naist-nlp/zeshel huggingface dataset:
Provenance In " Final Fantasy XI " , Provenance is the mysterious area beyond the dimensional rifts used by Voidwalkers to invade Vana ' diel where the crystal can be found , and the location where the culmination of the Voidwatch storyline takes place . It is a very small area , containing only four battlefields and a " lobby " area where players can prepare for battle and rest afterwards . It is accessed through the Walk of Echoes with assistance from the moogle King Kupofried . Provenance ' s most famous denizen is the Provenance Watcher .
Mack Ocktor Mack Ocktor is a nu mou from " " . He starts out as the local healer for Wood Village and asks Clan Gully to bring him Cactus Fruit to make a curative . Mack ' s advanced studies in medicine lead him to trade his " Ocktor Tome of Medicine " to Clan Gully in the hopes of increasing public knowledge of his works . It is put in the Clan Notes . Ocktor travels to various locations , including Rozarria , to further his studies . After being betrayed by another clan for his breakthrough medicines , he decides to remain a simple healer . In thanks for Clan Gully ' s help , he takes back his Tome of Medicine and gives them the " Earrings of the Dead " , which allow the character equipped with them to summon the Scion Zalera . Battle . Mack Ocktor has two jobs : White Mage and Scholar .
Sandgun Sandgun is a recurring enemy ability in the series . It is an ability most commonly used by the Desert Sahagin enemies , and generally inflicts the Blind status . Appearances . " Final Fantasy VII " . Sandgun is an enemy ability used by Desert Sahagin , which inflicts Blind to one target . It is oddly enough of the Earth - element despite doing no damage .
Prettz Prettz ( also known as Pretz or Pritz ) , is Linaly ' s friend and a protagonist in " " . He is also her Guardian . Story . Prettz is first seen begging Linaly and her Grandpa to let him go with them on a journey to check on the Crystal of Wind ; an offer which Grandpa declines on the grounds that Prettz is merely interested in being with Linaly . This ultimately proves futile as he follows them , anyway , and ends up saving the pair from a large serpent - like monster . Afterward , Grandpa is too fatigued to continue the journey , and Prettz ends up taking his place as Linaly ' s traveling companion . He has a short temper , but controls it for better accuracy in knowledge . Prettz has an old clunker of a large motorcycle which he uses to take Linaly and himself places , usually in halfhearted attempts to get the two of them alone . While his motivation for helping Linaly initially appears to be self - serving , he reveals a courageous and noble side that is genuinely concerned with protecting Planet R . He constantly displays his courage in the face of monumental odds , and never gives up fighting , even when it seems that all hope is lost . A carefree youth , Prettz ' s attitude can eclipse his innate skill with a blade , which is itself quite considerable . He has no trouble performing feats of acrobatic skill , and can even leap from a moving bicycle and slay an enemy in mid - air with no difficulty . Even so , he can be brash , crude , and very stubborn . It is unknown where he learned his skills , but based upon his inherent lack of personal discipline , it can be reasoned that his abilities are self - taught . Abilities . Prettz is thought to be a Samurai due to his exclusive use of sword skills with his Kikuichimonji nodachi . Other than the use of his nodachi , Prettz also employs the use of smiley - faced bombs ( possibly sentient , since they smile before exploding ) encased in a spiked shell , which splits in two , revealing a Pac - Man - esque ball that detonates with a potent blast . Voice . He is voiced by in Japanese , and by Matt Miller in the English dub .
Lani ( boss ) Lani is a boss in " Final Fantasy IX " , fought in Fossil Roo by Zidane , Vivi , Dagger , and Quina . Battle . In keeping with her mission from Queen Brahne of tracking down Princess Garnet ' s pendant , she will always attack Dagger if she is conscious . In keeping with her other objective of killing Vivi , she will attack him if Dagger is KO ' d . While she will normally continue to attack Dagger , Lani will sometimes switch and briefly focus on another character when they come out of Trance or attack her physically . Her high Speed and use of level 2 Black Magic make her a force to be reckoned with , particularly if the player party is at lower level s . She will sometimes rant at the player while counter - attacking a physical attack , yelling , " What do you think you ' re doing ! ? " Strategy . Zidane should steal all of her items , and when he ' s done he should start attacking . Vivi should use his Black Magic to hurt Lani ( Bio is effective ) . Dagger should heal herself and her allies , and Quina should attack or use Frog Drop if s / he has caught a lot of frogs . Casting Reflect on Dagger makes the battle easier . As Lani is a humanoid , equipping Zidane with the Man Eater is recommended to increase his damage output . An effective strategy to neutralize Lani is to equip Dagger with Chemist and Auto - Potion and have her repeatedly cast Reflect on herself . Quina should cast Magic Hammer to deplete Lani ' s MP until she can no longer use her spells , then cast Vanish on Dagger . Vivi is free to play a supportive role , only using Focus and Phoenix Downs if needed . The many reflected spells throughout the battle will have made a sizeable dent in Lani ' s health . A combination of Dagger ' s Blind , Vivi ' s Slow , and repeated uses of Quina ' s Magic Hammer and Vanish , will render Lani almost entirely ineffectual . If Dagger is equipped with Chemist and Auto - Potion it will allow for virtually unlimited steal attempts .
Shinryu ( Final Fantasy X ) Shinryu is an Original Creation monster bred at the Monster Arena in " Final Fantasy X " . The monster resembles the Guardian of Bevelle , Evrae , fought earlier . This fight is held underwater , and as such , only Tidus , Wakka and Rikku can participate . Shinryu is unlocked after at least two of each of the underwater fiends in the Mt . Gagazet caves are captured . Battle . Shinryu counters hostilities with a physical attack and often uses Eraser , which petrifies ( unblockable even with a Stoneproof or Ribbon armor equipped ) and shatters one victim instantly , removing them from the battle . Shinryu will stop using this attack if there is only one party member left . Another dangerous attack is Shining , which inflicts heavy non - elemental magic - based damage with 8 hits in random characters . Every defeat of Shinryu will result in a weapon with Double AP or an armor with Auto - Med and two Wings to Discovery , needed for customizing Break HP Limit on armor . Its equipment drops provide a 6 % critical hit chance bonus instead of the usual 3 % ( this is relevant to weapons and armor pieces , but only to attacks that deal physical damage ) . Strategy . It is best to ensure that stats have been maxed ( with the exception for Luck and Magic , and HP of 9999 or over ; a large HP count isn ' t necessary ) . This way , Shinryu ' s counter attack and magic attack Shining will do less than 1000 damage even without casting Shell and Protect . The party should start using Hastega , and hack away using Quick Hit s , which will be countered . If Rikku , Tidus and Wakka have obtained their Celestial Weapon s and the party is dealing 99 , 999 each hit , the battle is not much trouble . After two characters have been erased Shinryu will not use Eraser on the last one , in which position it would be ideal to cast Auto - Life and keep using Quick Hit .
Undergrounder ( Final Fantasy V ) The Undergrounder , also known as Groundpede , is an enemy in " Final Fantasy V " . Like its cousin the Ankheg , Undergrounder can use Earthquake to inflict high Earth - elemental damage to all party members . They are encountered within the Gil Cave and can be extremely dangerous if the party does not have Float .
Flanitor ( Final Fantasy XIII ) Flanitor is an enemy in " Final Fantasy XIII " . It can be found in Palumpolum and onboard the " Palamecia " . They can usually be found in groups with Flanborg , who will usually attack the party while the Flanitor heals the Flanborgs with Rescue . They are known for their distinct appearance , wearing a helmet with a siren on it that goes off whenever they encounter the party or when they use Rescue to heal a damaged ally of theirs . Etymology . Flan is a recurring enemy type in the series .
Meteorain Meteorain is a recurring attack , usually a special attack commonly associated with Cloud Strife . It involves the user summoning a barrage of meteors from above to attack enemies . Appearances . " Final Fantasy VII " . Meteorain is one of Cloud ' s Level 3 Limit Breaks . Cloud leaps into the air and sends six meteors at opponents , doing 1 . 625 times normal damage to each of them . Cloud must defeat around 320 enemies to learn it , a number much higher than what the other characters require to learn their Level 3 Limits . " Final Fantasy XIV " . Meteorain appears as an enemy ability used by King Thordan during the final fight with him inside the The Singularity Reactor . When used , Thordan will drop meteors on a specific area dealing damage to all those caught within the impacting zone . " Final Fantasy Tactics " . Meteorain is one of the abilities used by Cloud . It summons a single meteor to attack an enemy . Its range and effect are 3 , its speed is 10 , and it requires 560 JP to master . Cloud needs his Materia Blade to perform this action . " Dissidia Final Fantasy " ( 2008 ) . Meteorain is one of Cloud ' s HP attacks . It is learned at Level 38 and requires 40 CP to equip and 300 AP to master . Unlike the " Final Fantasy VII " version of the attack , Cloud remains on the ground when using it in " Dissidia " , sending the meteors up into the air before causing them to rain on the opponent . " Dissidia 012 Final Fantasy " . Cloud has an aerial version of Meteorain that functions identically to his normal Meteorain in " Dissidia " . The difference between the two is that the aerial version scatters to hit a wider range . " Dissidia Final Fantasy " ( 2015 ) . Meteorain remains an HP Attack for Cloud . It is visually different from its previous incarnations and also functions somewhat differently , now following a path from where Cloud summoned Meteorain . " Final Fantasy All the Bravest " . Meteorain is the ability that is used by Cloud during battle . " Final Fantasy Trading Card Game " . One of Cloud ' s cards , depicting his " Dissidia " artwork , has Meteorain as an ability . Meteorain costs two Light CP , the discard of a second Cloud card from the hand , and Dulling Cloud , and deals 4000 damage to all Forwards under the opponent ' s control . Non - " Final Fantasy " guest appearances . Meteorain is Cloud ' s Special ability , used by holding the Special button . Cloud will leap up in the air and swing his sword to shoot three meteors at the opponent , much like the animation in " Final Fantasy VII " . Sephiroth can use an identical attack used in the same way , but instead shoots five meteors , the attack is called Black Materia . Zack also uses an identical attack to Cloud ' s , instead named Meteo Shots . " Kingdom Hearts " series . In " Kingdom Hearts Re : coded " , Sora is able to use Meteor Rain as a finish command . It conjures several meteors that fire forward at a downward angle .
Skullash The Skullash is a Trophy Rare Game enemy found in Phon Coast in " Final Fantasy XII " . Bestiary entry . Derivation : Cataract Aevis Requirements . To find Skullash the player must have spoken to the " Huntmaster " in Phon Coast and defeated Thalassinon , which will trigger the start of the Rare Game quest . There is a 40 % chance it will appear among the Pyrolisks in Cape Tialan .
Cardia Islands The Cardia Islands , also known as Dragon Caves , are a group of island s in the original " Final Fantasy " . Beneath the islands are caves in which dwell a race of non - aggressive dragons who are ruled by their king , Bahamut . Bahamut is willing to grant power to any warriors skilled and courageous enough to brave the Citadel of Trials and return with proof of their bravery . Many of the Cardia islands are mostly covered by forest and marsh , limiting the tiles where the player can land their airship . Enemies appear on the surface of the islands , but the underground caves are free of random encounter s . Musical themes . The Background Music that plays inside the Dragon Caves is " Matoya ' s Cave " . Other appearances . " Dissidia 012 Final Fantasy " . The Cardia Islands appear as a region World B , under the name " Bahamut Isles " . They do not appear as an archipelago , but rather as a string of earth connecting the Land of Discord with the Mirage Desert , with several islands surrounding it . In the Confessions of the Creator Scenario , a Teleport Stone can be found at the largest of these islands and is named as " Dragon Caves " . There The Dragon King ' s Gateway can be found in the location of Bahamut ' s home from the original game . In the Reports , research on manikins is carried out at a laboratory at the Cardia Islands at the behest of Onrac .
Shoot ( element ) Shoot , also known as Throw , is an elemental property of weapons in the " Final Fantasy " series . Shoot - type damage increases damage to airborne enemies like birds and other fliers . Bows and arrows are the most common type of Shoot - type weaponry . Appearances . " Final Fantasy IV " . In the earlier versions the weakness was known as Arrows , even though spears , boomerangs , and shuriken possess the elemental property . All aerial enemies are weak to the Throw element , and the following weapons have it . Enemies weak to the Throw element are immune to Quake , Titan , Gaia Drum , and Earthquake . " Final Fantasy VII " . Shoot is a hidden attribute given mainly to projectile - type attacks . These include of Vincent ' s and Yuffie ' s weapons , most of Barret ' s weapons , and Red XIII ' s Hairpin . The damage can be blocked via the armor Ziedrich , the item Hero Drink , or the Enemy Skill Dragon Force , or Elemental - ( Non - elemental Materia ) in a character ' s armor . " Final Fantasy Mystic Quest " . The Shoot - elemental icon does not appear normally , but it is one of many equipment protection icons that can ' t be normally seen .
Energy Blast Energy Blast is a recurring ability in the series , and is the Overdrive of the aeon Valefor . Appearances . " Final Fantasy X " . Energy Blast is Valefor ' s second Overdrive obtained at Besaid by first talking to the girl in shop , and then finding the village dog . It inflicts massive non - elemental damage to all enemies , and is the stronger of the two Overdrives that Valefor can learn . Energy Blast , ignoring the damage limit , is one of the most powerful attacks in the game , but has a long recovery time . It is also used as an enemy ability by enemy Valefors as their sole Overdrives , as well as Dark Valefor . When used by Dark Valefor , Energy Blast can hit upwards to 50 , 000 damage regardless of stats , and is the only attack she has that can break the damage limit . " Final Fantasy X - 2 " . Energy Blast is an enemy ability used by Valefor , which merely inflicts major non - elemental damage to the party . " Dissidia 012 Final Fantasy " . Energy Blast is a ground Bravery Attack for Yuna , initially obtained at the start of the game . It is a Magical attack with Ranged Low priority when used solo , but Physical with Melee Low priority when used during Ifrit ' s attack during EX Mode . It requires 80 AP to master and 30 CP to equip ( 15 when mastered ) .
Rename Card The Rename Card is a recurring item from the series . Usually , it allows the player to rename either a character or a summon . Appearances . " Final Fantasy VI " . The Rename Card allows the player to rename a character . It is a reward at the Coliseum after betting an Elixir and defeating the Cactuar . The Rename Card can further be bet for the Miracle Shoes , if the player can beat the Fiend Dragon . " Final Fantasy VIII " . The Rename Card allows the player to rename a GF . Another item , Pet Nametag , allows the player to rename Angelo . Rename Cards can be modified from a Catoblepas card , one can be acquired from Zone for giving him " The Girl Next Door " magazine on the White SeeD Ship , and it ' s one of the rewards the player can acquire by challenging other inmates in a card game in D - District Prison . The Pet Nametag can be found in D - District Prison Floor 2 . Another one is given by a man outside the Timber Maniacs building in Timber . The player must return to Timber after leaving it the first time , and encourage the man . Later , he will give the party the Pet Nametag item . There is also an item called Chocobo ' s Tag , but it is only obtained from the " Chocobo World " , as item rank B or C . It changes Boko ' s name . " Final Fantasy IX " . Called the Namingway Card and featuring a picture of the Hummingway Namingway from " Final Fantasy IV " , the player can show it to a man in Daguerreo and he will allow they player to rename a character . Namingway in the original " Final Fantasy IV " could change a character ' s name . The card can also be used to play Tetra Master , though the player would run the risk of losing it , as there are only two in the entire game . One is in Kuja ' s room in the Desert Palace ( near the teleporter , only after Eiko has been kidnapped ) . The other is in Treno , during the card tournament . When the player is in control of Vivi , they are given the option of " going home " , or staying in Treno . Choosing the latter will give Zidane a different opponent in the card tournament ' s second round , who holds the Namingway card . " Final Fantasy X " . The Rename Card allows the player to rename an aeon . It can be dropped by Espada , stolen from Ornitholestes , bribed from Zaurus and won by having a top scorer in the tournament and league modes of Blitzball .
Waterfall Cavern The Waterfall Cavern , also known as Waterfall , is a location from the original " Final Fantasy " . As the title reveals , its entrance is through a waterfall west of Onrac . The area is only comprised of one floor , but it is built similar to a maze as there are multiple dead ends . The Waterfall Cavern holds many rare treasures , including one of the three Ribbons in the game . It is generally considered one of the game ' s easier dungeons ; only the Cockatrices and Pyrolisks pose any threat , and by this point the Light Warriors will have a number of tools to deal with them . Story . The Warriors of Light find a robot here , which gives them the Warp Cube . The robot powers off and ceases to respond , and it is not until the party ' s journey through the Mirage Tower that they encounter more automatons and learn of their creation by the Lufenian s . Music . The background music that plays inside the Waterfall Cavern is " Matoya ' s Cave " .
Outsider ( weapon ) The Outsider is a recurring gun - type weapon in the " Final Fantasy " series . Appearances . " Final Fantasy VII " . The Outsider is a gun usable by Vincent . It cannot be bought , but is found in the Gelnika . It provides 80 Attack , 120 Attack % , 48 Magic , two sets of linked Materia slots and four single slots , for a total of eight slots at normal growth . " Final Fantasy Tactics Advance " . The Outsider is usable by moogle Gunners , and has 41 Weapon Attack . As with other guns , it is non - elemental , and it has a range of 9 . It teaches Stopshot for 300 AP . The is usable by the Fusilier and Agent classes . It provides 34 Attack , a range of 8 , and teaches Stopshot to Fusiliers for 450 AP and Fawn to the Agent for 150 AP . It can be obtained as part of the Rust - stained Guns B category in the Bazaar . " Final Fantasy Type - 0 " . Outsiders are guns usable by King that provide 8 Attack Power . In the PSP version , they can be bought from the SPP Post after bringing King in multiplayer once for 1600 SPP and sell for 800 gil . In the HD version , they can be bought after defeating 30 enemies with King for 200 SPP and sell for 100 gil . Non - " Final Fantasy " appearances . " Blood of Bahamut " . Outsider is a gun that can be equipped by Ryuma .
Dream Harp Dream Harp , also known as Dreamer and Dreamer ' s Harp , is a recurring weapon in the series . It is often the weakest harp and has a chance of inflicting the Sleep status on enemies when attacking with it . It is a favorite of Bards . Appearances . " Final Fantasy III " . The Dream Harp is the second strongest harp , and is only usable by Onion Knight and Bard . It has an Attack of 60 , gives + 5 Mind , and inflicts Sleep when attacking with it . It can be acquired in Duster . The Bard will use the Paeon song which restore a portion of their HP on the entire party . In the NES version , the Dream Harp is a weapon that was dummied out and could not be obtained by normal means except via hacking or glitching . It would have had an attack of 0 , accuracy of 60 % , inflicted Sleep , and could be used by Bards and Ninjas . " Final Fantasy IV " . Dreamer ' s Harp is the weakest harp that Edward starts with . It has 8 Attack , 35 Accuracy , and inflicts Sleep when attacking . " Final Fantasy V " . Dream Harp is the second obtainable harp , and can only be used by Freelancer and Bard . It has an Attack of 22 and a Hit Rate of 25 . It can be bought in Regole , Quelb , or Castle of Bal for 1 , 600 gil , stolen or dropped from Traveler . It inflicts Sleep on the target as well as dealing damage equal to 2 / 16 of the target ' s current HP . " Dissidia Final Fantasy " . The Dream Harp is a level 64 instrument that provides + 43 Attack , + 2 Defense , and EX Core Absorption + 15 % . " Dissidia 012 Final Fantasy " . Dream Harp returns as a level 60 instrument and provides - 30 Bravery , + 49 Attack , + 1 Defense , and + 10 % EX Core Absorption . It can be obtained by trading 87 , 360 gil , Rune Bell , Golmore Timber , and Harlequin ' s Dream x5 .
Chaser ( Final Fantasy VI ) The Chaser is an enemy in " Final Fantasy VI " . Battle . It can be a threat , as it uses Dischord to halve one party member ' s level , reducing their stats , and it uses the powerful Plasma attack , which may kill a character . Its special attack , Program 17 , grants it Shell status , halving the party ' s magic damage . If fought alone , it will summon three Trapper s when defeated ; when fought accompanied by Onion Knights , it will summon more of them once they are defeated . For this reason it should be killed first . Casting Thundara works well against it . The Chaser can teach Strago the Dischord Lore if encountered on the Veldt . It is advised the player avoid Leaping with Gau , though ; if he returns at the end of a battle with a Chaser , the battle end messages will not play and thus Strago will miss his chance to learn Dischord . AI script . Attack Turns : 1st Turn : Target : Self 2nd Turn : Attack ( 66 % ) or Plasma ( 33 % ) 3rd Turn : Attack ( 66 % ) or Dischord ( 33 % ) 4th Turn : Attack ( 66 % ) or Magitek Laser ( 33 % ) If fighting Formation 123 ( a single Chaser and Onion Knight x3 ) : If fighting Formation 122 ( a single Chaser ) :