naist-nlp/zeshel huggingface dataset:
BGH251F2 BGH251F2 , also known as Iron Clad , is a boss in " Final Fantasy VIII " . It is fought twice ; first time at the Missile Base with Selphie ' s team , and later by Squall ' s team at Fishermans Horizon , where it is out of control due to the damage it suffered during the Missile Base ' s destruction . First battle . During the first fight with Selphie ' s team , BGH251F2 will be controlled by Galbadian Soldiers . Whenever the Captain gives orders to " Standby for Beam Cannon ! " , the machine will use the Beam Cannon attack . The party must destroy the machine ' s turrets one by one . Beam Cannon is a strong attack that can easily KO a party member . After BGH251F2 has lost four turrets it will start using Beam Cannon every move . After it is defeated , the battle will be continued by one Elite Soldier and two G - Soldier s . The player must destroy BGH251F2 and the soldiers within the time limit . BGH251F2 is weak against Lightning , Earth , and Water . Strategy . Quezacotl and Brothers are the best Guardian Force s to summon , however , the time limit must be kept in mind and the GFs ' summon animations are lengthy . The party can junction Lightning and Water spells to the characters ' elemental attack to deal more damage . The party can draw Protect from the boss to cast on the party . After BGH251F2 has lost four turrets it will start using Beam Cannon every move , so it must be finished fast . BGH251F2 can be blinded during the battle ' s first stage to have its physical attacks miss , but it won ' t affect Beam Cannon . Because Beam Cannon hits only one ally , the player must keep ready to revive as soon as someone gets knocked out . Allies can be revived with Phoenix Downs to leave them with low health to perform a Limit Break on their next turn . Second battle . At the second battle with Squall ' s team , BGH251F2 will also use Beam Cannon ; however , the damage from this attack is lower , and can be halved by Shell . The player can mug the rare Adamantine from it in this battle . BGH251F2 is still weak against the same elements . After being defeated , it falls on the water and Selphie ' s team climbs out of it , saying they survived the explosion of the base by using the robot as cover , but could not control it . Strategy . The party should have acquired the GF Leviathan , which can be summoned for good damage . Other appearances . " Pictlogica Final Fantasy " .
Tank ( Final Fantasy IV ) Tanks are vehicles from " Final Fantasy IV " . They are the artillery of the dwarves in the Underground , who seem to favor using tanks instead of manufacturing airships . It is not specified why tanks , rather than airships , are the vehicle of choice for the dwarves . However , the intense heat of the Underground takes its toll on many of the airships that enter it , causing them to crash in some cases and otherwise limiting their range as a result of the lava rivers . Presumably this is why airships were forgone in favor of hardier tanks . Story . The tanks see action when the Red Wings attack the dwarves to seize the four Dark Crystals of the Underworld . When Cecil and his allies first enter the underground , they are caught in a battle between the tanks and the Red Wings , which damages the " Enterprise " . At the castle of King Giott , it is remarked that the tanks have successfully repelled the airship attack , suggesting they are more formidable than one would think . Giott later orders the tanks to attack the Tower of Babil , distracting them while Cecil and his allies infiltrate the tower . Dr . Lugae orders the Super Cannon to destroy the army , but Yang sacrifices himself to stop the cannon . Ultimately , although having proven themselves able to stand against the Red Wings in all - out war , the dwarves lose the Crystals one by one . When the Giant of Babil attacks , Giott and Yang lead the tank corps to attack the giant alongside a Red Wings airship fleet commanded by Cid ; this is done to create a diversion for Cecil ' s party to enter the Giant and destroy it from the inside . The plan succeeds and the Giant is destroyed . The last mention of the tanks occurs in the ending , where Giott commands the tank army scrapped so the parts may be used to rebuild the castle , as they will no longer be needed for war . Despite this intent , the Tanks make a brief appearance in the Interlude , where they serve the game as walls by preventing the player from wandering too far from the Tower of Babil . It is unknown whether the tanks were deployed during the Second Battle of the Underworld .
Monster x Dragon Monster x Dragon is an upcoming web browser game made in collaboration of Yahoo ! and Square Enix . Connections to " Final Fantasy " series . The game features several Final Fantasy summons , monsters , and cards . These include Necron , Bahamut , Gilgamesh , and Tonberry Queen .
Nanoflare Nanoflare is a recurring ability in the series . Appearances . " Final Fantasy Tactics " . Nanoflare is an enemy ability used by Ultima Demon , which deals non - elemental magick damage to all targets within a range of 4 , vertical of 1 , and has an effect of 3 .
Ogre ( The After Years ) The Ogre is an enemy in " " . Battle . Ogres are not nearly as dangerous as their empowered kin , the Mad Ogre . Though their HP is a bit higher than other enemies , this mostly translates to merely need one or two more attacks to defeat . If the player is having trouble in tales reliant on spellcasting characters , Ogres are not immune to Sleep , so casting it on them can take them out of the battle for a significant period of time . Ogres are an advantageous enemy to fight for the equipment they drop . The Headband and Power Armlet are excellent equipment for physical attackers , and their rare drop , the Giant ' s Gloves , are one of the best equipment pieces in the game .
Good Night Good Night refers to the tracks that are played whenever the player rests at an Inn or any locations that restore HP , MP , and remove status ailments . Appearances . " Final Fantasy " . " Save Music " is the 22nd track of and has a duration of 10 seconds . " Final Fantasy II " . " Inn " is an arrangement of the " Final Fantasy " " Save Music " , and is the 25th track of the , having a duration of 10 seconds . " Final Fantasy III " . For the 3D version , the track is called " Rest at the Inn " . It is the 36th track in the original soundtrack that plays for 10 seconds . " Final Fantasy IV " . For the 3D version , the " Good Night " track is called " Inn " . It is inserted in the last track in the original soundtrack , called " Jingle ( Inn / Wonder / Theme of Sorrow 2 / Fanfare 1 / Fanfare 2 ) " . " Final Fantasy V " . The track " Good Night " can be played from the Music Player in the " Advance " and Android / iOS versions . " Final Fantasy VI " . The track " Good Night " is the resting track , and can be played from the Music Player in the " Advance " release , and on the Config menu in the Android / iOS release . " Final Fantasy VII " . " Good Night , Until Tomorrow " is the resting track . It is the third track on disc 2 of the " " . " Final Fantasy VIII " . The song is used in " Chocobo World " whenever Boko rests when its HP is depleted . " Final Fantasy IX " . " Sweet Dreams " plays whenever the player rests . It is the 24th track on disc 1 of the " " . " Final Fantasy X " . " Good Night " plays whenever the player rests . It is the 26th track on disc 1 of the " " . An arranged version appears on the " Final Fantasy X HD Remaster Original Soundtrack " . " Final Fantasy X - 2 " . " Sleep Tight " plays whenever the player rests . It is the third track on disc 2 of the " Final Fantasy X - 2 Original Soundtrack " . " Final Fantasy XII " . " Nap " is the track that plays whenever the player takes a rest at the Skyferry , since the game does not feature Inns . It is the fourth track on disc 4 of the " " . " Innkeeper " plays whenever Lightning rests at an inn . It is the 25th track on the " " . " Innkeeper " is the longest " sleep " track in the series lasting for around fifteen seconds . " Final Fantasy XIV " . " In the Arms of Althyk " , a remix of the " Victory Fanfare " , plays when the player rests inside an inn room . It is the 94th track on the official soundtrack , " " . " Bravely Default " . " Falling Asleep . . . " plays when the party rests at an inn . " A Moment ' s Rest " plays while resting at an inn .
Dream Powder Dream Powder is a recurring item in the series . It commonly casts the Sleep spell on all targets of the chosen party . Appearances . " Final Fantasy VII " . Dream Powder is an item that casts Sleepel on all enemies with 60 % accuracy . It can only be morphed from Crown Lance and Crysales . " Final Fantasy X " . Dream Powder is an item that deals non - elemental damage and Sleep to all targets of the chosen party . When 16 are used to customize a weapon , it grants the ability Sleepstrike . When 8 are used to customize an armor , it grans the ability Sleepproof . It can only be stolen / bribed from Bandersnatch or Skoll .
List of Crisis Core - Final Fantasy VII - statuses The following is a list of status effects in " Crisis Core - Final Fantasy VII - " . Most of these are cast by enemies , or with certain weapons . However , some of these statuses can also be acquired through the DMW if the left and right portraits match . List of statuses . Death . Causes instant death . Poison . Zack or an enemy takes damage equal to 1 / 16 of max HP every 4 seconds . Silence . When silenced , Zack cannot use any magic . Stun . Cannot take any action except Digital Mind Wave ( short term tap face buttons to reduce Stun by 0 . 13 seconds ) . Stop . Cannot take any action except Digital Mind Wave ( long term ) . Regen . Restores HP equal to 1 / 16 of max HP every 4 seconds . Critical . The damage of physical attacks dealt to an enemy will be doubled . No MP Cost . Casting magic cost no MP . No AP Cost . Using physical skills cost no AP . Endure . With the Endure status , Zack ' s movements will not be interrupted by enemy attacks . Barrier . Halves physical damage received . MBarrier . Halves magical damage received . Invincible . Zack or an enemy takes no physical or magical damage and removes / negates all negative status effects ( can only be damaged by punch skills or Digital Mind Wave ) . Curse . Cannot use Digital Mind Wave . Null Physical . Zack , or an enemy take no physical damage . Reraise . Zack is brought back to life after losing all HP . Null Magic . Zack or an enemy takes no magic damage .
Toad ( Final Fantasy V ) The Toad is an enemy in " Final Fantasy V " . The toad is not named in battle and is a blank entry on the enemy list . A name appears only when it is transformed , being the name of the enemy it transforms to . Battle . It accompanies an Alchymia enemy in battle and cannot do anything . If both the Alchymia and the Toad are left alive , after a number of battle messages , Alchymia will cast Ribbit transforming the toad into another enemy . This enemy shares its HP with the original toad . If the player casts Toad , releases an Alchymia to use Ribbit , or throws a Maiden ' s Kiss , the Toad will change into its corresponding enemy ; Because Alchymia is not programmed to check the current status of the Toad , it will transform it back into a Toad and then vanish .
Thanatos ( Final Fantasy III ) The Thanatos is an enemy from " Final Fantasy III " found in the Ancients ' Maze . Battle . Thanatos is a moderate threat in the NES version , as it can inflict upwards to 700 damage with its physical attack and Petrify with Breakga . However , they are bit more difficult in the 3D versions due to being able to attack twice in a row . Physical attacks are the best way to go in defeating them . Other appearances . " Pictlogica Final Fantasy " . Thanatos from " Final Fantasy III " appears as an enemy in " Pictlogica Final Fantasy " .
Phuabo Phuabo is an enemy from " Final Fantasy XI " . Often referred to as " sharks " ( although their resemblance is more akin to a manta ray ) , the Phuabo swim under the solid water of Al ' Taieu where they cannot be targeted and do not appear on Wide Scan . They can , however , still be hit by an Area of Effect attack that is directed at another monster , even if the Phuabo is still underwater . They detect by true hearing and leap out of the water to attack , at which point they can be targeted . Defeated Phuabo may drop Phuabo Organs and Luminian Tissues .
Infinite Elixir glitch The infinite Elixir glitch is a glitch in " Final Fantasy VII " involving an item in Great Glacier . In one of the caves there is an Elixir the player can pick up , yet they can still move around with the message box open . If the player exits the cave while the message box is open and returns , the item is still there ; thus the player can get another Elixir . The player may repeat this as long as they like to get the maximum amount of Elixirs midway through the game . This glitch is due to a scripting error . When picking up an item six events usually occur ; at the start the script usually disables the player ' s mobility and will add an item to the inventory , bring up a receipt message , changes a bit to " true " so the game remembers the item has been picked up , and removes the item from the screen , before ending by re - allowing mobility of the player . In this scenario mobility is not prevented , and since the message appears before the bit is set to " true " but after the item is added to inventory , exiting the room with the message still up will prevent the script from continuing to turn the bit on , thus the item will be there the next time the player enters as the game does not know it was picked up .
Final Backdraft Final Backdraft is a recurring ability in the series . It is an ability used exclusively by Baugauven . Appearances . " Final Fantasy Dimensions " . Final Backdraft is an enemy ability used by Baugauven , which inflicts massive Fire - elemental damage to one party member .
Ugallu Ugallu is a feral creature type belonging to the beast subtype present in " Final Fantasy XIII " and " Final Fantasy XIII - 2 " , appearing exclusively in the Yaschas Massif . Datalog . Best of the Bestiary " The monster Ugallu once descended upon ancient Paddra . Many a l ' Cie and mighty warrior faced the beast , but none were able to subjugate it . Only the seeress Paddra Nsu - Yeul of the Farseers knew the true extent of the menace it posed . " " Ugallu was a monster from the seeress ' s future . Its very existence in her time was a contradiction , an impossibility . If it was not destroyed , the tear in spacetime would grow until it consumed the entire nation . So the seeress made the fateful decision to break her own vows and seal the beast within the Void Beyond . " Story . " Final Fantasy XIII " . Ugallu appears as a mark for missions 3 and 56 . " Final Fantasy XIII - 2 " . In the sequel it is revealed that Ugallu once posed a threat for Paddra which would eventually cause the city to be destroyed . Paddra Nsu - Yeul , despite the Farseer law that a seeress is prohibited from altering the timeline as this may cause a worse fate to come , decided to break these rules and sealed the creature in the Void Beyond . Eventually , the seal started to weaken and Ugallu emerged in Yaschas Massif 110 AF . The leftover Ruby of Grief of Yeul tasks Serah Farron , Mog , and Noel Kreiss with defeating the beast . After Ugallu is defeated , Yeul thanks them and grants with the Ugallu Fragment . The entire Crimson Memories fragment set from the various Yaschaf Massif instances must be collected before a time distortion appears in 110 AF ; approaching it starts the cutscene leading to the mission to kill Ugallu and gain its fragment . Collecting Crimson Memories also unlocks the Fragmented Trophy / Achievement . Battle . In both of his appearances he is able to use Virulent Breath which may poison the target . In " Final Fantasy XIII - 2 " , Ugallu gains access to Roar which bestow an array of positive status effects on him . He is always a fearsome foe with lot of HP and higher Magic than Strength . His elemental resistance change from game to game , as well his susceptibility to status ailments , but Imperil and Provoke works best in both games .
Hermit ( Final Fantasy III ) The Hermit is an enemy from " Final Fantasy III " , fought in the inner sea . As a Water - based enemy , it is weak to Lightning . They are not very powerful enemies when first encountered , but are capable of inflicting Poison with their physical attacks .
List of Final Fantasy XII ammunition Ammunition is a weapon - component in " Final Fantasy XII " . A number of weapon - types need ammunition to be used . Each weapon has its own respective type of ammunition . Owning one ammunition type means the player can use an unlimited amount of it . Weapons that require ammunition never have equipped elements or chance of inflicting statuses , instead the ammunition has these attributes . Bows use Arrows , Crossbows use Bolts , Guns use Shots , and Hand - bombs use Bombs . Ammunition do not require licenses to be used . Ammunition types . Arrows . Arrows serve as ammunition for bows and must be equipped separately . They also carry additional effects independent of bows . Bolts . Bolts serve as ammunition for crossbows . Like bows and arrows , crossbows and bolts are equipped separately . They carry additional effects independent of crossbows . Shots . Shots serves as ammunition for guns . Like other ranged weapons , guns and shot must be equipped separately . Shot carries additional effects independent of guns . Bombs . Bombs serve as ammunition for hand - bombs . Like other ranged weapons , hand - bombs and bombs must be equipped separately . Bombs carry additional effects independent of hand - bombs .
Gatlinghog ( Final Fantasy IV ) The Gatlinghog , also known as Needler or Gatlinger , is an enemy from " Final Fantasy IV " . When attacked , they counter with Needle , which does decent damage for the stage of the game that they appear in . However , they are no big threat . Etymology . " Gatlinghog " is a of " gatling gun " and " hedgehog . "
Death Eye The Death Eye , also known as the PHANTOM in the NES version , is an enemy from the original " Final Fantasy " . The Death Eye has a chance of dropping an Elixir upon death , making it a vital find in various parts of the Chaos Shrine . Using Dia or Fire can dispose of these enemies easily due to its small HP total of 360 .
Tower ( Echoes of Time ) The Tower is the final dungeon in " " only accessible by completing Gate . The tower was built by Larkeicus to stop the catastrophe that would cause the Crystals to disappear . Story . When the Hero enters the place , Sherlotta seems to want to ask something , but then changes her mind . The hero makes his / her way up the tower , through traps and monsters . At the top , Sherlotta asks the Hero to kill her , for without her , Larkeicus cannot get more crystals , and will thus be unable to resurrect himself . Then Larkeicus enters , interrupting Sherlotta , and saying that he would need the crystals to prevent the catastrophe , and that he would even kill Sherlotta himself , as a " special favor " . The party then engages him in battle . After defeating him , Larkeicus drains crystals from Sherlotta , seemingly hurting her and becomes stronger , transforming into a black - red creature , enshrined in a throne of crystal , proclaiming that he has taken all necessary precautions to ensure the immortality of the crystal and himself . After this second form is defeated , Sherlotta summons the crystal core into the battlefield and asks the Hero to destroy the crystal . As it shatters , Larkeicus vaporizes , Sherlotta says goodbye to the Hero , and the tower is destroyed .
Stash Stash is a skillset used by the Alchemist dressphere in " Final Fantasy X - 2 " that allows the user to use items without actually expending them from the inventory . Stash has a longer charge time than the Item command , but once a Stash ability has been learned , the party member can use items through it in an infinite supply .
Tonberry ( Final Fantasy V ) The Tonberry is an enemy in " Final Fantasy V " . The Tonberry does its routine of advancing towards the party , then when in the closest distance , uses Cleaver to deal critical damage regardless of Defense . Dark Flare , a magic spell in Dark Arts technique usable by Necromancers , can be learned if a Tonberry is killed by a Necromancer . Other appearances . " Pictlogica Final Fantasy " . Tonberry from " Final Fantasy V " appears as an enemy in " Pictlogica Final Fantasy " . " Final Fantasy All the Bravest " . Tonberry is fought on Palamecia Desert . It uses knife and drops the Ichigeki weapon . Its description reads : " These fiends lurk in darkness , slowly drawing near those whose eyes meet theirs . " " Triple Triad ( Portal App ) " . Tonberry from " Final Fantasy V " appears on a Triple Triad card .
Mai Fukui Mai Fukui ( born in December 17 , 1984 ) is a Japanese recording artist . She is known within the " Final Fantasy " series as the singer of " Yakusoku no Basho " , the vocal theme of the Japanese PlayStation 3 release of " Final Fantasy XIII - 2 " . She released this song as a single called " Yakusoku no Basho / Tatta Hitori no Mikata " - which has both a standard and a limited edition .
Indi - Acumen Indi - Acumen is a Geomancy spell in " Final Fantasy XI " . When cast , a beneficial Indicolure effect boosts the Magic Attack of all party members for as long as they are within emanation range of the caster . The spell can be purchased from Eukalline in Western Adoulin for 52 , 080 gil . The player must learn Indi - Acumen before they will be able to learn its counterpart spell , Geo - Acumen .
Triple S Triple S , meaning Sector Seven Scavengers , is the name of Denzel ' s gang in " On the Way to a Smile : The Case of Denzel " . They were founded by a group of children orphaned by the fall of the plate over Midgar Sector 7 and later the destruction of the entire city by Meteor . Members include Denzel , his friend Rick , and several others . Together they gathered scrap metal from the ruins and sold it to the busting population of Midgar now building a replacement city in Edge . However , when heavy machinery entered Sector 7 to better clear the ruins and when Geostigma scared away many of the children , Triple S was limited to just Denzel and Rick . It was finally abandoned completely when Denzel inadvertently insulted Rick by making a foul remark about the people of the Midgar Slums . The members found lives in adoption shelters , such as the life Denzel found in the home of Tifa Lockhart and Cloud Strife .
Grannygalan The Grannygalan is an enemy in " Crisis Core - Final Fantasy VII - " . This enemy is somewhat agile , so it will be a little difficult to land some critical attacks from its behind . The player should stay away from its front , cast some Graviga , and finish it off with Assault Twister + , before it starts to spawn the mini - versions of itself .
Nhadala Nhadala is the leader of the Al Bhed excavation camp in the Sanubia Desert in " Final Fantasy X - 2 " . Profile . Appearance . Nhadala shares the same design as Linna . Personality . She has a knack for psyching people up and make them do their best , which is quite useful in her line of work . Story . After the Gullwings are permitted to go excavating in the desert , they are met by Nhadala , who is a straight - to - the - chase , no - nonsense business woman , barely explaining to the confused Gullwings the techniques of digging in the desert .