naist-nlp/zeshel huggingface dataset:
Nidhogg Nidhoggs are a recurring enemy in the " Final Fantasy " series since their debut in Final Fantasy VII . They are Dragon - like creatures , usually Drake - related enemies . Appearances . " Final Fantasy VII " . The Heg appears in " Final Fantasy VII " as an enemy . It is encountered inside the Cave of the Gi and during the fifth round of the Battle Square during the time " Tiny Bronco " is available . " Final Fantasy X " . The Nidhogg appears in " Final Fantasy X " as an enemy . It appears inside the Cavern of the Stolen Fayth and on Mt . Gagazet . " Final Fantasy XII " . The Nidhogg is a Mark in " Final Fantasy XII " . It is the fifth mark to be listed in the Clan Primer and it found in the Transitway 1 area of the Lhusu Mines . Unlike its other appearances , here it is a serpent enemy . " Final Fantasy XIV " . Nidhogg is a great wyrmking that lives in Dravania , first mentioned in the backstory of the city - state of Ishgard during the Dragoon job quests . In " Heavensward " , he is one of the primary antagonists , and appears as a boss fight in the Aery . " " . The Nidhogg appears as an enemy in " Final Fantasy Tactics A2 : Grimoire of the Rift " . " Pictlogica Final Fantasy " . Nidhogg from " Final Fantasy X " appears as an enemy in " Pictlogica Final Fantasy " . " Final Fantasy All the Bravest " . The Nidhogg appears in " Final Fantasy All the Bravest " as an enemy encountered inside the Zanarkand Ruins . It uses Breath and drops the Burning Fists . " Triple Triad " . Nidhogg appears as a card in Triple Triad in the version playable via " Final Fantasy Portal App " .
Chief ( The 4 Heroes of Light ) The Chief is a non - player character from " " . He is the ruler of Invidia and the Dragoniers and wishes to conquer the world . Profile . Appearance . The Chief has short light blond hair and beard and light green eyes . He wears a long - sleeved blue shirt , brown gloves , long brown pants , and brown boots . He wears a large brown fur hat . Story . The Chief is the father of Rolan the hero and a daughter , Rekoteh . He meets Brandt and Jusqua after the two chase the Sorcerer through the Ice Caverns leading to town . Although he questions his decision to send Rolan to Spelvia , he and the other Dragoniers are still hoping that Rolan will conquer the world so they can rule it . When the party fails to hatch the dragon egg with conventional means , the Chief gives them the Master Key so they can enter the Invidia Underground and retrieve the Dragon ' s Harp . When the party is sent back in time , they find that the Chief had banished Rekoteh from the house until she could find the Dragon ' s Mark ( paradoxically , the Mark could only be found " inside " the house as it was also located in the Underground ) and laments that she is not as strong as Rolan . He proclaims that Invidia will become the master of the world one day and that the Invidians must guard themselves against the cold until then . After the party recovers the Mark he allows Rekoteh back in , although he is surprised to learn that they have a Magic Key ( not knowing , of course , that his future self gave it to them ) . Rekoteh tells the party that the endless winter froze his heart , so they go to the Sun Temple and defeat Mammon , the demon who cast the winter spell . After Mammon ' s defeat , the Chief apologizes to Rekoteh for treating her so coldly and looks forward to the coming of spring . He promises to visit Rolan with her and gives the party the Armor of Light in thanks .
Gutsco Gutsco the Rogue , also known as Guzco , is a minor antagonist and a boss from " Final Fantasy III " . Story . Gutsco appears in the Subterranean Lake and has stolen one of the dwarves ' Horns of Ice . After he is defeated once , he follows the party as a shadow to the Dwarven Hollows until they near both Horns , where he promptly steals both of them . The party pursues Gutsco with encouragement from the dwarves , but Gutsco escapes . He runs to the Molten Cave , where he heads to obtain the power of the Fire Crystal now that he is protected from the cave ' s hostile magma thanks to the Horns of Ice . The Warriors of the Light find him at the crystal room in the depths of the cave , and fight him in his state of empowerment granted by the Fire Crystal where he takes the form of the Salamander . Gameplay . Gutsco is fought twice as a boss : once as himself at the Subterranean Lake , and later as Salamander at the Molten Cave . Other appearances . " Final Fantasy Tactics " . An errand mentions Gutsco . " Final Fantasy Tactics Advance " . Guzco is the leader of the rogue Clan Borzoi , and like in " Final Fantasy III " , he is fought twice : once in his human form , and later as a fiend . " Final Fantasy Trading Card Game " . Gutsco appears in " Final Fantasy Trading Card Game " with a fire - elemental card .
Viper Darts Viper Darts , also known as Trump , is a recurring weapon in the series . Appearances . " Final Fantasy VI " . Viper Darts is a high - ranked weapon for Setzer , which provides 133 Attack , 230 Hit Rate , is Long Range , and has a 25 % chance of inflicting Instant Death . It can be bought for 13 , 000 gil at Kohlingen and Thamasa in the World of Ruins or Metamorphed from Ninja , Covert , and Outsider .
Charge ( ability ) Charge is a recurring ability in the " Final Fantasy " series . It is a low - powered physical attack . Appearances . " Final Fantasy VI " . Charge is an enemy ability used by the Guard Leader , which does non - elemental physical damage to one target . " Final Fantasy VII " . Charge is the ability of the Heavy Tank enemy , which inflicts non - elemental physical damage to one party member . " Final Fantasy IX " . Steiner has the Sword Art Charge ! which makes all player characters in HP Critical health attack the enemy . It costs 10 MP and can be learned for 30 AP through the Coral Sword and Aegis Gloves . Some enemies can use an ability called Charge , in which they charge towards the enemy for moderate non - elemental damage . These enemies are Blazer Beetle , Bomb , Dragonfly , Gargoyle , and Shell Dragon . " Final Fantasy X - 2 " . Charge is an enemy ability , used by Rhyos and Protochimera . It inflicts major non - elemental damage to one party member as well as Poison . " Final Fantasy Tactics " . Charge is the name of an attack usable by Dragons , and deals physical damage to one target . In the Playstation version of the game , Charge is the Archer ' s job command . In " War of the Lions " the job command is renamed Aim . Charge ! is an ability exclusive to the Lanista class , and is learned from the Hardedge for 350 AP , and costs 8 MP to use . It damages and knocks back a target within a surrounding tile , with a chance of destroying the target ' s armor . " Bravely Default " . Charge is an enemy ability used by Goblins . It deals extra damage .
Borgbear Hero Borgbear Hero is a mark in " Final Fantasy XIII " . It appears in Missions 42 and 43 . Battle . In Mission 42 , the Borgbear Hero fights alongside with four Borgbears . If the Borgbear Hero is slain before the Borgbears , a Borgbear will then become another Borgbear Hero . Therefore , the Borgbears should be defeated before the Borgbear Hero . In Mission 43 , the Borgbear Hero is accompanied by a Goblin , a Goblin Chieftain , a Munchkin , a Munchkin Maestro , and a Borgbear . The weaker foes should be dispatched first . For those looking to farm CP , killing Borgbear Heroes and thus transforming regular Borgbears into a new one will result in a lot more CP earned at the end . A normal Borgbear gives 3 , 000 CP , or 6 , 000 CP with a Growth Egg equipped . A Borgbear Hero gives 5 , 600 CP , or 11 , 200 CP with a Growth Egg . Etymology . Borgbear is possibly derived from " bugbear . "
Belphegor ( The 4 Heroes of Light ) Belphegor is a minor antagonist in " " . Story . Before the events of the game , Belphegor arrived in Arbor , but he was eventually sealed in the roots of the tree , along with the Lux spell . Years later Torte came to Arbor searching for Lux and opened the chest holding it , in the process , Torte broke the seal that trapped Belphegor and set him free . Belphegor traveled to Mount Gulg and planned to set off the volcano . On the mountain he encountered Arbaroc , the guardian of Arbor , Belphegor then planned to use Arbaroc ' s body as his own . Torte tried to prevent this , but he was knocked out by Belphegor and thus unable to stop the demon from possessing the guardian beast . Fifteen years later , Brandt and the others travel to the Great Tree and encounter Belphegor , in Arbaroc ' s body , at the top . The party is forced to fight him and they manage to defeat him . The death of the possessed Arbaroc , apparently along with Belphegor himself , ultimately leaves Arbor without its guardian . After the party is sent back in time , they meet up with Torte the moment he released Belphegor . After Belphegor is released , the party travels to Mount Gulg in order to stop him from setting off the volcano . At the top of the mountain , the party witnesses Belphegor attempting to possess Arbaroc ' s body and intervene only after Torte is knocked out . With Belphegor destroyed , his possession of Arbaroc never occurred and Arbor is at finally at peace . Later , Belphegor is revived within the Star Chamber , but he is defeated once more . Gameplay . Belphegor is fought twice in the game , once at Mount Gulg and another time in the Star Chamber . Belphegor and the cubes mainly uses fire - elemental attacks . Other appearances . " Bravely Default " . Belphegor appears as a level 80 Nemesis in Norende . Belphegor once again appears as a boss . He can be encountered once the player examines the monument on the peninsula east of Caldisla . In addition , Belphegor makes a cameo appearance when using the Sloth and Firaja abilities . Etymology . Like the other major demons in the game , Belphegor references one of the seven princes of Hell in demonology , each one representing one of the seven deadly sins .
Actinian The Actinian , also known as Actaneon , is an enemy in " Final Fantasy VI " . They appear while the party is swimming in the Serpent Trench , and usually attack in groups . Battle . They are weak to Fire - elemental attacks , Sabin ' s Rising Phoenix works well , if he knows it . Any of Gau ' s Rages that use Fire , like Templar or a Fire - elemental attack like Oversoul ; or Lightning - based rages like Cloud work well too . AI script . Attack Turns : 1st Turn : Attack ( 66 % ) or Nothing ( 33 % ) 2nd Turn : Attack ( 66 % ) or Clamp ( 33 % ) Other appearances . " Final Fantasy Record Keeper " . Actinian appears as an enemy in " Final Fantasy Record Keeper " .
Valdeaunia Front The Valdeaunia Front is a theater of the Crystal War in " " . It contains the northernmost territories of Quon and houses the throne of the Shadow Lord , who initiated the conflict . Control of this frozen region is therefore highly sought by the Alliance of Altana . The Dark Kindred viciously defend their master ' s lands , however , and compel other members of the Beastman Confederate to reinforce their positions . The front includes most of post - war Valdeaunia . Zones . Xarcabard . Xarcabard was once an uninhabited wasteland found west of the Beaucedine Glacier . The rise of the Shadow Lord brought a range of foul creatures to the area , however , and during the war it crawls with his Ahriman , Gargouille , Imp , Kindred , and Taurus minions . Gigas and Gnole forces also patrol Xarcabard in support of the Confederate . Above all these threats soar the terrifying Amphipteres , further complicating attempts by the Alliance to approach Castle Zvahl , the Shadow Lord ' s citadel , at the western edge of the snowfield . The Dark Kindred assign a squadron of dragons to operations in Xarcabard . Their commander , a demonic dark knight named Shadowsoul , has the ability to convert all damage against him into health . A Veridical Conflux in the south links Xarcabard to the mysterious Walk of Echoes . Castle Zvahl Baileys . The Castle Zvahl Baileys are the outer walls of the Shadow Lord ' s fortress . Their eastern half consists of ramparts running from Xarcabard to a portcullis at their center . Beyond this gate begins the castle ' s maze - like interior . Access to the keep at the western end of the area requires navigating a series of heavily guarded trenches . In addition to the typical demons employed by the Shadow Lord in Xarcabard , this portion of the castle hosts parties of high - ranking Orc , Quadav , and Yagudo soldiers . A company of Tauri are responsible for the defense of the Baileys . Their leader , Shadowclaw , can doom or Petrify his opponents with a glance . Castle Zvahl Keep . Castle Zvahl Keep is the Shadow Lord ' s last line of defense . Its halls are fitted with many gates that force would - be assassins to reveal their positions . Alliance agents that overcome these barriers encounter a series of teleporters that operate on a fixed schedule to slow any advance . As only the most elite demons and Beastmen patrol the keep , reaching the throne room is no simple task . Shadowbreath , a Vampyr , leads a company of Kindred against any Alliance forces bold enough to assault the Keep . Throne Room . The Throne Room is the lair of the Shadow Lord . Its entrance is sealed with a powerful curse that only weakens when the Northlands have been conquered by Alliance forces . If the Beastmen lose control of Beaucedine , Xarcabard , the Baileys , and the Keep , highly decorated soldiers from successful nations may undertake a mission to confront the Shadow Lord himself .
Ice Bomb ( Crystal Chronicles ) Ice Bomb is a monster in " Final Fantasy Crystal Chronicles " . Ice Bombs are encountered at Mine of Cathuriges for cycles 2 and 3 and appear at Veo Lu Sluice and Conall Curach for all cycles . It is characterized by its Ice powers . They can invoke meteors , which are powerful attacks , but also easy to avoid . They can also use all types of Blizzard attacks . Ice Bombs explode in a blizzard when they are killed . They are vulnerable to Thunder primarily , but are also weak to Fire , as well as Stop and Slow - inducing attacks .
Observatory Mountain Observatory Mountain is a location on Gaia ' s Mist Continent in " Final Fantasy IX " , located on the outskirts of the village of Dali . The mountain becomes inaccessible in disc 4 . Story . After the party arrives in Dali , Steiner begins to hatch a plot to bring Princess Garnet back to Alexandria with him . After failing to locate an airship transportation , Steiner learns that a cargo ship routinely docks at Observatory Mountain . When Steiner reaches the mountain , he meets unexpected resistance from Morrid , the elderly man and coffee aficionado who lives at the base of the mountain and presumably maintains the observatory and changes its signals . Despite Steiner ' s attempts to use his leverage as a the leader of the Pluto Knights , Morrid ignores his pleas to use the cargo ship . After clanking around for several minutes , Morrid tells Steiner the cargo ship is , in fact , already docked back in Dali . After the party returns from Terra , the observatory mountain becomes impassable due to the Iifa Tree ' s roots causing an earthquake as they burrowed through the ground . Upon talking to Slai in Dali , it is revealed Morrid died in the earthquake . Locations . Shack . This small house is where Morrid lives . On the first visit , Morrid can be found inside drinking coffee . Talking to him initiates the Coffee Sidequest " ( see below ) " . A piece of paper on top of Morrid ' s table reads the following : Quests . Inside Morrid ' s home are two key items , including a mini - figurine . The player can bring three types of coffee to Morrid to receive a special prize : a miniature " Prima Vista " . The three types of coffee Morrid wants are Burman , Kirman , and Moccha . After the player obtains the " Prima Vista " item , it will be located in the Tantalus Hideout in Lindblum . Depending on who is the character being controlled on the field , they all have different lines when observing the " Prima Vista " model . The coffee beans are scattered over Gaia , but the player must give them to Morrid before visiting Terra . Moccha Coffee . The first of the set , Moccha Coffee can be found at South Gate in the King Ed Plains and can be found as early as disc 1 . The player will see an ATE earlier in the game where Tantalus visits South Gate , and Cinna makes the coffee . Kirman Coffee . The second of the rare coffees , the Kirman Coffee , is located on the Outer Continent and found in Madain Sari in Eiko ' s house . Burman Coffee . The last of the coffee is located in Dali ; however , there is only one chance to get it . During the Card Tournament in Treno in disc 3 , the player can leave Treno and travel to Dali through South Gate . In Dali , the player has the option of searching the Mayor ' s house . They must start by searching the Mayor ' s desk , then search the desk two more times until the boy says " Zzz " . The player must then search the stove to find the Mayor ' s Key . With the key , it is possible to open a locked room in the windmill where the player can find the Burman Coffee .
Dancing Calbrena Dancing Calbrena is a theme from " Final Fantasy IV " , and is commonly associated with the characters Calca and Brina . It was composed by Nobuo Uematsu . Game appearances . " Final Fantasy IV " . " Dancing Calbrena " plays during the entirety of the encounter between Cecil Harvey and his party and princess Luca ' s animated dolls , Calca and Brina . Upon the defeat of the dolls and their merge into Calcabrina , the theme is replaced by the game ' s boss battle theme . The theme also plays when Dr . Lugae is introduced , and is also replaced with the boss battle theme when he transforms into his final form and when the dancer in Mysidia does her dance . The track was released as the 36th track of the " Final Fantasy IV Original Sound Version " as well as the " Final Fantasy IV Official Soundtrack : Music from Final Fantasy Chronicles " . " Dancing Calbrena " was arranged by Kenichiro Fukui for the 3D release of " Final Fantasy IV " and its in - game appearances are the same as in previous releases . It was released as the twelfth track of the second disc of the " Final Fantasy IV Original Soundtrack " . " " . The theme appears during the fight against Calca and Brina , and Ultros . It is also played whenever the band " Mystic Waltz " or the Lustful Lali - Ho is used , or when battling the Quarto Puppet enemies . It is also played when Flan Princess uses the skill " Samba de Flan " . " " . An arranged version of " Dancing Calbrena " called " Dancing Doll Calcobrena " by Yuzo Takahashi appears as the seventeenth track of the Chocobo to Mahou no Ehon Series Original Soundtrack . This version employs electric guitar and percussions , and are a bit more fast - paced than the carnival style theme of the original version . Arrangement album appearances . A violin arrange of " Dancing Calcobrena " by Máire Breatnach is included in this album of Celtic music - arranges of " Final Fantasy IV " themes . The theme is the eleventh track of the album .
Light Pillar Light Pillar is a recurring ability in the series . It is an ability most often used by Omega Weapon , but sometimes used by Ultima Weapon , and usually deals massive damage to one target , oftentimes maximum damage . Appearances . " Final Fantasy VIII " . Light Pillar is an enemy ability used by Omega Weapon and Ultima Weapon , which deals 9999 non - elemental damage to one target . " Final Fantasy Dimensions " . Light Pillar is an enemy ability used by Ω Weapon , which inflicts 9999 damage to one target . Etymology . The Japanese name of the ability , Licht Säule , is an incorrectly rendered to Japanese a German word meaning " Light Pillar . "
Dischord Dischord is an recurring enemy ability in the series . It usually halves the target ' s level . A similar Blue Mage ability exists in " Final Fantasy V " , known as Dark Spark . Appearances . " Final Fantasy V " . Dischord is an enemy ability used by several enemies in the game , including Gilgamesh , Enkidu , and Druid . It halves the target ' s level . The player may utilize Dischord by catching and releasing a Tunneller . " Final Fantasy VI " . Dischord is a Lore spell that halves the target enemy ' s level , and costs 68 MP to cast . It has a 100 % hit rate , but will miss against those immune to Death . It can be learned from Chaser , Crawler , Dark Force , Figaro Lizard , Gamma , Lizard , Metal Hitman , and Satellite . Dischord can be surprisingly useful because it can affect the success rate of the Steal command . " Final Fantasy Tactics " . Dischord is used by Squidraken . It has 100 % hit rate and dispels Float , Reraise , Invisible , Regen , Protect , Shell , Haste , Faith , and Reflect . It targets all creatures within three squares of the user , including the user . See also enemy abilities .
Cactus Thorn Cactus Thorn , also known as Cactus Spine , is a recurring item in the series . Appearances . " Crisis Core - Final Fantasy VII - " . Cactus Thorn is a key item that adds the Cactuar to the Digital Mind Wave . " Final Fantasy VIII " . Cactus Thorn is an item that can be dropped / stolen from Cactuar ( any level ) , stolen from Jumbo Cactuar ( any level ) , found as a 8 / 256 chance item through Angelo Search , or by refining either 1 Cactuar or Jumbo Cactuar card for 1 Cactus Thorn . One Cactus Thorn can be refined into 40 Demolition Ammo via Ammo - RF , and 100 can be refined into one Hundred Needles via GF Abl Med - RF .
HP to one ability HP to one abilities reduce the target ' s HP of one regardless of their current HP . This is sometimes done by simply setting the targets to one HP , at other times by inflicting damage to them equal to their max HP minus one . They are commonly used by final bosses and superboss es . One of the best known of these abilities is Heartless Angel , which has become the trademark attack of Sephiroth . Appearances . " Final Fantasy VIII " . Omega Weapon has a similar ability called Megiddo Flame . The ability does not reduce the party to one HP , but deals a guaranteed 9 , 998 damage to the entire party , and thus the only way to survive is to have 9 , 999 HP , leaving the party with one HP after the attack hits . Diving into the game code reveals two dummied spells specific to Selphie , Percent ( a reduce - HP - to - 1 move similar to Matra Magic ) , and Catastrophe ( major damage to all enemies ) . These two spells were removed from Selphie ' s spell list in the final build of " Final Fantasy VIII " , but can be found via third - party data exploitation programs , although they just use Fire ' s spell animation . " Final Fantasy IX " . Beatrix uses Stock Break and Climhazzard to reduce the party ' s HP to 1 when fought as a boss , and these abilities cannot be blocked or avoided . This ends the battle . When these abilities are used by the player ' s party , Stock Break and Climhazzard instead simply deal major non - elemental damage to all enemies . " Final Fantasy XII " . There are no enemy attacks that bring the party ' s HP to one HP , but in " " version , Judge Ghis , when fought on the final Trial Mode challenge , uses Elixirs on reversed party members leaving them with 1 HP . " Final Fantasy Dimensions " . Shango uses Divine Storm to reduce the party ' s HP to 1 when fought for the first time . This leads to the end of battle once he has used it . The same goes for Glacial Dance used by Cocytus . The battle are scripted events when these are used . When these abilities are later used by them during their real battle , they deal normal damage .