Bravery ( stat ) Bravery , also known as Brave , is a recurring statistic from the " Final Fantasy " series . It influences damage dealt . Appearances . " Final Fantasy Tactics " . Bravery ( Brave in the original version ) is the measure of the unit ' s courage and affects the physical attack power of bare hands and Knight Sword , as well as the probability of using most reaction abilities , which is measured by the quantity of the stat , in percentage . Male units have higher Bravery than female units on average . A unit whose permanent Bravery score drops too low ( 5 or below ) will leave Ramza Beoulve ' s party out of cowardice , and between 6 and 15 Bravery ( both including ) , they player will be given a desertion warning after battles from their Bravery being too low . Units whose Bravery is dropped to 9 or lower in battle gain Chicken status , become uncontrollable , will flee from enemies with their movement and will gain 1 Bravery every turn as their action ; this status effect subsides as soon as the units ' in - battle Bravery becomes higher than 9 , and is incurable otherwise . Low Bravery will benefit the possibility of retrieving rare items from specific tiles in every map via the Chemist ' s movement ability , Treasure Hunter ; for every such item found , there is a ( Bravery ) % chance that the item will instead be a common , less valuable one that can be bought from shop s , such as a Phoenix Down . Bravery can be increased five points by Ramza or Luso ' s exclusive ability Steel ( Cheer Up in the original version ) of their unique Squire ( Ramza ) or Game Hunter ( Luso ) job classes with 100 % success rate of adding 5 Bravery to a unit , making it the most effective way to remove Chicken , and another skill , Shout , will give Ramza or Luso + 1 Speed , Power , Magick Power and 10 Bravery . Orator ' s command ability , Praise , can raise Bravery by four with lower success rate . Dancer ' s reaction ability Bravery Boost can raise three points and requires the user being attacked physically to trigger it . It is a lot quicker to reduce Bravery than raise it . Some dialogue choices in the early story will lead to the drop of Bravery of the whole roster later , though this usually exchanges a more forgiving battle objective . " Dissidia Final Fantasy " and " Dissidia 012 Final Fantasy " . Bravery acts both as an offensive and defensive mechanic . Bravery attacks damage the opponent ' s Bravery and increase the attacker ' s Bravery by the same amount , the damage being done and taken calculated by the ATK and DEF stats . When a character lands an HP attack , they do damage equal to their Bravery . Their Bravery then drops to 0 and regenerates to its base value over time . While in the process of recovering Bravery after landing an HP attack , any Bravery attack used by the character whose Bravery is recovering is an automatic critical hit . The higher the HP damage dealt , the longer it takes to regenerate Bravery . When a character has enough Bravery to defeat the opponent in a single HP attack , their Bravery display turns bold purple and the character glows faintly . When a character ' s Bravery is reduced past 0 by an opponent ' s attack , they enter " Break " status . The inflict - er receives the Stage Bravery pool as a boost to their Bravery , and the victim ' s Bravery attacks are unable to damage the opponent until their Bravery recovers to its base value again and Break status is removed . The victim will still be able to boost their Bravery with Bravery attacks , and landing an HP attack while in Break status resets Bravery to 0 and removes Break status , Bravery then quickly recovering to its base value . Bravery can be gained or depleted with sum mons , and can be depleted with banish traps . Various equipment and accessory effects augment the amount of Bravery damage a character inflicts or receives . " Final Fantasy Airborne Brigade " . Bravery ( BRV ) is a stat used by Espers and Legends . It , along with the user ' s ATK , determines how much damage the summon will do . It increases when the Esper or Legend levels up by using a Summon Scroll .