Character Booster The Character Booster is a feature in the 2012 re - release of the Windows version of " Final Fantasy VII " . The Character Booster feature improves the party on a save file to give the player the opportunity to experience the game for its story without worrying about the gameplay and having to grind for levels . The feature is only available on a user ' s profile on the website . Accessibility . The Character Booster option is found on the player ' s profile on their website and cannot be done offline from the launcher . In the user ' s main panel their most recent party will be shown , and beneath this is the " Character Booster " option . Due to cloud saving , all of a user ' s save files will be listed here , divided into tabs per slot , and listing a number of files . Each file is given with the play time , the location ( as given in the menu ) , the party , the party leader ' s HP and MP , and the party ' s Gil . At the bottom of the file - display is the " Boost Characters " option . If the player clicks the " Boost Characters " option a message warns the player of the Character Booster ' s functions , and tells the player the effect is not reversible . Once " Boost " is clicked , the HP , MP , and Gil on - screen go on to read " MAX " . Clicking away and returning will show the player the true values of 9999 , 999 , and 49999999 respectively . The game knows whether to sync the save on the game to the server , or the version on the server to the user ' s local saves based on the most recent timestamp . Using the Character Booster updates the timestamp , therefore , if the player saves a game in a slot and then does not sync with the server , and uses the Character Booster on that save slot on the website , the save file on the website will replace the one saved locally . Functionality . The Character Booster takes all of the members of the current party and changes their max and current HP to 9999 and MP to 999 , and changes the Gil value to 49999999 . Materia will still influence the party ' s HP and can increase or decrease it accordingly . The Character Booster only affects a characters HP and MP , and does not affect their level or any other stats . This means enemies will still take the same amount of attacks to be defeated by a party that has used Character Booster and a party that has not . A benefit is the party will never have to worry about healing , but a drawback is that since the Limit gauge uses the percentage of HP dealt to max HP to increase , it will take far longer for players to reach their Limit Break , potentially slowing down the time a battle will take . The Gil value will change to 49999999 when Character Booster is used . This is regardless of whether the player has a value higher than that before using it . This is not the max value , and it is likely this value was chosen over 99999999 to prevent players from getting the Master of Gil achievement . The Character Booster can still be exploited to make it easier to get the Master of Gil achievement . The player can use Character Booster to obtain 49999999 Gil , then spend Gil on buying items and Materia from stores , and set their Gil back to 49999999 through Character Booster , and then sell the items to add some of the previously invested Gil ( before using Character Booster ) back onto their current Gil count . Alternatives . In the original 1998 PC version of " Final Fantasy VII " it is possible for the player to edit their saves . The save files are identical in the 2012 re - release , however , the cloud saving function prevents the player from being able to save the changes . The player ' s save files are loaded in a folder with the user ' s ID , within a " FINAL FANTASY VII " folder , within a " Square Enix " folder which is found in My Documents by default . If a file has been edited and a user enters a Load / Save menu when not connected to the internet , the system will know what save file to expect and delete the file if it is not what is expected . If the file has been edited when the user is connected to the internet , the system will know save file to expect and download the proper version of the file in its place . A player can exploit this : when in the Load menu the game will load all the files it expects and if at this point the player edits their save files , or introduces a new save file at the name of an old one , the player can load the new save . The save files will correct themselves the next time the player goes to Save , but if they then save the file ( the one they loaded ) it will be considered a valid save file and still work . Another alternative is to disable cloud saving ( in the launcher , select the " Network " tab , and uncheck cloud saving ) , then edit the game , launch as normal , and save at least once . Exit and re - enable cloud saving . As long as the player has a " valid " save ( one performed by the game itself ) , it will use that as the most current .