naist-nlp/zeshel huggingface dataset:
Hjolfrodi the Harrier Hjolfrodi the Harrier is a Nord Warrior who can be found worshiping at the Shrine of Namira . Interactions . Namira . The Hero has learned from the followers of Namira that they will only summon the Daedric Prince for someone repulsive . If they are to get their help , they will need to make themselves less attractive to others . Namira wants the Hero to help out a flock of her followers , who are holding up in a nearby Ayleid ruin ― it seems that they like the utter darkness that they have found there .
Aerin ' s Camp Aerin ' s Camp is the camp where Torbern , the Master Acrobatics trainer , resides . If the Hero has a high skill in Acrobatics , they will be referred here for Aerin , who the camp is named after , but instead the only occupant will be Torbern . Location . The camp is located at the feet of the large Jerall Mountains range and north of Cheydinhal and east of Shrine of Azura . It is also directly below Dive Rock , the highest point in Cyrodiil , and north of the camp is the body of Andre Labouche , who supposedly fell off Dive Rock . There is also an unmarked road connecting from Cheydinhal to Aerin ' s Camp . Quests . Acrobatics Training . For further training in Acrobatics , the Hero needs to search the mountains in the northeast of Cyrodiil for Aerin ' s Camp .
Altmer Embassy The Altmer Embassy is a location in . It can be located just outside of the main area of Elden Root . Many characters can be found here , and at one point , a Khajiit protest takes place here , before being smoothed over by the Eyes of the Queen .
Breda Breda is a Nord lumberjack residing in a tent south of Windhelm during the New Life Festival . She is the primary source of information about the festival . Background . Breda was a Knotty Pine Timber Mill worker . Annually , she would make a pilgrimage to Eastmarch for the sake of the New Life Festival taking place , but this time , she was asked to help officiate the Festival , becoming the newest New Life Herald . After she became a Herald , she was met with political opposition from one such Housecarl Mudgeon , saying that " the engagement of so much effort and expense for so much frivolity and hedonistic behavior in a time of such great peril is an affront to the teachings of Jhunal and Stuhn . " Of course , this opposition was not supported , and the New Life Festival continued being held . Interactions . The New Life Festival . A scroll has made its way to the Vestige , and they must travel to Eastmarch to meet the New Life Herald , Breda . Castle Charm Challenge . Travel to Alcaire and perform at three sections of the city . Fish Boon Feast . Travel to Hissmir and catch three special fish , retrieving them for Gentle - Heart , feeding the residents . Lava Foot Stomp . Travel to four taverns in Stonefalls and dance in each one while wearing a special pin . Mud Ball Merriment . Travel to Skywatch and throw mud balls at participants or citizens , and finally the three visiting faction ambassadors . Signal Fire Sprint . Travel to Bergama , speak to Aubatha and light four braziers within the allotted time limit . Snow Bear Plunge . Travel to three points within Eastmarch and jump into the freezing waters of the White River . Stonetooth Bash . Travel to Betnikh ' s Stonetooth Fortress , speak with Matron Borbuga and retrieve supplies for the concurring feast . The Trial of Five - Clawed Guile . Travel to Rawl ' kha in Reaper ' s March and participate in the Trial of Five - Clawed Guile , opening three chests containing three tokens , and give them to the Rawl ' kha Festival Chief , Tumira . War Orphan ' s Sojourn . Travel to Grahtwood ' s Temple of the Eight and donate to Ormurrel , either by gold or by slaying encroaching wildlife .
Order of the Virtuous Blood ( Quest ) Order of the Virtuous Blood is a quest in . Background . To start the quest , go to the Temple District of the Imperial City , with a fame rating of more than five ; Ralsa Norvalo will confront the Hero and ask them to come and see her husband . Go to Seridur ' s house . After completion of the quest , the Hero will become a faction member . Walkthrough . Imperial City . Seridur tells the Hero about his group of vampire hunters called the Order of the Virtuous Blood . Basically , they kill vampires to cleanse Cyrodiil . Their first target is Roland Jenseric , whom Seridur claims to have witnessed bite and kill his own girlfriend , Relfina . He explains that Roland has escaped to an unknown location , but that the Hero could search his house to find out more . Go to Roland ' s house and pick the locked door . When inside , look for a letter sitting on a table on the left and read it . It refers to a cabin in the forest , which is in fact Roland Jenseric ' s Cabin . Roland ' s Cabin . Head to the cabin , which is in eastern Cyrodiil , slightly less than halfway to Cheydinhal from the Imperial City . Enter and confront Roland . One can either kill him outright for 250 , or listen to his story . If given the chance , he will explain that Seridur is in fact the vampire . He saw his lover attacked by Seridur while she was out on a walk . Roland further refers them to Phintias at First Edition in the Imperial City Market District if they want further proof of Seridur ' s outings . Talking to Phintias reveals that Seridur had mentioned a cave , Memorial Cave , located southeast of the Imperial City . Memorial Cave . Go to Memorial Cave to begin the search for Seridur . Inside , there are several vampires and their undead minions blocking the way ( it is recommended to collect all Vampire Dust when killing these vampires , as it can later be sold to Roland for 250 per unit } . Seridur can be found deeper in the cave . Kill him and take his dust , and return to Roland in his cabin with the news . He will be very happy to hear that Seridur is dead and will tell the player to meet him back in the basement of Seridur ' s house . Seridur ' s basement . Meet him back in Seridur ' s basement , where he will reward the player with the Ring of Sunfire , which resists disease and reflects spells . Furthermore , Roland promises to give 250 per unit of Vampire Dust the player gives him ( although he ' ll only accept it if it ' s from a vampire they killed ) from that point on . The Hero is now a " " Brother " " or " " Sister " " member of the faction .
Rickety Mine Rickety Mine is located just east of Cheydinhal , between Kemen and Fort Farragut , in the Valus Mountains . It is a relatively large mine , comprising two levels , and has a tent with two bedrolls just outside the door where there is usually a bear is waiting . As in almost all caves there are Cairn Bolete Cap and Wisp Stalk Cap plants inside the cave . The bandits wear leveled armor and weapons . Scattered around the cave are several chests with various loot such as and potions mostly . Sublocations . Rickety Mine . Coming down a long corridor after entering the cave , in the first room a hostile dog is waiting , guarding a chest with some valuables . Continuing into the next room where a bed and some other furniture can be found , along with another chest . Usually several bandits are waiting here . Turning left at the end and the path goes down into the next area where another dog is waiting with a bandit and another chest is found around the corner to the right , with a hard lock . In the next room another bandit is waiting , and a chest on the left with some valuables in it . A small amount of cairn bolete is present . Moving on into the next area with more bandits and a mudcrab waiting . A chest is on the left with some potions , and on the right is the door into the next level . Rickety Mine Bottom Section . In the first room is a chest with some . This part is divided in two areas and the smaller one is straight ahead and leads into a small room with a chest with a small amount of items . Mushrooms are found here too , cairn bolete and wisp stalk . To reach the other end of this level , go back to the first room and on the left side of the door is a corridor leading further into the cave . Beware of the tripwire trap when entering the next room . More mushrooms , bandits and chests with leveled items can be found on the way into the final room where the bandits have set up camp .
Finn ' s Lute ( Quest ) Finn ' s Lute is a quest available in . Walkthrough . After the Dragonborn becomes a member of the Bards College , faculty members will ask them to perform certain quests . Inge Six Fingers , the lute instructor , mentions that she is sad because thieves stole her precious historical relic , Finn ' s Lute , which she claims was the first eight - course lute ever invented . The quest leads to Stony Creek Cave in southeastern Eastmarch . Outside the cave is a pleasant small pond with a dock , fishing pole , and a boat . On entering , one can see a dead Breton dangling over a railing and two skeletons in the water . One can proceed up the stream and kill the bandits defending their lair and its treasure . Where the path splits , there is a door guard sitting at a desk watching the stream entrance ; one can sneak by or take him out . Upstream is a bandit mining a moonstone ore deposit , and nearby there is a modest chest . Going past the door guard will lead to the bandit leader and some treasure , though one should watch out for a swing mace trap right before the final room . The precious lute is in a chest with some random loot , along with a Stone of Barenziah , an Illusion Skill Book " Mystery of Talara , Part 4 " , some ingredients , and another fragment of the treasure map mystery , " Treasure Map X " . To complete the quest , one need only to bring the lute back to Inge , who is ecstatic at its return . Since she is unable to reward the Dragonborn with money , she teaches them " a few tricks picked up on the road " from Inge ' s younger years . This turns out to be one - point skill increases for Light Armor , Lockpicking , Speech , Sneak , Pickpocket and Alchemy . Rewards . + 1 skill point to all skills under the Thief ( Light Armor , Sneak , Lockpicking , Pickpocket , Speech , and Alchemy )
Dariel Dariel is a Breton looking for medecinal herbs in the Black Vine Ruins . Interactions . Brothers and Bandits . Daine and his brother , Dariel , came to the ruins in search of a plant which grows in the light of an Ayleid well . Its sap is rumored to cure any malady .
Ulyn ' s Journal Content . Eydis stayed back on the gears to hold off those metal monsters , but she hasn ' t shown up so I ' m going to press on and hope for the best . Unfortunately , my progress has been blocked by a gate that I can ' t pry open . Following the pipes , it appears that the gate is controlled by the large boiler in the center of the room . I ' m going to try shooting the resonators with an arrow to see if that opens the gate . < missing image of gate > My first attempt didn ' t work very well . Each of the resonators appeared to route steam when I shot them and things on the boiler started to glow blue , which seemed like a good sign . Unfortunately , once I shot a few of the resonators , the lights started turning orange , all the steam vented from the boiler , and several dwarven constructs came out and attacked me . Still , the Visage of Mzund must be here so I ' m going to try again . I ' m sure there has to be a trick to it . Perhaps if I can fill the central boiler with just the right amount of pressure . I seem to recall < missing image of resonators > that three parts lit up when I hit the resonator on the left . I ' m going to try from the right this time and keep track as I go . < missing image of resonators >
Lake Ilinalta Lake Ilinalta is a large lake located in Falkreath Hold , north of Falkreath . Background . An Imperial outpost once stood on the western shore of the lake , until it crumbled into it . Many believed the building was haunted and avoided it , until Malyn Varen settled in the ruins to experiment with Azura ' s Star . Hydrography . The lake is one of the largest inland bodies of water in Skyrim , comparable in size only to Lake Honrich . It is the source of the White River , the longest river of Skyrim . Some shoreline structures have been swallowed by the lake or collapsed into the lake over the years . Ilinalta ' s Deep is the most well known collapse due to the strange nature of the disaster . Malyn Varen later settled his necromancer cult in the flooded ruins . Then there also is the wreck of The Silvermoon , which has been sitting on the seabed of Lake Ilinalta for a very long time .
Tivela Lythandas Tivela Lythandas is a Dunmer commoner residing with husband in their home in the city of Cheydinhal . She is married to the famous painter Rythe Lythandas , and is worried by his disappearance . She initiates the quest " A Brush With Death . " Interactions . A Brush With Death . Listening to rumors around Cheydinhal will lead to hearing of the disappearance of Rythe Lythandas , a famous painter , and that his wife Tivela is grieving and looking for help with finding her husband .
The Labyrinth The Labyrinth is a quest available in . The final battle against Angof begins now . The Vestige needs to get inside and navigate the labyrinth of catacombs to find a safe place for Gabrielle and the soldiers to teleport into . Walkthrough . Gabrielle says the Vestige cannot just walk into Angof ' s parlor and challenge him to a duel as he has minions . She gives them a binding stone to use so she and the rest of the knights can teleport safely into the catacombs . Look for a tomb with wards protecting it , that should be safe enough . Head inside the catacomb and look out for a safe tomb . Follow the marker to find it and place the binding stone on top . Gabrielle teleported safely inside , go over and talk to her about the next step . But wait , where are the soldiers that came with me she says . Sir Lanis Shaldon and his knights volunteered to come with her but she can only see Dame Alexine . This is not good , the other knights could have been scattered throughout the crypts . The Vestige offers to look for the other knights on the way to confront Angof . Gabrielle mentions there is only one way out of the crypts and that is to kill Angof , that or they never leave the catacombs . Head out into the catacombs to look for the others . Soon Sir Lanis and Darien are found . Something went wrong and the rest of the contingent must be somewhere nearby , says Sir Lanis when spoken to . Find the rest of them and send them this way . He will hold the passage with this overconfident fool , meaning Darien , and his crazy friend . When they are not flirting , they both fight like a whore platoon of Orcs . " Speaking with Darien here will start the quest Angof the Gravesinger . " Follow the markers to find the remaining knights , first Dame Limren Richaut , then Sir Pierre Ginsen and send them to Sir Landis . Then find Kalhot and talk to him . He is standing near to a room full of traps and have been watching to see how they works . Tell him to get back to the others after asking him more about the traps . Each trap fires , after that there is a moment to disarm it . During this moment they need to defeat a guardian . He is glad the others are safe and will go back to them in a moment after he is had a rest . He will also let Sir Landis know the Vestige has found the remaining knights . Be careful as Angof is not like anything anyone faced .
Frostfruit Inn Frostfruit Inn is a tavern in Rorikstead . Background . The tavern is run by Mralki and his son Erik . As in all taverns , food and drink is available here , as well as a rentable room for 10 . Sometimes Orcs , Nords or Redguards reside at the inn and when approached , call the Dragonborn " " Milk Drinker . " "
Black Right Glove Black Right Glove is a unique right glove . This pair of gloves is worn exclusively by Eno Hlaalu , Grandmaster of the Morag Tong . They can be obtained by killing him , which may be performed while challenging him to procure his position as the guild ' s Grandmaster .
Iddra Iddra is a Nord innkeeper of Braidwood Inn found in Kynesgrove . She offers rooms for rent ( 10 ) and sells different kinds of food . She is the wife of Kjeld , and the mother of Kjeld the Younger and a girl named Froa . Interactions . Quests . A Blade in the Dark . She is encountered during the quest A Blade in the Dark at Kynesgrove . She tells the Dragonborn that a dragon flew over Kynesgrove and landed at " Kynesgrove Dragon Burial Ground " , before running away in fear . She can later be found at the Braidwood Inn . A Few Words with You . Iddra asks the player character to convince Roggi Knot - Beard to forget about the debts he owes the inn for drinks .
Buying a house in Bravil Buying a house in Bravil is a quest in . For sale is a small wooden shack , of which the Hero gets the first floor ( the second is inhabited by Luciana Galena ) . Walkthrough . Speak to Count Regulus Terentius when his disposition is at least 40 or over about buying a house . For 4000 he will give the Hero the key to a house for sale on the south side of the canal in Bravil , below Luciana Galena ' s House . He will also mention that Nilawen at The Fair Deal can sell furniture for the house . Go over to the house to inspect and then visit the The Fair Deal to buy all the furniture needed at once if they have the money or buy what they can afford at the time .
Sir Gregory ( Knights of the Nine ) Sir Gregory was a member of the old Knights of the Nine . He left his duties to serve in the War of the Red Diamond ; however , he was killed in battle . His spirit now protects the Cuirass of the Crusader from those who would misuse its power . Interactions . Priory of the Nine . After hearing about the massacre at the Chapel of Dibella , in Anvil , the Hero has set forth to find the Relics of the Crusader and stop the attacks led by Umaril the Unfeathered .
Ebony Helmet ( Skyrim ) The Ebony Helmet is a piece of heavy armor and part of the Ebony Armor set found in . Locations . Unenchanted helmets will begin to appear throughout Skyrim at level 32 and enchanted variants can be found at level 33 . These locations include : Smithing . An Ebony Helmet requires a Smithing level of 80 and the Ebony Smithing perk to create . It can be forged at a blacksmith ' s forge with the following components : It can be upgraded with an Ebony Ingot at a workbench and also benefits from the Ebony Smithing perk , which doubles the improvement .
Blessings of the Fourth Corner Blessings of the Fourth Corner is a Restoration and Destruction spell available in . Quests . Sheogorath of the House of Troubles . Talking to Archcanon Tholer Saryoni and having obtained the Blessings of the Third Corner from the Statue of Molag Bal in Bal Ur , the Nerevarine must offer the Gambolpuddy to the statue in order to receive this blessing .
Nelacar ( Skyrim ) Nelacar is an Altmer mage exiled from the College of Winterhold for " bad research . " He resides within The Frozen Hearth inn . Background . The innkeeper Dagur and his wife , Haran , tolerate Nelacar and his experiments , in contrast to most of the citizens of Winterhold who generally distrust mages - most notably Jarl Korir , who frequently complains about Dagur letting mages stay at his inn and others from the college ( such as Enthir and Arniel Gane ) go to the inn at night to drink . To keep his identity cloaked , he is referred to as " an elven mage who studies the stars . " This nods to his involvement with Malyn Varen ' s unlawful research into Soul Gems and Azura ' s Star . Interactions . The Black Star . After finding the Shrine of Azura and speaking with Aranea Ienith , the sole priestess found there , the Dragonborn can either go to the Inn directly and ask Nelacar about his involvement with the artifact , or ask Faralda at the College of Winterhold if she ' s heard of the " elven mage who studies the stars . " Slightly shocked that the Dragonborn came to this knowledge , she directs them to the The Frozen Hearth where an Altmer named Nelacar is encountered . Requiring a bit of persuasion , intimidation , or gold , Nelacar reveals that a Dunmer necromancer by the name of Malyn Varen stole Azura ' s Star from the Daedric Prince and retreated to Ilinalta ' s Deep , where he sought to achieve a measure of immortality by trapping his soul within the contraption . Aftermath and rewards . After recovering the star , he can transform the Broken Azura ' s Star into The Black Star , an unlimited Black Soul Gem . Thence forward , Nelacar becomes a spell tomes merchant . Some Light Theft . Malur Seloth desires to keep up his appearance as a mage for the Jarl of Winterhold , and asks the Dragonborn to steal Nelacar ' s Staff of Arcane Authority .
Spell Tome ( Skyrim ) Spell Tomes are spell - containing books in . Upon reading a tome , the specific spell contained within is learned , but the tome is destroyed in the process . Spell Tomes may only be read once . Acquisition . Spell Merchants , members of the College of Winterhold and Court Wizard s , such as Farengar Secret - Fire , typically sell most , but not all , spell tomes . Spell tomes may also be found as randomized dungeon loot , or may be stolen or looted from hostile magic - users . Spell tomes can also be crafted using ruined books at the Atronach Forge . Skill level determines which spell tomes merchants will have available for sale . Specifically , merchants begin selling apprentice tomes at level 15 , adept tomes at level 40 and expert tomes at level 65 . Master - level tomes are unlocked through quests that become available at a skill level of 90 or 100 . Due to this randomization , it is impossible to provide locations for all tomes . Spell tomes have a symbol to determine what kind of magic it teaches . For example , Conjuration tomes display an Oht symbol , while Destruction tomes display the image of a hand engulfed in flames . Unlike in , it is no longer possible to create new spells during the game , though it is still possible using the Creation Kit . In addition , Oblivion ' s Mysticism spells have been moved to the Illusion , Alteration and Conjuration schools of magic . Table of spell tomes . Most of the Spell Tomes in the table below may be purchased in one or more of the following locations depending on the Dragonborn ' s skill level in the desired school of magic : Understone Keep ( UK ) - - Falion ' s House ( FH ) - - Dragonsreach ( DR ) - - The White Hall ( WH ) - - The Frozen Hearth ( FH ) - - Riverwood Trader ( RT ) - - The Blue Palace ( BP ) - - The College of Winterhold ( CW ) - - Palace of the Kings ( PK ) - - Mistveil Keep ( MK ) Skill descriptions in this table are abbreviated . For a more detailed description , follow the link for the spell .
Steel Longsword ( Oblivion ) Steel Longsword is a one - handed weapon in . There is also a fine steel longsword that has improved damage , and is worth more when sold . Characters . The following characters are known to possess the steel longsword in their inventories : Locations . Fixed locations . Steel longswords have been found in the following locations : The Steel longsword is also carried by many city guards throughout Cyrodiil and may be found regularly in loot beginning at character level 2 . Merchants . Steel longswords can purchased from the following merchants at level 3 :