Elemental ( enemy ) Elementals are a recurring type of creature in the " Final Fantasy " series . They are sentient entities made entirely of one type of elemental magic . Though originally they would spawn like any enemy , at random , " Final Fantasy XI " and " Final Fantasy XII " have both shown a trend that Elementals do not appreciate magic being cast around them and , while normally passive , they will ceaselessly and mercilessly attack players if they witness a spell being cast . Recurring elementals include Fire Elemental , Water Elemental , Earth Elemental and Dark Elemental . Appearances . " Final Fantasy " . Elementals make their debut in the first " Final Fantasy " . They correspond to the standard elements in the game . Earth and Fire Elementals appear in an impish form shrouded by mist , while the Air and Water Elementals are simply vortexes of energy . Two new Elemental enemies were added in the " Dawn of Souls " remake , though they do not carry any element ; the Dark Elemental and Death Elemental . " Final Fantasy III " . There is only one enemy with the elemental tag , which is the Sea Elemental . " Final Fantasy V " . Added to the Advance version , the Dark Elemental is the only enemy with the Elemental tag . " Final Fantasy X " . The Elementals in this game look like floating runes , and are weak against their opposing element . There are also a couple of elementals with no elemental affinity . " Final Fantasy X - 2 " . It takes 16 kills to Oversoul an Elemental . " Final Fantasy XI " . Elementals are common occurrences in " Final Fantasy XI " . They appear when weather corresponds to their element , but are also able to be summoned in the form of spirits . There are eight elements , each of which correspond to one of the eight elements in " Final Fantasy XI " : Light , Dark , Thunder , Water , Ice , Wind , Earth , and Fire . " Final Fantasy XII " . Elementals appear either as standard elementals , or the more powerful Entite . There is a corresponding Elemental and an Entite for each of the Elements . The appearance of Elementals is affected by weather . Entites appear if the weather is more intense , as weather is affected by Mist , and Mist is what attracts the Entites . The Elementals are powerful , usually many times more so than other enemies where they are located , but are docile when found . However , if the player casts a spell in their midst they turn hostile and can quickly kill the party with powerful magicks . " Final Fantasy XIV " . Elementals appear in " Final Fantasy XIV " , but are predominately invisible until they willingly manifest as neon cherubs , with colors corresponding to their elements ( fire = red , water = dark blue , etc . ) . The Conjurers are able to communicate with them to produce magic . They are fought in hidden locations in the three main regions , but are most common in Black Shroud , where their will is law . Conjurers are able to interact with the elementals in every day objects to hear of their history . While they normally only exist in the 6 elements ( Fire , Air , Lightning , Water , Earth , Ice ) , there is also a white neutral - elemental named Oha - Sok in the White Mage line of quests . " Vagrant Story " . Elementals appear as humanoid spirits of the Phantom Class of enemies . There are five in total , representing the five out of the six elements of " Vagrant Story " . Curiously , the Light element was excluded . " " . Elementals appear as doll - like creatures with various crystals spouting from their head . They have extremely high defense levels and are aligned with a particular element ; a spell of a different element will usually be powerful enough to destroy an elemental in one hit . Elementals tend to drop Elemental Orbs that correspond with their affinity . " Final Fantasy Dimensions " . Enemy family . Members : Elementals appear in each of the four elemental dungeons , according to their element . They appear as a group of floating crystals surrounded by rings of energy . Fire Elementals are the weakest , and appear in the Guardian of the Flame dungeon . Next come Water Elementals , then Light Elementals , and finally Darkness Elementals , each in the dungeon based on their respective elements . The exception to this rule is when Croma summons one of each kind to fight Chocobo partway through the Guardian of the Water dungeon . Elementals can be tricky to take down , as they can only be dealt 1 damage at a time by any attack or skill , 2 of damage if you have the elemental bashers equipped . Fortunately , their total health levels are very low , so they don ' t take inordinate amounts of time to defeat . Elementals tend to drop Job Points more often than other enemies .