naist-nlp/zeshel huggingface dataset:
Beyond the Canyon Beyond the Canyon is an ambient music track composed by Mark Morgan for the " Fallout 2 " soundtrack . The track is available as a part of the Vault Archives compilation . Notes . Apparently , " Beyond the Canyon " uses samples from the track " . 0180871 " by Aphex Twin , released in 1993 on the album " Analogue Bubblebath Vol . 3 " under the moniker " AFX " . Appearances . " Beyond the Canyon " appears in " Fallout 2 " ; it plays while the Chosen One is in Arroyo .
Sabot Sabot is a character in Nuka - World in 2287 . Background . He is one of the Sole Survivor ' s challengers during Amoral Combat . Interactions with the player character . Other interactions . Sabot appears inside Cola - cars arena inside the Gauntlet . If you choose to fight him he is immediately hostile and you must fight him to the death . Appearances . Sabot appears only in the " Fallout 4 " add - on " Nuka - World " .
Old Man McGee Old Man McGee is a gambler in the Bishops ' Shark Club Casino who is possessed with a gambling problem . Background . Old Man McGee is an elderly man who is always angry and mumbles at himself . He has been playing the same ( possibly broken ) slot machine for five years without winning a single chip . He anticipates that the machine will some day break down and repay his questionable diligence provided that he , and only he , continuously plays that machine . Appearances . Old Man McGee appears only in " Fallout 2 " . Notes . His critter representing him exists on the map , but does not have his own script attached to him .
Broken power armor ( Fallout Tactics ) Broken power armor is a miscellaneous item in " " . Characteristics . A set of power armor stolen from the Brotherhood by three thieves and retrieved during Cold Water mission . The armor was damaged during the retrieval process . All suits should be delivered to Auditor General to complete the mission . Locations . Looted from Guldo Sciavo and two of his henchmen on the top level of the settlement .
Denton Butterfill Denton Butterfill is a character mentioned in " Fallout 3 " . Background . Denton Butterfill was one of the original residents of Vault 87 , who died during the FEV experiments conducted in the Vault . Appearances . Denton Butterfill is mentioned only in " Fallout 3 " .
Gloves A glove is a weapon that is a hand covering , often with a substance or additional technology on it . When it is used , it increases the user ' s unarmed strikes . Standard models . Scientist glove . The scientist glove is a plain blue rubber safety glove , presumably worn by the scientists that worked at the Big MT facility before the war to protect their hands from dangerous chemicals . Boxing gloves . A boxing glove is a glove worn to protect the user ' s knuckles during the sport of boxing . Bladed models . A bladed glove is a glove with attached blades or spikes . Cesti . A cestus is a hand covering often made of leather strips or with attached devices . Chemical gloves . Chemical gloves are gloves that emit , or are coated with a chemical that improves potency . Punch guns . A punch gun is a glove with a mounted shotgun , activated by a pressure plate on the knuckles . Electrical gloves . Shock gloves are gloves that emit a shockwave or produce an electric shock on impact .
Recruitment radio beacon A recruitment radio beacon is a constructible settlement object featured in " Fallout 4 " . The recruitment beacon is a large radio antenna , that can be built at owned settlements . Once built and supplied with the necessary power , it will transmit a radio station listed as settlement recruitment beacon in an area around the settlement and attracts more settlers to come live there . The transmission ( and recruitment ) can be turned on and off using the switch at the base of the tower . It can be listened to like any other radio station , it loops between playing a message pre - recorded by the Sole Survivor , followed by music . The range of the beacon can be extended by activating relay tower s near the settlement to boost the signal . This also increases the recruitment of settlers .
Escaped convict leader The escaped convict leader is the leader of the escaped convict s occupying the town of Primm in the Mojave Wasteland in 2281 . Background . After the uprising at the NCR Correctional Facility instigated by Samuel Cooke , the escaped convict leader and about two dozen convict s following him decided to break away from the Powder Gangers and make their way south , eventually overrunning and occupying the town of Primm . The escaped convict leader occupies the dining hall of the Bison Steve Hotel alongside three to five convicts . He holds Primm ' s Deputy Beagle hostage in the adjoining kitchen . Appearances . The escaped convict leader appears only in " " .
USS Interference The USS Interference was a submarine for the United States Navy . Background . In 2066 the U . S . Navy Missile Cruiser U . S . S . Ebon Atoll was accidentally sunk by the U . S . Navy Submarine U . S . S . Interference during the Battle of Anchorage . The Interference mistook the Ebon Atoll for an enemy vessel and shot it with a nuclear torpedo killing all on board . It is one of the worst U . S . Navy disasters since World War II . Appearances . The USS Interference is mentioned in " Fallout 3 " . Behind the scenes . The USS Interference incident is an apparent reference to Interplay Entertainment closing Black Isle Studios ( ebon means black , and an atoll is similar to an isle ) . Black Isle Studios was responsible for " Fallout " and " Fallout 2 " , the latter prior to the adoption of the Black Isle name .
Ice cold Nuka - Cola Quantum Ice cold Nuka - Cola Quantum is a variant of Nuka - Cola and a soft drink featured in " Fallout 4 " . Characteristics . A bottle of Nuka - Cola Quantum , ice cold . This variant has better characteristics than the regular and warm Nuka - Cola Quantum .
Private Murnahan ' s holotape Private Murnahan ' s holotape is a holodisk in " Fallout 4 " . Characteristics . It is a recording of a man named " Murnahan " who was a private in the war . He was recording about the " M - 42s " otherwise known as Fat Mans . He was stating that they had just come in , and he was taking a peek at them with his buddy , surprised they were actually mini nuke launchers . Location . This holotape is located in Fort Strong on a desk by the window in the southwestern corner of the northwestern room on the ground floor . Notes . Despite being labeled as " Private Murnahan ' s holotape , " subtitles indicate the voice is that of a " Captain Dunleavy , " who is stationed at the Sentinel Site Prescott .
Thearn Thearn is a member of the pack of intelligent deathclaw s who are lead by Gruthar and reside in Vault 13 . Background . He , along with the rest of the pack , are killed by the brutal Enclave killing machine , Frank Horrigan . Appearances . Thearn appears only in " Fallout 2 " .
Can A can is a junk item in " Fallout 4 " . Characteristics . An empty rusted metal can that once held food items such as Pork n ' Beans and canned dog food . Its only use is as a junk item . Crafting . The can , can be broken down into its individual components for use in crafting :
John ( Fallout Tactics ) John is a recruit in " " . Background . In an earlier age John would have been a great brain surgeon or a concert pianist . In this age he is a medic in the Brotherhood , and uses his medical skills and agility in the field . Not content to just sew people up , John has also developed his skills with heavy weapons to tear them apart . Availability . John becomes available after the Warrior reaches the rank of Junior Paladin . Appearances . John appears only in " " .
Liam Neeson William John ' Liam ' Neeson OBE ( born June 7 , 1952 in Ballymena , County Antrim , Northern Ireland ) is an Oscar - nominated Irish actor who provided the voice for James in " Fallout 3 " . Early life . He is the son of Katherine " Kitty " ( née Brown ) , a cook , and Barnard " Barney " Neeson , a caretaker at the local Catholic girls ' primary school . Before his acting career , he had worked as a fork - lift driver at a Guinness factory , and a truck driver . He even spent a short amount of time playing for Bohemians , a professional Irish football club , due to prowess in football while he was enrolled in college at semblance Career . In his first film appearance , he starred as Jesus Christ in the religious film " Pilgrim ' s Progress " directed by Ken Anderson . His movie and TV roles include Dr . Peyton Westlake in " Darkman " , Oskar Schindler in the 1993 film " Schindler ' s List " , the " Star Wars " prequel trilogy as Qui - Gon Jinn , in " Kingdom of Heaven " as Godfrey , " The Chronicles of Narnia " where he voiced Aslan and " Batman Begins " as Ra ' s al Ghul . In the 2007 movie , " Taken " , he plays a retired Central Intelligence Agency agent who travels to Europe to save his daughter from kidnappers , who intended to sell his daughter . He has also played real - life characters , including Michael Collins , Alfred Kinsey and Oskar Schindler . He was starred as John " Hannibal " Smith in the A - Team movie released on June 11 , 2010 . He was also scheduled to star as Abraham Lincoln in the biographical film " Lincoln " , but quit due to age differences , despite he is only two years older than Lincoln was in 1865 . He is confirmed to play Lyndon B . Johnson in the developing film " Selma " , a movie based on Martin Luther King Jr . and the Civil Rights Movement . Fallout Series participation . Neeson was the voice actor for the Lone Wanderer ' s father James . Being in a main role in " Fallout 3 " , Neeson recorded a considerable amount of dialogue for the game . The game designers intended the character of James to be very similar to the stance , behaviors and traits of Neeson , even in the character model which is similar to some extent . " It ’ s been a pleasure bringing the father to life and working with the wonderfully talented people at Bethesda on " Fallout 3 " " , said Neeson . “ I hope the fans of the franchise and the game will be excited by the results . "
Deliverer of Sorrows Deliverer of Sorrows is a in the " " " Honest Hearts " . It is the culmination of the three connected item - gathering quests Gone Fishin ' , Roadside Attraction and Tourist Trap . Detailed walkthrough . To get the compass , go to the crashed scout bus . The compass will be under a child ' s skeleton and other pre - War belongings . However , the compass is seen to be long - since broken , with the possibility to repair it with a Repair skill of 30 available , or with a nearby compass sensor module just beside the compass . To get the walkie - talkie s , go to the Zion Fishing Lodge . They are inside an Average locked cabinet behind the bar counter , which can be opened with a key located inside a box in the bathroom . To get the Li ' l Scout lunchbox es , head to the Zion General Store , and collect all five of them scattered across the store . One can be found inside a crate / box on the floor on the left side of the shop . Another is inside a broken metal cabinet at the back of the shop , where it is partly hidden behind a broom , which may need to be moved in order to pick up the lunchbox . Two are on the counter on the right side of the shop . The last one is inside the locked desk at the back of the shop . A Lockpick skill of 50 is needed to open the desk without a key . There are two keys for the desk , one is in a nearby toolbox , and one is in a cash register . To get the medical supply kit , go to the Zion Ranger station . The Zion Ranger station is to the north - west of Cueva Guarache , which is just north of the General Store . It ' s on a table in the back of the Ranger station . The medical kit is damaged , and will need to either be salvaged with a Medicine skill of 30 or above , or to replace the contaminated parts , or sterilize it with alcohol . On the way into the Sorrows camp to meet Daniel , the Courier will be welcomed by Waking Cloud .
Allison Valentine Allison Valentine is a mechanic stationed at Hoover Dam in 2281 . Background . Valentine was going to watch President Aaron Kimball ' s speech with her friend , but has not been able to find him . Notes . Upon being asked on the whereabouts of her boyfriend , the Courier can state he ditched her for " someone cuter " . This causes Valentine to be infuriated . Appearances . Allison Valentine appears only in " " .
Cauterizer Cauterizer is a junk item in " Fallout 4 " . Characteristics . The cauterizer is a portable device created by the Institute , presumably used to disinfect and burn wounds shut . Crafting . The cauterizer can be broken down into its individual components for use in crafting :
Double - barrel sawed - off shotgun The double - barrel sawed - off shotgun is a weapon that appears in " Fallout Shelter " . Characteristics . The double - barrel sawed - off shotgun is a pistol grip double barrel shotgun with both barrels sawed off to improve freedom of movement . Dealing a minimum of 6 damage per attack , it has the lowest damage output for a shotgun in the game . Crafting . A high Endurance statistic is needed to effectively create the double - barrel sawed - off shotgun .
Nuka - Void Nuka - Void is a consumable item featured in the " Fallout 4 " add - on " Nuka - World " . Characteristics . Nuka - Void is a Nuka - Cola drink produced by mixing together Nuka - Cola Dark and Nuka - Cola Quantum at a Nuka - mixer station . This drink temporarily increases one ' s maximum Carry Weight by 25 , maximum Hit Points by 30 and maximum Action Points by 10 upon consumption . Chilling a bottle by using Buddy yields a bottle of ice cold Nuka - Void , but does not improve the effects .
Dagger Squad Dagger Squad is a squad and part of Brotherhood of Steel in 2197 . Background . Dagger Squad is one of the best and most famous Brotherhood squads . They captured one of the leaders of the plot against mayor Chris Avellone and the ghoul s in Springfield . After Latham was killed in Osceolla , Dagger Squad patrolled the area hunting mutant stragglers . When the Warrior ' s squad attacked Canyon City they , along with Tusk Squad , eliminated two of the Calculator ' s robot repair stations to the Northwest . Later Dagger Squad accompanied the Warrior ' s squad during the attack on the Calculator ' s base , Vault 0 . Appearances . Dagger Squad appears only in " " .
Scoby Scoby is one of the " traitor " Salvagers in Denver in 2253 . Background . Scoby is quiet , shiftless , and he nods a lot . He is a friend of Slow Joe , and generally goes along with whatever Slow Joe tells him , but Scoby is not really evil . He was a janitor in prison and the guards beat him up for fun . He wants to leave Denver but doesn ' t want to return west , as there is nothing for him there . Before he was incarcerated he was occasionally recruited by J . J . Morehouse to disable tracks on the NCR railway project so Morehouse could demand more supplies and better pay for the team . Appearances . Scoby was to appear only in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios .
Torcher Torcher is a named raider who resides in the MDPL mass relay station in 2277 . Background . Once under the Brotherhood of Steel ' s protection , the MDPL mass relay station is now home to a small raider scavenger team under Torcher ' s leadership . He / she carries a flamer and wears a unique raider arclight helmet called " Torcher ' s mask " and a set of raider badlands armor . He / she has nothing else in their inventory , unless you have the Lawbringer perk , then he / she will also carry a finger . Inventory . < nowiki > * < / nowiki > 15 % chance of spawning Appearances . Torcher appears only in " Fallout 3 " .
Grady ' s Package Grady ' s Package is an unmarked quest in " Fallout 3 " which can be done alongside the quest " Those ! " , but its reward is found at Girdershade , most in line with the Nuka - Cola Challenge . Detailed walkthrough . The quest may begin with the corpse of Grady , located inside Marigold station in the first mezzanine , though you can complete the quest without finding Grady ' s corpse , so long as you find Grady ' s safe key inside the firehose case in the maintenance room or pick the lock on the safe . When you enter the Marigold station , follow the passage until you get to a big hall . There is a small manager ' s booth ( A ) . Inside is Grady ' s skeleton next to a holotape , Grady ' s last recording , which explains how to find the package . Downstairs from here , there should be two tunnels on the east side next to each other . Follow the right one and open the first door on your right . If you have not yet completed the quest Those ! , then you should encounter several fire ants on your way . In the first room , there is a door to a maintenance closet , which contains a firehose . Grady ' s safe key is inside the firehose box ( B ) . Continue through the passageway until you once again reach the main tunnels and take a left , then a right . In this next tunnel , turn left and head down the righthand side of the train . You will come to a rotating light and an Easy locked door . You can lockpick the door or use the terminal . Inside the room is the safe ( alongside other items such as a Ripper ) . The safe contains the naughty nightwear ( C ) . Once you grab the naughty nightwear , a non - player character called Lug - Nut will approach you and demand that you give it to him . He leaves with the nightwear if you don ' t pass a speech check , but it is possible to kill him to get it back . If you choose to give the nightwear to Lug - Nut and then loot it off his corpse after you ' ve killed him , it will have been fully repaired . Alternately , you can Mezz him before he takes it and get 250 caps when you return to Paradise Falls . Rewards . The reward for this quest is the naughty nightwear or , if you return it to Ronald Laren in Girdershade , he will reward you with 200 caps , or 300 if you pass a speech check . You do not gain positive Karma if the speech check is successful .
Pump - action shotgun ( Fallout Tactics ) The Ithaca Model 37 is a Small Gun in " " . Background . The Ithaca Model 37 is a pump - action shotgun created in 1933 and produced in 1937 by Ithaca Gun Company . It was made in large numbers for the civilian , military , and police markets . The loading involves inserting shotgun shells of 12 gauge through the loading / ejection port and pushing them forward into the magazine until retained by the shell stop . The slide release is pressed and the slide retracted completely then pushed forward . Pulling the trigger fires the gun and releases the slide for reloading . Characteristics . It ' s a great weapon to use against raiders , beastlords and their pets , but will become less powerful when used against deathclaws and super mutants . Against robots , it can be quite good when it ' s loaded with 12 gauge EMP shells . Flechette rounds do make this a good back up weapon if you expect to be facing deathclaws and don ' t have enough heavier weapons .
Soundtrack A soundtrack is recorded music accompanying and synchronized to the images of a movie , television program or video game . " Fallout " games . The soundtracks of " Fallout " games are usually a mixture of licensed , pre - existing songs and ambient music created specifically for the game .
Potomac River The Potomac River is the major river that passes through the Capital Wasteland . Layout . Its course is generally northwest to southeast , and essentially divides the Wasteland in half . Many portions of the river have dried up all the way to the river bed . To the north and east of the river is Maryland , to the south and west is Virginia , and all of Washington , D . C . is on the east side . It empties into the Tidal Basin along with the Anacostia River . Its waters are moderately radioactive , making swimming a somewhat hazardous method of crossing ( depending on the width of the portion you plan on crossing ) ; it is best to find an intact bridge or narrow or dried up section . There are a few boats in the river both above the surface and resting on the bed of the river , these boats sometimes contain ammunition and first aid box es . Mirelurk s are often found in and around it , with mirelurk hunters and mirelurk kings found at higher levels . Appearances . The Potomac River appears only in " Fallout 3 " .
Taken for a Ride Taken for a Ride is a main quest and achievement / trophy in the " Fallout 4 " add - on " Nuka - World " . Detailed walkthrough . Arriving at the Nuka - station , RedEye will announce over the intercom that there is ' fresh meat ' to run the gauntlet . The first room in the Gauntlet is filled with a range of machinegun and laser turrets . After dealing with or running through , the next room is filled with tripwire traps . These can be avoided by picking a Master lock to the left , but otherwise disarming them works as well . Heading up the stairs leads to a selection of three doors . The right - most door has a grenade bouquet that drops on opening , and the middle one has a Jangles cymbal toy sitting on a gruesome display . The left door has a passage behind it . The next room is filled with radiation barrels . There is an alcove at the back of the room to the left where a rusty key can be picked up to unlock the next Expert - locked door with . Heading down leads to the Nuka - World access tunnels . This room has ten turrets that will be activated by the Jangles cymbal toy . Destroying it will prevent the turrets activating , and will earn a disparaging comment from RedEye . Alternatively , they can be deactivated by a terminal . The next room contains rad - rat s and an animatronic alien turret . Following on from here is a tunnel filled with frag - mine trapped cars , leading to a mirelurk nest . The door on the other side of the fragile plank walkway is Expert - locked , but if picked , RedEye will react in surprise . Otherwise , dropping down and running up the small tunnel will be required . Following another passage filled with explosives , the next trap features gas spraying out from the ceiling , and radroaches . Using the terminal to open the security gates will shut off the gas . Emerging through the door reveales ant mounds , and past them , RedEye will encourage the ' audience ' to participate in attacking the player . The final room is the Cola - cars arena , where Overboss Colter will be waiting . Once you enter the locker room , Gage will talk to you again , telling you to find a Thirst Zapper squirt gun in the lockers . Using it will short out Overboss ' s armor circuits , allowing you to hit him for a limited time . Removing the fusion core from the reactor in the back room will drop the power by 30 % , aiding your chances of survival . Once he is dead , Gage will proclaim you the new Overboss , and explains that there are three raider factions at each others ' throats that must be placated , and that you are the best person for the job .
Anna Karim Anna Karim was an employee of General Atomics International who worked on the robobrain project before the Great War . Background . Anna Karim and Gregory Adler were representatives from General Atomics sent to work on robobrain research under the RobCo sales & service center in Boston , alongside military personnel led by General Rawlings . Appearances . Anna Karim is only mentioned in the " Fallout 4 " add - on " Automatron " .
Duct tape ( Fallout : New Vegas ) Duct tape is a in " " . Characteristics . A roll of gray adhesive tape used before the war to seal ducts and fix just about everything . Post - war they can be used to make a variety of tools and weapons , such as time bomb s , tin grenades , weapon repair kit s , powder charge s , knife spear s , gas bomb s and microfusion cell cluster s .