Star Trek : Deep Space Nine - Crossroads of Time Star Trek : Deep Space Nine – Crossroads of Time was a video game released in for the Sega Genesis ( Mega Drive outside North America ) and Super Nintendo Entertainment System consoles . Developed by Novotrade International and published by Playmates Interactive Entertainment , the game was written and developed before the series began its broadcast run ( according to the lead designer ) . The game itself is a side - scrolling platform game . Through most of it you control Commander Sisko . But you also control Dr . Bashir , Major Kira , and Odo at some parts . Story . Mission 1 : Saboteurs . Sisko is relaxing in his office when he receives a call from Security Chief Odo asking him to come down to the security office . Taking a turbolift to the Promenade , Sisko makes his way to the office . Talking to Odo , Sisko discovers that one of the station ' s technicians was attacked and is now being treated for her injuries by Dr . Bashir in the infirmary . When Sisko asks Odo if he was able to find the attacker , Odo says he didn ' t and didn ' t find any witnesses . Seeing that the matter is in Odo ' s hands , Sisko heads back to Ops . Once there , Sisko speaks with Lieutenant Dax , and finds out from the science officer that she has detected anti - proton emissions coming from Lower Pylon 3 . She says she ' ll send Chief O ' Brien to do it , but since he ' s working on the station ' s security grid , Sisko decides to do it himself . Dax gives him a tricorder that will detect the emissions , and Sisko leaves to carry out his task . Once he gets to the lower pylon , Sisko discovers a stunned crewman and contacts Major Kira , who beams the injured man to the Infirmary . Sisko grabs a phaser , and begins his task of finding the source of the anti - proton emissions . He gets to a corridor and discovers a Bajoran planting a bilitrium grenade , and immediately contacts Dax . Dax immediately tells him to grab it and put it in the nearest ejection tube . Sisko complies and the explosive is safely beamed out of danger . Sisko continues on , stunning the renegade Bajorans and beaming the grenades ( which all are armed and have a 23 - second fuse ) out into space . Dax contacts Sisko and informs him that she is detecting increased transporter activity in the pylon , apparently from a Bajoran ship that left the station earlier . Since he doesn ' t want any more renegade Bajorans beaming aboard , Sisko orders Dax to raise the shields . The pylon accessway is cleared of all Bajorans and bilitrium explosives , and Sisko contacts Dax . However , he discovers he isn ' t finished . Dax has discovered more of the same ahead and Sisko presses on with his task , and Dax has also discovered the cause of the anti - proton emissions . The bilitrium grenades ' power cells leak the anti - protons they were so curious about . She asks Sisko to use the tricorder to find them and Sisko moves on further into the pylon . Sisko enters the Pylon superstructure , and Dax informs him she has detected enough anti - protons for five of those bilitrium grenades . O ' Brien comes on the line and informs him that someone sabotaged the security grid in the pylon superstructure . He tells him to destroy any devices that he finds attached to the optical cables . After a few more areas to clear of grenades , Sisko contacts Dax and asks her if there are any more anti - proton emissions , and Dax informs him there are none and congratulates him on a job well done . Sisko beams out . Mission 2 : Pursuit . Sisko approaches Odo in the security office , and Odo informs him that he has questioned the men Sisko stunned . They say that they ' re Bajoran redemptionists who are loyal to a man named Etok . Sisko is confused , and he asks Odo what " redemptionists " are . Odo simply informs him that they are Bajorans who reject traditional Bajoran culture . Again , seeing the matter is going to be dealt with , Sisko leaves Odo be . Upon leaving Odo ' s office , Major Kira informs Sisko that Gul Gurgey from the Cardassian ship insists on speaking with Sisko in his office and Sisko informs her he ' ll be on his way . Before he leaves for Ops , he decides to investigate a little bit . He goes into Quark ' s and asks the barkeep if he has heard anything about the men that Odo arrested earlier . Quark says he has , and that some of them were there earlier and Quark overheard them talking about going to the Idran system , the system where the wormhole ends up in the Gamma Quadrant . Hearing enough , Sisko leaves Quark ' s and heads for Ops . He gets sidetracked again , this time by Garak , and Sisko asks if he ' s heard of any ship bound for Idran . Garak informs the commander that he has ; two Bajorans were discussing it outside his shop . He also overheard that in that system there was an asteroid field . Believing he ' s got enough information , Sisko finally heads for Ops . When he gets there , Dax informs Sisko that one of the Bajorans he stunned was carrying an unarmed grenade . Odo gave it to her and decided to run a few scans . She informs Sisko that the bomb was a Sestra Co . Model 124C , designed on Earth . Sisko deduces that someone is giving Federation weapons to the Bajoran Redemptionists . Dax agrees , and confers that they should investigate further . Sisko heads for his office for his meeting with Gul Gurgey . Gurgey chastises Sisko , blaming him for allowing Bajoran criminals an opportunity to threaten his ship . Rather than reacting , Sisko takes that as a " thank you " for saving his ship . Gurgey says he will not allow terrorist acts against his ship and he storms out of the office . Sisko contacts Kira and asks her to meet him on the Promenade as soon as she can . He catches up with Kira , and he informs her of what Quark told him and the asteroid field there . Kira requests to go after the ship , and Sisko grants it . The game turns into a side - scrolling shooting game , with the player taking control of the runabout and firing at the asteroids as well as the ship . First , the player must navigate successfully through the wormhole . After a chase through the Idran asteroid field , Kira manages to knock down the shields of the fleeing vessel and its occupants are beamed aboard . The mission deemed a success , Kira pilots the Runabout back to Deep Space 9 . Mission 3 : Nest of Vipers . Kira makes her way to Sisko ' s office , where he commends her on a job well done . She says thanks , and informs Sisko that there were only two Bajorans aboard ; Odo ' s questioning them now and she ' s pretty certain they ' re Redemptionists . Sisko says he ' ll look into it and Kira leaves . Sisko leaves his office and into Ops where Dax has made an important discovery . She informs Sisko that the explosives were of Earth design , but weren ' t made there . Scans revealed that there are atomic errors in the sarium krellide power cells . Sisko realizes that someone on Bajor has been copying Federation - made weapons with a replicator . Dax says that may be possible , but the technology isn ' t that common on Bajor . Sisko heads for the Promenade and encounters Gul Gurgey again . Sisko tells him that Gurgey ' s men are back on the station . He seems really curious knowing all of the men were gone shortly before the bombing attempt . Gurgey says it was a mere coincidence as they were running a drill . Gurgey excuses himself and leaves . Sisko runs into O ' Brien , and he tells him that the Redemptionists know they have their men and somehow they are getting information from the station . O ' Brien says he ' ll check the communications logs . Sisko heads for Odo ' s office , and Odo informs him that he searched the ship and found it loaded to the hatches with more bilitrium grenades . Sisko asks about the crew . Odo says there were two more just like the others and they don ' t say much . Sisko leaves the office , confident that Odo will do his job . Once back to Ops , Kira informs Sisko that the Redemptionists have kidnapped Kai Opaka . The Redemptionists want him personally to negotiate for her release . Kira informs him that if he doesn ' t do it , Bajor will never see Opaka again . Sisko beams down to Bajor and discovers that it was an ambush ; the Redemptionists did not want to negotiate . Dax says she ' ll beam him back up , but Sisko overrides her , and says that he will rescue Opaka himself and tells her to stand by . Sisko grabs his phaser and tries to locate Kai Opaka . After a dangerous journey through waterfalls and trapdoors , he finally locates Opaka and beams her and Sisko aboard along with an orb that Opaka was carrying . Mission 4 : Mysterious Time Attack . Dax approaches Sisko in his office . He hands her some " souvenirs , " parts from the Redemptionists ' weapons replicator . He explains he forgot to give them to her on the runabout . Dax says she ' ll run some tests and leaves the room . Sisko follows right behind , and in Ops , O ' Brien has checked the communications logs per Sisko ' s instructions , and discovers no unauthorized transmissions but he has found that the Cardassian ship has contacted Bajor several times . Sisko acknowledges him , and tells him to keep his eyes and ears open . Sisko heads for the Promenade and heads for Odo ' s office . Once there , Odo informs Sisko that the prisoners have been extradited to Bajor to stand trial and thinks that everything is back to normal . However , Sisko thinks otherwise . He believes there ' s more going on than what they ' re seeing . He tells Odo that the Redemptionists were getting information from the station and whoever was sending them information is still out there somewhere . Sisko leaves , and after he does , Dr . Bashir informs him that a Bajoran monk has been attacked outside the Bajoran temple . When he gets there , Bashir informs him that the monk has got a nasty blow to the head , but he will live . Bashir also tells him that someone attacked him from behind , but he did not see who . Sisko questions the monk , and the monk tells him that after he was attacked , he found the temple ' s furnishings had been overturned . " " Clearly , " " the monk states , " " my attacker was after the Tear of the Prophet " " . Sisko realizes it ' s the orb , and tells the monk that they were lucky it was in a safe place . Bashir informs Sisko that Odo has begun investigating , and wonders if there ' s anything he can do . Sisko tells him he can help out by finding out who attacked the monk . Bashir says that he will do his best . Before he leaves , Sisko tells Bashir that he will have Odo conduct a thorough investigation and to contact him later . Bashir rushes to Ops , and discovers that his medical tricorder has malfunctioned . He asks O ' Brien to fix it , and O ' Brien discovers the problem : a micrographic scanner contact came loose . Bashir thanks him and leaves for the Promenade . He makes his way to the upper level of the Promenade , and discovers Odo , who tells him that a thorough search of the temple revealed no evidence of the monk ' s attacker . Bashir is baffled , and asks Odo if there were any DNA traces of the attacker in the temple , to which Odo replies he didn ' t find any . He asks if he found any DNA traces on the monk ' s robe . Bashir forgot to do something like that , and rushes to find the monk again , who tells Bashir that he gave the robe to Kai Opaka , who in turn gave it to Garak to be repaired . Bashir rushes to Garak , whom he must prevent from washing it in order to find evidence of the monk ' s attacker . He finds Garak , and asks if a robe was brought to him for repair work to which Garak confirms he had gotten a robe and that he cut off the torn part before he started to repair it . Bashir asks where the torn part is , and Garak says he has it right in his hands . Bashir receives the torn fragment , and discovers Cardassian hairs on the fragment , but is unsure whether it ' s from Garak or the attacker . Bashir asks Garak for a follicle of his hair , initially baffled , Garak gives him a hair from his head . Bashir confirms it isn ' t from Garak but from the attacker and also finds foreign fibers in the fragment and heads to Ops to have Dax run scans on it . He gets to Ops , and upon examination by Dax , discovers the fibers aren ' t natural but synthetic . She deduces that it is the same fibers that the Redemptionists ' clothing is made from . It isn ' t what Bashir believed , and proceeds to talk to Sisko about it . When he ' s there , Bashir doesn ' t know what to make of it , the hairs were Cardassian , but the clothing was Bajoran . Sisko is beginning to understand everything now . He commends him on a good job , and then Dax comes in with results from the weapons replicator parts Sisko recovered on Bajor . Sisko realizes something , and asks Dax if they are Cardassian - made replicator components . Dax says that yes , they are , and is baffled at why the Cardassians would give the Redemptionists weapons . Sisko deduces that the Redemptionists ' leader is a Cardassian spy that ' s been surgically altered to look like a Bajoran . He also surmises that the Bajorans would never accept weapons from the Cardassians , but they would from any Bajoran . " " This Etok must have risen through their ranks quickly . . . " " the commander says . Dax wonders what they should do and Sisko says that a conversation with Gul Gurgey is in order . Sisko leaves his office , and immediately encounters Gurgey . Sisko accuses him of having one of his men posing as the Redemptionists ' leader Etok , and the means to attack him and the station . Gurgey quickly denies the accusation , demanding to know why they would ever do such a thing . Sisko figured it out : get the last orb of the Bajorans , destroy DS9 , and miraculously escape . That whole scenario would give him and the Cardassians an excuse to re - invade Bajor . Gurgey commends Sisko on an excellent deduction and that it won ' t help him , and tells him that the Federation won ' t be here for much longer , bravely stating that Bajor and the wormhole will be theirs and Gurgey promptly beams back to his ship . Acting on the threat , Kira places the station on red alert , shields up , and weapons powered . Sisko asks a channel be put through to Starfleet Command . Kira says they cannot , stating that Gurgey is flooding subspace with anti - lepton interference ( the same problem the station faced previously ) . ( ) Odo contacts Sisko and informs him that he found what Gurgey was waiting for . One of Odo ' s deputies found a bomb and disarmed it in Lower Pylon 3 , the same place where Sisko found the anti - proton emissions from the bilitrium explosives . In fact , it was a bilitrium explosive set to go off at 1100 hours . Sisko realizes that Gurgey was going to do the same thing the Redemptionists failed to do earlier . Odo warns Sisko when Gurgey finds out the bomb does not go off , he will most likely attack . Gurgey will have to destroy the station in order to cover his tracks , Odo tells Sisko . Sisko finds out they have two hours before the bomb was set to go off , and must find a solution before then . Sisko heads back to his office . Once there , he discovers Kai Opaka , who tells him the solution is within himself . . . in his past . But first , he must know when and where to look . Sisko decides to find a way to cut through the anti - lepton interference . He goes to Odo to find a way . Odo says the only way is to crash the Cardassian computers . Sisko asks if that could be done from here , and Odo says the only way is to go aboard and crash them from there . Heading back to Ops , Sisko asks O ' Brien if there is any way to transport to the Cardassian ship , to which O ' Brien says no because they have the shields tuned to the transporter frequency aboard the station . Sisko asks if there ' s any way to change the frequency , and O ' Brien said that back on the " Enterprise " , he had information like that at his fingertips not that anything from their past is going to work . Realizing that Opaka was correct about the past , Sisko heads back to his office . Kai Opaka is aware of it , and Sisko says he needs to find data on one of the ships he previously served on . Kai Opaka says that Sisko has found the solution in his past . Sisko says that he never studied the necessary systems and cannot recall things he didn ' t witness . Opaka says that this is where the Prophets can help . . . Sisko finds himself aboard the bridge of his old ship , the " Saratoga " . The computer wails that the containment of the warp core has been breached and will explode in twelve minutes . Sisko realizes he has that long to find the information he needs in the future . He runs into the " Saratoga " s tactical officer , who says to the commander that they need to get off the ship . Sisko says that first he needs to access the tactical computers . The tactical officer informs him that the computers are located on Deck 7 , near the hull breach . Sisko races to Deck 7 , illuminating the emergency lights as he goes along . He gets to Deck 2 and enters a room . There he encounters another member of the " Saratoga " s crew , who tells him that the Borg are tearing the ship apart . He also tells him he won ' t last long without some equipment and a phaser . From that equipment , Sisko grabs a damaged PADD . Racing , he opens a storage locker and grabs a tricorder . Leaving that room , he encounters his first Borg drone , which basically fires at him with an energy bolt which misses Sisko . Making his way down , Sisko finds another Borg drone that the commander stuns him with a phaser blast . He also discovers an optical chip , and discovers he can use it to repair the damaged PADD . Finally , after blasting doors and Borg drones , Sisko accesses all of the consoles needed for his mission in the future . His mission in the past complete , Sisko beams out along with the transporter chief and his son Jake . Mission 5 : Finale . Sisko is in Ops and is informed by O ' Brien that thanks to Sisko ' s previous knowledge of transporters , he has found a way to beam through Gurgey ' s shields , but only for two people to go aboard . Sisko will let Odo go first , there he will find the command deck and signal the station , and then Sisko will beam aboard . Odo seems eager to go , and beams out . Odo beams aboard and makes his way to the command deck , morphing into a rat to get there . Odo contacts Sisko , who beams aboard . Odo says he ' ll create diversions for the computers while Sisko makes his way there and crashes them . Sisko soon discovers after Odo leaves that the ship has numerous defensive systems that he must destroy . Destroying them , he picks up security cards and crashes many of the computers and makes his way to the bridge . He encounters Gurgey again , who says he ' s armed the self destruct . He says the ship will be destroyed and it will take Deep Space 9 with it . Gurgey beams away while Sisko locates the console for the self - destruct . Disarming it while being injured by one of the defensive systems , Sisko manages to disarm the self - destruct and beams out . Epilogue . Sisko beams back into Ops , where Major Kira and Odo are waiting . Kira commends them on a job well done and the anti - lepton interference has vanished . Sisko orders Kira to transmit the reports . Kira says she will transmit to both Bajor and Starfleet Command , but then informs Sisko that three more Cardassian warships are approaching . Sisko is in his office when Gul Dukat comes in . Sisko suspects Dukat to have an explanation for all of this . Dukat assures Sisko that Gul Gurgey was acting on his own initiative . Until Sisko ' s transmission , the Cardassians had no idea what Gurgey was planning . Sisko is skeptical , and Dukat says that what Sisko believes is unimportant and what he cannot prove . Before Dukat leaves , Sisko gives him a stern warning that they ' ll be watching them .