Mission 1 : New Base , New Gear & New Enemies Mission 1 : New Base , New Gear & New Enemies is the first mission of . Transcript . Before the Minigame . Continued from the LEGO Ultra Agents 2014 App . . . The Ultra Agents ' new secret HQ - its massive launch bay has more than enough room for reverse - engineered villain vehicles , old or new agents vehicles and even unwanted guests ! " The Player ' s Agent is riding a hover cycle , looking at some of the other vehicles in the launch bay . He is wearing the same suit he wore during the events of the original app . " Player : Whoa , check out those rides ! " However , he does not now that he is being watched . " Spyder : KEK KEK KEK " Agent Trey Swift arrives to meet Player . " Trey : Welcome to headquarters ! " Player pulls to a halt in front of Trey . " Player : Nice suit , Agent Swift ! I ' m glad you joined the team . The new " office " looks amazing ! Trey : You ain ' t seen nothing yet . This is just the garage ! " A moment later , Trey guides Player into another room . The rest of the team is in that room . " Trey : Check out the command and control center ! Player : Whoa ! P . U . P . : Woof woof ! Agent Solomon Blaze : Looks like the band is back together ! Player : Bolt , Phoenix , Blaze , Zeal and even P . U . P . ! With both agents in the latest gear the tour continues into the detention level with P . U . P . leading the way . They find some familiar , but not so friendly , faces . Adam Acid , Tremor , Psyclone and Terabyte heckle from their cells . Adam Acid : Are you sure I don ' t have any letters from Toxikita ? Tremor : Tremor wan his phone call . Steve : The new suit looks sharp , Agent . Player : Thanks , but I don ' t think these guys are in the mood for a fashion show . " P . U . P . detects a Spyder that is crawling up through a vent . " P . U . P . : Sniff sniff sniff " Terabyte slams his hands against the force field . " Terabyte : You agents are going to pay for what you ' ve done . My boss is not the forgiving type . . . and payback bytes ! Steve : Those are big words for someone stuck behind a forcefield . Player : Well , nice to see you too , Terabyte . So when can I meet this boss of yours ? I have an employee complaint to file . Terabyte : Heh heh . . . Sooner than you think ! P . U . P . : Woof woof ! Steve : What have you got there , P . U . P . ? ! " Meanwhile , Curtis Bolt is looking at a computer screen displaying a map of the prison . Several red dots are swarming around the map . " Computer : Warning ! Intruder alert ! Warning ! Intruder alert ! Curtis : What ' s going on down there , guys ? Steve : Lock down the entire floor ! Spyders are everywhere ! Player : P . U . P . will fight them off while we get some firepower ! The armory houses the agents ' latest weaponry and a few surprises . " Something behind a force field with a note that reads " Armor Locked " catches Player ' s eye as Steve gets a stud shooter and a blaster rifle . " Steve : Come on ! Let ' s get in the fight ! " He tosses the stud shooter to Player . " Player : Hold on . . . " * turns back to the armor * " Let ' s put on the Ultra Armor ! Steve : Can ' t . The DNA locks won ' t open until we ' ve passed the training . " The two agents head to some double doors . " Player : Oh well . There can ' t be that many Spyders , right ? " They open the door . The room is crawling with Spyders . " Steve : Errr . . . Not right . Player : Gulp . . . We ' re gonna need more ammo ! Steve : Or an exterminator ! Let ' s rock ! " They begin firing at the bugs . " After the Minigame . " After destroying the Spyders , the agents look down at one of them . " Spyder : KEK KEK KEK Player : Phew . . . I think we got them all . Steve : I was barely getting warmed up ! Let ' s find more bugs to fight ! " Unknown to the agents , an unknown enemy is watching them . " ? ? ? : Disappointing . The agents took much longer than expected to defeat the first wave . Maybe they ' re not such a worthy adversary after all . " The enemy looks at another monitor . " ? ? ? : Are you ready , Spyclops ? We have all the data we need . Spyclops : Just say when , boss . ? ? ? : Attack !