Treachery of the Gods / Epilogue " Restore hope for the future by crushing the gate to the Rift whence the manikins come — Each with reflections of their own , the four head for the gate in the land of discord . " The epilogue , titled An Undocumented Battle is the ninth level available on Story Mode in " Dissidia 012 Final Fantasy " . This is the last chapter of " Main Scenario 012 : Treachery of the Gods " , and the part where the player is introduced to party battles . The player will control Lightning , Vaan , Laguna , Yuna , and Tifa as party members , with Kain as the Assist character . Story . Lightning , Laguna , Yuna and Vaan have entered the Lands of Discord to search for the portal to the Interdimensional Rift the manikin s are using to cross into the world , and seal it . Stopping when they suspect Laguna is leading them the wrong way , they come across Tifa and Kain , and share their plan with the two . Agreeing they share the same goal of victory in spite of their differences , the six ally together to find the portal knowing it to be a suicide mission with no promise of success . Shortly after they set out Kain tells Lightning in private he doesn ' t expect forgiveness , and Lightning agrees that apologies are not appropriate . Lightning thanks Kain for ensuring a few of their comrades will survive to the next cycle . As they travel the group discusses why their Crystals never appeared , and realize it is because their goals did not align with Cosmos ' s desires - they focused on fighting the manikins and neglected their intended purpose to defeat Chaos . Thus , by closing the portal to the rift and stopping the manikins from crossing over , the warriors surviving to the next cycle can focus on this goal . Stopping for a rest on the way , Vaan notes they ' ve never seen the manikins ' home , and Yuna and Tifa agree to look forward to the destination to stay positive . Suddenly , Exdeath and Golbez appear before them , and Golbez warns they have encountered few manikins thus far because an army of them is marching to Order ' s Sanctuary to attack Cosmos , the Warrior of Light her only line of defense . Deciding it ' s too late to make it if they turn back , they continue on , Kain remaining behind to fight Exdeath and Golbez . Reaching the gateway that leads to the portal to the Rift , the group contemplates their decision and the possibilities that may have awaited them if they had decided to turn back , such as the possibility of having regained their lost memories . At the third floor of the gateway the group reaches the Empyreal Paradox and find the portal to the Rift . Garland , The Emperor , Kefka , Ultimecia and the Cloud of Darkness appear to stop them . Engaging the five , Lightning ' s group emerges victorious and the villains retreat . Another wave of manikins begins to emerge from the portal . The group discusses their decision to fight on a mission they knew they can ' t return from , and Lightning apologizes for dragging them along . Laguna rejects her apology , telling her they each knew what would happen . Agreeing their efforts will give their friends a chance in the next cycle , the four charge forward , Lightning remaining behind for a moment as Kain arrives before they both join them . Meanwhile , at Order ' s Sanctuary , the manikin army has arrived . The Warrior of Light apologizes for failing to bring Cosmos victory , telling her that the time will come when they will prevail , and asks that she believe in that future . With these words , the Warrior steps forward to defend her and prepares to battle . In the ending FMV , the six warriors at the portal to the Rift collapse , weakened and battered . Lightning remains standing long enough to see the portal ' s glow subside , before she , too , falls , satisfied the portal has closed . At Order ' s Sanctuary the Warrior begins to falter as he fights , and Cosmos calls out to him in time for him to avoid a fatal blow . Floating into the air , the goddess unleashes a burst of energy that destroys the remaining manikins . The Warrior falls unconscious , and awakens on a high cliff to see the other Warriors of Cosmos , including Tidus , Terra and Cloud , as well as Cosmos herself , floating around him glowing with golden light . Seeing Lightning and her band , the Warrior looks up to see a draconic figure of light descend from the sky and fly around them . Lightning and the other five fade away , Lightning smiling at him before she vanishes . The figure of light absorbs light from the others , encircles the area and flies back into the sky . The ending narration tells of Cosmos ' s choice to divert her energy from suppressing Chaos ' s power and protecting the world to saving the lives of her warriors , and that in spite of her choice and the destruction Chaos ' s energies wrought , Shinryu still purified her warriors , and soon they will awaken to begin the next cycle of war . Shops . Note that this Moogle Shop is encountered in two locations on the map , but the inventory does not change . Gateways . Conflicting Virtues . In this stage the party is introduced to the Party Piece , which pit them against multiple enemies at once . The player must choose when selecting a Party Piece , to fight Round - Robin style where each party member takes turns fighting the opponent , or Tournament style , where the two parties fight each other until one of them runs out of members . Either way has its advantages - with Round Robin the player can split up the effort among party members , while Tournament allows the player to solo the enemy with one party member . Also note that when facing a Party Piece , the player earns KP for each individual battle , with a chain multipler for beating the entire party . A Straight Chain at B2 will chain all of the enemies here . Inherited Memories . There is no way to chain all enemies here , but as the Party Piece represents three enemies , a Straight Chain at C4 will chain the most enemies to maximize KP winnings . Gateway of Artificial Life . A Cross Chain at E4 or a Multi - Chain at C4 will chain all enemies present here . Starting in this gateway opponents begin using Assists of their own . Gateway of Lost Innocence ( Repeatable ) . A Multi Chain at C3 or E3 is sufficient to chain all enemies here . Recurring Tragedy ( Repeatable ) . Of the five enemies here , four can be chained by using a Multi Chain at B7 or a Cross Chain at D5 To a Foreign World . Floor 01 . This is the final gateway , and there are only a handful of low - powered enemies to fight here , so the player should not waste time using chain skills on them and conserve them for larger groups of opponents in other storylines . However , if the player wishes to do so a Straight Chain will chain both enemies . Floor 03 . HP recovers 100 % for all characters at beginning of floor . The battles here are not fought using the character in the order the player set them , and are faced in the order given in the tabs below . The player must also fight each opponent using the specified character . Despite similarities to such , this is not considered a party battle , and thus neither ruleset for party battles apply and the player must win all battles to complete the storyline . If the player flees from any battle , re - engaging the Chaos Piece will begin the sequence of battles from the battle they fled from , earlier opponents do not have to be fought again .