No Encounters No Encounters , also known as Safe Travel or Enc - None , is a recurring ability in the " Final Fantasy " series . The ability eliminates random encounters with enemies , but doesn ' t affect fixed encounter s . There are also similar abilities that reduce the frequency of random encounters . Appearances . " Final Fantasy III " . In the 3D Remake version for Android and iOS , it ' s possible to avoid all random encounters due to an Encounter glitch : This will bring the player back to the exact spot where that random battle occurred as the game automatically does a Quicksave before each random encounter . " Final Fantasy IV " . Safe Travel is an augment in the Nintendo DS version obtained by finding Going - my - Way during the Namingway sidequest . It completely eliminates all random encounters . " Final Fantasy VI " . The Molulu ' s Charm is a relic only Mog can use , and completely eliminates random encounters . Molulu ' s Charm is found in the Moogle Cave in Narshe in the World of Ruin by inspecting the spot in the cave where Mog was found earlier . Another Ward Bangle halves the amount of encounters on the field and can be equipped by anyone . It can be obtained by performing well in the Vector Banquet , or by betting the Dragon Horn , Snow Muffler , Lich Ring , or Molulu ' s Charm in the Coliseum . The game also has a glitch that allows the player to avoid random encounters altogether even without special accessories . " Final Fantasy VIII " . The ability Enc - None can be learned from Diablos for 100 AP after learning Enc - Half . This is the only way to learn this ability in the game , and it must be equipped for its effects to be put into action . It will not work during the first trip to the Deep Sea Research Center , during the segment right before fighting Bahamut , as these battles are considered fixed . Nor does it work on the player ' s approach towards fighting Ultima Weapon in the Deep Sea Research Center if they use Zell to open the last door , as this will lead to more fixed battles . It also does not work for the encounters with PuPu and the UFO ? on the world map , which can make them easier to find . The similar ability Enc - Half can be learned from Diablos for 30 AP . Despite its name , it reduces the amount of random encounters by 75 % . " Final Fantasy IX " . In the upcoming Steam and mobile versions , there is going to be a no encounter mode . " Final Fantasy X " . No Encounters is an auto - ability that can be customized onto an armor by using 30 Purifying Salts . Armor with the No Encounters ability can be dropped by the Ghost and Wraith enemy . Geosgaeno can drop weapons that have No Encounters attached , however there is no other way of obtaining a weapon with the No Encounters , or customizing it to a weapon . If the Geosgaeno drops an armor , then the player can never naturally obtain a weapon with No Encounters . Weapons with No Encounters aren ' t renamed to match the ability , but instead use the generic name for a weapon with empty ability slots , suggesting No Encounters was never intended to be equipped to a weapon . " Final Fantasy X - 2 " . The accessory Charm Bangle has the ability No Encounters . The ability will not work inside Via Infinito . The player can get one by trading for 500 credits in the Open Air , Inc . at Calm Lands , or winning it as a blitzball prize . It is also an item drop from Logos when fought for the last time in Chateau Leblanc , and a steal from Baralai when fought under Bevelle . " Final Fantasy Dimensions " . The Moogle Charm prevents random encounters . It can be acquired after defeating Earth Eater . " Final Fantasy Legend II " . Once the party defeats the final boss , the no encounters triggers when the player enters Arsenal ' s section . After the battle , the player is free to wander around without the worry of engaging into random encounters . If the player performs the Walking through walls glitch , they can turning off all random encounters by walking into Arsenal ' s section and then walking back out . " Final Fantasy Legend III " . The " Talon ' s " Shield unit when set as its main weapon completely eliminates random encounters , but only while piloting the " Talon " . Similar abilities . " Final Fantasy V " . Read Ahead is a Level 4 ability on the Oracle class , which requires 300 ABP to master and is found in the GBA , mobile and Steam versions . It halves the random encounter rate . The encounter glitch also allows the player to avoid random encounters altogether . " Final Fantasy VII " . The Enemy Away Materia reduces enemy encounters . At Level 1 , the encounter rate is halved , and at Level 2 and Master , it is cut down by 75 % . The effect can be stacked up to the minimum encounter rate of 12 . 5 % . Enemy Away can be obtained from the Gold Saucer chocobo races at B , A and S class . " Final Fantasy XIII - 2 " . The Fragment Skill " Encounter Hunter " allows the player to increase or decrease the rate of random encounters . The skill is obtained from Mystic in Serendipity after the player has obtained all fragment s from the Yaschas Massif area in all time periods . Stealth is a level 1 Exploration ability for the Thief class , and allows the character to avoid encounters with enemies whose levels are lower than the ability ' s level . " Bravely Default " . The encounter rate can be disabled / decreased / increased from the game ' s configuration menu .