Battle arena A battle arena is a recurring feature in the " Final Fantasy " series . Battle arenas are locations where the player ' s party can enter a battle against a number of enemies . Their functionality between games varies . Many battle arenas allow earlier enemies to be fought , often with a different AI script or stronger than the ordinary version of the enemy . Many battle arenas only allow one enemy to be fought at a time , while others only allow one party member to be in the arena at a time . Defeating enemies often yields items while defeating stronger opponents often yields better items . Appearances . " Final Fantasy VI " . The Dragon ' s Neck Coliseum , originally known as the Colosseum , is the first battle arena to appear in the series and is found in the World of Ruin . The player may choose one character for the battle , and unlike in future incarnations , has no control over the character who will use random commands against opponents . Due to the amount of unhelpful commands characters may have , and the multitude of spells they may have learned by this point , many players use Umaro who always uses the Attack command . Due to him being AI - controlled , the preparations before battle and his stats are the only things to affect the outcome , with an element of luck . The opponent fought is based on the item put forward , or the wager . If the player wins the battle they win a new item , or a reward , and lose their wager . If the player character dies , even if the enemy dies in the same attack , the player wins no item and loses their wager . If a character warps out of the battle they will retain their wager but not earn a reward . The enemies are the same as those found outside the coliseum , having the same statistics such as HP , MP , etc . Monsters fighting at the coliseum will not use their regular AI scripts , but instead use the abilities in Relm ' s Control options for that monster . The Control option has a maximum of four abilities , and one of the abilities will be picked at random when their turn comes up . " Final Fantasy VII " . The Battle Square is a battle arena found in the Gold Saucer where the player must spend previously earned GP to face a series of battles . Before entering the battles the player must select one character to fight . The player has full control over the character who always enters the battle in the state they are in before the battle , including their HP amount and LIMIT gauge . If the player dies during the battles their state is returned to as it was before they entered the battle ; therefore , if the player enters the Battle Square with a full LIMIT gauge they will always start the first battle with a Limit Break available . After the player dies or wins all eight battles , they will receive an amount of BP . The BP earned is not based on the enemies defeated , but the result of the slots machine handicap reels between rounds . The more impairing the slot result is , and the later the battle is in the series , will give the player more BP . BP is lost when the player exits the Battle Square . BP can be spent on items at the square , including Cloud ' s ultimate Limit Break , Omnislash . The Battle Square has three states with each having three different sets of battles with different enemies , and the player will also receive different rewards . The first state is on its first visit that will change into its section state after acquiring the Tiny Bronco . The third state is after acquiring the " Highwind " , and it remains until the end of the game . Battles aren ' t one - on - one , but instead the player ' s character will face a formation of enemies . The final battle is always a one - on - one , however . One notable enemy is the Ghost Ship , which has the Goannai attack that knocks the player ' s character out of battle . All enemies fought in the Battle Square are available to be fought earlier , but they will have greater stats . The stat increases are double HP and 150 % Atk and Mag . All enemies are fought in the Battle Square are fought in other areas of the game , with exception to the Tonberry and Ho - chu , although they were originally planned for other areas of the game . After a number of prerequisites are met , the player can enter the Special Battle , a fixed series of eight battles with the final battle being the Proud Clod and its Jamar Armor . Since the prerequisites can be met before the Raid on Midgar , the player can face Proud Clod in the Battle Square before the storyline boss battle . " Final Fantasy IX " . There is a battle arena in the Weapon Shop in Treno . At four points in the game the player can face enemies . The enemies are fought in other places in the game , but in all instances the enemy has different stats . The player can only select one character to fight in battle . They win prizes for beating the enemies , but none of them are unique . " Final Fantasy X " . The Monster Arena is found in the Calm Lands . At the Monster Arena the player can purchase weapons with the Capture auto - ability to " catch " enemies around Spira by landing a final blow on them with the Capture weapon . Not all enemies can be caught , however , most random encounter fiends can . Enemies caught in the method can be fought alone at the Monster Arena , albeit for a price . The price is usually based on the toughness of the enemy , with enemies fought earlier in the game fought at a cheaper price . Rarely encountered enemies that have steal s , drops , or bribe items needed are easier to find since they are fought at the arena . Each enemy can be caught up to ten times . When a certain number of specific enemies , based on species or on location , are caught , new enemies can be unlocked to be fought on the Monster Arena . These appear in the categories Species Conquest , Area Conquest , and Original . Battles at the Monster Arena are taken on by the entire party . The unique enemies in the Monster Arena often break the damage limit and are therefore hard to face for an unprepared party . A number of the enemies drop stat spheres used to replace empty nodes on the Sphere Grid . Due to this the Monster Arena is an important part of maxing stats . While it costs a significant amount of gil to face the enemies , the weapon and armor drops often sell for as much as they cost . After catching ten of every enemy and defeating all other unique Monster Arena enemies , the player can face Nemesis , one of the superboss es of the game and the most difficult enemy in the original Japanese and North American versions . " Final Fantasy X - 2 " . The Fiend Arena is a battle arena in Bevelle available in the " International " and " HD Remaster " versions of " Final Fantasy X - 2 " . The arena is laid out in a series of cups , and by winning them various prizes can be earned , such as new dressphere s and Garment Grid s . Battles are taken on by the entire active party . A number of enemies fought in the Fiend Arena join the battle after being defeated . There is also a capture system . " Final Fantasy XII International Zodiac Job System " . Trial Mode is a new feature added to the Japan - exclusive " Zodiac Job System " version . Using the save data from the game , the Trial Mode will load the characters and their current stats , which means if there are guest s in the data they will be loaded into the Trial Mode as well . There are 100 stages and after completing each 10th stage , the player can save their progress and receive a reward . On the final level the player must face all five Archadian Judges in battle , of which Drace and Zargabaath were not fought in the main game . " Final Fantasy XIII - 2 " . The Coliseum is located in the Void Beyond , and is where those from distant past battle without end until the Day of Reckoning . The Coliseum contains many of the downloadable content battles featured in the game . All fights that have been downloaded are accessed from the version of the Coliseum at the far left of the Historia Crux by talking to the Arbiter of Time . " " . The Slaughterhouse is a battle arena located in Yusnaan , where Lightning can combat opponents to win items . There are no DLC battles . Contests of skill are held from 19 : 00 - 03 : 00 each night . Entering a Slaughterhouse tournament will consume ten minutes of time . If the player wins , they earn a reward . If the player cannot win , they must use Escape to flee . When losing a battle one will not only lose the ten minutes , but the time penalty for fleeing via Escape is also applied . The enemy opponents in the Slaughterhouse have slightly different names than their counterparts faced elsewhere in the game ( most likely to indicate that defeating enemies in the Slaughterhouse is not connected with the Last One gameplay mechanics ) . " Final Fantasy XIV " . " Final Fantasy XIV : A Realm Reborn " . The Wolves ' Den is a battle arena for players versus players ( PvP ) mode in " Final Fantasy XIV " . It has been implemented to the game in patch 2 . 1 . " Dissidia Final Fantasy " . While it is possible to fight any opponent in Quick Battle , the Duel Colosseum pits players against an endless series of battles . The Duel Colosseum becomes available after completing Shade Impulse . Various enemies , treasure chests and jobs appear as cards that cycle through the Hand , and the player can play one card from the Hand at a time . Each time the player wins a fight in the Duel Colosseum they receive an amount of medals based on the difficulty of the opponent defeated , and can spend them on treasure chests to receive rare equipment and trade accessories . Job cards provide beneficial effects , but the player can only have three job cards in play and must discard the oldest card when they play a new one . There are five courses with varying treasures and enemy difficulties . The player can fight on any course as long as they wish before exiting , and receive PP when they exit based on how many medals they earned , as well as a score based on how many opponents they defeated and their strength . " Dissidia 012 Final Fantasy " . The Labyrinth is the successor to the Duel Colosseum unlocked by completing the Treachery of the Gods . The Labyrinth is separated into cloisters of several floors , each cloister having a different gimmick of which types of cards appear . Each floor contains a door card which takes the player to the next floor or a new cloister , and eventually the player can find exit cards that allow them to leave . The player is forbidden from taking their character ' s equipment into the Labyrinth , and must make use of whatever they can find in treasure cards or win from enemies . Many rare and powerful equipment pieces can only be acquired in the Labyrinth , but to take them out of the Labyrinth the player must reach an exit card or find a Geomancer card . " Final Fantasy Type - 0 " . The Arena is a location in Akademeia , situated on the left path from the Fountain Plaza . It becomes available after completing Mission 2 - 2 . The current field character can freely participate in a training where s / he battles three enemies at a time , until sixty enemies are defeated in total . The player can then choose to continue battling , or return to the field . If the character is killed they return to the entrance revived and restored . Experience points and phantoma can be gained and kept . This makes it a good place to complete tasks given within Akademeia that ask for phantoma or Killsight strikes . Alternately , the field character can enter secret training where s / he will gain experience points while the console is in Sleep Mode . " Final Fantasy Dimensions " . In the Coliseum the party can fight three battles in a row for various prizes . The entrance fee is 1000 gil and after three battles the party will be fully healed regardless of the result . Coliseum is a great place to hunt for Fangs and Tails , which can be used to trade for unique items .