Home glitch The Home glitch refers to the glitch that occurs in the Japanese and Indonesian versions of " " , where the player is able to return to the Al Bhed Home on Bikanel . This glitch only occurs in early releases ; it does not occur in later - released International , PAL , or " HD Remaster " versions . Home is one of the locations the player is never able to reenter . However , certain International versions include a glitch where the player can reenter Home , and thus effectively backtrack to an earlier point where most of the scenes play out as if the player had never been to Home previously , except that the player will have Yuna in the party . To initiate the glitch , the player must return to Bikanel after acquiring the airship . At the entrance to Home , the player encounters a woman who summons Dark Ifrit . The glitch can only be activated if the player does not battle it . If the player defeats Dark Ifrit , the screen turns red when entering Home and the party cannot enter . Dark Ifrit will reappear in random encounter s throughout the area , and the player cannot open the menu with before zoning out and returning . The Home glitch can be activated again after this . The player must talk to the Al Bhed on the left and get as close to him as possible . As the man speaks , the player must repeatedly tap and Tidus can continue walking , hopefully slipping into the next screen and triggering the events at Home . The glitch can be activated by talking to any Al Bhed near the entrance of Home , but it is generally easier to pass at guy on the left side . If the player defeats Dark Ifrit , they must zone out and reenter the area for the glitch to work . The glitch has some side effects : as the game treats the event as if the player is entering Home for the first time , it will replay the same events , although not all cutscenes will trigger . If Yuna is in the active party , she may disappear at times but remains active . All gates and chests the player opened previously are already open , with the exception at the Bevelle Cloister of Trials where the player can obtain items in two chests upon completion : an HP Sphere and a Knight Lance ( the latter is obtained if the Destruction Sphere is used ) . Even with Capture weapons the party cannot catch any fiends at Home , the airship or Via Purifico . Summoning against some boss es can freeze the game . The " Board Airship " command on Save Spheres is still present inside Home , but will disappear once the party boards the " Fahrenheit " and is reacquired after defeating Yunalesca . Before the party fights Evrae , the scene where Wakka complains about Rin selling items to the party is not replayed . Summoning against Evrae will freeze the game . Yuna can summon aeons on the Bevelle wedding battles , but if she summons the Magus Sisters , the three sisters stand on the same body with their heads hanging out . There is a chance that when the player enters Via Purifico with Yuna , the gate will be closed , trapping Yuna on the wrong side and preventing further progress . The closed gate is due to the player closing the gate the first time they were there , and after the event has been triggered once the gate can never be reopened . Therefore , if the player plans to activate the glitch they should avoid approaching the gate the first time they are in the Via Purifico . Yuna will have to progress through Via Purifico without her guardians , but the teleport puzzle is already solved . The fiends on Purifico mostly drop Water Gems when bribed . Yuna can summon Yojimbo , Anima or the Magus Sisters in the battle with Isaaru without the game freezing . The underwater portion with Tidus , Wakka and Rikku is fiend - free and Evrae Altana will not appear . Yuna cannot summon Yojimbo , Anima or the Magus Sisters on Seymour Natus on the Highbridge or the game will freeze . The game continues to Calm Lands . The cutscene of the hover approaching the party near the start , and cutscene of Father Zuke at the center shop area , do not replay . The records of the player on the chocobo race ( both at Calm Land and Remiem Temple ) carry over . Fiends captured on the Monster Arena carry over , but areas like Mt . Gagazet , Omega Ruins and Inside Sin are locked , as the game considers these places not yet visited ; these areas will become available again after defeating Yunalesca . If the player attempts to enter Macalania Temple before re - obtaining the airship , and the player defeated Dark Shiva before triggering the Home glitch , the guado summoner will still block the party , but instead of summoning Dark Shiva , he will summon Guado Guardian s to chase the party back . Macalania Temple cannot thus be entered until the airship is reacquired . In the Cavern of the Stolen Fayth the scene at the entrance where Lulu recalls her former summoner will not play if the party visited here earlier . The Yojimbo battle with Ginnem is also absent , but Dark Yojimbo is still present if the party didn ' t defeat him before . If the player already spawned Dark Anima before activating the glitch , she will wait on Mt . Gagazet gate as the cut scenes take place . Dark Anima will be near where Auron is standing , and the player can accidentally battle her if they talk to Auron . Dark Anima ' s chains are visible in the cut scenes when Kelk Ronso talks to Yuna ' s party . Biran and Yenke ' s stats are based on Kimahri ' s , so if the player level ed up Kimahri before triggering the glitch , the pair will have higher stats in this battle . The scene where Lulu speaks about summoners ' graves is absent , and the Gagazet trials are already solved . The teleports at Gagazet will disappear , and the player has to trek again by foot to Zanarkand . The dialogue of Wantz about O ' aka ' s capture will not replay . The party must not summon Anima or the Magus Sisters during the battle with Seymour Flux or the Sanctuary Keeper on Gagazet peak , or on Yunalesca in Zanarkand Dome , or the game will freeze . After the player reacquires the airship , the Dark Aeons and Penance will no longer appear if they were defeated for good before activating the glitch . After defeating Yunalesca , all areas visited before activating the glitch are considered visited on Cid ' s navigation map , with the exception on Bevelle . If the player visits the Highbridge ( Bevelle ) , the long cutscene with Yo Mika will play again . The background music inside the airship ( " Launch " ) will not play after the glitch , but resumes after fighting Sin in Cid ' s navigation map .