Nag ' molada Nag ' molada is a character from " Final Fantasy XI " . He is a Kuluu diplomat for the Duchy of Jeuno , and a member of the Armathrwn Society . In the time of the Crystal War , he was employed by the Archduke as a special envoy to the other three nations , and assisted in the formation of the Allied Forces of Altana . He has an exceptional grasp of strategy and is highly skilled in negotiations . He plays a major role in the " " storyline . Story . In the Crystal War , he was well known as a shrewd negotiator ; so when " Nag ' molada " suddenly declared talks about surrendering Jeuno to the beastmen , several such as Robel - Akbel and Lehko Habhoka knew something was wrong . Indeed , Haudrale was actually impersonating Nag ' molada in order to bring the Grand Duchy to ruin . The real Nag ' molada arrived only after the " peace talks " with Orcish general Gwajboj had failed and the beastmen were driven off in the Battle of Jeuno . By present day , the Armathrwn Society was still working behind the scenes of the Duchy government . Following a strange explosion in Delkfutt ' s Tower , the society began to investigate the encroaching " Emptiness " phenomena that began cropping up at the mothercrystal arks . Nag ' molada became personally interested when a strange pale boy was found in the basement of Delkfutt ' s tower . At the crags , the emptiness of Promyvion enveloped the interior and began to drain the light of the mothercrystals . When confronting the player during these events , he made it clear that the mothercrystals are the source of life , and harm to them will not be tolerated . After the three crags became contaminated with Emptiness , Nag ' molada and the player found themselves mysteriously stranded in the lost Tavnazian Archipelago . At the safehold , he learned that survivors from the Battle of Tavnazia have been living here since the war . He " volunteered " the player ' s assistance in defeating a Minotaur lurking the the aqueducts on behalf of the safehold ' s residents , though he had an ulterior motive : to retrieve the Eye of Altana stored that was used by the Tavnazian Cathedral as a baptismal vessel . Thereafter , he made his way to Cape Riverne . The Cape had been shattered into strange floating islands by the Wyrmking Bahamut . Nag ' molada summoned the dragon god , who revealed that the ancient pact was still valid , and the Emptiness is a harbinger for the Keeper of the Apocalypse - - Promathia ' s avatar . At that moment , several airships with the Armathrwn Society led by Esha ' ntarl arrived to capture Bahamut . They were not successful , and Nag ' molada returned to Jeuno with Esha ' ntarl . After returning , he reestablished a trade route between Jeuno and the Tavnazian Safehold , and continued his efforts to find the mysterious boy . After the player and Tenzen learned of Bahamut ' s hostile intentions back at Cape Riverne , Nag ' molada explained that regarding Promathia and his curse , " simply speaking his name brings damnation " and thus was intentionally forgotten by most people of Vana ' diel . Certain that the mysterious boy was heading for the fourth mothercrystal deep below the frozen Valdeaunia region , he asked the player to rendezvous with him in the ruins of Pso ' Xja at the Northlands . There , they confronted the boy at the mothercrystal , where Nag ' molada identified him as Selh ' teus , decrying him as a " traitor . " Questioning him on the day Bahamut attacked the Gates of Paradise , Selh ' teus did not reply . Using the Eye of Altana , he attempted to trap him in magicite to no avail . Unable to get the answers to his question , he realized its because he lost the " whispers of the soul " . The emptiness began to envelop the mothercrystal , trapping them in Promyvion . Climbing out of the empty wasteland , the group encountered Diabolos , who realized what Selh ' teus was doing : protecting Al ' Taieu . The celestial capital was still intact , as it turns out , preserved in a realm beyond the fifth mothercrystal ( itself beneath the Sea of Shu ' Meyo ) . But Diabolos laid forth the cold , hard truth : the races of Vana ' diel cannot exist without the Chains of Promathia , and both the emptiness and the wyrmking threaten to destroy them because of this curse . The only workaround would be to destroy the Keeper of the Apocalypse . While Tenzen began consulting with the other terrestrial avatars , he and the player encounter Nag ' molada again in the bottom of Delkfutt ' s tower . He revealed that Selh ' teus had arrived at the Crystal Terminal through the fifth Crystal Line with the aid of Bahamut . But since Esha ' ntarl had reactivated Pso ' Xja , which blocked the lines , it wasn ' t possible for Phoenix to help them use it to travel to the fifth mothercrystal . He then confessed that the Zilart had been slowly draining the mothercrystals light , resulting in the Emptiness encroaching in places such as the Far East . He laid out the Zilart ' s dream : to reunite the the light of the crystals and open the Gates of Paradise , restoring the original crystal and eliminate the Emptiness ; the terrestrial avatars and Selh ' teus , however , are in the way of this plan . Tenzen reminded him of Diabolos ' s words : they are all chains of Promathia ' s will , and opening the Gates of Paradise will end Vana ' diel . Nag ' molada flatly dismissed his statement , declaring Vana ' diel to be a world of pain and suffering . . . an existence of misery that could be absolved by restoring Paradise . He accused him of being a puppet of Phoenix , pointing out that if Vana ' diel returned to Paradise , the terrestrial avatars would be reduced to mere beasts . He then looked into the Crystal Terminal , but the only image he could see was Esha ' ntarl emerging from the Chamber of Eventide . Tenzen , shaken by his words , asked Phoenix for affirmation , yet was only redirected to consult Fenrir . As the conflict with the wyrmking approached , Nag ' molada confronted Eshan ' tarl at Misareaux Coast . Now knowing that she had used the Chamber of Eventide to be reborn as a Zilart , he declared his intention to return there and be reborn himself . He then tried to kill Eshan ' tarl , only to be teleported away by the Chebukki Siblings . Determined to reach his goal , he found the tunnel the Moblins had dug to the fifth mothercrystal , and sealed it off to prevent pursuit . Prishe and the others were forced to use an auroral updraft over the sea instead . At the mothercrystal , the player and others learned that the activation of the Crystal Line began draining the light from the fifth mothercrystal , compromising its ability to sustain Al ' Taieu in Lumoria . The Celestial Capital was threatening to descend back into Vana ' diel . . . and with it the Keeper of the Apocalypse . Nag ' molada appeared , still hellbent on entering Al ' Taieu to reach the Chamber of Eventide . The group were soon transported into the other dimension . Delighted at discovering the Celestial Capital was still intact , Nag ' molada made way to the Chamber of Eventide . Upon arriving , he was horrified to discover the dawn maiden Yve ' noile dead inside the chamber . Selh ' teus explained the truth : there was so much Emptiness extracted by the chamber that there was enough to revive Promathia . She had sacrificed herself as a last resort to prevent the Keeper of the Apocalypse from awakening . Utterly distraught , he came to realize Vana ' diel exists for the sake of imperfection . . . and he was unwilling to accept this reality . Ascending to the Audience Chamber atop the Garden of Ru ' Hmet , he broke the seal on the Keeper of the Apocalypse , and revived Promathia . Absorbed into the awakened Twilight God , he learned the final truth : they are all Promathia ' s children ! Having absorbed Nag ' molada ' s knowledge , Promathia set forth to begin the Apocalypse by destroying the last mothercrystal . In order to prevent this , Prishe , Selh ' teus , and the player confronted the Lord of Chaos at the Empyreal Paradox . Other appearances . " Final Fantasy Trading Card Game " . Nag ' molada appears in the " Final Fantasy Trading Card Game " with an ice - elemental card .