naist-nlp/zeshel huggingface dataset:
My Leyawiin House My Leyawiin House is a house for sale in Leyawiin that the Hero can purchase and upgrade to living standard . Overview . Housename : My Leyawiin House General . A rather run - down house in the poorer area of Leyawiin that one can purchase for 7000 , excluding the cost of furniture . Count Marius Caro , who resides in Castle Leyawiin , will sell the Hero the house , but his disposition towards them must be at least 60 . They can buy the furniture upgrades for the house from Gundalas at the Best Goods and Guarantees . This house is rather small , only made up of one room that contains everything : bedroom , dining room , and storage area . Upgrades . " Note : The values in the " base cost " column are unmodified by Mercantile , Personality , or disposition factors and will change to reflect this . "
Lleril Morvayn Lleril Morvayn is a Dunmer who resides in Raven Rock as First Councilor and represents House Redoran . Background . His mother was Brara Morvayn , who was a House Redoran councilor , who ran Raven Rock during the Red Year . After the death of his mother , he took over running Raven Rock . He runs Raven Rock much like his mother did during her rule ; fair and just . He places much confidence and trust in his Second Councilor , Adril Arano , who has been a lifelong friend to him . Interactions . Served Cold . The Morag Tong have targeted him for assassination as retribution for the death of a member of House Hlaalu by one of his ancestors .
Aldunie Aldunie is an Altmer residing outside Vulhkel Guard in the region of Auridon . Interactions . Silsailen Rescue . The town of Silsailen is under attack by imposters disguised as First Auridon Marines . The townspeople suspect these men and woman are a part of a group called the Veiled Heritance . The Heritance is composed of High Elven purists who want Wood Elves and Khajiit to be driven out of the Summerset Isles , as well as to assassinate Queen Ayrenn , who they see as a traitor of their kind .
Xarxes Xarxes is the god of secret knowledge and ancestry . He began as a scribe to Auri - El , and keeps track of all Aldmer i accomplishments , whether they be large or small , since the beginning of time . Xarxes created his wife , Oghma , from his favorite moments in history . He is the author of the " Oghma Infinium " . In , the Daedric Prince Hermaeus Mora mentions that he revealed the secrets of the " Oghma Infinium " to Xarxes . In dialogue with his new ( although possibly reluctant ) champion , the Last Dragonborn , he calls Xarxes his " faithful servant " upon the discovery of the book . This essentially proves that Hermaeus Mora collaborated with Xarxes on the creation of the lexicon , as well as supposedly converting him from his service to Auri - El to the darker inscriptions of the Demon of Knowledge .
Protecting the Bloodline Protecting the Bloodline is a quest in . The Dragonborn is asked by either Fura Bloodmouth or Garan Marethi to kill a boss level Vampire at a radiant location . It serves as a radiant story quest in the vampire questline . Background . The quest involved purifying the vampiric bloodline by slaying various fledgling vampires , bandits , and a Master Vampire at a randomly selected location across Skyrim or Solstheim , if has been downloaded . As a radiant quest , it can be completed an unlimited number of times .
Designs Designs are craftable items that were added to as part of the Homestead DLC with Update 13 . They are an extension to the Crafting system already existing in the game , and can be crafted at any Cooking Fire ones the designs are learned . List of Designs . Table Explanation :
Wake Walker ' s Orders Content . Beastmaster Rodros , Take a landing party and scour Shark ' s Teeth Grotto for a gift that will please and gain us favor with the new commodore . If the rumors hold true , then Shalug the Shark has a good many valuables hidden away within the grotto . Let the Walkers loot what they will , but save anything of particular value and interest for the commodore . But remember your true purpose , beastmaster . If the legendary creature called Krona Keeba does roam the deepest recesses of the grotto , I want you to tame the beast and bring it to me . I can ' t think of a better gift to present to the new commodore than her very own pet haj mota ! With such a creature in our possession , we will be the envy of the other pirate ships . The commodore can ' t help but be impressed ! Now get to it and find me that creature ! Captain Dolorion of the Wake Walker
Ancient Nord Boots Ancient Nord Boots are a piece of heavy armor and part of the Ancient Nord Armor set found in . Characteristics . They are a variant of Iron Boots and have similar base attributes . However , what makes them superior is that they benefit from the Daedric Smithing perk , which vastly improves their armor rating when upgraded . This makes them comparable with some of the higher tier armors . Location . Ancient Nord Boots are relatively rare , as they cannot be obtained from defeated Draugr or crafted under normal circumstances . The following is a list of fixed locations where they can be found : Smithing . Ancient Nord Boots can only be crafted at the Skyforge , once the Companions ' main questline has been completed . It can be created with the following components : They can be upgraded with an Iron Ingot at a workbench and also benefit from the Daedric Smithing perk , which doubles the improvement .
Out of Balance Out of Balance is a quest available in . Walkthrough . Ask Drevis Neloren about College business , and he tells the Dragonborn that the various points of focus for magic energies around the College have become polluted . Agree to help with their cleansing , and he hands off the Mystic Tuning Gloves which allow the Dragonborn to delve into these focal points . These gloves will be removed once the quest is finished . The Mystic Focal Points are the pillars of light with a strange blue glow that were visible before taking the quest . There is one in the courtyard ’ s center in front of the mage statue , one in the middle of the Hall of Attainment , and one in the middle of the Hall of Countenance . Just approach the beam of light wearing the gloves , and cleanse them . After each one is purified , the Dragonborn will receive a random empty Soul Gem , a magic boosting buff , or a minor harmful discharge . Return to Drevis Neloren to complete the quest and have the gloves removed .
Burghead Burghead is a city in the region of Dwynnen , High Rock . It is home to chapters of the Thieves Guild , Dark Brotherhood , Mages Guild , School of Julianos , and the People of Dwynnen . The city also has a number of taverns , general stores , apothecaries , banks , bookstores , and pawnshops , as well as a weaponsmith , armorer , gem store , clothier , and library .
Give Me A Chance Content . Vex , Give an old man a chance , why don ' t you ? I know I may have a few years under my belt , but that doesn ' t mean we can ' t have some fun . Believe me , I can show you a thing or two . Quit playing hard to get . . . I saw how you blushed when Dirge started reading from The Lusty Argonian Maid . You ' re a firebrand , and we all know it . Take me up on my offer and stop playing the tough girl . We all know the toughest ones are the softest on the inside . Delvin
Hela ' s Folly Hela ' s Folly is a ship in . Description . Hela ' s Folly is a partially - submerged merchant vessel located northeast of Dawnstar . Deekus , an Argonian scavenger who appears to have been salvaging jewels from the wreckage , has a small camp nearby . The shipwreck itself is situated on an island East of the Dawnstar Sanctuary . There is a leveled chest located within the Captain ' s Cabin ( submerged ) of the vessel and several gems almost directly under the chest . There is another locked chest inside Deekus ' s camp .
The Way of the Voice The Way of the Voice is a quest available in . Walkthrough . The Shout . After the completion of " Dragon Rising , " a powerful shout will be heard from the mountains close to Whiterun . Upon talking to Jarl Balgruuf , it is revealed that the shout was uttered by the Greybeards , summoning the Dragonborn to High Hrothgar . The Jarl ( after a heated discussion between Proventus Avenicci and Hrongar ) will suggest that the Dragonborn should travel to High Hrothgar , so that the Greybeards can educate them in the Way of the Voice . Going to Ivarstead . The first stage of this quest is to travel to Ivarstead , in The Rift . The safest way is to travel via a route south from Whiterun , beginning at the destroyed Helgen , staying on the main road and heading east through the mountains . Alternatively , they could follow a route north , around the mountain , but this may present some challenges to low - level players ( Valtheim Towers , Ruined Toll and Wispmother ' s Well , Trolled Stormcloaks Darkwater Overhang ) . Once in Ivarstead , cross the bridge and travel up the " 7000 steps " to reach High Hrothgar . Before doing so however , talk to some of the villagers as they can provide some information about High Hrothgar . One in particular , Klimmek , will request that they deliver some supplies to High Hrothgar , by placing them in the offering chest located just outside of the building . Doing so will reward them with a leveled amount of gold . The 7000 steps . One should be careful when travelling up the steps , as there is an array of enemies that could be encountered , including a ( fixed ) frost troll and other random leveled enemies such as Ice Wolves , Snow Bears or Ice Wraiths . If the Dragonborn is at a higher level , they can also come across a dragon . The Frost Troll can be difficult to defeat for a lower leveled Dragonborn and there are a wide range of different strategies which could be used when confronting it , including : Strategies . The temporary effect Voice of the Sky can be gained whilst travelling up the steps , by reading the ten etched tablets along the path . A short distance after the troll encounter , is High Hrothgar , and the next stage of the quest . High Hrothgar . Once the Dragonborn has made it up the 7000 steps they will arrive at High Hrothgar . Go inside and they will be approached by four members of the Greybeards , but only one will and can talk ; Arngeir . He will ask the Dragonborn to demonstrate their abilities . Use the Shout on Arngeir , the Shouts cannot hurt them . After speaking to Arngeir , they must demonstrate their newly learned Word of Power on three spectral forms . Then go to the High Hrothgar Courtyard to learn and demonstrate the Whirlwind Sprint shout . After that , Arngeir tells them their training is complete .
Writ for Navil and Ranes Ienith Writ for Navil and Ranes Ienith is one of many assassination quests the Nerevarine can do for the Morag Tong in . Summary . The Nerevarine is tasked with executing Navil and Ranes Ienith at the Dren Plantation . Detailed walkthrough . Writ . Any of the Morag Tong Masters at the guildhalls will give you a writ for Navil and Ranes Ienith , who can be found in Dren ' s Villa . The target . Dren plantation is located in the Ascadian Isles north of Vivec City . Navil and Ranes Ienith can be found in the basement of Dren ' s Villa , behind two locked doors . Return . Return to the Morag Tong Master with the completed writ to finish the quest and receive the reward . Reward . Return to any Morag Tong Master and receive your payment of 2000 . The quest giver ' s disposition will increase by 15 points ( or 10 if the execution is reported as a crime ) .
Alik ' r Warrior Alik ' r Warriors are members of the Alik ' r , Redguard , scimitar - wielding natives of the northern part of Hammerfell , named after the Alik ' r Desert — the largest desert in Tamriel . Interactions . In My Time of Need . Led by Kematu , the Alik ' r Coterie arrives in Whiterun , searching for a Redguard woman accused of treason . Saadia , working as a bar - maid at The Bannered Mare , is the alleged traitor , accused of selling Hammerfell out in favor of the Thalmor . She asks the Dragonborn to assassinate the Alik ' r , whom she claims are ruthless assassins . Finding them in Swindler ' s Den , the Dragonborn must decide whether to side with Saadia or the Alik ' r . Sometimes they are encountered in the wild , confronting various Redguard women whether or not they are the one they have been looking for .
The Dark Brotherhood Forever The Dark Brotherhood Forever is a quest available in . This is a radiant quest that repeats itself indefinitely . This quest automatically starts upon the completion of the quest " Hail Sithis ! . " Walkthrough . The quest repeats itself with the three objectives : Approach the Night Mother ' s coffin , speak with the contact , then kill the target . Unlike virtually all other contracts , in these , the contact pays in advance for the Dragonborn ' s help . After eliminating the target , a new one can be initiated by returning to the Sanctuary and approaching the Night Mother . The Night Mother may contact the Listener telepathically with new contracts , although this is usually not the case . Targets are randomly generated the moment the quest begins . Re - loading saves before speaking to the contractor can be exploited to gain a specific target . This may be useful for unlocking the " Master Criminal " achievement or trophy without killing Essential characters .
Lorcette Lorcette , also known as Goblin , is a child that appears in . She lived in Mountain Watch until the village was evacuated during the Umbriel Crisis . Appearance . Lorcette is a seven years old human . She wears brown twill breeches and a yellow felt shirt . Everybody called her Goblin because she had the ears like a goblin . History . Fourth Era . During their march into Cheydinhal , Lorcette offered Brennus her sit in the wagon . She chatted with Mazgar about how the Orc had joined the Imperial Legion . When they were about to arrive at Cheydinhal , the zombie s were about to reach them . Goblin shrieked and Mazgar saw several zombies approaching them . Mazgar dealt with them and she run to the city gates before more undead attacked her . After the evacuation of Cheydinhal , Mazgar met Goblin again during their retreat to the Imperial City .
Shroud Hearth Barrow ( Skyrim ) Shroud Hearth Barrow is an ancient Nordic tomb located just outside of the town of Ivarstead . Word Wall . Within the Shroud Hearth Depths lies a Word Wall for the Kyne ' s Peace shout . The writing on the Dragon Wall transcribes to this : Quests . Lifting the Shroud . After speaking to the Innkeeper , Wilhelm , the Dragonborn learns that the town believes the barrow is haunted and is asked to investigate these claims further . The combination to the puzzle door inside the barrow , from outer ring to inner ring is Moth , Owl , Wolf . The next puzzle door is : Whale , Hawk , Snake , Whale .
Magister Otheri ' s Research Journal Content . < The journal has pages torn out , though many entries remain intact > Rain ' s Hand . 22 It has been almost two years , but finally a break - through . Despite some initial missteps , I have managed to merge three tonal crystals into a single , master prism . If I can get it to consistently resonate , without cracking , I may be able to coax a sypathetic tonal wave out of it . Wouldn ' t that be a discovery for the ages ! Sun ' s Height . 3 The small scale experiment finally yielded results . A sound that is subtle , not troublesome to the ears or man or mer . but pleasing to the Kwama . The prism appears to be withstanding the tonal forces perfectly . Would it affect the more acute hearing of the beast slaves working in the mine . If it affects them negatively , might that offset any benefit ? Sustainability is the issue . How to solve ? Hearthfire . 17 I forced myself to show some humility today . I would truly be a fool to continue laboring on this prism while a trove of Dwemer artifact gather dust in Mzanchend . With a few more year of experimentation , I might be able to devise a stabilizing ward for the prism , but when dealing with tonal magics , you ' ll find no better tools than those left behind by the Dwemer . Hearthfire 19 That pompous ass Gothren was feigning interest in my work . He must have a spy somewhere in Sadrith Mora , or even among the staff in my tower . His questions were pointed . I ' d sooner partner with that crazy old bat in Tel Mora than I would with Gothren . I ' d best keep more detailed information where it won ' t be seen by curious eyes or nosy spies . Sun ' s Dusk . 21 At last ! I finally managed to install the Dwemer stabilizer . The kwama constantly bumble into it . Damned bugs . I doubt that a misconfiguration would cause too much trouble , but when dealing with a priceless tonal prism , caution is warranted . Evening Star . 14 That idiot girl Ana , Arolenda , Arowende . She wandered into my lab at Mzanchend , excited about some discovery within the place and was only carrying the crank . She set the other fastening tools down while she took notes . She ' s smart , but bloody absentminded . I shall make her retrieve the items , I am not traipsing around the entire ruin , sorting through bits and pieces to find the other three pieces of the machine lock . She is very fortunate that my grand machine is running smoothly right now .
Fort Blueblood A fort ruin located in Blackwood , Fort Blueblood is inhabited by marauders . The inside layout is that of a typical fort , with corridors and larger rooms where the marauders spawn . At the end in the second level is a room with coffins where the Hero will find what they are looking for in the quest " Leyawiin Recommendation . " There are two leveled monsters guarding them , though . There are a few tiger lillies and green stain cup s around the site . There are also some pitcher plant s in the area , but they are impossible to harvest . It is possible that dragons used to be sighted near the location as Dagail ' s description of the fort included , " Where dragons flew high . , " though it could be a reference to it being a former Imperial fortress , as the Imperial symbol is a dragon . Hundreds of years before , when the fort was still active , Dagail ' s father , Manduin , fought and died in the fortress for the Imperial Legion .
Prison ( Skyrim ) Prison acts as the place where all criminals were held captive . Each hold of Skyrim has its own prison for those who have committed crimes in its territory . Serving jail time in Skyrim causes the Dragonborn to lose their accumulated progress to the character level , with the longer the sentence the more skills affected .
Erene Llenim ' s Shack Erene Llenim ' s Shack is a location of Seyda Neen in Morrowind ' s Bitter Coast region . This wooden shack is owned by Erene Llenim . Entering the shack will reveal a hammock , and some numerous containers with random items in them . Other than this , there is nothing of importance in this shack . ( though the Nerevarine can sleep in the hammock )
Rescue Rescue is a repeatable quest offered by Florentius Baenius in Fort Dawnguard . To complete it , rescue a friend or spouse from a Master Vampire in a randomly selected location across Skyrim . The friend in question is anyone that has a friendly disposition towards the Dragonborn , no matter who it is . It is even possible for the kidnapped friend to be a Jarl or children . Victims that can become followers will not do so for the duration of this quest . Reporting a successful rescue to Florentius removes this restriction .
My Imperial City House My Imperial City House is a house for sale in the Imperial City that the Hero can purchase and upgrade the interior to a Higher class living standard . Overview . Housename : My Imperial City House General . This house is a wooden shack located in the Waterfront district of the Imperial City . It can be acquired from Vinicia Melissaeia at the Office of Imperial Commerce for 2 , 000 , not including the cost of furniture upgrades , provided that her disposition towards the Hero is at least 50 . Furniture can be purchased from Sergius Verus at Three Brothers Trade Goods in the Market District . This house is suited for new adventurers , although it is the smallest house in the game ; there are still places to store everything desired , and a bed to sleep in . The storage area upgrade can also be stolen ( saving early expenses ) by taking the " " house storage area " " note from on top of a crate in Marinus Catiotus ' basement in the Elven Gardens District . Luronk gro - Glurzog in the Temple District also has the storage and wall hanging upgrades in his basement ( recommended going Luronk ' s gro - Glurzog ' s house instead of Marinus Catiotus ' , as Luronk has both the storage and painting upgrades , while Marinus only has the storage upgrade . Also , Luronk ' s door is unlocked , leaving only his basement door to be unlocked ) . The House Kitchen Area upgrade can be found in Stantus Varrid ' s House ( also in the Temple District ) upstairs , on a desk , along with the wall hangings upgrade . Upgrades . The values in the " base cost " column are modified by Mercantile , Personality , or disposition factors and will change to reflect this .
Anjor Anjor is a deceased bandit mentioned in . Background . Anjor is mentioned in Hajvarr ' s Journal . Hajvarr Iron - Hand writes that he murdered Anjor after a mutiny among the men . The journal can be found on his corpse after he is killed in the sublocation White River Lookout of White River Watch .
Skooma ( Morrowind ) Skooma is an illicit substance . Most merchants will refuse to trade with anyone carrying any of it . Uses . It can be used with a skooma pipe to smoke . It can also be distilled , allowing it to be drunk . Additionally , drinking large amounts of skooma will make the drinker run extremely fast .
Autumnwatch Tower Autumnwatch Tower is a Dragon ' s lair located south of Ivarstead and west of Froki ' s Shack . It can be spotted at the base of the mountains . Overview . On top of the tower is a Word Wall containing a word for the Marked for Death shout . If " Dragon Rising " has been completed , a dragon guards the Word Wall . Before the quest , it is guarded by a bandit chief and several other bandits . Occasionally , a second dragon can be seen here — likely the one from the nearby Nordic tomb Arcwind Point .