Language A language is a system for the expression of thoughts , feelings , etc , by the use of spoken sounds or conventional symbols ( such as alphabets ) . As is common in fiction , the usual language used in the " Final Fantasy " series reflects that of the audience of the game ( i . e . in the Japanese versions , people speak Japanese ; in the English versions , they speak English , etc . ) . However , other languages not usually understood by the main characters ( at least initially ) also appear . Appearances . " Final Fantasy " . The Lufenian race speaks their own language , which is deciphered by the Warriors of Light after they bring the Rosetta Stone to Dr . Unne . " Final Fantasy II " . The Beavers have their own language . Because Guy was raised in the wilderness , he speaks Beaver . " Final Fantasy V " . It is said that animals , including chocobo s , wind drakes and moogles , all have their own languages . Krile Mayer Baldesion possesses the unique ability to understand these animal speeches . " Final Fantasy VII " . The Cetra have a unique writing system . Almost nothing is known about it , but it seems primarily pictographic rather than alphabetical . In the Forgotten Capital , Bugenhagen mentions there is writing on the altar , but says he cannot read it because he is not a Cetra . " Final Fantasy IX " . The language of Terra , with its unique script , appears in the game in locations of Terran origin , such as Oeilvert . Of the party members , only Zidane can decipher it . " Final Fantasy X " and " Final Fantasy X - 2 " . The world of Spira uses three different alphabets , which work like " codes " for the real world Latin alphabet . Most signs in the game are in Spiran alphabet , as is the writing in blitzball teams ' logos , and the text ( " nog " ) on Auron ' s keg . Tidus also has weapons with the text " Guardian " inscribed on them in Spiran script . The game backgrounds contain a fair share of writing , if one is willing to decipher their meaning . For example , right at the start of the game Tidus ends up in the ruins of Baaj temple , where the floors and walls have numerous inscriptions of words such as " Semour " [ sic ] , " Jyscal Guado " , " Fire " , " Flower " and " Guadosalam " . Cactuar s also have their own language with Benzo being the only human who knows that language . Yevon . The Yevon script is related directly to Yu Yevon and the faith of Yevon . Examples can be seen in the temples , Bevelle and inside Sin . Its appearance is based on the Siddham Script used in Shingon Buddhism . Some of the symbols of the Yevon script alphabet have special meanings . A and Z represent Yevon and Sin and appear all over the game , sometimes paired , as on the . A and Z being the beginning and the end of the alphabet thus symbolize the beginning and end of all things . On the A representing Yevon is at the top , and Z representing Sin is at the bottom . The " A " sound is a central point of meditation for Shingon Buddhists , and the same sound in the Yevon script doubles as the glyph for Yevon itself . Other symbols exist that are associated with a particular aeon . The symbol for Valefor and Besaid Temple is annotated with the kanji for nothing . Emptiness , " mu " , is a Zen Buddhist concept expressing total negation of the self , selflessness , innocence and purity of soul . These are traits a summoner must achieve to succeed in defeating Sin . Buddhist concept of nothingness may also be associated with the element of air . Valefor is a flying aeon whose main attack is non - elemental and delays the opponent ' s turn , traits that also fit this theme . The symbol for Ifrit and Kilika Temple is annotated with the kanji for flame . Sandy of the Magus Sisters also has a flame glyph on her summoning symbol . The symbol for Ixion and Djose Temple is annotated with the kanji for thunder . Mindy of the Magus Sisters also has a lightning glyph on her summoning symbol . The symbol for Shiva and Macalania Temple is annotated with the kanji for ice . The symbol for Bahamut and Bevelle is annotated with the kanji for light . The Anima and Baaj symbol is annotated with the kanji for darkness . The symbol for Cindy of Magus Sisters and the Remiem Temple is annotated with the kanji symbol for water . The elemental symbols also appear in Seymour ' s elemental reels in his various boss forms . The Yevon glyphs marked with the kanji for the " Four Winds , " i . e . directions , appear on the mandala activated by glyph spheres in the Cloister of Trials and the directional platforms in the Via Purifico , in the Cavern of the Stolen Fayth , and on Mt . Gagazet . Officials of the Yevon Temples wear a band down the front of their robes with six special glyphs . The six signs also appear on Yevon tapestries , the sleeves of Seymour ' s wedding suit , and the map of Spira . Al Bhed . Al Bhed speak their own language . Working like a substitution cipher ( a language system replacing certain letters with others ) , it shares the same syntax and grammar of English in the English version . In the Japanese version it follows much the same pattern except in using the Japanese " romaji " alphabet instead to speak and translate the language . It uses its own alphabet . " Final Fantasy XI " . Since the servers of the game are worldwide , players from all regions in the world all play in the same environments , and so players can meet people using virtually any real world language in the game . However , the NPCs in the game all use the usual common language that reflects each player ' s language . " Final Fantasy XII " . The common language that reflects the player ' s language has its own alphabet , called " Ivalician script " . Each region has its own accent . Additionally , several other languages , not used by the humes , are also alluded to . The denizens of the Skycity of Bhujerba have unique words among the humes . The Ivalician script can be seen written on the boards in aerodromes , Gurdy ' s chocobo stable signs , the tavern menu in Sandsea bar in Royal City of Rabanastre , and in summon glyphs that appear on the ground and air when an Esper is summoned or uses a special attack , among other places . " " . Cocoon and Pulse Writing . The scripts used by the civilizations of both Cocoon and Gran Pulse are essentially just stylized versions of their Latin counterparts . Most of the letters and numerals can be deciphered easily . On Cocoon , the writing can be seen on numerous billboards , signs and buildings . In " Final Fantasy XIII - 2 , " the Cocoon writing is present in the town of New Bodhum , such as on a sign that reads " Serah ' s Room " . The Pulse writing is rarer , but is present on Lightning ' s and Fang ' s default weapons , and on old signs in Gran Pulse , as well as in the recording Vanille reads to the party in Oerba . Words written in Pulse writing are is also seen in the scene where the party is branded l ' Cie , although these don ' t form any intelligible message , but merely spell words like " variable " and " multiplication " . In " Final Fantasy Type - 0 " , Pulse writing is seen on the world map of Orience . Etro script . Inscribed on the Eidolons is the Etro script . Like the other two scripts , it is reasonably easy to decipher some of it . Its origin is linked to the Goddess Etro . The writing can be seen on the Eidolons ' bodies , as well on the summoning symbols that appear on the ground or air when a character calls forth their Eidolon . The Eidolons ' script is in Latin . E . g . the Latin writing on the symbol that emerges from the ground when Lightning summons Odin reads : In " Final Fantasy XIII - 2 " , the Etro script is seen on the blades of Serah ' s weapon , the symbol on both her dress and Lightning ' s shield , as well as in the paradox effect . Writing in Etro script is also on Noel ' s dagger and the back of his shirt , as well as Caius ' s armor . When a Time Gate is activated , writing in Etro script is seen circling the gate . Etro ' s script is also seen when traversing on the field , and around the in the Coliseum . Also , writing similar to Etro ' s script appear in the Hands of Time Temporal Rift puzzles . E . g . : the Latin writing on Serah ' s weapon reads : In " " , Etro script acts as the language of the Children of Etro , a sect worshiping the goddess in defiance of the Order of Salvation , the chief faith in honor of Bhunivelze . A piece of readable Etro script is seen during the cutscene when Lightning arrives in Luxerion : writing appears on the beneath the station clock reading " The Liberator shall suffer death at the hands of the Dark Hunter " . This same writing is also seen in Noel ' s lair in the Warren . In the English localization , the writing remains the same despite the alteration of the terms in dialogue ( " Liberator " being " Savior " and " Dark Hunter " to " Shadow Hunter " ) . Curiously , the world of Nova Chrysalia uses neither Cocoon or Gran Pulse script , instead using regular English writing . This may be because the signs have more of an utility in guiding the player , rather than just being a background element , so they have been made easy to read . " Final Fantasy XIV " . Eorzea has its own script , corresponding directly to , and with many letters resembling the Latin alphabet . It appears most notably on maps and inscribed in some pieces of equipment such as the Astaroth Cane . The Ascian s have their own language , though they also speak the common Eorzean language . " Final Fantasy XV " . The astral s speak a language that can only be understood by those touched by the gods . The Oracles had been gifted the ability to commune with the gods in antiquity , and can use the power to make mankind ' s wish known to the gods . The gods rarely appear in the mortal realm , but instead send forth messengers . When Prince Noctis first hallucinates visions of Titan , he cannot understand the voice in his head . He confronts Titan at the Disc of Cauthess , and through a vision learns Lunafreya Nox Fleuret , the Oracle , wants him to forge covenants with the astrals and thus they are calling to him . Gentiana , a messenger of the astrals , guides him on his task . Lunafreya summons Leviathan at Altissia and converses with her , but the sea goddess at first rejects a covenant with Noctis . She is killed during Leviathan ' s revelation , and mankind is left without means to speak directly to the gods . When Noctis meets Bahamut he lands upon his palm , and when the god talks to him Noctis understands . Noctis perishes upon fulfilling the prophecy of the True King . " Final Fantasy Tactics " . The common language in that game uses a variant of the Ivalician script as in " Final Fantasy XII " . In addition , the Scriptures of Germonique is written in an ancient language called the Ikoku language , presumably used in Ajora ' s era . Since the game did not have an Ultimania , this language went unnoticed for years until a fan deciphered it on his own . " Final Fantasy Type - 0 " . Though most of Orience speaks one language , Concordians command wyverns in Soryusian . While the common language of Orience boasts a superior vocabulary and ease of expression , Soryusian is an intentionally simple language . By limiting the number of phrases , dragoniers and other Concordians can communicate orders to dragons with little room for misunderstandings . " Final Fantasy Legend III " . The WaterHag and Dwelg have their own language , and if the player attempt to talk to them . They will attack the party . The only way to understand their language is for the player to use the Morph spell and become a WaterHag or Dwelg . " Vagrant Story " . A Kildean script is featured as an ancient script from Müllenkamp ' s era .