Light to All / Chapter 8 " Zidane had parted and then reunited with Squall , but Bartz was nowhere to be seen . < br > What exactly happened in Zidane and Bartz ' s travels is a turbulent story yet to be told . . . " Chapter eight , titled Trust is a retelling of Destiny Odyssey IX in the Story Mode of " Dissidia 012 Final Fantasy " . This chapter features Zidane . Story . The story begins with Zidane and Bartz deciding to have a race to see who can find their Crystal first , and the two head to the Land of Discord . Though Bartz approaches the contest with enthusiasm , Zidane has doubts about their progress but keeps them to himself . When the two find a Crystal , Bartz runs for it , and vanishes . Kefka , still angered that he lost all chances at getting Terra back on the side of the Warriors of Chaos , appears and Zidane attacks him , demanding to know what has happened to Bartz . He prevails and Kefka tells him Bartz has been teleported to enemy territory , and he will never find him . Behind the scenes , the Crystal was a trap laid by Kuja , who had intended for Zidane to be caught instead of Bartz . Zidane blames himself for Bartz ' s abduction , but vows to find him and turns direction to the south to find a teleport stone to the Land of Discord . Zidane heads through a gateway , and in Ultimecia ' s Castle spies Squall preparing to battle Ultimecia and Garland . Zidane tackles Garland aside and berates Squall for showing off , offering to fight Garland while Squall faces Ultimecia . The two win , and Squall claims his Crystal as Garland departs and Ultimecia fades . Zidane tells him Bartz was captured , and the two set off to find him , following a golden light from the chocobo feather good luck charm Bartz gave Squall to find the teleport stone . At the gateway guarding the stone , the two run into Bartz , who has managed to escape Chaos ' s forces and shows them a Crystal he stole while wandering their territory , declaring himself the winner of their contest . Zidane reaches for the Crystal to examine it , and a bright light envelops him . As the light fades Zidane opens his eyes to find himself at the Chaos Shrine , Kuja appearing before him : the Crystal Bartz found was another trap that spirited Zidane to him . Kuja tells Zidane he wants to test him as one who shares his fate , and see if Zidane ' s spirit breaks as he realizes he is powerless to protect his friends . Kuja vanishes to leave Zidane alone . As Zidane explores the Land of Discord blaming himself for leaving his friends helpless , Cosmos appears to him and encourages him to keep fighting , telling him to believe in his friends . Zidane agrees , rationalizing they won ' t be defeated as easily as Kuja thinks , and runs off to fight his way back to them . Entering a gateway that blocks the path to the other teleport stone , Zidane runs across Kuja again , who asks if loneliness has become intolerable for him . Zidane tells him he believes in them , and asks if Kuja feels the same about his own friends . Angered at being associated with " those animals , " Kuja attacks Zidane . Zidane emerges victorious and claims his Crystal , but asks Kuja why he doesn ' t trust others . Kuja says he feels this way because Zidane only clings to his friends to cover his own helplessness , and refuses to listen to his words as he fades . Zidane ' s Crystal glows and floats away , and as Zidane runs after it he is teleported back to Bartz and Squall , thinking he can face down any hardship to get back to the place he belongs . Gateways . Gateway to a Micro Desert . A Straight Chain at C3 can chain the four enemies , the + 1 KP emblem doubling the winnings to 32 KP . Enemies in Zidane ' s tale use accessories that greatly boost their damage output when their Bravery is at its base value or higher . Gateway of Trials . A Multichain at H2 will chain four enemies present , but the player will have to deal with the red emblem sapping Zidane ' s initial Bravery to zero in each battle . Southern Lufenia Gateway . A Multichain at C1 , C3 or D4 will chain four enemies in various ways , but this is not the way to earn the most KP . The + 1 KP emblem at E4 allows the player to chain the three battle pieces there without needing to use up a chain skill , earning 18 KP . The player can then move to A2 and chain the two remaining enemies without a chain skill for an additional 4 KP . This earns a total of 22 KP , as opposed to 17 KP for chaining the four enemies with the Multichain . Ryukahn Gateway ( Repeatable ) . A Cross Chain at C4 or a Multichain at D3 will chain the four enemies . Gateway of the Great Will . A Jump Chain at C4 will chain the five enemies present . Gateway of Sullen Eyes ( Repeatable ) . A Cross Chain at E3 will chain the four enemies . Inherited Memories . A Jump Chain at D4 will chain four of the enemies present , missing the Hard Battle Piece at E1 . If the player still wishes to chain four enemies but lacks a Jump Chain , they can defeat either the Strange Battle Piece at C4 or the Normal Battle Piece at D3 , then move onto the Booster x5 emblem at C3 and use a Cross Chain to chain the remaining four enemies . A Multichain at E4 can also chain four enemies , in this case missing the Hard Battle Piece at B3 .