AddOn Studio 2010 for World of Warcraft AddOn Studio 2010 for World of Warcraft is a fully featured development environment for creating and developing World of Warcraft AddOns . AddOn Studio for WoW features a professional Lua editor with full code - completion and other modern facilities , integrated with a visual WoW UI designer , SVN repository support , project based AddOn file management and deployment , and much more . To get started follow the steps below , and feel free to visit the following pages for more information and help . Twitter : @ AddonStudioWoW . Documentation : Getting Started . History : Release History . WoW API : . Support : Issue Tracker and Forums . Donations : PayPal . AddOn Studio 2010 . What you need : Optional : Older : Beta : Getting Started . Installation : Basic usage : Support : Updating : Product History . AddOn Studio 2010 for World of Warcraft is a continuation of the original AddOn Studio for World of Warcraft line , and has been brought back to life using Visual Studio 2010 . The original concept has promise and a lot of potential , and possibly not only just for WoW itself . Newer versions exist , like AddOn Studio 2015 for World of Warcraft , but both this version and the 2015 version will be updated in parallel and supported together to give users a choice of which IDE ' s style and functionality they are more comfortable with . See AddOn Studio for WoW for a list of versions and the AddOn Studio for Wow Release History . Today ' s Reality . Concepts of game and AddOn development , especially for WoW , are far more understood and by a much larger audience than they were at the time of the original AddOn Studio for WoW . Some of its original concepts , like pure drag - and - drop and wizard oriented development , have never historically really been useful in practice . What this product really was , and is , is a general IDE for WoW AddOn development using a free Visual Studio back - end ( much like the free Express or Community versions of Visual Studio for C # and Web ) , with additional support for graphical frame development via a fairly extensive set of modules in the IDE . There are quite a few bells and whistles too , including attempts at supporting nearly every VS integration feature there was ( which would be rare for a game production tool of any kind ) , all of which together threatened to make WoW Add - On development tools a real first class citizen in a world where that almost never happens . What Changed . - Support for the installer was dropped . Installers , especially for a VS shell product are non - trivial and in this case probably required more traditional packaging and release QA than they had purview for . This was one of the biggest headaches faced with 1 . 0 and 2 . 0 versions , which was a huge time sink and has a history of leaving most first time users stranded at some point . Instead a great deal of work , in this version , was put into making this a portable install style product , where you just drop the files and run it . For anyone who knows about products involving COM and Windows applications , this is non - trivial as well , but is done at start up time with more intimate knowledge of whats actually missing . And because this is based on the ISO shell there ' s far less to do and a much greater chance for a successful experience . - Web Project - Support was added in this rendition of AddOn Studio for basic Web Project support for existing web sites . This translates to allowing a multi - project environment where you can potentially edit your AddOn website or satellite sites relating to your development or support in the same IDE that you are editing your AddOns , which for some should enhance productivity greatly . This includes support for the automatic Web Project mini - webhost , so you can run the changes locally before deploying . You wont be allowed to " create new sites " via the templates because the retail templates are for C # and VB projects which aren ' t supported , obviously . But this is really a non - issue since you can use any arbitrary existing folder , ftp , http address as an existing site . This feature also allows folders , like from the WoW ToolKits , to be added as a project on demand , and browsed inside the project explorer . And starting with AsWoW 2010 , allows both modern Lua editing and viewing as well as FrameXML . xml files to be viewed arbitrariliy in a designer window letting you see what they look like right there . What Works . This is a short list that expressly or implicitly covers major historic issues that , starting with AddOn Studio 2010 for WoW , have been handled with better support , direct fixes , and / or new and updated infrastructure . Updated Support : Contact . celess22 @ gmail . com