mtybilly/Instruct2DS huggingface dataset:
Happy: A Debiased Learning Framework for Continual Generalized Category Discovery
Authors: Shijie Ma, Fei Zhu, Zhun Zhong, Wenzhuo Liu, Xu-Yao Zhang, Cheng-Lin Liu
Published in: Advances in Neural Information Processing Systems 37  (NeurIPS 2024) (Main Conference Track), 2024

Abstract: Constantly discovering novel concepts is crucial in evolving environments. This paper explores the underexplored task of Continual Generalized Category Discovery (C-GCD), which aims to incrementally discover new classes from unlabeled data while maintaining the ability to recognize previously learned classes. Although several settings are proposed to study the C-GCD task, they have limitations that do not reflect real-world scenarios. We thus study a more practical C-GCD setting, which includes more new classes to be discovered over a longer period, without storing samples of past classes. In C-GCD, the model is initially trained on labeled data of known classes, followed by multiple incremental stages where the model is fed with unlabeled data containing both old and new classes. The core challenge involves two conflicting objectives: discover new classes and prevent forgetting old ones. We delve into the conflicts and identify that models are susceptible to prediction bias and hardness bias. To address these issues, we introduce a debiased learning framework, namely Happy, characterized by Hardness-aware prototype sampling and soft entropy regularization. For the prediction bias, we first introduce clustering-guided initialization to provide robust features. In addition, we propose soft entropy regularization to assign appropriate probabilities to new classes, which can significantly enhance the clustering performance of new classes. For the harness bias, we present the hardness-aware prototype sampling, which can effectively reduce the forgetting issue for previously seen classes, especially for difficult classes. Experimental results demonstrate our method proficiently manages the conflicts of C-GCD and achieves remarkable performance across various datasets, e.g., 7.5% overall gains on ImageNet-100. Our code is publicly available at https://github.com/mashijie1028/Happy-CGCD.
Predicting Future Actions of Reinforcement Learning Agents
Authors: Stephen Chung, Scott Niekum, David Krueger
Published in: Advances in Neural Information Processing Systems 37  (NeurIPS 2024) (Main Conference Track), 2024

Abstract: As reinforcement learning agents become increasingly deployed in real-world scenarios, predicting future agent actions and events during deployment is important for facilitating better human-agent interaction and preventing catastrophic outcomes. This paper experimentally evaluates and compares the effectiveness of future action and event prediction for three types of RL agents: explicitly planning, implicitly planning, and non-planning. We employ two approaches: the inner state approach, which involves predicting based on the inner computations of the agents (e.g., plans or neuron activations), and a simulation-based approach, which involves unrolling the agent in a learned world model. Our results show that the plans of explicitly planning agents are significantly more informative for prediction than the neuron activations of the other types. Furthermore, using internal plans proves more robust to model quality compared to simulation-based approaches when predicting actions, while the results for event prediction are more mixed. These findings highlight the benefits of leveraging inner states and simulations to predict future agent actions and events, thereby improving interaction and safety in real-world deployments.
MMScan: A Multi-Modal 3D Scene Dataset with Hierarchical Grounded Language Annotations
Authors: Ruiyuan Lyu, Jingli Lin, Tai Wang, Shuai Yang, Xiaohan Mao, Yilun Chen, Runsen Xu, Haifeng Huang, Chenming Zhu, Dahua Lin, Jiangmiao Pang
Published in: Advances in Neural Information Processing Systems 37  (NeurIPS 2024) (Datasets and Benchmarks Track), 2024

Abstract: With the emergence of LLMs and their integration with other data modalities, multi-modal 3D perception attracts more attention due to its connectivity to the physical world and makes rapid progress. However, limited by existing datasets, previous works mainly focus on understanding object properties or inter-object spatial relationships in a 3D scene. To tackle this problem, this paper builds the first largest ever multi-modal 3D scene dataset and benchmark with hierarchical grounded language annotations, MMScan. It is constructed based on a top-down logic, from region to object level, from a single target to inter-target relationships, covering holistic aspects of spatial and attribute understanding. The overall pipeline incorporates powerful VLMs via carefully designed prompts to initialize the annotations efficiently and further involve humans' correction in the loop to ensure the annotations are natural, correct, and comprehensive. Built upon existing 3D scanning data, the resulting multi-modal 3D dataset encompasses 1.4M meta-annotated captions on 109k objects and 7.7k regions as well as over 3.04M diverse samples for 3D visual grounding and question-answering benchmarks. We evaluate representative baselines on our benchmarks, analyze their capabilities in different aspects, and showcase the key problems to be addressed in the future. Furthermore, we use this high-quality dataset to train state-of-the-art 3D visual grounding and LLMs and obtain remarkable performance improvement both on existing benchmarks and in-the-wild evaluation.
JaxMARL: Multi-Agent RL Environments and Algorithms in JAX
Authors: Alexander Rutherford, Benjamin Ellis, Matteo Gallici, Jonathan Cook, Andrei Lupu, Garðar Ingvarsson, Timon Willi, Ravi Hammond, Akbir Khan, Christian Schroeder de Witt, Alexandra Souly, Saptarashmi Bandyopadhyay, Mikayel Samvelyan, Minqi Jiang, Robert Lange, Shimon Whiteson, Bruno Lacerda, Nick Hawes, Tim Rocktäschel, Chris Lu, Jakob Foerster
Published in: Advances in Neural Information Processing Systems 37  (NeurIPS 2024) (Datasets and Benchmarks Track), 2024

Abstract: Benchmarks are crucial in the development of machine learning algorithms, significantly influencing reinforcement learning (RL) research through the available environments. Traditionally, RL environments run on the CPU, which limits their scalability with the computational resources typically available in academia. However, recent advancements in JAX have enabled the wider use of hardware acceleration, enabling massively parallel RL training pipelines and environments. While this has been successfully applied to single-agent RL, it has not yet been widely adopted for multi-agent scenarios. In this paper, we present JaxMARL, the first open-source, easy-to-use code base that combines GPU-enabled efficiency with support for a large number of commonly used MARL environments and popular baseline algorithms. Our experiments show that, in terms of wall clock time, our JAX-based training pipeline is up to 12,500 times faster than existing approaches. This enables efficient and thorough evaluations, potentially alleviating the evaluation crisis in the field. We also introduce and benchmark SMAX, a vectorised, simplified version of the popular StarCraft Multi-Agent Challenge, which removes the need to run the StarCraft II game engine. This not only enables GPU acceleration, but also provides a more flexible MARL environment, unlocking the potential for self-play, meta-learning, and other future applications in MARL. The code is available at https://github.com/flairox/jaxmarl.
Exploring Token Pruning in Vision State Space Models
Authors: Zheng Zhan, Zhenglun Kong, Yifan Gong, Yushu Wu, Zichong Meng, Hangyu Zheng, Xuan Shen, Stratis Ioannidis, Wei Niu, Pu Zhao, Yanzhi Wang
Published in: Advances in Neural Information Processing Systems 37  (NeurIPS 2024) (Main Conference Track), 2024

Abstract: State Space Models (SSMs) have the advantage of keeping linear computational complexity compared to attention modules in transformers, and have been applied to vision tasks as a new type of powerful vision foundation model. Inspired by the observations that the final prediction in vision transformers (ViTs) is only based on a subset of most informative tokens, we take the novel step of enhancing the efficiency of SSM-based vision models through token-based pruning. However, direct applications of existing token pruning techniques designed for ViTs fail to deliver good performance, even with extensive fine-tuning. To address this issue, we revisit the unique computational characteristics of SSMs and discover that naive application disrupts the sequential token positions. This insight motivates us to design a novel and general token pruning method specifically for SSM-based vision models. We first introduce a pruning-aware hidden state alignment method to stabilize the neighborhood of remaining tokens for performance enhancement. Besides, based on our detailed analysis, we propose a token importance evaluation method adapted for SSM models, to guide the token pruning. With efficient implementation and practical acceleration methods, our method brings actual speedup. Extensive experiments demonstrate that our approach can achieve significant computation reduction with minimal impact on performance across different tasks. Notably, we achieve 81.7\% accuracy on ImageNet with a 41.6\% reduction in the FLOPs for pruned PlainMamba-L3. Furthermore, our work provides deeper insights into understanding the behavior of SSM-based vision models for future research.
Benchmarking Uncertainty Disentanglement: Specialized Uncertainties for Specialized Tasks
Authors: Bálint Mucsányi, Michael Kirchhof, Seong Joon Oh
Published in: Advances in Neural Information Processing Systems 37  (NeurIPS 2024) (Datasets and Benchmarks Track), 2024

Abstract: Uncertainty quantification, once a singular task, has evolved into a spectrum of tasks, including abstained prediction, out-of-distribution detection, and aleatoric uncertainty quantification. The latest goal is disentanglement: the construction of multiple estimators that are each tailored to one and only one source of uncertainty. This paper presents the first benchmark of uncertainty disentanglement. We reimplement and evaluate a comprehensive range of uncertainty estimators, from Bayesian over evidential to deterministic ones, across a diverse range of uncertainty tasks on ImageNet. We find that, despite recent theoretical endeavors, no existing approach provides pairs of disentangled uncertainty estimators in practice. We further find that specialized uncertainty tasks are harder than predictive uncertainty tasks, where we observe saturating performance. Our results provide both practical advice for which uncertainty estimators to use for which specific task, and reveal opportunities for future research toward task-centric and disentangled uncertainties. All our reimplementations and Weights & Biases logs are available at https://github.com/bmucsanyi/untangle.
ShowMaker: Creating High-Fidelity 2D Human Video via Fine-Grained Diffusion Modeling
Authors: Quanwei Yang, Jiazhi Guan, Kaisiyuan Wang, Lingyun Yu, Wenqing Chu, Hang Zhou, Zhiqiang Feng, Haocheng Feng, Errui Ding, Jingdong Wang, Hongtao Xie
Published in: Advances in Neural Information Processing Systems 37  (NeurIPS 2024) (Main Conference Track), 2024

Abstract: Although significant progress has been made in human video generation, most previous studies focus on either human facial animation or full-body animation, which cannot be directly applied to produce realistic conversational human videos with frequent hand gestures and various facial movements simultaneously.To address these limitations, we propose a 2D human video generation framework, named ShowMaker, capable of generating high-fidelity half-body conversational videos via fine-grained diffusion modeling.We leverage dual-stream diffusion models as the backbone of our framework and carefully design two novel components for crucial local regions (i.e., hands and face) that can be easily integrated into our backbone.Specifically, to handle the challenging hand generation caused by sparse motion guidance, we propose a novel Key Point-based Fine-grained Hand Modeling module by amplifying positional information from raw hand key points and constructing a corresponding key point-based codebook. Moreover, to restore richer facial details in generated results, we introduce a Face Recapture module, which extracts facial texture features and global identity features from the aligned human face and integrates them into the diffusion process for face enhancement. Extensive quantitative and qualitative experiments demonstrate the superior visual quality and temporal consistency of our method.
HEPrune: Fast Private Training of Deep Neural Networks With Encrypted Data Pruning
Authors: Yancheng Zhang, Mengxin Zheng, Yuzhang Shang, Xun Chen, Qian Lou
Published in: Advances in Neural Information Processing Systems 37  (NeurIPS 2024) (Main Conference Track), 2024

Abstract: Non-interactive cryptographic computing, Fully Homomorphic Encryption (FHE), provides a promising solution for private neural network training on encrypted data. One challenge of FHE-based private training is its large computational overhead, especially the multiple rounds of forward and backward execution on each encrypted data sample. Considering the existence of largely redundant data samples, pruning them will significantly speed up the training, as proven in plain non-FHE training. Executing the data pruning of encrypted data on the server side is not trivial since the knowledge calculation of data pruning needs complex and expensive executions on encrypted data. There is a lack of FHE-based data pruning protocol for efficient, private training. In this paper, we propose, \textit{HEPrune}, to construct a FHE data-pruning protocol and then design an FHE-friendly data-pruning algorithm under client-aided or non-client-aided settings, respectively. We also observed that data sample pruning may not always remove ciphertexts, leaving large empty slots and limiting the effects of data pruning. Thus, in HEPrune, we further propose ciphertext-wise pruning to reduce ciphertext computation numbers without hurting accuracy. Experimental results show that our work can achieve a $16\times$ speedup with only a $0.6\%$ accuracy drop over prior work. The code is publicly available at \href{https://github.com/UCF-Lou-Lab-PET/Private-Data-Prune}.
dopanim: A Dataset of Doppelganger Animals with Noisy Annotations from Multiple Humans
Authors: Marek Herde, Denis Huseljic, Lukas Rauch, Bernhard Sick
Published in: Advances in Neural Information Processing Systems 37  (NeurIPS 2024) (Datasets and Benchmarks Track), 2024

Abstract: Human annotators typically provide annotated data for training machine learning models, such as neural networks. Yet, human annotations are subject to noise, impairing generalization performances. Methodological research on approaches counteracting noisy annotations requires corresponding datasets for a meaningful empirical evaluation. Consequently, we introduce a novel benchmark dataset, dopanim, consisting of about 15,750 animal images of 15 classes with ground truth labels. For approximately 10,500 of these images, 20 humans provided over 52,000 annotations with an accuracy of circa 67%. Its key attributes include (1) the challenging task of classifying doppelganger animals, (2) human-estimated likelihoods as annotations, and (3) annotator metadata. We benchmark well-known multi-annotator learning approaches using seven variants of this dataset and outline further evaluation use cases such as learning beyond hard class labels and active learning. Our dataset and a comprehensive codebase are publicly available to emulate the data collection process and to reproduce all empirical results.
Easy-to-Hard Generalization: Scalable Alignment Beyond Human Supervision
Authors: Zhiqing Sun, Longhui Yu, Yikang Shen, Weiyang Liu, Yiming Yang, Sean Welleck, Chuang Gan
Published in: Advances in Neural Information Processing Systems 37  (NeurIPS 2024) (Main Conference Track), 2024

Abstract: Current AI alignment methodologies rely on human-provided demonstrations or judgments, and the learned capabilities of AI systems would be upper-bounded by human capabilities as a result. This raises a challenging research question: How can we keep improving the systems when their capabilities have surpassed the levels of humans? This paper answers this question in the context of tackling hard reasoning tasks (e.g., level 4-5 MATH problems) via learning from human annotations on easier tasks (e.g., level 1-3 MATH problems), which we term as easy-to-hard generalization. Our key insight is that an evaluator (reward model) trained on supervisions for easier tasks can be effectively used for scoring candidate solutions of harder tasks and hence facilitating easy-to-hard generalization over different levels of tasks. Based on this insight, we propose a novel approach to scalable alignment, which firstly trains the (process-supervised) reward models on easy problems (e.g., level 1-3), and then uses them to evaluate the performance of policy models on hard problems. We show that such easy-to-hard generalization from evaluators can enable easy-to-hard generalizations in generators either through re-ranking or reinforcement learning (RL). Notably, our process-supervised 7b RL model and 34b model (reranking@1024) achieves an accuracy of 34.0% and 52.5% on MATH500, respectively, despite only using human supervision on easy problems. Our approach suggests a promising path toward AI systems that advance beyond the frontier of human supervision.
Fast TRAC: A Parameter-Free Optimizer for Lifelong Reinforcement Learning
Authors: Aneesh Muppidi, Zhiyu Zhang, Heng Yang
Published in: Advances in Neural Information Processing Systems 37  (NeurIPS 2024) (Main Conference Track), 2024

Abstract: A key challenge in lifelong reinforcement learning (RL) is the loss of plasticity, where previous learning progress hinders an agent's adaptation to new tasks. While regularization and resetting can help, they require precise hyperparameter selection at the outset and environment-dependent adjustments. Building on the principled theory of online convex optimization, we present a parameter-free optimizer for lifelong RL, called TRAC, which requires no tuning or prior knowledge about the distribution shifts. Extensive experiments on Procgen, Atari, and Gym Control environments show that TRAC works surprisingly well—mitigating loss of plasticity and rapidly adapting to challenging distribution shifts—despite the underlying optimization problem being nonconvex and nonstationary.
Incentivizing Quality Text Generation via Statistical Contracts
Authors: Eden Saig, Ohad Einav, Inbal Talgam-Cohen
Published in: Advances in Neural Information Processing Systems 37  (NeurIPS 2024) (Main Conference Track), 2024

Abstract: While the success of large language models (LLMs) increases demand for machine-generated text, current pay-per-token pricing schemes create a misalignment of incentives known in economics as moral hazard: Text-generating agents have strong incentive to cut costs by preferring a cheaper model over the cutting-edge one, and this can be done “behind the scenes” since the agent performs inference internally. In this work, we approach this issue from an economic perspective, by proposing a pay-for-performance, contract-based framework for incentivizing quality. We study a principal-agent game where the agent generates text using costly inference, and the contract determines the principal’s payment for the text according to an automated quality evaluation. Since standard contract theory is inapplicable when internal inference costs are unknown, we introduce cost-robust contracts. As our main theoretical contribution, we characterize optimal cost-robust contracts through a direct correspondence to optimal composite hypothesis tests from statistics, generalizing a result of Saig et al. (NeurIPS’23). We evaluate our framework empirically by deriving contracts for a range of objectives and LLM evaluation benchmarks, and find that cost-robust contracts sacrifice only a marginal increase in objective value compared to their cost-aware counterparts.
Practical $0.385$-Approximation for Submodular Maximization Subject to a Cardinality Constraint
Authors: Murad Tukan, Loay Mualem, Moran Feldman
Published in: Advances in Neural Information Processing Systems 37  (NeurIPS 2024) (Main Conference Track), 2024

Abstract: Non-monotone constrained submodular maximization plays a crucial role in various machine learning applications. However, existing algorithms often struggle with a trade-off between approximation guarantees and practical efficiency. The current state-of-the-art is a recent $0.401$-approximation algorithm, but its computational complexity makes it highly impractical. The best practical algorithms for the problem only guarantee $1/e$-approximation. In this work, we present a novel algorithm for submodular maximization subject to a cardinality constraint that combines a guarantee of $0.385$-approximation with a low and practical query complexity of $O(n+k^2)$. Furthermore, we evaluate our algorithm's performance through extensive machine learning applications, including Movie Recommendation, Image Summarization, and more. These evaluations demonstrate the efficacy of our approach.
Fast Proxy Experiment Design for Causal Effect Identification
Authors: Sepehr Elahi, Sina Akbari, Jalal Etesami, Negar Kiyavash, Patrick Thiran
Published in: Advances in Neural Information Processing Systems 37  (NeurIPS 2024) (Main Conference Track), 2024

Abstract: Identifying causal effects is a key problem of interest across many disciplines. The two long-standing approaches to estimate causal effects are observational and experimental (randomized) studies. Observational studies can suffer from unmeasured confounding, which may render the causal effects unidentifiable. On the other hand, direct experiments on the target variable may be too costly or even infeasible to conduct. A middle ground between these two approaches is to estimate the causal effect of interest through proxy experiments, which are  conducted on variables with a lower cost to intervene on compared to the main target. In an earlier work, we studied this setting and demonstrated that the problem of designing the optimal (minimum-cost) experiment for  causal effect identification is NP-complete and provided a naive algorithm that may require solving exponentially many NP-hard problems as a sub-routine in the worst case. In this work, we provide a few reformulations of the problem that allow for designing significantly more efficient algorithms to solve it as witnessed by our extensive simulations. Additionally, we study the closely-related problem of designing experiments that enable us to identify a given effect through valid adjustments sets.
Dealing with Synthetic Data Contamination in Online Continual Learning
Authors: Maorong Wang, Nicolas Michel, Jiafeng Mao, Toshihiko Yamasaki
Published in: Advances in Neural Information Processing Systems 37  (NeurIPS 2024) (Main Conference Track), 2024

Abstract: Image generation has shown remarkable results in generating high-fidelity realistic images, in particular with the advancement of diffusion-based models. However, the prevalence of AI-generated images may have side effects for the machine learning community that are not clearly identified. Meanwhile, the success of deep learning in computer vision is driven by the massive dataset collected on the Internet. The extensive quantity of synthetic data being added to the Internet would become an obstacle for future researchers to collect "clean" datasets without AI-generated content. Prior research has shown that using datasets contaminated by synthetic images may result in performance degradation when used for training. In this paper, we investigate the potential impact of contaminated datasets on Online Continual Learning (CL) research. We experimentally show that contaminated datasets might hinder the training of existing online CL methods. Also, we propose Entropy Selection with Real-synthetic similarity Maximization (ESRM), a method to alleviate the performance deterioration caused by synthetic images when training online CL models. Experiments show that our method can significantly alleviate performance deterioration, especially when the contamination is severe. For reproducibility, the source code of our work is available at https://github.com/maorong-wang/ESRM.
Recognize Any Regions
Authors: Haosen Yang, Chuofan Ma, Bin Wen, Yi Jiang, Zehuan Yuan, Xiatian Zhu
Published in: Advances in Neural Information Processing Systems 37  (NeurIPS 2024) (Main Conference Track), 2024

Abstract: Understanding the semantics of individual regions or patches of unconstrained images, such as open-world object detection, remains a critical yet challenging task in computer vision. Building on the success of powerful image-level vision-language (ViL) foundation models like CLIP, recent efforts have sought to harness their capabilities by either training a contrastive model from scratch with an extensive collection of region-label pairs or aligning the outputs of a detection model with image-level representations of region proposals. Despite notable progress, these approaches are plagued by computationally intensive training requirements, susceptibility to data noise, and deficiency in contextual information. To address these limitations, we explore the synergistic potential of off-the-shelf foundation models, leveraging their respective strengths in localization and semantics. We introduce a novel, generic, and efficient architecture, named RegionSpot, designed to integrate position-aware localization knowledge from a localization foundation model (e.g., SAM) with semantic information from a ViL model (e.g., CLIP). To fully exploit pretrained knowledge while minimizing training overhead, we keep both foundation models frozen, focusing optimization efforts solely on a lightweight attention-based knowledge integration module.Extensive experiments in open-world object recognition show that our  RegionSpot achieves significant performance gain over prior alternatives, along with substantial computational savings (e.g., training our model with 3 million data in a single day using 8 V100 GPUs). RegionSpot outperforms GLIP-L by 2.9 in mAP on LVIS val set,  with an even larger margin of 13.1 AP for more challenging and rare categories, and a 2.5 AP increase on ODinW. Furthermore, it exceeds GroundingDINO-L by 11.0 AP for rare categories on the LVIS minival set.
SAMPa: Sharpness-aware Minimization Parallelized
Authors: Wanyun Xie, Thomas Pethick, Volkan Cevher
Published in: Advances in Neural Information Processing Systems 37  (NeurIPS 2024) (Main Conference Track), 2024

Abstract: Sharpness-aware minimization (SAM) has been shown to improve the generalization of neural networks. However, each SAM update requires sequentially computing two gradients, effectively doubling the per-iteration cost compared to base optimizers like SGD. We propose a simple modification of SAM, termed SAMPa, which allows us to fully parallelize the two gradient computations. SAMPa achieves a twofold speedup of SAM under the assumption that communication costs between devices are negligible. Empirical results show that SAMPa ranks among the most efficient variants of SAM in terms of computational time. Additionally, our method consistently outperforms SAM across both vision and language tasks. Notably, SAMPa theoretically maintains convergence guarantees even for  fixed perturbation sizes, which is established through a novel Lyapunov function. We in fact arrive at SAMPa by treating this convergence guarantee as a hard requirement---an approach we believe is promising for developing SAM-based methods in general. Our code is available at https://github.com/LIONS-EPFL/SAMPa.
WenMind: A Comprehensive Benchmark for Evaluating Large Language Models in Chinese Classical Literature and Language Arts
Authors: Jiahuan Cao, Yang Liu, Yongxin Shi, Kai Ding, Lianwen Jin
Published in: Advances in Neural Information Processing Systems 37  (NeurIPS 2024) (Datasets and Benchmarks Track), 2024

Abstract: Large Language Models (LLMs) have made significant advancements across numerous domains, but their capabilities in Chinese Classical Literature and Language Arts (CCLLA) remain largely unexplored due to the limited scope and tasks of existing benchmarks. To fill this gap, we propose WenMind, a comprehensive benchmark dedicated for evaluating LLMs in CCLLA. WenMind covers the sub-domains of Ancient Prose, Ancient Poetry, and Ancient Literary Culture, comprising 4,875 question-answer pairs, spanning 42 fine-grained tasks, 3 question formats, and 2 evaluation scenarios: domain-oriented and capability-oriented. Based on WenMind, we conduct a thorough evaluation of 31 representative LLMs, including general-purpose models and ancient Chinese LLMs. The results reveal that even the best-performing model, ERNIE-4.0, only achieves a total score of 64.3, indicating significant room for improvement of LLMs in the CCLLA domain. We also provide insights into the strengths and weaknesses of different LLMs and highlight the importance of pre-training data in achieving better results.Overall, WenMind serves as a standardized and comprehensive baseline, providing valuable insights for future CCLLA research. Our benchmark and related code are available at \url{https://github.com/SCUT-DLVCLab/WenMind}.
Continuous Contrastive Learning for Long-Tailed Semi-Supervised Recognition
Authors: Zi-Hao Zhou, Siyuan Fang, Zi-Jing Zhou, Tong Wei, Yuanyu Wan, Min-Ling Zhang
Published in: Advances in Neural Information Processing Systems 37  (NeurIPS 2024) (Main Conference Track), 2024

Abstract: Long-tailed semi-supervised learning poses a significant challenge in training models with limited labeled data exhibiting a long-tailed label distribution. Current state-of-the-art LTSSL approaches heavily rely on high-quality pseudo-labels for large-scale unlabeled data. However, these methods often neglect the impact of representations learned by the neural network and struggle with real-world unlabeled data, which typically follows a different distribution than labeled data. This paper introduces a novel probabilistic framework that unifies various recent proposals in long-tail learning. Our framework derives the class-balanced contrastive loss through Gaussian kernel density estimation. We introduce a continuous contrastive learning method, CCL, extending our framework to unlabeled data using reliable and smoothed pseudo-labels. By progressively estimating the underlying label distribution and optimizing its alignment with model predictions, we tackle the diverse distribution of unlabeled data in real-world scenarios. Extensive experiments across multiple datasets with varying unlabeled data distributions demonstrate that CCL consistently outperforms prior state-of-the-art methods, achieving over 4% improvement on the ImageNet-127 dataset. The supplementary material includes the source code for reproducibility.
Doubly Mild Generalization for Offline Reinforcement Learning
Authors: Yixiu Mao, Qi Wang, Yun Qu, Yuhang Jiang, Xiangyang Ji
Published in: Advances in Neural Information Processing Systems 37  (NeurIPS 2024) (Main Conference Track), 2024

Abstract: Offline Reinforcement Learning (RL) suffers from the extrapolation error and value overestimation. From a generalization perspective, this issue can be attributed to the over-generalization of value functions or policies towards out-of-distribution (OOD) actions. Significant efforts have been devoted to mitigating such generalization, and recent in-sample learning approaches have further succeeded in entirely eschewing it. Nevertheless, we show that mild generalization beyond the dataset can be trusted and leveraged to improve performance under certain conditions. To appropriately exploit generalization in offline RL, we propose Doubly Mild Generalization (DMG), comprising (i) mild action generalization and (ii) mild generalization propagation. The former refers to selecting actions in a close neighborhood of the dataset to maximize the Q values. Even so, the potential erroneous generalization can still be propagated, accumulated, and exacerbated by bootstrapping. In light of this, the latter concept is introduced to mitigate the generalization propagation without impeding the propagation of RL learning signals. Theoretically, DMG guarantees better performance than the in-sample optimal policy in the oracle generalization scenario. Even under worst-case generalization, DMG can still control value overestimation at a certain level and lower bound the performance. Empirically, DMG achieves state-of-the-art performance across Gym-MuJoCo locomotion tasks and challenging AntMaze tasks. Moreover, benefiting from its flexibility in both generalization aspects, DMG enjoys a seamless transition from offline to online learning and attains strong online fine-tuning performance.
Is Mamba Compatible with Trajectory Optimization in Offline Reinforcement Learning?
Authors: Yang Dai, Oubo Ma, Longfei Zhang, Xingxing Liang, Shengchao Hu, Mengzhu Wang, Shouling Ji, Jincai Huang, Li Shen
Published in: Advances in Neural Information Processing Systems 37  (NeurIPS 2024) (Main Conference Track), 2024

Abstract: Transformer-based trajectory optimization methods have demonstrated exceptional performance in offline Reinforcement Learning (offline RL). Yet, it poses challenges due to substantial parameter size and limited scalability, which is particularly critical in sequential decision-making scenarios where resources are constrained such as in robots and drones with limited computational power. Mamba, a promising new linear-time sequence model, offers performance on par with transformers while delivering substantially fewer parameters on long sequences. As it remains unclear whether Mamba is compatible with trajectory optimization, this work aims to conduct comprehensive experiments to explore the potential of Decision Mamba (dubbed DeMa) in offline RL from the aspect of data structures and essential components with the following insights: (1) Long sequences impose a significant computational burden without contributing to performance improvements since DeMa's focus on sequences diminishes approximately exponentially. Consequently, we introduce a Transformer-like DeMa as opposed to an RNN-like DeMa. (2) For the components of DeMa, we identify the hidden attention mechanism as a critical factor in its success, which can also work well with other residual structures and does not require position embedding. Extensive evaluations demonstrate that our specially designed DeMa is compatible with trajectory optimization and surpasses previous methods, outperforming Decision Transformer (DT) with higher performance while using 30\% fewer parameters in Atari, and exceeding DT with only a quarter of the parameters in MuJoCo.
Calibrated Self-Rewarding Vision Language Models
Authors: Yiyang Zhou, Zhiyuan Fan, Dongjie Cheng, Sihan Yang, Zhaorun Chen, Chenhang Cui, Xiyao Wang, Yun Li, Linjun Zhang, Huaxiu Yao
Published in: Advances in Neural Information Processing Systems 37  (NeurIPS 2024) (Main Conference Track), 2024

Abstract: Large Vision-Language Models (LVLMs) have made substantial progress by integrating pre-trained large language models (LLMs) and vision models through instruction tuning. Despite these advancements, LVLMs often exhibit the hallucination phenomenon, where generated text responses appear linguistically plausible but contradict the input image, indicating a misalignment between image and text pairs. This misalignment arises because the model tends to prioritize textual information over visual input, even when both the language model and visual representations are of high quality. Existing methods leverage additional models or human annotations to curate preference data and enhance modality alignment through preference optimization. These approaches are resource-intensive and may not effectively reflect the target LVLM's preferences, making the curated preferences easily distinguishable. Our work addresses these challenges by proposing the Calibrated Self-Rewarding (CSR) approach, which enables the model to self-improve by iteratively generating candidate responses, evaluating the reward for each response, and curating preference data for fine-tuning. In the reward modeling, we employ a step-wise strategy and incorporate visual constraints into the self-rewarding process to place greater emphasis on visual input. Empirical results demonstrate that CSR significantly enhances performance and reduces hallucinations across twelve benchmarks and tasks, achieving substantial improvements over existing methods by 7.62\%. Our empirical results are further supported by rigorous theoretical analysis, under mild assumptions, verifying the effectiveness of introducing visual constraints into the self-rewarding paradigm. Additionally, CSR shows compatibility with different vision-language models and the ability to incrementally improve performance through iterative fine-tuning.
ContextGS : Compact 3D Gaussian Splatting with Anchor Level Context Model
Authors: Yufei Wang, Zhihao Li, Lanqing Guo, Wenhan Yang, Alex C. Kot, Bihan Wen
Published in: Advances in Neural Information Processing Systems 37  (NeurIPS 2024) (Main Conference Track), 2024

Abstract: Recently, 3D Gaussian Splatting (3DGS) has become a promising framework for novel view synthesis, offering fast rendering speeds and high fidelity. However, the large number of Gaussians and their associated attributes require effective compression techniques. Existing methods primarily compress neural Gaussians individually and independently, i.e., coding all the neural Gaussians at the same time, with little design for their interactions and spatial dependence. Inspired by the effectiveness of the context model in image compression, we propose the first autoregressive model at the anchor level for 3DGS compression in this work. We divide anchors into different levels and the anchors that are not coded yet can be predicted based on the already coded ones in all the coarser levels, leading to more accurate modeling and higher coding efficiency. To further improve the efficiency of entropy coding, e.g., to code the coarsest level with no already coded anchors, we propose to introduce a low-dimensional quantized feature as the hyperprior for each anchor, which can be effectively compressed. Our work pioneers the context model in the anchor level for 3DGS representation, yielding an impressive size reduction of over 100 times compared to vanilla 3DGS and 15 times compared to the most recent state-of-the-art work Scaffold-GS, while achieving comparable or even higher rendering quality.
Advancing Cross-domain Discriminability in Continual Learning of Vision-Language Models
Authors: Yicheng Xu, Yuxin Chen, Jiahao Nie, Yusong Wang, Huiping Zhuang, Manabu Okumura
Published in: Advances in Neural Information Processing Systems 37  (NeurIPS 2024) (Main Conference Track), 2024

Abstract: Continual learning (CL) with Vision-Language Models (VLMs) has overcome the constraints of traditional CL, which only focuses on previously encountered classes. During the CL of VLMs, we need not only to prevent the catastrophic forgetting on incrementally learned knowledge but also to preserve the zero-shot ability of VLMs. However, existing methods require additional reference datasets to maintain such zero-shot ability and rely on domain-identity hints to classify images across different domains. In this study, we propose Regression-based Analytic Incremental Learning (RAIL), which utilizes a recursive ridge regression-based adapter to learn from a sequence of domains in a non-forgetting manner and decouple the cross-domain correlations by projecting features to a higher-dimensional space. Cooperating with a training-free fusion module, RAIL absolutely preserves the VLM's zero-shot ability on unseen domains without any reference data.Additionally, we introduce Cross-domain Task-Agnostic Incremental Learning (X-TAIL) setting. In this setting, a CL learner is required to incrementally learn from multiple domains and classify test images from both seen and unseen domains without any domain-identity hint.We theoretically prove RAIL's absolute memorization on incrementally learned domains. Experiment results affirm RAIL's state-of-the-art performance in both X-TAIL and existing Multi-domain Task-Incremental Learning settings. The code is released at https://github.com/linghan1997/Regression-based-Analytic-Incremental-Learning.
DG-SLAM: Robust Dynamic Gaussian Splatting SLAM with Hybrid Pose Optimization
Authors: Yueming Xu, Haochen Jiang, Zhongyang Xiao, Jianfeng Feng, Li Zhang
Published in: Advances in Neural Information Processing Systems 37  (NeurIPS 2024) (Main Conference Track), 2024

Abstract: Achieving robust and precise pose estimation in dynamic scenes is a significant research challenge in Visual Simultaneous Localization and Mapping (SLAM). Recent advancements integrating Gaussian Splatting into SLAM systems have proven effective in creating high-quality renderings using explicit 3D Gaussian models, significantly improving environmental reconstruction fidelity. However, these approaches depend on a static environment assumption and face challenges in dynamic environments due to inconsistent observations of geometry and photometry. To address this problem, we propose DG-SLAM, the first robust dynamic visual SLAM system grounded in 3D Gaussians, which provides precise camera pose estimation alongside high-fidelity reconstructions. Specifically, we propose effective strategies, including motion mask generation, adaptive Gaussian point management, and a hybrid camera tracking algorithm to improve the accuracy and robustness of pose estimation. Extensive experiments demonstrate that DG-SLAM delivers state-of-the-art performance in camera pose estimation, map reconstruction, and novel-view synthesis in dynamic scenes, outperforming existing methods meanwhile preserving real-time rendering ability.
KOALA: Empirical Lessons Toward Memory-Efficient and Fast Diffusion Models for Text-to-Image Synthesis
Authors: Youngwan Lee, Kwanyong Park, Yoorhim Cho, Yong-Ju Lee, Sung Ju Hwang
Published in: Advances in Neural Information Processing Systems 37  (NeurIPS 2024) (Main Conference Track), 2024

Abstract: As text-to-image (T2I) synthesis models increase in size, they demand higher inference costs due to the need for more expensive GPUs with larger memory, which makes it challenging to reproduce these models in addition to the restricted access to training datasets. Our study aims to reduce these inference costs and explores how far the generative capabilities of T2I models can be extended using only publicly available datasets and open-source models. To this end, by using the de facto standard text-to-image model, Stable Diffusion XL (SDXL), we present three key practices in building an efficient T2I model: (1) Knowledge distillation: we explore how to effectively distill the generation capability of SDXL into an efficient U-Net and find that self-attention is the most crucial part. (2) Data: despite fewer samples, high-resolution images with rich captions are more crucial than a larger number of low-resolution images with short captions. (3) Teacher: Step-distilled Teacher allows T2I models to reduce the noising steps. Based on these findings, we build two types of efficient text-to-image models, called KOALA-Turbo & -Lightning, with two compact U-Nets (1B & 700M), reducing the model size up to 54% and 69% of the SDXL U-Net. In particular, the KOALA-Lightning-700M is 4 times faster than SDXL while still maintaining satisfactory generation quality. Moreover, unlike SDXL, our KOALA models can generate 1024px high-resolution images on consumer-grade GPUs with 8GB of VRAMs (3060Ti). We believe that our KOALA models will have a significant practical impact, serving as cost-effective alternatives to SDXL for academic researchers and general users in resource-constrained environments.
In Pursuit of Causal Label Correlations for Multi-label Image Recognition
Authors: Zhao-Min Chen, Xin Jin, Yisu Ge, Sixian Chan
Published in: Advances in Neural Information Processing Systems 37  (NeurIPS 2024) (Main Conference Track), 2024

Abstract: Multi-label image recognition aims to predict all objects present in an input image. A common belief is that modeling the correlations between objects is beneficial for multi-label recognition. However, this belief has been recently challenged as label correlations may mislead the classifier in testing, due to the possible contextual bias in training. Accordingly, a few of recent works not only discarded label correlation modeling, but also advocated to remove contextual information for multi-label image recognition. This work explicitly explores label correlations for multi-label image recognition based on a principled causal intervention approach. With causal intervention, we pursue causal label correlations and suppress spurious label correlations, as the former tend to convey useful contextual cues while the later may mislead the classifier. Specifically, we decouple label-specific features with a Transformer decoder attached to the backbone network, and model the confounders which may give rise to spurious correlations by clustering spatial features of all training images. Based on label-specific features and confounders, we employ a cross-attention module to implement causal intervention, quantifying the causal correlations from all object categories to each predicted object category. Finally, we obtain image labels by combining the predictions from decoupled features and causal label correlations. Extensive experiments clearly validate the effectiveness of our approach for multi-label image recognition in both common and cross-dataset settings.
NeuroClips: Towards High-fidelity and Smooth fMRI-to-Video Reconstruction
Authors: Zixuan Gong, Guangyin Bao, Qi Zhang, Zhongwei Wan, Duoqian Miao, Shoujin Wang, Lei Zhu, Changwei Wang, Rongtao Xu, Liang Hu, Ke Liu, Yu Zhang
Published in: Advances in Neural Information Processing Systems 37  (NeurIPS 2024) (Main Conference Track), 2024

Abstract: Reconstruction of static visual stimuli from non-invasion brain activity fMRI achieves great success, owning to advanced deep learning models such as CLIP and Stable Diffusion. However, the research on fMRI-to-video reconstruction remains limited since decoding the spatiotemporal perception of continuous visual experiences is formidably challenging. We contend that the key to addressing these challenges lies in accurately decoding both high-level semantics and low-level perception flows, as perceived by the brain in response to video stimuli. To the end, we propose NeuroClips, an innovative framework to decode high-fidelity and smooth video from fMRI. NeuroClips utilizes a semantics reconstructor to reconstruct video keyframes, guiding semantic accuracy and consistency, and employs a perception reconstructor to capture low-level perceptual details, ensuring video smoothness. During inference, it adopts a pre-trained T2V diffusion model injected with both keyframes and low-level perception flows for video reconstruction. Evaluated on a publicly available fMRI-video dataset, NeuroClips achieves smooth high-fidelity video reconstruction of up to 6s at 8FPS, gaining significant improvements over state-of-the-art models in various metrics, e.g., a 128% improvement in SSIM and an 81% improvement in spatiotemporal metrics. Our project is available at https://github.com/gongzix/NeuroClips.