Fallout : Brotherhood of Steel Fallout : Brotherhood of Steel abbreviated as Fallout : BOS , FOBOS , or simply BOS , is an action role - playing game developed and produced by Interplay Entertainment for the Playstation 2 and Xbox game consoles . Released on January 13 , 2004 , " Fallout : Brotherhood of Steel " was the fourth video game to be set in the " Fallout " universe and the first to be made for video game consoles . It was also the last " Fallout " title to be released before the franchise ' s license passed from Interplay to Bethesda Softworks . The game chronicles the adventures of a Brotherhood of Steel initiate . Because of numerous inconsistencies with previous " Fallout " games , " Fallout : Brotherhood of Steel " has been declared as non - canon by Bethesda Softworks , though some elements do not contradict it and its content can be used as " flavor " material . Story . Setting . The game takes place in Carbon , Texas in the year 2208 . The player character chooses to control one of three initial characters : Cain , Cyrus or Nadia , all of whom have pledged their services to the Brotherhood of Steel and have become initiate s . Chapter One . Brotherhood members have gone missing in Carbon , and the chosen Initiate is tasked with searching for the paladins , starting with the nearby town . Armed thugs loiter in town and are trying their best to make kindling of the furniture in the bar . The bartender is grateful if the Initiate breaks a few of them in return , and steers the Initiate in the direction of the shifty mayor of this lawless town . The mayor might be due some choice words from the electorate for the state of his town ; one in particular will give the player character a discount as a reward for telling off the mayor . Even this outburst won ' t make the mayor reveal the location of the missing paladins . He insists the player character clear out an infestation of radscorpions in the nearby warehouse . The Initiate can collect the scorpion tails and whatever contents of the warehouse that aren ' t nailed down , which the barkeep is interested in buying . When all the giant , radioactive and the more common mutated scorpions are all rendered lifeless , the Initiate returns to the mayor . The mayor reveals the missing paladins headed off in the direction of a massive crater outside of town . Following the trail to the bottom , the Initiate finds that the mayor isn ' t one of those non - player characters that just stand around all day ; not only that , but he has more explosives on him than anyone really ought to be able to carry , and seems determined to unload as much of it as possible in the Initiate ' s not - so - general vicinity . The end result of this for the mayor is a nice dirt nap , appropriately , beneath the rock slide his explosives caused . The player character returns to the town . The raiders have given up loitering in favor of looting . Many of the citizens of the town have fled ; one who couldn ' t make it to their refuge in the recently cleared warehouse requests the Initiate ' s aid in saving them . But first : there are a total of 37 citizens scattered throughout the town areas . Should they be saved by the Initiate , the Wasteland Stranger will be very grateful indeed , to the tune of a ( which wasn ' t all that shabby even in mid - game " Fallout 2 " , and at this stage of BoS is even better ) . The bandits inside , and their leader , are doing what they do best ; getting in the way . The Initiate finds ways to make them less obstructive . Chapter Two . With the help of the Vault Dweller , the protagonist of " Fallout " , the player character heads to the city of Los . There , they look for mutants . The search leads to the Church of the Lost , a cult based inside the city . A Brotherhood paladin , Rhombus , asks the player character to kill the cult leader , Blake . Blake and the player character fight , and after recovering a key from the dead cult leader , the player character escorts Rhombus to a truck where he had hidden the key . But when he tries to recover the key , it will be guarded by kamikaze ghouls . The player character , warned of the danger , kills all the kamikaze ghouls in the area . Rhombus , seriously wounded , gives him the key card and entrusts the task of stopping the super mutants . The player character asks the Los ghouls for information and one of them speaks of a warehouse and a secret vault to be found not far from the current location . The player character finds the warehouse and goes inside . After fighting in the warehouse , the Initiate manages to revive an old generator and takes an elevator that overlooks the entrance to the Secret Vault . Here , two super mutants activate turrets , which the Initiate must destroy . After all that , the player character uses the key card to open the door of the armored shelter and enter . Chapter Three . During a battle with Attis , the mutant general , the player character is knocked unconscious and left for dead . With help from the human residents of the vault , the Initiate is revived and enters the ruins of the vault in a search of Attis . When the two meet again , Attis has mutated into a blob . The player fights through the blob in order to gain access to a computer terminal that can start the decontamination of the vault . The Initiate then runs to a car , narrowly escaping the now self - destructing vault . Locations . The action in " Fallout : Brotherhood of Steel " takes place in only one zone per chapter . A zone is composed of many locations and a player character can return to previously visited locations when they want until they entered into a new chapter and a new zone ( Carbon , Los or Secret Vault ) . They can also sometimes not be able to visit a new location until the storyline advances . The whole system is similar to the fashion of Deus Ex or . There are 50 separate maps of varying size in the game . The primary locations are : Skills . In " Fallout : Brotherhood of Steel " , " skills " have the same function as perks in other " Fallout " games . Playable characters . One chooses one of up to six playable characters to control as the player character . There are no party members . The last three unlockable characters on the following list each become available to control after the player character completes a chapter in the game . Cain : Cain is a ghoul who decided to join the Brotherhood after super mutants destroyed his hometown . Of medium build , he is able to use heavy weapons and dual weapons , but not maneuver well with the former and cannot run while using the latter . Cyrus : Cyrus was born in a tribal farming village , but he started roaming the wastes after his village was destroyed by super mutants . He later decided to join the Brotherhood as a soldier . Of heavy build , able to use and maneuver well with heavy weapons . He cannot equip dual weapons and cannot run while firing any weapon . Nadia : Nadia spent her childhood as an orphan living on the streets . Although she adapted to life there , she decided to join the Brotherhood when she witnessed several of its members engaging in an act of philanthropy . Of light build , she is able to equip dual weapons . She cannot use heavy weapons . The weapons she can equip , she can fire while running . Patty : Has the same access to and restrictions on weapons as Nadia . She has + 10 to her Base Armor value , and bonuses to the following skills : + 20 % bonus to Bargaining , + 80 % to Gun Damage , + 25 % to Desert Soldier and + 25 % to Future Woman . Rhombus : Unlike the first four characters , Rhombus has no restrictions or bonuses to weapon class in regards to equipping or movement . Rhombus has a Base Armor bonus of + 30 . He has a + 100 % bonus to Melee Damage , and + 50 % bonuses to Explosive Damage and the skills Heavy Hitter and Wastelander . Vault Dweller : This powerful player character can be selected for use only in a new game , and as with Rhombus , has no weapon class restrictions or bonuses . He has a stacking unarmored Base Armor value of 20 , and + 100 % bonuses to Melee Damage , Gun Damage and Explosive Damage . Additionally , + 20 % bonuses to the Slayer and Fortune Finder skills , and + 100 % to the Heavy Hitter and Wastelander skills . Non - player characters . Patty , Rhombus and the Vault Dweller can be encountered while they are not being controlled as the player character . Equipment and items . Weapons and ammunition . There are 56 weapons in total : These weapon types overlap ; e . g . a home - made laser pistol is a homemade weapon , an energy weapon and a gun type . The highest damage weapon , other than the mini nuke grenade , is the Shredder , a Big Gun with 480 - 606 damage . Armor . There are four location types of armor : headgear , chest , gloves and boots . The eight successively more protective grades of armor , in order : cloth , leather , riot , metal , combat , Tesla , power armor and advanced power armor . The advanced power armor chest piece offers the most protection of all locations and grades . Production . Engine . To create the game , Interplay used the " Snowblind " game engine also used in the console games " Dark Alliance " and the online - capable PS2 game " Champions of Norrath " . 480p and Dolby digital are supported . Voice actors . All voice acting citations from the Internet Movie Database . " Fallout : Brotherhood of Steel " is the only Fallout game to not feature voice - acting by Ron Perlman , who recorded for the narrator ' s speeches and the line , " War . . . war never changes . " The narrator for this game is Tony Jay ( the Lieutenant from " Fallout " ) . Music . The game features different style of music compared to other " Fallout " games , with some ambient music from the 1940s and 1950s , Fallout style background music and music by modern bands , such as Slipknot , Killswitch Engage , Celldweller , Meshuggah , Skinlab and musician Devin Townsend . For modern bands however , the game diffuses , playing only the instrumental and this music is only played during boss fights . Reception . The game received a mixture of low , average and good reviews , and currently holds a 64 / 100 score on Metacritic for the Playstation 2 version , and a 66 score for the Xbox version . The user review score is a low 2 . 8 , based on 30 current reviews , for the Playstation 2 version , and a 5 . 1 based on 19 current reviews for the Xbox version . Despite criticism from some fans and other Fallout developers , including Fred Zeleny , it is well noted on video game websites . Continuity issues . Bethesda Softworks has declared " Fallout : Brotherhood of Steel " to be non - canon due to a number of inconsistencies in " Fallout " lore , including :