naist-nlp/zeshel huggingface dataset:
Stone Touch Stone Touch , also known as Petri - touch , Stonetouch , StonSkin , S - Skin , Ray , and Finger Tip , is a recurring enemy ability in the series . It is similar to the ability Stone Gaze because it usually inflicts Petrify or Gradual Petrify onto a target . Unlike Stone Gaze , Stone Touch can deal physical damage . Appearances . " Final Fantasy IV " . Stone Touch , was previously called Ray and Finger Tip , is an enemy ability that inflicts Gradual Petrify . It is used by Medusa , Gorgon , Barbariccia , and Geryon . " Final Fantasy IV - Interlude - " . Stone Touch enemy ability in the sequel to " Final Fantasy IV " , inflicting Gradual Petrify on a single target . It can be used by Medusa . " Final Fantasy VI " . Stonetouch is an enemy ability that inflicts Petrify to one target . It is used by Mandrake . " Final Fantasy XII " . Stone Touch is a Technick that deals physical damage and inflicts Petrify . It is used by Drowned , Ghast , Specter , and Zombie Warlock . " Final Fantasy Mystic Quest " . Petri - touch is an enemy ability , it counters physical attacks by inflicting Petrify . It is used by Cerberus . " The Final Fantasy Legend " . S - Skin is an ability that has 5 uses and counterattacks physical attacks with Ston . This ability is used by Cocatris . " Final Fantasy Legend II " . StonSkin is an ability that has 30 uses , it also increases a Robot ' s HP by 9 . The user waits for a physical attack and if attacked , inflicts Ston on the attacker . This ability can be used by Cocatris . " Final Fantasy Legend III " . StonSkin is an enemy ability . It automatically counterattacks by inflicting the Petri status on the attacker . It is used by Romulus and Anubis .
Metal Knuckles ( weapon ) Metal Knuckle , also known as Metal Knuckles , Hard Knuckles , Metal Fist , is a recurring weapon in the series . It is often either a low - ranked or the weakest knuckle in the game , and is usually used by Monks . Appearances . " Final Fantasy III " . Metal Knuckles is a high - ranked fist weapon , used by Onion Knights , Monks , and Black Belts . It provides 100 Attack , and is a treasure in the Sunken Cave . The is a weapon equippable by Yang , Ursula , and possibly Monks A , B , and C . It gives a moderate boost of + 5 to Strength and can be found in Yang ' s Challenge Dungeon and dropped by certain enemies . " Final Fantasy VI " . Metal Knuckle is Sabin ' s starting weapon , and it has an attack power of 55 . " Final Fantasy VII " . Metal Knuckle is the second weakest weapon for Tifa , and is bought in Wall Market for 320 gil . It provides 18 Attack , 102 % Hit Rate , + 1 Magic , and two Materia slots that are linked . " Before Crisis - Final Fantasy VII - " . Metal Knuckles is a weapon for Martial Arts ( Male ) that can only be obtained when their rank is Gold . " Final Fantasy VIII " . Metal Knuckle is the starting weapon for Zell . It costs 100 gil to model in a junk shop with a Fish Fin and M - Stone Piece x4 . " Final Fantasy XI " . Metal Knuckles are a lower level hand - to - hand weapon with a slight boost to Accuracy . " Final Fantasy Tactics Advance " . Known as Hard Knuckles , it is the weakest knuckle , providing only + 29 Attack and + 1 Evasion . It teaches Whirlwind to White Monks and Silver Disc to Gadgeteer s , and can be bought for 500 gil . " Dissidia Final Fantasy " . The Metal Knuckle is a level 15 grappling weapon that grants + 31 Bravery and + 13 Attack . " Dissidia 012 Final Fantasy " . Metal Knuckles return as a level 1 grappling weapon , providing - 278 HP , + 35 Bravery , and + 13 Attack . It can be obtained by trading 3 , 780 gil at the shop .
Torte Torte is a temporary - playable character from " " . He is a boy who was cursed and turned into a mouse , but this did not break his spirit to become a great sage . He is met in the Great Tree Roots . Profile . Appearance . When Torte is first met , he is in the form of a small brown mouse wearing a long hooded blue cloak with a gold pendant around his neck . In his human form , he is a young man with short auburn hair and brown eyes with brown glasses . He wears a long hooded blue clock over a long brown shirt with white trim and black pants . He wears a gold pendant around his neck , blue gloves , and white boots . Story . Decades ago , Torte came to Arbor and ventured into the Great Tree Roots to obtain the legendary White Magic Lux . In the process , Torte unsealed the demon Belphegor who travels to Mount Gulg to erupt the volcano . Punished for his actions by the Queen of Arbor by being turned into a mouse , Torte tried to set things right when Arbaroc attempted to stop Belphegor . Torte was knocked out by Belphegor and was unable to stop the demon from possessing the guardian beast . In present day , Torte meets Aire in the Great Tree Roots as she is looking for a way to cure Brandt ' s vegetative petrification . Torte agrees to help her and together they obtain the Animal Staff hidden deep within the roots . After curing Brandt , Torte and the others go see the Queen of Arbor to report that Arbaroc has gone on a rampage . The queen sends Torte with the two and orders them to bring Arbaroc back to his senses . When the party arrives to the top of the Great Tree , Belphegor ' s evil manifests within Arbaroc and they are forced to kill the guardian beast . After defeating Arbaroc , Torte returns and reports to the Queen of Arbor of the situation as he wishes Brandt and Aire good luck in their quest . When Brandt and his group travel back in time , they meet Torte as human and help him in accidentally releasing Belphegor . They intervene in Arbaroc ' s battle with Belphegor and destroy the demon , thus negating Arbaroc ' s demise years later . Soon after , Torte is turned back into his human form and is allowed to stay in Arbor . Before saying farewell to the party , Torte gives them the ultimate White Magic spell Lux . Gameplay . Equipment . Torte is equipped with Sacred Tree Staff and Torte ' s Robes . During battle he uses the Sage crown and has access to the Spell Again ability . Torte also has the spells Cure Tome , Cura Tome , Blizzard Tome , and Blizzara Tome in his inventory . Stats . Torte ' s starting stats when he joins the party . Boss . Torte is fought as an optional boss on the final floor of the Holy Tree Tower . Torte mainly uses Leaf - type spells and White Magic .
Razorfin The Razorfin is a Rare Game enemy in the game " Final Fantasy XII " . It is found in the Garamsythe Waterway . It is also fought in the " International Zodiac Job System " Trial Mode at stage 4 along with Ichthon x4 . Bestiary entry . Derivation : Piranha Requirements . It has a 10 % chance of spawning instead of an Ichthon in the North Spur Sluiceway . It can be picked out from the Ichthons around it because it is larger and not docile . Battle . The Razorfin is a weak rare monster that can be killed just a few physical attacks . It is weak to Lightning and absorbs Water . Razorfin ' s normal attacks have a small chance of poisoning the target .
Poison Bat Poison Bat is a recurring enemy in the series . They most commonly can inflict Poison with their physical attacks , as per their namesake . Appearances . " Final Fantasy III " . Poison Bat is an enemy fought at Nepto Temple . They are dangerous due to the party being under Mini throughout the dungeon , and are best left not fought .
Enwater II Enwater II is an Enspell wielded by Red Mages in " Final Fantasy XI " . It allows the caster to deal water elemental damage with conventional weapon attacks . Unlike the weaker Enwater , this spell ' s bonus only affects the initial hit of a main - hand weapon . A dual wielded off - hand weapon will not receive its benefit and multiple hits from Double Attack or a similar trait will only deal water damage once . In return , however , Enwater II ' s power increases slightly with each strike until it deals double its base damage . Victims also lose resistance to lightning . The strength of Enwater II is determined by the mage ' s Enhancing Magic skill and certain pieces of equipment . Its damage is calculated with each swing and will therefore be reduced if the caster removes skill - boosting gear during combat . Like other water - based magic , its power improves during Watersday and in the presence of rainy weather . It also declines on Lightningday and during a thunderstorm .
Leather Clothing Leather Clothing , also known as Leather , Leather Shirt , Leather Clothes , and Leather Armor , is a recurring light armor in the series . Appearances . " Final Fantasy IV " . Leather Clothing is a low - ranked clothes , providing 2 Defense , 1 Magic Defense , and 1 Magic Evasion . It is initially equipped on Rydia , Rosa , Tellah , Palom , and Porom , and can be bought for 200 gil at Kaipo and Troia or dropped from Alligator and Gigas Gator . It can be equipped by everyone except Dark Knight Cecil . In the 3D remakes , it now provides 10 Evasion in addition to the original stats , and can be stolen from Skeleton . " Final Fantasy IV - Interlude - " . Leather Clothing returns as the weakest clothes , providing the same stats as in the previous game . It can be dropped from Gigas Gator , and can be equipped by everyone . " Final Fantasy IX " . Leather Shirt is the second weakest light armor , with the Aloha T - Shirt being the weakest , and provides 6 Defense as well as teaches Protect Girls . It can be bought for 270 gil at Dali . It can be equipped by everyone except Steiner and Freya . " Final Fantasy XII " . Leather Clothing is the weakest light armor , requiring the Light Armor 1 license to equip and provides 4 Evade and + 10 HP . It it initially equipped on Reks , Vaan , and Penelo , while additional others can be bought for 100 gil at Rabanastre . In the International version , it is only equipped to Reks and Vaan initially , while it can be bought for 100 gil at Rabanastre and Nalbina Fortress . " Final Fantasy Tactics " . Leather Clothing is a low - ranked clothes that provides + 18 HP . It can be bought for 300 gil at an Outfitter after meeting with Dycedarg in Chapter 1 . " Final Fantasy Tactics Advance " . Leather Garb is the weakest clothes providing 14 Defense and 4 Magic Resistance . " " . is the weakest clothes , providing 24 Defense and 4 Resistance . " Final Fantasy Dimensions " . Leather Shirt is the weakest vest providing 3 Defense and 2 Magic Defense . " Dissidia Final Fantasy " . Leather Clothing is a level 1 clothing that provides + 313 HP . It can be obtained from the shop by trading 400 gil . " Dissidia 012 Final Fantasy " . Leather Clothing returns as a level 1 clothing that provides + 428 HP , + 9 Bravery , and - 2 Defense . It can be obtained from the shop by trading 950 gil .
Soldier ( Final Fantasy II ) The Soldier is an enemy from " Final Fantasy II " . A common encounter in the early stages of the game , Soldiers have a bit more Attack power than most enemies the player may be used to . It can use the Bow I attack from the back row to hit one party member . It guards a couple of chests in the Dreadnought ; one containing a Sleep Blade in Basement Two , and the other containing an Ice Shield on the fourth level .
Pflug Pflug is a Rune Fencer ability in " Final Fantasy XI " . Pflug greatly increases resistance to status ailments that correspond with the runes currently active . The effect is further enhanced by more runes of the same type being active . For example , Flabra runes being active will make the player incredibly resistant to Petrification . Likewise , Tellus grants strong resistance to Stun .
Wind Spear Wind Spear , also known as the Wind Lance and Wind , is a recurring weapon in the series . It is often a low to mid - ranked spear , associated with the Wind element , and is often a powerful weapon at the time it is obtained . Appearances . " Final Fantasy III " . Wind Spear is a low - ranked spear used by Onion Knight and Dragoon . It provides 53 Attack , deals Wind - elemental damage , and casts Aero when attacking with it . It can be obtained in both northeast and southwest Saronia . " Final Fantasy IV " . The Wind Spear is a spear Kain automatically is equipped with when he rejoins at the Tower of Zot . It provides 55 Attack and 30 Accuracy . This weapon is metallic . In the " Easy Type " version , it was renamed to Spear of Wind . In the 3D versions , it has an attack power of 55 with an accuracy of 80 , and is Wind - elemental . Kain can equipped this spear . " Final Fantasy V " . Wind Lance is a mid - ranked spear bought for 5 , 400 gil in Regole , Quelb , and Castle of Bal . It provides 44 Attack and Hit rate , and can be used by Freelancers , Dragoons , and Gladiators . " Final Fantasy XI " . The Wind Spear is a mid - level spear that has a chance of inflicting additional Wind - elemental damage on melee hits . It is obtained from the Notorious Monster , Skewer Sam . " Final Fantasy Adventure " . The weapon is called Wind and it has a spear icon before its name . The Wind is the first available spear , bought for 1 , 150 GP at Menos . It has an attack power of 16 . " Dissidia Final Fantasy " . Wind Spear is a level 37 spear that provides + 28 Attack , - 1 Defense , and Wall Rush Bravery Damage + 20 % . It can be obtained by trading 10 , 750 gil , a Scorpion , and a Summoner ' s Horn . " Dissidia 012 Final Fantasy " . Wind Spear returns as a level 30 spear that provides - 377 HP , + 44 Attack , - 2 Defense , and + 30 % Wall Rush Bravery Damage . It can be obtained by trading 73 , 640 gil , a Scorpion , and a Silver Lobo Claw . " Final Fantasy All the Bravest " . Wind Spear grants + 3 to Attack . It can be equipped by Dragoon , Kain , and Imp .
Yeti ( Final Fantasy VI ) Yeti is a boss in " Final Fantasy VI " fought in the Yeti ' s Cave . If Mog is in the party after he is beaten , Yeti joins the party as Umaro . If not , he will remain in the cave , collapsed until the player returns with Mog to recruit him . There is a second entry for Yeti in the game data , but it is not used . Since it is a weaker version , it is likely it was a battle originally intended for the World of Balance . Battle . Yeti is weak against Fire and Poison . He attacks with his physical , his special attack Tackle , and Ice Storm . Halfway through the battle he uses a Green Cherry to increase his stats , and starts attacking with Surge and Snowball . The AI script below shows Yeti is meant to gain the Regen status after using the cherry , but due to the way Regen works in " Final Fantasy VI " , enemies that are immune to Sap are also immune to Regen , so Yeti will not gain the status though the game attempts to cast it . A glitch involves having the Yeti use Jump , and using the Super Ball , in which the enemy is stuck in this state and the player must use another Super Ball to make the enemy reappear . Another bug consists of having the Yeti poisoned and defeating him in mid - air when he uses Jump . Although the player has won the battle , the entry will not appear in the Game Boy Advance ' s bestiary . Strategy . The party can easily defeat the Yeti by employing Fire and Poison attacks , such as Firaga and Bio spells . The player can also cast Ultima for an easier win . AI script . Attack Turns : 1st Turn : Attack ( 33 % ) or Tackle ( 33 % ) or Snowstorm ( 33 % ) If attacked by " Magic " : Increase Var36 by 1 If attacked by anything Fire - elemental : Tackle ( 33 % ) or Snowstorm ( 33 % ) If attacked by anything : Tackle ( 33 % ) If Var36 > = 3 : If HP < = 10240 OR if player uses a Green Cherry item on Yeti ( only once per battle ) : If 2 characters are alive : If 2 characters are alive :
Wall Rush Wall Rush is a gameplay term in " Dissidia Final Fantasy " and " Dissidia 012 Final Fantasy " . The term refers to when an attack of sufficient force sends the opponent crashing into a wall , ceiling , obstacle , or other indestructible surface , increasing the damage done . Attacks which can inflict Wall Rush are noted in the Abilities menu when customizing characters . The amount of crash damage Wall Rush inflicts is equal to 50 % in the original " Dissidia " and 25 % in " Dissidia 012 " of the damage that was done by the attack that knocked the opponent into the obstacle . Wall Rush is possible for both Brave and HP attacks , but is handled slightly differently . If the additional HP damage inflicted by Wall Rush would be enough to deplete the character ' s HP , they remain alive with one HP remaining . When additional Bravery damage is inflicted by Wall Rush , the opponent will be inflicted with Break status as normal , assuming the Wall Rush damage is enough to deplete their Bravery . In the original " Dissidia " , victims who are slammed into the walls will be granted a moment of invincibility to avoid getting attacked again while recovering . In " Dissidia 012 " , players can chain attacks with an Assist character , who is able to hit the victim during this invincibility period . Similarly the player can also hit the victim following a Wall Rush by the Assist . In " Dissidia 012 " , if Original Rules are set , Wall Rushes can exceed even more than the original damage . In Story Mode , many enemy units will have a DP Chance requiring the player to perform a Wall Rush against the enemy within a certain amount of time , usually ten seconds . Many accessories will also grant boosts to the player to either increase the amount of crash damage dealt with a Wall Rush or to decrease the damage received from one .
Eastern Ruins Eastern Ruins is a location in " Final Fantasy Legend III " . The Eastern Ruins is where the Barrier Machine that prevents anyone from entering Xagor ' s territory , which is known as Goht . The machine is guarded by Agron . Story . Arthur comes across Borgin within the ruins , he says that he has to go and investigate Mt . Goht and sends him to destroy the Barrier Machine that is deeper inside the ruins . Once Arthur locates the machine at the bottom of the ruins , he finds himself unable to inflict harm on Agron with the Mystic Sword . Dion decides to blow himself up with the bomb that was planted within him by Dr . Belski , and destroys himself along with the Barrier Machine . With Agron protection out of the way , Arthur engages in battle with him . After Agron ' s defeat , Borgin arrives . He tells Arthur that Dion saved their lives and they must not let his sacrifice be in vain . They have to defeat Xagor at Mt . Goht , and then go through the hole in the " Talon2 " . Borgin joins the party afterwards .
Kill Kill , also known as Raze , Doom or XXXX , is a magic spell that causes Instant Death to an enemy , with a hit rate much more reliable than the spell Death , which tends to miss . Appearances . " Final Fantasy " . Kill , also known as XXXX in the NES release and Doom in the " Final Fantasy Origins " release , is a level 8 Black Magic spell which inflicts instant death to a single enemy . This spell will always succeed if the target has less than 300HP and is not resistant to the Death element . Otherwise , it will always miss . The spell can be bought at Gaia and can only be learned by the Black Wizard class . In the GBA / PSP / iOS releases it costs 40 MP to cast . " Final Fantasy III " . Raze is a Level 5 Black Magic that can be used by the Black Mage , Red Mage , Magus , Sage , and Onion Knight ( in the DS release ) . Raze instantly kills all enemies whose level are not more than 3 / 4 of the caster ' s level . The spell can also be used through the item Devil ' s Sigh . Raze may be bought for 5 , 000 gil in Northeast Saronia or Doga ' s Village . " Final Fantasy XII " . Kill is the Esper Zalera ' s main move that acts like Death . It is always 100 % accurate , but the player does not gain EXP , LP , and Clan Points from the enemy . " Bravely Default " . Kill is a level 6 Black Magic spell . It wipes out weak enemies that are 10 or more levels lower than the character . The player will not earn EXP , JP , or pg . It doesn ' t work on bosses . It costs 16 MP .
Luminescence ( ability ) Luminescence is a recurring ability in the series . It is often associated with Vaan as a Limit Break ability , originally appearing as a Quickening finisher . Appearances . " Final Fantasy XII " . Luminescence is a Quickening finisher , used when the player has inputted 3 Level 1 , Level 2 , and Level 3 Quickenings , and deals damage to all enemies with a power of 215 .
Ixion ( Final Fantasy XII ) Ixion is an Elite Mark from " Final Fantasy XII " . It can be found in the Penumbra - Interior area of Subterra in the Pharos . The hunt becomes available after the storyline events in the Pharos . Finding Ixion . Ixion can be found at Pharos ' s Subterra , on any of the three floors . The lift must be coming down from the first floor . If there are other monsters around , the player should kill all enemies in this area , then take the lift back up to the first floor and try again until there are no enemies around . After running around the circle for a while Ixion will show up . Battle . If Ixion is fought in the circular section , it will have less HP . Ixion ' s standard attack is not devastating , but it does chain often and hits quite fast . It likes casting Dispelga . Ixion can use Fearga , which reduces MP drastically . Aside from that , Ixion has a plethora of status - inflicting magick . If Ixion is afflicted with a status ailment it can cast Purify , which removes all of its status ailments . Ixion ' s most damaging attack , Thundaga , can hurt quite a bit . Strategy . Buffs should be cast often as Ixion uses Dispelga . The player should bring a lot of X - Potions and curative items . If the party is at a high level they can Berserk Ixion to stop it from casting Purify . The party should finish Ixion quickly when its HP gets low , because it hits hard and fast . A Rubber Suit or Zodiac Escutcheon are helpful against Ixion ' s Thundaga . Ixion ' s Thundaga can be negated with inflicting it with Silence , although Ixion will heal the status with Purify . All of Ixion ' s standard attacks , including Thundaga , are Lightning - elemental . To breeze through the battle , the player can equip any character with a Zodiac Escutcheon and cast Decoy on them . Another attacker can equip a Fomalhaut with Silent Shot to make Ixion waste time by having to repeatedly cast Purify .
Alchemist ( Tactics A2 ) The Alchemist is a Job in " " , usable by the nu mou . Alchemists feature astounding stat growth in both Magick and Resistance ( which is highest of nu mou ' s job ) without the loss of too much HP . The Alchemy moveset seems supportive , as only Protometeor , which deals non - elemental damage in a five - tile area , serves as a reliable source of damage . Flare is also a reliable spell , but requires two turns to cast ( without Halve MP or the MP Efficiency / MP Channeling clan privileges ) , and the Death spell has been transferred to the Arcanist . Aside from his normal abilities , an Alchemist can always use items , regardless of his secondary Ability slot , as he is endowed with an unique third A - Slot locked to Items , making Item Lore a good support ability choice . To access this job , a nu mou must have learned two Illusionist abilities . Alchemists cannot learn any reaction abilities . A good strategy is to learn the reaction ability from the Time Mage and then change to an Alchemist , since then whenever their HP become critically low they could use an , restoring their health . This tactic can be used whenever the Alchemist reaches HP Critical , practically granting them infinite HP , with the notable exception of finishing maneuvers while they are slightly above Critical , or OHKO ' s . Abilities . Alchemy . " The skills of the ALCHEMIST center on their ability to transmute and alter matter to suit their whim . "