naist-nlp/zeshel huggingface dataset:
Cactuar ( Final Fantasy VIII enemy ) Cactuar is an enemy in " Final Fantasy VIII " . It is possible to reach Cactuar Island with Balamb Garden because a small portion of the Kashkabald Desert is part of Cactuar Island , which itself is currently inaccessible ( one cannot fight Jumbo Cactuar like this ) . To reach this area of the world map one must pilot Balamb Garden to a small gap in the mountain range surrounding the south of the desert and proceed on foot . Battle . Cactuar is a fast enemy , and is likely to escape before anyone can attack if the party has low speed stats . The 1000 Needles attack ignores evade and status effects such as Protect and Defend , and will inflict 1 , 000 HP every time . Cactuars grant 20 AP when killed , making them good prey for learning new GF abilities . Cactuar is one of the few non - boss monsters that is unaffected by Quistis ' s Degenerator Limit Break , Selphie ' s Rapture and Odin never appears against it . The others are Grat , Vysage , Lefty , Righty , Tonberry , Esthar Soldier ( Terminator ) , UFO ? and PuPu . Strategy . Cactuars are weak against Water , so Water spells or summoning Leviathan work well . Although Cactuars have massive evasion , Squall ' s 255 % accuracy guarantees him a hit . Selphie is the only other character who can attain a natural 255 % accuracy with her Strange Vision ultimate weapon . The other characters can boost their accuracy with junctions . Junctioning Water spells to attack makes them deal double damage . The Initiative ability lets the user start the battle with a full ATB gauge . One strategic setup is junctioning Initiative to Squall , Irvine , or Quistis and have them use Limit Breaks that damage all enemies , i . e . Fated Circle , Scatter Shot , or Ultra Waves . Other appearances . " Chocobo World " . Cactuar is one of Boko ' s friends and assists him on his quest to find MiniMog , and later on in his quest to save Koko . He helps by finding items for them to use throughout the game . " Final Fantasy Trading Card Game " . Cactuar appears as an Earth - elemental card . " Triple Triad " . Cactuar from " Final Fantasy VIII " appears on a Triple Triad card in the version available via " Final Fantasy Portal App " .
Omega Slave The Omega Slave is a field boss duo in " " , and are the strongest variation of the Crystal Armor foes . They can be found in the remains of the Aerial Prison . Combat . The Omega Slaves were a once - secret prototype of the Lilty Kingdom for an ultimate weapon that fell into the hands of Goblins and other monsters who sneaked into the Aerial Prison and made their way to the top secret laboratory inside that prison . The Omega Slave is the most heavily armed of all machines , equipped with an extremely enhanced payload and a devastating flamethrower weapon , which it can now also use as a grenade launcher . It also comes equipped with a powerful sword , two machine guns located in their shoulder armor plating , and two crystal cannons which hover around them . Even though the Omega Slave shares the Crystal Armor ' s flaws , its enhanced attack power and defense can prove to be troublesome for the player .
Sunken Shrine The Sunken Shrine is a location in the original " Final Fantasy " situated undersea just off Onrac , and is accessible by a barrel found on Onrac ' s dock . The Water Crystal lies here . The Sunken Shrine is a more difficult dungeon to navigate than the other abodes of the previous Fiends of Element . Several floors have multiple staircases , some of which may lead to dead ends . One chain of staircases leads to a floor that is enemy - free and inhabited by mermaids whom the player must visit to proceed . The player can talk to them to learn of the Kraken ' s siege on their home , and many of their rooms contain treasure chests with valuable equipment . Nearly all of the monsters in the Sunken Shrine are Water - based , so the Coral Sword , the Gauntlets and Thunder magic are valuable . Despite the dungeon ' s late appearance it is considered one of the easier dungeons ; the only enemies who present a threat are the Cockatrices and Pyrolisks . None of the enemies beyond them are threatening , especially compared to how powerful the party is likely to be when they get here ; the only threat is the sheer size of the dungeon , which can strain the party ' s resources if the player attempts to do the entire dungeon in one go ( which is unnecessary , as Onrac is available for resupply ) . Story . After obtaining the Oxyale from the fairy at the spring in Gaia , the Warriors of Light meet again with the woman at the docks of Onrac . She shows her true from , one of a mermaid , and jumps to the water , leaving a submersible barrel on the port . The Warriors of Light use the barrel to descend to the Sunken Shrine and search for the Kraken . They defeat it , and restore the Water Crystal . Later , when searching for the Wind Crystal , the Warriors of Light find the Rosetta Stone on the upper floors of the shrine inhabited by Mermaids . Musical themes . " Chaos Shrine " is the background music of this area .
Cactuar King ( Final Fantasy X ) The Cactuar King is an optional enemy in " Final Fantasy X " . It is bred at the Area Conquest section of the Monster Arena and is , in essence , a tougher version of a normal Cactuar . It becomes available after collecting at least one of each fiend at the Thunder Plains , and the prize for unlocking it is 99 Chocobo Wings . Defeating it will net some Blessed Gems . Battle . It is immune to all five elements . Cactuar King will counter all attacks with 10 , 000 Needles , meaning only those with the Break HP Limit ability will be able to withstand it . On its turn the King may unleash 99 , 999 Needles ( 50 % of the time ) , which cannot be blocked and is always fatal . Alternatively , he may use 10 , 000 Needles ( 40 % of the time ) , or simply do nothing . Once he has done nothing twice , he will no longer do so , but instead has a chance of escaping from the battle ( 10 % of the time ) . Unlike Qactuar and Cactuar , his remaining HP has no influence on the chance of him escaping . Despite the Cactuar King ' s relatively low HP compared to other Arena creations , its high Evasion makes it difficult to hit with normal attacks , even if the character ' s Accuracy is at maximum . If the Cactuar King escapes , the player will get nothing . Cactuar King drops weapons with Strength + % abilities and armor with Defense + % abilities , Strength + 20 % and Defense + 20 % being fixed abilities . Strategy . Cactuar King is extremely evasive ; the Accuracy stat has no impact on the chance of connecting , which is always 25 % before Luck is taken into account . Thus , the remaining 75 % must be made up with the Luck stat , or use of Aim , Luck or Jinx . It is often simpler to use attacks that cannot miss ; while Cactuar King ' s magic defense is too high for magic to be practical , Overdrives are an effective method of damage . AP Trick . Although not as effective as Don Tonberry , Cactuar King is also well - suited for the AP trick . By equipping weapons with Overdrive → AP , and optionally some combination of Double AP , Triple AP , SOS Overdrive , Double Overdrive or Triple Overdrive , and using Stoic or Comrade Overdrive Mode , it is possible to gain sphere levels very quickly .
Weretiger ( Final Fantasy ) The Weretiger , known as the CATMAN in the Nintendo Entertainment System version , is an enemy from the original " Final Fantasy " . It appears on the Bahamut Islands , as well as on the first floor of the Mirage Tower . In the Bahamut Islands , they appear flanked by Sabertooth Tigers , while in the Mirage Tower , they appear only with other Weretigers . Battle . Weretigers regenerate some HP each turn , but they are not hard to beat and the amount of HP they regain does not pose a threat . They also use Poison . When they appear in groups they may be a nuisance , as they are quite resistant to magic .
Alus Restor Prince Alus Restor , also known as Allus , is the young crown prince of Saronia in " Final Fantasy III " . He is met in southwestern Saronia . An outspoken prince , he is shy and has recently fallen on hard times . In the 3D remake version for Nintendo DS and mobile platforms , Arc takes a liking towards him as both of them were belittled in the past , despite the age difference . Story . Alus was kicked out of the castle by his father , King Gorn , who had been acting strangely . Alus meets the party and befriends Arc when he defends the prince in a tavern . With encouragement from Arc , he decides to confront his father . King Gorn is being controlled by Gigameth , the retainer of Saronia , who tries to have the king kill his son . The king stabs himself , as he would rather die than hurt his beloved son . After the Warriors of the Light defeat Gigameth , who turns into the monster Garuda , Alus becomes the king of Saronia . Alus later appears in the Crystal Tower , to help dispel the Curse of the five wyrms on the Warriors of the Light . When the party enters the World of Darkness , Alus stays behind with the others to await their return . Some time later , Alus is crowned king of Saronia . His duties mean that he can no longer see his friend Arc . Abilities . In the Nintendo DS and mobile platform versions , Alus can use low - level White Magic , such as Confuse and Aero . He fights with a Boomerang . Other appearances . " Final Fantasy Trading Card Game " . Alus appears in " Final Fantasy Trading Card Game " .
Alarm Clock Alarm Clock , also known as AlmClock , Alarm , or Wakeup Bell , is a recurring item in the series . It removes the Sleep status , and is usually a rare item . Appearances . " Final Fantasy IV " . The Alarm Clock it cures a target of Sleep . It can be found in Lunar Ruins ( Mech Set prize ) and Eblan Castle and dropped from Floating Eye , Eyewing Moth , Hellflapper , and Blood Eye . " Final Fantasy IV - Interlude - " . The Alarm Clock can be found in the Feymarch , Mt . Hobs , Sealed Cave , and Developer ' s Office . They are dropped by the Eyewing Moth and Hellflapper . The Alarm Clock can be obtained from various enemies , and is usually a very rare drop . " Final Fantasy XII " . The Alarm Clock can be bought for 50 gil at any shop , and cures a single target of Sleep status . In the " International and Zodiac Job System " , this item is renamed as " Prince ' s Oral " . The Alarm Clock can either be bought in Urbeth or Arbor for 20 G , or dropped from the Batterfly . " Bravely Default " . Wakeup Bell cures the target of sleep . It can be bought from Comrade , Florem , " Grandship " , Hartschild , Starkfort , Eternia , Adventurer ( Norende Village Trader Shop Lv . 4 ) for 50 pg . It can be found in the Ruins of Centro Keep , Vestment Cave , and Harena Ruins and as a reward for tutorial quests . When used in compounding : Etymology . An , or simply just alarm is a clock that is designed to wake a person at a specific time . The primary utility of these clocks is to awaken people from their night ' s sleep or short naps ; they are sometimes utilized for other reminders as well .
Jack Moschet Jack Moschet ( pronounced " moshet " ) , or Jack Moscheat ( pronounced " mokeet " ) in Japan , is an especially large , especially irritable Gigas in " Final Fantasy Crystal Chronicles " . He resides in a mansion southwest of Alfitaria that is inhabited by many Tonberry Chef s , Gargoyles , and Coeurls . Rather than entering a particular area of the level to initiate the battle , all the Tonberry Chefs in the level must be defeated . Jack finds all his cooks dead , and attempts to take revenge , either for the chefs or for his missing meal , on those that killed them . Attacks . Jack has mostly battles at close range , and his attacks are all fairly fast . He will constantly chase the caravanners around the atrium in his manor to close any gap they would create . Battle Tactic . The best way to collect this mansion ' s myrrh is to first beat Maggie then move on to Jack . With his wife around , Jack is all but invincible ; she will heal him back to full health periodically , making her the real problem . Once she is gone , quick long range attacks or strong close range attacks are the way to go . Spending time on longer spells like Firaga will only give Jack time to come hit you , ending the spell . Still , using Fira is recommended and Blizzara on Maggie , as the Fire status lowers Jack ' s Defense with little sacrifice to Speed , and Maggie will become frozen , allowing the player to go all out on Jack . Elemental weapons make this battle quite easy , as Lilties can use some range while dealing decent damage . The best , and quickest , way to collect the mansion ' s Myrrh is actually to entirely ignore Maggie , except for avoiding Stop . Her Slowga won ' t do too much damage and doesn ' t make that all that much harder to avoid Stop due to it ' s low range . The quickest way is to keep slashing or smacking away at Jack until he dies . In my experience , Maggie rarely heals Jack , even while grinding Moschet Manor ' s third cycle for a Chocobo Shield design .
Dark Elemental ( Final Fantasy V ) Dark Elemental is an enemy in the " Advance " and succeeding versions of " Final Fantasy V " . It can only be found in Sealed Temple , a bonus dungeon that is unlocked after beating the game . There are four versions of the Dark Elemental , three enemy encounters with different elemental weakness , and a fourth type that appear twice in the boss battle with Grand Aevis . Battle . The regular Dark Elemental enemies have different elemental attributes , split between Fire , Ice , and Lightning . Each is able to cast the highest level of the elemental spells . It can also use White Wind to heal its allies . However , note that the Dark Elemental is weak against the element that it carries ; a Dark Elemental that casts Firaga is weak to Fire , and so on . The two Dark Elementals that accompany the Grand Aevis are of the Wind element . The same attribute on regular enemies applies to the Dark Elementals here ; while they can cast the two Blue Magic spells White Wind and Aeroga , they are weak against Wind . It is best to kill them off first before the Grand Aevis as they are annoying healers , however they will respawn when the Grand Aevis is hit . Should a Necromancer land a finishing hit on a Dark Elemental after defeating Enuo , they will learn the Dark Arts spell , Deep Freeze .
Prologue ( Dissidia ) The Prologue , titled The Shattered World , is the first level available on Story Mode in " Dissidia Final Fantasy " . It features several simple stages intended to let the player learn the controls and aspects of the game and therefore is not difficult to defeat . The Warrior of Light is controlled . Upon completion , the ten Destiny Odyssey levels are unlocked . This acted as the tutorial in the Japanese version , but in the Western releases , there is a shortened tutorial that is separate from the prologue , which covers only the action - fighting aspects of the gameplay ; this new tutorial was shortened from about one hour to just ten minutes . Story . The level starts with the opening FMV where the ten Warriors of Cosmos fight against the Warriors of Chaos . The Warrior of Light finds himself in the Order ' s Sanctuary . Upon hearing Cosmos ' s voice stating that she had been defeated and seeing a light in the distance , the warrior decides to walk up and investigate it . After defeating all the manikin s , the Warrior of Light finds Cosmos . Appearing to all the Warriors of Cosmos , Cosmos asks them to obtain the crystals as they can be used to save the world . Stages . Prologue 1 . The first stage does not include any enemies or treasures . All the player must do is to destroy the Stigma of Chaos on the other side of the map . The player begins with one Destiny Point . Prologue 2 . The second stage features a normal Battle Piece , a Potion , and the Stigma of Chaos . The player begins with three Destiny Points . Prologue 3 . The third stage consists of a normal Battle Piece , a treasure chest containing a Broadsword , and the Stigma of Chaos . This stage also introduces the Skill Maser Eye . The player begins with three Destiny Points . Prologue 4 . In this stage the player must confront two Battle Pieces . Upon defeating one of them the other will achieve a Berserk state and attacks the player . Both may award DP as long as certain conditions are met . The player begins with two Destiny Points . Prologue 5 . The final stage contains a treasure chest containing a Power Ring . The Stigma of Chaos is replaced by a Chaos Piece . Normally these are boss pieces that must be defeated to complete the stage . However , this is just another manikin . The player begins with two Destiny Points .
Michio Okamiya Michio Okamiya ( 岡宮 道生 , " Okamiya Michio " ) was the rhythm ( and occasionally lead ) guitarist of the Black Mages . He used to work in the Publicity Department of Square Enix and served as a producer of " Romancing SaGa 3 " , until he was asked to join the band . Okamiya ' s first work in a musical project was the arrangement of " Final Fantasy X " < nowiki > ' s < / nowiki > opening song theme " Otherworld " .
Moschet Manor Moschet Manor , or Jack Moschet ' s , is a large mansion from " Final Fantasy Crystal Chronicles " southwest of Alfitaria . The owner of the manor is one Jack Moschet , a Gigas Lord , who lives with a Lamia wife , Maggie . Other residents include gargoyles , coeurls , and an entire staff of Tonberry chefs . As Moschet adores Tonberry cuisine , he takes the well - being of his chefs rather seriously . When an adventurer slays all of his Tonberry chefs within his manor , he attacks out of rage . Before the fight , the caravanners should raid the mansion for treasures and gil . Features . The manor is quite large , and its rooms hold various treasures . Perhaps the most notable of these wonders is the knowledge that the manor ' s libraries hold about the world and its influence by the mysterious Miasma . The rooms are large scale and made for the giant Gigas Jack and his large Lamia wife , Maggie . Compared to the player , the objects in each of the rooms are enormous . To get into each of the rooms of the manor , the player must step on the platform in front of the door when it has his or her tribe ' s corresponding emblem . There are ten Tonberry Chefs in the manor , which appear in every room except for the southwest room , Maggie ' s bedroom . Maggie , Jack Moschet ' s wife , is in her room while the player is in the manor . When attacked , she does not retaliate , but instead tells the player to go away or asks where her dinner is , as she believes the player to be one of the Tonberry Chefs . On the 3rd cycle , there are seven monsters that have a relatively high chance of dropping Mythril , five of which are in the Courtyard . The other two are in the dining hall . Moogle ' s Nest . The Nest ' s entrance is located in the west wing ' s middle room under the left side of the table . Hot Spots . There are two Hot Spots in the manor . The first Hot Spot is located in the first room to the bottom left , Maggie ' s Bedroom , near her bed , and its element is Water . The next Hot Spot ' s element is Fire and it is located in the northeastern - most room . The music inside Moschet´s Manor is called ' Magi is everithing ' .
Dark Behemoth ( Final Fantasy II ) The Dark Behemoth is a Soul of Rebirth enemy in " Final Fantasy II " . It is a palette swap of the Behemoth , meant to resemble the Behemoth strobger species from Final Fantasy VI . They appear in the Unknown Palace , though one of them can be fought in the main game as a boss in the Ekmet Teloess floor of the Arcane Labyrinth . Battle . The Dark Behemoth is a tough enemy randomly found at the Unknown Palace . It also can be fought in the Arcane Labyrinth as early as the player obtains the Ekmet Teloess Key Term , and if fought that early , it truly becomes a fearsome foe . Protect and Blink are mandatory , since like his Behemoth brethren , the Dark Behemoth exclusively uses potent physical attacks . Magic is the weapon to use , due to Dark Behemoth ' s weak Magic Defense . Physical attacks should be enhanced to the max , or they will not even scratch this enemy ' s high defense .
Warriors of Dawn The Warriors of Dawn , also known as Dawn Warriors , are the heroes of " Final Fantasy V " who defeated Exdeath 30 years prior to the main storyline . Story . When Exdeath awoke from the Great Forest of Moore , he wreaked devastation on the land until the Dawn Warriors — Galuf Halm Baldesion , Dorgann Klauser , Kelger Vlondett , and Xezat Matias Surgate — drove him to Bartz ' s World . They defeated him in battle but lacked the power to kill him , and thus sealed him using the power of the four crystals of the world . Dorgann felt that leaving Exdeath in an unwitting world was wrong , and remained to watch over the seal . The other three returned to their homeworld and took up rulership of their countries . Dorgann settled in Lix and married Stella , passing away from an illness three years prior when his son , Bartz Klauser , was 17 . When Exdeath begins to break his seal , Galuf returns to the first world and became one of the new Warriors of Light alongside Dorgann ' s son Bartz , although Galuf doesn ' t realize this until late into their journey . The other two warriors are the princesses Lenna and Faris . During their adventure , the Light Warriors get help several times from the Warriors of Dawn , though all of them eventually perish during the struggle against the revived Exdeath : Xezat is killed in the Barrier Tower , Galuf falls in battle against Exdeath ( his granddaughter Krile inherits his position ) , and Kelger uses the last of his strength to help dispel an illusion on Castle Exdeath . The Dawn Warriors ' spirits appear in the Interdimensional Rift to rescue the Light Warriors from Exdeath ' s control of the Void , and along with the spirit of King Tycoon , restrain its power to allow the Light Warriors to defeat Exdeath , and restore peace .
Final Fantasy XI Original Soundtrack Premium Box Final Fantasy XI Original Soundtrack Premium Box is the boxed collection of the soundtracks for " Final Fantasy XI " and its expansions up to " " . It also includes two previously unreleased albums , Final Fantasy XI Unreleased Tracks and Final Fantasy XI Piano Collections . These are currently unavailable outside of the collection , and the " Final Fantasy XI Piano Collections " included in this boxset is different than the newer standalone release . The box set includes a sheet music book for the " Piano Collections " arrangements .
Crystal Dragon ( Final Fantasy IV ) The Crystal Dragon is an enemy from " Final Fantasy IV Advance " . It counters magical attacks with Scorch and physical attacks with Stop , as well as being able to attack twice in a single turn for upwards of 1 , 800 damage . It is advised to be cautious while fighting this enemy . Having Rydia or Palom using Tornado on it helps considerably , as it will not counter this spell .
Sky Armor ( Crisis Core ) The Sky Armor is an enemy from " Crisis Core - Final Fantasy VII - " . It is similar in appearance to the Heli Gunner . As with all flying machine enemies , it has a very high Vitality stat , so using magic - elemental attacks , particularly Lightning - elemental attacks , is the way to go . They have the standard Spin Attack , but now come with the 88mm L42 Cannon , which deals heavy damage as well as knocking Zack to the ground . This attack can be dodged with the right timing however , so it should not pose too much of a problem .