mtybilly/Instruct2DS huggingface dataset:
RT-Pose: A 4D Radar-Tensor based 3D Human Pose Estimation and Localization Benchmark
Authors: Yuan-Hao Ho, Jen-Hao Cheng, Sheng Yao Kuan, Zhongyu Jiang, Wenhao Chai, Hsiang-Wei Huang, Chih-Lung Lin, Jenq-Neng Hwang*
Published in: European Conference on Computer Vision (ECCV), 2024 (Main Conference Track), 2024

Abstract: "Traditional methods for human localization and pose estimation (HPE), which mainly rely on RGB images as an input modality, confront substantial limitations in real-world applications due to privacy concerns. In contrast, radar-based HPE methods emerge as a promising alternative, characterized by distinctive attributes such as through-wall recognition and privacy-preserving, rendering the method more conducive to practical deployments. This paper presents a Radar Tensor-based human pose (RT-Pose) dataset and an open-source benchmarking framework. RT-Pose dataset comprises 4D radar tensors, LiDAR point clouds, and RGB images, and is collected for a total of 72k frames across 240 sequences with six different complexity level actions. The 4D radar tensor provides raw spatio-temporal information, differentiating it from other radar point cloud-based datasets. We develop an annotation process, which uses RGB images and LiDAR point clouds to accurately label 3D human skeletons. In addition, we propose HRRadarPose, the first single-stage architecture that extracts the high-resolution representation of 4D radar tensors in 3D space to aid human keypoint estimation. HRRadarPose outperforms previous radar-based HPE work on the RT-Pose benchmark. The overall HRRadarPose performance on the RT-Pose dataset, as reflected in a mean per joint position error (MPJPE) of 9.91cm, indicates the persistent challenges in achieving accurate HPE in complex real-world scenarios. RT-Pose is available at https://huggingface. co/datasets/uwipl/RT-Pose."
EditShield: Protecting Unauthorized Image Editing by Instruction-guided Diffusion Models
Authors: Ruoxi Chen, Haibo Jin, Yixin Liu, Jinyin Chen*, Haohan Wang, Lichao Sun
Published in: European Conference on Computer Vision (ECCV), 2024 (Main Conference Track), 2024

Abstract: "Text-to-image diffusion models have emerged as an evolutionary for producing creative content in image synthesis. Based on the impressive generation abilities of these models, instruction-guided diffusion models can edit images with simple instructions and input images. While they empower users to obtain their desired edited images with ease, they have raised concerns about unauthorized image manipulation. Prior research has delved into the unauthorized use of personalized diffusion models; however, this problem of instruction-guided diffusion models remains largely unexplored. In this paper, we first propose a protection method against unauthorized modifications from such models. Specifically, works by adding imperceptible perturbations that can shift the latent representation used in the diffusion process, tricking models into generating unrealistic images with mismatched subjects. Our extensive experiments demonstrate ’s effectiveness among synthetic and real-world datasets. Besides, we found that performs robustly against various manipulation settings across editing types and synonymous instruction phrases."
"RICA^2: Rubric-Informed, Calibrated Assessment of Actions"
Authors: Abrar Majeedi, Viswanatha Reddy Gajjala, Satya Sai Srinath Namburi GNVV, Yin Li*
Published in: European Conference on Computer Vision (ECCV), 2024 (Main Conference Track), 2024

Abstract: "The ability to quantify how well an action is carried out, also known as action quality assessment (AQA), has attracted recent interest in the vision community. Unfortunately, prior methods often ignore the score rubric used by human experts and fall short of quantifying the uncertainty of the model prediction. To bridge the gap, we present — a deep probabilistic model that integrates score rubric and accounts for prediction uncertainty for AQA. Central to our method lies in stochastic embeddings of action steps, defined on a graph structure that encodes the score rubric. The embeddings spread probabilistic density in the latent space and allow our method to represent model uncertainty. The graph encodes the scoring criteria, based on which the quality scores can be decoded. We demonstrate that our method establishes new state of the art on public benchmarks, including FineDiving, MTL-AQA, and JIGSAWS, with superior performance in score prediction and uncertainty calibration. Our code is available at https://abrarmajeedi.github.io/rica2_aqa/."
Region-centric Image-Language Pretraining for Open-Vocabulary Detection
Authors: Dahun Kim*, Anelia Angelova, Weicheng Kuo
Published in: European Conference on Computer Vision (ECCV), 2024 (Main Conference Track), 2024

Abstract: "We present a new open-vocabulary detection approach based on region-centric image-language pretraining to bridge the gap between image-level pretraining and open-vocabulary object detection. At the pretraining phase, we incorporate the detector architecture on top of the classification backbone, which better serves the region-level recognition needs of detection by enabling the detector heads to learn from large-scale image-text pairs. Using only standard contrastive loss and no pseudo-labeling, our approach is a simple yet effective extension of the contrastive learning method to learn emergent object-semantic cues. In addition, we propose a shifted-window learning approach upon window attention to make the backbone representation more robust, translation-invariant, and less biased by the window pattern. On the popular LVIS open-vocabulary detection benchmark, our approach sets a new state of the art of 37.6 mask APr using the common ViT-L backbone and public LAION dataset, and 40.5 mask APr using the DataComp-1B dataset, significantly outperforming the best existing approach by +3.7 mask APr . On the COCO benchmark, we achieve very competitive 39.6 novel AP without pseudo labeling or weak supervision. In addition, we evaluate our approach on the transfer detection setup, where it demonstrates notable improvement over the baseline. Visualization reveals emerging object locality from the pretraining recipes compared to the baseline.1 1 project page: github.com/google-research/google-research/tree/master/fvlm/dito"
Commonly Interesting Images
Authors: Fitim Abdullahu*, Helmut Grabner*
Published in: European Conference on Computer Vision (ECCV), 2024 (Main Conference Track), 2024

Abstract: "Images tell stories, trigger emotions, and let us recall memories – they make us think. Thus, they have the ability to attract and hold one’s attention, which is the definition of being “interesting”. Yet, the appeal of an image is highly subjective. Looking at the image of my son taking his first steps will always bring me back to this emotional moment, while it is just a blurry, quickly taken snapshot to most others. Preferences vary widely: some adore cats, others are dog enthusiasts, and a third group may not be fond of either. We argue that every image can be interesting to a particular observer under certain circumstances. This work particularly emphasizes subjective preferences. However, our analysis of 2.5k image collections from diverse users of the photo-sharing platform Flickr reveals that specific image characteristics make them commonly more interesting. For instance, images, including professionally taken landscapes, appeal broadly due to their aesthetic qualities. In contrast, subjectively interesting images, such as those depicting personal or niche community events, resonate on a more individual level, often evoking personal memories and emotions."
Contrasting Deepfakes Diffusion via Contrastive Learning and Global-Local Similarities
Authors: Lorenzo Baraldi*, Federico Cocchi, Marcella Cornia, Lorenzo Baraldi, Alessandro Nicolosi, Rita Cucchiara
Published in: European Conference on Computer Vision (ECCV), 2024 (Main Conference Track), 2024

Abstract: "Discerning between authentic content and that generated by advanced AI methods has become increasingly challenging. While previous research primarily addresses the detection of fake faces, the identification of generated natural images has only recently surfaced. This prompted the recent exploration of solutions that employ foundation vision-and-language models, like CLIP. However, the CLIP embedding space is optimized for global image-to-text alignment and is not inherently designed for deepfake detection, neglecting the potential benefits of tailored training and local image features. In this study, we propose CoDE (Contrastive Deepfake Embeddings), a novel embedding space specifically designed for deepfake detection. CoDE is trained via contrastive learning by additionally enforcing global-local similarities. To sustain the training of our model, we generate a comprehensive dataset that focuses on images generated by diffusion models and encompasses a collection of 9.2 million images produced by using four different generators. Experimental results demonstrate that CoDE achieves state-of-the-art accuracy on the newly collected dataset, while also showing excellent generalization capabilities to unseen image generators. Our source code, trained models, and collected dataset are publicly available at: https://github.com/aimagelab/CoDE. ∗ Equal contribution."
CriSp: Leveraging Tread Depth Maps for Enhanced Crime-Scene Shoeprint Matching
Authors: Samia Shafique*, Shu Kong, Charless Fowlkes
Published in: European Conference on Computer Vision (ECCV), 2024 (Main Conference Track), 2024

Abstract: "Shoeprints are a common type of evidence found at crime scenes and are used regularly in forensic investigations. However, existing methods cannot effectively employ deep learning techniques to match noisy and occluded crime-scene shoeprints to a shoe database due to a lack of training data. Moreover, all existing methods match crime-scene shoeprints to clean reference prints, yet our analysis shows matching to more informative tread depth maps yields better retrieval results. The matching task is further complicated by the necessity to identify similarities only in corresponding regions (heels, toes, etc) of prints and shoe treads. To overcome these challenges, we leverage shoe tread images from online retailers and utilize an off-the-shelf predictor to estimate depth maps and clean prints. Our method, named CriSp, matches crime-scene shoeprints to tread depth maps by training on this data. CriSp incorporates data augmentation to simulate crime-scene shoeprints, an encoder to learn spatially-aware features, and a masking module to ensure only visible regions of crime-scene prints affect retrieval results. To validate our approach, we introduce two validation sets by reprocessing existing datasets of crime-scene shoeprints and establish a benchmarking protocol for comparison. On this benchmark, CriSp significantly outperforms state-of-the-art methods in both automated shoeprint matching and image retrieval tailored to this task."
Caltech Aerial RGB-Thermal Dataset in the Wild
Authors: Connor Lee*, Matthew Anderson, Nikhil Ranganathan, Xingxing Zuo, Kevin T Do, Georgia Gkioxari, Soon-Jo Chung
Published in: European Conference on Computer Vision (ECCV), 2024 (Main Conference Track), 2024

Abstract: "We present the first publicly-available RGB-thermal dataset designed for aerial robotics operating in natural environments. Our dataset captures a variety of terrain across the United States, including rivers, lakes, coastlines, deserts, and forests, and consists of synchronized RGB, thermal, global positioning, and inertial data. We provide semantic segmentation annotations for 10 classes commonly encountered in natural settings in order to drive the development of perception algorithms robust to adverse weather and nighttime conditions. Using this dataset, we propose new and challenging benchmarks for thermal and RGB-thermal (RGB-T) semantic segmentation, RGB-T image translation, and motion tracking. We present extensive results using state-of-the-art methods and highlight the challenges posed by temporal and geographical domain shifts in our data. The dataset and accompanying code is available at https:// github.com/aerorobotics/caltech-aerial-rgbt-dataset."
Diffusion Soup: Model Merging for Text-to-Image Diffusion Models
Authors: Benjamin J Biggs*, Arjun Seshadri, Yang Zou, Achin Jain, Aditya Golatkar, Yusheng Xie, Alessandro Achille, Ashwin Swaminathan, Stefano Soatto
Published in: European Conference on Computer Vision (ECCV), 2024 (Main Conference Track), 2024

Abstract: "We present Diffusion Soup, a compartmentalization method for Text-to-Image Generation that averages the weights of diffusion models trained on sharded data. By construction, our approach enables training-free continual learning and unlearning with no additional memory or inference costs, since models corresponding to data shards can be added or removed by re-averaging. We show that Diffusion Soup samples from a point in weight space that approximates the geometric mean of the distributions of constituent datasets, which offers anti-memorization guarantees and enables zero-shot style mixing. Empirically, Diffusion Soup outperforms a paragon model trained on the union of all data shards and achieves a 30% improvement in Image Reward (.34 → .44) on domain sharded data, and a 59% improvement in IR (.37 → .59) on aesthetic data. In both cases, souping also prevails in TIFA score (respectively, 85.5 → 86.5 and 85.6 → 86.8). We demonstrate robust unlearning—removing any individual domain shard only lowers performance by 1% in IR (.45 → .44)—and validate our theoretical insights on anti-memorization using real data. Finally, we showcase Diffusion Soup’s ability to blend the distinct styles of models finetuned on different shards, resulting in the zero-shot generation of hybrid styles."
Volumetric Rendering with Baked Quadrature Fields
Authors: Gopal Sharma*, Daniel Rebain, Kwang Moo Yi, Andrea Tagliasacchi
Published in: European Conference on Computer Vision (ECCV), 2024 (Main Conference Track), 2024

Abstract: "We propose a novel Neural Radiance Field (NeRF) representation for non-opaque scenes that enables fast inference by utilizing textured polygons. Despite the high-quality novel view rendering that NeRF provides, a critical limitation is that it relies on volume rendering that can be computationally expensive and does not utilize the advancements in modern graphics hardware. Many existing methods fall short when it comes to modelling volumetric effects as they rely purely on surface rendering. We thus propose to model the scene with polygons, which can then be used to obtain the quadrature points required to model volumetric effects, and also their opacity and colour from the texture. To obtain such polygonal mesh, we train a specialized field whose zero-crossings would correspond to the quadrature points when volume rendering, and perform marching cubes on this field. We then perform ray-tracing and utilize the ray-tracing shader to obtain the final colour image. Our method allows an easy integration with existing graphics frameworks allowing rendering speed of over 100 frames-per-second for a 1920 × 1080 image, while still being able to represent non-opaque objects."
CityGuessr: City-Level Video Geo-Localization on a Global Scale
Authors: Parth Parag Kulkarni*, Gaurav Kumar Nayak, Mubarak Shah
Published in: European Conference on Computer Vision (ECCV), 2024 (Main Conference Track), 2024

Abstract: "Video geolocalization is a crucial problem in current times. Given just a video, ascertaining where it was captured from can have a plethora of advantages. The problem of worldwide geolocalization has been tackled before, but only using the image modality. Its video counterpart remains relatively unexplored. Meanwhile, video geolocalization has also garnered some attention in the recent past, but the existing methods are all restricted to specific regions. This motivates us to explore the problem of video geolocalization at a global scale. Hence, we propose a novel problem of worldwide video geolocalization with the objective of hierarchically predicting the correct city, state/province, country, and continent, given a video. However, no large scale video datasets that have extensive worldwide coverage exist, to train models for solving this problem. To this end, we introduce a new dataset, “CityGuessr68k ” comprising of 68,269 videos from 166 cities all over the world. We also propose a novel baseline approach to this problem, by designing a transformer-based architecture comprising of an elegant “Self-Cross Attention” module for incorporating scenes as well as a “TextLabel Alignment” strategy for distilling knowledge from textlabels in feature space. To further enhance our location prediction, we also utilize soft-scene labels. Finally we demonstrate the performance of our method on our new dataset as well as Mapillary(MSLS)[?]. Our code and datasets are available here."
Pseudo-Labelling Should Be Aware of Disguising Channel Activations
Authors: Changrui Chen, Kurt Debattista, Jungong Han*
Published in: European Conference on Computer Vision (ECCV), 2024 (Main Conference Track), 2024

Abstract: "The pseudo-labelling algorithm is highly effective across various tasks, particularly in semi-supervised learning, yet its vulnerabilities are not always apparent on benchmark datasets, leading to suboptimal real-world performance. In this paper, we identified some channel activations in pseudo-labelling methods, termed disguising channel activations (abbreviated as disguising activations in the following sections), which exacerbate the confirmation bias issue when the training data distribution is inconsistent. Even state-of-the-art semi-supervised learning models exhibit significantly different levels of activation on some channels for data in different distributions, impeding the full potential of pseudo labelling. We take a novel perspective to address this issue by analysing the components of each channel’s activation. Specifically, we model the activation of each channel as the mixture of two independent components. The mixture proportion enables us to identify the disguising activations, making it possible to employ our straightforward yet effective regularisation to attenuate the correlation between pseudo labels and disguising activations. This mitigation reduces the error risk of pseudo-label inference, leading to more robust optimization. The regularisation introduces no additional computing costs during the inference phase and can be seamlessly integrated as a plug-in into pseudo-labelling algorithms in various downstream tasks. Our experiments demonstrate that the proposed method achieves state-of-the-art results across 6 benchmark datasets in diverse vision tasks, including image classification, semantic segmentation, and object detection."
Bayesian Detector Combination for Object Detection with Crowdsourced Annotations
Authors: Zhi Qin Tan*, Olga Isupova, Gustavo Carneiro, Xiatian Zhu, Yunpeng Li
Published in: European Conference on Computer Vision (ECCV), 2024 (Main Conference Track), 2024

Abstract: "Acquiring fine-grained object detection annotations in unconstrained images is time-consuming, expensive, and prone to noise, especially in crowdsourcing scenarios. Most prior object detection methods assume accurate annotations; A few recent works have studied object detection with noisy crowdsourced annotations, with evaluation on distinct synthetic crowdsourced datasets of varying setups under artificial assumptions. To address these algorithmic limitations and evaluation inconsistency, we first propose a novel Bayesian Detector Combination (BDC) framework to more effectively train object detectors with noisy crowdsourced annotations, with the unique ability of automatically inferring the annotators’ label qualities. Unlike previous approaches, BDC is model-agnostic, requires no prior knowledge of the annotators’ skill level, and seamlessly integrates with existing object detection models. Due to the scarcity of real-world crowdsourced datasets, we introduce large synthetic datasets by simulating varying crowdsourcing scenarios. This allows consistent evaluation of different models at scale. Extensive experiments on both real and synthetic crowdsourced datasets show that BDC outperforms existing state-of-the-art methods, demonstrating its superiority in leveraging crowdsourced data for object detection. Our code and data are available at: https://github.com/zhiqin1998/bdc."
Revising Densification in Gaussian Splatting
Authors: Samuel Rota Bulò*, Lorenzo Porzi, Peter Kontschieder
Published in: European Conference on Computer Vision (ECCV), 2024 (Main Conference Track), 2024

Abstract: "In this paper, we address the limitations of Adaptive Density Control (ADC) in 3D Gaussian Splatting (3DGS), a scene representation method achieving high-quality, photorealistic results for novel view synthesis. ADC has been introduced for automatic 3D point primitive management, controlling densification and pruning, however, with certain limitations in the densification logic. Our main contribution is a more principled, pixel-error driven formulation for density control in 3DGS, leveraging an auxiliary, per-pixel error function as the criterion for densification. We further introduce a mechanism to control the total number of primitives generated per scene and correct a bias in the current opacity handling strategy of ADC during cloning operations. Our approach leads to consistent quality improvements across a variety of benchmark scenes, without sacrificing the method’s efficiency."
FlexiEdit: Frequency-Aware Latent Refinement for Enhanced Non-Rigid Editing
Authors: Gwanhyeong Koo, Sunjae Yoon, Ji Woo Hong, Chang D. Yoo*
Published in: European Conference on Computer Vision (ECCV), 2024 (Main Conference Track), 2024

Abstract: "Current image editing methods primarily utilize DDIM Inversion, employing a two-branch diffusion approach to preserve the attributes and layout of the original image. However, these methods encounter challenges with non-rigid edits, which involve altering the image’s layout or structure. Our comprehensive analysis reveals that the high-frequency components of DDIM latent, crucial for retaining the original image’s key features and layout, significantly contribute to these limitations. Addressing this, we introduce FlexiEdit, which enhances fidelity to input text prompts by refining DDIM latent, by reducing high-frequency components in targeted editing areas. FlexiEdit comprises two key components: (1) Latent Refinement, which modifies DDIM latent to better accommodate layout adjustments, and (2) Edit Fidelity Enhancement via Re-inversion, aimed at ensuring the edits more accurately reflect the input text prompts. Our approach represents notable progress in image editing, particularly in performing complex non-rigid edits, showcasing its enhanced capability through comparative experiments."
"Smoothness, Synthesis, and Sampling: Re-thinking Unsupervised Multi-View Stereo with DIV Loss"
Authors: Alex Rich*, Noah Stier, Pradeep Sen, Tobias Hollerer
Published in: European Conference on Computer Vision (ECCV), 2024 (Main Conference Track), 2024

Abstract: "Despite significant progress in unsupervised multi-view stereo (MVS), the core loss formulation has remained largely unchanged since its introduction. However, we identify fundamental limitations to this core loss and propose three major changes to improve the modeling of depth priors, occlusion, and view-dependent effects. First, we eliminate prominent stair-stepping and edge artifacts in predicted depth maps using a clamped depth-smoothness constraint. Second, we propose a learned view-synthesis approach to generate an image for photometric loss, avoiding the use of hand-coded heuristics for handling view-dependent effects. Finally, we sample additional views for supervision beyond those used as MVS input, challenging the network to predict depth that matches unseen views. Together, these contributions form an improved supervision strategy we call loss. The key advantage of our loss is that it can be easily dropped into existing unsupervised MVS training pipelines, resulting in significant improvements on competitive reconstruction benchmarks and drastically better qualitative performance around object boundaries for minimal training cost."
Text Motion Translator: A Bi-Directional Model for Enhanced 3D Human Motion Generation from Open-Vocabulary Descriptions
Authors: Yijun Qian*, Jack Urbanek, Alexander Hauptmann, Jungdam Won
Published in: European Conference on Computer Vision (ECCV), 2024 (Main Conference Track), 2024

Abstract: "The field of 3D human motion generation from natural language descriptions, known as Text2Motion, has gained significant attention for its potential application in industries such as film, gaming, and AR/VR. To tackle a key challenge in Text2Motion, the deficiency of 3D human motions and their corresponding textual descriptions, we built a novel large-scale 3D human motion dataset, LaViMo, extracted from in-the-wild web videos and action recognition datasets. LaViMo is approximately 3.3 times larger and encompasses a much broader range of actions than the largest available 3D motion dataset. We then introduce a novel multi-task framework TMT (Text Motion Translator), aimed at generating faithful 3D human motions from natural language descriptions, especially focusing on complicated actions and those not existing in the training set. In contrast to prior works, TMT is uniquely regularized by multiple tasks, including Text2Motion, Motion2Text, Text2Text, and Motion2Motion. This multi-task regularization significantly bolsters the model’s robustness and enhances its ability of motion modeling and semantic understanding. Additionally, we devised an augmentation method for the textual descriptions using Large Language Models. This augmentation significantly enhances the model’s capability to interpret open-vocabulary descriptions while generating motions. The results demonstrate substantial improvements over existing state-of-the-art methods, particularly in handling diverse and novel motion descriptions, laying a strong foundation for future research in the field."
UL-VIO: Ultra-lightweight Visual-Inertial Odometry with Noise Robust Test-time Adaptation
Authors: Jinho Park*, Se Young Chun, Mingoo Seok
Published in: European Conference on Computer Vision (ECCV), 2024 (Main Conference Track), 2024

Abstract: "Data-driven visual-inertial odometry (VIO) has received highlights for its performance since VIOs are a crucial compartment in autonomous robots. However, their deployment on resource-constrained devices is non-trivial since large network parameters should be accommodated in the device memory. Furthermore, these networks may risk failure post-deployment due to environmental distribution shifts at test time. In light of this, we propose UL-VIO – an ultra-lightweight (< 1M) VIO network capable of test-time adaptation (TTA) based on visual-inertial consistency. Specifically, we perform model compression to the network while preserving the low-level encoder part, including all BatchNorm parameters for resource-efficient test-time adaptation. It achieves 36× smaller network size than state-of-the-art with a minute increase in error – 1% on the KITTI dataset. For test-time adaptation, we propose to use the inertia-referred network outputs as pseudo labels and update the BatchNorm parameter for lightweight yet effective adaptation. To the best of our knowledge, this is the first work to perform noise-robust TTA on VIO. Experimental results on the KITTI, EuRoC, and Marulan datasets demonstrate the effectiveness of our resource-efficient adaptation method under diverse TTA scenarios with dynamic domain shifts."
PolyOculus: Simultaneous Multi-view Image-based Novel View Synthesis
Authors: Jason J. Yu*, Tristan Aumentado-Armstrong, Fereshteh Forghani, Konstantinos G. Derpanis, Marcus A. Brubaker
Published in: European Conference on Computer Vision (ECCV), 2024 (Main Conference Track), 2024

Abstract: "This paper considers the problem of generative novel view synthesis (GNVS), generating novel, plausible views of a scene given a limited number of known views. Here, we propose a set-based generative model that can simultaneously generate multiple, self-consistent new views, conditioned on any number of views. Our approach is not limited to generating a single image at a time and can condition on a variable number of views. As a result, when generating a large number of views, our method is not restricted to a low-order autoregressive generation approach and is better able to maintain generated image quality over large sets of images. We evaluate our model on standard NVS datasets and show that it outperforms the state-of-the-art image-based GNVS baselines. Further, we show that the model is capable of generating sets of views that have no natural sequential ordering, like loops and binocular trajectories, and significantly outperforms other methods on such tasks. Our project page is available at: https://yorkucvil.github.io/PolyOculus-NVS/."
R3DS: Reality-linked 3D Scenes for Panoramic Scene Understanding
Authors: Qirui Wu*, Sonia Raychaudhuri, Daniel Ritchie, Manolis Savva, Angel X Chang
Published in: European Conference on Computer Vision (ECCV), 2024 (Main Conference Track), 2024

Abstract: "We introduce the () dataset of synthetic 3D scenes mirroring the real-world scene arrangements from Matterport3D panoramas. Compared to prior work, has more complete and densely populated scenes with objects linked to real-world observations in panoramas. also provides an object support hierarchy, and matching object sets (e.g., same chairs around a dining table) for each scene. Overall, contains 19K objects represented by 3,784 distinct CAD models from over 100 object categories. We demonstrate the effectiveness of on the task. We find that: 1) training on enables better generalization; 2) support relation prediction trained with improves performance compared to heuristically calculated support; and 3) offers a challenging benchmark for future work on panoramic scene understanding."
A Graph-Based Approach for Category-Agnostic Pose Estimation
Authors: Or Hirschorn*, Shai Avidan
Published in: European Conference on Computer Vision (ECCV), 2024 (Main Conference Track), 2024

Abstract: "Traditional 2D pose estimation models are limited by their category-specific design, making them suitable only for predefined object categories. This restriction becomes particularly challenging when dealing with novel objects due to the lack of relevant training data. To address this limitation, category-agnostic pose estimation (CAPE) was introduced. CAPE aims to enable keypoint localization for arbitrary object categories using a few-shot single model, requiring minimal support images with annotated keypoints. We present a significant departure from conventional CAPE techniques, which treat keypoints as isolated entities, by treating the input pose data as a graph. We leverage the inherent geometrical relations between keypoints through a graph-based network to break symmetry, preserve structure, and better handle occlusions. We validate our approach on the MP-100 benchmark, a comprehensive dataset comprising over 20,000 images spanning over 100 categories. Our solution boosts performance by 0.98% under a 1-shot setting, achieving a new state-of-the-art for CAPE. Additionally, we enhance the dataset with skeleton annotations. Our code and data are publicly available."
Depth-guided NeRF Training via Earth Mover’s Distance
Authors: Anita Rau*, Josiah Aklilu, Floyd C Holsinger, Serena Yeung-Levy
Published in: European Conference on Computer Vision (ECCV), 2024 (Main Conference Track), 2024

Abstract: "Neural Radiance Fields (NeRFs) are trained to minimize the rendering loss of predicted viewpoints. However, the photometric loss often does not provide enough information to disambiguate between different possible geometries yielding the same image. Previous work has thus incorporated depth supervision during NeRF training, leveraging dense predictions from pre-trained depth networks as pseudo-ground truth. While these depth priors are assumed to be perfect once filtered for noise, in practice, their accuracy is more challenging to capture. This work proposes a novel approach to uncertainty in depth priors for NeRF supervision. Instead of using custom-trained depth or uncertainty priors, we use off-the-shelf pretrained diffusion models to predict depth and capture uncertainty during the denoising process. Because we know that depth priors are prone to errors, we propose to supervise the ray termination distance distribution with Earth Mover’s Distance instead of enforcing the rendered depth to replicate the depth prior exactly through L2 -loss. Our depth-guided NeRF outperforms all baselines on standard depth metrics by a large margin while maintaining performance on photometric measures."
INTRA: Interaction Relationship-aware Weakly Supervised Affordance Grounding
Authors: Ji Ha Jang, Hoigi Seo, Se Young Chun*
Published in: European Conference on Computer Vision (ECCV), 2024 (Main Conference Track), 2024

Abstract: "Affordance denotes the potential interactions inherent in objects. The perception of affordance can enable intelligent agents to navigate and interact with new environments efficiently. Weakly supervised affordance grounding teaches agents the concept of affordance without costly pixel-level annotations, but with exocentric images. Although recent advances in weakly supervised affordance grounding yielded promising results, there remain challenges including the requirement for paired exocentric and egocentric image dataset, and the complexity in grounding diverse affordances for a single object. To address them, we propose INTeraction Relationship-aware weakly supervised Affordance grounding (INTRA). Unlike prior arts, INTRA recasts this problem as representation learning to identify unique features of interactions through contrastive learning with exocentric images only, eliminating the need for paired datasets. Moreover, we leverage vision-language model embeddings for performing affordance grounding flexibly with any text, designing text-conditioned affordance map generation to reflect interaction relationship for contrastive learning and enhancing robustness with our text synonym augmentation. Our method outperformed prior arts on diverse datasets such as AGD20K, IIT-AFF, CAD and UMD. Additionally, experimental results demonstrate that our method has remarkable domain scalability for synthesized images / illustrations and is capable of performing affordance grounding for novel interactions and objects. Project page: https://jeeit17. github.io/INTRA"
DEPICT: Diffusion-Enabled Permutation Importance for Image Classification Tasks
Authors: Sarah Jabbour*, Gregory Kondas, Ella Kazerooni, Michael Sjoding, David Fouhey, Jenna Wiens
Published in: European Conference on Computer Vision (ECCV), 2024 (Main Conference Track), 2024

Abstract: "We propose a permutation-based explanation method for image classifiers. Current image-model explanations like activation maps are limited to instance-based explanations in the pixel space, making it difficult to understand global model behavior. In contrast, permutation based explanations for tabular data classifiers measure feature importance by comparing model performance on data before and after permuting a feature. We propose an explanation method for image-based models that permutes interpretable concepts across dataset images. Given a dataset of images labeled with specific concepts like captions, we permute a concept across examples in the text space and then generate images via a text-conditioned diffusion model. Feature importance is then reflected by the change in model performance relative to unpermuted data. When applied to a set of concepts, the method generates a ranking of feature importance. We show this approach recovers underlying model feature importance on synthetic and real-world image classification tasks."
Meerkat: Audio-Visual Large Language Model for Grounding in Space and Time
Authors: Sanjoy Chowdhury*, Sayan Nag, Subhrajyoti Dasgupta, Jun Chen, Mohamed Elhoseiny, Ruohan Gao, Dinesh Manocha
Published in: European Conference on Computer Vision (ECCV), 2024 (Main Conference Track), 2024

Abstract: "Leveraging Large Language Models’ remarkable proficiency in text-based tasks, recent works on Multi-modal LLMs (MLLMs) extend them to other modalities like vision and audio. However, the progress in these directions has been mostly focused on tasks that only require a coarse-grained understanding of the audio-visual semantics. We present , an audio-visual LLM equipped with a fine-grained understanding of image and audio both spatially and temporally. With a new modality alignment module based on optimal transport and a cross-attention module that enforces audio-visual consistency, can tackle challenging tasks such as audio referred image grounding, image guided audio temporal localization, and audio-visual fact-checking. Moreover, we carefully curate a large dataset that comprises 3M instruction tuning samples collected from open-source datasets, and introduce that unifies five challenging audio-visual tasks. We achieve state-of-the-art performance on all these downstream tasks with a relative improvement of up to 37.12%."
Diagnosing and Re-learning for Balanced Multimodal Learning
Authors: Yake Wei, Siwei Li, Ruoxuan Feng, Di Hu*
Published in: European Conference on Computer Vision (ECCV), 2024 (Main Conference Track), 2024

Abstract: "To overcome the imbalanced multimodal learning problem, where models prefer the training of specific modalities, existing methods propose to control the training of uni-modal encoders from different perspectives, taking the inter-modal performance discrepancy as the basis. However, the intrinsic limitation of modality capacity is ignored. The scarcely informative modalities can be recognized as “worse-learnt” ones, which could force the model to memorize more noise, counterproductively affecting the multimodal model ability. Moreover, the current modality modulation methods narrowly concentrate on selected worse-learnt modalities, even suppressing the training of others. Hence, it is essential to consider the intrinsic limitation of modality capacity and take all modalities into account during balancing. To this end, we propose the Diagnosing & Re-learning method. The learning state of each modality is firstly estimated based on the separability of its uni-modal representation space, and then used to softly re-initialize the corresponding uni-modal encoder. In this way, the over-emphasizing of scarcely informative modalities is avoided. In addition, encoders of worse-learnt modalities are enhanced, simultaneously avoiding the over-training of other modalities. Accordingly, multimodal learning is effectively balanced and enhanced. Experiments covering multiple types of modalities and multimodal frameworks demonstrate the superior performance of our simple-yet-effective method for balanced multimodal learning. The source code and dataset are available at https://github.com/GeWu-Lab/Diagnosing_Relearning_ECCV2024."
Contribution-based Low-Rank Adaptation with Pre-training Model for Real Image Restoration
Authors: Dongwon Park, Hayeon Kim, Se Young Chun*
Published in: European Conference on Computer Vision (ECCV), 2024 (Main Conference Track), 2024

Abstract: "Recently, pre-trained model and efficient parameter tuning have achieved remarkable success in natural language processing and high-level computer vision with the aid of masked modeling and prompt tuning. In low-level computer vision, however, there have been limited investigations on pre-trained models and even efficient fine-tuning strategy has not yet been explored despite its importance and benefit in various real-world tasks such as alleviating memory inflation issue when integrating new tasks on AI edge devices. Here, we propose a novel efficient parameter tuning approach dubbed contribution-based low-rank adaptation (CoLoRA) for multiple image restorations along with effective pre-training method with random order degradations (PROD). Unlike prior arts that tune all network parameters, our CoLoRA effectively fine-tunes small amount of parameters by leveraging LoRA (low-rank adaptation) for each new vision task with our contribution-based method to adaptively determine layer by layer capacity for that task to yield comparable performance to full tuning. Furthermore, our PROD strategy allows to extend the capability of pre-trained models with improved performance as well as robustness to bridge synthetic pre-training and real-world fine-tuning. Our CoLoRA with PROD has demonstrated its superior performance in various image restoration tasks across diverse degradation types on both synthetic and real-world datasets for known and novel tasks. Project page: https://janeyeon.github.io/colora/."
Elucidating the Hierarchical Nature of Behavior with Masked Autoencoders
Authors: Lucas Stoffl, Andy Bonnetto, Stéphane D'Ascoli, Alexander Mathis*
Published in: European Conference on Computer Vision (ECCV), 2024 (Main Conference Track), 2024

Abstract: "Natural behavior is hierarchical. Yet, there is a paucity of benchmarks addressing this aspect. Recognizing the scarcity of large-scale hierarchical behavioral benchmarks, we create a novel synthetic basketball playing benchmark (Shot7M2). Beyond synthetic data, we extend BABEL into a hierarchical action segmentation benchmark (hBABEL). Then, we develop a masked autoencoder framework (hBehaveMAE) to elucidate the hierarchical nature of motion capture data in an unsupervised fashion. We find that hBehaveMAE learns interpretable latents on Shot7M2 and hBABEL, where lower encoder levels show a superior ability to represent fine-grained movements, while higher encoder levels capture complex actions and activities. Additionally, we evaluate hBehaveMAE on MABe22, a representation learning benchmark with short and long-term behavioral states. hBehaveMAE achieves state-of-the-art performance without domain-specific feature extraction. Together, these components synergistically contribute towards unveiling the hierarchical organization of natural behavior. Models and benchmarks are available at https://github.com/amathislab/BehaveMAE."
BeyondScene: Higher-Resolution Human-Centric Scene Generation With Pretrained Diffusion
Authors: Gwanghyun Kim, Hayeon Kim, Hoigi Seo, Dong Un Kang, Se Young Chun*
Published in: European Conference on Computer Vision (ECCV), 2024 (Main Conference Track), 2024

Abstract: "Generating higher-resolution human-centric scenes with details and controls remains a challenge for existing text-to-image diffusion models. This challenge stems from limited training image size, text encoder capacity (limited tokens), and the inherent difficulty of generating complex scenes involving multiple humans. While current methods attempted to address training size limit only, they often yielded human-centric scenes with severe artifacts. We propose BeyondScene, a novel framework that overcomes prior limitations, generating exquisite higher-resolution (over 8K) human-centric scenes with exceptional text-image correspondence and naturalness using existing pretrained diffusion models. BeyondScene employs a staged and hierarchical approach to initially generate a detailed base image focusing on crucial elements in instance creation for multiple humans and detailed descriptions beyond token limit of diffusion model, and then to seamlessly convert the base image to a higher-resolution output, exceeding training image size and incorporating details aware of text and instances via our novel instance-aware hierarchical enlargement process that consists of our proposed high-frequency injected forward diffusion and adaptive joint diffusion. BeyondScene surpasses existing methods in terms of correspondence with detailed text descriptions and naturalness, paving the way for advanced applications in higher-resolution human-centric scene creation beyond the capacity of pretrained diffusion models without costly retraining. Project page: https://janeyeon.github.io/beyond-scene."
SpaRP: Fast 3D Object Reconstruction and Pose Estimation from Sparse Views
Authors: Chao Xu, Ang Li, Linghao Chen, Yulin Liu, Ruoxi Shi, Hao Su*, Minghua Liu*
Published in: European Conference on Computer Vision (ECCV), 2024 (Main Conference Track), 2024

Abstract: "Open-world 3D generation has recently attracted considerable attention. While many single-image-to-3D methods have yielded visually appealing outcomes, they often lack sufficient controllability and tend to produce hallucinated regions that may not align with users’ expectations. In this paper, we explore an important scenario in which the input consists of one or a few unposed 2D images of a single object, with little or no overlap. We propose a novel method, , to reconstruct a 3D textured mesh and estimate the relative camera poses for these sparse-view images. distills knowledge from 2D diffusion models and finetunes them to implicitly deduce the 3D spatial relationships between the sparse views. The diffusion model is trained to jointly predict surrogate representations for camera poses and multi-view images of the object under known poses, integrating all information from the input sparse views. These predictions are then leveraged to accomplish 3D reconstruction and pose estimation, and the reconstructed 3D model can be used to further refine the camera poses of input views. Through extensive experiments on three datasets, we demonstrate that our method not only significantly outperforms baseline methods in terms of 3D reconstruction quality and pose prediction accuracy but also exhibits strong efficiency. It requires only about 20 seconds to produce a textured mesh and camera poses for the input views."
MMEarth: Exploring Multi-Modal Pretext Tasks For Geospatial Representation Learning
Authors: Vishal Nedungadi, Ankit Kariryaa, Stefan Oehmcke, Serge Belongie, Christian Igel, Nico Lang*
Published in: European Conference on Computer Vision (ECCV), 2024 (Main Conference Track), 2024

Abstract: "The volume of unlabelled Earth observation (EO) data is huge, but many important applications lack labelled training data. However, EO data offers the unique opportunity to pair data from different modalities and sensors automatically based on geographic location and time, at virtually no human labor cost. We seize this opportunity to create MMEarth, a diverse multi-modal pretraining dataset at global scale. Using this new corpus of 1.2 million locations, we propose a Multi-Pretext Masked Autoencoder (MP-MAE) approach to learn general-purpose representations for optical satellite images. Our approach builds on the ConvNeXt V2 architecture, a fully convolutional masked autoencoder (MAE). Drawing upon a suite of multi-modal pretext tasks, we demonstrate that our MP-MAE approach outperforms both MAEs pretrained on ImageNet and MAEs pretrained on domain-specific satellite images. This is shown on several downstream tasks including image classification and semantic segmentation. We find that pretraining with multi-modal pretext tasks notably improves the linear probing performance compared to pretraining on optical satellite images only. This also leads to better label efficiency and parameter efficiency which are crucial aspects in global scale applications. 1 1 The MMEarth dataset is available on the project page: vishalned.github.io/mmearth. The dataset construction code is available here: github.com/vishalned/MMEarth-data. The MP-MAE code for training and evaluation is available here: github.com/vishalned/MMEarth-train."