Talon King Ikiss Talon King Ikiss is the second and last boss of Sethekk Halls in Auchindoun . He is the spiritual leader of the Sethekk , along with Darkweaver Syth . After the explosion of Auchindoun , Talon King Ikiss led the exodus of the Sethekk from Skettis to the ruins of Auchindoun . There , they sought their ' promised ' enigmatic god , Sethe . Although a charismatic leader at the beginning , Ikiss has since descended into madness . He now openly proclaims that he is Terokk reborn and expects the Arakkoa to bow down to him as their ruler . In Warlords of Draenor . Based on experiences by adventurers in the Spires of Arak , it appears that Talon King Ikiss was once a respected member of the Adherents of Rukhmar . However , he was thrown into the pools at the Sethekk Hollow , because he sought the hidden truth behind Terokk ' s downfall . - Heroic Mode Only : Strategy . Ikiss has low armor and his melee attacks are fairly weak and can generally be healed through without any difficulty . He has three abilities that make the fight more than a typical Tank and Spank : In a typical battle , your tank will run in and aggro Ikiss , pulling him next to a pillar . Ranged DPS and healers should position themselves near other pillars . Ikiss will soon cast his initial Arcane Bolt volley . Once sufficient threat has been established by the tank , DPS can begin . If possible , dispel polymorphs quickly . Watch for his blink and the AoE animation ; as soon as this is seen , all characters must quickly run around a pillar near them , to a location where line of sight on Ikiss is broken . After the very noticeable blast , the tank should immediately move to re - establish aggro if another character has gained it . Another volley and polymorph will soon follow . Repeat until Ikiss is dead . Melee classes seem to be most prone to dying in this strategy , as they usually have the farthest to run when Ikiss begins his AoE ; if your party includes several ( or is otherwise unable to survive long enough to kill Ikiss using the above strategy ) Arcane Resistance gear or Arcane Protection consumables may help . Generally , the most difficult part of the Ikiss fight is learning to notice his AoE animation . Once everyone knows what to look for and is able to quickly move to avoid it , the fight becomes trivial . The only difficulty then comes from DPS not waiting until aggro is re - established after the blast , and pulling Ikiss off the tank and dying . Other effective strategies include using the stairs to the entrance / exit of the instance to break line of sight , having rogues use Cloak of Shadows to avoid the AoE blast entirely , and having healers equip PvP trinkets to dispel polymorph or using a Grounding Totem to avoid it . The volley may only be cast when there is at least one person out of melee range of Ikiss ; moving everyone close to him may stop him from casting it , but can also make detecting his blink much more difficult . On the other hand , if entire groups knows well how blink / AoE animation sequence looks like or watches his emotes closely , staying together may actually help people to react on his preparations faster , as they won ' t have to check where exactly Ikiss blinked this time to decide where to run , because when everyone stay together Ikiss would practically blink to same place he was standing before casting his AOE . Picking one pillar in advance for the whole party to hide behind can be very helpful to the healer . Additionally , using a ping - pong strategy each time Ikiss uses his AOE , will make it easier for the tank to re - establish aggro . After running behind a pillar , simply wait for Ikiss to come to you after his AOE ( as opposed to running back out into the middle ) . This strategy works especially well in Heroic mode , since Ikiss will also cast slow on the party . " Paladin Note : If your tank is an Alliance Paladin Tank , using Seal of Vengeance after getting initial aggro can help getting aggro after the blinks as it does DoT Holy damage . " At all times it is possible to reset this encounter by having your party members run out of his room to the middle of the chamber before his . Arcane Volley can still hit you , but as long as the primary aggro target is out of his room , he will reset . Alternate strategy . Many groups have trouble getting behind the pillars quickly enough . An easier method for handling the AoE , especially for melee - heavy groups , is to have the tank pull Ikiss to the hallway from which you entered and tank him right outside it , off to one side , in the room before Ikiss ' s chamber . When he blinks to begin his AoE , the party runs inside the hallway to either side of the doorway , and thus out of line of sight for the AoE . After the cast , Ikiss will run to the tank , and the tank moves him back to one side of the door . ( Alternately , the tank can pull him to one side of the hallway , and the party run to either side of the door in the room before Ikiss ' s chamber . This tactic gives the party a significantly shorter distance to run to get out of Ikiss ' s range . " Note : The tank must be careful not to pull Ikiss too far into the other room , or it will reset the encounter . " Heroic mode . Talon King Ikiss is somewhat more difficult now on Heroic Difficulty because he now will sheep the tank at random . When this happens , it is likely to cause a wipe because he will immediately aggro on the healer . Druid tanks are immune to his polymorph , and thus have a large advantage here . Healers could try to survive ( paladin bubble , priest fade ) . His damage output is about doubled on plate ( 1600 – 2000 a hit on a decently geared warrior ) and all of his abilities have had their damage significantly upped . His arcane volley now hits for between 2000 and 4000 and he uses it fairly often , so it is advisable to bring arcane protection potions and / or two or three pieces of arcane resist gear to counter that . His blink / arcane explosion mechanics are the same — avoidable by line of sight , provided you have no lag problems . He is still very squishy , so concentrated damage can burn him down rather quickly . Another problem in the fight is his arcane volley , so the healer has to be prepared to keep everyone close to topped off or they may end up dying from one of those . Healthstones and potions are invaluable in this fight at keeping people topped off , but the arcane resist makes it easier . As of 2 . 1 . 0 , he randomly casts Slow on the party , which lasts for around 10 seconds ; this can be devastating before the arcane explosion . If a priest is healing , it ' s possible for the priest to mass dispel the group , so they have just enough time to run around the pillars . This can only be pulled off if the group is in the center , and everyone is paying attention to the Raid Warnings put up . Another technique for heroic mode . One technique that has been proven to work involves placement of the two carpets in the hall . As you first enter the hall there is a green carpet at your feet . There is another carpet to your left , between the two pillars . If the tank can keep Ikiss in the center until the blink , the rest of the party should stay on the carpet . Immediately following the blink , the tank should run directly to the other carpet , and the other four should run around the pillar to that same carpet . Do not heal or cast until the tank picks up aggro again . Repeat this procedure , alternating carpets . Quotes . Intro : Aggro : Killing a player : Death :