naist-nlp/zeshel huggingface dataset:
Aspiran The Aspiran , also known as Aspik , is an enemy in the game " Final Fantasy VI " . Battle . It is the toughest enemy in the Serpent Trench , as it has a 1 / 3 chance of countering any damage not inflicted by the Attack command with Gigavolt , which is very powerful and could possibly KO a party member even if they are at full HP . It is recommended to simply use physical attacks , or have Gau use the Belmodar or Spritzer Rage so he can absorb Gigavolt . Besides Gigavolt , they are not terribly dangerous and have fairly low HP . AI script . Attack Turns : 1st Turn : Attack ( 66 % ) or Nothing ( 33 % ) 2nd Turn : Attack ( 66 % ) or Numbspines ( 33 % ) If attacked by " Attack " : Attack ( 33 % ) If attacked by anything : Gigavolt ( 33 % ) Other appearances . " Final Fantasy Record Keeper " . Aspiran appears as an enemy in " Final Fantasy Record Keeper " .
Assassin ' s Vest The Assassin ' s Vest is a recurring armor in the series . Appearances . " Final Fantasy IV " . The Assassin ' s Vest is a high - ranked armor only obtainable in the PSP and GBA remakes . It provides 29 Defense , 20 Magic Defense , 80 Evasion , and 12 Magic Evasion , as well as + 5 Strength and Agility and resistance against Poison , Petrify , and Paralysis . It can be dropped from Echidna or bought in the Lunar Ruins for 530 , 000 gil . It can only be equipped by Edge . The is a dummied out armor that would have been equippable by the Eblan Four as well as Edge . It would have provided 29 Defense , 20 Magic Defense , + 5 Strength and Speed , + 99 % Evasion , and + 12 % Magic Evasion . " Final Fantasy XI " . The is a mid - ranked armor that provides 53 Defense , one slot , and can be equipped by all races . " Dissidia Final Fantasy " . The Assassin ' s Vest is a level 57 armor that provides + 1710 HP . It can be obtained at the shop by trading 13 , 360 gil , Survival Vest , Leviathan Scales , and Landshark Scale x2 . " Dissidia 012 Final Fantasy " . The Assassin ' s Vest returns as a level 30 armor that provides + 1882 HP and Wall Rush BRV Defense + 30 % . It can be obtained at the shop by trading 45 , 800 gil , Survival Vest , and an Ancient Turtle Shell .
Nelapsi ( Final Fantasy XIII - 2 ) The Nelapsi is an enemy in " Final Fantasy XIII - 2 " . It will usually appear alongside other Nelapsi or Taxim . They are agile and move around quickly while dodging physical attacks , and so magic spells should be utilized to damage them . Their high speed mixed with the powerful , area - of - effect skill Wind Slash make them a potent threat . Still , given their low HP , a team with two Commandos and a Ravager should easily take them down .
Dragon Knight ( Revenant Wings ) The Dragon Knight is an enemy aegyl job from " " . It is a Flying unit with high Stamina . Similar to Dragoons of previous games , the Dragon Knight wields a Spear in battle and can Jump . The aegyl Dragon Knight is also master of several elemental breath attacks . A more powerful version of the Dragon Knight is the Dragoon . Other appearances . " Final Fantasy Trading Card Game " . Dragon Knight appears in " Final Fantasy Trading Card Game " with a lightning - elemental card .
Mount Gale Mount Gale is a location from " Final Fantasy Mystic Quest " . It is located to the east of Windia , and a wind coming from this mountain is blowing across Windia , preventing Otto from using his Rainbow Road Machine . The mountain has many areas blocked by fallen bridge panels or rocks and navigating it can be difficult . Benjamin and Kaeli venture to the mountain and discover the Dullahan is causing the wind . They defeat the creature and the wind stops , allowing the Rainbow Road to form again so that the two can reach Pazuzu ' s Tower .
Darill ' s Tomb Darill ' s Tomb is a location in " Final Fantasy VI " located southwest of Kohlingen and can only be accessed in the World of Ruin . Story . The tomb was created as a resting place for Darill , Setzer ' s girlfriend , who died after she crashed her airship , the " Falcon " , while racing it around the world against Setzer and his " Blackjack " . When Setzer found the wreckage he rebuilt the " Falcon " and put it to rest underneath the tomb . It is possible that Setzer built the tomb , as he intended to give Darill a decent burial and hide the " Falcon " after her untimely demise . Presumably after having done this , Setzer would go on to live his " happy - go - lucky " lifestyle and the tomb , now left unattended , would become a haven for passing monsters , such as Dullahan . After the end of the world , Celes , Sabin , and Edgar accompany Setzer to the tomb to obtain the " Falcon " , which they use to search for their friends . Quests . Blank tombstones . At one point the player has the option of inscribing a series of seemingly nonsensical phrases on four blank tombstones . Inputting the phrases in the correct order , ERAU QSSI DLRO WEHT ( " The World is Square " backwards ) , will reveal a clue about the location of the Growth Egg within the dungeon . In the Japanese version , the fragments read " KANI SURA YOYA TOMO " in katakana , and the whole phrase looks like . Musical themes . Darill ' s Tomb ' s background theme is called " Phantom Forest " , a theme it shares with the titular Phantom Forest . Other appearances . " Final Fantasy Record Keeper " . Darill ' s Tomb is the setting for a regular dungeon and is also featured in the Challenge Event Back to the Skies . Darill ' s Tomb . The airship lost , Setzer despairs . It is Celes who rouses him again , and takes the party to Darill ' s tomb to find new hope , and new transportation .
Leucophylla The Leucophylla is an enemy in " Final Fantasy X - 2 " . They are average in terms of difficulty , though in Oversoul , they become much more of a problem as they can quickly deplete a party member ' s MP and inflict heavy damage with Heavy Seed Cannon . It is advised to hit them with Fire - elemental attacks such as Fira and Flametongue to quickly dispatch of them . They usually come in pairs of two or with other enemies . Creature Creator . Fiend Tale . In the Fiend Tale endings , one notable Leucophylla was forcefully taken in by the Gullwings . Originally a shy Fiend who writes in her journal , Leucophylla began to embrace becoming strong and less feminine . Eventually , she strong enough to leave the Gullwings and diary behind to begin her own story in the Calm Lands .
Skill Points Skill Points were the equivalent to " class experience points " in " Final Fantasy XIV ' s " Armory System during the original launch period . They were earned by performing actions specific to your current class ' s role , and were added to that class ' s total , granting a new Class Rank every few thousands , unlocking new abilities and raising the status cap as your class ranked up . Disciples of War and Disciples of Magic . Originally , combat disciplines all had a chance to gain SP by attacking a claimed monster , healing a party member during a battle , casting an enfeebling spell on an enemy , parrying an attack or casting a enhancing spell on an ally during a battle . The Sentinel " class " only gained SP by successfully blocking an attack . Also , any action that resulted in the death of the enemy always granted SP to the killer . However , this system wasn ' t well received and was completely scrapped on the first large scale update , and SP was afterwards awarded in the same way as experience points The actual amount of SP earned was affected by several factors : Disciples of the Land . Gatherers received skill points when they gathered . Each try on main - hand nodes either provided full SP in case of success , half SP in the case of " close failure " ( such as breaking the item or letting the fish go ) or one quarter in case of " total failure " ( not hitting any item or getting a bite ) . As for off - hand tries , players only got SP on successful attempts , and they always received around half the SP they would get from a main hand node of the same grade . The exact amount of SP was affected by the following factors : Disciples of the Hand . Crafters received SP every time they crafted an item , affected by the following factors : " A Realm Reborn " . The skill point system outlined here was completely done away with in the " Realm Reborn " version of " Final Fantasy XIV " ; in that version of the game , classes only have an experience level , and there is no separate character physical level . Abilities and stats are gained by leveling up the class directly .
Spitfire ( Final Fantasy VI ) The Spitfire is an enemy in " Final Fantasy VI " . Battle . It has a 1 / 3 chance of using Absolute Zero every turn , a powerful Ice - elemental attack . If left alone , it uses Diffractive Laser instead , which is Lightning - elemental and also does high damage . As it is fought on the way to the Floating Continent , Spitfires always attack in a Pincer Attack with one or two Sky Armor . Locke can steal valuable Elixirs from them . Strategy . It is recommended to cast Thundara on them , or have Mog use his Wind Song Dance . AI script . If by itself : Diffractive Laser ( 33 % ) Attack Turns : 1st Turn : Absolute Zero ( 33 % ) or Propeller ( 33 % ) or Nothing ( 33 % ) Other appearances . " Pictlogica Final Fantasy " . Spitfire from " Final Fantasy VI " appears as an enemy in " Pictlogica Final Fantasy " . " Final Fantasy Record Keeper " . Spitfire from " Final Fantasy VI " appears as an enemy in " Final Fantasy Record Keeper " .
Ulysses Ulysses is a recurring weapon in the series . It is often a low to mid - ranked gun with no additional effect . Appearances . " Final Fantasy VIII " . Ulysses is the second weapon that Irvine can obtain , which provides 15 Attack and 108 Hit Rate . It can be obtained by using 200 gil , a Steel Pipe , Bomb Fragment , and Screw x2 . " Final Fantasy All the Bravest " . Ulysses is a weapon usable by Setzer , Balthier , Sazh , and Magitek Armor , and provides + 10 Attack . Etymology . Ulysses is derived from Ulixes , the Latin name for , a character in ancient Greek literature .
Hurricane Hurricane , also known as Flood , is a recurring spell and ability in the " Final Fantasy " series . It usually does heavy Wind - elemental damage . Appearances . " Final Fantasy IV " . Maelstrom was renamed to Hurricane for the " Easy Type " version . This enemy ability reduces the HP of the entire party to single digits . It is usually used by Barbariccia and several other enemies as a counter spell in this game , such as Behemoths . " Final Fantasy V " . Hurricane reduces a target ' s HP to single digits , and is used by a variety of enemies throughout the game . The player may utilize this ability by catching and releasing a Ziggurat Gigas , Elm Gigas , or Belphegor . " Final Fantasy XII " . Hurricane is the Japanese name of Chaos ' s ultimate attack . It does Wind - elemental damage equal to 90 % of the target ' s max HP , capped at 9 , 999 . In the English release , the attack was called Tornado . " Final Fantasy Tactics " . Ultima Demon is the only enemy that can naturally use Twister ; however , Behemoth King can also use it when an ally with the Monster Skill ability is next to it . It does Wind damage that is equal to 1 / 3 of the target ' s max HP . " Final Fantasy Mystic Quest " . Hurricane inflicts Wind - elemental damage to both party members , and is used by Pazuzu and Zuh . There are two versions of this ability , one with an attack power of 10 and another with an attack power of 15 . " Final Fantasy Legend III " . Flood is a Lost Magic spell , it deals non - elemental damage to all enemies . It cost 16 MP to use , and it can be made by combining one Air elemental stone and one Water elemental stone from Shar aboard the " Talon " . " Dissidia Final Fantasy " . Hurricane is a Bravery attack used by Exdeath , which summons a tornado around him to hit enemies multiple times . Exdeath learns the ground version at Level 10 and the aerial version at Level 33 . It costs 30 CP to equip and 120 AP to master . " Dissidia 012 Final Fantasy " . Hurricane returns as an ability for Exdeath . It is also one of Gilgamesh ' s HP attacks , where he spins in place to create a whirlwind .
Mt . Kolts Mt . Kolts is a dungeon in " Final Fantasy VI " , which appears only in the World of Balance . It is located at the foot of the Sabre Mountains , which lie northeast of South Figaro . Story . Terra , Locke , and Edgar pass over this mountain on the way to the Returner Hideout . On the way , they come across a shadowy figure . Once they reach the summit , they learn that this man is Vargas , Duncan ' s son and student . Vargas fights them , but Sabin comes to the rescue and defeats Vargas . He then joins Terra , Locke , and Edgar on their journeys . Mt . Kolts does not appear in the World of Ruin . The precise location of the Sabre Mountains is replaced by ocean , so presumably Mt . Kolts and the rest of the mountains sank beneath the water . Quests . Travel to the Returner Hideout . Mt . Kolts is required to be traversed in order to reach the Returner Hideout . Along the way , the party will see a shadowy figure . At the end , this is revealed to be Vargas . The boss fight with Vargas and two Ipooh enemies requires Terra , Locke and Edgar to drop Vargas below a certain level of HP , before he then blasts the three of them out of the fight , and Sabin must fight him . Sabin is required to use a Blitz to defeat Vargas . The Gigas Glove . The Gigas Glove , a powerful Relic that increases the wearer ' s physical damage by 25 % , is hidden on the mountain . In the second cave , where a lower path leads to an outside ledge with the Main Gauche , there is a hidden path in the upper - right that leads to another part of the cave with the treasure chest with the Glove . Musical Themes . Mt . Kolts has its eponymous theme as a background theme . Other appearances . " Final Fantasy VII " . Mt . Kolts makes a cameo , where it appears on a poster in Midgar ' s Sector 8 . " Crisis Core - Final Fantasy VII - " . Mt . Kolts appears as the name of a bar in Midgar ' s Sector 8 Fountain . " Final Fantasy Airborne Brigade " . Kolts Region is a location . " Final Fantasy Record Keeper " . Mt . Kolts is the setting for a regular dungeon and it is also featured in the Challenge Event s Legendary Plunder and A Fateful Coin Toss . Mt . Kolts . Mt . Kolts is unlocked by completing Figaro Castle in the " Final Fantasy VI " realm . Completion of this dungeon unlocks Imperial Camp in the " Final Fantasy VI " realm .
Cid ( Final Fantasy II ) Cid is a character from " Final Fantasy II " . He is the first character from the series to bear this name ( Cid of the Lufaine was only introduced in the " " remake of the original " Final Fantasy " ) , starting a tradition to name a character Cid in every subsequent " Final Fantasy " game . Story . Originally , Cid served as a white knight of Fynn , but gave up that life for his airship . Cid has set a transport business at the town of Poft with his airship , using the money charged for the flights to maintain it . During Firion and his allies ' quest to destroy the " Dreadnought " , Cid tells Firion that airships are powered by Sunfire , and that a lack of control of it would cause any engine to explode . After Firion and his friends obtain the Sunfire at Kashuan , Cid and Princess Hilda attempt to meet them there , but Cid ' s airship is captured by the " Dreadnought " itself . The rebels succeed in infiltrating the Dreadnought and rescuing both Cid and Princess Hilda and destroy the warship . Later , Cid is fatally injured during the onslaught of the Emperor ' s Cyclone , and is taken to Paul ' s home in Fynn . After the Cyclone is destroyed , he summons Firion to his bedside and gives him the airship , which Firion uses to enter Palamecia Castle to stop Leon . However , Cid ' s soul travels to Machanon with other people who have perished fighting the Empire . Cid joins the fallen white knights of Fynn to aid the perished civilians escape the monster - filled Raqia caverns and set up a small town beyond the passage inside . When Minwu , Scott , Ricard and Josef leave Raqia , they arrive at Machanon as well , and meet Cid , who also offers them advice on their quest . Other appearances . " Final Fantasy Trading Card Game " . Cid appears with artwork from " Final Fantasy I & II : Dawn of Souls " . His card is of the wind element . Etymology . Cid is a recurring name in the " Final Fantasy " series .
Kaiser Behemoth ( Final Fantasy XIII ) The Kaiser Behemoth is an enemy mission in " Final Fantasy XIII " . It is fought in Mission 09 . Battle . Kaiser Behemoth starts the battle as a quadrupedal beast but eventually stands up on two legs . Strategy . To get a five star rating , one should kill the Behemoth before it transforms . A preemptive strike is highly helpful . This can be done without a Deceptisol if the Behemoth is drawn away from the water and the player attacks it exactly from its back ( this may take a few tries ) . This will allow a quick stagger . If this cannot be done , it is recommended to use a Deceptisol before fighting the mark . It is possible to get a five star rating if one can launch and juggle him right after he transforms . One might have to use a Deceptisol and Fortisol , but it may be possible without it . It is recommended to use the Relentless Assault paradigm ( COM / RAV / RAV ) or the Aggression Paradigm ( COM / COM / RAV ) . One can change the battle team to Sazh ( leader ) , Fang and Lightning , start with the Hero ' s Charge paradigm ( SYN / COM / MED ) , until all characters are buffed with with Haste , Bravery , Vigilance , and Faith , then switch to Diversity ( COM / RAV / MED ) , or if the MED isn ' t needed , switch to Relentless Assault . When the Kaiser Behemoth transforms , the party should switch to Evened Odds ( SYN / MED / SAB ) and inflict Slow and Curse to it and switch back to Diversity or Relentless Assault . The party should use Mallets when Kaiser Behemoth casts Fogga .
Hippaul Hippaul is a minor non - player character in " Final Fantasy IX " who lives in Alexandria . Hippaul ' s father owns the Alexandrian inn , and Zidane notices that the boy seems to be more adept at managing it than his father . Gameplay . Card stash . Something of a Tetra Master expert , Hippaul ' s stash of cards can be found in the bell tower of Alexandria , and his stash varies depending on when it is found . If found before leaving the town in the beginning of the game , the stash contains an Ironite card , a Goblin card and a Fang card . To accomplish this , the player must either refuse Puck ' s offer to see the show , or simply visit the tower before trying to get Vivi ' s ticket stamped ( stamping the ticket triggers Puck ' s appearance ) . After obtaining the cards , the player can then return to him . When the party returns to Alexandria later , the stash will include rare eidolon cards ; Shiva and Ramuh , as well as the other cards if they were missed earlier . Racing Hippaul . Hippaul can be challenged to a footrace at the beginning of Disc Three . The race is available for a very short time only , and the opportunity to race him ends as the player agrees to see Ruby ' s play . Hippaul , along with his mother , can be found on the main street in Alexandria . Hippolady will mention that she wants her son to lose some weight . The player controls Vivi and must press and in quick succession to beat him . Racing Hippaul is the only way to obtain the rare key item Athlete Queen . Genji and Ribbon cards can also be won . Hippaul gains levels as he loses to Vivi during the successive races . He quickly becomes extremely fast and difficult to defeat . Every ten levels up to 80 the player is rewarded with a prize ; there are no rewards at levels 90 or 100 . Hippaul gains five levels if Vivi beats him by a lot , but he only gains one level otherwise . There are several methods for making the game slightly easier : The most basic is to reconfigure the controller so that instead of and , the buttons would be , say , and . Another technique , albeit one with minimal effect , is to open the disc cover or disc tray , to slow the game down " very slightly " . If playing via emulator , decreasing the game ' s frame - rate effectively increases the rate at which button presses are received making it trivial to defeat Hippaul even at higher levels . Jumping the gun is impossible , so one can start pressing the buttons before the race begins to get into the rhythm . If the player is willing to treat the controller roughly , it can be easier , for example , to configure opposing shoulder buttons and place the controller upside down on a solid surface , rocking it left and right to press the buttons . Etymology . The ideas for Hippaul and the item Athlete Queen appear to derive from a Greek Myth on Atalanta , where the huntress Atalanta decrees that the man who can beat her in a footrace becomes her husband . Many men die in the attempt , until a man named Hippomenes takes up the challenge and , with the help of the Goddess Aphrodite ' s golden apples , wins the race .
Battlewyrm Carapace Battlewyrm Carapace is a recurring item in the series . It is a crafting material required for strong or rare pieces of equipment . Appearances . " Final Fantasy XII " . Battlewyrm Carapace is a loot required to create the Bubble Belt . It can be dropped from Archaeoaevis or Skulwyrm , stolen from Archaeoaevis , or poach ed from Archaeoaevis or Emperor Aevis . It sells for 647 gil . Battlewyrm Carapace is a loot required to make the Ligataur , Slasher , Diamond Armor , Brigand Gloves , and Fortune Ring . It is a reward for completing the mission " The Root of the Problem " .
Guard Hound The Guard Hound is a recurring enemy from the " Compilation of Final Fantasy VII " . They appear to be canines , but with an almost feline body - shape . They are made menacing by the long tentacle on their backs . In the " Compilation " the Guard Hounds are given droopy cheeks , similar to a Great Dane . Appearances . " Final Fantasy VII " . Guard Hound is one of the first enemies to appear , showing up in the Sector 1 . Other enemies of this type include : " Before Crisis - Final Fantasy VII - " . The Guard Hound is an enemy . " Crisis Core - Final Fantasy VII - " . Guard Hounds first appear in Banora . Other enemies of this type include : " Dirge of Cerberus - Final Fantasy VII - " . A pack of Guard Hounds ambush Vincent Valentine in his WRO truck in Chapter 2 . The enemy Crimson Hound is a similar foe . " Pictlogica Final Fantasy " . Guard Hound from " Final Fantasy VII " appears as an enemy . " Final Fantasy Record Keeper " . The Guard Hound from " Final Fantasy VII " appears as an enemy .
Vampire Bat ( Final Fantasy IV ) The Vampire Bat , also known as the WereBat , Evil Head , Were Bat , or Evil Bat , is an enemy from " Final Fantasy IV " . Like all bats in the game , it has an ability called Blood Feast that slowly sucks HP from the target . The easiest way to defeat this blood sucker is to cast Fire - elemental spells or shoot it down with some of Rosa ' s arrows .
Hover ( Final Fantasy X ) A Hover is a transportation vehicle in " Final Fantasy X " and in " Final Fantasy X - 2 " . Machina hovers are sparse during the events of " Final Fantasy X " , but as the Eternal Calm begins hovers become widespread and have replaced chocobos as the primary source of transportation across Spira . Hovers can be seen along the Mi ' ihen Highroad , Calm Lands , and Bikanel . They resemble airboats ( boats with large fans on them to provide movement ) used in the Everglades . On the Highroad , hovers can take the player to Rin ' s Travel Agency , the North end ( Luca ) , or South end ( Mushroom Rock Road ) . The hover at the Calm Lands can take the player to the Macalania Woods entrance , the Mt . Gagazet entrance , the Travel Agency or to any other attraction . It costs 200 gil to ride a hover on the Highroad and 10 credits at the Calm Lands . If the player rides the hover ten times they will receive a Discount Pass , which cuts the cost to 5 credits . After Episode Complete , the former manager of Argent Inc . will give the player a Free Pass , which allows the player to ride for free . In " Final Fantasy X - 2 " , hovers are used to dig up ancient machina in Bikanel by the Al Bhed .