mtybilly/Instruct2DS huggingface dataset:
Group Knowledge Transfer: Federated Learning of Large CNNs at the Edge
Authors: Murali Annavaram, Salman Avestimehr Chaoyang He
Published in: Advances in Neural Information Processing Systems 33  (NeurIPS 2020) (Main Conference Track), 2020

Abstract: Scaling up the convolutional neural network (CNN) size (e.g., width, depth, etc.) is known to effectively improve model accuracy. However, the large model size impedes training on resource-constrained edge devices. For instance, federated learning (FL) may place undue burden on the compute capability of edge nodes, even though there is a strong practical need for FL due to its privacy and confidentiality properties. To address the resource-constrained reality of edge devices, we reformulate FL as a group knowledge transfer training algorithm, called FedGKT. FedGKT designs a variant of the alternating minimization approach to train small CNNs on edge nodes and periodically transfer their knowledge by knowledge distillation to a large server-side CNN. FedGKT consolidates several advantages into a single framework: reduced demand for edge computation, lower communication bandwidth for large CNNs, and asynchronous training, all while maintaining model accuracy comparable to FedAvg. We train CNNs designed based on ResNet-56 and ResNet-110 using three distinct datasets (CIFAR-10, CIFAR-100, and CINIC-10) and their non-IID variants. Our results show that FedGKT can obtain comparable or even slightly higher accuracy than FedAvg. More importantly, FedGKT makes edge training affordable. Compared to the edge training using FedAvg, FedGKT demands 9 to 17 times less computational power (FLOPs) on edge devices and requires 54 to 105 times fewer parameters in the edge CNN. Our source code is released at FedML (https://fedml.ai).
Neural FFTs for Universal Texture Image Synthesis
Authors: Guilin Liu, Aysegul Dundar, Shiqiu Liu, Andrew Tao, Bryan Catanzaro Morteza Mardani
Published in: Advances in Neural Information Processing Systems 33  (NeurIPS 2020) (Main Conference Track), 2020

Abstract: Synthesizing larger texture images from a smaller exemplar is an important task in graphics and vision. The conventional CNNs, recently adopted for synthesis, require to train and test on the same set of images and fail to generalize to unseen images. This is mainly because those CNNs fully rely on convolutional and upsampling layers that operate locally and not suitable for a task as global as texture synthesis. In this work, inspired by the repetitive nature of texture patterns, we find that texture synthesis can be viewed as (local) \textit{upsampling} in the Fast Fourier Transform (FFT) domain. However, FFT of natural images exhibits high dynamic range and lacks local correlations. Therefore, to train CNNs we design a framework to perform FFT upsampling in feature space using deformable convolutions. Such design allows our framework to generalize to unseen images, and synthesize textures in a single pass. Extensive evaluations confirm that our method achieves state-of-the-art performance both quantitatively and qualitatively.
Graph Cross Networks with Vertex Infomax Pooling
Authors: Siheng Chen, Ya Zhang, Ivor W. Tsang Maosen Li
Published in: Advances in Neural Information Processing Systems 33  (NeurIPS 2020) (Main Conference Track), 2020

Abstract: We propose a novel graph cross network (GXN) to achieve comprehensive feature learning from multiple scales of a graph. Based on trainable hierarchical representations of a graph, GXN enables the interchange of intermediate features across scales to promote information flow. Two key ingredients of GXN include a novel vertex infomax pooling (VIPool), which creates multiscale graphs in a trainable manner, and a novel feature-crossing layer, enabling feature interchange across scales.  The proposed VIPool selects the most informative subset of vertices based on the neural estimation of mutual information between vertex features and neighborhood features. The intuition behind is that a vertex is informative when it can maximally reflect its neighboring information. The proposed feature-crossing layer fuses intermediate features between two scales for mutual enhancement by improving information flow and enriching multiscale features at hidden layers. The cross shape of feature-crossing layer distinguishes GXN from many other multiscale architectures. Experimental results show that the proposed GXN improves the classification accuracy  by 2.12% and 1.15% on average for graph classification and vertex classification, respectively. Based on the same network, the proposed VIPool consistently outperforms other graph-pooling methods.
Instance-optimality in differential privacy via approximate inverse sensitivity mechanisms
Authors: John C. Duchi Hilal Asi
Published in: Advances in Neural Information Processing Systems 33  (NeurIPS 2020) (Main Conference Track), 2020

Abstract: We study and provide instance-optimal algorithms in differential privacy by extending and approximating the inverse sensitivity mechanism. We provide two approximation frameworks, one which only requires knowledge of local sensitivities, and a gradient-based approximation for optimization problems, which are efficiently computable for a broad class of functions. We complement our analysis with instance-specific lower bounds for vector-valued functions, which demonstrate that our mechanisms are (nearly) instance-optimal under certain assumptions and that minimax lower bounds may not provide an accurate estimate of the hardness of a problem in general: our algorithms can significantly outperform minimax bounds for well-behaved instances. Finally, we use our approximation framework to develop private mechanisms for unbounded-range mean estimation, principal component analysis, and linear regression. For PCA, our mechanisms give an efficient (pure) differentially private algorithm with near-optimal rates.
Calibration of Shared Equilibria in General Sum Partially Observable Markov Games
Authors: Sumitra Ganesh, Prashant Reddy, Manuela M. Veloso Nelson Vadori
Published in: Advances in Neural Information Processing Systems 33  (NeurIPS 2020) (Main Conference Track), 2020

Abstract: Training multi-agent systems (MAS) to achieve realistic equilibria gives us a useful tool to understand and model real-world systems. We consider a general sum partially observable Markov game where agents of different types share a single policy network, conditioned on agent-specific information. This paper aims at i) formally understanding equilibria reached by such agents, and ii) matching emergent phenomena of such equilibria to real-world targets. Parameter sharing with decentralized execution has been introduced as an efficient way to train multiple agents using a single policy network. However, the nature of resulting equilibria reached by such agents has not been yet studied: we introduce the novel concept of Shared equilibrium as a symmetric pure Nash equilibrium of a certain Functional Form Game (FFG) and prove convergence to the latter for a certain class of games using self-play. In addition, it is important that such equilibria satisfy certain constraints so that MAS are calibrated to real world data for practical use: we solve this problem by introducing a novel dual-Reinforcement Learning based approach that fits emergent behaviors of agents in a Shared equilibrium to externally-specified targets, and apply our methods to a n-player market example. We do so by calibrating parameters governing distributions of agent types rather than individual agents, which allows both behavior differentiation among agents and coherent scaling of the shared policy network to multiple agents.
MOPO: Model-based Offline Policy Optimization
Authors: Garrett Thomas, Lantao Yu, Stefano Ermon, James Y Zou, Sergey Levine, Chelsea Finn, Tengyu Ma Tianhe Yu
Published in: Advances in Neural Information Processing Systems 33  (NeurIPS 2020) (Main Conference Track), 2020

Abstract: Offline reinforcement learning (RL) refers to the problem of learning policies entirely from a batch of previously collected data. This problem setting is compelling, because it offers the promise of utilizing large, diverse, previously collected datasets to acquire policies without any costly or dangerous active exploration, but it is also exceptionally difficult, due to the distributional shift between the offline training data and the learned policy. While there has been significant progress in model-free offline RL, the most successful prior methods constrain the policy to the support of the data, precluding generalization to new states. In this paper, we observe that an existing model-based RL algorithm on its own already produces significant gains in the offline setting, as compared to model-free approaches, despite not being designed for this setting. However, although many standard model-based RL methods already estimate the uncertainty of their model, they do not by themselves provide a mechanism to avoid the issues associated with distributional shift in the offline setting. We therefore propose to modify existing model-based RL methods to address these issues by casting offline model-based RL into a penalized MDP framework. We theoretically show that, by using this penalized MDP, we are maximizing a lower bound of the return in the true MDP. Based on our theoretical results, we propose a new model-based offline RL algorithm that applies the variance of a Lipschitz-regularized model as a penalty to the reward function. We find that this algorithm outperforms both standard model-based RL methods and existing state-of-the-art model-free offline RL approaches on existing offline RL benchmarks, as well as two challenging continuous control tasks that require generalizing from data collected for a different task.
Building powerful and equivariant graph neural networks with structural message-passing
Authors: Andreas Loukas, Pascal Frossard Clément Vignac
Published in: Advances in Neural Information Processing Systems 33  (NeurIPS 2020) (Main Conference Track), 2020

Abstract: Message-passing has proved to be an effective way to design graph neural networks, as it is able to leverage both permutation equivariance and an inductive bias towards learning local structures in order to achieve good generalization. However, current message-passing architectures have a limited representation power and fail to learn basic topological properties of graphs. We address this problem and propose a powerful and equivariant message-passing framework based on two ideas: first, we propagate a one-hot encoding of the nodes, in addition to the features, in order to learn a local context matrix around each node. This matrix contains rich local information about both features and topology and can eventually be pooled to build node representations. Second, we propose methods for the parametrization of the message and update functions that ensure permutation equivariance. Having a representation that is independent of the specific choice of the one-hot encoding permits inductive reasoning and leads to better generalization properties. Experimentally, our model can predict various graph topological properties on synthetic data more accurately than previous methods and achieves state-of-the-art results on molecular graph regression on the ZINC dataset.
Efficient Model-Based Reinforcement Learning through Optimistic Policy Search and Planning
Authors: Felix Berkenkamp, Andreas Krause Sebastian Curi
Published in: Advances in Neural Information Processing Systems 33  (NeurIPS 2020) (Main Conference Track), 2020

Abstract: Model-based reinforcement learning algorithms with probabilistic dynamical models are amongst the most data-efficient learning methods. This is often attributed to their ability to distinguish between epistemic and aleatoric uncertainty. However, while most algorithms distinguish these two uncertainties for learning the model, they ignore it when optimizing the policy, which leads to greedy and insufficient exploration. At the same time, there are no practical solvers for optimistic exploration algorithms. In this paper, we propose a practical optimistic exploration algorithm (H-UCRL). H-UCRL reparameterizes the set of plausible models and hallucinates control directly on the epistemic uncertainty. By augmenting the input space with the hallucinated inputs, H-UCRL can be solved using standard greedy planners. Furthermore, we analyze H-UCRL and construct a general regret bound for well-calibrated models, which is provably sublinear in the case of Gaussian Process models. Based on this theoretical foundation, we show how optimistic exploration can be easily combined with state-of-the-art reinforcement learning algorithms and different probabilistic models. Our experiments demonstrate that optimistic exploration significantly speeds-up learning when there are penalties on actions, a setting that is notoriously difficult for existing model-based reinforcement learning algorithms.
Practical Low-Rank Communication Compression in Decentralized Deep Learning
Authors: Sai Praneeth Karimireddy, Martin Jaggi Thijs Vogels
Published in: Advances in Neural Information Processing Systems 33  (NeurIPS 2020) (Main Conference Track), 2020

Abstract: Lossy gradient compression has become a practical tool to overcome the communication bottleneck in centrally coordinated distributed training of machine learning models. However, algorithms for decentralized training with compressed communication over arbitrary connected networks have been more complicated, requiring additional memory and hyperparameters. We introduce a simple algorithm that directly compresses the model differences between neighboring workers using low-rank linear compressors. We prove that our method does not require any additional hyperparameters, converges faster than prior methods, and is asymptotically independent of both the network and the compression. Inspired the PowerSGD algorithm for centralized deep learning, we execute power iteration steps on model differences to maximize the information transferred per bit. Out of the box, these compressors perform on par with state-of-the-art tuned compression algorithms in a series of deep learning benchmarks.
Mutual exclusivity as a challenge for deep neural networks
Authors: Brenden M Lake Kanishk Gandhi
Published in: Advances in Neural Information Processing Systems 33  (NeurIPS 2020) (Main Conference Track), 2020

Abstract: Strong inductive biases allow children to learn in fast and adaptable ways. Children use the mutual exclusivity (ME) bias to help disambiguate how words map to referents, assuming that if an object has one label then it does not need another. In this paper, we investigate whether or not vanilla neural architectures have an ME bias, demonstrating that they lack this learning assumption. Moreover, we show that their inductive biases are poorly matched to lifelong learning formulations of classification and translation. We demonstrate that there is a compelling case for designing task-general neural networks that learn through mutual exclusivity, which remains an open challenge.
3D Shape Reconstruction from Vision and Touch
Authors: Roberto Calandra, Adriana Romero, Georgia Gkioxari, David Meger, Jitendra Malik, Michal Drozdzal Edward Smith
Published in: Advances in Neural Information Processing Systems 33  (NeurIPS 2020) (Main Conference Track), 2020

Abstract: When a toddler is presented a new toy, their instinctual behaviour is to pick it up and inspect it with their hand and eyes in tandem, clearly searching over its surface to properly understand what they are playing with. At any instance here, touch provides high fidelity localized information while vision provides complementary global context. However, in 3D shape reconstruction, the complementary fusion of visual and haptic modalities remains largely unexplored. In this paper, we study this problem and present an effective chart-based approach to multi-modal shape understanding which encourages a similar fusion vision and touch information. To do so, we introduce a dataset of simulated touch and vision signals from the interaction between a robotic hand and a large array of 3D objects. Our results show that (1) leveraging both vision and touch signals consistently improves single- modality baselines; (2) our approach outperforms alternative modality fusion methods and strongly benefits from the proposed chart-based structure; (3) the reconstruction quality increases with the number of grasps provided; and (4) the touch information not only enhances the reconstruction at the touch site but also extrapolates to its local neighborhood.
GradAug: A New Regularization Method for Deep Neural Networks
Authors: Sijie Zhu, Chen Chen Taojiannan Yang
Published in: Advances in Neural Information Processing Systems 33  (NeurIPS 2020) (Main Conference Track), 2020

Abstract: We propose a new regularization method to alleviate over-fitting in deep neural networks. The key idea is utilizing randomly transformed training samples to regularize a set of sub-networks, which are originated by sampling the width of the original network, in the training process. As such, the proposed method introduces self-guided disturbances to the raw gradients of the network and therefore is termed as Gradient Augmentation (GradAug). We demonstrate that GradAug can help the network learn well-generalized and more diverse representations. Moreover, it is easy to implement and can be applied to various structures and applications. GradAug improves ResNet-50 to 78.79% on ImageNet classification, which is a new state-of-the-art accuracy. By combining with CutMix, it further boosts the performance to 79.67%, which outperforms an ensemble of advanced training tricks. The generalization ability is evaluated on COCO object detection and instance segmentation where GradAug significantly surpasses other state-of-the-art methods. GradAug is also robust to image distortions and FGSM adversarial attacks and is highly effective in low data regimes. Code is available at \url{https://github.com/taoyang1122/GradAug}
An Equivalence between Loss Functions and Non-Uniform Sampling in Experience Replay
Authors: David Meger, Doina Precup Scott Fujimoto
Published in: Advances in Neural Information Processing Systems 33  (NeurIPS 2020) (Main Conference Track), 2020

Abstract: Prioritized Experience Replay (PER) is a deep reinforcement learning technique in which agents learn from transitions sampled with non-uniform probability proportionate to their temporal-difference error. We show that any loss function evaluated with non-uniformly sampled data can be transformed into another uniformly sampled loss function with the same expected gradient. Surprisingly, we find in some environments PER can be replaced entirely by this new loss function without impact to empirical performance. Furthermore, this relationship suggests a new branch of improvements to PER by correcting its uniformly sampled loss function equivalent. We demonstrate the effectiveness of our proposed modifications to PER and the equivalent loss function in several MuJoCo and Atari environments.
Learning Utilities and Equilibria in Non-Truthful Auctions
Authors: Tao Lin Hu Fu
Published in: Advances in Neural Information Processing Systems 33  (NeurIPS 2020) (Main Conference Track), 2020

Abstract: In non-truthful auctions, agents' utility for a strategy depends on the strategies of the opponents and also the prior distribution over their private types; the set of Bayes Nash equilibria generally has an intricate dependence on the prior. Using the First Price Auction as our main demonstrating example, we show that $\tilde O(n / \epsilon^2)$ samples from the prior with $n$ agents suffice for an algorithm to learn the interim utilities for all monotone bidding strategies. As a consequence, this number of samples suffice for learning all approximate equilibria. We give almost matching (up to polylog factors) lower bound on the sample complexity for learning utilities.  We also consider a setting where agents must pay a search cost to discover their own types. Drawing on a connection between this setting and the first price auction, discovered recently by Kleinberg et al. (2016), we show that $\tilde O(n / \epsilon^2)$ samples suffice for utilities and equilibria to be estimated in a near welfare-optimal descending auction in this setting.  En route, we improve the sample complexity bound, recently obtained by Guo et al. (2019), for the Pandora's Box problem, which is a classical model for sequential consumer search.
Rational neural networks
Authors: Yuji Nakatsukasa, Alex Townsend Nicolas Boulle
Published in: Advances in Neural Information Processing Systems 33  (NeurIPS 2020) (Main Conference Track), 2020

Abstract: We consider neural networks with rational activation functions. The choice of the nonlinear activation function in deep learning architectures is crucial and heavily impacts the performance of a neural network. We establish optimal bounds in terms of network complexity and prove that rational neural networks approximate smooth functions more efficiently than ReLU networks with exponentially smaller depth. The flexibility and smoothness of rational activation functions make them an attractive alternative to ReLU, as we demonstrate with numerical experiments.
DISK: Learning local features with policy gradient
Authors: Pascal Fua, Eduard Trulls Michał Tyszkiewicz
Published in: Advances in Neural Information Processing Systems 33  (NeurIPS 2020) (Main Conference Track), 2020

Abstract: Local feature frameworks are difficult to learn in an end-to-end fashion due to the discreteness inherent to the selection and matching of sparse keypoints. We introduce DISK (DIScrete Keypoints), a novel method that overcomes these obstacles by leveraging principles from Reinforcement Learning (RL), optimizing end-to-end for a high number of correct feature matches. Our simple yet expressive probabilistic model lets us keep the training and inference regimes close, while maintaining good enough convergence properties to reliably train from scratch. Our features can be extracted very densely while remaining discriminative, challenging commonly held assumptions about what constitutes a good keypoint, as showcased in Fig. 1, and deliver state-of-the-art results on three public benchmarks.
Transfer Learning via $\ell_1$ Regularization
Authors: Hironori Fujisawa Masaaki Takada
Published in: Advances in Neural Information Processing Systems 33  (NeurIPS 2020) (Main Conference Track), 2020

Abstract: Machine learning algorithms typically require abundant data under a stationary environment. However, environments are nonstationary in many real-world applications. Critical issues lie in how to effectively adapt models under an ever-changing environment. We propose a method for transferring knowledge from a source domain to a target domain via $\ell_1$ regularization in high dimension. We incorporate $\ell_1$ regularization of differences between source and target parameters in addition to an ordinary $\ell_1$ regularization. Hence, our method yields sparsity for both the estimates themselves and changes of the estimates. The proposed method has a tight estimation error bound under a stationary environment, and the estimate remains unchanged from the source estimate under small residuals. Moreover, the estimate is consistent with the underlying function, even when the source estimate is mistaken due to nonstationarity. Empirical results demonstrate that the proposed method effectively balances stability and plasticity.
GOCor: Bringing Globally Optimized Correspondence Volumes into Your Neural Network
Authors: Martin Danelljan, Luc V. Gool, Radu Timofte Prune Truong
Published in: Advances in Neural Information Processing Systems 33  (NeurIPS 2020) (Main Conference Track), 2020

Abstract: The feature correlation layer serves as a key neural network module in numerous computer vision problems that involve dense correspondences between image pairs. It predicts a correspondence volume by evaluating dense scalar products between feature vectors extracted from pairs of locations in two images.
However, this point-to-point feature comparison is insufficient when disambiguating multiple similar regions in an image, severely affecting the performance of the end task.
We propose GOCor, a fully differentiable dense matching module, acting as a direct replacement to the feature correlation layer.
The correspondence volume generated by our module is the result of an internal optimization procedure that explicitly accounts for similar regions in the scene. Moreover, our approach is capable of effectively learning spatial matching priors to resolve further matching ambiguities.
We analyze our GOCor module in extensive ablative experiments. When integrated into state-of-the-art networks, our approach significantly outperforms the feature correlation layer for the tasks of geometric matching, optical flow, and dense semantic matching. The code and trained models will be made available at github.com/PruneTruong/GOCor.
Deep Inverse Q-learning with Constraints
Authors: Maria Huegle, Moritz Werling, Joschka Boedecker Gabriel Kalweit
Published in: Advances in Neural Information Processing Systems 33  (NeurIPS 2020) (Main Conference Track), 2020

Abstract: Popular Maximum Entropy Inverse Reinforcement Learning approaches require the computation of expected state visitation frequencies for the optimal policy under an estimate of the reward function. This usually requires intermediate value estimation in the inner loop of the algorithm, slowing down convergence considerably. In this work, we introduce a novel class of algorithms that only needs to solve the MDP underlying the demonstrated behavior once to recover the expert policy. This is possible through a formulation that exploits a probabilistic behavior assumption for the demonstrations within the structure of Q-learning. We propose Inverse Action-value Iteration which is able to fully recover an underlying reward of an external agent in closed-form analytically. We further provide an accompanying class of sampling-based variants which do not depend on a model of the environment. We show how to extend this class of algorithms to continuous state-spaces via function approximation and how to estimate a corresponding action-value function, leading to a policy as close as possible to the policy of the external agent, while optionally satisfying a list of predefined hard constraints. We evaluate the resulting algorithms called Inverse Action-value Iteration, Inverse Q-learning and Deep Inverse Q-learning on the Objectworld benchmark, showing a speedup of up to several orders of magnitude compared to (Deep) Max-Entropy algorithms. We further apply Deep Constrained Inverse Q-learning on the task of learning autonomous lane-changes in the open-source simulator SUMO achieving competent driving after training on data corresponding to 30 minutes of demonstrations.
Optimistic Dual Extrapolation for Coherent Non-monotone Variational Inequalities
Authors: Zhengyuan Zhou, Yichao Zhou, Yong Jiang, Yi Ma Chaobing Song
Published in: Advances in Neural Information Processing Systems 33  (NeurIPS 2020) (Main Conference Track), 2020

Abstract: The optimization problems associated with training generative adversarial neural networks can be largely reduced to certain {\em non-monotone} variational inequality problems (VIPs), whereas existing convergence results are mostly based on monotone or strongly monotone assumptions. In this paper, we propose {\em optimistic dual extrapolation (OptDE)}, a method that only performs {\em one} gradient evaluation per iteration. We show that OptDE is provably convergent to {\em a strong solution} under different coherent non-monotone assumptions. In particular, when a {\em weak solution} exists, the convergence rate of our method is $O(1/{\epsilon^{2}})$, which matches the best existing result of the methods with two gradient evaluations. Further, when a {\em $\sigma$-weak solution} exists, the convergence guarantee is improved to the linear rate $O(\log\frac{1}{\epsilon})$. Along the way--as a byproduct of our inquiries into non-monotone variational inequalities--we provide the near-optimal $O\big(\frac{1}{\epsilon}\log \frac{1}{\epsilon}\big)$ convergence guarantee in terms of restricted strong merit function for monotone variational inequalities. We also show how our results can be naturally generalized to the stochastic setting, and obtain corresponding new convergence results. Taken together, our results contribute to the broad landscape of variational inequality--both non-monotone and monotone alike--by providing a novel and more practical algorithm with the state-of-the-art convergence guarantees.
Prediction with Corrupted Expert Advice
Authors: Idan Attias, Tomer Koren, Yishay Mansour, Roi Livni Idan Amir
Published in: Advances in Neural Information Processing Systems 33  (NeurIPS 2020) (Main Conference Track), 2020

Abstract: We revisit the fundamental problem of prediction with expert advice, in a setting where the environment is benign and generates losses stochastically, but the feedback observed by the learner is subject to a moderate adversarial corruption. We prove that a variant of the classical Multiplicative Weights algorithm with decreasing step sizes achieves constant regret in this setting and performs optimally in a wide range of environments, regardless of the magnitude of the injected corruption. Our results reveal a surprising disparity between the often comparable Follow the Regularized Leader (FTRL) and Online Mirror Descent (OMD) frameworks: we show that for experts in the corrupted stochastic regime, the regret performance of OMD is in fact strictly inferior to that of FTRL.
Human Parsing Based Texture Transfer from Single Image to 3D Human via Cross-View Consistency
Authors: Shengcai Liao, Kaihao Zhang, Ling Shao Fang Zhao
Published in: Advances in Neural Information Processing Systems 33  (NeurIPS 2020) (Main Conference Track), 2020

Abstract: This paper proposes a human parsing based texture transfer model via cross-view consistency learning to generate the texture of 3D human body from a single image.  We use the semantic parsing of human body as input for providing both the shape and pose information to reduce the appearance variation of human image and preserve the spatial distribution of semantic parts. Meanwhile, in order to improve the prediction for textures of invisible parts, we explicitly enforce the consistency across different views of the same subject by exchanging the textures predicted by two views to render images during training. The perception loss and total variation regularization are optimized to maximize the similarity between rendered and input images, which does not necessitate extra 3D texture supervision. Experimental results on pedestrian images and fashion photos demonstrate that our method can produce higher quality textures with convincing details than other texture generation methods.
Knowledge Augmented Deep Neural Networks for Joint Facial Expression and Action Unit Recognition
Authors: Tengfei Song, Yuru Wang, Qiang Ji Zijun Cui
Published in: Advances in Neural Information Processing Systems 33  (NeurIPS 2020) (Main Conference Track), 2020

Abstract: Facial expression and action units (AUs) represent two levels of descriptions of the facial behavior. Due to the underlying facial anatomy and the need to form a meaningful coherent expression, they are strongly correlated. This paper proposes to systematically capture their dependencies and incorporate them into a deep learning framework for joint facial expression recognition and action unit detection. Specifically, we first propose a constraint optimization method to encode the generic knowledge on expression-AUs probabilistic dependencies into a Bayesian Network (BN). The BN is then integrated into a deep learning framework as a weak supervision for an AU detection model. A data-driven facial expression recognition(FER) model is then constructed from data.  Finally, the FER model and AU detection model are trained jointly to refine their learning. Evaluations on benchmark datasets demonstrate the effectiveness of the proposed knowledge integration in improving the performance of both the FER model and the AU detection model. The proposed AU detection model is demonstrated to be able to achieve competitive performance without AU annotations. Furthermore, the proposed Bayesian Network capturing the generic knowledge is demonstrated to generalize well to different datasets.
Point process models for sequence detection in high-dimensional neural spike trains
Authors: Anthony Degleris, Yixin Wang, Scott Linderman Alex Williams
Published in: Advances in Neural Information Processing Systems 33  (NeurIPS 2020) (Main Conference Track), 2020

Abstract: Sparse sequences of neural spikes are posited to underlie aspects of working memory, motor production, and learning. Discovering these sequences in an unsupervised manner is a longstanding problem in statistical neuroscience. Promising recent work utilized a convolutive nonnegative matrix factorization model to tackle this challenge. However, this model requires spike times to be discretized, utilizes a sub-optimal least-squares criterion, and does not provide uncertainty estimates for model predictions or estimated parameters. We address each of these shortcomings by developing a point process model that characterizes fine-scale sequences at the level of individual spikes and represents sequence occurrences as a small number of marked events in continuous time. This ultra-sparse representation of sequence events opens new possibilities for spike train modeling. For example, we introduce learnable time warping parameters to model sequences of varying duration, which have been experimentally observed in neural circuits. We demonstrate these advantages on recordings from songbird higher vocal center and rodent hippocampus.
Adversarial Attacks on Linear Contextual Bandits
Authors: Baptiste Roziere, Laurent Meunier, Jean Tarbouriech, Olivier Teytaud, Alessandro Lazaric, Matteo Pirotta Evrard Garcelon
Published in: Advances in Neural Information Processing Systems 33  (NeurIPS 2020) (Main Conference Track), 2020

Abstract: Contextual bandit algorithms are applied in a wide range of domains, from advertising to recommender systems, from clinical trials to education. In many of these domains, malicious agents may have incentives to force a bandit algorithm into a desired behavior For instance, an unscrupulous ad publisher may try to increase their own revenue at the expense of the advertisers; a seller may want to increase the exposure of their products, or thwart a competitor’s advertising campaign. In this paper, we study several attack scenarios and show that a malicious agent can force a linear contextual bandit algorithm to pull any desired arm T − o(T) times over a horizon of T steps, while applying adversarial modifications to either rewards or contexts with a cumulative cost that only grow logarithmically as O(log T). We also investigate the case when a malicious agent is interested in affecting the behavior of the bandit algorithm in a single context (e.g., a specific user). We first provide sufficient conditions for the feasibility of the attack and an efficient algorithm to perform an attack. We empirically validate the proposed approaches on synthetic and real-world datasets.
Meta-Consolidation for Continual Learning
Authors: Vineeth N Balasubramanian Joseph K J
Published in: Advances in Neural Information Processing Systems 33  (NeurIPS 2020) (Main Conference Track), 2020

Abstract: The ability to continuously learn and adapt itself to new tasks, without losing grasp of already acquired knowledge is a hallmark of biological learning systems, which current deep learning systems fall short of. In this work, we present a novel methodology for continual learning called MERLIN: Meta-Consolidation for Continual Learning. 
We assume that weights of a neural network, for solving task, come from a meta-distribution. This meta-distribution is learned and consolidated incrementally. We operate in the challenging online continual learning setting, where a data point is seen by the model only once.
Our experiments with continual learning benchmarks of MNIST, CIFAR-10, CIFAR-100 and Mini-ImageNet datasets show consistent improvement over five baselines, including a recent state-of-the-art, corroborating the promise of MERLIN.
Organizing recurrent network dynamics by task-computation to enable continual learning
Authors: Laura Driscoll, Krishna V. Shenoy, Maneesh Sahani, David Sussillo Lea Duncker
Published in: Advances in Neural Information Processing Systems 33  (NeurIPS 2020) (Main Conference Track), 2020

Abstract: Biological systems face dynamic environments that require continual learning. It is not well understood how these systems balance the tension between flexibility for learning and robustness for memory of previous behaviors. Continual learning without catastrophic interference also remains a challenging problem in machine learning. Here, we develop a novel learning rule designed to minimize interference between sequentially learned tasks in recurrent networks. Our learning rule preserves network dynamics within activity-defined subspaces used for previously learned tasks. It encourages dynamics associated with new tasks that might otherwise interfere to instead explore orthogonal subspaces, and it allows for reuse of previously established dynamical motifs where possible. Employing a set of tasks used in neuroscience, we demonstrate that our approach successfully eliminates catastrophic interference and offers a substantial improvement over previous continual learning algorithms. Using dynamical systems analysis, we show that networks trained using our approach can reuse similar dynamical structures across similar tasks. This possibility for shared computation allows for faster learning during sequential training. Finally, we identify organizational differences that emerge when training tasks sequentially versus simultaneously.
Lifelong Policy Gradient Learning of Factored Policies for Faster Training Without Forgetting
Authors: Boyu Wang, Eric Eaton Jorge Mendez
Published in: Advances in Neural Information Processing Systems 33  (NeurIPS 2020) (Main Conference Track), 2020

Abstract: Policy gradient methods have shown success in learning control policies for high-dimensional dynamical systems. Their biggest downside is the amount of exploration they require before yielding high-performing policies. In a lifelong learning setting, in which an agent is faced with multiple consecutive tasks over its lifetime, reusing information from previously seen tasks can substantially accelerate the learning of new tasks. We provide a novel method for lifelong policy gradient learning that trains lifelong function approximators directly via policy gradients, allowing the agent to benefit from accumulated knowledge throughout the entire training process. We show empirically that our algorithm learns faster and converges to better policies than single-task and lifelong learning baselines, and completely avoids catastrophic forgetting on a variety of challenging domains.
Kernel Methods Through the Roof: Handling Billions of Points Efficiently
Authors: Luigi Carratino, Lorenzo Rosasco, Alessandro Rudi Giacomo Meanti
Published in: Advances in Neural Information Processing Systems 33  (NeurIPS 2020) (Main Conference Track), 2020

Abstract: Kernel methods provide an elegant and principled approach to nonparametric learning, but so far could hardly be used in large scale problems, since naïve implementations scale poorly with data size.
Recent advances have shown the benefits of a number of algorithmic ideas, for example combining optimization, numerical linear algebra and random projections.
Here, we push these efforts further to develop and test a solver that takes full advantage of GPU hardware.
Towards this end, we designed a preconditioned gradient solver for kernel methods  exploiting both GPU acceleration and parallelization with multiple GPUs, implementing out-of-core variants of common linear algebra operations to guarantee optimal hardware utilization.
Further, we optimize the numerical precision of different
operations and maximize efficiency of matrix-vector multiplications. As a result
we can experimentally show dramatic speedups on datasets with billions of points,
while still guaranteeing state of the art performance.
Additionally, we make our software available as an easy to use library.
Spike and slab variational Bayes for high dimensional logistic regression
Authors: Botond Szabo, Gabriel Clara Kolyan Ray
Published in: Advances in Neural Information Processing Systems 33  (NeurIPS 2020) (Main Conference Track), 2020

Abstract: Variational Bayes (VB) is a popular scalable alternative to Markov chain Monte Carlo for Bayesian inference. We study a mean-field spike and slab VB approximation of widely used Bayesian model selection priors in sparse high-dimensional logistic regression. We provide non-asymptotic theoretical guarantees for the VB posterior in both $\ell_2$ and prediction loss for a sparse truth, giving optimal (minimax) convergence rates. Since the VB algorithm does not depend on the unknown truth to achieve optimality, our results shed light on effective prior choices. We confirm the improved performance of our VB algorithm over common sparse VB approaches in a numerical study.
Maximum-Entropy Adversarial Data Augmentation for Improved Generalization and Robustness
Authors: Ting Liu, Xi Peng, Dimitris Metaxas Long Zhao
Published in: Advances in Neural Information Processing Systems 33  (NeurIPS 2020) (Main Conference Track), 2020

Abstract: Adversarial data augmentation has shown promise for training robust deep neural networks against unforeseen data shifts or corruptions. However, it is difficult to define heuristics to generate effective fictitious target distributions containing "hard" adversarial perturbations that are largely different from the source distribution. In this paper, we propose a novel and effective regularization term for adversarial data augmentation. We theoretically derive it from the information bottleneck principle, which results in a maximum-entropy formulation. Intuitively, this regularization term encourages perturbing the underlying source distribution to enlarge predictive uncertainty of the current model, so that the generated "hard" adversarial perturbations can improve the model robustness during training. Experimental results on three standard benchmarks demonstrate that our method consistently outperforms the existing state of the art by a statistically significant margin.
Fast geometric learning with symbolic matrices
Authors: Alexis Glaunès, Benjamin Charlier, Michael Bronstein Jean Feydy
Published in: Advances in Neural Information Processing Systems 33  (NeurIPS 2020) (Main Conference Track), 2020

Abstract: Geometric methods rely on tensors that can be encoded using a symbolic formula and data arrays, such as kernel and distance matrices. We present an extension for standard machine learning frameworks that provides comprehensive support for this abstraction on CPUs and GPUs: our toolbox combines a versatile, transparent user interface with fast runtimes and low memory usage. Unlike general purpose acceleration frameworks such as XLA, our library turns generic Python code into binaries whose performances are competitive with state-of-the-art geometric libraries - such as FAISS for nearest neighbor search - with the added benefit of flexibility. We perform an extensive evaluation on a broad class of problems: Gaussian modelling, K-nearest neighbors search, geometric deep learning, non-Euclidean embeddings and optimal transport theory. In practice, for geometric problems that involve 1k to 1M samples in dimension 1 to 100, our library speeds up baseline GPU implementations by up to two orders of magnitude.
MESA: Boost Ensemble Imbalanced Learning with MEta-SAmpler
Authors: Pengfei Wei, Jing Jiang, Wei Cao, Jiang Bian, Yi Chang Zhining Liu
Published in: Advances in Neural Information Processing Systems 33  (NeurIPS 2020) (Main Conference Track), 2020

Abstract: Imbalanced learning (IL), i.e., learning unbiased models from class-imbalanced data, is a challenging problem. Typical IL methods including resampling and reweighting were designed based on some heuristic assumptions. They often suffer from unstable performance, poor applicability, and high computational cost in complex tasks where their assumptions do not hold. In this paper, we introduce a novel ensemble IL framework named MESA. It adaptively resamples the training set in iterations to get multiple classifiers and forms a cascade ensemble model. MESA directly learns the sampling strategy from data to optimize the final metric beyond following random heuristics. Moreover, unlike prevailing meta-learning-based IL solutions, we decouple the model-training and meta-training in MESA by independently train the meta-sampler over task-agnostic meta-data. This makes MESA generally applicable to most of the existing learning models and the meta-sampler can be efficiently applied to new tasks. Extensive experiments on both synthetic and real-world tasks demonstrate the effectiveness, robustness, and transferability of MESA. Our code is available at https://github.com/ZhiningLiu1998/mesa.
CoinPress: Practical Private Mean and Covariance Estimation
Authors: Yihe Dong, Gautam Kamath, Jonathan Ullman Sourav Biswas
Published in: Advances in Neural Information Processing Systems 33  (NeurIPS 2020) (Main Conference Track), 2020

Abstract: We present simple differentially private estimators for the parameters of multivariate sub-Gaussian data that are accurate at small sample sizes.  We demonstrate the effectiveness of our algorithms both theoretically and empirically using synthetic and real-world datasets---showing that their asymptotic error rates match the state-of-the-art theoretical bounds, and that they concretely outperform all previous methods. Specifically, previous estimators either have weak empirical accuracy at small sample sizes, perform poorly for multivariate data, or require the user to provide strong a priori estimates for the parameters.
Planning with General Objective Functions: Going Beyond Total Rewards
Authors: Peilin Zhong, Simon S Du, Ruslan Salakhutdinov, Lin Yang Ruosong Wang
Published in: Advances in Neural Information Processing Systems 33  (NeurIPS 2020) (Main Conference Track), 2020

Abstract: Standard sequential decision-making paradigms aim to maximize the cumulative reward when interacting with the unknown environment., i.e., maximize $\sum_{h = 1}^H r_h$ where $H$ is the planning horizon. However, this paradigm fails to model important practical applications, e.g., safe control that aims to maximize the lowest reward, i.e., maximize $\min_{h= 1}^H r_h$. In this paper, based on techniques in sketching algorithms, we propose a novel planning algorithm in deterministic systems which deals with a large class of objective functions of the form $f(r_1, r_2, ... r_H)$ that are of interest to practical applications. We show that efficient planning is possible if $f$ is symmetric under permutation of coordinates and satisfies certain technical conditions. Complementing our algorithm, we further prove that removing any of the conditions will make the problem intractable in the worst case and thus demonstrate the necessity of our conditions.