naist-nlp/zeshel huggingface dataset:
Goblin Warlord Goblin Warlord is a very large , strong , armored goblin . It wields a variety of weapons and a shield . Like the shaman , it will level alongside the Hero , so it will always prove to be a challenge even at higher levels . They will usually attack the Hero with poisoned weapons or arrows , or even charge straight in with their fists . They can also have master - level combat skills , possessing the ability to knock down or paralyze . Using an enchanted weapon during combat is recommended at higher levels .
Kolfinna Kolfinna is a Nord commoner living in her dwelling , a cave located on the Isinfier Plains close to the Iggnir River , east of Raven Rock . Interactions . If the Nerevarine engages in a conversation with her , she will talk of Sigvatr the Strong who killed her husband , [ Gustav Two - Teeth . She will ask them to retrieve Pinetear from Sigvatr as a compensation .
Alven Salas Alven Salas is a Dunmer Monk , and member of the Morag Tong residing in the Sadrith Mora guild hall . She offers training ( up to skill level 44 ) in Acrobatics , Hand - to - Hand and Sneak . He is in position of a ring known as Black Jinx . Interactions . Black Jinx . Raven Omayn of House Telvanni wants the ring , and the search will lead to Alven . Unless the Nerevarine is a high - ranking member of the Morag Tong , he will not give up the ring willingly . If below the rank of master , Alven will be insulted that Mistress Dratha would send a " mere servant " and will challenge the Nerevarine to a duel . Items . The following items can be obtained from Alven if killed / looted :
Ebony Mail ( Arena ) Ebony Mail , found in , is a Daedric Artifact in the form of wearable armor . It is found in Black Marsh by the Eternal Champion during the Third Era . It was hidden after the previous owner , Helath Stormbinder , lost the favour of Boethiah . Following the instructions of a strange map , the Eternal Champion eventually finds the resting place of the Ebony Mail and retrieves it , so that it may be used in the war against Jagar Tharn . Description . " The Ebony Mail is an artifact created before recorded history , according to legend , by the Dark Elven goddess Boethiah . It is she who determines who should possess the Mail and for how long a time . If judged worthy , its power grants the wearer invulnerability to all common magical attacks that drain talents and health . It is Boethiah alone who determines when a person is ineligible to bear the Ebony Mail any longer , and the goddess can be very capricious . . . "
Vermilion Scuttler The Vermilion Scuttler is an exclusive non - combat pet in . It is a digital bonus available in the " Explorer ’ s Pack " , included with every pre - order and pre - purchase of the game . Depending on terrain and movement speed , it will sometimes kick up a little dust cloud around its feet .
Breton ( Online ) Bretons are a playable race in . They are part of the Daggerfall Covenant , along with the Redguards and Orsimer , though they are not bound to the alliance if the game is pre - ordered . The Bretons of High Rock are Nedic humans with a touch of Elven blood . Poetic and passionate , they are people who take easily to both spellcraft and swordplay , and have the gifts of magic and diplomacy .
Falmer Hardened Armor Falmer Hardened Armor is a set of heavy armor that appears in . It is visually identical to Falmer heavy armor but weaker . It also provides the same protection as Dwarven armor though it is slightly lighter . Locations . Pieces are commonly worn by Falmer Warmonger s , occasionally by Falmer Shadowmaster s , and rarely by Falmer Skulker s and Falmer Gloomlurkers . Once has been installed , it can be found throughout Skyrim . It may also be worn by certain Falmer in Nchuand - Zel that spawn when the automatons inside are reactivated . Smithing . All pieces can be upgraded with Chaurus chitin at a workbench and also benefit from the Advanced Armors perk , which doubles the improvement .
Contract : Kill Maluril Contract : Kill Maluril is a quest available in . Walkthrough . Maluril can be found in Mzinchaleft , southwest of Dawnstar . If the Dragonborn leaves through the Dawnstar Sanctuary secret exit , he or she can approach from the back . If the Dragonborn has a high Sneak skill , it is possible to drop down without fighting the bandits by circling to the northwest side of the ruin , then dropping down towards the quest marker , on top of the roof above the door , then again to the door level ( note that the last drop is long enough that it may cause injury ) . Once inside , there is a group of bandits on the way when following the quest marker . The last one has Maluril ' s key - if that is not obtained , then the lock to his room can be picked . It appears the bandits have killed all the Dwarven Spiders . Maluril sits towards the back of the room with his side to the entrance . It is a dark room so it is possible to sneak for a back - stab or to kill him with an arrow . " Maluril ' s Journal " is on the table at which he was sitting , and the Speech skill book " A Dance in Fire , Book VII " is on another table in the same room . The Dragonborn should return to Nazir for the reward . Dialogue . Only the second option will turn him hostile , the other two will end the conversation . Upon returning to Nazir he will say , " " I hope the elf didn ' t give you too much trouble . I once got set on fire by a sorcerer . Nasty business , that . But I digress . Here ' s your payment . " "
Falmer Servant The Falmer Servants are enslaved citizens of Skyrim that the Falmer have captured and forced to fight for their bidding . Not much is known about them but they are confirmed to consist of Nords , Bretons , Orsimer , Khajiit , Redguards , Bosmer , and Dunmer . They can be found in Blackreach . It is impossible to liberate them , as they seem to be completely loyal to their Falmer masters . Equipment . Falmer Servants wear Ragged Robes , and are equipped with low level weapons such as Iron Swords , Daggers , War Axes , and Steel Maces . Occasionally , they can be found with orcish weapons .
Flying Carnivores Flying Carnivores is a Fighters Guild quest available during the events of . The Agent is sent into a dungeon to slaughter a group of dangerous harpies which have threatened some local merchants . Background . Having proven their worth by completing some menial tasks , the Agent can join the Fighters Guild in the Iliac Bay . With full Fighters Guild membership , the Agent will be paid for completing quests for the Guild , and will improve their reputation to gain ranks within . Walkthrough . Once the Agent has gained more than 10 reputation within the Fighters Guild , they will be told about " a flock of flyin ' carnivores " in the local area . According to one of the Guild ' s Questgivers , a flock of harpies have been harassing a group of merchants , who have subsequently approached the Guild to kill the " beauties . " The Agent is duly sent to kill five of the harpies in the heart of their lair , a dungeon . Beating Beauties . The Agent must journey to and enter the dungeon identified by the Questgiver , who will mark it on their map after accepting the quest . Once inside , the Agent will encounter a random assortment of creatures and enemies , including several harpies roaming around freely . The Agent must kill five harpies in the dungeon in order to complete the quest , with the fifth kill seeing the Agent utter : With that , the Agent must leave the dungeon and return to the Questgiver before the time limit expires . Rewards . The Agent will be paid a random amount of for killing the harpy swarm , as well as a standard boost to their reputation within the Guild . Furthermore , the Agent has a one in three chance of receiving a random map from the Questgiver for successfully killing five of the carnivores . Failing the quest will not only see the Agent forfeit a reward , but also have their standing with the Guild harmed :
Talerion Talerion is an Altmer found in the basement of Kinlady Avinisse ' s Mansion in the city of Shimmerene , Summerset . Interactions . A Tale of Two Mothers . An Altmer named Lanarie asks the Vestige to look for her missing son , Arathel , whom the authorities arrested on accounts of his alleged involvement in a plot to kill a Sapiarch . The Vestige is directed to speak with Talerion in the basement of Kinlady Avinisse ' s Mansion , after which they must retrieve his map .
Tyermaillin ' s House Tyermaillin ' s House is a house on the ground floor of a building shared with Rithleen ' s house in eastern Balmora . It is owned by Tyermaillin , a Blades trainer who provides a couple of services for members . There is no map marker for this location .
Noellaume Estate Noellaume Estate is an estate own by Lord Arcady Noellaume and his wife in Glenumbra , east of Daggerfall and north of Deleyn ' s Mill . It has been taken over by Red Rook Bandits and the nobles are held hostage during the quests Farlivere ' s Gambit and Disorganized Crime . The Vestige will also find Lady Eloise ' s Lockbox inside .
Hopesfire ( Tribunal ) Hopesfire is a one - handed longblade and a Dwemer artifact . It was commissioned by King Dumac as a wedding day gift presented to Almalexia and Nerevar , along with its twin , Trueflame . This weapon is surrounded by a constant blue flame , and is used by the living god Almalexia . Enchantment . Enchantment ID : " almalexia _ blade " Cast when strikes : Acquisition . The Nerevarine must complete the quest " The Blade of Nerevar " before obtaining Hopesfire . Finding the corpse of Sotha Sil at the Clockwork City begins " The Mad God " quest , in which the deity Almalexia challenges the Nerevarine to battle . Once she is defeated this weapon can be obtained from her remains .
Gnisis Eggmine ( Location ) Gnisis Eggmine is a mine above the city of Gnisis in Vvardenfell . Sublocations . Lower Eggmine . The Lower Eggmine can be reached through a door in Gnisis Eggmine . Upon entering , Lugrub gro - Ogdum will give the Nerevarine little time to leave before he attacks . Apart from several hostile Kwama warriors , the Kwama Queen which must be cured from blight during the quest " Gnisis Eggmine " can be found here . The Underground Stream and Bethamez are accessible from the Lower Eggmine . Underground Stream . Two doors lead from the Lower Eggmine to the Underground Stream . Here the Nerevarine encounters the ghost of Mansilamat Vabdas and can find his body beside Lugrub ' s Axe , which serves as proof of Vabdas ' assassination by Lugrub gro - Ogdum in the quest " Widow Vabdas ' Deed . " The Underground Stream ends in an underwater door , which leads to the river outside of Gnisis . Bethamez . Bethamez is accessible through a door in the Lower Eggmine . It is a small Dwemer Ruin containing the unique book " Divine Metaphysics " , as well as Dwemer Airship Plans . These are connected with the quests Mystery of the Dwarves and Bethamez , respectively .
Merilar Rendas Merilar Rendas is the co - inventor of the magically imbued spiders that can be found all over Solstheim , with her brother , Servos Rendas . She can be found in the Nordic ruin of White Ridge Barrow . Background . Merilar and Servos conducted a series of experiments on Albino Spider s native to Solstheim . Through their studies , they discovered that the spiders had the ability to harness magic . Using an imbuing chamber in White Ridge Barrow , they created several obedient sub - species , but eventually the fumes from the chamber drove Merilar to madness . According to her journal , she locked Servos in a cage and eventually killed him after she feared he would take all the credit for the discovery of the spiders . She was also able to hear the faint chanting that emanated from the Word Wall within the ancient tomb and became obsessed with trying to harness the energy . Interactions . Upon meeting , she immediately turns hostile and will attack on sight . Her main form of attack is her spiders .
Old , Wet Note Summary . " Old , Wet Note " is a missive found on a corpse at the bottom of Lake Fjalding that reveals the location of pieces of the Snow Prince ' s armor . Contents . Winter - Fist , It is as we had feared . Angria and her rabble are intent on stealing the Snow Prince ' s armor from . My men drove them off , but they grabbed the helmet . I know they ' re hiding somewhere here on the island . They ' ve been seen before near Lake Fjalding and the Frykte ice cave , so try looking there . I ' ll join up with you as soon as I ' m able . Heinlen the Heavy
Mages Guild Quests ( Online ) The Mages Guild quests in are open to all , regardless of their Alliance . This is similar to the Fighters Guild , as both have not taken sides in the Alliance War in Cyrodiil . Reputation with the Mages Guild can be increased by collecting special lore books in Alliance territory and in Cyrodiil . The Mages Guild questline revolves around the Daedric Prince of Madness , Sheogorath . The Mages Guild has headquarters in the region of Rivenspire in High Rock , and The Rift in Skyrim .
Haul of the Horkers Haul of the Horkers is an unmarked location found in . Description . It is located just northeast of Journeyman ' s Nook on the way down to the shore of the Sea of Ghosts . In a crevasse two horkers guard a locked chest . A skill book lies beside it among bloody bones . There is also silver ore vein nearby .
Chorrol ( Oblivion ) Chorrol is a major city in Cyrodiil , located in the Great Forest , near the Hammerfell border . The city itself is heavily fortified as it serves as county seat for County Chorrol . Weynon Priory , a monastery of the Order of Talos , is located nearby . To the east is Castle Chorrol , home of Countess Arriana Valga , a widow . Countess Alessia Caro of Leyawiin is her daughter . Description . Chorrol is the county seat of County Chorrol , and is ruled by Count ess Arriana Valga , and mother of Alessia Caro , Countess of Leyawiin . Chorrol is located in the Great Forest , near the Hammerfell border . The city itself is heavily fortified as it serves as the county seat for County Chorrol . Weynon Priory , a monastery of the Order of Talos , is located nearby . To the east is Castle Chorrol , home of the widowed Countess Arriana Valga . Countess Alessia Caro of Leyawiin is the daughter of Arriana Valga . Chorrol is the closest city to the entrance of the Imperial City . The road between the two swiftly slopes to Chorrol and travels though Fort Ash . Chorrol and Bruma are the only two cities in Cyrodiil without a major river in close proximity . Count and Countess . Countess Arriana is a devout follower of Akatosh . Her husband , Count Charus Valga , was a staunch Defender of the Faith and follower of Stendarr , and his death in battle against the Nord clansmen of Skyrim was greatly lamented by his people . The Countess holds court every day in the Great Hall . Districts of Chorrol . There are five main districts of Chorrol . When the player enters the gate , they find themselves in Fountain Gate , before the pool and statue of the Saint of Sancre Tor , in memory of all who died in that battle . Around the fountain are the two inns , the general store and the smith . One street leads east to the castle , one north to the Great Oak Place , one west to Chapel Street and West Chorrol . Chapel Street leads west to the Chapel , past the book store , and thence to the crude shacks gathered around the well of West Chorrol . Around the Great Oak Place are the Mages Guild and the Fighters Guild , and many large houses . Chorrol ' s Guilds . The Fighters Guild members are led by Vilena Donton , and can be found around the Great Oak Place , north of the statue of the Saint of Sancre Tor , south west of the north gate . The members of the Chorrol Mages Guild specialize in Conjuration and Destruction magics . You may purchase spells and potions here . Goods and services . The proprietor of Northern Goods and Trade , Seed - Neeus , is an Argonian . It can be found directly to the left after entering the gate . The smith of Fire and Steel , Rasheda , can be found past Northern Goods and Trade . Renoit ' s Books is found adjacent to Fire and Steel . There are two places where the player may purchase food and lodging : The Oak and Crosier and the Gray Mare . Quests . Quests which start in Chorrol . Fighters Guild . Fighters Guild quests in Chorrol are given by Modryn Oreyn .
Ancient Falmer Crown Ancient Falmer Crown is an armor piece in . It serves as the helmet for the Ancient Falmer Armor set , but is classified as a circlet rather than as a piece of armor . Acquisition . The crown cannot be obtained without the use of console commands . The needed console command would be : codice _ 1 . Smithing . It can be upgraded with a Refined Moonstone ingot at a workbench , but since it has no armor rating , only the value is upgraded .
Shadowmere ( Oblivion ) Shadowmere is a unique horse in . Her coat is a purple - tinted black , with red eyes . Once belonging to Lucien Lachance of the Dark Brotherhood , Shadowmere is passed on to the Hero of Kvatch after completion of " The Purification . " Properties . Shadowmere is the fastest horse available in " Oblivion " , and can climb inclines the Hero normally could not , making her helpful for navigating . Her very high health and aggression make her valuable in combat . Since she is essential , she cannot be truly killed in combat ; if her Health is reduced to 0 , she will fall unconscious , only to revive later . She will , however , die if she falls from a great height . She will stay wherever the Hero leaves her for a limited time . Eventually , she will return to Fort Farragut if left unattended for a long period . Storage exploit . Shadowmere has no encumbrance , so she can carry an infinite amount of items . Simply knock her out and quickly put items into her inventory . To retrieve the items , knock her out again and remove them . Interactions . The Purification . Lucien Lachance promotes the Hero to " Silencer " as well as an " " additional reward " . " The Hero exits the fort to find Shadowmere waiting outside the entrance .
Brown Book of 3E 426 Summary . [ The Brown Book is a yearbook of the affairs of the Telvanni Council of Vvardenfell District for 3E 426 . It lists the current members of the council , their residences , and their representatives in Sadrith Mora . It also chronicles significant events and council actions for the year . ] Content . Councilors of House Telvanni , Vvardenfell District , Imperial Era 426 . Archmagister Gothren , Lord High Magus of Telvanni Council , Vvardenfell District , Tower of Tel Aruhn , East Molag Amur , District of Vvardenfell , Province of Morrowind Master Aryon , Mage Lord of Telvanni Council , Vvardenfell District , Tower of Tel Vos , Village of Vos , The Grazelands , District of Vvardenfell , Province of Morrowind Master Neloth , Mage Lord of Telvanni Council , Vvardenfell District , Tower of Tel Naga , Sadrith Mora , District of Vvardenfell , Province of Morrowind Mistress Dratha , Mage Lord of Telvanni Council , Vvardenfell District , Tower of Tel Mora , The Grazelands , District of Vvardenfell , Province of Morrowind Mistress Therana , Mage Lord of Telvanni Council , Vvardenfell District , Tower of Tel Branora , Azura ' s Coast , District of Vvardenfell , Province of Morrowind Councilor Representatives of House Telvanni , Council Hall , Sadrith Mora . For Archmagister Gothren : Mouth Mallam Ryon , Mage For Master Aryon : Mouth For Master Neloth : Mouth For Mistress Therana : Felisa Ulessen For Mistress Dratha : Mouth Council Actions . In response to repeated protests from Duke Dren and representative of the other Great Houses , Telvanni Council reminded them that , according to ancient law and custom , Telvanni Council places no constraint on the ambitions and enterprise of its individual members . If the Empire or other House Councils wish to dispute Telvanni exploration and colonization of the wastes and wildernesses of Vvardenfell , they are welcome to do so , with the Councilors ' best wishes , but Telvanni Council will not contribute its resources or authority to such endeavors . The council renews its objection to proposals placed before Duke Dren and the Grand Council concerning slavery and slave trading in Vvardenfell District . The right to own and trade slaves is guaranteed by the terms of the Treaty of the Armistice , and Telvanni Council will not entertain any discussion of abridgements of those rights .
Argonian ( Arena ) Argonians are a highly evolved race of reptilians , at home in the marsh - like environment from which they hail . Origins of the Argonians can be traced to their homeland , Black Marsh . They are known for their intelligence , agility and speed . Because of their reptilian nature , Argonians do not tire easily while swimming , and seldom drown . They can also swim faster than any other race . They are adept in any art involving the arcane , or involving thieving and sleight of hand .
Archmagister Gothren ( Quest ) Archmagister Gothren is a House Telvanni quest available to the Nerevarine if they join House Telvanni in . Walkthrough . Once the Nerevarine has killed Banden Indarys and been named a Wizard in House Telvanni , they may ask Master Aryon for an " advancement " through the House . He will state that two options are open to the Nerevarine : becoming a Master or a Magister . Master of the House . If the Nerevarine chooses to be named a Master of the Telvanni , then they will be the equal of Master Aryon and the other councilors of Telvanni . However , they will not be able to kill Gothren to become Archmagister , unless they return to Aryon and ask to be named a Magister . Magister of Telvanni . If the Nerevarine chooses to be named as a Magister then they will have put in a direct challenge to Gothren ' s control over the House . In order to become Archmagister , the Nerevarine must head to Tel Aruhn ( west of Sadrith Mora ) to challenge Gothren to a duel . Gothren will accept the challenge and he , and his two Dremora guards , will attack the Nerevarine together . Once all three have been disposed of , the Nerevarine may return to Aryon , whom will declare them as Archmagsiter of House Telvanni .
Letter to Hanza Content . Hanza , Your goats won ' t shut up ! I understand why you asked us to deliver them for you . We saw Imperial troops nearby and sheltered in the cleft where we once played as children . We should have let the goats go free . If these beasts continue bleating , though , we shall be discovered . We ' ve killed the loudest , and may need to slay the rest . I hope we have enough arrows . Otherwise , we will get the herd — by Satakal ! They come —
Ralyn Othravel Ralyn Othravel is a Dunmer who can be found in the upper level of the Tower of Dawn in the Ghostgate . He is in possession of Auriel ' s Bow . Interactions . Auriel ' s Bow . Therana , who is located at Tel Branora , sends the Nerevarine to the Ghostgate to obtain Auriel ' s Bow .
Cindanwe Cindanwe is an Altmer savant who runs the huge Water Root Pod operation in Fellmoor on the west coast of Dementia . Background . She keeps a journal in which she writes down her thoughts . Her house is filled with useful ingredients . She is also a neat freak ; when the Hero is tasked with messing up her house , she throws a fit when she sees the mess . Interactions . Everything In Its Place . The settlement of Fellmoor is a strange place . This small farming plantation is home to murderers , madmen and obsessive compulsive farm hands . Fellmoor can be found by traveling south - east on Pinnacle Road . It is south - east of the Gates of Madness and on a small outlet into the Emeon Sea , just west of the main road . There the Hero will find Kishashi , a female Khajiit , who talks about gaining Ranarr - Jo ' s trust .
Fortify Athletics Skill Fortify Athletics Skill is a Restoration spell in that temporarily increases the value of athletics . The skill returns to its original value when the spell ends . Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console : codice _ 1