naist-nlp/zeshel huggingface dataset:
Bar Brawl Bar Brawl is a quest in . The Nerevarine is sent to deal with Seler Favelnim , who is on a rampage at the Raven Rock bar . Walkthrough . A few days after completing " To Catch a Thief " or " Aiding and Abetting , " speak with either Falco or Carnius , depending on who you sided with . They will tell the Nerevarine that Seler Favelnim has been going on a rampage at the bar in Raven Rock , and needs to be stopped . Upon approaching the bar , Seler ' s wife , Dralora Favelnim , will approach the Nerevarine and ask them not to kill her husband , stating that he has been sick and tired lately . Upon entering the bar , Seler will talk to the Nerevarine and initiate combat . Do not fight back . After a while , he will speak to you and start complainng about his life . you will have multiple opportunities to pick a dialogue option that will make him hostile again . Do not do this , listen to his full story . After a bit of dialogue , he will be convinced that his family is important and that he shouldn ' t just throw his life away . Return to your questgiver to get your reward . Alternatively , if you sided with Carnius , you can just kill Seler and still get the reward .
Kagrenac ' s Planbook Content . Kagrenac ' s Journal < nowiki > [ < / nowiki > The contents of this handwritten journal are in an unfamiliar script in an unknown language . There are many complex diagrams heavily annotated with numbers and strange symbols . The title page , however , is clearly marked in Aldmeris - - ' Kagrenac ' s Planbook ' . < nowiki > ] < / nowiki >
Thief of Dreams Thief of Dreams is a creature card in that is a part of the " Heroes of Skyrim " expansion . Acquisition . Thief of Dreams can be purchased as part of the Brynjolf ' s Heist deck or purchased alone for 400 soul gems . Strategy . Thief of Dreams is a very powerful card , not only are its health and damage stats high , but its ability can give you an opponent ' s card . The strategy behind this card varies heavily on the card that is drawn by Thief Of Dream ' s power .
Arnskar Ember - Master Arnskar Ember - Master is a member of the Thieves Guild and a blacksmith who appears in The Ragged Flagon after completing the third of the special jobs Delvin Mallory gives to the Dragonborn . Background . He is a merchant , selling weapons , armor and smithing supplies . His shop is in an alcove on the north wall . It contains a forge , grindstone and workbench . Arnskar is one of the earned merchants through completing City Influence quests along with Syndus , Herluin Lothaire , and Vanryth Gatharian .
Attributes ( Morrowind ) Attributes are intrinsic characteristics that are quantified to indicate the quality of one ' s traits or abilities , such as Intelligence or Personality . There are eight primary attributes , and four secondary attributes that are derived from the primary . Attributes differ from skills . Although both can be improved over time , skills involve performing specific tasks and / or the use of various items that can be directly learned or practiced , such as fighting with a long blade weapon , repairing damaged equipment , or casting spells from a specific school of magic . Overview . For additional details , including the influence of race , gender , class , birthsigns , items , and spells upon attributes , see individual articles . Increasing attributes . Primary attributes are slowly increased throughout the game by the use of skills . Each attribute governs three to five skills , and practicing them allows an increase the corresponding attribute at level - up . The increase in an attribute is related to the number of times a skill has been used since the previous level - up . This is indicated by a multiplier , which can range from 1× to 5× . The only exception is Luck , which does not govern any skills and therefore can never have a multiplier . Secondary attributes are determined by simple mathematical formulae , and are automatically recalculated with any change in primary attributes .
Juranda - ra Juranda - ra is the Clan Mother of the Laughing Moons Plantation . She is struggling with Inspector Tarma , a member of the Thalmor currently investigating rumors of vermins found the property . Interactions . A Pinch of Sugar . Juranda - ra is worried about failing an inspection due to the senche - tigers not killing the rats . She will ask the Vestige to talk to Cinder - Tail , who will explain what is wrong with the Senche - Tigers . After destroying the nests , she can be seen talking to Inspector Tarma . Conversations . Dialogue starting the " A Pinch of Sugar " quest : After getting rid of the rats : When talked to again , after the dialogue after getting rid of the rats :
Fiend Tanto Fiend Tanto is a weapon in . Enchantment . Enchantment ID : " fiend _ tanto _ en " Both effects are cast when used on self : Acquisition . This weapons appears primarily as a leveled item . There are one - hundred ninety - six instances that it can possibly be generated in addition to nine static occurrences . Characters . The following people possess or sell this weapon : Locations . A Fiend Tanto item can be found in the following locations :
Beitild Beitild is a Nord mine boss and the owner of Iron - Breaker Mine in Dawnstar . Background . She and her husband , Leigelf , have recently separated and now run competing mining operations . Beitild ' s operation is centered within Dawnstar itself . She works hard to make sure Iron - Breaker Mine yields more profit than her husband ' s Quicksilver Mine , and can often be seen " motivating " her not - so - enthusiastic employees to work harder by threatening their jobs . Interactions . Beitild will pay gold for every Iron Ore brought to her . Beitild is the target of a contract from the Dark Brotherhood .
Jester Queen Ayrenn Jester Queen Ayrenn is an Orsimer dressing as Queen Ayrenn in the Jester ' s Day Festival , and is located north of Vulkhel Guard ' s walls . Interactions . The Jester ' s Festival . A scroll finds it ' s way to the Vestige , and he must travel to Vulkhel Guard to meet Jester Queen Ayrenn , one of the three Festival Heralds . Springtime Flair . The Vestige must pelt guards at Vulkhel Guard and bring about the spirit of Jester ' s Day .
Faida Faida is a Nord innkeeper , merchant , and the owner of the Four Shields Tavern in Dragon Bridge . She teaches the hostelry trade to Julienne Lylvieve . Interactions . A False Front ( Stormcloaks ) . Faida is one of two inkeepers that can be spoken to during this quest , the other being Mralki in Rorikstead .
Testinghall The Testinghall is the name of a hidden location somewhere high in sky which can be accessed only via the " coc testinghall " console command . The hall was designed as an area for the game developers to test elements of Oblivion before placing them in the game world . The testinghall is a large hall with doors leading to warehouse rooms and open areas where all possible gameplay elements and items can be found . They include : It must be noted that not all of the rooms in the testing hall are used - most unlabeled wooden doors are inactive . The easiest way for the player to return to the Tamriel world is to go through the door labeled " to Hawkhaven " , where you can fast travel from , or via the " coc " console command . It must also be noted that inside the Testinghall there are weapons that were most likely removed from the game , but are still available .
Paragon ' s Remembrance Paragon ' s Remembrance is a ruin that appears in . Quests . Forcing the Faith . Rescue a group of caravaners that were attacked by the Vosh Rakh and are being forcibly converted into worshippers . The Anger of a King . Find out what the Vosh Rakh are up to in Paragon ' s Remembrance . Notable items . During " The Anger of a King " : Characters . Outside : Inside : Enemies . Generic :
Emperor ( Skill ) Emperor is an active skill in , and is more specifically in the Emperor tree . Effects . With Emperor activated , a 100 % increase in magicka , health and stamina will be gained by the Vestige whilst on their campaign in the Alliance War .
Silvanir Silvanir is an Altmer residing in the city of Skywatch . He is the owner of the racing frog " Snooks , " and one of three people from whom a frog can be acquired , during the quest " The Racer . " Interactions . The Racer . Enter a frog in a race .
Companion ' s Insight Companion ' s Insight is an ability found in . Acquisition . It is one of three possible abilities gained from the quest " . " Effect . " " Your attacks , shout s , and destruction spells do no damage to your followers when in combat . " "
Pactur Pactur is a Nord , and the overseer of Rockwallow Mine , which is east of Morthal . Background . He and his wife Sorli the Builder are the bosses of Stonehills , the small settlement where the Rockwallow miners reside . Unlike the miners , who sleep in tents , Pactur lives in a cottage with his wife and their son , Sirgar . Interactions . He gives the Dragonborn a miscellaneous quest to go speak with Bryling , the owner of Rockwallow Mine . If Hjaalmarch is taken over by the Stormcloaks , and Sorli becomes the Jarl , Pactur was supposed to serve as her steward . He will still give the dialogue to evidence this , but due to a glitch , he will often stay in Stonehills instead of relocating to Highmoon Hall with Sorli . Pactur may attend the Dragonborn ' s wedding ceremony without him previously being interacted with .
Stonehill Bluff Stonehill Bluff is a giant ' s encampment found in . It is located west of the Tower of Mzark , nestled amongst the Pale ' s southwest mountains . The massive bones of slain Mammoths decorate this giant ' s campsite . The camp itself is situated within a small , enclosed clearing surrounded by large rocks . There is only one entrance , which is guarded by a giant . A second giant can be found within the enclosed campsite . Nearby to the southwest are two corundum ore veins . Notable items . The camp contains two chests , six charred Skeevers and seven pouches from where Mammoth Cheese Bowl can be obtained .
Vofalgar the Wretch Vofalgar the Wretch is a Breton beggar residing in Glenumbra . He is found walking on the road in the western part of Glenumbra . Like most beggars , he has a story about the starving children . The Vestige can give him some if they think he is worthy of it .
Bravil , Part 2 Content . Very little is left of the Ayleid presence in Bravil of today , though architectural marvels of other kinds are very evident . As beautiful and arresting as the Benevolence of Mara cathedral and the lord ' s palace are , no manmade structure in Bravil is as famous as the statue called The Lucky Old Lady . The tales about the Lady and who she was are too numerous to list . It was said she was born the illegitimate daughter of a prostitute in Bravil , certainly an inauspicious beginning to a lucky life . She was teased by the other children , who forever asked her who her father was . Every day , she would run back to her little shack in tears from their cruelty . One day , a priest of Stendarr came to Bravil to do charitable work . He saw the weeping little girl , and when asked , she told him the cause of her misery : she didn ' t know who her father was . " You have kind eyes and a mouth that tells no lies , " replied the priest after a moment , smiling . " You are clearly a child of Stendarr , the God of Mercy , Charity , and Well - Earned Luck . " The priest ' s thoughtful words changed the girl forever . Whenever she was asked who her father was , she would cheerfully reply , " I am a child of Luck . " She grew up to be a barmaid , it was said , kind and generous to her customers , frequently allowing them to pay when they were able to . On a particularly rainy night , she gave shelter to a young man dressed in rags , who not only had no money to pay , but was belligerent and rude to her as she fed him and gave him a room . The next morning , he left without so much as a thank you . Her friends and family admonished her , saying that she had to be careful , he might have even been dangerous . A week later , a royal carriage arrived in Bravil , with an Imperial prince within . Though he was scarcely recognizable , it was the same young man the Lady had helped . He apologized profusely for his appearance and behavior , explaining that he had been kidnapped and cursed by a band of witches , and it wasn ' t until later he had returned to his senses . The Lady was showered with riches , which she , of course , generously shared with all the people of Bravil , where she lived to a content old age . No one knows when the statue to her was erected in the town square , or who the artist was , but it has stood there for thousands of years , since the First Era . To this day , visitors and Bravillians alike go to the Lucky Old Lady to ask for her to bless them with luck in their travails . Just one more charming aspect of the charming , and very lucky town of Bravil .
Orc Hunter Orc Hunters are Orsimer enemies that can be randomly encountered in certain places throughout Skyrim . Orc Hunters are generally hostile , even to an Orcish Dragonborn . They most often wear full iron armor and use steel war axes , long bows and iron arrows to hunt their prey . They will become hostile if one walks too close to them , but will immediately attack if the Dragonborn begins to hunt nearby animals . If they are killed in public , the Dragonborn will receive a large bounty .
Bolga ' s Guide to Island Beasts Content . Beasts from all over Tamriel come here on trade ships . Those that find killing easy call this island home . From weak to strong , Bolga tells you where to find them . How to best them . Whether they are good for eating . Skeevers Big rats from up north . Pack roamers . Meat is good for stew . Very stringy . Live in burrows under sand . Camping on beach ? Bad idea . Water comes up and skeevers with it . Better to camp on rocks . Solid ground . Jump like tiny tigers . Sometimes spin about . You think they are running ? Do not be fooled ! You wonder why Bolga has only one hand ? This is why . Stand firm . Ready a shield if you have one to keep both your hands . Alits Mouths on legs . Eat anything they wrap their teeth around . Go anywhere their legs carry them . Meat is tough , gamey . Sometimes poison . Solitary . Tend toward easy prey , like sheep . Enough in one place ? They raid thunderbug nests . Alit attack with bites , but feet are more deadly . If one crouches , get your guard up ! They are high jumpers . Thunderbug s Keep to themselves . Nest in soft dirt near trees and under ridges . Lay eggs and guard them from anything that gets near . Eggs are sweet and tingly going down . Get their name from the shock you get when they bite you . They can also shock from a distance . If one tries it , punch it in the head until it stops ! Some bugs bigger than others . Spit tiny shock balls and call thunder from the sky . Bolga suggests avoiding these . You cannot fight the weather . Giant Snake Hard to find . Occasionally eat small boats . Find one swimming ? Make for land . If it catches you , it will drag you under . Bolga has only fought one on land . When it was close to death , it coiled up . Its wounds started to close . When Bolga saw this , she ran and did no look back . Suggest you do the same .
Sickly Farmer The Sickly Farmer is a generic character found in the Temple of Kynareth in Whiterun . Description . The Sickly Farmer can be found lying on a pedestal , with a wounded soldier on another . Neither have dialogue ; instead , they will moan when spoken to .
S ' rathra S ' rathra is a Khajiit in . He is Cyrus ' employer and his contact with Tobias . S ' rathra has been supplying Cyrus with mercenary work for around 10 years after he had left Sentinel , no matter how dangerous or risky the task may be . Background . S ' rathra was born in 2E 798 , in the Elsweyr region of Anequina . As of the events of Redguard , he was 86 years old . The following is Bethesda ' s Official Character Profile of S ' ratha : " Today S ' rathra is suave and urbane , a rich and powerful Khajiit in a world of Men - far from the young suthay - raht that used to run with the violent nomad cats of the Ne - Quin ' al plains . After being lamed at the massacre of Stoop Low , he left Anaquina to keep from bringing shame to his tribe , eventually ending up in the far more cosmopolitan Pellitine to the south . For a time , S ' rathra ran a lucrative skooma trade out of Senchal port , smuggling sugar into the Empire ( becoming , unfortunately , an addict himself in the process ) . When Cyrodiil strengthened its presence in the Topal Bay , S ' rathra left Elsweyr entirely . " " He has made Wayrest his port of late , playing the lesser lords of High Rock to his benefit . Though the Empire has solidified the Breton s , there is still a lot of money to be made in the drawing of borders before the provincial laws dry completely . Mercenaries and fixers are in great demand there , and Cyrus and S ' rathra have long shared a mutually beneficial relationship - the catman finds the paying parties and the Redguard does the dirty work . " " S ' rathra ' s latest assignment for Cyrus is cut short when the Redguard hears of his missing sister . The Khajiit , perhaps knowing all too well the loss of one ' s kin , provides the money and transport necessary for Cyrus to reach Stros M ' kai . " Interactions . Arriving on Stros M ' kai . During the intro cutscene , S ' rathra is speaking to Cyrus . He will say that a letter came for him from Tobias about his sister , to which the seal was broken as S ' rathra had read it as a precaution . Despite being assigned with Duadeen for a mission , S ' rathra allows Cyrus to take a boat to Stros M ' kai .
Borri Borri is an Elder Nord and one of the Greybeard s the Dragonborn meets at High Hrothgar . Interactions . He teaches the first word , Wuld , of the Whirlwind Sprint shout in the courtyard . He can utilize the shout Whirlwind Sprint to move with improved speed . Dialogue . Along with the other Greybeards , the only dialogue by talking to him results in him saying " Dovahkiin . . . " followed by the sound of a distant bell and a violent shaking .
Battle of Markwasten Moor The Battle of Markwasten Moor was a battle in King Ranser ' s War , the civil war between the great houses of Rivenspire led by King Ranser of Shornhelm and the First Daggerfall Covenant with the Orcish armies of Orsinium led by High King Emeric and King Kurog gro - Bagrakh . The battle was fought in Markwasten Moor , which is a region of Rivenspire . After the season long siege on Wayrest , Ranser ' s army was pushed back into Rivenspire and the houses began to lose hope on Ranser . Ranser was desperate to win and refused to give up . Emeric ' s emissaries traveled to the Wrothgarian Mountains to make an agreement between Kurog and the Covenant . If the Orcs helped the Covenant , Emeric would give back Orsinium which was destroyed in the first era . When Ranser ' s forces were cornered and the army lost significant numbers , Ranser ' s remaining soldiers fled to a nameless tor , where Ranser ' s fate was ultimately decided .
Deetsan Deetsan is an Argonian mage . Holding the rank of Magician , she is a member of the Cheydinhal Mages Guild during the final years of the Third Era . She is skilled in Alteration and can train others in its use up the novice - level . Deetsan is connected with the " Cheydinhal Recommendation " quest , helping the Hero by giving them the Buoyancy spell for free . After events involving the Hero of Kvatch ' s role as an Associate of the guild , she becomes the leader of Cheydinhal division after Falcar is ousted as a Necromancer and is exiled from the guild . Deetsan is considered the most caring of the Cheydinhal mages , and is very friendly to new Associates . Personality . Most of the people of Cheydinhal observed that they ' d never seen a mage as happy to be in the guild as Deetsan , though she came off as a bit insecure . This insecurity came to light while working under Falcar , the head of the Cheydinhal guild . Falcar , seemingly acting out of sheer cruelty , gave Vidkun , an Associate of the guild , the task of retrieving a Ring of Burden from the Mages Guild Well . He left to do the task , and promptly vanished into thin air . Interactions . Cheydinhal Recommendation . Deetsan , who had liked Vidkun , worried over him , but refrained from saying anything until Falcar gave the same task to the individual who would later become the Champion of the Mages Guild , in exchange for a recommendation to the Arcane University . Thanks to her intervention , providing the Champion with a spell that combined Water Breathing with a mild Feather effect , they survived . But when she told Falcar she had helped the new Associate and threatened to report him to the Council of Mages , he flew into a rage and stormed out , saying the Guild ' s days were numbered . Upon the return of the Champion from the task , Deetsan apologized profusely for her role in Falcar ' s disappearance , and hopefully suggested the Champion might find a recommendation in Falcar ' s room . When the Champion ' s investigation turned up no recommendation , but instead a pair of black soul gems , Deetsan took the initiative , writing a report to the council and include the Champion ' s recommendation herself . As a result of this , when the Council formally expelled Falcar , Deetsan was promoted to head of the Cheydinhal branch .
Llethan Manor Llethan Manor is a location found in . Description . It is a large building in Godsreach , Mournhold . It is owned and inhabited by Ravani Llethan , the widow of King Athyn Llethan . Two of her servants , Anrel and Donus Serethi can be encountered here , too . The manor itself is spacious and richly adorned . A large library lies at its heart . Quests . Evidence of Conspiracy . The manor must be searched in order to find a note .
Deep - In - His - Cups Deep - In - His - Cups is an Argonian who approaches the Dragonborn in a random encounter , during or after completing the " A Night to Remember " quest . Interactions . He demands 10 , 000 , telling the Dragonborn that during their night of binge drinking , Sam Guevenne and the Dragonborn dared him to enter a Bandit camp and steal a hat , for which he would be paid 10 , 000 . To resolve the issue , the Dragonborn can either pay the 10 , 000 , talk him down to 750 ( with Speech ) , intimidate him , or simply admit to not having the money . Selecting this option will turn him hostile . The hat itself — which can be received by paying , pickpocket ing or looting him — is worth 1 .
Dwemer Artifacts Dwemer Artifacts are common metal objects made by the Dwemer that are usually found within Dwemer Ruins , either found on the bodies of slain Animunculi , in containers such as Dwemer chests and dressers or just lying around . The artifacts come in various shapes and sizes , and all are made of the mysterious Dwemer metal , and many , but not all can be smelted down into Dwarven metal ingots for making Dwarven Armor and weapons . These ingots can only be found or created by smelting Dwemer artifacts , as there are no veins of Dwemer ore to be mined . Some Dwemer artifacts are quite heavy and yield relatively few ingots , others are light and can be smelted into more than their original weight of ingots . There are some artifacts created by the Dwemer which are not common and are regarded as highly prized and valuable . They are sought after by scholars , adventurers and collectors . List of artifacts . Smeltable . These items can be used in a smelter to create dwarven metal ingots . Unlike smeltable ores , each of the listed Dwemer scrap pieces can create multiple dwarven metal ingots . While the smallest piece yields only two ingots , the largest produces five . Non - smeltable . These items cannot be turned into ingots , but can be sold . Unique Dwemer artifacts . Some Dwemer artifacts are extremely unique and highly prized , and are sought after by scholars , bandits , adventurers and collectors alike . They are not smeltable as they are already made , but again , they are extremely unique and highly prized :