Magic Master ( Final Fantasy VI ) The Magic Master is a boss in " Final Fantasy VI " found at the top of the Cultists ' Tower after obtaining the Soul of Thamasa . The Cult of Kefka , apparently having deduced the party ' s attempts at stealing the treasure , rush up to the top and surround them , demanding in a monotone voice to return the treasure belonging to Lord Kefka . The Magic Master arrives behind them , floats around the roof before landing at the party ' s spot . Magic Master ' s battle is a boss fight , but unlike the other bosses , Magic Master doesn ' t have the boss death animation within his AI script , he ' ll just die like any of the regular enemies . Battle . Magic Master attacks with Fira , Blizzara , Thundara , Firaga , Blizzaga , Thundaga , Bio , Silence , and Death , and can do massive damage with its high magic power . Its attacks can be reflected . Whenever the Magic Master is attacked , it uses Barrier Change to change its weakness and immunities . When defeated , the Magic Master always uses Ultima . Strategy . Reflect Rings will make the party virtually invincible . Equipping armor that absorbs Fire , Ice , and / or Lightning - elemental damage will negate most of Magic Master ' s offense as well . The player should ignore its elemental immunities and use non - elemental spells , such as Flare and Ultima . Quake ( when combined with Gaia Gears ) is useful for healing characters under Reflect status . The player must either cast Reraise on the party , be at an absurdly high level , or jump out of range using a well - timed Quetzalli summon to survive Magic Master ' s Ultima . Casting Libra periodically to assess when he will die and cast Ultima is advised . A simple and safe way to defeat the Magic Master is to cast Berserk on it . This will stop the Magic Master from changing its weaknesses and force it to use only physical attacks , which hit for about 500 HP of damage . This allows the player to whittle down its HP and prepare Reraise to survive Ultima . After Reraise is cast on the party , if a party member knows Vanish , they can use said spell to nullify the boss ' s physical attacks making the battle virtually impossible to lose . A passive strategy of defeating Magic Master is to equip the party with Reflect Rings , enter the battle and cast Reraise . Magic Master should attack with a magic spell that will be reflected and will not use Barrier Change , because the Magic Master forgoes casting it unless the player has attacked at least once , thus leading him to abusing its use through the battle . The player should defend throughout the entire battle while the Magic Master brings his own doom upon himself , before casting Ultima . Another way to stop Magic Master from casting Ultima is to damage its MP with Rasp and Osmose , which will kill it when its MP reaches 0 . Considering Magic Master ' s high MP , this would take at least half an hour . AI script . Attack Turns : 1st Turn : Fira ( 33 % ) or Blizzara ( 33 % ) or Thundara ( 33 % ) 2nd Turn : Firaga ( 33 % ) or Blizzaga ( 33 % ) or Thundaga ( 33 % ) 3rd Turn : Firaga ( 33 % ) or Blizzaga ( 33 % ) or Thundaga ( 33 % ) 4th Turn : Firaga ( 33 % ) or Blizzaga ( 33 % ) or Thundaga ( 33 % ) 5th Turn : Firaga ( 33 % ) or Blizzaga ( 33 % ) or Thundaga ( 33 % ) 6th Turn : Death ( 33 % ) or Silence ( 33 % ) or Bio ( 33 % ) If any Monster has Reflect status : If killed : Ultima ( 100 % ) If attacked by anything :