Victory pose Whenever the player wins a battle , the party members will strike a victory pose ( also known as victory dance ) . In the earlier games these were generic and universal across all characters , but as the series progressed the characters began to have unique victory poses , with some even changing as the story progresses . Appearances . " Final Fantasy " . In the NES version , characters simply use their spell - casting poses alternating with their standing poses . In the cases of non - casters , unique poses were created to fill the blank . In later releases , the victory poses are universal across the jobs . The characters simply raise their arms a few times in time with the " Victory Fanfare " . " Final Fantasy II " . Following the original ' s format , most characters raise their arms a few times , as casting poses were not diversified . Guy , Ricard , and Josef only raise one arm . The party now runs across the battlefield to exit , indicating the enemies were blocking the way . Somewhat humorously , unconscious or petrified party members will be left behind as the rest of the party leaves the screen , and party members afflicted with Toad or Mini will move more slowly than the rest of the party . " Final Fantasy III " . In the original NES version , casting poses were doubled up with victory poses and made unique for most classes . In the 3D remakes , the characters stand in a loosely formed line , and each has a unique action when a level or job level is gained . " Final Fantasy IV " . Most characters repeatedly raise either one or both hands into the air . Exceptions : In the 3D remakes , each character has a unique victory pose . " Final Fantasy IV - Interlude - " . All characters repeatedly raise both hands into the air . All characters repeatedly raise both hands into the air . In the 3D remake , the characters ' poses are the same from the 3D remake of " Final Fantasy IV " with their facial expressions , but new playable characters have their own victory poses : " Final Fantasy V " . The victory poses return to the roots , as Bartz , Faris , Galuf , Krile , and Lenna simply raise their arms in the air repeatedly . " Final Fantasy VI " . Party members spin around once quickly , then start pumping their fists into the air in a victory dance . Characters will not perform a victory dance in the following battles : against Vargas , first battle with Ultros , Cyan during the Siege of Doma , any battles within the Serpent Trench , on the rafters above the stage in the Opera House , the battles during the mine cart sequence , the Battle over the Floating Continent , while escaping from the Floating Continent , the first three Humbaba battles , during the sequences of the Statue of the Gods , and finally the final boss . " Final Fantasy VII " . Each character has a unique victory pose which plays when s / he is alive at the end of a battle . None of Vincent ' s Limit Break transformations have victory poses , and will continue to use their battle animation after a victory . There are a number of circumstances in which the party will not perform their victory pose and in these scenarios the " Victory Fanfare " will not play . The party will not pose after defeating at the Sector 7 Plate Support tower . Cloud will not pose after defeating Rufus . Barret will not pose after defeating Dyne . The party will not pose after defeating Jenova∙LIFE . Yuffie will not pose after defeating Godo . The party will not pose after defeating the two Submarine Crew enemies before boarding the submarine . The party will not pose after defeating enemies on the Coal Train across Mt . Corel . The party will not pose after defeating the Turks in the Sector 8 tunnels beneath Midgar . The party will not pose after defeating the Proud Clod in Midgar . If a character is in Frog status at the end of the battle , they hop once , then backflip in a looping victory pose . In the 1996 demo version the characters perform the victory pose toward whatever direction they were facing when the battle ended . During the minigame in which Cloud poses as a Shinra soldier , he teaches two other Shinra soldiers his victory pose . It is then designated as the " special " for the sendoff of Rufus Shinra and earns the player a large point bonus if executed correctly with Cloud facing the correct direction . " Dirge of Cerberus - Final Fantasy VII - " . Vincent perform his " Final Fantasy VII " victory pose with an extra spin . He only performs the pose during certain scenes . " Crisis Core - Final Fantasy VII - " . Zack ' s victory pose differs depending on how much HP and what status he has at the end of the battle : " Final Fantasy VII G - Bike " . Cloud performed his trademark victory pose of twirling the Buster Sword before placing it behind his back . This was seen in the announcement trailer . " Final Fantasy VIII " . Pre - battle poses begin before an enemy is engaged during an encounter , and the animation features the character ( s ) readying his or her weapon ( s ) leading into their main battle stance . It ' s the only game in the main series with this distinction . " Final Fantasy IX " . In some cases , a character may not celebrate after battle , depending on a point in the storyline , meaning the character is facing a heavy emotional frustration or distress . Only Zidane , Freya , Quina , and Eiko will pose consistently . " Final Fantasy X " . If the character is afflicted by Haste at the end of battle the victory pose animation is sped up . For the first time , aeons also have victory poses : When the party arrives at Zanarkand , no one will pose , but keep their battle stance . This is likely due to the solemnity of Yuna ' s impending fate drawing near during the party ' s first visit , and a reminder of her avoidance of that fate in later visits . The aeons also do not pose while in Zanarkand or after they defeat Belgemine ' s aeons in Remiem Temple . " Final Fantasy X - 2 " . The victory poses depend on which dressphere is being used by which girl : In some cases , the girls may not celebrate their victory , depending on the situation : " Final Fantasy XI " . The victory emote allows players to do a simple victory pose , in which the character raises his / her weapon in the air . " Final Fantasy XII " . After defeating a mini - boss or a non - storyline boss , the party members still alive , including guests , perform their victory poses . The party stands in a formation — depending on how many have survived the battle — and the camera pans across each of them on the Congratulations screen . The pose they perform is either a weaponless pose or specific to the weapon type they are holding , including if they fight barehanded . Each character has two weaponless poses , each performed with a probability of 1 / 6 . There are also special cases where a character will only do their weaponless poses after defeating certain bosses . Weaponless poses : Weapon poses : Guest poses : When a battle is won all characters turn and face the camera , then perform their respective pose . In some missions , victory poses are not used . Guest poses : " Final Fantasy XIII " . " Final Fantasy XIII - 2 " . Serah does not perform her victory pose in the Void Beyond during episode 5 because Mog is invisible . Lightning is the only playable character , and each pose is unique for each type of . Guests : When fighting battles in the Luxerion Cathedral on the final day , Lightning and Fang forgo doing victory poses . Lightning and Fang also don ' t perform victory poses after boss battles . " Final Fantasy XIV " . After the party finishes an instanced dungeon , a scene showing them using the " / joy " emote as a victory pose plays , first showing the other party members posing , then focusing on the player ' s character , who poses while " Duty Complete " appears on screen . In some duties , an alternate scene is used . In Tam - Tara Deepcrot ( Hard ) and The Final Coil of Bahamut - Turn 3 , a customized sad emote is played as neither battle had a desired outcome . In the Wanderer ' s Palace ( Hard ) , the pose is interrupted by a group of revenge - driven Tonberries attacking the boss Manxome Molaa Ja Ja . In Alexander - The Burden of the Son , the party will first turn away from the boss before doing the emote as it explodes behind them , a gag on the common action movie trope of protagonists being unfazed by explosions behind them . In the Ultimate Fight trailer , Yda attempts to make a victory pose after summoning the Scions of the Seventh Dawn to defeat Livia Sas Junius but is beaten to the punch by Minfilia . In the 3 . 2 patch , the " Victory " emote was added , which depending on the player ' s class / job at the time will make them replicate the victory pose of one of several " Final Fantasy " characters ( ex . when used as a Dark Knight , the character will mimic Cloud ' s victory pose from " Final Fantasy VII " ) . " Final Fantasy XV " . Although there is no direct " Victory pose " in " Final Fantasy XV " , the characters do sometimes utilize a similar pose when winning a battle . In addition , when accessing the shops , there are 2D sprites made in the party ' s likeness that proceed to do the 2D games ' victory pose to indicate a weapon is applicable to at least one of them , if not all of them . " Final Fantasy Type - 0 " . Though the victory poses vary among them , the present leading member of Class Zero usually utters " Mission Complete " in victory . After each battle the characters will run to form a line and strike their respective pose : " Bravely Default " . Like in the 3D versions of " Final Fantasy IV " , the characters stand in a line as they perform their victory pose , and have an additional pose for when they level up : Similar to its predecessor , the characters stand in a line while performing their victory pose , having an additional pose for when they level up : " Final Fantasy Dimensions " . This victory pose returns to the roots of early games , with the main characters simply raising their arms in the air repeatedly . " Dissidia Final Fantasy " and " Dissidia 012 Final Fantasy " . Warriors of Cosmos poses : Warriors of Chaos poses : Additionally , the game introduces " defeat poses " that usually involve the player ' s chosen character staggering and falling to the ground as the camera circles around him / her . There are generally four types of defeat poses , although two characters have unique defeat poses exclusive to themselves : " Dissidia Final Fantasy ( 2015 ) " . Original characters : DLC characters : " Final Fantasy All the Bravest " . Characters perform the classic victory pose of raising their hands up . " Final Fantasy Record Keeper " . Humanoid characters perform a pre - PlayStation style victory pose where they raise their hands . Red XIII has a unique victory pose where he performs a howl . Sazh ' s chocobo chick , though just a pixel wide , will pop from his afro as he poses . " Final Fantasy Brave Exvius " . Most characters will perform a brief pose in which they brandish their weapons after battle , though this act is not often noticed in the face of large text such as " YOU WON " and " QUEST CLEARED " . Non - " Final Fantasy " guest appearances . Each " Final Fantasy VII " character will perform their victory pose upon winning their match against their opponents while playing the victory fanfare . Cloud , Tifa , Yuffie , Vincent , and Sephiroth will make their iconic victory pose from their game while Zack uses the same victory pose as Cloud .