How to improve your spell hit rating This is a guide to improving your Spell hit rating . How to Improve Your Spell Hit Rating . This is a quick guide to help you acquire the necessary spell hit rating to maximize your dps against level 80 raid bosses . With most dps caster classes , spell hit is the most valuable stat up to the hit cap . Without any gear , buffs or talents a level 80 caster requires 446 hit rating for spells to never miss against a level 83 boss ( raid boss ) . With a 446 hit rating raid bosses will resist your spells 0 % of the time unless they have special resistances against your school of magic , such as shadow . You have at your disposal a variety of means to achieve this 446 hit rating . Every spellcaster class can put points in talents that improve their hit rating . Examples of talents that increase hit rating are the mage ' s Precision or the moonkin ' s Balance of Power . At level 80 a 1 % to spell hit is approximately equal to 26 . 23 hit rating . If you talent your character to have 3 % to hit , your hit rating increases to 26 . 23 * 3 % = 78 . 69 . Subtracting 78 . 69 from 446 gives you 367 . 31 . This is the hit rating that you will need to make up from other sources to ensure that your spells will never miss or be resisted by a level 83 raid boss . Sources of Spell Hit : 1 . Gear - lots of level 80 heroic dungeon gear comes with additional spell hit . 2 . Gems - socket these into your gear to add more spell hit . They come in different varieties : common , uncommon , rare , and epic . 2 . Talent tree - putting your points in a talent that increases your ability to hit lets you choose gear with other stats to increase your damage , like spell power . For example , a warlock can put 3 points in suppression to gain 3 % to hit . 3 . Balance Druid - the balance druid has a buff , Improved Faerie Fire , which adds 3 % to every raid member ' s hit ( 3 % = 78 . 69 hit rating ) . Does not stack with a shadow priest ' s Misery . 4 . Shadow Priest - when this class activates the raid - wide buff Misery , everyone gains 3 % to hit . Does not stack with balance druid ' s Improved Faerie Fire . 5 . Draenei - characters of this race give a 1 % to hit buff to all party members . This ability does stack with Improved Faerie Fire and Misery but is not raid - wide . 6 . Food - some foods such as Snapper Extreme and Worg Tartare will give you an additional 40 hit rating for 1 hour . Because 446 is the maximum hit rating a spellcaster needs for his or her spells to never miss , it is recommended that you do not add any more hit rating after the 446 cap . Adding more will not increase your damage against bosses and becomes a waste of resources better spent on other attributes . Instead focus on maximizing your spell power and haste . The only exception is if the boss has known resistances to your school of magic . If you are in a raid without a shadow priest / balance druid or there are no Draenei in your party , it may be advisable to make up for the lost hit rating through other means , such as gems or food buffs . It depends on the boss fight . If the fight is about killing level 82 adds with only some of your dps being directed at the raid boss , you may value hit rating less highly , as the hit rating required to not miss level 82 mobs is only 158 . If you raid and only attack level 83 bosses , you need a 446 hit rating . If you are also casting on level 82 and below adds , your advised hit rating may be lower , which would allow you to stack more spellpower , to increase the damage you do to adds . You may ask yourself , is this boss fight about killing adds fast , or killing the boss fast ?