naist-nlp/zeshel huggingface dataset:
Doc Angela ' s place Doc Angela ' s place was a building in New Canaan . Background . Doc Angela , a former doctor / mortician for NCR , lives here with her husband , Ty , a former NCR Ranger . Layout . Doc Angela ' s place is at the utmost south - east corner of New Canaan town . Appearances . Doc Angela ' s place was going to appear in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios .
O . Olivette Dr . Olivette was the first overseer of Vault 81 and the only member of the " residential side " to know of the Vault ' s true purpose . Background . When Vault 81 was built , it was designed with two parts : the residential side , where the vault dwellers would live , and the secret side , where scientists would conduct an experiment on the residents to create a cure for all of humanity ' s illnesses . Doctor O . Olivette was picked by Vault - Tec from their candidate list after their prime choice , Duncan , fell ill . Dr . Olivette was skeptical of Vault - Tec ' s goal and possible use of human experimentation , planning to blow the whistle if it was unethical . However , when she received her full briefing , she found out the true unethical nature of the experiment , and Vault - Tec had major backers in the federal government , effectively eliminating the option of alerting the proper authorities . Dr Olivette was determined to not let the residents of the vault be used as guinea pigs , and on the morning of October 23 , upon receiving the " call " to start the notification of staff and residents , she sabotaged the call list so the science staff wouldn ' t be notified and report in . Her plan mostly worked , however , three of the science staff turned up : two were living nearby , arriving with the general population , while the third showed up to check when the next drill was . Dr . Olivette was the only person on the residential side aware of the existence of the secret Vault 81 , which Olivette communicated with through terminal . As the three scientists worked to create their cure , Olivette watched over all of their data and personally had to approve the scientists moving onto to Phase II , animal testing , and Phase III , human testing on unknowing participants . Before Phase III of testing began , Olivette disabled all access to the residential side of the vault , effectively isolating the scientists from entering the other side , leaving the three scientists to die . She kept the vault ' s true purpose , and the existence of the secret vault , a closely guarded secret . Appearances . O . Olivette is only mentioned in " Fallout 4 " .
J . J . Morehouse J . J . Morehouse is one of the Salvagers in Denver in 2253 . Background . A materialistic old guy with a smile like a snake oil salesman who used to be a caravan master and tried to exploit the trade routes . Before going down , he would arrange for thugs ( including Bean , Scoby , and Slow Joe ) to disable track , then blame it on raiders and tribals . That way he could demand more materials and demand that Dodge pay them more at the same time . Now a salvager and quartermaster in Denver , he just wants to leave because life sucks there . Interactions with the player character . Other interactions . J . J . will try to get on the Prisoner ' s good side , since he thinks he is from the NCR . He is willing to cut a deal for first - looks at whatever salvage the Prisoner finds in Denver . Appearances . J . J . Morehouse was to appear only in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios .
Reservist ' s rifle The Reservist ' s rifle is one of two unique sniper rifles in " Fallout 3 " . Characteristics . The Reservist ' s rifle has + 50 % more durability ( item HP ) than the regular sniper rifle , preserving the damage and critical rate more effectively . It also has a slightly higher rate of fire in exchange for a lower magazine capacity . It has 3 rounds instead of 5 in each magazine and costs 6 AP less to shoot in V . A . T . S . , compared to other sniper rifles ( 32AP vs 38AP ) . The Reservist ' s rifle can be repaired with common sniper rifles . As with generic sniper rifle s , it has a very high critical multiplier of x5 . Players with 10 Luck , Finesse ( + 5 % ) , and Survival Guru ( + 3 % ) , will be able to critical nine out of ten shots . During V . A . T . S . shots , with the flat + 15 % V . A . T . S . bonus for targeted shots , you ' ll critical 100 % of the time . Durability . The Reservist ' s rifle can fire a total of about 125 rounds , the equivalent of 42 reloads , from full before breaking , roughly 42 more rounds than the standard sniper rifle . Location . This variation of the sniper rifle is used by the Drifter in Dickerson Tabernacle Chapel .
Nuka - nuke launcher The Nuka - nuke launcher is a weapon featured in the " Fallout 4 " add - on " Nuka - World " . Characteristics . The Nuka - nuke launcher is a Fat Man nuclear catapult with a unique modification . Instead of regular mini nukes it launches Nuka - nuke s , a specially modified , quantum - enhanced version with increased explosive power . The launcher deals 50 % more damage than its basic counterpart and is therefore the second - most powerful weapon in the game , outclassed only by a Fat Man with a MIRV modification or the legendary Two Shot prefix . While it cannot be outfitted with the MIRV mod itself , it retains the advantage of the standard Fat Man ' s much longer range . Apart from its superior damage output and its unique ammunition , the Nuka - nuke launcher looks and handles exactly like its base version . Weapon modifications . The Nuka - Nuke launcher is a stand - alone modification similar to the craftable MIRV mod . It can therefore be detached from its original carrier Fat Man and attached to another one , like Big Boy for instance , to benefit from any legendary weapon effects the new carrier weapon might bear . Location . Found at the end of the Cappy in a Haystack quest in the vault below John - Caleb Bradberton ' s office , along with three Nuka - nuke s and the schematics to craft more ammunition , by siding with Bradberton over Sierra Petrovita and cutting power to the vault .
Highwayman ' s Friend The Highwayman ' s Friend is a weapon found in " Fallout 3 " , it is a unique tire iron . Characteristics . The Highwayman ' s Friend manages to dish out more damage than a normal tire iron , along with benefiting from a more rapid attack . Durability . The Highwayman ' s Friend can successfully strike about 1000 times from full before breaking . Location . Sitting on a shelf in Dominic ' s and Machete ' s house in Canterbury Commons . There is no Karma loss for taking it . Behind the scenes . A " ( " insert profession ' s " ) friend " is a fairly common way to refer to that profession ' s most - used tool . See , for example , " plumber ' s friend " . A is a robber who preys on travelers , although in this case it is also in reference to the Highwayman vehicle obtainable in " Fallout 2 " . Bugs . Sometimes , the weapon won ' t spawn .
Holy Hand Grenade The Holy Hand Grenade is a thrown weapon in " Fallout 2 " . Characteristics . It looks a lot more old - fashioned than the frag grenade and also has a small cross on the top . Its real advantage over the frag grenade comes from the large increase of power and longer throwing distance . Locations . It is possible to acquire this weapon in a special encounter where five knights in power armor are fighting a rat . Sneak past them into the cave or wait until only the rat is left . The rat can only be killed by the Chosen One and / or companions hitting it in the eyes . The Grenade is in the cave behind it .
Car dealership The car dealership is an unmarked location in the Capital Wasteland in " Fallout 3 " . It can be found north - east of Fairfax ruins , north - west of Red Racer factory , and west of Scavenger ' s bridge . Background . Selling the brand new Chryslus Motors 2077 Corvega for the low , low price of $ 1 , 600 , 000 , the dealership can be found by heading east from Fairfax ruins . Layout . Exterior . The exterior of the dealership is of a similar design to the Corvega factory . A water tower stands nearby , and an Enclave detachment sets up a position beneath it after The Waters of Life . Interior . The interior is a spacious place , with two Corvegas on display . A small administrative section is in the back , and a small repair bay is built on a raised section in the left side of the room . Appearances . The car dealership appears only in " Fallout 3 " . A separate dealership run by Bob exists in a special encounter in " Fallout " .
80s The 80s are a tribe of raiders that live in northern Nevada , near the shores of the Great Salt Lake . Their territories border with those of their longtime enemies , the White Legs . The 80s are known for raiding frontier towns for supplies and kidnapping people . They are rightly feared for their ability to cover large areas of land with very few men . They have recently spread out over a larger area , notably the I - 80 , due to the collapse of the Nevada Desert Rangers and NCR ' s inability to patrol or keep tabs on the territory . J . E . Sawyer ' s Fallout RPG version . The 80s are a tribe of raiders that operates along the northern California 80 Freeway , mostly in the region northeast of the lawless , uncontrolled city of Sacramento . They are easily recognized by the " 80 " signs they wear strapped across their chests . High - ranking members usually have the Interstate 80 red and blue signs , while lower - ranking members wear green Highway 80 signs , and the ordinary grunts make do with what is left over . The 80s are known for their tireless pursuit of enemies and for their occasional use of motorcycles . Appearances . The 80s appear in J . E . Sawyer ' s Fallout Role - Playing Game . They are mentioned by Stella in the " " " Honest Hearts " , as well as in the add - on ' s ending slides .
Aqua Pura delivery program The Aqua Pura delivery program was the trade and delivery of Aqua Pura in the Capital Wasteland in 2277 , following the Battle of Project Purity . Background . After Project Purity was activated , the Capital Wasteland Brotherhood of Steel quickly set up an agreement with the Rivet City Council , negotiating their assistance in the delivery of the purified water to the settlements throughout the wasteland , forming the Water Distribution Network . Rivet City security was then enlisted to escort wasteland scavengers and tradesmen across their travels to settlements in order to trade the water . Led by a scribe named Bigsley at the Jefferson Memorial , and Rivet City ' s side led by an officer named Lepelletier , the difficulties with the deliveries , combined with the Brotherhood - Enclave War , were taking their toll . Many caravans never reported back in from their journeys , and others excessively complained about the conditions . Many personnel were incompetent , with some Brotherhood of Steel initiate s failing their cartography training and therefore unable to read a map . Several groups and wastelander syndicates were formed in order to steal their own share of the water , since the Brotherhood refused to give the water to raiders , slavers , and other nefarious types . They additionally refused to give the water to ghoul s , claiming that it was a waste since they had no need for fresh water . Bigsley however was a shady character , and agreed to give an Underworld ghoul named Griffon barrels of Aqua Pura after he offered to pay for them . The Brotherhood was split on their opinions of the matter , with some wanting to sell the water , and others claiming there are more important things , as well as that some soldiers saw the Brotherhood as unable to handle the delivery program . The Lone Wanderer could have assisted the issues with the program , by resolving the issue of members of the Church of the Children of Atom and the Apostles of the Holy Light stealing and poisoning Megaton ' s Aqua Pura shipments , as well as an organized syndicate led by a man named Split Jack ambushing caravans with the goal of deceiving and blackmailing Rivet City for their protection services should they reluctantly give up the delivery program . Should the Brotherhood have won their war with the Enclave , and that the water was not poisoned with Eden ' s modified FEV , the delivery program would likely have balanced itself and became smoother , with morale raised , higher resources for use on the program , and increased effort being placed on increasing the safety of the Capital Wasteland ' s wilderness in - between settlements . The mercenary organization Talon Company began ambushing Aqua Pura caravans , however , they were caught , and the Brotherhood launched an attack against their main headquarters , Fort Bannister , with the goal of destroying all personnel and eliminating Commander Jabsco . The outcome of the battle is unknown . Appearances . The Aqua Pura delivery program appears in the " Fallout 3 " " add - on " Broken Steel " .
Nuka - nuke schematics The Nuka - nuke schematics is a schematic in the " Fallout 4 " add - on " Nuka - World " . Background . Before the war John - Caleb Bradberton agreed to a collaboration between his Beverageer s of the Nuka - Cola Corporation and the United States Armed Forces . Codenamed " Project Cobalt " and hidden beneath the World of Refreshment ride , although not very secretly as rumors and speculation about the project were rampant around the park . As part of their research they were also given to weaponize which under head scientist Dr . Meacham became modified into the substance called " Quantum " . Meacham and his team developed several uses for Quantum , including mixing it into a soft drink that became Nuka - Cola Quantum , but most importantly they discovered that it could drastically improve the explosive force of grenades and nuclear devices . Characteristics . The schematics are required to make Nuka - nuke s .
Mississippi Quantum pie recipe Mississippi Quantum pie recipe is a paper note in " Fallout 3 " . Location . It is given to the Lone Wanderer by Sierra Petrovita after the completion of The Nuka - Cola Challenge and asking Sierra about Quantum recipes , starting the unmarked quest " Mississippi Quantum Pie " .
Tony Amendola Tony Amendola is an actor who voices Father , Colonel Smith , and Josh in " Fallout 4 " . He played the role of Bra ' tac in the TV series " Stargate SG1 " and the role of Edouard Kagame in the TV series " " .
Avery ( Fallout ) Avery is a guard for the Friendly Lending Company in the Hub in 2161 . Interactions with the player character . Other interactions . He will only act out if the Vault Dweller attempts to steal anything from the loan shark , or if they attack . The only line in his dialogue file is " What the hell ? Get him / her ! " . Notes . He has the same dialogue file as Bill . Appearances . Avery was going to appear in " Fallout " , but was cut from the final version of the game , for unknown reasons . His dialogue file can still be found in master . dat , though it is unused .
Bishop ( Fallout 3 ) Paladin Bishop is a Brotherhood of Steel soldier in the Capital Wasteland in 2277 . Background . Bishop and his team were sent from the Citadel to Chesterbrook after a scribe found a reference to a storage box of mini nukes , along with the key , at Chesterbrook . Alongside Paladin Northup , he and his team were ambushed by super mutants after retrieving the key for the container . They were constantly attacked by mutants every several hours , resulting in them going without sleep for several days . They became engaged in a knowingly suicidal losing battle . If the Lone Wanderer showed up , Bishop would have warned them about the situation and advised them to leave the area while the mutants were still focused on Bishop and his team . If the Lone Wanderer offered their help , he would have requested they exterminate any super mutants they stumbled across in the nearby area . However , he had literally nothing to offer them , except him and his team ' s sincere thanks . Appearances . Paladin Bishop was to appear in " Fallout 3 " .
Bye Bye Love Bye Bye Love is a in " " . Detailed walkthrough . NOTE : There is no way to get this quest without passing at least a 50 Speech check or a 50 Medicine check . The quest can be triggered by speaking to Joana or Carlitos , who reside in the Gomorrah casino and hotel ( in the courtyard ) and the Vault 21 hotel ( in the mess hall ) , respectively . To activate the quest with Joana , pass a Medicine ( 50 ) or Speech ( 75 ) check to initiate dialogue that will eventually have Joana talk about Cachino and Carlitos . She will offer 200 or sexual services for taking the quest ( the second option is only available if the player character is male , or a female with the Cherchez La Femme perk ) . If one can ' t meet either check , they can talk to Carlitos , who only needs a Speech ( 50 ) to find out about why he left the Omertas and Joana . Carlitos will give the player character 200 caps upon accepting the offer to help him and another 200 upon completion . The first part of the quest involves ferrying messages between Carlitos and Joana . After some running back and forth , the Courier can agree to help Joana and two of her fellow prostitutes escape to Freeside to join Carlitos ; the agreement being to wait until between 12AM and dawn , Gomorrah ' s busiest hours , before attempting the escape . Carlitos advises the Courier to get some backup before attempting the escape , as Carlitos knows two guns - for - hire that owe him a favor . This gives the Courier the option to recruit Big Beard and Little Beard , who are located in the Atomic Wrangler casino . Once the Courier is ready , they need only speak to Joana , who will then change outfits and walk to the casino floor where the other two prostitutes are waiting . Talking to Joana once she arrives causes all three to run to the meeting point in Freeside , which is down the first side street outside the Strip gate . Once the player character meets up with the hired guns and Carlitos , four Omerta thugs will ambush the group . Either go into combat with them , or talk them into leaving with one of three checks ; Strength ( 8 , 9 ) , Speech ( 75 , 85 ) or Barter ( 85 with 500 or 75 with 1000 caps ) . Carlitos and Joana must survive the confrontation , otherwise the quest will fail . If successful , Carlitos will thank the Courier and ask if there is a way to repay the kindness . From here , there is a choice between receiving 200 caps or accepting a simple " thank you " for good karma . Alternatively , if the Courier talked to Carlitos first and they have a high enough Barter skill ( 65 ) , they can get another 400 caps on top of the 200 at the start . From here Joana will thank the Courier and mention a sinister plot she ' s heard about from Cachino about the Omertas . The How Little We Know quest will initiate if it hasn ' t already been activated . Behind the scenes . The name of the quest is either a reference to The Everly Brothers ' song or The Cars ' song .
Snow globe - Test Site Snow globe - Test Site is a snow globe in " " . Characteristics . These rare , pre - War artifacts are widely considered to be useless baubles , but rumor has it that some collectors will pay handsomely for them . Jane tells the Courier that one of Mr . House ' s favorite snow globes went missing recently . Apparently it was originally placed at the old nuclear test site - how Mr . House got it is unknown . Notes . Despite Jane saying that Mr . House lost his favorite snow globe in the casino , you receive no extra reward for finding this snow globe .
Vault - Tec water pump The Vault - Tec water pump is a world object in the " Fallout 4 " add - on " Vault - Tec Workshop " . Characteristics . A large water pump developed by Vault - Tec to provide water for Vault 88 , behaving much like a normal water purifier . Despite functional similarities , it is significantly larger and requires 20 units of power to function , compared to 2 and 5 for the buildable purifiers . In return , though , it provides 100 units of water , much more than the 10 and 40 offered by its smaller brethren . However , unlike other purifiers , the Vault - Tec water pump cannot be built , moved , scrapped or stored . It can only be found on the east sector of Vault 88 . The generator in addition generates 64 purified water ( the most of any water pump ) that it stores in the workshop as per usual rules for generating purified water .
Pharmacist Pharmacist is a perk in " J . E . Sawyer ' s Fallout Role - Playing Game " and " Van Buren " . " JES " . You have a talent for creating chems and medical supplies . You gain a + 5 bonus when making qualifying equipment . Requires a Science Lab . " Van Buren " . Player character can teach NPCs how to make an own version of Rad - X using ingredients from the Reservation region and a science kit . Main ingredient is cockroach gut s .
Ghoul Ecology Ghoul Ecology is a perk added to " Fallout 3 " in the " Point Lookout " add - on . Effects . All your weapons do an additional 5 damage against ghoul s . Obtaining . The perk is gained by reading Plik ' s journal inside the Coastal Grotto . The book itself is located on a table inside Plik ' s bedroom next to a mini nuke and a chessboard . 10 Indisputable Rules on Ghouls . At some point during development the Ghoul Ecology perk was meant to be obtained by reading a book titled " 10 Indisputable Rules on Ghouls " . The book is still present in the DLC ' s code , and if somehow obtained will grant the perk on use . For PC users , this can be accomplished by using the command . A similar book was created for the Mirelurk Ecology perk , called " " . Notes . After receiving this perk , weapons will show with the damage increase in the Pip - Boy . Rapid - fire weapons such as the Vengeance or the Xuanlong assault rifle show very large increases in the DAM stat as the + 5 damage bonus is applied per shot . Bugs . Due to a misplaced condition , damage is applied to " all " targets . The condition is placed into the conditions list used for perks that are selectable at level - up , instead of in the Perk Entry ' s Target condition where it belongs . This means that the damage bonus is not just restricted to ghouls like the Entomologist perk is against insects , but instead the damage is added against " everything " .
DrunkTestMale DrunkTestMale is a still present in the game ' s files of " " . Characteristics . There are three characters with this name , strangely enough , one is a female . She has the same appearance as . The two men , also with same appearances , look like Alerio . He also wears the same hat . Appearances . DrunkTestMale appears in the game files of " " but should not be considered canon because he is a test character .