naist-nlp/zeshel huggingface dataset:
Adalon Adalon was a silver dragon living in the Underdark near the city of Ust Natha . Her task was to guard the drow city and maintain peace and the balance between the drow and the elves of Suldanessellar . History . When Jon Irenicus and his drow allies planned to attack Suldanessellar in 1368 DR , the mage stole Adalon ' s eggs and held them for ransom , giving them to the matron mother of one of the houses in Ust Natha . To retrieve the eggs , Adalon sought to enlist the aid of a group of adventurers chasing Irenicus , proposing to turn them into the likeness of drow so that they might infiltrate the drow city . The Matron mother Ardaluce wanted to use the dragon ' s eggs as a tribute for a demon invoked during a ritual .
Tarana Lyr Tarana Lyr was a female human sorceress and a worshiper of Bane before and during the Time of Troubles in 1358 DR . History . Tarana was a crazy sorceress in the service of Bane during the god ' s assault on Tantras . Personality . The power of sorcery had long ago driven Tarana mad . She enjoyed the unpredictability of magic during the Time of Troubles and the sensation of playing with death .
Ghaliver Longstocking Ghaliver Longstocking was the ruler of Westbridge in 1370 DR . Activities . Ghaliver was a very able businessman : he possessed a farmer ' s market , a stockyard , a walled grain warehouse complex and an inn in Westbridge , and a few houses in Waterdeep . His current goal was find a mean to protect himself in the years ahead . Personality . Ghaliver was a charming individual , with always a dozen schemes t work . He was a good judge of folk . His dream was to rule the North but knew that for now he had attired only the attentions of the Zhentarim and similar groups .
Ildar Orsabbas Ildar Orsabbas was a famous fence in Waterdeep in 1372 DR . Personality . Ildar was a stout , fun - loving and somewhat pompous individual . He enjoyed attending parties in costume as the so - called " Duke of Darkness " , where he could be found making threats , dancing , and seducing others . Activities . Aside from staying in his shop , Orsabbas ' s Fine Imports , Ildar spent most of his time going to parties in costume , where he always wore the guise that earned his namesake . He went to these parties to observe the tapestries , wine , and perfumes , as he specialized in fencing these items . He would buy such things with no questions asked , but if he recognized stolen goods , his prices was very low .
Dust genasi A dust genasi , or dust para - genasi , was a sub - race of the genasi . It was a para - genasi , meaning that it was descended from two different elemental outsider s , namely an outsider of elemental air and an outsider of elemental earth , forming para - elemental dust . Personality . These smart but often - sarcastic folk had a tendency toward the bleak and macabre , with a morbid interest in death and decay made them less them popular with others . They invariably wore dark or black attire , often even wearing funeral vestments or the like , no matter how inappropriate this might be . Though usually neutral in outlook , they had a slight inclination towards chaos . Most lived as rogue s . Description . Dust para - genasi were bony and gaunt of build , with pale skin and dark circles under their eyes . Most of them had traits like dehydrated skin or a cloud of dust about them that came from their mixed ancestry . Though a nimble breed , they were often in poor health . They did not breathe . Abilities . They possessed a natural defense against dust - oriented spell s . Once a day , they had the ability to call a cloud of dust to their aid , that concealed them from view and forced others into coughing fits .
Tiega Gos Zora Tiega Gos ( pronounced ( ZORE - uh TEE - egg - uh GOSS ) was a noble in Mulmaster of the Gos family . History . In 1491 DR , for her birthday , Faltyn commissioned his nephew Andrik Gos to create a painting of her and hired Marim Tem as a musician , and hosted a party at the popular dance hall the Wave and Wink . However , during the party , Tiega was a victim of a mysterious arson attack by Kata Brizik , so Faltyn decided to hire an adventuring party to uncover the truth . Personality . Tiega was down to earth and friendly , in total opposition to her husband . She did not care for status . Tiega ' s interests were art , knowledge , and living life to its fullest , despite these not being typical characteristics of the Gos family . Relations . Tiega was the wife of Faltyn Gos , one of the members of the Blade s . Appendix . Gameplay . Only the very timely action of the players can save Tiega ' s life .
Shrieking walls Shrieking walls was an enchantment that turned a room into a sonic trap . Effects . A room no larger than a 20 ft ( 6 . 1 m ) cube could be enchanted to emit shrill shrieks and wails whenever a creature larger than a typical rat ( 3 lb / 1 . 4 kg or 0 . 5 ft / 0 . 014 m ) entered . The sonic attack was only heard inside the room and for the first minute was only a warning , allowing the subject to leave the room or protect their hearing organs . After that , the sonic intensity increased for a few minutes before falling silent , deafening all in the room for a few hours , making them easier to surprise and reducing the ability of spellcasters to speak the verbal components of spells correctly . Tougher creatures were not deafened , but merely stunned for a few minutes . There was no way to resist the spell itself , but hearing protection or things like " silence , 15 ' radius " prevented the sonic energy from reaching the ears . Components . In addition to verbal and somatic components , this spell required a small gold en bell and a bee ' s wing as material components .
Ottar Ottar was a frost giant and the origin of the frost giant race . His father , Annam All - Father , granted him the cold lands of the north of Faerûn . Relatives . Ottar was the son of Annam All - Father and the father of Hrotun .
Xenix Xenix the Occluded was an elderly beholder eye tyrant of Ooltul and an innkeeper in 1370 DR . Personality . Xenix , like its fellow beholders , hated non - beholder strangers . Only the orders of the Triumvirate forced Xenix to deal with visitors . Usually , Xenix followed the most rapid and violent resolutions to problems and left much of the care of guests to its goblin slaves . Activities . Aged and rheumy - eyed , having lost the use of most or all of his powers , Xenix adapted to act as an innkeeper . Its inn , the Severed Stalk , was a relativity good place for sojourn in Ooltul , although it was recommended that guests erect their own personal magical wards before going to sleep .
Feng Ironhead Feng Ironhead was a half - orc shopkeeper in Red Larch during the Elemental Evil crisis . Personality . Feng was a genius in his field : he could pick what looked to be an ordinary weapon or piece of armor that in truth was extremely durable . However , he was a bad businessmen , often selling good items for cheap prices , but he didn ' t care . Activities . Feng ran a shop in the village . History . Feng was a sellsword and caravan guard until 1489 DR when he settled in Red Larch , opening his shop .
Lanther Maerown Lanther Maerown , also known as " Smokethroat " for his raspy voice , was the stablemaster of the Sign of the Shield inn located in Voonlar " circa " the Year of Wild Magic , 1372 DR . Description . Lanther had thinning gray hair and a gray mustache . His body was short and stout with many raised white scars crisscrossing his sun - darkened , hairy forearms . Personality . Smokethroat did not suffer fools gladly and had no compunction about taking posturing bullies down a notch . Abilities . Large beasts of burden and horses were his specialty . He was a good judge of quality animals and was able to care for them when they were sick . Activities . Smoakthroat was in charge of nine other stable hands . They cared for guests ' oxen and horses , put them away at night , stored carts and wagons in the sheds , and harnessed them up again the next morning , for example . Relationships . Lanther was well known by most people who traveled up and down the Shind Road from Voonlar to Yûlash as having a good eye for horses and beasts of burden and being able to nurse them back to health when they were sick . History . Smokethroat was a retired mercenary who once sold his services across the Vilhon Reach , Sembia , and the Stonelands of Cormyr . He had no love for the Zhentarim and once gained a bit of notoriety when a Zhent officer drew his sword on Lanther during a disagreement , thinking he could intimidate the redoubtable ostler , only to find himself tossed , armor and all , into the mud outside the stables in front of the officer ' s unit ( which they found quite amusing ) .
Tazmikella Tazmikella was a copper dragon who lived in the Bloodstone Lands . Appearance . Her human form was that of a rather ordinary looking , middle - aged woman with once - strawberry - blond , mostly soft - gray hair , dressed in simple clothes . She was also known to take the form of a young blond female elf , but still kept her human name . She had wide shoulders and a smallish head . Personality . Tazmikella was considered friendly by her customers and neighboring merchants . She hated wearing clothes and couldn ' t understand the need of humans to hide their natural forms . To her that showed a level of shame and modesty reflective of a race that couldn ' t elevate itself above its apparent limitations . History . By the 14th century DR , Tazmikella was centuries old . She had a sister , Ilnezhara , with whom she crawled from her egg in the great deserts of Calimshan . She and her sister were once approached by Zhengyi , the Witch - King , with the offer of immortality in lichdom if they served beside his conquering armies . The dragon sisters declined that offer . In 1368 DR , Tazmikella owned a shop at Wall ' s Around in Heliogabalus called Tazmikella ' s Bag of Silver . By 1484 DR , Tazmikella was posing as the human " Mickey , " the owner of a curiosity shop called Mickey ' s Bag of Holding at Wall ' s Around in Helgabal . That year , the drow Jarlaxle approached her and her sister , requesting them to help him in the events surrounding the Darkening and the involvement of several white dragon s . During the Tyranny of Dragons , she was chosen as member of Protanther ' s council of metallic dragon s to oppose the Cult of the Dragon and Tiamat . Abilities . In her dragon form , Tazmikella could blow a garlic - smelling breath that slowed those affected . When in her human and elf forms , Tazmikella still retained her dragon strength , being capable of stopping a frost giant ' s warhammer many times her size as well as use it against it with ease , a feat that shocked many who bore witness .
Decastave Decastave was an evocation spell that converted a small piece of wood into a 10 - ft - long ( just over 3 m ) force - staff that could be used as a magic weapon . Effects . The magical pole was of fixed length , 2 in ( 5 cm ) in diameter , and rigidly inflexible . It could be wielded like a staff and could damage creatures immune to non - magical weapons . The " decastave " could be dissipated in a few ways : Once per casting of this spell , the wizard could elect to drain a small amount of health upon a successful hit . The health was transferred to the wizard similar to a " vampiric touch " but could not increase health beyond normal capacity . Components . This spell required verbal and somatic components , and a small piece of wood that was consumed by the casting . History . This spell was generally known around Faerûn , once it had been published in " Volo ' s Guide to All Things Magical " .
Detect evil Detect evil was a divination spell that provided information about objects or creatures with an evil aura . Some versions of this spell were reversible , becoming " detect good " , and operated in the same manner but for good auras instead . Effects . There have been a few different versions of this spell over the years , but they all worked in about the same way : the caster concentrated in a particular direction and learned about any creatures or objects that radiated evil in the direction viewed . The newer , cleric - only version of this spell had a cone - shaped area of effect and a range of 60 ft ( 18 . 3 m ) . Auras could be detected even with some interposing structures or surfaces , within limits . Anything less than 3 ft ( 91 cm ) of dirt or wood , 1 ft ( 30 cm ) of stone , or 1 in ( 2 . 5 cm ) of common metal could be penetrated , but a thin sheet of lead was proof against this divination . Upon first casting this spell and concentrating for a few seconds , the presence or absence of evil could be known . After a few seconds more , the most powerful aura was easily detected and a count of all detectable auras was possible . Upon further examination , the caster would know the power and location of each detectable aura , or at least their direction if out of the line of sight . After gleaning all that could be perceived in one direction , the caster could turn and look in another direction , subject to the duration of the spell . Auras were described by their strength , being dim , faint , moderate , strong , or overwhelming . Dim auras were those left behind after the death of an evil creature or the expiration of an evil spell , or perhaps after an active evil presence departed the area , and they lasted for a few seconds to a few days depending on the strength of the original aura . Active auras ranged from faint to overwhelming . Casters of good alignment could be stunned for a few seconds by detecting a sufficiently overwhelming evil aura . If this happened , the spell was canceled . Examples of things that gave off an evil aura : evil creatures such as rakshasa , undead , clerics of evil deities , evil outsiders , evil magic items , evilly cursed objects , unholy water . Things that did not give off an evil aura : traps , poisons , animals . The older versions of " detect evil " had a corridor - shaped area of effect , with the divine version having a range of 120 yd ( 110 m ) and the arcane version half that . Priests also had a slight chance of perceiving the disposition ( malignant , gloating , or expectant , for example ) of an evil aura and where it stood on the lawful / neutral / chaotic spectrum . Components . All divine versions of this spell required verbal and somatic components plus the use of the priest ' s holy symbol or divine focus . The arcane version did not need any materials . All versions required the caster to stand quietly still and concentrate after the spell was cast .
Jyordhan Jyordhan was a Zhentarim agent and Lord of Shadowdale between 1339 DR and his death in 1345 DR . Background . When Aumry was assassinated by Zhentarim agents in 1339 DR , Jyordhan captured and killed these assassins , claiming the " Pendant of Ashaba " and presenting himself as the new lord , to which the people of Shadowdale agreed . Jyordhan moved the seat of power in Shadowdale from the traditional Twisted Tower of Ashaba to Castle Krag , and the location was soon full of Zhentarim agents . A revolt by the people triggered the dispatch of peacekeeping forces from Zhentil Keep , and although Syluné Silverhand was aware of Jyordhan ' s true nature , she sought to maintain order in the dale rather than try to overthrow him . Jyordhan was killed in 1345 DR when he ambushed Khelben " Blackstaff " Arunsun on leaving Shadowdale , although official accounts state that Jyordhan was visiting Khelben in Waterdeep when he passed away from an illness . Jyordhan had nominated Lyran of Melvaunt as a successor to the lordship , but without the " Pendant of Ashaba " no claim could be made .
Mirandos Mirandos was a priest of Helm who was sent to Maztica to convert the native population of Payit and Far Payit . Until she went rogue , Mirandos was considered an excellent missionary . One of Mirandos ' s duties was to burn heretical native texts and while engaged in this activity she stumbled upon books that referenced the ruined city of Ixtzul and its guardian the Star Worm . Mirandos became convinced she could use magic al means to control the Star Worm and turn it into a tool for Helm ' s greater glory . She went missing with a small group of Payit warriors and Bishop Devane commissioned a group of adventurers to track down her whereabouts and bring her back if possible . In 1362 DR , she resided in Ixtzul and was attempting to complete the rite to wake the Star Worm .
Rendaril Rendaril was a shopkeeper in Bryn Shander sometime after the War of the Silver Marches . Activities . Rendaril managed the Rendaril Emporium , the largest trade house of the city . Thank to Rendaril ability ' s learned in the markets of Waterdeep , he made huge business .
Nog Nog was a fallen kingdom of Zakhara , that lay in the jungles of the Nogaro and adjacent river valleys , Southeast of the Haunted Lands and South of the World Pillar Mountains and Jungle of Monsters . It was believed to be younger than the other known lost empire in the region , Kadar . Its language was Noga . Nog was an empire of a race of giant s , who , by the 14th century DR , had degenerated into the jungle giant s .
Remove fear Remove fear was an abjuration spell that increased the subject ' s courage and morale in the face of " fear " effects . The reverse of this spell , " cause fear " , could make one or more creatures flee in panic . Effects . The particulars of this spell changed over time : the earliest version required the caster to touch the intended recipient , whereas later versions had a range of 30 ft ( 9 . 1 m ) or more and could affect additional creatures if the caster had of sufficient experience . In all cases , the courage reinforcement lasted 10 minutes or until countered . If the subject was already under the influence of a " fear " effect , then this spell either suppressed the fear for the duration of the spell or gave the recipient a strong chance to shake off the fear entirely . If cast on multiple creatures , they all had to be within 30 ft ( 9 . 1 m ) of each other . When cast in reverse , " cause fear " assaulted the courage and wisdom of the target , likely forcing them to flee from the caster in panic for a short time . " Cause fear " dispelled " remove fear " and vice versa . The older version of this spell had no effect on the undead . Components . Only verbal and somatic components were required to cast this spell .
Noreia Noreia was an erinyes in the service of Glasya . Description . Noreia had woolly black dreadlocks . Activities . Noreia was one of the Pradixikai . She usually walked with the her twin sisters , Faventia and Fidentia . History . In 1486 DR , Noreia was on patrol with Faventia and Fidentia when they met Lorcan . They tried to bully him but Lorcan silenced them . Later , she was with Sulci and Nisibis when she informed Lorcan that Sairché had gone with Adolican Rhand .
Li Koi Li Koi was a librarian in Kesasar Valley in Shou Lung . Activities . Li Koi was the head librarian of the legendary Great Library of Perpustakaan . He checked that visitors followed all the rules of the library . He asked all visitors to help fund repairs to the library .
Wolfwere The Wolfwere is the offspring of werewolves and natural wolves . Inhabiting out of the way places , the hated and feared wolfwere is the bane of human s and demihuman s alike , for it is able to take the form of a human male or female of considerable charisma . Shapeshifting . In either its true shape or that of man , the wolfwere slyly hunts , slays , and devours its favored prey - men , halflings , elves , etc . Additionally , the wolfwere can halfchange , gain human - like arms and legs , and wield a human weapon . It can still bite in this form . Worst of all , however , is the monster ’ s song . Listeners are overcome with lethargy , just as if they had been slowed by a slow spell . Its true shape , and that in which it prefers to spend the vast majority of its time , is that of a large wolf . When in this state , it is almost indistinguishable from a dire wolf . When a wolfwere is attempting to lure humans or demihumans into an ambush , it will assume the shape of a member of their race . Almost without exception , the new persona will not be of the same sex as the potential victim . Thus , a wolfwere which is stalking a male elf will transform itself into a female elf . In all cases , the newly disguised wolfwere will have exceptional physical beauty . Habits / Social . A wolfwere will quite frequently run with a pack of , normal wolves rarely , or worg s mostly . When strong prey is encountered , the monster will slip away to its lair , don human garb , and approach the victims in the guise of a pilgrim , minstrel , tinker , or similar wanderer . Of times the wolfwere will carry a stringed instrument to play upon , so its crooning will not arouse suspicion . It must be noted that a great enmity exists between wolfwere and werewolves . The wolfwere are disgusted by wolvesbane and shun it if possible . Combat . The wolfwere is a sly and dangerous adversary . In addition to its great fury and fighting prowess , its high intelligence must not be overlooked or underestimated . When a wolfwere first spots unsuspecting humans or demihumans in its territory , it will change into its fully humanoid form and assume the guise of a pilgrim , minstrel , or similar wanderer . The wolfwere will normally carry some form of stringed instrument which it seems to absent - mindedly play at while it travels . The true nature of its song , however , is terrible and often fatal . Anyone who hears the wolfwere ' s song and when a wolfwere is ready to attack , the creature again changes its shape . Now , in a form which is half - wolf and half - human ( or demihuman ) , it strikes . The wolfwere will almost always change into this form when it engages in combat because it has the ability to bite like a wolf and also wield a weapon of some type . In any form but its fully humanoid one , the creature can delivery a savage bite with its powerful jaws . It is this mode of attack which the monster prefers to employ above all others .