naist-nlp/zeshel huggingface dataset:
Bahamut ( Final Fantasy V boss ) Bahamut is an optional boss in " Final Fantasy V " . Mentioned in the Sealed Tome along with Leviathan , the party may choose to fight him and obtain him as the Level 5 Bahamut Summon after the first tablet is acquired in the Pyramid of Moore in the Merged World . Bahamut first appears as a dragon - shaped landform in Bartz ' s World . The landform is the location of the warp to Galuf ' s World after pieces of the adamantite are placed in each meteorite . In the beginning of the Merged World the airship will be inaccessible . When Bartz , Faris , and Krile obtain the first tablet the landform transforms into the dragon and tells the three to meet him at North Mountain . The airship will land near where the Library of the Ancients used to be . When they make it to the mountain ' s summit , Bahamut flies over the mountain and the fight starts . Battle . Bahamut uses several Fire and Water - based attacks , such as Atomic Ray and Aqua Breath , and stronger attacks such as Frost and Maelstrom . Bahamut also casts Poison Breath , which is not as powerful but inflicts Poison on the party . When Bahamut is running low on HP , he will attack with Mega Flare , a signature attack that can annihilate the party if their HP is below 5 , 000 or so . Strategy . Samurai or Knights should have the Two - Handed ability equipped so they can deal more damage and increase chance of critical hits from the Samurai ' s katana . Any member who is a mage or has any magic ability equipped should cast protective spells , heal any damage dealt , or cast powerful spells , such as Holy , Flare , or Meteor . Dragoons should use Jump most of the time , and Ninjas should throw . Mystic Knight s or a member with Sword / Spellblade should have the Two - Handed ability paired with any of the three powerful magic spells , and Summoners should cast Leviathan , Syldra , or Phoenix . Most of Bahamut ' s special attacks can be absorbed or nullified by Coral Rings , and any other damage should be healed at full HP . Mega Flare can be avoided if if one finishes the battle fast enough , or else casts Reflect or Carbuncle on the party . Even with Reflect , the Blue Magic spell White Wind can be used to heal . An easy , but MP - costly strategy is to have a Time Mage Doublecast Quick and continuously cast Meteor . An easy fight consists of a Samurai with Sing , with the Masamune equipped . With two other Bards and one damage dealer , using Romeo ' s Ballad with the Samurai , and then singing again with the other Bards when Bahamut comes out of Stop , prevents Bahamut from ever getting a turn .
Apkallu ( Final Fantasy XIII - 2 ) The Apkallu is an enemy in " Final Fantasy XIII - 2 " . It is always encountered alone . Paradigm Pack . The Apkallu is a Commando . It has attack speed nearly on par with Chichu ' s , and if maxed out with Power materials , can have Strength in excess of 1 , 500 . Apkallu ' s Attack animation consists of two pecks per attack ; if taught these abilities , it can restore its ATB via Siphon Boost II and , resulting in continuous attacking . Its Area Sweep can wipe out large groups of enemies , such as farming Microchu in the Archylte Steppe or even PuPu . It naturally halves Ice and Wind damage . Its Feral Link , Abyssal Breath , can inflict Deprotect and Deshell and has a synchronization rate of 300 % , but is magical and thus does not benefit from Apkallu ' s good Strength stat . Its downsides include not being able to physically attack launched and flying opponents , resorting to Ruin and Ruinga ; it has poor Magic , but good casting speed . Apkallu is weak to Fire and Lightning and lacks beneficial Chaser and Feeder abilities ; its Slow Chaser is not so useful as Slow is a rare status ailment only inflicted via another Paradigm Pack ally ' s Feral Link . It is still highly recommended the player pick up an Apkallu as it is a cheap and powerful Commando .
NulDeath ( status ) NulDeath , also known as Death Force , is a recurring status effect in the " Final Fantasy " series . It protects the afflicted from instant death spells , and is almost always cast through the spell NulDeath . Appearances . " Final Fantasy " . NulDeath appears as a status that can be placed upon the party by using the spell NulDeath , also known as ARUB and NulMgc . The status gives resistance to spells and enemy abilities that use the death element . The status is also granted by the spell NulAll , also known as WALL . Death elemental spells : Death , Kill . Death elemental enemy abilities : Squint , Toxic . Status effects are not blocked directly in this game and as such there is no true immunity to any normal status afflicting spell . However , because Kill uses an alternate calculation to hit having resistance to the death element will grant effective immunity that specific spell . Because of how the NulDeath spell is set up , the NulDeath status is never granted on it ' s own and is always applied along side NulStatus and NulEarth . " Final Fantasy VII " . Death Force can be cast through the Enemy Skill of the same name . It gives protection from Instant Death until the end of battle . Despite Death Force being an enemy ability , the lone enemy that casts Death Force never uses it in battle , thus the status never afflicts enemies unless Death Force is deliberately placed on an enemy by the player . If Death - sentence is cast upon a unit with the Death Force status , the timer will count down , but when it reaches zero , nothing will occur since the Death - sentence status chains into the Death status which the unit is protected against . Death Force does not protect the player against the Death Joker Limit Break . Death Force is removed by DeSpell or White Wind . A single enemy in the game is immune to Death Force , Manhole .
Were Wolf ( Mystic Quest ) Were Wolf is an enemy type from " Final Fantasy Mystic Quest " . Were Wolves are found at the Volcano . They , like many enemies in the region , are weak to the Blizzard spell and are not a serious threat . Etymology . In the German release , the Werewolf is called " Höllenhund , " meaning Hellhound .
Ultima Charge Ultima Charge is a variant of Ultima exclusive to moogles . The ability is learned from the Materia Blade . It is deadly from long range when cast by a Gunner or Fusilier . Appearances . " Final Fantasy Tactics Advance " . Ultima Charge is learned by the Mog Knight . It costs 60 MP to cast , as do the other variants of Ultima . The Moogle Knight learns this spell . Ultima Charge is magic - oriented , so high magick makes this attack more potent . It costs 32 MP , so without an external source of MP it will take four turns before a moogle can use it . With MP Efficiency or MP Channeling , this attack can be used every other turn . Paired with a Cannoneer and its Ether Shell ability , the moogle can use this attack just about every turn .
Damascus Damascus , also known as Damascus Steel and Damascus Ore , is a recurring item in the series . It is generally a material used to create equipment . Appearances . " Final Fantasy XII " . Damascus Steel is a loot required to make Gemsteel . It can be stolen from Anchag , Bluesang , Daedalus , and Vinuskar . It can be Poach ed / dropped from Bune . It sells for 2 , 188 gil . Damascus is a loot required to create the Khukuri , Cinquedea , Gale Sword , Colichermarde , Crown Scepter , Fanatic , Twin Bow , Satyr Flute , Chocobo Shield , and Kenpo Gi . It can be obtained as the reward for completing the missions " Chita on Weapons - Novices " , " An Earnest Search " , and " Bonga Bugle - Coppersun " , and sells for 500 gil . " Final Fantasy Dimensions " . Damascus Ore is an item that is used for crafting , and can be obtained for 5 , 000 coins at the Casino .
Giant ' s Drink Giant ' s Drink , also known as Giant ' s Tonic , Stamina Tonic , and Goliath Tonic , is a recurring item that increases the maximum HP of a user , oftentimes to the effect of double their current max HP . Appearances . " Final Fantasy " . Giant ' s Tonic appears only in the " " and " 20th Anniversary " versions , and raises max HP by 200 . It can be dropped from Tyrannosaur , or found inside the Hellfire Chasm ( x2 ) , Lifespring Grotto ( x3 ) , and Whisperwind Cove ( x8 ) . " Final Fantasy V " . Goliath Tonic ( originally called Giant Drink ) is a mixing item that can only be used in battle through the Drink command ability of the Chemist job class . It can be bought for 110 gil in several shop s , dropped from Elm Gigas , Gigas , Iron Giant , Iron Muscles , Ziggurat Gigas , Phobos , and Rukh , found in Istory Falls and Great Forest of Moore , and stolen from Ironback and Carbuncle . " Final Fantasy XI " . Giant ' s Drink is a temporary item , when used , it will increase the maximum HP of the user by 100 % ( including modified HP from gear ) for 15 minutes . When this increase happens , it will not change the HP that the user has already ( ex : if a Paladin with 1000 / 1200 HP uses a Wizard ' s Drink , he will have 1000 / 2400 HP ) . " Theatrhythm Final Fantasy " . Giant ' s Tonic activates at the beginning of a stage , and raises all party members ' maximum HP by 15 % . " Theatrhythm Final Fantasy All - Star Carnival " . The Giant ' s Drink increases the HP of the entire party by 800 . It can be dropped after defeating a monster . Etymology . It has also been known as Goliath Tonic .
Green Liquid Green Liquid or Green Fluid is a recurring item in the series . It is commonly used to create equipment . Appearances . " Final Fantasy XII " . Green Liquid is a loot that can be dropped from Cubus , Etherian , Flan ( Garamsythe Waterway only ) , Slime , and Tallow , or stolen / poached from Flan , Slime , and Tallow . One is required in making the Capella and Silent Shot , while three are required in making the Vega and Aqua Shot . It sells for 206 gil . Green Liquid is a loot that can be obtained from completing the mission " Throw Down " . It is required in making the Riot Gun , Barbut , Platinum Helm , and Platemail . It sells for 35 gil .
Launch ( ability ) Launch is a recurring ability in " Final Fantasy " series originating in " Final Fantasy XIII " . It launches the target into the air rendering them immobile and unable to perform any action while in midair . Appearances . " Final Fantasy XIII " . Launch is a Commando ability which launches the target into the air , and while in midair the enemy cannot perform any actions . Target must be stagger ed for them to become vulnerable to launch . The Commando AI will automatically try to launch a staggered foe by placing the Launch command at the beginning of an action queue . Not all enemies can be launched . Launch can be learned by Lightning at Crystarium Stage 3 , Snow Villiers at Crystarium Stage 5 , and Oerba Yun Fang at Crystarium Stage 5 . Certain enemies can launch players into the air , but their abilities have unique names and are not called Launch . " Final Fantasy XIII - 2 " . Launch reappears as a Commando ability and retains its effects from the first installment . Launch can be learned by Serah Farron at Role Level 20 , Noel Kreiss at Role Level 18 , Goblin at level 3 , Gorgonopsid at level 23 , Lucidon at level 5 , Moblin at level 3 , Munchkin at level 2 , Mánagarmr at level 5 , Narasimha at level 24 , Proto - behemoth at level 4 , Reaver at level 8 , Thermadon at level 11 , and Twilight Odin at level 15 . Cactuar , Cactuaroni , Dreadnought , Behemoth , Gilgamesh , Amodar , Lightning , and Metallicactuar know Launch from the start . Additionally , Lieutenant Amodar , Gilgamesh , and Snow can all perform Launch during their respective downloadable content battles against them . Launch functions similarly to its previous appearances but only certain enemies can be launched , such as Reaver , Cyclops , and Noel Kreiss . To launch enemies the player must them twice ( first as an initial condition ) , then use the Launch command executed from certain physical attack - type abilities , like , Light Slash , or . Launched enemies can be hit with Smite which extends from Heavy Slash . Launched enemies do not stay airborne for long and the enemy will end its stagger as soon as it hits the ground . Therefore , the window to deal damage is narrow . " Dissidia 012 Final Fantasy " . Launch is Lightning ' s Bravery attack in " Dissidia 012 Final Fantasy " . It is a ground attack with physical nature , melee low priority , and Wall Rush effect where Lightning slashes the target quickly three times and throws him into the air . It costs 20 CP to equip and mastering the ability for 140 AP reduces the equip cost to 10 CP . It is learned at level 3 . " Final Fantasy Airborne Brigade " . Launch is an ability from " Final Fantasy Airborne Brigade " .
Phoenix ( Final Fantasy III ) The Phoenix is a dummied enemy from " Final Fantasy III " . It is not a summoned creature and is quite weak compared to its incarnations in successive games . Its attributes are close to those of the enemies met on the Dalg Continent on the way to Doga ' s Manor . It may have planned to appear in the areas where Simurghs and Chimeras do .
Beak Beak , also known as Peck , is a recurring enemy ability in the series , often inflicting Petrify in earlier games . It is usually used by bird - type enemies , with a few exceptions . Appearances . " Final Fantasy IV " . Beak ( Peck in the PS and GBA versions ) , used by the Helldiver , Cockatrice , Fledgling Rukh , Mist Eagle , Treant , and Sable , has a chance to petrify one party member . " Final Fantasy V " . Beak , used by the Cockatrice and Tot Aevis , has a chance to petrify one party member . It can also be used by Beastmasters by catching a Cockatrice , Tot Aevis , or Sea Ibis . " Final Fantasy VI " . Beak , used by the Cirpius , Rukh , Caladrius and Sprinter , has a chance to petrify one party member . " Final Fantasy VII " . Beak is a Punch - attribute enemy ability , used by the Nerosuferoth , Cokatolis , Skeeskee , Hippogriff and the boss Shake . It inflicts physical damage to one party member . " Final Fantasy IX " . Beak , used by the Axe Beak and Trick Sparrow , merely inflicts weak physical damage to one party member . " Final Fantasy X " . Beak , used by the Species Conquest enemy Pteryx , inflicts heavy physical damage to one party member and delays their turn . , used by the Chocobo , Red Chocobo and the Trickster , inflicts light physical damage to one party member . " Final Fantasy Tactics " . Beak is an attack used by the Aevis genus , has a chance to petrify one party member . " Final Fantasy Mystic Quest " . Beak is an attack used by Garuda , Roc , and Sparna , inflicts weak physical damage to one party member . " The Final Fantasy Legend " . Beak is an ability that has 25 uses and has an attack power of 4 which damages one enemy , the damage formula is base on Agility . This ability is used by Albatros , Condor , Griffin , Eagle , Raven , Thunder , Ten - Gu , Garuda , Rock , Phoenix , Su - Zaku , and Su - Zaku2 . " Final Fantasy Legend II " . Beak is a special attack that has 30 uses , it also increases a Robot ' s HP by 9 . The damage formula for Beak is the user ' s Agl x6 . This attack can be used by BabyWyrm , Eagle , Garuda , Griffon , Raven , Roc , Su - Zaku , Ten - Gu , Thunder , Wyrm Kid , and OdinCrow . " Final Fantasy Legend III " . Beak inflicts physical damage to one party member . It can be used by Raven , Amprex , Griffon , BabyWyrm , Wyrm Kid , Wyrm , Watcher , and Hermit . " Final Fantasy Dimensions " . Beak is an ability usable by Cocatrice enemies the earliest and inflicts a form of petrification , however party members are still able to attack , do damage , and receive experience while under the status it inflicts . It is seen earliest at the start of Chapter 1 while Nacht is party leader at Mt . Lux . Etymology . The , bill , or rostrum is an external anatomical structure of birds which is used for eating and for grooming , manipulating objects , killing prey , fighting , probing for food , courtship and feeding young .
Stoneskin ( ability ) Stoneskin is a recurring spell in the " Final Fantasy " series . It generally creates a barrier which absorbs a certain amount of incoming damage . Appearances . " Final Fantasy XI " . The White Magic spell Stoneskin grants the Stoneskin status , which completely absorbs a certain amount of HP damage , similar to ability used by the traditional Summon Golem . The protection offered by Stoneskin must be completely destroyed before the player or monster will start to take damage again , even from degenerative statuses like Poison , Burn , etc . The amount of protection is determined by the caster ' s MND stat and Enhancing Magic skill . It is useful for all jobs , but it is used mostly by mages hoping to compensate for low physical Defense and low Hit Points by providing a buffer from damage . Merchants in Bastok Markets , Port San d ' Oria , and Port Windurst will sell Stoneskin scrolls to citizens of their own nation , but only when that nation ranks 1st in the conquest campaign . Legacy " Final Fantasy XIV " . In Legacy " Final Fantasy XIV " , Stoneskin appeared as an ability . At the initial release , Stoneskin was a Conjurer spell available for use at Rank 6 and it cost 3 action points to set . The ability bestowed the Stoneskin status to all allies within an area of effect . " Final Fantasy XIV " . Stoneskin appears in the relaunch of " Final Fantasy XIV " as a Conjurer ability available at level 34 . The ability bestows the Stoneskin status to a single target for a period of 30 minutes , nullifying physical damage totaling to 10 % of target ' s maximum HP . The ability has a cast time of 3 seconds and has a cooldown time of 2 . 5 seconds . Once the player learns the " Quick Stoneskin " trait at Conjurer level 36 , the cast time of Stoneskin is shortened to 2 . 5 seconds . The ability can be used by all Disciples of War and Magic and the only jobs that can use the ability are White Mage , Scholar , and Paladin . At the launch of the game , the spell originally gained an enhanced effect to increase its effectiveness to 18 % once the player had learned the Graniteskin trait at level 36 . However , the Graniteskin trait was removed at the launch of the " " expansion , for in - game balance to allow all classes to have the same effect when using the spell .
Sphere ( Final Fantasy X ) A Sphere is a prevalent type of equipment or item in " Final Fantasy X " and " Final Fantasy X - 2 " created through taking water infused with pyreflies to form varying densities . Spheres and the technology involved in their creation are used for many purposes in Spira , either as recording devices or keys , for save spheres or ( in regards to the technology ) for creating sports arenas . in " Final Fantasy X - 2 " , Trema stated when a sphere is destroyed it dissolves into pyreflies . Appearances . " Final Fantasy X " . In " Final Fantasy X " , characters learn abilities and raise stats by navigating through what is called the Sphere Grid . Each character starts in a different section of the grid and learns skills related to their role in the game by activating " nodes " in the grid . 18 different sphere inventory items are used to activate nodes , clear nodes , unlock barrier nodes , and warp instantly to different locations on the Sphere Grid . Glyph and Destruction Spheres are used to navigate through the Cloister of Trials , while obtaining spheres named after each temple in Spira is the objective of each temple ' s Trial . Spheres are also used as recording devices . Yuna records a sphere for her guardians while on Mi ' ihen Highroad . Tidus can discover spheres recorded by Jecht which he left behind for his son to find ; finding these spheres also teaches Auron new Overdrives . Seymour Guado welcomes his guests in his home in Guadosalam with visions from his Sphere : he explains that it is a reconstruction from the thoughts of the dead that wander the Farplane . Rikku shows Yuna a Sphere found by Kimahri on Mt . Gagazet , depicting Shuyin in Bevelle Underground . " Final Fantasy X - 2 " . Dressphere s act like job classes of previous games , and give unique abilities and appearance to the player characters . Characters can change dresspheres by moving from one location to another on the Garment Grid , in combat ( with ) and out . Search Spheres locate treasures hidden throughout Besaid . Shinra ' s CommSphere s , placed throughout Spira in previous chapter s , are the only means of advancing through Chapter 4 , by communicating with people at their locations . Finally , the Crimson Spheres are a type of movie sphere which are also used to open the portal into the Den of Woe . " Dissidia Final Fantasy " . Tidus ' s Crystal in " Dissidia Final Fantasy " takes the form of a movie sphere from " Final Fantasy X " . It also appears as a special trade accessory that can only be obtained via battlegen when fighting a Friend Card of Tidus , and is used to create the Chicken Knife .
List of Final Fantasy XI enemies / Vermin A list of the from " Final Fantasy XI " . Vermin . Antlion . Notorious Monsters Apian . Notorious Monsters Bee . Notorious Monsters Beetle . Notorious Monsters Chapuli . Notorious Monsters Chigoe . Notorious Monsters Crawler . Notorious Monsters Diremite . Notorious Monsters Fly . Notorious Monsters Gnat . Notorious Monsters Ladybug . Notorious Monsters Mantid . Notorious Monsters Scorpion . Notorious Monsters Spider . Notorious Monsters Twitherym . Notorious Monsters Wamoura . Notorious Monsters Wamouracampa . Notorious Monsters
Ash ( Final Fantasy IX ) The Ash is an enemy from " Final Fantasy IX " found in Memoria . Battle . Ash will use Reflect on itself then reflect Stop from itself at the party . It also casts Doom and Death . Its strongest attack is Snowstorm , an attack which hits the entire party for Ice - elemental damage . Ash is weak to Wind - elemental attacks and is not immune to Heat , Freeze , or Instant Death , Strategy . It is recommended to have Ice - absorbing equipment to avoid Snowstorm , as it can be devastating to a lower - level ed party . Demon Killer and Bird Killer are useful as Reflect Nullify is . Quina ' s Twister spell can deal heavy damage . Iai Strike , Mustard Bomb , and Freeze also work .