naist-nlp/zeshel huggingface dataset:
Daniel ( mentioned ) Daniel was an NCR trooper that died near Camp Forlorn Hope . Background . He was married to Janey when he joined the NCR . He was killed when attacking Legionaries near Camp Forlorn Hope , and wrote a letter for her , but he was never able to mail it . Appearances . Daniel is mentioned only in " " .
Psychotats Psychotats is a consumable item in " Fallout 4 " . Characteristics . As the name would suggest , this chem combines the effects of Psycho and Mentats , though with weaker potency than either individual drug . It causes increased damage output and resistance like Psycho , and grants a bonus to Perception , like Mentats .
Hakunin Hakunin is the kind , if addled , village shaman living in Arroyo in 2241 . He has psychic abilities which allow him to contact the Chosen One through dreams . Background . His appearance is alarming , and his elocution is languid yet exquisite . He phrases everything as some sort of riddle , and will heal the player character whenever they are hurt . Interactions with the player character . Visions . Hakunin will appear in several visions when dreaming , telling about the dying village and the Enclave attack , suggesting Hakunin has some manner of psychic abilities . There are four dream sequences scripted in the game code to occur on the 23rd of October 2241 , 21 January 2242 , 21 April 2242 , and 20 July 2242 . The last is also scripted to occur after leaving Vault 13 ; any remaining scripts are then nullified and those visions will not be seen . After this last dream , if the Chosen One returns again to Arroyo , the bridge map is changed , Arroyo becomes inaccessible , and Hakunin is seen in a separate talking head sequence ( where he is laying on the ground with most of his tribal headgear smashed , he is covered in blood and talks in a rasping voice . ) , telling the Chosen One to go south , which is the general direction of Navarro . ( " See also " : Timeline ) Notes . It is implied briefly by the player character that Hakunin takes psychedelic drugs . However , it is not confirmed . Appearances . Hakunin appears only in " Fallout 2 " as a talking head .
RadAway ( Fallout ) RadAway is a consumable in " Fallout " and " Fallout 2 " . Background . In " Fallout " , " Fallout 2 " and " " , interestingly RadAway can be addictive . It takes full effect only after 4 hours . RadAway is also one of these games ' higher - value items . Locations . " Fallout Tactics " . A few of these can be found in Peoria .
Cutting board ( Fallout 4 ) A cutting board is a junk item in " Fallout 4 " . Characteristics . A pre - War wooden cutting board that was made with a handle that had a hole drilled in it for hanging up . Once it was used for cutting vegetables , meat , bread , and various other food items . Crafting . The cutting board can be broken down into its individual components for use in crafting :
The Treacherous Road The Treacherous Road is a in the " " " Honest Hearts " . Detailed walkthrough . To finish this quest , the Courier must disarm the or kill all the White Legs sapper s . There are only six traps on the bridge , and not many enemies guarding them . Two of the White Legs are in a large group to the north , and one is in a smaller group to the south . Whichever path is chosen , it remains possible to go back and disarm the traps or kill the White Legs after the quest is completed for extra experience .
Roger Rockwell Roger Rockwell is one of the inhabitants of Vault 112 and part of the Tranquility Lane virtual reality simulation , still alive in 2277 . Background . Janet has been acting a little less than chipper lately , starting arguments and flying off the handle at the slightest sign of stress . Roger puts this down to " women ' s troubles , " and thinks she should talk it over with one of her neighbors , like that nice Martha Simpson . Like the other inhabitants of Vault 112 , Rockwell is trapped in the Tranquility Lane simulation and subject to Stanislaus Braun ' s whims . Lounger Monitor . DISPLAY RESIDENT STATUS DISPLAY RESIDENT STRESS LEVEL Appearances . Roger Rockwell appears only in " Fallout 3 " . Behind the scenes . The name " Rockwell " may be a reference to the American artist " Norman Rockwell " who is known for his illustrations of Americana on the covers of " Life " magazine in the 40 ' s through the 60 ' s . Many consider his works to be referential of a simpler time , similar to the atmosphere of Tranquility Lane .
Striped suit The clean and dirty striped suit is a piece of clothing that can be obtained in " Fallout 4 " . Characteristics . The stripe suit is a pre - War business suit in navy blue . It provides a bonus of + 2 Charisma when worn . If one has completed the Jackpot radiant quest , the striped suit can be upgraded with ballistic weave to add up to 110 Damage and Energy Resistance .
AHS - 9 AHS - 9 , the ' great and terrible ' , is the leader of the Hubology cult around 2242 . Background . Cunning and unscrupulous , he leads the cult with an iron hand behind a pleasant facade . He is known for using others as convenient tools and disposing of them once they are no longer useful . He obviously knows a great deal about the situation and surroundings , even about Enclave bases hidden all over New California . Being adept in confidence tricks and mind games , he can even learn to communicate with a low Intelligence character ( much like Torr Buckner in Klamath ) after they undergo alignment . His cult is well known for inhuman practices on their own followers as well as kidnapping people from the nearby Shi - town to brainwash . Furthermore , they possess considerable wealth , both coming from pre - War Church members as well as post - War donations from those initiated into the ranks of the Church of Hubology . Appearances . AHS - 9 appears only in " Fallout 2 " . Behind the scenes . " The Great and Terrible " is the self - imposed title of . AHS - 9 is actually called " Oz9 " in game data .
Red Glare far sighting Red Glare far sighting is a for the Red Glare in the " " " Lonesome Road " . Effects . Increases the zoom level of the Red Glare to x4 . 35 . Location . Sold by any commissary terminal in the Divide . Notes . This is one of three mods for the Red Glare weapon that must be purchased to get Rocket ' s Red Glare .
Cyborg ( perk ) Cyborg is a perk in " Fallout 3 " . Effects . Taking the Cyborg perk will increase Damage , Poison , and Radiation resistance s by 10 % as well as give a + 10 boost to the Energy Weapons skill . Behind the scenes . The Cyborg perk image is a homage to the movies .
Urban Squad Urban Squad is a squad and part of the Brotherhood of Steel in 2197 . The squad appears to be mostly covert ops and an information gathering unit . Background . Urban Squad is headed by Paladin Klotz , also known as " Ma Baker " . The squad monitors and confronts raider activity in the region . Appearances . Urban Squad is only mentioned in " " .
Kings outfit The Kings outfit is a piece of light in " " . Characteristics . Worn by the Kings , it is a simple leather jacket and jeans that provides minimal protection . It only provides a Damage Threshold of 1 and does not disguise the player character as a member of the Kings .
Wilma Firestone Wilma Firestone was a secretary in the Pentagon in 2077 . Background . On August 22 , 2077 , Ms . Firestone was found in a " compromising position " with Ronald Bales , and was reprimanded by officer Harold Callahan . Appearances . Wilma Firestone is mentioned in the " Fallout 3 " add - on " Broken Steel " .
Open the gates Open the gates was going to be a quest in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios . Quick walkthrough . An NCR Ranger will ask the Prisoner to open the city gates at night so that a slave rescue mission can proceed .
Wagner ( Van Buren ) Wagner is a ghoul salvager in Denver in 2253 . Background . Wagner is a salvager ghoul living in Denver . Formerly of the Necropolis , made his way north to Gecko , left Gecko after a few months . Lived as a traveler , selling supplies and working as a light mechanic / electrician to towns . Friendly - looking ( big happy grin ) , goggles . Seems nice and friendly , but can he be trusted ? He is actually working for Willem Clark in the Reservation . If the radio tower is fully operational , he ' ll try to send a signal . Interactions with the player character . Effects of the player ' s actions . If the Prisoner has Measles as a companion Wagner will be surprised to see Measles if he shows up and kind of nervous ; he can ' t be sure if it is chance or if Willem is doing a follow - up . Appearances . Wagner was to appear only in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios .
X9 - 27 X9 - 27 is an Institute Courser in the Commonwealth in 2287 . Background . X9 - 27 is a courser , and like most coursers encountered above ground , he is in the process of completing orders given by the Institute . Encountered during the Operation Ticonderoga quest , he will not attack the player character immediately , due to this quest occurring after the player has been to the Institute . Because of this all synth s remain non - hostile until attacked , this gives the player a chance to talk to him , if they want . Unlike the encounter with Z2 - 47 , X9 - 27 is accompanied by a group of synths and another courser , who is referred to as the " Second unit " by X9 - 27 . Appearances . X9 - 27 appears only in " Fallout 4 " .
Joe Johnson Joe Johnson was a landowner before the Great War . Background . Joe allowed the Nuka - Cola Corporation to use a part of his property for Nuka - World offsite parking . His land was a 10 minute walk from a Nuka - World bus stop , and is hinted to have been infested with bugs . Appearances . Joe Johnson is mentioned only in the " Fallout 4 " add - on " Nuka - World " .
Herdsman Herdsman is a random encounter in " Fallout " . Overview . The Vault Dweller comes across a herd of four to six brahmin accompanied by a herdsman . This herdsman has nothing and says nothing . ( Due to an apparent design oversight , he has no script attached to him . )
Stephanie Dowling Stephanie Dowling is an artist at Obsidian Entertainment . She also sang the song " Begin Again " ( in - universe as Vera Keyes ) heard in the " " " Dead Money " . She is married to " Fallout : New Vegas " audio producer Mikey Dowling .
Colorful yellow undergarments The colorful yellow undergarments is a piece of clothing in the " Fallout 4 " add - on " Nuka - World " . Characteristics . The outfit appears sewn together out of several knitted weave fabric pieces , with a green cowl , brown top with blue sleeves , green pants and orange canvas footwear . The colorful yellow undergarments increases the wearer ' s Luck by 2 and provides single point to Damage Resistance when worn . While it allows armor pieces to be worn over it , it cannot be modified with ballistic weave at an armor workbench .
Head waiter The head waiter is a member of the White Glove Society in 2281 . Background . He is the waiter who takes from the Ultra - Luxe ' s kitchen and serves to the gamblers . Interactions with the player character . Other interactions . During the quest Beyond the Beef , the Courier can call the waiter through the intercom , considering he / she made imitation strange meat pie or he / she drugged the wine . Notes . If he sees the Courier with Ted Gunderson , he will turn hostile . Appearances . The head waiter appears only in " " . Bugs . If he is hostile and goes to Members - only section and sees the Courier , all members ( including and Mortimer ) will go hostile .
Forked Tongue Forked Tongue is a Demonkin racial trait which appears in " Lionheart " . Characteristics . Forked Tongue gives the player + 15 Speech skill . However , the player ' s reliance on diplomacy caused them to neglect their combat training , and as such the player will have a - 5 penalty applied to all combat skills . This trait will also allow the player to pass as a human .
Empty floral vase The empty floral vases are five different styles of vase , all of which are junk items in " Fallout 4 " . Characteristics . All of the variations have a similar pattern , they are white with either two or four golden lines and blue heart shapes . Crafting . Empty floral vases can be broken down into their individual components for use in crafting :
Eyebot model kit The eyebot model kit is a world object in " Fallout 4 " . Characteristics . A small blue box with white design drawings of various robots on it . The box appears to be damaged , however the contents are intact . It is visually identical to the other model kits .
Sixth Sense Sixth Sense is a special encounter in " " . In this encounter , a wounded brahmin named Cole is found in a large pen with seven " ghost brahmin . " Cole has 50 Hit Points and has a trample attack . The " ghosts " have 40 HP , and a basic punch attack , cannot be killed , and will not turn hostile even should Cole be killed . The Warrior does not have their vehicle in this encounter , but will get it back upon leaving the immediate area . Behind the scenes . This encounter is a spoof of the movie .
Skill book Skill books are special item s which increase the player character ' s skill s when used . In they are not to be confused with , with temporary effects . Skill books were replaced with perk magazines in Fallout 4 , as the skill system was merged with perks to create the new Fallout 4 perks system .
Jones ( Children of the Cathedral ) Jones is a member of the Unity in 2161 . Background . This scholar can be found in Adytum post mutant invasion , searching for any documentation relating to Followers such as their member list and any allies they may have . Interactions with the player character . Other interactions . This scholar floats comments that they must be wary of nightkin as they search during the darkened hours . He also warms the Vault Dweller to leave lest he " end up as those foolish Followers . " Appearances . Jones was cut from " Fallout " .
Briney ' s Bait and Tackle Briney ' s Bait and Tackle is a location on the Island in 2287 . Layout . Briney ' s Bait and Tackle appears to be what is left of a pre - War bait shop that also offered coolant refills for nuclear - powered cars . It consists of a single , heavily damaged building with two outhouses . The western wall is destroyed and booby - trapped with a wire - triggered gun trap . A Nuka - Cola vending machine may contain up to six randomly generated bottles of Nuka - Cola , but there is little loot otherwise . Someone did leave a sleeping bag open on the floor amid the debris . During the Sole Survivor ' s first visit , a leveled hermit crab is lurking between the car wrecks near the coolant pumps . Afterwards the place may be populated by trappers or a pack of feral ghouls instead . Appearances . Briney ' s Bait and Tackle appears only in the " Fallout 4 " add - on " Far Harbor " .
Angler Anglers are creatures that appear in the " Fallout 4 " add - on " Far Harbor " . Characteristics . Biology . Anglers are mutated creatures of the Island . They are usually found living in swamps or rivers where lure weed is present , sometimes hiding under the surface to ambush prey . The fleshy bioluminescent growth atop its head ( called " illicium " ) acts as a camouflage for the predator , effectively disguising it as the surrounding lure weed to fool its prey . They are most likely mutated . Gameplay attributes . The angler is an aggressive creature with the ability to absorb the fog and spit it out like a fireball , inflicting incendiary damage to any target it is able to hit . In combat , they often rely on these long ranged attacks , but have been observed to charge at their prey and use their claws , though often they will halt mid charge to use their preferred method . With the means to use V . A . T . S . , travelers can spot these creatures hiding among lure weed and avoid a surprise attack . Without this ability , the angler ' s illicium can be distinguished from the plant by the lack of leaves of a single appendage resting on the water ' s surface . Sometimes , the angler ' s head can be visible under the surface and mistaken for these leaves from afar , but will remain submerged until the prey is close enough . Getting too close will alert the angler , causing it to spring from the water and engage . Anglers ' energy resistance is much higher than their damage resistance , making ballistic or melee weapons the preferable choice for engaging them in combat . Variants . Venomous angler . Venomous anglers are the most powerful variant of their species . Venomous anglers level with the player character and are therefore immune to the Wasteland Whisperer perk . Appearances . Anglers appear only in the " Fallout 4 " add - on " Far Harbor " .
Install the pipe for the Nursery Power Plant Install the pipe for the Nursery Power Plant was going to be a quest in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios . It is located at the Nursery Power Plant Background . Once the part is found / made then it will need to be installed . This can be done by using one of the scurry bot s from the spillway . The robots are made to crawl around on unstable sections of grating in the hole and carry away debris . This would be a simple matter for one of them to complete .
J . J . Black J . J . Black is an Enclave officer in the Capital Wasteland in 2277 . Background . He is the Commanding Officer of Fauna Detail Charlie , a squadron of the Enclave stationed in the northwest sector of the Capital Wasteland . He is also involved in a program exploring the use of deathclaws as biological weapons , utilizing equipment known as domestication unit s . He is mentioned in a terminal entry . Appearances . J . J . Black is mentioned only in " Fallout 3 " .
Jackson ( Fallout : New Vegas ) Ranger Jackson is a and the commanding officer of Mojave Outpost in 2281 . Background . Ranger Jackson is a downbeat Ranger who likes to do things by the book . He has the best interests of the NCR at heart but doesn ' t believe in taking any action unless he has gotten the orders signed and sealed through the chain of command . Appearances . Ranger Jackson appears only in " " .
Airplane seat Airplane seat is both a world object and settlement object in " Fallout 4 " . Characteristics . The airplane seat is a faux leather seat with armrests on the outer sides , they are found in single , double and triple seated configurations . Although they are most commonly found at or near the sites of planes which crashed mid flight when the bombs fell during the Great War , various settlements have commandeered these seats for their own use . The airplane seat can be used to wait for a number of hours as defined by the player character . Crafting . Airplane seats are located under " Furniture → Chairs " in the Workshop .
Volare ! Volare ! is a in " " . Detailed walkthrough . " Volare ! " is the final quest for the Courier to complete for the Boomers , and the first one will receive upon entering Nellis . The Courier needs to help Boomers around Nellis enough to become by them . Possibilities to ‘ help out ’ and achieve fame are : It ' s not necessary to do all of them , just enough to achieve high fame . After gaining reputation , report back to in her barracks . She tells about the Boomers ' dream of flight . Talk to Loyal about the airplane . He will tell that it is at the bottom of Lake Mead . He will give Loyal ' s detonator and two flotation devices to attach to the plane . At this point , one can proceed directly to the submerged airplane , or get the optional rebreather from Jack to allow breathing underwater . Travel to the map marker to find the Crashed B - 29 , near Callville Bay . Quickly dive under and attach the ballasts between the two engines on each side of the bomber under the wings . Once the Courier reaches those parts of the plane , they ' ll find a hollow 3D image of where one is able to place the ballast . Once both of the ballasts are attached , travel to Callville Bay ( fast traveling to Crashed B - 29 map marker will safely put in a desired spot on the pier ) . At Callville Bay , Loyal ' s detonator will start to beep , indicating the Courier is in the correct position . Equip Loyal ' s detonator as a weapon and fire it to raise the plane . Travel back to Loyal and speak with him ( optional Intelligence check of 7 , with no impact on the outcome ) . Then talk to Pearl to complete the mission , further raising reputation with the Boomers .
Roy Greene Roy Greene is the man who ended the Great Merchant Wars in the Hub . Background . In 2126 , a band of merchants seized the water tower in the Hub . They demanded anyone wanting water must pay a toll . The Great Merchant Wars began . The Water Merchants sealed up the town , but were outnumbered . Roy Greene negotiated a settlement and made peace . The Hub ' s central council was formed , composed of two representatives from each of the Hub caravan companies . A long period of indecisiveness and meetings maintained the status quo in the Hub . Greene ' s grandson , Justin Greene , was the Hub ' s sheriff around 2161 . Appearances . Roy Greene does not appear in any of the " Fallout " games . He is mentioned only in the first " Fallout " .
Fallout : Wasteland Warfare Fallout : Wasteland Warfare is an upcoming " Fallout " - themed miniatures wargame from Modiphius Entertainment . It was announced on April 25 , 2017 , is currently in development and set to release March 2018 . The game will feature larger , 32 mm miniatures and include player - versus - player , co - operative and solo missions . Overview . In " Fallout : Wasteland Warfare " , players will build their own crew from a wide range of factions , allies and iconic characters from the Fallout series , and play in apocalyptic games of 3 - 30 high quality 32mm scale resin miniatures through a huge variety of iconic scenery and settlement buildings , from the Red Rocket to Sanctuary Hills , Nuka - Cola vending machines and wrecked vehicles . Settlements will include buildings , defenses and resources that impact the crew ' s army list and abilities in the wasteland . " Fallout : Wasteland Warfare " will include an entire narrative campaign arc as well as unique random missions with narrative - style objectives , and Crew Caps recovered in missions can be used to improve the crew ’ s perks , weapons , gear , and upgrades for the next encounter . In either Player vs . Player , or Tournament mode , players will try to survive the tabletop wasteland . The game will also come with a customizable solo - play AI deck to control enemies that play to their strengths and replicate a faction ' s tactics while attempting a narrative mission or perfecting settlement - building strategy . Players can also team up with a friend to defend a larger settlement or explore narrative missions in cooperative games against AI forces or the post - apocalyptic dangers of the wasteland . Organized Play packs will be available at launch to retail stores , organizers and gaming groups . " Fallout : Wasteland Warfare " will be available for pre - order in the summer .
Spare medical supplies Spare medical supplies is a in " " . Characteristics . Medical supplies which Joe Cobb asks you to get as part of the quest Run Goodsprings Run . Locations . The item is given to you by Doc Mitchell if you pass a Speech check with him ( medicine 25 or higher required ) .
Vit - o - matic Vigor Tester The Vit - o - matic Vigor Tester is a in " " , found in Doc Mitchell ' s house in Goodsprings . Characteristics . The Courier uses it at the beginning of the game , during the quest Ain ' t That a Kick in the Head , to choose their SPECIAL stats . Appearances . The Vit - o - matic Vigor Tester appears only in " " .