Poach Poach , also known as Morph , Metamorphose , Metamorph , Card or Transmute , is a recurring ability in the " Final Fantasy " series . Poach allows the player to kill low - HP enemies and receive an item . Normally , items received in this fashion are rare and often cannot be acquired by other means . Some stronger enemies and all boss es are immune to this technique . Appearances . " Final Fantasy VI " . Metamorphose is the attack used by Ragnarok when summoned . Ragnarok has a chance to turn an enemy into one of four items with varying rates of success . Some enemies have a higher chance of being turned into one item than the others . For example , of the four items a Veil Dancer can be turned into , three of them are Potions and the fourth is Miracle Shoes , thus while there are only two items the Dancer can become , there is only a 25 % chance of that item being Miracle Shoes . Since an esper can be summoned only once per battle , the enemy must be killed normally and another of the same type encountered to try again . With Gogo ' s Mimic ability , a player can have unlimited summons per battle by having Gogo mimic the summon , passing the other characters ' turns , and having Gogo repeat the mimic . There are 27 possible morph patterns coded into the game that any enemy can use . IDs 0 - 31 are used to determine the morph pattern , though 26 - 31 are duplicates . Sets 12 , 13 , and 15 go unused . " Final Fantasy VII " . The Command Materia Morph is found in the Temple of the Ancients . When used , it deals a small amount of damage equal to 1 / 8th of a normal attack , but if it kills the enemy it will be turned into an item . Yuffie ' s Conformer ignores the damage penalty . Morph does the same damage regardless of enemies ' row . Morphing enemies into stat boosting sources is required for maxed stats . " Final Fantasy VIII " . The Card command turns enemies into Triple Triad cards , usually the card of the enemy itself . Some enemies have a 17 / 256 ( 6 . 6 % ) chance of rewarding a boss card instead . AP and item drops , including card drops , can still be earned , but no EXP is awarded for carded enemies . Enemies may be affected by Card even at full HP , but the success chance is very low . The success rate of Card is as follows : Card is learned by the GF Quezacotl for 40 AP , and may be taught to any GF using the Gambler ' s Spirit item . In addition to bosses , enemies that do not have Triple Triad cards , like Esthar Soldier s and G - Soldier s , also cannot be carded . PuPu and Vysage " do " have Triple Triad cards , but they still cannot be carded . " Final Fantasy XII " . Poach is a Technick used to kill enemies in HP Critical to acquire an additional piece of loot . When poached , the enemy gives no EXP , gil , LP , or loot drops . Enemies have two Poach slots . The first slot has a 95 % chance of being the Poach item retrieved , while the second slot has a 5 % chance . Some enemies have the same item in both slots . Poach is unaffected by battle chain . The Technick is bought for 7 , 000 gil in Rabanastre , Nalbina Fortress and Bhujerba and costs 30 License Points . In the " International Zodiac Job System " version , Poach can be used by five job classes : Uhlan , Machinist , Archer , Time Battlemage , and Black Mage , although the Black Mage must acquire the license for the Esper Zalera and the Technick Steal . " Final Fantasy Tactics " . Poach is a support ability the Thief class learns for 200 JP . It allows the character to poach the remains of slain monsters . Once poached , the player can access Poachers ' Den s at trade cities , where the poached objects will be made into items . Luso ' s special job class , Game Hunter , and the Byblos have Poach as an innate ability . The player can tame and breed their own monsters and then poach them back in the battle , which is a requirement to poach enemies not normally encountered , such as Wild Boar . There are two glitches of this skill : the Poach bug allows the player to repetitively poach certain monsters , and another glitch relates to the weapon equipped by the poacher ; some weapons randomly burst the additional offensive magick to the target ( for instance , Holy for Holy Lance ) . If the target monster does not die from the first weapon attack , but rather from the secondary magick effect , the monster will simply be KO ' d rather than poached . Transmute is an Alchemist skill that allows the caster to transform HP Critical units into items . Similarly , the Hunter ' s Hunting skill attacks an enemy with little power , but awards the player an extra piece of loot if the attack kills the enemy . Etymology . The ability has been known as Metamorphose .