naist-nlp/zeshel huggingface dataset:
Bruccius the Orphan Bruccius the Orphan is an Imperial beggar living in Cheydinhal . His bedroll and food bag are behind The March Rider . Bruccius is one of the few beggars who can provide information on how to join the Thieves Guild , even joining the Hero for one of the quests . Interactions . Finding the Thieves Guild . The Hero needs to speak to one of the beggars in Cyrodiil in order to learn about the Gray Fox . Taking Care of Lex . The Hero needs to ask one of the beggars about the Castle of Anvil .
Rohssan ' s Dog Rohssan ' s Dog is a pet dog living in the Imperial City with his owner , Rohssan . He can be found in the private quarters of the shop A Fighting Chance in the Market District . He has a higher aggression than usual , and he may attack the Hero in sight . Interactions . May the Best Thief Win . The Hero has approached Armand Christophe about the Thieves Guild . Apparently this is not the right time or place to discuss it . He said to meet him in the ruined Garden of Dareloth in the Waterfront District of the Imperial City . The Hero should be there at midnight .
Charmed Necklace The Charmed Necklace is an item of jewelry in . It is a reward given to the Dragonborn by a Reveler after offering him a bottle of Honningbrew Mead ( must have at least one bottle in the inventory for the dialogue option to appear ) . It can also be looted from the Reveler if he is killed . It is enchanted with 25 points of Fortify Carry Weight .
The Shrine of the Crusader After the Hero of Kvatch has completed their Pilgrimage , they will receive a vision from Pelinal Whitestrake above the Imperial City . He will explain why he failed and how Umaril made a deal with Meridia and when his body was struck down his spirit was protected in Oblivion . Background . The only way to kill Umaril once and for all is to also kill his spirit , and the only way to do this is by finding the Relics of the Crusader and restoring the Knights of the Nine . Pelinal will point the Hero to the submerged Ayleid Ruin of Vanua to find his shrine and reclaim the Helm of the Crusader . Walkthrough . Travel to the location marked on the map . The entrance to Vanua is found underwater southeast of the Imperial City and south of Memorial Cave once inside the Hero will find a long narrow hall heading into the ruin ' s main chamber . The paths through Vanua are lightly guarded by leveled undead . When reaching the end of the first room , after fighting both skeletons and liches , look for a button on the left side on the wall to open the wall to the next room . Follow the path fighting the undead until reaching the main chamber . The helm can first be seen in the main chamber on an above ledge , a small shrine has been made around it and can not be reached from the lower level . The body of Sir Amiel is also found here , with a Fine Steel Longsword and a Knights of the Nine Shield . Inspecting the body will uncover Sir Amiel ' s Journal and his Ring . The Journal will explain how Sir Amiel was the last of the knights and how he set out to recover the helm . The journal will also reveal the location of the Priory of the Nine in the West Weald . From this point the Hero can make their way up to the helm and reclaim it . Behind Amiel ' s body there is a door that leads up to the helm , through some corridors and small rooms . One can see that someone has hacked holes in the walls to be able to proceed further into the ruin . An alternative , if the Hero has high Acrobatics they can use the broken pillar and jump up to the shrine . Before leaving the ruin , remember to pick up several Welkynd Stones located in the small side chambers in the first room . Either way , once the helm has been recovered the quest will be completed and the Hero can make their way to the Priory .
The Danger of Defiance Content . Veiled Majesty , My civility and patience are at an end . Submit , or suffer annihilation at my hand . Your infantile pact with Dagon and the " power " he offers will mean nothing when the Planemeld is complete . I offer you one - final - chance to submit . Serve my lore Molag Bal . You will with untold power , and a bounty of riches . Defy him , and suffer an eternity of torment at his feet . Choose wisely . The King of Worms , Mannimarco
Vile Drainage Vile Drainage is a location that appears in the Imperial City Sewers in Cyrodiil , in the section of the sewers under the control of the Daggerfall Covenant . The Drainage connects to the Lambent Passage and the Wavering Veil . Sublocations . Bloodmist Slaughterhouse . The striking locales location Bloodmist Slaughterhouse is located here .
Castle Chorrol Castle Chorrol is the headquarters of Count ess Arriana Valga , and the power center of Chorrol . It is located in north - eastern part of the city . Charus Valga , the hereditary Count of Chorrol , was slain in battle against Nord clansmen from Skyrim . Chorrol´s seal is the Great Oak .
Ultimatum for Carecalmo Ultimatum for Carecalmo is a Morag Tong quest available in . Summary . The Morag Tong need an ultimatum delivered to a worshipper of Mehrunes Dagon who is helping the Dark Brotherhood . Detailed walkthrough . Eno Hlaalu in Vivec Arena will ask you to deliver an ultimatum to Carecalmo , a worshipper of Mehrunes Dagon who is helping the Dark Brotherhood . Carecalmo can be found in the shrine of Ashalmimilkala in the Bitter Coast west of Balmora . If the Nerevarine raises Carecalmo ' s disposition , they can chat with him , but ultimately they will have to fight him . Return to Eno once Carecalmo is dead for his congratulations and a 1 , 000 reward .
The Nameless Soldier The Nameless Soldier is a quest available in . Alana and her soldiers were ambushed on their way to confront Faolchu . Now Alana has been taken captive and the remaining soldiers are too few to divide their attention . Moreover , the Vestige still needs to figure out how Faolchu was killed in this time period . Quick Walkthrough . There are two choices here , either kill the enemy or rescue Alana . This walkthrough is written with the first choice . For the second choice : Walkthrough . Continue talking to Scout Hanil and he ' ll reveal that there isn ' t much time . They expect Faolchu to launch a full - scale assault at any moment . It ' s a tough choice , either rescue Alana or go after Faolchu . This time the choice fell on going after the enemy so the Vestige tells the Scout to find Alana . Hanil says he ' ll send a soldier to aid and she ' ll wait inside . After making the decision , go inside Faolchu ' s Lair and head down to the inner cave . There Faolchu , in the shape of a werewolf he is . When fighting Faolchu , a spirit appears and kills him . Go over and talk to the spirit , it ' s the Nameless Soldier . He says to return to the present through the nearby portal as killing Faolchu revealed his weakness is fire . After coming back from the past , leave the crypt and find Sarvith Yunlin . He ' ll be waiting nearby . He ' s glad to see the Vestige back in one piece . So the armor did drew the user into the past . After telling him the weakness of Faolchu he wants them to quickly find Grahla and tell her the news . Find Grahla waiting at the camp . She was afraid that they had lost them and is pleased they are back . The legends say that when the Nameless Soldier killed Faolchu the armor shattered . She was afraid that history would repeat itself . Alana was killed but if the weakness was learned from this , she didn ' t die in vain . Tell her what was found out and she ' ll say : " Fire ! Of course . That makes perfect sense . The beast can ' t stand against its purifying flame . Now we will set Camlorn free and destroy Faolchu once and for all . " She sends the Vestige to find the Lion Guard s to let them know they ' ve learned after giving them the reward .
Book of Circles The Book of Circles was a book written by Frandar Hunding in 1E 780 , when he was living in the Hattu Mountain as a hermit . This book was later used by his faction , the Sword - Singers of Hammerfell , to develop strategy and an ideal way of fighting .
Order of Diagna The Order of Diagna , or sometimes referred to as the Order of the Diagna , is a secular group of knights from Hammerfell known to have been active during the First and Second Eras . Their most notable achievement was leading the thirty - year Siege of Orsinium . The most famous leader of the Order of Diagna was also the founder of the Imperial City ' s Arena , Gaiden Shinji , who died during the Siege . He was said to have slain hundreds of Orcs by that time , and nonetheless , many fighters of the Order still live by his Credo , " " the best techniques are passed on by the survivors . . . " " Any Initiate wishing to join the Order must play the role of the Orsimer in the annual reenactment of the Siege of Orsinium .
Hfirorg Farm Hfirorg Farm is a farm and unmarked location that appears in the province of Skyrim . Quests . Torn Asunder . I wandered into a strange rift between the living world and the land of the dead . Here , I met the spirit of Sonya Lastblood , who said that her husband killed her and her three daughters .
First Scroll of Shadow The First Scroll of Shadow is a book in Location . In the library in Twilight Temple . Content . . . . chosen to explore this relation of world to shadow , Azra was the first to realize that shadows were not a mere absence of light , but a reflection of possible worlds created by forces in conflict . A light strikes a rock , and the shadow is a record of their clash , past , present and future . Other conflicting forces produced less obvious shadows , fire and water , wind and rock , or nations at war . With skill and patience the shadows of all could be read , and patterns teased out , emphasized or eradicated . Manipulating a shadow could , through contagion , manipulate the object or force which cast it . Azra was eminent master of this nearly imperceptible magic .
Troll Den Rkund Troll Den Rkund is an unmarked location found in . Description . Take the passage that runs along the mountains west from the Ruins of Rkund all the way to the troll ' s den . The troll has made a den out of a ruined Nordic barrow . Presently he is sharing it with a dead goat and three lootable skeletons . There ' s also a chest with some very nice loot and a couple urns .
Velothril Sisters Velothril Sisters is an organization that may provide the personal enchanting hireling for the Vestige should they choose to allocate points into the Enchanting Hireling skill for enchanting , once reaching the appropriate level . They will send a letter with select materials to the Vestige on a daily basis , although the items they sends may be improved with additional points into the Enchanting Hireling skill . Hireling Letters . Velothril Sisters may send the Vestige multiple letters to their inbox , detailing their adventures as they gather resources for the Vestige . The following are a collection of the letters that they will send :
Patches ( Online ) / Patch 2 . 1 . 7 ( Note , these patch notes can be found here . OVERVIEW The Elder Scrolls Online : Tamriel Unlimited v2 . 1 . 7 is an incremental patch on PC / Mac that continues to address issues in the Imperial City and its dungeons , as well as issues with the UI , the Mac client and more . The size of this patch is approximately 1 . 5GB in English and French , and 350MB in German . BIG CHANGES / UPDATES / NEW FEATURES . Cyrodiil Campaign Changes FIXES & IMPROVEMENTS , DLC GAME PACK . Imperial City . Achievements . Fixed an issue that was preventing some Imperial City Prison achievements from granting experience . Increased the chance you can receive a piece of jewelry from Trophy Vaults in the Imperial City .
Dervenin ( Skyrim ) Dervenin is a Bosmer servant of the Daedric Prince Sheogorath , who refers to him as " luggage . " Interactions . Dervenin is the quest giver for " The Mind of Madness . " He can be found wandering Solitude , usually between the Bards College and the Blue Palace , with several people noting his presence . When engaged in dialogue , Dervenin will speak of his master leaving him to speak with an old friend in the forbidden wing of the Blue Palace . However , his masters absence has been over - long , saying that the " North wages war against South " and that the holy flame is dying . Once the Dragonborn agrees to help him , Dervenin will give Pelagius ' Hip Bone to gain entry to the Forbidden Wing . At the end of the quest , Dervenin will appear once more at Sheogorath ' s table , where he will briefly interact with his master before disappearing permanently from Solitude . He cannot be found after the quest ends without the use of console commands .
Corrupted Clone The Corrupted Clone is a clone created with the Skull of Corruption . The corrupted double remains active only for about 20 – 30 seconds , attacking its counterpart . There are two clones of each race and each race has a male and a female clone . All in all twenty clones .
Diseases Diseases are biological infections that cause negative effects when contracted . Symptoms usually include lowered attribute s or skill s . Diseases are contracted when fighting creatures , the undead , or even people . Common diseases such as Collywobbles and Astral Vapors can be contracted simultaneously . Contracted diseases can be viewed in the " Active Effects " section of the Character Menu . Cure . The afflicted person remains diseased until it is cured . There are several methods for curing diseases , these include : In , consuming Mandrake Root is recommended above other methods . They are much cheaper than potions of cure disease , weigh less , and raise the Alchemy skill when consumed . They can be found in most ingredients . Resistance . Argonian s , Bosmer , vampires , and werewolves harbor a natural resistance to disease . Apparel can be enchanted to increase disease resistance . Although these methods may garner 100 % resistance , it is still possible to contract some diseases . For example , if fighting a swarm of rat s for a sustained period of time , then diseases such as Feeble Limb can still be contracted . Alchemy . Unless the ingredient has either " Cure Disease " or " Resist Disease " as its first effect , the ingredients must be combined with related ingredients via alchemy to make a potion with the effect . Types of disease . Both vampirism and lycanthropy usually prevent the contraction of other diseases . An exception to this rule is that lycanthropy may still be contracted by an individual afflicted with Pyphoric Hemophilia , which cures the infected individual of vampirism . Also , in , other diseases may , very rarely , be contracted by a werewolf .
The Gravefinder ' s Repose The Gravefinder ' s Repose is a quest in . Roxey Inn is in the wilderness north of the Imperial City . The owner there , Malene , asks the Hero to help her rid the area of a necromancer who calls herself Raelynn the Gravefinder . She can be found in Moss Rock Cavern to the north . Walkthrough . After speaking to Malene , travel to the cave . Soon after entering , the Hero will encounter ghosts or wraiths depending on level . To reach Raelynn , who is in the last room deep in the cave , they have to pass several rooms with necromancers , usually one or two in each area , and they will summon their associated undead . There are also a few chests around the cave . The door to the room Raelynn is in has a hard lock , either lockpick it to open or get the key from one of the necromancers . In her room she has an altar and 2 chests with various loot . On the altar are some gemstones . When the Hero have killed Raelyn , head back to the Roxey Inn to collect the reward from Malene .
Galur Rithari Galur Rithari was a Dunmer member of the Buoyant Armigers before he was infected with vampirism and began hiding out in Ashalmawia , trying to find a cure or a way to escape this life , and keeping a journal in the process . His place of residence is located in Ashalmawia , a Daedric ruin on Vvardenfell . Galur Rithari is also known as the author of " Galur Rithari ' s Papers " , a reference to the fate of his fight against his vampirism in .
Chapter 1 - The Fighting Pit Chapter 1 is the first mission of act 1 in the main story line of . Strategy . Since this chapter is a first part of the tutorial , The Forgotten Hero will always be a winner by following the guidelines . Cards . The following cards are played until the game is forcing the player to end this chapter .
Unhindered Unhindered is one of the six Perks of Light Armor in . Effect . In turn , light armor objects do not slow the Dragonborn down when worn . The effectiveness of Unhindered is dependent on the Dragonborn ' s Light Armor level . However , this perk is still needed to get the Wind Walker perk . Note that this perk only affects armor that is equipped ; other light armor carried is not affected .
Unproductive Musings Summary . " Unproductive Musings " is part of a project Relmyna Verenim is conducting at Xaselm . Content . Today I intended to continue my research into the effect of pain on the host of the unborn ( in this case the middle - aged pregnant Breton female ) , and yet , no matter how many times she was ripped apart and resurrected , I simply could not bring myself to the requisite attentiveness serious study demands . Rather than the usual precision of observation , my faculties seemed possessed of a peculiar poetic sensibility . So that , rather than dutifully logging each scream and twitch of agony , I seem transported by her cries to some other place . I became sheltered within a tapestry of tranquility , woven from the screams of the Breton ' s anguish warped against the grunts and clacking of the beasts and shambles that toyed with her . It was there , in that spot , my soul naked and clean , that I came to a sense of clarity . And like all - dare I say - religious experiences , returning to my mundane senses , I am left with little more than a faded memory of supernal knowledge , like a burned parchment on which once were written words of wisdom and understanding , of which now only torn and blurred fragments remain . The harder I try to remember that innate knowledge , the more it seems to recede from me . The essence that remains is this : Pain is a force that purifies , ennobles , and uplifts . It is the Fire that burns away impurities , that melts away imperfections . Death is not the sign of weakness , nor bodily constitution the sign of strength . It is what happens to soul when brought into the Fire that determines the mettle of men . Those with inner strength are forged into weapons of devastating keenness by Pain ' s Fire . Those who are undeserving and weak turn to dark and lifeless ash in Its heat . And there it stands in all its inscrutability - so much for an unproductive day . Perhaps tomorrow will lead to more fruitful experiments .
The ( Improved ) Emperor ' s Guide to Tamriel : Cyrodiil The ( Improved ) Emperor ' s Guide to Tamriel is a book written by Flaccus Terentius to explain his adventures throughout Tamriel during the Second Era . It was written as an additional Guide book to .
Pride of Hirstaang Pride of Hirstaang is an Expert level Conjuration spell added by the fourth plug - in , " Spell Tomes " . Locations . As with all Spell Tomes , Pride of Hirstaang spawns randomly depending on multiple factors such as the Hero ' s level and spell level . However , for the best odds of finding a Spell Tome , search boss - level chests in Necromancer and Conjurer lairs .
Wandering Bard The Wandering Bard is a contractor for the quest " The Dark Brotherhood Forever . " He resides in the The Retching Netch in Raven Rock . Interactions . The Dark Brotherhood Forever . He will give a leveled sum of gold to the Dragonborn to assassinate a target , then wander through the inn until the target has been killed .
Daedric Right Pauldron ( Morrowind ) Daedric Right Pauldron is an armor piece in . The only way to obtain both pauldrons and complete the Daedric set without killing a quest essential character is by collecting one from each of the two " Morrowind " expansion packs . The right pauldron is found in .
Transparent Law Transparent Law is a crystal set at the top of the Crystal Tower by the ancient Aldmer , the tower is named for it . The precise construction of the crystal is unknown , but belived to be of Aldmeri or even maybe Aedric in construction . Item - Summerset Item - Lore
Cracked Wood Cave ( Oblivion ) Cracked Wood Cave is a large , single - level cave in central Nibenay Basin , just off the Yellow Road and north of Niben Bay . It is the home of the Bloody Hand Tribe goblins . Their small army consists of standard goblins , a rat farmer , a chef , berserkers , and skirmishers , headed by a shaman and war chief . They are at war with the Rock Biter goblin clan at Timberscar Hollow . Quests . Goblin Trouble . Find Barthel Gernand at Crestbridge Camp . He and his family wish to build a settlement at Cropsford , but have been unable to do so due to two warring clans of goblins .
The Fields of Kummu ( Quest ) The Fields of Kummu is a quest in . Background . Years ago , Vivec was traveling the countryside when he came across a poor farmer whose only Guar had died . Without it , he could not harvest his Muck spunge . He was unable to feed himself or his village without this harvest . Upon hearing this , Lord Vivec removed his fine clothes , laid them aside , and toiled the farmer ' s fields , acting like a beast of burden . Now , people go to the fields to pray for the same humility Vivec showed on that day .
Broken Bottles Broken Bottles is a support card in . Acquisition . The card is unobtainable and can only be temporarily acquired during Chapter 13 - The Brawl of the Campaign . It is also used by the opponent . The card can not be added to any decks , nor can it be soul summoned or obtained from packs . Strategy . Attacking . The card does 1 damage to a random enemy at the start of each turn . If the enemy has a card with a high attack power and low defenses , a bottle striking it can easily weaken or destroy it . It can also be used to wound creatures , which will allow for some of your possible cards , such as Finish Off and Leaflurker , to trigger their wound - related ability . If it attacks your enemy directly , be cautious , as it may destroy a rune and draw a card , possibly a Prophecy . Defending . When defending against the bottles , it will always attack you or one of your cards . To avoid this , placing a number of weak and cheap cards can dispel the bottles towards them and significantly lower the chances of hitting you or your better cards . This can be used to your advantage , as when it hits you it can destroy a rune and activate a prophecy . When it hits one of your cards , a damage - induced card mechanic like Last Gasp or the destruction of Breton Conjurer ' s ward can activate something to your advantage .
Battle of Zelinin The Battle of Zelinin was a battle that took place during the Five Year War , between the Bosmer and the Khajiit . During this war , the Khajiit had hired Nord s as advisors . The Nords insisted upon the Khajiit wearing plate mail ( Heavy Armor ) during this battle . As a result of this , the Khajiit were heavily restricted in their movements , and consequently , they were slaughtered by the more agile Bosmer . Because of their new understanding of the restrictions of this armor type , the Elsweyr generals decided from this time onward to use Medium Armor instead . This lighter armor was utilized to great effect during the Heart of Anequina battle . Eventually , they would win the battle .
The Root Sunder Market Content . If these are the ruins of Root Sunder , then this is the likely site of the city market . At its height this area would have been filled with merchants from all across Tamriel , trading exotic goods and new ideas . It must have been an incredible sight . I sometimes feel like I can actually hear the low murmur of the crowd .