Something strange is happening at the farm northeast of Modoc . Investigate and report back to Jo Something strange is happening at the farm northeast of Modoc . Investigate and report back to Jo is a side quest in " Fallout 2 " . The task is relatively simple : investigate a seemingly - abandoned Ghost Farm northeast of Modoc . Report back to the mayor of Modoc with the findings . Things at the farm , however , are not necessarily as they seem . Walkthrough . A Drought - Driven Plea . When the Chosen One began the saga of events in " Fallout 2 " , the nearby town of Modoc had already been suffering through several seasons of drought . Agriculture was on the verge of collapse and , if it failed , so would the town . Modoc ' s mayor , a tough - talking but committed man named Jo , had a solution : a nearby abandoned farm . The farm , however , was its own problem altogether . If pressed , Jo will explain that a Modoc resident named Karl had moved to the farm shortly after its discovery . Shortly thereafter , however , Karl reported ghosts in the fields . The residents of Modoc thought it was a joke — until Karl vanished . A party was assembled by Jo to investigate the farm . What they found was absolute horror : impaled bodies lofted on stakes , blood and gore scattered everywhere , and no sign of Karl . The search party beat a hasty retreat and vowed never to return to the accursed farm , but the drought that had already been threatening Modoc continued . Jo ' s request is simple : the Chosen One would investigate the farm , find out what was going on — hopefully locating Karl in the process — and return to Modoc with the findings . In return , Jo would divulge information on where a functioning Garden of Eden Creation Kit could be found . Pay No Attention to the Corpse Atop the Stake . Upon arrival , visitors finds the farm essentially the way Jo described it : numerous bodies impaled on tall stakes , and pools of blood and bone everywhere . However , a perceptive observer one will note that the bodies are not bodies at all ; they are dummies covered in brahmin blood and offal . Someone is trying to pull a fast one . If a visitor arrives at the farm at night , not only will they find the staked bodies , but glowing , shambling people are moving about in the fields . Although they look like glowing one s , they are nothing of the sort . It is all more of the ruse . The only structure on the farm is a tiny tool shed , and it is nearly empty . A few cheap tools and footlockers are on one end of the shed , opposite the door . However , the footlockers are merely bait ; the real reason for the shed is the hole leading to the caverns below . A hole covered , conveniently , by the rugs in the room . One step on the rug , and the target takes an express trip to the basement . What ' s Underneath . Although embarrassing , falling through the shack floor into the cave system below is not painful . Upon arrival , the Chosen One is taken before Vegeir , the leader of the group , for explanations and yet another request . As it turns out , underneath the Ghost Farm is the real story . Here , in the caves below the farm , a band of survivalists survived the Great War , and their descendants , now called the Slags , have lived below ground ever since . However , with their population outgrowing their ability to produce food , they were forced to set up farming above ground . Unable to handle the brightness of the sun after generations underground , the Slags would retreat below ground during the day . When Karl arrived , he had no way of knowing he was essentially stealing from the Slags . Unwilling to engage in combat , the Slags set up the ghost farm massacre charade to scare off both Karl and anyone who would follow . The plan worked , but now the Slags have too much food and too little medical equipment . Wishing to trade with Modoc , but unable to make the journey themselves , the Slags offer a counter proposal : return to Modoc with the information gained and offer an alliance . Deciding the Fate of Two Settlements . At this point , the future of both Modoc and the Slags rests in the Chosen ' s hands and , depending upon the actions taken , can mean mutual success , failure , or outright slaughter . The high - Karma track involves explaining the deception and the reasons for it to Jo , proffering the alliance , and making sure it goes through . This usually involves tracking down Karl . The Chosen One will also need to find Karl quickly , as news of his survival will need to be taken back to Jo to avoid him attacking the Slags . Successfully brokering the alliance leads to the flourishing of both settlements . Neutrality involves the Chosen One washing his or her hands of the entire affair and walking away . Things do not go well for Modoc as the drought intensifies , and the Slags stagnate . To be evil means to encourage Jo to assault the Slags . Jo brings the Chosen along as another hired gun , and the mission is simple : wipe them out . With the Slags destroyed , the farm also withers and dies out , leaving Modoc a doomed town with no means of feeding itself .