Dunwich Building The Dunwich Building is a ruined office building in the Capital Wasteland , located at the southwestern most point of the map , south of Girdershade and far west of Tenpenny Tower . It is a medium sized office building with three interior sections . Background . Before the War , the building was owned by Dunwich Borers LLC , a company that manufactured rock drills for tunneling and drilling . A locked computer terminal midway through the building contains audio transcripts of a company executive . The transcripts record an announcement about the release of a new drill , the sounds of the nuclear bombs exploding and what appears to be the effects of the radiation on unknown persons as they are turned into feral ghouls . In 2277 , it has fallen into ruins . Raiders and scavengers are rarely ready to risk venturing into this structure , and those surviving a look inside are never quite the same again . Layout . Exterior . The immediate vicinity of the Dunwich Building is a barren area marked by jagged rocky terrain and steep cliffs . Immediately due west , in line with the north face of the building at the base of the cliffs , is a booby - trapped baby carriage accompanied by a dead raider . There is no road leading to the parking lot . Interior . The building is a dark set of interior ruins populated by various types of feral ghouls . A number of audio - logs and computer terminals provide visitors with some background on the building and an unfortunate wastelander named Jaime . Beyond the main entrance separate levels lie below . The deepest level is a cavern with an eerie obelisk - a woman emerges / reaches out from the obelisk ; vines entangle the obelisk and skulls run up its back . It is also rather highly irradiated , reaching up to 20 rads at the top . Several feral ghouls appear to worship it , and although similar , it is not connected with the statue in Underworld . The building is broken up into three parts : the Dunwich Building entrance , the forsaken Dunwich Ruins and the virulent underchambers . The deeper one goes into the Dunwich Building the darker it becomes . One can only access these areas in respective order , but there is a shortcut back to the first room from the virulent underchambers . The shortcut is one way only . When the player character passes through a certain doorway , early in the forsaken Dunwich Ruins section , they will have a hallucination that flashes back to pre - War times . In it , a man will appear wearing pre - War clothing as if it is just another day in the office . The player character will then come back to reality and see it is a glowing one . Near the entrance , one will find a set of five audio logs left by an unfortunate visitor named Jaime . As one proceeds further into the building , they can find four additional audio logs documenting his transformation into one of the building ' s deranged inhabitants . The final audio log found within the building , though mostly rambling by an insane , ghoulified Jaime , mentions the name " " Alhazred . " " In the virulent underchambers , the player character can actually discover the creator of the increasingly demented audio logs ( who has now fully mutated into a ghoul ) and a handful of feral ghouls worshiping the obelisk . As Jaime stands facing the obelisk with arms upraised , it appears that he is somehow summoning ghouls out of the mist - shrouded recess in the rock wall opposite . Killing Jaime ( who is armed with a Chinese assault rifle ) counts as a positive Karma act ( if the player character previously chose the Lawbringer perk , Jaime will also drop a finger ) . The obelisk in the center is irradiated about halfway up , and emits levels of radiation that max out at 20 rads per second . As a side note , once the player character crosses the threshold of the doorway into the cave with the obelisk , an " eerie voice " can be heard if the volume is up high enough ( along with the " effects " sound setting ) . One can only access these chambers via the forsaken ruins . There is also a log on a terminal made by an unnamed scavenger who wandered into the ruins , hoping to find it abandoned . Upon finding the ghouls , he holed up in the room with the terminal and as paranoia set in , he remembered his friend Billy who was supposedly coming with ammunition and grenades . Using this cheerful optimism he logs off the computer and survives for an unknown period of time . A second set of remains just inside the Dunwich Building entrance , accompanied by an ammunition box and a grenade box , suggest that his friend was ambushed and killed shortly after entering the building . Ug - Qualtoth . If one has the " Point Lookout " add - on , they can burn the Krivbeknih book in the virulent underchambers obelisk as an optional part of The Dark Heart of Blackhall quest . ( One can also burn the Krivbeknih outside of this quest , although there is no apparent effect other than the item being removed from the inventory . ) Appearances . Dunwich Building appears in " Fallout 3 " and is mentioned in " Point Lookout " .