Dragon ' s Neck Coliseum The Dragon ' s Neck Coliseum , also known as the Colosseum , is a location in " Final Fantasy VI " at the northwest corner of the World of Ruin , north of Kohlingen and Figaro Castle . The name derives from the shape of the peninsula where the coliseum lies . The Dragon ' s Neck Coliseum is a battle arena where a party member can fight enemies by betting items . Before the end of the world , it was just a small cabin called the Dragon ' s Neck Cabin . In the SNES and PlayStation releases the location is named " Colosseum . " The Game Boy Advance and subsequent releases , however , spell all instances of the name as " Coliseum . " Winning ten times in the mobile / Steam version earns the Gateway to the Top achievement . Story . In the World of Balance the coliseum is yet to exist , but a cabin stands in its future location . The owner decides to build a coliseum , because he believes people are at their best when they are at war . A year after the end of the world the coliseum has been completed , and the owner is pleased with Kefka for creating a world full of war . Ultros acts as the coliseum ' s receptionist to pay off his debt . Other people to hang out at the coliseum include Siegfried and the lone surviving Imperial soldier . If Shadow survived the end of the world and was rescued from the Cave on the Veldt , he takes up fighting in the coliseum , but will join his old companions in a quest to save the world if they come and face him in battle . Gameplay . Players can fight in the coliseum at will . When the player chooses to fight , they must wager an item . They will see their opponent and the item they have wagered , and must choose a party member to do battle . The coliseum fights are one - on - one , and the player ' s character is AI - controlled and will use any commands and spells they know . Nothing stops them from using acquired moves which injure or even kill themselves , such as Self - Destruct or Soul Spiral . Monsters at the coliseum will not use their regular AI scripts ; they instead use the abilities in Relm ' s Control options for that monster . The Control option has a maximum of four abilities , and one of the abilities will be picked at random when their turn comes up . If the player wins , they will lose their wagered item and win the opponent ' s wagered item . If the player loses the battle , or if both the player ' s character and the opponent are killed simultaneously , the player loses their wagered item and wins nothing . If the player ' s character warps out of battle using Teleport , they will retain their wagered item . The following battle commands are disabled within the coliseum battles : Item s , Revert , Throw , Control , Slot , Leap , Defend , and Possess . The coliseum removes KO , Invisible , Petrify , and Zombie statuses before a match , but not Imp , Float , or Poison , and restores HP and MP to their max before the match begins . There is no need to heal those statuses or restore HP / MP to prepare for the match , except if a status prevents the player from properly equipping a character . If all party members are killed in the coliseum , the player can walk around with a party of dead people until they encounter a battle outside of the coliseum that transforms into an instant Game Over . Character setup . Overall setup . There are several good pieces of equipment to equip on the fighter . The Paladin ' s Shield negates / absorbs all elemental damage , and has the highest evasion of any shield . It can be obtained the easiest by fighting on the Solitary Island to dispel the Cursed Shield . Master ' s Scroll is another good choice , found in the Ancient Castle . Other good ones include the Merit Award and Miracle Shoes ( both can be won in the Coliseum ) , Ribbon , and Safety Bit / Memento Ring depending on the situation . Weapons vary from character to character , but the Lightbringer paired with Merit Award is an excellent combo . Many Coliseum opponents are vulnerable to Death attacks , which can be used through some weaponry . Fighters . Shadow is a good character to fight at the Coliseum as he will never use Throw during a Coliseum match , and having him without any magic learned at this point is possible . Shadow joins the party twice after the party has acquired magicite : once on their way to Thamasa , and the other during the portion of the Floating Continent . He has weaponry that can inflict instant death , such as Assassin ' s Dagger or Ichigeki , which has a 25 % chance to kill an enemy in a single blow , but the player should not use these weapons when fighting an undead opponent . An alternate weapon is the Kagenui , that can randomly cast Stop on the attacked target . Shadow has 28 % evasion , having the highest raw evasion out of the party , and being the second speediest character ( tied with Gau ) . When evading an attack , there ' s a chance of Interceptor attacking the enemy without losing a turn , but this attack will miss floating opponents . Setzer is another good choice as he never uses his Slot command , but there ' s a good chance the player will have Setzer with more magic spells compared to Shadow , due to him having spent more time in the party . The Viper Darts can kill an enemy in one blow much like some of Shadow ' s weaponry , with a 25 % chance . Gogo is another good choice as players can prepare him / her for any situation . The player can equip Gogo with nothing but Attack with the Master ' s Scroll and the Merit Award combo ( only on the versions prior to the GBA version ) or three Tools commands where the player sells all tools except for the Drill , giving Gogo a 3 / 4 chance of using Drill . Six out of the eight tools can be bought back in Figaro Castle , Chainsaw can be stolen from Duel Armor , and Air Anchor from Gamma ; both of these enemies are found in Kefka ' s Tower . Umaro is another choice , who has 1 / 2 chance of either using Attack ( four times in a row if equip with Master ' s Scroll ) or Tackle ( a single unblockable attack that ignores defense ) during battle . He is limited in the equipment department , being unable to equip any pieces of armor leaving only the two relic slots to play with . Umaro can benefit from the Gauntlet relic since Umaro only holds a single Bone Club in his right hand , and has nothing to sacrifice in his left hand , making the Gauntlet and Master ' s Scroll makes a good combo . Umaro comes down to luck compared to the other characters mentioned above if Shadow and / or Setzer have no magic spells , and depends on who his opponent is . However , his raw strength can finish a battle quicker than most . Another alternative is to have Gogo as an Imp , fully equipped with the Imp equipment that comes with high Defense , Magic Defense , and Water absorption . Imp characters ' special command is disabled , but they can still access the Magic command , meaning they may waste turn ( s ) trying to cast spells that will fail and abort . The only available spell that will not abort is the Imp spell , and for this reason , Gogo is the obvious option . Since s / he will only use the Attack command every turn , this makes the Master ' s Scroll and Genji Glove a deadly combo . The remaining characters are poor choices since they likely have more spells / abilities compared to the characters mentioned above making them more of a gamble . Nevertheless , a player can use a soft reset and reenter the Coliseum if the character of their choosing has lost the match . Betting list . If a wager does not appear in this list , then typically the fight is with Typhon and the reward is an Elixir . Typhon ' s first action is almost always Snort , which eject s the player from the battle without costing them their wager . If the player ' s character is fast and strong enough to defeat Typhon before being ejected , they will lose their wager and win an Elixir as with other battles . Typically , Typhon appears whenever the player bets a common or worthless item . Most ( but not all ) store - bought equipment pieces and items count . If Shadow has survived the Floating Continent and has been rescued from the Cave on the Veldt , betting the Ichigeki will result in a fight against Shadow , with the Ichigeki as the reward , after which Shadow will rejoin the party . Otherwise , betting Ichigeki will have the default Typhon / Elixir result . In the " Advance " , mobile and Steam versions , betting Excalipoor will result in a fight with Onion Dasher , followed by a fight between Gilgamesh and the current party under the player ' s active control , with a Merit Award and the Gilgamesh esper as the reward . This list is also available as a series of flowcharts that shows the paths of chains of consecutive bets and their destinations . Other appearances . " Final Fantasy XIV " . The Dragon ' s Neck Coliseum appears as the arena where the players can fight Ultros and Typhon . " Final Fantasy Record Keeper " . The Dragon ' s Neck Coliseum was the final dungeon in the Challenge Event Assassin in Black . One battle with Siegfried was contained therein , and his defeat on the Classic track for the first time earned the player Shadow ' s Hero Record . Musical themes . " Johnny C . Bad " is the background theme that plays at the Dragon ' s Neck Coliseum . The name is likely a reference to " Johnny B . Goode " , a 1958 rock and roll song written and originally performed by Chuck Berry . " Johnny C . Bad " appears as an arranged theme on " Cafe SQ " album .