Paranoia Paranoia is a quest in . In the Hero ' s travels in Skingrad , Glarthir will eventually approach them and give them the quest Paranoia . Glarthir will tell them to meet him behind the chapel at midnight . If they ask someone in town about Glarthir , Captain Dion of the Skingrad Guard will approach them and tell them that Glarthir is crazy and to report to him any strange things Glarthir may suggest . Walkthrough . Wait until midnight and Glarthir will meet the Hero and discuss his paranoia in the first meeting . He tells them that he is fearful that certain people around town are following him . He asks the Hero to follow them . Bernadette Peneles . The first person he asks them to follow is Bernadette Peneles . She lives in the home immediately across from Glarthir . To catch her when she leaves her house one will need to be there by 6 : 00 am . First thing in the morning she goes to the chapel and sits in a pew . Around mid - morning she leaves and heads to work at the grape fields outside the city . She eats lunch at about 12 : 00 pm , and then heads to the back of her house and works some more there . Eventually she will stop working and will just hang around there until 8 : 00 pm . Then she goes inside her house to sleep . One might try talking to her as well . If they are able to raise her disposition high enough , she will tell them that she has been watching Glarthir because she thinks he is kind of cute ( watching casually , she ' s not following him though ) . She says that lately though , Glarthir has been acting weird , following her and pretending he can ' t hear her when she talks to him . Toutius Sextius . The next person Glarthir wants them to follow is Toutius Sextius . They will need to find him at his house , between the Low Gate and the East Bridge . This time Glarthir does not give them a time , but waiting until 9 : 00 am works . Following him , he leaves the city via the gate nearest his house . When Toutius Sextius leaves the city he goes to the castle , stays in the main hall until afternoon , then goes back to Skingrad . After that he goes to the stables , and rides his Bay horse to the nearby lake . Then , close to 8 : 00 pm he returns to his house to sleep . Once again , if one talk to Toutius about Glarthir , they will find that Glarthir is following him as well . Davide Surilie . The last person to follow is Davide Surilie , of the Surilie Brothers wine makers . He leaves his house at 8 am . ( 6 : 45 on the Game of the Year Edition for Xbox 360 ) Increasing Davide ' s disposition high enough yields that he actually likes Glarthir because he ' s a good neighbor . He spends his day in the wine fields outside of town . His schedule seems to be weather - dependent . He stays at home all day if it is raining heavily . Options . The amount of gold that Glarthir gives the Hero for telling him that a person is spying on him or not varies . Option one . If the Hero tells Glarthir that all three people are not following him , he assumes that Hero is in on the deal and attacks . Option two . If the Hero tells him at least one of the people is following him , he gives a list to kill that person ( s ) . Regardless of how many are killed ( whether just one or all three ) , Glarthir will give a reward of 1000 . He ' ll be extremely overjoyed ( to the point it ' s frightening ) and the quest is done . Option three . If the Hero refuses to kill someone on his list , he ' ll be disgusted and take matters into his own hand . Depending on if he has his axe with him or not , he can actually be followed , watch him walk all the way to his house , grab his axe from cupboards , then head to the house of the person reported and attack them . Usually , the guards will kill Glarthir after he has killed at least one person , or if the battle has spilled onto the streets . Option four . Alternatively , the Hero can give the Death List to a guard and the guards will kill Glarthir . Follow them , and when Glarthir dies , the Hero may grab the key to his house and loot it . There are weapons and gold throughout . Option five . The Hero can tell Davide or Gaston Surilie and they will take matters into their own hands and beat Glarthir to death . City guards will join in if they see the fight , as well . The end . Choose any option , kill Garthir , report him to Dion if possible or talk to the suspects and they will end it and the quest is done .