naist-nlp/zeshel huggingface dataset:
Chalsembyr ' s Heart Chalsembyr ' s Heart was a magic al greatsword central to the church of Torm the True , forged to guide paladin s who sought Chalsembyr . Description . " Chalsembyr ' s Heart " was a finely crafted greatsword forged of cold iron and gold , with a lion motif . The cross guards were shaped like lion ' s paws , and where they met the blade at the rain guard was an image of a lion ' s head , in profile on one side , face - on on the other . The hilt was bound in white leather and gold wire . Set into the pommel was a large , brilliant - cut white diamond , circled by five rectangular fiery yellow corundum s . The cold iron blade was tinted with gold , with the words " Seek the High Seat Always " written in the Celestial language etched on both sides . History . According to legend , Bertold the Seeker was a paladin of Torm who embarked on the traditional quest to rediscover the lost kingdom of Chalsembyr , the realm of the once - mortal Torm . To aid him in this endeavor , cleric s of the House of the Hand temple in Procampur , the Vast , forged " Chalsembyr ' s Heart " . Bertold carried the sword with him on his journeys . Finally , while crossing the Toadsquat Mountains of the southeastern Shaar , Bertold was ambushed by ogre s and slain . He was unaware of his sword ' s soul binding power , however , and rather than go to the House of the Triad , Bertold ' s soul went into " Chalsembyr ' s Heart " . There it would remain until another found and claimed the sword , to become the beneficiary of Bertold ' s knowledge and experience . However , the sword was lost after Bertold ' s death and not found by 1374 DR . Many paladins of Torm sought it around Faerûn . The legend told that if another paladin wielded " Chalsembyr ' s Heart " and died , then their soul would also go into the sword , freeing Bertold to finally ascend to the afterlife . Thus each paladin would serve as a guide to the next one to seek Chalsembyr . Powers . " Chalsembyr ' s Heart " functioned similarly to a " holy avenger " : though normally a " + 2 cold iron greatsword " , it became a " + 5 holy cold iron greatsword " in the hands of a paladin . However , it lacked the " holy avenger " ' s other powers . The sword was also intelligent , bearing the bound souls of its deceased wielders . Inhabited by Bertold the Seeker , this was a lawful good , wise and charismatic soul , with the ability to see , listen , and read normally and able to communicate telepathically . It was knowledgeable in history with regards to Chalsembyr and in deciphering ancient and obscured writings . The sword ' s goal was to locate the lost kingdom of Chalsembyr . The sword could be used to cast " detect thoughts " at will . If wielded by a paladin of Torm who died , then " Chalsembyr ' s Heart " could absorb that person ' s soul and bind it within the sword , similar in effect to the spell " soul bind " , albeit with benevolent purpose . The purpose of this was to preserve the knowledge and findings of those who sought Chalsembyr , so that they might be passed on to future seekers .
Amnestria Amnestria Moonflower ( later known as Z ' beryl ) was the daughter of Amlaruil Moonflower and Zaor Moonflower and therefore a princess of Evermeet . She was also mother to Arilyn Moonblade . Description . Amnestria was considered extremely beautiful , with the rare and prized hair color of deep blue . Her eyes were blue flecked with gold . Arilyn apparently bore a resemblance to her , as Elaith Craulnobur mistook Arilyn for Amnestria at first glance . Personality . Amnestria was described as possessing a " rare spirit and inner fire . " She was very intelligent and perceptive . She was often light - hearted . Elaith viewed as having a " humanlike " nature . History . Amnestria inherited her moonblade from her great - aunt , Thasitalia , who had been away from Evermeet . After her death , the moonblade was passed on to Arilyn . Amnestria grew up on Evermeet with Elaith Craulnobur . They were distantly related . They were later betrothed until Elaith ' s family moonblade rejected him ; the betrothal was nullified and Elaith went into self - imposed exile . Amnestria met and fell in love with the human ranger Bran Skorlsun . They had a child together ( Arilyn Moonblade ) . However , their relationship and the child were seen as a secret disgrace . In an attempt to bridge both worlds , Amnestria used her moonblade to create an " elfgate " portal that linked Evermeet and Faerûn . However , when the elves of Evermeet learned of this , they caused the sword to be dismantled so that the portal could not be used . Circa 1321 DR , Amnestria went into exile in Evereska , where she took the name " Z ' beryl " and raised Arilyn alone without ever telling her about her heritage . Z ' beryl , a capable warrior - mage , took a teaching position at the College of Magic and Arms in Evereska . However , she was killed by common thugs ( likely sent by Kymil Nimesin , who had also sent an assassin after her in 1321 DR ) when Arilyn was less than 15 years old .
Grayclaws The Grayclaws were a thieves ' guild located in the city of Tantras in the Vast in the 14th century DR . Organization . The Grayclaws were composed of thieves and smugglers . Most thieves and other rogues in Tantras were Grayclaws . Those who were not either made an arrangement with the guild or were soon killed . Around 1358 DR , the Grayclaws were commanded by two men : Amlithor Harlguss , a thief , and Othniir Xalast , a priest of Mask . Activities . An effective thieves ' guild , the Grayclaws were largely engaged in both theft and smuggling . Being somewhat loyal to their city , they mostly only preyed upon visitors to Tantras and those native Tantrans whom they felt to have grown too wealthy , too arrogant , or too immoral . The Grayclaws watched each other and made certain that they did not attract undue attention , not wishing to making many enemies nor to raise the ire of the High Council of Tantras . Possessions . The Grayclaws were named for the claw - like weapons they favored in combat , also called grayclaws . Armed with these blades , Grayclaws could deliver a devastating sneak attack on their targets , though they were less effective with other weapons . The claws also help them to climb walls . A skilled grayclaw - wielder was dangerous in a fight and could scale a wall with ease , though they could hardly pick a pocket with them on . Relationships . The Grayclaws were loyal to Tantras and defended their home city against outside factions attempting to muscle into the underworld . They opposed such efforts by the Cult of the Dragon , the Red Wizards of Thay , the Zhentarim of Zhentil Keep , Inner Sea pirates sponsored by Calishite slavers , and even the Harpers . Only the Harpers were strong in Tantras , and they steered clear of the Grayclaws , as they had common enemies in the other groups . History . The Grayclaws were well entrenched in Tantras by 1358 DR , by which time they had fought off , at one time or another , the Dragon Cult , the Red Wizards , the Zhentarim , and the slavers . They remained active through 1367 DR and past 1370 DR .
Malatran Plateau Created and protected by ancient alien magic , the Malatran Plateau rose thousands of feet above the rest of Malatra . Geography . Like the rest of Malatra , the Malatran Plateau was covered mostly by jungle . In the north west and the north east however , there were large swathes of land that didn ' t have significant tree cover . Rayana Savanna . Elephants , gazelles , lions , and zebras lived on these rolling grasslands and watering holes were plentiful . Nubari plainsmen had tilled a few fields where the jungle met the grass and the aarakocra maintained all of their low - land villages in the middle of the savanna . Yaku Plains . Also known as the Plains of Ash , the Yaku Plains were once hilly savannah populated with Nubari but became a blasted wasteland covered in grey ash . Vegetation failed to grow here despite being surrounded on all sides by thick jungle and many cultures viewed this land as taboo .
Dura Gerathu Dura Gerathu was a male ranger who lived in the Brynwood forest in the Vast in the 1360s DR . History . In the Year of the Banner , 1368 DR , Gerathu met Cedric Ravajar , leader of the Red Brigade mercenaries , while they conducted a scouting expedition in Brynwood . In the Year of the Gauntlet , 1369 DR , Dura was asked by Randolph dul Umast , high priest of Tymora in the hamlet of Sevenecho , to locate the hideout of the Vipers band of bandits . He searched for several months with little success , until finally on the 28th Eleasias he located the tracks of Calispar Delgorth and Autton Shadowshroud . He followed these and discovered the Vipers ' Nest in the Brynwood , in a dead - magic zone he had heard about but not visited . He observed the place and Viper activities for two days , and told what he found to his friend , a druid known only as The Green Lady of Misty Vale . He returned to his cabin in Brynwood and composed a letter about his findings for his falcon Gale to deliver to Umast . However , Cedric — now leader of the Vipers — had spotted and recognized Dura and sent Calispar and his bandits to eliminate him . Dura was surprised in his cabin and murdered , his valuables robbed , and his letter burned . However , a fragment miraculously survived . Two sprites reported Dura ' s death to the Lady . Possessions . Dura had a trained falcon named Gale . He lived in a single - room log cabin located in Dura ' s Vale in Brynwood . Allies . Dura was close friends with the Lady of Misty Vale .
The Neverwinter Saga The Neverwinter Saga is a tetralogy of novels written by R . A . Salvatore that feature Drizzt Do ' Urden as the main protagonist . They are set around the fourth - edition events involving Neverwinter . The tetralogy begins with Gauntlgrym , which begins twenty - four years after the events of " The Ghost King " and covers the time period until 1462 DR . ( " Gauntlgrym " is also the twentieth book concerning Drizzt Do ' Urden . ) The saga continues with " Neverwinter " , " Charon ' s Claw " , and " The Last Threshold " . This tetralogy is preceded by the Transitions series . The first novel in The Sundering series , " The Companions " , picks up immediately where " The Last Threshold " ends . Comics . There is also a series of comics that take place during the Neverwinter Saga . They are not officially part of the tetralogy but are closely connected .
Hijo clan The Hijo clan was the Ninja clan ally of Funada clan in Nakamaru in Wa around 1357 DR . The Hijo were tie to the Funada not only by loyalty or greed bust mostly by ancient tradition and by giri — a sense of obligation and duty . However normally they pursued their personal goals and only if their plans can damaged the Funada the giri obligated them to stop . Their headquarter was not in Nakamuru city but in a small village deep in the mountains , where they can free to practiced their “ mountain - style ” ninjitsu . Many members lived in the city however but were very difficult to find , they had no recognition sign , they recognized each others because all knows all others of the clan . The clan was led by a sensei ( master ) that with the advice of elders decided all the strategy of the clan and determined all assignments . The clan mostly recruited always from clan families . The members unfit to ninja role often left and few started successful career but was expect to help the clan if necessitates arise .
Selûne ' s Smile Selûne ' s Smile , also known as the Inn of the Crescent Moon , was a tavern devoted to Selûne in the Dock Ward of Waterdeep . Services . The Church of Selûne in Waterdeep used the Smile as a base of operations . History . In the 1350s DR , Selûne ' s Smile was a newly opened inn managed by Luna . Vajra Valmeyjar became its bouncer for a time and developed a good working relationship and friendship with Luna . It was quiet but known for its sociable and friendly atmosphere . However , by 1357 DR , it had grown rather rowdy — when next Vajra entered , she stepped into a brawl , but quelled it by her very presence . She ' d been summoned by Luna to help with a task : Cybriana , Timoth Eyesbright , and Onyx the Invincible had been seeking the paladin Priam Agrivar , finally arriving at the Smile . Luna introduced them , and Vajra led them to Priam — the drunken beggar outside , whom they rescued from thugs . They all stayed in the tavern ' s common room that night . Shortly after they left to find help for Priam , bounty seekers who ' d pursued Vajra found and killed two of the thugs outside the Inn of the Crescent Moon . Not long after , Conner and a young boy , who ' d been traveling on a distant moor when they were beset by dire wolves , were transported by a shaft of moonlight to the street outside Selûne ' s Smile , where Luna greeted them . Conner and the boy stayed at the inn . After defeating the monstrous Imgig Zu and foiling his invasion of the Realms , the victorious adventurers Vajra , Priam , Timoth , Onyx , and Kyriani returned to the Selûne ' s Smile , where Luna placed the powerful " Selûne ' s Eye " gem on a shelf over the bar , then bestowed treasures on the heroes . Onyx , however , searched inside a cabinet , which turned out to be trapped with a spell that sent him to sleep . When bounty hunters kidnapped Vajra from the Smile , Timoth and Conner went after them . Meanwhile , more bounty hunters and a mage came . Their spells and a potion in the drinks left all the patrons unconscious , and they kidnapped the cat child . When Vajra , Timoth , and Conner returned and awoke her , Kyriani told them what had happened , and Vajra and Conner left to go after the boy . There was a celebration in the Smile for Vajra ' s return . On the hottest day of summer , 1357 DR , Vajra and Timoth arm - wrestled in the Smile as watched on and Onyx collected bets . Little did they know that their contest was magically enhanced , releasing Aviss and Fellandar from their extra - dimensional prison to wreak a path of destruction through the city , beginning and ending at the Smile . A " stoneskin " - protected Onyx was hurled through the Smile ' s wall . The villains were re - imprisoned and Vajra and Timoth broke off their match , leaving the winner unknown , an argument breaking out , and Onyx struggling to pay back his bets . By 1370 DR , Kyriani was proprietress of Selûne ' s Smile . Features . The Smile housed a " mystic nexus point " . This allowed a door to be opened within the inn to an extra - dimensional prison holding Aviss and Fellandar .
Secret of the Silver Blades Secret of the Silver Blades is the third title in the four - game " Forgotten Realms " series of computer role - playing games developed and published by Strategic Simulations , Inc . It is the sequel to " Curse of the Azure Bonds " . Story . The party is magically summoned to the mining town of New Verdigris , located in a valley deep in the Dragonspine Mountains , in hopes that they will save the town from the overwhelming evil that threatens it . New Verdigris is located on the ruins of a much older city that was suddenly covered by a glacier three hundred years ago . However , the glacier is now receding , which led to the town being reestablished and the resumption of mining operations . While New Verdigris initially prospered , three months ago , a new mineshaft was opened and monsters began pouring through from an unknown source . Previous efforts to stop the monsters have failed and they have made it to the ruins and are threatening to invade the town . The party is the town ' s last hope of finding the source of the evil and clearing the scourge .
Dahl Peredur Dahl Peredur was an antiquarian and Harper apprentice . He was formerly a novice Oghman paladin but he fell from grace for reasons he didn ' t understand . History . As a young man , Dahl studied to be an Oghman paladin . For reasons unclear to Dahl , Oghma revoked his powers and Dahl was kicked out of his order . Dahl moved to Waterdeep and at some point began working for the Harpers , tracking down antiquities and magical items of interest . In 1478 DR , Dahl was assigned to hunt for antiquities with Tam Zawad , a fellow Harper . While looking around Waterdeep , the pair heard about a page from a magical Netherese tome for sale by a merchant . They were unable to buy the page , but Tam , Dahl and companions stole the page from the mansion of the wealthy caravan master who purchased it . With the help of Tam ' s daughter , Mira , they were able to locate the lost library of Tarchamus , which they explored , finding Tarchamus ' magic tome the page belonged to . In the process , they destroyed the library and the undead inside . Skills . Dahl was fairly skilled at ritual magic . He was also well educated , which was to be expected from a follower of Oghma .
Velarswood Velarswood ( also known as Velarwood ) was a wood near the centre of Harrowdale . Geography . The north of the wood contained a temple to Eilistraee , which was guarded by a number of drow . Inhabitants . In 1372 DR it was inhabited by bonebat s , cloaker s , stirge s , and troll s , as well as more formidable creatures . More than fifty Eilistraeeans lived and worshiped in Velarswood , both drow and other elves , in the Shadowtop Glade shrine . They often gathered in evensong in gratitude . They were creating a surface home there and generally had good relations with local humans , whom they aided when ill . There was also a number of werewolves in the area . Followers of Eilistraee often joined the moon - worshipping lycanthropes , and celebrate sacred hunts in honor of Eilistraee and Selûne alongside them . However , some of the Eilistraeeans were known to frequently hunt those lycanthropes that they considered to be abominations and dangerous for the inhabitants of the area . In fact , those Eilistraeeans hung the lycanthrope heads on a trophy tree .
Lynn Abbey Lynn Abbey ( born September 8 , 1948 ) is an American author born in Peekskill , New York . Lynn began publishing in 1979 with novels and short stories . She began writing for TSR around 1994 while continuing to write novels and editing anthologies . Her works for TSR include stories set in the Forgotten Realms and the Dark Sun setting .
Bless Bless was an enchantment or conjuration spell that temporarily increased the morale and combat skill of allies . The conjuration version of this spell was reversible and was called curse , also known as " bane " , and temporarily lowered the morale and combat skill of enemies . Effects . Those allies " blessed " were granted a brief boost to their morale in the face of fear and a slight improvement in combat skill that increased their chance to strike a blow or aim true . The conjuration version of this spell had to be cast just before the recipients engaged in combat . It could also be used to enhance a single weapon or item , such as a sword , an arrow , or a sling bullet , improving the chance to hit an enemy . " Bless " countered and dispelled " bane " or " curse " , and vice versa . The sundering version of the spell could only effect 3 allies and gave a minor bonus to attacks and recistence to effects . If used with more skill the spell could effect a higher number of targets . Unlike the earlier versions this does effect the Bane spell Components . The enchantment version of this spell required verbal and somatic components and the caster ' s holy symbol or divine focus . The conjuration version also required ( un ) holy water . The sundering version required a sprinkle of holy water .
Kiira Lore gems ( " Kiira " ) were elven magic items that could only be worn by elves . They were semi - intelligent and acted as repositories of knowledge gathered by its wearer . This knowledge could be accessed by future wearers of the gem . They were mostly worn by elven nobles , with their color and clarity acting as a status symbol among Elven Houses . They were not limited to a specific type of gem , but were never larger than an elvish pinky finger . They tended to be polished smooth with a slight mound shape , without any facets . The color of the gem became accented and deepened with each new mind - meld . A number of Elder Houses had gems that were nearly black in hue , depicting the vast amount of knowledge the gem contained . Only elves of high intelligence could wear these gems . If these requirements were not met , the violator could become feebleminded . Even those who met the requirements and wore the gem of their own House did not find it easily controlled . Lore accessible via the gem was not immediately available to a wearer after surviving the transfer . It is known that the following elven Houses owned a " kiira " : Alastrarra , Aunglor , Durothil , Haevault , Iliathor , Neirdre , Nimesin , Orbryn , Raedrimn , Starym , and Ulondarr . The Alastrarra House ' s " kiira " was returned to them in Cormanthor by Elminster in 241 DR . Kiira n ' vaelahr . A " kiira n ' vaelahr " stored memories and magic like a regular " kiira " , but also facilitated mental communication . In 1374 DR , Khelben " Blackstaff " Arunsun attached a stone like this to the forehead of Tsarra Chaadren to avoid her mind being overloaded by his thoughts after the pair became linked during a magical explosion . Selu ' kiira . Selu ' kiira were " high lore gems " , made exclusively from rainbow tourmaline , which were long , faceted , and sparkling . This difference in appearance set them apart from a normal " kiira " . A few years before 1379 DR , the drow wizard Q ' arlynd Melarn recovered a selu ' kiira of his ancestors ' house from the Kraanfhaor ' s Door in the Miyeritari Ruins . Due to his pure Miyeritari origins , Q ' arlynd was able to wear the seku ' kiira without repercussions . The gem was possessed by Q ' arlynd Melarn as the last living member of House Melarn .
Volo ' s Guide to Monsters Volo ' s Guide to Monsters is a 5th - edition Dungeons & Dragons sourcebook that describes monster lore and lairs , playing monster character races , and gives the stat blocks of many monsters old and new . Monsters . Abjurer • Alhoon • Annis hag • Apprentice wizard • Archdruid • Archer • Aurochs • Babau • Banderhobb • Bard • Barghest • Bheur hag • Blackguard • Bodak • Boggle • Brontosaurus • Catoblepas • Cave fisher • Champion • Chitine • Choldrith • Cloud giant smiling one • Conjurer • Cow • Cranium rat • Darkling • Darkling elder • Death kiss • Deep scion • Deinonychus • Devourer • Dimetrodon • Diviner • Dolphin • Draegloth • Elder brain • Enchanter • Evoker • Fire giant dreadnought • Firenewt • Firenewt warlock of Imix • Flail snail • Flind • Froghemoth • Frost giant everlasting one • Gauth • Gazer • Giant strider • Girallon • Gnoll flesh gnawer • Gnoll hunter • Gnoll witherling • Grung • Grung elite warrior • Grung wildling • Guard drake • Hadrosaurus • Hobgoblin devastator • Hobgoblin Iron Shadow • Illusionist • Ki - rin • Kobold dragonshield • Kobold inventor • Kobold scale sorcerer • Korred • Kraken priest • Leucrotta • Martial arts adept • Master thief • Maw demon • Meenlock • Mind flayer lich • Mindwitness • Morkoth • Mouth of Grolantor • Necromancer • Neogi • Neogi hatchling • Neogi master • Neothelid • Nilbog • Orc Blade of Ilneval • Orc Claw of Luthic • Orc Hand of Yurtrus • Orc Nurtured One of Yurtrus • Orc Red Fang of Shargaas • Ox • Quetzalcoatlus • Quickling • Redcap • Rothé • Sea spawn • Shadow mastiff • Shoosuva • Slithering tracker • Spawn of Kyuss • Stegosaurus • Stench kow • Stone giant dreamwalker • Stone giant quintessent • Swarm of cranium rats • Swarm of rot grubs • Swashbuckler • Tanarukk • Thorny • Tlincalli • Transmuter • Trapper • Ulitharid • Vargouille • Vegepygmy • Vegepygmy chief • Velociraptor • War priest • Warlock of the archfey • Warlock of the fiend • Warlock of the Great Old One • Warlord • Wood woad • Xvart • Xvart warlock of Raxivort • Yeth hound • Yuan - ti anathema • Yuan - ti broodguard • Yuan - ti mind whisperer • Yuan - ti nightmare speaker • Yuan - ti pit master