naist-nlp/zeshel huggingface dataset:
Popocho Popocho is a moogle non - player character from " " . A Chocobo Knight with an unfortunate speech impediment that renders him unable to say the name of the very birds he rides , Popocho joins Luso as a guest for one battle in the Aldanna Range , and then grants him access to the Job class of Chocobo Knight afterward . Story . Popocho lives in the world of Ivalice , and is a Chocobo Knight who owns six chocobo s — one yellow , two green , one black , one white , and one brown . One day , all of his chocobos escaped from his house and ran off into the Aldanna Range , where they became lost and targeted by the resident Aldanna monsters . Frantic , Popocho put up a Quest Notice in the nearest bar , begging for someone to help him save his beloved chocobos . Luso Clemens saw this notice and came to the rescue . Searching separately from Luso , Popocho managed to find three of his six chocobos on his own ; unfortunately , they were being menaced by a massive Zahak . Although Popocho could never have defeated the beast himself , Luso Clemens arrived in the nick of time , having just retrieved the other three chocobos , and helped the Knight defend his chocobos . At the end of the battle , Popocho happily taught Luso how to use the Chocobo Knight Job class in his own clan before riding off with his chocobos . An amusing trait of Popocho ' s that causes him to stand out amongst the other moogles of the game is his peculiar speech impediment . Although he ends many of his sentences with " kupo " in the traditional manner of moogles , he is also prone to mixing " kupo " and similar sounds into the word " chocobo " . Although he occasionally manages to pronounce the word correctly , it usually emerges as " bococho " , " kuchobo " , " chupopo " , or something else along those lines . Although he becomes quite flustered and attempts to correct his mispronunciations , he usually only ends up making worse ones , a gesture that his long - suffering chocobos are apparently quite used to . He is also memorable for the exclamation he emits when at the height of exasperation , " Oh , feathers and foozles , kupo ! " . Popocho ' s Chocobos : The Quest . Popocho ' s Chocobos is a Rank 27 Escort Quest that requires 13 Negotiation and 13 Teamwork to accept . The Quest fee is 400 gil . Players cannot Dispatch members on this Job , but may cancel it after accepting it . It is a three - part Quest , and all three parts take place in the Aldanna Range . The reward for completing this Quest is : 4360 gil , Blood - Darkened Bone x4 , Adamantite x3 , 54 Clan Points , and the Chocobo Knight class , though like all other quests in which there is a class as a reward , the Chocobo Knight is not listed . Popocho as a Guest . Popocho shares the typical statistics of a Chocobo Knight — primarily low stats , but ridiculously high Speed . His AI seems geared towards keeping his chocobos alive , which is helpful , because if they die , then you fail the entire Quest . He usually starts out by Choco Guarding his chocobos , and then moves on to Guard your party members as well .
Alfheim ( Dimensions ) Alfheim is a village in " Final Fantasy Dimensions " . It is ruled by Freyr , king of the Elves and is also home to the World Tree , " Yggdrasil " . Elves , moogles , Gnomes and talking frogs coexist in Alfheim , with the elves presumably being around Alfheim for the longest because they stop aging when they reach adulthood . Story . As the party arrives at Alfheim , they notice the odd creatures that inhabit the village alongside the mysterious Elven race . After talking to some Elven villagers , the party realizes that King Freyr , hierarch of the Elves , has allied himself and the denizens of Alfheim with the Empire . Many of the villagers questioned his actions , only to realize that King Freyr is a wise ruler who seems capable enough to know what is best for his own citizens . However , some villagers remain suspicious of Freyr ' s recent behaviors , citing even his son , Prince Adrian , distancing himself from the once kind ruler . Despite the villagers warnings of human s not being allowed to enter " Yggdrasil " , the party decides against them and tries to do so anyway , only to be turned away by the elven guards securing its base . Glaive realizes the futility of trying to enter " Yggdrasil " as Alba mockingly insists on violence to get their way . Meanwhile , Gramps gets another headache , worrying the party while also leading to an epiphany wherein he feels that the mountains to the north are beckoning him to come hither . The party , suspicious and worried about his condition , follows Gramps in suit , thus trekking themselves onwards to the Northern Mountains . Shops . The inn charges 200 gil per stay . Musical theme . " Alfheim " acts as the theme for Alfheim .
Empyrean Weapon Empyrean Weapons are sixteen weapons in " Final Fantasy XI " obtainable through a series of weapon trials as part of the Trial of the Magians . It is prophesied that the weapons , which are embed with moogle magic , will slumber until such time as adventurers will wield them to avert calamity from befalling the world . Empyrean Weapons are the third set of legendary arms to be introduced and require purchase of the various Abyssea battle add - ons to obtain and further upgrade . Similar to Relic Weapons , Empyrean Weapons are divided by the fourteen weapon types that have weapon skills ( which means all weapon types other than Throwing ) and also include an additional shield and instrument . Players must undergo numerous trials , starting from the base weapon obtain from a splintery chest in Ru ' Lude Gardens to obtain the Empyrean Weapons . However , depending on which path of trials they choose , they may not necessarily upgrade to an Empyrean Weapon . The trials included in upgrading towards an Empyrean Weapon typically involve defeating specific Notorious Monster s a number of times , and collecting the battle trophies of certain High Notorious Monsters . All damage dealing Empyrean Weapons come with unique weapon skills that can only be found in one other weapon of its kind , obtained through similar trials to the Empyrean Weapons themselves . However , these other weapons do not receive the bonus Aftermath effects granted when using the special weapon skills — the Aftermath effects are unique to Empyrean Weapons . Furthermore , once upgraded to the final Level 99 Afterglow form , these aftermath abilities can be imbued temporarily to allies . Although the initial level of a " completed " Empyrean Weapon is 80 , it does not gain its unique weapon skill and aftermath effects until it is upgraded to its level 85 version . As of 2012 , each weapon can be upgraded to its elevated Level 99 form , granting the Afterglow ability . The afterglow of all Empyrean Weapons is a brilliant scarlet .
Dark Stone Dark Stone , also called Dark , is a recurring item in the series . It is generally used for creating equipment . Appearances . " Final Fantasy XII " . Dark Stone is a loot required to create the " Assorted Leathers " items ( Leather Breastplate and Leather Headgear ) , the " Bow & Bodkin " items ( Short Bow and Parallel Arrow ) , the Blood Sword , and the " Marksman ' s Delight " items ( Capella and Silent Shot ) . It can be dropped from Dark Skeleton , Ghost , Lich , Lost Soul , Skeleton , Skull Defender , Skull Warrior , Specter , Zombie , and Zombie Mage , or stolen from Dark Elemental , Dark Skeleton , Hell Wyrm , Lich , Lost Soul , Oversoul , Skull Warrior , Specter , and Zombie Mage . It sells for 35 gil . Dark Stone is a loot required to create the Blood Sword , Apocalypse , Poison Knuckles , Hades Bow , Silver Cannon , Black Quena , Energy Mace , Thief ' s Cap , and Bone Plate . It can be obtained by completing the missions " Wayward Drake " , " Arbiters of Death " , and " One - Eyed Evil " . It sells for 600 gil . " Final Fantasy Tactics S " . are a set of six jewels that grant the ability Sable Essence of corresponding levels to any equipment . " Final Fantasy Legend III " . Dark is a magical stone used as an ingredient for creating weapons and armor . Dark can be found in the Cave near Donmac , Cave near Knaya , Cave near Mount Goht , Eastern Ruins , Eitar ' s Village , Mushrooms , West Tower s , and the Shedding of Jorgandr .
Bremondt Freitberg Celebrant Bremondt Freitberg is a character in " Final Fantasy Tactics " . While he does not appear in the original game , his name is mentioned in the PS1 Person ( Personae in " War of the Lions " ) entries of both Beowulf Cadmus and Reis Duelar by the name of Buremonda . He is the secret boss at the end of a sidequest in " The War of the Lions " . Story . Bremondt is the antagonist in the side story of Beowulf Cadmus . He comes off as possessive , delusional , undoubtedly lustful and weak - willed . This turned Reis into a dragon , although the curse was originally meant to target Beowulf . Bremondt graduated from the Royal Magick Akademy in Gariland , which earned him the title to Lionel Castle following the death of Cardinal Delacroix at the hands of Ramza Beoulve . Despite his magickal prowess , Bremondt cowers behind the mercenaries he recruits to halt Beowulf and Ramza from rescuing Reis . He convinces himself that he is Reis ' s true love , and that Beowulf has tricked her . Once his recruits fall , Bremondt transforms into a Dark Dragon , but is beaten . Even unto his last breath , he claims , " Reis . . . is . . . mine . . . " to which Beowulf reveals the depth of his pure love and selflessness , and replies , " Reis belongs to no one . " Gameplay . Boss . In the first phase , Bremondt is a level 51 Celebrant with 10 Bravery and 80 Faith , and comes equipped with the Zeus Mace , Celebrant ' s Miter , Lordly Robes , and Ribbon . Oddly enough , the Ribbon happens to be a head equipment equipped in his accessory slot . He has access to the Priest Magicks and Fundaments commands , and can utilize the abilities Counter Tackle , Safeguard , and Lifefont . He is innately immune to all negative statuses except Blind , Oil , Slow , Confuse , and Berserk ( but since he has a Ribbon , this doesn ' t matter ) . In his Dark Dragon form , he is level 42 with 80 Bravery and 10 Faith , and has about 3150 HP and 220 MP . He has access to the Breath command , as well as Counter , Attack Boost , Arcane Defense , and Arcane Strength . In this form , he is immune to all negative statuses except Blind , Slow , and Immobilize . Rendezvous . When fought in the fourteenth Rendezvous battle : Brave Story , he is level 99 and starts with 15 Bravery and 75 Faith . He doesn ' t have his Celebrant ' s primary ability equipped , but has the Throw command on his secondary slot . His other abilities are Counter Tackle , Safeguard , and Lifefont . He ' s equipped with Zeus Mace , Gold Hairpin , Lordly Robes , and Featherweave Cape .
Battery Charge Battery Charge is a Blue Mage spell learned from Magic Pots in " Final Fantasy XI " . It bestows the effect of Refresh , gradually restoring MP over time . It restores 3 MP per tick for a total of 300 MP . It is self - cast only , but can be spread to other party members when used after Diffusion . This spell costs 4 Blue Magic Points to set and grants MP + 10 and MND + 1 when set .
Tonberry ( Final Fantasy X ) Tonberry is a rare enemy from " Final Fantasy X " that can be found in the rooms and hallways in the Cavern of the Stolen Fayth . Battle . The Tonberry starts at distance from the party and takes a step forward each turn . When any move is used against it , including attacks as well as non - damaging moves and healing , it will counter using Karma , dealing damage based on the number of enemies the target has killed . After five steps it is close enough , and will attack a party member with his knife . If the player summons an aeon , it will attack with Voodoo , in which the Tonberry creates a small stone statue of the summoned aeon , then stabs it , dealing 9999 points of damage . Tonberry will drop armor with Death Ward and weapons with Deathtouch and Slowtouch . Strategy . It ' s best to kill the Tonberry before it gets close enough to attack . The easiest way to defeat Tonberry is to have Wakka use Sleep Buster . Asleep Tonberries will not counter - attack , and will be left vulnerable to Black Magic spells . Physical attacks wake the Tonberry up causing it to retaliate with Karma . Another method is to simply hit with the strongest damaging attacks such as Flare , Holy , or the basic " ga " spells . Physical attacks with a strength of at least 40 work too , making Auron a favorable candidate . This method can consume many Phoenix Downs to keep the party alive depending on how much damage Karma does to each member . If Yuna has learned Black Magic , she may be an ideal candidate as she will likely have killed fewer enemies than others due to her aeons having individual kill stats , making Tonberry ' s Karma deal possibly negligible damage to her . Another strategy is to use Tidus as support , cast Haste or Hastega on the party with the priority order being Tidus → damage dealer → Yuna . Once everyone has Haste applied Tidus should buff the party ' s damage dealer with Cheer . Tidus could also play as a damage dealer , but is usually better off as support , as each time the damage dealer is KO ' d and revived their turn is delayed . Yuna should cast Life when damage dealer falls . If the damage dealer survives Karma Cura or Curaga can be used to keep them in good health . When not healing Yuna can defend . If Auron is used as damage dealer , he should physically attack on every turn . With Wakka he can use physical attacks or Sleep Attack or Sleep Buster for additional effects . With Lulu as damager , she should cast Demi first to knock Tonberry ' s health down by a quarter , then proceed with any " ga " spells or Flare . If Kimahri has an Overdrive , his Bad Breath ( obtained by using Lancet on a Malboro ) will inflict either Sleep or Confusion on Tonberry . A confused Tonberry is left wide open for Black Magic spells , but if physically attacked it will recover . If Yuna is strong enough she can just ( Grand ) Summon Bahamut and kill Tonberry with Mega Flare . Because Bahamut breaks the damage limit by default the damage potential will go beyond Tonberry ' s max HP .
One MP Cost One MP Cost is a recurring ability in the series . Though not named until " Final Fantasy X " , it has been around since " Final Fantasy VI " . The ability enables the user to use techniques and spells at the mere cost of 1 MP , and is usually obtained late in the game due to its potency . Appearances . " Final Fantasy VI " . The ability is never named in - game , but it is the ability of the Celestriad relic ( called Economizer in the original version ) . This relic makes all magic spells , lores , and summons cost 1 MP . A simple way to acquire a Celestriad that requires a little patience is to bet a Murakumo at Dragon ' s Neck Coliseum and fight the battle with Gogo giving him three Steal commands , a Safety Bit and a Brigand ' s Glove . With Gogo stealing from the Galypdes there is a 1 / 8 chance of stealing a Celestriad . The Murakumo yields a Holy Lance that can be bet to get the Murakumo back , for repeated attempts . Celestriad can also be acquired as an item drop from the Brachiosaur . " Final Fantasy X " . One MP Cost is an ability that can be found very rarely on dropped weapons , and can also be customized by using Three Stars x20 . It also appears on Yuna ' s and Lulu ' s fully powered Celestial Weapon s , the Nirvana and the Onion Knight , respectively . " Final Fantasy X - 2 " . One MP Cost is only available on the Font of Power Garment Grid after going through all the gates . Font of Power can be acquired in Chapter 5 by completing the Fiend Colony dungeon on Mi ' ihen Highroad ; access the to colony is granted by dispatching a Lv5 chocobo to Mi ' ihen .
Tonberry ( Final Fantasy VIII enemy ) The Tonberry is an enemy in " Final Fantasy VIII " encountered in the Centra Ruins and in Ultimecia Castle . After defeating approximately 18 - 24 Tonberries ( random , determined on each new game ) , a battle against the Tonberry King initiates . Defeating the King will grant the player the Tonberry GF . The player can leave the ruins and the count will not revert to zero . Battle . Tonberries will counter most attacks with Everyone ' s Grudge , an attack which deals HP damage calculated by the number of enemies the character has killed multiplied by 20 . When it walks forward at least five times , the Tonberry will randomly attack a party member with its knife or it might fall over , losing a turn . Tonberry is one of the few non - boss monsters that is unaffected by Quistis ' s Degenerator Limit Break , Selphie ' s Rapture and Odin never appears against it . The others are Grat , Vysage , Lefty , Righty , Cactuar , Esthar Soldier ( Terminator ) , UFO ? and PuPu . Strategy . As the Tonberry ' s HP and defense are formidable , one may consider using Demi or the summon Diablos , as it is not immune to the Gravity element . Doomtrain or Meltdown can cast Vit 0 on the Tonberry to knock down its defense and make it easier to defeat . Other defense ignoring attacks include Quistis ' s Micro Missiles and Irvine ' s Shot using AP Ammo . Keeping Irvine in low health and using his Limit Break is one of the fastest ways to amass the required kills to summon Tonberry King . Mugging Chef ' s Knives is a quick and easy way to obtain 100 Deaths for every character as one refine s into 30 Deaths with Siren ' s L - Mag refine . Chef ' s Knives also refine into AP Ammo , useful for using the low - health Irvine tactic against them .
Skuldier ( Final Fantasy ) The Skuldier is an enemy found in the bonus dungeons added in the " " and future remakes of the original " Final Fantasy " . It is a palette swap of the Skeleton enemy , which pays tribute to the Skuldier monster from Final Fantasy IV . They are not very difficult enemies to defeat due to their low HP .
Sagittarius ( weapon ) The Sagittarius is a recurring bow . It is one of the strongest , if not the strongest , weapons of its kind in all of its appearances . Appearances . " Final Fantasy XI " . While there is a Sagittarius ' bow in the game data , there is no way to obtain it . There is a Notorious Monster by the name Sagittarius X - XIII ; however , it drops the Loxley Bow . " Final Fantasy XII " . The Sagittarius is the the strongest bow available . Its license can be found in mid - bottom of a License Board for 120 LP and the bow has 93 Attack power . Bows are among the slowest weapons with 2 . 96s charge , and 1 . 4s action time . It is named Silver Bow in the Bazaar price list , and costs 60 , 000 gil . Similar to other powerful weapons , the Sagittarius requires several rare loots to synthesize : In the " International Zodiac Job System " version , the Sagittarius is no longer the strongest bow . The Archer class can equip it with its eponymous license for 130 LP . There is also a Sagittarius A which has an attack power of 109 and gives a + 10 to Evasion . It is acquired by selling the same loot required to get the regular Sagittarius in the original version . Sagittarius is Fran ' s strongest weapon . It has the Attack power of 100 with Magic power of 50 and Speed of 60 . It is mission reward for Mission # 25 : " An Uninvited Invitation " . It uses a generic bow sprite during battle . " Final Fantasy XIII - 2 " . The Sagittarius bow is one of the strongest bows for Serah , second only to Arcus Chronica . It raises Strength by 115 points and Magic by 160 . It can be acquired post - game for 60 , 000 gil , an Inazami , Trapezohedron x2 and a vial of Phoenix Blood . " Final Fantasy Tactics " . The Sagittarius Bow is the strongest bow , added in the " War of the Lions " remake . It can be obtained via Rendezvous . " Theatrhythm Final Fantasy Curtain Call " . Fran wields the " Final Fantasy XII " version of the Sagittarius in her character model .
PuPu ( Final Fantasy VIII ) PuPu is an enemy in " Final Fantasy VIII " . It appears in the crater on Balamb where Balamb Garden once stood after the UFO ? has been destroyed . Completing the PuPu sidequest in the Steam version earns the player the achievement UFO . Battle . PuPu is a blue alien creature who will not attack the party , only requesting Elixirs . The player has two options : either give it five Elixirs , or kill it . By giving it Elixirs , PuPu thanks the player , and hands out the unique PuPu Triple Triad card . The PuPu card can be turned into a Hungry Cookpot that teaches a Guardian Force the Devour command . This item can only be obtained by modifying the PuPu card , devouring PuPu , in a rare Angelo Search , or via " Chocobo World " . If the player attacks PuPu , it drops an Accelerator used to teach a Guardian Force the Auto - Haste ability . However , the PuPu card is one - of - a - kind , whereas Accelerators can be obtained in limitless quantity by winning and refining Cerberus and Kiros cards from the CC Group and the Queen of Cards in endgame . If the player escapes from the battle , PuPu cannot be encountered again . PuPu can be eaten with the Devour command , and it will boost the eater ' s speed stat by one . PuPu is one of the few non - boss monsters that is unaffected by Quistis ' s Degenerator Limit Break , Selphie ' s Rapture and Odin ' s never appears against it . The others are Grat , Vysage , Lefty , Righty , Cactuar , Tonberry , Esthar Soldier ( Terminator ) and UFO ? .
Mesmenir ( Final Fantasy XII ) The Mesmenir is a beast / sleipnir - type enemy from " Final Fantasy XII " found on the Ozmone Plain , usually grazing with at least one more Mesmenir . Etymology . Mesmenir ' s name is a portmanteau of the word " Mesmerize " , the act of , or using the animal magnetism , and the suffix of Sleipnir . The Mesmerize part of its name is a reference to the monster in " Final Fantasy VIII " , whose name it shares exactly in the Japanese version .
Bunkerbeast The Bunkerbeast is an enemy in " Final Fantasy XIII - 2 " encountered in Yaschas Massif 100 AF . Battle . The Bunkerbeast has high damage resistance until it is stagger ed . It has a high chain resistance , but its stagger point is low . Strategy . The party should aim for a preemptive strike to bring the Bunkerbeast ' s chain gauge up to 120 % immediately , drastically reducing the effort necessary to defeat it . From there , the player should begin with Cerberus or Relentless Assault to stabilize the chain gauge , then switch to Tri - disaster to stagger the Bunkerbeast . Once it is staggered , the party should switch to Cerberus to deal as much damage as possible . Paradigm Pack . As an ally , the Bunkerbeast has one of the highest HP growths , its HP eventually rising above 10 , 000 when fully maxed out with Potent or Vitality materials . It also has Improved Ward . These attributes , and early and extended favorable coverage in game press , made it the most popular Sentinel in the game . Its passive resistance against Deprotect and Deshell makes it one of the best in the game against monsters that debuff with those status effects . Bunkerbeast does not naturally come with the Mediguard ability , so it is recommended the player infuses a Level 20 Pulsework Knight into it . It is expensive to raise , requiring more materials than most other monsters that can achieve level 70 . Its popularity does not extend to seasoned players , who prefer the defense against damage that Sentinels , such as Navidon and to a lesser extent , Pulsework Gladiator are equipped with already . Both begin their leveling with materials of a higher grade than Bunkerbeast , though , and go to the same maximum level , so players may find Bunkerbeast both adequate and comparatively cheap . Etymology . Bunkerbeast is a re - translation of Tochika Tortoise . Tochika is Japanese for bunker , which is derived from the Russian " точка " ( tóčka ) .