naist-nlp/zeshel huggingface dataset:
The Ritual of Earth The Ritual of Earth is a quest in . Background . As part of the main quest , " The Skaal Test of Loyalty , " this quest requires the Nerevarine to find and activate the Earth Stone , with the help of " The Story of Aevar Stone - Singer " and the map . The Story of Aevar Stone - Singer . This is the extract of the book " The Story of Aevar Stone - Singer " that is relevant to this quest : " Aevar then traveled to the Earth Stone , and there the All - Maker spoke to him again . " " " Enter the Cave of the Hidden Music , and hear the Song of the Earth . " " " So Aevar traveled north and east to the Cave of the Hidden Music . He found himself in a large cavern , where the rocks hung from the ceiling and grew from the ground itself . He listened there , and heard the Song of the Earth , but it was faint . Grabbing up his mace , he struck the rocks of the floor in time with the Song , and the Song grew louder , until it filled the cavern and his heart . Then he returned to the Earth Stone . " " " The Gift of the Earth is with the Skaal again , " said the All - Maker . " The Lands are rich again , and will bear life . " " Walkthrough . The Earth Stone . The Earth Stone is a dark grey and tall pillar and it can be found northwest of Raven Rock , past Bloodskal Barrow , south of the water stone . It is barely visible from the coast and sits on top of a small hill in the forest . Once activated , the message " " Travel northeast to the Cave of the Hidden Music and learn the Song of the Earth . " " appears . The Nerevarine must travel northeast to the Cave of Hidden Music . The cave of hidden music . Inside the cave , several hostile Draugrs are roaming . The Hero must reach the Chamber of Song . There are no enemies in this room , musical tones can be heard coming from three stalactites and below three inactive stalagmites can be seen . Earthly melodies . The melody consists of three tones that repeat in a loop . If the three inactive stalagmites are activated , each will produce one of the tones heard . The Nerevarine must reproduce the melody created by three stalactites , by activating the three stalagmites in the correct order . The melody is produced correctly by activating them in this order : middle , right , left and right . Then the melody ' s pattern changes , and the Nerevarine has to , once more , reproduce the sounds . The second melody is produced correctly by activating the stalagmites in this order : left , right , middle , left . The melody will cease , indicating the ritual was performed successfully . Restoring the Earth Stone . Now the Hero must return to the Earth Stone and activate it once again . It will then , start glowing .
Tertullian Verus Tertullian Verus is one of the brothers at Three Brothers Trade Goods in the Market District of the Imperial City . Tertullian sells a wide variety of items , most notably the heavy armor helmet Helm of the Deep Delver . He has 1 , 000 to barter with . He is also a member of the Society of Concerned Merchants , along with Jensine of Jensine ' s " Good As New " Merchandise . Daily routine . While the name indicates that all three Verus brothers run the store , actually only Tertullian and Sergius provide the services . When they are not standing behind the counter together , they do their duties in shifts , making sure they both get a day off every now and then . They share a room in the private quarters above the store and sleep there every night between midnight and 6am . After waking up , they always eat breakfast with Cicero for two hours in the main trading room . Tertullian works every day of the week except Tirdas and Turdas and when the clock strikes 8am , he opens up the store for potential customers and works a solid twelve hours until 8pm . After closing up , he accompanies Sergius and Cicero to The Feed Bag for dinner until his bedtime at midnight . On Tirdas , he leaves the shop and heads to the Temple of the One for four hours of praying . After that , he heads to the Imperial City ' s popular Arboretum and strolls around there until his usual dinner time at 8pm . On Turdas , he skips the temple and spends the entire day at the Arboretum . Loredas evening sees him , Sergius , and fellow merchant Maro Rufus from The Best Defense , praying in the Temple of the One between 8pm and midnight . Sundas is Sergius ' day off and Tertullian is alone in the store all day . After that , he accompanies Cicero to the Talos Plaza District district , where he wanders around until midnight . His choice in clothing reflects his middle - class status : a russet felt outfit and matching shoes . He carries around the shop key , a spare pair of burgundy linens and fair amount of gold . Interactions . Unfriendly Competition . A newly opened shop run by Thoronir is selling goods below cost , causing big problems for the other merchants . The Hero is directed to Jensine of Jensine ' s " Good As New " Merchandise by several merchants in the Imperial City Market District , including Ogier Georick of The Main Ingredient and Claudette Perrick of The Gilded Carafe .
Tova Shatter - Shield Tova Shatter - Shield is a Nord and the matron to Clan Shatter - Shield in Windhelm . Her husband is Torbjorn Shatter - Shield . Tova had two twin daughters , Nilsine Shatter - Shield and the deceased Friga Shatter - Shield . She can usually be found at the market in the southwest Stone Quarter , Candlehearth Hall , or walking nearby . At night , she heads to the House of Clan Shatter - Shield , where she can also be found during the day . Background . Muiri , an early contract - holder in the Dark Brotherhood questline , knew Tova and the other members of clan Shatter - Shields well . After Friga ' s death , Muiri visited the family to share in their grieving . During the visit , Muiri met Alain Dufont , a bandit , who exploited Muiri ' s affections to get closer to the Shatter - Shields and their wealth . Succeeding in robbing them , Alain fled , pushing the blame on Muiri and destroying her relationship with the Shatter - Shields . Interactions . Blood on the Ice . During the quest , " Blood on the Ice , " Tova provides the Dragonborn with the key to Hjerim , the home of her late daughter , when he or she says they will catch her daughter ' s killer , The Butcher . Mourning Never Comes . If the Dragonborn assassinates Nilsine for Muiri , in " Mourning Never Comes , " Tova commits suicide . She and her suicide note can be found on the floor upstairs in the House of Clan Shatter - Shield . Her body can be looted for the key to Hjerim .
The Thief Stone ( Oblivion ) The Thief Stone is one of the thirteen Birthsign Doomstones . Location . The Thief Stone is located along the Silver Road leading from the Imperial City to Bruma , north of Sercen and southeast of Bleaker ' s Way . Power . Bestows the Cheater ' s Nip greater power .
Urfon Ice - Heart Urfon Ice - Heart is a reachman warlord who serves as the leader of the Winterborn Clan . Urfon has been leading the Winterborn against the Orcish clans of Wrothgar , having a genuine hatred of the race , referring to them as " " pig children . " " Ice - Heart is an extremely feared and powerful warrior , having an extensive mastery over frost magic , being able to freeze living beings to the bone in a matter of seconds . Interactions . For King and Glory . Urfon can be found in Ice - Heart ' s Lair . After entering the dungeon , Urfon will be destroying the frozen remains of Orsimer soldiers , while having a conversation with King Kurog of Orsinium : Combat with Urfon is only initiated when the Vestige attacks him , or when the Vestige comes close enough that he detects them in his range . Once he is killed , Kurog will comment , " " How do you like that , you cold bastard ? " " He will then take his sword and say , " " Ice - Heart ' s blade is mine ! Now maybe the clans will accept my rule . " " Combat . Urfon is the strongest boss in Frostbreak Fortress . As such , it will be difficult to defeat him . During combat , Urfon will conjure multile Ice Archer s to shoot at the Vestige and Kurog . He will also create circular zones spanning over a large circumference which deal a considerable amount of frost damage . There is a simple strategy to defeat Ice - Heart , and is made easy thanks to King Kurog ' s assistance as a follower . When Urfon summons his archers , it is suggested that the Vestige targets and destroy them to lower the damage output . After that is done , attack Ice - Heart using a ranged weapon while Kurog takes him on during a melee fight , and make sure not to enter Ice - Heart ' s frost damage - dealing areas .
Clivia Tharn Empress Regent Clivia Tharn is the most recent ruler of Cyrodiil during . Clivia ruled the Empire of Cyrodiil in the absence of her husband Varen Aquilarios for three years , until Molag Bal initiated the Planemeld and overran the White - Gold Tower . History . Early life . Clivia is a member of the Tharn family . Her father , Abnur Tharn , is High Chancellor and Imperial Battlemage of the Elder Council , and her mother is his seventh wife . When she was about 7 years old , Clivia played a boardgame known as Imperial War - Chess with her 6 - year - old sister Euraxia . Clivia played an illegal move , outraging her sister , who said that when she was queen of Rimmen , she would " get hers . " Clivia was unimpressed , stating that one day she would be Empress . Consort and regent . When Prince Leovic , son of the then Emperor Moricar , came back successful from his first campaign against border raiders , his father praised him and said that he could name his reward . Leovic asked for Clivia ' s hand in marriage , and they were later wed . Clivia had later become the Emperor ' s consort when Leovic was crowned . After Leovic ' s , Clivia was remarried to his successor Varen Aquilarios . After Varen ' s disappearance in 2E 579 , Clivia assumed the throne as Empress Regent , and ruled until 2E 582 . Planemeld . When Molag Bal initiated the Planemeld , it was thought that she was among those killed by the Dark Anchors . With the Empress absent and the Empire crippling , the Three Banners War broke out and numerous soldiers had gone to hold that title one by one , depending on whose faction they were on . Clivia however , refers to them as merely false pretenders . She has recently returned with ambitions to retake the tower . Interactions . Planemeld Obverse . Clivia will be waiting in the White - Gold Tower basement for the attack on the Throne Room . Dialogue . Emperor - related dialogue . If the incumbent Emperor : If a former Emperor :
Dagail Dagail is the head mage of the Leyawiin Mages Guild . She is a Bosmer and the Master Mysticism trainer . She also provides the Leyawiin Recommendation , which is necessary for the Hero ' s entrance into the Arcane University . Relationships . Agata , an Evoker of the Mages Guild , takes care of Dagail in her old age . Kalthar , another mage of the guild , is skeptical of Dagail ' s ability to lead , due to her reliance upon a " magical trinket " for mental stability . Alves Uvenim and S ' drassa worry about Dagail ' s condition . Some believe Dagail obtained such a high rank in the guild because of her father . Her father , also a member of the guild before his death , died in the fort ruins of Fort Blueblood during his services to the empire , and was entombed there . Her Dunmer brother , Eronor , lives at Weynon Priory . Interactions . Leyawiin Recommendation . Dagail , a seer , controls the influx of psychic visions through the use of her Seer ' s Stone . Her amulet has gone missing , leaving her unable to focus on anything , let alone her duties leading the hall . She will say that she hears voices that drown out the words she seeks . After agreeing to help , Dagail will send the Hero to Agata , who will explain that the amulet was the only thing keeping Dagail ' s powerful gift contained . After speaking with several members of the guild hall , it is mentioned that Dagail ' s father had a similar amulet , and when going to retrieve it , the Hero is confronted by Kalthar , who had stolen the Amulet in hopes that Dagail would advance him out of that hall . Once Kalthar is stopped and Dagail is given her father ' s Amulet , she will return to her normal state , and will write the letter of recommendation for the Hero . Mysticism Training . A reference from a journeyman or expert trainer of Mysticism must be gained before she will give master training . Three Oblivion Gates must also be closed , and if the Hero has not yet closed that amount , they will be sent to do so .
Nelos Onmar Nelos Onmar is a Dunmer Rogue who resides in Pelagiad , Morrowind . He is a bandit who makes his living robbing travelers along the roads near Pelagiad , and can be found having a drink at the Halfway Tavern . Involvement . The Nerevarine encountered Nelos at the Halfway Tavern in Pelagiad after being sent to deliver a token of affection from a female robbery victim who fell in love with him . Nelos was flattered upon receiving the gift , and the Nerevarine delivered a romantic note back to Maurrie . Equipment . This character uses or carries the following : Attributes . This character uses the following :
Aharunartus Aharunartus is one of the caves located in at the Bitter Coast . You can get here by going west from Seyda Neen or south and a little bit southeast from Hla Oad . There are four slavers here , all of them low - level . Brothes Oran is a trainer , but he is hostile . There are also four slaves behind a locked gate . Most loot is random and possible findings include potions , alchemical ingredients , weapons , armor , skooma , moon sugar and some gold . Yatur gro - Shak is carrying a copy of " Bone , Book I " . The slave key can be hard to find since it ' s not on any of the NPCs . It is lying on top of a locked ancient chest in the cave near Yatur gro - Shak .
Endurance ( Legends ) Endurance is one of the five available attributes in . Strategy . Endurance will overwhelm your enemy with sheer indomitability . It boasts the biggest creatures in Tamriel with everything from relentless hordes of undead to massive giants and trolls . And with strong guards , potent healing actions , and the ability to increase its Magicka , Endurance has the tools to ensure its monsters come out to play .
Barilzar ' s Mazed Band ( Quest ) Barilzar ' s Mazed Band is a quest in . The Nerevarine is tasked with retrieving Barilzar ' s Mazed Band from the in Old Mournhold ' s underground . Walkthrough . With the Shrine of the Dead cleansed , the Nerevarine may return to the Temple . Lord Archcanon Gavas Drin will direct the Nerevarine to Fedris Hler in order to continue their work for the Temple . Hler will tell the Nerevarine that Almalexia has demanded Barilzar ' s Mazed Band , an artifact of apparent importance to the god . The ring may be found in an Abandoned Crypt under Mournhold . Temple Sewers . The Nerevarine will have to enter the system which runs under the Temple , which can be accessed from the basement . In the northwestern corner , the Nerevarine may have previously found a pile of rocks blocking a passage way . Now , as indicated by Fedris , the rocks have been removed , allowing the Nerevarine access to the Abandoned Crypt . Lord of Liches . Inside the Crypt , the Hero will encounter a number of liches and rats as they journey deeper . At the end of the Crypt , the Nerevarine will emerge in a cavern , guarded by a unique Lich who identifies itself as Barilzar . Barilzar will engage the Nerevarine in a short dialogue , before attacking , he will use Blind spells and a Daedric Claymore ) . After Barilzar is defeated , the Nerevarine must take his ring and return to the Temple . Audience with a God . The Nerevarine must take the ring to Lord Archcanon Gavas Drin . Drin will inform the Nerevarine that Almalexia has requested that they go to see her in the High Chapel . Almalexia will take the ring from the Nerevarine , refusing to answer questions about its use . She will , however , grant the Nerevarine a new power , Almalexia ' s Light . The mournhold Temple members will not have any more quests for the Nerevarine after this point .
Daedra Skin ( Item ) Daedra Skin is an alchemical ingredient that is obtainable in Vvardenfell . Background . Speaking to either Tendris Vedran or Anarenen , both Alchemists , will cause the Nerevarine to learn the following information : Quests . Daedra Skin . Daedra Skin is also requested by Aryon of House Telvanni .
Ugor Ugor is an Orsimer and a possible follower of the Dragonborn , after completing the Daedric Shrine quest " The Cursed Tribe " alongside fellow Orcs , Lob and Ogol . Personality . Generally well - tempered , Ugor admits that she is not confident in her skills as a warrior . Character Type . Ugor is an archer , efficient in the Archery , One - Handed , Light Armor and Block skills . Although Ugor is relatively well - equipped with all steel items , she can still easily be killed by the Giants that attack the stronghold . Follower . As a follower , Ugor has Decent archery and One Handed Skills , making her able to wield both 1H and shield , and a bow , with light armor .
Wayshrines ( Online ) Wayshrines are a method of Fast Travel in . Players can travel to a wayshrine so long as it has been visited before . Fast Travel between wayshrines is free , although fast traveling to a wayshrine from anywhere will cost gold , in addition to there being limits on how often this can be done . Wayshrines also exist in Dungeons where players can always resurrect in case they die . Wayshrines do not serve the same function in Cyrodiil since players can only fast travel between keeps under their Alliance ' s control . As of Update 13 , players will also be able to directly travel to any of the 40 purchasable houses . List of Wayshrines . The following is a selection of all the wayshrines found in different regions and province s , ordered alphabetically .
Hulking Fabricant Elixir Hulking Fabricant Elixir can be extracted from the remains of Hulking Fabricants , mechanical creatures engineered by Sotha Sil . They are abundant during An Attack on Mournhold , particularly in Clockwork City and Bamz - Amschend . Despite its odd source , the elixir is safe to consume ; it does not cause any negative effects or require alchemical preparation .
Sundercliff Watch Sundercliff Watch is a fort ruin added with the plug - in Mehrunes ' Razor . Inside Frathen Drothan with the Drothmeri Army , have built a village . At the end is a sealed secret passageway to Varsa Baalim . Sublocations . Sundercliff Watch . When entering the ruin the Hero will start in a small cave where there are several members of the Drothmeri Army guarding and they will attack on sight . A large ruined statue of Stendarr lies against the wall and next to it is a corridor that leads to a door . Beside the door is a small sack where one will find the password to open the door which leads to a large room . There are a few chests here with minor loot . Going through to the tower on the left and at the bottom is the door leading to the next level . Sundercliff Village . The village is built on two levels with a woodbridge over . Here is a Canteen , a Jail where the Morag Tong Assassin is kept in a cell . There are also a Private Attic , a Recruit Barracks and a Soldier Lodgings . Several members of the Army can be found here and inside the buildings one can find minor loot . Two corridors leads to a practice area for the army and there one can find two bottles of Keen Edge Potion . On the upper level is a door to the next level . Sundercliff Mines / Forge . Even though one enters Sundercliff Forge one has to go through the long corridors first and then pass the Sundercliff Mines as the large rock at the beginning can ' t be moved from this side . The mines are a maze of corridors but eventually one enters a large mining area where Argonian and Khajiit laborers are working the mine , guarded by members of the army . On the upper level one finally can reach the Forgemaster Tent and The Forgemaster . Sundercliff Commune . Here are more houses found on two levels . The Commander ' s Quarters and Frathen Drothan ' s Quarters are on one side . Yeoman Barracks on the other side , reached by a wooden bridge . There is a potato garden with a gardener here . At the bottom is the Veteran ' s Lodge , passing this house through a corridor leads to the guarded and sealed door to Varsa Baalim . Quests . Unearthing Mehrunes ' Razor . The lost Ayleid City Varsa Baalim has been unearthed by a rogue Telvanni arch - mage in pursuit of a fearsome daedric artifact Mehrunes ' Razor , which he believes will give him the power he needs to topple the Imperial reign - but what horrors lie in wait beneath the Valus Mountains , and can the Hero overcome them to claim Mehrunes Razor as their own ?
Castle Kvatch ( Oblivion ) Castle Kvatch is the castle of Kvatch , a main city in Cyrodiil in . Information . The castle is in ruins , burning along with the rest of the city as a result of the Oblivion Gate that opened just outside the walls . In the quest " The Battle for Castle Kvatch , " the Hero and Savlian Matius search the castle for the Count of Kvatch , instated by the Emperor to rule over Kvatch . He is eventually found dead on the floor of his room . Layout . The layout of Castle Kvatch is different from that of the other castles in Cyrodiil ; it is larger , and has more hallways .
Snow Bear Left Pauldron Snow Bear Left Pauldron is a piece of enchant ed Medium Armor in . Acquisition . Brynjolfr , the Nord blacksmith in Thirsk can craft Snow Bear Armor and Snow Wolf Armor if he is brought the proper materials and gold . He will craft a Snow Bear Left Pauldron for two Snow Bear Pelts and 1000 .
Ashimanu Egg Mine Ashimanu Egg Mine is a mine found in . It is located in West Gash , south of Dusharinan and Mamaea . It is the location of a House Redoran quest . Quests . Ashimanu Mine . A diseased shalk has entered the mine and has driven all the workers out . Theldyn Virith wants the Nerevarine to deal with the threat presented .
Inwold Inwold is a Breton Sorcerer who resides in the cave of Palansour . Background . Inwold attempted to summon some scamps and an ogrim , but he lost control of the creatures , which then went on to kill his fellow smugglers in the cave . Inwold was then locked in a cell and given woman clothes to provide entertainment to his captors . Interactions . The Sad Sorcerer . Upon killing the creatures inside of Palansour , the Nerevarine reaches the cell where Inwold is imprisoned in . Through levitation , they are asked to give the sorcerer a Rising Force Potion so that he can escape . The cave contains a few potions of levitation , which will suffice . After giving Inwold the potion , the Nerevarine can choose to receive the Colovian Fur Helm and the Extravagant Skirt that Inwold is wearing , or decline the clothing and receive one point of reputation instead .
Wild Strain Wild Strain is a Destruction spell in that temporarily lowers the victim ' s agility . The attribute returns to its original value when the spell ends . Characters . The following people use this spell : Acquisition . This spell is not available for purchase in " Morrowind " or expansion packs . Although not intended for use by the Nerevarine , it can be acquired on the PC by using the console command : codice _ 1
Legendary Magicka Drain Legendary Magicka Drain is a master - level Destruction spell in . It reduces the target ' s magicka by 120 points for 60 seconds upon touch . Acquisition . Legendary Magicka Drain can be purchased from Borissean , who resides in the Praxographical Center at the Arcane University .