naist-nlp/zeshel huggingface dataset:
Carpenter The Carpenter is a Disciple of the Hand in " Final Fantasy XIV " . Overview . The foremost workers of wood , carpenters possess expert knowledge of the hardness , pliability , weight , and value of all types of timber . Their creed is to bring these natural traits to bear in the form of various wares , including utensils and furniture . Woodworking techniques were , and continue to be , developed and refined by the shipbuilding endeavors of Limsa Lominsa , as well as the towering architectural pursuits of Ishgard . However , it is in and around Gridania , home to the highest quality timber , that the craft ' s greatest strides have been made . Gridanian carpentry produces everything from the masks used in their religious ceremonies to the enormous structures that make up their city . The primary tool of the carpenter is the handsaw . Role . Carpenters can make the bows used by Archers and canes used by Conjurers , as well as the spinning wheels used by Weaver s and grinding wheels used by Goldsmith s . They can also manufacture some kinds of footwear used by adventurers as well as wooden shields . Their specialization in timber lets them prepare chopped logs into processed lumber used by many Disciples of the Hand . They also can create various furniture , including the walls of wood style housing . Equipment . Carpenters are defined by wielding a saw in the main hand , and can equip a claw hammer to the off - hand . Other appearances . " Final Fantasy Trading Card Game " . Carpenter appears with a wind - elemental card .
Hammer ( weapon type ) Hammers , also called Flails and Mallets , are a recurring type of weapon in the series . It is usually a strong close - range weapon , used by melee Jobs , usually the Viking or the Berserker . Appearances . " Final Fantasy " . The White Mage and the Warrior can equip hammers . List of hammers : " Final Fantasy III " . The Viking is the only job that may equip hammers , other than the Onion Knight . List of hammers : " Final Fantasy IV " . Cid ' s weapon of choice is the hammer . List of hammers : " Final Fantasy IV - Interlude - " . List of hammers : List of hammers : " Final Fantasy V " . Hammers can be used by Freelancers , Berserkers and Gladiators . Hammers gain bonus damage from Strength , but unlike most weapons hammers use a different damage formula which only takes 25 % of the target ' s Defense into calculations instead of normal Defense values . List of hammers : " Final Fantasy VII " . Only one hammer appears at any time through Cait Sith ' s Slots Toy Box Limit Break ability . The Hammer is dropped on the enemy for medium damage in terms of the Toy Box Limit Break at 3 . 5 times normal damage . The same hammer model is used for the Enemy Skill Magic Hammer . " Final Fantasy IX " . During the first part of the game , a hammer is briefly used by Cinna , aptly named Hammer , which he is very attached to . This is the only hammer weapon . " Final Fantasy XI " . Hammers are the most damaging type of Club weapon , but can only be wielded by White Mages and Geomancers . Notable hammers : " Final Fantasy XII " . Hammers can be equipped by any character as long as they have acquired the necessary license . Hammers deal very unstable damage . In the " International Zodiac Job System " , hammers , together with axes , are Foebreaker ' s primary weapon . The damage formula for hammers is : Due to the weight put on user ' s Strength and Vitality recommended Hammer user is Vaan . List of hammers : " Final Fantasy Tactics " . Hammers are called Flails and can be equipped by Ninja and Squire jobs . The Green Mage and the Viking jobs use hammers . List of hammers : " Final Fantasy Crystal Chronicles " . The ones from the Yuke tribe use hammers as their weapons . List of hammers : Lilties use mallets as their weapons . List of mallets : Lilties use mallets as one of their two choices of weapons . List of mallets : " The Final Fantasy Legend " . The Hammer is the only hammer . " Final Fantasy Legend II " . The Hammer is the only hammer to appear . " Final Fantasy Legend III " . Hammers appears as a type of weapon . List of hammers : The is the only hammer .
The Mask The Mask is mysterious figure who briefly accompanies the Warriors of Darkness in " Final Fantasy Dimensions " . Though he appears to be an ally , he has a secret . Profile . Appearance . The Mask dresses like a typical Magus , with a black , white and silver color scheme and a white mask concealing his face . Story . The Mask was created as a result of Elgo dividing his being into two in response to the crystals splitting the world to hinder him . Throughout their journey , the Warriors of Darkness either see or otherwise encounter The Mask , such as when he helps Glaive rescue Diana after she is captured by Avalon ' s soldiers . Eventually , the Warriors meet up with The Mask when he seeks to unseal Meteor , the ultimate Black Magic . Although Glaive accuses him of being Elgo in disguise , The Mask avoids the question when it is first raised . After traveling through the Lufenian Ruins , the group comes to a dead end and it seems like The Mask is turning against them . The person he is referring to turns out to be the Divine General Cocytus . He causes her to retreat but not before being struck down himself . Laying on the ground dying , his mask is broken and it is revealed that he is the personified good within Elgo . He asks the Warriors of Darkness to defeat his other half . Reunited with the Warriors of Light , the Warriors of Darkness encounter Elgo , revealed to be the Avalonian Emperor , who reveals that the Masked Elgo was the manifestation of his discarded weakness . After the defeat of Chaos Elgo , Nil ' s flow changes course and the escaping light threatens to kill off the Warriors . The party flees but Dusk and Alba stay behind , but the spirits of Vata , Masked Elgo and Frey teleport the two to safety .
Druid ( Final Fantasy V ) Druid is an enemy in " Final Fantasy V " found in the cave near Istory Falls . The Druids appear in threes , and a lone one can be accompanied by an Ironback . One of Druid ' s attacks , Circle , will remove the target from battle . Dischord will halve the party ' s level s , Magnet switches party members in back row to front , and Web slows down a target . It can also cast Blink on itself , making it harder to attack .
Shiva ( Final Fantasy V boss ) Shiva is an optional boss in " Final Fantasy V " . The party can find her at the back of Castle Walse behind a waterfall . Upon her defeat , the party can summon her into battle . Shiva is also one of the forms Metamorph can morph into . Challenging Shiva as soon as the battle becomes available is not advisable as the party is yet to acquire the Summoner job , so even if the player wins , they will not be able to summon her until later . Battle . Shiva is accompanied by three Ice Commanders who can easily kill an underprepared team . She will be using spells like Blizzara , which will likely decimate the party if they approach her as soon as she can be found . Shiva can only target a single row with her Blizzara spell . Shiva will always cast Blizzara on the party ( ~ 90 damage ) , then Blizzara on an individual ( ~ 200 damage ) , then repeat . Strategy . Having half the party in the front row and half in the back helps . The best time to battle Shiva is after returning from Karnak as the party will be able to use Fira and summon Ifrit . The player can also break a fire Rod to deal around 1200 damage to the entire enemy group , killing the Ice Commanders instantly and bringing Shiva down to critical health . If the player does challenge her as soon as the battle becomes available , they should have two Black Mages cast Fire while the Knights and Monks keep on attacking . The Ice Commanders should be defeated first and once they are gone , the party can fully concentrate on Shiva . " Paladins " can also make the fight possible early on . If the player has all four characters learn ! White ( level 1 works fine ) , use them as Knights equipped with Mythril Swords ( stealable from Ice Soldiers ) , and wear the best buyable armor , they will be able to alternate between Cure and attack to win . It is also possible to acquire Fire Rods as soon as the Shiva battle is available , rather than wait until Karnak to buy them . The Ricard Mage in Walse Tower occasionally drops them , which can be used as an item in the Shiva battle to win with little effort , even with a low level party . Another possible strategy when battling Shiva before going to Karnak is using Blue Magic . Since Shiva is a level 11 boss , one can use Goblin Punch with any character at level 11 since Goblin Punch deals eight times the normal damage when used on an enemy with the same level as the caster . It is also possible to frog the Ice Commanders using Pond ' s Chorus to greatly reduce the damage they can deal . A good idea is to bring a Thief into the fight , since they can steal Mythril Swords from the Ice Commanders .
Acid Rain Acid Rain , also called Acid , is a recurring enemy ability in the series . It often inflicts non - elemental damage to the entire party , as well as inflicting Poison . Appearances . " Final Fantasy " . Acid Rain is only used by the Phantom Train in the GBA / PSP / iOS versions . It inflicts major non - elemental damage to the party . " Final Fantasy VI " . Acid Rain is used by several enemies , and it inflicts Poison and Water - elemental damage to the party as well as inflicting Sap . It has a power of 25 with a hit rate of 100 , and it cost 20 MP for the enemy to use . Gau can use the ability by selecting the Adamankary rage . " Final Fantasy VII " . Acid Rain is an enemy ability used by Epiolnis that inflicts Poison - elemental magic damage to the character with the highest HP . It has a power equal to 1 . 25x the enemy ' s Strength stat , dealing roughly around 645 damage . " The Final Fantasy Legend " . Acid is an ability that has 3 uses and has an attack power of 4 which damages a group of enemies , the damage formula is base on Mana . This ability is used by Amoeba , Atom Ant , and Scarab . " Final Fantasy Legend II " . Acid is a magical attack that has 5 uses , it also increases a Robot ' s HP by 9 . The damage formula for Acid is the user ' s Mana x5 . The ability target ' s all enemies , and deals Poison - elemental damage . This attack can be used by Amoeba . " Final Fantasy Brave Exvius " . Acid Rain is the level 3 offensive - type Special Move for . It lowers the P . Def of all enemies by 25 % then strikes with a water - based attack . For the duration of the music , the P . Atk of all allies is raised by 25 % .
Odin ( Final Fantasy III boss ) Odin is a boss from " Final Fantasy III " . To challenge him , the party must first obtain the Nautilus airship , which is able to act like a submarine . The party can then enter the Saronia Catacombs after diving underwater . After winning this battle , the player obtains Odin as a summon . In the 3D version , this is also the only opportunity in the game to obtain the spear Gungnir , the most powerful weapon until the end of the game , with the class - mastery weapons and the Ultima Weapon . The spear can only be stolen by a Thief with a Job level of 71 or higher . The weapon also has a 0 . 3 % chance of being dropped , giving the player the ability to obtain two Gungnirs . Battle . To beat Odin , it is recommended to have a party with an average level of 37 and to have at least one Warrior and one Dragoon . Warrior ' s Advance does great damage to Odin , around 2 , 200 . A Dragoon ' s Jump ability will not only save the character from being hurt , but will also subtract a good amount of Odin ' s health . Odin uses one of two attacks , a regular attack , which deals about 400 damage , and is used twice in one turn , or Zantetsuken , known as Atom Edge in the NES version , hits all party members for massive damage . Protect can be great to defend against Odin ' s physical attacks . To deal damage , the Dark Knight ' s Souleater can be a good way to lower Odin ' s HP fast .
Northern Cross Northern Cross , also known as N . Cross , is a recurring enemy ability in the series . Appearances . " Final Fantasy VI " . Northern Cross is an enemy ability used by Fiend , Ice Dragon , Kaiser Dragon , Prometheus , Ultima Buster , Tiger , Muud Suud , and Fiend Dragon . It inflicts Frozen to the party with a hit rate of 90 , and is considered Ice - elemental despite not dealing any damage . The ability doesn ' t remove Invisible status when it fails to inflict Frozen . Success rate of 90 % . It is vulnerable to Runic and costs 20 MP to cast . Gau is able to utilize Northern Cross through the Fiend Dragon Rage . " Final Fantasy VII " . Northern Cross is an enemy ability used by Maximum Kimaira . It inflicts Poison to one party member and costs 30 MP to cast . " Final Fantasy Record Keeper " . Northern Cross is an enemy ability used by Cursed + Maximum Kimaira , Dullahan , Ice Dragon , Maximum Kimaira , and Muud Suud . When used by everyone but the Maximum Kimaira enemies , it inflicts Stop to the party . When used by the Maximum Kimaira enemies , it inflicts Poison to one target . Etymology . The Northern Cross is an asterism in the constellation .
Ish Ish is a town in " Final Fantasy Adventure " . Story . Ish is located in the eastern Crystal Desert , where the Vandole Empire prospered before its fall . Bogard fell there from Glaive ' s Airship and was tended by Dr . Bowow and Sarah . After Sumo ' s confrontation with Julius , he finds himself left for dead in the middle of the Crystal Desert . He ' s rescued by Chocobo and carries him to Ish . Sumo regains consciousness in a bed next to Bogard , he tells Sumo that he was thrown off the airship , and Sarah saved him . Sumo loses his confidence with himself , claiming he ' s not a Gemma Knight , Bogard tries to talk to him , but Sumo doesn ' t let him . He tells Bogard that he ' s a Gemma Knight , and he should do it . Bogard angrily tells Sumo to get out of the house . Outside the house , Sumo meets Sarah . She tells him that Bogard ' s back is broken and he won ' t be able to move for a while . He was distressed to hear that other places are being attacked , but he kept saying that there is a boy named Sumo who will come and save everyone . She didn ' t believe Bogard at first , but him and the chocobo made her believe in Sumo can save their world now . She also mentions that the chocobo is being treated at Dr . Bowow . When Sumo approaches Dr . Bowow ' s house , he hears a loud clattering from within . Sumo finds out that chocobo wounded his legs , so he mechanized the legs and he ' ll be able to go on water now . He named Chocobo Chocobot , relying on Sumo to save the world and tells him to go talk to Bogard before he leaves town . Sumo returns to Bogard , he warns him that it ' ll be a perilous journey from now on . Julius got the power of Mana , and the only match against it is a knight wielding the legendary sword Excalibur . And this is how the Gemma Knights defeated the evil power of Vandole . Sumo ask where the sword is , but replies to him that it is somewhere in this world . He tells him to go to Wendel and ask Cibba since he has knowledge on this stuff . Both Sumo and Chocobot head to their next destination , Wendel . Sumo returns to Ish and meets Dr . Bowow , he mentions that Sumo will need the ultimate magic of Nuke which happens to be sealed by Lich . Telling him to go north to the Palmy Desert and defeat Lich . Sumo returns to Dr . Bowow after defeating Lich , he mentions that there ' s a crystal that can be blown up by Nuke and Sumo must find it if he wants to enter Cave of Ruins somewhere in the Crystal Desert . After Julius ' s Defeat , Sumo visit Bogard , Sarah , and Dr . Bowow . Etymology . " Ish " is Sanskrit for " lord " .
Electrocute Electrocute , also known as Electric Shock , Blitz , Spark , and Electro , is a recurring ability in the series . Often used by enemies , it tends to inflicts Lightning - elemental damage to all targets . Appearances . " Final Fantasy V " . Electric Shock , originally called Electrocute , is an enemy ability that inflicts minor Lightning - elemental damage to the party . It is used by Gilgamesh , Gorgimera , Guardian , Ramuh , and Octokraken . The player may utilize this ability by catching and releasing a Defeater . " Crisis Core - Final Fantasy VII - " . Electrocute is a powerful Lightning - elemental spell that summons several lightning bolts to strike around Zack . It is one of the most powerful spells in the game alongside the traditional Flare and Ultima , and costs 72 MP to cast . It is cast from the Electrocute materia , which is a reward for Mission 3 - 4 - 1 , and Mission 8 - 6 - 3 , can be stolen from Garuda , and found in Mission 2 - 3 - 6 , Mission 4 - 5 - 5 , Mission 6 - 6 - 5 , Mission 7 - 6 - 3 , Mission 9 - 4 - 6 , and Mission 9 - 5 - 6 . " Final Fantasy VIII " . Electrocute is a Blue Magic spell that can be taught to Quistis by using a Coral Fragment on her in the menu . It is a Lightning - elemental attack that damages all enemies . Its spell power varies from Crisis Level , which is shown as follows : Cockatrice also has access to the Electrocute ability . " Final Fantasy IX " . Electrocute is an enemy ability used by Torama and Zaghnol . It allows the user to use either Blaster ( for Torama ) or Thundara ( for Zaghnol ) . " Final Fantasy X " . Electrocute is an enemy ability used by Mech Leader , which inflicts moderate Lightning - elemental damage to the party . " Final Fantasy X - 2 " . Electrocute is used by Machina Soldier . It inflicts moderate Lightning - elemental damage . " Final Fantasy XIII " . Electrocute is a very powerful Lightning - based enemy ability used by Immortal . It summons lightning bolts to strike party members near the Centaurion Blade . " Final Fantasy XIII - 2 " . Electrocute returns as an enemy ability used by Immortal . " Final Fantasy Mystic Quest " . Spark is used by Ooze and Dark King . It does minor Thunder - elemental damage and lowers the user ' s magic power . It has an attack power of 18 . " The Final Fantasy Legend " . Electro is an ability that has 10 uses and it lowers the enemy group ' s Agl . This ability is used by Elec Eel and Leviathn . " Final Fantasy Legend II " . Blitz is a ability that has 15 uses , it also increases a Robot ' s HP by 9 . It lower the Agl by 10 to one group of enemies . This ability can be used by Dolphin , Gunfish , Leviathn , MechBug , and Ridean . " Dissidia 012 Final Fantasy " . Electrocute is a new ability that can only be learned by Gilgamesh . It costs 30 CP to equip and 120 AP to master . It only strikes once , but is effective at any height . " Final Fantasy Record Keeper " . Electrocute is Quistis ' s default Soul Break . Like her original ability , it deals Lightning - elemental damage to all enemies .
Arcanist Arcanist is a recurring job in the series . It has vastly different functions in each title , but tends to focus on debuffs and unique black magic abilities . Appearances . " Final Fantasy XIV " . Unlike any other appearance , Arcanists do not deal damage — instead they support the party by using debilitation spells , spells that will deal damage over time , and spells to heal or revive allies . Their defining trait is their ability to summon pets into battle . The Emerald Carbuncle , obtainable at level 4 , specializes in wind - elemental attacks , while Topaz Carbuncle focuses on tanking abilities . An Arcanist can be upgraded into a Summoner or Scholar and wield grimories in battle . The Arcanist is a job for the nu mou specializing in destructive Arcane Magick , with abilities learned from rods . While Arcanists have advanced spells and a large base MP pool , their stats are fairly low . " Bravely Default " . The Arcanist appears as a job , which specializes in abilities that deal damage depending on the status conditions of all battlers and increasing Black Magic - based abilities . In the Japanese version , the job is called Magus .
Archadian Judges The Archadian Judges in " Final Fantasy XII " are the de facto guardians of law and order in the Archadian Empire , making them in effect the nation ' s Supreme Court , and commanders of the Archadian military . They are also the elite guards of House Solidor . Judges are referred to as " your honor " by both outsiders and each other . Purpose . The Archadian Judges are a special order of knights under the Imperial Archadian Ministry of Law . With the spread of Archadian influence came a rise in crime and regional conflicts . To reduce the amount of time required by judicial process , House Solidor introduced legislation bringing a military court into existence , this being the origin of the Order of Judges . They are the supreme enforcers of Archadian law in the world of Ivalice . Each wields extraordinary legal power in his or her own right over lower - ranked Archadian officers . The higher ranked Judge Magisters , in addition to functioning as chief arbiters and enforcers of Archadian law , are also the elite guard of House Solidor which effectively makes them the commanders of the Imperial Army . The Judge Magisters wield quite a bit of magickal and physical power . They are called on sometimes to guard high profile people such as Princess Ashe or Lord Larsa Solidor . They are also sent on the most sensitive and important missions , such as retrieving the Dusk Shard or the Sword of Kings . Judge Magisters are always seen in full plate armor and are rarely seen with their helmets off . Each Judge Magister has a unique set of armor with complex helmet ornamentation , usually including horns . All known Judge Magisters are humes . Judge Gabranth even states to Ba ' Gamnan that the Archadian Empire only employs humes in their military . List of Judges . Judge Magisters . This is a list of Judges , currently active and inactive from the beginning of " Final Fantasy XII " . Gameplay . Judges are fought throughout the game , and often accompany the Judge Magisters in battle . Trial Mode is a bonus mode exclusive to the " Final Fantasy XII International Zodiac Job System " version of the game . Its stage 100 battle is against all Judge Magisters : Judge Gabranth , Judge Ghis , Judge Bergan , Judge Drace , and Judge Zargabaath . This is the final level of the trial and considered its ultimate challenge . This thus adds Drace and Zargabaath , who are not fought as bosses during the main storyline . Musical themes . The " Theme of the Empire " is played in many scenes associated with the Archadian Empire . The theme " Upheaval ( Imperial Version ) " plays in all the boss battles against the Judges . Other appearances . " Final Fantasy Record Keeper " . Some of the Judge Magisters appear in " Final Fantasy Record Keeper " . " Mobius Final Fantasy " . Bergan , Gabranth and Drace appear on a job card . " Final Fantasy Trading Card Game " . The Judge Magisters appear in " Final Fantasy Trading Card Game " . Each of them represent a different element .
Haguma The Haguma is an enemy in " Final Fantasy XIII - 2 " . It appears in the north of Vile Peaks AF 010 with Shaguma . Paradigm Pack . The Haguma is a late bloomer , which means it is more costly to raise than Early Peakers and such of the same Grade , and its development may be slow at first . However , being a late bloomer also grants it more ATB or Role Boost upgrades , and its magic power increases rapidly at the last stage of development , to over 800 . This puts it second in magic power , slightly behind White Chocobo , and slightly ahead of Cait Sith . It casts very quickly , a good trait for any caster , but which can prove a critical one for healers . It is recommended to infuse Raise to it to make it an even better healer ; Spiranthes can infuse it at only level seven , Improved Raise at level 15 , and Improved Raise II at level 30 . It gets Esunada , which Green Chocobo lacks , but not until level 99 . Its damaging Feral Link is not as powerful as Flanitor ' s party heal , but is magic - based , and so does more damage than the physical Feral Links of the Chocobos and Cait Sith .