naist-nlp/zeshel huggingface dataset:
Army of the Lion The Army of the Lion was a subsection of the Aglarond an army stationed at the fortress Emmech ( later Undumor ) and tasked with the defence of the nation against the threat from Thay through the Tannath Gap . In 1374 DR it was led by Lord Gante Demelin . Its battle wizards were led by Canton Karlesad , while the Aglarondan griffonrider s were led by Captain Araevil Darkeye . A special detachment of the army was assigned to guard the ruler of Emmech at the time : Lady Mantelia Parsuns .
Sticks to snakes Sticks to snakes was an alteration spell that turned appropriate non - magical wooden items into snakes for a few minutes . The reverse of this spell , snakes to sticks countered " sticks to snakes " or turned ordinary - sized snakes temporarily into sticks . Effects . This spell could be cast on unenchanted wooden items that were significantly longer than their width , e . g . , sticks , torches , staves , planks , spears , etc . If an item was in the possession of a being , the being had a chance to resist the spell . The number of snakes that could be produced was somewhat random and increased with the level of the spellcaster , but at least eight snakes could be created if sufficient materials were at hand . The type of snakes produced was also variable but could be of the constricting or poisonous varieties . The chance for venomous snakes increased with the level of the caster . The snakes were under the command of the caster and would attack designated targets . When cast in reverse , " snakes to sticks " dismissed snakes created by " sticks to snakes " , returning them to their original form . If cast on normal - sized snakes , this spell turned them into sticks for the duration of the spell . Components . In addition to verbal and somatic components , this spell required a small piece of bark and several scales from a snake .
Vehlarr Vehlarr was a natural werewolf and accomplished sorcerer who was favoured by Malar and Sehanine . With their help , he organized the packs of werewolves in the Wood of Sharp Teeth and formed the city of Vehlarr within the forest . Myth Lharast . Syri Mhaal had placed a magic lure on the city of Myth Lharast which was causing Vehlarr ' s werewolves to fall victim to it . This action annoyed Vehlarr , and displeased Sehanine , because she felt that Syri had corrupted a city built at least partly in her honour . Sehanine helped Vehlarr construct the Circle of Vehlarr , a magical gate into Myth Lharast , upon which work began in 712 DR . The attack on Myth Lharast was conducted in 720 DR but the defenders proved too strong . Selûne , to whom Myth Lharast was also partly dedicated , and who had become annoyed by the battle , completely destroyed the city . Some of this magical destruction fed back through the gate into the city of Vehlarr , destroying it too . Rumours . A myth exists that Vehlarr is still alive and he and the city of Myth Lharast were magically transported to another plane . No aging occurs on this plane , and on nights of a full moon , the city of Vehlarr returns to Abeir - Toril and is accessible through the Circle of Vehlarr . Nobody has substantiated this rumour .
Durpari language Durpari was a regional tongue of Southeast Faerûn and the official language of the Durpar i Kingdoms . Speakers . Durpari was spoken in Durpar , Estagund , Var the Golden , and Veldorn , and was the primary language in those kingdoms . Other places it was commonly spoken included the Golden Water , Luiren , Mulhorand , Nimbral , the Shaar , and among Shou expatriates in Faerûn . Script . Like many human languages , Durpari used the Thorass alphabet , which the Durpari people adapted from the west . Related Languages . While an Imaskari language , Durpari was strongly influenced by Draconic and by Mulhorandi and other Rauric languages . Some scholars divided Durpari into three sub - languages — Alarric , ( the primary version of the language spoken in Durpar , Estagund , and Var , ) Raurindi , and Devic . Alarric was further subdivided into the Shining and Desert dialects . A creole of Durpari , Durpari - Shaartan Patois , was spoken in the eastern Shaar . Examples . Common Durpari surnames included Beszrizma , Datharathi , Melpurvatta , Nalambar , Saqarastar , and Tiliputakas . Males might be named Charva , Duma , Hukir , Jama , Kilimut , Oskut , Pradir , Rajaput , or Sikhil , while women had names like Apret , Bask , Erilet , Fanul , Hist , Mokat , Nismet , Ril , or Tiket .
Harglast Harglast was a spartan stone city and one of the Windrise Ports of Returned Abeir . Government . Harglast was ruled by a Lord Merchant . In 1479 DR , the Lord Merchant was the dragonborn Belror Tethel . Economy . Stonecrafts and dried figs were the major local exports . Architecture . Harglast was mostly composed of stone buildings made by dwarves , that had an sturdy and practical appearance . The city also had an extensive network of catacombs , sewers , and secret passages that served as sanitation , avenues for efficient troop movement , and covert meeting locales . Some of the deepest catacombs were connected to the Upperdark . Inhabitants . Harglast ' s population was mostly made up by dragonborn and dwarves , with a minority of humans . Culture . Religion . Religion was uncommon in Harglast , like in the rest of the Windrise Ports , and the following of minor cults dedicated to the Dawn Titans or to dragon s , as well as general superstition , were more universal than worshiping the gods , that were a novelty introduced in Laerakond since the Blue Breath of Change . However , thanks to their cosmopolitan nature and their trade with Faerûn , the cities of the Windrise Ports were more open to the concepts of religion and the gods than other places of Laerakond . Although there was no preferred religion among the inhabitants of Harglast , the most influential religions established in the Windrise Ports were the faiths of Bahamut , Sune , Tempus , Tiamat , Umberlee , Valkur , Vergadain , and Waukeen . Trivia . Liar ' s Dice was a popular dice game in Harglast .
Imlon Obarskyr Imlon " the Touched " was the second king of Cormyr and was crowned in 55 DR . Relatives . Imlon ' s father was the legendary Faerlthann Obarskyr . Imlon also had three younger brothers : Emrus , Eskruis and Rhiiman . He also had a son , Bryndar .
Unseen The Unseen were a group of shapechangers , illusionists , assassins , thieves and evil creatures based out of Waterdeep . They were led by a greater doppelganger known as Hlaavin , who masqueraded as the Masked Lord , Nindil Jalbuck . History . Originally a band of dopplegangers controlled by illithid s , known by that species as a " druuth " . They were tasked with spying on Waterdeep for the Underdark city Ch ' Chitl but when the elder brain of that city died , control of the " druuth " was lost . One of the dopplegangers was secretly half - illithid so this creature , called Hlaavin , took control . Originally based in the Rat Hills , the Rat Hills Conflagration forced the group wholly into the city . They set themselves up in the Hanging Lantern , a high - class brothel that catered to the nobility and the wealthy where they used their abilities to glean secrets from their clientele until the famous writer Volothamp Geddarm revealed their ruse . The group spread out after that , creating several bases and outposts in Waterdeep ' s sewers and Skullport as well as one in the Dungeon of the Crypt . Several notable setbacks had been documented but only a few of their successes had become known outside of the organization such as the transportation of the creatures known as the wilora into Waterdeep . The rest remained secret such as their inroads into the Arcane Brotherhood , the discovery of the identity of the leader of the Red Sashes and the supplanting of one of Waterdeep ' s Masked Lords .
Clan Nornglast Clan Nornglast was an extinct noble house of Eskorn . History . Clan Nornglast was one of the most prominent clans of Eskorn , and its members were the founders of the " Royal Keep " of the same name . They had an incredibly fabulous wealth but expended most of it in a secret project nobody knew about it . Eskornar commoners called it the " Nornglast Secret " , as a way to say that the Nornglast were different to other nobles but nobody knew how . Clan Nornglast disappeared many years before the Spellplague .
Behemoth Behemoths ( also known as dinosaurs or thunderers ) were a group of ancient reptilian creatures found on Toril . Description . Behemoths came in many shapes and sizes though , as their name implied , the best known were typically very large . Behemoths could be either herbivorous or carnivorous , depending on the species . Unlike dragons , behemoths were incapable of speech and were non - intelligent by nature . Behemoths came in many varieties , from small to large , but most shared a number of physical features . Behemoths were , for instance , all covered in a layer of pebble - like skin . Most also demonstrated a well - developed sense of smell , which predatory behemoths used to hunt . Many were also herbivorous . Psychology . Like dragons , predatory behemoths had a powerful lust to hunt , their razor - sharp teeth suitable for rending prey apart and were also highly territorial . Herbivorous behemoths were usually less aggressive although when defending their young or wounded or after being startled or irritated , they could be vicious enemies History . It was widely believed by scholars from Candlekeep that behemoths existed in Toril since before the time period known as the Days of Thunder . In those ancients times , various species of behemoths thrived until a cataclysm changed the world so drastically that most of the behemoths went extinct . Sages from Candlekeep didn ' t had a unified theory about the nature of the catastrophe . The most commonly accepted theory proclaimed this catastrophe was the Tearfall , while detractors of this theory believed that the sun temperatures diminished to a degree that produced a global climatic change so harsh that only the smallest behemoths were able to survive . A lunatic sage even proclaimed the cataclysm was actually a war between the gods and their enemies . Whatever the truth , only a handful of behemoths , among them the proto - dragon s , were able to survive and evolve into the members of the species that existed in the present age . Ecology . Habitats . Behemoths often lived in areas very much isolated from humanoid habitation . They usually were found in remote mountain valleys , isolated rocky plateaus , dense tropical island forests , or secluded in the deepest and darkest of the jungles . Species . There were multiple species of behemoths , some of which are listed below . Anatotian A species of herbivorous behemoth with a duck like mouth , they are timid and easily frightened .
Elemental sphere The Elemental sphere was a large group of spells encompassing divine magic that manipulated the four elements — air , earth , fire , and water . Originally , druid s were granted major access and cleric s were granted minor access to these spells . Optionally , clerics got only minor access to the Elemental Earth and Elemental Water spheres .
Wynn Castle Wynn Castle was the keep of Earl Radborne Wynn of Hartsvale . Location . Wynn Castle was located east of the Clear Whirl River , south of where its tributary , the Wyrm River , joined it . Its location permitted it to serve as a defensive point for the southern passes that led to the rest of the civilized regions of Faerûn . Structure . The castle was the second - strongest castle in Hartsvale ; only Castle Hartwick was better fortified . It was circled by a moat and had two curtain walls surrounding and inner keep . This inner keep ( Wynn Keep ) had four towers at its corners , which rose higher than the inner curtain wall , and a drawbridge . The towers were named and included the red tower , the flag tower , and the queen ' s tower . History . Throughout its history , Wynn Castle had withstood attacks from fire giant s . After the battle with fire giant s in the Gorge of the Silver Wyrm in 1369 DR , Queen Brianna , her newborn child , Avner , Tavis Burdun , and Basil retreated to this castle . The castle quickly fell under siege from an alliance of giant - kin , including firbolg s , verbeeg s , and even fomorian s . During the siege , the Twilight Spirit himself appeared , arriving in the form of a roc of shadow at night . The ancient titan pulverized three of the towers of the keep and ripped the queen ' s tower from its very foundations with the queen , her son , and Avner inside . Unable to stop Lanaxis himself , Tavis opened the castle gates to allow the giant - kin army to attack , knowing that they would go after the titan , since their goal was to capture Brianna ' s child . Lanaxis kicked through the northern wall and took the queen with him as his prisoner . Because the giant - kin alliance was after the queen ' s child , they withdrew from their battle with the Hartsvalers and instead pursued the Twilight Spirit .
South Zakhara South Zakhara comprised the central part of the Crowded Sea with myriad islands , most of them within three large archipelagoes where civilization gave way more and more to the untamed wild and its mysteries : Nada al - Hazan , the Steaming Isles , and the Islands of the Utter South . Geographic limits . Away to the north , on both sides of the Golden Gulf , lay south Zakhara ' s most important trading partners in the Cities of the Pantheon and especially the Pearl Cities . To the east , the nearest neighbor was the large isle of Harab , to the west there were the archipelagoes of Jazayir al - Sartan and the Djinni ' s Claws . To the south lay only the endless expanse of the uncharted Southern Ocean . Nada al - Hazan . Also called the Silver Road , this chain of islands was the entry way to the Crowded Sea from the north , with the town of Bandar al - Sa ' adat functioning as " de facto " capital and trading center . Civilization declined along the chain ' s length from the islands Masud Jazayir to al - Zabdiyat , Tawil , Dirs , and Jazirat al - Sayyad with the unpredictable whirlpool Jazirat al - Gawwar at the end . The Steaming Isles . The Steaming Isles , unexplored by denizens of the mainland , were shrouded in mist and covered in sub - tropical forest . This archipelago of six large and many smaller islands was inhabited and ruled by intelligent , talking animals . Islands of the Utter South . Furthest removed from the mainland , this group of low , often jungle - covered unnamed islands stretched the whole breadth of the Crowded Sea from west to east in an irregular chain .
Jerold Keegan Sir Jerold Keegan was a paladin of Selûne , a dragonslayer , and a knight of Cormyr in 236 DR . History . Sir Keegan was a renowned dragonslayer . He was knighted by King Tharyann Obarskyr himself , who gave him the magic sword Aecris . When the shadow dragon Shadraxil began to attack Cormyrian frontier outposts , it was Sir Keegan ' s duty to stop the dragon . He led a small force of armed men and War Wizard s and created a magical trap within one of the keeps in order to ensnare Shadraxil and bind him in the Plane of Shadow . Afterwards , Sir Keegan became the lord of that outpost , charged to keep Shadraxil sealed in the Shadow Rift . The keep was consecrated to the goddess Selûne and renamed Keegan ' s Keep . The town of Winterhaven was founded nearby , likely for the keep ' s protection . It was said that some time after Shadraxil ' s banishment , Keegan became a crazed madman and slew all of his family and friends , cursing the keep forever . All of this was in fact due to Shadraxil , still locked away in the Plane of Shadow but nonetheless able to exert his dark power over Keegan ' s mind . It was believed Sir Keegan was driven into the passages beneath the keep and killed by a group of his own men . However , in truth Sir Keegan was too skilled for any one soldier to defeat . Gravely wounded , he fled into the deep passages beneath the keep and hid . His senses returned while he rested and tended to his wounds . Crushed with remorse , he drank a vial of poison and killed himself . His spirit was bound to the ruined keep , waiting for a champion to redeem his memory and complete his mission — to keep the seal in place and protected so that this passage into the Shadowfell and Shadraxil ' s prison remained closed forever .
Grig Grigs were sprites who loved mischief and light - hearted pranks . They loved playing tricks on larger creatures . Description . A grig appeared to be a tiny sylvan creature with elven features . Their legs were like those of a cricket or grasshopper ; these allowed the grig to leap great distances . Leaping was not often necessary , as a grig also had a small pair of gossamer wings . The skin of a grig was light blue , and they often had bright green hair . The average grig stood about 1 feet tall and weighed about one pound . Locations . Grigs were found in the Border Forest in the Dalelands .
Proctiv ' s breach crystal sphere Proctiv ' s seal crystal sphere was a powerful arcanist spell that permanently shut off a whole crystal sphere against access by spelljamming ships . It was actually the reverse version of the name - giving spell Proctiv ' s breach crystal sphere , which removed an earlier - cast " seal crystal sphere " , thus opening up portals through that crystal sphere again . Components . Next to verbal component s , the material component for this spell was a spelljammer with a of 100 tons , including a major helm . History . This spell was developed by the Netherese archwizard Proctiv in 1808 NY ( - 2051 DR ) . As one of the epic spells of Netheril , it could no longer be cast after Mystra changed the rules governing magic after Karsus ' s Folly in - 339 DR , the Year of Sundered Webs .
Wave Echo Cave Wave Echo Cave was a great cavern complex within the Sword Mountains . The cavern was known for its mineral wealth as well as its magical properties . Wave Echo Cave was connected to an underground hot spring that continuously boiled near the cavern . The cavern got its name from the booming sounds created every time the waves crashed against the cavern . History . In approximately 900 DR , clans of dwarves and gnomes made a pact that would later be known as Phandelver ' s Pact . The pact allowed both of the races to share the riches within the mine of Wave Echo Cave . Many gained from this agreement , including the nearby human settlement of Phandalin . However , in 951 DR , the orcs of Uruth Ukrypt came from the north and laid waste to the region . The orcs were aided by mercenary wizards when they attacked Wave Echo Cave , adamant in seizing its riches . The human spellcasters of Phandalin fought alongside the gnomes and dwarves to defend the cave . However , the battle of magic destroyed much of Wave Echo Cave . Few survived the battle and so the location of the cave was lost to history . For hundreds of years , opportunists were attracted to the area in hopes of seeking lost treasure , including a dark elf named Nezznar . In approximately 1480 DR , the location was at last rediscovered by a trio of dwarves . The Forge of Spells . It was discovered that Wave Echo Cave had wondrous magical properties . Hence , human spellcasters from the nearby town of Phandalin allied themselves with the dwarves and gnomes to harness this magical power and use it to its fullest potential . They bound the magic into a forge they called the Forge of Spells , where they crafted magical weapons and other items . Known creations of the forge included : Inhabitants . At the time of the pact , in 900 DR , Wave Echo Cave was home to dwarves and gnomes alike . Clerics of Lathander and Dumathoin worked tirelessly in the Forge of Spells . However , after the attack in 951 DR , the caverns housed monstrous creatures such as stirges , ghouls , grick s , bugbears , skeletons , zombies , ochre jellies , flameskull s , and spectator s . The most notable creature that inhabited the caverns was a restless spirit , a wraith named Mormesk . In life , Mormesk was the last wizard to die in the attack of Uruth Ukrypt . He had been poisoned with anger , transforming him into a vengeful apparition .
Bollus Bollus was a caravaneer in the service of the Rundeen in 1370 DR . Activities . Bollus was a caravaneer who originated from Calimport and owned a caravan business in Westgate , who traveled up and down between the two cities . He was , however , so influenced by Westgate ' s customs that he stopped using his family and house names . His nickname , Copperteeth , derived from the particular predilection of Bollus for this metal , which he used in all forms and particularly to substitute four of his teeth . Some said , in contrast , that his nickname derived from his ability to convince traders to give him all their precious metal .
Goodberry Goodberry was a transmutation or alteration / evocation spell that turned a few berries into a magical food that could " cure minor wounds " and / or provide a healthy creature with the equivalent of a full meal . The reverse of this spell , badberry , created a poisonous food that had the same effect as " inflict minor wounds " . Effects . The caster passed his or her holy symbol over a handful of freshly picked , edible berries , spoke the incantation , and a few of the berries became a magical food . The caster and anyone else of the religion or profession able to cast this spell could easily determine which berries were magical , everyone else had to use " detect magic " or trial and error . The alteration / evocation version of this spell created berries that did one of two things : one berry either healed the equivalent of a " cure minor wounds " , or , if the consumer was in good health , provided a medium - sized creature with the nourishment of a full meal . The berries created by the transmutation version of this spell did both . Eating more than eight " goodberries " in a 24 - hour period provided no additional benefit . If cast in reverse , " badberry " took rotten berries and made them look fresh and tasty , but if ingested they each " inflicted minor wounds " by poison , disregarding any chance to resist the poison . Components . Verbal and somatic components , as well as the caster ' s holy symbol or divine focus and a handful of freshly picked edible berries were required to cast this spell . " Badberry " required a handful of rotten berries .
Raryn Snowstealer Raryn Snowstealer was an arctic dwarf and a companion of Dorn Graybrook during the Rage of Dragons of 1373 DR . History . Raryn lived with his people , the Inugaakalakurit , on the Great Glacier until he decided to go out and see the world . At one point , he joined Dorn Graybrook ' s mercenary band , which specialized in dragon - slaying . In 1373 DR , he and the rest of his companions were caught up in Sammaster ' s plot . During their journey , Raryn came back to his home village , but out of fear his people sold him and his companions to agents of Sammaster . He survived until the end of the mission and decided to come back to his people , hoping to forgive them .
Kenniwick Kenniwick was a merchant visiting the town of Wheloon in Cormyr in the 1370s DR . History . In the Year of Lightning Storms , 1374 DR , Kenniwick visited the new Temple of Mystra and was among a group of people who partook in the three - day - long ritual of Mystra ' s Sacred Trust that the priests there were pushing , alongside eleven others : Durgen Glintstone , Kareem Hastith , Smote , Tholwick Styles , Dava , Mendios , Zephan , Veera Wavecrest , Halish , Duncan , and Amnic Basult . In the end , Starweaver Deinyn Fembrys " dominated " all of them with the " Starry Gnosis " , abducting them as part of a secret Shar ran plot . However , Kenniwick either resisted the effect or was deemed unsuitable , lacking any magical ability . Kenniwick , Duncan , and Amnic were tortured to death on a rack by Fembrys , then beheaded and had their heads stuffed and mounted in the mad priest ' s room . Eventually , on Eleint 6 , investigators found their bodies and identified them by their possessions .