Wonder Square The Wonder Square is a location in " Final Fantasy VII " , and part of the Gold Saucer . It houses a number of secrets and many of the minigame s the player plays throughout the game can be replayed in Wonder Square for prizes and GP . Story . Upon the party ' s first visit they meet Cait Sith . After a couple failed attempts , he reads Cloud ' s fortune , foretelling that he will lose something he cherishes , but acquires what he seeks . Worried over this ominous prediction , Cait Sith forces Cloud to take him along . When the party later returns , Cait Sith steals the party ' s Keystone . Cloud and his date give chase and a portion of it takes the party through the Wonder Square . Locations . The Wonder Square is split into three areas . The first area is the main area and links to the other areas of the Gold Saucer . This area also contains entrance to the two - story building that houses numerous attractions , accessed from a raised corridor . The two floors are circular , but the floors are not aligned and the top - floor hangs over the edge of the first in an external view . Entrance . The entrance area is a roofless and well illuminated area that casts an orange - red tint on the sky . The entrance has chutes at the bottom labelled with the other Square names to lead to the other areas of the Gold Saucer . The area has a red carpet and a number of benches and street - style lamps border the floor . In the far background a screen showing a human face constantly appears . The Wonder Square houses its main attraction in a building accessed via stairs to the left of the entrance through a raised corridor . A constantly changing projection above the staircase made up of nine smaller screens in a three - by - three grid shows numerous advertisements . This area is where Cait Sith , a fortune - teller cat robot riding on a mechanical Mog . He reads Cloud ' s fortune ( " What you pursue will be yours . But you will lose something dear " ) and uses the excuse of wanting to know how the fortune turns out to join the party . This area is briefly be revisited later after Cait Sith steals the Keystone . If the player chases Cait Sith he will enter the Wonder Square from the Speed Square . When the follows Cait Sith will be hidden by a costumed - person , then move on into the Chocobo Square . Building . Referred to as " Building 1f . " " in the menu , it features a central platform with minigames bordering the room . A set of stairs at the bottom leads back into the Wonder Square entrance . On the opposite side is a stairway to the second floor . On the right - hand side there is Basketball Game , a basketball throwing game . To the left - hand side there is Arm Wrestling where the player can have a virtual arm - wrestling match with a wrestler opponent or a sumo wrestler opponent . In the top - left there are two Wonder Catcher machines that have a chance of yielding prizes . On the left a staff member allows the player to trade earned GP for items . Some prizes are not revealed until they are bought , some are available only after a specific point in the game , and some can only be bought once . Referred to as " Building 2f . " " in the menu , the second floor is another circular room filled with minigames . Its crowdedness can make it difficult to navigate . A recurring theme in this room is minigames played previously in the story : three of the five minigames available are such , but do not become available until after they have been played in the story . Thus only three minigames are available on the first visit . Most of the minigames in this room do not take place in this field . The three minigames that are also tied with the storyline take the player to a different screen ( or module ) , while one is based in its own field area scenario . In the center is the 3D Battler minigame , the only one that visibly takes place in the room . It is accessed through the controls beneath the platform , and the game involves a rock - paper - scissors style system . The game is largely down to chance as the system makes the opponents select their attacks in response to the player ' s , allowing opponents to be progressively more " challenging " . On the right of the screen is the Mog House minigame , an interactive scene with the scenario of helping Mog find a mate . To the left of the entrance is the G Bike minigame based on the Midgar Highway biking event , where the player must dispatch Shinra motorcyclists and preserve the truck . To the right of the entrance is the Snow Game minigame based on the Icicle Area event where the player snowboards from the Icicle Inn into the Great Glacier . The Snow Game minigame does not become available until Cloud returns to the party after the Mideel events . Below the Snow Game minigame is the Submarine Game minigame based on the Junon Underwater Reactor Shinra Sub Huge Materia event . The minigame does not become accessible here until after the storyline event has occurred . At the top of the screen , to the right of the G Bike minigame , is the Fortune Telling . It is not a minigame but gives the same answer based on the player ' s position in the story and only offers mild hints . The fortune constantly changes throughout disc 1 , but gives the same fortune for the rest of the game from then on . Games . The arcade houses many minigames that can be unlocked during the course of the game . Once the player has played the minigame in the storyline , they can return to the Wonder Square and replay it . Arm Wrestling . Arm Wrestling . Cloud must tap ( PlayStation ) or [ OK ] ( PC ) rapidly to beat the virtual opponent to win 2 GP for beating the Wrestler and 1 GP for beating the Sumo Wrestler . The game costs 100 gil to play and is located on the first floor . Basketball Game . Basketball Game , referred to as " Super Dunk " on the machine , has the player hold to charge , and they must release the button to throw a basketball . If the player misses , they get nothing . If they win they can try again . Once they miss , the player receives 1 GP for every successful hit . Every 10 hits , the player is allowed to take a chance on an 11th shot to double their GP , but if they miss they win nothing . If the player gets 44 consecutive hits , they can win 300 GP . A timing of . 45 seconds will work every time , but there is a small randomized distance factor added to each throw , so the player must be precise . The time to release the button is the exact moment Cloud stops moving , best spotted when the ball touches Cloud ' s hair . There are two ways to hit the basket : either as a direct hit , or bouncing the ball off the panel . Basketball Game is a good way to earn plenty of GP before chocobo racing becomes available . The game costs 200 gil to play and is located on the first floor . Wonder Catcher . The Wonder Catcher is referred to as " Proxy Catcher " on the machine . There are two crane games that can potentially reward the player with rare items . The game costs 100 gil for either machine . The left and right machines have different prizes . Due to a programming error , when the player wins an Ether the game will display the win as a Phoenix Down , and vice - versa . The game is located on the first floor . G Bike . G Bike , referred to as " G - Bike " on the machine , is based on the motorcycle minigame played on the Midgar Highway . The player rides behind a truck and must attack enemies to keep them from ramming the truck — attacks right and attacks left . The player can also attack enemies by ramming into them . The player earns 500 points for killing enemies and loses 50 points every time the truck is hit . There are two types of bikers whose AI differs slightly : orange and red bikers . The orange bikers immediately attack the truck and the red bikers try to drive the player away from the car . The best strategy is to quickly dispatch bikers as they appear on the screen and to go for a domino effect when a group of bikers draws close . The player wins 2 GP for any score above 5000 , but if they score 10 , 000 points or more they win 10 GP , and the first time they get 10 , 000 points they also win a Speed Source . The game costs 200 gil to play and is located on the second floor . Scoring 10 , 050 points in the game in the PlayStation 4 version earns the Corel ' s Angel trophy . Square Enix briefly brought the G Bike game to mobile platforms , called " Final Fantasy VII G - Bike " . Fortune Telling . Fortune Telling , referred to as " Crystal Fortune " on the machine , has no prizes and only dispenses vague hints on what will happen next in the story / where to go next . It only works on disc 1 , on disc 2 / 3 it only says " never give up hope " . It costs 50 gil to play and is located on the second floor . Mog House . Mog House is not so much as game as it is a scene . The game introduces a Mog ( named Mog ) who is at the age when he should be looking for a mate , and he is learning to fly to impress female Mogs . The player must feed Mog five Kupo Nut s so he can learn to fly , but if he is overfed he ' ll fail . Mog will make a squeaking sound different than the sounds he made before when he has had the right number of Kupo Nuts . Once he learns to fly , Mog meets a female named Mag . The player must feed him three Kupo Nuts so he can fly and impress her . Afterward , the two have many Mog children . Although the game offers no reward , the first time the player completes it the man in front of the game gives the player 30 GP . Mog House costs 100 gil to play and is located on the second floor . 3D Battler . 3D Battler is a " rock - paper - scissors " type game where the player faces four opponents . is a low attack , is a middle attack , and is a high attack . High attacks beat low attacks , middle attacks beat high attacks , and low attacks beat middle attacks . Two attacks of the same type cancel each other out . The first battler to land 10 blows wins . The more opponents the player beats , the more GP they win . They win 3 GP for beating the second opponent , 30 for beating the third , and 300 GP for beating four opponents . The game costs 200 gil to play . The cumulative chance to win against the opponents ' moves gives an idea how difficult it is to beat the 3D Battler : the player has a 1 / 3700 chance to make it to a fifth battle , which cannot be won . Losing the fifth battle still gives the prize for winning the fourth battle : 300 GP . Each attack by the opponent is reactive to whatever input Cloud makes . No matter what the strike is , the chances remain the same if it will win or not . No one opponent prefers one action over another ( e . g . , high punches don ' t have a higher chance of winning against the second opponent than other punches ) . Therefore , it is just as valid a strategy to continually perform one type of punch as it is to any other pattern of punches . The script driving this game contains a bug that triggers a fifth fight , but no opponent exists for it . This opponent cannot be beaten as wins do not accumulate for Cloud . The final attack performed by the fourth opponent is technically the one active each round of this final battle . Therefore , if the attack that would lose to that final attack is thrown by Cloud , he would take damage . Snow Game . Snow Game is a replay of the Snow Game minigame at Icicle Inn , located on the second floor of the Wonder Square . It lets the player ride one of three courses collecting balloons and avoiding obstacles . It costs 200 gil to play any of the three courses . The game is available after Gold Saucer reopens on disc 2 . This minigame has also appeared as a stand - alone game " " released for mobile phones in North America in 2005 , and in Japan three years later in 2008 . Mechanics and prizes . At the end of the course the player is rated on how many balloons they collected , how long they took and how many obstacles they hit . The three categories add up for an overall score of 100 points , with Technique and Time both worth 30 points each , while Balloons are 40 of the total . Technique points can ' t be earned , but points are deducted whenever the player hits anything . Time points work the same and points are deducted for every 2 seconds slower the player is than the target time ( 1 : 30 for course A , 1 : 45 for course B and 2 : 00 for course C ) . Red balloons give 1 point each , blue 3 points each , and green give 5 points a piece . At the end the player is given a rank based on their score . Scoring 70 + on the A ( Beginner ) Course opens the B ( Expert ) Course , and 70 + points on the B Course opens up the C ( Crazy ) Course . For a score of 90 + points , the player wins some GP and a one - time prize . Unlike the other minigames , snowboarding can be played by characters other than Cloud . Every so often ( 37 . 5 % chance ) , Tifa or Cid will ask to play if they are in the party . Using them is optional , and has no effect on the game in any important fashion . If both characters are in the party , Tifa will take precedence . Time Attack . Getting a " Good " score on all three opens the Time Attack mode for the player to race against their best time ; a yellow balloon will appear at the start of each track to activate the mode . As long as the player stays on the snowboarding game a ghost Mog of the player ' s best time will race along with Cloud . Pressing the pause button opens an options menu to change the floor to a checkered grid , as well as an option to choose whether the Mog should ride a snowboard or a sleigh . Achieving a rank of " Good " on a track spawns a silver balloon that grants a speed up , while getting a rank of " Super " unlocks the option to have a running Cactuar replace the ghost Mog ( listed as ? ? ? in the menu ) . The Japanese versions have certain differences to the other releases . The ghost Cactuar , or the option to change the terrain into a checkered one , are not available in the original Japanese version , but has been added in the International version . In the original Japanese version , when toggling the cursor between the Mog on a snowboard and the Mog on a sleigh ( without picking one ) , the figure on the screen does not change until the player picks one . In later versions the figure changes in real - time . The original Japanese version uses an incorrect Japanese symbol for getting 100 points on Course B ; the symbol for the " Freak " rating in Time Attack is displayed , instead of the standard " Cool " rating . Submarine Game . Submarine Game , referred to as " Torpedo Attack " on the machine , is a replay of the battle for the Huge Materia near the Junon Underwater Reactor . It becomes available on disc 2 after it has been played in the storyline . The player must down a number of enemy submarines . is descend , is ascend , is move left or right , is slow down , is speed up , is fire , is sonar , is change view and is quit . The number of enemy submarines and their HP increases by each difficulty level , as does the number of mines on the field , up to level 5 . The best strategy is to use sonar to locate nearby enemy subs , go behind them and fire torpedoes all at once after locking on target . For winning , the player gets 20 GP , plus a one - time special item . The score doesn ' t influence the received prize , but the faster a level is beaten the higher the player ' s score will be , and the less damage the player takes . Higher difficulties will net more points than lower difficulties . The game is located on the second floor and costs 200 gil to play . Trading GP for items . The attendant at the entrance to the arcade will allow the player to trade in GP for items . The items for trade are as follows : < nowiki > * < / nowiki > Only one available , only available after Gold Saucer reopens on disc 2 . Musical themes . " Cait Sith ' s Theme " plays outside the Wonder Square , when the party first meets him . In subsequent visits , the track " Gold Saucer " plays outside and inside the area .