Cleyra ' s Trunk Cleyra ' s Trunk is an enormous tree that houses the settlement of Cleyra . It is protected from outsiders by a magical sandstorm . Its paths are a winding , sandy maze that require various switches and obstacles to overcome to reach the top . Story . Zidane and his party make their way to Cleyra to protect it from Queen Brahne and her Alexandrian Army who have destroyed Burmecia . Many Burmecians made their way to Cleyra as refugees , including the King of Burmecia . To reach Cleyra , they must navigate their way through the maze of tree roots and quicksand . After the Ritual Dance is performed and the jewel atop the harp shatters , the storm protecting Cleyra dissipates , and the party descends the tree trunk , finding only a couple of soldiers . They stop at the bridge , where Freya realizes such a small legion could not constitute a proper attack . Puck arrives to confirm what they were starting to suspect : the soldiers at the trunk were just a decoy . Locations . Cleyra ' s Trunk and in turn , Cleyra , lies east of Burmecia . Before the events at Burmecia the trunk is inaccessible as the sandstorm is too powerful , but after the initial battle with Beatrix the player is free to enter . Tree Roots . Marked by what appears to be the top of a monster ' s skull as a makeshift bridge of sorts , it is here the party enter , struggling against the sandstorm , which Freya notes is beginning to subside . A simple path marks this area . Surrounding the path are numerous twisting roots , and the trunk can clearly be seen ahead . In order to progress into the trunk of the tree itself , a lever has to be pulled . This is located at the top right and up the steps . Once pulled the door will open into the trunk . Tree Trunk . Inside the tree , the paths become sandy , and falling sand often serves to block the party ' s progress , the flow of which sometimes needs to be stopped in order to proceed or obtain treasure . The trunk areas provides the first opportunity for the player to learn the valuable Blue Magic spell Auto - Life by having Quina eat a Carrion Worm . Treasure : Phoenix Down Treasure : Magician Shoes , Ice Staff ( only obtainable before the sand flow is altered in the Sand Switch Area ) Here the player must climb two sets of tree roots . Once the sand flow has been altered in the Sand Switch Area , trying to cross the falling sand to the bottom will cause Zidane to stumble . In the lower right hand corner is a hole which must be interacted with . Zidane sticking his hand into it prompts a change in the sand flow outside . Treasure : Ether The Ice Staff will no longer be accessible here if the player did not pick it up before the sand flow was altered . A high ledge with a Silk Robe and second pair of Magician Shoes is visible , but not accessible until the player reaches the settlement . A moogle by the name of Monev resides in a hollow within the internal roots . If the player received a Mognet letter from Atla in Burmecia , they can deliver it to Monev . Treasure : Needle Fork , Tent The right path leads to a bridge and ultimately to Cleyra . The left path leads to a treasure chest . Treasure : Flame Staff Zidane and Quina can been seen falling past this bridge after being pulled into the Antlion ' s sand pit . Going straight ahead leads to the lower sand path , while heading left leads to the upper sand path . Treasure : Desert Boots , Remedy , Mythril Vest In order to stop the sand flow on the upper path , the lever must be pulled on the lower Sand Lever path . Treasure : Mythril Gloves ( lower path ) , Potion ( upper path ) The lever on the lower path must be pulled in order to stop the sand flow on the upper sand path and so be able to access the upper area . Treasure : Elixir Nearing the top of the trunk are three quicksand pits . The player must carefully work their way around them , or if they fall into one , repeatedly press to escape . Should they fail to do this a fixed battle against a Sand Scorpion will occur . Treasure : 900 Gil , Hi - Potion The path leading to the ladder that will take the player to Cleyra settlement . Treasure : Gysahl Greens The settlement of Cleyra is just up the stairs . Quests . Mognet . The moogle Monev can be found in the Sandfall area . If the party received the letter from Atla in Burmecia , they can deliver it to Monev . He does not have a letter to give to the party . Blu Mag . Quina can eat Carrion Worm to learn Auto - Life , Dragonfly to learn Matra Magic , Sand Scorpion to learn LV3 Def - Less , and Zuu to learn White Wind . Enemies . The Sand Scorpion appears as a fixed encounter whenever Zidane fails to escape the sand pits in time . Musical themes . The theme of the trunk is called " Cleyra ' s Trunk " .