Swamplord Musel ' ek Swamplord Musel ' ek is a Broken hunter , ruler of the Murkblood , and the third boss of the Underbog in Coilfang Reservoir . He is accompanied by his pet , Claw , who is part of the quest which can be obtained from Watcher Jhang in front of the entrance to the dungeon . However his location in the dungeon brings into question why he is here surrounded by beasts instead of with his fellow Murkblood . This may suggest that he is in exile and hiding in the untamed parts of the Underbog . Strategies . Clear the Underbog Lord that patrols near Musel ' ek before engaging the boss . He can crit for in excess of 9 . 5k on mail armour . He will aggro when you attack the boss , and you will wipe unless spectacularly geared . This fight is similar to the Illyanna Ravenoak encounter in Dire Maul and can be completed with a single tank . The tank first attacks Claw for a few seconds to build up threat before switching to Musel ' ek . Once the tank has built up enough threat , the rest of the party can attack and down him quite quickly . Musel ' ek will occasionally freeze the whole group and take some distance so he can shoot . It is important for the tank to get back into the hunter ' s melee range immediately . Once the hunter is dead the group can focus on Claw , who will turn friendly at 20 % health and expose himself as Windcaller Claw . Alternatively , the bear can be burned to 20 % first , removing it from the fight , and then the boss engaged . The primary concern appears to be healing interruption and proper double - tanking . Multiple Tank Strategy . It is possible to use an off tank to tank the bear around the corner . This has the advantage that the main tank will not be affected by the bear ' s armor - reducing ability . Alternatively , have the main tank on Claw and the off tank of Musel ' ek . Neither of them melees very hard , and the most important thing in the fight is to keep someone in melee range of Musel ' ek . Your group ' s MT will be in a better position ( more armor and health ) to handle the armor debuff that Claw applies . Kiting is not necessary : have the MT charge Claw where he stands and the OT engage Musel ' ek , moving him a short distance away from the MT . Then have the OT move to Musel ' ek immediately after the frost trap wears off . Have all DPS on Musel ' ek until he is down . Kiting Strategy - obsolete . You can simply have a Rogue , frost Mage , or Hunter kite the bear all the way back to the beginning of the water where you jumped down , while the rest of the party downs the main boss . By the time you get Claw down to the beginning of this section , simply Vanish , Ice Block , or Feign Death ; and Claw will return to the party for his demise . This gives the party time to heal up and bandage . This tactic works in Heroic too , but beware , the person kiting may not be able to loot the boss afterward . [ NOTE : When Musel ' ek calls him , Claw runs back ; this strategy does NOT appear to be valid any longer . THoL ] Hugging Strategy . You can also hug both to keep all party members and both Swamplord and Claw within an 8 - yard circle . This avoids Claw ' s charge and prevents the Swamplord from using his ranged attacks . You will be frozen for a second or two . Simply repeat the process by moving into an 8 - yard circle . Since Musel ' ek does about 700 melee damage compared to 500 from Claw , it ' s probably better to kill him first . [ NOTE : I am NOT certain this method still works in Heroic mode . THoL ] Additional Information . It has been confirmed in a normal instance that Claw can be put to sleep with a Druid ' s Hibernate spell . This has been confirmed NOT to work for Heroic , as Claw is now immune . Heroic Difficulty . This fight does not appear to change much on Heroic , although Claw ' s " Echoing Roar " reduces armor by 82 % now . Again , clear the Bog Lord first . With a decently - geared tank , both targets can be kept under control , provided the tank quickly regains aggro after Claw ' s charge . Claw doesn ' t hit particularly hard on tanks , so he really just needs to be kept from running amok among the rest of the group , especially on the healer . The easiest strategy on Heroic mode is for the tank to occupy Claw to stop him from knocking group members out of range of Musel ' ek and the healer . Musel ' ek himself stays in ranged combat for the majority of the fight ( only occasionally seems to ' throw ' group members who get too close ) , so ranged DPS can burn him down relatively fast without the tank needing to touch him . You can see his freezing traps coming as he places them , so if you ' re running low on health use a potion or healthstone , as he has a free hit on you while frozen . Healers have to be on their toes as his targets seem pretty random , and he uses attacks such as Multi - shot to hit more than one target . Once Musel ' ek is down , burn Claw down to 20 % and he returns to his Druid form and the fight is over . Musel ' ek is definitely one of the easiest bosses in heroic dungeons providing Claw doesn ' t get loose from the tank . Quotes . Aggro : Enrages Claw : Killing a player : Death :