naist-nlp/zeshel huggingface dataset:
Ogre Chief ( Final Fantasy ) The Ogre Chief , also known as GrOGRE in the NES version and the Ogre Chieftain in the Playstation version , is an enemy in the original " Final Fantasy " . It is a palette swap of the original Ogre , with green skin and purple clothing . They are a bit harder than the Ogres , with some enhanced battle statistics , but they give out more Experience Points and gil , making them useful for level - grinding . They appear uncommonly in forests near the Giant ' s Cave and the Cavern of Earth , but can be rarely found near the village of Elfheim .
Clockwork Dragon ( Final Fantasy IV ) The Clockwork Dragon , also known as Mech Dragon , MachDragon , Mech D . , or D . Machin , is an enemy from " Final Fantasy IV " . It is a particularly evasive and rare monster when attempting to complete the Bestiary in the GBA and subsequent versions ( a Siren used in the Giant ' s Stomach will spawn one in the PSP version , but two MecGiants in the SNES version ) . It appears only on the floor before the final floor as well as on the Giant of Babil ' s Inner Stair ( the same place one fights the Elemental Archfiends ) . The long , bridge - like area it appears in and its low encounter rate is a reference to Warmech from " Final Fantasy " . Battle . With a devastating melee attack , high hit points , and an extremely powerful , party - affecting fire attack , the Clockwork Dragon is likely to be the player ' s first real taste of the " end of game " dragons , such as the more powerful Blue and Red Dragons , which will appear in the Lunar Subterrane . Strategy . As Clockwork Dragon can inflict a lot of damage quickly , it is advised to take advantage of Fusoya ' s ready access to spells like Thundaga , Meteor and Flare to wear down its HP . Rydia should use Bahamut and Ramuh for much the same reason . An easy way to vanquish it is to simply have Rydia or Fusoya cast Stop on it , allowing Cecil and Edge to easily wear down its HP . Also , Clockwork Dragon is vulnerable to Tornado , reducing its HP to single digit area and pretty much any attack will kill it afterwards . If timed correctly , the Clockwork Dragon won ' t even get a turn before it gets disposed of . Special care should be taken in the 3D release , as the Clockwork Dragon deals considerably more damage and has more HP ( which is true of a great many enemies in this remake ) . The party should use Slow to reduce its speed , but it is otherwise a similar battle to the other releases , damage and HP aside .
Battle Cry Battle Cry is a recurring ability in the " Final Fantasy " series . It generally raises the Attack or Strength of the user . Appearances . " Final Fantasy X - 2 " . Battle Cry is a song available to the Songstress that raises the Strength of all party members for the duration of the battle . The effect can be stacked up to five times . Each of the girls ' Battle Cries are different ; each harmonizes their respective theme song . " Final Fantasy XII " . Battle Cry is an enemy ability that improves Attack power . The enemies that can use this ability are : Hashmal , Judge Bergan and Zodiark . Battle Cry is an ability of the Ravager class , learned for 200 AP from the Ancient Sword . It raises the Attack of the user , at the cost of lowering its Defense .
Green Slime Green Slime , also known as Slime and SCUM , is a recurring enemy in the series . They generally come with exceptionally high physical defenses , making magic the prime method of disposing of them . In addition , while not physically strong , they can inflict the Poison status when attacking . Appearances . " Final Fantasy " . Green Slime is an enemy fought at the Marsh Cave , boasting exceptionally high Defense and attacking with a regular physical attack that can inflict Poison on hit . They tend to appear in groups with other Green Slimes . " Final Fantasy II " . Green Slime is an enemy fought at Semitt Falls , and once again boast exceptionally high physical defenses . In addition , while not strong , they can inflict the Venom status when attacking . " Final Fantasy Mystic Quest " . Slime is an enemy fought at Level Forest , coming with Auto - Reflect and attacking with the physical attack Stab and Poison - inducing Hydro Acid . " Final Fantasy Adventure " . Green Slime is an enemy fought at Cara Mountain Range , Cave of Marsh , Davias ' Mansion , Dime Tower , Glaive Castle , Glaive ' s Airship , Kett , Temple of Mana , and Undersea Volcano . " The Final Fantasy Legend " . Slime is an enemy and also a possible monster that the party ' s monster unit ( s ) can transform into . It is an undead enemy type encountered on 2nd floor of the Tower . It is susceptible to Fire - elemental damage . " Final Fantasy Legend II " . Slime is an enemy and also a possible monster that the party ' s monster unit ( s ) can transform into . It is a Soft enemy type encountered in Ashura ' s World and Ashura ' s Tower . It can be easily defeated with Fire - elemental abilities .
A Contest of Aeons " A Contest of Aeons " , also known as " Summoned Beast Battle " , is the boss theme that plays during the final battle sequence against aeons in " Final Fantasy X " . In the International , PAL and " HD Remaster " versions , this track also plays when the player encounters Penance . Game appearances . " Final Fantasy X " . This track is composed by Junya Nakano . The theme begins with the melody of the " Hymn of the Fayth " , then an original part is led by the harp . The final section contains the motive of " Enemy Attack " , the generic boss theme by the same composer . It is the seventeenth track on disc 4 of the . The theme plays when Yu Yevon possesses Yuna ' s aeons . They turn to a dark hue and turn on the party , and mush the felled one by one . The sequence is longer if Yuna has obtained the secret aeons as well . " Dissidia 012 Final Fantasy " . An arrangement of this battle theme by Takeharu Ishimoto appears as the 42nd track of disc 1 in the original soundtrack . It acts as the final boss theme for the duel between Yuna and the Emperor . It is titled " Summoned Beast Battle " . " Dissidia Final Fantasy " ( 2015 ) . The arranged track from " Dissidia 012 Final Fantasy " and the original PlayStation 2 version can be bought from the in - game shop for 3 , 600 gil . " Theatrhythm Final Fantasy " . This track is used as one of the songs available as downloadable content . It is used in Battle Music Sequence . " Theatrhythm Final Fantasy Curtain Call " . " A Contest of Aeons " reappears as a Battle Music Sequence and is available in the base game . This track is used as a battle theme , renamed " Alexander Battle " . Rearranged for the game by Yuzo Takahashi , it was released in the soundtrack in 2008 as the twenty - fifth track . " Dragon Quest & Final Fantasy in Itadaki Street Portable " . An arrangement of " A Contest of Aeons " is included in this crossover between " Final Fantasy " and " Dragon Quest " for the PlayStation Portable . It is very similar to its original version , but its development was remixed .
Summoner ( Final Fantasy IV Enemy ) The Summoner , also known as the Conjurer , is an enemy in " Final Fantasy IV " that appears in the Passage of the Eidolons . Battle . Like other enemies of its type , the Summoner can call forth its own minions if left alone , so it should be defeated quickly , unless one wants to grind for EXP and gil . It can summon Goblins , Hellflappers , Nagarajas , Arachnes , or Thunder Dragons to its side during battle .
Gancanagh The Gancanagh is an enemy in " Final Fantasy XIII - 2 " . Battle . It appears in groups with others of its kind or with Gancanagh Ace s . Unlike most goblins , it appears to be unable to use Rise to Power in order to become an Ace should the current Ace be defeated . Thus , the Ace in a group should be targeted and defeated before the Gancanaghs . It is quite common to fight for recruitment on the edges of the Clearwater Marshes in Windy and Sunny weather ; in Rainy weather , the Moblin enemies take over . It is less common in the Stonestump Wastelands , probably due to a longer list of other spawn types . It is an excellent source of Mana Essence , available very early in the game ; however , later in the game , it may be more efficient , or the player may prefer , to kill a boss such as Yomi or Raspatil for the large cash reward , and simply buy the Mana Essences . Paradigm Pack . Gancanagh is a Saboteur and is the best source of Heavy Fogga for infusion ; Clematis does not get it until level 43 . It is also the best source of Fogga of any kind , as the normal version of Fogga is not available from any source , including Feral Links . Gancanagh requires 22 Grade three Biological monster materials ( Orbs ) to get to level 12 , when it learns Heavy Deprotega . It takes 26 more to get to level 17 , where it learns Heavy Fogga . It takes a final 18 Orbs to get to its maximum level of 20 , for a total of 66 Orbs and 39 , 600 Gil .
Desert Hare glitch The Desert Hare glitch is a harmless glitch in " Final Fantasy VI " . The enemy Desert Hare , found around South Figaro , sometimes casts Cure , Cura or Esuna upon party members , in particular the party member that defeated them . However , if killed instantly by the weapon Zantetsuken , the Desert Hare will still use magic on a party member despite being off - screen and technically dead .
Spee The Spee is a Rare Game enemy found in the Salikawood in " Final Fantasy XII " . Bestiary entry . Derivation : Mu Requirements . Spee is found in the Sun Dappled Path area in the Salikawood . There is a 15 % chance it will spawn when a Wyrdhare is defeated , but only shows up when the party gets close . There are three possible spawn sites , all dead ends . If it will not appear after all Wyrdhares have been defeated , the party must move two zones away and try again .
Dark Eye ( Final Fantasy ) The Dark Eye is an enemy that appears in the " " and succeeding versions of the original " Final Fantasy " , they ' re probably a reference to the Dark Eyes from Final Fantasy III . Like its predecessors , it is of the Water element and usually uses the Gaze attack to Paralyze the player ' s characters . The Dark Eye often appears behind a large group of Sahagin Queen s . The Dark Eye is a teal palette swap of the Bigeyes .
Thundaja Thundaja , also known as Bolt 4 or Thunder 4 , is a recurring level four Lightning - elemental spell . Appearances . " Final Fantasy X " . Thundaja is a powerful attack used by Dark Ixion in the International , PAL , and HD Remaster versions . It inflicts massive non - elemental damage , cannot be reflected , and inflicts a large delay . " Final Fantasy XI " . Thundaja is Elemental Magic exclusive to Black Mages . Scrolls of Thundaja can be obtained as rewards from some battles in Voidwatch . " Final Fantasy XII " . Thundaja is a spell exclusive to the Esper Adrammelech during his boss fight . It causes heavy Thunder damage and inflicts the Stop status . Interestingly , in the Japanese version , this spell was named Thunga rather than Thundaja to pay the original " Final Fantasy " homage in which the third tier of Lightning - elemental spell was named so . This spell is similar to the Ark Blast Quickening concurrence . Thundaja is a spell exclusive to the Esper Shemhazai . It causes heavy Thunder damage to all enemies in the area of the spell . " Final Fantasy Tactics " . The only Job that can learn Thundaja is the Black Mage . It costs 850 Job Points to learn ( 900 in the " " version ) , requires 48 MP to cast , and has a speed of 10 . Thundaja causes a massive amount of Thunder damage in an area with an effect of three horizontal and vertical reach of three . Unlike lesser Thunder spells , it will not damage its caster . Thundaja has a 30 % chance of being learned by a Black Mage who has not learned the spell yet and is damaged and not knocked out by the spell , or absorbed and heals at least 1 HP . Nullifying the damage does not count . " Final Fantasy Crystal Chronicles " . Thundaja can only be cast by piling four Thunder spells . Thundaja is cast by stacking four Thunder target rings . It conjures a large sphere of electricity to deal major damage in a large area . " Bravely Default " . Thundaja is a Genome Ability that can be learned from Belphegor and Asmodeus . It costs 99 MP . " Final Fantasy Record Keeper " . Thundaja is a Black Magic Ability with a Rarity of ☆☆☆☆ . It deals massive lightning magic damage to one target , it can initially be used two times and it can be honed to Rank 5 . It can be created by using Greater Black Orb x5 , Greater Lightning Orb x8 and 10000 gil .
Tyrant ( Final Fantasy XII ) The Tyrant is a boss in " Final Fantasy XII " . It is found in Giruvegan , guarding the Way Stone that leads to the Great Crystal . It is also fought in the " International Zodiac Job System " trial mode at stage 55 along with 3 Piscodaemon s . Battle . If the player has the Trident or the Icebrand , it is advised to equip them . The player cannot use Technicks in this battle , so the party cannot steal from the enemy . Tyrant focuses its attacks on one target at a time . Tyrant is weak to Ice , and it does not have the typical defense increase on low health bosses usually have . It is also susceptible to Confuse . Strategy . Bubble or Bubble Belt are useful . If one has an overabundance of MP , they can summon Mateus . However , it is best to save MP for only healing . Since the party cannot use Charge , the player should stick with running around the field to gain MP for Raise and Curaja . When Tyrant ' s HP falls below 50 % , the party should cast Blizzaga to take advantage of its weakness . The Nihopalaoa + Smelling Salts trick can be used to buy time ( to heal , buff , etc ) if needed . If the player has a low enough level character , the Accuracy underflow bug can be used to continuously inflict Confuse on it , making the battle trivial . Other appearances . " Final Fantasy XIV " . The Tyrant boss also appears as the second boss in Pharos Sirius introduced in patch 2 . 1 . Its appearance from " Final Fantasy XII " is mostly unchanged .
Palmer Palmer is the miserably incompetent head of Shinra Electric Power Company ' s failed Space Program in " Final Fantasy VII " . Profile . Appearance . Palmer is a short , overweight man with thinning grey hair and grey - blue eyes . He wears a white shirt and a double - breasted , tan - colored suit with matching bow - tie . Personality . He is childish and cowardly , being very enthusiastic about everything , but preferring to hide rather than take action himself . He also loves to drink tea with liberal amounts of sugar , honey , and lard . Story . He is first seen during the executive meeting on Floor 66 of the Shinra Headquarters , where he asks that his Space Program benefit from the Mako rate hike President Shinra wants to enforce . Following Sephiroth ' s rampage at the Shinra Headquarters , Palmer is the one to confirm Sephiroth ' s return from where he is found cowering behind a pillar . Palmer later goes with the new president , Rufus , to Rocket Town to steal Cid ' s plane . However , the party intercepts Palmer , forcing him to abandon the plan in order to battle them . His efforts are in vain , and he is defeated . Although he is hit by a truck as he tries to escape Cloud and company , he , along with Reeve and Rufus , is one of the few Shinra executives to survive the events of " Final Fantasy VII " . After Meteor is summoned , Palmer sets the rocket in Rocket Town to auto - pilot to collide with the Meteor , with Cid , Cloud , and the other party members trapped inside . The party manages to use an escape pod to return to the Planet , and Palmer is never seen again afterward . Palmer has yet to make any further appearances in the " Compilation of Final Fantasy VII " . Gameplay . Palmer is fought as a boss in Rocket Town and can use Mako Gun which casts either Fire2 , Ice2 , or Bolt2 on the target . It is a rather comical battle due to Palmer ' s silly act . Hidden scene in Honey Bee Inn . Dummied content featuring Palmer in an unused version of the Honey Bee Inn lobby exists in the first Japanese release of " Final Fantasy VII " . By hacking the game , a scene that can never be viewed in the actual game can be played out . The scene ' s data was removed from all International releases , as well as the Japanese International Version release , which is based on the North American version . The music unique to this scene is not used anywhere else in the game . The theme was previously unearthed from the game ' s PC version by hackers , but it was unknown for what scene it was intended . In the scene itself much of the dialogue reads as gibberish , as the game displays the wrong kanji . In the scene , Palmer encounters an undercover Shinra Manager who claims to be visiting the Inn for " marketing purposes " . This backfires on him as the Honey Bee lady accompanying Palmer implies the Manager is a regular , something that infuriates Palmer and makes him chase the man out of the inn , followed by the lady . Etymology . Whether there is any intended association with Shinra looking for the Promised Land is unknown .
Skullrus Rex The Skullrus Rex is a monster from " Final Fantasy Mystic Quest " and the reincarnation of Flamerus Rex . It guards the lower passages of Doom Castle , which resemble the Bone Dungeon . Battle . Although it attacks with two powerful Shadow enemies and is much stronger than Flamerus Rex with several status attacks , it is still very weak . Unlike most bosses ( and undead ) , the Skullrus Rex is not immune to any status ailments , including Petrify or Fatal attacks , and can be defeated easily using the Dragon Claw or attacking with the Heal and Life spells , although it may take a few tries for it to succeed . Etymology . With enemies that resemble a tyrannosaurus , the name refers to .
Crazy Horse ( Final Fantasy ) The Crazy Horse , also known as MADPONY , is an enemy in the original " Final Fantasy " . They are wild horses that roam the plains around Cornelia and Pravoka and are known to travel in packs of two to four and attack by ramming enemies with their alicorns . They can be dangerous if enough of them attack a low - level party early in the game , considering that they appear commonly after Garland is defeated . In the original NES release , the Crazy Horse was named MadPony . This name was probably chosen due to space restrictions . It may have also been altered so as to make an allusion to the famous Native American warrior Crazy Horse , or Neil Young ' s band of the same name .
Salamand Entite The Salamand Entite is an enemy in " Final Fantasy XII " . It is the Fire - elemental Entite , and is found at the Primary Tank Complex or Central Junction in the Ogir - Yensa Sandsea when there are no clouds and the sun shines brightly . However , it will still occasionally appear while " sandstorms " are occurring . Salamand Entite is also the only Entite that is present most of the time on a map , unlike other Entites that require special weather conditions in order to appear . It is likely to be the first Entite the player will encounter in the game , unless they venture into the Westersand during a sandstorm before entering the Ogir - Yensa Sandsea . It is also fought in the " International Zodiac Job System " trial mode at stage 73 along with Fire Elemental x4 . Battle . Like the other Entites , Salamand Entite ' s attacks consist of Silencega , Sleepga , and Fear , which reduces a character ' s MP . Its attack spell is Firaga . Also , like the other Entites , it is docile , but attacks when provoked or when magick is used nearby . Salamand Entite should be avoided during the party ' s first visit to the sandsea during broad daylight , as it is the most powerful Entite offensively ( along with Mardu Entite ) . The Salamand Halcyon is a rare steal from the Salamand Entite , a loot item necessary to make the Arcturus . Etymology . Salamand is also the name of a town in " Final Fantasy II " that is visited several times . However , the Salamand of " Final Fantasy II " is a cold and snowy town , and the similarity in name may simply be a coincidence . The name may instead be an allusion to " Vagrant Story " , another game by Yasumi Matsuno who was the original director for " Final Fantasy XII " . Salamander Ring in " Vagrant Story " was said to be a ring imbued with the essence of a salamander fire spirit .
Fynn Fynn , also known as Phin or Fin , is a city from " Final Fantasy II " . It is the capital of the Kingdom of Fynn , located to the northwest of the Palamecian Empire , and resists its world domination campaign . The town , castle and dungeons are visited in - game . Story . Fynn is besieged when Borghen betrays the Kingdom , joining Palamecia . The people of Fynn establish the Wild Rose Rebellion in Altair to the south , with Princess Hilda as its leader , since the King of Fynn was severely injured in the Palamecian assault on Fynn . Firion and his friends visit Fynn in secrecy , after awakening in Altair , and find Prince Scott of Kashuan hidden and being aided by the pub owner at the city . They watch him in his final moments and return to Altair to report . Later , Fynn is revisited during its recapture by the Wild Rose rebellion , with Firion and his friends leading the attack . They are successful , and the Kingdom of Fynn rises again . Not much later , the locked dungeons of Fynn are visited by the party , who search for the White Mask in order to obtain the Crystal Rod , and in succession , the Ultima Tome . The Castle is also visited before its imminent destruction by the Cyclone , being the starting point of the party on its quest to the Cyclone ' s interior . Music . The Background Music that plays in Fynn is " Final Fantasy II " ' s " Town " Theme . Other appearances . " Dissidia 012 Final Fantasy " . Fynn is present as a room for customized characters of the game ' s Multiplayer Mode Online Lobby .
List of permanently missable content Permanently missable content refers to an item , character , sidequest , ability , or spell , that can be obtained at one point of the game , but can be missed permanently if the player does not acquire it before reaching a certain part of the game , or before its location becomes unrevisitable . Rare items are often harder to obtain once the game is played past a particular point and in some cases missable content is also rare to begin with , but rarity in itself has no bearing on whether an item can be missed . Appearances . " Final Fantasy " . Although nothing in the game ever becomes inaccessible , the limited inventory system in the NES version requires the player to discard or sell some rare equipment along the way . The player can knowingly leave certain treasure chests unopened so that all unique items remain available . " " . If the player does not land on Floor 50 of the Infinity Spire exactly ( the number of floors the player advances depends on the number of days passed ) , they will miss the chance to battle Omega and obtain the Omega Symbol accessory . The same is true for the Wyrm on floor 99 , which drops the sword Ragnarok Prime , although the latter is much less likely to happen . " Final Fantasy Type - 0 " . Anything for sale after the encounter with Rolan inside Rolan ' s Soul remains available for purchase . Except for the items found inside Pirate ' s Hideout , chests will not change their contents . Multiplayer Shop ' s items never change . However , the following items have a small window of opportunity to obtain them . There is an related to possessing all items , and if those below are not obtained , this achievement is missed .