naist-nlp/zeshel huggingface dataset:
Teagan Proctor Teagan , registration TG - 477PR , is the Brotherhood of Steel ' s quartermaster and the Proctor for the Order of the Sword , living on the Prydwen in 2287 . Background . Proctor Teagan is the quartermaster on the Prydwen . He is in charge of managing the Brotherhood ' s equipment and munitions and cataloging weapons and armor recovered by Proctor Quinlan ' s research patrols out in the field . As the Brotherhood ' s Proctor for the Order of the Sword , Teagan ' s scribes are responsible for designing and manufacturing the weapons used by the military . He is also the man responsible for engineering Maxson ' s battlecoat . He sells a variety of gear to the discerning customer , as long as they are a member of the Brotherhood of Steel . However , he keeps the best gear reserved for higher - ranking members , which the Sole Survivor will be able to purchase as they rise through the ranks of the Brotherhood . The Proctor also manages the Brotherhood ' s food supply , which is used by the airship ' s mess officer to cook the meals eaten by the soldiers . The player can go and help gather food for the Brotherhood by securing a supply of crops from a settlement in the Commonwealth . Teagan is a friend of a Lancer named Rico , whose Vertibird is shot down by a missile launcher - wielding raider shortly before the player returns to the Prydwen , after destroying the Institute . He will relate this story to the player in their first time conversing after the destruction of the Institute , to convey the point that grave losses often occur in order to achieve great victories . Just as Rico gave him , he will give the player a bottle of whiskey as a token of appreciation . Appearances . Proctor Teagan appears only in " Fallout 4 " . Bugs . Proctor Teagan may not talk after interacting with him later in the game . This can be due to the Sole Survivor having started The Nuclear Option with the Minutemen . Once The Nuclear Option is finished and the Institute is dealt with , Proctor Teagan will interact with the Sole Survivor again . On PC , one might be able to fix this with but that only will complete his quest .
Japan Japan was a country in Asia before the Great War . Background . In 1941 , during World War II , as part of the Axis Powers , the Empire of Japan attacked the United States at Pearl Harbor . One year later the Sierra Army Depot was constructed to defend the United States should Japan attack the west coast . In 1945 , the United States military dropped two atomic bombs on the Japanese cities of Hiroshima and Nagasaki , the bombs being named " Little Boy " and " Fat Man " respectively . This was the first time nuclear weapons had been deployed in combat , and the only such event to occur before the Resource Wars . In 2241 , some descendants of the Yakuza , the pre - War Japanese mafia , inhabit the area around New Reno , perpetuating the tradition of their expertise in swordplay and throwing weapons . They have no known headquarters and travel in small bands , fighting against New Reno ' s mobsters and scouting the Wasteland around New Reno . They never succeed in entering into the city , however . In 2277 , Toshiro Kago , a samurai of the born sometime before 1562 during the , was found aboard mothership " Zeta " by the Lone Wanderer after being abducted by alien s seven centuries earlier . In 2282 , Takahashi , a Japanese Protectron , has been set up to work at Power Noodles . The only thing he can say is " Nan - ni shimasu - ka ? " ( なんにしますか ？ ) , or " What will you have ? " , due to malfunction . Appearances . Japan is mentioned in the history of Sierra Army Depot in " Fallout 2 " , although Yakuza and the wakizashi appeared in " Fallout 2 " . The attack on Pearl Harbor appears in the introduction of " Fallout " , and is mentioned in " Fallout 3 " . Toshiro Kago , with a katana , okegawa dô and the kabuto appeared in the " Fallout 3 " add - on " Mothership Zeta " . The Katana appears in the " " " Gun Runners ' Arsenal " . The is mentioned and depicted on a mural in the Museum of Freedom in " Fallout 4 " . Throwing stars also appear in " Fallout Tactics " , and were to appear in the canceled " Fallout Extreme " .
Mine For Guano Mine For Guano was going to be a quest in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios . It was located in Blackfoot Village . Background . By commission of the Blackfoot s , the player needs to harvest a certain amount of guano . You can use the bat guano to make ( with carbon ) gunpowder . Mining it is boring , but it provides raw materials . No archetype here as a particular advantage , except . . .
Hardened power armor Hardened power armor is a type of armor in " Fallout " and " Fallout 2 " . Characteristics . A suit of T - 51b power armor ( which has undergone a special chemical hardening process ) . The nature of this process is unknown , but the result is greater resistance to all forms of damage . A hardened suit retains the original ' s bonuses : + 3 Strength and + 30 Radiation Resistance . Locations . " Fallout " . Can be hardened in Boneyard by Miles ( one suit of power armor and chemistry journals required ) . " Fallout 2 " . Can be hardened by Crockett , in San Francisco , at Hubologists ' HQ ( up to 2 suits ) .
Riverboat landing The riverboat landing is a location in the Capital Wasteland from which the " Duchess Gambit " ferry can take the Lone Wanderer to Point Lookout . Layout . The area consists of a small dock leading to a ferry owned by Tobar , the " Duchess Gambit ] " . The ferry is the only way to Point Lookout from the Capital Wasteland . Along the docks you can find a small pot of wild punga fruit . In addition , you can find Catherine on the docks , looking for her daughter , Nadine , who has apparently run away to Point Lookout . Appearances . The riverboat landing appears only in the " Fallout 3 " add - on " Point Lookout " .
Fix the Necropolis water pump Fix the Necropolis water pump is a side quest in " Fallout " . Detailed walkthrough . After talking to the underground ghouls of Necropolis , travel to the watershed area and then enter the Necropolis sewers that are being guarded by Larry . In the eastern end of this section of the sewers lies a pile of junk . It is essential to the completion of the quest . Alternatively , junk can be more easily acquired from the Hub , found in a crate in the south - east corner of the weapons supply shop of Jacob in the Hub ' s Old Town . The Vault Dweller then needs to approach the water pump and use their Repair skill to fix the pump . A successful skill check will fix the pump ( a tool will help greatly ) . A critical failure will remove the junk from the Vault Dweller ' s inventory and deal 1 point of damage to them . Then the Vault Dweller can rest easy that they have saved the ghouls from death . For a while , anyway .
Desperado The Desperado is a New Reno casino , and home to the Mordino Family . It is the focal point for the New Reno drug industry , primarily jet . Layout . The casino itself is lacking the glamour of the outer facade ; the interior is dirty , poorly lit , and stinks of booze , jet , and sex . The slot machines probably haven ' t been oiled in a long time . The upper level of the casino is broken up into a series of rooms , with Big Jesus ' room at the center . Most of the rooms are leased out to the guards . The basement of the Desperado is home to a large boiler , several rats , and a snitch and thief named Pretty Boy Lloyd . There ' s a room with a bunch of blue crates that also houses an O tank filled with a toxic gas . Related quests . As the hub of activity for the Mordinos , this is where you ' ll get all of their quests from . Big Jesus has three jobs that need doing . A new recruit needs to deliver a package to the head guard at the Stables , force a payment out of the local porn studio , and take out Louis Salvatore . Big Jesus doesn ' t pay as handsomely as some of the other bosses , but all of his jobs are easy and provide a quick path to becoming a Made Man in Reno . Appearances . The Desperado appears in " Fallout 2 " and is mentioned in " Fallout Bible " .
Marguerite ' s shack Marguerite ' s shack is a location in the " Fallout 3 " add - on , Point Lookout . Background . The shack is home to Marguerite , a local who lives there as the rest of her family had , making moonshine . Layout . Exterior . It is a rectangular building that looks like a trailer , with some swampfolk along the perimeter . The yard is decorated with straw dolls and bone totems . Interior . Two rooms ; Marguerite in the room with a bed , and the other with a malfunctioning still in the top left corner . Appearances . Marguerite ' s shack appears only in the " Fallout 3 " add - on " Point Lookout " . Bugs . The opening door is mislabeled - the action prompt will say " Open Cabinet " when the cabinet is already open , and vice versa .
Cornelius has lost his gold pocket watch . Find it and return it to him Cornelius has lost his gold pocket watch . Find it and return it to him is a side quest in " Fallout 2 " obtained from Cornelius in Modoc . Detailed walkthrough . Obtaining the watch . When asked about his watch , Cornelius will mention that Farrel has a safe . However , Farrel will not allow the Chosen One to open it . If the safe is opened anyway , the watch will " not " be inside , and all of Modoc will turn hostile . In the outhouse outside of Rose ' s Bed and Breakfast , should the Chosen One open the " toilet " and climb down , he will find a huge cavern with a pile of rocks blocking the passage to the north . Methane gas is present here , so the smallest spark would trigger a massive explosion . At this point , the Chosen One should obtain dynamite or plastic explosives to plant at the blockade . As soon as he exits the cavern , they will go off , turning the outhouse into a crater . It is possible to die in the explosion . It is also possible to survive the explosion in the cavern if the Chosen One hides in the farthest corner , but he must still leave and return for the debris to be cleared . Setting off the explosion will earn the player character 500 XP . Proceeding into the cleared blockade , the Chosen One will find a mole rat defending its lair . The watch , a bag and a fruit can be found within the lair , near the lair there ' s also a shovel ( left of lair ) and at least two rocks . Returning the watch . Give the watch to Farrel , or give the watch to Cornelius and say the rat had it for a reward of 1500 XP and + 10 Karma . Additionally , you may return the watch to Cornelius and claim that Farrel stole it for a reward of 500 XP and - 5 Karma instead . Finishing the quest without returning the watch . Attempt to open the safe in Farrel ' s house " once " so that Farrel only yells at the Chosen . The player character may then tell Cornelius that Farrel is keeping the watch in his safe . Doing so will earn the player character negative Karma and no XP . Behind the scenes . Methane is a non - odorous gas . It is therefore impossible to smell methane in its natural state . Bugs . If the watch is below a bag in your inventory when you give it away it won ' t be removed from the inventory , so you can give it to both Cornelius and Farrel for additional XP .
Saturnite fist The Saturnite D - 25A is a in the " " " Old World Blues " . Characteristics . It has a similar design to the , but has a blueish color . The number " D - 25A " is engraved on the left side , while the name Saturnite and the corporate logo are engraved at the bottom . Like cosmic knives made by the same company , the Saturnite D - 25A is also made from the ceramic material . The Saturnite fist gives the player an increased Unarmed attack speed due to a reduced weight . A " super - heated " variant of this weapon can be created by consulting the Toaster in The Sink . Durability . The Saturnite fist can successfully strike about 795 times from full before breaking . Bugs . When having this equipped at the fort ( as a concealed weapon ) and entering and exiting Caesar ' s tent , it may automatically unequip and appear as a large block , since the weapon ' s mesh has vanished . To fix this , simply re - load a save file . This only happens with the Saturnite fist .
Zoe Zoe is a deceased merchant that appears in the " Fallout 4 " add - on " Automatron " . Background . Zoe was part of a caravan traversing post - apocalyptic America in 2287 . With the leadership of Jackson , the caravan specialized in mechanical repair and trade , using robots built from scavenged parts to protect themselves . Her main job as part of the caravan was to set up defenses during the night , coordinating the placement of the robots and setting up defensive measures . Before her arrival in the Commonwealth , Zoe started a diary on a holotape to catalogue her thoughts during the caravan ' s travels . Appearances . Zoe appears only in the " Fallout 4 " add - on " Automatron " .
Iris Mason Iris Mason was an employee of Vim ! Pop Incorporated before the Great War . Background . She worked at the research and development department . She was part of the team that developed the Vim Captain ' s Blend . After being frustrated by Norman Fuller ' s vague request for a drink that captured " the taste of Maine , " her team mixed fiddlehead greens , lobster shells , and a couple of other extracts with bottles of Vim to produce the Captain ' s Blend . To her surprise , the mixture turned out to be popular in taste testing . She would later add aster to the mixture to mask the aroma from the lobster shells . Appearances . Iris Mason is mentioned only in the " Fallout 4 " add - on " Far Harbor .
Army fatigues Army fatigues and dirty army fatigues and matching helmets are wearable clothing items in " Fallout 4 " . They can be worn underneath armor to add SPECIAL stat bonuses to players . Characteristics . The Army helmet and dirty Army helmet provide a ballistic protection rating of 10 like the combat helmet , but offer no energy protection and cannot be upgraded . Army fatigues provide a Strength bonus of 1 as well as an Agility bonus of 1 . They do not take any armor slots , thus can be worn in addition to a full set of armor . By progressing through the DIA cache quests for the Railroad , given by P . A . M . , Tinker Tom will unlock the ability to upgrade the defense of this piece of clothing using ballistic weave . The amount of upgrades available depends on the attained rank for the Armorer perk , where a defense rating of 110 is attainable in both ballistic and energy categories . Bugs . After applying any level of ballistic weave , the DMG Resist box reports the damage and energy resistances correctly , however at the bottom where it adds up all the resistances , the energy is 15 less than reported .
Battle of Fort Bannister The Battle of Fort Bannister was the Capital Wasteland Brotherhood of Steel ' s attack on Fort Bannister , the main headquarters of the Talon Company mercenary organization in the year 2277 . Prelude . After the activation of Project Purity , Talon Company set themselves into a preparation state , setting up fortifications in Seward Square for unknown reasons relating to the Water Distribution Network . Talon Company began to attack Aqua Pura caravans throughout the Capital Wasteland and steal the contents . Eventually , two weeks later , the Brotherhood traced the ambushes to Talon Company , and drew out plans for an attack on Fort Bannister . Two squads were sent into Fort Bannister , each bunkering down by rocks on both opposite sides of the Bannister ' s neighboring ridges . The leader of the attack , Paladin Jensen , ordered both squads to wait in position while he sneaked into the base and scouted the area . He was captured , tied up , and held captive in a tent . Battle . If the Lone Wanderer arrived , they could either have freed Jensen or met up with either Brotherhood squad and began the assault without Jensen , resulting in the opposite squad dying from unknown causes , and Jensen would later have freed himself and met up with the others during the attack inside the base . After fighting through the base , the leader of Talon Company , Commander Jabsco would have been killed . Aftermath . The fort was cleared out , and occupied by the Brotherhood , who reclaimed their stolen Aqua Pura barrels and caravan brahmin , and held a standing force of several soldiers topside . Talon Company became fractured and was thrown into disarray . Appearances . The Battle of Fort Bannister appears in the " Fallout 3 " " add - on " Broken Steel " .
Seth ( Fallout ) Seth is the leader of the guards of Shady Sands during 2161 . He stands guard at the front gate entrance to the small farming community , watching for any signs of trouble that might approach . Background . The leader of the guards in Shady Sands , Seth is favored by Aradesh . He organized the guards to protect against raider and radscorpion attacks alike . He regularly went to the radscorpion cave to try and destroy their source , but he was unsuccessful . Also , he once had a relationship with Tandi that was set up by Aradesh , but Tandi claims that he is not her type . After the founding of the New California Republic , Seth would found the New California Rangers . After an expedition with Aradesh to look for Vault 13 , Seth and Aradesh would disappear and were proclaimed dead . Legacy . He is revered in the NCR as the founder of the " New California Rangers " , who held the rank of " First Ranger " . Probably due to his high reputation , his portrait appears on the $ 20 NCR bill . Appearances . Seth appears only in " Fallout " . However , while not directly appearing in " Fallout 2 " , he is mentioned by president Tandi . In " " , his portrait is on the $ 20 NCR bill .
300 Pieces of Silver 300 Pieces of Silver is an unmarked quest in " Fallout 3 " . If the Lone Wanderer tells Moriarty that they don ' t have 100 caps to buy information on their father , he will give them a cap - earning task . He wants the Lone Wanderer to find a woman by the name of Silver and get his money back from her . She is located northwest of Megaton at Springvale , inside a ranch house . Solutions and rewards . The Lone Wanderer can go about this situation in one of six ways : Behind the scenes . The quest ' s name is a reference to the biblical , who according to the Gospel of Matthew , was paid 30 pieces of silver to identify Jesus to Roman soldiers .
Hammer ' s holotape Hammer ' s holotape is a holodisk recorded by the super mutant Hammer in " Fallout 4 " . It is a report of sorts , given to then - current super mutant leader Fist . Location . This particular holotape can be found in the West Everett Estates , lying on the counter near the fridge with the Nuka - Cola Quantum in the house with the recording computer .
Water flask The water flask is a relic of the Vault s . In " Fallout " the Vault Dweller is given three flasks if the Outdoorsman skill is tagged . At the beginning of " Fallout 2 " the Chosen One is given a flask from Vault 13 , to assist in their search for the GECK . It is worth $ 25 in the first game . " Fallout " . The flask has the simple property of preventing dehydrating - random encounters from ocurring . A large number of flasks ( 42 in the footlockers ) can be found on the third floor of Vault 13 in the Vault ' s water supply , but few outside of the Vault . The water guard carries 3 extra water flasks . " Fallout 2 " . In the second game , the Chosen One can ask Vic where he got the flask , which leads to them being directed to Vault City to see Ed the brahmin dealer for further information . Showing Ed the Vault 13 flask will put the Den , Modoc , Broken Hills , Redding , and New Reno on the world map , and grant 500 XP . Water flasks are less common in " Fallout 2 " ; with one being given to the Chosen One before they leave on their quest and a small number being found in Vic ' s shack , but outside of the main quest they serve little purpose . " Fallout : New Vegas " . A standalone water flask can only be obtained with the Classic Pack add - on . However , a canteen is present as a part of specific items of armor and clothing in the standard " " game . The canteen ' s primary function is to help stave off dehydration in hardcore mode but it also regenerates a small amount of health in both normal and hardcore . However , it cannot be used as the only source of water to stay hydrated .
Arlington / Falls Church Metro Arlington / Falls Church Metro is a White Line Metro station located at the corner of Mizin Street and Basie Avenue in Falls Church . In Arlington Cemetery , the station is adjacent to a parking lot and City Liner bus stop . Layout . This station ' s interior is in a state of serious decay and collapse . The area is also partially irradiated , but otherwise poses only a minimal threat from the two feral ghouls in the station that have been feeding on wastelander corpses . Four raiders have also been known to spawn immediately after entering from Falls Church . Subway tracks run east to west . There are only two entrances to the station . Another interesting feature of the station is the mezzanine did not extend over the trackway . This is quite obvious looking at what ' s left of the Arlington side and the fact that there are intact Metro cars under where the mezzanine would be . The station also features benches on the island between the tracks , which would have been accessible only by trains . Notable loot . " " in a large dumpster near the north wall . It will require jumping in to get the book , which is located on a small chair inside the bin . Appearances . Arlington / Falls Church Metro appears only in " Fallout 3 " .
Alien biogel Alien biogel is an ingestible item added to " Fallout 3 " in the " Mothership Zeta " add - on . Effects . Alien biogel restores a minimum of 10 , up to a maximum of 30 Hit Points based on the Medicine skill ( 36 with Fast Metabolism ) . Biochemical Anomaly . Both the alien and adapted biogel have a 50 % chance to cause one of ten random effects for 30 seconds . The ten " Biochemical Anomaly " effects are as follows : Notes . It can be turned into adapted biogel by Elliott Tercorien , having it heal substantially more .
Shi - town Docks The Shi - town Docks is a location inside " Fallout 2 " . It docks one ship , the PMV Valdez . Background . These docks were used by ship workers to do common things associated with ship work . There are also stairs that people used to access the beach . They were the only way to access ships docked here . By 2241 the docks are relatively intact and are still standing . People use it to access the ship docked here . Pre war machinery and waste , mainly radioactive waste barrels litter the walkways . Layout . The docks connect the tanker and the city of San Francisco . Here the dock workers live and work . This ship is the " ticket " to the base of Enclave operations . It needs some work , like installing the NavComp part and a lot of fuel . Badger , a well - known person in the tanker , requires help to get his girlfriend back . Some Hublogists need to take him down so that the vagrants will admire the Hubology . Also , Chip has been drunk so much he lost his spleen . He requires the organ back . Appearances . Shi - town Docks appears only in " Fallout 2 " .
L . A . Times ( film ) The Los Angeles Times was a pre - War newspaper which continued production in the vaults . About . Founded in 1881 , the " Los Angeles Times " is a daily newspaper that was published in Los Angeles , California . Publication was then continued in the vaults in order to maintain a sense of normality . It is likely , however , that these reported on news in the vaults , rather than pan - South California as it once had , as no - one had been above ground since 2003 . Company details . Known facilities . All 12 So Cal Vaults , as they are identical in design , must have continued production of the L . A . Times if Vault 13 did . Known products . " Los Angeles Times " newspaper Appearances . The " L . A . Times " was to be featured briefly in the opening scene of the canceled " Fallout movie " by Interplay Films . Behind the scenes . The newspaper is a real - world paper , the website of which can be found here .