naist-nlp/zeshel huggingface dataset:
Targ Wood Targ Wood is the first battlefield a player comes across in " " . Luso Clemens is magickally transported to Ivalice into Targ Wood , where he does his first battle with Clan Gully against Klesta the Crushatrice . Hume recruits for a clan can be found here during the winter months . Cid , leader of Clan Gully , along with his nu mou Black Mage and viera White Mage , traveled to Targ Wood to find Klesta the indomitable Crushatrice . Upon encounter , Luso suddenly appeared between them . Cid saved the boy by making him join the clan , which is adjudged and protected from permanent death . Luso becomes a Soldier and helped the clan defeat the Crushatrice , but Klesta managed to escape before they could finish it . Locations . Targ Wood . Quests . Luso and the clan encounters a strange group of four Green Mage viera named Miss Midori . They were about to conjure new green magick when the clan interfered with their " Njrg " incantation . Out of anger , they attacked the clan , but were defeated . To make peace , the group offered to teach them the Green Mage job class . Luso accepts a trade mission with the nu mou White Mage Mack Ocktor . Mack requested Cactus Fruits to help create a salve to heal an ill boy , and is ready to trade it with the Ocktor Tome of Medicine . The medicine worked , and Mack received a generous sum which helped him further his studies in Moorabella . Muskmallow Field . Quests . Hired to keep an eye out for a herd of Chocobos at the Muskmallow Field , the clan must protect it from preying wolves . The clan rushed to Targ Wood to find a Bangaa Dragoon named Kyrra being harassed by Bangaa White Monks and Warriors . They came to her rescue and defeated the bullies , but the Dragoon was not used to being in gratitude . However , as goodwill , he teaches the clan the Job Dragoon . Traveler ' s Way . Quests . After hearing a rumor at the pub that said that bandits had closed off the highroad that leads out of the Targ Wood , Clan Gully decided to solve things up by themselves . After defeating the bandits , the road to Camoa was cleared of danger . Secret Locations . Ophy Point . This location is obtained after completing the mission The Star Seal .
Hornet ( Final Fantasy II ) The Hornet is an enemy encountered in " Final Fantasy II " . They are found at the beginning of the game and attack in swarms , but are no real threat . Its physical attack may inflict the Venom status effect , but it will wear off when the battle ends .
Cave of Medusa The Cave of Medusa , also called Cave of Oasis , is a dungeon in " Final Fantasy Adventure " . A healing spring can be found inside the cave . Story . After bringing the Fang to the boy in Jadd , and being given the clue : Palm trees . . and 8 . Sumo opens the entrance of the cave and he enters it alone only to find Amanda loitering about . He immediately ask why she took the pendant , but it was for her brother ' s sake . She gave it to Davias in exchange for her brother , but Davias cursed him and turned him into a parrot . So she must get the tears of Medusa to uncurse her brother . Sumo tells her that he ' ll help her out . They arrive in Medusa ' s lair at the end of the dungeon , after a though battle . Both Sumo and Amanda cannot find a single drop of tear anywhere . Before they leave for Jadd , Amanda is hurt and tells Sumo that Medusa must have bitten her during the fighting . Stating that one bitten by a Medusa turns into a Medusa , and she will be turning into a Medusa in a short while . She begs Sumo to kill her and take her tears . Sumo refuses , but she begs him one last time before turning into a monster and bring the tear to Lester . After Sumo strikes her down , and he ask apologizes to her for doing so . Taking a tear from her face before leaving the cave .
USMF The United States Military Force ( USMF ) forms the ground - based military arm of the United States in the year 2065 . They are primarily responsible for the safety and security of the Barrier Cities as well as combating the Phantom threat . The troop contingent Deep Eyes is a contingent of the USMF . The USAF provides aerial vehicles for the USMF ' s use . Origin . The USMF was the first military force to combat Phantoms using conventional projectile weaponry , which failed them miserably . When bio - etheric technology was discovered and introduced by Dr . Sid the USMF began intensifying its fight . Following the United States , the United Nations began standardizing itself and launched massive World Phantom Cleansing Missions . In the fourth Cleansing Mission in the Tucson Wasteland , the entire North American USMF overland main force was obliterated . The living members of the forces were promoted to fill the empty positions , and Douglas Hein was promoted to the rank of General .
Thorned Mace Thorned Mace is a recurring weapon in the series . Appearances . " Final Fantasy XII " . Thorned Mace is a mid - ranked Mace that requires the Maces 3 License to equip , and provides 48 Attack , 4 Evade , 32 CT , 4 % Combo Rate , and a 15 % chance to inflict Poison when attacking with it . It can be bought for 6 , 500 gil at Mosphoran Highwaste and Phon Coast , found as treasure at Phon Coast ( Caima Hills ) , or dropped from Malboro King ( 3 % chance ) . In the International version , it still requires the Maces 3 License to equip , but now provides 53 Attack , 4 Evade , 30 CT , 5 % Combo Rate , and 15 % chance to inflict Poison when attacking with it . It can now be bought for 5 , 400 gil at Mt Bur - Omisace , found as treasure at Barheim Passage ( Special Op Sector 5 ) and Paramina Rift ( Karydine Glacier ) , or dropped from Malboro King ( 5 % chance ) .
Behemoth ( Final Fantasy X - 2 ) The Behemoth is an enemy in " Final Fantasy X - 2 " . They are a rather powerful enemy to deal with , except in Chapter 5 , where they are ridiculously easy compared to the rest of the enemies the party can fight . They have well - balanced stats and absorption to Lightning - elemental attacks , making them harder to take down . Using Armor Break ( if applicable ) as well as hard - hitting physical attacks and having Lightning - resistant or absorbing equipment helps with dealing with this enemy . In Oversoul , Behemoths will start targeting one character at a time with powerful physical attacks , so using Protect or a Light Curtain will help reduce the damage from those attacks . They are always found alone . Creature Creator . The Behemoth the player captures is a particular one named Behemoth , who hopes to realize his dream of selling balloons . Throughout his journey he receives help from Bombs , who tell him about different kinds of balloons , machina , who help him dig up air pumps in the Bikanel Desert , and the Hypello , who teach him how to inflate balloons . When released , Behemoth opens his own balloon - selling caravan in the Kilika Woods , but initially scares away other fiends due to his appearance . When the Kinderguardians approach Behemoth unintimidated and buy balloons from him , the other fiends realize there ' s nothing to be afraid of and buy balloons from him as well , satisfying Behemoth ' s dream .
Mini Satana ( Final Fantasy V ) Mini Satana is an enemy in the " Advance " , mobile and Steam versions of " Final Fantasy V " . Battle . Mini Satana can be a hard enemy to defeat . It casts Reflect on itself and uses Sleep and Confuse on the party . It also uses Sap . Because of its high Evasion , physical attacks sometimes miss . Killing a Mini Satana with a Necromancer allows access to the Dark Arts spell , Chaos Drive . Etymology . The " Satana " part comes from " Satan " .
Lightning Returns : Final Fantasy XIII / Allusions " " contains numerous allusions to previous " Final Fantasy " games , the " Final Fantasy XIII " trilogy , number 13 , as well as some pop culture , history , and mythology references . Allusions to the number thirteen . Being the third and final chapter of the thirteenth installment of the series , " Lightning Returns : Final Fantasy XIII " makes some references to the number itself . Although many of these are not necessarily deliberate allusions to the number 13 ( whether they are or not is speculative ) , they are nonetheless present .
Tia and Marco Tia and Marco are minor characters of " Vagrant Story " , who are said to be Ashley Riot ' s wife and son . They both were murdered long before the start of the game , and are only seen in flashbacks showing the family ' s picnic on a windy green - grass hill with a single tree . Story . In the beginning of the game , Ashley believes that his family was killed by thieves . However , when Sydney Losstarot digs into Ashley ' s mind , he discovers that horrible truth . In fact , Ashley was never a member of this family , and these memories are implants created by the VKP to make him a perfect Riskbreaker . Ashley was really the one who killed the family , but his guilt weakened him as a soldier . Jan Rosencrantz , a fellow Riskbreaker , helped implant these memories . He later testifies that this version is the truth during his battle with Ashley . Just before the final boss , the actual events become more muddled . Ashley has a vision of Tia and Marco , who both accept him as their real father and husband . They tell him to " believe what he knows to be true in his heart " . Whether this final vision is trying to say that Rosencrantz was lying , as he often does , is not clear . The game leaves it up to player to decide what is the real truth .
Sahagin Chief ( Final Fantasy X - 2 ) The Sahagin Chief is an enemy from " Final Fantasy X - 2 " . It is weak to Lightning . An Alchemist with Item Lore using Lightning - elemental items helps , as do Black Mages and a Mascot with Black Magic . They are of no particular threat .
Bastet Bastet may refer to : Etymology . was a goddess in ancient Egyptian religion , worshiped as early as the Second Dynasty ( 2890 BC ) . As Bast , she was the goddess of warfare in Lower Egypt , the Nile River delta region , before the unification of the cultures of ancient Egypt .
Palace ( Legend III ) The Palace is a location in " Final Fantasy Legend III " . The Palace was built to seal in the " Talon " . Story . The Elder brings the party into the Palace , and gives a brief explanation on what the " Talon " is . Unfortunately , he tells the party that they should seek and speak to Cronos who knows more about the " Talon " than he does . In the Future World , once Arthur has found both the Remote and X - Plane unit , Dr . Pulcer will blow up the Palace and free the " Talon " .
Scout Machina The Scout Machina is an enemy from " Final Fantasy X - 2 " . Battle . They are not very powerful and as such are of no threat when alone , though they tend to favor being in packs . It is best to deal with them by using strong physical attacks .
Leamonde Entite The Leamonde Entite is an enemy in the game " Final Fantasy XII " . It is the Dark - elemental Entite . It spawns in the The Slumbermead area of the " Nabreus Deadlands " during heavy fog . It can usually can be found in the northern or eastern areas of the zone . Battle . The Leamonde Entite uses a different attack pattern from most Entites . It no longer uses Silencega . It instead uses Fearga to drain the entire party ' s MP . It still uses Sleepga and attacks with Darkra and level 3 spells . When it gets low on HP , it changes its attack pattern and uses Darkga instead . Reflect will not work against it , as its spells ignore Reflect . Also , like the other Entites , it is docile , but attacks when provoked or when Magick is used nearby . Etymology . The Leamonde Entite is named after the infamous ghost town of Leá Monde from " Vagrant Story " . Leá Monde is a town infested with the undead , a typical city of darkness . The Vagrant Soul , a rare game form of the Leamonde Entite , is also named for the game . The Japanese name " Ryosuarubu " ( リョスアルブ ) , resembles the old Norse " Ljósálfr " which means " " . Even though it contradicts with Dark - elemental in - game , it directly mirrors " Dekuarubu " ( Diakon Entite in English version ) which is the Romanization of " Dökkálfr " , the " Dark Elf " , but Holy - elemental in - game .
Mythril Ring ( equipment ) Mythril Ring , also known as Mythril Bangle , is a recurring piece of equipment from the series . Appearances . " Final Fantasy III " . The Mythril Ring cannot be equipped , but is used to seal the Djinn and remove the curse that was placed on the people of Sasune and Kazus . Originally give to King Sasune by Takka , Refia ' s adopted father , it was passed on to Princess Sara who took it with her into the Sealed Cave . When the party meets Sara , she ask to join them and defeat Djiin , but when they fight him , he used the power of the darkness , rendering the Mythril Ring useless . After the party bests him in battle Princess Sara can use the Ring to defeat him , washing it on the sacred spring of Sasune Castle . " Final Fantasy X " . Mythril Ring is an armor for Yuna , obtainable if the dominant abilities on any armor are any one Defense + % and Magic Defense + % ability . The Japanese name of Mythril Bangle is Mythril Ring , and is an armor for Lulu , obtained in the same manner as the English Mythril Ring .
Shear Feather Shear Feather is a recurring item in the series . Appearances . " Final Fantasy VIII " . Shear Feather is an item that can be dropped from Thrustaevis ( any level ) , stolen from a Thrustaevis ( level 1 - 29 ) , or one can be refined from one Thrustaevis card . One can be refined into 20 Aero via T Mag - RF .
Charisma ( stat ) Charisma , usually abbreviated as CHR , is a stat from " Final Fantasy XI " . Generally speaking , it measures the persuasive or emotionally evocative abilities of the user . Charisma is used in three major ways ; as a Beastmaster , Charisma is very important while using the Charm ability versus pets , as a Bard charisma is part of what factors into the Magic Accuracy of songs , and as a Dancer charisma determines the strength of healing dances . The Dark Knight job class , can absorb an enemy ' s Charisma using the spell Absorb - CHR .
Ancient Turtle Shell Ancient Turtle Shell is a recurring item in the series . It is commonly an item used for selling or for creating equipment . Appearances . " Final Fantasy XII " . Ancient Turtle Shell is an item that can be dropped from Adamantitan , stolen from Darksteel and Pandaemonium , or poach ed from Silicon Tortoise . Two are required in the creation of the Venetian Shield in the Bazaar . Ancient Turtle Shell is a loot that is obtained by completing the missions Caravan Cry and Chef Story : Hors D ' oeuvre . It is used in creating the Rocket Punch , Lotus Mace , Genji Shield , and Shield of the Four . " Dissidia Final Fantasy " . Ancient Turtle Shell is an accessory that provides + 4 Luck . It can be obtained from the shop by trading 2 , 000 gil and Megalixir x2 , or from the Duel Colosseum Lunar Whale Course . " Dissidia 012 Final Fantasy " . Ancient Turtle Shell is an accessory that provides Luck + 4 . It can be obtained from the shop by trading 10 gil and Elixir , or from the Moogle Shop for 100 KP .
Gustav Margriff Gustav Margriff , also known as Gustav Margueriff , is one of the leaders of the Corpse Brigade from " Final Fantasy Tactics " . Story . Fifty Years ' War . Gustav was originally a knight of the Order of the Northern Sky , but he quit because he found their methods too ruthless and joined the Dead Men instead . He was able to become lieutenant commander and fought with the Dead Men , renamed the Corpse Brigade , against the nobles due to insufficient pay at the end of the Fifty Years ' War . Double Agent . Dycedarg Beoulve and Duke Larg hire Gustav to ruin the name of the Corpse Brigade . To do so , against the orders of his leader , Wiegraf Folles , and at the behest of Duke Larg and Dycedarg , Gustav kidnaps Marquis Elmdore and holds him in the Sand Rat Sietch . Gustav does not operate to the letter of his agreement with the two lords , staging the kidnapping within their very borders , thus drawing a response from the Order of the Northern Sky . Nevertheless , Gustav accomplished what he set out to do : mar the true purpose of the Corpse Bridge , a group devoted to toppling the power held by the nobles , in an attempt to seek justice and due recognition for the myriad peasant soldiers who fought against Ordalia during the Fifty Years ' War on behalf of Ivalice . By resorting to the crime of kidnapping , the legitimacy of the Corpse Brigade is questioned among the people of Ivalice , rendering them nothing more than an uncouth group of rebels . Followers . After Gustav wrote a ransom letter , several Knights left the Corpse Brigade to form a brigand with Gustav as their leader . This band hopes to get rich from money from the ransom . Gustav posts his brigand in the Sand Rat Seitch as lookouts . They encounter Ramza Beoulve leading a rescue attempt on the Marquis . Ramza sees the sentries and attacks them before they can alert Gustav . The brigand is defeated by Ramza ' s forces , leaving Gustav to execute his plan alone . Death . The act of insubordination infuriates Wiegraf , who tracks Gustav down . A confrontation ensues wherein both men question the resolve and methods of each other in leading the Brigade to victory in their goals . An offended Gustav lunges at Wiegraf , but is outmaneuvered and killed by him .
Liberation of Fynn The Liberation of Fynn took place when the Wild Rose Rebellion attempted to retake the city . Spearheaded by Firion and his allies , the Rebellion defeated the invading forces and reclaimed the castle and the city of Fynn . In game , the main battle itself is led by Firion and his party . While the Wild Rose Rebellion is laying siege to the Palamecian forces , Firion ' s party is able to infiltrate Fynn Castle and take out the enemy commander . Aftermath . This victory brought a great morale boost to the Wild Rose Rebellion by pushing back the Palamecian forces and reclaiming their hometown . Gordon also proved himself an effective leader in battle and claimed the throne to Fynn along with Hilda . Kashuan and Fynn afterward became a single kingdom . Despite this crushing victory , The Emperor stages a counter attack with a giant cyclone that devastates much of Fynn and the surrounding kingdoms . This leads to Firion and his party entering the eye of the cyclone to wage battle with the Emperor himself .
Foret de Hennetiel Foret de Hennetiel is an area in " Final Fantasy XI " . This river delta forms at the mouth of the contaminated Zoldeff River , and is the lowest - lying area of Eastern Ulbuka . Foret de Hennetiel is said to be home to the Naakual known as Tchakka . Location . Located in the East Ulbuka Territory , the Foret de Hennetiel can be first reached by traversing through the Sih Gates from Ceizak Battlegrounds . As this area is made up of a number of islet amid the contaminated Zoldeff River , it is not possible to reach many parts of the Foret by foot . Owing to the toxity of the purple river ' s water , pioneers are required to cross the river by cutting down palms to walk on or by using a watercraft . The survival skill " logging " is required to chop down the Broadleaf Palms , whereas " watercrafting " is required to pilot a watercraft . A number of sere stumps that spawn Ulbuka ' s multifarious menaces can also be found in the area . Landmarks . Tchakka ' s Lair . Tchakka ' s lair is an islet that lies on the far bank of the Zoldeff River in Foret de Hennetiel . It is the lair of Tchakka , the Riptide Naakual , and is surrounded by violent waters . Pioneers must band together to defeat Tchakka in Wildskeeper Reives to free the land of its terror . Pioneers require a compass of transference in order to navigate the river and reach Tchakka ' s lair . Music . " Into Lands Primeval - Ulbuka " plays while exploring the Foret de Hennetiel . For normal battles , the track " Steel Sings , Blades Dance " is used , whereas " Breaking Ground " is played during Colonization and Lair Reives . " Keepers of the Wild " plays when taking part in Wildskeeper Reives .
Ki ' s Body Ki ' s Body is a location in " Final Fantasy Legend II " . Story . The party collect the MAGI located through Ki ' s body while fending off the shrunken minions of Ashura . One can be found in each of her hands , her feet , her heart , her stomach , and the last is in her brain . In order to access the last area , the player will need to collect all the other six MAGI before being able to enter her brain . Once the party has acquired all of Ki ' s MAGI , they enter her brain and find the last MAGI being guarded by one of Ki ' s cells . Once the Phagocyt are defeated , the party exit her body and became full - sized again .
Bird Wing Bird Wing is a recurring item in the series . Appearances . " Final Fantasy VII " . Bird Wing is an item that inflicts Wind - elemental damage to all enemies . It can only be dropped or stolen from Zuu and Tonadu , or by morphing Zuu . " Dissidia Final Fantasy " . Giant Feather is an accessory that provides Luck + 2 . It can be obtained from the shop by trading 1 , 200 gil , and Dusty Elixir x3 , or from the Duel Colosseum Airship Course .
Distant Glory Distant Glory is the name of the two extra story modes from " Dissidia Final Fantasy " . For the characters Shantotto and Gabranth to be available on PP Catalog plus the final story mode , Inward Chaos , finishing these story modes is required . Both characters cost 1 , 000 PP each . In both of the Distant Glories , there are chests containing special items for the gil shop , that allow characters to equip items that they originally could not . These are the " knowledge / lore " accessories . Unlike Destiny Odyssey and Shade Impulse , the player can use the warriors of Chaos in these story modes . Overview . The Lady of Legend . This is the Story Mode that introduces Shantotto to the player . The player is forced to do chores for her so that she might give the player a clue on how to get out of the area in which they are trapped , where scholars gather from all over the world and study for the pursuit of knowledge . Finishing this Story Mode unlocks Shantotto in the PP Catalog . Available once Shade Impulse is finished and at least five Destiny Odyssey s completed . Redemption of the Warrior . This is the Story Mode that introduces Gabranth to the player . The player is trapped in an area where fallen warriors battle in shame . Gabranth tests the player ' s resolve to continue onward . Finishing this Story Mode unlocks Gabranth in the PP Catalog . Available after finishing every Destiny Odyssey and Shade Impulse .
Dear Friends - Music from Final Fantasy - Dear Friends - Music From Final Fantasy - was a concert tour featuring the music from the " Final Fantasy " video game series that toured the United States from 2004 to 2005 . The concert . When planning for the concert , composer Nobuo Uematsu wanted the show ' s title to reflect his appreciation for the support he has received from his fans , music lovers , and video game players alike , so the title " Dear Friends " , which is also the name of the ending theme to " Final Fantasy V " , was chosen . The " Dear Friends - Music from Final Fantasy " concert was originally conceived as a one - time event in Los Angeles , California on May 10th , 2004 . The concert sold - out in three days and had an overwhelmingly positive reception . After the show , many fans pleaded for another chance to see the concert and thus the concert series was born . After a successful nationwide tour in 2005 , the Dear Friends concert series came to a close , with the final performances held on July 14th in San Diego , California during the Comic - Con International show and July 23rd - 24th in Detroit , Michigan . A soundtrack for the concert , called " " , was also released , although it is not a concert recording and merely includes the versions of the songs from their original soundtracks . Playlist . Encore