How do I re-enable Civ 5's opening movie?

I bought Civ 5 and clicked too quickly on the intro video the first time I loaded the game. Now it doesn't play anymore but I would like to see it again. I cannot seem to find where to reset it. I bought the game on Steam and I am on MacOS 10.9 (Mavericks).


Is pumpkin soup still good to drink cold?

What are the benefits of Pumpkin Soup hot vs cold? Is it still worth drinking cold? Is it better than other potions still?


Can I farm Chlorophyte above ground level?

If I want to farm chlorophyte do I have to do it under ground level? Because I tried doing it a few times above ground level but it didn't work.


Is there a way to keep a clock ticking with no players logged into SMP?

I'm planning to build a clock tower for my SMP server; however, it's occurred to me that my plans have a gaping flaw: when nobody's online, the redstone clock won't keep time. I'm using vanilla, so Bukkit mods to keep chunks loaded won't work. Is it possible to use a different clock to count off hours, one that will keep running while I'm gone? Or better yet, somehow derive the time from the sun position?


Can I play gog's OSX version of SWOS two players both on the keyboard?

I've just bought SWOS from gog and downloaded it for OSX, tried to play it with a friend, but the arrow keys controlled both teams, and couldn't find any other key controlling only one team and not the other one. Is there a way to fix that, or are joypads required?


What's the best way to level transport helicopters as a pilot?

I want to level transport helicopters in Battlefield 3. What's the best way to earn points? Do I only get points for kills from my passengers or is there something else I can do?


Can I hit with Ahri's Q more than twice?

I've seen Draven's Whirling Death will achieve a third hit if you flash over your ult to change its course to hit the enemy a third time. A variant with Blitzcrank can be seen here and the usage of 'teleport' here > (Active): Draven hurls two massive axes in a given direction, dealing > physical damage to every unit struck. Upon reaching the edge of the map, > striking an enemy champion or upon the reactivation of Whirling Death, the > axes will slowly come to a stop before changing direction and returning to > Draven Ahri's Q is another out-and-back ability similar to Draven's ult. > (Active) Ahri sends out and pulls back her orb, dealing magic damage on the > way out and true damage on the way back. My question is, if you are able to flash over your enemy with Orb of Deception in flight, causing it to change direction, **will it hit a third time? Will it deal magic or true damage on the third hit?**


Does dropping rank affect your diehard rank?

If I 'drop rank' (using the option on the 'stats' screen, not by dying or other ways that cause you to lose rank), will it affect my place on the diehard leaderboard?


How can I recover my Minecraft game, after I loaded it without Biomes a plenty?

I accidentally loaded a save game without Biomes a plenty loaded in my Feed the Beast launcher (I forced an update. For somereason that disabled that mod!) I crashed to the ground and died as my Fir Tree tree house no longer existed. I've re-enabled the mod, but my save seems to be borked. I have most of my items (except a handful of fir logs/planks) Can I recover the game by _forcing_ the game to put the biomes back and regenerate those chunks? If not, how do I carry my items over to a new save? I imagine I can destroy everything and put it into my inventory and then save a copy of my player.dat and regenerate the world, then drop it into the right folder. If I do this, what stuff won't be stored in player.dat? Is any of this possible? If it helps I'm on Ubuntu 12.


How do I get the six hidden achievements in Indie Game: The Movie?

I see that there are six (6) hidden Steam achievements (Feature Complete, Extra Lives, Nice to Meat You, Teh Internets, Bonus Levels, and Behind the Scenes) with no descriptions and I have no idea how to get them. Do I need to rewatch the movie if I have already? Can I skip around? What are the unlock conditions? Where are they hidden?


Which NPCs are considered hostiles, and which are considered civilians? Also, does killing a civilian add more chaos compared to killing a hostile?

At the end of a mission, the mission stats will state how many 'hostiles', and how many 'civilians' you killed. Which NPCs are considered hostiles, and which are considered civilians? Is there any easy way to know if an NPC is considered a hostile or a civilian? Also, does killing a civilian add more to chaos, compared to killing a hostile? Instances where it is unclear whether an NPC is a hostile or a civilian:   * Thugs at the Distillery, in the House of Pleasure mission  > (where they don't attack unless provoked)   * Lord Shaw at the Lady Boyle's Last Party mission > He will fight you in a duel, if you do an optional mission objective.   * The Scavenger at the Royal Physican mission      * Granny Rags at the Flooded District mission  > She'll fight you if you choose to do an optional mission objective.   * Samuel    > who will alert guards to your location if playing at a 'very high chaos' at > The Light at the End mission.


What does a Level 9 Legendary Monster look like?

I just hatched a Legendary Monster and I was wondering if anyone has evolved theirs to level 9. I'm level 33 and just curious to see if it has different Adult forms?


How to get TF2 Bots to move?

I have followed a thing for how to get bots to move. I chose a gamemode that bots support(PL) and it has a navmesh. The only thing is they stand still like they don't have a navmesh. PLease help.


Determining hidden attributes in Football Manager 2014

What are some easy ways to determine player's hidden attributes in Football Manager 2014? What actions should I undertake to reveal more about player's personality? I mean only in-game fair ways, through direct or indirect interaction with the player.


Jetpack Joyride device sync

Is it possible to sync between an android device and a Windows 8 PC? I have a lot of progress on a lot of games on my Droid Razr M, but I just got a new all-in-one, which is great for my daughter. I want to put my Jetpack Joyride progress on there, especially, but I don't think it's possible. Is there any way to do this?


How is the number of engineers required to build facilities calculated?

I've noticed that the number of engineers required to build subsequent facilities (e.g. a second satellite uplink) is larger than the number required for the first facility. What factors determine the number of engineers required?


Rebinding Developer Console

I like to have the developer console, but whenever I play i have to turn it off because I keep hitting it mid-battle. Is there like a "toggle_console" command I can bind to a key?


Does legendary item power scale with difficulty?

In reference to Diablo 3 on the console (PS3), do more powerful legendary items drop as you go up in master levels 1 to 5 (Inferno mode, of course)? Or are the drops just the same? Obvious example is if a legendary sword drop on master IV is more powerful than say one dropped on master level II, or is it all just random?


Battlefield framerate: is my CPU or GPU the bottleneck?

I have a similar problem with Battlefield 3. In BF3, no matter what I do, the framerate will be in the 15-40fps range. 60fps only if I look into the sky. If I have everything at low and at 640x480, I can't get a stable 60fps going. I have the same problem with BF4. Am I CPU bound? I have a A4-5300, which I found out has no L3 cache and only 1mb of L2 cache. I have 4gb of system memory and a Geforce 650 GTX. Am I just bottle-necked?


Do specific items have the same effect as other similar items?

In _Nethack_ , I find myself a **ruby potion** , and drinking it gives me poison. Later in the same dungeon, I find a **"Liquor Emporium"** (potion shop) and find other _ruby potions_ in there as well. Do all items within the same dungeon have a constant effect (e.g. All _ruby potions_ are poisonous)?


When should I baron?

When should you be doing baron? It spawns at 15 minutes but what a good time to start considering baron or preventing the other team to get it. Sometimes I see a team around lvl 12-13 starting baron after killing 1 or 2 people but it doesn't end well if the other team challenges it since you take so much dmg from baron. What is a good time/champion lvl to do baron?


Can I delete the Health and Safety Information app?

On my **Nintendo 3DS,** I am getting real annoyed when I try to press a game right next to it but accidentally press the **Health and Safety Information** icon. Is there any way to delete it permanently off the system? Thanks in advance.


My crafters are addicted to Death's Breath! How can I help fulfill that need?

That Mystic is such an addict. All I want is to tweak my items, and she refuses to do so much as get up unless I wave one of these under her nose. It's gotten so bad, she sometimes wants two or even _three_ of them! She's lazy, too. She'll only provide a couple tweaks, neither of which are useful, therefore necessitating yet _more_ Death's Breaths. She's so bad, even Shen and Haedrig have gotten addicted, too! Which means I have to give them some, too, or they refuse to do _their_ jobs, either. I tell you, some people... What's a great way to stockpile this rare (and apparently, highly addictive) resource? Do higher difficulty levels offer a better chance of it dropping?


Using scoreboard objectives as arguments for commands

Is there any way to use scoreboard objectives as arguments for commands? For example, say I have a command block that should teleport a player to a location based on their score.               tp Notch score_Notch_Deaths 0 0      This should teleport Notch to an x-coordinate based on his `Deaths` score. If this is possible, what would the actual syntax be?


Any downside to pick-pocketing characters in the Ragged Flagon?

There is a guy in the area that seems to have 1500 gold every time I check his inventory. I have a 0% success rate to steal it. I've taken it every time, and it zooms out like I've been caught, but nothing happens. If I try to steal again in the same area I get 'You've already been caught pick-pocketing'. So far I haven't found any downside.


How do the bonus modes differ from the normal game?

After finishing Cthulhu Saves the World, some new game modes were unlocked - `Highlander`, `Overkill`, `Cthulhu's Angels` and some sort of boss rush. Before playing through though I'm curious if there are enough differences to keep me interested for one more playthrough, or if the changes are mostly cosmetic. How do each of the bonus modes differ from the normal game?


Is it okay to level up skills I don't consider to be my main skills?

Should I avoid overusing skills that I do not plan on spending my perks on? By doing so, will it make it harder for me to reach 100 in the skills that I am planning on spending perks points in? Will I end up too balanced and not a master in anything? For example I want to get Destruction and Conjuration to 100. If I start raising Smithing - a skill I have not been using at all - my overall char level is going to improve so I won't get the ones I really want before I hit level 50.


Why does Yuri not mind control the president during the Soviet invasion

During the Soviet invasion at the start of Red Alert 2, The president of the USA phones the Premier of Russia and asks what he is doing with the invasion. After some banter between the two, Yuri is shown to pick up a phone, contact a nuclear silo and tell them to not open the doors so the missiles blow up in the silo. Why not just phone the president direct, order him to stand his men down and Russia take over the country easily? I know this might come down to the fact if this happened there would be no game, but it just seems like a bit of a bad strategy. Is there any reason why that anyone knows of? This video should help you will see what I mean


Shooting vs. melee when fighting boarding parties

I noticed that, when two people are fighting against a single intruder in one room, one fighter usually moves closer and fights with the intruder hand-to- hand, while the other stands back and shoots them with something (lasers for the humans, little rock things for rockmen, etc). Is there any benefit to one or the other, and is there any way to use it to my advantage?


What's the easiest way to pull a flying dragon?

I've encountered 2 random dragons now (and killed 2 that were in place, the quest one and one at a shout word) and have not been able to pull either. I run around in the open shooting arrows at the thing, but it never comes down and loses interest after a while and flies off. What's the easiest way to begin the fight?


Saving and progress

Even though the game continuously reports it's saving my progress, it is gone when I exit the game. Currently, I'm exploring the first town, Havana. Yesterday I did the first sequence, but when I started the game today, my progress was set back to arriving in town. How does the save mechanism work in the game and how can I make sure I don't lose my save files again? Playing on PC. Not sure when the games saves but i guess previous time(s) my progress on the main mission was just not enough tracking many side missions and getting the box etc. Yesterday my progress was saved when my focus was more on the main missions. Would be nice if this was a little more explicit.


What levels are the DLC areas?

I downloaded 4 DLC regions which are already unlocked on the world map: Hellfire Grotto, Oblivion Ruins, Way of Saburai and Trinity Steppe. Upon visiting one I found **giant murderous dragon monsters** and immediately ran as they looked 5000x more powerful than anything I've seen before. What level should I be before trying the DLC areas? Do they each have their own levels?


How fast can I get mutalisks as Zerg and what's the build order to get there?

What's the earliest time (as in exact timing of how long it takes) a Zerg player can have mutas, and the build order to pull this stunt? Any help appreciated!


Is the "default" story in Mass Effect 3 a direct continuation of the "default" from Mass Effect 2?

If I start a new game in Mass Effect 3, without importing a save file, will the default story continue on with the same decisions that the default story of Mass Effect 2 had. Obviously here I'm talking about the decisions that Mass Effect 2 made about Mass Effect 1 if you didn't continue on the save. Things like whether Wrex is alive, or who died on Virmire, or whether or not the Rachni survived. In Mass Effect 2 Wrex was dead, the opposite gender from yourself survived Virmire (Ashley for male Shep, Kaiden for female Shep) and (as far as I can tell) the Rachni were killed. Obviously if I continue over a "default" Mass Effect 2 playthrough, then those decisions will also continue on (in addition to all of the Mass Effect 2 decisions I made) but if I start a new "default" Mass Effect 3 game, then will all those Mass Effect 1 decisions still be the same? Or will Wrex suddenly be alive etc.


How do I use Medical Packs/Regain Health?

I've perused through the manual and can't figure out how to use medical packs to regain health. There was an on-screen tip, that I missed, that I think explained how. (I feel dumb for asking.)


Can Steam be used to Launch Mass Effect 3?

I own Mass Effect 3 on Origin, but I very much prefer launching games from Steam (largely for the overlay, since I've got hundreds of Steam friends). I know that non-steam applications can be launched from Steam by mapping their executables, but I'm not sure how the interaction with Origin works. Is it possible to use Steam to launch Mass Effect 3? If so, are there any adverse symptoms to be aware of? Will doing so enable the Steam overlay?


Save your Justice Ready! for the right monster

If I understood well it seems that when your _justice-meter_ is filled up you consume it as soon as you use any _violet_ weapons. If you equip DeathSpank with two violet weapons you have then no choice to keep Justice for the right moment. If you instead equip him with 1 violet and 1 non-violet weapon you cannot build up combo multiplier using your weapons alternatively. Is really designed in that way or am I miss something? Is it possible having more control on your **Justice Ready!** and decide when really use it?


StarCraft2: Will I be able to switch between campaigns if I start a new one?


How do I find survivors?

I've used the "search for survivors" guardian power and created "find survivor" missions, but how do I actually find the survivors? Do I just have to search everywhere and hope that I run in to them? Is there any sort of map indication of where they are?


Are there any advantages to playing COD: Black Ops Multiplayer in 3D vs. 2D?

Does anyone know if there is a big difference between the 2D and 3D versions of Call of Duty: Black Ops multiplayer? I was just curious if there are any advantages to playing in 3D (players are much easier to notice, determining distance from targets is easier, etc.) I've been playing all of the new COD games, but don't have a 3D tv and was wondering if it's any better. Thanks in advance!


How do I stop Civilization V from freezing and crashing on "next turn"/

Sometimes, when clicking the "next turn" button on a late turn, Civilization V freezes (and in the background Windows shows an error, so it actually crashes). When this happens it is reproducible - i.e. if it crashes when trying to go from turn 396 to 397, then when loading again turn 396 or 390 (from the autosave) or even earlier, it will still crash. Searching online shows this happens to other players as well, typically on late game turns in huge maps - but I was not able to find a solution. Does anyone know of a way to continue playing once this happens?


How can you turn a rapid pulser on and off?

We have built a number of large rapid pulsers for Floor D of Fosco's server's community wiki. D, obviously, is for disco. ![](http://i.stack.imgur.com/4fZD7.png) _Disco seen from the deejay's point of view, with two jukeboxes. I just wish there were more than two records._ The soft lightning is done by a number of extended rapid pulsers. Basically, I took the basic structure of a rapid pulser and extended it sideways with further torches and powder. It works. ![](http://i.stack.imgur.com/NyVz2.png) _Close up of the underlying structure._ The nice thing about this is that it can run indefinitely without any external input (originally, we were fiddling with carts). The bad thing about this is that it does even when unneeded, which causes light updates to lag elsewhere. A solution would be to put a sensor at the deejay's spot. When the deejay (or an heavy object) is in place, it's disco time. Otherwise, the pulsers should stop. (A nicer solution could be had if jukeboxes emitted power while they played songs. Alas...) How can we stop the pulsers?


Minecraft won't load Forge Profile/Forge version 1.7.10

I've had this problem for a while. I try to use the Forge profile so I can play MC with 2 mods that are Forge-compatible, but that doesn't happen. The Minecraft Launcher loads up the profile quick after clicking "Play" but after a few seconds, the "Play" button unlocks itself from being blocked (when you select "Play", Minecraft launches and the button remains locked/unselectable unless you exit the game out and look at the MC Launcher). I went over the Development Console and this is all the information I have found:               Getting syncinfo for selected version     Queueing library & version downloads     Download job 'Version & Libraries' started (16 threads, 36 files)     Attempting to download C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\commons-io\commons-io\2.4\commons-io-2.4.jar for job 'Version & Libraries'... (try 0)     Attempting to download C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\net\java\jinput\jinput\2.0.5\jinput-2.0.5.jar for job 'Version & Libraries'... (try 0)     Attempting to download C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\com\paulscode\codecwav\20101023\codecwav-20101023.jar for job 'Version & Libraries'... (try 0)     Attempting to download C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\org\apache\httpcomponents\httpcore\4.3.2\httpcore-4.3.2.jar for job 'Version & Libraries'... (try 0)     Attempting to download C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\org\apache\commons\commons-compress\1.8.1\commons-compress-1.8.1.jar for job 'Version & Libraries'... (try 0)     Attempting to download C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\org\lwjgl\lwjgl\lwjgl\2.9.1\lwjgl-2.9.1.jar for job 'Version & Libraries'... (try 0)     Attempting to download C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\org\apache\logging\log4j\log4j-core\2.0-beta9\log4j-core-2.0-beta9.jar for job 'Version & Libraries'... (try 0)     Attempting to download C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\net\sf\trove4j\trove4j\3.0.3\trove4j-3.0.3.jar for job 'Version & Libraries'... (try 0)     Attempting to download C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\org\apache\commons\commons-lang3\3.2.1\commons-lang3-3.2.1.jar for job 'Version & Libraries'... (try 0)     Attempting to download C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\tv\twitch\twitch-platform\5.16\twitch-platform-5.16-natives-windows-64.jar for job 'Version & Libraries'... (try 0)     Attempting to download C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\tv\twitch\twitch\5.16\twitch-5.16.jar for job 'Version & Libraries'... (try 0)     Attempting to download C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\com\google\guava\guava\16.0\guava-16.0.jar for job 'Version & Libraries'... (try 0)     Attempting to download C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\lzma\lzma\0.0.1\lzma-0.0.1.jar for job 'Version & Libraries'... (try 0)     Attempting to download C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\net\java\jutils\jutils\1.0.0\jutils-1.0.0.jar for job 'Version & Libraries'... (try 0)     Attempting to download C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\org\ow2\asm\asm-all\4.1\asm-all-4.1.jar for job 'Version & Libraries'... (try 0)     Attempting to download C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\com\paulscode\codecjorbis\20101023\codecjorbis-20101023.jar for job 'Version & Libraries'... (try 0)     Delta time to compare resources: 4608 ms      Download job 'Resources' skipped as there are no files to download     Job 'Resources' finished successfully     Finished downloading C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\net\sf\trove4j\trove4j\3.0.3\trove4j-3.0.3.jar for job 'Version & Libraries': Local file matches local checksum, using that     Attempting to download C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\org\apache\logging\log4j\log4j-api\2.0-beta9\log4j-api-2.0-beta9.jar for job 'Version & Libraries'... (try 0)     Finished downloading C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\org\apache\logging\log4j\log4j-api\2.0-beta9\log4j-api-2.0-beta9.jar for job 'Version & Libraries': Local file matches local checksum, using that     Attempting to download C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\com\ibm\icu\icu4j-core-mojang\51.2\icu4j-core-mojang-51.2.jar for job 'Version & Libraries'... (try 0)     Finished downloading C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\com\paulscode\codecjorbis\20101023\codecjorbis-20101023.jar for job 'Version & Libraries': Local file matches local checksum, using that     Attempting to download C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\com\paulscode\libraryjavasound\20101123\libraryjavasound-20101123.jar for job 'Version & Libraries'... (try 0)     Finished downloading C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\com\paulscode\libraryjavasound\20101123\libraryjavasound-20101123.jar for job 'Version & Libraries': Local file matches local checksum, using that     Attempting to download C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\java3d\vecmath\1.3.1\vecmath-1.3.1.jar for job 'Version & Libraries'... (try 0)     Finished downloading C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\java3d\vecmath\1.3.1\vecmath-1.3.1.jar for job 'Version & Libraries': Local file matches local checksum, using that     Attempting to download C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\net\sf\jopt-simple\jopt-simple\4.5\jopt-simple-4.5.jar for job 'Version & Libraries'... (try 0)     Finished downloading C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\net\sf\jopt-simple\jopt-simple\4.5\jopt-simple-4.5.jar for job 'Version & Libraries': Local file matches local checksum, using that     Attempting to download C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\org\lwjgl\lwjgl\lwjgl-platform\2.9.1\lwjgl-platform-2.9.1-natives-windows.jar for job 'Version & Libraries'... (try 0)     Finished downloading C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\com\ibm\icu\icu4j-core-mojang\51.2\icu4j-core-mojang-51.2.jar for job 'Version & Libraries': Local file matches local checksum, using that     Attempting to download C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\org\lwjgl\lwjgl\lwjgl_util\2.9.1\lwjgl_util-2.9.1.jar for job 'Version & Libraries'... (try 0)     Finished downloading C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\org\lwjgl\lwjgl\lwjgl_util\2.9.1\lwjgl_util-2.9.1.jar for job 'Version & Libraries': Local file matches local checksum, using that     Attempting to download C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\net\minecraft\launchwrapper\1.9\launchwrapper-1.9.jar for job 'Version & Libraries'... (try 0)     Finished downloading C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\org\lwjgl\lwjgl\lwjgl-platform\2.9.1\lwjgl-platform-2.9.1-natives-windows.jar for job 'Version & Libraries': Local file matches local checksum, using that     Attempting to download C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\io\netty\netty-all\4.0.10.Final\netty-all-4.0.10.Final.jar for job 'Version & Libraries'... (try 0)     Finished downloading C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\net\minecraft\launchwrapper\1.9\launchwrapper-1.9.jar for job 'Version & Libraries': Local file matches local checksum, using that     Attempting to download C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\com\paulscode\soundsystem\20120107\soundsystem-20120107.jar for job 'Version & Libraries'... (try 0)     Finished downloading C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\com\paulscode\soundsystem\20120107\soundsystem-20120107.jar for job 'Version & Libraries': Local file matches local checksum, using that     Attempting to download C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\commons-codec\commons-codec\1.9\commons-codec-1.9.jar for job 'Version & Libraries'... (try 0)     Finished downloading C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\commons-codec\commons-codec\1.9\commons-codec-1.9.jar for job 'Version & Libraries': Local file matches local checksum, using that     Attempting to download C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\tv\twitch\twitch-external-platform\4.5\twitch-external-platform-4.5-natives-windows-64.jar for job 'Version & Libraries'... (try 0)     Finished downloading C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\io\netty\netty-all\4.0.10.Final\netty-all-4.0.10.Final.jar for job 'Version & Libraries': Local file matches local checksum, using that     Attempting to download C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\com\mojang\authlib\1.5.16\authlib-1.5.16.jar for job 'Version & Libraries'... (try 0)     Finished downloading C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\com\mojang\authlib\1.5.16\authlib-1.5.16.jar for job 'Version & Libraries': Local file matches local checksum, using that     Attempting to download C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\org\apache\httpcomponents\httpclient\4.3.3\httpclient-4.3.3.jar for job 'Version & Libraries'... (try 0)     Finished downloading C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\org\apache\httpcomponents\httpclient\4.3.3\httpclient-4.3.3.jar for job 'Version & Libraries': Local file matches local checksum, using that     Attempting to download C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\com\mojang\realms\1.3.1\realms-1.3.1.jar for job 'Version & Libraries'... (try 0)     Finished downloading C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\com\mojang\realms\1.3.1\realms-1.3.1.jar for job 'Version & Libraries': Local file matches local checksum, using that     Attempting to download C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\commons-logging\commons-logging\1.1.3\commons-logging-1.1.3.jar for job 'Version & Libraries'... (try 0)     Finished downloading C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\commons-logging\commons-logging\1.1.3\commons-logging-1.1.3.jar for job 'Version & Libraries': Local file matches local checksum, using that     Attempting to download C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\net\java\jinput\jinput-platform\2.0.5\jinput-platform-2.0.5-natives-windows.jar for job 'Version & Libraries'... (try 0)     Finished downloading C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\net\java\jinput\jinput-platform\2.0.5\jinput-platform-2.0.5-natives-windows.jar for job 'Version & Libraries': Local file matches local checksum, using that     Attempting to download C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\com\google\code\gson\gson\2.2.4\gson-2.2.4.jar for job 'Version & Libraries'... (try 0)     Finished downloading C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\com\google\code\gson\gson\2.2.4\gson-2.2.4.jar for job 'Version & Libraries': Local file matches local checksum, using that     Attempting to download C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\com\paulscode\librarylwjglopenal\20100824\librarylwjglopenal-20100824.jar for job 'Version & Libraries'... (try 0)     Finished downloading C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\com\paulscode\librarylwjglopenal\20100824\librarylwjglopenal-20100824.jar for job 'Version & Libraries': Local file matches local checksum, using that     Attempting to download C:\Users\Vendetta\AppData\Roaming\.minecraft\versions\1.7.10-Forge10.13.0.1208\1.7.10-Forge10.13.0.1208.jar for job 'Version & Libraries'... (try 0)     Finished downloading C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\tv\twitch\twitch-external-platform\4.5\twitch-external-platform-4.5-natives-windows-64.jar for job 'Version & Libraries': Local file matches local checksum, using that     Finished downloading C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\org\ow2\asm\asm-all\4.1\asm-all-4.1.jar for job 'Version & Libraries': Local file matches local checksum, using that     Finished downloading C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\com\google\guava\guava\16.0\guava-16.0.jar for job 'Version & Libraries': Local file matches local checksum, using that     Finished downloading C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\net\java\jutils\jutils\1.0.0\jutils-1.0.0.jar for job 'Version & Libraries': Local file matches local checksum, using that     Finished downloading C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\lzma\lzma\0.0.1\lzma-0.0.1.jar for job 'Version & Libraries': Local file matches local checksum, using that     Finished downloading C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\org\apache\logging\log4j\log4j-core\2.0-beta9\log4j-core-2.0-beta9.jar for job 'Version & Libraries': Local file matches local checksum, using that     Finished downloading C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\tv\twitch\twitch\5.16\twitch-5.16.jar for job 'Version & Libraries': Local file matches local checksum, using that     Finished downloading C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\tv\twitch\twitch-platform\5.16\twitch-platform-5.16-natives-windows-64.jar for job 'Version & Libraries': Local file matches local checksum, using that     Finished downloading C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\org\apache\commons\commons-lang3\3.2.1\commons-lang3-3.2.1.jar for job 'Version & Libraries': Local file matches local checksum, using that     Finished downloading C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\org\lwjgl\lwjgl\lwjgl\2.9.1\lwjgl-2.9.1.jar for job 'Version & Libraries': Local file matches local checksum, using that     Finished downloading C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\org\apache\commons\commons-compress\1.8.1\commons-compress-1.8.1.jar for job 'Version & Libraries': Local file matches local checksum, using that     Finished downloading C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\net\java\jinput\jinput\2.0.5\jinput-2.0.5.jar for job 'Version & Libraries': Local file matches local checksum, using that     Finished downloading C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\com\paulscode\codecwav\20101023\codecwav-20101023.jar for job 'Version & Libraries': Local file matches local checksum, using that     Finished downloading C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\org\apache\httpcomponents\httpcore\4.3.2\httpcore-4.3.2.jar for job 'Version & Libraries': Local file matches local checksum, using that     Finished downloading C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\commons-io\commons-io\2.4\commons-io-2.4.jar for job 'Version & Libraries': Local file matches local checksum, using that     Finished downloading C:\Users\Vendetta\AppData\Roaming\.minecraft\versions\1.7.10-Forge10.13.0.1208\1.7.10-Forge10.13.0.1208.jar for job 'Version & Libraries': Couldn't connect to server (responded with 403) but have local file, assuming it's good     Job 'Version & Libraries' finished successfully     Launching game     Looking for old natives to clean up...     Unpacking natives to C:\Users\Vendetta\AppData\Roaming\.minecraft\versions\1.7.10-Forge10.13.0.1208\1.7.10-Forge10.13.0.1208-natives-5193496914007     Launching in C:\Users\Vendetta\AppData\Roaming\.minecraft     Half command: C:\Program Files\Java\jre1.8.0_20\bin\javaw.exe -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2G -Djava.library.path=C:\Users\Vendetta\AppData\Roaming\.minecraft\versions\1.7.10-Forge10.13.0.1208\1.7.10-Forge10.13.0.1208-natives-5193496914007 -cp C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\net\minecraftforge\forge\1.7.10-10.13.0.1208\forge-1.7.10-10.13.0.1208.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\net\minecraft\launchwrapper\1.9\launchwrapper-1.9.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\org\ow2\asm\asm-all\4.1\asm-all-4.1.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\com\typesafe\akka\akka-actor_2.11\2.3.3\akka-actor_2.11-2.3.3.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\com\typesafe\config\1.2.1\config-1.2.1.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\org\scala-lang\scala-actors-migration_2.11\1.1.0\scala-actors-migration_2.11-1.1.0.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\org\scala-lang\scala-compiler\2.11.1\scala-compiler-2.11.1.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\org\scala-lang\plugins\scala-continuations-library_2.11\1.0.2\scala-continuations-library_2.11-1.0.2.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\org\scala-lang\plugins\scala-continuations-plugin_2.11.1\1.0.2\scala-continuations-plugin_2.11.1-1.0.2.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\org\scala-lang\scala-library\2.11.1\scala-library-2.11.1.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\org\scala-lang\scala-parser-combinators_2.11\1.0.1\scala-parser-combinators_2.11-1.0.1.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\org\scala-lang\scala-reflect\2.11.1\scala-reflect-2.11.1.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\org\scala-lang\scala-swing_2.11\1.0.1\scala-swing_2.11-1.0.1.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\org\scala-lang\scala-xml_2.11\1.0.2\scala-xml_2.11-1.0.2.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\net\sf\jopt-simple\jopt-simple\4.5\jopt-simple-4.5.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\lzma\lzma\0.0.1\lzma-0.0.1.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\com\mojang\realms\1.3.1\realms-1.3.1.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\org\apache\commons\commons-compress\1.8.1\commons-compress-1.8.1.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\org\apache\httpcomponents\httpclient\4.3.3\httpclient-4.3.3.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\commons-logging\commons-logging\1.1.3\commons-logging-1.1.3.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\org\apache\httpcomponents\httpcore\4.3.2\httpcore-4.3.2.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\java3d\vecmath\1.3.1\vecmath-1.3.1.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\net\sf\trove4j\trove4j\3.0.3\trove4j-3.0.3.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\com\ibm\icu\icu4j-core-mojang\51.2\icu4j-core-mojang-51.2.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\com\paulscode\codecjorbis\20101023\codecjorbis-20101023.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\com\paulscode\codecwav\20101023\codecwav-20101023.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\com\paulscode\libraryjavasound\20101123\libraryjavasound-20101123.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\com\paulscode\librarylwjglopenal\20100824\librarylwjglopenal-20100824.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\com\paulscode\soundsystem\20120107\soundsystem-20120107.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\io\netty\netty-all\4.0.10.Final\netty-all-4.0.10.Final.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\com\google\guava\guava\16.0\guava-16.0.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\org\apache\commons\commons-lang3\3.2.1\commons-lang3-3.2.1.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\commons-io\commons-io\2.4\commons-io-2.4.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\commons-codec\commons-codec\1.9\commons-codec-1.9.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\net\java\jinput\jinput\2.0.5\jinput-2.0.5.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\net\java\jutils\jutils\1.0.0\jutils-1.0.0.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\com\google\code\gson\gson\2.2.4\gson-2.2.4.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\com\mojang\authlib\1.5.16\authlib-1.5.16.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\org\apache\logging\log4j\log4j-api\2.0-beta9\log4j-api-2.0-beta9.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\org\apache\logging\log4j\log4j-core\2.0-beta9\log4j-core-2.0-beta9.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\org\lwjgl\lwjgl\lwjgl\2.9.1\lwjgl-2.9.1.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\org\lwjgl\lwjgl\lwjgl_util\2.9.1\lwjgl_util-2.9.1.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\tv\twitch\twitch\5.16\twitch-5.16.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\versions\1.7.10-Forge10.13.0.1208\1.7.10-Forge10.13.0.1208.jar net.minecraft.launchwrapper.Launch     Running C:\Program Files\Java\jre1.8.0_20\bin\javaw.exe -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2G -Djava.library.path=C:\Users\Vendetta\AppData\Roaming\.minecraft\versions\1.7.10-Forge10.13.0.1208\1.7.10-Forge10.13.0.1208-natives-5193496914007 -cp C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\net\minecraftforge\forge\1.7.10-10.13.0.1208\forge-1.7.10-10.13.0.1208.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\net\minecraft\launchwrapper\1.9\launchwrapper-1.9.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\org\ow2\asm\asm-all\4.1\asm-all-4.1.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\com\typesafe\akka\akka-actor_2.11\2.3.3\akka-actor_2.11-2.3.3.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\com\typesafe\config\1.2.1\config-1.2.1.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\org\scala-lang\scala-actors-migration_2.11\1.1.0\scala-actors-migration_2.11-1.1.0.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\org\scala-lang\scala-compiler\2.11.1\scala-compiler-2.11.1.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\org\scala-lang\plugins\scala-continuations-library_2.11\1.0.2\scala-continuations-library_2.11-1.0.2.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\org\scala-lang\plugins\scala-continuations-plugin_2.11.1\1.0.2\scala-continuations-plugin_2.11.1-1.0.2.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\org\scala-lang\scala-library\2.11.1\scala-library-2.11.1.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\org\scala-lang\scala-parser-combinators_2.11\1.0.1\scala-parser-combinators_2.11-1.0.1.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\org\scala-lang\scala-reflect\2.11.1\scala-reflect-2.11.1.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\org\scala-lang\scala-swing_2.11\1.0.1\scala-swing_2.11-1.0.1.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\org\scala-lang\scala-xml_2.11\1.0.2\scala-xml_2.11-1.0.2.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\net\sf\jopt-simple\jopt-simple\4.5\jopt-simple-4.5.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\lzma\lzma\0.0.1\lzma-0.0.1.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\com\mojang\realms\1.3.1\realms-1.3.1.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\org\apache\commons\commons-compress\1.8.1\commons-compress-1.8.1.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\org\apache\httpcomponents\httpclient\4.3.3\httpclient-4.3.3.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\commons-logging\commons-logging\1.1.3\commons-logging-1.1.3.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\org\apache\httpcomponents\httpcore\4.3.2\httpcore-4.3.2.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\java3d\vecmath\1.3.1\vecmath-1.3.1.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\net\sf\trove4j\trove4j\3.0.3\trove4j-3.0.3.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\com\ibm\icu\icu4j-core-mojang\51.2\icu4j-core-mojang-51.2.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\com\paulscode\codecjorbis\20101023\codecjorbis-20101023.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\com\paulscode\codecwav\20101023\codecwav-20101023.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\com\paulscode\libraryjavasound\20101123\libraryjavasound-20101123.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\com\paulscode\librarylwjglopenal\20100824\librarylwjglopenal-20100824.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\com\paulscode\soundsystem\20120107\soundsystem-20120107.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\io\netty\netty-all\4.0.10.Final\netty-all-4.0.10.Final.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\com\google\guava\guava\16.0\guava-16.0.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\org\apache\commons\commons-lang3\3.2.1\commons-lang3-3.2.1.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\commons-io\commons-io\2.4\commons-io-2.4.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\commons-codec\commons-codec\1.9\commons-codec-1.9.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\net\java\jinput\jinput\2.0.5\jinput-2.0.5.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\net\java\jutils\jutils\1.0.0\jutils-1.0.0.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\com\google\code\gson\gson\2.2.4\gson-2.2.4.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\com\mojang\authlib\1.5.16\authlib-1.5.16.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\org\apache\logging\log4j\log4j-api\2.0-beta9\log4j-api-2.0-beta9.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\org\apache\logging\log4j\log4j-core\2.0-beta9\log4j-core-2.0-beta9.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\org\lwjgl\lwjgl\lwjgl\2.9.1\lwjgl-2.9.1.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\org\lwjgl\lwjgl\lwjgl_util\2.9.1\lwjgl_util-2.9.1.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\libraries\tv\twitch\twitch\5.16\twitch-5.16.jar;C:\Users\Vendetta\AppData\Roaming\.minecraft\versions\1.7.10-Forge10.13.0.1208\1.7.10-Forge10.13.0.1208.jar net.minecraft.launchwrapper.Launch --username Metasync --version 1.7.10-Forge10.13.0.1208 --gameDir C:\Users\Vendetta\AppData\Roaming\.minecraft --assetsDir C:\Users\Vendetta\AppData\Roaming\.minecraft\assets --assetIndex 1.7.10 --uuid sessionId --accessToken - --userProperties {} --userType ${user_type} --tweakClass cpw.mods.fml.common.launcher.FMLTweaker     Client> [12:33:53] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLTweaker     Client> [12:33:53] [main/INFO] [LaunchWrapper]: Using primary tweak class name cpw.mods.fml.common.launcher.FMLTweaker     Client> [12:33:53] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLTweaker     Client> [12:33:54] [main/INFO] [FML]: Forge Mod Loader version 7.10.25.1208 for Minecraft 1.7.10 loading     Client> [12:33:54] [main/INFO] [FML]: Java is Java HotSpot(TM) 64-Bit Server VM, version 1.8.0_20, running on Windows 7:amd64:6.1, installed at C:\Program Files\Java\jre1.8.0_20     Client> [12:33:54] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker     Client> [12:33:54] [main/INFO] [LaunchWrapper]: Loading tweak class name cpw.mods.fml.common.launcher.FMLDeobfTweaker     Client> [12:33:54] [main/INFO] [LaunchWrapper]: Calling tweak class cpw.mods.fml.common.launcher.FMLInjectionAndSortingTweaker     Client> [12:33:54] [main/ERROR] [LaunchWrapper]: Unable to launch     Client> java.util.ConcurrentModificationException     Client>     at java.util.ArrayList$Itr.checkForComodification(Unknown Source) ~[?:1.8.0_20]     Client>     at java.util.ArrayList$Itr.remove(Unknown Source) ~[?:1.8.0_20]     Client>     at net.minecraft.launchwrapper.Launch.launch(Launch.java:117) [launchwrapper-1.9.jar:?]     Client>     at net.minecraft.launchwrapper.Launch.main(Launch.java:28) [launchwrapper-1.9.jar:?]     Game ended with no troubles detected (exit code 0)     Deleting C:\Users\Vendetta\AppData\Roaming\.minecraft\versions\1.7.10-Forge10.13.0.1208\1.7.10-Forge10.13.0.1208-natives-5193496914007      Here are all the things I have:   * I have Forge installed for 1.7.10   * I have used 1.7.10 before installing Forge (required to install Forge)   * I tried allocating more RAM to the JVM Argument, nothing worked, and instead unselected the check box that sets the RAM to default I will always and definitely appreciate everyone's help. Please respond to this question, I will reply back ASAP. Thanks!


How do I get this vine thing off me?

I'm attached to this vine and the if I try to run away it just pulls me back. I've tried jumping but it just pulls me back faster. ![Help! I'm stuck!](http://i.stack.imgur.com/144Tt.png) The yellow things seem to appear as I run.


Metal Gear Solid 3 HD: Didn't get Fire camo?

I'm just playing through the awesome new HD collection on the 360. I've currently not killed anyone, including bosses, and I just (finally) beat The Fury... except even though I Stamina killed him, I don't seem to have the Fire camo in my inventory :( Anyone know why? Where am I supposed to get it? Usually when you kill bosses you have to wander around until you find the stuff they've dropped. With The Fury there's an extended cut-scene where he turns into a fire beast thing. Eventually Snake runs out the exit and you finally regain control... So where do you get the Fire camo from? Thanks for any help! I hope the game isn't glitched.


Greevil consumable items: usage and meaning?

What is the _Greevil_ items used for? I'm talking about current _Greevil_ common consumable items:   * Kindler's Kit   * Pile of Coil   * Fistful of Snowballs


How do I get past the stealth part in the tutorial?

I have attempted to this many times, but I can barely make it halfway in the stealth course in the Deus-Ex: Game of the Year tutorial. I have even tried throwing stuff around to distract the guards, but they seem to see me as soon as I reach the first junction (where you can see the alarm buttons on the walls left and right) Do you have any tips for me? Update: It seems there is a body armor near the beginning. Will it increase my chances if I wear it (if I ever will be able to wear it, of course)?


Is there any benefit to running two Defense 1 drones simultaneously?

Defense 1 drones shoot down incoming missiles (and boarding drones) and have a moderate cooldown on their shot. If I have two Defense 1 drones active at the same time and a missile is fired at my ship, will both Defense drones shoot at it (consequently rendering having both active at the same time pointless), or will only one of them shoot at it, allowing the other to keep its weapon fully charged?


Is it possible to turn down Ashley without being rude?

I just did my first play through of the first Mass Effect. I tried to play through as I think I really would in real life, so I was really polite and compassionate to everyone, but also wasn't afraid to get my hands dirty from time to time, and I was cold and pragmatic when I had to be. Anyway, in keeping with this polite, compassionate, but sternly efficient demeanor, I chose to romance **neither** Ashley nor Liara. A Spectre Agent rescuing the galaxy from certain destruction doesn't have time to mess around!! Letting Liara down nicely was straightforward enough, she's a huge nerd and isn't smooth enough to flirt and sidle into it, so when she straight out asks you if you like her you can just politely say no. Ashley on the other hand.... Girl's clever! The writer's somehow tricked me into romancing her, because I genuinely wanted to hear all of her interesting stories about her dad and the poetry and all of that. That, and the only other option is telling her she's boring or to shut up, and that's not polite and compassionate at all. So, how do I hear all of her stories, be a polite and compassionate dude, but also make it clear as early as possible that it just isn't going to happen?


Where can I find how much it costs to play Ultima Online?

From what the Wikipedia article states, Ultima Online is still running? Their news feed on their website, also has updates so it looks like it's still running. I don't think it's free to play, but I can't figure out specifically how much it would cost to start playing, nor how much the monthly fees are. Their website is hard to navigate; where can I find how much the initial fee is and the monthly cost thereafter?


What kinds of things happen when I link Steam and Facebook?

I really hate Facebook apps. I've probably blocked a few hundred or so. Mostly the reasons are twofold:   1. I don't want to spam my friends with random crap that I'm doing   2. I find that most gaming is more interesting to me in a more rich environment (consoles, or a DirectX experience), and none of the games are really appealing when I've got other games to play. So, what will happen if I merge Steam and Facebook?   * Will it automagically post to facebook any time I get a steam achievement?   * Will it post to facebook at other times?   * Do I have control over that? Can I hold back posts to facebook?   * What kind of information is available to my friends on each service?


How do I know how much gold an item costs without going to a shop?

I am a bit confused, during my first quest I am looting many items, but I didn't find a way to know at which price an item can be sold later. Is this a design decision or am I missing some info somewhere?


How do I install my Xbox360 Wireless Controller (With Disc and Receiver) to my Windows PC?

I am curious on how to install my Xbox360 controller with my Wireless Receiver. For some reason, I've done research and my light on my receiver is not green, and I cannot install my driver because of an error message, "Access is Denied". I am the Administrator too. I need to know also where to find the files that installed with my Disc. Thanks! OS: Windows 7 Home Premium Imgur Image of the Error: ![Driver Error](http://i.imgur.com/a0OVgMF.png)


How do persistent items work in Battlefield 4?

Players in Battlefield 4 can drop a variety of persistent items: mines, medic bags, ammo boxes, recon spawn points, etc. How long do those items persist in the world? Do they last beyond player death? From casual observation it seems items persist as last as long as the item isn't destroyed by weapon damage and as long as the player doesn't change loadout. Ie: I can drop an engineer AT mine, get killed, and the mine will still be in the world as long as I keep spawning as an engineer with AT mines. (This behavior is the only way a Recon respawn beacon could be useful!) But I'm not confident it works that way consistently with all persistent items, particularly medic bags, the recon T-UGS, etc.


Why isn't my crop being fertilized?

I have two set-ups for crops for two different fields. In the large crop field, my set-up is like this: F: Fertilizer, C: Crop, -/|: Furrow               F-F-F-F     |     |     F   F F     |   | |     F-F-F F           |     F-F-F-C      This set-up works, the crop is consistently showing signs of fertilization and I pull increasingly higher starred crops from it. My other set-up, which is placed in one of the more significantly smaller fields isn't working.               F     |     F-F-C      It's been two seasons and the fertilizer sticks haven't shown any signs of dropping levels. I've pulled the crop a couple times to check if the fertilizer is working, but it isn't. Is there any reason why my second set-up isn't working?


Can I earn the "Cerberus Escapees"  war asset more than once?

Completing _Mass Effect: Infiltrator_ once unlocks "1 Cerberus Escapees" according to the Galaxy at War screen, which equates to 40 War Assets inside _Mass Effect 3_ proper. _Mass Effect: Infiltrator_ 's New Game+ unlocks, but it seems to be equivalent to just picking missions from the level selector, as your progress doesn't seem to save (no "resume/continue playing" option). However, any computers hacked and safes opened remain hacked and opened, and your skill unlocks and weapons carry over. Skipping right to the end and beating the final boss again doesn't seem to unlock more Cerberus Escapees, but is there a way that I'm missing, or is it just a one-time thing?


Abilities/Items that grant vision

Referring to my previous question and its comments, I want to know which abilities/spells/items supplement hero vision at night, day and both combined?


Where should I place water treatment plants in Simcity 4?

I have an industrial city that needs several water treatment plants due to the high amount of water pollution it produces. I've never been quite sure what the best placement for water treatment plants, or their exact workings is. Should they be placed:   * Anywhere? (if they just affect the entire cities water supply)   * Near the source of the pollution? (if they stop its production)   * Or near the water source?


How does the holographic attachment work?

Some weapons have the holographic attachment, of which I haven't seen any practical use, yet. How do they work? Do I have to press a button, or do they have a situational effect?


Problems collecting comet medals in Super Mario Galaxy 2

I try to collect the comet medals that I missed in galaxies where I've already got a star. I collect it, but at the end, the medal is not stored. What am I doing wrong?


Is there a way to backup OnLive data for use on a PC?

I expect the answer to be no but, I'm asking just in case I'm wrong. One case that I can see such a thing being useful would be if a person were to be away from an OnLive worthy Internet connection and wanted to continue to play a game that were owned by one of their friends. In my case, I'd be equipped with a laptop with said game while vacationing in an area with a slow DSL connection.


Aura mods are obtained as reward or by drop chance?

As far as I understand, auras are available only in alert missions. But are they supposed to appear also as a pickup object in the middle of the mission, or only obtained as a promised reward after finishing the mission?


Handheld dilemma.

I'm looking into getting my 7 year old kid a handheld game device, there seems to be numerous versions out there and I'm not sure where to start in researching these. She loves Star Wars, so it will have to have that game(s). I've seen several version of Nintendo's DS and a Sony PSP at a local store, any other handhelds out there? Are there any good web sites which review or compares various features of these? any advice?


Where can I buy Cure Poison potions?

I need some Cure Poison potions. I know I can't make my own, so does anyone know of shops that sell it and where?


What causes the milk percentage to rise?

In cookie clicker, what causes the milk percentage to rise? I had a hundred percent, but now I have 106% and I have no idea where it came from. Now I also got the milk turned into raspberry juice and the value is up to 228%


Can I respec my character in Dragon's Crown?

I'm up to about level 10 and so far have just been plopping points into skills almost at random, to try them out. Am I going to regret not saving these points for higher-level skills, or is there a way to respec my character? So far the game sort of seems to unlock new things as I go (like the mage tower, and eventually rune magic) so I wonder if respeccing will be unlocked at some point too. I figure it's better to find out sooner rather than later, so I can restart my guy if it turns out respeccing isn't an option.


Are assets affected by any game randomization logic?

Let's say I buy the Nightclub Truck asset, which gives me a truck to pick up the cash, right behind the office where the vault is found, which helps a lot since the crew doesn't have to run the streets carrying the bags of cash. Is there any randomization effect over this/all assets? Let's say, in this case, the time for the truck to arrive. Or if you buy a certain chopper to make your job easier, will the spot where arrives be the same every run or can it spawn somewhere else?


Minecraft Launcher Java Error- java.net.SocketException: Unrecognized Windows Sockets error: 10106: create

When I start my Minecraft Launcher I get an error specifically shown below: > java.net.SocketException: Unrecognized Windows Sockets error: 10106: create The full error is shown below: > [22:43:22 INFO]: JFX has been detected & successfully loaded [22:43:24 > INFO]: Refreshing local version list... [22:43:24 INFO]: Minecraft Launcher > 1.3.11 (through bootstrap 5) started on windows... [22:43:24 INFO]: Current > time is Apr 6, 2014 10:43:24 PM [22:43:24 INFO]: > System.getProperty('os.name') == 'Windows 7' [22:43:24 INFO]: > System.getProperty('os.version') == '6.1' [22:43:24 INFO]: > System.getProperty('os.arch') == 'amd64' [22:43:24 INFO]: > System.getProperty('java.version') == '1.7.0_51' [22:43:24 INFO]: > System.getProperty('java.vendor') == 'Oracle Corporation' [22:43:24 INFO]: > System.getProperty('sun.arch.data.model') == '64' [22:43:24 INFO]: > Refreshing remote version list... [22:43:24 ERROR]: Unexpected exception > refreshing version list java.net.SocketException: Unrecognized Windows > Sockets error: 10106: create at java.net.Socket.createImpl(Unknown Source) > ~[?:1.7.0_51] at java.net.Socket.connect(Unknown Source) ~[?:1.7.0_51] at > sun.security.ssl.SSLSocketImpl.connect(Unknown Source) ~[?:1.7.0_51] at > sun.net.NetworkClient.doConnect(Unknown Source) ~[?:1.7.0_51] at > sun.net.www.http.HttpClient.openServer(Unknown Source) ~[?:1.7.0_51] at > sun.net.www.http.HttpClient.openServer(Unknown Source) ~[?:1.7.0_51] at > sun.net.www.protocol.https.HttpsClient.(Unknown Source) ~[?:1.7.0_51] at > sun.net.www.protocol.https.HttpsClient.New(Unknown Source) ~[?:1.7.0_51] at > sun.net.www.protocol.https.AbstractDelegateHttpsURLConnection.getNewHttpClient(Unknown > Source) ~[?:1.7.0_51] at > sun.net.www.protocol.http.HttpURLConnection.plainConnect(Unknown Source) > ~[?:1.7.0_51] at > sun.net.www.protocol.https.AbstractDelegateHttpsURLConnection.connect(Unknown > Source) ~[?:1.7.0_51] at > sun.net.www.protocol.http.HttpURLConnection.getInputStream(Unknown Source) > ~[?:1.7.0_51] at > sun.net.www.protocol.https.HttpsURLConnectionImpl.getInputStream(Unknown > Source) ~[?:1.7.0_51] at > net.minecraft.launcher.Http.performGet(Http.java:56) ~[launcher.jar:?] at > net.minecraft.launcher.updater.RemoteVersionList.getContent(RemoteVersionList.java:26) > ~[launcher.jar:?] at > net.minecraft.launcher.updater.VersionList.refreshVersions(VersionList.java:77) > ~[launcher.jar:?] at > net.minecraft.launcher.updater.VersionManager.refreshVersions(VersionManager.java:60) > ~[launcher.jar:?] at > net.minecraft.launcher.Launcher$1.run(Launcher.java:165) [launcher.jar:?] at > java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) > [?:1.7.0_51] at java.util.concurrent.FutureTask.run(Unknown Source) > [?:1.7.0_51] at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown > Source) [?:1.7.0_51] at > java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) > [?:1.7.0_51] at java.lang.Thread.run(Unknown Source) [?:1.7.0_51] [22:43:24 > INFO]: Loaded 17 profile(s); selected 'Nodus' [22:43:24 INFO]: Refreshing > auth... [22:43:24 INFO]: Logging in with access token [22:43:24 ERROR]: > Exception whilst logging into profile > com.mojang.authlib.exceptions.AuthenticationUnavailableException: Cannot > contact authentication server at > com.mojang.authlib.yggdrasil.YggdrasilAuthenticationService.makeRequest(YggdrasilAuthenticationService.java:69) > ~[launcher.jar:?] at > com.mojang.authlib.yggdrasil.YggdrasilUserAuthentication.logInWithToken(YggdrasilUserAuthentication.java:124) > ~[launcher.jar:?] at > com.mojang.authlib.yggdrasil.YggdrasilUserAuthentication.logIn(YggdrasilUserAuthentication.java:53) > ~[launcher.jar:?] at > net.minecraft.launcher.Launcher.ensureLoggedIn(Launcher.java:208) > [launcher.jar:?] at net.minecraft.launcher.Launcher$1.run(Launcher.java:177) > [launcher.jar:?] at > java.util.concurrent.Executors$RunnableAdapter.call(Unknown Source) > [?:1.7.0_51] at java.util.concurrent.FutureTask.run(Unknown Source) > [?:1.7.0_51] at java.util.concurrent.ThreadPoolExecutor.runWorker(Unknown > Source) [?:1.7.0_51] at > java.util.concurrent.ThreadPoolExecutor$Worker.run(Unknown Source) > [?:1.7.0_51] at java.lang.Thread.run(Unknown Source) [?:1.7.0_51] Caused by: > java.net.SocketException: Unrecognized Windows Sockets error: 10106: create > at java.net.Socket.createImpl(Unknown Source) ~[?:1.7.0_51] at > java.net.Socket.connect(Unknown Source) ~[?:1.7.0_51] at > sun.security.ssl.SSLSocketImpl.connect(Unknown Source) ~[?:1.7.0_51] at > sun.net.NetworkClient.doConnect(Unknown Source) ~[?:1.7.0_51] at > sun.net.www.http.HttpClient.openServer(Unknown Source) ~[?:1.7.0_51] at > sun.net.www.http.HttpClient.openServer(Unknown Source) ~[?:1.7.0_51] at > sun.net.www.protocol.https.HttpsClient.(Unknown Source) ~[?:1.7.0_51] at > sun.net.www.protocol.https.HttpsClient.New(Unknown Source) ~[?:1.7.0_51] at > sun.net.www.protocol.https.AbstractDelegateHttpsURLConnection.getNewHttpClient(Unknown > Source) ~[?:1.7.0_51] at > sun.net.www.protocol.http.HttpURLConnection.plainConnect(Unknown Source) > ~[?:1.7.0_51] at > sun.net.www.protocol.https.AbstractDelegateHttpsURLConnection.connect(Unknown > Source) ~[?:1.7.0_51] at > sun.net.www.protocol.http.HttpURLConnection.getOutputStream(Unknown Source) > ~[?:1.7.0_51] at > sun.net.www.protocol.https.HttpsURLConnectionImpl.getOutputStream(Unknown > Source) ~[?:1.7.0_51] at > com.mojang.authlib.HttpAuthenticationService.performPostRequest(HttpAuthenticationService.java:73) > ~[launcher.jar:?] at > com.mojang.authlib.yggdrasil.YggdrasilAuthenticationService.makeRequest(YggdrasilAuthenticationService.java:52) > ~[launcher.jar:?] ... 9 more I kept looking for ways, and it didn't work. Yes, I've tried   * Reinstalling/updating java.   * Messing with firewall/anti-malware stuff.   * Reinstalling the launcher.   * Getting the Windows Update Other info you may want to know:   * I use malwarebytes to get rid of viruses because I had Adblocknwatch extension virus that couldn't be uninstalled/removed.   * When I got malwarebytes my minecraft stopped working.   * I have AT&T u-verse and my computer [WAS] port-forwarded for my server, I unport-forwarded it to see if it would fix the problem, but it didn't.   * I only have Java jre7 no higher/lower   * This was asked as of April 6th, 2014. Here is the full bootstrap error thing: > Bootstrap (v5) Current time is Apr 12, 2014 12:48:14 PM > System.getProperty('os.name') == 'Windows 7' > System.getProperty('os.version') == '6.1' System.getProperty('os.arch') == > 'amd64' System.getProperty('java.version') == '1.7.0_51' > System.getProperty('java.vendor') == 'Oracle Corporation' > System.getProperty('sun.arch.data.model') == '64' Looking for update > Downloading: > https://s3.amazonaws.com/Minecraft.Download/launcher/launcher.pack.lzma > Exception: java.net.SocketException: Unrecognized Windows Sockets error: > 10106: create Downloading: > https://s3.amazonaws.com/Minecraft.Download/launcher/launcher.pack.lzma (try > 2/10) Exception: java.net.SocketException: Unrecognized Windows Sockets > error: 10106: create Downloading: > https://s3.amazonaws.com/Minecraft.Download/launcher/launcher.pack.lzma (try > 3/10) Exception: java.net.SocketException: Unrecognized Windows Sockets > error: 10106: create Downloading: > https://s3.amazonaws.com/Minecraft.Download/launcher/launcher.pack.lzma (try > 4/10) Exception: java.net.SocketException: Unrecognized Windows Sockets > error: 10106: create Downloading: > https://s3.amazonaws.com/Minecraft.Download/launcher/launcher.pack.lzma (try > 5/10) Exception: java.net.SocketException: Unrecognized Windows Sockets > error: 10106: create Downloading: > https://s3.amazonaws.com/Minecraft.Download/launcher/launcher.pack.lzma (try > 6/10) Exception: java.net.SocketException: Unrecognized Windows Sockets > error: 10106: create Downloading: > https://s3.amazonaws.com/Minecraft.Download/launcher/launcher.pack.lzma (try > 7/10) Exception: java.net.SocketException: Unrecognized Windows Sockets > error: 10106: create Downloading: > https://s3.amazonaws.com/Minecraft.Download/launcher/launcher.pack.lzma (try > 8/10) Exception: java.net.SocketException: Unrecognized Windows Sockets > error: 10106: create Downloading: > https://s3.amazonaws.com/Minecraft.Download/launcher/launcher.pack.lzma (try > 9/10) Exception: java.net.SocketException: Unrecognized Windows Sockets > error: 10106: create Downloading: > https://s3.amazonaws.com/Minecraft.Download/launcher/launcher.pack.lzma (try > 10/10) Exception: java.net.SocketException: Unrecognized Windows Sockets > error: 10106: create Unable to download remote file. Check your internet > connection/proxy settings. Didn't find an update in time. Reversing LZMA on > C:\Users\Alex Chiang\AppData\Roaming.minecraft\launcher.pack.lzma to > C:\Users\Alex Chiang\AppData\Roaming.minecraft\launcher.pack Unpacking > C:\Users\Alex Chiang\AppData\Roaming.minecraft\launcher.pack to > C:\Users\Alex Chiang\AppData\Roaming.minecraft\launcher.jar


Stuck in Marathon 1 level 5

I have gotten to level 5 (Couch Fishing) in Marathon, where you have to flip 3 switches to prevent Durandal's access to that area. In the beginning Leela tells you where the switches are, but doesn't tell you what to do after that... Is there a teleport terminal somewhere in the level that you have to reach after getting all the switches activated?


Can we play max payne 3 on 12GB ps3 ? Does the installation take any space apart from saved games?

I am new to gaming so please bear with me, though I have played previous two releases.I bought 12 GB ps3 model and would like understand if its enough for installing. Also Does the installation take any space (like in PC) apart from saved games ?


Is it possible to assign in game functions to the d-pad on the Logictech F710?

Anyone know if it's possible to assign functions to the d-pad (the digital 8-way pad) on the Logitech F710 in Skyrim? When you play with keyboard you have the option to assign favourite spells and such to numerals. There should have been a similar option for the d-pad. It has no function by default.


What is the technique for effective rocket jumping?

Rocket jumping seems to be one of the most important techniques in the Soldier's arsenal. How is a "good" rocket jump performed?


Where should I use my Fragrant Branch of Yore?

I'm a mage currently at Harvest Valley and after walking around for a bit, I found a Fragrant Branch of Yore. But this is the only one I have with me right now and it seems that I can do some stuff with it:   1. Use it on the petrified lion on Shaded Ruins to get the Fang Key 2   2. Use it on another petrified lion on Shaded Ruins to get the Lion Mage Set    3. Use it on the Straid of Olaphis near Sinner's Rise Where should I use it? And where should I go from where I am now?


How do spells improve?

I just learned a Heal Self I spell and in hovering over it, I see that it is rank 1 of 11 and improves at level 2. How does it increase in rank and level?


What keyboard macros are useful?

I have to wonder how much keyboard macros can really help in sc2. Are there really key sequences which can improve mechanics? I am skeptical but I've never tried it. I guess I can boil it down to this principle: If the sequence is simple enough to be macro'd, isn't it extremely easy to just do it manually? A sequence of keystrokes becomes second nature _very_ quickly. There's no way a macro could be useful for microing or unit control. I think it could only be useful for macro mechanics, but stuff like building drones doesn't seem worth macro'ing. Queen injections seem impossible to macro because it requires mouse involvement. Maybe something like a macro which does: `CTRL+9`, `1`, `R button click`, `9` Assuming you always hotkey a worker to `1`, then this macro would bring your worker to where your cursor is without losing your current unit selection. Maybe could be a way for terran to bring workers out to repair on the battlefield? But again, this seems kinda ridiculous. So, what macros are genuinely useful? The subject of whether they are against the terms of service is a different issue.


What are all of the Need for Speed titles?

What are all the Need For Speed titles for the PlayStation 2?


How many wired controllers fit on an Xbox 360?

How many wired controllers can fit on an Xbox 360? I've heard just 2, but other people say that there is another port in the back, and still others say that there is a hub that you can connect to an Xbox 360. What is the maximum number of wired controllers that you have been able to fit on your Xbox 360? BTW, I have a new Xbox 360 250 GB if that makes a difference.


What is the exact chance that a Pokemon from a horde battle will have its hidden ability?

Like the title states, What is the **exact** chance that a Pokemon from a horde battle will have its hidden ability?


Where/How can i farm Mana Stones?

I want to get some more Mana Stone to make some Mana Crystals for my battles against Amalgam, i'm mainly trying to get Yellow, Black, Blue and Green because with the right Mana i can guarantee HP +, Atk +, Def +, Spd + and Life Up Mana Crystals. i did the Ring of Love exploit to get up to 60k to buy the Mana from the faeries however the exiled one (in the red, only appears if you have over 30k) never has them in stock while the toher i've only been able to buy 1 Black Mana Stones. So i am wondering where/how i can farm Mana Stones?


How do I stop bats from spawning?

Is there an edit to the game files that I can do to stop bats from spawning in minecraft? I would guess that I can change something in the minecraft.jar file but I am not really sure how and what to do.


No moving on iPad

Alright, so I have a problem with Candy Box 2. I'm playing it as an app on my iPad and when I jump in the ocean it says to move the phone up and down to move the character. I've tried tilting and moving the iPad but it's not working and my character stays at the same level the whole time. Does anyone know how to make it move on the iPad?


Earth Defense Force 2025 - allies stronger if not recruited?

Does anybody know if the computer AI soldiers have more HP if they are not recruited, specifically for withstanding attacks by enemies? I am grinding DLC #3 Stage 2 for armor, and at the beginning I kill the Wing Divers to prevent them from destroying the anthills. If I shoot from afar with the AF100 they take a long time to die, but if I recruit the leader they are killed almost instantly by my gun. I'm wondering if as a commander I have the "right" to kill them and so my weapon hits are deemed to be more powerful than the equivalent attack from an enemy.


Fix to not being able to press Up+Down on PS3 Konami Dance Pad on PC

I am unable to press Up+Down or Left+Right at the same time. I am using a PS3 Konami Dance pad connected to my computer via USB. Everything else works fine, and this seems to be a common issue.


Effect of not calling Sarah

At the beginning of the game, when you arrive on 4th Echelon, there is a phone where you can call your daughter Sarah. After this there is an info box that say you can call Sarah after each mission that you go on, to keep in touch. **What happens if you don't call Sarah during the game?**


How can I save my PlantsvsZombies 2 progress?

I may need to reset my Android phone or replace it. How can I save/backup my PlantsvsZombies 2 progress so I can reuse it on the new install? Phone is NOT rooted and won't be. But if the answer calls for it, I'm very comfortable using file managers to copy files around as long as root isn't required.


Why are my parachutes failing to deploy?

I have 3 parachutes on my plane's tail, and I'm trying to deploy them while the plane is landing. However, when I deploy the parachutes in sequence, all 3 fail to deploy. This is my scenario:   * The plane has touched the ground and is moving.   * The brakes are being applied to stop the plane.   * The engine throttle is either set to 0, or the engines are completely off. Yet when I deploy it in mid-air while the engine is on, all 3 parachutes successfully deploy (suspending the plane in mid-air). Why is this happening?


Are there any benefits to using different Racial Appearance Motif's when crafting?

What are the benefits to racial motifs other than the appearance of the crafted item, if any? Do they offer different stats or bonuses?


What site characteristics generate stronger favimon?

In Favimon, what characteristics of a website correlate to favimon stats? E.g. Higher traffic affecting health or number of pages on the domain affecting attack. Some sites (like Google) that I expected to be heavy hitters are surprisingly weak, so I'm looking for a more scientific method of finding strong favimon to capture. The Favimon FAQ briefly discusses this, but fails to give any useful details.


What are the most notable new things in Black Ops?

What are the most notable new features and things in Black Ops, not available in Modern Warfare 2 and previous CoDs? E.g. I heard you can change your outfit.


Is there any way to 'turn off' science and convert it into something else?

I am late on in a game and don't need science any more (as I have researched everything). Is there any way to 'turn off' science and convert it into something else e.g. Gold, Culture or Production. For example is there any way I can sell my science buildings (such as University, Public School etc) to raise some cash?


Can I upgrade my jetpack in Cortex Command?

I've been playing Cortex Command after I got it this week in the Humble Indie Bundle and, for the most part, I think it's quite fun. However, I'm noticing that when I order a new person/robot/zombie with lots of stuff (a heavy weapon, multiple weapons, etc) they don't go upwards when firing the jetpack. The jetpack is an important way to get around the terrain considering it can be destroyed and is a giant pain to walk around on. I think I'm interpreting an icon on the screen as "overburdened" when I fire the jetpack which explains why I can't take off, but the game is much more fun with use of the jetpack. Is there a way to upgrade it or get a more advanced version that can carry more load?


How do I pass Jan's sneak test in Outcast?

It appears that I can't make any progress before I complete some simple tutorial quests, which should presumably teach me how to control my character. The last quest teaches how to use sneak mode. It has an NPC, Jan, place an object on the ground, which I have to pick up without being seen. The problem is, even after I successfully half-run/half-sneak up that object, pick it up, and wait for the NPC to turn around and see me standing there gloriously, he still then goes all "I have seen you, PC, you have failed the quest" on me. What am I doing wrong?


What are some tips for a speed run through Fallout: New Vegas on hardcore mode?

The title explains it all. I've played the entire game "regular" but now I'd like to play hardcore but not try and do every little quest all over again-- just the important ones. What are some tips for a "speed run" through New Vegas on hardcore mode? Thanks!


How do I connect Borderlands 2 Mac and PC through LAN?

Trying to get Mac and PC Borderlands 2 to play together over LAN Game Ranger's Mac client doesn't have Borderlands 2. Hamachi did not work. Also tried Tunngle, to no avail. We both have the same version of BL2 with all DLCs. Is there any way for us to play together?


What qualifies as an “automatic loadout weapon”?

Similar to the "precision loadout weapon" challenges, several challenges have asked for kills with " **automatic** loadout weapons"? Are all non-"precision" starter weapons automatic? What weapons qualify and do you need to start with them? ![Fully Automated](http://i.stack.imgur.com/hDCf8.png)


How do I create a custom server with a custom map?

I recently got into fooling around on mg_ servers, which are basically servers whose maps are "mg"s, mini games. These minigames range around actual parkour, to deathrun, bunnyhopping maps, obstacle courses, etc. Of course, I'd love to be able to play these maps by myself, but it doesn't seem like I can actually start a custom server with a custom map; it seems I'm restricted to Valve's official maps. How do I play on a custom map? I'd like it so I can play offline if I need to, or online.


Is there a way to preserve a weapon in Magicka within a saved multiplayer game

In Magicka, you and your "wizard bros" have a saved, progressed multiplayer game. You have the M60 from chapter 3 (I think, just got into this game) and when you come back, the players are wiped from the game instance (IP game / private). Is there anyway to spawn this item? Somehow with a Steam update we lost character data in our game. We still had all the usual robes we were always accessible to - however our host lost his sword, I lost my beloved M60 (best item in the game IMHO) and another player lost their off hand. We crossed a chapter point then "called it a night because we're all married old men". However, I'm a child when it comes to my M60. Any thoughts / suggestions?


Redwolf passive skill: What are the chances for this passive to execute by skill level?

I am trying to decide between pumping skill points into Redwolf or Rage Retaliation. The description for Redwolf is as follows: > Whenever you inflict a critical hit, up to two neighboring enemies _may_ be > savaged... What is the context of "may" here? There are at least two possible contexts:   * Yes, you may go outside and play ("may", in this instance, is synonymous with "can", as in "you are able")   * It may rain today (in this instance, "may" is synonymous with "might" which suggests a probability of rain) I am thinking the second context applies here, that there's a chance that up to two neighboring enemies will be savaged. In fact, it could even mean that only one enemy will be savaged regardless of how many are in the vicinity. If this is the context used, what are the chances that this passive will be triggerd? Do the chances increase by my character's level or by how many points I put into this skill? Is there a chart that shows the chances to execute this skill by skill level?


What's the best way to get the "Rampage!" achievement?

Taken from the CS:GO Wiki: > ![something](http://i.stack.imgur.com/hM5S6.png) **Rampage!** Win an Arms > Race match without dying. As it currently stands, this achievement is almost unbeatable for me to get. By the time I get to be about mid tier (rifles and snipers), I seem to get killed at that point. I'd also like to mention the fact that I'm playing with other people. Even so, it's a fairly difficult achievement, and I'd like to try and get it. What can I do to get this achievement legitly? I've tried playing with easy bots to get it; even so, it's painfully hard, especially when you get down to the gold knife level. Is there any tricks, console commands, possibly guides to actually getting this achivement?


What can I do to ensure the tightest spread possible?

When I'm playing CS:GO competitively, I often happen to spectate team players who fire 1 or two shots in nice even bursts, and completely destroy enemies. I am unable to replicate this, however, even if I use 2burst shots, my shots tend to go wild, and the crosshairs go wild as well. Are there any "professional" tips to ensure a super tight spread of the crosshairs? I'd love to polish my aiming skills, it's pretty lackluster now.


Is there a more efficient way to wire a row of pistons?

I want to create two sets of two adjacent pistons with a two block gap between them for a melon farm. It seems as though I'm using a prodigious amount of redstone for each section. This is my first redstone circuit, but is there a better way?![enter image description here](http://i.stack.imgur.com/pDniH.png)


What defines the alignment of a ship?

![Screenshot of issue](http://i.stack.imgur.com/LLJ9J.jpg) As you can see, my right ship is aligned properly to the station, while my smaller one on the left with the welder is always sitting there very crooked. So I wonder what I did wrong when I built the smaller one on the left, that makes it misalign to the station ( it has the connector on the back ).


What are the best stats to focus on for a warrior?

I have just started to play Dark Souls: Prepare to Die Edition, and I picked the warrior class. Due to the difficulty, I want to focus on some stats to ease the difficulty curve. What stats do you suggest I should focus upon?


How can I  de-spawn mobs in Minecraft multiplayer?

I ask the owners of all the servers I go to, and none of them tell me how to de-spawn mobs. I'm the only admin in my server, and there are a lot of magma cubes. I want to know how to get rid of them.


Can I disable auto-aim when playing with a gamepad?

It's really obvious with the Automatic Grenade Launcher in Crysis Warhead. The AGL doesn't have an aim mode, so the view shouldn't change at all when you squeeze the left trigger. But if your reticle is near an enemy, the camera jerks in their direction. I prefer the ergonomics of a gamepad and I don't want this crutch -- especially when it backfires and actually makes some shots more difficult. Is there a CVAR or something?


How do I avoid being insta-gibbed by the hammer?

In capture-the-hammer mode, I am having trouble dodging the hammer. Moving sideways does not seem to work because the hammercarrier automatically and instantly adjusts when he attacks. Aside from keeping a safe distance away, is there a better strategy for close combat?


Which in-game events are unlockable by bringing a specific Pokémon?

As you probably know, some in-game events are unlocked if you go to a specific place while having a specific Pokémon on you or in the first party slot. What I want is a complete list of those events. I'm mainly interested in events unlocking other Pokémon (such as the Sinjoh ruins event) and less in events unlocking items (such as the Gracidea event) or Formes (such as the Deoxys meteorites). I know of the following:   1. Arceus unlocks the Sinjoh ruins event in HG/SS. (any one, Movie and Azure Flute can unlock it once each) -> lets you pick Dialga, Palkia or Giratina.    2. Celebi (Movie) unlocks Zorua event in B/W.    3. Raikou, Entei or Suicune (Movie, shiny) unlocks Zoroark event in B/W.    4. Regigigas (not sure where it's from, but it's Lv.100) unlocks Regi shrines in Platinum.    5. Regice, Regirock and Registeel unlock that shrine where you can get Regigigas in D/P/Pt.    6. Kyogre and Groudon (caught in HG or SS, respectively) unlock Rayquaza at the same location where the respective former Pokémon was found in HG/SS.  So, are there any more of these in Gen III+?


Is there a limit or penalty in resurrect an ally?

I can revive a partner in the middle of a fight, just need a small cast on him. But there is a limit of times I can resurrect the same person or penalty about it?


What feedback is given other players when I insta-res them with the Siren's Phaselock?

I always play Borderlands 2 co-op, never solo, which means that I'm always with friends. They like to play damage and I like to play medic, so we work together well. I have my Siren built for healing first and damage second, and the most useful ability in my arsenal is the insta-res 'assistance from a distance' ranged heal. I'm selfish, though, and I don't just want my buddies healed, I want them to _know_ who healed them. I want them to be so grateful to me that when the time comes, they can't shovel the good loot drops my way fast enough. **What feedback, if any, are other players given when I insta-res them with the Siren's Phaselock?**


Where are the 'content wells' in World of Warcraft?

One of the things I've noticed about the way _World of Warcraft_ is developed is that, as players reach the current level cap and wait for the next expansion to drop, a series of placeholder patches are released that include dungeons and raids and increasingly superior equipment. However, each of these patches tends to include nerfs to its immediate predecessor, so the game's difficulty curve isn't so much rising continuously as it is perpetually unrolling. As someone who only got into the game with _Cataclysm_ , I found the leveling experience so easy that I blew right through Outland and Northrend without even noticing their higher-level dungeons and raids—yet as far as content density is concerned, those areas are significantly "deeper" than the wading pools I spent most of my time in: after using the Dungeon Finder and questing in Borean Tundra and Sholazar Basin, I had barely scratched the surface of the Icecrown quests before it was time for me to move on to Cataclysm zones, yet the Argent Tournament and various Icecrown Citadel dungeons and raids could almost take as much time and energy as I spent on the rest of Northrend put together. What other content-deep locations did my rocket-jump to 85 bypass? The fact that Zul'Aman was transformed from a raid into a dungeon suggests these wells are ripe for developer recycling, and I'd like to experience this content the original way (or, as close to original as is possible in the year 2011) before they get remixed and rereleased.


How can I tell if two Minecraft mods are compatible?

If I want to use two mods together, e.g. SinglePlayerCommands and TooManyItems (which don't state compatibility with one another), how can I tell if they will work together (and not break Minecraft - forcing me to re-download a fresh copy)?


How can I add my Facebook friends to my Battle.net contacts in Diablo III?

In _Starcraft II_ you can have it flip through your Facebook friends and add people that have the game to your Battle.net friends list. How do you do this in _Diablo III_?


Can I have only hardcores?

At level 10¹ you can create a Hardcore hero. My friend ask me this and I didn't know how to answer him. > If I level up my barbarian until level 10 and create a hardcore, Can I > delete my soft-core barbarian and have an account with hardcore only?


How do I add sockets to an item?

According to this site, the Jeweler can, besides removing and combining gems, also add new sockets to existing items. I just acquired the Jeweler, but I can see no such option in his menus. Do I have to upgrade him to a certain level to unlock the skill?


How do I destroy the Sathanas' beam turrets?

In a mission of Freespace 2, I'm asked to destroy all four of the Sathanas' beam turrets before it engages its subspace drives to go attack the Colossus. This is very difficult. Even when I constantly fire both guns at the tips of the turrets and use up all of both my Helios and other missiles, I'm only able to destroy at most three of them, and this is heavily dependent on whether or not my Helios missiles do 30% damage or 87% damage, influenced by a factor I do not understand. Is there something I'm missing here? How do I destroy all four of these beam turrets, and how do I inflict maximum damage with my Helios missiles to ensure this happens?


Help, how high am I?

I was watching the trailer for Terraria, and I can see a height/depth indicator on some of the footage - how do you enable this? ![This screenshot clearly shows a height meter](http://i.stack.imgur.com/ZMejN.png)


I'm having trouble killing Letho near the end of the first chapter. How do I do it?

The following is somewhat of a spoiler, to avoid it being shown in the question excerpt, I'm filling the space with useless boilerplate. I'm near the end of the first chapter and I'm now facing Letho, the kingslayer and witcher. And I'm getting my ass kicked thoroughly and completely. I haven't even been able to hurt Letho in the short time I'm staying alive. He shields himself with Quen and just blocks every single attack I make. Then he blasts me with Aard, throws a poison grenade at me, or incinerates me with Igni. I really haven't been able to make any dent into his health bar, he just blocks every attack. And I can't keep up Quen as fast as he damages me. Any tips on how to kill that bastard? I'm not kidding when I say that I see no way of surviving that fight at the moment. ![enter image description here](http://i.stack.imgur.com/6eONK.jpg)


When is a player flagged as a cheater?

I read in the 1.0.1 changelog that: > Players who haven't cheated will no longer be flagged as a cheater. and I am wondering how a player can be flagged as cheater?


How do I backstab?

As a Stealth, I cannot seem to successfully backstab anyone in the training mission. I run behind the enemy, I attack with the blades, and he just turns around and murders me! The tutorial says a backstab can kill any enemy in one hit, but I can't get the hang of it. What else must I do? Is there some cloaked/uncloaked requirement?


Multiple users and households in Sims 3

Can someone explain the sims 3 households for me? So my fiancee created a sim and played with it in bridgeport. I then started a new game and created a new sim. We both want to marry eventually but yeah i keep explaining to her that this is a new iteration of sims(she says that in sims 2 you could do that). SO basically we'll both be in different worlds but with the same characters, right? So if i get married in MY save file, she won't(unlike in sims 2 where you can "take control" of any other sims that are in the same neighborhood as yours) Am I correct or is there a way? Come to think of it, I dont think thats possible with different save files as we have different states of play and progress and merging them will be a nightmare...right?


What does counter attack mean? Casters seem to use it inconsistently

I have always thought that a counter attack meant an attack that Player A does as Player B is doing a big push. In other words, a counter attack by definition can only exist as a response to an attack. However, I have seen a lot of casters (including day[9]) use the term counter attack as a synonym for speedlings harassing mineral lines, regardless of whether the non zerg is attacking. Is this just a misunderstanding on my part, or has "counter attack" become equivalent to "harassment"? If so I pine for the days of more precise language.


Can I check what version is Steam gift?

I've purchased CD-Key for Call of Duty: Ghosts as a Steam gift from a 3rd party site. Can I somehow confirm that it's region free version instead of RU? If it's RU I shouldn't be able to redeem it as a gift, right? Because it's region locked.


What can cause a Steam Game to not properly register achievements?

I've been playing Darksiders over Steam, and decided to check on my achievement progress. To my surprise, I seemed to be missing some of the "gimme" achievements, i.e., those achievements that simply represent making progress through the story. For example, I'm missing the achievement awarded for acquiring the Tremor Gauntlet, and yet I've gotten the achievement for beating The Griever, a boss which _requires_ the Tremor Gauntlet to be defeated. What could cause Steam to not properly register these achievements? Is it a problem with the game itself, or could there be some external cause?


How to clear laggy chicken farm

I've irresponsibly made an auto breeding chicken farm on a multiplayer server. Unfortunately, I left my character AFK and the farm grew beyond any possibility of getting close, for it causes horrible lag. I'm now looking for a way to clear the farm from a distance - or for a client- side mod that will remove chickens from rendering so that I'll be able to kill them while they are invisible. Mods that require server access aren't an option since it's not my server. Can anyone help me?


Which is the most efficient use of land, for a casual user, in Tapped Out?

Many of my friends are playing Tapped Out (a Farmville-like game based on original content from the Simpsons' creators), and I've caved to peer pressure - I'm spending time playing it, too. I'm not an avid player of the game, though, more of a very casual one (so I won't log on every 12 or 8 or 4 hours or w/e is required for optimally harvesting the generated resources). Also, I definitely am not interested in spending money on any of the micro-transaction based in game items. So, what's the most efficient strategy for me to use when filling in land? Or, alternatively, how can I figure out an optimal or near optimal strategy for my own game play patterns? * * * [a quick, shallow, analysis, tells me that maybe a mix of blue/white houses is the best bet initially, up to a fixed saturation point, beyond which it's time to start spending money on in-game items, characters, etc... - if this turns out to be the ideal strategy, I'd appreciate seeing the math for exact, or near exact numbers]


Solid chests respawn rate in WoW?

I found a Solid Chest in World of Warcraft and I looted it. After how much time will it respawn so I can check it again?


Does Earth Intel shown at the end of a mission matter?

At the end of a mission, you get an Earth Intel reports that either says the Colonial forces have been strengthened or weakened. What determines the result you get and does it influence anything?


Do you have to live in the US to sign up for the beta of Hearthstone: Heroes of WarCraft?

I've read over the Hearthstone FAQs, but unless I missed something didn't see an answer. Just that I could opt in for the Hearthstone beta via my Battle.net account. Are gamers interested in the beta test of Hearthstone: Heroes of WarCraft required to live in the US?


How can I prevent the SF4 game engine from misinterpreting special commands?

I play with Ryu and in his footsie game I have to press forward and backward often followed by c.MK, Fireball. My problem is that even if my input is correct (quarter circle forward + HP) the game engine misinterprets my input as Dragonpunch. Instead of forward, c.MK, Fireball I get forward, c.MK, Dragonpunch. Is there some kind of trick to force the game engine to do what I want? The input is correct from what I read in training mode. Edit: I use a MC Tournament Edition Fight Stick.


How can I see what version of Mirror's Edge I have installed on my PC?

Usually the version of the game is listed in the lower right corner (or some corner) of the games main screen. But I can't find it anywhere here. I'm getting freezes in the game and after some reading it seems there's a patch out for that problem. I just need to find the version of the game I have.


Veteran rifles in Medal of Honor

I've just unlocked veteran rifles in Medal of Honor. To my surprise, there is no difference in stats at all. Do they provide any real advantage?


How can I improve the performance of java games?

Minecraft and Terraria both run incredibly slow on my machine. I've never seen anything like it, javaw.exe hammers my cpu - it's constantly at 100%. These aren't even graphically intensive games, they both use java, so I suspect that to be the reason. I tried setting low render distance, 3D anaglyph to off, graphics to fast, but still minecraft became unplayable. I uninstalled all previous versions of java and installed the latest version: jre7. I even tried running minecraft in very low resolution and it still killed by cpu. Reinstalling minecraft and java hasn't worked. I've checked that nothing else is running, anti-virus autoscan is off. I've managed to run hl2, portal, cod4, san andreas and other recent 3D games just fine, so it's very frustrating. My specs: Pentium 4 2.8GHz 1 GB RAM NVIDIA 5600 64MB Windows XP


Are Slime weapons affected by the Status Attack armor skill?

Slime is considered a status, stacking it up causes an explosion at some critical point. Would you stack Slime faster if you had Status Attack or would the explosion do more damage? While we're on the topic, is the damage of the slime explosion affected by your weapon sharpness?


Do named weapons function better than their unamed counterparts?

I recently had a dwarf name a weapon (a no quality steel battle axe). This weapon now shows up in my artifact list, though with a different color than mood/crafted artifacts. Does the weapon get any bonus for being so named, or is it effectively still a no quality steel battle axe? If it gets a bonus, how does it compare to artifact weapons, and weapons of other quality levels?