mtybilly/Instruct2DS huggingface dataset:
MBPTrack: Improving 3D Point Cloud Tracking with Memory Networks and Box Priors
Authors: Yuan-Chen Guo, Yu-Kun Lai, Song-Hai Zhang Tian-Xing Xu
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: 3D single object tracking has been a crucial problem for decades with numerous applications such as autonomous driving. Despite its wide-ranging use, this task remains challenging due to the significant appearance variation caused by occlusion and size differences among tracked targets. To address these issues, we present MBPTrack, which adopts a Memory mechanism to utilize past information and formulates localization in a coarse-to-fine scheme using Box Priors given in the first frame. Specifically, past frames with targetness masks serve as an external memory, and a transformer-based module propagates tracked target cues from the memory to the current frame. To precisely localize objects of all sizes, MBPTrack first predicts the target center via Hough voting. By leveraging box priors given in the first frame, we adaptively sample reference points around the target center that roughly cover the target of different sizes. Then, we obtain dense feature maps by aggregating point features into the reference points, where localization can be performed more effectively. Extensive experiments demonstrate that MBPTrack achieves state-of-the-art performance on KITTI, nuScenes and Waymo Open Dataset, while running at 50 FPS on a single RTX3090 GPU.
Novel-View Synthesis and Pose Estimation for Hand-Object Interaction from Sparse Views
Authors: Zhaopeng Cui, Yinda Zhang, Chenyu Meng, Cuixia Ma, Xiaoming Deng, Hongan Wang Wentian Qu
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: Hand-object interaction understanding and the barely addressed novel view synthesis are highly desired in the immersive communication, whereas it is challenging due to the high deformation of hand and heavy occlusions between hand and object. In this paper, we propose a neural rendering and pose estimation system for hand-object interaction from sparse views, which can also enable 3D hand-object interaction editing. We share the inspiration from recent scene understanding work that shows a scene specific model built beforehand can significantly improve and unblock vision tasks especially when inputs are sparse, and extend it to the dynamic hand-object interaction scenario and propose to solve the problem in two stages. We first learn the shape and appearance prior knowledge of hands and objects separately with the neural representation at the offline stage. During the online stage, we design a rendering-based joint model fitting framework to understand the dynamic hand-object interaction with the pre-built hand and object models as well as interaction priors, which thereby overcomes penetration and separation issues between hand and object and also enables novel view synthesis. In order to get stable contact during the hand-object interaction process in a sequence, we propose a stable contact loss to make the contact region to be consistent. Experiments demonstrate that our method outperforms the state-of-the-art methods. Code and dataset are available in project webpage https://iscas3dv.github.io/HO-NeRF.
EmoSet: A Large-scale Visual Emotion Dataset with Rich Attributes
Authors: Qirui Huang, Tingting Ding, Dani Lischinski, Danny Cohen-Or, Hui Huang Jingyuan Yang
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: Visual Emotion Analysis (VEA) aims at predicting people's emotional responses to visual stimuli. This is a promising, yet challenging, task in affective computing, which has drawn increasing attention in recent years. Most of the existing work in this area focuses on feature design, while little attention has been paid to dataset construction. In this work, we introduce EmoSet, the first large-scale visual emotion dataset annotated with rich attributes, which is superior to existing datasets in four aspects: scale, annotation richness, diversity, and data balance. EmoSet comprises 3.3 million images in total, with 118,102 of these images carefully labeled by human annotators, making it five times larger than the largest existing dataset. EmoSet includes images from social networks, as well as artistic images, and it is well balanced between different emotion categories. Motivated by psychological studies, in addition to emotion category, each image is also annotated with a set of describable emotion attributes: brightness, colorfulness, scene type, object class, facial expression, and human action, which can help understand visual emotions in a precise and interpretable way. The relevance of these emotion attributes is validated by analyzing the correlations between them and visual emotion, as well as by designing an attribute module to help visual emotion recognition. We believe EmoSet will bring some key insights and encourage further research in visual emotion analysis and understanding. Project page: https://vcc.tech/EmoSet.
Distilling from Similar Tasks for Transfer Learning on a Budget
Authors: Cheng Perng Phoo, Bharath Hariharan Kenneth Borup
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: We address the challenge of getting efficient yet accurate recognition systems with limited labels. While recognition models improve with model size and amount of data, many specialized applications of computer vision have severe resource constraints both during training and inference. Transfer learning is an effective solution for training with few labels, however often at the expense of a computationally costly fine-tuning of large base models. We propose to mitigate this unpleasant trade-off between compute and accuracy via semi-supervised cross-domain distillation from a set of diverse source models. Initially, we show how to use task similarity metrics to select a single suitable source model to distill from, and that a good selection process is imperative for good downstream performance of a target model. We dub this approach DistillNearest. Though effective, DistillNearest assumes a single source model matches the target task, which is not always the case. To alleviate this, we propose a weighted multi-source distillation method to distill multiple source models trained on different domains weighted by their relevance for the target task into a single efficient model (named DistillWeighted). Our methods need no access to source data and merely need features and pseudo-labels of the source models. When the goal is accurate recognition under computational constraints, both DistillNearest and DistillWeighted approaches outperform both transfer learning from strong ImageNet initializations as well as state-of-the-art semi-supervised techniques such as FixMatch. Averaged over 8 diverse target tasks our multi-source method outperforms the baselines by 5.6%-points and 4.5%-points, respectively.
Self-Supervised Burst Super-Resolution
Authors: Michaël Gharbi, Jiawen Chen, Luc Van Gool, Zhihao Xia Goutam Bhat
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: We introduce a self-supervised training strategy for burst super-resolution that only uses noisy low-resolution bursts during training. Our approach eliminates the need to carefully tune synthetic data simulation pipelines, which often do not match real-world image statistics. Compared to weakly-paired training strategies, which require noisy smartphone burst photos of static scenes, paired with a clean reference obtained from a tripod-mounted DSLR camera, our approach is more scalable, and avoids the color mismatch between the smartphone and DSLR. To achieve this, we propose a new self-supervised objective that uses a forward imaging model to recover a high-resolution image from aliased high frequencies in the burst. Our approach does not require any manual tuning of the forward model's parameters; we learn them from data. Furthermore, we show our training strategy is robust to dynamic scene motion in the burst, which enables training burst super-resolution models using in-the-wild data. Extensive experiments on real and synthetic data show that, despite only using noisy bursts during training, models trained with our self-supervised strategy match, and sometimes surpass, the quality of fully-supervised baselines trained with synthetic data or weakly-paired ground-truth. Finally, we show our training strategy is general using four different burst super-resolution architectures.
Class-relation Knowledge Distillation for Novel Class Discovery
Authors: Chuyu Zhang, Ruijie Xu, Xuming He Peiyan Gu
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: We tackle the problem of novel class discovery, which aims to learn novel classes without supervision based on labeled data from known classes. A key challenge lies in transferring the knowledge in the known-class data to the learning of novel classes. Previous methods mainly focus on building a shared representation space for knowledge transfer and often ignore modeling class relations. To address this, we introduce a class relation representation for the novel classes based on the predicted class distribution of a model trained on known classes. Empirically, we find that such class relation becomes less informative during typical discovery training. To prevent such information loss, we propose a novel knowledge distillation framework, which utilizes our class-relation representation to regularize the learning of novel classes. In addition, to enable a flexible knowledge distillation scheme for each data point in novel classes, we develop a learnable weighting function for the regularization, which adaptively promotes knowledge transfer based on the semantic similarity between the novel and known classes. To validate the effectiveness and generalization of our method, we conduct extensive experiments on multiple benchmarks, including CIFAR100, Stanford Cars, CUB, and FGVC-Aircraft datasets. Our results demonstrate that the proposed method outperforms the previous state-of-the-art methods by a significant margin on almost all benchmarks.
PARTNER: Level up the Polar Representation for LiDAR 3D Object Detection
Authors: Yujing Xue, Chunwei Wang, Chaoqiang Ye, Hang Xu, Xinge Zhu, Qingqiu Huang, Michael Bi Mi, Xinchao Wang, Li Zhang Ming Nie
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: Recently, polar-based representation has shown promising properties in perceptual tasks. In addition to Cartesian-based approaches, which separate point clouds unevenly, representing point clouds as polar grids has been recognized as an alternative due to (1) its advantage in robust performance under different resolutions and (2) its superiority in streaming-based approaches. However, state-of-the-art polar-based detection methods inevitably suffer from the feature distortion problem because of the non-uniform division of polar representation, resulting in a non-negligible performance gap compared to Cartesian-based approaches. To tackle this issue, we present PARTNER, a novel 3D object detector in the polar coordinate. PARTNER alleviates the dilemma of feature distortion with global representation re-alignment and facilitates the regression by introducing instance-level geometric information into the detection head. Extensive experiments show overwhelming advantages in streaming-based detection and different resolutions. Furthermore, our method outperforms the previous polar-based works with remarkable margins of 3.68% and 9.15% on Waymo and ONCE validation set, thus achieving competitive results over the state-of-the-art methods.
Data-Free Class-Incremental Hand Gesture Recognition
Authors: Jesus Ruiz-Santaquiteria, Zhenyu Lu, Prachi Garg, K J Joseph, Alvaro Fernandez Garcia, Vineeth N Balasubramanian, Kenrick Kin, Chengde Wan, Necati Cihan Camgoz, Shugao Ma, Fernando De la Torre Shubhra Aich
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: This paper investigates data-free class-incremental learning (DFCIL) 
 for hand gesture recognition from 3D skeleton sequences. 
 In this class-incremental learning (CIL) setting, while incrementally 
 registering the new classes, we do not have access to the training 
 samples (i.e. data-free) of the already known classes due to privacy. 
 Existing DFCIL methods primarily focus on various forms of 
 knowledge distillation for model inversion to mitigate 
 catastrophic forgetting. Unlike SOTA methods, 
 we delve deeper into the choice of the best samples for inversion. 
 Inspired by the well-grounded theory of max-margin classification, 
 we find that the best samples tend to lie close to the approximate 
 decision boundary within a reasonable margin. To this end, 
 we propose BOAT-MI -- a simple and effective boundary-aware prototypical 
 sampling mechanism for model inversion for DFCIL. 
 Our sampling scheme outperforms SOTA methods significantly 
 on two 3D skeleton gesture datasets, the publicly available 
 SHREC 2017, and EgoGesture3D -- which we extract from a publicly 
 available RGBD dataset. Both our codebase and the EgoGesture3D 
 skeleton dataset are publicly available: https://github.com/humansensinglab/dfcil-hgr
Corrupting Neuron Explanations of Deep Visual Features
Authors: Tuomas Oikarinen, Tsui-Wei Weng Divyansh Srivastava
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: The inability of DNNs to explain their black-box behavior has led to a recent surge of explainability methods. However, there are growing concerns that these explainability methods are not robust and trustworthy. In this work, we perform the first robustness analysis of Neuron Explanation Methods under a unified pipeline and show that these explanations can be significantly corrupted by random noises and well-designed perturbations added to their probing data. We find that even adding small random noise with a standard deviation of 0.02 can already change the assigned concepts of up to 28% neurons in the deeper layers. Furthermore, we devise a novel corruption algorithm and show that our algorithm can manipulate the explanation of more than 80% neurons by poisoning less than 10% of probing data. This raises the concern of trusting Neuron Explanation Methods in real-life safety and fairness critical applications.
PNI : Industrial Anomaly Detection using Position and Neighborhood Information
Authors: Jae-Han Lee, Seyun Kim Jaehyeok Bae
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: Because anomalous samples cannot be used for training,
 many anomaly detection and localization methods use
 pre-trained networks and non-parametric modeling to estimate
 encoded feature distribution. However, these methods
 neglect the impact of position and neighborhood information
 on the distribution of normal features. To overcome
 this, we propose a new algorithm, PNI, which estimates
 the normal distribution using conditional probability given
 neighborhood features, modeled with a multi-layer perceptron
 network. Moreover, position information is utilized by
 creating a histogram of representative features at each position.
 Instead of simply resizing the anomaly map, the proposed
 method employs an additional refine network trained
 on synthetic anomaly images to better interpolate and account
 for the shape and edge of the input image. We conducted
 experiments on the MVTec AD benchmark dataset
 and achieved state-of-the-art performance, with 99.56%
 and 98.98% AUROC scores in anomaly detection and localization,
 respectively. Code is available at https://github.com/wogur110/PNI_Anomaly_Detection.
PC-Adapter: Topology-Aware Adapter for Efficient Domain Adaption on Point Clouds with Rectified Pseudo-label
Authors: Hyunjin Seo, Eunho Yang Joonhyung Park
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: Understanding point clouds captured from the real-world is challenging due to shifts in data distribution caused by varying object scales, sensor angles, and self-occlusion. Prior works have addressed this issue by combining recent learning principles such as self-supervised learning, self-training and adversarial training, which leads to to significant computational overhead. Toward succinct yet powerful domain adaptation for point clouds, we revisit the unique challenges of point cloud data under domain shift scenarios and discover the importance of the global geometry of source data and trends of target pseudo-labels biased to the source label distribution. Motivated by our observations, we propose an adapter-guided domain adaptation method, PC-Adapter, that preserves the global shape information of the source domain using an attention-based adapter, while learning the local characteristics of the target domain via another adapter equipped with graph convolution. Additionally, we propose a novel pseudo-labeling strategy resilient to the classifier bias by adjusting confidence scores using their class-wise confidence distributions to consider relative confidences. Our method demonstrates superiority over baselines on various domain shift settings in benchmark datasets - PointDA, GraspNetPC, and PointSegDA.
Cyclic Test-Time Adaptation on Monocular Video for 3D Human Mesh Reconstruction
Authors: Daniel Sungho Jung, Yeonguk Oh, Kyoung Mu Lee Hyeongjin Nam
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: Despite recent advances in 3D human mesh reconstruction, domain gap between training and test data is still a major challenge. Several prior works tackle the domain gap problem via test-time adaptation that fine-tunes a network relying on 2D evidence (e.g., 2D human keypoints) from test images. However, the high reliance on 2D evidence during adaptation causes two major issues. First, 2D evidence induces depth ambiguity, preventing the learning of accurate 3D human geometry. Second, 2D evidence is noisy or partially non-existent during test time, and such imperfect 2D evidence leads to erroneous adaptation. To overcome the above issues, we introduce CycleAdapt, which cyclically adapts two networks: a human mesh reconstruction network (HMRNet) and a human motion denoising network (MDNet), given a test video. In our framework, to alleviate high reliance on 2D evidence, we fully supervise HMRNet with generated 3D supervision targets by MDNet. Our cyclic adaptation scheme progressively elaborates the 3D supervision targets, which compensate for imperfect 2D evidence. As a result, our CycleAdapt achieves state-of-the-art performance compared to previous test-time adaptation methods. The codes are available in here: https://github.com/hygenie1228/CycleAdapt_RELEASE.
2D3D-MATR: 2D-3D Matching Transformer for Detection-Free Registration Between Images and Point Clouds
Authors: Zheng Qin, Zhirui Gao, Renjiao Yi, Chenyang Zhu, Yulan Guo, Kai Xu Minhao Li
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: The commonly adopted detect-then-match approach to registration finds difficulties in the cross-modality cases due to the incompatible keypoint detection and inconsistent feature description. We propose, 2D3D-MATR, a detection-free method for accurate and robust registration between images and point clouds. Our method adopts a coarse-to-fine pipeline where it first computes coarse correspondences between downsampled patches of the input image and the point cloud and then extends them to form dense correspondences between pixels and points within the patch region. The coarse-level patch matching is based on transformer which jointly learns global contextual constraints with self-attention and cross-modality correlations with cross-attention. To resolve the scale ambiguity in patch matching, we construct a multi-scale pyramid for each image patch and learn to find for each point patch the best matching image patch at a proper resolution level. Extensive experiments on two public benchmarks demonstrate that 2D3D-MATR outperforms the previous state-of-the-art P2-Net by around 20 percentage points on inlier ratio and over 10 points on registration recall. Our code and models will be publicly released.
Mixed Neural Voxels for Fast Multi-view Video Synthesis
Authors: Sinan Tan, Xinghang Li, Zeyue Tian, Yafei Song, Huaping Liu Feng Wang
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: Synthesizing high-fidelity videos from real-world multiview input is challenging due to the complexities of real-world environments and high-dynamic movements. Previous works based on neural radiance fields have demonstrated high-quality reconstructions of dynamic scenes. However, training such models on real-world scenes is time-consuming, usually taking days or weeks. In this paper, we present a novel method named MixVoxels to efficiently represent dynamic scenes which leads to fast training and rendering speed. The proposed MixVoxels represents the 4D dynamic scenes as a mixture of static and dynamic voxels and processes them with different networks. In this way, the computation of the required modalities for static voxels can be processed by a lightweight model, which essentially reduces
 the amount of computation as many daily dynamic scenes are dominated by static backgrounds. To distinguish the two kinds of voxels, we propose a novel variation field to estimate the temporal variance of each voxel. For the dynamic representations, we design an inner-product time query method to efficiently query multiple time steps, which is essential to recover the high-dynamic movements. As
 a result, with 15 minutes of training for dynamic scenes with inputs of 300-frame videos, MixVoxels achieves better PSNR than previous methods. For rendering, MixVoxels can render a novel view video with 1K resolution at 37 fps. Codes and trained models are available at https://github.com/fengres/mixvoxels.
Bidirectionally Deformable Motion Modulation For Video-based Human Pose Transfer
Authors: Lai-Man Po, Ray C.C. Cheung, Yuzhi Zhao, Yu Xue, Kun Li Wing-Yin Yu
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: Video-based human pose transfer is a video-to-video generation task that animates a plain source human image based on a series of target human poses. Considering the difficulties in transferring highly structural patterns on the garments and discontinuous poses, existing methods often generate unsatisfactory results such as distorted textures and flickering artifacts. To address these issues, we propose a novel Deformable Motion Modulation (DMM) that utilizes geometric kernel offset with adaptive weight modulation to simultaneously perform feature alignment and style transfer. Different from normal style modulation used in style transfer, the proposed modulation mechanism adaptively reconstructs smoothed frames from style codes according to the object shape through an irregular receptive field of view. To enhance the spatio-temporal consistency, we leverage bidirectional propagation to extract the hidden motion information from a warped image sequence generated by noisy poses. The proposed feature propagation significantly enhances the motion prediction ability by forward and backward propagation. Both quantitative and qualitative experimental results demonstrate superiority over the state-of-the-arts in terms of image fidelity and visual continuity. The source code is publicly available at github.com/rocketappslab/bdmm.
Harvard Glaucoma Detection and Progression: A Multimodal Multitask Dataset and Generalization-Reinforced Semi-Supervised Learning
Authors: Min Shi, Yu Tian, Tobias Elze, Mengyu Wang Yan Luo
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: Glaucoma is the number one cause of irreversible blindness globally. A major challenge for accurate glaucoma detection and progression forecasting is the bottleneck of limited labeled patients with the state-of-the-art (SOTA) 3D retinal imaging data of optical coherence tomography (OCT). To address the data scarcity issue, this paper proposes two solutions. First, we develop a novel generalization-reinforced semi-supervised learning (SSL) model called pseudo supervisor to optimally utilize unlabeled data. Compared with SOTA models, the proposed pseudo supervisor optimizes the policy of predicting pseudo labels with unlabeled samples to improve empirical generalization. Our pseudo supervisor model is evaluated with two clinical tasks consisting of glaucoma detection and progression forecasting. The progression forecasting task is evaluated both unimodally and multimodally. Our pseudo supervisor model demonstrates superior performance than SOTA SSL comparison models. Moreover, our model also achieves the best results on the publicly available LAG fun- dus dataset. Second, we introduce the Harvard Glaucoma Detection and Progression (Harvard-GDP) Dataset, a multimodal multitask dataset that includes data from 1,000 patients with OCT imaging data, as well as labels for glaucoma detection and progression. This is the largest glaucoma detection dataset with 3D OCT imaging data and the first glaucoma progression forecasting dataset that is publicly available. Detailed sex and racial analysis are pro- vided, which can be used by interested researchers for fairness learning studies. Our released dataset is benchmarked with several SOTA supervised CNN and transformer deep learning models. The dataset and code are made publicly available via https://ophai.hms.harvard.edu/ datasets/harvard-gdp1000.
Tracking Everything Everywhere All at Once
Authors: Yen-Yu Chang, Ruojin Cai, Zhengqi Li, Bharath Hariharan, Aleksander Holynski, Noah Snavely Qianqian Wang
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: We present a new test-time optimization method for estimating dense and long-range motion from a video sequence. Prior optical flow or particle video tracking algorithms typically operate within limited temporal windows, struggling to track through occlusions and maintain global consistency of estimated motion trajectories. We propose a complete and globally consistent motion representation, dubbed OmniMotion, that allows for accurate, full-length motion estimation of every pixel in a video. OmniMotion represents a video using a quasi-3D canonical volume and performs pixel-wise tracking via bijections between local and canonical space. This representation allows us to ensure global consistency, track through occlusions, and model any combination of camera and object motion. Extensive evaluations on the TAP-Vid benchmark and real-world footage show that our approach outperforms prior state-of-the-art methods by a large margin both quantitatively and qualitatively.
Group Pose: A Simple Baseline for End-to-End Multi-Person Pose Estimation
Authors: Qiang Chen, Zichang Tan, Jiang-Jiang Liu, Jian Wang, Xiangbo Su, Xiaolong Li, Kun Yao, Junyu Han, Errui Ding, Yao Zhao, Jingdong Wang Huan Liu
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: In this paper, we study the problem of end-to-end multi-person pose estimation. State-of-the-art solutions adopt the DETR-like framework, and mainly develop the complex decoder, e.g., regarding pose estimation as keypoint box detection and combining with human detection in ED-Pose, hierarchically predicting with pose decoder and joint (keypoint) decoder in PETR.
 
 We present a simple yet effective transformer approach, named Group Pose. We simply regard K-keypoint pose estimation as predicting a set of NxK keypoint positions, each from a keypoint query, as well as representing each pose with an instance query for scoring N pose predictions.
 
 Motivated by the intuition that the interaction, among across-instance queries of different types, is not directly helpful, we make a simple modification to decoder self-attention. We replace single self-attention over all the Nx(K+1) queries with two subsequent group self-attentions: (i) N within-instance self-attention, with each over K keypoint queries and one instance query, and (ii) (K+1) same-type across-instance self-attention, each over N queries of the same type. The resulting decoder removes the interaction among across-instance type-different queries, easing the optimization and thus improving the performance. Experimental results on MS COCO and CrowdPose show that our approach without human box supervision is superior to previous methods with complex decoders, and even is slightly better than ED-Pose that uses human box supervision. Code is available.
Objects Do Not Disappear: Video Object Detection by Single-Frame Object Location Anticipation
Authors: Fatemeh Karimi Nejadasl, Jan C. van Gemert, Olaf Booij, Silvia L. Pintea Xin Liu
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: Objects in videos are typically characterized by continuous smooth motion. We exploit continuous smooth motion in three ways. 1) Improved accuracy by using object motion as an additional source of supervision, which we obtain by anticipating object locations from a static keyframe. 2) Improved efficiency by only doing the expensive feature computations on a small subset of all frames. Because neighboring video frames are often redundant, we only compute features for a single static keyframe and predict object locations in subsequent frames. 3) Reduced annotation cost, where we only annotate the keyframe and use smooth pseudo-motion between keyframes. We demonstrate computational efficiency, annotation efficiency, and improved mean average precision compared to the state-of-the-art on four datasets: ImageNet VID, EPIC KITCHENS-55, YouTube-BoundingBoxes and Waymo Open dataset. Our source code is available at https://github.com/L-KID/Videoobject-detection-by-location-anticipation.
CauSSL: Causality-inspired Semi-supervised Learning for Medical Image Segmentation
Authors: Cheng Chen, Furui Liu, Hao Wei, Pheng-Ann Heng Juzheng Miao
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: Semi-supervised learning (SSL) has recently demonstrated great success in medical image segmentation, significantly enhancing data efficiency with limited annotations. However, despite its empirical benefits, there are still concerns in the literature about the theoretical foundation and explanation of semi-supervised segmentation. To explore this problem, this study first proposes a novel causal diagram to provide a theoretical foundation for the mainstream semi-supervised segmentation methods. Our causal diagram takes two additional intermediate variables into account, which are neglected in previous work. Drawing from this proposed causal diagram, we then introduce a causality-inspired SSL approach on top of co-training frameworks called CauSSL, to improve SSL for medical image segmentation. Specifically, we first point out the importance of algorithmic independence between two networks or branches in SSL, which is often overlooked in the literature. We then propose a novel statistical quantification of the uncomputable algorithmic independence and further enhance the independence via a min-max optimization process. Our method can be flexibly incorporated into different existing SSL methods to improve their performance. Our method has been evaluated on three challenging medical image segmentation tasks using both 2D and 3D network architectures and has shown consistent improvements over state-of-the-art methods. Our code is publicly available at: https://github.com/JuzhengMiao/CauSSL.
ChartReader: A Unified Framework for Chart Derendering and Comprehension without Heuristic Rules
Authors: Qi Dai, Alexander G. Hauptmann Zhi-Qi Cheng
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: Charts are a powerful tool for visually conveying complex data, but their comprehension poses a challenge due to the diverse chart types and intricate components. Existing chart comprehension methods suffer from either heuristic rules or an over-reliance on OCR systems, resulting in suboptimal performance. To address these issues, we present ChartReader, a unified framework that seamlessly integrates chart derendering and comprehension tasks. Our approach includes a transformer-based chart component detection module and an extended pre-trained vision-language model for chart-to-X tasks. By learning the rules of charts automatically from annotated datasets, our approach eliminates the need for manual rule-making, reducing effort and enhancing accuracy. We also introduce a data variable replacement technique and extend the input and position embeddings of the pre-trained model for cross-task training. We evaluate ChartReader on Chart-to-Table, ChartQA, and Chart-to-Text tasks, demonstrating its superiority over existing methods. Our proposed framework can significantly reduce the manual effort involved in chart analysis, providing a step towards a universal chart understanding model. Moreover, our approach offers opportunities for plug-and-play integration with mainstream LLMs such as T5 and TaPas, extending their capability to chart comprehension tasks.
Learning from Semantic Alignment between Unpaired Multiviews for Egocentric Video Recognition
Authors: Long Zhao, Liangzhe Yuan, Ting Liu, Xi Peng Qitong Wang
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: We are concerned with a challenging scenario in unpaired multiview video learning. In this case, the model aims to learn comprehensive multiview representations while the cross-view semantic information exhibits variations. We propose Semantics-based Unpaired Multiview Learning (SUM-L) to tackle this unpaired multiview learning problem. The key idea is to build cross-view pseudo-pairs and do view-invariant alignment by leveraging the semantic information of videos. To facilitate the data efficiency of multiview learning, we further perform video-text alignment for first-person and third-person videos, to fully leverage the semantic knowledge to improve video representations. Extensive experiments on multiple benchmark datasets verify the effectiveness of our framework. Our method also outperforms multiple existing view-alignment methods, under the more challenging scenario than typical paired or unpaired multimodal or multiview learning. Our code is available at https://github.com/wqtwjt1996/SUM-L.
Neural LiDAR Fields for Novel View Synthesis
Authors: Zan Gojcic, Zian Wang, Francis Williams, Yoni Kasten, Sanja Fidler, Konrad Schindler, Or Litany Shengyu Huang
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: We present Neural Fields for LiDAR (NFL), a method to optimise a neural field scene representation from LiDAR measurements, with the goal of synthesizing realistic LiDAR scans from novel viewpoints. NFL combines the rendering power of neural fields with a detailed, physically motivated model of the LiDAR sensing process, thus enabling it to accurately reproduce key sensor behaviors like beam divergence, secondary returns, and ray dropping. We evaluate NFL on synthetic and real LiDAR scans and show that it outperforms explicit reconstruct-then-simulate methods as well as other NeRF-style methods on LiDAR novel view synthesis task. Moreover, we show that the improved realism of the synthesized views narrows the domain gap to real scans and translates to better registration and semantic segmentation performance.
Source-free Depth for Object Pop-out
Authors: Danda Pani Paudel, Deng-Ping Fan, Jingjing Wang, Shuo Wang, Cédric Demonceaux, Radu Timofte, Luc Van Gool Zongwei WU
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: Depth cues are known to be useful for visual perception. However, direct measurement of depth is often impracticable. Fortunately, though, modern learning-based methods offer promising depth maps by inference in the wild. In this work, we adapt such depth inference models for object segmentation using the objects' "pop-out" prior in 3D. The "pop-out" is a simple composition prior that assumes objects reside on the background surface. Such compositional prior allows us to reason about objects in the 3D space. More specifically, we adapt the inferred depth maps such that objects can be localized using only 3D information. Such separation, however, requires knowledge about contact surface which we learn using the weak supervision of the segmentation mask. Our intermediate representation of contact surface, and thereby reasoning about objects purely in 3D, allows us to better transfer the depth knowledge into semantics. The proposed adaptation method uses only the depth model without needing the source data used for training, making the learning process efficient and practical. Our experiments on eight datasets of two challenging tasks, namely salient object detection and camouflaged object detection, consistently demonstrate the benefit of our method in terms of both performance and generalizability. The source code is publicly available at https://github.com/Zongwei97/PopNet.
Token-Label Alignment for Vision Transformers
Authors: Wenzhao Zheng, Zheng Zhu, Jie Zhou, Jiwen Lu Han Xiao
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: Data mixing strategies (e.g., CutMix) have shown the ability to greatly improve the performance of convolutional neural networks (CNNs). They mix two images as inputs for training and assign them with a mixed label with the same ratio. While they are shown effective for vision transformers (ViTs), we identify a token fluctuation phenomenon that has suppressed the potential of data mixing strategies. We empirically observe that the contributions of input tokens fluctuate as forward propagating, which might induce a different mixing ratio in the output tokens. The training target computed by the original data mixing strategy can thus be inaccurate, resulting in less effective training. To address this, we propose a token-label alignment (TL-Align) method to trace the correspondence between transformed tokens and the original tokens to maintain a label for each token. We reuse the computed attention at each layer for efficient token-label alignment, introducing only negligible additional training costs. Extensive experiments demonstrate that our method improves the performance of ViTs on image classification, semantic segmentation, objective detection, and transfer learning tasks.
Understanding 3D Object Interaction from a Single Image
Authors: David F. Fouhey Shengyi Qian
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: Humans can easily understand a single image as depicting multiple potential objects permitting interaction. We use this skill to plan our interactions with the world and accelerate understanding new objects without engaging in interaction. In this paper, we would like to endow machines with the similar ability, so that intelligent agents can better explore the 3D scene or manipulate objects. Our approach is a transformer-based model that predicts the 3D location, physical properties and affordance of objects. To power this model, we collect a dataset with Internet videos, egocentric videos and indoor images to train and validate our approach. Our model yields strong performance on our data, and generalizes well to robotics data.
SkeleTR: Towards Skeleton-based Action Recognition in the Wild
Authors: Mingze Xu, Bing Shuai, Davide Modolo, Zhuowen Tu, Joseph Tighe, Alessandro Bergamo Haodong Duan
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: We present SkeleTR, a new framework for skeleton-based action recognition. In contrast to prior work, which focuses mainly on controlled environments, we target in-the-wild scenarios that typically involve a variable number of people and various forms of interaction between people. SkeleTR works with a two-stage paradigm. It first models the intra-person skeleton dynamics for each skeleton sequence with graph convolutions, and then uses stacked Transformer encoders to capture person interactions that are important for action recognition in the wild. To mitigate the negative impact of inaccurate skeleton associations, SkeleTR takes relative short skeleton sequences as input and increases the number of sequences. As a unified solution, SkeleTR can be directly applied to multiple skeleton-based action tasks, including video-level action classification, instance-level action detection, and group-level activity recognition. It also enables transfer learning and joint training across different action tasks and datasets, which results in performance improvement. When evaluated on various skeleton-based action recognition benchmarks, SkeleTR achieves the state-of-the-art performance.
Learning Gabor Texture Features for Fine-Grained Recognition
Authors: Tianrun Chen, Jianxiong Yin, Simon See, Jun Liu Lanyun Zhu
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: Extracting and using class-discriminative features is critical for fine-grained recognition. Existing works have demonstrated the possibility of applying deep CNNs to exploit features that distinguish similar classes. However, CNNs suffer from problems including frequency bias and loss of detailed local information, which restricts the performance of recognizing fine-grained categories. To address the challenge, we propose a novel texture branch as complimentary to the CNN branch for feature extraction. We innovatively utilize Gabor filters as a powerful extractor to exploit texture features, motivated by the capability of Gabor filters in effectively capturing multi-frequency features and detailed local information. We implement several designs to enhance the effectiveness of Gabor filters, including imposing constraints on parameter values and developing a learning method to determine the optimal parameters. Moreover, we introduce a statistical feature extractor to utilize informative statistical information from the signals captured by Gabor filters, and a gate selection mechanism to enable efficient computation by only considering qualified regions as input for texture extraction. Through the integration of features from the Gabor-filter-based texture branch and CNN-based semantic branch, we achieve comprehensive information extraction. We demonstrate the efficacy of our method on multiple datasets, including CUB-200-2011, NA-bird, Stanford Dogs, and GTOS-mobile. State-of-the-art performance is achieved using our approach.
Weakly-Supervised Action Localization by Hierarchically-Structured Latent Attention Modeling
Authors: Peng Zhao, Cong Zhao, Shusen Yang, Jie Cheng, Luziwei Leng, Jianxing Liao, Qinghai Guo Guiqin Wang
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: Weakly-supervised action localization aims to recognize and localize action instancese in untrimmed videos with only video-level labels. Most existing models rely on multiple instance learning(MIL), where the predictions of unlabeled instances are supervised by classifying labeled bags. The MIL-based methods are relatively well studied with cogent performance achieved on classification but not on localization. Generally, they locate temporal regions by the video-level classification but overlook the temporal variations of feature semantics. To address this problem, we propose a novel attention-based hierarchically-structured latent model to learn the temporal variations of feature semantics. Specifically, our model entails two components, the first is an unsupervised change-points detection module that detects change-points by learning the latent representations of video features in a temporal hierarchy based on their rates of change, and the second is an attention-based classification model that selects the change-points of the foreground as the boundaries. To evaluate the effectiveness of our model, we conduct extensive experiments on two benchmark datasets, THUMOS-14 and ActivityNet-v1.3. The experiments show that our method outperforms current state-of-the-art methods, and even achieves comparable performance with fully-supervised methods.
Get3DHuman: Lifting StyleGAN-Human into a 3D Generative Model Using Pixel-Aligned Reconstruction Priors
Authors: Di Kang, Derong Jin, Weikai Chen, Linchao Bao, Shuguang Cui, Xiaoguang Han Zhangyang Xiong
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: Fast generation of high-quality 3D digital humans is important to a vast number of applications ranging from entertainment to professional concerns. Recent advances in differentiable rendering have enabled the training of 3D generative models without requiring 3D ground truths. However, the quality of the generated 3D humans still has much room to improve in terms of both fidelity and diversity. In this paper, we present Get3DHuman, a novel 3D human framework that can significantly boost the realism and diversity of the generated outcomes by only using a limited budget of 3D ground-truth data. Our key observation is that the 3D generator can profit from human-related priors learned through 2D human generators and 3D reconstructors. Specifically, we bridge the latent space of Get3DHuman with that of StyleGAN-Human via a specially-designed prior network, where the input latent code is mapped to the shape and texture feature volumes spanned by the pixel-aligned 3D reconstructor. The outcomes of the prior network are then leveraged as the supervisory signals for the main generator network. To ensure effective training, we further propose three tailored losses applied to the generated feature volumes and the intermediate feature maps. Extensive experiments demonstrate that Get3DHuman greatly outperforms the other state-of-the-art approaches and can support a wide range of applications including shape interpolation, shape re-texturing, and single-view reconstruction through latent inversion.