Water ( ability ) Water is a Water - elemental spell , which first appeared in " Final Fantasy VIII " . In the games it appears in , it is often the sole ability capable of inflicting Water - elemental damage to the enemy save for the summon Leviathan . It is called " Aqua " ( Latin for " water " ) in Spanish , Idro ( from the Greek word for " water " ) in Italian , and " Aqua " or " Wasser " in German . Appearances . " Before Crisis - Final Fantasy VII - " . Water is an elemental Magic Materia that deals Water - elemental damage . " Final Fantasy VIII " . Water inflicts Water - elemental damage on one opponent . It can be drawn or refine d from items . Casting Water in battle increases compatibility with Leviathan by 1 , but lowers compatibility with Quezacotl and Pandemona by 0 . 8 . " Final Fantasy IX " . Vivi can cast the Black Magic spell Water by learning it from the N - Kai Armlet for 55 AP , costs 22 MP to cast , and has a spell power of 64 . It can be reflected and works with Return Magic . As such , it can also be used in conjunction with Steiner ' s Sword Magic . Water can be cast by Anemone , Axolotl , Clipper , Gigan Toad , Gizamaluke , Kraken , Lani , Quale , and Sahagin . " Final Fantasy X " . " Final Fantasy X " includes three levels of the Water spell ( Water , Watera , and Waterga ) , putting it on the same level as the three key elemental magic spells , Fire , Thunder , and Blizzard . Like most Black Magic , it is located in Lulu ' s section of the Sphere Grid . Water can be cast by Lord Ochu , Mortibody , Sin ' s Core , Sinspawn Geneaux , Spherimorph , and Water Flan . " Final Fantasy X - 2 " . Water is a Black Magic spell already known by the Black Mage dressphere . It can also be used if the Blue Ring accessory or Menace of the Deep Garment Grid are equipped . The Dragon Scale and Water Gem items have the effect of a Water spell . Water can also be used via Yuna ' s Festivalist dressphere ability Water Sandals . The spell can be cast by several enemies in the game . " Final Fantasy XI " . Water is a tier 1 Black Magic spell purchasable in Port Windurst , Port San d ' Oria , and Bastok Markets for 140 - 162 gil , depending on fame . When cast , the spell deals Water - elemental damage to a single enemy . " Final Fantasy XII " . There is only one level of Water Magick obtainable by the player and the Black Magick 2 license is required to use it . The spell can also be used via the Water Mote . However , several enemies cast Watera and Waterga liberally and the Esper Famfrit can cast Waterja during the battle against him , which inflicts Silence status . Famfrit ' s attacks are also Water - based . In the " International " version , Water was renamed " Aqua " and can be used by the Black Mage and the Red Battlemage . Also the item Water Mote was replaced by Aquara ( Watera ) Mote . " Final Fantasy XIII " . Water is a Ravager ability available to all characters except Sazh . It deals magical damage and costs 1 ATB segment to cast . Lightning learns it at Ravager level 1 , Snow at 5 , Vanille at 1 , Hope at 3 , and Fang at 7 . It is also used by Orobon , Dahaka , and Left Pauldron . When used by Orobon it may inflict Slow or Daze . " Final Fantasy XIII - 2 " . Water has been removed from the game , but can be obtained via third party tools . Serah , Noel , and Paradigm Pack allies can be given Water despite having the water element being removed from the game . Legacy " Final Fantasy XIV " . Water appeared as an ability in the original " Final Fantasy XIV " and it dealt water - elemental damage to the target and all nearby enemies . At the initial release , Water was a Conjurer spell available for use at Rank 1 and it cost 3 action points to set . After the release of patch 1 . 20 , Water ; along with its upgraded forms , became unusable by any class in the game and could only be used by enemies . " Final Fantasy XIV " . Water appears in the relaunch of " Final Fantasy XIV " as an enemy ability available to water - sprite enemies and by Galvanth the Dominator . The ability deals water - elemental damage to a single target . The only water - elemental ability available to players is the Conjurer ability Fluid Aura , which uses the same animation as the Water spell . However in early alpha footage of the game , Water was the original name for the Fluid Aura ability . " Final Fantasy Tactics Advance " . Water can be cast by Bishops and Sages . It costs 12 MP and requires 200 AP to master . It is learned by Bishops through a Spring Staff and learned by sages through a Battle Mace . It has a range of 3 with a vertical reach of 2 , a Magic Power of 34 , and cannot be reflected . It can , however , be countered with Return Magic , and have MP absorbed from Absorb MP . Water is a spell used by Sages and Bishops , like in the previous game . Sages learn it from the , while Bishops learn it from the and it requires 200 AP to master . Unlike the last game , it takes 14 MP to use . It has a range of three , unlike standard spells that have a range of four , but to compensate , it is more powerful . Vikings can also learn a similar spell called Tsunami . However , it costs only 8 MP , requires the user to be submerged in water to cast and also depletes MP . " Final Fantasy Tactics S " . Water is a low level Black Magic spell . The spell costs 2 AP to cast and it has a spell power of 5 . The spell can only be used if a Water Tome is in a character ' s inventory . The spell can be purchased for 500 gil in Liberte , Urbeth at night , and Spelvia . A Water Tome can also be found in a chest inside the the Guera Caverns . A variation called Strong Water can be used when two Psyched Up characters cast Water during the same turn . " Dissidia Final Fantasy " . Water is an HP attack for Shantotto when using Spirit Magic : Water while her Bravery is less than 3 , 000 . It creates a small burst of water surrounding opponents . " Dissidia 012 Final Fantasy " . The upper limit for Shantotto casting Water with Spirit Magic : Water is now 2000 bravery . " Final Fantasy Airborne Brigade " . Water is an ability in " Final Fantasy Airborne Brigade " , split into two versions , one that has a rarity of Normal and one that has a rarity of Normal plus . At its base , the Normal Water has an Attack of 50 and a Defense of 80 . Its maximum level is 20 , its cost is 1 , and its leveling rate is fast . Normal plus Water ' s base Attack is 320 and its base defense is 300 . Its maximum level is 40 , its cost is 5 , and its leveling rate is normal . " Final Fantasy Record Keeper " . Water is a Black Magic Ability with a Rarity of ☆ . It deals light water magic damage to one target , it can initially be used two times and it can be honed to Rank 5 . It can be created by using Minor Black Orbs x2 , Minor Fire Orb x2 , Minor Ice Orb x2 , and 1000 gil .