MANUFACTURE OF ARBITRARY CROSS-SECTION COMPOSITE HONEYCOMB CORES BASED ON ORIGAMI TECHNIQUES

In recent years, as space structures have become large and require higher accuracy, composite honeycombs, which can reduce weight and have low thermal expansion, are in increasing demand. As observed in the design of antenna reflectors and rocket bodies, both flat and 3D-shaped cores are used in this field. However, these special honeycombs have high manufacturing costs and limited applications. This study illustrates a new strategy to fabricate arbitrary cross-section honeycombs with applications of advanced composite materials. These types of honeycombs are usually manufactured from normal flat honeycombs by curving or carving, but the proposed method enables us to construct objective shaped honeycombs directly. The authors first introduce the concept of the kirigami honeycomb, which is made from single flat sheets and has periodical slits resembling origami. In previous studies, honeycombs having various shapes were made using this method, and were realized by only changing folding line diagrams (FLDs). In this study, these 3D kirigami honeycombs are generalized by numerical parameters and fabricated using a newly proposed FLD design method, which enables us to draw the FLD of arbitrary cross-section honeycombs. Next, the authors describe a method of applying this technique to advanced composite materials. Applying the partially soft composite techniques, folding lines are materialized by silicon rubber hinges on carbon fiber reinforced plastic. Complex FLD patterns are then printed using masks on carbon fabrics. Finally, these foldable composites that are cured in corrugated shapes in autoclaves are folded into honeycomb shapes, and some typical samples are shown with their FLDs. INTRODUCTION In the construction of aerospace components, lightweight, rigid, and strong honeycomb sandwich panels are required. In recent years, the use of composite materials has drastically increased in this field. In the case of sandwich panels, carbon fiber reinforced plastic (CFRP) face sheets are typically combined with an aluminum honeycomb. Currently, space structures are increasing in size and require greater degrees of accuracy; hence, the use of composites as a core material is a natural progression. It is promising for further reducing the weight of the body of satellites and enhancing the accuracy of their on-board equipment because of their low coefficients of thermal expansion (CTE). Furthermore, use of the same material for both the face sheet and the core prevents certain problems that would otherwise arise when combining materials that have different CTEs, such as CFRP-face aluminum honeycomb [1]. Various types of composite honeycombs [2-4] are commercially available, in addition to aluminum or nomex honeycombs. A comparable product is the CFRP honeycomb that has recently been used in antenna reflectors for high frequencies [5,6]. Other composites such as Kevlar honeycombs are also manufactured and used in floor panels of the latest airplane model. Quartz fiber, which has superior electrical properties has found the application in radome. 1 Copyright © 2013 by ASME DETC2013-12743 Proceedings of the ASME 2013 International Design Engineering Technical Conferences and Computers and Information in Engineering Conference IDETC/CIE 2013 August 4-7, 2013, Portland, Oregon, USA Many studies on various types of core configurations that do not include hexagonal honeycombs have been reported. The main examples include lattice materials consisting of webs and struts [7-9]. Several configurations have already been proposed in this research area: octet-truss, the 2D and 3D Kagome structure, and the tetrahedral lattice. Square composite honeycombs, which are expected to show high in-plane stretching rigidity, have also been researched [10]. These square honeycombs are fabricated by assembling slotted rectangular composite sheets. The Z-fiber and X-Cor are truss structures that are fabricated by angled carbon fiber rods embedded in polymeric foam, and they are typical examples of composite sandwich panels [11] that have potential commercial applications. However, these composite core materials are not regularly used in sandwich construction. Compared to standard aluminum or nomex honeycombs, their manufacturing costs are very high and they have limited applications. Another problem is difficulty of machining. In the manufacture of complex-shaped parts, the cores must have some degree of curvature. For aluminum honeycombs, this can be done using a contour cutter, a 3-D tracer, and numerically controlled machines. However, burrs and buckling of cell walls present a difficult problem for surface accuracy. It is clear that the machining of composite cores requires more expensive and sophisticated systems. Realizing curvatures in honeycombs is also difficult because they deform a saddle shape when bent. It requires special cell shapes such as flexcore [2] or cells having auxetic behavior [12,13] for a large and accurate curvature. This study proposes a novel method to construct arbitrary cross-section composite honeycombs. The basic idea originates from the fold-made paper honeycombs proposed by Nojima and Saito in 2007 [14], in which they attempted to apply origami and kirigami techniques to the creation of sandwich structures. Origami is the traditional Japanese art of paper folding and has received widespread attention from artists, architects, and mathematicians. Kirigami is a variation of origami. While traditional origami prohibits the cutting of paper, it is permissible in kirigami. Kirigami artists create remarkable patterns on paper using a combination of cutting and folding. Figure 1 shows the basic concept of kirigami (or origami) honeycombs. The advantage of this method is that it can be extended to manufacture 3D (non-flat) honeycomb. This is achieved only by changing the folding line patterns. Some paper samples and their folding line diagrams (FLDs) are shown in Fig. 2. However, these previous studies [14] have not included non-convex-shaped cross-sections. Because of geometrical restrictions, their FLDs cannot be drawn on single sheets of flat paper. Generalized FLD design methods have also remained a challenge. In this study, these 3D kirigami honeycombs are generalized by numerical parameters, and a new FLD design method is devised. This study also includes non-convex-shaped crosssections that have not been possible to realize in previous studies. The outline of the paper is as follows. First, the design method of the FLD is devised. This involves the calculation of the position of the folding lines and slits from given crosssectional shapes. The second part describes the condition pertaining to foldability and propose a modified method for unfoldable cross-sections. This approach enabled us to fold arbitrary cross-section honeycombs (including non-convex honeycombs) by folding single sheets. The third part describes a method of applying this technique to advanced composite materials. As an exapmle of kirigami composite honeycombs, a wingbox was already manufactured in autoclave-cured woven Kevlar fabric using the FLD around an airfoil profile[15]. In Ref.15, a dashed line cutting is used on a folding line. This study proposes a new method to introduce folding lines on CFRP; Silicon rubber is used as the matrix for hinge areas. Finally, these foldable composites that are cured in corrugated shapes in autoclaves are folded into honeycomb shapes, and some typical samples are shown with their FLDs. Fig. 1 Concept of kirigami honeycomb core. (a) Basic folding lines diagram. Thick lines: Slits. Fine lines: mountain folding lines. Dashed lines: valley folding lines. (b)–(d) The folding process for realizing a honeycomb shape. Fig. 2 Examples of 3D folded honeycombs and their folding line diagrams (FLDs). Upper: Tapered honeycomb. Lower: Convex curved honeycomb. Black lines and areas: Slits or cutouts. Gray lines: Folding lines. (a) (d) c'


Software-based resolver-to-digital converter using the PLL tracking algorithm

In this paper, an all-digital resolver-to-digital conversion (RDC) system using phase-locked loop (PLL) tracking algorithm is proposed. Excitation signal is obtained from PWM module of a TMS320F2812 digital signal processor (DSP). According to the excitation signal, the resolver outputs differential sine and cosine signals, which are sampled by a 16-bit peripheral AD7606 module. The rotor angle position is estimated with the PLL tracking algorithm based on DSP. The proposed RDC system is applied to a servo synchronous motor with a resolver coupled to the shaft, and the electrical error of the resolver is ±10'. Finally, responding simulations and experiments are carried out. The results demonstrate that the RDC system has the features with simple hardware structure and low cost, and high-precision resolver-to-digital conversion is achieved.


Adopting the Cognitive Complexity Measure for Business Process Models

Business process models, often modelled using graphical languages like UML, serve as a base for communication between the stakeholders in the software development process. To fulfil this purpose, they should be easy to understand and easy to maintain. For this reason, it is useful to have measures that can give us some information about understandability, analyzability and maintainability of a business process model. Shao and Wang (2003) have proposed a cognitive complexity measure. It can be used to estimate the comprehension effort for understanding software. This paper discusses how these research results can be extended in order to analyze the cognitive complexity of graphical business process models


Challenges in Exploiting Conversational Memory in Human-Agent Interaction

In human interactions, language is used to project and maintain a social identity over time. The way people speak with others and revisit language across repeated interactions helps to create rapport and develop a feeling of coordination between conversational partners. Memory of past conversations is the main mechanism that allows us to exploit and explore ways of speaking, given knowledge acquired in previous encounters. As such, we introduce an agent that uses its conversational memory to revisit shared history with users to maintain a coherent social relationship over time. In this paper, we describe the dialog management mechanisms to achieve these goals when applied to a robot that engages in social chit-chat. In a study lasting 14 days with 28 users, totaling 474 interactions, we find that it is difficult to leverage the shared history with individual users and to also accommodate to expected conversational coordination patterns. We discuss the implications of this finding for long-term human-agent interaction. In particular, we highlight the importance of topic modeling and signaling explicit recall of previous episodes. Moreover, the way that users contribute to interactions requires additional adaptation, indicating a significant challenge for language interaction designers.


Are leader stereotypes masculine? A meta-analysis of three research paradigms.

This meta-analysis examined the extent to which stereotypes of leaders are culturally masculine. The primary studies fit into 1 of 3 paradigms: (a) In Schein's (1973) think manager-think male paradigm, 40 studies with 51 effect sizes compared the similarity of male and leader stereotypes and the similarity of female and leader stereotypes; (b) in Powell and Butterfield's (1979) agency-communion paradigm, 22 studies with 47 effect sizes compared stereotypes of leaders' agency and communion; and (c) in Shinar's (1975) masculinity-femininity paradigm, 7 studies with 101 effect sizes represented stereotypes of leadership-related occupations on a single masculinity-femininity dimension. Analyses implemented appropriate random and mixed effects models. All 3 paradigms demonstrated overall masculinity of leader stereotypes: (a) In the think manager-think male paradigm, intraclass correlation = .25 for the women-leaders similarity and intraclass correlation = .62 for the men-leaders similarity; (b) in the agency-communion paradigm, g = 1.55, indicating greater agency than communion; and (c) in the masculinity-femininity paradigm, g = 0.92, indicating greater masculinity than the androgynous scale midpoint. Subgroup and meta-regression analyses indicated that this masculine construal of leadership has decreased over time and was greater for male than female research participants. In addition, stereotypes portrayed leaders as less masculine in educational organizations than in other domains and in moderate- than in high-status leader roles. This article considers the relation of these findings to Eagly and Karau's (2002) role congruity theory, which proposed contextual influences on the incongruity between stereotypes of women and leaders. The implications for prejudice against women leaders are also considered.


Design and Characterization of Miniaturized Patch Antennas Loaded With Complementary Split-Ring Resonators

An investigation into the design of compact patch antennas loaded with complementary split-ring resonators (CSRRs) and reactive impedance surface (RIS) is presented in this study. The CSRR is incorporated on the patch as a shunt LC resonator providing a low resonance frequency and the RIS is realized using the two-dimensional metallic patches printed on a metal-grounded substrate. Both the meta-resonator (CSRR) and the meta-surface (RIS) are able to miniaturize the antenna size. By changing the configuration of the CSRRs, multi-band operation with varied polarization states can be obtained. An equivalent circuit has been developed for the CSRR-loaded patch antennas to illustrate their working principles. Six antennas with different features are designed and compared, including a circularly-polarized antenna, which validate their versatility for practical applications. These antennas are fabricated and tested. The measured results are in good agreement with the simulation.


Semi-Supervised Neural Machine Translation with Language Models

Training neural machine translation models is notoriously slow and requires abundant parallel corpora and computational power. In this work we propose an approach of transferring knowledge from separately trained language models to translation systems, also we investigate several techniques to improve translation quality when there is a lack of parallel data and computational resources. Our method is based on fusion between translation system and language model, and initialization of translation system with weights from pretrained language models. We show that this technique gives +2.2 BLEU score on En–Fr pair of WMT europarl-7 dataset and allows us to reach 20.7 BLEU on 20k parallel sentences in less than 8 hours of training on a single NVIDIA GeForce GTX 1080 Ti. We specifically note, that for this advance we use nothing but monolingual corpora for source and target languages. Significant part of presented results was obtained during DeepHack.Babel hackathon on low-resource machine translation organized by iPavlov Lab.


Non-specific effects of methylphenidate (Ritalin) on cognitive ability and decision-making of ADHD and healthy adults

The effect of a single dose of methylphenidate (MPH) on cognitive measures and decision-making processes was assessed in a sample of adults with ADHD and in a control sample. Thirty-two adults satisfying DSM-IV criteria for ADHD and 26 healthy controls performed several cognitive tasks. Half of the participants received MPH prior to performing the tasks, and the other half received placebo in a randomized, double-blind manner. The average digit-span test score was higher in the groups receiving MPH compared to the groups receiving placebo, while diagnosis did not have an effect upon scores. In decision-making tasks, however, MPH did not have an effect upon performance, whereas in one of the tasks the average proportion of risky choices was higher in ADHD adults compared to controls. Our data therefore demonstrates that (a) MPH is capable of enhancing specific aspects of cognitive performance and (b) this enhancement is not specific to ADHD.


Evaluating Window Joins over Unbounded Streams

We investigate algorithms for evaluating sliding window joins over pairs of unbounded streams. We introduce a unittime-basis cost model to analyze the expected performance of these algorithms. Using this cost model, we propose strategies for maximizing the efficiency of processing joins in three scenarios. First, we consider the case where one stream is much faster than the other. We show that asymmetric combinations of join algorithms, (e.g., hash join on one input, nested-loops join on the other) can outperform symmetric join algorithm implementations. Second, we investigate the case where system resources are insufficient to keep up with the input streams. We show that we can maximize the number of join result tuples produced in this case by properly allocating computing resources across the two input streams. Finally, we investigate strategies for maximizing the number of result tuples produced when memory is limited, and show that proper memory allocation across the two input streams can result in significantly lower resource usage and/or more result tuples produced.


Reconfigurable Multiband Antenna Designs for Wireless Communication Devices

New designs for compact reconfigurable antennas are introduced for mobile communication devices. The uniqueness of the antenna designs are that they allow various groups of their operating frequency bands to be selected electronically. In particular, each group of frequency bands, or mode, can be made to serve several different communication systems simultaneously. These systems may include various combinations of GSM, DCS, PCS, UMTS, Bluetooth, and wireless local-area network (LAN). Therefore, by electronically selecting different antenna modes, a variety of communication systems can be conveniently served by only one antenna. One advantage is that through the different operational modes, the total antenna volume can be reused, and therefore the overall antenna can be made compact. In these designs, the selection of the different modes is achieved by either i) switching different feeding locations of the antenna (switched feed) or ii) switching or breaking of the antenna's connection to the ground (switched ground). This paper demonstrates these two designs. For the first design of switched feed, it can support GSM, DCS, PCS, and UMTS. In the second design, the antenna makes use of a switched-ground technique, which can cover GSM, DCS, PCS, UMTS, Bluetooth, and 2.4 GHz wireless LAN. The designs are investigated when ideal switches and also various realistic active switches based on PIN diodes, GaAs field effect transistor, and MEMs configurations. The designs are verified through both numerical simulations and measurement of an experimental prototype. The results confirm good performance of the two multiband reconfigurable antenna designs.


An Efficient Multiplication Algorithm Using Nikhilam Method

Multiplication is one of the most important operation in computer arithmetic. Many integer operations such as squaring, division and computing reciprocal require same order of time as multiplication whereas some other operations such as computing GCD and residue operation require at most a factor of logn time more than multiplication. We propose an integer multiplication algorithm using Nikhilam method of Vedic mathematics which can be used to multiply two binary numbers efficiently.


Comparison of eSports and Traditional Sports Consumption Motives

With recognition of the need for studying eSports in this interactive digital communication era, this study explored 14 motivational factors affecting the time spent on eSports gaming. Using a sample of 515 college students and athletic event attendees, we further compared eSports game patterns to their non-eSport or traditional sport involvements (game participation, game attendance, sports viewership, sports readership, sports listenership, Internet usage specific to sports, and purchase of team merchandise). Multiple regression results indicated that competition and skill had a statistically significant impact on the time spent on eSports games while peer pressure had marginal significance. Related to the overall findings, developing tailored messages that drives consumption behaviors of target audiences to specific eSports games will provide a better chance for marketers to fulfill their strategic goals of increased purchasing and larger market shares. Understanding that the interest in competition and skill are critical to eSports gamers may influence marketers to focus on creating games and opportunities for gamers to compete against each other and give tangible rewards to the winner. The use of peer pressure may be another motivational factor for playing. Consequently, those marketing dollars could be spent more on the interactive nature of game design. The subsequent analysis on cross-validation check suggests that the results of the regression analysis could be generalized.


Protocols for Public Key Cryptosystems

New Cryptographic protocols which take full advantage of the unique properties of public key cryptosystems are now evolving. Several protocols for public key distribution and for digital signatures are briefly compared with each other and with the conventional alternative.


Friends and neighbors on the Web

The Internet has become a rich and large repository of information about us as individuals. Anything from the links and text on a user's homepage to the mailing lists the user subscribes to are reflections of social interactions a user has in the real world. In this paper we devise techniques to mine this information in order to predict relationships between individuals. Further we show that some pieces of information are better indicators of social connections than others, and that these indicators vary between user populations and provide a glimpse into the social lives of individuals in different communities. Our techniques provide potential applications in automatically inferring real-world connections and discovering, labeling, and characterizing communities.


Consumer Decision Making in Online Shopping Environments: The Effects of Interactive Decision Aids

Despite the explosive growth of electronic commerce and the rapidly increasing number of consumers who use interactive media (such as the World Wide Web) for prepurchase information search and online shopping, very little is known about how consumers make purchase decisions in such settings. A unique characteristic of online shopping environments is that they allow vendors to create retail interfaces with highly interactive features. One desirable form of interactivity from a consumer perspective is the implementation of sophisticated tools to assist shoppers in their purchase decisions by customizing the electronic shopping environment to their individual preferences. The availability of such tools, which we refer to as interactive decision aids for consumers, may lead to a transformation of the way in which shoppers search for product information and make purchase decisions. The primary objective of this paper is to investigate the nature of the effects that interactive decision aids may have on consumer decision making in online shopping environments. While making purchase decisions, consumers are often unable to evaluate all available alternatives in great depth and, thus, tend to use two-stage processes to reach their decisions. At the first stage, consumers typically screen a large set of available products and identify a subset of the most promising alternatives. Subsequently, they evaluate the latter in more depth, perform relative comparisons across products on important attributes, and make a purchase decision. Given the different tasks to be performed in such a two-stage process, interactive tools that provide support to consumers in the following respects are particularly valuable: (1) the initial screening of available products to determine which ones are worth considering further, and (2) the in-depth comparison of selected products before making the actual purchase decision. This paper examines the effects of two decision aids, each designed to assist consumers in performing one of the above tasks, on purchase decision making in an online store. The first interactive tool, a recommendation agent (RA), allows consumers to more efficiently screen the (potentially very large) set of alternatives available in an online shopping environment. Based on self-explicated information about a consumer’s own utility function (attribute importance weights and minimum acceptable attribute levels), the RA generates a personalized list of recommended alternatives. The second decision aid, a comparison matrix (CM), is designed to help consumers make in-depth comparisons among selected alternatives. The CM allows consumers to organize attribute information about multiple products in an alternatives attributes matrix and to have alternatives sorted by any attribute. Based on theoretical and empirical work in marketing, judgment and decision making, psychology, and decision support systems, we develop a set of hypotheses pertaining to the effects of these two decision aids on various aspects of consumer decision making. In particular, we focus on how use of the RA and CM affects consumers’ search for product information, the size and quality of their consideration sets, and the quality of their purchase decisions in an online shopping environment. A controlled experiment using a simulated online store was conducted to test the hypotheses. The results indicate that both interactive decision aids have a substantial impact on consumer decision making. As predicted, use of the RA reduces consumers’ search effort for product information, decreases the size but increases the quality of their consideration sets, and improves the quality of their purchase decisions. Use of the CM also leads to a decrease in the size but an increase in the quality of consumers’ consideration sets, and has a favorable effect on some indicators of decision quality. In sum, our findings suggest that interactive tools designed to assist consumers in the initial screening of available alternatives and to facilitate in-depth comparisons among selected alternatives in an online shopping environment may have strong favorable effects on both the quality and the efficiency of purchase decisions—shoppers can make much better decisions while expending substantially less effort. This suggests that interactive decision aids have the potential to drastically transform the way in which consumers search for product information and make purchase decisions. (Decision Making; Online Shopping; Electronic Commerce; Decision Aids; Recommendation Agents; Consumer Behavior; Information Search; Consideration Sets; Information Processing)


Efficient identification of Web communities

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Reducing Buyer Search Costs : Implications for Electronic Marketplaces

Information systems can serve as intermediaries between the buyers and the sellers in a market, creating an “electronic marketplace” that lowers the buyers' cost to acquire information about seller prices and product offerings. As a result, electronic marketplaces reduce the inefficiencies caused by buyer search costs, in the process reducing the ability of sellers to extract monopolistic profits while increasing the ability of markets to optimally allocate productive resources. This article models the role of buyer search costs in markets with differentiated product offerings. The impact of reducing these search costs is analyzed in the context of an electronic marketplace, and the allocational efficiencies such a reduction can bring to a differentiated market are formalized. The resulting implications for the incentives of buyers, sellers and independent intermediaries to invest in electronic marketplaces are explored. Finally, the possibility to separate price information from product attribute information is introduced, and the implications of designing markets promoting competition along each of these dimensions are discussed. Copyright © 1997 by The Institute of Management Sciences


Learning Probabilistic Models of Link Structure

Most real-world data is heterogeneous and richly interconnected. Examples include the Web, hypertext, bibliometric data and social networks. In contrast, most statistical learning methods work with “flat” data representations, forcing us to convert our data into a form that loses much of the link structure. The recently introduced framework of probabilistic relational models(PRMs) embraces the object-relational nature of structured data by capturing probabilistic interactions between attributes of related entities. In this paper, we extend this framework by modeling interactions between the attributes and the link structure itself. An advantage of our approach is a unified generative model for both content and relational structure. We propose two mechanisms for representing a probabilistic distribution over link structures: reference uncertaintyandexistence uncertainty . We describe the appropriate conditions for using each model and present learning algorithms for each. We present experimental results showing that the learned models can be used to predict link structure and, moreover, the observed link structure can be used to provide better predictions for the attributes in the model.


A 2.1 MHz Crystal Oscillator Time Base with a Current Consumption under 500 nA

A micro-power circuit is encapsulated with a 2.1 MHz ZT-cut quartz in a vacuum package. The oscillator core has 2 complementary active MOSFETS and amplitude stabilization. New coupling and biasing circuits, and dynamic frequency dividers allow to achieve ±2 ppm frequency stability down to 1.8 V with a current under 0.5 ¿A.


Partial Image Encryption based on Block wise Shuffling using Arnold Map

To prevent image from unauthorized access, Encryption techniques of digital images play a very important role . The Fully image encryption techniques is very complex in nature and takes a lot of computational time. But, certain applications do not require total encryption; it requires a part of the multimedia data to be transparent to all users, like Pay-TV or Payable Internet Imaging Albums which involves encrypting the most meaningful parts of an image. In this paper we focus on a partial image encryption technique based on block wise shuffling with the help of Arnold map . Firstly image is divided into blocks then Blocks within the image are permuted by using Arnold map and final permuted block are combined that yields partial encrypted images . This process is repeated for different block size. The PSNR and NPCR obtained by our technique shows that the proposed technique gives better result than the existing techniques.


Solid lipid nanoparticles: production, characterization and applications.

Solid lipid nanoparticles (SLN) have attracted increasing attention during recent years. This paper presents an overview about the selection of the ingredients, different ways of SLN production and SLN applications. Aspects of SLN stability and possibilities of SLN stabilization by lyophilization and spray drying are discussed. Special attention is paid to the relation between drug incorporation and the complexity of SLN dispersions, which includes the presence of alternative colloidal structures (liposomes, micelles, drug nanosuspensions, mixed micelles, liquid crystals) and the physical state of the lipid (supercooled melts, different lipid modifications). Appropriate analytical methods are needed for the characterization of SLN. The use of several analytical techniques is a necessity. Alternative structures and dynamic phenomena on the molecular level have to be considered. Aspects of SLN administration and the in vivo fate of the carrier are discussed.


School-based interventions for aggressive and disruptive behavior: update of a meta-analysis.

BACKGROUND
Research about the effectiveness of school-based psychosocial prevention programs for reducing aggressive and disruptive behavior was synthesized using meta-analysis. This work updated previous work by the authors and further investigated which program and student characteristics were associated with the most positive outcomes.

METHODS
Two hundred forty-nine experimental and quasi-experimental studies of school-based programs with outcomes representing aggressive and/or disruptive behavior were obtained. Effect sizes and study characteristics were coded from these studies and analyzed.

RESULTS
Positive overall intervention effects were found on aggressive and disruptive behavior and other relevant outcomes. The most common and most effective approaches were universal programs and targeted programs for selected/indicated children. The mean effect sizes for these types of programs represent a decrease in aggressive/disruptive behavior that is likely to be of practical significance to schools. Multicomponent comprehensive programs did not show significant effects and those for special schools or classrooms were marginal. Different treatment modalities (e.g., behavioral, cognitive, social skills) produced largely similar effects. Effects were larger for better-implemented programs and those involving students at higher risk for aggressive behavior.

CONCLUSIONS
Schools seeking prevention programs may choose from a range of effective programs with some confidence that whatever they pick will be effective. Without the researcher involvement that characterizes the great majority of programs in this meta-analysis, schools might be well-advised to give priority to those that will be easiest to implement well in their settings.


The Dark Side(-Channel) of Mobile Devices: A Survey on Network Traffic Analysis

In recent years, mobile devices (e.g., smartphones and tablets) have met an increasing commercial success and have become a fundamental element of the everyday life for billions of people all around the world. Mobile devices are used not only for traditional communication activities (e.g., voice calls and messages) but also for more advanced tasks made possible by an enormous amount of multi-purpose applications (e.g., finance, gaming, and shopping). As a result, those devices generate a significant network traffic (a consistent part of the overall Internet traffic). For this reason, the research community has been investigating security and privacy issues that are related to the network traffic generated by mobile devices, which could be analyzed to obtain information useful for a variety of goals (ranging from fine-grained user profiling to device security and network optimization). In this paper, we review the works that contributed to the state of the art of network traffic analysis targeting mobile devices. In particular, we present a systematic classification of the works in the literature according to three criteria: 1) the goal of the analysis; 2) the point where the network traffic is captured; and 3) the targeted mobile platforms. In this survey, we consider points of capturing such as Wi-Fi access points, software simulation, and inside real mobile devices or emulators. For the surveyed works, we review and compare analysis techniques, validation methods, and achieved results. We also discuss possible countermeasures, challenges, and possible directions for future research on mobile traffic analysis and other emerging domains (e.g., Internet of Things). We believe our survey will be a reference work for researchers and practitioners in this research field.


Proportions of Hand Segments

Such investigation methods as thermography or isotope scanning allow visualizing inflammation, neoplastic and some other pathological processes, and their location in the body. But the knowledge of regional topography is necessary for exact localization of the process. Such external anatomical landmarks of the hand as bone prominences and creases help to localize its joints and other structures during the clinical examination. On X-ray pictures, MRIs and CT images or during ultrasonography, anatomical structures are well visualized and their localization is not a problem. However, thermography and isotope scanning allow us to see only the shape and outlines of the anatomical region. So the identification of anatomical structures, particularly hand joints, on thermograms and bone scans is often difficult.


Removing rolling shutter wobble

We present an algorithm to remove wobble artifacts from a video captured with a rolling shutter camera undergoing large accelerations or jitter. We show how estimating the rapid motion of the camera can be posed as a temporal super-resolution problem. The low-frequency measurements are the motions of pixels from one frame to the next. These measurements are modeled as temporal integrals of the underlying high-frequency jitter of the camera. The estimated high-frequency motion of the camera is then used to re-render the sequence as though all the pixels in each frame were imaged at the same time. We also present an auto-calibration algorithm that can estimate the time between the capture of subsequent rows in the camera.


A Multi-ESD-Path Low-Noise Amplifier With a 4.3-A TLP Current Level in 65-nm CMOS

This paper studies the electrostatic discharge (ESD)-protected RF low-noise amplifiers (LNAs) in 65-nm CMOS technology. Three different ESD designs, including double-diode, modified silicon-controlled rectifier (SCR), and modified-SCR with double-diode configurations, are employed to realize ESD-protected LNAs at 5.8 GHz. By using the modified-SCR in conjunction with double-diode, a 5.8-GHz LNA with multiple ESD current paths demonstrates a 4.3-A transmission line pulse (TLP) failure level, corresponding to a ~ 6.5-kV Human-Body-Mode (HBM) ESD protection level. Under a supply voltage of 1.2 V and a drain current of 6.5 mA, the proposed ESD-protected LNA demonstrates a noise figure of 2.57 dB with an associated power gain of 16.7 dB. The input third-order intercept point (IIP3) is - 11 dBm, the input and output return losses are greater than 15.9 and 20 dB, respectively.


High-performance carbon nanotube field-effect transistor with tunable polarities

State-of-the-art carbon nanotube field-effect transistors (CNFETs) behave as Schottky-barrier-modulated transistors. It is known that vertical scaling of the gate oxide significantly improves the performance of these devices. However, decreasing the oxide thickness also results in pronounced ambipolar transistor characteristics and increased drain leakage currents. Using a novel device concept, we have fabricated high-performance enhancement-mode CNFETs exhibiting n- or p-type unipolar behavior, tunable by electrostatic and/or chemical doping, with excellent OFF-state performance and a steep subthreshold swing (S=63 mV/dec). The device design allows for aggressive oxide thickness and gate-length scaling while maintaining the desired device characteristics.


Reduced Number of Hypocretin Neurons in Human Narcolepsy

Murine and canine narcolepsy can be caused by mutations of the hypocretin (Hcrt) (orexin) precursor or Hcrt receptor genes. In contrast to these animal models, most human narcolepsy is not familial, is discordant in identical twins, and has not been linked to mutations of the Hcrt system. Thus, the cause of human narcolepsy remains unknown. Here we show that human narcoleptics have an 85%-95% reduction in the number of Hcrt neurons. Melanin-concentrating hormone (MCH) neurons, which are intermixed with Hcrt cells in the normal brain, are not reduced in number, indicating that cell loss is relatively specific for Hcrt neurons. The presence of gliosis in the hypocretin cell region is consistent with a degenerative process being the cause of the Hcrt cell loss in narcolepsy.


Enhancing Reliability of Workflow Execution Using Task Replication and Spot Instances

Cloud environments offer low-cost computing resources as a subscription-based service. These resources are elastically scalable and dynamically provisioned. Furthermore, cloud providers have also pioneered new pricing models like spot instances that are cost-effective. As a result, scientific workflows are increasingly adopting cloud computing. However, spot instances are terminated when the market price exceeds the users bid price. Likewise, cloud is not a utopian environment. Failures are inevitable in such large complex distributed systems. It is also well studied that cloud resources experience fluctuations in the delivered performance. These challenges make fault tolerance an important criterion in workflow scheduling. This article presents an adaptive, just-in-time scheduling algorithm for scientific workflows. This algorithm judiciously uses both spot and on-demand instances to reduce cost and provide fault tolerance. The proposed scheduling algorithm also consolidates resources to further minimize execution time and cost. Extensive simulations show that the proposed heuristics are fault tolerant and are effective, especially under short deadlines, providing robust schedules with minimal makespan and cost.


Automatic Tongue Diagnosis Using a Smart Phone

An automatic tongue diagnosis framework is proposed to analyzing tongue images taken by smart phones. Different from conventional tongue diagnosis systems, our input tongue images are usually in low resolution and taken under unknown lighting conditions. Consequently, existing tongue diagnosis methods cannot be directly applied to give accurate results. We propose a lighting condition estimation method based on the SVM classifier to predict the color correction matrix according to color difference of images taken with and without flashlight. We also modify the state of the art work of fur and fissure detection and successfully improve the detection accuracy by taking hue information into consideration and adding a de-noising step.


Visual scanning of faces in autism.

The visual scanpaths of five high-functioning adult autistic males and five adult male controls were recorded using an infrared corneal reflection technique as they viewed photographs of human faces. Analyses of the scanpath data revealed marked differences in the scanpaths of the two groups. The autistic participants viewed nonfeature areas of the faces significantly more often and core feature areas of the faces (i.e., eyes, nose, and mouth) significantly less often than did control participants. Across both groups of participants, scanpaths generally did not differ as a function of the instructions given to the participants (i.e., "Please look at the faces in any manner you wish." vs. "Please identify the emotions portrayed in these faces."). Autistic participants showed a deficit in emotion recognition, but this effect was driven primarily by deficits in the recognition of fear. Collectively, these results indicate disorganized processing of face stimuli in autistic individuals and suggest a mechanism that may subserve the social information processing deficits that characterize autism spectrum disorders.


Adaptive block truncation filter for MVC depth image enhancement

In Multiview Video plus Depth (MVD) format, virtual views are generated from decoded texture videos with decoded depth images through Depth Image based Rendering (DIBR). 3DV-ATM is a reference model for H.264/AVC based Multiview Video Coding (MVC) and aims at achieving high coding efficiency for 3D video in MVD format. Depth images are first downsampled then coded by 3DV-ATM. However, sharp object boundary characteristic of depth images does not well match with the transform coding of 3DV-ATM. Depth boundaries are often blurred with ringing artifacts in the decoded depth images that result in noticeable artifacts in synthesized views. This paper presents a low complexity adaptive block truncation filter to recover the sharp object boundaries of depth images using adaptive block repositioning and expansion for increasing the depth values refinement accuracy. This new approach is very efficient and can avoid false depth boundary refinement when block boundaries lie around the depth edge regions and ensure sufficient information within the processing block for depth layers classification. Experimental results show that sharp depth edges can be recovered using the proposed filter and boundary artifacts in the synthesized views can be removed. The proposed method can provide improvement up to 3.25dB in the depth map enhancement and bitrate reduction of 3.06% in the synthesized views.


A novel topology design approach using an integrated deep learning network architecture

Topology design optimization offers tremendous oppo rtunity in design and manufacturing freedoms by designing and producing a part from the ground-up without a meaningful initial design as required by conventional shape design opt imization approaches. Ideally, with adequate problem statements, to formulate and solve the topo logy design problem using a standard topology optimization process, such as SIMP (Simpli fied Isotropic Material with Penalization) is possible. In reality, an estimated over thousands o f design iterations is often required for just a few design variables, the conventional optimization approach is in general impractical or computationally unachievable for real world applica tions significantly diluting the development of the topology optimization technology. There is, therefore, a need for a different approach that will be able to optimize the initial design topolog y effectively and rapidly. Therefore, this work presents a new topology design procedure to generat e optimal structures using an integrated Generative Adversarial Networks (GANs) and convolut i nal neural network architecture. The discriminator in the GANs as well as the convolutio nal network are initially trained through the dataset of 3024 true optimized planner structure im ages generated from a conventional topology design approach (SIMP). The convolutional network m aps the optimized structure to the volume fraction, penalty and radius of the smoothening fil ter. Once the GAN is trained, the generator produced a large number of new unseen structures sa ti fying the design requirements. The corresponding input variables of these new structur es can be evaluated using the trained convolutional network. The structures generated by the GANs are also minutely post-processed to aberrations. Validation of the results is made b y generating the images with same conditions using existing topology optimization algorithms. T his paper presents a proof of concept which 1 Corresponding Author, email: shen.1@osu.edu


Networks and the Epidemiology of Infectious Disease

The science of networks has revolutionised research into the dynamics of interacting elements. It could be argued that epidemiology in particular has embraced the potential of network theory more than any other discipline. Here we review the growing body of research concerning the spread of infectious diseases on networks, focusing on the interplay between network theory and epidemiology. The review is split into four main sections, which examine: the types of network relevant to epidemiology; the multitude of ways these networks can be characterised; the statistical methods that can be applied to infer the epidemiological parameters on a realised network; and finally simulation and analytical methods to determine epidemic dynamics on a given network. Given the breadth of areas covered and the ever-expanding number of publications, a comprehensive review of all work is impossible. Instead, we provide a personalised overview into the areas of network epidemiology that have seen the greatest progress in recent years or have the greatest potential to provide novel insights. As such, considerable importance is placed on analytical approaches and statistical methods which are both rapidly expanding fields. Throughout this review we restrict our attention to epidemiological issues.


Exploiting Visibility Information in Surface Reconstruction to Preserve Weakly Supported Surfaces

We present a novel method for 3D surface reconstruction from an input cloud of 3D points augmented with visibility information. We observe that it is possible to reconstruct surfaces that do not contain input points. Instead of modeling the surface from input points, we model free space from visibility information of the input points. The complement of the modeled free space is considered full space. The surface occurs at interface between the free and the full space. We show that under certain conditions a part of the full space surrounded by the free space must contain a real object also when the real object does not contain any input points; that is, an occluder reveals itself through occlusion. Our key contribution is the proposal of a new interface classifier that can also detect the occluder interface just from the visibility of input points. We use the interface classifier to modify the state-of-the-art surface reconstruction method so that it gains the ability to reconstruct weakly supported surfaces. We evaluate proposed method on datasets augmented with different levels of noise, undersampling, and amount of outliers. We show that the proposed method outperforms other methods in accuracy and ability to reconstruct weakly supported surfaces.


Zero-Knowledge Proof of Decryption for FHE Ciphertexts

Zero-knowledge proofs of knowledge and fully-homomorphic encryption are two areas that have seen considerable advances in recent years, and these two techniques are used in conjunction in the context of verifiable decryption. Existing solutions for verifiable decryption are aimed at the batch setting, however there are many applications in which there will only be one ciphertext that requires a proof of decryption. The purpose of this paper is to provide a zero-knowledge proof of correct decryption on an FHE ciphertext, which for instance could hold the result of a cryptographic election. We give two main contributions. Firstly, we present a bootstrapping-like protocol to switch from one FHE scheme to another. The first scheme has efficient homomorphic capabilities; the second admits a simple zero-knowledge protocol. To illustrate this, we use the Brakerski et al. (ITCS, 2012) scheme for the former, and Gentry’s original scheme (STOC, 2009) for the latter. Secondly, we present a simple one-shot zero-knowledge protocol for verifiable decryption using Gentry’s original FHE scheme.


Monophyly of Primary Photosynthetic Eukaryotes: Green Plants, Red Algae, and Glaucophytes

Between 1 and 1.5 billion years ago, eukaryotic organisms acquired the ability to convert light into chemical energy through endosymbiosis with a Cyanobacterium (e.g.,). This event gave rise to "primary" plastids, which are present in green plants, red algae, and glaucophytes ("Plantae" sensu Cavalier-Smith). The widely accepted view that primary plastids arose only once implies two predictions: (1) all plastids form a monophyletic group, as do (2) primary photosynthetic eukaryotes. Nonetheless, unequivocal support for both predictions is lacking (e.g.,). In this report, we present two phylogenomic analyses, with 50 genes from 16 plastid and 15 cyanobacterial genomes and with 143 nuclear genes from 34 eukaryotic species, respectively. The nuclear dataset includes new sequences from glaucophytes, the less-studied group of primary photosynthetic eukaryotes. We find significant support for both predictions. Taken together, our analyses provide the first strong support for a single endosymbiotic event that gave rise to primary photosynthetic eukaryotes, the Plantae. Because our dataset does not cover the entire eukaryotic diversity (but only four of six major groups in), further testing of the monophyly of Plantae should include representatives from eukaryotic lineages for which currently insufficient sequence information is available.


Role of social media in online travel information search

Social media are playing an increasingly important role as information sources for travelers. The goal of this study is to investigate the extent to which social media appear in search engine results in the context of travel-related searches. The study employed a research design that simulates a traveler’s use of a search engine for travel planning by using a set of pre-defined keywords in combination with nine U.S. tourist destination names. The analysis of the search results showed that social media constitute a substantial part of the search results, indicating that search engines likely direct travelers to social media sites. This study confirms the growing importance of social media in the online tourism domain. It also provides evidence for challenges faced by traditional providers of travel-related information. Implications for tourism marketers in terms of online marketing strategies are discussed. 2009 Elsevier Ltd. All rights reserved.


Dual-Band and Wideband Dual-Polarized Cylindrical Dielectric Resonator Antennas

This letter investigates dual-band and wideband designs of dual-polarized cylindrical dielectric resonator antennas (DRAs). These designs make use of the fundamental HEM111 mode and higher-order HEM113 mode of the DRA. The strip- and slot-fed excitation methods are used for Ports 1 and 2 of the antennas, respectively. For demonstration, a dual-band dual-polarized DRA for DCS (1.71-1.88 GHz) and WLAN (2.4-2.48 GHz) bands and a wideband version that covers the 2.4-GHz WLAN band were designed. The S-parameters, radiation patterns, antenna gains, antenna efficiencies, and envelope correlations of the two designs are studied. It was found that the dual-band and wideband designs have port isolations of higher than 36 and 37 dB, respectively. Good agreement between the measured and simulated results is observed.


Feature based image retrieval system using Zernike moments and Daubechies Wavelet Transform

In image processing research field, image retrieval is extensively used in various application. Increasing need of the image retrieval, it is quiet most exciting research field. In image retrieval system, features are the most significant process used for indexing, retrieving and classifying the images. For computer systems, automatic indexing, storing and retrieving larger image collections effectively are a critical task. Nowadays several retrieval systems were implemented to overcome these issues but still there is a lack of speed and accuracy during image retrieval process. First, address the various issues on performance degradation of image retrieval then analyze and compare the methods and results in previous work. Second, discover the effective approach to be used to increase the accuracy of retrieval system significantly. This work provides a framework based on low level features extraction using Daubechies Wavelet Transform (DWT) and Zernike moments. Based on that features images are retrieved by using the distance measure. Zernike moments constitute a powerful shape descriptor due to its strength and narrative capability. Experimental results shows that our scheme provides significant improvement on retrieval accuracy compared to existing system based on the combination of both the color and edge features by using Discrete Wavelet Transform. In this paper, wang's image dataset is used for experiments.


A Passive RFID Information Grid for Location and Proximity Sensing for the Blind User

We describe a navigation and location determination system for the blind using an RFID tag grid. Each RFID tag is programmed upon installation with spatial coordinates and information describing the surroundings. This allows for a self-describing, localized information system with no dependency on a centralized database or wireless infrastructure for communications. The system could be integrated into building code requirements as part of ADA (Americans with Disabilities Act) at a cost of less than $1 per square foot. With an established RFID grid infrastructure blind children and adults will gain the independence and freedom to explore and participate in activities without external assistance. An established RFID grid infrastructure will also enable advances in robotics which will benefit from knowing precise location. In this paper, we present an RFID based information grid system with a reader integrated into the user’s shoe, which is connected to the user PDA or cell phone via a Bluetooth. An emphasis is placed on the architecture and design to allow for a truly integrated pervasive environment.


FAB-MAP: Probabilistic Localization and Mapping in the Space of Appearance

This paper describes a probabilistic approach to the problem of recognizing places based on their appearance. The system we present is not limited to localization, but can determine that a new observation comes from a previously unseen place, and so augment its map. Effectively this is a SLAM system in the space of appearance. Our probabilistic approach allows us to explicitly account for perceptual aliasing in the environment—identical but indistinctive observations receive a low probability of having come from the same place. We achieve this by learning a generative model of place appearance. By partitioning the learning problem into two parts, new place models can be learned online from only a single observation of a place. The algorithm complexity is linear in the number of places in the map, and is particularly suitable for online loop closure detection in mo-


Multi-modal Semantic Place Classification

The ability to represent knowledge about space and its position therein is crucial for a mobile robot. To this end, topological and semantic descriptions are gaining popularity for augmenting purely metric space representations. In this paper we present a multi-modal place classification system that allows a mobile robot to identify places and recognize semantic categories in an indoor environment. The system effectively utilizes information from different robotic sensors by fusing multiple visual cues and laser range data. This is achieved using a high-level cue integration scheme based on a Support Vector Machine (SVM) that learns how to optimally combine and weight each cue. Our multi-modal place classification approach can be used to obtain a real-time semantic space labeling system which integrates information over time and space. We perform an extensive experimental evaluation of the method for two different platforms and environments, on a realistic off-line database and in a live experiment on an autonomous robot. The results clearly demonstrate the effecThe International Journal of Robotics Research Vol. 00, No. 00, Xxxxxxxx 2009, pp. 000–000 DOI: 10.1177/0278364909356483 c The Author(s), 2009. Reprints and permissions: http://www.sagepub.co.uk/journalsPermissions.nav Figures 1–15, 17, 18 appear in color online: http://ijr.sagepub.com tiveness of our cue integration scheme and its value for robust place classification under varying conditions. KEY WORDS—recognition, sensor fusion, localization, multi-modal place classification, sensor and cue integration, semantic annotation of space


RADAR: An In-Building RF-Based User Location and Tracking System

The proliferation of mobile computing devices and local-area wireless networks has fostered a growing interest in location-aware systems and services. In this paper we present RADAR, a radio-frequency (RF) based system for locating and tracking users inside buildings. RADAR operates by recording and processing signal strength information at multiple base stations positioned to provide overlapping coverage in the area of interest. It combines empirical measurements with signal propagation modeling to determine user location and thereby enable locationaware services and applications. We present experimental results that demonstrate the ability of RADAR to estimate user location with a high degree of accuracy.


A Survey on Automatically Mining Facets for Web Queries

Received Jan 4, 2017 Revised Jun 2, 2017 Accepted Jun 26, 2017 In this paper, a detailed survey on different facet mining techniques, their advantages and disadvantages is carried out. Facets are any word or phrase which summarize an important aspect about the web query. Researchers proposed different efficient techniques which improves the user’s web query search experiences magnificently. Users are happy when they find the relevant information to their query in the top results. The objectives of their research are: (1) To present automated solution to derive the query facets by analyzing the text query; (2) To create taxonomy of query refinement strategies for efficient results; and (3) To personalize search according to user interest. Keyword:


Visualizing Topic Models

Managing large collections of documents is an important problem for many areas of science, industry, and culture. Probabilistic topic modeling offers a promising solution. Topic modeling is an unsupervised machine learning method that learns the underlying themes in a large collection of otherwise unorganized documents. This discovered structure summarizes and organizes the documents. However, topic models are high-level statistical tools—a user must scrutinize numerical distributions to understand and explore their results. In this paper, we present a method for visualizing topic models. Our method creates a navigator of the documents, allowing users to explore the hidden structure that a topic model discovers. These browsing interfaces reveal meaningful patterns in a collection, helping end-users explore and understand its contents in new ways. We provide open source software of our method. Understanding and navigating large collections of documents has become an important activity in many spheres. However, many document collections are not coherently organized and organizing them by hand is impractical. We need automated ways to discover and visualize the structure of a collection in order to more easily explore its contents. Probabilistic topic modeling is a set of machine learning tools that may provide a solution (Blei and Lafferty 2009). Topic modeling algorithms discover a hidden thematic structure in a collection of documents; they find salient themes and represent each document as a combination of themes. However, topic models are high-level statistical tools. A user must scrutinize numerical distributions to understand and explore their results; the raw output of the model is not enough to create an easily explored corpus. We propose a method for using a fitted topic model to organize, summarize, visualize, and interact with a corpus. With our method, users can explore the corpus, moving between high level discovered summaries (the “topics”) and the documents themselves, as Figure 1 illustrates. Our design is centered around the idea that the model both summarizes and organizes the collection. Our method translates these representations into a visual system for exploring a collection, but visualizing this structure is not enough. The discovered structure induces relationships—between topics and articles, and between articles and articles—which lead to interactions in the visualization. Copyright c © 2012, Association for the Advancement of Artificial Intelligence (www.aaai.org). All rights reserved. Thus, we have three main goals in designing the visualization: summarize the corpus for the user; reveal the relationships between the content and summaries; and, reveal the relationships across content. We aim to present these in a ways that are accessible and useful to a spectrum of users, not just machine learning experts.


Qualitative Research & Evaluation Methods: Integrating Theory and Practice

In what case do you like reading so much? What about the type of the qualitative research evaluation methods integrating theory and practice book? The needs to read? Well, everybody has their own reason why should read some books. Mostly, it will relate to their necessity to get knowledge from the book and want to read just to get entertainment. Novels, story book, and other entertaining books become so popular this day. Besides, the scientific books will also be the best reason to choose, especially for the students, teachers, doctors, businessman, and other professions who are fond of reading.


Capturing the Temporal Domain in Echonest Features for Improved Classification Effectiveness

This paper proposes Temporal Echonest Features to harness the information available from the beat-aligned vector sequences of the features provided by The Echo Nest. Rather than aggregating them via simple averaging approaches, the statistics of temporal variations are analyzed and used to represent the audio content. We evaluate the performance on four traditional music genre classification test collections and compare them to state of the art audio descriptors. Experiments reveal, that the exploitation of temporal variability from beat-aligned vector sequences and combinations of different descriptors leads to an improvement of classification accuracy. Comparing the results of Temporal Echonest Features to those of approved conventional audio descriptors used as benchmarks, these approaches perform well, often significantly outperforming their predecessors, and can be effectively used for large scale music genre classification.


Learning Algorithms from Data

Statistical machine learning is concerned with learning models that describe observations. We train our models from data on tasks like machine translation or object recognition because we cannot explicitly write down programs to solve such problems. A statistical model is only useful when it generalizes to unseen data. Solomonoff114 has proved that one should choose the model that agrees with the observed data, while preferring the model that can be compressed the most, because such a choice guarantees the best possible generalization. The size of the best possible compression of the model is called the Kolmogorov complexity of the model. We define an algorithm as a function with small Kolmogorov complexity. This Ph.D. thesis outlines the problem of learning algorithms from data and shows several partial solutions to it. Our data model is mainly neural networks as they have proven to be successful in various domains like object recognition67,109,122, language modelling90, speech recognition48,39 and others. First, we examine empirical trainability limits for classical neural networks. Then, we extend them by providing interfaces, which provide a way to read memory, access the input, and postpone predictions. The model learns how to use them with reinforcement learning techniques like REINFORCE and Q-learning. Next, we ex-


Generative Topic Embedding: a Continuous Representation of Documents

Word embedding maps words into a lowdimensional continuous embedding space by exploiting the local word collocation patterns in a small context window. On the other hand, topic modeling maps documents onto a low-dimensional topic space, by utilizing the global word collocation patterns in the same document. These two types of patterns are complementary. In this paper, we propose a generative topic embedding model to combine the two types of patterns. In our model, topics are represented by embedding vectors, and are shared across documents. The probability of each word is influenced by both its local context and its topic. A variational inference method yields the topic embeddings as well as the topic mixing proportions for each document. Jointly they represent the document in a low-dimensional continuous space. In two document classification tasks, our method performs better than eight existing methods, with fewer features. In addition, we illustrate with an example that our method can generate coherent topics even based on only one document.


A study of array antenna with phase compensated technique for 60 GHz communication

This paper presents phase compensated techniques for 60 GHz communication. A phase compensation method for antenna embedded in a mobile device and a planar lens for base station antenna are introduced. For the Line-of Sight (LoS) scenario, end-fire antenna arrays are adapted for mobile device. 8×1 end-fire patch antenna arrays are designed in Low temperature co-fired ceramic (LTCC) substrate. Simulated max gain of the antenna arrays is 13.03 dBi. When the antenna module is mounted, scattering problem is occurred and its max gain is severely degraded to 6.4 dBi. By using phase compensated technique, max gain of the antenna arrays are enhanced to 12.5 dBi. The beam steered gain of the arrays is also simulated and good coverage can be achieved. A planar lens antenna is also studied for high gain of the base station antenna.


Comparison and Analysis of Single-Phase Transformerless Grid-Connected PV Inverters

Leakage current minimization is one of the most important considerations in transformerless photovoltaic (PV) inverters. In the past, various transformerless PV inverter topologies have been introduced, with leakage current minimized by the means of galvanic isolation and common-mode voltage (CMV) clamping. The galvanic isolation can be achieved via dc-decoupling or ac-decoupling, for isolation on the dc- or ac-side of the inverter, respectively. It has been shown that the latter provides lower losses due to the reduced switch count in conduction path. Nevertheless, leakage current cannot be simply eliminated by galvanic isolation and modulation techniques, due to the presence of switches' junction capacitances and resonant circuit effects. Hence, CMV clamping is used in some topologies to completely eliminate the leakage current. In this paper, several recently proposed transformerless PV inverters with different galvanic isolation methods and CMV clamping technique are analyzed and compared. A simple modified H-bridge zero-voltage state rectifier is also proposed, to combine the benefits of the low-loss ac-decoupling method and the complete leakage current elimination of the CMV clamping method. The performances of different topologies, in terms of CMV, leakage current, total harmonic distortion, losses and efficiencies are compared. The analyses are done theoretically and via simulation studies, and further validated with experimental results. This paper is helpful for the researchers to choose the appropriate topology for transformerless PV applications and to provide the design principles in terms of common-mode behavior and efficiency.


A Comparative Look into Public IXP Datasets

Internet eXchange Points (IXPs) are core components of the Internet infrastructure where Internet Service Providers (ISPs) meet and exchange traffic. During the last few years, the number and size of IXPs have increased rapidly, driving the flattening and shortening of Internet paths. However, understanding the present status of the IXP ecosystem and its potential role in shaping the future Internet requires rigorous data about IXPs, their presence, status, participants, etc. In this work, we do the first cross-comparison of three well-known publicly available IXP databases, namely of PeeringDB, Euro-IX, and PCH. A key challenge we address is linking IXP identifiers across databases maintained by different organizations. We find different AS-centric versus IXP-centric views provided by the databases as a result of their data collection approaches. In addition, we highlight differences and similarities w.r.t. IXP participants, geographical coverage, and co-location facilities. As a side-product of our linkage heuristics, we make publicly available the union of the three databases, which includes 40.2% more IXPs and 66.3% more IXP participants than the commonly-used PeeringDB. We also publish our analysis code to foster reproducibility of our experiments and shed preliminary insights into the accuracy of the union dataset.


OWLIM: A family of scalable semantic repositories

An explosion in the use of RDF for representing information about resources has driven the requirements for Webscale server systems that can store and process huge quantities of data, and furthermore provide powerful data access and mining functionalities. This paper describes OWLIM, a family of semantic repositories that provide storage, inference and novel data-access features delivered in a scalable, resilient, industrial-strength platform. Ontotext AD, 135 Tsarigradsko Chaussee, Sofia 1784, Bulgaria


Has the athlete trained enough to return to play safely? The acute:chronic workload ratio permits clinicians to quantify a player's risk of subsequent injury.

The return to sport from injury is a difficult multifactorial decision, and risk of reinjury is an important component. Most protocols for ascertaining the return to play status involve assessment of the healing status of the original injury and functional tests which have little proven predictive ability. Little attention has been paid to ascertaining whether an athlete has completed sufficient training to be prepared for competition. Recently, we have completed a series of studies in cricket, rugby league and Australian rules football that have shown that when an athlete's training and playing load for a given week (acute load) spikes above what they have been doing on average over the past 4 weeks (chronic load), they are more likely to be injured. This spike in the acute:chronic workload ratio may be from an unusual week or an ebbing of the athlete's training load over a period of time as in recuperation from injury. Our findings demonstrate a strong predictive (R(2)=0.53) polynomial relationship between acute:chronic workload ratio and injury likelihood. In the elite team setting, it is possible to quantify the loads we are expecting athletes to endure when returning to sport, so assessment of the acute:chronic workload ratio should be included in the return to play decision-making process.


Automatic Evaluation of Text Coherence: Models and Representations

This paper investigates the automatic evaluation of text coherence for machine-generated texts. We introduce a fully-automatic, linguistically rich model of local coherence that correlates with human judgments. Our modeling approach relies on shallow text properties and is relatively inexpensive. We present experimental results that assess the predictive power of various discourse representations proposed in the linguistic literature. Our results demonstrate that certain models capture complementary aspects of coherence and thus can be combined to improve performance.


Support vector machine approach for protein subcellular localization prediction

MOTIVATION
Subcellular localization is a key functional characteristic of proteins. A fully automatic and reliable prediction system for protein subcellular localization is needed, especially for the analysis of large-scale genome sequences.

RESULTS
In this paper, Support Vector Machine has been introduced to predict the subcellular localization of proteins from their amino acid compositions. The total prediction accuracies reach 91.4% for three subcellular locations in prokaryotic organisms and 79.4% for four locations in eukaryotic organisms. Predictions by our approach are robust to errors in the protein N-terminal sequences. This new approach provides superior prediction performance compared with existing algorithms based on amino acid composition and can be a complementary method to other existing methods based on sorting signals.

AVAILABILITY
A web server implementing the prediction method is available at http://www.bioinfo.tsinghua.edu.cn/SubLoc/.

SUPPLEMENTARY INFORMATION
Supplementary material is available at http://www.bioinfo.tsinghua.edu.cn/SubLoc/.


Toward open manufacturing: A cross-enterprises knowledge and services exchange framework based on blockchain and edge computing


Android malware detection method based on naive Bayes and permission correlation algorithm

In order to detect Android malware more effectively, an Android malware detection model was proposed based on improved naive Bayes classification. Firstly, considering the unknown permission that may be malicious in detection samples, and in order to improve the Android detection rate, the algorithm of malware detection is proposed based on improved naive Bayes. Considering the limited training samples, limited permissions, and the new malicious permissions in the test samples, we used the impact of the new malware permissions and training permissions as the weight. The weighted naive Bayesian algorithm improves the Android malware detection efficiency. Secondly, taking into account the detection model, we proposed a detection model of permissions and information theory based on the improved naive Bayes algorithm. We analyzed the correlation of the permission. By calculating the Pearson correlation coefficient, we determined the value of Pearson correlation coefficient r, and delete the permissions whose value r is less than the threshold $$\rho $$ ρ and get the new permission set. So, we got the improved detection model by clustering based on information theory. Finally, we detected the 1725 Android malware and 945 non malicious application of multiple data sets in the same simulation environment. The detection rate of the improved the naive Bayes algorithm is 86.54%, and the detection rate of the non-malicious application is increased to 97.59%. Based on the improved naive Bayes algorithm, the false detection rate of the improved detection model is reduced by 8.25%.


Heroin epidemics, treatment and ODE modelling.

The UN [United Nations Office on Drugs and Crime (UNODC): World Drug Report, 2005, vol. 1: Analysis. UNODC, 2005.], EU [European Monitoring Centre for Drugs and Drug Addiction (EMCDDA): Annual Report, 2005.http://annualreport.emcdda.eu.int/en/home-en.html.] and WHO [World Health Organisation (WHO): Biregional Strategy for Harm Reduction, 2005-2009. HIV and Injecting Drug Use. WHO, 2005.] have consistently highlighted in recent years the ongoing and persistent nature of opiate and particularly heroin use on a global scale. While this is a global phenomenon, authors have emphasised the significant impact such an epidemic has on individual lives and on society. National prevalence studies have indicated the scale of the problem, but the drug-using career, typically consisting of initiation, habitual use, a treatment-relapse cycle and eventual recovery, is not well understood. This paper presents one of the first ODE models of opiate addiction, based on the principles of mathematical epidemiology. The aim of this model is to identify parameters of interest for further study, with a view to informing and assisting policy-makers in targeting prevention and treatment resources for maximum effectiveness. An epidemic threshold value, R(0), is proposed for the drug-using career. Sensitivity analysis is performed on R(0) and it is then used to examine the stability of the system. A condition under which a backward bifurcation may exist is found, as are conditions that permit the existence of one or more endemic equilibria. A key result arising from this model is that prevention is indeed better than cure.


Data resource profile: the World Health Organization Study on global AGEing and adult health (SAGE).

Population ageing is rapidly becoming a global issue and will have a major impact on health policies and programmes. The World Health Organization's Study on global AGEing and adult health (SAGE) aims to address the gap in reliable data and scientific knowledge on ageing and health in low- and middle-income countries. SAGE is a longitudinal study with nationally representative samples of persons aged 50+ years in China, Ghana, India, Mexico, Russia and South Africa, with a smaller sample of adults aged 18-49 years in each country for comparisons. Instruments are compatible with other large high-income country longitudinal ageing studies. Wave 1 was conducted during 2007-2010 and included a total of 34 124 respondents aged 50+ and 8340 aged 18-49. In four countries, a subsample consisting of 8160 respondents participated in Wave 1 and the 2002/04 World Health Survey (referred to as SAGE Wave 0). Wave 2 data collection will start in 2012/13, following up all Wave 1 respondents. Wave 3 is planned for 2014/15. SAGE is committed to the public release of study instruments, protocols and meta- and micro-data: access is provided upon completion of a Users Agreement available through WHO's SAGE website (www.who.int/healthinfo/systems/sage) and WHO's archive using the National Data Archive application (http://apps.who.int/healthinfo/systems/surveydata).


Gain Improvement of Rectangular Dielectric Resonator Antenna by Engraving Grooves on Its Side Walls

A new technique for increasing the boresight gain of a rectangular dielectric resonator antenna (DRA) operating at its fundamental radiating <inline-formula><tex-math notation="LaTeX">$TE_{111}^y$</tex-math></inline-formula> mode is introduced. The idea is to increase the radiations from the side walls of the DRA compared to that of its top wall by engraving grooves on the side walls. A model based on the array theory is developed to explain the high-gain nature of the antenna. The measured results demonstrate that the proposed antenna achieves an impedance bandwidth of 21% over a band of 3.24–4 GHz, with a maximum gain of 9.6 dB. This is significantly higher with respect to available data in the literature.


Comparative Analysis of 6 Bit Thermometer-to-Binary Decoders for Flash Analog-to-Digital Converter

In the design of high speed Flash ADC selection of Thermometer to Binary decoder plays an important role. This paper describes different decoder topologies suitable for Flash ADCs. Comparative analysis between them is presented in terms of hardware required, propagation delay & power consumption. Result shows that fat tree & Mux based topologies are suitable for high speed conversions, but Mux based topology is effective in terms of power consumption. Presence of bubble error reduces output correction capability. In this paper advance scheme is proposed for correction of bubble error in Mux based decoder.


E-Readers and Visual Fatigue

The mass digitization of books is changing the way information is created, disseminated and displayed. Electronic book readers (e-readers) generally refer to two main display technologies: the electronic ink (E-ink) and the liquid crystal display (LCD). Both technologies have advantages and disadvantages, but the question whether one or the other triggers less visual fatigue is still open. The aim of the present research was to study the effects of the display technology on visual fatigue. To this end, participants performed a longitudinal study in which two last generation e-readers (LCD, E-ink) and paper book were tested in three different prolonged reading sessions separated by--on average--ten days. Results from both objective (Blinks per second) and subjective (Visual Fatigue Scale) measures suggested that reading on the LCD (Kindle Fire HD) triggers higher visual fatigue with respect to both the E-ink (Kindle Paperwhite) and the paper book. The absence of differences between E-ink and paper suggests that, concerning visual fatigue, the E-ink is indeed very similar to the paper.


Three-Dimensional Skin Deformation as Force Substitution: Wearable Device Design and Performance During Haptic Exploration of Virtual Environments

Virtual reality systems would benefit from a compelling force sensory substitute when workspace or stability limitations prevent the use of kinesthetic force feedback systems. We present a wearable fingertip haptic device with the ability to make and break contact in addition to rendering both shear and normal skin deformation to the fingerpad. A delta mechanism with novel bias spring and tether actuator relocation method enables the use of high-end motors and encoders, allowing precise device control: 10 Hz bandwidth and 0.255 mm RMS tracking error were achieved during testing. In the first of two experiments, participants determined the orientation of a stiff region in a surrounding compliant virtual surface with an average angular error of 7.6 degree, similar to that found in previous studies using traditional force feedback. In the second experiment, we evaluated participants’ ability to interpret differences in friction. The Just Noticeable Difference (JND) of surface friction coefficient discrimination using our skin deformation device was 0.20, corresponding with a reference friction coefficient of 0.5. While higher than that found using kinesthetic feedback, this demonstrates that users can perceive differences in surface friction without world-grounded kinesthetic forces. These experiments show that three DoF skin deformation enables both stiffness and friction discrimination capability in the absence of kinesthetic force feedback.


The possession game? A comparative analysis of ball retention and team success in European and international football, 2007-2010.

Possession is thought of as central to success in modern football, but questions remain about its impact on positive team outcomes (Bate, 1988; Hughes & Franks, 2005; Pollard & Reep, 1997; Stanhope, 2001). Recent studies (e.g. Bloomfield, Polman, & O'Donoghue, 2005; Carling, Williams, & Reilly, 2005; James, Mellallieu, & Holley, 2002; Jones, James, & Mellalieu, 2004; Lago, 2009; Lago & Martin, 2007; Lago-Peñas & Dellal, 2010; Lago-Peñas, Lago-Ballesteros, Dellal, & Gómez, 2010; Taylor, Mellalieu, & James, 2005; Tucker, Mellalieu, James, & Taylor, 2005) that have examined these questions have often been constrained by an exclusive focus on English or Spanish domestic play. Using data from five European leagues, UEFA and FIFA tournaments, the study found that while possession time and passing predicted aggregated team success in domestic league play, both variables were poor predictors at the individual match level once team quality and home advantage were accounted for. In league play, the effect of greater possession was consistently negative; in the Champions League, it had virtually no impact. In national team tournaments, possession failed to reach significance when offensive factors were accounted for. Much of the success behind the 'possession game' was thus a function of elite teams confined in geographic and competitive space. That ball hegemony was not consistently tied to success suggests that a nuanced approach to possession is needed to account for variant strategic environments (e.g. James et al., 2002) and compels match analysts to re-examine the metric's overall value.


A mobile-based home automation system

The rapidly advancing mobile communication technology and the decrease in costs make it possible to incorporate mobile technology into home automation systems. We propose a mobile-based home automation system that consists of a mobile phone with Java capabilities, a cellular modem, and a home server. The home appliances are controlled by the home server, which operates according to the user commands received from the mobile phone via the cellular modem. In our proposed system the home server is built upon an SMS/GPRS (short message service/general packet radio service) mobile cell module and a microcontroller, allowing a user to control and monitor any variables related to the home by using any Java capable cell phone. This paper presents the design and implementation of AT modem driver, text based command processing software, and power failure resilient output for a microcontroller to facilitate in sending and receiving data via the cell module, together with the design of Java application to enable the cell phone to send commands and receive alerts through the cell module


Design and implementation of home automation system

M2M wireless communication of various machines and devices in mobile networks is a fast growing business and application area in industry, maintenance business, customer service, security, and banking areas. This paper presents design and implementation of remote control system by means of GSM cellular communication network. The design integrates the device to be controlled, the microcontroller, and the GSM module so that it can be used for a wide range of applications. Detailed description and implementation of each design element are presented. To verify the principle operation of the M2M design, two home applications are experimentally tested using PC-based environment.


Implementation of ZigBee-GSM based home security monitoring and remote control system

Home security and control is one of the basic needs of mankind from early days. But today it has to be updated with the rapidly changing technology to ensure vast coverage, remote control, reliability, and real time operation. Deploying wireless technologies for security and control in home automation systems offers attractive benefits along with user friendly interface. In this paper, implementation of a novel security and control system for home automation is presented. The proposed system consists of a control console interfaced with different sensors using ZigBee. Suspected activities are conveyed to remote user through SMS (Short Message Service) or Call using GSM (Global System for Mobile communication) technology. Upon reply, the remote user can control his premises again through GSM-ZigBee combination. Besides, traditional burglar alarm enhances security in case of no acknowledgment from remote user. This system offers a low cost, low power consumption and user friendly way of a reliable portable monitoring and control of the secured environment. Using the concept of serial communication and mobile phone AT-commands (Attention Telephone/Terminal commands), the software is programmed using C-language. The design has been implemented in the hardware using ZigBee EM357 module, Atmega128 MCU (microcontroller unit) and Sony Ericsson T290i mobile phone set.


Java-based home automation system

This paper presents the design and implementation of a Java-based automation system that can monitor and control home appliances via the World Wide Web. The design is based on a stand alone embedded system board integrated into a PC-based server at home. The home appliances are connected to the input/output ports of the embedded system board and their status are passed to the server. The monitoring and control software engine is based on the combination of JavaServer pages, JavaBeans, and interactive C. The home appliances can be monitored and controlled locally via the embedded system board, or remotely through a Web browser from anywhere in the world provided that an Internet access is available. The system is scalable and allows multi-vendor appliances to be added with no major changes to its core. Password protection is used to block unauthorized users from accessing the appliances at home. If the Internet connection is down or the server is not up, the embedded system board still can control and operate the appliances locally.


Ontologically Grounded Multi-sense Representation Learning for Semantic Vector Space Models

Words are polysemous. However, most approaches to representation learning for lexical semantics assign a single vector to every surface word type. Meanwhile, lexical ontologies such as WordNet provide a source of complementary knowledge to distributional information, including a word sense inventory. In this paper we propose two novel and general approaches for generating sense-specific word embeddings that are grounded in an ontology. The first applies graph smoothing as a postprocessing step to tease the vectors of different senses apart, and is applicable to any vector space model. The second adapts predictive maximum likelihood models that learn word embeddings with latent variables representing senses grounded in an specified ontology. Empirical results on lexical semantic tasks show that our approaches effectively captures information from both the ontology and distributional statistics. Moreover, in most cases our sense-specific models outperform other models we compare against.


Hippocampus segmentation through multi-view ensemble ConvNets

Automated segmentation of brain structures from MR images is an important practice in many neuroimage studies. In this paper, we explore the utilization of a multi-view ensemble approach that relies on neural networks (NN) to combine multiple decision maps in achieving accurate hippocampus segmentation. Constructed under a general convolutional NN structure, our Ensemble-Net networks explore different convolution configurations to capture the complementary information residing in the multiple label probabilities produced by our U-Seg-Net (a modified U-Net) segmentation neural network. T1-weighted MRI scans and the associated Hippocampal masks of 110 healthy subjects from the ADNI project were used as the training and testing data. The combined U-Seg-Net + Ensemble-Net framework achieves over 89% Dice ratio on the test dataset.


An Automatic Voice Conversion Evaluation Strategy Based on Perceptual Background Noise Distortion and Speaker Similarity

Voice conversion aims to modify the characteristics of one speaker to make it sound like spoken by another speaker without changing the language content. This task has attracted considerable attention and various approaches have been proposed since two decades ago. The evaluation of voice conversion approaches, usually through time-intensive subject listening tests, requires a huge amount of human labor. This paper proposes an automatic voice conversion evaluation strategy based on perceptual background noise distortion and speaker similarity. Experimental results show that our automatic evaluation results match the subjective listening results quite well. We further use our strategy to select best converted samples from multiple voice conversion systems and our submission achieves promising results in the voice conversion challenge (VCC2016).


A measurement study of Napster and Gnutella as examples of peer-to-peer file sharing systems

In this paper, we present and analyze an extensive measurement study of Napster and Gnutella.


Child sexual abuse and subsequent offending and victimisation : A 45 year follow-up study

This is a project supported by a grant from the Criminology Research Council. The views expressed are the responsibility of the author and are not necessarily those of the Council.


Depression duration but not age predicts hippocampal volume loss in medically healthy women with recurrent major depression.

This study takes advantage of continuing advances in the precision of magnetic resonance imaging (MRI) to quantify hippocampal volumes in a series of human subjects with a history of depression compared with controls. We sought to test the hypothesis that both age and duration of past depression would be inversely and independently correlated with hippocampal volume. A sample of 24 women ranging in age from 23 to 86 years with a history of recurrent major depression, but no medical comorbidity, and 24 case-matched controls underwent MRI scanning. Subjects with a history of depression (post-depressed) had smaller hippocampal volumes bilaterally than controls. Post-depressives also had smaller amygdala core nuclei volumes, and these volumes correlated with hippocampal volumes. In addition, post-depressives scored lower in verbal memory, a neuropsychological measure of hippocampal function, suggesting that the volume loss was related to an aspect of cognitive functioning. In contrast, there was no difference in overall brain size or general intellectual performance. Contrary to our initial hypothesis, there was no significant correlation between hippocampal volume and age in either post-depressive or control subjects, whereas there was a significant correlation with total lifetime duration of depression. This suggests that repeated stress during recurrent depressive episodes may result in cumulative hippocampal injury as reflected in volume loss.


Towards String-to-Tree Neural Machine Translation

We present a simple method to incorporate syntactic information about the target language in a neural machine translation system by translating into linearized, lexicalized constituency trees. Experiments on the WMT16 German-English news translation task shown improved BLEU scores when compared to a syntax-agnostic NMT baseline trained on the same dataset. An analysis of the translations from the syntax-aware system shows that it performs more reordering during translation in comparison to the baseline. A smallscale human evaluation also showed an advantage to the syntax-aware system. ”accepted...” header