Guardian ' s Tear The Guardian ' s Tear was a major artifact created , quite by accident , during the Time of Troubles by Helm , the god of guardians . Unsurprisingly , the tragic circumstances behind its creation and the sheer amount of power released during it made this relic extremely desirable . . . and extremely chaotic and unstable . Description . In most respects this artifact had the appearance of a gemstone , found only infrequently in the Realms , called a " king ' s tear " . Greater in size than any other examples of that jewel , however , it was almost 1 foot in length with a diameter of 8 inches . With exactly the shape suggested by its name , its clear , slightly - azure surface was perfectly polished , beyond the ability of any mundane means to shatter or even crack . What made it truly remarkable , though , was that any who gazed into its depths would see the battle between Mystra and Helm from the Watcher ' s point of view . . . reflected in an endless repetition for eternity . Powers . Thanks to the sheer raw magic contained within it , the Guardian ' s Tear had a number of powers related to the essence of the Art . To begin with , the artifact itself always acted as if permanently bearing " nondetection " , and no divinatory magic would work upon it ; whoever held it also acted as if under " dispel magic " . The Tear , which would float suspended in mid - air when not held but rotated clockwise at all times , bore within it such intense and uncontrolled magic that for one mile radius around it , there was a 1 in 4 chance that any arcane power would fail in the same manner as in a dead - magic zone , and a 3 in 4 chance that it would be affected as if by wild magic . Beyond the radius of the Tear , further effects occurred . At midnight each day , a bubble of either dead or wild magic rotated away from the artifact until reaching up to 30 miles away ; like the aura around the Tear , these bubbles had a 1 in 4 chance of being dead magic and a 3 in 4 chance of being wild magic . Unlike the aura , which was resistant to all magic , these bubbles could be repaired or otherwise countered in the same way as normal regions of the type once they floated beyond it . The Tear itself could be transported by mundane means , but not by magic . History . Any student of history in the Realms was well aware of the Time of Troubles and the many awe - inspiring , terrifying , and momentous events which occurred when the gods were forced to walk Faerûn in mortal forms . And the events which specifically took place at Castle Kilgrave in Cormyr were also well known , as much for the future greatness of those involved as for the awful consequences upon the Weave thanks to Mystra ' s demise . What was unknown to many , however , was the divine power left behind by the confrontation atop the heights of the Celestial Stairway . Even as Kelemvor , Adon , Midnight , and Cyric fled the blasted ruin left behind by the explosion of the goddess of magic ' s avatar , the calamity had another powerful result . Helm the Guardian , although bound by his code of honor and oath to Ao to fulfill his duty of letting no god return to the heavens without the Tablets of Fate , deeply regretted the death of Mystra he had been forced to carry out . In grave sorrow , the god had cried a single tear which , unbeknownst to all , fell to earth until coming to a halt above the tar pit which the godly energy had created when unleashed . The " Guardian ' s Tear " , as it would ever after be known , contained both the Vigilant One ' s anguish and the chaotic energies of the Lady of Mysteries . It was not until several years after the Avatar Crisis ended that King Azoun IV , concerned by the growth of what had been termed the Helmlands , sent an adventuring company called the Knights of the Shadows to discover what could be learned about its cause . The adventurers eventually found the massive gemstone still floating where it had fallen , but now called the " rock of blue fire " by the gnoll ish tribe that worshiped it . The Shadow Knights succeeded in bearing the Tear away , but were in turn attacked by a group of six drow wild mages , the Cult of Malyk , who stole the artifact from them and fled back to the Underdark . The Guardian ' s Tear was never seen again , for the dark elves ( a rebellious splinter sect secretly devoted to Talos ) had taken it to their stronghold deep beneath the Far Hills to aid them in toppling the Conclave of Sshamath from power . With its ability to twist , deaden , and otherwise destabilize all magic around it , these terrorists hoped to bring down the ruling oligarchy — despite or more likely because of the fact the sphere of disruption in the Weave would create another Helmlands in the Underdark that would only grow in size and power , perhaps even threatening the Zhentarim in Darkhold far above them . That a relic whose origin was so deeply saddening could be brought to such an evil purpose only acted as a further painful irony for the already guilt - stricken Helm . Destruction . Although no mage could know for certain ( seeing as it was never available to them for study thanks to the Cult of Malyk ) , several possible means to destroy the Guardian ' s Tear were posited over the years . The most direct ( and obvious ) was to have Helm himself crush it in his gauntlet , so that its fragments could be absorbed back into Mystra . Other suggestions included letting it be swallowed by the " sphere of annihilation " , called Entropy , in Luthcheq and placing it undisturbed for 1 , 001 years in the auras of 1 , 001 magic elementals . It was also believed its effects could be blocked on a temporary basis by placing it inside a nishruu .