8634 Mission 5 : Turbocar Chase 8634 Mission 5 : Turbocar Chase is an Agents set released in 2008 . It contained 498 pieces and was made up of three major sections : The Agents Turbocar , driven by Agent Chase , the Inferno Helicopter , piloted by Spy Clops and a gate and watchtower manned by an Inferno Henchman . The Turbocar is mainly dark blue and silver . It has no roof and therefore looks much like a convertible . Most of the studs are covered by smooth bricks and plates , giving it a streamlined appearance not many LEGO cars have . The transparent and wide but relatively short windshield is angled backward slightly , also for a more streamlined effect . Two pieces representing side - view mirrors are located on either side . The side - view mirrors can be adjusted and can be folded against the side of the car or angled perpendicular to it . The headlights of the car are transparent yellow while the backlights are transparent red . Description . The inside of the Turbocar has space for two minifigures : The steering wheel side , occupied by Agent Chase , and the passenger seat . Both seats are bright red and the passenger seat will , if the car rams into an object hard enough , jerk backwards to eject the minifigure seated there . A circular green radar panel is located in between the two seats . The rear of the car has a large silver panel outlined in dark blue bearing an enlarged Agents symbol on it . A dark blue spoiler is set on top of this . When the back of this section is pushed down , the front part pops up , revealing four red and white flick - fire missiles . In the center of the hood is a wide , dark blue streak . The Agents logo is at the bottom of the streak , which ends just above the grill and license plate , which bears a combination of numbers and letters much like the Exo - Codes . A special feature of the hood are the twin guns that pop up from small slots when a lever on the car ' s dashboard is pushed down . The Helicopter is black and orange , with three spinning rotor blades on top . Four short , claw - like " legs " protrude from the bottom . Dark grey engines with Dr . Inferno ' s symbol on it are located on both sides of the helicopter . Stubby wings stick out of either side just below them . The wings have one yellow flick - fire missile and twin grey cannons each . The cockpit consists only of a large canopy " glass " piece bearing the symbol of Dr . Inferno on the front . The canopy can be raised and lowered and Spy Clops can be placed inside . He is held in the bottomless cockpit only by a cord that is connected to a piece on his back . When the rotor blades of the helicopter are turned one way , the cord is released , lowering Spy Clops onto the Turbocar . when rotated the other way , the cord pulls him back up into the cockpit . The gate is mostly black with some flashes of orange . A small grey ramp leads up to the two black grid - like fence pieces that make up most of it . These gates can open and close and have pieces representing razor - wire on the top . The gateposts consist of two major parts : one rather like a pole with just enough room to hold a security camera . The other is larger , with a balcony , a spotlight and another camera . This watchtower has a ladder leading up to it and can hold one Inferno Henchman . Below this watchtower is a piece exclusive to this set : a klaxon piece that emits an alarm sound when a button is pressed on it . When the Turbocar drives through , the gate that has been knocked open bumps into the button , releasing the wailing of the alarm . The Agents ID Card was included as an added bonus . The card is blue and has a picture of Agent Chase on it below the Agents theme logo . It also has a " barcode " attached to it which would be used to get into the Mobile Command Centre . Every set in the first wave of Agents sets included a tiny star sticker in two pieces . This could optionally be added to the card up to a total of 6 stars . Background . Dr . Inferno ' s latest plot looked to the Agents like it could mean real trouble . Unsure of what it was but determined to find out , they sent Agent Chase in to infiltrate Inferno ' s base located on a volcano . Disguised as a janitor , Chase slipped inside a top security room and managed to steal the computer that contained vital information on Inferno ' s plans . He was discovered by Spy Clops , who , with Inferno ' s other henchmen , pursued the agent . Chase quickly jumped into the Turbocar and sped off , followed closely by Spy Clops in a helicopter . Smashing through the gate that marked the perimeter , Chase , after a brief skirmish with Spy Clops , managed to destroy the latter ' s helicopter and successfully escape with the computer .