naist-nlp/zeshel huggingface dataset:
Demonsbane Demonsbane , also known as Evil Slayer , is a recurring weapon in the series . It is generally a mid - ranked sword that provides no additional effects . Appearances . " Final Fantasy XII " . Demonsbane is a mid - ranked one - handed sword that provides 59 Attack and 5 % Critical . It requires the Swords 3 license to equip , and can be found in the Tomb of Raithwall or bought for 6 , 000 gil at Rabanastre , Mt Bur - Omisace , and Nalbina Fortress . In the " International Zodiac Job System " version , it now provides 51 attack and can be bought for 5 , 200 gil at Eruyt Village and Mt Bur - Omisace , found at the Dalmasca Estersand and Paramina Rift , or dropped by Yeti ( 1 % ) . " Dissidia Final Fantasy " . Demonsbane is a level 50 exclusive weapon for Gabranth , which provides + 36 Attack and EX Mode Duration + 20 % . It can be obtained from the shop by trading 15 , 460 gil , Rapier , Spirit Stone x3 , and Time Shard x2 . " Dissidia 012 Final Fantasy " . Demonsbane returns as a level 30 exclusive weapon for Gabranth and provides + 40 Attack and EX Mode Duration + 10 % . It can be obtained from the shop by trading 61 , 000 gil , Rapier , Scarletite , and Warrior ' s Desire x5 .
Terrible Dragon The Terrible Dragon is a dummied enemy in " Final Fantasy III " . It comes in with three colors , and has high Attack power , being at 150 . It cannot be encountered by any means , but its stats hint that they could have appeared in the World of Darkness as common enemies , or as rare encounters in the lower levels of the Crystal Tower . They could have also been the weakest of their family .
Vouivre ( Final Fantasy X ) The Vouivre is an enemy in " Final Fantasy X " . It has high Attack and rock - hard scales . Auron and Kimahri ' s Piercing weapons are capable of killing it quickly . It is found at Luca ( one time ) , Mi ' ihen Highroad Oldroad . Vouivre will drop armor with Slow Ward and HP + 5 % . It will also drop weapons with any of the elemental strikes . However , usually it will only drop single - slotted equipment . Etymology . Voivre is derived from the word " guivre " .
Sleipnir ( Final Fantasy III ) The Sleipnir is an enemy from " Final Fantasy III " , fought in Forbidden Land Eureka . This six - legged horse is a rather dangerous enemy as it is capable of inflicting several status ailments on the party , the worst being Toad . Bringing Maiden ' s Kiss and equipping Ribbons are a huge help while dealing with these monsters . Their physical attacks are relatively powerful as well , though its Blizzara spell is not that dangerous . Physical attacks work well enough in defeating them .
Cannon Head The Cannon Head is an enemy that appears in " Crisis Core - Final Fantasy VII - " . Battle . This enemy has high Vitality , Attack , Spirit , and Magic stats . It is immune to Lightning . Strategy . When facing the Cannon Head , Zack should cast Gravity on it and then proceed to bombard it with other spells . Alternatively , he can Dualcast Energy .
Thundaga II Thundaga II is an upgraded version of the original Thunder spell , found in " Final Fantasy XI " . It may be learnt by Black Mages at level 61 . When cast , it will deal Lightning - based elemental damage to all enemies in the targeted area . It may be recast every 26 seconds for 193 MP . Apart from this , there are three stronger versions available in the game : Thunder III , Thundaga III , and Thunder IV .
Needlehog ( The After Years ) Needlehog is an enemy in " " . It is a stronger version of Gatlinghog , and fights in the same manner . It is advised to kill it in one shot , otherwise it will counterattack with its Needles ability . In addition , they will constantly use Needles when left alone and there are no other enemy types in the battle except other Needlehogs . Otherwise , they are not much of a threat to the player .
Fated Circle Fated Circle is a recurring ability in the series , and is a trademark Limit Break for Squall Leonhart . It is generally a powerful physical attack that damages all enemies . Appearances . " Final Fantasy VIII " . Fated Circle is the second finishing move of Squall ' s Renzokuken , first available after obtaining the Shear Trigger or higher gunblade . It has a base power of 40 and inflicts non - elemental physical damage to all enemies . " Dissidia Final Fantasy " . Fated Circle is a ground HP Attack for Squall , initially obtained at the start of the game . It requires 180 AP to learn and 40 CP to equip ( 20 if mastered ) , and has Ranged high priority . It comes with the Magic Block , Wall Rush , and Absorb . The similar Aerial Circle is also initially obtained at the start of the game , and can only be used in the air , requiring the same AP , CP , and properties as Fated Circle . " Dissidia 012 Final Fantasy " . Fated Circle and Aerial Circle return as HP Attacks for Squall , retaining the same properties as before . Fated Circle must now be obtained at level 12 to use it , while Aerial Circle is still obtained at the start of the game . " Dissidia Final Fantasy " ( 2015 ) . Fated Circle is a HP attack used by Squall . It is the default HP attack unlocked . Its aerial variant , Aerial Circle , is named as " Fated Circle " in this game , but has the same effect as Aerial Circle in the PSP games .
Cargo Ship ( Final Fantasy IX ) The Cargo Ship is an airship in " Final Fantasy IX " used to transport cargo from the village of Dali to Alexandria . It is operated by black mages . The cargo is transported in barrels tied around the sides of the ship . Story . The cargo ship is used to transport completed black mages from Dali to Alexandria . Steiner , who wants to return to Alexandria with Princess Garnet , tells the party the ship is going to Lindblum in his attempt to get the princess on - board . Zidane , Vivi , Steiner , and Garnet stow away on board the airship , and although Zidane knows Steiner is lying , he is planning on taking control of the airship and fly it where Garnet wants to go . Steiner boards the ship first while the others get on - board just in time before the cargo ship is about to take off , making Steiner momentarily believe he has accidentally left the princess in Dali . On - board the ship they find it is manned by black mages . The mages are unresponsive and ignore them completely , even Vivi , who is shocked to meet black mages other than himself for the first time . Zidane enters the cockpit and easily takes control of the ship , the black mages simply let him do it . Steiner is furious and commands Zidane to turn the ship around . Black Waltz 3 attacks the airship in order to kidnap Garnet , but when it attacks the party the black mages surround Vivi to protect him . The Black Waltz blasts the black mages with his magic sending them falling off the ship . Vivi is infuriated and enters Trance and while Vivi , Steiner and Zidane fight off the Black Waltz Garnet is left in control of the ship . Zidane tells her she can either choose to go back to Alexandria , or fly through the South Gate to Lindblum . After being defeated the Black Waltz is thrown off the ship , but is still pursuing the cargo ship in its own airship . Garnet tries to outrun it and fly through the South Gate just as the gate is closing , and the Black Waltz ends up crashing inside the gate causing an explosion , while the cargo ship escapes unharmed . After Hildagarde Fabool is rescued from Mount Gulug and she turns Cid back into a human , Cid decides to remodel the " Blue Narciss " back into an airship again , this time as the " Hilda Garde III " . It becomes the main airship for the party to freely control , and remains so through the rest of disc 3 until traveling to Terra . The vessel is seen once more in the ending , retrieving the party from Memoria . In all , the Cargo Ship was remodeled twice and appeared in three different incarnations .
Jeraw Sands Jeraw Sands is a desert location in " Final Fantasy Tactics Advance " . It can be placed after " Mission # 013 : Wanted ! " and is the site of " Mission # 014 : Golden Clock " . Marche goes to Jeraw Sands to arrest a group of criminals that are making copies of a popular timepiece . When he arrives , he finds Ritz and Shara are already there , with the same purpose in mind . After the counterfeiters are defeated , Marche once again asks Ritz why she will not help him return home . She again tells Marche that he has everything he could possibly want in Ivalice , and will not assist him . After a disappointed Marche leaves , Ritz reveals the main reason she wants to remain in Ivalice to Shara : her once white hair no longer needs to be dyed and is permanently red . Jeraw Sands is also the site of " Mission # 026 : Wanted ! " . It can be freed in " Mission # 251 : Jeraw Sands " after " Mission # 015 : Scouring Time " is completed . Encounter . Clan Clatz . Members :
Revenant ( The After Years ) Revenant is an enemy from " " . Battle . As in the original , Revenants are highly resistant to statuses , but are extremely weak to Fire and Holy - elemental attacks . A casting of Fira is more than enough to dispose of one in one shot , while two castings of a group - Fira will more than likely wipe out a group of Revenants . Overall , they are not difficult enemies to defeat .
Final Fantasy VII : Voices of the Lifestream Final Fantasy VII : Voices of the Lifestream is a fanmade remix album of music from " Final Fantasy VII " . It is directed by Andrew Aversa , also known as zircon . The album is the first OverClocked ReMix album to arrange music from " Final Fantasy " series and the second album of music from Square Enix , the first being Chrono Symphonic . Each of the discs is named after one of the games or movies in the " Compilation of Final Fantasy VII " series . In order , they are " Crisis Core - Final Fantasy VII - " , " Dirge of Cerberus - Final Fantasy VII - " , " " , and " Last Order - Final Fantasy VII - " .
Gandof Gandof is a non - player character in " Final Fantasy X " . He is a summoner and one of the five summoners who defeated Sin using the Final Aeon 400 years before the story in " Final Fantasy X " . Statues of high summoner Gandof , as he was later known , can be seen in the temples of Yevon . Story . Gandof helped the people of Spira by sealing up the Qactuar roaming about the Thunder Plains in stone as he believed that defeating Sin was not the only thing summoners could do to help Spira . During his final battle with Sin , Gandof left his mark with the formation of a huge rift in Calm Lands known as " the Scar " . This event isolated the Remiem Temple , and started the Second Calm . Gandof ' s sacrifice lent credence to Yevon ' s teachings , and doubts about the Temples subsided . As before , the Calm was short - lived and Yu Yevon rebuilt Sin which started its rampage again as the third Sin appeared publicly with Gandof ' s Final Aeon as its core . Gandof was posthumously titled " high summoner " , a title which would from then on be bestowed on all who had defeated Sin . Statues of Gandof were placed in Spira ' s temples and his story was told to all Spirans as an example of honor and sacrifice to be followed .
Grandpanzer The Grandpanzer is an enemy in " Crisis Core - Final Fantasy VII - " . It is accompanied by many Panzer Jr . + s . The enemy may seem tough , but the fight will be easy if Zack stays behind it and avoids frontal attacks , as the tank ' s weapons are all placed in the front . Hitting it with Costly Punch quickly before it releases another wave of Panzer Jr . + s will really help in the battle . If there are no Panzer Jr . + in the battle , it will use Eject ! to summon five more .
Lucidon ( Final Fantasy XIII ) The Lucidon is an enemy in " Final Fantasy XIII " . Battle . This foe uses Photon Burst to launch opponents into the air . It resists damage and is immune to all debuffs when its carapace is intact . The only way to deal significant damage to the Lucidon is to stagger it . Strategy . It is recommended that Lightning and Hope use the Slash & Burn paradigm ( COM / RAV ) to fill the Lucidon ' s chain gauge . They should then shift to Dualcasting ( RAV / RAV ) to quickly stagger it .
Tinker Bell Tinker Bell , also known as Tinklebell , is a recurring bell in the series . It is generally one of the most powerful bells in the games it appears in . Appearances . " Final Fantasy V " . The Tinklebell is the strongest bell , dropped only from Twintania while it is not charging up for Gigaflare . It provides 52 attack and deals full damage from the back row . " Final Fantasy Type - 0 " . Tinker Bell is the third strongest scythe for Sice . It increases her Strength by 58 and doubles her experience point gain . The weapon can only be obtained by exchanging it for tickets on the Square Enix Members Site and sending it to the game . For one ticket , it will be unlocked in the SPP Shop , available for 20 , 000 SPP . For five tickets , it can be obtained directly . " Dissidia 012 Final Fantasy " . Tinkerbell is a level 60 instrument that provides + 58 Attack , + 1 Defense , - 35 Bravery , and EX Core Absorption + 10 % while in the Labyrinth . It can be found only in the Labyrinth . " Final Fantasy All the Bravest " . Tinklebell grants + 20 to Attack . It can be equipped by Geomancer , Bard , Moogle , and Pig .
Shield Dragon ( Final Fantasy VI ) Shield Dragon is an enemy in the " Advance " , mobile and Steam versions of " Final Fantasy VI " . It appears in the Holy Palace section of the Dragons ' Den . Battle . They are powerful , countering attacks with their special attack , Jarring Blow , which inflicts Confuse . Strategy . Having Invisible on party members helps to avoid their physical attacks , and hitting them with powerful attacks and spells , such as Ultima , Meteor , and Blizzaga , make the fight easier . AI script . Attack Turns : 1st Turn : Soul Extraction ( 33 % ) or Attack ( 66 % ) 2nd Turn : Attack ( 100 % ) 3rd Turn : Attack ( 100 % ) If attacked by " Attack " : Jarring Blow ( 66 % )
Naraka ( Final Fantasy XI ) Naraka is a family of enemies in " Final Fantasy XI " . Special Attacks . The special attacks available to any given Naraka - class monster vary depending on whether it is in Raksha stance or Yaksha stance . Most Naraka can switch stances at will , but some have only one stance or the other . Besides changing attack modes , the stances also switch whether the Naraka is more vulnerable to magical or physical attacks . Stance changing abilities are : Raksha stance abilities are : Yaksha stance abilities are : Besides their stance abilities , Naraka do not have job abilities but always have potent spellcasting abilities — mostly from black magic . Naraka spells exclusively focus on harming or hindering others . Some Naraka may have one or more of the following abilities in addition to stance abilities and magic : Etymology . In Hinduism , Yama is the god of death and the ruler of the departed . Mentioned by the Buddha in the Pali canon , Yama subsequently entered Buddhist , Chinese , Tibetan , Korean , and Japanese mythology as a wrathful god .
Talon Crew The " Talon " Crew are the original crew members of the " Talon " before it was sealed in the Palace . After Sol separated the 13 Talon units , the crew stayed in Pureland . Crew . Buzi , the Sage . One of the original " Talon " crew , the Sage Buzi carries lots of useful potions around . He is found in Mt . Hasbid , and joins after Guha ' s defeat . He is able to free Dahak from the curse Xagor place upon him which bound it to the Southwest Ruins . After the " Talon " is destroyed , Buzi survives the crash and witnesses the party ' s fight against Jorgandr . After a victorious battle , Buzi temporarily stays in Cape Frost , where he can be re - recruited again when Arthur returns in the " Talon2 " . Juba , the Armor Artist . A part of the original " Talon " crew , the Armorer Juba can forge strong armor using elemental stones . He is first found in Eitar ' s Village , making armor for King Clamin . He is later found in the floating city Cirrus , and boards the " Talon2 " after simply talking to him . Masa , the Weapon Artist . Another of the original " Talon " crew , the Blacksmith Masa can forge weapons of mass destruction . Masa left Cirrus to look for the Mystic Sword s , and finds Xcalibr in Zhakal . Since nobody can draw the sword except for a special girl , he lies in wait until she comes to Zhakal and draws it . After Faye draws the Xcalibr and Arthur shows it to him , Masa boards the " Talon2 " . He is also able to dispel the curse from Muramas and turn it into the Mystic Sword Masmune . Shar , the Wizard . The last of the original " Talon " crew , the wizard Shar can create Lost Magic using powerful elemental stones . He lives in Cape Frost with a Quacky - type Cyborg and a Talker - type Cyborg , he is looking for the Tablet , a key to why the Purelander s must serve those that calls themselves Masters . Once the Tablet is found brought to him after defeating Jorgandr . He ' ll board " Talon2 " after a brief conversation . Etymology . Eitar , Juba and Buzi ' s Japanese names are Atal , Zkauba and Barzai , all of which are references to H . P Lovecraft ' s .
Attack Squad Attack Squad is an enemy from " Final Fantasy VII " . Like the rest of the Shinra troops , it is only a minor threat . It attacks on a handful of occasions , but has low HP and its only dangerous attack is to put a party member to sleep . Wearing a Headband will prevent the effects of Sleep , which is the biggest threat of the enemy , as the party can still attack using magic to bypass the Darkness status , both status ailments is originated from his Smoke Bullet attack which always inflicts these status ailments mentioned . When fighting them in Wutai , it is advised to use items such as Molotovs , Right Arms , or magic items if the character is inflicted with Darkness . AI script . AI : Main AI : Counter - General
Battle of Burmecia The Battle of Burmecia ( January 19 - 21 , 1800 ) in " Final Fantasy IX " was the first battle in Queen Brahne of Alexandria ' s campaign against the other nations of the Mist Continent . Battle . Having acquired a Black Mage army from Kuja , Brahne initiated her plans of conquering the continent . The army of mages took two routes through North Gate and Gizamaluke ' s Grotto , attacking any Burmecians stationed along those ways . When the army attacked the city - state of Burmecia , the Burmecians were taken completely by surprise . Though soldiers were tasked with defense , they were no match for the Black Mages ' magical abilities . The mages soon broke through defenses and proceeded to attack the town , killing many citizens and soldiers alike . Hopelessly outmatched , the Burmecian Army has no choice but to retreat . Many Burmecians escape to Cleyra , including the king himself . Some soldiers are sent through Gizamaluke ' s Grotto in order to reach Lindblum and ask Regent Cid Fabool to intervene . The Black Mages pursue them through the cave , and only one Burmecian soldier actually manages to reach Lindblum , dying from his wounds immediately after delivering the message to the regent . Aftermath . When recieving the news of the attack , Regent Cid Fabool immediately agrees to intervene with Lindblum ' s airship armada . A division guarding the border with Alexandria is ordered to come to Burmecia ' s aid , but by then , the battle is already over . Having heard of the news , Zidane , Freya , Vivi and later Quina travel to Burmecia to assist in the war effort . When arriving at the city they find it in ruins , as the Black Mages have already defeated the Burmecian Army . They learn that many of the survivors , including the king , had fled to Cleyra to escape the destruction . Queen Brahne had gone to war to capture the Desert Star . Apparently unaware it has been in the hands of Cleyra for 500 years , she assumes the King of Burmecia brought it with him when he escaped to said country . Determined to get the Desert Star , the Alexandrians attack Cleyra two days later .
List of Final Fantasy V abilities Abilities in " Final Fantasy V " are split into two different categories of abilities , as shown below . Support abilities . Support abilities are abilities that provide special bonuses such as HP and MP bonuses , moving faster on the Overworld , or being able to find hidden pathways . These abilities must be equipped in order to be used , except for when the character is a Mime or Freelancer , in which all Support abilities are automatically active without having to equip them . Command abilities . Command abilities are abilities that must be equipped in order to use , and range from using various magic spells , special Fight commands , or special commands to escape from battles quicker . For the Mime class only , they must equip Attack and Item if they wish to use them , and are the only class able to not use them if they so choose to .
Hybrid Flora Hybrid Flora is an enemy in " Final Fantasy XIII " . It looks like a larger version of the Flandragora . The Flandragora can transform into the Hybrid Flora when two of them merge . Battle Strategy . The Hybrid Flora has a fairly low stagger point and a weakness to both Wind and Fire based attacks . With this in mind the best way to fight one is by using magic , so a team of Ravagers would be useful . However , a Medic may also be required , because the Hybrid Flora will deal large amounts of damage when the party first encounters it . It is also possible to counter the Flan ' s powerful Water - based attacks with Barwater . Etymology . Hybrid Flora is a fusion of two plant - like Flan .
Parademon The Parademon , also known as the Paralyma , is an enemy from " Final Fantasy III " , fought in the southern part of the Floating Continent . Parademons are very strong enemies who can Paralyze the characters with their Breath attack , and provide a decent amount of Experience points . Parademons also drop a wealth of arrows , including the strongest , the Yoichi Arrow , which is otherwise only available in Falgabard or the Invincible . The best attacks to use are Fire spells , like Fire or Fira .
Evade bug The Evade bug is a bug in the game " Final Fantasy VI " . As a result of this bug , the Evade stat , which was supposed to determine the rate at which a character would dodge physical attacks , does nothing . Also , as a result of this bug , Magic Evasion , a stat which was supposed to determine the rate at which a character would dodge magic attacks , determines the rate at which a character dodges both physical and magical attacks . Several other bugs occur from this , as follows . This bug was not fixed until the " Advance " version . There is a bugfix patch that players can use to fix it on the SNES version .
Malboro Menace ( The After Years ) The Malboro Menace , also known as the Worst Malboro , is an enemy in " " . It is encountered in the Depths of the True Moon , and can cast Doom on a character . It is also encountered as a Monster - in - a - box in two chests containing Elixirs . Battle . Malboro Menace is a semi - dangerous foe due to its Doom ability and thus needs to be defeated quickly . Menace Malboros also have access to their traditional Bad Breath and Bile attacks , and will follow a strict pattern of Doom > Attack > Bile > Attack > Bad Breath > Attack , and will then repeat the pattern starting back at Doom . Strategy . Quake , Flare , Leviathan , and Bahamut are prime choices for magic - based attacks , while physical attacks should focus on using their best abilities at the time . Malboro Menaces can also inflict Sap and moderate non - elemental damage to the party with their Bile ability as well .
Headstone ( Final Fantasy V ) Headstone , also known as Stones , is an enemy in " Final Fantasy V " . Although it bears the Flash Blue Magic spell in its repertoire , the player cannot learn the skill from this enemy as it has no MP , unless one is willing to spare an Ether and use it upon the Headstone . Headstones always come in pairs and are susceptible to Lightning attacks . Other appearances . " Pictlogica Final Fantasy " . Headstone from " Final Fantasy V " appears in " Pictlogica Final Fantasy " as an enemy . " Final Fantasy Record Keeper " . Headstone from " Final Fantasy V " appears as an enemy in " Final Fantasy Record Keeper " .