Charm ( status ) Charm , also known as Entice , is a recurring status effect in the " Final Fantasy " series . A charmed character temporarily fights for the opposing side . In games where it appears , the Charm status is distinct from the Confuse status . It is more dangerous than Confuse as there is usually no way to cure it other than to kill the caster or the victim . Appearances . " Final Fantasy V " . Charm status is inflicted by the Dancer ability Flirt and the Lilith Rod . It causes the target to waste its next turn displaying the " " Entranced ! " " message , after which the status wears off . " Final Fantasy VI " . The status is not named in the game . Entice forces an ally to attack other members . This is one instance where physically attacking the victim does not remove the status . Of particular note , Gau has access to this status through the use of the Rafflesia Rage , through the ability Entice , and no enemy or boss has immunity to said status except Glutturn . A relation of this spell is Overture where the victim does not fight for the opposing side , but instead cover for the caster . " Final Fantasy XI " . Beastmasters and Bards can temporarily take control of monsters , though Beastmasters are more proficient at it . Charm also describes a status effect that can be placed on a player character and is available only to a very limited number of creatures including certain very high level Orcs , Lamiae , Merrow , and Poroggo — albeit in the case of Poroggo the normal status effect will not appear as a charm but instead as a costume , but the player will nevertheless fight on behalf of the bipedal frog . " Final Fantasy XII " . While the Technick Charm causes Confusion , immunity to Charm is calculated separately then if Confusion was cast , with more enemies being immune to Charm . " Final Fantasy Tactics " . Charm causes a character to perceive enemies as allies , and allies as enemies . For instance , a charmed enemy can cast harmful Summon Magic on other enemies . However , the ( original ) allies of a charmed unit will not perceive it as an enemy . For example , if one of the player ' s Summoners becomes charmed , they can cast an offensive summon on the player party while charmed , but other units in the party cannot cast an offensive summon on her . If a unit on team A is charmed by a unit on team B , Mimes on team A will not mimic that unit ' s actions while she is charmed , but Mimes on team B will . The only effect of charming an allied unit is to put that unit under AI control until Charm is removed . Charm can only affect units that are of the opposite gender as the caster . Both genders can affect monsters with Charm . Physically attacking the victim clears the status . Thieves use the ability Steal Heart to inflict Charm with moderate chance of success . Assassins Celia and Lettie use Allure to charm a male party member , with up to 100 % chance of success . Charm lasts for 32 ticks . Invitation makes enemies fight for the player and join with their party after the battle regardless of their sex . It is an Orator skill and had its name changed to Entice in the " War of the Lions " port . " Final Fantasy Tactics Advance " . Charm differs from the Confuse in that units afflicted by Confuse sometimes have a chance to attack enemy units , while charmed units will always fight for the enemy side . Charm can be inflicted by the Archer skill Cupid and the Gunner skill Charmshot . Charm goes away over time , or if the target is attacked physically . Magic attacks do not cure Charm . Charm differs from the Confuse in that units afflicted by Confuse sometimes have a chance to attack enemy units , while charmed units will always fight for the enemy side . Charm can be inflicted by the Lamia ' s Kiss ability , Dreamhare ' s Illude , Ahriman ' s Bewitching Gaze , Cassie ' s Honeyed Breath , the White Pudding ' s Simper ability , the Drake family ' s Mesmerize ability , the Archer technique Cupid , the Trickster skill Charisma and a Fusilier skill Charmshot . Traps that inflict Charm are sometimes laid throughout a battlefield . Charm can be removed by being hit by a physical attack , a Knot of Rust , or the ability Unspell . " Bravely Default " . Charm causes the afflicted characters to attack their own allies , or use healing spells on enemies . It is represented by small pink hearts floating above the character ' s head , and can be removed with a Remedy , Esuna or attacking the victim . Enemies can be charmed with either the Dark Knight ' s Demon Master or the Vampire ' s Charm or Subvert . All three of the succubus - like enemies can inflict charm , and so can Fiore DeRosa . The Rebuff Locket and Ribbon confer immunity to charm .