naist-nlp/zeshel huggingface dataset:
Highwind Highwind is a recurring term in the " Final Fantasy " series . It has a variety of uses , its been used has a surname , a weapon , and an ability . Universally however , the word " Highwind " and whatever or whoever bears the name , is associated with Dragoons or characters that have dragoon traits . Appearances . " Final Fantasy II " . Ricard Highwind is the last of the Deist Dragoons , and a member of the playable party . " Final Fantasy IV " . Kain Highwind is a Dragoon of Baron , and a central protagonist to the game , though he also operates as a minor antagonist for a time under Golbez ' s control . " Final Fantasy V " . Alexander Highwind Tycoon bears Highwind as a middle name . He is the king of Tycoon and the keeper of the wind drake . He is also the father of Lenna and Faris , two of the main party members . " Final Fantasy VII " . Cid Highwind is a party member and fights with a spear and various Jump attacks in a manner based on Dragoons . His airship is also named " Highwind " . Cid ' s strongest Limit Break and the manual to learn it share the name as well , and the attack calls the airship to rain missiles on enemies . Obtaining the Highwind Limit Break in the PC version re - release of " Final Fantasy VII " unlocks the Highwind achievement . " Final Fantasy XI " . High Wind is the name of a Galka non - player character found in Ru ' Lude Gardens . He is a member of the Ducal Guard and is responsible for guarding the Archduke ' s Audience Chamber . An Abyssea n incarnation of High Wind also exists and can be found in Abyssea - Attohwa , where he serves as a goal tracker who assists the player by tracking their completed objectives for that particular zone . " Final Fantasy XIII " . Fang ' s full ATB skill is " Highwind " , Fang herself being another character who acts much like a Dragoon . Highwind has Fang leap up and descend to impale enemies with her spear , similar to the recurring Dragoon Jump attack . A head accessory is named the . It can be obtained by obtaining a third in New Game + and increases ATB speed by 150 . " Final Fantasy XIV " . Highwind Skyways is the name of the organization responsible for administrating the airship landings on the three city states . " Final Fantasy XV " . Aranea Highwind is a female Dragoon from Niflheim . It is also the name of her Technique . " Final Fantasy Tactics " . The Highwind is a trade ship , which was shipwrecked in the Errand " Salvage The Highwind ! " " Final Fantasy Type - 0 " . Highwind is a weapon for Nine . It provides 63 Attack Power and doubles EXP . It is bought from the Akademeia SPP Post after unlocking ti for 1 ticket on the Square Enix Members site ( PSP ) or after landing 300 Killsight strikes with Nine ( HD ) . In the PSP version it can also be obtained by exchanging for 5 tickets on the Square Enix Members site . It costs 20000 SPP in the PSP release , and 5000 SPP in the HD remake . Non - " Final Fantasy " appearances . " Kingdom Hearts " . Highwind is the default name for the raft the protagonists build at the beginning of the game , as well as the default name of the player ' s first Gummi Ship . Cid Highwind also appears as a side character .
Wound ( ability ) Wound is recurring ability in Final Fantasy series . It lowers the target ' s maximum health , rather than just current health like normal spells . Appearances . " Final Fantasy XIII - 2 " . Wound is a spell available to party Saboteurs , Paradigm Pack monsters , and some enemies . It deals small magic damage and reduces target ' s maximum HP at a higher rate than other Saboteur abilities . Wound can only reduce the target ' s maximum HP by 75 % . Wound can be learned by Serah Farron at Role Level 6 , Noel Kreiss at Role Level 18 , Ahriman at level 14 , Bamapama at level 5 , Barbed Specter from the start , Black Chocobo at level 27 , Breshan Bass at level 8 , Clematis from the start , Deathgaze at level 19 , Dendrobium at level 9 , Forked Cat at level 23 , Kanna Kamuy from the start , Mimi at level 5 , Nabaat at level 4 , Pantopoda from the start , Rangda from the start , Schrodinger at level 23 , Unsaganashi at level 10 , and Viking from the start . Wound can be used by Ahriman and Taxim .
Adamantoise ( Final Fantasy II ) The Adamantoise , also known as Adamanti or simply Adamant , is a boss from " Final Fantasy II " . It is found in the Snow Cave , guarding the Goddess ' s Bell . It later appears as a regular random encounter . Battle . Adamantoise is weak to Ice and boasts incredibly high Defense , so melee fighters will have a difficult time inflicting any damage . Strategy . It is best to use a Blizzard spell to defeat it . If no party member can currently cast Blizzard , there is a treasure chest earlier in the Snow Cave containing the spell . Alternatively , the Antarctic Wind found in the Snow Cave will kill it in one use . The player can also use the Ancient Sword found in the Snow Cave to inflict Curse on the Adamantoise , drastically reducing its Attack and Defense to the point where it poses little harm and even a weaker attacker can inflict reliable damage . Other appearances . " Final Fantasy Record Keeper " . Adamantoise from " Final Fantasy II " appears as an enemy . Etymology . Adamantoise is a portmanteau of " adamantite " and " tortoise " . Trivia . In the PS and GBA versions it had its colors switched with the Land Turtle .
List of Final Fantasy Tactics A2 : Grimoire of the Rift weapons / Bludgeoning weapons The following is a list of bludgeoning weapons in " " . Instruments and books fall under the scholarly weapons subcategory . Rods . Rods are one - handed weapons that can be equipped by Black Mages , Time Mages , Arcanists , Illusionists , and Chocobo Knights . Penelo and Adelle can also equip rods in their special jobs , Dancer and Heritor , respectively . Staves . Staves are one - handed weapons that can be equipped by White Mages , Summoners , Bishops , and Chocobo Knights . Penelo and Adelle can also equip staves in their special jobs , Dancer and Heritor , respectively . Poles . Poles are one - handed weapons that can be equipped by Master Monks , Geomancers , and Chocobo Knights . Penelo and Adelle can also equip poles in their special jobs , Dancer and Heritor , respectively . Poles cannot be dual - wielded . Knuckles . Knuckles are one - handed weapons that can be equipped by White Monks , Tinkers , Berserkers , and Chocobo Knights . Knuckles cannot be equipped when the doublehand passive ability is set . Instruments . Instruments are one - handed weapons that can be equipped by Animists , Beastmasters , and Chocobo Knights . Hurdy can also equip instruments in his special job , Bard . < nowiki > * < / nowiki > The Shining Lute is also obtained from the mission " The Rivalry of the Rupies " . < nowiki > * * < / nowiki > The Brilliant Theorbo can also be obtained from the mission " Bonga Bugle - Mistleaf " if it is completed after three turns but before four turns , and is a rare prize obtained from the luck stick trader . Hammers . Hammers are two - handed weapons that can be equipped by Vikings , Green Mages , and Chocobo Knights . Maces . Maces are one - handed weapons that can be equipped by Alchemists , Sages , Green Mages , and Chocobo Knights . Books . Books are one - handed weapons that can be equipped by Seers , Scholars , and Chocobo Knights . Books cannot be dual - wielded .
Tonberry ( Final Fantasy XIII ) Tonberry is an enemy in " Final Fantasy XIII " . It can be found on Gran Pulse . Defeating Tonberry opens up a set of missions known as Titan ' s Trials , which are harder than Tonberry , so one should take care in deciding if this fight is worth the patience if one is having trouble . Mission . Mission 41 : Gaian Grudge . " Divine bounty fills the earth with life , giving birth to all creation . " " A tonberry stand upon the living earth , consuming stagnation within the flow , ready to decide your fate . " " Face its judgment . " Battle . Mission 34 - Zenobia , the Butcher . If Tonberry is not killed fast enough , it will use devastating Grudge attacks that will either KO or HP Critical everyone . Tonberry is weak to Earth . The Tonberry ' s attacks have an instant Dispel effect . Strategy . There are many ways to beat Tonberry if the party is adequately level ed . Healing with a low - level party is a waste of time , and instead the party should use Renew and start the battle with at least four TP , enough for two Renews . If the player enters with a full TP bar they can also use Quake , which the Tonberry is weak to . The party should aim to debuff Tonberry at the start of the battle . Using a Librascope reveals Tonberry ' s weaknesses to the AI party members . COM / SAB / SAB works well . Sometimes using Sentinel is recommended , but this can potentially slow the party down . It is not worth using a Synergist . Once the Tonberry has been adequately debuffed ( Slow , Deprotect , Deshell , and Imperil are effective ) , the party should aim to deal as much damage as possible to kill it off ( alternatively , spamming Vanille ' s Death will work too ) . COM / COM / RAV is effective , and the party can also use Quake if they have any spare TP . A SEN / RAV / RAV ( Mystic Tower ) can be used to stagger Tonberry , as while the Ravagers are attacking Tonberry , the Sentinel leader can manually enter and then repeat the ability string Mediguard / Provoke / Mediguard / Provoke / Mediguard to keep Tonberry ' s focus . Provoking too much seems to trigger an earlier Grudge . It is possible to finish Tonberry off with the SEN / RAV / RAV due to the combination effect of the Saboteur debuffs and Ravager hits , but COM / RAV / RAV ( Relentless Assault ) is handy on standby for when Tonberry is staggered , as he still might decide to Grudge and the Commando ' s launch helps to stave that off . Mission 41 - Gaian Grudge ( Titan ' s Trial D1 ) . In this mission the party will encounter three Tonberries . Before the battle the player should use Fortisol , Aegisol , and Deceptisol to buff the party and to allow for preemptive strike . When the battle starts , the player can use Quake , and then attack with all the party ' s got , and the party should be able to kill two , or at least one of the Tonberries , right off the bat .
Yura Yura is a non - player character in " Final Fantasy VI " . He is an esper . Story . Yura and the other young espers wanted to do something for their friends who ' d been turned to magicite , they gathered at the gate when Terra comes to plea to the espers for help in defeating the Empire on the other side of the gate . When the gate opened , the moment they stepped outside of the esper world , they completely lost control of their powers . They go berserk , and attack Kefka Palazzo , who was sent to ambush Terra and her group in front of the gate . The espers eventually attack Vector , the imperial capital . As they are trying to leave , they attack the " Blackjack " . Yura leads the espers to the Espers ' Gathering Place where Yura is found by Terra , and senses that she has similar abilities to his own . She convinces the espers that the Empire is willing to talk peace , and Yura represents the espers in negotiations with general Leo of the Empire in the nearby village of Thamasa . The peace agreement is a trap set by Kefka and Gestahl to acquire more magicite . Kefka invades Thamasa and crystallizes Yura and the rest of the espers into magicites .
Argy - 2 ( boss ) Argy - 2 is a boss in " Final Fantasy Dimensions " . The first part of this battle is scripted . Once you regain control over your party , the real battle begins . Battle . Her - aga spells hit for about 1000 - 1100 damage on a single target or about 500 + to your entire party . Her normal attacks hits for around 500 + to the front row . Undine Cry deals around 600 - 800 damage and applies Sap to your entire party . Argy - 2 can also use certain moves that the participating combatants have learned . She uses Omega Boost when she ' s low on health to boost all of her stats . From here on , she will use some moves that previously fought bosses have used . There is also a chance she will cast Blaster , which can cause Paralysis or outright kill the target . Strategy . At the start of the second battle , it is recommended to revive Argy . Argy - 2 will constantly cast - aga spells on your party , which can be devastating if you aren ' t prepared . Using Attune Blade can make the fight easier . Make sure your entire party is under the conditions of Protect and Shell . After she uses Omega Boost she will become more dangerous . This isn ' t the easiest encounter , so use support Jobs such as Red Mage , White Mage and Bard . Using a physical attacker such as Monk who can use Boost Jump is the best method for killing her . Keep healing your party and keep using Boost Jump until she dies .
Library ( Echoes of Time ) The Library is a dungeon in " " . It is one of the main attractions within the Town and can only be accessed via the main plaza . The Library has three different parts to it , each of which is visited at different times in the game . When the player enters the Library during the third part or after defeating every enemy in the lobby , a portal will appear . This portal leads to a room where many bosses from " " can be fought . Story . The Hero is directed to the Library by several townspeople , who say an old man inside can brew the cure for crystal sickness needed for Eryll . The protagonists enter and meet Larkeicus , the elderly gentleman who commands the Hero to retrieve a Buffasaur Horn from the Aqueducts to concoct the cure , and then complete some archeological research on Ice Mountain and Fire Mountain as payment . After the ruins atop Fire Mountain are restored , Larkeicus thanks the Hero warmly and sends the party back to the Village .
Town ( Echoes of Time ) The Town is a location in " " . It is the only place in the entire game that acts as standard " town " of games past ; equipment vendors , quest shops , and other civilized functions can only be found here . It is located is the center of the world map , south of the Gate . Most of the townspeople are afraid of the Witch who lives in the Forest . Story . At the start of the game the Hero heads here to get a cure for Eryll ' s " Crystal Sickness " . Larkeicus tells the Hero he will make the cure if he gets a Buffasaur Horn . Later , the Hero heads in to the library to find Larkeicus and save him , as all the townspeople believe he is in severe danger . For the rest of the game , the townspeople just comment on the events happening such as the summoning of the bridge to the Tower and its disappearance at the end . Locations . The Town has many individual stalls within its three accessible sectors . Citizens also wander around and can be talked to , and many conversations must be held in order to reveal new locations such as the Aqueducts . The Library is a major location in Town and is considered its own separate dungeon . Ye Complete Adventurer . This is the equipment shop , which sells generic weapons and armor . While items here are cheaper than at Custom Fabrications , they have less potential to increase in power via customizing . Custom Fabrications . The Clavat here oversees a variety of functions , which center around customizing equipment to increase its power . Scrolls and materials can be purchased and created and gems can be synthesized and attached to equipment . Library . The Library is accessed via the main plaza of Town . Larkeicus resides here for a short period of time , and many townspeople seem to revere him . Quest Shoppe . Stiltzkin keeps track of requests and can be found on the east side of town , near the docks . Scratch Card Redeem Shop . Scratch Card s can be viewed and redeemed here by talking to the moogle owner on the east side of town .
Breath Wing Breath Wing , also known as Air Wing and Needle Breath , is a recurring enemy ability in the series . It commonly reduces the party ' s HP by a fixed amount , and is most commonly used by flying enemies such as the Zu and Wyvern . Appearances . " Final Fantasy V " . Breath Wing is an enemy ability used by Claret Dragon , Corbett , Crystal Dragon , Dragon Aevis , Grand Aevis , Jura Aevis , Lesser Lopros , Neo Shinryu , Rukh , Tot Aevis , Wing Raptor , Wyrm , and Wyvern . It inflicts Wind - elemental damage to the party . " Final Fantasy VI " . Needle Breath is an enemy ability used by Crystal Dragon , which inflicts major non - elemental damage to one target . " Final Fantasy Record Keeper " . Breath Wing is an enemy ability used by Archeoaevis , Cursed Silver Dragon , Dragon Aevis , Wyrm , Wyvern . It inflicts major % damage to the party , and is only used as a counter by Cursed Silver Dragon .
Wyrm ( Final Fantasy XI ) Wyrms are draconic creatures in " Final Fantasy XI " . They are sometimes confused with dragons , which are smaller , and wyverns , which are bipedal . These massive and deadly servants of the Wyrmking Bahamut are rarely seen . Though they grow to the size of several marid , wyrms take flight with the ease of a colibri . While flying they are protected from short - range attacks and free to rain magical blasts upon their prey . In spite of the danger , ambitious adventurers inevitably seek encounters with wyrms . After vanquishing one , a wide variety of rare crafting materials may be harvested from its remains . Wyrms are also known to hoard magical swords , armor , and similarly prized artifacts .
Warg Wolf Warg Wolf , also known as GrWOLF and Worgen , is a recurring subspecies of wolves in the series . Appearances . " Final Fantasy " . The Warg Wolf is an enemy fought around the area of Pravoka and Elfheim , in the Chaos Shrine , and at the Cavern of Earth . They are the second wolf - type enemy the player will encounter , and are often encounter in huge groups of Wolves . " Final Fantasy II " . The Warg Wolf is an enemy fought exclusively in the Game Boy Advance and later remakes of the game at Arubboth . They are a mild threat to the party , but are capable of inflicting Poison with their physical attacks . " Final Fantasy XII " . The Worgen is an enemy fought at Dalmasca Estersand at The Yoma and Broken Sands , as well as in various places within the Mosphoran Highwaste . Worgens can be somewhat tough enemies as they come with innate Counter , as well as the ability Eerie Sound Wave , but otherwise primarily fight using physical attacks .
Sticky Fingers Sticky Fingers , also known as Snakebite , Bandit , or Catch , is a recurring ability in the " Final Fantasy " series , which generally involves steal ing items at an easier rate . Appearances . " Final Fantasy VI " . The ability is never named in - game , but it is the ability of the Thief ' s Bracer relic ( called Sneak Ring in the original version ) . This relic doubles the success rate of Steal . " Final Fantasy IX " . The Bandit ability is a support ability for Zidane learned from the Mythril Dagger and the N - Kai Armlet , it guarantees that a Steal command successfully hits the target ( still doesn ' t guarantee the actual steal is successful ) . It takes 40 AP to master , and requires five Magic Stones to equip . " Final Fantasy X - 2 " . Sticky Fingers is a job ability for the Thief dressphere , which guarantees a successful first steal . The ability is less useful should the character already use Steal or Master Thief beforehand . Sticky Fingers takes 120 AP to learn and Pilfer HP must be learned first . It takes 20 MP to cast . " Final Fantasy Tactics " . Sticky Fingers , called Catch in the PlayStation version , is a reaction ability . The Thief class learns it for 200 JP . The character equipped with this ability will catch any item Thrown at him . The effectiveness of this technique depends on the character ' s Bravery . " Final Fantasy Tactics Advance " . Catch is a reaction ability and allows a unit to catch and keep any item thrown at them . The viera Red Mage and moogle Juggler both learn catch for 300 AP from the Chain Mail armor . As in " Tactics Advance " , Sticky Fingers lets the player catch items thrown at them learned by the Juggler and Red Mage classes for 250 AP from the Brigandine . " Final Fantasy Trading Card Game " . Seven ' s card has the Catch ability . The player must discard a Seven card and pay a Wind CP to select a Special Ability or Auto Ability and nullify its effects . Etymology . " Have sticky fingers " is an idiom that means " to have a tendency to steal " . It is also called " Bandit . "
Eight - Fluted Pole The Eight - Fluted Pole , also known as the Octagon Rod and Eight - Sided Pole , is a recurring weapon in the " Final Fantasy " series . It is generally a pole with no special abilities , however , it tends to be one of the strongest poles , if not the ultimate one . Appearances . " Final Fantasy IX " . The Octagon Rod is a high - level staff for Vivi . It absorbs Wind damage and increases Water damage . Its Add Status is Trouble , and it teaches Firaga , Blizzaga , and Thundaga . It can be bought from Daguerreo and Esto Gaza after completing the Desert Palace for 4 , 500 gil . If it is not purchased during disc 3 , it becomes unobtainable . " Final Fantasy XI " . The Eight - Sided Pole and its upgrade , the Eight - Sided Pole + 1 , appear as staves . " Final Fantasy XII " . The Eight - fluted Pole is the second strongest pole after Whale Whisker . It has no special abilities , but has an Attack power of 88 , and combos frequently . Poles ' attack speed is average at 2 . 47s charge and 1 . 2s action time . It requires the Poles 5 License to be obtained for 45 LP . It can be stolen from Vagrant Soul and Abelisk , both of which are Rare Game . In the " International Zodiac Job System " version , only the Monk class is able to equip the Eight - fluted Pole , by acquiring the Poles 6 license for 90 LP . " Final Fantasy Tactics " . The Eight - fluted Pole , also known as the Octagon Rod , is the second strongest pole . When striking , it has a chance to cure nearly all status effects on the target . This is counter - productive for classes such as an Mystic , who ' s main niche is spreading negative status . It also has an Attack of 12 and a Defense boost of 20 % . It costs 20 , 000 gil and can be used by Arithmetician s and Mystics . It can also be found with the Treasure Hunter ability in the Limberry Castle Undercroft as a rare treasure . The appears as the penultimate pole , and provides + 49 Attack , and + 2 to Evasion , Speed , and Defense . It teaches Avalanche to Geomancers for 250 AP , and Pummel to Master Monks for 300 AP . It can be bought for 6 , 200 gil in the shop after creating it in the Bazaar after using a Storm Sigil , Gold Chalice , and Red Geeps . " Dissidia Final Fantasy " . The Eight - Fluted Pole is a level 78 staff that grants 34 points to Bravery and 53 points to Attack . It costs 32 , 310 gil at the shop . " Dissidia 012 Final Fantasy " . The Eight - fluted Pole returns as a level 60 pole that provides - 288 HP , + 69 Bravery , + 57 Attack , and + 20 % Initial Assist Charge . It can be obtained by trading 132 , 880 gil , Six - Fluted Pole , Ixion ' s Mane , and Vision ' s Dream x5 . Etymology . Fluted poles find their origins in Japanese Bo staves .