Devil ' s Graveyard ( mission ) Devil ' s Graveyard is the second mission in " " demo . Walkthrough . Insertion . Mission starts in the point marked with the green circle on map . On this stage of the game you have to split your units into three groups to complete the mission successfully . First of all , set the aggressive mode when chances to hit are 33 % for all your characters . Send the soldier who has a skill in grenades and thrown weapons to the north , to the fence . Set the Sneak mode on and order your character to crouch . Move along the fence up to the small green puddle of radioactive wastes . Put the soldier wielding the hunting rifle to the central fire line . As soon as he engages the enemies covered behind the barricades , send the unit with grenades to outflank them from the left . To the right of your main sniper there is a pair of nasty raiders . You need to deal with them using your third group of characters equipped with MP5 . Your grenade thrower sent to the left flank is lethal for your opponents . The enemies wounded by your sniper will be eliminated with a single grenade thrown by their feet . Now put your sniper to the position previously occupied by these opponents . From there you can easily outflank the enemy from the right side . Next step is to kill two enemies who entrenched themselves behind the shields by the entrance to the enemy base . Use your sniper to wound each of them . Don ' t leave your character on the line of fire , order him to step back after each shot , or hide behind the sacks . Few wounds taken - and AI will decide to retreat . Use this decision to put your third group to the right flank . Lightly patrolled area . The entrance to the enemy base is patrolled by one opponent . You have a chance to use your sapper there . Spend some time watching the way enemy sentry is moving . Find a good opportunity to sneak to the entrance and set a mine there . Then hide behind the corner and wait for the firework . Now make your way to a small half - ruined building by the western map edge . The building is overcrowded by cockroaches . All the battle tactics is to prevent them from touching you . Use two units to kill cockroaches from two sides . Note the closets in this room . Starting from there , you will sometimes find such closets containing many useful things . Infiltrate training grounds . The exit from the cockroach house is under the crossfire of two snipers . They are very dangerous - their fire is precise , and there are no covers nearby . It is better to select two units equipped with long range weapons and rifles and run across the dangerous zone . Make sure they have all available stimpak s and other medicine , as well as Ripper at hand . They will have no support from their colleagues for a long time . The run brings you to the training grounds . Now it is time for hand to hand combat and shotguns . First three enemies nearby are easy targets for your Ripper and shotgun . Then peep out from behind the corner to destroy two more enemies on the second site . Don ' t hurry to run to the closet you see on the neighboring site . In the guard house on the south there is one more enemy hiding . It is easy to eliminate him . Emerge from behind the corner and wound him to make him retreat further into the building . Then kill him from a long distance or with burst fire . Make sure you checked the pockets of all bodies . One of them will give you the key . You ' ll need all the keys to open the locked doors . If you haven ' t found the key , you can try to lockpick it . Proceed through guarded area . Now you need to deal with snipers ( map marker 3 ) . Having left the training grounds , bypass the eastern building in running or crouch mode . Don ' t try to engage the enemy through the windows - you have to destroy two snipers now , because they prevent you from sending the reinforcements in . Your task is to get to the door to gain the rear of the enemy . There you will need Lock picks . The snipers are to be eliminated by simple peeping out from behind the corner and using single shots . It is time to use the single soldier only . Use the character wielding the hunting rifle in crouch mode . Move along the fence from dead snipers to open the entrance of the building marked with 5 on your map . Don ' t show yourself beyond the fence edge , or you ' ll be caught in the crossfire by bunker snipers . Destroy the entrance guards and return to the locked door in the western part of the building . Here you can kill the covered opponent through the window . Use the key or lockpicks to get inside . Beware of one more hidden enemy in the eastern part of the building . Deal with him , and the building is secured . Check all the caches and prepare your units equipped with SMG and shotguns . Use the key to get inside the building marked with 6 in the map . You ' ll need three soldiers there , two of them with SMG and shotguns . First , kill the opponent right by the entrance . Then split your team . Send a hunting rifle wielding soldier to the left . He will destroy the guards in the central part of the building . Two others will clear up the approaches to the staircase leading to the second floor . Now move your character equipped with a long range weapon to the second floor and kill the entrenched enemies in the room by the eastern wall . Take the key from the body in the central room - you will need it soon . Heavy bunker . You have successfully passed one of the map zones marked with a grey circle . There are some bad guys entrenched in a well - defended bunker . It is hard to deal with them . There is only one way - outflank the bunker . You can do it by approaching them through the south exit from the building marked with 6 . You ' ll need the lock picks to open the door to the bunker . Each sniper body will give you a hunting rifle and 200 ammunition to each of them . Now go to the northern exit from the building marked with 6 . You ' ll meet the enemy by this exit . You can easily defeat them with a hunting rifle . You ' ll find the job for your sapper there as well . The area is heavily mined . Use the break to turn the 6th building from the eastern side . Use the key to open the room and grab everything you find . Camp gates . Split your soldiers into two groups . Send the first group to the point marked with 7 on the map , and the second one - to point marked with 8 . Move the second group carefully along the southern wall of the building . Don ' t step on the road - it is mined in some places . In the meanwhile your first group will have to kill two opponents in the 7th point . When the 7th zone is secured , wait for your second group to destroy two raiders by the gates at the point number 8 . Order your sapper to disarm all the mines . Now open the gate at the point number 7 with the local valve . Before opening the gate , place your soldier with some drugs in his pockets nearby . If you calculated the turn passing sequence , the unit by the gate will have the next turn . The bunker snipers will fire at him right away - don ' t engage them . Try to pass the gate and cover behind the pillar in the courtyard , by the eastern wall . Theoretically , you can do it without loosing too much health . It is better to prepare SMG and sneak into the small house where the valve controlling the gates from the south side is located . A pair of raiders guards the valve , and you can easily eliminate them with burst fire . Use your second group to secure the bunker . Lockpick the door and kill all the snipers one by one , carefully opening the door , making a shot and closing the door by the next character , turn by turn . Sneak into the camp . From here , you can use three units only - you don ' t really need the others now . All of them should have enough drugs , ammunition , melee weapons , shotguns and hunting rifles , and lock picks . To the west of the bunker , you ' ll find the first staircase leading to the balcony surrounding the building perimeter . Send one of your soldiers there . Act simultaneously or in turns . The task of character on the top is to kill the balcony guards . It is not really necessary to kill them . The tactics is quite simple - sneak to the enemy until chances to hit are 33 % , and don ' t care about your health too much . More important task is for two soldiers left below . Sneak to the 9th building and kill the enemy in the passage . Then disarm the alarm system . You ' ll find three sleeping raiders in the next room . With little hurry , you can kill them with knives or some other melee weapons , without even waking them . Meet Cletus . Kill Psycho . In the courtyard you ' ll find yourself standing in front of the 10th building with two doors in it . You can now go west and meet Cletus . He ' s a herder and don ' t carry anything . But if you ' ll kill him , brahmin s will go mad and try to attack you . It is better to enter the building 10 through the western door . You need to kill two opponents by the entrance . Another enemy is hiding behind the corner . Open the door to the next room and face Psycho . He ' s wearing a red armor and has some strange pink appearance as a whole . It is a long process to kill him , and you ' d better try to avoid his fire . Having killed him , you ' ll get FN - FAL with 200 ammunition . Eliminate the raider ' s leader . Go to the courtyard and kill three guards in the opposite building with three bursts . One is covered on the first floor , and two others - on the second . Open the door and carefully , emerging from behind the corner , kill five more guards . The final target is the main villain , Gargantua . As soon as his dead body fall on the ground , you ' ll see the successful mission completion notification .