naist-nlp/zeshel huggingface dataset:
Liberator Liberator is a in " " . Background . The weapon was given to Dead Sea by his centurion in recognition of his contribution to the victory over the Sun Dogs tribe . Characteristics . Liberator is a unique that sports a higher damage per hit and triple the damage per second . Even though it is a unique weapon , it shares the same appearance as any other machete . Special attack . It has a attack that does 70 % damage in V . A . T . S . at the cost of 3 fewer action points ( requires a Melee skill of 50 ) . It is possible to execute " Back Slash " outside of V . A . T . S . ( without the required Melee skill of 50 to perform the move ) by initiating a power attack ( hold attack button ) while moving forward . Durability . Liberator can successfully strike about 370 times from full before breaking . Location . If siding with the Legion , the weapon is given to you by Dead Sea at Camp Nelson after completing the quest We Are Legion . If you are working for the NCR , you will be sent to take Nelson back in the quest , Restoring Hope . During the siege , you will be tasked to kill Dead Sea in one of the town ' s barracks . Upon his death , the Liberator can be taken from Dead Sea .
Chinese jumpsuit The Chinese jumpsuit and the Chinese commando hat are pieces of clothing in " Fallout 3 " . Characteristics . The jumpsuit and ushanka are a military uniform worn by Chinese armed and special forces during the infiltration of the Columbia Commonwealth , as well as other conflicts with the United States , before the Great War . The uniform consists of collared green coveralls with four pockets on the torso , two Chinese flag patches , either a knee strap to keep it tight or a , and a brown leather shoulder strapped belt and brown leather shoes . Variants ( jumpsuit ) . Chinese jumpsuit . The Chinese jumpsuit is worn by Chinese commandos when the Failsafe terminal is activated during the Tranquility Lane quest . It can not be looted from their bodies , as they will merely be rendered unconscious when " killed " . Dirty Chinese jumpsuit . Its counterpart , the dirty Chinese jumpsuit , can be purchased at Potomac Attire in Rivet City , found in the Taft Tunnel under the Jefferson Memorial , and found on Chinese remnants in Mama Dolce ' s . One of these can also be gained from a dead Chinese commando in a random encounter . A radio signal from a Chinese radio beacon guides you to the commando ' s corpse . Variants ( hat ) . Chinese commando hat . Also called the " Ushanka " in Russian , this hat provides the wearer with phenomenal cheek and ear protection , and is often made from animal furs and hides ( such as rabbit or sheep ) . Can be found in : Behind the scenes . It is a modified Zhongshan Suit ( named after , founder of the Chinese Nationalist Party ) . Mao Zedong has always been associated with this suit in Western press and thus it was incorrectly named after him as the in the English language .
Joqq Joqq is a boxer in the New Reno Jungle Gym in 2241 . Background . He does little other than box , which he isn ' t very good at . Unlike other opponents the Chosen One faces in the ring , he uses a generic boxer model , rather than a specialized one , which additionally confirms his status as a regular , run - of - the - mill boxer . Appearances . Joqq appears only in " Fallout 2 " .
Nessa Nessa is a cut character in " Fallout 2 " . Background . A dead body of a young girl can be seen in a secluded corner of a wood area near the Primitive Tribe village . From examining it , one can see that she was stabbed to death . At night , her restless spirit can be seen near the body , from which the Chosen One can learn about her murderer . Appearances . Nessa was cut from " Fallout 2 " .
Jamaica Plain Town Hall basement The Jamaica Plain Town Hall basement is a location in Jamaica Plain in 2287 . Layout . The basement used to be a janitor ' s area but it was changed into a pre - War cache , two months before the Great War . There are two ways to approach said cache . The left one is simple and requires one to walk through a gas - filled corridor after picking a Master - locked door . The right one is the original entrance covered by dozens of laser tripwires linked to turrets . Directly after the door behind the laser tripwires will be a room with another door with two protectron s at each side of it . In front of them all will be the treasures access terminal , which opens the door , leading to the Treasures exhibit . To the left is a hole in the wall leading to a storage area and the Master - locked door . Behind the treasures access door will be yet another door with a button on a stand in front of it , which opens it , revealing the Treasures exhibit , a small room filled with numerous broken display cases and a raised second half that loops around the middle table and rail . The displays in the treasure room ( from left to right on entering ) are as follows : The central tables on both the upper and lower section of the room are not specifically titled displays . Appearances . The Jamaica Plain Town Hall basement only appears in " Fallout 4 " .
California Sunset Drive - in The California Sunset Drive - in is a drive - in movie theater south - west of Primm . Layout . The area is simply an abandoned drive - in with a few cars and trash cans , with the blank movie screen at the forefront and a small playground underneath it . A few bark scorpion s , and the occasional may be here as well . Appearances . The California Sunset Drive - in appears only in " " .
Vault 29 Vault 29 is one of the vault s built by Vault - Tec . As part of the vault experiment , it was meant to be populated by young children , with the original inhabitants being no more than 16 years old . Harold emerged from Vault 29 in 2090 . History . This vault ' s experiment was devised by scientific genius Derek Greenway . Most of the parents were either " accidentally " redirected to other vaults or were in the early stages of health conditions that would no doubt cause them to die soon after entering the vault . Instead of a human controller , Vault 29 would have a ZAX super - computer . The ZAX would be programmed to raise children with the aid of robotic helpers , educate them in a primitive culture , and upon their reaching maturity , release them into a controlled environment . They would then be free to rebuild society from the ground up . At one point Greenway explained his plans for Vault 29 to Diana , the human brain connected to a powerful computer , to see what her opinion would be . He was quite surprised when Diana was appalled at the idea . She said that , although the idea had merit , she found it to be morally objectionable on several levels . She recommended that the plan be scrapped . When Derek refused to do so , Diana took it upon herself to become involved with the project without his knowledge . When the Great War started and civilization began to fall apart , Diana appropriated control of a satellite dish and aimed it at Vault 29 . She then transmitted a series of security codes to the vault ' s ZAX unit , and gained control . Over the years that followed , Diana was able to see to the upbringing of the children . Every year she ordered a worker robot to leave the vault under the pretext of checking conditions outside . In reality they were preparing an area - the village of Twin Mothers - to receive the vault populace when they were ready to leave . Lastly she had a series of projectors installed at strategic locations , ready to project her chosen image . Finally , when the vault doors were opened the inhabitants found Twin Mothers built . Everything was coming together , Diana was ready to play god . By 2253 , the vault itself has ceased working , but it ' s still a holy place to the inhabitants of Twin Mothers . Appearances . Twin Mothers and Vault 29 did not appear in any of the published games , but were to appear in " Van Buren " , the canceled " Fallout 3 " project by Black Isle Studios . It is not certain if it will appear in any future " Fallout " game . Vault 29 was mentioned in " Fallout " and the " Fallout Bible " . Twin Mothers is mentioned by Ulysses in " " DLC " Lonesome Road " as the creators of bitter drink .
Gambler ( Fallout : New Vegas ) Gamblers are civilians found wandering around in different casinos and around their complexes . Background . Gamblers are tourists and residents that come to the New Vegas Strip to drink , gamble , and party . Most come from the NCR back west , as they are allowed to travel to and from the Strip without NCR interference . They are the main source of the Strip ' s income and appear to be the wealthier citizens of the wasteland , as they can afford to stay in the Strip ' s various hotels . Interactions with the player character . Quests . Birds of a Feather : The Courier has to perform weapon searches with on gamblers that enter the Silver Rush . Appearances . Gamblers appear in " " .
Peggy Lee Peggy Lee ( March 26 , 1920 – January 21 , 2002 ) was an American jazz and popular music singer , songwriter , composer and actress in a career spanning nearly seven decades . From her beginnings as a vocalist on local radio , to singing with Benny Goodman ' s big band , she was forging her own sophisticated persona , Lee evolved into a multi - faceted artist and performer . She wrote music for films , acted , and created conceptual record albums — encompassing poetry , jazz , chamber pop , art songs , and other genres . " Fallout : New Vegas " . Peggy Lee co - wrote and performed " Johnny Guitar " and performed " Why Don ' t You Do Right ? " in " " .
5mm ( Van Buren ) 5mm is a type of ammunition that was to appear in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios . Characteristics . 5mm rounds are still in use by New California Republic ( NCR ) in 2253 . All of the NCR soldiers in Hoover Dam and Ballistic Orbital Missile Base 001 carry spare magazines .
Mini nuke beryllium cap The mini nuke beryllium cap is a junk item in " Fallout 4 " . Characteristics . The outermost cover of the top end of an unmade or disassembled mini nuke . Its value in its current state is the scrap material that can be obtained from it . Crafting . The mini nuke beryllium cap can be broken down into its individual components for use in crafting : Locations . Only two can be found in - game located in the basement of the Gorski cabin , within the same room as Wayne Gorski .
Sack hood with hoses The sack hood with hoses is a piece of headwear in " Fallout 4 " . Characteristics . A burlap sack with eyeholes and hoses threaded through it . It takes up the helmet , glasses and facemask slots , preventing anything else from being worn on the Sole Survivor ' s head .
Vault - Tec security The Vault - Tec security are the security officers in Vault 111 in 2077 . Background . Vault - Tec security enforces the overseer ' s word as law in the vault . They are the only residents with authorization for carrying firearms , besides the overseer . The standard accouterments of a security officer is armor worn over a Vault 111 jumpsuit and a matching helmet . The officers carry security baton s . Appearances . Vault - Tec security appears only in " Fallout 4 " .
Ice cold Gwinnett pilsner Ice cold Gwinnett pilsner is an alcoholic beverage featured in " Fallout 4 " . Characteristics . The beverage is visually identical to the Gwinnett pilsner . It displays a wreathed portrait of Button Gwinnett above the text " Button Gwinnett " on a stylized scroll , which is above the text " Peabody Pilsner . " Notes . Ice cold Gwinnett pilsner has identical effects to ice cold beer and all ice cold Gwinnett variants .
Artillery smoke grenade The artillery smoke grenade is a weapon in " Fallout 4 " . Characteristics . These explosives are used to mark high - priority targets for artillery support . They can only be used outside and within range of a workshop settlement that contains a manned artillery piece . If these conditions are met , the area marked by an artillery smoke grenade is bombarded with powerful explosives . Each artillery piece the Sole Survivor has built and manned will send five additional shots , provided that they are also within range . The grenade produces blue smoke .
Bedford Station recording Bedford Station recording is a holodisk in " Fallout 4 " . It is a recording of a conversation between Dutchman and A9 - 51 , an escaped synth . Location . It can be found in the stationmaster ' s terminal within the elevated building at Bedford Station .
Fix The Ski Lift Fix The Ski Lift was going to be a quest in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios , but was cut . It was to be located in Blackfoot Village . Background . By commission of the Blackfoot s , the player is tasked with repairing their ski lift . Because it ' s cool to have a working ski lift . It will require some parts and know - how to fix . Once it ' s fixed , you can find a way to use it to do other things ( see later quest , below ) . Character type completion breakdown . ScienceBoy - Is the winner !
Jackson ( fiend ) Jackson was a Fiend who had a bounty placed on him by the NCR . Background . Jackson was a Fiend that caused so much trouble for the NCR that Major Dhatri put a bounty on his head . He was later killed by Little Buster . Appearances . Jackson is mentioned only in " " .
Ruined cafe The ruined cafe is a in the Sierra Madre . Located inside Puesta del Sol south , the ruined cafe is a safe haven from the Cloud . The ground entrance is just south - east of the western door to Puesta del Sol north . Layout . The ground floor has a café setup . There is a bar , behind which stands a vendor and an active electric hot plate . The second floor has a room with a lot of tin cans , which can be useful for making Sierra Madre martini s . It also has a locked tool cabinet ( easy ) , a dresser , two wardrobe s , and an exit to Puesta del Sol South above street level . Notes . The Courier can sleep in a bed inside the ruined building after exiting to Puesta Del Sol South above street level after making a jump to the platform . Appearances . The ruined cafe appears only in the " " add - on " Dead Money " .
Nuka - Cola fridge Nuka - Cola fridges are pre - War container s used to refrigerate Nuka - Cola and are seen throughout the " Fallout " series . " Fallout 3 " . Although containing ice cold Nuka - Cola s , a Nuka - Cola fridge cannot convert Nuka - Cola to ice cold Nuka - Cola like the Pristine Nuka - Cola machine that the Lone Wanderer can buy for their home . Nuka - Cola fridges are similar to 1950 ' s fridges , especially since these have latches . Most fridges found are old and rusted due to neglect after the Great War . " Fallout : New Vegas " . The New Vegas variant is virtually the same as in " Fallout 3 " . Several locations with Nuka - Cola fridges include :
Lincoln ' s repeater ( Fallout Shelter ) Lincoln ' s repeater is a weapon that appears in " Fallout Shelter " . Characteristics . Lincoln ' s repeater is a rifle in " Fallout Shelter " that uses a lever to load cartridges into the barrel ' s chamber for firing . Dealing a minimum of 4 damage per attack , it has the second lowest damage output for a rifle in the game . Crafting . A high Perception statistic is needed to effectively create the Lincoln ' s repeater .
Bobblehead - Luck Bobblehead - Luck is a miscellaneous item in " Fallout 3 " . It permanently improves the Lone Wanderer ' s Luck by 1 , up to a maximum of 10 . Location . The bobblehead can be found in the basement of Arlington House at Arlington Cemetery on a shelf . The cemetery can be reached via the Arlington / Wasteland Metro . The world map waypoint is named " Flooded Metro " and is located near Wilhelm ' s Wharf .
Scribe robe ( Fallout : New Vegas ) The scribe robe is a piece of in " " . Characteristics . Scribe robes are clothing items worn by the . They are identical to the robes worn by scribes in " Fallout 3 " , a red robe that covers the entire body and the thick belt that covers the midsection .
Buck Buck is one of Eldridge ' s three dogs , living in a back room in his house . Background . Buck , Packard and Missy guard the entrance to the basement of New Reno Arms . If the Chosen One breaks into the store at night , Eldridge and his dogs will be hostile . They also keep him out of his sleep after hours . Appearances . Buck appears only in " Fallout 2 " .
Goodsprings Cave Goodsprings Cave is a in the Mojave Wasteland . It is found to the southeast of Goodsprings . Layout . The cave is home to a pack of four s and two pups . Inside there are some dead and a dead Bright follower . Water can also be found in the center of the cave , radiation - free and healthy to drink , though it ' s filled with mauled human body parts and tinted red with blood . Appearances . Goodsprings Cave appears only in " " . Bugs . On rare occasions , the wastelanders will be alive when you enter the cave . They have no dialogue options , however .
Dry sewer The dry sewer is a sewer system that can be reached from Dupont Circle . It is one path to Our Lady of Hope Hospital in the Reilly ' s Rangers quest . Layout . The first area of the sewer is patrolled by Talon Company merc s , the entry room contains two if it is entered from Dupont Circle . There is a grenade bouquet in the descending stairwell of the aforementioned room . With a high enough Explosives skill it can be disarmed , although it can be walked around . Proceeding further into the sewer , a battle between two more Talon Company mercs and two super mutant s may be encountered to the west , one of which has a minigun . The cul - de - sac from which the super mutants attack contains a number of medical supplies and a ham radio . To the east is a dead - end maintenance room that holds a number of parts , as well as a chamber containing waste barrels . The chamber is filled by a cloud of flammable gas , which may be ignited with an energy or flaming weapon , or by firing a conventional weapon while inside the cloud . Beyond the toxic waste is a super mutant , armed with a heavy weapon , and a fallen Mister Gutsy ( or sentry bot at higher levels ) near a super mutant corpse , alternatively there may be two dead super mutants and a Mister Gutsy or sentry bot waiting . Moving uphill from here leads to a dead end , while a maintenance door leads to the hospital ' s boiler room . The boiler room is full of super mutants . From here there is a door to the hospital , as well as spare parts and number of medical devices . Once cleared of enemies , the mattress on the ground ( not the ruined bed ) at the far end of the tunnel can be used to catch some sleep . Appearances . The dry sewer appears only in " Fallout 3 " .
Johnny Montrano , Sr . Johnny Montrano , Sr . was a pre - War criminal who is mentioned in " Fallout 4 " . Background . Johnny Montrano , Sr . was a member of one of the Italian families in Boston before the Great War . He was also the father of Johnny Montrano , Jr . , a member of Sal Barsconi ' s crew . After Montrano Jr . failed to notify Eddie Winter ' s crew that the police were on their way during a job , Winter hired Robert Cooper to kill Montrano and dispose of the body . Winter ' s primary concern was to ensure that Montrano Sr . never found out about what happened to his son . Appearances . Johnny Montrano , Sr . is mentioned only in " Fallout 4 " . Behind the scenes . Johnny Montrano , Sr . is most likely the Fallout universe ' s parallel to real life mobster Johnny Martorano who also had a son by the name of John Martorano , Jr . and was also a hitman for Boston ' s infamous Winter Hill Gang .
Alien blaster ( Fallout 3 ) The alien blaster is a weapon in " Fallout 3 " . Characteristics . The alien blaster is one of the most powerful weapons in the game because a critical hit is guaranteed . This weapon will often be able to take down any foe with a single shot to the head . This weapon also has the effect of disintegrating any enemy killed with a critical shot by it ( which is every shot for creatures weaker than most super mutants ) , identical to a laser ( with the exception that the disintegration effect is colored blue instead of red ) . The alien blaster deals electrical damage ; the only other weapons that do electrical damage are the Firelance , The Shocker , Jingwei ' s shocksword , the Tesla cannon , the shock baton and the Captain ' s Sidearm . Durability . The alien blaster can fire a total of about 125 shots , the equivalent of 13 reloads , from full before breaking , but will not jam until approximately 120 discharges .
Theresa ( Fallout ) Theresa is a resident of Vault 13 in 2161 . Background . She is the leader of the rebel faction in Vault 13 after the Vault Dweller comes back with the water chip . The rebels are concerned about the health of the members in the Vault and think that Overseer Jacoren is purposely hiding information from the dwellers . Interactions with the player character . Quests . Calm rebel faction : If the Vault Dweller talks to her and convinces her , the rebel faction will disperse . Appearances . Theresa appears only in " Fallout " , but is also mentioned in Fallout Bible .
Bedemir Sir Bedemir is one of the members of King Arthur ' s squad in 2241 . Background . Bedemir is the group " thinker " . He knows that the Earth is banana - shaped , and how to use sheep bladders to prevent earthquakes . Interactions with the player character . Interactions overview . Bedemir , like the rest of Arthur ' s squad , is searching for the Holy Hand Grenade . Appearances . Sir Bedemir appears only in " Fallout 2 " .
Lead pipe The lead pipe is a melee weapon in " Fallout 3 " , " " , " Fallout 4 " and " Van Buren " Although not a highly damaging weapon , it ' s a good choice for low - levels , because of its moderate damage and quick rapid attacks . Variants . Lead pipe . The lead pipe is a widely available , inexpensive , starting melee weapon . One of the ends has tape wrapped around it to improve grip , while the other is heavily corroded and / or bloodstained , and topped with a pipe fitting . The Humble Cudgel . The Humble Cudgel is a unique version of the lead pipe . It is less corroded and has a t - shaped fitting on the end similar to a mallet . It should also be noted that its striking end is slightly bent . It has 50 % more Condition than a standard lead pipe .
Nuka - Cola bottling plant The Nuka - Cola bottling plant is a location in the Nuka - World in 2287 . Background . This industrial facility has been converted by the Nuka - Cola Corporation to serve as an attraction on top of its normal duties . The standard bottling facilities were augmented with a water ride , dumping hundreds of gallons of processed Nuka - Cola to form a regular river . In October 2077 , the river was made of Nuka - Cola Quantum , the newest , hottest beverage in the Nuka - Cola catalog . Eventually , with no humans to prevent the invasion of local wildlife , the plant became a nest for the local mirelurk population . Over time , the River of Quantum and its Strontium additives mutated these mirelurks further , and over the generations , they grew faster , tougher , and deadlier than their competitors . This is why , when Sergeant Lanier ' s team entered the plant on a recon mission for the Gunners , they found themselves badly outmatched . The Nukalurks knew how to use their natural defenses to their advantage and the attempt to set up a camp in Nuka - World failed , as the hordes of Nukalurks gradually wore down the Gunners through attrition . They made a heroic last stand by the Quantum bottler , but were wiped out by the Nukalurks . Even their support , in the form of pre - War RobCo assaultrons , couldn ' t help . Scavenging the whole area , including the World of Refreshment , one will be able to find a total of : Appearances . The Nuka - Cola bottling plant appears only in the " Fallout 4 " add - on " Nuka - World " .
Specialize Specialize is a perk in " J . E . Sawyer ' s Fallout Role - Playing Game " . Effects . When selecting this perk , the player is allowed to select one skill for a permanent + 4 bonus . The points are bought using the normal skill scale . Leftover points are saved , but allocated only toward that skill .