naist-nlp/zeshel huggingface dataset:
Fallout : The Board Game Fallout : The Board Game is a " Fallout " - themed board game from Fantasy Flight Games . It was announced on August 8 , 2017 , is currently in development and released in November . Overview . " Fallout : The Board Game " is a tile - based game with one to four players , who can either compete or work together . Players can choose whether to play as a human , ghoul , or super mutant . The player can choose between four scenarios , taking place in the Capital Wasteland , The Pitt , the Commonwealth , or Far Harbor . While exploring different location tiles , the players can gain equipment cards or special influence cards to advance their character . Each player also has a special character board , where they track equipment , hit points , and radiation damage .
Prisoner commands Prisoner commands is a holodisk in " " " Dead Money " . Location . It is given to the player when entering the Villa of the Sierra Madre . It is also used to get Dog and God to listen to you when you find him , and to turn God to Dog .
Nuka - Hearty Nuka - Hearty is a consumable item featured in the " Fallout 4 " add - on " Nuka - World " . Characteristics . Nuka - Hearty is a Nuka - Cola drink produced by mixing Nuka - Cola and Nuka - Cola Dark together with a tato and carrot flower at a Nuka - mixer station . It restores 150 Hit Points and 50 Action Points upon consumption . Nuka - Hearty can be chilled by using Buddy to produce ice cold Nuka - Hearty .
Big Winner , The Gomorrah Big Winner , The Gomorrah is an in " " . Quick walkthrough . The games that the casino has to offer ( blackjack , slots , and roulette ) must be played until the Courier is banned from gambling in the casino . One may be banned by winning too much money from the casino . The player character will receive three different prizes from the casino during this process . Each prize will be given after one wins a certain amount of money while gambling . These prizes are usually given by the casino ' s pit boss . Detailed walkthrough . As one wins the games the casino has to offer , they will receive the rewards below after reaching the monetary target : After earning 9 , 000 + chips , the Courier will be banned from playing games in the Gomorrah . One can still use its other functions , like the bar , but cannot gamble on its tables anymore . This ban is permanent .
Bottle cap ( Fallout : Brotherhood of Steel ) Bottle caps are the standard currency in " " . Characteristics . Caps are the basic form of currency in the Wasteland . Use them to buy weapons , armor , and supplies from traders . Variant . Apart from regular caps , there is a special kind of bottle cap called the Bawls bottle cap , which comes from Bawls . They can be sold for 100 regular caps each .
Brick Brick is the heavy weapons specialist in the Reilly ' s Rangers mercenary group in the year 2277 . She is the typical grunt who likes nothing more than shooting her gun , and is the youngest of the Mercenary group . Background . Brick was born in 2253 . As her team ' s heavy weapons specialist , Brick carries a minigun she has christened Eugene . She is muscle - bound and intimidating in appearance , and her only concern is what to point her gun at and vaporize next . According to Reilly , during one of Reilly ' s Rangers run - ins with the infamous Talon Company merc s , a situation took place between Brick and one of the Talon Company mercs . The Talon Company merc allegedly spat on Brick ' s boots . Reilly held Brick back from , what would have been " a damn bloodbath . " On another occasion , Reilly had failed to hold Brick back , only to hear " The whine of Eugene starting up " , and to see Brick calmly holding her while standing in front of the bodies of the Talon Company mercs , just seconds after her slaughter begun . Brick speaks with a minor southern drawl . One of the entries in Reilly ' s terminal implies that she frequently fights with Donovan . Appearances . Brick appears only in " Fallout 3 " . Behind the scenes . She seems to be inspired by the Marine Vasquez , from the 1986 movie , who has the same kind of gun , attitude and haircut .
Hummer The design is based loosely on the M1025 Hummer as built by AMG in the late 20th and early 21st century . Many of the parts used are original and a testament to the quality of the original vehicles . Used by the Brotherhood of Steel as a general purpose work horse , it ' s a fast and reliable way to get about . Well armored against handguns . The Warrior receives a Hummer during his mission in Macomb . Notes . How the Brotherhood acquired such a large fleet of these vehicles remains a mystery . Appearances . The Hummer appears only in " " .
Gold Ribbon Grocers Gold Ribbon Grocers is a store on Jury Street , just northwest of Jury Street Metro station . Layout . The entire store appears to have been set up as a , using pressure plates , a long row of boxes , a pitching machine , a bear trap , a bouquet of frag grenades , and explosions . Successfully causing the contraption to ignite the gas leak will cause items to drop from the southwestern hole in the ceiling . The set up is intended to be started by standing on the southwestern pressure plate ( the one with several arrows around it , all pointing to it ) . Triggering the pressure plate causes a log with a brahmin skull on it to swing loose from the ceiling and hit the first of a long row of boxes on a shelf . The boxes will topple into each other like dominoes , with the last box falling off the shelf and onto the second pressure plate . That pressure plate will trigger a pitching machine . The pitching machine will fire baseballs that knock a pot , a bucket , and finally a precariously balanced fire extinguisher over . The fire extinguisher will fall onto a bear trap and explode . The gas cylinder explosion will cause the grenade bouquet to fall , eventually exploding to ignite the gas leak , thereby causing a skeleton and some loot to drop from the southwestern ceiling hole onto the ground . Do not approach the back half of the store before the gas leak has been ignited , or you will risk being caught in the blast . Appearances . Gold Ribbon Grocers appears only in " Fallout 3 " .
Anti - materiel rifle ( GRA ) The anti - materiel rifle ( GRA ) is a in the " " " Gun Runners ' Arsenal " . Characteristics . The anti - materiel rifle is a magazine - fed , bolt - action . 50 caliber rifle that is designed for use against military targets and equipment ( or " " in military terminology ) . The GRA variant is similar in design principle to that of a , delivering a high - powered shot at long distances with great accuracy . It is specially chambered with a larger caliber for hardened targets , and as such has extremely high damage and low weapons spread , and is scoped with a magnification level of 3 . 13x . The damage benefits of the rifle are offset by the fact that it is bolt - action , greatly lowering the rate of fire and resulting in a low damage - per - second , and the weapon itself without modifications weighs in at 20 pounds , making it one of the heaviest shoulder - fired weapons in the game . The gun ' s recoil is extreme , causing each shot to push the player back a few inches . The " Gun Runners ' Arsenal " variant differs from the standard anti - materiel rifle , in that it was specially constructed by the to accept . Durability . The anti - materiel rifle ( GRA ) can fire a total of about 470 standard rounds , the equivalent of 59 reloads , from full before breaking . Behind the scenes . The anti - materiel rifle was influenced by the .
Wood Wood is a crafting component in " Fallout 4 " . Characteristics . A cheap and plentiful material made from trees , wood is the most plentiful crafting material , along with steel , found in - game and is a component used in crafting to make various items , including weapon modifications and structure s . It is also used in almost all custom settlement structures , especially floors , and thus can become scarce if used too carelessly , especially since after the initial settlement scrapping there are no more ways to obtain large quantities in a short time .
Build an Air Pump System for the Furnace Caves Build an Air Pump System for the Furnace Caves was going to be a quest in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios . Background . This place can get pretty smoky and it makes people sick if they work there too long . You can build and air circulation / fan system to blow that smoky air out and bring fresh air in . Character type completion breakdown . ScienceBoy - Is the one with the know - how .
Valentine Detective Agency The Valentine Detective Agency is a location in Diamond City in 2287 . Background . The Agency is the office of detective Nick Valentine , and is used as the base for his investigation business . Nick lives there along with Ellie Perkins , who works there as his assistant . Layout . The Agency is a small building that consists of one large room with a small ' door ' way into the sleeping area and 2nd floor and a door out . Ellie Perkins , Valentine ' s assistant , can be found at the front desk . Appearances . Valentine Detective Agency appears only in " Fallout 4 " . Behind the scenes . Under the bed are case files detailing notes and sightings Valentine has collected while investigating the Mysterious Stranger . These go back at least as far as the events of " Fallout " .
OEI Motion Pictures OEI Motion Pictures was a pre - War recording company . Background . They are seen at the bottom right of a poster for " Love Sets Sail ! " in the Sierra Madre Casino . They produced the movie . Known employees are Vera Keyes , Shane Velloric , Andrew Levine and Mike Berlyn . Appearances . OEI Motion Pictures are mentioned in " Dead Money " .
Tesla armor ( Fallout 3 ) The Tesla armor is a type of power armor deployed by the Enclave in the Capital Wasteland in 2277 . Background . Unlike the pre - War Tesla armor , constructed from plans drawn up by the famed scientist Nikola Tesla and stolen by the American government upon his death in 1943 , this Tesla armor is a variant of the Enclave ' s advanced power armor Mk II , jury - rigged with a Tesla device that is capable of dispersing a large percentage of the damage done by directed - energy attacks . Characteristics . The armor makes the operation of energy weapons by the wearer easier , boosting the Energy Weapons skill of the operator . Enclave soldiers using this armor tend to use rarer , more powerful energy weapons , such as plasma rifle s . Tesla armor has Tesla coils on the shoulder pads and some lights running down the legs . It looks a bit bulkier than other power armors . If viewed closely , it appears to have remnants of yellow paint on some areas . Although this is powerful armor , and a great addition to the Lone Wanderer ' s wardrobe , the only way to get it ( and spare suits for repairs ) is by fighting Enclave soldiers or finding at least one in the " Mothership Zeta " add - on . The Enclave soldiers ' armor is usually acquired in rather poor condition . Despite this drawback , the armor is still one of the best you can find by the end of the game , bested only by the T - 51b and the Enclave Hellfire armor , both of which have superior damage resistance and rad resistance statistics , although they don ' t have Energy weapon skill bonus that Tesla armor offers . Tesla armor can be given to Protector Casdin at Fort Independence for 5 . 56mm rounds , frag grenade s , RadAway , or stimpak s as part of the unmarked quest " The Outcast Collection Agent " . Bugs . If a fully repaired suit of Tesla armor is equipped and another suit ( not necessarily at 100 % condition ) is in the player ' s inventory , the equipped suit will not degrade no matter how many times the player is hit . The unequipped armor will take the damage instead .
Mercenary ( Fallout 4 ) Mercenaries are characters appearing in the Commonwealth in 2287 . Several mercenaries can be found outside Parsons Asylum . Background . The mercenaries are a security for hire group . An example of which can be seen as security guards , as seen at the Parsons State Insane Asylum , or as bodyguards such as the ones that accompany the traveling merchant Smiling Larry . Most mercenaries usually are found carrying the combat rifle as their weapon of choice . Mercenaries will be neutral towards the Sole Survivior when they encounters them , but ( if guarding a site ) they will warn the player character not to trespass , or after trespassing to move outside the property perimeter and will passively escort them out . Appearances . Mercenaries appear in " Fallout 4 " .
Yangtze Memorial The Yangtze Memorial is a pre - War in the Mojave Wasteland . Background . This memorial is a monument dedicated to American soldiers who gave their lives during the Yangtze Campaign in China at the . Due to its age and lack of maintenance , it is old and weather beaten , but the hand painted signs around it proclaiming " " Danger , s Ahead " " are quite new . Layout . The memorial is in the middle of a platform surrounded by steps down and away from the fenced in section . There are s ( one with a peace sign ) and grave s to the south ( one containing a variety of items and two empty ) , a " " Warning : Deathclaws Ahead ! " " sign to the east , and an to the northwest . A is located behind the memorial . A often patrols around the memorial , though on occasion a single may be present near the graves on the Courier ' s first visit . High level radscorpions appear to the north and west , although the memorial itself can be reached in relative safety by a low level player . Appearances . The Yangtze Memorial appears only in " " . Behind the scenes . The Yangtze Memorial looks similar to the near San Diego , CA .
Fort Ind . terminal access password The Fort Independence terminal access password is found on a holodisk in " Fallout 3 " . Location . Inside of a desk in the lower levels of Fort Independence , and can be used to grant further access into the Brotherhood Outcasts ' primary base of operations .
Devil ' s Graveyard The area known as the Devil ' s Graveyard is the former city of Chicago , Illinois in " Fallout Tactics " . Background . The area has been transformed by a group of raiders into a killing ground , making direct access to their base a nightmare . The leader of Devil ' s Graveyard raiders is Gargantua . After his raiders attacked the village of Dirt Haven , which were allied with the Brotherhood of Steel , the Brotherhood pacified this area by destroying local raider forces and killing Gargantua along with his mad servant , Psycho . Appearances . Devil ' s Graveyard appears only in the " " demo .
Hopeville Missile Base The Hopeville Missile Base ( known as Hopeville Ballistic Defense Station pre - War ) is a in the Divide . Layout . West entrance . The west entrance to the missile base consists of the Hopeville women ' s barracks ( accessible through detonating a warhead ) and a decrepit gas station to the northwest . In the gas station is a workbench , two toolbox es , a metal box , and a floor safe behind a pile of large tires . To the northeast is the Hopeville Missile Base Headquarters , guarded by few marked men . East entrance . One of the two entrances to the Hopeville Missile base , very close to the marked men camp . The Hopeville men ' s barracks is right across the street from it . Notable loot . A shipping crate just behind the gas station will randomly spawn ( 10 % chance ) a single . It is the only possible place where one will spawn in the entire game . Appearances . The Hopeville Missile Base appears only in the " " " Lonesome Road " .
Skippy Skippy is a member of the Fools at the Scrapheap in 2161 . Background . He wields an exotic knife and a set of blades , both heirlooms from his late father . Interactions with the player character . Other interactions . The Vault Dweller can request ownership of his blades , or be attacked if failed a Speech check . Notes . Skippy is intended to be a demonstration of using Speech skills , as well as an example for Steal . His wire cutters can be stolen and used to disable the town ' s power generator . Appearances . Skippy appears only in the demo for the original " Fallout " .
Boulder City Boulder City is a in the Mojave Wasteland . It is the " Home of the Eagles " . Background . Boulder City is a minor location , mostly notable for its proximity to Hoover Dam and the 188 trading post . It ’ s a common resting spot for people on their way to New Vegas and for troops moving to and from the dam . There are not many intact buildings , as it was the site of intense fighting between NCR and Caesar ’ s Legion during the First Battle of Hoover Dam . The Rangers lured some of the toughest veteran Legionaries into the town and blew it to pieces with explosives that had been strategically placed ahead of time . Although this won the battle , the city was almost entirely demolished as a result . After the battle , a monument to the NCR soldiers who fell during the battle was placed in the remains of the town . Layout . There is little in the town apart from the Boulder City ruins and a saloon , run by Ike . At the western entrance , there is the Boulder City Memorial , honoring the soldiers who died at the First Battle of Hoover Dam being looked at by Private Kowalski . Appearances . Boulder City appears only in " " .
Rusty lever - action rifle The rusty lever - action rifle is a weapon that appears in " Fallout Shelter " . Characteristics . The rusty lever - action rifle is a weather worn rifle in " Fallout Shelter " that uses a lever to load cartridges into the barrel ' s chamber for firing . Dealing a minimum of 4 damage per attack , it has the second lowest damage output for a rifle in the game . Crafting . A high Perception statistic is needed to effectively create the rusty lever - action rifle .
Flannel shirt and jeans The flannel shirt and jeans is an outfit in " Fallout 4 " . Characteristics . The flannel shirt and jeans consists of a brown , plaid button up shirt with a white t - shirt worn underneath , with a pair of tattered blue jeans and boots . When worn , the outfit provides single point to Damage Resistance . Additionally , armor can be worn over it for additional protection .
Dog ( Fallout 4 ) Dogs are animals that can be found in " Fallout 4 " , and act as companions towards human s . There are a few different distinct breeds of dogs , Dogmeat for example is a German Shepherd Dog that may be a companion to the Sole Survivor . Background . Most commonly seen as feral beasts that plague the wastes and kill livestock , they are necessary for many struggling wastelanders . There is also the rare cases of domestic breeds that act as companions towards their human counterparts . Humans are the only species known to truly tame and domesticate these canines . Although other types of sub / meta - humans show an interest in doing the same , dogs of all types , including feral dogs , are well - known to attack or flee from them on sight . Characteristics . They are fiercely loyal to their owners . Before the war many of them had fur , but now many of them have lost it and have begun to look pink . Some mongrels will attack on sight but can be pacified . Biology . Through the 200 years since the Great War , dogs have remained relatively unaltered by radiation . Other than that , there is no reason to believe that the biology of dogs in the " Fallout " universe differs from dogs in the real world , besides having a rougher appearance than domesticated dogs , unsurprising in the harshness of the Wasteland . Two mutated counterparts of dogs can be found in the Commonwealth : the ghoulish mongrel s and the FEV - exposed hounds . Gameplay attributes . Dogs , unlike in previous " Fallout " games , have special animations where they can grapple enemies down to the ground and hold them in place allowing their masters a brief advantage in combat . Variants . Attack dog . Attack dogs are domesticated dogs , with a degree of training . They are usually seen in raider camps or with Gunners and Minutemen . They sometimes are equipped with various pieces of dog apparel . Rabid dog . Rabid dogs always attack on sight . They likely are suffering from rabies , hence why they are more violent and aggressive towards enemies . Pack dog . Found in the Bradberton Amphitheater , these dogs are owned by The Pack . They will turn hostile if The Pack is attacked . These dogs can either be mongrel s or junkyard dog s , and often have dog armor equipped . They can spawn battling in the cage fight arena against other entities such as Pack captive s , or be wandering around the amphitheater . Appearances . Dogs appear in " Fallout 4 " and its add - on " Nuka - World " .
Memory core A memory core was going to be a miscellaneous item in " Van Buren " . Background . Long ago , a Nemonik removed the memory core of the computer so any technical knowledge had to be passed on by the Nemonik himself . This was done to ensure that Mesa Verde didn ' t destroy itself with technology it wasn ' t responsible enough to handle . Azkee wants the Prisoner to fix the computer so the Ciphers have access to all the knowledge .
Interweb The Interweb is Vault - Tec ' s local area network system used in its vault s . Appearances . The Interweb is mentioned only in " Fallout " . Behind the scenes . " Interweb " is one of many slang terms used to refer to the and / or the , often used when a clear distinction between the two concepts isn ' t needed .
Hidden Valley self - destruct password Hidden Valley self - destruct password is a in " " . Location . The note is added to the player ' s Pip - Boy after accessing the generate self - destruct password command on the Self - destruct authorization terminal in the virtual reality chamber on Level 2 of the Hidden Valley bunker .