Nael Van Darnus ( boss ) Nael Van Darnus is fought as the second to last boss in " Final Fantasy XIV " , during the Seventh Umbral Era storyline . The fight is balanced towards level 50 characters . Strategy . This fight is relatively simple compared to the primal battles , but Nael is not to be underestimated . As time is a big factor , players will need to work as efficiently as possible . He will start the fight using only melee attacks , so the party should use this period to position themselves ; a good tanking position is below one of the two platforms floating above the arena , while ranged attackers stay just a bit to the left of their initial position , to avoid Nael ' s Iron Chariot and Thermionic Beam moves . After Nael ' s HP reaches 75 % , he will say " Enough of this mummer ' s farce ! " , and the proper fight will begin , and he starts using abilities . Ravensbeak is a powerful single target skill that hits for around 2000 damage . Twisting Vice and Chaos Thrust work similarly to their lancer counterparts , including the TP drain effect of Twisting Vice , which can be dangerous . Iron Chariot is an AoE move centered on Nael . If the party is well positioned , all those moves should only hit the tank and melee fighters . Every once in a while , Nael will teleport to one corner of the arena , target the tank and use his powerful Thermionic Beam move . It hits a straight line and also creates pillars of light horizontally in front of him , and can hit twice if a player is caught between these two beams , which is likely fatal . Melee fighters should run to where the ranged fighters are positioned to avoid being damaged . Once again , if properly positioned , only the tank should be hit ( it is possible for the tank to avoid it by running towards the ranged group , but this is not advised as he will then need to reposition himself and Nael once again , and the damage can be easily healed ) . After this point , the fight is pretty straightforward . Burn down Nael as fast as possible until he reaches 30 - 40 % HP , as he will shoot a beam of light towards the sky and the following message will appear on the chat log : " Lunar Debris is caught by the elemental field above Rivenroad ! " . A Black Mages ( two , if necessary ) should go up the stairs in preparation for this and defeat the lunar fragments falling down to the arena . They are very slow , have very low life and should be destroyed by a single Thunder - > Thundara combo . The elevation restriction may make this challenging , as spells cannot be cast on targets too far above or below . However , both meteors can be reached from either side on the first platform above the arena . If any lunar fragments get close to the ground , any available ranged attackers can attempt to finish it off from the ground level . Even one fragment will put the entire party in critical health if it lands . After both fragments are defeated , the black mages should return to the ground and help defeating Nael . Two important notes about the fight : The 30 minute time limit does count time spent watching cutscenes . As there ' s a second fight right after this one , it is recommended that players do a first run watching the cutscenes before and after the fight and then always skip on following attempts ( or just watch them inside the inn room ) , as they take roughly 7 minutes . Many parties who skip the cutscenes will finish the fight with far less time available . Another important aspect to beware is about Nael ' s teleporting . If a player is on the stairs ( not the platform above them , but on the proper stairs ) while Nael is teleporting , he will not do his usual Thermionic Beam but instead teleport to the player and use the Fierce Ravensbeak move , which deals 9999 damage . If he ever uses it , he will include it on his regular moveset and use it other times during the battle , making it far harder and possibly killing several players . Music . The theme played during this fight is called " Tempest , " one of the original pieces composed by Nobuo Uematsu . It is a rock - and - roll variation of Nael ' s character theme that features heavy use of guitars , a female voice singing small bits of " Answers " and a howling similar to that present in the intro to " Final Fantasy IX " < nowiki > ' < / nowiki > s final boss theme .