How to roleplay a blood elf This guide is written as a follow up to numerous RP experiences as a blood elf ; a large amount of players seem to have misconceptions as to what a blood elf actually is , and how they behave . No one can tell you exactly how to roleplay anything , so take below as a helping hand and a guide - not a rulebook . History . The blood elves , like many other races , have a shared experience that binds them together as a people : that of the Scourge invasion , and the almost total destruction of Quel ' Thalas . However , the blood elves are different to the other races in several respects , which makes them much closer as a people . The only other race that is closer as a people are their cousins the night elves ( night elves regard one another as brother and sister , are pretty much all friends , and so on - blood elves are more vicious and will kill other members of their race more likely than night elves by far if they feel it is warranted or are " bad guys " ) . Firstly , the Scourge invasion happened almost 20 years ago now following MoP . Secondly , 75 % of the population died . The survivors faced two grueling tasks - burning their beloved homeland to convince the Scourge to leave , and fighting a heroic last stand on Sunstrider Isle . What does this mean for your character ' s general demeanor and personality ? Well , unless they have a very , very good reason to be , they are not going to be very happy . Chance are very high that they will have lost a large number of friends and family in the conflict , and the high elven seclusion and long lifetimes mean this will be quite difficult for them to deal with . This means that any overtly happy blood elves are likely to be regarded as either insane or fanatical devotees of Kael ' thas . This is a key point to remember : by being a blood elf , you have to have taken part in this conflict , and so you will bear the scars . There isn ' t much scope for developing a blood elf without including some reference to this event . Government . The blood elf society is largely run by the Magisters , who are overwhelmingly autocratic and arguably totalitarian . Their Arcane Guardians keep the peace by unthinking force , and any dissenters are mind controlled into fitting in . This has several key ramifications , especially when roleplaying within Silvermoon City itself . Firstly , you are unlikely to criticize the City or the Government brazenly and in public places , such as the inn . Nor are you likely to declare that this is a free country and you can say what you like . You live in an oppressive nation , and will have to express any dissenting opinions outside of Silvermoon or in secluded places , away from the paths of the Arcane Guardians . Secondly , unless you are a mage , you are unlikely to hold power . This is something that RPers with stories of aristocracy should bear in mind ; if you are not a mage , you are unlikely to hold power in a city that defines class by profession . The Farstriders - in game terms , the hunters - offer an alternative power base , perhaps one more morally upright , but they still do not have the upper hand . Please bear this in mind when relating your class to your character ' s story . Thirdly , there are two different leaders to which a blood elf holds allegiance - Kael ' thas Sunstrider , and Lor ' themar Theron . They are two very different people . Kael ' thas has gone insane , and betrayed the city and the people by allying with the Burning Legion . Many players profess knowledge of this openly in Silvermoon . In the past , this did not fit ; the common man now knows of Kael ' s betrayal since his attack on Silvermoon City and kidnapping of Mu ' ru . Lor ' themar is more tricky ; some say that the quest blood elf players are given to contact the Horde , in which he tells Thrall something along the lines of " what we suspected is true " , shows he knows the truth about Kael . Lor ' themar has become the official leader of the blood elves of Quel ' Thalas with Kael ' thas ' betrayal . Relation to the rest of the Horde and to the Alliance . This is a big issue that blood elf RPers make lots of mistakes with . There is one fundamental rule : You do not automatically like the rest of the horde but it ' s down to you . You can trust them or not . Remember , you are a cultured , scholarly race , and every other race in the horde is ostensibly completely unlike this . There are also ancient conflicts between some races and your own ; you have been fighting trolls for centuries , for instance . While your enemies have never been Darkspears , you are unlikely to trust them , nor are you likely to be pleased to see them in your lands . However you don ' t call them barbarians and shout them out of Silvermoon . Forsaken are a bit different , and a bit more open to individual preference . Some players will prefer to RP a hatred of them , as they are suffering the same affliction that killed the majority of their race and caused Silvermoon ' s downfall ; others , like the questgivers try to reinforce , will see them as valuable allies against the Scourge , and facing a similar plight to the blood elves . It ' s up to your character ' s personality here . Plus they , while violent , have a deep scholarly past within the apothecaries . Orcs and tauren will probably be regarded as savage and crude ; they are not the traditional allies of the blood elves , and their societies , especially orcish ones , consider physical rather than mental strength to be the greatest merit . They will most likely have to earn your character ' s trust and approval . Tauren , however , are rather peaceful . The orcs are no longer brutal monsters they once were but have reformed under Thrall and his diplomacy . Humans are also a mixed bag - their racism caused the Alliance to betray your people , but on the other hand you may have had some good human friends whilst in the Alliance , or perhaps in places like Dalaran . You will probably be indifferent towards dwarves and gnomes ; react to them in a similar way as you react to humans . It ' s pretty much the same on your side but gnomes don ' t bear grudges often and they delve into the arcane as well . Draenei are an uncertainty . With knowledge of Kael ' s adventures , you will have known they helped the blood elves and Illidan , and so you might look upon them favorably . It ' s difficult to say how a blood elf would react to them . Thoughts ? The rivalry between the Aldor and the Scryers could be a good way for you to show your choice or make you choice on trusting them or not . Night elves are unusual . Most night elves strongly distrust blood elves because in the past , the Highborne ( now blood / high elves . . . and now , many of them blood elves . . . ) caused the Sundering . Your character may choose to return the distrust or not . If you don ' t distrust the night elves , you are likely to be upset by them and / or even disgusted , thinking them less cultured and savage ( though they are actually quite cultured and well - read , so this is ironic ; the blood elves have quite the high regard for what they see as " cultured " . . . and it ' s usually their own ) . High Elves . Lots of people use roleplaying a high elf to bypass the necessarily angsty and perhaps undesirable features of being a blood elf . This has a few major issues . A large amount of high elves still pledge allegiance to the Alliance . Declaring yourself as a high elf should lead to serious mistrust from other members of the Horde . Though the blood elves are biologically the same as high elves , the blood elves have green eyes whereas the high elves have blue ones . Blood elves also generally have light to dark reddish skin due to fel corruption , whereas high elves generally have peachy - pale skin tones . Most high elves are regarded as cowardly and disrespectful by most blood elves for not honoring the fallen by changing their racial identity . You will not be very welcome in Silvermoon , therefore , and may wish to keep your identity secret and your blue eyes hidden from view . You also don ' t tend to take as many risks as the blood elves do in their arcane experiments . Finally , the numbers of high elves are very small compared to the blood elves , and while they tend to be scattered around Azeroth , Dalaran holds the largest number of them , where many pledge alliance to the Kirin Tor and the Silver Covenant . Thus , roleplaying as a high elf , you would likely be a part of either faction , or you can also pledge allegiance to Stormwind . Apart from that , there are many interesting RP opportunities for a high elf . While blood elves have embraced a new way to sate their magical addiction , high elves have to withstand the numbing addiction on their own without succumbing to it , some using meditation as a way to do so . Classes . Finally , some basic information on each class . Death Knights . Death knights will likely be the most hated of all blood elves . In the Third War , the death knight Arthas Menethil tore through Quel ' Thalas with the Scourge , destroying most of the land and half of Silvermoon City before tainting the Sunwell , leading to its destruction . The Dead Scar stands as a permanent reminder of this . You may not have personally defiled the Sunwell , but VERY few blood elves will trust you because of this . You ' re very unlikely to have friends among blood elves . The few blood elves who don ' t despise you will be extremely cautious when dealing with you . The other races of the Horde won ' t be too fond of you either , other death knights aside . Mages . Mages are the elite , and are mostly dealt with earlier in the guide . They could well be reclusive and weary due to extensive studies . Their magical addiction could be furthered or lessened , depending on your choice . The blood elves are known for not fearing the arcane so you are likely to be bold and reckless compared to the more conservative humans and gnomes . You are generally an elite caste and sometimes consider yourself above other classes , however as mentioned in an early blood elf quest , the blood elves have to work together . Warlocks . Warlocks are mages that are following a different path . Like all warlocks of all races , you may be mistrusted for this , but this is probably less likely with blood elves than other races . However the orcs have a supreme distrust of warlocks and shun them . Blood elves are known for their experiments and the warlocks are former arcanists . Perhaps your experiments into magic went too far . Destruction Warlocks , however , not using minions , can be Blood Mages . Priests . Priests are three things - they can be either true followers of the light , dedicated to restoring hope into their people , or they are akin to shadow mages . Shadow priests , especially in shadowform , will probably be regarded with a mixture of fear and interest . Discipline priests are a more unusual type as they are somewhere in between . Their type is generally about controlling and manipulating others , similar to the warlock ' s succubus minion . Priests are less evil than warlocks and rogues and less reckless than mages . You would generally be the scholarly type of blood elf rather than the addicted , reckless blood elf . Some priests may have also gained their powers by the same means as most paladins , not through faith , but through the manipulation of the Light magics drained from the recently lost Naaru . These would be more akin to mages manipulating magical energies than religious leaders . They would merely be mages of a different focus . Rogues . Rogues are criminals , basically , and will be very low down in society . They will probably be jealous of the spellcasting elite , and may suffer more from their addiction than the magical classes . Remember that the blood elves are exiles which is a term very close to rogue . You don ' t need to focus on the criminal side , instead the exiled side . Not all rogues are criminals . You could possibly be a spy or espionage agent for the military , the needed type over the unwanted criminal type . Just don ' t be the cliche distrusting , hidden rogue . All blood elves must do their part and not hide from their own society . Actually , Subtlety Rogues can use shadow magic . Paladins . Paladins are a very new addition to society ; some will shun you , as a either a betrayer of the light and a criminal - Priests , most likely - and some will welcome your powers with open arms . It depends on their reaction . You are likely to have a fairly twisted personality for accepting the imprisonment of a perfectly good creature , but will share the quality of wanting to protect your people with the Alliance paladins . The Blood Knights will obviously welcome you . Warlocks will likely reject you or shun you at the very least . You tend to preserve the traditions of the high elves rather than going into the addicted blood elves . Hunters . Hunters have the option of being a member of the Farstriders , who are a part of Silvermoon government , who , while not holding anywhere near the power the Magisters do , are still a power base in Silvermoon . They are much less susceptible to negative magical influence than the caster classes , as are rogues , and possibly feed their addiction from the natural magic that infuses the world . There isn ' t much information on that , though ; it was only a memory of why hunters had mana . If someone has info , please add it . If not Farstriders , which is likely - the Farstriders are a small group - they are probably fairly outcast , perhaps even hermits , as they are remnants of when the high elves were much closer to the natural environment . The starting quests are testament to how far they ' ve separated themselves from this . With the release of Cataclysm , Hunters will now use Focus , a similar resource to energy , as their resource for abilities instead of Mana .