Fallout Tactics special encounters Amelia Earhart . In this encounter , you discover a long lost airplane and the remains of a pilot ' s skeleton , presumeably , hanging out of the cockpit . B1000 . A hostile , silver - colored brahmin with sparks flying off of it . If you kill it , you will get an UZI . This is a reference to the T1000 from " " . Bazaar Day . This encounter contains a number of non - player character traders who sell various items and a gag item called the ' Devilthorn jacket ' . The jacket itself is unusable by the player due to stat requirements , and is a reference to the game . Brahmin Armor . A brahmin guarded by four laser turrets . By defeating the turrets and the brahmin , you will find the ' brahmin armor ' which turns the wearer into a brahmin . You can get 50 or 100 microfusion cells from killed turrets , and can keep repeating ( turrets have around 5 HP ) . Brahmin Poker . In this encounter , the Warrior will discover a group of brahmin playing poker and exchanging dialogue with one another . If the player gets too close the brahmin run from the scene : " Holy Cow ! It ' s the feds ! " implying that their poker game is illegal . The brahmin leave approximately 28 , 000 ring pull s on the table . Brahmin Tipping . During this encounter , the player will find several brahmin surrounded by a fence , with a sign posted nearby that says : " Do " NOT " tip the brahmin . " By interacting with the brahmin , the player can tip them over . Brothers Grimm . This encounter contains two super mutant s named Jim and Joe Grimm . Joe stands over his injured brother , Jim - who has had the misfortune to step on a landmine ( if you want to heal Jim he has 60 health points ) . If the player helps heal Jim both Joe and Jim will later be available in the recruitment pool . Occasionally , if you heal Joe Grimm , you will not be able to leave the area . This may also be caused by re - entering the location . Canadian Invasion . In this encounter , you ' ll find a group of tribals protecting the American border from Canadians . The tribals turn hostile towards you and will attack you with an assortment of Small Guns and Melee Weapons . One of the tribals carries the extremely rare water gun along with several canisters of acid . Coppertops . In this encounter , several humans ( called ' human batteries ' ) are running on treadmills while a task - master gloating robot oversees the entire operation . On the far side of each pair of treadmills are lockers that you can use an electronic lockpick on and obtain 200 small energy cells , 1200 in all . This is a reference to the movie " The Matrix " . CPF vs . PFC . In this encounter , you ' ll find two different groups of civilians , the Canadian People ' s Front and the People ' s Front of Canada , standing in a derelict complex . Both groups are arguing with one another over the future of Canada . This is a parody of Monty Python ' s movie " Life of Brian . " If you kill a CPF or a PFC you will lose Karma . Deathclaw Liberation . In this encounter , you ' ll find a woman named Janet Badall trying to talk to a deathclaw inside of a fenced off area . After she says a few things , the deathclaw will eventually kill her and leave the area . It is impossible to intervene or search Janet ' s corpse since the area is unreachable by the Warrior . This is a reference to Jane Goodall , who spends most of her time observing wild primates . You can shoot the deathclaws , and they will not get past the fence or you can lockpick the gate and go to HtoH with them ( You should take the first way . ) Evereddy Bunnies . In this encounter , you ' ll find forty small , transparent mechanical bunnies roaming around a deserted plain , boasting about their Endurance . If you kill them you will lose Karma . Farmer . The Farmer carries a number of low - level items and a single round of . 50 caliber DU ammunition . Four Horsemen of the Post Apocalypse . In this encounter , you ' ll find the four horsemen , War , Pestilence , Death , and Famine , all gathered together around a small camp in the middle of the wasteland . They are initially non - hostile and exchange dialogue with one another . Gas Station . Granma operates the Gas Station and will sell you the Elixir of Life ; a drink that permanently adds 1 to your Endurance . She will also sell a number of medical supplies and food items . If you have the 1 . 27 version of the game nothing else will happen . Hermit . Here you ' ll find a hermit surrounded by several friendly wolves . The hermit will trade a number of mid - level items with the Warrior . Invasion Re - creationists . Some American people take a few steps over the Canadian border , and so they claim that Canada has been overrun ( but they come back after a second , being really excited ) . They ' re led by Clarisse . Komodo Man . In this encounter , you ' ll find Komodo Man wrestling a komodo dragon in front of a large audience . If you wait around long enough , the dragon will eventually kill Komodo Man and the crowd will disperse . L33tists . In this encounter , you ' ll find two civilians , Ph4tman and L33tleboy , running around a derelict building complex . They cannot be interacted with and simply move around , shouting L33T phrases at one another . You can pickpocket one of them and get an After Burner gum . Merchant . The merchant will trade a number of items with you , notably an FN FAL , Gauss pistol , and a Browning M2 and ( post patch ) several skill books . Mir . The fallen , Soviet orbital research station . Morte . Morte is a floating skull . He is floating around the wasteland , having landed in the Fallout world after accidentally going through a portal in a brothel window in Sigil . This is a reference to the video game " Planescape : Torment " . Phil , the Nuka - Cola dude . Phil has the thankless job of riding around the wasteland on his bike and refilling all of the Nuka - Cola machines that litter it . It ' s a tradition passed down from generation to generation . Phil is not impressed . He also carries one very special bottle of Nuka - Cola called Fusion Cola , and some Molotov cocktail s . Pipboy . In this special encounter you find the famous Vault Boy , called Pipboy here , wandering around a radioactive playground . He speaks in a weird 50 ' s style and carries an FN FAL . If you have full squad , he wanders away when you talk to him . If you have less than that , he joins you . He has a perfect 10 for his Luck stat , but he ' ll have 4 Luck if you have talked to him with a full squad . Pitch Black . In this encounter , your group will start off in the center of the map , completely surrounded by darkness and a few pools of radiation . There are eighteen large deathclaw s that patrol this map along with a special , friendly non - player character named Riddick . If you manage to make it to exit zone while keeping Riddick alive , you ' ll be able to recruit him later at one of the Brotherhood of Steel bunkers . This is a reference from the movie Pitch Black . Reaver Dance . In this encounter , you ' ll find a group of Reavers dancing on an elevated stage in the middle of the wasteland . There is nothing of note to be found or picked up here by the Warrior , nor can the Reavers be killed . Sixth Sense . Again a brahmin farm filled with ghost - brahmins and a living one , named Cole , that says , " I see dead brahmins " . Spoof of the movie " The Sixth Sense " . Titanic . You found Jack Dawson . He has the " Heart of the Ocean " and an ' artistic ' drawing of a girl ( revealed to be a crude stick figure in your inventory ) . The gem will get you heaps of cash when sold . Trader . The trader carries various guns and ammunition , such as the flamer pistol , Needler pistol , FN P90c , rocket launcher , and rare 12 gauge EMP shells and assorted medical supplies . Uprising . In this encounter , you ' ll find two Brotherhood of Steel Paladin s , Hubert and McCarthy , standing outside of a BOS bunker reminiscent of ones found in " Fallout " and " Fallout 2 " . The two Paladins have apparently killed a large number of civilians who were trying to gain access to the bunker . The Warrior cannot open the door to the bunker , regardless of his or her current rank . You can pickpocket them for ammunition or kill them and get the Vindicator minigun .