Aerora Aerora , also known as Aero 2 , Aera , and Aero II , is a recurring spell and upgrade of the Aero spell . Appearances . " Final Fantasy V " . Aero 2 or Aera is a Blue Magic ability for the Blue Mage job . It causes moderate Wind - elemental damage on a target , and can be learned from Gigas , Enchanted Fan , Page 32 , Gilgamesh , Enkidu , Abductor , Azulmagia , and Galajelly . It costs 10 MP to cast . The player may utilize this ability without having to learn it by catching and releasing a Moldwynd . " Before Crisis - Final Fantasy VII - " . Aerora is a non - elemental Magic Materia . " Final Fantasy IX " . Aera can be utilized by the enemies Griffin , Zuu , Lani , Jabberwock , Gimme Cat and Yan . It deals moderate Wind - elemental damage , and cost 14 MP for the enemy to use . It can ' t be reflected and works with Return Magic . " Final Fantasy XI " . Aerora is a spell available to level 35 Geomancers . The spell inflicts wind - elemental damage in an area centered around the caster . The spell can only be purchased from Ledericus in Western Adoulin for 26 , 600 gil . " Final Fantasy XII " . Certain monsters , most notably the Esper Chaos and the Air Chaosjet , can also use a special attack called Aerora . It inflicts moderate wind - elemental damage to all character in range . " Final Fantasy XIII " . Aerora is an ability usable by the Ravager role . This Wind - elemental spell requires three ATB gauges to cast and hits all foes nearby the target , it also can propel staggered enemies up in the air . It is the only second tier spell available to all characters , who learn it at different Crystarium levels — Vanille at level 4 , Sazh at level 5 , Hope at level 7 , Lightning , Snow and Fang at level 8 . " Final Fantasy XIII - 2 " . Aerora is an ability usable by the Ravager role . It deals moderate Wind - elemental damage and can toss enemies into the air and draw them in . Unlike the previous game , it only costs two ATB gauges to use . Between Noel and Serah , only Noel can learn Aerora naturally , but there are many monsters capable of using the ability as well . " " . Aerora is dropped by Dryad ( Day 7 + ) , Dryad Ω , Gaunt , and Zomok . Aerora Lv . 1 has an ATB Cost of 25 , Attack of x0 . 60 , Stagger Power of B and Stagger Time of E . It sells for 80 gil . Unlockable auto - abilities include Magic + 40 / 110 / 250 , Strength in Numbers + 16 / 18 % , Undaunted Lv . 2 , Wind - Attribute Attacks + 10 / 12 % , and Strong Finale + 15 % . The rare Chaos - Infused auto - ability is Magic + 250 and the Rare synthesized auto - ability is Strong Finale + 15 % . Aerora Lv . 2 can be found in a treasure sphere at the end of the long path East of Poltae in the Wildlands . Aerora Lv . 3 is a locked ability on the garb . The Angel of Valhalla can cast this spell once he makes a full recovery ( Chocobo bond Lv . 3 ) . Legacy " Final Fantasy XIV " . In the original " Final Fantasy XIV " , Aerora was a Conjurer ability available at level 42 . The ability dealt wind - elemental damage to the target and the surrounding units . The spell also removed a single beneficial status from the targets . The spell had a casting time of 4 seconds and a recasting time of 20 seconds . " Final Fantasy XIV " . Aero II appears in the relaunch of " Final Fantasy XIV " as a Conjurer ability available at level 46 . The ability deals wind - elemental damage to a single enemy with a potency of 50 and inflicts a damage over time effect with a potency of 50 on the target for twelve seconds . In addition , Y ' shtola is able to use Aero II whenever she joins the party as a guest in selected story instance battles . An enemy variant of Aero II is used by Enkidu during the first portion of the " Battle in the Big Keep " trial . The enemy ability deals damage in an area of effect to the target and all nearby party members . In the Japanese version of the game , Aero II is called Aerora . " Final Fantasy Tactics S " . Aerora is a moderate level Black Magic spell . The spell costs 3 AP to cast and it has a spell power of 12 . It can only be used if the Aerora Tome item is in the character ' s inventory . The spell can be bought for 1 , 500 gil in Guera at night and in Horne after the defeat of Satan . A variation called Strong Aerora can be used when two psyched up characters cast Aerora during the same turn . " Bravely Default " . Aerora is a level 4 White Magic spell . It inflicts medium wind damage . Group - cast ing is allowed . It costs 15 MP . " Dissidia 012 Final Fantasy " . Aerora is a Bravery attack used by Lightning in her Ravager role . It fires a blast of wind at the opponent that launches them into the air . Lightning learns the attack at Level 18 , and it costs 30 CP to equip . Non - " Final Fantasy " guest appearances . " Kingdom Hearts " . is a spell in " " . Etymology . The " - ra " suffix denotes it is the level two form of the base Aero spell .