mtybilly/Instruct2DS huggingface dataset:
FastNeRF: High-Fidelity Neural Rendering at 200FPS
Authors: Marek Kowalski, Matthew Johnson, Jamie Shotton, Julien Valentin Stephan J. Garbin
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2021 (Main Conference Track), 2021

Abstract: Recent work on Neural Radiance Fields (NeRF) showed how neural networks can be used to encode complex 3D environments that can be rendered photorealistically from novel viewpoints. Rendering these images is very computationally demanding and recent improvements are still a long way from enabling interactive rates, even on high-end hardware. Motivated by scenarios on mobile and mixed reality devices, we propose FastNeRF, the first NeRF-based system capable of rendering high fidelity photorealistic images at 200Hz on a high-end consumer GPU. The core of our method is a graphics-inspired factorization that allows for (i) compactly caching a deep radiance map at each position in space, (ii) efficiently querying that map using ray directions to estimate the pixel values in the rendered image. Extensive experiments show that the proposed method is 3000 times faster than the original NeRF algorithm and at least an order of magnitude faster than existing work on accelerating NeRF, while maintaining visual quality and extensibility.
3DeepCT: Learning Volumetric Scattering Tomography of Clouds
Authors: Yoav Y. Schechner, Vadim Holodovsky, Eshkol Eytan Yael Sde-Chen
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2021 (Main Conference Track), 2021

Abstract: We present 3DeepCT, a deep neural network for computed tomography, which performs 3D reconstruction of scattering volumes from multi-view images. The architecture is dictated by the stationary nature of atmospheric cloud fields. The task of volumetric scattering tomography aims at recovering a volume from its 2D projections. This problem has been approached by diverse inverse methods based on signal processing and physics models. However, such techniques are typically iterative, exhibiting a high computational load and a long convergence time. We show that 3DeepCT outperforms physics-based inverse scattering methods, in accuracy, as well as offering orders of magnitude improvement in computational run-time. We further introduce a hybrid model that combines 3DeepCT and physics-based analysis. The resultant hybrid technique enjoys fast inference time and improved recovery performance.
EvIntSR-Net: Event Guided Multiple Latent Frames Reconstruction and Super-Resolution
Authors: Yixin Yang, Chu Zhou, Chao Xu, Boxin Shi Jin Han
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2021 (Main Conference Track), 2021

Abstract: An event camera detects the scene radiance changes and sends a sequence of asynchronous event streams with high dynamic range, high temporal resolution, and low latency. However, the spatial resolution of event cameras is limited as a trade-off for these outstanding properties. To reconstruct high-resolution intensity images from event data, we propose EvIntSR-Net that converts event data to multiple latent intensity frames to achieve super-resolution on intensity images in this paper. EvIntSR-Net bridges the domain gap between event streams and intensity frames and learns to merge a sequence of latent intensity frames in a recurrent updating manner. Experimental results show that EvIntSR-Net can reconstruct SR intensity images with higher dynamic range and fewer blurry artifacts by fusing events with intensity frames for both simulated and real-world data. Furthermore, the proposed EvIntSR-Net is able to generate high-frame-rate videos with super-resolved frames.
Deep Structured Instance Graph for Distilling Object Detectors
Authors: Pengguang Chen, Shu Liu, Liwei Wang, Jiaya Jia Yixin Chen
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2021 (Main Conference Track), 2021

Abstract: Effectively structuring deep knowledge plays a pivotal role in transfer from teacher to student, especially in semantic vision tasks. In this paper, we present a simple knowledge structure to exploit and encode information inside the detection system to facilitate detector knowledge distillation. Specifically, aiming at solving the feature imbalance problem while further excavating the missing relation inside semantic instances, we design a graph whose nodes correspond to instance proposal-level features and edges represent the relation between nodes. To further refine this graph, we design an adaptive background loss weight to reduce node noise and background samples mining to prune trivial edges. We transfer the entire graph as encoded knowledge representation from teacher to student, capturing local and global information simultaneously. We achieve new state-of-the-art results on the challenging COCO object detection task with diverse student-teacher pairs on both one- and two-stage detectors. We also experiment with instance segmentation to demonstrate robustness of our method. It is notable that distilled Faster R-CNN with ResNet18-FPN and ResNet50-FPN yields 38.68 and 41.82 Box AP respectively on the COCO benchmark, Faster R-CNN with ResNet101-FPN significantly achieves 43.38 AP, which outperforms ResNet152-FPN teacher about 0.7 AP. Code: https://github.com/dvlab-research/Dsig.
Adversarial Attacks Are Reversible With Natural Supervision
Authors: Mia Chiquier, Hao Wang, Junfeng Yang, Carl Vondrick Chengzhi Mao
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2021 (Main Conference Track), 2021

Abstract: We find that images contain intrinsic structure that enables the reversal of many adversarial attacks. Attack vectors cause not only image classifiers to fail, but also collaterally disrupt incidental structure in the image. We demonstrate that modifying the attacked image to restore the natural structure will reverse many types of attacks, providing a defense. Experiments demonstrate significantly improved robustness for several state-of-the-art models across the CIFAR-10, CIFAR-100, SVHN, and ImageNet datasets. Our results show that our defense is still effective even if the attacker is aware of the defense mechanism. Since our defense is deployed during inference instead of training, it is compatible with pre-trained networks as well as most other defenses. Our results suggest deep networks are vulnerable to adversarial examples partly because their representations do not enforce the natural structure of images.
Hierarchical Graph Attention Network for Few-Shot Visual-Semantic Learning
Authors: Kun Wu, Zhengping Che, Bo Jiang, Zhiyuan Xu, Jian Tang Chengxiang Yin
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2021 (Main Conference Track), 2021

Abstract: Deep learning has made tremendous success in computer vision, natural language processing and even visual-semantic learning, which requires a huge amount of labeled training data. Nevertheless, the goal of human-level intelligence is to enable a model to quickly obtain an in-depth understanding given a small number of samples, especially with heterogeneity in the multi-modal scenarios such as visual question answering and image captioning. In this paper, we study the few-shot visual-semantic learning and present the Hierarchical Graph ATtention network (HGAT). This two-stage network models the intra- and inter-modal relationships with limited image-text samples. The main contributions of HGAT can be summarized as follows: 1) it sheds light on tackling few-shot multi-modal learning problems, which focuses primarily, but not exclusively on visual and semantic modalities, through better exploitation of the intra-relationship of each modality and an attention-based co-learning framework between modalities using a hierarchical graph-based architecture; 2) it achieves superior performance on both visual question answering and image captioning in the few-shot setting; 3) it can be easily extended to the semi-supervised setting where image-text samples are partially unlabeled. We show via extensive experiments that HGAT delivers state-of-the-art performance on three widely-used benchmarks of two visual-semantic learning tasks.
Semantics Disentangling for Generalized Zero-Shot Learning
Authors: Yadan Luo, Ruihong Qiu, Sen Wang, Zi Huang, Jingjing Li, Zheng Zhang Zhi Chen
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2021 (Main Conference Track), 2021

Abstract: Generalized zero-shot learning (GZSL) aims to classify samples under the assumption that some classes are not observable during training. To bridge the gap between the seen and unseen classes, most GZSL methods attempt to associate the visual features of seen classes with attributes or to generate unseen samples directly. Nevertheless, the visual features used in prior approaches do not necessarily encode semantically related information that the shared attributes refer to, which greatly degrades the model generalization to unseen classes. To address this issue, in this paper, we propose a novel semantics disentangling framework for the generalized zero-shot learning task (SDGZSL), where the visual features depicted unseen classes are firstly estimated by a conditional VAE and then factorized into semantic-consistent and semantic-unrelated latent vectors. In particular, a total correlation penalty is applied to guarantee the independence between the two factorized representations, and the semantic consistency of which is measured by the derived relation network. Extensive experiments conducted on four GZSL benchmark datasets have evidenced that the semantic-consistent features disentangled by the proposed SDGZSL are more generalizable in tasks of canonical and generalized zero-shot learning.
Space-Time-Separable Graph Convolutional Network for Pose Forecasting
Authors: Alessio Sampieri, Luca Franco, Fabio Galasso Theodoros Sofianos
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2021 (Main Conference Track), 2021

Abstract: Human pose forecasting is a complex structured-data sequence-modelling task, which has received increasing attention, also due to numerous potential applications. Research has mainly addressed the temporal dimension as time series and the interaction of human body joints with a kinematic tree or by a graph. This has decoupled the two aspects and leveraged progress from the relevant fields, but it has also limited the understanding of the complex structural joint spatio-temporal dynamics of the human pose. Here we propose a novel Space-Time-Separable Graph Convolutional Network (STS-GCN) for pose forecasting. For the first time, STS-GCN models the human pose dynamics only with a graph convolutional network (GCN), including the temporal evolution and the spatial joint interaction within a single-graph framework, which allows the cross-talk of motion and spatial correlations. Concurrently, STS-GCN is the first space-time-separable GCN: the space-time graph connectivity is factored into space and time affinity matrices, which bottlenecks the space-time cross-talk, while enabling full joint-joint and time-time correlations. Both affinity matrices are learnt end-to-end, which results in connections substantially deviating from the standard kinematic tree and the linear-time time series. In experimental evaluation on three complex, recent and large-scale benchmarks, Human3.6M [Ionescu et al. TPAMI'14], AMASS [Mahmood et al. ICCV'19] and 3DPW [Von Marcard et al. ECCV'18], STS-GCN outperforms the state-of-the-art, surpassing the current best technique [Mao et al. ECCV'20] by over 32% in average at the most difficult long-term predictions, while only requiring 1.7% of its parameters. We explain the results qualitatively and illustrate the graph interactions by the factored joint-joint and time-time learnt graph connections. Our source code is available at https://github.com/FraLuca/STSGCN
3D-FRONT: 3D Furnished Rooms With layOuts and semaNTics
Authors: Bowen Cai, Lin Gao, Ling-Xiao Zhang, Jiaming Wang, Cao Li, Qixun Zeng, Chengyue Sun, Rongfei Jia, Binqiang Zhao, Hao Zhang Huan Fu
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2021 (Main Conference Track), 2021

Abstract: We introduce 3D-FRONT (3D Furnished Rooms with layOuts and semaNTics), a new, large-scale, and compre- hensive repository of synthetic indoor scenes highlighted by professionally designed layouts and a large number of rooms populated by high-quality textured 3D models with style compatibility. From layout semantics down to texture details of individual objects, our dataset is freely available to the academic community and beyond. Currently, 3D- FRONT contains 6,813 CAD houses, where 18,968 rooms diversely furnished by 3D objects, far surpassing all publicly available scene datasets. The 13,151 furniture objects all come with high-quality textures. While the floorplans and layout designs (i.e., furniture arrangements) are directly sourced from professional creations, the interior de- signs in terms of furniture styles, color, and textures have been carefully curated based on a recommender system we develop to attain consistent styles as expert designs. Furthermore, we release Trescope, a light-weight rendering tool, to support benchmark rendering of 2D images and annotations from 3D-FRONT. We demonstrate two applications, interior scene synthesis and texture synthesis, that are especially tailored to the strengths of our new dataset.
Meta-Learning With Task-Adaptive Loss Function for Few-Shot Learning
Authors: Janghoon Choi, Heewon Kim, Dohee Cho, Jaesik Min, Kyoung Mu Lee Sungyong Baik
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2021 (Main Conference Track), 2021

Abstract: In few-shot learning scenarios, the challenge is to generalize and perform well on new unseen examples when only very few labeled examples are available for each task. Model-agnostic meta-learning (MAML) has gained the popularity as one of the representative few-shot learning methods for its flexibility and applicability to diverse problems. However, MAML and its variants often resort to a simple loss function without any auxiliary loss function or regularization terms that can help achieve better generalization. The problem lies in that each application and task may require different auxiliary loss function, especially when tasks are diverse and distinct. Instead of attempting to hand-design an auxiliary loss function for each application and task, we introduce a new meta-learning framework with a loss function that adapts to each task. Our proposed framework, named Meta-Learning with Task-Adaptive Loss Function (MeTAL), demonstrates the effectiveness and the flexibility across various domains, such as few-shot classification and few-shot regression.
Learning To Track Objects From Unlabeled Videos
Authors: Chao Ma, Houwen Peng, Xiaokang Yang Jilai Zheng
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2021 (Main Conference Track), 2021

Abstract: In this paper, we propose to learn an Unsupervised Single Object Tracker (USOT) from scratch. We identify that three major challenges, i.e., moving object discovery, rich temporal variation exploitation, and online update, are the central causes of the performance bottleneck of existing unsupervised trackers. To narrow the gap between unsupervised trackers and supervised counterparts, we propose an effective unsupervised learning approach composed of three stages. First, we sample sequentially moving objects with unsupervised optical flow and dynamic programming, instead of random cropping. Second, we train a naive Siamese tracker from scratch using single-frame pairs. Third, we continue training the tracker with a novel cycle memory learning scheme, which is conducted in longer temporal spans and also enables our tracker to update online. Extensive experiments show that the proposed USOT learned from unlabeled videos performs well over the state-of-the-art unsupervised trackers by large margins, and on par with recent supervised deep trackers. Code is available at https://github.com/VISION-SJTU/USOT.
(Just) A Spoonful of Refinements Helps the Registration Error Go Down
Authors: Aljoša Ošep, Alessio Del Bue, Laura Leal-Taixé Sérgio Agostinho
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2021 (Main Conference Track), 2021

Abstract: In this paper, we tackle data-driven 3D point cloud registration. Given point correspondences, the standard Kabsch algorithm provides an optimal rotation estimate. This allows to train registration models in an end-to-end manner by differentiating the SVD operation. However, given the initial rotation estimate supplied by Kabsch, we show we can improve point correspondence learning during model training by extending the original optimization problem. In particular, we linearize the governing constraints of the rotation matrix and solve the resulting linear system of equations. We then iteratively produce new solutions by updating the initial estimate. Our experiments show that, by plugging our differentiable layer to existing learning-based registration methods, we improve the correspondence matching quality. This yields up to a 7% decrease in rotation error for correspondence-based data-driven registration methods.
H2O: A Benchmark for Visual Human-Human Object Handover Analysis
Authors: Wenqiang Xu, Zhendong Xue, Tutian Tang, Yanfeng Wang, Cewu Lu Ruolin Ye
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2021 (Main Conference Track), 2021

Abstract: Object handover is a common human collaboration behavior that attracts attention from researchers in Robotics and Cognitive Science. Though visual perception plays an important role in the object handover task, the whole handover process has been specifically explored. In this work, we propose a novel rich-annotated dataset, H2O, for visual analysis of human-human object handovers. The H2O, which contains 18K video clips involving 15 people who hand over 30 objects to each other, is a multi-purpose benchmark. It can support several vision-based tasks, from which, we specifically provide a baseline method, RGPNet, for a less-explored task named Receiver Grasp Prediction. Extensive experiments show that the RGPNet can produce plausible grasps based on the giver's hand-object states in the pre-handover phase. Besides, we also report the hand and object pose errors with existing baselines and show that the dataset can serve as the video demonstrations for robot imitation learning on the handover task.
ECS-Net: Improving Weakly Supervised Semantic Segmentation by Using Connections Between Class Activation Maps
Authors: Haoqing Shi, Zhengming Zhang, Yongming Huang Kunyang Sun
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2021 (Main Conference Track), 2021

Abstract: Image-level weakly supervised semantic segmentation is a challenging task. As classification networks tend to capture notable object features and are insensitive to overactivation, class activation map (CAM) is too sparse and rough to guide segmentation network training. Inspired by the fact that erasing distinguishing features force networks to collect new ones from non-discriminative object regions, we using relationships between CAMs to propose a novel weakly supervised method. In this work, we apply these features, learned from erased images, as segmentation supervision, driving network to study robust representation. In specifically, object regions obtained by CAM techniques are erased on images firstly. To provide other regions with segmentation supervision, Erased CAM Supervision Net (ECSNet) generates pixel-level labels by predicting segmentation results of those processed images. We also design the rule of suppressing noise to select reliable labels. Our experiments on PASCAL VOC 2012 dataset show that without data annotations except for ground truth image-level labels, our ECS-Net achieves 67.6% mIoU on test set and 66.6% mIoU on val set, outperforming previous state-of-the-art methods.
Heterogeneous Relational Complement for Vehicle Re-Identification
Authors: Yifan Zhao, Jia Li, Ke Yan, Yonghong Tian Jiajian Zhao
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2021 (Main Conference Track), 2021

Abstract: The crucial problem in vehicle re-identification is to find the same vehicle identity when reviewing this object from cross-view cameras, which sets a higher demand for learning viewpoint-invariant representations. In this paper, we propose to solve this problem from two aspects: constructing robust feature representations and proposing camera-sensitive evaluations. We first propose a novel Heterogeneous Relational Complement Network (HRCN) by incorporating region-specific features and cross-level features as complements for the original high-level output. Considering the distributional differences and semantic misalignment, we propose graph-based relation modules to embed these heterogeneous features into one unified high-dimensional space. On the other hand, considering the deficiencies of cross-camera evaluations in existing measures (i.e., CMC and AP), we then propose a Cross-camera Generalization Measure (CGM) to improve the evaluations by introducing position-sensitivity and cross-camera generalization penalties. We further construct a new benchmark of existing models with our proposed CGM and experimental results reveal that our proposed HRCN model achieves new state-of-the-art in VeRi-776, VehicleID, and VERI-Wild.
Hierarchical Object-to-Zone Graph for Object Navigation
Authors: Xinhang Song, Yubing Bai, Weijie Li, Yakui Chu, Shuqiang Jiang Sixian Zhang
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2021 (Main Conference Track), 2021

Abstract: The goal of object navigation is to reach the expected objects according to visual information in the unseen environments. Previous works usually implement deep models to train an agent to predict actions in real-time. However, in the unseen environment, when the target object is not in egocentric view, the agent may not be able to make wise decisions due to the lack of guidance. In this paper, we propose a hierarchical object-to-zone (HOZ) graph to guide the agent in a coarse-to-fine manner, and an online-learning mechanism is also proposed to update HOZ according to the real-time observation in new environments. In particular, the HOZ graph is composed of scene nodes, zone nodes and object nodes. With the pre-learned HOZ graph, the real-time observation and the target goal, the agent can constantly plan an optimal path from zone to zone. In the estimated path, the next potential zone is regarded as sub-goal, which is also fed into the deep reinforcement learning model for action prediction. Our methods are evaluated on the AI2-Thor simulator. In addition to widely used evaluation metrics SR and SPL, we also propose a new evaluation metric of SAE that focuses on the effective action rate. Experimental results demonstrate the effectiveness and efficiency of our proposed method. The code is available at https://github.com/sx-zhang/HOZ.git.
Information-Theoretic Regularization for Multi-Source Domain Adaptation
Authors: Sang Wan Lee Geon Yeong Park
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2021 (Main Conference Track), 2021

Abstract: Adversarial learning strategy has demonstrated remarkable performance in dealing with single-source Domain Adaptation (DA) problems, and it has recently been applied to Multi-source DA (MDA) problems. Although most existing MDA strategies rely on a multiple domain discriminator setting, its effect on the latent space representations has been poorly understood. Here we adopt an information-theoretic approach to identify and resolve the potential adverse effect of the multiple domain discriminators on MDA: disintegration of domain-discriminative information, limited computational scalability, and a large variance in the gradient of the loss during training. We examine the above issues by situating adversarial DA in the context of information regularization. This also provides a theoretical justification for using a single and unified domain discriminator. Based on this idea, we implement a novel neural architecture called a Multi-source Information-regularized Adaptation Networks (MIAN). Large-scale experiments demonstrate that MIAN, despite its structural simplicity, reliably and significantly outperforms other state-of-the-art methods.
Beyond Road Extraction: A Dataset for Map Update Using Aerial Images
Authors: Samuel Madden Favyen Bastani
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2021 (Main Conference Track), 2021

Abstract: The increasing availability of satellite and aerial imagery has sparked substantial interest in automatically updating street maps by processing aerial images. Until now, the community has largely focused on road extraction, where road networks are inferred from scratch from an aerial image. However, given that relatively high-quality maps exist in most parts of the world, in practice, inference approaches must be applied to update existing maps rather than infer new ones. With recent road extraction methods showing high accuracy, we argue that it is time to transition to the more practical map update task, where an existing map is updated by adding, removing, and shifting roads, without introducing errors in parts of the existing map that remain up-to-date. In this paper, we develop a new dataset called MUNO21 for the map update task, and show that it poses several new and interesting research challenges. We evaluate several state-of-the-art road extraction methods on MUNO21, and find that substantial further improvements in accuracy will be needed to realize automatic map update.
Transfusion: A Novel SLAM Method Focused on Transparent Objects
Authors: Jiaxiong Qiu, Bo Ren Yifan Zhu
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2021 (Main Conference Track), 2021

Abstract: Recently RGB-D sensors have become very popular in the area of Simultaneous Localisation and Mapping (SLAM). The RGB-D SLAM approach relies heavily on the accuracy of the input depth map. However, refraction and reflection of transparent objects will result in false depth input of RGB-D cameras, which makes the traditional RGB-D SLAM algorithm unable to work correctly in the presence of transparent objects. In this paper, we propose a novel SLAM approach called transfusion that allows transparent object existence and recovery in the video input. Our method is composed of two parts. Transparent Objects Cut Iterative Closest Points (TC-ICP)is first used to recover camera pose, detecting and removing transparent objects from input to reduce the trajectory errors. Then Transparent Objects Reconstruction (TO-Reconstruction) is used to reconstruct the transparent objects and opaque objects separately. The opaque objects are reconstructed with the traditional method, and the transparent objects are reconstructed with the visual hull-based method. To evaluate our algorithm, we construct a new RGB-D SLAM database containing 25 video sequences. Each sequence has at least one transparent object. Experiments show that our approach can work adequately in scenes contain transparent objects while the existing approach can not handle them. Our approach significantly improves the accuracy of the camera trajectory and the quality of environment reconstruction.
Physics-Based Human Motion Estimation and Synthesis From Videos
Authors: Tingwu Wang, Umar Iqbal, Yunrong Guo, Sanja Fidler, Florian Shkurti Kevin Xie
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2021 (Main Conference Track), 2021

Abstract: Human motion synthesis is an important problem for applications in graphics and gaming, and even in simulation environments for robotics. Existing methods require accurate motion capture data for training, which is costly to obtain. Instead, we propose a framework for training generative models of physically plausible human motion directly from monocular RGB videos, which are much more widely available. At the core of our method is a novel optimization formulation that aims to correct imperfect image-based pose estimations by enforcing physics constraints and reasons about contacts in a differentiable way. This optimization yields corrected 3D poses and motions, as well as their corresponding contact forces. Results show that our physically-correct motions significantly outperform prior work on pose estimation. We then train a generative model to synthesize both future motion and contact forces. We demonstrate both qualitatively and quantitatively significantly improved motion synthesis quality and physical plausibility achieved by our method on the large scale Human3.6m dataset as compared to prior learning-based kinematic and physics-based methods. By learning directly from video, our method paves the way for large-scale, realistic and diverse motion synthesis not previously possible.
Hierarchical Memory Matching Network for Video Object Segmentation
Authors: Seoung Wug Oh, Joon-Young Lee, Seongwon Lee, Suhyeon Lee, Euntai Kim Hongje Seong
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2021 (Main Conference Track), 2021

Abstract: We present Hierarchical Memory Matching Network (HMMN) for semi-supervised video object segmentation. Based on a recent memory-based method [33], we propose two advanced memory read modules that enable us to perform memory reading in multiple scales while exploiting temporal smoothness. We first propose a kernel guided memory matching module that replaces the non-local dense memory read, commonly adopted in previous memory-based methods. The module imposes the temporal smoothness constraint in the memory read, leading to accurate memory retrieval. More importantly, we introduce a hierarchical memory matching scheme and propose a top-k guided memory matching module in which memory read on a fine-scale is guided by that on a coarse-scale. With the module, we perform memory read in multiple scales efficiently and leverage both high-level semantic and low-level fine-grained memory features to predict detailed object masks. Our network achieves state-of-the-art performance on the validation sets of DAVIS 2016/2017 (90.8% and 84.7%) and YouTube-VOS 2018/2019 (82.6% and 82.5%), and test-dev set of DAVIS 2017 (78.6%). The source code and model are available online: https://github.com/Hongje/HMMN.
Pathdreamer: A World Model for Indoor Navigation
Authors: Honglak Lee, Yinfei Yang, Jason Baldridge, Peter Anderson Jing Yu Koh
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2021 (Main Conference Track), 2021

Abstract: People navigating in unfamiliar buildings take advantage of myriad visual, spatial and semantic cues to efficiently achieve their navigation goals. Towards equipping computational agents with similar capabilities, we introduce Pathdreamer, a visual world model for agents navigating in novel indoor environments. Given one or more previous visual observations, Pathdreamer generates plausible high-resolution 360deg visual observations (RGB, semantic segmentation and depth) for viewpoints that have not been visited, in buildings not seen during training. In regions of high uncertainty (e.g. predicting around corners, imagining the contents of an unseen room), Pathdreamer can predict diverse scenes, allowing an agent to sample multiple realistic outcomes for a given trajectory. We demonstrate that Pathdreamer encodes useful and accessible visual, spatial and semantic knowledge about human environments by using it in the downstream task of Vision-and-Language Navigation (VLN). Specifically, we show that planning ahead with Pathdreamer brings about half the benefit of looking ahead at actual observations from unobserved parts of the environment. We hope that Pathdreamer will help unlock model-based approaches to challenging embodied navigation tasks such as navigating to specified objects and VLN.
Saliency-Associated Object Tracking
Authors: Wenjie Pei, Xin Li, Hongpeng Wang, Feng Zheng, Zhenyu He Zikun Zhou
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2021 (Main Conference Track), 2021

Abstract: Most existing trackers based on deep learning perform tracking in a holistic strategy, which aims to learn deep representations of the whole target for localizing the target. It is arduous for such methods to track targets with various appearance variations. To address this limitation, another type of methods adopts a part-based tracking strategy which divides the target into equal patches and tracks all these patches in parallel. The target state is inferred by summarizing the tracking results of these patches. A potential limitation of such trackers is that not all patches are equally informative for tracking. Some patches that are not discriminative may have adverse effects. In this paper, we propose to track the salient local parts of the target that are discriminative for tracking. In particular, we propose a fine-grained saliency mining module to capture the local saliencies. Further, we design a saliency-association modeling module to associate the captured saliencies together to learn effective correlation representations between the exemplar and the search image for state estimation. Extensive experiments on five diverse datasets demonstrate that the proposed method performs favorably against state-of-the-art trackers.
Wanderlust: Online Continual Object Detection in the Real World
Authors: Xin Wang, Yue Shang-Guan, Abhinav Gupta Jianren Wang
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2021 (Main Conference Track), 2021

Abstract: Online continual learning from data streams in dynamic environments is a critical direction in the computer vision field. However, realistic benchmarks and fundamental studies in this line are still missing. To bridge the gap, we present a new online continual object detection benchmark with an egocentric video dataset, Objects Around Krishna (OAK). OAK adopts the KrishnaCAM videos, an ego-centric video stream collected over nine months by a graduate student. OAK provides exhaustive bounding box annotations of 80 video snippets (~17.5 hours) for 105 object categories in outdoor scenes. The emergence of new object categories in our benchmark follows a pattern similar to what a single person might see in their day-to-day life. The dataset also captures the natural distribution shifts as the person travels to different places. These egocentric long running videos provide a realistic playground for continual learning algorithms, especially in online embodied settings. We also introduce new evaluation metrics to evaluate the model performance and catastrophic forgetting and provide baseline studies for online continual object detection. We believe this benchmark will pose new exciting challenges for learning from non-stationary data in continual learning. The OAK dataset and the associated benchmark are released at https://oakdata.github.io/.
Distilling Optimal Neural Networks: Rapid Search in Diverse Spaces
Authors: Parham Noorzad, Andrii Skliar, Giovanni Mariani, Dushyant Mehta, Chris Lott, Tijmen Blankevoort Bert Moons
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2021 (Main Conference Track), 2021

Abstract: Current state-of-the-art Neural Architecture Search (NAS) methods neither efficiently scale to many hardware platforms nor handle diverse architectural search-spaces. To remedy this, we present DONNA (Distilling Optimal Neural Network Architectures), a novel pipeline for rapid, scalable and diverse NAS, that scales to many user scenarios. DONNA consists of three phases. First, an accuracy predictor is built using blockwise knowledge distillation from a reference model. This predictor enables searching across diverse networks with varying macro-architectural parameters such as layer types and attention mechanisms, as well as across micro-architectural parameters such as block repeats and expansion rates. Second, a rapid evolutionary search finds a set of pareto-optimal architectures for any scenario using the accuracy predictor and on-device measurements. Third, optimal models are quickly finetuned to training-from-scratch accuracy. DONNA is up to 100x faster than MNasNet in finding state-of-the-art architectures on-device. Classifying ImageNet, DONNA architectures are 20% faster than EfficientNet-B0 and MobileNetV2 on a Nvidia V100 GPU and 10% faster with 0.5% higher accuracy than MobileNetV2-1.4x on a Samsung S20 smartphone. In addition to NAS, DONNA is used for search-space extension and exploration, as well as hardware-aware model compression.
Removing Adversarial Noise in Class Activation Feature Space
Authors: Nannan Wang, Chunlei Peng, Xinbo Gao, Xiaoyu Wang, Jun Yu, Tongliang Liu Dawei Zhou
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2021 (Main Conference Track), 2021

Abstract: Deep neural networks (DNNs) are vulnerable to adversarial noise. Pre-processing based defenses could largely remove adversarial noise by processing inputs. However, they are typically affected by the error amplification effect, especially in the front of continuously evolving attacks. To solve this problem, in this paper, we propose to remove adversarial noise by implementing a self-supervised adversarial training mechanism in a class activation feature space. To be specific, we first maximize the disruptions to class activation features of natural examples to craft adversarial examples. Then, we train a denoising model to minimize the distances between the adversarial examples and the natural examples in the class activation feature space. Empirical evaluations demonstrate that our method could significantly enhance adversarial robustness in comparison to previous state-of-the-art approaches, especially against unseen adversarial attacks and adaptive attacks.
Mutual Affine Network for Spatially Variant Kernel Estimation in Blind Image Super-Resolution
Authors: Guolei Sun, Kai Zhang, Luc Van Gool, Radu Timofte Jingyun Liang
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2021 (Main Conference Track), 2021

Abstract: Existing blind image super-resolution (SR) methods mostly assume blur kernels are spatially invariant across the whole image. However, such an assumption is rarely applicable for real images whose blur kernels are usually spatially variant due to factors such as object motion and out-of-focus. Hence, existing blind SR methods would inevitably give rise to poor performance in real applications. To address this issue, this paper proposes a mutual affine network (MANet) for spatially variant kernel estimation. Specifically, MANet has two distinctive features. First, it has a moderate receptive field so as to keep the locality of degradation. Second, it involves a new mutual affine convolution (MAConv) layer that enhances feature expressiveness without increasing receptive field, model size and computation burden. This is made possible through exploiting channel interdependence, which applies each channel split with an affine transformation module whose input are the rest channel splits. Extensive experiments on synthetic and real images show that the proposed MANet not only performs favorably for both spatially variant and invariant kernel estimation, but also leads to state-of-the-art blind SR performance when combined with non-blind SR methods.
Unifying Nonlocal Blocks for Neural Networks
Authors: Qi She, Duo Li, Yanye Lu, Xuejing Kang, Jie Hu, Changhu Wang Lei Zhu
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2021 (Main Conference Track), 2021

Abstract: The nonlocal-based blocks are designed for capturing long-range spatial-temporal dependencies in computer vision tasks. Although having shown excellent performance, they still lack the mechanism to encode the rich, structured information among elements in an image or video. In this paper, to theoretically analyze the property of these nonlocal-based blocks, we provide a new perspective to interpret them, where we view them as a set of graph filters generated on a fully-connected graph. Specifically, when choosing the Chebyshev graph filter, a unified formulation can be derived for explaining and analyzing the existing nonlocal-based blocks (e.g., nonlocal block, nonlocal stage, double attention block). Furthermore, by concerning the property of spectral, we propose an efficient and robust spectral nonlocal block, which can be more robust and flexible to catch long-range dependencies when inserted into deep neural networks than the existing nonlocal blocks. Experimental results demonstrate the clear-cut improvements and practical applicabilities of our method on image classification, action recognition, semantic segmentation, and person re-identification tasks. Code are available at https://github.com/zh460045050/SNL_ICCV2021.
Learning Realistic Human Reposing Using Cyclic Self-Supervision With 3D Shape, Pose, and Appearance Consistency
Authors: Alex Vorobiov, Timo Bolkart, Matthew Loper, Betty Mohler, Larry S. Davis, Javier Romero, Michael J. Black Soubhik Sanyal
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2021 (Main Conference Track), 2021

Abstract: Synthesizing images of a person in novel poses from a single image is a highly ambiguous task. Most existing approaches require paired training images; i.e. images of the same person with the same clothing in different poses. However, obtaining sufficiently large datasets with paired data is challenging and costly. Previous methods that forego paired supervision lack realism. We propose a self-supervised framework named SPICE (Self-supervised Person Image CrEation) that closes the image quality gap with supervised methods. The key insight enabling self-supervision is to exploit 3D information about the human body in several ways. First, the 3D body shape must remain unchanged when reposing. Second, representing body pose in 3D enables reasoning about self occlusions. Third, 3D body parts that are visible before and after reposing, should have similar appearance features. Once trained, SPICE takes an image of a person and generates a new image of that person in a new target pose. SPICE achieves state-of-the-art performance on the DeepFashion dataset, improving the FID score from 29.9 to 7.8 compared with previous unsupervised methods, and with performance similar to the state-of-the-art supervised method (6.4). SPICE also generates temporally coherent videos given an input image and a sequence of poses, despite being trained on static images only.
MEDIRL: Predicting the Visual Attention of Drivers via Maximum Entropy Deep Inverse Reinforcement Learning
Authors: Erfan Pakdamanian, Inki Kim, Lu Feng, Vicente Ordonez, Laura Barnes Sonia Baee
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2021 (Main Conference Track), 2021

Abstract: Inspired by human visual attention, we propose a novel inverse reinforcement learning formulation using Maximum Entropy Deep Inverse Reinforcement Learning (MEDIRL) for predicting the visual attention of drivers in accident-prone situations. MEDIRL predicts fixation locations that lead to maximal rewards by learning a task-sensitive reward function from eye fixation patterns recorded from attentive drivers. Additionally, we introduce EyeCar, a new driver attention dataset in accident-prone situations. We conduct comprehensive experiments to evaluate our proposed model on three common benchmarks: (DR(eye)VE, BDD-A, DADA-2000), and our EyeCar dataset. Results indicate that MEDIRL outperforms existing models for predicting attention and achieves state-of-the-art performance. We present extensive ablation studies to provide more insights into different features of our proposed model.
Simpler Is Better: Few-Shot Semantic Segmentation With Classifier Weight Transformer
Authors: Sen He, Xiatian Zhu, Li Zhang, Yi-Zhe Song, Tao Xiang Zhihe Lu
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2021 (Main Conference Track), 2021

Abstract: A few-shot semantic segmentation model is typically composed of a CNN encoder, a CNN decoder and a simple classifier (separating foreground and background pixels). Most existing methods meta-learn all three model components for fast adaptation to a new class. However, given that as few as a single support set image is available, effective model adaption of all three components to the new class is extremely challenging. In this work we propose to simplify the meta-learning task by focusing solely on the simplest component -- the classifier, whilst leaving the encoder and decoder to pre-training. We hypothesize that if we pre-train an off-the-shelf segmentation model over a set of diverse training classes with sufficient annotations, the encoder and decoder can capture rich discriminative features applicable for any unseen classes, rendering the subsequent meta-learning stage unnecessary. For the classifier meta-learning, we introduce a Classifier Weight Transformer (CWT) designed to dynamically adapt the support-set trained classifier's weights to each query image in an inductive way. Extensive experiments on two standard benchmarks show that despite its simplicity, our method outperforms the state-of-the-art alternatives, often by a large margin. Code is available on https://github.com/zhiheLu/CWT-for-FSS.
Prediction by Anticipation: An Action-Conditional Prediction Method Based on Interaction Learning
Authors: Mohsen Rohani, Elmira Amirloo, Jun Luo, Pascal Poupart Ershad Banijamali
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2021 (Main Conference Track), 2021

Abstract: In autonomous driving (AD), accurately predicting changes in the environment can effectively improve safety and comfort. Due to complex interactions among traffic participants, however, it is very hard to achieve accurate prediction for a long horizon. To address this challenge, we propose prediction by anticipation, which views interaction in terms of a latent probabilistic generative process wherein some vehicles move partly in response to the anticipated motion of other vehicles. Under this view, consecutive data frames can be factorized into sequential samples from an action-conditional distribution that effectively generalizes to a wider range of actions and driving situations. Our proposed prediction model, variational Bayesian in nature, is trained to maximize the evidence lower bound (ELBO) of the log-likelihood of this conditional distribution. Evaluations of our approach with prominent AD datasets NGSIM I-80 and Argoverse show significant improvement over current state-of-the-art in both accuracy and generalization.
Scene Synthesis via Uncertainty-Driven Attribute Synchronization
Authors: Zaiwei Zhang, Siming Yan, Haibin Huang, Chongyang Ma, Yi Zheng, Chandrajit Bajaj, Qixing Huang Haitao Yang
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2021 (Main Conference Track), 2021

Abstract: Developing deep neural networks to generate 3D scenes is a fundamental problem in neural synthesis with immediate applications in architectural CAD, computer graphics, as well as in generating virtual robot training environments. This task is challenging because 3D scenes exhibit diverse patterns, ranging from continuous ones, such as object sizes and the relative poses between pairs of shapes, to discrete patterns, such as occurrence and co-occurrence of objects with symmetrical relationships. This paper introduces a novel neural scene synthesis approach that can capture diverse feature patterns of 3D scenes. Our method combines the strength of both neural network-based and conventional scene synthesis approaches. We use the parametric prior distributions learned from training data, which provide uncertainties of object attributes and relative attributes, to regularize the outputs of feed-forward neural models. Moreover, instead of merely predicting a scene layout, our approach predicts an over-complete set of attributes. This methodology allows us to utilize the underlying consistency constraints among the predicted attributes to prune infeasible predictions. Experimental results show that our approach outperforms existing methods considerably. The generated 3D scenes interpolate the training data faithfully while preserving both continuous and discrete feature patterns.