naist-nlp/zeshel huggingface dataset:
Finesse ( perk ) Finesse is a " Fallout 3 " and " " perk . Effects . This perk grants an extra 5 % chance to land a critical hit upon an opponent regardless of the player ' s Luck attribute . This bonus is affected by a Weapons critical multiplier . Although an extra 5 % critical chance is undoubtedly helpful to any character , combining Finesse with other critical - enhancing effects ensures you get the most bang for your buck . Characters with very low Luck arguably do not benefit as much from Finesse , as they are not typically reliant on critical chance to be effective . This also holds true for characters that almost always attack from stealth - sneak attacks are always criticals and do not rely on critical chance .
Mantis gauntlet The mantis gauntlet is a in " " . Characteristics . Visually , the weapon consists of a severed foreleg , fitted to the wielder ' s forearm and reinforced with metal bars and leather straps . A handle on the " blade " allows stability . Durability . The mantis gauntlet can successfully strike about 245 times from full before breaking . Locations . The mantis gauntlet is found very commonly at higher levels in the " Honest Hearts " add - on , often used by the White Legs . Outside of " Honest Hearts " , the mantis gauntlet is rarely sold by certain weapons vendors , particularly those dealing in very rare items :
Iron Lines The Iron Lines are a group of fairly primitive , nomadic tribals . History . Also known as the Iron Rivers , the tribe traveled from the West for many years to reach the Great Circle . They followed the path of the " Great Roaring Machine " , a pre - War train , because they believe it to be a sign of the Old World ' s return . Once part of a larger tribe in the West , they have long since split . The Iron Lines are religious , believing in many tales such as the " Chain Walkers " and " Mad King Scorpion " , in a similar vein to Native American folklore . However , the tribe has recently become a target for Caesar ' s Legion as potential slaves , who prey on the weak nomads and antagonise them regularly . Characteristics . The Iron Lines charted the railways of the pre - War world . They collect and often use handcarts to make their way across the wilderness . When they travel , they usually form handcart caravans for mutual safety . The Iron Lines resist the Daughters of Hecate and have remained largely immune to the plagues that haunt other tribes who go against Hecate ’ s wishes . However , the Vipers never pass up an opportunity to butcher any Iron Lines they discover . The Iron Lines decorate their bodies with paintings of parallel lines . Although they are nomadic , their main headquarters is Circle Junction , which is pretty literal in its naming - it ' s a circular collection of railways that intersect and go in a number of different directions , located east and south of Denver . Interactions with the player character . The Prisoner can help rejoin the Iron Lines with their old tribe to gain bonus XP . Appearances . The Iron Lines have not appeared nor are they mentioned in any published game . They were to appear only in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios . They were referenced within " Lonesome Road " , a DLC for " " .
Timothy Cubbison Timothy Cubbison is a casting director and producer who works with Bethesda Softworks . He was credited with special thanks on " Fallout 3 " , as the Casting and Production Supervisor on " " , and as the Director of Casting & Production on " Fallout 4 " . He is the General Manager of the creative consultancy " Horseless Cowboy " and the editor of the company ' s online publication . Frequent collaborators include Austin Snyder , Brenda Marie Phillips , Phil Bache , Wes Gleason and Bennett Smith .
Compound The Compound is an unmarked location in the Commonwealth in 2287 . It lies just to the west of the lake adjacent to Covenant . Background . The Compound was created by Dr . Roslyn Chambers , an anti - synth fanatic . Its purpose is to fight the Institute by rooting out suspected synths and abducting , interrogating and torturing them , and eventually killing and dissecting the synths for scientific purposes . It is responsible for the creation of the Covenant , a refuge for the victims of synths , which aids the Compound by administering the SAFE test to those passing through . However , Dr . Chambers admits that the test is not completely accurate , and that some of those captured and tortured turn out to be human . Layout . The sewer is a small subterranean section accessible through a door inside a big pipe . The pipe is based partially under water in the lake to the west of Covenant . It is fortified by the Compound guard s . The last chamber features a chemistry station , an armor workbench and a terminal . Adjacent to the chamber are three prison cells , one of which contains Amelia Stockton . The chamber is used as a torture chamber by Dr . Roslyn Chambers . If she is killed , the whole base , and Covenant , will be hostile towards the Sole Survivor . Appearances . The Compound appears only in " Fallout 4 " .
Field scribe ' s armor The field scribe ' s armor is an armored outfit in " Fallout 4 " . Characteristics . The field scribe ' s armor takes up all armor slots besides the three on the head . When worn , the field scribe ' s armor provides 5 points of Damage Resistance and 10 point towards both Energy Resistance and Radiation Resistance .
Jess Harnell Jess Harnell ( born December 23 , 1963 ) is an American voice actor , best known for voicing Wakko Warner on Animaniacs / Foster ' s Home for Imaginary Friends and Hunter on Road Rovers . Harnell has been the announcer for America ' s Funniest Home Videos since 1998 . He provided voice acting for " " .
Fallout 3 miscellaneous items General information . Miscellaneous items are items which do not fit into any of the other categories listed on " Fallout 3 " items . Quest items . Items used in the various repeatable quests are listed under " Other items " below . Quest items you cannot drop from your inventory , are weightless , despite what the item itself claims ( e . g . Declaration of Independence , slave collar , modified FEV , etc . ) . Items in " italics " are only available through add - ons . Other items . These items can be found all over the Capital Wasteland , most of them have no major use except as Rock - It Launcher ammunition . Items in " italics " are only available through add - ons . Cut items . These items were cut from the final version of the game . They can only be obtained via console commands . Items in " italics " are only available through add - ons .
Dead Horse Point Dead Horse Point is the remnants of in Utah . Background . Dead Horse Point is the home of descendants of tourists that survived the Great War known as the Dead Horses . It is also where Daniel ' s family lives . At one point before 2277 the Dead Horses were prospect for assimilation for Caesar ' s Legion . This caused the area to be controlled and hold much influence of the Legion . However after the events of the First Battle of Hoover Dam , Joshua Graham led the Dead Horses away from the Legion causing Dead Horse Point to remain independent from the Legion . Joshua Graham states that Dead Horse Point is up the Colorado River from Zion Canyon . Appearances . Dead Horse Point is only mentioned in the " " , " Honest Hearts " .
Overseer ' s Most Wanted Overseer ' s Most Wanted is a side quest in the " Fallout 4 " add - on " Vault - Tec Workshop " . Detailed walkthrough . This ' quest ' is given through the Vault - Tec Population Management System , which allows , apart from other things , to track companions by marking them as quest objectives . Once a marker is activated for a companion , this quest will begin , ending once they ' re found . This is particularly helpful for tracking down companions ' misplaced ' during travels . More than one marker can be active at a time . Bugs . Unless the player manually deselects the quest in the Pip - Boy , when they attempt to " shut off the tracker " it will remain active , and not allow new quests to be selected automatically .
Burnt magazine Burnt magazines are miscellaneous items in " Fallout 4 " . They can be found throughout much of the Commonwealth , in dense areas of buildings , as well as inside many buildings . There are three different variations : " Trade " , " Lifestyle " , and " Fashion " . Characteristics . They are pre - War magazines that appear to have suffered extensive damage through either heat from the initial nuclear bomb strike or fires thereafter , from water - damage and from exposure to the elements . Each variant has many of the same characteristics , but do have differences form one - another . They are lighter in color than burnt comic s . The magazines are not used for anything , but can be sold to a merchant . They have a weight of 0 and a value of 1 cap . The burnt trade magazine has center damage to right side , with a top right piece missing , water damage on the top areas and some in the center . The magazine has some middle pages slightly askew to the right from the rest . The back of the magazine appears to have somewhat less damage , and appears lighter in color than the front . The top and right corner appears to have water damage , and tearing at the bottom and top left . The burnt lifestyle magazine has heavy damage to the right side with water damage in the center . There are a few noticeable holes on the right side close to the heavily damaged area . The middle pages are torn to the right , one to the top , and one to the bottom . The back has a lighter color like the other two , but it is missing most of the top of the page with some still left on the right side , as well as a small hole on the bottom . The burnt fashion magazine has extensive water damage to the front . The bottom left corner is missing , with a small hole in the center near the bottom of the magazine . The magazine has discoloration from the top to bottom due to the water , and fire damage . The middle page is almost torn out with it pointing out the top of the magazine . The back of the magazine is the most damaged of the three . Missing most of the top and left side . What is remaining has holes and water or fire damage . There is a lightly colored strip that runs from top to bottom near the spine of the magazine . It looks like it may have been tape the was covering the area , which may have protected the area , or is tape holding the back page the magazine .
Extended short barrel The extended short barrel is a barrel weapon mod for the laser musket in " Fallout 4 " . Effects . The extended short barrel is a middling variant of the short barrel for the laser musket , and shares similar effects with the bracketed short barrel ; the extended short barrel extends the range of the laser musket , as well as its value , though it also removes the ability to modify the muzzle slot of the laser musket , preventing it from having mods such as the beam splitter , beam focuser and gyro compensating lens . On a stock laser musket , this mod is best overlooked in favour of the bracketed short barrel , though the initial laser musket found outside the Museum of Freedom comes automatically modified with the extended short barrel .
Soup Can Harry " Soup Can Harry " is a character mentioned in " Fallout 4 " . Background . " Soup Can Harry " was the 87th candidate interviewed for the position of Vault 114 ' s overseer . He refused to provide his real name to Vault - Tec ' s interviewer , and during the interview went on several bizarre rants about the government and personal freedom , at one point stating that he eats Abraxo cleaner . These normally undesirable qualities made him a perfect fit for the Vault ' s social experiment , and he was quickly offered the position . After being offered the position he quickly responded that he won ' t wear a tie or pants . Appearances . Soup Can Harry is mentioned only in " Fallout 4 " .
Anchorage Anchorage was a city in the state of Alaska . Background . In the winter of 2066 , Anchorage was taken over by China . The Anchorage Front Line became a battleground . On January 10 , 2077 , the United States took back Anchorage and began its counter - invasion of China . The town was reduced to ruins by conventional , and possibly nuclear , warfare . The Brotherhood of Steel ' s influence stretched as far as Alaska , and became their new headquarters . Whether Anchorage was in their control is unknown . Appearances . Anchorage appears only in the " Fallout 3 " add - on " " , but the player cannot go to Anchorage itself and is only seen from some cliffs . Anchorage is also mentioned in " Fallout " , " Fallout 2 " , " Fallout 3 " and its add - on " Mothership Zeta " , " Fallout 4 " and its add - on " Automatron " , and the canceled " Van Buren " . It was also to appear in the canceled " Fallout Extreme " .
Cottonwood overlook Cottonwood overlook is a in the Mojave Wasteland . The once popular scenic overlook is now an abandoned promontory , offering a great view of the Legion camp at Cottonwood Cove below . Layout . This area consists of a few boarded up beach homes , two dumpster s , and a truck which contains radioactive waste transported there from San Onofre . There is a campfire here , located in front of a trailer . Notes . The radioactive waste truck can be opened in order to spill the barrels onto Cottonwood cove below . This is for an optional part of the quest Eye for an Eye . Appearances . Cottonwood overlook appears only in " " . Bugs . It is possible that the door holding back the radioactive barrels is not locked .
Margaret Primrose Margaret Primrose runs the Café Beau Monde in Tenpenny Tower in 2277 . Background . Margaret owns and operates the Café Beau Monde . Because the cafe only serves the residents of Tenpenny Tower , her clientele is limited , allowing Margaret to prepare and serve all the meals . The restaurant is open from 6 : 00 AM to 9 : 00 PM , and Margaret is the service provider the entire time . When the restaurant closes , she generally spends her time in her room . Margaret says she picked up cooking from her late mother . She explains that her mother wasn ' t always the best , though she showed her love for her family through cooking . Since Allistair Tenpenny refuses to come down from his suite , Margaret has to prepare all his meals and take them up to him herself . Appearances . Margaret Primrose appears only in " Fallout 3 " .
Bethany Bethany is a ghoul doctor living in the Commonwealth in 2287 . Background . Bethany can be found living in a highly irradiated shack to the northwest of ArcJet Systems . She is a doctor that provides healing services for a fee , plus her inventory of medical supplies and other items are open for trade . Her home is built atop a pool of radioactive waste that cause a strong surrounding radiation in her house and most of the time Bethany will be staying in the irradiated area . Appearances . Bethany appears only in " Fallout 4 " .
Breaker The Breaker is a unique nail board . Characteristics . It can be repaired with nail boards . it differs in that it does more damage , more DPS and more than double the durability . Durability . The Breaker can successfully strike about 250 times from full before breaking . Location . This weapon cannot be found anywhere in the game and can only be obtained via console . To get The Breaker , use the console command : Notes . There is another unique nail board in game called the Board of Education , which is statistically superior to The Breaker .
Med - Tek Med - Tek ( sometimes Medtech ) was a pre - War company active in the medical / pharmacy sector , mostly known for being the creators of the drugs Mentats and Fixer . Background . < section begin = " CXGamesSummary " / > Med - Tek was a large medical - pharmaceutical company , gaining its fame after creating the Mentats , a drug designed to increase memory - related functions and speed up other mental processes . Shortly before the bombs fell , the company experimented with different flavors of fruit Mentats . It used an exhibit sponsorship deal to place the experimental berry Mentats , grape Mentats and orange Mentats in a prize redemption terminal in the National Archives , much to the displeasure of the facility administrator . < section end = " CXGamesSummary " / > Another less recognized product of Med - Tek is Fixer , especially created to temporarily cure drug addiction . The company is known for selling their pharmaceutical products in both cardboard and tin packaging , the latter a bit more likely to survive the nuclear holocaust . Their main research center was Med - Tek Laboratories . Notes . The company ' s name is misspelled as " Med - Tex " on the packaging for Fixer . Appearances . The company product Mentats appears in " Fallout " , " Fallout 2 " , " Fallout 3 " , " Fallout 4 " , " " and " " . Fixer appears only in " " and is mentioned in a terminal inside Med - Tek Research in " Fallout 4 " . Additional other products appear in " Fallout 3 " , along with a terminal entry in the National Archives describing an exhibit sponsorship deal . Products from Med Tek were to appear in " Fallout Online " , Interplay ' s orignal Project V13 , since abandoned in favor of an unrelated project by the same name .
Crystal liquor decanter Crystal liquor decanter is a junk item in " Fallout 4 " . Characteristics . The crystal liquor decanter was once used to hold liquor in a decorative container rather than its commercial packaging . Crafting . The crystal liquid decanter can be broken down into its individual components for use in crafting :
Hangdog Village Hangdog Village and Hangdog tribe design document were merged with Blackfoot design document . These guys are all about dog s : pets , food , guards , etc . The Hangdogs are slavers and scavengers , and are often in league with Hecate . They have a mixed reputation across the wasteland . Neither known for being particularly brutal or kind , the Hangdogs mostly keep to themselves , living in northeastern Colorado , near Denver – or , as NCR calls it , “ Dog Town ” . The Hangdogs run with packs of dogs that have been taken from the hordes that reportedly infest Denver . Notes . The houndmasters of Caesar ' s Legion in New Vegas are former Hangdogs tribals . Appearances . The Hangdog Village did not appear nor was mentioned in any of the published games , but was to appear in the canceled " Fallout 3 " project by Black Isle codenamed " Van Buren " . It is not certain if it will appear in any future " Fallout " game .
Bubblegum ( Fallout : New Vegas ) Bubblegum is a food item found in " " . Characteristics . Bubblegum is a consumable that is shown as small yellow boxes , with the product name clearly shown against a blue background . Bubblegum adds + 1 hit point s upon consumption . Additionally , in " Fallout : New Vegas " it also adds + 1 radiation , but any radiation resistance negates this effect . Bubblegum isn ' t as rare in " Fallout : New Vegas " as it is on " Fallout 3 " , and can be found in some general shops and at some merchants .
First Aid Book ( Fallout ) The First Aid Book is a skill book in " Fallout " and " Fallout 2 " . Characteristics . Reading this book will permanently increase your First Aid skill . Locations . " Fallout " . < section begin = " Fallout locations " / > < section end = " Fallout locations " / > " Fallout 2 " . < section begin = " Fallout 2 locations " / > < section end = " Fallout 2 locations " / >
Joe Palmer Joe Palmer was a resident of Vault 101 . Background . If the G . O . A . T . names the career position of the Lone Wanderer as a Jukebox Technician , Edwin Brotch will express his relief . He will say that since Joe Palmer died , the jukebox in the diner has been in need of repair . Now , with a new technician to fill his vacancy , there is a hope , Mr . Brotch expresses to the Lone Wanderer , that the jukebox will be repaired . Notes . The family relation of Joe Palmer to the other members of the Palmer Family is not known . Appearances . Joe Palmer is mentioned only in " Fallout 3 " .
Hunting rifle ( Fallout Shelter ) The hunting rifle is a weapon that appears in " Fallout Shelter " . Characteristics . The hunting rifle is a bolt - action rifle featured in " Fallout Shelter " . It is designed for hunting animals , chambered in . 32 caliber rounds . This model oddly does not appear to have any iron sights , reducing it ' s effectiveness at long range . Dealing a minimum of 5 damage per attack , it has the third lowest damage output for a rifle in the game making it effective against most lightly armored enemies . Crafting . A high Perception statistic is needed to effectively create the hunting rifle .
Leon Ames Leon Ames is a character mentioned in " Fallout 4 " . Background . Leon Ames was a man who lived before the Great War . He was returning from vacation with his brother Lance and his sister - in - law Janet when the nuclear bombs dropped . They had to make their way back to the West Everett Estates . Once there , he began building a wall around the neighborhood , with the help of his brother and Wayne Tournquist . During a scavenging run , he mistakenly revealed the location of their home to a questionable group of individuals . These same men later came and took over the estates , killing everyone except Leon , who joined them out of fear , in the process . Appearances . Leon Ames is mentioned only in " Fallout 4 " .
Mount St . Helens Mount St . Helens is a location in Washington in " Fallout Extreme " . Background . < section begin = " CXGamesSummary " / > Not much is known about this place , except that the mountain can be explored to find Vault 6 , which has been cleverly hidden underneath the mountain . A Brotherhood Of Steel experimentation lab is seen here as well . < section end = " CXGamesSummary " / > Appearances . Mount St . Helens was to appear in the canceled " Fallout Extreme " .
Jay T . Faraday Jay T . Faraday is a character mentioned in " Fallout 4 " . Background . Corporal Jay T . Faraday was a member of the Defense Intelligence Agency branch located inside The Switchboard before the Great War . Appearances . is mentioned only in " Fallout 4 " .
Naughty nightwear ( Fallout 3 ) Naughty nightwear is a set of leopard print pajamas found during the unmarked quest " Grady ' s Package " in " Fallout 3 " . Background . Lug - Nut had two of these specially made in Virginia by " The Tailor , " according to Lag - Bolt ' s note . Its counterpart clothing is the all - nighter nightwear . Unmarked quest : Grady ' s Package . This side quest is centered around the naughty nightwear item and it can be found in Marigold station , which is near Grayditch .
Colin McComb ( Fallout 2 ) Colin McComb is a deceased person whose grave can be found in " Fallout 2 " . Background . His tomb is randomly generated in either The Den , Golgotha or Redding . Appearances . Colin McComb is mentioned only in " Fallout 2 " . Behind the scenes . Colin McComb is a reference to Colin McComb , a " Fallout 2 " dev .
Slave overseer Slave overseer is a slaver living on the outskirts of NCR in 2241 . Background . During his childhood , like most people , he searched with his friends to find Vault 13 . However , he never found it and evenetually became a slaver . In 2241 , he sees to it that the slaves are working ( or they would pay the consequences ) . Furthermore , he assists Vortis in his duties of obtaining more slaves . Appearances . The slave overseer appears only in " Fallout 2 " .