naist-nlp/zeshel huggingface dataset:
Rashemi dictionary A list of words and terms in the Rashemi language . B . Bannik - spirit of health ; often provides divination in a bathhouse . bheur - blue winter hag that brings winter . C . cheznitznia - " shapeshifter " . D . dajemma or darjemma - a type of coming - of - age tradition for young Rashemi men to travel to foreign lands to see and understand more of the world . dierneszkits - " zombies " . domovoi - house spirit . durthan - evil witch . dvorovoi - bad spirit . F . fyrra - " leader " ( i . e . , of a village ) . fang - berserker lodge . H . hathran - " witch " . huhrong - Iron Lord . J . jhuild - Rashemar firewine . M . morrigan - being that moves between " starlight and shadows . " N . nydeshka - " blunt sword " ( refers to someone who is dangerous to others ) . O . othlor - " elder among witches " ( used a title following a name , e . g . Zofia Othlor ) . P . polevik - a creature that appears as a squat dwarf with green hair and beard and one green eye and one orange eye ; usually wanders at highsun . T . taer - ice giants . telthor - place spirit ; spirit animals or people . thomil - rock spirit . U . uthraki - malevolent forest spirit W . wychlaran - " wise old woman " ; used as a respectful term for the Witches of Rashemen . V . volodni - Pine Folk . vremyonni - male wizard s .
Nathur Hethkantan Prince Nathur Hethkantan , also known as the Prince of Bone , was a plaguechanged spellscar red dracolich and the ruler of the Dominion of Bone in Glaur as of 1479 DR , and formerly a human merchant prince of Szant . He was also the granduncle of Queen Imreera Hethkantan of Gontal . Description . Nathur ' s body was made of an amalgam of skeletons of hundred former guards and servants , twisted and fused together in the shape of a winged dracolich . Activities . The Prince of Bone was rarely seen by the inhabitants of the other dominions or the rare individuals who explored Glaur , as he was unable to leave the Dominion of Bone because his dracolich form became unstable outside of his dominion . As such , he relied on his undead servants to make known his will outside of the Dominion of Bone . He employed such servants to search for the remains or the lost treasures of the primordial Nehushta . His most trusted servant was an skull lord named Teshaurus . He also enjoyed the occasional visit of the brave ( or foolish ) adventurers who delved so deep in the ruined Glaur , as he seized such opportunities to learn about the events of the outside world . However , if his visitors bored or upset him in some way , he usually killed them in an instant and revived them into new undead servants . History . While on the world of Abeir , Nathur was a merchant prince of Szant and a member of the forbidden primordial cults of Laerakond . In 1385 DR , under the pretense of opening new trade routes , Nathur led an expedition to the Glaur Barrens in order to search for any remains or lost treasures of the long dead Nehushta , in hopes of being able to revive her or , if proved impossible to revive a primordial , at least to have a holy object to revere her properly . During his travel , Nathur founded the trading town of Rimlost , in honor of the tower of the same name located in Fimbrul that served as a temple for the primordials ' worshipers . While exploring the Glaur Barrens , the Blue Breath of Change happened and destroyed the old fortress of Glaur , transporting Laerakond from the world of Abeir to the world of Toril . The virulent blue flames transformed the barrens into a plagueland , and killed all of Nathur ' s expedition save for the prince himself . Although he survived , the Blue Breath mutated him into a dragon - like creature made of the bones of his former companions . With the memories of his dead friends and servants pouring into his consciousness and the shock of discovering his new form , Nathur went insane . Unable to leave the section of Glaur known as the Sapphire Vortex , Nathur conquered it and rename it the " Dominion of Bone " , killing any creature who entered in his domain ( usually the genasi of the Dominion of the Burned ) and transforming it into an undead servant . As of 1479 DR , Nathur had created a powerful army of undead and was still obsessed with fulfilling his original mission to find the remains or at least a relic of Nehushta .
Susztam Mar - Shinn Susztam Mar - Shinn was a male drow illusionist and shadow adept . He was the Head Student of the Inverted Tower and a user of the Shadow Weave in Szith Morcane in the 14th century . Description . Uncommonly for a drow , Susztam appeared somewhat plump and seemed almost meek upon cursory inspection . He customarily wore dark shirts of grey and black trousers . Susztam wrapped himself in a spider - web pattern " cloak of arachnida " . Personality . Although appearing less hardened than others of his race , Susztam Mar - Shinn was just as malicious and ambitious as the rest of his kin . Testament to this was his dream of eventually surpassing and taking over from his master , Solom Ned ' razak , as archmage of the Inverted Tower . Abilities . Noted as Solom Ned ' razak ' s best student , Susztam was a skilled illusionist and also a practitioner of the Shadow Weave . Since delving into the secrets of the shadow weave , his illusion s were empowered by his understanding and noticeably harder to dispel . History . In 1354 DR , Susztam became the head student of the Inverted Tower under Solom Ned ' razak ' s tutelage . At least until 1372 DR , during the Silence of Lolth and the coup of Szith Morcane by worshipers of Kiaransalee , Susztam maintained this position through careful preparations against any intruders .
Erinyes Erinyes were baatezu devil s of the Nine Hells . Physical description . Erinyes originally appeared as beautiful women and men , with large feathered wings and glowing red eyes . They could be mistaken for a celestial . An erinyes generally stood around 6 ft ( 1 . 8 m ) tall and weighed approximately 150 pounds ( 68 kg ) . After Asmodeus ' ascension to godhood , the erinyes lost their wings , and received hooves and fangs in return , which made them look beastly . . Combat . Erinyes usually wielded a longsword , but their primary weapon was a shining red " + 1 flaming composite longbow " . They preferred to use it to fight a distance or from above , and used their powers to distract or disorganize their foes . They liked to tie up an enemy in a rope and fly them high into the sky before dropping them . Powers . An erinyes could use the spells of " charm monster " and " minor image " , and in common with other baatezu they could cast an " unholy blight " and " greater teleport " at will , as well as act under a constant " true seeing " . They could summon lemure s and bearded devil s to assist them . An erinyes had the special power to animate a rope and use it to entangle a victim . They could also cast a spell of fascination on their chosen victims . Society . Erinyes typically served as scouts or servants to powerful devils , and sometimes as their concubines . Some erinyes took advantage of their beauty and resemblance to celestials , and attempted to masquerade as angels . Erinyes spoke Infernal , Celestial , and Draconic languages . History . Legend in the Nine Hells told that the first erinyes were angel s who fell from the heavens after being corrupted by temptation or committing some misdeed . Modern erinyes were their descendants . Following the ascension of Asmodeus , the erinyes received mastery over the succubi , but were transformed into devilish forms .
Hills of the Seven Lost Gods The Hills of the Seven Lost Gods were seven hillocks located just west of the city of Westgate . Upon each hillock lay a ring of standing stones , each ring dedicated as a shrine to a particular god . These gods were Moander , Garagos , Ghaunadaur , Jergal , Savras , Silvanus , and one whose name was lost . Unbeknownst to many , beneath most , if not all of the hillocks was also an underground temple and theories abounded that the place was a site of worship from the time when Jhaamdath controlled the region . History . The hillocks were originally created during the final days of the Reign of Dragons as an attempt at creating a weapon capable of destroying the King - Killer Star and freeing dragon kind from the influence of the " Dracorage mythal " . Unfortunately , when the weapon was first fired , it missed and instead hit the moon , Selûne , creating the Tears of Selûne . Before the dragons could attempt to use it again , Westgate , the city they were based out of , was taken over by Saldrinar , a Netherese arcanist who was fleeing his homeland because of the constant attacks of the phaerimm . Westgate had suffered through almost 50 years of religious zealotry , strife , and war in 927 DR , when the new king Altarl Campion issued a law that became known as the Templeban Edict , which disallowed the existence of any religious building in the city . Not long afterwards , the former residents of those temples built the standing stones on the hillocks and dedicated them as shrines so they could still perform divine rites . After the Rage of Dragons of 1018 DR , during which Westgate ' s king was killed by a red dragon without leaving an heir , his acclaimed successor , the mercenary lord Sarvyn Eorn , reversed the Templeban Edict , allowing the priests to rebuild their temples inside the city walls . After a while , the hillocks gained their current moniker . The first Alliance of the Bonds used one of these hillocks , the Hill of Fangs , atop which still stood a menacing - looking shrine to Moander , as a sacrificial altar . On the morning of Kythorn 7 in the Year of the Prince , 1357 DR , the sorceress Cassana held Alias and Dragonbait captive at the hill and , in front of many members of the Fire Knives , tried to use the Azure Bonds to force Alias to kill her saurial companion . Alias , through sheer force of will , refused and managed to get her hands on Zrie Prakis ' s " staff of power " . Alias ' friends escaped through a " portal " to the Citadel of White Exile that had been erected on the hillock and Alias herself broke the " staff " , causing a massive explosion that blasted her through the " portal " and presumably completely leveled the shrine .
Hergatha Hergatha , commonly known as the Storm Maiden , was a young woman who led most of the Northlander s on the Ilse of Norland in the late 15th century DR . She believed herself to be the reincarnation of Viledel , an ancient Northlander warrior , although her belief was false . Abilities . The evil goddess Umberlee blessed Hergatha , which made it impossible for her to drown . Umberlee also gave her a compulsion to drown living creatures . Tempus ' blessings made her a mighty warrior . History . Hergatha was born out of wedlock to a young woman on Ruathym . About to give birth , the woman sheltered under Yggdrasil ' s Child in the forest . She carved her daughter ' s name into the tree and asked the god of war Tempus to bless her child . The god answered her prayer but so did the sea goddess Umberlee , who struck down the woman with a lightning bolt and carried the child to the shore of Norland island in the Moonshae Isles . She was found by fishermen and raised by a childless couple . Hergatha showed great martial prowess at an early age and by the late 1400s DR a large number of Northlanders swore fealty to her . By 1479 DR , she had begun a campaign to drive the firbolg s from the Jotunhammer Mountains .
Irphiina Irphiina was a shade human who worked for Lord Telamont of the Shadovar . Description . Appearing human , Irphiina had dusky gray skin , a dour expression , and shadows that seemed to cling to her skin . She wore crimson and purple robes that were both elaborate and exotic .
Ivor Beguine Ivor Beguine served as a sailor on the pirate ship " Orcsblood " . History . In 1460 DR , Ivor and his friend Gareth Jadaren became disgusted with the brutality of their captain and abandoned ship near Mulmaster . They chanced upon two deva s and gave them the location of the " Orcsblood " and the devas attacked and destroyed the ship . While in Mulmaster , Ivor met a young apprentice mage named Jandi M ' baren and the two fell in love . Ivor traveled south with Jandi and Gareth toward Turmish . Along the road , they passed the abandoned dwarven stronghold known as Giant ' s Fist and Gareth became convinced the location would be ideal to settle in . However , the former first mate of the " Orcsblood " , Helgre , had tracked the trio and killed Jandi in revenge for Gareth and Ivor ' s betrayal . Ivor went on to found the powerful Beguine merchant family in Turmish .
Red Tower of Dayya The Red Tower of Dayya was located in the Lost City of Ubar in 1367 DR . Description . The Red Tower rose from the center of the city . Much of Ubar ' s buildings were in drastic need of repair , but curiously , the Red Tower appeared to be in pristine condition . History . The Red Tower served as the palace of the Amir of Ubar .
Mount Cormanda Mount Cormanda was an active volcano located in southern Skelkor , Returned Abeir . History . When the Spellplague transported Returned Abeir to Toril , the demon lord Cormanda went to explore the new continent . However , a burst of Spellplague hit Cormanda and fused it with the volcano , which was later renamed after the demon lord . As of 1479 DR , the demon lord was still trapped inside Mount Cormanda ' s lava tube .
Salvanas Salvanas was a male elf who liked to hang out in the Copper Coronet . Personality . Salvanas accosted many women who frequented the tavern with flattery and seduction . Appendix . Notes . In the Baldur ' s Gate II : Shadows of Amn game , the only female non - player character he will not try to flirt with is Imoen . He will flirt with Edwina , but " she " will magic missile him to death . If a female player character responds positively to his seduction attempts , he will run away .
Sunbeam Sunbeam , also known as sunray , was an evocation spell that allowed the caster to repeatedly fire destructive beams of sunlight . Effect . There were two known versions of this spell . The newer version , " sunbeam " , had a range of 60 ft ( 18 . 3 m ) , gave a number of beams proportional to the experience of the druid , and harmed and possibly blinded all in its path . The older version , " sunray " , had fewer beams and could only blind normal creatures , but was particularly effective against undead , blasting out 10 ft ( 3 m ) wide beams with greater range that could do collateral damage to any undead within 20 ft ( 6 . 1 m ) of the central corridor of destruction . The caster could move between blasts , but any other action would end the spell . Otherwise , the spell lasted until the duration was up , or until the maximum number of beams had been fired , whichever came first . Creatures that did not shield their eyes in time were blinded for a few minutes , and those using some form of low - light vision were more severely affected . Creatures particularly vulnerable to sunlight could be permanently blinded and doubly harmed . With " sunbeam " , damage to undead was proportional to the experience of the druid . With " sunray " , the damage was more moderate but added collateral damage as noted above . For both versions of this spell , the full effect was sufficient to destroy any undead specifically vulnerable to sunlight , such as vampires . The ultraviolet light generated by the spell withered fungi , mold , ooze s , slimes , jellies , puddings , and fungoid creatures just as if they were undead creatures . Components . " Sunbeam " required verbal and somatic components as well as the druid ' s holy symbol or divine focus . " Sunray " also required an aster seed and a small sunstone .
Snilloc Snilloc was an adventuring wizard who lived some time in the 13th century by Dalereckoning . Biography . Snilloc traveled with a party of adventurers , allegedly fighting beholder s , dinosaur s , pirates , spirits , and vampire s . He wrote a book full of anecdotes on how to defeat such monsters . Snilloc gained fame among his fellow wizards by developing several cold - based evocation s and more general fame when he helped save Procampur from a horde of hobgoblin s . Rumor had it that Snilloc spent his final years living in Zakhara . Legacy . Snilloc was the inventor of three known spells in the Realms , " Snilloc ' s snowball " , " Snilloc ' s snowball swarm " and " Snilloc ' s major missile " , as well as a rumored fourth , " Snilloc ' s cream pie " . There also existed a path of power based on Snilloc ' s magic , a so - called lost path which was not publicly known . Personality . If Snilloc ' s writings represented his personality in person , then he was apparently a patronizing and overly self - confident individual . Relationships . Snilloc was one of several powerful mages that were mortified and infuriated when some of their spells were published in " Volo ' s Guide to All Things Magical " . He was heard to say that Volothamp Geddarm deserved to lose his head after spending " most of eternity as a dung beetle crushed under a rock at the bottom of a cesspool . " Appendix . Behind the Scenes . Dave Collins created several spells while playing in Jeff Grubb ' s original campaign setting , and these were said to be the work of the wizard Snilloc , which is of course Collins ' name written backwards .
Dire lion A dire lion was a larger cousins of the lion . Description . Dire lions could grow as large as fifteen feet long and weigh as much as 3 , 500 pounds . They resembled normal lions in that they had tawny fur with spots and that the males had short manes . They differed from normal lions in having bony spine and brow ridges . Behavior . Dire lions showed similar behavior to normal lions in how they patiently stalked their prey , yet they would take on much larger creatures . They liked to hide in tall grass or heavy undergrowth . Combat . Like normal lions , dire lions would rush at and pounce upon their prey , clinging to it with their powerful jaws and clawing with all four paws . Ecology . Dire lions were found as sole individuals , in pairs , or as small prides of between six and ten animals . Reputation . Cloud giant s often kept dire lions as pets or guardians . Powerful druid s or ranger s were known to have such animals as companions .
Sharlario Moonflower Sharlario Moonflower was a flame - haired moon elf who lived more than 25 , 000 years before the Time of Troubles . He was one of the first moon elves who came to Faerûn . History . Before he came to the Realms he was a merchant , maybe a pirate , in the Realm known as Faerie . He made port in Tintageer shortly before invading forces attacked it and magical flood drove the survivors away . He travelled with the last fifty people of Tintageer through a gate to the northern parts of Faerûn . They landed on the top of a plateau of burned stone . It was the site of a fight between Avariel and the red dragon Mahatnartorian . He had even sensed the magic of the gate and came to attack the new intruders in his realm . But Avariel came to help the elves and they took Sharlario with them . After this he helped the Avariel to fight the dragon . They could not kill him , but together they drove him to the south of Faerûn and banned him for centuries from the north . Later Sharlario married a priestess of Sehanine Moonbow and both got many children . All of them followed their mothers worship for the godess of moonlight and became known as moon elves . Sharlario began to wander over the new found continent and travelled to other sites and elven communities . Nearly 300 years after the elves of Tintageer came to Faerûn the moon elf and his son Cornaith travelled to the south . One evening , when both had made their camp in a wood they vere visited by Eilistraee . The godess warned them of a dangerous race in the south . Powerful and evil dark elves in city known as Atorrnash who worshiped the evil god Vhaeraun . They visited the city and became guests of the dark elf and ruler of the city , the mage Ka ' Narlist . They exchanged gifts and Sharlario learned that Mahatnartorian would soon came back to the north . When Sharlario came back to the elven settlements in his home , the archmage Durothil seemed to have dealt with the dragon . Durothil showed him the egg of a silver dragon . He planned to raise the dragon and learn to fly with it . During the following years both trained in secret with the young Silverywing . Twenty years later Durothil and Silverywing died in the final battle against Mahatnartorian . Sharlario swore to the dying elven prince , that he would train other elves to follow the example of the first dragonrider and bond with good alligned dragons for the good of the elves . He became later the founder of the city Sharlarion which was centuries later attacked by a huge army of Orcs .
Gem dragon Gem dragons were a type of dragon with crystalline scales . They were aloof , solitary , and self - centered . They spent most of their time on the Inner Planes . Types . Amethyst Dragon . Amethyst dragon s were wise and regal . They could be found serving as intermediaries between warring dragons , and even humanoid civilizations . An amethyst dragon had lavender skin , and its scales were shaped like naturally formed mineral crystals . Crystal Dragon . Crystal dragon s were the friendliest of the gem dragons . They were always curious , so they enthusiastically conversed with willing visitors . Crystal dragons were fond of the Elemental Chaos , but they might sometimes build ice palaces atop high , cold mountain peaks on the Material Plane . Emerald Dragon . Emerald dragon s were inquisitive about local history and customs . Their knowledge of particular areas was often beyond that of the best sage . These dragons were very paranoid and developing relationships with them was often difficult . When not on the Inner Planes , they preferred to stay near partly inhabited areas on the Material Plane , but kept their presence unknown . Sapphire Dragon . Sapphire dragon s were territorial , especially towards other dragons in the Elemental Chaos and the parts of the Material Plane that they claimed as their own . These dragons were anti - social towards all beings , but viewed the evil races of the Underdark as their enemies . Topaz Dragon . Topaz dragon s were unfriendly and selfish . While not malevolent , their behavior made dealing with them unpleasant and dangerous . They spent their time in the Elemental Chaos , but made brief trips into the Material Plane into lairs on secluded beaches or caves below the waterline . Their lairs were completely dry .