Intelligence ( stat ) Intelligence , usually abbreviated as INT , also called Intellect and Wisdom , is a recurring statistic in the " Final Fantasy " series . It largely has the same function as Magic Power . Intelligence is used primarily to determine the strength of magical attacks . In games where Mind also exists , Intelligence only determines the strength of Black Magic spells . Appearances . " Final Fantasy " . The Intelligence stat is glitched in both the NES and PS versions of " Final Fantasy " . Intelligence is supposed to be a factor in how much damage or healing a spell will do , but is never factored in , making the stat completely useless . " Final Fantasy II " . Intelligence increases damage dealt and efficiency of Black Magic spells . It is increased by casting Black Magic spells in combat . In earlier versions of " Final Fantasy II " , Intelligence may decrease from frequently attacking in combat . " Final Fantasy III " . In the DS remake of Final Fantasy III , Intellect stat is present . The stat determines the power of Black Magic spells . Choosing Black Mage and Magus jobs will boost the character ' s Intellect stat significantly . Some equipment like Staves and Rods can increase the stat . " Final Fantasy IV " . Intellect , called " Wisdom " in the SNES version , is tied in with how much damage a magic spell deals , spells in the following categories uses the Intellect stats to calculate its damage : Black Magic , Ninjutsu , Summon , Twincast , Monster ' s skills . The base spell multiplier is Intellect / 4 + 1 . " Final Fantasy IV - Interlude - " . Intellect returns in the sequel to " Final Fantasy IV " , and works the same way as it did in that game . Intellect is calculated the same way as has its predecessors , meaning that Intellect determines the damage dealt by Black Magic , Ninjutsu , Summon , and Twincast spells . " Final Fantasy XI " . Intelligence can also determine the likelihood that certain skills are successfully used , such as the " Final Fantasy XI " Thief ability Pick Locks . The Dark Knight ability Absorb - INT , allows the player to temporarily steal an enemy ' s Intelligence stat and boost their own . " Final Fantasy XIV " . The Intelligence skill affects the power of offensive spells , and as such , it is the primary attribute of classes Thaumaturge , Conjurer and Arcanist , and jobs Black Mage , White Mage , and Summoner . Healing classes can use Cleric Stance to switch their Mind and Intelligence stats , allowing them go on the offensive as needed . " Final Fantasy Adventure " . Wisdom increases Sumo ' s MP and raise the damage caused by magic attacks on the enemies . The higher the number , the more MP Sumo will have . Wisdom maxes out at 99 and even if Sumo is under the maximum level and still continues to increase Wisdom , it will never increase beyond 99 . Intelligence determines the characters ' offensive magic damage . Magic - oriented jobs , such as Black Mage and Sage , have the highest Intellect . When in animal form the characters ' Intellect is reduced to 70 % of their normal , unless they equip the Beastmaster job , which doubles their power in animal form . " Final Fantasy Dimensions " . The INT Stat affects offensive spells , mostly based around the usable elements of Black Magic . INT also affects the damage calculation of certain Ninjutsu spells .