naist-nlp/zeshel huggingface dataset:
Blue Fang ( item ) The Blue Fang is a recurring item in the " Final Fantasy " series . It typically does either Lightning or Ice damage to enemies . Appearances . " Final Fantasy " . The Blue Fang deals Lightning - elemental damage to enemies . It is exclusive to the " " and " 20th Anniversary " versions . The Blue Fang is generally found in the optional dungeons exclusive to these versions , and can also sometimes be dropped rarely from enemies . " Final Fantasy IV " . The Blue Fang deals Lightning - elemental damage to enemies , the damage is equal to half the maximum HP of the user . It can be bought in Baron for 5500 gil ( 3D version ) and found in Sylph Cave and Lunar Ruins . It can be dropped by Storm Anima , Green Dragon , Yellow Dragon , Lesser Marilith , Clockwork Soldier , and Gold Dragon and stolen from Yellow Dragon and Green Dragon . In the 3D version , it is a reward for completing the Tower of Zot 3F map , Sealed Cave B3 North map , and Sealed Cavern B3 South map . Cecil uses a Blue Fang in the opening sequence to kill a Zu . In the SNES release , as with most attack items , it was removed from the game , and the attack Cecil used was called Lit - Bolt . " Final Fantasy IV - Interlude - " . The Blue Fang deals Lightning - elemental damage to all enemies . They can be found in Palom ' s Challenge Dungeon and in the Subterrane of the True Moon . " Final Fantasy XII " . The Blue Fang deals Ice - elemental damage to all enemies in range . Its effect is doubled when Pheasant Netsuke is equipped , as is with all Fang - type items . Blue Fangs can be found in chests , stolen from Baritine Crocs or dropped by Lizards .
Buffohelm The Buffohelm is an enemy from " " . Battle . Normal Encounter . During the events of Part II , the enemy is found roaming outside of Guera and inside Mount Gulg . The Buffohelm uses fire - elemental attacks in battle . Its special attack , Flame Blast , deals moderate fire - elemental damage to all party members . The player should also have some Echo Herbs in their inventory , since the enemy may inflict silence with its physical attacks . When fighting the enemy , it is highly advised of the player to equip a to all party members and to attack with Bladeblitz and high level Black Magic . Boss Encounter . The Buffohelm is encountered in the Trial Tower as a boss , along with a Ghoul . The enemy receives higher stats and can attack twice per turn . The enemy now has access to abilities that inflict numerous status ailments on the party , so it is highly advised of the player to have Esuna and a Ribbon in their inventory . To lower the damage dealt by Firaga , the player should have a Flame Shield equipped to some party members . When the battle begins , the player should have their White Mage cast Lux and have their Elementalist cast Mysterio to make the Buffohelm and the Ghoul ' s attacks deal less damage to the party . To deal heavy damage to the enemy , the player should focus on using the Hero ' s Finale or the Ninja ' s Lightning Fists . If the party begins to become weak , the player should use Curaga or Miracle to heal the party . After a couple of turns , the Buffohelm should eventually fall . Etymology . The Buffohelm is known as " Baphomet " in the Japanese release .
Nova Dragon ( The After Years ) Nova Dragon , also known as Lord Dragon , is a superboss from " " . Unlike Atomos or Gilgamesh , it is optional to fight it in the Depths of the True Moon . Battle . Nova Dragon will begin battle with Tidal Wave , which will KO characters with low HP , even at high level s . He does not use Tidal Wave twice in one turn , and always takes time to perform other attacks before using it again . He often uses Cursed Elegy , which will put the party under the Slow status . Nova Dragon will sometimes use Embrace , which will petrify a character and also heal all of their HP . Before dying , he will cast Meteor on the party as a final attack . Strategy . It is recommended to fight Nova Dragon when the party is at Level 70 + with some of the best equipment , such as and the . A Black Mage must have , while the party ' s White Mage should equip the . The party should start by casting Slow or use a on Nova Dragon to lower his speed . After reviving KO ' d party members from Nova Dragon ' s Tsunami with , and have a White Mage use Curaja every turn afterward . The Slow from Nova Dragon ' s Cursed Elegy can be remedied with Haste , but it will not impede on the party ' s performance too much . When they do not have to use healing items , physical fighters should use abilities such as Jump , or attack with the Ultima Weapon . A Black Mage ' s best spells to use are either Flare , or Meteor , which will do 5 , 000 - 8 , 000 damage to Nova Dragon , if not more with a . Other abilities such as the Heal Pill Ninjutsu are useful if any characters are in critical condition . Petrification be stopped with equipment such as the . The player must make certain at least one party member will survive Nova Dragon ' s final attack . The same strategy works better if the player has Porom with Dualcast and the Twinstars . Dualcast will allow Porom to heal the party more efficiently and use Arise to revive others simultaneously . This is especially useful when someone dies from Nova Dragon ' s Doom spell .
Enkidu ( Final Fantasy V ) Enkidu is a boss in " Final Fantasy V " , fought during the fight against Gilgamesh before the assault on Barrier Tower . Battle . While Enkidu does cast White Wind , it is impossible to learn the spell from him , as it cannot be Reflected , is not on his Control list , and he is immune to Confuse status . Strategy . Unlike most bosses , Enkidu is susceptible fractional damage and can easily be defeated by casting Gravity or Missile , or by using Control and making him cast Hurricane on himself . Other appearances . " Theatrhythm Final Fantasy " . Enkidu appears as an enemy in this game . " Triple Triad ( Portal App ) " . Enkidu appears on a Triple Triad card .
Soul Shrine The Soul Shrine is a bonus dungeon in the " Advance " version of " Final Fantasy VI " . The shrine becomes available after the Dragons ' Den and the main story have been completed . It is located on a small island near Mobliz . Quests . Completing the challenge . The Soul Shrine contains a series of 128 battles against most of the enemies and bosses , including the new dragons from the Dragons ' Den . While the battles are set up in a particular order ( i . e . the Dragons ' Den dragons are the last tier the player faces ) , there is a bit of randomness included with some enemies swapping levels . The player can also fight monsters missed during the initial playthrough , meaning there is a chance to get a 100 % completed bestiary here . Leaving the shrine causes the battles to be reset . Enemies drop items giving another chance to pick up some nice rewards , as well as the possibility of getting multiples of some of the ultra - powerful items . For example , Samurai Soul is in the Soul Shrine , which means the player can get as many Master ' s Scrolls as possible . The Soul Shrine also includes a few new monsters called Glutturn s . They appear asking for curative items , like Elixirs and Hi - Ethers and , if not fed , attack the party with some particularly devastating moves , including Ultima and Diabolic Whistle , among others . The real goal here though is to steal . Glutturns have useful rare steals , including Souls of Thamasa , Celestriads , Force Shields , and Master ' s Scrolls . They are the only source in the game of unlimited Souls of Thamasa . Upon completing the challenge , the player is given the key item Master ' s Crown . Like other " Final Fantasy " arena items ( i . e . the " Final Fantasy X " Mark of Conquest ) , it has no in - game purpose . Beating Soul Shrine several times does not give more Master ' s Crowns . It is possible to use this area to level up and gather up some rare items for use against the Omega Weapon . Completing Soul Shrine in the mobile / Steam version earns the Testament achievement . Enemies . The list of monster formation provided below serves as a rough guideline to the player as to where they are , and how far they have to fight until reaching a pause . It is important to note that there is randomness involved in the ; up until the last few battles , encounters from the Dragons ' Den may show up at any time . Glutturn s show up randomly throughout the gauntlet and at specific times . A pause will take the player back into the room with the lone ghost . This pause allows players to heal , change equipment , and so forth . If the player leaves , they will reset the gauntlet . To resume the gauntlet , simply talk to the ghost .
Bomb Shell Bomb Shell is a recurring item in the series . It is generally a common material needed to create equipment . Appearances . " Final Fantasy XII " . Bomb Shell is a loot that is required to create the Befuddling Incendiaries items ( for Caldera and x4 Chaos Bombs ) , the Noisome Incendiaries items ( for Fumarole Poison Bombs ) , and the Shell - worked Collar item ( x2 Turtleshell Chokers ) . It can be dropped from Bomb , Grenade , Mom Bomb , Purobolos , Matriarch Bomb , and Megabomb , stolen from King Bomb , Mom Bomb , Purobolos , and Pineapple , or poach ed from Grenade , Mom Bomb , and Purobolos . It sells for 896 gil . " Final Fantasy XIII " . Bomb Shell is an electrical component that has base experience value of 103 – 412 and multiplier value of - 53 . It is dropped from Circuitrons . It sells for 420 gil and its ( approximate ) efficiency is 25 % . " Final Fantasy Tactics Advance " . Bomb Shell is a mission item that provides 3 % Defense when brought into a mission . " " . Bomb Shell is a loot required to make the Khukuri , Sun Blade , Venus Blade , Scarlette , Rising Sun , and Blaze Robe . It is the reward for completing the missions " Veis : Assassin " and " A Voice From the Well " , and sells for 60 gil .
Menu ( Legend III ) The following entails the contents of the main menu in " Final Fantasy Legend III " . Item . The Item menu allows the player to view their current inventory as well as use consumables items to heal themselves and learn magic that was bought from magic shops . The Trash Can is available to discard unwanted items . Up to 24 items can be carried . Magic . The Magic menu is initially shows has a empty window when there ' s no magic on the list . Up to 24 magic spells of any type can be equipped on a single character . Talent . The Talent menu shows a characters elemental resistance and weaknesses , as well as status immunities . shows a weakness while shows resistance . If a character has transformed , the first window will show the characters abilities . Only used by Beasts , Monsters , Cyborg s , and Robots . Humans or mutant s have a empty window . Abilities that appears in the Talent menu are enemy abilities . Status . The Status screen allows the player to view the current selected character ' s statistic such as current level , HP , MP , EXP , current condition , etc . Equip . Each character can equip one weapon , shield , helmet , armor , gloves , shoes , and two accessories . The player can also remove all equipment from a party member , but not from those equipped by temporary party members . Auto . The Auto menu allows the player to set character ( s ) on an automated function , where one or more will become an automated . When character ( s ) are set to Auto control , they will usually act in a manner befitting the situation . Save . The player can save their game by selecting the Save option , up to three game files can be save . If there is already a saved game file , the player must first overwrite the existing save file with the new data by pressing the confirm button twice .
Siege of Fort Condor The Siege of Fort Condor is an event in " Final Fantasy VII " that takes place between December εγλ 0007 and January εγλ 0008 . Initially presented as a sidequest , Fort Condor later becomes a required location to gain a Huge Materia . Financed by AVALANCHE , the defenders hold the superior Shinra Electric Power Company army at bay and protect the condor sitting atop of the fort . Described by the defenders as a war , this is the only armed conflict the Shinra Company is known to have lost . Story . The Shinra sees a condor nesting atop the fort as a threat to their Mako Reactor operations , and wants to remove the bird and the inhabitants by force . They also seek to obtain the Huge Materia from the reactor on the top of the fort . While women and children evacuate to an unspecified village , the men stay behind to protect the rare condor species and garrison the fort to oppose Shinra . Unlike in previous armed engagements , like the Wutai War and the Genesis War , and for reasons unknown , the corporation deploys beasts rather than regular troops to attack the fort . The defenders are broke , but with the financial assistance of AVALANCHE they hire mercenaries to resist the attackers . For every successful defense , the defenders grant AVALANCHE various gifts as a sign of their gratitude . Shinra ' s determination to capture the fort increases as the conflict goes on , but the defenders stand their ground . The last battle is fought during the Huge Materia quest . Should the defenders lose this battle , AVALANCHE will intervene and fight CMD . Grand Horn atop the fort . Once the battle is won , the condor egg hatches and the baby condor flies off , showing that the species will continue to survive . As a reward for assisting the defenders , AVALANCHE gains the Huge Materia and is free to come and stay as they please .
Hill Gigas ( Final Fantasy VI ) The Hill Gigas , also known as HadesGigas , is an enemy in " Final Fantasy VI " . It is one of the most dangerous enemies in Zozo , and has the second most HP of any normal enemy in the game met to this point . Battle . Hill Gigas ' s special attack , Headbutt , deals high damage to the target , and when defeated , it has a 33 % chance of casting Magnitude 8 as a final attack , which deals moderate Earth - elemental damage to the entire party . Locke can steal a Gigas Glove from Hill Gigas , boosting the damage done by the wearer ' s physical attacks . Strategy . There are two ways to get around Hill Gigas ' s Magnitude 8 final attack : Have Celes cast Imp on it , preventing it from using magic , or have Gau use the Mu Rage , which casts Snare ; this kills the Gigas instantly and prevents it from using its final attack . One of the safest ways to steal from Hill Gigas is to utilize Edgar ' s Tools . When battling Gobbledygook , also found in Zozo , the player can use Noiseblaster to Confuse it , which prompts it to cast Invisible on the party , making them immune to physical attacks . Afterward , the player can fight Hill Gigas and have Edgar use Noiseblaster on him . He only has enough MP to cast Magnitude 8 three times , which he will do fairly quickly against himself while confused . The player can take their time with stealing , as Hill Gigas cannot hit the party physically if they are invisible , and Magnitude 8 will soon be rendered useless . AI script . Attack Turns : 1st Turn : Attack ( 66 % ) or Headbutt ( 33 % ) 2nd Turn : Attack ( 66 % ) or Nothing ( 33 % ) 3rd Turn : Attack ( 66 % ) or Nothing ( 33 % ) If killed : Other appearances . " Theatrhythm Final Fantasy " . The Hill Gigas appears as an enemy under the name " Hilgigars . " " Final Fantasy Record Keeper " . Hill Gigas from " Final Fantasy VI " appears as an enemy in " Final Fantasy Record Keeper " . " Final Fantasy Trading Card Game " . Hill Gigas appears with an Earth - elemental card . " Triple Triad ( Portal App ) " . Hill Gigas appears on a Triple Triad card .
Sandragora The Sandragora is a fiend in " Final Fantasy X " . This enemy is found on the Bikanel Island . They can be easily avoided as they are visible on the terrain in quicksand pits , but they are a great source of AP for the coming battles . Sandragora will drop armor with Poison Ward and / or HP + 5 % or 10 % . They will also drop weapons with Poisontouch , and / or Magic / Strength + 3 % . Unlike its other relatives , Grat and Ragora , Sandragora cannot be captured for the Monster Arena due to only a few being found in the Bikanel Desert . Sandragora is a decent enemy to farm Remedies and Musks from as the monster can be fled from and engaged again unlimited number of times . In the INT / PAL , and HD Remaster versions , one appears after the defeat of Dark Ifrit and attacks its summoner . Due to the screen blacking out and the scream that is heard , the Sandragora may have killed the summoner . Etymology . Sandragora is a portmanteau of " sand " and " mandragora " .
Poison Mist Poison Mist , also known as Gas , is a recurring ability in the series . Most often used by enemies , but sometimes available to the player , it oftentimes inflicts Poison as well as non - elemental or Poison - elemental damage to the entire party . Appearances . " Final Fantasy V " . Poison Mist is an ability used through the Gaia command while either on Swampland or in the Pyramid of Moore , and deals unblockable Poison - elemental damage to all enemies as well as a 99 % chance of inflicting the Poison status . " Final Fantasy VIII " . Poison Mist is an ability used by Anacondaur , which inflicts non - elemental damage and Poison to one party member . It is only used when the user Anacondaur ' s HP is below 50 % of their Max HP . " Final Fantasy X " . Poison Mist is an ability used by Spirit , which inflicts non - elemental magic damage with an attack power of 12 to the party , as well as a 130 % chance of inflicting the Poison and a 50 % chance of inflicting the Confuse status . " Vagrant Story " . Poison Mist is an ability used by Duane , Goblin Leader , Death , Zombie Mage , Imp , Lich , Dullahan , and Wraith , which simply inflicts the Poison status . " The Final Fantasy Legend " . Gas is an ability that has 10 uses and has an attack power of 4 which damages one enemy , the damage formula is base on Mana . This ability is used by Gen - Bu , Clayman , Hydra , Scorpion , Squid , Tiamat , Kraken , Pudding , Basilisk , Ganesha , Hi - Slime , Ironman , and Gen - Bu2 .
Mushussu ( Final Fantasy X ) Mushussu is an enemy in " Final Fantasy X " . This enemy is found at the Sanubia Desert . Due to its tough hide , it is hard to damage except with Auron or Kimahri ' s Piercing weapons . The player should watch out for its Flame Breath , which deals moderate Fire damage to the party . Other appearances . " Pictlogica Final Fantasy " . Mushussu from " Final Fantasy X " appears as an enemy in " Pictlogica Final Fantasy " .
Meditate Meditate is a recurring ability in the " Final Fantasy " series . Appearances . " Final Fantasy XI " . Meditate is an ability available to Samurai of level 30 or higher . When it is used , the Samurai will gain 20 % TP for the next 5 tick s . This allows the Samurai to quickly build his TP bar for the use in Weapon Skills . There are items , such as the level 60 Artifact Armor helm , the Myochin Kabuto , that will increase this effect so it lasts a few more ticks . In the case of the Myochin Kabuto , Meditate will give 140 % TP total , rather than 100 % TP . " Final Fantasy XII " . Meditate is an enemy ability that fully restores the user ' s MP . It can be used by Adamantitan , Aspidochelon , Darksteel , Emeralditan , Gil Snapper , Shadowseer , Silicon Tortoise , and Thalassinon . " Final Fantasy XIII " . Attacus can use Meditate after using Peerless Blade . After charging power for an extended period of time , the Undying deals a devastating amount of damage to a single party member .
Tail ( ability ) Tail , also known as Tail Hammer and Tail Attack , is a recurring enemy ability in the series . A non - elemental physical attack , the severity of damage it inflicts has varied through the series , and in some appearances Tail can inflict negative status effect s . Appearances . " Final Fantasy V " . Tail , used by the Bone Dragon , Desertpede , Leviathan , Mythril Dragon , Stray Cat , White Serpent and Wyrm , deals moderate physical damage to one party member . " Final Fantasy VI " . Tail , used by the Sand Ray , Peeper , Knotty and Dragon , deals weak physical damage to one party member . Knotty ' s Tail attack can also inflict Imp . " Final Fantasy VII " . Tail , used by the Bagrisk ( sometimes twice in one turn ) and the Shred , deals physical damage to one party member . " Final Fantasy VIII " . Tail , used by Cerberus and T - Rexaur , inflicts non - elemental physical damage with a 100 % Critical Hit rate when under Triple status . " Final Fantasy IX " . Tail , used by the Axolotl , Feather Circle , Griffin and Mu , deals weak physical damage to one party member . " Final Fantasy X " . Tail is an enemy ability used by the Behemoth King . It deals moderate non - elemental damage to the entire party . " Final Fantasy XIII " . Tail Hammer , used by the Ushumgal Subjugator ( first encounter ) and Tiamat Eliminator , deals moderate physical damage to party members in range . Tiamat Eliminator ' s Tail Hammer may inflict Imperil . " Vagrant Story " . Tail Attack , used by the Dragon , Earth Dragon , Sky Dragon , Snow Dragon , Arch Dragon , Flame Dragon , Dark Dragon and Dragon Zombie , deals physical damage . " Final Fantasy Mystic Quest " . Tail , used by the Snipion , has an attack power of 5 and inflicts physical damage . " The Final Fantasy Legend " . Tail is an ability that has 10 uses and has an attack power of 6 which damages one enemy , the damage formula is base on Agility . This ability is used by Gecko , Siren , Crawler , Behemoth , Hydra , Nue , LavaWorm , Naga , Dinosaur , Scylla , Lilith , SandWorm , GigaWorm , Lamia , Leviathn , and Sei - Ryu2 . " Final Fantasy Legend II " . Tail is a special attack that has 30 uses , it also increases a Robot ' s HP by 9 . The damage formula for Tail is the user ' s Agl x8 . This attack can be used by Dinosaur , Dolphin , GigaWorm , Gunfish , Komodo , Lamia , LavaWorm , Leviathn , Lilith , Medusa , Naga , Piranha , SandWorm , Scylla , Shark , Worm , and Wyrm . " Final Fantasy Legend III " . Tail inflicts physical damage to one party member and this ability can be used by numerous monsters : Worm , Ray , Gargoyle , LandWorm , Scorpion , GigaWorm , Young - D , Remora , D . Bone , Hunter , D . Fossil , BoltRay , Garuda , Warrior , Medusa , Fish Man , Lamia , Merman , Naga , Nix , Scylla , Selkie , Echidna , Gill Man , and Ballor .
Squidraken Squidraken , also known as Drakan and Squidlarkin , is a recurring enemy in the series . Appearances . " Final Fantasy " . Squidraken is an enemy fought at Whisperwind Cove , exclusive to the Game Boy Advance and later releases of the game . It is less dangerous than the Mindflayer , but can still utilize the Mind Blast ability . It can drop the Sage ' s Staff upon defeat . " Final Fantasy IX " . Drakan is an enemy fought at Desert Palace . It fights using various status spells such as Mind Blast , Freeze , and Mustard Bomb , in addition to buffs such as Reflect and Vanish . Having Quina use Eat on a Drakan will allow it to learn Vanish . " Final Fantasy Tactics " . Squidraken is a stronger version of the Piscodaemon , being able to utilize the Dischord ability to dispel buffs on a target . When poached , they can yield the valuable Sleep Blade . " Final Fantasy Dimensions " . Squidraken is an enemy fought at the Bard ' s Challenge Dungeon , exclusive to the original phone release and thus making it a dummied enemy in future releases . It battles using Mind Blast and Bio , and when defeated has a chance to drop the Prism Rod .