naist-nlp/zeshel huggingface dataset:
Mulmaster Mulmaster was a city located in the rugged area west of the Earthspur and Galena Mountains in the eastern part of the Moonsea region . After years of opposition , the city finally joined the Zhentarim , becoming a decadent sprawl riddled with crime and corruption . The buildings nearest the docks were the most dilapidated and dangerous , full of poverty and rife with crime . The rich area of the city resided further up the mountainside , imposing its will over the rest of Mulmaster . A person from Mulmaster was known as a Mulmasterite . The lands surrounding Mulmaster were treacherous to cross and boasted many dangers to its inhabitants . The majority of the land traffic through Mulmaster came from the south , intersecting with Cormanthor , The Vast and the eastern region of the Dragon Reach . With the exception of Ironfang Keep , there were few settlements near Mulmaster in the eastern Moonsea . Government . The grand city of Mulmaster was ruled by the governing council known as the Blades , lead by High Blade Rassendyll Uoumdolphin . Other Blades on the council , along with the nobles of the city , were either threatened or otherwise influenced into supporting the High Blade in some manner . The Blades commanded the armed forces , numbering about 6 , 000 well - trained soldiers . Politics . The city of Mulmaster was firmly entrenched in the politics of the Moonsea . As Rassendyll Uoumdolphin was married to the Red Wizard Dmitra Flass and the city that once stood as a bulwark against the spread of the Zhentarim struck an alliance with the group they previously opposed , Mulmaster was caught in a power play by both organizations , while recieving the benefits of an alliance with both . Nobility . The nobles in Mulmaster were called Zor for males and Zora for females . The head of a noble house , regardless of gender , was a lord .
Nathlekh Nathlekh ( the City of Cats ) was the capital of the Shou nation of Nathlan . Located at the western edge of the Gulthmere Forest on the shores of the Lake of the Long Arm , Nathlekh was built around a granite plug , atop which The Pride of Nobanion stood , seemingly as an extension of the rock . Originally populated by feline lycanthrope s worshiping Nobanion and Sharess . It had a significant population of mundane cats ( including lions ) and it ' s mysterious rulers were known as the Cat Lords , all of these factors certainly earned it its moniker . Settled by more and more immigrants from Kara - Tur over the centuries , by 1479 DR , the city had become populated almost entirely by Shou and the small nation of Nathlan had grown up around it . The citizens of Nathlekh were suspicious of outsiders . They forbade anyone not of Shou decent ( especially non - human s ) from taking up residence in the city and restricted visitors to a single , special section of the city . History . In 1386 DR , the Spellplague caused the ground underneath the Shou ward of the city to rise several hundred feet higher up then the rest of the city . This destroyed much of the non - Shou parts of the city . In 1394 DR , the city outlawed refugees and fey from entering the city . Law & Order . Under the Cat Lords , a trio of lammasu judges passed judgement once a week on lawbreakers .
Phantasmal killer Phantasmal killer , originally known as Carbury ' s killer , was an illusion spell that created a phantasm of an attack by the most fearful creature the victim could imagine . Effects . This spell reached into the victim ' s subconscious , pulled out the most horrifying creature he or she could imagine , and attacked with it using an illusion only the victim could see clearly ( the caster saw only an indistinct shape ) . The victim had one chance to disbelieve the illusion and be free from the nightmare ( although for an early version of this spell , timely applications of " remove fear " or " cloak of bravery " could give additional chances to resist ) or else the imaginary beast pursued and attacked relentlessly until the spell ended or victim died of fright . The spell also ended if the victim or the caster were rendered unconscious , the caster ' s concentration was broken by some means , or the victim had a constitution strong enough to survive the mental onslaught and the resulting physical damage . For the older versions of " phantasmal killer " , certain circumstances could raise or lower the chances of resisting the mind beast . If the victim was caught completely off guard against an attack , he or she was much more likely to succumb . If the victim had previously been a target of this spell and survived , he or she was less likely to believe the illusion again . If the target was an illusionist , then the chances of disbelief were even greater . And finally , if the target was wearing a " helm of telepathy " they were much more likely to shrug off the attack and could even turn the tables on the caster , forcing the attacker to defend against his or her worst nightmare creature or die . Components . Only verbal and somatic components were required to cast this spell . History . This spell was invented by the Netherese arcanist Carbury in – 903 DR ( 2956 NR , during Netheril ' s Age of Discovery ) . It was known as " Carbury ' s killer " and was a fourth level spell in the school of Inventive magic .
Fayne Fayne was a fey ' ri rogue who lived in Waterdeep . She was the product of a relationship between a Gold elf and a demoness . Fayne earned her coin through petty theft and by writing stories for a scandalous broadsheet known as the " Mocking Minstrel " . She also undertook missions for her father Lilten , the high priest of Beshaba . Her real name came from the Elvish " elie en , " which means " For Sorrow . " Description . In Waterdeep , Fayne normally wore the illusion of a young half - elf , often a redhead . In her natural fey ' ri form she had pink hair , pale skin , leathery wings and a tail . She had a nasty scar on her face where she was hit by a crossbow bolt fired by Ilira . In Westgate , Fayne wore the illusion of a regal looking purple and white striped deva . Possessions . Fayne had a magical wand to power her spells and an orb ( a gift from Lilten ) that allowed her to change her appearance at will . ( This talent may have been a function of her racial heritage , as fey ' ri had the ability to alter their appearance . ) Personality . Although not completely without conscience , Fayne didn ' t let little things like other people ' s well - being get in her way very often . A professional con artist and muckraker , she made a living primarily by seducing various inhabitants of Waterdeep and then publishing stories about the encounters in her broadsheet . Relationships . Fayne had a fondness for the Paladin Kalen Dren although she didn ' t allow her feelings to interfere with her attempt to poison him . Fayne hated the eladrin Ilira Nathalan who killed her mother . History . Waterdeep . In 1479 DR Fayne attempted to scandalize Ilira Nathalan by using her powers of illusion to disguise herself as Ilira and then seducing a high ranking priestess of Sune named Lorien Dawnbringer . Unfortunately for Fayne , she wasn ' t aware that Ilira had a spellscar that caused her to burn the flesh of anyone she touched . When Fayne climbed into a bathtub with Lorien and began carressing her leg , Lorien immediately knew Fayne wasn ' t Ilira . Lorien removed Fayne ' s illusion and was about to turn her in to the guard when one of Lilten ' s agents burst into Lorien ' s chamber and slew Lorien . Fayne then escaped . Fayne was tasked by her father to capture a young spellscarred wizard named Myrin but she was unsuccessful and was captured by the Paladin Kalen Dren . Lilten later broke Fayne out of the city watch ' s dungeon . Westgate . In 1480 DR Fayne heard Ilira Nathalan had moved to Westgate and Fayne moved to the city to enact a convoluted plot of vengeance . She used illusion to take the persona of a deva and called herself Rujia . Fayne opened a fencing academy called the Timeless Blade which taught students the blade dance technique . Disguised as Rujia , Fayne followed Ilira around and even aided he with several tasks . Fayne finally found a chance to attack Ilira but was defeated , although Fayne escaped . She was severely punished by her father , Lilten for interfering with his plots .
Silver ( half - elf house ) The Silver house of half - elves was a noble house descended from the Yuir elves of the Yuirwood . They kept peaceful relations with the human s during the conflicts of the era . Silverhall in Velprintalar was the traditional family home . Around 1368 DR , Donya Silver was a sorceress and personal friend of the Simbul . Around this time , the house ' s members served in the Aglarond an army and traded with neighboring nations in east Faerûn .
Nezram Nezram , known as the World - Walker , was a powerful Mulhorand i wizard who traveled the planes extensively . Activities . Nezram was a wizard with a passion for gemstones and he specialized in planar and transportation magics . He maintained a tower on the western shore of Lake Azulduth , where he created several spells and wrote the spell tome known as " Unique Mageries " as well as crafting several unique magic items , such as the " Claw of Nezram " . History . In 643 DR , he began a centuries - long journey in the planes . In the late 14th century , after hearing of the return of Thultanthar and the discovery of Deep Imaskar , he returned home to his tower , which he found ruined ( it had been looted and destroyed in 681 DR by the dragon Chathuuladroth ) . With the help of his mortal descendants , who had become known as the Nezramites , he built a new tower in the town of Nezras . A few years after Nezram went again to explore the planes , this time in search of clues about an ancient serpentfolk race , until he learned about the Spellplague . When Nezram returned to Toril , he found Mulhorand was no more and in its place was a new nation , High Imaskar . Blaming the Imaskari for the Spellplague , he began to plot the eventual fall of High Imaskar . In 1479 DR , Nezram subverted High Planner Yanay , a member of the Body of Artificers , Planners , and Apprehenders , gaining her aid to the Mulhorandi cause . During Mulhorand ' s reclamation war against High Imaskar , Nezram provided a great deal of help to the gods , enabling them to more easily overthrow the occupiers and drive them out of his homeland . Relatives . Many of Nezram ' s children were slain by Chathuuladroth when the dragon attacked his tower , but a few survived , as did other relatives , who went on to produce a sizeable number of descendants , known as Nezramites , who formed their own community , surviving east of Mulhorand . Perhaps Nezram ' s most infamous relative was his grand - nephew Nezras , who turned traitor against the forces of Myth Drannor during the Weeping War .
Hakiyah Hakiyah was worshiped as the goddess of truth in the lands of Zakhara . She was one of the eight Great Gods of the Land of Fate and preached the value of honesty and calm examination of the truth . Hakiyah ' s symbol was a cresting wave . When she appeared as a human , she wore the garb of a city - dweller and guided those around her with the calm voice of reason . Like other Zakharan gods , she was above such concerns as alignment , as truth may be used by a judge to right the wronged or by an evil schemer to bring down his enemies . Hakiyah ' s worshipers valued meditation and methodical , rationalized actions . She counted many merchants among them , especially in the Cities of the Pearl . In the Pantheist League , however , her faith was persecuted . The holy slayer organization known as the Soft Whisper worshiped Hakiyah .
Dragon magazine 386 " Dragon " issue 386 was released in PDF format only in April of 2010 . It contained the following articles related to the Forgotten Realms : Bazaar of the Bizarre : the Items of the Drizzt Saga . Information on many of the items featured in the Legend of Drizzt novels .
Amaese languages The Amaese languages were a group of languages spoken by the tribes of the Ama Basin in northern Kara - Tur , and were the primary languages there . It comprised the Issacortae , Pazruki , and Wu - haltai languages , named for the nations that spoke them : Issacortae , Pazruki , and Wu - haltai . Each of these languages was a family of dialects descending from a common ancestral tongue . The three nations had little writing or centralization , so each language developed independently . These languages were considered to be " only vaguely related " to the Eastern Imaskari languages group .
Askavar Askavar was an ancient elven settlement in the Glimmerwood . History . The evil wizard Uldoon used to send fiend s from his small realm of Torsil north of the Cloud Peaks to prey upon the elves of Askavar . Askavar was abandoned sometime in the late 5 century DR , its population leaving for Evermeet and Evereska . Trivia . A woman named Illyra , a scholar in giant lore , owned a collection of Askavarian pottery .
Neutral evil Neutral evil is pure pragmatism without honor and without variation — survival of the ruthless . In 4th edition mechanics for " " neutral evil is found under the umbrella of the evil alignment . A neutral evil character does whatever he can get away with . He is out for himself , pure and simple . He shows no remorse for those he kills , whether for profit , sport or convenience , and he has no love of order and holds no illusion that following laws , traditions , or codes would make him any better or more noble . On the other hand , he does not have the restless nature or love of conflict that a chaotic evil villain has . Some neutral evil villains hold up evil as an ideal , committing evil for its own sake . Most often , such villains are devoted to evil or secret societies . Career criminals , particularly those who harm others for money , such as hitmen , are the most obvious example of neutral evil . Characters . Some characters identified as neutral evil in the " Forgotten Realms " setting include :
T ' lindhet T ' lindhet was a drow city 3 mi ( 4 . 83 km ) beneath the Gnollwatch Mountains which sat on top of a huge plateau in a large cavern . An underground river split as it approached the plateau , and rejoined itself on the other side . Outside of the city , on the cavern floor was a market village where merchants from the surface and the Underdark gathered to trade , making a wide variety of goods from all over Faerûn available at reasonable prices . Prior to the Spellplague the city exerted some control over Dambrath but the upheavals of the Spellplague sealed the route to that realm . Government . Fourteen drow noble Houses vied for control of the city and the lands of Dambrath . Sixteen noble houses of T ' lindhet fought each other for control of the city .
Rieltar Anchev Rieltar Anchev ( sometimes spelled Reiltar ) was the regional leader of the Iron Throne in Baldur ' s Gate , and the foster father of Sarevok . He killed his wife in front of Sarevok when he was young . He was also a central figure in orchestrating the iron crisis to gain power to the Iron Throne , as well as the doppelganger infiltration of merchant rivals . He was unaware that Sarevok intended to use the ensuing war with Amn to cause monumental slaughter that would cause him to ascend as the new Lord of Murder , taking after his real father . History . When Rieltar and Brunos Costak were negotiating a deal with the Knights of the Shield in Candlekeep , Sarevok goaded Gorion ' s Ward to take the opportunity to eliminate the leaders of the Iron Throne . If Sarevok didn ' t succeed , he simply had doppelgangers do it in their stead , disguised as the party of Gorion ' s Ward so that the group would get arrested for murder anyway .
Gabulla Gabulla was a goblin shaman living near Julkoun around 1485 DR . History . Around 1486 DR , Gabulla was possessed by the pit fiend Baazka and , under his manipulation , convinced her leader Shorg to invade the village of Julkoun , following the suggestion of one of the Red Wizards of Thay . Later , she was defeated by an adventuring party .
Hermuk ' s Allgoods Hermuk ' s Allgoods was an excellent merchant ' s shop located in Melvaunt . While the store provided regular goods , along with some more exotic items from the region ' s black market , its proprietor Hermuk offered to fence goods brought to him by rogue s and adventurers .
Fetlock Court Fetlock Court was a large paved courtyard in the Castle Ward of Waterdeep , adjoining the stables of the Palace . It was used as the staging area for mounted guards before their departure on patrols , and was unofficially a concert area for bard s to practice . It was also possible to purchase horse s here .
Heaven ' s trumpet Heaven ' s trumpet is an evocation spell that sounds a blast of music to paralyze foes . Only casters with the archon subtype can use this spell . Effect . You produce a blast of music of utter clarity , piercing beauty , and paralyzing awe . All foes within 120 feet of you must succeed on a Fortitude save or be paralyzed for up to 24 seconds . Focus . A masterwork trumpet , which you must blow .
Produce flame Produce flame was an evocation spell used by druid s and cleric s that created flames in the caster ' s hands . An arcane version of the spell existed , but it was only accessible to fire elementalist s and witch es , and required much more magical power . Effect . When cast , flames appeared in the caster ' s hand , which he could hurl or use to touch their foes . The bright flames , which illuminated out to twenty feet as torches do , appeared in the caster ' s hand and harmed neither him nor his equipment . The spell did not function underwater , for obvious reasons .
Skie Skie was a young barmaid in the village of Toralth in Tethyr in 1370 DR . Activities . Skie worked at the Blue Badger Inn , a tavern situated in Toralth , a village in northeastern Tethyr . She worked there to help her starving family . During the day , Skie helped on her family ' s farm .
The Phantom Knights " The Phantom Knights " was a name given to a group of ghost s that haunted the Glorming Pass through the Earthfast Mountains in the Vast . Their origins and identity were unknown . They were a force of warriors in full plate armor and closed helms bearing lance s and mounted upon horse s . They appeared and sounded completely solid and real . When manifested , they rode their mounts at a gallop through the full length of the pass , with lances lowered . They turned their helms to face any living beings they passed on the way , but passed straight through anyone or anything in their path , whether they attempted to bar them or were unable to get out of the way . However , their touch caused no damage , instead only applying a fleeting chill and a brief pale blue glow similar to the " faerie fire " spell . It also caused all magic al dweomer s to produce a flickering ruby - red glow . This could reveal magic item s lost by the road or on travelers slain by local orc s , or expose hidden or disguised magic on others . Though thought to be ghosts , The Phantom Knights ignored all magical effects placed upon them and all attempts to influence and control the undead .
Skriaxit Skriaxits ( also known as blackstorms and living sandstorms were malevolent air elemental s . They were retributive spirits summoned from the Elemental Plane of Air millennia ago by ancient gods . Skriaxits could whip up powerful sandstorms that can ripped the flesh from their victims within minutes . Creatures killed by skriaxits were animated three days later as desert wraith s , malevolent spirits of the sands . These creatures had two forms , that of a human and that of a jackal . Their goal was to destroy any living creature that they encountered .
Shadow of Ao The Shadow of Ao was a powerful artifact said to have been lost after the sundering of Abeir - Toril . Abilities . Legend had that the Shadow of Ao had the power to split the world in two . History . It was believed by a few Abeir ans that the Shadow of Ao was lost during the last conflict between the god s and the primordial s . A few believed that the Shadow of Ao was hidden in the lands of Laerakond . In the 15th century DR , the dracolich Melauthaur usually sent his servants to search for the lost relic .
Urdunnir The Urdunnirin ( singular : urdunnir ) were a long - forgotten offshoot of the dwarves . Their name meant " orecutter " in the urdunnir dialect of Dwarvish . History . Urdunnirin were created by Dumathoin from the shield dwarves that lived in Shanatar . After their creation , the urdunnirin went into the depths of the Underdark and became creatures of legend . Physical description . Urdunnirin looked much like gold dwarves . Their skin and hair , however , were stone gray and their eyes were silver . Males groomed their gray beards carefully , while females did not have facial hair . Abilities . All urdunnirin had the ability to walk through solid earth and stone at will , moving through these normally solid materials as if they were air . They could move up to twice their body weight with them in this manner . They also had an innate ability to shape stone and metal as if they were wet clay , the materials remaining solid after they were done with them . Ecology . Urdunnirin did not eat normal foods . Instead , they fed on gem s as xorn did . The god Dumathoin provided each urdunnir settlement with a self - replenishing gem supply so that his people did not starve . They guarded these sources to the death . Urdunnirin were deadly enemies of the xorn , and killed them on sight . Society . Urdunnirin were led by " alirds " , or gold lords , whose power to shape metal was greater than usual for the race . Urdunnirin had a clan - based society , like most other dwarves . Known clans included Marble , Gold , and Ruby . Dress . Urdunnirin wore tight - fitting , one - piece garments composed of metal , stone , or both . They used their innate abilities to make these garments flexible . Only their leaders wore clothing completely composed of metal . Religion . Dwarven myth said that urdunnir were specially blessed by the god Dumathoin .
Trollclaw Ford The Trollclaw Ford is ruined hamlet located on the Winding Water , and is part of the Coast Way , connecting Baldur ' s Gate to Waterdeep . It would appear to be named after the Troll Claw , a group of hills to the immediate east of the ford .
Otomo Tahiro Otomo Tahiro was a prisoner shukenja in Maeshi Province in 1360 DR . History . Tahiro in 1360 went to Ito - Jo to destroy the evil inside but for his weak power he was captured and tortured by magic by an evil Wu jen in the caves deep the castle . An adventuring party hired by Michimori Uemon to recover the Seven Swords met him with mind virtually gone and near death . After blabbering about a terrible monster inside the caves ( a krakentua ) he finally died
Adamantine Adamantine was a jet - black alloy of adamantium and other metals . Usually black in colour , adamantine had a green sheen when viewed by candlelight or a purple - white sheen when viewed by magical light . It was found only in veins of ore near earth node s and areas of " faerzress " in the Underdark . Occasionally , small meteorites consisting of some adamantine would fall to Abeir - Toril as well . Adamantine , when smelted , was ultra - hard but this was a costly procedure . Adamantine weapons were useful for damaging the weapons and armor of opponents . A set of adamantine armor or a shield was nearly impenetrable to normal weapons . Adamantine was often used by drow elves of the Underdark , and their adamantine weapons were usually swords that were magically enhanced . Their magical strength and sharpness faded if brought into contact with direct sunlight .