Datalog / Primers : Exploration ( Final Fantasy XIII - 2 ) The following is a list of Datalog entries for the Primers : Exploration of " Final Fantasy XIII - 2 " . Some of the data is updated during the course of the game . Map . Maps display your current position and objectives as well as other points of interest in the vicinity . You can obtain new maps from sources such as treasure spheres or people in the area . To open the map of your current location , press / . You can also view the map by pressing / to open the main menu and then selecting Map . To find the location of your objective , use / to move the cursor on the top left - hand corner of the screen . The selected location will appear on the map . The number displayed after Explored at the bottom of the screen represents the percentage of the current map you have uncovered . Types of Treasure Chests . There are two types of treasure chests . The sphere - shaped chests are more common and found in many locations . Once a chest is opened in a certain location , that chest will no longer contain treasure even if you return in a different time . Box - shaped chests exist only in that time and location . They contain special items such as fragments and live trigger rewards . however , they are not permanent like the spheres , so grab them while you can ! Fragment s . By resolving the anomalies along the timeline , you will obtain special objects known as fragments . Fragments are memories of time , solidified into shards , each containing a valuables piece of knowledge of slice of history . To view which fragments you currently possess , press / to access the main menu and select Fragments . There are 160 fragments hidden in the world . Total Fragments can tell you how many of them you have discovered . Fragments and the Mystic . Once you ' ve collected a large number of Fragments , it ' s time to visit the mystic . Through the grace of the goddess , she may be able to awaken new powers within you . These abilities are known as fragment skills . The mystic can be found waiting for you inside the casino Serendipity . Chocobo s . Chocobos are large birds used as riding mounts . Feed gysahl greens to a chocobo and it ' ll let you hop on the saddle and ride around . You will not encounter any monsters while mounted , so chocobos are your best option when you wish to travel somewhere quickly and safely . Press / when you wish to dismount . There are some locations where these speedy avian companions are not initially available , but keep exploring and you might find they eventually appear . No time traveler should miss the chance to see the world from the back of a chocobo ! Rambunctious Chocobos . Red - feathered , purple - tailed rambunctious chocobos are a mutant breed born from a paradox . If you approach the chocobo with gysahl greens in your possession , it will allow you to ride it . However , this greedy bird will continue to feed on your greens while you are its passenger . When it ' s devoured all that you have , it will mercilessly throw you off and run away ! You can increase the time this chocobo will allow you to ride it by collecting certain fragments . Chocolina ' s Shop . Chocolina is a mysterious traveling merchant who appears all along the timeline . She offers a variety of items to aid travelers . With the right components and a crafter ' s fee , Chocolina can even create special weapons and equipment . When browsing the shop menu for items , be sure you have the required components as well as a sufficient amount of gil ! Graviton Core s . Collect all the Graviton Cores required to levitate the new Cocoon . The scientists at the Academy need you to bring five different Graviton Cores . Try asking at the front desk of Academy headquarters for information on where to begin your search . Once you have the cores , return to Academy headquarters and deliver them to Alyssa . Captain Cryptic ' s Confounding Quiz . Captain Cryptic appears in unexpected places only to frazzle others with hos confounding quiz . Try it yourself and see if you can solve the confusing conundrums . Who knows ? You might win a special reward . Captain Cryptic is always somewhere in Academia in the year 4XX AF . . . but finding him is half the trouble . Eavesdrop on the citizens of the city for clues on his current whereabouts . Brain Blast ! Brain Blast ! is a quiz game craze sweeping the city of Academia . Access one of the quiz terminals and challenge your gray matter ! A wonderful prize is awarded to those who give correct answers to every question . There are multiple quiz terminals , so why not try for a perfect score at every location ? Searchlights . The behemoths prowling in the darkness of the Yaschas Massif have a strong aversion to light . If you encounter one of there dangerous beasts , run into the nearest patch of light to return the Mog Clock to a safe state . Once the Mog Clock is green , it ' s time to plan your next move . Monsters will not appear if you stay within the roving searchlight beams . Try to figure out th safest route and avoid confronting a behemoth ! Living on the Steppe . In the harsh wilderness of the Archylte Steppe , people have to help each other if they are to survive . This is your chance to win the acceptance of the hunters . Talk to the villagers and listen to their tales of woe . Accept their requests for help , solve their problems , and soon you will be able to gain their trust . Weather Controlling Device . Mastering the weather controlling device is proof of a great hunter . There are two levers , one om each side of the machine . Only one can be maneuvered at a time . Stand near the lever you wish to push or pull and press / . The weather will change accordingly . There are four possible weather conditions : sunny , windy , rainy , and stormy . Try different combinations to figure out how to manipulate the weather . Academia Defense System . The Academia Defense System is out of control , and you find yourself trapped inside a limited are . Defeat the security bots that guard the glowing barricades , and escape the lockdown ! There is more than one path before you . If you come across an enemy you just can ' t beat , try to find another route forward . Augusta Tower Access Key . A malfunctioning switch is preventing you from traveling further into Augusta Tower . You need the Augusta Tower Access Key 50 to solve the paradox that is causing this malfunction . This item can be found in a different era . Return to the Historia Crux and Search for the necessary access key in another time . There is a gate in a different spacetime that can be opened using a Wild Artefact . Check all of the gate icons in the Historia Crux and search for a not - yet - unlocked crystal gate . Anomaly in Augusta . A future paradox has infested the Augusta Tower of 300 AF , turning its chambers into a confusing maze . Restore the rooms to their correct positions and resolve the anomaly . Revolving Rooms . Augusta Tower has turned into a paradoxical maze . Use the switches to rotate the rooms and make your way through the tower . Connecting open doors with passages will open the path before you . Learn which switches move which rooms in order to progress . Monster Finder . The young flan in Sunleth 400 AF have lost their way . Five poor flan have wandered into a time distortion and have been phased out of time . Using Mog ' s powers , find them and help them back into this world . Labyrinth of Chaos . The roads of Academia 500 AF are infused with chaos . When the path ends , press / to jump across to the next path . If you fall , you will be sent back to the starting point . If you find yourself having trouble progressing , try obtaining the fragment skill that allows you to jump farther . Collect fragments from other times and locations and head to the mystic in Serendipity for your reward . Checkpoints When you examine a cactuar statue using / , you create a new checkpoint . You will now reappear at this position if you fail a jump . Use the cactuar statues to record your progress , and don ' t forget to examine each one you pass ! Labyrinth of Chaos - Chaos Blocks . In Academia , 500 AF , the powers of Chaos have wreaked havoc on the city ' s walkways . Manipulate the blocks to change the way they move and create new routes . Look for patterns , watch your step and hurry towards the looming bulk of the man - made Cocoon . Temporal Rift - Tile Trial . The Void Beyond harbors extra - dimensional spaces known as Temporal Rifts . To escape a Temporal Rift , you must unravel the mystery set forth by the crystals and resolve the anomaly . This particular rift features a disappearing floor . Any tile you pass over will fade into nothingness , so think carefully about the route you must take to collect all the crystals before reaching the next portal . Temporal Rift - Crystal Bonds . To escape this Temporal Rift , you must restore the bonds between the crystals of the same shape and color . If you press and hold / when on a tile that holds a crystal , a shining line will be drawn along your subsequent path . Simply move to a crystal of the same shape and color to connect them . The shape and color of the crystals will continuously change , so careful timing is essential . Once all the crystals have been connected , exit through the portal to continue your journey ! Temporal Rift - Hands of Time . The mystery of this Temporal Rift is known as ' The Hands of Time ' . To resolve this anomaly , you must erase all the crystal numbers from the clock face . You can choose any of the numbers from which to start . When you stand on a crystal number and press / , the two clock hands will move , and the crystal you are standing on will disappear . Starting from the location where you are standing , the clock hands will tick in opposite directions , and come to rest in positions a number of spaces away equal to the crystal number that disappeared . You can now choose to erase a crystal number from one of the positions where the clock hands have stopped . These positions will be marked with a glowing circle . Think carefully about where the clock hands will end up as you choose which crystal number to erase . If both clock hands stop in positions where no crystal numbers are present , you have no choice but to select Retry . Once you have erased all the crystal numbers , you can continue to the next portal !