naist-nlp/zeshel huggingface dataset:
Mt . Corel Mt . Corel is a location in " Final Fantasy VII " . It is a mountain that divides the area around Costa del Sol from the rest of the Western Continent . The town of North Corel is located just at the foot of the mountain . There is also a Mako Reactor on the mountain . The mountain can be traveled via long abandoned stretches of an abandoned railroad system . Cloud Strife and his party cross the mountain during their search for Sephiroth . Later Shinra Electric Power Company tries to transport a Huge Materia out of the Mt . Corel Reactor , only to have their coal train captured by Cloud ' s party , now temporarily led by Cid Highwind . Depending on the player ' s actions , the town of North Corel can be saved or destroyed . Mt . Corel is also seen in a flashback sequence when Barret tells the story how he lost his friend Dyne and what happened to his home town . Mt . Corel has enemy formations with as much as five enemies ( the maximum in one encounter ) , making it a desirable place to unlock a new level in Limit Breaks . Quests . Pitfalls . Throughout the rail bridges there are various holes in the structure . The player will instantly fall over the holes the first time they step on them . Holding down and the right direction during the fall , players may find an item while climbing back up . The Wizard Staff as the player falls hold and left , and the Star Pendant as the player falls hold and right . Cokatolis Nest . The player can find a bird nest by climbing up the side of a railway track after crossing the upper bridge where bird sounds are heard , and choose to " Take the treasure " or " Leave it where it is " . If the player chooses to take the treasure , they have to fight a Cokatolis and then receive 10 Phoenix Down s . Choosing not to means these items are lost forever . Mt . Corel Huge Materia . This Huge Materia quest starts outside the Corel Reactor section of Mt . Core . It can be undertaken after dropping off Tifa at Mideel when Cid as the party leader . It may be done either before or after the Fort Condor Reactor Huge Materia quest . Two Shinra soldiers outside the reactor will be encountered as a pair of Attack Squad enemies . After this the coal train carrying Huge Materia exits the reactor , and Cid gets another coal train to follow it . Items . On the train tracks themselves the player can find : In a cave to the left of the screen that is right before entering the screen to the rope bridge , the player can find the following items : Near the Mako Reactor the player can battle Bagnadrana s and steal the Diamond Pin weapon for Red XIII and morph them into Guard Sources , rare items that raise a character ' s Vitality stat . Musical themes . Unlike most areas that enemies frequent , the background music of Mt . Corel is " Dear to the Heart " , except at the Corel Reactor , where " Mako Reactor " plays .
Commander Crystal Armor The Commander Crystal Armor is a boss in " " . It is part of the story sequence , and is fought in the Aerial Prison . Strategy . The Commander is accompanied by two regular Crystal Armors . The Commander in itself is mostly an upgraded Crystal Armor . Aside from the usual payload , they also come equip with powerful cannons that can deal large amounts of damage , but they shares the same weaknesses as standard Crystal Armors . Once defeated , the player is able to continue . Defeating the regular Crystal Armors is not necessary unless the player wants their item drops .
List of Final Fantasy Dimensions weapons This is a list of all weapons in the game " Final Fantasy Dimensions " . Knives . Knives can be equipped by Jobless , Thief , Red Mage , Black Mage , Summoner , Bard , Memorist , Ranger , Dancer , Ninja , and Magus jobs . Swords . Swords can be equipped by Jobless , Warrior , Red Mage , Dragoon , Memorist , Paladin , and Dark Knight jobs . Holy Swords . Holy Swords can be equipped by Jobless and Paladin jobs . Dark Swords . Dark Swords can be equipped by Jobless and Dark Knight jobs . Katanas . Katanas can be equipped by Jobless , Thief , Memorist , and Ninja jobs . Spears . Spears can be equipped by Jobless , Warrior , Dragoon , and Memorist jobs . Axes . Axes can be equipped by Jobless , Warrior , Memorist , Paladin , Ranger , and Dark Knight jobs . Claws . Claws can be equipped by Jobless , Monk , Memorist , and Ninja jobs . Staves . Staves can be equipped by Jobless , Red Mage , White Mage , Summoner , Memorist , and Seer jobs . Rods . Rods can be equipped by Jobless , Red Mage , Black Mage , Summoner , Memorist , and Magus jobs . Bows . Bows can be equipped by Jobless , Warrior , Thief , Red Mage , White Mage , Black Mage , Bard , Memorist , Ranger , and Dancer jobs . Harps . Harps can be equipped by Jobless , Bard , Memorist , Dancer jobs . Whips . Whips can be equipped by Jobless , Summoner , Memorist , Ranger , Dancer jobs . Shurikens . Shurikens cannot be equipped by any jobs , they are used for throwing . Boomerangs . Boomerangs can be equipped by Jobless , Thief , Memorist , Ranger , and Ninja jobs . Other . This is the default weapon when the character ' s hands are not equipped with any weapons . On the equipment screen , Unarmed doesn ' t have a name because it has been left blank .
Searcher ( Final Fantasy IV ) The Searcher is an enemy from " Final Fantasy IV " . It will call additional enemies such as Clockwork Soldier and Centaurion to its side if hit . The Searcher is a very valuable source of Sirens , which are useful later in the game for collecting rare Tails from elusive enemies . On their own , they are not difficult enemies and thus are no threat to the party .
Squire ( Tactics ) Squire is a job from " Final Fantasy Tactics " . It is the basic physical job from where all physical job classes start . On their own , Squires lose usefulness after Chapter 1 although they have an especially useful support ability to boost the JP earned from battle , which will remain equipped on many units for mastering the abilities of other jobs . It takes 2 , 290 JP to master Squire . Leveling Squire up to level 2 unlocks the Knight and Archer jobs ; leveling it to level 6 along with Chemist unlocks the Onion Knight ; and mastering the job along with Chemist , Summoner , Orator , Geomancer , and Dragoon unlocks the Mime . Ramza , Delita , and Argath are Squires . Ramza and Delita learn some techniques other Squires cannot , and have better base stats , while Argath can use two Knight Rend techniques . The Squire ' s abilities , barring the action ability , is also the model for unique characters ' special jobs , and these jobs replace the Squire in the job menu , preventing such characters using it . Ramza must be hit by Ultima , his ultimate Mettle ability , while he is a Squire to learn it . The only characters who can cast Ultima are Luso ( similar conditions ) , Celia , and Lettie . To quickly learn Ultima , it is recommended that one equips items that prevent Stop and Charm , and to keep distance from Celia and Lettie . Abilities . Fundaments / Basic Skill . Damage for Fundaments are as follows : The damage for Stone and Rush increases slightly if the abilities Brawler is equipped . The chance of success for Argath ' s Rend abilities are as follows : Mettle / Guts . Only Ramza and Delita have this skillset . Chant costs nothing to learn , while Ultima must be cast on Ramza in Chapter 4 for him to learn it . The damage formula for Ultima is as follows : Other appearances . " Final Fantasy Trading Card Game " . Squire appears with two Fire - elemental cards . " Triple Triad " . A female Squire from " Final Fantasy Tactics " appears on a Triple Triad card in the version available via " Final Fantasy Portal App " . Non - " Final Fantasy " guest appearances . " Knights of the Crystals " . Squire appears as a card in the Ivalice Special Arena has a limited - time special arena with eighteen floors .
Instrument Instruments are a recurring weapon type in the " Final Fantasy " series . These incorporate Flutes , Harps , and several other musical instruments , such as Lutes or Horns . They are the main weapon of choice of Bards , but are also used by other characters , such as Eiko Carol from " Final Fantasy IX " . Appearances . " Final Fantasy III " . The Bard job can equip harps . By using the Sing command , it can grant multiple statuses to the party , as well as healing it or damage the enemy party . The Geomancer job can equip bells . " Final Fantasy IV " . Edward is the only one who can equip harps . List of harps : Edward is still the only one who can equip harps . List of harps : " Final Fantasy V " . The Bard equips the harps while the Geomancer equips the bells . " Final Fantasy VII " . Cait Sith can equip megaphones as his weapon of choice . List of instruments : " Final Fantasy IX " . White Mage Eiko Carol can equip flutes . List of instruments : " Final Fantasy X - 2 " . Yuna , Rikku , and Paine use microphones as weapons when wearing the Songstress dressphere , However , they cannot actually attack with them unless inflicted with the Berserk status or when using the abilities Mug and Nab Gil . " Final Fantasy XI " . Bards can equip string and wind instruments , while Geomancers can equip handbells . " Final Fantasy Type - 0 " . Deuce wields a flute as her weapon of choice . List of instruments : " Final Fantasy Tactics " . The Bard can equip harps to use in battle . List of instruments : " Final Fantasy Tactics Advance " . Moogle Animists and nu mou Beastmasters can equip instruments to call animals , or to control them . As such , they are cheaper to purchase in Cadoan and Baguba Port . List of instruments : " " . Instruments can be equipped by the Beastmaster , Animist , and Bard jobs . They are not particularly powerful . List of instruments : " " . Harps can be equipped by all jobs , but are best suited for the Bard , Elementalist , and Musician . Harps give an increase in magic based stats and also deals more damage to flying enemies . List of harps : " Dissidia Final Fantasy " . Instruments appear as a type of weapon , equipped by Firion , Bartz , Kefka and Ultimecia . The weapon type includes Bells , harps / lutes and flutes . " Dissidia 012 Final Fantasy " . Instruments return , and now are also available to Terra and Prishe . This time , instruments also reduce bravery by a slight amount when equipped . List of instruments : " Final Fantasy All the Bravest " . Bells and harps can be equipped by the Geomancer , Bard , Moogle , and Pig . List of instruments :
Semitt Falls The Semitt Falls is a location from " Final Fantasy II " . Located east of Fynn , it contains a store of Mythril . In order to reach it , Firion and his allies must defeat a Sergeant of the Palamecian army . One of the floors in Semitt Falls has a stone room where workers from the nearby town of Salamand are kept prisoner by Palamecia . The thief Paul explains their plight and how they , along with Josef ' s daughter Nelly , were forced to mine Semitt Falls for Mythril . The slaves , including Nelly , are released by Firion and return to Salamand . Firion and his allies venture further within the cave to defeat the Sergeant and retrieve the Mythril . Musical themes . The background music that plays in Semitt Falls is " Final Fantasy II " < nowiki > ' < / nowiki > s " Dungeon " theme . Other Appearances . " Final Fantasy Tactics " . The Semitt Falls is mentioned as one of the wonders in " Final Fantasy Tactics " . It bears the following description : " Theatrhythm Final Fantasy " . Semitt Falls appears during the Field Music Sequence background of the " Main Theme of Final Fantasy II " . " Final Fantasy Record Keeper " . Semitt Falls Cavern is unlocked by completing Western Keep in the " Final Fantasy I " realm . Completion of this dungeon unlocks Snow Cavern in the " Final Fantasy II " realm .
Zombie Borghen Zombie Borghen , also known as Z . Borgan or Z . Borgen , is a boss in " Final Fantasy II " . It is Borghen , returning as a monster - in - a - box Zombie , that engages Firion and his party as they venture through the Pandaemonium . In versions of the game with Soul of Rebirth , Minwu ' s party will also encounter and fight this version of Borghen . While exploring the tunnel , Minwu finds Josef being tortured by Borghen ' s soul . Recognizing Josef , Minwu and Scott decide to help . Battle . Though he is a good deal more powerful than the first time he attacked the party , Zombie Borghen is not a fearsome opponent . When compared to the other four bosses found in the Pandaemonium — Astaroth , Beelzebub , Tiamat , and the Emperor — he is somewhat weaker . He has little HP , his Attack and Defense stats are average , and he uses low - level spells . Strategy . Borghen ' s low HP and lack of exceptional Defense leaves him an easily - defeated foe to even basic attacks . Do not have the Blood Sword equipped , as it will heal Zombie Borghen . While his extremely high Magic Defense will make it nearly impossible for spells like Toad or Life to defeat him , a Fire spell at a sufficent level and Intelligence can annihilate him with one cast . While comparatively tougher in Soul of Rebirth , Borghen is still a simple foe . Minwu should start off with Blink and use Cure either on the party or Borghen , while Scott should cast Fire .
Blessing Blessing ( or ) , also known as Lifegiver , Divine Favor , and Benediction , is a recurring ability in the " Final Fantasy series " . It is an ability that helps the user ' s party in a beneficial way , either by restoring HP , MP , or statuses . Appearances . is a command ability for Rosa ; it has a casting time of 3 and a 60 % of success , and will always fail if silenced . It restores 4 – 6 % maximum HP ( on top of a Cure spell ) and 4 – 6 % maximum MP to all allies . " Final Fantasy V " . Blessing is an second - rank ability of the Predict command , which restores moderate to major HP to all allies . It costs 3 MP and will only appear at level 2 or higher Predictions . " Vagrant Story " . Blessing is an enemy ability which restores Curse on an enemy ally . Lifegiver makes the next healing spell work on the entire party . " Final Fantasy Dimensions " . Benediction is a Seer ability which heals the party for an amount roughly equal to 12 % of the caster ' s maximum health , with a chance of failure . It ' s learned at job level 9 for 180 AP and requires 1 slot to equip and use . The Seer class possesses it inherently . " Final Fantasy Record Keeper " . Granted by the Elfin Bow ( IV ) , Divine Favor is Rosa ' s first Unique Soul Break . When used , Rosa revives and restores all allies with moderate HP . Etymology . It is also called " Benediction . "
Pearl Necklace Pearl Necklace is a recurring accessory in the " Final Fantasy " series . Its effects vary from game to game . Appearances . " Crisis Core - Final Fantasy VII - " . Pearl Necklace prevents Poison and Silence and gives Spirit + 20 . When used in Materia Fusion , two grant Spirit + 1 . It can be found as a treasure in Chapter 6 in one of the chests in the sneaking minigame , and during Mission 3 - 2 - 2 , received as mission reward in Mission 7 - 1 - 4 , and bought in Nibel Accessories for 8 , 000 gil . " Final Fantasy X - 2 " . Pearl Necklace prevents the status Pointless , as well as providing + 4 Defense and Magic Defense . It can be bought for 4 , 000 gil in Guadosalam and Bikanel Oasis during chapter 5 , found in the Thunder Plains and Bevelle during chapter 3 , and dropped from Baralai during chapter 2 . " Final Fantasy XIII " . Pearl Necklace is an accessory that grants resistance to Imperil by 30 % to 45 % , depending on its level , and can be upgraded to the Gemstone Necklace by using the Perovskite catalyst . It can be bought from B & W Outfitters in the Retail Network for 3 , 000 gil . " Dissidia Final Fantasy " . Pearl Necklace is a basic accessory that grants EX Force Absorption + 30 % . It can be obtained by trading 1 , 800 gil , Bless Shard x3 , Bless Crystal x2 , and Tome of Men x5 . It can also be obtained via Battlegen on Stiltzkin ' s fourth and fifth friend cards by breaking the opponent ' s Bravery . " Dissidia 012 Final Fantasy " . The Pearl Necklace increases EX Force Absorption by 10 % and decreases Assist Gauge Charge by 20 % . It can be obtained by trading Youth ' s Dream x3 , Knight ' s Dream x3 , Star ' s Core x3 , and 2 , 600 gil .
Lv 4 Flare Level 4 Flare , Lv . 4 Flare and Lv 4 Flare , is a Lore spell from " Final Fantasy VI " that deals non - elemental magic damage to all enemies whose level is a multiple of four . It can be learned from Trapper , Apocrypha , Devil , and Dueller . It costs 42 MP to cast , has a spell power of 66 , ignores defense , and no split damage . Bosses who are vulnerable to a this spell , but can never be used against them will not been listed below , such as Vargas . There ' s a total of 74 enemies that can be damaged by this spell , enemies affected by Lv . 4 Flare are as follow :
Cocoon ( ability ) Cocoon is a recurring ability in the series . Appearances . " Final Fantasy XI " . Cocoon is a Blue Mage skill that is learned from Crawlers . It increases the Defense of the caster by 50 percent . This spell grants VIT + 3 when set , and costs one Blue Magic Point to set . " Final Fantasy Record Keeper " . Cocoon appears as an enemy ability used by the Crawler enemies . It raises the defense of the target .
Goblin Captain ( Final Fantasy IV ) The Goblin Captain , also known as the Dark Imp or GoblinCap . , is an enemy encountered in " Final Fantasy IV ' s " Underworld . It is ultimately just a more powerful Goblin . Other than appearing in large groups with other monsters , it does not present much of a threat .
Verdelet ( Final Fantasy XIII ) The Verdelet is a mark in " Final Fantasy XIII " . It appears in Missions 4 , 11 , 38 , 40 , and 48 . A small and vulnerable enemy , its true strength lies in its ability to summon larger monsters to field after a long charging time . In each mission , the Verdelet can summon a different monster , though they are usually large and difficult , like the Uridimmu . Verdelet are often accompanied by Adroa , who can also summon monsters . It is therefore advantageous to defeat them quickly . This can be done by entering battle with ( or quickly switching into ) a Cerberus paradigm ( COM / COM / COM ) , and they will be defeated in a matter of seconds .
Mime ( Tactics ) Mime is a job from " Final Fantasy Tactics " . The reward for training a unit in most jobs , the Mime is unique in that it learns no abilities ; instead , it mimics any action any of the player units do . The Mime job is arduous to unlock , and is intended for late use in the game . The unit will need a LV5 Dragoon , Geomancer , Orator , Summoner and LV8 Squire and Chemist . Female Mimes wear a fox mask , alluding to Japanese mythology , in which many foxes , known as kitsune , can transform to look like other beings . Males have a hat which resembles a parrot ( beak facing back ) , likely alluding to a parrot ' s ability to mimic human speech and other sounds . Abilities . Mimic . The Mime job learns no abilities , they only have Mimic . It copies every action other units take . If a unit uses a Potion , the Mime will also on the next turn . If a unit attacks one square in front of it , the Mime will do likewise . Because of this the Mime needs careful planning to be effective . As the trade - off they get as many turns as there are allied human units in the battle . They are competent physical warriors due to their stats and innate support abilities . The Mime class has unrivaled bases and growths in nearly every stat . Many min - max players choose to unlock Mime as early as possible and use Degenerator traps to gain massive stats not normally possible . Mimes can be used to set up traps , or attack enemies when the person using the ability is not in range . They may attack two spaces up , and one to the left , and the Mime will do the same , hitting the enemy if it happens to be there . They are useful with Dancers and Bards , as one Mime and one Dancer / Bard will double the dancing / singing without any waiting and more Mimes will equate in tripling or further , depending on how many are used . A Mime cannot mimic another ally Mime ' s action nor the unique skills of exclusive classes such as Sword Saint ; only the command skills which can be learned from regular Jobs can be mimicked . There is also a small chance the Mime will fail to mimic . Non - " Final Fantasy " guest appearances . " Knights of the Crystals " . Mime appears as a card in the Ivalice Special Arena has a limited - time special arena with eighteen floors .
Tonberry ( Revenant Wings ) Tonberry is a Rank II non - elemental Melee Esper in " " . Its standard attack , Knife , damages a single enemy and may inflict Stamina Down . Its special attack , Karma , damages a single enemy based on how many enemy units it has killed in the current battle .
Pist Shaz XI Pist Shaz XI , commonly referred to as Pist , is one of the central antagonists of " " and , as such , one of the Lords of Guadium . He is confident and intelligent , able to create intricate plans quickly that take much into account . However , it is usually his certainty in himself that causes his plans to backfire or fail . But in spite of it , Pist is able to survive in liquid form and reform himself . Story . He first appears after finishing the creation of his Ocean Puzzle , appearing before the Earl and convinces him to allow him to defeat Kaze . To prove his worth he fights Makenshi , and though he wins , it is hinted that Makenshi let him win for unknown reasons with a silent warning not to underestimate Kaze . Unfazed , Pist implements his plans ; using the sand golems in the sands of a desert made from Soil to steal Kaze ' s Magun . Mocking Kaze , Pist plans ultimately fail when he attempts to summon " the ultimate summon " , but Kaze reveals after the firing failed that only he , or those he wishes to do so , can fire the Magun . Pist survives the encounter , shrugging his defeat to give the Earl the information he learned from Lou Lupus about Omega sighted in Wonderland . Pist then makes the finishing touches on Ocean Puzzle , trapping the Comodeen ' s submarine , Jane , within it as he forces the protagonists to endure many trials while gathering the rest of Omega ' s body parts . When Jane ' s crew arrives to Teros , Pist personally confronts them with his latest invention , the Blue Ellenium gun which he designed to counter Kaze ' s summons . However , taking control of Giga - Phoenix , Pist ended up unintentionally destroying Teros and almost losing the Earl ' s favor . But later , Pist meets his end when Makenshi converts him to Mist and ironically used him in conjuring a Sword Dragon to destroy the Ocean Puzzle .
Slalom The Slalom is an enemy in " Final Fantasy VII " found in Junon after receiving the buggy and returning to Junon on the Cargo Ship from Costa del Sol . There is an area under the lift where Rufus addressed the troops with a passage leading to the Underwater Reactor . There is a button to the left and an alarm will be raised triggering random encounters in the area ; Slaloms will attack in groups of two to three along with Death Machines . Battle . It has three attacks : Punch , a standard physical attack which may it use twice in one turn ; and two attacks called Smog , one attack that inflicts physical damage and Poison , and another that inflicts physical damage and Darkness . They are useful to fight as they drop valuable items and give massive EXP , AP , and Gil in groups . Under Manipulate ( as with its normal attack patterns ) , there are two versions of Smog available : one inflicts Poison , while the other causes Darkness . Strategy . Weaker parties may be overwhelmed by the larger groups but overall they should not be too difficult to defeat with Enemy Skills such as Aqualung and Beta . AI script . AI : Setup AI : Main AI : Counter - General