Omega Weapon ( Final Fantasy VIII ) The Omega Weapon is a superboss in " Final Fantasy VIII " . Generally regarded as the game ' s toughest boss , it is hidden within Ultimecia Castle . Omega Weapon is a recolor of the Ultima Weapon but carries no sword . At level 100 , Omega Weapon has over a million HP . It is always at level 100 in the PlayStation version , but can be on any level in the PC version . After defeating it , the player unlocks the Proof of Omega in the game ' s help / tutorial section that congratulates the player for defeating the game ' s toughest boss . To fight Omega , the player must place the chosen battle team on the switch point near the fountain and use the other team to ring the bell outside the gallery , which activates a short timer . The player must switch back to the other team and locate Omega Weapon inside the chapel before the timer runs out . Battle . Omega Weapon absorbs all elements . Omega ' s attack pattern is fixed and memorizing the attack pattern is of great advantage for the player , allowing them to always know what is coming next and act accordingly . Omega Weapon will then repeat the sequence from Meteor . In - between these attacks Omega will still attack the party physically . Strategy . The party ' s Guardian Force s should be divided in a way that everyone gets a status defense junction , and then junction 100 Deaths to status defense to immunize the party against Omega ' s LV5 Death . Cactuar and Brothers have the Defend command that should be given to two party members . Speed is important , thus it ' s a good idea to junction for high Speed with Triple or Tornado . The player can move useful items , such as Megalixirs and Holy Wars , to the top of the inventory list , and do the same with Meltdown and Aura for Magic . It is imperative to junction the party ' s HP to 9 , 999 to survive Megiddo Flame . Omega Weapon absorbs all elements , so the player must ensure nothing is junctioned to elemental attack . Auto - Haste is useful , and Auto - Protect is also good , if there is space left . Note that if you use Holy War / Heroes to grant invincibility to the party , it will also prevent them from receivng any buffs such as Triple or Aura for the duration of the effect . There is also no indicator when the effect is about to expire , and you cannot reset the duration by using more Holy Wars / Heroes . If unlucky , the duration could run out right before Omega Weapon uses Meggido Flare or other attacks . Using Holy Wars / Heroes to nullify Omega Weapon ' s attacks is a good idea , but before using the item , the player should cast Aura on the party to allow the use of Limit Breaks . With the entire player party at Level 100 , Squall ' s Strength capped at 255 , and the Vit 0 status inflicted upon Omega , Squall ' s Renzokuken swings approach the 9 , 999 damage cap ; an 8 - count Renzokuken round followed by the Lion Heart finisher will incur 26 swings , or about 259 , 000 damage . Irvine ' s Quick Shot will , under the same circumstances , inflict 1 , 800 - 4 , 000 points of damage per shot , which , during the longest Shot rounds , can allow over 50 shots to be fired . Rinoa using Meteor under the effect of her Angel Wing Limit Break with capped Magic stat at 255 , will inflict about 6 , 600 - 7 , 500 damage per meteorite strike ( there are 10 total in a single cast of the spell ) ; however , manipulating her spell list in this manner prevents her from junctioning 100 Death spells to her Status Defense . Zell ' s " Armageddon Fist " tactic can chip away at Omega handily , perhaps to inflict more damage than even Squall . Quistis can use Shockwave Pulsar to break the damage limit and use White Wind to heal . Selphie can end the fight immediately with her spell The End . If the player summons Eden , they have plenty of time to go through Selphie ' s Slots , but The End remains rare . The way the mechanics work , Selphie has a chance to get The End until level 40 . She then loses the ability to roll The End until she is at level 80 . Both Crisis Level and her level affect the chance . In general , any attack that can hit multiple times can do massive accumulative damage . Once the Holy War ' s invincibility wears off , the party can use another . The player can obtain 10 Holy Wars from Gilgamesh card , more than enough to last the entire battle with Omega Weapon . Another useful item is the Megalixir , and as many as eight of them can be mugged from Rinoa during the Adel battle . Otherwise , one can refine them from Hi - Potions → Hi - Potion + → X - Potions → Mega - Potions → Elixirs → Megalixirs , but this requires a lot of gil ; or one can refine the Bahamut card into 100 Megalixirs . Strategy without invincibility . To defeat Omega Weapon without using invincibility from Heros or Holy Wars , the player must pay close attention to Omega ' s attack pattern . Omega ' s first move will always be LV5 Death , but with correct junctions it will miss and Omega will waste a turn . The party should inflict Omega with Vit 0 as soon as possible , either by casting Meltdown or by summoning Doomtrain . After Omega has used Meteor the party must immediately heal to full health , as it will use Megiddo Flame . The quickest way to heal is to use a Megalixir or Quistis ' s White Wind , but the Recover command and X - Potions can also be used . After Megiddo Flame the party is left with 1 HP . This is the perfect time to unleash Limit Breaks , as Omega ' s next move , Gravija , cannot kill . One must only hope Omega won ' t use a physical attack at this time . After the round of Limit Breaks , and after Omega has used Gravija , the player must quickly use the Defend command to wait for Omega ' s next attack , Terra Break . It ' s unlikely a character will survive Terra Break without using the Defend command , even under Protect that will halve the damage . As there are two Defend commands available for the party , two party members can retreat behind the Defend , while the third one continues to attack Omega with Limit Breaks . Defend makes the wearer invulnerable against Omega Weapon ' s physical attacks as well , and they should keep on defending even if the third party member dies before Terra Break , rather than revive them . Terra Break will hit and kill the third party member , but the two using Defend will survive . The party must quickly heal before Ultima and revive their fallen comrade . Light Pillar hits only one party member and the cycle will start over again from Meteor . With this strategy , there is no need to cast Aura on the party . One way to survive Omega ' s Terra Break is casting Zombie and Protect on each of the three party members . Zombie and Protect both halve physical damage , so Terra Break ' s damage will be reduced to 1 / 4 and is survivable . To heal with under Zombie status , the player can use a magic spell that the characters absorb instead of a curative item . For example , junctioning 100 Aeros and 100 Tornadoes to Elem - Def , and triplecasting Tornado can heal roughly 5000 - 6000 with one Tornado spell . The player should ensure to come with extra Zombie and Protect spells because they will wear off and one person will die when Omega uses Light Pillar ; as Zombie persists between battles , it can be used at the start of the battle to defend against Lvl 5 Death , so it can be used in conjunction with the Rinoa / Angel Wing tactic to protect her at LV100 without having to junction 100 Deaths to Status Defense , ruining the strategy . Damage can be done with Limit Breaks , especially after Megiddo Flame while one character is healing . Rewards . On top of earning AP and the drop item from the battle , the player also gets the Proof of Omega award . Like the Omega Badge in " Final Fantasy V " , the Strategy Guide in " Final Fantasy IX " , and the Mark of Conquest in " Final Fantasy X " , it has no real purpose except to prove the player has defeated the toughest enemy in the game . In the Steam version , defeating Omega Weapon earns the achievement Omega Destroyed . Merchandise . Omega Weapon has an action figure in the Final Fantasy Master Creatures series 4 . It is more detailed than its model in " Final Fantasy VIII " . Other appearances . " Triple Triad " . Omega Weapon appears on a Triple Triad card in the version available via " Final Fantasy Portal App " . Etymology . The attack " Megiddo Flame " may refer to the final battle at the end of time in Abrahamic religions , Armageddon . The word itself is based on in modern - day Israel , where the battle is alleged to take place .