naist-nlp/zeshel huggingface dataset:
Reman Reman , also known as the Worldly God , is a cultural god hero of the Second Empire . Reman was the greatest hero of the Akaviri Invasion of Cyrodiil . Indeed , he convinced the invaders to help him build his own empire , and conquered all of Tamriel except for Morrowind . He instituted the rite of becoming an Emperor , which included the use of the Amulet of Kings , a soul gem of immense power . His dynasty was ended by the Dunmeri Morag Tong at the end of the First Era . Reman is also called the Worldly God . In , one of the souls in the Soul Cairn may mention having been tricked by someone and saying ( s ) he was one of Reman ' s court wizards .
Captain Balrook gro - Mak Captain gro - Mak is an Orsimer soldier of the Daggerfall Covenant . He is the commander of the Covenant forces hiding in the town Pa ' alat due to intelligence that they have received from the Aldmeri Dominion traitor , Krin Ren - dro . Balrook is apparently well known for his sexual appetites and has paid a great sum of money to Madame Bellyscratch for the service of her ' lovelies ' during his stay in Pa ' alat . You can get into his hut during the quest " A Traitor ' s Luck " by lying and saying you are one the prostitutes . Inside his hut are the usual furnishings of a Khajiit lodge , along with two cages , a rack of weapons and cooking knives , including a meat cleaver displayed prominently . a grindstone , and a harp . You will have to play the harp to summon Balrook as the evidence you are looking for it not in the room but on his person . He will become hostile the moment he steps into the room . Defeat him and take the evidence to Cariel .
Mountain Watch Mountain Watch is a small settlement in County Cheydinhal . Sariah , an elderly Redguard , was the charter - holder of Mountain Watch during Titus Mede I ' s reign . The settlement consisted of 10 houses and a well in the centre . It was inhabited by farmers and hunters . It was evacuated during the Umbriel Crisis of 4E 40 by Mazgar gra Yagash and the rest of her Legion company .
Smuggler ' s Cave Smuggler ' s Cave is a cave beneath Castle Anvil in Anvil . Although it appears south of the castle on the map , it is , in fact , on the same island and lies beneath the castle . It can be used as a hidden entrance to the castle . This cave has a door on it with a very hard lock . The Thieves Den . With the official plug - in " The Thieves Den " installed , this cave serves as the entrance to Dunbarrow Cove .
Silver Candlestick ( Morrowind ) A Silver Candlestick is a miscellaneous item in . This item provides a portable light source which can be carried in the left hand while traveling . Properties . Each pewter candlestick casts a light based on the color of its flame . The brightness of the light , the radius of the light , and how long the light lasts , varies depending on the type of candle . Any lantern that is actively being carried when entering water , will be destroyed .
Masterful Sublime Wisdom Masterful Sublime Wisdom is a Restoration spell in that temporarily increases the value of the alchemy skill . The skill returns to its original value when the spell ends . The magnitude is the value of the increase in the skill . Characters . The following people use and / or sell this spell :
Bitter Hand Bitter Hand is a unique left glove that is enchant ed with Destruction magic which increases an adversary ' s susceptibility to Poison damage for ten seconds . Enchantment . Enchantment ID : " dire weakness to poison _ EN " Acquisition . Erabenimsun Nerevarine . The Nerevarine must slaughter Ahaz , Ashu - Ahhe , Ranabi , and Ulath - Pal to eliminate all opposition to being named Hortator of the Erabenimsun Camp . This glove is found on Ranabi ' s remains after he is disposed of .
Venarus Vulpin ' s Research Content . ~ 19th of Second Seed , 4E 201 Thanks to the more sordid past of some of my underlings , we found a way to add the waters of the Bloodspring into the process for turning moonsugar to skooma . It is far more potent and highly addictive . We ' ve turned the basement into a Den and sent out some of the locals with " samples " to lure people back , turning the disappointment of the spring into a ready supply of blood . We ' re calling it the Redwater Skooma , in case any of the patrons happen to notice the " water " in any of the corners . I ' ve found many ruined books in the chambers connected to the spring and will continue to study them for a way to drink the waters without the side effects . Mortals appear to become infected with all manner of disease , while Vampires gain power but only for a short while . ~ 9th of Mid Year , 4E 201 Many of the books I ' ve found are but tattered shreds , ruined by the ages and moisture , but I ' ve pieced together the origin of the Spring , if little else . It used to be a spring sacred to Arkay in the 1st Era , headed by the priest , Lengeir . I ' m glossing over much that isn ' t of interest to my search but it would seem that the woman he was in love with turned into a vampire and subsequently turned him as well . They went on a rampage through the Spring and killed the other priests as they cowered in the pool , praying for Arkay ' s protection . " . . . and as we tore the spine . . . . . . last priestess . . . . . . took the viscera into the Bloodstone Chalice . . . . . . waters ran red forever more . . . " Perhaps this " Bloodstone Chalice " is the answer . ~ 18th of Sun ' s Height , 4E 201 Weeks of research and still nothing to show for it . It would seem that the Bloodstone Chalice is most likely the key to harnessing the power of the Spring , but it is also clear that at some point it was removed from the ruins . I ' ve found an illustration of it which I have endeavored to sketch here , but nothing else regarding where it may have ended up .
The Maormer of Pyandonea Content . Entry 543 , Atlas Notes , Imperial Geographical Society It was once believed that the Maormer of Pyandonea were originally exiles from the Summerset Isles , but while it is likely they came from similar Aldmeri ancestors , they certainly did not come from Summerset . Translations of tapestries in the Crystal Tower tell the tale of a far older separation . The Maormer likely differentiated from the ancient Aldmer not in Summerset , but in their original homeland of Aldmeris . Orgnum , their leader and self - styled " King , " according to the legend was a phenomenally wealthy Aldmeri nobleman , who used his fortune to finance a rebellion against the powers of the land . He and his followers were banished for this to a place separated from Aldmeris by an impenetrable mist , Pyandonea , " The Mist - Veiled Isles . " This exile proved so effective that the followers of Orgnum never again disturbed their former countrymen . The new Aldmeri homeland of Summerset , however , was not so lucky . For much of Summerset ' s history , the Maormer have launched attacks against their cousins of Old Ehlnofey . Every one of these battles has been led by Orgnum himself , who it seems is not only immortal but grows more youthful by the century . No historian , to the knowledge of the staff of the Imperial Geographic Society , has counted the number of wars and strategems employed against Summerset , but somehow each has proved , no matter how ingenious , an ultimate failure . One attack in particular is worthy of mention as it gives us our only glimpse into the actual landscape of Pyandonea . In the year 2E 486 , a small Maormeri fleet was sighted off the coast of Alinor , and King Hidellith ordered his navy to give chase . The navy followed the ships through uncharted waters , into an ambush near Pyandonea itself . Most of the Altmeri navy was destroyed , but a single warship returned to Summerset to describe the land as a " sea jungle . " Massive plateaus spilling over with vegetation form mazes around valleys of ocean . Waving tendrils of kelp trap all but the Maormer ' s own ships , and provide a well - camouflaged home for the sea serpents that are Orgnum ' s guards and occasional mounts . Mist storms spill over the land , further disorienting one ' s views . That even one ship survived the visit is a testament to the maritime genius of the Altmer .
Drerel Indaren Drerel Indaren is a Dunmer Commoner who resides in the Ashlands of Morrowind . Drerel became separated from his wife , Falanu , after they encountered a group of Nix - Hounds . Interactions . Divided by Nix - Hounds . Drerel will ask the Nerevarine to escort him to his wife and ( optionally ) kill the Nix - Hounds that separated them .
Lich ( Arena ) Liches are undead creatures that appear in . Description . Liches are undead Mages who after deceased overcame death and obtained immortality using magic . Though their bodies are just as decayed as those of the mindless Zombies , Liches still have the consciousness they had in life , being able to cast extremely powerful spells . These undead are described by the Official Game Guide as " " very powerful , able to defeat high level characters easily " " , indeed they are not only the most powerful creature in , but also one of the strongest in the entire series . These immortal wizards have great skill in Magic , including the black arts . Their main offensive spell is a shock release which is used both in long range combat and " melee " . However their skills go far beyond offensive casting , they have the ability to see those who are invisible to common eyes , immunity to weapons below Mithril ( with the exception of Silver ) and Health regeneration . Liches also have high amount of Health and experience points . A Lich can be a difficult opponent to even experienced adventurers - defeat by their spells is presumable without proper equipment . They appear in as rotting undead , with their bones exposed in the back . Also Long red hair and eyes . Wearing blue robes and an amulet , and wielding a shock staff to be used during combat . These undead can be identified by their yell — which is the same used by Trolls . In overall , Liches are truly the strongest creature encountered in , and as such , they are encountered only in the two last main quests of the game . Encounters . The Lich appears in the following locations :
Jobasha Jobasha is a Khajiit bookseller . He owns and runs the Jobasha ' s Rare Books , which is located in the Foreign Quarter ' s Lower Waistworks of Vivec City . His rare books are being guarded by an Ordinator , who was sent by Duke Vedam Dren . He works closely with Ilmeni Dren , and Charles the Plant , which produces Meteor Slime , is also in his shop .
Llerar Mandas Llerar Mandas is a Dunmer crusader who lives in Ebonheart . He is a Crusader and House Brother of the Great House Redoran . He can be found in the Grand Council Chamber . He wears a set of Dwemer armor . Interactions . The Mad Lord of Milk . Llerar ' s son , Arethan Mandas , has gone insane and Athyn Sarethi suggests speaking with him before trying to cure or kill Arethan . Delyna Mandas in Tel Fyr . Llerar has heard of his son ' s madness and believe ' s it was caused by the capture of Arethan ' s daughter , Delyna Mandas . Llerar says Delyn is being held captive in Tel Fyr and ask for her to be brought back to him .
Waking Day Waking Day is a Breton holiday . Waking Day is held on the 18th of Morning Star , when the people of the Yeorth Burrowland wake the spirits of nature after winter ; the modern day ceremony is very nearly the same tradition of their more reverential ancestors .
Absorb Magicka ( Morrowind ) Absorb Magicka is a magic al effect that temporarily transfers Magicka from an adversary to the caster . The Magicka transferred is returned at the end of the effect ' s duration . This effect is a member of the Mysticism school of magic , governed by Willpower . Its base Magicka cost is 8 points . Spells . There are no spells consisting of an Absorb Magicka effect available for purchase in and expansion packs . They can be added to the Nerevarine ' s repertoire of spells exclusively on the PC by using the console . The following spells consist of an Absorb Magicka effect . See articles for further details . Items . The following items are enchanted with an Absorb Magicka effect . See articles for further details .
Varities of Faith : The Argonians Content . Except for a few of the most assimilated , Argonians worship neither Aedra nor Daedra . They do not have " religion " as it is known elsewhere in Tamriel . They are known to venerate the Hist trees of Black Marsh , but they do not appear to have prayers , priests , or temples . Argonians also venerate Sithis , the primordial Shadow / Chaos that existed before the gods were born . Unlike most citizens of Tamriel , they do not regard Sithis as " evil . " In fact , Argonians born under the sign of the Shadow are taken at birth and presented to the Dark Brotherhood , which in Black Marsh is considered an integral part of society .
Roost Smuggler ' s Ledger Content . Current Stock : 42 barrels unprocessed moon - sugar 12 barrels refined moon - sugar 4 barrels processed moon - sugar 7 cases " S " ( 80 phials / case ) With Dominion stickypaws crawling around Khenarthi ' s Roost , we must keep production low . No outgoing shipments ! Hide everything but unprocessed barrels . If the stickypaws ask , say moon - sugar stores best in cool places . That ' s all the Wind Tunnels are — a cool place for sugar storage . Jone and Jode may have sent us a savior . One of our runners met a Dominion sailor who doesn ' t mind a little gold on the side . If the old sea - cat ' s vessel makes it off the shoals , we have a way to make the Vulkhel Guard run .
Merchant ' s Camel Merchant ' s Camel is a creature card in , introduced in the " Madhouse Collection " set . Acquisition . This card can be acquired by buying the " Madhouse Collection " set for real money ( USD $ 10 / EUR €9 . 99 ) or 1500 .
Daggerfall Covenant Quests The Daggerfall Covenant ' s quests in . For the main Coldharbour questline and other alliance quests see Quests ( Online ) . In Stros M ' Kai , the Vestige must assist Captain Kaleen in a heist to expose Headman Bhosek ' s crimes against the Covenant . In Betnikh , they must discover why the Bloodthorn Cult attacked the Seamount Orcs . In Glenumbra , they must stop the Bloodthorn Cult and Angof the Gravesinger from taking over the region . In Stormhaven , they must foil the Supernal Dreamers Daedric cult ' s plans to control the dreams and minds of the people . In Rivenspire , the Vestige must rally the forces of Shornhelm against the betrayer Baron Wylon Montclair . In the Alik ' r Desert , the Vestige must thwart the Withered Hand necromancers . In Bangkorai , the Vestige must stop a two - pronged assault by Reachmen and Imperial forces . Finally , with the aid of Archmage Vanus Galerion , the Vestige must convince Queen Ayrenn and Jorunn the Skald - King to attend a meeting on the island of Stirk with High King Emeric to plan an assault on Coldharbour to end the Planemeld .
Factor Luluelle ' s Report Content . Arrived from Sentinel on the " Whispering Oyster " : — Three Barrels Pomegranate Wine — Four Crates Mountain Jerky ; one crate damaged , spoilage significant — Two Crates — Oh , what ' s the point ? This is the only shipment we ' ve had in ten days , and its value wouldn ' t add up to a score of gold drakes , even if we had a caravel to trans - ship it someplace where we could sell it . Everything that floats has been " requisitioned " for the war , and we couldn ' t get naval stores even if we had a ship — you can ' t find rope , pitch , timber , or sailcloth for any amount of money . It ' s all " Arms for the Covenant ! " now . Let ' s face it : if this war doesn ' t end soon , we ' re shipwrecked . Maybe I ' d be happier if my son Durant was still around , but he ran off and joined the First Menevian Scouts , and the house is empty without him . Daedra take it — I ' m opening one of these barrels to test the contents . If you want to join me , I ' ll be in the second empty warehouse on the left . — Lacherie
An Artisan ' s Oasis Content . Travel you through the desert , searching for an oasis ? Though Leki ' s Blade is before us , end your sojourn amidst these ruins to learn from the peace of the swirling sands . Move , cover and uncover only when needed . Flow with the wind . Relax . And create beauty wherever you go .
Hair Shirt of Saint Aralor Hair Shirt of Saint Aralor is a unique enchant ed shirt and artifact believed to be located in a lost ancient Dunmer Stronghold , Kogoruhn . It both heals the wearer , and provides resistance to offensive magic . Effects . All effects are on self : Interactions . Hair Shirt of St . Aralor . Uvoo Llaren of the Tribunal Temple sends the Nerevarine on a quest in search of this artifact , and the Ordinator , Feril Salmyn , who has failed to return after having been sent to retrieve it from the lost Stronghold of Kogoruhn .
Acolyte ' s Lost Scroll Plate Content . Entry 7 Several things have now tried to gnaw my legs off . I was wrong . This is a horrible place . Strange and terrible . I must have slipped a gear , thinking I could handle this on my own . Entry 8 After I brought down what seemed like the hundredth dire wolf , I ate its leg . Without scrib jelly even . It was either that or starve . If I get out of this place , Adjunct Daro is going to get a piece of my mind ! Entry 9 I ' m starting to get the impression this is another plane of existence . Some dark corner of Oblivion maybe . There certainly are plenty of shadows here .
Supple Ancient Nord Bow The Supple Ancient Nord Bow is a bow in . It is a stronger version of the Ancient Nord Bow . Locations . The Ancient Nord Bow is wielded by most Draugrs and Skeletons , usually within ancient Nordic Tombs and burial grounds . Smithing . Unlike other improved Draugr weaponry , this weapon cannot be improved at a grindstone due to a bug .
Tharayya ' s Journal , Entry 10 Content . The swelling in my ankle has finally started to go away . Tripped on an inactive Dwemer construct the other day . I kicked it , seeking revenge . It didn ' t help . But my team ' s hard work is finally starting to pay off . It ' s an obscure lead , but it ' s the best one we have . It seems the Eye only took a brief respite here before making its way to another local ruin : Yldzuun .
Vika ( Shivering Isles ) Vika is a Dark Seducer who resides in the Shivering Isles . She is a warden for the door leading to Cylarne . Golden Saints . Cylarne is currently a battle zone for the Dark Seducers and Golden Saints trying to take over the sacred ruins in order to gain favor of Sheogorath . When she first greets the Hero , she will demand explanation of what they are doing . If they explain that they were sent by Lord Sheogorath , she will give them a key that gives them access to the inner part of Cylarne . Depending on the actions of the Hero , she will either help in taking Cylarne from the saints , or die when the saints attack . Interactions . The Cold Flame of Agnon . Sheogorath wants the Hero to relight the Great Torch of New Sheoth . They need to go to the ruins of Cylarne , kindle the Flame of Agnon there , and return with its holy fire . Sheogorath warns that the Golden Saints and Dark Seducers who guard the shrine often fight each other , so they should proceed cautiously .
Merchant ' s Journal Content . I begged my husband not to go , but he just wouldn ' t listen . He said if he delayed the shipment even another week , the Legion would find someone else to take it south . Let them keep their blasted money . The road to Whiterun is dangerous these days , everyone knows it . So many caravans have been attacked , so many travelers vanished into thin air . Some say it ' s only bandits , but there are rumors of worse . Goblin s . Ghost s . Witches . Twenty years we ' ve been married now , and I can ' t bear the thought of losing him . I ' m not letting him go alone , not this time . We live or die together . Mara preserve us .
Sendus Sathis Sendus Sathis is a Dunmer monk and initiate of the Tribunal Temple located on an island near the Dunmer Stronghold of Rotheran . Interactions . Food and Drink for the Hermit . Uvoo Llaren asked the Nerevarine to deliver food and drink to the hermit Sendas Sathis . He lives in the wilderness of Shuran Island between Sheogorad and Vvardenfell . The island is west of the stronghold of Rotheran .
AI - Altering Effects AI - altering effects are effects that change the way a character fights . To first understand AI - altering effects , one must first understand AI . When the is launched and a character ' s profile is clicked on , there will be a tab at the bottom left corner that says " AI . " Clicking on this will upload a window that has four stats on it : Aggression , Confidence , Energy , and Responsibility . The final two , energy and responsibility , cannot be altered in the game except by script . What we are interested in is aggression and confidence . These two , combined with many other factors , decide whether the NPC will fight , run , or stand there and get attacked .
Exclusive Fortify Luck Exclusive Fortify Luck is a potion that appears in . Exclusive Potions are the rarest potions , and thus , are the most valuable . Mercantile . The following vendors stock this product : Locations . This potion can also be found in the following locations :
Palonirya Palonirya is an Altmer clothing merchant who has a shop in the Imperial City Market District . She is the proprietor of Divine Elegance , an upper class clothing store . She is considered a brilliant fashion designer ( her clothing designs are even worn by counts and countesses ) . She is a tough negotiator and the Master Trainer in Mercantile . To receive her training services , the Hero must have 10 , 000 on hand . Once she has raised the Hero ' s Mercantile skill to 75 , the option to invest in shops will appear .
Novice Robes of Destruction Novice Robes of Destruction are an item of enchanted clothing in . Characteristics . They enhance magicka regeneration by 50 % as well as reducing the magicka cost of casting Destruction spells by 12 % . Enchanting . They can be disenchanted to learn the enchantment , " Fortify Magicka Regen & Fortify Destruction . "
Gordhaur the Shaper Gordhaur the Shaper was an Ayleid King of the city of Ninendava in Cyrodiil , which at the time was controlled by the Ayleids . In 1E 242 , Gordhaur was challenged to a duel by Pelinal Whitestrake , a champion of the Imperial slaves of the Ayleids . Whitestrake killed Gordhaur by smashing his head on a goat - faced altar at Ninendava .
Deer ( Skyrim ) Deer are passive animals found throughout Skyrim . Description . They are light grey , and if looking closely it ' s possible to notice the difference between male and female : The females are slightly smaller and are more slender than the males , and have small antlers , resulting in receiving small antlers as a drop from females and large antlers as a drop from males . They are fragile targets that are easily dispatched due to their low amount of health . However , if the Dragonborn succeeds in attacking one without killing it , it will flee rather than fight back , which can often be achieved by using a weak ranged spell or low level bow / arrows . If the Dragonborn is careful and does not disturb the deer , they can be found grazing or slowly wandering around . The moment the deer spots the Dragonborn , they will attempt to run regardless as to whether or not the one is acting aggressively . They can then be easily picked off with a well - placed arrow . The Fury or Frenzy spells can be used to make it hostile . If this is done , the deer will attack , but they deal very little damage .
Stunted Magicka ( Morrowind ) Stunted Magicka is a unique effect in that is a member of the Destruction school of magic , governed by Willpower . Its base Magicka cost is 1 . 00 point . Spells . The following spells consist of a Stunted Magicka effect . They may include additional effects . See articles for details .
Elven Cuirass The Elven Cuirass is a piece of light armor . It starts to appear at level 20 in random loot and may be worn by enemies . People . The following people either use or sell the Elven Cuirass : Locations . The cuirass may be found as loot in the following locations :