Lord Jaraxxus Lord Jaraxxus is an Eredar lord of the Burning Legion . In World of Warcraft . In Wrath of the Lich King . He is the second encounter of the Trial of the Crusader raid instance , released in Patch 3 . 2 . Lord Jaraxxus is summoned by Grand Warlock Wilfred Fizzlebang when the gnome attempts to summon a doomguard for the next challenge . Jaraxxus kills Fizzlebang for his efforts . In Legion . When the Burning Legion had began to invade the world of Azeroth the third time , Jaraxxus is one of the many demons that were summoned by an alternated - version of Gul ' dan , who came from an alternate timeline after the War in Draenor and given a chance by Kil ' jaeden to aid the Legion in conquering the entire planet . He was seen with a number of demons that were summoned in front of the Tomb of Sargeras and prepared to attack the forces of Azeroth in a huge battle at the Broken Shore . 25 - player normal mode abilities . Lord Jaraxxus . Lord Jaraxxus has 20 . 2 million hit points . Mistress of Pain . These have 1 . 5 million HP and melee about as hard as Jaraxxus himself . Felflame Infernal . These have about 400 , 000 HP and low melee damage . They are stunnable . Strategy . Lord Jaraxxus is a fight with relatively simple mechanics with a moderate amount of healing required . Jaraxxus himself should be tanked in the center of the room , with ranged and healers set up in a wide circle . Spread healers evenly to avoid having large areas that are out of healing range . Fel Lightning , a chain lightning ability that increases in damage with each hop , can be very dangerous if the raid is not spread out . In order to reduce tank damage , Fel Fireball should be interrupted . Resistance Aura also helps reduce incoming damage . Every 60 seconds , Jaraxxus alternately spawns a Nether Portal or a Fel Volcano . Nether Portals spawn a Mistress of Pain , while Volcanoes spawn 3 Felflame Infernals . Both types of adds must be tanked and nuked down by ranged as fast as possible . Melee should stay on the boss . Jaraxxus will randomly cast Touch of Jaraxxus every ( 10 - heroic : 10 or 15 sec , 25 - heroic : 10 sec ) after this buff second debuff must dispellable Curse of the Nether . Jaraxxus will randomly cast Incinerate Flesh on one raid member . This debuff absorbs all healing on that target until a certain amount of healing has been done ( 10 - man : 30 , 000 ; 10 - heroic : 40 , 000 ; 25 - man : 60 , 000 ; 25 - heroic : 85 , 000 ) . Healers need to react quickly : if the debuff wears off , the target blows up , causing a Burning Inferno to hit the entire raid for large amounts of damage over time . The other debuff which Jaraxxus randomly deals to raid members is Legion Flames . This continuously spawns flames under its target for six seconds . The target should run away from other raid members ( towards the room wall ) while remaining in range of healers . Lord Jaraxxus will also occasionally give himself 5 stacks ( 25 - man : 10 ) of Nether Power that increases magical damage dealt by 20 % , totaling 100 % ( 25 - man : 200 % ) . Mages should Spellsteal this buff as it will increase their DPS and reduce Jaraxxus ' s damage . If there are too few mages to remove it efficiently , the debuff should be dispelled by priests , shamans , protection warriors and hunters ( Tranquilizing Shot ) . In 25 - man , more than 2 mages are needed : Spellsteal is very mana - intensive and triggers a global cooldown , so removing 5 stacks per mage will take a long time and nearly exhaust the mages ' mana pools . To do list : Passive healing or damage reduction should be used as much as possible to make healer ' s lives easier . Use healthstones , health potions , bandages , etc . to get rid of Incinerate Flesh , and don ' t forget Drain Life , Bloodthirst and Rune Tap . Heroic mode tactics ( 25 - man ) . The main difference between normal and Heroic mode is that the Nether Portals and Fel Volcanoes don ' t despawn . Instead , they will continue to spawn adds until the portals themselves are killed . Jaraxxus himself has a very forgiving enrage timer , but the portals are quite difficult to kill quickly enough . That means all DPS should prioritize portals and immediately switch to them when they appear . The portals will always spawn off Jaraxxus ' s left shoulder at 8 o ' clock , about 10 yards away from him . Tanks should position the boss such that the portals will spawn approximately in the center of the room so that all DPS can quickly target them . All melee ( except for Fel Fireball interrupters ) should preemptively move to where the portals will spawn about 5 seconds beforehand . Once the portal is dead , melee can return to the boss . If Jaraxxus is in the middle of casting Legion Flame or Incinerate Flesh on a raid member when it ' s time for a portal spawn , he may be turned at an odd angle and the portal might appear in an inconvenient spot . Everyone should be ready to dynamically adjust if this happens . Also , the timing of the Nether Power buff varies quite a bit and can cause a problem if its appearance overlaps with a portal spawn . Mages should be prepared to spellsteal the buff up until the moment a portal appears , at which time they should prioritize killing the portal . The raid should aim to kill Nether Portals before more than one Mistress can spawn , and to kill Fel Volcanoes before more than three Infernals can emerge . It is particularly important to avoid having multiple Mistresses , as they have gained a nasty new ability called Mistress ' s Kiss . The victim of this spell takes up to 14 , 350 shadow damage and is interrupted for eight seconds the next time he attempts to cast any spell with a cast time . The victim should cast a spell in a school he does not plan to use , so he is locked out of that school instead of his primary school . Players can avoid taking the damage while clearing the debuff if they cancel the spellcast before it goes off . Holy paladins , whose spells with cast times are all in the Holy school , are able to avoid getting interrupted by starting a cast and interrupting it right away ( Aura Mastery used on conjunction with Concentration Aura does not prevent the interrupt ) . If multiple Mistresses spawn from the portal , shamans should blow Heroism / Bloodlust and melee should swap targets and help burn them down . The infernals can also cause a few problems . They are difficult for the assigned tank to pick up , and their constant movement makes focus - fire on any given one problematic . They will frequently target a random player , fly across the room to their position , and begin AOE ' ing . The infernal cannot be moved once it plants itself , so nearby players have to run out of range . If the infernal targets a melee player , the tank needs to move the boss to somewhere safe . Mages should take particular care not to get separated from the boss by the infernals - they should always remain close enough to the boss to spellsteal . The adds don ' t have a large number of hit points , so it is usually easy to kill them before the next portal phase , and Jaraxxus has an extremely lax enrage timer . However , it will take at least 5 or 6 portal phases to kill Jaraxxus , so the main challenge of the fight becomes burning down the portals both quickly and consistently . Loot . As with the other bosses in the instances , there are separate versions of each item for Alliance raids and for Horde raids .