List of Chocobo ' s Dungeon 2 items This is a list of items that can be found in " Chocobo ' s Dungeon 2 " . Potions . Potions have randomized names until they are used or otherwise identified — the item is not identified until AFTER the effect occurs . They may be helpful or harmful . They may be used ( drunk ) , kicked , or emptied ; if drunk or emptied , they will leave behind an Empty Bottle . Potions do not stack . Potions can be found randomly in shops . Unidentified potion types include : Bubbly , Creamy , Exciting , Flabby , Flimsy , Glowing , Greasy , Oily , Powdery , Slimy , Soft , Sparkly , Stout , Syrupy , Tasty , Thick . Essences . Essences are obtained by dealing the death blow to a creature by kicking an Empty Bottle at it . This doesn ' t do much damage , so one will need to remove quite a bit of the monster ' s HP first . Essences may be used ( drunk ) or kicked , but they are also useful for fusing into Claws and Saddles to give them special abilities . Essences do not stack . Essences are never found for sale in shops , unless sold to the shop in the first place ; the listed gil value is how much the shopkeeper will PAY for them . If one were to buy back one ' s own sold essence , one would need to pay twice the listed amount , as the resale value of items in this game is half of the buy cost . Lamy the Lamia in the bar in the basement of the Chef le Tonberry ' s restaurant explains what an essence , determined at random from the ones that are being carried , does ( she won ' t say what Lamia essence does though ) . Nuts . Like potions , nuts have randomized names until they are used ( eaten ) or otherwise identified — the item is not identified until AFTER the effect occurs . Also like potions , they may be helpful or harmful and they may be used or kicked . However , unlike potions , they can also be used in fusing equipment . Nuts do not stack . Nuts can be found randomly in shops . Types of unidentified nuts include : Fragrant , Mellow , Pasty , Plump , Ripe , Salty , Savory , Smooth , Spicy , Sweet , Swelled , Vinegary . Books . Books are they only way that spells can be cast . Chocobo cannot use books if he is suffering from Silence . Effects may be enhanced by high magic skill and Feathers . Casting the spell once uses up one book . Books of the same type stack to 99 . Books can be found randomly in shops . Note that unlike other items , which have to be directed at the target by kicking them , can miss , and require an unobstructed path to their target , single target spells cast from books may be aimed at any enemy on screen . Cards . Like potions and nuts , cards have randomized names until used or otherwise identified - - the item is not identified until AFTER the target ( if any ) is chosen and the effect occurs . Also like potions and nuts , they may be helpful or harmful and they may be used or kicked . Using or kicking the card uses it up . Cards do not stack . Cards can be found randomly in shops . Cards in the " Chocobo ' s Dungeon " series seem to fill the same role as scrolls do in other games in the genre . Types of unidentified cards include : Bent , Dull , Patched up , Punctured , Scorched , Slippery , Smeared , Stained . Stones . Stones are ammo , to be kicked at the enemies . They can also be equipped to the ranged weapon slot and fired with the L1 button . Stones of the same type stack to 99 . Summon Stones . When used , summon stones summon a summoned monster to make a single powerful attack , then vanish . Summon stones do not stack . They can be found randomly in shops , except for the Phoenix stone , which is a dummied item . Miscellaneous Items . These may be used or kicked and none of them stack . Most can be found randomly in shops , except the Pink Tag which only drops off the Omega Weapon .