Star Wars : Battlefront II Star Wars : Battlefront II is the sequel to " " . It is a high - selling Star Wars video game following the many adventures of several characters . The two games are very similar , as both revolve around troopers from various factions fighting in different locales . " Battlefront II " , however , includes elements and missions from , as well as enhanced aspects of gameplay including space combat and the ability to play as Jedi characters or other heroes . The game ' s campaign mode is entitled " Rise of the Empire " . The story takes the player on different missions throughout the galaxy as part of the Galactic Empire ' s 501st Legion known as Vader ' s Fist . Other game modes include " Instant Action " where the player can fight on any battleground , land or space , and " Galactic Conquest " where the player fights as a certain faction for control of the galaxy . The game was released on November 1 , 2005 , for the PC , Mobile phone , Xbox , PlayStation Portable , and PlayStation 2 , the same day that " " was released on DVD . Training . The game contains an optional training mission on Geonosis . This mission takes the player around a battlefield and teaches him / her all of the various methods of fighting a battle . The mission consists of the following tasks : The 501st Legion was not created until after the Battle of Geonosis , but a clone trooper who would later become a member of the 501st compiled this journal entry : " My first day as a member of the 501st . . . it was hot , sandy , chaotic . Nothing at all like the simulations on Kamino . Of course that ' s pretty much the way it was for all of us , wasn ' t it ? All that breeding , all those years of training , it doesn ' t really prepare you for the all the screaming , or the blood , does it ? Frankly I ' m amazed we ever made it past the first hour , never mind the first day . " " Incredibly , the 501st survived the crucible of Geonosis , emerging battle - hardened , and ready for whatever the war would throw at us . " Campaign mode . In Campaign Mode , the player follows the campaigns of the 501st Legion as told through the Journal of the 501st . As players progress through the game , they play as a clone trooper during the reign of the Republic and as a stormtrooper during the reign of the Empire . The action brings players to multiple planets through a story arc that stretches from the dawn of the Clone Wars to the formation of the Empire and later , bridging the gap between Episodes III and . Unlike the first Battlefront , Battlefront II ' s campaign gives players certain objectives with a given number of reinforcements with the enemy ' s reinforcements unlimited and an occasional time limit rather than playing an ordinary conquest match . The game also gives the option to skip space missions . " See also : Journal of the 501st . " Cross - era story missions . " See also : " Bosses . Certain levels of the campaign require the elimination of an important person or persons in order to win the battle . Galactic Conquest . The Galactic Conquest mode in " Star Wars : Battlefront II " has been completely revamped . In this new mode , players build and maintain fleets and try to achieve galactic dominance by conquering enemy worlds . A map of the galaxy shows planets controlled by the player , enemy - controlled planets , and pockets of empty space . Since there is only one map per planet ( except Tatooine , even though Jabba ' s Palace is not in this mode ) Planets can only be controlled by one side or the other , unlike the first game , where planets could be neutral . Play . To attack a hostile planet , the player moves his / her fleet to the enemy planet . If an enemy capital ship is in orbit around the planet , the battle begins in space ; otherwise a skirmish begins on the surface . A space battle also ensues if two enemy fleets meet in empty space . In space battles , the losing faction loses their fleet . If the victor is attacking a hostile planet , a ground battle begins directly after the victory . At the end of the battle , a summary shows what has occurred and displays how many credits were earned in the battle . The credit values for winning and losing vary based on the planet conquered as well as the number of planets already controlled by the faction . Each faction begins with one fleet . The cost to build more fleets depends on the number of fleets already in play . For example , Team 1 owns one fleet and wants to purchase another for 1000 credits . Team 1 then wishes to buy another fleet , which costs 2000 credits . The game ends when one side loses all of their planets and fleets . Class Purchases . Each faction begins with the basic trooper for land battles and the pilot for space battles . They also begin with 1000 credits . At the beginning of any turn , the player has the option to purchase another class . The costs vary based on the class . Bonuses . The bonuses return from the first game , although more strategy is involved . Instead of controlling the planets to gain these bonuses , the player must purchase them at the beginning of his / her turn . These bonuses can be used to aid their forces , protect command posts , or harm enemy units . However , once the bonus has been used it will need to be bought again . A player can have a maximum of 3 bonuses at a time . Scenarios . There are four different starting scenarios . If the player take the enemy ' s base planet ( bolded in the following list ) he / she obtains twice the number of credits than normal , and that planet is permanently removed from gameplay . Endings . Birth of the Rebellion . States that the Rebellion has liberated the galaxy , ends with Darth Sidious being thrown into the Death Star II reactor and the liberation of planets as Luke Skywalker rebuilds the Jedi Order on Coruscant . A celebration with fire - works is held on Endor , Naboo , and Tatooine . Heroes of Yavin are seen reunited . " A New Hope and End Credits " is played . ( Note : This is the only canon ending to a scenario due to the events of the Original Trilogy . ) Republic Sovereignty . States that the Republic has reclaimed the galaxy , ends with the defeat of General Grievous at Utapau , and Darth Sidious is killed by Mace Windu . Anakin Skywalker becomes a Jedi Master . Ki - Adi - Mundi , Aayla Secura , Plo Koon and Stass Allie are not killed by their troops as Order 66 never occurred . The clones remain loyal to the Republic and the Jedi Order . Galactic Civil War never occurs and Anakin does not become Darth Vader . " Battle of the Heroes " is played . Dark Reign of the Empire . States that the Empire has conquered the galaxy , Boba Fett captures Han Solo and leaves him encased in carbonite at Jabba ' s Palace . Darth Vader captures Princess Leia and is seen Force choking her on the " Tantive IV " . The Imperials push back the Rebel forces on Endor and defeat them in a space battle as well . Luke surrenders , and is shown bowing down to Palpatine on the Death Star II . The Emperor and Darth Vader rule the Galaxy . " The Imperial March " plays . The Confederate Uprising . States that the CIS has conquered the galaxy , ends with the Droid Army annihilating Republic forces . Then , they lead an attack on the Jedi Temple with Darth Sidious as their leader . Anakin and Count Dooku are shown dueling on Mustafar . Dooku kills Anakin on a bridge above a lava reservoir . Darth Maul and Jango Fett are show to be alive and well , battling the Republic on various planets . General Grievous hunts down and kills the remaining Jedi . " Duel of the Fates " plays . New modes . In addition to the single player storyline , Galactic Conquest , and both single - and multiplayer Instant Action , Battlefront II has several new game modes – Hunt , Capture the Flag , Hero Assault , and XL , a PC - only single player mode . There is also a glitch on the PS2 and PC versions of the game : when zooming in between Mustafar and Endor and pressing pause , two extra modes appear : Team Deathmach and Team CP . However , both are unplayable without modding the game . Hunt Mode . Hunt mode operates much like Assault mode . An army of indigenous forces ( e . g . , Wampas ) and a faction ( e . g . , Rebel Alliance ) , fight each other to reach a set number of points first . This mode is somewhat unbalanced , as some forces are stronger than others ; for example , the Endor scenario pits rock - wielding Ewoks against the scout trooper . The Ewoks are technically more powerful due to the scout trooper ' s role in the game as sniper infantry . Capture the Flag . Capture the Flag , or CTF for short , is another mode available for play on all maps ( including space maps ) . In CTF , two factions try to capture a flag and return it to a base . Points are awarded to the team for the number of flags recovered . Winners are determined by the number of flags captured , either by a set number of captures or a time limit . When a Jet or Dark Trooper picks up the flag they can ' t fly . When Jedi pick up the flag they will not be able to use Force Jump or Force Hover . Droidekas cannot pick up the flag while in ball mode . Some rules vary depending on the variations present in the game , 1 - flag and 2 - flag . 1 - flag CTF . In 1 - flag CTF , a neutral flag is placed approximately halfway between each faction ' s bases . The objective is to capture the flag and bring it to the opposite faction ' s base . This is the only CTF mode available for Space maps and some close to big maps like Yavin 4 or Hoth . 2 - flag CTF . 2 - flag CTF resembles traditional Capture the Flag . It involves two factions which both hold a flag at their respective bases . The player must steal the flag from the enemy ' s base and return it to their own base . Hero Assault Mode . This mode , taking place only on the Mos Eisley map , pits multiple copies of the game ' s playable Heroes against multiple copies of the playable Villains . The game plays out much like a Space Assault mode battle : the two teams battle each other to gain a set amount of points . The team to reach that number first wins . In the Xbox Live download players are able to play Hero Assault mode at Kashyyyk . It plays out with the Heroes controlling the sea wall and Villains attacking from the island . XL . This mode is only available on the PC in single player mode on the Kashyyyk , Hoth , and Geonosis maps . The idea is similar to Assault mode . When the player ' s team is the first to reach a certain number of points , victory is declared . The mode also limits the command posts , so that none can be captured or lost . The difference between XL and Assault is that in Assault there are always 180 obtainable points for each team , while in XL there can be more than 300 soldiers on each side . This mode is only available in the PC version because the PC is the only system able to calculate the huge numbers of entities . Troop classes . A total of eight classes are available to play – six for land , two for space . Each offers a different battlefield function . Almost all classes are identical for each faction , keeping the game balanced . The " Unique " class is different for each side and varies with the map . In the instant action mode you can add units if points increase like wookiee warrior or CIS Magna Guard . Land Classes / Infantry . Soldier Class . The Trooper , or Soldier Class is a well - rounded class that serves as the keystone of the armies . They have a notable weakness against Vehicles , but can destroy one in groups , and are effective in nearly every situation , from close combat firefights to long range suppressive fire . They carry blaster rifles which are effective at short , medium , as well as long ranges . These soldiers also carry 4 thermal detonators , while other classes can only carry 2 . Because of their rapid - fire blaster rifles , troopers are often the frontline troops and are best at taking out enemy infantry head - on . They are fairly well - balanced in terms of speed , firepower , and endurance . The soldiers of each faction are : Heavy Weapons Class . The Heavy Weapons Class is a common division in most armies . It consists of soldiers armed with missile launchers that are able to lock - on and home in on vehicles , primarily used to destroy vehicles and turrets . They also carry two thermal detonators , mines , and a light blaster pistol for short - range protection . As one of the heaviest units , they have one of the highest endurance and defense and can sustain a lot more damage than units from other classes . They are , however , one of the slowest units in the game , and as their launchers cannot lock on to non - vehicle targets and require reloading after each shot , they are not well suited for dealing with groups of enemy infantry . In addition to their missile launchers , heavy troopers are equipped with a standard blaster pistol as a side - arm , thermal detonators , and proximity mines . These mines emit an obvious red - glow and will not be set off by a teammate , although it can still kill them if they are caught in the blast radius . The heavy weapon specialists of each faction are : Sniper Class . The Sniper Class consists of snipers who are equipped with extremely high powered long - range rifles . It takes a single headshot to kill every unit except Heroes and droidekas . Often , snipers operate in elevated positions , away from the center of battle , where they can quietly eliminate an entire team without being noticed . They are the ultimate unit for long - range fighting and also work well at medium ranges and can also deploy auto - turrets for extra defense . While their long - range sniper rifles make them effective units in dealing with infantry , they also make them the weakest units in taking out vehicles and enclosed turrets , being able to deal practically no damage to artillery . Moreover , their rifles are light and quick at aiming even at close ranges , but the slow rate - of - fire and light armor make them nevertheless inefficient at directly facing groups of soldier units . Being the lightest troops in the game , they have the fastest speed at the cost of having the least endurance . The snipers of each faction are : Engineer Class . The Engineer Class are the troopers called to provide battlefield repairs and act as medics and ammo suppliers . It consists of engineers ( or technicians ) who carry handheld shotguns and explosive detpacks , which , unlike the proximity mines of heavy weapon specialists , can be detonated remotely . They also carry fusioncutters , which can repair allied vehicles , construct and repair turrets , or slice into enemy vehicles . Their shotguns are extremely deadly at close - range , but nevertheless the cost of rate - of - fire usually makes them inferior to the faster firing soldiers . Because of this , engineers mainly serve as support units for the main - line assault units . Their speed is secondary compared to that of snipers and are also second to them in terms of weakest endurance and defense . The engineers of each faction are : Special Class 1 . " Star Wars : Battlefront II " introduces an extra special unit class . Each unit within this class have their own unique set of weapons and equipment . Each unit of this class has their own ability to affect those around them , either increasing stats of their teammates or decreasing health of enemies . In contrast to the other previous classes , a player must unlock 8 points in a battle before being able to use a unit from the first special class . The special units of each faction are : The clone commander ' s signature weapon , the rapid - firing chaingun , is most effective in more enclosed areas against a small number of enemies . The chaingun is , arguably , the best gun in the game , as it can quickly eliminate multiple enemies under its incredible rate of fire . However , it has a short delay before firing as its barrels spin up and is ineffective against vehicles and turrets , being comparable to that of the sniper rifle ' s power on vehicles . Commanders carry a blaster pistol for short range protection and emergency use if their chaingun is overheated or did not have time to spin up . They can also use Rally to temporarily boost all nearby friendly troops ' morale and increase their resistance to damage , thus a team is at its most effective when traveling with a Clone Commander . In addition , they have a recon droid to serve as short - range reconnaissance . The recon droid , although is has a limited period of time before exploding , can defend itself with a weak blaster or a self - destruct mechanism . Unfortunately , deploying a recon droid renders the user immobile and completely vulnerable to enemy fire while the droid itself is often destroyed while preparing to self - destruct , at which point it must remain immobile before detonating . Magnaguards are advanced droids that carry an arsenal of explosive weapons . Their Bulldog RLR ' s missiles can lock onto an enemy ( even infantry ) and kill in one to two shots , or they could be launched rapidly without locking on . Their radiation launchers are ballistic weapons that dispense projectiles similar to grenades , and is itself a type of grenade launcher , but with almost no splash damage . Like the clone commanders they carry with them recon droids for reconnaissance . However , the Magnaguards ' weapons have limited ammunition and a slower rate of fire , meaning that they are best used to provide supporting fire to supplement its allies . Moreover , they are equipped with one - use neuro poison dispenser , which slowly reduces the health of all nearby units ( except droids ) once activated , thereby eventually causing inevitable death . Imperial officers have an arsenal similar to the Magnaguard ' s . Their primary weapon is a sonic blaster , quick - firing blasters with a wide - range but very low power , as is typical of sonic weapons in " Battlefront " . Alongside this sonic gun is a mortar launcher , which fires grenades that can either explode on impact or delayed with a charged setting to allow ricochet . Just like the previous two units , Imperial officers are also each equipped with a recon droid . Their Rage bonus temporarily augments the firepower of nearby allies , thus serving most effectively when traveling in a group with friendly troops . Like the Magnaguard , the Imperial officer ' s weapons have limited ammo and a slow rate of fire , making them more of a support class to allies . Bothan spies are units equipped for mostly stealth and strategic purposes . Their primary weapon is a short - range incinerator rifle that can quickly take out groups of enemies with increasing firepower . Despite its high rate - of - fire , however , the incinerator nevertheless takes more time to kill than a standard blaster rifle would in some cases . Because of this , it is usually used in conjunction with their stealth field generator , which allows them to become invisible . While invisible , a Bothan spy can utilize ambush tactics on their unaware enemy or capture command posts unseen . However , the user would be immediately forced out of stealth the moment they fire a wave of incinerating blasts , and if timed incorrectly , they can easily be taken out by a group of soldiers . Unlike the previous three special units , the recon droid is replaced with a sticky time bomb that detonates with a large concussive blast after 5 seconds . These bombs can be planted on an unsuspecting enemy turret . Finally , Bothans have the ability to gradually regenerate the health of all nearby comrades . Special Class 2 . Like the previous class , the second group of special units also defy categorization in terms of weapons and abilities . Therefore , each unit has their own strengths and weaknesses but cannot be used until a player earns a total of 12 points in a battle . The advanced special units of each faction are : Clone jet troopers ' main advantage is their agility , granted to them by their jetpacks , which allows them to quickly transverse great distances and gives them advantageous position over the enemy . Their EMP launchers fires devastating blasts of electromagnetism which , though slow - moving , can kill an enemy in one shot and eliminate a droideka ' s shield in two . They are equipped with a rapid - firing commando pistol as a sidearm , which is stronger than the regular blaster pistol . These units which can be used to sneak up behind enemies using their jetpacks and ambush them from behind , then springing away to safety while they reload . They are the Republic ' s answer to the CIS droideka due to their agility in dodging the devastating laser bolts from destroyer droids and their EMP launcher ' s effectiveness in taking down their shields . However , they have gone down in defense and endurance since the previous game , and the electromagnetic blast radius of their EMP launchers also have a smaller splash damage area than before . To accommodate their jetpack , they are impervious to fall damage . Droidekas are arguably one of the most powerful special units in the game . Their twin repeating blasters are one of the most devastating in - game , and their personal shield emitters give them one of the strongest defense . Using their shield in conjunction with their blasters , they can easily mow down multiple troops . Because of this they were well - suited to massive firefights . Their shields can also be used to protect allies behind the shield and allow them to reload weapons . The droideka is not without flaws , however . It can not enter vehicles , as the manual states that the droideka itself is considered a vehicle . Its shield lasts for twenty to thirty seconds and can quickly be dissipated under fire from large groups of enemies . Additionally , they must be rolled up into a ball in order to travel quickly from place to place . Although fast , they are completely vulnerable when in this mode , as they are unable to raise their shield or fire their weapons . To attack , they must be deployed into their open configuration , at which point they would be one of the slowest units in the game , only being able to move at a very slow speed and also having a limited horizontal rotation rate . The dark trooper is the Imperial counterpart to the jet trooper . Their jump - packs can boost them off the ground very quickly , but unlike the jet trooper ' s jetpack , it sacrifices accuracy for speed and height . Their powerful arc casters fire a mid - ranged , wide bolt of electricity , which , when charged up , can " arc " from one unit to up to four other units . They also carry a fast - firing commando pistol as a sidearm , and , like the jet trooper , they can be used to gain an advantageous position over an enemy or ambush them from behind . As a result of their jump pack ability , they do not sustain fall damage . The Wookiee warrior has the most stamina of all units , about twice of that of a normal soldier , which makes up for their lack of speed and slow - firing arsenal . Their high endurance makes them able to withstand far more damage , sometimes being able to survive even a grenade . They are heavy hitters , with a unique bowcaster that can fire a spread of deadly shots , or fire a large , powerful bolt when charged up . The hand - made bowcaster features a scope with two zoom capabilities and can be used as an effective sniper rifle when charged and zoomed . They carry grenade launchers that fire ballistic grenades , which explode after a few seconds when making contact with the ground . They also carry 4 thermal detonators to clear up large groups of enemies , and a recon droid to scout an area . Space Classes / Naval Force . Pilot Class . The Pilot Class is used to launch assaults in space . Pilots are most useful in the cockpit of a starfighter , being able to automatically repair any ship they occupy . On the ground , they are each equipped with a commando pistol , time bombs , and fusion cutters . Although much more practical piloting a starfighter than fighting on - ground , their time bombs are the most effective at taking out critical systems from the interior of a capital ship . Their stamina , defense , and speed are roughly equivalent to that of an engineer . The pilot class included : Marine class . The marine class is a standard division of troops in most armies . They are trained to defend their capital ship in the event that it is boarded by enemy troops or to do vice versa . Marines are armed with portable rocket launchers for demolishing enemy ships , as well as regular blaster rifles and thermal detonators . Because they lack the ability to automatically repair any starfighter they occupy , they are not recommended to be used as bombers or dogfighters . Instead , they are most useful in raiding the enemy cruiser . The marine class included : Trooper Variants . On certain levels , certain characters have outfit changes to match the environment or as seen in the Star Wars Movies . The following lists the levels where the classes have a special outfit instead of the standard that is used on all other maps . Award Weapons . Players can earn weapon upgrades , depending on the soldier type . All reward weapons ( excluding the Guidable Rockets ) replace an existing weapon . It should be noted that some of the weapons can be either situationally weaker and / or more limited than the one it replaces . A prime example is the AWARD sniper rifle - the beam is ineffective in some situation where the regular sniper rifle is fine . In the event of trying to snipe a target from the top of a turret for example , where a head shot would be required , the AWARD rifle disregards headshots , but delivers an almost always instant kill body shot instead . Weapons and Gear . Jedi and Sith Abilities . Jedi and Sith have unique abilities which drain their stamina bar . Using the Force , these abilities extended the powers of the user beyond normal limits . Light Side Abilities Dark Side Abilities Neutral Abilities Heroes . After fulfilling the goals set in the Hero Options screen ( e . g . earn 10 points ) , players are able to obtain the services of one of these Heroes to aid them . Each has a different ability and will last a limited amount of time . The time , represented by a lightsaber bar , will decrease faster if the player does negative things such as spawn - camping or killing teammates . The bar will increase if the player kills numerous enemy units or vehicles . Each team gets one Hero at a time , but there can be more than one Hero for each team per match if the Heroes are unlocked more than once . Each Jedi has the ability to use Force Jump and Force speed . The Force - sensitive characters also each get two of five special techniques . They are Force Pull ( Jedi only ) , Force Push ( both ) , Force Choke ( Sith only ) , Force lightning ( Sith only ) , Saber Throw ( both ) . Most Jedi and Sith use a three attack combo , the last being the most powerful . Each faction has a hero that is primarily used more than others . Obi - Wan Kenobi can be used more than any hero in the Republic , Han Solo for the Rebellion , Darth Maul for the Confederacy , and Boba Fett for the Empire In " Hero Assault Mode " , multiple heroes occupy the map . The lightsaber health bar is replaced by the standard non - hero health bar . The characters Asajj Ventress and Kit Fisto are only available through the Xbox Live downloadable content . Neutral sides / creatures . On certain levels , there are three way battles between the two normal sides and a neutral side , and on others , the natives join a certain side ( except for the Empire , which has no native creatures ) . In addition , there are native creatures that will attack anything that comes across their path . The Jawas on Mos Eisley are an exception , they can create turrets and rebuild ammo and health droids , but mostly will wander around the map to keep doing these things , and despite seeing one with the occasional rifle , they are completely non - aggressive . Capital ships . In space combat , each faction will have capital ships . The capital ships ( battleships ) contain all starfighters and rooms , while the others attack nearby enemies and provide defense / fire support . With the exception of the hangar , the rooms in the battleships have auto - turrets in them that will fire on intruders , though they are not as powerful as the turrets used by the auto - turret bonus . The battleships have a few powerful rapid firing auto - turrets on the outside which can make short work of any type of ship , which a player can also manually control like other turrets , and the shields on the ship make destroying the turrets very difficult . The external turrets will cease firing if the auto - turret defense mainframe inside the ship is destroyed , though the internal turrets will still operate . The shield generator ' s destruction , also inside the ship , results in the shields outside the battleship being lowered , though sometimes a glitch in the game causes that to not happen , and although just shooting at the battleship will lower the shields , doing so takes considerable time and destroying the shield generator on the inside is much faster . However , the shield generator can be repaired , but it takes some time unless multiple players , playing as the Pilot class , chip in with their Fusioncutters to repair it faster , protecting the external targets for an additional amount of time . Battleships can ' t be destroyed , but they do have internal and external systems that can be . Outside of the previously mentioned shield generator and auto - turret defense mainframe , there is an externally mounted bridge , life - support systems , communications relay , short - range sensors , and engines . Internally the engine cooling tanks and the life support systems can also be destroyed on the inside . Destroying these , unlike the shields and defense mainframes , does not affect gameplay , but does award whoever destroys them a large sum of points , except in CTF . Internal systems take roughly 2 - 4 time bombs to destroy . External ones take dozens of bombs at the very least . The other ships are frigates , which cannot be boarded . The number of them that each side has varies from map to map . Unlike battleships , they can be destroyed , but are very durable so it takes time . The frigates have several turrets mounted on them that can make short work of incoming ships , but they won ' t always fire on a ship depending on how close or how far away they are . Despite their strong weapons , the frigates are very vulnerable to bombers and even a single one can take out a frigate with little difficulty if no fighters intervene . Destroying a frigate gives the same number of points to a side as destroying a system on a ship , except in a CTF match , but even in there it ' s likely a good idea to have a player destroy the enemy frigates to keep them from shooting their fighters down . If the player plays as an interceptor in the Kashyyyk space level then it ' s possible to fly up to the Droid control ships , Venator class star destroyers and Trade Federation Cruisers in the distance , which are in fact smaller , less realistic models which cause damage when flown into . Functions of Different Starfighters . Each faction ( Republic , CIS , Rebel , Empire ) features four different types of ships : Bombers are used to take out transports , shields , and ship main systems outside the capital ships . These ships carry high - yield proton bombs . They cannot lock bombs to enemy fighters and have significantly more armor than fighters and interceptors but not more than transports . Fighters are all - purpose ships useful for any situation . These starfighters cannot perform specific functions as well as specialized craft . These ships have lock - on torpedoes , and have significantly more armor than interceptors but not more than bombers and transports . Interceptors are high - speed fighters used to dogfight other starfighters . Although these ships can take out starfighters with ease , these are low in power and armor . These ships generally hold cluster missiles and can lock - on targets very fast . Transports are extremely high in defense , are the slowest and least maneuverable space units . These ships also have multiple positions , up to six , including a main gunner , second gunner , and passengers . Secondary weapons on the ship vary from faction to faction . The troop transports act as spawn points when landed : as long as a transport is manned by at least one pilot , infantry will continue to spawn from the transport . However , they cannot perform evasive maneuvers . Planetary vehicles . Each faction uses three distinct types of vehicles . These vary in terms of speed , armor , and firepower . These types are : Such vehicles are very fast but have little firepower and armor . The Tauntaun does not have any weapons . This type of vehicles feature medium characteristics , having firepower . Heavy transports are massive vehicles that serve as mobile command posts . They possess amazing firepower and armor , but are very slow . They also cannot be sliced by enemy engineers and cannot be destroyed with a single landmine and function as mobile spawning points . These are the AT - TE for the Republic on Geonosis and Felucia and the AT - AT for the Empire on Hoth . The vehicles of the factions are ( not all vehicles available at every map ) : Confederacy of Independent Systems : Galactic Republic : Galactic Empire : Rebel Alliance : Critical hit locations . All vehicles have a critical hit point that , when struck with an explosive round , depletes , at the most , 70 % of their health . The critical hit point is hard to see and even harder to hit . If players were to hit close to the critical hit location on a vehicle , they would do twice as much damage as a rocket launcher would regularly do ( about 25 - 30 % ) . Locking on to some of these vehicles at a adequate range and radius might lead the rocket to the critical point Battlefronts . In Battlefront II , there are no two maps that take place on the same planet excluding Tatooine and space levels , as this adds more variety to the missions . There are 18 land maps and six space maps in instant action ( Space Coruscant and Space Mustafar are not in instant action ) . This means that Battlefront II has over five times as much variety as its predecessor had . Some space maps such as Space Coruscant and Space Mustafar are only available in Campaign mode , however all space maps are available in Galactic Conquest . Faction and era - specific maps . Some maps are only available to one era . Every faction has a " Homeworld " Space Maps . Space Coruscant Space Hoth Space Yavin 4 Space Mygeeto Space Kashyyyk Space Felucia Space Tatooine Space Mustafar Space Endor Space Polis Massa Space Naboo Space Geonosis Space Dagobah Space Kamino Space Xbox Live Downloadable Maps . LucasArts released maps from the first game , bundled together for a $ 4 . 99 download for Xbox . Rhen Var Rhen Var Bespin Yavin IV PSP Version . The Geonosis , Utapau , Jedi Temple on Coruscant , Death Star , Kamino , and Felucia land missions and all but three of the space maps ( Kashyyyk , Yavin 4 and open space ) are not present in the PSP version of the game ( although they can be found on the UMD and edited back into the game , only Geonosis , Coruscant and Utapau are complete and playable ) . Also missing but present on the UMD is an incomplete Rhen Var Citadel map , suggesting that Rhen Var Citadel would have been a PSP exclusive map prior to the Xbox update . Mustafar is also scaled back slightly ( it does not include the Control Room or the conference room ) , although the PSP game ' s successor , " " , uses most of the original Mustafar map . Also present in the game is a unique feature during solo Conquest matches , where AI will become a certain map ' s hero if the player chooses to spawn as a hero . The ability to damage capital ships ' critical systems from the inside , as well as self - manned turrets , is also missing from the game ( although internal critical systems can be seen by running alongside a hangar wall while directing the camera against it ) . Also , the Training , Space Overview , and Rise of the Empire modes are not available . Instead of the campaign mode there is an alternative challenge mode with three different scenarios . Imperial enforcer – Players will travel to several planets , in which they must hunt down a set number of natives within a time limit . Locations include Naboo – Gungans , Mos Eisley – Jawas , Endor – Ewoks and their final destination will be Kashyyyk , where they must hunt down fifty Wookiees , they are however allowed one IFT - T . Players begin as a sniper , and their class choices will grow as they venture . Players are aided by Boba Fett . Rogue Assassin – Players are a Phase I Jet Trooper , carrying a clone ' s blaster rifle instead of an EMP launcher . Rogue Assassins must hunt down and kill specific targets , high ranking officers or deserters , in a time limit , on different planets . Planets include Dagobah – Three Imperial officers , Mygeeto – Three Imperial officers , Yavin 4 – Six Clone Commanders ( two sets of three ) , Polis Massa – Six MagnaGuards ( Two sets of three ) . Players only have one class choice , and the heroes are the Fetts ( Jango and Boba ) . Rebel Raider – Players are a Rebel smuggler . They must acquire certain parts within a time limit . Players will travel to Mygeeto to collect three shield generator parts , then to Naboo to receive weaponry plans , then to Hoth to seek out Imperial probe droids , then in space they must land in the imperial hangar and transport goods back . Players are aided by Han Solo . Medals . Medals can be acquired for achieving special requirements in one life , however , players must achieve veteran status ( Four medals ) of that medal before they can use the award that comes with it . Players lose the medal once they die , but if they die within thirty seconds of acquiring the medal , then the award is available to them in the next life . When Elite status ( 32 medals ) is achieved in a certain area , the requirements to earn a medal in that area are lowered ( usually by one - fourth ) , allowing players to gain legendary status more easily . Once legendary status ( sixty - four medals ) of that medal is achieved players will automatically get the medal once you start the game . The " Endurance " medal is acquired after twelve points are earned in one life ( nine with Elite status ) . Energy regeneration is awarded , this increases the speed of which the energy bar used for strenuous actions regenerates . The " Guardian " medal is awarded after twenty - four points are earned in one life ( eighteen with Elite status ) . Damage Reduction is awarded , which makes enemy fire less damaging to the players . The " War Hero " medal is awarded after thirty - six points are earned in one life ( twenty - seven with Elite status ) . Increased Damage is awarded , which increases the damage players ' weapons do . The " Frenzy " medal is awarded after twelve kills with a Blaster Rifle in one life ( nine with Elite status ) . The Elite Rifle is the award , which offers a more accurate three round burst firing rifle like Boba Fett ' s with less ammo . The " Demolition " medal is awarded after four critical hits on vehicle with a Rocket Launcher are gained in one life ( three with Elite status ) . Remote Rockets are the award , these are guided rockets which home in on the target . This is the only award that does not replace the previous weapon . The " Gunslinger " medal is awarded after six kills with a Pistol in one life ( four with Elite status ) . A Precision Pistol with greater damage , accuracy , faster rate of fire , and limited ammo is awarded . The " Marksman " medal is awarded after six head shots with sniper rifle are gained in one life ( four with Elite status ) . The Beam Rifle is the award , which offers a beam that can pass through multiple enemies . The " Regulator " medal is awarded after eight kills with a Blast Cannon / Shotgun are gained in one life ( six with Elite status ) . The award is a Flechette Shotgun , which is a more powerful shotgun , with more ammo than the regular shotgun . The " Technician " medal is awarded to players who manage to slice into a vehicle . The Vehicle Regeneration award is given which slowly regenerates the health of the vehicle the player drives next . The more medals they player has earned , the more men can be lead : If twenty medals are earned , players obtain the rank of sergeant and can lead two men ; if one hundred are earned , players obtain the rank of captain and can lead three men ; and if three hundred medals are earned , players obtain the rank of general and can lead four men . Xbox Live Downloadable Content . On January 31st 2006 , downloable content was released allowing Xbox Live users for $ 4 . 99 to add multiple levels and two new Clone Wars heroes to their gaming experience . The download includes : New levels . NOTE : These maps are from and , along with the Kashyyyk : Beachhead map , can be played in Hero Assault mode . Wampas ( claws ) vs . Rebels ( All Types ) Mod tools . On February 15 , 2006 a 1 . 1 patch was released for the PC version , which included support for additional maps . The modding tools were subsequently released by LucasArts and Pandemic Studios on February 22 , and shipped with nearly everything used to make the game , including the mission files , special effects , fonts , and localizations , unlike its predecessor , , for the original " Battlefront " game . Sound effects and music used to make the game were not included because of copyright issues , although it is possible to import original music and sound effects into the game . Map editing in BFBuilder is handled by a program called ZeroEdit , which is used to mold the landscapes , place objects , command posts and vehicle spawn points . Additional scripting is done through LUA files for maps , and ODF ( Object Definition Files ) files for objects . User - created levels and mods then go through a process called munging , which compiles assets and maps into formats readable by the game , which are then compiled into container files for in - game use . Although the " Battlefront II " mod tools are subtly different from BFBuilder , assets can be imported from the first into the second , and vice versa . Behind the scenes . Cut content . The game has content that was cut but included either with the mod tools or indicated in the game ' s files :