naist-nlp/zeshel huggingface dataset:
Blood pack ( Fallout : New Vegas ) A blood pack is a in " " . Characteristics . Blood packs are simply packs of blood used in blood transfusions before and after the Great War . They are among the worst healing items in the game , healing only 1 HP upon consumption . Locations . Blood packs are much more difficult to find in " Fallout : New Vegas " than in " Fallout 3 " . They are only rarely found in first aid kits and can usually be found lying around medical facilities , abandoned or occupied .
Knock - Knock Knock - Knock is a in " " . Characteristics . Knock - Knock is a cleaner , more powerful version of the fire axe , with a matte black handle and a polished steel head with a longer fluke . Special attack . It has a attack , which does 50 % damage in V . A . T . S . at the cost of 5 more action points ( APs ) , but has a chance to knock down enemies ( requires a Melee skill of 50 ) . It is possible to execute " Mauler " outside of V . A . T . S . ( without the required Melee skill of 50 to perform the move ) by initiating a power attack ( hold attack button ) while moving forward . Durability . Knock - Knock can successfully strike about 545 times from full before breaking , 450 times less than the regular fire axe . Location . It is found in Camp Searchlight ' s fire station . Once the key is obtained from , head upstairs and search the bathroom stalls , look in the right side corner of the stall with the skeleton to find Knock - Knock . However , it is in very poor condition and requires repair . Behind the scenes . While the standard fire axe is a pick - head axe ( also traditionally called a fireman ' s axe ) intended for use in structure fires , Knock - Knock appears to be a Pulaski tool . The Pulaski ( named after its inventor , legendary US Forest Service firefighter Ed Pulaski ) is a wildland firefighting hand tool that combines an axe and an adze . It is an extremely versatile tool that can cut , scrape , grub , or dig .
Bypass Security Door 13 Bypass Security Door 13 was going to be a quest in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios . It is located in the Tibbets Prison . Quick walkthrough . There is no known information about this quest , but the name can be found in the Tibbets Prison design document .
Captured Critter Captured Critter is a single - stage overseer quest in " Fallout Shelter " . Walkthrough . A fairly straightforward quest , the dwellers are sent to a randomized location in order to rescue a pet . Once that is done , the dwellers can return with the pet as a reward .
Sepulsky Ms . Sepulsky is a character mentioned in " Fallout 4 " . Background . Ms . Sepulsky was an elderly woman who bought chems from a dealer that was established in the Sanctuary Hills at one point . Appearances . Ms . Sepulsky is mentioned only in " Fallout 4 " .
D . T . D . T . was was a mechanic working at the presidential metro before the Great War . Background . The presidential sub level terminal entries comprise of his jobs and actions in his career , including installing M . A . R . Go . T . ' s new personality system and female voice module . Appearances . D . T . is mentioned only in the " Fallout 3 " add - on " Broken Steel " .
Megaton ' s atomic bomb Megaton ' s atomic bomb is a cut image note in " Fallout 3 " . Location . The note was to be added to the Lone Wanderer ' s Pip - Boy after asking an NPC related to The Power of the Atom quest about the Megaton atomic bomb . The editor id of the note MS11 links it to this quest .
Throwing knife Knife throwing is an art , sport , combat skill , or variously an entertainment technique , involving an artist skilled in the art of throwing knives . Throwing knives tend to be sharpened on the handle as well as the blade , and exhibit fine balance when thrown . However , due to their small size , they have less range than thrown spear s or hatchets . Models . Combat thrown knife . A throwing knife specifically designed for combat . Both the hilt and blade are sharpened , and the knife may be skeletonized to reduce its weight . Some are also made of titanium . Sport thrown knife . A throwing knife more designed for sport and circus performance . Only the blade is sharpened .
Thomas Jackson Ranger Thomas Jackson was a New California Ranger stationed near REPCONN headquarters in 2281 . Background . Jackson and Esteban Morales were stationed at Camp McCarran . Both were killed by the Fiends and their corpses are being used by Fiends to lure in NCR troops on the open terrain in front of REPCONN headquarters . Appearances . Ranger Thomas Jackson appears only in " " .
Junkbot Junkbots are robot s encountered in the Commonwealth in 2287 . Variants . The Mechanist ' s automatrons are cobbled together from a wide variety of components and junk taken from five different robot models . Junkbots are perhaps the most consistent type in terms of component makeup - usually they are little more than a basic protectron without any exterior armor and therefore easy to destroy . Junkbot . The basic variant of the junkbot is the weakest of the junkbots and never have any melee or ballistic assorted weapons , but only uses its robot hands . Servomech junkbot . The servomech variant shares the same looks as the basic junkbot , but this variant is stronger and more rare to encounter . Integrated junkbot . The integrated junkbot uses two arm - mounted weapons , the left arm has a laser rifle mounted to it and on the right a portable canon . This variants is also more rare to encounter . Cybermech junkbot . The cybermech variant is a very rare encountered junkbot and only first spawns when the player has reached beyond level 40 . This junkbot has one gamma gun mounted to each arm and are used to eliminate enemies from a further distance . As for the body the head is the one from a tankbot and the junk attached to its shell is painted yellow . Quantum junkbot . The Quantum junkbot is the strongest and rarest junkbot that can be encountered and only spawn when the player has reached beyond level 50 . Even then this variant is very rare to spawn . The Quantum variants has one laser rifle mounted on each arm and the body of the junkbot is surrounded by an electric field covering the crucial parts of the robot . Like the cybermech variant the body consists of various junk pieces painted yellow . Appearances . Junkbots appear only in the " Fallout 4 " add - on " Automatron " .
11th Armored Cavalry Regiment The 11th Armored Cavalry Regiment , also known as the Blackhorse Regiment , was a unit of the United States Army garrisoned at Fort Irwin in California before the Great War . Background . The regiment was constituted on February 2 , 1901 in the Regular Army as the 11th Cavalry Regiment , and was organized on March 11 , 1901 at Fort Myer in Virginia . The 11th Armored Cavalry Regiment is known to have served in the , , and . Before the Great War , the 11th Armored Cavalry Regiment was charged in riot control operations in the Divide , alongside special riot control officers , against the entire local hippie community that protested outside Hopeville against the ongoing Sino - American War . They rounded them up and transported them to the Big Mountain Research and Development Center as test subjects . Appearances . In " Lonesome Road " , the player can find some Advanced riot gear on an NCR riot control officer . It was used by the 11th Armored Cavalry Regiment and the NCR riot control officers after the Great War , with the helmet bearing the 11th Armored Cavalry Regiment symbol .
Emancipation Proclamation The Emancipation Proclamation is an item cut from the final version of " Fallout 3 " . It consists of two executive orders issued by United States President Abraham Lincoln during the American Civil War . The first one , issued September 22 , 1862 , declared the freedom of all slaves in any state of the Confederate States of America that did not return to Union control by January 1 , 1863 . The second order , issued January 1 , 1863 , named the specific states where it applied . Originally , it could have been found by the Lone Wanderer at an unknown location and sold to Leroy Walker or Hannibal Hamlin for 150 caps . Background . The Emancipation Proclamation was widely attacked at the time as freeing only the slaves over which the Union had no power . In practice , it committed the Union to ending slavery , which was a controversial decision in the North . Lincoln issued the Executive Order by his authority as " Commander in Chief of the Army and Navy " under Article II , section 2 of the United States Constitution . The proclamation did not free any slaves of the border states ( Kentucky , Missouri , Maryland , Delaware , and West Virginia ) , or any southern state ( or part of a state ) already under Union control . It first directly affected only those slaves who had already escaped to the Union side . Hearing of the Proclamation , more slaves quickly escaped to Union lines as the Army units moved South . As the Union armies conquered the Confederacy , thousands of slaves were freed each day until nearly all ( approximately 4 million , according to the 1860 census ) were freed by July 1865 . After the war , abolitionists were concerned that since the proclamation was a war measure , it had not permanently ended slavery . Several former slave states passed legislation prohibiting slavery ; however , some slavery continued to exist until the institution was ended by the sufficient states ' ratification of the Thirteenth Amendment on December 18 , 1865 . Notes . Though it no longer serves any purpose , this item is still found in the game files for " " . Appearances . The Emancipation Proclamation was cut from " Fallout 3 " .
Presidential metro The presidential metro is a network of pre - war metro tunnels that connected various government buildings in the DC area , including the White House , the Capitol building and Adams Air Force Base . It was added to " Fallout 3 " in the " Broken Steel " add - on . Layout . It connects the presidential sub level beneath the White House with Adams Air Force Base and the Capitol building ' s east wing . An automated defense system is headed by a pre - ZAX technology computer system called Metro Authority Rapid Governmental transit System . M . A . R . Go . T . controls the trains , robots , and other maintenance personnel . The area is guarded by sentry bots and swarming with ghoul s . At higher levels , multiple feral ghoul reaver s will be present . Appearances . The presidential metro appears only in the " Fallout 3 " add - on " Broken Steel " .
Burkittsville Burkittsville is a settlement in Frederick County , Maryland , USA . Before the war , Burkittsville Vault was built here . A group of crazed cannibals set up camp near the Vault entrance , ambushing anyone who tried to reach it . Burkittsville is mentioned in Hamilton ' s hideaway terminal entries . Appearances . Burkittsville is mentioned in " Fallout 3 " . Behind the scenes . Burkittsville is a reference to , the location of the 1999 supernatural horror film " Blair Witch Project " .
Shadeless lamp The shadeless lamp and shadeless table lamp are junk items in " Fallout 4 " . Characteristics . The shadeless lamps are thin narrow pre - War table lamps with their shade missing . The light bulb is still installed in its fitting . Crafting . The shadeless ( table ) lamp can be broken down into their individual components for use in crafting :
Studious Tinkerer Studious Tinkerer is a general all race trait which appears in " Lionheart " . Characteristics . You spent your formative years hunched over a workbench , tinkering with random bits of magical things that nobody else would touch . Trouble is you ' ve ruined your eyes ! You get a 15 point bonus to Lockpick skills , and all spells gained start out at skill level 4 instead of skill level 1 due to your long experience with the way things work . However , you suffer a - 1 penalty to Perception , and your ranged weapons skill has a 10 point penalty .
Lewis Lewis is a former resident of Vault 101 . Background . Lewis was a team member of Anne Palmer ' s survey team of February 2241 . He and Agnes were appointed as ' ambassadors ' to the town of Megaton by the team leader . His duties included acting as a contact between the two settlements and to further survey the surrounding environs . Lewis ' fate is unknown as of 2277 . Appearances . Lewis is only mentioned in " Fallout 3 " .
Abandoned home ( Fallout : New Vegas ) The abandoned home is an in the Mojave Wasteland , directly west of the Monte Carlo Suites . Layout . There is a outside . Aside from the usable bed inside , there is nothing noteworthy . Notes . The Courier will be ambushed by three Fiends upon exiting . Appearances . This abandoned home appears only in " " .
Brass knuckles Brass knuckles are a form of simple weapon used in hand - to - hand combat . Background . < section begin = " background " / > Developed in antiquity , this weapon is nevertheless quite prevalent in the post - Great War wastelands . Brass knuckles , or knuckledusters , take the form of four linked metal rings in a shallow convex formation with a bumper attached to the concave face . The rings are slipped over a combatant ' s fingers with the bumper pressed into the palm of the hand . When a punch is thrown , the brass knuckles take the majority of the impact impulse , transferring much of the punch ' s kinetic energy to the target by way of the harder , smaller impacting surface of the metal knuckles . This drastically increases the likelihood of serious tissue disruption and bone damage . < section end = " background " / > Models . Brass knuckles . A set of regular brass knuckles , made from brass or steel , forming solid rings around the fingers and connected to a solid weighted center held in the fist . Spiked knuckles . An improved version of the classic brass knuckles that feature spikes protruding from the apexes of the rings . The spiked knuckles do more damage , tearing into the flesh of your opponent in unarmed combat . Knuckles . Metal knuckes , without spikes . Dog tag fist . An improvised set of spiked knuckles , they consist of multiple sets of dog tags wrapped around the fingers in such a fashion that the metal dog tags protrude from between the fingers with the beaded chain wrapping around the knuckles .
Ring - a - Ding - Ding ! Ring - a - Ding - Ding ! is a in " " . Detailed walkthrough . Now that the player character knows Benny is at the Tops casino in New Vegas , it ' s time to go find him . He can be dealt with in a few ways : Speak to Yes Man / Swank to conclude the quest . Outcomes : You always get the Tops presidential suite key , either during the quest or by finding it on Benny ' s corpse . After speaking with Yes Man , another option for New Vegas will become available , opening up the Wild Card series of quests . If the player decided to let Benny live and escape the Tops Casino , but doesn ' t wish to help Caesar , it is possible to start the Legion quest so Caesar gives the chip and then kill the guards , or to simply fight through both Cottonwood Cove and the Fort in order to retrieve the chip . Both options will make the Courier vilified among the Legion . Behind the scenes . The title of the quest is a reference to Frank Sinatra ' s 1961 song and album " Ring - a - Ding - Ding " .
Pile of giant mantis egg The pile of giant mantis egg is a in " " . Characteristics . It is a quest item for the 1st part of Bleed Me Dry . Red Lucy of The Thorn will give the Courier 200 for them , 300 with a Barter check of 50 . It spawns once the quest has started , it is interacted with not taken and cannot be dropped . Location . The pile will spawn on the third level ( Food Production ) of Vault 22 , as part of the quest Bleed Me Dry . The eggs will spawn at a dead end in the cave tunnels , guarded by many es as well as one . The Vault 22 cave door keycard is needed to access the area . The marker points out the exact location . Alternatively , if twelve mantis egg s are collected , the quest will convert them into the proper quest item and the objective will complete .
Vault 74 overseer The Vault 74 overseer was the overseer of Vault 74 . Background . Very little is known about the Vault 74 overseer . Dialogue from him is only mentioned once , inside the Vault 74 overseer ' s log , as shown below : The Vault 74 overseer was most likely killed by raiders when they raided and destroyed most of Vault 74 . Appearances . The Vault 74 overseer is mentioned only in the tutorial of the G . E . C . K .
Maxis Maxis was a pre - War magician . Background . He got a job offer from the Sierra Madre Casino , and he accepted . But he failed to get there as the bombs fell . His fate is unknown . He is mentioned throughout New Vegas on posters . Appearances . Maxis the Wizard is mentioned only in " Dead Money " .
B2 - 57 B2 - 57 is an escaped synth in the Commonwealth in 2287 . Background . B2 - 57 is one of four runaway synths hiding in Bunker Hill . Her fate is up to the player and is the subject of the quest The Battle of Bunker Hill . Appearances . B2 - 57 appears only in " Fallout 4 " .
Heavy frame receiver A heavy frame receiver is a weapon mod for the 10mm pistol , the assault rifle , the combat rifle , the combat shotgun , the Deliverer , the double - barrel shotgun , the hunting rifle , the pipe bolt - action pistol , the pipe gun and the pipe revolver in " Fallout 4 " . It does not require any perks to craft . Effects . A heavy frame receiver provides damage at the cost of weight to the modded weapon . It also raises the AP cost when using V . A . T . S . Production . The recipe for this weapon mod varies depending on the weapon for which it is made :
J . Bonner J . Bonner was a citizen of the Capital Wasteland in 2277 . Background . He came across the Wheaton armory Enclave outpost . He was executed by the personnel there . His serial number was GMA03 . Appearances . J . Bonner is mentioned only in " Fallout 3 " .
Cliff Briscoe ' s bungalow The Cliff Briscoe ' s bungalow is a building in Novac . It is the home of Cliff Briscoe , owner of the Dino Bite gift shop . His home is the first house to the left of the gift shop when inside Novac . Layout . Cliff ' s bungalow consists of three shelves : two on the north wall with Dinky the T - Rex souvenir s on the shelves and one on the east wall with a footlocker and two Dinky souvenirs on top of it . In the upper left corner of the bungalow is a bathroom . On the west side of the bungalow is a refrigerator and a kitchen table with Dinky souvenirs covering part of the table . In the upper right corner of the room is Cliff ' s bed with even more souvenirs at the end of the bed . In the lower right corner of the bungalow is a couch with more Dinky souvenirs on the couch . Between the bed and the couch , there´s a shelf on the wall with a gun case . There are also two dinosaurs on top of rollerblades in what looks like a set up for a race with a tripwire in front . This tripwire does not activate anything , and can be disarmed for XP . Appearances . Cliff Briscoe ' s bungalow appears only in " " .
Knock Knock Sue " Knock Knock " is a girl in Little Lamplight in 2277 . Background . Knock Knock was born in 2263 . Long ago , an earlier generation of kids got a book from Vault 87 called " Vault - Boy ' s Big Book of Laughs for Kids " . Even though the book has long since been destroyed , many of the jokes were passed down through the generations , and the knock - knock joke has been her favorite sort of humor , even if it ' s not always understood . She is the twin sister of Knick Knack and changed her name from Sue to Knock Knock , because " Knock Knock and Knick Knack sounded better than Knick Knack and Sue " . Her role in the community is to be in charge of " morale " , a job description that includes telling jokes and keeping the peace as an officer of the law . She seems to have respect for the Lone Wanderer and tries to learn as many stories and jokes as she can . She found a book ( " Vault Boy ' s Big Book of Laughs for Kids " ) to help her with jokes , but these have since then gotten old , and she wants to know more . Daily schedule . Knock Knock wanders around Little Lamplight all day until she goes to sleep . Appearances . Knock Knock appears only in " Fallout 3 " . Bugs . Exploit : If one keeps asking her for her jokes and lie that they ' re funny , they will get additional experience each time this is performed .
Chamber Chamber is a character mentioned in " Fallout 4 " . Background . Chamber was a member of the Forged . They cheated during their First Trial . As punishment , they and their family were fed to the forge . Appearances . Chamber is mentioned only in " Fallout 4 " .
Baseball bat nails Baseball bat nails is a for the GRA baseball bat in the " " " Gun Runners ' Arsenal " . Effects . A tried and true technique of improving the stopping power of blunt wooden instruments , this turns the baseball bat into a spiked bat which increases its damage by 6 , from 22 to 28 . Locations . Sold by :
Synth Retention Bureau The Synth Retention Bureau or S . R . B . is a branch of the Institute tasked with capturing escaped android s ( or " synths " ) . Background . After the Institute began creating advanced synthetic humans ( " synths " ) around 2227 , many developed strong personalities and a desire to escape their life of servitude . Despite their apparent ability to feel and think freely , synths are treated as slaves in the Institute , only utilized for maintenance and security purposes . With the help of Institute synth sympathizers like Liam Binet , and factions like the Railroad , many synths have escaped the Institute , most of them subsequently having their minds wiped and faces reconstructed , allowing them to live lives as normal humans . As a result of the synth escapes , the Institute founded the Synth Retention Bureau , or S . R . B . , a branch of the Institute dedicated solely to the recovery and rehabilitation of escaped synths . The Institute scientist s developed advanced synths with incredible combat capabilities and dulled personalities known as courser s , designed to track down and reclaim escaped synths at all costs . Due to the effectiveness and brutality of the coursers ' methods , the S . R . B . is feared by all escaped synths , and even by some of the synths and scientists within the Institute itself . Inside the institute the sole survivor can learn that there is a lot of tension between the S . R . B and the other divisions ( especially advanced systems ) but a scientist called William Moseley was employed as a bridge between the two divisions . Notes . The following locations are displayed on three ( or more ) of the command center ' s monitors : Appearances . Harkness , Dr . Zimmer and Armitage of the Synth Retention Bureau appear in " Fallout 3 " , and the S . R . B . makes its first full appearance in " Fallout 4 " .
Marc Graue Marc Graue is an American voice actor and sound recording engineer who runs the Marc Graue Voiceover Studios , where the " Fallout 2 " , " " and " " voiceovers were recorded . He also voiced Davison , Keene and some of the generic in " Fallout : New Vegas " . His prior work includes voicing Mr . Zurkon in the " Ratchet & Clank " games . Another popular role were the voices of Mario , Luigi , and Bowser in the infamous " Hotel Mario , " which has garnered widespread attention and has been translated into a slew of memes , mostly due to its critically derided cutscenes and gameplay .