Augment An augment is a special enchant - granting item that does not require the services of an enchanter to apply . Augments are available from a number of sources , including quest s , faction quartermaster s , blacksmith s , engineer s , leatherworker s , and tailor s . Augments and enchantment s do not stack . Applying any enchant , either from an augment item or enchanter , will overwrite any previous enchantment . Temporary effects like rogue poisons , oils , sharpening stones and shaman spells will not erase a permanent augment or enchantment . Arcanum . Northrend . Prior to Mists of Pandaria , Northrend Arcana cost either before the faction discount for the faction - based arcana or ( prior to Cataclysm ) for the arcana purchased from Wintergrasp vendors . They were all of rare quality and require level 80 . The four primary neutral factions offered arcana at and ( as like the primary instance factions in Burning Crusade ) , while the Alliance Vanguard / Horde Expedition arcana required and the Wintergrasp arcana had no requirement other than control of Wintergrasp itself in order to purchase the arcanum . Arcana could only be placed on items you own ( cannot be applied in the trade window ) , and would also soulbind any items that were not already soulbound if applied . All head augments and enchants were removed with Mists of Pandaria . Outland . Outland arcana are items that grant enchants to head armor . They are all of uncommon quality and require level 70 . The reward for being Honored is + 20 resistance to a specific school , while the reward for Revered is a pair of stat enchants . Each arcanum is sold for before faction discounts . Arcana can only be placed on items you own ( cannot be applied in the trade window ) , and will also soulbind any items that are not already soulbound if applied . Classic . Like the lesser arcanum , these items grant an enchant to a head or leg item . They can be acquired from Libram drops in Dire Maul . The libram and various ingredients are turned in to Lorekeeper Lydros in the Dire Maul library . Zanza the Restless in Zul ' Gurub can upgrade these arcanum into , which grants + 10 Nature Resistance to a head or leg item . Note that you need to be honored with the Zandalar Tribe to speak with Zanza the Restless . Each turnin requires a libram , a quest item , a and a few Inscriptions . Northrend . Northrend inscriptions are shoulder enchant items rewarded from high level reputation status with the Sons of Hodir in Storm Peaks . All inscriptions require level 80 , and can only be placed on items you own ( they cannot be applied through the Trade window ) , and will soulbind any items that are not already soulbound if applied . The lesser inscriptions cost and the greater inscriptions cost before any factional discounts . Also available are PvP - based inscriptions from Wintergrasp vendors for a cost of each : Outland . Inscriptions grant enchants to shoulder armor . They are purchased from Aldor and Scryer vendors in their respective banks in Shattrath City . is also available from Apprentice Darius outside Karazhan through The Violet Eye reputation . For the Aldor / Scryer inscriptions , uncommon inscriptions can be purchased for 2 tokens , rare greater inscriptions cost 8 tokens . Tokens are obtained by turning in ( Aldor ) or ( Scryer ) to the corresponding NPC in Shattrath . Inscriptions require level 64 and reputation with their respective faction , and greater inscriptions require level 70 and . Inscriptions can only be placed on items you own ( they cannot be applied through the Trade window ) , and will soulbind any items that are not already soulbound if applied . Lesser Arcanum . Lesser arcanum grant an enchant to a head or leg item . They can be acquired from Libram world drop s . The libram and various ingredients are turned in to Mathredis Firestar in Burning Steppes . Each turn - in requires a libram , a , and a few quest items . Zul ' Gurub . Leg / head class - specific augments are obtainable from Zanza the Restless in Zul ' Gurub . Each augment requires : Guards . Guards are augments ( Ice and Shadow Guard are acquired from Argent Dawn using Scarlet Crusade Insignias ) that grant a head or leg enchantment giving + 10 resistance to a school of magic . Mantles . Mantles are augments that grant a shoulder enchantment giving + 5 resistance to a school of magic . Nearly all of them can be purchased for after becoming Revered with the Argent Dawn and turning in 10 Valor Tokens ; the exception is the Chromatic Mantle , which costs and requires Exalted and 25 Valor Tokens . Mantles can only be placed on items you own , and placing one on a non - soulbound item will bind it to you . Fishing Line . grants + 5 Fishing to a fishing rod . It can be acquired by catching and completing during the Stranglethorn Fishing Extravaganza . Weapon Chains . Weapon chains are weapon augmentations that decrease the duration of disarm effects on the wielder as well as , in one case , increase parry chance . Weapon chains are created by blacksmiths , similarly to shield spikes and spurs . Spurs . Spurs are augmentations that are attached to feet items and increase mounted speed . At this time , there is only one form of spur ; , which increases mounted speed by 4 % . These are made by blacksmiths and since 2 . 4 . 2 , do not need to be attached by blacksmiths .