naist-nlp/zeshel huggingface dataset:
Marshal McBride ' s Documents < onlyinclude > < / onlyinclude > Marshal McBride ' s Documents is a quest item for . Notes . REPORT : Kobold s The activity of kobolds has decreased in Northshire Valley . All kobolds were driven off by the rampaging Blackrock orcs . REPORT : BLACKROCK ORCS An invasion force of Blackrock orcs has emerged in the valley . This attack seems to be a precursor to something far more insidious . Warn Magistrate Solomon of Lakeshire . COMMENDATION : The bearer of these documents is to be awarded Deputy status with the Stormwind Army , having served Northshire with eagerness and distinction . I am confident you will find this person useful in Elwynn Forest . signed : < br > - Marshal Douglas McBride , < br > Stormwind Army , Northshire
Scribe Saalyn Scribe Saalyn is a level 70 Aldor inscription vendor located in the northwestern Shattrath City bank . She is affiliated with the Aldor . Vendor Items . Note : Uncommon ( Green ) inscriptions cost 2 Holy Dust , and Rare ( Blue ) inscriptions cost 8 Holy Dust . See List of Shattrath City NPCs .
USERAPI GuildNameToIndex A simple function that takes a players name and returns their index within the currently stored Guild Roster . Note that the index for a player in each Guild Roster will depend on how it is sorted and can be different from player to player . The index only remains constant between all calls to GuildRoster ( ) and local to each machine . Example . local bob _ i = GuildNameToIndex ( " bob " )
Arena mounts Arena mount s are epic fast flying mounts reward awarded to top ranking arena teams at the end of an Arena Season . Teams earning these mounts also earn a corresponding Gladiator title . These mounts increase flight speed by 310 % ( the fastest available ) and ground speed by 100 % . Swift Nether Drake Mount . Season 1 . The Swift Nether Drake was a Season 1 Arena reward . Season 2 . The Merciless Nether Drake was a Season 2 Arena reward . Season 3 . The Vengeful Nether Drake was a Season 3 Arena reward . Season 4 . The Brutal Nether Drake was a Season 4 Arena reward . Frost Wyrm Mount . Season 5 . The Deadly Gladiator ' s Frostwyrm was a Season 5 Arena reward . Season 6 . The Furious Gladiator ' s Frostwyrm was a Season 6 Arena reward . Season 7 . The Relentless Gladiator ' s Frostwyrm will be a Season 7 Arena reward . Season 8 . The Wrathful Gladiator ' s Frostwyrm will be a Season 8 Arena reward .
Theralion and Valiona Theralion and Valiona make up the second boss encounter in Bastion of Twilight . The two dragons seem to be brother and sister . It should be noted that this is the same Valiona that is encountered in Grim Batol , where she abandons Drahga Shadowburner , leaving him to die within the dungeon while she escapes . It should also be noted that Valiona is the consort of Deathwing ' s son , Nefarian . Abilities . Valiona and Theralion share a HP pool , but threat is separate . They do not reset upon landing or taking off . Valiona " Grounded " " Flying " Theralion " Grounded " " Flying " Strategy . Phase 1 : Valiona grounded , Theralion airborne . Theralion will fly into the air when pulled , Valiona will melee players . Players should be in a tight circle around Valiona so as to run through her when she casts Devouring Flames . Players need to spread out for Twilight Blast , but quickly group up when Blackout is cast so it can be safely dispelled . Creating a designated point to collapse on to for Blackout helps . Blackout should be dispelled as quickly as possible after raiders collapse onto each other . Roughly 10 seconds after Blackout is cast , Devouring Flames will begin . Valiona will always cast Blackout first and alternate between Devouring Flames / Blackout until Theralion becomes active . After two Blackouts Theralion will cast Dazzling Destruction . After three waves he will land and Valiona will take off . You will receive two Blackouts in the first round , and three blackouts in subsequent rounds . The third can come during dazzling destruction . Phase 2 : Valiona airborne , Theralion grounded . Players should form a melee camp underneath Theralion ' s tail and a ranged camp so that Twilight Meteorite does not kill anyone . The ranged camp will need a direction to strafe in to avoid Fabulous Flames . Players who receive Engulfing Magic debuff should move into the space between the range / melee groups so as to avoid spreading damage to the raid . Moving in between the groups allows healers to still reach them , unless forced to stay due to being the target of a Twilight Meteorite in which case they should stop all casting . After two Engulfing Magics Valiona will take a deep breath and fill one third of the room with flames . This occurs in an identical fashion to Felmyst in Sunwell Plateau . The flames will appear on either the North , South or Central area of the room . It helps to have a designated person call out where the flames will be . It is recommended to use BL / Heroism if available when one of the DPS receives the Engulfing Magic debuff . After Deep Breath Valiona will land , Theralion will take off and the fight will reset to phase 1 . Enrage timer is 10 minutes . Recommended raid makeup 1 tank , 3 heals , any dps . Dot classes excel at this fight via multi - dotting .
Edwin VanCleef ( tactics ) Edwin VanCleef is a level 20 elite human boss found in the original , low - level version of the Deadmines . Strategy . " Note : VanCleef is stun nable . " Before engaging VanCleef , be sure to defeat Captain Greenskin who patrols the area where VanCleef is standing . VanCleef initially has two level 19 - 20 Defias Blackguard s . When VanCleef ' s health drops below 50 % , two additional level 19 - 20 blackguards will spawn . Some people say that ignoring the adds and just attacking VanCleef is the best tactic to kill him . Another method that works is , standing on the cannon to the left , just before you step into the area Captain Greenskin patrols . Get a mage on the cannon , and get a tank to draw VC and his adds out after killing Greenskin . Draw them to the cannon , and get the mage to use some ranged attacks ( a wand preferably ) to distract the adds . The adds will * evade * the ranged attacks , but remain incapacitated until you stop doing them . After killing VC , move onto the other mobs , one at a time .
Learning from the Crystals quest chain Learning from the Crystals has the character gathering samples of crystals from across Bloodmyst Isle . Learning from the Crystals . Harbinger Mikolaas , at Blood Watch is looking for volunteers to go out and gather samples of various crystals found on the island . It ' s dangerous out there , and he needs someone more adept at survival than the researches to go gather the samples . The first sample he sends you after is from an impact site to the south , from a less corrupted portion of Bloodmyst Isle . In recognition of the dangers , he repays you with your choice from several varieties of armor . Harbinger Mikolaas has been sending out survey teams , to map the island . One that was sent to the Ruins of Loreth ' Aran hasn ' t been heard from in a while , and he doesn ' t have the men to send out searching for it . He asks you to go look for them for him . At the ruins , you find a dismaying sight : The survey team is there , alright . Their supplies and equipment are strewn about , and the team themselves appears to have been slaughtered by the naga in the area . Their equipment is there , but the data crystal they were using is missing . Knowing that Mikolaas would want to salvage the data , you set about looking for it . After extracting some amount of vengeance upon the naga , you retrieve the data crystal from the body of the naga who had taken it . Back at Blood Watch , Harbinger Mikolaas is grateful for your efforts , though saddened by the loss of yet more of his men . Harbinger Mikolaas asks you to go out again , and collect another crystal sample . The Blood elves in the Bladewood area have a number of crystals under their control , and the Harbinger wants you to take a sample from one of the ones they have not yet incorporated into their devices . The Blood Elves protest most strenuously when they find you tampering with their crystal , but you persist . When you show the Harbinger the sample you collected , he notes that the elves have made some worrisome changes to the crystal . Harbinger Mikolaas has but one more sample he wants to obtain before he sends the entire set off to the Exodar . This one , it turns out , is in the middle of the Axxarien satyr camp , well guarded by the satyr s there . Harbinger Mikolaas accepts the crystal sample . While he is grateful for your assistance , he seems distracted by other matters more pressing than pure research .
25 - player Normal mode 25 - player Normal mode refers to the former dungeon difficulty setting ( heroic mode ) for raids , Patch 3 . 2 . 0 introduced the new interface ( raid difficulty ) setting . This setting is accessed from the raid leader ' s portrait menu ; currently the only other difficulty settings are 10 - player Normal mode , 10 - player Heroic mode and 25 - player Heroic mode for raids . Patch 3 . 2 . 0 did away with the old reference , other than showing up in achievements . Removed with Warlords of Draenor . This mode will be removed with Warlords of Draenor . Instead , both normal modes ( 10 and 25 ) will be consolidated into a flexible raiding Normal mode raid .
The Fall of Auchindoun The Fall of Auchindoun is mission VI ( 6 ) of Act II , Draenor , The Red World , in the Human Campaign , in " " . Briefing . " — Gryphon Rider of Northeron — has returned from his patrol with vital news . He has located the hidden Fortress of Auchindoun and the battlements that serve as stronghold to the Bleeding Hollow clan . ' s Ranger s also report that they have seen a massive force moving towards the North , and suspect that these troops are staging for another attack upon Azeroth . " " Although the Orcish army is too large for your forces to battle alone , you may be able to launch a raid against Auchindoun . Should your strike succeed , you would force their army to retreat - or be cut off and destroyed . Raze the Fortress of Auchindoun and retreat before their forces can rally against you . "
Felwood Furbolgs The Felwood Furbolgs is a furbolg tribe during the Third War . During the Third War , the Felwood Furbolgs was found within Ashenvale during the Battle of Ashenvale . General meet with the unnamed and he told her that Felwood Furbolgs were leaving that area and migrating elsewhere , but need to receive 10 furbolgs before leaving . Tyrande agreed and found the 10 missing furbolgs . The elder shaman thanked her and the Felwood Furbolgs all left , expect for 1 Furbolg Champion behind to fight for Tyrande as a reward .
Record of Defias Activity The following is a composite account of all known activities of the Defias Brotherhood up to and including their involvement in the " World of Warcraft " game . Almost everything listed below either occurs or is otherwise documented in - game . A Note About Timing . The quest system in World of WarCraft unfortunately gives little indication of time , and so the general time frame for the above events is largely subject to speculation . The later portion of the events , however , from Edwin on , probably occur within a very short time of one another . Both and clearly occur soon " after " VanCleef ' s death , since Marzon / Maelik and Lord Lescovar do not appear to have heard that VanCleef is dead . Then , when Lady Prestor receives Lescovar ' s killer following The Attack , the King is already missing , meaning that the quest of the Missing Diplomat is intended to occur around the " same time " ( perhaps immediately after ) . It can be further inferred that while the abduction was carried out after the Deadmines project fell apart with VanCleef ' s death , the abduction was planned well before that time and therefore was likely VanCleef ' s brainchild . Compared to these two plots , both of which threaten all of Stormwind , it would appear that the Stockade uprising organized by Bazil Thredd and Lord Lescovar was intended merely as a side project , which explains why VanCleef did not have a very heavy hand in it .
Staff of Rampant Growth < onlyinclude > < / onlyinclude > Staff of Rampant Growth is a staff that is useful for any healer class . The high nature resist makes this staff shine in AQ40 & Naxx . Source . This item drops off the Dragons of Nightmare : Lethon , Emeriss , Ysondre and Taerar . Notes . This is also known as the " corn cob " staff .
Dread Wastes The Dread Wastes are located in the southwestern region of Pandaria . It is a wasteland that surrounds the center of a great mantid hive , this zone will be a mix of swamps and deserts ruled by the . Geography . It is apparent that the Dread Wastes was once witness to a great forest . Massive trees still dot the interior of the zone , as well as one on the island off its western coast . Smaller trees can still be found scattered about , but their numbers are few , and a host have been corrupted and twisted by the malevolent presence of the sha . Most water inland is stagnant and fetid , with multiple bogs and swamps . The mantid have an overwhelming presence here , with hives in every major tree and a great central hive located in the east . Evidence of their march can be seen spreading from the hive to the east and south , a giant swath of destruction and barren earth left in its wake . An enchanted glade full of sprites and faerie dragon s can be found in the northeast , almost surreal in this devastated land . The pandaren have also carved out small camps in the north and south , and a hive of friendly mantid can be found in the center , but these are the only safe havens . The island off the western coast is reached via a muddy , wide sandbar . Another large , central hive is located here , with a host of mantid military , as well as yaungol slaves . Travel . Getting there . Both factions will likely pass south from the Gao - Ran Battlefront in neighboring Townlong Steppes to reach the zone , though there are other entry points . Most notable among these is the bridge leading from the Steppes , as well as a path from the water . If coming from the Krasarang Wilds , the Wastes can be reached by circumnavigating the wall along the southern perimeter . Resources . " TBD "
Theldurin the Lost Theldurin the Lost is a level 30 quest giver located in a small camp south east of Dragon ' s Mouth in the contested territory of Badlands . Theldurin was once a member of the Twilight ' s Hammer ; but he lost his mind and scorned their teachings . Before he fled from them , he stole the Scroll of Myzrael to keep them from freeing the insane titanic watcher , Myzrael . The Twilight ’ s Hammer could not catch him , but it is assumed that he hides in the Badlands , gibbering and mad . In the Badlands , enraged earth elementals stole the scroll from Theldurin , tore it up and now fight over the fragments . Theldurin wants to get the tablet of Ryun ’ eh and Yagyin ' s Digest to find secrets that would save the living world from the “ approaching doom ” beneath the surface , possibly , Deathwing or maybe the Old Gods . The Twilight ’ s Hammer wants to find Theldurin and reclaim the scroll to bring the Lady back to them . It is possible that the cultists believe they are capable of controlling the former Titanic watcher . For the quest " Summoning the Princess " ( see Quests , below ) , Theldurin will ask the player to summon Myzrael before she is at full strength , defeat her , and re - imprison her beneath the surface . See List of Badlands NPCs . Quests . In Cataclysm . In Cataclysm , Theldurin can still be found in the Badlands , but he tells adventurers of him punching through earth elementals to reach and punch Deathwing ( in his human form ) in the face . He is no longer at his usual haunt , instead relocated to a small camp within the Scar of the Worldbreaker along with Martek the Exiled and Lucien Tosselwrench . In Legion . Theldurin somehow got onto a raft in Thousand Needles for the Thousand Boat Bash micro - holiday .
Dreadscar Rift Dreadscar Rift is a Burning Legion portal world and the Order Hall for in " " . The pitlord is the overlord of the planet , and warlocks undertake a quest chain to kill him and take control of the planet and his armies . Warlocks initially begin their quest in the Underbelly of Dalaran . When a spell goes awry , the warlock and those involved with the spell are thrown onto Jagganoth ' s world . Due to assistance from a friendly demon , the hero escapes , but the companions are left behind . With little choice , warlocks are sent to recover their Artifact Weapon , returning to slay Jagganoth and seize control of the demonic armies there . With the Council of the Black Harvest all but decimated , this world provides a place to start anew . Jagganoth ' s corpse is strung atop the highest point of the Rift , with his still - beating heart chained nearby . Travel . Getting there . Warlocks gain access to Dreadscar Rift only after they have completed the line for their artifact weapon . From then on , they are able to enter the portal to Dreadscar Rift in Underbelly .
Misconceptions Misconceptions is chapter 1 of Curse of the Blood Elves . It was a large engagement waged between the crumbling Alliance , under the command of Grand Marshal Garithos , and the Scourge for control of the ruined city of Dalaran . Prelude . The Blood Elves , having aided the Night Elves to bring Illidan to justice whilst the Demon Hunter sheltered within the ruins , were already stationed in Dalaran when Garithos summoned their leader , Prince Kael ' thas . Garithos informed Kael of a large Scourge army approaching the city . The Undead had split their forces , attacking the city from the mountains to the south whilst a second army got into position to the east . Garithos rallied his men to meet the Scourge to the south , whilst assigning Kael and his Blood Elves the humiliating task of repairing the Arcane Observatories within the city , to spy upon the Undead movements to the east . The Battle . Kael began the repairs of the first Observatory , he fought his way through Dalaran where he had to defeat mutants , bandits , dark and renegade wizards , and Burning Legion spawn . Kael remembered that he had buried four treasures in that area , so he defeated some dark wizards and bandits and claimed his treasure . When he reached the goblin shipyard for ships , however , he found that some ghouls had destroyed the shipyard but was aided in crossing Lordamere Lake outside Dalaran by Lady Vashj and her Naga , who , sensing kindred spirits , had been watching the Blood Elves ' affairs . Finally Kael reached the island and secured a gold mine killing some crabs , then he vanquished a small Undead vanguard to the west of the island and some forest trolls to the north claiming a goblin shipyard and a goblin merchant . He repaired the Observatory of the island and sailed away to his next destination . He searched the rest of the hidden treasures , one was warded by ogres , and completed the repairs of the third Observatory that was warded by gnolls . In a lull in the fighting to the west , Garithos reappeared and warned Kael against consorting with the Naga , whom he considered " inhuman " . them clearly enough . Move out ! "
Outland Angler < onlyinclude > < / onlyinclude > Once you have fished certain fish from the pools of Outland , you earn the acheivement , Outland Angler . Locations . Brackish Mixed School : Terrokar Forest or Zangarmarsh Mudfish School : Nagrand Highland Mixed School : Blackwind Lake , Lake Ere ' Noru , and Lake Jorune in Terokkar Forest Bluefish School : Nagrand School of Darter : Rivers of Terrokar Forest Sporefish School : Lakes of Zangarmarsh
Terran Up the Night Terran Up the Night is the fourth song by Level 80 Elite Tauren Chieftain , which made its live debut on August 4 , 2007 at the year ' s annual BlizzCon . It was written about the glorification of the terran race , of the " StarCraft " universe . To promote the song , Blizzard art director and L80ETC vocalist Samwise Didier created concept art for the fictional tauren marine " StarCraft " unit , which depicted the tauren seen in the band ' s logo , refitted with a terran marine ' s uniform . T - shirts featuring this tauren marine , along with lyrics from the chorus of " Terran Up the Night " ( " Not protossin ' , not zerg in ' , / I ' m terran up the night ! " ) were also sold at the event . The words " Udder Chaos " can also be seen in the tauren marine concept art , possibly hinting that this song " appears " on Level 80 Elite Tauren Chieftain ' s fictional 2007 album , " Udder Chaos " . The studio version of the song appears in " Starcraft II : Wings of Liberty " , both as a jukebox track and during the ending credits . External links . free download ( http : / / gosong . net / download / kou5 _ uj0dR4 / L80ETC _ - _ Terran _ Up _ The . html )
Kyrtos Kyrtos is a Shal ' dorei quest giver found in the shattered region of Suramar on the Broken Isles . He is a power - hungry individual , and his quests revolve around collecting various artifacts of power from the forces of the Burning Legion that infest his homeland , including The Black Tome , a book of summoning held by Grand Summoner Abraxeton .
Vehicles by zone This article contains a list of vehicle s that use the new vehicle mechanic introduced with " Wrath of the Lich King " . Kalimdor . Ashenvale . " Please add any available information to this section . " Azshara . " Please add any available information to this section . " Azuremyst Isle . " Please add any available information to this section . " Barrens . Southern . " Please add any available information to this section . " Bloodmyst Isle . " Please add any available information to this section . " Darkshore . " Please add any available information to this section . " Desolace . " Please add any available information to this section . " Dustwallow Marsh . " Please add any available information to this section . " Felwood . " Please add any available information to this section . " Feralas . " Please add any available information to this section . " Moonglade . " Please add any available information to this section . " Mount Hyjal . " Please add any available information to this section . " Mulgore . " Please add any available information to this section . " Silithus . " Please add any available information to this section . " Stonetalon Mountains . " Please add any available information to this section . " Tanaris . " Please add any available information to this section . " Teldrassil . " Please add any available information to this section . " Thousand Needles . " Please add any available information to this section . " Uldum . " Please add any available information to this section . " Un ' Goro Crater . " Please add any available information to this section . " Winterspring . " Please add any available information to this section . "
Hall of Arms ( Tyr ' s Hand ) The Hall of Arms wing of Tyr ' s Hand Abbey , located in Tyr ' s Hand in the Eastern Plaguelands , is home to numerous militant members of the Scarlet Crusade . It is situated south of the Main Hall , and the Library Wing lies on the opposite side of the abbey . The " Hall of Arms " points towards the east and only slightly north .
Blood of the Highborne Blood of the Highborne is a novella focusing on the creation of the Blood Knights . It was released digitally as part of the " " collection on March 31st , 2014 . The story is written by Micky Neilson . According to Neilson , Blood of the Highborne serves a similar purpose to Unbroken ( to formally introduce the Blood Knights as they did the draenei shaman ) . Characters . Major : Minor :
The Sundered Shard The Sundered Shard is the remains of the top of the Lifeblood Pillar after the Scourge used the Cult of the Damned to blow up the area using explosive s . The area is filled with Lifeblood Elemental s and minions of the Scourge . Artruis the Heartless commands the Scourge forces in the area .