naist-nlp/zeshel huggingface dataset:
The Final Battle ( Final Fantasy V ) " The Final Battle " is the final boss theme of " Final Fantasy V " . Game appearances . " Final Fantasy V " . " The Final Battle " plays during the final battle . On the " Advance " and mobile releases , it also plays during the battle with Enuo . " The Final Battle " was released as the seventeenth track of the second disc of the " " . Its arrange by TOSE for " Final Fantasy V Advance " is the seventeenth track of the " Final Fantasy Finest Box " collection ' s third disc . " Dissidia 012 Final Fantasy " . A high - quality arrangement faithful to the original version of " The Final Battle " by Takeharu Ishimoto is included as " The Final Battle - arrange - from FINAL FANTASY V " . It is the twentieth track of the original soundtrack ' s first disc . The track can be selected automatically for battles including Bartz Klauser , Gilgamesh or Exdeath , or any battle with the Interdimensional Castle as the arena . " Dissidia Final Fantasy " ( 2015 ) . The arranged track from " Dissidia 012 Final Fantasy " and the original SNES version can be bought from the in - game shop for 3 , 600 gil . " Theatrhythm Final Fantasy " . " The Final Battle " appears as a Battle Music Sequence available as downloadable content . " Theatrhythm Final Fantasy Curtain Call " . " The Final Battle " returns as a Battle Music Sequence available in the base game . Arrangement album appearances . " The Final Battle " was rearranged by The Black Mages and included in their third studio album as " Neo Exdeath " . It is the second track of the album . " Final Fantasy Orchestra Album " . The " Final Fantasy V " " The Final Battle " is the fifth track of the final disc of this album , " Battle Medley 2012 ( Final Fantasy I – XIV ) " , arranged by Hiroyuki Nakayama .
Coeurl Whisker Coeurl Whisker , also known as Whisker , Coffin , KuarWhisker , and Coeurl ' s Whisker , is a recurring item in the series . It often casts the Death spell or is used as a material to create equipment . Appearances . " Final Fantasy IV " . Coeurl Whisker is an item that inflicts Instant Death to one enemy . It can be found in Eblan Castle and dropped from Coeurl and Cait Sith . In the 3D versions , three can be obtained for completing the map on Lunar Subterrane B7 . " Final Fantasy IV - Interlude - " . is an item that inflicts Instant Death to one enemy . It can be dropped from Coeurl and Cait Sith or found in Palom ' s Challenge Dungeon , Lunarian ' s Challenge Dungeon # 2 , Underground Waterway while as Edward , and in the Lodestone Cavern during the final tale . " Final Fantasy XII " . Coeurl Whisker is a loot required to create the Orochi . It can be stolen from Grimalkin , poach ed Ose , or as a Monograph drop from Ose . It sells for 2 , 076 gil .
Haunt ( Final Fantasy X - 2 ) The Haunt is an enemy in " Final Fantasy X - 2 " . It is not too much of a threat save for its Doom spell , which it uses immediately at the start of the fight . Having Deathproof is needed to survive in case Doom does hit 0 . Blessed Gems and the Sacred Beast Garment Grid are both ideal for destroying this fiend , but simple elemental attacks and strong physical attacks work just as well . Having Shell or Lunar Curtain s also go a long way in reducing the amount of damage it can do to the party .
Jelleye Jelleye is an enemy is " Final Fantasy VIII " fought on the Centra continent . It regularly appears in groups . Battle . Jelleye ' s unique ability is Morph . When morphed , Jelleye will either use physical attacks , magic attacks , or combine both . In physical attack mode , its Vitality is increased and Jelleye will use Tentacle for attacks and counterattacks . In magic attack mode , its Spirit is increased and Jelleye will use one of the three elemental spells for attacks and counterattacks . In combined mode , it uses all attacks , and will counter depending on a party member ' s attack type . Other appearances . " Pictlogica Final Fantasy " . Jelleye from " Final Fantasy VIII " appears as an enemy in " Pictlogica Final Fantasy " .
Fire Mountain Fire Mountain is a location in " " . It is an active volcano , and the second place that Larkeicus asks the Hero to go to as part of his archeological studies . Fire Mountain must be visited twice during the storyline . Fire Mountain is covered in lava , which damages characters who enter . Ornate red and golden jars are also found around the mountain , which can be ignited with a Fire spell and explode , clearing nearby rock obstacles . Rolling boulders are also prevalent in all areas . Story . Larkeicus requests that the Hero repair the Ruins at the peak of Fire Mountain , similar to the situation at Ice Mountain . After traversing lava pools and steep cliffs , the party encounters a Lava Spider guarding the very top of the Mountain . After the Arachnid ' s defeat , the protagonists climb the peak and push a block into a strange device , seemingly fixing it . After the Crystal Core shatters , the device that Veriaulde gives the hero indicates that there is a piece of the Crystal Core at Fire Mountain . The party returns to the volcano and opens up a new area , defeating a trio of Adamantoise and retrieving the Core shard . The final return to Fire Mountain comes when Sherlotta assembles both pieces of the Undead Princess ' staff , which is rumored to open the way to the Tower . Both elemental mountains are visited , and Sherlotta notices a small black cube with an eye insignia at the base of each mountain ' s ruins . With the staff , she smacks the cube , which powers up the ruins . The ruins on Fire Mountain blast a beam of energy at the right side of the Gate , and when both sides are lit up , a bridge from the Gate to the Tower forms .
Sword Breaker Sword Breaker ( or ) , also called SwordBreaker and Swordbreaker , is a recurring weapon in the series . It is often a high - ranked and decently powerful dagger . Appearances . " Final Fantasy VI " . Swordbreaker is a high - ranked dagger , usable by Locke , Shadow , Strago , Relm , and Gogo . It has an attack power of 164 , + 30 % Evade , enables the Bushido and Runic commands . It can be bought Maranda in the World of Ruin for 16 , 000 gil , stolen from Amduscias or Vector Chimera , or won in the Dragon ' s Neck Coliseum by betting the Assassin ' s Dagger . " Final Fantasy XI " . The Swordbreaker is the vigil weapon corresponding to the Thief ' s Mythic Weapon ( Vajra ) , found within Nyzul Isle . It can be used to obtain the weapon skill Mandalic Stab . " Final Fantasy XII " . The Swordbreaker is the offhand weapon that Larsa wields as a guest party member . It allows him to Parry . It is not obtainable . " Final Fantasy Tactics Advance " . Sword Breaker is a high - ranked knife that provides 39 Attack and 2 Evade . It teaches the ability Steal : Weapon for 300 AP , and is obtained as a random reward for completing a mission . Swordbreaker is a level 50 dagger that provides + 42 Attack and is bought for 931 gil . " Final Fantasy Dimensions " . Swordbreaker can be equipped by Jobless , Thief , Summoner , Ranger , Memorist , Ninja , Red Mage , Bard , Dancer and Black Mage . It provides ATK 51 and is strong against Constructs . It can be bought for 8700g in Burtgang , Matagi , Mysidia , " Heliogabalus " , Lufenia , and Castle Burtgang ( World of Dusk ) , or found on Mt . Wells .
Guinness Guinness is a character from " Final Fantasy Tactics Advance " . A resident of St . Ivalice , Guinness attends the same school where Marche Radiuju enrolled after moving into town , where he is the D . J . — a popular student who gets to use the public address system . Story . Guinness is in cahoots with two other kids , Lyle and Colin . The three kids are school bullies who enjoy taunting and bullying Mewt Randell and other kids at school . During the snowball " fight " , the bullies ganged up upon Mewt . Mr . Leslaie saw this and stopped the " fight " immediately , sending them off to his office . It is unknown what happened to them when St . Ivalice was transformed by the Gran Grimoire , until Marche and Clan Nutsy accepted the quest Prof in Trouble to save the nu mou Professor Auggie in Lutia Pass . Here , they found out that the three bullies have been turned into Zombies and attacking passers - by . Marche and the clan defeated them with ease . When St . Ivalice was reverted to its initial state , so did the three bullies , although Marche and Mewt have gathered much courage to go against them . After the game , Lyle , Colin , and himself will also be Vampires in the mission Mortal Snow , where the clan will recruit Ritz Malheur . Growth Chart . Like the other school children , Guinness ' s DJ Job class has its own unique stat growth rate programmed into the game , though it cannot be accessed by the player without a cheat device . However , because it is only used in a tutorial , its stats are quite low and has no abilities . Etymology . Guinness is most likely named after a famous brand of Irish Beer which shares the same name .
Hellish Horse The Hellish Horse , also known as the HellHorse , is an enemy from " Final Fantasy III " , fought in the Cave of Shadows . It is one of the few enemies in the cave that does not divide when attacked and is one of the weaker enemies of the cave due to this . It is still , however , moderately powerful like all other enemies in the cave , so take care to not let a player ' s HP drop below 900 . They tend to travel in groups with Haniel s and Valefors , so have any non - Dark Knight or Ancient Sword wielder attack them instead . In the DS remake , the Hellish Horse is much weaker and can be defeated relatively easily .
Battle of Fort Besselat The Battle of Fort Besselat is a battle occurring during the plot of " Final Fantasy Tactics " . It is the deciding battle of the War of the Lions , pitting the Order of the Northern Sky against the Order of the Southern Sky . The Northern Sky besieged the Southern Sky stronghold of Fort Besselat . During the battle , Barich Fendsor , an engineer working for the Church of Glabados spread Mosfungus poison throughout the Northern Sky ranks , making them too weak to fight in hopes that the Southern Sky would then attack . Instead , Ramza Beoulve infiltrated the garrison , and opened its sluice gate , flooding the plain where fighting was about to take place . As a result , the battle came to an immediate indecisive halt . This meant that both sides remained strong , and mediation by the church was rejected by both sides . It also meant that not enough blood had be spilled for Ultima to be resurrected , and Hashmal would be forced to make up the difference with his own . Duke Larg and Duke Goltanna . During the battle , Duke Larg was assassinated by Dycedarg Beoulve , and Duke Goltanna was assassinated by Delita Heiral . This led to Delita becoming the leader of the Southern Sky , and eventually King of Ivalice . Dycedarg became leader of the Northern Sky , hoping for a Beoulve - run Ivalice . Immediately after Goltanna was assassinated , Count Orlandeau was seemingly executed by Delita to make it appear the Thunder God was the murderer of Goltanna . However , only a double was killed by Delita , for he secretly allowed an unwitting Ramza to rescue the real Orlandeau so he could aid the Beoulve and his party in disposing the Lucavi , but only to further his aims to become King of Ivalice .
Security Eye ( Final Fantasy IV ) The Security Eye , also known as the Alert or Eyes , is an enemy in the game " Final Fantasy IV " . Battle . Security Eye counter all attacks with the Alert ability , which summons either a Stone Golem , Chimera , Naga , or Flamehound . Any attack made when an enemy is on the screen that targets the Security Eye results in a Beam , which deals magic damage . One of each kind of Security Eye appears in various monster - in - a - box encounters . Security Eye only attacks if provoked . Strategy . Because of this creature ' s attack pattern , there is only one real way to make it through the fight without taking damage . That is to wait until everyone ' s ATB bars are full , and hit it with the party ' s weakest character , and use the remaining characters to kill the summoned beast . For maximum experience one should stop attacking once the summoned beast has been defeated so the weakest character hits it again . Via this method , depending on the party ' s strength and the beast it summons , the player can walk away with plenty gil and experience while taking no damage . As Security Eye will not attack unless provoked the encounters with it can be a great opportunity to restore HP / MP with Rosa ' s Pray . Everyone else should defend and Yang use Focus twice . Yang can equip the Lightning Claws to expose the Security Eye ' s weakness . Alternatively , Rydia can summon Ramuh , which should kill it in one hit . Palom can also use Cry without provoking it to attack .
Curasa Curasa is recurring healing spell in " Final Fantasy " series . Appearances . " Final Fantasy XIII " . Curasa is a spell available to the Medic role . It heals one target based on the damage they have taken , meaning the lower the target ' s HP , the more it heals . If Curasa is cast on a target with full HP it will heal a mere 1 HP . Curasa is useful on party members who are low on HP ( mid yellow and red region ) , but useless on those who are not seriously injured . When used by the AI , the party members will only cast it on team members whose HP is below 50 % . Curasa is learned by advancing as a Medic in the Crystarium system and is available to : " Final Fantasy XIII - 2 " . Curasa returns as a Medic skill that heals the target based on how much health they have . The less they have , the more it heals , however when target has more than half of their health left , it will heal for much less , so it is best used when target is very low on health . The spell ' s effectiveness is greatly reduced from " Final Fantasy XIII " . Both Serah and Noel can cast the spell . " Dissidia 012 Final Fantasy " . Curasa is a Bravery attack for Lightning usable in Medic role in the pre - release of " Dissidia 012 Final Fantasy " . Since this conflicts with the fact that she cannot learn it in its original appearance , it is renamed Cura in the finalized version .
Xu Xu is a non - playable character from " Final Fantasy VIII " . She is a SeeD operative who works in Balamb Garden and supports the Garden through overseeing field exams . She is friends with Quistis Trepe . Story . At the SeeD examination , Xu is called forth to explain the scenario occurring in Dollet to Seifer , Zell , and Squall ; all members of Squad B . Quistis is also present . Although she does not take part in the mission , Xu was vital in the plan . Later , when NORG tries to take over the Garden , Xu aligns with and supports Headmaster Cid , even threatening Squall ' s party when they , unaware of what ' s going on , run into her and do not identify themselves as aligned with Cid . When Balamb Garden becomes mobile and Squall is given the rank of Commander , Xu , along with Quistis and Nida , can be found at the Command Bridge , helping Squall by keeping things in order . During the Battle of the Gardens , Xu coordinates Balamb Garden ' s defense and offense . In the party celebrating SeeD ' s victory over Ultimecia , Xu appears on Irvine ' s recording of the event and waves to him . Gameplay . Triple Triad . Xu is an avid Triple Triad player , and has reached the rank of " Heart " of the Balamb Garden Card Club . She carries the rare level nine card , Carbuncle . She unwittingly survives the time compression along with the other CC group members by boarding the " Ragnarok " and can be challenged to Triple Triad on disc 4 by finding the airship on the Kashkabald Desert . Etymology . Xu is called Shou in the German version , and Shu in the French , Italian , and Spanish version .
Black Goblin ( Final Fantasy ) The Black Goblin is an enemy in the " " and succeeding versions of the original " Final Fantasy " , meant to resemble the Goblin variety introduced in Final Fantasy V . Its role is nearly identical to that of the regular Goblin ; it is the weakest enemy in the four new bonus dungeon s . They often appear in large groups ; however , once the party attains a level of around 60 , the entire pack will most likely flee .
Half MP Half MP , also known as Half of MP , Half MP Cost , Mental Discipline , or MP Efficiency , is a recurring support ability that reduces MP cost by half . In some games , MP costs can be reduced to one using a similar ability . It is generally associated with the Gold Hairpin and Luminous Robe . Appearances . " Final Fantasy IV " . MP Efficiency would have been an Augment Ability in the Nintendo DS version , but was dummied out for an unknown reason . The only thing that can be found is a text description found within the data . " Final Fantasy V " . The helmet Gold Hairpin cuts MP cost in half during battle . It can be found in Pyramid of Moore , Barrier Tower , and North Mountain , and stolen from Famed Mimic Gogo . " Final Fantasy VI " . The Gold Hairpin relic cuts MP cost in half . It can be found in Narshe ( by saving Lone Wolf the Pickpocket instead of Mog ) , Mt . Zozo , and the Ancient Castle . They can also be obtained through the Dragon ' s Neck Coliseum by betting the Crystal Orb , Dragon Horn , or Ribbon . " Final Fantasy IX " . Half MP is a support ability learned by Vivi , Dagger , Quina , and Eiko . It is learned from the Add - on Protect Ring and from the Light Robe . Mastering this ability requires 140 AP for Vivi , 125 AP for Dagger , 90 AP for Quina , and 120 AP for Eiko . Eleven Magic Stones are required to equip it . The chance of getting a long summon animation depends on the caster ' s MP and the cost to summon the eidolon ; Half MP has no effect on this calculation . " Final Fantasy X " . The Half MP Cost auto - ability is an ability for weapons which reduces the MP cost by half . It can be customized to a weapon by using 20 Twin Stars items . " Final Fantasy X - 2 " . The Gold Hairpin accessory and Font of Power Garment Grid grants the wearer Half MP Cost . " Final Fantasy XI " . The Scholar job has two Strategems that reduce the MP costs of certain types of magic by half . " Final Fantasy XII " . The Sage Ring cuts MP cost in half . One can be found in Great Crystal ( only with Diamond Armlet ) and it is also a reward in the Rare Game Hunt Club if the player gives the most trophies to Stok . In addition , the Channeling augments permanently reduces MP cost by 10 % of the default value . " Final Fantasy Tactics " . Halve MP , also known as Half of MP , is a support ability learned from the Summoner job for 900 JP . All actions that require MP for this unit will have their costs halved . " Final Fantasy Tactics Advance " . Half MP is learned by the Summoner , Illusionist , and Bishop classes through the Light Robe for 300 AP . It cuts the MP cost of the user ' s skills by half . Halve MP is once again learned by the Summoner , Illusionist , and Bishop classes through the Luminous Robe for 400 AP . It cuts the MP cost of the user ' s skills by half . " Final Fantasy Dimensions " . Mental Discipline is the final ability of the White Mage class , requiring 450 AP to learn . It requires 2 slots in order to use . Mental Discipline only stays in effect during battle , and reduces the cost of all skills that use MP by half , including Magic , Class Skills and even Fusion Abilities .
Titan ( Dimensions boss ) Titan is an enemy in " Final Fantasy Dimensions " that can be fought in the Cave of Convulsion . After defeating him , party will be rewarded with the Titan summon . Battle . During the first time when Cave of Convulsion is accessible , the party should be around level 20 . Titan often counters the party ' s attacks . His physical attack and Right Arm ability can deal about 200 damage to front row characters . Bear Hug does a bit more damage and inflicts Sap , while Earthquake can deal about 100 damage to all party members . When he is about to be defeated , he will use Gaia ' s Wrath , which will do more than 250 damage to every character . Physical attacks will barely hurt Titan , so Warrior and Monk cannot damage him a lot . Titan is vulnerable to Wind . Strategy . A Trident can be found inside a chest in Cave of Convulsion , a Wind - based weapon , ad as such good against Titan . Monk can use Aurablast 2 - 3 times before his MP runs out . Mages should cast Slow , Protect and do heavy magic , such as Fira . When he begins to cast Gaia ' s Wrath , he is about to be defeated . The party is healed well with Cura or Sylph .
Midlight ' s Deep ( Tactics ) Midlight ' s Deep , also known as Deep Dungeon , is an optional dungeon in " Final Fantasy Tactics " that serves as a sidequest . Located on an island east of the Port City of Warjilis , it consists of ten levels of caves , each of which consist of an independent battlefield . It is home to the most difficult enemies in the game , and the best treasure through the Treasure Hunter ability . This sidequest is needed to be passed in order to recruit the Byblos . Midlight ' s Deep can be unlocked after completing the battles in Mullonde . When the player enters Warjilis again , a scene will play , and then Midlight ' s Deep appears on the world map . From the start , only one of the ten levels can be accessed . In order to get deeper , the player must fight a battle , all of which function like random battles with random enemies to face . Simply defeating every enemy on the screen will not work , instead , the player must find a passageway which leads to the next level . This passage is always hidden in one of five different squares on each floor . To find the exit , a unit needs to step on that square . The Treasure Hunter ability is not required , but equipping it is highly recommended to find rare items . After finding the next passage , the heroes must defeat all enemies on the current level to complete the current battle and unlock the next one . Every battlefield is completely dark , though the player can see the units and the movement squares . To light the areas , the player must kill enemies to create crystals , which light up the area slightly . When there are five crystals on the ground , the area is completely lit . The tenth level is special in that it holds a regular storyline battle with the secret Lucavi demon Elidibus . Following that battle , it can be accessed as a normal level like all the others . Exit Locations . Each map has upwards to 5 different locations for the possible exit to the next floor , barring the END floor which is the final floor . The locations for each of the exits are as follows : Etymology . The names for each level from the original Japanese version and the PlayStation translation pertain to the movie " , with order to the plot :
Sword Saint ( Tactics ) Sword Saint , also known as Holy Swordsman , is a special job from " Final Fantasy Tactics " . Orlandeau ' s default job , it focuses on swords and nearly all sword techniques excluding Spellblade and Blade of Ruin abilities . This job is a powerhouse , and needs little support . Sword Saint is arguably the best job due to the slaughter it can unleash , and its effectiveness is further boosted as Orlandeau comes equipped with the Excalibur . Sword Saint has the strongest stat gains in the game — physically exceptional and magickally competent , as well with high HP — it has versatile equipment options , able to equip not only helmets and armor but hats , clothes , and robes . Though only swords and knight swords will allow Orlandeau access to the job ' s abilities , he can also equip daggers , ninja blades , and katana , indicating his mastery of swordplay . It costs 5 , 250 JP to master this job . Abilities . Swordplay / All Swordskill . Orlandeau must be equipped with a sword to use these abilities . The damage formula for attacks are as follows :