naist-nlp/zeshel huggingface dataset:
Quick Hit Quick Hit , also known as is a recurring ability in the " Final Fantasy " series . Appearances . " Final Fantasy X " . Quick Hit allows a character to attack quickly with greatly reduced recovery time , usually fast enough for the attack to be used several times before the enemy can move . It is found at the end of Tidus ' s section of the Sphere Grid . In the original Japanese and American versions it costs 12 MP , but for the European , " International " and the " HD Remaster " releases , the cost was increased to 36 MP with twice the delay ; being switched from a Rank 1 attack to a Rank 2 . The MP cost can be reduced or removed with the Twin Stars or Three Stars items . Regardless of the higher MP cost and increased recovery time , the skill is an integral part of many strategies in defeating some of the game ' s toughest bosses , such as Nemesis , the Dark Aeon s , and Penance . " Dissidia Final Fantasy " . Quick Hit is a Bravery to HP attack for Tidus . It has five variations — from Quick Hit A to Quick Hit E — which include both ground and aerial move types . They all attack the opponent with four acrobatic moves , and have an additional Wall Rush effect . " Dissidia 012 Final Fantasy " . Quick Hit retains five different variants . Their CP and AP costs are different .
Change Leader Change Leader is a command ability in " Final Fantasy XIII - 2 " . It allows the player to switch the party ' s active leader during battle . It can also be used on the field by accessing the Menu . Change Leader is automatically triggered if Serah or Noel is knocked out . Paradigm Pack monsters cannot serve as party leaders .
Onion Shield Onion Shield , also known as Onion , is a recurring shield in the series . It is the most powerful shield in the games it appears in , giving outstanding defenses but lacking any other special properties , such as that of the Adamant Shield or other such high - level shields . It is part of onion equipment . Appearances . " Final Fantasy III " . Onion Shield is the strongest shield and is dropped by Yellow Dragon , Green Dragon , and Red Dragon . It can be equipped by the Onion Knight . In the NES version , it provides 48 Defense , 48 Magic Defense , and 48 % Evade . In the 3D versions , it provides 30 Defense , 30 Magic Defense , and + 2 to all stats . " Final Fantasy IV " . Onion Shield is the strongest shield in the 3D remakes . It provides Defense equal to the user ' s Level / 10 , Stamina equal to the user ' s current Level / 3 , and resistance to all statuses except Berserk . It is obtained by trading a Blue Tail to the Tail Collector , and can be equipped by Cecil , Kain , Rosa , Rydia , and Edge . " Final Fantasy XIV " . Onion Shield is a item level 90 shield equippable by Gladiator and its job Paladin . It has a 92 block strength and a 295 block rate , and provides 9 Strength , 10 Vitality , 7 Parry and 11 Critical Hit Rate . " Final Fantasy Tactics " . Onion Shield is the strongest shield in the " War of the Lions " version , providing 80 % Physical Evasion and 75 % Magic Evasion . It can be obtained in Rendezvous mode , and can be equipped by the Onion Knight .
Thief ( Chocobo ' s Dungeon ) Thief is a Job class in " " . It is acquired by stealing the Thief ' s Memories from Merchant Hero X in the dungeons . This can be challenging as Dungeon Hero X use ' X Cannon ' and various other heavily damaging moves .
Wild Nakk ( Final Fantasy ) Wild Nakk enemies appear in the " " and succeeding versions of the original " Final Fantasy " . They are a palette swap of the Wolf to look like the Wild Nakk introduced in Final Fantasy V , and are slightly stronger and much more agile than the Warg Wolf . They are encountered in all of the bonus dungeons and appear in large groups . Due to the sheer volume of them encountered , it ' s not uncommon to see them , not unlike Black Goblins quickly max out in number defeated in a given player ' s bestiary , purely due to how common they are in the " Soul of Chaos " dungeons .
Guardian ( Dimensions ) Guardian is a boss in " Final Fantasy Dimensions " . He is encountered on the top floor of Rosetta Tower . Battle . Guardian is a strong foe . He makes use of some common attacks that can deal physical damage such as Headbutt , Thwack , Roundhouse and Right Arm . All of those attacks can inflict major damage and cause statuses . Guardian is also fond of casting Quake , which will do up to 1500 damage . His most dangerous attack is Pox , which does a bunch of damage and causes Defense Down , making his next attacks more dangerous . Strategy . Casting Protect , Shell , and Haste as soon as the battle starts is recommended . The Mask ' s Flare can damage him quite well , and Tidal Wave does more than half of that . Constant healing is also necessary .
Gargan Roo Gargan Roo is an ancient transport network used on the Mist Continent in Gaia in " Final Fantasy IX " . Profile . Gargan Roo is a network of roots from the colossal Iifa Tree , which flows through underground tunnels . The passengers ride in a carriage that hangs from the back of a giant insect , called the Gargant , that is called by feeding it flowers that resemble large dandelions . Doctor Tot ' s mansion in Treno contains a secret entrance to Gargan Roo , which he shows the party after giving them the Supersoft . Tot explains the system of levers that controls the Gargant ' s path between Treno and Alexandria Castle . The Gargant can be spooked the monsters spawned by the underground Mist . Many of the monsters are giant insects or arthropods . The party encounters Ralvurahva when it spooks their Gargant before escaping the subsequent battle . Later , the Ralvuimago intercepts the Gargant on its journey back . Though defeated , the Ralvuimago chases the Gargant into accelerating past the Treno Station , crashing and isolating the party at Pinnacle Rocks . There is another Gargant tunnel called Fossil Roo , which allows travel between the Mist Continent and the Outer Continent . Quests . Blu Mag . Quina can eat the Dragonfly to learn Matra Magic . Musical themes . The theme of Gargan Roo is called " Ancient Passageway " . Etymology . The French word " rue " , pronounced more or less like " roo " , means " street " . " Roo " may actually be a variation of " root " , as the passages of Gargan Roo were carved out by Iifa roots .
Cloud Strife / Tactics Cloud Strife is the main protagonist from " Final Fantasy VII " , pulled from his dimension to act as an optional character in " Final Fantasy Tactics " . His birthday is January 31 . Gameplay . Recruiting . Cloud can be recruited by Ramza Beoulve ' s party . Ramza must first defeat Belias and enter Chapter 4 ( he must have retained Mustadio Bunansa as a party member ) , and return to the Clockwork City of Goug , where Mustadio ' s father Besrudio will have found Construct 8 , but will be unable to power it up . Ramza must recruit Beowulf Cadmus from the Royal City of Lesalia and take him to the coal mine in the Mining Town of Gollund . After they save Reis Duelar , Ramza will obtain the Auracite necessary to activate Construct 8 . After Ramza has defeated Zalmour Lucianada for the second time , Besrudio will come up with a dimensional portal device , but again he cannot activate it . A rumor will subsequently circulate about Zeltennia Castle . After hearing it , Ramza can journey to Nelveska Temple and defeat Construct 7 . Reis will revert to human form ( and must be accepted again by Ramza ) , and Ramza will gain another Auracite . Taking it to Besrudio will summon Cloud , who will run off . On the way to Limberry Castle , Ramza must buy a flower from a flower girl in the Trade City of Sal Ghidos . When Ramza ' s group sets foot on Sal Ghidos again , they see Cloud attempt to save the girl , revealed to be called Aerith , from a group of thugs . Ramza must help Cloud defeat the thugs . Cloud will join the party , but will be unable to use his Limit Break skills without the Materia Blade , which is at the top of the tall pillar in Mount Bervenia . In " Final Fantasy Tactics " Cloud has an additional limit , Cherry Blossom . As a party member . Stats and equipment . Cloud has high attack and magick . For him to use his Limit command , his Materia Blade must be equipped , though it does not need to be the primary weapon if two swords are equipped . He can equip other swords , save knight swords , and uniquely , also equip Ribbons . Cloud starts at level 1 with 70 Bravery and 65 Faith . He is equipped with a Thief ' s Cap , Black Garb , and Featherweave Cloak . Rendezvous . When fought in the fourteenth Rendezvous battle : Brave Story , he is level 99 and starts with 76 Bravery and 59 Faith . He uses his Soldier job , equipped with the Materia Blade , Thief ' s Cap , Black Garb , and a random accessory . He has access to the Limit command , Shirahadori and Swiftness abilities , as well as random movement abilities .
Shadow Dragon ( The After Years ) The Shadow Dragon is an enemy in " " . Shadow Dragons are moderately dangerous foes , as they will alternate between using Doom and regular attacks during their turns , and will counter all magic attacks with Death . It is advised to keep many Phoenix Down s on hand to recover anyone KO ' d and to use primarily physical attacks if possible to defeat the dragon .
Rikku ( boss ) Rikku is a boss fought in Chapter 5 inside the Den of Woe . She is the first of five bosses , followed by Paine . After some short scenes revealing more about the Crimson Squad and Shuyin , the pyreflies take control of Rikku ' s body , forcing the player to fight her . Battle . Rikku is the easiest of the five Den of Woe bosses . She hits quickly and twice in one move , but not for much damage . She can also use various items that do elemental damage , such as Grenades and Arctic Wind s . Strategy . If the player uses a strong dressphere , such as a Dark Knight or Samurai , Rikku will go down quickly . One may want to enter this battle as a Thief to steal and pilfer gil . Some rare accessories and large amounts of gil can be obtained this way .
Flying Machine The Flying Machine is an enemy from " Crisis Core - Final Fantasy VII - " . It is similar in appearance to the Heli Gunner . This machine has decent Vitality rating , so magical attacks will be more effective than physical ones . Equip Zack with Materia that will boost his Vitality stats to withstand the Machine ' s attack . Use magic , especially Thunder - elemental , on this foe . Hell Thundaga is effective .
Steiner ( Mirror ) The mirror Steiner is a humanoid enemy from " Final Fantasy IX " . The party can fight him if an Epitaph uses its Mirror ability on Steiner . It will deal 9 , 999 damage to Steiner , but regular damage to everyone else . Using Iai Strike can defeat him in one blow , or the player may opt to have Man Eater equipped to increase the amount of damage done to this enemy .
Gandiva Gandiva is a recurring bow in the " Final Fantasy " series . Appearances . " Final Fantasy XI " . Gandiva is the Empyrean Weapon for the Bard job . " Final Fantasy XIII - 2 " . Gandiva is a bowsword used by Serah Farron . It boosts 72 strength and 120 magic for her , with Chain Bonus Lv . 5 and Siphon Damage bonus . " Final Fantasy XIV " . Gandiva is the Anima Weapon s for the Bard job . " Final Fantasy Airborne Brigade " . Serah Farron appears with Gandiva .
Flood ( Ninjutsu ) Flood ( or , or ) , also known as Suiton and Water Veil , is a recurring ability in the " Final Fantasy " series . It deals Water - elemental , or occasionally Ice - elemental , damage to all enemies , and is often a type of Ninjutsu magic , or otherwise is an ability used by Ninjas . In some games , it is translated as the Water Scroll or WaterTech , and is a recurring throwing item . Appearances . " Final Fantasy IV " . Flood is a Ninjutsu spell for Edge . It is gained automatically before fighting Rubicante . It has a casting time of 2 and costs 20 MP . On the " Easy Type " version , the casting time was reduce to 1 . In the " Advance " remake , Flood can be cast when the player uses the Triton ' s Dagger weapon as an item . " Final Fantasy IV - Interlude - " . Flood returns as a Ninjutsu spell in the sequel of " Final Fantasy IV " and Edge already knows the spell . It deals moderate Ice - elemental damage to all enemies at the cost of 20 MP . Flood returns as a Ninjutsu spell , usable by Edge and Izayoi , both of whom start with it . It functions in the same way as in " Final Fantasy IV " , but now costs 7 MP to use . " Final Fantasy V " . The Water Scroll is a Throwing item that deals water - elemental damage . " Final Fantasy VI " . The Water Scroll deals water - elemental damage to all enemies when used with Throw . It can be bought for 500 gil , being available for purchase in countless shops . It has a spell power of 100 , cannot be evaded , and is not reflectable . " Final Fantasy XI " . The Ninja learns three different levels of Suiton abilities . is learned at Level 15 , at Level 40 , and at Level 75 . Each Suiton ability does water - elemental damage and lowers the target ' s resistance to lightning damage . Both effects increase in efficiency with the level of the Suiton ability used . The Ninja can use Suiton . It inflicts water - elemental damage and Silence on the target . Flood is an ability available to the garb and comes at level 3 . Flood shares the same animation as Blizzaga , and similarly to Blizzaga does ice - attribute damage , but instead of being a magic spell it does physical damage . " Final Fantasy XIV " . Ninjas learn Suiton at Level 45 . Suiton does water - elemental damage to a single enemy and grants the Ninja " Suiton " status for 10 seconds , allowing them the use of Sneak Attack and Trick Attack while not under the effect of Hide . " Final Fantasy Tactics Advance " . Water Veil is an ability used by the Ninja . It deals water - elemental damage and inflicts Silence . It has 15 Magic Power , a range of 4 , costs 4 MP to cast , and needs 200 AP to master . Water Veil reappears with a similar ability , but now costs 250 AP . " Final Fantasy Dimensions " . Flood is one of the initial abilities for the Ninja class . At the cost of 18 MP , the user will inflict Water - elemental damage to all enemies . " Final Fantasy Airborne Brigade " . appears as an ability .
Big Bridge ( Final Fantasy V ) The Big Bridge is a location in " Final Fantasy V " on the second and third worlds , though only accessible in the second world , as it serves as a passage between the mainland and the Island Shrine in the third world . Story . After Galuf breaks his friends out of Castle Exdeath they cross the Big Bridge teeming with monsters . Halfway , Gilgamesh attacks them , casts support spells on himself as a last resort , but loses and runs off . After the skirmish enemies stop appearing on the bridge and in the Merged World it appears right where the Island Shrine is , allowing the party to enter . Musical themes . The background musical theme that plays in the Big Bridge is " Clash on the Big Bridge " , which became Gilgamesh ' s personal theme . This tune plays continuously within the Big Bridge , including in any battle fought inside . Other appearances . " Final Fantasy XIV " . Gilgamesh appears as an optional boss in a side story mission " Battle on the Big Bridge " where the player has to fight him on a big bridge resembles the original Big Bridge from " Final Fantasy V " . " Final Fantasy Type - 0 " . Big Bridge is a location in Meroë Region that is visited during chapter 6 . As in " Final Fantasy V " , a fight against Gilgamesh occurs in the end . " Theatrhythm Final Fantasy " . The Big Bridge appears as the Battle Music Sequence for " Clash on the Big Bridge " on both the 3DS and iOS versions , the former available when played on a Dark Note . " Theatrhythm Final Fantasy Curtain Call " . The Big Bridge returns as the default BMS for " Clash on the Big Bridge " .
Level ? Shadowflare Level ? Shadowflare , also known as LV ? S - Flare , is a recurring spell in the series . It is generally a spell used by Dark elemental enemies , but can also be used by the player . When used , all units , both enemy and ally that has the same second digit in their level as the caster will be attacked with Dark - elemental magic ( this also includes the caster as well ) . For example , a unit at Level 47 will attack units at Level 47 , 37 , 27 , 17 , and 7 . A Bone Plate is highly recommended if the unit wishes to use LV ? S - Flare and not be affected negatively by it ; in fact , the unit will recover health . Otherwise , LV ? S - Flare is quite a risky move , dealing medium - heavy damage if not equipped adequately . Thus , this spell should only be used if at high - level , adequate equipment , or equipped with Bone Plate . Appearances . " Final Fantasy Tactics Advance " . LV ? S - Flare is a Blue Mage skill learned from Vampires and costs 30 MP to cast . Level ? Shadowflare is an Arcanist spell in " " that costs 20 MP to cast and is learned through the weapon for 450 AP .
Liberte Liberte is a location in " " . This settlement is divided between the port and the town by shallow shoals that becomes deluged by a whirlpool at night . Story . When the return to Horne and find its inhabitants petrified , they are met by representatives from the Baneful Magick Investigation Unit of Liberte , who offer to take the heroes to their town for their safety . Jusqua and Aire accept , thus parting ways from Brandt and Yunita . Although Jusqua is content with doing nothing , Aire thirsts for adventure and treasure , and after exploring the town and learning that the young Apollo ' s parents have been kidnapped by the local pirates , she takes her reluctant companion along to save him . Aire frees a fairy of Arbor , Lilibelle , and becomes a friend only Lilibelle is visible to . Aire hears of the mysterious whirlpool that appears in town at night , and once again , drags Jusqua with her in search of treasure . At the end of it all , Jusqua is fed up with traveling with Aire and leaves . Aire opens the treasure and is sent back to Liberte as a cat . Unable to speak to humans , Aire takes Lilibelle ' s suggestion to visit the Queen of Arbor for a solution , and goes solo . After Aire has departed Jusqua realizes he must help his feline companion , and after being met by a cat he mistakes for Aire , Jusqua travels north to Urbeth . After being sent a decade into the past , the party travels to Liberte and meets a young Pione , who is struggling on his design for the annual Glassworks Fair in Liberte . The party travels to the Animal Burrow and finds Lilibelle trapped in a spider web . The party frees her and takes her to Liberte where the fairy inspires Pione to work on his next masterpiece for the fair . The next day the party learns that Captain Drake and his pirates had stolen the artworks and kidnapped Pione and Lilibelle . Within the Pirate Hideout they find the possessed Captain Drake attempting to kill Lilibelle , but the party interrupts just in time . The party ventures to the bottom level of the hideout and obtains the Rusty Compass . After party returns to the museum in Liberte , they use the compass and awaken the legendary Cetus . The party takes the Cetus to sea and face Leviathan . After defeating Leviathan , the city of Liberte is finally at peace . Musical themes . " Liberte , the Capital of Art " is the background theme played during the day . There is also a " nighttime " version . Both tracks can be found in the as Tracks 17 and 18 respectively , and are composed by Naoshi Mizuta .
Metamorpha ( Final Fantasy IV ) The Metamorpha is an enemy from " Final Fantasy IV Advance " and " " . Although hard to defeat , it rewards a huge amount of EXP and gil . Battle . Metamorpha morph into four type of monsters ( Behemoth , Blue Dragon , White Dragon , Ahriman ) . They are a consistent source of Perseus Arrows ( the strongest arrows in the game ) . They can only be fought during Rosa ' s trial , and fighting them reduces the amount of time the player has to finish the trial in its entirety . Strategy . If either Rydia or Palom are in the party , they should cast Tornado while another character attacks for an easy victory .
Gray Bomb ( The After Years ) Gray Bomb is an enemy from " " . It is a weaker version of the Bomb , and will only physically attack or use its special Self Destruct , dealing damage equal to its remaining HP . It is not a threat unless in groups with other Gray Bombs or Bombs . Attacking it with any Fire - elemental attacks will force it to trigger Self - Destruct , so avoid using Fire - elemental attacks .
Kraken ( Final Fantasy ) Kraken is the Fiend of Water from the original " Final Fantasy " . He appears in the Sunken Shrine and bears a squid - like form , though his cape and stance give him a somewhat regal appearance . Two hundred years before the game , as the second Fiend to awaken , Kraken sank the Water Crystal ' s shrine to the ocean floor , whereupon the seas raged as the Crystal was drained of its power . Battle . First battle . Kraken relies on heavy physical attacks as he can hit up to 8 times . He supports with Ink ( 25 % chance to use ) to inflict Blind status on the party , which will not only make it harder for physical attacks to hit him , but potentially increase the number of hits he can deal against blinded party members . Kraken is extremely vulnerable to Thunder - based attacks , but his high Magic Defense blunts some of this weakness . Cast Protera and Invisira and keep the healing up as you strike with Thundaga and strong physical attacks , which can be bolstered by using Haste and Temper to enhance your physical attackers ' strength . Second battle . As with the other fiends of the past , Kraken has improved stats and loses his weakness to lightning . He gains the ability to use Thundara , which he has a 37 . 5 % chance to cast every round . Ink is now used at a reduced rate of 15 . 625 % of the time . While generally stronger , Kraken has changed very little and the same tactics still work . The party may opt to use a Blue Curtain or cast NulShock to defend against Thundara .
Antlion Queen The Antlion Queen is an enemy in " " . It serves as a boss in the Mission 46 : Bug Hunt sidequest . Quaddo the Verminlord has been hatching a large amount of Antlions in the Bosco Pampa , the leader of whom is the Antlion Queen . The Queen is a Rank II Melee Yarhi . It uses the same attacks as a normal Antlion : Adhere , which deals melee damage , and Spit Venom , which inflicts Poison on multiple targets . The Queen is positioned in the southeast section of the map , closely flanked by at least ten Antlions .
Annul Annul is a recurring enemy ability in the series . Appearances . " Final Fantasy XII " . Annul is an enemy ability used by Gespenst , Gazer , Etém , Nightwalker , Reaper Claw , Reaper , Oversoul , Deathscythe , Ixtab , Demon Wall ( Outer ) , Demon Wall ( Inner ) , Dustia , Ishteen , and Negalmuur . It reduces the MP of one party member to 0 within a range of 10 and a CT of 3 . Of note , it is Dark - elemental .
Zombie Infantry Zombie Infantry is an enemy in " " . A group of three is fought in the Kaipo Inn , when Ceodore and the Hooded Man take a rest there . This parallels the event in " Final Fantasy IV " where Baron Soldier s and a General ambush Cecil and Rydia . They seem to be normal Baron soldiers , but they are actually monsters . Battle . The enemy may be tough for those who have not trained a lot , but the Zombie Infantry can be beaten . This is a good time to use a Bomb Crank . If you can , sell some stuff at the Kaipo store , like the Falchion and Blood Sword ( the Blood Sword ' s Drain attack backfires against the Zombie Infantry ) and buy good armor like the Bone Wrist . Above all , see if you can get the Flame Sword . The Flame Sword is the single most useful thing that you can have to prepare for this battle - the Zombie Infantry are weak against Fire , and an attack by the Hooded Man with the Flame Sword will do 700 damage . Couple that with the damage done with a Bomb Crank and this fight should not be hard ( You might want to set the ATB mode to Wait just in case ) .