Architecture Stand-Alone Host-Terminal Client-Server Peer-to-peer , Cloud World-Wide Web Modeling Ontology Object-Orientation (see Object-Oriented, above) UML Multi-Contextuality Ubiquity Integration Inter-process Protocol Standards Human-Computer Physical Screen Resolution Color Touch Keyboard Pointer Mouse Trackball Touch pad Joystick Command Graphical Dashboard Affordance Information Technology Architecture Infrastructure Network Service Enterprise Student Presentations: Enterprise Studies (see