naist-nlp/zeshel huggingface dataset:
List of Final Fantasy Crystal Chronicles : My Life as a Darklord floors Floors are placed by Mira to raise her tower from attacks in " " . The floors must protected by the summoned by Mira and a Artifact . Whenever the Artifact is destroyed the floor and any monsters inside it are destroyed . All Artifacts are Generic type , except " Iron Ball , Thunder Stand , Poison Harp " and " Void Fountain " which are Melee , Magic , Ranged and Healer respectively .
Rozarrian Empire The Rozarrian Empire is a vast empire on the Ordalia continent to the west of the Archadian Empire , and one of the main political powers in " Final Fantasy XII " . Despite its importance in the story , the player party never visits Rozarria . Only two people from Rozarria are met during the story : the high - ranking aristocrat Al - Cid Margrace , and his assistant . Al - Cid speaks with a European Spanish accent , but since his assistant never speaks , it is unknown if other Rozarrians have this accent . Story . Built up during the Galtean Alliance like most of the other great powers in Ivalice , Rozarria became one of the great empires , second only to Archadia that kept on expanding even after Rozarria had stopped gathering more land . Archadia kept annexing smaller nations along its border and , unable to ignore such hostile actions , Rozarria declared war on Archadia and the hostilities lasted for years . The war ended when Archadia invaded Dalmasca and held one of the key - strategic positions in Ivalice . When Vayne Solidor comes into power , hostilities rise up again , and a war is about to begin with Dalmasca as the battlefield . With Vayne ' s death , the Rozarrian fleet stops and a bloody war with it . Rozarria has left their mark in the Galtean Peninsula . Around the expanse of the Ogir - Yensa Sandsea are oil rigs and tanks built in the olden days when Rozarria aimed to prospect oil from the desert . Sandstorms and frequent attacks from the Urutan - Yensa hindered their progress , and after a while , Rozarria ceased the oil drilling activities altogether .
Final Fantasy VI Special Tracks Final Fantasy VI Special Tracks album contains remixes and unused tracks from " Final Fantasy VI " . " Approaching Premonition " is a vocal track featuring Nobuo Uematsu as the lead singer , and the entire " Final Fantasy VI " development staff as the background and chorus singers . The lyrics were composed by Hiroyuki Ito , and THE instruments are played by Nobuo Uematsu .
Red Cap ( Final Fantasy III ) The Red Cap , also known as the RedCap , is an enemy from " Final Fantasy III " . It can be found on the Plains and in the desert on the outer ring of the Floating Continent . They are not particularly difficult , but do have access to the annoying Glare ability . It is best to defeat them as quick as possible to eliminate the chances of being affected by their special attack .
Air Elemental ( Final Fantasy XII ) The Air Elemental is an elemental enemy in the game " Final Fantasy XII " . It is found on the Pora - Pora Sands and Limatra Hills in Phon Coast during rainy weather . It is docile unless it is attacked or Magick is used nearby . Be careful at low levels since they can be dangerous .
Right Arm ( Helletic Hojo ) Right Arm , referred to as Helletic Hojo Right Arm in the BradyGames guide , is part of the Helletic Hojo boss fight . The arm itself does not attack , but Hojo uses it to attack himself . Once the arm is killed , Hojo can no longer attack with it . Interestingly enough , the Right Arm is not immune to Berserk , but because it does not attack , this causes a glitch where the Right Arm continually tries to use an attack that costs an infinite amount of HP ; as a result , the game will repeatedly print the message " Right Arm ' s skill power is used up " . AI script . AI : Setup AI : Counter - Death
Black Flan Black Flan , also known as Dark Flan and Pudding , is a recurring enemy in the series . It first appeared in the original " Final Fantasy " , inspired by the " Black Pudding " ooze monster from " Dungeons & Dragons " . It was given its own original shape and paired with other flans of its own clan since " Final Fantasy II " . Appearances . " Final Fantasy " . Black Flan is an enemy fought in the Flying Fortress on the bridge leading to Tiamat . It has high physical defense and resistance against Lightning and Ice attacks . It is weak to fire attacks . " Final Fantasy II " . Black Flan is an enemy fought in Mysidia , the Cave of Mysidia , and Mysidia Tower . It is resistant to all attacks and its only weakness is fire . Their physical attacks can inflict Poison . " Final Fantasy III " . Black Flan is an enemy fought in the sewers of Amur and in the forest around the area . It has the highest strength of any enemy in the area . It is weak to fire attacks . " Final Fantasy IV " . Black Flan is an enemy fought on the Red Moon . It has a high amount of HP and is one of the tougher flan types in the area , but is susceptible to many status effects . " Final Fantasy IV - Interlude - " . Black Flan is an enemy fought in the Tower of Babil and the Sealed Cave . It is identical to the enemy in " Final Fantasy IV " . It can drop the rare item , Artemis Arrows . Black Flan is an enemy fought in the Lunar Overworld and the Lunarian Challenge Dungeon . It is identical to the enemy in " Final Fantasy IV " .
List of Final Fantasy V armor This is a list containing all the armor in " Final Fantasy V " and its remakes . List of armor . Hats . Hats can be equipped by magic - based jobs , like White Mages , Black Mages , Time Mages , Summoners , Blue Mages , Red Mages , Chemists , Geomancers , Bards , Dancers , Oracles , Cannoneers , Necromancers and Mimes . Heavy armor . Heavy armor can be equipped by melee jobs , like Knights , Dragoons , Samurais , Berserkers , Mystic Knights , Gladiators , as well as Mimes . Helmets . Helmets can be equipped by melee jobs , like Knights , Dragoons , Samurais , Berserkers , Mystic Knights , Gladiators , and Mimes . Light armor . Clothes can be equipped by melee jobs , like Knights , Monks , Thieves , Dragoons , Ninjas , Samurais , Berserkers , Rangers , Mystic Knights , Blue Mages , Red Mages , Beastmasters , Chemists , Dancers , Cannoneers , Gladiators , and Mimes . Robes . Robes can be equipped by magic - based jobs , like White Mages , Black Mages , Time Mages , Summoners , Blue Mages , Red Mages , Chemists , Geomancers , Bards , Dancers , Oracles , Cannoneers , Necromancers and Mimes . Shields . Shields can be equipped by Knights , Dragoons , Samurais , Berserkers , Mystic Knights , Blue Mages , Cannoneers , Gladiators , and Mimes . Unused shield . There is a single unused shield found within the game ' s code . The Hematic Shield can be used if the player uses a cheat code to acquire it . This shield would have fit in neatly with the Bone Mail , Thornlet , and the Cursed Ring . As it shares the combination of having high stats and a big drawback . It would have also shared its annoyance of being auto - equipped all the time .
Thousand Maws of Toto - Rak The Thousand Maws of Toto - Rak is the fourth main storyline dungeon in " Final Fantasy XIV : A Realm Reborn " . It can be found in the South Shroud region of Gridania . Story . Named after a man - eating creature from Padjal folklore , the Thousand Maws of Toto - Rak was build on the site of a natural cave system beneath Silent Arbor . It served to contain Gridania ' s foulest criminals , from arsonists to poachers , until completion of a newer gaol closer to the city heralded its abandonment by order of the Elder Seedseer . Whether or not this gaol originated in the time of Gelmorra , it is clearly built using the same subterranean architectural methods , particularly the stone masonry that is practically absent in wood structures of Gridania . Objectives . Version 1 . 0 . As the Aetheric levels were far too high before the Calamity , adventurers were only permitted to enter for no longer than 30 minutes . There are notes written on the walls detailing the demise of an investigation team and the gradual derangement of their leader , though most of them are now lost in the caved in portions . Before the Calamity the Garlean Empire set up devices that block off certain tunnels with force fields , each operated by four Magitek " photocells " , which have been scattered throughout the dungeon and are essential to reach the three Diremite bosses . Adventurers often came here for the rewards for slaying one of three Diremite bosses , as the rare equipment can be redeemed for Grand Company seals . Now it is a necessary part of the story . Though some of the tunnels have caved in , its layout is largely retained between both versions of the game . The similarity is so strong , in fact , that the development team even included empty chests in places that once contained loot chests . However , added mechanics like sticky slime on the floors , diremite web traps , and explosive poison pods make it an early example of the much more dynamic dungeons the new game is capable of . The boss Antares returned as an optional mini - boss , exactly where he was in 1 . 0 , but was removed during development to keep with the consistent 3 - boss model of most dungeons . Shaula , originally the hardest boss , never reappeared , and now Graffias is the sole diremite boss remaining , acting as the dungeon ' s end boss . Development . According to Naoki Yoshida in the Letter from the Producer LIVE XIX , the Thousand Maws of Toto - Rak is among the few dungeons in " A Realm Reborn " to be imported from Version 1 . 0 , along with Cutter ' s Cry , Dzemael Darkhold , and Aurum Vale . For this reason , they do not have a Hard mode version , as it would require significantly more work create an extra version .
Dragonfly GL Dragonfly GL is a boss in Chapter 1 of " Dirge of Cerberus - Final Fantasy VII - " . This time , the Dragonfly has a very obvious weakness on its damaged right wing . After this has been destroyed , the body of the Dragonfly must be targeted . Though the Dragonfly ' s attacks are far stronger this time around , they seem to be far less accurate . If Vincent hides behind the fence on the battlefield , he will be shielded from almost all of the gunship ' s attacks .
Lesser Drake The Lesser Drake is an enemy in " Final Fantasy X - 2 " . It is of no threat and can be dealt with with relative ease . Creature Creator . Fiend Tale . In the Fiend Tale endings , a notable Lesser Drake was part of a Machina salesman service that Rin established with Drakes . Due to his capture by the Gullwings , Lesser Drake did not successfully make his quota . Etymology . Drake is another word for dragon .
Mhaura Mhaura is the town which is the mirror version of Selbina in " Final Fantasy XI " . Mhaura consists of mainly Mithra and Tarutaru , due to it being the nearest town to the Federation of Windurst . You can also get your Support Job in this town , once you have met the level 18 requirement .
Blood Soul ( Final Fantasy VIII ) Blood Soul is an enemy in " Final Fantasy VIII " commonly found on the Galbadia n continent . Battle . As an undead enemy Blood Soul takes on the properties innate to all undead units , namely taking half damage from physical attacks , being weak to Fire and Holy , being immune to Death and Doom and dying instantly from resurrecting abilities and items . Blood Soul is wilier at higher level s , as it casts Zombie on a character , then proceeds to unleash curative moves on the zombified target . This monster is usually teamed up with Belhelmel and uses status affliction attacks ( Silence , Confuse , Sleep , etc ) .
Amorphous Gel ( Final Fantasy X - 2 ) Amorphous Gel is an enemy in " Final Fantasy X - 2 " . It appears as an uncommon random encounter in the Macalania Woods from the start of the game . In Chapter 5 it becomes available to fight in Via Infinito . It has a high chance , approaching 100 % , to be spawned in tandem with a Protean Gel on the northwest side of the Calm Lands at the top of the earthen ramp down to an altar , with a character equipped with a Lure Bracer . This is the same altar where Tidus ' s unfinished Celestial Weapon , Caladbolg , was found in " Final Fantasy X " . During Chapter 5 , Amorphous Gels are rare to nonexistent throughout the rest of the Calm Lands . Battle . It has no Magic Defense and starts with an immunity to Ice . Each turn it loses the previous elemental immunity and gains a random new one . It has maximum ( 255 ) physical defense . Strategy . As the lesser of the two Gels , physical attacks by level 99 characters will dispatch it quickly . A Gun Mage should scan it , then have a Black Mage hit its weak point . With a high enough Magic stat , it can be taken out with a single - ara spell .
Swordmaster ( Bravely Default ) The Swordmaster is a job in " Bravely Default " . Taking its concept from the traditional Samurai class , the Swordmaster is a battle - focused job that specializes in katanas , daggers , and swords . Its main gimmick is its ability to counter after receiving some hits , resulting in taking BP from future turns being less dangerous and its subsequent abilities usually strengthen or use this affinity to another facet . With its straight A ' s in armor aptitude , the Swordmaster boasts relatively strong defensive capabilities , but its magic stats are weak as a result . As its Samurai concept dictates , characters in the Swordmaster job wear long and flowing robes that have various ties and cloths strewn about them . Abilities . The Swordmaster ' s Specialty is Counter . Its Job Command is Bushido .
Gijuk Gijuk is one of Ba ' Gamnan ' s henchmen from " Final Fantasy XII " , and one of his brothers . Gijuk is voiced by . Battle . The first battle can be dismissed if the player chooses to . If not , note that Gijuk and the rest of Ba ' Gamnan ' s henchmen will target Balthier . In the Belito hunt , Gijuk is vulnerable to most status ailments , it is best to use Nihopalaoa and then Remedy to inflict them . Dispel his support status , and if the player does not like him casting magic with the Fang items then he is best eliminated first . Voice . Gijuk was voiced by Phil LaMarr in the English version . Other appearances . Gijuk , along with Bwagi and Rinok , return as enemies . It seems that the group has been having some issues with Ba ' Gamnan , and throughout the game they fight in certain Story missions after forming their own group . The first real battle with all four bangaa fighting the party is when Ba ' Gamnan kidnaps Filo . Rikken and his team help out to divert the three bangaa subordinates . Later on , after being forced back into Ba ' Gamnan ' s side , the three treacherous bangaa attempt to keep Vaan from helping out Fran , who gets ambushed after the mission .
Capture glitch The Capture glitch is a glitch in " Final Fantasy VI " that involves the Mug command Locke Cole can use . There are a couple of glitches with this , the first being that some weapons lose their abilities , such as : There is a bugfix patch that players can use to fix this first problem of weapons losing their special functionality with the Capture command on the SNES version . Additionally , there is a glitch involving Capture and the Relic Master ' s Scroll , or any attempt to steal multiple items within a single turn . After having Locke use Capture while equipped with the Master ' s Scroll ( or any character using two Thief Knives ) , the first item stolen will always be stolen , but any items that " would " be stolen afterward will not be added to the player ' s inventory ( unless the monster is alone ) . Any items stolen after the first item cannot be stolen again under any circumstances , meaning that some items , such as Ultima Weapon ' s Ribbon , are lost . There is also a bugfix patch that players can use to fix this second problem of multiple steal attempts not working on the SNES version ( it is called " Multi - Steal - Fix " on that page ) .
Library ( Legend ) Library is a location in " The Final Fantasy Legend " . Story . The party travels through the subway on the hoverbike and exits near the Library . They enter the library and search the shelves on the second floor . From the book , the party gets the information Akiba is located fourteen blocks to the east and fifteen blocks to the north . The party gets on their hoverbike and heads towards the town .
Staniv Staniv is an enemy in " Final Fantasy VII " . He is the fourth boss Yuffie fights in the pagoda , and represents Weapons . Losing to Staniv does not prompt a Game Over . Battle . Even though the battle is not a back attack , some of the special attack formation rules still apply to the battles fought in the pagoda : the Change command to change row is greyed out , Staniv starts with an empty ATB bar , and the first physical attack Yuffie inflicts deals double damage . Staniv is not all that powerful , and does not do much outside of attacking with his ball and chain . Staniv always inflict Yuffie with Sadness via War Cry , which can be beneficial as it reduces the damage she takes , but at the cost of gaining her Limit Breaks at a slower rate . It uses Iron Attack as counterattack 50 % of the time when have below 1 / 8th of it ' s Max HP . Strategy . Like Shake , Staniv ' s level is a multiple of 4 , meaning he is vulnerable to L4 Suicide . AI script . AI : Main AI : Counter - General Etymology . All the bosses in the Wutai Pagoda appear to have a link to theater . Staniv ' s name is somewhat more difficult to place , but it could be a reference to Constantin Stanislavsky , a nineteenth century Russian theater director and author , who developed a famous system of acting . The intention was that each opponent would speak in a different way based on their origin , but this is missed in the English translation .
Piano Collections : Final Fantasy V Piano Collections : Final Fantasy V is a piano arranged album of tracks from " Final Fantasy V " , performed by Toshiyuki Mori . The original release contained a hardcover book with piano scores , notes for each piece , and black and white drawings by Yoshitaka Amano . Sheet music . The original release included a hard - cover piano score containing the entire contents of the album . In subsequent releases the two have been published separately . Published by NTT Publishing , the book contains Shiro Satou ' s solo piano arrangements from the " Piano Collections : Final Fantasy V " album . The difficulty level is beginner to intermediate . Most of the text is in Japanese , but song titles have English translations .
Bludgeon Bludgeon is a recurring ability in the " Final Fantasy " series . It is a strong physical attack . Appearances . " Final Fantasy XI " . Bludgeon is a Blue Mage spell learned from Cardian s . It physically strikes one enemy three times , dealing blunt damage that is very powerful at its level . This spell costs two Blue Magic Points to set and grants STR + 1 when set .
Final Fantasy : The Spirits Within - Original Motion Picture Soundtrack Final Fantasy : The Spirits Within is the complete soundtrack for the major motion picture , " " . It was performed by the London Symphony Orchestra . The song " Spirit Dreams Inside " was written by and performed by , while the song " The Dream Within " was written by Elliot Goldenthal and preformed by . " The Dream Within " was nominated in 2002 for " Best Original Song Written for a Film " in the World Soundtrack Awards . For the North American release the liner notes have lyrics to " The Dream Within " and " Spirit Dreams Inside , " shots from the movie , and a message from composer Elliot Goldenthal . It also includes a preview video of " Final Fantasy X " viewed by putting the CD in a computer . The Japanese version of the soundtrack has a preview of the " Spirits Within " movie .
Enuo ( Final Fantasy VI ) The Enuo is an enemy in " Final Fantasy VI " . Battle . Like most enemies in the Ancient Castle , it has high Magic Defense and inherent Reflect . When alone , it uses Tsunami , an attack that does Water - elemental damage to the party and can be learned as a lore spell . It can also use Slime to inflict Slow . Holy - elemental weapons like the Dragon Claws , Holy Lance , and Gladius can hit its weakness and do heavy damage . Coincidentally , the Gladius weapon can be found in the same area as the Enuo . Coliseum setup . The Paladin ' s Shield or Saucer will nullify / absorb Enuo ' s Water - elemental attacks . Saucer is recommended over Tortoise Shield and Reed Cloak , since the wearer ' s Defense stat will suffer less from the lack of a decent helmet than the lack of a decent shield or armor . AI scripts . Normal script . If monster is by itself : Tsunami ( 33 % ) or Aqua Breath ( 33 % ) or Slime ( 33 % ) Attack Turns : 1st Turn : Attack ( 66 % ) or Slime ( 33 % ) Coliseum script . Attack Turns : 1st Turn : Attack ( 25 % ) or Slime ( 25 % ) or Tsunami ( 25 % ) or Aqua Breath ( 25 % )
Mastiff The Mastiff is an Imperial Army / Imperial - type enemy in " Final Fantasy XII " . They are located in every Archadia n structure in the game . They are dogs under the control of Imperial Soldiers . There are three different models for the mastiff , one for every location it is found in : in the Dreadnought " Leviathan " , they wear brown armor ; in Draklor Laboratory , they wear grey armor ; in the Sky Fortress " Bahamut " , they look more like wolves ( with a shorter tail ) and wear green armor . Bestiary entry . Note : All " Imperial " soldiers share one bestiary entry . Battle . Like most Imperial enemies , Mastiffs are not overly difficult to kill . They are only particularly noteworthy , however , in that they do not count as Imperials for terms of battle chains , so if the player is fighting Imperials , killing a Mastiff will break their battle chain .
Desperate Blows Desperate Blows is a recurring ability in the series . Appearances . " Final Fantasy XI " . Desperate Blows is a level 75 Dark Knight merit trait . It reduces the delay on two - handed weapons while Last Resort is active . Each merit in Desperate Blows reduces 2 - handed weapon delay by an additional 5 % , up to a maximum of 25 % . In terms of haste limits , FFXI considers this to be job ability haste .
Azer ( Final Fantasy III ) The Azer , also known as the FlameDevil , is an enemy from " Final Fantasy III " . It often appears alone , though in the NES version it can also appear in pairs or threes . Physical attacks and Blizzaga are the way to go with dealing with these enemies , as are Ice Helms and Ice Shields to reduce the damage done by its relatively powerful Flame attack . Etymology . It is also called " FlameDevil . "
Flamehound ( The After Years ) Flamehound is a enemy from " " . It is encountered throughout the game in various tales with varying levels of power . Strategy . A Flamehound attacks Ceodore in the opening of the game , the player must merely survive until the Hooded Man arrives . In Edge ' s Tale , a scripted encounter with two Flamehounds occurs when Izayoi rejoins the party . While they hit hard and Izayoi and Tsukinowa have low HP , the player may wish to spend time having Tsukinowa and Edge Steal and Mug the Flamehounds to get a set of Fire Arrows for Izayoi , the only way they can be obtained in Edge ' s Tail . Against all the incarnations of the Flamehound , it is dangerous to leave them alone , as under such circumstances they can use their powerful special attack , Blaze . When with other enemies , it is of no threat .
Beat Rush Beat Rush is a recurring ability in the " Final Fantasy " series . It is one of Tifa Lockhart ' s signature attacks , and is a swift series of powerful punches . Appearances . " Final Fantasy VII " . Beat Rush is Tifa ' s initial Limit , and deals 1 . 25 normal damage . Performing Beat Rush nine times , teaches Tifa Somersault . " Dissidia 012 Final Fantasy " . Beat Rush is one of Tifa ' s Bravery attacks , known by her initially . It knocks the opponent back through the air , beginning a Chase Sequence . It costs 80 AP to master , 30 CP to equip , and has Melee Low Damage Priority . " Final Fantasy Airborne Brigade " . Beat Rush appears as an ability . " Final Fantasy All the Bravest " . Beat Rush is the ability that is used by Tifa during battle .