naist-nlp/zeshel huggingface dataset:
Furbolg Medicine Pouch < onlyinclude > < / onlyinclude > The Furbolg Medicine Pouch is an off - hand frill reputation reward , sought after by low - level twink s because of its non - level requirement . Source . This item is a reputation reward ; you must be with Timbermaw Furbolgs to buy it from in Felwood for , excluding the Honored discount . Guide to getting it for twinks . Despite the high reputation requirement it is possible for twinks in lower level brackets to get this item . Getting there is not easy , but it is possible with hard work . First you will need a warlock and two other friends , preferably a mage among them , to summon you to Timbermaw Hold and kill the mobs for reputation . Remove your armor and run into Timberbaw Hold to get killed , then follow your friend around while s / he kills furbolgs at Felpaw Village just west of Timbermaw Hold . Once you ' re done raising your reputation to , give to Gorn One Eye for your reward . Notes . The pouch shares cooldown with Warlock Healthstone s . By itself it has a 20 minute cooldown , making it rather less desirable for twinks . However , it may still be worth it .
AddOn Studio 2015 for World of Warcraft AddOn Studio 2015 for World of Warcraft is a fully featured development environment for creating and developing World of Warcraft AddOns . AddOn Studio features a professional Lua editor with full code - completion and other modern facilities , integrated with a visual WoW UI designer , SVN repository support , project based AddOn file management and deployment , and much more . To get started follow the steps below , and feel free to visit the following pages for more information and help . Twitter : @ AddonStudioWoW . Documentation : Getting Started . History : Release History . WoW API : . Support : Issue Tracker and Forums . Donations : PayPal . AddOn Studio 2015 . What you need : Optional : Older : Beta : Getting Started . Installation : Basic usage : Support : Updating : Product History . AddOn Studio 2015 for World of Warcraft is a further continuation of the AddOn Studio for World of Warcraft series , and is an update of AddOn Studio 2010 for World of Warcraft , reworked with Visual Studio 2015 . The older AddOn Studio 2010 for World of Warcraft version will still be updated in parallel , where both this version and the 2015 version will be supported together to give users a choice of which IDE ' s style , platform support , and functionality they are more comfortable with . See AddOn Studio for World of Warcraft for a list of versions and the AddOn Studio for Wow Release History . Today ' s Reality . The general concepts of AddOn and game development , especially for WoW , are far more well understood and by a much larger audience now than they were at the time of the original AddOn Studio for WoW . And since AddOn Studio 2010 for WoW , many more games have come ( and some gone ) using Lua and similar extensibility concepts , and general expectations of quality in customer level tools and environments has risen as well . This product improves on 2010 with an even more advanced and complete set of features , and is a powerful general IDE for WoW AddOn development using a free Visual Studio back - end ( much like the free Community versions of Visual Studio for C # and Web ) , with support for graphical FrameXML development . There are quite a few additional Visual Studio integration features , all of which together contribute toward making WoW Add - On development tools real first class citizens in a world where that almost never happens . What Works . This is a short list that expressly or implicitly covers major historic issues that , starting with the release of AddOn Studio 2015 for WoW , have been handled with better support , direct fixes , and / or new and updated infrastructure . Updated Support :
Desecrated Handguards < onlyinclude > < / onlyinclude > Desecrated Handguards is a tier 3 armor token . It can be exchanged along with various items at various NPCs at Light ' s Hope Chapel for the following items : Source . This item dropped from Maexxna in the original version of Naxxramas .
The Shores of Lordaeron The Shores of Lordaeron was Act I of the Human Campaign in I . Hillsbrad . Due to your position as regional commander of the southern defense forces , Lord Terenas commands that you raise an outpost in the Hillsbrad foothills . It is rumored that Orcish marauders have been raiding coastal towns in the area , but whether these attacks are part of a greater Horde offensive is , as yet , unknown . Your outpost is to provide food and information for Alliance troops and , as such , should be a community consisting of at least four Farms . You must also construct a Barracks in order to safeguard the Hillsbrad operation . II . Ambush at Tarren Mill . The mysterious Elves of Silvermoon have sent a contingent of Archers south to survey the supposed Orcish threat for themselves . Our spies report that shortly after passing through the Alterac grasslands the Elves were ambushed by Horde troops . It is believed that these Elves are now being held in a small prison camp near the northwest < a href = " Tarren % 20Mill % 20region " > region of Tarren Mill < / a > . Lord Terenas , fervently hoping to enlist the Elves into the Alliance , has asked that you search for the missing warriors and deliver them to safety . The Elves have sent a cadre of Archers to assist in your quest . You will also be provided with plans to construct an Elven Lumber Mill and the sylvan craftsman to operate it . III . Southshore . With the safe return of the Elves from the loathsome clutches of the Orcs , the Council of Silvermoon has resolved to combine the armies of Quel ' thalas with those of the Alliance of Lordaeron . As a show of their support , a mighty fleet of Elven Destroyers have been sent to help safeguard the Lordaeron mainland . In preparation for the arrival of these ships , Daelin Proudmoore - Lord of Kul Tiras and Grand Admiral of the Lordaeron Fleet - has ordered that you begin the construction of naval facilities near the township of Southshore . There is some suspicion that the Horde has constructed a secret base near the mainland , so it is imperative that you begin building your defense with haste . IV . Attack on Zul ' dare . Having established some order in the region with a display of naval power , Admiral Proudmoore advises that the time has come to search out the secret lair of the Orcs . Scouts report that this base is located somewhere within the Zul ' dare region of the Channel Islands , just south - east of Hillsbrad . Lordaeron artificers have completed designs for a Foundry . With this new innovation , you will be able to construct Transport ships that can ferry your troops across large bodies of water . These vessels should provide great assistance in the completion of your task .
Jason Mathers Jason Mathers can be found in Elwynn Forest . He may be related to Garn Mathers . Inspiration . His name and his proximity to Crystal Lake are both references to the " Friday the 13th " movies . Jason and the kids . He could have a connection to the six mysterious kids .
Zapthrottle Mote Extractor < onlyinclude > < / onlyinclude > Zapthrottle Mote Extractor is a device used by Engineers to extract motes and crystallized elements from gas clouds . The Extractor can detect these clouds and track their position on the minimap while placed in inventory , irrespective of your other tracking preferences ( e . g . while tracking Minerals ) . Source . The Zapthrottle Mote Extractor is crafted by Engineers with a skill level of 305 . Notes . This item is used to extract motes from various clouds , gases , mists and vortices in Outland and Northrend . It can be put to use on the fairly distinctive , wandering clouds as long as your character is in close proximity to them . Simply activate the device when you are near a cloud and it will channel the motes into a spare inventory slot , should you have one . In General . If you are an Engineer using Mining as your second primary profession , and you find a spot with both a cloud and an ore vein in close proximity in a heavily farmed area , it is in your best interest to mine the ore first . While there are many Engineers in the game who may go after the cloud while you are mining the ore , there are " far " more Miners who may come for the ore as you are harvesting the cloud . In Burning Crusade . Note that Arcane Vortices are normally invisible , so if your minimap tracker is not enough to go on you will need the ability to Detect Invisibility . One common misconception is that this item can also be used to extract Motes of Water from the Pure Water that spawns in fishing spots around Outland , particularly in Nagrand . Pure Water in fact gives up its bounty to players who fish from it , not to mote extractors . Note that Windy Cloud s will very frequently spawn on top of the floating islands that are dotted about the Nagrand region , requiring a minimum of Expert Riding to reach them . Also note that other methods exist for acquiring Motes , such as by tapping veins or looting from elemental creatures . Be sure you have bag space before you start extraction . The cloud disappears after extraction whether you collected the motes or not . If you have an engineering bag the motes are automatically allocated to that , so having an engineering bag is very helpful here . In Wrath of the Lich King . Various clouds and such also exist in Northrend , where the Zapthrottle Mote Extractor can be used to extract Crystallized ingredient s . The main difference is that more than one kind of element can be extracted , unlike the ones in Outland .
Clockwerk goblin Clockwerk goblins are poorly - made soldiers that explode after a set period of time . It is obviously of inferior workmanship : It bounces up and down , the sounds of rusty gears echo from within , and steam shoots from crevices . A large key turns in its back , making it look like a giant wind - up toy with a red hat and goggles . It swings a spear with its left hand . They are some of the first creations an intermediate goblin tinker makes when he experiments with self - ambulatory devices . They are useful as an exercise , but not so much as real soldiers — the design ’ s original specifications seem in error , for after a short period of time , the goblin shuts down . Rather than redrafting the blueprints , some enterprising goblin in the past made just a few adjustments , so that rather than shut down the clockwerk goblin explodes , making it sort of a mobile bomb . Clockwerk goblins go where they are programmed to go . What this usually means is that the tinker sets up an inert clockwerk goblin ( or row of them ) , and , when the time is right , activates it . The clockwerk goblin bumbles along in a generally forward direction . After a period of time ( which the tinker sets when he activates the goblin ) , the mechanism detonates . Clockwerk goblins are simple devices . They are capable of following specific targets , moving along the ground , making up to 360 - degree turns , and swinging their spears , but that ’ s about it . The Goblin Tinker can create a Pocket Factory which is capable of creating Clockwerk Goblins . Clockwerk Goblins only last for a short amount of time . Like Goblin Sappers , you cannot carry Clockwerk Goblins in a transport . Otherwise you would load up transports with them and blow up entire towns and that wouldn ' t be any fun for the person being blown up , but what do you care because you ' d be having fun blowing people up ! Anyway . . . it ' s not allowed . . .
Void god Void gods are the most powerful type of void creature yet encountered . They are gigantic and , unlike void lord s , wear no armor . The first , encountered by adventurers in the Sunwell , was born from a dying naaru named M ' uru , and some parts of the naaru ' s form are still visible . A second was born of the alternate timeline ' s K ' ure , a transformation which was initiated by Cho ' gall deep within Oshu ' gun on Draenor . The Void gods and Void lords are one and the same , though there are lesser of them . They rarely take physical form as it is extremely difficult and requires the majority of their power . The Void gods / lords are responsible for the Old gods scattered throughout the Great Dark Beyond on various planets , including Azeroth . Their desire is to corrupt all life and destroy the Light .
Physics engine A game ' s physics engine defines how an object ' s graphic model interacts with the game world environment . It is usually intended to give the player a semi - realistic simulation of real physics ( force , gravity , inertia , etc . ) to help immersion in the game ' s world . For instance , in " World of Warcraft " , some level of real physics is modeled in accelerating falling , jumping from place to place , or swimming . On the other hand , in " World of Warcraft " , some mobile models can pass through each other ( no collision ) .
Glaive of the Pit < onlyinclude > < / onlyinclude > Glaive of the Pit is an epic polearm weapon . Source . This item drops from Magtheridon in Magtheridon ' s Lair . Notes . The Drain Life proc recives bonus from Spell Damage . In - game testing shows an almost exact 10 % proc chance per hit ( 104 procs after five sets of 200 swings ) .
Ahn ' Kahar Blood Hunter ' s Battlegear < onlyinclude > < includeonly > < / includeonly > < / onlyinclude > Ahn ' Kahar Blood Hunter ' s Battlegear is the lower hunter tier 10 set . Note that items from the Sanctified and Sanctified ( heroic ) versions also satisfy the set bonus requirement . Inspiration . The Ahn ' kahar Blood Hunter tier was most likely based on the Nerubian race and their ruined kingdom , Azjol - Nerub . The set itself appears to be leather armor with Nerubian shells stitched onto the spaulders and headpiece . External links . < onlyinclude > < / onlyinclude > < onlyinclude > < / onlyinclude >
Ajeck Rouack Ajeck Rouack is a human quest giver located in Nesingwary ' s Expedition in the contested territory of Northern Stranglethorn . She was trained in the art of tiger hunting by her father . The tiger has eluded her and she teaches tiger hunting to others in the hope of killing this beast .
Enchanting proficiencies Enchanting proficiency refers to a character ’ s train ing in Enchanting . The table below summarizes what level and skill required to advance to each proficiency . Grand Master is only available after installing the expansion Wrath of the Lich King . Illustrious is only available after installing the expansion Cataclysm . Apprentice Enchanting . Apprentice Enchanting proficiency can be train ed as early as level 5 which permits progression up to 75 skill and access to the following Formulas : Journeyman Enchanting . Journeyman Enchanting proficiency can be train ed as early as level 10 and 50 skill which permits progression up to 150 skill and access to the following Formulas : Expert Enchanting . Expert Enchanting proficiency can be train ed as early as level 20 and 125 skill which permits progression up to 225 skill and access to the following Formulas : Artisan Enchanting . Artisan Enchanting proficiency can be train ed as early as level 35 and 200 skill which permits progression up to 300 skill and access to the following Formulas : Master Enchanting . Master Enchanting proficiency can be train ed as early as level 50 and 275 skill which permits progression up to 375 skill and access to the following Formulas : Grand Master Enchanting . Grand Master Enchanting proficiency can be train ed as early as level 65 and 350 skill which permits progression up to 450 skill and access to the following Formulas :
Subjugator Kor ' ul The Twilight Hammer commanded their powerful enforcer , Subjugator Kor ' ul , to cleanse the caves of anything not under their control . Gelihast was first to fall under the crushing strength of Kor ' ul , who then seized control of the cave dwelling murloc s . Kor ' ul left Gelihast ' s twisted corpse on display as proof of his dominance and now uses the murlocs to horde the possessions of those who perish in these caves .
Pyrewood Village Pyrewood Village is an Alliance village north of King ' s Road within the Silverpine Forest . The village is a settlement inhabited by a group of human s who have survived the coming of the Scourge , though not without paying a large price . The village survived the Plague due to the efforts of the blood elves and later due to the military aid of Dalaran . Pyrewood ' s inhabitants have been cursed so that they undergo a nightly transformation into the bestial worgen ( measured at 8 : 59PM – 9 : 00PM server time ) , then return to their human forms upon the arrival of dawn . It is during this time that they become to all players regardless of faction . Despite all its hardships , however , the village continues to service Alliance travellers by selling cloth , leather , and mail armor to customers . Just a little south of the village is an unmarked grave . Cataclysm . Pyrewood Village will be updated with Gilnean architecture and surroundings . It is presumed that it was originally a part of the kingdom of Gilneas before the Greymane Wall was erected , as stated by King Genn Greymane during . It also hints that Darius Crowley may originally come from Pyrewood .
Devilsaur Leather < onlyinclude > < / onlyinclude > Devilsaur Leather is mainly skinned from the various Devilsaur s . Source . Devilsaur Leather can be found by skinning Devilsaurs , Ironhide Devilsaur s , Tyrant Devilsaur s , and King Mosh in Un ' Goro Crater . Devilsaur Leather as an ingredient . Devilsaur Leather is used in the following recipes :
Disenchanting for profit Players that have learned the enchanting profession can disenchant ( break - down ) certain items into essences , shards , and dusts . These materials are primarily used to give added enchantments to items , and to raise one ' s skill in enchanting . For more information , see disenchanting . Many players attempting to raise their enchanting skill do not wish to kill monsters for items to disenchant . They would rather buy them in the Auction House for quick skillups . Other players need the materials to give to an enchanter for the purpose of gaining enchantments to their own items . Disenchanting for profit involves buying , looting , or creating an item in order to sell the materials , usually on the auction house . This can often lead to a greater profit than selling the item as - is . One popular example is Tailoring : players who have learned both tailoring and enchanting can buy or loot the materials required to create cloth items , gaining skillups in their tailoring skill . Normally these items would be difficult to sell in bulk , and rarely yield a profit . However , the items can then be disenchanted , and the materials received are much easier to sell . Another example , in the form of an add - on , is Enchantrix . Enchantrix works with Auctioneer to determine a suggested price range for the potential mats received from disenchanting armor and weapons being sold on the Auction House . If the item is being sold for less than the average value of the disenchanted materials , it is suggested that you buy the item , usually by Auctioneer ' s [ Bottom Scanner ] ] . For more information , see the Auctioneer or Enchantrix websites .
Quagmire The Quagmire is the name given to a large section of marshland located in central Dustwallow Marsh . It stretches from Lost Point in the west to Dustwallow Bay in the east , and from Brackenwall Village in the north to the Dragonmurk in the south . Beezil ' s Wreck , Direhorn Post , and Tabetha ' s Farm are also located within the Quagmire . It is inhabited by dangerous crocolisks , Grimtotem Clan tauren , spiders , wind serpents and oozes that live throughout the region .
Krennan Aranas Krennan Aranas is the Royal Chemist of Gilneas . He is apparently responsible for the partial cure to the worgen curse , and aids Genn Greymane in helping its victims . Genn notes him as one of the most powerful chemists in Azeroth , or at least Gilneas . After worgen players finish up in Gilneas , Krennan has relocated to Rut ' theran Village conversing with a fellow Gilnean . The Adventurers successfully save him in the Military District of Gilneas City , then encounter him at various locations in Gilneas , including Duskhaven . History . Curse of the Worgen . Many years ago , Krennan was involved in helping Mia Greymane giving birth to her child . While she suffered , Krennan managed to save the woman ' s life by making a potion that would secure and make the birth easier . Years later , Genn Greymane asked his friend to find a potion for him . Cataclysm . After the Worgen Curse began to spread all over Gilneas , Krennan remained untouched by the curse and remained a human while nearly all of the kingdom ' s population were turned into feral worgen . Ever since the Gilnean Worgen began to populate continued to increase rapidly as many more Gilnean nobles and villagers were been turned into worgen , Krennan had recently been working on a partial cure that would restore a Worgen ' s humanity . As he continued to make a lot of vials that would soon be useful to every worgen in Gilneas , Krennan was saved by an adventurer that was sent by King Greymane to rescue him before the infected Gilnean Worgen could harm him . After many worgen were captured and imprisoned , Krennan helped his king to cure everyone and returning them to their normal selves . He was also responsible in curing his rescuer since he never lost fate and managed to double the dosage of the cure rather than obeying Vincent Godfrey . Later on when Duskhaven was destroyed during the Shattering , Krennan travelled from Greymane Manor to Stormglen by carriage with Gwen Armstead , Lorna Crowley , Marie Allen , and his fellow worgen adventurer . He would also accompany his king and Lord Godfrey to Tempest ' s Reach . However , Godfrey held Greymane at gunpoint and decided that the only way to negotiate with the Forsaken in order to save Gilneas from its invasion . Krennan called Godfrey an fool , warning him that Greymane was a worgen , and Godfrey tossed the alchemist out of the carriage in response . Angered by Godfrey ' s betrayal , Krennan tasked his companion to rescue Genn and prevent Godfrey from succeeding his plan . Once Lord Walden and Baron Ashbury were defeated and Godfrey committing suicide , Krennan traveled to Livery Outpost and inspired the a lot of Gilnean military soldiers to participate in the Battle for Gilneas . After the battle , Krennan ended up stuck in Aderic ' s Repose when he had recently encountered a disturbed ghost . Once his savior came and cleared the way , Krennan traveled to Keel Harbor and took refuge in Teldrassil with the rest of the refugees .
Air Totem < onlyinclude > < / onlyinclude > The Air Totem is required for a shaman to use air - aligned totems . If no Air Totem is in your inventory , you cannot use air - aligned totems . All relic slot totems count as Air Totems , and if one is equipped or in the shaman ' s inventory , the Air Totem item is not needed . The Air Totem can never be destroyed , however , but if the character has a relic totem then the Air Totem can be placed in the character ' s bank instead of taking up inventory space . Source . This item is a quest reward from the following quests : Air Totem as a Spell Component . An Air Totem must be in a shaman ' s inventory to create the following air - based totems :