naist-nlp/zeshel huggingface dataset:
Ceryolminwe ' s Translation Content . I originally believed these Ayleid fragments to be part of a longer record of the deeds of an ancient hero . The more I translate , the less sure I am . Note the use of the word I translated as " ( skill ) " in the second excerpt . The word could also be used to reference a physical edge , like that of a sword . That , combined with the talk about cutting and severing , and the whole mention of the bond - brother , has led me to think that this might be referring to an actual weapon . Much of the context is missing , and the unusual style and structure has made translation even more challenging than usual . I must be overlooking something , but most of the text in this chamber is severely damaged , and I fear I may never attain a complete understanding . " . . . eight - times - gifted and heavy with the weight of justice . The first blood you found flowed from the Jumping Wolf . You severed his hand , and then his other , issuing him rewards for murder and making him to crawl along the ground as a common slave . Until then you had not been born , but in this you know your purpose . " " It was your ( skill ) and it along that secured victory against the Snowthroated Throng . You were aloft over them with your two mighty hands in prayer , and they cowered and begged as you fed them to darkness bone by bone . Your bond - brother ( exalted ) you and you pulled the stars down at his command to burn their tents , and together you laughed as you drove them before you . " " Oh ! Glory and ( unknown ) ! Your story of violence rings through three worlds , cuts the glittering path between . You are name - stealer , destroying the legend of what stood before you . You are forged from stralight and honed with Man ' s bone . You are only for the worthy . " I ' m running out of coin to pay my guards , so I ' ll need to move on soon . I never managed to discover how to open the door to the innermost chamber ; I shall have to return . I ' m taking rubbings of all the fragments I can find . There ' s no way they can deny me further funding with this discovery - - what if some untouched artifact waits inside ?
Sea Viper Chillrender The Sea Viper Chillrenders are generic enemy Chillrenders in . They are members of the Sea Vipers , a faction causing trouble in the Dominion . They are hostile towards the Vestige , unless they wear a disguise . Locations . They are known to appear in the following locations :
Forsworn Arrow Forsworn Arrow is an Arrow found in . Locations . Forsworn arrows can be obtained from Forsworn Archer s in their camps all throughout The Reach . Stats . Like the Falmer arrow , Forsworn arrows deal only 7 damage , making them weaker than the more common Iron Arrow .
Farandare ' s Journal Content . Finally , the answer ! In my dream , I saw the one whose strength will help me complete my quest to bring Falinesti back ! Soon , very soon . Perhaps it will be Sundas again . Sundas . Does the year matter ? The month ? We first met on a Sundas . And on a Sundas many years later , he disappeared . I took the pilgrimage to the other Falinesti Sites with the faithful . But I remembered we met on a Sundas at the Summer Site , and realized when the Walking City returns , it will be to the valley . And of course , I ' m right . The cracks between the Summer Site and Oblivion demonstrate how close the city is . Some nights , I can see its lights shimmering through the portals that flare into existence now and then . We ' ll be together soon , and the many , many years apart will mean nothing . It will be as it was that Sundas , when I first put my hand into his .
Thalmor Robes Thalmor Robes is a rare piece of enchanted clothing in . Characteristics . Thalmor Robes grant the same effect as their hooded counterpart . The robes , in addition to the lack of the hood , also lacks the stand - up collar seen on the hooded version . As it has no hood , Circlet s and helmets can be worn with it . Perks . Functioning as clothing , the Thalmor Robes allow the Alteration perk " Mage Armor " to double the effects of Flesh spells , such as Oakflesh and Stoneflesh . Locations . There are only three known locations of these robes :
Beldaburo ( Oblivion ) Beldaburo is a two leveled Ayleid ruin used as a conjurer lair . It lies to the north - west of Anvil near the Abecean Sea . It is located almost directly due west of Lord Drad ' s Estate . It is also the westernmost Ayleid Ruin in Cyrodiil , excluding Garlas Malatar from expansion . Like all Ayleid ruins it is fairly large and with several traps . Scattered around it are Ayleid containers , usually with potions and other minor items .
Molag Bal ( Online ) Molag Bal is the primary antagonist in . He is the Daedric Prince of Domination and Enslavement , also known as the Father of Vampires , and God of Brutality . He rules over the realm of Coldharbour . Background . Molag Bal ' s main agent on Tamriel , the necromancer Lord Mannimarco , is working with the High Chancellor of the Elder Council , Abnur Tharn . Using Daedric machines called Dark Anchors , Molag Bal is attempting to weaken the barrier between the worlds of Oblivion and Nirn , threatening to merge Tamriel with his Oblivion plane of Coldharbour . The main questline of involves the player , known as the Vestige , getting their soul back from the Prince of Slaves himself , Molag Bal . Interactions . Soul Shriven in Coldharbour . A visage of Molag Bal appears and says " " Well done , mortals . But this is the realm of death itself . The armies of unlife are endless ! " " , before summoning a creature known as the Child of Bones . Shadow of Sancre Tor . A Dark Anchor opens , and Molag Bal ' s hand enters from it . He grabs Mannimarco and takes him to Coldharbour . Council of the Five Companions . A vision of Molag Bal torturing Mannimarco can be seen . God of Schemes . Defeat Molag Bal in Heart ' s Grief .
Belmyne Dreleth Belmyne Dreleth is a demented Dunmer battlemage encountered when the Hero arrives at the Strange Door on the island in the middle of the Niben Bay . He is swiftly killed by Gaius Prentus or the Hero if they choose to intervene . Interactions . A Door in Niben Bay . A guard , Gaius Prentus , has approached the Hero . He mentions that the people here have all returned from inside this strange gate , and all are now mad .
Magna Ge The Magna Ge , also known as Magne - Ge , Children of Magnus , or Star Orphans , are a group of Et ' Ada who followed Magnus into Aetherius when he fled Mundus during the Dawn Era . Whereas Magnus tore a hole through Oblivion into Aetherius which later became the sun , the Magne Ge tore smaller holes which became the stars . The Magna Ge are now synonymous with the stars which they had created . Some say what is left of Magnus on the world is felt and controlled by mortals as magic . According to Mankar Camoran they are attributed to secretly creating Mehrunes Dagon in the bowels of Lyg . Mnemoli . The Mnemoli are a group of Magna - Ge with the specific task of writing the Elder Scrolls and thereby deciding how history will play out . They collect the " songs " created by the music of Nirn and shape them into realities , distributing these realities in the Elder Scrolls as possible realities . These possible realities must then ultimately be validated by the Hero - Event function , in which a Hero helps the Event come to pass .
Arkngthunch - Sturdumz ( Morrowind ) Arkngthunch - Sturdumz is a small Dwemer ruin on the coast southwest of Ald Velothi . Quests . Dwemer Tube from Arkngthunch - Sturdumz . The Nerevarine must find a Dwemer Tube in Arkngthunch - Sturdumz and deliver it to Edwinna Elbert at the Ald ' ruhn Mages Guild .
St . Olms Canal South - Three St . Olms Canal South - Three is a residence in St Olms Canton of Vivec City found in . Descripition . It is a small room , that can be accessed from outside , it houses Achel . There are a few crates and sacks that may contain loot and about eleven . In the corner of the room , there is a bed owned by Achel .
Stormcloak Helmet The Stormcloak Helmet is a piece of light armor in . It is worn by the Stormcloaks and their affiliated Hold Guard s as a part of the Stormcloak Armor set . Locations . Enchanted variants are not available as loot from enemies , chests , or Merchants . Smithing . Stormcloak equipment cannot be made at a forge . It can be upgraded with leather at a workbench ; however , it does not benefit from any Smithing perks . This means the armor cannot be improved past flawless quality without boosting the Smithing skill over 100 . This can be achieved by using enchanted items and / or blacksmithing potions to Fortify Smithing .
Seagull Seagulls are docile animals that appear in . They appear only as an interactive background . The seagulls are peaceful animals that cannot be killed they are seen perched down or flying in the sky . Sometimes they fly away if approached or will stay right where are perched .
Shard of Order Shards of Order are keys used to access parts of the fountainhead underneath Sheogorath ' s throne room . When entered by the Hero , the Forces of Order are blocking the paths and the only two ways to get through is either using the keys found on the Priest of Order or waiting for tame Gnarl s to clear a way . Location . Found on the Priests of Order in the Fountainhead beneath Sheogorath ' s throne room .
Poison ( Arena ) Poison is an effect in that can cause a slow degradation of health leading to death . Although some poisons will wear off after some time , it is not advisable to take a chance . It is advised , though , to keep the health high until one is able to rid themselves of a poison .
Beautiful Barbarian Beautiful Barbarian is a Nord and a target for the quest " The Dark Brotherhood Forever . " She resides in the town of Ivarstead , from the time the Dragonborn is assigned to kill her by the Night Mother . Interactions . The Dark Brotherhood Forever . She is one of the possible radiant targets .
Stormcloak Officer Helmet The Stormcloak Officer Helmet is a piece of light armor and part of the Stormcloak Officer Armor set found in . Smithing . The Stormcloak Officer helmet can be upgraded at a workbench with leather . However , it does not benefit from any Smithing perks . This means the armor cannot be improved past flawless quality without boosting the Smithing skill over 100 . This can be achieved by using enchanted items and / or blacksmithing potions to Fortify Smithing .
Ralis Sedarys Ralis Sedarys is a Dunmer treasure hunter and potential follower . He can be found outside Kolbjorn Barrow searching for the relics of Ahzidal . Interactions . Unearthed . He can be found outside the barrow , and needs funding for the excavation , with the exact sum being 1000 . After some time , a courier will deliver a letter asking for your assistance once more . Throughout the mission , he will ask for more gold for more miners and warriors . He will ask for 11000 total before he is finally done with the work needed to complete the mission . Speaking to Ralis will initiate this quest . He is essential to the quest , and can be killed or spared at the end of said quest . Follower . If he survives the events of Unearthed , he will move to The Retching Netch in Raven Rock , and can be recruited as a follower . Combat . Ralis is highly proficient in ranged and melee combat , often choosing to dual - wield Hoarfrost with another pickaxe . He appears to have both perks in Dual Flurry , and is likely to perform several consecutive power attacks when in melee . At range , he will use a standard bow and arrows , inflicting considerable damage . If the player equips him with Ahzidal ' s Ring of Arcana , he will make use of ' Ignite ' and ' Freeze ' as ranged attacks . " " Requesting to trade items
Imperial Simulacrum The Imperial Simulacrum is the official term for the events that took place when Jagar Tharn took the Imperial crown from Uriel Septim . Jagar Tharn was a mage - priest at the Temple of Sethiete in Camlorn , High Rock before his ascension to the position of Imperial Battlemage . In 3E 376 , he tricked Queen Barenziah of Mournhold to show him the way to Old Mournhold , where the Staff of Chaos was hidden . He then stole the staff and disappeared . Later , he managed to become the Imperial Battlemage of Uriel Septim VII . In 3E 389 , he captured Uriel VII and banished him into Oblivion with the Staff of Chaos . Normally when the Emperor of Tamriel dies , the Elder Council is magically informed by the Amulet of Kings and meets to select a successor . By sequestering Uriel Septim VII in another dimension , where time ran slower , Tharn prevented this from happening . He then broke the staff into eight pieces and hid them in the other provinces of Tamriel . Using his powerful , and skillful knack for Illusion , he took on the visage of Uriel VII , and ruled the Empire , replacing the Emperor ' s guard and servants with Daedra . Several years later , he made a bargain with Mehrunes Dagon to invade Battlespire , the Imperial training facility and bastion of the Imperial Battlemages . This move was essential to secure his position and to eliminate a possible threat to his reign . Mehrunes Dagon was destroyed and cast back into Oblivion by a mysterious hero , but the Battlespire is destroyed . The Imperial Battlemages , a potential threat to Tharn , were no longer capable of thwarting Tharn ' s reign . In 3E 397 , Tharn and Pergan Asuul tried to manipulate the War of Bend ' r Mahk to create the Shadow of War , the powerful creature known as Umbra ' Keth . However , another mysterious hero with the help of Skelos Undriel and Azra Nightwielder , thwarted his plan . His reign is ended in 3E 399 . The Eternal Champion , with the help of Ria Silmane and Lady Barenziah , managed to gather the hidden pieces of the Staff of Chaos . During the final battle , in the depths of the Imperial Palace Dungeon , the champion managed to grab the Jewel of Fire , a jewel that held Tharn ' s power and the whole energy of the Staff of Chaos . Jagar Tharn was slain , Uriel Septim VII was rescued , and the hero was declared as the Eternal Champion .
Amber Mace Amber Maces can be forged from amber by the smith Dumag gro - Bonk , who operates The Missing Pauldron in Bliss . He can forge one mace from two pieces of amber ore . Providing a mace matrix will yield an enchanted mace . The quality of the mace and , if applicable , its enchantment is scaled to the Hero ' s level at the time when gro - Bonk makes it .
Hagaer Hagaer is a Bosmer commoner who lives in his house in the Imperial City Temple District . The Hero , can spot him wandering around his home district , wearing a Green Brocade Doublet and matching Green Silk Garment and shoes . Hagear is an avid reader , and a collector of books . When spoken to he will admit to having a hard time walking by the book store without going inside . On an average day , he will leave his home at 7am to eat breakfast at The All - Saints Inn , and stay for three hours before heading to the Arcane University . He will stay at the university and talk until he leaves to the Arboretum where he will stay before he heads home at six . On Loredas , he will stay home until eight , then head to the Temple of the One , then stay in the Arboretum most of the day .
Sir Henrik Sir Henrik was a member of the old Knights of the Nine . He was one of the members of the knights , most had either left for the War of Red Diamond , or had left what they saw was a dying order . While many of the relics where taken into war , Henrik found the Shield of the Crusader and decided it was best to guard the shield and make sure it never entered the wrong hands . With the help of some of his most trusted friends , he set off to Fort Bulwark with the plan on turning it into a safe haven for the Shield . Henrik and his comrades built many traps and puzzles to slow down and kill any invaders . However , Henrik died during a raid and never got to see the his work completed . His spirit and first encountered by the Hero in the under - croft of the Priory of the Nine , guarding the Cuirass of the Crusader along with the rest of the great knights of his time . Henrik will tell the hero how to find the fort but will also warn him that the fort was made to defend the Shield for all time and will still contain many traps . Interactions . Priory of the Nine . After hearing about the massacre at the Chapel of Dibella in Anvil , the Hero has set forth to find the Relics of the Crusader and stop the attacks led by Umaril the Unfeathered . Wisdom of the Ages . The Hero has answered the call and has set forth to find the remaining Relics of the Crusader . At the Priory of the Nine , they have discovered from Sir Henrik that the Shield is located in the Fort Bulwark which is along the Cyrodiil - Black Marsh border , a distant east of the Shrine of Nocturnal . Umaril the Unfeathered . After receiving the Blessing of Talos and the promoting of Knights , it is time to face Umaril the Unfeathered at Garlas Malatar . The Prophet has marked the keep where he is hiding .
Shovel ( Skyrim ) The Shovel is a miscellaneous item in . There are two known shovel variants that exist in Skyrim . Both shovels have a weight of four and a value of three . Uses . Both are designed for shoveling ore or coal into a smelter or a forge , as they both are flat blade models . Other than the smelter animation , the shovel has no further use .
Iron Cuirass ( Oblivion ) An Iron Cuirass is a piece of Iron Armor and is available in . Its armor rating depends on the character ' s skill in Heavy Armor . It has the lowest armor rating of all heavy armor sets . Magical variants . These versions are only found as random loot and may appear starting at level 3 . Locations . This armor type can be found in the following locations : Characters . The following characters use this cuirass :
Fortify Light Armor Skill Fortify Light Armor Skill is a Restoration spell in that temporarily increases the value of light armor . The skill returns to its original value when the spell ends . Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console : codice _ 1
Thoughts of the Honored Assistant Content . To best ascertain and determine the needs of the residents of the Clockwork City , Lord Sotha Sil commanded me to create a series of factotums for the express purpose of collecting , analyzing , and interpreting social and environmental information in order to accurately predict trends and demands of the populace . As the first model created , the Clockwork Analyst was designed for the primarily menial task of collecting and analyzing data relevant to the citizens of the Brass Fortress . This first generation analysis model factotum specializes in counting births and deaths , tracking residents and registered visitors , and recording illnesses , wealth , and social factors necessary to predict trends in the settlement . Once the concept is fully tested and vetted , we shall expand the project to the rest of the Clockwork City . The pass phrase for interacting with this factotum ' s memory core is " Magus commands you . " Taking everything we learned with the first generation factotum , we next created the second generation prognostication model . This factotum could take the data collected by the analyst and use that information to make accurate predictions concerning the wants and needs of the citizens . In this way , Sotha Sil could anticipate the needs of his guests and satisfy them before they ever realized they had any outstanding wants to gratify . During the process , however , a flaw developed in the prognostication model ' s sequential analytical processor assembly . The predictions it provided regarding certain individuals went far beyond mere statistical analysis and ventured into the realm of actual prophecy . This flaw was first noticed after the Magus himself tinkered with the mechanism , so we cannot be certain that this was not what Sotha Sil intended . But the Master has vanished again . I shall store the prognostication factotum in the valley outside the Brass Fortress and lock this prophetic mode with the pass phrase : " Prime sequence eleven , thirteen , seventeen . " That should keep unauthorized prophesying to a minimum until the Master returns and I can ask for guidance regarding his intentions .
Silda the Unseen Silda the Unseen is a Nord beggar who can be found wandering around Windhelm . Locations . She can often be found by the forge in front of the Blacksmith Quarters in Windhelm , warming her hands in the early morning or elsewhere in the Stone Quarter , such as near the front gate to Windhelm and occasionally in front of the Palace of the Kings . Interactions . Skill trainer . Silda teaches pickpocket at expert - level . If asked to be trained in the art of Pickpocketing . Blood on the Ice . At the crime scene of Susanna the Wicked ' s murder , Silda , along with Calixto Corrium , stands as a witness . Agreeing to help the Windhelm Guard collect clues on the murder , the Dragonborn questions Silda about the murder . She reports having heard Susanna the Wicked cry out , but says she arrived at the scene too late to see or stop the killer . Quest all Beggars Have . Being a beggar , she can also be given one gold piece as charity .
Kinsman ' s Revenge Kinsman ' s Revenge is a quest available in . Walkthrough . Find Bjorick . The Vestige must head East until they reach the beach . Once there they must activate the cocoons until Bjorick comes out and tells them that Gar is being held in the cave nearby . Search for Gar in the Goblin Cave . Gar is inside the cocoon found just after walking inside the cave . After he is released , he will ask the Vestige to follow him and help him kill the Goblin Chief inside . Kill Shadowsilk Warrior . The Vestige should go across the wooden door and help Gar fighting the goblin . A lorebook and a chest can be found inside . Talk to Hrogar . The Vestige should now return to the hold and talk to Hrogar , who will thank them and give them the Pauldrons of the Holdfast as a reward .
Sacred Leap Grotto Sacred Leap Grotto is a landmark located in the region of Grahtwood . Discovering the grotto counts towards the " Discover Valenwood ' s Locales " achievement . It is also home to a rare frog species known as the Falinesti Peeper . Quests . Bosmer Insight . Glaras will send the Vestige to Sacred Leap Grotto to eat a Falinesti Peeper . Upon doing so , a Spriggan Spirit will appear , guiding them to the great tree of Brackenleaf .
Doryanna Flyte Doryanna Flyte is the wife of Auberon Flyte , the ruler of Anticlere , a fiefdom in the Iliac Bay . Although her husband is the formal ruler of the city and region , it is Lady Flyte who controls all political matters in both . She and her husband are the lieges of Anticlere ' s knightly order , the Knights of the Flame .
Aetherial Shield The Aetherial Shield is a unique Dwarven Shield found in . Acquisition . It can only be crafted in the Aetherium Forge during the quest " Lost to the Ages . " It requires the following components : Apart from the Aetherium Crest which is assembled during the quest , all other materials to craft the shield can be found in the Aetherium Forge room on tables to the left and right of the forge . Smithing . The Aetherial Shield can be upgraded at a workbench with a Dwarven Metal Ingot and the Arcane Blacksmith perk . However , it does not benefit from any Smithing perks . This means the shield cannot be improved past flawless quality without boosting the Smithing skill over 100 . This can be achieved by using enchanted items and / or blacksmithing potions to Fortify Smithing . Enchantment . Bashing with this shield triggers this enchantment : This makes the target unable to attack or be attacked , causing them to flee . Power bashing or using the Shield Charge perk from the Block tree will not trigger the enchantment . Appearances .