mtybilly/Instruct2DS huggingface dataset:
COCO-O: A Benchmark for Object Detectors under Natural Distribution Shifts
Authors: Yuefeng Chen, Yao Zhu, Da Chen, Hang Su, Rong Zhang, Hui Xue Xiaofeng Mao
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: Practical object detection application can lose its effectiveness on image inputs with natural distribution shifts. This problem leads the research community to pay more attention on the robustness of detectors under Out-Of-Distribution (OOD) inputs. Existing works construct datasets to benchmark the detector's OOD robustness for a specific application scenario, e.g., Autonomous Driving. However, these datasets lack universality and are hard to benchmark general detectors built on common tasks such as COCO. To give a more comprehensive robustness assessment, we introduce COCO-O(ut-of-distribution), a test dataset based on COCO with 6 types of natural distribution shifts. COCO-O has a large distribution gap with training data and results in a significant 55.7% relative performance drop on a Faster R-CNN detector. We leverage COCO-O to conduct experiments on more than 100 modern object detectors to investigate if their improvements are credible or just over-fitting to the COCO test set. Unfortunately, most classic detectors in early years do not exhibit strong OOD generalization. We further study the robustness effect on recent breakthroughs of detector's architecture design, augmentation and pre-training techniques. Some empirical findings are revealed: 1) Compared with detection head or neck, backbone is the most important part for robustness; 2) An end-to-end detection transformer design brings no enhancement, and may even reduce robustness; 3) Large-scale foundation models have made a great leap on robust object detection. We hope our COCO-O could provide a rich testbed for robustness study of object detection. The dataset will be available at https://github.com/alibaba/easyrobust/tree/main/benchmarks/coco_o.
E2NeRF: Event Enhanced Neural Radiance Fields from Blurry Images
Authors: Lin Zhu, Yu Zhang, Jia Li Yunshan Qi
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: Neural Radiance Fields (NeRF) achieves impressive ren-dering performance by learning volumetric 3D representation from several images of different views. However, it is difficult to reconstruct a sharp NeRF from blurry input as often occurred in the wild. To solve this problem, we propose a novel Event-Enhanced NeRF (E2NeRF) by utilizing the combination data of a bio-inspired event camera and a standard RGB camera. To effectively introduce event stream into the learning process of neural volumetric representation, we propose a blur rendering loss and an event rendering loss, which guide the network via modelling real blur process and event generation process, respectively. Moreover, a camera pose estimation framework for real-world data is built with the guidance of event stream to generalize the method to practical applications. In contrast to previous image-based or event-based NeRF, our framework effectively utilizes the internal relationship between events and images. As a result, E2NeRF not only achieves image deblurring but also achieves high-quality novel view image generation. Extensive experiments on both synthetic data and real-world data demonstrate that E2NeRF can effectively learn a sharp NeRF from blurry images, especially in complex and low-light scenes. Our code and datasets are publicly available at https://github.com/iCVTEAM/E2NeRF.
EgoTV: Egocentric Task Verification from Natural Language Task Descriptions
Authors: Brian Chen, Akshara Rai, Nitin Kamra, Ruta Desai Rishi Hazra
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: To enable progress towards egocentric agents capable of understanding everyday tasks specified in natural language, we propose a benchmark and a synthetic dataset called Egocentric Task Verification (EgoTV). The goal in EgoTV is to verify the execution of tasks from egocentric videos based on the natural language description of these tasks. EgoTV contains pairs of videos and their task descriptions for multi-step tasks -- these tasks contain multiple sub-task decompositions, state changes, object interactions, and sub-task ordering constraints. In addition, EgoTV also provides abstracted task descriptions that contain only partial details about ways to accomplish a task. Consequently, EgoTV requires causal, temporal, and compositional reasoning of video and language modalities, which is missing in existing datasets. We also find that existing vision-language models struggle at such all round reasoning needed for task verification in EgoTV. Inspired by the needs of EgoTV, we propose a novel Neuro-Symbolic Grounding (NSG) approach that leverages symbolic representations to capture the compositional and temporal structure of tasks. We demonstrate NSG's capability towards task tracking and verification on our EgoTV dataset and a real-world dataset derived from CrossTask (CTV). We open-source the EgoTV and CTV datasets and the NSG model for future research on egocentric assistive agents.
Benchmarking Low-Shot Robustness to Natural Distribution Shifts
Authors: Kartik Sarangmath, Prithvijit Chattopadhyay, Judy Hoffman Aaditya Singh
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: Robustness to natural distribution shifts has seen remarkable progress thanks to recent pre-training strategies combined with better fine-tuning methods. However, such fine-tuning assumes access to large amounts of labelled data, and the extent to which the observations hold when the amount of training data is not as high remains unknown. We address this gap by performing the first in-depth study of robustness to various natural distribution shifts in different low-shot regimes: spanning datasets, architectures, pre-trained initializations, and state-of-the-art robustness interventions. Most importantly, we find that there is no single model of choice that is often more robust than others, and existing interventions can fail to improve robustness on some datasets even if they do so in the full-shot regime. We hope that our work will motivate the community to focus on this problem of practical importance.
StageInteractor: Query-based Object Detector with Cross-stage Interaction
Authors: Haisong Liu, Sheng Guo, Limin Wang Yao Teng
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: Previous object detectors make predictions based on dense grid points or numerous preset anchors. Most of these detectors are trained with one-to-many label assignment strategies. On the contrary, recent query-based object detectors are based a sparse set of learnable queries refined by a series of decoder layers. The one-to-one label assignment is independently applied on each layer for deep supervision during training. Despite the great success of query-based object detection, however, this vanilla one-to-one label assignment strategy requires the detectors to have strong fine-grained discrimination and modeling capacity. In this paper, we propose a new query-based object detector with cross-stage interaction, coined as StageInteractor. During the forward pass, we come up with an efficient way to improve this modeling ability by reusing dynamic operators with lightweight adapters. As for the label assignment, a cross-stage label assigner is designed to improve the one-to-one label assignment. With this assigner, the training target class labels are gathered across stages and then reallocated to proper predictions at each decoder layer. On MS COCO benchmark, our model improves the baseline counterpart by 2.2 AP, and achieves a 44.8 AP with ResNet-50 as backbone, 100 queries and 12 training epochs. With longer training time and 300 queries, StageInteractor achieves 51.3 AP and 52.7 AP with ResNeXt-101-DCN and Swin-S, respectively. The code and models are made available at https://github.com/MCG-NJU/StageInteractor.
DeLiRa: Self-Supervised Depth, Light, and Radiance Fields
Authors: Igor Vasiljevic, Jiading Fang, Rares Ambrus, Sergey Zakharov, Vincent Sitzmann, Adrien Gaidon Vitor Guizilini
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: Differentiable volumetric rendering is a powerful paradigm for 3D reconstruction and novel view synthesis. However, standard volume rendering approaches struggle with degenerate geometries in the case of limited viewpoint diversity, a common scenario in robotics applications. In this work, we propose to use the multi-view photometric objective from the self-supervised depth estimation literature as a geometric regularizer for volumetric rendering, significantly improving novel view synthesis without requiring additional information. Building upon this insight, we explore the explicit modeling of scene geometry using a generalist Transformer, jointly learning a radiance field as well as depth and light fields with a set of shared latent codes. We demonstrate that sharing geometric information across tasks is mutually beneficial, leading to improvements over single-task learning without an increase in network complexity. Our DeLiRa architecture achieves state-of-the-art results on the ScanNet benchmark, enabling high quality volumetric rendering as well as real-time novel view and depth synthesis in the limited viewpoint diversity setting.
Moment Detection in Long Tutorial Videos
Authors: Simion-Vlad Bogolin, Samuel Albanie, Yang Liu, Zhaowen Wang, Seunghyun Yoon, Franck Dernoncourt, Hailin Jin, Trung Bui Ioana Croitoru
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: Tutorial videos play an increasingly important role in professional development and self-directed education. For users to realise the full benefits of this medium, tutorial videos must be efficiently searchable. In this work, we focus on the task of moment detection, in which the goal is to localise the temporal window where a given event occurs within a given tutorial video. Prior work on moment detection has focused primarily on short videos (typically on videos shorter than three minutes). However, many tutorial videos are substantially longer (stretching to hours in duration), presenting significant challenges for existing moment detection approaches. To study this problem, we propose the first dataset of untrimmed, long-form tutorial videos for the task of Moment Detection called the Behance Moment Detection (BMD) dataset. BMD videos have an average duration of over one hour and are characterised by slowly evolving visual content and wide-ranging dialogue. To meet the unique challenges of this dataset, we propose a new framework, LongMoment-DETR, and demonstrate that it outperforms strong baselines. Additionally, we introduce a variation of the dataset that contains YouTube Chapter annotations and show that the features obtained by our framework can be successfully used to boost the performance on the task of chapter detection. Code and data can be found at https://github.com/ioanacroi/longmoment-detr.
Stable Cluster Discrimination for Deep Clustering
Authors: Qi Qian
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: Deep clustering can optimize representations of instances (i.e., representation learning) and explore the inherent data distribution (i.e., clustering) simultaneously, which demonstrates a superior performance over conventional clustering methods with given features. However, the coupled objective implies a trivial solution that all instances collapse to the uniform features. To tackle the challenge, a two-stage training strategy is developed for decoupling, where it introduces an additional pre-training stage for representation learning and then fine-tunes the obtained model for clustering. Meanwhile, one-stage methods are developed mainly for representation learning rather than clustering, where various constraints for cluster assignments are designed to avoid collapsing explicitly. Despite the success of these methods, an appropriate learning objective tailored for deep clustering has not been investigated sufficiently. In this work, we first show that the prevalent discrimination task in supervised learning is unstable for one-stage clustering due to the lack of ground-truth labels and positive instances for certain clusters in each mini-batch. To mitigate the issue, a novel stable cluster discrimination (SeCu) task is proposed and a new hardness-aware clustering criterion can be obtained accordingly. Moreover, a global entropy constraint for cluster assignments is studied with efficient optimization. Extensive experiments are conducted on benchmark data sets and ImageNet. SeCu achieves state-of-the-art performance on all of them, which demonstrates the effectiveness of one-stage deep clustering.
Pix2Video: Video Editing using Image Diffusion
Authors: Chun-Hao P. Huang, Niloy J. Mitra Duygu Ceylan
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: Image diffusion models, trained on massive image collections, have emerged as the most versatile image generator model in terms of quality and diversity. They support inverting real images and conditional (e.g., text) generation, making them attractive for high-quality image editing applications. We investigate how to use such pre-trained image models for text-guided video editing. The critical challenge is to achieve the target edits while still preserving the content of the source video. Our method works in two simple steps: first, we use a pre-trained structure-guided (e.g., depth) image diffusion model to perform text-guided edits on an anchor frame; then, in the key step, we progressively propagate the changes to the future frames via self-attention feature injection to adapt the core denoising step of the diffusion model. We then consolidate the changes by adjusting the latent code for the frame before continuing the process. Our approach is training-free and generalizes to a wide range of edits. We demonstrate the effectiveness of the approach by extensive experimentation and compare it against four different prior and parallel efforts (on ArXiv). 
 We demonstrate that realistic text-guided video edits are possible, without any compute-intensive preprocessing or video-specific finetuning.
DFA3D: 3D Deformable Attention For 2D-to-3D Feature Lifting
Authors: Hao Zhang, Zhaoyang Zeng, Shilong Liu, Feng Li, Tianhe Ren, Lei Zhang Hongyang Li
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: In this paper, we propose a new operator, called 3D DeFormable Attention (DFA3D), for 2D-to-3D feature lifting, which transforms multi-view 2D image features into a unified 3D space for 3D object detection. Existing feature lifting approaches, such as Lift-Splat-based and 2D attention-based, either use estimated depth to get pseudo LiDAR features and then splat them to a 3D space, which is a one-pass operation without feature refinement, or ignore depth and lift features by 2D attention mechanisms, which achieve finer semantics while suffering from a depth ambiguity problem. In contrast, our DFA3D-based method first leverages the estimated depth to expand each view's 2D feature map to 3D and then utilizes DFA3D to aggregate features from the expanded 3D feature maps. With the help of DFA3D, the depth ambiguity problem can be effectively alleviated from the root, and the lifted features can be progressively refined layer by layer, thanks to the Transformer-like architecture. In addition, we propose a mathematically equivalent implementation of DFA3D which can significantly improve its memory efficiency and computational speed. We integrate DFA3D into several methods that use 2D attention-based feature lifting with only a few modifications in code and evaluate on the nuScenes dataset. The experiment results show a consistent improvement of +1.41% mAP on average, and up to +15.1% mAP improvement when high-quality depth information is available, demonstrating the superiority, applicability, and huge potential of DFA3D. The code is available at https://github.com/IDEA-Research/3D-deformable-attention.git.
Holistic Geometric Feature Learning for Structured Reconstruction
Authors: Linxi Huan, Qiyuan Ma, Xianwei Zheng Ziqiong Lu
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: The inference of topological principles is a key problem in structured reconstruction. We observe that wrongly predicted topological relationships are often incurred by the lack of holistic geometry clues in low-level features. Inspired by the fact that massive signals can be compactly described with frequency analysis, we experimentally explore the efficiency and tendency of learning structure geometry in the frequency domain. Accordingly, we propose a frequency-domain feature learning strategy (F-Learn) to fuse scattered geometric fragments holistically for topology-intact structure reasoning. Benefiting from the parsimonious design, the F-Learn strategy can be easily deployed into a deep reconstructor with a lightweight model modification. Experiments demonstrate that the F-Learn strategy can effectively introduce structure awareness into geometric primitive detection and topology inference, bringing significant performance improvement to final structured reconstruction. Code and pre-trained models are available at https://github.com/Geo-Tell/F-Learn.
FateZero: Fusing Attentions for Zero-shot Text-based Video Editing
Authors: Xiaodong Cun, Yong Zhang, Chenyang Lei, Xintao Wang, Ying Shan, Qifeng Chen Chenyang QI
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: The diffusion-based generative models have achieved remarkable success in text-based image generation. However, since it contains enormous randomness in generation progress, it is still challenging to apply such models for real-world visual content editing, especially in videos. In this paper, we propose FateZero, a zero-shot text-based editing method on real-world videos without per-prompt training or use-specific mask. To edit videos consistently, we propose several techniques based on the pre-trained models. Firstly, in contrast to the straightforward DDIM inversion technique, our approach captures intermediate attention maps during inversion, which effectively retain both structural and motion information. These maps are directly fused in the editing process rather than generated during denoising. To further minimize semantic leakage of the source video, we then fuse self-attentions with a blending mask obtained by cross-attention features from the source prompt. Furthermore, we have implemented a reform of the self-attention mechanism in denoising UNet by introducing spatial-temporal attention to ensure frame consistency. Yet succinct, our method is the first one to show the ability of zero-shot text-driven video style and local attribute editing from the trained text-to-image model. We also have a better zero-shot shape-aware editing ability in the text-to-video model.
Uncertainty-guided Learning for Improving Image Manipulation Detection
Authors: Feng Chen, Xin Guo, Yadong Xu, Jian Wang, Jingdong Chen Kaixiang Ji
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: Image manipulation detection (IMD) is of vital importance as faking images and spreading misinformation can be malicious and harm our daily life. IMD is the core technique to solve these issues and poses challenges in two main aspects: (1) Data Uncertainty, i.e., the manipulated artifacts are often hard for humans to discern and lead to noisy labels, which may disturb model training; (2) Model Uncertainty, i.e., the same object may hold different categories (tampered or not) due to manipulation operations, which could potentially confuse the model training and result in unreliable outcomes. Previous works mainly focus on solving the model uncertainty issue by designing meticulous features and networks, however, the data uncertainty problem is rarely considered. In this paper, we address both problems by introducing an uncertainty-guided learning framework, which measures data and model uncertainty by a novel Uncertainty Estimation Network (UEN). UEN is trained under dynamic supervision, and outputs estimated uncertainty maps to refine manipulation detection results, which significantly alleviates the learning difficulties. To our knowledge, this is the first work to embed uncertainty modeling into IMD. Extensive experiments on various datasets demonstrate state-of-the-art performance, validating the effectiveness and generalizability of our method.
LMR: A Large-Scale Multi-Reference Dataset for Reference-Based Super-Resolution
Authors: Xin Li, Dongliang He, Fu Li, Errui Ding, Zhaoxiang Zhang Lin Zhang
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: It is widely agreed that reference-based super-resolution (RefSR) achieves superior results by referring to similar high quality images, compared to single image super-resolution (SISR). Intuitively, the more references, the better performance. However, previous RefSR methods have all focused on single-reference image training, while multiple reference images are often available in testing or practical applications. The root cause of such training-testing mismatch is the absence of publicly available multi-reference SR training datasets, which greatly hinders research efforts on multi-reference super-resolution. To this end, we construct a large-scale, multi-reference super-resolution dataset, named LMR. It contains 112,142 groups of 300x300 training images, which is 10x of the existing largest RefSR dataset. The image size is also some times larger. More importantly, each group is equipped with 5 reference images with different similarity levels. Furthermore, we propose a new baseline method for multi-reference super-resolution: MRefSR, including a Multi-Reference Attention Module (MAM) for feature fusion of an arbitrary number of reference images, and a Spatial Aware Filtering Module (SAFM) for the fused feature selection. The proposed MRefSR achieves significant improvements over state-of-the-art approaches on both quantitative and qualitative evaluations. Our code and data are available at: https://github.com/wdmwhh/MRefSR.
Neural Implicit Surface Evolution
Authors: Vinicius da Silva, Guilherme Schardong, Luiz Schirmer, Helio Lopes, Luiz Velho Tiago Novello
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: This work investigates the use of smooth neural networks for modeling dynamic variations of implicit surfaces under the level set equation (LSE). For this, it extends the representation of neural implicit surfaces to the space-time, which opens up mechanisms for continuous geometric transformations. Examples include evolving an initial surface towards general vector fields, smoothing and sharpening using the mean curvature equation, and interpolations of initial conditions. The network training considers two constraints. A data term is responsible for fitting the initial condition to the corresponding time instant. Then, a LSE term forces the network to approximate the underlying geometric evolution given by the LSE, without any supervision. The network can also be initialized based on previously trained initial conditions, resulting in faster convergence compared to the standard approach.
Distribution-Aligned Diffusion for Human Mesh Recovery
Authors: Jia Gong, Hossein Rahmani, Jun Liu Lin Geng Foo
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: Recovering a 3D human mesh from a single RGB image is a challenging task due to depth ambiguity and self-occlusion, resulting in a high degree of uncertainty. Meanwhile, diffusion models have recently seen much success in generating high-quality outputs by progressively denoising noisy inputs. Inspired by their capability, we explore a diffusion-based approach for human mesh recovery, and propose a Human Mesh Diffusion (HMDiff) framework which frames mesh recovery as a reverse diffusion process. We also propose a Distribution Alignment Technique (DAT) that injects input-specific distribution information into the diffusion process, and provides useful prior knowledge to simplify the mesh recovery task. Our method achieves state-of-the-art performance on three widely used datasets. Project page: https://gongjia0208.github.io/HMDiff/.
Rosetta Neurons: Mining the Common Units in a Model Zoo
Authors: Yossi Gandelsman, Alexei A. Efros, Assaf Shocher Amil Dravid
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: Do different neural networks, trained for various vision tasks, share some common representations? In this paper, we demonstrate the existence of common features we call "Rosetta Neurons" across a range of models with different architectures, different tasks (generative and discriminative), and different types of supervision (class-supervised, text-supervised, self-supervised). We present an algorithm for mining a dictionary of Rosetta Neurons across several popular vision models: Class Supervised-ResNet50, DINO-ResNet50, DINO-ViT, MAE, CLIP-ResNet50, BigGAN, StyleGAN-2, StyleGAN-XL. Our findings suggest that certain visual concepts and structures are inherently embedded in the natural world and can be learned by different models regardless of the specific task or architecture, and without the use of semantic labels. We can visualize shared concepts directly due to generative models included in our analysis. The Rosetta Neurons facilitate model-to-model translation enabling various inversion-based manipulations, including cross-class alignments, shifting, zooming, and more, without the need for specialized training.
Semi-Supervised Semantic Segmentation under Label Noise via Diverse Learning Groups
Authors: Pulak Purkait, Thalaiyasingam Ajanthan, Majid Abdolshah, Ravi Garg, Hisham Husain, Chenchen Xu, Stephen Gould, Wanli Ouyang, Anton van den Hengel Peixia Li
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: Semi-supervised semantic segmentation methods use a small amount of clean pixel-level annotations to guide the interpretation of a larger quantity of unlabelled image data. The challenges of providing pixel-accurate annotations at scale mean that the labels are typically noisy, and this contaminates the final results. In this work, we propose an approach that is robust to label noise in the annotated data.
 The method uses two diverse learning groups with different network architectures to effectively handle both label noise and unlabelled images. Each learning group consists of a teacher network, a student network and a novel filter module. The filter module of each learning group utilizes pixel-level features from the teacher network to detect incorrectly labelled pixels. To reduce confirmation bias, we employ the labels cleaned by the filter module from one learning group to train the other learning group. Experimental results on two different benchmarks and settings demonstrate the superiority of our method over state-of-the-art approaches.
AdaMV-MoE: Adaptive Multi-Task Vision Mixture-of-Experts
Authors: Xuxi Chen, Xianzhi Du, Abdullah Rashwan, Fan Yang, Huizhong Chen, Zhangyang Wang, Yeqing Li Tianlong Chen
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: Sparsely activated Mixture-of-Experts (MoE) is becoming a promising paradigm for multi-task learning (MTL). Instead of compressing multiple tasks' knowledge into a single model, MoE separates the parameter space and only utilizes the relevant model pieces given task type and its input, which provides stabilized MTL training and ultra-efficient inference. However, current MoE approaches adopt a fixed network capacity (e.g., two experts in usual) for all tasks. It potentially results in the over-fitting of simple tasks or the under-fitting of challenging scenarios, especially when tasks are significantly distinctive in their complexity. In this paper, we propose an adaptive MoE framework for multi-task vision recognition, dubbed AdaMV-MoE. Based on the training dynamics, it automatically determines the number of activated experts for each task, avoiding the laborious manual tuning of optimal model size. To validate our proposal, we benchmark it on ImageNet classification and COCO object detection & instance segmentation which are notoriously difficult to learn in concert, due to their discrepancy. Extensive experiments across a variety of vision transformers demonstrate a superior performance of AdaMV-MoE, compared to MTL with a shared backbone and the recent state-of-the-art (SoTA) MTL MoE approach. Codes are available online: https://github.com/google-research/google-research/tree/master/moe_mtl.
Hierarchical Visual Categories Modeling: A Joint Representation Learning and Density Estimation Framework for Out-of-Distribution Detection
Authors: Xinyu Zhou, Pinxue Guo, Yixuan Sun, Yiwen Huang, Weifeng Ge, Wenqiang Zhang Jinglun Li
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: Detecting out-of-distribution inputs for visual recognition models has become critical in safe deep learning. This paper proposes a novel hierarchical visual category modeling scheme to separate out-of-distribution data from in-distribution data through joint representation learning and statistical modeling. We learn a mixture of Gaussian models for each in-distribution category. There are many Gaussian mixture models to model different visual categories. With these Gaussian models, we design an in-distribution score function by aggregating multiple Mahalanobis-based metrics. We don't use any auxiliary outlier data as training samples, which may hurt the generalization ability of out-of-distribution detection algorithms. We split the ImageNet1k dataset into ten folds randomly. We use one fold as the in-distribution dataset and the others as out-of-distribution datasets to evaluate the proposed method. We also conduct experiments on seven popular benchmarks, including CIFAR, iNaturalist, SUN, Places, Textures, ImageNet-O, and OpenImage-O. Extensive experiments indicate that the proposed method outperforms state-of-the-art algorithms clearly. Meanwhile, we find that our visual representation has a competitive performance when compared with features learned by classical methods. These results demonstrate that the proposed method hasn't weakened the discriminative ability of visual recognition models and keeps high efficiency in detecting out-of-distribution samples.
Diffuse3D: Wide-Angle 3D Photography via Bilateral Diffusion
Authors: Yang Zhou, Yuan Liang, Wenxi Liu, Jianbo Jiao, Yuhui Quan, Shengfeng He Yutao Jiang
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: This paper aims to resolve the challenging problem of wide-angle novel view synthesis from a single image, a.k.a. wide-angle 3D photography. Existing approaches rely on local context and treat them equally to inpaint occluded RGB and depth regions, which fail to deal with large-region occlusion (i.e., observing from an extreme angle) and foreground layers might blend into background inpainting. To address the above issues, we propose Diffuse3D which employs a pre-trained diffusion model for global synthesis, while amending the model to activate depth-aware inference. Our key insight is to alter the convolution mechanism in the denoising process. We inject depth information into the denoising convolution operation with bilateral kernels, i.e., a depth kernel and a spatial kernel, to consider layered correlations among pixels. In this way, foreground regions are overlooked in background inpainting and only pixels close in depth are leveraged. On the other hand, we propose a global-local balancing approach to maximize both contextual understandings. Extensive experiments demonstrate that our approach outperforms state-of-the-art methods in novel view synthesis, especially in wide-angle scenarios. More importantly, our method does not require any training and is a plug-and-play module that can be integrated with any diffusion model. Our code can be found at https://github.com/yutaojiang1/Diffuse3D.
ReNeRF: Relightable Neural Radiance Fields with Nearfield Lighting
Authors: Gaspard Zoss, Prashanth Chandran, Markus Gross, Derek Bradley, Paulo Gotardo Yingyan Xu
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: Recent work on radiance fields and volumetric inverse rendering (e.g., NeRFs) has provided excellent results in building data-driven models of real scenes for novel view synthesis with high photorealism. While full control over viewpoint is achieved, scene lighting is typically "baked" into the model and cannot be changed; other methods only capture limited variation in lighting or make restrictive assumptions about the captured scene. These limitations prevent the application on arbitrary materials and novel 3D environments with complex, distinct lighting. In this paper, we target the application scenario of capturing high-fidelity assets for neural relighting in controlled studio conditions, but without requiring a dense light stage. Instead, we leverage a small number of area lights commonly used in photogrammetry. We propose ReNeRF, a relightable radiance field model based on the intuitive and powerful approach of image-based relighting, which implicitly captures global light transport (for arbitrary objects) without complex, error-prone simulations. Thus, our new method is simple and provides full control over viewpoint and lighting, without simplistic assumptions about how light interacts with the scene. In addition, ReNeRF does not rely on the usual assumption of distant lighting - during training, we explicitly account for the distance between 3D points in the volume and point samples on the light sources. Thus, at test time, we achieve better generalization to novel, continuous lighting directions, including nearfield lighting effects.
Segment Anything
Authors: Eric Mintun, Nikhila Ravi, Hanzi Mao, Chloe Rolland, Laura Gustafson, Tete Xiao, Spencer Whitehead, Alexander C. Berg, Wan-Yen Lo, Piotr Dollar, Ross Girshick Alexander Kirillov
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: We introduce the Segment Anything (SA) project: a new task, model, and dataset for image segmentation. Using our efficient model in a data collection loop, we built the largest segmentation dataset to date (by far), with over 1 billion masks on 11M licensed and privacy respecting images. The model is designed and trained to be promptable, so it can transfer zero-shot to new image distributions and tasks. We evaluate its capabilities on numerous tasks and find that its zero-shot performance is impressive -- often competitive with or even superior to prior fully supervised results. We are releasing the Segment Anything Model (SAM) and corresponding dataset (SA-1B) of 1B masks and 11M images at https://segment-anything.com to foster research into foundation models for computer vision. We recommend reading the full paper at: https://arxiv.org/abs/2304.02643.
Unsupervised Prompt Tuning for Text-Driven Object Detection
Authors: Weijie Chen, Binbin Chen, Shicai Yang, Di Xie, Luojun Lin, Donglian Qi, Yueting Zhuang Weizhen He
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: Grounded language-image pre-trained models have shown strong zero-shot generalization to various downstream object detection tasks. Despite their promising performance, the models rely heavily on the laborious prompt engineering. Existing works typically address this problem by tuning text prompts using downstream training data in a few-shot or fully supervised manner. However, a rarely studied problem is to optimize text prompts without using any annotations. In this paper, we delve into this problem and propose an Unsupervised Prompt Tuning framework for text-driven object detection, which is composed of two novel mean teaching mechanisms. In conventional mean teaching, the quality of pseudo boxes is expected to optimize better as the training goes on, but there is still a risk of overfitting noisy pseudo boxes. To mitigate this problem, 1) we propose Nested Mean Teaching, which adopts nested-annotation to supervise teacher-student mutual learning in a bi-level optimization manner; 2) we propose Dual Complementary Teaching, which employs an offline pre-trained teacher and an online mean teacher via data-augmentation-based complementary labeling so as to ensure learning without accumulating confirmation bias. By integrating these two mechanisms, the proposed unsupervised prompt tuning framework achieves significant performance improvement on extensive object detection datasets.
Tubelet-Contrastive Self-Supervision for Video-Efficient Generalization
Authors: Hazel Doughty, Cees G. M. Snoek Fida Mohammad Thoker
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: We propose a self-supervised method for learning motion-focused video representations. Existing approaches minimize distances between temporally augmented videos, which maintain high spatial similarity. We instead propose to learn similarities between videos with identical local motion dynamics but an otherwise different appearance. We do so by adding synthetic motion trajectories to videos which we refer to as tubelets. 
 By simulating different tubelet motions and applying transformations, such as scaling and rotation, we introduce motion patterns beyond what is present in the pretraining data. This allows us to learn a video representation that is remarkably data efficient: our approach maintains performance when using only 25% of the pretraining videos. Experiments on 10 diverse downstream settings 
 demonstrate our competitive performance and generalizability to new domains and fine-grained actions.
Re-ReND: Real-Time Rendering of NeRFs across Devices
Authors: Jesus Zarzar, Juan C. Pérez, Artsiom Sanakoyeu, Ali Thabet, Albert Pumarola, Bernard Ghanem Sara Rojas
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: This paper proposes a novel approach for rendering a pre-trained Neural Radiance Field (NeRF) in real-time on resource-constrained devices. We introduce Re-ReND, a method enabling Real-time Rendering of NeRFs across Devices. Re-ReND is designed to achieve real-time performance by converting the NeRF into a representation that can be efficiently processed by standard graphics pipelines. The proposed method distills the NeRF by extracting the learned density into a mesh, while the learned color information is factorized into a set of matrices that represent the scene's light field. Factorization implies the field is queried via inexpensive MLP-free matrix multiplications, while using a light field allows rendering a pixel by querying the field a single time--as opposed to hundreds of queries when employing a radiance field. Since the proposed representation can be implemented using a fragment shader, it can be directly integrated with standard rasterization frameworks. Our flexible implementation can render a NeRF in real-time with low memory requirements and on a wide range of resource-constrained devices, including mobiles and AR/VR headsets. Notably, we find that Re-ReND can achieve over a 2.6-fold increase in rendering speed versus the state-of-the-art without perceptible losses in quality.
360VOT: A New Benchmark Dataset for Omnidirectional Visual Object Tracking
Authors: Yinzhe Xu, Yingshu Chen, Sai-Kit Yeung Huajian Huang
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: 360deg images can provide an omnidirectional field of view which is important for stable and long-term scene perception. In this paper, we explore 360deg images for visual object tracking and perceive new challenges caused by large distortion, stitching artifacts, and other unique attributes of 360deg images. To alleviate these problems, we take advantage of novel representations of target localization, i.e., bounding field-of-view, and then introduce a general 360 tracking framework that can adopt typical trackers for omnidirectional tracking. More importantly, we propose a new large-scale omnidirectional tracking benchmark dataset, 360VOT, in order to facilitate future research. 360VOT contains 120 sequences with up to 113K high-resolution frames in equirectangular projection. And the tracking targets cover 32 categories in diverse scenarios. Moreover, we provide 4 types of unbiased ground truth, including (rotated) bounding boxes and (rotated) bounding field-of-views, as well as new metrics tailored for 360deg images which allow accurate evaluation of omnidirectional tracking performance. Finally, we extensively evaluated 20 state-of-the-art visual trackers and provided a new baseline for future comparisons. Homepage: https://360vot.hkustvgd.com
Is Imitation All You Need? Generalized Decision-Making with Dual-Phase Training
Authors: Yanchao Sun, Ruijie Zheng, Sai Vemprala, Rogerio Bonatti, Shuhang Chen, Ratnesh Madaan, Zhongjie Ba, Ashish Kapoor, Shuang Ma Yao Wei
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: We introduce DualMind, a generalist agent designed to tackle various decision-making tasks that addresses challenges posed by current methods, such as overfitting behaviors and dependence on task-specific fine-tuning. DualMind uses a novel "Dual-phase" training strategy that emulates how humans learn to act in the world. The model first learns fundamental common knowledge through a self-supervised objective tailored for control tasks and then learns how to make decisions based on different contexts through imitating behaviors conditioned on given prompts. DualMind can handle tasks across domains, scenes, and embodiments using just a single set of model weights and can execute zero-shot prompting without requiring task-specific fine-tuning. We evaluate DualMind on MetaWorld and Habitat through extensive experiments and demonstrate its superior generalizability compared to previous techniques, outperforming other generalist agents by over 50% and 70% on Habitat and MetaWorld, respectively. On the 45 tasks in MetaWorld, DualMind achieves over 30 tasks at a 90% success rate. Our source code is available at https://github.com/yunyikristy/DualMind.
Generalizing Event-Based Motion Deblurring in Real-World Scenarios
Authors: Lei Yu, Wen Yang, Jianzhuang Liu, Gui-Song Xia Xiang Zhang
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: Event-based motion deblurring has shown promising results by exploiting low-latency events. However, current approaches are limited in their practical usage, as they assume the same spatial resolution of inputs and specific blurriness distributions. This work addresses these limitations and aims to generalize the performance of event-based deblurring in real-world scenarios. We propose a scale-aware network that allows flexible input spatial scales and enables learning from different temporal scales of motion blur. A two-stage self-supervised learning scheme is then developed to fit real-world data distribution. By utilizing the relativity of blurriness, our approach efficiently ensures the restored brightness and structure of latent images and further generalizes deblurring performance to handle varying spatial and temporal scales of motion blur in a self-distillation manner. Our method is extensively evaluated, demonstrating remarkable performance, and we also introduce a real-world dataset consisting of multi-scale blurry frames and events to facilitate research in event-based deblurring.
Handwritten and Printed Text Segmentation: A Signature Case Study
Authors: Ali Vahdat Sina Gholamian
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: While analyzing scanned documents, handwritten text can overlap with printed text. This overlap causes difficulties during the optical character recognition (OCR) and digitization process of documents, and subsequently, hurts downstream NLP tasks. Prior research either focuses solely on the binary classification of handwritten text or performs a three-class segmentation of the document, i.e., recognition of handwritten, printed, and background pixels. This approach results in the assignment of overlapping handwritten and printed pixels to only one of the classes, and thus, they are not accounted for in the other class. Thus, in this research, we develop novel approaches to address the challenges of handwritten and printed text segmentation. Our objective is to recover text from different classes in their entirety, especially enhancing the segmentation performance on overlapping sections. To support this task, we introduce a new dataset, SignaTR6K, collected from real legal documents, as well as a new model architecture for the handwritten and printed text segmentation task. Our best configuration outperforms prior work on two different datasets by 17.9% and 7.3% on IoU scores. The SignaTR6K dataset is accessible for download via the following link: https://forms.office.com/r/2a5RDg7cAY.
LERF: Language Embedded Radiance Fields
Authors: Chung Min Kim, Ken Goldberg, Angjoo Kanazawa, Matthew Tancik Justin Kerr
Published in: IEEE/CVF International Conference on Computer Vision (ICCV), 2023 (Main Conference Track), 2023

Abstract: Humans describe the physical world using natural language to refer to specific 3D locations based on a vast range of properties: visual appearance, semantics, abstract associations, or actionable affordances. In this work we propose Language Embedded Radiance Fields (LERFs), a method for grounding language embeddings from off-the-shelf models like CLIP into NeRF, which enable these types of open-ended language queries in 3D. LERF learns a dense, multi-scale language field inside NeRF by volume rendering CLIP embeddings along training rays, supervising these embeddings across training views to provide multi-view consistency and smooth the underlying language field. After optimization, LERF can extract 3D relevancy maps for a broad range of language prompts interactively in real-time, which has potential use cases in robotics, understanding vision-language models, and interacting with 3D scenes. LERF enables pixel-aligned, zero-shot queries on the distilled 3D CLIP embeddings without relying on region proposals or masks, supporting long-tail open-vocabulary queries hierarchically across the volume. See the project website at: https://lerf.io