Witchhunter The Witchhunter is a pre - made class in and . In both games , Witchhunters serve as adept anti - mage combat artists . The Witchhunter Utilizes various schools of magic and marksman ship , to combat foes . To assist its combat prowess , the witchunter excels at lockpicking and athletics . Since the skills of the witchhunter use skills both Argonian s and Breton s are proficient with , they make the most effective Witchhunters . Altmer , excelling at magic , also make effective Witchhunters , so long as they wield enchanted items that resist magic or elemental damage . Usage . Skills . Witchhunter s are dedicated to rooting out and destroying the practices of dark cults and profane sorcery . They train for martial and magical war against vampires , cultists , necromancer s and their summon ed creature s . Bow s , both real and bound , are the standard weapons of any Witchhunter . A skilled Marksman can shoot a mage while avoiding any incoming spells and outrun any slow Daedra while peppering them with arrows and spells . Also essential to the Witchhunter is the magical skill of Destruction . These spells can augment arrows and are quite effective at exploiting or creating weaknesses of the enemies , as well as disintegrating their armor and weapons . Close - range Destruction spells , such as Cold Touch , gives Witchhunters an advantage in melee encounters , whereas projectiles would be less effective . In conjunction with these two skills , Athletics is very useful . It allows the Witchhunter to keep a distance between themselves and enemies . As one of the few class es without either an armor skill or Alteration for shield spells , keeping away from damage is a useful strategy . Armor . As mentioned above , the Witchhunter lacks any armor skill . Thus , it is important they make use of Conjuration . Some Witchhunters may consider this school of Magic as the tools of the enemy and creates a risk of contamination , but these spells are so useful that no Witchhunter can do without . Summon ing a creature to take the melee damage instead of the caster , or binding a cuirass on oneself are both very effective when taking on fast and powerful enemies , such as Clannfear s . Turn Undead is also a great spell for a Witchhunter , especially when cleansing a lair of necromancer s . Counteracting magic . The other magic skill of the Witchhunter is Mysticism , primarily to Dispel any summoned creatures from their summoner ( simply hit the necromancer with a Dispel on target and the summoned creature will disappear ) , but this skill also comes in handy to Detect Life and Soul Trap enemies . The more powerful spells of Reflect and Spell Absorption are also useful later in the game when going up against powerful warlocks . When investigating a potential vampire or necromancer , often evidence of their true nature or habit is behind locked doors or in a locked container . The Security skill allows any Witchhunter to open such locks . Finally , a Witchhunter knows how to use the secrets of Alchemy . Poison ed arrows and a few powerful potions can be all it takes to tip the balance in favor of the Witchhunter . Potions of Shield , Restore and Cure Disease are the most useful when fighting vampires or necromancers , as are the Damage Magicka and Silence poisons . Races . Bretons make effective Witchhunters due to their proficiency with both defensive and offensive magic . The Breton ' s innate ability to Resist Magic gives them extreme defense against hostile magicka - users . Altmer , while weak to Magicka , boast stronger magical power and a vaster Magicka pool . Dunmer gain bonuses to Marksmen and Destruction , making them adept offensively for the Witchhunter class . Their proficiency with Light Armor helps counter the Witchhunter ' s vulnerability to melee attacks . Lastly , female Argonians start with bonuses that suit them for the Witchhunter class . Argonians excel at Illusion and Mysticism , two helpful skills for the Witchhunter build , while their experience with Alchemy allows them to craft poison s to dip their arrows in . Poisons that damage magicka help when combating mages , forcing them to rely on physical prowess in battle . Additionally , Argonian females gain a ten - point boost to Intelligence , a key attribute in spell - weaving .