naist-nlp/zeshel huggingface dataset:
Deborah K . Chasanow Deborah K . Chasanow is a United States federal judge . She presided over the Bethesda vs . Interplay case . Biography . District Judge Deborah K . Chasanow was born in Washington , D . C . in 1948 . In 1966 , Judge Chasanow entered Rutgers University . While at Rutgers , she was a member of Phi Beta Kappa , and ultimately received her B . A . in 1970 . From 1970 - 74 , Judge Chasanow attended Stanford Law School , where she achieved her J . D . Upon graduation from law school , Judge Chasanow served as law clerk to the Honorable Judge David L . Cahoon , of the Montgomery County Circuit Court , Maryland . Thereafter , she entered private practice in 1975 , at the Washington , D . C . firm of Cole and Groner . From 1975 to 1987 , Judge Chasanow served in the Office of the Maryland Attorney General , first as an Assistant Attorney General , followed by a term as Chief of the Criminal Appeals Division , from 1979 to 1987 . In 1987 , Judge Chasanow was appointed as United States Magistrate Judge for the District of Maryland . She remained in this position until 1993 , when President Clinton nominated Judge Chasanow to the United States District Court for the District of Maryland . The nomination was made on August 6 , 1993 , the Senate confirmed the nomination on October 18 , 1993 , and Judge Chasanow received her commission on October 20 , 1993 . Judge Chasanow is a past lecturer of constitutional criminal procedure at the University of Baltimore Law School , from 1978 - 84 . She taught at the University of Maryland Law School , from 1987 - 93 , and again in the Summer of 1998 , when she taught Evidence . Judge Chasanow also teaches Evidence for the American Academy of Judicial Education . In addition , she has taught courses or lectured at the Maryland Institute for Continuing Professional Education of Lawyers ( MICPEL ) . Admitted to the Maryland Bar in 1974 , Judge Chasanow is also a member of the District of Columbia Bar ( 1975 ) , the U . S . Court of Appeals for the Fourth Circuit ( 1976 ) , and the U . S . Supreme Court Bar ( 1979 ) . Judge Chasanow is a member of many professional organizations , such as the Prince George ’ s County Bar Association and the Women ’ s Bar Association . As a member of the Maryland State Bar Association , Judge Chasanow served on its committee on pattern jury instructions , criminal , is a past chair on the section on criminal law and practice , and was a council member on the section on litigation . She is also a past president of the Marlborough American Inn of Court and a member of the National Association of Women Judges , the Federal Magistrate Judges Association , and the District Judges Association .
Heavy wasteland gear Heavy wasteland gear is a legendary outfit in " Fallout Shelter " . A dweller exploring the wasteland ( while wearing this armor ) is immune to receiving any radiation . Characteristics . The outfit appears to be based on the hazmat suit in the " " " Old World Blues " . It provides dwellers with + 7 Endurance . The number of HP points gained per level up is tied directly to a dweller ' s Endurance level . With this knowledge , the maximum possible HP can be achieved on a dweller by equipping this gear on them at level 1 and with 10 Endurance ( 17 Endurance total ) and then leveling them all the way up to 50 . Crafting . A high Endurance statistic is needed to effectively create the heavy wasteland gear .
Starport Nuka terminal entries Starport Nuka terminal entries are entries found within Starport Nuka in the " Fallout 4 " add - on " Nuka - World " . Star control mainframe . Or Or Or Or Or Or Or View Star Core Network . or Emergency Protocol : Tracking Bug . Or Emergency Protocol : Selective Shutdown I . Or Emergency Protocol : Selective Shutdown II . Or Emergency Protocol : Limited Control . Or
Naval Research Institute The Naval Research Institute was a scientific community in the Capital Wasteland , dating the Great War . Background . Stationed a short walk south of Rivet City , they decided to head to the nearby beached aircraft carrier and set up a new facility there , under the escort of Horace Pinkerton . On the 15th April , 2239 , this move was completed , and the Institute founded Rivet City . Appearances . The Naval Research Institute is mentioned only in " Fallout 3 " .
Roving trader outfit ( Fallout 3 ) The roving trader outfit is clothing that can be worn to increase your Barter skill by 5 . It is complemented by the roving trader hat which also raises your Barter skill by 5 . The suit can be repaired with other copies of itself , as well as various wasteland outfit s ( see infobox ) . The hat can only be repaired using copies of itself .
Krumfolz Lt . Krumfolz was a United States Navy and Defense Intelligence Agency officer and field operative stationed at Point Lookout tasked with tracking and capturing Chinese spies , such as Wan Yang . Appearances . Krumfolz is mentioned only in the " Fallout 3 " add - on " Point Lookout " .
Value Value is the standard amount of bottle caps worth of any and . Condition . An item ' s value can be directly affected by lowering / increasing the item ' s condition . Actions that lower the item ' s condition vary : Barter . An item ' s value can be indirectly affected by increasing one ' s barter skill . In game terms , what barter does is not to increase / decrease value , but instead to influence price levels by lowering purchase price percentage , as well as increasing selling price percentage . The following formula may be used to decipher selling percentage :
Doctor Li ' s outfit ( Fallout Shelter ) Doctor Li ' s outfit is a type of outfit which was cut from the final version of " Fallout Shelter " . Characteristics . It provides 3 points to Intelligence and 2 to Luck . Doctor Li ' s outfit can only be worn by female dwellers .
Colvin Knight Captain Colvin is a Brotherhood of Steel member inside the GNR building plaza in 2277 . Background . A sniper in Lyons ' Pride , Colvin is 40 , friendly , and warm to everyone ; he has priest - like tendencies . To him , combat is like worship , and he treats his rifle as a holy object and his targets as the unfortunate victims of his God ' s wrath . He says a prayer for the soul of each mutant he kills . He ' s extremely experienced , and completely unflappable : all according to God ' s will . He can be found guarding Galaxy News Radio from super mutants . Relationships . Colvin is a member of the Lyons ' Pride , which he considers his family . Appearances . Knight Captain Colvin appears only in " Fallout 3 " .
Dead slave Dead slaves can be found in five static locations throughout the Capital Wasteland . They hold the slave map on them . Additionally , slaves appearing as part of random encounters may be found dead due to nearby hostiles and also have the slave map on their corpse . Appearances . Dead slaves appear only in " Fallout 3 "
9 iron The 9 iron is a in " " . Characteristics . This old 9 iron is bent and battered after many years of exposure to the elements . This item , or the unique variant Nephi ' s golf driver , are used for the " Gun Runners ' Arsenal " challenge A Slave Obeys . Special attack . It has a attack that does regular damage in V . A . T . S . , but at the cost of 13 more action points will knock down enemies ( requires a Melee skill of 50 ) . It is possible to execute " Fore ! " outside of V . A . T . S . ( without the required Melee skill of 50 to perform the move ) by initiating a power attack ( hold attack button ) while moving forward . Durability . The 9 iron can successfully strike about 295 times from full before breaking . Notes . The Pip - Boy ' s display for the Vault Boy logo differs from this weapon ' s unique counterpart , Nephi ' s golf driver .
Jason ( Fallout 4 ) Jason was a child who lived before the Great War . Background . He was a friend of Kim Wu , a Chinese - American child hiding in Natick Banks to avoid being sent to an internment camp . Jason brought the Red Menace to her house , a holotape game containing propaganda against Chinese communist forces that he obtained from his big brother . Wu ' s father was outraged and sent Jason home . Appearances . Jason is only mentioned in " Fallout 4 " .
Sam Warrick Sam Warrick ( also called Ken Rollins in certain localized versions ) is a hostile lone raider roaming the Capital Wasteland in the year 2277 . Background . A friendly rival of Laszlo Radford ' s , Sam is a lone raider and a keen shot , ready to attack defenseless creatures and wandering mutations . But his big plan is a high - value target that he can drop from a distance , and accrue enough caps to visit Madame over at Evergreen Mills . Appearances . Sam Warrick appears only in " Fallout 3 " . Behind the scenes . While Warrick is mentioned as being affiliated with the raiders at Evergreen Mills in the " Fallout 3 Official Game Guide " , his motives and allegiances aren ' t so clear in - game itself . Warrick isn ' t in the same faction that raiders are in and will attack any raider that crosses paths with him . Bugs . Occasionally , Sam Warrick may reappear and attack the player character again despite having been killed in a previous encounter .
MS14ArmorVoice MS14ArmorVoice ( named MS14 Armor Voice Cell on the local map ) is a test cell in the game files of " Fallout 3 " . Layout . Using similar architecture to the FFSceneRoachCell , it contains a concrete structure with a Mister Gutsy . It is related to the quest You Gotta Shoot ' Em in the Head . Appearances . The MS14 Armor Voice Cell appears in the game files of " Fallout 3 " , but it is not considered canon because it is a test cell .
Church Donations Church Donations refers to an unmarked and repeatable quest in " Fallout 3 " . Detailed walkthrough . Both churches in the Capital Wasteland , Saint Monica ' s Church and the Church of the Children of Atom , accept donations to their cause in the form of worldly currency . In exchange , you will receive an equal amount of good Karma . To donate , talk to Confessor Cromwell in Megaton or Father Clifford in Rivet City . Notes . This quest is repeatable , so due to the max / min Karma being 1000 in either direction means that donating 2000 caps will set your Karma to Very Good , even if you are at Very Evil Karma .
Scalpel ( Fallout Tactics ) The scalpel is a melee weapon in " " . Characteristics . The scalpel is a pre - War hand - held medical equipment used for cutting flesh and tissue during surgery . It has a sharp cutting edge and a handle for handling by one hand .
Rusty . 32 pistol The rusty . 32 pistol is a weapon that appears in " Fallout Shelter " . Characteristics . A weather - worn variant of the . 32 pistol that deals less damage than regular . 32 pistols ; the rusty . 32 pistol is a hinge framed , top break revolver featured in " Fallout Shelter " . Dealing as little as 1 damage per attack , . 32 pistols have the lowest minimum damage output for handguns in the game . This variant of the . 32 pistol deals the exact same amount of damage as an unarmed attack . Crafting . A high Agility statistic is needed to effectively create the rusty . 32 pistol .
Eulogy Jones ' password Eulogy Jones ' password is a holodisk in " Fallout 3 " . It does not have a name ingame . It can be obtained from Eulogy Jones by pickpocketing or killing him and can be used to access his terminal in Eulogy ' s pad . It is unknown who wrote the note .
Gatling laser The Gatling laser is an energy weapon that appears in " Fallout " , " Fallout 2 " , " Fallout 3 " , " Fallout 4 " , " " and " " . Models . H & K L30 Gatling laser . An H & K L30 Gatling laser ( also referred to as the Sunbeam Gatling laser ) . Designed specifically for military use , these were in the prototype stage at the beginning of the Great War . Multiple barrels allowed longer firing before overheating . These models are powered by microfusion cell s . Unnamed Gatling laser . < section begin = " Unnamed Gatling laser " / > In contrast with the L30 Gatling laser , this model is not only fully automatic and has a much larger ammo capacity , requiring a back - mounted battery pack , but was also mass produced for military use . While they entered service shortly before the war , they quickly became an important part of the arsenal , both of pre - War and post - War factions . < section end = " Unnamed Gatling laser " / > Second unnamed Gatling laser . < section begin = " Unnamed Gatling laser 2 " / > Similar to its predecessor , this model is fully automatic providing that charging barrels have not been installed . However , it utilizes a fusion core as ammunition rather than a battery pack . < section end = " Unnamed Gatling laser 2 " / > X - 25 Gatling laser . A Gatling laser model that is mounted onto the left arm of the PDQ - 88b securitron .
Hermit ( special encounter ) Hermit is a special encounter in " " . In this encounter , the Warrior finds a hermit surrounded by six friendly wolves . It is possible for the Warrior to trade equipment and ring pulls with him for a number of mid - level items .
Mister Burke ' s house Mister Burke ' s house is a small shack in Megaton owned by Mister Burke . It is located immediately adjacent to the bomb in the center of town . It is locked with a very hard lock . Layout . Mister Burke ' s house is located on Megaton ' s lowest level , directly east of the Megaton atomic bomb and beneath Lucy West ' s house . Inside there is a pile of metal boxes with random loot between an armchair and a rusted dinner table by the north wall ; by the south wall lies a derelict empty locker , rusted metal shelves , and an office corner desk . At the east end is a small bedroom . Appearance . Mister Burke ' s house appears only in " Fallout 3 " .
Spiked muzzle The Spiked muzzle is a piece of dog headwear in " Fallout 4 " that can only be worn by dogs . Characteristics . It is composed of a leather harness held together by large screws and nuts , and is fastened across a dog ' s face . Despite being known as a " spiked muzzle , " it does not actually restrict a dog ' s mouth in any way , nor is it spiked , although " spiked " may refer to the bolts that secure the muzzle , akin to the spikes modification for knuckles .
Motivational Secrets of the Stars Motivational Secrets of the Stars is a skill book which was cut from the final version of " Fallout 3 " . Characteristics . Reading this book permanently increases your Speech skill by 1 point ( 2 points if you have the Comprehension perk ) . Like most cut content it is only available by using console commands .
Hematophage Hematophage is a " Fallout 3 " special perk . It can only be gained through the Blood Ties quest . Blood pack s heal 20 Hit Points instead of only 1 . Obtaining the perk . This perk can be obtained by convincing Vance to enter into a deal with the town of Arefu by passing a Speech check , a Medicine skill check , or an Intelligence check at the conclusion of the Blood Ties quest . Then , by returning to Vance and asking to be shown the ways of the vampire . Behind the scenes . Hematophagy is the practice found in certain animals of feeding on blood ( from the Greek words , " αίμα " ( blood ) and " φαγειν " ( to eat ) ) .
Post - War Casanova The post - War Casanova is a craftable rare outfit in " Fallout Shelter " . It was added to the game with the 1 . 5 update . Characteristics . The post - War Casanova is a rare outfit that can only be worn by male dwellers . It provides 1 to Perception , Charisma , intelligence and Luck . Crafting . A high Luck statistic is needed to effectively create the post - War Casanova .
Autodoc Lowered Hit Points II Autodoc Lowered Hit Points II is a " Fallout 2 " perk . This is a special perk , so it cannot be taken at new levels like other perks . It can be obtained only by using the Auto - Doc in the Vault City courtyard , then selecting the option to ' ride again ' . This lowers health by 4 points . An intelligence below 4 is needed to get it . Bugs . Trying to view this perk in the character sheet makes the game crash because its description ' s number points towards that of Alcohol Lowered Hit Points II .
Strong Strong is a super mutant and a possible companion in " Fallout 4 " . He can be found locked up in a cell at the top of Trinity Tower along with his teacher , Rex Goodman , where the two have been imprisoned by other super mutants . Background . An average looking super mutant , Strong seeks to find the " milk of human kindness . " This is a line from the play Macbeth ( Act 1 : Scene 5 ) cited to him by Rex Goodman while trying to teach the super mutants about William Shakespeare ' s plays . Strong seems to have taken this metaphor a bit more literally and believes that if he can find the milk and drink it , it will give super mutants the strength that makes humans successful . At the time , Strong ' s super mutant brothers disliked his appeal to Rex ' s citation of the play , leading him to his incarceration with the latter . Rex states that they were planning to toss him off the Tower , even taking bets on how many times he would bounce . Strong is proficient with heavy weapons , like missile launcher s and miniguns . Appearances . Strong appears only in " Fallout 4 " .
Thorn guard The Thorn guards ( simply known as guards in - game ) are four hired by Red Lucy to protect The Thorn in 2281 . Background . The guards are hired by Red Lucy to provide security to the Thorn . They ensure that none of the arena ' s fighting animals escape from their cages , as any stray relentlessly savaging patrons to death would prove disastrous . They are also responsible for escorting any disorderly spectators out of the arena and hunting and , and for protecting the establishment from Fiends . Appearances . Thorn guards appear only in " " .
Ripley Ripley is a citizen of Great Bend encountered by the Brotherhood of Steel in Freeport in 2197 . Background . Ripley was captured and enslaved by raiders and was kept in the same camp as Charon . Interactions with the player character . Mission . She begs the Warrior to free her , and promises to repay them if they ever go to her city . The Warrior either frees her or keeps her for interrogation . Later , Ripley returns to her hometown , Great Bend , and lives there until the Calculator ' s robots come , killing everyone . When the Warrior and his team arrive at the junkyard in Great Bend , they find her dead body , along with a few books on it . Appearances . Ripley appears only in " " .
Cheyenne Cheyenne is Sunny Smiles ' attack dog in 2281 . Background . Cheyenne is an attack dog belonging to Sunny Smiles in Goodsprings , Nevada . Loyal to her owner , Sunny claims she can attack on command , but is requested to stay when you first enter the Prospector Saloon . Appearances . Cheyenne appears only in " " .
FLL3 turbopump bearings The FLL3 turbopump bearings is a miscellaneous item in " Fallout 4 " . Ironsides will ask the player to retrieve this item as a part of Last Voyage of the U . S . S . Constitution . Characteristics . Crafting . The FLL3 turbopump bearings can be broken down into their individual components for use in crafting : Locations . Ironsides will ask you to retrieve the bearings from a specific location . Known locations are :
Fallout Shelter quests Fallout Shelter quests are the quests in " Fallout Shelter " , added to the game since the release of update 1 . 6 . General information . Once the player has at least 18 dwellers in their vault , they can build the Overseer ' s office and begin to send their dwellers on quests . When a quest is viewed in the menu , the player will see a brief description of it , icons to hint at the items that will be found , and any requirements including weapon and armor type and dweller level . The requirements must be met in order to begin the quest . The player may select up to three dwellers to do the quest and may change their equipment in the quest screen . Upon the quest beginning , the chosen dwellers will leave the vault and travel to the quest destination , taking a pre - determined amount of time . Returning also takes time , similar to exploring the wasteland . Nuka - Cola Quantum can be used to speed up travel time . Upon reaching the quest location , the player will take control of their dwellers to explore a large area in a side - exploration sequence . The player must complete the objective indicated by the quest to mark it as complete . Up to that point , the player may choose to give up and have their dwellers return to the vault . Some quests are part of a chain and must be done in order to unlock more quests . Daily quests change regularly . Weekly quests change weekly . Some quests can only be done during certain seasons . Upgrading the Overseer ' s office allows the player to attempt multiple quests at once . It is possible to encounter special quests during standard wasteland exploration . Single - stage quests . < nowiki > * < / nowiki > See also Fallout Shelter random encounters Daily quests . Note : Level and weapons requirements seem to vary depending on what level your dwellers are . Weekly quests . Note : Level and weapons requirements seem to vary depending on what level your dwellers are . Multi - stage questlines . The Search for Jobinson ' s Jersey ! The text in the table is taken from the game files . For the quest in the game , see The Search for Jobinson ' s Jersey ! . One name can correspond to different descriptions . Starting to order Quest after Quest Log . Limited time quests . Multi - stage questlines . No Thanks for the Gobbler ! . Note : There are 3 different rewards possible depending on your answer , a settler , a weapon or some armor .
Jack Fleming Major Jack Fleming is the commander of the Hoover Dam NCR troops and Governor Dodge ' s right hand man in 2253 . Background . Fleming was born in 2215 . He does not have a stellar military career with the NCR . He ' s a person who likes to question authority , and the military does not look kindly on such individuals , at least not in the NCR . So it really came as no surprise when Major Fleming was put in charge of the troops that would be sent to Hoover Dam , under the guidance and leadership of Councilman Joseph Dodge . At first , Fleming thought the assignment was a death sentence for insubordinate officers and the like . But after arriving at Hoover Dam and seeing Dodge diplomatically convince the settlers there that with cooperation they could build a powerful and prosperous community , Fleming found hope . For the brief time before the war , when Hoover was very prosperous , Major Fleming grew to respect Governor Dodge more and more . He vowed to protect Dodge through thick and thin , and when the war with the Brotherhood of Steel started , he reaffirmed his loyalty by suggesting Dodge stay in seclusion and only meet with people when absolutely necessary . Fleming thought Dodge was one of the wasteland ' s last hopes of civilized community and government , and he wanted to make certain that all of Dodge ' s hard work in the past would not be in vain . Interactions with the player character . Other interactions . Major Jack Fleming , would be the player ' s initial contact with a high ranking government official at Hoover Dam . Jack believes actions are louder than words and would only let the player to see Dodge after the player has proven himself safe , sane , and willing to help Hoover Dam . Appearances . Jack Fleming has not appeared nor is he mentioned in any published game . He was to appear only in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios . It is not certain if he will appear in any future " Fallout " game .
McLaren McLaren is a character mentioned in " Fallout 4 " . Background . McLaren is a member of the Brotherhood of Steel branch located in the Commonwealth in 2287 . He attempted to jump from the top of Trinity Tower in his power armor , but his suit was heavily damaged upon landing . Appearances . McLaren is mentioned only in " Fallout 4 " .
L . Rourke L . Rourke was a pre - War research intern involved in Natural Gas Survey Project MD - 16 - 001 of The Bysshe Company . Appearances . L . Rourke is mentioned only in the " Fallout 3 " add - on " Point Lookout " .