Draw ( Final Fantasy VIII ) Draw is a command ability in " Final Fantasy VIII " available when a Guardian Force is junctioned to a character . Every Guardian Force has Draw as a default ability , though it can be removed via Amnesia Greens , and later re - added using the Draw Scroll bought from pet shops . When a character draws magic from enemies , aquamarine spheres eject out of the enemy into the drawing party member . In the game ' s PlayStation demo , the draw animation is longer , with the spells gathering up in the air for a moment before entering the character . The draw system was created by Takatsugu Nakazawa . Mechanics . Draw is used to siphon magic from enemies . If magic is drawn it can either be stocked or cast . Draw is used to steal Guardian Forces from certain boss es , such as Eden from Ultima Weapon . If the GF is drawn from the boss , it is useless in that particular battle , but afterwards can be junctioned . How many of a spell can be drawn depends on the drawing character ' s Magic stat , the spell they are drawing , and whom they are drawing it from . Thus , high - level spells , like Holy and Meteor , are often only drawn in stocks of three or fewer . Draws can also fail entirely . Characters with high Magic have a better chance of drawing stronger spells , but no more than nine spells can be drawn at a time ( in the PlayStation " Final Fantasy VIII " demo the maximum is only three spells ) . This , does not apply to magic drawn from the field draw point s , where the player character can draw up to fifteen of a given spell . Stock . Stock is the option to draw magic and place the spells into the character ' s spell inventory . Each character has a magic spell inventory that can store 32 spells , each up to 100 units . Whenever the player chooses to stock the magic , it is saved in the inventory for later use with the Magic command or for junctioning or refining . When a character has drawn 100 units of a spell , the Stock command is disabled . The character uses Stock automatically when drawing spells from draw points . The formula for determining how many spells a character will draw ( referred to as DrawAmount in the following formula ) is as follows : Stocking magic from enemies 100 times in the Steam version earns the player the achievement Magician . Cast . Cast is the option to draw a magic spell from the enemy and immediately cast it , without it being taken out of the player ' s spell inventory . If the player chooses to cast when they draw , the magic will be weaker than it would have been if the player had stocked it and used it with the Magic command ( in case of status - inducing magic , they will wear out faster ) . The formula to determine how much damage is dealt through casting instead of using the spell from the character is as follows : Resistance . Each spell has a resist value to being drawn , with higher numbers meaning harder to draw . The formula for drawing spells is as follows : The DrawResist value varies per spell , as shown below . Other appearances . " Dissidia Final Fantasy " ( 2015 ) . Squall has gained the ability to Draw in the Arcade reboot of " Dissidia " . When used on an opponent , he can temporarily use that opponent ' s unique attack or spell for a finite amount of times . " World of Final Fantasy " . Squall mentions the drawing technology several times . According to the intervention " Investigating the Garden " the drawing technology comes from Balamb Garden .