naist-nlp/zeshel huggingface dataset:
Zardazik Zardazik was a soft metal used to create alloyed weapons that were undetectable and could be easily hidden inside a person . Appearance . In its raw state , zardazik was an amber to red color , similar to raw iron in some respects . It was also rather soft for a metal . Locations . This metal was scarce and in the mid – 14th century DR , it was found only in mountains and mines around the Lake of Steam and in sandy fissures in the heart of the Raurin desert . Uses . Any item partially or wholly composed of zardazik became intangible to the first being whose blood it spilled , similar to the " ironguard " spell . When done deliberately , it allowed a person to carry it without detection , usually on a non - metal necklace . Ardrethra Laurindar , a professional slayer , as well as at least three Waterdhavian noble ladies were said to have used it in this manner .
Belwar Dissengulp Belwar Dissengulp was a svirfneblin of Blingdenstone and was known in the city of Blingdenstone as the " Most Honorable Burrow Warden " . Description . Belwar Dissengulp was a stout barrel - chested gnome with a deep voice . After Belwar ' s hands were cut off , his people grafted enchanted weapons on each arm instead of hands , one being a pick - axe and the other a hammer . Possessions . His enchanted " hands " were activated by an incantation followed by the command word of " Bivrip " which allowed him to cast several spells , such as determining the thickness of stone or causing his weapons to buzz in order to mine . History . Belwar was with a mining party near Menzoberranzan when a drow patrol , led by Dinin and Drizzt Do ' Urden , attacked . Every svirfneblin was killed , except for Belwar , who was allowed to live and return to Blingdenstone through Drizzt ' s mercy , though Dinin had Belwar ' s hands cut off . The encounter proved humiliating to Belwar who never went on another mining expedition after the incident , blaming himself for the death of his fellow svirfneblin . His hands were replaced by a finely crafted hammer and pick axe , magically enchanted to deal more damage to his foes . He rose to great status among his peers though detested the attention . Many years later , Belwar ran into Drizzt again . After living in the Underdark in exile from the drow city of Menzoberranzan for several years , Drizzt voluntarily gave himself up to the guards of Blingdenstone in hopes of finding a peaceful home . Belwar saved Drizzt from execution by revealing Drizzt had spared his life back when he had lost his hands . He provided Drizzt with lodging at his home and personally vouched for the drow ' s good nature . He later accompanied Drizzt into the Underdark and participating in many adventures , before eventually returning home . Years later , Belwar aided the dwarves of Mithral Hall in their fight against the drow by destroying several scouting parties as they pass Blingdenstone . He later convinced the citizens of Blingdenstone to head to the surface , aiding the Hall further . After the fight at the Hall , he was seen safely departing back to his home city . When Blingdenstone was attacked by Menzoberranzan , Belwar led a group of about 350 refugees to Mithral Hall .
Triel Triel was a small village in the Fields of the Dead located at the intersection of the Trade Way and the Dusk Road , south of Boareskyr Bridge . The city of Elturel was located to the southeast and the Trielta Hills were located to the northeast . The original ruler of Triel was Elvar the Grainlord . However , by 1479 DR , Triel was part of Elturgard . Defense . Triel had a log - and - boulder stockade and locked its gates at night . Most travelers were unwelcome after dark . Imports . Triel had few farms in the area and had to import everything it needed , especially food . Much of the room behind the stockade was used to store grain and dry vegetables for the winter months when merchant visits were few and far between .
Gayar Gayar was the leader of the dukar Order of Kupavi in Myth Nantar . Personality . A very ancient being Gayar was one of the most soft - spoken individual of the city , surprising people that had had bad meeting with morkoth . He liked Myth Nantar and all the new energies that grew here ; deeply however Gayar hope to went back to Qatoris one day . History . In alturiak of 1370 DR a xenophobe aquatic elf arrival in Myth Nantar killed Gayar but soon after in penance joined the dukars
Dark naga A dark naga was a naga subspecies that looked like a large purple snake or eel with a barbed stinger at the end of its tail and a human face . Dark nagas could speak Common and Infernal . They liked to plot with other creatures of evil alignment so that they could gather wealth more easily . Description . Dark nagas measured approximately 12 feet long and weighed about 300 pounds . Their scales were dark blue or purple , often with black frills or scale patterns . The body of a dark naga was more similar to that of an eel rather than a snake . Its tail ended in a poisonous stinger . Their veins contained an oily black gore . Society . Dark nagas craved power and wealth . They loved using their magical powers and the treasures they found in ancient ruins to rule those who were weaker than themselves . Combat . Dark nagas would attempt to use high terrain to their advantage to stay out of the reach of their enemies . Abilities . They could cast sorcerer spells and their stings carried a poison that could induce a nightmarish sleep . They were resistant to all charm effects and had the permanent ability to " detect thoughts " . Similarly , their own thoughts could not be read . Allies . The Zhentarim were known to use dark nagas as mentors and leaders for bands of orc s .
Dambrathan language Dambrathan was a regional tongue of south Faerûn and the nation of Dambrath . Speakers . Dambrathan was spoken primarily by the people of Dambrath , including the Arkaiun s . Other places it was frequently spoken included Channath Vale , Halruaa , Luiren , Nimbral , and the Shaar . Script . The language sometimes employed the Dethek script and at other times the elven alphabet , Espruar . History . Dambrathan was a creole of Old Illuskan and Narfelli , making it both an Illuski and a Low Ulutim language . Examples . Typical Dambrathan surnames included Calaumystar , Lharaendo , Mristar , Talaudrym , and Wyndael . Common female names included Chourm , Glouris , Maeve , Hayaera , Sevaera , Xaemarra , and Zraela . Males might be named Aethelmed , Houn , Rhivaun , Umbril , Waervyn , Xaemar , or Zeltaebar .
Great Spire of the Ice Sea The Great Spire of the Ice Sea was a giant structure found on an uncharted island located near the middle of Yal Tengri . Geography . This cold , desolate place was windy around the year . Scant vegetation grew on the island . Description . A lone towering spire jutted upward from the island ' s surface , appearing like a tower from a great cathedral . The spire was visible from anywhere on the island . The spire sparkled in the sun , and sailors used this landmark when sailing the frigid waters nearby . History . The Great Spire was the work of gnomish engineers . A small group of gnomes who worshiped Gond lived on the island in half - buried communities around the base of the spire . The gnomes busied themselves with constructing the special glass used to maintain the spire . The gnomes believed an ancient prophecy that stated that the world would be returned to the glory of Gond when the spire was completed . This ancient prophecy was lost after the time of the Raumathar empire , but was rediscovered during the 11th century DR . The gnome worshipers of Gond believed that they would have completed the spire much sooner , but a sub - sect of gnomes who called themselves the Glass - breakers began thwarting their efforts . The actions of both groups have left any work on the spire in a stalemate .
Tabotan The Tabotans were an ethnicity of human s from the Kara - Tur an country of Tabot . Description . Tabotans were shorter than Shou and had coarse hair but shared the same yellow skin tones and flat features . Personality . As a rule , Tabotans were emotionally strong and tough , but they also took pleasure in the small things of life . They tended to be very religious and patriotic and valued education . Language . Tabotans had their own language . History . The Tabotan people descendent from monk s who fled religious persecution in Shou Lung . They were also related to the nomads of the Plain of Horses . Appendix . Trivia . The Tabotans were inspired by the real - world .
River Dessarin The River Dessarin was a major river that flowed through the Savage Frontier in Northwest Faerûn . Description . This river was the main route for trade and commerce of this region . It was cold and deep , flowing from the Dancing Falls at the base of the Lost Peaks to the Sea of Swords just south of Waterdeep . Fishing . The waters of the Dessarin were home to the silver shalass , a fish that was considered a delicacy across the North . Crossing . The Dessarin had three primary bridges : Zundbridge , south of Waterdeep ; the Stone Bridge , farther north and east of Red Larch ; and Ironford . It also had a ford , usable at certain times of the year — the Dead Horse Ford east of Yartar . Tributaries . The Dessarin claimed the River Surbrin , the River Rauvin , and the Laughingflow as its tributaries , also claiming many smaller rivers and streams flowing from a multitude of places , such as Lurkwood and the Evermoors to the north , and the High Forest to the east .
Plant sphere The Plant sphere was a group of spells granted to druid s and shaman s . Ranger s also had minor access to this sphere . These spells could be used to aid agriculture or bring aspects of plant life to bear on problems of attack , defense , and survival . Spells in normal text were listed in the Tome of Magic 2nd edition . Spells in italics were added to the Plant Sphere in the sourcebook .
Drone Wyvernspur Drone Wyvernspur , called affectionately Uncle Drone by most of his younger kinfolk , was the archmage of Redstone Castle , the ancestral home of the Wyvernspur family . Description . Drone had all the typical male Wyvernspur features : blue eyes , beak - nosed , and black hair . But as an old man , his hair had streaks of white , and he shuffled about with enough wrinkles for two and seemed in Giogioni Wyvernspur ' s words to have been visited by old age twice over , unlike his cousin Dorath Wyvernspur , the family matriarch . Relationships . He was one of Giogioni Wyvernspur ' s favorite relatives and had a fondness for his cat Spot , even though both caused him some grey hairs over the years .
Adris Colebriar Adris Colebriar was a male human fighter and a merchant of the Six Coffers Trading Coster . He managed a branch office in the town of Thunderstone in Cormyr in the late 1360s DR . Adris was a shrewd trader , and through him the Six Coffers dominated trade in the town . The store sold all standard , non - magical weapons , armor , and equipment , typically at higher - than - normal prices .
Necromantic singularity When cast , necromantic singularity created a temporary link between the Prime Material Plane , the Weave , and the Negative Energy Plane . The negative energy passed from the Negative to the Prime was strong enough to slay dozens , if not hundreds , of victims near the point of opening . With the collapse of the Weave , no reports of the spell being cast have been made . A " sphere of annihilation " , destroyed upon casting , was required to cast the spell .
Snake Snakes were natural reptiles that had no legs . They slithered along the ground or in trees in search of food , which consisted of small mammals , insects , and birds . In many parts of the world , snakes were seen as helpful creatures , due to their feeding on unwanted vermin .
Shestandeliath Geshthax Shestandeliath Geshthax was a dragonborn of Tymanther and the patriarch of Clan Shestandeliath in 1486 DR . He was a direct descendant of Haizverad . Description . Geshthax had graying , rusty scales and long tasseled plumes . He had lost his right arm . History . When he was young , he was kidnapped by followers of Tiamat who wanted to ransom him in exchange of the Breath of Petron . When Clan Shestandeliath refused to give in the artifact , the cultists severed his right arm as a punishment . He was later rescued by a detachment of Lance Defenders . In 1486 DR , Geshthax sought out Verthisathurgiesh Anala and Ophinshtalajiir Kaijia in order to investigate a series of murders in the Catacombs of Djerad Thymar . On Hammer 9 of 1487 DR , Geshthax sacrificed himself in order to active the Breath of Petron so he could raise an earth barrier to surround Djerad Thymar and protect the city against Gilgeam ' s forces . Although Geshthax didn ' t died by using the artifact , he was left impaired and his daughter , Shestandeliath Narhanna , succeeded him as the new matriarch of Clan Shestandeliath .
Field of Triumph The Field of Triumph was a large outdoor stadium located in the Sea Ward of Waterdeep at the southern end of the Street of the Singing Dolphin , adjacent to the House of Heroes , and bordered by Julthoon Street , Jelzar ' s Stride , and Seaeye ' s March . The main entrance was at the end of Gulzindar Street , known as the Lion Gate because it was carved to give visitors the impression they were walking into the maw of a gigantic lion . The Field of Triumph was the venue for many public spectacles from late spring until late autumn , weather permitting . The Open Lord of Waterdeep used the Field as a public forum to give proclamations to the city , but most of the time it was host to exciting events such as horse races , shows of magic and illusion , martial displays of formation and skill , gladiatorial combats , and exhibitions of strange and wondrous creatures and monsters from all across Faerûn and beyond . Attendance often numbered in the thousands .
Bexron Bexron was a glabrezu in Maerimydra . History . As of 1491 DR Bexron and two bar - lgura surveyed the entrance to the Undying Temple buth in truth they relaxed with a good smoke and boasted to each other . Personality . Bexron was a ferrous demon but the madness spread by demon lord Graz ' zt had changed him in a lazy and somehow friendly creature . Bexron now looked for new experiences to luxuriate in .
Shing Jaw - long Shing Jaw - long was the only outland member of the Corsair Council of Hawa . Description . Shing was a small , handsome man who had long black hair and dark brown eyes that sparkled with intensity . Silk robes were his garment of choice . Personality . Though extremely intelligent , Shing was also loud , arrogant , stubborn , and audacious . His pride sometimes got the better of him as he could be goaded into attempting outrageous stunts to prove himself . He was given a place on the Council after proving how dangerous his flying ship could be to native Zakhara n vessels . Activities . Shing and his crew used their dragonship to raid the southern coast of Faerûn and the Free Cities of Zakhara . They avoided the Foreigners ' Sea on Zakhara ' s eastern coast for fear of running into Shou vessels that might report them to the emperor . History . Shing grew up in a pirate family from a maritime province in Shou Lung called Hai Yuan . He worked on one of the emperor ' s spelljamming Dragonships where his abilities as a wu jen proved useful . After a while his captain allowed Shing to help choose new crew members . He used this to his advantage and selected old commrades from his past . Eventually Shing and his friends overthrew the captain and took the ship for their own . They returned to Toril and decided to call to port in Hawa instead of risk the emperor ' s wrath by returning to Kara - Tur .
Narmitra Stormserpent Narmitra Stormserpent was a noble in Cormyr and a lady of the Stormserpent noble house . Relationships . Narmitra was the mother of Marlin Stormserpent . History . Around 1479 DR , she refused access to her mansion to King Foril Obarskyr I ' s envoys when they were searching her son on charges of treason .
Summon monster I Summon monster I , or monster summoning I , ( originally called Lucke ' s 1 monster summons ) was one of the series of " summon monster " spells available to spellcasters . Cleric s whose gods had an interest in portal s , such as Eilistraee and Shaundakul , often prayed for this spell . Effects . This spell functions just as all " summon monster " spells . It could summon a badger , dog , giant fire beetle , monkey , owl , or porpoise from one of the celestial planes or a dire rat , hawk , medium - sized monstrous centipede , small monstrous scorpion , small monstrous spider , octopus , raven , or small viper from one of the fiendish planes . History . This was the first " summon monster " spell developed by the Netherese arcanist Lucke . He completed it in −1994 DR .
Shan Shan is a halfling ranger and is the twin sister of Cynda . She is also an accomplished aerialist in the Circus of Wonders . Her voice was damaged in a fight with an undead creature and she lost her ability to speak . Shan communicates with her sister using sign language . History . Shan and Cynda found many adventures together prior to joining the circus . When the circus was attacked by minotaur warriors from Calimport , Shan and her twin traveled with Cephas and Corvus Nightfeather to Almraiven . Cynda was abducted in Almraiven by two Firesoul genasi and teleported to Calimport where she was forced to fight in the arena . Shan travelled with Corvus and Cephas to Calimport where Cephas was reunited with his father the Pasha but Shan was sent to the gladiator stables . The Pasha scheduled a fight between Shan and Cynda and made it the main event . Immediately prior to the twin ' s fight , Cephas tampered with the magic that levitate d the Pasha ' s palace and caused it to collide with the arena . In the confusion that followed , Shan and Cynda and friends were able to escape Calimport . Equipment . Shan wears leather armor and uses a short sword . She also carries darts to throw at her opponents . Appearance . Shan has close cropped hair and a large scar on her throat where her vocal cord was cut .
Wizardgout Water Wizardgout Water was a fountain located in High Dale . It was the source of a stream that flowed down to Saerb . The fountain was actually a petrified wizard named Yalumvrael of Athkatla whose body was turned to stone and enspelled to produce an endless flow of water . Yalumvrael earned this fate after he attempted to slay the Magister Alvaerele Tasundrym . Yalumvrael ' s body was buried in a landslide , but the site retained its original name .
Devlin Devlin was an adventurer in the ruins of Spellgard in 1479 DR . History . Devlin was an evil adventurer leading the Free Company of the Crescent . In 1479 DR , he went with his fellows to Spellgard hoping to find Lady Saharel ' s treasures . Personality . Devlin was a charismatic but uncaring individual . He loved double - crossing others , even for momentary advantages .
House Greatgaunt House Greatgaunt was a noble house of Cormyr that was elevated to the nobility in the 13th century DR . The family was a voice of moderation among the nobles and disliked the newer noble houses , such as House Alsevir . The Greatgaunts ' wealth came from their extensive land holdings and they were known for their livestock herds .
Dlorna Roaryl Dlorna Roaryl was the princess of Eskorn , Returned Abeir , as of 1479 DR . She was a member of the Roaryl dynasty . Personality . Dlorna was an intelligent , just , and diplomatic woman . Background . In 1479 DR , Princess Dlorna was very popular among Eskornar nobles , who wanted to elevate her to the throne to replace her father as the monarch of Eskorn . Relationships . Princess Dlorna was the younger daughter of King Ornan Roaryl , and the youngest sister of Imrar and Flandarr Roaryl .
Knight ' s move Knight ' s move was a divine transmutation or alteration spell similar to " blink " that teleported the caster diagonally for a surprise attack or a surprise escape , making it a favorite of Red Knight ist cleric s . Effects . When cast , this spell caused the caster to instantaneously transit the Astral Plane and reappear a short distance away , in the manner of a knight - errant chess move — in a spot two - thirds the total distance in one direction and the remaining third in a perpendicular direction . The maximum linear distance that could be teleported was 30 ft ( 9 . 1 m ) , broken into two steps : 20 ft ( 6 . 1 m ) in one direction and 10 ft ( 3 m ) in a perpendicular direction . Higher level casters could extend this range but the movement was always in two - thirds / one - third proportion . If the point of arrival was already occupied by a solid object , the spell fizzled . An earlier version of this spell allowed the caster to make more than one " knight ' s move " as desired , but in lieu of any other action , before the spell expired . It was also less constrained on the destination , allowing the caster to " blink " to any location in sight as long as it was within range ( which was determined by the level of the caster , but no more than 120 feet or about 37 meters away ) . Components . Verbal and somatic components were required to cast this spell , as well as the cleric ' s holy symbol or divine focus .
Fadime Zatar Fadime Zatar was a former Red Wizard in Neverwinter . History . Fadime was a red wizard in Thay until she decided to defect and join the forces of Neverwinter ; she acted in all means to undermine the lich zulkir s . Her main objective was collect all pieces of Thay culture before Szass Tam destroy all culture in her land .
Pride of Zhentil Keep The Pride of Zhentil Keep was an infamous tavern and inn found in Zhentil Keep in 1358 DR . Description . The Pride of Zhentil Keep was rumored to be so dirty that even the chamberpots leaked . Occupants of the inn were usually cold because of the poorly insulated walls .
Isthana Ro Isthana Ro was the guild master of the Rogue ' s Guild in Hillsfar . Activities . Isthana managed the Rogue ' s Guild , the official thieves ' guild of Hillsfar . History . During the Rage of Demons in 1491 DR , Isthana agreed to work with the Harpers in order to arrange a political change in the city ' s politics . She helped to smuggle an adventuring party hired by Elanil Elassidil into the city using the sewers . She told the adventurers about the First Lord ' s Midsummer Masquerade ballet . Spies had reported to Isthana that some agents from Maerimydra had infiltrated the First Lord ' s court . It was also reported that the Lord was planning a rare trip outside of the city walls for a trade meeting with Damara n leaders in the city of Yûlash . Personality . Isthana was very smart and cared only about her guild . However , she also had amazingly acute business sense and the ability to think ahead . Isthana decided that supporting the Harpers was the best for her guild , instead seeing Torin Nomerthal as the biggest problem in the city .