naist-nlp/zeshel huggingface dataset:
Combat shotgun A combat shotgun is a shotgun that is intended for use in an offensive role , typically by a military force . The earliest shotguns specifically designed for combat were the trench guns or trench shotguns issued in World War I . While limited in range , the multiple projectiles typically used in a shotgun shell provide increased hit probability unmatched by other small arms . Most combat shotguns are fully automatic and have a drum magazine , giving them a definite advantage over break - action double - barrel shotgun s . Models . Winchester City - Killer . A Winchester City - Killer 12 gauge combat shotgun , bullpup variant . In excellent condition , it has the optional DesertWarfare environmental sealant modification for extra reliability . H & K CAWS . The Heckler & Koch HK CAWS ( H & K CAWS ) is a prototype automatic shotgun — designed as a combat shotgun — co - produced by Heckler & Koch and Winchester / Olin during the 1980s . It was Heckler & Koch ' s entry in to the U . S military ' s Close Assault Weapon System program . Pancor Jackhammer . The Jackhammer , despite its name , is an easy to control shotgun , even when fired on full automatic . The popular bullpup design , which places the magazine behind the trigger , makes the weapon well balanced and easy to control . Drum - magazine combat shotgun . < section begin = " Drum - magazine combat shotgun " / > This unnamed model has a large drum magazine , a fire selector switch located inside the trigger guard , and a protruding muzzle - brake of the barrel and is found mostly on the East Coast . < section end = " Drum - magazine combat shotgun " / > Charon ' s shotgun . The unique combat shotgun used by Charon . The Lone Wanderer cannot use this shotgun without console commands . Legendary version of the combat shotgun in " Fallout Shelter " . Riot shotgun . This model is similar to the East Coast combat shotgun , however it has a much higher rate of fire , and a stockless pistol grip design . Neostead . An automatic , 12 gauge military shotgun . The best weapon for close quarters , except for a flamethrower . SPAS - 12 . The SPAS - 12 was designed in the late 1970s by the Italian company Luigi Franchi Spa as a special purpose , military and police close combat weapon ( SPAS originally stood for " Special Purpose Automatic Shotgun " ; it was later renamed " Sporting Purpose Automatic Shotgun " in a failed bid to get import approval to the United States ) . This two - handed shotgun rapidly fires a thick , deadly blast of pellets .
Plasma Def . scope Plasma Def . scope is a for the GRA Plasma Defender in the " " " Gun Runners ' Arsenal " . Effects . This mod adds a scope to the GRA Plasma Defender for an increased zoom of x1 . 65 . The view through the scope is the same as the Laser rifle scope and the Codac R9000 . Locations . Sold by :
Trisha ' s accident Trisha ' s accident was going to be a quest in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios . Walkthrough . Sharon wants Trisha dead but knows that she would be blamed for it . She will ask the player to cause an accident to befall Trisha .
Ghoul lookout The ghoul lookouts are two ghoul s standing at the intersection leading to the underground area with the ghoul leader . Background . They are on the lookout for possible danger for their living space and leader . Appearances . The ghoul lookouts appear only in " Fallout " .
UAF armor UAF stands for Unamerican Activities Force . They were usually Federal agents who worked to ferret out Communist sympathizers in the American population . UAF armor was an advanced light armor with a small stealth bonus ( the step up from it was Chinese Hei Gui / " Black Ghost " armor ) . Its complement was UAF helmet . The name is based on the real - life " House Unamerican Activities Committee " ( HUAC ) in the US Congress in the 1950s , created to investigate Communists in government and media .
Inventory Your inventory is the place where all items that your character has are stored . " Fallout " , " Fallout 2 " and " " . Access it by pushing the " i " key during the game . In the inventory you can change the armor you wear , use food and drugs , load / unload weapons you have , and change your two active weapons . During the battle access to inventory costs 4 Action Points , but can be reduced by perk " Quick Pockets " . In " " , access to the inventory is free , but various actions in the inventory cost you action points and the vehicles also have inventories . " Fallout 3 " , " " and " Fallout 4 " . Access it by pushing the default button " tab " for PC during the game , B on Xbox 360 and O on PS3 . Access to the inventory is free during a fight and freezes the game until you close the inventory . In " Fallout 4 " the controls on the Xbox One and PS4 are identical to that of each respective console ' s predecessor . The items are sorted into weapons , armor , aid , misc . , and ammo categories . In " Fallout 4 " , there is also the additional junk category . From the inventory one can change the weapon in hand , the armor they wear , and use food and drugs . In " " , one can also put a weapon mod on a weapon and change the ammunition type of the weapon in hand . Some items also stack on top of each other , giving the appearance that only one item is currently in the inventory . This is the case with binoculars , for example . Access it by pushing the " select " button for PS2 during the game . Access to the inventory is free during a fight and freeze the game until you close the inventory . The items are sorted into weapons , armor , items . In the inventory you can change your three active weapons , the you wear and use drugs .
Jennings Initiate Jennings is a fallen initiate within the elite Lyons ' Pride of the Brotherhood of Steel in 2277 . Background . Unfortunately , Paladin Vargas , whose job is to train initiates and steer them away from heavy fighting , has failed in this responsibility . His oversight has recently resulted in an attack on a group of Brotherhood of Steel Initiates . Initiate Jennings bore the full brunt of a super mutant attack , and recently succumbed to the wounds . During the main quest Following in His Footsteps , certain quest paths allow the Lone Wanderer to emerge from the Chevy Chase North metro station , only to be surprised by two super mutants , who are soon engaged by Sarah Lyons , Paladin Vargas , and his charge Initiate Reddin . After the two super mutants are dispatched , the player character moves with the Lyons ' Pride members down an alley . At a corner they see Knight Captain Colvin firing on some super mutants . Initiate Jennings is already dead , on a mattress on the ground next to Colvin , still armed with a laser pistol and wearing his power armor , but with his power helmet off and beside him . Several energy cell s can be found next to his head . Appearances . Initiate Jennings appears only in " Fallout 3 " .
Shanty store The shanty store is an unmarked location in the Commonwealth in 2287 . Background . Leonard Moore , аn enterprising soul trades scrap and ammo from here . His only companion is Jangles , a moon monkey . When confronted , Leonard will strictly insist on only discussing trading , therefore , giving little information about himself as a character . This suggests Leonard is rather similar to the other merchants throughout the Commonwealth except he does not travel . Appearances . The shanty store appears only in " Fallout 4 " .
Elder Lyons ' robe Elder Lyons ' robe is a unique piece of clothing in " Fallout 3 " , worn by Elder Lyons of the Brotherhood of Steel . It resembles a scribe ' s robes , except its color , having a dark gray - blue tone . Characteristics . It provides a damage resistance of 3 and cannot be repaired ( except by merchants ) . Location . The robes can be found on Elder Lyons in the Citadel . To obtain it , it must be reverse - pickpocketed from him , using a set of armor with higher DR .
Nuka - World Red Rocket The Nuka - World Red Rocket is a possible settlement in the Nuka - World Amusement Park , and the only workshop settlement included in the " Nuka - World " add - on . It is located in the north east corner of the map , south of Bradberton and just east of the Nuka - Cola bottling plant . The workbench cannot be used until either Power Play or Open Season are completed . Layout . As a settlement , there is much more building space available than its Commonwealth counterpart , and is comparable in size to Starlight Drive In or Sanctuary Hills . It includes a vast field on the south with nine raised furrows that can be used for planting crops , and a small pool of water located next to the roadside that can support three standard water purifiers . Appearances . The Nuka - World Red Rocket only appears in the " Fallout 4 " add - on " Nuka - World " .
U . S . Covert Operations Manual U . S . Covert Operations Manual is a perk magazine in " Fallout 4 " that gives the player ranks of the Covert Operations perk . Characteristics . Each magazine gives a rank of the Covert Operations perk which makes one more difficult to detect while sneaking . Behind the scenes . The entire collection of manuals may be based on the " Department of the Army Field Manual . " Bugs . The world graphic of issue # 7 matches the inventory graphic of # 8 and vice versa .
Ryan Brigg Ryan Brigg is a wasteland scientist masquerading as a raider in the Jury Street Metro station in 2277 . Background . Ryan Brigg is a wasteland entrepreneur with a plan . Mole rat meat is the most easily available meat , but it tastes awful . While he conducts research on improving the taste and making his fortune selling his new creation , he ' s posing as a rough - and - ready raider captain in order to recruit the manpower he needs to keep his investments secure . According to the computer in his small hideout , he has been running experiments to eliminate the bitter taste of mole rat meat . After 173 attempts , Ryan Brigg has finally created his restorative and tasty mixture of wonderglue and mole rat meat cured in a metal box together to formulate his amazing mole rat wonder meat . Ryan has a locked - up and domesticated mole rat named Pumpkin that was the pet of Chucky before his demise . Interactions with the player character . Other interactions . Ryan is automatically hostile and will attack the Lone Wanderer on sight . Notes . He is set to respawn if killed . Appearances . Ryan Brigg appears only in " Fallout 3 "
Magnetize Alpha ' s treads so he can space walk on the inner hull supports Magnetize Alpha ' s treads so he can space walk on the inner hull supports was going to be a quest in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios . It was located in B . O . M . B . - 001 . Quick walkthrough . Gather the components and modify the Auto - Doc , allowing Alpha to accompany the PC to the Command Center of the station . He won ' t go without magnetized treads . Detailed walkthrough . If the player wants to bring Alpha along with him to the Command Center , Alpha will inform the PC that he needs magnetized treads in order to effectively go across the inner hull supports . Using the Mechanics skill ( > 60 ) and the Science skill ( > 80 ) , the player will need to modify the Auto - Doc using refrigerator coil s , insulated wire s from the disabled robobrains , advanced tool kit , and " parts " from one of the computers in the hall . Alpha will help the PC figure out what ' s needed through dialogue , and then give the PC the list of items needed , but the PC will need to have the skills to complete the task . After Alpha ' s treads are magnetized , the PC may remove the modifications from the Auto - Doc , if he so chooses . Magnetizing treads takes 10 minutes of in - game time .
Whiskey ( Fallout 4 ) Whiskey is an alcoholic beverage in " Fallout 4 " . Characteristics . It is used in crafting Dirty Wastelander and Grape Mentats , the latter of which lowers buying prices and raises selling prices as well as raising Charisma . Drinking whiskey increases the user ' s Strength stat by 2 , but inhibits their intellectual capabilities . Notes . The label on the bottle reads " UISCE BEATHA Irish Whiskey . " Uisce beatha is the name for whiskey in Irish Gaelic .
Feargus ( Arroyo ) Feargus is the Chosen One ' s nephew and fellow tribesman in Arroyo in 2241 . Background . Feargus appears to be constantly complaining or moaning about every problem posed against him , most notably the well being broken in the center of the village . Appearances . Feargus appears only in " Fallout 2 " and is mentioned in " Fallout Bible " . Behind the scenes . Feargus was named after Feargus Urquhart , the producer of " Fallout 2 " .
Rough guard Rough guards are mercenaries hired by Decker in 2161 . Background . There are four rough guards in a house immediately to the Vault Dweller ' s right when they enter Old Town . These guards protect a house where Decker , the local crime boss , has a Brotherhood of Steel initiate held hostage . Interactions with the player character . Quests . Rescue Initiate from the Hub : To reach the initiate , the rough guards need to be killed . Other interactions . All four rough guards will become hostile upon seeing the Vault Dweller , and will immediately enter combat , regardless of the their current standing with Decker . Defeating all four guards will allow the Vault Dweller to rescue the initiate they were guarding , in order to complete a quest for the BoS . Killing the rough guards and freeing the initiate will not affect Decker ' s disposition towards the Vault Dweller , despite their association with him . Appearances . Rough guards appear only in the original " Fallout " . Behind the scenes . The quote " " Have you ever danced with the devil in the pale moonlight ? " " is a reference to the Joker saying it to Batman in the 1989 Batman movie " " , just before he shoots him in his Wayne mansion .
Grognak Grognak the Barbarian is a fictional character in the Fallout world and the protagonist of the Grognak the Barbarian franchise . Background . Grognak is a fictional character created by Hubris Comics . He is a barbarian warrior who travels through ancient lands , battling various fantastical monsters and villains . He is always depicted wearing a simple green waistcloth with brown boots and gloves , and wields a mystical battleaxe . In addition to his own series , he appeared regularly as a member of The Unstoppables , a superhero team made up of other Hubris Comics legends such as the Silver Shroud and Manta Man . Appearances . Grognak appears in " Fallout 3 " , " " , and " Fallout 4 " . Behind the scenes . Grognak seems to be based on Robert E . Howard ' s fantasy character " " .
Cindy Cofran Cindy Cofran is a deceased character in " Fallout 4 " . Background . Cindy managed to secure a place in Vault 111 just before the bombs fell and became an occupant of one of the stasis pods . She died though from asphyxiation inside of her pod , like much of the other vault dwellers . She is found next to her parents Mr . Cofran and Mrs . Cofran . Notes . The monitor places her in stasis pod B2 . On the floor right before her pod however , C14 is written in white paint . There is similar confusion for the rest of the pod occupants in this section . The pods in the other section with the Sole Survivor ( C1 - C8 ) have been assigned correctly . Appearances . Cindy Cofran appears only in " Fallout 4 " .
Hank ( Fallout 2 ) Hank is a glowing one living in Gecko in 2241 . Background . Hank is a glowing one with a concerned look on his face . In charge of maintaining the reactor and ensuring it works properly , Hank is approachable and courteous for a wastelander . He is quite talented in technical matters , but leaves major repairs and part swaps to the resident tech wizard , Festus . Interactions with the player character . Other interactions . Hank can be used to shut down the coolant in the reactor ( causing a subsequent meltdown ) if presented with the coolant report from Harold ' s office . Appearances . Hank appears only in " Fallout 2 " . Bugs . When he checks the Chosen One for the hydroelectric magnetosphere regulator , Hank actually does it for a crowbar .
Vic ' s water flask Vic ' s water flask is a quest item in " Fallout 2 " . Characteristics . This relic of the Vault was probably used to contain some sacred sacrament . The holy number 13 is emblazoned on the side of this precious link to the past of the Chosen One ' s people , and their hopeful future . Location . This flask is given to the Chosen One by the Arroyo elder once they complete the Temple of Trials . When they find Vic in the Den , he will suggest they show it to Ed in Vault City . When done so , Ed will mark Broken Hills , Gecko , Redding , and New Reno on the map . Go find that G . E . C . K . ! Three more can be found in a desk in Vic ' s home in Klamath , but they have no use .
Rex ( Fallout Tactics ) Rex is a character in " " in 2197 . Background . Rex is a bastard son of a prostitute and a paladin of Brotherhood of Steel . He knows how to survive in this harsh world . Rex is a fairly smart soldier who was born to carry a gun . Availability . Rex is playable only in training missions . Notes . Rex shares his character portrait with Ed . Appearances . Rex appears only in " " .
Water merchant guard The water merchant guards are residents of the Water Merchant district found at the Hub in 2161 . Background . They work for the Water Merchants in the Hub . Their job is pretty straightforward ; protecting the water supply from anyone who is not a member of the merchants and the Master Merchant from people who might want to take over the business . Interactions with the player character . Other interactions . Should the Vault Dweller get anywhere close to the water pumps that feed the reservoir for the water merchants , they will not hesitate to shoot . Appearances . The water merchant guard appears only in " Fallout " .
Repairman jumpsuit Repairman jumpsuits are pieces of clothing in " Fallout 3 " and " " Characteristics . These suits provide a bonus of + 5 to Repair . The Red Racer and handyman jumpsuits can be repaired with Red Racer jumpsuits . The RobCo jumpsuit can be repaired with other copies of itself . Variants . Army mechanic jumpsuit . Added to " Fallout 3 " with the add - on " " , the green army mechanic jumpsuit is used by American grease - monkey s ( U . S . Army mechanics ) in the Anchorage Reclamation simulation while repairing power armor and vehicles . It is available to the player only through the use of console commands or . Unlike most armor and weapons in " Operation : Anchorage " , the jumpsuit does not have an extremely high HP count , and will degrade normally . Red Racer jumpsuit . The Red Racer jumpsuit is a basic yellow jumpsuit with a red Red Racer logo on its back . Jenny Stahl and Lucky Harith both wear this clothing . It is also used by some vendors . Ironically , it cannot be found at the Red Racer factory , but can be purchased from Bannon and Seagrave Holmes in Rivet City . A single suit can be found at the Lil ' Tyke Playhouse in Point Lookout , and one can also be found aboard Mothership " Zeta " , in the cryo lab . RobCo jumpsuit . The RobCo jumpsuit is a basic blue jumpsuit with the RobCo logo in silver - gray letters on the back . In " Fallout 3 " , three can be found on the ground floor of the RobCo facility , another one in the Rivet City market and 6 are worn by non - player characters ( Walter , Moira Brown , Henry Young , Winthrop , Daniel Agincourt , and Bill Foster ) . Another one is worn by The Mechanist should you convince him to give up his career in The Superhuman Gambit . In " " one is worn by non - player character Dermot who can be found in Westside either in his room at Casa Madrid Apartments or outside to the east of Westside Co - op . Handyman jumpsuit . The handyman jumpsuit is tinted red and can only be repaired with the Red Racer variant . Although only obtainable via console commands in " Fallout 3 " , a version of this jumpsuit is added in the " Point Lookout " add - on , worn by the weapons dealer Haley . The " Point Lookout " version will repeatedly give the + 5 bonus each time the area is reloaded , allowing for a non - player character ' s repair skill to be maxed out at 100 . In " " it can be found in power plant 01 at Hoover Dam worn by Mike Lawson , at Michael Angelo ' s workshop worn by and at the Aerotech Office Park worn by . Yangtze camp jumpsuit . The Yangtze camp jumpsuit is a unique jumpsuit that only appears in the add - on " Old World Blues .
Tucker Tucker is a character mentioned in " Fallout 4 " . Background . Mr . Tucker was a criminal who lived before the Great War . His case is recorded in a terminal located inside the Quincy police station . Appearances . Tucker is mentioned only in " Fallout 4 " .
Kevin ( Fallout 2 ) Kevin is an Enclave mechanic at Navarro base in 2241 . Background . A junior mechanic of the Enclave , Kevin has a low rank and redirects any queries to his superior Quincy . Appearances . Kevin appears only in " Fallout 2 " .
The Den The Den , found six squares east and three squares south of Arroyo , is a safe haven for drug and slave trading . In some ways , the Den might be considered a " mini - New Reno . " They are both semi - stable , but have no central authority : while the Den is more focused on slaving , and New Reno is more focused on prostitution , they both share an economy dependent on gambling , prostitution , drugs , and slavery . Background . The Den would be a seething cesspit of vice if it were just a little larger ; as it is , the best it can manage is a slow boil of greed , avarice , and self interest rule in this small town . You could even say that the church has been rededicated to the pursuit of greed . Layout . The Den is divided into two districts , with an additional unimplemented location accessible through an exploit or the main menu Recording feature . West Side . The West Side is where most of the shops are . It is home to Becky ' s casino and a Brotherhood of Steel outpost . In the lower area of the west side is Smitty ' s Workshop where he has a working car that needs a battery . East Side . The East Side is where the Slaver ' s Guild has its headquarters . There is also an old church , a graveyard , Mom ' s Diner , and the Hole Bar . Digging up any grave besides Anna ' s will drain a lot of Karma . The graves in the graveyard , starting with the one in the upper right , can be dug up for some items . Den Slave Run . This location , in the vicinity of the Den , is only available in conversation with Metzger of the Slaver ' s Guild , after agreeing to catch slaves for him during a slave run . Residential . There is also a part called the Residential , but it can only be accessed by pressing the 3 key when the picture of the Den is shown ( also works from the map itself ) . It is home for the citizens of the Den . There are four buildings , and many squatters around the area . Here , the cut quest to find a way to get the orphans off the streets would take place . It was presumably cut from the game . Appearances . The Den appears only in " Fallout 2 " .
Beth ' s Weapon Shop Beth ' s Weapon Shop is a weapons store owned by Beth in 2161 . It is located in the Hub Downtown area next to the Friendly Lending Company , Mrs . Stapleton ' s library and Mitch ' s All - n - One Store . Layout . The store is a single square room with a desk and a shelf . In the back is Beth ' s bedroom . Appearances . Beth ' s Weapon Shop appears only in the original " Fallout " .