Kick ( ability ) Kick , also known as Punt , is a recurring ability usable by Monk s in the " Final Fantasy " series . It allows the user to initiate an attack on all enemies . Appearances . " Final Fantasy IV " . Yang , a monk , can use Kick , which deals damage to all enemies , but it does no damage to Flan type monsters . Kick has a Charge Time of 1 . In the DS release , any elemental or status effect properties on Yang ' s claws apply to the kick — if he is using the Ice Claw , the kick will be Ice - elemental , for example . In the DS version , Kick can be obtained as an Augment if he has been given at least one Augment . " Final Fantasy IV - Interlude - " . Kick is usable by Yang , Monk A and Monk B . Kick returns in the sequel of " Final Fantasy IV " , and bears the same properties , it has a Charge Time of 4 . Yang , Ursula and the Monks A , B and C can use Kick . Uniquely , Kick is classified as an Attack and not a Special Ability , causing the Moon Phase s to affect it differently than other special attacks . " Final Fantasy V " . Monks can use the Kick command . Unlike most other command abilities , it cannot be learned by leveling up the Monk job , so only Monks have access to the Kick command . Kick deals damage to all enemies as though an unarmed attack had hit all enemies , and the damage of Kick is augmented by Barehanded and Kaiser Knuckles . However , equipped weapons do not add to the power of Kick . " Final Fantasy VII " . Kick is the ability of Aero Combatant , Elena , and Gargoyle . Elena ' s and Aero Combatant ' s version carry the Hit attribute and can only be used once per turn , while Gargoyle ' s can be used twice per turn and has the Shoot attribute . " Crisis Core - Final Fantasy VII - " . Kick is not an ability used by the player , but is an enemy ability used by Ifrit , which deals non - elemental physical damage to Zack . " Dirge of Cerberus - Final Fantasy VII - " . Kick is the ability of Cactuar , DG Commander , DG Elite , and SOLDIER Trooper . The Cactuar and DG Commander ' s version inflicts Blowback , while the DG Elite and SOLDIER Trooper ' s version is a Hard - type attack . " Final Fantasy XI " . Kick Attacks is a passive Trait of the Monk Job . It gives any attack made while fighting hand - to - hand a chance to add kick into the attack . Kick damage is equal to the character ' s base hand - to - hand damage ( the damage of a punch without a weapon equipped ) . The damage and frequency of Kick Attacks can be increased with select equipment and Merit upgrades . The Hand - to - Hand Weapon Skill Dragon Kick also benefits from increased kick damage . In addition , the Monk also has the Footwork ability , which makes kicks their primary form of attack . " Final Fantasy XII " . Kick is an enemy exclusive ability , belonging to several enemies in the game , which deals non - elemental damage to a single target . It deals more damage than a normal attack and can be comboed from as well . " Final Fantasy XIII " . Kick is an enemy ability used by Cactuar and Giant Cactuar . " Final Fantasy Mystic Quest " . Kick is an enemy attack with an attack power of 5 . It is used by Brownie , Mint Mint , and Red Cap . " Final Fantasy Legend II " . Kick is a special attack that has 15 uses , it also increases a Robot ' s HP by 9 . The damage formula for Kick is the user ' s Str x8 . This attack can be used by Bl . Belt , Clayman , Giant , GianToad , HugeToad , Ironman , Kelpie , KingToad , Nitemare , Ogre , Silver , Terorist , Unicorn , and Wh . Belt . " Final Fantasy Legend III " . Kick is a weak enemy attack used by BlackCat , MummyCat , Silver , Diviner , Broomer , Kelpie , Mustang , Witch , Centaur , Quacky , Stranger , Imposter , and Fenrir . " Final Fantasy Dimensions " . Kick is a Martial Arts ability which costs 1 MP . It attacks all enemies and ignores row . Damage is roughly the same as a regular attack divided by either 2 or the number of enemies on screen , whichever is higher . " Final Fantasy Trading Card Game " . Kick is usable by one of Yang ' s cards . It deals damage to all the opponent ' s Forwards equal to half Yang ' s power , rounded down to the nearest 1000 . To use Kick the player must Dull Yang , discard another Yang card , and pay two Earth CP and two Light CP .