Hidden passage Hidden passages are a recurring feature found in the series , mainly in older installments . Hidden passages are passages impossible to detect unless the player pays close attention to suspicious areas or checks along walls , and usually lead to optional areas that house useful items and equipment . Several hidden areas can only be found via thorough searching . Appearances . " Final Fantasy IV " . " Final Fantasy IV - Interlude - " . A hidden passage can be found in Damcyan Castle . Right after arriving in the storehouse , the player should move downward and this will lead to the visible chest containing an Antidote . Going further up after picking up the chest will lead to a Ether . " Final Fantasy V " . The Thief job learns an ability called Find Passages that displays all hidden areas on the field . " Final Fantasy VII " . In Godo ' s house in Wutai , the player can find two hidden passages behind fake walls to find a Magic Shuriken for Yuffie and a Hairpin for Red XIII . Also , a cave on Gaea ' s Cliff contains a well hidden Ribbon in a room hidden from view . " Final Fantasy IX " . In the Ice Cavern , Vivi can reveal hidden treasures by blasting away the walls of ice with his fire magic . To find the walls that can be destroyed , an exclamation mark will appear on the field . " Final Fantasy X " . The path to Remiem Temple is located in the Calm Lands near the entrance to the Macalania Woods , but can only be accessed by riding a chocobo . " Final Fantasy XI " . Many locations , such as the Crawlers ' Nest and Pso ' Xja , have walls that appear solid but can be passed through . It is suspected that the Zilart originally created these illusory walls . Sometimes a person can pass through these secret passages freely . Other passages are one - way only , however . " Final Fantasy XII " . In some places , it is possible to walk off the map to hidden areas . Walls that prevent passage to hidden areas , known as fools façades , can be removed by examining or damaging them , and other obstructions can be similarly moved or removed . In Zertinan Caverns , The Hourglass Basin area has a cut - off area in the east that can only be accessed via a hidden passage from the Save Crystal area . It is necessary to use this passage to complete the Catoblepas hunt . In the Tomb of Raithwall , after defeating both Demon Walls , the player can examine the wall where the optional Demon Wall came out to open a secret passage . The secret passage has a random chance of spawning a treasure chest that contains the Demonsbane sword . In the International Zodiac Job System version the treasure always has a Scathe Mote . Henne Mines has many off - the - map areas . Some are only shortcuts , but some contain good treasure . For example , one of the off - the - map areas that can be accessed the first time the player enters the mines has a random chance of spawning an Elixir chest . In the Stilshrine of Miriam , the player can find a hidden passage in the Ward of the Sword - King area ; at the junction the path to the left has a wall that will vanish if the player approaches it in a way the camera will attempt to go " inside " the wall . At the end of the hidden section the player finds a treasure containing the Shell Shield . The Rare Game Matriarch Bomb can be found in the area . The Nabreus Deadlands have a hidden passage through the swamp to enter the area in the north . The player must visit this area as part of the three medallions sidequest , and to fight Roblon . On the map of Lhusu Mines , a T - junction is shown at the north of Site 6 South ; it is , in fact , a crossroads , with a tunnel leading to the Site 6 North area with chests and multiple Pandoras . In the Necrohol of Nabudis the player can find an off - the - map room in the north of the Hall of Effulgent Light ( Salikawood entrance ) . In the center of the room is a Pandora , but in the corner of the room , a ? ? ? can be found ; inspecting it gives a cutscene and access to a Baknamy merchant who sells some of the best equipment , items , spells and technicks in the game . On the Phon Coast , the player can find a hidden passage between The Vaddu Strand and Limatra Hills . In Vaddu Stand the player can keep running left to find the hidden path under the cliff . In the Barheim Passage , a mining cart in the south of The Zeviah Span can be dislodged by striking it ; it rolls down to make a new path to an otherwise inaccessible area . In the Pharos , the player can chop down fake walls , called fool ' s façades , to reveal hidden areas that may lead to waystones or treasures . In the Subterra only a small part of the map is visible . The player can find more fool ' s façades to reveal areas behind walls . On top of the other hidden areas , there are a number of off - the - map areas that can only be accessed by riding a chocobo . On the Ozmone Plain the player can only access the Henne Mines entrance by a chocobo . On the Mosphoran Highwaste the player must use a chocobo to unlock the area where Exodus is fought . The player can even cross Tchita Uplands on a chocobo to enter the Cerobi Steppe before having gone to Archades . " Final Fantasy XIII " . In Palumpolum - Western Promenade , there is a hidden passage leads to a treasure sphere . " Final Fantasy Mystic Quest " . Upon entering Focus Tower from the Earth Region , a hidden passage is located right near the entrance . This passage allows the player to reach the steps leading to the first floor faster , acting like a shortcut . If the shortcut is not taken , the player will have to go around the long path to reach the stairs . " Final Fantasy Legend III " . After becoming separated from Arthur ' s party in Maitreya ' s Tower , Dion finds a hidden door leading him straight to Maitreya . " Final Fantasy Dimensions " . Hidden passages can be found in " Final Fantasy Dimensions " as early as Castle Lux , and are necessary to use in some cases to progress , for example when bridging between Below Castle Lux and the main castle itself . The hidden passages are typically marked by a discontinuity in tile work or wall , showing that areas are accessible through there . " Final Fantasy Brave Exvius " . Towns and dungeons are full of hidden passages .