Angel Wing ( Limit ) Angel Wing is a recurring ability in the series . It is associated with Rinoa Heartilly as one of her Limit Breaks . Appearances . " Final Fantasy VIII " . Angel Wing is Rinoa ' s second Limit Break , acquired after boarding the " Ragnarok " . When executing Angel Wing a pair of white wings , similar to the ones printed on her blue sweater , momentarily emerge from Rinoa ' s back . Activating Angel Wing will have Rinoa enter a " Magic - Berserk " status ; players lose control of her until the battle ' s end , or until she is defeated or petrified . If Rinoa is petrified / defeated , the Angel Wing status will be gone when she is revived / cured . During Angel Wing Rinoa is immune to Berserk , Confuse , and Silence . During Angel Wing , Rinoa will automatically cast an offensive spell present in her inventory without actually expending it , important for maintaining the effects of junctioned spells . Double and Triple statuses aren ' t used . Rinoa ' s magic damage will be five times as powerful as its base damage , even when her Magic stat is already at the maximum 255 . The increased damage multiplier will work even with Demi , which , instead of draining the opponent ' s HP by 25 % , can kill the target . If Rinoa has no magic in stock while in the Angel Wing state , she will attack a random enemy . To prevent Rinoa from casting unwanted spells , like Scan or Dispel , the player can remove these spells from her inventory . Rinoa can become a devastating character if one manipulates her magic junctions in such a way that Meteor is the only , or the weakest offensive spell she has in her arsenal . Since weaker spells are more likely to be cast , carrying some Ultima for junction doesn ' t influence the odds much . Full - Life or Triple are not used during Angel Wing , and can be useful for junctions . With the boost in magic damage and the appropriate magic stats , Rinoa could potentially be doing close to 99 , 990 damage in one attack round ( Meteor hits 10 times , potentially for 9 , 999 each hit ) . Even with the 5x damage multiplier and capped magic at 255 , it is still difficult to force the Meteor spell to exceed 7 , 500 damage per meteorite strike on harder boss es , such as Omega Weapon . The player can inflict the target with Vit 0 to reduce its Spirit to 0 to deal more damage . In most cases , executing Angel Wing with Meteor is the stronger alternative to attempting Rinoa ' s Wishing Star . Considering Combine being random , and as the battle system is Active Time Battle taking place in pseudo real - time , the a player not having to manually input commands for Rinoa after Angel Wing is initiated increases her damage - over - time capabilities , especially when equipping with Auto - Haste . Apocalypse is compatible with Angel Wing , but can only be obtained during the last portion of the final battle in a normal playthrough . Other appearances . " Final Fantasy Record Keeper " . Angel Wing spell abilities are a subset of Rinoa ' s Soul Break skills , which are granted by thrown weapons native to her realm . The thrown Rising Sun ( VIII ) gives Angel Wing Quake , which unleashes an earthquake to hit all foes with magic earth damage twice . The thrown Valkyrie ( VIII ) grants Angel Wing Bolt , which deals three lightning - elemental attacks to one foe . Other media . " Dead Fantasy " . The Angel Wing is permanently activated in Rinoa ' s appearance in " Dead Fantasy II " . She demonstrates her augmented sorceress powers by conjuring lunar portals from the moon and showcasing telekinetic abilities . Her wings are used for flight and protection . Rinoa casts four offensive spells , first using Blizzaga to freeze the lava lake to save her comrades and the team " Dead or Alive " . She casts Holy and Tornado by junctioning to her blaster edge , and casts Ultima after executing her ultimate Limit Break , Wishing Star , towards team " Dead or Alive " while inside the tornado .