naist-nlp/zeshel huggingface dataset:
Harp ( weapon type ) Harps are a recurring weapon type in the " Final Fantasy " series . They are used exclusively by Bard s . Most individual harps are recurring . Appearances . " Final Fantasy III " . Harps can be equipped by the Bard job class . In the 3D version , different harps play a different song when used with the Sing command . List of harps : " Final Fantasy IV " . Edward is the only one who can equip harps . In the 2D versions , Edward needs to equip a harp to be able to use Bardsong . List of harps : Edward is the only one who can equip harps , and must be equipped with one to use Bardsong . List of harps : " Final Fantasy V " . Harps can be equipped by Freelancers and Bards . They deal full damage even from the back row . The Apollo Harp deals damage based on the attacker ' s Magic stat and the defender ' s Resistance / Magic Defense , while other harps deal percentile damage based on the target ' s current HP , and automatically fail against Heavy - type monsters ( such as most bosses ) . List of harps : " Final Fantasy VII " . Harps are not equippable weapons , but rather key items . List of harps : " Final Fantasy XI " . Harps return as an equippable weapon for Bards , and are known as string instruments . List of harps : " Final Fantasy Tactics " . Harps can only be equipped by Bards . List of harps : " Final Fantasy Tactics Advance " . Harps are included in the instrument category of weapons and are equippable by moogle Animists and nu mou Beastmasters . Harps are again included as instruments , and are equippable by Bards , Beastmasters and Animists . Harps can be equipped by all jobs , but are best suited for the Bard , Elementalist , and Musician . Harps give an increase in magic - based stats and also deal more damage to flying enemies . List of harps : " Final Fantasy Dimensions " . List of harps : " Final Fantasy All the Bravest " . Harps can be equipped by the Geomancer , Bard , Moogle , and Pig .
Ancient Castle The Ancient Castle is a ruined castle buried between Kohlingen and South Figaro in " Final Fantasy VI " . It is accessible once the " Falcon " has been obtained . While traveling beneath the sands , the man responsible for Figaro ' s dive engine will mention they stumbled upon something ; the player should decline further movement and go to the prison cells where the cell on the far right will provide the entrance to the Cavern to the Ancient Castle . Many enemies in the area automatically have Reflect status and high Magic Defense . Story . The castle was attacked during the War of the Magi , and in the heat of the battle , the only esper left to fight was Odin . He engaged the enemy army and felled several soldiers with Zantetsuken , but an unnamed sorcerer engaged him , and Zantetsuken failed . Odin was petrified and the castle was defeated . The Queen of the Ancient Castle was also petrified in the basement in the castle ' s east wing . She loved Odin , a forbidden love due to it being between a human and an esper , but vowed to confess her feelings to him once the war was over . Over the years the castle sank into the ground . The party can run into the castle by accident when burrowing the Figaro Castle and come upon the queen ' s and Odin ' s petrified remains , obtaining Odin ' s magicite . They can discover the queen ' s diary to find out what happened . Quests . Odin and Raiden . The player can touch Odin ' s remains to obtain him as magicite . A hidden switch on the fifth step before the throne reveals a staircase into the dungeon , where the queen ' s petrified remains can be found . A diary in the east wing reveals her feelings for Odin . Inspecting the queen ' s remains causes the statue to shed a tear which transforms Odin into Raiden . Blue Dragon . The Blue Dragon , one of the eight legendary dragons , is found in the dungeon . Items . All found in the cave area . Musical themes . " The Serpent Trench " is the background theme of the Ancient Castle .
Redoubt The Redoubt is an enemy in " Final Fantasy X - 2 " , and are fought together in the final battle against Vegnagun . Defeating them will temporarily keep them from attacking , though Vegnagun can revive them both if they ' re both KO ' d , and they can revive each other if one is KO ' d . This will , however , make them waste a turn , allowing for the player to unleash their attacks on Vegnagun if they wish . Multi - hit attacks such as Black Sky and the like are recommended , as they can hit the Redoubt and Vegnagun at the same time . Otherwise , having Reflect up for most of the battle will help in dealing with the Redoubts spells .
Edward ' s Harp " Edward ' s Harp " , also known as " Melody of Lute " or " Edward ' s Lute " , is Edward Chris von Muir ' s theme . Edward claims this to be Anna ' s favorite song . Despite its original name , the track is played using synthesized harp . Composed and arranged by Nobuo Uematsu , the track appears in the " Final Fantasy IV : Original Sound Version " as track 18 on disc 1 . For the soundtrack of the Nintendo DS version , the track is track 19 on disc 1 . Game appearances . " Final Fantasy IV " . In the 3D remakes , the song first appears when Cecil and Rydia convince Edward to aid them in finding the Sand Pearl in the Antlion ' s Den . Later , Edward plays his harp by the oasis in Kaipo in reminiscence of Anna . " Edward ' s Harp " plays an important role during the battle against the Dark Elf in the Lodestone Cavern . The magnetic field greatly weakens Cecil and his allies , but due to the Whisperweed they carry , Edward is alerted of their danger and plays his harp to help them . The music conveyed through the Whisperweed causes the Dark Elf to lose control of itself , allowing Cecil ' s party to wield metallic weapons and defeat it . The song continues to play throughout the battle until the Dark Elf transforms into the Dark Dragon . " Final Fantasy IV - Interlude - " . " Edward ' s Harp " plays as the background theme for the restored Damcyan Castle . Other versions . The track is known as " Melody of Lute " on this album containing piano arranged versions of themes from the game . All the songs are performed by Reiko Nomura . " Final Fantasy IV Official Soundtrack : Music from Final Fantasy Chronicles " . The track is known as " Edward ' s Harp " . The track is known as " Melody of Lute " , and arranged in an Irish Celtic style . This version is also found on the " " album . " Estrelas " ( " Stars " ) is a vocal arrangement sung in Portuguese .
Pinwheel ( weapon ) Pinwheel or , also known as Tack Star , is a recurring weapon in the series . It is often a mid - ranked throwing weapon or Throw item , giving it the long range property , allowing a party member to deal full damage from the back row . Appearances . " Final Fantasy VI " . Pinwheel ( also known as a Tack Star ) is a throwing weapon for Shadow and is the strongest throwing weapon . It has an attack power of 190 and can be found in chests or won by betting a Fuma Shuriken in the Dragon ' s Neck Coliseum . " Final Fantasy VII " . Pinwheel is a low - ranked weapon for Yuffie , and provides 37 Attack , Hit Rate of 104 , and 9 Magic . It has two linked Materia slots , and is bought in Cosmo Canyon for 2 , 600 gil . " Final Fantasy VIII " . The Pinwheel is the starting weapon for Rinoa , and can be modeled by using M - Stone Piece x3 . " Final Fantasy IX " . Pinwheel is not a equippable weapon , but it can be thrown by Amarant . It is the weakest item that he can throw , bought for 200 gil a piece , and has an Attack Power of 26 . " Final Fantasy XI " . Pinwheels are throwing weapons that can be synthesized . " Final Fantasy Dimensions " . Pinwheel is a boomerang weapon that can be equipped by Jobless , Thief , Memorist , Ranger , and Ninja jobs . It can be found in the Underwater Temple and Mt . Gulg . " Dissidia Final Fantasy " . Pinwheel is a level 29 throwing weapon that provides + 23 Attack and - 19 Bravery . It can be purchased for 8 , 400 gil . " Dissidia 012 Final Fantasy " . The Pinwheel returns as a level 1 throwing weapon that provides + 26 Attack , - 26 Bravery , and - 2 Defense . It can be obtained by trading 22 , 900 gil . " Theatrhythm Final Fantasy " and " Theatrhythm Final Fantasy Curtain Call " . Rinoa wields the " Final Fantasy VIII " version of the Pinwheel in her character model . " Pictlogica Final Fantasy " . Pinwheel is a throwing weapon with a rarity of 2 . " Final Fantasy Airborne Brigade " . Pinwheel is featured as a throwing weapon , alongside Rinoa ' s Pinwheel from " Final Fantasy VIII " . The Pinwheel comes in SR , SR + , and SSR variety . Non - " Final Fantasy " guest appearances . " Puzzle & Dragons " . Rinoa ' s Pinwheel appeared in " Puzzle & Dragons " as part of the " Final Fantasy " collaboration .
Sleeping Powder Sleeping Powder , also known as Sleep Powder , is a recurring item in the series . It is commonly associated with the Sleep spell . Appearances . " Final Fantasy VIII " . Sleep Powder is an item that can be dropped or stolen from Funguar ( any level ) or Grat ( any level ) , or found as a 4 / 288 chance from Angelo Search . One Sleep Powder can be refined into one Remedy via ST Med - RF , or one Sleep Powder can be refined into 20 Sleep spells via ST Mag - RF . " Final Fantasy X " . Sleeping Powder is an item that inflicts non - elemental damage and Sleep to all targets of the chosen party . When 10 are used to customize a weapon , it grants that weapon Sleeptouch . When 6 are used to customize an armor , that armor gains Sleep Ward . When 3 are used on an aeon , that aeon will learn Sleep Attack , or if 10 are used on an aeon , they will learn Sleep Buster . It can be obtained by either stolen or bribed from Dingo , Garm , Mi ' ihen Fang , Sand Wolf , and Snow Wolf .
Combo ( Tactics Advance ) Combos is an action ability in " Final Fantasy Tactics Advance " that allow party members to initiate or join in on a combo . Combos are usable once the character has at least one Judge Point . The initial attack has 100 % accuracy and ignores reaction abilities . Other characters , with a combo set , may join in if they are within their range ( some can join in up to five spaces away , others have to be right next to the victim ) . Each joining unit has a specific range , accuracy , and percent of damage added , when adding to a combo . Combos with more range or damage added are usually less accurate . If one or more members successfully adds in , then extra Judge Points further increases damage . While powerful , combos can be difficult to learn . They are learned from Mythril Weapons — which can only be obtained as rewards for defeating another clan or via trading from Nono ' s shop .
Megrim Thresher The Megrim Thresher is an enemy in " Final Fantasy XIII " . It is fought along with two Sacrifices in Orphan ' s Cradle , just before the battle with Wladislaus . The Megrim Thresher employs a variety of non - elemental attacks and is resistant to all types of damage when not stagger ed . Because of this , it is best to eliminate the two Sacrifices first , then concentrate on getting the Thresher into stagger mode . Imperil , Deshell , and Deprotect are essential when wearing down this enemy . Etymology . A is a fish found in European seas . Its Japanese name , translating to " Assault Gun Tiger " refers to German World War II era .
Great Sea Trench The Great Sea Trench is a location in " Final Fantasy V " situated in the merged and second worlds , although only accessible on the merged world . It is where one of the tablets needed to unseal the twelve legendary weapons in the Sealed Castle is located , as well as the " Great Dwarven Kingdom " , where five dwarves live . Story . After obtaining the submarine at the Catapult , the Warriors of Light head into the Great Sea Trench , a giant volcanic underwater cave . At the bottom , they find their third tablet , but are attacked by three of Exdeath ' s demons , Triton , Nereid , and Phobos . After defeating them , they obtain the third tablet and the ultimate Time Magic , Meteor . After Neo Exdeath has been felled and the world saved from the destructive power of the Void , the four Crystals are restored , and the Crystal of Fire is placed in the Great Sea Trench . Quests . Getting through the trench . The random encounter s in this dungeon are undead . Therefore , an easy way to get through is to use the Bard ' s Sing ability to continuously cast Requiem to deal several thousand points of damage to monsters for no MP . A Geomancer is also a useful addition to the party as not to take damage from the lava floors while traveling . Musical themes . The background theme that plays at the Great Sea Trench is called " Beyond the Great Blue Seas " .
Guardian Tree ( Final Fantasy V ) The Guardian Tree is an elder tree in the Great Forest of Moore in " Final Fantasy V " . It houses the Crystals of Galuf ' s World . Story . Inside the Guardian Tree , Bartz and his friends encounter the four Crystals particular to Galuf ' s world , each protected by a seal . Exdeath manipulates the seals into attacking , forcing the party to destroy them . Exdeath appears in the tree himself and uses the Crystals ' power to attack the party . Galuf saves the others but one of the Crystals shatters , and Galuf expends the last of his life energy fighting Exdeath . He dies , but the Guardian Tree lends Galuf ' s spirit the strength to speak to Krile and pass on his abilities to her so she can take his place . Exdeath takes the remaining three Crystals to his castle . He destroys them after a battle with the party , which merges the two worlds and the Great Forest of Moore amalgamates with the Desert of Shifting Sands of Bartz ' s World . The trees die save for a small grove around the Guardian Tree . Exdeath uses the power of the Void to consume Castle Tycoon , and the Light Warriors gather at the Guardian Tree to remember their fallen loved ones and resolve to fight on . On a second visit , Tycoon ' s wind drake arrives , having saved Lenna from the Void . The wind drake sacrifices himself to reveal Melusine , an evil spirit from the Interdimensional Rift that possessed Lenna , and she rejoins the party after Melusine ' s defeat . After Exdeath has been felled and the Void is gone , Krile visits the Guardian Tree on the anniversary of Galuf ' s death and lays flowers at its roots before being is joined by the others . Galuf ' s spirit makes flowers bloom around the tree . Musical themes . When the party first enters the same music used for the rest of the forest plays . After the seals are broken Exdeath ' s theme starts . When Galuf attacks Exdeath the music that is later used the battle in his castle plays . Other appearances . " Final Fantasy XIV " . The Guardian Tree appears as an elder tree in the Black Shroud forest . Etymology . The Guardian Tree is based on the concept of a world tree .
Large Shield Large Shield , also known as Heavy Shield , is a recurring shield in the series . Appearances . is the initial shield of the Hooded Man , which can also be equipped by Cecil , Ceodore , Cid , and Golbez . It provides 4 Defense and 20 % Evasion , and only one exists . " Final Fantasy VI " . Heavy Shield is the weakest heavy shield , providing 22 Defense , 14 Magic Defense , and 10 % Evade , and can be equipped by Terra , Locke , Edgar , Cyan , Celes , and Setzer . It can be found in South Figaro , bought for 400 gil at South Figaro , Mobliz , or Nikeah , or morphed from Magna Roader ( Purple ) , Trapper , Onion Knight , Magitek Armor , Sky Armor , Satellite , Dropper , Schmidt , Onion Dasher , Pluto Armor , Heavy Armor , Chaser , Fortis , Junk , Magna Roader ( Red ) , Garm , Duel Armor , Magna Roader ( Brown ) , InnoSent , Death Machine , and Metal Hitman " Final Fantasy Dimensions " . Large Shield is a low - ranked shield that provides 5 Defense and 20 Evade . " Dissidia Final Fantasy " . Heavy Shield is a level 29 shield that provides + 23 Defense . It can be obtained from the shop by trading 8 , 400 gil . " Dissidia 012 Final Fantasy " . Heavy Shield returns as a level 1 large shield that provides - 2 Attack , + 8 Defense , and + 13 Bravery . It can be obtained from the shop by trading 1 , 060 gil . " Final Fantasy Record Keeper " . Large Shield from " Final Fantasy VI " is a Rarity 2 shield .
Rukh ( Final Fantasy X - 2 ) The Rukh is an enemy from " Final Fantasy X - 2 " . Battle . They are powerful and take a while to kill , and become even more dangerous when in Oversoul . In the original version , they can take away up to 75 % of a character ' s max HP . They are deadly in the " HD Remaster " version , as they can instantly defeat the entire party . They are always encountered alone . It is possible to get petrified by a Rukh . Strategy . It is recommended for the party to hit them with the most powerful attacks and have high defense and magic defense , or to simply run . Carrying Softs and Stoneward / Stoneproof accessories might come in handy . Creature Creator . Fiend Tale . In the Fiend Tale endings , the fiend finding this to be a cruel joke , a notable Rukh was created from the spirit of an Al Bhed . Saved by a female Rukh from his former friends , her chicks orphaned as result , Rukh became conflicted over saving his old friends or protecting his new ones from them .
Darkja Darkja , also known as Dark IV , is a recurring ability in the series . It is usually an enemy ability and the strongest dark - elemental spell . Appearances . " Final Fantasy XII " . The Esper Zodiark uses Darkja as its ultimate attack in the battle against it in Henne Mines . It deals intense Dark - elemental damage and may inflict Blind or Instant Death ( the player can be hit with both , as the Blind status does not disappear when the victim is Knocked Out ) . The Quickening Concurrence Black Hole is visually similar to this spell . " Final Fantasy XIV " . The Ascian Nabriales uses Dark IV during the Chrysalis trial . He will use the Dark IV ability as his special attack during the battle twice . Dark IV deals strong field - wide unaspected damage to all party members , with its damage dependent on how many orbs he was able to absorb . " Final Fantasy Legends II " . Darkja is the summon ability of the Hades ( God ) summon . The ability deals dark - elemental damage to all enemies .
Zombie Breath Zombie Breath , also known as ZomBreath , is a recurring enemy ability in the series , commonly inflicting non - elemental damage and Zombie to the entire party . Appearances . " Final Fantasy V " . Zombie Breath is an enemy ability used by Archeosaur , Bahamut , Neo Shinryu , Shield Dragon , Shinryu , and Grand Aevis . It inflicts major non - elemental damage to the party and Zombie to a character if their HP is reduced to 0 from the attack . " Final Fantasy IX " . Zombie Breath is an enemy ability used by Dracozombie , which inflicts moderate non - elemental damage and Zombie to one party member .
Bee Saucer I Bee Saucer I is an enemy from " Crisis Core - Final Fantasy VII - " . It is similar in appearance to a Red Saucer . The Bee Saucer poses little threat to Zack . A few standard sword attacks will bring this foe down quickly . These enemies usually appear in numbers . Assault Twister is the best way to overcome this problem .
Psycho Edward bug The psycho Edward bug is a bug from the Game Boy Advance port of " Final Fantasy IV " . Normally , when Edward is low on HP , he automatically uses Hide to protect himself , but this makes it difficult for him to be healed , and renders him unable to attack . This , coupled with his mediocre stats and relatively weak equipment , makes many people see him as useless . However , there is a simple way in the GBA port to make him a force to be reckoned with . If one casts Berserk on Edward , he will attack nonstop , as is usual for someone under the status . If he runs low on HP ( Tornado works best ) , he automatically hides . However , after he automatically hides , on his next attack , he will appear again to attack . Despite being on the screen again and still attacking every turn , Edward is still counted as being in " Hide " status , making him invulnerable to all attacks . There is only one drawback to this bug ; if all the other party members have fallen in battle , he will " come out " of hiding . This means little chance of the player winning the battle , as Edward is still Berserked , and will have minimal HP .
Death Rider ( Final Fantasy II ) The Death Rider , also known as the DthRider or DoomNite , is an enemy from " Final Fantasy II " found in Pandaemonium and the strongest type of the Royal Guard enemy family . Its attacks are among the strongest of non - boss enemies in the game and also has fearsome Speed . The Death Rider is usually found on the fifth and sixth floor in Pandaemonium with either a Mythril Golem , which also inflicts massive damage to players and may kill characters who were already attacked by the Death Rider , or in groups of four alongside the Coeurl , which is a flag of complete annihilation for the unprepared . Using their weakness to Fire against them works better if you attack one at a time . Battle . When a party member is attacked , Death Rider drains their HP . It is best to use Fire against the Death Rider . Death Riders drop valuable items such as the Thunder Lance and the Ribbon , which makes exploring the Pandemonium easier .
Black Boa The MXOV - 801 , designated " Black Boa " , is a spacecraft in " " . The craft is assigned for and piloted by Doctor Aki Ross to assist in her travels around the Phantom - infested Earth . Role . Built as a large - scale transportation shuttle , the " MXOV - 801 " was originally made for use in the construction of a space station for human habitation . However , due to the war between the USMF and the Phantoms , the construction project was suspended and only one shuttle was finished . The construction of the Zeus Cannon and the subsequent smaller " MXOV - 600 " series shuttles also made the project obsolete . When the " MXOV - 500 " series environmental research aircrafts were retired from military use , the USMF obtained the " MXOV - 801 " , outfit it with a scan radar system and changed its role from a transport craft to a reconnaissance craft , codenamed the " " Black Boa " " . The " Black Boa " would then see itself assigned for use as a research craft for Dr . Aki Ross . The " Black Boa ' s " first appearance in the movie is as it drifts on autopilot in space while Aki uses its sensor equipment to find the sixth spirit . After which she pilots the craft into the atmosphere , landing in the New York City wasteland where she went in search of the spirit . Aki would later be found and rescued by a Deep Eye squad and the " Black Boa " would be taken into the custody of the USMF in the New York Barrier City . The ship remains detained until Aki , Dr . Sid , and the Deep Eyes squad attempt to escape the New York Barrier city as the city falls victim to a Phantom attack . The Black Boa was launched but at the cost of Neil , Jane , and Ryan ' s lives . Safely in space the three survivors ( Aki , Dr . Sid , and Gray ) search for the final spirit , locating it in the Leonid Meteor in the Middle East where , using one of the Boa ' s survey craft , Gray and Aki entered to retrieve the last spirit and complete the wave to counter the Phantoms before the Zeus Cannon destroyed Gaia .