naist-nlp/zeshel huggingface dataset:
Hecteyes ( Final Fantasy XI ) Hecteyes is a family in the Amorph family in " Final Fantasy XI " . The hecteyes are a unique family of creature in that , frankly , no one is quite sure of its origins . They have been known to inhabit caves , ruins , and chasms , and are notable as being quite territorial and aggressive . When a Hecteyes uses their Gaze attacks , it is effective regardless of the direction they are " facing " , as they have eyes on all sides . Etymology . " Hecteyes " refers to the creature ' s numerous eyes .
PSICOM Dragoon The PSICOM Dragoon is an enemy in " Final Fantasy XIII " . It is encountered on the " Palamecia " . The Dragoons utilize powerful attacks but have relatively low HP and can be easily stagger ed . Etymology . Though named " dragoon " , the Japanese name ( literally " PSICOM Aerial Dragoon " ) clearly refers to the historical mounted infantry units rather than the " Dragon Knights " of the " Final Fantasy " series .
Abyss Worm ( Final Fantasy II ) The Abyss Worm , also known as the AbysWorm , is an enemy from " Final Fantasy II " . It can be particularly troublesome when appearing in groups of four or more . Battle . Abyss Worms have high HP and Attack stats and frequently cast Cyclone XIII , inflicting Wind damage on the entire party . Of note is the fact that this enemy marked the first appearance of what would become the " classic " unique worm enemy look for the " Final Fantasy " series , after the rather generic appearance of the worms in the original game .
Blue Wisp ( Final Fantasy III ) The Blue Wisp , also known as the BlueWisp , is an enemy from " Final Fantasy III " , fought in the Altar Cave . It is one of the strongest enemies in the Altar Cave , but it can still be taken down in one or two hits .
Prayer Beads Prayer Beads , also known as Beads and Precognizant Beads , is a recurring accessory in the series . Appearances . " Final Fantasy VI " . Prayer Beads is a Relic that provides + 20 Evasion . It can be bought for 4 , 000 gil at Nikeah in the World of Ruin or found at Doma Castle . " Dissidia 012 Final Fantasy " . Prayer Beads is an accessory that reduces the foe ' s Critical Hit Rate by - 2 % . It can be obtained from the shop by trading 3 , 500 gil , Guard Ring , Promyvion Shard x3 , and Tome of Lies x2 . Etymology . are used by members of various religious traditions such as Hinduism , Buddhism , Christianity , Islam , Sikhism , and the Bahá ' í Faith to count the repetitions of prayers , chants or devotions .
Red Dragon ( Final Fantasy IX ) The Red Dragon is a mini - boss from " Final Fantasy IX " . The party fights several of them in Mount Gulug . They guard several pieces of equipment , appearing after the party has taken the piece of equipment and set back on the path . The party fights a Red Dragon on three occasions , during two of which the party fights two dragons at once . Battle . Unlike in other games where the Red Dragon specializes in Fire - based attacks , this one uses Wind - based attacks , though it still resists Fire . Quina can learn the Blue Magic spell Twister from one if s / he can use the Eat command on one . It is recommended to do this as soon as possible as there are only three encounters and cannot be found randomly . Especially since the next opportunities to learn is Abadon on Terra past the point of no return for disc 3 , and the crystal version of Tiamat at the end of Memoria . Other appearances . " Final Fantasy Record Keeper " . The Red Dragon from " Final Fantasy IX " appears as an enemy in " Final Fantasy Record Keeper " .
Abaddon ( Final Fantasy XII ) The Abaddon is a beast / toad - type enemy from " Final Fantasy XII " . It can be found in the Pharos - Second Ascent and the Subterra . Etymology . This monster was given this name most likely due to its dark color scheme and strength .
Walse Tower Walse Tower , also known as Walz Tower , is a location in " Final Fantasy V " . It is visitable in Bartz ' s World , where it is located northwest of Walse , and in the Merged World where it is located underwater . It is the original location of the Water Crystal . Story . After the fall of the Walse Meteorite , the party heads to Walse Tower to protect the Water Crystal . A Garula controlled by Exdeath attacks the tower and its guards . Upon reaching the top , the party witnesses the destruction of the Water Crystal and gather all but one of the crystal shards before the tower begins to sink . After being saved by Syldra , Faris ' s sea dragon , the party reaches the shore near the Walse Meteor , where they bid farewell to Syldra once and for all . After the merging of the two worlds , the party may visit the sunken Walse Tower by using a submarine . Since the tower is underwater , the party can only remain inside for seven minutes , although there are two treasure chests which contain oxygen . At the bottom lies the crystal shard left behind previously . The crystal grants the Mime job class but is guarded by Famed Mimic Gogo . Enemies . Every monster in the Sunken Tower is one from the unmerged worlds that teaches Blue Magic . Musical themes . The background music that plays inside the Walse Tower is " Sealed Away " , while " Beyond the Deep Blue Sea " plays during the party ' s visit to the sunken tower . Other appearances . " Final Fantasy Record Keeper " . Bartz and his party arrive at Walse Tower , the keeping place of the Water Crystal . The king of Walse asks them to ascend the tower and protect the Crystal .
Iaido Iaido , also known as Draw Out , is an action ability from " Final Fantasy Tactics " . It is used by the Samurai . Iaido gives the Samurai access to several skills , each named after one of the game ' s katana . To use the skill , the Samurai must have not only learned it ( at standard expenditure of JP ) , but have a copy of that katana in his inventory ( not equipped ) . The Samurai invokes the spirit of the katana ( without charge time ) , which generally deals damage to all enemies nearby , though one ( the Murasame ) heals allies instead , and a second ( Kiyomori ) bestows them with Protect and Shell . The downside of the skill is that , occasionally , the katana used from inventory may break . This can be especially bad for rare katana , such as the Masamune . Iaido skills calculate damage using the character ' s Magick Power value , making this skill a decent second choice for most magick - based classes . Marquis Elmdore uses a command ability called Sword Spirit , which has the exact same set of skills as Iaido , including the broken - sword drawback . Iaido techniques . Each Iaido Technique is different from the rest . When Iaido are used , a special attack name is shown , one that is different from the katana ' s name . The Iaido hit rate is 100 % . The damage / healing formula for Iaido skills are as follows : Etymology and symbolism . is a Japanese martial art associated with the smooth , controlled movements of drawing the sword from its scabbard , striking or cutting an opponent , removing blood from the blade , and then replacing the sword in the scabbard . Its incarnation as the ability to literally draw out the spirit of the sword , refers to several legends and lore within samurai culture and the Japanese swordmaking community . A quality blade is said to be made with the full spirit and focus of its maker , transferred through each process of its creation , and in turn , its ideal wielder is one that matches the spirit of that individual blade made . Within the context of " Final Fantasy Tactics " , what every soul of the katana can do has a historic and / or legendary basis :
Air Spirit Air Spirit is one of the elemental spirits callable by Summoners in " Final Fantasy XI " . It can be learned at level 1 from an Air Spirit Pact , which can be obtained from the bodies of many defeated Yagudo Summoners , as well as from certain battlefield events , or bought from the Auction House if sold by other players . The Summoner has no direct control over Air Spirit ' s spellcasting . Spellcasting Behavior . Air Spirit is more likely to use powerful spells in windy weather or on Windsday . The delay between its spells can be reduced by having higher Summoning Magic skill , wearing Summoner ' s Spats , or summoning the spirit in its matching day and / or weather .
Sound Novels The Sound Novels are minigame s in the Japanese version of " Final Fantasy Tactics " . Unlocked when the specific artefacts is earned , they are minigames that consist of four " sound novels " related to the elements in the Chronicle section of the game . The sound novels have no bearing to the main plot , but they are interesting side stories that tell of the history of Ivalice . They have a playing style similar to the books . Due to time and financial constraints , the sound novels never made it into the English version , and were scrapped entirely and became dummied features . The same goes for the remake version , " Final Fantasy Tactics : The War of the Lions " . Efforts were made to translate the PlayStation minigame and retain the interactivity of the story and even some of the audio . Three of the four sound novels have been translated by Mark Rosa a . k . a . DaBubba and made accessible to everyone . Stories . Veil of Wiyu . The name of this sound novel is a mistranslation of Oeilvert . It ' s a spy story . Oeilvert is a woman spy assigned to monitor an amnesiac writer whose lost memories hold a politically explosive secret . The player ' s actions towards the writer determine whether or not Oeilvert and her charge survive . Nanai ' s Histories . Nanai Valencia , a renown psychologist of Ivalice had spend his life analyzing different characters . Here , he tells the story of the gambler Tango . Tango the gambler is married to Lucilda . His excessive gambling habit worries Lucilda , who left him for another man named Lance . Saddened , Tango spends time at a bar near the Chocobo Raceway , a chocobo racetrack . He overhears a conversations about people betting on different chocobos . When the winning chocobo is announced , Tango realizes the winning chocobo was not of the chocobos people had bet on . Tango encounters Lucilda with Lance . He vows in front of them to win all the races and then give up gambling . The player must listen to all the conversations in the Raceway and pick up chocobo names before betting on one . The ending depends on the player ' s selection . Mesa ' s Musings . This sound novel is an adventure story . Mesa Ricksen travels on his airship with his crew in search of a lost city of gold . On a limited supply of HP ( fuel ) , the player has to explore various islands and collect four jewels while engaging in battles with the airships of the Palamecian Empire . Enavia Chronicles . This sound novel is a historical drama about the three daughters of Lord Albert of Khus Castle . The youngest daughter , Lucia , falls in love with the lowly gardener ' s son , Kurt , and the player guides their relationship .
Mistilteinn Mistilteinn is a recurring weapon in the series . Appearances . " Final Fantasy III " . While not appearing physically or having any statistics inside the data , there is a text string of Mistilteinn suggesting that at one point during development that this weapon was planned to appear in the 3D remake as a rod . " Final Fantasy XIV " . Mistilteinn is a level 55 two - handed conjurer ' s rod dropped in The Aery .
Seeker Bat ( Final Fantasy IX ) The Seeker Bat is a flying enemy from " Final Fantasy IX " . It can be found in Fossil Roo and on Pinnacle Rocks . If a character is afflicted with Blind by the Seeker Bat ' s Darkness attack , it is possible to steal Eye Drops from the enemy , allowing the player to easily cure it .
Hidden ( element ) Hidden is a secret element given to several attacks in " Final Fantasy VII " . There is no definite way to see this element except by the use of equipping an Elemental Materia with a non - elemental Materia in a character ' s armor . The only attack that deals damage from this attribute ( and thus is the only attack that can be absorbed ) is Ultimate Weapon ' s Ultima Beam . Aeris ' s Limit Breaks have this attribute as well . In the International version the Hidden element was removed , and can no longer be taken advantage of with the Elemental Materia . While the element is not named in any version , it has been referred to as in official media . Mechanics . The Hidden element is attached to otherwise considered non - elemental Materia as there are fifteen elements : ten main elements that are normally used ( and attached to Materia ) , Restorative used for the healing mechanics , and five other elements that are associated with physical attacks . All Materia that do not display an element have the Hidden element . A Materia can only be of one element , and one byte of data ( 0 through F ) controls this . The absence of an element would be " F " , which the Materia with Hidden use . Enemy abilities are not restricted in the same way and can have any number of the elements , although most usually have at least one . Some of these attacks end up using the Hidden element , although only one of these inflicts damage upon a target . It is unknown whether this was done this way as an easter egg since it technically existed as an element , or whether it was accidental . The original Japanese release had many more damage - inflicting attacks with the Hidden element , although only Ultima Beam retains the element in the English releases . One can link an Elemental Materia with a Hidden - elemental Materia on their armor to also become immune to enemies ' Hidden - elemental status - changing attacks . The Elemental Materia must be at least at Lv2 for this to work . When a character is immune to a status , normally the word " Miss " will not appear over them when hit with an attack of that status . When defending from Hidden however , it will look like it misses rather than the character being immune ; the Hidden protection overrides the vulnerability ( but doesn ' t stop " Miss " from displaying ) . Materia . The following Materia are classified as having the " Hidden " element , and can be combined with the Elemental materia in a character ' s armor slot to reduce or absorb damage from Hidden element abilities . All Support Materia also technically have the Hidden element , although they have no effect when paired with Elemental .
Sword Songs : Final Fantasy XI Battle Collection Sword Songs : Final Fantasy XI Battle Collection is a compilation album featuring the most prominent battle theme s from " Final Fantasy XI " . It has 16 tracks , including a special bonus track " Provenance Watcher " , from the eponymously named final confrontation in the Voidwatch series of quests included with the " " expansion , which also appears as a bonus track on the " " . As a bonus gift for purchasing the album , players could redeem a reward code included with the soundtrack for an in - game Melomane Mallet weapon .
Flanbanero The Flanbanero is an enemy in " Final Fantasy XIII - 2 " . It belongs to the flan family . Paradigm Pack . The Flanbanero is a Ravager . It learns mostly fire - elemental spells , but also learns a couple of wind - elemental spells near the end of its development . Its stat development is heavily weighted towards magic . It resists physical attacks , both innately and through its passive abilities it learns . Like most other flan , its casting animation is long and slow . Etymology . Its name is an amalgam of " flan " and " habanero " . Flan refers to the recurring genus of monsters in the " Final Fantasy " series .
Jabbos Jabbos is a Non - player character in " " . He is an old Galka n warrior who has dedicated his life to the cause of friendship between the civilized races and the Moblins , and is therefore perceived as an outcast by his kinsmen . He lives in Movalpolos , patiently trying to prove to the Moblins that they are not the children of Promathia . He joins the group when they come to Movalpolos looking for clues about Selh ' teus . After he returns when Promathia is defeated , he tries to teach the Moblins that they are children of both Altana and Promathia . Despite their initial rejection of the notion , they eventually come to accept it .
Kaori Tanaka Kaori Tanaka ( 田中 香 , " Tanaka Kaori " ) is a former graphic designer for Square Co . , Ltd . , who formerly used the nickname Clio Saga and is now known as Soraya Saga . She is married to former " Final Fantasy VI " graphic director , Tetsuya Takahashi . Although she only worked on two " Final Fantasy " installments , Tanaka had a strong influence on " Final Fantasy VI " , having created the characters and stories of Edgar Roni Figaro , Sabin Rene Figaro , Duncan Harcourt , Vargas , and Relm Arrowny . After this , Tanaka moved on to " " and eventually left Square in 1999 to become a freelance game story writer . She notably wrote " " , a " Final Fantasy VI " doujinshi delving into the background of the Figaro family . However , she notes in an insert that the readers do not treat it as canon ( though this warning may or may not be due to basic legal considerations ) .
Frightful Roar Frightful Roar is a recurring ability in the series . Appearances . " Final Fantasy XI " . Frightful Roar is a Blue Mage skill that is learned from Tauri . It weakens the Defense of enemies within range by about 10 % . This spell costs three Blue Magic Points to set .
Human Fungus glitch The Human Fungus glitch is a bug in " Final Fantasy Legend II " . After naming the main character , but before the first cutscene , the player can bring up the character order screen and move one of the remaining three undefined characters into the first slot — this prevents the normal selection of name and species that would subsequently occur ( the main character is instead selected twice , with the second selection overriding the first ) . Although the placeholder characters look like the monster Fungus ( and are listed as such on their status screens ) , for all gameplay purposes they act as human characters do . They cannot eat monster meat , can equip weapons and armor , and their stats increase after battle in the same manner as humans . All of their stats including hit points start at 0 . A character with 0 maximum hit points will become Stun if they take any damage , though being healed has no adverse effect . Like any character that ends a battle with 0 HP , a human fungus will be restored to 1 HP afterward , even if they were not actually stunned . If the player visits an inn while such a character has 1 / 0 HP , the cost to stay at the inn will be one less than normal ; if the cost would be 0 , it is instead 65535 due to negative overflow .
The Black Manor The Black Manor is a location and track in the game " Chocobo Racing " . It is infamous in the game as the haunted abode of Black Magician . During Story Mode , Chocobo and friends stumble into the place . Chocobo bravely enters inside to discover a racetrack . The soft - spoken Black Magician races the party and reveals himself in the end . Track . The Black Manor begins with the racers outside the manor on a road made of stone . Once the race begins they will enter the manor on a red carpet that is on a slight incline ( like a ramp ) . From there the racers are forced to make a sharp left turn that leads to a hole in the wall . This leads them to a dungeon - like area that has a winding staircase with ghosts in the background . After the racers make their way up the staircase they will be taken to the Manor ' s library and will be forced to make a sharp right turn . After making this turn the racers will be taken to another room in which they must make a sharp left turn immediately . However , there is a cage that frequently comes down as the racers are making this left turn that can trap them , stopping them from advancing for a few seconds . The next area is a dungeon area , much like an earlier portion of the stage , that forces the racers to make a series of sharp turns . In the middle of this area there is a winding turn with bats in the background . After passing through the dungeon the racers will be taken to a high jump that leads them outside . This is the last portion of the stage in which the racers must make some minor turns before coming to the finish line . However , if the racers drift too far off to the right they will fall into a red pit . In the background of the course there are various paintings and statues , with a cemetary off to the side in the outside portion of the course . The music for this course is a remix of the theme of the Mysidian Tower from " Final Fantasy II " . " Black Magician " possesses average speed and good control . His vehicle , MagiCloud MK - 1 , also allows him to float giving him no real weaknesses . The best way to defeat the Black Magician is to use a character that has good controls to handle the courses sharp turns . Using Haste Stones off the course ' s jump can give you a significant boost as well . Challenger . Ability : Magic Plus - Upgrades one of Black Magician ' s magic stones .
Cave of Light Cave of Light is a location in " Final Fantasy Legend II " . It is necessary to have the TrueEye before proceeding through the cave , it can be found in the Undersea Volcano . Story . Upon arriving to the end of the cave , the party find three treasure chest each containing one MAGI .
Antlion ( Final Fantasy II ) The Antlion , also known as Murder Saw or Ant Lion , is an enemy in " Final Fantasy II " , found around the large desert in Palamecia . It has a powerful physical attack that can cause Paralysis , along with a double elemental weakness to Ice and Poison . Cast either Blizzard or Scourge to take it down .