naist-nlp/zeshel huggingface dataset:
Oman Oman Island was an isle near the center of the Moonshae archipelago . Prior to the Spellplague the island was a center of Northlander culture and was under control of the Kendrick dynasty . After the Spellplague , a group of Fomorian giants entered through a gate from the Feywild and conquered the island . The Fomorians were ruled by Queen Connomae who lived in the Feywild . Due to the Formorian presence the island was nearly uninhabited by civilized races .
River Shining Tavern The River Shining Tavern was a tavern in Faerûn that bore the nickname of the Delimbiyr River . The proprietors of the building also used Delimbiyr as their family name . History . Many claimed that this tavern predated every other building in town . It was also rumored to be the place where Tyndal lived during the construction of the first ducal castle . Darfin Floshin could decry the story as being false , but many fond memories of time spent inside the cozy rooms of the River Shining Tavern kept his lips sealed . Description . The River Shining Tavern was a large building made from wood . Though aging , the structure remained solid . Most of the clientele of the tavern had plenty of coin to spend . Patrons included visiting nobles , wealthy merchants , and local notables such as Darfin and Lady Belinda Anteos of the Sword Coast Trader ’ s Bank . Atmosphere . The Council of Guilds used the private dining chambers of the River Shining for many of their meetings , appreciating the air of importance the tavern lended to their affairs . Tavern prices were rather steep but were backed by fantastic service and atmosphere . Splendid rooms were available on its second floor , including three very expensive suites .
Mel Odom Mel Odom ( born 1957 ) wrote several novels in the Forgotten Realms series , including the The Threat from the Sea trilogy , and two short stories as yet . He has gained renown beyond the Realms with his The Rover and Left Behind Apocalypse series , and two novels for the NCIS franchise . He lives in Oklahoma and is the father of five children .
Kasad Kasad , or One - Eye Kasad , was a disfigured human sergeant of the watch in Huzuz , the City of Delights , in 1367 DR . Description . A bar fight during his youth left Kasad with a ghastly facial injury and the loss of an eye . Personality . Kasad ' s greed meant that he was easily bribed as a guard . Activities . Since his disfigurement left his social life rather lacking , Kasad always seemed to be on duty at one of the gates or participating in civil patrols . He bore his fate well , attacking his work with stoic determination . Possessions . Kasad wore " lamellar " armor and wielded a magical scimitar . " "
Sap A sap , also known as a " slapper " , " slap jack " , or " beavertail sap " , is a light , martial melee weapon that does non - lethal damage . Description . A sap is a lead rod or disk hammered somewhat flat and wrapped in leather , then fitted to a spring handle . The handle may be an actual spring or a flexible strip of steel . Lead shot ( small pellets ) can also be used instead of a solid piece of lead . A typical sap costs 1gp and weighs 2lbs ( 0 . 9kg ) . Weaponology . A sap is intended to deliver a non - killing blow , dealing out non - lethal damage for roughing someone up or knocking them unconscious . Knowing where to strike and getting in close enough to use a sap requires some skill and therefore the sap is considered a martial weapon . It is very difficult but not impossible to kill using a sap ( or other non - lethal attack ) by striking in the most vulnerable areas .
Fire spiral Fire spiral was a flame and abjuration spell utilized by members of the Brotherhood of the True Flame in Zakhara . Effects . This spell created a spiral thread of flame that originated at the caster ' s feet and wound around their body before terminating above their head . The " fire spiral " would flex to interrupt any incoming attack , both ranged and melee , directed at the caster . The " fire spiral " would block all attacks for the duration of the spell , which varied depending on the skill of the caster , but usually lasted for several minutes . All mundane missiles and weapons touched by the " fire spiral " were instantly vaporized . Magical weapons also had a chance of being destroyed , but their enchantments offered a degree of resistance . A magical weapon not destroyed by the " fire spiral " was deflected instead . Any attacker holding a weapon vaporized by a " fire spiral " suffered intense burns . Likewise , anyone attempting to touch the caster would also be burned horribly . A " fire spiral " would move automatically to stay about one foot away from the caster ' s body at all times , allowing them to move freely and cast spells without harming themselves . The " fire spiral " was dispelled instantly if the caster committed to any form of melee attack . Components . In addition to verbal and somatic components , " fire spiral " required a small piece of pumice to cast .
Disc of secrets A disc of secrets was an un holy symbol of Shar that bore an illusion to conceal its appearance , allowing a Sharran cleric to hide their true allegiance . Description . The " disc of secrets " normally appeared to be a blank silver disc on an ordinary silver chain . Beneath this illusion was an unholy symbol of Shar , a black disc of jet within a ring of purple amethyst s . Powers . A shadow illusion was laid on the " disc of secrets " ; this was partially real and could not be disbelieved . The command phrase , " Reveal your secret to no one " , ironically revealed its true appearance . In all respects , a " disc of secrets " served as an unholy symbol of Shar in the hands of one of her clerics . The magic ' s only purpose was to conceal this fact . Uniquely , a " disc of secrets " belonging to Shan Thar , a cleric of Cyric , bore a second illusion . Speaking the command word " lies " after the first command phrase caused the jawless white skull to appear within the black disc . Creation . Fashioning a " disc of secrets " required knowledge of the " shadow conjuration " spell and a mastery of Shadow Weave magic . History . " Discs of secrets " were employed by the clerics of Shar and Cyric behind the false Temple of Mystra in Wheloon and those involved in operations in the Vast Swamp , in the Year of Lightning Storms , 1374 DR .
Thieves ' guild A thieves ' guild was a guild of organized thieves and rogue s . Most major cities in Faerûn , and some smaller ones , had one or more thieves ' guilds . Some were powerful enough to hold significant political power , which they often obtained through bribery and intimidation . Most local guilds were short - lived groups that revolved around a particular individual . Members of thieves ' guild often served one of the following roles , which were dividied into divisions in larger guilds : assassins , beggars , bounty hunters , burglars , con artists and tricksters , cutpurses and pickpockets , enforcers and thugs , racketeers , scouts and spies , and fences , smugglers , and pirates . Notable thieves ' guilds . Notable thieves ' guilds in Faerûn included :
Abomination Abominations were a loosely organized group of creatures of varying origin left over from the Dawn War between the god s and their primordial adversaries . Many abominations were either weapons forged for the purpose of destruction or creatures created out of the ashes of the war . Some were created purposefully by gods , others by primordials , and others were complete accidents , created inadvertently . All were of either immortal or elemental origin and some shared aspects of both .
Worthless Flower The Worthless Flower gang was a yakuza group in Nakamaru in Wa around 1357 DR . The Worthless flower ' s main business was gambling . They tried to control all gambling operations in city and surrounding but their games were not overtly dishonest , also in honest gambling games in the end won the gambler . The Worthless Flower own many gambling houses in city separated for status , some only for samurai , some for foreign and all like this . The Worthless Flower was organized like a family with the boss as father of his underlings . Among important rules were secretly , loyalty to the oyabun and forbid theft and other petty crimes . The Worthless Flower were semi - officiously recognized by city ' s authorities also thank to many members being ronin .
People ' s Quarter The People ' s Quarter was one of the four quarters of Huzuz , the City of Delights , in 1367 DR . Description . The People ' s Quarter encompassed the Peasants ' District , Pilgrims ' District , and South District . The People ' s Quarter was the religious epicenter of Huzuz , as well as the entire Land of Fate . Pilgrims from all over the continent traveled here to worship in the historical Golden Mosque .
Ghost ( assassin ) Ghost was an assassin who belonged to the Night Masks . He spent at least three lifetimes perfecting his mastery of the dreaded " Ghearufu " . Appearance . His most familiar body was that of a weak and puny man , issuing a steady stream of phlegm - filled coughs . He had heavy eye - lids , thick , full lips and no beard or stubble , making his face look too clean and soft to be an adult ' s . . Up until his death at the hands of Cadderly Bonaduce Ghost also used the body of the firbolg Vander to escape any dangerous situations or to perfom his craft . The Ghearufu . Ghost killed by swapping his spirit with his target ' s using a magical device called " Ghearufu " . The " Ghearufu " consists of a small , gold - edged mirror on a golden chain and a pair of mismatching gloves - one white , the other black . After switching bodies Ghost would then use his target ' s body to kill the victim trapped in his original form . The target ' s spirit would then leave the dead body , which could be reclaimed by Ghost ' s spirit after it was repaired by his ring of regeneration . The device is said to have been created in the lower planes millenia before it came to be found by Ghost . Cadderly Bonaduce finally destroyed the Ghearufu with the help of the red dragon Fyrentennimar . Ring of Regeneration . In order to use his own body over and over again after killing it , Ghost used a ring of regeneration . After the kill , the assassin would wait for the ring concealed in his boot to heal his original body . When it was alive again , he transferred back , leaving the target ' s empty body dead and unmarked .
Strohm I King Strohm I was the first king of Tethyr after the fall of the Shoon Imperium , having slain the Imperium ' s last emperor Amahl Shoon VII . Description . Strohm I was born with only a single arm , but this did not stop him from becoming a powerful warrior . One of his nicknames was " the Left Hand of Vengeance " . Strohm I was also a powerful magic - user . He was said to have destroyed the Calishite city of Kyrakkis single - handedly with his magic . Activities . Strohm had the royal palace known as " Sa ' Tel ' Qussiar " constructed within the city of Zazesspur to serve as his residence . In later times , the location would become known as Alisande Court . Strohm also ordered the construction of a wall with magic wards to surround the ruins of Shoonach to contain its evil within . Relationships . Strohm I was an elf with Suldusk heritage . His father King Silvyr Ithal ' s father was a half - elf whose human bloodline was descended from King Darrom Ithal , and so Strohm , despite being an elf , was still of the royal Tethyrian line . Strohm married the granddaughter of former King Priam Tornamn , who had been a friend of his father ' s . Strohm II , Strohm I ' s successor , was a half - elf and Strohm I ' s grandson . History . In the Year of the Corrie Fist , 450 DR , Qysar Amahl VII treacherously cheated in single combat with Prince Strohm ' s father and poisoned him . To avenge the death of his father and end the reign of Amahl , Strohm planned a strategy that involved surrounding the city of Shoonach from all four sides , while his hidden troops and freed slaves within would emerge from the sewers . He enacted his plans on Hammer 30 , during a victory celebration the city was having over his father ' s defeat . Strohm himself and his elven and human bodyguards magically attacked the Imperial Mount . Just after midnight , on Midwinter , Amahl Shoon VI was slain in combat by Strohm , and the Shoonite Imperium was ended forever . Prince Strohm then burned the whole city in what became known as the Great Fires of Shoonach . Every known member of the Shoon family was killed , along with high - ranking nobles and military commanders . After this , Strohm was unchallenged as King of Tethyr , but he left the people of Calimshan to rule themselves . Rumors and Legends . Many Tethyrian s believed that King Strohm was a human enchanted to look like an elf , as they found it difficult to believe that an elf could rule over Tethyr , a rumor begun in the inaccurate work of history entitled the " Chronicla Tethyria " . Appendix . Trivia . One of the designers of the " Lands of Intrigue " boxed set was named Keith Strohm .
Greshlyrr Greshlyrr was a kobold chief of the Scything Claw tribe in the Turmish in 1358 DR . History . Greshlyrr gained his fame among his tribe from an episode : he found in a abandoned den a masterfully crafted figurine of Kurtulmak and only second later he had exit the den collapsed in a earthquake . This was saw as a sign of Kurtulmak ' s blessing to Greshlyrr . Around 1348 DR he became the Scything Claw chief , elevating his tribe to a higher a level of civilization . At same time he started a war with the nearby gnome settlement of Gildenglade that after many years ended with a truce . In 1358 a band of goblin s attacked Greshlyrr ' s tribe and while he and his warriors were away an adventuring party raided his camp . Feeling betrayed by the gnomes Greshlyrr decided to attack Gildenglade . Secretly Yrkhetep amused himself looking about Greshlyrr . Personality . Greshlyrr was a unusual intelligent and cunning kobold . He was cruel and took joy from others ' suffering .
Niko Sevek Niko Sevek was a member of the Cult of the Howling Hatred in Mulmaster in 1491 DR . History . Niko was the steward of Zor Aleksi Drejkov . Secretly , they were part of a cell of the Cult of the Howling Hatred in the city . In 1491 DR , however , the high masters of the cult believed that Dreikov had failed and send a cadre of assassins led by Little Wing to eliminate him . Little Wing first killed Sevek .
Mana Forge The Mana Forge was a small realm within Bhaal ' s realm in the Lower Planes , created for the purpose of focusing his scattered essence from his Bhaalspawn children after his death . It consisted of only a few relatively small , circular platforms that floated in nothingness , although gravity operated normally on top of them . Four smaller platforms existed just to feed energy into the larger central one , where it was focused on a column of green light . Amelyssan , in her attempt to absorb the power into herself , would float within the column . The four platforms were each protected by different , summoned guardians , some of them extremely powerful , such as elemental princes and a fallen solar . The Mana Forge is the stage of the final confrontation in " " . The player ' s party moves there after dissolving the Pocket Plane , and will have to fight Amelyssan several times , after each of which she retreats back into the pillar of energy to recover . Cutting off the lesser energy sources one by one forces her out again , until she has none left and fights one final time . After she is defeated the last time , the Solar appears and asks the player character to make the choice of whether to give up the essence of Bhaal and become a mortal or possess all of it and become a god - either the new Lord of Murder or a force of balance and good , turning shadow to light . In either case , the Mana Forge will subsequently explode spectacularly , finishing Amelyssan off .
Heresy of the Threefold God The Heresy of the Threefold God was a belief that Helm , Tyr , and Torm were the same god . The Eye of Justice was the only known organization that held this belief . In 1384 DR , Gedrin Shadowbane had a vision in which Helm was slain by Tyr and Helm ' s godhood merged with Tyr ' s . Later , Gedrin had another vision in which Tyr was killed by Orcus after which Tyr ' s essence merged with Torm ' s , creating the Threefold God .
Aurora ' s Emporium Aurora ' s Emporium was a curio shop located in Westgate . The shop sold exotic items from all over Faerûn . The Emporium was but one of a number of similar outlets located throughout Faerûn , connected through a network of teleportation spells and devices , with outlets in most major cities in western Faerûn , including at least six in the city of Waterdeep .
As Seconds Slip Away Intelligence suggests that the Zhentarim are planning a direct attack on Loudwater in a bid to take control of the Delimbiyr Vale . Scouts are needed to travel into Zhent territory to determine the truth of this report . The second part of the Tides of War mini series .
Netherese arcanist In the long past days of Netheril , practitioners of the Art once were able to bend arcane powers in ways few today can match . A small number of people from the time of Netheril , a few lich es ( Larloch being the most well known ) and some of the Princes of Shade from Thultanthar , are direct survivors of that fallen empire . Some few others have researched the past thoroughly enough that they have uncovered the secrets of the ancient Netherese .
Pelindar Filmarya Lord Pelindar Filmarya was a paladin of Tyr and the ruler of Leilon following the Time of Troubles . Of mixed Waterdhavian and Tethyrian noble blood , his father ' s side of the family was once renowned in Tethyr for the prowess of its battle knights . His wise justice and pragmatic battle mastery have won him wide respect in the North . The phrase " fear the knights of Leilon " came from a joke about country bumpkins , but Lord Filmarya has turned it into a term of respect .
Riasa Yegorovna Riasa Yegorovna ( pronounced REE - suh YAY - gore - OVE - nuh ) was a girl in Mulmaster . Personality . Riasa was an easily excitable , but a little unfocused girl . She was easily distracted and her attention easily drifted . She was a little clumsy , though stronger than she looked . Family . Riasa was the daughter of Blade Pankin Yegorovna . History . In 1491 DR , she became the disciple of Thylius Caramitru , a minor noble who claimed to have learned at the Monastery of the Yellow Rose the new meditation technique of the Yellow Breath . They gave a demonstration during a party hosted by Astrid Saj and Rosealine Culkin to honor Aleyd Burral , the Resurrected Hero of Phlan . After Riasa ' s father became angry about her frequentation of Thylius and confined her in the heavily guarded Tower of Blades
Portal Portals were permanent teleporation effects that linked many places in and outside Toril , including other planes . The devices riddled Toril , easily numbering in the thousands , though by the 14th century DR no one was ever able to determine the exact number of active " portals " , even in Faerûn alone . A freestanding archway of some kind usually identified the location of a portal , so those who could not detect magical auras did not stumble into them accidentally . The portal itself was completely intangible . Elfgates . The elfgates were portals that could teleport things to and from Evermeet . Bakhara Spires . These were teleportation spires created by the Imaskari . Elemental vortices . Elemental vortices were pathways connecting elemental planes with one another or the Prime Material Plane . Time gates . Much rarer than normal portals , a few time gate s existed throughout Faerûn . They were physically similar to other portals , but transported an individual not through space , but into a different time .
Demiplane of Nightmares The Demiplane of Nightmares is a demiplane coterminous with both the Ethereal Plane and the Region of Dreams . The boundary between the Demiplane of Nightmares and the Far Realm is very thin , and Far Realm taint continually leaks into the demiplane , corrupting all it touches . Description . The Demiplane of Nightmares is described as a place whose angles , geometry , and inhabitants seem disturbing and repelling by human standards . On this plane , a traveler ' s darkest thoughts and fears become reality . Inhabitants . Inhabitants of the Demiplane of Nightmares include neh - thalggu , diaboli , feyr s , nagpas , maelephant s , and others . The diaboli ( singular : diabolus ) live out their lives on the demiplane much like humans do in the Realms , farming and hunting , building villages and towns , and interacting with their neighbors in ways that can be either peaceful or violent , depending on the situation . Their settlements are ramshackle and random , resembling ruins to human eyes . Diabolus buildings tilt at precarious angles and are arranged with seemingly no regard to defensibility , practicality , or convenience . Diaboli devote most of their resources to philosophy , art , and fighting against the taint of the Far Realm . They hate and fear humans , viewing them as hideous demons or devils . They have proven shy about emigrating to Toril . While neh - thalggu are not native to the Demiplane of Nightmares , they occupy a place in diabolus myth and legend roughly equivalent to the place dragons hold in human stories . History . In - 681 DR , Netherese arcanist s emigrated to the Demiplane of Nightmares , where the energies infusing the plane twisted their descendants until they evolved into the Night Parade . Much more recently ( exactly when is unclear ) , members of the Night Parade opened " portal s " back to the Realms , where they began infiltrating cities such as Calimport .
The Icewind Dale Trilogy Collector ' s Edition The Icewind Dale Trilogy Collector ' s Edition is an omnibus containing the three novels in The Icewind Dale Trilogy by R . A . Salvatore . It was published in hardcover in January 2000 , and again in paperback in February 2001 .
Crawling claw A swarm of crawling claws was made from the hands of some 300 small - and medium - sized humanoids . This construct acted like a swarm of insects , but perhaps with even less intelligence . Nevertheless , it was quite disturbing when viewed first hand . Description . Using their fingers as legs , the hands crawled toward whatever they sensed as a target and swarmed over it . They could also leap six feet ( 1 . 8 m ) vertically . The swarm had no discernible front , back , or central body . Behavior . A swarm of crawling claws had only enough intelligence to perform simple guard duty or similar tasks . Combat . As sightless and nearly mindless constructs , crawling claws had some distinct advantages in combat . They were unaffected by illusions , gaze attacks , and other sight - related attacks . They were immune to disease , poison , stun , sleep , paralysis , death effects , necromancy effects , energy drain , ability drain , fatigue , exhaustion , and mind - based effects such as phantasms , patterns , charm , compulsion , and morale effects . They could not be effectively harmed by spells that targeted one creature or a limited number of creatures . They could not be turned , flanked , subdued , tripped , grappled , bull - rushed , or critically hit and took only half damage from piercing and slashing weapons . The swarm attacked a single opponent at a time , using sheer numbers to overwhelm a target . When first encountered up close , any living creature susceptible to being damaged by the crawling claw was possibly nauseated to the point of distraction , unable to take action or cast a spell . If the victim was prone , the crawling claw did double damage . The crawling claw was particularly vulnerable to area - effect and grenade - like attacks .