mtybilly/Instruct2DS huggingface dataset:
Controllable Visual-Tactile Synthesis
Authors: Wenzhen Yuan, Jun-Yan Zhu Ruihan Gao
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: Deep generative models have various content creation applications such as graphic design, e-commerce, and virtual try-on. However, current works mainly focus on synthesizing realistic visual outputs, often ignoring other sensory modalities, such as touch, which limits physical interaction with users. In this work, we leverage deep generative models to create a multi-sensory experience where users can touch and see the synthesized object when sliding their fingers on a haptic surface. The main challenges lie in the significant scale discrepancy between vision and touch sensing and the lack of explicit mapping from touch sensing data to a haptic rendering device. To bridge this gap, we collect high-resolution tactile data with a GelSight sensor and create a new visuotactile clothing dataset. We then develop a conditional generative model that synthesizes both visual and tactile outputs from a single sketch. We evaluate our method regarding image quality and tactile rendering accuracy. Finally, we introduce a pipeline to render high-quality visual and tactile outputs on an electroadhesion-based haptic device for an immersive experience, allowing for challenging materials and editable sketch inputs.
Keep It SimPool: Who Said Supervised Transformers Suffer from Attention Deficit?
Authors: Ioannis Kakogeorgiou, Konstantinos Karantzalos, Yannis Avrithis Bill Psomas
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: Convolutional networks and vision transformers have different forms of pairwise interactions, pooling across layers and pooling at the end of the network. Does the latter really need to be different?
 As a by-product of pooling, vision transformers provide spatial attention for free, but this is most often of low quality unless self-supervised, which is not well studied. Is supervision really the problem?
 
 In this work, we develop a generic pooling framework and then we formulate a number of existing methods as instantiations. By discussing the properties of each group of methods, we derive SimPool, a simple attention-based pooling mechanism as a replacement of the default one for both convolutional and transformer encoders. We find that, whether supervised or self-supervised, this improves performance on pre-training and downstream tasks and provides attention maps delineating object boundaries in all cases. One could thus call SimPool universal. To our knowledge, we are the first to obtain attention maps in supervised transformers of at least as good quality as self-supervised, without explicit losses or modifying the architecture. Code at: https://github.com/billpsomas/simpool.
SynBody: Synthetic Dataset with Layered Human Models for 3D Human Perception and Modeling
Authors: Zhongang Cai, Haiyi Mei, Shuai Liu, Zhaoxi Chen, Weiye Xiao, Yukun Wei, Zhongfei Qing, Chen Wei, Bo Dai, Wayne Wu, Chen Qian, Dahua Lin, Ziwei Liu, Lei Yang Zhitao Yang
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: Synthetic data has emerged as a promising source for 3D human research as it offers low-cost access to large-scale human datasets. To advance the diversity and annotation quality of human models, we introduce a new synthetic dataset, SynBody, with three appealing features: 1) a clothed parametric human model that can generate a diverse range of subjects; 2) the layered human representation that naturally offers high-quality 3D annotations to support multiple tasks; 3) a scalable system for producing realistic data to facilitate real-world tasks. The dataset comprises 1.2M images with corresponding accurate 3D annotations, covering 10,000 human body models, 1,187 actions, and various viewpoints. The dataset includes two subsets for human pose and shape estimation as well as human neural rendering. Extensive experiments on SynBody indicate that it substantially enhances both SMPL and SMPL-X estimation. Furthermore, the incorporation of layered annotations offers a valuable training resource for investigating the Human Neural Radiance Fields(NeRF).
Viewset Diffusion: (0-)Image-Conditioned 3D Generative Models from 2D Data
Authors: Christian Rupprecht, Andrea Vedaldi Stanislaw Szymanowicz
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: We present Viewset Diffusion, a diffusion-based generator that outputs 3D objects while only using multi-view 2D data for supervision. We note that there exists a one-to-one mapping between viewsets, i.e., collections of several 2D views of an object, and 3D models. Hence, we train a diffusion model to generate viewsets, but design the neural network generator to reconstruct internally corresponding 3D models, thus generating those too. We fit a diffusion model to a large number of viewsets for a given category of objects. The resulting generator can be conditioned on zero, one or more input views. Conditioned on a single view, it performs 3D reconstruction accounting for the ambiguity of the task and allowing to sample multiple solutions compatible with the input. The model performs reconstruction efficiently, in a feed-forward manner, and is trained using only rendering losses using as few as three views per viewset. Project page: szymanowiczs.github.io/viewset-diffusion
LoGoPrompt: Synthetic Text Images Can Be Good Visual Prompts for Vision-Language Models
Authors: Sibei Yang Cheng Shi
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: Prompt engineering is a powerful tool used to enhance the performance of pre-trained models on downstream tasks. For example, providing the prompt "Let's think step by step" improved GPT-3's reasoning accuracy to 63% on MutiArith while prompting "a photo of" filled with a class name enables CLIP to achieve 80% zero-shot accuracy on ImageNet. While previous research has explored prompt learning for the visual modality, analyzing what constitutes a good visual prompt specifically for image recognition is limited. In addition, existing visual prompt tuning methods' generalization ability is worse than text-only prompting tuning. This paper explores our key insight: synthetic text images are good visual prompts for vision-language models! To achieve that, we propose our LoGoPrompt, which reformulates the classification objective to the visual prompt selection and addresses the chicken-and-egg challenge of first adding synthetic text images as class-wise visual prompts or predicting the class first. Without any trainable visual prompt parameters, experimental results on 16 datasets demonstrate that our method consistently outperforms state-of-the-art methods in few-shot learning, base-to-new generalization, and domain generalization. The code will be publicly available upon publication.
EP2P-Loc: End-to-End 3D Point to 2D Pixel Localization for Large-Scale Visual Localization
Authors: Junseo Koo, Gunhee Kim Minjung Kim
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: Visual localization is the task of estimating a 6-DoF camera pose of a query image within a provided 3D reference map. Thanks to recent advances in various 3D sensors, 3D point clouds are becoming a more accurate and affordable option for building the reference map, but research to match the points of 3D point clouds with pixels in 2D images for visual localization remains challenging. Existing approaches that jointly learn 2D-3D feature matching suffer from low inliers due to representational differences between the two modalities, and the methods that bypass this problem into classification have an issue of poor refinement. In this work, we propose EP2P-Loc, a novel large-scale visual localization method that mitigates such appearance discrepancy and enables end-to-end training for pose estimation. To increase the number of inliers, we propose a simple algorithm to remove invisible 3D points in the image, and find all 2D-3D correspondences without keypoint detection. To reduce memory usage and search complexity, we take a coarse-to-fine approach where we extract patch-level features from 2D images, then perform 2D patch classification on each 3D point, and obtain the exact corresponding 2D pixel coordinates through positional encoding. Finally, for the first time in this task, we employ a differentiable PnP for end-to-end training. In the experiments on newly curated large-scale indoor and outdoor benchmarks based on 2D-3D-S and KITTI, we show that our method achieves the state-of-the-art performance compared to existing visual localization and image-to-point cloud registration methods.
SIRA-PCR: Sim-to-Real Adaptation for 3D Point Cloud Registration
Authors: Hao Xu, Ru Li, Guanghui Liu, Chi-Wing Fu, Shuaicheng Liu Suyi Chen
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: Point cloud registration is essential for many applications. However, existing real datasets require extremely tedious and costly annotations, yet may not provide accurate camera poses. For the synthetic datasets, they are mainly object-level, so the trained models may not generalize well to real scenes. We design SIRA-PCR, a new approach to 3D point cloud registration. First, we build a synthetic scene-level 3D registration dataset, specifically designed with physically-based and random strategies to arrange diverse objects. Second, we account for variations in different sensing mechanisms and layout placements, then formulate a sim-to-real adaptation framework with an adaptive re-sample module to simulate patterns in real point clouds. To our best knowledge, this is the first work that explores sim-to-real adaptation for point cloud registration. Extensive experiments show the SOTA performance of SIRA-PCR on widely-used indoor and outdoor datasets. The code and dataset will be released on https://github.com/Chen-Suyi/SIRA_Pytorch.
FeatEnHancer: Enhancing Hierarchical Features for Object Detection and Beyond Under Low-Light Vision
Authors: Goutham Kallempudi, Didier Stricker, Muhammad Zeshan Afzal Khurram Azeem Hashmi
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: Extracting useful visual cues for the downstream tasks is especially
 challenging under low-light vision. Prior works create enhanced representations
 by either correlating visual quality with machine perception or designing
 illumination-degrading transformation methods that require pre-training on
 synthetic datasets. We argue that optimizing enhanced image representation
 pertaining to the loss of the downstream task can result in more expressive
 representations. Therefore, in this work, we propose a novel module,
 FeatEnHancer, that hierarchically combines multiscale features using
 multiheaded attention guided by task-related loss function to create suitable
 representations. Furthermore, our intra-scale enhancement improves the quality
 of features extracted at each scale or level, as well as combines features from
 different scales in a way that reflects their relative importance for the task
 at hand. FeatEnHancer is a general-purpose plug-and-play module and can be
 incorporated into any low-light vision pipeline. We show with extensive
 experimentation that the enhanced representation produced with FeatEnHancer
 significantly and consistently improves results in several low-light vision
 tasks, including dark object detection (+5.7 mAP on ExDark), face detection
 (+1.5 mAP on DARK FACE), nighttime semantic segmentation (+5.1 mIoU on ACDC ),
 and video object detection (+1.8 mAP on DarkVision), highlighting the
 effectiveness of enhancing hierarchical features under low-light vision.
SOAR: Scene-debiasing Open-set Action Recognition
Authors: Ziyi Liu, Zhenyu Wu, Yi Wu, Chunluan Zhou, David Doermann, Junsong Yuan, Gang Hua Yuanhao Zhai
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: Deep models have the risk of utilizing spurious clues to make predictions, e.g., recognizing actions via classifying the background scene. This problem severely degrades the open-set action recognition performance when the testing samples exhibit scene distributions different from the training samples. To mitigate this scene bias, we propose a Scene-debiasing Open-set Action Recognition method (SOAR), which features an adversarial reconstruction module and an adaptive adversarial scene classification module. The former prevents a decoder from reconstructing the video background given video features, and thus helps reduce the background information in feature learning. The latter aims to confuse scene type classification given video features, and helps to learn scene-invariant information. In addition, we design an experiment to quantify the scene bias. The results suggest current open-set action recognizers are biased toward the scene, and our SOAR better mitigates such bias. Furthermore, extensive experiments show our method outperforms state-of-the-art methods, with ablation studies demonstrating the effectiveness of our proposed modules.
Physics-Augmented Autoencoder for 3D Skeleton-Based Gait Recognition
Authors: Qiang Ji Hongji Guo
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: In this paper, we introduce physics-augmented autoencoder (PAA), a framework for 3D skeleton-based human gait recognition. Specifically, we construct the autoencoder with a graph-convolution-based encoder and a physics-based decoder. The encoder takes the skeleton sequence as input and generates the generalized positions and forces of each joint, which are taken by the decoder to reconstruct the input skeleton based on the Lagrangian dynamics. In this way, the intermediate representations are physically plausible and discriminative. During the inference, the decoder is discared and a RNN-based classifier takes the output of the encoder for gait recognition. We evaluated our proposed method on three benchmark datasets including Gait3D, GREW, and KinectGait. Our method achieves state-of-the-art performance for 3D skeleton-based gait recognition. Furthermore, extensive ablation studies show that our method generalizes better and is more robust with small-scale training data by incorporating the physics knowledge. We also validated the physical plausibility of the intermediate representations by making force predictions on real data with physical annotations.
Regularized Primitive Graph Learning for Unified Vector Mapping
Authors: Min Dai, Jianan He, Jingwei Huang Lei Wang
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: Large-scale vector mapping is the foundation for transportation and urban planning. Most existing mapping methods are tailored to one specific mapping task, due to task-specific requirements on shape regularization and topology reconstruction. We propose GraphMapper, a unified framework for end-to-end vector map extraction from satellite images. Our key idea is using primitive graph as a unified representation of vector maps and formulating shape regularization and topology reconstruction as primitive graph reconstruction problems that can be solved in the same framework. Specifically, shape regularization is modeled as the consistency between primitive directions and their pairwise relationship. Based on the primitive graph, we design a learning approach to reconstruct primitive graphs in multiple stages. GraphMapper can fully explore primitive-wise and pairwise information for shape regularization and topology reconstruction, resulting improved primitive graph learning capabilities. We empirically demonstrate the effectiveness of GraphMapper on two challenging mapping tasks for building footprints and road networks. With the premise of sharing the majority design of the architecture and a few task-specific designs, our model outperforms state-of-the-art methods in both tasks on public benchmarks. Our code will be publicly available.
Saliency Regularization for Self-Training with Partial Annotations
Authors: Qian Wan, Xiang Xiang, Zhigang Zeng Shouwen Wang
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: Partially annotated images are easy to obtain in multi-label classification. However, unknown labels in partially annotated images exacerbate the positive-negative imbalance inherent in multi-label classification, which affects supervised learning of known labels. Most current methods require sufficient image annotations, and do not focus on the imbalance of the labels in the supervised training phase. In this paper, we propose saliency regularization (SR) for a novel self-training framework. In particular, we model saliency on the class-specific maps, and strengthen the saliency of object regions corresponding to the present labels. Besides, we introduce consistency regularization to mine unlabeled information to complement unknown labels with the help of SR. It is verified to alleviate the negative dominance caused by the imbalance, and achieve state-of-the-art performance on Pascal VOC 2007, MS-COCO, VG-200, and OpenImages V3.
Stabilizing Visual Reinforcement Learning via Asymmetric Interactive Cooperation
Authors: Peixi Peng, Yifan Zhao, Yangru Huang, Yonghong Tian Yunpeng Zhai
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: Vision-based reinforcement learning (RL) depends on discriminative representation encoders to abstract the observation states. Despite the great success of increasing CNN parameters for many supervised computer vision tasks, reinforcement learning with temporal-difference (TD) losses cannot benefit from it in most complex environments. In this paper, we analyze that the training instability arises from the oscillating self-overfitting of the heavy-optimizable encoder. We argue that serious oscillation will occur to the parameters when enforced to fit the sensitive TD targets, causing uncertain drifting of the latent state space and thus transmitting these perturbations to the policy learning. To alleviate this phenomenon, we propose a novel asymmetric interactive cooperation approach with the interaction between a heavy-optimizable encoder and a supportive light-optimizable encoder, in which both their advantages are integrated including the highly discriminative capability as well as the training stability. We also present a greedy bootstrapping optimization to isolate the visual perturbations from policy learning, where representation and policy are trained sufficiently by turns. Finally, we demonstrate the effectiveness of our method in utilizing larger visual models by first-person highway driving task CARLA and Vizdoom environments.
FlipNeRF: Flipped Reflection Rays for Few-shot Novel View Synthesis
Authors: Yeonjin Chang, Nojun Kwak Seunghyeon Seo
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: Neural Radiance Field (NeRF) has been a mainstream in novel view synthesis with its remarkable quality of rendered images and simple architecture. Although NeRF has been developed in various directions improving continuously its performance, the necessity of a dense set of multi-view images still exists as a stumbling block to progress for practical application. In this work, we propose FlipNeRF, a novel regularization method for few-shot novel view synthesis by utilizing our proposed flipped reflection rays. The flipped reflection rays are explicitly derived from the input ray directions and estimated normal vectors, and play a role of effective additional training rays while enabling to estimate more accurate surface normals and learn the 3D geometry effectively. Since the surface normal and the scene depth are both derived from the estimated densities along a ray, the accurate surface normal leads to more exact depth estimation, which is a key factor for few-shot novel view synthesis. Furthermore, with our proposed Uncertainty-aware Emptiness Loss and Bottleneck Feature Consistency Loss, FlipNeRF is able to estimate more reliable outputs with reducing floating artifacts effectively across the different scene structures, and enhance the feature-level consistency between the pair of the rays cast toward the photo-consistent pixels without any additional feature extractor, respectively. Our FlipNeRF achieves the SOTA performance on the multiple benchmarks across all the scenarios.
Discovering Spatio-Temporal Rationales for Video Question Answering
Authors: Junbin Xiao, Chun Feng, Xiang Wang, Tat-Seng Chua Yicong Li
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: This paper strives to solve complex video question answering (VideoQA) which features long videos containing multiple objects and events at different time. To tackle the challenge, we highlight the importance of identifying question-critical temporal moments and spatial objects from the vast amount of video content. Towards this, we propose a Spatio-Temporal Rationalizer (STR), a differentiable selection module that adaptively collects question-critical moments and objects using cross-modal interaction. The discovered video moments and objects are then served as grounded rationales to support answer reasoning. Based on STR, we further propose TranSTR, a Transformer-style neural network architecture that takes STR as the core and additionally underscores a novel answer interaction mechanism to coordinate STR for answer decoding. Experiments on four datasets show that TranSTR achieves new state-of-the-art (SoTA). Especially, on NExT-QA and Causal-VidQA which feature complex VideoQA, it significantly surpasses the previous SoTA by 5.8% and 6.8%, respectively. We then conduct extensive studies to verify the importance of STR as well as the proposed answer interaction mechanism. With the success of TranSTR and our comprehensive analysis, we hope this work can spark more future efforts in complex VideoQA. Our results are fully reproducible at https://anonymous.4open.science/r/TranSTR/.
Iterative Soft Shrinkage Learning for Efficient Image Super-Resolution
Authors: Huan Wang, Yulun Zhang, Yun Fu, Zhiqiang Tao Jiamian Wang
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: Image super-resolution (SR) has witnessed extensive neural network designs from CNN to transformer architectures. However, prevailing SR models suffer from prohibitive memory footprint and intensive computations, which limits further deployment on edge devices. This work investigates the potential of network pruning for super-resolution to take advantage of off-the-shelf network designs and reduce the underlying computational overhead. Two main challenges remain in applying pruning methods for SR. First, the widely-used filter pruning technique reflects limited granularity and restricted adaptability to diverse network structures. Second, existing pruning methods generally operate upon a pre-trained network for the sparse structure determination, hard to get rid of dense model training in the traditional SR paradigm. To address these challenges, we adopt unstructured pruning with sparse models directly trained from scratch. Specifically, we propose a novel Iterative Soft Shrinkage-Percentage (ISS-P) method by optimizing the sparse structure of a randomly initialized network at each iteration and tweaking unimportant weights with a small amount proportional to the magnitude scale on-the-fly. We observe that the proposed ISS-P can dynamically learn sparse structures adapting to the optimization process and preserve the sparse model's trainability by yielding a more regularized gradient throughput. Experiments on benchmark datasets demonstrate the effectiveness of the proposed ISS-P over diverse network architectures. Code is available at https://github.com/Jiamian-Wang/Iterative-Soft-Shrinkage-SR
Learning Hierarchical Features with Joint Latent Space Energy-Based Prior
Authors: Ying Nian Wu, Tian Han Jiali Cui
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: This paper studies the fundamental problem of multi-layer generator models in learning hierarchical representations. The multi-layer generator model that consists of multiple layers of latent variables organized in a top-down architecture tends to learn multiple levels of data abstraction. However, such multi-layer latent variables are typically parameterized to be Gaussian, which can be less informative in capturing complex abstractions, resulting in limited success in hierarchical representation learning. On the other hand, the energy-based (EBM) prior is known to be expressive in capturing the data regularities, but it often lacks the hierarchical structure to capture different levels of hierarchical representations. In this paper, we propose a joint latent space EBM prior model with multi-layer latent variables for effective hierarchical representation learning. We develop a variational joint learning scheme that seamlessly integrates an inference model for efficient inference. Our experiments demonstrate that the proposed joint EBM prior is effective and expressive in capturing hierarchical representations and modelling data distribution.
UniFormerV2: Unlocking the Potential of Image ViTs for Video Understanding
Authors: Yali Wang, Yinan He, Yizhuo Li, Yi Wang, Limin Wang, Yu Qiao Kunchang Li
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: The prolific performances of Vision Transformers (ViTs) in image tasks have prompted research into adapting the image ViTs for video tasks. However, the substantial gap between image and video impedes the spatiotemporal learning of these image-pretrained models. Though video-specialized models like UniFormer can transfer to the video domain more seamlessly, their unique architectures require prolonged image pretraining, limiting the scalability. Given the emergence of powerful open-source image ViTs, we propose unlocking their potential for video understanding with efficient UniFormer designs. We call the resulting model UniFormerV2, since it inherits the concise style of the UniFormer block, while redesigning local and global relation aggregators that seamlessly integrate advantages from both ViTs and UniFormer. Our UniFormerV2 achieves state-of-the-art performances on 8 popular video benchmarks, including scene-related Kinetics-400/600/700, heterogeneous Moments in Time, temporal-related Something-Something V1/V2, and untrimmed ActivityNet and HACS. It is noteworthy that to the best of our knowledge, UniFormerV2 is the first to elicit 90% top-1 accuracy on Kinetics-400.
G2L: Semantically Aligned and Uniform Video Grounding via Geodesic and Game Theory
Authors: Meng Cao, Xuxin Cheng, Yaowei Li, Zhihong Zhu, Yuexian Zou Hongxiang Li
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: The recent video grounding works attempt to introduce vanilla contrastive learning into video grounding. However, we claim that this naive solution is suboptimal. Contrastive learning requires two key properties: (1) alignment of features of similar samples, and (2) uniformity of the induced distribution of the normalized features on the hypersphere. Due to two annoying issues in video grounding: (1) the co-existence of some visual entities in both ground truth and other moments, i.e. semantic overlapping; (2) only a few moments in the video are annotated, i.e. sparse annotation dilemma, vanilla contrastive learning is unable to model the correlations between temporally distant moments and learned inconsistent video representations. Both characteristics lead to vanilla contrastive learning being unsuitable for video grounding. In this paper, we introduce Geodesic and Game Localization (G2L), a semantically aligned and uniform video grounding framework via geodesic and game theory. We quantify the correlations among moments leveraging the geodesic distance that guides the model to learn the correct cross-modal representations. Furthermore, from the novel perspective of game theory, we propose semantic Shapley interaction based on geodesic distance sampling to learn fine-grained semantic alignment in similar moments. Experiments on three benchmarks demonstrate the effectiveness of our method.
TARGET: Federated Class-Continual Learning via Exemplar-Free Distillation
Authors: Chen Chen, Weiming Zhuang, Lingjuan Lyu Jie Zhang
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: This paper focuses on an under-explored yet important problem: Federated Class-Continual Learning (FCCL), where new classes are dynamically added in federated learning. Existing FCCL works suffer from various limitations, such as requiring additional datasets or storing the private data from previous tasks. In response, we first demonstrate that non-IID data exacerbates catastrophic forgetting issue in FL. Then we propose a novel method called TARGET (federatTed clAss-continual leaRninG via Exemplar-free disTillation), which alleviates catastrophic forgetting in FCCL while preserving client data privacy. Our proposed method leverages the previously trained global model to transfer knowledge of old tasks to the current task at the model level. Moreover, a generator is trained to produce synthetic data to simulate the global distribution of data on each client at the data level. Compared to previous FCCL methods, TARGET does not require any additional datasets or storing real data from previous tasks, which makes it ideal for data-sensitive scenarios.
FashionNTM: Multi-turn Fashion Image Retrieval via Cascaded Memory
Authors: Sahil Wadhwa, Ayush Jaiswal, Xu Zhang, Yue Wu, Rakesh Chada, Pradeep Natarajan, Henrik I. Christensen Anwesan Pal
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: Multi-turn textual feedback-based fashion image retrieval focuses on a real-world setting, where users can iteratively provide information to refine retrieval results until they find an item that fits all their requirements. In this work, we present a novel memory-based method, called FashionNTM, for such a multi-turn system. Our framework incorporates a new Cascaded Memory Neural Turing Machine (CM-NTM) approach for implicit state management, thereby learning to integrate information across all past turns to retrieve new images, for a given turn. Unlike vanilla Neural Turing Machine (NTM), our CM-NTM operates on multiple inputs, which interact with their respective memories via individual read and write heads, to learn complex relationships. Extensive evaluation results show that our proposed method outperforms the previous state-of-the-art algorithm by 50.5%, on Multi-turn FashionIQ -- the only existing multi-turn fashion dataset currently, in addition to having a relative improvement of 12.6% on Multi-turn Shoes -- an extension of the single-turn Shoes dataset that we created in this work. Further analysis of the model in a real-world interactive setting demonstrates two important capabilities of our model -- memory retention across turns, and agnosticity to turn order for non-contradictory feedback. Finally, user study results show that images retrieved by FashionNTM were favored by 83.1% over other multi-turn models.
MolGrapher: Graph-based Visual Recognition of Chemical Structures
Authors: Martin Danelljan, Maria Isabel Agea, Ahmed Nassar, Valery Weber, Ingmar Meijer, Peter Staar, Fisher Yu Lucas Morin
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: The automatic analysis of chemical literature has immense potential to accelerate the discovery of new materials and drugs. Much of the critical information in patent documents and scientific articles is contained in figures, depicting the molecule structures. However, automatically parsing the exact chemical structure is a formidable challenge, due to the amount of detailed information, the diversity of drawing styles, and the need for training data. In this work, we introduce MolGrapher to recognize chemical structures visually. First, a deep keypoint detector detects the atoms. Second, we treat all candidate atoms and bonds as nodes and put them in a graph. This construct allows a natural graph representation of the molecule. Last, we classify atom and bond nodes in the graph with a Graph Neural Network. To address the lack of real training data, we propose a synthetic data generation pipeline producing diverse and realistic results. In addition, we introduce a large-scale benchmark of annotated real molecule images, USPTO-30K, to spur research on this critical topic. Extensive experiments on five datasets show that our approach significantly outperforms classical and learning-based methods in most settings. Code, models, and datasets are available.
SAMPLING: Scene-adaptive Hierarchical Multiplane Images Representation for Novel View Synthesis from a Single Image
Authors: Zhiwei Lin, Xiaojun Shan, Yongtao Wang, Deqing Sun, Ming-Hsuan Yang Xiaoyu Zhou
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: Recent novel view synthesis methods obtain promising results for relatively small scenes, e.g., indoor environments and scenes with a few objects, but tend to fail for unbounded outdoor scenes with a single image as input. In this paper, we introduce SAMPLING, a Scene-adaptive Hierarchical Multiplane Images Representation for Novel View Synthesis from a Single Image based on improved multiplane images (MPI). Observing that depth distribution varies significantly for unbounded outdoor scenes, we employ an adaptive-bins strategy for MPI to arrange planes in accordance with each scene image. To represent intricate geometry and multi-scale details, we further introduce a hierarchical refinement branch, which results in high-quality synthesized novel views. Our method demonstrates considerable performance gains in synthesizing large-scale unbounded outdoor scenes using a single image on the KITTI dataset and generalizes well to the unseen Tanks and Temples dataset. The code and models will be made available at https://pkuvdig.github.io/SAMPLING/.
DiffV2S: Diffusion-Based Video-to-Speech Synthesis with Vision-Guided Speaker Embedding
Authors: Joanna Hong, Yong Man Ro Jeongsoo Choi
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: Recent research has demonstrated impressive results in video-to-speech synthesis which involves reconstructing speech solely from visual input. However, previous works have struggled to accurately synthesize speech due to a lack of sufficient guidance for the model to infer the correct content with the appropriate sound. To resolve the issue, they have adopted an extra speaker embedding as a speaking style guidance from a reference auditory information. Nevertheless, it is not always possible to obtain the audio information from the corresponding video input, especially during the inference time. In this paper, we present a novel vision-guided speaker embedding extractor using a self-supervised pre-trained model and prompt tuning technique. In doing so, the rich speaker embedding information can be produced solely from input visual information, and the extra audio information is not necessary during the inference time. Using the extracted vision-guided speaker embedding representations, we further develop a diffusion-based video-to-speech synthesis model, so called DiffV2S, conditioned on those speaker embeddings and the visual representation extracted from the input video. The proposed DiffV2S not only maintains phoneme details contained in the input video frames, but also creates a highly intelligible mel-spectrogram in which the speaker identities of the multiple speakers are all preserved. Our experimental results show that DiffV2S achieves the state-of-the-art performance compared to the previous video-to-speech synthesis technique.
PointOdyssey: A Large-Scale Synthetic Dataset for Long-Term Point Tracking
Authors: Adam W. Harley, Bokui Shen, Gordon Wetzstein, Leonidas J. Guibas Yang Zheng
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: We introduce PointOdyssey, a large-scale synthetic dataset, and data generation framework, for the training and evaluation of long-term fine-grained tracking algorithms. Our goal is to advance the state-of-the-art by placing emphasis on long videos with naturalistic motion. Toward the goal of naturalism, we animate deformable characters using real-world motion capture data, we build 3D scenes to match the motion capture environments, and we render camera viewpoints using trajectories mined via structure-from-motion on real videos. We create combinatorial diversity by randomizing character appearance, motion profiles, materials, lighting, 3D assets, and atmospheric effects. Our dataset currently includes 104 videos, averaging 2,000 frames long, with orders of magnitude more correspondence annotations than prior work. We show that existing methods can be trained from scratch in our dataset and outperform the published variants. Finally, we introduce modifications to the PIPs point tracking method, greatly widening its temporal receptive field, which improves its performance on PointOdyssey as well as on two real-world benchmarks. Our data and code are publicly available at: https://pointodyssey.com.
The Effectiveness of MAE Pre-Pretraining for Billion-Scale Pretraining
Authors: Quentin Duval, Kalyan Vasudev Alwala, Haoqi Fan, Vaibhav Aggarwal, Aaron Adcock, Armand Joulin, Piotr Dollar, Christoph Feichtenhofer, Ross Girshick, Rohit Girdhar, Ishan Misra Mannat Singh
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: This paper revisits the standard pretrain-then-finetune paradigm used in computer vision for visual recognition tasks. Typically, state-of-the-art foundation models are pretrained using large scale (weakly) supervised datasets with billions of images. We introduce an additional pre-pretraining stage that is simple and uses the self supervised MAE technique to initialize the model. While MAE has only been shown to scale with the size of models, we find that it scales with the size of the training dataset as well. Thus, our MAE-based pre-pretraining scales with both model and data size making it applicable for training foundation models. Pre-pretraining consistently improves both the model convergence and the downstream transfer performance across a range of model scales (millions to billions of parameters), and dataset sizes (millions to billions of labels). We measure the effectiveness of pre-pretraining on 10 different visual recognition tasks spanning image classification, video recognition, object detection, low-shot classification and zero-shot recognition. Our largest model achieves new state-of-the-art results on iNaturalist-18 (91.3%), 1-shot ImageNet-1k (62.1%), and zero-shot transfer on Food-101 (96.2%). Our study reveals that model initialization plays a significant role, even for web-scale pretraining with billions of images.
Towards Zero Domain Gap: A Comprehensive Study of Realistic LiDAR Simulation for Autonomy Testing
Authors: Ioan Andrei Bârsan, Jingkang Wang, Ze Yang, Raquel Urtasun Sivabalan Manivasagam
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: Testing the full autonomy system in simulation is the safest and most scalable way to evaluate autonomous vehicle performance before deployment. This requires simulating sensor inputs such as LiDAR. To be effective, it is essential that the simulation has low domain gap with the real world. That is, the autonomy system in simulation should perform exactly the same way it would in the real world for the same scenario. To date, there has been limited analysis into what aspects of LiDAR phenomena affect autonomy performance. It is also difficult to evaluate the domain gap of existing LiDAR simulators, as they operate on fully synthetic scenes. In this paper, we propose a novel "paired-scenario" approach to evaluating the domain gap of a LiDAR simulator by reconstructing digital twins of real world scenarios. We can then simulate LiDAR in the scene and compare it to the real LiDAR. We leverage this setting to analyze what aspects of LiDAR simulation, such as pulse phenomena, scanning effects, and asset quality, affect the domain gap with respect to the autonomy system, including perception, prediction, and motion planning, and analyze how modifications to the simulated LiDAR influence each part. We identify key aspects that are important to model, such as motion blur, material reflectance, and the accurate geometric reconstruction of traffic participants. This helps provide research directions for improving LiDAR simulation and autonomy robustness to these effects. For more information, please visit the project website: https://waabi.ai/lidar-dg
GPA-3D: Geometry-aware Prototype Alignment for Unsupervised Domain Adaptive 3D Object Detection from Point Clouds
Authors: Jingming Guo, Tongtong Cao, Liu Bingbing, Wankou Yang Ziyu Li
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: LiDAR-based 3D detection has made great progress in recent years. However, the performance of 3D detectors is considerably limited when deployed in unseen environments, owing to the severe domain gap problem. Existing domain adaptive 3D detection methods do not adequately consider the problem of the distributional discrepancy in feature space, thereby hindering the generalization of detectors across domains. In this work, we propose a novel unsupervised domain adaptive 3D detection framework, namely Geometry-aware Prototype Alignment (GPA-3D), which explicitly leverages the intrinsic geometric relationship from point cloud objects to reduce the feature discrepancy, thus facilitating cross-domain transferring. Specifically, GPA-3D assigns a series of tailored and learnable prototypes to point cloud objects with distinct geometric structures. Each prototype aligns BEV (bird's-eye-view) features derived from corresponding point cloud objects on source and target domains, reducing the distributional discrepancy and achieving better adaptation. The evaluation results obtained on various benchmarks, including Waymo, nuScenes and KITTI, demonstrate the superiority of our GPA-3D over the state-of-the-art approaches for different adaptation scenarios. The MindSpore version code will be publicly available at https://github.com/Liz66666/GPA3D.
TransHuman: A Transformer-based Human Representation for Generalizable Neural Human Rendering
Authors: Zongxin Yang, Jianxin Ma, Chang Zhou, Yi Yang Xiao Pan
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: In this paper, we focus on the task of generalizable neural human rendering which trains conditional Neural Radiance Fields (NeRF) from multi-view videos of different characters. To handle the dynamic human motion, previous methods have primarily used a SparseConvNet (SPC)-based human representation to process the painted SMPL. However, such SPC-based representation i) optimizes under the volatile observation space which leads to the pose-misalignment between training and inference stages, and ii) lacks the global relationships among human parts that is critical for handling the incomplete painted SMPL. Tackling these issues, we present a brand-new framework named TransHuman, which learns the painted SMPL under the canonical space and captures the global relationships between human parts with transformers. Specifically, TransHuman is mainly composed of Transformer-based Human Encoding (TransHE), Deformable Partial Radiance Fields (DPaRF), and Fine-grained Detail Integration (FDI). TransHE first processes the painted SMPL under the canonical space via transformers for capturing the global relationships between human parts. Then, DPaRF binds each output token with a deformable radiance field for encoding the query point under the observation space. Finally, the FDI is employed to further integrate fine-grained information from reference images. Extensive experiments on ZJU-MoCap and H36M show that our TransHuman achieves a significantly new state-of-the-art performance with high efficiency. Project page: https://pansanity666.github.io/TransHuman/
LNPL-MIL: Learning from Noisy Pseudo Labels for Promoting Multiple Instance Learning in Whole Slide Image
Authors: Yifeng Wang, Yang Chen, Hao Bian, Shaohui Liu, Haoqian Wang, Yongbing Zhang Zhuchen Shao
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: Gigapixel Whole Slide Images (WSIs) aided patient diagnosis and prognosis analysis are promising directions in computational pathology. However, limited by expensive and time-consuming annotation costs, WSIs usually only have weak annotations, including 1) WSI-level Annotations (WA) and 2) Limited Patch-level Annotations (LPA). Currently, Multiple Instance Learning (MIL) often exploits WA, while LPA usually assign pseudo-labels for unlabeled data. Intuitively, pseudo-labels can serve as a practical guide for MIL, but the unreliable prediction caused by LPA inevitably introduces noise. Furthermore, WA-supervised MIL training inevitably suffers from the semantical unalignment between instances and bag-level labels. To address these problems, we design a framework called Learning from Noisy Pseudo Labels for promoting Multiple Instance Learning (LNPL-MIL), which considers both types of weak annotation. In MIL, we propose a Transformer aware of instance Order and Distribution (TOD-MIL) that strengthens instances correlation and weakens semantical unalignment in the bag. We validate our LNPL-MIL on Tumor Diagnosis and Survival Prediction, achieving state-of-the-art performance with at least 2.7%/2.9% AUC and 2.6%/2.3% C-Index improvement with the patches labeled for two scales. Ablation study and visualization analysis further verify the effectiveness.