Unrevisitable locations Unrevisitable locations are locations accessed automatically during the storyline that become inaccessible after a certain point in the game . Many unofficial guides and walkthroughs warn players of these locations beforehand , especially if they contain useful items . Appearances . " Final Fantasy II " . The " Dreadnought " , the Palamecian Empire ' s airship , is destroyed by the player party . Leviathan , the sea monster from whose bowels the party must escape becomes inaccessible . The Cyclone is destroyed by the Wild Rose Rebellion , and Altair , Gatrea , Paloom and Poft are destroyed by the Cyclone . Palamecia is replaced by Pandaemonium after the party escapes from it . " Final Fantasy III " . There are some unrevisitable locations in " Final Fantasy III " : the first being after the party leaves the Dragon ' s Peak by jumping off Bahamut ' s nest with Desch , Castle Hein which is restored as the party escapes it , Wrecked Ship after Kraken ' s defeat , Lake Dohr after Leviathan is defeated and after the player leaves the area . Doga ' s Grotto disappears once Doga and Unei are defeated . Also , the World of Darkness , the final area , has no exit other than the game ' s end . " Final Fantasy IV " . There are four unrevisitable locations : the Tower of Zot , the two portions of the Tower of Babil , and the Giant of Babil . Due to a glitch Kain ' s Trial becomes unrevisitable if the player fights Dark Kain with Abel ' s Lance equipped . " Final Fantasy IV - Interlude - " . The game is entirely linear — after being flown to a new location the previous region and nearby locations are inaccessible . The player can revisit some areas in different Tales , but in some Tales they may be unrevisitable . Some locations become unrevisitable after the point of no return in a Tale , but reloading the player after completing the Tale may place them back at an earlier location , so areas that can be revisited upon reloading are not noted here . In Ceodore ' s Tale , the player cannot reenter the Adamant Isle Grotto and Mythril after leaving the area . In Rydia ' s Tale , the Underworld and all locations within become inaccessible after traveling to Agart . In Edge ' s Tale , the player visits the Dwarven Castle , Tower of Trials , Mount Ordeals and the Impact Crater with the members of the Eblan Four , and can only visit them in Edge ' s Tale once . In Porom ' s Tale , the locations visited in flashbacks — Kaipo , the Ancient Waterway , Mist and the Feymarch — cannot be revisited in the final part of the Tale . In Kain ' s Tale , the Mist Cliff , Kaipo , Ancient Waterway and Damcyan cannot be revisited . In The Crystals , the final Tale , many cave areas are blocked off by meteor strikes or cave - ins or otherwise cannot be reentered . These locations are — Underground Waterway , Devil ' s Road , Mist Cave , Ancient Waterway , Antlion ' s Den , Impact Crater , Mt . Hobs , Mount Ordeals , Adamant Isles Forest , Agart Mine , and Tower of Babil . Additionally the Red Moon is inaccessible outside of The Lunarian ' s Tale . " Final Fantasy V " . Karnak Castle becomes unrevisitable after the destruction of the Fire Crystal . Torna Canal , Gohn , Ronka Ruins , Xezat ' s Fleet , Barrier Tower , and Fork Tower are also unrevisitable after being visited . Castle Exdeath , Gil Cave , and the Underground Waterway disappear permanently after the worlds merge . Big Bridge and Desert of Shifting Sands become inaccessible in the Merged World , though the player can still cross them in the world map . The Great Forest of Moore also disappears in the Merged World , having transformed into a desert . Ship Graveyard , Lix , Istory , Walse , and Moogle Village are destroyed soon after entering the third world , making them unrevisitable as well . The upper floors of Ghido ' s Cave are unrevisitable in the third world , due to the cave becoming above water level . Castle Tycoon and the Library of the Ancients become inaccessible after the player completes Pyramid of Moore . The meteorites are also unrevisitable once the party goes to Galuf ' s world . " Final Fantasy VI " . Several locations in " Final Fantasy VI " are no longer accessible after a certain point . After the end of the world Vector is replaced by Kefka ' s Tower , and Mt . Kolts , the Returner Hideout , Lethe River , Baren Falls , the Phantom Forest , the Serpent Trench , the Crescent Mountain Cave , and the Esper Caves can no longer be visited . Many other locations are heavily altered after this point . There are , in fact , only three locations within the game that feature the same enemies in the World of Ruin as they do in the World of Balance : Zozo and the secret passageway beneath South Figaro . The Veldt ' s geography is greatly changed , but its general concept remains the same . The Imperial Camp , Phantom Train , Magitek Research Facility , Cave to the Sealed Gate , Burning Home , Floating Continent , Crumbling House , and Dreamscape become inaccessible after they have been completed . " Final Fantasy VII " . The Sector 1 Reactor and Sector 5 Reactor may not be revisited upon completion , nor can the area of Sector 8 where Cloud first meets Aeris . The trains cannot be re - boarded , and all areas of Sector 4 can only be visited during the storyline . After the plate is dropped on Sector 7 , the area becomes unrevisitable . The upper sectors of Midgar are also unrevisitable locations . The player may visit the Honey Bee Inn only once during Cloud ' s crossdressing efforts to disguise himself as a woman . After the events at Don Corneo ' s house he is no longer let in and on Discs 2 and 3 the Honey Bee Inn has been closed and taken over by Shinra Electric Power Company . Cloud ' s flashback can only be visited once ; while one can return to Nibelheim , Tifa ' s underwear will not be there anymore . The first time the marsh between the Chocobo Farm and the Mythril Mine is crossed , the player will visit a one - time Marshes location . Nothing is found in the area , therefore nothing can be missed . Returning to the same area will not trigger anything and the player will remain on the world map . The Cargo Ship , although usable as a transport , cannot be returned to after the departure at Costa del Sol , which means the player cannot get the unique Ifrit Materia if they missed it . After exiting Corel Prison , and following the disappearance of the buggy after obtaining the " Highwind " , Corel Prison is no longer visitable . Trying to will lead to a single screen in the desert where all directions take to the World Map . The jockeys ' Waiting Room in Gold Saucer can also never be revisited , which means the player cannot get the unique Ramuh Materia if they missed it . The Temple of the Ancients is visitable only once , which holds many strong weapons and the Bahamut Materia and the Ribbon accessory , which prevents all status aliments . Only two Ribbons can be obtained without morphing the Master Tonberry , which can only be done in the third disc . After leaving the Cave of the Gi , the player may not return through the door back to it in Cosmo Canyon . After leaving Gaea ' s Cliff , Mr . Holzoff does not let the party back into the mountains , therefore not allowing the player to return to the Whirlwind Maze where the Neo Bahamut Materia is located ( although the Materia appears in Bone Village if missed ) , or the parts of Northern Cave seen on the first visit . Gaea ' s cliff is the second and final location that contains a Ribbon . Once Mideel is destroyed it may not be returned to in its original state . After the recovery of Cloud , the player cannot return to his subconscious . The Shinra No . 26 cannot be revisited after escaping from it during its launch into space . The Junon Underwater Reactor ' s dock may not be revisited upon completion , which means the player cannot get the unique " Leviathan Scales " item needed for the Da - chao Statue cave . After the party parachutes into Sector 8 , the Winding Tunnel areas become unrevisitable once left . This is also the player ' s second and last chance to enter the Shinra Bldg . , and only chance to get Cait Sith ' s ultimate weapon , the HP Shout , from Floor 64 . The weapon can be seen earlier , but the party at the time sees no use for it . " Crisis Core - Final Fantasy VII - " . There are several unrevisitable locations , such as Junon , Modeoheim and Nibelheim . The village of Banora is also effectively unrevisitable : although the player returns there in the final chapter , only a small part of the ruined village remains explorable , and it only really serves the purpose of providing access to the Banora Underground . Generally , since the game is largely linear , once a player completes a chapter , they can never return to that location , save for missions . Any sidequests , like those found in the non - linear areas of Midgar , are missed once the goal is completed . " Dirge of Cerberus - Final Fantasy VII - " . The game is entirely linear , so all locations are unrevisitable unless the storyline takes the player back there . Old battles can be replayed by simply returning to that chapter and selecting the point at which to start the game up again . " Final Fantasy VIII " . The Dollet Communications Tower cannot be revisited after confronting Biggs and Wedge and the consecutive boss fights . Though the path leading to it can still be accessed later on , the party will be blocked halfway by an X - ATM092 , though they won ' t have to fight it . Though technically not explorable , the ballroom and its balcony in Balamb Garden are only featured in one scene and two FMVs , the " Waltz for the Moon " and the ending . The secret area in the Training Center can only be visited once , and is inaccessible for the rest of the game ( possibly due to the Garden becoming mobile ) . The Forest Owls ' Base becomes inaccessible after the train mission , so the player should win the Angelo card there and get the Pet Pals magazine before they leave . The TV Station in Timber can only be visited once . The forest background where the second Laguna dream sequence begins cannot be accessed again afterwards . After the assassination attempt on Edea , the president ' s residence is closed , and there is no way to reach the section of the Deling City Sewers with the entrance behind the mansion . Once the party escapes from Galbadia ' s D - District Prison , it cannot be reentered , so the player should ensure to find all Triple Triad players within and upgrade the Battle Meter . After Selphie ' s mission at the Missile Base , it is destroyed . The path to the Front Gate of Balamb Garden , as well its MD Level and the connecting corridors to each of the Garden ' s facilities , are inaccessible once the Garden morphs into its mobile state . Galbadia Garden cannot be reentered , as it vanishes after the Battle of the Gardens . The player fight Cerberus there during the Garden war when they have the chance . The White SeeD Ship disappears after it is visited in the storyline , so the player should give Zone the The Girl Next Door magazine when they can ; giving it for free yields the Shiva card . Lunar Base cannot be accessed after the player leaves . After entering Esthar City , the party cannot return to the interior of the Great Salt Lake . Esthar City changes permanently after the party heads to the space station , Lunar Base , itself an unrevisitable location . The player should get the Occult Fan IV from Esthar City before leaving . After fighting Seifer at the end of Lunatic Pandora , the player can no longer return to the world map . Defeating the next boss , Adel , leads into the time compressed world , and while the player can still access the world map , nearly all locations ( particularly cities ) are inaccessible , and the Lunatic Pandora and Balamb Garden have vanished . All instances in which the player controls Laguna Loire are non - repeatable , including certain areas that cannot be revisited . " Final Fantasy IX " . The scene where Zidane and Blank sword fight cannot be revisited , as well as many areas of the " Prima Vista " , when Queen Brahne launches chained harpoons at the airship . This results in the " Prima Vista " destroying the left tower of Alexandria Castle , so the part where Steiner climbs the stairs to rescue Garnet cannot be reentered . Evil Forest cannot be accessed after leaving , as it is petrified . At the same time , one cannot revisit the " Prima Vista " again . After leaving the Ice Cavern one cannot immediately reenter it , but after getting an airship , it is possible to go back around to the other side and enter through the front entrance . In endgame access will be blocked by Iifa roots . The underground factory of Dali can only be visited once , as it is either blocked or sealed off later . There is only one chance to visit the Mayor ' s house . When Zidane and party decide to visit Treno for the Card Tournament after returning from the Outer Continent , Zidane can take a detour to the Mayor ' s house , but must be done before the tournament ends or this opportunity will be lost . All other times will result in the mayor ordering the party to leave . After landing safely in Lindblum , the party cannot reboard the cargo ship . Burmecia Palace , where the party first meets Kuja , cannot be revisited due to insurmountable walls . Most of South Gate can still be visited in after the party returns from the Outer Continent , but without working cable cars in either direction , Summit Station is unrevisitable . Cleyra and Cleyra ' s Trunk is accessible only after the party is defeated by Beatrix in Burmecia and cannot be revisited once the party escape to the " Red Rose " as it is then destroyed by Queen Brahne ' s Odin . Gargan Roo becomes inaccessible when the player rides the Gargant to Alexandria . The " Red Rose " cannot be returned to after the party teleports from it . The Industrial District of Lindblum is inaccessible after being attacked by Atomos . After the party enters the Black Mage Village , the Dead Forest Grove cannot be revisited . The " Blue Narciss " gets remodeled into the " Hilda Garde III " , so the party may not access it again . Alexandria Castle ( save the harbor ) cannot be revisited after Bahamut attacks . The street which leads to the entrance / exit of Alexandria ( where there is a statue ) also disappears , and the main street becomes the entrance / exit . The Earth Shrine , Wind Shrine , Fire Shrine , and Water Shrine cannot be revisited after the storyline events of unsealing Terra by placing the elemental mirrors at these locations . After entering the passage to Terra , South Gate , North Gate , Desert Palace , Esto Gaza , Mount Gulug , Conde Petie , Conde Petie Mountain Path , the Iifa Tree , Oeilvert , Pinnacle Rocks , Fossil Roo , and Observatory Mountain become inaccessible once the party returns to Gaia . All locations in Terra become unrevisitable when the player progresses to the end of Pandemonium , meaning that any treasures in there and Bran Bal and Terra wilderness are missed . The player also cannot return to the " Hilda Garde III " after they depart for Terra . " Final Fantasy X " . The Zanarkand at the beginning of the game is an unrevisitable location , as is the Al Bhed Salvage Ship and the Underwater Ruins beneath . The lagoon in Besaid , where Wakka pushed Tidus in , can only be swum through once . The Ridge and Beach areas of the Mushroom Rock Road are inaccessible after the events of Operation Mi ' ihen and the player cannot travel underneath the lake ice of Lake Macalania after initially falling down there . Backtracking to Guadosalam and all locations before it is not possible after Yuna leaves the party with Tromell in Lake Macalania , until the party gains control of the airship . The Al Bhed Home can only be visited once , as the Al Bhed destroyed it ( however , it is possible to revisit Home again through the Home glitch or using a Spawn Modifier . If this happens , the game will then act as if Tidus and the party never went through Home at all ) . Bevelle , which includes the Via Purifico , cannot be reentered ( except the Highbridge ) . The Garden of Pain area Inside Sin , where the player faces Seymour Omnis , cannot be revisited after defeating him . " Final Fantasy X - 2 " . The Floating Ruins will be unrevisitable after the party takes the sphere from the spire until Chapter 3 . The entirety of Kilika will be unrevisitable after the party takes the Awesome Sphere at the end of Chapter 1 . The port can be revisited in Chapter 3 , the woods and the temple can be revisited during and after the missions in Chapter 3 . The Cloister of Trials area in the Zanarkand Dome are closed down by Isaaru and unrevistable in Chapter 5 . " Final Fantasy XII " . The inside of Nalbina Fortress , Royal Palace of Rabanastre , the Nalbina Dungeons , Dreadnought " Leviathan " , and Draklor Laboratory are unrevisitable . There are also some sub - locations only seen in cutscenes and / or battles , that are unrevisitable ; examples include the place where the Occuria reside above Giruvegan , and the Womb of the Sun - Cryst at the top of the Pharos . " Final Fantasy XIII " . All locations covered in chapters one through ten cannot be revisited . These locations are the Hanging Edge , the Pulse Vestige , Lake Bresha , the Vile Peaks , Bodhum , the Gapra Whitewood , the Sunleth Waterscape , Palumpolum , Nautilus , the " Lindblum " , the " Palamecia " , and the Fifth Ark . In addition , the Grand Prix Circuit of Eden cannot be revisited and earlier configurations of the Tesseracts of Orphan ' s Cradle cannot be revisited once the player either reaches one of Eden ' s minions to change the configuration , or the player advances to the Narthex . " Final Fantasy XV " . The ruins at the Norduscaen Blockade can only be accessed during chapter 2 as part of the main quest . Once completed , the player can drive through the Blockade but cannot access the ruins . The Disc of Cauthess is only accessible during chapter 4 as part of the main quest . If the player flies across it on the Regalia Type - F later , they can see it has become but a big hole in the ground . All areas covered between chapter 10 and chapter 14 cannot be revisited . These include the train , Cartanica station and Fodina Caestino , Tenebrae , the areas around Niflheim , and Zegnautus Keep . The island of Angelgard only appears in a cutscene , and the Galdin Quay of the " world of ruin " and surrounding areas cannot be returned to once the player leaves . " Final Fantasy Type - 0 " . The first mission , The Akademeia Liberation , cannot be replayed from the Missions menu , and thus its locations cannot be revisited and its boss , Dáinsleif , cannot be fought again until New Game Plus . Iscah changes layout throughout the game as it is restored , and it is impossible to revert to an earlier layout . Ingram can only be visited once ; after the mission Escaping the Imperial Capital it cannot be visited again . Staging Point is only available on chapter 6 before commencing the The Clash on Big Bridge . Certain areas only appear in cut scenes , like Arecia ' s office and the Akademeia cemetery . The player can trigger events in these places , but not visit them any other time . The point of no return is advancing to Mission Day for the Capturing the Imperial Capital mission in Chapter 7 , after which most towns cannot be revisited , and nether most areas of Akademeia . In Chapter 8 , once the party departs for the Pandæmonium they cannot return . " Final Fantasy Mystic Quest " . The Hill of Destiny that appears at the very beginning is removed from the World Map as soon as Benjamin leaves it . Falls Basin is the second area that becomes inaccessible once the Crystal of Water is restored . The player should not forget to take the Heal spell located here , it being the only valuable treasure in the area . The last area is Rope Bridge , once the player leaves Rope Bridge , they can never return . " Final Fantasy Legend II " . After the player exits the Cave of North , Mr . S stays behind to guard Home Town . But he stands in the cave for the rest of the game , preventing the player from returning to their native town . The player cannot warp with the use of the Pegasus MAGI , the Door item , or the Teleport ability . " Final Fantasy Legend III " . After leaving Floatland , the player will be unable to return to the 4 locations found on it which includes ; Floatland Town , Northern Ruins , Mountain , and Maitreya ' s Tower . Once the player warps to Pureland , all of the " Talon ' s " units malfunction , preventing the player from returning to the " original " world making all those location inaccessible . " Dissidia 012 Final Fantasy " . Red gateway s in the story - modes Treachery of the Gods and Light to All cannot be reentered once the player clears them , and the player must replay the storyline to access them again and claim anything missed . In Confessions of the Creator the Southern Lufenia Gateway , where the manikin of Feral Chaos is fought , cannot be reentered at all once he is defeated , as unlike other story - modes Confessions of the Creator cannot be restarted from the beginning . " Final Fantasy Dimensions " . Most of the locations from the Prologue and Chapter 1 become unrevisitable afterwards . Mt . Gulg , the ship in Fabrica Cave , and the Heliogabalus in Chapter 4 , become unrevisitable after they are completed . In the World of Twilight , after the second Dimensional Shift , many towns from the World of Light and World of Darkness are unrevisitable .