Alexem Alexem was the elder of a village of Squib s on the planet Holador . His tribe was descended from a group of Squibs who crash landed on the world circa 221 BBY and had since adopted a primitive lifestyle . Alexem was a respected member of the tribe , the protector of its Holy Icon — a nonfunctional comms relay — and a resolver of his tribe ' s disputes . In 21 BBY , a Twi ' lek woman named Kelyan appeared in the village with tales of a band of evil offworlders who were close behind her . While the village warriors itched to defend their loved ones , Alexem urged caution and sent warriors to invite the strangers to come and explain their presence to him . Once they arrived , Alexem weighed both parties ' stories . He declared that the Twi ' lek had been lying and that the outsiders were to be treated as guests before letting them continue on their way unmolested . Biography . Alexem was a male Squib born in a primitive village on the planet Holador . His people were descended from Squib spacers who survived their vessel ' s crash landing on the world circa 221 BBY . Despite their distress signals , no rescue came for the survivors , and their technology slowly failed . Over seven generations , they adapted to primitive living conditions and learned to eke out an existence by hunting and gathering . That they would someday be saved from their lot by people from the stars became an intrinsic part of their mythology . Technological items were recycled for more basic purposes , and the comms relay came to be seen as a Holy Icon . Alexem was one of the last Squibs in his tribe to retain knowledge of Basic , and he rose to be the elder of the 50 - Squib village in the later days of the Galactic Republic . In 21 BBY , an outsider appeared , a Twi ' lek named Kelyan . At first , the Squibs were skittish around her , but she spoke Squibbian and used it to regale the tribe with the exploits of her companions and their battle with a group she referred to as the Assassin Lords and their minions . The villagers slowly came to trust the stranger , even to like her , but Alexem was not so sure of her intentions . There was something about her that he did not like , and he hid his ability to speak Basic from her . He thought it better to hear both sides of the debate before making up his mind . Some days later , a scout returned from the tunnels neighboring the village with news of another group of offworlders . Kelyan warned that these were the evil beings whose misdeeds she had been recounting , and the edgy Squib warriors called out for the strangers ' blood . Nevertheless , Alexem ordered a group of warriors to find these outsiders , invite them to the village , and escort them back to the Squibs ' home . Alexem did not intend to treat the outsiders with violence — unless they proved the woman ' s story to be correct . That evening , the warriors returned with the so - called villains in tow , and the Twi ' lek woman chided them for their supposed misdeeds . The village warriors seemed more on edge than ever , but Alexem ordered them to hold off . Revealing his knowledge of Basic , he told the outsiders to explain who they were and what they were doing on Holador . A bitter back - and - forth ensued with the Twi ' lek and the strangers arguing for their respective innocence and the other side ' s duplicity . In particular , the group of strangers claimed to have crash - landed on Holador as part of an elaborate trap set by the Twi ' lek and her companions , a band of bounty hunters who were trying to kill them . Alexem weighed both sides ' words carefully and came to his decision : The outsiders appeared to mean no harm to his people , so they would be allowed to leave in peace . He decided that his village would even aid them in whatever way they required . As for Kelyan , Alexem declared that despite her mendacity , she was a guest of the village and had not actually broken any of the tribal laws . Personality and traits . Alexem was old for his species . During village business , he sat in a decrepit flight chair near the fire pit at the center of the village with the Holy Icon to his back . The elder wrapped himself in thick blankets that left only his eyes and ears visible . He was wise and patient , calming his warriors ' tempers and insisting on hearing both sides of a dispute before coming to a decision . Alexem spoke Basic , albeit imperfectly : his accent was thick and his command of vocabulary and usage were far from perfect . Behind the scenes . Alexem appears in " Strike III " , an adventure for the " Living Force " campaign of the " Star Wars Roleplaying Game " from Wizards of the Coast . The Squib and his village are part of an encounter in which the player characters are expected to rely on roleplaying and non - combat abilities to advance their quest . Meanwhile , they must contend with Kelyan , who is doing her best to convince Alexem and his tribe that the player characters are dangerous and should not be allowed to leave the village alive . In an encounter with a Squib scout from Alexem ' s village , the player characters may react cautiously and amicably , or they may treat the scout aggressively . Should they choose force and intimidation , Alexem ' s warriors attack them rather than escort them to the village . The scenario considers fighting to be the wrong course of action , however , and penalizes such behavior by pushing such characters further toward the dark side of the Force . Once at the village , the outcome of the encounter depends on players making good die rolls and thinking of ways to curry favor with the elder and the Squibs , such as offering technological items , rations , or medical assistance . Should they do poorly , the Squib warriors attack . Success means that Alexem and his companions decide that the outsiders are in fact harmless and befriend them . As the best possible outcome , this is considered the canon ical path .