Royal Ripeness Royal Ripeness is a boss in " Final Fantasy XIII - 2 " . Due to a Faeryl ingesting the Black Hole Fragment , various Miniflan from the Archylte Steppe in an unknown time ended up in the Sunleth Waterscape at 300 AF . From there , the Miniflan undergo a mass - merging into a formidable foe whose existence is eating away the crystal pillar of Cocoon . Snow Villiers attempted to fight it before Serah Farron and Noel Kreiss arrive , though they only temporarily break the monster up into its components as the Miniflan reform Royal Ripeness . Altering time by destroying Faeryl ( and acquiring the White Hole Gem in the Coliseum ) , the number of Miniflan in Sunleth decreases with Royal Ripeness reduced into a smaller Mutantomato before being killed . Battle . While it attacks , several of the base flan comprising it use Revitalize , restoring its hit points . Royal Ripeness does not have a stagger point , but the damage he receives is greatly increased as his chain gauge builds . After enough damage has been dealt a story sequence will initiate and the party will escape . Strategy . To counter Revitalize , the party should begin with Relentless Assault or Cerberus to stabilize the chain gauge , switching to Tri - disaster to boost the gauge quickly . If the flan uses Belch , the player should switch to a defensive paradigm to heal and remove the Poison ailment . Once it has 999 . 9 % chain , the player should switch to Cerberus . It is also advisable to stay on the offensive as it will heal . The only recommended time to switch to a defensive paradigm is when health is running low or to restore stats . Snow will be of valuable assistance , as he will cast Ruin to stabilize the stagger gauge , and he has no health bar , thus doesn ' t need healing and cannot be knocked out . Paradox ending battle . Players can attempt to gain a paradox ending by fighting Royal Ripeness again after the initial scripted encounter at its full strength without stopping Faeryl at the Archylte Steppe first . This battle is best attempted later in the game by closing the Sunleth Waterscape 300 AF gate . Royal Ripeness ' s HP and stats are much higher , and it cannot be staggered . It will use Quivering Wrath when it has lost about half of its HP to bestow Haste . Snow is still present , but the only thing he can help with is stabilizing the chain gauge . It would be wise to start with Tri - disaster ( RAV / RAV / RAV ) to drive the chain gauge up . The player should switch to a defensive paradigm like Perpetual Magic ( RAV / MED / MED ) , Salvation ( MED / MED / MED ) or Entourage ( RAV / SEN / MED ) to heal up . Safe Subversion ( SAB / SAB / MED ) or Infiltration ( SAB / SAB / SAB ) help with Deprotect and Deshell , but after Royal Ripeness has enraged the player should not count on status ailments . When it has enraged the party should have gotten the chain gauge up to at least 400 % and shouldn ' t waste time driving it any higher , and switch to an offensive paradigm like Cerberus ( COM / COM / COM ) , Aggression ( COM / COM / RAV ) or Tireless Charge ( COM / COM / MED ) . Cerberus is risky , but should get the boss down fast . If the player wants to play it safe they can go in with a defensive strategy and start with Protection ( SEN / SYN / MED ) and buff up Protect , Shell , and Vigilance . Veil would be a waste of time , since Belch is a 100 % Poison , so the player is better off buffing manually ( since the AI chooses Veil as the first buff ) . Noel is recommended as the Synergist since he can buff many allies simultaneously . Monsters are not recommended since their buffs have a shorter duration . After buffing , the party can switch to a semi - defensive paradigm like Mystic Tower ( RAV / RAV / SEN ) or Thaumaturgy ( RAV / RAV / MED ) and boost the chain gauge . Matador ( RAV / SEN / SAB ) can also inflict debuffs before going offensive again . Whenever Belch is coming the party should switch to Convalescence ( SYN / MED / MED ) and bestow all known buffs except Veil while letting the Medics heal and rid status ailments . The party should switch to a more offensive paradigm once the Royal Ripeness has been enraged . Tireless Charge is a good choice since it has a Medic in it . Offensive Screen ( COM / COM / SEN ) would also be a good choice . Other appearances . " Final Fantasy Trading Card Game " . Royal Ripeness appears on a card .