naist-nlp/zeshel huggingface dataset:
Zu ( Final Fantasy X ) Zu is an enemy in " Final Fantasy X " , found at the Bikanel Desert . It is the first enemy encountered after arriving . Battle . Zu follows a predictable four - stage attack pattern . On the first two turns , it uses a physical attack . On the third turn , Zu ' s wings will glow and on its next turn it will use Sonic Boom , which hits all party members . While it may look intimidating due to its size and powerful attacks , it is weak to Darkness . When a Zu drops below one third of its maximum health , it will fall , landing on the ground . This renders it unable to use Sonic Boom . Flying Zus cannot be slain in one hit , unless from Zanmato or Doom . While airborne , it will always survive with 1 HP . The equipment it can drop can have two to three slots with one to three abilities , with weapons containing either piercing , Str + 5 % , or Mag + 5 % , as well as Darktouch . The armor it drops has two to three slots , but with only one ability , Dark Ward . The forced encounter at the start of Bikanel always drops equipment , while other encountered Zu ' s have a 50 % chance . Other appearances . " Dissidia Final Fantasy Opera Omnia " . Zu is set to appear as an enemy . " Triple Triad ( Portal App ) " . Zu appears on a Triple Triad card .
Kids Run Through the City " Kids Run Through the City " is the regular town theme of " Final Fantasy VI " . It was composed by Nobuo Uematsu . Game appearances . " Final Fantasy VI " . " Kids Run Through the City " plays as the background theme for several town s during the first half of the game : South Figaro ; Mobliz ; Nikeah ; Kohlingen ; Jidoor . After the end of the world , this theme only appears as the background theme for South Figaro and Kohlingen , after visiting it with Locke . " Kids Run Through the City " is the twentieth track of the game ' s soundtrack ' s first disc and of the " Kefka ' s Domain - The complete soundtrack from the Final Fantasy III video game " album . " Kids Run Through the City " ' s arrangement by TOSE for " Final Fantasy VI Advance " was released as the twentieth track of the " Final Fantasy Finest Box " collection ' s fourth disc . Arrangement album appearances . An orchestrated version of " Kids Run Through the City " performed by the Milan Symphony Orchestra is found as the seventh track of this album . A piano arrangement of this theme by Shirou Satou and performed by Reiko Nomura was included on this album as its seventh track . " Não Chora Menina " ( " Don ' t Cry , Little Girl " ) is a vocal arrangement of " Kids Run Through the City " featured in the music album , performed by Risa Ohki . It is sung in Portuguese and is the last track of the album . Compilation album appearances . The " Piano Collections " version of " Kids Run Through the City " is included in this album as its second track . " Não Chora Menina " from " Final Fantasy Pray " was included in this album as its fifth track .
Barrier ( Final Fantasy V boss ) The Barriers are bosses in " Final Fantasy V " . They accompany Necrophobe and as long as even one is still around , Necrophobe cannot be targeted for spells or attacks . Battle . The Barriers are quick and relentless with their attacks . They use powerful spells like Flare and Holy , which they reflect off themselves to take down the player ' s party . Strategy . The quickest way to deal with the barriers is to have a Summoner cast Bahamut . If the player went out of their way to get the Mime job , they can speed up the process . Whenever the barriers attack , the party ' s White Mage should heal everyone . Once the barriers are gone , Necrophobe should not take too long to defeat .
Armlet Armlets , Bracers , and Bangles , are a recurring type of armguards in the series , which also appear as accessories in some titles . They are often used by melee and magical - based jobs that cannot equip their counterpart , the gauntlets , like the Monk , the White Mage , and the Black Mage . Examples of recurring armlets in the series are the Power Armlet , Silver Armlet , and Mythril Armlet . Appearances . " Final Fantasy " . Armlets are a type of body armor that can be equipped by classes who cannot equip heavier armor which are lighter and do not reduce Evasion . List of armlets : " Final Fantasy II " . The Power Armlet and Bracer s can be found . " Final Fantasy III " . Bracers can be equipped by magic - based jobs and provide magical bonuses to the wearer . List of bracers : " Final Fantasy IV " . Armlets and rings can be equipped by most characters , though the melee characters that can only equip a limited number of these . Edge and Yang can also equip some armlets exclusively . Also , in the GBA remake , some new armlets that can be obtained in the bonus dungeon , the Lunar Ruins , can grant some special abilities to the wearer . List of armlets : " Final Fantasy V " . Armlets are accessories and have a wide range of effects . List of armlets : " Final Fantasy VII " . All armor appears as a sort of armlet or bangles , with or without Materia slots . In addition , some rings can be also equipped by the party as accessories , usually with effects related to elemental and status ailment resistance or induction . Also , the Power Wrist is the only armlet that is an accessory . " Final Fantasy IX " . Armlets are a type of armor used by most party members , with the exclusion of Freya and Steiner , who wear gauntlets instead . " Final Fantasy X " . Lulu , Kimahri , and Auron use bangles , armlets , or bracers as armor . " Final Fantasy XI " . A subcategory of the " hands " line of equipment . List of " hands " : " Final Fantasy XII " . Armlets are types of accessories that can be equipped by all characters except guest s . List of armlets : Penelo can equip different types of armlets / bracelets . List of armlets : " Final Fantasy Tactics " . Armlets appear as accessories , and can be equipped by every job . List of armlets : " Final Fantasy Tactics Advance " . Armlets appear as accessories , and can be equipped by any job . Armlets appear as accessories , and can be equipped by any job . Unlike the previous game , some accessories teach abilities as well .
Valiant Blow Valiant Blow is a recurring ability in the series . It is often associated as an attack used by Dark Knight Cecil Harvey . Appearances . " Final Fantasy Dimensions " . Valiant Blow is a Fusion Ability , used exclusively by the Warriors of Light and by using the Assault and Charge commands . It deals non - elemental physical damage to one enemy , dealing more damage the lower the user ' s HP is , anywhere between 1 . 75 to 2 . 25 times the user ' s normal attack . " Dissidia Final Fantasy " . is a ground physical Bravery attack for Cecil while in Dark Knight form , obtained at the start of the game . It requires 20 CP to equip ( 10 when mastered ) , 140 AP to master , has Melee Low priority , and can induce Wall Rush . Cecil lunges and stabs the opponent , driving the weapon into their body before sending them flying with a powerful blow . " Dissidia 012 Final Fantasy " . Valiant Blow returns as a Bravery attack for Cecil , now requiring 110 AP to master . It otherwise is identical as in the previous game .
Commando ( Final Fantasy XIII ) Commando is a paradigm role in " Final Fantasy XIII " whose main function is to deal damage and slow the pace the enemy ' s chain gauge decreases . The Commando has the fewest command abilities among the six roles , being the most straightforward of all . It is symbolized with the initials COM and the color red . Profile . When the party has multiple attackers , the Commandos will hit different targets maximizing the number of enemies whose chain gauges decrease at a slower rate . Merely being in the Commando role boosts the person ' s physical and magical power and the benefits extend to other party members to a lesser degree . The bonus depends on the Commando ' s role level . If the paradigm has more than one Commando the bonus is the sum of all applicable Commando bonuses . Commandos deal slightly more damage with melee than with magic if their strength and magic stats are equal , but the difference is negligible , and characters with higher magic than others have strength will still deal more damage with Ruin than the others with Attack . Commando is a primary role for Lightning , Snow , Sazh , and Fang , and a secondary role for Vanille and Hope . The achievement Commando ' s Seal is earned by learning all the abilities and reaching level 5 for the Commando role of a single character . This can be achieved after defeating the final boss to unlock Stage 10 of the Crystarium . Role levels . The Crystarium Levels when each character can advance in role level . Damage bonus per different role levels . Commando gets a boost in damage depending on their role level , and the bonus extends to other party members . If the party has more than one Commando the Commandos get both their personal bonus for being a Commando , plus the party Commando bonuses from the other Commando ( s ) . The role bonus is not contributed if the party member is incapacitated , and during summoning an Eidolon , only the party leader ' s role bonuses count . Abilities . Other abilities . If hacked , Hand Grenade and the Potion ability are fully functional and works as intended . Hand Grenade can appear within the Auto - battle command while both Hand Grenade and Potion can manually be selected from the Abilities command . Other appearances . " Final Fantasy Airborne Brigade " . The characters use their Commando abilities from " Final Fantasy XIII " in " Final Fantasy Airborne Brigade " .
Flame Thrower ( Final Fantasy V boss ) The Flame Thrower , also known as Flame Gun , is a boss in " Final Fantasy V " . It is fought during the infiltration of Ronka Ruins . It is the weakest of the cannons guarding the Ronka Ruins , and uses the Blue Magic spell Flamethrower .
King Ranperre ' s Tomb King Ranperre ' s Tomb is a dungeon area in " Final Fantasy XI " . Location . Somewhere deep within this enormous expanse of catacombs lie the remains of the 24th heir to the throne of San d ' Oria : Ranperre , the Dragon King . It is said that the king - - who was a dragonslayer - - had entrusted the protection of the tomb to a black dragon that had been spared in exchange for its services . This zone is notable for for having high level enemies in the deeper sections , including the fearsome wyrm Vrtra . This tomb is also the only way to reach the north side of the Crystal Lake in Jugner Forest .
General Madelene General Madelene is a minor historic character in " Final Fantasy IX " , only mentioned rarely . She was an Alexandria n General , and she fought in the 9th Lindblum War in 1389 . At the age of 13 , General Madelene fought against the Lindblum Army with just nine soldiers under her command . She died in 1401 , well before her time . A statue to commemorate General Madelene was built at a quadrangle in Alexandria .
Alpha Behemoth The Alpha Behemoth is an enemy that appears in " Final Fantasy XIII " . It serves as a mini - boss in Lake Bresha and the Gapra Whitewood . Other appearances . " Final Fantasy Record Keeper " . This enemy appears in " Final Fantasy Record Keeper " .
Mutantomato The Mutantomato is a boss in " Final Fantasy XIII - 2 " . It is a weakened version of Royal Ripeness found in Sunleth Waterscape 300 AF after the player solves the paradox in Archylte Steppe ? ? ? AF and acquires the White Hole Gem from the Coliseum . Due to the flan no longer being supplied to Royal Ripeness , it has drastically weakened , making it possible to defeat . Battle . Strategy . Boasting just under half the HP of the Royal Ripeness , the Mutantomato is a major downgrade in difficulty . The player should start off with Evened Odds ( SAB / SYN / MED ) . Once having buffed and debuffed the boss with Deprotect and Deshell , the party should switch to RAV / RAV / RAV building up the stagger gauge steadily . Snow will keep the chain gauge from draining too fast , so the player can focus on the Ravager role . Once at the stagger point , the party should either switch to Diversity ( COM / RAV / MED ) to heal up should the player feel as they may not finish off the boss in one stagger . The other paradigm to switch to during the stagger point is Cerberus ( COM / COM / COM ) which will allow heavy damage .
Diabolos ( Final Fantasy XII ) Diabolos is a Rank VII Mark from " Final Fantasy XII " . It can be found in the Site 11 area of the Lhusu Mines . The hunt becomes available after the storyline events in Giruvegan . Battle . Diabolos tends to cast status - inflicting magicks , most notably Scourge . There is also a slight chance of it casting Haste on itself . At one point of the battle , Diabolos will use Force Barrier , which negates all attacks . During this period , Diabolos will use Pyromania , which inflicts high Fire - elemental damage upon all characters in range . It will also use Curse , which inflicts Confuse , Disease , Poison , and Sap on all targets in range . When around 60 % of its HP is taken , Diabolos will build up an auto - counter barrier , which inflicts damage upon the character for every attack delivered . Diabolos is not immune to Slow and it is weak to Water - based attacks . Strategy . It is a good idea to buff the party before the fight . It is especially recommended to use Bravery . To combat Pyromania , one can equip fire - absorbing equipment while Diabolos readies the spell . One character should serve as the healer to heal the plethora of negative status effects Diabolos will inflict . Diabolos susceptibility to Slow is exploitable via Nihopalaoa . Overall , the key of defeating Diabolos is to defeat it quickly .
Great Galdes ( Echoes of Time ) Great Galdes is a superboss in " " . This fight is the exact same as the final boss fight from " " , only the difficulty is ramped up significantly by the small stage and rapid rate of crystal respawns . It is highly recommended to destroy the crystals as soon as possible to avoid having too many spells targeting the player , and then focus all fire on Great Galdes , though the player should be wary of his target ring . Great Galdes has access to the extremely powerful Meteorga , which can inflict heavy damage , if not outright kill anyone caught in it , as well as Stun , Graviga , which can leave players helpless with the Gravity status should they find themselves in the stair pit , and Quaga , which knocks players into the air as well as deal heavy damage . Great Galdes will summon the crystals continuously , as well as revive the spikes around the base of his pillar . Destroying all of the spikes will make Great Galdes reveal his weak point , which is inside the mouth on front of him . However , attacking this weak point can be troublesome , as standing on the pillar will prompt Great Galdes to constantly cast Meteorga on that player . It is highly advised to attack it a couple times , then leave quickly and circle around Great Galdes , then continue attacking him from there . Unlike in Ring of Fates , Great Galdes does not have a second phase to the fight , and once all of his HP is gone , the fight will end . Of note , Great Galdes is the only enemy in the game to use Graviga , Meteorga , and Quaga .
Sol ( Dimensions ) Sol is a playable character in " Final Fantasy Dimensions " . He is a boy from the small country of Lux , and is childhood friends with Diana and Glaive . He dreams of becoming a soldier of the Avalon Empire and flying an airship . He is one of the four Warriors of Light chosen by the crystal of Lux . Profile . Appearance . Sol has shaggy light brown hair and clear , pale eyes . He wears a white vest over a baggy brown shirt , held with a black belt round his waist , white arm wraps , white trousers and white sandals . The color dominant in his various job attire is mainly red . Personality . Sol is a good man at heart , as well as carefree , but he can be thickheaded and brash , much to the annoyance and amusement of his friends . His insensitivity makes him unknowingly hurt many people ( including Diana ) , but his kind nature helps him meet better ends . Sol has a good sense of right and wrong and will not hesitate to protect those dear to him . Story . While traveling across the forest to the Checkpoint to welcome back Aigis , Sol sees an Avalonian airship fly over Lux before being surprised by Glaive ' s attack . After the fight , Diana joins the two and Sol learns that they too are wanting to welcome Aigis back . But once reaching Lux , Sol unknowingly hurts Diana ' s feelings before he joins her in infiltrating the Castle Lux to find how the reason for Aigis being called for . Sol and party later joins Aigis on a mission to check on the crystal of Lux . Along the way , they meet a wandering prophet named Elgo . In the crystal chamber , Sol gets defeated by the guardian of the crystal , and later four people appear with the mission of stealing the crystal . After a huge explosion , Sol is separated from Glaive and Diana and is instead joined by Dusk and Sarah . He then learns that he , Sarah , Dusk , and Aigis are the Warriors of Light . The warriors of light then travel with Elgo to Lux , only to find it gone . They decide to travel to Castle Liene . Along the way , Sarah and Dusk reveal that they were sent by Avalon to steal the crystal . Gameplay . Abilities . Sol comes equipped with the Counter ability which carries 50 % damage output than standard Attack . Other appearances . " Final Fantasy Trading Card Game " . Sol appears on a card depicting his official artwork . His card is played as a forward , with a fire crystal point and two other crystal points needed to play him . He has the title of light warrior , and his description states that if another light warrior besides Sol is controlled , Sol gains the abilities haste and brave and when Sol receives damage from another forward , half the damage done to Sol is then returned back to the opposing forward . Etymology . This refers the character ' s role as a Warrior of Light .
List of Final Fantasy Mystic Quest armor The following is a list of armor the player ' s character can wear in " Final Fantasy Mystic Quest " . Armor is usually found , but can sometimes be bought from certain people . Benjamin automatically equips new armor when it is acquired , as each armor piece has superior defenses to the prior piece with the same associated elemental and status protections , thus making the older armor inferior in every manner . Allies do not acquire new armor , though some of them have different armor when rejoining Benjamin at a later date . NPC armor . NPC armor is armor that are used only by Benjamin ' s allies and cannot be equipped by the player . Protection chart . There are eight elemental defense and special defenses , some of these protections are on many pieces of armor / accessories that grant protection to one or many elements / statues listed below . Some icons never show up on the status screen since no armor / accessories offer those protections . Thus the player can never have their protection , unless they use a cheating device .
Jersey The Jersey is an enemy in " Final Fantasy VII " . It is one of the rarer enemies in Shinra Manor , but can be found in the room with the safe , as well as both rooms opposite it . Battle . Its arms determine if it is immune to magic or physical damage . In its lean - left form ( left arm from the view of the player lowered , right arm raised ) , it is immune to magic and will attack with ? ? ? ? and Spin Attack . In its lean - right form , it is immune to physical damage and will attack with Fire 2 and Spin Attack . Jersey begins battle with its lean - left form . Attacking it physically will lower its right arm . A bug in Jersey ' s AI exists that when the right arm is lowered , attacking with magic will not lower its left arm as intended , thus if the player wishes to learn the Enemy Skill ? ? ? ? , they should not attack it until it casts it . The player may have to be patient , as there is a one - in - six chance of Jersey casting ? ? ? ? . AI script . AI : Setup AI : Main AI : Counter - General AI : Counter - Physical AI : Counter - Magical
Manticor ( Mystic Quest ) Manticor is an enemy type from " Final Fantasy Mystic Quest " . Manticors are similar to Sphinxes , but are stronger . They use a variety of elemental magic in battle . Etymology . In the German release , the creature is known as " Xnihps , " " Sphinx " spelled backwards .
Maenad ( enemy ) The Maenads are random encounters in the final areas of " " . The party can fight either one or three of them at a time . There are two sorts of Maenads : one that physically attacks and one that attacks with magic . They are not a threat if the party is well trained for fighting the last boss . The physical variant ' s Binding Glare can also be a risk if the party isn ' t well trained since it could kill the whole party in various turns as it is used constantly . Once identified , however , the magical variant should be defeated first to avoid the risk of her casting Meteor .
Flan ( Final Fantasy XI ) Flans are one of the few varieties of natural wildlife left on Mount Zhayolm . Although their bodies are pliable and gelatinous , flans also possess large , sharp eyes used in searching out prey , and a flexible mouth filled with fangs . Despite their outward appearance , flans are also known for being highly intelligent , and reports of flan using extraordinarily powerful magic are not uncommon . However , they are unskilled in suppressing their emotions , and a flan ' s mood tends to have an enormous effect on its actions . Flans live in groups that seem to be connected in some inexplicable manner . . . or so it is said , but not much is currently known due to the dangers of researching such formidable creatures . Flan can take on a number of appearances , or " modes " - namely , a " spiky " mode and a " scrunched " mode . Unconfirmed reports indicate that the flan will take more magical damage and less physical damage when in spiky mode .
Chocobo no Fushigina Dungeon ~ Coi Vanni Gialli ~ Chocobo no Fushigina Dungeon ~ Coi Vanni Gialli ~ is an arranged , orchestral album for " Chocobo no Fushigi na Dungeon " . Some of these tracks would later on be used in " " . " Coi Vanni Gialli " translates to " With the Yellow Wings " in Italian .