naist-nlp/zeshel huggingface dataset:
Siren ( Final Fantasy V ) Siren is a boss in " Final Fantasy V " . She deceives the party into letting their guard down , by impersonating Bartz ' s mother , Stella Klauser , and King Tycoon , but her attempt to ensnare Galuf by impersonating Krile fails when Galuf cannot remember her due to his amnesia . Galuf snaps the other party members out of their trances , and the Siren takes a more direct approach to taking care of the party . In the " Advance " , mobile and Steam versions , Siren can be fought in the Cloister of the Dead section of the Sealed Temple . Battle . Siren can switch between Alive and Undead statuses at will . While Alive , she is weak to physical attacks , but elemental attacks are ineffective . When Alive , she will use Blizzard while trying to put the party to sleep and silence them . She will cast Haste on herself and try to cast Slow on the party . She will heal herself occasionally . While Undead , Siren resists physical damage , but is weak to magic , especially Fire and Curative spells . Despite her Undead status using a Phoenix Down on her will not kill her . Siren will physically attack the party for some heavy damage . She also has a Poison spell . When she shifts back to human after changing to the Undead once , she loses her resistance to magic , and seems to have reduced spell damage and physical damage , and defence , in all forms . Whether this was intended or not , it acts like a misconfigured code . Siren might also use the Libra spell and waste a turn doing so . Strategy . When Siren is Alive , the player should use physical fighters to focus on attacking her . When Siren is Undead , Fire is the best offensive option . While White Mages can damage her with Cure in her Undead state , it may be best to focus on healing due to her strong physical attacks . An effective strategy is to have physical fighters with Black Lv . 1 to inflict maximum damage regardless of Siren ' s current state . Otherwise , the player can have their physical fighters use Potions on her while Undead for 50 damage each . Other appearances . " Final Fantasy Record Keeper " . Siren appears in " Final Fantasy Record Keeper " as the final boss of the Record of the Ship Graveyard . As if ripped straight from her source material , Siren should offer little challenge if the player can time her transformations . In living form , she is fairly resistant to magic ; in undead form , she resists most physical attacks . No matter which form she ' s in , her intent is the same : to make the party suffer as many status attacks as possible . Meanwhile , the party ' s mages can quickly put an end to Siren with Fire and Cure magic while undead . This battle also has a completely missable Target Score , so if the party doesn ' t nail this dungeon down on the first pass , replay it when the party has a bit more experience .
Leviathan ( Final Fantasy IV boss ) Leviathan is a boss and Eidolon in " Final Fantasy IV " , called Leviatan in the original US version . Found in the Feymarch , it must be fought so Rydia can acquire the Leviathan summon . Battle . 2D Strategy . In the SNES , PS , GBA and PSP versions , Leviathan has two forms , one in which his mouth is open , one in which it is closed . When his mouth is open , Leviathan will use Tidal Wave to attack the party for considerable damage . When his mouth is closed , Leviathan casts Blizzara on a single party member . Rydia should summon Ramuh , Edge should use Blitz , Kain should Jump , Cecil should attack , and Rosa should heal the party She should also use Slow ( ability ) as this will space out his Leviathan ' s attacks . Use Haste ( ability ) on Rydia . In comparison to Asura , Leviathan is easier to defeat , as his attacks only do about half as much damage , and he has an elemental weakness to exploit . 3D Strategy . In the DS and mobile versions , Leviathan opens battle with Deluge , doing significant damage to the party , possibly killing all but Cecil outright . Leviathan will use Blizzara and Blizzaga and is also prone to using Deluge again without warning , even in multiple succession . If the player revives a party member , Leviathan will single them out and kill them with Blizzara if not healed quick enough . If Rydia can survive the first Deluge , and has the Bluff Augment , she can use it in tandem with Thundaga to do massive damage to Leviathan . Other appearances . " Final Fantasy Record Keeper " . Leviathan from " Final Fantasy IV " appears as a boss in " Final Fantasy Record Keeper " .
Barriera Barriera is a recurring spell in the " Final Fantasy Crystal Chronicles " series . It is an upgrade of the Barrier spell . In the Japanese version , the spell has the - ga suffix instead of a - ra . Appearances . Barriera is cast by piling Fira + 1 and Clearara + 1 . It casts Barrier on all allies in range . Barriera is cast by stacking two Fire and two Cure target rings .
Gigantaxe Gigantaxe , also known as Gigantic Axe , Gigant Axe , or Giant Axe , is a recurring weapon in the series . It is often a high - rank axe related to Giant equipment , sometimes being the strongest axe available in the game . Appearances . " Final Fantasy " . The Gigantaxe is the most powerful axe , only appearing in the " 20th Anniversary " remake in Whisperwind Cove . It can only be used by Warriors , Knights , and Ninjas . It has an Attack power of 42 , + 4 Strength , and - 4 Intelligence . " Final Fantasy II " . The Gigantaxe is the most powerful axe , and also the most powerful weapon exclusive to Guy . It provides + 199 Attack , + 99 Strength , and + 30 Stamina , and is only obtainable in the Arcane Labyrinth . " Final Fantasy IV " . The Gigant Axe is the most powerful axe , and is only in the " Advance " remake . It provides + 200 Attack , + 25 Accuracy , + 15 Strength , and has a chance of inflicting Poison upon hit . This weapon is metallic . It is found in the Lunar Ruins . The weapon is bugged in the North American and original Japanese releases , and never inflicts Poison on hit . The bug was fixed to the second Japanese release and the European port . " Final Fantasy XI " . The Giant Axe is a mid - level great axe that can sometimes be found in a treasure chest in the Crawler ' s Nest . The is the strongest axe available , and has the fifth strongest Attack of all weapons in its category . It can only be equipped by Clavat s , and provides 109 attack at level 1 and 149 attack at level 30 , as well as having two empty slots . It can be found in a chest in Forest ( Hard or Very Hard mode ) , and then created for 1 , 130 gil by using Adaman Shell x5 , Buffasaur Horn x1 , and One - Eye Wing x5 . When turned into a jewel , a level 3 - 9 Gigantaxe makes a Guard Stone 1 , level 10 - 19 makes a Stamina Stone 3 , and level 20 - 30 makes a Will Stone 5 . " Dissidia Final Fantasy " . The Gigant Axe is Garland ' s ultimate weapon . In the Japanese version , it provides ATK + 70 , DEF - 2 , Damage + 10 % , and Crash HP damage + 50 % . In the US version , it provides ATK + 70 , DEF - 2 , EX Force Absorption + 30 % , and Minor Anti - EX Effect . " Dissidia 012 Final Fantasy " . The Gigant Axe returns as Garland ' s ultimate weapon . Its Attack rating and Anti - EX effect is unchanged , but no longer reduces Defense , and now increases EX Force Absorption by 10 % . " Final Fantasy All the Bravest " . Gigantaxe grants + 15 to Attack . It can be equipped by Berserker and Viking .
Netherseer Netherseer , also known as Hell Knight , is a special job from " Final Fantasy Tactics " . Marach ' s default job , the Netherseer is based on a lack of Faith . They use their disbelief in Gods to damage a large range of enemies . It costs 2 , 850 JP to master this job . Abilities . Nether Mantra / Un - Truth . Nether Mantra ' s damage is dependent upon both the caster ' s and target ' s Faith ; the lower , the more effective ( the inverse of regular Magicks ) . However , Faith and Atheist still work normally ( Faith raises damage while Atheist nullifies ) . Damage formula for Nether Mantra is as follows :
Expend Expend , better known as Expendx2 - 1 and Expendx3 - 1 , are abilities in " Final Fantasy VIII " . When equipped while a character is in Double or Triple status , the character will use a single stock of a magics instead of multiple stocks of a spell . For instance , if a character in Double status uses two Flare s while equipped with Expendx2 - 1 , the character will only lose one Flare instead of two , and a character in Triple status equipped with Expendx3 - 1 would lose one spell instead of three stocks of the same spell . Expendx2 - 1 can be learned through the GFs Bahamut , Cactuar , and Cerberus , while Expendx3 - 1 can be learned through Eden or by using the item Three Stars on any GF .
World of Darkness ( Final Fantasy III ) The World of Darkness , also known as the Dark World , is the final dungeon in " Final Fantasy III " where the party fights the Cloud of Darkness and several other enemies . It is a point of no return . The dungeon ' s layout mostly consists of paths made out of dark energy , surrounded by a black void . To defeat the Cloud of Darkness , the party must first find the Warriors of the Dark to weaken the final boss . To find each of them , they must first battle the bosses : Echidna , Ahriman , Cerberus and Two Headed Dragon . Natural counterpart to the World of Light . Dark Cloud ' s base of operations and source of the darkness wich broke the balance between the two worlds by starting an invasion . The name " World of Darkness " was also used to refer to the surface world before Luneth ' s party went down there . Musical themes . The background theme that plays in the World of Darkness is called " Dark Crystal " . An arrangement of this track was included in the " Dark Cloud " track from the album " " . Other appearances . " Final Fantasy XIV " . The World of Darkness is the last part of the Crystal Tower quest line where the player will finally confront the Cloud of Darkness . " Dissidia Final Fantasy " . The World of Darkness is the representative arena of " Final Fantasy III " . Here , the Onion Knight fights the Cloud of Darkness to save Terra Branford . It is also the site of the first cutscene for Cloud ' s , Cecil ' s , and Squall Leonhart ' s storylines , and is where Tidus and Firion split up . In Firion ' s storyline , he fights Ultimecia directly afterwards . The World of Darkness consists of a polygonal dark crystalline area with many tall pillars and tendrils of dark energy circling the arena . Characters can use Quickmove to grind over the energy bars or to run up the pillars . In the background at one end of the stage , a staircase descends from nothingness . The arena ' s Ω form periodically shifts form to one of two other areas of the " Final Fantasy III " . Depending on how close the characters are to each other when the shift occurs , the arena will shift to a small , closed - in area with a series of square pillars and platforms rising in the center , or a large open area consisting of transparent platforms connected by bars of dark energy hovering over a Banish Trap . Depending on which alternate area the characters are teleported to , the Bravery pool will rapidly increase depending on the distance of the two characters from each other . After a period of time , the arena shifts back to its default appearance . The battlegen item obtained through stage destruction in this area is Sealed Darkness . " Dissidia 012 Final Fantasy " . The World of Darkness returns as an arena . In the 12th cycle , this is where Laguna encounters the Cloud of Darkness . " Theatrhythm Final Fantasy " . The World of Darkness appears as the Battle Music Sequence for " Battle 2 " , both from " Final Fantasy III " and " Final Fantasy IV " , the latter as downloadable content . " Theatrhythm Final Fantasy Curtain Call " . The World of the Darkness returns as the BMS for both songs .
Catch ( ability ) Catch , also known as Capture , is a recurring ability in the " Final Fantasy " series . It allows the player to capture a monster to use as either as an attack , as an ally , or for a sidequest . Appearances . " Final Fantasy V " . Catch is the last ability of the Beastmaster job , requiring 300 ABP to master . It enables the player to capture a weakened monster , and then release it later for the monster to execute certain abilities . The player must have weakened the monster to 12 . 5 % or less of its max HP in order to successfully capture it . If the party member is equipped with a Kornago Gourd , the player will then only need to reduce the monster ' s HP to 1 / 2 . The Catch bug exists in all versions of the game with the enemies Gel Fish and Moss Fungus . " Final Fantasy X " . Capture is an auto - ability that allows the player to capture a monster if they deal the killing blow , either using attacks or skills . Up to ten of each fiend can be captured , and are required to unlock special bosses at the Monster Arena . The ability cannot be customized onto weapons , but can only be bought already equipped from the Monster Arena . The weapons sold at the Monster Arena have Capture and also one additional slot , each for a price of 9075 gil . Capture is the dominant auto - ability for weapons , and therefore the name and weapon will not change regardless of what is customized to it . The sword for Tidus is the Taming Sword . The staff for Yuna is the Herding Staff . The blitzball for Wakka is the Catcher . The doll for Lulu is the Trapper Mog . The spear for Kimahri is the Taming Spear . The katana for Auron is the Beastmaster . The claw for Rikku is the Iron Grip . In the International / PAL / HD Remaster versions , defeating an enemy with a final attack with the Capture ability and a successful Capture will stop them from enacting their final attack . Since the Behemoth King and Splasher enemies are the only enemies that Capture works on with a final attack , these are the only enemies this applies to . Despite being a boss and not appearing anywhere else in the game , Tros can be captured , though this can only be done by using a cheating device to get the needed weapons early on in the game . It will not show up in the Monster Arena if captured , but the game will say it was captured instead of saying it cannot be , if it is killed with a capture weapon . Furthermore , this capture is recorded in the save file . The superboss Nemesis can only be unlocked at the Monster Arena by capturing ten of each capturable fiend throughout Spira . " Final Fantasy Tactics " . The Sticky Fingers ability that lets a character catch a weapon thrown at them , was called Catch in the PlayStation version . " " . Capture is a Beastmaster ability . The player can only capture a monster if it has only 10 % of its HP left , and after it is captured , it may be released later in battle by using the Sic or Turncoat command . Monsters that are captured can be used for Sic three times .
Refresh ( status ) Refresh is a beneficial status in " Final Fantasy XI " that causes MP to be recovered each tick . It is related to but distinct from other statuses that increase the Refresh stat , such as Ballad and Embrava , and stacks with them all . The most common way to obtain Refresh status is by having a Red Mage cast Refresh or Refresh II . Other ways include casting the Blue Magic Battery Charge , using juice - type Food , the Enchantment of the Refresh Musk equipment , and obtaining Refresh Field Support in Fields of Valor or Grounds of Valor . Refresh can be cancelled manually , have its ( usually rather short ) status duration expire , be lost due to death , or be dispelled or stolen by any effect capable of dispelling or stealing positive status .
Deumion ( boss ) Deumion is a superboss from " 20th Anniversary " and iOS versions of " Final Fantasy II " . He is located in the Arcane Labyrinth , guarding the Destroy Tome , and will test the party with a fight against Phrekyos before facing him . After defeating Phrekyos , the player then has the option to ask him a keyword . To fight Deumion the player must choose the word " Destruction . " After speaking about this , the party will have to face Deumion in battle . He ' s the only enemy in the game that doesn ' t have a bestiary entry . Battle . Each of Deumion ' s attacks ( Blizzard , Dispel , Blaze , Holy , Flare and Starfall ) are at level XVI . Deumion seems partial to Dispel and Blizzard . Deumion ' s ultimate attack , Starfall , can be devastating if the party is not protected as it can easily do a couple thousand HP in damage . When the party defeats him , they will be granted access to the Destroy Tome . This is the most powerful spell in the game , even more so than the fabled Ultima . Strategy . To get an advantage over Deumion the party should have Haste , Blink , Shell , and Protect above level 10 . To make this battle easier , the player should try to distribute the spells throughout the party , rather than one character . When the battle begins , the party should cast Haste , Shell , Blink , and Protect on all characters . In the second round the two strongest fighters should attack with physical strikes while the others act as medics . To increase their attacks , it is a good idea to cast Berserk on the physical attackers . If Deumion connects with Dispel , the party should redistribute its protections .
Stalagmite ( Final Fantasy III ) The Stalagmite , also known as the Boulder , is an enemy from " Final Fantasy III " . It is found in the Subterranean Lake . It counters attacks with Stare and appears to be a palette swap of Carbuncle . They are dangerous , due to their ability to petrify party members via Stare AND their physical attacks , so it is highly recommended to try and defeat them in one hit if possible . If not , the player should stock up on Gold Needle s prior to traversing the dungeon . Stare will only be used 35 % of the time , and the enemy drops Gold Needles to remedy their Petrifying abilities .
Ifrit ( The After Years ) Ifrit is a boss from " " . In the first encounter with him , when fighting the Mysterious Girl during Edge ' s Tale , Ifrit is an unbeatable boss and must be escaped from . During the escape from the Tower of Babil , Ifrit will be in random encounters and the player will be forced to run from him . Battle . In the last Tale , Ifrit is again a random encounter that must be fled from in Eblan , and is then fought as a defeatable boss . Ifrit is exceptionally strong , and Edge will advise that all the player can do is run . It is advised to run until the player has witnessed cutscenes of Rubicante showing Edge how to use the ability Inferno . Once the player has seen the scene , Ifrit must be fought , and is guaranteed to be acquired once the player defeats him . Defeating him before acquiring the Inferno Band could result in losing him for good . Strategy . The best strategy is to have Rydia casting Blizzara , or Blizzaga if she is at a high enough level . Edge should simply attack , and every once in awhile use Mirage to escape physical harm , while using a Heal pill to recover HP . Luca should attack or use Big Throw depending on the Moon Phase , while throwing around potions . The Man in Black should be constantly casting Blizzaga .
Balloon ( Final Fantasy IV - Interlude - ) The Balloon is an enemy from " Final Fantasy IV - Interlude - " . They are a tougher variant of the Gray Bomb , with higher HP and a stronger physical attack . Like the Gray Bomb , Balloons will Self - Destruct if not defeated within a certain time - frame , which inflicts damage to a party member equal to the Balloon ' s remaining HP . However unlike the Gray Bomb , Balloons float in the air , which makes it weak against bow and arrow attacks .
Conall Curach Conall Curach is a large swamp from " Final Fantasy Crystal Chronicles " . Vast and water - logged , Conall Curach was first charted by a Selkie expedition looking for a new homeland after being driven out by the other races . Unfortunately , the sheer amount of Miasma coupled by the presence of Thunder Bombs , Mus , Dark Flans , Behemoths , Sahagins , and a particularly nasty dragon slaughtered most of the party , driving the Selkies away . Nowadays , explorers of Conall Curach can find remnants of Selkic writings as well as the failed terraforming of the Selkies . Appearance . Conall Curach is one massive swamp . It consists of three parts . The first part is mainly marshy land and some planks to walk over the water with and the last two parts of the dungeon consist mainly of the planks . Conall Curach is one of few places to depend on a different area for complete access . Conall Curach shares a link with Daemon ' s Court in that the logs forming a bridge in the Court , if blown apart by a Bomb , will form makeshift bridges in the swamp . Supposedly , the logs flow up the river out of Daemon ' s Court and down the river in the Rebena Plains , which is adjacent to Conall Curach . Moogle ' s Nest . The caravan can get there by entering the second part of the swamp , taking the right path to another fork and walking the left path leading to an intersection . The party should take the right path and walk down to find the Moogle ' s nest . Hot Spots . The locations in the Rebena Plains do not contain Hot Spots . Music . The theme that plays is " In Search of a New Haven " . Its name comes from the Selkies looking for a new home . Etymology . Most likely derived from the name of , a hero in Irish mythology .
Prototype ( Final Fantasy ) The Prototype is an enemy found only in the Whisperwind Cove , a bonus dungeon added to the " " version and reappearing in future versions of " Final Fantasy " . They appear on the Flying Fortress floors and are this game ' s versions of the Final Fantasy V enemy . Battle . Though not as strong as the Soldier enemy , it is highly resistant to magic for its family . In addition to the amount of gil it drops , its Rune Axe drop is worth hunting for , because it casts Curaga when used as an item .
Ice Strike Ice Strike is a recurring Limit Break closely associated with Edea Kramer . Originally from " Final Fantasy VIII " , it is a powerful magic attack that involves hurling icicles at an opponent . Appearances . " Final Fantasy VIII " . Ice Strike is Edea ' s Limit Break , and is the only subset of her Sorcery skillset . It is a powerful ability with an attack power of 120 , and unaffected by Crisis Level . Despite its appearance , it isn ' t actually ice - elemental . As Edea is only briefly playable , the ability is not available for long . The ability is not used by Edea when fought as a boss , but she does use it in a cutscene where she unleashes it towards Squall , piercing his right shoulder and incapacitating him . " Pictlogica Final Fantasy " . Ice Strike is an ability for Edea . " Final Fantasy Record Keeper " . Ice Strike is a Soul Break available for Edea . It can be used when Edea has Sorceress Force equipped .
Zargabaath ( boss ) Zargabaath is a boss in " Final Fantasy XII International " fought in Trial Mode at Stage 100 , alongside Gabranth , Drace , Bergan and Ghis . Battle . Zargabaath casts Bravery on Gabranth and Bergan , amplifying their already considerable damage output . He also casts Berserk on Bergan , making him extremely dangerous . If all buffs are in place , he will attack physically . His attacks are weak compared to Gabranth ' s and Bergan ' s , but should not be underestimated . If any party characters are in Reverse , Zargabaath will use Hi - Potions on them if they ' re at low HP , dealing 625 damage . Gabranth uses Elixirs on Zargabaath when he is on low HP and is likewise healed by Zargabaath when his HP gets low . Strategy . The easiest way to break through Zargabaath and Gabranth ' s healing is by inflicting Sleep on Zargabaath , making him unable to heal Gabranth . The player should quickly dispatch Gabranth and take out Zargabaath thereafter .