naist-nlp/zeshel huggingface dataset:
Chemist ( Final Fantasy V ) The Chemist is a job in " Final Fantasy V " obtained after the Earth Crystal shatters . It is among the best self - buffing jobs , but suffers due to poor weapon equipment choices , making them not suited for physical combat . The Chemist ' s main focus is their Mix command , which allows them to use up two items for a wide variety of attacks , ranging from offensive and defensive up to and including unique abilities that can only be done via Mix . Given the proper tools , the Chemist can become the party ' s sole support character . Mastering Chemist on the whole party in the mobile and Steam versions earns the player the achievement " Trial and Error " . Appearance . Chemists wear yellow robes , yellow hats with a green star on them , and green scarves . The inspiration for the clothes may be based upon the roots in the Middle Eastern area ' s history . The clothing seems to be inspired in the traditional Arabic clothes , due to the great development of sciences such as alchemy in Medieval Islam , the hats being reminiscent of turbans . The star emblem on the Chemists ' hats can refer to the numerous alchemical star symbols , some of which portray the chemical elements . Lenna ' s outfit in all versions , as well as Krile ' s in the mobile / Steam version , have orange robes instead . Abilities . Drink lets the Chemist drink one of the following potions : The potion will give it a stat boost . The Chemist isn ' t a high damage - dealing job , so the Drink ability can be put to good use by classes like Knight or Gladiator . Pharmacology doubles the effect of all curative items when used by the Chemist . Recover cures Darkness , Mini , Toad , Silence , Confuse , Paralysis , Old , and Sleep , but not Petrify . Revive restores 6 . 25 % of all KO ' d allies ' max HP . Upon mastery , Freelancers and Mimes gain the Chemist ' s base Strength , Agility and Stamina unless they already have a higher base from another mastered job . They also gain Pharmacology as an innate ability . The stat modifiers for Chemists are : Other appearances . " Final Fantasy Artniks " . The Chemist appears as a character card .
Cactuar ( Final Fantasy VII ) The Cactuar is an enemy in " Final Fantasy VII " , found in the Corel Prison desert . It is quite rare , confined to this one desert area , and comprising only 1 / 8 of the encounters there ; the other 7 / 8 being Land Worm s . Battle . The Cactuar only uses a physical attack ; it has , but never uses , its 1000 Needles attack , making it far less dangerous than the Cactuer . It is elusive with a high Evade and is immune to most element s . It tends to run away after three turns , leaving the player with nothing . When defeated , the Cactuar drops 10 , 000 gil , making it a desirable enemy to fight . Its EXP to AP ratios are the lowest in the game until the Goblin enemies after the " Highwind " is obtained ; its EXP to gil ratios , until the Mover enemies of the Northern Cave . Low - level challenges usually eschew expensive Materia , but the Cactuar makes them more accessible . The Cactuar ' s low encounter rate eats up a lot of time , making it less desirable for speed runs . Strategy . Choco / Mog and Matra Magic are useful , being the only abilities the player has at this point in the game that are both magical and non - elemental . L4 Suicide will cause damage , but will not be able to kill a Cactuar outright as Matra Magic can , nor reduce its damage output , as the Cactuar is immune to the Small status . Grenade is also effective . AI script . AI : Setup AI : Main AI : Counter - PreTurn AI : Counter - 13
The Messenger The Messenger is the vocal theme of " Dissidia Final Fantasy " . It was composed by Takeharu Ishimoto and is performed by Your Favorite Enemies . This song is a bonus track from the original soundtrack release and doesn ' t appear in game . The song ' s lyrics are used in the songs " Chaos " and " Cosmos " as well ; which are present in the game ' s prequel , " Dissidia 012 Final Fantasy " . Although not itself included in the game , excerpts from the song are included as instrumentals in various songs , including " Keeping the Peace , " which is played in various instances in the game , more specifically in the scenes after one of the Warriors of Cosmos defeats their equivalent Warrior of Chaos in Destiny Odyssey and Shade Impulse ; " The Troops ' Advance " , which plays in scenes where the Warriors of Cosmos encounter Warriors of Chaos in both stories ; At Presentment ' s Edge ; and Answer . The band has stated that the lyrics are not meant to have a direct connection to the game , and their meaning is meant to be left up to the interpretation of the listener .
Lature Dano Lature Dano is an enemy in " Crisis Core - Final Fantasy VII - " . Lature Dano is a fearsome foe , as it packs high - level magic such as Tri - Fire , Flare , and Ultima . In addition , they come with built - in Endure status , meaning they cannot be interrupted by any means . Quickly defeat them before they start spamming Flare and Ultima by using strong attacks such as Costly Punch or Tri - Thundaga .
Harbor Rune When a Rune Fencer uses one of his or her job abilities under the category " Rune Enchantment " , then they gain a special status effect corresponding to that rune and are said to be harboring the rune . A Rune Fencer may harbor up to three runes at a time , and they may freely choose which runes to harbor up to this limit . Each of the eight runes is associated with one of the eight elements . A Rune Fencer with harbored runes deals elemental damage of the rune ' s element on their melee auto - attack rounds as an added effect , and has enhanced resistance against attacks whose element that the harbored runes are strong against . Harbored runes also determine the effect of Rune Fencer ' s Ward abilities , Valiance and Pflug , and are expended for effect by the Effusion abilities Lunge and Gambit .
Left Foot The Left Foot is an enemy in " " . It is fought in the bottommost levels of the Depths , alongside Right Foot . It either uses a weak physical attack , Venomous Gas to inflict Poison to the entire party along with minor non - elemental physical damage , Bad Breath to inflict multiple statuses to a single party member , or Sleeping Gas to inflict Sleep on one party member . It is otherwise not a difficult foe to defeat despite its high HP .
Laser ( ability ) Laser , also called Lazer , is a recurring enemy ability in the series . It is usually non - elemental or deals fractional damage . Appearances . " Final Fantasy IV " . Laser is an enemy ability used by Dr . Lugae and Death Mech , which inflicts major non - elemental damage to one character . Another version , called Piercing Laser , originally called Maser in the SNES translation , then Laser in the PlayStation version ) , inflicts damage to the party equal to 1 / 10th of the character ' s max HP , and is used by Attack Node and Death Machine . " Final Fantasy VII " . Laser is an Enemy Skill in " Final Fantasy VII " . It gives the same effect as the spell Demi 2 , but has a far smaller MP cost ( 16 MP ) . Since it is a Gravity - based spell , Laser always halves the HP of any target it can hit . It can be reflected . Laser can be learned from the enemies Death Claw and Dark Dragon . It is advised to learn it as early as possible , as if it is not learned from a Death Claw in the desert near Corel Prison when the party has the chance , it is unattainable until Disc 3 . Another version of Laser exists , used by Jenova∙BIRTH , which inflicts physical non - elemental damage to one party member , and may be used up to three times per turn . " Final Fantasy VIII " . Laser is an enemy ability used by Funguar . It inflicts non - elemental damage . For some reasons , it only uses this on females . Belhelmel has an attack called Counter Laser Eye which is used as a counterattack when it is in its laughing status . " Final Fantasy XI " . Rear Lasers is a petrifying attack used by Omega on targets behind it . The advanced Proto - Omega also uses this , as well as Laser Shower in its final form . The Hecteyes signature Death Ray ability resembles a laser burst . " Final Fantasy Mystic Quest " . Lazer is an enemy ability used by the Dark King , which inflicts non - elemental damage to one party member . It has an attack power of 120 . " Final Fantasy Legend III " . Laser is one of " Talon " < nowiki > ' < / nowiki > s main weapons or abilities that can be chosen , it attacks all enemies at the beginning of battle . Laser is also an enemy ability that is a physical attack which damages one enemy . Cosmos , IronRose , Reaper , Cactus , Valkyrie , Iken , Searcher , Alert , and Venus can use this attack .
Snort Snort , also known as Sneeze , is a recurring ability from the " Final Fantasy " series . It is often Typhon ' s signature attack , but has been used by other enemies . It usually removes a party member from battle , or instantly kills a party member . Appearances . " Final Fantasy " . SNORTING or Snorting is an attack used by the enemy Nightmare , which attempts to inflict Darkness on a target party member . Snort , a similarly named attack , is used exclusively by Typhon in the " " and " 20th Anniversary " versions . It attempts to inflict Instant Death on the target party member and is non - elemental . " Final Fantasy VI " . Snort makes its first appearance as Typhon ' s signature attack , though Brachiosaur , Briareus , Adamankary , Dragon , Suriander , Wartpuck , Great Dragon , Slagworm , and Murussu can use it . It removes a party member from the battle . If the player makes a Controlled enemy such as Great Malboro use Snort on itself , it results in a glitch . " Final Fantasy IX " . Snort is an attack used by the Yan , Shell Dragon and Tiamat . It removes the target party member from the battle . It has a 100 % success rate if the target is under the Float status , otherwise it will often miss . " Final Fantasy XI " . Snort is an attack used by Buffaloes . It deals Wind damage in a cone and knocks back all those affected . Mighty Snort is a more powerful version used by certain Notorious Monster s which still deals cone Wind damage , but also resets the Enmity of all targets . " Final Fantasy XIII - 2 " . Snort is an attack and Feral Link ability available to Typhon . It is one of the game ' s most powerful attacks , and it inflicts heavy wind - elemental damage with a possible " Launch " effect . After using it Typhon will lose motivation , giving him many negative status effect s . " Final Fantasy Tactics " . Wild Boar is the only enemy that can naturally use Snort ; however , Swine can also use it when an ally with the Monster Skill ability is next to it . It Charms a party member . See also enemy abilities . " Dissidia Final Fantasy " . Typhon uses Snort when summoned . It blows away a random digit of the opponent ' s Brave . " Final Fantasy All the Bravest " . Snort is the enemy ability that is used by Typhon during battle . " Final Fantasy Trading Card Game " . Typhon ' s card can use Sneeze for the cost of two Wind CP and discarding another Typhon card . Sneeze removes an opponent ' s Forward of the player ' s choice from the Field , and as long as Typhon remains on the Field the opponent cannot play cards with the same name as the removed card .
Nightmare ( Crisis Core ) The Nightmare is an enemy in " Crisis Core - Final Fantasy VII - " . Much like the Dorky Face enemy , Nightmares are simple to defeat as their attacks are easy to dodge and can be continuously attacked without fear of being countered by them . When facing them in groups of other enemies , they can be attacked last as long as the player keeps an eye on their attacks . Their special , Nightmare Breath , can inflict minor damage to Zack ' s MP as well as inflict Curse .
Tokkul Tokkul , also known as Tokkle , is a location in " Final Fantasy III " found at the southern end of the Floating Continent . Most residents will run away in fear if approached . The elder in the house on the north end of town explains that soldiers from Castle Argus recently attacked , so people have been on their guard . There are no shops , inn s , or wellsprings . Story . Before the visit of the Warriors of the Light to Tokkul , the town was attacked by the forces of the evil wizard Hein . As they arrive to the town after restoring the Fire Crystal , they are attacked and abducted by his soldiers and taken to his castle . Enemies . Note : Enemies are only encountered outside of town . Musical themes . The background music that plays in Tokkul before the events at Hein ' s Castle is " Djinn ' s Curse " , and is replaced by " Return of the Warrior " after Hein is defeated .
Leynir The Leynir is an undead / sleipnir - type enemy from " Final Fantasy XII " found in the Nabreus Deadlands . Its monograph drop is the Wargod ' s Band , needed for making Tournesol . The Leynir shares its Japanese name and origin with the Wyerd from " Final Fantasy IX " .
Necromancer ( Final Fantasy V job ) The Necromancer is a job in the Game Boy Advance , mobile and Steam versions of " Final Fantasy V " , found in the Sealed Temple after beating Enuo . The Necromancer has the potential to be a highly powerful class due to its inherent equipment options and abilities . Necromancers have Magic Power equal to that of a Black Mage , and Stamina equal to that of a Knight . Dark Arts is more powerful than the Black Magic and Summon skillsets , and can be further boosted due to the equipment choices the Necromancer has ( rods for Fire , Ice , Lightning , and Poison , and Air Knife for Wind ) . The Necromancer is similar to the Blue Mage , in that to learn any Dark Arts the Necromancer has to learn it from opponents ; the Necromancer must deal the finishing blow to a specific enemy to learn a Dark Art spell . The downside to the Necromancer is their inherent undead status , making healing them a chore . Various methods can be used to bypass this , such as White Wind or the Necromancer ' s Drain Touch skill . Unlike the inherent undead status of the Bone Mail , Necromancers can be revived once they are KO ' d . Mastering Necromancer for all four characters in the mobile and Steam versions earns the player the achievement " Undead Freak " . Appearance . Bartz , Faris and Krile dress in pinkish violet robes , whereas Lenna dons a black battlekini with a cape . All costumes incorporate a skull design ; Bartz wears a skull mask , while Lenna and Krile ' s headdresses have it . Faris ' s headdress resembles The Emperor ' s hair from " Final Fantasy II " . In the mobile and Steam version , Bartz no longer wears a skull mask and has a skull placed the same way as Lenna and Krile have theirs . Abilities . The Undead innate ability means that a Necromancer will be hurt by healing spells and items in battle , but spells like Death will heal their HP fully . Outside of battle they can be healed normally . Like the Berserker ' s Berserk ability , the Freelancer and Mime class are not affected by it once this class has been mastered . Undead inverts all draining spells except Drain Touch , and most healing spells and items will deal damage instead . Any item or spell that would revive sets the Undead user ' s HP to single digits . Characters with the Undead ability set that are KO ' d may be revived normally , as opposed to the Bone Mail ' s innate Undead ability . Dark Arts Level 1 will give the character base Freelancer Magic + 13 . For each Dark Arts level gained , up to level 5 , the Magic bonus is increased by 4 per level , for a maximum of + 29 Magic at Dark Arts Level 5 . The stat modifiers for Necromancers are : Other appearances . " Final Fantasy Trading Card Game " . Necromancer appears on a trading card , depicting Krile . It is earth - elemental . " Triple Triad " . Necromancer from " Final Fantasy V " has a Triple Triad card in the version available via " Final Fantasy Portal App " .
Field item Field items are all the items that cannot be used in battle by simple means , and are rather used in the field , outside battle . They are not to be confounded with healing items , that can be used both on the field and during battles . Some field items are specifically used by the Chemist ' s Mix ability . Thus , the real effects of these items vary a lot . Some recurring field items are the Rename Card and the Dark Matter . Appearances . " Final Fantasy III " . List of field items : " Final Fantasy IV " . List of field items : " Final Fantasy IV - Interlude - " . List of field items : List of field items : " Final Fantasy V " . Along with the Magic Lamp , which summons all Summon spells in backwards order starting with Bahamut , there is a group of item that the Chemist can use with his Mix and Drink abilities . List of Mix items : " Final Fantasy VI " . The field items gather the most versatile array of effects . List of field items : " Final Fantasy VII " . Field items include Chocobo Nuts and Stat - increasing items . " Final Fantasy VIII " . Ammo , Guardian Force items , Blue Magic items , and stat - increasing items are the field items . Most of these take the name of recurring armor and offensive and supportive items of the series . List of field items : " Final Fantasy Adventure " . List of field items : " Final Fantasy Legend II " . List of field items : " Final Fantasy Legend III " . List of field items :
Meteorga Meteorga is recurring ability in " Final Fantasy " series , namely in the " Crystal Chronicles " subseries . It is an upgraded form of Meteor . Appearances . Meteorga is the second most powerful form of Meteor . It is cast by piling Blizzara + 1 , Thundara + 1 , Clearara + 1 , and Arise + 1 . It inflicts Stun and damage onto enemies . Meteorga still retains its effects and is cast by stacking Fire , Blizzard , Thunder , Cure , and Raise . As a trick to remember , this is everything but Clear . Due to the number of rings needed , only Yuke s may cast it independently and with the most effect . Etymology . The use of the word " meteor " in spell names in " Final Fantasy " is incorrect , as parts that withstand the atmospheric entry are called meteorites .
Menu ( Final Fantasy X ) The following entails the contents of the main menu in " Final Fantasy X " . Sphere Grid . In the Sphere Grid menu the player can advance character attributes and learn abilities through the Sphere Grid system . Available once the player reaches Salvage Ship and talks with Rikku . Items . In the Item the player can view the items they possess . Usable items can be used from the menu . Abilities . In the Abilities menu the player can view the character abilities they learned . Healing abilities can be used from this menu . Overdrive . In the Overdrive menu the player can view character overdrives they learned . Equip . In the Equip menu the player can change character weapons and armor . All party members are required to be equipped with a weapon , while the " Armor " slot is optional to be filled . All pieces of equipment are exclusive to one party member , and contain from one to four slots for Auto - Abilities . Available after Lulu and Yuna join the party in Besaid . Status . The Status menu allows players to check the status of the main characters , like the equipped weapons and armor as well as attributes , sphere level , etc . Aeon . The Aeon menu shows the status of the aeons . Players can also teach them new abilities after obtaining the Summoner ' s Soul item or raise their attributes after obtaining the Aeon Soul item . Available after Lulu and Yuna join the party in Besaid . Formation . This menu allows the player to change the formation of the characters and choose which characters will participate in battle . Available after tutorial battle against the first Garuda in Besaid . If the player leaves this screen without defeating the second Garuda and returns , then this option will be permanently visible after completing all tutorials in Besaid . Customize . The player can use different items to customize abilities to either their weapons or armor that may change it into another . For instance , Lulu ' s Cait Sith weapon , when a specific item is used to enhance it , could become her Quiet Cait Sith weapon which inflicts silence . Available once the player reaches Guadosalam . Config . This menu allows the player to adjust certain aspects of the game to their liking . Such as adding subtitles , watching the full summon sequence or the short sequence , etc . About the cursor option , in the default option the cursor will always appear it at the start of any menus and submenus when selecting an entry in battle ; while the memory option will remain at the last heading the player picked when in battle . Furthermore , when setting " Aeons " to " Short " , each aeon ' s full summon and Overdrive animations will be only shown once .
Ultima Blade ( weapon ) The Ultima Blade ( or ) is a recurring weapon in the " Final Fantasy " series . It generally takes the form of a greatsword . It is not the same weapon as the similarly - named Ultima Weapon , a recurring ultimate weapon . Both can appear in the same game , the Ultima Blade always being weaker . Ultima Sword is another similarly - named recurring weapon . Appearances . " Final Fantasy XII " . The Ultima Blade is a high - rank greatsword that provides 118 Attack , 7 % Combo Rate , and + 10 Evade . All greatswords have 2 . 47s charge , and 1 . 2s action time , making them average when it comes to attacking speed . It can be bought for 22 , 800 gil at the Bazaar after trading in Adamantite x2 , Death Powder x2 , and a Gnoma Halcyon , or found as a treasure at Pharos . It requires 90 LP and the Greatswords 3 license to equip . In the " International Zodiac Job System " version , the Ultima Blade now provides 109 Attack and 20 Evade . It can be found inside a treasure pot on the Third Ascent of the Pharos at Ridorana . The Ultima Blade can be equipped by the Knight and Red Battlemage jobs , although the Red Battlemage must obtain the license for Chaos first . " Final Fantasy XV " . The Ultima Blade is the final upgraded form of the Engine Blade and is the second most powerful sword for Noctis , being bested by the Balmung . It is obtainable by the Cid sidequest series A Better Engine Blade , being the end result of the final third quest , A Better Engine Blade III . For A Better Engine Blade III , Cid requires a Sturdy Helixhorn to upgrade the Engine Blade III , and for the group to partake in three quests and / or hunts to have him finish the upgrade and notify Noctis to pick it up . The player can get a Sturdy Helixhorn by breaking off a Duplicorn ' s horn . One way to do it is to lock onto the horn , and warp - strike to it from a distance . Ultima Blade can be acquired as early as chapter 3 . The one problem players will face when acquiring Ultima Blade early are the level 29 Duplicorns with far lower level ed characters . However , Kenny ' s Special Salmon , which can be bought at the same location as the hunt , will negate this weakness . Ultima Blade has an attack of 364 , Magic + 30 and MP + 40 . Like with many of its incarnations , its blade is alloyed a metallic blue , with its engine finished in gold and its internal crystal components glowing red . Like with all of the Insomnia n technology weapons , the engine allows for elemental energy to be absorbed from felled foes , but the Ultima Blade has a greater chance of absorbing elemental energy than its previous versions . Should the player attain the Ultima Blade and complete the A Better Engine Blade sidequests , Cid will have a cutscene with Noctis about King Regis and the times they had in their youth . Cid gives Noctis his hammer , meant for Regis , instead making it a family gift .