Yu - Gi - Oh ! 5D ' s - Ride 047 " Southern Corridor Sprint ! ! " , known as " Sprint ! The Southern - Sky Corridor ! ! " in the Japanese version , is the forty - seventh chapter of the " Yu - Gi - Oh ! 5D ' s " manga This chapter was first printed June 21 , 2013 in the 8 / 2013 issue of the " V - Jump " magazine . Summary . " Celestial Conquering Dragon Drago Ascension " towers over " Jeweled Red Dragon Archfiend " , as Goodwin draws a card through the effect of " Celestial Bell Tower " . With six cards in his hand , " Drago Ascension " has 6000 ATK , double that of " Red Dragon " , and Jack Goodwin immediately attacks with " Ultimate Ascending Wave " and he declares that this is the end . Jack tells Goodwin not to play him for a fool ; the King ' s Duel is not over yet . He activates a Trap Card , " Synchro Drive " to prevent his Synchro Monster from being destroyed this turn and halving any battle damage . Jack manages to blunt the Sense impact with his Sense Banish as his Life Points fall to 500 . Goodwin calls Jack a sewer rat again , commenting that he ' s stubborn , like all of the V . S . S . L . guinea pigs , even the number zero brat . Goodwin had thought him to be long dead , but he put in some good work for Goodwin ' s ritual . Panting , Jack asks if that ' s all Goodwin has to say and tells him to end his turn . Goodwin Set s a card , reducing " Drago Ascension ' s " ATK to 5000 , and ends his turn . Jack declares his turn and immediately activates " Red Dragon ' s " " Crimson Hellfire " effect to destroy all other monsters in Attack Position . Goodwin calls it pointless , and he uses the " Celestial Reincarnation " effect of " Drago Ascension " to resurrect its Synchro Material s , " Celestial Tuner " , " Celestial Double Star Shaman " , and the three " Celestial Mage s " . Goodwin wonders when Jack will learn , since now " Red Dragon " can ' t attack . Jack asks if Goodwin is sure , and he activates a Quick - Play Spell Card , " Clinch Reborn " , which allows him to resurrect a Synchro Monster from his Graveyard since Goodwin did . Chanting " Fly to me ! Take his head , guardian of death ! " Jack Special Summon s " The King of Divine Punishment , Dark Highlander " . With " Dark Highlander " in play , Goodwin can ' t Synchro Summon , so his " Celestial Reincarnation " is sealed . Goodwin is furious , but Jack isn ' t finished , equipping " Black Brooch " to " Celestial Double Star Shaman " , which negates its effect and reduces its ATK by 1000 , to zero . He tells Goodwin to get ready to take all the Sense he ' s got , having " Dark Highlander " attack with " Polar Death Slay " . Goodwin takes a huge hit , falling to 200 Life Points , but " Celestial Double Star Shaman " survives due to " Black Brooch ' s " effect . He speeds ahead of Goodwin , and Goodwin asks if that was a tactical error , equipping the monster with a Spell Card that would protect it just to lower its ATK by 1000 points . Jack snorts that he is the King , activating " Dark Highlander ' s " other effect to destroy Equip Card s and inflict 400 damage to his opponent for each . Goodwin gasps in shock as Jack tells him to die . Goodwin activates a reverse card , " Celestial Guard " , which will negate the destruction of all Spell and Trap Cards on the field , preventing the destruction of " Black Brooch " and the effect damage from going through . Jack ends his turn , angry that Goodwin survived . Goodwin draws , and then he begins laughing as he sees that he ' s drawn " Providential Injustice " . He comments that that ' s a sewer rat for him , what a greedy Duelist . But now that greed has undone that . He thanks Jack for protecting his Tuner Synchro Monster , and immediately tunes his five monsters again . Jack asks if Goodwin has forgotten about " Dark Highlander " , but Goodwin chants , " Heaven ! Fate ! Principle of all phenomena ! Ride the spinning wheel of heaven and manifest here ! " As " Drago Ascension " appears , Jack reminds Goodwin that " Dark Highlander " negates Synchro Summons , and " Dark Highlander " slices " Drago Ascension " apart with " Death Tropics " . Goodwin retorts that it ' s no use , as the wheel of victory always favours him . He activate his own Quick - Play Spell , Providential Injustice , which allows him to destroy one of his opponent ' s monsters when a Synchro Summon has been negated . " Dark Highlander " is destroyed , and with him gone , there ' s nothing to stop Goodwin from Summoning " Celestial Conquering Dragon Drago Ascension " . The Duel Dragon appears on the field , and since Goodwin has Synchro Summoned successfully , he draws a card due to " Celestial Bell Tower " , giving him six cards and " Drago Ascension " 6000 ATK . He immediately attacks , bidding farewell to the sewer rat . Jack retorts that it ' s Goodwin who ' s finished , and he activates a Trap Card , " Final Tombstone " . Since they both have 1000 or less Life Points , they both discard their hands . Jack discards the final card in his hand , " Absolute King Back Jack " , and Goodwin discards all six of his cards , reducing " Drago Ascension " to zero ATK . Jack calls it his own Handless Combo , remembering Kalin , and he tells " Red Dragon " to intercept the attack . Goodwin muses that Jack has no cards in his hand and no face - down cards , so everything is riding on " Red Dragon " . It looks like Jack ' s useless struggle ends here . He activates a Trap , " Celestial Profit " , which activates when he ' s sent cards to his Graveyard , and allows him to draw twice the number that he discarded . Since he sent six cards to the Graveyard , he draws twelve , bringing " Drago Ascension " up to 12000 ATK . Declaring himself master to the power heaven favours , the ultimate Shadow Sense , Brutal Annihilation , Goodwin activated his Duel Runner ' s accelerator , stating that he ' ll send Jack to the underworld with his sense of doom . His Duel Runner glows a deep blue as he accelerates , telling Jack that this is it . Jack swivels his Duel Runner around , declaring that he ' ll settle this with his greatest Sense . Goodwin asks if Jack is playing at a One - Shot Run , and comments that that ' s a sewer rat for you , telling Jack to admit that he ' s dead . Jack vows to settle this with his blazing Phoenix Whirlwind . Featured Duel : Jack Atlas vs . Rex Goodwin . " Duel continues from the previous Ride . " Turn 5 : Rex Rex has just Synchro Summon ed " Celestial Conquering Dragon Drago Ascension " ( ? / 3000 ) . As he Synchro Summoned , " Celestial Bell Tower " lets Rex draw 1 card . As Rex has 6 cards in his hand , the ATK of " Ascension " becomes 6000 ( ? / 3000 → 6000 / 3000 ) . He attacks " Jeweled Red Dragon Archfiend " , but Jack activates his Set " Synchro Drive " , preventing " Hot Red Dragon Archfiend " from being destroyed by battle . In addition , the battle damage is halved ( Jack 2000 → 500 ) . Rex Sets 1 card . As there is 1 less card in his hand , the ATK of " Ascension " decreases by 1000 ( 6000 / 3000 → 5000 / 3000 ) . Turn 6 : Jack Jack activates the effect of " Hot Red Dragon Archfiend " to destroy " Ascension " , but the latter ' s effect activates , returning itself to Rex ' s Extra Deck and Special Summoning its Synchro Materials , " Celestial Double Star Shaman " ( 100 / 800 ) , " Celestial Tuner " ( 900 / 600 ) and 3 " Celestial Mage s " ( 1400 / 100 each ) from his Graveyard in Attack Position , instead . Since the effect of " Hot Red Dragon Archfiend " failed to destroy a monster , it cannot attack this turn . As Rex Special Summoned a Synchro Monster , Jack activates " Clinch Reborn " from his hand , Special Summoning " Dark Highlander " ( 2800 / 2300 ) from his Graveyard in Attack Position . Jack then equips " Black Brooch " to " Celestial Double Star Shaman " , reducing its ATK by 1000 to 0 . In addition , its effect is negated , and it can ' t be destroyed by battle . He attacks " Celestial Double Star Shaman " ( Rex 3000 → 200 ) . Jack activates the effect of " Dark Highlander " to destroy " Black Brooch " , but Rex activates his Set " Celestial Guard " , negating the destruction of Spell and Trap Card s this turn . Turn 7 : Rex Rex tunes his 5 monsters to Synchro Summon " Ascension " , but Jack activates the effect of " Dark Highlander " to negate its Summon . Rex chains " Providential Injustice " from his hand , negating its effect and destroying it as it tried to negate a Summon . As he Synchro Summoned , the effect of " Celestial Bell Tower " activates , letting him draw 1 card . As Rex has 6 cards in his hand , the ATK of " Ascension " increases by 6000 ( ? / 3000 → 6000 / 3000 ) . As both players have less than 1000 Life Points , Jack activates his Set " Final Tombstone " , forcing both players to discard their hands . As he has no cards in his hand , the ATK of " Ascension " drops to 0 ( 6000 / 3000 → 0 / 3000 ) . Rex activates his Set " Celestial Profit " , letting him draw double the amount of cards discarded , meaning he draws 12 . As he has 12 cards in his hand , the ATK of " Ascension " increases by 12000 ( 0 / 3000 → 12000 / 3000 ) " Duel continues in the next Ride . " Featured cards . The following cards appeared in this chapter . Cards in italic debuted here .