naist-nlp/zeshel huggingface dataset:
A Star Walks in Craglorn Content . He fell from the sky , a star descended from Aetherius to walk among the commonfolk . Some called him Celestial . Others , the Warrior . But me ? I called him " my love . " I met my love on a desolate road , not far from the town of Dragonstar . I was moving quickly through the darkness , trying to avoid the notice of the Iron Orcs and Scaled Court soldiers who seemed to be around every turn and bend . It was around just such a bend in the landscape that I literally ran into the tall , powerfully built man in the ancient armor . He caught me before I fell , steadying me with a strong hand that literally sparkled like the stars in the sky . " Where do you run to in such a hurry , fair maiden , " he said . His voice was deep and resonate , sending shivers throughout my body . Damn it ! This is terrible ! Perhaps I should stick to writing true accounts of the happenings in this wartorn region . I never was very good at pure fiction . Oh , wait ! I have another idea . I wonder if the Warrior is fond of peacock confit and aurum potabile ? Maybe I will keep writing and see how this turns out after all .
Mire Falls Mire Falls is a landmark located in near the city of Aldcroft in region of Glenumbra . It is a large camp held by Bloodthorn Cult ists , who have taken one of the Lion Guard s prisoner . Quests . Pride of the Lion Guard . Help Recruit Gorak rescue the captive Lion Guard in Mire Falls , and then return to town to collect the reward .
Powers ( Skyrim ) Powers in are defined by their unique nature . They are essentially magic spells , but are unique in that they have zero magicka cost , are not learned from spell tomes , most of which may only be used once per in - game day . Each race is granted a unique greater power upon character creation , and additional powers may be acquired over the course of the game . These powers include Vampire and Werewolf powers , as well as those granted by Standing Stones and through membership of various factions . These powers can only be used once a day . Powers are considered separate from abilities , as they are active rather than passive in nature . Greater Racial Powers . These powers can only be used once per day . Lesser Racial Powers . These powers can be used multiple times per day . Faction Powers . These powers can be used only once per day . One Nightingale power may be active at a time . Standing Stone Powers . Only one of the following Standing Stone powers can be active at a time . They can each be used only once per day . ( With the addition of the Aetherial Crown effectively eliminates the once per day restriction of Standing Stone Powers . )
Orichalcum Armor Orichalcum Armor is the third type of Heavy Armor available to craft in Blacksmithing in . Crafting Orichalcum Armor requires the skill Metalworking at rank 3 . Levels . Orichalcum Armor pieces are restricted to levels 26 – 34 , depending on the amount of Orichalcum Ingots used in the creation . Material . Each piece can be crafted with Orichalcum Ingots obtained by refining Orichalcum Ore . As with every armor crafted in " Online " , its appearance depends on the style stone used when crafting , as well as the quality and level of the crafted item .
Practical Necromancy Contents . Chapter XXII : Summoning , Binding , And Questioning Spirits of Aetherius Previously we ' ve discussed the reanimation of crude matter for labor ( Chapter XVI ) . It is time to delve into deeper , more rewarding subject . Aside from the traditional ritual components ( Chapter III ) , you will need : < nowiki > * < / nowiki > The HIDE of a slaughtered animal , cleaned and dried in the approved manner . < nowiki > * < / nowiki > A measure of dried NIGHTSHADE , crushed with a pestle of pure ebony . < nowiki > * < / nowiki > An ANIMUS GEODE containing the tortured spirit of a man or mer . Prepare a circular ritual space no less than three paces across . Isolate the space with a circle of one chalk , one part salt , and one part ash . In the center of the space , prepare your ritual tools . Jam a pike or spear into the earth , point up . Write the name of the spirit you wish to summon on the piece of animal hide . Be sure you have no injuries that might spill blood in the circle . Trapping one ' s own soul in a summoning circle is rarely fatal ( see Chapter XXV for exceptions ) , but is sure to provoke a mockery of your peers . After desecrating the circle ( refer to Chapter X ) , light the candles in the following order : EAST , WEST , NORTH , SOUTH . Burn a pinch of nightshade in the RITUAL BOWL . Impale the animal hide onto the PIKE . Finally , take up the ANIMUS GEODE and release it ' s power while holding in your mind an image of the deceased . > Once summoned , the spirit is tethered to the animus geode , the geode will act as a beacon allowing you to call the bound shade to your side whenever you wish .
Lum gro - Baroth Lum gro - Baroth is a Journeyman level Block trainer found at the Fighters Guild in Chorrol . Kurz gro - Baroth is his brother , also at the same guildhall . He sleeps in an allowed space in the Chorrol Fighters Guild basement . He practices immediately after waking up , and spends a sparring session against Sabine Laul near her forge in the basement . Services . He trains Block to the Journeyman level . He will offer services at all times except when eating or sleeping .
Okur ' s House Okur ' s House is a shack in Hla Oad owned by commoner Okur . The proprietor says that her home is haunted , a claim that the Imperial Cult would like to see investigated and resolved if possible . There is a locked chest requiring 25 security to pick , otherwise there is little of interest inside . Items . The following items can be found in this location : Books : Other :
The Judgement of Veloth The Judgement of Veloth is a quest available in . The time to confront Vox has arrived - - but it seems that to defeat her , the Vestige need to die by her hammer . The Blessing of Veloth should protect them , but can they return from the dead ?
Key To Nerano Manor Key To Nerano Manor is an item in the . The key unlocks the entrance on the first floor , the upstairs door and a drawer in Nerano Manor . Quests . Nerano Manor Key . The Key to Nerano Manor is the target of the Thieves Guild quest " Nerano Manor Key . " The Nerevarine must get the key from either Ondres Nerano or Sovor Trandel .
Wolf ( Skyrim ) Wolves are a type of medium - sized , agile , canine predator commonly found throughout Tamriel . They appear almost anywhere outdoors ( excluding wet environments , such as swamps ) . They can also be found in caves , mines , or forts , be it alone , as a pack , with different animals . They can also be found accompanying a vampire , bandit , or a werewolf , who keep them as guards or companions . Wolves also inhabit Solstheim in great numbers and are revered by the indigenous Skaal . Behavior . Although the wolves of Skyrim can be vicious , they are not always aggressive . They have territorial habits - in most cases , they will not attack the Dragonborn unless he or she draws near . Wolves howling or assuming an aggressive stance are giving a warning that the Dragonborn is getting too close to them . Continuing to approach them will instigate an attack . By contrast , Ice Wolves are more powerful , aggressive and deadly , possessing more health and capable of dealing more damage than the standard wolf . They can be found in higher elevations in the mountains or in the northeastern , frozen areas of Skyrim . Ice wolves attack prey on sight . The natural camouflage of their coats make them difficult to see in the snow . Solitary wolves can be encountered , or packs of two or three may be found . If in a pack , wolves will use flanking and diversionary tactics to bring down prey . Very rarely will a wolf move straight towards a target , opting instead to circle the target to avoid arrows and to force the target to fend off the pack from all directions . Though weak , these creatures may be dangerous for an unsuspecting low - level Dragonborn . If the Dragonborn transforms into a Werewolf , wolves will remain non - hostile , and will occasionally follow him or her . Variants . There are several subspecies of wolf , including ice wolf , pit wolf , and alpha wolf .
A Diet of Eyes Content . While Hagravens have long been associated with certain Reachman tribes , the relationship between the Reachmen and these monsters is still unclear . With the face of an old crone and a misshapen body that combines human and raven , Hagravens are horrific sights . ( Though they are far worse to smell ) It is the remnants of their meals that induce the greatest horror , however . For Hagravens consume people , preferably while still alive . They are said to be especially fond of eyeballs . A sated Hagraven will sometimes merely suck out a victim ' s eyes , then cast out the unfortunate to wander sightless through the wilds .
Shrouded Gloves Shrouded Gloves are a piece of light armor and part of the Shrouded Armor set found in . The gloves are notably worn by members of the Dark Brotherhood . Smithing . The Shrouded Gloves can be upgraded at a workbench with Leather and the Arcane Blacksmith perk , however they do not benefit from any Smithing perks . This means the armor cannot be improved past flawless quality without boosting the Smithing skill over 100 . This can be achieved by using enchanted items and / or blacksmithing potions to fortify Smithing . Enchanting . Wearing this piece of armor grants the following skill bonuses : Backstab attacks require the Dragonborn to be both sneaking and undetected by the target . The Shrouded Gloves cannot be disenchanted .
Hlaalu Alchemist Hlaalu Alchemist is an alchemist shop owned by Ganalyn Saram in the Vivec , Hlaalu Canton plaza . Description . The shop consists of only one room , containing several alchemical ingredients , as well as ten apparatus . The owner , Ganalyn Saram , stands at the center of the shop , directly next to his bed and infront of a table . He will sell the Nerevarine various alchemical items .
Silver - Claw Silver - Claw is a Khajiit merchant and an associate of the Thieves Guild . He runs the Spotless Goods Shipping Concern company , and owned a warehouse in the city of Abah ' s Landing prior to it going under new management . Near the end of the Thieves Guild ' s questline , Silver - Claw is given an honorary membership in the guild .
Charm ( Morrowind ) Charm is a spell effect that raises a target ' s disposition , increasing their willingness to impart information , agree to a negotiated price if a merchant , as well as raising the chance of influencing them via admiration , intimidation , or taunting . This effect is a member of the Illusion school of magic , governed by the Personality attribute . Items . The following items have a Charm effect . ( They may have additional effects – see articles for further details . ) Spells . The following spells have a Charm effect . ( They may have additional effects – see articles for further details . )
Western Wrothgar Western Wrothgar is a region that appears in Wrothgar , High Rock in . The Region is bordered near Stormhaven so it will have Large Forests . Before the modern Orsinium was built , another Orsinium was built along the Mountains of Rivenspire . Gaiden Shinji was buried in the area known as Honor ' s Rest .
Amodetha Queen Amodetha was the first wife of King Mantiarco , and was Queen of Solitude in early Third Era . That said , there is very little known about her . She was beloved by her people , unlike her successor , Queen Potema . Family . After the marriage of Amodetha and Mantiarco , their son , Bathorgh , was born . As an adult he became one of the mightiest warriors of Solitude . Queen Amodetha died and left the King a widower . Years after her death , Mantiarco married Potema Septim . It was a diplomatic marriage between Solitude and Septim Dynasty . In 3E 97 , after investigating rumors of treachery , King Mantiarco found evidence suggesting that Queen Amodetha in fact had an affair with his trusted warchief Lord Thone . Her son , Bathorgh , was immediately stripped of his right to the throne and was expelled from the kingdom , never to be heard of again . It is unclear whether the rumors were actually true . Sources suggest that the evidence might have been falsified and placed by Queen Potema and her loyal warlord Lord Vhokken .
Conjure Seeker Conjure Seeker is an Adept - level Conjuration spell found in . Spell tome . Location . The spell can only be found inside Apocrypha and will only appear with a Conjuration skill of 40 or higher . The book can be found in the following locations : Combat . The summoned seeker can and will use 2 different attacks : Perks . Conjure Seeker is affected by the following perks :
Divine Delusions Divine Delusions is a quest available in . Walkthrough . Ald ' ruhn . After returning to Ald ' ruhn , follow Seryn to find the Wise Woman inside her tent . Upon entering her tent , Chodala will be waiting there , saying the wise woman has gone to the cavern of the Incarnate to confirm his claim to be Nerevarine . Cavern of the Incarnate . Upon entering the cavern , Wise Woman Dovrosi can be encountered . After speaking to her she will give you blessed grave dust to be poured on the dead corpses of the failed incarnates Ranso , Aduri and Danaat . Doing that , they will give you a scroll explaining the reason they were Failed Incarnates . After talking to them , head to the statue of Azura in the caverns to speak with her . She will instruct you to return to Ald ' ruhn and help Dovrosi and Seryn prove Chodala ' s claim wrong . Disproving Chodala ' s claim . After returning to Ald ' ruhn , Seryn will be waiting outside Skar . She will explain that Chodala is inside Skar with the Wise Woman , about to be announced Nerevarine . She says that since outlanders do not have status in the council she will have to be the one to challenge her brother ' s claim , with the help of the scrolls of the Failed Incarnates . Enter Skar together with Seryn and hear her speech . To counter her brother ' s arguments , she will need you to provide her with the correct scroll of the Failed Incarnates . First , she will need Ranso ' s scroll , then Aduri ' s , and lastly Dannat ' s . The Wise Woman will then deny Chodala ' s claim and he will run away in anger , calling out his Red Exile soldiers to attack . After defeating the Red Exiles follow Seryn outside . Azura will talk through Seryn , naming her Champion of the Moon and Star and asking the player to assist Vivec . After hearing her out , return to Vivec ' s Palace and talk to him .
Hide Shield The Hide Shield is a piece of light armor and part of the Hide Armor set . Locations . Enchanted and unenchanted variants begin to appear throughout Skyrim at level 1 . These locations include : Smithing . A Hide Shield requires no prerequisite Smithing level or perks to forge . It can be crafted at a blacksmith ' s forge with the following components : It can be upgraded with Leather at a workbench , however , it does not benefit from any Smithing perks . This means the armor cannot be improved past flawless quality without boosting the Smithing skill over 100 . This can be achieved by using enchanted items and / or blacksmithing potions to Fortify Smithing .
Glenpoint ( High Rock ) Glenpoint is a village in High Rock . It is one of several possible locations that the Eternal Champion may discover in . Geography . Glenpoint is connected to two settlements . To the north is Ilessen Hills , and to the southwest is Reich Gradkeep .
Torygg ' s War Horn Torygg ' s War Horn is a quest item available in . Its appearance is that of a hollowed - out tusk adorned with decorative steel casings — the motif being similar to that found on steel weaponry . Location . The horn is obtained from Elisif the Fair after completing the quest " The Man Who Cried Wolf " ; alternatively , it can be pickpocket ed from her . She asks the Dragonborn to take the horn and place it upon the Shrine of Talos , located north east of Whiterun , at the base of a small mountain to the west of Fellglow Keep ; it ' s fairly closer to the Shimmermist Cave . The Shrine is located southeast of the cave . There is another one that won ' t allow you to finish the quest , because the correct dialogue doesn ' t show up when speaking to jarl Elisif .
Greyf Greyf was an Atmoran warrior . She was one of the Five Hundred Companions , and was married to Breff the Elder . Greyf and her husband were both a part of the Krilot Lok crew . Biography . After safely reaching Mereth and reclaiming Saarthal , the Circle of Captains was assembled . It was decided that every captain and his crew should go their own ways . Unlike most of the bands , Krilot Lok went back to the sea . It is said that they visited Yokuda and encountered Redguard s long before they settled on Tamriel . The crew of Krilot Lok visited many lands along the shores of Tamriel , including the great deserts of Elsweyr and the southern marsh later known by the name of Black Marsh .
Elven Nations Cornerclub Elven Nations Cornerclub is a location in . The cornerclub is located in Vivec City , within Vivec , Hlaalu Canton . It is accessible from the top level of the canton , Hlaalu Plaza , and from the Hlaalu Waistworks . The proprietor of the club is Gadela Andus , tending the bar on the upper level . The club consists of two levels , with a door to Hlaalu Waistworks on the lower level .
Acolyte Krem Acolyte Krem is a Dunmer monk found just outside Muth Gnaar . Interactions . Honor Bound . The monastery of Muth Gnaar was attacked by the Vereansu , a violent tribe of Ashlanders . The peaceful monks were caring for the afflicted using an ancient relic called the Tear of Saint Veloth when the Ashlanders attacked .
Repel Lesser Undead Repel Lesser Undead is an Adept - level Restoration spell in . Effects . Repel Lesser Undead causes all affected Undead up to level 8 to flee for 30 seconds . It is the upgraded form of Turn Undead and the weaker form of Repel Undead , by which it is the Area of Effect form of Turn Undead , as it can affect multiple undead targets while Turn Undead effects only a single undead target .
The Elder Scrolls V : Skyrim Ultimate Edition Vinyl Box Set The Elder Scrolls V : Skyrim Ultimate Edition Vinyl Box Set is merchandise of available on the Bethesda Store . It contains every original track from . Contents . Side A : Side B : Side C : Side D : Side E : Side F : Side G : Side H :
A Warning and an Offer Content . Greetings , Traveler , I post this warning in the hope that you will heed it . This ruin is overrun with a number of dangerous Daedra and their followers . Do not venture forth unless you are adequately armed and prepared . If , however , you do choose to venture into this cave , keep your eyes open for anything of value . I will reward you for recovering any artifacts that I could not . Find me at the Daedric ruins near Narsis . — Aralyon the Scholar
Gamwyn ' s Journal Content . I parted ways with Rigvar and Irgnar some time ago . They were headed northwest toward a ruined tower . I ' ve heard of an ancient relic in the ruins nearby . There seem to be some Worm Cultists around . Shouldn ' t give me much trouble . I ' ll try for it in the morning .
Zoragag ' s Plea Content . Clan - brother Otholog , I write this in hopes of reconciliation . As your sister ' s son , I am honor - bound to try . Your illness and actions have brought shame to our clan , and worse than shame . I was hunting in the hills when you returned to our village after your many years ' away . You know the horrors I found upon my return . You are not fully responsible ; your disease drove you to it . Though many of our clan were dead or turned into feral vampires , the survivors regrouped , founded a new clan - hold , and now thrive in the nearby hills . I tracked you to the Imperial City but lost your trail here . I bribed a mercenary to find you and hand you this letter . I hope he survived . Join me . Together we will seek a cure and your crimes will be forgiven . This was your sister ' s last wish . Return to your people with me . - Zoragag
Digging Orders Content . All right , listen up , you dogs ! I want this place stripped bare . Take anything that looks valuable or powerful . We managed to sneak past those idiot High Elves . Now ' s our chance . If the rumors are true , there ' s something in this hole that will let us blast that smug look off their stupid faces . Just you watch . Now , dig ! — Camandar the Amazing
Blackroot Lair Blackroot Lair is a cave off the main road going south from the Gates of Madness . As with many other caves in the Shivering Isles , this cave contains hollowed - out amber limbs . Overview . Anyone entering the cave must face several enemies , including a Grummite Deathdealer near the entrance and other similar foes ( Painbringers , Beaters , and Torturers ) wielding cleavers and bows . Several enemies carry Madness Ore with them . There are several unique species of plants that can be harvested : thorn hook , withering moon , root stalk and stashes of gnarl bark . The hollowed out amber stump is located on this level as well as an amber containing limb on the upper level . There is an Elder Gnarl Prisoner in this level . If released , it will search out and try to kill Grummite warriors . This is true on other levels of this cave as well . The third level is called the Channel . In the lair called the Tunnels , the northernmost dead end has three stumps including one containing amber .
Kambria The March of Kambria is a region in the province of High Rock . Its capital is Kambria City . The regional deity is Zenithar , and the dominant vampire bloodline is the Vraseth family . The province rises from lowlands in the south to a windswept plateau in the north , where towns are situated in valleys for shelter . The tops of the hills in the area were once covered with forts , but these were demolished by Tiber Septim in order to reduce potential points of resistance . The ruler of Kambria was allied with the baron of Dwynnen during the war against the Camoran Usurper , and helped turn the tide of the war against the Usurper . The city of Kambria is known to possess several libraries , and has been described as picturesque .
Grave Curse : Luck Grave Curse : Luck is a Destruction spell in that temporarily lowers the victim ' s luck . The attribute returns to its original value when the spell ends . Creatures . The following creatures use this spell : Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console command : codice _ 1
Aerin ( Morrowind ) Aerin is a Bosmer thief who lives in Maar Gan , and can sometimes be found in Ald ' ruhn . She is the master trainer of Light Armor and is a major trainer in Sneak and Acrobatics . She is found in either the Andus Tradehouse in Maar Gan or Ald Skar Inn in Ald ' ruhn .
Karththor Heights Karththor Heights is a village in the province of Morrowind . It is one of several possible locations that the Eternal Champion may discover in . Geography . Karththor Heights is connected to two settlements . To the west is Glen Haven and to the south is Greenheights .