Memo File The Memo File , also known simply as Memo , is a way of temporarily saving game progress to active memory instead of to a Memory Card . A key benefit of using the Memo File is it takes less time to save , however there is only one Memo slot available at a time and the data is lost when the console is turned off or the player performs a hard reset on the console . A Memo File can be loaded from the main menu after executing a Soft reset or returning there after receiving a Game Over . While the Memo File is often used as an alternative to saving on the Memory Card when at a save point , some games allow the Memo File to save progress at any point during the game . This can be exploited by Memo saving after every step , allowing a player to traverse an entire dungeon without technically encountering a random encounter since a soft reset would be executed every time this happens . It also allows the player to avoid contracting negative status effect s . The feature has appeared in many of the remakes of the earlier games in the " Final Fantasy " series , but is less commonplace elsewhere . Appearances . " Final Fantasy " . The Memo File is available in the " Origins " version of the game . It can be used at any point in the field , unlike the Memory Card Save File which can only be executed at limited places in the game . A Memo option exists in the menu where a Save option would usually be found in other games . The player can quickly access the Memo section of the Menu by selecting the R2 button , or a button of their choice if they choose to customize the controller . The Memo Save function is absent in the " Advance " remake onwards , replaced by being able to save anywhere at any time . " Final Fantasy II " . The Memo File option appears in the menu in the " Origins " release of " Final Fantasy II " . It can be used at any point in the field , unlike the Save option which is only accessible on the world map . The Memo Save function is absent in the " Advance " remake onwards , replaced by being able to save anywhere at any time . " Final Fantasy IV " . The Memo option is an alternative to selecting the Memory Card slots at save points or on the World Map in the PlayStation version of " Final Fantasy IV " . It is slightly faster and doesn ' t permanently overwrite the Memory Card data , allowing the player to revert back to it if need be . However , the Memo file only lasts as long as the system ' s power isn ' t interrupted . The Memo Save function is absent from all other versions of the game . " Final Fantasy V " . The Memo option in the " Anthology " release allows the player to quick - save game progress in a temporary file instead of saving it to a Save File on the Memory Card . It can be saved at save points or on the World Map like the normal save feature . The Memo File can be loaded if the player receives a Game Over or uses a soft reset . The Memo Save function is absent from all other versions of the game . " Final Fantasy VI " . In the PlayStation version , players can select the Memo File option to create a temporary save file that stays active until the system is reset or switched off . The Memo option is a subordinate of the Save option on the menu . The Memo File can be loaded if the player returns to the Menu without a power interference with the system . An identical option called " Quicksave " in the Advance release allows the player to save from the menu at any time outside of battle , returning to the menu screen and allowing the system to be turned off . Selecting the Quicksave file from the menu or loading a game from a saved file deletes the Quicksave data .