naist-nlp/zeshel huggingface dataset:
Blood Dragon ( Skyrim ) Blood Dragons are dragons found in . They are a unique breed with horizontal slit pupils , a crest on their head , a sail that goes along their back , and a leaf - shaped flap at the end of their tail . They become common at level 20 , starting to occur around level 18 , although on rare occasions as low as level 1 . Appearance . Blood Dragons look radically different from the default Brown Dragon . They are green in appearance , and are slightly larger in mass , with a more intimidating body design . On their back they have a small sail , and their tails , instead of the regular spade shape , have a broad leaf - like design much like that of the sail on their spine , ending in a sharp tip . The Blood Dragons also have a unique skull formation , being more rounded before pointing off at the jaw . They have a frill on the back of their skulls , and their eyes — unlike those of the other dragons — have pupils which run horizontally rather than vertically , producing a more unsettling appearance . Gameplay . Blood dragons follow their targets , even circling around cities when they ' ve been entered . The only way to escape a blood dragon , other than hiding in a cave , is to lead it to a small village or camp and flee as it attacks the village . Only on rare occasions will blood dragons not follow their target into a city . Attacks . Blood dragons use finishing moves when the health of their target is low . This animation depicts them eating the upper torso of the target . A blood dragon can use both fire and frost breath attacks .
Carius Runellius Carius Runellius is a member of the Bruma City Guard . He is the chief investigator during the quest " A Brotherhood Betrayed . " Carius is convinced Bradon Lirrian is a vampire . Interactions . A Brotherhood Betrayed . A vampire hunter named Raynil Dralas moves to Bruma and kills a townsman accused of being a vampire . His wife , Erline Lirrian , is distraught , claiming he was innocent and that the Hero must get to the bottom of the situation .
Sneak Training Sneak Training is a quest in . Mirabelle Monet is the master level Sneak trainer . She has a house in the Temple District and sometimes eats at the The All - Saints Inn in the same area . Walkthrough . The patron at The Fo ' c ' s ' le or Othrelos , recommends her as a trainer . To unlock her as a trainer , the Hero must pickpocket a coin from her . After , she only trains at night , walking around the Arboretum around midnight .
Spellcrafting ( Online ) Spellcrafting is a planned feature for . It was originally introduced at Quakecon 2014 , but has since been postponed to an indefinite time after 2016 . Creating Spells . Locating Tablets . A unique spell that conjures a ball of light can be used to locate tablets . It is quite fast and will traverse terrain all the way to the location , and can be cast again if it has travelled too far ahead . It will stop when it reaches an Ancient Doorway , usually in an Ayleid ruin , which will lead into an ancient classroom . Within the classroom , there will be a magical tablet with purple smoke rising from it . The tablets are quite old , and are sometimes not completely intact . They each teach different spells and can be found all around Tamriel . The tablets may vary in quality , some being made from marble or runestone . Tracing Tablets . The tablets are inscribed with the language that is shared with the runes of the Enchanting system . A tracing paper will be placed on the tablet , to which you must scrub charcoal upon in order to copy the tablet ' s information . Learning Spells . When a spell ' s information is complete , it will be placed into a portfolio , with the spell tablet tracing on the left and the spell result drawn on the right . When activated anywhere in Tamriel , a spell - specific animation will occur , and you will learn the spell ' s attributes . Crafting Spells . At a spellcrafting station , the tablet effect is displayed in the middle . On the right , there are six spell categories to have applied to the spells : Base , Ultimate , Enduring , Reduce Cost , Ritual , and AOE ( Area of Effect ) . When a spell is partnered with one of the categories , the resulting spell will have the special keyword applied to it when cast . For example , putting " enduring " with " conjure flame atronach " will produce a permanent Flame Atronach follower , while combining it with AOE will have the atronach surrounded by a ring of flames when cast . Spells . The following are spell attributes currently revealed :
Wild Fortify Restoration Skill Wild Fortify Restoration Skill is a Restoration spell in that temporarily increases the value of restoration . The skill returns to its original value when the spell ends . Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console : codice _ 1
Resist Disease ( Skyrim ) Resist Disease is an effect in . It decreases the chances of contracting a disease . Argonians and Bosmer have an innate 50 % resistance to diseases . Werewolves , werebears , and vampires have a 100 % resistance to all diseases . Items . The following items bear a resist disease enchantment :
Hill of Suicides The Hill of Suicides is located in the center of the Shivering Isles , close to Deepwallow . Background . The ghosts of those who killed themselves are eternally cursed to remain here . Despite the insanity of the isles ' residents , few are willing to kill themselves because of the cost . The town of Split is unwilling to deal with their counterparts , as they fear that killing their double will be seen as suicide . Quests . Ghosts of the Hill of Suicides . Help free five wandering souls by finding their skulls which are spread across the Shivering Isles .
Krosis ( Mask ) Krosis ( Dovahzul : , " Sorrow " ) is a dragon priest mask found in . Acquisition . This dragon mask can be acquired from Krosis , one of the eight named dragon priests of Skyrim , upon his death . He can be encountered at the Dragon Lair of Shearpoint in the company of a leveled dragon , typically perched atop the word wall . Enchantment . Krosis is enchanted with a 20 % bonus to Lockpicking , Archery , and Alchemy . This translates to increasing these skills by 20 points when wearing the mask : Smithing . It can be upgraded with an iron ingot at a workbench , and also benefits from the Daedric Smithing perk , which doubles the improvement . Usefulness . This mask is ideal for those playing as thieves , as its enchantments and light armor classification fall under it .
Vivec , Temple Canton The Temple Canton is a location in . Description . The Temple is found at the southernmost tip of Vivec City , just before the Palace of Vivec . With the Palace , it is considered the holiest place in all of Vvardenfell by the Dunmer . It is the headquarters of the Tribunal Temple in Vvardenfell . It is also the most heavily guarded place on the island . Central administrative organizations are stationed here , at the Hall of Justice and the Hall of Wisdom . Two large statues of Vivec guard the entrances to the High Fane and tower over the Hall of Justice and the Hall of Wisdom . The Shrine of Daring . On the terrace of the Temple Canton , in the south - west corner , the Shrine of Daring can be found , which is also called " Shrine to stop the moon , " that commemorates Vivec ' s feat , when he saved the people of the city from the devastation of a falling satellite . If a Rising Force Potion is donated to the Shrine , it will confer the blessing of Levitation , 100 points in magnitude , lasting for 48 minutes . Ministry of Truth . Above the Temple , one of the most striking features of Vivec City can be seen , The Ministry of Truth , also known as Baar Dau . It is a large floating satellite hanging above the Temple , suspended only by the power of the god Vivec , and later the Ingenium . The Ministry of Truth is used as an inescapable prison , where prisoners that are considered dangerous by the Tribunal Temple are kept . Sublocations . Hall of Justice . The Hall of Justice is the headquarters of the four orders of the Ordinators . Hall of Wisdom . The Library of Vivec and offices of high - ranking Temple members can be found at the Hall of Wisdom . High Fane . The High Fane , Vvardenfell ' s biggest temple , is a center of attraction for pilgrims .
Iron Ingot ( Online ) Iron Ingots are Blacksmithing items available in . They are used for crafting armor and weapons . Iron Ingots can be obtained in their full form by deconstructing lower level weapons and armor , and by refining ten Iron Ore . The Vestige will receive between 7 – 10 Iron Ingots by doing this .
Harborside Warehouse The Harborside Warehouse is a warehouse located at the docks of Anvil that the people of the city and ship captains use to store goods and merchandise . It is located between the two docked ships , " The Serpent ' s Wake " and the " Sea Tub Clarabella " . The people allow Wilhelm the Worm to live in the warehouse to " keep out the rats , " and he expresses no problems with this arrangement . Interior . The warehouse is two stories , both areas are open and filled with clutter . Wilhelm sleeps on a bedroll in the corner of the second floor .
Yngling ' s Ledger ( Quest ) Yngling ' s Ledger is a Thieves Guild quest given by Gentleman Jim Stacey . It is the second quest connected with the Bal Molagmer , an almost forgotten group of Thieves who stole from the unjust to give to the needy . Background . Gentleman Jim Stacey of the Thieves Guild asks the Nerevarine to find proof of Yngling Half - Troll ' s corruption . In order to do so , they are to steal his ledger from inside his manor . Reward . No reward is given to the Nerevarine for the completion of this quest .
Fortify Skill ( Morrowind ) Fortify Skill is an effect in that is a member of the Restoration school of magic , governed by Willpower . Its base Magicka cost is 1 point . Spells . The following spells consist of a Fortify Skill effect . They may include additional effects . See articles for details . Merchants . The following spell merchants are purveyors of one or more spells consisting of a Fortify Skill effect : " < nowiki > * < / nowiki > " Items . The following items consist of a Fortify Skill effect . They may include additional effects . See articles for details . Weapons . Weapon damage varies by attack type ( chop , slash , or thrust ) . Refer to individual articles for detailed information .
General Khamagash General Khamagash is an Orsimer general in the Covenant army , and is the second - in - command to Grand Warlord Dortene along with General Am - Shadal . Interactions . Khamagash rewards the Vestige after completing quests to kill enemy players and scouting missions on enemy keeps and resources , obtained from the two quest boards flanking him .
On the Nature of Coldharbour Content . On the Nature of Coldharbour By Phrastus of Elinhir " A lecture on Coldharbour . " This is Lecture Eight : On the Nature of Coldharbour . It looks to me there are more of you here than there should be , so please check your ledger - if it says Transliminal Bridges , you ' re in the wrong room . Coldharbour is the Oblivion realm ruled by Molag Bal , the Daedric Prince of brutality , slavery , vampirism , and all other assorted abominations . It is not , therefore , a pleasant place . Descriptions of the plane widely vary , as usual in any study of Oblivion , but all accounts agree that Coldharbour is a dismal , cold and largely lifeless place pervaded by a miasma of fear , where lost souls are tormented for eternity . This emphasizes the point made in my previous lectures , that a plane of Oblivion , being made of the very stuff of chaos , takes on form and character that reflects the nature of its ruler . Coldharbour , therefore , has been molded to embody the purpose of mighty Molag Bal . And what are those purposes ? As it happens , I can speak to this subject with some authority , as I recently acquired the library and papers of the late Cardinal Belforte of the Order of Stendarr . The Cardinal devoted his life to ridding Tamriel of all Daedric persuasions . He was particularly rigorous with the persecution of the worshippers of Molag Bal , and in his time acquired a number of their repulsive tracts and treaties . Study of these sources reveal that Molag Bal desires , above all things , the enslavement of mortals ' souls . Various loathsome means are employed to this end , the ultimate goal being the diversion of a soul from its journey to the afterlife to imprisonment and slavery in the plane of Coldharbour . Upon arriving in Molag Bal ' s realm , the soul attracts itself to some of the loose creatia of Oblivion , forming a corporeal body with the semblance of the shape it wore in life . These sad slaves , called the soul - shriven , then toil in torment for the amusement of their master , Molag the Slave - Lord . I share these secrets of the cult , heretofore unrevealed , so that you may . . . what is that confounded commotion out in the hall ? How am I supposed to lecture over those bloodcurdling screams ? I can ' t work under these conditions .
A Guide to Fishing Tamriel Content . Ah , fishing , my son . After a hard week of farming , or a long night of being nagged by your wife , there is nothing better than going out for a bit of a fish . Now just being alone in the wild , listening to the wind in the trees or the waves on the shore , is good enough for most men . Catching anything of worth is typically the furthest from their minds . And of course that means their neighbors and wives think all they did was sleep in the forest . But true anglers always look to fill up their catch baskets with the largest fish , which can be used for the tastiest dishes . And to do that , you have to know what you are attempting to catch , where they are found and what baits are best to use . Here is a list of common fish found throughout Tamriel : Slaughterfish and Trodh : These fish are found in the foulest waters possible : sewers , fetid swamps , and in pools near decomposing corpses . A favorite of city dwellers who don ' t want to leave the safety of their walls , these fish are drawn to crawlers and fish roe . Salmon and River Betty : Fresh flowing rivers and streams are the home of these tasty fish . They bite best on baits of insects and small shad . Spadetail and Silverside Perch : Still lakes with deep holes or overgrowth that let these fish stay out of the sun are the preferred locale for these fish . Guts from small frogs , guar and chickens as well as tiny ocean minnows are the best bait for these . Dhufish and Longfin : When you are the by the sea , you should try your hand at catching these beauties . Using common garden worms and small chub will entice the largest of these fish . I hope that this helps you when you next decide to go out and fish , my son . At least this way you will come home with a full catch and no one will accuse you of wasting your day .
Azra ' s Staffs Azra ' s Staffs is a quest in . Background . The quest can be started by speaking to Neloth and asking if he needs help with his research : He can also be questioned further about Azra Nightwielder : Walkthrough . Travel to a radiant location in Skyrim or Solstheim , and retrieve the staff which is always located in a chest . The staff will be found in either a Bandit Camp , Dragon Lair , Dragon Priest Lair , Draugr Crypt , Falmer Hive , Forsworn Camp , Hagraven Nest , Vampire Lair or Warlock Lair . Possible staves . Upon retrieving the staff , return to Neloth , who will then grant the Dragonborn a leveled staff as a reward :
Bernice ' s Roofwater Wine Bernice ' s Roofwater Wine is an extremely rare vintage , found only on the roof of Cutter ' s Weapons in Crucible and at Lord Thadon ' s dinner table in the House of Dementia . It has the same properties as Surilie Brothers Vintage 415 .
Wild Fortify Enchant Skill Wild Fortify Enchant Skill is a Restoration spell in that temporarily increases the value of Enchant . The skill returns to its original value when the spell ends . Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console : codice _ 1
The Gray Aegis The Gray Aegis is a Steel Shield with 100 % resistance to magic . This is used by the Altmer who is fought at the hero rank in the Arena . Location . This shield is unobtainable without the use of console commands . There were a set of 2 seemless glitches that could be used in conjecture to get this without console commands thus able to get it on the consoles involving a Daedric Artifact that copies the enemy & save glitching , killing the copy then immediately save while looking at him , reload and immediately loot him as you only have a moments notice to do it ; doesn ' t always work & may require several tries . ( Unknown if this has been patched , please confirm . The consoles are known to have another potentially game breaking glitch called " save bloats " )
Healers Fieldbook Excerpt . Once an area attracts a Hoarvor infestation , it is difficult to eradicate the pests . Just one window or door left open , one unconscious reveler left in the streets , or a pet not properly cared for can attract the beasts . If this happens , the first priority is to disengage the creature ’ s proboscis as quickly as possible and treat the wound . Hoarvors are uncannily good at locating areas of strong blood flow , and if not removed carefully can cause more damage to the victim upon removal of the feeding - bore . Wounds must be kept perfectly clean to avoid complications , and every healer knows deep puncture wounds are difficult to treat . To discourage proliferation and drive an infestation out , one must burn a mixture of viper ’ s bite leaves and hazemoss , especially at night . Placing frost salts in a circle around a dwelling can prove helpful at deterring the creatures , as well .
Firas Firas is a Redguard merchant residing in Koeglin Village , Stormhaven . He owns and operates a wagon in the Town Square , Firas First Shop . When first engaged in dialogue , he refers to Dame Dabienne , a criminal who has been put in the stocks to be humiliated .
Band of Orcs Band of Orcs is a Knight Order quest available during the events of . The Agent is asked to kill the leader of an Orcish Band , in hopes of improving their standing with one of the Knight Orders . Background . Having escaped from Privateer ' s Hold , the Agent may wander around the Iliac Bay freely . A potential source of income , and reputation , can be found by working for one of the ten Knight Orders , which serve ten regions across the Bay . In order to join an Order , however , the Agent will have to prove their abilities by completing some " mundane " tasks . Walkthrough . Speaking to a Quester of an unjoined Knight Order will reveal that the local population are being " troubled " by a nearby band of Orcs . Although the Knight Order is tasked with killing off the group , the Quester is willing to let the Agent take out the band ' s leader , a test to see whether they are suitable for the Order . Accepting the quest reveals the name of the band ' s leader , an Orc Sergeant , and the dungeon they are hiding in . Slaying the Sergeant . The Agent must journey to and then enter the specified dungeon to begin their hunt , facing off against a mix of normal dungeon based creatures , as well as an increased number of Orcs . Among the Orcish hoards will be their leader , the Sergeant , lurking somewhere in the dungeon with a unique helm . When the Sergeant is killed the Agent will receive a message informing them that they have indeed killed the leader . With that the Agent must escape the dungeon and return to the Quester before the time limit expires . Rewards . The Agent will not receive any physical reward for completing the quest successfully , but will instead get a more widespread boost to their reputation . The penalties for failing the quest remain true to a usual quest :
Bad Man ' s Hallows Bad Man ' s Hallows is a secluded grove located south of Daggerfall Docks , Glenumbra . Outside the Vestige will find Brother Gaubert , inviting them inside to join in the harvest festival . Inside is a large scenic area with tents , a lake , and a large tree in the middle . There are people around preparing for the festival . Sublocations . Bad Man ' s Tunnels . Underneath the tree in the grove is a large area of root tunnels and rooms . Here , a few creatures may be found among the vines and scavengers and the dead . Quests . Season of Harvest . The Vestige entered a secluded grove near Daggerfall Harbor called Bad Man ' s Hallows . The people here are engaged in a festival honoring the Bad Man , an ancient god that controls harvest . Can ' t Take it With Them . Finvir , a Wood Elf down in the Bad Man ' s Tunnels , claims he is one of the mages that originally summoned the Dremora Lord now posing as the Bad Man . Madness in Glenumbra . Recover the Discordant Fiddle from Bad Man ' s Hallows in Glenumbra .
Goat Cheese Wheel Goat Cheese Wheel is a food item in . Effects . Consuming a goat cheese wheel will restore 15 health points , making it useful at the beginning of the game , but as with almost every food , rather obsolete later on . Locations . Goat cheese wheels can be found in most houses , castles , pantries , and inns . A considerable amount can be found inside the East Empire Company Warehouse and the Thalmor Embassy .
Puny Ancus Puny Ancus is an Imperial beggar located in the Imperial City Waterfront . It is possible to catch the disease Yellow Tick from him . Interactions . He is often used in Thieves Guild missions and provides information for a price . He can also be used as a source for vampires to feed on . If one is in the Thieves Guild , it is recommended not to feed on him as a vampire . If caught , one may be withdrawn from the Thieves Guild . Puny Ancus is associated with the Thieves Guild quest " May the Best Thief Win . " However , he is not considered ' Essential ' and can be killed before the quest starts .
Nchuleftingth ( Morrowind ) Nchuleftingth is a Dwemer Ruin located south of Uvirith ' s Grave in the central Molag Amur region , and it is marked on the world map . The Dwemer ruin is the location where Edwinna Elbert may send the Nerevarine on a Mages Guild quest to retrieve an excavation report . Nchuleftingth is divided into three sections : the " Lower " and " Upper " levels , and the " Test of Pattern " . Quests . Nchuleftingth Expedition . If the Nerevarine has sufficient rank in the Mages Guild , Edwinna Elbert in Ald ' ruhn will task them to get a progress report from Nchuleftingth . Mystery of the Dwarves . The Nerevarine will have to try to discover the reason behind the disappearance of the Dwemer . Letter to Senilias Cadiusus . After retrieving the Dwemer Puzzle Box from Arkngthand for Hasphat Antabolis , he receives a letter of introduction . The Letter to Senilias Cadiusus and Hasphat Antabolis suggests that the Nerevarine should visit her to offer assistance .
Patches ( Online ) / Patch 2 . 0 . 6 OVERVIEW FIXES & IMPROVEMENTS Combat & Gameplay Crafting & Economy Crown Store Dungeons & Group Content Exploration & Itemization Miscellaneous Quests & Zones Combat & Gameplay . General Guild . Undaunted . Bone Shield Monsters . Ice Wraith Crafting & Economy . General Crown Store . General Dungeons & Group Content . Dungeons . Elden Hollow Veteran Dungeons Veteran Fungal Grotto Exploration & Itemization . General Miscellaneous . General