Long Range Long Range is a type of attack classification . Long Range refers to row , as normally characters in the back row deliver decreased damage . However , the Long Range ability lets a character inflict full damage regardless of their row , or an enemy ' s row . Certain games also have enemies that are out of reach and can only be hit with ranged attacks . All Magic is long range . Most games have weapons that are long range , usually boomerangs , bows , whips , and gun s . However , different games have had other long range weapons , and some have the Long Range ability as a separate power . Appearances . " Final Fantasy II " . Bows are long range , and thus are the only weapons party members can successfully attack with from the back row . Some enemies have bow attacks , but these are treated as magical abilities rather than physical attacks . " Final Fantasy III " . Bows are long range weapons that can be equipped by Rangers , Warriors , Red Mages , and Black Mages . Boomerangs can be equipped by Thieves , Rangers , and Ninjas . " Final Fantasy IV " . Bows , whips , harps and boomerangs are ranged weapons . They are used by Cecil , Rydia , Edward , Rosa , Palom , Porom , Cid , and Edge . In the 3D release , the augment Reach can be acquired by doing subquests in the Developer ' s Office . Bows can be equipped exclusively by Rosa in the 3D version . " Final Fantasy IV - Interlude - " . Some bows , shurikens , and a single axe and whip makes a return in the sequel . Just like its predecessor , they are ranged weapons . They can be equipped by multiple characters . Bows , Harps , Whips , and Boomerangs , are all long - range weapons . Bows can be equipped by Rydia , Palom , Porom , Leonora , Luca , Cid , Cecil , Ceodore , Rosa and Izayoi . Harps can only be used by Edward . Whips can be equipped by Rydia , Izayoi and Harley . Boomerangs are used by Edge , Zangetsu , Gekkou , Tsukinowa , and Izayoi . " Final Fantasy V " . Bows , whips , and boomerangs are long range weapons . Various job classes including the Thief , Ninja , Ranger , and Beastmaster can equip them . The ability Long Range is exclusive to the GBA version , and is the Level 3 ability of the Gladiator class . It requires 150 ABP to master . " Final Fantasy VI " . Maces , boomerangs , clubs , and gamblers are long range weapons . Terra , Celes , Relm , Strago , and Gogo equip maces , Locke equips boomerangs , Umaro equips clubs , and Setzer equips gamblers . The Lightbringer also is long range . " Final Fantasy VII " . Barret , Red XIII , Yuffie , and Vincent can equip various ranged weapons , including guns , stars , and boomerangs . The Long Range Independent Materia found at the Mythril Mine also makes any physical attack long range . Certain enemies , such as Bottomswell and Ultimate Weapon , are out of reach and must be hit with long range attacks . Limit Breaks are ranged attacks . " Final Fantasy VIII " . Quistis Trepe , Rinoa Heartilly , Irvine Kinneas and Laguna Loire wield typical long range weapons , with Rinoa ' s Blaster Edge making its debut . However , there are no situations in - game that provide advantages for long range weapons or prevent the use of attacking at short range , as the game has no row system . " Final Fantasy IX " . The Protect Ring and Thief Hat teach the Long Reach support ability , which can be learned by Zidane , Steiner , Freya and Amarant . Mastering the Long Reach ability requires 170 AP for Zidane , 200 AP for Steiner , and 210 AP for Freya and Amarant . Equipping it requires the use of 16 Magic Stones . Rackets are long range weapons and can be equipped by Dagger and Eiko . Amarant can throw weapons for ranged damage . Ozma is initially an out of reach opponent , but if the player completes the friendly enemies sidequest , it becomes a close - range opponent . " Final Fantasy X " . Wakka is the only long range character in the party by using blitzballs . The game has no rows , but he can hit far - away enemies the others can ' t hit with physical attacks . With a boss - fight exception against Evrae and Sin at max range , all Overdrives except Swordplay , Bushido , and the non - attacking portions of Mix , are ranged hits . The long range Ronso Rage s are Seed Cannon , Fire Breath , and Doom . " Final Fantasy XI " . There are three types of ranged weaponry : archery weapons ( bows ) , marksmanship weapons ( guns , crossbows , and cannons ) , and throwing weapons ( darts , stones , pebbles , shuriken , boomerangs , and chakram ) . " Final Fantasy XII " . Bows , crossbows , guns , and hand - bombs are ranged weapons , and function quite differently compared to previous games due to the different Real Time Battle system . Ranged weapons are the only ones that can hit aerial enemies like Divers and Wyverns ( Bats being excluded ) . The Technick Telekinesis is usable with melee weapons to harm these types of enemies . Ranged weapons can ' t combo , but they can deal critical damage . Ranged weapons can counterattack the same as melee weapons . Weather affects bows ' and crossbows ' accuracy . Balthier equips guns , Fran equips bows , and Ashe equips hand - bombs , all of which are long range weapons . There is also a specific subcategory of ranged Espers . " Final Fantasy XIII " . Sazh Katzroy , Oerba Dia Vanille and Hope Estheim wield long range weapons , and Lightning can use her gunblade in gun - mode to attack from distance . There is little differentiation between long range and short range attack damage , but the weapon type determines characters ' position in combat ; characters with long range weapons tend to stay in the same position throughout the fight , while characters with short range weapons have to move to meet their target . This means that clever usage of certain characters and paradigm s can cause characters to spread out , lowering the effectiveness of area - of - effect attacks . Some enemies are out of reach to short range fighters , such as Havoc Skytank . In this battle Fang cannot use the Attack command , and will have to resort to the Ruin spell in the Commando role , and Lightning will only use her gunblade in the gun - mode . " Final Fantasy XIII - 2 " . Both Serah Farron and Noel Kreiss wield long range weapons ; Serah ' s bowsword , a bow that can transform into a sword while Noel ' s weapon is a pair of swords that can combine and form a spear that also functions as a javelin . Paradigm Tuning allows the player to decide if Serah will fight at short or long range ; Cross paradigms have her fight at short range , Wide paradigms have her fight at long range and Normal switches depending on what is the best option . Noel will only use long range variant when needed . " Final Fantasy XIV " . Bows are a long ranged weapon and can be wielded by Archers . In the 1 . 0 version , Conjurers and Thaumaturge s could do physical long ranged attacks with their staves and scepters , but this ability has been removed in later versions . " Final Fantasy XV " . Guns are long ranged weapons and can be used by Noctis and Prompto . In addition , Noctis gets throwing weaponry and can perform a Warp Strike , in which he throws his Aqesiro at an enemy and then teleports to its location . Ignis may also launch his weaponry at a foe . As combat is action - based , range is a property of position in 3D space , rather than row . In many cases , verticality is an important consideration for the player , as having Noctis warp to higher places allows him to recover HP and MP at an accelerated rate while avoiding damage from enemies , and allows him to attack from above . " Final Fantasy Tactics " . Bows , crossbows , and guns are long range weapons . Bows and crossbows can only be wielded by Archers , while guns can be wielded by Chemists and Orators . " Final Fantasy Tactics Advance " . Bows can be wielded by human and viera Archers , greatbows can be used by human Hunters as well as viera Assassins and Snipers , and guns can be equipped by moogle Gunners . Long range weapons include bows , greatbows , guns , hand cannons , and cards . " Final Fantasy Type - 0 " . Ranged weapons are equipped by Ace , Deuce , Trey , Cater , and King . Other ranged abilities include Seven ' s Head Strike and Nine ' s Throw Lancer and Strike Lancer . RF , ROK , and MIS Magic are long range . " Final Fantasy Legend II " . Long range weapons include bows , cannons , and guns . Specific weapons that are long range and are not classified within bows , cannons , and guns are the Gungnir , XCalibr , Coin , Grenade , NukeBomb , and Rocket . " Final Fantasy Dimensions " . All bows , thrown weapons , the Javelin , and Rocket Punch ignores row . The ability called Backliner , it is a Dark Knight ability available at job level 7 and costs 190 AP to learn . It allows to deal full damage with weapons which usually need the user to be in the front row to deal full damage , such as swords .