Archaedas Archaedas is a level 40 Elite ( 47 Elite prior to Patch 2 . 3 ) titanic watcher and boss who watches over Uldaman in the name of the mighty titan s . Archaedas is one of the ancient servants of the titans , a giant of stone crafted to guard the vault of Uldaman . To ensure he would always be vigilant , his creators sealed him in a stone shell that keeps him magically preserved in a timeless sleep . Any attempt to activate the keystone that opens the vault awakens him immediately . Should the creatures not speak the appropriate command words at once , Archaedas carries out his orders and destroys the invaders before returning to sleep once again . Sadly , the command words have been lost to the ages , so anyone who awakens him almost certainly finds himself engaged in battle . Archaedas stands 18 feet high and weighs 12 , 000 pounds . He can speak Dwarven and Titan fluently , but sees no need to do so except when commanding a statue to life . The stone cracks and shatters , and an immense giant with craggy features steps forth . It wears an ornate breastplate and wields a sword almost as tall as its frame , about the height of three sturdy humans . Archaedas strikes with his massive greatsword at whoever released him , throwing stones ( usually fragments of the ruins of Uldaman ) only at opponents who can fly or otherwise elude him . He targets what he considers to be the most dangerous foe , usually the one who dealt him the most damage . He calls on other stone guardians as often as possible . " Note : Archaedas uses the stone keeper model but is not referred to as one in lore . Instead he has been described as a stone watcher , a stone guardian , or a giant of stone . " Strategy . Archaedas is one of the more fun bosses to fight in the game . Group setup for the fight : The last spot is best filled up by a mage or warlock . A party level of at least 40 is recommended , though the tank should ( as always ) be of higher level . If you intend to farm this boss with a high level character , note that the altars require at least 3 players channeling simultaneously in order to activate them ( as of patch 3 . 0 . 8 this is no longer true ; the altars can be opened by a single player ) . If a wipe occurs and you fail to kill Archaedas , all his minions will return to their former positions and turn back to stone . So does the boss himself , so you have to redo everything again . Archaedas should be soloable by any well - equipped melee class from level 56 onwards . At level 60 he should be no problem , as long as the adds are dealt with quickly . The strategies below are based on the original ( level 47 ) Archaedas . Now that he has been lowered to level 40 , following these should make the fight trivial ; even a three - player party ( tank , healer , DPS ) at level 39 - 43 should have no problem dealing with him , as long as they know what they are doing . Stage 1 . Archaedas himself does not deal that much damage . A priest should have no problem keeping the tank alive through the first stages of the fight . During the first stage , Archaedas will randomly awaken one of the small statues of the outer circle with a visible beam of light . These Earthen Guardian s ( ~ 38 , non - elite ) have ~ 460 hp and must quickly be killed by the aforementioned damage dealer with backup from his support healer . The last spot player will help the tank get Archaedas ' HP down . Usually when Archaedas ' HP gets to 66 % , he enters the second stage . Stage 2 . He will now summon the 6 guards ( non - elite ) of the inner circle at once . Best method to deal with them is to AoE - taunt them and have them Arcane Exploded ( if using mage ) or Hellfire d ( if using warlock ; be aware that the priest must heal you frequently in this case ) to death by the last spot player . If you don ' t have those classes , a druid using Barkskin and Hurricane plus help from hunters with Volley and Multi - Shot also works . To easily group up the mobs , have your healer and AoE classes stand at the center of the room and tank Archaedas off to the side . The 6 mobs will collapse on the healer at the same time , so AoE can start right away . He will continue summoning mobs from the outer circle as well , deal with them as in the first stage . At the end of this stage ( HP ~ 33 % ) , the damage dealers should be at full mana . Archaedas will now enter the third stage . Stage 3 . The boss summons two golem s ( Vault Warder s , lvl 45 Elite ) which will come running from the outside of the room . They should be taunted to attack the tank at once and all healing should focus on the tank once he has aggro . If you have them , Hunter and Warlock pet s can be used to offtank the warders . This ensures that the adds are tanked immediately , keeping them from getting a quick kill on your healer . It also spreads out the damage , which is useful if your healer is getting low on mana . The elite golems despawn as Archaedas dies , so this third stage should be done as quickly as possible , which is why one wants the Mage at the beginning of the last stage . As soon as he is able to do so get the warrior to Execute Archaedas also . Burn Archaedas down fast , leaving the golems alone . Alternate fight Location . Follow the above , just try this to make the fight a bit easier . Here ' s the strategy : the three fastest people stay downstairs and activate the pillar that wakes Archaedas . The other two members are upstairs in the room where you just killed the 4 golems . The three wake Archaedas , then run upstairs to join the other two in that room . Follow the strategy given in the above sections for the fight . One party member can take care of the non - elites that trickle in ( easy one - shot kills for a mage ) . Killing him is possible with a party that is lower than you might think , provided that you have a good healer . Often a group can kill Archaedas before the elites even make it up to the fight . [ WARNING ! ] This alternate fight spot may not work anymore , as it causes the non - elites and elite adds to instantly spawn the moment he walks out of his room . Try at your own risk . Alternative strategy ( if a less functional group is on hand ) . This actually has worked before , so don ' t sneeze at it — Archaedas himself is not the most difficult boss that you will ever see — in fact , he doesn ' t even require a true " tank " ( Warrior , Paladin , Feral Druid ) . It is actually possible for a Beast Mastery specced hunter ' s pet to tank Archaedas , with the hunter healing with Mend Pet . While this certainly can be a mana drain , it frees up the other four group members to focus solely on the spawns after Archaedas drops down to 66 % . It is a lot easier than it sounds , provided the Hunter has a good pet — the best part about this is that the other party members don ' t have to be as high , provided the hunter is around 47 - 48 . Additional strategy ( for high DPS groups ) . Archaedas truly isn ' t that strong , and it ' s quite easy to beat him with a simple group . It has been done with a shaman , paladin and a druid . Rather than healing , the druid simply tanked him using Frenzied Regeneration near the start of the fight , while everyone focused fire on him . No time was wasted on anything else . Once he ' s defeated , all the others despawn instantly , so its an easy fight . I think that I did go into normal form and use Regrowth once , but that ' s it . Also the levels were me ( 44 ) , shaman ( 41 ) , pally ( 43 ) . Also confirmed to be easy with a combat swords rogue ( 42 ) , feral druid that healed ( 44 ) , and a fury warrior that tanked ( 52 ) . First make sure your group has enough DPS to focus Archaedas and finish him in under 1 min . If you decide to do this strategy make sure you tank waits to use AOE aggro generation abilities until Archaedas hits about 50 % hp that way the adds don ' t aggro the squishy party members . If your group can ' t manage enough DPS to drop him into stage 2 before or just as he finishes summoning the add in stage 1 , your tank will have a great deal of trouble at stage 3 . Also , it is helpful to save your short cooldown abilities as you near the end of stage 2 so that as soon as stage 3 begins you can pop them to finish him off , this can help save the tank at the most painful part . Also , if Archaedas is below ~ 20 % and your tank is about to die , don ' t panic , just keep your rezzer alive and blow all remaining cooldowns to finish him asap . It is fine if a group member dies as long as it wasn ' t your rezzer and Archaedas dies . Once he dies then you can laugh as everything else despawns without having to be killed .