Final Fantasy Airborne Brigade Final Fantasy Airborne Brigade is a Japanese free - to - play mobile / social video game for Mobage compatible mobile phones . The game features characters , monsters and locale designed by Monster Octopus that is also working on " Theatrhythm Final Fantasy " and " " . A closed beta was held in Japan December 2011 . A smartphone and web version was offered in December 2012 . The game service officially started January 6 , 2012 . " Final Fantasy Brigade " was released in August 2012 in Korea and is known as " Final Fantasy Airborne Brigade " . The game was localized by Daum Communications . On November 29th 2012 , Square Enix announced the game will be released in North America as " Final Fantasy Airborne Brigade " . It was also announced those who pre - register on the official North American site , will receive a free three - month exclusive in - game card featuring Cloud Strife from " Final Fantasy VII " . The North American version of the game officially ended its service on December 1st , 2014 . Gameplay . Players control their individual character , choosing their gender and initial job . The character ' s job does not directly affect stats in combat ; instead , each job has a bonus to either one or two types of abilities ( those derived from STR , AGI , or INT ) , depending on whether the job is an initial job , a special job , or an advanced job . Special jobs are unlocked by either completing certain tasks and possess only one type of ability specialty , whereas advanced jobs are attained by leveling two jobs up to a certain level and possess specialization in two types of ability . Each job also gets a bonus to two different classes of weapon , gaining a bonus to one initially and unlocking the other bonus at job level 10 . The character ' s job may be changed at any time through the menu where players may also equip their character with weapons , abilities , and summon stones . The player may equip their character with abilities and weapons , each possessing its own Attack and Defense values . The attack value of a piece of equipment increases damage dealt to the target , and the defense increases the character ' s overall HP . A character may only equip one " main " ability and weapon , which are the methods of attack he or she may use in battle ; however , characters may also equip up to nine additional abilities and weapons . These pieces do not directly aid the character in combat , and instead contribute to his or her Attack and Defense total . A player is limited in how much equipment he or she can place on their character by the Cost value of each item ; the total Cost of items equipped must not exceed the character ' s maximum Cost value for each type of equipment , limiting options . Summon stones are a unique type of equipment in that they do not possess Attack , Defense , or Cost values , and only five of them may be equipped at one time . Summon stones each have a Bravery stat and a Charge meter . The summon ' s Bravery affects its damage , and the charge gauge is what allows a summon to attack . Summons may only attack when their charge gauge is filled , and this gauge increases by fighting battles with creatures in Brigade mode . Each type of equipment may be enhanced up to its maximum level by using scrolls for that type of equipment , obtained as rewards for completing tasks , found in chests or gifted by chocobo s . This increases the equipment ' s Attack and Defense of weapons and abilities , and increases the Bravery of summons . A piece of equipment may also be fused with another of the same type of equipment with identical rarity values , increasing the equipment ' s maximum level . This may be performed a maximum of four times on any one item . There are two main types of combat activities the player may engage in , located in the Quest and Brigade sections . When questing , the player chooses an area , with the default being the most recently found area , and the character progresses along the screen from left to right as the player presses the Advance button . Each time the player advances LP is subtracted from the player ' s total , with the amount subtracted depending on the area . LP gradually recharges , the player regaining one LP per three minutes without the use of items . Each time the player explores they gain experience towards their overall level , which increases the player ' s max LP and their maximum Cost for equipment in addition to restoring their LP and BP to full . The progress gauge is also increased by exploration by a set amount . When the gauge reaches the maximum , the player has fully explored the area and may move on to the next . Additionally , each time the player advances , they encounter either a monster , a chocobo , or a Gate Crystal . When the player encounters a monster , they are automatically defeated , the player only earning progress and experience from the encounter . The player may encounter anywhere from one to three chocobos when they are found , and they may be fed Gysahl Greens to entice them to give the character a crystal from a pouch around their neck , granting the character an ability . There are six varieties of chocobo : yellow , black , white , red , green , and gold . Black , white , and red chocobos give increasingly better quality rewards , but they more often run away when fed only Gysahl Greens . These chocobos will always give the player an ability crystal when fed vomp carrots , however , requiring one vomp carrot per ability obtained if more than one chocobo has gathered . Green chocobos will give summon stones . Gold chocobos only appear as part of a group of eight green or red chocobos , but will give powerful event abilities or summons when satisfied along with their seven cohorts . When the character encounters a Gate Crystal , the player can open a portal to the realm of Espers and trigger a Brigade battle with the creature found inside . There are seven areas to any single location the character may quest in , and areas three and seven of each area contain bosses that must be fought to proceed to the next area . This battle takes place in much the same way Brigade battles do , with the player and the enemy each given a certain number of turns to attack and defeat their foe . Bosses are generally weaker than Brigade enemies , however , to compensate for the fact they must be defeated by one attack . In the Brigade section of the menu , brigades battle Espers and monsters whose appearances are triggered by a player finding a Gate Crystal in either the character ' s brigade or their rival brigade . Once this has occurred , the two brigades each battle the creature , competing to deal the most damage to the creature . A player may spend BP in order to confront the creature in battle ; players may possess a maximum of 3 BP at any time , and players may spend either 1 or 3 BP in each conflict with the enemy . The player may use 1 BP to deal small doses of damage to the enemy , or 3 BP to engage in an all - out attack , dealing more damage than even three uses of a 1 BP attack would and activating a summon stone if fully charged . Any battle with a Brigade enemy lasts a certain number of turns , and the player and the enemy attack each other without prompt from the player . The player and up to two of their fellow brigadiers attack the enemy while the enemy fights back . Damage dealt to the enemy will carry over to any other player ' s next battle with the enemy , and the damage they deal will carry over as well , but any brigadiers wounded or forced to retreat by the enemy will be fully recovered at battle ' s end . When a battle is concluded , the player that fought will earn gil , commendation points , job EXP towards their current job , and a chest . When the creature is defeated the two brigadier teams win prizes based on their contributions to defeating the foe ; each member of the team that dealt damage to the foe will win a prize during the foe ' s team , should that brigade qualify . Some creatures only provide bonuses to the brigade that did the most damage to the enemy creature , whereas others , usually Espers , provide a treasure to the player that found the Gate Crystal leading to that esper , a treasure to the team that dealt the most damage to the esper , and a treasure to the team that defeated the Esper . Any treasure obtained from Brigade combat may be opened in the player ' s Mog Box . Every brigade and brigadier is ranked by the number of commendation points they earn by fighting enemies from the Esper Realm . Every day at 10 : 00 PM PST the two rival brigades are judged for their performance ; the brigade that performed better that day will earn a platinum chest for every member , and the brigade that performed poorer will earn a copper chest for each member . An individual player will periodically receive chests as their individual contribution points reach certain thresholds . Additionally , every Sunday at 10 : 00 PM PST , brigades are reset ; at this time , high - scoring brigades and brigadiers will earn additional chests as rewards , depending on their rank . The brigades are shuffled into different organizations , and only individuals in the same party are guaranteed to remain together when new brigades are formed . Story . A long time ago the country was protected by two crystals . One shattered and was scattered across the world , resulting in a monster invasion , while the other lost its shine . Only the ancient Espers can make the crystals glow again with their original shine , and so it ' s up to the player to travel to the world below on their airship and prove themselves in front of the summons . Jobs . Jobs don ' t teach abilities the way they do in other " Final Fantasy " games , nor do they limit what weapons and abilities the player can use . What they do , however , is give a bonus to certain types of weapons and abilities . There are two main divisions of jobs : Basic Jobs and Advanced Jobs . Basic Jobs are further divided between starting jobs and unlockable jobs , which have no official differentiation in nomination . The Basic Jobs the player start with are the six classic " Final Fantasy " starting jobs : Warrior , Monk , Thief , Black Mage , White Mage , and Red Mage . The player can also unlock jobs as they complete new areas . Reaching 100 % in each region unlocks a different job . Meanwhile , Advanced Jobs are unlocked by leveling other jobs , some of which are Advanced Jobs themselves . Basic Jobs give a bonus to one type of ability , and Advanced Jobs give a bonus to two . Each job also has a weapon preference that receives a bonus as well ; and another , hidden secondary weapon preference when the job reaches level 10 . Note the secondary bonus may not be in effect yet in the North American version , because they don ' t seem to be showing up in - game at all . More information can be found on the Jobs page . Legends . Legends ' summon stones are obtained through events and other special methods such as inviting friends to the game . Unlike normal summons that are usually ranked R or R + , the Legends are ranked SR and higher . Items . There are three categories of items in the game outside of weapons , abilities , and summon stones , all three of which are consumables : Recovery , Feed , and Evolve . For more detailed descriptions of what items do , see the Items page . Events . There are occasional events in " Final Fantasy Airborne Brigade " , each one based on a previous " Final Fantasy " game . The events happen every once in a while in the Japanese version , but very frequently in the North American version . Some events may also coincide with international holidays , and most will introduce a new gameplay mechanic .