naist-nlp/zeshel huggingface dataset:
Hall of Wisdom " Vivec , Temple Canton " Hall of Wisdom is a location Vivec City in . Descrition . The Hall is found in the Temple Canton beneath the High Fane . The Hall of Wisdom is an administrative center of the Tribunal Temple on Vvardenfell . Amongst different offices and living quarters of high - ranking Temple members , the Library of Vivec can be reached from here . Sublocations . Canon Offices . The Canon Office is a small office of the Tribunal Temple . Canon Quarters . The Canon Quarters are a home to some Temple members . Library of Vivec . The Library of Vivec holds a large selection of books . It is open to the public . Milo ' s Quarters . Mehra Milo ' s small living quarters . They lie just opposite the Canon Quarters . Hall Underworks . A canal system located beneath the Temple . A small campfire and a bedroll suggest that someone inhabits the area , although , only rats can be found here .
Tadara Indaram Tadara Indaram is a Dunmer pilgrim in Molag Mar , Morrowind . She can be found at the St . Veloth ' s Hostel atop the city . Tadara favors the restoration school of magic and knows several healing spells . She is not involved in any quests and does not offer any services . Equipment . Tadara uses or carries the following : Attributes . Tadara Indaram uses the following :
Narfinsel Narfinsel is a single - level Ayleid Ruin that lies to the west of Imperial City , in the same general area as Gottlesfont Priory . The ruin is inhabited by leveled creatures . Overview . In the far eastern room , there is a variation of the gas trap with walls coming from the ground , surrounding the Hero . The walls move very fast so it can be difficult to escape . Here one can find four of the Welkynd Stones , while the rest are in the more rectangular room . Scattered around the ruin are several Ayleid chests containing various loot , such as , scrolls , or potions .
People I Hate Content . Everyone on this list is gonna get exactly what they deserve as soon as I find them alone . Jararr Goes around telling people I dilute my potions with sewer runoff . So what if I do ? Rellicus Sibassius Saw him holding his nose and laughing with his idiot friends when I walked by . Still getting friends ' names . An - Medul Inconsiderate mud - hugger ! Ate the last bit of skeever stew before I got my bowl . Beording Bearfriend Gave me that LOOK across the bar at the Fussy Guarherd . He ' ll know which one I ' m talking about . Thinks he ' s better than me . We ' ll see !
The Affairs of Hagravens The Affairs of Hagravens is a quest available in . Walkthrough . This quest takes place at Blind Cliff Cave . Approaching the cave , the Dragonborn will become aware of a conflict between two non - human characters that inhabit this morbid and insidious place . Melka and Petra are two warring Hagravens and the Dragonborn can gain a significant advantage by simply allowing them to " settle their differences . " When entering Blind Cliff Bastion , Melka can be found in a cage ( no lock picking needed ) begging to be released . It would appear Blind Cliff Bastion was her home until Petra attacked , which ultimately resulted in Melka ` s imprisonment and loss of " property . " Should the Dragonborn decide to release her , clearing this small area becomes incredibly easy , given that Petra and her minions are no match for Melka . When the two Hagravens engage in battle , feel free to assist her and ensure the desired outcome . She does not attack the Dragonborn at any point and expresses her gratitude once Petra is vanquished , offering the Eye of Melka as a reward .
Saint Delyn Penthouse Saint Delyn Penthouse is a player home in . It is a small apartment inside the Canton of St . Delyn the Wise of Vivec City Acquisition . Saint Delyn Penthouse can be purchased for 3 , 000 , or can be acquired for free after completing the quest " A Friend In Need . " Furnishing . Upon initial purchase the apartment will come with a single Indoril Candelabra , Shrine . Limits . Saint Delyn Penthouse limits the Vestige to having only fifteen furnishings , one collectible furnishing , and one other collectible ( mounts , pets , etc . ) . Only two people may be in the apartment at one time .
Star - Gazers Star - Gazers are a faction of characters in . History . They are known to have existed as early as 2E 101 , during which time they were known by the ancient and archaic name of " Esteemed Order of the Observers of the Celestial Motions and Portents " by the older members of the group .
Blacksmiths ( Morrowind ) Blacksmiths can be found in many locations across Morrowind . Each type of blacksmith has things that they do best , from the forging of irons , to various mage - smiths , and as such all their work is invaluable across Tamriel . Blacksmiths buy and sell weapons , armor , and shields , and can repair damaged items for a fee . The following is a list of blacksmiths and weapons / armor merchants :
Lord Cluttermonkey Lord Cluttermonkey is an Argonian who can be found via console commands in the test cell " Clutter Warehouse - Everything Must Go ! . " He wears a full set of Daedric armor and carries Clutterbane . Lord Cluttermonkey is hostile and will attack on sight . The only way to purchase something from him is to sneak up on him and cast a Calm spell . He is designated to buy and sell probes and lockpicks from the player , but since he possesses none of those , nor has money to buy them , it is somewhat useless to barter with him .
Garthar Garthar is a Nord thief and a member of the Thieves Guild . Background . While on his way to Riften , Garthar came upon Vex being attacked by a pack of wolves and assisted her in killing them . Immediately afterward , Vex attempted to rob him . They were locked in combat , but neither could best the other . Impressed , Vex invited him to join the Guild . It is also hinted that Garthar has taken a small liking to Vex when he says , " " I wouldn ' t want to cross blades with Vex again , but I certainly wouldn ' t mind a bit of a scuffle . " " Interactions . He will join the Thieves Guild after the Dragonborn completes three special jobs for the guild . Garthar appears outside of the Ragged Flagon - Cistern when bringing Karliah to the Guild .
Waterlogged Journal Content . In the market square today everyone is talking about rumors from the coast . Ships spotted , they say , full of invaders . The same invaders , they say , that have recently come to the southern Deathlands . It seems like every day there is some new invader . We have withstood previous attackers . Our water is coveted in the desert , but the rock and sand protect us — and so do the Nereid s . I do not think this time will be any different . Word comes that the invaders are unrelenting . Their leader has a name . Tarish - Zi . It ' s an ugly name , I say , but Merrina wonders what it matters if the name is ugly ? I am not worried about being conquered by a general with an ugly name . Today General Zal ' ik made an announcement . Tarish - Zi and his army are coming , but the Nereids have pledged to protect us . He told us not to worry , but I wasn ' t worried , anyway . The city is in panic . Word reached us that the forces Zal ' ik sent to meet the oncoming enemy were slaughtered . Not a soldier survived except for one wounded lieutenant , sent to bring word of Tarish - Zi ' s coming . They say the enemy ' s army is immortal . They say Tarish - Zi himself is immortal . I don ' t believe it , but for the first time I feel anxious about this impending attack . General Zal ' ik ordered everyone to take up arms in defense of the city , so I fashioned a mace from a broom handle and an old hammer . ( The blacksmith is overtasked and there are not enough weapons to go around for all of us . ) Everywhere there is a sense of foreboding , that this really is the end . Our city , which has weathered so many invasions , will finally fall . But there is also a feeling of deep friendship . The petty squabbles that used to fill the marketplace with so much noise have been replaced with words of friendship and encouragement . If we will die , we will die together . Rumor is that General Zal ' ik has turned to the Nereids for help . Everyone hopes that Shada and her daughters will intervene on our behalf . Our only hope requires a miracle . " [ The rest of the journal is too waterlogged to be legible . ] "
Thane of Falkreath Thane of Falkreath is a quest available in . The Dragonborn can gain the title of Thane of Falkreath Hold . Walkthrough . Upon speaking to Jarl Siddgeir , he will request a bottle of Black - Briar Mead . If the Dragonborn waits to reach level 9 without visiting Falkreath , the Jarl will request to see them by sending a letter via courier . Starting the quest via letter will skip the " Rare Gifts " quest for Siddgeir . The starting quest for the Jarl to obtain a drink is a " radiant " quest that cannot be started if the Dragonborn has one of the quests for " Rare Gifts " active . After getting his drink , the Jarl will give the Dragonborn a quest to kill a bandit leader at a radiant location . Upon completing this objective , the offer of becoming a Thane will be made . The Dragonborn must now assist three citizens of Falkreath . There are several easy ways to assist the people of Falkreath : Because Falkreath has the fewest citizen quests of any hold , and because the town is so open to dragon attacks , if the Dragonborn waits until the mid - game or endgame to become Thane , it can be difficult to find enough citizens alive to do three quests . This becomes an even worse problem with installed , as citizens will also be attacked by vampires . Mathies ( the farmer ) , Lod ( the blacksmith ) and Narri ( the tavern worker ) can be killed . Players can usually find the remaining quests they need by finding citizens who tend to stay inside buildings and by investing 500 gold in Gray Pine Goods using the Investor Speech skill . Additionally , if you drop an expensive piece of armor on the ground and an NPC asks if they can have it , letting them do so will grant progress towards becoming Thane . The quest objective for the Jarl will be different depending on civil war quests . If the expansion is installed ( and enabled ) , the Dragonborn may receive a letter at any time early in their adventures from Siddgeir requesting a meeting at his longhouse in Falkreath . If this is the case , if the Dragonborn goes to meet him , the first part of this quest will be skipped entirely in favor of the next part of the quest to become a Thane . The Jarl of Falkreath is added as a citizen so when the quest is started only two citizens need to be helped . Rewards for earning this title include the Blade of Falkreath , along with the standard Thane option for dealing with pursuing guards in the hold .
Irgola : Pawnbroker Irgola : Pawnbroker is a shop owned by Irgola in Caldera . Irgola sells a varied array of goods , the most notable being the Hlormaren Propylon Index . Quests . The Caldera Spy . Odral Helvi asks the Nerevarine to investigate around town to find who stole the Caldera Mining Contracts . The townspeople will point Irgola as one of the two newcomers in Caldera , but Irgola himself does not confirm any relation with the theft . Master Index . The Hlormaren Propylon Index can be purchased from Irgola for 500 . Additionally , it can also be stolen from the shop .
Cliff Strider ( Online ) Cliff Striders are hostile creatures that appear in . They are cousins of the cliff racer that can be found in the Ashlands . Unlike cliff racers , they are not able to fly . Quests . Old Stomper Hunt . Track down the Cliff Strider , Old Stomper , for Huntmaster Sorim - Nakar
Phinis Vanne Phinis Vanne is a Breton residing on Vanne Farm , in the region of Stormhaven . He and his sister , Marlene have been sent there to work for a season for their aunt , Ingride Vanne . Interactions . Can ' t Leave Without Her . The Vanne Farm has been overrun by Supernal Dreamer cultists and daedra . Phinis is simply trying to escape , but Marlene has barricaded herself in the house . He asked the Vestige to persuade her to leave . Alcaire Castle . Later , the Vestige can find him and his sister by the fountain in front of Alcaire Keep .
Vampire ' s Seduction ( Skyrim ) Vampire ' s Seduction is a stage - two vampire power in that reduces the target ' s inclination to attack for 30 seconds . The magnitude is level affected – the power only works on characters / creatures up to the level specified . Undead , Daedra and automatons cannot be seduced . The level may be increased to 20 if the " Hypnotic Gaze " and " Kindred Mage " perks in Illusion are unlocked . It can only be used once a day . With the DLC , this power allows conscious people to be fed upon . Acquisition . Vampire ' s Seduction can only be acquired when the Dragonborn enters stage two Vampirism .
Vaekar the Forgemaster Vaekar the Forgemaster is a Dremora who serves as the very first boss the Vestige encounters . He is located in The Bleeding Forge of the Wailing Prison . Attacks . In melee , Vaekar uses his mace . In ranged combat , he uses a number of different fire - based attacks . Interactions . Soul Shriven in Coldharbour . Defeat Vaekar in order to progress through the prison .
Old Tome Content . A mighty lord deserves a mighty offering But he who fell on this spot asked to be remembered humbly We who served at his hand , however , do not want his brilliance to be forgotten Thus , to honor him , one needs only to look to the simple , glowing fungus on these cave walls For no matter how mighty or humble one may be in life We all return to the same ground from which this mushroom blooms
Resist ( Oblivion ) Resist is a spell effect of the Restoration school of magicka in that provides a percentage of protection against some harmful conditions . In Oblivion , this effect is available in the form of potions and spells that may be created by the Hero . Potions . In Oblivion the Hero will find ready - made potions for resist disease in three strengths : Spellmaking . In Oblivion , the Hero creates spells for casting using ingredients that are found or purchased . The table below lists the resist spells that may be created :
Chillrend ( Skyrim ) Chillrend is a unique , leveled glass sword found in . Returning from , Chillrend is in the possession of the Thieves Guilds leader Mercer Frey . Because the sword is leveled , the magnitude of the enchantment , base strength , and value are contingent upon character level . The sword can be obtained as early as level one . Appearance . Chillrend is similar to a standard glass sword , but the blade is pale blue instead of green , giving it the appearance of being covered in frost . While drawn , the blade emanates a vapor as if it were experiencing , and also makes a constant hissing noise , similar to . Acquisition . The blade is found inside the tunnels under the Riftweald Manor in Riften during the quest " The Pursuit . " Alternatively , it is possible to jump onto the roof of the Temple of Mara by jumping onto the brazer or barrel on the left of the door , then by simply jumping onto the roof . If done properly , it is possible to use the shout , Whirlwind Sprint , to reach the balcony of the Riftweald Manor . The door , which has a level - dependent lock , needs to picked before access to manor can be gained . After fighting past the bandits inside , the entrance to the tunnels can be accessed behind the false backing of the wardrobe on the first floor . Near the end of the tunnels is a small room with a display case that contains the blade . The case , which has an expert - level lock , needs to be picked . Also in this room is the Bust of the Gray Fox , a bowl with various precious gems , a valuable ring , a chest containing a valuable circlet , and the Sneak skill book " The Red Kitchen Reader " . Enchantment . Chillrend bears a unique enchantment named " Frostfeed . " The enchantment for all versions of the sword is : Like all weapons that bear a frost damage enchantment , Chillrend is affected by the Augmented Frost perk in the Destruction skill tree . With a level 46 + Chillrend , the first rank raises the frost damage from 30 points to 37 . The second rank raises it to 45 points . Due to its unique enchantment , it cannot be disenchanted at an arcane enchanter . Smithing . Chillrend can be upgraded at a grindstone with a refined malachite ingot and the Arcane Blacksmith perk . It also benefits from the Glass Smithing perk , which doubles the improvement . Levels . The damage , weight , value as well as the magnitude of the enchantment are based on the Dragonborn ' s level the first time Riftweald Manor is entered . The best possible version is available at level 46 .
Dervera Romalen Dervera Romalen is a Dunmer publican , owner of the Newlands Lodge in Cheydinhal . She rents beds for 10 and has 50 available for bartering . Personality . Dervera , as noted by her dialogue and by the remarks of other residents of Cheydinhal , is very proud of her establishment , in addition to having the stereotypical bohemian Dunmer mindset .
Moon Bishop Hunal Moon Bishop Hunal is a Khajiit and the head of the moon priests in Dune . Interactions . To Moonmont . A mysterious Khajiit named Hunal spoke to me outside of the city of Dune . He told me some important task awaits me at the temple known as Moonmont .
Amantius Allectus Amantius Allectus is an Imperial commoner who resides in his house in the Temple District of the Imperial City . Background . He has recently become obsessed with his latest project , which involves creating a species of plant with the vampiric traits . In his house , there is a trap door to the Imperial City Sewers along with several potted plants with blood splattered around them . He eventually came to the conclusion that these plants were too dangerous and destroyed them . However , his diary details his creation and subsequent destruction of the plants . Interactions . May the Best Thief Win . Amantius is a target victim for the Thieves Guild . Three new recruits hoping to join the guild are told to find his house and steal his diary .
Lost Legends Content . The history of Skyrim is vast , predating even the most ancient records of man and mer . Much has been lost , fallen to the ravages of war or the turning of the ages . But nothing is ever truly forgotten . Where no records exist , legends and folk tales offer us a key to the past , a way to piece together truths half - remembered in the minds of men . For generations , the people of Morthal have told whispered tales of the Pale Lady , a ghostly woman who wanders the northern marshes , forever seeking her lost daughter . Some say she steals children who wander astray , others that her sobbing wail strikes dead all those who hear it . But behind these tales may lie a kernel of truth , for ancient records speak of ' Aumriel ' , a mysterious figure Ysgramor ' s heirs battled for decades and finally sealed away . Reachmen tell the story of Faolan ' Red - Eagle ' , an ancient king who rallied his people and drove back the armies of Cyrodiil with a flaming sword . Though accounts vary , they too seem to be based on an underlying truth : the imperial chronicles of Empress Hestra mention a rebel leader of that era who was eventually cornered and slain in battle , at the cost of a full legion of men . But some tales prove far harder to analyse . Among scholars , perhaps the best known is the ' Forbidden Legend ' of the Archmage Gauldur . In the dawning days of the First Era , the story goes , there lived a powerful wizard by the name of Gauldur . Wise and just , he was well known in the courts of King Harald and the Jarls of Skyrim , and his aid and counsel were sought by man and mer alike . And then he was murdered . Some say one of his sons killed him , others that king Harald , jealous of his power , gave the order . But Gauldur ' s three sons fled into the night , pursued by a company of Harald ' s best warriors and the Lord Geirmund , the king ' s personal battlemage . A great chase ensued , from the wilds of the Reach to the glacial north . one brother is said to have perished in the ruins of Folgunthur , at the Foot of Solitude . The others were run to ground soon thereafter . And once it was done , king Harald ordered every record of their murders destroyed , and Gauldur ' s name and deeds were struck from the rolls of history . Even today , few sources remain , and no bard will tell the tale . But perhaps the truth yet remains in some ancient ruin , waiting to be unearthed . For nothing is ever truly forgotten .
Radiant Destruction Radiant Destruction is a Templar active skill in the Dawn ' s Wrath skill line in . It was known as Blinding Light up until Update 6 on March 3 , 2015 , after which it was known as Radiant Destruction . The two morphs , Searing Light , and Blinding Flashes , were also changed at this time to Radiant Glory and Radiant Oppression . Description . Nearby enemies have a 50 % chance to miss and be set off balance for 3 . 5 seconds .
The Man Who Spoke to Slaughterfish The Man Who Spoke to Slaughterfish is a miscellaneous quest in . The Nerevarine must cure Din . Acquisition . The quest can be acquired once the Nerevarine has located Din on the road to the north of Gnisis ; he will be wearing some Imperial Armor . It will be apparent that he is unwell and conversing will be difficult . To get the quest the Nerevarine should choose the dialogue options " catch some slaughterfish " followed by " muddled " to receive the option to cure him . Walkthrough . To cure Din , the player will need some form of Cure Common Disease . Alternatively , he will follow you to the healer at Gnisis Temple and receive healing there . Completion through either method will result in the same reward : the player will receive 30 gold and a + 5 to reputation with the Imperial Legion . The player can also choose to abandon him to his own fate . Din ' s death will complete the quest but no reward will be given .
Magnitude - to - Level Conversion Magnitude - to - level conversion is a method of determining how powerful a spell is for AI - altering effects . The equation is thus : " level = magnitude / 4 " Therefore , the highest possible magnitude at the spellmaking altar , 100 , will give a level of 25 . It should be noted that the level is always rounded down . For example , if there is a magnitude of 99 , the spell will only affect enemies with of level 24 or less . A level of 1 is the minimum , so if the magnitude is diminished due to decreased spell effectiveness ( which happens when wearing base armor instead of shield spells ) , it will never go beyond one , no matter the magnitude .
Quality Rising Force Potion Quality Rising Force Potion is a potion in . It can be either created using Alchemy , or bought from an Alchemist or Apothecary . Either way , the potion itself gives the user the Levitate effect for a varied amount of time ( varied if using Alchemy ) . Alchemical ingredients . The following alchemical ingredients may be used to create this potion : Other locations . The following are other locations where this may be found . These include :
Iron Candlestick A Iron Candlestick is a miscellaneous item in . This item provides a portable light source which can be carried in the left hand while traveling . Properties . Each candle casts a light based on the color of its flame . The brightness of the light , the radius of the light , and how long the light lasts , varies depending on the type of candle . Any lantern that is actively being carried when entering water , will be destroyed .