naist-nlp/zeshel huggingface dataset:
Sheriff ' s duster The sheriff ' s duster and sheriff ' s hat are pieces of clothing in " Fallout 3 " and " " . The duster provides bonuses of 1 to Charisma and 5 to Small Guns ( 5 to Guns in " Fallout : New Vegas " ) . The hat also provides + 1 Perception . In " Fallout 3 " , the duster has a Damage Resistance of 5 , and the hat has a DR of 1 . Both can only be repair ed by merchants . In " Fallout : New Vegas " , neither article has a Damage Threshold , so they cannot be repaired by merchants . Repair is only possible through the Jury Rigging perk . Locations . Duster . In " Fallout 3 " , the duster and hat can be found on the body of Lucas Simms . They are easily obtained by letting Mister Burke kill him in The Power of the Atom . The hat can also be acquired from Sonora Cruz by pickpocketing while having the Lawbringer perk . In " Fallout : New Vegas " , the outfit can be obtained from the town of Primm , inside the Sheriff ' s office . The duster will disappear after the My Kind of Town quest . Other hats can be found on Freeside thug s from time to time . Notes . If the Lone Wanderer is wearing the sheriff ' s duster , some residents of Megaton will occasionally comment about it upon seeing them : Gallery .
Lara ' s ganger Lara ' s gangers are members of Lara ' s gang in the Den in 2241 . Background . They are Lara ' s gang members and protect her whenever they can . Appearances . Lara ' s gangers only appear in " Fallout 2 " .
Leo Mendoza Leo Mendoza was an actor working for the Nuka - Cola Corporation at Nuka - World before the Great War . Background . He played King Cola in King Cola ' s Court . Appearances . Leo Mendoza is mentioned only in the " Fallout 4 " add - on " Nuka - World " .
New California Republic power plant The New California Republic power plant is the power plant that provides the city of New California Republic with electricity . It is run by Dorothy with the aid of her companion Toto . It is located in the most north - eastern part of the capital , next to a park . Layout . The power plant consists of two parts . The largest room is the one that is entered upon initially going inside the building . This room has machinery furthest from the door as well as storage boxes . These items and the machinery are of no importance , however . Directly to the player ' s left upon entering there is a cloister of computers and terminals , which may become important in doing the quest " Take care of Officer Jack " for Mira , as they are used to stop the plant exploding . The second section consists of a much smaller room with a generator and a terminal . Appearances . The New California Republic power plant appears only in " Fallout 2 " .
Thomas Reinhardt Thomas Reinhardt was the CEO of ArcJet Systems in 2077 . Background . In February 2075 , Thomas Reinhardt began working to secure contracts from the United States Space Administration for their Mars Shot Project , believing the contract would " put ArcJet on the map . " In the hopes that he would succeed , he ordered his team to begin working on the XMB booster engine before actually guaranteeing it would pay off . In August , his gamble paid off when the USSA approved the contract , with Reinhardt promising to be complete by July 2077 . In September , he hired military contractor Dr . Rory McClellan to head the XMB booster team . Reinhardt also ordered higher security for the facility , including a more secure terminal for himself and automated security turrets in the office hallways . In March 2076 , Reinhardt began to panic as he was informed the XMB booster engine was one month behind schedule due to being over the USSA ' s strict weight allowance . In July , the USSA began its public relations campaign for the Mars Shot Project , with Reinhardt attending fifteen interviews , during which he had to lie about how well the XMB booster was doing . In November , Dr . McClellan solved the weight issue , to Reinhardt ' s happiness , and Reinhardt began scheduling public photoshoots for February 2077 . A few hours before the photoshoot , a photographer snuck into the facility and was accidentally incinerated during a test fire of the XMB booster . Fearing that public knowledge of this incident would result in ArcJet ' s closing , Reinhardt ordered security chief Sam Brent to dispose of the ashes and destroy the security video of the incident . However , in October Dr . McClellan discovered what happened and confronted Reinhardt , which Reinhardt responded by threatening to kill Dr . McClellan and his family . With the Great War happening shortly afterward , Reinhardt ' s fate is ultimately unknown . Appearances . Thomas Reinhardt is mentioned only in " Fallout 4 " .
Lead engineer ' s holotape Lead engineer ' s holotape is a holotape in the " Fallout 4 " add - on " Automatron " . It is recorded by Thomas Harkin . Location . The tape can be found next to the chief engineer ' s terminal inside of the Mechanist ' s lair within the RobCo sales & service center .
Science scribe ' s armor The science scribe ' s armor is an armored outfit that can be obtained in " Fallout 4 " . Characteristics . When worn , the science scribe ' s armor provides a single point of Damage Resistance and 15 points of Energy Resistance . Notes . With the level 4 pickpocket perk the science scribe ' s armor can be pickpocketed from Neriah or Dr . Li . A new set of armor will spawn on them after a short time , allowing the player character to steal multiple copies .
Guided Fat Man The guided Fat Man is a weapon that appears in " Fallout Shelter " . Characteristics . The guided Fat Man is an accurate nuclear launcher featured in " Fallout Shelter " . Dealing 22 - 26 damage per attack , it has the second highest damage output for a heavy weapon in the game . Crafting . A high Strength statistic is needed to effectively create the guided Fat Man . Notes . Contrary to what one might expect from a nuclear catapult , all variants of the Fat Man in " Fallout Shelter " are poor choices for combat against multiple opponents . Every target in the room is hit at once , but the weapon ' s listed damage output is split evenly between each target instead of being applied to each one in full . Refer to the weapons page for details .
Your heart Your heart is a in the " " " Old World Blues " . Background . The Courier ' s heart is removed by the Sink Auto - Doc , together with the spine and brain on arrival in the Big MT . Location . During the quest Old World Blues , the heart appears in The Sink and from this point on , can be returned at any time in the Courier ' s body ( as well as removed again ) with the same auto - doc .
Artful Dodger Artful Dodger is a " " ( skills in this game work like perk s do in other " Fallout " games ) , and a perk in " J . E . Sawyer ' s Fallout Role - Playing Game " . " Fallout : Brotherhood of Steel " . Each level of this skill increases your AC for 5 points ( up to a maximum + 25 ) . To take it , the player must be level 6 . " J . E . Sawyer ' s Fallout Role - Playing Game " . You ' re quite used to using your natural agility to avoid attacks . You have a bonus of 2 to Evade . Notes . Artful Dodger shares the Vault Boy image with HtH Evade . Behind the scenes . is the nickname for Jack Dawkins , the pickpocket leader of a criminal child gang in Charles Dickens ' 1838 novel " Oliver Twist " .
Fallout Pip - Boy Fallout Pip - Boy is a free - to - play " Fallout 4 " companion app for Windows Phone , iOS , and Android devices that was announced at Bethesda ' s E3 2015 press conference on June 14 , 2015 . The app was released on November 4 , 2015 . It allows " Fallout 4 " players to access the functions of their Pip - Boy 3000 Mark IV remotely to manage inventory , check stats and perks , peruse the map , and even play acquired minigames . Functions . The app functions almost identically to the in - game Fallout 4 Pip - Boy , minus the ability to zoom with the map and other small features . A game option in Fallout 4 allows you to sync the in - game Pip - Boy with the app , thus enabling you to see your acquired items and completed quests like you would be seeing them in the game .
Renfield Renfield is an intelligent nightkin thinker in 2161 . Background . The nightkin thinkers shared a belief that there could be harmony with human s . Interactions with the player character . The Vault Dweller was supposed to be able join this group , and forge a better future for the wasteland . Appearances . Renfield was supposed to appear in the original " Fallout " .
Pipe wrench ( Van Buren ) The pipe wrench is a weapon that was to appear in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios . Locations . Carried by an NCR engineer on B . O . M . B . - 001
Pete McKneely Pete McKneely ( nicknamed " The Hurricaine " ) is a boxer in New Reno ' s Jungle Gym in 2241 . Background . Despite being very muscular , Pete McKneely is still easy . Some speculate he can even be knocked out with a slice of pizza . His record in the ring stands at a measly seven seconds and his stamina in bed is only better by three . Overall , he is a very weak contender . Notes . He will be replaced by Tony Gunn if Pete is killed before starting Become a Prizefighter when talking to Stuart Little . Appearances . Pete McKneely appears only in " Fallout 2 " . Behind the scenes . His name is likely a reference to former heavy weight champion .
Brand Brand is a slave found in The Pitt ' s Mill in the year 2277 . Background . Hanging around near the Mill ' s ammo press , Brand is a gaunt - looking character , even for a Pitt slave . He snitches on the other slaves by giving the Pitt raiders inside information about other slaves in exchange for better treatment and bonuses . Interactions with the player character . Quests . Slave Snitch : By speaking to him , one may reveal several secrets to him , including telling him about the riot Wernher is organizing . He gives 2 stimpak s and 25 XP per piece of information . Telling Brand any " info " gives negative Karma . Appearances . Brand appears only in " The Pitt " add - on for " Fallout 3 " .
Jungle Journey Theater The Jungle Journey Theater is a location in the Nuka - World Amusement Park in 2287 . Layout . The theater is a fairly open space consisting of debris - covered stands and a broad stretch of dirt between them and the stage with some sparse decoration and props . A gatorclaw initially inhabits the area . Appearances . The Jungle Journey Theater only appears in the " Fallout 4 " add - on " Nuka - World " .
10mm submachine gun ( Fallout 3 ) The 10mm submachine gun ( SMG ) is a small gun in " Fallout 3 " . Characteristics . The 10mm SMG is most effective at close - range by unleashing a hail of bullets . However , the SMG is next to useless at longer ranges unless assisted by the perk Concentrated Fire . The SMG simply has too much spread to be of much use beyond close - range combat . Another downfall of the SMG is its ammunition consumption ; if ammunition is not properly managed , the SMG can eat through 10mm rounds at alarming speeds . With full automatic fire and a 30 - round magazine , the SMG is a decent emergency sidearm when enemies start to get too close , particularly given that 10mm ammo is plentiful . The SMG however is very common , making it easy to repair and is recommended to lower level Small Guns users . Durability . The 10mm SMG can fire a total of about 1190 times , the equivalent of 40 reloads , from full before breaking .
Yellow Belly syringe The Yellow Belly syringe is an ammunition type in " Fallout 4 " . Characteristics . The Yellow Belly syringe is a small little syringe akin to that of a tranquilliser dart . The Yellow Belly syringe is not actually considered ammunition instead it is located under aid and has weight ( albeit a very low amount of weight ) . Effects . 95 % chance on hit to cause target to flee for 30 seconds .
Atomic Dreamz Atomic Dreamz is a character appearing in the Commonwealth in 2287 . Background . Atomic Dreamz is a Mister Handy found running around a pre - War hippodrome competing against other robots such as Iron Maiden , Ol ' Rusty , the Boston Blaster , Bob ' s Your Uncle , Lady Lovelace , Piece o ' Junk and Tin Man at Easy City Downs . If the Sole Survivor gets detected by the raiders , Atomic Dreamz will become aggressive . Appearances . Atomic Dreamz appears only in " Fallout 4 " .
Emmanuel Rogers Emmanuel Rogers is a character mentioned in " Fallout 4 " . Background . Emmanuel Rogers is a scientist and part of the team found inside the Compound . He is not seen in - game . Appearances . Emmanuel Rogers is mentioned only in " Fallout 4 " .
Dee Bradley Baker Dee Bradley Baker ( born August 31 , 1962 ) is an American voice actor who voiced the merchant Ching Tsun , wasteland stranger and ghoul civilian in " " as well as Stanislaus Braun in " Fallout 3 " . He holds the distinction of being one of only two voice actors in " Fallout 3 " , the other being Ron Perlman , to return from a previous installment in the series . Biography . Baker was born in Indiana but grew up in Greeley , Colorado . Baker started performing at the age of nine and had steadily worked in musicals , operas , plays , and stand up until college . A graduate of Colorado College , he majored in philosophy with a minor in German . Baker started working as a stage actor , stand - up comedian , and singer after college , which led him to Los Angeles .
Torte Torte is a Mister Handy found at the General Atomics Galleria in 2287 . Background . Torte is the baker at Pinelli ' s Bakery located inside the General Atomics Galleria where he can be found in the kitchen . He has no time for the Sole Survivor and dismissively suggests any requests be directed to his partner Crisp at the front counter . Appearances . Torte appears only in " Fallout 4 " .
WarehouseBathrooms WarehouseBathrooms ( named Bathrooms on the local map ) is a test cell in the game files of " Fallout 3 " . Layout . The cell is a copy of all the bathrooms in the game . It was likely created to quickly copy and paste them while making the bathroom locations . Appearances . WarehouseBathrooms appears in the game files of " Fallout 3 " but should not be considered canon due to it being a test cell .
Crystal City Crystal City is a district of Washington , D . C . in the Capital Wasteland in 2277 . Cut from the final version of the game , its only remains are the signposts of the Crystal City Metro station ( s ) . Appearances . Crystal City was going to appear in " Fallout 3 " but was cut from the final version of the game . Behind the scenes . In real life , Crystal City is located directly and shortly south of the Pentagon , easily seen on a map . It is highly plausible that Crystal City was an early version of the Mason District , since the Mason District does not exist in real life , and also that the Mason District is in roughly the same location in which Crystal City seemingly would be .
Great Khan longhouse The Great Khan longhouse is a in the Mojave Wasteland , located in Red Rock Canyon , up on a mountain cliff and is home to Papa Khan . Layout . The Great Khan longhouse consists of 4 rooms . The main room is where Papa Khan , Regis and sit at a dinning table . The first room to the right is Papa Khan ' s room , and the door is locked , requiring a 75 Lockpick skill to open . Next to Papa Khan ' s room is Karl ' s room . The opposite side of the building to Karl ' s room is the kitchen , which contains various food items . Appearances . The Great Khan longhouse appears only in " " .
Rusty combat shotgun The rusty combat shotgun is a weapon that appears in " Fallout Shelter " . Characteristics . The rusty combat shotgun is a weather - worn fully - automatic drum magazine loading shotgun featured in " Fallout Shelter " . Dealing a minimum of 13 damage per attack , it has the highest damage output for a shotgun in the game . Crafting . A high Endurance statistic is needed to effectively create the rusty combat shotgun .
Hit the Deck Hit the Deck is a " " , " " and J . E . Sawyer ' s Fallout Role - Playing Game perk . " Fallout : New Vegas " . Your extensive familiarity with Explosives allows you to ignore a portion of their damage . Your Damage Threshold is increased by 25 against any and all Explosives — even your own . This makes Hit the Deck one of the best perks in the game for a character who makes heavy use of Explosives , especially with all 3 ranks of Demolition Expert and the Splash Damage perk . Bugs . There is a display error with this perk . The + 25DT will be shown in your PIP - Boy menu whenever you have an explosives - category weapon equipped . However , the added DT will correctly only apply against attacks from explosives - category weapons , regardless of what you have equipped . " Fallout Tactics " . You react very quickly to the word " incoming ! " Halves the damage from area attacks and splash damage . J . E . Sawyer ' s " Fallout " Role - Playing Game . You react very quickly to the word " incoming " . When hit by damage from explosions or sprays , you are considered to be an additional 2 hexes away from the origin for purposes of determining damage .
Brutish Hulk Brutish Hulk is a " " and " Lionheart " perk . Effects . With this perk , you gain double the normal amount of maximum Hit Points each time you gain a level . Notes . This perk gives the maximum benefit if taken on the moment it is available , since its bonus is not retroactive . Behind the scenes . " Hulk " is a reference to the Incredible Hulk , whose strength increases greatly during transformation .
Journal - It Software Journal - It Software is an application software program published and copyrighted by the software developer PagSoft LLC in 2072 . Use . The program was tasked with recording and archiving log entries written by users . Later versions of this software were ported for use on RobCo ' s Unified Operating System . A terminal , identified as Server 5 , in the Springvale Elementary School had a copy of Journal - It Software . In 2277 , an anonymous raider , with the user name of " suk me hahaha " , wrote three log entries for this program wherein he or she narrated an account of their group ' s efforts in excavating a tunnel to Vault 101 from the basement of the school in an attempt to get access to the Vault ' s pre - War technology and supplies . Another copy was used by Isabella Proud at her camp for documenting her research . At Satcom Array NW - 05a , the ghoul scientist used it to document her progress . Appearances . Journal - It Software only appears in " Fallout 3 " .
Grandma ( puppet ) Grandma was a citizen - puppet of Vault 77 in Penny Arcade ' s " One Man , and a Crate of Puppets " comic . Background . She is an old granny puppet found in the puppet crate in Vault 77 . She is a ' friend ' of the Vault 77 Dweller and once made him pies . She was also a witness of The King puppet ' s death . Appearances . Grandma appears only in " One Man , and a Crate of Puppets " .
Small guns bobblehead The small guns bobblehead is a miscellaneous item , a Vault Boy bobblehead . In " Fallout 4 " , it permanently increases critical damage with ballistic weapons by 25 % . Location . Gunners plaza , on the broadcast desk in the on - air room , ground floor , west side of the building . Room accessible with key ( found on Ryder or Cruz ) , Master Lock skill , or Cait .
Jim Wilkins Jim Wilkins was a Vault 101 resident in 2277 . Background . The Lone Wanderer remembers Jim from their days playing " Grognak the Barbarian " in the Vault cafeteria . Son of Officer Wilkins , he was always game for a laugh . He and his sister Janice are found dead upon the Lone Wanderer ' s return to Vault 101 . Appearances . Jim Wilkins appears only in " Fallout 3 " .
Mad Scientist Mad Scientist is a in the " " " Old World Blues " . Challenge requirements . Have an experiment go horribly awry in one of the Big MT ' s research centers . Walkthrough . In the X - 8 research center , take a left after you enter . Proceed in this direction until you reach a room with a RobCo console . The player will need to " clear the splicing area " first if other creations have been made prior . Interact with the console , and choose to splice a and a lobotomite . A bloody mess will ensue . Effects . Grants 100 XP upon completion . Notes . This challenge is not repeatable .
Cherie O ' Bannon ' s After - School Schedule Cherie O ' Bannon ' s After - School Schedule is a in the " " " Old World Blues " . It is added to the Courier ' s Pip - Boy inventory after accessing one of the three institutional test terminals in the X - 8 research center . Location . The terminal is located in the institutional test facility section , in the library on the first floor .
Water purifier ( Fallout 4 ) A water purifier is a settlement object in " Fallout 4 " . Characteristics . The water purifier and industrial water purifier generate varying amounts of purified water in whichever settlement they are built in . Their production rates are much higher than that of a basic pump ( 10 and 40 respectively , instead of 3 ) , usually making them the superior choice . However , this is counterbalanced by their need for electrical power , the considerably larger amounts of crafting components required to build them , and the fact that only a handful of settlements can support purifiers at all ( refer to the list below ) . Similarly to water pumps , should the water production exceed the settlement ' s demand , any excess water will be placed in the workshop inventory on a regular basis . Building multiple purifiers increases the surplus production accordingly . When setting up such an operation , some things are important to keep in mind : Crafting . Water purifiers must be placed on top of a water source such as a stream or pond , and require power to operate . Possible building sites . Not all settlements offer the opportunity to build water purifiers due to a lack of suitable water sources . Below is a list of settlements that can support at least one purifier .
Explore Vault 88 Explore Vault 88 is a quest in the " Fallout 4 " add - on " Vault - Tec Workshop " . Detailed walkthrough . To locate and activate each of the workshops in the remaining three sections of the vault , the Sole Survivor must find the corresponding Vault - Tec control board . The sections are comprised of the north sector , the north - east sector and the east sector . The northern sectors are accessed by using the workshop to clear a massive rockfall , revealing a passage beyond with a stairwell . Down the stairs , partial construction can be seen of vault corridors . There are several mole rats here . Following the passage to the right will lead up a small tunnel to a stairwell filled with feral ghouls . The north - east control board is in a room behind the first stairwell . Heading through the hole in the wall opposite the doorway ( going further up the next set of stairs leads to a barricade that requires the workshop to clear ) leads to a ledge , below which is another open chamber with the North - East workshop on the left . On the right is a passage that leads to the north workshop . Heading downhill from the north workshop is a subway station with more ghouls residing within . The north control board is located on a cabinet in the right - hand platform room . The eastern wall at the main chamber has two tunnels , one of which is blocked by impassable debris . The one on the right has a rockfall which can be cleared via workshop , revealing a tunnel beyond . Heading straight and going through the doorway on the right gives opens into a room containing three feral ghouls and the control board . Further down the tunnel will be a large chamber with a leveled mirelurk contain within . Upon entering the chamber , another leveled mirelurk and a leveled mirelurk hunter will emerge and attack . Once they are dead , a mirelurk queen will appear from the water at the far end of the room . With the mirelurks cleared , one will then have easy access to the east sector workshop which connects its path up to the main workshop , also including a massive water pump that provides 100 water to the vault once powered . Once each workshop is up and running , the quest will complete , and one will be able to explore and expand Vault 88 further using the workshops to clear their way .