Forest Forest , also called Woods , is a recurring terrain and a type of location in the " Final Fantasy " series . Chocobo s commonly reside in Chocobo forest s . As a location , they often appear as dungeon s , but forests are much more prominent as a type of overworld terrain characterized by the greater rate of Random encounter s than plain terrain types making them ideal Level grinding spots . Airships often can ' t land in forests , meaning forests is commonly used as a way to block the player ' s entry to certain locations they are not meant to visit until later on in the game . In the overworld , forests usually cover characters up to the waist when they cross them , with the exception of " Final Fantasy VIII " , where characters leave a trail when crossing a forest , and the camera moves to an aerial view of the world map . Appearances . " Final Fantasy " . Forests appear as a terrain type and are prominent . The town s of Elfheim , Onrac and Lufenia are completely surrounded by forests , which , in the case of the latter two , prevents the landing of airships nearby . " Final Fantasy II " . Forests appear less often in " Final Fantasy II " than in the first game and exist in the areas of Kashuan and Mysidia . A Chocobo Forest appears for the first time in the series . " Final Fantasy III " . " Final Fantasy III " features fewer forests than its predecessors , but both the Living Woods and the Chocobo Woods can be found here . In the NES version Geomancers cast Air Blade when using Terrain in a forest , while in the DS version , they have a 50 % chance of using Wind Slash , a 48 % chance of using Ice Storm , and a 2 % chance of using Shadowflare . " Final Fantasy IV " . " Final Fantasy IV " features several Chocobo Forests throughout the planet , where MP - replenishing white chocobos and Fat Chocobo s can be found . The region of Troia features lush forests , which halt the player airship from landing near the town . A greater Chocobo Forest can be found north of the castle , where black chocobos can be found , which can land in forests . One must be used to access the Lodestone Cavern , located on an island filled with forest . " Final Fantasy IV - Interlude - " . The Chocobo Forest were disabled for this game , and the player can fight inside forests that can be found across the overworld map between Mt . Hobs and Fabul . There is also a small forest north of Eblan . " Final Fantasy V " . Starting from " Final Fantasy V " , forests began to appear more as locations rather than overworld terrain . The Great Forest of Moore is a giant forest in the second world where the people of past used to seal evil spirits within the great tree in the middle of the forest . When the spirits within the tree become sentient , Exdeath is formed . The forest is also the location of the second world ' s crystals . A forest resembling the Great Forest of Moore also appears within the Interdimensional Rift . The game has a number of Chocobo Forests where the player may find a chocobo . The moogles of the world live in a Moogle Village situated within a forest . The Phantom Village is a hidden location in the game , existing inside a forest on the world map . The woods at Crescent Island have a hole that leads to the Catapult . The summons Catoblepas and Ramuh are encountered as random encounters within certain forests on the world map . The flying black chocobo can also only land in forests . Geomancers may cast either Branch Arrow , Leaf Dance or Branch Spear when using Gaia in a forest . " Final Fantasy VI " . The Phantom Forest is a spooky forest where undead enemies live . The Phantom Train travels through the forest , taking the deceased to the afterlife . There are a few Chocobo stables are sometimes hidden within forests , alluding to the concept of Chocobo Forests . Mog can learn the Forest Nocturne Dance when fighting in a forest . The Bomb forest is a forest found in the World of Balance , the player can find bombs within this forest . The dinosaur forest can be found in the World of Ruin , the player encounter strong dinosaurs as random encounters , making it an optimal leveling up location . " Final Fantasy VII " . The Sleeping Forest is an enchanted forest that blocks entry to the Forgotten Capital of the Cetra . Only those who have the Lunar Harp can pass through the forest without getting lost . This location also appears in a dream vision when Aeris tells Cloud her plan to stop Sephiroth . If the player enters the forest on the world map , they get no random encounters . The Ancient Forest is an optional location and a sidequest found atop a plateau in the Cosmo Area and can only be accessed via a colored chocobo or by defeating Ultimate Weapon first , forming a crater nearby . If the player solves its puzzles they find useful new weapons and Materia not obtained anywhere else in the game . Gongaga Village , another optional location , is located in the middle of a forest , and the player may battle the Turks and there , as well as find the Deathblow Materia . The forest areas seen in " Final Fantasy VII " are the surroundings of Junon , Gongaga , Temple of the Ancients , Mideel and the Round Island , and the Mystery Ninja can be found as a random encounter in any of them . " Crisis Core - Final Fantasy VII - " . The beginning portion of the game takes place in forests around Wutai during the Wutai War . This is where Zack has a conversation on the dumbapples with Angeal , where the first Genesis copies are sighted and where Zack has to fight Ifrit . The village of Gongaga is not actually visited in " Crisis Core " , but the forests around it are . Contrary to what might be expected , none of the missions take place in a forest terrain . " Final Fantasy VIII " . " Final Fantasy VIII " lacks forest dungeons , but forests can be seen in several regions , the most prominent in the surroundings of Timber and Trabia . The Balamb Garden Training Center takes the appearance of a jungle forest where Grats and T - Rexaur s are random encounters . The first Laguna Loire flashback takes place in a forest in Timber area . In the present time , the exact same area can actually be seen during the party ' s trek through a forest to Galbadia Garden , where the party stops for a conversation in the middle of a forest , although the background has changed slightly since Laguna ' s time . Chocobos live in Chocobo Forests , which are recognizable from the other forests by their dome - like appearance . The gigantic forest east of Esthar holds the Chocobo Sanctuary , and can only be accessed by a chocobo . Mr . Monkey is a mysterious figure found in the forest near Dollet as part of the Obel Lake sidequest . " Final Fantasy IX " . The Evil Forest is a forest located on the bottom level of the Mist Continent . Because it is continually covered in Mist , the forest ' s animals have mutated into ferocious beasts . The forest appears sentient to a point , as it can spontaneously petrify itself . The Black Mage Village is located deep within a forest , and the entry to the village is tightly concealed . The Chocobo ' s Forest is found on the bottom level of the Mist Continent , and is an optional location , but the one the player must visit to begin the Chocobo Hot and Cold sidequest . The Ragtime Mouse is encountered in forests . friendly enemies are also commonly encountered in forests , although this is not a prerequisite to finding them . Choco , after earning the ability to fly , can only land in forests . " Final Fantasy X " . The temple in Kilika is situated within a forest , and the path through the north bank of Moonflow travels through a forest . The land of Guadosalam lies within a forest . The Macalania Woods is a mystical forest full of pyreflies . The locations return in " Final Fantasy X - 2 " , but the Macalania Woods are said to be dying because the fayth have departed Spira to the Farplane . " Final Fantasy XI " . In Vana ' diel , there are several forested areas , particularly those around the Kingdom of San d ' Oria . The Ronfaure region is lightly wooded , and the Jugner Forest is heavily wooded . Both the forest and East Ronfaure can be explored in the Shadowreign Era . In addition , both the Yuhtunga and Yhoator jungles , both on Elshimo island , are heavily forested . The Sanctuary of Zi ' Tah is full of immensely tall trees . The Wajaom Woodlands are also forested . " Final Fantasy XII " . Golmore Jungle is a large forest that is implied of being sentient . It is filled with dangerous beasts and is the homeland of the viera . The viera conceal the path to their village with vision dust that confuses the senses of anyone but the viera themselves . The forest initially erects magickal barriers barring the party ' s entry , but after obtaining the Lente ' s Tear the party can pass through the barriers . The Feywood is a dead forest covered in Mist south of Golmore Jungle . It leads to the Giruvegan . Salikawood is a forest north of Mosphoran Highwaste that leads to the Phon Coast or Nabreus Deadlands , as well as the Necrohol of Nabudis . The Craftsmoogles ' League can be found taking a break in the forest on the first visit . " " . The Purvama of Lemurés features two islands with lush forests : the uninhabited Tswarra . The Neverwood is a place formed of the aegyl s ' anima where the Yarhi live . It appears as an enchanted forest where the party is trapped after the destruction of the second Auralith . Vaan obtains the magical sword Anastasia here . " Final Fantasy XIII " . The Gapra Whitewood is an artificial forest in the world of Cocoon used by the army as a location of breeding biomechanical animals as tools of war . Sunleth Waterscape is a forest - like area within Cocoon where the weather can be adjusted to either rainy or sunny . The Faultwarrens in Gran Pulse are home to Titan ' s fauna experiments to create greater predators . " Final Fantasy XIII - 2 " . Sunleth Waterscape returns in " Final Fantasy XIII - 2 " . It is still a lush forest area in Cocoon , but since the fal ' Cie that used to maintain Cocoon have become dormant , there have been many changes in the area . It has taken an autumnal appearance with blue glowing wines hanging from the enormous trees and flan have taken over the area due to a time paradox . " " . The continent of the Wildlands have a large forest known as Jagd Woods situated in the western side . It is home to Jagd Village and Moogle Village . " Final Fantasy XIV " . The Black Shroud is a large forested region which the city - state of Gridania is located . It is protected by the elementals , whose wrath is to be avoided by those who dwell there . Forests can also be found throughout the La Noscea and Dravania regions , such as the Chocobo Forest , Orn Wilds , and Raincatcher Gully . " Final Fantasy Tactics " . The post - Cataclysm Ivalice forests are filled with monsters , specifically undead . " Final Fantasy Tactics " features three forest regions , the undead - ridden Siedge Weald at southern Gallionne , the deep Araguay Woods in the Lesalia region and the Yuguewood in the Fovoham region . " Final Fantasy Tactics Advance " . Some forests can be found in this imaginary Ivalice . Several ecological - oriented clan s devote themselves to protecting them . Viera also favor forests , as shown by their hometown of Muscadet , located in a forest . Forests found in the game are Nubswood , a famous den of thieves Koringwood ' s trees , famous for its quality wood , a keep located deep inside the Salikawood that later serves as the headquarters of the Redwings , and the Materiwood that holds deposits of rare Materite . " Vagrant Story " . The Snowfly Forest is a mystical forest where the beings called snowflies live . The forest acts as a maze where travelers get lost . " Final Fantasy Mystic Quest " . Level Forest and Alive Forest are the only forest that appears in the game . " Final Fantasy Adventure " . There ' s one forest to the north of Menos and within it lies a Chocobo egg . Trees can be chop down with the axe . " Final Fantasy Legend II " . The Relics of the Ancient Gods is hidden inside the South Forest . This is the only named forest within the entire game . The village of the elves is Arbor , a great tree within a forest . The ground is considered sacred and any trespassing human s are turned into plants . Only animals and elves and fairies may enter the forest , however , after the party help the elves to restore Arboroc to his senses , the party is allowed to visit Arbor even as humans . There are forests on the world map , and the party ' s Dragon , and their means of air travel , can land in forests just as well as on other terrains . " Bravely Default " . The Miasma Woods that connect the Harena and Florem Region s are filled with the noxious miasma that poison any who step on certain areas within . Deep within the Yulyana Woods lies the home of Sage Yulyana . The Twisted Treetop and the Witherwood in the Florem Region were forests that have been brought to ruin by the actions of the Bloodrose Legion . " Dissidia 012 Final Fantasy " . Forests appear in the new overworld map based on the original " Final Fantasy " ' s , but their presence is not equal to the original . They have no special attributes and are just an aesthetic addition to the overworld . The Phantom Forest makes an appearance as seen from the windows of the passing Phantom Train level . " Theatrhythm Final Fantasy Curtain Call " . A forest appears as the BMS for several battle themes from the series : Etymology . A , also referred to as a wood or the woods , is an area with a high density of trees .