naist-nlp/zeshel huggingface dataset:
K . O ' Conner K . O ' Conner is a character mentioned in the " Fallout 4 " add - on " Automatron " . Background . K . O ' Conner was an employee of RobCo Industries , working at the RobCo sales & service center . Appearances . K . O ' Conner is mentioned only in the " Fallout 4 " add - on " Automatron " .
12 gauge shotgun shell ( Fallout : Brotherhood of Steel ) 12 gauge shotgun shell is an type in " " Characteristics . Shotgun shells are slightly common in " " but not exceedingly so . They can be found in containers and possibly as loot dropped by enemies ( usually by those using shotguns ) .
Annabelle Annabelle is a in " " . Characteristics . Annabelle is a unique which appears to have a long history of service . Drawings on the front show a maple leaf with four markings and the stars from the Chinese flag , indicating that the weapon was used during the annexation of Canada and in at least one military campaign in China . The drawing on the back of the launcher reads " " Annabelle . " " Annabelle has a built - in guidance system to improve accuracy , and uses less AP in V . A . T . S . than the standard weapon . It is also lighter and has a lower Strength requirement . With no disadvantages , this is a great alternative to use over the standard missile launcher . Durability . Annabelle can fire a total of about 495 missiles from full before breaking . Location . Black Mountain - Found on the nightkin sniper on the radio tower catwalk .
Radio tower 3SM - U81 Radio tower 3SM - U81 is a location in the Commonwealth in 2287 . Layout . A large radio tower atop a hill that is surrounded by 3 - 4 bloodbug s , some brahmin corpses and a trader ' s corpse near the stairs of the tower . Around the base of the tower are the scattered remains of a trading caravan with no loot of significance . The relay terminal has an unlocked computer with the option to " Extend satellites to amplify signals in the surrounding area . " Activating that will reveal several radio signals that weren ' t available in the area before . North of the tower , a building with a moving searchlight can be seen . Inside there ' s a bed and an Expert computer terminal , that has protectron controls and spotlight controls . The road just to the north is a patrol route for various enemies . Appearances . Radio tower 3SM - U81 only appears in " Fallout 4 " .
Frank ( Fallout : New Vegas ) Frank was an employee at Black Mountain before the Great War . Background . He and his family spent time in 2077 focusing on securing a place in a Vault - Tec Vault . One day in October , he never turned up for work , leading other employees to suspect he had succeeded in his plans . Appearances . Frank is mentioned only in " " .
Master Rube Master Rube is a martial artist in Chinatown in 2241 . Background . The Dragon wants the Chosen One to prove themself against his students , before being able to enter martial combat with the Dragon ' s arch enemy , Lo Pan . Six of his followers have to be defeated . Master Rube is the fifth one , following Jobe . Notes . As their strength in combat increases , so does their arsenal . Starting with Jobe , Master Rube can also kick . Appearances . Master Rube appears only in " Fallout 2 " .
Robert O ' Malley Robert O ' Malley is a character mentioned in " Fallout 4 " . Background . Robert O ' Malley was a young boy who lived before the Great War . Him and his family were scheduled to reside in Vault 114 . Appearances . is mentioned only in " Fallout 4 " .
Wastelander ( skill ) Wastelander is a " " ( skills in this game work like perk s do in other " Fallout " games ) . Requirements . To take the skill , the player must be Level 5 . Effects . It is only available for human male characters ( Cyrus , Rhombus and Vault Dweller ) . Each level of this skill increases your Critical Chance by + 10 % ( up to a maximum + 50 ) when using home - made weapons .
Paladin Brandis ' holotape The Paladin Brandis ' s holotape is a holotape in " Fallout 4 " . It is recorded by Paladin Brandis . Location . In Recon bunker Theta during The Lost Patrol , on a metal shelf behind in the bunker , next to an inactive distress pulser .
Fallout 2 perks General information . In " Fallout 2 " , perks are selected every 3rd level ( or 4th with the Skilled trait ) . There are 70 regular perks and 12 special perks . For perks with multiple ranks the benefit listed should be interpreted as " per rank " . Chems can be taken ( e . g . , Mentats or Buffout ) to increase desired SPECIAL stats temporarily ; this allows gaining perks that normally would be unavailable . Perks taken under drug influence remain permanent , even when the stats fall under the requirements after the chems wear out . Weapon perks . These are hidden perks that apply whenever the user has a particular weapon equipped , providing additional bonuses . Armor perks . These are hidden perks that apply whenever the user wears a particular armor , providing additional bonuses . Cut or legacy perks . Some Perks were either cut from the game , or left over as legacy content from " Fallout " and thus still can be found in the game files .
Order Up Order Up is a side quest in " Fallout 4 " that takes place at Drumlin Diner . Trudy , the owner of the diner , can be heard arguing with Wolfgang over Trudy ' s son Patrick ' s debt . For all available options , talk to Wolfgang to begin the quest . Detailed walkthrough . When the Sole Survivor discovers Drumlin Diner , they will hear an argument between Trudy and Wolfgang . The player character can : If Wolfgang isn ' t hostile or hasn ' t been driven off , he will ask for help , with either talking some sense into Trudy or taking her down . The default payout is 100 caps , but the player can haggle for 125 , 150 or as high as 200 ( unless they hustled him earlier ) , to agree to talk to Trudy or join them in the attack , the latter of which turns Trudy and Patrick hostile . Talking to Trudy after Wolfgang results in her refusing to pay up . The conversation can take one of a few turns : By this point , talk to whoever is still alive to complete the quest : Companion reactions . Talk to Wolfgang Talk to Trudy Behind the scenes . The quest is seemingly referring to Fallout New Vegas ' s quest By a Campfire on the Trail , when the Courier first meets Trudy in Goodsprings Saloon during a dispute between her and Joe Cobb , as his gang is eager to capture Ringo and the town as well . The nearly identical scenario happens again in the Commonwealth Wasteland , where Wolfgang holds up the diner to force Trudy to pay for Patrick ' s debt over the Jet . Both Cobb and Wolfgang share the same introductory line of " stop being nice " with Trudy , mockingly referring the same scene in the Mojave Wasteland counterpart .
Supervisor White Supervisor White is a modified Mister Handy with a female personality and white paint found in Graygarden in 2287 . Background . Supervisor White is a modified Mister Handy model robot with a female voice . She is met either through the Commonwealth Minutemen storyline or by discovery of Graygarden . She is one of the 3 supervisor robots of Graygarden . Her creator , Dr . Edward Gray had modified the original Mister Handy model due to his distaste with the mass - produced Mister Handy personality . Unlike the other Mister Handy robots at Graygarden , she , along with the two other supervisors Brown and Greene , have much more advanced " cognitive processors " and have personalities based off of their creator ' s favorite television shows ' characters . Because of this , each of the supervisors have very distinct personalities and voices . Appearances . Supervisor White appears only in " Fallout 4 " . Behind the scenes . The name " Graygarden " and the character of Supervisor White are both derived from the US TV show " Green Acres " ( 1965 - 1971 ) . Supervisor White ' s accent and characteristic use of " darling " and the like is similar to that used by Eva Gabor in the show . This was evidently the show on which her creator , Dr . Edward Gray , based her unique personality .
Cottonwood Cove HQ Cottonwood Cove HQ is a in Cottonwood Cove . Layout . The Cottonwood Cove HQ is a small stone building with two stories , connected by exterior stairs . The lower story ' s main room appears to be a communications and storage room . The upper story serves as the office and living quarters of Aurelius of Phoenix . Notes . At night , the office of Aurelius of Phoenix will be marked as owned . During the day , or when Aurelius of Phoenix is not in the office , but outside on the balcony , it will be marked as unowned . This also applies to the lower part of the building , which is inhabited by Decanus Severus at night . Appearances . Cottonwood Cove HQ appears only in " " .
Sorrows camp The Sorrows camp is a in the Narrows , in the northern part of Zion Canyon . Layout . It has several usable beds under a makeshift shelter close to the riverbank . Behind the shelter is a mural drawing . The only way to travel is alongside the river , since the cliffs are steep and high . Appearances . The Sorrows camp appears only in the " " " Honest Hearts " .
Vault - Tec Labs Vault - Tec Labs is the main scientific facility of Vault - Tec Corporation . Background . One known employee is Wayne Merrick , who worked on human genetics and the Forced Evolutionary Virus . Appearances . Vault - Tec Labs is mentioned in " Fallout 3 " .
Pickard Captain Pickard was an Enclave officer , securing the excavation at the Mariposa Military Base . He was the last person to remain inside the base along with some of his soldiers , buying the rest of his unit time to seal the entrance into the base . Appearances . Captain Pickard is mentioned only in " Fallout 2 " .
Rivet Rivets are types of ammunition in " Van Buren " . Variants . Little rivet AP . Ammunition . Armor - piercing small rivets . Little rivet HV . Ammunition . High - velocity small rivets . Heavy rivet AP . Ammunition . Armor - piercing heavy rivets . Little rivet HV . Ammunition . High - velocity heavy rivets .
Chet ( Fallout : New Vegas ) Chet is a store clerk living in Goodsprings in 2281 . Background . Chet claims to have been to the New Vegas Strip twice in his life . Both times he apparently drank a lot of liquor and lost most of his caps while gambling , in that order . He speaks fondly of the city however , but he also warns you not to stir up any trouble on account of the NCR and Mr . House ' s securitron s . Appearances . Chet appears only in " " .
Kill or Be Killed Kill or Be Killed is a gun shop in Goodneighbor in 2287 . Layout . Kill or Be Killed is a location in Goodneighbor where KL - E - 0 has set up shop . She offers weaponry and ammo including a couple of unique weapon variants . This location has an old Guns Guns Guns sign due to former ownership prior to the war . The shop is largely devoid of furniture . Upstairs features a locked terminal and ammunition case . There is a power armor station and a weapons workbench on the ground floor . Appearances . Kill or Be Killed appears only in " Fallout 4 " .
Get weapons for the Blades Get weapons for the Blades is an unmarked quest in " Fallout " . Walkthrough . The Blades need more guns to fight the Regulators . To acquire them , the Vault Dweller needs to exterminate the deathclaws for the Gun Runners . Upon completion of the quest , the Vault Dweller should ask Gabriel to give the Blades ( called " friends " ) weapons and ammunition as a reward .
Wedding ring The wedding ring is a piece of handwear in " Fallout 4 " . Characteristics . Despite the fact that the player character can equip the ring regardless of attire worn , the wedding ring serves no purpose other than decoration . Although most pieces of armor cause the ring to be hidden , the ring will still be visible on the Sole Survivor ' s finger while wearing certain other pieces of armor . The wedding ring is the only ring that can be acquired in the game and cannot be modified .
Natick Natick is a location in the Commonwealth in 2287 . Background . Natick was a highly industrial town , with factories , shops , and a large power station . The town was home to Marshall Wu and his family , who were Chinese - Americans hiding from being brought to internment camps during the Resource Wars . After the Great War , the Natick ruins became infested with raiders and super mutants , as well as radscorpions and deathclaws due to its proximity to the Glowing Sea . A portion of the Natick ruins have also collapsed into Lake Cochituate . Layout . Natick is divided into several locations , including Natick Banks , Natick Police Department , Poseidon Reservoir and Roadside Pines motel . To the west of the town are a variety of factories , where there is a large concentration of deathclaws ( up to eight ) , as well as a super mutant behemoth near the western map boundary , often fighting the deathclaws . South of the town lies the Glowing Sea , with a checkpoint manned by the faction that the Sole Survivor chooses to side with . Appearances . Natick appears only in " Fallout 4 " .
Large scorched book The large scorched book is a miscellaneous item in " Fallout 3 " and " " . Uses . It is useful only as Rock - It Launcher ammunition in " Fallout 3 " . In " Fallout : New Vegas " , however , it can be used ( via the Book Chute in the DLC " Old World Blues " ) to make blank book s which can be used in Skill book recipe s to make . With Voracious Reader , they can be used to create a as well . They can be found in many locations in both games , predominately in houses and libraries .
DakTarg The DakTarg is a melee weapon in " " . Behind the scenes . The " DakTarg " is a reference to the Klingon dagger D ' K Tahg which first appeared in the 1984 film " " and has appeared occasionally throughout the following films and TV series . It was designed by Gil Hibben .
Survival mode ( Fallout Shelter ) Survival mode is an optional difficulty setting in " Fallout Shelter " that presents a higher level of challenge to experienced overseers . Survival mode is enabled by checking the corresponding box above the vault number selection when creating a new vault . It cannot be enabled or disabled from an existing vault . When selecting the Survival mode button while creating a vault , the game will display a message advising the player not to choose this difficulty unless they are experienced .
Raider canal The raider canal is a raider camp located in the Capital Wasteland . Layout . The raider canal is located southeast of Farragut West Metro station and down the staircase on a dock . Three raiders are encamped on the eastern bank . They keep a stash of meds and ammunition on the lower causeway . When arriving at the raider canal , the raiders may be in the midst of a pitched battle with two level dependent super mutants on the other side of the riverbank . At least one of the mutants will be armed with a heavy weapon , such as a missile launcher or a minigun . If the " Broken Steel " add - on is installed , a super mutant overlord may appear as one of the mutants present . Appearances . The raider canal appears only in " Fallout 3 " .
Little Beard Little Beard is a gun for hire in the Atomic Wrangler casino in Freeside in 2281 . Background . Little Beard can be hired alongside Big Beard . The player can ' t engage in conversation with Little Beard , as he claims that " the one with the biggest whiskers does the talking . " Little is known about Little Beard , but it can be assumed that at some point , he grew a little beard and teamed up with Big Beard . Appearances . Little Beard appears only in " " .
Geiger Counted Geiger Counted was set to be a racial ability exclusive to ghoul players in Interplay ' s now - canceled " Project V13 " . As Interplay has lost the Fallout MMO license as a result of the Bethesda v . Interplay case , it is unknown if this ability will appear in the game if it ever does resurface . Behind the scenes . " Geiger Counted " is a play on words of " Geiger " Counter " " , a device used to detect and measure radiation .
Destitute traveler The destitute traveler is a traveler residing at the 188 trading post in 2281 . Background . Destitute travelers are individuals travelling from California to New Vegas who were gambling to win big , but instead , they were quickly drained out of . Some destitute travelers come back to the 188 trading post to beg for caps and literally give their clothing to help them safely get back home . Appearances . The destitute traveler appears only in " " .
Security robot The security robot is a powerful guard or patrol robot model , most likely designed before the Great War . After the War , it was used in the Midwest of 2197 by the Calculator , the mad cyborg from Vault 0 . Characteristics . Gameplay attributes . These robots are a common sight near the Calculator ' s bases . It comes armed with either 9mm or a laser . Though they can ' t take very much damage themselves , they are highly accurate at long distances , making groups of them formidable , as they can often severely weaken their opponent before they can even get in range to fight back . Appearances . The security robot appears only in " " .
Aimin ' Andy Aimin ' Andy was a member of the Atom Cats who died of unknown reasons before 2287 . He is the one who found the music that is currently playing in their garage . Appearances . Aimin ' Andy is mentioned only in " Fallout 4 " .
Armitage Armitage , unit designation S3 - 47 , is an android assigned as the bodyguard of Dr . Zimmer found in Rivet City in the year 2277 . Background . Armitage , aged 35 , is Zimmer ' s imposing bodyguard and a particularly quiet individual . He will defend Zimmer to the death . Of course , this is because Armitage is actually an android , or synth , much like the replicant . Armitage has the same schedule as Zimmer ; he sleeps in the same room and eats the same food - not because he has to , but because he has been programmed to replicate human behavior as closely as possible . Seemingly human , Armitage is in fact one of Dr . Zimmer ' s many androids , created in 2242 at the Institute in the Commonwealth , a region to the north of the Capital Wasteland that was once the New England Commonwealth . His true identity can be revealed in a conversation with Zimmer or by killing him , upon which Armitage drops an android component . Daily schedule . Armitage will stay standing next to Zimmer until the quest The Replicated Man is completed . Interactions with the player character . Quests . The Replicated Man : as a bodyguard , Armitage will turn hostile if the Lone Wanderer decides to attack Dr . Zimmer . Appearances . Armitage appears only in " Fallout 3 " . Behind the scenes . Armitage has become a common cyberpunk name since used it in his 1984 novel " " .
Satellite relay station Tango - Echo Satellite relay station Tango - Echo is a satellite relay station in the Bering Strait region in " Fallout Extreme " . Background . < section begin = " CXGamesSummary " / > Not much is know about the satellite relay station other than its location in the Bering Strait region . < section end = " CXGamesSummary " / > Appearances . Satellite relay station Tango - Echo was to appear in the canceled " Fallout Extreme " .
Tour guide The tour guide is a living in the Mojave Wasteland in 2281 , programmed to take any " Rocketeers " on a tour of the REPCONN headquarters . Background . The tour guide was programmed to take people on a tour of the REPCONN headquarters before the Great War . It remains in 2281 , still wandering the halls and looking for any " Rocketeers " to educate them about RobCo . Characteristics . Specifications . Physically it is a Mister Handy that has been reprogrammed to be a tour guide . It is very friendly and branded with the REPCONN logo . Compared to other Mister Handies , it is slightly green in appearance , much like the maintenance robots found in the facility . The tour guide also lacks any tools other than graspers , likely to seem less threatening to visitors . Gameplay attributes . The Tour guide helps anyone who visits the REPCONN headquarters with a guide of the building , as long as asked during the appropriate hours . It will explain about radioactive waste , missiles , spaceships , plasma , and of course , robot s . It will also unlock the Planetarium for the Courier . The tour guide appears to have taken out several Fiends before the building is entered , but it will not attack unless provoked . Appearances . The tour guide appears only in " " .
Touchdown ! Touchdown ! is an achievement / trophy in " Fallout 4 " . Requirements . Score a touchdown . The player needs to be killed by a nuclear explosion , namely the super mutant suicider ' s explosion , but can also be killed by a Fat Man in order to get this achievement . This also appears to occur when your companion is ' kneeled ' by a nuclear explosion .
Tuned plasma pistol The tuned plasma pistol is a weapon that appears in " Fallout Shelter " . Characteristics . The tuned plasma pistol is a modified plasma gun featured in " Fallout Shelter " that uses energy cells to produce ammunition . Dealing a minimum of 11 damage per attack , it has the second highest damage output for an energy pistol in the game . Crafting . A high Agility statistic is needed to effectively create the tuned plasma pistol .
Combat knife ( Fallout Extreme ) The combat knife is a melee weapon in " Fallout Extreme " . Background . The combat knife is a bladed weapon meant for survival and combat purposes . Unlike a common knife , its primary use is for fighting . Characteristics . The combat knife is of a military specification and could be used by the player character . Appearances . The combat knife was to appear in the canceled " Fallout Extreme " .
Button Gwinnett Button Gwinnett ( 1735 – May 19 , 1777 ) was an English - born American political leader and the second governor of Georgia . Background . Button Gwinnett was born in 1735 in Gloucestershire , England to Welsh parents . In 1762 , he moved to the United States . As a representative of Georgia to the Continental Congress , Gwinnett was the second of the signatories on the United States Declaration of Independence . In 1777 , he was killed in a duel by a rival , , following a dispute . Appearances . The protectron Button Gwinnett guards the Declaration of Independence in the National Archives in " Fallout 3 " . Button Gwinnett is only mentioned in " Fallout 4 " , as the namesake for a popular brewery in Boston ( bottles of Gwinnett ale , pilsners and stouts are commonly found all over the Commonwealth ) . This is likely a homage to and the whose beers bear his name .
Guido Guido is one of two guards that stand in front of the Friendly Lending Company in the Hub . The other guard is Leone , and their boss is Lorenzo Giovanni . Background . Guido is working for Lorenzo Giovanni , an employee of Mr . Decker . Guido rarely talks , and just wants to protect his employer . Appearances . Guido appears only in " Fallout " .
Pulse grenade ( Fallout Tactics ) Pulse grenades are a type of thrown explosive in " " . Characteristics . They are very effective against robots , and are therefore the penultimate end - game weapon for a grenadier character . They ' re not exactly abundant , but there are enough available between loot pickups ( from Reaver patrols for instance ) and quartermasters to have a steady supply of robot - killing power in all missions past Newton . Pulse grenades leave a small bit of radiation in their wake .
Primm Slim Primm Slim is a in Primm in 2281 . Background . Primm Slim is a guard , historian , and caretaker for the Vikki and Vance Casino . Primm Slim is also a huge source of information for the Courier and will speak at great lengths about Primm , Vikki , , the Bison Steve Hotel and the casino . Appearances . Primm Slim appears only in " " . Behind the scenes . Kristen Altamirano created Primm Slim ' s unique model variant and Akil Hooper wrote Slim ' s dialogue . Bugs . Sometimes Primm Slim can be found dead outside the NCR base opposite Primm .