Satyr The original Satyrs are the descendants of the kaldorei highborne , the first being Xavius , who allied directly with the Burning Legion during the first invasion ten thousand years before the First War . Introduction . Unlike most Highborne who aided the Legion simply to gain access to more magic , those who would become Satyrs embraced demonic power for its own sake and swore their allegiance to Xavius , the first satyr . Xavius had been corrupted by Sargeras himself and had the power to turn other willing night elves into Satyrs . These former elves were taken by the demons and twisted into shapes that more accurately reflected their nature . In place of their former sinewy elven bodies , they now possessed massive hairy forms , standing upwards of 9 feet tall . Their hands became claws , their feet replaced by cloven hooves and horns sprouted from their head . Even after the destruction of the Well of Eternity , the Satyrs continued to serve the Legion , working to corrupt the land and pave the way for a second invasion . During the Third War , the Satyrs fought with the Legion and the Scourge against the Horde and the Alliance . Satyrs are often found guarding corrupted moonwell s . The Satyrs tend these moonwells corrupted with demonic energy . It is said that these pools are the source of new satyrs , transforming night elves into the twisted minions of the Legion . No one knows if corrupted moon wells work similar transformations in other species . Though high elf Satyrs are rare , they do exist . Non - elves may not differentiate between High - Elven and Night - Elven Satyrs , but Elves and Satyrs claim the differences as clear as night and day . In the years since the War of the Ancients , other races have also joined the ranks of the satyrs , including ; goblins , orcs , half - elves , high elves , blood elves , and Low Common speaking races . It may be possible for members of nearly every race to become Satyrs . A critical hit from the Dirk of the Beast can transform others into Satyrs , regardless of race . The black magic invoked in the transformations is known as the shadow curse . The Satyrs still work to spread corruption and death , and are especially prevalent in Felwood , though they inhabit most of regions of Northern Kalimdor around Mount Hyjal . Most Satyrs are capable of using warlock magic and are described as masters of demonic magic and so incredibly dangerous . But the Satyrs seem to still have connections to druidism . This can be seen at the corruption of plants they often create , and the fact that Lord Melenas can turn into a black cat and Alzzin the Wildshaper turns into a treant . They are the most hated enemy of the Night Elves , but are hostile to just about every other natural race in Azeroth as well . Satyrs are also immortal . History . War of the Ancients . The history of the Satyrs starts with Xavius and the first Burning Legion Invasion in the world of Azeroth . Xavius was a Highborne loyal to Queen Azshara and the Burning Legion , tasked with opening and securing a portal connecting the Twisting Nether and Azeroth , a portal that Malfurion later managed to seal . Because of his failure , Sargeras punished Xavius , tortured his spirit , and later , as a sign of mercy , ressurected Xavius , but in a twisted version of his body . He was the first Satyr to ever walk on the world of Azeroth . Third War . Thousands of years later , during the Third War , the Satyrs play a small , but still important role in the Legion ' s invasion . They first appear during the Orc campaign of Reign of Chaos , after Mannoroth spills his blood into a Fountain and corrupts the surrounding area . The Satyrs ( attracted by the Fountain ' s corrupted powers or even former Night Elves changed into Satyrs by the Fountain ' s corruption ) try to defend the Fountain from the Orcs that try to consume its energies in order to defeat Cenarius . As a result of this confrontation , this small group of Satyrs are slaughtered by the Orcs . Later , the Satyrs appear during the Night Elf campaign of Reign of Chaos , now as demons under the command of the Burning Legion ( under the Dread Lord Tichondrius ) . They try to stop the Night Elves , led by Tyrande and Malfurion , from awakening the Druids of the Talon , but they are killed by the Night Elven raid . Later the Satyrs face and try to stop Illidan Stormrage , who wants to not only cleanse the land known as Felwood , but also to consume the power of the Skull of Gul ' dan , the source of fel energy that was corrupting the land . They failed to defend the Skull , and were murdered by Illidan ' s army . Ironicaly , the Satyrs will reappear during The Frozen Throne events under Illidan ' s command . The Frozen Throne Events . A small group of Satyrs join Illidan ' s ( now twisted into a demonic body ) ranks alongside the Naga . This group , located in Azshara , tries to stop the group led by Maiev Shadowsong from reaching their master , near the Night Elf docks . They also manage to capture and torture a few Night Elves . Luckily for the Night Elves , Maiev manages to free them all and kill all Satyrs who tried to stop her group . PS 1 : During The Frozen Throne events , this group of Satyrs was still made of members of the Burning Legion , since Illidan was an agent of the Legion . PS 2 : It seems that not all Satyrs led by Illidan were slain . During The Burning Crusade events , players can notice that Illidan has some Satyrs under his command , who probably joined his ranks during The Frozen Throne , based on the fact that that was the only moment when Illidan ( now as a demon lord ) was seen in Kalimdor ( the only place where you could find Satyrs by that time ) . World of Warcraft Events . Five years have passed since the Legion ' s defeat , yet a great number of Satyrs can be found living in the lands of Kalimdor . They live in small groups , each group with its own leader , and each group with its own goals . The ultimate goal of all the groups is still the same of the first Satyrs to ever wander Azeroth : Corrupt the land and its creatures . Some groups still remain in contact with the Burning Legion , while others act independently , but one thing is certain ; they are not fully independent beings at all . When the Legion calls , they will answer . Some Satyrs work by themselves , spreading the corruption amongst groups of Furbolgs and Moonwell s and even giving missions to anyone who accepts them . One Satyr in particular is part of a very complex , and still promising part of the lore , the Twilight Corrupter . It looks like he was attempting to corrupt a moonwell , located near one of the portals that lead to the Emerald Dream . He was the only Satyr , by the time World of Warcraft events began , who lived in the Eastern Kingdoms ( Duskwood ) , making people wonder how he got there . Possibly he used the Portal , indicating that he came from the Emerald Dream . This could indicate that the Satyrs or the Burning Legion are behind the Emerald Dream ' s corruption by the Nightmare . Then again , as the Nightmare seems to have been created by the Old Gods , it could just mean some satyrs have chosen the Old Gods as their new masters similar to how some Satyrs followed Illidan . Only time will tell the answer . . . All the groups of Satyrs of Kalimdor suffered great losses by members of both Alliance and Horde , and most of their leaders were killed , but it ' s very likely that most of these groups still exist . The Burning Crusade Events . Some Satyrs , who likely followed Illidan , now serve their new master . That was the first time when Satyrs cut the relations with the Burning Legion and served a new master . They are very few and located in Shadowmoon Valley . This group shares territories ( old Draenei ruins ) with other Servants of Illidan , such as Succubi and Dread Lord s , while others live in the Black Temple and help with its defense against the Shattrath offensive against the temple . Wrath of the Lich King Events . A small group of Satyrs , known as the Unbound , live in the Crystalsong Forest . This group share a peculiar mutation that turned them into " crystal satyr s " . What caused this mutation and what this sect of Satyrs is doing in Crystalsong is still unknown , but evidence shows that they are corrupting the Treants and Ancients that wander there . Culture . Satyrs possess little culture . Their society is loosely hierarchical , and they are organized into groups . Each group is called a " sect " . A sect of satyrs lives in the same geographical region and has a specific mission . Satyrs of different sects get along only some of the time . They live in ruins scattered throughout northern Kalimdor and Desolace ; satyrs prefer places of corruption to make their homes , such as Felwood and certain areas of Darkshore . Their sects are small , usually no more than a hundred individuals . Satyrs are cruel and sadistic creatures . They enjoy tormenting other creatures , particularly intelligent ones . Satyrs patrol their territory , hoping they can find travelers they can eviscerate in the most bloody manner possible . They operate at a faster level than their former selves — while before they may have been stately and calm , they now burn with feverish energy . Their movements are swift and jagged , like predators sensing prey . Organization . Satyrs are organized only loosely , into a variety of sects . When the alarm sounds , all members of a sect throw themselves into battle . Like all demons , when the Legion calls , they scramble to obey . Few creatures clash with satyrs on their own territory , however . Satyr camps are well hidden and often located in areas already dangerous , like Felwood . They are also well protected ; only army divisions or powerful adventurers could hope to rampage through a satyr community . Thus , most encounters with satyr forces occur elsewhere — often on the roads and paths through the forests . Satyrs have no sense of honor , especially concerning warfare . They do whatever is necessary to destroy their opponents , preferably causing a good deal of pain — both physical and psychological — at the same time . They prefer ambushes and scare tactics , perhaps stalking a group for several days , leaving subtle clues to their presence to make their prey more and more paranoid and fearful ; then they strike . They enjoy incapacitating their enemies with nets and dark magic so they can carve them up at their leisure ; they also enjoy the fear and panic they cause when they weaken and capture and bleed instead of outright kill . Few satyrs become warrior s or barbarian s , so they do not possess the tough , front line soldiers that other forces do . In their strongholds , they must rely on corrupted ancient protector s to serve in this capacity ; but when they strike out at others , they are weak in this area . Many satyrs become rogue s , and this disparity is one reason they prefer ambushes and guerilla tactics — hopefully , satyr rogues can incapacitate enemy warrior s soon after combat is joined , thereby leaving them free to strike at vulnerable spellcasters and war machine crews . Satyr rogue s who distinguish themselves — or show a certain penchant for painful traps and ambushes — are called satyr tricksters . Satyrs ranged support usually comes from magic . A few satyrs become necromancer s or warlock s ; some become dark spellcasters called soulstealers or hellcallers . Satyr rogues are fairly common . Some rogues take some training as warlock s in order to add some curses to their repertoire ; these individuals are called shadowdancer s . Warlock s , necromancer s , hellcaller s , and rogue s work well together ; the rogues dart in to disembowel their enemies while the spellcasters summon reinforcements , enhance their allies , hamper their enemies , and call up blasts of entropic flame . Encampments . Most of the Satyrs ' camps , if not all of them , have no large buildings — most of them are made of small tents and a few firepits . Some encampments are built in the ruins of former Highborne settlements . In some camps there can be found corrupted Moon Well s , sacrificial altars and wooden walls to defend themselves from outsiders . One structure that can be spotted in many Satyr camps is the Shrine , a strange red monument . While its use is unknown , it looks like an important structure for the satyrs , since it ' s not uncommon to be seen . Names . Satyr naming practices are similar to those of their original race , but focus on their unique and corrupt natures . Their surnames often develop from their evil deeds , while some go without surnames . A few satyrs don ’ t change their names after their transformations . Languages . Satyrs speak Eredun , and whatever was the primary language of the satyr ' s former life . Darnassian , Low Common , Goblin , Orcish , and Thalassian are often secondary languages ( unless one of these was the satyr ' s primary language in his former life then it remains one of their primary languages ) . Satyrs pick up the languages of their enemies and those creatures who they might find useful . Notable satyrs . Satyr tribes / clans . There are many tribes ( sects ) of Satyrs on Kalimdor , though how exactly and why are they distinct from each other , is hard to tell : Although Satyrs are usually thought of as a race of Demon s , some unique Satyrs are classified as Humanoid s for inexplicable reasons . It is possible that these Satyrs have , somehow , established a spiritual connection with Azeroth , or that they have severed their bond with their demonic masters . Or , it might just be a mistake on Blizz ard ' s part . However , Satyrs encountered in the WCIII and RPG material related to that era were treated as Humanoids , so Humanoid Satyrs " may " exist . Satyrs in Warcraft III . The Satyrs of " Warcraft III " , most of the times , appear as members of a faction called Corrupted Ancients . a faction made of Satyrs , Skeletons and Corrupted Treants . Myth . The were woodland spirits who occasionally accompanied on his exploits . Unlike the Warcraft satyr , who are devious and evil , these Satyrs were simply wild . The Satyrs could have been representations of the animal that lay barely chained within the male gender . Alternatively , they were a metaphor for no responsibility and freedom ; either way , they were classified as Dionysian ( chaotic ) , and Hesiod simply uses the term " Satyr " to mean " male follower of Dionysus " ( the opposite number of the Maenads ) . They were typically portrayed in Greek and Roman art with erections . The Romans compared the Satyrs to the , a carefree and benevolent woodland sprite ; for that reason , Satyrs are often portrayed with goatish features . In typical modern fantasy , a Faun is a human with the legs and horns of a goat ( the Roman Satyr ) , while a Satyr has elements of goat anatomy all over .