Firdaaz " Gammer " Firdaaz was a Human male scout from the planet Socorro who spent the majority of his life exploring other worlds . An alcoholic , Firdaaz spent a lot of his time drunk , but he had a wealth of knowledge and survival skills . In 8 ABY , Firdaaz found himself on Kal ' Shebbol , the sector capital of the Kathol sector , and subsequently signed onto the crew of the New Republic CR90 corvette " FarStar " , which had been assigned to track down the Imperial warlord Moff Kentor Sarne . Sarne had ruled Kal ' Shebbol until the New Republic liberated the planet but had fled during the battle , taking the majority of his fleet with him . Unlike many other members of the crew , Firdaaz had no personal stake in the mission , and he sought no vengeance against Sarne himself — he simply wanted to visit as many planets as possible before he died . Firdaaz served on the " FarStar " until the ship reached the planet known as Demonsgate on the edge of the Kathol Rift , a volatile area of space filled with dense gas clouds and lightstorm s that disrupted sensors , navigational instruments , and communications . He volunteered to remain on the planet to maintain the communications link known as the Lifeline Project , which was the corvette ' s only means of staying in contact with New Republic forces based on Kal ' Shebbol . Biography . Early life . Born on the planet Socorro , the Human male Firdaaz was a scout for most of his life , and he explored countless planets . Firdaaz was also an alcoholic , and he often spent much of his time in a drunken stupor . Sometime during the course of his life , he acquired the nickname " Gammer . " In 8 ABY , the elderly Firdaaz was on the planet Kal ' Shebbol , the sector capital of the Kathol sector in the Outer Rim Territories , when it was liberated by the New Republic . Service aboard the " FarStar " . Firdaaz learned about the New Republic ' s mission to track down Moff Kentor Sarne , the Imperial warlord who had ruled Kal ' Shebbol and the Kathol sector . Sarne had fled the planet with the majority of his forces , and the New Republic was sending a single ship , the modified CR90 corvette " FarStar " , after him . However , due to manpower shortages , the New Republic could not afford to crew the vessel with entirely New Republic personnel , so they took to recruiting from amongst the population of Kal ' Shebbol itself . Firdaaz , possessed by a deep desire to see as much of the galaxy as he could before he died , signed onto the crew as a scout , believing that his skills would be an asset to the mission . Unlike many of his new crewmates , Firdaaz had no personal issues against the Moff to settle . However , his alcoholism affected his shipboard duties , as he was often drunk . He found common ground with several other members of the crew who had the same problem , and they often hid in isolated corners of the ship to indulge themselves whenever a bottle of alcohol was found or smuggled aboard . Several weeks into the " FarStar " voyage , the ship stopped off at the planet Binaros to replenish its food supplies after crossing the Marcol Void , an empty expanse of space . The landing party inadvertently brought feeder plant spores back aboard , and several settled in the corvette ' s lower forward hold . As the plant began to grow , mobile feeders were sent out to bring the plant the nutrients and water it required . Firdaaz , sleeping in one of the ship ' s alcoves after a drinking session , was awakened by several of the small plant creatures poking at him . Frightened , he ran to the bridge and relayed his experience to Captain Kaiya Adrimetrum , ranting and raving , and he demanded that the captain do something about the " beasties " loose on the ship . Members of the crew investigated the alcove but found no evidence of the creature ' s existence , and it was dismissed because Firdaaz was drunk at the time . The crew later found that out that Firdaaz had been correct , and they were forced to battle the plant after it entered a stage in its life - cycle where it developed a need for the nitrogen found in the blood of living beings . Varel DeVay , a scientist working in the ship ' s hydroponic bays , managed to create a gaseous poison that killed the plant . Months after leaving Kal ' Shebbol , the " FarStar " passed through a volatile gas cloud known as the Kathol Rift . Due to the severe radiation and energy storms present in the Rift , long - range communications with New Republic assets stationed at Kal ' Shebbol were impossible . Brophar Tofarain and Lofryyhn , the " FarStar " chief mechanics , devised a solution to the communications problem . Dubbed the Lifeline Project , six probe droids were to be stationed at predetermined points in the Rift to act as a communications relay . The planet Demonsgate at the edge of the Rift was chosen as the end point for the project , and Firdaaz volunteered to remain on the planet to maintain a semi - permanent facility for the link for as long as the " FarStar " needed it . Although she was initially skeptical about leaving the scout behind , Captain Adrimetrum agreed to his request . The maintenance of the Lifeline Project proved crucial to the " FarStar " mission , as it allowed the Bothan Combat Response Element , which had been trailing the ship , to reinforce the corvette during the Battle of Kathol wherein the New Republic forces claimed victory over Moff Sarne . Personality and traits . " Gammer " Firdaaz had dark skin , white hair , and a mustache . He always believed that he knew what was best in any given situation , and he made his feelings on all matters perfectly clear . He was always quick to berate others if they tried something their own way and it did not work . Although not part of the " FarStar " command crew , Firdaaz acted as though he was , and he had to be told otherwise on several occasions . Firdaaz was an alcoholic , and he was often drunk . He made sure he was never very far from a bottle of Socorran raava . When Firdaaz was not drunk , he was grumpy and unwilling to follow orders and often needed incentives to perform his duties . An experienced scout , Firdaaz had an extensive knowledge of survival skills and was an experienced tracker , abilities that helped him to stay alive on the hostile planets he explored . Only truly happy when he had the solid ground of a new world under his feet and he was allowed to explore , Firdaaz quickly grew tired of shipboard life during the " FarStar " mission and relished the opportunity to disembark and scout a new planet . To assist him in his scouting duties , he carried a blaster pistol , a knife , a breath mask , macrobinoculars , a medpac , and protective goggles . Firdaaz also had a knowledge of alien species and planetary systems , and could use a personal blaster or ones mounted to vehicles . He also had some training in melee combat . He was able to plot courses through hyperspace , operate and repair repulsorlift vehicles , and ride animals . He was also trained in first aid . Behind the scenes . " Gammer " Firdaaz was created for " The DarkStryder Campaign " by West End Games for " " . He was a member of the support crew and appeared only sporadically throughout the subsequent supplements " The Kathol Outback " and " The Kathol Rift " . While players had the freedom to develop Firdaaz as they saw fit , " The DarkStryder Campaign " stated that he was to remain alive as he would be developed in later supplements .