Morphtronic " Morphtronic " , known as " Deformer " ( " Difōmā " ) in the Japanese version , is an archetype of monsters used by Leo in " Yu - Gi - Oh ! 5D ' s " and introduced in " Crossroads of Chaos " . All members of this archetype are Machine monsters , except for the following : They are depicted in how they " morph " when they change their Battle Position , which changes their effect ( s ) and appearance ( humanoid in Attack Position ; item in Defense Position ) . They transform into small " electronic " household items , like magnets and mobile phones . Despite their appearances , " Morphtronics " are not all Machine monsters and they also represent a wide array of Attribute s . Playing style . " Morphtronics " are low in Level and have low ATK and DEF , but many have effects that rapidly boost their stats and also Special Summon additional monsters . The deck also has the ability to perform multiple Synchro Summons in one turn . There are multiple difference strategies that the deck can use , but some of these may clash with each other due to necessary changes in monster lineup or limited deck space . It is , however , worth noting that a single decklist could have multiple strategies coexist . Direct Attack OTK . A common strategy is the " Morphtronic " Direct Attack OTK . This strategy focuses on getting " Radion " , " Boomboxen " , " Boarden " and " Celfon " together on the field in Attack Position . The ATK boost from " Radion " and the additional attack from " Boomboxen " , in addition to the ability to attack directly from " Boarden " will result in exactly 8000 damage . " Celfon " can be used in addition to the variety of effects that revive " Morphtronic " monsters from the graveyard , such as " Repair Unit " and " Junk Box " , to easily get the required monsters onto the field . If " Celfon " is unavailable for whatever reason , " Smartfon " can easily take its place , but any fourth " Morphtronic " will do . These monsters can be protected with " Forcefield " . If the opponent stops the OTK , but the monsters remain on the field , they can be used as materials for Synchro , Xyz or Link summons . This is especially helpful if one of the monsters would be destroyed on the End Phase by " Junk Box " . An alternative OTK strategy is to clear the opponent ' s field , use the effect of " Scopen " to easily summon " Ancient Sacred Wyvern " , then deal 2950 or more damage with other monsters before attacking directly with " Ancient Sacred Wyvern " to win . This damage can be easily reached by using additional Synchro or Link monsters , which the deck can summon easily . Synchro Spam . The fastest and most consistent variant is the Synchro Spam variant . The idea is to make use of " Celfon " along with " Machine Duplication " to summon various Tuners , of which the deck has several . " Scopen " makes summoning Level 7 Synchros very easy , while " Smartfon " can be easily summoned to extend plays and add consistency to the deck . " Crystal Wing Synchro Dragon " can be summoned easily by using both " Scopen " and " Smartfon " . Due to the rule changes made when introducing Link monsters to the game , a Link monster must be summoned first . " Missus Radiant " is a particularly easy one for the deck to summon , which can be combined with " Gaiasaber , the Virtual Knight " or " Proxy Dragon " when trying to summon monsters that require multiple Synchros as material , such as " Shooting Quasar Dragon " , " Stardust Sifr Divine Dragon " , or " Cosmic Blazar Dragon " . Alternatively , the " Hot Red Dragon Archfiend " series of Synchro monsters can be used , as the effects of " Hot Red Dragon Archfiend King Calamity " and " Hot Red Dragon Archfiend Bane " summon from the graveyard , circumventing the rules . If this is done , one must either use " Scopen " to summon a Level 7 Synchro ( or use " Machina Fortress " ) then use " Lantron " or " Smartfon " to summon " Scarlight Red Dragon Archfiend " , or use " Scopen " to summon " Ancient Pixie Dragon " , as it is the only Level 7 Synchro the deck can summon to satisfy the non - Tuner requirement . Use of cards like " Junk Box " , " Repair Unit " and " D . D . R . - Different Dimension Reincarnation " allow the deck to make a large amount of additional summons , and therefore more Synchro Summons . " Power Tool Dragon " can be used to search for the latter two . The combination of revival spells and the effect of " Celfon " , along with extra draws from " T . G . Hyper Librarian " can result in a full field of Synchro monsters . Prior to the introduction of Link monsters , it was possible to summon " Shooting Quasar Dragon " using only " Celfon " and " Machine Duplication " in hand by using the 3 " Celfon " to summon 2 " Scopen " and " Lantron " or " Smartfon " . A combination of revival spells in hand or summoning " Remoten " to banish a " Celfon " to search for " Smartfon " can be used in the event of unlucky rolls . Equip . The final major variant focuses on Equip Spell Cards . This build is relatively simple . It focuses on summoning monsters like " Power Tool Dragon " , " Morphtronic Vacuumen " , " Videon " or " Boomboxen " , all of which have effects that make good use of cards like " United We Stand " , " Mage Power " , " Double Tool C & D " to reach ridiculous ATK values . " Boarden " may then allow the boosted monster to attack directly , if it isn ' t " Power Tool Dragon " . " Moon Mirror Shield " is an option to defeat powerful monsters without using too many equips . These equips can be recycled by using " Power Break " or " Jar of Avarice " , or one can summon " Life Stream Dragon " to use them for protection . Cards like " Accelerator " , " Royal Decree " and " Twin Twisters " are recommended in order to stop your opponent from countering the strategy . Other . Stall cards , such as " Magnen " and " Bind " , as well as burn cards , such as " Clocken " and " Datatron " are also present in the archetype , but lack enough support to be viable . Weaknesses . Due to the deck ' s reliance on special summoning via revival spells and monster effects , cards like " Lose 1 Turn " , " Summon Breaker " , " Skill Drain " , " Power Filter " , " Macro Cosmos " , " Anti - Spell Fragrance " and " Imperial Order " cause issues for the deck , among others . Effectively , most popular and unpopular floodgates . Cards like " Twin Twisters " and " Accelerator " must be used to clear these cards from the field first . Additionally , the archetype lacks any first - turn plays aside from having " Scopen " and a Level 4 monster , or " Celfon " with " Machine Duplication " in its starting hand , due to revival spells , " Remoten " and " Smartfon " only working if there are monsters in the Graveyard . One can mitigate this by using cards like " Foolish Burial " , " Machina Fortress " , or " Brilliant Fusion " with " Gem - Knight Seraphinite " . Cards like " Maxx " C " " and " Ash Blossom & Joyous Spring " can force an early end to the player ' s turn . However , notably , " Ghost Ogre & Snow Rabbit " does not . This is a common misconception due to " Ghost Ogre " stopping the effect of " Gagaga Cowboy " , who has an effect similar to a " Morphtronic " monster . However , " Morphtronic " monsters check their battle position upon effect activation , not resolution , so the effect will still apply as normal . As most good " Morphtronic " monsters are Machine monsters , " System Down " is an extremely powerful counter to the deck , especially due to its reliance on revival effects . " Chimeratech Fortress Dragon " can by used to strong effect against all but the Synchro Spam variant . " Power Tool Dragon " and " Morphtronic Forcefield " cannot prevent this because they are all being used as Fusion Material Monsters . The Equip variant can be hampered with cards like " Dark Highlander " , " Eternal Rest " , " Really Eternal Rest " , " The Emperor ' s Holiday " , " Armored Glass " , " Armor Break " , " Disarmament " and " Collected Power " .