Star Trek Generations ( game ) Star Trek Generations is a first person shooter with adventure game and strategy game elements by MicroProse , based on , the seventh film in the " Star Trek " film franchise . Story . The plot basically is the same as the film : Captain Jean - Luc Picard and the crew of the discover the ruins of the Amargosa observatory and send Riker down to investigate . Once there , he finds Dr . Tolian Soran , an El - Aurian scientist and madman bent on returning to the Nexus , a paradise dimension . Unlike in the film , the Amargosa system can be saved by forcing Soran to transport [ presumably ] to the " Q ' Urash " ( a nearby Klingon Bird - of - Prey ) and diverting the weapon to either a planet , the " Enterprise " or deep space . If the player does not figure out how to redirect the weapon , the Amargosa sun will be destroyed . Soran easily escapes aboard the " Q ' Urash " and the " Enterprise " goes on various missions to try and find him . To achieve returning to the Nexus , Soran intends on destroying stars in order to cause the Nexus ( due to loss of the stars ' gravity ) to pass through Veridian III . Throughout the game , Soran will continuously attempt to destroy one of three stars : Amargosa , Bersus and Galorndon Core . Soran can destroy any of these stars should the player fail to divert or disable his weapon . Throughout the game , the " Enterprise " crew can also stop Soran from building another weapon . He will travel to various other planets in an attempt to create trilithium from various natural resources . Soran will journey to an ancient mining facility on Arvada II , a secret renegade Klingon outpost on Halee II , Antilios I ( which is actually a living entity ) , and a Chodak outpost on Epsion II to synthesize trilithium . He will also try to gather trilithium in other systems , while on board a ship . The " Enterprise " can engage Soran ' s ship , along with whatever other ships are with him . By forcing him to retreat , it delays him from getting the amount of trilithium necessary for one of his weapons . Other space battles can occur after he has gained the trilithium , and is either preparing to head to the location of a star to destroy it , or is planning to destroy the star in the system he is in . By stopping him in these battles , it delays his attempts to destroy the star . If he is delayed long enough from destroying a system , whether it ' s from stopping his attempts to destroy the star , or if it ' s from preventing him from getting the trilithium , the energy ribbon reaches a point where the destruction of the star won ' t affect its path , thus forcing Soran to seek out other stars that will cause the necessary effect on the ribbon ' s path . Even though Soran can use a ship to destroy a star , he will only ever destroy the Amargosa star from space ( and Bersus , provided that certain conditions are met ) . His launch sites for Amargosa are the Observatory , and the " Q ' Urash " ( Certain conditions must be met for the " Q ' Urash " attempt to happen ) . He targets the other stars from a planet in the system , his launch sites being an island on Bersus V , the weapons cluster of a hidden Romulan base on Galorndon Core II , and a mountain top on Veridian III . Eventually , Picard will come up with the theory that Soran is planning to guide the Nexus to a specific planet . By simulating the destruction of the three stars that Soran has already tried to destroy , it shows the Nexus path passing near the Veridian system . By adding in the destruction of the Veridian star , it is discovered that the energy ribbon will intersect Veridian III . The game ends in one of two ways : Apart from being based on the original film , the game is also a semi - sequel to " " , since the non - canonical aliens from that game , the Chodak , make an appearance . Gameplay . The game tries to combine many computer game genres in one , not distancing from the main non - linear philosophy of alternate paths to complete the game , followed in other " Star Trek " games . The major portion of the game occurs in a Systems Holomap ( also appearing in the movie , although only for some minutes ) where the player plans their next moves , the main opponents being time and Soran . This part of the game includes the strategic part where the player has to calculate and guess where Soran could be , in order to travel there and stop him . If the player fails to find the system in a certain time frame , the game will automatically destroy the system . In order to work out what system / planet Soran is on , the " Enterprise " crew will give the player hints . In some circumstances , intercepted transmissions from Soran will also reveal the location of his weapon or synthesis station . The main gameplay is when a crew member beams to a planet or space station where the game switches to first - person action / adventure . The main objective of every away mission is finding and fighting with Soran , who beams seconds before being killed by the player . Depending on the mission itself , the player will have completed the mission with just beating Soran , or they will have to also stop Soran ' s weapon to complete the mission . However , not all away missions need to be beaten to win the game . Should Soran succeed in destroying two systems , the " Enterprise " is called off the mission and the game ends . Some enemy ships can also be encountered while in space . The game then switches to pure tactical / simulator where the player will control the Enterprise against the enemy ship ( s ) . The fighting system is simplified and improved over the extremely difficult tactical part of " A Final Unity " .