Urshilaku Burial Caverns Urshilaku Burial Caverns is a cave in . The Ashlanders tribe called Urshilaku bury their dead there and their ghosts guard the place . Throughout the caverns , many mummies are positioned on strategic places , holding weapons or armor or seemingly reading books . The burial objects are most likely personal belongings , referring to the once living Ashlander . Also , a great number of skulls are inserted in stone pillars . Location . The caverns are located in a remote area of the Ashlands Region south - southeast of Urshilaku Camp , and a fair distance from any major towns or cities . Sublocations . Within the cave , the explorer will discover seven distinct burial caverns : Astral Burial . The Astral Burial is the first part of the caverns upon entering . A door leads to Karma Burial . There are two undead defending the area ( e . g . , Skeleton Champions ) , as well as a lower type ( i . e . , a rat ) toward the back . At the start of this chamber are two inactive mummies , each holding an object for the taking , and each seated atop a stone pillar . Note : the objects ( weapons , amulets , books , etc . ) found with the mummies throughout the burial caverns , are positioned in the arms or next to the corpses — not inside them . To reach the mummies throughout the caverns will require good Acrobatics , jumping , and levitation skills . Halfway down the chamber , there are jutting boulders above ( available only with levitation ) . These form a natural bridge , connecting two chambers running perpendicular ( one on each side ) to the chamber below . Each has a single mummy , and each has a single defender of a type similar to what was below . Fragile Burial . Access to thus chamber is via the first ( lowest ) door along the outer wall of the Laterus Burial ( found by following the ascending stone path , clockwise , to the left upon entering from the Karma Burial ) . There are two mummies atop stone pillars in the flooded entry chamber . From here , there are three sub - chambers . The one to the left ( northeast ) has two urns : one containing scrolls ; the other , random ingredients . Atop the center stone pillar sits a mummy , holding an amulet ( i . e . , a Bone Charm ) , and " Feyfolken I " ( the Enchant skill book ) . There is and a trapped , 35 - lock small chest , as well ( containing random loot : potion , books , sundries , etc . ) . There is one enemy , an Ancestral Ghost . The sub - chamber to the right ( southwest ) has enemies guarding it ( a Skeleton Champion , and farther back , an Ancestral Ghost and another Skeleton Champion in the back . There is one mummy , with which lies a Firebite War Axe , Bonemold helm , and Bonemold Tower Shield ) . There is a key [ Key to Worm Lord ' s tomb ] ] that lies near the bottom of the shield ( used for the submerged door to the southeast sub - chamber ) . On the ground lies a Dead Adventurer containing items to loot ( random weapon , armor , lockpick , and probe ) . Straight ahead ( southeast from the entry ) and underwater is a trapped , 10 - lock door ( which can be opened using the key found using the southwest sub - chamber ) . This opens to the southeast sub - chamber . Somewhat near the entrance lies a lower - level piece Nordic Ringmail Cuirass , under the shallow water . At the end is another flooded area with three mummies , along with a Worm Lord enemy ( who can summon a helper ) . With the mummies are a Glass Shield , the Illusion skill book , " Mystery of Talara , Part 4 , and an Ebony Closed Helm . Prior to , or upon existing , another enemy ( Skeleton Champion , etc . ) may be present . Juno Burial . In the last room of the Juno Burial , the Wraith of Sul - Senipul can be found , who must be killed during the quest Meet Sul - Matuul in order to obtain the quest - required Bonebiter Bow of Sul - Senipul . There is also a cultic vestibule with more guardians . This is the last , and highest , of the four chambers off the Laterus Burial . Upon entering the chamber , it is likely the Skeleton Champion , up ahead at the first bend , will spot will the Nerevarine and come to attack . At this bend , there is a ledge above , which is the same path , only looping back . Levitating to take this shortcut will still not avoid the second Skeleton Champions guarding the path at that point . Assuming that the ' shortcut ' was not taken , the path winds its way along and then up and back to that overlook point . Continuing along , the path soon arrives at an open - space chamber , where a third and fourth Skeleton Champions will attack , if they haven ' t already joined in the previous battle battles with the first two . In the first part of the open chamber are two of the now familiar skull - ringed pillars , surrounded by glowing basins . The first , almost directly ahead , has a Standard Fortify Magicka Potion on the rim of one of the glowing basins . Another has a Journeyman ' s Armorer ' s Hammer , and an Iron Saber . The second skull - ringed pillar is at the right side ( southwest corner ) of this first chamber . One the rim of one glowing basin is a Yellow Glass Bowl with an Apprentice ' s Probe inside it , and Netch Leather Boots next to it . There is a Steel Dagger on the rim of the other glowing basin . As your character heads farther back , through the caves double - archway hall to the back chamber , the Wraith of Sul - Senipul will be there , ready to attack . In that back chamber , a mummy sits atop a pillar on one side , with a Quality Frost Shield potion in front of it . On the opposite wall sits a second mummy . In its hand is a Common Soul Gem filled with the soul of a Scamp , and with a portion of Dreugh Wax at its feet . A word of warning : make sure you have the Nerevarine take the Bonebiter Bow of Sul - Senipul from the ash - pile remains of the Wraith of Sul - Senipul , once he is defeated . After three game days , if the bow has not been taken , it will disappear along with the wraith ' s remains ( for more information , see the article regarding the Meet Sul - Matuul quest . Kakuna Burial . The entrance to this chamber is the third door up the winding stone path in the Laterus Burial . There are three enemies ( Skeleton Champions ) farther along the passage . One is farther back along the flooded path , and two are originally up on the raised plateau of the inner chamber . Regardless , one or two will come to attack if they see the PC at the entrance . Otherwise , they will need to be dealt with deeper along ( and if seen , those above will jump down to attack ) . The chamber is smaller than the others , with the cavern ' s open space just a few steps along the passage . Nevertheless , much of the exploring is up above on the high - and - dry plateau at the right side of the open space . The character can reach it by levitation , or via the narrow , and slightly tricky stone pathway that winds back from the left wall . The tricky part is jumping the gap at the top . If your character is still weak in acrobatics , it may be easier to aim for the left ' landing ' space ( flat - topped pillar ) than the right - - then jump - and shimmy up among the rocks that form a type of stepping - stone path on the plateau . On the stone directly ahead from the ' jumping on ' point is seated a mummy holding a Chitin Shortsword . The stone above it has an urn with random ingredients . The stone to the left , on the other side of the glowing , stone basin , sits a second mummy . This one holds a Steel Halberd . Following along to the left of that , in a type of ascending path ( hopping stone to stone ) , is another urn of random ingredients . After that is a third mummy , atop another , higher , rock situated more toward the middle of the plateau . It is holding a Chitin Spear , and has an urn next to it ( with still more random ingredients ) . Jumping down from there onto the next stone below , there is a fourth mummy . This one holds a magic scroll ( Scroll of Hellfire — one can only hope the ancient who put it there wasn ' t wishing such a fate on that particular , long - departed mummy ) . On the plateau ground , next to the glowing , stone basin to the right of this fourth mummy , is the fourth urn holding random ingredients . A few feet to the right of that is another urn , between two of the rocks . This one ( unlike the others ) holds several different types of magic scrolls . Back to the left on the plateau , next to the skull - circled totem pillar , lies yet another Dead Adventurer ( like the others , this one contains random weapon , armor , lockpick , and probe , and possibly a gold coin — but its likelihood may be stronger to find a better weapon , some orcish armor , and master and grandmaster lock - breaking equipment ) . The backdrop to all these lower stepping stones are higher stepping stones . On top of the highest , back toward the right side of the plateau , there are two chests . One with random potions , books , and sundries or gold . The other , a 20 - lock chest , contains potions . There is another part to the chamber , back beyond the raised plateau , behind the waterfall . Half - way up is a stone ledge . If you have a levitation spell or already found the Wizard ' s Staff on the high ledge in Laterus Burial , the Nerevarine can fly to it . On this ledge are two mummies . Next to one is a small chest containing random gems , and a Devil Cephalopod Helm . Next to the other are two urns containing random ingredients ( in case you haven ' t got enough already ) . Karma Burial . Karma Burial features an underground lake with several miniscule islands . With the appropriate Acrobatics skill , the Nerevarine can hop from one to the other along . A dead adventurer lies on one of the islands . A door leads to Laterus Burial . The initial path leading down contains two undead defenders . After which it opens to the small , slightly flooded chamber — crossed by swimming , water walking , or by a series of stones that may be reached by jumping . On one of these flat stones ( at the northeast of this little space ) is the body of the Dead Adventurer ( containing a mix of armor , weapons , etc . ) . Next to that ( to the north ; right ) amidst the glowing ritual pools and pillared ring of skulls , are two urns ( one containing several scrolls ) . The similar , skull - ringed pillar directly to the southwest has a small , 20 - lock chest containing a random bit of loot ( typically , gold coins ) . The path north from there leads to another small open chamber , guarded by two more defenders of similar type . In here are three more mummies with weapons available to loot . The short path to the south , guarded by a lower - level defender ( a rat , etc . ) , leads to the entrance into the Laterus Burial chamber . Kefka Burial . Going up the winding path in the Larerus Burial , the second door leads into the Kefka Burual . Immediately upon entering the chamber , a Skeleton Champion will attack from a raised ledge . After that encounter , there is a pool of water to the right , a short distance into the passage . Following the bubbles down under the water to the bottom will be a Dreugh Cuirass . Farther along , there is a stone ramp leading to the open sub - chamber towards the right . There will be three more Skeleton Champions to contend with . If they all attack at once , an emergency option is to run back to the entrance and climb or levitate to that upper ledge from where the first enemy attacked . This is a place they cannot reach . From that position , ranged weapons or magic , or summoning , can eliminate them with minimal risk . The open space beyond the stone ramp contains three of the now - familiar pillared stones , lit by glowing pools and surrounded by the skull totems ( draped in an artistic or rather cultlike manner ) . A fourth is a bit farther back , in the small space connected to this main chamber . The first totem pillar has a bottle of Flin on the edge of one of its glowing pools , and a Dreugh Club on another . On the ground next to it lies a Dead Adventure who , obviously did not survive the multiple foes present there . Like the others in the preceding chambers , she contains a random weapon , armor , lockpick , probe , and gold coin . To the right are the second and third totem alters , each against the walls . One has a Chitin Shield . The other has two mummies — one with a bottle of Sujamma next to it . The final glowing totem pillar is in the sub - chamber to the back . It has two mummies , as well . One has a Nordic Claymore at its feet . Laterus Burial . The Laterus Burial consists of a very high grotto with several cascades running down on the stone formation in the middle into an underground lake . Access to it is gained from the Karma Burial . This burial chamber is the centerpiece of the whole site , linking to several other chambers . A stonetrail leads up to four door , leading to Fragile Burial , Kefka Burial , Kakuna Burial , and Juno Burial . The unique Glass Claymore , Magebane , can only be found here . In this multi - story chamber there are eight mummies : four sitting among the rocks and outcrops on the central stone stalagmite , and four high above on ledges along the outer cliff wall . Most can only be reached by levitation . Around the center , one sits above the shortest , lowest waterfall to the east . It holds " The Four Suitors of Benitah " book . Another , sitting above the northern waterfall , holds a Demon Helm . The third , is just before the narrow stone bridge that leads to door to Kakuna Burial . This mummy the weapon Magebane ) . The fourth , counter clockwise and slightly higher from here is holding a relatively low - level amulet ( i . e . , Frost Amulet and has an urn next to it ( containing a random ingredients ) . The other four are along the outer cliff wall . Way up high in the chamber ' s west side is a bolder , the top of which serves as a ledge . On this ledge is a mummy holding a Wizard ' s Staff ( so , if you ' re low on levitation powers or potions , use such first to reach this powerful levitation staff ) . The Illusion skill book , " Silence " , is with this mummy , as well — as is an urn containing scrolls , and a 45 - lock small chest containing a random stash of gems . All - in - all , a very generous mummy . On the opposite cliff wall ( east ) , on another boulder ledge sits another mummy , with Glass Greaves , and a Gold Kanet flower at its feet . Clockwise from there are the two remaining mummies , both on similar ledges . These have nothing outside outside of themselves , but for one next to an urn containing random ingredients . Quests . Meet Sul - Matuul . In order to be initiated into the Ashlander tribe of the Urshilaku during the main quest , the Nerevarine must bring back the Bonebiter Bow of Sul - Senipul , the Urshilaku ' s Ashkhan ' s father ' s old bow . Notable items . The following table describes the items that may be found at this location and in which cavern :