Operation : Anchorage ( add - on ) Operation : Anchorage is the first add - on for " Fallout 3 " , developed and published by Bethesda Softworks . Release and availability . " Operation : Anchorage " was initially released exclusively as downloadable content on Xbox Live and Games for Windows Live on January 27 , 2009 . It was made available for PlayStation Store on October 1 , 2009 . For Xbox 360 , download codes for Xbox Live are also available in retail . For PC and Xbox 360 , " Operation : Anchorage " is available as a disc version as part of the first " Fallout 3 Game Add - on Pack " , released on May 26 , 2009 . The pack also includes " The Pitt " as well as a Vault Boy poster . Like all add - ons , " Operation : Anchorage " is included in the " Fallout 3 : Game of the Year Edition " , released on October 13 , 2009 for all platforms , along with a Vault Boy poster and a map of the Capital Wasteland . For Steam users , " Operation : Anchorage " , along with all the other " Fallout 3 " add - ons , are available and were released on July 16 , 2010 . Plot . The Brotherhood of Steel Outcasts have set up in the remains of the VSS Facility , a pre - War compound of Virtual Strategic Solutions , Inc . , and are trying to unseal the door of the VSS Armory which they think contains advanced combat gear and weapons . The only way to unseal this door appears to be by surviving a military virtual reality simulation of Operation : Anchorage , and the only way to enter this simulation is via a computer interface device , like the Pip - Boy 3000 . So it comes down to the Lone Wanderer to go inside and complete a simulation of perhaps the greatest battle of the Fallout universe : the liberation of Anchorage , Alaska from occupying Red Chinese troops . The simulation is set during the Anchorage campaign , which occurred between June 2076 , when the T - 51b power armor was first introduced , and January 2077 , when Chinese forces were completely driven out of Alaska . Evidence locatable in the Outcast Outpost makes it clear that the simulation is not an accurate recreation of the battle in many important ways ; however , these ways are never detailed but are blamed on General Chase , who was the military correspondent for the simulation program . Once the add - on is downloaded , the quest objective for " Operation : Anchorage " will be activated by a radio broadcast stating , " " This is Defender Morrill . Any Outcasts listening on this frequency report to sector 7 - B , Bailey ' s Crossroads . This is a high - priority message ; backup is needed at our location . Any personnel listening on this frequency , please report at once . " " A marker will be shown on the world map near the Red Racer factory . The add - on can be played at any time after the player exits Vault 101 at the beginning of the game . After completing the simulation , the player is free to unlock the armory via the terminal , and also receives Power Armor Training . Also , all of the equipment inside is free for the taking without a Karma penalty . In the simulation , the player is stripped of any equipment and weapons ( excluding quest items ) and forced to utilize the resources supplied throughout the simulation ' s environment . The Chinese Red Army is everywhere , and the player first has to secure the surrounding mountainside and then fight their way into the Chinese base . The player has to use a lot of their standard combat skills , along with several new tools that are only available in the add - on . These include interactive strike teams under the player ' s command as well as unique armor , weapons , and other exotic gadgets . Throughout the simulation , various pieces of intel are also hidden that yield the Covert Ops perk when all are collected . The player is also introduced to a new healing system in the simulation : rather than stimpak s , there are health dispenser s that will completely replenish your health . Ammo dispenser s can also be found in many places . Corpses cannot be looted , however ; all bodies disappear in a blue - static animation a few seconds after death ( If you are quick , however , you can devour them with the Cannibal perk ) . There is no need for looting , however : weapons and armor have extremely high HP values and do not degrade . The player is also unable to pick up clutter or open containers ; they can only interact with objects that are blinking red and emitting a humming noise . After exiting the simulation , the Lone Wanderer is allowed into the armory and can grab anything they want . Opening the armory spurs a heated discussion between Defender Sibley and Protector McGraw , which culminates in Sibley and most of the other Outcasts starting a mutiny against McGraw and Olin . This is a battle that the Lone Wanderer can decide with no negative reputation to the Outcasts so long as they do not attack either McGraw or Specialist Olin . Note : Killing Defender Sibley before entering the simulation will cause the mutiny not to trigger , and the player is free to enter the armory without any of the outcasts turning hostile . Items . Simulation - only items . Items which do not appear outside the simulation without the use of or console commands : Perks . If the player does not already have it , they will receive the Power Armor Training perk upon finishing the simulation .