naist-nlp/zeshel huggingface dataset:
Bitter Coast ( Morrowind ) The Bitter Coast is the humid and largely uninhabitated southwestern coast region of Vvardenfell . It is so - named because of the area ' s salt marshes and swamps . It is also known as the Smuggler ' s Coast , due to the rampant smuggling that goes on in this area . Seyda Neen , Hla Oad , and Gnaar Mok are the only settlements in the region . The area is lush with tall trees , rich plant life , and rare fungus . Plants and fungi that grow here include violet coprinus , luminous russula , bungler ' s bane , hypa facia , slough fern , and occasionally hackle - lo . There are several shipwrecks in the area , caused by the coast ' s infamous fog and bad weather . Numerous islands dot the coast and there are even a few grottos . NOTE : The numbers after the character ' s name are the grid references , as listed by .
Snowhawk ( Arena ) Snowhawk is a city in the province of Skyrim . It is one of several possible locations that the Eternal Champion may discover in . Geography . Snowhawk is connected to three different settlements . To the north is Markarth Side , to the south is Lainalten , and to the east is Dunstad Grove .
Cat ' s Eye Quay Cat ' s Eye Quay is a dockyard and a community northeast of Mistral in the province of Elsweyr . It was recently nearly completely destroyed by a big storm . All that remains are a few surviving residents and the debris of the shattered town . As part of a quest " The Tempest Unleashed " to summon another storm , Cat ' s Eye Quay will become populated with hostile Maormer . Afterwards , the repaired Prowler will dock here , ready to transport the Vestige to Auridon . Quests . The Tempest Unleashed . The Maormer are attacking Cat ' s Eye Quay . To Auridon . The Vestige speaks with Razum - dar , and Captain Jimila ( which is optional ) , to travel to Auridon . Characters . During Quest : After Tempest Unleashed : Generic :
Cheydinhal Bridge Inn Cheydinhal Bridge Inn is located south of the Cheydinhal , near the West Gate right inside the city . The inn is run by Mariana Ancharia . She charges 40 a night for a room , a rather large room . She only sells food items . Entering into the first floor with a cozy fireplace and a bar at the right side of the room . Upstairs is a lounge area for the guests with a bookshelf with some books and some cutlery and the room for rent . Cheydinhal Bridge Inn Basement . Downstairs , through the locked door are the living quarters , consisting of two rooms , of Mariana and Shelley . There are cupboards , shelves and drawers with clothing items , books and cutlery . In one of the cupboards in the locked room are some bottles of Tamika Vintage 415 and Surilie Brothers Vintage 415 .
Dunlain Falls Dunlain Falls is a village in High Rock . It is one of several possible locations that the Eternal Champion may discover in . Geography . Dunlain Falls is connected to three settlements . To the north is Cloud Spring , to the west - southwest is Karthgran Vale , and to the northwest is Farrun .
Out - of - Game Texts The following are out - of - game texts that are related to series . These texts do not appear in " The Elder Scrolls " series of games , but are either from an official source , or are considered important enough to warrant inclusion .
Your Package Is Ready Content . Your package has been secured and your advance payment received . We ' re set . When you see the Rowdy Guar docked , meet me past midnight on the pier to take your delivery . You ' ll be looking for a sealed barrel marked with a blue blaze on the staves . Place your bag of gold on top of the barrel where I can see it . That ' s when we ' ll make the exchange . Once I count your gold , we tip the barrel on its side and you roll it right off the docks to your home , just like you ' d do with apples or fish . I have an understanding with the dockmaster , so none of the Red Sails will stop you . If one does , just tell them you ' re delivering " mouse meat . " They ' ll get the message . If you ' re worried about any noise or shouting from inside the barrel , don ' t be . I ' ll take care of that before we land with a special potion of my own design . Your package will be absolutely quiet the whole way home , even if you roll and jostle it on the road . I ' ll give you another potion to counteract the first . I ' m certain you ' ll be more than satisfied with my delivery . But , whenever you get tired of this one , I can have you another in days , if you wish . There ' s always more where this came from , if you ' ve got the gold .
Mathieu Bellamont ' s Mother Mathieu Bellamont ' s mother was murdered by Lucien Lachance of the Dark Brotherhood when Mathieu was a child . He was driven insane by the sight of her severed head and vowed revenge on the Dark Brotherhood . He devised a complex and structured plan to bring it down . First , he killed his father , the one who had prayed to the Night Mother for the death of his wife . Lachance took interest in him and invited him into the Brotherhood . Bellamont carried his mother ' s head with him throughout the course of his plan , until he took up residence in the Anvil Lighthouse basement , where he set up a small shrine with candles and the head in the middle . It was this same recluse that he brought the dead bodies of murdered Brotherhood members to be burnt .
Queen Freydis ' s Sword Queen Freydis ' s Sword is a unique steel sword in . It is the central item in the miscellaneous quest given by Oengul War - Anvil in Windhelm . He requests that the Dragonborn find the sword , a legendary weapon , so that he may present it to Ulfric Stormcloak as a gift . Location . The sword ' s location is randomly determined . These are the locations where it may appear :
Andarri Andarri is a Khajiit member of the Thieves Guild . She is found inside the Thieves Den of Abah ' s Landing . Interactions . Cleaning House . Andarri can give you this quest and task you with speaking to Zeira . The Long Game . Andarri may give you this quest . A Flawless Plan . Andarri may give you this quest . Forever Hold Your Peace . Andarri may give you this quest . Prison Break . Andarri may give you this quest .
Solitude Windmill Solitude Windmill is located in the city of Solitude and is a mill connected to the wall . The Dragonborn needs to access it during " To Kill an Empire . " It is connected to the Emperor ' s Tower in Castle Dour . It is accessed either by the Emperor ' s Tower or through a small gate under the arch , which requires a key during " Battle for Solitude . " If the Dragonborn continues going down the flight of stairs inside the windmill , they will end up outside of Solitude on a pathway just under the large rock arch of the city ( labelled " Skyrim " on the map ) . If being accessed during the quest " To Kill an Empire " , the bridge connecting to the top part of the mill has collision walls all along the side , making jumping over impossible and forcing the Dragonborn to have to go through the windmill .
Wrath of Vemyn Wrath of Vemyn is a unique offensive spell in containing components of both the Mysticism and Destruction schools of magic . It lowers an adversary ' s Health and Fatigue while simultaneously absorbing their strength . Effects . All effects are on target : Creatures . This spell is known exclusively by Dagoth Vemyn . Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console command : codice _ 1
Telvanni Tower , " Telvanni Canton " Telvanni Tower is a location in . Description . The Tower is found on the Plaza , inside Vivec City Telvanni Canton . It contains a Library , a living area , a highly guarded vault and a prison . There are two levels . On the main level , living quarters can be found , where the belongings of Mavon Drenim , of which , the rare Flamemirror Robe . In the center of the room a Kreshweed is growing . On the second level , below , the library can be found with many books
Istrius Brolus ' House Istrius Brolus ' House is the residence of Istirus Brolus and his wife Jantus Brolus located in the southwestern part of Bruma . This small house has one room , a combined bedroom and dining area . There is a leveled unlocked chest by the table on the right side . At the far end is the door to the basement . Istrius Brolus ' Basement . In the basement are a few weapons , barrel s , cutlery and a leveled chest .
Earth - Turner Axe Earth - Turner Axe is an item found in . It is awarded by Aera Earth - Turner upon completion of the quest , " If By Sea . " This item is part of the Armor of the Trainee set . Locations . This item can be found in the following locations :
Alusaron : Smith Alusaron : Smith is a location in Vivec City . It is located directly south of the Vivec Mages Guild in the Foreign Quarter Plaza . It serves as both shop and home to the owner , a Redguard known as Alusaron and is guarded by a single Ordinator . The forge is downstairs in the bedroom behind a level 20 locked door .
Invisibility ( Skyrim ) Invisibility is an " Expert " - level Illusion spell in . Casting it renders oneself completely invisible for 30 seconds or 75 seconds when dual - cast . Breaking the enchantment . Actions such as preparing spells , forging Business Ledger s , dragging objects , drawing weapons , consuming items , jumping , feeding as a Vampire , or swimming do not break the enchantment . The following actions , however , " will " break the Invisibility spell : It should be noted that casting an invisibility spell while currently invisible will not break the spell and cause the caster to be seen — the effect is simply re - applied . However , without Quiet Casting , characters will still be able to detect the caster by the sound of the spell - casting . Alchemy . Invisibility is an effect wrought by alchemical ingredients . Consuming potions created with these ingredients renders one invisible . Pre - made potions with the Invisibility effect may be found as random loot . Any two or three of the following ingredients may be combined at an Alchemy Lab to create an invisibility potion :
Cloudrest ( Online ) Cloudrest is a city and upcoming trial on the island of Summerset in . Cloudrest has been taken over by Z ' Maja , a Sea Sload that was captured by the Welkynar Gryphon Riders but later escaped and took them over . The Vestige must face Z ' Maja , as well as , each of the Shadows of the Welkynar and their Gryphons . Quests . Woe of the Welkynar . The Divine Prosecution has barricaded the city when Z ' Maja , an escaped Sea Sload had taken control of the Welkynars and the city of Cloudrest . She has taken control of three out of the four Welkynars and their Gryphons , turning them into Shades .
Pop ! Vinyl Warden Pop ! Vinyl Warden is merchandise of available on the Bethesda Store . It is based off the Warden from . Summary . Prepare to return to Morrowind and explore the iconic island of Vvardenfell ! Now receiving the " Pop ! " vinyl treatment , Warden from the new chapter of The Elder Scrolls Online , ! 1 of 3 Elder Scrolls Online : Morrowind " Pop ! " Figures by Funko - 3 . 75 " Vinyl Stylized Figure
Elemental Talent Elemental Talent is one of the four passive skills of the Altmer race in . Effects . This passive skill is unlocked once you hit level 25 . It increases the damage inflicted with Cold , Fire , or Shock effects with Destruction Staff . This skill has three available ranks that can be unlocked with skill points once you hit the required level .
The Gifts of Magnus Content . Penitent , the lives of all living are touched by Magnus , He Who Abstained . Lord Magnus drew up the schematics for our world , intricately sketching the diagrams of Creation . Magnus is with us always , in the magics of Mages and the warming breath of the sun . To complete your venerations here , intone : " By the Empyrean Light of Aetherius , may the Eye of Magnus always be upon me . Grant me the wisdom to use his gifts , and patience to know his wisdom . "
Fine Carmine Dart Fine Carmine Dart is a poisoned throwing weapon that damages an adversary ' s Fatigue and Health . This weapon is used by the Black Dart Gang in the Old Mournhold Temple sewers , and has a higher base damage than standard Carmine Dart s . Enchantment . Enchantment ID : " carmine _ dart _ EN " Both effects are cast upon strike , for 30 seconds on touch : Characters . The following members of the Black Dart Gang use this weapon :
Rtbdungeon Rtbdungeon is a test cell in that cannot be accessed through normal game play methods and can only be accessed using console commands . Description . Rtbdungeon is a simple area with a lot of pathways either leading to wooden doors that separate other rooms of similar design , or leading to dead ends . There is only one door that is made as part of a brick wall , though activating it does nothing . There are two other wooden doors , one of which having been placed incorrectly , that are connected to the same hallway . This hallway is different as it leads to a single wooden door that leads to nothing but a void .
Codex Arcana , Vol VII Content . STUDENTS AND SCHOLAR : Attend our Abjurations ! SHOWING DUE PROPRIETY IN THE CUSTODY OF BOOKS We not only render service to the Emperor in preparing volumes of new books , but also exercise an office of sacred piety when we treat books carefully , and again when we restore them to their proper places and commend them to inviolable custody ; that they may rejoice in purity while we have them in our hands , and rest securely when they are restored to their repositories . And surely next to the vestments and engines dedicated to the Emperor ' s glory , arcane books deserve to be rightly treated by the battlemage , to which great injury is done so often as they are touched by unclean hands . Wherefore we deem it expedient to warn our students against various negligences , such as might be easily avoided and which do wonderful harm to books . Being a partial index of arcane contrivances known to the scholars and alchemists of Battlespire , that these contrivances might more readily be known to all students , and neither abused , nor neglected , nor wasted in their employment . Greaves of Kings : conceives the spell of Major Shield , and partakes of the excellence of MYSTICISM Greaves of Unrequited Intent : conceives the spell of Spell Resistance , and is informed by the arts of DESTRUCTION Greaves of the Stamp of the Toad : provides castings of the spell Monster Summoning , and gifts its owner with special insight into the disciplines of ALTERATION Helmet of Despair : enchanted with the spell of Poison , and is informed by the arts of DESTRUCTION Helmet of Precipitous Revelation : engenders Medium Delayed Damage , and is schooled with crafts of ALTERATION Helmet of the Tongue of the Wyrm : engenders Medium Fire Damage , and partakes of the excellence of DESTRUCTION Helmet of the Winding Road : provides castings of the spell Teleport , and gifts its owner with special insight into the disciplines of AXE Javelin of Joy : provides castings of the spell Medium Cure Health , and gifts its owner with special insight into the disciplines of MYSTICISM Javelin of Heaven ' s Teeth : causes Minor Shock Damage , and partakes of the excellence of ILLUSION Javelin of Endless Woe : wreaks Rapid , Major Continuous Damage to Target , and is schooled with crafts of MYSTICISM LongBow of Sweet Airs : casts the spell of Cure Poison , and is schooled with crafts of ALTERATION LongBow of Scars : causes Rapid , Minor Continuous Damage to Target , and gifts its owner with special insight into the disciplines of ALTERATION LongBow of the Unnatural Essence : engenders Medium Poison Damage , and is informed by the arts of DESTRUCTION Longsword of Exposure : causes Minor Poison Damage , and partakes of the excellence of SWIMMING Longsword of the Eye of the Worldt : enchanted with the spell of Detect Spell , and is informed by the arts of ILLUSION
Fort Nikel Fort Nikel is a fort located at the southwest corner of the intersection of the Red Ring Road and the Black Road ( just northwest of Wawnet Inn ) , is a one - room fort ruin . The above ground ruins are extensive with much of the outer walls of Fort Nikel still standing . The entrance lies in the center of the collapsed central keep . A bed can be found in the central ruins as well . Morning Glories growing along the outer walls are the only plant s of note . A Fine Steel Bow , as well as six steel arrows and two shock - enchanted steel arrows can be found near a skeleton on top of a partially collapsed platform outside of the fort . Near the skeleton also lies a gold and emerald ring and a scroll , regardless of the player ' s level . Since Fort Nikel is located near the Imperial City and on the road to Chorrol , new players may want to take the time to collect the loot , as they may find it useful . Sublocations . Fort Nikel . It ' s a grand example and one of the few locations where bandits fighting Marauders can be witnessed . Not much loot to be had totaling six chests and seven enemies , but witnessing the two sides battle can be enjoyable . Quests . Nath Dyer . Near the back of Fort Nikel is a small lake . If examined , a rotten and severed body can be found floating in the water . It is the remains of Nath Dyer . If searched , Primrose Leaves and a letter can be found . However , these items will trigger a quest that can ' t be completed . The developers probably left this as an incomplete quest . It is possible that Nath was killed by the bandits living in Fort Nikel . It seems that the letter was meant to be sent to an unknown woman in the Imperial City , telling her to meet Nath inside the town , though apparently he never made it there to have the letter delivered or meet her .
Octin Murric Octin Murric is a Breton residing in Crosswych , Glenumbra . He is watching the new recruits at the Crosswych Fighter ' s Guild and is thinking about joining them . Before the events in Crosswych are resolved , he is found near the bridge leading into town . The Vestige might get a start of the quest Legitimate Interests from him if it hasn ' t been activated already by another concerned citizen .
Teegla Teegla is an Argonian Slave who resides in The Lizard ' s Head within the Telvanni Canton . No slave key specifically exists to free Teegla , but the slave may still be freed by alternate means . One if the most direct methods is to use a Command Humanoid spell ( often , repeatedly ) to have the slave follow the Nerevarine to a desired location from which its slave key has already been obtained . For Teegla , the closest location is the Telvanni Canalworks . As long as the Telvanni Canalworks Slave Key , which can be obtained from Eldrar Fathyron , is in the Nerevarine ' s inventory , Teegla ( or typically any slave for which no key exists ) may be freed as soon as they arrive at the location . This strategy may be applied to other areas , by bringing such slaves to nearby locations from which slave keys have already been obtained , and retained in the inventory .
Fists of Thalmor The Fists of Thalmor , sometimes shortened to simply " Thalmor , " and originally known as Justiciars , are Thalmor agents and a para - military unit of the Dominion military in . The Justiciars were known to have decreed a 17th Degree Inquiry into the finding of Princess Ayrenn in 2E 563 . Due to the heavy - handed nature of the Fists ' enforcement duties , negotiations for aid from the indigenous locals of Valenwood have become more difficult for the Thalmor Diplomatic Corps .
Scaled Armor ( Armor Piece ) Scaled Armor is a piece of light armor and part of the scaled armor set found in . Smithing . Scaled Armor requires a Smithing level of 50 and the Advanced Armors perk to create . It can be forged at a blacksmith ' s forge with the following components : It can be upgraded with a Corundum Ingot at a workbench and also benefits from the Advanced Armors perk , which doubles the improvement .
Krisandra Edrald ' s Journal , Vol . 3 Content . As the eve of Federic ' s return approaches , Arlie continues to withdraw into herself . The power Dulkhi has over her is overwhelming , and even my motherly attentions lose their effectiveness before her constant presence . Allan has confronted Dulkhi at last , though I fear it was to no avail . The brute has had time to prepare her arguments , and from the look on my husband ' s face they are quite formidable . He should not have allowed himself to become so attached to the lass ! I knew the moment we took her in that no good would come of it . Despite the difficulties in acquiring the necessary materials , everything has been laid out and prepared . Allan is as nervous as I am about what might come . Somehow Dulkhi has managed to quail even his brave heart . No matter . I am certain justice will prevail in the end .
Sinistral Elf The Sinistral Elves , also known as Lefthanded Elves or Left - Handed Elves , were a race of Mer who lived on the continent of Yokuda . It is implied they were entirely destroyed by the Redguard s in a war between the two races , and the survivors died with the sinking of Yokuda . They are thought to have created the Orichalc Tower of Yokuda . History . The Sinistral Elves had , at one point , formed an Empire that stretched across the entire continent of Yokuda , before the land was submerged . The Empire was said to be four times as large as the Septim Empire . For thousands of years , the Sinistral Elves were bitter enemies of the ancient Redguards , the Yokudans . During the Merethic Era , the Na - Totambu warred to a standstill to decide who would lead the charge against the Elves . The Yokudan deity Leki intervened and a leader was decided , and war was then declared on the Elves . Diagna , an avatar of the deity HoonDing , brought Orichalcum weapons to the Yokudans which were instrumental in defeating the Elves . Legacy . No Sinistral Elves were reported to have reached Tamriel . Their final defeat in the Yokudan - Sinistral War and the sinking of their continent implied that the race was all but extinct . The Yokudans ' hatred of the Sinistral Elves stayed with them on Tamriel , as their extermination of elven settlements in Hammerfell was also fueled by their past . Their descendants , the Redguards , no longer speak of them , as to recall their abominations only " serves to darken their days . "