mtybilly/Instruct2DS huggingface dataset:
Sobolev Training for Implicit Neural Representations with Approximated Image Derivatives
Authors: Wentao Yuan, Qingtian Zhu, Xiangyue Liu, Yikang Ding, Haotian Zhang, Chi Zhang
Published in: European Conference on Computer Vision (ECCV), 2022 (Main Conference Track), 2022

Abstract: "Recently, Implicit Neural Representations (INRs) parameterized by neural networks have emerged as a powerful and promising tool to represent different kinds of signals due to its continuous, differentiable properties, showing superiorities to classical discretized representations. However, the training of neural networks for INRs only utilizes input-output pairs, and the derivatives of the target output with respect to the input, which can be accessed in some cases, are usually ignored. In this paper, we propose a training paradigm for INRs whose target output is image pixels, to encode image derivatives in addition to image values in the neural network. Specifically, we use finite differences to approximate image derivatives. We show how the training paradigm can be leveraged to solve typical INRs problems, i.e., image regression and inverse rendering, and demonstrate this training paradigm can improve the data-efficiency and generalization capabilities of INRs. The code of our method is available at https://github.com/megvii-research/Sobolev_INRs."
Make-a-Scene: Scene-Based Text-to-Image Generation with Human Priors
Authors: Oran Gafni, Adam Polyak, Oron Ashual, Shelly Sheynin, Devi Parikh, Yaniv Taigman
Published in: European Conference on Computer Vision (ECCV), 2022 (Main Conference Track), 2022

Abstract: "Recent text-to-image generation methods provide a simple yet exciting conversion capability between text and image domains. While these methods have incrementally improved the generated image fidelity and text relevancy, several pivotal gaps remain unanswered, limiting applicability and quality. We propose a novel text-to-image method that addresses these gaps by (i) enabling a simple control mechanism complementary to text in the form of a scene, (ii) introducing elements that substantially improve the tokenization process by employing domain-specific knowledge over key image regions (faces and salient objects), and (iii) adapting classifier-free guidance for the transformer use case. Our model achieves state-of-the-art FID and human evaluation results, unlocking the ability to generate high fidelity images in a resolution of 512×512 pixels, significantly improving visual quality. Through scene controllability, we introduce several new capabilities: (i) Scene editing, (ii) text editing with anchor scenes, (iii) overcoming out-of-distribution text prompts, and (iv) story illustration generation, as demonstrated in \href{https://youtu.be/N4BagnXzPXY}{the story we wrote}."
3D-FM GAN: Towards 3D-Controllable Face Manipulation
Authors: Yuchen Liu, Zhixin Shu, Yijun Li, Zhe Lin, Richard Zhang, S.Y. Kung
Published in: European Conference on Computer Vision (ECCV), 2022 (Main Conference Track), 2022

Abstract: "3D-controllable portrait synthesis has significantly advanced, thanks to breakthroughs in generative adversarial networks (GANs). However, it is still challenging to manipulate existing face images with precise 3D control. While concatenating GAN inversion and a 3D-aware, noise-to-image GAN is a straight-forward solution, it is inefficient and may lead to noticeable drop in editing quality. To fill this gap, we propose 3D-FM GAN, a novel conditional GAN framework designed specifically for 3D-controllable Face Manipulation, and does not require any tuning after the end-to-end learning phase. By carefully encoding both the input face image and a physically-based rendering of 3D edits into a StyleGAN’s latent spaces, our image generator provides high-quality, identity-preserved, 3D-controllable face manipulation. To effectively learn such novel framework, we develop two essential training strategies and a novel multiplicative co-modulation architecture that improves significantly upon naive schemes. With extensive evaluations, we show that our method outperforms the prior arts on various tasks, with better editability, stronger identity preservation, and higher photo-realism. In addition, we demonstrate a better generalizability of our design on large pose editing and out-of-domain images."
Multi-Curve Translator for High-Resolution Photorealistic Image Translation
Authors: Yuda Song, Hui Qian, Xin Du
Published in: European Conference on Computer Vision (ECCV), 2022 (Main Conference Track), 2022

Abstract: "The dominant image-to-image translation methods are based on fully convolutional networks, which extract and translate an image’s features and then reconstruct the image. However, they have unacceptable computational costs when working with high-resolution images. To this end, we present the Multi-Curve Translator (MCT), which not only predicts the translated pixels for the corresponding input pixels but also for their neighboring pixels. And if a high-resolution image is downsampled to its low-resolution version, the lost pixels are the remaining pixels’ neighboring pixels. So MCT makes it possible to feed the network only the downsampled image to perform the mapping for the full-resolution image, which can dramatically lower the computational cost. Besides, MCT is a plug-in approach that utilizes existing base models and requires only replacing their output layers. Experiments demonstrate that the MCT variants can process 4K images in real-time and achieve comparable or even better performance than the base models on various photorealistic image-to-image translation tasks."
Deep Bayesian Video Frame Interpolation
Authors: Zhiyang Yu, Yu Zhang, Xujie Xiang, Dongqing Zou, Xijun Chen, Jimmy S. Ren
Published in: European Conference on Computer Vision (ECCV), 2022 (Main Conference Track), 2022

Abstract: "We present deep Bayesian video frame interpolation, a novel approach for upsampling a low frame-rate video temporally to its higher frame-rate counterpart. Our approach learns posterior distributions of optical flows and frames to be interpolated, which is optimized via learned gradient descent for fast convergence. Each learned step is a lightweight network manipulating gradients of the log-likelihood of estimated frames and flows. Such gradients, parameterized either explicitly or implicitly, model the fidelity of current estimations when matching real image and flow distributions to explain the input observations. With this approach we show new records on 8 of 10 benchmarks, using an architecture with half the parameters of the state-of-the-art model. Code and models are publicly available at https://github.com/Oceanlib/DBVI."
Cross Attention Based Style Distribution for Controllable Person Image Synthesis
Authors: Xinyue Zhou, Mingyu Yin, Xinyuan Chen, Li Sun, Changxin Gao, Qingli Li
Published in: European Conference on Computer Vision (ECCV), 2022 (Main Conference Track), 2022

Abstract: "Controllable person image synthesis task enables a wide range of applications through explicit control over body pose and appearance. In this paper, we propose a cross attention based style distribution module that computes between the source semantic styles and target pose for pose transfer. The module intentionally selects the style represented by each semantic and distributes them according to the target pose. The attention matrix in cross attention expresses the dynamic similarities between the target pose and the source styles for all semantics. Therefore, it can be utilized to route the color and texture from the source image, and is further constrained by the target parsing map to achieve a clearer objective. At the same time, to encode the source appearance accurately, the self attention among different semantic styles is also added. The effectiveness of our model is validated quantitatively and qualitatively on pose transfer and virtual try-on tasks. Codes are available at https://github.com/xyzhouo/CASD."
KeypointNeRF: Generalizing Image-Based Volumetric Avatars Using Relative Spatial Encoding of Keypoints
Authors: Marko Mihajlovic, Aayush Bansal, Michael Zollhöfer, Siyu Tang, Shunsuke Saito
Published in: European Conference on Computer Vision (ECCV), 2022 (Main Conference Track), 2022

Abstract: "Image-based volumetric avatars using pixel-aligned features promise generalization to unseen poses and identities. Prior work leverages global spatial encodings and multi-view geometric consistency to reduce spatial ambiguity. However, global encodings often suffer from overfitting to the distribution of the training data, and it is difficult to learn multi-view consistent reconstruction from sparse views. In this work, we investigate common issues with existing spatial encodings and propose a simple yet highly effective approach to modeling high-fidelity volumetric avatars from sparse views. One of the key ideas is to encode relative spatial 3D information via sparse 3D keypoints. This approach is robust to novel view synthesis and the sparsity of viewpoints. Our approach outperforms state-of-the-art methods for head reconstruction. On body reconstruction for unseen subjects, we also achieve performance comparable to prior art that uses a parametric human body model and temporal feature aggregation. Our experiments show that a majority of errors in prior work stem from an inappropriate choice of spatial encoding and thus we suggest a new direction for high-fidelity image-based avatar modeling."
ViewFormer: NeRF-Free Neural Rendering from Few Images Using Transformers
Authors: Jonáš Kulhánek, Erik Derner, Torsten Sattler, Robert Babuška
Published in: European Conference on Computer Vision (ECCV), 2022 (Main Conference Track), 2022

Abstract: "Novel view synthesis is a long-standing problem. In this work, we consider a variant of the problem where we are given only a few context views sparsely covering a scene or an object. The goal is to predict novel viewpoints in the scene, which requires learning priors. The current state of the art is based on Neural Radiance Field (NeRF), and while achieving impressive results, the methods suffer from long training times as they require evaluating millions of 3D point samples via a neural network for each image. We propose a 2D-only method that maps multiple context views and a query pose to a new image in a single pass of a neural network. Our model uses a two-stage architecture consisting of a codebook and a transformer model. The codebook is used to embed individual images into a smaller latent space, and the transformer solves the view synthesis task in this more compact space. To train our model efficiently, we introduce a novel branching attention mechanism that allows us to use the same model not only for neural rendering but also for camera pose estimation. Experimental results on real-world scenes show that our approach is competitive compared to NeRF-based methods while not reasoning explicitly in 3D, and it is faster to train."
L-Tracing: Fast Light Visibility Estimation on Neural Surfaces by Sphere Tracing
Authors: Ziyu Chen, Chenjing Ding, Jianfei Guo, Dongliang Wang, Yikang Li, Xuan Xiao, Wei Wu, Li Song
Published in: European Conference on Computer Vision (ECCV), 2022 (Main Conference Track), 2022

Abstract: "We introduce a highly efficient light visibility estimation method, called L-Tracing, for reflectance factorization on neural implicit surfaces. Light visibility is indispensable for modeling shadows and specular of high quality on object’s surface. For neural implicit representations, former methods of computing light visibility suffer from efficiency and quality drawbacks. L-Tracing leverages the distance meaning of the Signed Distance Function(SDF), and computes the light visibility of the solid object surface according to binary geometry occlusions. We prove the linear convergence of L-Tracing algorithm and give out the theoretical lower bound of tracing iteration. Based on L-Tracing, we propose a new surface reconstruction and reflectance factorization framework. Experiments show our framework performs nearly 10x speedup on factorization, and achieves competitive albedo and relighting results with existing approaches."
A Perceptual Quality Metric for Video Frame Interpolation
Authors: Qiqi Hou, Abhijay Ghildyal, Feng Liu
Published in: European Conference on Computer Vision (ECCV), 2022 (Main Conference Track), 2022

Abstract: "Research on video frame interpolation has made significant progress in recent years. However, existing methods mostly use off-the-shelf metrics to measure the interpolation results with the exception of a few methods that employ user studies, which is time-consuming. As video frame interpolation results often exhibit unique artifacts, existing quality metrics sometimes are not consistent with human perception when measuring the interpolation results. Recent deep learning-based perceptual quality metrics are shown more consistent with human judgments, but their performance on videos is compromised since they do not consider temporal information. In this paper, we present a dedicated perceptual quality metric for measuring video frame interpolation results. Our method learns perceptual features directly from videos instead of individual frames. It compares pyramid features extracted from video frames and employs Swin Transformer blocks-based spatio-temporal modules to extract spatio-temporal information. To train our metric, we collected a new video frame interpolation quality assessment dataset. Our experiments show that our dedicated quality metric outperforms state-of-the-art methods when measuring video frame interpolation results."
Adaptive Feature Interpolation for Low-Shot Image Generation
Authors: Mengyu Dai, Haibin Hang, Xiaoyang Guo
Published in: European Conference on Computer Vision (ECCV), 2022 (Main Conference Track), 2022

Abstract: "Training of generative models especially Generative Adversarial Networks can easily diverge in low-data setting. To mitigate this issue, we propose a novel implicit data augmentation approach which facilitates stable training and synthesize high-quality samples without need of label information. Specifically, we view the discriminator as a metric embedding of the real data manifold, which offers proper distances between real data points. We then utilize information in the feature space to develop a fully unsupervised and data-driven augmentation method. Experiments on few-shot generation tasks show the proposed method significantly improve results from strong baselines with hundreds of training samples."
PalGAN: Image Colorization with Palette Generative Adversarial Networks
Authors: Yi Wang, Menghan Xia, Lu Qi, Jing Shao, Yu Qiao
Published in: European Conference on Computer Vision (ECCV), 2022 (Main Conference Track), 2022

Abstract: "Multimodal ambiguity and color bleeding remain challenging in colorization. To tackle these problems, we propose a new GAN-based colorization approach PalGAN, integrated with palette estimation and chromatic attention. To circumvent the multimodality issue, we present a new colorization formulation that estimates a probabilistic palette from the input gray image first, then conducts color assignment conditioned on the palette through a generative model. Further, we handle color bleeding with chromatic attention. It studies color affinities by considering both semantic and intensity correlation. In extensive experiments, PalGAN outperforms state-of-the-arts in quantitative evaluation and visual comparison, delivering notable diverse, contrastive, and edge-preserving appearances. With the palette design, our method enables color transfer between images even with irrelevant contexts."
Fast-Vid2Vid: Spatial-Temporal Compression for Video-to-Video Synthesis
Authors: Long Zhuo, Guangcong Wang, Shikai Li, Wayne Wu, Ziwei Liu
Published in: European Conference on Computer Vision (ECCV), 2022 (Main Conference Track), 2022

Abstract: "Video-to-Video synthesis (Vid2Vid) has achieved remarkable results on generating a photo-realistic video from a sequence of semantic maps. However, this pipeline suffers from high computational cost and long inference latency, which largely depends on two essential factors: 1) network architecture parameters, 2) sequential data stream. Recently, the parameters of image-based generative models have been significantly compressed via more efficient network architectures. Nevertheless, existing methods mainly focus on slimming network architectures and ignore the size of sequential data stream. Moreover, due to the lack of temporal coherence, image-based compression is not sufficient for the compression of video synthesis with a dynamic time series. In this paper, we present a spatial-temporal compression framework, Fast-Vid2Vid, which focuses on data aspects of generative models. It makes the first attempt at time dimension to reduce computational resources and accelerate inference. Specifically, we compress the input data stream spatially and reduce the temporal redundancy. After the proposed spatial-knowledge distillation, our model can synthesize key-frames using low-resolution data stream. Finally, Fast-Vid2Vid interpolates inter frames by motion compensation with negligible latency. On standard benchmarks, Fast-Vid2Vid achieves around real-time performance as 20 FPS and saves around 8× computational cost on a single V100 GPU."
Learning Prior Feature and Attention Enhanced Image Inpainting
Authors: Chenjie Cao, Qiaole Dong, Yanwei Fu
Published in: European Conference on Computer Vision (ECCV), 2022 (Main Conference Track), 2022

Abstract: "Many recent inpainting works have achieved impressive results by leveraging Deep Neural Networks (DNNs) to model various prior information for image restoration. Unfortunately, the performance of these methods is largely limited by the representation ability of vanilla Convolutional Neural Networks (CNNs) backbones. On the other hand, Vision Transformers (ViT) with self-supervised pre-training have shown great potential for many visual recognition and object detection tasks. A natural question is whether the inpainting task can be greatly benefited from the ViT backbone? However, it is nontrivial to directly replace the new backbones in inpainting networks, as the inpainting is an inverse problem fundamentally different from the recognition tasks. To this end, this paper incorporates the pre-training based Masked AutoEncoder (MAE) into the inpainting model, which enjoys richer informative priors to enhance the inpainting process. Moreover, we propose to use attention priors from MAE to make the inpainting model learn more long-distance dependencies between masked and unmasked regions. Sufficient ablations have been discussed about the inpainting and the self-supervised pre-training models in this paper. Besides, experiments on both Places2 and FFHQ demonstrate the effectiveness of our proposed model. Codes and pre-trained models will be released."
Temporal-MPI: Enabling Multi-Plane Images for Dynamic Scene Modelling via Temporal Basis Learning
Authors: Wenpeng Xing, Jie Chen
Published in: European Conference on Computer Vision (ECCV), 2022 (Main Conference Track), 2022

Abstract: "Novel view synthesis of static scenes has achieved remarkable advancements in producing photo-realistic results. However, key challenges remain for immersive rendering of dynamic scenes. One of the seminal image-based rendering method, the multi-plane image (MPI), produces high novel-view synthesis quality for static scenes. But modelling dynamic contents by MPI is not studied. In this paper, we propose a novel Temporal-MPI representation which is able to encode the rich 3D and dynamic variation information throughout the entire video as compact temporal basis and coefficients jointly learned. Time-instance MPI for rendering can be generated efficiently using mini-seconds by linear combinations of temporal basis and coefficients from Temporal-MPI. Thus novel-views at arbitrary time-instance will be able to be rendered via Temporal-MPI in real-time with high visual quality. Our method is trained and evaluated on Nvidia Dynamic Scene Dataset. We show that our proposed Temporal-MPI is much faster compared with other state-of-the-art dynamic scene modelling methods using MPI."
3D-Aware Semantic-Guided Generative Model for Human Synthesis
Authors: Jichao Zhang, Enver Sangineto, Hao Tang, Aliaksandr Siarohin, Zhun Zhong, Nicu Sebe, Wei Wang
Published in: European Conference on Computer Vision (ECCV), 2022 (Main Conference Track), 2022

Abstract: "Generative Neural Radiance Field (GNeRF) models, which extract implicit 3D representations from 2D images, have recently been shown to produce realistic images representing rigid/semi-rigid objects, such as human faces or cars. However, they usually struggle to generate high-quality images representing non-rigid objects, such as the human body, which is of a great interest for many computer graphics applications. This paper proposes a 3D-aware Semantic-Guided Generative Model (3D-SGAN) for human image synthesis, which combines a GNeRF with a texture generator. The former learns an implicit 3D representation of the human body and outputs a set of 2D semantic segmentation masks. The latter transforms these semantic masks into a real image, adding a realistic texture to the human appearance. Without requiring additional 3D information, our model can learn 3D human representations with a photo-realistic controllable generation. Our experiments on the DeepFashion dataset show that 3D-SGAN significantly outperforms the most recent baselines."
Temporally Consistent Semantic Video Editing
Authors: Yiran Xu, Badour AlBahar, Jia-Bin Huang
Published in: European Conference on Computer Vision (ECCV), 2022 (Main Conference Track), 2022

Abstract: "Generative adversarial networks (GANs) have demonstrated impressive image generation quality and semantic editing capability of real images, e.g., changing object classes, modifying attributes, or transferring styles. However, applying these GAN-based editing to a video independently for each frame inevitably results in temporal flickering artifacts. We present a simple yet effective method to facilitate temporally coherent video editing. Our core idea is to minimize the temporal photometric inconsistency by optimizing both the latent code and the pre-trained generator. We evaluate the quality of our editing on different domains and GAN inversion techniques and show favorable results against the baselines."
Error Compensation Framework for Flow-Guided Video Inpainting
Authors: Jaeyeon Kang, Seoung Wug Oh, Seon Joo Kim
Published in: European Conference on Computer Vision (ECCV), 2022 (Main Conference Track), 2022

Abstract: "The key to video inpainting is to use correlation information from as many reference frames as possible. Existing flow-based propagation methods split the video synthesis process into multiple steps: flow completion -> pixel propagation -> synthesis. However, there is a significant drawback that the errors in each step continue to accumulate and amplify in the next step. To this end, we propose an Error Compensation Framework for Flow-guided Video Inpainting (ECFVI), which takes advantage of the flow-based method and offsets its weaknesses. We address the weakness with the newly designed flow completion module and the error compensation network that exploits the error guidance map. Our approach greatly improves the temporal consistency and the visual quality of the completed videos. Experimental results show the superior performance of our proposed method with the speed up of ×6, compared to the state-of-the-art methods. In addition, we present a new benchmark dataset for evaluation by supplementing the weaknesses of existing test datasets."
Scraping Textures from Natural Images for Synthesis and Editing
Authors: Xueting Li, Xiaolong Wang, Ming-Hsuan Yang, Alexei A. Efros, Sifei Liu
Published in: European Conference on Computer Vision (ECCV), 2022 (Main Conference Track), 2022

Abstract: "Existing texture synthesis methods focus on generating large texture images given a small texture sample. But such samples are typically assumed to be highly curated: rectangular, clean, and stationary. This paper aims to scrape textures directly from natural images of everyday objects and scenes, build texture models, and employ them for texture synthesis, texture editing, etc. The key idea is to jointly learn image grouping and texture modeling. The image grouping module discovers clean texture segments, each of which is represented as a texture code and a parametric sine wave by the texture modeling module. By enforcing the model to reconstruct the input image from the texture codes and sine waves, our model can be learned via self-supervision on a set of cluttered natural images, without requiring any form of annotation or clean texture images. We show that the learned texture features capture many natural and man-made textures in real images, and can be applied to tasks like texture synthesis, texture editing and texture swapping."
Single Stage Virtual Try-On via Deformable Attention Flows
Authors: Shuai Bai, Huiling Zhou, Zhikang Li, Chang Zhou, Hongxia Yang
Published in: European Conference on Computer Vision (ECCV), 2022 (Main Conference Track), 2022

Abstract: "Virtual try-on aims to generate a photo-realistic fitting result given an in-shop garment and a reference person image. Existing methods usually build up multi-stage frameworks to deal with clothes warping and body blending respectively, or rely heavily on intermediate parser-based labels which may be noisy or even inaccurate. To solve the above challenges, we propose a single-stage try-on framework by developing a novel Deformable Attention Flow (DAFlow), which applies the deformable attention scheme to multi-flow estimation. With pose keypoints as the guidance only, the self- and cross-deformable attention flows are estimated for the reference person and the garment images, respectively. By sampling multiple flow fields, the feature-level and pixel-level information from different semantic areas is simultaneously extracted and merged through the attention mechanism. It enables clothes warping and body synthesizing at the same time which leads to photo-realistic results in an end-to-end manner. Extensive experiments on two try-on datasets demonstrate that our proposed method achieves state-of-the-art performance both qualitatively and quantitatively. Furthermore, additional experiments on the other two image editing tasks illustrate the versatility of our method for multi-view synthesis and image animation. Code will be made available at https://github.com/OFA-Sys/DAFlow."
Improving GANs for Long-Tailed Data through Group Spectral Regularization
Authors: Harsh Rangwani, Naman Jaswani, Tejan Karmali, Varun Jampani, R. Venkatesh Babu
Published in: European Conference on Computer Vision (ECCV), 2022 (Main Conference Track), 2022

Abstract: "Deep long-tailed learning aims to train useful deep networks on practical, real-world imbalanced distributions, wherein most labels of the tail classes are associated with a few samples. There has been a large body of work to train discriminative models for visual recognition on long-tailed distribution. In contrast, we aim to train conditional Generative Adversarial Networks, a class of image generation models on long-tailed distributions. We find that similar to recognition, state-of-the-art methods for image generation also suffer from performance degradation on tail classes. The performance degradation is mainly due to class-specific mode collapse for tail classes, which we observe to be correlated with the spectral explosion of the conditioning parameter matrix. We propose a novel group Spectral Regularizer (gSR) that prevents the spectral explosion alleviating mode collapse, which results in diverse and plausible image generation even for tail classes. We find that gSR effectively combines with existing augmentation and regularization techniques, leading to state-of-the-art image generation performance on long-tailed data. Extensive experiments demonstrate the efficacy of our regularizer on long-tailed datasets with different degrees of imbalance. Project Page: https://sites.google.com/view/gsr-eccv22."
Hierarchical Semantic Regularization of Latent Spaces in StyleGANs
Authors: Tejan Karmali, Rishubh Parihar, Susmit Agrawal, Harsh Rangwani, Varun Jampani, Maneesh Singh, R. Venkatesh Babu
Published in: European Conference on Computer Vision (ECCV), 2022 (Main Conference Track), 2022

Abstract: "Progress in GANs has enabled the generation of high-resolution photorealistic images of astonishing quality. StyleGANs allow for compelling attribute modification on such images via mathematical operations on the latent style vectors in the W/W+ space that effectively modulate the rich hierarchical representations of the generator. Such operations have recently been generalized beyond mere attribute swapping in the original StyleGAN paper to include interpolations. In spite of many significant improvements in StyleGANs, they are still seen to generate unnatural images. The quality of the generated images is predicated on two assumptions; (a) The richness of the hierarchical representations learnt by the generator, and, (b) The linearity and smoothness of the style spaces. In this work, we propose a Hierarchical Semantic Regularizer (HSR) which aligns the hierarchical representations learnt by the generator to corresponding powerful features learnt by pretrained networks on large amounts of data. HSR is shown to not only improve generator representations but also the linearity and smoothness of the latent style spaces, leading to the generation of more natural-looking style-edited images. To demonstrate improved linearity, we propose a novel metric - Attribute Linearity Score (ALS). A significant reduction in the generation of unnatural images is corroborated by improvement in the Perceptual Path Length (PPL) metric by 16.19% averaged across different standard datasets while simultaneously improving the linearity of attribute-change in the attribute editing tasks."
IntereStyle: Encoding an Interest Region for Robust StyleGAN Inversion
Authors: Seung-Jun Moon, Gyeong-Moon Park
Published in: European Conference on Computer Vision (ECCV), 2022 (Main Conference Track), 2022

Abstract: "Recently, manipulation of real-world images has been highly elaborated along with the development of Generative Adversarial Networks (GANs) and corresponding encoders, which embed real-world images into the latent space. However, designing encoders of GAN still remains a challenging task due to the trade-off between distortion and perception. In this paper, we point out that the existing encoders try to lower the distortion not only on the interest region, e.g., human facial region but also on the uninterest region, e.g., background patterns and obstacles. However, most uninterest regions in real-world images are located at out-of-distribution (OOD), which are infeasible to be ideally reconstructed by generative models. Moreover, we empirically find that the uninterest region overlapped with the interest region can mangle the original feature of the interest region, e.g., a microphone overlapped with a facial region is inverted into the white beard. As a result, lowering the distortion of the whole image while maintaining the perceptual quality is very challenging. To overcome this trade-off, we propose a simple yet effective encoder training scheme, coined IntereStyle, which facilitates encoding by focusing on the interest region. IntereStyle steers the encoder to disentangle the encodings of the interest and uninterest regions. To this end, we filter the information of the uninterest region iteratively to regulate the negative impact of the uninterest region. We demonstrate that IntereStyle achieves both lower distortion and higher perceptual quality compared to the existing state-of-the-art encoders. Especially, our model robustly conserves features of the original images, which shows the robust image editing and style mixing results. We will release our code with the pre-trained model after the review."
StyleLight: HDR Panorama Generation for Lighting Estimation and Editing
Authors: Guangcong Wang, Yinuo Yang, Chen Change Loy, Ziwei Liu
Published in: European Conference on Computer Vision (ECCV), 2022 (Main Conference Track), 2022

Abstract: "We present a new lighting estimation and editing framework to generate high-dynamic-range (HDR) indoor panorama lighting from a single limited field-of-view (LFOV) image captured by low-dynamic-range (LDR) cameras. Existing lighting estimation methods either directly regress lighting representation parameters or decompose this problem into LFOV-to-panorama and LDR-to-HDR lighting generation sub-tasks. However, due to the partial observation, the high-dynamic-range lighting, and the intrinsic ambiguity of a scene, lighting estimation remains a challenging task. To tackle this problem, we propose a coupled dual-StyleGAN panorama synthesis network (StyleLight) that integrates LDR and HDR panorama synthesis into a unified framework. The LDR and HDR panorama synthesis share a similar generator but have separate discriminators. During inference, given an LDR LFOV image, we propose a focal-masked GAN inversion method to find its latent code by the LDR panorama synthesis branch and then synthesize the HDR panorama by the HDR panorama synthesis branch. StyleLight takes LFOV-to-panorama and LDR-to-HDR lighting generation into a unified framework and thus greatly improves lighting estimation. Extensive experiments demonstrate that our framework achieves superior performance over state-of-the-art methods on indoor lighting estimation. Notably, StyleLight also enables intuitive lighting editing on indoor HDR panoramas, which is suitable for real-world applications. Code is available at https://style-light.github.io/."
Contrastive Monotonic Pixel-Level Modulation
Authors: Kun Lu, Rongpeng Li, Honggang Zhang
Published in: European Conference on Computer Vision (ECCV), 2022 (Main Conference Track), 2022

Abstract: "Continuous one-to-many mapping is a less investigated yet important task in both low-level visions and neural image translation. In this paper, we present a new formulation called MonoPix, an unsupervised and contrastive continuous modulation model, and take a step further to enable a pixel-level spatial control which is critical but can not be properly handled previously. The key feature of this work is to model the monotonicity between controlling signals and the domain discriminator with a novel contrastive modulation framework and corresponding monotonicity constraints. We have also introduced a selective inference strategy with logarithmic approximation complexity and support fast domain adaptations. The state-of-the-art performance is validated on a variety of continuous mapping tasks, including AFHQ cat-dog and Yosemite summer-winter translation. The introduced approach also helps to provide a new solution for many low-level tasks like low-light enhancement and natural noise generation, which is beyond the long-established practice of one-to-one training and inference. Code is available at https://github.com/lukun199/MonoPix."
Learning Cross-Video Neural Representations for High-Quality Frame Interpolation
Authors: Wentao Shangguan, Yu Sun, Weijie Gan, Ulugbek S. Kamilov
Published in: European Conference on Computer Vision (ECCV), 2022 (Main Conference Track), 2022

Abstract: "This paper considers the problem of temporal video interpolation, where the goal is to synthesize a new video frame given its two neighbors. We propose Cross-Video Neural Representation (CURE) as the first video interpolation method based on neural fields (NF). NF refers to the recent class of methods for the neural representation of complex 3D scenes that has seen widespread success and application across computer vision. CURE represents the video as a continuous function parameterized by a coordinate-based neural network, whose inputs are the spatiotemporal coordinates and outputs are the corresponding RGB values. CURE introduces a new architecture that conditions the neural network on the input frames for imposing space-time consistency in the synthesized video. This not only improves the final interpolation quality, but also enables CURE to learn a prior across multiple videos. Experimental evaluations show that CURE achieves the state-of-the-art performance on video interpolation on several benchmark datasets."
Learning Continuous Implicit Representation for Near-Periodic Patterns
Authors: Bowei Chen, Tiancheng Zhi, Martial Hebert, Srinivasa G. Narasimhan
Published in: European Conference on Computer Vision (ECCV), 2022 (Main Conference Track), 2022

Abstract: "Near-Periodic Patterns (NPP) are ubiquitous in man-made scenes and are composed of tiled motifs with appearance differences caused by lighting, defects, or design elements. A good NPP representation is useful for many applications including image completion, segmentation, and geometric remapping. But representing NPP is challenging because it needs to maintain global consistency (tiled motifs layout) while preserving local variations (appearance differences). Methods trained on general scenes using a large dataset or single-image optimization struggle to satisfy these constraints, while methods that explicitly model periodicity are not robust to periodicity detection errors. To address these challenges, we learn a neural implicit representation using a coordinate-based MLP with single image optimization. We design an input feature warping module and a periodicity-guided patch loss to handle both global consistency and local variations. To further improve the robustness, we introduce a periodicity proposal module to search and use multiple candidate periodicities in our pipeline. We demonstrate the effectiveness of our method on more than 500 images of building facades, friezes, wallpapers, ground, and Mondrian patterns on single and multi-planar scenes."
End-to-End Graph-Constrained Vectorized Floorplan Generation with Panoptic Refinement
Authors: Jiachen Liu, Yuan Xue, Jose Duarte, Krishnendra Shekhawat, Zihan Zhou, Xiaolei Huang
Published in: European Conference on Computer Vision (ECCV), 2022 (Main Conference Track), 2022

Abstract: "The automatic generation of floorplans given user inputs has great potential in architectural design and has recently been explored in the computer vision community. However, the majority of existing methods synthesize floorplans in the format of rasterized images, which are difficult to edit or customize. In this paper, we aim to synthesize floorplans as sequences of 1-D vectors, which eases user interaction and design customization. To generate high fidelity vectorized floorplans, we propose a novel two-stage framework, including a draft stage and a multi-round refining stage. In the first stage, we encode the room connectivity graph input by users with a graph convolutional network (GCN), then apply an autoregressive transformer network to generate an initial floorplan sequence. To polish the initial design and generate more visually appealing floorplans, we further propose a novel panoptic refinement network(PRN) composed of a GCN and a transformer network. The PRN takes the initial generated sequence as input and refines the floorplan design while encouraging the correct room connectivity with our proposed geometric loss. We have conducted extensive experiments on a real-world floorplan dataset, and the results show that our method achieves state-of-the-art performance under different settings and evaluation metrics."
Few-Shot Image Generation with Mixup-Based Distance Learning
Authors: Chaerin Kong, Jeesoo Kim, Donghoon Han, Nojun Kwak
Published in: European Conference on Computer Vision (ECCV), 2022 (Main Conference Track), 2022

Abstract: Producing diverse and realistic images with generative models such as GANs typically requires large scale training with vast amount of images. GANs trained with limited data can easily memorize few training samples and display undesirable properties like "stairlike" latent space where interpolation in the latent space yields discontinuous transitions in the output space. In this work, we consider a challenging task of pretraining-free few-shot image synthesis, and seek to train existing generative models with minimal overfitting and mode collapse. We propose mixup-based distance regularization on the feature space of both a generator and the counterpart discriminator that encourages the two players to reason not only about the scarce observed data points but the relative distances in the feature space they reside. Qualitative and quantitative evaluation on diverse datasets demonstrates that our method is generally applicable to existing models to enhance both fidelity and diversity under few-shot setting. Codes are available.
A Style-Based GAN Encoder for High Fidelity Reconstruction of Images and Videos
Authors: Xu Yao, Alasdair Newson, Yann Gousseau, Pierre Hellier
Published in: European Conference on Computer Vision (ECCV), 2022 (Main Conference Track), 2022

Abstract: "We present a new encoder architecture for GAN inversion. The task is to reconstruct a real image from the latent space of a pre-trained Generative Adversarial Network (GAN). Unlike previous encoder-based methods which predict only a latent code from a real image, the proposed encoder maps the given image to both a latent code and a feature tensor, simultaneously. The feature tensor is key for accurate inversion, which helps to obtain better perceptual quality and lower reconstruction error. We conduct extensive experiments for several style-based generators pre-trained on different data domains. Our method is the first feed-forward encoder to include the feature tensor in the inversion, outperforming the state-of-the-art encoder-based methods for GAN inversion. Additionally, experiments on video inversion show that our method yields a more accurate and stable inversion for videos. This offers the possibility to perform real-time editing in videos."
FakeCLR: Exploring Contrastive Learning for Solving Latent Discontinuity in Data-Efficient GANs
Authors: Ziqiang Li, Chaoyue Wang, Heliang Zheng, Jing Zhang, Bin Li
Published in: European Conference on Computer Vision (ECCV), 2022 (Main Conference Track), 2022

Abstract: "Data-Efficient GANs (DE-GANs), which aim to learn generative models with a limited amount of training data, encounter several challenges for generating high-quality samples. Since data augmentation strategies have largely alleviated the training instability, how to further improve the generative performance of DE-GANs becomes a hotspot. Recently, contrastive learning has shown the great potential of increasing the synthesis quality of DE-GANs, yet related principles are not well explored. In this paper, we revisit and compare different contrastive learning strategies in DE-GANs, and identify (i) the current bottleneck of generative performance is the discontinuity of latent space; (ii) compared to other contrastive learning strategies, Instance-perturbation works towards latent space continuity, which brings the major improvement to DE-GANs. Based on these observations, we propose FakeCLR, which only applies contrastive learning on perturbed fake samples, and devises three related training techniques: Noise-related Latent Augmentation, Diversity-aware Queue, and Forgetting Factor of Queue. Our experimental results manifest the new state of the arts on both few-shot generation and limited-data generation. On multiple datasets, FakeCLR acquires more than 15% FID improvement compared to existing DE-GANs. Code is available at https://github.com/iceli1007/FakeCLR."
BlobGAN: Spatially Disentangled Scene Representations
Authors: Dave Epstein, Taesung Park, Richard Zhang, Eli Shechtman, Alexei A. Efros
Published in: European Conference on Computer Vision (ECCV), 2022 (Main Conference Track), 2022

Abstract: We propose an unsupervised, mid-level representation for a generative model of scenes. The representation is mid-level in that it is neither per-pixel nor per-image; rather, scenes are modeled as a collection of spatial, depth-ordered "blobs" of features. Blobs are differentiably placed onto a feature grid that is decoded into an image by a generative adversarial network. Due to the spatial uniformity of blobs and the locality inherent to convolution, our network learns to associate different blobs with different entities in a scene and to arrange these blobs to capture scene layout. We demonstrate this emergent behavior by showing that, despite training without any supervision, our method enables applications such as easy manipulation of objects within a scene (e.g., moving, removing, and restyling furniture), creation of feasible scenes given constraints (e.g., plausible rooms with drawers at a particular location), and parsing of real-world images into constituent parts. On a challenging multi-category dataset of indoor scenes, BlobGAN outperforms StyleGAN2 in image quality as measured by FID. See our project page for video results and interactive demo: https://www.dave.ml/blobgan.
Unified Implicit Neural Stylization
Authors: Zhiwen Fan, Yifan Jiang, Peihao Wang, Xinyu Gong, Dejia Xu, Zhangyang Wang
Published in: European Conference on Computer Vision (ECCV), 2022 (Main Conference Track), 2022

Abstract: "Representing visual signals by implicit neural representation (INR) has prevailed among many vision tasks. Its potential for editing/processing given signals remains less explored. This work explores a new intriguing direction: training a stylized implicit representation, using a generalized approach that can apply to various 2D and 3D scenarios. We conduct a pilot study on a variety of INRs, including 2D coordinate-based representation, signed distance function, and neural radiance field. Our solution is a Unified Implicit Neural Stylization framework, dubbed INS. In contrary to vanilla INR, INS decouples the ordinary implicit function into a style implicit module and a content implicit module, in order to separately encode the representations from the style image and input scenes. An amalgamation module is then applied to aggregate these information and synthesize the stylized output. To regularize the geometry in 3D scenes, we propose a novel self-distillation geometry consistency loss which preserves the geometry fidelity of the stylized scenes. Comprehensive experiments are conducted on multiple task settings, including fitting images using MLPs, stylization for implicit surfaces and sylized novel view synthesis using neural radiance. We further demonstrate that the learned representation is continuous not only spatially but also style-wise, leading to effortlessly interpolating between different styles and generating images with new mixed styles. Please refer to the video on our project page for more view synthesis results: https://zhiwenfan.github.io/INS."