naist-nlp/zeshel huggingface dataset:
Morgan ( Van Buren ) Morgan is one of the " traitor " Salvagers in Denver in 2253 . Background . Morgan is T . J . Reilley ' s right - hand man . He is very nondescript , with slick backed hair . He seems to be watching the Prisoner and avoiding them at the same time . He killed an unpopular guard during his second escape , but wasn ' t really punished for it . Morgan thinks staying in Denver is pointless . Appearances . Morgan was to appear only in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios .
Five Axles Rest Stop The Five Axles Rest Stop is located directly north of Rockbreaker ' s Last Gas in the Capital Wasteland . Layout . Currently a raider holdout , this encampment consists of four trucks with trailers . Shooting the four trucks from a distance will cause them to explode , most likely killing , or severely injuring , the raiders encamped within . Appearances . Five Axles Rest Stop appears only in " Fallout 3 " .
Improved splitter The improved splitter is a weapon mod for the plasma gun in " Fallout 4 " . It requires at least rank 3 of the Science ! perk to craft . Effects . The improved splitter splits the plasma gun ' s beam into multiple projectiles , which gives better damage in exchange for poor accuracy . The plasma gun becomes similar to a shotgun .
Gifted Gifted is a " Fallout " , " Fallout 2 " , " " , " Van Buren " and " Lionheart " trait . Effects . " Fallout " , " Fallout 2 " , " Fallout Tactics " . All seven stats have a + 1 modifier , but all skill s are reduced by - 10 % . You also receive 5 less skill points per level . The 7 stat points received from this trait can be re - distributed by the player ' s will , like with Small Frame and Bruiser . " Van Buren " . You get 5 more points to spend on your stats . All skills are - 10 % . You receive 5 less skill points per level . " Lionheart " . All stats have a + 1 modifier . All non - spell skills are lowered 10 points . You receive 4 fewer skill points per level . " J . E . Sawyer ' s Fallout RPG " . You gain + 7 points to spend on primary attributes , but you earn perks only once every four levels .
Ice cold Nuka - Power Ice cold Nuka - Power is a consumable item featured in the " Fallout 4 " add - on " Nuka - World " . Characteristics . A bottle of Nuka - Power , ice cold . This drink temporarily increases one ' s maximum Carry Weight by 60 pounds upon consumption , for 8 minutes , the same benefit offered by its warm counterpart .
Military fatigues ( Fallout Shelter ) Military fatigues is a common outfit in " Fallout Shelter " . Characteristics . The outfit has long sleeves , a helmet , and black boots . It buttons up the front , has a pair of breast pockets , and has a jungle camouflage print . It provides a boost of 3 points to Strength . Crafting . A high Strength statistic is needed to effectively create the military fatigues .
Jungle Gym ring girl The Jungle Gym ring girl is a female employee in service of the Jungle Gym . During the quest to become a Prizefighter she is walking a few rounds shouting the round number . Background . She is hired to inform the boxing fan s which boxing round is commencing , while also providing them with a bit of eye candy . Appearances . The Jungle Gym ring girl appears only in " Fallout 2 " .
Joshua Graham ' s armor Joshua Graham ' s armor is a set of armor in the " " " Honest Hearts " . Background . The personal armor of Joshua Graham consists of a white collared shirt with rolled - up sleeves embroidered with Dead Horses tribal markings , heavily patched blue jeans with a hole in the left knee , rattlesnake belt with dual pistol magazine pouches and a pre - War Salt Lake City police department SWAT ballistic vest . Additionally , the armor has a sleeve garter on the strong / firing hand to ensure the sleeve doesn ' t distract the user . Completing the outfit are a snakeskin belt , boots and wrapped fingerless gloves . Characteristics . This set of armor provides the same level of protection as a suit of , at less than a third of the weight . It features the fourth highest DT in the light armor class , surpassed only by the Sierra Madre armor , Vault 34 security armor and Sierra Madre armor , reinforced , all three of which also weigh twice as much as Joshua Graham ' s armor . The DT / weight ratio of 15 to 8 is only surpassed by the all - purpose science suit with 13 to 2 , as well as Ulysses ' duster and the Courier ' s duster from " Lonesome Road " with 13 to 3 . Location . It is found in the footlocker that the player character appears in front of at the end of " Honest Hearts " , or it can be taken from Joshua Graham ' s corpse if he is killed . Behind the scenes . SLCPD stands for " Salt Lake City Police Department " and SWAT is an acronym for " special weapons and tactics " .
Nightstalker tail Nightstalker tail is a in " " . Characteristics . The severed tail of a night stalker , rattle and all . The tail provides + 1 Hit Points for 5 seconds at a cost of 3 rads . The tail has a rather high to weight ratio . Notes . Despite being a food item , it has no effect on the Courier ' s hunger level in Hardcore mode .
Hilda Egglebrecht Hilda Egglebrecht was the ancestor of Agatha Egglebrecht . The Soil Stradivarius was loaned to Hilda before the Great War . As a talented musician , she was asked to join the artistic and musical elite in Vault 92 . During her time in the Vault , she was likely involved romantically with Parker Livingsteen . Her fate is unknown but she was invited to a romantic rendezvous in the studio in which two skeletons can be found . Appearances . Hilda Egglebrecht is mentioned in " Fallout 3 " and may be a skeleton that appears in " Fallout 3 " .
Giant albino rat Giant albino rats are creatures found in the Scum Pits of Hoover Dam . Characteristics . Another critter that seemed to adapt well to the dark and toxic realm that is the Skum Pits , the giant albino rats are an important part of the twisted ecology . Their bite is poisonous , but only half as toxic as giant albino ants . They are about the size of a Great Dane , have very pale , yellow tinted skin , and red , glowing eyes . Appearances . Giant albino rats were to appear in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios .
Homeless The homeless are characters appearing in " Fallout 2 " in 2241 . Background . These homeless people are desperate , aggressive and poor people living in the wasteland . They travel the wastes trying to get the necessities needed for life , mainly food and water . They will attack all strangers , like farmers and even raiders . Appearances . Homeless only appear in " Fallout 2 " .
Holotape note The holotape note is a holotape in the " Fallout 3 " add - on " Point Lookout " . It tells about a road accident , leading the Lone Wanderer to a lighthouse bulb at the truck wreckage . Location . The tape can be found at the top of the Point Lookout Lighthouse , near the broken rotating projector and at Haley ' s Hardware , next to the front door .
Mushroom Cloud Mushroom Cloud is a in " " . Characteristics . This food gives + 3 HP a second for 20 seconds , while at the same time increasing the player ' s Action Points by + 3 until the effects wear off . These boosts make it a potent mid - level healing item . Crafting . This item must be by the player . It cannot be found on enemies or in containers . Creation requirements Behind the scenes . Mushroom Cloud is a direct reference to the real - world recipe featured in the " Fallout " game manual , alongside the desert salad recipe . Bugs . Prior to , the recipe called for 2 piles of night stalker eggs . This is a quest item for Bleed Me Dry , and only one could be found in the entire game , preventing the recipe from being created . It has since been changed to require only 1 regular night stalker egg .
Adam Figgis Doctor Adam Figgis , MD PhD DVM DDM DD was the test supervisor at the X - 8 research center in Big MT . Notes . Friggis has 5 doctorates in Medicine , Philosophy , Veterinary medicine , Dissertations in Musicology , and Divinity . Appearances . Adam Figgis is only mentioned in the " " , " Old World Blues " .
Steven Rado Steven Rado was a Vault resident during the experiments inside Vault 22 . Background . Steven Rado was part of the 2nd batch of people infected by the spores from one of Vault 22 ' s experiments . Appearances . Steven Rado is mentioned only in " " .
Skilled Skilled is a trait which appears in " Fallout " , " Fallout 2 " , the " " " Old World Blues " , " " , Van Buren , " J . E . Sawyer ' s Fallout RPG " and " Lionheart " . " Fallout " . Effect . You gain + 10 % to all skill s but gain a perk every 4th level instead of every 3rd level . " Fallout 2 " , " Fallout Tactics " , " Lionheart " . Effect . You gain + 5 skill points per level but gain a perk only every 4 levels instead of every 3 . " Old World Blues " . Effect . You gain + 5 to all , but you gain 10 % less Experience Points . " J . E . Sawyer ' s Fallout RPG " . In J . E . Sawyer ' s Fallout Role - Playing Game you gain an additional Tag skill . However , you gain - 1 skill points every level because you often spread yourself too thin . Behind the scenes . The image in the " " " Old World Blues " is a modified image of the Center of Mass perk .
Connor ( Fallout 4 ) Connor is a character mentioned in " Fallout 4 " . Background . Mr . Connor was criminal before the Great War . His case is recorded in the terminal located at the Coast Guard Pier . Appearances . Connor is mentioned only in " Fallout 4 " .
Mason Dixon Salvage Mason Dixon Salvage is a location in the northern part of the Capital Wasteland . Background . It appears to have been a pre - War auto parts and salvage complex . Since then , super mutant s have moved in and are using it as a base of command . There is also a human captive here . Layout . The salvage yard can be found northwest of Paradise Falls and south - southwest of SatCom Array NN - 03d . It is closest to Drowned Devil ' s Crossing , and can most easily be reached by traveling north from there . On the east and west ends there are two rusted metal shacks . To the south of the western shack are three overturned trailers . The easiest way to get to the salvage yard is to come from the north because of the small trail that leads up to the salvage area . As a super mutant camp , there are several leveled mutants and centaur s . Up to seven enemies may spawn ( depending on whether the add - on " Broken Steel " is installed ) . Also , there may be a deathclaw on the small hill nearby . It will not hesitate following the player into the shacks , or even killing the captive before they can be saved . Appearances . Mason Dixon Salvage appears only in " Fallout 3 " . Behind the scenes . This location is based on the real location " Mason Dixon Auto Salvage " , a junk yard on Rt . 1 on the PA side of the MD / PA border ( also called the Mason - Dixon Line ) with 18 acres of recyclable cars .
Pool cue A pool cue is a Melee weapon in " Fallout 3 " , " " , " Fallout 4 " , and " Van Buren " . Variants . Pool cue . The pool cue is a long , slim rod of polished wood decorated with colored stripes , used in cue sports . It has a long reach and does an average amount of damage . The Break . The Break is the build - a - better - pool - cue , with the ability to get a critical hit , as well as more damage and item HP .
Blades ( company ) Blades was a pre - War company that manufactured razor blades . Their name appears on billboards in Boneyard ( " Fallout " ) and Klamath ( " Fallout 2 " ) . Appearances . Blades is only mentioned in " Fallout " and " Fallout 2 " .
Clipboard ( Fallout 3 ) The clipboard is a stationary item used for note taking . The Pip - Boy 3000A categorizes the clipboard as miscellaneous junk . A clipboard is a wooden board with a metal spring clip for holding sheets of papers . Characteristics . Clipboards have various uses including : Rock - It Launcher ammunition , the recording and tracking of financial systems ( earnings clipboard ) and charting the progress of a patient ' s medical records ( medical clipboard ) . Some clipboards have no specific use ( " clipboard " ) . Clipboards are used in the Vault - Tec Vault s . With to the Book Chute in " Old World Blues " , clipboards ( all types ) can be turned into duct tape s and scrap metal s .
Searchlight church basement The Searchlight church basement is a in the Mojave Wasteland inside Camp Searchlight . Layout . It ' s located in the east chapel and occupied by two s . It is a small room with a table in the center of it . This room also has some valuable loot in it . Appearances . The Searchlight church basement appears only in " " . Behind the scenes . The three Holy Frag Grenades in the basement are a clear reference to " " .
Searchlight west church The Searchlight west church is a within Camp Searchlight in the Mojave Wasteland . Layout . The church is located in west Searchlight . In front of it , there is a next to some sandbags . The church itself consists of a single room that has lost most of its roof . When entering the church through the main gate , you can find a turret defense terminal on the left which can give you access to the that stands in front of the church . In the back of the church , there is a cellar door which leads to the Searchlight NCR storage . This church is found the other side of town from the other church where there is a basement filled by . Appearances . The Searchlight west church appears only in " " .
Abominable Abominable is a in " " . Effects . This perk provides a damage bonus against abomination - type creatures . Rank 1 increases damage by 3 % , rank 2 by 6 % and rank 3 by 10 % . Challenge details . Abominations are : Notes . This stacks with the Purifier perk .
Devil ' s Peak The Devil ' s Peak is a in the Mojave Wasteland in 2281 . Background . A real - life mountain located south of Goodsprings , it appeared on an early map of " " . Appearances . The Devil ' s Peak was cut from the final version of " " .
Traveling merchant Traveling merchants are present in " " and can be found wandering the Mojave Wasteland buying and selling goods . Characteristics . They usually have a companion as a bodyguard , who is armed with decent firepower . There is also usually one per merchant to carry their baggage and inventory . Occasionally , two traveling merchants will travel together , each with his own merc and pack brahmin . Heavily trafficked areas for the merchants include the Mojave Outpost , Novac , Freeside ' s North Gate and near the Crimson Caravan Company . Appearances . Traveling merchants appear in " "
Fallout 4 items There are many items in " Fallout 4 " . The articles listed on this page aim to provide information on all of the items which can be found in the game . Note that , contrary to earlier " Fallout " titles , a great many locations in the game reset after a certain amount of time has passed , including all non - unique items found within . There are exceptions ( like power armor frame s , magazines or fusion core s that power generators ) , but many rare and powerful items like mini nukes or bottles of Nuka - Cola Quantum can be picked up multiple times if one revisits certain areas every once in a while . Legendary items . Any weapon or armor dropped by a creature can gain a Legendary effect in Fallout 4 . These items are only dropped by a legendary version of a creature . For more information see Legendary effects .
Church of Harold < section begin = " CXgamesportal " / > The Church of Harold is a cult formed around the worship of an FEV mutant called Harold . It is active on the West Coast . < section end = " CXgamesportal " / > Background . The Church of Harold was founded by FEV mutants Blahblahwanna Rubra and Yaddayadda Glutinos ( pre - FEV Bill Smith and Rex Rong ) soon after an event simply referred to as the Great Shaking . Rubra and Glutinos ' encounter with Harold , or tales of his influence over events in the wasteland , inspired them to create a religious organization . The Church was set up for the " lost " , those lacking hope and feeling unfulfilled by life ' s " hints " for a satisfactory solution , and is open to all , including Oldmens , so allowed out of Harold ' s respect for certain post - War individuals providing hope for the race . It places no limits on the expectations of its followers , but it promises nothing and does not guarantee answers , however claims it will back up what it does proclaim . Despite its generic , almost vague , foundation , its aim remains hopeful ; " Our mission , stemming from the Union of Plant and Numen , is to Rebuild the world , one Twig at a time . . . . . . All may know the peace that comes from following the Path of Harold . The Way is the Way . " Customs . Being part the Church entails adopting its customs . The Wearing of the Green is a simple symbol of faith representing Harold ' s tree , Bob , it requires wearing a plant on the head . More devout followers may undergo trephination ( cutting a circular hole in the skull ) followed by the nurturing of a tree in the hole , this is the final step towards becoming a " Vessel " . Members must also take on a special diet described as " Past Vegetarianism " . This diet excludes meat , with an uncertainty over fish , but does allow insects . Other foodstuffs include : milk , honey , sap and fruit ( providing all seeds are saved ) . Organization . Alder is a position of higher leadership among the Church or is reserved for successful founders of a chapter , and can be held by more than one person , shown by Blahblahwanna Rubra and Yaddayadda Glutinos . Beech is an influential rank among the Church , it is the only rank , other than Alder , a member is advised to talk to about " Plant protection classes " . Seedling and Sprout are considered the start of the path to becoming an Alder . Appearances . It was to appear in " Fallout Online " , Interplay ' s original " Project V13 " since abandoned in favor of a new , unrelated , " Project V13 " . They also appear in " The Armageddon Rag , Vol . 2 " , a newsletter leading to the project .
Greenbriar radio signal The Greenbriar radio signal is a radio station in the Commonwealth in 2287 . It can be picked up after extending the satellites at radio tower 3SM - U81 . Characteristics . The bunker is straight east of radio tower 3SM - U81 on the western bank of the river . The hatch down into the bunker is hidden in the bushes behind an iron barrel in a run - down camp site . There are two nearby camp sites . The correct one has a picnic bench and a cooking station , the other one has some dead settlers / traders . At higher levels a mirelurk queen may spawn near the entrance of the bunker . Inside are two skeletons , a number of food coolers , a few first aid kits , a wooden crate , a hunting rifle , a suitcase and the Ham radio broadcasting the signal . Behind the scenes . The Greenbrier Resort , in West Virginia , was home to the " Continuity of government " bunker designated for members of congress , and their families .
Colonial ' s department store Colonial ' s department store ( editorID : PrewarTVStudio ) is an inaccessible cell in " Fallout 4 " , unless the console command is used . Layout . The " studio " is in a house identical in design to the Sole Survivor ' s , but floating over an abyss . Exiting the house into the void will teleport the player back into the kitchen . However , the kitchen is the only room occupied , with the newscaster and an unnamed NPC sitting on the counter that cannot be targeted in V . A . T . S . , pickpocketed , or damaged . The newscaster , his chair , and the table are all floating . The living room contains a TV displaying the newscaster , as seen in the quest War Never Changes . On the stereo , there are multiple unnamed holotapes that cannot be picked up . The bedrooms are both empty , while the laundry room and bathroom contain a few fixtures . Appearances . Pre - War TV studio appears only in " Fallout 4 "
Fairbanks Fairbanks was a Paladin , now lying dead in the Black Mountain crater , in 2281 . Background . Fairbanks , along with Paladin Hughes , was given the duty of finding parts for the bunker at Black Mountain . The , as can be guessed , were of no help at all , and killed Hughes and Fairbanks . Both bodies lie in an irradiated crater on the way to the top , serving as food for the nearby Moe and other s . Appearances . Fairbanks appears only in " " . See also . Mission statement CB - 03
Scalpel ( Fallout 3 ) The scalpel is a miscellaneous item found in " Fallout 3 " and " " . Characteristics . The scalpel is a pre - War hand - held medical equipment used for cutting flesh and tissue during surgery . This item is portable , can be placed on any flat surface , and is made of stainless steel . A scalpel has a sharp cutting edge and a handle for handling by one hand . Uses . In " Fallout 3 " , it is useful only as Rock - It Launcher ammunition , while in " Fallout : New Vegas " , it is an ingredient in . Locations . " Fallout 3 " . Scalpels can be found randomly in most first aid box es across the Capital Wasteland . They can also be found in most medical facilities lying on tables and trays , such as James ' office and the Megaton clinic .
Bumper sword The bumper sword is a in " " . Characteristics . The bumper sword , as the name suggests , consists of a rusty car bumper that has been flattened and sharpened into a thick , heavy blade . The license plate is still attached , and an exhaust pipe strapped to the unsharpened end serves as a makeshift handle . Special attack . It has a attack , which does 50 % damage in V . A . T . S . and uses 10 more action points ; additionally it has a chance to knock enemies down . It is possible to execute " Mauler " outside of V . A . T . S . ( without the required Melee skill of 50 to perform the move ) by initiating a power attack ( hold attack button ) while moving forward . Durability . The bumper sword can successfully strike about 1495 times from full before breaking .
Fisto ! Fisto ! is a unique unarmed weapon in " Fallout 3 " . Characteristics . It is a unique variant of the pneumatic power fist that is slightly less durable but deals higher base damage than the standard model . Durability . Fisto ! can successfully strike about 480 times from full before breaking . Location . Fisto ! can be found in the upper area of the derelict power plant right across from MDPL - 13 power station , next to a terminal on a desk . This is northwest of Minefield . Inside the power plant are multiple feral ghoul s , and , depending on your level , you may also encounter multiple feral ghoul roamers , glowing one s and , with " Broken Steel " installed , feral ghoul reavers . It will be in poor condition ( approx . 20 % ) when found . Behind the scenes . First revealed in week of " Fallout 3 " coverage , the Fisto ! had been described as multiple shards of metal wrapped around the player ' s fist but was revealed to look just like the power fist .
HERAKLES power fist The HERAKLES power fist is a weapon that was to appear in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios . It also appears in the " Van Buren " tech demo game files . Background . HERAKLES was an unfinished power fist project by Poseidon Energy and the Enclave . Characteristics . The power fist could be constructed by Science - oriented characters . Behind the scenes . In Greek mythology , Herakles ( Ἡρακλῆς ) was a great demigod hero who possessed superhuman strength . He is often referred to by his Roman name Hercules .
Jazz Blues " Jazz Blues " is an instrumental track used in the lobby of the Gomorrah in " " and in the mysterious broadcast radio station in " Old World Blues " . Background . It was composed by Gerhard Trede . It appears on the Sonoton CD " Jazz Time 1 " , only available for production music licensing from APM music .