Buru the Gorger Buru the Gorger is an optional boss in the Ruins of Ahn ' Qiraj . Strategy . Synopsis of Fight . Buru cannot be traditionally DPSed , he must instead be kited around to the eggs which are provided in the arena . The Eggs must be destroyed when he is over them which will cause massive damage to Buru . At 20 % he will blow his shell off at which point it becomes a more traditional fight , in which fast DPS is essential . Things to know before the fight . This boss looks like a giant tick . . . He cannot be tanked during stage 1 . One thing that ' s extremely useful against this boss is Greater Nature Protection Potions . Pass them out to all raid members and wait for phase 2 before consuming . This fight requires the raid to be divided into two groups . One to kill the broodlings , and one to kill the eggs . Make sure everyone in the raid gets a feel for where the deep water starts and ends before the fight begins ( you can swim to up to any side of it without drawing the aggro of Buru ) . If someone tries to swim through it while they are bring targeted , there is a good chance Buru will catch up to them . As horde ( or alliance with a draenei shaman ) , this can be easily avoided by having the shaman bring plenty of fish oil for this fight . Simply have them cast water walking on whoever is being targeted and kiting becomes very easy . Phase 1 . When the fight begins , Buru will start following a random person . The key here is to pull him near an egg and then destroy it while he ' s on top of it . Each time an egg is destroyed it will do a lot of damage to Buru ( assuming he is on top of it ) and an add will spawn . He will also start following someone else . You can tell who he ' s following by reading your chat . This will continue until he is at 20 % at which point he goes into phase 2 . During phase 1 when the raid is DPSing down eggs , have a Paladin Judge Wisdom on another egg and keep it up for casters to wand in case they are low on mana . Traditionally once one egg is down , whichever egg had wisdom on it would be the next egg to target . Use raid symbols to tell people which egg to wand or light DPS for mana . Strategy 1 : Always focus on taking two eggs at a time . Also , make sure you have a group taking out the elites that spawn from the eggs . If they build up on you they will more than likely kill your raid . Strategy 2 : I would suggest players to use their Revered - boots from Arathi Basin Battlegrounds for this event . The Boots allow you to run a bit faster than normal . Start running up the ramp while Buru chases you . Try to reach the top , of the ramp , then jump down . Healers need to keep healing the player after they jump down . In the meantime , players need to cause damage to the six eggs of Buru - - but DO NOT destroy them . Once the eggs have 5 % hit points , spam on Raid chat " BRING HIM " , to alert the runner to bring Buru and make him walk on top of the eggs . ( Edit : Buru often evades when jumping down from off the hill , I really wouldn ' t recommend this tactic as he gained full health twice from doing this . ) Strategy 3 : When the raid is ready to begin everyone should start damaging the egg closest to the raid . Get the egg to 5 % and wait till Buru is directly over the egg . Then destroy the egg , this will damage him . The most difficult part of phase 1 is coordinating the kiting and the egg bursting . Have the next egg in rotation marked , and previously reduced to 5 % , with a dps class standing by to burst it as soon as Buru passes on top of it . If getting the egg to 0 % takes too long , Buru ' s target will likely be killed while waiting for the burst . If you are an organized guild with a voice protocol system , this is most likely the best choice . The easiest way to make sure everyone knows which egg is next , is to go round in a counter - clockwise direction . You start on the South egg , then go Southeast , Northeast , North , Northwest , Southwest , South again . Do this , with each egg hitting Buru correctly , and you will finish up with the South egg being the one that starts Phase 2 . Then you can fight on the land , and everyone will know to be there . Strategy 4 : An emote will say " . . . and put his eyes on X " , and he will chase down that person ( X ) . The person being chased needs to kite him around the area by running on land as much as possible and not in the water . Keep kiting him till the raid has the next egg ready to be destroyed . Healers must heal the kiting player during the kiting . When an egg is destroyed a broodling will usually pop out . Again , half the raid should focus on killing the broodlings , until they are dead , then assist in killing the eggs . When one egg is destroyed ( again only when Buru is over the egg ) , the group killing the eggs needs to move to the next egg in a counter - clockwise fashion . This will continue till he reaches 20 % where his shell will explode off exposing his brains . For any of the strategies , the priests should come prepared with feathers for levitating . While the watched person kites Buru around the edge of the water , the priests can levitate in the middle of the deep water avoiding the adds and be in range of the kiter with a few steps in any direction . Phase 2 . Phase 2 starts around 20 % , Buru will start shaking and his shell will burst off . He now will do a debuff to everyone which does massive damage . You have more or less 30 seconds to kill him or it will be a wipe . At this point , he hits for far less damage ( 750 to cloth ) and lacks the Dismember bleed effect . He also has a standard aggro list ( although Phase 2 is an aggro wipe , ) however , it is not advisable you try to tank him . Strategy 1 : Before entering phase 2 , make sure the boss has about 21 % health before breaking the last egg , so the shield will go off at about 15 % . The best way to do this is to put damage over time spells on Buru , and then time it . If you have any kind of Nature Protection Potion , now would be the time to use it . Elites will spawn so make sure you keep them feared while you ' re going all out DPS on Buru . Everyone needs to jump in and just plow on damage after damage . The faster you get him down the easier it is on the raid . Strategy 2 : If you are having trouble downing him during phase 2 , put your highest DPSers in a group with a priest and have the priest spam Prayer of Healing . You can ' t do this indefinitely , as the poison debuff increases exponentially , but having 4 DPSers up for 10 - 20 more seconds can make the difference between wiping and killing Buru . Also , Curse of Doom applied at 25 % , about 40 seconds before the start of Phase 2 , will help immensely . Strategy 3 : Phase 2 , fear the adds , DPS like mad , and healers keep the mages / hunters up . Strategy 4 : In phase 2 he will do a debuff to everyone which does massive damage . All healers must be DPSing as well as much as possible . Strategy 5 : Treat Buru as a Lava Annihilator . That is , everyone comes into melee range with him . This way , the melee can keep up a consistent DPS as he won ' t run around constantly . The tanks should wear their DPS gear during this fight , as there is no tanking involved . The key to this part of the fight seems to be having your priests spamming Prayer of Healing in your highest DPS groups , forgetting about actually tanking Buru and just going all out . Don ' t forget to Sunder him anyway though - 2250 less armour is a huge difference in DPS . Idiot ' s Run . This is a strategy used to get to Buru without completing the Rajaxx event and is named " Idiot ' s Run " after the Doomhammer guild " Village Idiots " . This strategy consists of a mounted rush through the General ' s army and straight down the tunnel to Buru , with plate wearers leading the charge . This should not be attempted without warlocks ( for summoning and soul stones ) and priests ( for resurrecting ) . Everyone should charge straight through Rajaxx ' s army with the plate wearers drawing primary aggro . Everyone needs to keep moving in their wake until everyone dies or is inside Buru ' s chamber . Someone should stay behind to watch and make sure Rajaxx ' s army resets . When it ' s reset , anyone inside Buru ' s chamber should pop soulstones , resurrect those around them , and wait . Anyone not in Buru ' s chamber needs to release and return to the instance , so they can be summoned to Buru . The obvious pro of this is that the Rajaxx event is avoided , however , the con , is that anyone who has to release , must be summoned . Known Bugs . Bug 1 : When caught on the hill at the bottom of his arena , he will bug out . at this point , whoever he is targeting will be teleported to him , unless nobody is attacking . He will reset , and start the aggro himself . Bug 2 : He sometimes switches targets without notification . This may cause a raid to wipe . This bug can be " repaired " by dragging him over an egg , and destroying it . He should give out notifications after that .