naist-nlp/zeshel huggingface dataset:
Amren Amren is a former Redguard soldier found in Whiterun . Background . He is married to a Redguard woman named Saffir , who have a daughter named Braith . He serves as a trainer of One - Handed and Block . He left military service for a quieter family life and , although he misses it sometimes , he says he knows he made the right decision . Interactions . Upon arriving in Whiterun for the first time , Amren can be witnessed arguing with his wife Saffir in front of House Gray - Mane about his attempts to retrieve his family sword . His wife is upset that he is wasting too much money on the endeavor . He employs the Dragonborn to locate his family sword , which has been stolen by a thief . Upon completing the quest , he increases the Dragonborn ' s One - Handed skill and Block skill by one point each . While his quest resembles the fetch - quests of other potential followers , he does not become a follower upon retrieving his sword .
The Steed Stone ( Oblivion ) The Steed Stone is one of the thirteen Birthsign Doomstones in . Location . The Steed Stone is located Halfway between the Imperial City and Cheydinhal , just south off the Blue Road . It is southeast of Roland Jenseric ' s Cabin and northeast of Nagastani . Power . Bestows the Hellride greater power .
Great Lift at Mzinchaleft Great Lift at Mzinchaleft is an ancient Dwemer Ruin in . Description . The Great Lift at Mzinchaleft is an ancient Dwemer mechanical lift that connects to Blackreach . The iron gate will initially be locked , and can only be opened from the inside . This can be achieved once the Dragonborn has access to Blackreach ( the only way to do this is to have started the quest , Discerning the Transmundane as Septimus Signus ' Attunement Sphere is required to open a door to Blackreach ) . From Blackreach , the Dragonborn can ride the Great Lift at Mzinchaleft up to the surface and pull a lever to open the gate , after which the lift can be entered from the outside anytime it is traveled to and will appear on the world map separate from Mzinchaleft . Blackreach can only be accessed through the ruins of Raldbthar , Mzinchaleft , or Alftand with Septimus Signus ' Attunement Sphere .
Wild Flay Spirit Wild Flay Spirit is a ranged Destruction spell in that temporarily lowers the value of a victim ' s magicka . Magicka returns to its original value when the spell ends . Characters . The following people use and / or sell this spell : Merchants . This spell can be purchased from the following spell merchant ( s ) :
Duke Sebastien Duke Sebastien is a Breton and the exiled leader of Camlorn . After he was exiled , he relocated to Aldcroft , where he was then kidnapped and held hostage by reachmen of the Bloodthorn Cult . Interactions . A Duke in Exile . Duke Sebastien of Camlorn has been kidnapped by Bloodthorn cultists . The Lion Guard has come to Aldcroft to take control of the investigation and they may have a location on the whereabouts of the Duke . Wolves in the Fold . Duke Sebastien thinks that werewolves may be trying to infiltrate and take over Aldcroft , just as they overthrew Camlorn .
Magical Anomaly Magical Anomalies are locations found in Craglorn . They can be found in the eastern and central sections of Craglorn and players can find 5 in total . They contain a red focus crystal and several monsters , which players must defeat to complete the event . Like everything in Craglorn , Magical Anomalies are advised to be took on by groups of 4 though more or less players can participate . Guide . Magical Anomalies have cooldown timers between each event . To begin the event , players and their group must activate the Focus Crystal found in the middle of the location . Once it is activated , several monsters , including Spellfiend s and Storm Atronachs , begin to spawn . To stop these monsters from spawning , the Focus Crystal must be destroyed . Once it is destroyed , the monsters stop spawning and an Air Atronach boss spawns . Players must defeat the Air Atronach to complete the event . Once the event is completed , those who participate in the event receive a chest of loot .
Merchants ' Festival The bargain shoppers of the known world are out in force today and it is little wonder , for the 10th of Suns Height is a holiday called the Merchants ' Festival . Every marketplace and equipment store has dropped their prices to at least half . The only shop not being patronized today is the Mages Guild , where prices are exorbitant as usual .
Twin Secrets Contents . These secrets I lay down , knowing full well that none may ever take advantage of them . I am upon my death bed , and am to see knowledge of any sort lost to the mists of time . Take these as the foolish reminiscences of an old man , or the insights of a master enchanter . I care not which . It is well known that enchanting is limited where it once was not . The best enchanters of this age can imbue almost any spells into the metal and leather of armor and weapons . However , once enchanted , such an item will not enchant again . It is called the Law of Firsts . The first enchantment is the only one that takes . In my life , I ' ve traveled widely . I ' ve seen Summerset Isle , communed with Psijiics , walked the shores of Akavir . I had hoped to see lost Atmora before I passed , that is not to be . I have even done the unthinkable . I have spoken to a dragon . Dragons are said to be gone from the world . Yet I found one . Sheltered in the smoking ruins of Vvardenfell , I came upon it . My magic proved to be sufficient to defeat the beast . If that gives you cause to wonder , I will not deny that I was once a pyromancer of great skill . Exhausted and near the end of my spells , I parlayed with the wyrm , offering it life if it would share it ' s secrets . Haughty to the end , it agreed to one secret for one life . I asked for name , but it told me it would rather die than surrender that . Instead offered me something else . And that how I learned how to defy the Law of Firsts . The law itself is inviolate . However , the skillful enchanter can weave two enchantments simultaneously into an item . For men and elves , the limit is two . The dragon said that men and elves have two arms , two legs , two eyes and two ears . I asked why that mattered , and the beast just laughed . The enchanter must weave one enchantment with the left hand while weaving the other with the right . The eyes must focus on one and only one enchantment , while the ears only pay attention to the other . When I asked about my legs , the beast laughed again . I spent two years mastering the technique . Just last month I made a sword with both fire and fear enchantments . Now I am too weak to make another . I go to my death victorious , for I have done what no other enchanter in modern times has done .
Nalcarya of White Haven : Fine Alchemist Nalcarya of White Haven : Fine Alchemist is a shop in . Description . This shop , owned by Nalcarya of White Haven , is located in north - west Balmora next to . Nalcarya sells ( restocking ) potions and alchemy supplies / apparatus . A single Hlaalu Guard is on duty within . Notable items . The following items can be found at this location :
Third Era For thirty - eight years , the Emperor Tiber Septim reigned , bequeathing the throne of Tamriel to his grandson Pelagius on his deathbed . The Septim family , occasionally inclusive of adopted and married members , has ruled ever since . Within a few generations , however , the family had begun to develop rivalries and jealousies which exploded into a civil war in the year 3E 120 . The War of the Red Diamond ended with the death of Uriel III and his mother Queen Potema of Solitude , but its reverberations may still be felt today . The unity of the Empire was never again to be assumed . The Emperors who followed , such as the Sheogorath - kissed Pelagius Septim III , yielded to the authority of the Elder Council to keep some semblance of order in the land . It was only too evident what occurs when the Empire tried to maintain unity without a strong leader . In the most horrible example , the people of Valenwood , the Colovian West , and Hammerfell suffered under the depredations of the Camoran Usurper , whose undead and daedric hordes ravaged the land for nearly twenty years before his defeat in 3E 267 . The Empress Morihatha brought a change in the rulers of Tamriel , who ever since have been notably stronger and more capable . This strong central power has not meant that the last one hundred and twenty years have been the most peaceful in Tamriel ' s history , utterly devoid of bloodshed , but merely that the wars and troubles of the recent past are tame in comparison to the utter violence and wreckage of the past . The most famous trouble of recent years came early in the reign of Emperor Uriel Septim VII . By wile and sorcery , his trusted battlemage Jagar Tharn imprisoned and impersonated his liege . The ten years that Tharn reigned , the so - called Imperial Simulacrum , was a time when old troubles resurfaced , forgotten grudges rekindleded , and wars flared throughout the land . In the east , Morrowind attacked Black Marsh in the Arnesian War ; in the north , Skyrim battled High Rock and Hammerfell in the War of Bend ' r - Mahk ; in the south , Elsweyr took arms against Valenwood in the Five Year War ; and in the west , Valenwood lost land to its former ally Summerset in the War of the Blue Divide . Yet all of these troubles , and even more recent bizarre circumstances in the Iliac Bay and Morrowind , paint only a picture of blood . In the year 3E 422 , the Empire stands strong and united .
Blessed , Blessed Satakalaam Content . Blessed of Onsi , Satakalaam : where warriors are bravest in all Alik ' r . Blessed of Tava , Satakalaam : where goshawk nests atop High Temple tower . Blessed of Morwha , Satakalaam : where bee s carry pollen to pomegranate and fig . Blessed of Zeht , Satakalaam : where water from deep rock fills fountain and jug . Blessed of Tu ' whacca , Satakalaam : where Motalion guards ancestors from eras before . Blessed of Ruptga , Satakalaam : where stars shine to guide us upon Walkabout . Blessed of Satakal , Satakalaam : where we shall keep true faith till called to World ' s End .
Bertran Oscent Bertran Oscent is a Breton residing in Koeglin Village , Stormhaven . His wife , Margot , is very worried as her son is missing , but he does not seem to be upset about it . He is standing outside their home near the docks . Interactions . The Slavers . He plays an indirect role in " The Slavers , " as it is his son that was taken by the slavers .
Selene ' s Web Selene ' s Web is a forest located on the southwestern edge of Reaper ' s March , in the province of Valenwood . Selene ' s Web is notorious for being one of the most dangerous regions in Valenwood and for being home to Selene , a Changeling . Description . Geography . Selene ' s Web is rather large than one can expect . Selene ' s Web is more known to be located on the southwestern edge of Reaper ' s March , the border region between Valenwood and Elsweyr . Selene ' s Web is also known to be located near the city of Elden Root , which is the epicenter of the Grahtwood region , much further away than in Reaper ' s March . Selene ' s Web is home to all sorts of creatures , some of which are not seen in other parts in Valenwood , even in Malabal Tor . Giant Hoarvor and the elusive Changelings are known to exist in Selene ' s Web , making the region very intriguing to the scholars of the Mages Guild . Selene ' s Web is denser than the other forests and is heavily infested with swamps and decaying plant life . History . Second Era . During the Interregnum in 2E 582 , an expedition of Mages Guild members , led by Warlock Carindon , set out into Selene ' s Web with the help of four adventurers . Deep within Selene ' s Web , the expedition encountered Selene ' s followers , ranging from primitive Wood Elves to hostile fauna , as well as the various forms of Selene . Selene ' s followers were under the control of a Pseudo - Treethane , Treethane Kernin is not considered an official Treethane , like the ones found in Cormount and Woodhearth . After defeating Treethane Kernin and Longclaw , the Senche tamer of the Web , the expedition came across a barrier that took quite some time to take down . Deep in the forest , the expedition was ambushed , leaving only Carindon and the four adventures left . The five fought Selene deep in the forest , and as they were fighting , Selene transformed to all sorts of creatures , until she turned into a Bosmeri Witch , where she was ultimately defeated . Carindon captured her soul and taken it back to the Mages Guild for study . Third Era . During the Interregnum in 3E 389 to 3E 399 , Selene had escaped the Mages Guild sometime earlier and established a stronghold inside the forest . From there , she took on the appearance of the High Priestess of Shagrath , a God of Spiders long forgotten by the denizens of Tamriel . Word of Selene ' s cult began to arise throughout Valenwood and into the Kingdom of Elden Root , which was under the rule of Queen Ulandra . Ulandra feared the power that Selene possessed and sought a way to eradicate the woman before she can cause any harm . The Eternal Champion was seeking a piece of the Staff of Chaos in Valenwood and sought out Ulandra ' s help . She knew the piece ' s location and would tell them unless they killed Selene and took the Jewel of Selene for Elden Root . The Champion would ultimately defeat Selene and retrieve the Jewel for Ulandra . The Queen pointed the way to Elden Grove , the vast forest of Valenwood , where the piece was .
Project Limb Removal Summary . Project Limb Removal is part of a project Relmyna Verenim is conducting at Xaselm . Content . Experiment Log - Day 12 Project Limb RemovalDay 12 Observations and Summary Conclusions Day 12Removing an arm from the young wood elf female made her fight all the harder for her life , despite being clearly outmatched . In previous battles , she fought much less bravely and to lesser effect . She lasted a full minute against my most angry of hounds before her throat was ripped out and I had to revive her . However , removing just the feet of the middle - aged Nord male made him despondent and without any will to defend himself , even against a lesser foe . So pitiful was the look on the face of his corpse , that I decide to leave him be , rather than resurrect him . After so many years of scientific study , I still cannot abide apathy . I ' m sure that my aversion to pity has colored my findings , as I only make use of strong - willed test subjects . Though I suppose , flawed as my research may be , it is still more revealing and faithful than any other has done before me . Summary ConclusionsAfter studying the various combats between the test subjects in this project , I have concluded that , much as the pain threshold is inconsistent within a given species , so too is the effect of dismemberment . Whether beast or man , the removal of a limb , be it functional as a hand , or peripheral as a tail , has varying effects on the subject , having to do more with individual temperament than any biological or cultural endowment . Whatever the particular effect , it is substantial . Whether it enhances a subject ' s tendency toward aggressiveness or passivity , or swings them to the other extreme , removing a limb has a profound effect on behavior . After reviewing my notes , I will attempt to catalogue all the similarities and differences between the subjects and their responses . I may be able to offer Lord Sheogorath a guidebook detailing how to craft a better kingdom by removing various appendages from the bodies of its people .
Abecean Sea ( Online ) The Abecean Sea is a unique location in . It can only be accessed during Pelidil ' s End , where a navy battle between the Aldmeri Dominion and the cooperating Sea Viper s and Veiled Heritance takes place . It is surrounded by multiple islands , none of which can be traveled to without being killed by Slaughterfish . Quests . Pelidil ' s End . Ensign Monwe wakes up the Vestige , telling them a battle between the Sea Vipers is occurring . After getting to the top of the ship which Captain Jimila is steering , Monwe is quickly killed in action . Sea Vipers will be boarding the ship , attacking anyone on them . Some mages and warriors will help the Vestige fight them off , while archers will shoot at the Sea Vipers ' ship . The Vipers will summon Sea Serpent s to aid them in battle , which will attack ship . Once they are killed , a portal will open up to travel to the enemy ship . After travelling to it , some Sea Vipers will be stationed there . Vicereeve Pelidil is at the end , and upon defeating him the Vestige must travel back to their own ship .
Sunk into Ouze Content . . . . never rise again . But what to do with them ? Obliterating their essence and burning their bones was too much . They are still members of the chosen race , still our brothers and sisters . No , they must be contained , but not punished . We will sink them into Ouze . The ground here is soft and warm and will make a good resting place for their bones . Their spirits will slumber evermore , or until the spinners tell the story of their release . If they resist , we shall … .
Coils of the Father Content . Penitent , give thanks and praise to the soul of Anu the Everything , father to us all . The scales and fangs and flame of the creator envelop all of the people . Always . To complete your venerations here , intone : " By the Fixed Center and his hand in our lives , we are all made safe . Auri - El , grant me the stability of the Divine . Be always at my side . "
Kellen ( Knights of the Nine ) Kellen is a Redguard commoner , found in the Chapel of Stendarr . Kellen is a descendant of Sir Casimir , one of the Knights of the Nine . While Sir Casimir was in the Chapel , he struck a beggar and killed him , this not only caused the Gauntlets of the Crusader to fall off his hands , but Stendarr also cursed Casimir and all his descendants . Interactions . Stendarr ' s Mercy . When the Hero talks to him , Kellen will explain that , while he could live with the effects as a young child , things have become more difficult as he grew older . He hoped that visiting the Chapel and lifting the gauntlets would somehow lift the curse . However , when he tried to lift the gauntlets they would not budge and he gave up . A priest , Areldur told him he could stay at the Chapel for as long as he needed . While at first he thought it was out of pity he soon felt there was more to it , like Areldur was apologetic . Guilty , even . The Hero can question Areldur with Kellen ’ s suspicion , which will reveal that Areldur has known all along how to remove the curse , but has been to afraid to do what is needed . In order for the curse to be lifted , another person must remove the curse , and must take it on themselves . . The Hero at this point can to the Altar of Stendarr and pray for a way to lift the curse on Kellen , after receiving a means to do so , they can go to Kellen and remove the Curse of the Consumed from him and in turn receive the curse . Kellen will rejoice at his new energy and run around the undercroft screaming in joy . When he calms down he will thank the Hero and run out of the Chapel , ready to see the world that he could not while cursed . Kellen can be found in the inns across Cyrodiil after removing the curse . On rare occasions , while travelling the player will receive a message " Kellen is Unconscious " randomly in the wilderness , indicating that in his travels Kellen encounters and engages in combat with various monsters and bandits — and loses .
Dread Curse : Speed Dread Curse : Speed is a Destruction spell available in that lowers the value of a victim ' s speed . Attribute does not return to its original value at the end of the spell ' s duration ; they can only be restored with the appropriate Restore Attribute spell or potion . Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console : codice _ 1
Alcedonia Amnis Alcedonia Amnis is an Imperial publican and a member of the East Empire Company residing in the Inn of Raven Rock , on the island of Solstheim . Interactions . Alcedonia sells drinks , food , and ingredients , and can also buy potions and rent a bed .
Ring of Lightning Storm Ring of Lightning Storm is a generic ring that is enchant ed with Destruction magic . Characters . The following people possess a Ring of Lightning Storm : This item appears primarily as random loot . There are an additional 43 instances that it can possibly spawn .
To the Captain Content . Per your orders , our elite forces are moving up the slope to the Spire . The less seasoned members of the Vanguard will be left behind in Kragenmoor , and in the camp outside of town . They need further training if they ' re to contribute to the Grandmaster ' s plans . Work them hard . We know that forces from Fort Virak will be following shortly in the Grandmaster ' s wake . We must be ready to hold the city , and give him the time he needs . I know we all have reservations about what ' s happening here . We may have to draw steel on comrades , on our brothers in the alliance . We ' ve all seen what the Covenant is capable of . The Grandmaster understands , where others do not . They must be stopped , no matter the cost .
Orsinium Area The Orsinium Area , commonly referred to as just Orsinium , is a region of High Rock located south of the Wrothgarian Mountains , north of Wayrest and east of Menevia . In , Orsinium is composed of multiple villages and towns . The Stronghold of Orsinium is centrally located within the region , being its capital .
Ring of Hornhand Ring of Hornhand is a generic ring that is enchant ed to lower an adversary ' s available Fatigue , reducing their effectiveness in combat and ability to flee . Enchantment . Enchantment ID : " hornhand _ en " Acquisition . Ring of Hornhand appears primarily as a leveled item . There are 359 instances that it can possibly be generated , and 1 static occurrence inside a chest belonging to Maren Uvaren at in Tel Aruhn . It is available for purchase .
Valenvaryon Propylon Index The Valenvaryon Propylon Index is a unique item in . Properties . The index allows the Nerevarine to teleport to the Valenvaryon Propylon Chamber from the Falasmaryon and Rotheran Propylon Chambers . Locations . It can be found in the Wise Woman ' s Yurt in the Urshilaku Camp . It is owned by Nibani Maesa , and can only be acquired by stealing it . However , if the " Master Index " plug - in is installed , she will sell it for 25 . Quests . Master Index . Talk to Folms Mirel about the topic , ' work ' . He will request that the Nerevarine find all 10 propylon indices and bring them to him .
Staff of Magelight The Staff of Magelight is a staff found in . Effects . The Staff of Magelight ' s effect is similar to the alteration spell Magelight . Charge consumed by the staff ' s use is reduced by higher Alteration skill levels . This includes followers who wield them . Crafting . The staff can be crafted with the addition of . It requires the following components :