naist-nlp/zeshel huggingface dataset:
Ronso Youth Ronso Youth is an enemy from " Final Fantasy X - 2 " . The only two that are encountered in the game appear in the battle with Garik Ronso . If the player answered the concerns of the Ronso during Chapters 1 and 2 correctly , there will only be one Youth . If the player answered them incorrectly , there will be two , and they will drain the party ' s MP and attack non - stop while targeting the ones with the least HP . It is best if the player answered the questions correctly , because then they can use high - level magic to defeat these Ronso quickly . If the player answered the questions incorrectly , they should hit them with strong physical attacks , because the party will not have much MP to use .
Bahamut ( Final Fantasy XIII boss ) Bahamut is a boss in " Final Fantasy XIII " and " Final Fantasy XIII - 2 " . He is Oerba Yun Fang ' s Eidolon , and is fought in the Fifth Ark by Fang , Lightning , and Vanille , as a test to prove Fang ' s strength to him . Bahamut is a mechanical dragon who stands on two legs and uses his enormous claws to attack . Story . While the group discusses whether they should carry out their Focus to destroy Cocoon , or if they should follow Serah ' s last words of saving it , Fang pulls her weapon against the party , making it clear she would rather destroy Cocoon than see her friends become Cie ' th . From her rage , Bahamut is summoned . Fang states that the Eidolons appear whenever a l ' Cie ' s path towards completing their Focus begins to waver , forcing the l ' Cie to choose life or death . Battle . Like all Eidolons , Bahamut inflicts Doom on Fang at the beginning of the battle , and instead of defeating it , the player must fill Bahamut ' s Gestalt Bar . Bahamut is an aggressive Eidolon , initially targeting Fang with physical attacks followed by Whirlwind on the party . Libra will reveal that hitting him to get chain bonuses and switching to Saboteur to debuff him will satisfy him , as well as defending the party as a Sentinel . Strategy . Good paradigm sets for the battle are Safe Subversion ( SAB / SAB / MED ) and Perseverance ( SAB / MED / MED ) . Saboteur fills up Bahamut ' s Gestalt Bar quickly . Other good ones are Combat Clinic ( SEN / MED / MED ) for healing and Mystic Tower ( SEN / RAV / RAV ) for attacking . The party should look out for his Whirlwind > Umbral Vise > Ignis combo . Other appearances . " Final Fantasy Record Keeper " . Bahamut from " Final Fantasy XIII " appears as an enemy in " Final Fantasy Record Keeper " .
Ghost ( Final Fantasy XII ) The Ghost is an undead / ghost - type enemy in the game " Final Fantasy XII " . They are found in the Garamsythe Waterway several times during the game as long as it is flooded . Requirement . Ghost will spawn in No . 10 Channel only when it is full of water . The party passes through the channel as part of the storyline , but after that , getting Ghosts to spawn is a little trickier . After obtaining the Sluice Key from the White Mousse hunt , the player can open the sluice gates 10 and 3 . The player can enter Garamsythe Waterway from the Barheim Passage , or close the gate opposite of No . 10 Channel and take the long way around .
Jumal Jumal is a free agent blitzball player one can recruit in " Final Fantasy X " . At low levels , Jumal ' s CA stat is very high , and he knows the " Super Goalie " technique , making him an ideal goalkeeper . However , his AT and PA , while very low to begin with , increase with levels , overtaking his CA stat in later levels . A family man , Jumal has a wife and daughter , and they can be found in the Luca Square .
Seeker ( Final Fantasy XIII - 2 ) The Seeker is an enemy in " Final Fantasy XIII - 2 " . It has low hit points and defenses , and appears in groups with other Cie ' th . It can be defeated without much fuss . However , it has a strong area - of - effect ability . If a group appear alongside a Ghast , which can use Fira , the fight can be a lethal one .
Dragon Gloves Dragon Gloves , also known as Dragooon , is a recurring armor in the series . Appearances . " Final Fantasy IV " . Dragon Gloves is a high - ranked gloves that provides 9 Defense , 6 Magic Defense , - 10 Evasion , 3 Magic Evasion , and resistance to Fire , Ice , and Lightning - elemental attacks as well as attacks from Dragon - type enemies . It can be found at Lunar Subterrane or dropped from Red Dragon . It can be equipped by Cecil , Kain , and Cid . In the 3D remakes , it no longer carries the - 10 Evasion penalty . " Dissidia Final Fantasy " . Dragon Gloves is a level 79 gauntlets that provides + 34 Bravery , + 55 Defense , and is 1 / 3rd of the " Whisper of the Wyrm " set . It can be obtained from the shop by trading 24 , 860 gil , Thief Gloves , Wyrm Carapace x3 , and Quickstrike Crystal . " Dissidia 012 Final Fantasy " . Dragon Gloves returns as a level 60 gauntlets that provides + 34 Bravery , + 60 Defense , and is 1 / 3rd of the " Whisper of the Wyrm " set . It can be obtained from the shop by trading 132 , 880 gil , Gold Armlet , and Giant ' s Dream x5 .
King Lizard ( Final Fantasy III ) The King Lizard , also known as the K . Lizard , is an enemy from " Final Fantasy III " . It can be found in the Temple of Time . In the Nintendo DS remake , it is weak to the Thunder element .
Materia Cave The Materia Caves are special locations in " Final Fantasy VII " scattered across the world map only accessible by a special chocobo , with the exception of the Quadra Magic through the Quadra Magic cave glitch . Inside each cave is one special Materia not available anywhere else . The Materia have an appearance unique from the other Materia and emit great amounts of light . The four Materia are : Other appearances . " On the Way to a Smile : Case of Yuffie " . The Materia Cave on the continent of Wutai is mentioned in a Case of Yuffie . After the events of Meteorfall , the Lifestream summoned from the Planet had changed the geography of the area and the cave could be visited on foot . Yuffie Kisaragi and Yuri travel toward the cave when looking for a cure to Geostigma , hoping for a Materia that could cure the disease . The cave does not get visited in the end , however the two visit a cave formed by the geological changes nearby suspecting the Lifestream may have moved the Materia to the cave .
Aftermath Aftermath is a beneficial status effect in " Final Fantasy XI " that can only be gained by the wielders of some of the most powerful weapons in existence : Relic Weapons , Mythic Weapon s , and Empyrean Weapon s . Each of these powerful weapons gives its wielder the ability to use a special Weapon Skill ; it is using these weaponskills that triggers the Aftermath effect . Furthermore , if the weapon has been upgraded to its ultimate extent , it will also bestow the Afterglow status on nearby party members . Aftermath comes in three different levels . Which level of Aftermath the weapon wielder gains is dependent on how many Tactical Points they had when they used the weapon skill that triggered it ; 100 - 199 TP is a level 1 Aftermath , 200 - 299 TP is a level 2 Aftermath , and 300 TP is a level 3 Aftermath . Higher level Aftermaths will overwrite lower level ones . The exact effects of Aftermath are dependent on what weapon it has been bestowed by . Common effects include gaining a chance to attack twice in one attack round , similar to Double Attack , or having a chance to have damage doubled .
Dorgann Klauser Dorgann Klauser , also known as Drogan Klauser , is a character from " Final Fantasy V " . He is Bartz Klauser ' s father . Story . Dorgann is Bartz ' s father and raised Bartz alone after the death of his wife , Stella . According to Bartz , Dorgann kept many secrets from his son . After Stella ' s death , they moved around until Dorgann fell terminally ill and died three years ago . His final wishes were to be buried next to his wife and for Bartz to explore the world . Dorgann was a member of the Warriors of Dawn from another world , who had sealed the evil sorcerer Exdeath thirty years ago . Dorgann opted to remain on Bartz ' s world to watch Exdeath ' s seal while the other three Warriors returned to their world . Along with the other three warriors , Dorgann appears at the end of the Interdimensional Rift to give the new generation of Warriors , the Warriors of Light of which Bartz is a member of , the strength to fight and destroy Exdeath once and for all . Other appearances . " Final Fantasy Record Keeper " . Dorgann is a playable character who could be initially recruited during the Challenge Event Heir of the Dawn as a First Time Reward for completing the event ' s Xezat ' s Fleet stage in Part 1 . Dorgann is a Dawn Warrior , whose combat role is Physical Attack . Dorgann can use Spellblade abilities up to rarity rank 3 , Combat abilities up to rarity rank 5 , Support abilities up to rarity rank 4 , Knight abilities up to rarity rank 5 , and Samurai abilities up to rarity rank 2 . His default Soul Break is Shirahadori , which at the expense of one Soul Gauge segment temporarily lowers the Defense of one target a small amount a raises the user ' s Attack and small amount . Dorgann can equip the following weapon types : daggers , swords , katanas , axes , and spears . He can equip the following armor types : shields , hats , helms , light armor , heavy armor , and bracers . He can equip accessories . " Final Fantasy Trading Card Game " . Dorgann has a single card part of the Shine set .
Spica The Spica , also known as Spica Defenders , is a recurring weapon in the series . Appearances . " Final Fantasy XII " . Spica is a high - ranked gun that requires the Guns 4 License in order to equip ( Guns 5 in the " International Zodiac Job System " version ) . It provides 34 attack and 5 % critical , and can be bought for 13 , 000 gil at Balfonheim Port . " Final Fantasy XIII " . The Spica Defenders appear as Sazh ' s weapon . " Dissidia 012 Final Fantasy " . Spica is a level 60 gun that provides - 248 HP , + 59 Bravery , + 49 Attack , and - 1 Defense . It can obtained from the shop by trading 90 , 880 gil .
Boundfat ( Final Fantasy VII ) Boundfat is an enemy from " Final Fantasy VII " found in Corral Valley past Sleeping Forest and in the fourth round of the Battle Square after the player has acquired the " Highwind " and Cloud Strife has rejoined the party . When fought on the Battle Square its stats are enhanced with double the normal HP and its Attack and Magic Attack are increased by 25 % . Battle . Boundfat can cast Ice2 always on the character that has the lowest MDefense stat . His Bodyblow attack only use it on character that has the lowest current HP . His Dark Needle attack only use it on the on the character that has the lowest Defense stat which always inflict Darkness . They often attack in groups , in which case Beta can defeat them all . The Boundfat always cast Death Sentence as its final attack , but only if the death blow was a magic attack or a summon . This does not include Enemy Skills . This ability can be learned as an Enemy Skill . Boundfat is also known for being a reliable source of Dazers prior to facing off against Ruby Weapon , as the item ' s paralysis effect works on the superboss . AI script . AI : Setup AI : Main AI : Counter - Death AI : Counter - Physical AI : Counter - Magical
List of Final Fantasy XI battlefields Apollyon . Apollyon battlefields are not instanced . The CS Apollyon and CS Apollyon II battlefields share a single reserved area , as do the Central Apollyon and Central Apollyon II battlefields . Everbloom Hollow . Battlefields in this area are true instances . Ghelsba Outpost . The battlefields in this area all share the same area , behind the orcish hut . Unlike all other battlefields , players and monsters in this battlefield are visible from outside of it . Ghoyu ' s Reverie . Battlefields in this area are true instances . Ruhotz Silvermines . Battlefields in this area are true instances . Temenos . Temenos battlefields are not instanced . The Basement and Basement II battlefields share a single reserved area , as do the 4th Floor and 4th Floor II battlefields . Throne Room ( S ) . Battlefields in this area are pseudo - instances with three copies each . Walk of Echoes . Walk of Echoes battlefields are neither instanced nor reserved . Any character who carries a Kupofried ' s Medallion may enter at any time prior to the boss being killed or the chamber reaching its maximum capacity of 36 players .
Yaibal ( boss ) Yaibal is an enemy in " Final Fantasy X - 2 " . He is fought at Mushroom Rock Road in Chapter 5 . It is highly recommended to take him out first as he can revive knocked out allies . He is not a very powerful enemy , though it is recommended to have Protect up in case he does manage to deal some damage . Fiend Arena . Yaibal is an optional boss in the Fiend Arena in the Youth League Tournament . He can be fought by himself or together with Lucil and Elma .
Menu ( Final Fantasy VIII ) The following entails the contents of the main menu in " Final Fantasy VIII " . Game Launcher . The 2013 PC re - release version has a new application launcher . From the launcher menu the player will be able to Log - in with Square Enix account or skip this step , then the player can choose to start the game , see the list of achievements , use Magic Booster feature , settings , or start playing Chocobo World mini - game .
Moonform The Moonform , also known as Hipocampus , is an enemy in " Final Fantasy VI " . Battle . They usually only use normal attacks and their special attack Mouth Clamp , which inflicts Sap . If attacked they have a 33 % chance of countering with Flash Rain , and a 33 % chance of countering with Acid Rain if the hit by magical damage . Fira spells are enough to defeat them , as they have relatively low HP at this point in the game . AI script . Attack Turns : 1st Turn : Attack ( 66 % ) or Nothing ( 33 % ) 2nd Turn : Attack ( 66 % ) or Mouth Clamp ( 33 % ) If attacked by " Magic " : Acid Rain ( 33 % ) If attacked by anything : Flash Rain ( 33 % ) Etymology . In the SNES version the enemy is known as Hipocampus .
Nanaa Mihgo Nanaa Mihgo is the daughter of former Chieftainess and Mercenary Major Romaa Mihgo in " Final Fantasy XI " . She left Kazham in anger after Romaa picked Jakoh Wahcondalo as her successor instead of her . Known as the " " Cat Burglar of Windurst " " , while her " antics " are known throughout the world , she somehow still manages to find home in Windurst . Here she is allowed to run her " business " without interference . It is perhaps because of her political connections that the Windurstian authorities don ' t bother her . Sshe is constantly pursued by the Star Onion Brigade ( S . O . B . s ) as she continues her plans to steal treasure . If the adventurer is doing missions for Windurst , they must travel to Nanaa ' s secret hideout beneath the Horutoto Ruins to reclaim the stolen Book of the Gods . Upon getting there , Nanaa and her two sidekicks threaten to rob the adventurer , but they are saved when Ajido - Marujido appears and rescues them all from the feral Cardians known as the " Aces " . Nanaa Mihgo gives the adventurer fame in Norg , which is required to unlock Leviathan , do Ninja scroll quests , etc . Nanaa Mihgo is also the central NPC in the Thief Artifact Armor quest as she attempts to recover the treasure . An alter ego , or " cipher " , of Nanaa Mihgo may be summoned by players to assist them in combat under the Trust system . Trust : Nanaa Mihgo . Nanaa Mihgo is available as a Trust Magic to players who have completed their rank 3 mission and the quest " Mihgo ' s Amigo " . The player must speak to her in Windurst Woods after completing the Windurst Trust initiation quest . Her job is Thief and she wields a dagger . She uses dagger weapon skills , her specialty weapon skill King Cobra Clamp , and the thief job ' s ability Despoil . She has the Treasure Hunter ability , but only the first tier of it . Other appearances . " Triple Triad ( Portal App ) " . Nanaa appears on a Triple Triad card .
Kunoichi ( Final Fantasy III ) Kunoichi is a boss in " Final Fantasy III " . She is not very strong , usually attacking , but sometimes uses magic . It is worth noting that she can strike up to three times per turn . A good strategy is to strike either with physical attacks or Black Magic , healing the entire party with a Devout in every turn . When she is defeated , the party receives the Masamune .
Cosmo Canyon ( theme ) " Cosmo Canyon " , also known as " Valley of the Fallen Star " , is a background theme from " Final Fantasy VII " . It was composed by Nobuo Uematsu . Game appearances . " Final Fantasy VII " . " Cosmo Canyon " is the eponymous theme of the Cosmo Canyon , and also appears throughout the game as used as a recurring motif for the character Red XIII . " Red XIII ' s Theme " is a shorter variation of " Cosmo Canyon " , and plays in several cutscenes involving him , including his introduction at Shinra Building . " Great Warrior " is another arrangement of " Cosmo Canyon " , and it plays during the cutscene involving Red XIII and his discovery of the true acts of his father , Seto , at the exit of the Cave of the Gi . " Cosmo Canyon " and " Great Warrior " are the first and third track of the third disc of the " " . " Red XIII ' s Theme " is the twenty - first track of the first disc of the soundtrack . " Theatrhythm Final Fantasy " . " Cosmo Canyon " is a bonus Field Music Sequence available as downloadable content . " Theatrhythm Final Fantasy Curtain Call " . " Cosmo Canyon " reappears as a Field Music Sequence track , available in the base game . Arrangement album appearances . A piano arrangement of " Valley of the Fallen Star " by Shirō Hamaguchi and performed by Seiji Honda was included as the sixth track of the album . " Final Fantasy VII Chips " . The song is part of the 8 - bit arrangement album as its fifth track . This best of album features a selection of tracks from " Final Fantasy VI " to " Final Fantasy VIII " , arranged and remixed by Sherman F . Heinig and performed by the Hollywood Symphony Orchestra . " Cosmo Canyon " is one of the four selected tracks from " Final Fantasy VII " that were included on this album , and is the sixth track of the album . " Piano Opera Final Fantasy VII / VIII / IX " . " Cosmo Canyon " is the third song in this piano arrangement album . Compilation album appearances . " Valley of the Fallen Star " was included as the second track of this " Final Fantasy VII " music best - of album . " Final Fantasy VII Vinyl Limited Edition " . " Cosmo Canyon " is included on the third disc of this collectors ' edition . Appearances outside " Final Fantasy " media . " The Great Rebirth " . " Cosmo Canyon " is sampled in the song " Final Fantasy " by the band , included on the 2000 album . .
Lizardman ( Echoes of Time ) The Lizardman is an enemy in " " . They are rather basic enemies , attacking with either a sword slash , by casting Thunder if the target is too far or if they are standing on the Lizardman , and later on , gaining the ability to breath fire and inflict Burn and Fire - elemental damage . Unlike in " " , the player can actually stand on them without taking damage from their spikes . It is highly recommended to wait until after the Lizardman attacks to see if they put up their shield , and if they do , to run behind them and attack them . The player cannot pick them up unless they have Arm Boost Lv2 or higher .
Hotspot A hotspot or active link is a location featuring key events the player must visit to continue with the storyline in " Final Fantasy X - 2 " . Hotspots are shown with an indicator on the " Celsius ' s " location selection screen . Any time a location is designated as a " hotspot " it will light up with this indicator , and will remain lit until the events for the area within the particular chapter are cleared . At the beginning of Chapter 5 , it is possible for every location to light up as a hotspot . This generally indicates that it is possible to obtain Episode Complete status for the area , though certain areas will light up even if the player has not completed the requirements necessary for this status . Calm Lands is an exception ; if it is not lit as a hotspot at the start of Chapter 5 , it still will once the player has earned enough publicity points for either Open Air or Argent Inc . to reach Level 5 .
List of Vagrant Story items Items in " Vagrant Story " work largely in the same manner as items in the " Final Fantasy " series . However , since there are no Shop s , the player cannot buy them , and must find them through Chests or by defeating enemies . There are four major forms of items : Consumables , Grimoires , Keys , and Sigils . The latter two are used to open locked doors . Items . Consumables . There are the basic healing items .
Drake ( Final Fantasy III ) The Drake , also known as the Pterosaur , is an enemy in " Final Fantasy III " . It is a very good source of EXP and is a prime enemy to level up your party on , especially if you have a Dragoon in the party . They are relatively powerful enemies as they have decently strong physical attacks , but are otherwise easy to deal with . Etymology . Drake is another word for dragon . It is also called " Pterosaur . "
Pteryx ( Final Fantasy X ) Pteryx is a special enemy in " Final Fantasy X " created in the Species Conquest at Monster Arena after five of each bird - species fiends have been captured . Battle . Pteryx has Auto Regen . Being a flying enemy , Pteryx will evade most normal attacks , unless the character has a high Accuracy stat . Its normal Beak attack inflicts Delay ( strong ) ; and the special Beak of Woe can hit one or all party members . This last attack ignores the Protect status and will cause Curse . Pteryx drops weapons with Strength + % abilities and armor with Defense + % abilities , Strength + 20 % and Defense + 20 % being fixed abilities . Strategy . Pteryx can be easily defeated using Wakka ' s Attack Reels at low levels due to its minimal HP . Celestial weapons are not necessary . Although by using Celestial Weapons , defeating Pteryx is much easier , as the damage limit is broken and so therefore Pteryx can be defeated easily in a small number of normal attacks . While Pteryx is not immune to Armor Break , it will only work 10 % of the time . A Frag Grenade or Auron ' s Banishing Blade Overdrive work 100 % of the time , and so are more effective to break its Full Break resistance .
Blood Bat ( The 4 Heroes of Light ) The Blood Bat is an enemy in " " fought in North Caves , Guera Caverns and Trial Tower . Battle . Part I . The enemy is found roaming inside the North Caves and Guera Caverns . Along with the Goblin , it is one of the weakest enemies in the early stages of the game . The player can easily defeat Blood Bats with a single physical attack . Part II . During Part II , Blood Bats can only be found inside the Trial Tower bonus dungeon . When they are encountered in the Trial Tower , the Blood Bats receive higher stats and use Bloodfeast more often . When fighting Blood Bats , it is highly advised of the player to have high level armor and to attack with Bladeblitz and high level spells .