Neutral faction rumor Often suggested is the Neutral Faction Rumor in which player s could choose a side or stay . Faction . Flying Mount : Goblin Zeppelin Main City : Undermine City Faction Leader : Trade King Gadgaar Races : Ethereal , Gnoll , Ogre , Quilboar Potential races . Etherals . Classes . Warriors : they seem to fight well enough . Rogue : they are not above stealing for profit . Mage : they cast magic ( mostly arcane ) possibly ? Paladin : never have any allegiance to any gods / spirits . Shaman : refer to paladin . Druid : they have never been close to nature . Warlock : they use magic as they see fit . Priest : they are out for themselves and no one else so maybe a shadow priest but not healing . Hunter : refer to druid . Racial traits . Engineering specialty : + 15 to engineering ( seem to be good with things both mudane and arcane ) . Astral movement : increases movment speed by 60 % for 15 seconds . Diplomacy : everyone wants etheral wares , making them gain 5 % more reputation . Arcane resistance : increases arcane resistance by 10 % ( they use arcane magic so not suprising it somtimes goes boom ) . Aesthetics . Different colored wrapping black , white , green , blue Different colored energy waves white , grey Other Mount : any factions mount ( since they claim they are the best traders ) Gnoll . Classes . Warrior : Gnolls have always had melee fighters . Hunter : Gnolls had ' Poachers ' in WarCraft III . Rogue : Gnolls can be greedy so are not above stealing . Shaman : Gnolls had an ' Overseer ' unit with shamanistic abilities , in WarCraft III . Racial traits . Natural Weapons ( Passive ) : + 15 unarmed skill . Gnaw : Activate to do x damage to a target for y seconds . Scales with level . Ogre . Classes . Warrior : Ogres are one of the strongest races , and have a very Warrior - associated culture , like Orcs . Rogue : Ogres are too impatient to be Rogues , they ' d prefer to just go up and smash someone . Hunter : While it is a possibility , Ogres haven ' t been seen with any archers , but the Ogres in Blade ' s Edge have wolves and raptors as pets . Shaman : Ogre Shamans appear as mobs , and the Ogre Mages in Warcraft III had Bloodlust . Mage : Ogre Mages from Warcraft II , Ogre Magi from Warcraft III . Warlock : The Ogres where corrupted by the Shadow Council , and Ogres Mages from Warcraft II had Eye of Kilrogg . Priest : Ogres don ' t worship the Holy Light , though they would have Shadow Priest s , since they where corrupted by the Shadow Council . Paladin : All known Paladin ' s either worship or steal the Holy Light , and Ogres do neither . Druid : Ogres have never had a closeness to nature . Racial traits . Clubbing ( Passive ) : All Ogres can use maces , and get a 5 % attack bonus while using them . Fight to the Death : When activated , gives a 10 % chance to resist fear effects . Lasts 30 seconds . Endurance ( Passive ) : Max health increased by 5 % . Brutal Fury : When activated , the ogre gets a 20 % rage generation bonus , 20 sec cooldown . Aesthetics . One or two heads White , tan or blue skin Different faces Different head spikes Different tattoos Other . Starting Zone : Undermine Mount : N / A , but Ogres have the ability to buy Ogremount Chemicals , which gives them the same speed increase and makes them blue ( taken from WarCraft III ' s Goblin Alchemist ) . Probability : Highly likely , though could also go to the Horde Ogres are a big dumb brute race , though ironically their only class that isn ' t a spellcaster is the Warrior . The Ogres are hired by Goblins , and are able to take Ogre - specific chemicals to make them faster . They are hired by the Goblin ' s because of their strength and their tendency to fight to the death .