naist-nlp/zeshel huggingface dataset:
Weather change shell The weather change shell is a three variant miscellaneous item in the " Fallout 4 " add - on " Contraptions Workshop " . Characteristics . Weather change shells are launched from firework mortars . When they are deployed , they will temporarily change the weather . There are three variations : Clear , Rain , and Radstorm . Locations . Can only be crafted at a chemistry station or pyrotechnics mill .
Nadine Nadine is one of the inhabitants of Point Lookout in the year 2277 . Background . Nadine is a wastelander who bartered passage to Point Lookout with Tobar and hasn ' t yet returned . Her mother makes a tearful plea for the Lone Wanderer to find her . Nadine is a bit of a tomboy and a restless adventurer who wanted to explore beyond the Capital Wasteland , running away from home to stow away on the " Duchess Gambit " and see the world . She plans to return to the Capital Wasteland once she ' s found her fortune to bring back and share with her mother , Catherine , but she ' s not in a hurry to return quite yet . She joined the tribals of Point Lookout at Ark & Dove cathedral during that exploring . Interactions with the player character . Effects of player ' s actions . She gives the key to finding Jackson and removes the Lone Wanderer ' s scar ( which restores their hair and lets them wear hats again ) after Walking with Spirits is completed . After she leaves the church , she can be seen on the " Duchess Gambit " , having exacted revenge on Tobar and claimed the ship as her own , and will take the Lone Wanderer back and forth from Point Lookout to the Capital Wasteland for free . Inventory . < nowiki > * < / nowiki > Upon becoming captain of the " Duchess Gambit " , she will change clothes . Appearances . Nadine appears only in the " Fallout 3 " add - on " Point Lookout " . Bugs . While at the Ark & Dove Cathedral , Nadine sometimes picks up the Stealth Boy and activates it . One cannot talk to her until the Stealth Boy has worn off .
Billy Ward and his Dominoes Billy Ward ( September 19 , 1921 - February 16 , 2002 ) and his Dominoes were one of the most successful R & B groups of the early 1950s . They recorded the song " Sixty Minute Man " on December 30 , 1950 , which is regarded as one of the earliest rock and roll recordings . At the time of recording , the lineup featured Clyde McPhatter ( lead tenor ) , Charlie White ( tenor ) , Joe Lamont ( baritone ) , and Bill Brown ( bass ) with Billy Ward functioning as composer , arranger , and singer . Though Clyde McPhatter typically sang the lead on their songs , " Sixty Minute Man " features bass , Bill Brown , at the forefront . However , Billy Ward ' s insistence on military - like drills and precision caused fractures in the group . Charlie White would leave the group in September 1951 , followed by Bill Brown in February 1952 . Together , they would form another group called the " Checkers " . By April 1952 , record labels would read " Billy Ward and His Dominoes " . Clyde McPhatter and Joe Lamont would leave in April 1953 . McPhatter would go on to form his highly successful group , " The Drifters " . Jackie Wilson would replace him as lead tenor with his powerful voice opening a new era for The Dominoes . By January 6 , 1955 , the lineup consisted of Jackie Wilson , Prentice Moreland , Milton Merle , and Cliff Givens with Billy Ward as the only original member of the Dominoes . They recorded an answer song to their previous hit as " Can ' t Do Sixty No More " using the same melody . Coincidentally , Prentice Moreland was part of another group called the Du - Droppers who recorded an earlier version of " Can ' t Do Sixty No More " in 1952 . Despite the identical titles , the earlier song was written by the group ' s lead tenor , J . C . Ginyard . " Fallout 4 " . The song " Sixty Minute Man " , credited to " The Dominoes " , was used in " Fallout 4 " and plays on Diamond City Radio .
Nursery Power Plant The Nursery Power Plant is a location in the Nursery in 2253 . Layout . This cavern serves two purposes . First , it is the final stage of the natural purification process of river water . The water cascades down several waterfalls until it comes to rest in a reservoir . From there it is pumped up to the lake above . Second , a part of the river water is diverted to the geothermal power plant . Here the water is converted to steam to power a trio of turbines . Upon investigating this area the player will discover three faults . First , the pipe that carries river water to the heat exchanger in the power plant has broken . The water now flows freely into the thermal vent and is converted to steam . Second , the floor of the reservoir appears to have cracked . A whirlpool has formed and is slowly draining away the water . It will be necessary to repair both faults to bring the power plant online . Finally , the reservoir has been infested with hag - snake s like the lake above . These creatures wander freely down here and attack anything on sight . Note : The replacement for the damaged pipe can be made at the Blackfoot town foundry . Appearances . The Power Plant was to appear in Black Isle ' s canceled " Fallout 3 " .
Get City Council attendance back to norm Get City Council attendance back to norm was going to be a quest in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios . Walkthrough . Complete the Succcessfully Negotiate Peace quest , then go tell the key city council members that the war is over and city business may resume . Another way to get attendance up is for the player to lie his ass off . If the player has a high deception skill , he can convince the skittish council people that things are looking up and it is safe to commence proceedings at City Hall . Since the BOS has not carried out an attack on the Rim in quite some time , the council people should easily fall for the ruse .
Able ( male ) Mr . Able is a pre - War resident of Sanctuary Hills in 2077 that got to Vault 111 in time . Background . Mr . Able , along with his wife , was one of the citizens of Sanctuary Hills to be elected as Vault 111 ' s resident . He made it in time to enter the vault before the nuclear bomb exploded . As with the other cryogenically frozen occupants of Vault 111 , Mr Able was killed during the Institute ' s kidnapping of Shaun in 2227 , when life support to the cryo pods was switched off . Appearances . Mr . Able appears only in " Fallout 4 " .
Mississippi Quantum Pie ( quest ) Mississippi Quantum Pie refers to an unmarked and repeatable quest in " Fallout 3 " . Detailed walkthrough . After completing The Nuka - Cola Challenge quest , Sierra Petrovita can make Mississippi Quantum pie if you bring her the proper ingredients ( ask her about recipes ) .
Fey < section begin = " CXGamesSummary " / > Fey is a farmer residing at the farmhouse between the truck stop and Lubbock . < noinclude > Background . < noinclude > Fey is a farmer with kids but no husband , she farms fields of giant corn and giant vegetables . She is currently under threat from mutant rattlers that have taken over her garden . < section end = " CXGamesSummary " / > Interactions with the player character . The player character can find the source of the rattlers by searching the fields . They will eventually encounter an albino rattler being controlled by Harry the Rattlemaster , a vagrant from Lubbock who has managed to control the rattlers in the area . Once both are taken out , the player character can return to Fey and receive good reputation . Appearances . Fey was going to appear in the canceled " " .
Bob ( tree ) Bob ( also called Herbert by Harold ) is a new species of tree who grows on Harold ' s head . Background . Bob started to grow on Harold ' s head sometime between 2162 and 2208 , after Harold ' s accident at the Mariposa Military Base , where he was exposed to the Forced Evolutionary Virus ( or FEV ) . In the beginning , Bob was a plant without roots who supposedly lived with the aid of Harold ' s mutation , but as Bob started to grow into a full - sized tree he developed roots that caused Harold to be rooted to the ground in the Capital Wasteland region . Bob and Harold were later discovered by several people who would soon be known as Treeminders . They started worshipping the mutant tree collectively as a god . Soon after , Bob started to blossom and many plants grew in the area which would eventually become known as the Oasis . Harold believes Bob is his friend and sometimes speaks to him as if he was thinking aloud . However , in " Fallout 3 " Harold admits that Bob is now too much and therefore Harold wishes for the Lone Wanderer to kill him . Children of Bob . The Children of Bob are the seeds planted by Bob . They are found scattered around throughout the Core Region . A whole forest has been formed by the Children of Bob . This forest is the Oasis in the Capital Wasteland inhabited by the Treeminders . Harold is able to see past the Oasis using a mutation that allows him to access the Children of Bob . Relationships . Bob spends his life together with Harold , although this may not have been something they would have chosen . Harold will sometimes jokingly refer to Bob as Herbert . Appearances . Bob appears in " Fallout 2 " , " Fallout 3 " , and " " . He was planned to also appear in " Van Buren " , where he was to be renamed again , this time to Fred . More mentioned in " Fallout Bible " .
Help for Halford Help for Halford is an in " " . Detailed walkthrough . Upon entry to Camp Guardian the Courier will receive a radio broadcast containing word of Halford ' s problems . There will be 3 - 4 s on the mountain path and several giant rats near the camp itself . After finding Halford ' s tent , there is a journal piece nearby telling the Courier of the cave behind their tent . In the entrance there is a crate with several C - 4 plastic explosive s and a . No lakelurk s should be found on the way to Halford . When Halford is found in the caves , the player character may notice a blood puddle near his leg . Having a or Medicine skill of 50 will allow the Courier to heal his leg . Upon exiting he will give his rifle in full condition and a note with schematics for the dog tag fist and tell the Courier to take the note to his superiors .
Longneck Lukowski ' s Cannery terminal entries The Longneck Lukowski ' s Cannery terminal entries are a series of entries found on two terminals at the Longneck Lukowski ' s Cannery in " Fallout 4 " . Terminal . This Novice locked terminal is located in the office room on the uppermost floor to the north .
Mesmetron power cell The Mesmetron power cell is a type of ammunition found in " Fallout 3 " . Characteristics . The Mesmetron power cell , as the name suggests , is used only by the Mesmetron . It ' s virtually the same in appearance as energy cells , but the negative terminals are capped with blue coloring instead of yellow . Notes . This ammunition can also be obtained in " " through console commands although serves no purpose as the Mesmetron does not exist within the game files .
Sal Sal is a deceased woman found in the Commonwealth in 2287 . Background . Sal is a dead female Gunner who can be found in the destroyed town hall building , on the 2nd floor at Jamaica Plain . A holodisk on her body reveals that she spent months preparing to clear out the ghouls in the area only to have her crew scatter " like radroaches " upon initial contact with the ghouls . Her ultimate goal was to find a stash of treasure hidden in the area . Appearances . Sal appears only in " Fallout 4 " .
Fallout Shelter pets Fallout Shelter pets are domestic animals added to " Fallout Shelter " with the 1 . 4 update . Pets are domesticated small animals : cats , dogs and parrots , that confer a bonus effect on the dweller to which they are assigned . Assigned pets can be used either inside the vault or outside in the wasteland . One pet may be assigned to each single unpaired room , with two pets the maximum for double rooms and three for triple paired rooms . Pets can be found in common form , with generic breed names , rare form with generic names or uniquely named legendary form . The rarer the pet , the greater the bonus it confers ; but even identical pets may confer bonuses with slightly different strengths . Pets can be found in s and are assigned to dwellers in a similar fashion as weapons and clothing . Pets contribute a very small amount of additional damage in battle . Pets are indestructible . If their owner dies on a quest or while exploring , they will return home alone along with the dweller ' s inventory , including equipped items . This makes pets especially useful in survival mode where resurrecting dwellers is not possible and quests are more difficult .
Jotun Jotun is a slaver at Paradise Falls in the year 2277 . Background . Ymir and his son Jotun are Paradise Falls ' s pair of knuckleheads . Jotun has difficulty forming basic sentences , while his father is a jovial madman , armed with a horrific - looking super sledge , like his son ' s . He seems to be very awkward and unsocial , responding vaguely and briefly to the Lone Wanderer and only responds to fellow slavers with grunts . His father has always been very proud of him and constantly praises him , bragging to the other slavers about him , which Jotun seems to find quite embarrassing . Appearances . Jotun appears only in " Fallout 3 " . Behind the scenes . In Norse mythology , Jotun is the name of a race of Norse giants .
Rusty Burton Rusty Burton is a character mentioned in " Fallout 4 " . Background . Rusty Burton was a student attending Shaw High School in 2077 . He was involved in Principal Ronald Tanner ' s plan to get his retirement early . He agreed to distribute mentats to the rest of his fellow students in exchange for longer lunch breaks . Over the course of the year , Rusty consumed some of the mentats , which resulted in him getting much smarter . During a secret meeting with the princpal , he outplayed him by agreeing to different terms , which meant he would get a cut of the profit Ronald was making , all the while recording their conversation , giving him no other choices but to accept his offer . Appearances . Rusty Burton is mentioned only in " Fallout 4 " .
Neal Neal is the owner of the Skum Pitt in Junktown in 2161 . Background . Neal works at the bar together with Trish , his waitress . While Gizmo wants to take over his bar , Neal does not want to sell it , making him a target for harassment . One night , when Neal shoots a Skulz member who harasses Trish , he becomes a mortal enemy of the gang . His most prized possession is his wife ' s ashes which he keeps in an urn on the bar . Appearances . Neal appears only in " Fallout " .
Science lab The science lab is a room built in " Fallout Shelter " . Overview . The science lab is a production room that unlocks at a vault population of 16 dwellers . Dwellers will produce RadAway in them . Science labs also extend the vault ' s storage capacities for RadAway . The time it takes to produce RadAway depends on the Intelligence skill of the dwellers working in it . RadAway will reduce the amount of radiation in a dweller by a certain amount . Cost . The output of 3 upgraded double rooms is higher than the output of 2 upgraded triple rooms . The storage capacity and the used space in the vault is the same . That means 3 double rooms are more efficient than 2 triple rooms .
Rockville Slugger The Rockville Slugger is a unique baseball bat found in " Fallout 4 " . Characteristics . The Rockville Slugger looks like a standard baseball bat with the oak wood and spikes mods attached , the only difference being a very faint trademark from Moe Cronin . In addition to doing incredible damage , the Rockville Slugger bears the VATS enhanced effect , which allows for 40 % less Action Points to use in VATS . Location . Sold by Moe Cronin in the Diamond City market .
Rescue Torr Rescue Torr is an unmarked quest in " Fallout 2 " . Detailed walkthrough . Take the " evil route " for Guard the brahmin . You might have learned from Ardin Buckner at the Buckner House that Torr has gone missing . Offer to help find him , and head for northwest corner of Klamath . Exit to the canyon . Destroy the Mister Handy , talk to Torr , and return to Ardin for your reward .
Vegeir Vegeir is the leader of the Slags in 2241 . Background . Vegeir is a tall , stately man . His movements are cat - like . He , like his people , were born underneath the surface in order to protect them from the Wasteland . One day , when he was mature enough , he became the Slags ' leader . However , as the population ' s number grew , Vegeir and his people needed contact with surface cities to trade for supplies . Appearances . Vegeir appears only in " Fallout 2 " .
Retrieve papers from Dr Henry Retrieve papers from Dr Henry is a side quest in " Fallout 2 " . Detailed walkthrough . The NCR crime boss , Merk , looks to secure some valuable information , in this case , data on Enclave cyberdogs . After killing the Enlightened One in downtown NCR , or fighting Lenny the super mutant the Chosen One gets a single opportunity to ask for more work and will be sent to Dr . Henry to retrieve the papers . It is easy enough , just barge into the clinic and snatch the papers from his desk . However , if Dr . Henry dies ( for any reason ) , Merk will attack ( unless having a Charisma of at least 9 or 10 , then he can be paid $ 500 to let it go ) .
Enclave specialist Enclave specialists are servicemen in the Enclave whose areas of expertise are technical , rather than combative in nature . Background . Specialists have various tasks , according to their skills . Some are traffic controllers , others serve as mechanics and / or repairmen . They are easily identified by their military uniforms ( reminiscent of leather armor in appearance ) and their tendency to carry two firearms : both a laser and conventional pistol . Appearances . In " Fallout 2 " , two types are met : air traffic controllers and mechanics ( Quincy , Raul and Kevin ) .
Dad ' s wasteland outfit Dad ' s wasteland outfit is a piece of clothing in " Fallout 3 " . Characteristics . Dad ' s wasteland outfit is the Vault jumpsuit James is wearing just after exiting the Tranquility Lane Tranquility lounger in Vault 112 . It is identical to the Vault 101 utility jumpsuit except that the suit has black boots instead of sneakers , a black undershirt opposed to a white one and a few more stains . It can be repaired with Vault jumpsuits , the Vault 101 utility jumpsuit and the modified utility jumpsuit . Location . One way to get this item is to reverse - pickpocket James either while he is talking with Doctor Li , or while he is standing in the Jefferson Memorial Rotunda . Another way to get this outfit is by standing directly in front of the airlock door in the Memorial Rotunda right after James ' death , as in being right in front of his body . It can be accessed by slowly looking around until " Search Dad " comes into view . This only works if his body has fallen close to the door . It can also be done with Colonel Autumn , who at the time will have 10mm round s , his uniform , and his pistol . Also , if quick enough , the Lone Wanderer can pass through the airlock door to obtain everyone ' s stuff in the room , but then make the escape impossible , meaning this method is useless without console commands . Bugs . This piece of clothing has a tendency to spin around in the air slowly when picked up and held . It will continue to spin until it is dropped . This can be particularly frustrating if trying to display it in the Megaton house .
The Tops High Roller suite The The Tops High Roller suite is a suite found in The Tops casino , it ' s the last door on the right on the 13th floor . Layout . After winning 7500 chips playing games , the Courier receives the High Roller ' s suite key allowing access to the Tops High Roller suite . The Suite has its own bar , bedroom , and bathroom , a room which has a very similar layout to Benny ' s room . Appearances . The Tops High Roller suite appears only in " " .
Way of the Fruit Way of the Fruit is a perk in " " . So far it hasn ' t appeared in any other game . Effects . You understand the ancient way of the fruit . You enjoy strange and wonderful benefits whenever you eat fruit . When you do it , you get a temporary + 1 bonus to your Strength . A maximum of + 2 can be had until Strength reach racial max . After that it ' s the gag response . It ' s food so no chemical overdose or addiction . Notes . In theory , this perk should be effective with Bonsai , however , Bonsai seems to never provide any fruit .
Fallout 4 armor mods Usage . In " Fallout 4 " , armor can be modified using junk components . Anyone can create new base - level modifications , remove any existing modifications from armor , and apply any player character - owned modifications to armor . The Armorer perk is required for creating new modifications of level 1 and above . Power armor . One can add and remove mods from the power armor frame at a power armor station . Modding the armor can increase its Damage Resistance , change paint materials , improve core efficiency , or add bonus stats and effects . Helmet . Rad scrubbers Sensor array VATS matrix overlay Internal database Recon sensors Targeting HUD Headlamp Torso . Core assembly Blood cleanser Emergency protocols Motion - assist servos Kinetic dynamo Medic pump Reactive plates Stealth Boy Tesla coils Jet pack Arms . Rusty knuckles Hydraulic bracers Optimized bracers Tesla bracers Legs . Calibrated shocks Optimized servos Overdrive servos Kinetic servos Explosive vent Shielding & Paint . Note : Not all paint jobs are available on all parts . Each part of the power armor can be painted or shielded separately . Paint jobs however only have an effect when the entire armor is painted in the same scheme , while shield coatings are effective per separate armor part and don ' t require a full set . As a general rule : paint , besides modifying the statistics of your armor , also adds a cosmetic effect to the power armor . While shield coatings on the other hand leave the appearance of an armor unchanged ( winterized coating being the exception in this ) Certain paint schemes and shields are limited to specific power armor models , while others are available for all power armors . Raider power armor cannot be painted or shielded at all . Painting does not require any materials with the exception of Vault - Tec paint and Militairy paint . Shielding / Coating / Plating . Titanium plating Lead plating Photovoltaic coating Winterized coating Prism shielding Explosive shielding X - 01 EMP shielding Thermal coating Paint schemes . Atom Cat paint BOS Knight paint ( described in - game as " BOS II " ) BOS Paladin paint ( described in - game as " BOS V " ) BOS Sentinel paint ( described in - game as " BOS VI " ) BOS Elder paint Minutemen paint Hot Rod Flames paint Hot Rod Hot Pink paint Hot Rod Shark paint Institute paint Military paint Vault - Tec paint Railroad paint Vim ! paint job Vim ! Refresh paint job Sugar Bombs paint job Abraxo paint job Nuka - Cola paint job Nuka - Cola Quantum paint job Armored clothing . Many articles of clothing can have damage and energy resistance added at an armor workbench . See ballistic weave for details .
Dermot Dermot is a slaver living in Westside in 2281 . Background . Little is known about Dermot ' s spotty past . What " is " known about him is that he is a prospector turned slaver . He and his partner - in - crime Saint James moved to the Westside of New Vegas to enslave people who wouldn ' t be noticed missing , as to keep the heat off themselves . Notes . He wears one rare and one unique item - his , and his RobCo jumpsuit . Appearances . Dermot appears only in " " .