mtybilly/Instruct2DS huggingface dataset:
Generating Human Motion in 3D Scenes from Text Descriptions
Authors: Zhi Cen, Huaijin Pi, Sida Peng, Zehong Shen, Minghui Yang, Shuai Zhu, Hujun Bao, Xiaowei Zhou
Published in: IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024 (Main Conference Track), 2024

Abstract: Generating human motions from textual descriptions has gained growing research interest due to its wide range of applications. However only a few works consider human-scene interactions together with text conditions which is crucial for visual and physical realism. This paper focuses on the task of generating human motions in 3D indoor scenes given text descriptions of the human-scene interactions. This task presents challenges due to the multimodality nature of text scene and motion as well as the need for spatial reasoning. To address these challenges we propose a new approach that decomposes the complex problem into two more manageable sub-problems: (1) language grounding of the target object and (2) object-centric motion generation. For language grounding of the target object we leverage the power of large language models. For motion generation we design an object-centric scene representation for the generative model to focus on the target object thereby reducing the scene complexity and facilitating the modeling of the relationship between human motions and the object. Experiments demonstrate the better motion quality of our approach compared to baselines and validate our design choices. Code will be available at https://zju3dv.github.io/text_scene_motion.
Weak-to-Strong 3D Object Detection with X-Ray Distillation
Authors: Alexander Gambashidze, Aleksandr Dadukin, Maxim Golyadkin, Maria Razzhivina, Ilya Makarov
Published in: IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024 (Main Conference Track), 2024

Abstract: This paper addresses the critical challenges of sparsity and occlusion in LiDAR-based 3D object detection. Current methods often rely on supplementary modules or specific architectural designs potentially limiting their applicability to new and evolving architectures. To our knowledge we are the first to propose a versatile technique that seamlessly integrates into any existing framework for 3D Object Detection marking the first instance of Weak-to-Strong generalization in 3D computer vision. We introduce a novel framework X-Ray Distillation with Object-Complete Frames suitable for both supervised and semi-supervised settings that leverages the temporal aspect of point cloud sequences. This method extracts crucial information from both previous and subsequent LiDAR frames creating Object-Complete frames that represent objects from multiple viewpoints thus addressing occlusion and sparsity. Given the limitation of not being able to generate Object-Complete frames during online inference we utilize Knowledge Distillation within a Teacher-Student framework. This technique encourages the strong Student model to emulate the behavior of the weaker Teacher which processes simple and informative Object-Complete frames effectively offering a comprehensive view of objects as if seen through X-ray vision. Our proposed methods surpass state-of-the-art in semi-supervised learning by 1-1.5 mAP and enhance the performance of five established supervised models by 1-2 mAP on standard autonomous driving datasets even with default hyperparameters. Code for Object-Complete frames is available here: https://github.com/sakharok13/X-Ray-Teacher-Patching-Tools.
QDFormer: Towards Robust Audiovisual Segmentation in Complex Environments with Quantization-based Semantic Decomposition
Authors: Xiang Li, Jinglu Wang, Xiaohao Xu, Xiulian Peng, Rita Singh, Yan Lu, Bhiksha Raj
Published in: IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024 (Main Conference Track), 2024

Abstract: Audiovisual segmentation (AVS) is a challenging task that aims to segment visual objects in videos according to their associated acoustic cues. With multiple sound sources and background disturbances involved establishing robust correspondences between audio and visual contents poses unique challenges due to (1) complex entanglement across sound sources and (2) frequent changes in the occurrence of distinct sound events. Assuming sound events occur independently the multi-source semantic space can be represented as the Cartesian product of single-source sub-spaces. We are motivated to decompose the multi-source audio semantics into single-source semantics for more effective interactions with visual content. We propose a semantic decomposition method based on product quantization where the multi-source semantics can be decomposed and represented by several disentangled and noise-suppressed single-source semantics. Furthermore we introduce a global-to-local quantization mechanism which distills knowledge from stable global (clip-level) features into local (frame-level) ones to handle frequent changes in audio semantics. Extensive experiments demonstrate that our semantically decomposed audio representation significantly improves AVS performance eg +21.2% mIoU on the challenging AVS-Semantic benchmark with ResNet50 backbone.
Active Open-Vocabulary Recognition: Let Intelligent Moving Mitigate CLIP Limitations
Authors: Lei Fan, Jianxiong Zhou, Xiaoying Xing, Ying Wu
Published in: IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024 (Main Conference Track), 2024

Abstract: Active recognition which allows intelligent agents to explore observations for better recognition performance serves as a prerequisite for various embodied AI tasks such as grasping navigation and room arrangements. Given the evolving environment and the multitude of object classes it is impractical to include all possible classes during the training stage. In this paper we aim at advancing active open-vocabulary recognition empowering embodied agents to actively perceive and classify arbitrary objects. However directly adopting recent open-vocabulary classification models like Contrastive Language Image Pretraining (CLIP) poses its unique challenges. Specifically we observe that CLIP's performance is heavily affected by the viewpoint and occlusions compromising its reliability in unconstrained embodied perception scenarios. Further the sequential nature of observations in agent-environment interactions necessitates an effective method for integrating features that maintains discriminative strength for open-vocabulary classification. To address these issues we introduce a novel agent for active open-vocabulary recognition. The proposed method leverages inter-frame and inter-concept similarities to navigate agent movements and to fuse features without relying on class-specific knowledge. Compared to baseline CLIP model with 29.6% accuracy on ShapeNet dataset the proposed agent could achieve 53.3% accuracy for open-vocabulary recognition without any fine-tuning to the equipped CLIP model. Additional experiments conducted with the Habitat simulator further affirm the efficacy of our method.
Backdoor Defense via Test-Time Detecting and Repairing
Authors: Jiyang Guan, Jian Liang, Ran He
Published in: IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024 (Main Conference Track), 2024

Abstract: Deep neural networks have played a crucial part in many critical domains such as autonomous driving face recognition and medical diagnosis. However deep neural networks are facing security threats from backdoor attacks and can be manipulated into attacker-decided behaviors by the backdoor attacker. To defend the backdoor prior research has focused on using clean data to remove backdoor attacks before model deployment. In this paper we investigate the possibility of defending against backdoor attacks by utilizing test-time partially poisoned data to remove the backdoor from the model. To address the problem a two-stage method TTBD is proposed. In the first stage we propose a backdoor sample detection method DDP to identify poisoned samples from a batch of mixed partially poisoned samples. Once the poisoned samples are detected we employ Shapley estimation to calculate the contribution of each neuron's significance in the network locate the poisoned neurons and prune them to remove backdoor in the models. Our experiments demonstrate that TTBD removes the backdoor successfully with only a batch of partially poisoned data across different model architectures and datasets against different types of backdoor attacks.
Fast Adaptation for Human Pose Estimation via Meta-Optimization
Authors: Shengxiang Hu, Huaijiang Sun, Bin Li, Dong Wei, Weiqing Li, Jianfeng Lu
Published in: IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024 (Main Conference Track), 2024

Abstract: Domain shift is a challenge for supervised human pose estimation where the source data and target data come from different distributions. This is why pose estimation methods generally perform worse on the test set than on the training set. Recently test-time adaptation has proven to be an effective way to deal with domain shift in human pose estimation. Although the performance on the target domain has been improved existing methods require a large number of weight updates for convergence which is time-consuming and brings catastrophic forgetting. To solve these issues we propose a meta-auxiliary learning method to achieve fast adaptation for domain shift during inference. Specifically we take human pose estimation as the supervised primary task and propose body-specific image inpainting as a self-supervised auxiliary task. First we jointly train the primary and auxiliary tasks to get a pre-trained model on the source domain. Then meta-training correlates the performance of the two tasks to learn a good weight initialization. Finally meta-testing adapts the meta-learned model to the target data through self-supervised learning. Benefiting from the meta-learning paradigm the proposed method enables fast adaptation to the target domain while preserving the source domain knowledge. The carefully designed auxiliary task better pays attention to human-related semantics in a single image. Extensive experiments demonstrate the effectiveness of our test-time fast adaptation.
Efficient Meshflow and Optical Flow Estimation from Event Cameras
Authors: Xinglong Luo, Ao Luo, Zhengning Wang, Chunyu Lin, Bing Zeng, Shuaicheng Liu
Published in: IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024 (Main Conference Track), 2024

Abstract: In this paper we explore the problem of event-based meshflow estimation a novel task that involves predicting a spatially smooth sparse motion field from event cameras. To start we generate a large-scale High-Resolution Event Meshflow (HREM) dataset which showcases its superiority by encompassing the merits of high resolution at 1280x720 handling dynamic objects and complex motion patterns and offering both optical flow and meshflow labels. These aspects have not been fully explored in previous works. Besides we propose Efficient Event-based MeshFlow (EEMFlow) network a lightweight model featuring a specially crafted encoder-decoder architecture to facilitate swift and accurate meshflow estimation. Furthermore we upgrade EEMFlow network to support dense event optical flow in which a Confidence-induced Detail Completion (CDC) module is proposed to preserve sharp motion boundaries. We conduct comprehensive experiments to show the exceptional performance and runtime efficiency (39x faster) of our EEMFlow model compared to recent state-of-the-art flow methods. Our code is available at https://github.com/boomluo02/EEMFlow.
Visual Program Distillation: Distilling Tools and Programmatic Reasoning into Vision-Language Models
Authors: Yushi Hu, Otilia Stretcu, Chun-Ta Lu, Krishnamurthy Viswanathan, Kenji Hata, Enming Luo, Ranjay Krishna, Ariel Fuxman
Published in: IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024 (Main Conference Track), 2024

Abstract: Solving complex visual tasks such as "Who invented the musical instrument on the right?" involves a composition of skills: understanding space recognizing instruments and also retrieving prior knowledge. Recent work shows promise by decomposing such tasks using a large language model (LLM) into an executable program that invokes specialized vision models. However generated programs are error-prone: they omit necessary steps include spurious ones and are unable to recover when the specialized models give incorrect outputs. Moreover they require loading multiple models incurring high latency and computation costs. We propose Visual Program Distillation (VPD) an instruction-tuning framework that produces a vision-language model (VLM) capable of solving complex visual tasks with a single forward pass. VPD distills the reasoning ability of LLMs by using them to sample multiple candidate programs which are then executed and verified to identify the correct one. It translates each correct program into a language description of the reasoning steps which are then distilled into a VLM. Extensive experiments show that VPD improves the VLM's ability to count understand spatial relations and reason compositionally. Our VPD-trained PaLI-X outperforms all prior VLMs achieving state-of-the-art performance across complex vision tasks including MMBench OK-VQA A-OKVQA TallyQA POPE and Hateful Memes. An evaluation with human annotators also confirms that VPD improves model response factuality and consistency. Finally experiments on content moderation demonstrate that VPD is also helpful for adaptation to real-world applications with limited data.
OneFormer3D: One Transformer for Unified Point Cloud Segmentation
Authors: Maxim Kolodiazhnyi, Anna Vorontsova, Anton Konushin, Danila Rukhovich
Published in: IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024 (Main Conference Track), 2024

Abstract: Semantic instance and panoptic segmentation of 3D point clouds have been addressed using task-specific models of distinct design. Thereby the similarity of all segmentation tasks and the implicit relationship between them have not been utilized effectively. This paper presents a unified simple and effective model addressing all these tasks jointly. The model named OneFormer3D performs instance and semantic segmentation consistently using a group of learnable kernels where each kernel is responsible for generating a mask for either an instance or a semantic category. These kernels are trained with a transformer-based decoder with unified instance and semantic queries passed as an input. Such a design enables training a model end-to-end in a single run so that it achieves top performance on all three segmentation tasks simultaneously. Specifically our OneFormer3D ranks 1st and sets a new state-of-the-art (+2.1 mAP50) in the ScanNet test leaderboard. We also demonstrate the state-of-the-art results in semantic instance and panoptic segmentation of ScanNet (+21 PQ) ScanNet200 (+3.8 mAP50) and S3DIS (+0.8 mIoU) datasets.
JRDB-Social: A Multifaceted Robotic Dataset for Understanding of Context and Dynamics of Human Interactions Within Social Groups
Authors: Simindokht Jahangard, Zhixi Cai, Shiki Wen, Hamid Rezatofighi
Published in: IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024 (Main Conference Track), 2024

Abstract: Understanding human social behaviour is crucial in computer vision and robotics. Micro-level observations like individual actions fall short necessitating a comprehensive approach that considers individual behaviour intra-group dynamics and social group levels for a thorough understanding. To address dataset limitations this paper introduces JRDB-Social an extension of JRDB. Designed to fill gaps in human understanding across diverse indoor and outdoor social contexts JRDB-Social provides annotations at three levels: individual attributes intra-group interactions and social group context. This dataset aims to enhance our grasp of human social dynamics for robotic applications. Utilizing the recent cutting-edge multi-modal large language models we evaluated our benchmark to explore their capacity to decipher social human behaviour.
A Backpack Full of Skills: Egocentric Video Understanding with Diverse Task Perspectives
Authors: Simone Alberto Peirone, Francesca Pistilli, Antonio Alliegro, Giuseppe Averta
Published in: IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024 (Main Conference Track), 2024

Abstract: Human comprehension of a video stream is naturally broad: in a few instants we are able to understand what is happening the relevance and relationship of objects and forecast what will follow in the near future everything all at once. We believe that - to effectively transfer such an holistic perception to intelligent machines - an important role is played by learning to correlate concepts and to abstract knowledge coming from different tasks to synergistically exploit them when learning novel skills. To accomplish this we look for a unified approach to video understanding which combines shared temporal modelling of human actions with minimal overhead to support multiple downstream tasks and enable cooperation when learning novel skills. We then propose EgoPack a solution that creates a collection of task perspectives that can be carried across downstream tasks and used as a potential source of additional insights as a backpack of skills that a robot can carry around and use when needed. We demonstrate the effectiveness and efficiency of our approach on four Ego4D benchmarks outperforming current state-of-the-art methods. Project webpage: https://sapeirone.github.io/EgoPack.
WOUAF: Weight Modulation for User Attribution and Fingerprinting in Text-to-Image Diffusion Models
Authors: Changhoon Kim, Kyle Min, Maitreya Patel, Sheng Cheng, Yezhou Yang
Published in: IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024 (Main Conference Track), 2024

Abstract: The rapid advancement of generative models facilitating the creation of hyper-realistic images from textual descriptions has concurrently escalated critical societal concerns such as misinformation. Although providing some mitigation traditional fingerprinting mechanisms fall short in attributing responsibility for the malicious use of synthetic images. This paper introduces a novel approach to model fingerprinting that assigns responsibility for the generated images thereby serving as a potential countermeasure to model misuse. Our method modifies generative models based on each user's unique digital fingerprint imprinting a unique identifier onto the resultant content that can be traced back to the user. This approach incorporating fine-tuning into Text-to-Image (T2I) tasks using the Stable Diffusion Model demonstrates near-perfect attribution accuracy with a minimal impact on output quality. Through extensive evaluation we show that our method outperforms baseline methods with an average improvement of 11% in handling image post-processes. Our method presents a promising and novel avenue for accountable model distribution and responsible use. Our code is available in https://github.com/kylemin/WOUAF.
Visual In-Context Prompting
Authors: Feng Li, Qing Jiang, Hao Zhang, Tianhe Ren, Shilong Liu, Xueyan Zou, Huaizhe Xu, Hongyang Li, Jianwei Yang, Chunyuan Li, Lei Zhang, Jianfeng Gao
Published in: IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024 (Main Conference Track), 2024

Abstract: In-context prompting in large language models (LLMs) has become a prevalent approach to improve zero-shot capabilities but this idea is less explored in the vision domain. Existing visual prompting methods focus on referring segmentation to segment the most relevant object falling short of addressing many generic vision tasks like open-set segmentation and detection. In this paper we introduce a universal visual in-context prompting framework for both tasks as shown in Fig.1. In particular we build on top of an encoder-decoder architecture and develop a versatile prompt encoder to support a variety of prompts like strokes boxes and points. We further enhance it to take an arbitrary number of reference image segments as the context. Our extensive explorations show that the proposed visual in-context prompting elicits extraordinary referring and generic segmentation capabilities to refer and detect yielding competitive performance to close-set in-domain datasets and showing promising results on many open-set segmentation datasets. By joint training on COCO and SA-1B DINOv achieves 57.7 PQ on COCO and 23.2 PQ on ADE20K. Code will be available at https://github.com/UX-Decoder/DINOv
Text-Conditioned Generative Model of 3D Strand-based Human Hairstyles
Authors: Vanessa Sklyarova, Egor Zakharov, Otmar Hilliges, Michael J. Black, Justus Thies
Published in: IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024 (Main Conference Track), 2024

Abstract: We present HAAR a new strand-based generative model for 3D human hairstyles. Specifically based on textual inputs HAAR produces 3D hairstyles that could be used as production-level assets in modern computer graphics engines. Current AI-based generative models take advantage of powerful 2D priors to reconstruct 3D content in the form of point clouds meshes or volumetric functions. However by using the 2D priors they are intrinsically limited to only recovering the visual parts. Highly occluded hair structures can not be reconstructed with those methods and they only model the "outer shell" which is not ready to be used in physics-based rendering or simulation pipelines. In contrast we propose a first text-guided generative method that uses 3D hair strands as an underlying representation. Leveraging 2D visual question-answering (VQA) systems we automatically annotate synthetic hair models that are generated from a small set of artist-created hairstyles. This allows us to train a latent diffusion model that operates in a common hairstyle UV space. In qualitative and quantitative studies we demonstrate the capabilities of the proposed model and compare it to existing hairstyle generation approaches. For results please refer to our project page https://haar.is.tue.mpg.de/.
GPT-4V(ision) is a Human-Aligned Evaluator for Text-to-3D Generation
Authors: Tong Wu, Guandao Yang, Zhibing Li, Kai Zhang, Ziwei Liu, Leonidas Guibas, Dahua Lin, Gordon Wetzstein
Published in: IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024 (Main Conference Track), 2024

Abstract: Despite recent advances in text-to-3D generative methods there is a notable absence of reliable evaluation metrics. Existing metrics usually focus on a single criterion each such as how well the asset aligned with the input text. These metrics lack the flexibility to generalize to different evaluation criteria and might not align well with human preferences. Conducting user preference studies is an alternative that offers both adaptability and human-aligned results. User studies however can be very expensive to scale. This paper presents an automatic versatile and human-aligned evaluation metric for text-to-3D generative models. To this end we first develop a prompt generator using GPT-4V to generate evaluating prompts which serve as input to compare text-to-3D models. We further design a method instructing GPT-4V to compare two 3D assets according to user-defined criteria. Finally we use these pairwise comparison results to assign these models Elo ratings. Experimental results suggest our metric strongly align with human preference across different evaluation criteria.
NTO3D: Neural Target Object 3D Reconstruction with Segment Anything
Authors: Xiaobao Wei, Renrui Zhang, Jiarui Wu, Jiaming Liu, Ming Lu, Yandong Guo, Shanghang Zhang
Published in: IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024 (Main Conference Track), 2024

Abstract: Neural 3D reconstruction from multi-view images has recently attracted increasing attention from the community. Existing methods normally learn a neural field for the whole scene while it is still under-explored how to reconstruct a target object indicated by users. Considering the Segment Anything Model (SAM) has shown effectiveness in segmenting any 2D images in this paper we propose NTO3D a novel high-quality Neural Target Object 3D (NTO3D) reconstruction method which leverages the benefits of both neural field and SAM. We first propose a novel strategy to lift the multi-view 2D segmentation masks of SAM into a unified 3D occupancy field. The 3D occupancy field is then projected into 2D space and generates the new prompts for SAM. This process is iterative until convergence to separate the target object from the scene. After this we then lift the 2D features of the SAM encoder into a 3D feature field in order to improve the reconstruction quality of the target object. NTO3D lifts the 2D masks and features of SAM into the 3D neural field for high-quality neural target object 3D reconstruction. We conduct detailed experiments on several benchmark datasets to demonstrate the advantages of our method. The code will be available at: https://github.com/ucwxb/NTO3D.
Instruct-ReID: A Multi-purpose Person Re-identification Task with Instructions
Authors: Weizhen He, Yiheng Deng, Shixiang Tang, Qihao Chen, Qingsong Xie, Yizhou Wang, Lei Bai, Feng Zhu, Rui Zhao, Wanli Ouyang, Donglian Qi, Yunfeng Yan
Published in: IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024 (Main Conference Track), 2024

Abstract: Human intelligence can retrieve any person according to both visual and language descriptions. However the current computer vision community studies specific person re-identification (ReID) tasks in different scenarios separately which limits the applications in the real world. This paper strives to resolve this problem by proposing a new instruct-ReID task that requires the model to retrieve images according to the given image or language instructions. Our instruct-ReID is a more general ReID setting where existing 6 ReID tasks can be viewed as special cases by designing different instructions. We propose a large-scale OmniReID benchmark and an adaptive triplet loss as a baseline method to facilitate research in this new setting. Experimental results show that the proposed multi-purpose ReID model trained on our OmniReID benchmark without finetuning can improve +0.5% +0.6% +7.7% mAP on Market1501 MSMT17 CUHK03 for traditional ReID +6.4% +7.1% +11.2% mAP on PRCC VC-Clothes LTCC for clothes-changing ReID +11.7% mAP on COCAS+ real2 for clothes template based clothes-changing ReID when using only RGB images +24.9% mAP on COCAS+ real2 for our newly defined language-instructed ReID +4.3% on LLCM for visible-infrared ReID +2.6% on CUHK-PEDES for text-to-image ReID. The datasets the model and code are available at https://github.com/hwz-zju/Instruct-ReID.
OmniMedVQA: A New Large-Scale Comprehensive Evaluation Benchmark for Medical LVLM
Authors: Yutao Hu, Tianbin Li, Quanfeng Lu, Wenqi Shao, Junjun He, Yu Qiao, Ping Luo
Published in: IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024 (Main Conference Track), 2024

Abstract: Large Vision-Language Models (LVLMs) have demonstrated remarkable capabilities in various multimodal tasks. However their potential in the medical domain remains largely unexplored. A significant challenge arises from the scarcity of diverse medical images spanning various modalities and anatomical regions which is essential in real-world medical applications. To solve this problem in this paper we introduce OmniMedVQA a novel comprehensive medical Visual Question Answering (VQA) benchmark. This benchmark is collected from 73 different medical datasets including 12 different modalities and covering more than 20 distinct anatomical regions. Importantly all images in this benchmark are sourced from authentic medical scenarios ensuring alignment with the requirements of the medical field and suitability for evaluating LVLMs. Through our extensive experiments we have found that existing LVLMs struggle to address these medical VQA problems effectively. Moreover what surprises us is that medical-specialized LVLMs even exhibit inferior performance to those general-domain models calling for a more versatile and robust LVLM in the biomedical field. The evaluation results not only reveal the current limitations of LVLM in understanding real medical images but also highlight our dataset's significance. Our code with dataset are available at https://github.com/OpenGVLab/Multi-Modality-Arena.
Skeleton-in-Context: Unified Skeleton Sequence Modeling with In-Context Learning
Authors: Xinshun Wang, Zhongbin Fang, Xia Li, Xiangtai Li, Chen Chen, Mengyuan Liu
Published in: IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024 (Main Conference Track), 2024

Abstract: In-context learning provides a new perspective for multi-task modeling for vision and NLP. Under this setting the model can perceive tasks from prompts and accomplish them without any extra task-specific head predictions or model fine-tuning. However skeleton sequence modeling via in-context learning remains unexplored. Directly applying existing in-context models from other areas onto skeleton sequences fails due to the similarity between inter-frame and cross-task poses which makes it exceptionally hard to perceive the task correctly from a subtle context. To address this challenge we propose Skeleton-in-Context (SiC) an effective framework for in-context skeleton sequence modeling. Our SiC is able to handle multiple skeleton-based tasks simultaneously after a single training process and accomplish each task from context according to the given prompt. It can further generalize to new unseen tasks according to customized prompts. To facilitate context perception we additionally propose a task-unified prompt which adaptively learns tasks of different natures such as partial joint-level generation sequence-level prediction or 2D-to-3D motion prediction. We conduct extensive experiments to evaluate the effectiveness of our SiC on multiple tasks including motion prediction pose estimation joint completion and future pose estimation. We also evaluate its generalization capability on unseen tasks such as motion-in-between. These experiments show that our model achieves state-of-the-art multi-task performance and even outperforms single-task methods on certain tasks.
DemoFusion: Democratising High-Resolution Image Generation With No $$$
Authors: Ruoyi Du, Dongliang Chang, Timothy Hospedales, Yi-Zhe Song, Zhanyu Ma
Published in: IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024 (Main Conference Track), 2024

Abstract: High-resolution image generation with Generative Artificial Intelligence (GenAI) has immense potential but due to the enormous capital investment required for training it is increasingly centralised to a few large corporations and hidden behind paywalls. This paper aims to democratise high-resolution GenAI by advancing the frontier of high-resolution generation while remaining accessible to a broad audience. We demonstrate that existing Latent Diffusion Models (LDMs) possess untapped potential for higher-resolution image generation. Our novel DemoFusion framework seamlessly extends open-source GenAI models employing Progressive Upscaling Skip Residual and Dilated Sampling mechanisms to achieve higher-resolution image generation. The progressive nature of DemoFusion requires more passes but the intermediate results can serve as "previews" facilitating rapid prompt iteration.
IBD-SLAM: Learning Image-Based Depth Fusion for Generalizable SLAM
Authors: Minghao Yin, Shangzhe Wu, Kai Han
Published in: IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024 (Main Conference Track), 2024

Abstract: In this paper we address the challenging problem of visual SLAM with neural scene representations. Recently neural scene representations have shown promise for SLAM to produce dense 3D scene reconstruction with high quality. However existing methods require scene-specific optimization leading to time-consuming mapping processes for each individual scene. To overcome this limitation we propose IBD-SLAM an Image-Based Depth fusion framework for generalizable SLAM. In particular we adopt a Neural Radiance Field (NeRF) for scene representation. Inspired by multi-view image-based rendering instead of learning a fixed-grid scene representation we propose to learn an image-based depth fusion model that fuses depth maps of multiple reference views into a xyz-map representation. Once trained this model can be applied to new uncalibrated monocular RGBD videos of unseen scenes without the need for retraining and reconstructs full 3D scenes efficiently with a light-weight pose optimization procedure. We thoroughly evaluate IBD-SLAM on public visual SLAM benchmarks outperforming the previous state-of-the-art while being 10x faster in the mapping stage. Project page: https://visual-ai.github.io/ibd-slam.
CPLIP: Zero-Shot Learning for Histopathology with Comprehensive Vision-Language Alignment
Authors: Sajid Javed, Arif Mahmood, Iyyakutti Iyappan Ganapathi, Fayaz Ali Dharejo, Naoufel Werghi, Mohammed Bennamoun
Published in: IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024 (Main Conference Track), 2024

Abstract: This paper proposes Comprehensive Pathology Language Image Pre-training (CPLIP) a new unsupervised technique designed to enhance the alignment of images and text in histopathology for tasks such as classification and segmentation. This methodology enriches vision language models by leveraging extensive data without needing ground truth annotations. CPLIP involves constructing a pathology-specific dictionary generating textual descriptions for images using language models and retrieving relevant images for each text snippet via a pre-trained model. The model is then fine-tuned using a many-to-many contrastive learning method to align complex interrelated concepts across both modalities. Evaluated across multiple histopathology tasks CPLIP shows notable improvements in zero-shot learning scenarios outperforming existing methods in both interpretability and robustness and setting a higher benchmark for the application of vision-language models in the field. To encourage further research and replication the code for CPLIP is available on GitHubat https://cplip.github.io/
Total Selfie: Generating Full-Body Selfies
Authors: Bowei Chen, Brian Curless, Ira Kemelmacher-Shlizerman, Steven M. Seitz
Published in: IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024 (Main Conference Track), 2024

Abstract: We present a method to generate full-body selfies from photographs originally taken at arms length. Because self-captured photos are typically taken close up they have limited field of view and exaggerated perspective that distorts facial shapes. We instead seek to generate the photo some one else would take of you from a few feet away. Our approach takes as input four selfies of your face and body a background image and generates a full-body selfie in a desired target pose. We introduce a novel diffusion-based approach to combine all of this information into high-quality well-composed photos of you with the desired pose and background.
Visual Programming for Zero-shot Open-Vocabulary 3D Visual Grounding
Authors: Zhihao Yuan, Jinke Ren, Chun-Mei Feng, Hengshuang Zhao, Shuguang Cui, Zhen Li
Published in: IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024 (Main Conference Track), 2024

Abstract: 3D Visual Grounding (3DVG) aims at localizing 3D object based on textual descriptions. Conventional supervised methods for 3DVG often necessitate extensive annotations and a predefined vocabulary which can be restrictive. To address this issue we propose a novel visual programming approach for zero-shot open-vocabulary 3DVG leveraging the capabilities of large language models (LLMs). Our approach begins with a unique dialog-based method engaging with LLMs to establish a foundational understanding of zero-shot 3DVG. Building on this we design a visual program that consists of three types of modules i.e. view-independent view-dependent and functional modules. Furthermore we develop an innovative language-object correlation module to extend the scope of existing 3D object detectors into open-vocabulary scenarios. Extensive experiments demonstrate that our zero-shot approach can outperform some supervised baselines marking a significant stride towards effective 3DVG. Code is available at https://curryyuan.github.io/ZSVG3D.
Learning Structure-from-Motion with Graph Attention Networks
Authors: Lucas Brynte, José Pedro Iglesias, Carl Olsson, Fredrik Kahl
Published in: IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024 (Main Conference Track), 2024

Abstract: In this paper we tackle the problem of learning Structure-from-Motion (SfM) through the use of graph attention networks. SfM is a classic computer vision problem that is solved though iterative minimization of reprojection errors referred to as Bundle Adjustment (BA) starting from a good initialization. In order to obtain a good enough initialization to BA conventional methods rely on a sequence of sub-problems (such as pairwise pose estimation pose averaging or triangulation) which provide an initial solution that can then be refined using BA. In this work we replace these sub-problems by learning a model that takes as input the 2D keypoints detected across multiple views and outputs the corresponding camera poses and 3D keypoint coordinates. Our model takes advantage of graph neural networks to learn SfM-specific primitives and we show that it can be used for fast inference of the reconstruction for new and unseen sequences. The experimental results show that the proposed model outperforms competing learning-based methods and challenges COLMAP while having lower runtime. Our code is available at: https://github.com/lucasbrynte/gasfm/.
Geometry Transfer for Stylizing Radiance Fields
Authors: Hyunyoung Jung, Seonghyeon Nam, Nikolaos Sarafianos, Sungjoo Yoo, Alexander Sorkine-Hornung, Rakesh Ranjan
Published in: IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024 (Main Conference Track), 2024

Abstract: Shape and geometric patterns are essential in defining stylistic identity. However current 3D style transfer methods predominantly focus on transferring colors and textures often overlooking geometric aspects. In this paper we introduce Geometry Transfer a novel method that leverages geometric deformation for 3D style transfer. This technique employs depth maps to extract a style guide subsequently applied to stylize the geometry of radiance fields. Moreover we propose new techniques that utilize geometric cues from the 3D scene thereby enhancing aesthetic expressiveness and more accurately reflecting intended styles. Our extensive experiments show that Geometry Transfer enables a broader and more expressive range of stylizations thereby significantly expanding the scope of 3D style transfer.
Holoported Characters: Real-time Free-viewpoint Rendering of Humans from Sparse RGB Cameras
Authors: Ashwath Shetty, Marc Habermann, Guoxing Sun, Diogo Luvizon, Vladislav Golyanik, Christian Theobalt
Published in: IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024 (Main Conference Track), 2024

Abstract: We present the first approach to render highly realistic free-viewpoint videos of a human actor in general apparel from sparse multi-view recording to display in real-time at an unprecedented 4K resolution. At inference our method only requires four camera views of the moving actor and the respective 3D skeletal pose. It handles actors in wide clothing and reproduces even fine-scale dynamic detail e.g. clothing wrinkles face expressions and hand gestures. At training time our learning-based approach expects dense multi-view video and a rigged static surface scan of the actor. Our method comprises three main stages. Stage 1 is a skeleton-driven neural approach for high-quality capture of the detailed dynamic mesh geometry. Stage 2 is a novel solution to create a view-dependent texture using four test-time camera views as input. Finally stage 3 comprises a new image-based refinement network rendering the final 4K image given the output from the previous stages. Our approach establishes a new benchmark for real-time rendering resolution and quality using sparse input camera views unlocking possibilities for immersive telepresence.
SEAS: ShapE-Aligned Supervision for Person Re-Identification
Authors: Haidong Zhu, Pranav Budhwant, Zhaoheng Zheng, Ram Nevatia
Published in: IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024 (Main Conference Track), 2024

Abstract: We introduce SEAS using ShapE-Aligned Supervision to enhance appearance-based person re-identification. When recognizing an individual's identity existing methods primarily rely on appearance which can be influenced by the background environment due to a lack of body shape awareness. Although some methods attempt to incorporate other modalities such as gait or body shape they encode the additional modality separately resulting in extra computational costs and lacking an inherent connection with appearance. In this paper we explore the use of implicit 3-D body shape representations as pixel-level guidance to augment the extraction of identity features with body shape knowledge in addition to appearance. Using body shape as supervision rather than as input provides shape-aware enhancements without any increase in computational cost and delivers coherent integration with pixel-wise appearance features. Moreover for video-based person re-identification we align pixel-level features across frames with shape awareness to ensure temporal consistency. Our results demonstrate that incorporating body shape as pixel-level supervision reduces rank-1 errors by 1.4% for frame-based and by 2.5% for video-based re-identification tasks respectively and can also be generalized to other existing appearance-based person re-identification methods.
Class Incremental Learning with Multi-Teacher Distillation
Authors: Haitao Wen, Lili Pan, Yu Dai, Heqian Qiu, Lanxiao Wang, Qingbo Wu, Hongliang Li
Published in: IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024 (Main Conference Track), 2024

Abstract: Distillation strategies are currently the primary approaches for mitigating forgetting in class incremental learning (CIL). Existing methods generally inherit previous knowledge from a single teacher. However teachers with different mechanisms are talented at different tasks and inheriting diverse knowledge from them can enhance compatibility with new knowledge. In this paper we propose the MTD method to find multiple diverse teachers for CIL. Specifically we adopt weight permutation feature perturbation and diversity regularization techniques to ensure diverse mechanisms in teachers. To reduce time and memory consumption each teacher is represented as a small branch in the model. We adapt existing CIL distillation strategies with MTD and extensive experiments on CIFAR-100 ImageNet-100 and ImageNet-1000 show significant performance improvement. Our code is available at https://github.com/HaitaoWen/CLearning.
Reg-PTQ: Regression-specialized Post-training Quantization for Fully Quantized Object Detector
Authors: Yifu Ding, Weilun Feng, Chuyan Chen, Jinyang Guo, Xianglong Liu
Published in: IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024 (Main Conference Track), 2024

Abstract: Although deep learning based object detection is of great significance for various applications it faces challenges when deployed on edge devices due to the computation and energy limitations. Post-training quantization (PTQ) can improve inference efficiency through integer computing. However they suffer from severe performance degradation when performing full quantization due to overlooking the unique characteristics of regression tasks in object detection. In this paper we are the first to explore regression-friendly quantization and conduct full quantization on various detectors. We reveal the intrinsic reason behind the difficulty of quantizing regressors with empirical and theoretical justifications and introduce a novel Regression-specialized Post-Training Quantization (Reg-PTQ) scheme. It includes Filtered Global Loss Integration Calibration to combine the global loss with a two-step filtering mechanism mitigating the adverse impact of false positive bounding boxes and Learnable Logarithmic-Affine Quantizer tailored for the non-uniform distributed parameters in regression structures. Extensive experiments on prevalent detectors showcase the effectiveness of the well-designed Reg-PTQ. Notably our Reg-PTQ achieves 7.6 times and 5.4 times reduction in computation and storage consumption under INT4 with little performance degradation which indicates the immense potential of fully quantized detectors in real-world object detection applications.
AMU-Tuning: Effective Logit Bias for CLIP-based Few-shot Learning
Authors: Yuwei Tang, Zhenyi Lin, Qilong Wang, Pengfei Zhu, Qinghua Hu
Published in: IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024 (Main Conference Track), 2024

Abstract: Recently pre-trained vision-language models (e.g. CLIP) have shown great potential in few-shot learning and attracted a lot of research interest. Although efforts have been made to improve few-shot ability of CLIP key factors on the effectiveness of existing methods have not been well studied limiting further exploration of CLIP's potential in few-shot learning. In this paper we first introduce a unified formulation to analyze CLIP-based few-shot learning methods from a perspective of logit bias which encourages us to learn an effective logit bias for further improving performance of CLIP-based few-shot learning methods. To this end we disassemble three key components involved in computation of logit bias (i.e. logit features logit predictor and logit fusion) and empirically analyze the effect on performance of few-shot classification. Based on analysis of key components this paper proposes a novel AMU-Tuning method to learn effective logit bias for CLIP-based few-shot classification. Specifically our AMU-Tuning predicts logit bias by exploiting the appropriate Auxiliary features which are fed into an efficient feature-initialized linear classifier with Multi-branch training. Finally an Uncertainty-based fusion is developed to incorporate logit bias into CLIP for few-shot classification. The experiments are conducted on several widely used benchmarks and the results show AMU-Tuning clearly outperforms its counterparts while achieving state-of-the-art performance of CLIP-based few-shot learning without bells and whistles.