Creatures ( Arena ) The descriptions below are those written by Bethesda Softworks in the " " . Creatures . Daemons . These creatures are from the Netherworld , often gating themselves into our plane of existence on some errand of their choosing . They are dangerous foes , highly intelligent , completely chaotic in nature , and powerful in the ways of magic . Often they have high fire resistance , and are subject to attack only by special weapons . They are very dangerous to face . Fire Daemon s also have the ability to see invisible creatures . Goblins . Goblins are vile , nasty creatures , short in stature and almost rodent - like in their frenzy to feed . Rather unintelligent , but dangerous to the inexperienced . Golems . Golems are creatures created by those practicing in the arcane arts . They are fashioned from a material to resemble a human form , then animated and set to particular tasks , whether that be questing for an object , or guarding a tomb . There are three varieties known to exist in the land ; Ice Golem , Stone Golem , and Iron Golem . Any of these are dangerous , each with its own special abilities , immunities , and spell casting powers . Defeating one is a feat well worth praise , for they are very formidable opponents . Hell Hound . These canines are actually from the nether planes , usually summoned by some powerful being to perform a service . They attack with their powerful jaws , or with a fire breath that burns their intended victims . They are resistant to fire based spell . Homonculus . A Homonculus is a strange being usually created by a higher level Wizard , who has somehow combined the properties of certain spells with parts of various demons . These creatures are often set to guard areas , using their ability to fly to patrol corridors . They have the ability to cast spells , using these effectively with their normal attacks to ward whatever areas they have been set to guard . Lizard Men . Once thought to be distant cousins of the Argonians , it was soon evident that these Lizard Men had little to nothing related to them whatsoever . They are a race of carnivorous reptiles , whose use of language stretches only far enough to communicate the location of their prey to the rest of their hunting party , which then move to attack and feed . Medusa . The Medusa is a creature with the upper body of a woman and the lower torso of a snake . It writhes along using its hands and body to wind its way through its lair . Medusae are very strong and intelligent , and armed with a fearsome weapon . Their stare has the ability to paralyze an opponent . Because of their magical nature , they are immune to weapons below a certain quality . Minotaur . Minotaurs are a combination of both man and bull , having the body of a man and the head of a bull , and are cruel man - eaters . They are not particularly intelligent , but can track a man by their scent alone . They are very strong and slightly resistant to magic . Orc . Orcs are a superior version of goblins . Indeed , scholars have often speculated that these two creatures are somehow related . Nevertheless , they are stronger than their cousins , and are very dangerous , often equipping themselves with weapons found on their opponents . They are not overly intelligent , but are cunning enough to stalk their prey and set up ambushes . Rats . Rats : Scavengers , these disease - ridden vermin crawl through many of the cities sewers , or make their home in places where they can use their numbers to attack and bring down large prey . Spiders . These arachnids are of the giant variety , very poisonous , and extremely fast . They often inhabit places underground , where the moist depth can keep their chitinous skin pliable . They are able to reproduce quickly enough to take control of and inhabit any location they find in only a matter of days . Trolls . Trolls are shaggy , green - skinned creatures , which often are set to guard areas by high - level mages . They are generally unintelligent , but regenerate any damage done to them quickly . Killing a troll is almost impossible , for doing so would require that the damage be done in such a way as to destroy the flesh , rather than just sever it . It is for this reason that they make such formidable adversaries . Wolves . Wolves are cunning , dangerous hunters who mostly live in forests and glens . They use their highly developed sense of smell to track their prey . They hunt in well - organized packs , and are known for their ferocity in battle . It is rumored that far to the North , is a large and more dangerous version of the normal wolf . These Snow Wolves are said to be able to freeze their prey using some sort of magic . Undead Creatures . These are creatures that dwell in the dark and remain in our realm , although they were sentenced to a separate realm after their earlier demise . Ghosts . These spirits were once human , but are now trapped between here and the ethereal plane . They exist as spirits only , but have a chilling effect upon those they attack . Ghosts have the ability to drain a wizards spell points at range . Ghosts are difficult to hit , and often hide themselves in the shadows , where they are effectively invisible . Ghosts also have the ability to see invisible creatures . Ghoul s . Ghouls are a type of undead are the carrion eaters of dungeons , crypts , and other burial places . They feast on human corpses and rotting flesh . Although they are not very intelligent , they have a natural cunning that aids them in finding food . Because of their vile habits , ghouls have a chance of transmitting a disease to those they bite . Liches . Liches are Wizards who have attempted to cheat death by prolonging their life through the use of spells and such , eventually turning themselves into a form of the undead . Few have ever faced such a creature and lived to tell the tale . It is known that they are very powerful , able to defeat high level characters easily , and able see the invisible . They are known to have immunity to most forms of weapons , regeneration capabilities , and any other powers that would be associated with higher level mages . Be cautioned , these creatures are beings of such power that it would be unwise to face one without properly preparing yourself with powerful equipment or artifacts . Skeleton . Skeletons are undead creatures , once human , now animated by some forces either magical or supernatural . They usually are set to guard certain places , such as burial crypts or vaults . They have a single - minded purpose , and will track their foes until the hapless victim is found and destroyed . Skeletons are resistant to edged weapons . Vampires . With the exception of a Lich , vampires are perhaps the most feared of all the creatures , which prowl the land . Vampires are exceptionally intelligent , very strong , and very fast . They are immune to most normal weapons , and regenerate lost health points . Silver weapons do double damage towards them , however . Because of their reclusive nature , not much else is known about these powerful undead Lords . They are believed to have spell casting ability , the ability to see invisible creatures and the ability to command other creatures . Wraiths . Wraiths are the spirits of long dead mages , trapped into this state either by the circumstances surrounding their death , or by being called up from the dead by a more powerful Wizard . They often are set to guard things , or to patrol different areas . It is known that Wraiths can cast spells , and will do so in order to destroy any who trespass into their domain . Wraiths also have the ability to see invisible creatures . Zombies . These undead are dangerous indeed , for they carry with them the curse of their deaths . Those who are struck by a zombie have a chance of getting a rotting disease , which will slowly but surely eat away at their health , eventually turning the victim into a zombie .