naist-nlp/zeshel huggingface dataset:
Salve - Maker ( Bravely Default ) The Salve - Maker is an optional job in " Bravely Default " . It is obtained after defeating Qada in Starkfort . The Salve - Maker focuses primarily on the use of items for attack , defense , and support . The Salve Maker ' s signature ability is Compounding , which allows the Salve - Maker to combine two items for unique effects . However , they also have other abilities which increase the power of their items , allow for instant item use , or inflict damage on the enemy . The items they use can be obtained as enemy drops or from Norende once the player has constructed the appropriate shop . The Salve - Maker has generally good stats all around , with the best being their Mind stat . They tend to rely on staves and daggers for physical damage . Also , several of their skills such as Healing Lore double the power of any restorative effect including Magic and items such as Ether , making it a useful job to level up to level 11 to mix with other magical jobs . Abilities . The Salve - Maker ' s Specialty is Healing Lore . Its Job Command is Medication .
Holy Dragon ( Final Fantasy ) The Holy Dragon is an enemy in the " " and succeeding versions of the original " Final Fantasy " . It is found in the sublevel of the Lifespring Grotto where Dark Bahamut asks the Warriors of Light to slay a certain number and species of his dragon underlings . The Holy Dragon is most likely the hardest - hitting of all its dragon comrades . Its impressive HP is further guarded by its high Magic Defense . In addition , it frequently uses the spell Holy on all of your party members . Thankfully , Holy Dragons generally appear alone .
List of Final Fantasy XI spells Below is a list of spells in " Final Fantasy XI " . They are classed under the Skills : Healing Magic , Enhancing Magic , Enfeebling Magic , Elemental Magic , Dark Magic , Divine Magic , Blue Magic , Summoning Magic as well as para magic such as Ninjutsu , Songs and Wind and String Instruments . Trust Magic is a special type of magic that is affiliated with no magic skill , has no job or level requirements to use , and costs nothing to cast .
Sword Saint The Sword Saint , also known as Holy Swordsman , is a hard - to - obtain job that appears in multiple games in the series . Profile . Sword Saints are seasoned warriors who have trained themselves to become extremely strong physical attackers , with high Strength and Defense , and the ability to wield greatswords . In " Final Fantasy Tactics " , Sword Saints can use every Swordskill in the game , allowing them to perform powerful magical attacks . Appearances . " Final Fantasy Tactics " . Cidolfus Orlandeau is by default a Sword Saint , and it ' s implied Barbaneth Beoulve was one as well . Sword Saint is arguably the best class . If equipped with swords or Knight Swords , he can use every Swordskill — that is , the powerful spells cast by Holy Knights , Dark Knights , and Divine Knights . Aside from dealing heavy area - of - effect damage , these skills inflict status such as Silence , restore HP and MP to the caster , or break the victim ' s equipment . " Final Fantasy Airborne Brigade " . Sword Saint is an advanced job , earned by leveling Samurai and Mystic Knight both up to 10 . It gets a bonus to Attack and Defense with greatswords , and also gains a bonus to Attack and Defense with Strength and Agility abilities . Like most advanced jobs , it also has the highest amount of experience required to level it up to 20 .
Bomb ( weapon type ) Bombs , also known as Explosives , Grenades , Balls and Hand - bombs , are a type of weapon that appear in multiple " Final Fantasy " games . Appearances . " Final Fantasy VII " . An explosive is used by Cid Highwind in his Dynamite Limit Break . Other types of explosives can be used as items . List of bombs : " Before Crisis - Final Fantasy VII - " . The legendary Turk uses bombs as his main weapons . List of explosives : " Final Fantasy X " . There are four grenades and they can only be used with the Use command which is initially available to Rikku . List of grenades : " Final Fantasy X - 2 " . Grenades are used through the Item command . List of grenades : " Final Fantasy XI " . There are a number of various grenades that can be used as a throwing weapon ; most can be crafted with alchemy . List of bombs : " Final Fantasy XII " . Hand - bombs are long - range weapons with erratic attacking patterns . They must be equipped with ammo ( bombs ) to fire . The damage formula for hand - bombs is : Due to the weight put on user ' s Strength and Vitality , the recommended hand - bomb user is Vaan . All of the hand - bombs of " Final Fantasy XII " return as Ashe ' s set weapons , though she no longer needs ammo to use them . List of hand - bombs : " Final Fantasy Tactics " . Ninjas can throw explosives at enemies . List of bombs : Hidden in the game ' s data but not usable except by hacking is a set of grenade weapons which were meant to be used by a nu mou job class called Transmuter which was removed prior to release due to time issues . Sprites for these grenades can be found within the game ' s data . " Final Fantasy Mystic Quest " . Benjamin , can use bombs in combat or to blow up obstacles on the map . Bombs are the only type of weapon that hit all enemies , and they have set attack power and so do not grow stronger as Benjamin levels up . Phoebe is also able to use bombs , but only does so in cutscenes and cannot use them to attack . List of bombs : Unlike the Bomb and Jumbo Bomb , the Mega Grenade can be thrown while on the overworld and detonates immediately , which is required to progress through the game . Slimes and Beholders are weak against bombs . " The Final Fantasy Legend " . Explosives can be equipped by all characters . List of explosives : " Final Fantasy Legend II " . Explosives can be equipped by all characters . List of explosives : " Final Fantasy Legend III " . Explosives can be equipped by all four main characters . List of explosives :
Gilgamesh ( Final Fantasy ) Gilgamesh is an optional boss in the " " and succeeding versions of the original " Final Fantasy " , fought on Floor B5 of the Lifespring Grotto . He appears randomly at several locations on the floor , and must be found and beaten before the party can progress further into the dungeon . Talking to the mermaids will give the player clues as to where he can be found . Battle . Gilgamesh has a lot of Strength and can easily wipe out party members in a single hit . He tends to use Excalipoor as often as his physical attack , dealing 1 HP of damage to a single character . His Magical Defense is also high , so magic is not very effective against him . Gilgamesh may occasionally use Wind Slash on the entire party for about 100 damage , but it is not as much of a threat as his strong regular attacks . Strategy . Protect is a good spell to use for this fight to reduce the damage from his physical strikes . Using Haste and Temper on the party ' s physical attackers is always a good idea . Casting Invis , Invisira , or using the White Robe as an item to raise the Evasion of weaker party members may help if his physical attacks prove to be too overwhelming .
Flan Princess ( Final Fantasy II ) The Flan Princess is a Soul of Rebirth enemy from " Final Fantasy II " , meant to resemble the species introduced in Final Fantasy IV . Unlike the other Flan enemies , Flan Princess does not absorb the Poison element , and is instead weak to it . However , it absorbs all other elements .
Ruins ( Echoes of Time ) The Ruins are a dungeon in " " . It becomes accessible after defeating Larkeicus and then talking to Norschtalen . The Hero heads here to find a way to locate the Crystal Core fragments . At the bottom of the ruins , the Hero finds a strange Yuke . When the crystal the Hero carries shone , however , the Yuke transformed into a Deathgaze .
Iron Giant ( Final Fantasy III ) The Iron Giant is a hidden superboss in the 3 - D remakes of " Final Fantasy III " . It is hidden in the new dungeon under the sea . To battle it , the player must receive via Mognet all the letters from the Four Old Men and King Alus . For the mobile versions , it is required to receive all the letters without the Mognet . It is the most powerful boss in the game . For defeating the Iron Giant , the player receives the Metal Card key item as proof of their victory . Battle . Iron Giant ' s attacks cause various status ailments . It has 199 , 999 HP , has high Defense and it attacks four times per turn . For the first half of the battle , Iron Giant will use normal attacks and cast Meteor , but once 65 % of his HP has been depleted , he will switch over to using Swipe , which hits all party members for around 4 , 000 HP each , instead of casting Meteor . Strategy . Casting Protect is useful , although using the Defender is easier . Hasting all fighters is also a good idea . Having Ribbons or any Onion armor equipped comes in handy too , since his attacks may cause various status ailments . Casting offensive magic and summoning may also help , since Iron Giant ' s Magic Defense is not so high . Another good tip is to use the Onion Knight , if the party is already at level 93 and up , since their stats drastically raise after this , and they can use the most powerful weapons and armor and every magic in the game . Another popular strategy is to have all characters equipped with two shields in the back row , all casting their most powerful magic .
Jabberwocky Jabberwocky is a boss in " Final Fantasy XIII " . It is fought alongside Bandersnatch in Orphan ' s Cradle , and is later fought as a regular enemy . Battle . Jabberwocky and Bandersnatch will regularly heal each other to full health . Jabberwocky is immune to magic and takes half damage from physical attacks , but can be inflicted with Deprotect , Slow and Poison . Jabberwocky is weak against all elements . Strategy . The best strategy is to pick a target and kill one of them quickly . A Synergist who knows En - spells can cast them on the Commandos to deal double the regular damage . Just because a party member isn ' t dealing damage to a target doesn ' t mean they are not building its chain gauge . Fang ' s Full ATB skill can wipe the Jabberwocky out quickly if it has a decent chain gauge , especially if Fang is buffed with Bravery , or better , Bravera . Etymology . Bandersnatch it fights alongside with also relates to this poem .
Hundred Gunner The Hundred Gunner is a boss in " Final Fantasy VII " . Barret , Aeris and Red XIII encounter it in the Shinra Building . Instead of the boss theme , the regular battle theme plays during the battle . Battle . Hundred Gunner is a long range opponent due to being on an opposing elevator pad . Hundred Gunner is weak against Lightning . It resists Gravity . Hundred Gunner has three forms , and each uses specific attacks . It starts in a form where it uses Aux Artillery and the more powerful Hidden Artillery ( his set of gatlings and the energy guns hidden in its arms ) . After falling below 1066 HP , its guns fold back and it instead uses Main Artillery ( the three - barrel turret ) , which hits the whole party . When its HP is reduced to 533 , Hundred Gunner changes into its final form , where it uses its most powerful attack , the Wave Artillery . This attack is used after its Sensor Cannon is fully charged after two turns . After Hundred Gunner is destroyed , the player moves on directly to the battle with Heli Gunner . Strategy . Barret is the only party member who can reach Hundred Gunner with normal attacks . Aeris and Red XIII must use Limit Breaks or magic . The player should have them cast Bolt as much as possible . AI script . AI : Setup AI : Main AI : Counter - General AI : Counter - Death Other appearances . " Final Fantasy Record Keeper " . Hundred Gunner appears as an enemy in " Final Fantasy Record Keeper " .
Stone Breath Stone Breath is a Blue Magic ability in " Final Fantasy X " and " Final Fantasy X - 2 " , as well as being an enemy ability in " Final Fantasy XII " . Appearances . " Final Fantasy X " . A Ronso Rage Overdrive usable by Kimahri , Stone Breath turns all enemies into Stone and will always hit unless the enemy is 100 % immune to petrification . Kimahri can learn the ability by using Lancet from Basilisks and Anacondaurs . " Final Fantasy X - 2 " . Stone Breath has the same effect as in " Final Fantasy X " , but is now a Blue Bullet ability used by Gun Mage s . The ability is now learned from the Doomstone - type enemies and costs 32 MP to cast . It has 40 % of chance of inflicting Petrify on a target . Breath of the Gorgon inflicts damage equal to 1 / 2 of remaining HP and Petrify . It is used by Adamantoise and Adamantortoise while Oversouled . " Final Fantasy XII " . Stone Breath is an enemy ability used mostly by the Wyrm class of enemies , and it inflicts physical damage as well as Petrify . Stone Breath is an enemy ability , used by Axebeak and Cockatrice , which inflicts Petrify on all units in a cone in front of the user .
Adamant Armor Adamant Armor , also known as Adaman Mail , is a recurring heavy armor in the series . It is often an extremely powerful armor , providing incredible defenses and stat bonuses , but due to this is often very rare . Appearances . " Final Fantasy IV " . Adamant Armor is the strongest armor only obtained if the player brings a Pink Tail to the Tail Collector at Adamant Isle Grotto . It provides 100 Defense , 20 Magic Defense , 12 Magic Evasion , resistance to Fire , Ice , Lightning , Poison , Blind , Silence , Pig , Mini , Toad , Petrify , Instant Death , Gradual Petrify , Confuse , Sleep , Paralyze , Float , and Curse . It also gives + 15 to Strength , Stamina , Agility , Intelligence , and Spirit . It can be equipped by everyone except Dark Knight Cecil . In the 3D remakes , Adamant Armor is still the best armor , providing 100 Defense and Magic Defense , 30 Evasion and Magic Evasion , + 15 Strength / Stamina / Agility / Intelligence / Spirit , resistance towards all elements , and resistance to all statuses except Berserk , Sap , Slow , Doom , and Critical . Once again , only Dark Knight Cecil cannot equip it . " Final Fantasy Tactics Advance " . Adaman Armor is a high - ranked heavy armor , providing 58 Defense and 3 Magic Resistance . " " . is a high - ranked heavy armor that provides 54 Defense and 3 Resistance . It can be obtained from the Bazaar from the " Unyielding Strength A " set . " " . is a mid - ranked armor that provides 36 Defense , + 10 to Dark , and has one available slot for jewels . It can be equipped by all races . " Bravely Default " . Adamant Armor is a high - ranked heavy armor that provides 36 Defense and 9 Magic Defense . It can be bought for 15 , 000 at Eternia .
Hell Rider VR2 Hell Rider VR2 is an enemy in " Final Fantasy VII " . It appears on the wastelands near Fort Condor and Junon and in the final round of the Battle Square before the player obtains the Tiny Bronco . When fought in the Battle Square its stats are enhanced with double the normal HP and its Attack and Magic Attack are increased by 25 % . Despite its name , there is no " Hell Rider VR1 " in the game . An enemy with a similar name , Devil Ride appears , but the two have no connection to each other . However , Hell ' s Rider appears in " Final Fantasy VI " , and resembles Hell Rider VR2 . Battle . Hell Rider VR2 can use Electromag to invert the party ' s row s , which can be irritating , but is not particularly dangerous . Overall , the Hell Rider is not a threat , and the party can easily travel to Junon without encountering it even if it were . AI script . AI : Main Etymology . The enemy ' s Japanese name is " Hell Harley VR2 " . " VR2 " means " version 2 " , signifying it is the second Hell Harley , the first being the enemy bearing the simiar name , Hell ' s Harley from " Final Fantasy VI " .
List of Final Fantasy Tactics armor Below is a list of the armor from " Final Fantasy Tactics " and its remake " Final Fantasy Tactics : The War of the Lions " . The extra items introduced in the PlayStation Portable version are obtained from the Multiplayer Mode . The player will unlock these items upon finishing the game in the mobile version ; after the credits finish rolling , the game will auto - save and the new items will appear in the Poachers ' Den . Some pieces of equipment are found as treasures on the battlefields with the Treasure Hunter ability . For the exact location on the grid , see the location article . Armor . Armor can be equipped by Ramza ' s Squire job ( Chapter II onward ) , Knights , Dragoons , Samurai , Dark Knights , Onion Knights , Game Hunter s , Sky Pirates , Sword Saints , and Divine Knights , though any job can equip them if the character has equipped the ability Equip Armor of the Knight . Armor is sold at castles . Clothes . Clothes can be equipped by all job classes except for Knights , Dragoons , Samurai , and Mimes . They can be bought at any Outfitter that isn ' t in a castle or the Clockwork City of Goug . Hair adornments . Can be equipped by females , Cloud , and Onion Knights . Hats . Hats can be equipped by all job classes except for Knights , Monks , Dragoons , Samurai , Mimes , and Divine Knights . They can be bought at any Outfitter not in a castle or the Clockwork City of Goug . Helmets . Helmets can be equipped by Ramza ' s Squire job ( Chapter II and onward ) , Knights , Dragoons , Samurai , Dark Knights , Onion Knights , Game Hunter s , Sky Pirates , Sword Saints , and Divine Knights , though any job can equip them if the character has equipped the ability Equip Armor of the Knight . They can be only bought at the castle Outfitter . Robes . Robes can be equipped by Ramza ' s Squire job , Knights , White Mages , Black Mages , Time Mages , Summoners , Orators , Mystics , Geomancers , Dragoons , Samurai , Arithmetician s , Dark Knights , Onion Knights , Game Hunter s , Sky Pirates , Sword Saints , and Divine Knights . While they cannot be bought at castles or the Clockwork City of Goug , all other Outfitter s sell them . Shields . Shields can be equipped by Ramza ' s Squire job ( Chapter II and onward ) , Knights , Archers , Geomancers , Dragoons , Dark Knights , Onion Knights , Game Hunter s , Sky Pirates , Sword Saints , and Divine Knights , though any job can equip them if the character has equipped the ability Equip Shields of the Knight . Other appearances . " Pictlogica Final Fantasy " . The Escutcheon and Lambent Hat appear as accessories .
Marid ( Vagrant Story ) Marid is a boss from " Vagrant Story " . It is fought two times in the game , one at the Grand Cathedral , and the other at the Escapeway . Both enemies retain the same stats . Battle . After the fight against Ifrit and the Iron Crab , Ashley comes across Marid in the room " Order and Chaos " . Blocks of ice appeared and from its shattered pieces the Marid forms . When Marid is defeated , a Cloudstone will be activated at " The Victor ' s Laurels " . Strategy . The Marid can be easily defeated by buffing your armour with " Spark Fusion " and equipping a Blunt weapon to attack it ' s body . To reduce the damage caused by it ' s spells equip Undine Jaspers and Marid Aquamarines to lessen the damage . Music . The battle track " Tieger and Neesa " plays during this fight . It is composed by Hitoshi Sakimoto and is the second track in Disc 2 of the original soundtrack .
Moogle Village ( Final Fantasy V ) Moogle Village is a village in " Final Fantasy V " , located in the northeastern edge of the second world , that is inhabited by moogles . Story . Bartz , Lenna , Galuf and Faris are healed by the moogles who contact Krile through a moogle at Castle of Bal using their ability to communicate long distances by telepathy . Exdeath summons the Void upon the Moogle Village when the worlds are merged as one . After the party defeats Exdeath , the village is restored to normal . Quests . Moogle Costume . The party must find a moogle costume to open the treasure in one of the houses . Enemies . Found outside in Galuf ' s World . Musical themes . The background theme of the Moogle Village is called " Critter Tripper Fritter " . This tune is the moogles ' musical theme in the series .
Astaroth ( Final Fantasy II ) Astaroth , also known as Asteroth , is one of four bosses in Pandaemonium in " Final Fantasy II " guarding a treasure chest containing a Ribbon . A top - rank demon from Pandaemonium , it was one of Satan ' s generals . Battle . Astaroth is a dangerous foe , second only to the Emperor . It wields a potent drain effect on every physical blow , and also utilizes high - level spells , such as Scourge XVI , Fire XVI , and Drain XVI . Strategy . The best bet is to equip a melee character with a Blood Sword , use Berserk and Haste on them , then cast Blink and Shield on all the characters to minimize Astaroth ' s regeneration from Drain . The demon may score a few solid hits while the party is casting these preparatory spells , so it may be useful to employ a second mage in casting Cure on the whole party during this time . Astaroth resists most elemental Black Magic , so once the protective spells are cast , one should start pounding her with the highest - level Ultima , Flare , Poison , and Holy spells . Drain is also worth a shot to steal back any HP the fiend may have siphoned from the party . As always , the player should make sure at least one character is devoted to watching over the party ' s health . Additionally , the Blood Sword will cause extreme damage to Astaroth , making this battle easy . An alternate method of winning is to simply cast a level 8 or higher Teleport .
Indi - Poison Indi - Poison is a Geomancy spell in " Final Fantasy XI " . When cast , a harmful Indicolure effect poisons all hostile creatures for as long as they are within emanation range of the caster . The spell is given to the player upon completing the Geomancer advanced job quest " Dances with Luopans , " and it may alternatively be purchased from Ishvad in Western Adoulin for 100 gil . The player must learn Indi - Poison before they will be able to learn its counterpart spell , Geo - Poison .
Right Arm ( The After Years boss ) Right Arm is a boss in " " . It is part of Baigan . If not defeated after Baigan is defeated , it will use Self - Destruct to deal its remaining HP to a party member . Otherwise , it will constantly attack with Bloodfeast to inflict Sap on a party member . It is not a difficult enemy to defeat , but will regenerate if defeated before Baigan is defeated .
Atheist Atheist , also known as Innocent , is a status effect in " Final Fantasy Tactics " . A character affected by Atheist loses all faith in the gods and magics . Their Faith will fall to zero , making magic attacks used by that character ineffective . Additionally , all magic cast on that character will have no effect at all . Nether Mantra also will not work on the character , rendering zero damage . Atheist lasts for 32 ticks . Atheist is granted by using the Mystic ' s Disbelief , the Templar ' s Doubt , and by the weapon Gokuu Pole . Automatons such as Construct 7 and Construct 8 have permanent Atheist status . Note that Atheist is only a temporary status effect . By using the Orator ' s Speechcraft ability Enlighten to lower the target ' s Faith , this will have a permanent effect , though this can be easily adjusted by using another Speechcraft skill , Preach , to reverse the alteration . Etymology . is , in a broad sense , the rejection of belief in the existence of deities . In a narrower sense , atheism is specifically the position that there are no deities .