Tower ( location ) Tower is a recurring type of dungeon in the " Final Fantasy " series . They are filled with monsters , and are distinguishable by their great number of floors , although towers are not necessarily the longest type of dungeon available . Progressing through a tower is not always a straightforward ascent . There may be several alternating ascents and descents before the player reaches the destination , which is usually the tower ' s summit . Towers can have puzzles , traps and damage floor s . Towers can appear as bonus dungeon s . Appearances . " Final Fantasy " . The Mirage Tower is a passage to another larger dungeon , the Flying Fortress . It is located in the middle of the Yahnikurm Desert , the most expansive desert in the world , and to reach it , the airship must land on the outskirts of the desert , as it can ' t land in sand . The Mirage Tower ' s gateway to the Flying Fortress is guarded by a Blue Dragon . " Final Fantasy II " . The Mysidian Tower is a 10 - floor dungeon , the longest in the game , side to side with the final dungeon , Pandaemonium , and three boss es must be fought in the quest to reach its top . Its floors are divided by elemental alignments , starting at floor 2 and ending at floor 6 . Floors 2 and 3 have a red tinge and feature lava pits , and the Fire Gigas waits at the former ; floors 4 and 5 have a pale blue tinge and feature floor covered with ice spikes , and the Ice Gigas waits at the former ; floor 6 has a purple tinge , features many forked paths and bottomless pits , and the Thunder Gigas waits at its end . The Cyclone dungeon , despite its name , is actually a tower , located in the middle of the Cyclone itself . After crossing through many beasts and electrically - charged floor , the party will face the Emperor . " Final Fantasy III " . Towers became more prominent as locations : " Final Fantasy IV " . The Tower of Zot is a location hidden from the player . The visit to it is scripted , and happens after Cecil returns to Troia with the Earth Crystal in hand . Golbez waits here for the last Crystal . The Tower of Babil is another imposing tower , rising to the skies , with base on the deep Underworld . It is visited twice : the first time , it is entered through its base , on the underworld ; the second , it is accessed through the Cave of Eblan . It serves as Golbez ' s headquarters . Mysidia ' s Tower of Prayers is also an important location story - wise , and is where players can switch party members after the Battle of the Giant of Babil in " Final Fantasy IV Advance " and " " versions . " Final Fantasy IV - Interlude - " . The Tower of Babil returns as the only tower in the game . It has the same layout as in the previous game . Tower of Trials is a tower south of Troia that can only be reached by airship or chocobo . " Final Fantasy V " . Towers are a prominent type of location . " Final Fantasy VI " . The only two towers are connected to Kefka , and appear in the World of Ruin . One is Kefka ' s Tower , his abode from where he governs the world . It is the game ' s final dungeon . The other is the Cultists ' Tower , located in the surfaced Serpent Trench , raised by the Cult of Kefka . It is filled with magical monsters and the party can only fight with magic and espers at the tower . " Final Fantasy VII " . The Shinra Headquarters are a 70 - floor tower at the center of Midgar . Only 10 are explored in the game ; the player must take the emergency stairs or the elevator through the others . It is visited after Shinra destroys Sector 7 and during the attack on Midgar right before endgame . The first time around , the player must solve various puzzles to get the keycard to advance to the next floor . In the later visit all the same floors can be visited and the player can get various items and weapons they could not get the first time through . " Final Fantasy VIII " . Lunatic Pandora is a colossal mobile structure that encompasses the Crystal Pillar . The structure is introduced in a Laguna dream sequence as the Centra Excavation Site , which later becomes the Lunatic Pandora . Depending on the things the player does as Laguna , different items become available for the later visit . On both visits , the player must reach the top via its labyrinthine tunnels , but the tower is positioned differently later when it is standing up . Deep Sea Research Center is a tower - type bonus dungeon that exists underwater and the player must reach the bottom of the sea where they can fight a superboss . " Final Fantasy X " . The last location inside Sin and before the point of no return is called the " Tower of the Dead " . " Final Fantasy X - 2 : Last Mission " takes place in the 80 - floor tall Iutycyr Tower . The tower dungeon ' s layout is similar to Via Infinito . Every 20th level the player must fight a boss . On every tenth level , Yuna , Rikku and Paine will have a conversation about what has happened since the events in " Final Fantasy X - 2 " . " Final Fantasy XII " . The Pharos is a huge tower which holds the mighty Sun - Cryst . It is filled with the strongest beasts , the mightiest guardians and even an Esper to stall any adventurer . It is considered by many as the final challenge before the game ' s final boss , as the player cannot save in or leave the very last location due to story reasons , which is also thus fairly short . There is an optional dungeon under Pharos , Subterra , one of three most dangerous dungeons in the game , the other two being the Great Crystal upper layer and Henne Mines secret area . The defacto final dungeon of " Final Fantasy XII " , Sky Fortress " Bahamut " , is a massive airship in shape of a tower . " Final Fantasy XIII " . Taejin ' s Tower was once a massive structure on Gran Pulse , but in several hundreds years of abandonment it has decayed and crumbled , now becoming the lair of the flying fal ' Cie Dahaka . Seven tiers still stand , and it is the lair to the Menhirrim . Lightning and her friends brave the tower on their way to Oerba . " Final Fantasy XIII - 2 " . Augusta Tower was built by the Academy to maintain data about Cocoon and Gran Pulse , but due to time paradoxes enemies appear in the tower and it reconfigures itself depending on time . It was once a research site for the Proto fal ' Cie Project . Serah Farron and Noel Kreiss visit the tower to find out about the " forbidden history " said to have been sealed there . " Final Fantasy XIV " . Syrcus Tower , commonly known as the Crystal Tower , appears as a raid in " Final Fantasy XIV " , based on the " Final Fantasy III " dungeon of the same name . It was designed by the Allagans as a means of harnessing the power of the sun , but when control over the tower was lost it ushered in the Fourth Umbral Era , destroying the Allagan Empire and sinking beneath the ground . It wasn ' t revealed again until the Calamity , which caused it to once again rise up and tower over the landscape of Mor Dhona . The raid was added in patch 2 . 3 . Pharos Sirius is a massive lighthouse in Western La Noscea that was damaged in the Calamity , with a gigantic corrupted crystal impaling it . It was introduced as a dungeon in patch 2 . 1 , where players fought their way to the peak to defeat the Siren that had taken up residence there . A Hard mode was added in patch 3 . 1 , this time seeing players descend the tower from the top down to stop a kobold incursion . The Vault is a dungeon introduced in " " . The seat of Ishgard ' s leadership , located in the heart of the city , players infiltrate it to rescue Aymeric de Borel and try to put an end to Thordan VII ' s machinations . " Final Fantasy XV " . Costlemark Tower is but a site of ruins in Duscae region , but at nighttime a secret door opens that lets the player explore its depths . It is an optional dungeon and perhaps the hardest dungeon in the game . The Tower is a prominent location first visited early in the game , but it later ends up as the game ' s final dungeon . " Final Fantasy Mystic Quest " . Focus Tower is the geographical focal point of the world map . Through it , Benjamin is able to access all four regions of the world through doors that can be unlocked as the story progresses . Focus Tower also holds the path to the game ' s final dungeon , Doom Castle . The second tower is Pazuzu ' s Tower in the Windia Region where Pazuzu is holding the Crystal of Wind . " Final Fantasy Adventure " . The only tower in the game is Dime Tower that at first is submerged in the desert sand . After Sumo unleashes the mystic power of the rusty sword , it emerges somewhere within the desert and Sumo goes looking for it . " The Final Fantasy Legend " . The Tower is the the central location in " The Final Fantasy Legend " . It is the player ' s objective to climb it and so reach Paradise . Wherever the Tower is seen , it appears to be based in that location and appears to extend only so far into the sky , but in truth it magically spans four main worlds , along with numerous False Paradises , taking a different form in each world . After defeating Ashura , the player characters are dropped back to true bottom of the tower and forced to climb it again , this time on a series of platforms along the outside of the tower . At the Tower ' s peak , they face the Creator who formed the Tower as a manipulative form of personal entertainment . Whether or not the Tower truly leads to Paradise is left ambiguous , as the player characters choose to return home after defeating the Creator , without pressing further on . " Final Fantasy Legend II " . Ashura ' s Tower is the only tower to appear in the game . " Final Fantasy Legend III " . The North Tower and South Tower appear on the original world . Maitreya ' s Tower is located on Floatland , and the West Tower of the Underworld . These twin towers serves as an optional dungeon . Towers are common dungeon locations . The Moonlight Tower is located west of the Kingdom of Guera , and is the only place where the Merkmals can be created , needed to enter Guera . The Tower to the Sky is located in the center of the city of Urbeth and the top of the tower has a large Rainbow Bridge that the player can walk on , provided if they have a pair of Rainbow Boots . The Quicksand Castle is located north east of the Kingdom of Guera and is full of quicksand traps that teleport the player around the dungeon floors . The Holy Tree Tower , Moonsand Ruins , Mysterious Lighthouse and Trial Tower are bonus dungeons with randomly generated floors . " Final Fantasy Dimensions " . The Highwind Tower is where Ceres , the one of the surviving wind drake s , is located . Fuga ' s Training Tower also has sorts of treasures and monsters inside . It was used to train Ninja as well .