naist-nlp/zeshel huggingface dataset:
House of R ' maga The House of R ' maga was a renowned porter business found in Huzuz , the City of Delights , in 1367 DR . Organization . Founded by seven ogre brothers in 1357 DR , the House of R ' maga quickly established a well - earned reputation within the Grand Bazaar . Activities . Though they employed others , the ogre brothers took great pride in offering their personal services to dignitaries during the Zakharan Holy Days and Ascension Day . The names of the individual R ' maga brothers are listed below , with a brief description of their speciality with regards to their business :
Celestial archon Archons , not to be confused with the similarly named elementals , are an elite group of celestial s in the service of all that is lawful and good . Archons are wholly good and lawful and are consistently at odds with fiend s of any kind , though they particularly despise demon s . Types of Archons . Archons come in many varieties and are typically of a lawful good alignment .
Gibberling Gibberlings are small , nocturnal humanoid creatures that inhabit many regions in Faerûn . Their species originates in the Far Realm , a place of madness beyond the known planes . Appearance . The first impression of gibberlings is of a writhing mass of fur and flesh . The pandemonium is actually a mass of pale , hunchbacked humanoids , with pointed ears , black manes and grinning faces . Their eyes are black , and shine with a maniacal gleam . Habitat and Society . It is difficult to imagine a gibberling social structure . There is no sense , no organization , and no individuality . Though they clearly have a primitive means of communicating among themselves , they have no discernable language . The only true hope of survival , should a herd of gibberlings be encountered , is to take strategic advantage of their fear of bright light . The gibberlings generally frequent only dense forests and subterranean passages , loathing bright light of all kinds , and are particularly afraid of fire . If found during the day gibberlings awake , but generally cower in fear at the bright light surrounding them . Combat . Gibberlings attack in great numbers , uttering ghastly howls , clicks , shrieks , and insane chattering noises . The screaming mob is completely disorganized in form , and random in direction . They often carry short swords of the commonest variety in their overly long arms , with no markings or decoration they are often pitted and dull . Where they get these swords is unknown , and they may instead wield crude weapons made from bone . The horde ' s forward motion slows only long enough to kill anything moving , and then continues forward , their bloodlust apparently unabated . They always fight to the death . All food in their path is devoured , including the fallen among their own number , and any unfortified building or objects are generally wrecked . Ecology . Attempts to find the gibberlings ' lairs have inevitably led back to subterranean passages , where the trail is eventually lost in the deepest rock - floored recesses of the caverns . They can easily be tracked by the path of chaos and destruction they leave , and can be quickly dispatched while they lie dormant just beneath the surface of the ground . Gibberlings traveling above - ground invariably burrow into the ground to hide during the daytime , and it is at such time that they are most vulnerable . Subterranean gibberlings may burrow into the ground , or may simply lie down in a curled , fetal posture at times of rest . They awake suddenly , as a group , and burst in unison out of the ground , howling and gibbering in a most frightful way . Gibberlings require a prodigious amount of food to support their manic nocturnal existence , stripping to the bone anyone or anything that should fall in their path . Their fur is commonly infested with lice and other pests picked up during their burrowed slumber leaving their hides vile and worthless . Gibberlings carry no treasure or other useful items . In short , gibberlings serve no purpose and no known master , save random death in the night .
Vanquo Vanquo was a mind flayer in the Vast region . Personality . Its main goal was to acquire artifacts from the Elemental Plane of Earth . History . One day , Vanquo discovered that the Turning Key adventuring party had found one of the artifacts it needed . In a case of destiny , Adera Moonfist , a descendant of a member of the Turning Key , also dreamed of rediscovering that treasure . In 1491 DR , Adera agreed to meet Vanquo but he quickly subdued her and absorbed all the information from her , replacing her brain with an intellect devourer . Later , Vanquo sent the new " Adera Moonfist " to the Flooded Forest to find the treasure . His plan was ruined , however , by an adventuring party hired to clear the area of bandits , which were secretly led by " Adera " . The adventurers confronted and killed the intellect devourer .
The Phoenix Prophecies The Phoenix Prophecies was a collection of prophecies from the great Nar ' ysr of Calimshan , composed by the Herald Swordswreath . Description . " The Phoenix Prophecies " was a seven - volume collection of over 8 , 000 prophecies . The prophecies made predictions about matters both important and unimportant . Swordswreath organized the Phoenix Prophecies into various groups , the most notable being the Caleph Auguries and the Eclipse Prophecies . Caleph Auguries . There were 22 prophecies in all that Swordwreath composed into this group , considered some of the most cryptic prophecies ever received . These auguries roughly foretold the history of Calimshan , include its nine Ages . In fact , the titles of Calimshan ' s ages were derived from the auguries themselves . Of the 22 Auguries , fourteen were believed to have already been fulfilled by 1370 DR . The remaining eight prophecies were Auguries 12 , 14 , 16 through 19 , 21 , and 22 . The sage Elminster Aumar had many theories about the meanings of the remaining auguries . Eclipse Prophecies . Nearly a third of the Nar ' ysr ' s prophecies involved metaphors about eclipses , and more than 300 of these were collectively called the Eclipse Prophecies . Almost all of them had to do with battles and wars . These prophecies successfully predicted the Genie Wars , the Twelve Peak Wars , the Eye Tyrant Wars , the Time of Troubles , and the Tuigan Horde . About fifteen of the prophecies remained unfulfilled by 1370 DR . History . " The Phoenix Prophecies " was the first non - Calishite recording of the Nar ' ysr ' s predictions . It was composed in the 10 century DR by the then - current Herald Swordswreath . She collected the prophecies from among several now - lost sources and the memories of an Abbalaya r prophet named Kadh yn Ororm al Mjol . Locations . The original copy of " The Phoenix Prophecies " still existed in Herald ' s Holdfast as late as 1370 DR . Copies also could be found in Candlekeep , Calimport , Silverymoon , and Waterdeep .
Cat ' s Gate The Cat ' s Gate was a Netherese extra - planar portal located in Anauroch . Description . Most of this gate was buried by the shifting sands . What was exposed stood fifty feet tall . The gate was composed of two worn stone pillars , both fifty feet apart . The surface of the pillars was covered with carvings of cats . Three sides of each pillar were straight , but the fourth was pyramidal . In operation , the active region showed as a pane of green light , rippling with green lightning bolts . The gate on the other side was inclined at a forty - five degree angle , to prevent the sands from draining away through the gate . Destination . The gate led to the Plane of Concordant Opposition ( the Outlands ) . The exit was near the home of Gzemnid , the god of eye tyrant s . History . Built during the height of Netheril , this gate was erected as part of an attempt to conquer the Outlands . The gate was large enough to admit an army for that reason . However , other more powerful beings of that plane had the same idea about Netheril . The city was abandoned after about a century of warfare , as the sands encroached .
Stone of Tymora trilogy The Stone of Tymora trilogy is a trilogy of novels by R . A . Salvatore and his son Geno Salvatore intended for younger readers and published by Mirrorstone . The series follows a character named Maimun instead of Drizzt Do ' Urden ( who appears throughout the series ) . Omnibus . The trilogy is also available as the " Stone of Tymora " omnibus , released by Wizards of the Coast in 2012 .
Syrzan Syrzan was a powerful alhoon living in the Underdark , who led a revolt in an attempt to take control of the drow city of Menzoberranzan . History . Syrzan was originally an illithid mage from the Underdark illithid city of Oryndoll . He desired greater power , however , and began the process of becoming an alhoon — an illithid lich . The other inhabitants of Oryndoll quickly sensed Syrzan ' s metamorphosis into an undead , and due to their fear and intolerance of alhoon sorcery , banished him . For decades they hunted him , forcing him to live alone in the wilds of the Underdark , where he began to yearn for civilization once more . Eventually the illithids of Oryndoll forgot about Syrzan , and gave up hunting him . For the next ninety years , Syrzan traveled alone throughout the Underdark , searching for one of the rumored secret enclaves of alhoons . Eventually he found one , where he was able to live in peace for a time , conducting magical research and advancing his arcane knowledge . Ultimately , however , he came to quarrel with the eldest alhoons - who considered themselves rulers of the enclave - - because of his research ; Syzran was conducting arcane investigations that the elder alhoons had forbidden . As a result , Syrzan was once again banished into the Underdark alone , where he wandered for many more years , desiring to conquer a city of his own where he could rule supreme . He observed the cities of the Underdark from a distance , plotting and scheming , and eventually settled his sights on the greatest Underdark city of all - Menzoberranzan , drow city of the Spider Queen . In 1372 DR , He enlisted the aid of a number of outcast drow males from the city who desired to see the matriarchal order overthrown , leaving the way open for them to assume power . Syrzan also stirred up the lower orders of slaves - - mostly orcs and goblins - - by appearing before them as ' The Prophet , ' using his potent magic to create the illusion of appearing to each creature as a member of their own race . He encouraged them to rebel against their drow masters , with the intention of causing chaos within the city and damaging the drow social infrastructure by reducing the number of females , paving the way for Syrzan to take over . He used an abandoned drow House on the roof of Menzoberranzan ' s cavern as a base ; this is also where the runaway drow males and a number of driders lived . Just as Pharaun Mizzrym and Ryld Argith uncovered the plot , Syrzan gave the Call and the undercreatures and drow males began revolting . The rogues used stonefire potions that burned everything , including stone , and caused quite a bit of damage to the city . The violence was only stopped when the masters of Sorcere summoned lightning and rain to save the city . Syrzan himself was ultimately defeated by Pharaun Mizzrym . Allies / Members of the Syrzan ' s revolt . The following were all members of Syrzan ' s revolt :
Nylaersyn Floshin Nylaersyn Floshin was a member of House Dlardrageth that infiltrated the Unseen in Waterdeep by the Year of Wild Magic , 1372 DR . History . Nylaersyn was a fey ' ri member of House Dlardrageth . Some time before 1372 DR she posed as a doppelganger named Synyl and managed to infiltrate the Unseen , a spy network in Waterdeep . Alias . Nylaersyn as Synyl was known to have posed as these individuals :
Meloon Wardragon Meloon Wardragon was a human sellsword who hailed from northern Faerûn . Description . Meloon was a very tall young man with broad shoulders , blond hair , and pale blond scruff on his face . He carried a tattoo of his family ' s crest ( the Wardragon crest , which was a serpentine dragon wrapped vertically around a downward - pointing sword . History . Meloon traveled to Waterdeep around 1477 DR . He may have previously lived in Loudwater . At the Mysticslake tavern in Waterdeep , he was once pickpocketed but won the fight that resulted . In Nightal 1479 DR , Meloon was working as a hired blade in Waterdeep when Laraelra Harsard hired him as a bodyguard to accompany her into the sewers to rescue a trapped dwarven worker . While in the sewers , they heard a woman ' s screams and were able to use Laraelra ' s knowledge of the tunnel system to determine which house the screams came from . They contacted the house ' s owner , Renaer Neverember , who with his friends escorted Meloon and Laraelra to the house . They eventually rescued the future Blackstaff , Vajra Safahr , from imprisonment and torture by Khondar " Ten - Rings " Naomal , who desired to have the power of the Blackstaff for himself . The group was forced to flee Waterdeep to a Neverember mansion outside the city after Khondar framed Renaer for Vajra ' s murder . Before returning to Waterdeep , the companions traveled through a gate to Pellamcopse Woods , where they were taken by the Nameless Haunt to his lair . At the Nameless Haunt ' s abode , Meloon was shown a magical axe , " Azuredge " , stuck in a tree stump . Only Meloon was able to pull the axe from the stump . Meloon had a vision in which he spoke with his ancestor Laroun and pledged himself to the defense of Waterdeep . Meloon later used his axe to attack Khondar at Roarke House in Waterdeep . Khondar managed to get hold of the axe , which was one of the keys that disabled the wards around Blackstaff Tower . Meloon was determined to get the axe back , however , and helped Vajra defeat Khondar . After Vajra assumed the role of seventh Blackstaff and killed Khondar , Meloon became one of the members of Renaer ' s organization intended to replace the Moonstars as defenders of Waterdeep and the Blackstaff . Equipment . Meloon wielded a double - bladed great axe and wore leather armor . He also carried dagger pommels about his person , although he rarely used them . In 1479 DR , Meloon obtained the fabled axe " Azuredge ' , a powerful relic forged by Ahghairon himself for Waterdeep ' s defense . Meloon was able to communicate telepathically with the sentient axe . Relationships . Meloon was a member of the Wardragon clan , which had been some of the early settlers of Waterdeep . Meloon was a descent of Lauroun , one of the early warlords of Waterdeep .
Alven Gissen Alven Gissen was a sculptor in Daggerford around 1485 DR . Activities . Alven was a sculptor working mostly for the Morninglow Tower . History . In 1485 DR , he was hired by the dwarf Jekk Ironfist to make a replica of the Delimbyr Bloke , which he believed to be a dwarvish artifact . During his work , Alven told everything about it to the courtesan Natyssa . She decided to take the Bloke to her Red Wizard masters . So Natyssa enthralled Alven to steal it and sent him to Harpshield Castle . There Alven was taken by Wartsnak . Wartsnak killed him and raised him as zombie . At last , he was found and destroyed by an adventuring party hired to find the Bloke .
Mar ( ethnicity ) The Mar were a race of human s dwelling in the Utter East . History . The Mar were the indigenous inhabitants of the Utter East ; they had settled along the coastline in past ages . Their histories told they had known only oppression since that time . In the Year of Nineteen Swords , 621 DR , Moonshaes Ffolk arrived on the shores of the Utter East , where they chose to settle . They were later joined by Northmen settlers . The native Mar welcomed the Ffolk , who spoke of peace and brotherhood between the two races . Indeed , relations were friendly for the first few years . However , Ffolk soon turned greedy , and they seized Mar lands for their own , and then subjugated and enslaved the Mar tribes themselves . They carved these stolen lands into their Five Kingdoms . The Ffolk discovered the bloodforge s in the Year of the Dancing Daggers , 648 DR and burst into the Bloodforge Wars . The Mar could only be helpless witnesses , recording events for posterity . A decade of unending warfare devastated the Utter East , leaving the ancestral lands of the Mar despoiled . Finally , after the Plague of Fiends in the Year of the Nine Stars , 657 DR and the subsequent Scouring of the Utter East , the Five Kingdoms were in ruin and chaos , but the Mar had , at least , survived . They stood up and demanded their freedom , and the Ffolk , weary and sick of warfare , yielded it , however reluctantly . Nevertheless , they still had no land of their own , nor were they heard in the royal courts . This state of affairs continued for centuries . Language . The indigenous Mar people spoke the Maran or Mari language , which was most closely related to the languages of Zakhara . It was melodious but rapidly spoken , with short syllables and throat clicks . Personality . As the Mar told it , they were not a proud people , but they were patient . They saw their endurance under the yoke of oppression as their greatest virtue .
Hellenhild Hellenhild was a frost giant jarl sometime after the War of the Silver Marches . History . Hellenhild was one of the giant lords at the time of the shattering of the ordning . In the late 1480s or early 1490s DR , Hellenhild was one of the giant lords who had arrived in the Maelstrom citadel in search of news about Princess Serissa ' s plans for the future . Personality . Hellenhild respected battle prowess above all .
Prince of Jhothûn The last Prince of Jhothûn was a qorrashi who was the last living resident of the city of Jhothûn . Whatever name the Prince once had was now forgotten . Description . The Prince had blue skin covered in a thick frost , and a perpetual aura of intense cold surrounded him . His hair was white . Personality . The Prince had a desperate hope of restoring the ancient giant empire of Jhothûn to its original glory . By the late fourteenth century DR , he was the only living creature who remembered its history and splendor . Abilities . As an ice genie , the Prince ' s touch caused a magical chill of cold , so severe that it could lead to frostbite . He could walk upon any surface of ice , horizontal or vertical , much like a spider . As a genie , the Prince of Jhothûn was telepathic and could plane shift . He had darkvision . In addition to these abilities , the Prince of Jhothûn had a number of other inherent magical powers , to say nothing of the many spells he could cast as a powerful sorcerer . His most powerful spells were " chain lightning " , " geas " , and " limited wish " . He focused on spells of evocation . Possessions . The Prince wore a major " ring of protection " , a powerful pair of " bracers of armor " , and a " cloak of charisma " . Activities . As the last royal advisor of the royal palace of the Emperors in the capital of Jhothûn , the Prince maintained constant attention on the palace and the portals to the other that were within its walls . By some magic , he recruited guardians for each of three portals in Karffbadh on the Sea of Moving Ice , Choshein on the High Ice , and Gharreil on the Great Glacier . History . During the history of the lost empire of Jhothûn , the qorrash served as noble advisors to the frost giant emperors . After the empire fell , the qorrash continued to guard its secrets , selecting portal guardians to protect each of the remaining seats of the satrapies , maintaining this practice for centuries . The hope was that , someday , the true ruler of the giants would return and restore the Empire . In the meantime , its secrets and treasures would be protected . By the time of the late fourteenth century DR , only a single qorrashi advisor prince remained . This qorrashi spoke to the guardians of the three remaining portals , the orc druid Thurghom ; the half - dragon remorhaz , the Red Worm ; and the gelugon Tosvin . All served him without knowing who he was or even what they were guarding .
Shaan Shaan the Serpent Queen was a nefarious archmage . History . Shaan was a mysterious wizard woman with scales who once ruled a snake cult in Tashalar . She had fought many times with Elminster Aumar . Once , around 1340 DR , the Company of Crazed Venturers fought Shaan on a small isle of the Sword Coast . At last , in an inter - dimensional place where Elminster sometimes met people from other planes , Shaan appeared trying to seduce the archmage Dalamar the Black from Krynn , but Elminster , with the help of the archmage Mordenkainen from Oerth , who also had had an encounter with Shaan , used Ed Greenwood to imprison her in the Floating Helm of Tharados ( a unique ancient Netherese magic item ) . Shaan resurfaced around 1487 DR and competed with other archmages for the possession of the Lost Spell during a spellstorm . Shaan was ultimately killed by the combined effort of both Malchor Harpell and Manshoon .
Malkarion Malkarion was a male Damaran human paladin turned blackguard , formerly devoted to Tyr before turning to Shar . He led the Sharran cultists ' activities at the Black Rift on the Plane of Shadow , serving the black dragon Despayr . Description . He wore shining black full plate armor . As a dark creature , he appeared more gray and black than a regular human . Abilities . Although Malkarion had lost the holy powers he had as a paladin , he gained in return the unholy powers of a blackguard , such as the ability to smite good creatures , find them with " detect good " , and use poison without risk . At some point , Malkarion became a dark creature , partially of shadow . He was able to see in the dark , could move swiftly , was highly resistant even to intense cold , and could move stealthily , and able to disappear into the shadows even whilst observed . Possessions . In battle , Malkaron wore shining black " + 1 full plate " armor , wielded a " + 1 bastard sword " , and carried a " + 1 heavy steel shield " . He also had three masterwork dagger s , oft - poisoned with shadow essence . He was equipped with " gauntlets of ogre power " . As part of his gorgon - training efforts , he had two ordinary horse saddles — a riding saddle and a military saddle — modified with extra - long girth straps to accommodate the beast ' s greater size . He also had several " scroll s of break enchantment " for those occasions when it turned him to stone . He owned several sets of fine clothing . Activities . Serving Despayr , Malkarion managed the day - to - day affairs at the Black Rift , leading the dark disciples and priests there , allowing the black dragon to concentrate on the ritual to tear apart the Weave . He knew all the Sharrans working there and those working with them . He dwelled at one of the towers in the Black Rift — his " demesne " . It was surrounded by writhing black tentacles , a manifestation of the morphic nature of the Shadow Plane . Here he could be found in prayer to Shar . Malkarion missed the special celestial mount he ' d had as a paladin , and so attempted to train a gorgon he ' d acquired to carry him . He brought the beast with him to the Black Rift , and kept it in a cave in the side of the cliff , though it was disturbed by the Plane of Shadow . He was as yet unsuccessful , but the gorgon usually did not attack him , though it would attack anyone else who strayed into the cave . He himself was petrified several times . He left instructions with his minions that , if he was , they should ask Despayr to retrieve his body , then use a " scroll of break enchantment " to restore him . History . Malkarion was once a paladin devoted to Tyr , god of justice , before being swayed by Shar , goddess of darkness . He fell from grace , losing his holy powers and his celestial mount , and rose instead as a wicked blackguard . He became heavily involved the plot hatched between Esvele Graycastle and Despayr to tear apart the Weave . By the Year of Lightning Storms , 1374 DR , he was based in the Black Rift in the Shadow Swamp on the Plane of Shadow , managing Sharran operations there and serving Despayr directly .