Hunter talent analysis Talents are a way for a character to become specialized or improved . While hunters talent trees will not change the character as drastically as a Druid or Paladin ' s talents , the talents can still make a difference and are still worth analyzing . All the talents can be found on the Hunter talents page . This article is up to date as of Patch 3 . 3 . 3 . Talent Trees In General . The Beast Mastery tree focuses on improving your pet and your pet ' s abilities . There are several talents that improve the hunter too , but not as many . This is the easiest tree to solo and level in , as it makes your pet tougher and much more able to hold aggro . This will keep your target in the range of your ranged weapon , and keep you from taking damage . The Marksmanship tree focuses on improving the hunter ' s ranged damage and abilities . For these reasons it is the favorite talent tree among hunters that are damage dealers in a group . It is somewhat hard to level in this tree due to the fact that you pull aggro away from your pet , then have to melee and cannot use your ranged weapon . Survival talents improve the hunter ' s traps and ability to stay alive while soloing . If you have to do crowd control in a group you will want to have many of these talents , if not the full talent tree . This tree also works well for soloing , although it is generally slower to level in this tree rather than the Beast Mastery tree . For raiding , Hunters usually stick to survival until they get high end gear . Beast Mastery . Improved Aspect of the Hawk . " 5 points : While Aspect of the Hawk is active , all normal ranged attacks have a 10 % chance of increasing ranged attack speed by 15 % for 12 sec . " Endurance Training . " 5 points : Increases the health of your pets by 10 % and your total health by 5 % . " Focused Fire . " 2 points : All damage caused by you is increased by 2 % while your pet is active and the critical strike chance of your pet ' s special abilities is increased by 20 % while Kill Command is active . " Improved Aspect of the Monkey . " 3 points : Increases the dodge bonus of your Aspect of the Monkey and Aspect of the Dragonhawk by 6 % . " Thick Hide . " 3 points : Increases the armor rating of your pets by 20 % and your armor contribution from items by 10 % . " Improved Revive Pet . " 2 points : Revive Pet ' s casting time is reduced by 6 sec , mana cost is reduced by 40 % , and increases the health your pet returns with by an additional 30 % . " Pathfinding . " 2 points : Increases the speed bonus of your Aspect of the Cheetah and Aspect of the Pack by 8 % , and increases your speed while mounted by 10 % . The mounted movement speed increase does not stack with other effects . " Aspect Mastery . " 1 point : " " Aspect of the Viper - reduces damage penalty by 10 % " " Aspect of the Hawk - increases attack power bonus by 30 % " " Aspect of the Monkey - reduces damage done to you while active by 5 % " " Aspect of the DragonHawk - combines the bonuses of Aspect from the Hawk and Aspect of the Monkey Unleashed Fury . " 5 points : Increases the damage done by your pets by 15 % . " Improved Mend Pet . " 2 points : Reduces the mana cost of your Mend Pet spell by 20 % and gives the Mend Pet spell a 50 % chance of cleansing 1 Curse , Disease , Magic or Poison effect from the pet each tick . " Ferocity . " 5 points : Increases the critical strike chance of your pet by 10 % . " Spirit Bond . " 2 points : While your pet is active , you and your pet will regenerate 2 % of total health every 10 sec . , and increases healing done to you and your pet by 10 % . " Intimidation . " 1 point : Command your pet to intimidate the target on the next successful melee attack , causing a high amount of threat and stunning the target for 3 seconds . " Bestial Discipline . " 2 points : Increases the Focus regeneration of your pets by 100 % . " Animal Handler . " 2 points : Increases your pet ' s attack power by 10 % , and increases the duration of your Master ' s Call effect by 6 sec . " Frenzy . " 5 points : Gives your pet a 100 % chance to gain a 30 % attack speed increase for 8 seconds after dealing a critical strike . " Ferocious Inspiration . " 3 points : All party and raid members have all damage increased by 3 % for 10 seconds . Also increases the damage you dealwith Arcane Shot and Steady Shot by 9 % " Bestial Wrath . " 1 point : Send your pet into a rage causing 50 % additional damage for 10 seconds . While enraged , the beast does not feel pity or remorse or fear and it cannot be stopped unless killed . " Catlike Reflexes . " 3 points : Increases your chance to dodge by 3 % and your pet ' s chance to dodge by an additional 9 % . In addition , reduces the cooldown of your Kill Command ability by 30 sec . " Invigoration . " 2 points : When your pet scores a critical hit with a special ability , you have a 100 % chance to instantly regenerate 1 % mana . " Serpent ' s Swiftness . " 5 points : Increases ranged combat attack speed by 20 % and your pet ' s melee attack speed by 20 % . " Longevity . " 3 points : Reduces the cooldown of your Bestial Wrath , Intimidation and Pet Special Abilities by 30 % . " The Beast Within . " 1 point : Increases all damage you deal by 10 % and while your pet is under the effects of Bestial Wrath , you also go into a rage causing 10 % additional damage and reducing mana costs of all spells by 20 % for 10 seconds . While enraged , you do not feel pity or remorse or fear and you cannot be stopped unless killed . " Cobra Strikes . " 3 points : You have a 60 % chance when you critically hit with Arcane Shot , Steady Shot or Kill Shot to cause your pet ' s next 2 special attacks to critically hit . " Kindred Spirits . " 5 points : Increases your pet ' s damage by 20 % and you and your pet ' s movement speed by 10 % while your pet is active . This does not stack with other movement speed increasing effects . " Beast Mastery . " 1 point : You master the art of Beast training , teaching you the ability to tame Exotic pets and increasing your total amount of Pet Skill Points by 4 . " Marksmanship . Improved Concussive Shot . " 2 points : Increases the duration of your Concussive Shot ' s daze effect by 2 sec . " Focused Aim . " 3 points : Reduces the pushback suffered from damaging attacks while casting Steady Shot by 70 % , and increases your chance to hit by 3 % . " Lethal Shots . " 5 points : Increases your critical strike chance with ranged weapons by 5 % " Careful Aim . " 3 points : Increases your ranged attack power by an amount equal to 100 % of your total Intellect . " Improved Hunter ' s Mark . " 3 points : Increases the bonus attack power granted by your Hunter ' s Mark ability by 30 % , and reduces the mana cost of your Hunter ' s Mark ability by 100 % . " Mortal Shots . " 5 points : Increases the critical strike damage bonus of your ranged abilities by 30 % . " Go for the Throat . " 2 points : Your ranged critical hits cause your pet to generate 50 Focus . " Improved Arcane Shot . " 3 points : Increases the damage done by your Arcane Shot by 15 % . " Aimed Shot . " 1 point : An aimed shot that increases ranged damage by 5 and reduces healing done to that target by 50 % . Lasts 10 seconds . " Rapid Killing . " 2 points : Reduces the cooldown of your Rapid Fire ability by 2 min . In addition , after killing an opponent that yields experience or honor , your next Aimed Shot , Arcane Shot or Chimera Shot causes 20 % additional damage . Lasts 20 seconds . " Improved Stings . " 3 points : Increases the damage done by your Serpent Sting and Wyvern Sting by 30 % and the mana drained by your Viper Sting by 30 % . In addition , reduces the chance your Stings will be dispelled by 30 % . " Efficiency . " 5 points : Reduces the Mana cost of your Shots and Stings by 10 % . " Concussive Barrage . " 3 points : Your successful Chimera Shots and Multi - Shots have a 100 % chance to Daze the target for 4 seconds . " Readiness . " 1 point : When activated , this ability immediately finishes the cooldown on your other Hunter abilities exept Bestial Wrath . " Barrage . " 3 points : Increases the damage done by your Multi - Shot , Aimed Shot and Volley spells by 12 % . " Combat Experience . " 2 points : Increases your total Agility and Intellect by 4 % . " Ranged Weapon Specialization . " 3 points : Increases the damage you deal with ranged weapons by 5 % . " Piercing Shots . " 3 points : Your critical Aimed , Steady , and Chimera shots cause your target to bleed for 30 % of the damage dealt over 8 seconds . " Trueshot Aura . " 1 point : Increases the attack power of party and raid members within 100 yards by 10 % . Lasts until canceled . " Improved Barrage . " 3 points : Increases the critical strike chance of your Multi - Shot and Aimed Shot by 12 % and reduces the pushback suffered from damaging attacks while channeling Volley by 100 % . " Master Marksman . " 5 points : Increases your critical strike chance by 5 % , and reduces the Mana cost of your Steady Shot , Aimed Shot and Chimera Shots by 25 % . " Rapid Recuperation . " 2 points : You gain 4 % of your mana every 3 sec while under the effect of Rapid Fire , and you gain 2 % of your mana every 2 sec for 6 sec when you gain Rapid Killing . " Wild Quiver . " 3 points : You have a 12 % chance to shoot an additional shot when doing damage with your auto shot , dealing 580 % Nature damage . Wild Quiver consumes no ammo . " Silencing Shot . " 1 point : A shot that deals 50 % weapon damage and Silences the target for 3 seconds . " Improved Steady Shot . " 3 points : Your Steady Shot hits have a 15 % chance to increase the damage done by your next Aimed Shot , Arcane Shot or Chimera Shot by 15 % , and reduce the mana cost of your next Aimed Shot , Arcane Shot or Chimera Shot by 20 % . " Marked for Death . " 5 points : Increases your damage done by your shots and the damage done by your pet ' s special abilities by 5 % on marked targets , and increases the critical strike damage bonus of your Aimed Shot , Arcane Shot , Steady Shot , Kill Shot or Chimera Shot by 10 % . " Chimera Shot . " 1 point : You deal 125 % weapon damage , refreshing the current Sting on your target and triggering an effect : " " Serpent Sting - Instantly deals 40 % of the damage done by your Serpent Sting . " " Viper Sting - Instantly restores mana to you equal to 60 % of the total amount drained by your Viper Sting . " " Scorpid Sting - Attempts to Disarm the target for 10 sec . This effect cannot occur more than once per 1 minute . " Survival . Improved Tracking . " 5 points : While tracking Beasts , Demons , Dragonkin , Elementals , Giants , Humanoids and Undead , all damage done to those types is increased by 5 % . " Hawk Eye . " 3 points : Increases the range of your ranged weapons by 6 yards . " Savage Strikes . " 2 points : Increases the critical strike chance of Raptor Strike , Mongoose Bite and Counterattack by 20 % . " Surefooted . " 3 points : Reduces the duration of movement impairing effects by 30 % . " Entrapment . " 3 points : While your Snake Trap of Freezing Trap is triggered , you entrap all affected targets , preventing them from moving for 4 sec . " Trap Mastery . " 3 points : Frost Trap and Frezing Trap : Increases the duration by 30 % < br > Immolation Trap , Explosive Trap and Black Arrow : Increases the periodic damage done by 30 % < br > Snake Trap : Increases the number of snakes summoned by 6 . " Survival Instincts . " 2 points : Reduces all damage taken by 4 % and increases the critical strike chance of your Arcane Shot , Steady Shot , and Explosive Shot by 4 % . " Survivalist . " 5 points : Increases your Stamina by 10 % . " Scatter Shot . " 1 point : A short - range shot that deals 50 % weapon damage and disorients the target for 4 seconds . Any damage caused will remove the effect . Turns off your attack when used . " Deflection . " 3 points : Increases your chance to parry by 3 % , and reduces the duration of all Disarm effects used against you by 50 % . This does not stack with other Disarm duration reducing effects . " Survival Tactics . " 2 points : Reduces the chance your Feign Death ability and all trap spells will be resisted by 4 % , and reduces the cooldown of your Disengage ability by 4 sec . " T . N . T . . " 3 points : , Increases the damage done by your Explosive Shot , Explosive Trap , Black Arrow and Immolation Trap by 6 % " Lock and Load . " 3 points : You have a 100 % chance when you trap a target with Freezing Trap , Freezing Arrow or Frost Trap and a 6 % chance when you deal periodic damage with your Immolation Trap , Explosive Trap or Black Arrow to cause your next 2 Arcane Shot or Explosive Shot spells to trigger no cooldown , cost no mana and consume no ammo . This effect has a 22 sec cooldown . " Hunter vs . Wild . " 3 points : Increases you and your pet ' s attack power and ranged attack power equal to 30 % of your total Stamina . " Killer Instinct . " 3 points : Increases your critical strike chance with all attacks by 3 % . " Counterattack . " 1 points : A strike that becomes active after parrying an opponent ' s attack . This attack deals [ $ AP * 0 . 2 + 48 ] damage and immobilizes the target for 5 seconds . Counterattack cannot be blocked , dodged , or parried . " Lightning Reflexes . " 5 points : Increases your Agility by 15 % . " Resourcefulness . " 3 points : Reduces the mana cost of all traps and melee abilities by 60 % and reduces the cooldown of all traps by 6 sec . " Expose Weakness . " 3 points : Your ranged criticals have a 100 % chance to grant you Expose Weakness . Expose Weakness increases your attack power by 25 % of your Agility for 7 seconds . " Wyvern Sting . " 1 point : A stinging shot that puts the target to sleep for 12 seconds . Any damage will cancel the effect . When the target wakes up , the Sting causes 300 Nature damage over 6 seconds . Only one Sting per Hunter can be active on the target at a time . " Thrill of the Hunt . " 3 points : Gives you a 100 % chance to regain 40 % of the mana cost of any shot when it critically hits . " Master Tactician . " 5 points : Your successful ranged attacks have a 10 % chance to increase your critical strike chance with all attacks by 10 % for 8 seconds . " Noxious Stings . " 3 points : If Wyvern Sting is dispelled , the dispeller is also afflicted by Wyvern Sting lasting 50 % of the duration remaining , and increases all damage done by you on targets afflicted by your Serpent Sting by 3 % . " Point of No Escape . " 2 points : Increases the critical strike chance of all attacks on targets affected by your Frost Trap , Freezing Trap and Freezing Arrow by 6 % . " Black Arrow . " 1 point : Fires a black arrow at the target , increasing all damage by you to the target by 6 % and causes [ RAP * 0 . 1 + X ] damage to the target over 15 seconds . Shares cooldown with other [ fire ] trap spells " Sniper Training . " 3 points : Increases the critical strike chance of your Kill Shot ability by 15 % , and while standing still for 6 sec , you gain Sniper Training increasing the damage done by your Steady Shot , Aimed Shot , Black Arrow and Explosive Shot by 6 % for 15 sec . " Hunting Party . " 5 points : Increases your agility by an additional 3 % and your Arcane Shot , Explosive Shot and Steady Shot critical strikes have a 100 % chance to grant up to 10 party or raid members mana regeneration equal to 1 % of the maximum mana per 5 seconds . Lasts for 15 seconds . " Explosive Shot . " 1 point : You fire an explosive charge into the enemy target , dealing [ $ RAP * 0 . 08 + 238 ] - [ $ RAP * 0 . 08 + 286 ] Fire damage . The charge will blast the target every second for an additional 2 seconds . . "