Someone to Watch Over Me Someone to Watch Over Me is a in " " . Detailed walkthrough . Go to North Vegas Square and talk to Crandon . Ask him if he needs any help , and he will ask you to deal with unwanted squatters that have recently moved into the area . ( Note : a Speech check of 45 or a Barter check of 35 is required to initiate this response ) . Travel to the squatters , and talk to Squatter Bill . From here , the player has three options : Once that is done , return to Crandon . Crandon will be impressed with the work , and assign a new mission . This time , it requires dealing with a few troublemakers in the sewers . Enter the North sewers manhole . From here , follow your map marker until you reach a group of Greasers . Talk to the leader of the group , Greasy Johnny . The player has five choices : Attacking any of the Greasers , even after peacefully resolving the quest with a Speech or Barter check , will result in New Vegas citizens in the immediate area becoming hostile and will attack along with the Greasers , but killing them as well results in no karma or reputation loss . New Vegas citizens not in the immediate area of the fight remain friendly to the Courier . Once the Greasers are dealt with , return to Crandon for the next assignment . He will tell you to see Mrs . Hostetler , because her daughter is getting to know the wrong crowd of people . Follow the map marker to Hostetler home , which is due south of Crimson Caravan Company and northwest of Durable Dunn ' s sacked caravan . Inside , talk to Mrs . Hostetler about any work needing done . She will ask you to spy on her daughter , Alice Hostetler , to see what her new friends are up to . Travel back to North Vegas Square and speak with . He will tell you Alice is hanging out with Andy Scabb and his crew in The Gray . Enter The Gray to search for Andy and Alice ' s whereabouts . Inside are two thugs guarding Andy ' s room . There is one down the hall around the corner and one directly in front of the door . The player must enter Andy ' s locked room , either using 50 Lockpick , or a key from one of the Thugs guarding the door ; either key can be stolen or lifted off a thug ' s corpse . With Speech 70 , the player can lie to the thug nearest the door and he will leave his post , otherwise , the player can simply kill him without gaining any infamy , or wait for him to leave his post voluntarily , as happens on occasion . Once you are in Andy ' s room , pick up the Henchman message to Andy Scabb underneath the TV . As you leave , you will be confronted by the ghoul Andy . The player can lie to him with 65 Speech . Andy adds an optional part of the quest , which involves helping him steal the Crimson Caravan money from the Hostetlers . Although it is possible to obtain the note from Andy ' s room without first having spoken with Jules , the confrontation with Andy will not take place if you do this . After dealing with Andy , the player should return to the Hostetler house to report to the mother , but upon entering the player will be approached by Alice Hostetler who is very upset . Talking her out of attacking her mother is easier with 70 Speech or 7 Intelligence , but it is also possible through the available dialogue options . You can ask her if she has the money and she will say that her mother has it in the bedroom . If you say you will wait for her to get it , Alice has a change of heart . You can then ask for her to give you her gun , a 9mm pistol . After talking her down , the player can suggest that she reconcile with her family and stay with them , or to leave and never come back . There is a second Speech check ( Speech 75 ) that convinces Alice that only she can answer her dreams which results in good karma . Or skip the second Speech check ( Speech 75 ) and you will have the option of " Give them a chance , " you will get good karma and Alice stays alive . Talking to Mrs . Hostetler completes the quest . For the best possible ending here , pass the first Speech check . Then when you get the option of " Do you have the money " select it and the next set of choices find the option of " Okay , go ahead . I ' ll wait for you . " She has a change of heart and you can ask for her 9mm . Don ' t taunt her though , or she will then commit suicide . If you got her gun then say , " You should stay with your family - reconcile with them . " You get good karma , the gun , the reward , and Alice lives . When you have stopped Alice from killing her parents and made her leave , the quest will tell you to talk to Mrs . Hostetler . You can either kill her yourself , looting the 1000 caps and gaining negative karma , decline any reward and gain positive karma or get 200 or 500 caps , depending on if you demanded a reward or told her Alice would have left anyways respectively . Another solution is to talk Alice into killing her mother . She then gets upset and flees the home . The quest is completed and negative karma is earned . The player can also loot the mother ' s body and take the 1000 caps and her guns . She has a lever - action shotgun and some ammunition as well .