naist-nlp/zeshel huggingface dataset:
Rainbow Wind Rainbow Wind is a recurring enemy ability in the series . Appearances . " Final Fantasy V " . Rainbow Wind is an enemy ability used by Galajelly , Moss Fungus , Omega , Omega Mk . II , Phobos , and Shadow Dancer . It inflicts Blind , Silence , and Sap to one party member . " Final Fantasy IX " . Rainbow Wind is an enemy ability used by Zemzelett , which deals Fire , Ice , Lightning , Wind , Water , Holy , and Shadow elemental damage to one party member . " Final Fantasy Record Keeper " . Rainbow Wind is an enemy ability used by Galajelly , Omega , and Phobos . It inflicts Blind , Silence , and Sap to one target .
List of Final Fantasy X elements The following is a list of all elements in " Final Fantasy X " . There are five types of elements : Fire , Lightning , Water , Ice and Holy . Each enemy unit has a set of elemental affinities . Most of the time , elements will remove a standard amount of damage ; however , units can be weak to it and take more damage , they can halve the damage dealt by it , be resistant to it and lose no health , or they can absorb it , which means they gain health from the element . A number of weapons are elemental , such as the Flametongue for Fire . Armor can protect against or absorb elements . Fire . Fire is the opposing element of ice . Fire has three tiers of basic spells : Fire , Fira , and Firaga . The spell and status effect NulBlaze protects the unit from fire - elemental attacks . Desert enemies tend to be resilient against fire attacks . A notable exponent of the Fire element is the Bomb , who often absorb the element and utilize fire attacks . Beasts and plant enemies are usually weak against fire . The fire summon , Ifrit attacks with Hellfire . Lightning . Lightning is the opposing element of water . Lightning has three tiers of basic spells : Thunder , Thundara , and Thundaga . Dark Ixion ' s Thundaja attack is non - elemental . The spell and status effect NulShock protects the unit from lightning - elemental attacks . Most aquatic enemies tend to be weak against Lightning . Mechanical enemies are also usually weak against Lightning . The lightning summon , Ixion attacks with Thor ' s Hammer . Water . Water is the opposing element of lightning . Water has three tiers of basic spells : Water , Watera , and Waterga . The spell and status effect NulTide protects the unit from water - elemental attacks . Ice . Ice is the opposing element of fire . Ice has three tiers of basic spells : Blizzard , Blizzara , and Blizzaga . The spell and status effect NulFrost protects the unit from ice - elemental attacks . Enemies that have an affinity to ice usually dwell in snowfields and other cold areas . The ice summon , Shiva attacks with Diamond Dust . Holy . Holy is a rare element in this game , and Holy affinities are not shown when an enemy is Scanned . However , in some cases it can be visible . Usually when using equipment with Sensor , a particular line of alignment ( weak , resist , etc ) will only show up if at least one element falls under it . However , if the enemy has an alignment to Holy , but doesn ' t have the same alignment to any other element , that line will still show up but appear blank . This only works with Sensor ; as Scan always shows all lines regardless . The Holy spell is a higher level offensive spell affiliated to this element .
Mythril Saber Mythril Saber is a recurring sword in the series . It is part of the mythril equipment set . Appearances . " Final Fantasy VII " . Mythril Saber is the second weakest weapon for Cloud , providing 23 Attack , 98 Atk % , 4 Magic , as well one unlinked materia slot and one linked materia slot at normal growth . It can be bought for 1 , 000 gil at Kalm and Junon ( before obtaining the " Highwind " ) . " Final Fantasy Tactics Advance " . Mythril Saber is a low - ranked saber that provides 32 Attack , + 1 Jump , and teaches Blue Combo to Blue Mages for 100 AP . " Final Fantasy Type - 0 " . Mythril Saber is a weapon for Queen . It provides 32 Attack Power and + 10 to all Magic . It is bought from Amiter for 9 , 000 gil .
Battery Mimic The Battery Mimic is an enemy in " Final Fantasy XII " found in the Barheim Passage . It eats the electricity that powers the route and if the electricity is completely gone , it gets pitch black and Zombies and Skull Defender s appear . When one is defeated , 30 % of the power is recharged .
Alexander ( Final Fantasy XI ) Alexander is an Avatar in " Final Fantasy XI " who is fought on two occasions . The first is as the final boss of " " and the second as a boss in the quests " Waking the Colossus " and " Divine Interference " . = Nashmeira ' s Plea = Alexander is the Final Boss of the " Treasures of Aht Urhgan " expansion in " Final Fantasy XI " . He is fought in the second half of the mission battlefield " Nashmeira ' s Plea " . The avatar Alexander possesses the new Iron Colossus that was constructed to house it and attempts to reenact Ragnarok . Only after defeating Raubahn and Razfahd in the first half of the battlefield will players face off against Alexander . Alexander is completely stationary in this battlefield , and is capable of drawing in players if they are too far away from it . If players are within range of its special abilities but not its normal melee attacks , it will instead use Radiant Sacrament to attack enemies . Because it naturally has auto regain , it will always have TP to do so . Alexander also occasionally uses Gospel of the Lost to cure itself for ~ 1 , 100 HP . All of Alexander ' s special abilities deal light elemental damage , and the most punishing one is it ' s signature Divine Judgment , which it will only use once at around a little less than 50 % HP , and then again at very low HP . Alexander is also capable of giving itself immunity to specific damage types using Perfect Defense when it is below 10 % health . ( used once below 50 % HP and may repeatedly use it below 5 % HP ) ( used below 10 % HP ) Music . The music that plays during the second half of the " Nashmeira ' s Plea " battlefield is called " Ragnarok " . It was first released as a bonus track in " " . This track also plays during the battlefield for the " Waking the Colossus " and " Divine Interference " and is used during a " Wings of the Goddess " nation quest cutscene . = Waking the Colossus / Divine Interference = Trivia . Alexander is fought again in the quest battlefield that is shared by both " Waking the Colossus " and " Divine Interference " . Both are quests that grant the ability to summon Alexander as one of its rewards . This battle with Alexander is generally the same , except that Alexander can now move and loses the ability to use " Perfect Defense " and " Gospel of the Lost " . It also has access to a different repertoire of spells , and can summon Alexander Image s to assist it in battle . Trivia . = Etymology =
Cid ' s Underling Cid ' s Underling ( named Tom in the " Dark Shadow Over Palakia " prototype ) is a minor , non - playable character in all versions of " Final Fantasy II " . He can be found in Poft , as the right hand man of Cid . The player can pay Cid ' s Underling for use of the airship , prior to the destruction of the city . In the " " version , Cid ' s Underling can be found in the town of Machanon , feeling " lucky " that he can be Cid ' s underling even in " Hell " .
Agares The Agares is a demon enemy from " Final Fantasy IX " found in Ipsen ' s Castle along with Gargoyles . Battle . Agares can be found along with Gargoyles , which the Agares will bring to life during battle with the Rise move . Apart from this , Agares has many other spells , the most dangerous being Paper Storm , which damages all party members . It is recommended to defeat Agares before it uses Rise on the Gargoyles .
Barbariccia ( The After Years ) Barbariccia is a boss from " " . Battle . Barbariccia fights no different from how she did in " Final Fantasy IV " , even though her attacks may be significantly stronger . Like before , she will counter any attacks while she is protected by her tornado . The only way to cancel it is with Kain ' s Jump ability . Fighting her without the assistance of it will be difficult . She still has Maelstrom , which reduces the party ' s HP to single digits . When Barbariccia is weakened , she will cast Tornado on herself and can then be finished with one more hit . Strategy . Kain should be ready to use his Jump . It is best to have either Porom or Rosa ready with Curaga when Barbariccia uses Maelstrom .
Mega Phoenix The Mega Phoenix is an item that appears in several games in the series . Whereas a Phoenix Down revives a single fallen ally , the Mega Phoenix item revives all fallen allies . Appearances . " Final Fantasy VIII " . Mega Phoenixes can also be refined to make Phoenix Pinions . " Final Fantasy X " . Mega Phoenix is also obtainable through Rikku ' s Mix Overdrive . " Final Fantasy X - 2 " . A valuable rare item , the Mega Phoenix will become available for free from the Alchemist dressphere via the Stash skillset . Mega Phoenix can also be used through the Mix ability . With perfect timing , the user can revive herself with a Mega Phoenix . " Final Fantasy XV " . Mega Phoenixes are rare . They can be found in multiple treasure locations in the wild , and once found the location will permanently be marked on the map . The player can return in a couple of days , as treasures respawn .
Lunar Curtain The Lunar Curtain , also known as Moon Curtain , is recurring item in the series . It generally casts positive status effect s upon the player party , usually Shell . Appearances . " Final Fantasy " . The Lunar Curtain only appears in the GBA / PSP / iOS remakes . It is dropped by several powerful enemies and can be bought in the Red Mage village of the Whisperwind Cove . It casts NulDeath upon the whole party when used . " Final Fantasy II " . The Conch Shell acts as the Lunar Curtain , casting Shell on a party member . " Final Fantasy IV " . The Lunar Curtain appears in the PlayStation , " Advance " , and the releases . " Final Fantasy IV - Interlude - " . The Lunar Curtain casts Reflect and Protect . It is found in Lunarians ' Tale chapter Challenge Dungeon 2 and The Crystals chapter Subterrane B12 and Depths B6 . It is dropped by Black Flan , Eukaryote , Lunar Virus , Micaliote , Nescaliote , Prokaryote , Proto Deathmask and Silver Dragon .
White Mousse ( Final Fantasy XII ) The White Mousse is a Mark in " Final Fantasy XII " . The hunt can be undertaken after the player attains the Clan Rank of Vanguard . White Mousse is a breed of flan that lives in the West Sluice Control area of the Garamsythe Waterway . Battle . The White Mousse ' s attacks include Waterga ; which acts like the Water spell except being on par with the level 3 elemental spells ; physical attacks and Flash ; which inflicts Blind and Slowga Slow to the entire party . White Mousse is weak against Fire . Strategy . A good strategy is to cast Blind and Berserk on it , which will inhibit White Mousse ' s ability to attack with offensive magick , though its physical attacks will be stronger . Berserk wears off over time . The battle can be made easier by waiting until after defeating Judge Bergan and buying three Viking Coats to avoid Water damage , and equipping Goggle Masks to avoid the Blind status . The party can use the Nihopalaoa accessory to make the ailments stick . The chance of landing a successful spell against White Mousse is low , but by using Nihopalaoa + Eye Drops the party can blind it on the first attempt , and using Bacchus ' s Wine ( without Nihopalaoa ) will berserk it . White Mousse is vulnerable to Sleep and can be put to sleep with either the Nihopalaoa + Alarm Clock or the Green Magick spell Sleep . Once the mark is asleep , the party should use Fire , Fira or summon the Esper Belias . White Mousse has plenty of HP , and one dose of Sleep may not be enough . Flame Staves will increase the damage output from Fire - elemental attacks . Another way to defeat White Mousse is to cast Reflect or Reflectga and then Fira or Firaga on the party . For each spell cast , the White Mousse will take three spells . If all of the characters cast Fira or Firaga , the spells will strike nine times ( twelve if the party has a guest party member ) . However , the White Mousse will also heal itself with the reflected Waterga unless it is sleeping or berserked . Rewards . The player will also receive a Broken Key after the battle , which can be given to Sorbet outside of the Rabanastre aerodrome to obtain the Sluice Gate Key . The Sluice Gate Key allows the player to manipulate the water levels in the Garamsythe Waterway to battle and obtain the Esper Cúchulainn , but is not repaired until the Tomb of Raithwall is completed . Other appearances . " Pictlogica Final Fantasy " . White Mousse appears as an enemy .
Malboro Overking The Malboro Overking is a plant / malboro - type enemy in the game " Final Fantasy XII " fought in the Garamsythe Waterway . It attacks similar to other Malboros , as it uses Cloying Breath which can cast Sleep and Slow on one character , as well as Bad Breath , which puts various status ailments on one or more characters . The Malboro Fruits it drops sell for a lot of gil .
Black Mage ( Bravely Default ) The Black Mage is a job in " Bravely Default " . It is obtained after defeating Ominas Crowe at the Ruins of Centro Keep . The Black Mage specializes in Black Magic , and boasts a variety of damage dealing spells and status - changing spells . The Black Mage retains strong magical skill but weak defensive and physical skill . The Black Mage relies heavily on rods as weapons , but can equip staves and daggers to a lesser degree . The Arcanist job can be considered an upgraded version of the Black Mage job , and works well in concert with the Black Mage ' s abilities . A Red Mage of the same job level will have significantly better stats than the Black Mage in most areas ( at the cost of a slight reduction in Intelligence ) . For this reason , players interested in the Black Mage ' s attack magic may be better off leveling the Black Mage until the desired magic level is unlocked and then switching to Red Mage with Black Magic selected as the job command . Appearance . The Black Mage takes the appearance of traditional " Final Fantasy " Black Mages , with some changes . Agnès and Edea wear a short black one - piece dress under a high - collared black cloak with purple lining held by black cat brooch at the neck and black elbow length gloves . They wear a large - brimmed hat with blue lining and a red tassel on the top , and black thigh - high boots with blue trim . Edea also wears a garter belt and her signature black and red bow . Tiz and Ringabel wear a long , black , hooded cloak with a gold decoration at the back of the waist and red ribbons at the end . Light blue - style pants with a red string around the waist and purple elbow - length gloves . They wear purple shoes and smaller hats with red tassels on the top . Abilities . The Black Mage ' s Specialty is Black Resonance . Its Job command is Black Magic .
Demon Mail Demon Mail , also known as Demon ' s Mail , Demon , Black , or Demon Armor , is a recurring heavy armor in the series . Appearances . " Final Fantasy III " . Demon Mail is a mid to high - ranked armor that can be bought for 25 , 000 gil or found at Falgabard . It can be equipped by the Onion Knight , Freelancer , Warrior , Dragoon , Viking , and Dark Knight classes . In the NES version , it provides 17 Defense , 9 Magic Defense , and 15 % Evade . In the 3D versions , it provides 38 Defense , 17 Magic Defense , and immunity to Confusion and Toad . " Final Fantasy IV " . Demon Armor is the strongest armor for Dark Knight Cecil , providing 9 Defense , 3 Magic Defense , and - 10 Evasion . It can be bought for 3 , 000 gil at Fabul . In the 3D remakes , it remains largely the same , but loses the - 10 Evasion penalty . " Final Fantasy IX " . Demon ' s Mail is a mid - ranked heavy armor that provides 27 Defense , absorbs Shadow - elemental damage , increases the power of the user ' s Shadow - elemental attacks , and teaches High Tide . It can be bought for 5 , 900 gil at Daguerreo ( disc 3 ) , Bran Bal , and Ipsen ' s Castle , found at Mount Gulug or from the Forgotten Plains Chocograph treasure , or stolen from Tantarian . Only Steiner and Freya can equip it . " Final Fantasy XII " . Demon Mail is a mid - ranked heavy armor that provides 29 Defense , + 5 Strength , and + 3 Vitality . It requires the Heavy Armor 5 license to equip , and can be bought for 4 , 900 gil at Rabanastre and Nalbina Fortress , found at Salikawood ( The Trimahl Water - Steps ) , or dropped from Wild Saurian ( 1 % chance ) . In the International version , it now provides 30 Defense , + 5 Strength , and + 3 Vitality , while still requiring the Heavy Armor 5 license to equip . It can now be bought for 4 , 700 gil at Mt Bur - Omisace , found at Barheim Passage ( The Zevah Span ) and Phon Coast ( Cape Uahuk ) , or dropped from Darkmare or Bull Croc ( 3 % chance ) . " Dissidia Final Fantasy " . Demon Mail is a level 58 heavy armor that provides + 1882 HP . It can be obtained from the shop by trading 13 , 810 gil , Heavy Armor , Ancient Bone , and Nue Bone x2 . " Dissidia 012 Final Fantasy " . Demon Mail returns as a level 30 heavy armor that provides + 2258 HP , - 42 Bravery , and Physical Defense + 5 % . It can be obtained from the shop by trading 59 , 960 gil , Heavy Armor , and Gargoyle Pebble .
Black Fang Black Fang , also known as Bl . Fang , Black Fangs , and Demolish , is a recurring ability in the series . It is generally associated with Golbez or the Shadow Dragon , and usually inflicts Instant Death or otherwise a powerful effect . Appearances . " Final Fantasy IV " . Black Fang is an enemy ability used by Shadow Dragon in a cutscene , which inflicts Instant Death to all party members but Cecil ( and Kain in earlier versions of the game , if Jump is timed correctly ) with 100 % accuracy . This is the only time in the game the ability is ever used . Black Fang returns as an enemy ability used by Shadow Dragon as well as the Curse Dragon and Ebony Dragon , and once again inflicts Instant Death with 100 % accuracy . The Dark Knight is also able to use Black Fang , which saps the HP of a party member to 1 . " Dissidia Final Fantasy " . Black Fang is an EX Mode only ability used by Golbez , used by holding both and . It has an extremely long charge time , but if it connects will instantly inflict Break regardless if the opponent ' s Bravery is locked or not , and can only be prevented through the usage of Phoenix . " Dissidia 012 Final Fantasy " . Black Fang returns as an EX Mode only ability used by Golbez , and retains all the properties from the previous game . " Final Fantasy Record Keeper " . Black Fang is unique Soul Break available to Golbez which at the expense of one Soul Gauge segment deals four non - elemental magic attacks to a single target . He can use it via axe Rune Axe ( IV ) from which it can be mastered so it can be used without needing to be equipped with the said weapon .
Tremor ( ability ) Tremor is a recurring ability in the series . It deals Earth - elemental damage to the party , and on some occasions , is an ability that the party can use . Appearances . " Final Fantasy VII " . Tremor is an attack used by Schizo as a counterattack to every sixth attack . It has the same power and animation as Quake2 . " Final Fantasy X - 2 " . Tremor is an enemy ability used by Adamantoise and Adamantortoise , which inflicts damage equal to 15 / 16 of the party ' s remaining HP . " Final Fantasy XII " . Tremor is an enemy ability that is used by several enemies . It inflicts Earth - elemental damage to all party members in range of the attack . " Final Fantasy Tactics Advance " . Tremor is an ability usable by Defenders , and is learned from the El Cid sword for 100 AP . It only damages an enemy unit and causes Knockback . It has a Weapon Attack power of 30 .
Meteorite ( Final Fantasy V ) Meteorites , also called Meteors , are the means of travel in " Final Fantasy V " for the people from the other world to come to Bartz ' s World . During the course of the story , multiple meteorites crash upon the surface of Planet R each carrying a single passenger . The meteorite looks like a large meteorite , but it has a door that grants access inside . Within the meteorite , there ' s a teleportation pad . It ' s unknown how the meteorite is piloted , or if it ' s even piloted in the first place . Its creation or how it functions remain a mystery . Story . The Tycoon Meteorite crashes to the west of Tycoon and south of the Pirates ' Hideout . It is first seen during the opening sequence , falling from the sky . The passenger of this meteorite is Galuf who initially suffers from amnesia due to the impact . The Walse Meteorite crashes on the surface of the planet after the party speaks with King Walse inside his castle . It crashes just north to the town of Walse and east of Walse Tower . The passenger of the second meteorite is a soldier from the Castle of Bal . The Karnak Meteorite appears to have already crashed before the party is aware of its existence . The party learns they can enter the Walse Meteorite and use the teleportation pad within to transport them to the Karnak Meteorite . The passenger is a werewolf from Quelb , Tsuze , who seems to know Galuf , but Galuf doesn ' t know him . Krile takes the last meteorite to come get Galuf , and before the two leave to Galuf ' s World , Galuf tells Bartz he can ' t come with them , because this is the last meteorite , and there won ' t be a way for them to return to their world if they come with him . The meteorite is found in the desert near the Ronka Ruins . With the help of Cid and Mid , the party revisits the meteorites together with them to recharge them with Adamantite . However , they ' ll only have enough power to travel to Galuf ' s World . Other appearances . " Theatrhythm Final Fantasy " . An unidentified meteorite appears in the background of the Field Music Sequence for " Four Hearts " and " Mambo de Chocobo " . Etymology . It was called " Meteor " in older versions . Therefore , this use of the term meteor was incorrect as pieces that withstand ablation from atmospheric entry and impact with the ground are called a meteorites rather than meteors .
Kain ? ( boss ) Kain ? is a boss from " " . He is actually Kain Highwind ' s dark side , who wants to kill Cecil . The Hooded Man ( the real Kain ) fights him to defeat his inner darkness , in Baron , after he kidnaps Rosa Farrell . He is fought three times with the three battles all being scripted . Battle . First Battle ( Mount Ordeals ) . The first fight with Kain is in Mount Ordeals after Kain enters the monument and his dark side arises . The fight is scripted and the player only has to survive a few turns . Jump is an excellent idea to make time to finish the battle . Second Battle ( Fabul ) . The second fight takes place in the crystal room at Fabul where Kain is attempting to take the Crystal . It starts as a one - on - one battle between him and Ursula and the player can just attack normally , while using Chakra to heal . After a cutscene , Yang will join in the battle , and should use a cover counter on Ursula while she uses Chakra on Yang , but Ursula can still be hit by Jump . After the battle Kain jumps over them , takes the Wind Crystal , admits to acting of his own free will , and leaves . Third Battle ( Baron ) . The third fight is in Baron Castle after Dark Kain kidnaps Rosa . The Hooded Man , who is the real Kain , fights him to settle their conflict . The fight is divided in two parts . At first the player can only survive a few rounds and a scene will occur where the Hooded Man ' s name changes to Kain and he learns the Jump ability . The player should use Jump a few times and heal with . At the battles end Kain will turn into a Holy Dragoon . The second part includes a theme from " Final Fantasy IV " , " Battle with Golbez ' s Four Emperors " .