Dark Bakura and Yugi ' s group ' s Monster World game Dark Bakura and Yugi ' s group ' s " Monster World " game was a Shadow Game of " Monster World " in the " Yu - Gi - Oh ! " manga and first series anime . Dark Bakura played as the Game Master , with Zorc as his avatar . Yugi , Anzu , Jonouchi and Honda played as the adventurers . Miho played as an adventurer in the anime only . After Dark Bakura trapped the adventurers in their characters , Dark Yugi took over for them and rolled for their characters . Dark Bakura claimed that this game was practice for the Shadow RPG , he and Dark Yugi later played . Since this game didn ' t take place in the NAS " Yu - Gi - Oh ! " anime , Dark Bakura and Dark Yugi played a similar game of " Duel Monsters " , during Duelist Kingdom , where Dark Yugi ' s friends got trapped in " Duel Monsters " cards . Characters . Dark Master . Dark Bakura ' s avatar was the Dark Master , Zorc . Zorc ' s Level was 15 and Special Attack was " Zorc Magic : Dark Catastrophe " . His maximum Hit Points were not specified , but were shown to be at 205 after taking a few attacks . Zorc ' s final form was Last Zorc . In this form , his attack and defense are both increased . His special attack is " Zorc Inferno " , which exposes a weak spot for a few seconds after use . He also has the ability to self - destruct , dealing massive damage . NPCs . Monsters Manga events . Prior events . Yugi , Jonouchi , Anzu and Honda quickly befriended Bakura after he transferred to Domino High School . They learned that he liked the game " Monster World " and offered to come over to his apartment to play it . However Bakura tried to discourage them since the last few people he played with lost consciousness during the game and wound up in hospital in a coma . That night Dark Bakura took control of Bakura ' s body and faced Mr . Karita in a Shadow Game , in which he sealed Karita ' s soul in a " Monster World " miniature . Bakura learned of Dark Bakura ' s existence that night and didn ' t show up at school the next day . Thinking Bakura was upset , Yugi , Jonouchi , Anzu and Honda went to his apartment to cheer him up and play " Monster World " to prove there was nothing dangerous about it . Bakura tried warning them to leave , but Dark Bakura took control and invited them in . The others were unaware that this wasn ' t the real Bakura and accepted his offer to play " Monster World " . Dark Bakura showed the others the board game representing the world the game would take place in . Yugi , Jonouchi , Anzu and Honda choose the race , class and stats for the characters , who would play the adventurers in the game , and Dark Bakura touched up on their figures accordingly . The game . The village . Jonouchi and Honda agreed that they didn ' t know much about the world of the game , like who the enemy was or what the purpose was . Anzu pointed to the village saying that ' s where you usually go to get information in an RPG . Yugi agreed and the adventurers took five turns to get the village . Dark Bakura lifted up the tile containing the village , revealing the interior of a restaurant and a tavern underneath . The characters moved over to the counter at the tavern and Jonouchi called for the barman ' s attention . Jonouchi informs him that they were highly skilled adventures and asked how they could make money . The barman said if money could solve the villagers problems , he ' d give the adventurers all he ' d got , but the adventurers would be dead before they could claim their reward . However Jonouchi said it sounded like the barman had a story and demanded to hear it . The barman said that the village was peaceful up until recently when the dark lord Zorc assassinated the king and changed the castle into a den of evil . Since then monsters have been appearing in their valley and many villagers had fallen prey to them . Jonouchi was disgusted with the monsters getting away with that and insisting that they would take care of Zorc , he demanded some gold off the barman . The barman directed the adventurers to another villager who could show them the way to Castle Zorc . Jonouchi and Honda roared with laughter at how the villager looked like Mr . Karita . The villager was in fact Mr . Karita , sealed into a miniature and he tried pleading with them to help him . The players wondered if they just heard the miniature talking and if he said Jonouchi ' s name . Dark Bakura mentally threatened Karita to play his role as " Villager D " or die . Karita then gave the adventurers directions to Zorc Castle and warned them to stay out of the forest . This time they thought it was Bakura throwing his voice when he spoke . Goblin encounter . The adventurers left the village and entered an area with a random encounter rate of 30 % . Dark Bakura made a judgment roll to see if they would encounter a monster . He rolled a 21 , which was less than 30 , so a Level 3 goblin appeared . Jonouchi ' s character made the first move . Based on his level , speed and weapon , Dark Bakura calculated that Jonouchi needed a percentile roll of 40 or less to kill the goblin . Jonouchi roll a 12 and easily defeated it . Monsters encounter . The adventurers moved forward and met Zorc disguised as a human lying unconscious in front of them . Feeling sorry for him , Anzu wanted to help , while Yugi was still a bit concerned that it could be a trap . Not sure if the stranger was even alive , Jonouchi got his piece to poke him with his sword . After the adventurers claimed they weren ' t his enemy , Zorc lied that he had been on his way to the village to give the hero a holy sword that was the only thing capable of defeating Zorc and asked them to help him . Remembering how they were told to stay away from the forest , Anzu wondered if helping him was a good idea , but Jonouchi was willing to make an exception for the treasure . Yugi was suspicious of whether it could be that easy to find such a sword and since the stranger was a non - player character , he could be either an ally or an enemy . After some debate , the adventurers asked Zorc to take them to the forest . Dark Bakura flipped over a set of tiles nearby , displaying the forest on the other side and told the adventurers that there was now an enemy encounter rate of 80 % . Dark Bakura made a judgment roll of 05 . Since it was less than 80 , monsters appeared and were significantly strong due to the low roll . The monsters included " Pokii " , " Beega " and three others . Jonouchi went first and tried attacking " Beega " . However he rolled an 82 , while he needed 30 or less for the attack to succeed . This caused his character to trip and fall . Honda went next and rolled a 21 , causing his character to shoot a hole in " Beega " , killing it . Yugi rolled 25 , allowing his character to use " Hand Power " to attempt to brainwash " Pokii " with a 50 % chance of success . The move succeeded and the evil was removed from " Pokii " , making it an ally . Anzu rolled 00 , a super critical . This allowed her to use her top level magic , " Apprentice Big Bang " and destroy the remaining three monsters . First Zorc encounter . As the adventurers prepared to move on , Zorc announced that they had fallen for his trap by entering the forest and revealed who he really was by changing into his true form . He also informed them that the holy sword didn ' t exist . Having taken the adventurers by surprise , Zorc had initiative for their battle . Dark Bakura rolled a super critical 00 , allowing him to inflict " Mind Doll " on Anzu , trapping her soul in her miniature . Dark Bakura explained what had happened to Anzu , how players would be trapped in their miniatures when he rolls a super critical , 00 , or when the player rolls a fumble , 99 , and that the only way to save her was to defeat Zorc . Angrily Jonouchi rolled the dice , not realizing it wasn ' t his turn . However he rolled a 00 and had his soul trapped in his miniature too . Dark Bakura advised Yugi to think carefully because if he and Honda get trapped in their miniatures they won ' t have anyone to roll their dice , causing them to automatically lose and be trapped in Monster World . As Honda took his turn , Dark Bakura calculated that he must roll less than 70 to conquer his fear of Zorc ' s powerful aura and go first . Honda rolled a 94 and called it stupid because he wasn ' t really afraid of Zorc . Dark Bakura laughed and says that there was no " you " , only " your character " . Zorc took initiative and Dark Bakura rolled a super critical , 00 . Yugi suspected that Dark Bakura tampered with the dice to roll two super criticals in a row . Honda was then sealed in his miniature . With Anzu , Jonouchi and Honda all sealed in miniatures , Bakura tells Yugi that he is the only one left and must roll the dice and move all the pieces by himself . He also explains that if a character ' s hit points reach 0 they will die and not just in the game , but in the real world . Yugi ' s friends tell him he can do it and beat Zorc . Honda ' s gunman got his chance to attack Zorc and Dark Bakura instructed Yugi to roll for Honda . However Yugi requested to have his soul transferred to his miniature too . Since the Game Master is to be of service to the players , Dark Bakura complied and sealed Yugi ' s soul in his miniature . Dark Bakura began to celebrate his victory before realizing that Dark Yugi had now taken Yugi ' s place . Dark Yugi rolled a 03 , causing Honda to use his " Thunder Grenade " attack and blast off Zorc ' s left hand . Zorc ' s hand mutated into an eyeball and a dragon . Pokii informed the adventurers that Zorc was the source of all darkness and would continue to spawn monsters until they put out his evil . Zorc left the battle and explained that he had a special place prepared for his battle with the adventurers at Zorc Castle . The adventurers proceeded to battle the monsters . Dark Yugi rolled for Jonouchi and used the double hit technique to get a 00 . This allowed Jonouchi to attack and easily defeat the eyeball monster . Seeing its companion slain , the dragon hesitated and lost its turn . Dark Yugi then rolled for Yugi in an attempt to tame the dragon . The success rate was only 10 % , but Dark Yugi used the double hit technique again and rolled a 02 , allowing Yugi to brainwash the dragon , into an ally , Pao . It became clear that Dark Yugi and Dark Bakura were both using tricks to control the outcome of their rolls , so they agreed to both just let the dice slide out of their hands in future to prevent the use of such techniques . Second Zorc encounter . The adventurers proceeded to Zorc Castle . The castle diorama used for the game opened - up , displaying some interior rooms . The group spotted a suspicious looking tower , containing a pedestal with two semi - circle markings at the top of its front face . Dark Yugi suspected it was a trap , but didn ' t warn the others quick enough . After the adventurers entered , a spiked ceiling dropped on them . Dark Bakura , thinking instant death traps were amateur , had it set such that the ceiling landed on their heads and held them in place , rather than killing them . Knowing the breaking point of the lead figures , Dark Bakura estimated three turns before the adventurers were crushed . The middle of the ceiling contained a block just above the pedestal , with similar semi - circle markings at its bottom . Dark Bakura explained that it was a puzzle and Dark Yugi needed to create a column to support the ceiling via a certain dice roll in order to save his friends . Dark Yugi rolled a critical , 04 , but to no avail . Dark Bakura gave the hint that he needed to roll a double . Dark Bakura made a monster encounter roll to see if Zorc appears . With a 30 % chance of it happening , he rolled a 28 , causing Zorc to emerge . Dark Yugi hurried and rolled a 03 , which had no effect . Since his targets couldn ' t move , Zorc ' s attack had a 95 % hit rate . Dark Bakura rolled a 41 and Zorc struck the adventurers , dropping Jonouchi and Yugi ' s HP to 15 and 13 respectively . Dark Yugi realized that the carvings on the two blocks were parts of two numbers , with their middles missing . The numbers that could match the carving were 0 , 3 , 6 , 8 and 9 . Dark Yugi rolled a 33 and an extra block appeared between the two existing blocks . Its pattern combined with the semi - circles formed the number 33 . Although the riddle was solved , Zorc get another attack and Dark Bakura rolled a 12 . Zorc swiped at the adventurers , sliced the tower in two . However , due to the adventurers high speed statistics they had managed to escape after the puzzle was solved . The adventurers were than behind Zorc and proceeded to make a sneak attack . Dark Yugi rolled a 15 for Jonouchi , who hit Zorc in the stomach . Having snuck up on Zorc , the adventurers got extra attacks . Dark Yugi channeled his friends anger into the dice and rolled a critical 09 for Honda shot a hole in Zorc ' s chest , a 13 for Anzu who attacked Zorc with " Apprentice Death Blaze " , a critical 08 for Yugi whose " Beast Attack " got Pokii and Pao to attack Zorc . Despite the amount of critical hits , Zorc wasn ' t too badly injured , since the adventurers were only Level 1 . Dark Bakura took out dice that he had " brainwashed " by sealing the souls of Ryo Bakura ' s old gaming friends in them . With them , he rolled a super critical 00 , causing Zorc to blast the adventurers with his " Dark Catastrophe " attack , which is supposed to instantly kill any figure with less than 50 HP . However , Ryo had reclaimed the use of his left hand due to Dark Bakura ' s relationship with Zorc , who had lost his left hand . Using his left hand , Ryo was able to change the calculations so that each adventurer had 1 HP left . Ryo typed " I am Ryo Bakura . I won ' t let you kill my friends . I ' ll fight too . " onto the computer Dark Bakura was using and Dark Bakura began to realize what was going on . Dark Yugi rolled another critical , 05 , allowing Jonouchi to stab Zorc in the left eye . This caused Dark Bakura to feel something in his own left eye . Zorc and Anzu tied on initiative for the next move and needed to roll to see who went first . Dark Bakura tried using the brainwashed dice to roll a 00 , but Ryo swapped them with regular dice and Dark Bakura only rolled a 10 , which he initially read as a 00 , due to his eye injury . Dark Yugi rolled a 09 , allowing Anzu to use " Healing Magic of Luona " to heal the adventurers . Dark Bakura prepared to roll for Zorc again , needing to get 80 or less for Zorc to arrack . Howewer Ryo tossed the brainwashed dice with his left hand and forced them to land on a 99 , causing Zorc to fumble and blast himself , dropping his HP to 125 . Angrily , Dark Bakura impaled his left hand on the pointed roof of a tower on the castle diorama , preventing Ryo from interfering any further . Dark Yugi heard Dark Bakura mention Ryo and the adventurers were surprised by Dark Bakura ' s facial expression and actions . They began to suspect that the Bakura they were facing was not the same Bakura that they had made friends with . Dark Yugi rolled a 05 for Yugi and got him to use his " Hand Power " on Zorc . Dark Bakura laughed that it wouldn ' t work as Zorc would never become their ally . However the training hand went into Zorc ' s left wrist and pulled , the White Wizard Ryo Bakura out of Zorc ' s arm . White Wizard Bakura explained that he was a Level 13 NPC created by Ryo Bakura and asked to join the adventurers party . White Wizard Bakura used his magic to lower Zorc ' s defenses and Dark Yugi rolled a 15 for Honda , who shot a hole in the left of Zorc ' s stomach . dropping his HP to 81 . Last Zorc . With Zorc ' s HP dropping , Dark Bakura went on to his last resort and got Zorc to transform into Last Zorc , leveling up his attack and defense values . Dark Bakura then rolled a 00 and got Zorc to use his " Zorc Inferno " attack . However White Wizard Bakura used " Shining Shield Level 13 " to shield the adventurers fro the worst of the blast , leaving Honda , Anzu , Yugi , Jonouchi and Bakura are left with 1 , 3 , 2 , 1 and 1 HP . Anzu offered to heal the party on her next turn , but Bakura explained that he didn ' t have enough energy to protect the party from another attack and insisted they use their turns to try and destroy Last Zorc before he got another attack . Yugi wondered why Zorc didn ' t transform into his more powerful form sooner . Dark Yugi suspected it was a gamble where Dark Bakura made Zorc stronger at the risk of exposing a weak point . Dark Yugi then noticed the eye on Last Zorc ' s stomach that opened when he attacked and concluded that it was the weak point . Dark Bakura was convinced that the eye was about to close before the adventurers could attack it . However Pokii flew into the eye hole to hold it open . Pokii called on the adventurers to attack itself and Zorc , but the adventurers refused to sacrifice a friend . Dark Yugi rolled a 02 for Yugi , who used his " Jet stream punch " attack . The training hand formed a fist and punched through Last Zorc ' s weak point , grabbing Pokii in the process . Dark Yugi rolled a 01 for Jonouchi , who sliced Last Zorc in two . Depsite the damage , Last Zorc remained standing and Dark Yugi and Dark Bakura needed to roll for initiative to see who moved next . Aftermath . After the game , White Wizard Bakura was revealed to be a shard of the real Bakura ' s soul , and when Dark Yugi rolled a super critical , Wizard Bakura managed to use its magic to revive Bakura . The next day , everyone , including Mr . Karita , were released from the miniatures , with them not remembering them being sealed as miniatures . Bakura then arrived the school , having built a diorama of each of them during their Monster World adventure .