mtybilly/Instruct2DS huggingface dataset:
MANUS: Markerless Grasp Capture using Articulated 3D Gaussians
Authors: Ishaan Nikhil Shah, Angela Xing, Zekun Li, Kefan Chen, Avinash Sharma, Srinath Sridhar Chandradeep Pokhariya
Published in: IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024 (Main Conference Track), 2024

Abstract: Understanding how we grasp objects with our hands has important applications in areas like robotics and mixed reality. However this challenging problem requires accurate modeling of the contact between hands and objects.To capture grasps existing methods use skeletons meshes or parametric models that does not represent hand shape accurately resulting in inaccurate contacts. We present MANUS a method for Markerless Hand-Object Grasp Capture using Articulated 3D Gaussians. We build a novel articulated 3D Gaussians representation that extends 3D Gaussian splatting for high-fidelity representation of articulating hands. Since our representation uses Gaussian primitives optimized from the multi-view pixel-aligned losses it enables us to efficiently and accurately estimate contacts between the hand and the object. For the most accurate results our method requires tens of camera views that current datasets do not provide. We therefore build MANUS-Grasps a new dataset that contains hand-object grasps viewed from 50+ cameras across 30+ scenes 3 subjects and comprising over 7M frames. In addition to extensive qualitative results we also show that our method outperforms others on a quantitative contact evaluation method that uses paint transfer from the object to the hand.
Distilling Semantic Priors from SAM to Efficient Image Restoration Models
Authors: Xiaoyu Liu, Wei Li, Hanting Chen, Junchao Liu, Jie Hu, Zhiwei Xiong, Chun Yuan, Yunhe Wang Quan Zhang
Published in: IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024 (Main Conference Track), 2024

Abstract: In image restoration (IR) leveraging semantic priors from segmentation models has been a common approach to improve performance. The recent segment anything model (SAM) has emerged as a powerful tool for extracting advanced semantic priors to enhance IR tasks. However the computational cost of SAM is prohibitive for IR compared to existing smaller IR models. The incorporation of SAM for extracting semantic priors considerably hampers the model inference efficiency. To address this issue we propose a general framework to distill SAM's semantic knowledge to boost exiting IR models without interfering with their inference process. Specifically our proposed framework consists of the semantic priors fusion (SPF) scheme and the semantic priors distillation (SPD) scheme. SPF fuses two kinds of information between the restored image predicted by the original IR model and the semantic mask predicted by SAM for the refined restored image. SPD leverages a self-distillation manner to distill the fused semantic priors to boost the performance of original IR models. Additionallywe design a semantic-guided relation (SGR) module for SPD which ensures semantic feature representation space consistency to fully distill the priors. We demonstrate the effectiveness of our framework across multiple IR models and tasks including deraining deblurring and denoising.
Learning Intra-view and Cross-view Geometric Knowledge for Stereo Matching
Authors: Weide Liu, Zaiwang Gu, Xulei Yang, Jun Cheng Rui Gong
Published in: IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024 (Main Conference Track), 2024

Abstract: Geometric knowledge has been shown to be beneficial for the stereo matching task. However prior attempts to integrate geometric insights into stereo matching algorithms have largely focused on geometric knowledge from single images while crucial cross-view factors such as occlusion and matching uniqueness have been overlooked. To address this gap we propose a novel Intra-view and Cross-view Geometric knowledge learning Network (ICGNet) specifically crafted to assimilate both intra-view and cross-view geometric knowledge. ICGNet harnesses the power of interest points to serve as a channel for intra-view geometric understanding. Simultaneously it employs the correspondences among these points to capture cross-view geometric relationships. This dual incorporation empowers the proposed ICGNet to leverage both intra-view and cross-view geometric knowledge in its learning process substantially improving its ability to estimate disparities. Our extensive experiments demonstrate the superiority of the ICGNet over contemporary leading models. The code will be available at https://github.com/DFSDDDDD1199/ICGNet.
Rethinking the Evaluation Protocol of Domain Generalization
Authors: Xingxuan Zhang, Renzhe Xu, Jiashuo Liu, Yue He, Peng Cui Han Yu
Published in: IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024 (Main Conference Track), 2024

Abstract: Domain generalization aims to solve the challenge of Out-of-Distribution (OOD) generalization by leveraging common knowledge learned from multiple training domains to generalize to unseen test domains. To accurately evaluate the OOD generalization ability it is required that test data information is unavailable. However the current domain generalization protocol may still have potential test data information leakage. This paper examines the risks of test data information leakage from two aspects of the current evaluation protocol: supervised pretraining on ImageNet and oracle model selection. We propose modifications to the current protocol that we should employ self-supervised pretraining or train from scratch instead of employing the current supervised pretraining and we should use multiple test domains. These would result in a more precise evaluation of OOD generalization ability. We also rerun the algorithms with the modified protocol and introduce new leaderboards to encourage future research in domain generalization with a fairer comparison.
Aligning Logits Generatively for Principled Black-Box Knowledge Distillation
Authors: Xiang Xiang, Ke Wang, Yuchuan Wu, Yongbin Li Jing Ma
Published in: IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024 (Main Conference Track), 2024

Abstract: Black-Box Knowledge Distillation (B2KD) is a formulated problem for cloud-to-edge model compression with invisible data and models hosted on the server. B2KD faces challenges such as limited Internet exchange and edge-cloud disparity of data distributions. In this paper we formalize a two-step workflow consisting of deprivatization and distillation and theoretically provide a new optimization direction from logits to cell boundary different from direct logits alignment. With its guidance we propose a new method Mapping-Emulation KD (MEKD) that distills a black-box cumbersome model into a lightweight one. Our method does not differentiate between treating soft or hard responses and consists of: 1) deprivatization: emulating the inverse mapping of the teacher function with a generator and 2) distillation: aligning low-dimensional logits of the teacher and student models by reducing the distance of high-dimensional image points. For different teacher-student pairs our method yields inspiring distillation performance on various benchmarks and outperforms the previous state-of-the-art approaches.
BerfScene: Bev-conditioned Equivariant Radiance Fields for Infinite 3D Scene Generation
Authors: Yinghao Xu, Yujun Shen, Bo Dai, Bolei Zhou, Ceyuan Yang Qihang Zhang
Published in: IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024 (Main Conference Track), 2024

Abstract: Generating large-scale 3D scenes cannot simply apply existing 3D object synthesis technique since 3D scenes usually hold complex spatial configurations and consist of a number of objects at varying scales. We thus propose a practical and efficient 3D representation that incorporates an equivariant radiance field with the guidance of a bird's-eye view (BEV) map. Concretely objects of synthesized 3D scenes could be easily manipulated through steering the corresponding BEV maps. Moreover by adequately incorporating positional encoding and low-pass filters into the generator the representation becomes equivariant to the given BEV map. Such equivariance allows us to produce large-scale even infinite-scale 3D scenes via synthesizing local scenes and then stitching them with smooth consistency. Extensive experiments on 3D scene datasets demonstrate the effectiveness of our approach. Our project website is at: https://https://zqh0253.github.io/BerfScene.
3D Facial Expressions through Analysis-by-Neural-Synthesis
Authors: Panagiotis P. Filntisis, Radek Danecek, Victoria F. Abrevaya, Anastasios Roussos, Timo Bolkart, Petros Maragos George Retsinas
Published in: IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024 (Main Conference Track), 2024

Abstract: While existing methods for 3D face reconstruction from in-the-wild images excel at recovering the overall face shape they commonly miss subtle extreme asymmetric or rarely observed expressions. We improve upon these methods with SMIRK (Spatial Modeling for Image-based Reconstruction of Kinesics) which faithfully reconstructs expressive 3D faces from images. We identify two key limitations in existing methods: shortcomings in their self-supervised training formulation and a lack of expression diversity in the training images. For training most methods employ differentiable rendering to compare a predicted face mesh with the input image along with a plethora of additional loss functions. This differentiable rendering loss not only has to provide supervision to optimize for 3D face geometry camera albedo and lighting which is an ill-posed optimization problem but the domain gap between rendering and input image further hinders the learning process. Instead SMIRK replaces the differentiable rendering with a neural rendering module that given the rendered predicted mesh geometry and sparsely sampled pixels of the input image generates a face image. As the neural rendering gets color information from sampled image pixels supervising with neural rendering-based reconstruction loss can focus solely on the geometry. Further it enables us to generate images of the input identity with varying expressions while training. These are then utilized as input to the reconstruction model and used as supervision with ground truth geometry. This effectively augments the training data and enhances the generalization for diverse expressions. Our qualitative quantitative and particularly our perceptual evaluations demonstrate that SMIRK achieves the new state-of-the art performance on accurate expression reconstruction. For our method's source code demo video and more please visit our project webpage: https://georgeretsi.github.io/smirk/.
HoloVIC: Large-scale Dataset and Benchmark for Multi-Sensor Holographic Intersection and Vehicle-Infrastructure Cooperative
Authors: Lei Qiao, Chengkai Zhu, Kai Liu, Zelong Kong, Qing Li, Xueqi Zhou, Yuheng Kan, Wei Wu Cong Ma
Published in: IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024 (Main Conference Track), 2024

Abstract: Vehicle-to-everything (V2X) is a popular topic in the field of Autonomous Driving in recent years. Vehicle-infrastructure cooperation (VIC) becomes one of the important research area. Due to the complexity of traffic conditions such as blind spots and occlusion it greatly limits the perception capabilities of single-view roadside sensing systems. To further enhance the accuracy of roadside perception and provide better information to the vehicle side in this paper we constructed holographic intersections with various layouts to build a large-scale multi-sensor holographic vehicle-infrastructure cooperation dataset called HoloVIC. Our dataset includes 3 different types of sensors (Camera Lidar Fisheye) and employs 4 sensor-layouts based on the different intersections. Each intersection is equipped with 6-18 sensors to capture synchronous data. While autonomous vehicles pass through these intersections for collecting VIC data. HoloVIC contains in total on 100k+ synchronous frames from different sensors. Additionally we annotated 3D bounding boxes based on Camera Fisheye and Lidar. We also associate the IDs of the same objects across different devices and consecutive frames in sequence. Based on HoloVIC we formulated four tasks to facilitate the development of related research. We also provide benchmarks for these tasks.
Unleashing the Potential of SAM for Medical Adaptation via Hierarchical Decoding
Authors: Qingyue Wei, Hongru Zhu, Yan Wang, Liangqiong Qu, Wei Shao, Yuyin Zhou Zhiheng Cheng
Published in: IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024 (Main Conference Track), 2024

Abstract: The Segment Anything Model (SAM) has garnered significant attention for its versatile segmentation abilities and intuitive prompt-based interface. However its application in medical imaging presents challenges requiring either substantial training costs and extensive medical datasets for full model fine-tuning or high-quality prompts for optimal performance. This paper introduces H-SAM: a prompt-free adaptation of SAM tailored for efficient fine-tuning of medical images via a two-stage hierarchical decoding procedure. In the initial stage H-SAM employs SAM's original decoder to generate a prior probabilistic mask guiding a more intricate decoding process in the second stage. Specifically we propose two key designs: 1) A class-balanced mask-guided self-attention mechanism addressing the unbalanced label distribution enhancing image embedding; 2) A learnable mask cross-attention mechanism spatially modulating the interplay among different image regions based on the prior mask. Moreover the inclusion of a hierarchical pixel decoder in H-SAM enhances its proficiency in capturing fine-grained and localized details. This approach enables SAM to effectively integrate learned medical priors facilitating enhanced adaptation for medical image segmentation with limited samples. Our H-SAM demonstrates a 4.78% improvement in average Dice compared to existing prompt-free SAM variants for multi-organ segmentation using only 10% of 2D slices. Notably without using any unlabeled data H-SAM even outperforms state-of-the-art semi-supervised models relying on extensive unlabeled training data across various medical datasets. Our code is available at https://github.com/Cccccczh404/H-SAM.
Puff-Net: Efficient Style Transfer with Pure Content and Style Feature Fusion Network
Authors: Pan Gao, Peng Zhou, Jie Qin Sizhe Zheng
Published in: IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024 (Main Conference Track), 2024

Abstract: Style transfer aims to render an image with the artistic features of a style image while maintaining the original structure. Various methods have been put forward for this task but some challenges still exist. For instance it is difficult for CNN-based methods to handle global information and long-range dependencies between input images for which transformer-based methods have been proposed. Although transformer can better model the relationship between content and style images they require high-cost hardware and time-consuming inference. To address these issues we design a novel transformer model that includes only encoders thus significantly reducing the computational cost. In addition we also find that existing style transfer methods may lead to images under-stylied or missing content. In order to achieve better stylization we design a content feature extractor and a style feature extractor. Then we can feed pure content and style images into the transformer. Finally we propose a network model termed Puff-Net i.e. efficient style transfer with pure content and style feature fusion network. Through qualitative and quantitative experiments we demonstrate the advantages of our model compared to state-of-the-art ones in the literature. The code is availabel at https://github.com/ZszYmy9/Puff-Net.
Towards Progressive Multi-Frequency Representation for Image Warping
Authors: Zihang Lyu, Cong Zhang, Yakun Ju, Changjian Shui, Kin-Man Lam Jun Xiao
Published in: IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024 (Main Conference Track), 2024

Abstract: Image warping a classic task in computer vision aims to use geometric transformations to change the appearance of images. Recent methods learn the resampling kernels for warping through neural networks to estimate missing values in irregular grids which however fail to capture local variations in deformed content and produce images with distortion and less high-frequency details. To address this issue this paper proposes an effective method namely MFR to learn Multi-Frequency Representations from input images for image warping. Specifically we propose a progressive filtering network to learn image representations from different frequency subbands and generate deformable images in a coarse-to-fine manner. Furthermore we employ learnable Gabor wavelet filters to improve the model's capability to learn local spatial-frequency representations. Comprehensive experiments including homography transformation equirectangular to perspective projection and asymmetric image super-resolution demonstrate that the proposed MFR significantly outperforms state-of-the-art image warping methods. Our method also showcases superior generalization to out-of-distribution domains where the generated images are equipped with rich details and less distortion thereby high visual quality. The source code is available at https://github.com/junxiao01/MFR.
Learning to Control Camera Exposure via Reinforcement Learning
Authors: Ukcheol Shin, Byeong-Uk Lee Kyunghyun Lee
Published in: IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024 (Main Conference Track), 2024

Abstract: Adjusting camera exposure in arbitrary lighting conditions is the first step to ensure the functionality of computer vision applications. Poorly adjusted camera exposure often leads to critical failure and performance degradation. Traditional camera exposure control methods require multiple convergence steps and time-consuming processes making them unsuitable for dynamic lighting conditions. In this paper we propose a new camera exposure control framework that rapidly controls camera exposure while performing real-time processing by exploiting deep reinforcement learning. The proposed framework consists of four contributions: 1) a simplified training ground to simulate real-world's diverse and dynamic lighting changes 2) flickering and image attribute-aware reward design along with lightweight state design for real-time processing 3) a static-to-dynamic lighting curriculum to gradually improve the agent's exposure-adjusting capability and 4) domain randomization techniques to alleviate the limitation of the training ground and achieve seamless generalization in the wild. As a result our proposed method rapidly reaches a desired exposure level within five steps with real-time processing (1 ms). Also the acquired images are well-exposed and show superiority in various computer vision tasks such as feature extraction and object detection.
Splatter Image: Ultra-Fast Single-View 3D Reconstruction
Authors: Chrisitian Rupprecht, Andrea Vedaldi Stanislaw Szymanowicz
Published in: IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024 (Main Conference Track), 2024

Abstract: We introduce the Splatter Image an ultra-efficient approach for monocular 3D object reconstruction. Splatter Image is based on Gaussian Splatting which allows fast and high-quality reconstruction of 3D scenes from multiple images. We apply Gaussian Splatting to monocular reconstruction by learning a neural network that at test time performs reconstruction in a feed-forward manner at 38 FPS. Our main innovation is the surprisingly straightforward design of this network which using 2D operators maps the input image to one 3D Gaussian per pixel. The resulting set of Gaussians thus has the form an image the Splatter Image. We further extend the method take several images as input via cross-view attention. Owning to the speed of the renderer (588 FPS) we use a single GPU for training while generating entire images at each iteration to optimize perceptual metrics like LPIPS. On several synthetic real multi-category and large-scale benchmark datasets we achieve better results in terms of PSNR LPIPS and other metrics while training and evaluating much faster than prior works. Code models and more results are available at https://szymanowiczs.github.io/ splatter-image.
Modeling Collaborator: Enabling Subjective Vision Classification With Minimal Human Effort via LLM Tool-Use
Authors: Aditya Avinash, Neil Gordon Alldrin, Jan Dlabal, Wenlei Zhou, Enming Luo, Otilia Stretcu, Hao Xiong, Chun-Ta Lu, Howard Zhou, Ranjay Krishna, Ariel Fuxman, Tom Duerig Imad Eddine Toubal
Published in: IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024 (Main Conference Track), 2024

Abstract: From content moderation to wildlife conservation the number of applications that require models to recognize nuanced or subjective visual concepts is growing. Traditionally developing classifiers for such concepts requires substantial manual effort measured in hours days or even months to identify and annotate data needed for training. Even with recently proposed Agile Modeling techniques which enable rapid bootstrapping of image classifiers users are still required to spend 30 minutes or more of monotonous repetitive data labeling just to train a single classifier. Drawing on Fiske's Cognitive Miser theory we propose a new framework that alleviates manual effort by replacing human labeling with natural language interactions reducing the total effort required to define a concept by an order of magnitude: from labeling 2000 images to only 100 plus some natural language interactions. Our framework leverages recent advances in foundation models both large language models and vision-language models to carve out the concept space through conversation and by automatically labeling training data points. Most importantly our framework eliminates the need for crowd-sourced annotations. Moreover our framework ultimately produces lightweight classification models that are deployable in cost-sensitive scenarios. Across 15 subjective concepts and across 2 public image classification datasets our trained models outperform traditional Agile Modeling as well as state-of-the-art zero-shot classification models like ALIGN CLIP CuPL and large visual question answering models like PaLI-X.
RNb-NeuS: Reflectance and Normal-based Multi-View 3D Reconstruction
Authors: Robin Bruneau, Yvain Quéau, Jean Mélou, François Bernard Lauze, Jean-Denis Durou, Lilian Calvet Baptiste Brument
Published in: IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024 (Main Conference Track), 2024

Abstract: This paper introduces a versatile paradigm for integrating multi-view reflectance (optional) and normal maps acquired through photometric stereo. Our approach employs a pixel-wise joint re-parameterization of reflectance and normal considering them as a vector of radiances rendered under simulated varying illumination. This re-parameterization enables the seamless integration of reflectance and normal maps as input data in neural volume rendering-based 3D reconstruction while preserving a single optimization objective. In contrast recent multi-view photometric stereo (MVPS) methods depend on multiple potentially conflicting objectives. Despite its apparent simplicity our proposed approach outperforms state-of-the-art approaches in MVPS benchmarks across F-score Chamfer distance and mean angular error metrics. Notably it significantly improves the detailed 3D reconstruction of areas with high curvature or low visibility.
LOTUS: Evasive and Resilient Backdoor Attacks through Sub-Partitioning
Authors: Guanhong Tao, Yingqi Liu, Guangyu Shen, Shengwei An, Shiwei Feng, Xiangzhe Xu, Kaiyuan Zhang, Shiqing Ma, Xiangyu Zhang Siyuan Cheng
Published in: IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024 (Main Conference Track), 2024

Abstract: Backdoor attack poses a significant security threat to Deep Learning applications. Existing attacks are often not evasive to established backdoor detection techniques. This susceptibility primarily stems from the fact that these attacks typically leverage a universal trigger pattern or transformation function such that the trigger can cause misclassification for any input. In response to this recent papers have introduced attacks using sample-specific invisible triggers crafted through special transformation functions. While these approaches manage to evade detection to some extent they reveal vulnerability to existing backdoor mitigation techniques. To address and enhance both evasiveness and resilience we introduce a novel backdoor attack LOTUS. Specifically it leverages a secret function to separate samples in the victim class into a set of partitions and applies unique triggers to different partitions. Furthermore LOTUS incorporates an effective trigger focusing mechanism ensuring only the trigger corresponding to the partition can induce the backdoor behavior. Extensive experimental results show that LOTUS can achieve high attack success rate across 4 datasets and 7 model structures and effectively evading 13 backdoor detection and mitigation techniques. The code is available at https://github.com/Megum1/LOTUS.
GeoReF: Geometric Alignment Across Shape Variation for Category-level Object Pose Refinement
Authors: Tze Ho Elden Tse, Chen Wang, Yinghan Sun, Hua Chen, Ales Leonardis, Wei Zhang, Hyung Jin Chang Linfang Zheng
Published in: IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024 (Main Conference Track), 2024

Abstract: Object pose refinement is essential for robust object pose estimation. Previous work has made significant progress towards instance-level object pose refinement. Yet category-level pose refinement is a more challenging problem due to large shape variations within a category and the discrepancies between the target object and the shape prior. To address these challenges we introduce a novel architecture for category-level object pose refinement. Our approach integrates an HS-layer and learnable affine transformations which aims to enhance the extraction and alignment of geometric information. Additionally we introduce a cross-cloud transformation mechanism that efficiently merges diverse data sources. Finally we push the limits of our model by incorporating the shape prior information for translation and size error prediction. We conducted extensive experiments to demonstrate the effectiveness of the proposed framework. Through extensive quantitative experiments we demonstrate significant improvement over the baseline method by a large margin across all metrics.
LAN: Learning to Adapt Noise for Image Denoising
Authors: Tae Hyun Kim, Sungyong Baik Changjin Kim
Published in: IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024 (Main Conference Track), 2024

Abstract: Removing noise from images a.k.a image denoising can be a very challenging task since the type and amount of noise can greatly vary for each image due to many factors including a camera model and capturing environments. While there have been striking improvements in image denoising with the emergence of advanced deep learning architectures and real-world datasets recent denoising networks struggle to maintain performance on images with noise that has not been seen during training. One typical approach to address the challenge would be to adapt a denoising network to new noise distribution. Instead in this work we shift our attention to the input noise itself for adaptation rather than adapting a network. Thus we keep a pretrained network frozen and adapt an input noise to capture the fine-grained deviations. As such we propose a new denoising algorithm dubbed Learning-to-Adapt-Noise (LAN) where a learnable noise offset is directly added to a given noisy image to bring a given input noise closer towards the noise distribution a denoising network is trained to handle. Consequently the proposed framework exhibits performance improvement on images with unseen noise displaying the potential of the proposed research direction.
Scaling Up Dynamic Human-Scene Interaction Modeling
Authors: Zhiyuan Zhang, Hongjie Li, Xiaoxuan Ma, Zan Wang, Yixin Chen, Tengyu Liu, Yixin Zhu, Siyuan Huang Nan Jiang
Published in: IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024 (Main Conference Track), 2024

Abstract: Confronting the challenges of data scarcity and advanced motion synthesis in human-scene interaction modeling we introduce the TRUMANS dataset alongside a novel HSI motion synthesis method. TRUMANS stands as the most comprehensive motion-captured HSI dataset currently available encompassing over 15 hours of human interactions across 100 indoor scenes. It intricately captures whole-body human motions and part-level object dynamics focusing on the realism of contact. This dataset is further scaled up by transforming physical environments into exact virtual models and applying extensive augmentations to appearance and motion for both humans and objects while maintaining interaction fidelity. Utilizing TRUMANS we devise a diffusion-based autoregressive model that efficiently generates HSI sequences of any length taking into account both scene context and intended actions. In experiments our approach shows remarkable zero-shot generalizability on a range of 3D scene datasets (e.g. PROX Replica ScanNet ScanNet++) producing motions that closely mimic original motion-captured sequences as confirmed by quantitative experiments and human studies.
Semantic-aware SAM for Point-Prompted Instance Segmentation
Authors: Pengfei Chen, Xuehui Yu, Guorong Li, Jianbin Jiao, Zhenjun Han Zhaoyang Wei
Published in: IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024 (Main Conference Track), 2024

Abstract: Single-point annotation in visual tasks with the goal of minimizing labeling costs is becoming increasingly prominent in research. Recently visual foundation models such as Segment Anything (SAM) have gained widespread usage due to their robust zero-shot capabilities and exceptional annotation performance. However SAM's class-agnostic output and high confidence in local segmentation introduce semantic ambiguity posing a challenge for precise category-specific segmentation. In this paper we introduce a cost-effective category-specific segmenter using SAM. To tackle this challenge we have devised a Semantic-Aware Instance Segmentation Network (SAPNet) that integrates Multiple Instance Learning (MIL) with matching capability and SAM with point prompts. SAPNet strategically selects the most representative mask proposals generated by SAM to supervise segmentation with a specific focus on object category information. Moreover we introduce the Point Distance Guidance and Box Mining Strategy to mitigate inherent challenges: group and local issues in weakly supervised segmentation. These strategies serve to further enhance the overall segmentation performance. The experimental results on Pascal VOC and COCO demonstrate the promising performance of our proposed SAPNet emphasizing its semantic matching capabilities and its potential to advance point-prompted instance segmentation. The code is available at https://github.com/zhaoyangwei123/SAPNet.
Learning Group Activity Features Through Person Attribute Prediction
Authors: Hiroaki Kawashima, Norimichi Ukita Chihiro Nakatani
Published in: IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024 (Main Conference Track), 2024

Abstract: This paper proposes Group Activity Feature (GAF) learning in which features of multi-person activity are learned as a compact latent vector. Unlike prior work in which the manual annotation of group activities is required for supervised learning our method learns the GAF through person attribute prediction without group activity annotations. By learning the whole network in an end-to-end manner so that the GAF is required for predicting the person attributes of people in a group the GAF is trained as the features of multi-person activity. As a person attribute we propose to use a person's action class and appearance features because the former is easy to annotate due to its simpleness and the latter requires no manual annotation. In addition we introduce a location-guided attribute prediction to disentangle the complex GAF for extracting the features of each target person properly. Various experimental results validate that our method outperforms SOTA methods quantitatively and qualitatively on two public datasets. Visualization of our GAF also demonstrates that our method learns the GAF representing fined-grained group activity classes. Code: https://github.com/chihina/GAFL-CVPR2024.
HUNTER: Unsupervised Human-centric 3D Detection via Transferring Knowledge from Synthetic Instances to Real Scenes
Authors: Zimo Jiang, Yujing Sun, Zhencai Zhu, Xinge Zhu, Runnan Chen, Yuexin Ma Yichen Yao
Published in: IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024 (Main Conference Track), 2024

Abstract: Human-centric 3D scene understanding has recently drawn increasing attention driven by its critical impact on robotics. However human-centric real-life scenarios are extremely diverse and complicated and humans have intricate motions and interactions. With limited labeled data supervised methods are difficult to generalize to general scenarios hindering real-life applications. Mimicking human intelligence we propose an unsupervised 3D detection method for human-centric scenarios by transferring the knowledge from synthetic human instances to real scenes. To bridge the gap between the distinct data representations and feature distributions of synthetic models and real point clouds we introduce novel modules for effective instance-to-scene representation transfer and synthetic-to-real feature alignment. Remarkably our method exhibits superior performance compared to current state-of-the-art techniques achieving 87.8% improvement in mAP and closely approaching the performance of fully supervised methods (62.15 mAP vs. 69.02 mAP) on HuCenLife Dataset.
Improving Transferable Targeted Adversarial Attacks with Model Self-Enhancement
Authors: Guanyan Ou, Weibin Wu, Zibin Zheng Han Wu
Published in: IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024 (Main Conference Track), 2024

Abstract: Various transfer attack methods have been proposed to evaluate the robustness of deep neural networks (DNNs). Although manifesting remarkable performance in generating untargeted adversarial perturbations existing proposals still fail to achieve high targeted transferability. In this work we discover that the adversarial perturbations' overfitting towards source models of mediocre generalization capability can hurt their targeted transferability. To address this issue we focus on enhancing the source model's generalization capability to improve its ability to conduct transferable targeted adversarial attacks. In pursuit of this goal we propose a novel model self-enhancement method that incorporates two major components: Sharpness-Aware Self-Distillation (SASD) and Weight Scaling (WS). Specifically SASD distills a fine-tuned auxiliary model which mirrors the source model's structure into the source model while flattening the source model's loss landscape. WS obtains an approximate ensemble of numerous pruned models to perform model augmentation which can be conveniently synergized with SASD to elevate the source model's generalization capability and thus improve the resultant targeted perturbations' transferability. Extensive experiments corroborate the effectiveness of the proposed method. Notably under the black-box setting our approach can outperform the state-of-the-art baselines by a significant margin of 12.2% on average in terms of the obtained targeted transferability. Code is available at https://github.com/g4alllf/SASD.
Unsupervised Learning of Category-Level 3D Pose from Object-Centric Videos
Authors: Artur Jesslen, Eddy Ilg, Adam Kortylewski Leonhard Sommer
Published in: IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024 (Main Conference Track), 2024

Abstract: Category-level 3D pose estimation is a fundamentally important problem in computer vision and robotics e.g. for embodied agents or to train 3D generative models. However so far methods that estimate the category-level object pose require either large amounts of human annotations CAD models or input from RGB-D sensors. In contrast we tackle the problem of learning to estimate the category-level 3D pose only from casually taken object-centric videos without human supervision. We propose a two-step pipeline: First we introduce a multi-view alignment procedure that determines canonical camera poses across videos with a novel and robust cyclic distance formulation for geometric and appearance matching using reconstructed coarse meshes and DINOv2 features. In a second step the canonical poses and reconstructed meshes enable us to train a model for 3D pose estimation from a single image. In particular our model learns to estimate dense correspondences between images and a prototypical 3D template by predicting for each pixel in a 2D image a feature vector of the corresponding vertex in the template mesh. We demonstrate that our method outperforms all baselines at the unsupervised alignment of object-centric videos by a large margin and provides faithful and robust predictions in-the-wild on the Pascal3D+ and ObjectNet3D datasets.
Plug-and-Play Diffusion Distillation
Authors: Siavash Khodadadeh, Kevin Duarte, Wei-An Lin, Hui Qu, Mingi Kwon, Ratheesh Kalarot Yi-Ting Hsiao
Published in: IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024 (Main Conference Track), 2024

Abstract: Diffusion models have shown tremendous results in image generation. However due to the iterative nature of the diffusion process and its reliance on classifier-free guidance inference times are slow. In this paper we propose a new distillation approach for guided diffusion models in which an external lightweight guide model is trained while the original text-to-image model remains frozen. We show that our method reduces the inference computation of classifier-free guided latent-space diffusion models by almost half and only requires 1% trainable parameters of the base model. Furthermore once trained our guide model can be applied to various fine-tuned domain-specific versions of the base diffusion model without the need for additional training: this "plug-and-play" functionality drastically improves inference computation while maintaining the visual fidelity of generated images. Empirically we show that our approach is able to produce visually appealing results and achieve a comparable FID score to the teacher with as few as 8 to 16 steps.
MindBridge: A Cross-Subject Brain Decoding Framework
Authors: Songhua Liu, Zhenxiong Tan, Xinchao Wang Shizun Wang
Published in: IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024 (Main Conference Track), 2024

Abstract: Brain decoding a pivotal field in neuroscience aims to reconstruct stimuli from acquired brain signals primarily utilizing functional magnetic resonance imaging (fMRI). Currently brain decoding is confined to a per-subject-per-model paradigm limiting its applicability to the same individual for whom the decoding model is trained. This constraint stems from three key challenges: 1) the inherent variability in input dimensions across subjects due to differences in brain size; 2) the unique intrinsic neural patterns influencing how different individuals perceive and process sensory information; 3) limited data availability for new subjects in real-world scenarios hampers the performance of decoding models. In this paper we present a novel approach MindBridge that achieves cross-subject brain decoding by employing only one model. Our proposed framework establishes a generic paradigm capable of addressing these challenges by introducing biological-inspired aggregation function and novel cyclic fMRI reconstruction mechanism for subject-invariant representation learning. Notably by cycle reconstruction of fMRI MindBridge can enable novel fMRI synthesis which also can serve as pseudo data augmentation. Within the framework we also devise a novel reset-tuning method for adapting a pretrained model to a new subject. Experimental results demonstrate MindBridge's ability to reconstruct images for multiple subjects which is competitive with dedicated subject-specific models. Furthermore with limited data for a new subject we achieve a high level of decoding accuracy surpassing that of subject-specific models. This advancement in cross-subject brain decoding suggests promising directions for wider applications in neuroscience and indicates potential for more efficient utilization of limited fMRI data in real-world scenarios. Project page: https://littlepure2333.github.io/MindBridge
Make Pixels Dance: High-Dynamic Video Generation
Authors: Guoqiang Wei, Jiani Zheng, Jiaxin Zou, Yang Wei, Yuchen Zhang, Hang Li Yan Zeng
Published in: IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024 (Main Conference Track), 2024

Abstract: Creating high-dynamic videos such as motion-rich actions and sophisticated visual effects poses a significant challenge in the field of artificial intelligence. Unfortunately current state-of-the-art video generation methods primarily focusing on text-to-video generation tend to produce video clips with minimal motions despite maintaining high fidelity. We argue that relying solely on text instructions is insufficient and suboptimal for video generation. In this paper we introduce PixelDance a novel approach based on diffusion models that incorporates image instructions for both the first and last frames in conjunction with text instructions for video generation. Comprehensive experimental results demonstrate that PixelDance trained with public data exhibits significantly better proficiency in synthesizing videos with complex scenes and intricate motions setting a new standard for video generation.
MM-Narrator: Narrating Long-form Videos with Multimodal In-Context Learning
Authors: Kevin Lin, Zhengyuan Yang, Jianfeng Wang, Linjie Li, Chung-Ching Lin, Zicheng Liu, Lijuan Wang Chaoyi Zhang
Published in: IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024 (Main Conference Track), 2024

Abstract: We present MM-Narrator a novel system leveraging GPT-4 with multimodal in-context learning for the generation of audio descriptions (AD). Unlike previous methods that primarily focused on downstream fine-tuning with short video clips MM-Narrator excels in generating precise audio descriptions for videos of extensive lengths even beyond hours in an autoregressive manner. This capability is made possible by the proposed memory-augmented generation process which effectively utilizes both the short-term textual context and long-term visual memory through an efficient register-and-recall mechanism. These contextual memories compile pertinent past information including storylines and character identities ensuring an accurate tracking and depicting of story-coherent and character-centric audio descriptions. Maintaining the training-free design of MM-Narrator we further propose a complexity-based demonstration selection strategy to largely enhance its multi-step reasoning capability via few-shot multimodal in-context learning (MM-ICL). Experimental results on MAD-eval dataset demonstrate that MM-Narrator consistently outperforms both the existing fine-tuning-based approaches and LLM-based approaches in most scenarios as measured by standard evaluation metrics. Additionally we introduce the first segment-based evaluator for recurrent text generation. Empowered by GPT-4 this evaluator comprehensively reasons and marks AD generation performance in various extendable dimensions.
Morphable Diffusion: 3D-Consistent Diffusion for Single-image Avatar Creation
Authors: Marko Mihajlovic, Shaofei Wang, Sergey Prokudin, Siyu Tang Xiyi Chen
Published in: IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024 (Main Conference Track), 2024

Abstract: Recent advances in generative diffusion models have enabled the previously unfeasible capability of generating 3D assets from a single input image or a text prompt. In this work we aim to enhance the quality and functionality of these models for the task of creating controllable photorealistic human avatars. We achieve this by integrating a 3D morphable model into the state-of-the-art multi-view-consistent diffusion approach. We demonstrate that accurate conditioning of a generative pipeline on the articulated 3D model enhances the baseline model performance on the task of novel view synthesis from a single image. More importantly this integration facilitates a seamless and accurate incorporation of facial expression and body pose control into the generation process. To the best of our knowledge our proposed framework is the first diffusion model to enable the creation of fully 3D-consistent animatable and photorealistic human avatars from a single image of an unseen subject; extensive quantitative and qualitative evaluations demonstrate the advantages of our approach over existing state-of-the-art avatar creation models on both novel view and novel expression synthesis tasks. The code for our project is publicly available.
Fully Convolutional Slice-to-Volume Reconstruction for Single-Stack MRI
Authors: Yael Balbastre, Bruce Fischl, Polina Golland, Juan Eugenio Iglesias Sean I. Young
Published in: IEEE/CVF Conference on Computer Vision and Pattern Recognition (CVPR), 2024 (Main Conference Track), 2024

Abstract: In magnetic resonance imaging (MRI) slice-to-volume reconstruction (SVR) refers to computational reconstruction of an unknown 3D magnetic resonance volume from stacks of 2D slices corrupted by motion. While promising current SVR methods require multiple slice stacks for accurate 3D reconstruction leading to long scans and limiting their use in time-sensitive applications such as fetal fMRI. Here we propose a SVR method that overcomes the shortcomings of previous work and produces state-of-the-art reconstructions in the presence of extreme inter-slice motion. Inspired by the recent success of single-view depth estimation methods we formulate SVR as a single-stack motion estimation task and train a fully convolutional network to predict a motion stack for a given slice stack producing a 3D reconstruction as a byproduct of the predicted motion. Extensive experiments on the SVR of adult and fetal brains demonstrate that our fully convolutional method is twice as accurate as previous SVR methods. Our code is available at github.com/seannz/svr.