Ezel Berbier Ezel Berbier is the creator of Anti - Laws in the world of Ivalice in " Final Fantasy Tactics Advance " and " " . He is not a big fan of laws , and tries to annoy the Judges whenever he can . Profile . Appearance . Ezel ' s clothing is similar to the standard Alchemist class , but purple . He has blue eyes and a skin color darker than most nu mou , which fades to pink as it reaches the tip of his nose as well as his ear holes , which hold many multicolored earrings . Personality . Ezel Berbier is known as a trouble maker by most Ivalice citizens and is pictured as a mad scientist - type character . He is called an " eccentric looney " at least once , but shrugs it off as jealousy for his genius . He has a general dislike of laws and authority , and is often seen sporting a mischievous smile . Ezel also seems to be quite materialistic , as he tends to charge extremely high amounts of gil for his creations , charging as much as 80 , 000 gil for a card , which although not totally unjustified as his creations tend to be unique and fairly strong , often ends to the annoyance and anger of his clients , and with him as a target . Despite his peculiar quirks , Ezel can be quite supportive , especially to parties that lend him a hand such as Marche or Luso , aiding them in their quest with his creations or giving them helpful advice . Story . " Final Fantasy Tactics Advance " . Ezel is a nu mou whom Marche Radiuju rescues after defeating Famfrit . Judgemaster Cid arrives and tries to arrest him by preventing him from acting with an Advanced Law , but Ezel merely uses an Anti - Law to nullify it , and teleports to safety . Ezel offers to trade Anti - Laws with Marche and the rest of Clan Nutsy at any time at his secret shop in Cadoan . Ezel later helps Cid create an Anti - Law to render Llednar Twem vulnerable to Marche ' s attacks . Ezel can be recruited after completing the mission Reconciliation . He joins as a Hermetic . If dismissed , he can be re - recruited through the mission Bored ! . Ezel appears in the epilogue to the mission I ' ve been had , kupo ! , having been unwittingly saved from the mission ' s mark . As thanks , he provides the clan a law card with the ability to protect the Judge from magicks used against it . This card would prove its use in future battles against Khamja . Ezel reappears as part of the mission I want to forget , in which he hears out Luso ' s concerns about helping his client become a zombie ; and suggests the use of a Lethean draught instead . Later , in the mission A Small Favor , the clan is asked to deliver an Ether to Ezel at various locations . After completing this mission a few times , Ezel makes the decision to leave Jylland , thanking Luso via letter . Gameplay . In " Final Fantasy Tactics Advance " , the player is given the opportunity to recruit Ezel after the mission Reconciliation . He is initially equipped with a Druid Mace , Gaia Gear , and Black Hat , and has already mastered all of his Hermetic abilities . His stat growth is identical to an Alchemist , which emphasizes Magic Power and Magic Resistance at the cost of Speed . Musical theme . In " Final Fantasy Tactics Advance " , the theme " Law Card " plays during Ezel ' s appearances . The theme also plays when the Marche arrives in Ezel ' s Card Shop . Etymology . Ezel is a biblical name of Hebrew origin which means " separation " or " departure " . It is also the Dutch word for " donkey " , an animal he resembles , and " fool " , which could either mean how he appears to others due to his childlike nature or a reference to the Fool tarot card . His last name , Berbier , is Greek for " barbarian " .