naist-nlp/zeshel huggingface dataset:
Lliryn Fendyn Lliryn Fendyn is a Dunmer Thief , and resides in Rethan Manor . He is a member of House Hlaalu , and offers training to the Nerevarine . He also sells thieving tools . If the Nerevarine is a member of one the other great houses , he will attack them on sight .
Captain Izard ' s Orders Content . Rangers , I trust you refrained from opening these orders until after passing Fort Ash . Your mission is to travel to far southeastern Cyrodiil , deep into enemy territory . There , somewhere south of Drakelowe Keep , is a natural cavern know to the locals as Newt Cave . A previous scout team sent back a report before entering the cave , telling of rumors that great treasure waited within . This team has not been heard from again . You are to discover what happened to them and recover any treasure inside the cave . Remember , you volunteered for this . — Captain Izard
A Final Appeal Content . Chieftain Suhlak , Stillrise Village cannot afford to wait for your decision on this matter . I understand your reluctance in dealing wih [ Sic ] a Daedric Prince , but please consider the alternative before it ' s too late . Through the years , the decisive leadership of our chieftains spared Stillrise Village the disasters , wars , and plagues endured by the rest of Shadowfen . This wisdom kept us sheltered , safe , and healthy . But now , we ' ve buried or burned too many of our friends , our neighbors , and our families . Must we dig more graves or build more pyres ? Must we lie to our children and tell them they ' ll recover ? For years you ' ve trusted my counsel to help Stillrise Village . Here is my final counsel . Let us enter the shrine and see what may be seen . If not , you will soon lose my support . Not willingly , old friend . The joint - aches began last night . If Shaman Chirah is right , neither of us will last the week . You must act , Chieftain Suhlak . If not , you ' ll lead nothing but dust and ash . War Chief Helushk 15th of Sun ' s Dawn 2E 561
Amber Hammer Amber Hammers can be forged from amber by the smith Dumag gro - Bonk , who operates The Missing Pauldron in Bliss . He can forge one warhammer from four pieces of amber ore . Providing a warhammer matrix will yield an enchanted warhammer . The quality of the warhammer and , if applicable , its enchantment is scaled to the Hero ' s level at the time when gro - Bonk makes it .
Writ for Ethal Seloth and Idroso Vendu Writ for Ethal Seloth and Idroso Vendu is one of many assassination quests the Nerevarine can do for the Morag Tong in . It involves the assassinations of Ethal Seloth and Idroso Vendu . To get the quest the player must first have completed Writ for Odaishah Yasalmibaal and Writ for Toris Saren . Summary . The Nerevarine is tasked with executing Ethal Seloth and Idroso Vendu in Vivec City ' s Temporary Telvanni Housing . This quest is given alongside Writ for Sarayn Sadus Detailed Walkthrough . Writ . Any of the Morag Tong Masters at any guildhall will give you a writ for Ethal Seloth . The Target . Ethal and Idroso , members of House Telvanni , live in the Temporary Telvanni Housing on the Telvanni Plaza . Find them and kill them . Return . Return to the Morag Tong Master with the completed writ to finish the quest and receive the reward . Reward . The Nerevarine will receive 1000 for the completion of the Writ . The quest giver ' s disposition will increase by 10 points ( or 5 if the execution is reported as a crime ) .
Azareth Azareth is a Bosmer member of the Vinedusk Rangers . He is tasked with keeping an eye out for anything suspicious in Elden Root . Interactions . The Honor of the Queen . All is not well in Elden Root . The Khajiit lack an embassy , which is the cause of tensions in the capital city of the Aldmeri Dominion . The Orrery of Elden Root . Azareth is a bystander during the quest " The Orrery of Elden Root . " He can be interacted with at the end of the quest .
Regions ( Online ) Regions , also known as Zones , are large portions of Tamriel that are available to players of . Regions are divided into three smaller regions called Subregions , each with their own Dark Anchors . Planned / Upcoming . The following are any zones planned to be added to the game , compiled from data files and in - game maps . Only few of them have been given official announcements :
Pit Wolf Pit Wolves are tamed wolves encountered in . Appearance . They can be a challenging enemy as they are usually found near other enemies . When exploring several caves , these creatures may be encountered by themselves , or in packs of two to four , often found in cages , pens or just roaming around with other NPCs . NPCs tend to set the wolves free so they could attack the Dragonborn . The pit wolves ' appearance varies , as they can bear a resemblance to both ice wolves and normal wolves .
Caroline Caroline is a Breton living in Cloud Ruler Temple , and can most often be found guarding the front door during 4am to 12pm until she is relieved by Cyrus . She patrols the Inner Temple until 8pm and then eats dinner . She feels a deep sense of sorrow for her former emperor Uriel Septim VII dying before getting him to the temple . She wears a full set of Blades armor and wields a Akaviri Katana .
Directions to Caius Cosades The Nerevarine is given this note , along with a package for Caius Cosades . It contains directions to his house in Balmora . Content . < Name > You have been given these directions and a package of documents . Do not show them to anyone . Do not attempt to read the documents in the package . The package has been sealed , and your tampering will be discovered and punished . Follow these directions . Proceed to the town of Balmora in Vvardenfell District . Report to a man named Caius Cosades . He will be your superior and patron ; you will follow his orders . His residence is not known , but ask at the cornerclub called " South Wall . " People there will know where to find Caius Cosades . When you report to Caius Cosades , deliver the package of documents to him , and wait for further orders . Remember . You owe your life and freedom to the Emperor . Serve him well , and you will be rewarded . Betray him , and you will suffer the fate of all traitors . I have the Honor to prepare this at the direction of his Most Sovereign Majesty the Emperor Uriel Septim , Glabrio Bellienus Personal Secretary to the Emperor
Irgnir Irgnir is a Nord miner living in Dawnstar . She works in the Iron - Breaker Mine and can be found at Windpeak Inn in the evening , and she lives in her house . Interactions . When the Dragonborn first arrives , she is complaining to Erandur about the nightmares near or inside Windpeak Inn .
Treasure Hunter ' s Note ( Online ) Content . After fifteen years of near - constant searching , I believe I have finally located it . I found the Dwarven stronghold of Rkundzelft and , of course , its legendary vault ! They said I was foolish . They said there could be no Dwarven treasures remaining , that they had been plundered by bandits or lost to time . They were wrong ! I set out tomorrow . In a week ' s time , I ' ll be richer than King Faharajad himself ! And everyone who laughed at me will bend over backwards when they see the gold this will earn me .
Windshear Windshear is a unique scimitar found in . Although its appearance is identical to the Scimitar , the enchantment is one of a kind and cannot be disenchanted . Acquisition . This sword can be obtained during the Dark Brotherhood quest " Hail Sithis ! " on a ship called " The Katariah " ; this ship can only be accessed during or after the quest is finished . Proceed onto the main deck of the boat . Follow the stairs that lead to the bow ( the front of the ship ) . Here a long wooden beam protruding from the bow ( Bowsprit ) is located . Carefully walk up the beam to the top where Windshear will be visible , wedged into the wood . Enchantment . The enchantment of Windshear is described as , " " Bash attacks made with this weapon have a chance of knocking enemies down . " " In combat , this translates to block - bashing having a 39 % chance to paralyze an enemy for 0 . 1 seconds . The brief paralysis results in the target entering rag doll mode , and it takes several seconds for them to get back up . Block - bashing is only possible when the off - hand is unarmed . Additionally , Windshear inflicts a powerful stagger effect when used regularly in combat . This effect is more powerful than the aforementioned enchantment ; rather than chance , every attack staggers any enemy 100 % of the time . Smithing . Windshear can be upgraded with a steel ingot at a grindstone , and also benefits from the Steel Smithing perk , which doubles the improvement .
Blade of Hjaalmarch Blade of Hjaalmarch is a weapon in . This weapon is one of several Thane weapons awarded after becoming Thane of the respective hold , in this case Hjaalmarch . Properties . All of the weapon ' s properties except the name are randomly generated . Appearance . The weapon ' s appearance matches that of a generic weapon of the same type and material . The weapon also bears the colored glow associated with the enchantment . Acquisition . The Blade of Hjaalmarch is awarded by the Jarl of Morthal , Idgrod Ravencrone ( or Sorli the Builder if enough progress has been made through the Civil War quest line ) after becoming an honorary Thane . To become Thane the following conditions must be met : Smithing . This weapon is semi - unique and may not be crafted ; however , an identical version can be crafted with generic material and a matching enchantment applied . The weapon may also be titled with the same name during enchanting . The upgrade material is dependent on the material with which the weapon was generated .
Hakan Hakan was a Redguard Forebear who married Cyrus ' sister , Iszara . History . Hakan and Iszara met in 2E 852 at a comedic theatre play in Sentinel . They then married that same year . Hakan and Cyrus became good friend , Cyrus looking up to him as somewhat of an older brother . Hakan often spoke to him of the political conflicts , influencing the young Cyrus . At some point Cyrus spoke to his father about this . His father , a loyal Crown , had a grudge against Hakan . Izsara told Cyrus that Hakan was a wonderful husband , but at times he was often away busy with political matters or training with the Forebears . Cyrus had decided to write a play about the ancient Ra Gada arriving from Yokuda driving away the Orc s from Hammerfell to make way for the High King . This play had angered Hakan . After the play , the Crowns and Forebears attended a celebration party in equal numbers at a local tavern . In his drunken state Hakan called out the young Cyrus and pulled out his sword . Iszara pleaded the drunken Hakan to stop what he was doing , in his response he struck her with his hand . The young Cyrus and Hakan had then fought . Cyrus was victorious and killed Hakan in 2E 854 . Ashamed and now an enemy of the Forebears , Cyrus ran away from Sentinel , an event that changed his life and reputation .
Temple of the One The Temple of the One is the central structure in the Imperial City , Temple District , and is dedicated to the dragon - god Akatosh ( Auri - El ) . Located inside the Temple are the Dragonfires , a divine barrier that protects Nirn from the Planes of Oblivion , that are lit when an Emperor with dragon blood ascends to the throne . Oblivion crisis . During the Oblivion Crisis , the Temple was the site of the final showdown between Mehrunes Dagon and the avatar of Akatosh , which leaves the roof of the temple shattered , debris and damage scattered throughout the surrounding streets , and the avatar of Akatosh encased in stone . J ' mhad , the groundskeeper , and Tandilwe , the master speechcraft trainer , as well as several other worshippers can be found inside the temple throughout the day . Quests . Light the Dragonfires . With the Amulet of Kings in hand , it is time for Martin Septim to return to the Imperial City , claim the Septim Throne , and light the Dragonfires in order to stop the Daedric invasion . Speechcraft Training . The Altmer , Tandilwe , requests the Hero to talk to every beggar in the Imperial City , before she can offer training in Speechcraft .
Emerald Paragon Emerald Paragon is a miscellaneous item in . Description . One of five Paragon s , the Emerald Paragon can be used on the Paragon Platform in the Forgotten Vale to open a portal to Forgotten Vale Overlook . Once inside the Forgotten Vale Overlook , follow the river north staying to the right side . Before the waterfall there will be a chest , some weapons , and Unknown Book , Vol . II . Acquisition . The Emerald Paragon can be found on a Frost Giant high in the mountains behind a Falmer camp that is northwest of the Wayshrine of Resolution and east of the lower entrances to Sharpslope Cave . Head up the bridges and paths of the Falmer shortly after passing the Wayshrine of Resolution to the right of the opening to the valley . Continue across the bridges and paths with the numerous Falmer encounters . Once you reach the sharp corner at the top of the path , you will come across a gate to a small paddock with some Falmer corpses and a Frost Giant that drops the Emerald Paragon .
Steel Armor ( Oblivion ) Steel armor is one step up from Iron Armor in quality , performance , and price . It is also a mantle used to display the superior rank of seasoned legionnaires belonging to the Fighters Guild . Location . The armor can be found early on and starts appearing in the leveled lists at level three , though it can be found as early as level one in various shops and on some NPCs , such as the Fighters Guild Porter s or The Best Defense .
Fast Healing Fast Healing is an apprentice - level restoration spell in . Effects . Fast Healing heals the caster 50 points of health instantly . As opposed to the Novice level Healing spell , which continuously heals the caster per second of casting , fast healing requires charging before being cast .
Sumiril ' s Book , Passage 1 Content . This is the story of a boy . This is the story of the land . This is the story of how the boy and the land came to be . The boy ' s name was Ostion . He had the power to shape the land . He whispered his instructions and the land willingly obeyed . But the boy was alone .
Blackroot Warrior Blackroot Warriors are members of the Bosmeri clan of Blackroot , and are hostile enemies in the township of Dread Vullain . They are hostile towards the Vestige , unless they wear a Disguise . There is no known Disguise the Vestige can wear to avoid hostile encounters with this faction . Interactions . Right of Theft . Blackroot Warriors appear as members of the Blackroot Clan .
Maran Amulet A Maran Amulet is an item in . It is an enchant ed amulet which enhances several of the Nerevarine ' s skills . Its name refers to the goddess Mara . Properties . The Maran Amulet has the following four properties : Variations . Linus Iulus ' Maran Amulets . This unique variation of the Maran Amulet belonged to the deceased Linus Iulus , who can be found on top of Mount Kand . Retrieving it is part of the quest " Silver Staff of Shaming . " It has the same characteristics as the standard Maran Amulet .
Note to Darius Content . Darius , Here is your share of the loot . You performed with bravery and intelligence during our raid on the Temple of Mara , and I want to make certain that all of my lieutenants are amply rewarded . The Phylactery is yours to do with as you please — keep it or sell it . — Captain Accalia
Gauldur Amulet Fragment Gauldur Amulet Fragment is a quest item found in . Description . Gauldur Amulet Fragment is the name given to the three fragments of The Gauldur Amulet . The fragments are part of the quest " Forbidden Legend . " Each of the amulets provide a bonus to a primary stat . The fragments can be found in different order . Location . Each fragment is obtained by defeating a powerful draugr in each of the dungeons listed :
Hlaalu Ancestral Vaults Hlaalu Ancestral Vaults is the ancestral vault found in . This House Hlaalu vault is located underneath Vivec , Hlaalu Canton and can be accessed via the Vivec , Hlaalu Canalworks . The ancestral vaults is being used as a bandit hideout by Mathyn Bemis and his gang . The vault is divided into a north section and south section by doors off the center section . There is a Shrine of the Tribunal in the center room . The northern area is comprised of a lower and upper room . These have been taken over and converted into the bandit ' s hideout . Barrels , crates , and other loot fills the area . In the northern alcove , there is a Shrine of St . Nerevar .
Maurice Jondrelle Maurice Jondrelle is a Breton pilgrim who is visiting many of the holy sites across Skyrim . He is involved in the quest The Blessings of Nature . Interactions . He approaches the Dragonborn after overhearing the conversation with Priestess Danica Pure - Spring about going to the Eldergleam Sanctuary . He asks to go along , but it is optional as to whether or not to allow it . He has no armor or weapons , cannot be told to " wait " before a fight , and can be killed . However , if taken along , he has a possible impact on the outcome of the quest . Upon witnessing the player ' s " violence " against the Eldergleam Tree ' s roots with Nettlebane , he offers a second option . Rather than take the sap from the tree forcefully , he prays to it and is given an Eldergleam Sapling . This avoids having to fight the Spriggans . Multiple followers . Maurice is one of the quest characters that can be exploited to follow the Dragonborn throughout Skyrim along with another follower . It should however be noted that while he will indeed follow and aid in fights , he cannot be commanded or equipped . He fights barehanded or with weapons he finds ( he prefers greatswords ) , and can die in battle ( as is the case with Enmon ) . This can be avoided by ' reverse pickpocketing ' him and placing tempered , enchanted armor , ring , necklace , and weapons ( bows and arrows also ) , and atronach staves in his inventory . ( Note : This can only be done before conversing with him in that he will approach and speak to the Dragonborn and therefore the player must press the exit conversation button to continue planting equipment on him , otherwise he is unable to be pickpocketed ) . Just like Enmon , and Brother Verulus , Maurice can equip a set of any planted heavy armor that ' s not equipped on the chest ( except that Iron Chest Armor works ) and so any Light Chest Armor can be planted on him . He will equip his weapon as soon as he finishes his dialogue , but he will only equip his armor after exiting the Temple of Kynareth . His health does not regenerate but he can be healed with Healing Hands , Heal Other or Grand Healing . Without giving him enchanted gear that boosts his health , magicka , stamina , and their regens , this makes him one of the worst followers , more so than Fjotra , who cannot die due to being a child . A more tedious alternative would be to equip him with a weapon that has a high Absorb Health enchantment .
Imperial Archer ( Skyrim ) Imperial Archers are archers used by the Imperial Legion to fight the Stormcloak Rebellion during the Skyrim Civil War . Level . The Imperial Archer is level 3 by default , but once the Dragonborn passes that level the archers level with them . For example , if the Dragonborn is level 96 , then the archers are also level 96 .
Addvar ' s House Addvar ' s House is a home owned by Addvar found in Solitude . It is a two - story building with a kitchen , a pantry , and two sleeping areas . It is located beside Evette San ' s House . Outside , there is a shadowmark outside , saying that there is loot inside the house . Quests . The Sweep Job . Addvar ' s House is a possible location for the sweep job given by Vex . Return to Grace . After agreeing to help her , Greta may be found inside .
Meat Meat is a type of food that can be eaten for additional health or used to make potions . It can be obtained from a merchant , by killing certain creatures , in barrels , chests , or other containers across Cyrodiil , or by stealing it . Also it can be obtained by using the enchanted chest which clones alchemy ingredients , assuming you already have at least one of the meats in . Types of meat . There are several types of meat in the different games , some examples :
Grave Curse : Magicka Grave Curse : Magicka is a Destruction spell in that reduces an adversary ' s supply of Magicka . Characters . The following people use this spell : Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console command : codice _ 1
Andrano Ancestral Tomb ( Online ) Andrano Ancestral Tomb is a location that appears in . It is found in the Bitter Coast , east of Seyda Neen . Quests . Divine Conundrum . Escort Canon Llevule to the Hall of Remembrance so that he may ask his ancestor Farena Andrano a list of questions given to him by Vivec .
Fake Soul Gem ( Quest ) Fake Soul Gem is the second available Mages Guild quest from Ajira in Balmora , being preceded by " Four Types of Mushrooms , " and followed by " Four Types of Flowers . " She asks the Nerevarine to plant the fake soul gem in the desk of her rival , Galbedir , while she is preoccupied . Walkthrough . Talk to Ajira once again about duties and she will say : " Yes , Ajira has more duties for _ _ _ _ _ _ _ _ _ . Ajira made a bet with Galbedir " Click on the link that says " bet with Galbedir " and she will say : " Ajira made a bet with Galbedir that Ajira would become Journeyman before Galbedir . Now Ajira must study these mushrooms and give a report . Ajira wants you to give Galbedir a fake soul gem " Then click on fake soul gem and she will state : " Ajira has made a fake soul gem . Take it and put it in Galbedir ' s Desk upstairs . Galbedir should be coming downstairs to talk with Marayn Dren , so no - one will see you do this thing . " Head up two floors to the top of the Mages Guild . The desk with all of the soul gems on top is Galbedir ' s Desk . Replace the soul gem in that desk with the one that you have been given and return to Ajira .
Altmer ( Morrowind ) Altmer ( Also known as High Elves ) are one of ten playable races in . Altmer are best recognizable by their height and golden skin . Culture . The Altmer , also known as high elves , inhabit the Summerset Isles and consider themselves to be the most civilized culture in Tamriel . The common tongue of the empire is based on Altmer speech and writing . The Altmer are also extremely proficient with magic , eclipsing all other races in their magicka reserves . Preferred play style . Altmer tend to be particularly adept offensive mages , primarily concentrating on destruction spells . However , the Altmer will expirience quite a significant weakness to Destruction magic in the beginning , which may make gameplay harder against others who use magical attacks . Focusing on more defensive schools of magic , like Alteration , can help alleviate this over time however . Notable Altmer . The following is a list of notable Altmer in .
Sailor ( Online ) Sailors are generic Altmer , Bosmer , and Khajiit found in Vulkhel Guard . They will be some of the first characters the Vestige can meet if they join the Aldmeri Dominion . There are also some in Mistral , aboard the Serpent ' s Kiss . These sailors , however , are all Maormer .