Final Fantasy Tactics A2 : Grimoire of the Rift Final Fantasy Tactics A2 : Grimoire of the Rift is the Nintendo DS sequel to the Game Boy Advance Strategy Role - Playing Game , " Final Fantasy Tactics Advance " . Gameplay . A brand new region of Ivalice is used for " Final Fantasy Tactics A2 : Grimoire of the Rift " , with the game taking place in Jylland , at the junction of two landmasses , one of which is far - western . The from " Final Fantasy Tactics Advance " returns , with Action abilities , Reaction abilities , and Passive ( Support ) abilities . As well , breaking these laws no longer sends the player ' s characters to jail , but instead negates whatever clan privilege the player set for the battle and also restricts them from reviving any fallen allies . To top it off , upholding the law through the entirety of a battle will net the player extra items as a bonus . Combos however , have been removed from the game , as well as the mythril weapons from which they are learned . Units can now perform actions in water , other than moogles and nu mou , who cannot enter water unless they have Winged Boots equipped . The game has many traits from " Tactics Ogre " , like MP starting from 0 and gaining treasure after defeating a foe . Unlike " Final Fantasy Tactics Advance " , slanted terrains are available . Races and Jobs . The Jobs available for them are : Moogles : A fluffy pom - pom and bat - like wings set this race apart . Their small stature lends itself to leaping out and surprising people , in which they take great delight . With tiny and nimble hands , moogles excel at a number of unusual Jobs . The Jobs available for them are : Viera : Members of this tall race with hair of spun silver are often called People of the Wood or Wood People . Viera are lithe of limb and tremendously quick . Their slender bodies grant superior strength and skill . Viera Jobs are : Bangaa : Scales cover the bodies of this reptilian race . Muscled and powerful , bangaa are physically imposing . Their rough , bellicose temperament leads them to pursue mainly warrior - like Jobs . Their Jobs are mostly physical : nu mou : With a dog - like face and ears that drag along the ground , there is no mistaking a nu mou . Extremely intelligent , they make for powerful mages , but their frail bodies are ill suited for physical combat . Due to their high intelligence , they are suited to magic - related Jobs : Seeq : A portly , porcine race with stubby legs , one would not expect a seeq to be quick , yet few can match their speed . Though dim - witted and unscrupulous , their knowledge of battle is formidable . Their Jobs are : Gria : Wings of a dragon and powerful tail distinguish this unique race . Outwardly small , some may even say cute , gria make vicious foes in battle . They have a fierce and competitive spirit . Their Jobs are : Setting . The game takes places in a region of Ivalice called Jylland . Jylland stretches across two continents : Loar Continent in the west , and Ordalia Continent in the east . The land is governed by a set of Laws thought to be devised centuries ago by Archduke Beaudonis , but in truth devised by his high mage , Lezaford . Jylland uses a 240 - day calendar divided according to the seasons ; each season spans three months , and each month spans 20 days . This region is populated by eight known races : hume , bangaa , nu mou , moogle , viera , seeq , gria , and rev gaji . Characters . Below are the main characters that join the player ' s clan : Clan Gully , within the storyline . Story . The story begins on the last day of school before summer vacation . Before being allowed to begin summer vacation , Luso is sent to help Mr . Randell , the librarian , clean up the library as punishment for his mischievous behavior and perpetual tardiness . Inside the library , Luso finds a strange book with exciting pictures of wizards and monsters , the latter half of which is mysteriously blank . On the last written page , the book asks who will be the hero to complete the story . Being a mischievous child , Luso writes his own name and is immediately transported to the world of Ivalice . Meanwhile , Cid and the members of his Clan were hunting a Crushatrice named Klesta ( a monster that is involved in a subplot with House Bowen ) . When Luso drops in out of the sky into the middle of the battle , helpless and confused , Cid quickly saves him , telling him he must join their clan for the battle by swearing an oath to the Judge . Luso then becomes a Soldier and helps the clan defeat the Crushatrice , who flees after a while . After that , they head for Wood Village , a small town in Targ Wood . There , Cid introduces Luso to the Clan and they discuss what will be of Luso ' s future . Then , Luso notices that he carries a journal within his garments , which hold writings about his recent adventures in Ivalice . Cid and Luso decide to leave Targ Wood to find more information about the journal , but they hear that the road to Camoa is blocked by a band of Thieves . Cid then tells Luso of a contact he has in Camoa , and the clan heads there , defeating the band of thieves blocking the path . In Camoa , Cid and Luso find Ribs , a seeq streetear , who tells them that he has information about some mages , but will only give it in exchange for a tomato stalk . The clan then searches for Deadly Nightshades , encountering an Alraune in the midst . Cid explains that the Alraune drops an " Alraune Drill " , a rare loot that could bring in a hefty amount of gil . Before the hunt , however they meet Adelle , a poacher who cares about nothing other than Gil . They obtain the tomato stalk , but in the end , Adelle runs off with the drill , which enrages Cid . On their return to Camoa , the clan learns more about Adelle , who is called " The Cat " , and about Lezaford , a mythical mage of old , who seems to be living at present time . Ribs also tells Cid and Luso where to find him , as well as Adelle ' s probable destination . After defeating a mark , Adelle joins the party , and Cid tells Luso that he has a friend that knows where Lezaford is , in Graszton . Cid visits the mysterious friend , alone , and finds the location of Lezaford , but on his way back a mysterious ninja shoots him with a gun and runs off . Luso arrives just in time and takes Cid to an inn . Cid tells him where Lezaford is , in his humble abode in the Aldanna range . Luso finds Lezaford and tells him that the journal is magically connected to him , writing itself down , after every major event . Lezaford tells him that when his " story " is finished in the journal he will return home . After partaking in an Auction and some pearl hunting ( pearls being located near pearl moss , an ingredient for a restorative item later given to Cid ) , Luso and Adelle are hired to be tour guides at the Rupie Mountains . After finishing their evening shift , a lone , shadowy figure approaches them with the intent of buying off Clan Gully ' s Judge . Though Luso does not know it , the briber is Ewen , the very same ninja who shot Cid in Graszton . When Ewen ' s offer of two million gil is rejected by Luso , the Nightfall and his cronies attack Luso . Upon defeat , Ewen teleports away from the battlefield , leaving behind a shining shard that Luso pockets . After seeing Cid in Camoa and showing him the item that Ewen dropped , Luso and Adelle decide to go to Moorabella and ride an airship to Fluorgis . While engaging the troublesome Genius Ed , a nu mou who has grounded the airship with his futile experiments , Luso meets Vaan , a Sky Pirate who has come to look for a supposed treasure on the airship . After Genius Ed ' s defeat , Penelo appears and chides Vaan for mistaking which airship dock they were supposed to meet at . She then advises Luso to hunt for treasure in Tramdine Fens . Luso , Adelle , and a newly - recovered Cid then board the repaired airship and head to Fluorgis , taking the mission to hunt for spoils at the Fens . Clan Gully arrives at the Fens , and finds not treasure , but a horde of undead , one of which curses Luso and haunts his dreams . Clan Gully learns of a fiend in the Nazan Mines that haunts dreams and defeat it . Clan Gully , upon their return to the nearest town , listens to a music performance by Hurdy . The clan accepts his bill to get strawood , and heads to Aisenfield to get some . After making an instrument for Hurdy , who joins the clan , the party finds a bill from a Scholar , Narph , who claims to have lost the piece of magicite dropped by Ewen . When the party delivers the stone , they discover that it was a setup by Khamja . Clan Gully battles the scholar , but Ewen takes off with the magicite . After returning to town , Adelle is approached by a blue - haired woman who attempts to recruit Adelle into her organization . Though Adelle refuses , she is evidently troubled by the woman ' s parting words , which hint at Adelle ' s " talents " . Luso , Cid , and Adelle then notice a petition at the Pub for the capture of two attempted murderers , who are none other than Vaan and Penelo . The pair have been accused of attacking the wealthy Baron Beltorey in Graszton . Cid recalls the Baron as being one of the most powerful men in the area and one of the more prominent opposers of Khamja ' s operations in Graszton . When Clan Gully reaches the Rupie Mountains , they find Vaan and Penelo surrounded by a band of bounty hunters . The sky pirates plead innocence , so Luso and his clanmates clear out the headhunters in order to get the true story . Vaan and Penelo tell Luso that they had only been in the Baron ' s mansion for a stealing raid when they witnessed the attempt on the Baron ' s life by Khamja members . The sky pirates helped save Beltorey from murder , but in turn they were framed for the crime . After the sky pirates go into hiding , Clan Gully receives an anonymous request to meet at the Ruins of Delgantua . The bill turns out to be a trap by Khamja , as Illua and Ewen ambush Luso and his clan when they arrive at the ruins . When Illua is bested in battle , Luso notices the grimoire she has chained to her belt . He brings out his own magic journal , which Illua tries to destroy , recognizing it as another grimoire . The book repels her assault with a flash of light , teleporting Clan Gully to Zellea , the Forbidden Land and leaving the Khamja leaders behind . Upon reaching the misty land of Jagd Zellea , Luso , Cid , and Adelle are urged by an apparition of Lezaford to flee the desolate place . His warning comes too late , as a hand of the demon Neukhia breaks through the rift , intent on manifesting its full self in the land of Jylland . With the help of an ancient mage cannon and Lezaford ' s directions , Luso and his friends are able to defeat the demon and return to Lezaford ' s cottage via a teleportation crystal . After this , Hurdy convinces Luso to partake in a " salvage run " in Goug , where they recover a Hurdy - gurdy . After coming back , Adelle decides to leave and we see a flashback of a conversation between her and Lezaford about her " special powers " . Lezaford tells her she should accept them , but Adelle does not wish this , and tells a sad story of her estrangement because of her differences . While she leaves , we see she bumps into Illua , who tells her she has " powers that laid dormant for too long " . Adelle steps back , and the cutscene ends . Meanwhile , Luso and Cid are enraged by her leaving , and decide to take a quest of eradicating monsters to soothe their anger . However , they see Adelle there , where she is " ensorcelled " by Illua . She mumbles about Luso ' s grimoire . After talking to her three times , Luso manages to bring Adelle back to her senses . She then collapses . After this , she rejoins the clan . While in the pub , Hurdy tells the group that apparently Vaan and Penelo have been on a " stealing spree " , and were going to steal the Black Cat in Camoa . Excited , Luso takes up the request . However , when he meets them , " Vaan " and " Penelo " speak in an " olde language " . It ' s clear they are impersonators , but they deny this . They also have the same moves as Vaan and Penelo , such as Shadow Stalk and Mincing Minuet . When defeated , the impersonators run off , but not before bumping into . . . themselves . Penelo comments on their costumes , saying she likes them a lot . After the impersonators have been taken care of , Vaan and Penelo tell Luso about how they have enemies , due to the Baron Beltorey incident . Vaan then runs off to steal the Black Cat . All too soon , Clan Gully finds themselves another petition , titled " The Ritual " . Oddly , like the last one , this one is addressed to Clan Gully only . Knowing that this is Khamja ' s doing , our heroes accept the petition and head to confront Illua . Once they arrive , Illua explains that she is going to open a portal to Jagd Zellea and create a rift for the Neukhia to enter . Illua is defeated once more , but manages to transport the party to Zellea along with her . Luso , Cid , and Adelle then find Illua , and fight her one last time , to stop her from completing her " hero ' s story " and opening the rift . Defeated one last time , Illua drops to the cold ground . But she had succeeded , and created a rift to allow the Neukhia to pass through . Confronted by the giant monstrosity , our heroes then do one last epic battle to end the threat to all of Ivalice . Once the Neukhia has been defeated in a grand battle , Luso is being transported back to his home . With all his new friends , it is hard for him to say goodbye , especially for Adelle . But Luso promises that he will return one day , to visit all of them again . Luso returns to his home , being greeted by none other than Mewt Randell . When Luso mentions Ivalice , Mewt says he believes him , because he has been there too . Music . " Final Fantasy Tactics A2 : Original Soundtrack " is the soundtrack of the game . Composed by and joined by other composers under Basiscape , the soundtrack reused several music from " Final Fantasy Tactics Advance " and " Final Fantasy XII " , with several new and original themes .