naist-nlp/zeshel huggingface dataset:
Eorlund Gray - Mane Eorlund Gray - Mane is a Nord blacksmith and is widely considered to be the best blacksmith in Skyrim , forging weapons and armor for The Companions at the Skyforge in Whiterun . However , he is not a direct member of the Companions . Eorlund can usually be found working at the Skyforge , just north of Jorrvaskr , up the stairs . He is normally seen crafting Skyforge Weapons for The Companions . Eorlund makes weapons such as the Skyforge Dagger which can be found in the Inventory of Aela the Huntress if she is the Dragonborn ' s companion . Family . As a member of the Gray - Mane family , he strongly supports the Stormcloaks . If the Stormcloaks capture Whiterun , Eorlund ' s brother , Vignar Gray - Mane , becomes Jarl . Eorlund ' s children are Avulstein , Thorald , and Olfina . Eorlund is married to Fralia Gray - Mane , who can be found at her market stall in the Plains District of Whiterun selling any jewelry Eorlund crafts . According to Fralia , the only topic Eorlund will talk about is the Skyforge , though she mentions that the Dragonborn might be able to get him to talk about " " those dung - sniffing Battle - Borns . " " Interactions . Skyforge Steel . After passing the trial and joining The Companions , Eorlund crafts a special Skyforge weapon of the Dragonborn ' s choice . He also teaches Master level Smithing after completing the quest " Take Up Arms . " Training . He is the master trainer of Smithing , and can train up to level 90 . Companions Main Questline . Take Up Arms . After Vilkas tests the Dragonborn ' s arm in the training area behind Jorrvaskr , he sends the Dragonborn to Eorlund Gray - Mane in the Skyforge to get his sword sharpened . Eorlund mentions that his wife is in grieving ( probably a reference to his missing son Thorald ; see Missing in Action ) and that he needs to get back to her , he asks a favor of the Dragonborn : to bring Aela back her shield . Completion of this task makes the Dragonborn part of the Jorrvaskr faction , and enables Eorlund Gray - Mane as a trainer . Purity of Revenge . Eorlund informs the Dragonborn that the Skyforge has become " young " once again . This specifically alludes to the option to craft Nord Hero Weapons and Ancient Nord Armor at the Skyforge . Glory of the Dead . After Kodlak ' s funeral , Eorlund will ask the Dragonborn to give him the collected fragments of Wuuthrad so he can prepare them for mounting . Then , after tasking the Dragonborn with retrieving the final piece of Wuuthrad in Kodlak ' s personal chambers , Eorlund will thank the Dragonborn and tell him / her that the Circle is waiting for them in The Underforge . After the conversation in the Underforge , Eorlund will appear with Wuuthrad , fully reforged , which he passes to the player . Quotes . When asked for a new weapon , after Companion initiation :
TestTakeCoverFighter1 TestTakeCoverFighter1 is an unused Imperial Knight in . He is equipped with a pair of Legion Boots , a Legion Cuirass and a set of Legion Greaves . He carries a Dwarven Mace as weapon . Location . TestTakeCoverFighter1 does not appear in - game and can only be located through the use of console commands .
Mage Ring Mage Ring is an enchant ed ring that temporarily increases the wearer ' s Intelligence and Willpower . Effects . Both the ring ' s effects are 5 points in magnitude and last 30 seconds : Acquisition . Emelia Duronia has one of these rings , otherwise it only spawns as random loot .
Destruction Spells ( Morrowind ) Below is a list of all the spells in and expansion packs that fall under the Destruction school of magic , governed by Willpower . They may include additional effects . See articles for details . Damage . < tabber > Attribute = Fatigue = Health = Magicka = Fire = Frost = Poison = Shock = Sun = < / tabber > Drain . < tabber > Attribute = Fatigue = Health = Magicka = Skill = < / tabber > Unique . < tabber > Corprus = Stunted Magicka = Vampirism = < / tabber > Weakness . < tabber > Blight Disease = Common Disease = Corprus Disease = Fire = Frost = Magicka = Poison = Shock = < / tabber >
Burden of Sin ( Morrowind ) Burden of Sin is an Alteration spell in that temporarily increases the weight carried by the victim , causing faster fatigue loss . When the spell ends , the added weight disappears . Characters . The following people use and / or sell this spell :
Skingrad Mages Guild The Skingrad Mages Guild is located on the north side of town across from Colovian Traders . The morning glory around the main entrance can be harvested daily . The Skingrad Mages Guild specializes in Destruction magic . Trainers and merchants specializing in this skill can be found here . Adrienne Berene , a blonde Breton , leads the guild hall and is an Evoker of the guild itself . Notable items . The sleeping quarters of the Skingrad Mages Guild contains many clothing items , which can be enchanted upon gaining access to the Arcane University . The upperlevel contains an entire bookcase of uncommon potion ingredients . Several novice apparatuses can also be found , which can be sold to All Things Alchemical or Colovian Traders nearby for decent at the start of the game .
Surpassing Smiting Surpassing Smiting is a Restoration spell in that temporarily increases the value of the blunt weapon skill . The skill returns to its original value when the spell ends . The magnitude is the value of the increase in the skill . Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console : codice _ 1
House Dagoth Tomb House Dagoth tombs were used by the Sixth House to entomb their leaders . The tombs consisted of a slab of stone , where the remains were most likely kept , with several smaller stones surrounding the larger one . Items were usually placed on these smaller stones , possibly artifacts of those buried in the tomb . A type of House Dagoth cross rose from the middle of the stone slab , marking the grave . It is unknown if these tombs were awarded to all Sixth House priests , or merely those who had performed notably in life . The Tomb of Dagoth Morin was one such House Dagoth burial place . It was placed in the Bleeding Heart caverns of Kogoruhn , along with several other tombs . These were guarded by Dagoth Elam in the Third Era .
Iron Shield ( Skyrim ) The Iron Shield is a piece of heavy armor and part of the iron armor set found in . Locations . Enchanted and unenchanted variants begin to appear throughout Skyrim at level 1 . These locations include : Smithing . The iron shield requires no prerequisite Smithing level or perks to forge . It can be crafted at a blacksmith ' s forge with the following components : It can be upgraded with an iron ingot at a workbench , though it does not benefit from any Smithing perks . This means the shield cannot be improved past flawless quality without boosting the Smithing skill over 100 . This can be achieved by using enchanted items and / or blacksmithing potions to fortify Smithing .
Sumiril ' s Book , Passage 4 Content . Ostion and Valenwood fought with each other . Ostion commanded the land again and again to move , and Valenwood refused again and again . In their struggle they forgot everything else . Ostion forgot the builders who had been sent with him and Valenwood forgot the peoples that lived in its midst .
Armor ( Dragonborn ) The following is a list of armor that appear in . Armor sets . An armor set is defined as a complete set of armor that includes one matching armor piece for the head , chest , hands and feet . There are several different armor sets available , both in heavy and light variants . Certain armor sets can provide special bonuses if the full set is worn .
Quill of Gemination The Quill of Gemination is an item used in the Thieves Guild quest " The Pursuit . " It belongs to Maven Black - Briar and was lost by Mercer Frey ' s guard Vald . Acquisition . The Quill is in Vald ' s Strongbox , which has a leveled lock and is located in a sunken rowboat slightly north of the halfway point between the large boat at Riften Fishery and the boat docked at Goldenglow Estate .
The Atronach Stone ( Oblivion ) The Atronach Stone is one of the thirteen Birthsign Doomstones in Cyrodiil . Location . It is located northeast of Kvatch and northwest of Skingrad , between Shardrock Farm and the Ayleid ruin Talwinque . Power . Bestows the Arcane Well greater power .
Dawnguard Cache Dawnguard Caches are locked strongboxes located in various points around Skyrim . They contain various items ranging from potions , to apparel , to gold . The strongboxes do not appear in the game world until the orders that describe their locations are obtained and read . They can be opened with the Dawnguard Cache key , or they can be picked like any other locked container . They are usually placed in areas that keep them relatively hidden , making them difficult to find , even with knowledge of their location . Discovering locations . The locations to Dawnguard Caches can be found on orders given to Dawnguard field agents . The orders request that the agent restock several listed supply caches in the area that the novice is found in . The agents also carry keys to the caches . They cannot be engaged in conversation or aided in their orders , so they need to be either pickpocket ed or killed to get their orders and key . There are three Dawnguard agents ; Saliah , Lynoit and Dawnguard Novice Hakar .
Special Instructions Content . In two days , you are to leave your post as the bell tolls midnight and return no sooner than ten minutes later . Do not deviate or there will be consequences . You ' ll find your payment at the usual place . Remember , this arrangement benefits everyone . Do not even think of breaking the vow you made to me . After all , I ' d hate to see anything happen to your little ones . Remember , two days from now , at midnight , until ten minutes have . Don ' t mess this up .
Skull ( Dragonborn ) Skull is a miscellaneous item found in . Unlike regular skulls , it is covered in unknown carvings . Acquisition . This skull can be found in Kolbjorn Barrow during the first phase of the quest Unearthed . The Dragonborn is tasked with finding a way deeper in the cave , and this skull can be found on a pedestal on the table in the middle of the only room .
Rjorn ' s Drum ( Item ) Rjorn ' s Drum is a quest item in . Quests . Rjorn ' s Drum . Giraud Gemane at the Bards College will ask the Dragonborn to track down Rjorn ' s Drum . Location . Rjorn ' s Drum can be found in a chest in the final room of Halldir ' s Cairn .
Daedra Dossier : Cold - Flame Atronach Content . Notes on the discovery of Cold - Flame Atronach s Ordinary flame atronachs have been forbidden in our realm since that cretin Markynaz Zexxil conjured one in the palace and its heat damaged Dilogene ' s " Ice Fangs No . 4 , " one of the Master ' s favorite sculptures . Their banishment , however , left a certain hard - to - define gap in our realm ' s carefully - balanced esthetic of beautiful pain — an absent voice , if you will , from our chorus of terror and despair . I admit it : I missed the way their lissome forms curveted and twirled at the edge of vision , their expressions blank of all emotion but for the avid hunger of the arsonist . I thus made it my purpose , when the duties of my office could spare me , to find a substitute for the exiled flame atronachs , some other conjurable entity that would replace the charismatic peril of their presence . Availing myself of the spare transliminal scanner stored in the Tower of Lies , I set myself the task of reviewing by survey all the Oblivion planes within range of its infralux pseudocortex . I scanned over 37 , 000 different planes , chaos realms , and pocket realities before I found what I was looking for in DOP 9497 . 15 , known to its curious inhabitants as " The Fourth Sinus of Takubar . " I immediately recognized the plane as a sort of decalescent inversion of DOP 6 , " Infernace , " well known to conjurers of all races as the home plane of the common flame atronach . In place of the extreme heat of Infernace , where molten rock flows like water , in Takubar ( as we may call it for the sake of brevity ) the bedrock is subjected to a cosmic degree of cold , causing its material bonds to slide apart and the stone to flow like cold lava . It was there in Takubar that I finally saw , in the insect - eyed lenses of the transliminal scanner , images of gyrating atronachs that burned with cold blue flames . I had found what I sought . After that , modifying Koron ' s Peremptory Summons to address Takubar rather than Infernace was a matter of mere routine . Within seven shifts I had succeeded in summoning what we may term a " cold - flame atronach " to Coldharbour . As anticipated , rather than giving off unpleasant waves of heat , this was an elemental of cold fire , and there was a steep drop in ambient temperature in its presence . This , of course , was all to the good . In behavior my cold - flame atronach behaved in all ways like an ordinary flame atronach — and was just as irritable , casting blue fireballs at any who threatened it , and conjuring pillars of cold flame at need . This perfectly fills the niche of hovering sentry formerly filled in Coldharbour by their igneous cousins , and that is the main function they now fulfill in our Master ' s realm .
Fort Pelagiad Fort Pelagiad is an Imperial Legion fort in the Vvardenfell region of Morrowind . The fort protects the town of Pelagiad and the surrounding roads , trade routes , and nearby House Hlaalu plantations . Knight Protector Angoril oversees the day - to - day operations of the fort . Description . Imperial Legion Guards and Archers patrol the fort ' s courtyard and walls . There are numerous entrances via the north wall , south wall , and fort proper . The fort contains three floors , not including the walls and the top of the towers ( all four towers can be climbed from within for a scenic view of the area surrounding the fort ) . Angoril can be found on the upper level of the fort offering melee training to Legion members . He says that it is quiet at Fort Pelagiad , and suggests that the Nerevarine move on to other Legion forts if asked for duties . He has a variety of alcoholic beverages and potions on top of a dresser , ingredients in containers , as well as two locked chests ( requiring 40 Security to pick ) and a locked closet ( 12 ) . Angoril also carries a key to the fort ' s prison that unlocks the cell doors . An Imperial Guard Captain can be found on the ground floor , along with the fort ' s smith , Shadbak gra - Burbug , and healer , Ygfa . Shadbak offers repair services in addition to his wares , while Ygfa sells ingredients and potions in addition to being a spell merchant . There is a locked chest requiring 75 Security to pick near Ygfa . At the bottom of the staircase is a door leading directly to the prison and barracks area under the south wall , requiring 95 Security or the prison key to unlock . Using this particular door is unnecessary , as all the other south wall doors are unlocked . The prison contains Morbash gro - Shagdub , being held as the result of a bar brawl , and New - Shoes Bragor , a thief being held on multiple charges . A key to Pelagiad Guard Tower and the Fort Pelagiad Prisoner Log can be found on a table in the barracks , along with 4 locked chests requiring 25 Security to open . Characters . Along with Imperial Archers , Guards , and a Guard Captain , the following characters can be found at this location : Notable items . The following items can be found in this location :
Breton ( Skyrim ) Bretons are a race of both human and elven ancestry . They populate the province of High Rock . They are excellent mages with high magic resistance , but have few other distinctive features . They are considered an intelligent race in Tamriel , known for a proficiency in abstract thinking , a possible reason for their adeptness in the magical arts . It is suggested that they may also carry Aldmer blood , which would further account for their magical prowess . Culture . Unlike the neighboring Redguard and Dunmer populations , the Bretons do not have many of their number in Skyrim . Some , however , do take to city life and are a minority in settlements . The Reachmen . In the Reach reside a group of Bretons , known as the Reachmen , historically regarded as a barbaric race involved in dark and extreme practices . Twenty years before the events of " Skyrim " , the Reachmen were involved in an armed uprising against the Nords that ruled Markarth . They took the city by force , due to a belief that it belonged to the native population . They were soon driven out by Ulfric Stormcloak , prior to his own conflict with the Empire . The remaining insurrectionists were later known as the Forsworn . The Dragonborn is able to assist the Forsworn during the quest " No One Escapes Cidhna Mine . " This results in the normally hostile Forsworn settlement of Druadach Redoubt to become friendly . Professions . Beyond this , Bretons often take the role of court wizard to a Jarl , or study as scholars at the College of Winterhold . Occasionally , one may also see a Breton merchant , such as Belethor .
The Toothmaul Contract Content . The members of the Toothmaul tribe , including its dependents , hereby agree to a permanent alliance with the Veiled Heritance , pledging any and all available resources to do with as the Heritance pleases . These resources include recruitment of Toothmaul tribe members into labor and fighting forces as the Heritance sees fit . In exchange , the Heritance will provide the Toothmaul tribe with arms and armor from a selection of retired equipment in the reserve supply .
The Right Mattock for the Job Content . They said the work would be hard , but Huusmaheem did not expect it to be so backbreaking . To be paid , Huusmaheem needed to fill eight baskets a day , but his tools were crude . Small mattocks are not made for clawed hands , not when they formed from the only tools available . Rust - colored liquid seeped from the piles of slag , staining everyone ' s scales a dusky orange . Huusmaheem crawled forward a few feet , dragging his baskets behind him , so he could pull apart a new section of earth and rock . The miners tapped apart rocks and sifted through the mud for the rich variety of reagents found in those oozing mounds . The miner beside him said , " Finished my eighth basket . You ? " " Almost done with seven , " Huusmaheem replied . " You ' re always done first , Split - Tail . What ' s your secret ? " " Hard work , " said Split - Tail with a grin . " Also , I made enough to buy a bigger mattock . " " Cheater ! " said Huusmaheem with a good - natured chuckle . " I ' m heading out now . " A cascade of dry earth slid down the terraced wall toward them . The miners , used to these collapses , grabbed their work loads and quickly moved away . " There ! " someone yelled . Huusmaheem and Split - Tail , still beside each other , looked at the slope above them . Though dust rose from the slithering scree , they could see shapes hurtling toward them , leaning back on their heels , arms outstretched for balance . " Ogres ! Tell th - " A blow silenced Split - Tail , knocking him to the ground . A dozen ogres attacked the unarmed miners , wielding nothing more powerful than their beefy fists . Huusmaheem ducked a right hook , still clutching a basket to his chest . He had to get to the village and warn people . Ogres hadn ' t been seen near the mines in at least twelve months . He scrambled forward . Realizing he still held a basket , he flung it away , so he could use both hands . A brute stronger than Huusmaheem grabbed his tail and pulled him backwards . And then it let out a scream of rage and pain as Split - Tail swung his proper - sized mattock into the ogre ' s hand . " Run ! " Split - Tail cried .
Patches ( Online ) / Patch 2 . 4 . 11 The Elder Scrolls Online v2 . 4 . 11 is a small incremental patch that fixes a few quests , issues with itemization , and includes a complete fix for Mementos that were previously not working . Content FIXES & IMPROVEMENTS , DARK BROTHERHOOD DLC GAME PACK Exploration & Itemization Quests & Zones FIXES & IMPROVEMENTS , BASE GAME PATCH Exploration & Itemization Quests & Zones FIXES & IMPROVEMENTS , DARK BROTHERHOOD DLC GAME PACK . Exploration & Itemization General The Monk ' s Disguise from the Shadowy Supplier will now be destroyed if your character dies while wearing it . Books that were previously undiscoverable after their respective quests were completed now have a copy in the world . The Letter from Kireth can be found behind the house at the Anvil stables , atop a crate . The List of Recipients will now be available near the farmhouse where a certain quest event takes place . Naryu ' s Note and Reman ' s Note will now be visible post - quest where they were located all along . Quests & Zones . Quests FIXES & IMPROVEMENTS , BASE GAME PATCH . Exploration & Itemization General Fixed a small number of cases where Redguard and Orcish weapons and armor found sitting around in the world were more valuable than intended . Quests & Zones . Deshaan Khenarthi ' s Roost
She is My Light Content . < poem > i shall give of myself for what is love if not sacrifice of my light i am brighter than the rest she will take my light first i have more light than they she is my light tallatta the lustrous come take my light from me < / poem >
Glover Mallory ' s House Glover Mallory ' s House is the home of Glover Mallory , located in the market square in Raven Rock . Once Glover ' s Bonemold Formula is returned to him , he gives the Dragonborn free access and a key , which opens his secret room . Layout . The interior consists mainly of Glover ' s forge , workbench , grindstone , and smelter . To the left , right next to the front door , the Shadowmark for " The Guild " can be seen scrawled in the stone . The interior is similar to that of other non - Dunmer - styled buildings in Raven Rock . In the main room , there are a few Felsaad Tern Feathers as well as the clutter common to houses , including baskets , food , and books . On a shelf next to a cooking pot is an East Empire Company Strongbox . Upstairs is a single bed , a chest , and a nightstand with the book " The House of Troubles " on it . In the basement , there are barrels , baskets , and an unpickable locked door . After acquiring the Improved Bonemold Formula for Glover , the key is given as a quest reward . Glover ' s Secret Room . For retrieving the Bonemold Formula for Glover , he gives the Dragonborn the key for this previously inaccessible door . Inside there is an assortment of thieving tools , including the Blackguard ' s Armor set , a leveled weapon and shield on a weapon plaque , a Thief Cache , lockpicks , and some potions and poisons . Also , there are three bottles of Black - Briar Reserve , some sweetrolls , a few coin purse s , and " Glover ' s Letter " , which sheds light on Glover ' s past , and can be given to Sapphire in Riften in exchange for an Exquisite Sapphire .