naist-nlp/zeshel huggingface dataset:
Mindflayer ( Final Fantasy ) The Mindflayer , also known as the Sorcerer in the NES version , is an enemy in the original " Final Fantasy " . They appear in several dungeon s , such as Flying Fortress , the Cavern of Ice , and the Chaos Shrine . They are dangerous foes , as they have some potent special attacks . Its physical attack , while doing only one point of damage , may cause Instant Death . They also have high Magic Defense , making them hard to hit with magic , and they do not have any weaknesses . Physical attacks are the way to go , but their Mind Blast ability can target the party ' s physical fighters , which in turn can hinder the player ' s flee ing abilities .
Haizhe ( Final Fantasy X - 2 ) The Haizhe is an enemy in " Final Fantasy X - 2 " . The Blue Bullet abilities Mighty Guard and Absorb can be learned from this fiend . They are not particularly threatening normally , though in Oversoul , they have access to all three levels of elemental magic . Elemental - resistant equipment and abilities are recommended to take on Oversoul , as well as being able to use Shell or a Lunar Curtain in the case that the player does not have access to elemental resistance . They are not terribly difficult to defeat , and using Lightning - elemental attacks will quickly bring it down . Creature Creator . The Haizhe the player catches informs the player that he is in leagues with a Deep Haizhe he calls the " Old Man " , and together they plan to protest the use of machina that destroy the environment . When released , the Haizhe meets up with the Old Man at Besaid , and they use a collection of machina to try and convey their message to humans . However , the humans do not understand them and tell them to go away . The Fiend Tale ends on a cliffhanger as the Old Man decides to exact revenge on the humans , and the player is told to catch and raise a Deep Haizhe to finish the story .
Brave Suit The Brave Suit , also known as Courageous Suit , is a recurring piece of armor in the " Final Fantasy " series . It is a light armor that often grants beneficial statuses . Appearances . " Final Fantasy IV " . The Courageous Suit protects against Curse and can be equipped by Yang . It grants + 22 Defense , + 8 Magic Defense , + 55 Evasion , + 2 Magic Evasion , and + 10 to Strength , Speed , and Stamina . It can only be found in the Cave of Trials . The returns as an armor , providing + 22 Defense , + 8 Magic Defense , + 25 % Evasion , + 1 % Magic Evasion , and + 10 to Strength , Speed , and Stamina . It also prevents Curse . It can be found in the Depths . " Final Fantasy IX " . Brave Suit can be worn by Zidane and Amarant . It can be synthesized from a Mythril Vest and Mythril Rod and 26000 gil . It provides + 42 Defense and + 1 Spirit , teaches Restore HP and Auto - Regen , and boosts the strength of Fire - elemental attacks . " Final Fantasy XII " . The Brave Suit is one of the best light armor , providing + 10 HP , + 40 Defense , and granting Bravery status while equipped . It requires the Light Armor 12 license for 100 LP to equip . It can be found in treasure urns in the Henne Mines Phase 2 Dig ( North ) , Special Charter Shaft ( Middle ) , and in the Great Crystal at Uldobi Phullam Pratii . The is Balthier ' s ultimate armor , obtained after completing Mission 67 : Echo of Thunder . It provides + 90 Defense , + 60 Magick Defense , + 15 Strength , and + 10 Speed . " Final Fantasy Tactics " . The Brave Suit is referred as an " armor for a courageous fighter " . It provides + 160 HP and + 40 MP , as well as Reraise and Regen . It can only be obtained via Melee in the " War of the Lions " remake . " Dissidia Final Fantasy " . The Brave Suit is the strongest clothing , only for characters level 96 and up , and it increases HP by 2 , 564 and reduces Chase Sequence Bravery damage received by 40 % . It can be obtained by trading 23 , 590 gil , a Black Garb , and Bahamut ' s Wing x5 . " Dissidia 012 Final Fantasy " . Brave Suit returns as a level 100 clothing that provides + 2973 HP , + 39 Bravery , - 1 Defense , and + 75 % Stage Defense . It can be obtained by trading 153 , 840 gil , Red Jacket , Crimson Vest , and Rebel Army Flag . Non - " Final Fantasy " appearances . " Blood of Bahamut " . Brave Suit is an armor that can be equipped by anyone .
Pas de Seul Pas de Seul is an enemy in " Final Fantasy V " . Its unique attack , Fin , damages and poisons a party member . Other appearances . " Pictlogica Final Fantasy " . Pas de Seul from " Final Fantasy V " appears as an enemy in " Pictlogica Final Fantasy " .
Crystal Dragon ( Final Fantasy V ) The Crystal Dragon is an enemy in " Final Fantasy V " . These foes utilize the ever - persistent Breath Wing to deal major damage to the party . It is one of the only monsters from which the Dragon Lance can be stolen ( the others being Jura Aevis and Neo Exdeath ) , which is extremely effective against enemies of its type . The Dragon Lance is almost mandatory to defeat the superboss , Shinryu .
Shift Break Shift Break is a recurring ability in the series , and is an ability originally exclusively used by Zidane Tribal , and later is also used by Noctis Lucis Caelum . It is generally a powerful non - elemental attack . Appearances . " Final Fantasy IX " . Shift Break is an ability used by Zidane when he enters Trance and has the ability Soul Blade , either mastered or available at the time he is in Trance . Shift Break inflicts non - elemental physical damage to all enemies at 200 % of a regular physical attack by Zidane , and costs 16 MP to use . " Dissidia Final Fantasy " . Shift Break is a HP Attack for Zidane , initially learned at the start of the game . It requires 40 CP to equip ( 20 when mastered ) and 180 AP to master . It can only be used while in the air , is magic - based , has mid ranged priority , is unblockable , and has the Absorb effect on it . " Dissidia 012 Final Fantasy " . Shift Break returns as a HP Attack initially learned by Zidane , and functions the same as in the previous game . It now requires 130 AP to master and 30 CP to equip ( 15 when mastered ) . " Final Fantasy Airborne Brigade " . Shift Break is a Legend ability used by Zidane .
Tidus ' s mother Tidus ' s mother is the mother of Tidus and the wife of Jecht in " Final Fantasy X , " appearing only briefly . Story . She was deeply in love with her husband , so much that both Auron and her son believe she had simply given up living after Jecht disappeared while out on the sea on a training exercise . Tidus ' s mother was shocked to see her son ' s hatred toward his missing father , and tried to encourage Tidus to want to see Jecht again so that he could tell his father how much he hated him . She was devoted to Jecht , waiting out on their houseboat in Zanarkand for him to return . Little is known about her , except that when Jecht did not return from his training one day , she became terribly sick and died a year later . When Tidus visits the Farplane , an image of her appears , created by the pyreflies from his memories . As Tidus initially states , his mother would not even look at him when Jecht was around , which was one of the main reasons Tidus resented his father so strongly . Tidus realizes on the Farplane that Jecht encouraged his wife to spend time with their son , and never purposefully monopolized her time at Tidus ' s expense . Tidus later admits his surprise at seeing her on the Farplane , as nobody ever performed a sending for her . Yuna explains she must have accepted her death while she was still living . Tidus initially takes offense to this , although remembering something that a neighbor once told him makes him realize that Yuna is likely right . It is enigmatic that Tidus ' s mother would appear at the Farplane , as she was a dream of the fayth who never traveled to the real world like her husband and son . One possible explanation is that the fayth , along with the pyreflies that inhabit the Farplane are able to conjure up memories of both dreams and real people .
Major Moblin The Major Moblin is an enemy in " Final Fantasy XIII - 2 " . It always appears with three subordinate Moblins . It not only enhances its troops but heals them as well . Both Moblin types replace the Gancanagh and Ace leader as the predominant Goblin types in the Clearwater Marshes during Rainy weather . Battle . The Major Moblin can bestow a large number of beneficial status effects on its minions , can cure them , and has a large amount of HP and high defenses , and should not be underestimated even by an experienced party . Strategy . The player should take down the Moblins as quickly as possible in order to prevent the Major Moblin from using Goblinhancement on them , and then focus on the Major Moblin who is not much of a threat alone . The player can use a Saboteur to take advantage of its susceptibility to certain status effects to make the battle easier . If the Major Moblin is defeated before the Moblins , a Moblin might use Rise to Power and become a new Major Moblin , but after one Moblin has risen to power , no other Moblins will , even if the second Major Moblin is defeated . It will also only have the HP that it had as a Moblin and thus will be easier to defeat than the original . Etymology . Moblin is a portmanteau of " mob " and " goblin . "
Windstorm ( Final Fantasy XI ) Windstorm is a White Magic spell in " Final Fantasy XI " exclusive to Scholars . It will give a ( single ) Air - weather status around the targeted party member . While this has no direct effect on the player , certain equipment is activated by weather as well as some elemental magic . If the Scholar has the Stormsurge merit trait , this spell will also provide an AGI boost .
Lost Gold The Lost Gold , also known as the Roaming Gold Coin , is an enemy from " Final Fantasy III " . It was a dummied monster in the NES version , but despite that , it appeared in walkthroughs . This monster finally made a formal appearance as a rare monster of Goldor Manor in the 3D versions of the game , in the room with the golden swords . Battle . It is not a difficult enemy to defeat . The player should be carrying several Maiden ' s Kisses in case they encounter the enemy , as it can cast the Toad spell , and should also be wary of its physical attacks , as it can inflict Confuse with them . Their Blizzara spell can deal decent damage , and should be healed as soon as possible with Cure .
Perseria Perseria is a location in " Final Fantasy II " exclusive to the " Anniversary " edition . It is Deumion ' s homeland and is only visitable via the Arcane Labyrinth , by using the Key Terms " Oblivion " and " Guardian " . Story . Perseria existed ages before the events of " Final Fantasy II " < nowiki > ' < / nowiki > s main plot . During Deumion ' s childhood , Perseria ' s nation was constantly at war due to every human being able to wield magic . Eventually the ultimate magic , Destroy , was created , but the leaders of the world had finally come to a truce , part of which was to seal the world ' s strongest magics away so only a chosen few may wield it . Thus , a powerful guardian was needed to seal away Destroy . One of the king ' s counselors suggested the recruit of a child whose magical abilities were extraordinary , and could even summon holy beasts . This child was Deumion , and soldiers were sent to find him in Perseria . Deumion was then sealed in the Arcane Sanctuary for eternity , to watch over the spell of mass destruction . On the " Guardian " floor , depending on the path the player takes through town , they can find Deumion before the guards and speak to him before he is taken away , receiving the Key Item Light of Hope .
Aura Cannon Aura Cannon , also known as AuraBolt , is a recurring ability in the series , which involves shooting a massive laser at one target for major non - elemental damage . Appearances . " Final Fantasy VI " . Aura Cannon is one of the initial Blitz techniques that Sabin is capable of using ( though is learned at level 3 ) , initiated from the Blitz menu by pressing or . It has a spell power of 68 and deals Holy - elemental damage to one enemy . " Final Fantasy Brave Exvius " . Aura Cannon returns as an special ability exclusively learnt by Sabin upon reaching level 25 ( 4★ ) . It costs 5 MP and allows Sabin to deal Light - elemental physical damage ( 1 . 3x ) to one enemy .
Moblin ( Final Fantasy XI ) The Moblins are a tribe of Goblins , so named because , while Goblins have never organized themselves and created any sort of organized civilization , Moblins banded together in a mob to dig the tunnels of Movalpolos . Most Moblins are troglodytes , preferring to live in the darkest parts of Vana ' diel . Yet , there have been a few that have ventured out of Movalpolos , their subterranean city . The Moblins are known for their exceptional smithing and alchemy skills . Their achievements include complex drilling apparatuses and floodlights , as well as several advancements in exotic fields such as bionics . It is even rumored that their ability in these areas matches or exceeds that of the scientists in the Republic of Bastok . A faction of Moblins that sprung from Movalpolos are the current employers of the Troll Mercenaries in the Halvung Territory and the rest of the Near East . Known as the Halvung Moblins , their leader is the mad scientist known as Megomak .
Noel Kreiss / Crystarium Each paradigm role can attain level 99 and the Crystaria and there are twenty - two stages at each a bonus is selected . Noel has the superior HP and Strength growth . There are two types of node spheres : small and large . Small spheres in the same positions tend to give similar stat bonuses on each playthrough , while the large are role - sensitive .
Dinozombie ( The After Years ) The Dinozombie is an enemy in " " . The Dinozombie has very high magic defense , but due to its weakness to Fire , magic damage should still be effective . It is otherwise not a difficult foe to defeat . It has the ability to use Curse on a random party member , but this should bear no significance during the battle .
Luxiere Luxiere is a SOLDIER 2nd Class , and a friend of Zack Fair . He plays a small role in " Crisis Core - Final Fantasy VII - " , acting as Zack ' s email buddy , and considers Zack as his idol . Although Luxiere claims to be loyal to Zack and will follow him to the end , he does not seem to be near as loyal as Zack ' s other friend , Kunsel . Kunsel mildly hinted that he would betray or leave Shinra to help Zack in his last emails . Luxiere , on the other hand , stated in his last email to Zack , that if he were allowed to catch Zack , he might get a promotion and use his " new found authority " to help Zack . Although this might have been a ploy to get to a higher rank , Luxiere might have truly meant to help Zack . Luxiere can be seen for a small time on screen briefing Zack about a new development in the Shinra building . Luxiere ' s fate is unknown after he hears Zack is killed in action after his mission in Nibelheim .
Sealed Temple ( Mystic Quest ) The Sealed Temple is a location from " Final Fantasy Mystic Quest " . It is located southwest of Fireburg and only becomes accessible after Benjamin and Reuben dislodge the boulder at the Mine . The only event of significance here is an appearance by the old man . It contains a warp to the Wintry Temple .
Cid Fabool VIII Cid Fabool VIII is the father of Cid Fabool IX , the current regent of Lindblum , in the history of " Final Fantasy IX " . Cid VIII was the eleventh Regent of Lindblum and during his reign , the Berkmea cable cars were built to commemorate the twentieth anniversary of friendship between Lindblum and Alexandria . According to the information inscribed on a statue of him in Lindblum , Cid VIII developed the first Mist - powered airship in 1762 . He also led the airship armada in 1771 and brought peace to the continent . He collapsed from illness in 1780 , and died seven years later .
Simurgh ( Crisis Core ) The Simurgh is an enemy in " Crisis Core - Final Fantasy VII - " . Do not bother attacking them with Thunder - based attacks , because the Simurgh will absorb it into HP . This foe has a rapid dive - bomb attack , but Zack can counter this with an Assault Twister . A series of swift sword attacks will eventually bring the Simurgh down .
Ronfaure ( theme ) Ronfaure is a theme originally from " Final Fantasy XI " and is one of the few pieces Nobuo Uematsu composed for the game . Game appearances . " Final Fantasy XI " . The theme plays in West and East Ronfaure . It is the fourth track on disc 1 of the . " Dissidia 012 Final Fantasy " . The song appears as a shorter version of its original form despite the long version being on the " Duodecim " soundtrack . " Theatrhythm Final Fantasy " . Ronfaure appears as the FMS for " Final Fantasy XI " series play . The character treks through the Ronfaure region as the music plays , passing by a gate to San d ' Oria , then passing through the area boundary of East Ronfaure into West Ronfaure . Then , the character runs by Fort Ghelsba and passes by the region ' s Conquest outpost , not marked as controlled by anyone . Arrangement album appearances . " Piano Collections Final Fantasy XI " . A piano arrangement of the song is included on this album . " Final Fantasy Remix " . A remix of the song is included on this album . " Final Fantasy XI Chips " . A chiptune version of this track appears as the second track of this guest arranged album . It is mixed in with " The Kingdom of San d ' Oria " and " The Republic of Bastok " . " SQ Chips " . The song appears in the 8 - bit arrangement album featuring tracks from several Square Enix games . It is the ninth track in the album . " Final Fantasy Orchestra Album " . " Ronfaure " appears on this album released to commemorate the " Final Fantasy 20th Anniversary " . Live performances . " Ronfaure " is included in this live recording of an orchestral concert , performed by the Royal Stockholm Philharmonic Orchestra . " Ronfaure " is included on this live recording of an orchestral concert , performed by the Kanagawa Philharmonic Orchestra and conducted by Arnie Roth held in Tokyo , in November 2010 . Compilation album appearances . " Ronfaure " appears as the third track on this compilation album celebrating the eighth year since the conception of " Final Fantasy XI " .
Movie sphere In the world of Spira in " Final Fantasy X " and " Final Fantasy X - 2 " , movie spheres are collections of images , sounds and thoughts of people recorded for later viewing . During their pilgrimage , Braska , Jecht and Auron left several spheres scattered across Spira for their loved ones to eventually find . In the Luca Sphere Theater , movie and music spheres can be purchased and then viewed or listened to . Finding all Jecht ' s Spheres in " Final Fantasy X HD Remaster " earns the trophy Messenger from the Past . Story . Pyreflies can crystallize into spheres by reacting to people ' s feelings and memories and binding them with images and audio . Spheres make use of these properties of pyreflies to make recordings . The raw material for spheres is water that contains a high concentration of pyreflies , gathered from specific locations , such as the Macalania springs . In modern Spira , a sphere camera is a common item to use when recording a sphere , however some spheres have a built - in mechanism for filming , notably when Yuna records her final message to her friends at the Mi ' ihen Highroad . During the Eternal Calm , movie spheres became an important part of the lives of many Spirans . Sphere hunting becomes a popular pastime and groups like the Youth League and New Yevon seek spheres documenting Spira ' s history . Freelance groups , such as the Gullwings and the Leblanc Syndicate , locate spheres for pleasure or profit .
Dark Knight ( Final Fantasy III ) The Dark Knight is a job class obtained from the Water Crystal in " Final Fantasy III " . They are trained to harness the negative energies that flow throughout the world . The dark blades they wield are effective against monsters that divide and multiply . In the original NES release , the Dark Knight could cast White Magic similar to a Paladin . The Dark Knight sacrifices 20 % its current HP to attack all enemies , which can be useful for defeating enemies who multiply , and is at full damage regardless of row . It can be used to dispatch multiple enemies at once , but will not as useful for boss es and later dungeons . Souleater ' s maximum damage exceeds 11 , 350 . Abilities . 3D versions . Its damage is calculated using the following formula : Equipment . In the Famicom version the Dark Knight had a much more limited equipment list , only being able to equip Dark Blades , Moonring Blade , Ragnarok , Ribbon , Demon equipment , Genji equipment , and Crystal equipment . Other appearances . " Final Fantasy Artniks " . Ingus appears as a Rank N Dark Knight card . The Dark Knight appears as a character card . " Final Fantasy Trading Card Game " . Dark Knight appears with Ice - , Earth - , and Lightning - elemental cards . All four playable characters from the 3D remakes are represented . " Triple Triad " . Dark Knight from the 3D remake appears as a Triple Triad card in the version playable via " Final Fantasy Portal App " .
Platinum Fist Platinum Fist is a recurring weapon in the series . Appearances . " Final Fantasy VII " . Platinum Fist is a mid - ranked weapon for Tifa , providing 30 Attack , 108 Atk % , 7 Magic , and four unlinked materia slots with Double growth . It can be bought for 2 , 700 gil at Junon after obtaining the " Highwind " or found as treasure in Nibelheim before going to disc 2 .
Final Fantasy IV / Version differences The following is a list of version differences between the various ports of " Final Fantasy IV " . Throughout the various releases of the game , it has been subject to alterations to the script , overall difficulty , item and spell system , and the abilities of the player characters . Some versions also have various new additions not present in the original release . North American release . The following changes apply to the North American release of the game . " Easy Type " . The following changes apply to the " Easy Type " release of the game , which holds a few similarities with the North American version . PlayStation . The PlayStation re - release is mostly identical to the original version of " Final Fantasy IV " . Some minor tweaks introduced in " Final Fantasy IV Easy Type " have been left in , but these are so rare that the average gamer could very easily play through the entire game and never notice them . The most notable changes are as follows : WonderSwan Color . The WonderSwan Color version of " Final Fantasy IV " had the following changes : Game Boy Advance . The following are the changes in the Game Boy Advance release . The GBA is port of the WSC version and has the following additions / restorations : Some minor bugs were introduced into the game , such as the following : Nintendo DS . The following is a list of changes to the Nintendo DS release . The game as a whole was given a graphical overhaul to 3D , and included changes to incorporate the DS touch screen , increase the difficulty and add a new ability system . The specific changes are as follows : Mobile phone . The following is from the 2D mobile phone port of the game , which was only released in Japan so far . The following is from " The Complete Collection " for the PlayStation Portable , which also includes " The After Years " and a brand new scenario named " Final Fantasy IV - Interlude - " . The specific changes are as follows : iOS , Android , and Steam . The iOS / Android version uses the DS version ' s 3D graphics and cutscenes , and the control system has been altered to be more suitable to the handheld console . The interface is also completely different . The specific changes are as follows :