naist-nlp/zeshel huggingface dataset:
Prixon Palace Prixon Palace is the residence of Lord Prixon in Umbriel . Umbriel Crisis . Infernal City . Most of the food prepared by Qijne ' s kitchen goes to the staff and slaves working on Prixon Palace , Oroy Mansion and Ghol Manor . The grounds workers of the Prixon Palace dislike burnt food , opposed to the workers in Oroy Mansion who like it burnt . Slyr takes a box of wine and a basket of food . It was supposed to be delivered to the servants in Prixon Palace for their night ration , but she snatched a portion of the food .
Trial by Fire Trial by Fire is an enchantment that appears in . Effect . An item given this enchantment will have an enchantment called " Part of the Trial by Fire Set " . Requirements . In order to craft an item with the set enchantment , the item being crafted must have at least x traits researched for it and crafted at one of the proper crafting location s . Locations . The necessary crafting stations needed to apply this enchantment can be found at :
Nord Burial Nord Burial is a quest in . Background . In The Lizard ' s Head , the Nerevarine may engage in a conversation with Ennbjof . He will ask for a bottle of Mazte in return for a secret . Walkthrough . Engage in a conversation with Ennbjof , offer him some Matze , as requested . After hearing the tale , the Nerevarine may follow Ennbjof ' s indications and travel to Marvani Ancestral Tomb to find the entrance to Tukushapal and recover Stormkiss .
Steel Jinkblade Steel Jinkblade is a one - handed steel weapon . This enchant ed short blade inflicts paralysis , rendering an adversary unable to move or perform most actions for ten seconds . Enchantment . Enchantment ID : " paralysis _ en " Cast when strikes : Acquisition . This weapon appears primarily as a leveled item . There are one - hundred eighty - seven instances that it can possibly be generated in addition to nine static occurrences . Characters . The following people use or sell this weapon :
Wolf Helmet ( Bloodmoon ) Wolf Helmet is a common light helmet and part of the wolf armor set found in . Unlike most headwear , it can be worn by beast races . Acquisition . This armor appears primarily as a leveled item . There are 21 instances that it can be possibly be generated , in addition to the following six static occurrences . Characters . The following people possess a Wolf Helm : Locations . This armor can be found in the following locations :
Rancid Ra ' dirsha Rancid Ra ' dirsha is a Khajiit beggar living in Leyawiin . She is involved in the quest Speechcraft Training along with all the other beggars . Her bedroll is located directly to the west of the statue in the south - western corner of the city . Interactions . Finding the Thieves Guild . The Hero will be introduced to Armand Christophe .
Hlaren Residence , " Telvanni Canton " Hlaren Residence is a house found in . Description . The residence is located on the plaza of the Telvanni Canton in Vivec City . It is a small house , where Fendel Hlaren and Kalorter can be found . There is a library containing books , a large table and many ingredients stashed in baskets in the corner of the room . The other section has two beds and a cupboard .
Jala ' s House Jala ' s House is a home in Solitude . It is inhabited by Ahtar and Jala . Description . The house is a small two - story building next to Evette San ' s House with a larger room and bedroom on the ground floor and a loft with a bed and two chests upstairs . There are lots of food items on the tables as well as nine iron ingots .
Sea Viper Berserker The Sea Viper Berserkers are generic enemy Berserkers in . They are members of the Sea Vipers , a faction causing trouble in the Dominion . They are hostile towards the Vestige , unless they wear a disguise . Locations . They are known to appear in the following locations :
Dwarven Smithing Dwarven Smithing is one of the perks associated with the Smithing skill in . Ingots . Dwarven metal ingot s are possibly the easiest ingots to acquire in Skyrim , although most of the objects to make them are very heavy , thus making it hard to bring abundant amounts of ingots back to a smelter . Dwarven metal ingots are made by melting down certain pieces of Dwemer metal , which can be found in abundance in Dwarven ruins . Dwemer metals that can be used in the smelter : The best metal to carry for ingot to weight ratio is the bent dwemer scrap metal and the small and large dwemer plate metal . these should take priority when spotted over other , heavier metal items which should be dropped if lighter metals are found .
Knights of the Gleaming Blade Content . Curano , Exarch and Brightblade , First in the Name of the High King and beloved by the Lady Herself . In her name you are hereby ordered to make haste for the city of Abagarlas . The king has authorized your requested soldiery , and you are permitted to leave Delodiil with the following people of faith : — Lanath , the Former Exarch of Dark Abagarlas and Newborn in Her Service — Endarre , Primarch and Brightblade in Her Lady ' s Service — Valasha , High Priestess and Sunwalker in Her Lady ' s Service — Ostarand , Paladric Blade and Beholden in Her Lady ' s Service You are to escort the Blade Ostarand and safeguard the relic he carries . Every effort has been made to ensure your success in this quest , and all weapons and armors in the city stores are at your disposal . The Vivicus must be destroyed at all costs ! In faith , eyes turned toward the Sunburst , — Lateesh
Scepter of the Riekr King - Chief ( Book ) Content . A powerful Riekr who refers to himself as " the King - Chief " currently terrorizes the land to the northeast of Orsinium . He wields an ancient scepter that the museum believes was crafted by Kloth , first chief of the Orgak Orc clan that once flourished in northern Wrothgar . It was a symbol of power and authority for the Orc clan and appears to be used in similar fashion by the self - styled king - chief . No Orsimer can rest while this historic relic remains in the hands of a lowly Riekr - no matter how powerful that lowly Riekr may be .
Stibbons ' s To - Do List Content . < poem > – Organize gear in alphabetical order – Categorize foodstuffs according to nutritional value – Prepare breakfast of bread , cheese , and dried fruit – Warm myself by the fire – Wash and dry m ' lady ' s unmentionables – Make sure there are ample bottles of alcohol – Drink one of the ample bottles of alcohol – Sweep snow out of the camp – Prepare supper of fish stew for the camp – Try to get m ' lady to eat some vegetables – Melt the ice from m ' lady ' s unmentionables – Make sure fires burn hot ( it ' s so cold here ! ) – Discuss historical discrepancies with Kharsthun – Proofread m ' lady ' s report to the museum – Organize m ' lady ' s combs and brushes , in size order – Fluff m ' lady ' s travel pillow and turn down her bedroll – Leave a candied nut on m ' lady ' s fluffed pillow – Write out tomorrow ' s list of things to do < / poem >
Aralor Aralor the Penitent was a male Dunmer . He was the Patron Saint of tanners and miners . Aralor was originally a foul criminal , but he repented his sins and traveled a great circuit of the pilgrimages on his knees . His famed hair shirt is an artifact coveted by the Tribunal Temple . During the events of , shrines dedicated to him can be found across Vvardenfell inside Temples , such as the High Fane in Vivec City , the Ghostgate Temple in the Ashlands , or the Holamayan Monastery in the Azura ' s Coast region .
Dawnbreak Dawnbreak is a town located on the island of Auridon , Summerset Isles province . It is one of several cities that Ayrenn visits during her tour of Auridon . It is said to be a sacred town of Meridia , the Daedric prince of life , and is therefore named after one of her artifacts , the sword Dawnbreaker . Quests . Through the Ashes . Help stop the Daedra from invading Dawnbreak , and save five citizens . ( Fasaran ; Elannie ; Almion ; Mirkalinde ; Pirtar ) To Dawnbreak . Discover Dawnbreak .
Snow Wolf Right Gauntlet Snow Wolf Right Gauntlet is a piece of enchant ed light armor and part of the snow wolf armor set in . Acquisition . Brynjolfr , the Nord blacksmith in Thirsk can craft snow wolf armor and snow bear armor if he is brought the proper materials and gold . He will craft a snow wolf right gauntlet for two snow wolf pelt s and 1000 .
Ingredients ( Oblivion ) Ingredients are items that can be eaten or used with Alchemy apparatuses to make potions and poisons . Ingredients can be retrieved from plant s , dead animals , or bought from vendors . Each ingredient has four effects ; these may range from restorative , to damaging , to fortifying effects . The number of effects visible to you depends on your alchemy skill . At ' Novice ' level , only the first effect is visible to you . An ' Apprentice ' sees two effects , a ' Journeyman ' sees three , and an ' Expert ' can see all four properties of an ingredient . There are 103 ingredients , not including some hidden and rare ingredients . Harvesting ingredients . Plants grow widely over all of Cyrodiil . When activated , the flora in Tamriel may yield an ingredient . Different plants have varying probabilities of successfully being harvested ( typically 33 % , 50 % or 80 % ) . Plants regrow after a given amount of time and can then be harvested again . The exception is Nirnroot , which has a 100 % chance of being harvested and never regrows . List of ingredients . This is a complete or near - complete list of all ingredients and their effects in the game .
Yorgrim River Yorgrim River is a river found that crosses The Pale and Eastmarch in northern Skyrim . It flows out of Lake Yorgrim . As the river nears Windhelm , it crosses a lake and gradually starts changing into a series of rapids and waterfalls . Then shortly it flattens and widens to a very thick river as it merges with the White River , and then the new river quickly widens again and empties into the Sea of Ghosts . Many settlements were built along the river such as Windhelm and Lower Yorgrim .
Jake Jake is a dog who belongs to Perennia Draconis and can be found in Applewatch . He follows her around almost contently . The only times she is alone is when she goes outside and he remains indoors . Interactions . Next of Kin . One of the Dark Brotherhood contracts is to kill every member of the Draconis family . The first target is his owner Perennia , whom he will defend if he sees the attack . Even if he is kept alive , his home is taken by members of the Black Hand , and he is not found afterwards .
All Employees Must Read ! Content . Notice to all employees : I ' ve discovered my bed filled with skeever droppings that were obviously placed there on purpose by an employee who felt that it was an amusing prank . You have until Middas to either come forward on your own or point me in the direction of the perpetrator of this practical joke , otherwise all employees will be subject to half wages for the next three months . Indaryn
Bruma Profiteer Bruma Profiteer is a creature card in . Strategy . Due to Bruma Profiteer ' s ability , this card can gain you a lot of health throughout the course of the game . Keep this card well protected with guards and items that add health to the creature . If you are going to summon multiple creatures from your hand and Bruma Profiteer is one of them , make sure to place Bruma Profiteer first to gain from its ability .
Valinka Stoneheaver Valinka Stoneheaver is a Nord adventurer . She may become the personal blacksmithing hireling for the Vestige should they choose to allocate points into the Miner Hireling skill for blacksmithing , once they reach the appropriate level . She will send a letter with select materials to the Vestige on a daily basis , although the items she sends may be improved with additional points into the Miner Hireling skill . Hireling Letters . Valinka may send the Vestige multiple letters to their inbox , detailing her adventures as she gathers resources for the Vestige . The following are a collection of the letters that she will send :
The Hoarvor Pit Content . I don ' t know how long this creature has been trapped down here , but the stories of the hoarvor pit go back as far as my grandfather ' s grandfather . It ' s been down here the entire time , and they ' ve been feeding on it . What else could Daedric blood do to hoarvor s but make them mean ? And large . I doubt I ' ll be able to find a way back out ; they nearly killed me on the way in . At least the hoarvors will have something different to eat for a change .
Bandit Bridge : Pinewatch Bandit Bridge : Pinewatch is an unmarked location found in . Description . A little farther southwest along the main road from Pinewatch , two bandits stand atop a rickety wooden bridge , attacking anyone who approaches . The bridge is rigged to drop boulders on anyone traveling the road .
On the Chamber of Passage Content . Attention : All Members of the 7th Legion Since we breached the seals on the Chamber of Passage , many of you have speculated on what I am doing within . Lest you entertain the idea of taking a peek , let me explain what will happen . The magical forces in the space will permit me to exercise a unique form of punishment . When I subject you to these forces , you will experience the rapid liquification of your skin and your internal organs , your bones will then wither and crumble within minutes , and finally , your soul will be subjected to re - experiencing this phenomenon for all eternity . Please consider this before interrupting my work . — Magus - General Septima Tharn
Soul Trap ( Skyrim ) Soul Trap is an " Apprentice " level spell in the Conjuration school of magicka in . It may also be used as a Weapon Enchantment . Using Soul Trap . To capture a soul , there must be at least one empty soul gem in the inventory that is large enough to hold that soul . Either cast the Soul Trap spell on the target or attack it with a weapon enchanted with Soul Trap , then slay it before the duration of the effect runs out . If done correctly , the soul will be trapped in the first soul gem of sufficient size available in the inventory . If a soul gem of the exact size is unavailable , the soul will be trapped in a larger gem , if present , but if there are no soul gems large enough to hold the soul , then the soul will not be captured . A soul gem containing a less than optimal soul can be dropped , which will empty it ( gems filled to capacity will not be emptied if dropped ) .
Pay Up , Enak Content . Enak - do , This is the fifth time I ' ve been by your house . I saw the other notes stuffed in that crate . You need to pay up and you need to pay up now . You and your nephew are in some serious trouble . If it were up to me , I ' d let you slide some . We ' ve been friendly for years , you know ? But my investors in Pa ' alat , my suppliers in Dune , they require a firm hand . They have to know their investment is being looked after . Pay up by the end of the week , or your family will be grieving another tragic loss . — Rakhad
Note ( Maric ) Content . Rigmor , Set up camp out of sight and keep an eye out for strangers . Umbacano thinks to cheat us , as usual , so we ' ll play it cautiously . Do NOT enter the ruin until I arrive . We may not need to risk our necks this time . Maric PS Keep an eye on S ' razirr . He ' s acting even twitchier than usual . Maybe he finally realized he isn ' t getting a full cut . But I think he ' s good for one more job , and he ' s the best I could come up with on short notice .
Ambushed Caravan Ambushed Caravan is an unmarked location found in . Description . Along the road southeast from Dragon Bridge is a crashed merchant ' s wagon . It ' s occupants were a married couple , a Redguard woman and a Nordic man , which now lay dead on the ground as does their horse . Judging by the items around , it seemed that the wagon had been ambushed by the Falmer . Evidence shows that they had all been shot through with Falmer arrows and there ' s a severed Falmer Ear next to the woman , suggesting that the couple did not go down without a fight . The woman has a journal on her body , which reveals her fear that something like this would happen . Notable items . They have little of value in their wagon ; there ' s a knapsack with a common book and some other trinkets .
Meeting with Chodala Content . Compiled by Scribe Dakin . Kund - Ud greeted Ashkhan Chodala as Gulakhan Yus - Zashten and Nibapor the Firebreather looked on . Chodala displayed no fear and showed Kund - Ud a level of respect rarely given to tribal outcasts . We had lent him the use of a small warband of Red Exiles , but now he was here to negotiate a more permanent arrangement . Chodala began the meeting by explaining his plans for tribal unification , stressing that there was a place for the Red Exiles in his unified vision . Kund - Ud demanded to know why the Red Exiles should even consider returning to the tribes that banished them . Chodala appeared thoughtful before he replied . " Because you are Ashlanders , and our blood calls one to another . " Then Chodala demonstrated the power of the staff our warband helped him acquire . He called the staff Sunna ' rah . " Sunna ' rah grants me the strength of a god , " Chodala said , striking a stone with the tip of his staff so that the stone cracked like the shell of an egg . Kund - Ud ordered his champion , Gulakhan Yus - Zashten , to put the blasphemous Ashkhan in his place . But no matter how many times her sword lashed out , it never once touched or pierced Chodala ' s flesh . " What kind of creature are you ? " Kund - Ud demanded . " I am the Nerevarine , " Chodala proclaimed , and Kund - Ud , Gulakhan Yus - Zashten , and Nibapor prostrated themselves before him . " The Red Exiles shall be my enforcers and Yus - Zashten shall be my champion , " Chodala declared . " Prepare yourselves for my return . I have much work for you to do . " " Where are you going , Nerevarine ? " Kund - Ud asked . " I need time to meditate upon our next course of action , " Chodala said . " Then I have a meeting with the Wise Woman Dovrosi to ratify my claim as the Nerevarine . " Chodala departed and Gulakhan Yus - Zashten went with him , thus ending the meeting .
Rally ( Skyrim ) Rally is an Illusion spell that increases targets ' confidence and willingness to attack , thus making them overcome any desire to flee . It also slightly boosts current and maximum Health and Stamina . Unlike Courage , the spell affects units in a small area , rather than just one . All its effects last for 60 seconds ( without modifiers ) . Spell . Rally is a projectile that bursts into a small area of effect cloud upon impact . The target ( s ) within range receive a base buff of 25 points to Health and Stamina .
Kill the Dragon Kill the Dragon is a quest available in . Overview . These can be given by innkeepers when asked about work / rumors . Any of the Jarl s or their steward / stewardess can give these when asked for work . A Bounty Note will be given to the Dragonborn identifying the type and location of the bounty . Even if the Dragon at the designated location has been killed , another will spawn so that the quest can be completed . The lair is randomly determined based on the quest - giver ' s hold .
Dragonbone Mace The Dragonbone Mace is a one - handed weapon found in . It is the most powerful mace , as well as the most powerful craftable one - handed weapon in the game . Smithing . The dragonbone mace requires a Smithing level of 100 and the Dragon Armor perk to create . It can be forged at a blacksmith ' s forge with the following components : It can be upgraded with one dragon bone at a grindstone and also benefits from the Dragon Armor perk , which doubles the improvement .
King Renwic King Renwic was the Breton ruler of Betnikh at the time of the Orc invasion that conquered the island . Background . As a last , desperate tactic , he planned to use an ancient Ayleid relic to raise an army of the undead to defeat the Orcs , but rejected the plan at the last minute when he realized that the incessant and insatiable hunger of the relic for souls would be the doom of Breton and Orc alike . His spirit appears to the Vestige after they have cleared the old Breton graveyard of evil forces , to explain the nature of the relic and the danger to everyone if the Bloodthorn Cult manages to get their hands on it . Interactions . Unearthing the Past . Lambur asked to investigate Grimfield to unravel more of the Bloodthorn cultists plan . The Bloodthorn Cult has invaded an ancient Breton graveyard and is raising zombies . The Seamount Orcs are concerned but are waiting for reinforcements .
Novice Ice Mage Novice Ice Mages are enemies in . Location . These foes can be found in Fellglow Keep , in which they are a part of Orthorn ' s rebel mages . Combat . Out of the other enemies stationed at Fellglow Keep , these mages are the weakest . They can be killed in a few seconds , with any weapon type . However , they are not to be underestimated . When the Dragonborn first enter the ruined fort , the Novice Ice Mage ' s allies will bombard them with destruction spells , which will distract them . While they are in a state of confusion , the Novice Ice Mage will attack them . They usually freeze the Dragonborn from a medium range , and when he or she can ' t move , they will run up to the character , and start slashing at them , with an Iron Dagger . These attacks don ' t do much damage , but under the combined firepower of the Novice Ice Mages , and their allies , they will perish quickly . Fortunately , their freezing spell will wear off quickly , and they can be disposed of in a flash . Loot . The Novice Ice Mage will drop the following :
Shawna Loghammer Shawna Loghammer is a Nord who resides in the village of Deleyn ' s Mill in Glenumbra . Interactions . Ash and Reprieve . The village of Deleyn ' s Mill is under siege . Fire threatens to burn the village to the ground while enraged forest creatures attack the remaining villagers . The witches of the Beldama Wyrd are trying to contain the situation . Shawna is one of the six villagers to be rescued .
Din ' s Ashes Din ' s Ashes is an oddity valuable to Una Armina in Crucible . The ashes are a part of her Museum of Oddities quest and can be turned in for a finder ' s fee . You can find these ashes in the crematorium of Ebrocca after pushing a switch hidden under a leather shield in Ebrocca , Descenia . The ashes are in an urn on a shelf , next to a table with candles . There is also an amulet called the Slaughterfish Scale Charm inside the urn . An Ebrocca Descenia Key is on the Crematorium table . Journal entries . When discovering the ashes of Din :
Enchanted Armor ( Skyrim ) Enchanted armor can be found as generic random loot throughout Skyrim . This page serves as a guide to the different types of armor and enchantments that can be found . For enchanted clothing , see the main article . Variables . Typically there are 4 variables that the game uses to generate enchanted armor . These are : An example of this would be " Daedric Armor of the Peerless Knight . " It should be noted that not every single combinations of Quality / Class / Magnitude and Enchantment weapons are available in the game .
The Book of Circles , Tirdas Maxims Content . Thus on Tirdas , Faithful Ones , do we consider these maxims of the Master : " The sword is the self . Its edge is the mind . " " To shed the mantle of fear is to cast it upon your enemy . " " Shouting to halt the sands ' shifting only leaves you hoarse . " " Prepare to pay for victory in blood , but do not waste a drop . " " The victor ' s tempo grasps his opponent ' s and devours it . " " The Seventy - Ninth Strike : the spear of the fisherman sharpened at daybreak . " " Live and die in every moment of battle . "
Driladan Pass Driladan Pass is a location in Greenshade . Background . Driladan Pass is an " ancient location . " Many Bosmer reside there , and over time , many who have violated the Green Pact . These spirits cannot be raised by necromancy or other magic , but can be communed with . Sublocations . Old Merchant Caves . Sublocations of this include : Enemies . All enemies in this location are level 30 .