naist-nlp/zeshel huggingface dataset:
Monk ( The After Years ) The Monk is a generic Monk ally in " " and the " " chapter in " " . Story . " Final Fantasy IV - Interlude - " . Two Monks crossing Mt . Hobs are attacked by monsters . A scout from Damcyan sees the battle and alerts Edward . Yang , Cecil , and Rosa rescue them , and the five fend off a Dad Bomb . The Monks tell Yang they were coming to Damcyan to inform him his wife Sheila is about to go into labor , and the five head to Fabul . It is not indicated if the two Monks are the same characters as the Monks in " Final Fantasy IV : The After Years " . When Ursula flees the castle to inspect a shooting star that landed west of Mt . Hobs , Yang pursues her with Monk A and Monk B . After finding Ursula and inspecting the Impact Crater , the four return to Fabul and see the Red Wings flying there . Yang and the two Monks , as well as newcomer Monk C , fight to defend the castle but are pushed back and defeated . Yang , Ursula , and the Monks set sail for Baron to speak to Cecil . A monster attack damages the ship and they must dock at the Adamant Isles to locate palm oil for fuel . Yang heads into the forest alone , and when he does not return by night , Ursula and the Monks set out to find him . They locate a tree that secrets palm oil and are attacked by an Adamantoise . The Monks defend Ursula but are struck down , unable to penetrate the Adamantoise ' s hide . Remembering a training lesson she observed , Ursula steps in to fight the monster and uses Tenketsu to expose its weak point . Yang arrives and with the Adamantoise ' s defenses exposed it is slain . In light of Ursula ' s desire to protect her comrades , Yang acknowledges she has a strong heart as well as a strong body , and accepts her as a disciple . After setting out for Baron again , attacks and destroys the ship . Yang and Ursula wash up near Kaipo and are cared for there , while the Monks are presumably killed . Gameplay . " Final Fantasy IV - Interlude - " . Monk A and Monk B join at Level 30 and only have the Kick command . Contrary to " Final Fantasy IV : The After Years " , the Monks have identical stats . Monk A comes equipped with two Flame Claws , Headband , Black Belt Gi , and Power Armlet . Monk B has the same equipment , but instead of two Flame Claws , he comes with two Ice Claws . Yang faces the three Monks as enemies in a training exercise at the beginning of Yang ' s Tale . They are not strong and can be killed with basic attacks . As party members the Monks have the Kick ability and the same weapon and armor draw as Yang and Ursula . They are not available for Yang ' s Challenge Dungeon and cap at Level 20 . Monks A and B join at Level 10 , while Monk C joins at Level 15 . Their highest stats are their HP , Strength , and Stamina . Monk A has the best stats in these areas among the three , Monk C is second best , and Monk B is the worst of the three , but has the highest Speed .
Flamerus Rex The Flamerus Rex is a boss from " Final Fantasy Mystic Quest " , the Fiend of Earth and one of the Vile Four . It is found at the bottom of the Bone Dungeon , where Benjamin and Tristam challenge it to battle . It is quite powerful with a Rip Earth attack that can be quite devastating as well as several " biting " attacks . However , it is undead and thus highly vulnerable to Cure . After it is defeated , the Crystal of Earth reverts to normal and Tristam gives Benjamin the Elixir needed to rid Kaeli of poison and then claims the Dragon Claw from a nearby chest . Flamerus Rex is later reincarnated as the Skullrus Rex in Doom Castle . Etymology . With enemies that resemble a tyrannosaurus , the name refers to .
Green Soul ( Final Fantasy II ) The Green Soul , also known as the G . Soul or the Screamer , is an enemy from " Final Fantasy II " . It absorbs all elements , so only physical attacks or non - elemental spells can damage it . However , the Green Soul is a very friendly enemy : it will repeatedly cast Cure VI on the player party instead of healing its allies . It can be manipulated to make dungeon - crawling a bit easier , especially in the taxing hallways of Fynn Castle . A Green Soul group " guards " a treasure chest in the lower left area of Deist Cavern ' s second basement level , which holds a Mage Staff .
Silver Lobo Silver Lobo is a recurring enemy in the series . It first appeared in " Final Fantasy VI " and is depicted as a silver wolf . Appearances . " Final Fantasy VI " . Silver Lobos appear as enemies in Narshe and will be either the first or second enemy fought in the game , depending on which path is taken . They are initially very weak and can be easily defeated in a single turn , however they later appear again in the Narshe Mines and are stronger . " Final Fantasy XII " . Silver Lobos appear as beast / wolf - type enemies in the Phon Coast and the Cerobi Steppe . " Final Fantasy XIII " . Silver Lobos appear in the Gapra Whitewood . They can inflict Poison and appear in packs that focus on a single party member . They can be quickly stagger ed by using fire attacks . " Final Fantasy XIII - 2 " . Silver Lobos appear on the Archylte Steppe in - Year Unknown - . They are mostly identical to their appearance in the previous game . They can also be recruited into the player ' s party and are Saboteurs . " Dissidia Final Fantasy Opera Omnia " . Silver Lobo is set to appear as an enemy . The Silver Lobo resembles the Silver Lobo from Final Fantasy XII . Etymology . Therefore , Silver Lobo means " silver wolf . "
Carabineer Mail Carabineer Mail , also known as Carabini Mail , is a recurring armor in the series . It is usually a mid to high - rank armor that provides physical bonuses in addition to decent Defense . Appearances . " Final Fantasy IX " . Carabini Mail is a high - ranked armor for Steiner , Freya and Beatrix . It provides + 39 Defense , + 1 Magic Defense , and + 1 Speed and Spirit and teaches Auto - Regen . It can be bought at Daguerreo ( disc 4 ) for 12 , 300 gil , stolen from Kuja ( end of disc 3 ) , and found in Pandemonium . " Final Fantasy XII " . Carabineer Mail is a high - ranked heavy armor that requires 50 LP to use by unlocking Heavy Armor 7 and can be bought for 11 , 000 gil at Balfonheim Port . It provides + 50 Defense , + 8 Strength , and + 2 Magic . In the " International Zodiac Job System " version , it now uses Heavy Armor 9 license and costs 70 LP to unlock and can be equipped by the Uhlan , Knight , Time Mage , Breaker and Samurai . " Final Fantasy Tactics " . Carabineer Mail ( known as Carabini Mail in the PS version ) is a mid - ranked armor that gives + 100 HP . It can be bought after storyline battle 32 for 13000 gil . It can also be found with Treasure Hunter in the Fort Besselat South Wall . " Final Fantasy Tactics Advance " . Carabini Mail is a mid - rank armor that teaches Bonecrusher to Templars . It provides + 38 Defense and + 8 Magic Resistance , and can be obtained as a random reward for completing a mission and stolen from a Defender during Mission # 56 : New Anti - law . Carabineer Mail is a high - ranked armor , usable at level 45 , that provides 49 Defense and is bought for 680 gil . " Dissidia 012 Final Fantasy " . Carabineer Mail is a level 60 light armor that provides + 2610 HP and + 30 % Wall Rush Bravery Damage . It can be obtained by trading 101 , 200 gil , Diamond Vest , Taharka Husk , and Horror ' s Dream x5 . Non - " Final Fantasy " appearances . " Blood of Bahamut " . Carabinier is an armor that can be equipped by Ibuki , Kamo , and Ryuma .
Schizo Schizo is a boss fought in " Final Fantasy VII " , atop Gaea ' s Cliff . It is a two - headed dragon - like monster . There is a healing spring in the screen before the encounter to heal before the battle . The inescapable battles glitch , which prevents the player from escaping random encounters , occurs in the area after Schizo is defeated until the player exits the screen . Battle . The left head uses powerful Ice attacks , while the right head uses powerful Fire attacks . Together the boss can inflict a stronger Double Breath attack if both heads are alive . The right head uses Right Breath instead of Double Breath against all party members if the left head is dead , and the left head uses Left Breath instead of Double Breath against all party members if the right head is dead . The right head counterattacks with Tremor every 5th hit while the left head with every 6th hit , which hits the entire party and is the same as Quake2 spell . Both heads must be destroyed to kill Schizo . When a head dies , it unleashes a powerful Lightning - elemental group attack upon the party as a Final Attack . Without Lightning protection it will do roughly 1 , 500 damage to the entire party , and it is cast twice in succession if both heads are killed at once . Strategy . The best way to deal with this boss is to focus on one head at a time . Attacks that contain multiple elements heal both heads , such as Magic Breath and Kjata . Comet , Fire2 / Fire3 ( for the Ice head ) , Ice2 / Ice3 ( for the Fire head ) , as well as Leviathan , Bahamut and Alexander are all good . Protecting the party against elemental attacks makes the battle easier : such as equipping Fire / Ice / Bolt Ring or Elemental Armlets , and linking the Elemental Materia with an elemental Materia in a character ' s armor . Dragon Armlet halves damage from all three elements , and they can be obtained from the Blue Dragons in the area right before the Schizo battle . As Schizo uses Magic Points to attack , Magic Hammer on both heads can drain their MP dry to prevent them from attacking , so one can focus on killing or stealing with ease . AI : Setup AI script . AI : Main AI : Counter - General AI : Counter - Death AI : Counter - PreTurn AI : Setup AI : Main AI : Counter - General AI : Counter - Death AI : Counter - PreTurn Etymology . Schizo ' s name may be derived from the mental disorder , which is commonly ( although incorrectly ) used to describe people with bipolar or dissociative identity disorder . This refers to Schizo having two heads , each with distinct abilities . People with bipolar disorder often alternate between periods of mania and depression , while people with dissociative identity disorder have multiple distinct personalities . The Japanese name for Schizo is literally translated as " Twin Heads " .
Hell ' s Rider The Hell ' s Rider ( simply abbreviated as Rider in some translations ) is a boss in " Final Fantasy VI " . It is battled during the imperial attack on Narshe and patrols in front of Kefka . The player can avoid the Hell ' s Rider , but it is difficult . If the player does manage to avoid it , it will still be there running back and forth in the World of Ruin . Battle . Hell ' s Rider fights alone , a trait he shares with his three palette swap counterparts : Dante , Test Rider , and Death Rider . The Hell ' s Rider uses normal attacks , Venomist to inflict Poison on the party , and its special attack , Silver Lance , a strong physical blow . It counters attacks with Reverse Polarity , shifting the attacker ' s row . Locke can steal a valuable Mythril Vest from it , but the Rider will counter with Silver Lance . The best way to deal with it is to have Gau use the Mu Rage and hope Snare is used , or use the Commander Rage and hope it uses Break , killing the Hell ' s Rider instantly . Another method is to have Cyan use Tiger on it to halve its HP and give it Sap . The Rider is one of the few non - randomly encountered enemies to appear on the Veldt and have a Rage . AI script . Attack Turns : If attacked by " Steal " or " Mug " : If attacked by " Attack " : Reverse Polarity ( 33 % ) Etymology . The enemy ' s Japanese name is " Hell ' s Harley " .
Hyper Wrist The Hyper Wrist , also known as Hyper Bracers , is a recurring piece of equipment in the " Final Fantasy " series . It is most commonly an armguard that increases the wielder ' s Strength . Appearances . The is an armor that grants + 4 Defense , + 3 Magic Defense and Attack , + 3 % Magic Evasion , and + 10 Strength . It can be found inside Yang ' s Challenge Dungeon . " Final Fantasy V " . The Hyper Wrist is an accessory in the GBA and mobile versions , and increases Attack by 10 and Strength by 3 when equipped . It can be found in the Sealed Temple . It can be used by any job class . " Final Fantasy VI " . The Hyper Wrist increases Strength by 50 % . It can be found in South Figaro in a secret basement , Narshe , Tzen , and the Phantom Train , bought in Nikeah for 8 , 000 gil or the Auction House , and stolen from Chimera . " Crisis Core - Final Fantasy VII - " . The Hyper Wrist is an accessory that increases Zack ' s ATK by 20 . It can be bought at Gongaga Trading for 8 , 000 gil and found during missions 1 - 4 - 1 , 3 - 4 - 2 , 6 - 5 - 6 , 8 - 5 - 1 and 8 - 6 - 3 . Three Hyper Wrists can be used during Materia Fusion for ATK + 1 . " Final Fantasy VIII " . The Hyper Wrist is a Guardian Force ability item used to teach the Str + 60 % ability to a GF . It can be dropped or stolen from Bahamut , refining Zell ' s card into Hyper Wrist x3 , or by using the GFAbl Med - RF ability to refine x10 Power Wrists into x1 Hyper Wrist . Hyper Wrist x10 can be refined into a Str Up . " Final Fantasy X - 2 " . The Hyper Wrist is an accessory that increases the wearer ' s Strength by 30 . It can be found in the Thunder Plains New Cave , Djose Temple ( chapter 5 ) , won as a blitzball prize , trading 5 , 000 credits to Open Air Inc . in the Calm Lands , or dropped from YSLS - Zero or Gug ( Oversoul ) . " Bravely Default " . Hyper Bracers is an accessory that raises the wearer ' s Strength by 20 . It can be found in Vampire Castle , or dropped from Einheria ( Ch . 7 ) . " Dissidia Final Fantasy " . Hyper Wrist is a level 28 hand armor that provides + 132 HP and + 22 Defense . It costs 8 , 400 gil at the shop . " Dissidia 012 Final Fantasy " . Hyper Wrist returns as a level 1 bangle that provides + 231 HP and + 18 Defense . It can be obtained by trading 16 , 100 gil at the shop . " Final Fantasy Record Keeper " . Hyper Wrist from " Final Fantasy VI " appears as a Rarity 3 accessory .
Steam Engine The Steam Engine is an enemy in " Crisis Core - Final Fantasy VII - " . Just like most other Bomb - type creatures , the Steam Engine is vulnerable to Ice - elemental spells and attacks . However , this enemy comes pre - equipped with Regen status , so attack it with Blizzaga or sword attacks swiftly to overcome its HP regeneration . Alternately attacking with a fire magic Materia will cause the Steam Engine to grow , eventually Self - Destruct ing after a couple of turns .
Lilliputian Lyric Lilliputian Lyric , also known as TinySong and LitlSong , is a recurring spell in the " Final Fantasy " series . Appearances . " Final Fantasy V " . Lilliputian Lyric is a Blue Magic spell that inflicts Mini status on a target . A Blue Mage can learn the spell from the Mini Magician , Mykale , Gilgamesh , Cherie , Farfarello , Azulmagia , and Vilia enemies . It costs 5 MP to cast .
Wild Rat ( Final Fantasy VI ) The Wild Rat is an enemy in " Final Fantasy VI " , found in the Narshe Mines . Having the same sprite as the Wererat , it also has the same palette color . Battle . Wild Rats often attack in groups , but only use normal attacks and a slightly stronger attack called Scratch . Strategy . Group - cast ing Fire on them with Terra will easily kill them , as will using Edgar ' s Auto Crossbow . AI script . Attack Turns : 1st Turn : Attack ( 66 % ) or Scratch ( 33 % ) 2nd Turn : Attack ( 66 % ) or Nothing ( 33 % ) Other appearances . " Final Fantasy Record Keeper " . The Wild Rat from " Final Fantasy VI " appears as an enemy in " Final Fantasy Record Keeper " .
White Dragon ( Final Fantasy ) The White Dragon , known as the Frost D in the Nintendo Entertainment System version , is an enemy in the original " Final Fantasy " . Battle . They appear later in the Chaos Shrine , on the first floor . The dragon appears also in the Lifespring Grotto , in a room where a dragon , Dark Bahamut , orders the party to kill some of its disciples to continue to the next level . One of the disciples may be the White Dragon , which the party can fight . They sometimes come in groups of up to four dragons . White Dragons are not as difficult to defeat as the Red Dragon , having less HP , Attack , and stats overall ; which is strange , because the party is supposed to visit the Cavern of Ice after the visit to Mount Gulg . The White Dragon is of the Ice element , and thus is weak to Fire attacks , and resistant against Ice attacks . Oddly enough , the dragon is also weak to Lightning . As with many winged enemies , the dragon is immune to Quake , and it is also invulnerable to Poison and Stone . Even if they are weaker than their red counterparts , they still have a trick up their sleeves : Icestorm , which deals Ice damage to all party members , and can be dangerous for members with low Defense . Strategy . A single Firaga will either finish them off or leave them very weak .
List of The Final Fantasy Legend locations A list of locations that appear in " The Final Fantasy Legend " . Story . Eons ago , the Tower spewed forth beasts and monsters of many kinds . Adventurers set forth to end the invasions and find the legendary Paradise on the other side . Tower . " The Final Fantasy Legend " takes place on several worlds centered around a large tower which was built by the Creator in ancient times to link the various worlds together . Time does not flow at a constant pace between the levels of the Tower , rendering some worlds more technologically advanced than others . Various monsters come forth from the Tower into each world ; many are hostile , but some of them are friendly to humans and willing to coexist . An offshoot of the human race , known as mutants also exists in each world . Mutant s are the magic - attuned descendants of a union between humans and the World of Continent ' s older races . World of Continent . Located on the first floor , this world is a large land mass ruled by three kings who are in a constant war for control of their world . They each carry an object needed to open the Tower ' s entrance . World of Ocean . Located on the fifth floor , this consists of various small islands surrounded by an ocean , and each are connected by small caves . Pirates roam the sea of this world , making travel by ship hard . World of Sky . Located on the tenth floor , this world contains large land masses suspended in clouds , and is ruled by a powerful dictator from his flying castle . World of Ruins . Located on the sixteen floor , this world is a technologically advanced cityscape , reduced to a post - apocalyptic wasteland by constant monster attacks . Other . It has been said that the Tower in the center of the World is connected to Paradise .
Jump rope Jump rope is a minigame in " Final Fantasy IX " . The player can participate as Vivi in Alexandria at the beginning of the game by approaching the girls jumping rope to the left of the ticket booth . Later , after Alexandria is attacked by Kuja and Bahamut , the girls relocate to the bell tower . Eiko can also play at this point . Mechanics . The minigame yields many rewards such as gil , rare cards , and a rare key item . The field icon above Vivi ' s head indicates when the player should jump . The rhythm of the game varies as the player gets a higher total . Reaching 1000 jumps to get all the rewards takes around 7 minutes of nonstop jumping ( around 8 minutes 20 seconds in PAL versions ) . In the street before the bell tower in Alexandria is a scoreboard of the first , second , and third top scores . In the PAL version " Jump rope " is translated to " Skipping " in the leaderboard title and the key item reward for 1000 jumps . The maximum number of jumps is 8 , 388 , 607 after which the next jump will overflow the counter to 0 , and afterward the counter won ' t increase further .
Sight Sight is a recurring White Magic spell from the series . It enables the player to open the world map . Appearances . " Final Fantasy III " . Sight is Level 1 White Magic spell bought for 100 gil at the Village of the Ancients . It can be used by the Freelancer , White Mage , Knight , Scholar , Devout , Sage and Onion Knight . The item Gnomish Bread works the same way . " Final Fantasy IV " . Sight is a White Magic spell that allows the player to view the World Map , and has no effect when used in battle . The item Gnomish Bread also allows the player to view the World Map . It has a casting time of 0 and cost 2 MP to use . In the SNES version , the spell can be reflected , but only if the entire party has the Reflect status . The graphic is glitched as it was not intended to be used in - battle at all . In the DS , iOS and Android versions , a World Map is always visible . Sight allows the player to see the locations of specific towns and caves when used outside , and allows scrolling between the maps of floors in dungeons . " Final Fantasy IV - Interlude - " . Sight returns as a White Magic spell in the sequel of " Final Fantasy IV " . Cecil , Rosa , and Porom know the spell by default . It allows the player to view the World Map from a bird ' s - eye view when on the overworld map at the cost of 2 MP . Sight has the same use as in the original " Final Fantasy IV " . It is a spell usable by Cecil and costs 2 MP . " Dissidia Final Fantasy " . Sight is a Story Mode ability . It reveals all pieces situated in all Enigma Areas . " Theatrhythm Final Fantasy " . Sight comes in three levels of power , each level increasing the chance of meeting a moogle during FMS by 7 % , 15 % and 25 % , respectively . Minwu , Bartz , Locke and Tidus learn all three levels of Sight at various levels . Any character can learn Sight Lv 1 through the usage of the Kupo Nut Recipe . " Final Fantasy Trading Card Game " . The Sight Spell is able to reveal the entire map of the dungeon floor it is used in , along with the locations of foes , items , traps , and stairs . It can be cast by reading a Sight spellbook , or by using the " Search " ability , that is learned by the Scholar Job at level 3 . Etymology . is the ability to interpret the surrounding environment by processing information that is contained in visible light . The resulting perception is also known as eyesight , sight , or vision .
Scathe Scathe is a recurring spell in the " Final Fantasy " series . It is often a very powerful spell that deals non - elemental damage to multiple foes . Appearances . " Final Fantasy XII " . Scathe is the strongest Black Magick spell in all of " Final Fantasy XII " . It deals non - elemental damage to enemies in range and has the maximum effect capacity , which means no other spell or Technick can be performed simultaneously . Scathe costs 18 , 100 gil to buy , and is only available from the Baknamy merchant in the Necrohol of Nabudis after completing the events at the Pharos . It costs 70 MP to cast , and requires the Black Magick 8 License , costing 120 LP , to use . In the " International Zodiac Job System " version , Scathe cannot be bought . It is a Level 13 Black Magick and costs 165 LP to use . The spell can be found relatively early in the game , in a chest in Lhusu Mines Staging Shaft , and consumes 70 MP each cast . It can be acquired as soon as the Antlion Elite Mark is completed and the player has the Site 11 Key from Phon Coast . It can only be used by the Black Mage job class . Despite its animation sequence , the effect area of Scathe is not exactly a straight line shooting from the caster as in " Final Fantasy Tactics A2 " , but a circular area just like other area Magick in " Final Fantasy XII " . The beam does not usually point straight in front of the caster , but usually positions itself to hit most enemies in range . " Final Fantasy XIV " . Scathe appears in " Final Fantasy XIV : A Realm Reborn " as a Thaumaturge ability available after completing the " Threat of Superiority " Thaumaturge guild quest . The ability deals non - elemental damage with a potency of 100 to a single enemy . The ability has no cast time or cooldown . The potency has a 20 % chance of doubling once the player has learned the Enhanced Scathe trait at level 24 . In " Final Fantasy Tactics A2 " , Scathe is a spell available to Sages by equipping the Morning Star . It costs 32 MP and damages foes in a line of four tiles from the user .