naist-nlp/zeshel huggingface dataset:
Madness Ore Madness Ore is a material that is used to make madness armor and weapons in the . According to Cutter , it contains the souls of dead heroes . It can be found on grummite s or in madness ore deposits that are mainly found underground in the ruined forts of the Shivering Isles . Deposits do not respawn their ore content . Forging . Head to Cutter ' s Weapons in Crucible to forge the armor or weapon . There will be different options depending on how many pieces of ore are on hand . Most armor requires two pieces of ore , but greaves take three pieces and a cuirass is five pieces . Enchanted Madness armor and weapons can be created if a matrix is found . Each matrix is set to a specific armor or weapon type . The matrix and an appropriate amount of madness ore will allow the smith to create a magical version of that type in madness ore . Madness Matrices are usually found on Grummites .
Bethany LeBlanc Bethany LeBlanc is a Breton who is found in Tangle Rock in Glenumbra . She has been kidnapped by cultists . Interactions . Wicked Trade . Bloodthorn cultists attacked a group of Camlorn refugees . They kidnapped the group ' s women and dragged them into the Fens . She is among the women taken .
The Tempest Unleashed The Tempest Unleashed is a quest available in . The Maormer are attacking Cat ' s Eye Quay . Walkthrough . The Vestige is found by Zaeri , who tells them that Mistral is under attack by Sea Vipers and needs them to talk to Commander Karinith . She will tell them to get the survivors from the attacks out of the market and ready to defend . Berantin , a survivor , tells how serpents came out of the water and killed his neighbors . He will refuse to go inside , as he would rather fight . He directs the Vestige toward Sergeant Firion . Calpion will tell about how he was attacked as well , and also tells about Firion . The Vestige talks to Sergeant Firion , and she gives the option of going with them or taking the wizard , who is either Gathwen or Rurelion , depending on who was chosen to live in " Tears of the Two Moons " . They chose who goes with them into Cat ' s Eye Quay . The Vestige must fight through the Sea Vipers located there . The first come across a tavern . Edhelas and Onglorn are located inside , and will tell the Vestige to find Nistel . She is found in a house further down the beach dead . They finally come across a mine , where Mazar is located . He will tell that Ealcil went into the caves , and tells them of a secret entrance into them . Ealcil will describe that the Sea Vipers are using the Storm Totems to perform a blood sacrifice . He gives the Vestige Ealcil ' s Lodestone , which they must use to
Orcish Warhammer ( Skyrim ) The Orcish Warhammer is a two - handed weapon found in . Locations . Unenchanted Orcish warhammers will begin to appear throughout Skyrim at level 6 , and enchanted warhammers can be found at level 7 . These locations include : Smithing . An Orcish warhammer requires a Smithing level of 50 , and the Orcish Smithing perk to create . It can be forged at a blacksmith ' s forge with the following components : It can be upgraded with an orichalcum ingot at a grindstone , and also benefits from the Orcish Smithing perk , which doubles the improvement .
Charmed Vigilant Charmed Vigilant is an enthralled member of the Vigilant of Stendarr . They are only encountered if the Dragonborn has joined the Dawnguard . Location . They can be found in Ruunvald during the quest " Bolstering the Ranks . " Equipment . They are generally equipped with the standard equipment found on the Vigilants : Novice Robes of a School , Heavy Armor gauntlets , Heavy Armor boots , and a Steel or Iron One - Handed weapon . The difference between the randomly encountered Vigilants and these enemies is that some of these Vigilants are equipped with a standard or Enhanced , regular or Dwarven crossbow , but only carry steel bolts . The variant of crossbow depends on the Dragonborn ' s progress in the quest " Ancient Technology . " Trivia . In Ruunvald Excavation , if the Dragonborn sneaks through the entire site in order to confront Minorne , all of the Charmed Vigilants immediately die once Minorne is killed ( although the huskies remain alive and hostile ) . There appears to be no way to save the Vigilants .
Llevena Sendas Llevena Sendas is a Dunmer in Molag Mar , Morrowind . She is a Buoyant Armigers and a novice member of the Tribunal Temple who resides at the Armigers Stronghold in the city ' s waistworks . She dons chitin armor and carries steel weapons . Llevena does not provide any services and is not involved in any quests . Equipment . Llevena uses or carries the following : Attributes . Llevena Sendas uses the following :
Halls of Torment ( Quest ) Halls of Torment is a quest available in . The Vestige needs to rescue the final member of the Five Companions , Sai Sahan . The Prophet and Abnur Tharn were finally able to deduce that he is in the Halls of Torment . Background . The quest is the same for all alliances . However , the closest city will change based on the chosen faction . Walkthrough . After Lyris ' and Abnur ' s " disagreement " in the previous quest , The Prophet thinks that only one of them should go with the Vestige . The two make their way to the Halls of Torment , where Molag Bal tortures his enslaved minions . They defeat a doppelganger of Abnur Tharn guarding Sahan , then fight their way past the Lyris doppelganger who is also guarding Sahan . According to Tharn , the first room is about Sahan ' s failures , and the second is about his desires . Tharn thinks Sahan has a secret crush on Lyris . The Vestige guesses that Lyris represents the Duchess of Anguish . In the final room , they must defeat Sai ' s torturers , including three doppelgangers of Varen . They fall over in one hit , but the main boss is the Duchess of Anguish . Sai Sahan is freed and reveals the location of the Amulet of Kings - the ruins of Sancre Tor .
Valenwood : A Study Content . Life for many in the Aldmeri Dominion begins in Valenwood . Green , forested , filled with a wide variety of plant and animal life , and home to some of the first Elves from Old Ehlnofey . Over time and through generations , these early settlers adapted to the woods . They learned stealth and cunning by studying their new prey . Eventually , they became Wood Elves , or Bosmer . Slighter than the Altmer , intense and agile , the Bosmer are renowned archers and scouts . Fierce combatants , the Bosmer have an unusual advantage : the Green Pact . According to Bosmer legend , Y ' ffre the Forest God offered them a way to defeat their enemies , providing they did not consume , harm , or harvest any of Valenwood ' s plants . Many have heard of the Wild Hunt , one result of the Green Pact . Of this ritual , I will say no more . The Bosmer welcome those who come to Valenwood seeking refuge from other lands . In this regard , they are quite unlike their pure Altmer cousins . While we seek to retain our dignity , the Bosmer are quite willing to bend like saplings to the will of others . Though they are unruly and naive , these Wood Elves are an integral part of the Dominion , and must be retained in order for our alliance to flourish .
Zhagush gro - Korlag Zhagush gro - Korlag is an Orsimer who resides in Daggerfall in Glenumbra . He works with the Mages Guild and is something of a plant expert . Interactions . Swine Thief . When Swineherd Wickton discover his pig Glutton is missing , he believe Gregoire Lafont stole it to serve it for dinner at the inn . Dialogue after completing the Swine Thief quest :
Gates of Madness The Gates of Madness serve as a barrier between the Shivering Isles and The Fringe . Those wishing to pass must find a way to kill the Gatekeeper and retrieve the keys inside its body . The gate . There are two gates in which to get into the Shivering Isles . The south gate opens on the side of Dementia using the Key to Dementia and the north gate requires the Key to Mania to allow access to Mania . Quests . Through the Fringe of Madness . After entering the Shivering Isles the Hero must first pass through the Gates of Madness in order to find the lord of this Realm . Rebuilding the Gatekeeper . The Hero fought off an attempted invasion of The Fringe by the Forces of Order . Sheogorath wanted to reinforce his defenses , so he sends them to Relmyna Verenim to build a new Gatekeeper .
Imperial Legion Battlemage ( Oblivion ) Imperial Legion Battlemages are battlemages used by the Imperial Legion to keep order at the Imperial City , Arcane University , they also serve as guards there . Spells . Imperial Legion Battlemages use spells from the School of Destruction and the School of Restoration . They use fire , frost , lightning , and healing spells .
Note from Kamu Content . To any members of the Fighters Guild who find this , We are being pursued by shadow creatures of some sort . They look like mer — possibly Bosmer — but this one can ' t tell for certain . Something in the forest called to us , requested our aid . It was a voice , apparently coming from the tower behind the walls . We have to find a way in there . Something important is in there . If you find this , meet us in the dark woods . We ' ll leave clues as to where we are going as we can . We need to get inside that tower . Please , find us ! — Sergeant Kamu
Andoren Manor Andoren Manor is a location found in . Descrpition . It is a building in Godsreach , Mournhold . The married couple Deldrise and Taren Andoren live there . Dildrise reacts affronted when the Nerevarine enters her house without invitation , although , she will try to persuade them to help her with a problem . Quests . Infidelities . Deldrise Andoren suspects her husband of being infidel . She tasks the Nerevarine with tailing him to find out more .
Corda Corda was a Redguard woman who lived during the First Era . She was the sister of Rijja , and was an initiate in the Morwha conservatorium in Hegathe . Corda appears as a major character in the " 2920 " series . She is responsible for the death of Reman Cyrodiil III , and thus , for ending the Cyrodiil Dynasty , which she did in retaliation for the death of her sister , Rijja .
Revive Revive is an expert level Restoration spell in . Effects . Revive restores 35 points of the caster ' s health and 75 points of fatigue for 2 seconds upon cast . Acquisition . Revive can be purchased from Earil , who resides at Earil ' s Mysteries in Crucible , New Sheoth .
Boiled Creme Treat A Boiled Creme Treat is a kind of food that can be found across Skyrim . It can be bought from several vendors and found inside houses and stores . It is a dessert , just like sweetrolls , honey nut treat s and long taffy treat s . With the add - on , a boiled creme treat can be given to an adopt ed child as a gift .
Dwemer Museum Welcome Content . Welcome to my Dwemer Museum . This exhibition represents a lifetime of traveling and collecting artifacts from Dwemer sites all over Morrowind . I am always finding new things to display so please check back often . And be wary of the centurion at the end of the hall . He is in a state of disrepair and is prone to unpredictable behavior . Master Aryon
Fortify Destruction Skill Fortify Destruction Skill is a Restoration spell in that temporarily increases the value of destruction . The skill returns to its original value when the spell ends . Characters . The following people use Fortify Destruction Skill : Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console : codice _ 1
Evacuation Order Content . All guards are to pack and assemble in the courtyard at dawn for evacuation of White Rose Prison . We will be returning home to serve as additional security for the capital . No need to worry about the prisoners , they won ' t be going anywhere , what with the keystone binding them to this place . Have your equipment and belongings packed and be ready to travel at dawn . Tomorrow we march for Cyrodiil . Porcius Sisenna , Administrator
Blacksmiths ( Skyrim ) Blacksmiths can be found in most cities and towns in Skyrim . Blacksmiths serve as merchants that specialize in weapons and armor , including enchanted pieces . They also sell various smithing materials , such as ores , ingot s , leather and leather strips . Blacksmiths will only buy weapons , armor and smithing materials , unless the Merchant perk in the Speech skill tree is active . They typically carry more gold than most merchants , usually over 1000 even without any investment in the speech tree , making it ideal to sell all weaponry and armor to them first . Between 8 AM and 8 PM , they can usually be found near the town or city ' s smithing stations , either standing in one place or using one of the stations . The following Blacksmiths are female : Adrianne Avenicci , Fihada , Filnjar , Gharol , Ghorza gra - Bagol , Hestla , and Shuftharz . The following Blacksmiths are male : Alvor , Arnskar Ember - Master † , Asbjorn Fire - Tamer , Balimund , Baldor Iron - Shaper , Beirand , Dushnamub , Elrindir , Eorlund Gray - Mane , Glover Mallory , Gunmar , Lod , Moth gro - Bagol , Oengul War - Anvil , Rustleif , Syndus † , Ulfberth War - Bear , and Vanryth Gatharian † . Blacksmiths . The following is a list of blacksmiths and weapons / armor merchants .
The Voice of the People Content . Changes in the wind . The leaves . The flow of water . Even the animals seemed to sense a difference . The Voice of the People silenced . The Silvenar had died . Not unexpected , but an event often attended by varying degrees of turmoil . Had the city come first , or the Silvenar ? No one seemed to know , nor care . There once was chaos , and then came generations of structure . Well , something like structure . Organized mayhem , more like it . The next Silvenar , a young lad , poised to take up the mantle . " They ' re waiting , " the attendant said . She held out an alabaster goblet filled with fermented broth . " I know . Give me a moment . " Indaenir closed his eyes and took a deep breath before accepting the ceremonial cup . The Silvenar . The title wasn ' t officially his until the wedding , but he could already feel the changes . Like the beat of a moth ' s wings near his ear , Indaenir felt his new identity whispering to him in quick pulses . It tickled . The Silvenar represented the Wood Elves . would feel the will of the people and act upon it . The connection went both ways , as his or her influence could also sway the Wood Elves . And his people were nervous .
Curse Speed Curse Speed is a Destruction spell in that temporarily lowers the victim ' s speed . The attribute returns to its original value when the spell ends . Characters . The following people use this spell : Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console command : codice _ 1
Berandas Propylon Index The Berandas Propylon Index is a unique item in . Properties . The index allows the Nerevarine to teleport to the Berandas Propylon Chamber from the Andasreth and Falasmaryon Propylon Chambers . Locations . In the upper room of Arvs - Drelen in Gnisis . Quests . Master Index . Talk to Folms Mirel about the topic , ' work ' . He will request that the Nerevarine find all 10 propylon indices and bring them to him .
Lord ' s Mail ( Arena ) The Lord ' s Mail is an artifact in . It is equipped with three passive effects , and can be found in either Skyrim or Black Marsh provinces . Description . The Lord ' s Mail , sometimes called the Armor of Morihaus or the Gift of Kynareth , is an ancient cuirass of unsurpassable quality . It grants the wearer the power to regenerate lost health , resist the effects of spells , and cure oneself of poison when used . It is said that whenever Kynareth deigns the wearer unworthy , the Lord ' s Mail will be taken away and hidden for the next chosen one .
Jeff Baker Jeff Baker is a voice actor who has voiced characters in every game since . He plays the voice of Saint Jiub in and , Dagoth Ur in " Morrowind " , Haskill in , and Adril Arano in . He is also credited for doing the majority of Dunmer and Imperial voices in , , and the DLCs and , among other parts in these games . Captain Falx Carius
Moth in a Jar The Moth in a Jar is a unique miscellaneous item in that contains a live luna moth . There are other types of jars like this that can be found , each type containing a different type of insect that can be found throughout Skyrim . Location . In Duskglow Crevice , on the end table near a clothes iron at the end of the map , specifically in the final room on the West .
Alor House Alor House is the residence of Fethis and Dreyla Alor , located near the market square in Raven Rock . Interior . The interior is much the same as other houses in Raven Rock , hosting the top floor and fire with the staircase in the middle , leading to several other rooms .
Dragonborn Flame Dragonborn Flame is an ability found in . Acquisition . It is one of three possible abilities gained from the quest " The Gardener of Men . " Effect . Dragonborn Flame will create a Fire Wyrm from the corpse of a foe killed by the Fire Breath shout . The Fire Wyrm itself acts in similarity to an Ice Wraith in combat .
Tereri Irethi Tereri Irethi is a Dunmer guard residing in the Guard Quarters in Venim Manor , Ald ' ruhn during . She is one of the several guards tasked with preventing the escape or rescue of Varvur Sarethi from the secret room of the manor . She provides no unique information .
Vosis Vosis is a Draugr Dragon Priest who can be found in Forelhost in the region of The Rift . Interactions . A Walk Above the Clouds . Members of the Worm Cult attacked Forelhost to claim Vosis ' magical mask , but were killed by his undead minions . Vosis then took a shard of Wuuthrad that the cultists managed to find . The Vestige must kill Vosis in order to recover the shard from him .
Jo ' Ren - Dar Jo ' Ren - Dar is a Khajiit Slave who resides inside Sterdecan ' s Farmhouse , in the Ascadian Isles . As the course of the quest " Tul ' s Escape " suggests , he is an escaped slave who is in hiding with the abolitionist Sterdecan .
The Medallions of Saint Veloth The Medallions of Saint Veloth is a quest available in . Healer Ravel asked the Vestige to collect Saint Veloth medallions . As long as the monks are allowed to pray in peace , the medallions allow the power of the Tear of Saint Veloth to keep the Llodos plague in check on whoever wears one .
Improved Bonemold Shield The Improved Bonemold Shield is a heavy armor shield and part of the Improved Bonemold Armor set . Smithing . The Improved Bonemold shield can only be forged after completing the quest " Paid in Full . " It also requires a Smithing level of 20 and the Steel Smithing perk to create . It can be forged at a blacksmith ' s forge with the following components : It can be upgraded with two samples of Bone Meal at a workbench and also benefits from the Steel Smithing perk , which doubles the improvement .
Pack Spider ( Scroll ) The Pack Spider is a spider scroll found in . Usage . Used like a scroll , this tosses a Pack Spider that can carry a limited number of items for the Dragonborn . Crafting . These spiders are currently not available and cannot be crafted in White Ridge Sanctum using the Imbuing Chamber . Game data shows that the spider should normally need the following components : In addition , after crafting the spiders , the following recipe note is added to the inventory :
Domination ( Battlegrounds ) Domination is one of three player - versus - player ( PvP ) modes that can be played on the Battlegrounds maps within expansion . Gameplay . In Domination , the Vestige is put onto a team with three others , against two other teams of four , making it a 4v4v4 . Flags . When a player stands within the capture range of a white flag it will slowly begin to capture , but more players on a single flag will speed up this process . Once a flag has been captured it will display that team ' s color on the compass along with their color and symbol on the map itself and it will begin to generate points for the team . The more flags a team holds , the more points they will generate . When players try to take a hostile flag they must first diminish the flag to a neutral state , then build it up to their own , effectively doubling the time it takes to capture . Winning . When the match starts there are four flags on the map that must be captured by each team . Each flag starts out blank and white on the compass until captured by a team . The goal of the game is to reach win with the most points out of all three teams . This can be achieved in two ways , either by reaching the maximum score , or by having the most points when the 15 minute timer runs out . Post - match . Once the game ends , a scoreboard will show everyone ' s kills , deaths , assists , damage dealt , health healed , and other medals earned through the match . Teams . When the match starts , the Vestige will be on one of three teams , Pit Daemons ( Green ) , Fire Drakes ( Orange ) , or Storm Lords ( Purple ) . Each team ' s spawn is associated and surrounded by an aura with their color which acts as a barrier , only letting players of that team through .
Crestbridge Camp Crestbridge Camp is a small camp and can be found where the Yellow Road crosses the Corbolo River in the Nibenay Basin . Background . Barthel Gernand is here with his daughter and son - in - law , as well as their hired guide Mirisa . Talking to them will reveal that they sold their home in High Rock and planned to build a settlement here in Cyrodiil . They arrived and started construction but soon discovered that the land they purchased had become a battleground for two nearby Goblin clans and needed to flee . The Hero will then be asked to help stop the Goblin war . Barthel Gernand gives him or her the " Goblin Trouble " quest in hopes that they can finally settle their planned home , Cropsford .