Shop Shops are a recurring feature in the " Final Fantasy " series . Appearing in every game , they provide the player with areas where items , weapons , armor and magic can be bought and sold for gil . Not every game has the same kind of shops available , for example , in the original " Final Fantasy " , there were shops for both Black and White Magic , while in most games , there is no division . " Final Fantasy VIII " features two kinds of shops : the recurring item shops and the junk shop , which acts as a weapon shop . In most games shops are physical locations the player should visit to commence commerce , but in some games shops are accessed from the menu . Appearances . " Final Fantasy " . There are five types of shops : weapon , armor , White Magic , Black Magic , and item . Shops are available in each town . In the Whisperwind Cove , a village of mages exists , where magic of all levels and magic - related equipment is sold . " Final Fantasy II " . Item , weapon , armor , and magic shops exist , the latter no longer being divided . All towns have one of each . " Final Fantasy III " . Weapon , armor , item , and magic shops return . Unlike the previous games , not every town has at least one of these , such as in Saronia or Doga ' s Manor . Doga ' s Village has magic shops that sell all kinds of magic , except for level 8 spells , which can only be purchased at Eureka . In this same area exists a shop that sells both armor and weapons . " Final Fantasy IV " . Magic shops are removed , as each character learns their spells individually by level ing . All towns have at least one armor , weapon , and item shop . " Final Fantasy IV - Interlude - " . Due to the linearity and shortness of the interlude , there are few shops . There are shops in the Cave of Eblan and the Feymarch ; the former doesn ' t have anyone living there anymore while in the case of the latter , nobody sells anything . " Final Fantasy V " . Magic shops return alongside the job system . Black Magic , White Magic , Time Magic , and the first level of Summon Magic can be purchased . Item , weapon , and armor shops exist in every town as well . A new feature to the series is that all the shops can share the same building . " Final Fantasy VI " . Magic shops do not appear in this game , and while armor and weapon shops can share the same building , item shops are always distinct . A new type of shop is introduced , the auction house , only found at Jidoor . The Narshe weapon shop in the World of Ruin , if opened with Locke Cole , holds a secret where the player is able to get either the Ragnarok weapon or the Ragnarok magicite . " Final Fantasy VII " . The shops are of different style to the shops in previous installments . While there are general shops that sell all kinds of items , there is no distinction between armor and weapon shops , and the Materia shops serve as the game ' s magic shops . Shops that sell only accessories also exist . The Sector 7 slums shops become unavailable not too far into the game , which makes certain early game armor become unavailable if the player didn ' t buy them . In Junon the shops ' inventory updates on disc 2 , all but for the Materia shop . Game data suggests the Materia shop ' s inventory was intended to update as well , and it not doing so is a glitch . This is notable as it would have sold the Magic Plus Materia that isn ' t available from any shop in the retail version of the game . In Wutai Village the shops will not sell the items to the player if Yuffie is still hiding in the town ; the player must complete the sidequest of reuniting with her for the shops to open . In Mideel most of the shops close after an earthquake ravages the town , but the player can still buy the items for an increased price from a shopper with a white chocobo . " Crisis Core - Final Fantasy VII - " . Zack can access an online shop feature of the Worldwide Network , which the player uses from the menu . New shop online addresses can be obtained in story events or as mission rewards or in special story events . Zack can buy accessories or Materia . " Dirge of Cerberus - Final Fantasy VII - " . The item shops resemble 1950 ' s style jukeboxes , and are found in various places in each of the levels during the game . They are also found at the end of each stage . They all sell the same items , and offer a range of gun upgrades . " Final Fantasy VIII " . There are no common equipment shops , instead junk shop s where weapons can be remodeled are featured . Shops can be accessed anywhere using the Guardian Force Tonberry ' s Call Shop ability , and junk shops can be accessed anywhere using the Guardian Force Doomtrain ' s Junk Shop ability . All regular shops have the same items . The exceptions are the shops in Esthar City with some unique shops , and the pet shop in Timber . Some shops in Esthar City are closed : Cheryl ' s Shop will give a Rosetta Stone randomly when one tries to access the shop , and Johnny ' s Shop is initially closed but will open at a random time when the player tries to enter it . The player must open Johnny ' s Shop from the shopping arcade terminal in Esthar City to get it for Tonberry ' s Call Shop ability . There is a dummied shop that was intended to be found somewhere in Trabia , but it didn ' t have any unique items . " Final Fantasy IX " . Shops are commonly found in cities and towns , but some merchant moogles roam Gaia , offering their services when spoken to in dungeons and other places that have no physical shops . The moogles sell various items and equipment but in towns equipment shops and item shops are usually separate . Zorn and Thorn sell items aboard the " Hilda Garde I " when the player first ventures to the Forgotten Continent , as there are no towns in the area . An auction house can be found at Treno , and another type of shop is introduced : the synthesis shops found at most towns . There is also a hidden synthesis shop that opens after the player defeats the optional boss Hades . The weapon shop in Treno is also a battle arena . The shops ' inventories update later in the game and thus the player can miss out on some equipment if they didn ' t buy it in time . " Final Fantasy X " . Other than the common shops found at travel agencies and towns , the wandering merchant O ' aka XXIII and his brother Wantz provide the party their services along the journey . Their stock is varied . Most shops offer both equipment and items and so , the number of shops per area rarely surpasses the three ( counting with O ' aka ) . If the player meets with Wantz , he will sell weapons with empty ability slots in Macalania at the end of the game . The player can buy Clear Spheres from the Monster Arena to clear out nodes in the Sphere Grid to replace with more potent stat boosts to max out their stats . " Final Fantasy X - 2 " . Shops appear in most of the locations within travel agencies and merchants . Barkeep has a shop on board the party ' s airship , the " Celsius " , and if the player saves O ' aka from his Al Bhed debtors , he will come onboard the airship as well and sell the player items to pay his debt . The player can no longer equip weapons in " Final Fantasy X - 2 " , so the shops ' inventories consist of accessories and items . If the player saves the travel agency at Lake Macalania from fiends and has O ' aka reunite with his brother Wantz , they will find good accessories from their shop in Chapter 5 . If the player has Clasko open a Chocobo Ranch at the former Monster Arena , he will balance the player ' s chocobo related items for catching chocobos . List of Locations that feature shops : " Final Fantasy XI " . Every town and city in Vana ' diel has at least one NPC selling weapons , armor , items , and magic scrolls . The big cities ( except Jeuno ) also host the headquarters of crafting guilds and their guild shops can be found in their cities . Guild shops , unlike regular shops , have opening and closing hours and have a holiday on a specific day each week . Despite the existence of NPC merchants , players generally trade with each other through the use of auction house since they can get a better price and most of the best items are not sold by NPC merchants . " Final Fantasy XII " . In the major towns of Ivalice , shops are divided into magick , weapons , armor , gambits , technicks , and items , like in the past games of the series , and in minor areas there are usually merchants selling base provisions . Many of the more remote shops update their stock late in the game to sell special magick and equipment not available from any other shop . Necrohol of Nabudis has a hidden shop the player can find by inspecting a corner of a room in an area off the map . The Clan Centurio shop in Muthru Bazaar in Rabanastre sells items based on the player ' s rank in the clan . A new kind of shop is the Bazaar that is available in every normal shop , but the items in the Bazaar only become available as the player sells specific loot items in specific quantities to the shops . Many of the best equipment are only available through the Bazaar . Visiting different types of shops a specific number of times ( purchases are not needed ) unlocks monographs at the Bazaar . Maps can be purchased from Cartographers ' Guild moogles . The only time a map can be purchased from a normal vendor is if the player missed the map of Rabanastre while they were there , in which case the map will be available in a shop in Old Archades . The Skyferries also sell items , and different airship routes have slightly different stock . Shop prices were dropped for the " Final Fantasy XII : International Zodiac Job System " re - release of the game . The only shops are Tomaj ' s equipment shop , Cu Sith ' s smithy that forges equipment from materials , and Llyud ' s material shop . They are onboard the Sky Saloon of the " Galbana " . Throughout the game the shops evolve from small shacks to buildings , and accommodate more items to sell . " Final Fantasy XIII " . Shops are accessed via Save Stations and new shops are found and added to the shop list along the storyline . Certain shops are only opened after having completed certain missions , similar to " Crisis Core - Final Fantasy VII - " . Most of the weapons in the game are found in treasure spheres but the same weapons come available in the shops soon after in case the player missed them , or wants another copy of it . Some of the weapons with special abilities are only found in shops that are acquired after completing missions . Shops sell weapons , accessories , upgrade materials , items and there is also one shop that sells shroud s . " Final Fantasy XIII - 2 " . The shopkeeper is Chocolina , who appears in numerous locations to sell wares . The further in the game the player progresses , the more items they can buy from her . The player can buy regular battle items , adornments for Paradigm Pack monsters , and equipment for Serah and Noel . Some equipment requires the player to trade in items dropped by monsters to make . Serendipity also has a shop , where the player can trade their coins for prizes . " " . Shops are found in towns and they will sell more items as the time goes by , and more items will become available on 6 , 8 , and 11 . Some items are only available on the difficulty , meaning it requires a New Game + . Shops are usually available at any time , but there are exceptions . The following is a list of shop types available : " Final Fantasy XIV " . Shops can be found throughout Eorzea . Mostly in the three city - states and at Aetheryte camps . Some shop may require other currency than gil to trade for items . Shops . Shops sell battle items and food ingredients . Due to the day and night cycle merchants are not always found behind the shop counters , but finding them and talking to them still lets the player shop . In the " Final Fantasy XV Episode Duscae " demo , the party must sell items to the shops to make the money to fix their car . Weapon Shops . These are shops that deal mainly in weapons . Since the weapons offered differ based on the location , player should of course drop by new shops player discover to check for new weapons . List of shops : " Final Fantasy Type - 0 " . Shops are indicated by the icon for " Shop " above the shopkeeper ' s head . There are three main shops located within Akademeia , which will sell more wares as the player earns special bounties by fulfilling certain requirements , such as completing missions on increased difficulty levels . Other shops , which are found in towns on the world map , retain their set of wares throughout the game . Shops usually sell equipment , but gift shops also exist . In addition to the usual " Buy " and " Sell " options in shop menus , players can also access their equipment menu through shops , due to the Main Menu being available only at relic terminals . " Final Fantasy Tactics " . Shops are called Outfitters and exist in every town . There are differences in each town ' s outfitter stocks , as heavier armor and weapons like swords and heavy armor are sold in castle s , while a wider range of weapons , like katana and rods , are sold at trading cities . The shops ' inventories may update between chapter s . " Final Fantasy Tactics Advance " . Shops exist on every town that have their own set prices , giving discounts on weapons usable by the town ' s dominant race while other weapons are sold at higher prices . A good example is spears being cheaper in Sprohm than anywhere else , as they are usable by bangaa - only jobs , while Rapiers , a viera - exclusive weapon , are cheaper in Muscadet . Each town has their own shopkeeper , whose race is the dominant one in the town . The only shopkeeper whose name is known is Ellen , a viera shopkeeper who sells at Muscadet . She ' s mentioned in the mission " No Answers " along with a member from Clan Ritz . " " . Shops can be found in any town of Jylland , and all of them possess the same stock , which can be increased by using the Bazaar . The Cyril shopkeeper makes a reappearance here , selling items at every shop . auction houses also appear being an important feature . One exists on each region capital . " Final Fantasy Mystic Quest " . Shops can be found in every town , except for Foresta , though Seeds are not available for sale until Fireburg . The pricing for every shop is the same . They all sell Cure Potions for 25 GP , Seeds for 50 GP , and Explosives for 10 GP . " Final Fantasy Adventure " . Weapon and item shops appear in this game , weapon shops sells both weapons and armor . There are also numerous stores found on the overworld . " The Final Fantasy Legend " . Equipment and Item shops appear in the game . " Final Fantasy Legend II " . Weapon and Item shops appear in this game . Venus ' s City and Final Town are the only cities that have two shops of every type . The shops ' signs are identical to those of " Final Fantasy Legend III " . " Final Fantasy Legend III " . Weapon , Armor , Item , and Magic shops appear in this game . Knaya , a city located in Pureland is the only city that has four shops of every types . There are two areas that feature shops : Rebena Te Ra and the Sinner ' s Island . The latter has a shop run by moogles . Shops can only be found in the Town . Like in " Ring of Fates " , there is an Equipment shop and a Crafting shop , although there is no shop that sells Magicite nor Consumables , since magicite is obtained in the beginning of the game and infinite , while items are found in the field . " Bravely Default " . Traders sell the consumable items . Armory shops sell weapons , armor , and accessories . Magic shops sell magic scrolls that are required for learning magic . " Dissidia Final Fantasy " . The shop can be accessed in customize menu . It sells equipment and special abilities , like accessory slots or weapon usage abilities . Also , the PP Catalog is available in the main menu , and sells special game features , such as bonus tracks ; characters , alternate costumes , in - battle voice samples , Player Icons and arenas . " Dissidia 012 Final Fantasy " . The PP Catalog and shop functions the same as it did in the first " Dissidia " . Also , while on the world map during the course of the story , the player will encounter Moogle Shop s around the world . These shops sell various special equipment and summons at the price of KP or Kupo . Etymology . Shop refers to a or .