lesser " Egi " versions of a select few ( see below ) . Arcanist summons . The Arcanist job can summon their pets to battle . The summon abilities are altered depending on what Soul Crystal , if any , the player has equipped : In addition , Tristan Nightflicker can summon a dark version of Ifrit - Egi known as Belias - Egi during the " Primal Burdens " Summoner job quest . Alphinaud and Urianger have both been shown to summon a special variation of the Carbuncle called the Ruby Carbuncle . In addition , Alphinaud learned to summon the Obsidian Carbuncle as well . Neither are currently available to the player . Though not classified a traditional summon , an adventurer ' s chocobo companion can be summoned to fight alongside them , regardless of the adventurer ' s class , and controlled in a manner akin to an Arcanist ' s summons . " Final Fantasy XV " . Astral s will be featured and most will have to be defeated to be used . Higher rank summons to be larger in size . The E3 2013 trailer showed Leviathan in Accordo . Leviathan can also be seen in " Platinum Demo – Final Fantasy XV " , where her appearance can be triggered by standing on one of several bronze plates . The Jump Festa 2015 trailer revealed Titan , who was later the subject of the " Trial of Titan " demo . The " Final Fantasy XV Episode Duscae " demo features Ramuh and the player can summon it . " Final Fantasy Tactics " . Summons were known as Summon Monsters in the PlayStation version , but were renamed to Espers in the new translation . Only Summoners and units equipped with the Summon command can summon espers . Espers are bought by using acquired Job Points , except for Zodiark , which has to be cast on the Summoner to learn it . Additionally , the boss Elidibus can summon Midgardsormr . " Final Fantasy Tactics Advance " . There are two different types of summons : The viera Summoners , who can summon a creature to deal damage , and the Totema , whom everyone can summon . Viera summoners can summon the following summon creatures : Moogle Animists can randomly summon one of the eight viera Summoner creatures using the Friend ability . Because the summon is random , the targets may be damaged or healed depending on who is called . All characters are able to summon a Totema once they have acquired 10 Judge Points . Unlike Illusionists ' Phantasm Skills , Totema attacks never miss their target . To summon a Totema , Marche Radiuju and his clan must defeat the different Totemas in the storyline . Each race has its own Totema to summon : Again , there are two types of summons : the viera Summoners , who can summon some of the recurring summon creatures of the series to deal damage , heal or grant buffs in an area , or the Scions , whom anyone can summon upon equipping the Scion ' s corresponding accessory . Viera can summon the following summon creatures : Moogle Animists can randomly summon one of the eight viera Summoner creatures using the ability Friend . Because the summon is random , the spell can either damage or heal targets on either team . Characters can summon the Espers from " Final Fantasy XII " , now named Scions , using their Smash Gauge . They must equip the Scion ' s correspondent accessory to summon him , and each Scion can only be summoned once per battle . Scions have the widest range of effects , from dealing elemental damage or status ailments to the enemy , to healing the party , or even to attempt to defeat both sides . " Crystal Defenders " . Once per wave , players have the option of using crystals to summon a powerful Esper who can aid a party by dealing damage to monsters , or granting units with beneficial effects . Espers cannot be summoned if a party does not possess at least six crystals , or three in the case of " W3 " . W1 Espers W2 Espers W3 Espers " Final Fantasy Type - 0 " . Summons are known as Eidolons and are categorized by six primary classes , and in each class are stronger incarnations of that Eidolon . There are also immensely powerful Eidolons known as Verboten Eidolons mentioned in the story : For her attempt at world conquest , Mira has taken up the art of Summoning , calling monsters and apparitions resembling certain heroes of " " and " " to defend her tower . " Bravely Default " . Summons can be used by the Summoner and Conjurer job classes , and through their respective skillsets Summoning and Invocation . Summoners cast unblockable offensive magic of a specific element , while Conjurers can use summons to increase their stats in battle . There is also a command named Summon Friend where the player can send a move to other players or use a move somebody else has sent them via online or StreetPass interactions . Summons can be used by the Summoner job through their Summoning command . The Summon Friend command makes a return , and has the same effect as the one from the previous game . " Final Fantasy Dimensions " . Eidolons can be summoned by Summoners and by characters equipped with " Summon LV " ability . The Eidolons are divided in different levels , and the summoner can only summon Eidolons up to the level they have learned . The player initially starts with only one summon , but more can be found during progress . " Final Fantasy Legends II " . Currently , there are a total of 63 different summons , each of which have three ranks . Each rank of a summon is more powerful than the last and has an upgraded appearance . Summons can be obtained through story quests , side quests , exchanging Space - Time points , and seasonal event quests available to the player community . In addition , certain summons can be purchased through the game ' s cash shop . In addition , the character Mootie is the newborn infant form of a summon creature . " Dissidia Final Fantasy " . Forty summons appear and can be equipped prior to fighting and are represented by red orbs over the player ' s health bar . Some summons have two appearances : one for their " Auto " version , and one for their normal version . The " Auto " version acts on a condition , usually a Brave Break or HP Attack , while normal versions must be triggered by pressing and . The normal version is more powerful than the " Auto " one when numerical values are at stake . " Dissidia 012 Final Fantasy " . All forty summons return , in addition to eight new summons . " Final Fantasy Airborne Brigade " . The summons are divided between Espers and Legends . Espers are recurring summoned monsters from the " Final Fantasy " series , and Legends are characters from the series , using their signature attacks when summoned to battle . " Final Fantasy All the Bravest " . The summons are character specific : " Final Fantasy Record Keeper " . Certain characters can use summons after purchasing them . { | width = " 100 % " | { | width = " 100 % " | { | width = " 100 % " | { | width = " 100 % " | { | width = " 100 % " | " " . By using the power of the Magun and loading the appropriate soil , the main character Kaze can summon a whole host of summons . With his partner , Moogle , he can even upgrade some summons . Summons by other characters in " Unlimited " include : Non - " Final Fantasy " guest appearances . " Bahamut Lagoon " . Many " Final Fantasy " summons appear in the game , the summoner Yoyo and Sendak can summon the Holy Dragons to assist the party in their battles . " Seiken Densetsu 3 " . Riesz ' s ( Lise in the fan translation ) summons are represented as the classic flaming orb appearing in a variety of colors for Riesz in her ring menu , which also includes the classic flaming green orb . " Crystal Conquest " . In the Japan - only free - to - play browser game , collecting one hundred crystal shards will allow the player to summon a summoned monster .