naist-nlp/zeshel huggingface dataset:
Great Malboro ( Final Fantasy X ) The Great Malboro of " Final Fantasy X " is a stronger version of the standard Malboro encountered in the Omega Ruins and Inside Sin . Battle . When fought inside the Omega Ruins , The Nucleus area inside Sin and also the Monster Arena , Great Malboro always begins the battle by ambushing the party and unleashing Bad Breath . After the first turn , each of Malboro ' s three main attacks : a gastric juice attack on a single character ; a volley of gastric juice hitting all characters ; and Bad Breath , all have an equal chance of being used . Bad Breath inflicts several status effects : Silence ( 100 % chance and by 3 turns ) , Darkness ( 100 % chance and by 3 turns ) , Slow ( 30 % chance and by 3 turns ) , Poison ( 150 % chance ) , Confusion ( 80 % chance ) , and Berserk ( 30 % chance ) . If the player has one character in Poison status , this prevents Great Malboro from using Bad Breath ( except in the Omega Ruins / Sin ' s Nucleus Ambush first move ) . Also , it counters Delay Attack / Delay Buster with his Chow Time attack , which causes heavy damage to the character that delayed it . Strategy . It is a good idea to equip active party members with armor that resists some of the status effects from Bad Breath . Having one active member equipped with a First Strike weapon will make the fight easier . If that character has Delay Buster , they can even defeat the Malboro before it takes its first turn . Having someone with a First Strike weapon who knows Provoke is useful ; if provoked before it makes its turn , instead of using Bad Breath , it will use a weak attack that hits the entire party for less than 1000 damage , giving the player plenty of time to finish it off before its next turn . Having a member doublecast a Fire - elemental spell is also effective , as Great Malboro is weak to Fire . If Yuna has First Strike — or the player swaps the character with it for Yuna on their turn — she can summon an aeon ( which are immune to status ailments ) before the Great Malboro can act . A player merely trying to traverse the Omega Ruins can also give First Strike to any character who knows Flee . Another option is to use Valefor who can delay the Great Malboro indefinitely without suffering the counterattack with Sonic Wings .
Vilia ( Final Fantasy VI ) Vilia is an enemy in the " Advance " , Android and iOS versions of " Final Fantasy VI " . Battle . She uses Overture and Entice to confuse party members to attack each other , and otherwise casts level three elemental spells . She should be taken out first , as she can quickly and easily cripple the party with Entice . AI script . Attack Turns : 1st Turn : Entice ( 33 % ) or Thundaga ( 33 % ) or Nothing ( 33 % ) 2nd Turn : Entice ( 33 % ) or Firaga ( 33 % ) or Nothing ( 33 % ) 3rd Turn : Imp ( 33 % ) or Blizzaga ( 33 % ) or Nothing ( 33 % ) If attacked by " Attack " : Overture ( 100 % )
Apocrypha ( Final Fantasy VI ) The Apocrypha , also known as the Apokryphos , is an enemy in " Final Fantasy VI " . Battle . It is not a major threat unless it is the only enemy on the battlefield . If it is , it counters most attacks by casting Lv 3 Confuse , Lv 4 Flare , or Lv 5 Death on the attacker , which is dangerous if the attacker is at the wrong levels . A good strategy is to either kill the Apokryphos first , or to use Rasp to drain its MP , as it dies when it reaches 0 . Instant Death attacks also work well , so Shadow should use the Assassin ' s Dagger . Locke can steal Angel Rings from them . AI script . If monster is by itself : Attack Turns : 1st Turn : Attack ( 66 % ) or Silencing Touch ( 33 % )
Blue Dragon ( Final Fantasy VI ) The Blue Dragon is a boss in " Final Fantasy VI " . It is one of the eight legendary dragons , and is the dragon of the Water element . The Blue Dragon can be found in the Ancient Castle in the World of Ruin in a secret side passage . The player must take five steps down from the right side of the throne and press the confirm button to find a secret switch to reveal a staircase in the right room leading to the basement . The Blue Dragon wanders this chamber . As with the other dragons , it is re - fought in the Dragons ' Den bonus dungeon in the " Advance " and subsequent releases . The Dragon ' s Den incarnation of the Blue Dragon uses a different field sprite than the original , with purple and pink coloring instead of dark blue and gold - brown . Battle . First battle . The Blue Dragon attacks by using Acid Rain , Flash Rain , and Tsunami . Acid Rain can be particularly dangerous because it gives the entire party the Sap status . If any party members have Haste Blue Dragon will cast Slow on itself and use Rippler to exchange its status with a party member ' s . The easiest way to avoid this is to not cast Haste . Rippler exchanges all statuses , positive and negative , but the Blue Dragon ' s AI script only checks for Haste status to determine if it will use Rippler or not . It is thus dangerous to bring Shadow to this fight , or to Trance Terra , since both Trance and Interceptor count as invisible statuses , and due to the Rippler bug these statuses will be transferred to the Blue Dragon . In the case of Interceptor , unless Rippler is used to transfer it back to the party before killing the Blue Dragon , Interceptor will be lost and will no longer block attacks for Shadow . Second battle . Unlike the other dragons in the Dragons ' Den , the Blue Dragon is mostly the same as before , only with higher stats . It can take two turns at once and still uses Water - elemental attacks . The Rippler AI script functions differently : Blue Dragon will use Rippler on any party member with Haste , Protect or Shell , and will inflict Poison , Slow , and Blind on itself before using Rippler . Its special attack , Blue Fang , can inflict Stop on a character . A few castings of Thundaga , Flare , and Ultima can take the dragon down . Slaying the Blue Dragon gives the player Celes ' s ultimate weapon , Save the Queen , and shatters the Seal of Water blocking certain areas of the dungeon . AI script . First Battle . At beginning of battle : Tsunami ( 100 % ) If Timer > = 40 : If Var36 is not set : If HP < = 16384 : Attack Turns : If attacked by " Magic " : Attack ( 33 % ) If attacked by anything : Attack ( 33 % ) Second Battle . If Character # 1 has Protect , Shell , or Haste status : If Character # 2 has Protect , Shell , or Haste status : If Character # 3 has Protect , Shell , or Haste status : If Character # 4 has Protect , Shell , or Haste status : Attack Turns : 1st Turn : Attack ( 33 % ) or Blue Fang ( 33 % ) or Aqua Breath ( 33 % ) 2nd Turn : Attack ( 33 % ) or Blue Fang ( 33 % ) or Tsunami ( 33 % ) If attacked by anything : Attack ( 33 % )
Mindy ( Final Fantasy X - 2 ) Mindy is a boss in " Final Fantasy X - 2 " along with the other Magus Sisters , Cindy and Sandy . She is fought on the road to the Farplane . Battle . Her special ability , Passado , is more dangerous than Cindy ' s or Sandy ' s special abilities , and she has the least HP . Once any of the sisters has been defeated they can no longer use their dreaded Delta Attack Overdrive . The Magus Sisters do not have any elemental affinities . Strategy . Using Paine ' s Full Throttle dressphere to spam Sword Dance and / or Fiers on Mindy first is a good way to start the battle . After defeating Mindy the party should start going after Cindy , since she is the only one of the sisters with healing magic . If the player doesn ' t want to use special dresspheres , a party consisting of an Alchemist and two Dark Knights is one good setup . The Dark Knights should repeatedly use Darkness to damage all three sisters at once , and it won ' t take more than a couple of turns to defeat Mindy . The Alchemist should Mix a Potion and a Hi - Potion every turn to achieve a Mega - Potion . Stashing Mega - Potions also works , but Stash has a longer charge time than Mix . Mixing a Lunar Curtain and a Light Curtain may be a good idea , to grant Shell and Protect to the party at once .
Needle Machine The Needle Machine is an enemy in " Crisis Core - Final Fantasy VII - " . Its Holy Lance attack can deplete roughly 1 , 000 points of Zack ' s HP , even if he has a decent Vitality rating . It is best to position Zack to its behind , and attack it swiftly with critical hits .
Mako Stones Mako Stones are items found in " Crisis Core - Final Fantasy VII - " . They are formed from the crystallized Lifestream . They can be used in Materia Fusion to grant various stat benefits . Each grants a different benefit , with every five used in the fusion adding one point to the specific stat .
Wrexsoul Wrexsoul is a boss in " Final Fantasy VI " . A monster formed of the countless souls lost in an ancient conflict , latched onto Cyan because of his despair over what happened to Doma , the world , and to Elayne and Owain . this demon is flanked by two Soul Saver s . and feeds on Cyan ' s sorrow , anger , and hate . Battle . Wrexsoul starts off using an attack called Fury , which makes it disappear and possess a character ' s body . This has no effect on the character , but Wrexsoul cannot be targeted . It won ' t reappear until the possessed character is considered Zombie , petrified , or KO ' ed . The Soul Savers are weak and can be easily defeated , but they revive after every death . Wrexsoul ' s special attack , Doom Strike , is only used when sketch ed , or Wrexsoul is confused . Strategy . The easiest way to break a character ' s possession is to cast Break on them and cure the ailment with Soft or Esuna . Because of this , the party members should petrify and heal themselves to force Wrexsoul to appear . Once he reappears , Wrexsoul can be attacked until it uses Fury again . This pattern repeats until the player defeats Wrexsoul . It is possible to defeat the Soul Savers permanently and never have to fight Wrexsoul . Due to their final attack the Soul Savers revive when killed , but killing them via Banish stalls their final attack and prevents their revival — when both Soul Savers are killed by Banish the battle ends and Wrexsoul is considered defeated . However , winning this way forsakes the Guard Bracelet Wrexsoul drops . If Wrexsoul is present when both Soul Savers are killed by Banish , the battle will end when he next uses Fury . Another way to easily beat him is to have a character equipped with Icebrand and a Gauntlet to attack him . Casting Ultima can also easily defeat him . In the mobile and Steam versions , the player can instantly kill Wrexsoul by summoning Raiden when Wrexsoul has disappeared . The Soul Savers will die , and because Wrexsoul is not present , the game counts it as a victory . AI script . At beginning of battle ( only done once per battle ) : Fury Attack Turns : If Var0 is set : If Var0 is set : Other appearances . " Final Fantasy Record Keeper " . Wrexsoul appears as a " Final Fantasy VI " realm boss . His mechanics are slightly different to accommodate the limited resurrection abilities in the game . Now when a character is possessed by Fury , Wrexsoul will reappear when that character is attacked and not slain . If the a Soul Saver is defeated , instead of regenerating , they power up Wrexsoul . Wrexsoul has a lower priority of using Fury than he does in the original game . Etymology . Wrexsoul ' s Japanese name suggests it is associated with the esper Alexander , the esper obtained upon Wrexsoul ' s defeat . The Japanese may be short for Alexander ' s Soul . Wrexsoul is sitting on the throne , and the Alexander magicite is found on the throne after its death . There is a possibility that Alexander might have become corrupted and became a monster during / end of the War of the Magi . The name " Wrexsoul " was originally selected by 1994 Super Nintendo version translator Ted Woolsey .
Lizard Killer Lizard Killer is a Killer job trait in " Final Fantasy XI " . It occasionally causes members of the Lizard family attacking the player to freeze in terror , similar to Paralysis . It is obtained by Beastmasters at level 40 , and via equipping two of the following Blue Mage spells : Foot Kick , Claw Cyclone , or Ram Charge . This can be done as early as level 20 .
Carla Ayatsugi Carla Ayatsugi is a supporting character from " Final Fantasy Type - 0 " . She offers items and information to Class Zero at outrageous prices . Profile . Appearance . Carla is fiery merchant girl with light , blue - green hair and eyes . According to the Rubicus , Carla is 17 years old and 166cm tall . As a member of Class Second , Carla wears a uniform of red miniskirt and black jacket with gold shoulder pads and a teal mantle . Personality . Carla is popular among faculty because of her good grades , but she conceals a more sinister side behind a sweet and hardworking exterior . She has a strong entrepreneurial spirit and wishes to emerge from the war pockets lined with gil . Story . " Final Fantasy Type - 0 " . Carla is a student member of Class Second at the Akademeia who often attempts to sell dubiously needed items to Class Zero . Most members of the class will reject her offers to varying extents and she will remark that they aren ' t as easy to fool as others . She maintains a charming facade with the faculty of Akademeia , who look well upon her because of her good grades , and will use their high opinion of her to her own advantage . Carla ' s attachment to gil is because of her family , mainly to pay medical bills for her sick mother , who is being cared for by her younger sister . She hides this behind the front of being someone who loves money . She often forgets her original goals , possibly because she is receiving enough money to pay off her family ' s bills . Carla will frequently request large loans of money from members of Class Zero . Depending on whether she is given the loan or not and if other conditions are fulfilled in sidequests relating to her , she will return the loan and transfer into Class Zero using her connections at Akademeia . As one of their allies , she promises to take over certain duties for the class for a special " classmate " price . As Tempus Finis commences Carla become depressed , pondering if all of her endeavors have been meaningless . She is cheered up by Cater and King who remind her that being part of Class Zero means never giving up , and ask if she , by any chance , might be Agito . Though she doubts she could be the savior of Orience , a newly - motivated Carla says she will fight the Rursan Reaver s , after which Class Zero must " pay through the nose " for her help . Voice . Carla is voiced by Aya Hirano in the Japanese version of " Final Fantasy Type - 0 " . She shares her Japanese voice actress with Prishe from " Dissidia 012 Final Fantasy " and Shirma from " " . In the English version , Carla is voiced by Danielle Judovits . Other appearances . " Final Fantasy Trading Card Game " . Carla appears with two fire - elemental cards .
Lich ( Final Fantasy VI ) The Lich is an enemy in " Final Fantasy VI " . It can be found at the Cave to the Sealed Gate . Battle . Like most enemies in the Cave to the Sealed Gate , Lich is undead and absorbs Fire - elemental damage . Its special attack , Insanitouch , Confuses characters , and on their fifth turn they have a 33 % chance to use Firaga , dealing massive damage . They often attack in groups . Lich is susceptible to Confusion . Strategy . Using Edgar ' s Noise Blaster and summoning Cait Sith helps . Offensively , only Sabin ' s Aura Cannon will be effective , but if the player did not bring him along , any non - Fire attacks will work . If anyone has learned Rasp from Zona Seeker , they can use it to damage Lich ' s MP and kill them that way . AI script . If monster is by itself : Firaga ( 66 % ) or Nothing ( 33 % ) Attack Turns : 1st Turn : Fire ( 66 % ) or Insanitouch ( 33 % ) 2nd Turn : Fire ( 33 % ) or Fira ( 66 % ) 3rd Turn : Fire ( 33 % ) or Fira ( 66 % ) 4th Turn : Fire ( 66 % ) or Insanitouch ( 33 % ) 5th Turn : Fire ( 33 % ) or Fira ( 33 % ) or Firaga ( 33 % )
Syphax Syphax is an enemy in " Final Fantasy XIII " . It is the focus of the Cie ' th Stone for Mission 30 and is a member of the Undying . Unlike the other mission marks , Syphax does not appear until enough Numidia s have been killed , upon which one of the Numidias will transform into Syphax . Battle . Strategy . Once Syphax reveals itself , the party focus all attacks on it and use the Relentless Assault paradigm ( COM / RAV / RAV ) to get his chain gauge up and when he is stagger ed switch to Cerberus ( COM / COM / COM ) . Alternately , if Syphax ' s minions are troublesome , Delta Attack ( SEN / COM / RAV ) can be used draw their attacks on to the Sentinel while the other two party members focus on raising his chain gauge and dealing damage . The party can switch to Solidarity ( SEN / COM / MED ) if anyone ' s HP starts to run low . This strategy allows even an underpowered party to take down Syphax . As in other battles with many closely - grouped enemies , Lightning ' s Axis Blade / Enkindler weapon is useful here . Because it charges her ATB gauge for every enemy hit , area - effect attacks such as Blitz , Ruinga , or wide - area Ravager spells on the large groups of enemies present can be used almost non - stop .
Full Slide Full Slide is a recurring ability in the series . It is an attack used exclusively by Tidus . Appearances . " Dissidia Final Fantasy " . Full Slide is a aerial physical Bravery attack for Tidus , learned at level 6 . It requires 30 CP to equip ( 15 when mastered ) , 180 AP to master , has Melee Low priority , and induces Wall Rush . Tidus performs a midair charge , which deals more damage the closer he is to his opponent . The first part has Tidus charge and drive the opponent upwards , the second part has him delivering a charged kick at the opponent , and the final part has him launch the opponent into the air with a powerful kick followed by the Wall Rush . " Dissidia 012 Final Fantasy " . Full Slide returns as a Bravery attack for Tidus , learned at level 3 and requiring 110 AP to master . It is otherwise identical to its previous incarnation . " Final Fantasy Record Keeper " . Full Slide is an enemy ability used by Tidus , which inflicts non - elemental physical damage to three random targets .
Amon ( Final Fantasy III ) Amon is an optional boss in " Final Fantasy III " . He can change his elemental weakness with Barrier Shift , similar to Hein . Battle . While he resembles Hein , he is not very strong and focuses on physical attacks , usually attacking with magic every two turns . Keep on healing with a Devout and attacking with everyone else ( a Magus should use his best spells , in order to try to cause as much damage as possible ) and eventually this enemy will go down , awarding the Moonring Blade weapon picked up before the fight . It is highly recommended to avoid using Drain or any Lilith ' s Kiss items after a Barrier Shift , as it may reverse the effects of the spell or item and end up killing the user instead of healing them . Other appearances . " Final Fantasy XIV : A Realm Reborn " . Amon appears in the Syrcus Tower raid . His concept art is closer in color scheme to Hein . His backstory is expanded to explain that he was Xande ' s top technomancer , responsible for many of the tower ' s mechanical creations and traps , filling a role similar to Dr . Lugae . Amon is also responsible for the clones of Doga and Unei and Xande ' s perceived immortality .
Lord Ochu Lord Ochu is an Ochu - type fiend in " Final Fantasy X " found sleeping at a crossroads in the Kilika Woods . The fight can easily be avoided by taking a different route , but courageous players can approach and awaken the monster . It should be noted that , should the player choose to avoid the boss , it can be bribed later on in the game for a one time easy source of cheap remedies for 92 , 980 gil . Battle . The player should first talk to Luzzu , who will hand over four Antidotes . These will come in handy as Lord Ochu can inflict Poison along with its normal attacks . Being a plant , it is vulnerable to Fire , so Lulu is handy in this fight . After losing around half its HP , Lord Ochu will fall sleep and regenerate HP . It can be woken with a physical attack , but will immediately react with Earthquake ; the damage can be avoided by summoning Valefor , who , due to being an aerial aeon , will evade the attack . As this is not an ordinary boss fight , if the going gets too tough , the party can escape at any time . If the party approaches Ochu from the left or west , and then flees the battle , the nearby crusader will run up and give Phoenix Down x3 . When it is defeated , Luzzu will hand over an Elixir if spoken to after the fight , and the Crusader to the west of where Lord Ochu was will give the party a NulBlaze Shield .
Flair Flair is a recurring skillset in the " Final Fantasy " series . Appearances . " Final Fantasy IX " . Flair is Amarant ' s skillset with various different skills ranging from healing to crushing monsters , protecting and reviving his fellow party members . During Trance , Flair becomes Elan . His Flair abilities are the same , but they now multi - target all allies and enemies rather than just being single target . " Final Fantasy Tactics Advance " . Flair is one of Llednar Twem ' s action abilities . Flair is a skillset belonging to the Parivir . Etymology . " Flair " refers to " a special or instinctive aptitude " or " ability for doing something well " .
Chronos ( Final Fantasy III ) Chronos , also known as the Cronos , is an enemy from " Final Fantasy III " that can be encountered in the Cave of Shadows . It divides when hit by a weapon other than a Dark Blade or not inflicted with Paralysis . It is therefore recommended to bring Ancient Sword s to combat these enemies . They are moderately powerful , as is the case with all of the other enemies in the cave .
Strato Avis ( Final Fantasy IV ) Strato Avis , also called Stratoavis , is an enemy in the Advance and " " versions of " Final Fantasy IV " . It is a relatively strong enemy , though at the point in the game that they can be fought , they are not that big of a threat . Regular physical attacks and consecutive casting of Flare , Bahamut , and Holy is more than enough to deal with this enemy .
Fledgling Rukh ( The After Years ) The Fledgling Rukh is an enemy in " " . It is not a difficult enemy to defeat and can be defeated via any method . However , if one does not kill it with a magic attack , it can counter with Beak to inflict Petrify on a random party member .
Resist Blind Resist Blind , also known as Resist Blindness , is a recurring ability in the series . Appearances . " Final Fantasy XI " . Resist Blind is a job trait that increases the player ' s resistance to the Blind status effect , with potency depending on the level of the ability . Resist Blind I , II , III , and IV are obtained by Samurai at levels 5 , 25 , 45 , and 65 , respectively .
Wyrdhare The Wyrdhare is a beast / dreamhare - type enemy from " Final Fantasy XII " found in the Salikawood . It is docile until attacked . A single Wyrdhare is fought in the " International Zodiac Job System " Trial Mode at stage 63 along with several others dreamhare - enemies , including Fury . Battle . While docile , Wyrdhares may use Hi - Potion s on other units ( including party members ) when they are low on HP . When attacked they run away , usually in the direction of other Wyrdhares , so that they can attack the player party in packs . Unlike most docile monsters , the Wyrdhare may use any magick on any other monster and even the party unless provoked . When approached , the Wyrdhare always stares at the party leader . Wyrdhares usually run away when attacked unless it is attacked when it is with a group of other monsters , especially other Wyrdhares and the Pumpkin Heads . It is better to level up with the weaker Wyrdhares than the stronger Mus , since they are easier to kill and EXP gained from them is not that much different from the EXP gained from the more difficult and chaotic Mus .