naist-nlp/zeshel huggingface dataset:
Warrior ( Tactics Advance ) Warriors in " Final Fantasy Tactics Advance " , unlike other games , are different from Fighters . The Warrior is job is exclusive to bangaa . The Warrior is the basic melee unit with great HP and Attack growth , but low Magic and Speed . Warriors can use their Battle Techs to heal themselves , or alter the stats of their opponents . Warriors are only useful in the beginning of the game , as they quickly become outclassed by the more advanced jobs . The Soldier class is the hume version of the Warrior class , but with a slightly altered moveset . Growth . Warriors , like hume Soldiers , have excellent HP , Attack and Defense , while their MP , Magic Power , and Resistance are low . Their Speed is average for a bangaa . Abilities . Battle Tech . " Soldier & warrior command . Soften up enemy defenses . "
Animal Staff The Animal Staff is a key item in " " which is found within the Great Tree Roots . The staff is later enhanced into the Transformation Staff . The staff lets the player transform the characters into animals . Turning into an animal is required to advance the plot on a few occasions . Brandt turns into a gray dog , Aire into a white cat , Yunita into a brown and white rabbit , Jusqua into a black rooster , Rekoteh into a blue cat , and Rolan into a purple dog . Story . The staff is first found beneath Arbor by Aire and Torte , who are looking for a way to cure Brandt from a curse that turned him into a plant . After finding the Animal Staff , they manage to turn Brandt into a dog , thus saving him . After helping Queen Arbor on an errand , the queen transforms the Animal Staff into the Transformation Staff that lets the heroes switch form between animal and human at will . Gameplay . If the characters enter battle in their animal forms , they retain their items and commands , but their weapons are not visible . As animals , the player characters can converse with the non - playable animals found in towns , such as the seagulls in Liberte . In animal form , Strength , Intellect , and Spirit are decreased to 70 % of their original values . The Beastmaster ' s special ability causes the player ' s characters to become stronger when they are in animal form , doubling the power of all allies making their Strength , Intellect , and Spirit 40 % more than in human form .
Chaos Rider Chaos Rider is a Soul of Rebirth enemy in " Final Fantasy II " . It is a palette swap of the Royal Guard enemy that behaves more like a Death Rider . They are highly dangerous enemies , as they can inflict multiple statuses as well as inflict a huge amount of damage with their physicals as well as absorbing said damage for themselves . To make matters worse , the enemies have high defenses , making them harder to kill , as well as travel in groups of 2 - 4 , sometimes with a Gold Golem . It is only recommended to fight them if the player is high leveled and has high leveled Holy , Flare , or Ultima spells ( preferably level 8 or higher ) . Equipping a Ribbon on each party member helps drastically in dealing with their spells . While being difficult enemies , they do drop valuable equipment such as Dragon Armors and Rune Axes .
Cutter Machine The Cutter Machine is a boss in " Crisis Core - Final Fantasy VII - " . It is fought together with Pile Machine and Shot Machine . Battle . Zack will encounter three foes at once in this fight . The player should focus on defeating one of them at a time . Magic attacks will inflict heavy damage on the machines , but standard sword attacks or critical hits will work as well . Zack should equip any accessories that will nullify Poison status to guard Zack against the Shot Machine ' s Poison Gas . Nevertheless , high Magic stats and Thunder Materia will be the best way to achieve quick victory .
Yagudo ' s Avatar Yagudo ' s Avatars are Notorious Monster s from " Final Fantasy XI " . They are summoned by various Yagudo Summoner enemies when they use their Astral Flow ability . They typically match the element of the summoner ' s elemental , and as such are most often Titan , Ifrit , or Garuda . They can be summoned by the following enemies :
Aquila Velocycle Aquila Velocycle is an enemy in " Final Fantasy XIII " . The Aquila Velocycle is found in Orphan ' s Cradle in Chapter 13 . Battle . At the start of battle it will almost always use Plasma Cannon , which inflicts moderate to severe damage on unprotected characters . They can deal around 2 , 000 to even 4 , 500 damage to characters in range . Strategy . The key to beating the Aquila Velocycle is to switch to Evened Odds ( MED / SYN / SAB ) at the start of the battle , and wait until the Saboteur has inflicted Imperil , Slow and Deprotect on him , while the Medic keeps the party healthy . The Synergist should have also buffed the party with at least Haste and Faith . Then , use Delta Attack ( COM / RAV / SEN ) until the Aquila Velocycle is at 40 % of its Chain Gauge , then use Mystic Tower ( RAV / RAV / SEN ) to stagger it rapidly . Once stagger ed , the player should stick to Mystic Tower until its Chain Bonus is at a reasonable bonus . Lightning ' s Army of One ability is a great way to send the chain bonus skyrocketing . Using this strategy , one will be able to drastically cut down the battle duration , so long as the player changes to a more offensive Paradigm once the chain bonus reaches a reasonable amount . Another way of fighting this resistant enemy is by starting with the Recuperation paradigm ( SYN / SYN / MED ) . Cast Protect and Haste onto all characters quickly . Then , when the enemy charges up for its devastating Plasma Cannon , quickly switch from the augment paradigm to one with at least a single Sentinel at hand . After it blasts the party , quickly switch to the Salvation or Combat Clinic paradigms . Heal as quickly as possible before it charges up again . Switch back to Recuperation to finish up any and all augments and buffs along with Enfire or Enwater . Have one or two party members debuff and debilitate the Aquila Velocycle while the other one or two focus on defending , enhancing , or healing the party . When the Velocycle has several status ailments , that ' s the chance to stagger the enemy . Once it is staggered , use Ruin or charge up the chain gauge and use the Full ATB Skills of Lightning , Sazh , or Hope .
Battle of the Giant of Babil The Battle of the Giant of Babil is a form of diversion orchestrated by Cid Pollendina of Baron and the Dwarf King Giott of the Underworld to allow Cecil and the party to gain entrance to the Giant via the " Lunar Whale " and destroy it from within . The relief force of the Red Wings and the dwarven tanks comes as a surprise to Cecil , who was not expecting aid . The battle marks the reappearance of Yang , who was thought killed during the assault on the Tower of Babil ; Edward , fully recovered from his injuries ; Palom and Porom , restored from the self - inflicted petrification by the Elder of Mysidia ; and of Cid himself , back from the Underworld . The in - game events describe Cecil and the party making their way down from the Giant ' s head to its chest , where they fight the Four Archfiends and , afterward , the Giant ' s CPU . Its destruction triggers the Giant ' s collapse . Aftermath . Just prior to the Giant ' s destruction , Golbez appears and is liberated from Zemus ' s influence by Fusoya . The two leave to defeat Zemus by themselves while the party , joined by Kain , who had been freed from Zemus ' s influence as well , escape by boarding the " Lunar Whale " .
Jambiya Jambiya is a recurring weapon in the series . It is generally either a weak or powerful knife or dagger , depending on the game , that boosts good attack power and tends to increase Speed and Evasion . Appearances . " Final Fantasy XIV " . Jambiyas are a level 41 set of daggers for Rogue s and Ninjas obtained as possible spoils from the Stone Vigil dungeon . They are item level 43 with a damage rating of 30 , and grants Dexterity + 11 , Vitality + 12 , Determination + 8 , and Skill Speed + 17 . " Final Fantasy Tactics Advance " . Jambiya is a low - ranked knife that provides 31 Attack , 2 Magic , and 1 Evade . It teaches Steal : Access . to Thieves 300 AP and Dagger to Jugglers for 300 AP . " " . is now a high - ranked knife that provides 43 Attack , 2 Magic , and 2 Evade . It teaches Steal Accessory to Thieves for 550 AP and Critical : Vanish to Rangers for 400 AP . It can be obtained as the grand prize from the Auction Regional , as well as from the Smallswords B category in the Bazaar . Etymology . is the Arabic term for dagger , but it is generally used to describe a specific type of dagger with a short curved blade that is worn on a belt .
Cure IV Cure IV is a recurring spell in the " Final Fantasy " series , appearing only in the online installments of the series . Appearances . " Final Fantasy XI " . Cure IV a healing spell from " Final Fantasy XI " . When used , Cure IV will restore a large amount of HP to a single target . In addition , when cast under the effect of the White Mage ' s Afflatus Solace ability , it will also grant a weak Stoneskin effect that lasts for 25 seconds , or until it is destroyed ( about 100 total damage will destroy it ) . Like other cure spells , Cure IV can be used on undead monsters to inflict damage to them . Legacy " Final Fantasy XIV " . Cure IV appeared as an enemy ability in the original " Final Fantasy XIV " . The ability could only be used by Furryfoot Kupli Kipp during the Good King Moggle Mog battle . When used , the ability would restore around 2000 HP to a target . The ability was an astral - elemental spell .
Claw Cyclone Claw Cyclone is a recurring ability in the series . Appearances . " Final Fantasy XI " . Claw Cyclone is a Blue Mage skill that is learned from Tigers . It physically strikes enemies within range two times . This spell costs two Blue Magic Points to set .
Angel Song Angel Song , also known as Seraph Song and Canticle , is a recurring ability in the " Final Fantasy " series . It is usually a song usable with the Sing command , and heals the party in some manner . Appearances . " Final Fantasy XII " . Angelsong is an enemy ability used by Toad - type enemies and Baknamys wielding guns . It grants Regen to all allies in range . " Final Fantasy Tactics " . Seraph Song is sung by the Bard , and restores MP to all allies on the battlefield . It has the speed of 17 and it cost 100 JP to learn . Angelsong grants Regen status to an ally within a range of 4 . It costs 200 AP to master . " Final Fantasy Dimensions " . Angelic Aria is the level 17 ability of the Bard class , requiring 450 AP to learn . At the cost of 54 MP , the user will continuously restore HP and MP to the party for the duration of the song .
Claustrum Claustrum is a recurring weapon in the series . It is generally one of the more powerful staves in the games it appears in , and is usually associated with the Black Mage or White Mage job . Appearances . " Final Fantasy XIV " . Claustrum is not a weapon usable by the player , but is wielded by Kan - E - Senna . " " . The has an attack of 6 and magic attack of 14 . It can be from the first battle against Mammon . " Dissidia Final Fantasy " ( 2008 ) . The Claustrum is Shantotto ' s level 100 exclusive weapon , providing + 40 Bravery , + 67 Attack , Initial Bravery + 40 % , and Major Gambler ' s Spirit effect . It can be obtained from the shop by trading 31 , 920 gil , Laevateinn , Boiling Blood x5 , and Quickstrike Orb x5 . " Dissidia 012 Final Fantasy " . The Claustrum returns as Shantotto ' s level 100 exclusive weapon , providing + 39 Bravery , + 67 Attack , Initial Bravery + 40 % , and Cat Nip . It can be obtained from the shop by trading 182 , 800 gil , Laevateinn , Boiling Blood , and Lady ' s Hopes x5 .
Quale ( boss ) Quale is an optional boss in " Final Fantasy IX " fought after having captured 99 frogs in the frog catching minigame . Once defeated , the player will receive Quina ' s ultimate weapon , the Gastro Fork . Battle . Quale ' s stats are low , other than his / her HP , which is the highest in the game tied with the friendly Yan ' s HP . Quale casts spells that inflict status effect s , such as Poison , Darkness , Confuse , Silence and Mini . Quale absorbs Water damage and uses Water spells that hit the whole party . Quale ' s physical attack is called Rolling Attack , and it is quite powerful . Strategy . Immunity abilities like Antibody , Bright Eyes , Clear Headed and Loudmouth can be equipped as a counter measure to Quale ' s status - inflicting attacks . One cannot protect against Mini , but Quina ' s Blue Magic , Angel ' s Snack , can be used to cure it easily . If the party doesn ' t have enough abilities / ability stones to adequately protect against Quale ' s status attacks , one can equip Auto - Reflect to bounce the spells back , but this will also reflect Quale ' s Water spells , which s / he will absorb . For the same reason , if Vivi / Amarant are in the party , one should not equip them with the Return Magic ability . It is possible to stop Quale from casting his / her status inflicting spells if one drains his MP with Quina ' s Magic Hammer ability . However , this causes Quale to continuously attack with his powerful Rolling Attack .
Amdusias ( Final Fantasy IX ) The Amdusias is a flying demon enemy in " Final Fantasy IX " . Battle . It can use LV4 Holy which will affect characters of level s divisible by four . Quina can learn this spell from it . An efficient way of dealing with the enemy is to equip Demon Killer or Bird Killer to increase damage it , and simply attack as it is not a dangerous enemy at the point in the game it is fought . An Amdusias is fought as a minor boss during the " You ' re Not Alone " segment in Pandemonium . Zidane begins the fight alone but is soon joined by Freya and Amarant . This version is no stronger than the versions fought later on as regular enemies , and the only notable problem is the possibility of it poisoning the player before the next fight in the segment . Amdusias can counter attacks with Bio when he is on the ground , and Horn while he is airborne , essentially allowing him to attack twice in one round if lucky .
List of Final Fantasy Crystal Chronicles : Ring of Fates weapons The following is a list of weapons in " " . Players can hold a maximum of 50 individual weapons before they must sell some to make space to buy or create more . Weapons of the same name and star rating will stack . For instance , an Iron Sword * will stack with other Iron Sword * s , but not with an Iron Sword * * or Iron Sword * * * .
Lunar Ramuh Lunar Ramuh is an optional boss in the " Finest Fantasy for Advance " and " " versions of " Final Fantasy IV " . It is fought during Cid ' s Lunar Trial at the Lunar Ruins . When beaten , the player obtains the Flare Sledgehammer , Cid ' s ultimate weapon , and the Grimoire LR which , if used as an item , summons Lunar Ramuh to deal 9 , 999 Thunder - based damage to all enemies . Using up the Grimoire unlocks the trial door again . Strategy . As one would expect , Lunar Ramuh uses primarily Thunder attacks like Thundaga , Thunderbolt and Lightning . None of them are truly dangerous , and as long as Rosa or Porom are in the party to heal , the battle should be simple .
Stellar Circle 5 Stellar Circle 5 is a recurring ability in the series . It is a Limit Break - esque ability associated with Zidane Tribal . Appearances . " Final Fantasy IX " . Stellar Circle 5 is a Dyne ability usable by Zidane while in Trance and while having access to the skill Annoy . It costs 24 MP to use and inflicts non - elemental damage to one enemy equal to 250 % of Zidane ' s normal physical attack . " Dissidia Final Fantasy " ( 2008 ) . Stellar Circle 5 is a ground HP magic attack for Zidane , learned at level 31 . It requires 180 AP to master and 40 CP to equip ( 20 when mastered ) , has Melee High priority , and has the Absorb effect . When used , the ability can draw in the opponent into it to damage them . " Dissidia 012 Final Fantasy " . Stellar Circle 5 returns as a HP attack for Zidane , learned at level 12 and now requiring 130 AP to master and 30 CP to equip ( 15 when mastered ) . It otherwise functions identically to its previous incarnation . " Mobius Final Fantasy " . Stellar Circle 5 is the Ultimate of Thief of Tantalus job .
Right Arm ( Carry Armor ) Right Arm , referred to as Carry Armor Right Arm in the BradyGames guide , is a part of the Carry Armor boss found in " Final Fantasy VII " . It , along with the Left Arm , is able to pick a character up and damage them in battle , and Carry Armor needs an arm to conduct physical attacks . AI script . AI : Setup AI : Main AI : Counter - General AI : Counter - Death
Fenrir ( Final Fantasy X ) The Fenrir is a special enemy in " Final Fantasy X " , created in the Species Conquest of the Monster Arena when at least three of each Lupine - type fiend has been captured . Fenrir uses the same character model as the Bandersnatch . Oddly , in the PS2 version , if the player has 8 , 000 gil or more they can fight Fenrir for free ; no matter what the result is the player won ' t lose any money . Battle . Like the lesser Lupines , Fenrir is fast and agile and can evade most normal attacks and counterattacks . His three moves are all single - target : Fangs of Ruin is a normal attack for physical damage which is used only when at least one character is confused but preferentially targets non - confused characters ; Fangs of Chaos reduces the victim ' s HP by 93 . 75 % and inflicts Confuse and is used only when no characters are confused ; and Fangs of Hell is an Instant Death move against both normal characters and aeons that ignores immunity to instant Death , similar to Dark Anima ' s Pain . Fangs of Hell can be avoided with a high evasion stat or a weapon with Evade & Counter , but the other two attacks cannot be evaded . The most difficult obstacle to overcome in the battle is Fenrir ' s speed . Due to the proportional damage effect , Fangs of Chaos does no damage to a character with 1 HP . At any other amount , a critical hit will result in a one - hit KO if the target does not have Protect and / or Defend . Fenrir will drop equipment with three to four slots . Weapons have status strikes and armor has status proofs , the Instant Death versions of these abilities being fixed . Its equipment drops provide a 6 % critical hit chance bonus instead of the usual 3 % ( this is relevant to weapons and armors , but only to attacks that deal physical damage ) . Strategy . A simple way to defeat Fenrir is to Grand Summon Anima ( if available ) , and defeat and Overkill it with an Oblivion . This is only viable on the International , PAL and HD versions , where Oblivion does 1 . 6 million damage . While Fenrir is not immune to Magic / Mental Break , it will only work 1 % of the time , so a Auron ' s Banishing Blade Overdrive ( if successful ) will be more effective against him with a 100 % chance . If the player is farming for Agility Spheres , the quickest method is to use Wakka and another character , having their Celestial Weapon s and preferably Auto - Haste equipped . If both of their Overdrive Mode s are Victor , both of their Overdrives will be over halfway after the end of the battle . If the second character can give his Overdrive to Wakka with Entrust , he can use Attack Reels . If done perfectly , Fenrir will go down in one hit provided that Wakka is strong enough .
Sage ( Final Fantasy III ) The Sage is a job class in " Final Fantasy III " . It is gained in Eureka in the original , while it is gained from the Earth Crystal in 3D versions . Sages are highly adept mages who have mastered all levels of the Black and White arts . While they have numerous techniques at their disposal , their MP is limited compared to those spell casters who are more specialized . The Sage is considered to be a powered - up version of the Red Mage job , but it lacks the physical offense signature of a Red Mage in exchange for focusing on Black and White arts . The Sage can cast every magic , as well as the high level Summon magic , making them a real threat . MP growth is higher than the Shaman , Warlock , and Summoner , so the Sage effectively makes those classes obsolete . MP growth is limited , meaning they cannot use the high level magics as much as the Devout , Magus , or Summoner ; additionally , they are only capable of using the Evoker versions of Summon Magic . Equipment . In the Famicom version , Sages can also equip books . Other appearances . " Final Fantasy Legends II " . The Sage job from appears in in the form of the Onion Sage Phantom Stone . The Onion Sage is an light - elemental summon . The summon ' s special attack is Infinity , which deals light - elemental damage and may inflict instant death to all enemies . In addition , it restores HP to the party and grants haste . Summoning Onion Sage costs 3 point from the Consumption Gauge . Onion Sage allows the wielder to use the following abilities : " Dissidia Final Fantasy " . In Onion Knight ' s EX Mode , he utilizes the Sage job class when using magical attacks . If his EX Burst is activated from a magical HP attack , the Onion Knight will use Holy and Meteor , or just Meteor if the player fails to select Holy . These spells are the most powerful of the Black and White Magic available in " Final Fantasy III " . " Final Fantasy Airborne Brigade " . Onion Knight as a Sage appears referring to his EX Mode in " Dissidia Final Fantasy " . " Triple Triad ( Portal App ) " . Sage from has a Triple Triad card .
Caterchipillar ( Final Fantasy XIII - 2 ) The Caterchipillar is an enemy in " Final Fantasy XIII - 2 " . They appear with other Caterchipillars or with a Mewmao . They are of little danger to the party when compared to other creatures found in the area . Paradigm Pack . The Caterchipillar is a Medic . It is easily surpassed by other Medics , given its low stat development . However , it is a good monster to infuse , as it is the only creature with the Resist Elements + 30 % passive ability available for infusion ( Pink Lily has only + 20 % , and it is red - locked ) . It can infuse the Role ability Esuna , from level 1 , to Medics lacking it , such as Green Chocobo . Similarly , it can infuse Esunada once it is at its maximum level of 45 . Resist Elements + 30 % , Auto - Haste , and Auto - Tetradefense are the only three abilities with the highest ( ninth ) rank , so they can never be replaced by other abilities .
Cavern of Ice The Cavern of Ice , also known as Ice Cavern and Ice Cave , is a location from the original " Final Fantasy " . It is located north of Mount Gulg , and is accessible only by canoe . The Cavern of Ice contains many cracked tiles that work as Pitfalls , breaking when the player sets foot on them . This results in the player being dropped to the floor below the dilapidated ice . While this is often an annoyance , dropping down a level via a cracked tile is the only way to reach the Levistone ( Floater in the NES version ) . This is because the Levistone itself is surrounded by cracked tiles and is impossible to reach directly from the floor it lies on . The cavern is also infamous for being " obscenely " more difficult than previous dungeons or even a number of dungeons afterwards ; a large number of the enemy packs , such as the large packs of Winter Wolves or White Dragons have enough " frost power " to potentially kill the party in a single turn , Cockatrices are paired up with Mummies for the first time in this dungeon , making the Stone - inflicting birds more difficult to escape from , and the Dark Wizards which roam the lower floors have spells which can instantly kill one or more party members . Even in the " easy " versions of the game , large numbers of consumables are highly recommended for tackling this dungeon . Story . The Warriors of Light travel to the Cavern of Ice to locate the Levistone , which will enable them to raise the airship from the desert . To get the stone , however , they must defeat the Evil Eye . Musical themes . The background theme that plays inside the Cavern of Ice is " Matoya ' s Cave " .