naist-nlp/zeshel huggingface dataset:
Laganakh Laganakh is an Orsimer residing in Stonetooth Fortress , Betnikh . Interactions . Into the Hills . Laganakh senses evil spreading across Betnikh . After this , the Vestige begins to search for information as to the origin of the evil . A nearby totem may grant them visions that will help in its defeat . Dialogue . Into the Hills . After returning from the Bloodthorn Lair :
Dark Brotherhood Assassin ( Skyrim ) Dark Brotherhood Assassins are enemies that appear in . Interactions . The assassins may appear as random encounters when traveling in the wilds , and can be of any race . They will attack without any warning . Killing them allows the " Dark Brotherhood Assassin ' s Note " to be looted .
Slay Raynasa Rethan Slay Raynasa Rethan is a House Redoran quest potentially available to the Nerevarine during the events of . Detailed walkthrough . Having removed the growing Telvanni threat symbolised by Reynel Uvirith , Faral Retheran has one last quest for the Nerevarine to complete for him . Raynasa Rethan , a House Hlaalu noble and owner of Rethan Manor , is the final target on Retheran ' s list of threats to House Redoran , and requires that the Nerevarine slay him to solve that potential issue . Killing a Hlaalu Noble . Rethan Manor serves as the House Hlaalu Stronghold on Vvardenfell , located on the Odai Plateau ( southwest of Balmora , east of Hla Oad ) . Rethan can be found in the upstairs area of the Manor , and is well equipped to counter an attack on his life . Once the Nerevarine has slain the Noble , they must return to Retheran to complete the quest .
Knights of the Rose Knights of the Rose are the official military force of Wayrest . The Knights have the honor of being the guard and strong arm of King Eadwyre . The greatest knights in his court are members of the order and they have demonstrated their worth in internal and interprovincial struggles throughout the Bay region and Tamriel .
Caalorne Caalorne is an Altmer traveling alchemist . According to dialogue , he was ambushed by a local group of argonian bandits , who stole his potions . These potions are essential to an important trade deal between House Dres and the Darkvale Trading Coster , of which he is a member , and he will reward you for retrieving his goods . The bodies of the dead mercenaries hired to guard him on his journey to Kragenmoore can be found all around him , along with the remains of the cart he hid under during the ambush , which is how he alone survived the attack . The bandits can be found hiding out in Sheogorath ' s Tongue , not far from where Caalorne is .
Bittergreen ( Morrowind ) The Bittergreen plant is a vegetable that grows in the Red Mountain Region . The vines have red flowers when in bloom . Bittergreen is poisonous when eaten raw , but is safe to eat and nourishing when it is boiled . Due to its toxic effect when raw , it is often used in poisons , such as the poison Hanin ' s Wake . From this plant , Bittergreen Petals are obtained , which is used in Alchemy .
Imperial Battlemage The term Imperial Battlemage has had a variety of meanings throughout Tamriel ' s history . Most generally it refers to a Battlemage directly in the service of the Emperor of Tamriel , and who serves as part of the Elder Council . Imperial Battlemage has also been used to refer to a body of Battlemage troops , most particularly those which were trained at the Battlespire . History . The title initially referred to an elite form of troops in the service of either the Alessian or Reman Empire ( the text is unclear which started the tradition ) . Initially , the term merely referred to battlemages in general , which were a new form of combat troops at the time , but under the Reman Empire came to refer to the leader of these troops , who was also granted a seat on the Elder Council . Following the fall of the Akaviri Potentate , the post was used generally to refer to warrior - caster troops , without any political connotation . Tiber Septim appointed Zurin Arctus to the position in its former meaning , and the term had fallen into enough disuse that Arctus is sometimes considered the first to hold the post . Arctus takes an active role in the diplomacy and politics of Tiber ' s conquest , in addition to performing ceremonial and research duties for his emperor . It is at this time that we see the title Grand Battlemage used to describe the leader of the Imperial Battlemages unit . After Zurin ' s death , it seems no further Imperial Battlemages were appointed during Tiber ' s rule , and the post lay vacant until revived by the Empress Moriatha . The next known Imperial Battlemage was under the service of Uriel Septim VII , Jagar Tharn . Tharn imprisoned Uriel in 3E 389 , and impersonated him until his defeat by Queen Barenziah ' s champion ten years later . He was replaced by Ocato . Following the Stormcrown Interregnum , there have been no known Imperial Battlemages .
Drusilla Nerva Drusilla Nerva is a Breton necromancer and priestess residing on the island of Betnikh , Glenumbra . The Vestige will meet her during parts of the quest " The Bloodthorn Plot . " Interactions . Tormented Souls . Lambur asks the Vestige to investigate Moriseli to unravel more of the Bloodthorn cultists plan . Orc spirits have risen around Moriseli . The task is to investigate the source of this disturbance .
Willpower ( Arena ) Willpower governs how mentally tough the Eternal Champion is . It affects the ability to withstand or resist spells , as well as the ability to negotiate successfully with shop owners and innkeepers . It is recommended that any character wishing to be adequately protected against spells should have a high willpower .
North Wind ' s Prayer North Wind ' s Prayer is a festival held in Imperial City on the 15th of Evening Star . Emperor Pelagius Septim II is known to have died during the festival in 3E 98 . The festival in mentioned in " The Wolf Queen , Book III " .
Mekag gro - Bug Mekag gro - Bug is an Orsimer residing in Saintsport , Stros M ' Kai . He is one of Crafty Lerisa s crew and has been captured by the Sea Drakes . He has a crush on Lambur , but so far she has not shown any interest in him . Interactions . Like Moths to a Candle . Help Crafty Lerisa to save her crew from the Sea drakes and Captain Helane and she will join Captain Kaleen and help with the heist . Wayrest . Mekag gro - Bug can later be found on a ship in Wayrest Docks , along with several of Kaleen ' s crew . If the Vestige interacts with him , they will find out what he has been up to since leaving Betnikh and Stros M ' Kai .
Auridon Explored V Content . Gentle reader , I feel the need to edit my unedited thoughts about the beautiful , unparalleled Isle of Contemplation . Without a doubt , one of the most beautiful places on Tamriel , your fair explorer has many happy memories of quiet meals . . . meaningful looks . . . moonlit encounters . . . As I said , my time on the Isle of Contemplation has been magical . I hope yours is the same .
Helvius Cecia ' s House Helvius Cecia ' s House is a house located in Bruma . Helvius Cecia , the master trainer in Hand - to - Hand combat lives there . Quests . Turning a Blind Eye . The Gray Fox uses Cecia ' s house as a hideout , in which he gives the Hero this Thieves Guild quest .
Dagoth Hlevul Dagoth Hlevul is one of the Ascended Sleeper s found in . It is a member of the Sixth House faction and , like all Dagoths and members of this faction , it is hostile to the Nerevarine . Killing it will cause several sleepers to awake at the Hlaalu Canton , Suran , and Arano Plantation . Equipment . Hlevul carries or uses the following :
Manwe Manwe was a Atmoran warrior and craftsman . He was one of the Five Hundred Companions . He was an accomplished craftsman on Atmora , prior to the Day of Final Passage . He worked in the massive shipyards of Jylkurfyk . He and Menro were the ones that constructed one of the Five Hundred longboats , Jorrvaskr . During the Day of Final Passage Manwe was part of Jorrvaskr ' s crew and was under command of its captain , Jeek of the River . It is said that Menro and Manwe took Atmoran timbers with them . After arriving at Mereth and retaking Saarthal , Manwe as well as the rest of the crew went south to the area that was later known as Whiterun . According to book series Songs of the Return , Menro and Manwe were the ones who founded the city of Whiterun . The mead - hall known as Jorrvaskr in Fourth Era is an example of his craftsmanship and is also named after his ship .
Dark Ministrations Content . This old tomb is the perfect place to practice our craft . No one will venture down here past the mine . The offerings are complete . The Lady of Nightmares has opened the way . We ' ve been given our own small pocket of this sacred realm . Construction begins tonight to create a suitable temple in Her honor . . . Once the temple is complete , we expect the realm will expand soon . The Unspeakable Sigil ' s consecration went just as we had hoped . My son will live forever at Her side . Scamps , the smallest of Her children , are appearing in the temple and deep in the mine . This can only be a sign of Her love and favor ! However , I had expected our pocket of Oblivion to be twice the size it is now . Is the Lady displeased with us ? Some of us have hatched a plan to sacrifice more of the faithful . Surely that will capture Her attention and earn our just reward !
Clarentavious Valisious Clarentavious Valisious is a male Dunmer that can be encountered in the Battlespire . History . Imperial Simulacrum . In 3E 398 , Mehrunes Dagon ' s forces invaded the Battlespire . Clarentavious Valisious hid in a secret room behind a bookshelf waiting for reinforcements . The Apprentice was sent to the Battlespire as a final test . He meet Clarentavious , who was disappointed to see that there were no reinforcements and declares the situation hopeless .
36 Lessons of Vivec , Sermon 8 Content . And presently Nerevar and Vivec were within sight of the capital and the Four Corners of the House of Troubles knew that it was not time to contest them . The caravan musicians made a great song of entrance and the eleven gates of the Mourning Hold were thrown wide . Ayem was accompanied by her husband - state , a flickering image that was channeled to her ever - changing female need . Around her were the Shouts , a guild now forgotten , who carried with them the whims of the people , for the Velothi then were still mostly good at heart . The Shouts were the counselors of Ayem and the country , though they sometimes quarreled and needed Seht to wring them into usefulness . Ayem approached Nerevar , who was by now adorned in the flags of House Indoril . He gifted her with the simulacrum of the netchiman ' s wife and the egg of Vivec inside . Ayem said to Nerevar , ' Seht who is Azura has revealed that war is come and that the Hortator that shall deliver us will approach with a solution walking at his side . ' Nerevar said , ' I have traveled out of my way to warn you of the deceit of our enemies , the Dwemer , but I have learned much on the journey and have changed my mind . This netchiman ' s wife you see at my side is a sword and a symbol and there is prophecy inside . It tells me that , like it , we must for awhile be like he is and , as a people , cloaked in our former enemies , and to use their machines without shame . ' At which Vivec spoke aloud , ' Boethiah - who - is - you wore the skin of Trinimac to cleanse the faults of Veloth , my Queen , and so it should be again . This is the walking way of the glorious . ' Seht appeared out of a cloud of iron vapor and his minions made of their blood a chair . He sat beside Ayem and looked on the rebirth of mastery . Vivec said to them , his Triune : ' My rituals and ordeals and all the rhymes within , Use no other motive than the revelation of my skin . ' Ayem said , ' AYEM AE SEHTI AE VEHK . We are delivered and made whole , the diamond of the Black Hands is uncovered . ' Seht said , ' Wherever so he treads , there is invisible scripture . ' To which the Shouts were silent in sudden reading . Vivec then reached out from the egg all his limbs and features , merging with the simulacrum of his mother , gilled and blended in all the arts of the star - wounded East , under water and in fire and in metal and in ash , six times the wise , and he became the union of male and female , the magic hermaphrodite , the martial axiom , the sex - death of language and unique in all the middle world . He said , ' Let us now guide the hands of the Hortator in war and its aftermath . For we go different , and in thunder . This is our destiny . ' The ending of the words is ALMSIVI .
Blade of Woe ( Oblivion ) The Blade of Woe is a unique Ebony Dagger received from Lucien Lachance at the start of the quest " A Knife in the Dark . " Lucien will explain that the dagger has never been used before , and gives it as a gift from the Dark Brotherhood . After the quest " Honor Thy Mother , " the Night Mother will place a leveled enchantment on it . If Lachance is killed by the Hero of Kvatch in " A Knife in the Dark , " the blade will no longer be a quest item . Instead , it will have a weight of 1 , a selling price of 20 , and have a base damage of 3 .
Mazubar - do ' s Advice Content . There is one very important thing that I have learned much about in my years . Oh yes , and another . There are two very important things I know about , and those two things are fighting and dancing . You will forgive me for sometimes confusing the two , for they are each one close to the other , side by side , partners like so many things under the moons . To fight and to dance , your feet must be light , fast , never stumbling . Whether it is a battle or a celebration , in each , a stumble means death , means the sword across your neck or the stab of embarrassment and rejection . One foot and two , each sure where it lands on this beat and the next . You must be bold . Take the lead and your partner and enemy will follow ; you will be master of the movements , impressive and strong . You must inspire , you must project the power inside forth and out . Consider : What dancer wishes to engage with the beggar , filthy and low ? What enemy will fear you if you are shabby and wear dingy padding ? Best to prepare , to choose the right garments to show who you are and who you intend to be . You intend to be the winner . The best . Fadomai knew we needed Jone and Jode to protect us and guide us , and likewise you must use the left and right hands . The moons are different , but they are both moons , and , just so , you shall hold a weapon in each hand for battle . Maybe not the same weapon , but weapons still . The moons are both circles , not a circle and a square . For dance , it is the same ; you hold the hands - left and right in right and left , but hands all the same . In the fight and the dance , there is rhythm . Give and take , ebb and flow . Mastery of movement , of spinning and twirling just at the right times , is what you must display . You must know when to move forward and when to leap back , watching the other for cues . The other is just another side of you - ignore them at your peril . There is no feeling to compare with a good fight or dance . If you practice , you feel each piece falling into place , each motion flowing exactly to where it should . And that is how you win .
Falmer Hardened Armor ( Armor Piece ) Falmer Hardened Armor is a piece of heavy armor and part of the Falmer hardened armor set found in . Locations . It is commonly worn by Falmer Warmonger s and occasionally by Falmer Shadowmaster s . Smithing . This piece of armor cannot be created at a blacksmith ' s forge . It can be upgraded with a Chaurus chitin at a workbench and also benefits from the Advanced Armors perk , which doubles the improvement .
Ebrayd Ebrayd is a Redguard residing in Sentinel . He resides in the Forebearer ' s Forge . Interactions . Litany of Blood . He is the Sentinel target for the " Litany of Blood " quests , which do not appear in the Vestige ' s journal . ( They are an Achievement in your Achievements section of your journal ) . He can be found inside the Forebearer ' s Forge .
Jallenheim Jallenheim was a Nord ic village that existed in Skyrim during the Second Era . Very little is known about this village as it does not appear in ; all that is known is that in 2E 358 an old letter left behind by a Morag Tong assassin was found in an old abandoned house . The letter read :
Galar Baren Galar Baren is a Dunmer smuggler . He resides in the cave of Nammu , in the region of the Grazelands . Interactions . Ring in Darkness . The Oracle , Lalatia Varian , has had a vision of a ring in darkness , and needs someone to locate it in order to help her unravel the meaning of her vision . The Nerevarine may retrieve the Ring of the Wind from Galmis Dren , a bandit in the cave of Nammu .
Scourge Blade Scourge Blade is a Destruction spell available in that temporarily lowers the values of both long and short blade skills . Effects . Both effects are 5 – 20 points each second for 30 seconds on target : Characters . The following people use and / or sell this spell :
Dro ' Zaymar Dro ' Zaymar is a Khajiit assassin who resides in the Vivec , St . Delyn Canton . He possesses the unqiue Shoes of Sanguine Leaping . Interactions . Threads of the Webspinner . If Raig is asked about the latest rumors , he ' ll tell the Nerevarine about Dro ' Zaymar and the Shoes of Sanguine Leaping . Attributes . This character has the following attributes : Equipment . This character uses or carries the following :
Tale of Two Moons Content . As the sky falls white on Elsweyr When the frost forms on the lake When the fires blaze in brightness When old bones begin to ache Then cats cast off their budis And fur keeps out the cold And small moon chases big moon And tells him secrets old But then blue skies o ' er Elsweyr When rivers stream with light When fires die in ashes When youth again takes flight Then cats rewrap their budis And comb out rich , thick manes And big moon chases small moon And frees her from her chains
Battle of Sancre Tor The Battle of Sancre Tor in 2E 852 was a battle in the Jerall Mountains where General Talos retook the old mountain fortress of Sancre Tor from unknown Nord and Breton forces and gained the service of the Nords in his conquest of Tamriel . Prelude . In 2E 852 , joint Nord and Breton forces crossed the borders into Cyrodiil and occupied many passes and villages in the Jerrall Mountains before digging in at Sancre Tor for the winter . General Talos , serving King Cuhelain , prepared to assault the fortress with an army that was tired , cold and ill - equipped to mount an attack on the walls . Battle . Talos left a small force outside the main gates of the fortress , tempting the Nord - Breton forces into a sortie . Meanwhile , the main bulk of his forces approached from the rear , gaining entrance to the fortress through a secret passage in the unscalable rear , revealed by a turncoat . This turncoat is traditionally a Breton sorcerer . The now undermanned fortress was then taken by Talos ' forces , who captured the generals within the fortress and compelled the surrender of the Nord - Breton forces engaged in the sortie . Aftermath . The Nord captives swore allegiance to Talos after the battle , and played a key role in Tiber ' s campaigns to unite Cyrodiil . The Breton leaders were summarily executed . Talos recovered the Amulet of Kings from the tomb of Reman III in the catacombs beneath Sancre Tor immediately after the battle . Some sources claim this attack damaged the fortress so badly it had to be abandoned , while others say that it was abandoned some time after the battle due to its poor strategic value . However , the truth appears to be that the citadel was cursed by the Underking , causing it to be sealed by the Grandmaster of the Blades some decades after the battle .
Mevel Fererus Mevel Fererus is a Dunmer trader who resides in his shop , in the Vivec , St . Delyn Canton . He sells general goods . He buys armor , clothing , weapons , ingredients , potions , books , lights , repair tools , miscellaneous items and magic items . He has a base gold of 400 .
Clothier : Light Armor Basics Content . Here in Wind Keep we are renowned for producing High Rock ' s finest light armor : so elegant , so tasteful , and yet so sturdy and staunch . Let me tell you just a little bit about how we do it . Light armor is made entirely of cloth , except for certain structural reinforcements crafted from bone , horn , or cartilage . Though the outer layer of a jerkin or breeches may be of ornamental silk or damask , be aware that underneath is a layer or layers of tough and durable fabric such as cambric or burlap . These layers are often quilted or padded in order to aid in absorbing the force of a blow .
Demoralizing Touch Demoralizing Touch is an Illusion spell available in that temporarily increases a humanoid ' s flee rating ( i . e . , its inclination to flee from an attacker ) . The effect ' s magnitude is the value of the increase of the flee rating . When the effect ends , the humanoid ' s flee rating returns to normal . Creatures , undead , Daedra , and Artifacts are not affected . Characters . The following people use and / or sell Demoralizing Touch :
Time to Strike ! Content . Finally , the altar is prepared and all is in readiness . Tonight , the hordes of Oblivion shall be loosed on the unsuspecting fools in the Pact army ! Oh , to be near when the otherworldly beasts descend . How I would savor their pain , their cries of horror , their dying screams . Grand Warlord Sorcalin balked when I proposed this mission , refusing to " stoop to consorting with Daedra . " So I have undertaken it on my own initiative ! Long have I studied the lore and denizens of those foul lands . I know well the means by which the Daedra are commanded and controlled . There is no room for error when beasts of such power are concerned , and I shall make none . Tonight , one obstacle to the Dominion ' s conquest of Cyrodiil will be removed . The Covenant is next !