Celestial Weapon The Celestial Weapons are a series of powerful weapons in " Final Fantasy X " . Obtaining all Celestial Weapons unlocks the Weapon Master trophy in the " Final Fantasy X HD Remaster " version . Getting the weapons themselves will trigger the trophy without the need of powering them up with the crests and sigils . Mechanics . Celestial Weapons are unique in that simply finding them is not enough , as the weapons require a crest and a sigil to unlock their auto - abilities . Without their corresponding crests and sigils , each Celestial Weapon has three empty ability slots , and the ability " No AP " in the first slot . They cannot be customized , as additional abilities are automatically granted to the weapon by powering it up with a crest ( always as first upgrade ) and a sigil . Five out of the seven weapons will allow an aeon to break the damage limit by powering them up with their respective crest . The sigil is not needed to enable aeons to break the damage limit . It is not necessary to equip the weapons to break the damage limit , merely possessing them is enough . Celestial Weapons always ignore the enemy ' s Defense , and the HP / MP damage modifiers always apply , when using physical attacks ( neither apply to Overdrives ) regardless of how far powered up they are , but Celestial Weapons do not have Piercing effect . Aside from ignoring Defense , Celestial Weapons are not more powerful than a normal weapon ; at full HP / MP , they do the same damage as a normal weapon would if the enemy had 0 Defense . However , Auron is an exception as his Masamune does 100 % damage at 70 % of his max HP , and as he drops further the weapon exceeds 100 % damage . For anyone else , full HP is 100 % damage , 1 HP is about 9 . 1 % damage . The Celestial Mirror . Even with the crest and sigil for a Celestial Weapon , using them to power up the weapon requires the Celestial Mirror . To obtain it , the player must complete their chocobo training in the Calm Lands , then go to Remiem Temple and race the champion chocobo there . If the player wins , they will obtain the Cloudy Mirror . To transform it into the Celestial Mirror , the player must go to Macalania Woods where a woman at the entrance cannot find her husband . Two areas to the right and one area up , the husband can be found . When he is sent back to his wife and the player returns , the son is missing . The player must talk to either the mother or father until s / he expresses concern about their son . The player must then head up the crystal walkway through the trees to a fork , which was previously blocked by a woman . Going up at the fork will find the son at an altar . Examining the altar will transform the Cloudy Mirror into the Celestial Mirror . To power up a Celestial Weapon using a crest or sigil , the player must return to this altar and present the crest or sigil while in possession of the corresponding Celestial Weapon . The player does not need to have both the crest and sigil at the same time to power up a weapon , but it will not reach its full strength or have access to all its abilities until both are used . Though the player can obtain the crests and sigils without it , the Celestial Weapons cannot be obtained at all until the player has the Celestial Mirror . The weapons . Caladbolg . Tidus ' s Celestial Weapon can be found in the Calm Lands . Once the player has completed their chocobo training , they must race the trainer and beat the trainer ' s time . Due to the mechanics of the race , it is possible to finish before the trainer and still lose : each balloon either racer collects subtracts three seconds from their final time , and each bird they hit adds three seconds in addition to the time they lose while the chocobo is stunned from the hit . If the player beats the trainer ' s time , a man on a slope in the northwest of the Calm Lands will move . If the player beats the trainer ' s time but leaves the Calm Lands before obtaining the Caladbolg , the man will again block the path to the weapon . To solve this , player can race the trainer again . The player doesn ' t have to win this race , just trigger the phrase " You already hold the record " . Down this slope is an altar that , when examined with the Celestial Mirror , grants Tidus the Caladbolg . In the Japanese , German , and Italian versions , the Caladbolg is called Ultima Weapon , in the Spanish it is called Arma Artema ( Artema being the name given to the Ultima spell and arma meaning weapon ) and is simply called Ultima in the French version . The Sun Crest is found at a place called The Beyond in Zanarkand Dome after defeating Yunalesca . The player must head to the back of The Beyond and descend either the broken flight of stairs in the back or climb the stairs located near at entrance : they will be teleported to another corner of the room , and the chest containing the Sun Crest will now be at the top of the stairs they just descended . In the European , , and " Final Fantasy X HD Remaster " versions , if the player does not obtain the Sun Crest immediately after fighting Yunalesca , they must defeat Dark Bahamut to get it . The player can reenter the chamber to obtain it after speaking with Auron , but before leaving outside . To obtain the Sun Sigil , the player must beat the chocobo trainer in the Calm Lands with a time 0 : 00 . This is possible by collecting enough balloons on the course to lower their time to 0 : 00 upon finishing . The player has to finish the course in under 36 Seconds with a minimum of 13 balloons and only one bird hit to get the required time . In some versions of the game , if the player times 0 : 00 on the first try , they must beat the time of 0 : 00 to receive the sigil . In the HD remaster version , scoring exactly 0 : 00 . 0 will not earn the sigil . Although it will display as 0 : 00 . 0 , the " perfect time " is achieved with at least - 0 . 1 seconds . Due to the minigame ' s luck - based mechanics , the Sun Sigil is considered one of the most tedious items to obtain in game . The Caladbolg deals more damage the closer Tidus is to his max HP , as is tradition with the Ultima Weapon . The damage modifier formula is : The following table lists are the abilities the Caladbolg will have after the appropriate upgrade is used . Nirvana . To obtain Yuna ' s Nirvana , the player must go to the Monster Arena in the Calm Lands and agree to help the owner re - capture various monsters . As their first assignment , he will order the player to capture the nine different monsters that appear in the Calm Lands . Once the player has done so , a chest will appear at the front of the Monster Arena containing the Nirvana . The Moon Crest is found in an alcove on a beach in Besaid , where Tidus meets Wakka at the beginning of the game . The chest is to the right of the beach and can be acquired immediately if the player wishes . To obtain the Moon Sigil , players must travel to the Calm Lands and head for Remiem Temple . Once inside , the player must defeat all of Belgemine ' s aeons , one at a time , in a duel of aeons . This requires the player to obtain Yojimbo and Anima , as Belgemine will not allow Yuna to challenge her Yojimbo or Anima until Yuna herself is able to summon them . Once the player has defeated her Bahamut , Belgemine relinquishes the Flower Sceptre . The player must now capture at least one of every fiend on Mt . Gagazet for the Monster Arena . This will reward them with the Blossom Crown . With the crown and the scepter , the door behind Belgemine will open , allowing the player to obtain the eighth and last aeon , the Magus Sisters . The player must now defeat Belgemine ' s Magus Sisters and after the battle , the player will have a chance to send Belgemine , and will be given the Moon Sigil once they have done so . If they refuse , Belgemine will remain in the temple . Defeating her Magus Sisters will prompt the player to send her again , and they will not receive the Moon Sigil until they do so . The Nirvana deals more damage the closer Yuna is to her max MP . The damage modifier formula is : Upgrading the Nirvana with the Moon Crest will allow Valefor to break the damage limit . The Nirvana is arguably the easiest Celestial Weapon to fully upgrade , though players of the or HD Remaster versions must obtain the Destruction Sphere treasures in Besaid and Macalania on their first visit , should they wish to avoid facing Dark Valefor and Dark Shiva . The following table lists the abilities the Nirvana will have after the appropriate upgrade is used . World Champion . Wakka ' s Celestial Weapon is obtained in Luca in the Luca Cafe . The player must first come at least third in a blitzball tournament , or win five blitzball games , then speak to the bartender . She will ask the player to see the Celestial Mirror , and if obliged , will give the weapon . The Jupiter Crest is found in a locker upon return to Luca any time after the party leaves after the blitzball tournament . From the lobby , the player must enter the upper - right hallway and enter the Besaid Aurochs ' locker room . The crest can be found in a locker . In some versions of the game , the Mercury Crest has switched names with the Jupiter Crest ( this also applies to the sigil ) ; however the player still obtains the crest for Wakka ' s weapon from this locker . The Jupiter Sigil randomly appears with 50 % chance as prize in a blitzball league once the player wins all three of Wakka ' s Overdrives in previous competitions . This weapon was previously owned by High Summoner Ohalland . The World Champion deals more damage the closer Wakka is to his max HP . The damage modifier formula is : Upgrading the World Champion with the Jupiter Crest will allow Ifrit to break the damage limit . The following table lists the abilities the World Champion will have after the appropriate upgrade is used . Spirit Lance . Spirit Lance is Kimahri ' s Celestial Weapon . In the Japanese , Italian , Spanish , French and German releases , the Spirit Lance is known as the Longinus . The Spirit Lance is obtained by praying to the three Qactuar Stones in the Thunder Plains and a spectral Qactuar will appear in either south or north area of the Thunder Plains ; the player must have read the text on " Gandof " and the Qactuars in the Thunder Plains Travel Agency beforehand . The player must follow it to a broken tower , and press to send a bolt of lightning through it , revealing a chest containing the Spirit Lance . The Saturn Crest is found near the top of Mt . Gagazet . Just past where the player fights Seymour Flux is a passage lined with pillars . The Saturn Crest is in a chest on the left side between the pillars , out of the player ' s view . To obtain the Saturn Sigil , the player must win the Butterfly Hunt minigame twice ( once in each area ) in Macalania Woods after obtaining the airship . The challenge consists of catching all seven of blue butterflies in the forest within a time limit while avoiding the red butterflies that initiate a battle if touched . The minigame requires precise timing and maneuvering . The second time the player wins , the chest with the Saturn Sigil will appear . It is one of the harder key items to obtain . The Spirit Lance does more damage the closer Kimahri is to his max HP . The damage modifier formula is : Upgrading the Spirit Lance with the Saturn Crest allows Ixion to break the damage limit . The following table lists the abilities the Spirit Lance will have after the appropriate upgrade is used . Onion Knight . Lulu ' s Celestial Weapon is named after the recurring job , and bears the sprite of the " Final Fantasy III " Onion Knight on its shield . To obtain it , the player must search for the coordinates " 12 , 57 " while aboard the airship to locate Baaj Temple where the player must dive into the water and swim to the northern doors . Geosgaeno will attack and after it is defeated , the chest containing the Onion Knight will appear in the southern part of the area underwater . The Venus Crest is found in the Farplane ( entered from Guadosalam ) after Tidus mentions Seymour ' s departure for Macalania Temple . To obtain the Venus Sigil , the player must go to the Thunder Plains and dodge two hundred consecutive lightning bolts without leaving the area . The player is not told how many bolts they have dodged , and if they miscount and leave the area without dodging enough bolts , their total is reset . It is advised the player thus aims for more than two hundred bolts in case they miscalculate . Loading the save game ( if the player saved the game each time dodged certain amount of bolts in row ) will also reset the count . Once two hundred bolts have been dodged in a row , the chest containing the sigil will appear in front of the Thunder Plains branch of Rin ' s Travel Agency . This key item is considered the most difficult to obtain in the game . The Onion Knight does more damage the closer Lulu is to her max MP . The damage modifier formula is : Upgrading the Onion Knight with the Venus Crest will allow Shiva to break the damage limit . The following table lists the abilities the Onion Knight will have after the appropriate upgrade is used . Masamune . To obtain Auron ' s Masamune , the player must first obtain the Rusty Sword , found on the eastern cliff outside of the Cavern of the Stolen Fayth . Next , the player must go to the Djose end of Mushroom Rock Road . The north - western passage leads to a rising platform that leads to a statue of Lord Mi ' ihen . Placing the sword before the statue will reveal a glyph , which in turn reveals the Masamune ' s location . The Mars Crest is found near the entrance to Mushroom Rock Road , along the final area of the Mi ' ihen Highroad . A long , narrow series of passages leads to the southeast , at the end of the path is a chest with the Mars Crest . The Mars Sigil is obtained from the owner of the Monster Arena . The player must unlock a total of ten Area Conquest or Species Conquest monsters . It can be any combination of the two . Catching at least one of each type of fiend in an area unlocks an Area Conquest , while catching all the fiends of a particular species unlocks a Species Conquest . Thus , acquiring the Mars Sigil is not particularly difficult , it just requires a lot of work to catch the monsters needed . The Masamune deals more damage the lower Auron ' s HP is , a trait unique to the Masamune . The damage modifier formula is : This means Auron deals half damage at full HP , full damage at 70 % HP , double damage at 10 % of HP and at 1 HP he deals 216 % damage . He is the only one who can exceed 100 % damage due to his unique damage formula . In addition , in the Original Japanese release , the Masamune was twice as powerful . This means Auron deals full damage at full HP , and at 1 HP he deals 433 % damage . Upgrading the Masamune with the Mars Crest will allow Yojimbo to break the damage limit . The following table lists the abilities the Masamune will have after the appropriate upgrade is used . Godhand . Rikku ' s Godhand is obtained by typing " GODHAND " as a password on the airship and going to the new location on Mushroom Rock Road . The player will appear on a narrow path . To the north is a chest containing Godhand that can only be opened when the player has acquired the Celestial Mirror . The Mercury Crest is found in a treasure chest in a shifting sand pit in the final area of Bikanel Desert . In some versions of the game , the Mercury Crest has switched names with the Jupiter Crest ( this also applies to the sigil ) ; but the one from the same location still affects the same weapon . To obtain the Mercury Sigil , the player must complete the cactuar sidequest on Bikanel Island , which is available after gaining the airship . In the final area of the island is a stone engraved with a cactuar . Examining it will prompt a rhyming poem to be read and one by one , ten cactuars will appear in the desert . The player must find them , then play a game of " Red Light , Green Light " with the cactuar . If the player reaches it before they are spotted they battle the cactuar . Win or lose the minigame ( not the battle ) , they receive a sphere to be taken back the stone , at which point the next cactuar can be found . The ten cactuars can be found in the following locations : The Godhand does more damage the closer Rikku is to max HP . The damage modifier formula is : The following table lists the abilities the Godhand will have after the appropriate upgrade is used . Other appearances . " Final Fantasy X - 2 " . Several Celestial Weapons appear in " Final Fantasy X - 2 " . Yuna ' s Dark Knight dressphere wields the Caladbolg , while Rikku ' s Dark Knight dressphere wields the Masamune . Yuna ' s Black Mage dressphere wields the Nirvana . The game ' s final boss , Shuyin , uses the World Champion during his Terror of Zanarkand attack , a version of Tidus ' s signature Blitz Ace Overdrive . Depending on the players ' actions , the Ronso may craft a statue of Kimahri wielding the Spirit Lance in Chapter 5 . Concept artwork for the Mascot dressphere shows plans for one of the girls to dress up as the Onion Knight , or use it as her weapon . " Dissidia Final Fantasy " . Tidus ' s EX Mode is to equip the Caladbolg . While Tidus remains in EX Mode the Caladbolg increases the damage he does the more HP he has , and lengthens the duration Tidus is invincible while dodging . Tidus ' s exclusive Level 100 weapon is named World Champion . It lowers Tidus ' s base Bravery by 40 , + 69 Attack , and grants him the Cat Nip ability and Brave Boost on Dodge + 20 % . It can be traded for in the shop for 31920 gil , the Grand Slam , Fayth ' s Dream x5 , and Guts Orb x5 . " Dissidia 012 Final Fantasy " . The Caladbolg and World Champion return as weapons for Tidus , and the latter appears with modified stats : it lowers base Bravery by 40 , gives + 70 Attack , - 1 Defense , Brave Boost on Dodge + 8 % , and the Cat Nip ability . It can be traded for 182 , 800 gil , the Grand Slam , a Fayth ' s Dream , and Vision ' s Hope x5 . Naming of Sigils and Crests . In the International release , the names of the crests and sigils were changed back to the order of the Japanese version . The western version of the HD Remaster maintains the English names . The crests and sigils correspond to the seven celestial bodies of Earth ' s solar system that are visible to the human eye on the Earth . These bodies were known to many different ancient civilizations . The Romans , for example , named the five planets after their gods , while the Japanese named them after the ( five elements ) , i . e . Mercury – Water , Venus – Metal , Mars – Fire , Jupiter – Wood and Saturn – Earth . The sun and moon are also present in Tidus ' s and Yuna ' s names . Etymology . The Japanese names of the weapons allude to the Luminaries , the seven celestial bodies known to ancient man : the Moon , the Sun , Mars , Venus , Mercury , Jupiter , and Saturn . Each of them would commonly be associated with one of the Seven Archangels , though which ones varies .