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Forest Nocturne Forest Nocturne , also known as Forest Suite , is a recurring ability originally used by Mog from " Final Fantasy VI " , whom the ability is most often associated with . It is a Dance - based move that conjures the power of the forest to various effects , healing statuses or dealing damage . The sub abilities are typically Leaf Swirl ( non - elemental damage to all opponents ) , Forest Healing ( healing status effects ) and Wombat ( non - elemental damage to one opponents ) , and Forest Nocturne ' s abilities typically either lead to , or allude to , one of these . Appearances . " Final Fantasy VI " . Forest Nocturne ' s first appearance is as a Dance command used by Mog , and once used , can during the Dance duration use the Leaf Swirl ( unblockable non - elemental damage to all enemies ignoring split damage reduction , and with a spell power of 50 ) , Forest Healing ( recovery from Blind , Poison , Petrify , Silence , Confuse , Sap , Sleep , Slow , and Stop ) and Wombat ( non - elemental damage to one opponent , unblockable , spell power of 88 ) . As a Dance , it is learned when Mog fights in a particular location . Mog can learn Forest Nocturne by fighting in the following locations : Forest , Phantom Forest , Phantom Train ' s battle background , Bomb forest and dinosaur forest . " Theatrhythm Final Fantasy " . Forest Nocturne is an Augment Ability , which improves stats once used and costs 5 CP . Its first level can be learnt by Firion , Rydia , Vivi and Ashe , and Aerith can unlock the third level of it . Rydia and Ashe have the first level of the ability innately , while Firion learns it at level 15 and Vivi at level 25 . At level 1 , it adds 20 Agility , and 40 Luck during EMS . At its second level , which is unlocked by Firion and Vivi at level 50 , and by Rydia and Ashe at level 35 and 45 respectively , it adds 30 Agility and 45 Luck during EMS , but costs 10 CP to equip . The third level is unlocked by Aerith at level 25 ; by Firion , Vivi and Ashe at level 80 ; and by Rydia at 70 . It adds 40 Agility and 60 Luck during EMS . " Theatrhythm Final Fantasy Curtain Call " . Forest Nocturne has the same stat bonuses at the same levels as it did in the original . However , the characters who can learn the ability are different . At level 1 , Firion , Squall , Lisette , Ashe , Yuna , Cloud and Machina can all learn the ability . Locke can unlock the ability from level 2 , while Aerith can once again learn the ability from level 3 .
Boomerang ( weapon type ) Boomerangs are a recurring weapon in the " Final Fantasy " series . It is usually associated with the Thief and Ninja job classes . Appearances . " Final Fantasy IV " . Edge is the only playable character that can equip thrown weapons . The actual Boomerang is the weakest thrown weapon that Edge can equip . Boomerangs are equippable by Edge and Tsukinowa . List of boomerangs : " Final Fantasy V " . Boomerangs can be equipped by Freelancers , Thieves , Ninjas and Mimes . Boomerangs deal damage based on Strength and Agility . List of boomerangs : " Final Fantasy VI " . Locke Cole is the only character that can equip boomerangs , chakrams and hybrid throwing / bladed weapons , despite lacking the Throw ability . List of boomerangs : " Final Fantasy VII " . All of Yuffie ' s shuriken act like boomerangs . " Final Fantasy XI " . Boomerangs are a type of throwing weapon , which are reusable and require no ammunition , but are only available to Warriors , Thieves , and Rangers . " Final Fantasy XIII " . Hope Estheim uses a folding boomerang as his primary weapon of choice . Most of his weapons are named after mythical birds . " Final Fantasy Legend III " . Boomerangs can be equipped by all four main characters . List of boomerangs :
Zaghnal Zaghnal is a recurring enemy in the series . Appearances . " Final Fantasy IX " . Zaghnol is an enemy fought at Lindblum as part of the Festival of the Hunt , and later at Donna Plains at the Outer Continent and Pinnacle Rocks . It fights with Heave , and uses Electrocute on itself to use Thundara as a counter on the party . It has the Mythril Gloves and Needle Fork as steals during the Festival of the Hunt . " Final Fantasy XII " . Zaghnal is an enemy fought at Ozmone Plain . It fights by utilizing various physical attacks , and when blinded uses Eye Drops . They are powerful when first encountered , and generally travel in pairs . The Heavy Coat can be stolen from them very rarely .
Hypnotize Hypnotize ( ; , ) , also known as Hypnosis , Hypno - sleep , and Mesmerize , is a recurring ability in the series , most often used by enemies . It inflicts Sleep to one target . Appearances . " Final Fantasy III " . Mesmerize is the level 1 ability used when summoning Shiva , which inflicts Sleep on all enemies with a 80 % accuracy . " Final Fantasy IV " . Tongue was renamed to Hypnosis for the " Easy Type " version . Hypnosis deals non - elemental damage and Sleep to one party member . It is used only by the Naga enemies . " Final Fantasy VIII " . Hypnotize is an enemy ability used by Gayla , which inflicts Sleep to one party member . " Final Fantasy IX " . Hypnotize is an enemy ability used by Black Waltz 2 and Hecteyes , which inflicts Sleep to one party member . " Final Fantasy Mystic Quest " . Hypno - sleep is an enemy ability used by Dullahan , Ice Golem , Iflyte , Red Cap , and Thanatos . It inflicts Sleep to one party member . " Final Fantasy Legend III " . Hypnosis is an enemy ability that inflicts one enemy with Sleep . It can be used by Centaur , Nitemare , Liz Duke , Liz King , Cracker , Commando , and Dwelg .
Overlord ( Final Fantasy XII ) The Overlord is a Rank VI Mark from " Final Fantasy XII " . The hunt can be undertaken after the events in Draklor Laboratory . The Overlord can be found in the Doubt Abandoned area of the Sochen Cave Palace . It is also fought in the " International Zodiac Job System " Trial Mode at stage 72 along with Diabolos and Avenger . Battle . The Insecure Seeq assists the party in battle , but he is weak against Fire and falls in one shot from Overlord ' s Pyromania , which deals 2 , 500 - 3 , 000 Fire damage with 21 Magick Resist . The Overlord ' s normal attacks deal around 1 , 000 damage with the right Defense . Strategy . The first move should be to dispel Overlord of his status enhancements , but not without previously buffing the team . At least one character should use either ranged weapons or magicks as not to take damage from Overlord ' s field attacks . The Nihopalaoa / Eye Drops trick works , as he is not immune to Blind . Nihopalaoa / Remedy will make the fight easy due to Silence , but Overlord is not immune to Disease and the team will not be able to see his HP .
Ralvuimago Ralvuimago is a boss from " Final Fantasy IX " . It is fought in Gargan Roo , as Zidane , Dagger , and Vivi make their escape from Alexandria Castle . Like the Ralvurahva before it , the Ralvuimago interrupts the party ' s Gargant . Battle . When the player attacks Ralvuimago physically , it will become compact by curling into a ball , which raises its defenses and causes it to counter all physical attacks with Power of the Land , which deals Earth damage to all targets , and heals the boss . Ultra Sound Wave inflicts Mini status upon one character , who is then vulnerable to Ralvuimago ' s physical Stab attack . Strategy . Zidane should try to steal the Oak Staff as it will be Vivi ' s earliest access to the Bio spell ( if one did not get it from the Chocograph yet ) . When compact , Ralvuimago will not attack except as a counter . This can make the battle easy , as all the player has to do is use a physical attack with Zidane to make the boss compact , then wait until it reverts and use another physical attack with Zidane . Other appearances . " Pictlogica Final Fantasy " . Ralvuimago appears as an enemy in " Pictlogica Final Fantasy " . " Final Fantasy Record Keeper " . Ralvuimago from " Final Fantasy IX " appears as an enemy in " Final Fantasy Record Keeper " .
Almighty Shinra Almighty Shinra is a superboss in " Final Fantasy X - 2 " " " and " HD Remaster " versions . It is created as the result of Shinra absorbing the pyreflies of Omega Weapon . When defeated , he can be recruited into the party . The player must release him after his storyline to get the Last Resort Garment Grid . Battle . Once the fight starts , Shinra will use his strongest attack , Clione , immediately and directly after will follow up with Ultima . Strategy . The battle is best attempted at level 99 . To start out the fight , everyone should be using the Mascot dressphere to survive Almighty Shinra ' s opening move . On the Garment Grid , the player should have Alchemist one slot over from Mascot so the girls can quickly spherechange . After Almighty Shinra has used Clione , a girl should use a Megalixir / Last Elixir to gain back the HP lost . Shinra ' s next attack , Ultima , should not deal too much damage with high Magic Defense . Once he is about to cast Ultima , Rikku should start to change into the Alchemist dressphere and timed right , she will change after Ultima is cast so that she doesn ' t get KO ' d by the attack . Once changed , she should immediately mix a Dark Matter and a Potion to cast Miracle Drink on the party , making them invulnerable to Shinra ' s attacks . The party should then use Moogle Beam and Cactling Gun combined with a physical attack from Rikku to deal about 75 , 000 damage per hit . Fireworks is also useful when cast near low HP . An alternate strategy involves preventing Almighty Shinra from taking a single turn through the use of the Quick Attack move . To do this , the player needs to have a monster with high ( > 200 ) Luck and Agility and as close to 255 Strength as possible . This can be done easily when the girls ' levels are between 90 - 99 and capturing a L - sized monster . To raise Luck to the required level , the player should equip a two Rabite ' s Foot accessories , available from Oversoul Jumbo Cactuar as a common drop . To ensure Almighty Shinra doesn ' t get a turn , the monster should be equipped with the Mercurial Strike Garment Grid and then be fed a Sprint Shoes accessory and three Speed Bracers . It is important that these are fed and not equipped , as equipping them will provide the monster with a move other than Quick Attack . To ensure that only Quick Attack is used , the monster must unlearn all main commands apart from Quick Attack . If done correctly , the strategy will allow the monster to attack fast enough to defeat Almighty Shinra without allowing him to take a turn by keeping him staggered .
Sealed Cave glitch The Sealed Cave glitch is a glitch found in the SNES and PS versions " Final Fantasy IV " , in which the player can completely skip the Sealed Cave dungeon , thus effectively avoiding fighting Demon Wall . In order to perform this glitch , after Rydia has rejoined as an adult after defeating Golbez , and after talking to King Giott , if Rydia casts the Warp spell , the player will be returned back to the crystal room , from which the player can pick up the Darkness Crystal and leave the room back to the throne room . When the player arrives at the Sealed Cavern , the event will play as though the player had already obtained the Crystal from the dungeon . However , if the player wishes to get any of the treasures inside the dungeon , they will have to do so with one less party member . This glitch has been fixed in the game ' s latest versions .
Brain ( Final Fantasy II ) The Brain is an enemy from " Final Fantasy II " . This creature resembles a floating multi - eyed brain with cilium - shaped tentacles hanging at its lower part . Besides its normal physical attack , it also uses the Swap IV skill , which interchanges the Brain ' s HP and MP with its target of the spell . This foe can also cast Fog IV , which may inflict Amnesia on the entire party .
Elf The Elves are a race in the " Final Fantasy " series . Appearances . " Final Fantasy " . The Elves are a peaceful race that reside in Elfheim . Their leader is the Prince of Elfheim , and they are related to the Dark Elves , the leader of whom has cast the Prince of Elfheim into a deep sleep . The Elf King and his descendants were trusted with the Mystic Key by the royal family of Cornelia , to keep until the fabled Warriors of Light arrived in Elfheim to claim it . The Elves have four magic shops in their town and are of relatively small stature , which seems to imply they favor magic over physical might . " Final Fantasy IV " . A Dark Elf stole the Crystal from Troia , and took it into his lair in the Lodestone Cavern that has a powerful magnetic field inside . Edward uses his harp through the Whisperweed to disband the magnetic field and give Cecil ' s party a chance to equip metal weapons and fight the Dark Elf . The Dark Elf ' s spirit resides in the Crystal Chamber of the Lodestone Cavern and attacks Palom and Leonora . When the elf transforms into a dragon , he resists their magic . The Mysterious Girl destroys him with the Eidolon , . " Final Fantasy XI " . An Elf - like race appears called the Elvaan . " Final Fantasy XIV " . An Elf - like race appears called the Elezen . They are divided into two clans - Wildwood and Duskwight . Wildwood are called " Greens " by their cousins and reside in the Black Shroud ( also known as the Twelveswood ) and the forest nation of Gridania . However , there are also Wildwood Elezen in the lands of Coerthas - which were green prior to the environmental - altering Calamity . They live in the stone city of Ishgard . the Duskwight are called ' Greys ' by their cousins and do not have a home of their own and shunned , generally living in caves . The elves live in Arbor . They appear humanoid , but keep to themselves . The forest of Arbor is considered sacred by the elves and trespassing humans are turned into plants . The elves have the power to converse with animals , and to turn people into animals as well . The elves are led by the Queen who resides in Arbor . " Final Fantasy Dimensions " . The Elves make an appearance in this game ; Freyr , the secret identity of the Gramps , is their king . Non - " Final Fantasy " appearances . The Prince and an elven magic shop keeper appears within the episode . A couple of armored bandits rob his magic shop , claiming Astos was behind the thievery .
Eyes On Me ( ability ) Eyes On Me is a recurring ability in the " Final Fantasy " series . The ability is commonly used by the Ahriman enemies . Appearances . " Final Fantasy XI " . Eyes on Me appears in " Final Fantasy XI " as a Blue Mage skill that is learned from Ahrimans . It deals Dark damage to an enemy . This spell costs 4 Blue Magic Points to set and grants MP + 15 , however it decreases the player ' s HP by 5 . Eyes on Me can be paired with certain spells to create the Magic Attack Bonus job trait . " Final Fantasy XIV " . Eyes on Me is an enemy ability used by the All - Seeing Eye boss in the Dzemael Darkhold . It is a circular area of effect and does not show the normal red AoE indicator . When used , the ability will deal heavy damage to all players near the enemy . In order to reduce the damage from the attack , players must stand in crystallized areas that exist in the dungeon to grant them the Crystal Veil status effect . " Final Fantasy Airborne Brigade " . Eyes on Me appeared as an enemy ability used by Ahriman during the " Shattered World " event . When used , the ability would deal damage to a single target from the opposing party . Etymology . The ability is likely named after the song from " Final Fantasy VIII " .
Melmond Melmond is a town from the original " Final Fantasy " . Located in the southwest of the archipelago in which the game takes place , it is the town most affected by the rotting of the earth . Story . The cause of the rotting of the earth is originally attributed to the Vampire from the Cavern of Earth , but no signs of improvement are shown upon its defeat . The decay only stops when the Warriors of Light find and destroy Lich , the Fiend of Earth . Later , the warriors return to Melmond to find Dr . Unne , so that he can decipher the Rosetta Stone to learn the Lufenian language . Despite having defeated Lich , the town ' s appearance never changes during the game . Music . The background music that plays in Melmond is " Final Fantasy " ' s " Town Theme " . Other appearances . " Final Fantasy XIV " . One of the original servers in " Final Fantasy XIV " was named Melmond . It was merged into the Aegis server along with the Figaro servers . " Dissidia 012 Final Fantasy " . The ruins of Melmond can be found in the overworld of " Dissidia 012 " , in the Melmond Fens area . In the Confessions of the Creator Scenario , a Teleport Stone is located there . Two gateway s nearby bear the names " North Melmond Gateway " and " West Melmond Gateway " .
Second form glitch The second form glitch is a glitch in 2D versions of " Final Fantasy IV " where a player can prevent certain bosses from entering their second forms during a fight . The glitch works because the transformation is a counter , but will never trigger if a spell is reflected off a character onto the boss . The first boss susceptible to this tactic is the MomBomb fought at Mt . Hobs . The Elements fought in the Giant of Babil are vulnerable ; in essence , one only has to kill Milon , who has about 20 , 000 HP . The Dark Elf , fought in Cave Magnes , and Zeromus , who only has 61 , 000 HP , can also be prevented from entering their second forms . The glitch has been fixed in the remakes since the US GBA version of " Final Fantasy IV " . However , a second way to skip some second forms is possible for bosses such as Zeromus . Due to how bugged the ATB system is in the GBA version , it is possible for a party of very fast physical attackers , ideally Edge , Yang , Cecil , Kain and a higher speed Cid , to kill Zeromus with physical attacks by inflicting only 61 , 000 points of damage . To do this , the player must kill him before he gets another turn after Big Bang , as that is when his AI script sets up the counter . Since continuous physical attacks delay other turns in the GBA version , this isn ' t difficult at high level s with Lunar Ruins equipment . This has been fixed in the PSP version .
Play Plan The Play Plan is a setting for " Dissidia Final Fantasy " and " Dissidia 012 Final Fantasy " . When the player first begins the game , they are asked if they are a " Casual , " " Average , " or " Hardcore " gamer . Their choice will affect the chocobo in the character ' s status screen . To change the play plan again , the player must enter any character ' s customization screen and press the " R " shoulder button . After completing all Destiny Odyssey s in " Dissidia Final Fantasy " , the player will be able to purchase the " Grind - lover " and the " Treasure Hunter " play plans from the PP Catalog , which feature a black chocobo ( using the " Final Fantasy V " sprite ) and a Fat Chocobo , respectively . The chocobo takes a step forward every time the player battles , even if they lose . Once the date changes , the chocobo stops , returns to the starting point and sleeps . Changing the PSP ' s clock to an earlier time in the day will prevent the chocobo from resetting . While the chocobo is moving it will encounter Treasure Chests that give chocobo accessories that increase the EXP gained , but have a chance of breaking after battle while equipped . The value of the chocobo accessories are higher for longer play plans . The EXP Bonus multiplier is proportional to the chocobo ' s altitude . When a chocobo finds a Gysahl Green , it will grant an EXP Bonus . When a chocobo sings a note , it means an EXP Bonus is in effect despite not finding Gysahl Greens . It happens when the chocobo is flying and hits a Lucky Bonus , though it occurs randomly . The more the player battles , the higher the chance of gaining an EXP Bonus . The Grind - lover play plan does not find Treasure Chests , but finds Gysahl Greens and gets EXP Bonuses quite often . Inversely , the Treasure Hunter play plan does not get EXP Bonuses or Gysahl Greens , but finds Treasure Chests often . Accomplishments are unlocked by completing the Casual , Average , and Hardcore Play Plans . Other accomplishments are obtained by getting a 50 % and 100 % Luck Rate .
Fencer ( job ) Fencer is a recurring job class in the series . In the Ivalice universe , it is exclusive job to the viera , Fencers are equipped with rapiers to inflict damage and status effect s to the enemy . Non - " Final Fantasy " guest appearances . " Puzzle & Dragons " . The Fencer appears in " Puzzle & Dragons " as part of the " Crystal Defenders " collaboration .
Sacred ( Final Fantasy VIII ) Sacred is an optional boss in " Final Fantasy VIII " found in Tomb of the Unknown King . He is Minotaur ' s brother . After their defeat , the two join the party as the Brothers Guardian Force team of the Earth element . Sacred is fought twice , once alone , and again alongside his elder brother . Battle . At the first battle against Sacred , he has only one attack , Smash . Once defeated , Sacred will escape , declaring that " THEY ' RE PRETTY STRONG . . . " In the second battle , Sacred joins forces with Minotaur . Together they can perform a special attack called Mad Cow Special , an Earth attack . The brothers will continuously heal themselves with Earth Regeneration . Strategy . The player can block the brothers ' Earth Regeneration by casting Float on the pair . A draw point containing Float can be found within the tomb for this purpose . Float can also be cast on the party to avoid the Mad Cow Special . The player can also draw Life magic from the pair , which presents a good opportunity to use Limit Breaks ; one can choose a character whose Limit Break they want to unleash , and let them get to HP Critical . If the character dies , they can be revived by draw - casting Life . It ' s advisable to concentrate the team ' s attacks in one of the pair , as they can no longer perform Mad Cow when one of them is defeated .
Swordking The Swordking is a seeq Viking in " " . He boasts of being indomitable but that is only because he turns anyone who opposes him to stone . He appears in the quest " Show of Strength " , and travels with two bangaa , a Defender , and a Templar . They immobilize and disable his target . Swordking and his group are encountered by Ghi Yelgi and Clan Gully . When he is finally defeated , he turns himself to stone with his sword .