naist-nlp/zeshel huggingface dataset:
Relirva Indagley ' Belash Relirva Indagley ' Belash was a scout and retainer of House Teh ' kinrellz of Ched Nasad in the year 1370 DR . History . Relirva was a commoner and retainer of House Teh ' kinrellz , trained as a scout . Serving under the weapon master Durdyn Teh ' kinrellz , she had the opportunity to study the chitine and choldrith of Yathchol and wrote a series of notes about their society and physiology . The Teh ' kinrellz nobles approved when her information indirectly resulted in the death of the secondboy of a rival house . As a reward , Relirva was allowed to also work as a sage of chitine lore . Activities . Relirva was employed by bored nobles who wanted to hunt chitine .
Matherly Harpell Matherly Harpell was a wizard who belonged to the Harpell family and lived in the small town of Longsaddle . He made a mistake in a magical experiment and ended up becoming petrified . By 1356 DR , Matherly was one of the statues of the Ivy Mansion .
Castings Castings was located in the City of Brass on the Elemental Plane of Fire . Description . Situated beneath the Furnace , Castings served as the barracks for the efreeti army . Inhabitants . Castings was the home of the efreeti soldiers , including the Ring of the Unquenchable . Since fighting among the soldiers was a common event , regular citizens were not safe here .
Ossian Talendar Ossian Talendar was the heir of the Talendar family in Selgaunt . History . Early in his life , his father Nuldrevyn noticed Ossian ' s great intelligence and energy and so Ossian was chosen as the family ' s heir and trained for this role . In time , he gained more and more of Nuldrevyn ' s responsibilities . At the age of maturity , Nuldrevyn chose Ossian for the important role of liaison between Talendar and Selgaunt ' s criminal underground . In 1372 DR , Ossian was tasked with finding some men that could help the returned Marance Talendar in his vengeance . Personality . Ossian was bright , lively , cheerful , and friendly . However , deep within , he was utterly ambitious and was sure that his many services to the family would grant him the patriarch ' s role . However , he was not a cruel man and did not care for vengeance . Ossian took only very calculated risks .
Gelroos Hun ' ett Gelroos Hun ' ett , also known Faceless One , was one of the masters at the Sorcere in the drow city of Menzoberranzan . Description . When wandering the city , Faceless dressed in a dark cloak to hide his grotesque deformity . His once elven features were reduced to a mask of blank white and green goo . Personality . Extremely impatient , the wizard was involved in a magical disaster which melted his face off . History . In 1297 DR , the Faceless One agreed to help House Do ' Urden against House DeVir in hopes of gaining a healing salve from Malice Do ' Urden . Faceless One was slain by his brother and student Masoj Hun ' ett while attempting to to eradicate Alton DeVir with a crossbow .
Basil Basil of Lyndusfarne was an unusual verbeeg in the service of the Kingdom of Hartsvale in the 1370s DR . He was a runecaster , a rarity among his people . He met and befriended Tavis Burdun , just moments before the princess Brianna was kidnapped . He and the orphan Avner were the only people to accompany Tavis in the rescue mission . In time , he became a good friend of both Tavis and Brianna . Unfortunately during the final battle against the Twilight Spirit , Basil ' s body was permanently deformed .
Soronil Noonshadow Soronil Noonshadow was a moon elf diviner and information broker from Luskan . History . His past life was a mystery , and his ability to survive in Luskan despite the enemies his profession made him was also a mystery . Fortunately , Soronil liked mysteries , and he was a fountain of information for anyone who could pay or work for it . Appendix . Appearances . Soronil will appear as a companion in the upcoming Sword Coast Legends game .
Stegosaurus A stegosaurus was a gargantuan , herbivorous , herd dinosaur found in Chult . Description . These dinosaurs were immense and had many defenses to protect them from their many predators . Along their spine from head to tail were a set of alternating bone plates . Their tails ended with a collection of sharp spikes , which were a yard ( one meter ) long . They had short legs with hoof - like feet . Behavior . A stegosaurus would use the plates on its back to distribute heat from the sun . They walked on four legs but could rear up to reach the leaves on tall trees . They had very tiny brains and so were not very intelligent . They tended to stick together in herds of five to eight animals . Combat . If threatened , a stegosaurus would continuously turn away from the threat , keeping its spiked tail toward the potential enemy . If attacked , a stegosaurus would kick with its forelegs , much like a horse , or it would thrash out with its spiked tail . A stegosaurus was particularly dangerous if charging , and it could easily trample smaller creatures underfoot . History . Stegosauruses , like most dinosaurs , originated in Chult .
Brightwing Brightwing was a female griffon , linked to the warmage Aoth Fezim . Description . Brightwing is 9 feet ( 2 . 7 meters ) long . Like all griffons , she had a lion ' s body and the wings , forelegs , and head of an eagle . She had scarlet eyes . She was named Brightwing because even as a cub her feathers had been a lighter shade of gold than normal . Though her beak and throat were not made for articulating human speech , she could communicate with Aoth , who understood her clacks and squawks . Aoth magically enhanced her stamina and intelligence , making her a formidable foe . Brightwing loved horseflesh for feed . History . Brightwing almost died in 1384 DR during the war of Thay , impaled by the sword of one of Szass Tam ' s undead champions .
Xanther Srildar Xanther Srildar was a saturnine merchant in High Dale . History . Xanther was a merchant of Sembia n rarities and collectibles in High Dale . When in 1358 DR a secret Zhent occupation army occupied the dale , Xanther was a member of the Council of the High Dale . Constable Heladar Longspear believed him to be obviously a spy . In truth Xanther was a very deeply - cover Zhentarim spy , tasked by Manshoon himself to spy upon fellow Zhent . After told to Manshoon the involvement of Elminster in ruining the Zhent plot , Xanther left the dale . He went to Spellgard hoping to help in kill Elminster but instead Xanther was killed .
Blazen Stoe Blazen Stoe was one of the Blade s in Mulmaster . Personality . Stoe took great pride in his family ' s position and his role as a Blade . He was concerned that his son did not understand this . Stoe wanted for Sebastian a good marriage that would produce the next generation of the Stoe family . Relationships . Stoe was the father of Sebastian Stoe . History . In 1491 DR , Stoe ' s son fell in love with a girl who worked in a bar , and he felt she was a woman totally inappropriate for a Blade ' s son . He confronted Sebastian , urging to him to break off the relationship but instead his son ran away from home . Later , at a great party in the Astrid Saj villa , Blazen Stoe hired an adventuring party to find and take the boy home .
Zargon Zargon the Returner was an elder evil abomination who hungered to drown the world in its slime . Legends indicate that Zargon may have been the first master of the Nine Hells . Other stories say he was a Demon Prince that was thrown out of the Abyss . He was known to take on selected warlock s as their patron .
Oleff Uskar Reverend Judge Oleff Uskar was a priest of Tyr who presided over the civil court of Neverwinter known as the Hall of Justice . While practicing what was considered " low justice " , Oleff was assisted by Prior Hlam . Appendix . Notes . Oleff Uskar ' s race is uncertain . In both " Volo ' s Guide to the North " and the " Forgotten Realms Campaign Setting 2nd edition ( revised ) " , as well as the game " Neverwinter Nights " , Uskar was portrayed as a human . In " " , he is presented as a gnome .
Castle Maerimydra Castle Maerimydra was a fortification at the heart of Maerimydra and the seat of the ruling house . Physical Description . Standing atop a 100 - ft - high ( 30 m ) plateau , the elegant curves and fluted battlements of this castle represented the epitome of drow aesthetics . At 250 - ft ( 76 m ) tall and comprising seven floors , Castle Maerimydra was by far the the largest noble house in Maerimydra . It comprised three basic structures : the Great Tower , the Lesser Tower and the South Column . History . Originally , the castle housed the hundreds of drow that comprised House Chûmavh until the Silence of Lolth and the betrayal of the city ' s Archmage brought ruin to the drow city . The armies of Kurgoth Hellspawn attacked the city and , as the surviving loyalists of House Chûmavh barred themselves inside Castle Maerimydra , the fire giant s , demon s , and goblinoid s besieged it . However , on Elient 28 , 1372 DR , Irae T ' sarran , the leader of the cult of Kiaransalee in Maerimydra , gathered her followers to her and slaughtered the remaining Lolth - worshiping drow of House Chûmavh and seized the castle for her own . This was much to the annoyance of the Jaezred Chaulssin , who also plotted to seize control of the city . By Marpenoth 17 , Irae managed to summon the Undying Temple above Castle Maerimydra , which disrupted the Weave in a growing radius around the castle . Defenses . The castle was warded by a powerful " forbiddance " spell that prevented most creatures from entering without the proper password . The walls of the castle itself were magically strengthened to make them even harder to breach .
Demiplane ( spell ) Demiplane was a conjuration spell that created or reconnected with a demiplane , Effect . The caster created a shady door fit for medium creatures that would lead to or create a demiplane of about 30 cubic feet with wood or stone surfaces . The shady door would last for an hour , and after that time , the door would disappear and whatever was inside would be stuck there until the plane was reconnected . If the caster had knowledge of the nature and contents of a demiplane , she could create the door to that one . If no demiplane was " picked " , then a new one would be made . Components . Only a somatic component was needed for casting the spell .
Ruqiah Ruqiah was a member of the Desai tribe , part of the nomadic Bedine . She was the reincarnation of Catti - brie . Description . Like her former incarnation but despite her parents ' darker complexions , Ruqiah had thick , light brown hair with red highlights and blue eyes . Ruqiah had two spellscars , one on each arm . On her left forearm was a seven - pointed star on a circle of red ( the symbol of Mystra ) ; on her right forearm was a unicorn ' s head ( the symbol of Mielikki ) . History . Ruqiah was born in Anauroch on the spring equinox ( 19 Ches ) in 1463 DR to Niraj and Kavita . At age five , her blooming magic and secret garden caught the attention of the Netherese lord Parise Ulfbinder , who sent Shadovar agents Untharis and Alpirs De ' Noutess to kidnap her . They failed and were killed by Ruqiah , who fled soon after to protect her parents , who practiced magic , from the Netherese . In 1469 DR , Ruqiah was taken in by Lady Avelyere to be trained in the magic arts at her Coven in the Shade Enclave , where she remained for ten years until 1479 DR , when Lady Avelyere discovered her true identity . She then fled to Longsaddle , where she ceased using her name , preferring the alias " Delly Curtie " instead . In 1482 DR , she settled in Bremen in Icewind Dale . The following year , Spider Parrafin ( Regis ) joined her in Bremen , where they bided their time until the spring equinox of 1484 DR . At this time , they met up with Drizzt Do ' Urden , saving his life from a mortal injury . It was at this time that Ruqiah returned to her original name of Catti - brie . Relationships . Niraj and Kavita . Ruqiah had a close relationship with her parents , Niraj and Kavita , who learned of her nature as Chosen of Mielikki in 1468 DR . Her father ' s nickname for her was " Zibrija , " a type of flower that grew in the desert . Lady Avelyere . Despite a rough start , Lady Avelyere viewed Ruqiah as one of her favorite students and gave her preferential treatment , allowing her to visit her parents once a tenday . However , she was not averse to using magic to pry information out of Ruqiah .
Orlpar Husteem Lord Orlpar Husteem was a human living on Golden Serpent Street in the North Ward of Waterdeep and a member of the Husteem noble house . Personality . Orlpar was a trader of drugs , perfumes , spices and wine s , although some of his wares were illicit , such as bloodroot . He frequented the Grinning Lion tavern in the North Ward , where he sourced his supply of goods from its proprietor , Unger Farshal . Relationships . Orlpar ' s elder brother was Orbos Husteem , patriarch of the Husteem house . Possessions . Orlpar used either a dagger or a rapier in combat , both of which were of masterwork quality . He wore a mithral chain shirt and owned a pair of " slippers of spider climbing " . History . Orlpar operated his day - to - day business from his home address . He employed Hala Myrt to be on the streets of the city in order to acquire customers who were sent to meet Orlpar at the Grinning Lion . Orlpar began his criminal career as a fence of stolen goods , but later moved into dealing in drugs such as haunspeir , mordayn powder and tekkil . He collaborated with the Xanathar Thieves ' Guild .
Jorin Kell Harthan Jorin Kell Harthan was a captain of the Simbul ' s Guard in the 1370s DR History . In 1374 DR , Jorin went to Araevin Teshurr explaining that he must go to the royal palace escorted by Jorin . Later the regent Phaeldara ordered to Jorin to help the Araevin ' s party to arrive in Sildeyuir . Later he joined Araevin ' s party in their search of the Gatekeeper crystal despite showing a false reluctance . .
Palace of Loss The Palace of Loss was the abode of the goddess Shar , located on the Plane of Shadow , before the Spellplague . Description . The Palace of Loss was a tower with neither windows nor doors . Only Shar ' s petitioner s and servants knew the way to enter or exit the tower . Inhabitants . Besides her servants and worshipers , within the tower were kept her prisoners who desired freedom above all else . Thus , Shar could enjoy their pain more fully . History . At one point in time , the Palace of Loss was located in Niflheim , the second layer of Hades , before it was relocated in the Plane of Shadow . After the Spellplague , the Palace of Loss was destroyed , leaving behind a gaping dark hole , much like an inverted tower , called the Foundation of Loss . The hole formed a magical portal to her new home in the Towers of Night in the Astral Sea . The Foundation was surrounded by a sense of sorrow so strong it could be felt , and the area attracted many evil beings of darkness from the Shadowfell .
Settlestone Settlestone , also known as Dwarvendarrow and The Ruin was a village outside of Mithral Hall . It was first inhabited by dwarves , fell into ruins , then was resettled in 1358 DR by the barbarians of Icewind Dale under the leadership of Berkthgar in alliance with Mithral Hall . Geography . The village of Settlestone was located in the southern spurs of the Spine of the World near the headwaters of the Surbrin within the mountain known as Fourthpeak . It was a cold and windy place with mountains surrounding it on three sides . Structure . The dwarven village was built above ground which was a rare and unheard of creation for dwarven crafters at the time of Mithral Hall . Built to last , the buildings of Settlestone had large stone slabs of stone stacked together like a huge house of cards . The rebuilt settlement consisted of both stone buildings and tents . The center of the village ( although geographically located at the top of the uphill slant ) was Hengorot , the mead hall inside a deerskin tent large enough to sit 400 barbarians at its huge tables . Trade . In Settlestone , the barbarians lived a very prosperous life since they handled the trading of dwarven goods to merchants , its massive stone buildings still provided shelter to travelers , explorers , and monsters . Defenses . In 1372 DR , the defenders of Settlestone consisted of about two hundred dwarven warrior s . They were charged with keeping the surrounding area free of hostile creatures and protected the main road against enemies . The road was also protected by booby traps , such as entire sections rigged to bury opponents under deadly avalanches , or simply fall away into deep ravines and be washed away under the onslaught of strong mountain streams . All of these defenses had to be triggered by the defending forces . History . Hundreds of years before being inhabited by the barbarians of Icewind Dale , Settlestone was called " Dwarvendarrow " . It was built by Bunko Battlehammer , an ancestor of Bruenor Battlehammer , and his clan . Dwarvendarrow served as a trade post outside Mithral Hall and it was the only place merchants could trade with the inhabitants of the dwarven city . Clan Battlehammer did not want strangers to visit their secret caves and mines . In - 628 DR , the dwarves of Clan Ironshield fled the kingdom of Andalbruin for the more defensible position of Settlestone . Before being discovered in 1356 DR by the Companions of the Hall , Settlestone was also known as " the Ruin " .
Jaseen Drakehorn Jaseen Drakehorn was the High Blade of Mulmaster . History . Jaseen quietly ruled Mulmaster , supported by the Church of Bane , until 1491 DR . Selfaril Uoumdolphin , the High Blade who ruled until 1375 DR , resurfaced in 1491 DR to challenge her dominion over the city . Selfaril gained support among the citizens of Mulmaster and challenged Jaseen to a public duel . Personality . Jaseen was a devoted follower of Bane .
Tyaa Tymmyr Tyaa Tymmyr was an assassin of the Night Masks in 1370 DR . History . Tyaa was born in Daerlun as a scion of a merchant family and lived in wealth and privilege until a business partner of her father slaughtered all her family . Only Tyaay survived and she escaped to Westgate , where she joined the church of Leira . By 1358 DR , she had risen through the ranks of the church , but the death of her goddess during the Time of Troubles forced Tyaa to go into hiding again . She decided to join the Night Masks and become an assassin . With the death of Victor Dhostar , no - one in the Night Masks still sought missing worshipers of Leira , and Tyaa discovered she enjoyed her new life . She commanded an elite assassin team specializing in killing hard - target merchants both in Westgate and Sembia . Tyaa greatly enjoyed killing old rivals of the father .
Gulthmere Forest The Gulthmere Forest marked the boundary between the Dragon Coast and the Vilhon Reach . It was an overgrown forest of pine and cedar that was sacred to the god Nobanion . Geography . The terrain of the forest was hill country , leading up to the Orsraum Mountains in the south . The land had rich mineral deposits and so was coveted by miners .
Ironstar mace The Ironstar mace was the signature weapon of Clan Ironstar constructed from their secret alloy , darksteel . Description . The mace s were the size of a footman ' s mace yet weighed less than 1 lb ( 0 . 5 kg ) , and were very difficult to shatter .
Robert Wiese Robert Wiese is a biochemist and a former game designer for Wizards of the Coast . Career . Wiese was a long - time player in the RPGA who eventually worked for the RPGA for seven years . He has written over 60 adventures , several articles , and several web enhancements for Forgotten Realms sourcebooks . He left the gaming industry and , as of 2005 , was working as a biochemist for the University of Nevada .
Eyes of the eagle The eyes of the eagle was a special ritual that allowed sha ' ir s to enhance the acuity of their gen ' s vision . Preparation . A pair of rubies worth at least 300 dinar s each was needed to perform the eyes of the eagle . This ritual took 24 hours to complete . A gen with the eyes of the eagle had far superior vision compared to other " normal " gen , allowing them to spot items and creatures at a much farther distance . These gen were even more keen at noticing hidden doors or spotting individuals attempting to hide themselves within shadows .
Maribar Island Maribar Island was located off of the eastern coast of the Pearl Cities region of Zakhara in 1367 DR . Description . Maribar Island covered roughly 900 sq . miles ( 1450 sq . km ) of land . The town of Samak was the only settlement of any considerable size found on the island , though numerous pirate hideouts were probably scattered across the island ' s coast as well . Geography . The island was located in the Golden Gulf approximately 30 miles ( 48 km ) northeast of the city of Sikak on the mainland . The Bountiful Shoals separated Maribar Island from the coast of West Zakhara .
Easthaven Easthaven was one of the Ten Towns of Icewind Dale . Geography . The town was located on the southern shore of Lac Dinneshere on the east end of the Eastway that led to Bryn Shander . Originally just a small hamlet , the building of the Eastway trade road to Bryn Shander proved to be a boon to the village which became the fastest - growing community in the region with a fishing fleet rivaling that of Caer - Dineval . A breakwater protected most of the piers that reached out into Lac Dinneshere . History . In 1281 DR , Hrothgar assembled an expedition to Kuldahar following the arrival of a messenger . However , the expedition was ambushed by frost giants in Kuldahar Pass and the only survivors to reach Kuldahar were a newly arrived group of adventurers . Akar Kessell murdered his mentor Morkai the Red in Easthaven . In 1356 DR , the representative to the council was Glensather . He was a respected and even - tempered councilman , viewing the Ten Towns as " sturdy bulwarks against barbarism . " During the Battle of Icewind Dale , Glensather waded into a group of orc s , killing two , but as he reached Wulfgar a spear drove into his back and tearing through his chest killing him .
Staff of miracles A staff of miracles is made from white wood and adorned with the various deities worshipped in Myth Drannor . It contains the " heal " spell , and two each of the " holy aura " and " rosemantle " spells . It is worth around 77 , 000 gold pieces .
Armor of swimming Armor of swimming was a magical armor that could be found in Zakhara , the Land of Fate . Description . This armor looked like regular lamellar armor . Powers . Wearers of this armor could move about in water as if they were unencumbered . This armor did not grant the ability to swim to someone who did not already know how to swim .
Husam al - Balil ben Nafhat al - Yugayyim Great Caliph Husam al - Balil ben Nafhat al - Yugayyim was the brilliant but flighty ruler of the djinn . Activities . The Great Caliph spent most of his time in the center of his fortress , the Citadel of Ice and Steel , ruling upon legal , political , and strategic issues of the djinn . Whenever he decided to tour the Elemental Plane of Air , he made it a procession in grand style . History . Though Husam al - Balil did not leave his court often , he took an active interest in Zakhara n affairs . When the monarch traveled to the Prime Material Plane , his splendor was always announced by a great gust of wind . Legend ascribed to him power akin to that of the gods .