Democracy Inaction Democracy Inaction is an in " " . Detailed walkthrough . You may want to head over to Nellis Air Force Base and acquire the rebreather ( from Volare ! ) that allows you to breathe under water before entering this Vault . The entry tunnel is filled mostly with es of various sizes and a few bark scorpion s , and the open vault door leads to a larger entry room than the Vaults on the East Coast . A working terminal near the door allows the Courier to access an audio log with some information about the fate of the Vault . Inside at the next junction is the clinic , a dead end hallway to the classroom on the left side and a hallway to the Living Quarters on the right . Vault 11 living quarters . Stairs lead down to a large room and allow access to the dorms on both sides and access to the security office and lower level through the remaining door . The dorms are a long series of interconnected rooms , and the only place where s can be found . Another audio log can also be found on a locked terminal , with the password in a footlocker a few feet away . The security office has a decent stash of ammunition but no weapons , and what seems to be a storage room , a door with a terminal , both locked ( 75 ) in the same hallway ; a as well as more ammunition can be found within . At the bottom of the stairs opposite the Security office is the door to the Vault 11 lower level . There is a copy of in the female dorm , second door on the right . There is a in the same room . A small cache of and s is concealed under and behind a large immovable mop bucket in the male dorms as well . Vault 11 lower level . This has a long hallway , and the Overseer ' s office on one end . This has a locked terminal and some random loot scattered around the room . The main entrance to the atrium is blocked , forcing the Courier to go down through the flooded , radioactive engineering level . It is therefore advisable to pack some and Rad - X when journeying to Vault 11 . The totally flooded lower reactor level is the only way to proceed without 50 lockpick to open a door above the flooded level . There is only one air pocket in this area , so one must be careful about getting out of the flooded area alive . It is recommended to open one or two doors then backtrack to the air pocket , and with the way clear you can proceed to the next set of stairs and forward . The Atrium can now be accessed , and the Overseer ' s terminal password can be learned from the terminal on the upper balcony or a tape on the podium below . This level also features the Vault cafeteria , which has a large supply of food . Be careful when entering the Cafeteria as there are lethal explosive traps in the doorway . In the back of the cafeteria you will find a kitchen in which there is a gas leak and an explosive trap that is triggered upon entering , which will cause a chain reaction . For the quest Still in the Dark for the Brotherhood of Steel , the differential pressure controller is in the middle room along the corridor of the irradiated water in a locker . Sacrificial Chamber . Enter the Overseer ' s office cautiously as there is a wired trap at the entrance . Accessing the Overseer ' s terminal with the aforementioned password can open the chamber under the desk . This opens onto a long tunnel which is totally intact , unlike the decay of the rest of the Vault . At this point a pre - programmed voice speaks as the Courier approaches a door illuminated by a bright light . At the end of the tunnel is a room with a single chair in the center , along with a projector . Once the Courier takes a seat , a presentation will begin . At the conclusion of the presentation , hidden doors will open on the left and right sides of the room , and four robots and eight turrets will simultaneously attack the player . If you remain in the chair till the end of the film you will more than likely be killed as the robots and turrets open fire immediately . Once the automatons are dealt with , make your way to through the door that became accessible in one of the sections where the walls retracted . Access the mainframe past the door to finish the quest . Behind the scenes . The music that was played during the walk into the sitting room to watch the film is the same music that appears during the ending film in " Fallout 3 " and " Fallout : New Vegas " .