naist-nlp/zeshel huggingface dataset:
Guard Scorpion ( Crisis Core ) The Guard Scorpion is a boss in " Crisis Core - Final Fantasy VII - " encountered in Junon while pursuing Dr . Hollander . In certain missions , Guard Scorpion is also available to fight as a regular enemy . Battle . The boss is famous for being the first boss in " Final Fantasy VII " , and displays the iconic attacks Target Search ( called Search Scope in " Final Fantasy VII " ) and Tail Laser . However , this re - creation of the boss is stronger than the original version , although almost identical in appearance . Strategy . It is best to start off with casting Barrier on Zack . The strategy to fight the Guard Scorpion is the same with that of fighting the Guard Spider , of using critical hits or Command Materia such Assault Twister + , or Hell Thundaga . It is useful to dodge its attacks by running around . Using Lightning - based magic is useful .
Basuna Basuna is a recurring White Magic spell . It cures status ailments that normally wear off over time or at the end of a battle . Appearances . " Final Fantasy II " . Basuna ( called Peep in the Neo Demiforce fan - translation of the Famicom version ) is a White Magic spell . At level 1 the spell will only be able to remove the Venom status . At level 2 Basuna will be able to heal Sleep , Silence can be removed at level 3 , Mini at level 4 , Paralysis at level 5 , and finally Confuse at level 6 . In addition the chance of success increases as the level of the spell increases . It can target one ally or all allies , but the latter requires an additional level in order to remove the status ( for example level 4 or higher to remove Silence ) and the success rate is much lower unless the spell is at a high level . Any character can learn Basuna by having them use the Basuna Tome ( called the Basuna Scroll in the " Origins " release ) . " Final Fantasy IV " . Basuna is usable via the Mythril Staff . It effectively acts as a Unicorn Horn by removing Berserk , Confuse , Sleep , and Paralyze , but only targets one character . The spell is classified as a white magic spell in the 3D remake . Basuna returns as a Item Magic spell via the Mythril Staff in the sequel of " Final Fantasy IV " . It removes Berserk , Confuse , Sleep , and Paralyze on one target . Basuna returns , usable via the . It possess the same effect from its predecessor . " Final Fantasy Dimensions " . Basuna is a white magic spell , usable by characters who have learned how to cast level 4 or higher white magic . It must be purchased for 1500 gold before anyone can cast it . It costs 10 MP and removes Berserk , Confuse , Sleep , Paralyze and Curse from a single target . " Final Fantasy Record Keeper " . Basuna VI is Minwu ' s default Soul Break . It casts Esuna on a single target . Etymology . comes from the first kana of , , and .
Tantal Greens Tantal Greens is a recurring item in the series . It is often related to chocobo s . Appearances . " Final Fantasy VII " . Tantal Greens is an item that is used to breed chocobos , and increases stamina , speed , and intelligence . When used in battle , it recovers 100 HP to any target it ' s used on , and keeps a chocobo occupied for 3 turns in battle when used on a chocobo . It can be bought for 400 gil at the Chocobo Ranch . " Final Fantasy Type - 0 " . Tantal Greens allow chocobo chicklings to take after their fathers . They cost 100 gil and sell for 10 , and can be bought at Mi - Go in Northern Togoreth Region for 100 gil .
Final Fantasy XI / Translations / Magic This page lists three translations of magic of " Final Fantasy XI " . The left column is the original Japanese translation , and the second is the Romaji . The right column is the English translations . Spells . Blue Magic . Note that due to space limitations in the game , the blue magic name is " not " always the same as the name of the corresponding monster attack . ( And thus , this table is necessary . )
Errands Errands , also known as Propositions , are short sidequest s in " Final Fantasy Tactics " . After the player completes the first chapter , they can choose to take Errands by going to taverns across Ivalice . To complete an Errand , the player must select a few characters from the party and they will leave the party for a few days . The player cannot personally take part in any Errand , rather , the selected units do it alone . Only generic human characters can be used , storyline characters and monsters cannot take part . The tavernmaster will mention how long the Errand will run for , with times such as 12 – 15 days . If the player allows for the units to spend the maximum amount of time on the Errand , they will receive the maximum amount of treasure . Errands also cost gil to take part in . They can be completed at any time after they appear . At any time , the player can choose to recall their units , though they take one to two days to return . Once the time allotted has passed , the player can receive a report on the success or failure of the Errand . If they have succeeded , the units sent will receive EXP and JP , along with some gil . There is often a bonus of assorted items such as a gil bag or ore but usually these are just gil , though sometimes it can be an Artefact or Wonder . Errands are difficult to fail as long as you send a team of three , as all the units sent must be absolutely terrible for the job . The most slightly balanced team with several jobs should be able to complete every Errand in the game . List of Errands . Chapter 3 . Start of Chapter . < nowiki > * < / nowiki > Chapter 4 . Start of Chapter . < nowiki > * < / nowiki > < nowiki > * * < / nowiki > < nowiki > * * * < / nowiki > < nowiki > * * * * < / nowiki > After Limberry Battles . < nowiki > * < / nowiki > Seasonal . These Errands can be performed at any time after Chapter 2 , as long as are accepted during the right month of the Ivalician year .
Right Arm ( The After Years ) The Right Arm is an enemy in " " . It is fought in the bottommost levels of the Depths , and is fought alongside the Left Arm . It will either attack with a weak physical attack , or use Stone Touch to inflict Gradual Petrify to one party member , Slap to inflict various statuses to one party member , or attempt to inflict Instant Death with Crush . It is not a difficult enemy to defeat despite its high HP .
Pleuston The Pleuston is an enemy that appears in " Final Fantasy XIII - 2 " . Battle . This enemy appears alongside groups of Pantopoda . Paradigm Pack . Once tamed , the Pleuston becomes a Ravager . It is a Well - Grown monster surpassed by a similar enemy , the Nekton . At level 10 , the Pleuston learns Overwhelm , an ability useful for infusion .
Air Cutter Remora The Air Cutter Remora is the first boss fought in " Final Fantasy XII " . While on a rescue mission to save their king , Dalmasca n knights , including Basch and Reks , are ambushed by an Air Cutter Remora codenamed " Tonberry " . Though proving to be a challenge against the knights , Basch puts an end to it by unleashing Fulminating Darkness , his 1st Rank Quickening . Battle . The player controls a level 3 Reks , who is equipped with a Mythril Sword and a shield , and a knowledge of basic White and Black Magick . There are also three other low - level Dalmascan soldiers , including Basch , who have Attack powers higher than Reks . The accompanying Dalmascan soldiers will hand out infinite Potions to those with low HP making the battle effectively impossible to lose . The Air Cutter Remora will unleash its special attack , Remora Strike , at least three times during the battle , according to how much HP it has left . When the Air Cutter Remora has only 40 % HP left Basch will come forward and unleash Fulminating Darkness , ending the battle . Etymology . Like all airships in " Final Fantasy XII " , Air Cutter Remora is named after a classic summon or monster .
Level 30 Magic The Level 30 Magic is an enemy in " Final Fantasy VI " . Battle . Its spell arsenal includes Fira , Blizzara , and Thundara . If struck with an attack they counter with either Reflect , Osmose , or Imp . They are weak to Poison , so Bio spells are most effective against them . AI script . Attack Turns : 1st Turn : Fira ( 33 % ) or Blizzara ( 33 % ) or Thundara ( 33 % ) If attacked by anything : Imp ( 33 % ) or Osmose ( 33 % ) or Reflect ( 33 % ) Other appearances . " Final Fantasy Record Keeper " . Level 30 Magic from " Final Fantasy VI " appears as an enemy in " Final Fantasy Record Keeper " .
Flapbeat Flapbeat is an enemy from " Final Fantasy VII " fought on the world map near Gold Saucer and in the opening round of the Battle Square during the time Tiny Bronco is available . When fought in the Battle Square its stats are enhanced with double the regular HP and its Attack and Magic Attack are increased by 25 % . Battle . Flapbeats ' Flying Sickle attack is strong and can deal a lot of damage for their level . With the Restore Materia , they should not be a serious danger . Flapbeats drop T / S Bombs , which cast Demi2 . This is highly useful if one missed Laser , as Demi2 will not be learned until much later in the game . AI script . AI : Main
Rin ( Final Fantasy X ) Rin is an Al Bhed merchant and entrepreneur who runs the various Rin ' s Travel Agency chapters across Spira in " Final Fantasy X " and " Final Fantasy X - 2 " . He also persuades Tidus to learn the Al Bhed language . According to the " Final Fantasy X Ultimania Omega " he is 35 years old during " Final Fantasy X " . Rin takes an interest in Tidus ' s study of the Al Bhed language , at one point offering him an Al Bhed Primer if Tidus tells him his studies are going well . Once Tidus has found all 26 primers and mastered Al Bhed , Rin will be so pleased he can finally hold a conversation with Tidus in Al Bhed that he will reward him with 99 Underdog ' s Secrets . Profile . Personality . Rin appears to have a darker side to him in terms of machina being the future and the Farplane energy , as he reveals if Yuna points him as the one behind the Mi ' ihen Highroad machina attack . In the aftermath of " Final Fantasy X - 2 " , Rin gets Shinra to be part of his big project . Story . " Final Fantasy X " . Rin discovered Auron ten years ago when he had been injured by Yunalesca , and offered him a place to stay for the night at the Calm Lands travel agency , but by the morning Auron had already moved on . After Home ' s destruction , Rin begins to use the money from his business to fund its rebuilding . " Final Fantasy X - 2 " . By the Eternal Calm , Rin redirects his funding to build " his own home " . Taking advantage of the entertainment field , Rin creates Sphere Break , as a source of entertainment in Spira during the blitzball off - season . Gameplay . Blitzball . Rin ' s best attributes are his PA , EN , and , after gaining sufficient experience , BL . His ideal position would be a midfielder .
The Dream Within " The Dream Within " is a song featured in " " with music by and performed by . It is played during the ending credits of the film . " The Dream Within " ' s melody follows Aki and Gray ' s leitmotif closely in that it is almost completely a vocal arrangement of the theme .
F . F . VIII Circuit F . F . VIII Circuit is a secret racing circuit in " Chocobo Racing " . The circuit is based on Deling City from " Final Fantasy VIII " . The circuit somewhat resembles the city ' s original layout with the notable addition of a large Gunblade fountain . The circuit includes the Presidential Residence , the shopping district , the Deling Station and the Gateway all of which appeared in the original " Final Fantasy VIII " . In the crowd throughout the track various monsters ( such as Malboro and Bombs ) and also a lot of SeeD and Galbadia n Soldiers can be seen observing the race . Two large screens can be seen just before entering the tunnel that features the original Fighter / Warrior and Chocobo sprites . Gysahl Greens are also advertised all around the track . Track . The track begins under the Galbadian Gateway and immediately proceeds left for a right - hand - turn around a humanoid statue before straightening out again for a run towards the Presidential Residence . The track loops around the outskirts of the residence and briefly enters the parkland before emerging into the shopping district which in turn leads into a tunnel with sharp 90 - degree turns . The tunnel eventually relinquishes to more parkland before descending the Deling Station stairway for a hairpin turn in the station itself . Ascending the stairway the track continues through more parkland , looping around a fountain featuring a large Gunblade , before ending back under the Galbadian Gateway . The music for this course is a remix of " Final Fantasy VIII ' s " battle theme , " Don ' t Be Afraid " . Challenger . Squall Leonhart possesses great speed , acceleration , and turning , but he has a bit of a problem with braking . The best way to defeat him is to use the shortcut that appears just before the Deling Station hairpin turn . Ability : Gunblade - If the player is not in first place , using this will trigger Turbo until one gets into first place , and can only be stopped with a level 3 elemental magic ( Fire , Ice , Bolt , etc . ) or Mega Flare . Also if the player is close enough when passing another racer they will attack them , rendering the racer unable to move for a brief second .
Valaha Valaha is an enemy in the game " Final Fantasy X " . It is found in the Cavern of the Stolen Fayth . It has high Attack and Magic , and it uses an attack called Flame Ball , which is Fire - based and hits all , but needs a turn to charge . It is also one of the only enemies from which Kimahri can learn the Ronso Rage Fire Breath . Attack Pattern . " From Final Fantasy X Ultimania Guide ( translated from Japanese ) , and tested in battle . "
Gau ( enemy ) Gau appears an enemy in " Final Fantasy VI " . He appears on the Veldt whenever he has used the Leap command to leave the party . Gau ' s stats vary depending on what level he ' s at along with what piece of equipment ( shield , helmet , armor , and relic ) he ' s equipped with before he left . When Gau appears , any commands issued to the party are cancelled . The first time the player meets Gau in Sabin ' s scenario , using a Dry Meat on him will begin a cutscene , after which Gau joins the party . All times after this when Gau appears after using Leap , he will rejoin the party after being left alone for a few seconds . Attacking him , even after earning his allegiance , causes him to flee and not rejoin . This will not affect future appearances by Gau , and he will continue to attempt to rejoin the party . In the World of Ruin , wandering the Veldt in a party of less than four people will cause Gau to appear and rejoin the party . He will not appear if the party is full as there must be an empty slot for him to occupy when he rejoins . AI script . If VAR013 has all the following bit cleared : 1 End if and reset targeting End first wave of attack End if and reset targeting End
Ouya The Ouya was a video game console released in March 2013 by developer Boxer8 . Founded by game industry veteran Julie Uhrman , the project was originally supported by an online Kickstarter campaign . It ran on a version of the Android operating system , and all of its software is expected to be free - to - play . Being an Android platform , it is compatible with Google Play software . Square Enix had given the console their official support , with " Final Fantasy III " becoming a launch title . However , poor sales , low - quality games , and questionable hardware design forced the developer out of business . Its brand and software assets have since been acquired by Razer , a computer gaming hardware manufacturer founded in 2005 .
Regen II Regen II is a higher level version of the original Regen spell , learned by Scholars at level 37 White Mages at level 44 and Red Mages at Level 76 . The spell is only present in " Final Fantasy XI " . When cast , Regen II will cause the target to regenerate 12 HP every 3 seconds for 60 seconds . A higher level of the spell , Regen III , can also be learned .
Zeirchele Falls Zeirchele Falls , also known as Zirekile Falls is a location from " Final Fantasy Tactics " . It is a great waterfall located west of Fort Besselat . It is here that Delita Heiral fleeing toward Besselat with Princess Ovelia in tow ran into trouble with knights of the Order of the Northern Sky , allowing Ramza Beoulve to catch up . Goffard Gaffgarion betrayed them and joined the Northern Sky ' s attack , but Ramza and Agrias Oaks drove Gaffgarion away and then helped Delita dispatch the Northern Sky . Delita then allowed Ramza to take Ovelia to Lionel Castle .
Hypello The Hypello are a race of amphibian creatures in " Final Fantasy X " and " Final Fantasy X - 2 " . The Hypello seem not to have grasped the common pronunciation in Spira , often lisping any words with an ' S ' , for example " Shay " ( say ) and " Yesh " ( yes ) , converting some words into gibberish , for example " Ebullibody " ( everybody ) , " Inveshtitagating " ( investigating ) " Imposhibibble " ( impossible ) , as well as ending most of their sentences with a questioning tone . They are agile in the water , but are not so nimble on dry land , walking at a torpid pace . According to Maechen , the Hypello have the potential to be good blitzball players because of their natural swimming proficiency , but because of their lackadaisical disposition they tend to not take part in competitive sports and past times . The Hypello are responsible for managing the shoopuf service across the Moonflow . In " Final Fantasy X - 2 " , Tobli uses Hypello as his functional and promotional assistants . A Hypello , nicknamed Barkeep by the Gullwings , works behind the bar in the cabin of the " Celsius " and , much in the style of a true bartender , dispenses pieces of advice to several characters . The player can rest for free at his expense , and if done so once per chapter the player will view a scene in which Barkeep reveals his girlfriend , Darling . From then on , the player may rename any of the three animals used in the Gullwings ' Trainer dressphere by speaking with the couple .
King Gorn King Gorn is a character from " Final Fantasy III " . He is the ruler of Saronia , and the father of Prince Alus Restor . Story . When his evil advisor , Gigameth , had taken control over his mind , King Gorn plunged Saronia into a civil war , ordering all soldiers in the kingdom to fight each other by threat of execution . When his son Alus speaks out against his father ' s actions , he is exiled from the castle , powerless to stop the conflict . After meeting the Warriors of the Light in a tavern , Alus returns home with renewed conviction and attempts to reason with his father once more . Once they arrive , Gigameth attempts to have the king stab the young prince in his sleep , but the love for his son causes him to break the spell and turn the knife on himself . His cover blown , the advisor transforms into his true form , the monstrous Garuda , before falling to Luneth and his friends . During his last moments alive , the king asks for Alus ' s forgiveness , which he receives .
Hexadragon ( Final Fantasy VI ) The Hexadragon is an enemy in the " Advance " , Android and iOS versions of " Final Fantasy VI " . It can be found in the Dragons ' Den . Battle . It uses several powerful Fire - type attacks , such as Firaga , Meltdown , and Flare Star , and its special attack , Breath , petrifies a party member . It has fairly low MP , so casting Rasp on it to drain its MP prevents it from casting spells . Firaga , Holy , Flare , and Ultima can easily defeat the dragon . AI script . Attack Turns : 1st Turn : Firaga ( 33 % ) or Attack ( 33 % ) or Flare Star ( 33 % ) 2nd Turn : Breath ( 33 % ) or Attack ( 66 % ) If killed : Meltdown ( 33 % )
Snarl Snarl is a level 45 ability of Beastmasters in " Final Fantasy XI " . The ability allows for the transfer of enmity , or hate , from the Beastmaster to his pet . In can be used once every 30 seconds , so it functions very much like a Warrior ' s Provoke .
Ru ' Lude Gardens Ru ' Lude Gardens is the crowning district of Jeuno . Located above Upper Jeuno , the Ru ' Lude Gardens is home of the Grand Duke ' s Palace and the embassies for Windurst , Bastok , and San d ' Oria . Like the other districts of Jeuno , the gardens also have a signet NPC , a Mog House and an Auction House . Adventurers come here for mission cutscenes and to take part in Dynamis - Jeuno . Players are also warped here from Aht Urhgan Whitegate .
Architek Architek is a ability granted by the of Padarak that allows the wielder to create for their kingdom in " " . Story . Before the power was given to King Leo , it was first used by the Dark Lord when he constructed a kingdom that would be a paradise for monsters . When the Miasma was cleared from the world , the Dark Lord ' s body was destroyed , turning into Elementite and leaving his heart within the Kingdom ' s Crystal . The only known structure left by him was the Castle . Next to receive this ability was King Epitav , King Leo ' s father , who wanted to rebuild his former Kingdom in the new land . The Architek ability allowed him to build homes and shops from his memories of the old kingdom . Creating houses would also bring along with it people from his former Kingdom . The Dark Lord appeared to the King and challenged him . Not wanting anyone to be in danger alongside him , he evacuates the city and takes on the Dark Lord alone . King Epitav attempts to use the power of Architek to defeat him , but is unsuccessful and is defeated . The Dark Lord imprisons Epitav and the buildings created by him with Architek vanish . His son , Leo , became the next person to be granted the power of Architek , and he began to construct a new kingdom . Gameplay . Architek is used for constructing new homes and facilities for Padarak . King Leo builds new homes on grounds that glow when he steps on them . Once a location is chosen , Chancellor Chime can be summoned by Leo with a bell , opening a menu where a type of building can be chosen to be constructed . Buildings have specific dimensions required for construction , and the player must choose which direction the building faces . Each building needs a specific amount of Elementite to be built . King Leo gains more Elementite by sending Adventurers out to explore dungeons to collect more Elementite . Certain types of buildings can be unlocked by defeating the boss in certain dungeons . Some buildings can only be built with the help of the Moogle Brothers . Since the buildings being constructed come from King Leo ' s memories , the buildings he has never seen are created with the Moogle Brothers ' help by either presenting King Leo with a painting of it or writing a song about it .