naist-nlp/zeshel huggingface dataset:
Possible Rivals Contents . Brynjolf , I ' m certain that there ' s some kind of rival Thieves Guild manifesting itself up here in Windhelm . As soon as things settle down with your own , why don ' t you send someone up here to investigate ? I think you ' ll find I can open quite a few doors for the Guild once you ' ve reestablished yourselves up here . Remember , friends are difficult to come by these days . Don ' t disappoint me . Your Friend In The North
Blizzard Rest Blizzard Rest is a giant ' s encampment found in . It is located north of Whiterun and south of Dawnstar . The camp is also in close proximity to Heljarchen Hall ( If is installed ) . This camp is inhabited by only one giant , tending two mammoths . Three mammoth cheese pouches can be found , as well as two charred skeever over the bonfire .
Wilhelm the Worm Wilhelm the Worm is a Nord residing in Anvil . He is allowed to sleep in the Harborside Warehouse , in exchange of keeping the rats away . People have given him the nickname " the Worm , " due to his uncaring nature about filth . Wilhelm likes Anvil , and loves that everybody is kind to him despite his state of living . He mentions that even the Countess will greet him , however Newheim the Portly is mean to him .
Riverfield Riverfield is a town in Summerset Isles . It is one of several possible locations that the Eternal Champion may discover in . Geography . Riverfield is connected to five settlements . To the east is Rosefield , to the south is Holly Falls , to the west is Riverwatch , to the northwest is Ebon Stadmont , and to the northeast is Old Falls .
Thalmor Agent Sanyon Thalmor Agent Sanyon is a dead Thalmor Justiciar found at the Shrine of Talos Massacre unmarked location in Falkreath Hold . Background . He carries orders from Elenwen , who calls him " Agent Sanyon , " and he is dressed in the gear of a Justiciar Mage : hooded Thalmor robes , gloves and boots . The orders also reveal that he was investigating Talos worship in the Lake Ilinalta area , but was seemingly killed in a skirmish with the worshipers .
Potions ( Online ) Potions may be purchased from merchants , made using alchemy recipes , or purchased from other players . Potions . The following is a list of known potions in the game : Abilities . The Passive Ability in the Nightblade Skill line , Siphoning , Catalyst , has the ability to increase the effectiveness of Potions .
Shrine of Akatosh Steamcrag Hillock Shrine of Akatosh Steamcrag Hillock is an unmarked location found in . Description . Located south of Steamcrag Giant ' s Camp on the top of a hill is a Shrine of Akatosh . Found here is a circle of ruin stones with an altar in the center and three risen skeletons guarding it . They will only last a short time before the necromancy spell expires . On the altar is the skill book .
Milk Milk is a cave in . The entrance of the cave is located along the western side of the mountains in the West Gash region , just west of Ald ' ruhn . From Ald ' ruhn simply follow the road west until entering the West Gash region , the road will curve south . At the first intersection turn right and right again . Characters . Other inhabitants of the cave include his guards , who have accompanied him and now they prey upon travelers passing by . These are hostile until the completion of quest below . Quests . The Mad Lord of Milk . The Nerevarine , having joined House Redoran will be sent by Athyn Sarethi to solve the issue caused by the " Mad Lord of Milk , " Arethan Mandas . The Nerevarine may simply kill him , although speaking to him will reveal that he is mad . The Nerevarine may speak to Mandas ' father , Llerar Mandas , who will ask that the Nerevarine free his granddaughter , Delyna Mandas , from Tel Fyr . Items . All the crates and chests are lootable without repercussions , even if all the guards are still alive . Virtually all items of note in the cave are found on the inhabitants . These objects range from steel armor to ebony cuirasses , although two Orcish armor pieces can be found in a trapped chest next to Mandas .
Trolled Stormcloaks Darkwater Overhang Trolled Stormcloaks Darkwater Overhang is an unmarked location found in . Description . Located north down the path from Ivarstead towards the river , is a rocky outcrop inhabited by a troll . The cave contains the bodies of two Stormcloak soldiers . One of the bodies carries a note as well as the skill book . The carnage includes an elk and another skeleton that can be looted , as well as one orichalcum ore vein and a nirnroot plant .
Castle Giovesse Castle Giovesse or just Castle Giovese is a castle located within the city of Gideon . Empress Tavia was sealed away by Emperor Reman Cyrodiil III seven years ago prior to the Four Score War . She planned an assassination attempt on Reman with her royal knight Zuuk .
St . Delyn Potter ' s Hall St . Delyn Potter ' s Hall is a location in Vivec , St . Delyn ' s Canton . It is a shop specialized on selling all sorts of pottery and glassware , some of it produced in - house . It is accessed from the plaza of St . Delyn ' s Canton , and features a lower level which serves as living quarters . Layout . The place features two levels . The actual shop is situated on the upper floor , the lower floor serves as living quarters presumably for the owner and workers . The shop itself is crowded with various types of pottery and glassware . A pottery kiln with a redware bowl actually sitting in the blaze suggests that some of the merchandise is produced here . There is also a tiny storeroom at the back . The living quarters below consist of a hall serving as dining room and two bedrooms , one with two small , the other with one large bed . The premises look comfortable and well cared for . Organization . The three Dunmer residing in the actual shop are clearly associated with it . Dolyn Rols and Gomeso Sarano are merchants , and Rilos Delms in his ragged looking working clothes standing beside a pottery kiln acts most likely as the potter for the place . The connection between the place and the four individuals residing in the living quarters below to the shop is less clear . It cannot be determined whether their relation to the St . Delyn Potter ' s Hall is of professional or personal nature . Notable items . Since the St . Delyn Potter ' s Hall is unique in terms of his merchandise specialization on pottery , the displayed products are listed below in the category " Glassware and Pottery . "
Saden ' s Journal Content . If you ' re reading this , run . Get back in your boat and row as far and as fast as you can . There is no safe harbor here , there is no treasure worth the horror that awaits you . It ' s a miracle you aren ' t dead already . Haldyn sent us from Japhet ' s Folly out into the sea , looking for hidden islands and forgotten coves . He said we needed outposts all around Tamriel to hide all the treasure we ' re soon to pillage . I say he ' s mad . A fresh group like us has more immediate concerns than outposts . We don ' t even have a name yet . But I kept my mouth shut , my head down , and did what I was told . I wish to the Nine that I ' d have said something . . . This island looked so peaceful , so remote . Seemed like a good place for an outpost . Bjord and I stayed behind while the others scouted about . It wasn ' t long before we heard the screams . We peered over the rocks and I can ' t even describe what we saw , although I ' ll never forget it . The blood . Gods , the blood . . . What those monsters did brought out the coward in Bjord . All it did to me was raise a fire in my chest , a hate in my gut so strong I can almost feel it coursing into the mace in my hand . I told Bjord to run , to tell the others never to come here . I stayed to write out this warning to anyone unlucky enough to land on this rock . Now that I ' ve done that duty , there ' s only one thing left . I ' m going to kill as many of those things as I can . I ' m even going to try for the big one . Maybe I ' ll do it . Maybe I ' ll kill every one of them . Maybe you ' ve found this rock abandoned and safe . I doubt it . . .
Pincushion Peter Pincushion Peter is an unmarked location found in . Description . Located east of the Thalmor Embassy , above the Haafingar Sabre Cat Lair . At the top of the peak is a skeleton with five different weapons pinning it to the slope . Nearby against a tree is a Staff of Fireballs and a knapsack . The knapsack also has a copy of 2920 , Sun ' s Height , v7 .
Shield Charge ( Skyrim ) Shield Charge is one of the nine perks of Block in . Requiring Block level 100 and four preceding perks ( Shield Wall , Power Bash , Deadly Bash and Disarming Bash or Shield Wall , Deflect Arrows , Elemental Protection and Block Runner ) , this perk allows the Dragonborn to sprint , shield raised . While shield charging , enemies are " knocked down " or sent flying through the air . This makes it useful for those who don ' t want to complete the main storyline to unlock Unrelenting Force . Effect . Sprinting with a shield raised turns the Dragonborn into an unstoppable wall of power , causing all humanoid beings ( i . e . Imperials , Draugr , Dremora ) and other creatures such as Trolls in the charge ' s path to be sent flying , eventually landing sprawled out on the ground . Multiple entities can be hit with one charge . Once on the ground , the target ( unless killed by the charge ) will attempt to begin the lengthy process of standing up again , giving the charger the opportunity to get numerous hits without the risk of taking damage . Targets sent flying over cliffs or the like will typically be killed upon impact with the ground .
Dead Drop Orders 3 Summary . Dead Drop Orders 3 is supposed to be the third of eight dead drop orders given to the Silencer by Lucien Lachance with orders to kill people marked by the Dark Brotherhood . However , every dead drop order after the second was intercepted and replaced by Mathieu Bellamont , another member of the Brotherhood . Content . Are you ready to get your hands dirty , Silencer ? Your next target is a Khajiit nobleman by the name of J ' Ghasta , who can be found at his home in the city of Bruma . J ' Ghasta was recently offered the hand of a prominent Cyrodiil noble ' s daughter , but turned down the offer when he learned of the girl ' s rather negligible dowry . The girl ' s family is outraged , of course , and has hired the Dark Brotherhood to make J ' Ghasta pay for his insolence . Go to J ' Ghasta ' s house in Bruma and end his miserable life . But be warned ! The Khajiit is rich and bored , and spends most of his time honing his skills in unarmed combat . Any opponent who can kill with merely his hands is not to be trifled with , so tread carefully . Even worse , J ' Ghasta is aware someone may be trying to kill him , and has bribed the guards not to interfere if a fight should spill out into the city streets . When the target has been eliminated , you will find your next dead drop in a rotten box under the Old Bridge , just south of the Imperial City . The box will contain your reward for killing J ' Ghasta , as well as information regarding your next contract .
Faldar ' s Tooth ( Skyrim ) Faldar ' s Tooth is a fort in . It is occupied by some leveled bandits . Northwest from the major city of Riften . The fort ' s main use is a gambling center for wolf fights . There are several caged wolves throughout the fort , all of which are hostile if released . Near the far end of the fort is a cage for the wolf fights , where there are several bandits watching and cheering . There is also a locked bettor ' s room near the cage with gold to pick up . Dog meat is abundant ; the " Cook ' s Journal " explains that the fort ' s chef was forced to use dog meat to feed the other bandits .
Nettlebane Nettlebane is a unique dagger that appears in . History . According to legend , Nettlebane is the only weapon old enough to cut through the bark of the Eldergleam Tree , since the tree is older than the existence of metal itself , and thus is unharmed by any other weapons . Danica Pure - Spring needs the sap from the Eldergleam to restore the Gildergreen Tree in the center of Whiterun ' s Wind District to its original glory . Acquisition . Nettlebane can be obtained at Orphan Rock from a hagraven during the quest The Blessings of Nature . The hagraven is sacrificing a number of spriggans with the blade and is defended by several hags and witches . Once obtained from the Hagraven , the Dragonborn must bring the blade back to Danica Pure - Spring . She then sends the Dragonborn to Eldergleam Sanctuary to obtain Eldergleam Sap . Smithing . Nettlebane can be upgraded with an ebony ingot at a grindstone , however it does not benefit from any Smithing perks . Enchanting . Nettlebane cannot be enchanted at an arcane enchanter .
Collapsed Mine Collapsed Mine is a small mine located east of the Silverfish River , in the Valus Mountains . It is just north of Arrowshaft Cavern and is inhabited by a small group of bandits . Sublocations . Collapsed Mine . The first level is a very small set of tunnels guarded by bandits and is filled with several chests of moderate value . There is more value in the armor and weapons the bandits wear and use . Collapsed Mine - Breakthrough . The second level is a larger secondary section with much of the same enemies and treasure , just larger in scale .
Silorn Silorn is an Ayleid Ruin southeast of Skingrad and south of the gro - Bak Camp in the West Weald . It sits at the head of the Strid River . Sprawled across a wide area , ancillary ruins can be found near the waterfall to the west across a wooden bridge . An impressive site , more of Silorn stands than in many Ayleid ruins and few are larger . Plant life . Common plants of the West Weald are scattered across the site with columbine and flax being most abundant . Some nightshade and viper ' s bugloss are there , there is even a dragon ' s tongue plant . Access . Silorn is inaccessible until the quest Ambush is accepted from Hannibal Traven . Inside Silorn three Varla Stone s can be found , along with an enchanted Ebony Dagger which can be looted from Falcar . Quests . Ambush . The Hero must lead a battalion of Battlemage s through Silorn and steal the Colossal Black Soul Gem from the Necromancers therein .
Bonemold Formula Quests . Paid in Full . Glover Mallory will ask the Dragonborn to retrieve this note from the body of Esmond Tyne in Castle Karstaag Caverns . Reading the note will allow the reader to make Improved Bonemold Armor at a Forge . Content . Delvin , Here ' s the formula for the Improved Bonemold I mentioned in my last letter . Take whatever gold you make from the sale and make sure our little sister is taken care of . Ingredients : Add the bone and void salts to the water and allow them to soak for at least a full day . Then add the netch jelly and stahlrim chips to the bucket . Stir over a hot flame until the mixture begins to harden . Pour the mixture into the desired mold and set the mold in the center of your forge . Fire the mixture in the forge for at least a half day . Let the mixture cool and then remove from the mold . Glover Mallory
Teekeeus Teekeeus is an Argonian Wizard and the Head of the Chorrol Mages Guild . Teekeeus and Earana have a long - standing feud that goes back to their days as apprentices at the Arcane University . Teekeeus also starts the Chorrol Mages Guild Recommendation quest . Interactions . When the Hero approaches Teekeeus for a recommendation he asks for a little favour before he will send it to the Arcane University . This favour is to find out more about Earana , his long - standing rival and discover why she spends her time walking around the Mages Guild every day . Talking to her reveals that she is looking for the book " Fingers of the Mountain " on Cloud Top and asks the Hero to retrieve it for her . Speaking to Teekeeus reveals the location of Cloud Top on the map . After retrieving the book and giving it to Teekeeus , he will fill out the recommendation for the Hero to help them gain access to the Arcane University . Alternatively , giving the book to Earana results in her studying the book for one day . Once the Hero returns after 24 hours , she gives them a piece of parchment containing the translation of the book . Following her instructions then completes Fingers of the Mountain , Part I , which is part of the overall quest Chorrol Recommendation .
Heavy Armor ( Online ) Heavy Armor is one of the three armor types available in , the other two being Medium Armor and Light Armor . Crafting . Crafting heavy armor can be done at a Blacksmithing Station Types of heavy armor . The following are the heavy armor types in , ranked from worst to best . Unique Heavy Armor . Unique heavy armors can he obtained from defeating bosses , or from completing quests . The following are unique armors :
Letter from Quintus Navale Content . During Nurelion ' s convalescence , I ' ve been studying the legends of the Phial . I don ' t know enough of enchanting to make one anew , but with the proper materials , I may be able to repair the original . Please come see me as soon as you can . Respectfully ,
Pantea Ateia Pantea Ateia is the Imperial Master Vocalist at the Bards College , in Solitude . Background . She has performed many times for the late High King Torygg at the Blue Palace . She also has been touring the courts around Skyrim , performing to the Jarl s , but the rebellion has caused her to cancel her tour . She cannot stand most of her students , as she believes they are wasting her time . She also says that only Aia Arria shows true potential . If not at the college , Pantea can also be found performing at the Winking Skeever . Interactions . Pantea ' s Flute . The Dragonborn is asked to recover Pantea ' s Flute from a random location . The flute can also be found without activating the quest . Bound Until Death . Pantea will be at Vittoria Vici ' s wedding , singing during the reception . Inheritance . After completing her quest , the Dragonborn will receive a letter of inheritance from a courier if Pantea dies .
Patches ( Online ) / Patch 1 . 1 . 5 OVERVIEW The Elder Scrolls Online v1 . 1 . 5 features additional quest fixes , and is one of our last incremental patches before our second game content update . FIXES & IMPROVEMENTS Alliance War Combat & Gameplay Dungeons & Group Content Miscellaneous Quests Alliance War General Combat & Gameplay Sorcerer Daedric Summoning Dungeons & Group Content Dungeons Banished Cells Volenfell Miscellaneous General Deshaan Quests Alik ' r Desert Auridon Bal Foyen Coldharbour Fighters Guild Grahtwood Mages Guild Main Quest Castle of the Worm : Slightly reduced the overall difficulty of the fight with the four skeletons . Shadowfen Stonefalls
Fort Amol ( Skyrim ) Fort Amol is a fort in . It is northeast of Ivarstead , slightly off of the road to Whiterun . Initially , it is overrun with conjurers , who have apparently killed the previous guards . After the conjurers are cleared from the fort , it will once again be garrisoned by Stormcloak soldiers . Overview . The courtyard features a forge , a workbench and an alchemy lab . Inside the fort proper , there is a cellar that features an arcane enchanter , the book " Catalogue of Armor Enchantments " , several potions , and an adept - locked chest that contains Novice Robes of Restoration . A Shrine of Julianos is located near the alchemy lab , which may indicate that the mages are his followers . Quests . The Battle for Fort Amol . Assist the Legion soldiers in retaking Fort Amol .
The Stuck Lock The Stuck Lock is a Mages Guild quest available during the events of . The Agent is sent to open old chest with a magical lock , bought by a Merchant in town . Background . After completing several mundane tasks for the Mages Guild , and improved their magical skills , the Agent will be accepted as a member of the Guild . Guildmagister s will therefore begin to offer the Agent more difficult tasks , rewarding them with and a boost to their reputation , meaning they can climb further through the Guild ' s ranks . Walkthrough . When seeking to complete some work for the Mages Guild , the Agent will be offered a seemingly simple task by one of the Guildmagisters . A local Merchant has just bought an antique chest , but has been unable to open it , even with assistance from the town ' s locksmiths . The Guildmagister suspects that the chest is one of a number of " trick boxes " , which can be only be opened using an open spell . A Trick in a Box . The Agent will be sent to the Merchant ' s shop , a pawn shop located in the same town as the Guildhall . Speaking with the merchant will cause them to hand the Agent the box , which will go into the Agent ' s inventory . The Agent may now cast the open spell via an item or using their own magicka , and prepare for one of four surprises to emerge from the box : An Impish Annoyance . Upon casting the open spell an imp will appear , along with a notification including the imp ' s message : The Agent must kill the imp and speak with the Merchant , before heading back to the Guildmagister within the time limit . The Cursed Wand . After the spell has finished casting a wand will be added to the Agent ' s inventory , as well as a message from the box ' s creator : Using the wand will cause a skeletal warrior to appear , which will instantly attack the Agent . The Agent must therefore destroy the skeleton and speak with the Merchant , and then return to the Guildmagister before the time limit expires . Of Mice and Bats . After the casting of the open spell , a notification appears , containing the details of a card left by the creator of the box . Along with it come a trio of rats aided by a pair of bats , which must be dealt with before the Agent can speak with the Merchant . After those tasks have been completed the Agent can return to the Guildmagister . The Non - Surprise Surprise . Upon opening the box a notification appears , stating that there is confetti , but nothing else within the box . With nothing else to do , the Agent may speak with the Merchant before heading back to the Guildmagister to complete the quest . Rewards . If the box contained the wand the Agent will get to keep it . Otherwise , there will be no material reward for successfully completing the quest , although the Agent will receive the usual boost to their reputation within the Guild . The penalties for failing the quest are relatively high by comparison , but will also see gains among some anti - Mage Guild factions :