Burn Deck Burn Decks are designed to inflict damage ( or " burn " ) to the opponent ' s Life Points to 0 with card s that effect damage , instead of relying on battle damage and in many cases , Burn Decks do not rely on the Battle Phase at all . True to its name , many " burn " cards feature FIRE Attribute or Pyro - Type monsters , or otherwise feature fire in general ( such as " Hinotama " , " Tremendous Fire " , and " Meteor of Destruction " ) . The " Trickstar " archetype focuses on effect damage , while many other archetypes have some burn cards , usually to give the archetype on last push in damage , examples include ; " Updraft " , " Venom Burn " and " Shadow Toon " for " Cloudian " , " Venom " , " Railway " and " Toon " Decks respectively . Playing Style . There are many different methods for building a Burn Deck . The most effective play style often changes depending on the format . Burn Decks can generally be divided into two types : Some cards that can be run in most Burn Decks include ; " Lava Golem " / " Volcanic Queen " , " Marshmallon " , " Dimension Wall " / " Magic Cylinder " , and " Just Desserts " . Chain Strike . Chain Strike OTK . Chain Strike or Chain Burn is a Deck usually designed to win by the first to third turn . This is accomplished by starting a chain with and continuing until a well - timed " Chain Strike " can generate enough burn damage to win . These Decks are generally built with very few monsters . Chain Strike ( non - OTK ) . While " Chain Strike " is certainly part of the Deck ' s strategy it doesn ' t rely on it completely . Chain able stall cards such as " Threatening Roar " and " Swift Scarecrow " can be used in supplement to more reliable stall cards such as " Marshmallon " . Stall Burn . The main priorities of this Deck is to stall using cards such as and " Swords of Revealing Light " to prevent taking battle damage , while slowly inflict damage with cards such as " Solar Flare Dragon " , " Stealth Bird " , " Lava Golem " and " Wave - Motion Cannon " . One must also include defense against Spell and Trap destruction , due to the Deck ' s reliance on Continuous Cards . In past formats , cards such as " Burden of the Mighty " , " Gravity Bind " and " Level Limit - Area B " were popular choices for stalling , however with the advent of Xyz Monster s and Link Monster s they are largely redundant now . Bubbleman Burn . The Bubbleman Burn Deck is a very fast version of the Burn Deck , which uses cards like " Elemental HERO Bubbleman " and " Card of Sanctity " to draw Normal or Quick - Play Spell Card s which inflict damage . These Decks are made up mostly of one - time burn cards and self - milling cards that go to the Graveyard after they are used , making " Bubbleman " and " Card of Sanctity " easier to use . Stall cards are not recommended , since the drawing effect of " Bubbleman " won ' t trigger if there are cards on the field . Dome people do run Normal Trap s like " Threatening Roar " or " Magic Cylinder " that can be set last , and can be used as back - ups when you are forced to discard . The only Trap card specifically recommended is " Magical Explosion " , which is often used as a finisher in this Deck . Cure - Burn . " Not to be confused with : Anti - Cure " This deck uses the effect of " Fire Princess " along with Life Point gaining cards to deal constant effect damage . The Deck is sometimes called a Big Bang Deck , after the Japanese name of " Fire Princess " - " Big Bang Girl " . Despite being a burn deck itself , Cure - Burn tends to be quite strong against most other burn decks due to the constant LP gain . Dark Snake Syndrome . This Deck uses " Dark Snake Syndrome " to constantly deal damage to the opponent , while protecting the user ' s own Life Points with " Des Wombat " . To make strategy safer and faster , it also uses other classic burn , along with Life Point gaining cards to increase the LP difference between each player . Dark Stall Burn . This Deck focuses Special Summoning , and inflicting a large amount of damage using " Dark Room of Nightmare " and " Earthbound Immortal Chacu Challhua " . For defense , use tokens ( can also be used as Synchro fodder ) along with cards , such as " Magic Cylinder " , " Black - Winged Dragon " and " Stardust Dragon " to disrupt the opponent ' s attacks , effect damage and destruction respectively . Exxod Burn . " See : sphinx " The main point of the Exxod Burn Deck is to quickly Summon " Exxod , Master of The Guard " and continually use its burn effect . FIRE Burn . As the name implies FIRE Burn , sometimes called Molten Burn , is a Deck that focuses on dealing damage with FIRE - Attribute , mostly Pyro - Type monsters . This Deck can be played either passively or aggressively . The more passive variants of the Deck play similar to Stall Burn , using many protective cards and slowly , but consistently , dealing effect damage each turn . See Stall Burn ' s recommended Spells / Traps . If using only Pyro - Type monsters , " Soul of Fire " & " Firewall " could be considered as methods of effect damage and protection respectively . The more aggressive variants tend to focus on a higher monster count and dealing damage through monster effects , often including the destruction of their own monsters , then dealing damage with the monster ' s on destruction effects in combination with the Continuous Trap Card s " Backfire " and " Kickfire " . Herald Cannon Burn . This Deck focuses in restricting the opponent with " Herald of Perfection " and inflicting effect damage using " Wave - Motion Cannon " . Reactive Burn Deck . This deck works around making your opponent pay life points for every action . As your opponents life points start reaching zero , they stop making plays , which forces a few high damage cards to be used like " Ceasefire " and " Just Desserts " , or continuously damaging cards like " Minor Goblin Official " , " Nightmare Wheel " , or " Lava Golem " . This deck works best adding stalls cards , forcing your opponent to waste most of their efforts destroying either your stall cards or burn cards , hopefully not both . Cards that can stall without completely negating attacks like " Ordeal of a Traveler " , " Mirror Force " , or " Waboku " over those that completely stop attacks likes " Gravity Bind " or " Swords of Revealing Light " to add in the damage from " Toll " . Reactor Burn . This Deck revolves around the three " Reactor " monsters , working to Special Summon " Flying Fortress SKY FIRE " while dealing damage to your opponent until you can . Toon Burn . " See : " Toon " " This variant of a " Toon " Deck focuses on weakening the opponent with burn cards before attacking directly to finish the Duel . One of its powerful plays involves giving the opponent " Lava Golem " or a " Kaiju " monster , then using " Shadow Toon " to deal large amounts of damage , before taking control of it with " Comic Hand " and using it to attack the opponent directly . Instead of attacking directly to finish the Duel the deck can use " Toon Cannon Soldier " , which can tribute Token s and itself to deal 500 damage multiple times a turn . Volcanic Burn . " See : " Volcanic " " The strategy of this burn deck is to attack and burn your opponent with Pyro - Type monsters . Weaknesses . Burn Decks are infamous and generally disliked by many players as most Burn Decks play " " and can be rather difficult to play against and defeat when a player is not prepared for it . Despite this , in general , it is considered one of the easiest Decks to Side against . This results in Burn Decks having more success in single Duels , opposed to Match es and , by extension , tournaments .