naist-nlp/zeshel huggingface dataset:
Plasma pistol ( Fallout ) The Glock 86 plasma pistol , also known as the Plasma Defender , is an energy weapon in " Fallout " and " Fallout 2 " . Characteristics . The Glock 86 plasma pistol is a powerful energy - based handgun , being able to punch through many low - level critters and most types of armor with ease . Even late into " Fallout 2 " , it still deals a decent amount of damage to wanamingo s and Enclave soldiers . Variants . In " Fallout 2 " , its magnetic housing chamber can be realigned , resulting in extended charge capacity . Notes . In " " , the weapon reappears as the Plasma Defender .
Desert Eagle . 44 ( Fallout ) The Desert Eagle is a small gun in " Fallout " and " Fallout 2 " . Characteristics . The Desert Eagle serves as an excellent mid - game pistol , offering higher damage than the old 10mm , and a fairly common ammunition type . It out - ranges the . 44 Magnum revolver by a bit , and carries 2 more rounds in a magazine , but the . 44 Magnum does more damage and can be fired for fewer AP . Overall , this weapon is great until a needler pistol or . 223 pistol can be found . It could be replaced by a 14mm pistol , but only with an armor - piercing fix patch . Variants . In " Fallout 2 " , it can be upgraded with an extended magazine , increasing its ammunition capacity to 20 rounds . Notes . In the Fallout demo , the Desert Eagle is called a Magnum pistol . This was Chris Taylor ’ s favorite gun during Fallout ’ s development , so he had to include it . It and the 9mm Mauser are the only two “ real - world ” firearms in Fallout .
Charon ' s shotgun ( Fallout 3 ) Charon ' s shotgun is a unique , non - playable small gun in " Fallout 3 " . Background . This model of combat shotgun was deployed as a close assault fire team ' s primary weapon ( supplemented with explosives , an N99 pistol , and a power fist ) during the Anchorage Reclamation , and many working units have been scavenged by raiders , slavers , and Talon Company merc s in the Capital Wasteland . Characteristics . Compared to the normal shotgun , it has a lower damage per second due to the lower attack speed , lower critical damage , and less ammunition per reload . It also has minor changes to health , projectiles per shot , weight , value and lacks any action points . It can not be used by the Lone Wanderer . Location . It is used and carried by Charon and can not be dropped by him . Notes . Charon ' s combat shotgun has to be cocked exactly like a BB gun or lever - action rifle , and even has the same reload animation , although combat shotguns are semi - automatic and magazine fed .
Rocket ( Fallout ) Rocket is a type of ammunition in " Fallout " and " Fallout 2 " . Characteristics . Unlike traditional AP ammo which deals less damage than FMJ or JHP rounds , the AP rocket is strictly superior to the Explosive rocket . Variants . There are two variants of rocket ammunition : Bugs . In " Fallout " , ammunition modifiers are not applied properly which makes both types of rocket functionally identical .
Kenny ' s Cave Kenny ' s Cave is a location in Point Lookout . Layout . To reach Kenny ' s Cave the first time , one might go through Herzog Mine as it leads to Miner ' s Rest , where Kenny resides . The surface entrance might prove much harder to find . Kenny may be grudgingly encouraged to allow the player to share his hideout . This requires passing a Speech check , using Child at Heart , or the retrieval of Kenny ' s bear which can be found in the nearby mirelurk and swamplurk infested " Blackdamp Shaft " . Once Kenny gives his approval : Appearances . Kenny ' s Cave appears only in the " Fallout 3 " add - on " Point Lookout " . Bugs . A tribal will sometimes appear if you enter Kenny ' s Cave from the Herzog Mine entrance . She will greet you like any other tribal , and walk towards the ladder leading out .
Prototype Gauss rifle The prototype Gauss rifle is a weapon in " Fallout 4 " available from the Creation Club for 400 credits . Characteristics . The Gauss rifle appears to be a sleek chrome weapon , similar to its counterparts in " Fallout 2 " , " Fallout 3 " and " " and looks almost exactly like its Anchorage - era variants counterpart . The Gauss rifle is able to be modified at a weapon workbench to include a shielded barrel , buttstock and a suppressor . Coils run down the far half of the gun , chrome coated and shrouding most of the barrel in the center of them . The weapon is operated using a crank which loads additional 2mm EC cartridges into the weapon up to a maxiumum of 3 for 3 times the damage ( not unlike the laser musket ) . On the left side of a weapon is a ' magazine ' however , unlike the Anchorage version , the projectile is stored in the ammunition so the use of protusion is unclear . When fired , as with the Gauss rifle , it leaves a temporary blue light trailing after the projectile , dispersing after a few seconds . The Gauss rifle is chambered for the rare and expensive 2mm EC rounds as opposed to the microfusion cell s used by the Anchorage - era variants . Gauss rifle shots produce a bluish explosion upon impact . This enables the Gauss rifle to hit multiple targets with a single shot , provided they are clustered together in very close proximity to each other .
Sandra Kundanika Dr . Sandra Kundanika is a Pitt raider scientist in The Pitt in 2277 . Background . Sandra is one of the few Pitt raiders with a solid education , and she deliberately approached the Pitt because she saw it as a strong up - and - coming force in the wasteland . Ashur recognized her intelligence immediately and offered to support her work . Sandra ' s friendly demeanor hides a fierce intelligence and absolute conviction . Sandra has no illusions about the cutthroat nature of the Pitt ' s raiders . In fact , she shares a good deal of their ruthlessness , although she prefers to avoid direct violence , if possible . She wholeheartedly supports Ashur ' s plans to build an army and unite the wasteland . She is tasked with finding a cure for the Troglodyte Degeneration Contagion ( TDC ) . Relationships . Sandra is married to Ishmael Ashur . Together they have a daughter , Marie . Daily schedule . She spends her day in the back of the Haven ' s top floor researching a cure for Troglodyte Degeneration Contagion ( TDC ) . Appearances . Sandra Kundanika appears only in the " Fallout 3 " add - on " The Pitt " . Bugs . Should the player side with Wernher and choose to spare her , assuming that she is not killed by trogs , the player can return after completing Free Labor and speak with her as long enough time has passed for her to turn friendly . She will address the player as though he or she had kidnapped Marie , but gave her back and sided with the slavers . This will allow the player to bring teddy bears to her for Marie even though the player did not side with Ashur .
General Atomics International General Atomics International is a pre - War company that mass produced robots up until the Great War . Overview . The company is most well known for their Mister Handy , Mister Gutsy , and robobrain robot s , as well as for the construction of nuclear power plants and generators . These were used in many vault s and in the American war robot , Liberty Prime . Products . Mister Handy . Mister Handy was produced by General Atomics International as a house - keeping and defensive robot , able to help out around the house and defend itself and possibly others with its buzzsaw and flamethrower . Mister Handy is speech - capable , communicating in a polite English accent . Mister Gutsy . Mister Gutsy is a modified Type - II Mister Handy designed for military use by the U . S . Army . Mister Gutsy comes with a plasma weapon , flamethrower , and significantly better armor than Mister Handy . Robobrain . The robobrain was created by GAI as a military robot for the US . It uses a real organic brain as its processor . Military models are capable of using integrated laser weapons , sonic projection rays , and have human - enough manipulator claws to wield submachine guns and rifles . Miss Nanny . Miss Nanny is an alternative to the Mister Handy model , Miss Nanny units seem to typically speak with a French accent . Rather than being seen as individual models , Miss Nanny and Mister Gutsy units seem to both often be considered as simply being variations of the Mister Handy robots by consumers as well as by their creators . General Atomics Nuclear Power . GAI made Vault - Tec Vault power systems , according to a terminal in the Citadel . Appearances . General Atomics International is mentioned in the " Fallout " manual , " Fallout 3 " , " Fallout 4 " and its add - on " Automatron " , but the company ' s products appear in all " Fallout games " .
Steve ' s place Steve ' s place was a building in New Canaan . It is located in New Canaan ' s outskirts . Followers of the Apocalypse member Steve lives here . Appearances . Steve ' s place was going to appear in " Van Buren " , the canceled " Fallout 3 " by Black Isle Studios .
Broken Hills Downtown Broken Hills Downtown is a part of Broken Hills in 2241 . Layout . The Downtown part of Broken Hills has many buildings . There is the general store ( run by Liz ) , the caravans office ( owned by Bill ) , the bank and the prison ( guarded by super mutants ) , the bar ( the bartender is Phil ) , the power station ( overseen by Brian ) and the uranium refinery ( run by the refinery supervisor ) . Marcus , the town sherrif , requires a person to find some people that have been missing . Francis , a super mutant is said to give a prize to someone if he / she beats him in arm - wrestling . . . though so far no success . Jacob the Chemist is looking for people who don ' t think mutants are friendly people . . . at all . A powerplant makes electricity here , but some might want more power than others . Nobody knows what is in the town ' s well , they either ask Marcus or Typhon about the town . Appearances . Broken Hills Downtown appears only in " Fallout 2 " .
Junior Smith Jack " Junior " Smith is the son of Jack Smith and Linda Smith and resides in Andale in 2277 . Relationships . Son of Jack and Linda Smith , he seems to get along well with his young neighbor , Jenny Wilson . According to Old Man Harris , Junior is the result of inbreeding , as his parents are brother and sister . Appearances . Junior Smith appears only in " Fallout 3 " .
Garden shed The garden shed is a small building located in the backyard of the Wilson ' s house in Andale . Background . The garden shed is used for the storage of human meat and the butchering of victims by the people of Andale . Layout . The door to the shed is locked ( very hard ) and contains only one interior section . The inside contains three refrigerator s filled with strange meat , multiple rippers and some knives that are used in the processing of human bodies . Skeletons of the Wilson family ' s prior victims are seen in cages , and three more hang upside down from their feet on chains . Notable loot . 10 strange meat in each refrigerator . Notes . Stealing the rippers or the shed key from the night stand will cause the player character to lose Karma . If caught , the residents will turn hostile and attack . Appearances . The garden shed appears only in " Fallout 3 " .
La Maison Beauregard La Maison Beauregard is located by Georgetown East in Washington , D . C . The interior of the building is quite small . Layout . The outside walls of the building have some holes in them revealing some broken cement floors . The one directly up from the entrance is located on floors four and five and have been mostly filled with rubble and debris . The other opening in the building is located to the right and it reveals floors three and four . The sign has remained in very good condition , compared to the decorative designing above the sign which is missing pieces of stone . There is an outer section behind some decorative railing that contains some tables and chairs with some nearby trash cans . The front pillar to the left of the entrance has fallen and is broken in two . The interior of the building near the entrance has very damaged wallpaper and the floors are shattered . The two decorative chairs are in very good condition in contrast to the rest of the room . To the left of the entrance is a desk with a cash register and a chair . The main room has a landslide of debris , junk and furniture such as a bed and a couch . The only place where this could have come from is the blocked off doors at the top of the landslide . There is a bar to the right of the area at the top of the landslide with a shelf where drinks were once kept next to a refrigerator . There is also a flickering Nuka - Cola sign at the end of the counter . To the left of the landslide area on the top floor is also a pool table with two white pool balls . The rest of the building is blocked off by rubble making the accessible interior very small . Inhabitants . There are some leveled super mutants inside and two out in the courtyard ready to greet the Lone Wanderer . They are mostly equipped with heavy weapons such as miniguns and missile launchers . Appearances . La Maison Beauregard appears only in " Fallout 3 " . Behind the scenes . La Maison Beauregard is French for " The House of Beauregard . "
Big Jim ( weapon ) Big Jim is a unique pipe wrench found in " Fallout 4 " . Characteristics . A unique pipe wrench that bears the Kneecapper effect , which allows every hit to have a 20 % chance of crippling the target ' s leg . Location . Big Jim is on a metal set of drawers under the gift shop at Walden Pond . The door to the basement is Master - level locked , but a note to the side of the door mentions an unlocked sewer entrance inside the big pipe at the pond . Alternatively , the door can be accessed by acquiring the key from Walter , a raider at Walden Pond .
T - 51b power armor ( Fallout : New Vegas ) The T - 51b power armor is a type of in " " . Characteristics . The Mojave variant of the T - 51b is a type of powered infantry armor . In order to wear the armor , the player must first acquire Power Armor Training , which can be obtained by completing the quest Still in the Dark and then completing Eyesight to the Blind or Tend to Your Business , or by completing the For Auld Lang Syne quest . The armor is relatively rare in the Mojave Wasteland , as the Brotherhood of Steel , the only faction which regularly uses power armor , has their own faction - specific version of the armor . The Brotherhood specific variant isn ' t as rusted as the regular variant , due to the Brotherhood ' s high maintenance of weapons and armor . The armor is fitted with a back - mounted TX - 28 MicroFusion Pack which generates an output power of 60 , 000 Watts to power the HiFlo hydraulic systems built into the frame of the suit . Made of a poly - laminate composite , the outer shell of the T - 51b is lightweight and capable of absorbing over 2500 Joules of kinetic impact . The 10 - micron - thick silver ablative coating can reflect laser and other radiation emissions without damage to the composite subsurface , and the eyeslit for the helmet is made of bulletproof glass to protect the wearer from any projectiles . It also includes a recycling system that can convert human waste into drinkable water , enhancing survival . The armor is completely sealed , and offers excellent protection from radiation .
Mechanist ( Automatron ) The Mechanist ( real name Isabel Cruz ) , is a robotics expert staying in the Commonwealth in 2287 . She is the main antagonist of the " Fallout 4 " add - on " Automatron " . Background . Always talented with robotics , Isabel Cruz descended from a settlement plagued by raiders and super mutants . Inspired by drawings of the comic books and radio show character , the Mechanist , Isabel decided to use her skills for the betterment of the Commonwealth . Discovering a pre - War factory originally run in a juncture of private industry and the military , she set her plan in motion . Using the factory , she began constructing her robot " allies " to help the people of the Commonwealth , pacifying areas by killing raiders and other hostiles . However due to a logic error made by her Robobrain lieutenants , these robots would kill everyone they encountered . This led to an attack on Ada ' s caravan , resulting in their call for help across the Commonwealth . She created the Mechanist persona due to her social ineptitude . Interactions with the player character . Effects of player ' s actions . If Restoring Order is finished peacefully , Isabel will remain at the Mechanist ' s lair . Appearances . The Mechanist appears only in the " Fallout 4 " add - on " Automatron " . Behind the scenes . The Drawing of the Mechanist , which influenced Isabel ' s alter - ego is a likely reference to Derek Pacion , a 15 year old boy from Canterbury Commons in " Fallout 3 " , who idolised the Mechanist . The poster includes the initials " DP " in the top left corner .
Pool table ( Fallout 4 ) The pool table is a constructible settlement object in " Fallout 4 " . Characteristics . The pool table can be found throughout the Commonwealth . It can be used as a display item in settlements , and is usually found with pool cues , triangles , and pool balls . Crafting . The pool table is located under " Furniture → Tables " in the workshop .
Turpentine ( Fallout : New Vegas ) Turpentine is a in " " . Characteristics . Turpentine is a flammable liquid distilled from pine resin , used as a solvent . In " Fallout : New Vegas " , Turpentine is used to craft turbo and is used to tan gecko hide s , including golden , green and fire gecko hides . It is also used to craft " potent " and " lethal " varieties of the Cloud Kiss poison in " Dead Money " and to make dark datura in the " Honest Hearts " add - ons . Uses . Turpentine is an ingredient necessary to the following items :
Spineless Spineless is a in the " " " Old World Blues " . Obtaining . In the initial dialogue with Doctor Klein as part of the quest Welcome to the Big Empty , the Courier finds out that their brain , heart , and spine have been removed and replaced with advanced technologies . This perk represents the replacement of the Courier ' s spine . While the Courier is technically spineless from the start of the add - on , this perk is unlocked in the course of the conversation , along with Heartless and Brainless . Effects . The Courier ' s Strength and Damage Threshold are raised by 1 point . Additionally , the Courier ' s torso cannot be crippled . Behind the scenes . Spineless is an adjective associated with a lack of courage , mental / moral strength and resolution . A spineless person can ' t make a decision to save their life , and frequently relies on others to make their decisions for them .
Regulators ( Fallout ) Led by the sadistic Caleb , the Regulators are a vicious gang that serves as the " police force " of Adytum in Southern California . Nominally under the authority of Adytum ' s mayor , Jon Zimmerman , they in fact manipulate Zimmerman and control Adytum ' s affairs , ruling harshly , expropriating a good part of Adytum ' s industrial wealth for themselves , and enforcing forced labor on Adytum ' s citizens . To legitimize their authority , they have claimed that the Blades , a survivalist group to the north , are a threat , and frame them for crimes , such as the murder of Jon Zimmerman ' s son , Jason Zimmerman . The Regulators are part of the group that left the demonstration Vault in south Los Angeles and founded Adytum . Appearances . Caleb ' s Regulators appear only in " Fallout " . They are not related in any way to the Capital Wasteland Regulators from " Fallout 3 " . Behind the scenes . In the initial design of Adytum , the Regulators were the police force of the town , tasked with keeping the town safe from outside gangs such as the nearby Blades . Leonard Boyarsky felt that the motif of a town besieged by gangsters had been overdone , and suggested rewriting the design to flip the stereotype , making the nearby gangs fairly passive while putting the town under the heel of an authoritarian and draconian " police " force .
First mate ( ghoul ) First mate is a glowing one character in 2287 , found inside the Chinese submarine Yangtze . Background . The first mate can be found in the lower parts of the Yangtze sub . He was part of the same crew as Captain Zao but was not fortunate enough to survive with his mind intact . He now lives as a glowing one along with the other crew . Appearances . First mate appears only in " Fallout 4 " .
Rattray Rattray or just Ratt is a bedraggled , hunchbacked , crippled assistant of Doc Johnson in Redding . Background . He is not very intelligent , and it seems he eats bugs that he catches , much to the dismay of the doctor . He appears to be another jet addict , as evidenced by his inventory . Appearances . Rattray appears only in " Fallout 2 " . Behind the scenes . His appearance and character readily resemble Igor , an assistant of .
Cell for Dead " Void Creatures " The Cell for Dead " Void Creatures " is a in the game files of " " . Layout . A simple empty metal room with no doors or lighting . There are four other identical rooms which must be no - clipped into to access , and one larger , equally empty room . Another room has 3 NPCs , which could be Lily Bowen , when she was a human , and her two grandchildren , Becky and Jimmy . Appearances . Cell for Dead " Void Creatures " appears only in the game files of " " , but should not be considered canon because it is a test cell .
Pyromaniac Pyromaniac is a " Fallout 2 " , " Fallout 3 " , " " , " " as well as " Lionheart " perk . It is a skill " " and was to appear in the canceled " " ( skills in these game work like perks do in other " Fallout " games ) . Effects . " Fallout 2 " and " Fallout Tactics " . In " Fallout 2 " , the most violent fire - based death animation will always be used , similar to that of the Bloody Mess trait . " Fallout 3 " . With the Pyromaniac perk , you do + 50 % damage with fire - based weapons , like flamers and Shishkebabs . This only increases the base damage done by these weapons , not the lingering " burn " effect . " Fallout : New Vegas " . With the Pyromaniac perk , you do + 50 % damage with fire - based weapons , like the and . " Fallout : Brotherhood of Steel " . Each level of this skill increases the player characters Critical Chance for + 5 % ( up to a maximum + 25 ) when using fire - based weapons . To take it , the player must be Level 5 . " Fallout : Brotherhood of Steel 2 " . Unspecified , but presumably 5 % , increase in Critical Chance when using fire - based weapons . " Lionheart " . You have a natural affinity for fire and a knack for setting things ablaze - especially other people . You get + 10 % damage with fire - based weapons or spells .
Desert Salad Desert Salad is a in " " . Characteristics . Desert Salad provides a very high amount of health over a short period of time , healing 210 Hit Point s with a Survival Skill of 55 , which is necessary to craft it . It is also one of a minority of food items which provide significant restoration to both the Dehydration and Starvation levels while in Hardcore mode . Though it is not the most filling item in the game , its weight to health ratio make it one of the most efficient foods available . Accordingly , it is also one of the more difficult items to make , due to the rarity of pinyon nuts . Crafting . This item must be . It is not sold by merchants or found anywhere in the wasteland . Creation requirements Behind the scenes . Desert Salad is a direct reference to the real - world recipe featured in the " Fallout " game manual , alongside the Mushroom Cloud recipe . Strangely , even though pinto beans are both part of the original recipe and found in - game , it is not part of the recipe .