naist-nlp/zeshel huggingface dataset:
Semorav Semorav , formally known as Semorav of the Cobra ' s Hood , was a necromancer and an agent of the Coiled Cabal in the Cathedral of Emerald Scales in Hlondeth as of the Year of Wild Magic , 1372 DR . Description . Semorav was a bipedal yuan - ti pureblood but had very distinctive snake - like features . The scaled skin on either side of his head could be flared out like a cobra ' s hood . Personality . Semorav was very reclusive and stayed in his tower just to the north of the dome of the Cathedral in the midst of the jungle " gardens " . On the rare occasions he did venture out , he masqueraded as the personal scribe of the high priestess Medusanna Mhairdaul who was the only person that knew he was a powerful necromancer . Abilities . In addition to being an accomplished necromancer , Semorav was the recipient of a boon from Sseth . By flaring his hood he could cast " snake charm " , an entry - level cleric spell , at will . Possessions . The tower on the grounds of the Cathedral of Emerald Scales was named Semorav ' s Tower but it was unclear if it was truly his or he was just allowed to use it as a dwelling and laboratory . Activities . Semorav spent the vast majority of his time conducting unholy necromantic experiments in his tower . When he was through with his test subjects , he dumped them , dead or alive , into the city sewer system . Relationships . He was the only member of the Coiled Cabal living in the Cathedral of Emerald Scales . His secret experiments were known only to the leader of the Council of Elder Serpents , Medusanna Mhairdaul .
Sundazzle Sundazzle was a spell unique to Zakhara , the Land of Fate . Effects . If cast in full sunlight , or in the presence of spells that mimicked full sunlight , this spell caused small spheres of multicolored light to strike the target ' s eyes and blind them . Components . This spell required a small glob of sweet gum to cast .
Olbedan Master Sufferer Olbedan was a priest of Ilmater the Broken God , dwelling at the House of the Harmed in Aralent in the Vilhon Reach . Olbedan was widely regarded as a saintly and trustworthy soul . In the Year of the Boot , 1343 DR , the people of Hlondeth in the Vilhon Reach requested that the Graycloak ' s Wolves adventuring company deliver the " Tome of Torment " — the holiest book of the church of Ilmater — to Master Sufferer Olbedan in Aralent . However , during the harsh winter , Graycloak ' s Wolves fell prey to doppelganger s and leucrotta preying on travellers and never made it to Olbedan . The " Tome " was thought lost in the winter snows .
Dispel law Dispel law was an abjuration spell that worked exactly like " dispel evil " except it affected lawful spells and creatures instead of evil ones . Effects . The effects of this spell were the same as " dispel evil " except the aura surrounding the spellcaster was yellow , flickered like a candle , and made of chaotic energy . Components . Verbal and somatic components were required to cast this spell plus the caster ' s ( un ) holy symbol or divine focus .
Wall of sand Wall of sand was an arcane evocation spell that created a temporary wall made of spinning sand . Effects . This spell could create a wall up to 12 ft ( 3 . 7 m ) high . The thickness and length of the wall were limited by the level of the caster . The largest wall that could be created by a wizard meeting the minimum requirements for this spell was 7 ft ( 2 . 1 m ) thick and 28 ft ( 8 . 5 m ) long . The wall required a solid footing and once its dimensions were set they could not be altered . The wall did not require further concentration by the caster and lasted for one minute per level of the caster , or until the caster dispelled it , whichever came first . The wall was a swirling mass of sand that was completely opaque but not solid . Open flames engulfed by the wall were immediately extinguished . Movement through the wall was possible at half speed , but while encased in sand , normal creatures could not see , breathe , speak , or cast spells . Creatures requiring respiration began to suffocate after one minute within the wall . Because of the impairment to movement and perception , those emerging from the wall were much easier targets for attack . The " wall of sand " was permeable to magic cast through it , but line - of - sight was completely blocked and spells that required seeing the target would fail . Components . In addition to verbal and somatic components , the material component was a handful of sand . History . This spell was invented by the famed transmuter Nezram and set down in his book " Unique Mageries " , which he left behind and never returned to claim . " Wall of sand " was published in " Volo ' s Guide to All Things Magical " and became generally known to the magical community .
Snakewood The Snakewood was a relatively small forest located in eastern Amn . Etymology . It was given the name " Snakewood " because of the great number of black and green snakes that lived there . Geography . The forest was located west of the Troll Mountains , south of the Green Fields , north of the Amstel and Splendarrllur rivers and east of the Cloud Peaks . Flora & Fauna . Other than snakes , the forest was known to be the home of small pockets of giant spider s History . The Snakewood was once part of the great forest of Shantel Othreier . The forest was split off from Shantel Othreier by dragon fires as early as −11 , 700 DR . By −1100 DR , elves had slain the last great dragon from the forest , then known as the Wyrmwood , and they founded a kingdom there , which they called Arundath , the Quiet Wood . The elves were nearly eradicated by human s during the last one hundred years of the Shoon Imperium , ( the late 350s DR ) . This was because the elves tried to protect a small herd of seven unicorn s in the woods from the evil emperor Shoon VII , who wanted their horns for his magic , in particular for the powerful artifact known as the Tome of the Unicorn . In retaliation , Shoon VII hunted them down . About a third of the elves were driven from the forest , another third made into slaves , and the final third subjected to torturous magical experiments . Inhabitants . The forest contained a small number of beholders and lycanthropes . Wild elves lived among the trees of the woods , but rarely more than for a few summers at a time . The ambitious green dragon Ringreemeralxoth laired in the northern hills southwest of Brigand ' s Gorge and west of the Gulf of Storms . Druid s of Eldath live in the central woods , in Duskwood Dell . Rumors & Legends . Those living near the forest suspected that the Eldathyn druids might be the cause of the high population of snakes living there , but this had not been confirmed .
Chronomancy Chronomancy was a school of magic dealing with movement through time , or the manipulation of time . It was a secretive and rare school of magic , and most wizard s had difficulty comprehending the possibility of altering the natural course of events . Those wielding power in this school were known as chronomancers .
Ollarent Hillgreen Ollarent Hillgreen was the assistant to Old Night Shalara Swordshigh at the main library of the Heralds of Faerûn , known as Herald ' s Holdfast , around the Year of Wild Magic , 1372 DR . As an assistant to one of the High Heralds , Ollarent also belonged to the Heralds Pursuivant . He was the senior sage in charge of the Library of Man . He fiercely guarded the knowledge under his care and would only give secrets away if directed by Old Night . He required a trade of some historic work or artifact for his information — it was never for sale .
Fire shroud Fire shroud , originally named flame shroud and also published under the name shroud of flame , was an arcane evocation spell that caused one creature to be engulfed in flames and endanger those around it . Post - Spellplague , this spell attacked all enemies close to the caster , but with less intensity . Colloquially , it was called the " trollkiller " spell . Effects . The earliest versions of this spell could target a single creature up to 10 yd ( 9 . 1 m ) away . A later version increased this range relative to the level of the caster . The post - Spellplague version was centered on the caster themselves , but attacked all enemies ( and only enemies ) within a radius of 15 ft ( 4 . 6 m ) . Unless the target managed to resist the casting of this spell , it immediately started to burn . All flammable items worn or carried by the target also caught fire , although magical items had their own chance to resist the fire . Volatile oils were easily ignited by the flames and added their damage to the conflagration . In the pre - Spellplague versions , the immolation was so intense that flares were thrown off the target creature and could possibly burn or ignite other creatures or objects within 10 ft ( 3 . 1 m ) . A " protection from fire " spell or a " ring of fire protection " prevented personal fire damage if employed against this spell , but did not prevent the flames or flairs from threatening other things they touched . All versions of this spell continued to burn their target ( s ) until the duration of the spell expired , or until a target doused the flames , or until it was dispelled , whichever occurred first . Components . The pre - Spellplague versions required verbal and somatic components as well as a pinch of saltpeter , a small bit of phosphorous , and a sample of lace or spiderweb . The post - Spellplague version required only a slight gesture to cast . History . This spell came to the attention of a mage , Ulthorn , in Waterdeep around the mid – 11th century DR when a caravan master from the east named Muirhar brought him the " Spellbook of Daimos " , which contained " flame shroud " and other spells . This mysterious tome had been found on the body of a gnoll after the caravan survived an attack in Bleached Bones Pass . Ulthorn kept it secret for many years , revealing it only to his apprentice Rendergallis , and the book disappeared after Ulthorn ' s death . The spell was slowly passed around to various wizard s over the years , and some 300 years later it was published as " shroud of flame " in " Volo ' s Guide to All Things Magical " shortly after the Time of Troubles . It remained a rare spell , however .
Golden water Golden water was a special liquid that could be found in Zakhara , the Land of Fate . Description . Golden water was only found in springs that were connected to the Elemental Plane of Water and was often guarded by marid s . Powers . Golden water could actually create a tiny rift into the Elemental Plane of Water . Just a single drop of this water created a fountain in that location that lasted forever . Once removed from its source , golden water would retain all of its magical properties only if it was kept within a valuable bowl . Golden water placed anywhere else would still create a perpetual fountain , but the water would be normal water . Several drinking fountains in Huzuz were created from golden water .
Gurrash Gurrash was the war chief of the Ear Seekers tribe sometime after the War of the Silver Marches . History . In the late 1480s or early 1490s DR , Gurrash led his orcs against the elves of the Ardeep Forest , but they were defeated . An injured Gurrash guided his fellows in retreat to the Nightstone village .
Delimbiyr Vale Delimbiyr Vale was an area in the North , encompassing the upper reaches of the Delimbiyr River . Geography . The Vale was bound on the north by the Nether Mountains and to the south by the South Wood . The western edge was the High Forest but no part of the High Forest was considered a part of the Vale . The eastern edge was ill - defined but did include the Fallen Lands , once a part of Netheril . Two areas of the Delimbiyr Vale are often referred to as " Upvale " and " Gray Vale " by the locals . Upvale was an area of open grasslands in northern Delimbiyr Vale between Tall Trees and the Far Forest . Gray Vale was in the southwest and consisted of the area of grasslands through which the rivers Greyflow and Loagrann flowed . Travel through Gray Vale was often dangerous due to bugbear raids . Description . Nobody seemed to be interested in founding a settlement in this place since the valley was a desolate region , so it was forsaken along with its falling ruins , monsters , and its ancient secrets . For centuries , the demonic forces of Hellgate Keep controlled this area , but the fall of that ancient citadel put an end to its authority in the region . In the Underdark caverns beneath this wild land dwelt a demonic general known as Kaanyr Vhok , the Sceptered One , together with an army of tanarukk s and fiendish beasts .
Kurgoth Hellspawn Kurgoth Hellspawn was a half - fiend fire giant who led the assault upon the drow city of Maerimydra and with the aid of Duneth Wharreil managed to sack the entire city . Although the drow of Maerimydra suffered from Lolth ' s Silence , leading his army of ogre s , fire giants and demon s to victory is an impressive feat nonetheless . Description . Whilst other fire giants have fire colored hair or beards , Kurgoth ' s was literally made of fire with smouldering eyes to match . Outfitted with coal - black full plate armour and enormous bat - like wings , Kurgoth strikes an imposing figure . Possessions . Kurgoth carried an enormous flaming greatsword . History . In 1372 DR the Archmage of Maerimydra , Duneth Wharreil , devised a plan to overthrow the ruling clerics in the wake of Lolth ' s withdrawal . On Elient 3 , Duneth contacted Kurgoth and 20 days later Kurgoth attacked the city with his army swiftly taking the beleaguered city . Unfortuantely for both parties a complication arose , one that was fatal for Kurgoths partner Duneth . A cult to the drow Goddess Kiaransalee , led by Irae T ' sarran , slew the Lolthites of House Chumavh and took up residence in Castle Maerimydra . Kurgoth set up a base in the Coliseum and his forces then entered into a protracted siege of Castle Maerimydra unable to break its potent defences whilst Irae and her followers lacked the numbers to sally forth . Especially as a good portion of his forces still resided back in the Mines of Tethyamar and the outlying Deep Wastes .
Perigrog Scrapedust Perigrog Scrapedust was a deep gnome businessman in Blingdenstone during the Rage of Demons . Personality . Perigrog believed that the more the mine produced , the more he could export , and that this would restore the city to its former glory quicker . Activities . During the Rage of Demons , Perigrog ran the salt Whiteshell Mine .
Pharos Pharos was the most powerful elven high mage among the elves of Tethir , Darthiir Wood , and Shilmista and the one who trapped the genie s Calim and Memnon in the " Calimemnon Crystal " and ended the Era of Skyfire . He became a baelnorn and guarded over the " Crystal " for nearly 9 , 000 years . As of 1374 DR , Pharos still resided in the Spinning Keep of Siri ' wadjen . He cast illusion s and set traps throughout the Keep to prevent anyone from ever finding the " Crystal " .
School of song The school of song was a group of arcane spell s that used the voice , speaking or singing , as its central element . It was considered a school of thaumaturgy , a system of grouping spells not by the philosophies of the traditional schools of magic , but by the method that was used to access magical energy . The school of song was in opposition to the schools of necromancy , divination , and invocation / evocation . Specialists in the school of song were called spellsinger s or song mages .
Malik al - Samawat Malik al - Samawat was a noble djinni who lived atop the highest peak on the island of Al - Zira in the Djinni ' s Claws in 1367 DR . Personality . Malik was incredibly haughty and easily distracted . Activities . Malik enjoyed relaxing in a field of golden clouds within his home .
Thieves Guild of Waterdeep Several organizations attempted to claim this title over the many years Waterdeep existed . From 1255 DR , until it ' s near destruction and exile in 1298 DR , the Shadow Thieves were the closest claimant to the title . After 1298 DR , no organization could claim the title and the rise of the Red Sashes in 1311 DR put further pressure on stopping any would be claimant . In 1368 DR , the Xanathar Thieves ' Guild attempted to claim this title but the work of the Red Sashes has severely hampered the Xanathar Thieves ' Guild .
Royal Harim of Huzuz The Royal Harim of Huzuz , or simply the Royal Harim , was part of the complex of the Palace of the Enlightened Throne in Huzuz in 1367 DR . Description . The Royal Harim was one of the largest sections of the palace . It contained dormitories , beautiful gardens , and opulent suites . Inhabitants . The Royal Harim was the home to the Grand Caliph ' s many wives and concubines as well as their slaves , servants , and guards — numbering over 3 , 000 occupants . Rumors and Legends . A secret tunnel , known only to the inhabitants of the harim , was used to escort men into the harim . The men were usually dressed as women .
Toranu Ganppo Toranu Ganppo , also transliterated as Toranu Gang - po , was a fortress in Koryo . Its location was lost by the 14th century DR . The fortress was said to hold many treasures , among them the magical chalice called the " dancing hart " . In 1357 DR , a band of adventurers headed by Glei Yuindo returned to Pan and it was rumored they had discovered the lost fortress . However , before they could tell their story , they died of a mysterious sickness .
Zikthann Zikthann of the Six Scepters was a human lich living in Sshamath in the year 1370 DR . History . Zikthann was a wizard from Illusk . After the fall of his country in 1244 DR , he wandered around north Faerûn for many years , eventually entering the Arcane Brotherhood to become one of the Old One s . While exploring the Netherese Caverns , Zikthann covertly followed a Sshamathan patrol to the city . He acted as chief trade representative of the Host Tower of the Arcane in Sshamath , although Zikthann never told his fellows the source of the spells and magic items he exported to Luskan , giving him tight control over the new magic .
Sea spawn Sea spawn were humanoids that were transformed into hybrid marine creatures by making a pact with a powerful marine entity , such as a dragon turtle , a kraken , a marid , a morkoth , a sea hag or a storm giant or by suffering a curse from one such entity . Once transformed , the sea spawn became a minion of one such creature and could never stay away from the sea for too long . History . It was said that the human inhabitants of the Purple Rocks were claimed as infants by the kraken Slarkrethel and became fanatics dedicated to him . They grew up as humans but became sea spawn when they reached old age to return to their master . The cult was tended by kraken priest s , who were mostly natives but could also include merfolk , merrow , and sea elves .
Sot Sot was the not so famous innkeeper of the Laughing Goblin Inn though his pork and cabbage soup was renowned throughout Phlan . History . Around 1290 DR , Sot ' s grandfather was a cleric of Tyr and guardsman at Sokol Keep on Thorn Island . In 1340 DR , gave his grandfather ' s holy symbol of Tyr to Tarl Desanea , which was similar to Tarl ' s own holy symbol but had different writing on it . Personality . Though odd for some , Sot collected rare glass liquor bottles and he displayed these treasures behind his bar . Equipment . Sot ' s weapon of choice for use at the inn and adjoining tavern was a large cudgel , which was basically a club or short staff . He and the cook would always reach instinctively for their cudgels when trouble was brewing at the inn .
Incendiary sword Incendiary sword is a spell used by several swordmage s , particularly those who follow the astral fire path . When it is cast , " incendiary sword " causes the blade of the swordmage casting the spell to erupt into flames , which the swordmage then hurls to a location within twenty - five feet of him or herself . When the blade strikes the ground it erupts again , creating a fiery blast zone of roughly twenty - five feet in diameter , burning any creatures unfortunate enough to be caught within , burning them repeatedly for several minutes even after the fire has dissipated . The blade used in the attack disintegrates and reforms within the hand of its wielder nearly instantaneously . " Incendiary sword " can be reused after a short rest of a few minutes or more .
Nizidramanii ' yt Nizidramanii ' yt was a black dragon who allied with Jon Irenicus , attacking Suldanessellar and once there guarding the Goblet of Life to prevent anyone from following Irenicus to the Tree of Life . Gorion ' s Ward and companions had to face Nizidramanii ' yt and acquire the Goblet . They could fight or bargain for the Goblet , but the dragon would only give it for all of their treasure ( gold and magic items ) , lying that he had no other treasure himself . Appendix . Gameplay . The protagonist of " " must face Nizidramanii ' yt and acquire the Goblet near the end of the game .
Ghuldur Flagonfist Ghuldur Flagonfist was the duergar ' s main representative in Mantol - Derith during the Rage of Demons . History . Ghuldur was a merchant from Gracklstugh selling armor , arrowheads , locks , mining and smithing equipment , and smoked Darklake fish . During the Rage of Demons , he was convinced by Krimgol Muzgardt to mount an attack on the deep gnome section of the trading post to capture the wizard Yantha Coaxrock , leader of the Stoneheart Enclave in Blingdenstone , who had tricked Krimgol over a gem ( in truth a madness - causing gem from the demon lord Fraz - Urb ' luu ) . The operation went well but started a civil war in the trading post . Ghuldur and Krimgol then interrogated Yantha in order to understand the whole matter . Relationship . Ghuldur was a good friend of fellow merchant Krimgol Muzgardt . He had a xorn as his " pet " .
Bel Leos Bel Leos was a hengeyokai in T ' u Lung in 1358 DR . History . Bel Leos was a hengeyokai working with the Black Leopard Cult in the town of Lenachi in T ' u Lung . In 1358 DR , he investigated the many local Dragon Claw followers . Eventually , Bel Leos helped the wu jen Ko La Ko and an adventuring party hired by Ko Ho San to escape from the city .
Dracil ' s Raiders Dracil ' s Raiders was an adventuring group inhabiting the Forest of Amtar in Dambrath . Activities . Though small with only ten members , this group was comprised entirely of wicked individuals who enjoyed attacking small caravans that traveled the roads located to the east of the forest . Their leader was a dwarf named Dracil . The group possessed a variety of magical items that aided them during their raids and made them formidable opponents .
Balduran ' s Log Book Balduran ' s Log Book was the incomplete logbook of Captain Balduran , detailing his journey to Anchorome . It lay in the wreck of his ship , the " Wandering Eye " , on Werewolf Island . It was damaged by time and the elements . In 1368 DR , Mendas in Ulgoth ' s Beard hired Gorion ' s Ward to go to Werewolf Island and retrieve the log book , claiming he wished to study it . Text . The surviving text read :