naist-nlp/zeshel huggingface dataset:
Southpoint Southpoint , also known as South Point , is a city located on the south central tip of Valenwood . Southpoint resembles a modern Imperial city like Skingrad or Anvil . Geography . Southpoint has only one entrance , that being the one on the eastern side . The whole city is guarded by a large bulwark similar to Raven Rock on Solstheim . Southpoint is perhaps the smallest city in Valenwood compared to Marbruk or Elden Root . It ' s divided into two districts one on the southern side where the chapel , inn , and residents reside . The other one is on the northern end where there is a single house and watchtower . History . First Era . In the late first era , the city of Southpoint was founded by Colovia n Governor Zantonius of Kvatch . Zantonius was a member of the Imperial Legion of the Second Empire . He was stationed at Reman ' s Bluff before the Barkbite Clan occupied the fort . After defending the bluff from Wood Orcs , he was given a cohort of soldiers to build another fort in the Grahtwood region . He marched southwards to the Long Coast and when he planted his spear into the soil , he proclaimed the land be known as Southpoint . Second Era . During the Alliance War , Southpoint was under the rule of Mayor Aulus . While under the control of Sheogorath , the Daedric Prince of Madness , Southpoint along with Aulus succumbed to madness and began to murder each other in the streets causing a large pandemonium in Grahtwood . The First Aldmeri Dominion had to be sent in to quell the chaos in the city . The Vestige had arrived into the town to seek someone to operate The Orrery in Elden Root . Daraneth of Southpoint was the perfect candidate for the Orrery and the Vestige was sent there to retrieve her . The Dominion Troopers stationed at Southpoint tasked the Vestige into retrieving soldiers sent in and to investigating the town with Daraneth to see what caused the Madness to take hold of Southpoint . After learning about Sheogorath ' s influence , the Vestige defeated Mayor Aulus at the Cathedral of the Golden Path and Sheogorath left the town alone . Afterwards , the Vestige brought Daraneth to Elden Root to ratify Queen Ayrenn as the true leader of the Aldmeri Dominion . Third Era . During the Imperial Simulacrum , the Eternal Champion had at one point visited the city in their quest for a piece of the Staff of Chaos .
Spell Tomes ( Oblivion ) Spell Tomes ( DLC4 ) is the fourth official plug - in for . Created by Bethesda Softworks , the plug - in was released on September 1 , 2006 , and takes up 2 . 4 MB of hard - drive space . The plug - in features hundreds of new spell - giving books , ranging from high to low levels . These new spells exceed the maximum magnitude of " Oblivion " < nowiki > ' < / nowiki > s vanilla spells , however , this plug - in aims to balance slightly detrimental effects with a lower Magicka cost . The added tomes are located in dungeons as loot .
The Serpent Lord The Serpent Lord is a quest available in . Summary . The Serpent Lord is a quest in , in the region of Greenshade . " Sea Elves have entered Serpent ' s Grotto , and one of the Maormer mages has broken the seals that bound a massive sea serpent here for centuries . Priestess Sendel gave me a blood rune . I need to kill enemies to fill the blood rune and then use it on each of the three seals the Maormer have broken . Walkthrough . Progress through Serpent ' s Grotto , defeating 15 Maormer along the way . ( 5 are required for each of the seals , using the Blood Rune . Types of Sea Vipers ( Maormer ) include : Once this is completed , defeat the Maormer Mage at the end , Eilgun the Serpent Lord .
Divided by Nix - Hounds Divided by Nix - Hounds is a miscellaneous quest in . Walkthrough . Finding Drerel . Upon meeting Falanu near Ald ' ruhn , she will explain how she got separated from her husband after a Nix - Hound attack . She recounts how she played dead , while her husband , Drerel , drew the Nix - Hounds away . She indicates , that , Drerel went west . She will , then , ask the Nerevarine to help find him . If the Nerevarine wanders directly towards the west , over a hill , a pack of Nix - Hounds will be encountered ( if they haven ' t , previously , been dispatched ) . After dealing with the pack , on top the next little hill , westward , among some boulders , Drerel can be found . He will ask the Hero to escort him back to his wife . After escorting him back , he will thank the Nerevarine , and offer a skill book named " A Dance in Fire , Book II " . Finding Falanu . Upon meeting Drerel , west of Ald ' ruhn , among some boulders , he will explain how he got separated from his wife after a Nix - Hound attack . However , the beasts got the best of him , so he fled to draw the Nix - Hounds away from her , while she played dead . He will , then , ask the Nerevarine to help find her . If the Nerevarine wanders directly towards the east , down the hill , a pack of Nix - Hounds may be encountered . After dealing with the pack , beyond the next little hill , eastward , on a slop , stands Flalanu , behind which , Ald ' ruhn ' s Silt Strider can be seen . After escorting him back to her , he will thank the Nerevarine , and offer a skill book named " A Dance in Fire , Book II " .
Fisherman ' s Journal ( Skyrim ) Summary . There are two books under the name " Fisherman ' s Journal " . One has a brown cover and the other a red . Although the authors are not directly named , it can be inferred that one is written by Advard , and the other by the unnamed fisherman near whom the journal is found . Content . Fisherman ' s Journal 1 : . I can ' t believe I let Skeggr talk me into this again . If he just wanted to get drunk and swap histories , we could have done that in front of a nice fire back in Windhelm , instead of on this godforsaken mud flat . " But the fish are biting , " " The catch will more than pay for the trip ! . " Yeah , right ― if we don ' t get iced in first . His boat ' s already taking on water . I guess we ' ll try again tomorrow . If we don ' t catch something then , I ' m heading home , with or without him . Fisherman ' s Journal 2 : . A decent catch of fish is getting harder to come by . Without a good spot soon , I don ' t thinks we ' ll survive the next winter , so I ' m traveling further south towards Lake Ilinalta . Folks say it ' s cursed . Whole Imperial Fort just sank into the water one day , and they say the ruins have been haunted since . When I asked , I got ghost stories . Tales of people who went out near the lake and never came back . They say spirits haunt the hallways of the sunken fort and steal little children from their mothers ' cribs . No amount of coin could convince any of the nearby villagers to guide me there , so I ' m following the . Divines protect me . I hope the stories aren ' t true .
Thassad II Thassad II was the last Na - Totambu High King of Hammerfell . Thassad died in Sentinel , due to natural causes . He was described as being keen and prudent by N ' Gasta . The death of Thassad II lead to the Hammerfell Civil War , where his son and only heir A ' Tor fought against The Forebears for control of the province . Though initially having a triumphant lead in the war , the Forebears allied with Tiber Septim , who led his Imperial Legion s in their Conquest of Hammerfell and defeated A ' Tor and the Crowns .
Maurrie ' s Right Glove Maurrie ' s Right Glove is an unenchanted unique right glove . Acquisition . The Beauty and the Bandit . After being smitten by a bandit who robbed her , Maurrie Aurmine gives the Nerevarine her left glove to deliver as a token of affection for her new found love . She keeps this glove , and it cannot be acquired without murdering her .
Skybound Watch Pass Skybound Watch Pass is a location found in . Description . Skybound Watch Pass is an ancient Nordic tunnel that connects North Skybound Watch to South Skybound Watch . The pass can be accessed through doors at both of these locations . The tunnel is of stone construction and passes through the mountain which towers over Riverwood . The tunnel is divided into three sections , separated by iron doors . The passageway slopes downward from the north entrance to the southern one . Entering North Skybound Watch entrance , you will encounter two bandits , a book shelf and a locked chest as you travel down the hallway to the first door . Beware of the battering ram trap . Passing through the door will bring you into the lair of a Giant Frostbite Spider . The lair is filled with cobwebs , spider sacs and remains of previous meals . After defeating the spider you will come to the second door . Entering the third section of the tunnel will reveal a tunnel with water seeping through the stonework and pulling along the floor . This section is home to three more bandits and a trapped chest . At the end of the hall is a wooden ramp leading up to the door out to South Skybound Watch . If you enter the pass via South Skybound Watch , one of the two bandits in the northernmost section will stand on the battering ram pressure plate whilst running towards you , killing himself immediately .
Unrefined Greenmote The Mushroom Trees that produce the Unrefined Greenmote grow throughout the Shivering Isles in two distinct types . A mushroom tree is a bright plant with green edges surrounding an orange tip and earth - toned spots across the cap . As a sapling the mushroom tree ( Mania ) produces harvestable , unrefined greenmote . Acquisition . Unrefined Greenmote is a powerful ingredient for poisoners as it has only negative effects . In the youth of the mushroom the greenmote must be harvested directly from the plant , in maturity however the ingredient is unable to be harvested . The refined version of this ingredient is greenmote . It is only found in the Greenmote Silo , a cave hidden beneath the palace grounds in New Sheoth . The Silo can only be accessed during and after the " Ritual of Mania " quest .
Colovian Brandy Colovian Brandy is a beverage found in . Acquisition . Colovia n Brandy is obtained during the main quest " Diplomatic Immunity . " Giving it to Razelan provides the Dragonborn with a much needed distraction to get away from the party . Alternately , if the Dragonborn picks up an ordinary bottle of wine to give to Razelan , the Colovian brandy may be taken home for later use .
Vaermina ' s Gambit Vaermina ' s Gambit is a quest available in . Vaermina ' s ultimate plan has been revealed . Her consort , the Night Terror , has seized King Emeric ' s mind and trapped him in a nightmare . I must face the Night Terror and save the king .
Western Guard Tower North Western Guard Tower North is a location in . It is a Hlaalu guard tower in western Balmora . A Long Blade skill book , " Words and Philosophy " can be found here , as can several types of weapons and armor . Items . The following items can be found at this location :
Console Commands ( Skyrim ) / Ingredients This page lists all Ingredients . To receive the ingredients you want , type the following in the console : " < ID > " is the actual item ' s ID and " < # > " refers to how many of that item you want .
Temple of Kynareth ( Skyrim ) The Temple of Kynareth is a temple to Kynareth that is located in Whiterun . Accessible from Whiterun ' s Wind District , the temple is typically used as a place of worship and healing . Danica Pure - Spring and her apprentice , Acolyte Jenssen , tend to the sick citizens of Whiterun Hold , such as the Wounded Soldier and the Sickly Farmer . The temple sits across the circle from Jorrvaskr , and overlooks the sickly Gildergreen tree . The Dragonborn learns from Danica , either by finding her in the temple or encountering her in the circle outside , that the mythical tree is in danger of dying , and thus receives the quest " The Blessings of Nature . "
A Little on the Side A Little on the Side is a quest available in . The Vestige can choose to continue talking with Khezuli in the Abandoned House in Haven after completing the quest " Lost Treasures . " She asks the Vestige to help her make a moon - sugar delivery . Ingredient Stashes . A quest marker appears when the Vestige is close to the stash . The prompts appear in a random order ; sometimes the options are already sorted so that the next ingredient is the first one , but this cannot be relied upon .
Fort Caractacus Fort Caractacus is a fort ruin located on the northern coast of Lake Rumare , near Aleswell . If one travels along the nearby road in a southwesterly direction , staying along the coast , one will eventually find Fort Empire . Overview . The ruin is the home of the wizard Ancotar , who is experimenting in invisibility spells . When approaching the ruin one will encounter invisible animals , who Ancotar has been practicing his powers on . On his table on top of one of the towers , there is a Conjuration skill book , " The Doors of Oblivion " . Inside this one - leveled ruin are a few conjurers and daedra . There are also a few chests with minor loot and one with leveled loot . Quests . Zero Visibility . This side quest is able to be started in more than one way , either by stumbling upon Aleswell or talk to Malene of the Roxey Inn down the road , who speaks briefly of the town and its problems . When Aleswell is found , the whole town seems to be dead , but when the Hero walks through it , a voice suddenly talks to them , saying that everybody in the town is invisible .
The Lamia Threat Content . We spotted lamias skulking about the outskirts of the ruins . This could be the prelude of a concerted attack . Should they breach our defenses in force , abandon the prisoners and retreat to the designated rally point . Perhaps the poor wretches will buy us enough time to escape . — Underil
Dread Halcyon Dread Halcyon is a ship that appears in . It is a wrecked Sea Viper ship on a small island northwest of " The Prowler " , in the Shattered Shoals part of Khenarthi ' s Roost . During " Cast Adrift , " Suhr and Virkvild must be rescued from this ship .
Fireball ( Arena ) Fireball is a spell available in . Effect . Caster can channel vast amounts of energy into a ball of fire , which will travel to the selected target and explode , doing damage to all creatures within one meter of the target point . The damage to health is 4 – 12 points per level of the caster . Care must be taken for if the Fireball impacts a target within a meter of the caster , they too will be enveloped in the explosion . Cost . Fireball Cost : 325 Spell Points
Hissmir Hissmir is a ruin that appears in . It is located in southern Shadowfen . The Argonian settlement is centered around a large Xanmeer regarded as sacred to the Argonian people , and it is here that ancient trials are held to allow Argonians and outsiders to commune with the Hist through the partaking of the Hist Sap . Quest related books :
Wizard ' s Fire ( Morrowind ) Wizard ' s Fire is a Destruction spell available in that temporarily lowers the value of a victim ' s health . Health returns to its original value when the spell ends . Characters . The following people use this spell : Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console command : codice _ 1
Heart of Zanadunoz ( Book ) Content . In the dark days after the fall of the first Orsinium , the vicious titan Zanadunoz the Ravager terrorized southern Wrothgar . Desperate Orsimer went so far as to form a cult devoted to the service and worship of Zanadunoz . As Zanadunoz ' s followers gathered to perform heretical acts in the titan ' s name , another group of warriors banded together to slay the titan . Thruz gro - Fharun led the Band of Fifty , who dedicated themselves to making southern Wrothgar secure . After weeks of endless battle , Thruz ' s band defeated the cult , but at a great cost . With only twelve warriors remaining . Thruz attacked Zanadunoz in the shadow of Honor ' s Rest . He defined the notion of the Orc hero by ripping the titan ' s black and fiery heart from it ' s chest , even as its flames consumed him . The heart transformed into a phylactery , supposedly capable of recalling the titan from Oblivion to once again threaten the Orsimer .
Ysmir Ysmir is the Nord ic aspect of Talos . According to the Greybeards , the name ' Ysmir ' is also a title which means ' Dragon of the North ' . It was given to the Emperor Tiber Septim , who withstood the power of the Greybeards ' Thu ' um , they recognized him as a Dragonborn . and gave him the title . Deity . Ysmir the deity is the Nordic aspect of the Imperial God known as Talos . After he had been called to High Hrothgar by the Greybeards to conquer Tamriel . On his death , he became Talos in the Imperial Pantheon , and Ysmir in the Nordic one . Title . Ysmir is also a name that was attributed to Wulfharth , Pelinal Whitestrake , and the Last Dragonborn . Ysmir Wulfharth . Ysmir Wulfharth was a Nordic King during the First Era . His Thu ' um was said to have been greatly powerful . Originally , Wulfharth thought he was called by the Greybeards when they were calling for Talos . But when he arrived to hear their voices , he got killed , he was not the one destined to unite Tamriel . Pelinal Whitestrake . Pelinal Whitestrake was a Nedic or Imperial knight who fought against the Ayleids during Alessia ' s slave uprising . He would later be known as the Divine Crusader , but also as Ysmir . The Last Dragonborn . During the events that unfold in , after completing The Horn of Jurgen Windcaller , the Greybeards greet the Last Dragonborn in the dragon tongue with the words : " " Lingrah krosis saraan Strundu ' ul , voth nid balaan klov praan nau . Naal Thu ' umu , mu ofan nii nu , Dovahkiin , naal suleyk do Kaan , naal suleyk do Shor , ahrk naal suleyk do Atmorasewuth . Meyz nu Ysmir , Dovahsebrom . Dahmaan daar rok . " " . This can be translated by : " " Long has the Stormcrown languised , with no worthy brow to sit upon . By our breath we bestow it now to you in the name of Kyne , in the name of Shor , and in the name of Atmora of Old . You are Ysmir now , the Dragon of the North , hearken to it . " "
Chief Inspector Rhanbiq Chief Inspector Rhanbiq is the leader of the Iron Wheel . It was initially thought that Magnifica Falorah sent him to punish the Thieves Guild for their failed heist , though it is later revealed he is actually tasked with uncovering where her dowry was taken . Background . Rhanbiq is suspected to have been born around 2E 534 . Rhanbiq transferred to Taneth in 2E 562 from the Sentinel branch of the Baliffs Guild . He was involved in a number of high - profile cases , such as the capture of the Red Leathers slaving band , the revelation of a Namira cult assassinating his mentor Inspector Braswila , and the blackmail of Magnifico Gendis by an Altmer spy ring . When the Bailiffs Guild collapsed during the Imperial troubles , Rhanbiq formed a successor faction known as the Iron Wheel . Interactions . Hew ' s Bane Quests . Partners in Crime . After stealing the Giovessen Skull from Fulstrom Homestead , Rhanbiq will appear and order you to surrender : He will then leave the room , leaving you to either return the skull or fight your way out . The Long Game . In No Shira Citadel , Cosh has a meeting set up with Rhanbiq , and you are tasked with eavesdropping on them . Their conversation is as follows : They will then proceed to walk out the room . Forever Hold Your Peace . Rhanbiq will arrive at Hubalajad Palace with the Iron Wheel and arrest everyone . Prison Break . Rhanbiq can be spoken to regarding freeing Zeira from the prison ship . The One That Got Away . Rhanbiq was dishonored after the Thieves Guild victorious exploits against the Iron Wheel and was forced to resign . Dubbing himself the ' Desert Falcon ' , he goes off in search of Nicolas not believing he was washed away at sea . The Vestige catches up to him in Shornhelm .
Butter Butter is a type of food found in . It is used for baking and preparing foods such as garlic bread , steamed mudcrab legs and clam chowder . Recipes . These following recipes require butter in order to be created . † means that the recipe can only be created if a Homestead has a Kitchen installed .
Heimvar Heimvar is a Nord blacksmith . He lives and works in the Solitude Blacksmith building as the apprentice of Beirand . Background . He says that no man is a match for a dragon , but that at least buying one of their blades wouldn ' t hurt . He also tells the Dragonborn that he thinks Jaree - Ra is a plague on the city , much like a few other citizens around Solitude .
The Claws The Claws were a group of Khajiit i Skooma traffickers located in Bravil during the Fourth Era . Skooma war . During the late - Fourth Era , Bravil erupted into a war between the Claws and the Eclipse , both of which wanted to dominate the Skooma market in Bravil . During this war , the Crypt of the Night Mother got burned to the ground and the Dark Brotherhood lost its listener .
Black Dart Gilur Black Dart Gilur is a Dunmer commoner and member of the Black Dart Gang in . He and some of his fellow gang members can be found in the which run beneath Mournhold Temple in Mournhold . He must be killed in the quest The Black Dart Gang to avenge the death of Narisa Adus ' husband who now haunts her as a ghost . Interactions . The Black Dart Gang . Help Narisa Adus avenge her dead husband by killing his killers , the Black Dart Gang .
Hand of Gilvoth Hand of Gilvoth is a unique Destruction spell in that reduces an adversary ' s Health , Fatigue , and two primary attributes . Effects . All effects are 20 – 30 points on touch : Creatures . This spell is known exclusively by Dagoth Gilvoth . Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console command : codice _ 1
Entila ' s Folly ( Book ) Content . This one was able to acquire the necessary ingredients at the Mages Guild . Now Bakhig must find the old mine , Entila ' s Folly . They claim the mine is filled with pretty , dancing spinners and Bakhig must go find them and play with them . According to the map , Entila ' s Folly is just to the southwest of Skywatch . It shouldn ' t be too hard to find .
The Onyx Hall The Onyx Hall is a location found in . Description . The hall serves as main entrance to Tel Fyr , it is made of a large room and two corridors , one going up to the Hall of Fyr , the other down to the Corprusarium . Delte , Beyte Fyr and Delyna Mandas can be found here , Delyna is locked inside a room behind a trapped door .
Didier Aumilie Didier Aumilie is a Breton commoner who can usually found at The Count ' s Arms in Anvil . He enjoys talking about sailors and their wives . Didier Aumilie is a Breton commoner and ship ' s clerk , and is currently residing at The Count ' s Arms in Anvil . He spends his early mornings at the Chapel of Dibella before heading back to the inn . The only time he doesn ' t do this is during the Auroran Crisis .
Knights of the Scarab Knights of the Scarab is the military force of Totambu . They have the honor of being the official guard of the royal family of Totambu . Before joining the order , the initiates must prover themselves in dangerous tests of skill . Usually , they have to sail to the Dwemer ruins of Stros M ' kai , to avoid its deathtraps and defeat the Dwemeri centurions , before they can join the Order .
Kireth ' s Journal , Page 14 Content . A lot of Mzulft is pristine . It ' s abandoned , like all of the Dwemer Ruins we ' ve explored . And it ' s empty , except for the constructs . But everything still works . It ' s eerie to see glowing lights on the wall and hear the pipes steaming . It ' s like the place is waiting for someone , like the occupants just stepped out and will return at any moment . I wish I could just explore these ruins . Every ruin tells another story , and if I don ' t get to crawl into every corner , that story is just half - told . Raynor would laugh if he heard me say that . You ' d better not read this , brother !