Ability Up Ability Up , also known as JP Boost , Gained JP Up , Double AP , ABP Up or Rolling in CP , is a recurring ability in the series which doubles , or in the case of Triple AP , triples the amount of Ability Points earned from battles . The ability did not appear until " Final Fantasy VII " , and is a rather rare ability at that . Appearances . " Final Fantasy V " . ABP Up is an ability learned from the Oracle class ( only in the GBA version ) . It is the Level 3 ability and takes 150 ABP to master . It allows the character who equipped this ability to gain 1 . 5x the amount of ABP after battle . The effect doesn ' t stack when selected multiple times on the mimic class . " Final Fantasy VII " . Both Double AP and Triple AP make their series debut in " Final Fantasy VII " , and only on equipment . Double AP can be found on the weapons Force Stealer , Rune Blade , W Machine Gun , Drill Arm , Powersoul , Motor Drive , Platinum Fist , Wizard Staff , Wizer Staff , Plus Barrette , Magic Comb , Twin Viper , Wind Slash , Rising Sun , Peacemaker , Buntline , Black M - phone , White M - phone , Javelin , Viper Halberd , and in the armors Platinum Bangle , and Rune Armlet . Triple AP is only found on Scimitar and Apocalypse . Any Materia linked to double or triple growth equipment gains the effect . " Final Fantasy IX " . Ability Up is a support ability all characters can learn which doubles the amount of AP they earn from battles . The ability can be learned from Stardust Rod , Green Beret , Diamond Gloves , Silk Robe , Brigandine , Diamond Armor , Cachusha , Ribbon and Lapis Lazuli . It takes 3 Magic Stones to equip . Zidane learns it for 95 AP , Vivi for 55 AP , Steiner for 70 AP , Dagger for 60 AP , Freya for 65 AP , Quina for 40 AP , Eiko for 55 AP and Amarant for 90 AP . " Final Fantasy X " . Double AP is an auto - ability . If equipped to a player ' s weapon , they will receive double the AP they would usually receive from a battle . Double AP can be customized onto weapons with 20 Megalixirs . A similar ability , the Triple AP auto - ability , will give the player triple the AP they would usually receive from a battle . It can be customized onto weapons with 50 Wings to Discovery . Having both Double AP and Triple AP on the same weapon will only triple the AP , they will not stack . Another method of obtaining more AP is to have a weapon with the Overdrive → AP auto - ability . Instead of the Overdrive gauge being filled when the criteria set by the character ' s Overdrive Mode is met , the player will gain AP . This can be doubled by also having Double AP , SOS Overdrive ( providing the player is in the HP Critical status ) or Double Overdrive . It can be tripled by having Triple AP or Triple Overdrive . It can be multiplied by six by having both Double AP and Triple Overdrive , Double Overdrive and Triple AP , or SOS Overdrive and Triple AP ( providing the player is in the HP Critical status ) . It can be multiplied by nine by having both Triple AP and Triple Overdrive . Overdrive → AP can be customized to a weapon with ten Door to Tomorrow items . Dark Ixion is considered the best AP farming . " Final Fantasy X - 2 " . Double AP appears only on the Covenant of Growth Garment Grid by passing through the blue gate and by equipping the Key to Success accessory , while Triple AP only appears on the accessory AP Egg , and by passing through all color gates on the Garment Grid Intrepid ( only available in the International and the HD Remaster versions ) . Covenant of Growth can be acquired in Chapter 5 by challenging and winning against Frailea in Bikanel in the Cactuar Hollow . AP Egg can be acquired in chapter 5 as the first place prize for blitzball tourneys and league play and it can also be found in a chest at the Ruin Depths dungeon . Key to Success can be acquired in chapter 5 in Tobli ' s house in Guadosalam and if the player finished the Moonflow missions , but not the chapter 3 Mt . Gagazet mission . It is possible to equip both Key to Success and AP Egg to earn six times the regular AP . " Final Fantasy XII " . Golden Amulet doubles the amount of License Points earned in battle . Golden Amulets can be bought in Eruyt Village after the events in Henne Mines for 4 , 500 gil and require unlocking of the Accessories 8 license . It can also be acquired through the bazaar for 3 , 150 gil by selling one Tattered Garment , and is a reward for completing the Hunt for Enkelados . Even characters in the reserve party can equip a Golden Amulet to receive double LP . Havoc is an ability that only Filo can learn , and is learned from the Moon Earrings . It increases AP gain . Moon Earrings can be bought at the start of Chapter 8 in Tomaj ' s shop for 7600 gil , or acquired after mission 6 - 5 . " Final Fantasy XIII " . The Growth Egg accessory doubles CP earned from battles . Only one character needs to equip it to double the CP intake for all active and reserve party members . The Growth Egg is obtained after defeating the Neochu in mission 55 . " Final Fantasy XIII - 2 " . The Fragment Skill " Rolling in CP " doubles the amount of CP earned from battles . It is acquired from Mystic in Serendipity after the player has obtained all Fragments from the Bresha Ruins and Yaschas Massif areas in all time periods . " Final Fantasy Tactics " . Accrue JP is a movement ability that allows a unit to gain JP while moving . It is learned from the Arithmetician job for 360 JP . JP Boost is a support ability that increases the amount of JP earned in battle by 50 % , which can be learned for the Squire for 200 JP . " Bravely Default " . JP Up is a support ability learned by Freelancers at job level 10 . It earns the character 20 % more job points than normal . " Dissidia Final Fantasy " . The Diamond Ring accessory increases the AP the player earns in battle by 300 % , but has a 100 % break rate . The Beckoning Cat doubles the AP earned , along with other affects . When any three pieces of Diamond equipment are worn , they activate the the Dazzling Diamond Combination , double AP earned . The Calendar Bonus can also offer up to + 3 AP earned per battle . All AP boosting effects stack . " Dissidia 012 Final Fantasy " . The Diamond Ring , Beckoning Cat and Diamond equipment with the Dazzling Diamond combination return . The Beckoning Cat and Dazzling Diamond combination function identically to " Dissidia " , but the Diamond Ring now grants + 400 % AP . Two new accessories , the Diamond Studs and Diamond Necklace , grant + 100 % and + 200 % AP , respectively . The Calendar Bonus also returns granting + 3 AP at maximum potency .