Well Wells are a recurring type of location found throughout the " Final Fantasy " series . Wells are often found in town s and are usually just part of the scenery , with no gameplay function . However , in some appearances they can be entered , or have story relevance . The appearance of wells in the series has become scarcer since the evolution from sprite towns to 3D models . Appearances . " Final Fantasy " . The appearance of the first well in the series is made more notable since interacting with it will deliver a message about it being just an ordinary well . Many have erroneously thought this to be a reference to the " Dragon Quest " series where wells tend to have a purpose . However , at the time of the first " Final Fantasy ' s " publication ( 1987 ) , explorable wells had not been introduced to the " Dragon Quest " series yet , the first being in " Dragon Quest IV " ( 1990 ) where a well played a pivotal role in an early quest . The first well is in the town of Cornelia , but it is not the only well in the game . Every well gives the same message . The " Final Fantasy Origins " message was changed to " A well . Not at all important " . " Final Fantasy II " . In the Matter and Materials section of the Arcane Labyrinth in the game ' s " 20th Anniversary " and iOS releases , the player must speak to the miner to find Mythril on a well and return it to him . " Final Fantasy III " . The town of Ur features the first well that can be entered . It is hidden behind trees in the town . The player can enter to discover three Potions . In the 3D remake , the Legendary Smith can be found in the well . " Final Fantasy IV " . The well in Agart is in the center of the town and can be used to access the Underworld if the player has acquired the Key of Magma . The well in Agart returns in the center of the town . " Final Fantasy V " . In Quelb one of the werewolf villagers claim a strange voice is emanating from inside a well . If the player interacts with the well , an old man will pop out and request the player capture a frog for him . If the player catches a frog ( preferably a Kornago ) and pays the old man 10 , 000 Gil he will give the player a Kornago Gourd . " Final Fantasy VI " . Wells appear in a few locations around the world . " Final Fantasy VII " . A water tower in Nibelheim is the location of a flashback scene between Cloud and Tifa . According to the " Crisis Core Complete Guide " the tower is the village ' s main source of water ; the large wooden cask catches rain water , and filters it to supply the townspeople with water to use in their daily lives . Though it is a water tower and the Japanese calls it as much ( ) , the English localization refers to it as a well . There is also a well in the Corel Prison . The only thing present in the well is an empty treasure chest . There is the skeleton which resembles a Guard Hound , and in the original Japanese version , the player could fight Guard Hound - type enemies called Test 0 in the well that do not attack the player and yield high AP , EXP , and gil . It is assumed to have been something the programmers accidentally left in since it is not present in any other releases . In other releases , the player can fight four 2 - Faced enemies at a time , which is the only possible encounter in the well . There is another well as part of the background in the area where Dyne is fought . There is a well in North Corel and a boy who comments on how he found a shiny thing in it , planning to sell it and go to the Gold Saucer . After the Corel Reactor Huge Materia mission , if the player stops the train , the boy will give the stone , the Ultima Materia , to the party . If the player crashes the train , the player can buy the Materia from the boy for 50 , 000 gil . If the player does not catch up with the train , the Ultima Materia cannot be obtained , and the boy ' s dialogue will be the same as before , implying he does not retrieve the Materia from the well in this series of events . In the Temple of the Ancients there is an area called the Well of Knowledge . Looking into the well shows the party a flashback of an event in another area of the temple . " Crisis Core - Final Fantasy VII - " . The well in Nibelheim is still in place and the player can get the Phoenix Materia from it , which is also required to get the Genji Armor . This is also the first of the Seven Wonders of Nibelheim . " Final Fantasy IX " . One of the Stellazzio coins is hidden in the well at the entrance to Treno . Throwing money in the well makes the person " feel happier " , until after having thrown money in thirteen times , the player obtains the coin . Another well is located in the village of Dali . During the party ' s stay , Zidane can observe some kids around it claiming they can hear chocobo noises coming from inside . Later , the party discovers a secret underground facility from which the chocobo sounds originated . Mount Gulug has a large broken - down well that can be used as a lift . " Final Fantasy XIII - 2 " . There is a well in the Farseer s ' settlement in the Dying World 700 AF . It contains a box with the Ultima Brand fragment that rewards the player with 800 CP . To get the treasure , the player must throw Mog into the well . " Final Fantasy Tactics " . Preceding the events of " Final Fantasy Tactics " , the day Saint Ajora Glabados was born in Bervenia , Lesalia , he walked to a well and said : " A calamity shall soon befall this well . Seal it up at once , that none may drink of it . " All those who drank from the well in the days after were taken away by a plague . Wells are battlefield objects that only airborne units can pass over ; no unit can land on a well , flying or not . Wells are the focal point of Mission 216 : Odd Places , undertaken at the Adventurer ' s Rest in Camoa . This repeatable quest features four wells , any number of which may be present during each repeat of the mission . Investigating a well unlocks a new sub - location in either the Neslowe Passage , Goug , Sant D ' alsa Bluff , or Kthili Sands , and an investigation of a well takes the party to that sub - location . Therefore , " Odd Places " must be repeated four times in order to unlock all four sub - locations , all of which , interestingly , are volcanic in nature . " Final Fantasy Mystic Quest " . There ' s a well in the middle of Foresta . " Final Fantasy Adventure " . A well can be found in Topple , the first town , it is located right next to a house . Another one is found in Menos and Ish . " Final Fantasy Dimensions " . To the east of the village Verde is the Forest Hut in the World of Darkness , a well can be found near the house . There ' s also a Well in Capo , Kurgis , and Matagi .