Remus Remus was the inhabited third planet of the Romulan system , located in Sector Z - 6 . It was tidally locked to its parent star , and the homeworld of the Reman s , a humanoid species subject to the Romulan s . Location . Although the location of the Romulan system was indicated on a map of Sector Z - 6 , Remus wasn ' t named on the map , which featured Romulus and Romii . ( , " production art " ) In 2293 , the location of Remus in the Milky Way Galaxy was named in a star chart that was in Captain James T . Kirk ' s quarters aboard the . ( , " okudagram " ) The same chart was also visible in numerous places in the 24th century . ( ; ) In 2379 , the orbit of Remus was displayed in a hologram of its home system in the observation lounge of the . ( ) Further information . Geographical . Remus was tidally locked , with one hemisphere always facing its primary while the other always faced away from it . The civilization of the Remans was located on the night side . Political and historical . Remus and Romulus were the major worlds of the Romulan Star Empire . Remus was an important dilithium source and site of heavy weapon s construction . Being forced to work in the dilithium mines , the Remans were regarded as an undesired caste in Romulan society but also had the reputation of being formidable warriors . In 2379 , Shinzon , a Human clone imprisoned on Remus , became Praetor of the Romulan Star Empire by a coup d ' état involving the murder of almost the entire Romulan Senate . However , subsequent plans that Shinzon had , namely to annihilate Earth , were thwarted by Starfleet Captain Jean - Luc Picard . ( ) In 2387 , the Romulan system was devastated by a supernova , completely destroying its planets . ( ) Appendices . Background information . In Roman mythology , Remus and his brother Romulus were known as the brothers who founded the city of Rome . Remus was killed by his brother , who went on to become the city ' s first king . The relation between the planets of Remus and Romulus reflected this . When it came time for scriptwriter John Logan to pitch his idea for a " Star Trek " film ( which ultimately became ) to Rick Berman , Logan initially spoke about revealing more of Remus than had been seen up to that point . Logan was inspired by the fact that the planet had never been fully shown on - screen before and that very little information had been established about it . ( ) However , Berman was at first baffled as to what Remus actually was , and precisely who lived there . " " I said , ' The Remans ! There ' s Romulus and there ' s Remus . We ' ve never seen Remus ; we ' ve talked about it ; we don ' t know what it is ; let ' s use Remus , " " Logan recalled . ( " " , issue 31 , p . 11 ) Eventually , the idea of depicting the planet won Berman ' s approval . " " He loved that idea , once he knew what it was , " " Logan recalled , laughing . " " So I ' m really proud that I was able to go into the " Trek " mythology and add a part about what the Romulan Empire is . " " ( ) While Logan was writing the movie ' s script , the geography of Remus was one of many subjects he discussed with Berman , at what would have otherwise been an inopportune time , but for Berman making himself available to answer Logan ' s questions at literally any moment . Logan believed that learning about Remus in the film would be a long - due pay - off to " Star Trek " fans , owing to their curiosity regarding the planet . ( , pp . xviii & xxii ) In " Star Trek Nemesis " , the surface of Remus appears in only one scene . In the film ' s shooting script , the planet ' s surface was described as " " a stark , desert planet with monolithic mountains and harsh crags shooting upward . The only light in this dark netherworld comes from the flames that accompany the hell ish mining operations everywhere around us . " " This view was also described , in the script , as a " desolate vista . " Remus appears in the film ' s opening titles . That footage of the planet was depicted with a CG planet model created by Digital Domain ' s Matt Fairclough , using a proprietary software system called Terragen . ( " Cinefex " , issue 93 , p . 90 ) Other establishing shots of Remus in the movie were achieved as digital matte painting s created by Illusion Arts , Inc . , and included a view of the Reman mines . " " We decided that we could do it in 2D rather than a 3D build , which would have been very expensive and labor - intensive , " " stated Syd Dutton of Illusion Arts . " " Justin Brandstater produced a 2D matte painting that was projected onto 3D surfaces computer generated by Fumi Mashimo – just shapes to accommodate the painting . We split up the painting and over - painted the different surfaces ; so as the camera moved through the shapes , it created a sense of perspective change . If we had built a CG model and then had to make changes , we would have had to rerender it or go in and change the texture maps . This way , all we had to do was touch it up in the painting . " " ( " Cinefex " , issue 93 , p . 102 ) Illusion Arts was tasked with creating a second shot of Remus , which called for the camera to do a nodal tilt from the top to the bottom of a vertical mine shaft . To create that view , a unique approach was taken by Michael Kory and Mike Wassel . Taking advantage of the lack of parallax shift , they used a solution that combined 2D and 3D , in order to give the shot a photorealistic look , while also accommodating possible alterations far easier than a completely 3D approach would have allowed . Kory built , textured , lit and animated all the elements of the mine shaft in Maya , but rendered them reflected in an oddly shaped piece of geometry that resulted in a 360 - degree view of the entire environment as a linearly reflected circular map . Next , Wassel painted atmosphere and lighting effects on the maps in Photoshop , and changed them into polar coordinate maps . These were then processed back in Maya , where they were simply mapped on a sphere , at the center of which was a camera . The tilt - down animation of this camera and render of the sphere supplied the final visual output that was used for the shot . ( " Cinefex " , issue 93 , pp . 102 - 103 ) Remus was represented as one of two planets ( the other being Romulus ) in the Romulan crest , which was introduced in . ( " " , 3rd ed . , p . 60 ) The representation of Remus in the Romulan symbol was highlighted in a deleted scene from " Star Trek Nemesis " . According to " " ( pp . 55 & 66 ) and " " ( " Stellar Cartography " , p . 17 & 34 ) , Remus was a in the Beta Quadrant . The official name of the government was the Reman Colonies . The dominant species were the Romulans and Remans . Remus was in the Romulan War Theater of Operations ( 2156 – 60 ) . According to " Stellar Cartography : The Starfleet Reference Library " ( " Stellar Cartography " , p . 35 ) , the entire Romulan home star system was destroyed by the Hobus " subspace supernova " , with billions killed . Apocrypha . According to the CD - ROM game " " , the " Remmens " were the inhabitants of Remus III , and their rebellions in the 2260s were a major problem for the empire . In the " Rihannsu " novels , Remus was called " ch ' Havran " , Romulus was " ch ' Rihan " , and the Romulans were known as the " Rihannsu " . Also , Remus was said to be the more temperate of the two planets . In FASA ' s RPG sourcebook " The Romulans " , Remus was called " Rav ' s " and its full system name was " Stelam Rom ' lnz IIB " . In Last Unicorn Games ' RPG sourcebook " The Way of D ' era " , Remus was called " Ket - cheleb IV " .