Pierre Drolet Pierre Martin Drolet ( born , " [ . . . ] just a few months before Neil Armstrong became the first man to walk on the moon " ) is a French - Canadian digital artist and compositor , having been involved with the ( VFX ) created for , , and . Drolet began his work on " Star Trek " at Foundation Imaging in 1999 , and moved to Eden FX less than two years later , upon the closure of the former company . On his official site , Drolet recounted the events leading up to his position at Foundation , " " After high school I went on to college and graduated in graphic communication at Laval University . As luck would have it in 1995 I got a job in the video game industry as a Lead 2D Artist . In 1999 there was a international contest that was sponsored by a US - based company which a friend told me about it . I did so without any expectations , and surprisingly , I won the contest based on three 3D images that I made for the competition . The winning prize was a job as a CGI modeler at Foundation Imagine in Los Angeles . . . and that made me very happy ! " " Hired by Robert Bonchune ( coincidentally a fellow French - Canadian ) , Drolet ' s very first independent assignment on " Star Trek " was the digital build of " Friendship 1 " for " Voyager " s last season episode . Amongst his other " Star Trek " assignments , Drolet was responsible for the design of the Warp Five Complex spacedock , as seen in and subsequent episodes , as well as translating the majority of John Eaves ' s starship designs in CGI for the series . Nevertheless , his most signature contributions were his CGI build of the series ' namesake hero vessel , , designed by Doug Drexler , and the CGI Romulan capital city Drolet built for . For his work on " Star Trek " , Drolet was nominated for a Emmy Award for his work in the episodes and and again in for his work in the episode . Drolet was also nominated and awarded the 2003 Visual Effects Society Award ( VES ) for his work in the episode for " Best Models and Miniatures in a Televised Program , Music Video , or Commercial " , with an additional nomination in another category in 2005 for . For " Star Trek Nemesis " , Drolet was largely responsible for digitizing and fine - tuning Syd Dutton ' s matte painting of the Romulan capital city . Outside the live - action " Star Trek " productions , Drolet contributed to the " " calendars series , some of which reproduced in its 2006 book derivative . Drolet was interviewed in the special features of the ENT Season 4 DVD where he discussed the rendering for the Xindi weapon . Drolet contributed to , in which he modeled an alternate reality Klingon Bird - of - Prey , which was rejected by the film ' s art department in favor of the final design . Outside the official " Star Trek " framework , Drolet volunteered to work as a digital artist on the fan - made internet series " Star Trek : New Voyages " episode " World Enough and Time " ( 2007 ) , on which he worked alongside Michael Okuda , Dan Curry , and Daren Dochterman . Other work . Drolet remained in the employment of Eden FX until 2006 , having worked on their productions such as the science fiction movies " Serenity " , the horror movie " It Waits " ( both 2005 ) , and the sci - fi television series " Surface " ( 2005 ) , the pilot episode of the latter earning him an additional VFX Emmy Award nomination in 2006 . In 2006 he joined many of his former " Star Trek " digital co - workers at Universal Studios to work on Ronald D . Moore ' s revamped " Battlestar Galactica " franchise and its spin - offs " " and " " . An acclaimed production , the franchise garnered Drolet his first VFX Emmy Award win in 2008 , with two more nominations the two consecutive years , all of whom he shared with many of his former " Star Trek " colleagues . 2008 was a good year for Drolet , as it also won him his second VES Award , for " Razor " , he shared with Gary Hutzel and Sean M . Jackson . Another Universal production , the television movie " Virtuality " ( 2009 ) , resulted in Drolet ' s eighth Emmy Award nomination , though ironically he had not received official credit for that production . In 2010 , Drolet moved over to Pixomondo Visual Effects and became its lead digital modeler . Pixomondo , an international VFX house that currently employs many former " Star Trek " visual effects staffers , is where he rejoined his former Foundation supervisor , Robert Bonchune . While there , he worked on the television series " Hawaii Five - O " ( 2011 ) , Steven Spielberg ' s science fiction series " Terra Nova " ( 2011 ) , " Perception " ( 2012 ) , and " Da Vinci ' s Demons " ( 2012 ) . After his contribution to " Star Trek Into Darkness " , Drolet left the company . ( " " , special issue 4 , p . 11 ) " Star Trek " awards . Emmy Awards . Drolet received the following Emmy Award nominations in the category of Outstanding Special Visual Effects for a Series : Visual Effects Society Awards . Drolet received the following VES Award win and nomination :