March of the Dead March of the Dead is a side quest in . Captain Veleth is searching for assistance against the ash spawn that have been invading Raven Rock . Walkthrough . This quest starts south of the Bulwark in Raven Rock . Near Old Attius Farm , a dark elf , Captain Veleth , is found fighting several ash spawn . After helping him defeat the creatures , he will say that the ash spawn have been attacking more frequently and , peculiarly , seem to be becoming organized . With an offer of help , he will ask the Dragonborn to look for clues as to why the ash spawn are attacking Raven Rock . In one of the ash piles left by the dead ash spawn will be a note called " Declaration of War " . Giving it to Veleth continues the quest . During the conversation , Veleth will mention it comes from General Falx Carius , which cannot be true , since he died 200 years ago . Veleth suspects foul play at work , and asks the Dragonborn to find the general at Fort Frostmoth and kill him . Fort Frostmoth is located directly east of Old Attius Farm . On the map it appears as five white circles ( those are the ash - topped towers ) on the south coast of Solstheim . The main entrance is from the south , and there are several ash spawn inside . When the courtyard is entered , an alarm will be raised that there is an intruder in the fort . This raises some ash spawn from the ground . Carius is located downstairs in a locked room in the western building ( on the left as the courtyard is entered ) . Upon entering the building , there are two ash spawn . To the left ( south ) are several shelves , one of which holds an East Empire Company strongbox . Further to the south , a ramp leads up to a ladder to the roof . Back at the entrance , directly ahead ( west ) is an adept - locked chest . To the right ( north ) are stairs leading down . Directly forward from their bottom is a master - locked gate . To the left ( west ) is an opening blocked by a spider web that an be cut through . Beyond is a short corridor that leads down to a room with two Heart Stone deposits , three Ruby Geode s , and a passage to the north that comes to a dead end . To the right ( east ) of the gate is the corpse of Maximian Axius , plus his knapsack and several letters . In the east wall is a wooden door that requires a key . Another passage continues north , then comes to a T intersection where an ash spawn lies in wait . To the right ( east ) are two coffins with little loot . The path left eventually leads to a large room with many coffins . Two coffins are stacked on top of each other with a knapsack in front of them and " Ildari ' s Journal " resting atop them . In the knapsack is the " Fort Frostmoth Key " , which will open the locked door as well as the gate . Past the gate is a room with several bottles of Cyrodiilic Brandy , and a chest . The locked door leads to stairs up to a large room with the general . Open the door with the key and defeat him and his attendant ash spawn . Search his corpse for the Champion ' s Cudgel and possibly a " Letter to Imperial City " . Returning to Captain Veleth , with or without a note , will cause him to give a reward . It turns out that a necromancer named Ildari had found a way to animate the General ' s body from ( his first ) death ; this is learned from reading the journal left in the crypt underneath Fort Frostmoth . Reward . Captain Veleth will give a leveled reward amount of gold . ( Possibly the largest , except for " Hail Sithis ! " )