Walking through walls glitch The walking through walls glitch is a glitch found in some " Final Fantasy " titles where the player can walk through walls where this was not intended possible . Appearances . " Final Fantasy III " . This glitch occurs in the weapon shop . First one has to go to the secret passageway behind the salesman , then go running diagonal in the corner where the chest is . Afterward , the player must go left in the chest , go up , and they will walk through walls . If one gets too far away from inside of the shop , they may get permanently lost . The bug occurs in another form in the Nintendo DS remake ; if the " Nautilus " parks in a specific area in the middle of one of the peninsulas of the left - most continent on the world map , they will be inside of the continent . If one surfaces , they may be traveling through the mountains , or they might even become stuck inside the hidden Dark Knight town . " Final Fantasy V " . This glitch happens in two parts . The first instance is at the Pyramid of Moore , where , on the sixth floor , a player drops from the sixth floor to the fifth floor from the first sand pit . If the player then heads to the door that lets them escape the area , and instead heads north , the player will be able to walk through the Pyramid walls and go into any room within the Pyramid . If the player enters a room , they will not be able to leave through any of the exits , including falling into a sand pit . The second instance occurs at Istory Falls , right at the entrance . Right as the player enters the dungeon , if they take one step back and go either left or right , they can walk through the walls . Amusingly enough , there is a bonfire inside the wall . It is possible to enter the second area of the dungeon by this way . " Final Fantasy VI " . This glitch occurs in the basement of the rich people in South Figaro ( the room with the record player ) . If the player were to open the door and step inside ( but not go all the way through ) , open the submenu , and then close out of it , the door will be closed on the character sprite , and the player will be able to walk through the wall to the right . " Final Fantasy Legend II " . This glitch is also known as " Dragon Warp " . It requires a Door or the Teleport ability available . The player can warp off the race track in Race Circuit and arrive in another town . The game doesn ' t know how to handle this , as little things like clipping weren ' t programmed exactly into the dragon sprites . The player can walk through walls , cross empty space , and find all kinds of neat things , among them being : If the player gets lucky enough to learn Teleport , they can do this at will as many times as they like as long as they don ' t finish the race . The player should be cautious as they should not enter anywhere like the base of the second Pillar of Sky in Final World where Apollo is waiting , as meeting him will result in all the player ' s MAGI being taken away . If the player decides to explore , it is not recommend to save the game while there ' s a chance the player might get stuck somewhere and can ' t continue the game normally , as this would make the player ' s current save file unplayable .