Grass Grass , also called Grassland and Meadow , is a terrain used throughout the " Final Fantasy " series . Grass area usually covers the bulk of the world map in most maps of the game , and always being the main terrain in the first World Map of a game . Grass is usually the only terrain where airship s can land . Due to this , some areas don ' t use grass to prevent access until later areas of the game where other methods of transport become open to the player . Appearances . " Final Fantasy " . In " Final Fantasy " the only majorly grassy area are the surroundings of Cornelia and Pravoka , while the Melmond area is surrounded by barren plains due to Lich ' s draining of the Earth Crystal . However , the rest of the world map features several clearings among forest - like terrain so as to allow the player to land the airship . " Final Fantasy II " . The world map of " Final Fantasy II " is mainly composed of wide grasslands with the exception of the Mysidia , Palamecia and Salamand ' s Snowfield s areas . " Final Fantasy III " . The Floating Continent features a wide ocean with grassy borders surrounding it and mountainous regions in the middle . On the other hand , the Overworld features less grassy terrains to land your airship on , but in any case , the " Invincible " does not need to be landed as it is boarded through a rope ladder . " Final Fantasy IV " . Grass can be found throughout the overworld map , it is the only place where the player can land the airship . " Final Fantasy IV - Interlude - " . Grass makes a return , and they can be found on the overworld map only . " Final Fantasy VI " . Grass regions are prominently featured near South Figaro , Doma Castle , Kohlingen and Jidoor , and on much of the southern continent around Vector . The Veldt is a massive , sprawling plain of grasslands where monsters from the around the world migrate . In the World of Ruin , with much of the planet destroyed the largest regions of grasslands are the Veldt , and to lesser degrees Kohlingen and around Kefka ' s Tower , but otherwise much of the grasslands have been replaced with barren wastelands . The associated Dance of the grasslands and wasteland is the Wind Rhapsody . " Final Fantasy VII " . The areas around Kalm , Junon , Nibelheim and Rocket Town feature huge grasslands in " Final Fantasy VII " . Grass is the only terrain the " Highwind " can land on . Due to this , some places on the World Map purposely avoid using grass to stunt the player from accessing the areas before getting the Submarine or breeding chocobo . North Corel Area is the only region without grass , and is completely covered in desert terrain . Contrary to its name , it only has one location which isn ' t North Corel , but the Materia Cave containing the Independent Materia , HP↔MP . Other areas notable for a lack of grass are the tropical areas of Mideel and Gongaga , the barren surroundings of Midgar , the mountainous zones of Wutai , Cosmo Canyon , and Icicle Inn , as well as the remaining Materia Caves , including the entirety of Round Island . Also , the grass area around ? ? ? isn ' t large enough for the " Highwind " to land . Due to grass being the main terrain used in the world map , enemies have few defining characteristics . " Final Fantasy IX " . Grass covers most areas in the Mist Continent . On the other continents grass is rarer , however grass appears on Lucid Planes at the Outer Continent and certain parts on Forgotten Continent and on the small islands near it . The Lost Continent however is grass - free . " Final Fantasy X " . Grass appears in the Calm Lands and parts of Besaid and Kilika . " Final Fantasy X - 2 " . The same areas returns in the sequel to " Final Fantasy X " . " Final Fantasy XI " . Many of the areas in " Final Fantasy XI " , such as Ronfaure , La Theine Plateau , Batallia Downs , Sarutabaruta , and the Rolanberry Fields , have grassy terrain . Most field areas contain at least a little grassland . In " Final Fantasy XI " , terrain does not matter with regards to combat , chocobos , or airships , so the effect of the terrain is mostly aesthetic . Some grassy areas contain " Harvesting Points " , however , that adventurers may reap using sickles . They thereby obtain items , including the grass itself , for use in crafting . " Final Fantasy XIII - 2 " . Grass grows on the Plains of Eternity on the Archylte Steppe . Several areas of the Wildlands feature grass . It grows most prominently at the Eremite Plains . " Final Fantasy XIV " . The La Noscea region is characterized by its meadows . Other places such as the Dravanian Hinterlands and some of the floating landmasses in the Sea of Clouds feature prominent grassland terrain . " Final Fantasy Tactics " . There ' s a terrain tile called Grassland in " Final Fantasy Tactics " . A Geomancer standing on the Grassland terrain tile will use Tanglevine to deal Non - elemental damage with a chance of inflicting Stop to any enemy units within five squares . " Final Fantasy Mystic Quest " . The entire Earth Region is decaying when Benjamin sets out on his adventure in this region . This is due to the Crystal of Earth having gotten its power drained by Flamerus Rex , having the life force of the earth stolen has made the plants wither and die away . Once the Crystal of Earth is restored , the plants and trees cover the landscape once again in the lush greenery that it once held . " Final Fantasy Adventure " . Meadow makes up the majority of the area across the world . It ' s a low grass that covers the land and allows the player to travel in all directions . Etymology . , or more technically graminoids , are monocotyledonous , usually herbaceous plants with narrow leaves growing from the base .