naist-nlp/zeshel huggingface dataset:
Nightblade ( Daggerfall ) Nightblades are a magic - specialized class in . Manual description . Possibly the most feared class of all is the nightblade . They possess many of the skills and philosophy of the thiefly classes , combined with the powers of the mage . Their natural agility and stealth , and their mastery of the School of Illusion , means nightblades are seldom seen , though their hand is certainly felt . Effective nightblades have high agility as well as high intelligence and willpower .
Kwama Queen ( Online ) Kwama Queen is a Dunmer found inside the Deepcrag Den , dancing among a cluster of Kwama eggs . His nearby journal describes how he ventured into the mine to study the kwama but slowly went mad until he believed himself to be their queen .
Erasmo Erasmo is a crazed elderly Bosmer residing on Stros M ' kai in . He is in charge of fixing the Dwarven observatory and other machinery , but has been driven to near insanity due to Richton ' s high demands . History . After Amiel Richton was appointed to Provisional Governor of Stros M ' kai by Tiber Septim , he tasked Erasmo with fixing the Dwarven observatory in order to progress in research on the Dwemer . At some point during the repairs , Erasmo burnt his legs on the steam jets and was forced to use a hand - made Dwarven transportation vehicle to move around . Due to Richton ' s many demands , Erasmo gradually came to the brink of insanity , and became sleep - deprived due to the lighthouse across from his bedroom . Later , just before finishing the repairs on the observatory , Erasmo lost a Dwarven gear . He tasked Cyrus with getting a gear from a Dwarven Centurion in order to fix the observatory . Interactions . Saving Hayle ' s Soul . Help Erasmo fix the observatory .
The Source of the Formula Content . One thing has been gnawing at me that I dare not share with the masters . Dare not share with anyone . The true source of the formula . It seemed too arcane , too brilliant for even a great alchemist to develop . Not that I couldn ' t likely produce something similar given enough time and resources , but my method , my language , would never be so . . . flawless . Even I can admit that . I found the answer . It was staring at me all this time in the middle of the shrine . Clavicus Vile . A maker of deals , granter of wishes , and not one I would ever wish to be indebted to . It seems this ruin was stumbled upon once before in a very similar fashion to how we found it . It is likely they were the previous owners of Vassir - Didanat mine . It ' s a well - kept secret that the mine is not particularly rich . It produces barely enough ebony to make it worth working at all . And these mer that came before us grew desperate . They called out to Vile . A particular lack of wisdom and foresight it was that made them wish for an endless source of ebony . One must choose words carefully when dealing with Daedra . Although in this case it may have been better to make no deal at all . Regardless , some pact was made and the formula came to them . They must have successfully brewed it , for we found statues here dating back centuries . But suspiciously they kept very little records about their progress , or how they used it . In truth , knowing this fact makes me somewhat uneasy . Sometimes I feel like I can hear the statue of Clavicus Vile whispering , or laughing softly to itself . But I made no deal with him . I am simply studying the result . He holds no sway over me .
Wrist Irons Wrist Irons are iron manacles , worn on the wrists , and occupying the slot would occupy . In , Wrists Irons are the only indestructible clothing item worn on the hands , making them suitable for enchanting by mages . Despite being classified as clothing apparel , they raise the Light Armor skill when blows are taken , as with all other clothing items in " Oblivion " . Acquisition . Only one pair exists in unmodified versions of . It is equipped on the hero during the " Tutorial " of the main storyline . Additional pairs resurfaced in various official plugins . Usefulness . Because the Wrist Irons have no weight , mages can use them as an enchanted wrist item . Technically defined as clothing , they can be enchanted without the need to repair by reaching level 50 Armorer . Useful enchantments include Shield , Fortify Magicka , and Water Breathing . These items can be duplicated using the scroll exploit . Collect three scrolls of one type . Carahil , during the Anvil Recommendation , gives three Scrolls of Frost Shield for free . Likewise , Kud - Ei gives three scrolls of Beguile for free during the Bravil Recommendation quest . Enter the Character Menu and equip all three scrolls , one after the other . Then , drop the Wrist Irons . Exit the menu and pick up the three Wrist Irons that duplicated . This exploit only works if one Wrist Iron is dropped at a time . Any scrolls can be used for this trick .
Fire Shield ( Oblivion ) Fire Shield is a spell in that combines the effects Resist Fire and Shield . Its magnitude is considered armor against both physical damage and elemental fire . It protects the user from fire Destruction spells , such as Fire Ball , Flare , and Fire Storm . It comes in both potion and scroll forms . Effectiveness and degree of protection ( expressed as a percentage ) vary , and the higher quality fire shield potions cost up to a few hundred Septims . They can be found in most Alchemy shops and are also scattered around Cyrodiil ' s wilderness as random loot .
The Bard of Hounds The Bard of Hounds is a quest available in . An Argonian named Bishalus is afraid that nix - hounds devoured her friend , Gena . She claimed to have made a flute that could tame the beasts , but she has yet to return . Walkthrough . Follow the path up the mountain behind Bishalus to the southeast . Gena will be found sitting leaning against a rock on the right side of the path , with a tame Nix - Hound named Puddin . Talk to Gena to advance to the part to kill the rabid nix - hound a little further up the path . Return to Bishalus to finish the quest .
The Foaming Flask The Foaming Flask is an inn in the Talos Plaza District in the Imperial City that sells the average drinks and foodstuffs , but does not rent rooms . They have a mediocre wine cellar in the basement , with the notable exception of a bottle of Surilie Brothers Vintage 399 and a bottle of Tamika Vintage 399 .
A Prisoner ' s Journal Content . I don ' t remember who I am or where I came from . I don ' t know what I did to deserve this terrible existence , but it most have been abominable . Why else would I be a prisoner in the Tower of Lies ? Today I broke rocks . Lots and lots of rocks . Hundreds of rocks . They needed to be chipped and chopped and smashed . It was sweaty , back - breaking work . But I did it . I did it until my arms ached and my hands bled . And then I did it some more . Today an ogrim tortured me . It took me into one of the huts , locked me in stocks , and then whipped me with a lash . The pain … it went on and on and on . I let my mind drift , trying to remember better times and better places . I know I thought about something , but the memory doesn ' t stick . It ' s like trying to grasp mist before it dissipates in the sun . Or something like that . What was I talking about ? Today I listened to Ifriz the Unraveler . He does love to talk . He goes on and on about how wonderful life is in the Tower of Lies . I could listen to his voice all day . It comforts me . It frightens me . It makes me want to cry . Why won ' t he stop shouting at me ? Why ? What day is it now ? Bugs . There are bugs crawling on me . All over my body . Into my eyes . Into my mouth . I try to brush them away , but they keep coming back . Persistent . Insistent . Twelve . Today is yellow . I thanked my ogrim tormentor today . To show me how much he cared , he beat me for an hour more . My skull itches . Why are the rocks screaming ? Every time I hit them with my hammer , they cry out in pain . I think I used to be in some sort of guild . I think that ' s why I ' m here . We must have done something yellow .
Flaming Eye of the Lightkeeper Flaming Eye of the Lightkeeper is an alchemical ingredient and quest item in . Effects . This ingredient has the same alchemical properties as a common Grahl Eyeball : Interactions . The Ritual of the Sun . In order to active the island ' s Sun Stone the Nerevarine must travel to the Halls of Penumbra cave system to obtain the Flaming Eye of the Lightkeeper from the Lightkeeper Grahl . The eye can be used to destroy the ice wall that is imprisoning the Warmth of the Sun .
Storm on the Horizon Storm on the Horizon is a quest available in . The Vestige awakens on a boat in Vulkhel Guard , then travels to Khenarthi ' s Roost with Sugar - Claws . Walkthrough . The Vestige wakes up inside a ship in Vulkhel Guard . The Prophet appears and tells them to help others before finding him . He suggests the Vestige talk to Captain Tremouille . Captain Tremouille is on the ship ' s deck . He won ' t be going to Khenarthi ' s Roost soon , but Sugar - Claws will . She is at the other end of the dock . If the Vestige wants to start gaining experience for the guilds , they should join them before going to Khenarthi ' s Roost since they do not automatically discover the Vulkhel Guard Wayshrine . If the wayshrine is not discovered before leaving , then the only way to return to Auridon is by finishing the quests on Khenarthi ' s Roost . Sugar Claws takes the Vestige to Eagle ' s Strand , where they meet Razum - dar , the Khajiit who fished them out of the ocean and sent them to Vulkhel Guard . He thinks they will be able to help and asks them to investigate . The Vestige then talks to Commander Karinith , who has more information . She sends them to Ealcil , who gives information about the Sea Vipers . To investigate each location , the Vestige has to complete a quest at each one . These quests are " Cast Adrift " and " Tears of the Two Moons . " The first involves saving lost crew members from Shattered Shoals , while the Vestige must stop Uldor at the Temple of the Mourning Springs . Afterwards the Vestige meets Razum - dar in Mistral . He will reward the Vestige and say they are fitting in well , and the quest is complete .
Goldbrand Goldbrand is a unique katana featured in several games . Description . This magical Sword is almost a complete mystery . Thieves tell tales about its golden make and how it was actually forged by ancient dragons of the North . Their tales claim that it was given to a great knight who was sworn to protect the dragons . The Sword lends its wielder the ability to do fire damage on an enemy . Goldbrand is a powerful , golden katana with a fire damage enchantment . In Morrowind , it can be converted into the more powerful Eltonbrand , which is more damaging and has an added strength - boost enchantment , by completing a secret and obscure quest . Goldbrand can be acquired from completing the Boethia ' s Shrine quest " Boethiah ' s Quest . " It is possibly one of most powerful weapons in the gamе when its enchantment is charged . Using the Umbra sword in conjunction with this weapon can create a deadly combo as you can use the Umbra sword to recharge Goldbrand . Fourth Era . Goldbrand is rumored to have been wielded by Emperor Titus Mede II during the Battle of the Red Ring when he retook the Imperial City .
Scroll of Grey Sloth Scroll of Grey Sloth is a Destruction scroll that reduces an opponent ' s Agility over time . Inscription . This scroll ' s inscription reads : WOE UPON YOU Characters . The following people possess or sell a Scroll of Grey Sloth : Locations . A Scroll of Grey Sloth can be found at the following locations : This scroll can be generated at random ( there are an additional 260 possible occurrences ) .
Ahzidal ( Mask ) Ahzidal ( Dovahzul : , " Embittered Destroyer " ) is a dragon priest mask found in . Acquisition . This mask can be taken from the remains of Ahzidal , one of four named Dragon Priests on Solstheim . He can be encountered at in the Nordic ruin of Kolbjorn Barrow at the conclusion of the quest " Unearthed . " Enchantment . Ahzidal ' s unique enchantment is called " " Ahzidal ' s Rage . " " It grants bonuses to fire damage and resistance : In addition , weapons that bear a fire damage enchantment are also boosted by 25 % . As with many unique enchanted items , Ahzidal cannot be disenchanted . Smithing . It can be upgraded with an ebony ingot at a workbench , and also benefits from the Daedric Smithing perk , which doubles the improvement . Usefulness . The mask is useful for fire mages due to its + 25 % fire damage , and for vampires due to its 50 % fire resistance , which offsets their weakness to fire . Dunmer become nearly immune to fire with resistance capped at 85 % , providing them with great protection from flames . Like Zahkriisos and Dukaan , this mask increases the damage caused by a Chaos Enchantment and can be combined with several other methods of elemental damage boosting .
Moonlight Moonlight is an apprentice - level Illusion spell in . Upon casting , it illuminates within a 30 - foot radius of the caster for 120 seconds . Acquisition . The tome for Moonlight can be purchased from Delphine Jend , who resides in the Bravil Mages Guild .
Thormoor Gray - Wave Thormoor Gray - Wave is a Nord Shipmaster living in Solstheim . Background . Some months ago , he was a captain of a ship , but crashed it because he fell asleep on watch . All but one passenger died in the wreck . Since then , he was cursed by the only survivor and can never fall asleep . He can be seen standing alone at Thormoor ' s Watch and staring at the sea . If the curse is removed , Thormoor will be so grateful that he will give the Nerevarine access to the Barrow full of treasure . Equipment . Thormoor wears a set of Wolf Armor .
Hvitkald Peak ( Bloodmoon ) Hvitkald Peak is a large , steep mountain found beginning the Moesring Mountains range , northeast of Thormoor ' s Watch . The mountain overlooks the Mortrag Glacier , the Isinfier Plains and the other Moesring Mountains and is the only place where Wolfsbane grows . Hvitkald Peak is often hit by blizzards , lasting up to two days . Hvitkald Peak is the highest point in Solstheim and second largest , behind Red Mountain , in the game . The mountain is inhabited by Riekling Raiders .
Retrieve the Scrap Metal Retrieve the Scrap Metal is a Thieves Guild quest given by Aengoth the Jeweler . Background . Aengoth the Jeweler wants four pieces of Dwemer Scrap Metal . It does not matter what type of scrap metal is brought - any will do . Walkthrough . If the Nerevarine does not have any , the nearest Dwemer Ruin is Bethamez , which has three pieces . The Nerevarine can buy the last one ( or all four ) at Cienne Sintieve ' s alchemist shop in the Manor district . Deliver the scrap metal to Aengoth for a reward of 1 , 000 .
Beyond Death Beyond Death is a quest in . Walkthrough . After entering the Soul Cairn , follow the mark along the path up to the massive ruin where you will find Valerica . Along the way the Dragonborn will pass souls sitting or walking about and one of them will begin a dialogue with the Dragonborn and the quest " Find Arvak ' s Skull " begins . Bonemen , Wrathmen and Mistmen might also appear when passing stacks of bones or other structures . When arriving at the ruin , Serana calls out her mother ' s name and she walks towards her daughter , behind a barrier that keeps her imprisoned . Speak to Valerica . After speaking to her daughter , Valerica turns to the Dragonborn and through the dialogue she tells the story about what happened . She also reveals that she has the Elder Scroll in safe keeping and what needs to be done . To free her the Dragonborn needs to eliminate the Keeper s . Kill the Boneyard Keepers . Follow the markers to the three destinations and kill the three Boneyard Keepers . If the Boneyard Keeper is on top of the structure , the Dragonborn is guided to jump into a soulwell and be transported to the top of the ruin . After all three are killed , return to Valerica to find that the barrier is gone and she is free . She explains what must be done in order to get the Elder Scroll . The Dragonborn must defeat Durnehviir , a dragon . Defeat Durnehviir . Follow Valerica through the door to the Boneyard . Soon Durnehviir appears and with the help of both Valerica and Serana , defeat the dragon . He will put up a fight and summon help from Bonemen with his unique shout . Retrieve Elder Scroll ( Blood ) . After the dragon is defeated , Valerica shows the Dragonborn where the Elder Scroll is hidden . Exit the Boneyard with Serana and outside Durnehviir is waiting and initiates a conversation where he teaches the Summon Durnehviir shout . He requests the Dragonborn summon him while in Tamriel so that he may see his home once again . Return to Tamriel . Once the Dragonborn and Serana return to Valerica ' s Study , through the portal , the quest is complete . It is possible to fast travel out of Castle Volkihar instead of walking back .
Black Left Glove Black Left Glove is a unique left glove . This pair of gloves is worn exclusively by Eno Hlaalu , Grandmaster of the Morag Tong . They can be obtained by killing him , which may be performed while challenging him to procure his position as the guild ' s Grandmaster .
Ashumanu Eraishah Ashumanu Eraishah is a Dunmer Trader who resides in the Suran Tradehouse in Suran , where she deals in moon sugar , skooma , and radiant food and drink . Interactions . Umbra . Ashumanu expresses her worry about an Orc she has seen in the mountains nearby . The Nerevarine is tasked with locating the suspicious character .
Anthology of Abodes Available for Acquisition Content . I have detailed herein the general location and value of most of the homes and rooms for sale in Tamriel . To seek out property without such a guide is a firm misstep . But fear not , for I have done the heavy lifting for you ! For the thrifty , one can purchase a modest inn room . These three were recently put on the market , and may serve as a quality starter home : Mara ' s Kiss Public House in Vulkhel Guard , Auridon The Rosy Lion in Daggerfall , Glenumbra The Ebony Flask Inn Room in Ebonheart , Stonefalls If one has more than a few coins to rub together , there are larger apartments available for the vagrant hoping to become a respectable citizen . These include : Barbed Hook Private Room in Skywatch , Auridon Sisters of the Sands Apartment in Sentinel , Alik ' r Desert Flaming Nix Deluxe Garret in Mournhold , Deshaan The following properties are for serious buyers only . Letters of credit will not be accepted for the sale , no matter whose cousin you know : Black Vine Villa Humblemud Snugpod Captain Margaux ' s Place Kragenhome Cyrodilic Jungle House Moonmirth House Autumn ' s - Gate Hammerdeath Bungalow Twin Arches For those with loftier aspirations and more possessions , you may wish to examine these properties : Cliffshade The Ample Domicile Bouldertree Refuge Ravenhurst Velothi Reverie Domus Phrasticus Sleek Creek House Grymharth ' s Woe Mournoth Keep House of the Silent Magnifico Nobility and the like will find the following properties the most acceptable , as they usually provide quarters for servants or livestock : Mathiisen Manor Stay - Moist Mansion The Gorinir Estate Gardner House Quondam Indorilia Strident Springs Demesne Dawnshadow Old Mistveil Manor Forsaken Stronghold Hunding ' s Palatial Hall I have only seen these properties from the outer gates , as most of their owners are of private disposition . A purchaser would find themselves within a new echelon of society in a fortnight : Serenity Falls Estate Daggerfall Overlook Ebonheart Chateau
Skyforge ( Skyrim ) The Skyforge is an ancient forge located next to Jorrvaskr in Whiterun , said to be even older than the Elves themselves . History . The Skyforge was first discovered by Jeek of the River and his crew who were traveling south from Hsaarik Head to settle . They scouted the area later named Whiterun Hold and found a mysterious structure that was described as " " a monument of a bird whose eyes and beak were opened in flame . " " It was discovered that the monument was feared by the native elves and suspecting that it held great power , Jeek and his crew settled and built Jorrvaskr at the foot of the Skyforge , so it would provide their steel . The Underforge . Under the Skyforge is " The Underforge , " where The Circle holds its meetings and worships Hircine . There is also a passage to the right of the stone bowl that leads to a secret one - way exit out of the city . It is here that the Dragonborn is inducted into the Circle by a blood ritual involving Aela the Huntress and Skjor , thus gaining the ability to transform into a werewolf . Resident blacksmith . The forge is used mainly by Eorlund Gray - Mane to craft armor and weapons for The Companions . He also sells various Skyforge weapons . Completing the quest Proving Honor will allow the Dragonborn to receive a free skyforged weapon of their choice , handcrafted by Eorlund . After completing the quest Glory of the Dead , Nord Hero Weapons and Ancient Nord Armor can be crafted at the Skyforge . Skyforge smithing . The skyforge can be used as a regular forge with the additional option of forging Nord Hero Weapons and Ancient Nord Armor after completing The Companions ' questline . The options to craft these items will show up in the " Draugr " and " Daedric " subsections , respectively . Skyforge Steel is available for purchase from Eorlund after completing Proving Honor , but cannot be forged by the player . Facilities . The Skyforge itself can be used as a regular forge ; however , the location does not contain a tanning rack , workbench , or a smelter , though all three of these implements can be found elsewhere in Whiterun .
Red Ring Road The Red Ring Road is a long circular route that surrounds Lake Rumare and provides access to Imperial City . The road bridges the Upper Niben River at the southeast and bridges over White Rose River to the south . The only major road that does not connect to the Red Ring Road is the Orange Road . During the Great War , the Red Ring Road played staging ground to the Battle of the Red Ring , in which Titus Mede II ' s forces marched on the Aldmeri - occupied Imperial City . Locations . The following are places of interest along the way ( starting clockwise from the Imperial Bridge ) .
Comberry ( Morrowind ) The Comberry is a bush that produces a bitter tasting red berry . The bush can grow up to a man ' s height and carries many berries . The comberry bush is the most known as the basis of the native comberry brandy , called Greef , a rough , but potent alcoholic beverage in Morrowind . Alchemical effects . Comberry is grown on plantations in the Ascadian Isles . The native comberry brandy is called greef , while the wine is called Shein . Another favorite usage for comberries is comberry cake . When comberries are used in potions they can drain fatigue , restore magicka , fire shield , and reflect .
Lion Guard Great Helmet Lion Guard Great Helmet is an heavy armor helmet in . The Vestige will receives it after completing the quest " Rally Cry . " Description . " You receive this helmet from General Gautier of the Lion Guard for assisting with the first push to retake Camlorn . "
Exquisite Shirt Exquisite Shirt is a piece of clothing in . Wealthy people often own and wear them . Many clothier - shops in Morrowind sell exquisite shirts amongst other clothes . Quests . The Shirt of His Back . Rasha , an Argonian merchant , is encountered on the road to Ald ' ruhn . He is late on delivering some exquisite shirts to Bivale Teneran , the clothier in Ald ' ruhn . He wears all the six shirts he should be delivering and hands them to the Nerevarine after they agreed to deliver them in his stead . Zainab Nerevarine . Only related in that the Nerevarine my receive a unique exquisite shirt after completing this quest .