Petrify ( status ) Petrify , also called Stone , Ston or Petrification , is an especially dangerous status effect from the " Final Fantasy " series usually caused by the Break spell . A unit that is petrified turns to stone and is unable to take any action . Units that are petrified cannot take damage , however , they can still be targeted . Petrified units are considered defeated , and if all allies are either petrified or dead , the game is over . Petrify can be cured by using a Gold Needle or the White Magic Stona or Esuna . Because petrified enemies sometimes give no exp , petrification effects are often of use in Low Level Challenges , where players attempt to complete the game or segments of the game while earning the minimum or low amounts of experience . Appearances . " Final Fantasy " . The petrified status can be removed with a gold needle ( or SOFT potion in the original ) or with the Stona spell ( SOFT in the original ) . The enemy attack Glance inflicts Petrify . " Final Fantasy II " . Petrify can be inflicted through the spell Break or through the physical attacks of the Cockatrice and the Catoblepas . The status can be healed with Gold Needle or Esuna ( level 5 or higher outside battles , or 6 + inside them ) . Petrified enemies are instantly defeated . " Final Fantasy III " . The Level 7 spell Breakga can inflict this status as well as the Medusa Arrows , while the enemy ability Stare and Leviathan ' s Demon Eye can inflict the status as well . The enemy Petit can inflict the status through physical attacks . Petrified enemies are instantly defeated . " Final Fantasy IV " . The Petrify status is a plot device used when Palom and Porom Twincast Break on themselves . The status itself immediately turns the victim to stone . The status will make the characters appear to be made of stone , and monsters inflicted by Petrify will be removed from the battle and treated as KO . A character inflicted by Petrify cannot act , and is not a valid target except for effects that can remove the status . Counts as a KO for determining " game over " . This status will remove all other statuses except Toad , Mini , Pig , Blind , Silence , and Float . In the 3D version , Petrify and Stone exist as separate status ailments . The Petrify status acts like Gradual Petrify , eventually turning a character to stone if enough turns pass . " Stone " is the term used to refer to the latter condition . " Final Fantasy IV - Interlude - " . The Petrify status returns as a status effect in the sequel of " Final Fantasy IV " , and it functions the same way as its predecessor . " Final Fantasy V " . Some enemies , such as Objet d ' Arts , are stone - based , and items and magic that would normally cure the Petrify status will instantly kill them . This is the first game in which Petrify and Death can be inflicted at the same time , albeit only by Exdeath . " Final Fantasy VI " . The Petrify status is the source of the Ultima Weapon and Petrify glitch . Petrify makes virtually every attack made to the target have a perfect hit rate if they are not unblockable already . However , the only attack that can deal damage to them in this state is the Ultima Weapon ; all other attacks do 0 damage . The only other status a petrified character can receive is Death . " Final Fantasy VII " . The Petrify status flags the target as defeated and is thus similar to the Death status . When petrified , targets cannot not gain or lose HP or MP , and not be applied with any other status effect except Small . The Contain Materia has the effect , and the player can either add the effect to physical attacks or prevent against it by pairing it with the Added Effect Materia . It does not last after battle . " Final Fantasy VIII " . Petrifying an enemy earns the player less EXP from the battle . It is calculated the same way as earning EXP from escaped battles . The player earns the amount of EXP corresponding to the amount of HP they depleted from the enemy before it was petrified . Meaning if the player petrifies an enemy at 100 % HP they get no EXP , but if they attack the enemy and deplete its HP to 50 % , and then petrify it , they would get 50 % of the normal EXP the enemy would yield if defeated normally . Low level challenges are quite flexible in difficulty , with the use of petrification to gain AP without EXP on the one hand ( still being able to gain significant power from Guardian Force s and drawn magic ) and boss enemies that give no EXP on the other ( allowing character level to remain almost the same the whole game bar a few mandatory fights against enemies immune to the status ) . " Final Fantasy IX " . Petrifying an enemy will not earn the player EXP from that enemy , however they will still earn AP . Some enemies are stone - based , and items and magic that would normally cure the Petrify status will instantly kill them . Both of these techniques are a boon to Low Level Challenges . Petrify is one of the only status effects that will still affect characters that are in Trance . Vivi can cast Break on a party member in Trance to petrify them , but there are chances the spell might miss . Petrification plays a role in the storyline when the entire Evil Forest turns to stone and Blank is petrified along with it . The party then must find a Supersoft to restore him . " Final Fantasy X " . Petrification turns the afflicted unit into stone , and it cannot act until cured whether with a Soft , Remedy or the spell Esuna . Characters who are inflicted with Petrification are considered defeated . Unlike KO , units who are petrified does not have their hidden CT gauge reset , but it will not charge until cured . Any status effects that the afflicted unit had upon being petrified will be removed . While petrified units can still be targeted , they are rendered immune from all damage and status - causing attacks until cured . However some enemies ( and particularly bosses ) possess attacks that shatter petrified characters , permanently removing them from battle . Characters hit with a petrification attack that sends their HP to zero will immediately shatter . When fighting underwater , characters inflicted with petrification will immediately sink to the bottom and shatter . Shattered characters cannot be revived or switched out until after the battle ends , at which point they are brought back with 1 HP remaining . Petrified enemies generally shatter immediately . Unlike previous games , AP is still rewarded from enemies defeated in this way . " Final Fantasy XI " . Petrification is a status effect that can be inflicted by enemies through various means and can be cast by a high level Black Mage , Red Mage , Dark Knight or Scholar ( with Addendum : Black ) . A petrified player or enemy still appears normally , but are unable to move or perform any action unless it is removed or wears off . When a player casts the spell on an enemy , it functions similarly to Bind where any damage may remove the effect , but while the enemy is petrified it cannot act , making it an effective crowd control spell on Undead and other sleep and / or bind resistant monsters . " Final Fantasy XII " . Stone is the " petrified " status . The character simply vanishes from the battlefield , but can be returned to battle using Stona or Gold Needle item . If all characters are turned to Stone , the game is over . Unlike in most games , characters won ' t instantly turn to stone . Instead , a countdown ( 4 . 5 - second per tick ) starting from 10 will appear by the health bar above the unit , like the Doom status . In fact , Doom and Petrify can ' t co - exist on the same character ; which ever status the character has first , they are immune to the other . The petrifying unit will move slower than usual . This status is not entirely disadvantageous : as the petrifying countdown goes on , the physical damage both received and dealt by that unit will be gradually decreased : The countdown can be halted by the status effect Stop , effectively sustaining the increased defense during petrifying if desired . Also , if the character summons Zodiark while under the petrifying countdown , Zodiark will immediately use Final Eclipse as the caster being under the status is the only requirement for Zodiark to use the move . The player can petrify enemies via the Break spell or by the Ancient Sword , which randomly inflicts petrification . Enemies killed by petrification do not count toward the battle Chain and in some case will respawn endlessly . " Final Fantasy XIV " . Petrification is a status ailment that can be inflicted by enemies towards the players . A player who has become petrified cannot move or act and they are open to further enemy attacks . Only a Gold Needle can cure the player of Petrification , but both the victim and the player using the item must be in the same party for the item to work . " Final Fantasy Tactics " . Stone , also known as Petrify , causes a target to stop moving . The target ' s CT does not increment , and the target cannot do anything or take damage . Additionally if all characters are turned to Stone , the game is over . Mustadio ' s special ability , Seal Evil , will instantly turn an undead enemy to stone . There ' s also a powerful weapon called " Stone Gun " which turns those who are equipped with it into stone . The game ' s strongest Knight Sword , the Chaos Blade , adds the Petrify status when attacked with . Guest characters are immune to petrify . This prevents players from turning those Guests who require escort to stone in order to " protect " them from enemy attack . Adrammelech and Velius both have an ability called Petrify . This ability inflicts the Petrify status effect with a 100 % success rate . " Final Fantasy Tactics Advance " . The Petrify status ailment turns a unit into an immovable statue . Several abilities that inflict this status are the Assassin ' s Rockseal , the Bishop ' s Break , and the Coeurl ' s Blaster . This installment ' s Break spell helps give insight to the workings of petrification in the series , said to be the result of halting all metabolic activity in the body . A unit may be cured of petrification with the Gold Needle item . Interestingly , the Judge can relocate petrified units just as they can to KO ' d units . Units take minimal damage while Petrified , but if defeated will return to flesh and be KO ' d like normal . Petrified units can be cured with a soft , the Chivalry command Nurse , or the white mage command Esuna . Petrified units are considered KO ' d for the purposes of mission completion . Petrify can be inflicted onto units through the use of the Bishop spell Break , the Assassin ability Rockseal , and the enemy abilities Glare , Petrifying Rattle , Shining Darkness , and Stone Breath . " Final Fantasy Mystic Quest " . A petrified character will not be able to have his / her turn , it can be removed with either a Heal Potion or the Heal spell . " Final Fantasy Adventure " . Petrify , called Ston in the game , is a status ailment that makes Sumo unable to move . This makes him very vulnerable to enemy attacks and unlike the other games , Sumo can still attack enemies . To cure Ston , the item Soft or the magic Heal will cure it . The Ask command can make Amanda heal Sumo ' s Ston condition as well . " The Final Fantasy Legend " . In Ston status , a unit is disabled . If all units have this status , the game is over . Does not count as a death . It can be removed with the Needle item . " Final Fantasy Legend II " . A unit that is petrified cannot act , any effects that target a petrified unit besides those that cure petrify will do nothing , cure with Soft potion or the Heal ability . This status last even after battle . " Final Fantasy Legend III " . The petrified target character cannot take any action , this status persists even after the battle . If inflicted on enemies , the target monster will die instantly . Can be removed by Heal , Stone , Cycle , Soft , and Elixir . " Final Fantasy Crystal Chronicles " . Petrification is a less dangerous status effect much like stop , it paralyzes the player for a few seconds . Elemental resistance and defenses can help and moving can quicken the spell breaking , monster that can inflict this include the Cockatrices of Mine of Cathuriges and the Antlion of Lynari Desert . " Dissidia 012 Final Fantasy " . The Petrify is a status card in the new Labyrinth mode , and reduces the hand by one card . Non - " Final Fantasy " guest appearances . Matoya finds Lana and her friends trespassing on her land . She threaten them that she ' ll stone them . Lana tries to explain to Matoya , but gets stoned anyways . Pit helps her remember them , and she materializes a Soft potion to remove the petrification .