Arena ( Faction ) The Arena is the main form of public entertainment in Imperial City . Located on the eastern side of the city , the Hero either has the option of betting on fighters in gladiatorial combat , or joining the Arena and fighting in it themselves . They gain one rank for every three fights they win . The Arena houses two teams ; the Yellow Team and the Blue Team , pitted against each other in a never - ending series of fights . History of the Arena . The Arena was founded by one of the greatest warriors known to Tamriel , Gaiden Shinji , during the First Era . There is not an exact date , but the Arena was constructed sometime during the tenth century of the First Era before 1E 980 , the year that marked the end of the 30 - year Siege of Orsinium that killed Gaiden Shinji and many other great heroes . Gaiden Shinji was a member of the Order of Diagna . His most famous quote was " " The best techniques are passed on by the survivors , " " which was made in 1E 947 . Description . The Arena consists of the Bloodworks ( contains the Red Room and the practice room ) , and the Arena itself . The Arena Bloodworks is headed by Blademaster Owyn . Ysabel Andronicus is the Battle Matron and serves as the Grand Champion ' s trainer and manager . Grand Champion Agronak gro - Malog is practicing his swordsmanship skills . There is also find a Blue Team Gladiator , who is either practicing archery or hand to hand , and the Yellow Team Champion , who is practicing melee . There are various iron weapons scattered around the Bloodworks , as well as four bedrolls for resting . There are also two Raiment Cabinets which contain both the Arena Light Raiment and the Arena Heavy Raiment , should the Hero lose track of their own . To begin competing in the Arena , simply talk to Owyn and wear the chosen Arena Raiment . After the Hero tells him that they are prepared to battle , proceed through the Red Room to the Arena . When returning from battle , be sure to replenish health , magicka , and fatigue at the Basin of Renewal . Opponents and victory rewards . " PC Level Offset " refers to how many levels higher the opponent will be compared to the Hero of Kvatch ' s level . Some opponents ' weapons and armor will also be leveled appropriately . Championship . Once the Hero has achieved the rank of Champion , they are given the option of challenging Grand Champion Agronak gro - Malog . Speak to the battle matron , Ysabel , for more information . She will let them choose an Arena Title from a list and people will then call them by this name after they become Grand Champion . The available names are as follows ( some choices depend on the Hero ' s sex ) : Unlike other fights , they are allowed to wear any equipment they wish . Upon victory , they can loot the longsword , shield , and heavily enchanted armor their opponent wears . To finish the quest , they must give gro - Malog ' s enchanted armor to Ysabel , who then rewards them with their own version with identical enchantments , again giving them the choice of a heavy or light version . Although an uncommon issue , if one completes Origin of the Gray Prince for Grand Champion Agronak gro - Malog before they fight him , it may count as a murder . This is because he does not fight back . He discovered the truth about his father who was a vampire , and now despises himself knowing he is half vampire . As a result , the Dark Brotherhood may visit the Hero ( if they are not already part of the faction ) with the message : " Your murder has been seen by unknown forces . " If one wishes to kill Agronak when he gives up via the console ( see Cheats ) , it will not count as a murder and the Dark Brotherhood will not visit them . Life of the Grand Champion . After becoming the Grand Champion , they are given the option of fighting a selection of monsters gathered from around Cyrodiil once a week . The selection of monsters and the gold prize depends on the Hero ' s level . They can use whatever armor and weapons they wish , and the corpses can be looted . The total amount of gold earned is as follows : the lower level , the lower amount of gold . The fewer monsters fought , the lower the amount of gold . The less damage taken , the lower the amount of gold . For the most gold , fight three Minotaur Lords and take as much damage as possible . Tips for arena battles . Easy arena fights . When the fight starts , run to the right side where there is a gray pillar near the closed fence and hop up on top of it . It might take a couple tries , but once on top of it , they can stand there without worrying about being hit . Sit there and simply use ranged attacks , such as spells . While on top of the pillar explained above , just go into sneaking mode and they will end up turning around and lose sight of them . This way , they can deal extra damage with stealthy attacks for easier killing . For melee - focused characters , melee fighting is fairly straightforward , and health potions / Restoration spells can be very useful . When using either a one - handed weapon and a shield , or a two - handed , it is recommended to wait for an incoming enemy attack , block it , strike twice while the enemy is staggered , block again and so on . They can also do the same thing but when attacking , run around while hitting their opponent when they are staggered . Thieves and stealthy Heroes . For thieves and the stealthy types , assuming they have points in Acrobatics and / or Athletics , a good tactic is to hit - and - run . This involves attacking with a few attacks and then stepping back to avoid the incoming enemy attack . If one is an archer , shooting a couple of arrows and then running when the opponent gets closer is also effective . If low on arrows , wait for a fight with a single archer enemy . Begin the fight and walk backwards down the hallway they entered from . The enemy will follow down and attempt to shoot them repeatedly with his / her bow . The enemy will never run out of leveled arrows and when they see one coming , sidestep slightly , letting it stick into the wooden door behind . Then , whenever one wants , turn back and collect all the arrows . Acrobatics . If they have high points in Acrobatics , it is also possible to jump up on the walls and behind the fences ( it may take an extra nudge by their opponent to get them up there ) around the arena , where most enemies will be unable to reach them . Simply shoot them down with a bow , or use magic to take enemies down . Enemy archers and spellcasters may be a bit more difficult to fight this way , since they are ranged and can shoot them . It is best to simply rush them . When the Hero becomes the Grand Champion , the fences in the arena are open , so they can no longer hide behind them . Use the fences as a good place to heal , it will help conserve healing potions and increase their restoration skill . They can also aim through the crack between the wall and the fence , though it is quite difficult to accomplish this . It will only work it one masters hitting the opponent through the crack or have a high Acrobatics skill . Mages and thieves . For mages and thief / mages , a good combination is to use Conjuration to summon a monster and then use Invisibility ( or Chameleon if their stealth is reasonably good ) to skulk around in stealth mode . Summoning in conjunction with Illusion can even be used to train their stealth and backstab skills . Combatants rarely pay any attention to conjured monsters so in general one can just sit back and re - summon , re - invisible as needed . Best of all , stealth , conjuration , and illusion are skills that are quickly trainable , the former by sneaking behind friendlies ( do it with a summon , for instance ) and the latter with simple spells . It is possible to beat the three - on - one fights without taking a hit using this method . Spells and staves . Some spells , such as Black Winter ( Frost Damage + Paralyze ) , can be very useful against single opponents . Just paralyze them and then rush . For multiple enemies , use Fire Ball , or other splash - damage spells . Some of the staves found around Cyrodiil provide potent effects . However , be sure to check that the opponent is not resistant to the staff ' s effects . Fighting in the Arena at low levels . Strangely , it is entirely possible to become Grand Champion as low as level 1 , although the fight against three simultaneous opponents can be very difficult . The Grand Champion , and nearly all other single opponents , can be defeated with a simple block and swing strategy . Another easy way to defeat opponents is simply staying put and sneak attacking with a bow . If one is a stealthy character , this will make arena fights very easy , as one never have to do any actual fighting . However , this requires a very high sneak skill . After becoming Grand Champion at a low level , the enemy monsters will be scaled to their level , including their reward for defeating them . A way to defeat Minotaur Lords ( as Grand Champion ) : since the Minotaur Lords are so tall ( especially due to the length of their horns ) , one can simply retreat back down the stairs of the team entrance after the gate opens and wait for the Minotaur Lords to attack . Due to their size , they will not be able to get down the stairs and the Hero will be able to use any ranged attack to defeat them . This allows them to fight three Minotaur Lords at once . Betting at the Arena . Besides fighting in the Arena , there is also the option of betting on daily fights between the two teams ; the Yellow Team and the Blue Team . Regardless of whether or not one has fought any fights in the Arena , one is able to bet on either team . To bet , one must speak to the gatekeeper Hundolin , a Wood Elf , at the entrance to the Arena . Speak with him between 9am and 9pm in order to place a bet of 25 , 50 or 100 . After that , enter either of the doors to his left and watch the fight . The Hero ' s Luck plays a small part in the outcome of the bet . At least one of the effects luck has is to modify the health of the chosen combatant upward . If one ' s bet wins , the reward is double the amount of what was bet on . One can neither fight in an Arena match while one has an outstanding bet , nor can one bet on one ' s own match . If the Hero is over 400 in Acrobatics , they can jump over the invisible wall and kill the enemy combatant themselves . If the Hero steals the contents of Hundolin ' s takings chest , he will attack every time he sees the Hero . This means that one can no longer bet on the fight , as he will not talk to the Hero . However , if one steals the contents while nobody is watching , the Hero can still bet on the fights . The chest has 500 in it when no bets are placed in it , but the contents never respawn , even if one bets more and lose . One can easily make a good amount of gold without doing any work at all by just saving before betting on a match . Then , if one loses , reload the saved game and repeat the process . It is also possible to cheat using the console . Simply hit " ~ " to open the console , and select the NPC of the opposing team . Type codice _ 1 into the console and hit enter . This will count as a " win " and the Hero will receive gold for the bet . Quests . Arena . The Hero can join the Arena and eventually become the new Grand Champion . Ask Hundolin or speak to Owyn directly at the Arena Bloodworks . When talking to him , he will be a bit angry , as he has other things to do . When asked about joining , he will be delighted , but still a bit condescending towards them .