Final Fantasy Legend III Final Fantasy Legend III , originally released as " Jikuu no Hasha : Sa ・ Ga 3 [ Kanketsu Hen ] " ( 時空の覇者 Sa ・ Ga3 [ 完結編 ] , lit . " The Ruler of Time and Space ~ SaGa3 [ Final Chapter ] " ) in Japan , was the third in the " SaGa " series released for the original Nintendo Game Boy . Like its two predecessors , the English version was re - branded as a " Final Fantasy " title due to the series ' popularity in the Western territories . A remake of the game known as SaGa 3 Jikū no Hasha : Shadow or Light was released for the Nintendo DS . Gameplay . The player can transform into a robot , monster , cyborg , beast through eating monster meat or installing parts . They can also purchase magic , unlike " Legend " and " Legend II " where the characters learned abilities through level ups . The party in this game is made up of two humans , Arthur and Sharon , and two mutants , Curtis and Gloria . Each of the party members , and just about every character in the game , is " attuned " to a particular element which affects the creatures they can transform into . Transforming . All four of the main characters are able to transform into various enemies . This is done using meat or installing parts left behind from defeated monsters . After a battle , the party may receive either meat or parts , and the player has the option of using it on any of the four main characters . Setting . The players start out in their world , and can eventually travel to the past and the future . They also learn to go underwater . After a time , they go to Pureland , a much larger world , but no traveling through time there . Transportation . Initially , the players can just walk along the ground , but they quickly gain a spell called " Float " which enables them to hover above the ground , enabling them to cross the water , but not over mountains . The players also learn a spell called " Dive " which enables them to go on water and dive underwater . There , they can find shipwrecks on the seafloor . Eventually they rebuild the space - time battle cruiser " Talon " and the different units they install enables them to do different things , such as fly over oceans , and over mountains . The " Talon " can also travel through time ( with the requisite units installed ) , even before its engines are fixed . Once the party arrives in Pureland , the party is force to use ferryboats to ferry between continents since the " Talon " can ' t cross the ocean upon arrival . Characters . " Final Fantasy Legend III " features four permanent player characters as well as five guest characters who are only briefly controlled by the player . Most of the main characters are children sent from the future into the present so they can change the doomed future , and find a way to put a stop to the Water Entity . Story . Original World . In the future , the world is being destroyed by the Pureland water entity , and a band of rebels have gathered to avert this disaster . Their leader , Borgin , has sent three children back in time to the present in the hopes altering the future . The game begins in the present with Arthur , Curtis , Gloria , and Myron all engaged in a fight using the Battle Simulator , a huge device which simulates actual battles ( including the spoils earned from them ) with less risk than real battles . After the battle is over , Myron leaves and the remaining three go and talk with the Elder of Dharm about their mission , which for the time being is to travel to the town of Elan and talk to Cronos about the Talon units . Units are devices that are installed into the futuristic fighter called the " Talon " , which can travel to the past , present , and future , once the proper units have been found and installed . The first key item Arthur received is the Radar , which detects the number of units that remain uncollected in the current time period . While talking to Elder in the Palace , the party is joined by Sharon and Myron . Upon reaching Elan , Cronos gives Arthur the Past unit , allowing the party to travel into the past . On the way back to the Palace where the " Talon " is held , the party is attacked by a WaterHag guarding the entrance to the Palace . Working for the Masters . Before boarding the " Talon " , Myron leaves the party to go protect Dharm . The Past unit is then attached , and the party is off to the past . In the past , the party encounters the younger Elder , who is looking for a place to build a town . Arthur recommends to build one east of the Palace , and the Elder agrees and decides to name the town Dharm . The party then travels to Elan , and they find the young Cronos who informs them that Granny went to a cave to rescue a young girl named Lara . Naturally , it is now Arthur ' s duty to go to the cave and rescue both of them . Granny is found not that far into the cave , and she tells Arthur that Lara was taken by Dogra , and she leaves the rescue up to him . When the party encounters Lara , she ' s being controlled by Dogra and attacks them . After defeating her , she regains control of her body and joins the party . Deeper in the cave lies Dogra , who mistakes Arthur for Borgin and attacks . After Dogra is killed , the party finds the Rover unit , which is an engine type for the " Talon " . Upon returning to Elan , Granny instructs Arthur to return to the present and bring Lara to the Elder . She also gives Arthur the Dive spell , which will allow him to dive under the oceans and explore further places . In the past there is also a town , Lae , where people are being infected with a disease that is slowly turning them into WaterHags . One of the diseased people will give Arthur the Flushex unit , which , when installed into the " Talon " , will allow the player to reset any character ' s class to the default . A second town , under the ocean , can be visited and also holds the Ifram seed . Back in the present , Arthur takes Lara to the Elder , who will keep watch on her . He then tells Arthur that Cronos has found something . In Elan , Cronos tells Arthur that he has found out where the Future unit is located . Suddenly , the ground starts shaking and somebody runs in saying that something is happening in Lae ' s Bay . Cronos and Arthur go outside and find a structure rising from the water , and Cronos tells Arthur that one of the four Water Entity monsters , Chaos is behind this . They both return to Elan and Cronos gives the player a copy of the key to the South Tower . At the top of South Tower , the party runs into Ashura , and Arthur demands that it return the units . Ashura , however , had already moved them to Castle of Chaos , and a battle ensues . Upon defeating Ashura , Arthur finds the key to Castle of Chaos . At the top of the castle the party encounters Chaos , and they fight and defeat him . After defeating Chaos , Arthur finds the Future and Hover units . Upon returning to the " Talon " , Arthur than warps to the Future . Fifteen years have passed . The future is a world mostly of water , with a few islands remaining . Arthur first travels to Elan and finds Granny now on her death bed . She gives Arthur the Morph spell and tells him to travel to the mutated city of Muu . Dharm has sunken bellow the water and a new town has been founded named New Dharm , told by the Ifram Tree where it is hidden below a cemetery . Elan , however , is unaffected . At a base in New Dharm , the party runs back into Myron , who has aged and become an even more accomplished fighter . He tells Arthur the password for the base in the technological Viper City , " ERAUQS " ( " SQUARE " backwards ) . At the base in Viper , the party joins up with Dion , who has grown and urges Arthur to defeat Maitreya . He also mentions going to see Dr . Pulcer in an Undersea Shelter . When Arthur meets Dr . Pulcer , he tells him of the plan to get to Floatland . After using the Rocket to get to Floatland , Arthur journeys along the mountains and valleys atop it . Along the way the party comes across the Northern Ruins , and inside they find the Remote . Pass the ruins is a huge mountain , atop which is Maitreya ' s Tower . Partway to the top of the tower , a monster will block the path , and Arthur will tackle it , falling down a floor and becoming separated from Dion . Dion then finds a hidden door and confronts Maitreya by himself , but is defeated . Arthur then rushes in to find Dion wounded , and attacks Maitreya . After defeating Maitreya , Arthur finds the X - Plane unit and takes Dion back to the base of the mountain , where Arthur calls Dr . Pulcer on the Radio . Dr . Pulcer destroys the Palace , freeing the " Talon " for use . Calling the " Talon " with the Remote and after boarding the " Talon " , Arthur takes Dion back to Viper City to get Dr . Belski to help him . Dr . Belski restore Dion , rejoins the party , and they head off to the Pureland aboard the ship . Pureland . The " Talon " warps to the Pureland , the " Talon " malfunctions , and the party can no longer return back to the Original World . Its engine units cease to function , limiting it to land movement . Dion and Arthur disembark and agree to separate and search for the advance party and Faye . Arthur come upon Eitar ' s Village roaming with BlackCat monsters with the villagers having been turned to stone . He learns from Eitar that Fenrir is located in the North Maze , and before leaving the village Arthur grabs the Catnip growing on a tree in the back of the village . Arthur uses the Catnip to lull all of the BlackCat monsters , allowing the party to proceed deeper within the dungeon . At the back of the dungeon , Fenrir mistakes Arthur for Jupiah and attacks him . After defeating Fenrir , Arthur finds the prison key which allows access deeper in the maze , where he finds Faye . Faye asks where Dion has gone to and Arthur tells her that they have split up . Faye then tells Arthur of the Masters , who intend to rule Pureland and they need her to draw one of the four Mystic Swords . Faye then joins the party to aid them in their search for the four original " Talon " crew members . Eitar ' s Village that was turned to stone by Fenrir has now return back to normal , and one of the villagers , Eitar , tells Arthur he can find one of the four " Talon " crew , Buzi , atop Mt . Hasbid . At the city of Darius to the east , Arthur take a ferryboat to the city of Knaya , the center of trade in Pureland . The party then travels to Mt . Hasbid , in search of Buzi . At the top , the party finds Buzi who is asking Guha why the Masters seek to destroy other worlds . Guha admits that is up to Xagor to decide , and then tries to attack Buzi . Arthur intervenes and a battle ensues . After defeating Guha , Buzi joins Arthur , and awaits aboard the " Talon " . Arthur then retrieves the Mystic Sword Durend that Guha was guarding . At Cape Frost , Arthur meets Shar , another crew member , and is told to retrieve the Tablet from the Southwest Ruins . The Tablet is said to hold the key to releasing the people of the Pureland from serving the Masters . At the entrance to the ruins , Arthur encounters Dahak , and must defeat it to proceed . After his defeat , Arthur finds the Tablet and treks deeper into the ruins in order to stop the flow of water of the river that blocks travel across the Jorgandr Desert . After the river dried up , Arthur delivers the Tablet to Shar , who then tells Arthur to travel to Talonsburg across the desert while he deciphers the Tablet . As Arthur crosses the desert in the " Talon " , it gets trapped in a sandstorm and crashes at the feet of the sandstorm master Jorgandr . Yet another battle ensues , after which , Buzi tells Arthur to take what ' s left of the Talon and go to Talonsburg . Initially , Dr . Quacer mistakes Arthur for Jupiah , but then realizes who he really is . After being told of the destruction of the " Talon " , Dr . Quacer attaches the recovered units to " Talon2 " . Now with the Hover unit , Arthur is free to fly anywhere , except for the Goht region found to the north which is surrounded by the barrier . Arthur returns to Cape Frost and gets Buzi and Shar to board the " Talon2 " . Arthur then flies to Cirrus , the floating city . Here , Arthur finds Juba , who wishes to go to the Goht region . Arthur then beseeches King Clamin to give him the pass into the Goht region , but he won ' t give it to him until he ' s recovered the sword Xcalibr . On a small island located near the northern continent lies Zhakal , Arthur finds Xcalibr in the stone , and urges Faye to go ahead and draw the sword . She does , and Arthur receives the Mystic Sword Xcalibr . Arthur brings the sword back to King Clamin , shows it to him , and receives the Pass into the Underworld . Arthur heads to Porle , and just as Arthur is about to enter the Underworld , Dion appears from the whirlgate and replaces Faye as the party ' s fifth member . After traveling deep in the Underworld , Arthur exits the Underworld and arrives in the town of Donmac . After leaving Donmac , he comes upon the Eastern Ruins where Agron is guarding the Barrier Machine . Halfway through the ruins , Arthur runs into Borgin who tells Arthur he must go and investigate Mt . Goht before running off . Arthur is then left to face Agron . When Arthur tries to strike Agron with one of the Mystic Swords , he is unsuccessful because the Barrier Machine also protects Agron from its power . However , Dr . Quacer had installed a bomb in Dion for just such an occasion . Dion blow himself up and destroys the machine , leaving Agron vulnerable to attack . After defeating Agron , Borgin arrives to discover Dion ' s dead , then tells Arthur that it is now time to go and face Xagor atop Mt . Goht . Arthur then leaves the ruins . Back in Zhakal , the city where Faye drew Xcalibr , Arthur meets up with Masa , the last of the four " Talon " crew members , who boards the ship . Arthur and his friends then travel to Mt . Goht , where they find Xagor ' s Castle atop the mountain . After defeating Ballor , they meet Sol , who has taken in Xagor ' s soul and pleads with them to kill him . They reluctantly do so , but Xagor emerges to defeat Arthur and the party . After defeating Xagor , Sol thanks Arthur and stops the Pureland Entity with his dying breath . Fleeing from the destruction , Arthur and the party make it out alive , and uses the " Talon2 " and flies into the Hole in the Ocean and emerge out of the Water Entity in the future of the Original World . The " Talon2 " gets destroyed in the process . They return to Viper City , where Dr . Belski is able to revive both Dion and Jupiah with their tissue cells . Due to the destruction of " Talon2 " , Dr . Quacer tells Arthur that it ' ll take time to build another time machine and Arthur replies that he ' ll stay with Myron in New Dharm until its completion . Before leaving for New Dharm , Jupiah tells Arthur he will name his son after him . After meeting up with Myron in New Dharm , he introduced them to the Battle Simulator2 before the credits roll . Development . " Final Fantasy Legend III " was the first game developed by Square ' s Osaka department , who later produced " Final Fantasy Mystic Quest " . Due to this , both games share more than a few similarities . Ted Woolsey also handled the translation ( and eventually " Mystic Quest " ) , hoping to improve upon the quality of the translations seen in " Final Fantasy IV " ( known then as " Final Fantasy II " ) and " Final Fantasy Legend II " . Chihiro Fujioka , the executive producer , noted that a lot of effort was put into the game ' s development because they were also attempting to establish the department . Effort was made to overcome the Game Boy ' s limitations by leaving some things in the game to player ' s imagination . With the graphics , sprites were drawn as an object with shadows , leaving the player to visualize the missing colors by themselves . Composer Ryuji Sasai also approached the music a similar way , which was only composed with three notes . Fujioka also contributed some music to the game , being a musician himself . Sasai has compared the limitations of the audio to a guitar with six tones . They focused on shorter music , cutting down the length of the songs until they thought the music conveyed the proper impression .