naist-nlp/zeshel huggingface dataset:
Iffech Iffech is a Khajiit i Sea Captain that appeared in . Captain Iffech first appeared in the Prologue to the story as the Captain of the Wind Oracle . Iffech first felt the sea shutter when Umbriel first appeared out of Oblivion and was very suspicious about how quiet the sea was being afterward . After the sea shifted again and Keem fell from the Crow ' s Nest , he began to speculate and reminisce on similar events in his lifetime . He braced for impact when the sky turned black and green lightning strike the sky . He knew his and Grayne ' s lives were over when a large black mass approached them . Both of them died when a strong breeze of foul air enveloped them , and their ship collapsed .
Iron Greatsword The Iron Greatsword is a Two - Handed weapon in . It is one of the most common weapons available , and is one of the first the Dragonborn has access to . Location . Both enchanted and unenchanted greatswords are available throughout Skyrim from level 1 . These locations include : Smithing . A iron greatsword can be crafted without any Smithing perks . It can be forged at a blacksmith ' s forge with the following components : It can be upgraded with an iron ingot at a grindstone , however , it does not benefit from any Smithing perks .
Fort Pelagiad Prisoner Log Content . Prisoners currently held in Pelagiad : Morbash gro - Shagdub , Orc male , good condition Held for brawling at the Halfway Tavern . Fines to be paid in hard labor for damages to three chairs , a table , and two windows at the Halfway Inn . New - Shoes Bragor , Bosmer male , fair condition Held for theft , attempted robbery , conspiracy , consorting with thieves , and resisting arrest .
Torasa Aram Torasa Aram is a Dunmer noble in . She works in the Museum of Artifacts in Godsreach as museum keeper . She collects various rare artifacts from all Tamriel and pays handsomely for each new one . Interactions . The Blade of Nerevar . Torasa has one of three pieces of Trueflame and gives it to the Nerevarine only if they donate at least two artifacts to the Museum . The Museum . As artifact collector , Torasa will pay for every rare artifact brought by the Nerevarine half of the artifact price , up to 30 . 000 maximum . There are in total 32 artifacts that can be sold to her , at least two of them should be donated in order to complete the Main Quest .
Scroll of Warrior ' s Blessing Scroll of Warrior ' s Blessing is a Restoration scroll that increases the user ' s chance of successfully striking an opponent with a ranged or melee weapon , while simultaneously returning lost Health and Fatigue . Effects . All effects are on self : Inscription . This scroll ' s inscription reads : STRENGTH AND HONOR . DEATH TO OUR ENEMIES . Characters . The following people possess or sell this scroll : Locations . This scroll can be found at the following location ( s ) : A free Scroll of Warrior ' s Blessing can be received from Crulius Pontanian if the Nerevarine chooses to follow Caius ' advice and speaks with him during the quest Meet Sul - Matuul . It can also be generated at random ( there are an additional 260 possible occurrences ) .
Trespasser ' s Bane Trespasser ' s Bane is a Destruction and Alteration spell in that temporarily lowers the victim ' s agility and speed while simultaneously temporarily increases the weight carried by the victim , causing faster fatigue loss . The attributes return to their original values and the added weight disappears when the spell ends . Effects . All effects are on touch : Acquisition . Although not intended for use by the Nerevarine , this spell can be acquired on the PC by using the console command : codice _ 1
Hides Hides are a type of item found in . Description . Hides are animal skins which can be tanned at a tanning rack to create usable leather which can then be used in Smithing . Hides normally refer to the animal skin taken from herbivores , such as horses , cows , and deer . This is what differentiates them from pelts .
Mantling Mantling is a process whereby an individual can achieve apotheosis ; that is , become a god . It is frequently considered one of the Six Walking Ways , the Fourth , and is sometimes called the Steps of the Dead . The process of mantling appears to involve taking up of a role , which then grants the person the power and , to an extent , the identity , associated with that role . It can be used to reshape the nature of gods , and in the examples that we have of the process all involve the manipulation of a deity in some form . Possible examples . Note that none of these examples are fully confirmed by independent sources , or stated fully to be " mantling " in any context . Their status is therefore debatable , but are discussed here to provide examples of this concept . Talos . The Arcturian Heresy gives an account that implies that Hjalti Early - Beard , Zurin Arctus and Wulfharth mantle Lorkhan in their construction and use of the Numidium . Of particular note , the Underking loses his heart and tears a hole in Zurin ' s chest , mimicking Auriel ' s or Trinimac ' s tearing out of Lorkhan ' s heart . In addition to this , Tiber Septim led a war against the mer , just as Lorkhan had led a war against Auri - El . Sheogorath . During the Greymarch at the end of the Third Era , the Champion of Cyrodiil undertook a variety of tasks to defeat Jyggalag . At the end of this process , Jyggalag addresses the Champion as Sheogorath , suggesting that they have become the same being at that point . The Tribunal . One of Vivec ' s writings may imply that the Tribunal have mantled the Anticipations , in claiming that " Six are the guardians of Veloth , three before and they are born again " , Vivec is implying that the Tribunal took on the roles of Azura , Boethiah and Mephala by mantling . The Tribunal Temple implies that this may be their orthodox claim to divinity , stating that the Tribunal became " high ancestor spirits " where the Daedra are " ancestor spirits " , with the strong implication that the Tribunal and the Daedra became one and the same kind of being , at least in respect to Dunmer theology . " The Trial of Vivec " further implies that the Tribunal stole worship from the Anticipations , and Vivec states , " from [ the Anticipations ' ] basis did we spring , called to heaven by violence , our people throwing our mantles to us across stars , and across time , and magic and dream , and here we remain . " However , the same source states that this was not the Tribunal ' s primary path to godhood .
Tumnosh Clan Tumnosh Clan is one of the Orsimer clans present in Wrothgar in 2E 582 . It was lead by the Chief Ramash and his wives - Forge - Wife Kharza and Hunt - Wife Bolgar . Tumnosh Clan specialized in providing stone for the rest of the Wrothgar . Tumnosh Clanhold was located just uphill from the Graystone Quarry where the clan worked . Stone from the quarry was on high demand because of Kurog ' s high ambitions to build the great Orsimer city of Second Orsinium . Requests from the city , however , did not appease the majority of the clan , as in order to fill the order members of the clan has to work themselves to exhaustion . Clan ' s chief as well as the eldest members remained traditionalist and worshiped Malacath . The clan remained cautious against outsiders , but were not unreasonably hostile and accepted them among their kind . Some of the youngest members like Shabon and Sharfum , however , took interest in less traditional practices , like worship of Trinimac .
Love Note to Enna Content . Dearest Enna How I miss you , my darling ! Though it ' s been less than a day since we last met , I can ' t bear it any longer . Please meet me at our special spot in three hours . I ' ll bring the wine and food ; you bring just your lovely self . Don ' t be early and don ' t be late , lover ! — Erning
Falkreath Hold ( Online ) Falkreath Hold is a group dungeon available in . It can be accessed from a gate in the western part of Craglorn . Quests . Falkreath ' s Demise . The Vestige must protect Falkreath from being overtaken by invading Reachmen of the Dreadhorn Clan .
Azura ( Quest ) Azura is a quest in . In order to speak to Azura , she demands an offering of Glow Dust , and the Hero must be level two or higher . Azura needs to be summoned between dawn or dusk ( 5 – 7am or 5 – 7pm ) . Finding an offering . At level two , it can be difficult to find Glow Dust . Most alchemy vendors sell Glow Dust . A Will - o - the - Wisp can be found around midnight , nearby the shrine . Background . Ages ago , five of Azura ' s followers , Ghola gro - Muzgol , Aranalda , Nille Elf - Daughter , Avita Cassiana and Umar gra - Khar fought and destroyed the vampire Dratik , but all were infected with Porphyric Hemophilia . Knowing their fate , they locked themselves in the Gutted Mine to prevent themselves from ravaging the world . Azura , caring for her worshipers , wants them killed and freed of the curse . Walkthrough . Head to Gutted Mine , which is slightly southwest from the shrine . Once inside , eliminate all five Afflicted Brethren , which are vampires . The vampires may be armed with leveled enchanted weapons . A good strategy to eliminate them quickly with little to no risk of contracting their disease is sneak attacking them with a bow and arrow in the cave . Then , lure them out of the cave and carefully descend the steepest part of the slope , directly to the left of the cave , ending in a ditch with them following . The vampires will fall to their death eventually , and the Hero can pick up their drops when their bodies collect in the ditch . Once the enemies are eliminated , return to Azura and she will give her Star as a reward .
No Shira , No Good ! Content . 2 Last Seed , 2E 398 The boss found a great new hideout ! It ' s a bit far from the Abah ' s Landing , but it ' s all underground . Dry in the rainy season , too . Whoever built it knew how to seal the walls . And they knew how to build for size , too . We could triple the size of our crew and still have plenty of space for stores , loot , and even slaves ! 5 Last Seed , 2E 398 Found out the name of the place : " No Shira . " Not sure what it means , but it could be " watch your step . " Effie was coming down to her bunk and some nasty scythe swung out of the wall and cut her in half ! The boss has us searching the place for other traps , but we can ' t find any . Maybe that was the only one . 9 Last Seed , 2E 398 Guess " No Shira " means " not so lucky . " The Knuckler got a little bit drunk and stumbled down the stairs . We found him burned to a crisp at the bottom . Don ' t even know where the fire came from . 13 Last Seed , 2E 398 That ' s it , we ' re packing up . The boss lost everything below the knee to some nasty snake trap . He ' ll need a new nickname — though I guess " Lightfoot " could have a double meaning .
Rajhin and the Stone Maiden , Pt . 1 Content . Many years ago , as Rajhin passed by a river , he heard weeping from the far shore . There , a woman filled her pockets with stones . When she finished , the woman walked into the river . Rajhin could not let her drown , so he ran across the river ' s surface and pulled the woman from her would - be grave . " Why did you save me , my lord ? " she asked . " Does Rajhin , the Trickster God , not know my intent ? " " I know the what , my lady , but not the why . " The woman frowned and turned her back . " You could not possibly understand my plight . Please , let me gather my stones and continue on my way . " But Rajhin would not let her continue until she shared her story . The woman , Munilli , had a fiancee named Mazaram , and the two were much beloved . But Munilli ' s step - father Azelit - ra , was a greedy man . Before he would give them permission to marry , he insisted on a bride - price beyond Mazaram ' s considerable means , and well beyond all reason . Azelit - ra was headman of the village in which they lived and none dared speak against him for his injustice . But Mazaram was not cowed by Azelit - ra , which made the step - father hate him all the more . Still , Mazaram would not dishonor Munilli by eloping . Rather than see her fiancee ruined by her step - father ' s demands , Munilli chose the river . " You say your step - father rules your village ? " " With an iron paw , my lord , " Munilli replied sadly . " Those he does not bribe owe him money . Only a few , such as Mazaram , remain free of his grasp … and he does what he can to ruin them . " " Do you think your step - father is satisfied ruling a tiny village ? " Rajhin asked . " Satisfied ? " Munilli scoffed , wiping her tears away . " He does not know the meaning of the word . " " Then perhaps I can help . Come , let us find Mazaram . " As they went to the village , Rajhin explained his plan to the young woman . That afternoon , Mazaram and Munilli approached Azelit - ra upon the porch of his great moon - sugar plantation house . Seeing the hand - in - hand angered Azelit - ra , even though they were properly affianced . " So , my little pauper , " the step - father greeted Mazaram , " have you agreed to my bride - price , or shall we finally see the last of you ? " Mazaram refused to take offense and instead bowed briefly . " While it is true I cannot meet your bride - price , my lord , I can offer you something better . " Azelit - ra ' s ears twitched , but he sneered with skepticism . " Better ? Better than the sum I demand for my only daughter ? Fine , tell me of this offer . If it is generous , then so be it . But if not , I would see your tail as you leave forever ! "
Ilmeni Dren Ilmeni Dren is a Dunmer Noble and member of House Hlaalu , who resides in the Vivec , St . Delyn Canton . Background . She is the daughter of Duke Vedam Dren and is anti - slavery . She ' s the leader of the Twin Lamps . Her uncle , Orvas Dren , who owns one of the biggest slave - run plantations in Vvardenfell , doesn ' t share the same thoughts about slavery .
Amring Amring is a Bosmer acrobat . He met his demise in Shishi , being killed by members of House Redoran in response to House Telvanni setting up an outpost in the area . Interactions . Shishi Report . Speaking to Theldyn Virith about duties will reveal that an expedition that he sent to a former Veloth i outpost , Shishi , has failed to report on their situation . Equipment . Amring carries the following : Powers . As a Bosmer , Amring can use : Abilities . And can benefit from :
Jirolin Doran Jirolin Doran is an Imperial commoner who lives in his home with his wife Ariela Doran . He wears a Coarse Linen Shirt , Laced Leather Pants , and a pair of Rough Leather Shoes . He also carries the key to his house and a small amount of .
Ashpit Ashpit is the plane of Oblivion that is ruled by the Daedric Prince Malacath . The Ashpit consists of nothing but dust , ash and smoke ; there is no ground , sky , or air . Of the realms accessible to mortals , it is considered one of the hardest to reach , and on it levitation and magical breathing are an absolute necessity . Overview . While not one of the original planes of Oblivion , it was created when Malacath was created during the Mythic Era . It was designed according to Malacath ' s spheres - emptiness , betrayal , broken promises , and anguish - and his personality . Such is the opinion of mainstream scholars . However , the orcs and those loyal to The Code of Malacath believe they are rewarded in this realm with immortality , drink , food , and constant battle , all with their father Malacath . As described in " The Doors of Oblivion " , one can see from one end of the world to the other in a million shades of grey . There are Palaces of Smoke , and certain vaporous creatures reside in the realm .
To Ash Mountain To Ash Mountain is a quest available in . It is a quest in the Ebonheart Pact region of Stonefalls . Overview . " I ' ve learned all I can at Othrenis . Onuja says that Balreth is somewhere near Ash Mountain . Garyn Indoril has led many Pact soldiers there with hopes of containing tve Brother of Strife . I must travel to Ash Mountain and find Garyn Indoril . I need to tell him what I ' ve learned about the methods used to imprison the Brothers of Strife . "
Discontinuity Discontinuity refers to conflicting accounts of various entities , places , events , or concepts in . Akatosh . In , Akatosh was a locally worshipped dragon that was originally able to be ridden by mortals . Later , he is the Dragon God of Time . Arkay . In , Arkay was originally mortal , and made immortal by Mara . From Morrowind onwards , this is not the case . But Runil says : " " The god Arkay was once like us , bound to winding mortality . But he willingly gave up this existence that we might better understand the vagaries of life and death . It is through the ebb and flow of this cosmic tide that we find renewal and , in the end , peace . May the spirit of Lavinia and all those who have left this world and its suffering know the beloved serenity of Aetherius . . . and may we one day rejoin them in eternity . " " Arius . Arius is mentioned as a " God of Fire " in , and is then never heard of again . Cyrodilic Jungle . It is mentioned throughout the series that Cyrodill was once covered in tropical jungles much like Valenwood or Elsweyr , but appears as temperate forest in " " . This discontunity is explained however as the result of Tiber Septim achieving CHIM and erasing the jungles from history . Ebonheart . In , Ebonheart is located in the inland island of Vvardenfell . In , however , Ebonheart has somehow moved to the region of Stonefalls . Great Harbingers . This book is written in the Third Era ( in the content of the book ) . It is also appearing in , which is set in the Second Era . Lusty Argonian Maid . Creating this book is a quest in , yet appears in the previous era in ( resolved by Telenger ' s book ) . Population size . In , there are over 10 , 000 characters ( and thousands of locations ) . In and games after this , there are not nearly so many . Explanation . The reason for this discrepancy is one of development choice . In Arena and Daggerfall , they were a small company , and they used a randomizing program in order to create a large volume of characters in a relatively low cost and file size . By the time of , Bethesda Studios had been acquired by Zenimax , who provided them with the funding to produce the much more individualistic , hand - crafted approach to the genre that Bethesda are now known for creating . Sheogorath . The quest " Journey to Aetherius " in involves travelling to Aetherius to meet Sheogorath . In later games , he is a Daedra with his own Plane of Oblivion . Timeline . There are multiple conflicting dates within the Timeline from different sources .
Scales of Pitiless Justice ( Oblivion ) The Scales of Pitiless Justice is an artifact given to the Hero as a bonus for completing the Dark Brotherhood quest " Scheduled for Execution " without killing any guards . Effect . While carried , this artifact will give + 2 Strength , Agility , and Intelligence , but also - 2 Personality . Note that none of these modifications are evident when viewing this item in the inventory ; it appears to be a very ordinary item , and is not tagged as having any magical effect .
Aiding Sigunn Aiding Sigunn is a quest available in . Quick walkthrough . Talk to Sigunn in Shor ' s Stone to begin the quest . The Vestige will be asked to find a certain amount of specific resources in the world and bring them to Sigunn in order to claim their reward . Look for and obtain supplies within the world required by Sigunn . Most of the quest items are quite common and can easily be found from merchants or in the open world .
Karita ( Pilgrim ) Karita is a Nord found on the steps of the Throat of the World . Background . The Dragonborn can find Karita sitting in front of one of the etched tablets on the steps of the Throat of the World . She is most commonly encountered at the shrine just before the Frost Troll encounter , after the Dragonborn has been summoned by the Greybeards . She says that she is a pilgrim , and that she would " prefer to leave it at that " . She tells the Dragonborn that she makes the pilgrimage to the mountain every few years , and was outside Ivarstead when she heard the Greybeards shout " Dovahkiin " . She wears Scaled or Studded armor , depending on the Dragonborn ' s level . She also carries a leveled war axe and dagger . She usually has any type of circlet , a Ring of Minor Wielding , and an Amulet of Talos .
Twice - Born Star Twice - Born Star is an enchantment that appears in . Effect . An item given this enchantment will have an enchantment called " Part of the Twice - Born Star Set " . Requirements . In order to craft an item with the set enchantment , the item being crafted must have at least x traits researched for it and crafted at one of the proper crafting location s . Locations . The necessary crafting stations needed to apply this enchantment can be found at :
Bedrooms The Bedrooms are a possible addition for the west wing of a homestead built in . Features . The Bedrooms is a rectangular room that offers more spacious sleeping quarters . This addition can be added to adopt up to two children ; each child also needs a bed and a chest or dresser . However , if beds and a dresser are added to the second floor west side bedroom in the Main Hall , it will suffice for two children . Fully furnished , it features two child ' s beds , numerous storage options and display cases . In addition , decorative mounted animal heads are available . Like the Armory and Storage Room , an outdoor wooden porch is added that can be accessed from the second floor . The porch features various seating furnishings and can also be connected to the Storage Room porch , if it has been built . Furnishings . The following is a list of all furnishings that can be added to the Bedrooms . Furnishings can be built manually at the indoor Carpenter ' s Workbench or added over a period time if done via a Steward . The cost of asking a steward to furnish the Bedrooms is 2000 . All furnishings are fixed in position and cannot be removed once they are built . The name of the furnishing option does not always accurately describe what will be added , as in some cases additional containers and accessories may be added , along with the main piece of furniture . Full Totals . Special Totals . These are the total amount of Septims and totals are needed in other to get the crafted and bought Housebuilding Items .
Drain Health ( Morrowind ) Drain Health is an effect in that is a member of the Destruction school of magic , governed by Willpower . Its base Magicka cost is 4 . 00 points . Spells . The following spells consist of a Drain Health effect . They may include additional effects . See articles for details . Merchants . The following spell merchants are purveyors of one or more spells consisting of a Drain Health effect : " < nowiki > * < / nowiki > " Items . The following items consist of a Drain Health effect . They may include additional effects . See articles for details . Weapons . Weapon damage varies by attack type ( chop , slash , or thrust ) . Refer to individual articles for detailed information .
Nelrene Nelrene is a Dark Seducer who resides in the Shivering Isles . She is the captain of the guard in Crucible . Interactions . The Lady of Paranoia . She is involved in the conspiracy against Lady Syl and she has secret meetings with Ma ' zaddha at night in Crucible .
Ayleid Soul - maze An Ayleid soul - maze is an artifact that can be used to capture a certain kind of daedra that used to be summoned by Nibenese battlemages during the times of the Alessian Order . Professor Aronil provided Colin a soul - maze to capture the daedra that was protecting Hierem ' s private suite . Description . They are small metal boxes , only an inch long on each side . Functioning . The user of a soul - maze must open the lid , and hold it out pointing at the daedra . The daedra will dwindle and form a stream that will fly into the box .