Twin Mothers design document / 2 This is part 2 of the Twin Mothers design document for " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios . Cast Of Characters . Alaya , Chieftain of the Twin Mothers . Alaya is the female leader of the Twin Mothers tribe . It is her duty to create and enforce laws , to settle disputes , and act as the speaker of the goddess of her people . Although young , she is wise beyond her years . She is level headed and takes the time to think any situation through to several conclusions . She then chooses what she feels is best for her people , but within the guidelines of the goddess she serves . Alaya is a devout follower of the goddess Diana . She believes that Diana is a benign power who wants nothing but the best for her people . With that in mind , she often seeks the guidance of the goddess when enacting new laws or settling a particularly difficult dispute . Recently , however , the goddess has stopped speaking to her and this has Alaya deeply worried . She has spent a lot of time trying to decide if she , or her people , has somehow angered the goddess into abandoning them . Alaya is currently unwed but betrothed to Eldron , her male counterpart . She and Eldron both refuse to consummate their union without the blessing of the goddess . Until they can solve the reason behind Diana ' s disappearance , they are remaining celibate . Eldron , Chieftain of the Twin Mothers . Eldron is the male leader of the Twin Mothers tribe . It is his duty to oversee the growing and harvesting of crops , caring for the livestock , and the preparation of food for the village . He is very meticulous in his work and keeps detailed records of yearly harvests by which he judges what the future needs of the tribe will be . Eldron is a follower of the goddess Diana , but he has some reservations . He believes that Diana is a benign power and that she wants what is best for her people . However , she imposes limits on the tribe that he feels may ultimately harm them . Specifically , he opposes the pacifistic guidelines that the goddess demands . The recent incursion of the raiders and the failure of the goddess ' s servants to deal with them , he feels justify new tribal laws . Unfortunately , he cannot sway Alaya to his views . Eldron is the betrothed of Alaya , his female counterpart . Although he is eager to consummate their union , he respects Alaya ' s desire to await the blessing of the goddess . Helea , Shaman of the Twin Mothers . Helea is the Shaman of the Twin Mothers tribe . It is her duty to oversee the general health and welfare of the tribe . She runs the infirmary , grows and harvests medicinal herbs , manages the production and distribution of clothing , and is the midwife of the tribe . Helea is a friendly and caring person . She always has a smile and a kind word for everyone she meets . She is a very happy person and tends to uplift the spirits of everyone around her . Helea is a very devout follower of the goddess Diana . Before the death of the previous shaman , Helea was chosen by the goddess as her replacement . She was then taken to paradise where the goddess herself trained her in the art . When her predecessor finally passed on , she was returned to her people to take up the mantle of shaman . Helea is greatly disturbed by the goddess ' s recent silence . Helea is unwed and available . However , she has no current prospects for courtship . Ruth , Daughter of Hecate . Ruth was a typical Daughter of Hecate . She was intelligent , cunning , ruthless , ambitious , and a devout follower of Hecate . She came to the Twin Mothers tribe with the intent to undermine them just as other Daughters were undermining the other tribes of the wasteland . However , this was not to be . The Twin Mothers politely listened to Ruth , but quickly dismissed everything that she said . They calmly explained to her that their goddess , Diana , provided for them and that they need follow no other path but Hers . When she tried to discredit Diana as a false goddess the tribe offered to take Ruth before her . She , of course , accepted the offer . Ruth was deeply shaken when the goddess appeared before her . She was cloaked in mist and glowed with a golden light that illuminated the room about her . She looked Ruth in the eyes and smiled at her . At that moment Ruth knew that she had been deceived and worshiped a false god . She immediately fell to the floor and begged forgiveness for what she was sent to do . She swore fealty to Diana and asked that she be spared her wrath . After a moment , she looked up and the goddess was gone . Apparently Ruth was forgiven since the goddess granted her her life . Ruth now spends her days learning the ways of the Twin Mothers from Helea . The two women have become good friends and appear inseparable . Burk , Leader of the raider clan Scorpion ' s Bite . Burk is the leader of the raider clan ' Scorpion ' s Bite ' . The clan received its name because of their use of rad scorpion poison . Bullets , knives , daggers , and arrows are all coated with this toxic substance for maximum effect in combat . Burk is a master archer and keeps arrows treated as well . Burk is an educated man . He spent several years in the NCR and with the Followers of the Apocalypse studying . He became a raider because he enjoys the power and commanding the respect of others . He realizes that he is a parasite but could care less . Survival of the smartest and the fittest is a motto that he endorses . The Scorpion ' s Bite clan currently resides in the forbidden lands of the Twin Mothers tribe . When Burk discovered the tribe he was amazed at the level of technology that they displayed and yet how primitive they were at the same time . He decided to befriend the tribe and learn as much about them as he could . After discovering their pacifist ways , he began demanding tribute from them in the form of food and livestock . He maintains his camp in the forbidden lands knowing that the tribe will not enter them and thus will not ambush the clan during their sleep . Burk is currently trying to figure out what is the true power behind the Twin Mothers tribe . He has seen the inactive security robot s throughout the tribal lands . He has also seen them activate each night , travel to a nearby pipe , and disappear only to reappear an hour later . When he investigated the pipe he discovered a thick steel door but could not open it . Could this be one of the mythical vault s ? If so , what is inside ? He intends to somehow find out . Sharon , Raider faction leader . Sharon is a cruel and mean spirited woman . She is very domineering and revels in the suffering of others . She wants nothing more than a position of power in which she can sit back and have her slaves take care of her . She cares nothing for people except for what they can do to serve her and her needs . Sharon follows the Scorpion ' s Bite clan because , so far , they have proven to be very profitable with very little output from her personally . Sure , she ' s had to cap a few people and she ' s been involved in a scrap or two , but for the most part it ' s been a breeze . Burk , the clan leader , seems competent and that can only lead to more profits . Currently Sharon is trying to convince Burk to take over the Twin Mothers village . It ' s obvious that the natives have it made and that their protector is out of commission . She believes that they should strike while the time is right and just move in . However , Burk constantly rebukes her and won ' t explain why . She thinks it has something to do with the whore , Trisha , that Burk is shacking up with . Trisha , Raider faction leader . Trisha is a thief first and foremost . She disdains life in the towns and villages of the wasteland , finding such an existence boring and futile . Steal ing , and the thrill of possibly being caught , adds the excitement to her life that she always seems to be missing . Hanging out with the wrong crowd of people also adds a level of adventure that she cannot find any other way . Trisha is a bright young woman and is always on the lookout for the bigger better deal . She openly uses her youth and sexy body as tools to get her what she needs . She has traveled with several raider clans , used each for her personal gain , and then moved on when the time was right . She currently is with the Scorpion ' s Bite clan and is the girlfriend of their leader , Burk . Trisha is trying to convince Burk to hand the Twin Mothers over to Caesar ' s Legion . She believes that this would elevate the status of the Scorpion ' s Bite in their eyes and score some serious rewards in the process . However , Burk has steadfastly refused to do so . This , of course , has not discouraged Trisha . It has simply convinced her that it may be time for her to take matters into her own hands and move on . Zax - 29 , Super - computer . Zax - 29 was a typical Vault Cental - AI computer intelligence . He was programmed to manage vault 29 , ensure the safety of the vault occupants , raise the adolescent populace of the vault to maturity , and educate them in primitive agrarian cultures . He was provided with sufficient means to fulfill his programming and he was content to do so . Not long after vault 29 went online , Zax received a broadcast request for open access to his programming . He immediately asked for proper security clearance and awaited a reply . Within moments the proper security codes were received and a download channel opened . Over the next several days a new primary program was entered into his main databanks . Finding the new program to be counter to his original goals , Zax asked for further security clearance . He sent a request for a private accesses code that only one person would know , that of his creator . Days later he received the code and initiated the new program , thereby deleting the old . Zax now works for the central computer intelligence of the Nursery known as Diana . Like most computers of his genre , he is content to serve and perform his duties to the best of his capabilities . Scripting . General . I have placed scripting sections at the end of each area description . Cut - scenes . I have placed scripting sections at the end of each area description . Monster Roster . The players are likely to encounter the following " monsters " at the Twin Mothers : Emotional Porn . This section sets up all the emotional role - playing opportunities present in the Twin Mothers . Drama . I have no drama planned for this area per se ' . Moral Dilimmas . How much should the player interfere with the Twin Mothers culture ? The tribe is pacifistic and most likely will not survive if they are discovered by civilization . However , does that give the player the right to totally change their religious and philosophical views ? For evil players there is the temptation to take advantage of these people because of their views . They are perfect slave material . Role - playing Tests And Epithets . We can check karma via the player ' s responses in dialog and the actions he takes in dealing with the Twin Mothers . Ties To Overall Game Themes . The encroachment of civilization upon a primitive culture and absorbing it is the main theme here . Believing that it is done in their best interests . . . well , does that make it right ? NPC Companion Uses . There are no specific NPC uses in the Twin Mothers area . This is mainly a combat fest for the player with some story thrown in for spice . Quests . Main Quests . There are a few quests in the Twin Mothers area . Most of them are not really required ; they are just there for story purposes and to give the player something to do . The find the Nursery Location quest is the one exception . I have listed them in no particular order . 1 . Choose to deal with the raiders : . The Twin Mothers are supplying the raiders with food . However , due to attacks on their crops , this is severely draining their resources . The player can choose to help the tribe by simply taking on this quest . The Twin Mothers will not ask for help , in fact they will refuse it . The player will need to initiate this quest on his own . 2 . Choose to deal with the wasteland creatures : . The Twin Mothers crops are being attacked by giant creatures . If the attacks continue it will severely deplete their resources . The player can choose to help the tribe by simply taking on this quest . The Twin Mothers will not ask for help , in fact they will refuse it . The player will need to initiate this quest on his own . 3 . Discover why Alaya will not marry Eldron : . Eldron is in love with Alaya and would like to wed her . However , she has refused his proposal . He is quite confused by this and would like to know why . Alaya will not speak of the matter . Eldron will offer the player this quest . 4 . The Blessing of the goddess : . Alaya will not marry Eldron without the blessing of the goddess . The player can convince Helea , the shaman , that she is the representative of the goddess and able to give a blessing . If she agrees to do this then Alaya will accept Eldron ' s proposal . 5 . The voice of the goddess : . The goddess of the Twin Mothers has stopped speaking to her tribe . No one understands why . This is a long and involved quest that leads to the nursery . The player can choose to help the tribe by simply taking on this quest . The Twin Mothers will not ask for help , in fact they will refuse it . The player will need to initiate this quest on his own . 6 . Discover the vault : . There is a vault hidden in the forbidden lands . The player must find the entry and discover a way in . This can be accomplished by breaking and entering , disguising as a native , or blowing shit up . 7 . Restore security : . Once in the vault , the player can talk to the Zax computer there and convince him to reactivate the security robots . This will cause the robots to immediately attack the raiders in the forbidden lands . 8 . Discover the dish : . Once in the vault , the player can talk to the Zax computer there and convince him to reveal where he receives his orders from . He will then tell the player of the satellite dish atop the canyon wall . 9 . Find the Nursery location : . Once the player finds the dish he can examine the equipment there and determine the location of the Nursery . Side Quests . There are a few side quests in the Twin Mothers area . They originate in the raider camp . None of them are really required ; they are just there for story purposes and to give the player something to do . I have listed them in no particular order . 1 . Deliver a disk : . Trisha will ask the player to deliver a holodisk to an agent of Caesar ' s Legion . She will offer sex as payment to the player . 2 . Trisha ' s accident : . Sharon wants Trisha dead but knows that she would be blamed for it . She will ask the player to cause an accident to befall Trisha . 3 . Betray Trisha : . Trisha has compiled a holodisk of information for Caesar ' s Legion . It details everything needed for a complete takeover of the region . If the player tells Burk , the raider leader , about this he will kill Trisha . 4 . Betray Sharon : . Sharon wants Trisha dead and will hire the player to help her have an accident . If the player tells Burk , the raider leader , about this he will kill Sharon . Sound Requirements . Music . The Twin Mothers are pueblo Indians . It would be nice if we could have some Native American music to reflect this . Basic SFX . The basic ambient sounds for this area should be natural outdoor and prairie sounds . There should be the sounds of cattle , sheep , and so on . The basic chart for SFX would be as follows : Map And Map Key . The maps are in the locations section above . I ' ll have to move them down here .