We are given head, the head node of a linked list containing unique integer values.
We are also given the list G, a subset of the values in the linked list.
Return the number of connected components in G, where two values are connected if they appear consecutively in the linked list.
Example 1:
Input: 
head: 0->1->2->3
G = [0, 1, 3]
Output: 2
Explanation: 
0 and 1 are connected, so [0, 1] and [3] are the two connected components.

Example 2:
Input: 
head: 0->1->2->3->4
G = [0, 3, 1, 4]
Output: 2
Explanation: 
0 and 1 are connected, 3 and 4 are connected, so [0, 1] and [3, 4] are the two connected components.

Note: 

If N is the length of the linked list given by head, 1 <= N <= 10000.
The value of each node in the linked list will be in the range [0, N - 1].
1 <= G.length <= 10000.
G is a subset of all values in the linked list.

Difficulty: MEDIUM
Tags: Data structures
Skill types: Data structures

Starter code:
# Definition for singly-linked list.
class ListNode:
    def __init__(self, val=0, next=None):
    self.val = val
    self.next = next
class Solution:
    def numComponents(self, head: ListNode, G: List[int]) -> int:
        

Solutions:
class Solution:

	def numComponents(self, head: ListNode, G: List[int]) -> int:
		s = set(G)
		prev_in = False
		c = 0
		while head:
			if head.val in s:
				if not prev_in:
					c += 1
				prev_in = True
			else:
				prev_in = False
			head = head.__next__
		return c


class Solution:

	def numComponents(self, head: ListNode, G: List[int]) -> int:
		graph = set(G)
		result = 0
		while head:
			if head.val in graph and (head.__next__ == None or head.next.val not in graph):
				result += 1
			head = head.__next__
		return result

	def numComponents_standard(self, head: ListNode, G: List[int]) -> int:
		graph = collections.defaultdict(dict)
		for node in G:
			graph[node][node] = True
		while head:
			if head.__next__ and head.val in graph and (head.next.val in graph):
				graph[head.val][head.next.val] = True
				graph[head.next.val][head.val] = True
			head = head.__next__
		(result, queue, visited) = (0, collections.deque(), set())
		for g in graph:
			if g not in visited:
				queue.append(g)
				result += 1
				while queue:
					node = queue.pop()
					visited.add(node)
					neighbors = graph[node]
					for nei in neighbors:
						if nei not in visited:
							queue.append(nei)
		return result


class Solution:

	def numComponents(self, head: ListNode, G: List[int]) -> int:
		d = {}
		n = len(G)
		for i in range(0, n):
			d[G[i]] = i
		fa = [i for i in range(0, n)]
		rank = [1] * n

		def find(x):
			if fa[x] != x:
				fa[x] = find(fa[x])
			return fa[x]

		def union(x, y):
			if x == y:
				return
			else:
				i = fa[x]
				j = fa[y]
				if rank[i] <= rank[j]:
					fa[i] = j
				else:
					fa[j] = i
				if rank[i] == rank[j]:
					rank[j] += 1
		p = head
		while p and p.__next__:
			if p.val in d and p.next.val in d:
				union(d[p.val], d[p.next.val])
			p = p.__next__
		r = 0
		rset = set()
		for i in range(0, n):
			tmp = find(i)
			if tmp not in rset:
				rset.add(tmp)
				r += 1
		return r


class Solution:

	def numComponents(self, head: ListNode, G: List[int]) -> int:
		res = 0
		while head:
			if head.val in G:
				if not head.next:
					res += 1
				elif head.next.val not in G:
					res += 1
			head = head.next
		return res


class Solution:

	def numComponents(self, head: ListNode, G: List[int]) -> int:
		count = 0
		while head:
			if head.val in G and (head.__next__ == None or head.next.val not in G):
				count += 1
			head = head.__next__
		return count


class Solution:

	def numComponents(self, head: ListNode, G: List[int]) -> int:
		flag = 0
		count = 0
		temp = head
		while temp:
			if temp.val in G:
				flag = 1
			else:
				if flag == 1:
					count += 1
				flag = 0
			temp = temp.next
		if flag == 1:
			count += 1
		return count


class DSU:

	def __init__(self, n):
		self.p = list(range(n))
		self.r = [0] * n

	def find(self, x):
		if self.p[x] != x:
			self.p[x] = self.find(self.p[x])
		return self.p[x]

	def union(self, x, y):
		x = self.find(x)
		y = self.find(y)
		if self.r[x] < self.r[y]:
			self.p[x] = y
			self.r[y] += self.r[x]
		else:
			self.p[y] = x
			self.r[x] += self.r[y]

class Solution:

	def numComponents(self, head: ListNode, G: List[int]) -> int:
		dsu = DSU(max(G) + 1)
		(slow, fast) = (head, head.next)
		while slow and fast:
			if slow.val in G and fast.val in G:
				dsu.union(slow.val, fast.val)
			(slow, fast) = (slow.next, fast.next)
		return len({dsu.find(x) for x in G})


class Solution:

	def numComponents(self, head: ListNode, g: List[int]) -> int:
		count = 0
		while head:
			if head.val in g and (head.next is None or head.next.val not in g):
				count += 1
			head = head.next
		return count


class Solution:

	def numComponents(self, head: ListNode, g: List[int]) -> int:
		count = 0
		while head:
			if head.val in g:
				if head.next and head.next.val in g:
					head = head.next
					continue
				count += 1
			head = head.next
		return count


class Solution:

	def numComponents(self, head: ListNode, G: List[int]) -> int:
		count = len(G)
		temp = head
		while temp.next != None:
			if temp.val in G and temp.next.val in G:
				count -= 1
			temp = temp.next
		return count


from collections import defaultdict

class UF:

	def __init__(self):
		self.p = {}
		self.r = defaultdict(lambda : 1)

	def union(self, x, y):
		x = self.find(x)
		y = self.find(y)
		if self.r[x] > self.r[y]:
			self.p[y] = x
		elif self.r[x] < self.r[y]:
			self.p[x] = y
		else:
			self.p[x] = y
			self.r[y] += 1

	def find(self, x):
		if self.p.get(x, x) != x:
			self.p[x] = self.find(self.p.get(x, x))
		return self.p.get(x, x)

class Solution:

	def numComponents(self, head: ListNode, G: List[int]) -> int:
		uf = UF()
		gSet = set(G)
		prev = head.val
		head = head.next
		while head != None:
			curr = head.val
			if curr in gSet and prev in gSet:
				uf.union(curr, prev)
			head = head.next
			prev = curr
		resSet = set()
		for i in G:
			resSet.add(uf.find(i))
		return len(resSet)


class Solution:

	def numComponents(self, head: ListNode, G: List[int]) -> int:
		count = 0
		node = head
		while node:
			temp = node
			if node.val in G and getattr(node.next, 'val', None) not in G:
				count += 1
			node = node.next
		return count


class Solution:

	def numComponents(self, head: ListNode, G: List[int]) -> int:

		def dfs(head, i):
			if not head:
				return
			if head.val in G:
				G[head.val] = i
			dfs(head.next, i + 1)
		G = collections.Counter(G)
		ans = 1
		dfs(head, 0)
		sortedValues = sorted(G.values())
		for i in range(1, len(sortedValues)):
			if sortedValues[i] != sortedValues[i - 1] + 1:
				ans += 1
		return ans


class Solution:

	def numComponents(self, head: ListNode, G: List[int]) -> int:
		GS = set(G)
		count = 0
		status = 0
		if not head or not G:
			return 0
		while head:
			if head.val in GS:
				status = 1
				GS.remove(head.val)
			elif status == 1:
				count += 1
				status = 0
			head = head.__next__
		if status == 1:
			count += 1
		return count


class Solution:

	def numComponents(self, head: ListNode, G: List[int]) -> int:
		res = 0
		s = set(G)

		def func(head, path):
			nonlocal res
			if head:
				nonlocal s
				if head.val in s:
					path.append(head.val)
					s.remove(head.val)
					func(head.next, path.copy())
				else:
					if len(path):
						res += 1
					func(head.next, [])
			elif len(path):
				res += 1
		func(head, [])
		return res


class Solution:

	def numComponents(self, head: ListNode, G: List[int]) -> int:
		newG = set(G)
		cnt = 0
		start = None
		while head != None:
			if head.val not in newG:
				if start != None:
					start = None
					cnt += 1
			else:
				start = 1
			head = head.__next__
		if start != None:
			cnt += 1
		return cnt


class Solution:

	def numComponents(self, head: ListNode, l: List[int]) -> int:
		l = set(l)
		n = len(l)
		temp = head
		while temp and temp.__next__:
			if temp.val in l and temp.next.val in l:
				n -= 1
			temp = temp.__next__
		return n


class Solution:

	def numComponents(self, head: ListNode, G: List[int]) -> int:
		(res, s) = (0, set(G))
		start = False
		while head:
			if head.val in s:
				if not start:
					res += 1
					start = True
			elif start:
				start = False
			head = head.next
		return res


class Solution:

	def numComponents(self, head: ListNode, G: List[int]) -> int:
		Gset = set(G)
		current = head
		ans = 0
		while current:
			if current.val in Gset:
				if current.next and current.next.val not in Gset or current.next is None:
					ans += 1
			current = current.next
		return ans


class Solution:

	def numComponents(self, head: ListNode, G: List[int]) -> int:
		G = set(G)
		temp = head
		isConnected = False
		connections = 0
		while temp != None:
			if temp.val in G:
				connections += 0 if isConnected else 1
				isConnected = True
			else:
				isConnected = False
			temp = temp.next
		return connections


class Solution:

	def numComponents(self, head: ListNode, G: List[int]) -> int:
		ans = 0
		if not head:
			return ans
		G = set(G)
		if head.val in G:
			ans += 1
			prev_con = True
		else:
			prev_con = False
		node = head.__next__
		while node:
			if node.val in G:
				if not prev_con:
					ans += 1
					prev_con = True
			else:
				prev_con = False
			node = node.__next__
		return ans


class Solution:

	def numComponents(self, head: ListNode, G: List[int]) -> int:
		Gset = set(G)
		cur = head
		ans = 0
		while cur:
			if cur.val in Gset and getattr(cur.next, 'val', None) not in Gset:
				ans += 1
			cur = cur.next
		return ans


class Solution:

	def numComponents(self, head: ListNode, G: List[int]) -> int:
		uniques = set(G)
		isConnected = False
		num = 0
		while head:
			if not isConnected and head.val in uniques:
				isConnected = True
				num += 1
			if head.val not in uniques:
				isConnected = False
			head = head.__next__
		return num


class Solution:

	def numComponents(self, head: ListNode, G: List[int]) -> int:
		c = 0
		els = {}
		check = False
		for el in G:
			els[el] = True
		while head != None:
			if head.val in els:
				if not check:
					c += 1
					check = True
			else:
				check = False
			head = head.__next__
		return c


class Solution:

	def numComponents(self, head: ListNode, G: List[int]) -> int:
		if not head or not G:
			return 0
		ht = {}
		for component in G:
			ht[component] = True
		if head.val in ht:
			total = 1
		else:
			total = 0
		prev = head
		while head.next:
			head = head.next
			if head.val in ht and prev.val in ht:
				if total == 0:
					total = 1
				continue
			elif head.val in ht:
				total += 1
			prev = head
		return total


class Solution:

	def numComponents(self, head: ListNode, G: List[int]) -> int:
		if head == None:
			return 0
		if len(G) == 0:
			return 0
		resNum = 0
		pre = None
		GG = set(G)
		while head:
			if head.val in GG and resNum == 0:
				resNum += 1
			elif head.val in GG and pre not in GG:
				resNum += 1
			pre = head.val
			head = head.next
		return resNum


class Solution:

	def numComponents(self, head: ListNode, G: List[int]) -> int:
		num_ccs = 0
		nodes = set(G)
		last_was_cc = False
		while head is not None:
			if head.val in nodes:
				if not last_was_cc:
					num_ccs += 1
				last_was_cc = True
			else:
				last_was_cc = False
			head = head.next
		return num_ccs


class Solution:

	def numComponents(self, head: ListNode, G: List[int]) -> int:
		if head is None:
			return 0
		s = set(G)
		cur = head
		count = 0
		while cur:
			seen = set()
			if cur.val not in seen and cur.val in s:
				while cur and cur.val not in seen and (cur.val in s):
					seen.add(cur.val)
					cur = cur.__next__
				count += 1
			else:
				cur = cur.__next__
		return count


class Solution:

	def numComponents(self, head: ListNode, G: List[int]) -> int:
		temp = head
		inG = {}
		N = 1
		inG[temp.val] = None
		while temp.__next__ != None:
			inG[temp.next.val] = None
			temp = temp.__next__
			N += 1
		for g in G:
			inG[g] = g
		temp = head
		while temp.__next__ != None:
			if inG[temp.next.val] != None and inG[temp.val] != None:
				inG[temp.next.val] = inG[temp.val]
			temp = temp.__next__
		if None not in set(inG.values()):
			return 1
		else:
			return len(set(inG.values())) - 1


class Solution:

	def numComponents(self, head: ListNode, G: List[int]) -> int:
		if not head or not G:
			return 0
		allCom = []
		com = []
		while head:
			while head and head.val in G:
				com.append(head.val)
				G.remove(head.val)
				head = head.__next__
			if com:
				allCom.append(com)
				com = []
			if head:
				head = head.__next__
			else:
				break
		return len(allCom)


class Solution:

	def numComponents(self, head: ListNode, g: List[int]) -> int:
		g.sort()
		n = 0
		temp = head
		while temp != None:
			n += 1
			temp = temp.next
		a = [0] * n
		i = 0
		ans = 0
		while head and i < n:
			if head.val in g:
				a[i] = 1
			i += 1
			head = head.next
		for i in range(n):
			if a[i] == 1:
				if i == 0:
					ans += 1
				elif a[i - 1] == 0:
					ans += 1
		return ans


class Solution:

	def numComponents(self, head: ListNode, G: List[int]) -> int:
		curr = head
		ccCount = 0
		inCC = False
		while curr is not None:
			if curr.val in G:
				if not inCC:
					ccCount += 1
				G.remove(curr.val)
				inCC = True
			else:
				inCC = False
			curr = curr.next
		return ccCount


class Solution:

	def numComponents(self, head: ListNode, G: List[int]) -> int:
		setG = set(G)
		output = 0
		while head:
			if head.val in setG:
				output += 1
				while head and head.val in G:
					head = head.next
			else:
				head = head.next
		return output


class Solution:

	def binarySearch(self, val, G):
		start = 0
		end = len(G) - 1
		while start <= end:
			mid = (start + end) // 2
			if G[mid] == val:
				return True
			elif G[mid] > val:
				end = mid - 1
			else:
				start = mid + 1
		return False

	def numComponents(self, head: ListNode, G: List[int]) -> int:
		G.sort()
		curr = head
		i = 0
		dict_clusters = {}
		while curr is not None:
			if i not in dict_clusters:
				dict_clusters[i] = []
			if self.binarySearch(curr.val, G):
				dict_clusters[i].append(curr.val)
			if curr.val not in G:
				i += 1
			curr = curr.__next__
		count = 0
		for i in dict_clusters:
			if len(dict_clusters[i]) > 0:
				count += 1
		return count


class Solution:

	def numComponents(self, head: ListNode, G: List[int]) -> int:
		prevIn = False
		while head:
			if head.val in G:
				if prevIn:
					G.remove(head.val)
				else:
					prevIn = True
			else:
				prevIn = False
			head = head.__next__
		return len(G)


class Solution:

	def numComponents(self, head: ListNode, G: List[int]) -> int:
		count = 0
		con = False
		while head:
			if head.val in G:
				if not con:
					con = True
					count += 1
			elif con:
				con = False
			head = head.__next__
		return count


class Solution:

	def numComponents(self, head: ListNode, G: List[int]) -> int:
		if not head or not G:
			return 0
		count = 0
		flag = 0
		while head:
			if head.val in G:
				flag = 1
			elif flag:
				count += 1
				flag = 0
			head = head.next
		if flag:
			count += 1
		return count


class Solution:

	def numComponents(self, head: ListNode, G: List[int]) -> int:
		initial_c = len(G)
		runner = head
		ans = []
		conn_ll = []
		while runner:
			if runner.val in G:
				conn_ll.append(runner.val)
			elif conn_ll:
				ans.append(conn_ll[:])
				conn_ll = []
			runner = runner.next
		if conn_ll:
			ans.append(conn_ll)
		print(ans)
		return len(ans)


from collections import defaultdict

class Solution:

	def numComponents(self, head: ListNode, G: List[int]) -> int:
		if not head:
			return 0
		temp = head
		prev = None
		adj = defaultdict(list)
		while temp:
			adj[temp.val] += [prev.val if prev else None, temp.next.val if temp.next else None]
			prev = temp
			temp = temp.__next__
		exists = defaultdict(bool)
		for g in G:
			exists[g] = True
		visited = defaultdict(bool)
		ans = 0
		for g in G:
			if not visited[g]:
				ans += 1
				queue = [g]
				while queue:
					node = queue[0]
					queue = queue[1:]
					visited[node] = True
					for j in adj[node]:
						if j is not None and (not visited[j]) and (j in G):
							queue.append(j)
							visited[j] = True
		return ans


class Solution:

	def numComponents(self, head: ListNode, G: List[int]) -> int:
		ans = 0
		cnt = 0
		while head:
			if head.val in G:
				cnt = 1
			else:
				ans += cnt
				cnt = 0
			head = head.__next__
		return ans + cnt


class Solution:

	def numComponents_v1(self, head: ListNode, G: List[int]) -> int:
		count = 0
		new_comp = False
		while head:
			if head.val in G:
				if not new_comp:
					new_comp = True
					count += 1
			else:
				new_comp = False
			head = head.__next__
		return count

	def numComponents(self, head: ListNode, G: List[int]) -> int:
		return self.numComponents_v1(head, G)


class Solution:

	def numComponents(self, head: ListNode, G: List[int]) -> int:
		connected_components = 0
		q = head
		G = set(G)
		while q is not None:
			if q.val in G:
				while q is not None and q.val in G:
					q = q.__next__
				connected_components += 1
			if q is not None:
				q = q.__next__
		return connected_components


class Solution:

	def numComponents(self, head: ListNode, G: List[int]) -> int:
		window = False
		connected = 0
		node = head
		while node:
			if node.val in G:
				window = True
			elif window:
				connected += 1
				window = False
			node = node.__next__
		if window:
			connected += 1
		return connected


class Solution:

	def numComponents(self, head: ListNode, G: List[int]) -> int:
		curr_node = head
		value_in = False
		no = 0
		while curr_node:
			if value_in:
				if not curr_node.val in G:
					no = no + 1
					value_in = False
			elif curr_node.val in G:
				value_in = True
			curr_node = curr_node.next
		if value_in:
			no = no + 1
		return no


class Solution:

	def numComponents(self, head: ListNode, G: List[int]) -> int:
		tail = head
		components = 0
		connected = False
		while tail is not None:
			if tail.val in G:
				connected = True
			elif connected:
				components += 1
				connected = False
			tail = tail.next
		if connected:
			components += 1
			connected = False
		return components


class Solution:

	def numComponents(self, head: ListNode, G: List[int]) -> int:
		count = 0
		temp = head
		while temp:
			if temp.val not in G:
				temp = temp.__next__
				continue
			curr = temp.__next__
			while curr:
				if curr.val not in G:
					curr = curr.__next__
					break
				else:
					curr = curr.__next__
			count += 1
			temp = curr
		return count


class Solution:

	def numComponents(self, head: ListNode, G: List[int]) -> int:
		cur = head
		con = 0
		ans = 0
		while cur:
			if cur.val not in G:
				if con != 0:
					ans += 1
				con = 0
			else:
				con += 1
			cur = cur.next
		if con != 0:
			ans += 1
		return ans


class Solution:

	def numComponents(self, head: ListNode, G: List[int]) -> int:
		cur = head
		cnt = 0
		flg = False
		while cur != None:
			if cur.val in G:
				if flg:
					pass
				else:
					flg = True
					cnt += 1
			elif flg:
				flg = False
			cur = cur.__next__
		return cnt


class Solution:

	def numComponents(self, head: ListNode, G: List[int]) -> int:
		components = 0
		G_set = set(G)
		while head:
			if head.val in G_set and (head.__next__ == None or head.next.val not in G_set):
				G_set.remove(head.val)
				components += 1
			head = head.__next__
		return components


class Solution:

	def numComponents(self, head: ListNode, G: List[int]) -> int:
		count = 0
		cur = head
		cons = False
		while cur:
			if cur.val in G:
				if not cons:
					cons = True
					count += 1
			else:
				cons = False
			cur = cur.next
		return count


class Solution:

	def numComponents(self, head: ListNode, G: List[int]) -> int:
		result = 0
		node = head
		tmp = []
		while node is not None:
			if node.val in G:
				tmp.append(node.val)
				node = node.next
			else:
				if tmp:
					result += 1
					tmp = []
				node = node.next
		if tmp:
			result += 1
		return result


class Solution:

	def numComponents(self, head: ListNode, G: List[int]) -> int:
		val = False
		count = 0
		while head:
			if head.val in G:
				val = True
				while head and head.val in G:
					head = head.__next__
				count += 1
			if head:
				head = head.__next__
		return count


class Solution:

	def numComponents(self, head: ListNode, G: List[int]) -> int:
		curr = head
		components = 0
		in_component = False
		while curr != None:
			if curr.val in G:
				in_component = True
			elif in_component:
				components += 1
				in_component = False
			curr = curr.next
		if in_component:
			components += 1
		return components


class Solution:

	def numComponents(self, head: ListNode, G: List[int]) -> int:
		count = 0
		while head:
			if head.val in G:
				while head and head.val in G:
					head = head.next
				count += 1
				if not head:
					break
			head = head.next
		return count


class Solution:

	def numComponents(self, head: ListNode, G: List[int]) -> int:
		res = [0]
		tmp_count = 0
		while head:
			if head.val not in G:
				res.append(tmp_count)
				tmp_count = 0
			else:
				tmp_count += 1
			head = head.__next__
		res.append(tmp_count)
		count = 0
		for i in res:
			if i != 0:
				count += 1
		return count


class Solution:

	def numComponents(self, head: ListNode, G: List[int]) -> int:
		count = 0
		p = head
		while p != None:
			if p.val in G:
				count += 1
				q = p.next
				while q != None and q.val in G:
					q = q.next
				p = q
			else:
				p = p.next
		return count


class Solution:

	def numComponents(self, head: ListNode, G: List[int]) -> int:
		curr_node = head
		no = 0
		while curr_node:
			if curr_node.val in G:
				curr_node = curr_node.__next__
				while curr_node and curr_node.val in G:
					curr_node = curr_node.__next__
				no = no + 1
			else:
				curr_node = curr_node.__next__
		return no


class Solution:

	def numComponents(self, head: ListNode, G: List[int]) -> int:
		Gset = set(G)
		cur = head
		noOfcomponents = 0
		while cur:
			if cur.val in Gset and (not cur.__next__ or cur.next.val not in Gset):
				noOfcomponents += 1
				cur = cur.__next__
			else:
				cur = cur.__next__
		return noOfcomponents


class Solution:

	def numComponents(self, head: ListNode, G: List[int]) -> int:
		count = 0
		temp = head
		while temp:
			if temp.val in G:
				count = count + 1
				while temp and temp.val in G:
					temp = temp.__next__
			else:
				temp = temp.__next__
		return count


class Solution:

	def numComponents(self, head: ListNode, G: List[int]) -> int:
		while head and head.next:
			if head.val in G and head.next.val in G:
				G.remove(head.val)
			head = head.next
		return len(G)


class Solution:

	def numComponents(self, head: ListNode, G: List[int]) -> int:
		lst = []
		curr = head
		while curr:
			lst.append(curr.val)
			curr = curr.next
		count = 0
		i = 0
		flag = 0
		while i < len(lst):
			if lst[i] in G:
				i = i + 1
				flag = 1
				continue
			elif flag == 1 and lst[i] not in G:
				count = count + 1
				i = i + 1
				flag = 0
			else:
				i = i + 1
		if lst[-1] in G:
			count = count + 1
		return count


class Solution:

	def numComponents(self, head: ListNode, G: List[int]) -> int:
		cur = head
		connected = 0
		while cur != None:
			if cur.val in G:
				while cur.val in G:
					cur = cur.next
					if cur == None:
						break
				connected += 1
			else:
				cur = cur.next
		return connected


class Solution:

	def numComponents(self, head: ListNode, G: List[int]) -> int:
		temp = head
		new = []
		while temp:
			new.append(temp.val)
			temp = temp.__next__
		dkg = {}
		for i in G:
			dkg[i] = 1
		for i in range(len(new)):
			if new[i] in dkg:
				new[i] = 1
			else:
				new[i] = 0
		count = new[0]
		for i in range(1, len(new)):
			if new[i] != new[i - 1] and new[i] == 1:
				count += 1
		return count


class Solution:

	def numComponents(self, head: ListNode, G: List[int]) -> int:
		count = 0
		(p1, p2) = (head, head)
		while p2:
			if p1.val in G:
				p2 = p1.next
				p1 = p2
				if not p2 or p2.val not in G:
					count += 1
			else:
				p1 = p2.next
				p2 = p1
		return count


class Solution:

	def numComponents(self, head: ListNode, G: List[int]) -> int:
		counter = 0
		(prev, current) = (None, head)
		while current:
			if current.val in G:
				if not prev or prev.val not in G:
					counter += 1
			(prev, current) = (current, current.__next__)
		return counter


class Solution:

	def numComponents(self, head: ListNode, G: List[int]) -> int:
		c = head
		a = 0
		while c:
			if c.val in G and getattr(c.next, 'val', None) not in G:
				a = a + 1
			c = c.next
		return a


class Solution:

	def numComponents(self, head: ListNode, G: List[int]) -> int:
		initial_c = len(G)
		runner = head
		count = 0
		while runner:
			if runner.val in G and getattr(runner.next, 'val', None) not in G:
				count += 1
			runner = runner.next
		return count


class Solution:

	def numComponents(self, head: ListNode, G: List[int]) -> int:
		cur = head
		N = len(G)
		while cur:
			if cur.__next__ and cur.val in G and (cur.next.val in G):
				N -= 1
			cur = cur.__next__
		return N


class Solution:

	def numComponents(self, head: ListNode, G: List[int]) -> int:
		res = 0
		curr = head
		found = False
		while curr is not None:
			if not found and curr.val in G:
				found = True
				res += 1
			if found and curr.val not in G:
				found = False
			curr = curr.__next__
		return res


class Solution:

	def numComponents(self, head: ListNode, G: List[int]) -> int:
		count = 0
		s = set(G)
		ans = len(G)
		while head and head.__next__:
			if head.val in G and head.next.val in G:
				ans -= 1
			head = head.__next__
		return ans