Minigame Minigames , also known as Event Games , or subgames , are common in the " Final Fantasy " series . Minigames act as small deviations from the main style of gameplay and offer different activities requiring different controls . Minigames in a given game may either be designed as a temporary diversion , or as a method of obtaining rewards , such as rare items . They also sometimes appear to progress the story . Minigames . " Final Fantasy " . While onboard the boat , pressing a certain button combination will unlock a sliding numbers puzzle called 15 Puzzle . In all cases , it involves rapidly tapping both primary face buttons used in that version ( i . e . A and B or and ) , or holding one and tapping the other , a certain number of times . The game has evolved throughout remakes , incorporating a time limit , with faster times giving the player better rewards , in some versions . " Final Fantasy II " . While riding the snowcraft , the player can access a 4 - by - 4 grid , with two of each character ' s portrait . They will then flip over , and the player has to try and match them . Doing it as quickly as possible with few errors gives better prizes . In the " Dawn of Souls " version , having a character with Level 16 Toad spell will allow the player to play the Memory Puzzle ' s Frog Mode , where all character portraits are replaced with their Frog counterparts , making it much more difficult , but better prizes are obtained , such as Genji equipment . The game can be accessed in different ways in the different games due to the different control schemes . In the " Dawn of Souls " version , the player must hold down A and keep pressing the B button . Similarly , in the " 20th Anniversary " release , the player must hold down and keep pressing 22 times . In the iOS version , players have to shake the device to activate the minigame . " Final Fantasy IV " . In the Nintendo DS version , five minigames are available from the Fat Chocobo . The minigames require use of a stylus to the Nintendo DS ' s touchscreen and can give the player items and increase Whyt ' s stats . " Final Fantasy VI " . At two points in the story , the player is forced to play a minigame where they control multiple parties and protect someone from oncoming foes . If one party is defeated at the hands of an enemy , the defeated party will reappear near the target they have to protect with a single HP . The first minigame is Locke along with Ten Moogles must protect the unconscious Terra from the Guard Leader near the moogle ' s home where she has fallen from the floor above within the Narshe Mines . The second and last minigame happens during Kefka ' s invasion of Narshe in search for the Frozen Esper . The parties have to protect Banon from the oncoming imperial forces in the maze - like snowfields above Narshe . A mini - boss is protecting Kefka , and the player will have to fight it in order to fight Kefka . " Final Fantasy VII " . There are several minigames . Players can play many minigames at the designated Wonder Square in the Gold Saucer . Many of the minigames played here also appear earlier in the game . In the Sector 5 Church , the player can play a minigame to help Aerith climb to the top . The player can call out commands and push barrels on enemies to protect her . Only one barrier has to be pushed for Aerith to make it to the top without getting into a battle ; however , all of the troops can be taken out with barrels . The minigame can be ignored altogether , and the player can opt for Aerith to fight the enemies . In the Sector 5 Reactor , there is a short minigame where the player must press a button in unison with Barret and Tifa . The player must repeat this as many times until they do it at the right time . At the Wall Market , the player must partake in a squats minigame . Cloud must face another AI - controlled character and score more squats by pressing buttons in a specific order . Failing the order , the player will cancel halfway though a squat and cause a few seconds delay . The feat is timed , and the player will receive a different item depending on how well they do in comparison to the AI . The better the player does , the better item the player gets to stand more chance in being chosen by Don Corneo . When climbing the Sector 6 plate from Wall Market up to Shinra Building , a timing minigame is used where the player must leap onto a swinging object . When in position , pressing the [ OK ] button jumps . The game gives messages if the player jumped too soon or too late . If the minigame is successful the player will jump across . In the Shinra Building , the player plays a small minigame where they must get past guards without being seen . The player controls Cloud as he runs across the room just like in normal exploration , but the player must call the other characters over . Calling a character over makes them run from one cover to another . If a character is seen while moving between covers , a fight initiates with Mighty Grunt enemies . Failing too many times will end the minigame , and the guards will have gone . G Bike appears when the party escapes from Midgar . Cloud gets on a motorcycle and must protect the truck with his friends in from Shinra . The player must move the motorcycle and slice left and right to take out Shinra motorcyclists . If they come into contact with either Cloud ' s vehicle or the other vehicle , party members will take damage . Damage dealt to different characters depends on the part of the truck being hit , while Cloud depends only on his motorcycle . The amount of damage taken directly translates into the percentage of HP the party will have in the fight against Motor Ball . The party can later play this at the Wonder Square in Gold Saucer . Here the game is points based , and the player will gain points by taking out motorcyclists but will lose points when the truck is hit . The player can play a Strategy minigame in Fort Condor where they have to fend off Shinra forces . The player has to buy units and place them on the field . When the game starts , enemy units will rise up the screen , similar to how the moving on - field enemies work in " Final Fantasy VI " , the main difference being that battles take place on the field in this minigame . During play the player can still add more units . There are 21 battles overall , but only 15 are playable . The minigame must only be played once in the storyline , which is the last time the minigame can be played . During this battle , the player plays to protect the Huge Materia . If the enemy forces climb to the top , the party will have to face CMD . Grand Horn in an ordinary battle . In all other battles , if the player climbs to the top , the player will just lose and receive no item at the end . A short CPR minigame occurs when in Under Junon . After defeating the Bottomswell the player must give CPR to Priscilla . There is a gauge depicting lungs , and Cloud will give Priscilla different amounts of air depending on how full the gauge is when the player releases . The player cannot lose at this minigame , and repeatedly giving low amounts of air will just extend the length of the minigame . At minimum , Cloud must give five breaths of air to complete the minigame ; however , not all of the doses have to be full , and the final one can fill the gauge halfway to win if all previous breaths were full . There is a Junon Parade minigame in Upper Junon where Cloud has to join in with a parade as a Shinra Infantryman . The minigame is split into two parts : first , the soldiers walk down the streets and later in front of the new president . During the first part , Cloud must join the parade and move at the same time as the other soldiers . The better he does , the higher the television ratings are , which decides the reward given to the player after the performance . The second part of the minigame has the commander call out instructions , and the player must push the correct buttons at the right time . Doing this correctly scores points , and scoring different amounts of points will award the player different prizes . There is a short minigame when traveling through Mt . Corel . There are a number of places in the rail track the player runs on where they fall down . The player may opt to jump and avoid this , or let themselves fall . If they fall , a short screen plays where the player must choose a direction to grab on . As a result of this , the player will grab onto a specific line , and if a treasure is on this line when climbing up , the player will obtain it . Chocobo Racing is first available during the escape from Corel Prison . Here , the player must race a chocobo to victory , and repeat the minigame until they successfully place first . Later , the player can go to the Chocobo Square at the Gold Saucer and either bet on a Chocobo Race they are not involved in and win prizes if they successfully guess the winner and runner - up combination or ride their own chocobo and win the item corresponding to the winner and runner - up positions . The party can also breed chocobos , each color chocobo having different base stats and stat progression . Chocobos can improve through classes in Chocobo Racing , and different items can be obtained in different classes . Tifa and Cid may request to race instead of Cloud . The player can participate in the Arm Wrestling minigame in the Wonder Square at the Gold Saucer . He or she can either choose to wrestle a normal wrestler or the more difficult sumo wrestler . To win , the player must tap a button repeatedly . The Basketball Game minigame is in the Wonder Square at the Gold Saucer . The player must hold down a button to power up a throw with a basketball . A throw powered for the correct amount of time will go through the hoop . If the player scores , then they may throw again . The object of the game is to score as many baskets as possible without missing . Mog House is a minigame in the Wonder Square at the Gold Saucer . It simulates a day in the life of a Mog . It is the Mog ' s day to learn how to fly , and to do it , the player will have to feed him Kupo Nut s . The Wonder Catcher minigame is also in the Wonder Square at the Gold Saucer . They are crane games , although the player has no control of the crane , and rewards are received by chance . The 3D Battler minigame is in the Wonder Square at the Gold Saucer . It is based on rock - paper - scissors , offering three different options , each one besting another option but losing to the other . The player goes through a number of different foes , the match becoming more difficult to win each time . There is a Shooting Coaster minigame at the Speed Square of the Gold Saucer where the player must shoot at various targets on an automatically moving ride . Different targets offer different points . Different point ranges offer different prizes . In the Temple of the Ancients , the player must navigate several puzzles . One of the puzzles is a clock face . The player can manipulate the clock to make the minute and hour hands point to certain numbers which have doors behind them . If the player is running between hands when the second hand is passing by , they will be knocked off and fall to the bottom where they have to face a certain enemy . After the player enters the VI room , the minigame stops , and the clock can no longer be moved . In Bone Village , the player can participate in an Excavation minigame . The game allows the player to hire staff and set them in positions throughout the Village . They can have up to five . Once they are happy with the positioning , they must ignite a bomb . This will make the staff all look towards one point . In the point where all of their lines of sight meet is where the treasure is . The player must do this to get the Lunar Harp to continue the story , and it is also the only method to get the Key to Sector 5 to return to some areas of Midgar . Various materia can also be dug up if previously missed in the game . The Snowboarding minigame is first played after obtaining the snowboard and the map in Icicle Inn . With these items , the player can run to the top of the map and start the minigame . Cloud rides the snowboard down an icy slope . There are number of obstacles that can knock over the player , and there are balloons which serve no purpose in the story . The player can change their route by choosing directions at a number of forks . Where Cloud lands in the Great Glacier depends on the routes chosen . The player can run out of the Great Glacier back into Icicle Inn and repeat the minigame . It later appears in the Wonder Square at the Gold Saucer . Here the minigame is expanded , and the player partakes in time trials . Achieving certain times will provide access to different courses . Tifa and Cid may request to race instead of Cloud . One area of the Great Glacier features a platform minigame . The player must get to the other side by jumping on ice platforms . After jumping from a platform it sinks and the player cannot return to it . The player can only jump in four directions . If they are on a block and cannot move the minigame resets and the player is put back to where they came from . The Great Glacier features a pseudo - World Map area . Winds that occur in the area make the camera rotate . The player can place flags so they can see the direction they are running in . Flags cannot be placed while the winds are occurring . There is a cave in the middle of the field , and the edges of the field will lead to various places . This area must be navigated to get the Alexander Materia . Another path connects the area with the Alexander Materia to the rest of the Great Glacier , however the player can only exit the area from there , but not enter , instead being taken to a different area . The Gaea ' s Cliff features a minigame in areas where the player is scaling the outside of the cliffs . The player ' s temperature steadily falls , and if it falls too low they return to Holzoff ' s Cabin . The player can increase their temperature by repeatedly pressing the [ SWITCH ] button . The player cannot increase their temperature while climbing . Flags exist to show where the player can climb from . At some points there are forks in the path that will lead the player to dead ends . The Whirlwind Maze features three screens where a timing minigame is played out . The player must run past a wall of wind when it is calm . If they run through when the wind is too aggressive then the player is knocked back and faces an encounter . Each one is more difficult than the last , with additions such as the inclusion of lightning strikes . The Submarine minigame is played when the Huge Materia has to be recovered from the Turks . The player has to find them and shoot the Shinra Submarine while also being fired at by enemy ships . The submarine must navigate a 3D battlefield . The player does not have to win this minigame to progress with the story ; however , they must return to Junon to get another submarine . This minigame can also be played later in the game in the Wonder Square at the Gold Saucer , it works much the same . " Final Fantasy VIII " . In " Final Fantasy VIII " there is one huge mini game called Triple Triad , which is a card game . The player can also play a minigame at the Chocobo Forests . During the storyline , there are sections that play much like a minigame . During the Battle of the Gardens , Squall Leonhart must fight a Galbadian soldier . For this section , there will be a life meter and the player must timely press either to punch , to kick or to block . If the player blocks enough blows , a Deathblow will be available . A similar minigame is played during a sequence where the player controls Laguna Loire against a Ruby Dragon . " Final Fantasy IX " . A minigame is engaged during the play " I Want to Be Your Canary " , where Zidane can impress the audience during a fighting sequence with Blank to earn Gil and an item . The player must press the button Blank says at the right time . Much like in " Final Fantasy VIII " , " Final Fantasy IX " also features a card game , but functions differently and is called Tetra Master . A minigame that spans the entire world of the game and gives the player a variety of rewards is Chocobo Hot and Cold . Blackjack is a minigame based on the real - world Blackjack card game . It can only be played after the end of the game once The End screen is displayed and the " Prelude " plays by pressing a combination of buttons on the controller . " Final Fantasy X " . There are several minigames : " Final Fantasy X - 2 " . There are many minigames ; several being unlocked in missions , or simply by progressing through the chapters : The Calm Lands contains the most minigames all costing " Credits " from a certain company to play : " Final Fantasy XI " . Over the years while " Final Fantasy XI " servers have been active , various mini - games have been added to the game : " Final Fantasy XIII " . In the Vile Peaks , the player may mount Dreadnoughts and storm past PSICOM troops riding one . After unlocking the chocobos in Gran Pulse the player can ride them to find items scattered across Archylte Steppe . " Final Fantasy XIV " . In the original version of " Final Fantasy XIV " both crafting and gathering disciplines had a specific minigame to determine success or failure . Players could parley with specific NPCs to get rewards , information or as part of quests . " A Realm Reborn " . The Manderville Gold Saucer was added in Patch 2 . 51 , featuring numerous minigames including Chocobo Racing and Triple Triad . Various seasonal events included mini - games for the duration of the event . " Heavensward " . Patch 3 . 1 added Lord of Verminion to the Gold Saucer , along with mini - games based on Version 1 . 0 gathering . " Final Fantasy XV " . The game is said to contain various minigames called " Activities " including fishing and chocobo racing , as well as a pinball minigame called Justice Monsters Five . " Final Fantasy Tactics " . The Japanese version has four Sound Novels , minigames in the form of . Players can play them by reading the corespondent book you get as Artefacts . The Sound Novels cannot be access in the English version of " Final Fantasy Tactics " since they have been disabled . Even if the player manages to access them , the script for them has been left in the Japanese language . In Urbeth , the player may set up a shop selling stock to customers . The player can keep all the money they earn this way , and if they earn over 20 , 000 gil in one session , they earn the Seamstress job . The guaranteed way to do this is to offer up 10 , however , the player will lose money doing this . An easy way is to sell magic books at the same prices as the NPC shops on the day they are in demand . Reloading the saved file makes it easier . In Invidia , the player can play a maths minigame . Earning enough points in this game , earns the player the Beastmaster job . A quick way to earn higher points is to keep passing numbers until this pattern is given : two numbers that can easily be made into 10 , and the other two are the same . Calculate 10 with the first pair then multiply and divide the double . " Bravely Default " . " Bravely Default " features a bonus activity in the form of the Norende Reconstruction sidequest . Early on , Tiz is put in charge of rebuilding his hometown . To do this , the player can click on the town icon on the sidebar at any time to view the village . At the start , nothing is built and many obstacles block paths to other parts of the town area . To rebuild the town , the player will have to rely on villagers found through StreetPassing or given by the Adventurer once a day by updating data . The more villagers a player has , the faster tasks can get done . If the player has completed the demo version , they can transfer up to 20 villagers from the demo to their gamefile to assist .