naist-nlp/zeshel huggingface dataset:
Chiquong Chiquong was a shukenja and holy man in the land of Koryo . Seeking a suitable locale for his hermitage , Chiquong had journeyed to the southern tip of the island of Saishu , but had still found nothing to his liking . So instead he raised an island from the depths of the sea , a desolate rock that came to be called Su ' un . There he dwelled , with the wind his only companion . Rumors told that Chiquong still lived on Su ' un by 1350 DR , and that he could predict the future and hid great riches .
Thanterim The Thanterim family were an Urmlaspyran merchant family that were closely aligned with the Church of Tymora . The Thanterims were quite successful , owning deeds , shares and loans in companies . However this all ended when Urmlaspyr rebelled against the Shadovar in 1409 DR for banning all religions except Shar . Amidst the fighting the family fled to Suzail . By 1479 their fortunes had dwindled to nothing with the only member of the family still alive being Deskyr Thanterim . His father , Hersir Thanterim had died only recently , leaving his son with a massive debt . At this time Deskyr Thanteirm does have the key to his family ' s ancestral vaults , but he lacks the funds to mount such a dangerous expedition to recover the family ' s fortunes . Family Estate . The Estate was located in Urmlaspyr . It contained a family crypt with the entrance to the family vaults located nearby . Near the crypt was also a shrine to Tymora which included a statue of the goddess . The passageways leading to the vault included a variety of traps and guardians . These protective measures included pit traps , magical crossbow turrets along with such homonculi as clay scouts and iron cobras . However the vaults also included statues of previous Thanterim lords and ladies , garbed in expensive clothing . Many of these were destroyed during the rebellions and by 1479 DR only a handful of the traps and guardians remained in working order . Once inside the vault itself there were no traps or guardians . Twenty feet by twenty feet , the vault contained a variety of items in 1479 DR including crates with packing straw containing porcelain tableware , porcelain vases and silver chandeliers . In addition there are paintings of rich merchants with the occasional adventurer while high quality tapestries mostly depicted hunting and naval scenes . Furthermore the vault included a beautifully decoated suit of magical armour that secretly bore the holy symbol of Tymora , skillfully hidden amidst the decorations of the armour . Finally the vault included a spellbook , beautifully decorated religious scriptures to Tymora , a detailed map of a Tymoran church with the text written in code to obscure the location of the church as well as the various deeds , shares and loans the Thanterim family owned in numerous companies . In 1479 the ruins of the Thanterim mansion are haunted by skeletons and undead spirits .
Battle of Bones The Battle of Bones was the name given to an old battlefield in the Western Heartlands . History . The Battle was named after a huge battle between human s and various goblinoid races in the year 1090 DR . The goblinoid nations , along with hobgoblin and orc allies , came out of the dwindling Goblin Marches to overrun the north . A combined force of humans , elves and the last of several dwarven kingdoms met the invasion head on at this site . So many died in that week - long battle it was said that their bones covered the ground to a depth of twelve inches . Since then , only the undead walked in the Battle with no master of their own . The nightwalker s were by far the dominant race , ruling over skeleton s and zombie s . This all changed when the Vampire King Mordoc SeLanmere came to the Battle . Mordoc then took full control of the Battle and built the Keep of Pale Night in it . The nightwalkers , zombies , and skeleton warriors were then inaugurated into his vampire army under the rule of his servant , Xanhast . Upon Mordoc ' s destruction in Baldur ' s Gate , the vampire army scattered throughout the Battle . Inhabitants . After the Battle of Bones , the ravaged area was renamed after the war that took place in its terrain . Only the undead lived in the Battle , with the occasion traveler passing through . Travelers likely ended up dead and beaome the undead in the Battle . Skeletons and zombies . Skeleton warriors and zombies of both orckind and humankind inhabited the Battle . Occasionally , creatures killed in the Battle would become either zombies or skeletons , depending on the manner of their death . They served under the vampire army and were its lowest - ranking soldiers . Nightwalkers . Originally the dominant species of the Battle , the nightwalker s ruled over the Battle but were later scattered throughout it after the fall of the vampire army . They likely ruled over the skeleton s and the zombie s after the fall of the vampire army but it was likely that small vampire factions looking for power in the Battle controlled them as Xanhast once did . Vampires . The dominant race of the Battle . Vampires once ruled the whole of the Battle and had nightwalkers , skeletons , and zombies unified under a single vampire army . Upon the death of Mordoc SeLanmere , this army was scattered .
Thindilar Thindilar was a town in the Vast in north Faerûn , located on the Cross Road between Blanaer and Hlintar , and on Blaern ' s Trail between Calaunt and Sendrin . History . Early in the Vast ' s history , before human rule and Thindilar , a flying cloud castle home to cloud giant s was defeated in some magical battle . It crashed in the area and tumbled across the ground , steadily obliterated as it went , causing ground tremors and leaving a trail of destruction . Debris , bits of dead cloud giant , and giant treasures were left scattered across the countryside . Dwarves looted much of the treasure , reworking them into their own artworks . Description . By 1370 DR , Thindilar was a market town populated by artisans and craftspeople . Life there was busy and energetic , and people there had little time for wild tales of treasure and adventure in their vicinity . Rumors . Despite the attitude of the locals , there were stories that some of the cloud giant treasure still lay in the area by 1370 DR , whether buried deep or hovering high in the air , suspended by a lingering trace of the cloud castle ' s flight magic . Most dwarves felt this highly unlikely , and the sage Elminster largely agreed . Still , in the Year of the Shield , 1367 DR , a local merchant was digging out a storage - cellar to expand it when they discovered a shard of pure gold , as a big as a door , possibly lost cloud giant treasure .
Elizar Dryflagon Elizar Dryflagon was a high - ranking member of the Cult of the Elemental Flame at the Scarlet Moon Hall . History . Elizar was once a druid until he turned to the worship of Imix . Soon he became one of the leaders of the Eternal Flame . In 1491 DR during the Elemental Evil crisis , Elizar and his minions , posing as the obscure ( and fictitious ) Circle of the Scarlet Moon druid circle , set up camp at Scarlet Moon Hall and called for help in performing the Rite of the Wicker Giant in order to restore the balance of nature in the troubled region , or so he claimed . At last , Elizar was confronted and defeated by some adventurers .
Damos The Damos is a powerful artifact of Imaskari origin . It appears as a round , silver disk with a reservoir holding black fluid in the center . Anyone drinking the liquid is able to see the future with certainty . An unfortunate side effect is that the liquid is a deadly poison that kills the user . As of 1479 DR one of the Damos was in the possession of the Rakshasa Kalkan .
Korax ( shukenja ) Korax of Manchar was a human male shukenja and follower of the Way from the town of Manchar in Koryo around 1357 DR . He was a holy man who wandered northern Koryo , and was famous for his kindness . Activities . Korax commonly wandered the lands of northern Silla in Koryo , between Foo Nakar and Koje , doing his holy work . Known for his great kindness , Korax often healed ill and wounded people whom he encountered , but departed before anyone could thank him . Rarely , he even resurrected a fallen warrior , provided they were of lawful good nature and had died in a battle against evil . King Wanang Sun regularly met with Korax , asking for his sage advice on magic and other matters . Description . Korax was tall and had long silvery hair , which he tied back with a leather thong . He wore the garb of the common folk of Koryo , namely an all - white work smock . Unusually , however , he belted it with an heavy leather girdle , a wide belt worked with colorful dyes and shimmering threads . He also bore a heavy iron ring on his right index finger . Possessions . Korax owned a " girdle of stone giant strength " and his iron ring let him cast a " minor globe of invulnerability " once a day . These enchanted items were granted to him by an envoy of the Heavens , in order that he use them to better mankind . History . Korax once came across a wounded hare , which turned out to be the hengeyokai Xax Chung . However , after healing him , Korax placed a " geas " on Xax , commanding that he must protect the people of the city of Koje until Jisziat ' s tower was cast down . Around 1357 DR , Korax healed some twenty townsfolk of Koje . Although he did not give his name , the people erected a monument in thanks regardless .
Command water spirits Command water spirits was a spell unique to Zakhara , the Land of Fate . Effects . This spell did not actually allow the caster to command water spirits , instead it allowed them to manipulate the currents of large bodies of water to move objects on or under the surface . This spell was particularly useful for controlling ships in becalmed water or during a severe storm . The caster could also use this spell to create a powerful undertow to drown his enemies . Components . This spell required a clear glass to cast .
Ruby Rod of Asmodeus The Ruby Rod of Asmodeus is a formidable weapon of evil possessed by the archdevil , Asmodeus . Description . The ruby rod glistens with an unimaginable , unearthly luster . Rumors suggest that the value of its gems alone is worth more than one million gold pieces . It is considered a Greater Artifact . Powers . If wielded in melee the ruby rod functions as a " + 6 unholy greatclub " . It bestows an " inflict critical wounds " upon any target it hits . Any being that touches the ruby rod against Asmodeus ' s will is also subject to the " inflict critical wounds " . The ruby rod also has the following supernatural abilities . Asmodeus can use them at will . Anyone else in possession of the ruby rod can use them once per day .
Roderik Hilltopple Roderik Hilltopple was a strongheart halfling shepherd sometime after the War of the Silver Marches . History . In the late 1480s or early 1490s DR , Roderik was captured by the hill giant s of Chief Guh and taken as a prisoner to Grudd Haug . There , the goblin cooks wanted to roast Roderik alive and serve it up to Guh . However , he was saved by an adventuring party but refused to escape without taking some sheep for his trouble .
Sharandar The Sharandar was a ancient elven keep lost within the Neverwinter Wood near the village of Conyberry . Structure . There were rumors the Sharandar was hidden under living trees within the forest . The stronghold was said to be full of gem s , magical items , armor , and weapons . The most notable interior feature of the keep was the extraordinarily crafted glass furniture , and other things of splendor . History . Long ago , the fortress was abandoned by the elves who marched forward to fight the growing orc hordes , and were never seen again .
Tarmas ' home Tarmas ' home was one of the houses in the village of West Harbor on the Sword Coast North . It belonged to Tarmas . Location . Located in the center of the village , Tarmas ' home was located between the Starling house and Pierson ' s home . Structure . Like the other houses in West Harbor , Tarmas ' home was wooden . Interior . The building was small . It was composed of a bedroom , a laboratory and a library . History . Tarmas and the Kalach - Cha ' s friend , Amie Fern , lived in this house . When duergar and bladeling s attacked the village in 1374 DR , Tarmas ordered the Kalach - Cha to retrieve some supplies from his house , which would aid them in the battle . The supplies were books , scrolls , potions and a magical mandolin .
Battle of Bloody Reeds The Battle of Bloody Reeds was a battle fought in Impiltur against an orc horde from Vastar in the Year of the Wyvernfall , 512 DR . Events . Lead up . In the Year of the Wyvernfall , 512 DR , the orc nation of Vastar was on the rampage again , with orc hordes from here and other strongholds emerging and threatening Cormanthyr and many other lands with war . The orc chieftain Ulbror marched his horde through many small passes of the Earthspur Mountains and invaded the uplands of Impiltur instead . King Sharaun Mirandor and his three sons led a small army north to meet them and were defeated and slain in battle , killing off the Mirandor dynasty . The battle . Duke Harandil Durlaven — Sharaun ' s son - in - law — mustered another army and went after the orcs . The horde was routed at the Battle of Bloody Reeds . Aftermath . Harandil was declared king of Impiltur by the acclamation of his followers , and crowned on the battlefield itself . This founded the Durlaven dynasty .
Triboar Triboar is on the junction of the Long Road and Evermoor Way , due west of Yartar , its traditional rival . It is a large town with a population of around 2500 . Over the centuries it has been the assembly point for human armies in response to the orc hordes from the mountains in the north along the Surbrin . Its name is thought to reflect a traveler ' s tale of killing three boar s on the same day . The lord protector ' s banner consists of three black boars on a red background . Government . The town is ruled by a democratically elected lord protector . His or her task is to command the town ' s militia and to settle disputes . The town ' s legal system is called " The Lord ' s Decree " and the lord protector has the power to amend this system at will . The previous ruler , Faurael Blackhammer , was killed in 1369 DR fighting the Tanar ' ri forces from Hellgate Keep . Militia . The town operates a defense force called " The Twelve " which consists of this many mounted patrols that rotate in a tenday cycle . If necessary , the town can rally together a well - armed militia of fifty rapidly and three hundred in a day . Goods and services . Mountain ponies and other horses are for sale in the town , as well as harnesses and wagons . Guides are available for destinations anywhere in the North for 7 gold pieces per day ( excluding food ) although they require a deposit of eleven days ' pay . The guides all carry rings of teleportation or a similar device in earring or belt form in order to make a quick getaway in the case of treachery , something they are all extremely wary of , and might even refuse getting into situations where this might be a possibility . A lot of the guides are ex - adventurers . [ 1 ] Gwaeron ' s Slumber : Triboar is said to be the resting place of a god named Gwaeron Windstrom , the Tracker Who Never Goes Astray . He ' s said to sleep in this stand of trees just west of town . Rangers who venerate Mielikki often visit Gwaeron ' s Slumber to pray , but there ' s no shrine here . It ' s said that worshipers of Mielikki who sleep in this wood receive hints in their dreams of what the goddess wants them to do . If the worshiper isn ' t a ranger , the person gains a once - in - a - lifetime , day - long ability to track as a ranger does . To avoid angering Gwaeron , laws in Triboar forbid cutting any trees , and hunting in the woods . The local militia patrols the grove to prevent orcs , troll s , and other such creatures from camping there - but less intelligent monsters have never been seen in Gwaeron ’ s Slumber . Rivalry with Yartar . Although the rivalry between Triboar and the neighboring Yartar is usually friendly , there have been occasions when it has erupted into violence over a particular incident .
Acamar Acamar was an elder evil from the Far Realm who had taken possession of one of the stars of Realmspace . Unlike normal stars , Acamar didn ' t have a fixed place in the sky but instead danced and wavered across Realmspace . Description . Acamar was a dead star of utterly black inky nothingness that ate other celestial bodies that drew too close to it . History . Acamar and the other Far Realm – infested stars of Realmspace were somehow related to the Eldest . Acamar ' s hunger was endless , and when its influence on Toril was as its peak , it sent its agents , the Maws of Acamar , to devour everything they encountered in their path to sate the hunger of the dead star . Acamar was one of the stars the warlock Japheth Donard sought out in 1396 DR , after having lost his pact with the archfey Neifion .
Greataxe A greataxe is a double - bladed , two - handed melee weapon in the axe family . Description . The greataxe is a large , heavy battleaxe with a double - bladed head . The haft is usually stout wood and longer than even a dwarven waraxe . The grip is about half the length of the haft . The greataxe weighs about twice as much as a regular battleaxe . An average greataxe costs 20gp and weighs 12lbs ( 5 . 5kg ) . Use . Barbarians tend to favor the greataxe for the tremendous amount of damage it can deliver . Wielded two - handed , the double blades allow an alternating forward / backswing attack with devastating results . It requires some training to use the greataxe effectively , therefore this is classified as a martial weapon .
Griffon A griffon was an intelligent beast with the body of a lion and the wings , forelegs , and head of an eagle . Griffons were majestic magical beasts that combine the features of eagles and lions . These creatures were often used as heraldry symbols and mounts by skilled knights . Description . A griffon had the body of a lion with the head and wings of an eagle . The forelimbs of the griffon were often like those of an eagle , ending in sharp talons , but this was not always the case . Just as lions and eagles had varying physical characteristics based on where in the world they are found , so too did griffons . An adult griffon was about 8 feet long , with a wingspan of 25 feet . The average griffon weighed about 500 pounds . Behavior . Griffons were intelligent creatures that made their homes in high places in the mountains . They did this so that their young could be safe from those who would seek to steal them and use them as mounts . Due to the fact that these beasts were intelligent , using a griffon as a mount was seen as a form of slavery in some locations . In the wild , they lived in open caverns set in hills and mountain regions . When acquainted with humans , they were usually stabled in airy , doorless stone halls , vaguely resembling their lairs . Mounts . Griffons were commonly found as mounts throughout the Realms . Some notable examples :
Grrothgrrowl Grrothgrrowl was the most powerful wemic king of the Shining Plains . Activities . Grrothgrrowl ruled the Tenpaw tribe , which comprised more than 12 , 000 members . He managed to command this many thanks to eight chieftains as assistants and an Emerald Enclave advisor , who provided intelligence information . Personality . Grrothgrrowl cared very little for human s , and if they lived outside his territory he was uninterested . Grrothgrrowl required caravans from east and west to pay tribute . He considered the Emerald Enclave a powerful ally but he did not care for the Enclave ' s ideas .
Hasheth Balik Hasheth Balik was a rising noble and a member of the Knights of the Shield in 1370 DR . History . Hasheth was a minor son of the late Pasha Balik of Zazesspur born in 1349 DR . He was a very competent schemer and information collector . In 1362 DR , Hasheth enrolled in the School of Stealth to train as an assassin but did not remain long , although he learned some very useful skills . In that time , Hasheth also came into contact with the Harpers Danilo Thann and Arilyn Moonblade . Afterwards , he settled as a landlord in the Venazir Lands , where he bought an estate with his father ' s money . In 1364 DR , Hasheth impressed both Inselm Hhune and Alaric Hembreon by resolving a conflict with the elves of Tethyr in the Trade Way and with this he was sponsored to join the Knights . From there , he acted as an agent and apprentice of Hhune in the Zazesspur area . Sometimes , Hasheth acted as an informant for the Harpers but had no loyalty to them .
Emerald burst Emerald burst is an evocation spell that turns an emerald into a grenadelike weapon . Effect . You infuse an emerald with magical power and it flies toward your enemies . The gemstone explodes on impact , releasing a coruscating pulse of green light . Neutral creatures within the burst are dazed for six seconds . Evil creatures within the burst are stunned for up to 24 seconds . Good creatures within the burst are unaffected . Material component . The spell requires an emerald worth at least 1 , 000 gp .
Parg Parg was a goblin in the Moonsea in 1489 DR . History . Parg was a goblin of Frostfur tribe , who lived under the protection of the stone giant shaman Kranum . After the fall of a meteor , Kranum began to act strange ( being secretly possessed by Tyranthraxus ) . At last , the Frostfur tribe was destroyed by the possessed Kranum and his new allies , the Burning Banner orc tribe led by Narle Shieldbiter . Parg was the last survivor and was taken by Narle as a slave . Eventually , an adventuring party hired to stop Vorgansharax ' s cultists freed him . Personality . Like his fellows , Parg was crude and mischievous rather than evil . After being enslaved , he become a shadow of his former self . He was interested only in escape from his captivity , not caring for answers or vengeance .
Avolakia Avolakia were aberrations who lived deep underground in small tribal units . Description . In their natural form avolakias resembled a disgusting cross between an octopus , worm and insect . They had slimy , pale gray bodies and moved around on six tentacles , each of which had an eye . They reeked of death . Combat . These monsters preferred to rely on magic or their own spell - like abilities in combat . They would also send their undead servants into combat or , if forced into melee , would use their poisonous bite and flail with their claws . Ecology . Avolakia could animate corpses several times a day and use zombies as both minions and as a food source . Although they could eat flesh from living or freshly killed creatures they much preferred to eat undead meat . The tongue of the avolakia was composed of guttural , slobbering sounds . Most avolakias understood Undercommon , but their physiology made it impossible for them to speak it . Society . The avolakia lived in nests in the Lowerdark , defended by their undead minions . Avolakia were known to revere powers dedicated to death and decay , such as Ghaunadaur and Velsharoon . It was not uncommon for avolakia to occaisonally ally themselves with aboleth s or the illithid , but they generally regarded humanoids as tools for their undead creations . Avolakia were known to take the form of humans with calming voices , using this ability to infiltrate religious organizations with the intent of stealing bodies to use as undead and to twist individuals to worship their dark gods . Avolakia often infiltrated drow cities in the same manner .
Ba Salnang Ba Salnang was the owner of the Fountain of Happiness Inn in Manass in 1367 DR . Activities . Given the high flow of wealthy caravan traffic through his inn , and the number of local thieves that this traffic attracted , Ba offered free meals to all of the city guards on duty near his establishment with the hopes of gaining their prompt service should any illegal activities occur under his roof .