Invincible ( status ) Invincible , also known as Invincibility , Peerless , Invul Barrier or Wall , is a recurring status effect in the series . Appearances . " Final Fantasy IV " . The Null Physical status in the 3D version is set by the Lunar Curtain item , granting immunity to physical attacks , making all physical attacks automatically miss . It can be Dispel led , and can also be removed by Black Hole . " Final Fantasy V " . Invul is a status only granted to Necrophobe until the player destroys all four of the Barriers , which removes the status . " Final Fantasy VI " . This status is not named in - game and its an enemy exclusive status , this status is granted on the Guardian and on Humbaba when Terra faces him alone . This status reduces all damage to 0 , making the afflicted immune to all physical and magical attacks . There are three instances where the Guardian will have the Invincible status . In the Advance version , both the Red Dragon in the Dragons ' Den and Neslug ' s shell have the Invincible status . " Final Fantasy VII " . Peerless is a status effect that makes characters immune to all physical and magical attacks for a short time , and effectively works as a Resist status regarding status attributes , locking any previous statuses in and preventing the application of new ones . The status also gives immunity against MP remove attacks . The target glows in a yellow hue . The effect can only be used from Aeris ' s Limit Breaks , Planet Protector or Great Gospel . Sephiroth is perpetually in Peerless status during the Nibelheim flashback sequence , although he doesn ' t glow yellow . " Crisis Core - Final Fantasy VII - " . Invincible is a status effect that makes Zack temporarily immune to all damage . He will still recoil when hit , but his HP will be unaffected . The status is activated by receiving a 777 on the DMW when not in a Modulating Phase , or with the Healing Wave Limit Break . The effect lasts 15 seconds . Some Genesis copies can also use the status . " Final Fantasy VIII " . Invincible makes the affected character immune to all physical and magical attacks , though curative spells and items still work , and targets under the status still lose HP from Poison and from using the Darkside command . Invincibility is gained from items such as Hero and Holy War or Rinoa ' s Limit Break Invincible Moon . The status lasts for 24 seconds . " Final Fantasy X - 2 " . Invincible is a status gained by using the Hero Drink item , stolen from Shuyin or as a rare drop from Node . The status may also be obtained through the ability Excellence , found in the Psychic dressphere in the International and the HD Remaster versions , which requires 120 AP to master and Physics Guard to be mastered beforehand . The Psychic also learns two types of specific invulnerability before that : Magic Guard , which nullifies magical damage , and Physics Guard , which nullifies physical damage . Like the Psychic dressphere , Yuna can learn Shield and Barrier , two specific types of invulnerability , through her Floral Fallal dressphere . Shield nullifies physical damage , while Barrier nullifies magical damage . Both require 20 AP to learn , but Yuna must have first mastered Barrier to learn Shield . The Songstress dressphere can grant magical invulnerability to the party through the Magical Masque , but for the Songstress to learn it the party must have acquired the key item Magical Dances , Vol II , gained from defeating the Experiment at its highest levels . Simply having the book is not enough to learn the Magical Masque ; it needs 20 AP points to be taught . The Omni - Guard status makes the character immune to any damage for a number of turns . The Warrior dressphere has an ability of the same name that can inflict the status . It costs 20 MP to cast . " Final Fantasy XI " . Invincible is a status effect caused by an ability used by Paladins ( once every two hours ) to render them immune to physical damage ( but not magical damage ) . There is also an additional status effect with the same effect but a different icon called Physical Shield . Physical Shield can be obtained by players by using the items Carnal Incense , Fanatic ' s Tonic , Fanatic ' s Drink , or Fanatic ' s Powder ( this last effect also bestows the status on party members within range ) . Physical Shield cancels and is canceled by Magic Shield . Some of the final bosses in mission storylines are also able to set the effect at will , alternating it with Magic Shield . " Final Fantasy XII " . Although the player characters are unable to achieve invincibility , some bosses and marks are able to erect a Paling , Magick Shield , or a combination of both . Basch ' s Quickening can temporarily render himself and his group of Espers invincible . Basch fills up his Quickening bar by enduring attacks from enemies . " Final Fantasy XIV " . Known as " Invincibility " , renders the target invulnerable to all damage . An effect that mostly benefits enemies under certain conditions . " Final Fantasy Tactics " . Wall is a dummied out status effect that protects the unit from anything , making all attack ' s hit rate against the unit 0 % . This includes HP and MP restoration , HP and MP damage , status affliction and status healing , along with stats increase or decrease . The status doesn ' t protect from abilities that costs a small amount of HP each time they are used , such as Squire ' s Chant and Construct 8 ' s Task skills . " Final Fantasy Crystal Chronicles " . Invincible can be cast on a character during the final battle . During this battle , a Magicite will appear called ? ? ? . Using them can cast random magic , one being the ability to make a character immune to all attacks . Invincible can only be inflicted on a character in quests . During quests , random boxes with question marks will appear to give the characters random positive status like Haste , High Jump , and Invincible . " Dissidia 012 Final Fantasy " . Aerith ' s assist ground " HP attack " , Planet Protector , will temporarily protect the player from any HP or Bravery damage . She will remain out while it is in effect and will not sustain an Assist Lock when attacked . Invincible characters do not stagger and the opponent ' s Brave is not affected by any attacks he or she makes .