naist-nlp/zeshel huggingface dataset:
Weapon ( equipment ) A weapon is the piece of equipment a unit will use in battle , either primarily or secondarily . Whenever the standard Attack command is used , the unit will attack the target with their equipped weapon . Sometimes a weapon can be used in the attack , though not actually used " to " attack . An example would be mages using their equipped rods and staves to cast magic . Another example could be whenever a character uses the weapon to initiate a powerful attack . Some job classes , such as the Red Mage , Blue Mage , and Gladiator , can use a variety of weapon types , while the Mime class often does not use weapons at all , rather relying on its own special skills . Forced equipped weapons . Although in most games weapons are optional to be equipped , some force characters to have equipped weapons :
Collections The Collections are a special feature of the " Origins " remakes of the original " Final Fantasy " and " Final Fantasy II " . It is a sub - menu which contains a list of the item s collected , galleries and a Bestiary . The items list informs the player of the items they may obtain in a given area , including items key to the plot . The gallery contains concept art drawn by Yoshitaka Amano , set to the theme of " The Prelude " . Finally , the Bestiary tracks which monsters the player has faced and how many they ' ve defeated . It also displays the monsters ' stats and weaknesses , if any . The main battle theme plays as the player browses . Appearances . " Final Fantasy II " . The collections menu in this game works identically to " Final Fantasy " . Bestiary . This menu records which monsters the player has fought , how many monsters the player has slain , and what their weaknesses are . Its musical theme is the main battle theme . Item Collection . This records how many items the player has obtained in a particular place . Art Gallery . The gallery contains concept art , earned as the player completes the game , encounters different kinds of monsters and obtains items .
Alexander ( Dimensions boss ) Alexander is an boss in " Final Fantasy Dimensions " encountered inside Castle of the Protector , which lies deep below Mysidia Cavern . Defeating him gains the party the Alexander summon . Battle . Alexander can be a devastating enemy to face when he ' s initially available . He has high HP and unless one fights him with the Warriors of Darkness , Alexander has no exploitable weakness . Both his offensive and defensive abilities are powerful , as like most bosses , he can attack many times in a turn . His arsenal includes Divine Shot , which hits the party for moderate damage , but since he can use this twice in succession the damage can be significant . He can cast Holy for high damage on a single character , and usually this means he will act once that turn . Alexander ' s strongest attack is Divine Wrath , which deals massive damage , and is made more dangerous as Alexander will always cast Dispelga on the party nullifying buffs and ensuring great damage . Alexander ' s defenses are potent as he can counter physical attacks by casting Protect and cast Shell when a magic attack is used against him . Thus for large portion of the battle Alexander will be buffed while the party is weakened . Alexander follows a strict pattern of attacking with Divine Shot and occasionally Holy for around two to three turns before using Divine Wrath again . Strategy . It is recommended to wait until the Warriors of Darkness and Light are both playable to have an easier time , as attacks such as Ebony Slash from a Dark Knight can deal massive damage to Alexander . The same is true if said party has Diabolos with them . Alexander ' s attack pattern gives the Warriors of Light time to recast buffs and throw the strongest attacks possible . It is recommended the party has learned Fusion Abilities , such as Hastega and Mighty Wall , as they will provide potent buffs in short time . Mighty Wall is of great help as it increases both defense and offense . Alexander can be beaten as soon as he ' s available but it requires a bit of grinding , preferably party level 55 , and another White Mages besides Sophia with Doublecast . Sophia will help greatly in the battle by providing healing through Curaga , and she can cast Dispel in response to Alexander ' s buff if one can afford it instead of healing . The other White Mage can also Dualcast Curaga and buff the party with Haste , Shield and Protect . The other members can focus on damaging Alexander without worrying about their HP .
Carbuncle ( Crystal Defenders ) Carbuncle is an enemy from " Crystal Defenders " . A boss in W1 alongside Unicorn and Ifrit , it is immune to magick , and thus , to Slow . Maxed Soldiers and Archers are crucial in this wave because of him . Non - " Final Fantasy " appearances . " Puzzle & Dragons " . Carbuncle appeared in " Puzzle & Dragons " as part of the " Crystal Defenders " collaboration .
Sekhret ( Final Fantasy ) The Sekhret is an enemy in the " " and succeeding versions of the original " Final Fantasy " . It is a palette swap of the Minotaur and may have been a take on Sekhmet , the boss from Final Fantasy V . Sekhret may be found rarely in the Cavern of Earth type or lava - filled levels and more commonly in the floating Overworld type levels of the Whisperwind Cove when they occur on floors 31 - 39 . Battle . Despite having a staggeringly high Attack power , his physical Defense is low . Low - level wizards will struggle with this monster though , thanks to his high Magical Defense . It does have a chance of dropping a War Hammer , which makes up for its low EXP and gil reward . Etymology . Sekhret is likely to be a portmanteau between " Sekhmet " and " secret " .
Phrekyos Phrekyos is one of two added superbosses in the " 20th Anniversary " and iOS versions of " Final Fantasy II " . He is summoned by Deumion who uses him to test the party ' s worthiness . Phrekyos ' s Level . Phrekyos ' s stats and abilities depend on the number of main story Key Terms the party has accumulated . Arcane Labyrinth Key Terms do not count towards Phrekyos ' s power level . There are seven power levels , each one corresponding to a certain number of key terms learned , with the more powerful versions being fought with more words learned . The most powerful version can only be fought if the player has learned all fifteen of the main story ' s Key Terms . Battle . Phrekyos can cast magic , but will use severe physical attacks more often than other attacks . Phrekyos ' s physical attacks can also instantly kill the characters if they are not protected . Strategy . The player should raise defense with Shell , Protect , and Blink to combat Phrekyos ' s physical attacks . Since he is resistant to spells , it is better to hit with physical attacks and use Haste and Berserk to increase the damage . Another strategy can be used if one of the characters has the Osmose spell and it is a decent level ; one can easily steal all of Phrekyos ' s MP in one turn with an Osmose that is around level 10 . This instantly renders Phrekyos weak as he will only be able to attack . Reward . After defeating Phrekyos , Deumion will recognize the party ' s potential and will ask what are they searching for . Depending on the party ' s answer and the key terms that they ' ve used on the three Arcane Labyrinth s , they will be awarded either a Elixir or a character ' s Ultimate weapon . Also , telling him the Destruction key term wil prompt a battle against Deumion himself with the Destroy Tome as reward , while giving him the Light of Hope key item will award the party the unique Revive Tome .
Adamantoise ( Final Fantasy X - 2 ) Adamantoise is a fiend in " Final Fantasy X - 2 " . As it has high Defense and HP , it is suggested to slowly take it down with powerful abilities to defeat it . Beware when Oversouled , as its ability Breath of the Gorgon will inflict major Fire damage and Petrification on the whole party . Creature Creator . Fiend Tale . In the Fiend Tale endings , one notable Adamantoise is created from the combined souls of a seafaring crew who were killed by Sin while on route back to Kilika . Its form being a reflection of their ship , the " Adamantoise " , the fiend only departed to the Farplane once it fulfilled its component souls ' desire to return to their homeland . Etymology . Adamantoise is a portmanteau of " adamantite " and " tortoise " .
Ochu Dance Ochu Dance is a recurring enemy ability in the series , primarily used by the Ochu . Appearances . " Final Fantasy VIII " . Ochu Dance is an enemy ability used by Ochu , which inflicts Curse and Slow to the party . " Final Fantasy X " . Ochu Dance is an enemy ability used by Mandragora and Ochu , which inflicts Darkness and Silence for 3 turns at a 80 % chance , Confuse at a 20 % chance , and Slow for 5 turns at a 20 % chance to the entire party . " Final Fantasy X - 2 " . Ochu Dance is an enemy ability used by Flailing Ochu , which inflicts moderate damage to the party ' s MP as well as Sleep .
Putrid Breath Putrid Breath , also known as Very Bad Breath , is a recurring ability in the series . It is an upgraded , or alternate , version of the Bad Breath ability and is generally used by high - level Malboro enemies . It generally inflicts more statuses than Bad Breath , some of which are highly severe . Appearances . " Crisis Core - Final Fantasy VII - " . Very Bad Breath is an enemy ability used by Land Malboro , which inflicts Curse , Poison , Silence , and Stun for 10 seconds , in addition to removing Barrier , MBarrier , and Regen . It has an attack power of 2 , a stagger of 2 , and ignores Defense . " Final Fantasy X " . Putrid Breath is an ability used by Malboro Menace , and inflicts non - elemental physical damage with a power of 22 to all allies , as well as Confuse , Poison ] Slow , Dark , and Silence . It also has a 100 % Petrify Destruction Rate . " Final Fantasy XII " . Putrid Breath is an ability used by Carrot , Cassie , Kris , Vivian , and Wild Malboro . Putrid Breath inflicts Petrify , Confuse , Sleep , Disease , Slow , Disable , Immobilize , Blind , Poison , Oil , and Sap to all targets in range . .
Red Dragon ( Final Fantasy IV ) The Red Dragon , also known as Red D . , is an enemy in " Final Fantasy IV " . Battle . Red Dragons are found in the Lunar Subterrane in the final stages of the game . They can show up by themselves , or in groups of two to three . In the original SNES version , the J2e translation , and the PlayStation translation , the Red Dragon sprites were too big to place two or three on the screen , so they overlapped , creating the illusion of only one Red Dragon being present ( this also occurs in the " " version if there are three Red Dragons in a battle ) . Like all enemies found in the core of the Lunar Subterrane , fights with Red Dragons have boss theme , rather than the normal battle music . 2D Strategy . Red Dragons can be a difficult enemy to face , unless the right strategy is implemented . The first measure would be to cast Berserk on them preventing them from using their Thermal Ray attack . Their weakness to Ice may then be exploited with Rydia ' s Blizzaga and Edge ' s Flood . It is also possible to Paralyze them , with the Mindflayer summon being the preferred method . 3D Strategy . In the Nintendo DS and following 3D versions , an easier method consists of Cecil having the Draw Attacks Augment and then using defense the whole fight until Rosa can cast Berserk on it . This renders the dragon unable to use Thermal Ray . Alternatively , Rydia can summon Mindflayer to paralyze Red Dragon for a short time , giving the party time to prepare and giving Rosa time to use Berserk and Slow on it . Red Dragons may reward the player with a Red Tail , which can be exchanged for a piece of Onion equipment at the Adamant Isle Grotto . Other appearances . " Final Fantasy Record Keeper " . Red Dragon from " Final Fantasy IV " appears in " Final Fantasy Record Keeper " as an enemy .
Limit Glove Limit Glove , also known as Cornered , is a recurring Blue Magic spell . It deals massive damage to enemies , but only if the caster ' s HP is critical . Appearances . " Final Fantasy IX " . Limit Glove is one of the first Blu Mag spells available to Quina , and can be obtained by eating a Mandragora , Mu , Axe Beak , Blazer Beetle , Jabberwock , or Catoblepas . It deals fixed 9 , 999 non - elemental damage to an enemy . If Quina ' s HP is not 1 , the ability will not work . It can ' t be reflected and works with Return Magic . A useful tactic in maximizing the spell ' s effect is to bestow Auto - Life on Quina and KO him / her so that s / he revives with 1 HP . Alternatively , Quina can use Matra Magic on him / herself . Limit Glove costs 10 MP to use . " Final Fantasy Tactics Advance " . Limit Glove is an ability used by Great Tortoises . It deals 999 damage to an adjacent unit with 100 % Accuracy if the user ' s HP is 9 or less . Limit Glove can be used even if the user ' s HP is not critical , but will have 0 % Accuracy . Cornered returns as a Blue Magic spell learned from the Great Tortoise and functions the same as before . The spell costs 4 MP to use .
Plantoid Killer Plantoid Killer is a Killer Job Trait in " Final Fantasy XI " . It occasionally causes members of the Plantoid family attacking the player to freeze in terror , similar to Paralysis . It is obtained by Beastmasters at level 60 , and via equipping two of the following Blue Mage spells : Power Attack , Mandibular Bite , or Spiral Spin . This can be done as early as level 44 .
Magic Ring The Magic Ring , also known as Magick Ring , is a recurring accessory or armor in the series . As its name suggests , it generally increases the wearer ' s magical capabilities or provides resistance against statuses , usually Silence or Berserk . Appearances . " Final Fantasy X " . The Magic Ring is an armor for Yuna , which can only be obtained if the dominant abilities on any ring is MP + 5 % or MP + 10 % . The similar Magical Ring is also an armor for Yuna , which can only be obtained if the dominant abilities are any four MP + % abilities . " Final Fantasy Tactics " . The Magick Ring is an accessory that grants immunity to Silence and Berserk . It can be bought at various Outfitter s for 10 , 000 gil . " Final Fantasy Tactics Advance " . The Magic Ring is an accessory that provides + 3 Magick and + 10 Magick Resistance . " " . The returns as an accessory that provides + 5 Magick and Resistance , as well as immunity to Berserk . It can be obtained through the Bazaar through the Magicked Protectives C category . The is an accessory that provides + 2 Magic as well as the possibility of MAG Boost 1 . It can be bought for 60 gil at the shop , or created for 100 gil from the Band of Mystique scroll . The returns as an accessory that provides 2 magic at level 1 and 4 magic at level 30 , has two empty slots , and can be bought for 30 gil . When turned into a jewel , a level 3 - 9 Magic Ring makes a Vegetarium , level 10 - 19 makes a Magic Stone 1 , and level 20 - 30 makes a Magic Stone 3 . " Final Fantasy Mystic Quest " . The Magic Ring is an accessory that grants + 3 Defense and immunity to Silence . It is won from the Battlefield west of Aquaria . Etymology . A is a ring , usually a finger ring , that has magical properties . It appears frequently in fantasy and fairy tales . Magic rings are found in the folklore of every country where rings are worn , and they endow the wearer with a variety of abilities , including invisibility , the granting of wishes , and immortality .
Moon Bracer Moon Bracer , also known as Lunar Armlet , is a recurring piece of equipment in the series . It is often an accessory , but has also been an armor , and usually deals with Shell status . Appearances . " Crisis Core - Final Fantasy VII - " . Moon Bracer is an accessory that provides a constants Barrier status that cannot be dispelled , and gives Spirit + 10 when used in Materia Fusion . It can be found during missions 1 - 5 - 4 , 7 - 6 - 3 , and 9 - 4 - 3 and obtained as a reward for completing mission 4 - 4 - 6 . It can also be bought at the Mythril Mine Trading for 10 , 000 gil . " Final Fantasy X " . Moon Bracer is an armor for Auron that can only be obtained by giving an bracer any two SOS abilities . " Final Fantasy X - 2 " . Moon Bracer is an accessory that provides Auto - Shell , and can be found on Besaid ( Chapter 3 ) , dropped from Valefor , bribed from Bascinet ( Oversoul ) , or won as a prize from blitzball .
Wind Stone Wind Stone , also called Air or Wind Rock , is a recurring item in the series . It is generally used to create equipment . Appearances . " Final Fantasy VIII " . Wind Stone is a stone found in the Shumi Village sidequest . It never appears in the inventory , but must be picked up and given to the Sculptor in the village . " Final Fantasy XII " . Wind Stone is a loot required to create the Javelin . It can be dropped from Air Chaosjet , Air Elemental , Alpha Wolf , Bagoly , Seeker , Slime , Steeling , Wildsnake , Wolf , and Wooly Gator , or stolen from Alpha Wolf , Cluckatrice , Seeker , Slime , Steeling , Wildsnake , and Wolf . It sells for 35 gil . " Final Fantasy XIV " . Wind Rocks can be quarried in South Shroud just outside Quarrymill . It is used by Goldsmith s to craft " Eye of Wind " gems . Wind Stone is a loot required to create the Sweep Blade , Air Blade , Defender , Djinn Flyssa , Falchion , Stribog , Silver Bow , Windslash Bow , Cranequin , Aiot Gun , Lost Gun , and Battle Boots . It can be obtained as a reward for completing the missions " Our Playground " , " Beetle in a Haystack " , " The Yellow Wings " , " Zedlei Consortium " , " Jytras Pirata " , and " Prima Donna " . It sells for 120 gil . " Final Fantasy Legend III " . Air is a magical stone used as an ingredient for creating Lost Magic . Air can be found in the Mountain , Muu , Northeastern Shipwreck , Northern Shipwreck , and South Tower . " Dissidia Final Fantasy " . Wind Stone is a trade accessory that provides Luck + 2 . It can be obtained from the Duel Colosseum or by completing Arcade Mode Hard / Time Attack in under 15 minutes .
Ronso Rage Ronso Rage is a unique style of Blue Magic and is Kimahri Ronso ' s Overdrive in " Final Fantasy X " . When the player obtains him , he already knows Jump and can learn the rest through the use of Lancet on some enemies . In the battle with Biran and Yenke Ronso at the top of Mt . Gagazet , almost all of the Ronso Rage can be learned . It can be assumed all Ronso have this function in battle , for even Ronso enemies have the same abilities as Kimahri . When Kimahri gains a Ronso Rage through Lancet , his Overdrive gauge is filled up . Learning all Ronso Rages in the " Final Fantasy X HD Remaster " version earns the trophy Learning ! . Ronso Rages . < nowiki > * < / nowiki > Kimahri cannot learn this ability from this enemy until after the enemy in question has used it . Other appearances . " Final Fantasy Airborne Brigade " . Kimahri uses his Ronso Rages in " Final Fantasy Airborne Brigade " .
Avenger ( Final Fantasy XII ) The Avenger is a Trophy Rare Game enemy found in the Pharos in " Final Fantasy XII " . It is a challenge during the first visit to the Pharos as it has several dangerous movesm such as Anti - Magick , Ardor , and Renew . The Muramasa , the second strongest non - elemental katana , can be stolen from it . It is also fought in the " International Zodiac Job System " trial mode at stage 72 , along with Diabolos and Overlord . Bestiary entry . Derivation : Bune Requirement . To find the Avenger , the player must have spoken to the " Huntmaster " in Phon Coast and defeated Thalassinon , which will trigger the start of the Rare Game quest . The Avenger then has a 40 % chance of appearing in the Station Of Ascension area of the Pharos : Second Ascent . Alternately , one can kill off all the monsters in the area and then zone out to the Reach of the Damned area ( 64F ) . When reentering Station of Ascension ( 63F ) , Avenger should be right at the bottom of the stairs .
Iron Draft Iron Draft , also known as Protect Drink and Hard Body , is a recurring support item in the series . It casts the Protect spell on the user or temporarily raises their Defense stat . Appearances . " Final Fantasy " . Protect Drink is an item that temporarily raises the user ' s Defense and is found exclusively in the GBA and later remakes . It can be bought for 1 , 000 gil at Caravan and the town at B1 - B9 of Whisperwind Cove , or found at Earthgift Shrine , Lifespring Grotto ( x3 ) , and Whisperwind Cove ( x6 ) . " Final Fantasy V " . Iron Draft is an item that casts Protect on the user , and can only be used through the usage of the Drink command . It can be dropped from Ushabti , Undergrounder , Unknown ( 4 ) , Byblos , Rocket Launcher , and Triton , stolen from Coral , Dhorme Chimera , Triffid , Jackanapes , and Adamantoise , or found at Island Shrine .
Mog ' s Amulet Mog ' s Amulet , also known as Moogle ' s Amulet , Molulu ' s Charm , Mog ' s Lucky Charm , Moogle Charm , or Kupofried ' s medallion , is a recurring item in the " Final Fantasy " series . Its effects vary in every game , but it is universally associated with moogles . Appearances . " Final Fantasy VI " . Molulu ' s Charm ( Moogle Charm in the SNES and PlayStation releases ) is a unique relic found in the Narshe Mines in the World of Ruin . It can be equipped by Mog and prevents random encounters . " Crisis Core - Final Fantasy VII - " . Mog ' s Amulet is an accessory that ensures all items dropped or stolen from enemies are rare . It is obtained from the Mission 07 - 6 - 4 . Moogle ' s Amulet is an item found in Mission 8 - 4 - 4 . It adds Moogle to the DMW reels . " Final Fantasy VIII " . Mog ' s Amulet can be used to teach a GF the MiniMog command . It can be obtained from the " Chocobo World " as a class A item . " Final Fantasy XI " . Kupofried ' s medallion is a key item allowing entrance into the Walk of Echoes . It is expended when the player enters a Vertical Conflux within the Walk of Echoes . New ones can be purchased from Kupofried in Xarcabard ( S ) for 1000 gil . " Final Fantasy Type - 0 " . Mog ' s Lucky Charm is a rare accessory that grants 4x the character ' s experience points when equipped . In the PSP version it could be obtained through co - op mode while the player may choose to trade it through the Square Enix official website with ten daily distributed coupons . " Final Fantasy Dimensions " . In the World of Dusk , the Moogle Charm is found on the Avalon continent in the northwest desert between mountains . It prevents common random encounters . " Dissidia Final Fantasy " . Mog ' s Amulet is a rare accessory that increases the drop rate of items by 1 . 5x , but has a 30 % chance to break after battle . It can be acquired through Mognet , or from the moogle in Inward Chaos . " Dissidia 012 Final Fantasy " . Mog ' s Amulet returns with the same effects as before , though the 1 . 5x drop rate description in the menu is reworded as a 50 % increase to drop rate . " Theatrhythm Final Fantasy " . Mog ' s Amulet activates at the start of a stage , and increases the success rate for probability - type abilities by 50 % for the rest of the stage . Molulu ' s Charm activates at the start of a stage , and makes all the items won from clearing the stage CollectaCards . This makes it much easier to collect new cards . " Theatrhythm Final Fantasy Curtain Call " . Both Mog ' s Amulet and Molulu ' s Charm reappear with the same effects as in " Theatrhythm " . They are obtained by defeating enemies during Battle Music Sequence s . " Theatrhythm Final Fantasy All - Star Carnival " . Mog ' s Amulet is a premium items that can be bought from the shop . It greatly increases the item drop rate when used during a single FMS / BMS . When used during an album medley , it moderately increases the item drop rate . It also slightly increases the item drop rate of any player that is matched with the player who used the amulet .