Missions ( Final Fantasy XI ) / Chains of Promathia " Chains of Promathia " missions start automatically upon entering Lower Delkfutt ' s Tower with the " Chains of Promathia " expansion installed . Any experience rewards can be obtained once per day by repeating the related Battlefield . Except when helping other players clear battlefields , all " Chains of Promathia " missions are not repeatable . The shorthand prefix given by players for " Chains of Promathia " missions is either CoP or PM . Chapter 1 - Ancient Flames Beckon . The Rites of Life . " Brilliant lights , fearsome beasts , a mysterious laboratory . . . What do all these have to do with the strange boy brought back to Doctor Monberaux ' s clinic in Upper Jeuno ? " Below the Arks . " Something is afoot . Travel to the Grand Duke Palace to learn details of recent events . " The Mothercrystals . " The first mothercrystal has been tainted with Emptiness . Hurry to the remaining crags to find out if any other stones have met the same fate . " Chapter 2 - The Isle of Forgotten Saints . An Invitation West . " You have woken up in some unknown land , only to find your amulet has been stolen by a group of three Tarutaru . You think they may have run off somewhere to the west . " The Lost City . " According to its inhabitants , the Tavnazian Safehold was carved out of solid rock by survivors of the Great War . Speak with the city ' s inhabitants to learn more of their grave situation . " Distant Beliefs . " You have volunteered to journey into the Phomiuna Aqueducts to defeat the minotaur . It appears that Nag ' molada has set off ahead of you . " An Eternal Melody . " You must meet with the young Elvaan leader of the Tavnazian Patrol and have her return your amulet . You must also try to find a woman named Ulmia . . . " Ancient Vows . " Follow Prishe to Cape Riverne on the Misareaux Coast . It is rumored a wyrm nests there . . . " Chapter 3 - A Transient Dream . The Call of the Wyrmking . " Not moments after arriving in Bastok , Prishe begins her search for the father of airships , Cid . " A Vessel Without a Captain . " Prishe has left for the Tenshodo in Jeuno to find her acquaintance , Grezzo . A visit to the Grand Duke Palace may also be necessary . . . " The Road Forks . " To capture the mysterious boy , you must first locate the fourth mothercrystal . To do this , you have been ordered to travel to the nations of Bastok , Windurst , and San d ' Oria to learn of the Multinational Expedition that was held nearly thirty years ago . " Tending Aged Wounds . " You have learned that the Multinational Expedition was originally organized by the Republic of Bastok . Perhaps Cid knows something more . . . " Darkness Named . " Prishe has been taken to Doctor Monberaux ' s clinic ! What ails her fragile body and what , if anything , can save her ! ? " Chapter 4 - The Cradles of Children Lost . Sheltering Doubt . " Prishe has returned to Tavnazia , and it would be wise to follow . The winds of twenty years past have once again begun to swirl about the islands . What evils do these winds carry ? " The Savage . " Ulmia is determined to know the truth , and is ready to revisit Bahamut to learn it . Enlist the aid of Tenzen and Justinius to help you find Ulmia before something terrible occurs . " The Secrets of Worship . " Now that you have learned the Wyrmking ' s plan , you must travel to the fourth mothercrystal . Nag ' molada has informed you where the stone lies . However , you will need the amulet you lent to Prishe before you are to make your way there . " Slanderous Utterings . " Appalled that Prishe would even think of laying her hands on the statue of Promathia , the elder , Despachiaire , has called her to his quarters for punishment . If Prishe is banished from the safehold , you may be unable to retrieve the amulet you need to find the fourth mothercrystal . " Chapter 5 - The Return Home . The Enduring Tumult of War . " The airship piloted by Louverance did not arrive in San d ' Oria , but Port Bastok . How much longer will Nag ' molada wait for your arrival at the northwestern tower of Pso ' Xja ? " Desires of Emptiness . " The Emptiness has trapped you and your companions . You must find them before you are able to continue your journey into the depths of Promyvion . " Three Paths . " To break the Wyrmking ' s pact , you must locate the Keeper of the Apocalypse as quickly as possible . To do that you must first learn more of Al ' Taieu , as well as find Prishe and the mysterious boy . " Chapter 6 - Echoes of Time . For Whom the Verse is Sung . " Prishe has been spotted in Jeuno ! Journey to the Grand Duke Palace to learn more of her whereabouts - - before Ulmia is overcome by worry for her long - time friend . " A Place to Return . " Cardinal Mildaurion is somewhere in Jeuno , and Ulmia is desperate to find out where she may be hiding . Perhaps the three " high - ranking " Tarutaru " officials " know something . . . " More Questions Than Answers . " Esha ' ntarl has returned to the Grand Duke Palace and is preparing the Jeuno Armada for its attack on Bahamut . At the same time , Prishe and Ulmia have finally solved the mystery that has been haunting them for the past twenty years . " One to be Feared . " The fifth verse of " Memoria de la S ^ tona " has been discovered . Now , with the help of Cid , you must fly beyond the sea of clouds and face Bahamut for what may be the final time . . . " Chapter 7 - In the Light of the Crystal . Chains and Bonds . " You have escaped the wrath of Bahamut , but what of your companions ? Could they already be back within the safehold ? " Flames in the Darkness . " Tenzen is nowhere to be found . You must locate him before returning to Jeuno to meet with Esha ' ntarl . " Fire in the Eyes of Men . " Travel to the Moblin city of Movalpolos to find a path to the fifth and final mothercrystal . " Calm Before the Storm . " The crystal propulsion unit of Cid ' s airship has been damaged . You are to call Louverance back from Carpenters ' Landing , and Shikaree Z from Bibiki Bay . You must also find the Chebukki siblings in Tavnazia and retrieve the vessel of light . " The Warrior ' s Path . " Board the newly repaired airship and head for the fifth mothercrystal . Will your path be intercepted by Nag ' molada ? The dreadful wyrms ? Or a completely unexpected opponent . . . ? " Chapter 8 - Emptiness Bleeds . Garden of Antiquity . " The celestial capital of Al ' Taieu truly exists . Though vastly altered during the ten thousand - year span of their seclusion , the ancients remain alive in the city . Nag ' molada heads for the palace , while you and your companions follow in his wake . . . " A Fate Decided . " Nag ' molada has descended into the depths of the palace in search of the Chamber of Eventide . Join Prishe in her pursuit of the Kuluu diplomat . " When Angels Fall . " Travel to the Moblin city of Movalpolos to find a path to the fifth and final mothercrystal . " Dawn . " Revelations of truth accompany the awakening of Promathia . The world and its people stand in the twilight of the apocalypse . Dawn Goddess Altana , grant us victory ! " Note : This mission marks the conclusion of both the " Rise of the Zilart " and " Chains of Promathia " expansion storylines . To access it , the player must have completed both campaigns as well as the quest " Apocalypse Nigh " . This mission cannot be completed .