B . O . M . B . - 001 design document / 1 This is part 1 of the B . O . M . B . - 001 design document for " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios . Overview . B . O . M . B . - 001 is the final destination of the game . It is a large , doughnut shaped space station capable of firing twenty - four nuclear missiles , though it is currently only loaded with eight . It is capable of housing six people , with an area designated for living , recreation , and medical treatment , and a separate area for the true meat of the station ; missile control and launch . From here the player may set targets to nuke , or try to avert targets from being nuked . However , either way , something is going to be nuked before the player leaves B . O . M . B . - 001 – if he leaves . . . Over the course of its two - hundred year wait , the B . O . M . B . - 001 sustained a bit of damage . Its circular outer hull remained intact , except for damage to the ( what could be called ) northern section . A stray communications satellite impacted this part of the hull , resulting in severe damage to the interior door mechanism that linked the Living Quarters to the Command Center . Because of this , the living section and the command section are completely shut off from each other - not that anyone is currently living on the satellite . Should anyone visit B . O . M . B . - 001 , they would have to perform a space walk with magnetic boots in order to gain access from one section to the other . However , magnetic boots are not needed inside the station since its rotation creates enough artificial gravity for normal , Earth - like movement . Inside , in the Living Quarters section , the environment is very sterile , with plenty of silver and white paneling all around . Beds fold out from the rounded halls when needed , and fold back into the wall when not in use . The kitchen is small and utilitarian , providing the bare essentials for two people to maneuver and fix meals . There is one bathroom facility , able to accommodate two to three people at a time , complete with suction tubes and wash towels . Entertainment is provided by a now static filled monitor which was originally designed to show movies and television shows . From the looks of the dimly lit , rounded corridors , a half a dozen or so people could have lived on the satellite for an extended period of time . However , the only thing in the frigid living section that vaguely resembles life are the three little brain - bot s that scurry about . Their only contact with the Earth below is the array of thick windows that adorn the curved walls along the equally curved corridors . On the other end of B . O . M . B . - 001 is the Command Center . Here lies all the computers and technology necessary to maintain , target , and launch the nuclear missiles . There are several dormant computer stations , and a cut - away map of the earth on the central wall . From this point , someone could calculate targeting solutions and launch the missiles , provided they had the proper launch codes . When the player arrives at B . O . M . B . - 001 , he will dock on the Living Quarters side of the station . Upon entering , he will find that power has been fully activated on the station . Some of the fold away beds look like they have been used recently and there is evidence of use in the kitchen and bathrooms as well , not to mention the loud , audible computer voice announcing the current time until missile launch – " T - minus 120 minutes until missiles launch . " If the player accesses a computer terminal , he will discover that Dr . Presper and some of his cronies have come aboard the station and taken control . Several information systems have been unlocked by Presper and the player may freely navigate through some of the information . Some higher level information may need some hacking to obtain . While in the living quarters , the player will meet S . O . R . - 1000 Alpha , the brain - bot in charge of the living quarters , provided the player reactivates him . Since Alpha is not hostile , the player may freely converse with it . Once the player figures out that he needs to do a space walk in order to get to the Command Center , he will put on one of the half - dozen or so remaining space suits and magnetic boots , and venture out into space via the air - lock . Outside , the player ' s magnetic boots kick in and he can walk on the station ' s inner hull to get to the Command Center air - lock . The only things that block his passage are two magnetized security robot s stationed at the satellite ' s central hub . They start off looking like turrets , but they can detach , seek and destroy an exterior mobile threat ( like the player ) . Once the robots lock onto the player , they will indeed detach and pursue . Once past the robots and into the Command Center , the player might be greeted by Coleridge and some NCR guard s ( this all depends on whether the player Rambo ' d his way through the security bots , or snuck past ) . On this side of the station , the player will interact with Presper and his merry band of bad - guys ( if the player encountered and killed Pierce , Briggs , and Davidson at the Grand Canyon , they will not be on BOMB - 001 ) , as well as the computer systems that set targeting solutions and launch the missiles . Several possibilities may arise in this area , which will be covered in detail later in this document . But suffice it to say , this is the place that allows the player to rain down nuclear death . The Area is composed of three maps Area Background . 2073 was a turbulent year . Nuclear proliferation reached an all time high . As a reaction to possible nuclear threats , the U . S . government completed a space station / satellite that was supposed to house two - dozen nuclear missiles . Named the Ballistic Orbital Missile Base , or the B . O . M . B . , it was considered the ultimate offensive weapon . From orbit , B . O . M . B . - 001 could launch missiles to reach any target in the world within minutes . However , as a safety net from accidentally launching nuclear missiles , B . O . M . B . - 001 required an onboard crew to launch the missiles . The station was capable of housing eight crew members , but only required one onboard individual to effectively calculate targeting solutions and launch the missiles , as long as that individual had the proper launch codes . Without the proper codes manually entered , the missiles could not be launched , even by accident . The first two B . O . M . B . missile stations were nearly completed in 2073 . Orbiting high above the Earth , all the two B . O . M . B . stations needed were main power reactors to replace the temporary generators that were put in place to maintain the bare , onboard necessities . Unfortunately , the reactors never came . The vessels that were commissioned to take the reactors to the B . O . M . B . stations never left the launch pad at Bloomfield Space Center . By the time the Hermes rockets were complete and loaded with the reactors , nuclear war broke out across the globe . The B . O . M . B . satellites became deadly , yet dormant artifacts of a paranoid age long past . Over the course of two - hundred years or so , B . O . M . B . - 001 remained in Earth ' s orbit relatively unscathed , except for some minor hull damage at the north end of the station , a result of a communications satellite collision and micro - meteorite impacts . The only thing this affected was the hatch in the missile silo room that linked the living quarters to the Command Center . The impacts permanently damaged the opening mechanism , and any attempt at repairing the door could result in a failure in the structural integrity of the station . Other than this minor foible , B . O . M . B . - 001 was still fully functional ; well , as functional as can be with just a temporary generator . B . O . M . B . - 002 did not fair as well . Sometime during the two - hundred years of silent orbit , perhaps ten to fifty years before 2253 , something big hit B . O . M . B . - 002 and sent it crashing down to earth . Pieces can be found in the Grand Canyon , but how big the pieces are , and if there is anything salvageable , remains to be seen .