naist-nlp/zeshel huggingface dataset:
Old Blue Fin ( Quest ) Old Blue Fin is a House Redoran quest potentially undertaken by the Nerevarine during the events of . Walkthrough . Having joined the Great House of Redoran , the Nerevarine is required to complete several tasks to progress through the ranks of the House . One quest giver , Theldyn Virith , will give the Nerevarine the task of killing an abnormal slaughterfish near the docks in Ald Velothi . Old Blue Fin . The giant beast ' s name is revealed as Old Blue Fin , a slaughterfish that has earned a near legendary reputation around Ald Velothi as a dangerous pest for the town ' s dreugh hunters . The great fish can be found swimming around the docks and will give the Nerevarine more than a fair fight . Once the Nerevarine has killed Old Blue Fin they may return to Theldyn Virith in the Ald Velothi Outpost to end the quest .
The All - Saints Inn The All - Saints Inn is a small inn owned by the Redguard Willet . It is located in the Temple District in an alley next to the northwestern gate to Talos Plaza District . A room costs 15 . The inn is regularly visited by people such as Stantus Varrid , Hastrel Ottus , and Thieves Guild member Armand Christophe . A few alchemical ingredients can be bought from Willet .
Vignar Gray - Mane Vignar Gray - Mane , also known as Vignar the Revered , is an elder ly Nord member of the Gray - Mane clan in Whiterun . He is a supporter of the Stormcloaks and respected figure in the city , albeit not by Olfrid Battle - Born . If the Dragonborn sides with the Stormcloaks during the Civil War questline and conquers Whiterun , he will become the Jarl . Background . Family . Vignar has a brother , Eorlund Gray - Mane , who is married to Fralia . He is the uncle of Avulstein , Olfina and Thorald Gray - Mane . Great War . Vignar was a commander in the Imperial Legion for thirty years ; he fought in the Great War . He says when the Empire signed the White - Gold Concordat , it shamed everyone . The Gray - Manes and the Battle - Born s used to be friends , though that was until the Battle - Borns chose the Empire ' s side during the Civil war . The Companions . Vignar claims to have been a great warrior long ago and joined the Companions sometime in his youth . He seems to be the oldest member of The Companions ; Kodlak suggests that he witnessed the rise and fall of about half a dozen Harbinger s . Vilkas also mentions that he knows the Companions ' history " as well as Vignar by now , " except he can actually remember it . Clan Battle - Born . Of all the Gray - Manes , Vignar seems to be the one who is most opposed to the Battle - Born s , with both women in the family having lines about the two clan ' s feud ' s stupidity , and the other men not commenting . Civil War Aftermath . Vignar Gray - Mane replaces Balgruuf the Greater as the Jarl of Whiterun , if the Dragonborn helps the Stormcloaks take over Whiterun in The Battle for Whiterun . He also mentions plans to build a Temple of Talos in Whiterun , and makes Heimskr the High Priest . Conversations . Quest - related dialogue . Battle for Whiterun . During the final moments of the quest " Battle for Whiterun , " Vignar Gray - Mane will enter Dragonsreach and a final conversation will take place between him and Balgruuf : If spoken to after that in the palace during the quest , he will only say , " " They will sing stories of this day . " "
Pelagius ' Hip Bone Pelagius ' Hip Bone is an item acquired from Dervenin when the quest The Mind of Madness is accepted . The bone appears to be the pelvis of Pelagius the Mad , one of the previous Emperor s of the Septim Dynasty . Function . According to Dervenin , the bone is essential to gaining access to Sheogorath ' s realm , hidden within the Pelagius Wing of the Blue Palace . The item is still kept after the quest is completed , and can be sold to merchants , or simply used as decoration . Quests . The Mind of Madness . Dervenin will give the Dragonborn the hip bone when spoken to .
Chastisement from Zimmeron Content . General Dar - Liurz , I placed you in charge of our bounty program to encourage our warriors to seek out and kill more of our enemies . You have had limited success thus far , as Jeggord has pointed out on several occasions . More needs to be done . You are authorized to increase the bounty offered . Get our soldiers out there , hunting down every Dominion and Covenant foe they can find . This constant spying on our strongholds and resources must cease . If you can ' t do it , Jeggord can . - Zimmeron
Vinicia Melissaeia Vinicia Melissaeia is a commerce officer located in the Market District of the Imperial City , in the Office of Imperial Commerce . She is very disgruntled from the many complaints she receives . She offers a modest house located in the Waterfront District , which can be purchased for 2 , 000 . If the Hero buys the home in the Imperial City , it will start a quest " Buy a house in the Imperial City . "
Champion of Boethiah The Champion of Boethiah once existed to serve the mighty Daedric Prince , Boethiah . He has outlived his usefulness and uses the Ebony Mail bestowed upon him for his own pleasure rather than Boethiah ' s , which has angered the Daedric Prince . He now leads a group of Bandits out of Knifepoint Ridge and resides within Knifepoint Mine . Interactions . Boethiah ' s Calling . During the quest " Boethiah ' s Calling , " the current champion ' s silent demise is called for to make room for a new , more worthy champion . Despite him getting killed for using the mail for his own pleasure , Boethiah said , after killing him , to the Dragonborn that they can do whatever they please with the mail . This is supposedly because the Daedric Prince has important matters to attend to , which require his / her full attention .
Shock Shield ( Oblivion ) The Shock Shield effect combines the effects Resist Shock and Shield , to further protect against Shock Damage . Its magnitude is considered as armor against both physical damage and elemental shock . Shock Shield can be added to spells via an Altar of Spellmaking or added to apparel via an Altar of Enchanting . Scrolls of Shock Shield can be obtained from chests and hostile mages . Shock Shield is also an effect gained by consuming potions or their ingredients . Sigil Stones may contain this effect . Enchanting and spellmaking . Apparel items enchanted with this effect may be beneficial for Altmer characters and those under the The Apprentice birthsign . Altmer possess a 20 % Weakness to Elemental Damage , while those born under The Apprentice have a 100 % Weakness to Magic . Spells of this variety can be custom - crafted to affect self , or another target , similar to Shield Other . Employing this option may be useful during " Defense of Bruma " and " Light the Dragonfires " , when several important persons must be defended . Because Daedra and Dremora are fought during these quests , it is likely they will cast shock spells . Alchemy . Ingredients containing this effect :
Drunken Aphorisms Content . By Midar Nelvilo Give a baby alit a chunk of meat , and he ' ll be fed for an hour . Teach a baby alit to find its own meat and you ' ll be dead in a week . Dark Elves are like volcano s — gray , ornery , and filled with red goo . Never tell a nix - hound that it ' s ugly . It doesn ' t speak Cyrodilic , and it won ' t understand what you ' re saying . You ' re just wasting your time . The only road worth traveling is the road that ' s not made of lava . When you set the table , always leave out one glass for a friend . If they don ' t show , you can drink two drinks at once . It ' s good to be rich , but it ' s even better to be really , really rich . If you want to murder someone , use a Dunmeri knife . If you want to spread butter , also use a Dunmeri knife . Dark Elves make great knives . No mushroom is ever so tall as the mushroom that grows the tallest . If I was a guar and someone tried to ride me , I ' d buck them off ! Then I ' d try to find a witch who could turn me back into a person . Life is like a cliff racer — it flies right by and it stinks . If someone asks you why you drink so much , just tell them you lost your wife recently . If they ask how , tell them she fell into one of the wine bottles and you ' re trying to find her . The mer who chases two guars at once will get really , really tired and probably shouldn ' t be a guar farmer . When life offers you sour figs , just eat them right away . That ' ll show life . You can teach a guar to dance , but it ' ll still look really stupid . A wise mer never turns his back on a Telvanni wizard . . . unless there ' s a Telvanni wizard behind him . Then things get weird . Never talk about how stupid the Tribunal is . Wait , are you writing this down ? Khajiit make the best wives . They drink a lot , sleep a lot , and don ' t live very long . Never test the temper of a one - eyed Orc . It ' s the only test he ' ll always pass . If you ask the Tribunal for rain , you ' ll get a flood . That ' s why constipated Dark Elves never pray . If Almalexia tells you to jump , you jump . If Sotha Sil tells you to jump , you don ' t jump , because Sotha Sil never tells anyone to do anything . If Vivec tells you to jump , you take a moment to think , because he probably wants you to paint a three - legged horse or something . Some days you ' re the bull and some days you ' re the betty . But either way , you ' re still a giant tentacle monster . I love mudcrabs . They taste great and they never tell you what they think . Drinking alone is like drinking with friends , just with less people .
Racial Motifs 44 : Silken Ring Content . By Bathed - in - Steel , First Armorer of Stormhold First of all , a warning : do not be so careless as to allow these instructions to fall into the wrong hands ! If the authorities in Stormhold knew I was hiring out - of - work smiths to create arms and armor for the Silken Ring , my head would soon be adorning a pike on the Big Bridge ! Second of all : follow these instructions to the letter . You don ’ t want a secret society of assassins irritated at you because you made them squeaky boots . Pay attention , hatchling , and we ’ ll all profit . AXES BELTS BOOTS BOWS CHEST PIECES DAGGERS GLOVES HELMETS LEG GREAVES MACES SHIELDS SHOULDER ARMOR STAVES SWORDS
Dawnstar ( Arena ) Dawnstar is a city in the province of Skyrim . It is one of several possible locations that the Eternal Champion may discover in . Geography . Dawnstar is connected to three settlements . To the east is the Winterhold , to the southeast is Helarchen Creek , and to the west is Stonehills .
A Fighting Chance A Fighting Chance is a weapon shop located in the Imperial City Market District . The proprietor of the store is Rohssan , who , aside from trading , offers weapon and armor repair , while also being an Apprentice armorer trainer . Rohssan has 1200 and a Mercantile skill of 80 . When bartering , she will buy weapons , armor and miscellaneous items whilst only selling blades . Her wares include the unique Battleaxe of Hatred , which has damage Strength , Endurance and Willpower enchantments . Rohssan also offers repair services and advanced Armorer training . Quests . May the Best Thief Win . If the Hero fails to steal Amantius Allectus ' Diary during this quest , they will be sent to steal Rohssan ' s Antique Cutlass from A Fighting Chance . Armorer Training . The Hero must prove their Armorer skills to receive training from Rohssan .
Absorb Skill : Sneak Absorb Skill : Sneak is an expert - level Restoration spell in . It transfers 25 points of the target ' s Sneak skill to the caster for 15 seconds upon touch . Acquisition . Absorb Skill : Sneak can be purchased from the following spell merchants :
Alanil Llaram Alanil Llaram is a Dunmer Miner found inside the Elith - Pal Mine . Items . Alanil carries the following items in his inventory : Spells . As a Dunmer , Alanil has a 75 % resistance to Fire Damage , and a Sanctuary spell through his Ancestor Guardian ability .
Glass Weapons ( Oblivion ) Glass weapons are principally made from a rare material called malachite . In contrast to ebony weapons , glass weapons are much lighter . Characteristics . These weapons are semi - translucent or opaque green and give off a greenish - glow in the dark . They begin appearing randomly in the world and on opponents after the player reaches level 12 . Strangely , the Glass Longsword does more damage ( at max health ) than the Glass Claymore . On another note , if Valus Odiil ' s quest " The Killing Field " is completed and both of his sons survive , then a unique blue glass shortsword called Chillrend will be received . He is located at the Grey Mare in Chorrol .
Updates ( Online ) / Patch 2 . 0 . 6 OVERVIEW FIXES & IMPROVEMENTS Combat & Gameplay Crafting & Economy Crown Store Dungeons & Group Content Exploration & Itemization Miscellaneous Quests & Zones Combat & Gameplay General Fixed an issue that was resulting in groups not having a designated group leader . If you continue to experience this issue , please let us know ! Templar Aedric Spear Dawn ' s Wrath Guild Undaunted Bone Shield Champion System Fixed an issue where some player characters were unable to gain Enlightenment . You will now receive a full Enlightenment pool ( equal to 12 days of Enlightenment ) when first unlocking the Champion System on your account . Monsters Ice Wraith Crafting & Economy General Reduced the monetary value of stolen armor and weapons to approximately one third of the original value . Crown Store General When you read " " but you already know the Nord style , you will now receive an error message telling you as much . Dungeons & Group Content Dungeons Elden Hollow Veteran Dungeons Veteran Fungal Grotto Exploration & Itemization General Due to extensive pillaging , many containers in Mzeneldt ( the Dwemer ruins from the Fighters Guild questline ) and Avanchnzel ( the Dwemer delve located in the Rift ) have been ransacked , causing many of them to be emptier than before . We are looking at increasing the number of interactable objects in other Dwemer locations in the future . Miscellaneous General Fixed an issue where you could get blocked on a loading screen . Quests & Zones Auridon Deshaan Main Quest Shadowfen
Order of the Black Worm The Order of the Black Worm , also known as the Worm Cult , was a powerful Necromancer s cult that existed at some point around 2E 230 . The Order of the Black Worm , or some form of it , dates back to the Second Era , when the Mages Guild was also created . Mannimarco , a member of the Psijic Order , was cast out for his practice of Necromancy and dark magic . Leaving the Isle of Artaeum , Mannimarco traveled to the mainland of Tamriel , where he continued his evil research . He began to draw followers to his side , dedicated witches and wizards that wished to study at his feet and learn the black art of Necromancy . These first Necromancers brought Mannimarco wicked and cursed artifacts for him to study — and indeed to draw power from . Using these artifacts , Mannimarco became the King of Worms , the world ' s first undying lich . Enemies . Elsewhere in Tamriel , Vanus Galerion , another former member of the Psijics and long time enemy of Mannimarco , formed the Mages Guild as a way for Mages to learn and practice their art without having to acquiesce to the ways of the Psijic Order . But Galerion knew that Mannimarco was growing stronger by the day and would soon strike out against Tamriel , and so the Mages acted . Gathering thousands of mages , as well as his own Knights of the Lamp , Galerion sought out Mannimarco on a cursed mountain pass , and there the Mages Guild and the Order of the Black Worm first clashed . A great battle took place that cost the lives of a thousand on both sides , including Galerion . But the Mages were victorious ; Mannimarco was defeated when his artifacts were taken from him , draining his power and leaving him for dead . But Mannimarco lived , and in secret he fled to the Dragontail Mountains of Hammerfell and began to regain his power . Ascension of the Worm King . Mannimarco hid in Scourg Barrow for the rest of the Second Era and most of the Third . Once again , he drew Necromancers to him , and the Order of the Black Worm was rebuilt . It was not until the late Third Era that the cult truly became known again . During the events of the Warp in the West , Mannimarco once again made a grab for power . Tempting the mysterious Agent of Uriel Septim VII , the King of Worms sought to gain the Totem of Tiber Septim , which would allow him to control the heart of Numidium , the Mantella , and become a god . The events surrounding the Warp are confusing , but Mannimarco ' s plan succeeded . Due to the all - encompassing effects of the Warp , he gained control of the Mantella , and with it ascended to become the God of Worms . However , a mortal incarnation of Mannimarco remained on Nirn , whether by the power of the Warp or the Worm God is subject to debate . But having finally achieved ultimate power , Mannimarco prepared to enact his grand plan — and exterminate the Mages Guild once and for all . Artifacts . The Order of the Black Worm was known for its collection of artifacts . Indeed , artifacts were used in the creation of the Order during the days of Vanus Galerion . Though most of these have been lost to history , many are still known , all of them associated with Mannimarco :
Forsworn Briarheart Forsworn Briarhearts are high ranking male Forsworn that are usually found in Forsworn encampments . They appear to be partially undead in nature , as the ritual of creating a Briarheart involves cutting out the warrior ' s heart and replacing it with a briar heart , hence the name . Combat . There are two distinct types of Forsworn Briarhearts : magic casters , and melee fighters . The attack methods used by Briarhearts are one - handed weapons and destruction magic , usually fire or frost based , but sometimes shock . The melee using Briarhearts can be found dual - wielding Forsworn axes or swords , and are usually leveled with the Dragonborn . They are also rather quick , and can make short work of their enemies when at close range . The magic - casting Briarhearts will often begin the battle by activating a cloak spell and conjuring an atronach . They can cast Ice Storm , Icy Spear , Frost Cloak , and Conjure Frost Atronach or Fireball , Incinerate , Lightning Bolt , Sparks , Flame Cloak , and Conjure Flame Atronach , depending on the preferred element of the Briarheart . These enemies can be very difficult to face at longer ranges , and they also run backwards if chased , making them harder to hit with melee weapons . The partially - exposed Briar Heart can also be targeted with a bow if the Dragonborn is skilled enough . Striking the heart will deal more damage than usual and is easier to score a critical hit on it , though not significant .
Frida Frida is an elder ly alchemist and widow who owns the alchemy shop in Dawnstar called The Mortar and Pestle . Background . Frida is the oldest woman in Dawnstar and has thus experienced a lot during her years . In youth , despite being a thing of beauty , Frida was a battle maiden defending Dawnstar from bandits and wild animals alongside with her friend Thoring . In one particular event 20 years ago , the Jarl ' s son was kidnapped and the citizens had to drag out the kidnapper , Hildolf the Skull - Splitter , from a cave . She remembers her husband ' s courage from that day . Before she married , she found Jarl Skald the Elder , titled " the Younger " at the time , quite handsome and thought of courtship with . However , she married a man whom she opened up the Mortar and Pestle with . They were in love and used to go out in the wilderness and collect ingredients together . He called her his " pretty Juniper , " which she remarks is quite romantic , if one is an alchemist . Unfortunately , he passed away several seasons ago , leaving her to tend the shop by herself . Frida only has nothing but memories of her husband now . Interactions . Retrieve the Ring of Pure Mixtures . Frida tasks the Dragonborn with retrieving the Ring of Pure Mixtures , a ring that fortifies alchemy , from the Forsaken Cave . The jewelry serves as a memento of her dead husband . After the ring is returned to Frida , it can be bought from her .
Nels Llendo ( Character ) Nels Llendo is a Dunmer thief found in the wilderness of the Ascadian Isles , on a path close to the town of Pelagiad . After completing the quest of the same name he will relocate to the Halfway Tavern in Pelagiad . Interactions . Nels Llendo . After the Nerevarine meets Nels , he pays them 50 if they are a male , or refuses him a kiss as a female , and then takes his leave . However , he mentions that he is staying at the Halfway Tavern in Pelagiad , and will be found there after then quest has been completed . He will also become available as a skill trainer . If his request is refused while the player is male , he will turn hostile , forcing him to be killed . Services . Nels trains in the following skills :
Scrolls ( Skyrim ) Scrolls operate like one - use spells . Scrolls can be obtained randomly in dungeons or purchased from merchants . Certain spell scrolls can be created using the Atronach Forge found in The Midden beneath the College of Winterhold . Once a scroll is used , it is destroyed , just like a spell book . Scrolls do not affect magic skill points , but their effects do benefit from certain magic perks . Quest involvement . J ' zargo ' s Experiment . J ' zargo , a Khajiit apprentice of the College of Winterhold , employs the Dragonborn with testing scrolls he created . These scrolls cast Flame Cloak on the Dragonborn and deal extra damage to undead creatures . However , they eventually explode , causing damage to the Dragonborn and their followers , if applicable .
Auriel ' s Bow ( Daggerfall ) Auriel ' s Bow is a powerful artifact in . The weapon is obtained during a Knightly Order Quest , or as an optional reward from Nocturnal ' s Quest . Acquisition . Artifact of Power . After joining any Knightly Order and having a high amount of reputation , this quest can become available . Accept the offer to receive an " ancient artifact of power " from a member of the order . Go to the dungeon mentioned by the employer and speak to the witch . She will ask the Agent of Daggerfall to kidnap her great granddaughter and , upon returning to her , she will then guide them to a dungeon containing either the bow , Auriel ' s Shield or the Lord ' s Mail . Nocturnal ' s Quest . Upon progressing through Nocturnal ' s quest and confronting the Battlemage , there is an alternative to accept the mage ' s offer and retrieve Auriel ' s Bow from a location he gives . If the bow is already obtained it cannot be received again , so instead he will offer the Warlock ' s Ring .
Her Ebony Scimitar Her Ebony Scimitar is a one - handed weapon that is enchant ed with magical effects which reduce an opponent ' s Strength and Fatigue while simultaneously causing Frost Damage . Enchantment . Enchantment ID : " her scimitar _ EN " All effects are cast when strikes on touch : Characters . The following people possess a Her Ebony Scimitar :
Silver Wood ( Arena ) Silver Wood is a village in Summerset Isles . It is one of several possible locations that the Eternal Champion may discover in . Geography . Silver Wood is connected to two settlement . To the northwest is Shimmerene and to the southwest is Dusk .
Dremora Claymore The Dremora Claymore is a two - handed weapon in . Characters . The following characters wield this weapon : Locations . This weapon may also be carried by various Dremora enemies , which are found in or around the plains of Oblivion as well as the following :
Second Cohort Orders Content . To be distributed among all Seventh Legion soldiers of the Second Cohort , and placed in positions of prominence within the Mess and Commander ' s tents . Legionnaires are hereby ordered to the ruins known as " Old Tower " as well as all goods and property within sight of the Craglorn Gates . Upon being relieved , proceed into the Alik ' r Desert and gain entry to the ruins of Volenfell , of the clan of Rourken Dwemer , in order to locate items of significance to the Legion . — Captain Helenus