naist-nlp/zeshel huggingface dataset:
36 Lessons of Vivec , Sermon 17 Content . ' I am an atlas of smoke . ' With this , Vivec become greater than he had been . These were the days of Resdayn ia , when Chimer and Dwemer lived under the wise and benevolent rule of the and their champion the Hortator . ' Seek me without effort for I take many shapes . ' The Hortator was still trying to subdue the heavens with an axe . He was thrown out of the library of the sun by the power of Magnus . Vivec found him in a grub field outside of the swamps of the Deshaan Plain . They walked for a span in silence , for Nerevar had been humbled and Vivec still had mercy in his hand . Soon they were walking across the eastern sea to the land of snakes and snow demons . Vivec wanted to show the Hortator the fighting styles of foreign tongues . They learned the idiom stroke from the pillow book of the Tsaesci king . It is shaped like the insight of this page . The Tsaesci serpents vowed to have their vengeance on the west at least three times . They walked farther and saw the spiked waters at the edge of the map . Here the spirit of limitation gifted them with a spoke and bade them find the rest of the wheel . The Hortator said , ' The edge of the world is made of swords . ' Vivec corrected him . ' They are the bottom row of the world ' s teeth . ' They walked to the north to the Elder Wood and found nothing but frozen bearded kings . They came to the west where the black men dwelt . For a year they studied under their sword saints and then for another Vivec taught them the virtue of the little reward . Vivec chose a king for a wife and made another race of monsters which ended up destroying the west completely . To a warrior chief Vivec said : ' We must not act and speak as if asleep . ' Nerevar wondered if there was anything to learn in the south but Vivec remained silent and only led them back to Red Mountain . ' Here , ' Vivec said , ' is the last of the last . Within it the Sharmat waits . ' But they both knew that the time was not ready to contest the Sharmat and so they engaged in combat with each other . Vivec marked the Hortator in this way for all of the Veloth i to see . He sealed the wound with the blessing of Ayem - Azura . At the end of the battle , the Hortator found that he had gathered seven more spokes . He attempted to attach them and form a staff but Vivec would not let him , saying , ' It is not the time for that . ' Nerevar said , ' Where did I find these ? ' Vivec said that they had collected them from around the world , though some had come invisibly . ' I am the wheel , ' he said , and took that shape . Before the emptiness at the center could live too long , Nerevar put in the spokes . The ending of the words is ALMSIVI .
Salty Sea - Dogs Salty Sea - Dogs is a quest available in . Summary . The quest is started by speaking with Captain Wayfinder . He will ask that a special type of void salts , Fine - Cut Void Salts , be retrieved . As this is a radiant quest , locations will vary . See Fine - Cut Void Salts for details . If the Dragonborn finds the Fine - Cut Void Salts before speaking with Captain Wayfinder , then the quest will be started immediately . See the Bugs section for information on how to avoid problems if this happens . Once they are retrieved , speaking to Captain Wayfinder completes the quest . He will give the Dragonborn 1500 or 1250 as a reward .
Imperial Shield ( Skyrim ) The Imperial Shield is a piece of heavy armor and part of the Imperial Armor set found in . Locations . Imperial Shields typically cannot be found as random loot or sold by merchants , though it can be found in certain locations . Smithing . It requires a Smithing level of 20 and the Steel Smithing perk to forge . It can be crafted at a blacksmith ' s forge with the following components : It can be upgraded with a Steel Ingot at a workbench and also benefits from the Steel Smithing perk , which doubles the improvement .
Love Letter Content . Smile , Raybeam ! I know that you ' re not terribly excited about the summons you ' ve received from your grandfather , so I decided to write this letter for you , since I won ' t be able to see you off in the morning . You had better not lose it ! Whenever you ' re gloomy , just read this letter and think of me ! Better yet , think of what color dress you ' d like me to wear at our commitment ceremony . I ' m going to speak to Dervenin about having the ceremony when you return . He worries too much about the torch not being lit - - all that matters is that we ' re in love , does it not ? Arden - Sul himself would condone it , I ' m sure . When you return , you ' ll have to let me know why your grandfather summoned you . You mentioned something about the family mausoleum , but I don ' t understand what possible need he would have of you there . He really shouldn ' t coop himself up in those old ruins all by himself . Highcross is near enough that he could still visit as often as he ' d like , and be much more comfortable as well . You should mention it to him while you ' re there . And that ' s all I shall write , my love . You ' ll be back soon enough : we can talk more when you return . Sheogorath guard you .
Tsani ( Infernal City ) Tsani is a female Khajiit working for Radhasa . She had a golden tail . She is part of the criminals that kidnaped Prince Attrebus . History . Fourth Era . Tsani was one of the eight men that held Attrebus captive . Attrebus overhears a conversation Radhasa keeps with Tsani , and he learns their original plan was to kill him . However , Radhasa decided to sell the prince to an eccentric richman . During their trip , Draeg ( one of the criminals ) disappears , and everyone assumes he left because of the danger of their task . Tsani is assigned his position at the back .
Rufous Mudcrab The Rufous Mudcrab is a pet mudcrab in . Acquisition . The Rufous Mudcrab can be acquired with a code received with the purchase of an official mudcrab plush toy from the Bethesda Store . This pet also becomes available with the purchase of the Prima Elder Scrolls Online Collector ' s Edition for PC , Xbox One , and PS4 .
Ice Armor Left Pauldron Ice Armor Left Pauldron is an piece of medium armor and part of the ice armor set in . Acquisition . The East Empire Company quest " Discovery in the Mine " must be completed in order to acquire and craft ice armor and ice weapons .
Mogrul ( Dawnguard ) Mogrul is an Orsimer member of the Dawnguard who can be found either inside Fort Dawnguard or scouting the outer walls in Dayspring Canyon . He will only appear if the Dawnguard have been sided with during the quest " Bloodline " and the main quest " A New Order " has been completed .
Dringoth Dringoth is a spirit living within the Skeleton of a Bosmer . He can be found in Bone Orchard , a large cemetery in the southern area of Grahtwood , Valenwood . He will request for the Vestige to help find and save his skeletal friends . This will then initiate a quest , Keeper of Bones . Background . Dringoth was an Ehlnofey who inhabited Valenwood between the Dawn and Merethic Eras , alongside other Ehlnofey like Goradir and Olphras . Dringoth convinced the others to take refuge with the Bosmer during their journey , to which they agreed . The Bosmer , frightened by the ever - changing forms of the Ehlnofey , cursed them and broke their bodies apart while they were sleeping , preventing them from dying . For his foolishness , the other Ehlnofey exiled Dringoth to inhabit an Elvish skeleton and remain awake while they slept . Interactions . Keeper of Bones . The Vestige will find a talking skull on the ground north of the Southpoint Wayshrine . Dringoth will say that Worm Cultists are creating undead in the Orchard . The Vestige will need to tie Dringoth ' s skull to their belt and find the rest of him scattered across the Orchard .
Sinderion ' s Serendipity Sinderion ' s Serendipity is an ability found in . Acquisition . This ability is obtained as a reward for completing the quest A Return To Your Roots , which is started by collecting one Crimson Nirnroot in the ancient Dwemer city of Blackreach . Effect . It gives a 25 % chance of creating a duplicate potion when using the Alchemy skill .
Faleen ' s Letter to Calcelmo Content . My Dearest Calcelmo , I always knew you to possess a great mind , but your charming poem revealed a depth of feeling I never suspected . I ' ll admit to being a bit surprised at the direction of your feelings , but not unpleasantly so . Let us meet to discuss further . Yours , Faleen
Plautis Rusonius Plautis Rusonius is the cook hired to work in the kitchen in the Battlehorn Castle basement when the Battlehorn Kitchen Area upgrade has been purchased from Nilphas Omellian . He can supply with any of the Wines from the cellar ( up to 20 bottles of the special wines , unlimited mead or cheap wine ) or an unlimited amount of the following foods :
Ebony Mace ( Skyrim ) The Ebony Mace is a one - handed weapon that is part of the ebony weapon set in . Characteristics . The mace is black , with silver detailing , like other ebony weapons . Abrasions caused by use are visible on the styled linings and blade edges . The overall luster of the mace is sleek and the blades have a metallic sheen to them from sharpening . The head of the mace is composed of eight - bladed flanges . The flanges begin to come to a center point and then crown out , into individual edged tips . The central body of these flanges is styled in a decorative silver lining . The flanges are supported by the end of the rod . This area of the handle is decorated with floral silver linings . The shaft is partially smooth ebony , with the greater section of it being lined with stylized silver linings in geometric and curled patterns . The handle is wrapped with a strip of black leather several times over for a great length of it . The pommel of the mace starts with an ebony metal ring , followed by an angled spike with a slight edge on the long side . This protrusion is styled with silver lining . Locations . Unenchanted ebony maces will begin to appear throughout Skyrim at level 36 . In rare instances , they can be found as early as level 32 . Enchanted maces can be found at level 37 . These locations include : Smithing . The ebony mace requires a Smithing level of 80 and the Ebony Smithing perk to create . It is made at a blacksmith ' s forge using the following materials : It can be upgraded with an ebony ingot at a grindstone . The Ebony Smithing perk doubles the improvement .
Sleeping Tree Sap Sleeping Tree Sap is a potion found in . Narcotic properties . While the sap increases the Dragonborn ' s health by 100 , it is not without disadvantages ; it seems to be hallucinogenic as it causes the Dragonborn ' s vision to become purple and distorted . Drinkers also experience slower movement speed . The sap is also a narcotic that is not considered illegal .
Wrothgar Instructions Content . The Orc denied our request to mine in his lands , but the operation will go forward as planned . You will take up the guise of a local gang of the Nightwatch bandits . It ' s our understanding that the Orc tolerates their presence as additional swords against the Reach , so there should be no trouble about you from Orsinium . However , we have deemed it unwise to attempt to move any ore out of Wrothgar . Large shipments are likely to draw the Orc ' s attention . Instead , you will construct a forge and smithy nearby and put the silver you extract to immediate use . A coat of grey lacquer should be sufficient to disguise any weapons you make , and weapons move easily enough in and out of the Orc ' s lands . Take care about interlopers , however . Remember that the Orcs are not far removed from the beasts we fight , and in many ways deficient of both reason and virtue . It is more likely than not that they will disapprove of our purpose , just as their self - styled king has , and with the increased aid the Orc has called for , the risk of interference also increases .
Battle of Sungard The Battle of Sungard was a decisive battle during the War against the Alessian Empire . The Battle took place on the fortress settlement of Sungard , located along the Druadach Mountains of the Reach . The Nordic Warriors led by Kjoric the White fought against the Alessian Crusaders led by Emperor Gorieus . The Battle , along with several other conflicts such as the Battle of Glenumbra Moors were what resulted in the Fall of the Alessian Empire and the rise of the Reman Empire . The Battle had ended with the Alessians gaining victory and the death of Kjoric the White . Kjoric ' s son , Hoag Merkiller would become the new High King of Skyrim .
Fortify Health ( Morrowind ) Fortify Health is an effect in that is a member of the Restoration school of magic , governed by Willpower . Its base Magicka cost is 1 point . Spells . The following spells consist of a Fortify Health effect . They may include additional effects . See articles for details . Merchants . The following spell merchants are purveyors of one or more spells consisting of a Fortify Health effect : " < nowiki > * < / nowiki > " Items . The following items consist of a Fortify Health effect . They may include additional effects . See articles for details . Weapons . Weapon damage varies by attack type ( chop , slash , or thrust ) . Refer to individual articles for detailed information .
Andreas Draconis Andreas Draconis is an Imperial publican and a member of the Draconis family . Andreas runs The Drunken Dragon Inn and charges 20 a night . Background . From the age of six , Andreas started brewing his own beer and spirits . The happiest day of his life was the day he opened his inn for business . Andreas keeps a cheerful outlook on life , and treats his friends and welcomed guests with warmness . He spends all his time behind the counter of his bar , his only regular customer being a Legion Soldier . Interactions . Next of Kin . Andreas , as well as the rest of his family are targets of the Dark Brotherhood , in the quest " Next of Kin . " If the Silencer threatens him or tells him that his mother " bled like a pig " he will become enraged and attack . Once the quest is started , it will no longer be possible to rent a room . If his Disposition is below 50 . During " Next of Kin "
J ' mhad J ' mhad is a Khajiit residing in the Imperial City . J ' mhad is the groundskeeper of the Temple of the One in the Arboretum , and can be most often found there . Interactions . J ' mhad spends most of his time inside the temple , only leaving to go to his home nearby to eat or sleep . As a Healer , J ' mhad can use several different spells in combat , including major Destruction and Restoration spells . He can also summon basic Conjuration spells . He is not involved in any quest , nor does he provide any useful dialogue . When spoken to , he will simply talk about himself or his home district .
Helgen Helgen is a moderately - sized community in Falkreath Hold in . It was one of the only heavily inhabited settlements located in Falkreath Hold , apart from the city of Falkreath itself and Half - Moon Mill . It is destroyed in the prologue . Helgen is the first location the Dragonborn will visit at the beginning of the game . It is the nearest town to one of Skyrim ' s borders , making it the most effective place to host the executions here after the Imperial ambush took place . Background . Helgen was a thriving town and keep on the southern border of Skyrim with Cyrodiil . Before its destruction by Alduin , the keep was controlled by the Imperial Legion . On the 17th of Last Seed , 4E 201 , Ulfric Stormcloak and a bodyguard of Stormcloak Soldier s ( including Ralof and Gunjar ) were sent to Helgen for public execution after being caught in a trap set by the Empire near Darkwater Crossing . Also among the prisoners was a horse thief of Rorikstead , Lokir , and an individual later revealed to be the Dragonborn , who had also gotten caught up in the Imperial ambush , apparently while attempting to cross the border from Cyrodiil . Though the Dragonborn ' s name was not on the Empire ' s list of those to be executed , the Imperial Captain overseeing the executions ordered their death regardless . However , moments before the sentence was carried out , Helgen was attacked and destroyed by Alduin . The Dragonborn was among the survivors to escape in the resulting chaos . The named residents of Helgen , besides Haming , are not seen again after the escape , and it can be assumed that they had either perished during the attack or managed to flee to safety . A few in - game days following the events , a small group of bandits will occupy the ruins of the town , ( the lock on either gate must be picked , or one of the bandits can open it ) . The damage caused by Alduin ' s attack will remain , with most of the town razed to the ground and burnt corpses lying amongst the ruins . The bandits are led by a chief , whose gear is randomized . Bottles of Mead with Juniper Berry may be found on the second floor of the ruined inn ( accessed by jumping down from the gap in the tower ' s wall ) , if the Dragonborn returns . It has a few distinguishing features : a wall , which is unusual for smaller towns , which some hold capitals do not have . It also has a large keep , which is unusual for anywhere but forts and walled hold capitals . It is possible for Helgen to have been second in the Imperial chain of power in Skyrim , behind Castle Dour , considering the strategic location not far from the southern border with Cyrodiil and midpoint for the northerly trade routes to Whiterun .
Silsailen Rescue Silsailen Rescue is a quest available in . The town of Silsailen is under attack by imposters disguised as First Auridon Marines . The townspeople suspect these men and women are part of a group called the Veiled Heritance . Walkthrough . If one comes close enough to Silsailen , Ilemin will run up to the Vestige telling for help . She will then say that the Veiled Heritance came to the town dressed like First Auridon Marines and set fire to the buildings . She will then ask for the Vestige to speak to Elenwen , who organized the evacuation , to help in any way possible . Elenwen can be found on the ourskirts of Silsailen on the top of the hill . Once spoken to , she will further explain on the Veiled Heritance ' s attack on the village and that she is Canonreeve Valano ' s daughter . She will then ask the Vestige to speak to Teldur , her father ' s assistant . Teldur can be found at the center of the town kneeling beside the well . He will ask the Vestige to grab the bucket and douse the fires in order to save the villagers . The bucket can be found beside the well and can be picked up when activated . Once activated , the Vestige can defeat the Heritance soldiers and douse the fires in order to save the villagers . Once all five villagers are saved , report back to Elenwen . She will be in a barn close to where she was previously standing and will thank the Vestige by giving them a gold reward of 93 and ask for them to speak to Hanilan .
Ironwood Ironwood is a type of trees which grow deep in the forests of Skyrim . Background . The wood from the Ironwood tree is as hard as the metal for which they are named . The very rare black ironwood tree is said to produce an Ironwood Nut which is very succulent and is believed to enhance the strength of the adventurer who is able to crack its shell . Trivia . Ironwood Nut is served as a rare alchemical ingredient in , however , it is not even mentioned in . Which is odd , due to the fact that it ' s native to the province .
Thief ( Daggerfall ) The Thief is a stealth specialized class in . Manual Description . Crime most certainly pays . Ask any thief . The thief is the most versatile criminal class , capable of any skulduggery and sham . For thiefly skills , a high Agility is essential , and Intelligence and Speed are also very important . A freelance thief may find the tide of the law overwhelming , but a member of the Thieves Guild will have evened the odds . Of course , working against the odds is often the very spice the thief desires .
Syndus Syndus is a Bosmer weapons and armor merchant who runs a shop in The Ragged Flagon . He becomes available after completing the first available city influence quest given by Delvin Mallory for the Thieves Guild . His shop is in an alcove just south of the entrance from the Ratway . Earned merchant . Syndus is one of the earned merchants through completing City Influence quests , along with Herluin Lothaire , Arnskar Ember - Master and Vanryth Gatharian .
Urcelmo ' s Supplemental Orders Content . The cemetery of Phaer has long been a problem . We ' ve had reports people have been abducted from the nearby road . Investigate . Eliminate the threat , and do justice to the Dominion . I look forward to your complete report on this matter . Battlereeve Urcelmo , Commanding .
Toadstool Ring : Bilegulch Ridge Toadstool Ring : Bilegulch Ridge is an unmarked location found in . Description . South of Fort Sungard is a Dragon Burial Site . Close to it is a strange circle of bare ground , surrounded by mushrooms . This strange phenomenon is known as a " Toadstool Ring " .
Runestones ( Online ) Runestones are stones embued with magical powers . In order to discover their properties , they must be combined with stones of all three types , in order to ' translate ' them and discover their powers . These three types are Potency , Aspect and Essence . According to lore , however , it has been claimed that there must be a fourth " quartonic runestone " , Celerity , in order to fit the Anu - Padu Theorem . With two hundred years invested into the search and the fourth runestone yet to be discovered since , there is currently no evidence supporting this theory . Across Tamriel , the Vestige may discover and acquire these runes scattered throughout the lands . By combining a runestone of each type at an Enchanting Station , the Vestige can craft powerful enchantment glyphs that can be applied to weapons , armor , and jewelry . Blue Potency Runes determine the base power of the enchantment , whether the enchantment is additive or subtractive , and the level of items it can be applied to ; yellow Essence Runes determine the effect of the enchantment ; and red Aspect Runes determine the quality of the glyph , ranging from Base quality to Legendary quality - further improving the power of the enchantment .
Exclusive Rising Force Potion Exclusive Rising Force Potion is a potion appearing in . Exclusive Potions are the rarest potions , and thus , are the most valuable . Mercantile . The following vendors stock this product : Locations . This potion can also be found in the following locations :