Borderlands 2 for Mac crashes on launch

I recently downloaded Borderlands 2 through steam on my Mac OS X Lion machine, to get this error output:               Process: Borderlands2 [16081] Path: /Users/Jamie ProBook/Library/Application Support/Steam/SteamApps/common/Borderlands 2/Borderlands2.app/Contents/MacOS/Borderlands2 Identifier: Borderlands2 Version: ??? (???) Code Type: X86 (Native) Parent Process: steam [16054]     Date/Time:       2014-06-28 14:04:27.786 -0700 OS Version:      Mac OS X 10.6.8 (10K549) Report Version:  6     Interval Since Last Report:          89013 sec Crashes Since Last Report:           3 Per-App Crashes Since Last Report:   1 Anonymous UUID:                      6D43081E-4D05-44C0-B058-C53DF2A3E0BA     Exception Type:  EXC_CRASH (SIGABRT) Exception Codes: 0x0000000000000000, 0x0000000000000000 Crashed Thread:  0  MainThrd  Dispatch queue: com.apple.main-thread          Application Specific Information: abort() called     Thread 0 Crashed:  MainThrd  Dispatch queue: com.apple.main-thread 0   libSystem.B.dylib                0x962a3c5a __kill + 10 1   libSystem.B.dylib                0x962a3c4c kill$UNIX2003 + 32 2   libSystem.B.dylib                 0x963365a5 raise + 26 3   libSystem.B.dylib                 0x9634c6e4 abort + 93 4   com.apple.HIServices              0x90dfd310 _RegisterApplication + 6449 5   com.apple.HIServices             0x90dfb9b3 GetCurrentProcess + 50 6 com.apple.HIToolbox             0x90e4fe73 GetSystemUIMode + 47 7   com.apple.HIToolbox             0x90e4fe15 IsMenuBarVisible + 41 8   com.apple.AppKit               0x943d3de6 _NSInitializeAppContext + 59 9   com.apple.AppKit                0x943d36a0 -[NSApplication init] + 738 10  com.apple.AppKit                 0x943d31d9 +[NSApplication sharedApplication] + 153 11  com.apple.AppKit                0x9460d0d7 NSApplicationLoad + 101 12  com.aspyr.borderlands2.steam     0x000a50a8 std::_Deque_base<CQuickTimePlayer*, std::allocator<CQuickTimePlayer*>     >::_M_create_nodes(CQuickTimePlayer***, CQuickTimePlayer***) + 404 13  com.aspyr.borderlands2.steam     0x0000248c 0x1000 + 5260 14  com.aspyr.borderlands2.steam   0x0005f50b std::_Rb_tree<std::string, std::pair<std::string const, tagWNDCLASSEXA*>, std::_Select1st<std::pair<std::string const, tagWNDCLASSEXA*> >, std::less<std::string>, std::allocator<std::pair<std::string const, tagWNDCLASSEXA*> >     >::_M_erase(std::_Rb_tree_node<std::pair<std::string const, tagWNDCLASSEXA*> >*) + 1039 15  com.aspyr.borderlands2.steam    0x00002465 0x1000 + 5221          Thread 1:  Dispatch queue: com.apple.libdispatch-manager 0   libSystem.B.dylib              0x96269382 kevent + 10 1   libSystem.B.dylib                0x96269a9c _dispatch_mgr_invoke + 215 2 libSystem.B.dylib               0x96268f59 _dispatch_queue_invoke + 163 3   libSystem.B.dylib               0x96268cfe _dispatch_worker_thread2     + 240 4   libSystem.B.dylib                 0x96268781 _pthread_wqthread + 390 5   libSystem.B.dylib                0x962685c6 start_wqthread + 30          Thread 2: 0   libSystem.B.dylib                 0x96268412     __workq_kernreturn + 10 1   libSystem.B.dylib               0x962689a8 _pthread_wqthread + 941 2   libSystem.B.dylib                0x962685c6 start_wqthread + 30          Thread 0 crashed with X86 Thread State (32-bit):   eax: 0x00000000  ebx: 0x9634c693  ecx: 0xbfffe2ec  edx: 0x962a3c5a   edi: 0x03410970  esi: 0x00000000  ebp: 0xbfffe308  esp: 0xbfffe2ec    ss: 0x0000001f  efl: 0x00000286  eip: 0x962a3c5a   cs: 0x00000007    ds: 0x0000001f   es: 0x0000001f   fs: 0x00000000   gs: 0x00000037   cr2: 0x033da000          Binary Images:         0x1000 -  0x1e74ffb +com.aspyr.borderlands2.steam 1.8.2 (117917) <6B3D5B1D-BD8D-3455-95D7-43FB98395851> /Users/Jamie ProBook/Library/Application Support/Steam/steamapps/common/Borderlands 2/Borderlands2.app/Contents/MacOS/Borderlands2  0x3292000 -  0x32b2ff7     +gameoverlayrenderer.dylib ??? (???) <18026339-0CC6-30AE-AB9A-CE14DA188AB0> /Applications/Steam.app/Contents/MacOS/osx32/gameoverlayrenderer.dylib 0x32d1000 -  0x32d2ff3 +steamloader.dylib ??? (???) <B203BC3A-0BB3-3693-B6EE-1CAD86A1BFDE> /Applications/Steam.app/Contents/MacOS/osx32/steamloader.dylib  0x32d5000 -  0x32daff3 +libsteam_api.dylib ??? (???) <ED4F589C-80F1-3706-9542-D733E527505A> /Users/Jamie ProBook/Library/Application Support/Steam/steamapps/common/Borderlands 2/Borderlands2.app/Contents/MacOS/libsteam_api.dylib  0x32df000 -  0x330dfc7 +libBinkMacx86.dylib ??? (???) <E82C2360-C63F-FDD8-4F4F-0B9143BF58ED> /Users/Jamie ProBook/Library/Application Support/Steam/steamapps/common/Borderlands 2/Borderlands2.app/Contents/MacOS/libBinkMacx86.dylib  0x3323000 -  0x334bffb +com.aspyr.gameguide 1.0 (712) <D23DDD76-1977-33DD-A12A-03AC4DC00C6F> /Users/Jamie ProBook/Library/Application Support/Steam/steamapps/common/Borderlands 2/Borderlands2.app/Contents/Frameworks/AspyrGameGuide.framework/Versions/A/AspyrGameGuide 0x8fe00000 - 0x8fe4162b  dyld 132.1 (???) <749D24EE-54BD-D74B-D305-C13F5E6C95D8> /usr/lib/dyld 0x9000b000 - 0x90012ff3  com.apple.print.framework.Print 6.1 (237.1) <F5AAE53D-5530-9004-A9E3-2C1690C5328E> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/Print.framework/Versions/A/Print 0x904cf000 - 0x90539fe7  libstdc++.6.dylib 7.9.0 (compatibility 7.0.0) <411D87F4-B7E1-44EB-F201-F8B4F9227213> /usr/lib/libstdc++.6.dylib 0x9053a000 - 0x9053eff7  libGFXShared.dylib ??? (???) <09540618-2ED1-72C4-61CB-938B35927568> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGFXShared.dylib 0x905f2000 - 0x905fbff7  com.apple.DiskArbitration 2.3 (2.3) <E9C40767-DA6A-6CCB-8B00-2D5706753000> /System/Library/Frameworks/DiskArbitration.framework/Versions/A/DiskArbitration 0x905fc000 - 0x90639ff7  com.apple.SystemConfiguration 1.10.8 (1.10.2) <50E4D49B-4F61-446F-1C21-1B2BA814713D> /System/Library/Frameworks/SystemConfiguration.framework/Versions/A/SystemConfiguration 0x9063a000 - 0x90768fe7  com.apple.CoreData 102.1 (251) <87FE6861-F2D6-773D-ED45-345272E56463> /System/Library/Frameworks/CoreData.framework/Versions/A/CoreData 0x90946000 - 0x909defe7  edu.mit.Kerberos 6.5.11 (6.5.11) <F36DB665-A88B-7F5B-6244-6A2E7FFFF668> /System/Library/Frameworks/Kerberos.framework/Versions/A/Kerberos 0x909df000 - 0x90a10ff7  libGLImage.dylib ??? (???) <D18E2E76-DBF4-6930-039A-F66CA0D120B3> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLImage.dylib 0x90a11000 - 0x90a11ff7  com.apple.CoreServices 44 (44) <51CFA89A-33DB-90ED-26A8-67D461718A4A> /System/Library/Frameworks/CoreServices.framework/Versions/A/CoreServices 0x90a76000 - 0x90a92fe3  com.apple.openscripting 1.3.1 (???) <2A748037-D1C0-6D47-2C4A-0562AF799AC9> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/OpenScripting.framework/Versions/A/OpenScripting 0x90b02000 - 0x90b4ffeb  com.apple.DirectoryService.PasswordServerFramework 6.1 (6.1) <136BFA48-D456-B677-3B5D-40A6946C3A09> /System/Library/PrivateFrameworks/PasswordServer.framework/Versions/A/PasswordServer 0x90b82000 - 0x90b82ff7  com.apple.Accelerate.vecLib 3.6 (vecLib 3.6) <ABF97DA4-3BDF-6FFD-6239-B023CA1F7974> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/vecLib 0x90b8e000 - 0x90c10ffb  SecurityFoundation ??? (???) <2E1F1AF0-A258-D215-2600-5DF03896D1F1> /System/Library/Frameworks/SecurityFoundation.framework/Versions/A/SecurityFoundation 0x90c29000 - 0x90c29ff7  com.apple.Accelerate 1.6 (Accelerate 1.6) <3891A689-4F38-FACD-38B2-4BF937DE30CF> /System/Library/Frameworks/Accelerate.framework/Versions/A/Accelerate 0x90c2a000 - 0x90c49ff7  com.apple.CoreVideo 1.6.2 (45.6) <EB53CAA4-5EE2-C356-A954-5775F7DDD493> /System/Library/Frameworks/CoreVideo.framework/Versions/A/CoreVideo 0x90c4a000 - 0x90c4aff7  liblangid.dylib ??? (???) <B99607FC-5646-32C8-2C16-AFB5EA9097C2> /usr/lib/liblangid.dylib 0x90ca2000 - 0x90ddffe7  com.apple.audio.toolbox.AudioToolbox 1.6.7 (1.6.7) <423BDE4D-5082-B6CA-BB2C-E22A037235A4> /System/Library/Frameworks/AudioToolbox.framework/Versions/A/AudioToolbox 0x90df6000 - 0x90df9fe7  libmathCommon.A.dylib 315.0.0 (compatibility     1.0.0) <1622A54F-1A98-2CBE-B6A4-2122981A500E> /usr/lib/system/libmathCommon.A.dylib 0x90dfa000 - 0x90e4dff7  com.apple.HIServices 1.8.3 (???) <1D3C4587-6318-C339-BD0F-1988F246BE2E> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/HIServices.framework/Versions/A/HIServices 0x90e4e000 - 0x91172fef  com.apple.HIToolbox 1.6.5 (???) <21164164-41CE-61DE-C567-32E89755CB34> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/HIToolbox.framework/Versions/A/HIToolbox 0x91174000 - 0x91177ff7  libCoreVMClient.dylib ??? (???) <37F56237-4ABA-E5B5-968D-70FFE357E8E0> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libCoreVMClient.dylib 0x91178000 - 0x9158eff7  libBLAS.dylib 219.0.0 (compatibility 1.0.0) <C4FB303A-DB4D-F9E8-181C-129585E59603> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libBLAS.dylib 0x91ae1000 - 0x91bbbfff  com.apple.DesktopServices 1.5.11 (1.5.11) <800F2040-9211-81A7-B438-7712BF51DEE3> /System/Library/PrivateFrameworks/DesktopServicesPriv.framework/Versions/A/DesktopServicesPriv 0x91ffe000 - 0x91fffff7  com.apple.audio.units.AudioUnit 1.6.7 (1.6.7) <93EC71F1-4D4E-F456-8EFE-32E7EFD7A064> /System/Library/Frameworks/AudioUnit.framework/Versions/A/AudioUnit 0x92000000 - 0x92064ffb  com.apple.htmlrendering 72 (1.1.4) <4D451A35-FAB6-1288-71F6-F24A4B6E2371> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/HTMLRendering.framework/Versions/A/HTMLRendering 0x921f6000 - 0x9262bff7  libLAPACK.dylib 219.0.0 (compatibility 1.0.0) <5E2D2283-57DE-9A49-1DB0-CD027FEFA6C2> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libLAPACK.dylib 0x9262c000 - 0x9263afe7  libz.1.dylib 1.2.3 (compatibility 1.0.0) <33C1B260-ED05-945D-FC33-EF56EC791E2E> /usr/lib/libz.1.dylib 0x9263b000 - 0x9263bff7  com.apple.ApplicationServices 38 (38) <8012B504-3D83-BFBB-DA65-065E061CFE03> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/ApplicationServices 0x9274d000 - 0x92759ff7  libkxld.dylib ??? (???) <9A441C48-2D18-E716-5F38-CBEAE6A0BB3E> /usr/lib/system/libkxld.dylib 0x927d6000 - 0x9354efe7  com.apple.WebCore 6534.59 (6534.59.6) <5C71C61C-0657-1B0E-397F-4D0A81872C93> /System/Library/Frameworks/WebKit.framework/Versions/A/Frameworks/WebCore.framework/Versions/A/WebCore 0x935a8000 - 0x93654fe7  com.apple.CFNetwork 454.12.4 (454.12.4) <DEDCD006-389F-967F-3405-EDF541F406D7> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/CFNetwork.framework/Versions/A/CFNetwork 0x93655000 - 0x93667ff7  com.apple.MultitouchSupport.framework 207.11 (207.11) <6FF4F2D6-B8CD-AE13-56CB-17437EE5B741> /System/Library/PrivateFrameworks/MultitouchSupport.framework/Versions/A/MultitouchSupport 0x9366f000 - 0x936b1ff7  libvDSP.dylib 268.0.1 (compatibility 1.0.0) <8A4721DE-25C4-C8AA-EA90-9DA7812E3EBA> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libvDSP.dylib 0x93772000 - 0x93776ff7  libGIF.dylib ??? (???) <2251F789-B187-0837-6E38-A0E5C7C4FA3C> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libGIF.dylib 0x93812000 - 0x93836ff7  libJPEG.dylib ??? (???) <50E17B4D-63D6-24D3-702F-6A6E912A55EA> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libJPEG.dylib 0x94082000 - 0x941fdfe7  com.apple.CoreFoundation 6.6.6 (550.44) <F88C95CD-1264-782D-A1F5-204739847E93> /System/Library/Frameworks/CoreFoundation.framework/Versions/A/CoreFoundation 0x9427b000 - 0x94293ff7  com.apple.CFOpenDirectory 10.6 (10.6) <F9AFC571-3539-6B46-ABF9-46DA2B608819> /System/Library/Frameworks/OpenDirectory.framework/Versions/A/Frameworks/CFOpenDirectory.framework/Versions/A/CFOpenDirectory 0x94294000 - 0x942e4fe7  libTIFF.dylib ??? (???) <AB182CEC-188A-F2BC-21E1-0059FD3B2598> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libTIFF.dylib 0x94303000 - 0x943a0fe3  com.apple.LaunchServices 362.3 (362.3) <15B47388-16C8-97DA-EEBB-1709E136169E> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/LaunchServices.framework/Versions/A/LaunchServices 0x943a1000 - 0x943a7fe7  com.apple.CommerceCore 1.0 (9.1) <521D067B-3BDA-D04E-E1FA-CFA526C87EB5> /System/Library/PrivateFrameworks/CommerceKit.framework/Versions/A/Frameworks/CommerceCore.framework/Versions/A/CommerceCore 0x943d0000 - 0x94cb3ff7  com.apple.AppKit 6.6.8 (1038.36) <A353465E-CFC9-CB75-949D-786F6F7732F6> /System/Library/Frameworks/AppKit.framework/Versions/C/AppKit 0x94cb4000 - 0x94d70fff  com.apple.ColorSync 4.6.8 (4.6.8) <920DD017-8B41-7334-E554-A85DB99EBD5A> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ColorSync.framework/Versions/A/ColorSync 0x94d71000 - 0x94d77fff  com.apple.CommonPanels 1.2.4 (91) <2438AF5D-067B-B9FD-1248-2C9987F360BA> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/CommonPanels.framework/Versions/A/CommonPanels 0x952eb000 - 0x952edff7  com.apple.securityhi 4.0 (36638) <C7DA80C1-DCFD-C321-08DA-5E6946CA66E0> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/SecurityHI.framework/Versions/A/SecurityHI 0x96242000 - 0x963e9ff7  libSystem.B.dylib 125.2.11 (compatibility     1.0.0) <2DCD13E3-1BD1-6F25-119A-3863A3848B90> /usr/lib/libSystem.B.dylib 0x963ea000 - 0x96492ffb  com.apple.QD 3.36 (???) <FA2785A4-BB69-DCB4-3BA3-7C89A82CAB41> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/QD.framework/Versions/A/QD 0x96493000 - 0x9650dfff  com.apple.audio.CoreAudio 3.2.6 (3.2.6) <156A532C-0B60-55B0-EE27-D02B82AA6217> /System/Library/Frameworks/CoreAudio.framework/Versions/A/CoreAudio 0x96569000 - 0x9656cffb  com.apple.help 1.3.2 (41.1) <8AC20B01-4A3B-94BA-D8AF-E39034B97D8C> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/Help.framework/Versions/A/Help 0x9656d000 - 0x965a0ff7  com.apple.AE 496.5 (496.5) <BF9673D5-2419-7120-26A3-83D264C75222> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/AE.framework/Versions/A/AE 0x965a1000 - 0x965c7ffb  com.apple.DictionaryServices 1.1.2 (1.1.2) <43E1D565-6E01-3681-F2E5-72AE4C3A097A> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/DictionaryServices.framework/Versions/A/DictionaryServices 0x96680000 - 0x96684ff7  IOSurface ??? (???) <235E7E3D-B6E5-0AAA-C41A-7AC1F54A7EBF> /System/Library/Frameworks/IOSurface.framework/Versions/A/IOSurface 0x96e45000 - 0x96e50ff7  libGL.dylib ??? (???) <3E34468F-E9A7-8EFB-FF66-5204BD5B4E21> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGL.dylib 0x9706e000 - 0x97100fe7  com.apple.print.framework.PrintCore 6.3 (312.7) <7410D1B2-655D-68DA-D4B9-2C65747B6817> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/PrintCore.framework/Versions/A/PrintCore 0x97101000 - 0x973fbfef  com.apple.QuickTime 7.6.6 (1800) <D3538A45-5F4B-262A-06AB-64C1EBAC4A33> /System/Library/Frameworks/QuickTime.framework/Versions/A/QuickTime 0x973fc000 - 0x97459ff7  com.apple.framework.IOKit 2.0 (???) <3DABAB9C-4949-F441-B077-0498F8E47A35> /System/Library/Frameworks/IOKit.framework/Versions/A/IOKit 0x97497000     - 0x974b8fe7  com.apple.opencl 12.3.6 (12.3.6) <B4104B80-1CB3-191C-AFD3-697843C6BCFF> /System/Library/Frameworks/OpenCL.framework/Versions/A/OpenCL 0x974b9000 - 0x975c5fe7  libGLProgrammability.dylib ??? (???) <6167CEB0-D8D6-C4D9-DD74-49755ADB540F> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLProgrammability.dylib 0x975c6000 - 0x9760afe7  com.apple.Metadata 10.6.3 (507.15) <74F05E64-2A68-BA10-CCD4-128D164E5A0F> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/Metadata.framework/Versions/A/Metadata 0x9764c000 - 0x976adfe7  com.apple.CoreText 151.13 (???) <23F359DA-D845-5C50-4DF3-19E858CF2B2C> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreText.framework/Versions/A/CoreText 0x976ae000 - 0x9795bfff  com.apple.JavaScriptCore 6534.59 (6534.59.11) <7F623AA5-A11B-4C26-D2FD-EB5B9DE73F85> /System/Library/Frameworks/JavaScriptCore.framework/Versions/A/JavaScriptCore 0x9795c000 - 0x979f7fe7  com.apple.ApplicationServices.ATS 275.19 (???) <2E83B3E9-AF39-36FC-5D05-CC1E952098AB> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ATS.framework/Versions/A/ATS 0x97ad7000 - 0x97b1aff7  libGLU.dylib ??? (???) <6CC3CE6A-7024-C685-EADA-7F9DC27128E2> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLU.dylib 0x97b1b000 - 0x97b22ff7  com.apple.agl 3.0.12 (AGL-3.0.12) <61A74CE1-750D-9CAB-B780-306841739EE1> /System/Library/Frameworks/AGL.framework/Versions/A/AGL 0x97b6b000 - 0x97b89fe7  libPng.dylib ??? (???) <6C0B95D7-9634-E044-0B79-F1DD56961C33> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libPng.dylib 0x97da3000 - 0x97da5ff7  libRadiance.dylib ??? (???) <090420B3-CB65-9F7B-5349-D42F2F9693B6> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/Resources/libRadiance.dylib 0x97da6000 - 0x97e71fef  com.apple.CoreServices.OSServices 359.2 (359.2) <7C16D9C8-6F41-5754-17F7-2659D9DD9579> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/OSServices.framework/Versions/A/OSServices 0x97e72000 - 0x980e3fef  com.apple.Foundation 6.6.8 (751.63) <69B3441C-B196-F2AD-07F8-D8DD24E4CD8C> /System/Library/Frameworks/Foundation.framework/Versions/C/Foundation 0x98162000 - 0x981a6ff3  com.apple.coreui 2 (114) <2234855E-3BED-717F-0BFA-D1A289ECDBDA> /System/Library/PrivateFrameworks/CoreUI.framework/Versions/A/CoreUI 0x981c0000 - 0x981ceff7  com.apple.opengl 1.6.14 (1.6.14) <82622F67-E032-0BF6-A78D-50B346E8D0FD> /System/Library/Frameworks/OpenGL.framework/Versions/A/OpenGL 0x98251000 - 0x98351fe7  libxml2.2.dylib 10.3.0 (compatibility 10.0.0) <BE7FCD73-03B5-25A4-FCA4-D4980F1488D6> /usr/lib/libxml2.2.dylib 0x98352000 - 0x98352ff7  com.apple.Carbon 150 (152) <734BDB59-8B13-54FA-0653-AA8623DF9846> /System/Library/Frameworks/Carbon.framework/Versions/A/Carbon 0x983ac000 - 0x9842cfeb  com.apple.SearchKit 1.3.0 (1.3.0) <9E18AEA5-F4B4-8BE5-EEA9-818FC4F46FD9> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/SearchKit.framework/Versions/A/SearchKit 0x9842d000 - 0x98798ff7  com.apple.QuartzCore 1.6.3 (227.37) <E323A5CC-499E-CA9E-9BC3-537231449CAA> /System/Library/Frameworks/QuartzCore.framework/Versions/A/QuartzCore 0x98895000 - 0x989befe7  com.apple.WebKit 6534.59 (6534.59.10) <73348DE8-9C7D-3BD9-8E9D-86E5BE67B1D1> /System/Library/Frameworks/WebKit.framework/Versions/A/WebKit 0x989bf000 - 0x989d3fe7  libbsm.0.dylib ??? (???) <14CB053A-7C47-96DA-E415-0906BA1B78C9> /usr/lib/libbsm.0.dylib 0x989e8000 - 0x98ac8fe7  com.apple.vImage 4.1 (4.1) <D029C515-08E1-93A6-3705-DD062A3A672C> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vImage.framework/Versions/A/vImage 0x98b02000 - 0x98bbafeb  libFontParser.dylib ??? (???) <D2D0C922-5ED1-3AE9-6F99-707C74DF3E62> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ATS.framework/Versions/A/Resources/libFontParser.dylib 0x98bdd000 - 0x98c23ff7  libauto.dylib ??? (???) <29422A70-87CF-10E2-CE59-FEE1234CFAAE> /usr/lib/libauto.dylib 0x98c55000 - 0x98c69ffb  com.apple.speech.synthesis.framework 3.10.35 (3.10.35) <57DD5458-4F24-DA7D-0927-C3321A65D743> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/SpeechSynthesis.framework/Versions/A/SpeechSynthesis 0x98cbb000 - 0x98f21ff7  com.apple.security 6.1.2 (55002) <E88E133F-5FB3-446F-B753-2B8AD577B46A> /System/Library/Frameworks/Security.framework/Versions/A/Security 0x98f22000 - 0x98f4aff7  libxslt.1.dylib 3.24.0 (compatibility 3.0.0) <E761F29A-328B-29D9-3DF0-023F2C21E500> /usr/lib/libxslt.1.dylib 0x98f4b000 - 0x98f6dfef  com.apple.DirectoryService.Framework 3.6 (621.16) <5566E769-6459-78A7-DD2C-1D3068BD3932> /System/Library/Frameworks/DirectoryService.framework/Versions/A/DirectoryService 0x98fe6000 - 0x98fe6ff7  com.apple.vecLib 3.6 (vecLib 3.6) <FF4DC8B6-0AB0-DEE8-ADA8-7B57645A1F36> /System/Library/Frameworks/vecLib.framework/Versions/A/vecLib 0x990dc000 - 0x990e6fe7  com.apple.audio.SoundManager 3.9.3 (3.9.3) <5F494955-7290-2D91-DA94-44B590191771> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/CarbonSound.framework/Versions/A/CarbonSound 0x990e7000 - 0x991a0fe7  libsqlite3.dylib 9.6.0 (compatibility 9.0.0) <52438E77-55D1-C231-1936-76F1369518E4> /usr/lib/libsqlite3.dylib 0x991e2000 - 0x9921cff7  libcups.2.dylib 2.8.0 (compatibility 2.0.0) <A6C207E3-7B42-926D-9C93-BE3F50B92496> /usr/lib/libcups.2.dylib 0x99278000 - 0x99326ff3  com.apple.ink.framework 1.3.3 (107) <233A981E-A2F9-56FB-8BDE-C2DEC3F20784> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/Ink.framework/Versions/A/Ink 0x9942a000 - 0x9943aff7  libsasl2.2.dylib 3.15.0 (compatibility 3.0.0) <C8744EA3-0AB7-CD03-E639-C4F2B910BE5D> /usr/lib/libsasl2.2.dylib 0x9943e000 - 0x9975eff3  com.apple.CoreServices.CarbonCore 861.39 (861.39) <5C59805C-AF39-9010-B8B5-D673C9C38538> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/CarbonCore.framework/Versions/A/CarbonCore 0x9975f000 - 0x997a2ff7  com.apple.NavigationServices 3.5.4 (182) <8DC6FD4A-6C74-9C23-A4C3-715B44A8D28C> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/NavigationServices.framework/Versions/A/NavigationServices 0x9988e000 - 0x998fdff7  libvMisc.dylib 268.0.1 (compatibility 1.0.0) <595A5539-9F54-63E6-7AAC-C04E1574B050> /System/Library/Frameworks/Accelerate.framework/Versions/A/Frameworks/vecLib.framework/Versions/A/libvMisc.dylib 0x99928000 - 0x9993dfff  com.apple.ImageCapture 6.1 (6.1) <B909459A-EAC9-A7C8-F2A9-CD757CDB59E8> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/ImageCapture.framework/Versions/A/ImageCapture 0x999ef000 - 0x999efff7  com.apple.Cocoa 6.6 (???) <EA27B428-5904-B00B-397A-185588698BCC> /System/Library/Frameworks/Cocoa.framework/Versions/A/Cocoa 0x99a27000     - 0x99a31ffb  com.apple.speech.recognition.framework 3.11.1 (3.11.1) <7486003F-8FDB-BD6C-CB34-DE45315BD82C> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/SpeechRecognition.framework/Versions/A/SpeechRecognition 0x99a32000 - 0x99a43ff7  com.apple.LangAnalysis 1.6.6 (1.6.6) <3036AD83-4F1D-1028-54EE-54165E562650> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/LangAnalysis.framework/Versions/A/LangAnalysis 0x99a44000 - 0x99a94ff7  com.apple.framework.familycontrols 2.0.2 (2020) <C96C8A99-A40C-8B9C-1FBA-A0F46AC92F17> /System/Library/PrivateFrameworks/FamilyControls.framework/Versions/A/FamilyControls 0x99adb000 - 0x99ae8ff7  com.apple.NetFS 3.2.2 (3.2.2) <DDC9C397-C35F-8D7A-BB24-3D1B42FA5FAB> /System/Library/Frameworks/NetFS.framework/Versions/A/NetFS 0x99ae9000     - 0x99b09fe7  libresolv.9.dylib 41.1.0 (compatibility 1.0.0) <8C2B5FA8-2469-21C7-D297-F95A0FFE5F19> /usr/lib/libresolv.9.dylib 0x99b0a000 - 0x99ccdfeb  com.apple.ImageIO.framework 3.0.6 (3.0.6) <AE641FAD-DF38-AE31-B45B-85AEE7AF3A45> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ImageIO.framework/Versions/A/ImageIO 0x99cce000 - 0x99ccfff7  com.apple.TrustEvaluationAgent 1.1 (1) <2D970A9B-77E8-EDC0-BEC6-7580D78B2843> /System/Library/PrivateFrameworks/TrustEvaluationAgent.framework/Versions/A/TrustEvaluationAgent 0x99ce0000 - 0x9a4cf557  com.apple.CoreGraphics 1.545.0 (???) <1D9DC7A5-228B-42CB-7018-66F42C3A9BB3> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/CoreGraphics.framework/Versions/A/CoreGraphics 0x9a509000 - 0x9a60bfe7  libcrypto.0.9.8.dylib 0.9.8 (compatibility     0.9.8) <EB34F049-D9E1-BF19-CF03-B26A0352D40C> /usr/lib/libcrypto.0.9.8.dylib 0x9a7be000 - 0x9a7c3ff7  com.apple.OpenDirectory 10.6 (10.6) <C1B46982-7D3B-3CC4-3BC2-3E4B595F0231> /System/Library/Frameworks/OpenDirectory.framework/Versions/A/OpenDirectory 0x9a9fe000 - 0x9ab80fe7  libicucore.A.dylib 40.0.0 (compatibility     1.0.0) <60FF302E-5FAE-749B-BC70-0496DC2FBF2D> /usr/lib/libicucore.A.dylib 0x9ac16000 - 0x9acc3fe7  libobjc.A.dylib     227.0.0 (compatibility 1.0.0) <9F8413A6-736D-37D9-8EB3-7986D4699957> /usr/lib/libobjc.A.dylib 0xffff0000 - 0xffff1fff  libSystem.B.dylib ??? (???) <2DCD13E3-1BD1-6F25-119A-3863A3848B90> /usr/lib/libSystem.B.dylib          Model: iMac11,2, BootROM IM112.0057.B00, 2 processors, Intel Core i3,     3.06 GHz, 4 GB, SMC 1.64f5 Graphics: ATI Radeon HD 4670, ATI Radeon HD 4670, PCIe, 256 MB Memory Module: global_name AirPort: spairport_wireless_card_type_airport_extreme (0x168C, 0x8F), Atheros 9280: 2.1.14.6 Bluetooth: Version 2.4.5f3, 2 service, 19 devices, 1 incoming serial ports Network Service: AirPort, AirPort, en1 Serial ATA Device: SAMSUNG HD502HJ, 465.76 GB Serial ATA Device: OPTIARC DVD RW AD-5680H USB Device: Hub, 0x0424  (SMSC), 0x2514, 0xfa100000 / 2 USB Device: USB Flash Drive, 0x05dc  (Lexar Media, Inc.), 0xa81d, 0xfa140000 / 5 USB Device: BRCM2046 Hub, 0x0a5c  (Broadcom Corp.), 0x4500, 0xfa110000 / 4 USB Device: Bluetooth USB Host Controller, 0x05ac  (Apple Inc.), 0x8215, 0xfa111000 / 6 USB Device: Internal Memory Card Reader, 0x05ac  (Apple Inc.), 0x8403, 0xfa120000 / 3 USB Device: Hub, 0x0424  (SMSC), 0x2514, 0xfd100000 / 2 USB Device: Composite Device, 0x04b3  (IBM Corporation), 0x310d, 0xfd130000 / 5 USB Device: IR Receiver, 0x05ac  (Apple Inc.), 0x8242, 0xfd120000 / 4 USB Device: Built-in iSight, 0x05ac  (Apple Inc.), 0x8502, 0xfd110000 / 3      Does anybody know what's wrong and how I can get it to properly launch?


Purpose of level locking in WoW

I've read about level locking on several websites (e.g. WoWWiki), however, they focus on how instead of why. What is the purpose? If I level a character straight to 90 do I miss something that is impossible to make up?


unactivated tripwires

I have an tripwire enderman farm as shown here:   ![](http://imgur.com/vjAVJrS.jpg) At initial setup, the tripwires did activate(with the click sound) and I also did check that the tripwires did extend the pistons but after awhile, the tripwires suddenly deactivates and when I test it out, the pistons does not extend. My tripwire enderman farm is very similar to the one in this video:   Any ideas? EDIT: Oh, too bad this question is closed. Short follow up: the trip wires will work a lot better if the on the sandstone floor. Maybe because it is a totally even flooring. EDIT2: Since from the previous edit, I felt guilty for not sticking to my problem initially so I changed half a layer of my design back to tripwires and this is the result: ![](http://i.imgur.com/E1kVFQc.jpg) It works a lot better with no blocks under the trip wire hooks as Kevin Reid suggested. EDIT3: Moved all the edits below the question and also. In my conclusion, from what I can see tripwires works the best when there is either a block under every tripwires and tripwire hooks or no blocks at all under each of the tripwire components.


Why can't I save my game after I beat Ganon in Twilight Princess?

> **Possible Duplicate:**   >  How can I save my game after beating Ganon in Twilight Princess? See, I fought him in all four stages, and in the last one I saved my game to make sure. After I beat him, the credits staring rolling, and I stayed and watched all of the credits and there was no time in the credits or after where I could save. So I thought the game had just automatically saved for me. But when I went back on the game a few hours later, I was right back at the castle to fight Ganon and I still had Midna. Any idea of where to save or why this might have happened?


Is there a way (or a save) to just play the final pursuit in NFS:MW?

After finishing the game, you can replay all races except blacklist events and the final pursuit. Is there a way to just play that one pursuit?


Are there adapters to use one controller (possibly Xbox) as both Wii classic controller and as Gamecube controller?

Basically I want to have one single gamepad (and I like the Xbox layout best, but it's not imperative), so I am searching for one of the following solutions:   * One or two adapters USB (at least Xbox compatible) -> GC & Wii Classic Controller   * One adapter GC -> Wii CC or vice versa


What rewards do you get for skill points?

Skill points and the acquisition of such are basically the ingame achievement system in _Resistance: Fall of Man_. According to the ingame system, I unlock Rewards at 10, 20, 40, 70, 100, and 126 points. However, I can't see what they are, as they're all behind strings of question marks. Are there any gameplay advantages in the rewards, such as new weapons, or are they just extra like concept art or something?


Why can't I play Spiral Knights?

I have tried to play Spiral Knights for a while now, and all that comes up on the screen when I play is "Heading into town..." in an endless loop. Can someone please explain why I can't get off the loading screen?


Can I deactivate Battlefield 3 Limited?

I have BF3 for the PS3 which I bought when came out but have not really used so thought I would sell them to someone who would use them. Is there a way to do this and pass on the key to a new user and deactivate it against my accounts? Just seems a waste.


How to Mark Wolfskull Cave As Cleared

I cleared out Wolfskull cave for Falk Firebeard in the quest titled `Man Who Cried Wolf`. _Then_ I joined the College of Winterhold, where Urag asked me to find Shalidor's writings as part of the quest `Shalidor's Insights`. This UESP page tells me I should have finished the Shalidor quest before the Wolf Queen's. I did not know that since Shalidor's quest a radiant quest. My first playthrough I solved it fine. Shalidor's writings quest arrow points in the floor of the first chamber, nowhere near Wolfskull ruins. In any case I after a lot of experimenting I used the console to clear the stage and advance the quest. I want to mark Wolfskull cave cleared. I have the following commands, but they do not work. I get a compile script error. Area Ids   * Wolfskull Cave : 000151F6    * Wolf Skull Ruins : 000AC5D2    * Wolf Skull Cave Exterior : 0000926 The commands I am using is :   Clear the sub zone `SetLocationCleared 000AC5D2 1` Clear the main zone `SetLocationCleared 000151F6 1` But the console fails to recognize the zone IDs. I used help for WolfskullCave01 and WolfskullCave02. Please any help with the TES console engine will be highly appreciated. Thanks.


Xbox Headset Ear Force X41 - does it really help with gaming?

The Ear Force X41 is billed to allow you to hear people sneaking up on you. They say that the sounds you would miss in your normal speakers you would hear in the head set. And that since it is surround sound on your ears you will be able to know if they are behind you or not. I am a bit skeptical of this claim. And before I shell out $160 on them, I would like to hear if it really works from someone who owns one of these. (If there is such a person out there.) So, if you have used the "Ear Force X41" headset for XBox, please let me know if it really is all they say it is.


Do I have to go to jail?

I'm currently working on the Forsworn Conspiracy quest in Skyrim: > I've already killed Nepos and I've returned to the Shrine of Talos to find > that Eltrys is dead. The guards are trying to arrest me, but I hate being arrested (mostly because I lose my massive amounts of stolen loot) so I kill them all. Then, when I go outside, every guard in the city attacks me and so I kill all of them too. Of course, I then realize that the quest most likely doesn't want me to kill every single guard in Markarth and so I load a previous save. So, do I have to get arrested in order to complete this quest or do I have another option? If not, is there a console command to get me passed this quest (I'm on PC)? I really don't feel like going to jail.


Does the autonomous-activator work on the grindstone?

I'm currently not in the position to test this but i was wondering if this is possible? I know for a fact that the creator of the mod in which the grindstone is (applied-energistics) in didn't want to make the player able to automate the grindstone but since the autonomous-activator simulates the players clicks I thought it might be a viable option.


Can you build Khajiit Templar

I know the character creation system in ESO is quite flexible, but I am wondering if there are limitations if you want to compete in PVP and do well end-game. If I would create a build pure on my personal preferences, it would be:   * Khajiit   * Medium Armor   * Templar ( Healing + Solar )   * Duel Wield swords as primary   * Bows as Secondary With this type of build I do struggle in group dungeons with enemies of my own level. If the enemies are a little lower leveled it's ok. I am wondering if I would have any chance in PVP. Else the option for me would be going with one of the 'preferred' setups like Khajiit Nightblade, or a Templar with a staff and heavy armor. This would be ok, but I would be a little disappointed.


How do I get the Nightingale out of the water?

I'm at the final objective of the mission "Blindsighted". > This mission involves entering Irkngthand to confront Mercer Frey, the > Thieves' Guild leader on the lam. The final objective is to "Speak to > Karliah". Unfortunately, I cannot complete it because the person that I must speak to won't stop swimming around aimlessly in the waters of the final room. How do I fix them?


Ways to obtain bags

I have received the 24 slot bag from an early quest around lvl 10. Are there other quests that reward bags? Is it possible to purchase bags? To loot from a monster or chest?


How much damage constitutes an assist?

I injured someone and he killed me, then after a long interval he was killed and I was awarded an assist to my surprise. So, since it's obviously not based on time duration, how much do you need to damage someone to earn an assist?


Can I transfer saves between devices?

I have multiple Android devices each capable of playing Deus Ex: The Fall, and want to know if it is possible to transfer the saves between devices? The devices in question are a HTC One phone and a Nexus 7 (2013 edition) - neither of these devices are rooted. I have started playing the game on my phone and will want to continue playing the game later on my tablet. Since I don't want to be tied down to just one device (my phone is with me all the time whereas my tablet has a larger screen and would probably be more suitable to play the game on) is it possible to continue the same save across both devices, and if so how would I go about doing this?


How can I find all buildings of a certain type in Anno 1404?

In Anno 1404, is there any way to find out how many buildings of a certain type (for example Carpenters) I have built in my settlement and where they are located? This is a not an issue in small settlements, but larger cities can be quite confusing. Thanks, Adrian


Windows/Modded Minecraft Performance: How can it be improved most effectively and cheaply?

I've been playing FTB (Direwolf20) Minecraft for a while. My system isn't like SUPER AWESOME by any stretch, but I _thought_ it was a decent enough system for gaming. The framerate has _never_ been satisfactory (I couldn't consistently get 30 FPS), but then I tried the Sphax texture mod (128x128) and ... I basically got back a slideshow. I've tweaked it, but I can't consistently get anything out of single digits. My _laptop_ , of all things, does much better; it has 8GiB of RAM vs. my desktop's 6GiB and, indeed, the issue appears to be paging activity (see details below). I want to run Sphax and have it be decently pretty. Sphax 128x128 is their recommended size. I'd therefore assumed that a person with a decent gaming system should be able to run it OK. I thought I had one of those. Clearly, I am making a mistake or a wrong assumption somewhere. Please note, before you even go there, that setting my render distance to tiny _makes no difference_. Whatever's going on, it's not as reasonable or simple as that. Let me present my questions before my giant piles of screenshots and data and evidence. My questions are:   1. Should Windows _really_ be paging that hard with that much RAM available? Is there perhaps something wrong with my Windows itself? (because that behaviour doesn't seem very reasonable), or is this just how it works?   2. Minecraft seems to be using a great deal more RAM, according to resmon, than it claims or that java was supposed to have allocated; is that normal?   3. The obvious fix seems like more RAM, but as I said, even with the old texture pack (and thus _much_ less RAM pressure, I assume?), it was never very good. Should I, in fact, upgrade my RAM, or is it likely there's something else going on? If I should upgrade my RAM, how much is enough without costing me the world?   4. What else should I fix? What's likely to give me the most bang for my buck? Thank you so much for your time; I know this is crazy long. Here we go with the details: My system: http://www.3dmark.com/3dm11/6597433 (also at sysinfo; Short version: Windows 7, 64-bit, 6GiB of RAM, NVIDIA GeForce GTX 560 1GiB Here's memory usage on my system just after startup; I've done nothing but turn off dropbox. Why is _so much_ RAM in use when the processes add up to so little?? The kernel seems to only use like 300MiB, but if you take the "in use" value there and subtract all the running procs' commits, you get more like 1.5GiB in use that I can't account for! What's that about? desktop_just_started Here's memory use once the world was loaded. Note that it's supposed to still have more than 1 GiB of RAM available. resmon_after_startup Here's a graph of paging activity from before MC was started up to after the world loaded. As you can see, it paged like crazy. _WHY_? I had over a gig of RAM available, didn't I? WTH? perfmon_after_startup Here's MC's idea of its RAM use once the game loaded. Note that it appears to be lying pretty dramatically. FPS_ram_during.png Here's my lagometer; just standing in one small room and looking around. lagometer Here's my graphics card options screens (why you can't resize that damned thing is beyond me). nvidia_options_1 nvidia_options_2 Here's my Minecraft/optifine options screens. options 1 options 2 options 3 options 4 options 5 options 6 As sort of a side comment, here's what happened when I clicked on the texture packs page in game; note the hard faults. I had to kill MC and restart. paging_after_texture_screen.png That's all the information I could think of to provide. I'm _happy_ to add more if people need something. This is freaking ridiculous.


Which characters in Tiny Death Star can be unlocked without paying in Imperial Bux?


Can I critically hit a chicken?

I recently acquired the Hand of the Prophet relic for my Enchantress that enables all her skills. As a result she's now polymorphing enemies into chickens, an ability I had never previously used. I've noticed that when attacking the enemies as chickens, their health bar goes down but critical hit damage numbers never appear over their heads like they do when I normally attack. Does it just not show this for enemies polymorphed into chickens, or is my Enchantress actually doing me a disservice by making these enemies crit-immune for the duration of their polymorph?


Summoning invincible boats and minecarts

Is there a way that I can summon an invincible minecart and or boat? These are some methods that I think **might** work, but I haven't had time to test.               /summon Boat ~ ~ ~ {ActiveEffects:[{Id:11,Amplifier:255,Duration:37200}]}          /summon MinecartRideable ~ ~ ~ {ActiveEffects:     [{Id:11,Amplifier:255,Duration:37200}]}      So, is this the correct way, or am I doing it wrong? If I am doing it wrong, please tell me the correct method. Thanks! Also, for those curious as to why I might wonder this, here is a link to one of my other questions. Making mobs invincible (Just look at my answer to my own question.)


Why is the bottom of Red vs Blue videos a black box?

I recently started watching the Red vs Blue series from the start and the first few seasons (and episodes made using Halo: CE) only show a little bit of the screen... Why doesn't the show fill up the whole screen, or use a common aspect ratio?


What's causing my game to freeze in between loading new stages/areas?

Seemingly at random, my game freezes at the loading screen after I walk through a door, cave entrance, or other exit to get to the next area. I end up having to open the task manager to terminate the game. I have Dragonborn, Dawnguard, and various other mods installed. Edit: My game never freezes during a fast travel, while waiting, manually saving, or during the initial load when I start the game.


Oghma Infinium trick not working

I don't know why but that glitch for the infinite level ups with the Oghma Infinium is not working. I searched it up and did every step right but it still won't let me read it again. What might be preventing it from working?


What is the world generator mod used in the Tekkit big dig pack?

I was wondering what the world generator for the Tekkit Big Dig pack is, as I would like to install this into the tekkit pack (if anyone knows how to install custom mods in tekkit, please let me know). Also, do big dig and tekkit use the same "ore mods", so I can just simply generate a world in big dig, and transfer it to tekkit?


Does Elise continue to take damage during Rappel?

Elise's `Rappel` ability makes her untargetable and removes her champion from the map for a short duration. During this time, however, does she continue to take damage from damage over time effects such as `Ignite`? I ask because I thought I killed one before she cast that, but she lived through it by apparently using it.


Does the amount of games played influence your ELO?

I'm really enjoying playing League but can only devote a fraction of the time most other players can. I've got a job, business and family to run and thus am playing around 2-3 maybe 4 matches every other day. Assuming that I'm not too bad of a player and get the same win/loss ratio's as other average players will I be able to climb the ELO ladder or will I forever be stuck in lower ELO regions because of the number of games I play? I guess this has to do with ELO decay too so maybe someone could shed a light on this?


Is a ship's Tier level an official term?

Ships have a tech level, tech one being normal ships. tech 2 the specialist ships and tech 3 being even more expensive. but looking on the wiki, certain ships have a tier level. for example the hyperion is a tech 1 battleship but is called a tier 3. the same for the battlecruiser myrmodon which is tech 1 and tier 2 as opposed to the brutix being tech 1 tier 1. now, the higher tier ships require more levels in the regarding skill, are often slightly better and are always more expensive. However, using the term tier in the game itself seems to confuse people, thinking i'm meaning tech and mixing things up. i am new to eve and these people have played for years, so i was thinking, do Tiers really exist or is it something made up by the wiki?


See game progress before joining a game

Is there a way to see how far along (how many tickets left) is before joining the game? Example: I want to play Operation Firestorm, I join a server with said level only to find that one of the teams only has 15 tickets left and the round will be over in 3 minutes.


How do I defeat Jormungandr, the snake/worm boss at the end of Chapter 2?

Jormungandr, the boss at the end of Magicka's Chapter 2, has me stymied. Vlad, who has assured me that he is _not_ a Vampire before running off, informed me that this worm's weak point is **his head**. Well, that's all well and good, but I can't reliably hit his head. ### What I'm doing so far: I can stay alive pretty much indefinitely with a basic shield spell and my life regen staff, but as a war of attrition, this is going to take forever. It seems like using an Area-Effect Earth Magick will always force him to go above ground, and after that, if I'm lucky I can get off a lightning spell that _might_ hit him for a few ticks. But this is whittling down at his health at a pretty pathetic rate, so I'm sure I'm missing something here. Beam spells just go right through the body, and I can't angle them upwards, Sprays have insufficient range, and my attempts to channel a 'bomb' type spell generally get interrupted before I can power enough range into them.


What are the recent changes to the AK74U?

Looking at the latest patch for BLOPs, there seems to be a a reference to adjustments made to the AK74U - can anyone shed some light on what these adjustments are?


Why are items carried by water in Minecraft slower than the player carried by water?

Ive been building various monster grinders lately and using water flows to bring the items dropped to a collection point. I've noticed that the items pushed along by the water travel much slower than a player being pushed. Does anyone know why? Is it intentional?


Garry's Mod - Gamemodes Where do I find them and how do I start games in them?

I'm really new to Garry's mod and I've been hearing a lot about different gameplay modes in Garry's mod. Are these built into the game? If not, where can I get them? How do I create a game with a game mode running?


Is it a common bug, that the screen turns blue and textures become missing indoors in Fallout: New Vegas? Is there a solution?

I have been playing Fallout: New Vegas quite a bit, despite the following bug. It occured after only playing for a couple of hours and even persisted after I cleared the game data and reinstalled from the disc. The bug is as follows. In area which are either indoors or lit by an ambient light source, the textures will either turn blue (just the texture, not the screen -- this is not the cateye effect) or become missing entirely, leaving gaping black holes in everything. As you move around, textures pop in and out of existence. This is quite annoying, but I love the game so I keep playing it. I experience fewer bugs with NV than with the original, which was crashing on me quite often. I have an original PS3 60GB fat. I have researched this question on the net quite a bit, and although I can find many people complaining about various bugs (which I do not seem to suffer from) I have not found anyone complaining about this one. Is it common? Perhaps this is just blind hope, but my real question is: does anybody know of a solution? Thanks!


Are unique items always found in the same place?

Are the unique (purple) items in Kingdoms of Amalur: Reckoning always found in the same place? I just found an awesome sword in a nondescript chest while on my way to a quest, and I'm wondering if it would always be found there. If not I'm wondering if there is a chance to find similar high-level items in all chests in the game.


How do I get FIFA 14 to properly report my season's rating?

In FIFA 14 on PS3 I'm playing an offline career. My first season easily exceeded all avg rating targets. In the second season my avg. rating shows as 0.00, even though it should be over 9. Will it be reported properly at the end of the season, or will I fail that objective because of this? Is there any way make the game recognise my ratings?


How do I set HotKeys in Realm Of The Mad God?

How can I set Hotkeys for Nexus or Potion to use the multiple mouse triggers? I have looked throughout the settings options, and I have not yet found a way.


Does the Big Spender VIP always buy up the cheapest of the 3 goods first?

It's frustrating to see the Big Spender only spending less than 1000 at my store my my most expensive good is fully stocked which would net me 70k. This happens when my VIP lounge is at full capacity and I accidentally clicked on the VIP button so I can't do any adjustments beforehand and have to depend on blind luck to send my VIP to the right store. So the question is: does the Big Spender VIP always buy up the cheapest good 1st or it's totally random?


Can I Delete an NPC?

I had asked Cass to wait outside the Van Graffs while I snuck in for 'Heartache By The Number' and when I exitted she wasn't there. Being immensely confused, she showed up on the map, but knowing no way around it, I used player.placeatme to bring her too me, I should have used movetome or whatever that command is, and she did in fact appear... then the one who I couldn't see before (she was somehow invisible) appeared and now I have two gun toting, firey redheaded companions. Is it possible to remove one of them so I no longer have a duo of Roses?


What will the Terran Point Defence Drone work against?

Regarding the Terran Raven unit, and its Point Defence Drone (PDD), what unit attacks will be intercepted by the PDD? I haven't been able to find a complete list.


Clear all progress in Diablo: Hellfire

I want to restart the game like I have never played it before. This is because I want the farmer to give me the auric amulet, and I want to play the game over. Even though I deleted all my characters and saves, I still see the cow instead of farmer when I start the game over at normal difficulty. On top of that Ogden greets me with: "Thank goodness you've returned!" which just frustrates me and makes me want to feed him to the little demons that stole his sign. Is there any way I can easily delete a file that stores the information about my progress in-game? If not, could I manipulate it with Cheat Engine somehow? Hopefully that wont be necessary Im not playing online so the file must be stored somewhere on the computer. So far none of the suggestions below worked.


How do I tab out of Starcraft 2?

At least since the Heart of the Swarm update I can't seem to find any key combination that lets me temporarily get out to Windows to check chats and so on. Is there a known combination or some tool I could use? I tried using ctrl+alt+del and that allowed me to start the task manager but then HotS just popped to the front again.


How to cope with a lava flooded portal

In minecraft, I built a portal to the nether but whilst I was building a safe haven around my portal in the nether, I excavated a chunk of netherrack and lava poured out and flooded around the base of my portal, killing me. The lava is shallow but it surrounds all sides of the portal. After resurrecting and teleporting back, I can't seem to place sand in the lava whilst remaining within the portal. As soon as I step outside I die. In the normal world, I tried constructing a couple of new portals increasingly far away, but they take me back to my lava flooded nether-side portal.   * Is there any way to neutralise the lava before stepping from the portal?   * How far away must my top-side portal be to create a new nether portal?


Wall Breakers - Rage Spell

Do wallbreakers have their damage increased while they are the Rage spell? I know that healers heal is amplified under the effect of Rage. Is there a way we can test it?


In what version of Final Fantasy II was the magic penalty of weapons and armour removed?

In Final Fantasy II, your characters have no restrictions with what they can attack with, wear as armour or cast as spells. Each character just gets better at whatever it is you make them do. However, as per most role playing games, there are penalties for wielding specific weapons or wearing specific armour and casting spells. The Final Fantasy Wiki helpfully provides a number of tables that give the penalty to Intelligence and Soul/Spirit for each weapon or armour piece. The wiki also adds an enigmatic comment - "later versions of Final Fantasy II removed the int/spr penalty" - without providing any details regarding what is meant by "later". So, what specific version of Final Fantasy II removed the magic penalty for wielding weapons and wearing armour?


How to close a League of Legends account?

i created a League of Legends account a long time ago and haven't used it since. Today i got an email about loosing my "Summoner Name". i think i'd prefer just closing (deleting) the account. How do i do that?


Is there a way to farm mission items without starting over the whole game?

During my first full play of the game, I accepted any mission as soon as it was available then sold the resulting item for a quick profit. Sadly, it wasn't until after completely finishing my first play-through that I finally learned the true value of the majority of one-time-only quest items (Evil Smasher anyone?). So is there a way to start a new game, quickly get to TVHM to accept level 50 missions? Additionally, could I just accept the quests with my level 50 char in a new game, or will the mission just scale to the host level?


What ingredients make strengthen enchanting potions in Skyrim?

I've recently been looking into enchanting on an epic scale, for example making things cost millions, doing tonnes more damge etc than what they would normally be able to do with just the enchanting perk tree filled out. I was wondering, what ingredients besides Hagraven Claws and Snowberries are required to make strengthen enchanting potions?


What champions are worst at lasthitting under a turret?

There were some discussions about lane pushing and freezing. One of the aspects is that you can do that in bot/mid lanes against champions who are very bad at lasthitting under the turret. Which or what champions are worst at lasthitting under turrets?


How to easily find an Ice Plains Spikes?

I've been looking for an Ice Plains Spikes, but I seem to be able to find nothing. I want to build an Eskimo village there, but I can't find any at all. I've looked around cold biomes, but nothing. Any easy way to find one? I'm in 1.7.2 SMP, BTW.


Is it possible to use Minecraft bukkit AND forge at the same time?

I have a minecraft server which I can change the JARs on. Currently I am using v 1.2.5 of Minecraft_server jar with Minecraft Forge installed to allow the use of the Buildcraft mods. On my previous server I just had bukkit installed, this allowed me to install mods like worldedit, but not buildcraft. I really need a mod that will allow world editing and creative building, but I don't want to lose buildcraft. Is it possible to have bukkit and forge running at the same time? How would I start? Seems you can only download bukkit as a JAR. Alternatively, a mod which is/like worldedit that would be compatible - although I would rather like to get Bukkit loaded so I can use things like "Essentials"


Where can you find the protoplasm blobs in the mines?

In Vessel, where can you find the protoplasm blobs in the mines? I'm able to get the three easy ones, but I am missing two. Here are the three I already have:   1. one during the not-so-spelunky descent,   2. one accessible with a ladder in the dark near two open tips and a lever,   3. one as an award for making the two fluros afraid of light push a lever in the ceiling.


Which frigate in Eve has the fastest sub-warp speed after fittings and skills?

In Eve, one can easily look up the base stats for various ships by checking their info pages from the market. The interceptors are probably the fastest ship class in the game, but it's hard to figure out which interceptor is the fastest after skills and fittings are taken into account. So assuming the best possible max speed fittings and skills, which ship is the fastest?


How does shield work in loadout?

I would like to know how the shield in loadout works. How much damage is blocked by it? Does it regenerate by picking up health packs or over time or both? Is there a way to counter it directly? Like emp grenades or something?


How to force game to use fullscreen second display

Is there a general way to set a Game to use a different monitor/display in fullscreen mode?


Why do some shops and houses stay locked during the day?

I've noticed this mainly when waiting for several hours through the night. I always make sure that it's around 10-11am, or at least 9, so the shops in particular (perhaps not the houses) _should_ be open. But on occasion they just stay closed and locked and I'm wondering if there's anything I can do to prevent this. I know some shopkeepers walk to their shop so it's not always immediately open in the morning, but I've waited around for several real-time minutes with no result. If I wait until after opening times, shouldn't the shops already _be_ open?


Am I supposed to be one-shotting non-elder dragons?

My character's only level 38 and have not advanced very much on the main quest line yet (I blame Smithing and Enchanting :)). Only just came out of High Hrothgar and didn't complete their trial yet. I explore in the south west area on the way to Falkreath, which I didn't uncover yet on the map. Two times I stumbled upon a "Dragon" (just the basic name, not an Elder variant). Each time when it finally landed, I hit it just once and it died immediately. My character has a 68-ish damage Glass Mace, but even so, the other Dragons I've encountered take at least five power attacks, usually around ten before they die. Those Dragons were no fun at all and so I'm wondering if this is an known issue maybe with the level scaling? Can you somehow fix the level scaling for Dragons when going somewhere and coming back later, even if upon your first exploration no dragons were present?


How does the From Ashes DLC affect your war assets?

If you purchase and complete the **From Ashes** DLC, how many new war assets will you acquire? Are there any decisions that will affect the amount you receive? Will any of your other war assets be affected?


What is the actual "spread speed" of water and lava in the context of a stone generator?

I'm currently experimenting with stone generators, e.g.: ![basic design](http://i.stack.imgur.com/ifTsn.png) I'm having problems figuring out what speed of pulse do I need to provide to the piston in order to maximize the speed of stone production. According to the Wiki, lava needs 30 "game" ticks (or 15 "redstone" ticks) to flow 1 m, however, it looks like the fluids don't need to propagate fully to the generated block to trigger stone generation. In other words, even with a 2-tick clock like this one: ![clock design](http://i.stack.imgur.com/oPKM2.png) you still get a stone once every few piston movements. On top of that, you can see that what spreads first into the generated block is nondeterministic (sometimes it's lava, sometimes it's water, at least graphically). Hence, my question is: **from 1.3 onwards, what clock pulse is needed for a piston-based stone generator to create stone as fast as possible, and what clock pulse is needed for said generator to create stone every piston cycle (if they are not the same)?**


How do they compute the Gold and Elixir that can be looted?

How do they compute the Gold and Elixir that can be looted from a base? Is it 100% of the remaining? or the total (including the uncollected from mine)?


What will happen if I take an item costing 3 soul hearts but I don't have enough?

I'm currently the the Devil room and am being offered a Sister Maggie for 3 soul hearts. The predicament is that I only have 1 soul heart. What will happen if I try to take Sister Maggie?


How quickly can I trigger a statue?

I finally found my first Bunny Statue and want to wire it up so that I can farm it for a Bunny Hood when the next Blood Moon hits. However, information on how best to wire up a statue seems somewhat sparse. I know that each tile of a statue can be triggered individually, so output can be tripled by "checkerboarding" the wires, but I've also seen a diagram (which I now cannot find) showing how to trigger all six tiles by exploiting the rules by which current travels through wires. Similarly, I can't find information on why one would use timers vs. pressure plates or dart traps vs. lava. What is the most productive way (in spawns over time) to wire up a statue?


What are Greater Nephalem Rifts and how do they work?

Diablo 3's Patch 2.1.0 added a new feature called " _Greater Nephalem Rifts_ ". What are they, and how do they work?


What is the mess Lydia is in?

I was in Riften when one of the random Thief events happened. All the locals were attacking the thief and Lydia joined in. I guess she must have hit one of the guards at some point because they started attacking her. I couldn't do anything about it, so I wandered off and went to sleep at the inn. When I went back outside the next day she is standing in the square and says, "Well this is a nice mess you've gotten me into" and I have the option to say "Let's go. Let me worry about the guards." What happened? Is she in trouble with the guards? If I tell her I will deal with the guards will I get attacked?


Can I automatically sell junk?

Certain items are classified as junk, they do not seem to serve any useful purpose. Unfortunately they are not grouped in a separate category, they only appear in the complete list of all items in your inventory and waste space there. Is there any way to sell all junk automatically, or at least get a list of junk items to be able to quickly sell them? ![enter image description here](http://i.stack.imgur.com/RP73C.jpg)


Customizing the flag zombie

How do you customize the flag zombie on Xbox?


How can I boost my health in Skyrim?

I made a bit of a mistake, I think, with my Skyrim character; I boosted my MP at the expense of my HP, repeatedly, and now I find myself at level 30 and so flimsy that many magic-tossing opponents essentially 1-shot kill me. I'd like some advice on how to fix myself here; I'm willing to grind a bit to get it done, but I'm not loaded with spare time and would like to get back in shape and back to the fun part of the game sort of quickly. Basically, any tips for jacking up my durability would be awesome. **edit** To provide more context:   1. I'm playing on the 360; as far as I know, this precludes console tweaks.   2. My character is a bit of a mishmash; sword-mage, mainly. I'm not loaded with crafting, except that I'm a decent alchemist.


Clash of Clans Linked but not

My brother has an iPhone 5s and I have an iPod 4, we use the same gamecenter and apple ID. My brother plays clash of clans so I decided to make a new village on my iPod. I start up my new game (this is the first time downloading Clash of Clans on this device). When it loads up, it loads up my brother's village even though we never linked it. I then made a new Apple ID. After I deleted the game and downloaded it again, it still loads up my brother's village. I want a new village. How do I fix this problem?


Why can't I get on my horse?

I'm unable to get on my horse. I can steal horses, but _my_ horse won't let me on. I really don't enjoy stealing horses all the time, because then I have bounty and then they leave me when I'm done with the quest. So I was wondering if perhaps anyone else had this problem or how to fix it? =) thanks


What are the differences between weapons?

For example, I believe that with sub-machine guns you can move faster while aiming down sight. Are there any other differences like this either between weapon types or between weapons within the same type? Also, do the damage, accuracy, etc. meters between the different weapon types match up? Is 5 bars of damage for an Assault Rifle the same as 5 bars of damage for an LMG? The reason that I bring this up is that I've been a fairly below average player, but the other night I created a new class with the Galil. Maybe it's my imagination, but it seems like the kick on it is much less than other weapons (including other Assault Rifles). I've been dominating since then. Maybe something just clicked in my play or I've been lucky in server placement, but like I said it seems like the gun is more accurate and I have a much better KDR than even the AK47 or AK74u.


Can I have a different camera angle in Minecraft?

Am I able to set the camera angle to a certain block at a certain angle in singleplayer? Specifically speaking, like this (starts at around 13:40):


Is my Guadia Quest save independent of the actual "Game" save?

I've recently unlocked the game "Guadia Quest" while playing Retro Game Challenge, and it is the first game to feature an independent save feature (Retro Game Challenge itself consists of a collection of unlockable games, and only Guadia Quest has save functionality built into the game within the game). I was wondering whether saving the game in Guadia Quest is sufficient for me to be able to resume it later, or if I have to perform an actual save in the game itself afterwards?


What level should I be before battling the Game Guadia?

I've encountered a rather nasty Guadia while playing Retro Game Challenge's Guadia Quest, the "Game Guadia". Seeing how it looks like the game's (Retro Game Challenge's) antagonist, I was pretty sure I didn't stand a chance. I was correct. My party members were level 6 when I attempted this, so I was wondering what level should I be before attempting to beat this Guadia? What level should I be if I try to make a pact with this Guadia, seeing how that is a much greater challenge?


How can I do multiplayer using Minecraft on iPad?

I play Minecraft P.E. on my iPad Air, and I have a friend who does as well. My other friends say if you are near each other while playing, it will work. For me it clearly doesn't. I was wondering if you could help with this problem. So, is multiplayer possible on the iPad Minecraft P.E.


At what levels do death timers for champions rise at?

Does the time on deaths rise every couple of levels or a certain amount every level, or is it by the time of the game?


When looking for Collectibles does the game use my eyes or my sims eyes

Someone can edit the title if they want Just got sims 3 and I found a Yellow Gem when walking from my house to a neighbors house. Question: does my sim have to be in a "visible range" for the collectible to appear on the map? Or can my sim stay indoors (he/I hate the outdoors) and I scroll through the map to find them? I know later there is a device that helps you find them.


Why set framerate higher than your display's?

I've seen this allowed in many games' graphics options and I noticed how players like to boast that their hardware configuration can draw a certain game at XXX FPS on max settings. From what I know, your display's frame rate is the limit of how many frames you'll see per second and setting higher framerate in your graphics card settings will either cause "input not supported" message on your monitor/tv or simply nothing will happen. I've tried unlocking FPS in several games and I haven't noticed any changes, but maybe I'm not looking for the right signs. Is there any benefit to raising/unlocking upper limit to your games' framerate? Or is it allowed just for benchmarking purposes?


When should I eat people?

The in-game manual for ADOM is massive, and I don't see anything on the main screen that resembles a hunger stat. How do I know when I should start eating all these corpses and foodstuffs I'm piling up?


Minecraft launcher will not launch

I just recently downloaded and updated minecraft to 1.7.5 but the launcher says this               [17:26:00 INversions\1.7.5\1.7.5.jar net.minecraft.client.main.Main          [17:26:08 INFO]: Client> [17:26:08] [main/INFO]: Setting user: Shedi78          [17:26:08 INFO]: Client> [17:26:08] [main/INFO]: (Session ID is token:d7dc7d08fc2d4c7d97eb30426166598e:46840aade317405fbfb0589b141bb8e6)          [17:26:08 INFO]: Client> [17:26:08] [Client thread/INFO]: LWJGL Version: 2.9.1          [17:26:09 INFO]: Client> #          [17:26:09 INFO]: Client> # A fatal error has been detected by the Java Runtime Environment:          [17:26:09 INFO]: Client> #          [17:26:09 INFO]: Client> #  EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x690ba2a1, pid=4676, tid=4132          [17:26:09 INFO]: Client> #          [17:26:09 INFO]: Client> # JRE version: Java(TM) SE Runtime Environment (7.0_45-b18) (build 1.7.0_45-b18)          [17:26:09 INFO]: Client> # Java VM: Java HotSpot(TM) Client VM (24.45-b08 mixed mode, sharing windows-x86 )          [17:26:09 INFO]: Client> # Problematic frame:          [17:26:09 INFO]: Client> # C  [atioglxx.dll+0x8a2a1]          [17:26:09 INFO]: Client> #          [17:26:09 INFO]: Client> # Failed to write core dump. Minidumps are not enabled by default on client versions of Windows          [17:26:09 INFO]: Client> #          [17:26:09 INFO]: Client> # An error report file with more information is saved as:          [17:26:09 INFO]: Client> # C:\Users\HP\AppData\Roaming\.minecraft\hs_err_pid4676.log          [17:26:09 INFO]: Client> #          [17:26:09 INFO]: Client> # If you would like to submit a bug report, please visit:          [17:26:09 INFO]: Client> #   http://bugreport.sun.com/bugreport/crash.jsp          [17:26:09 INFO]: Client> # The crash happened outside the Java Virtual Machine in native code.          [17:26:09 INFO]: Client> # See problematic frame for where to report the bug.          [17:26:09 INFO]: Client> #          [17:26:09 ERROR]: Game ended with bad state (exit code 1)          [17:26:09 INFO]: Deleting C:\Users\HP\AppData\Roaming\.minecraft\versions\1.7.5\1.7.5-natives-179381928934273          [17:26:09 INFO]: Ignoring visibility rule and showing launcher due to a game crash          [17:26:09 WARN]: Couldn't delete C:\Users\HP\AppData\Roaming\.minecraft\versions\1.7.5\1.7.5-natives-179381928934273 - scheduling for deletion upon exit      please help


Non-Steam Games Dropping from Steam Library?

I generally like to add my non-Steam games to Steam in order to use the overlay to chat with friends and organize events; however, Steam keeps deciding to drop my non-Steam games from my library, and I can't figure out why. For reference, the thing I keep adding and it keeps dropping is Texmod. I suppose maybe it doesn't consider it a game?


Does Urn of Shadows have a limit to charges, and what is it's radius on damage to enemies?

I bought Urn of Shadows for the first time in my last match, and i was surprised at how useful it is. I want to know is there a limit on the charges you can get on it, or can i just stack them up without worrying I'll hit the limit and waste a charge that way.


Are Xbox Live Arcade different from other downloadable games? Multi-player between the two?

There are games on xbox live both available for download and on arcade (I'm talking Tony Hawks HD, but others exist). The description page is longer and more detailed for the "full game" on my xbox, but when I check for the online description of the arcade I can see they are both the same. (this was previously part of my question. If I'm actually wrong and there is a difference feel free to point this out) However, I still do not know whether XBLA games exist in the same multiplayer "space". In the Tony Hawks example they both have online multi-player, but can an owner of the "full game" play with an owner of the arcade version?


When does it make sense to transmigrate/reincarnate story characters?

I'm still fairly early on in _Disgaea_. I've just started Map 4, and Laharl is only level 18 or so. I see that I have the option to Transmigrate him. As I understand it, transmigration makes a lot of sense for my newly-created characters, as I effectively upgrade what class they are (like Cleric to Priest or Bishop). However, for characters like Laharl and Etna, they can't upgrade their class or change class, so the only benefit seems to be that they may get some more ability points, depending on how much mana I spend. I'm left with some questions about when it's worth it do this. Are the ability bonuses cumulative, such that if I transmigrate him 10 times, I'll get 10 times worth of stat bonsues? Or will my 2nd transmigration wipe out the ability bonuses of the first?   * If they do stack, does it ever make sense to transmigrate as a Genius, since it costs a heck of a lot more mana (8000) to get 10 points, whereas I could transmigrate 10 times for +1 ability points (only costs 10 mana each time!)?    * If it doesn't stack, will I ever need to transmigrate again once I've transmigrated at the Genius level?   * What's the "Inheritance Bonus" percentage, and how does this affect things?


Bad rendering in Portal Linux beta

I get a strange rendering problem in Portal on Linux (via the latest Steam beta). I'm running on integrated Intel HD4000 with fairly recent modules/drivers (up to date Arch). Everything is smooth and there's no crash, but some objects seem to be transparent and others are almost completely black. For example the first thing I see in the new game looks like this: ![](http://i.stack.imgur.com/Ec59Z.png) On the console, I can see some shaders / materials failing to load (missing):                ##### CTexture::LoadTextureBitsFromFile couldn't find materials/maps/background1/c-1369_-576_368.vtf      ##### CTexture::LoadTextureBitsFromFile couldn't find materials/maps/background1/c-1536_-768_368.vtf      ##### CTexture::LoadTextureBitsFromFile couldn't find materials/maps/background1/c-1561_-384_368.vtf      ##### CTexture::LoadTextureBitsFromFile couldn't find materials/maps/background1/c-1561_-564_181.vtf      ##### CTexture::LoadTextureBitsFromFile couldn't find materials/maps/background1/c-1561_-576_368.vtf      ##### CTexture::LoadTextureBitsFromFile couldn't find materials/maps/background1/c-1696_-544_368.vtf      ##### CTexture::LoadTextureBitsFromFile couldn't find materials/maps/background1/c-1776_-624_368.vtf      ##### CTexture::LoadTextureBitsFromFile couldn't find materials/models/weapons/v_models/v_hands/v_hands.vtf     Error: Material "___fillrate_0" uses unknown shader "FillRate"     Error: Material "___debugnormalmap_1" uses unknown shader "DebugNormalMap"     Error: Material "___debugdrawenvmapmask_2" uses unknown shader "DebugDrawEnvmapMask"     Error: Material "___debugdepth_3" uses unknown shader "DebugDepth"     Error: Material "___debugdepth_4" uses unknown shader "DebugDepth"     Error: Material "debug/debugluxels" uses unknown shader "DebugLuxels"           ##### CTexture::LoadTextureBitsFromFile couldn't find materials/models/weapons/v_models/v_hands/v_hands.vtf     Error: Material "models/humans/female/pupil_r" uses unknown shader "Eyeball"     Error: Material "models/humans/female/pupil_l" uses unknown shader "Eyeball"      Any ideas whether this is fixable on my side?


How do I get Inspector Gizmo to leave Goal unattended?

I cannot figure out how to trick Gizmo to leave the room so I can wake Goal up. I suspect I need to start a fire somewhere, or steal from my ex girlfriend. I cannot figure out how to accomplish either.


Is it dangerous to go extreme pig riding in a thunderstorm?

I like to saddle up my piggy for a ride into thunderstorms. But what happens to my piggy if we get hit by lightning?


Does a developer's job affect their performance on certain tasks?

I just got through my first 20-year game. I ended up with several Hackers on my team, because they all seem to have amazingly high attributes (300s-400s on each stat). However, despite looking so great, their performance on proposals, graphics, sound and boosts felt a bit...underwhelming. My gut feeling is that you might get better results with, say, a lower-stat Writer or Director coming up with your proposal, or a Sound Eng. for sound, rather than someone with high stats and an unrelated job. Unfortunately, I didn't have much time left in my game to really test this. **Does job title affect a developer's performance on related tasks, or is their performance entirely based on their relevant attributes?**


Do I lose access to games I've downloaded when they're removed from the Instant Game Collection?

If I download a game from the Instant Game Collection, and it is later removed from it, can I still access it? Do I keep it till I delete it or unsubscribe? PS Plus seems like a great deal but it would suck if I lose access to games I am only halfway through.


Is the monkey the only hardware engineer you can hire?

I wanted to make my own console, so I tried hiring several times in the last 5 years of my game, using the most expensive options. I never saw any hardware engineers until the escaped monkey was announced and appeared in the applicants list. At that point, the game was almost over. **Is the monkey the only hardware engineer you can hire, or is it possible to hire others, earlier?** Perhaps it's just the luck of who applies?


What is the first animal you need to summon in world 1-9 of Scribblenauts Remix?

In World 1-9 of Scribblenauts Remix, you are presented with an extremely abbreviated evolutionary tree with two missing entries. I cannot figure out what type of animal the game thinks would come between a lizard and a mammoth. I've tried dog, cat, sabretooth tiger, bird, even giant metal chicken, but nothing works. What type of animal is the game looking for?


Is it possible to play SystemLink-enabled Xbox 360 games over a virtual LAN?

I have heard that a good alternative to Xbox Live for playing with friends over Internet is to set up a virtual LAN and use SystemLink over it. Apparently there are two platforms which currently allow this: XLink Kai and Hamachi. Has anyone tried them? Are they legal? What are the limitations?


Minecraft Forge 1.6.4 not working on Minecraft 1.7.2?

I just installed Forge 1.6.4 on Minecraft 1.7.2 but it is not working. Every time I start it crashes. I am running the game in **release version 1.6.4 - Forge 9.11.1.953** , which I selected through profile editor after installing forge but I am still getting these errors:               ---- Minecraft Crash Report ----     // Why did you do that?          Time: 12/4/13 10:32 AM     Description: Initializing game          org.lwjgl.LWJGLException: Pixel format not accelerated     at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)     at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)     at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:244)     at org.lwjgl.opengl.Display.createWindow(Display.java:306)     at org.lwjgl.opengl.Display.create(Display.java:848)     at org.lwjgl.opengl.Display.create(Display.java:757)     at org.lwjgl.opengl.Display.create(Display.java:739)     at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:449)     at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)     at net.minecraft.client.main.Main.main(SourceFile:101)     at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)     at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)     at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)     at java.lang.reflect.Method.invoke(Unknown Source)     at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)     at net.minecraft.launchwrapper.Launch.main(Launch.java:27)               A detailed walkthrough of the error, its code path and all known details is as   follows:     ---------------------------------------------------------------------------------------          -- Head --     Stacktrace:     at org.lwjgl.opengl.WindowsPeerInfo.nChoosePixelFormat(Native Method)     at org.lwjgl.opengl.WindowsPeerInfo.choosePixelFormat(WindowsPeerInfo.java:52)     at org.lwjgl.opengl.WindowsDisplay.createWindow(WindowsDisplay.java:244)     at org.lwjgl.opengl.Display.createWindow(Display.java:306)     at org.lwjgl.opengl.Display.create(Display.java:848)     at org.lwjgl.opengl.Display.create(Display.java:757)     at org.lwjgl.opengl.Display.create(Display.java:739)     at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:449)          -- Initialization --     Details:     Stacktrace:     at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)     at net.minecraft.client.main.Main.main(SourceFile:101)     at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)     at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)     at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)     at java.lang.reflect.Method.invoke(Unknown Source)     at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)     at net.minecraft.launchwrapper.Launch.main(Launch.java:27)          -- System Details --     Details:     Minecraft Version: 1.6.4     Operating System: Windows 7 (x86) version 6.1     Java Version: 1.6.0_25, Sun Microsystems Inc.     Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Sun       Microsystems Inc.     Memory: 31779448 bytes (30 MB) / 78983168 bytes (75 MB) up to 518979584 bytes (494 MB)     JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M     AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used     Suspicious classes: FML and Forge are installed     IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0     FML:      Launched Version: 1.6.4-Forge9.11.1.953     LWJGL: 2.9.0     OpenGL: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.     Is Modded: Definitely; Client brand changed to 'fml,forge'     Type: Client (map_client.txt)         Resource Pack: Default         Current Language: ~~ERROR~~ NullPointerException: null         Profiler Position: N/A (disabled)         Vec3 Pool Size: ~~ERROR~~ NullPointerException: null


Are there drivers for my Saitek X45 that will work with windows 8.1 64bit?

I have an old Saitek X45 HOTAS ![enter image description here](http://i.stack.imgur.com/Jr08K.jpg) Are there drivers that will let it work with my Windows 8 computer? Google is not helping!


What is the flaming city seen in the distance from the lighthouse?

When you are walking up the lighthouse at the beginning of the game, if you look out a window or look at a certain direction from the top you can see a flaming city. What exactly is this? Is it explained later and I missed it? Any insight is helpful.


How do I unwield a weapon of distortion without being banished?

What are the best methods to unwield a weapon of distortion without risking being banished, or at least reducing this risk? This are the ones I can think of right now:   * Just unwield it and pray for the best?   * Tukima's Dance doesn't seems to work.   * Enter The Abyss through a portal. It seems this is the safest method, but it's unavailable in the early/mid game.


How can I play League of Legends on EUNE using German client?

I want to use LoL client that is in German, but Nordic-East server does not have the language option of German. Only West server does. How can I change clients language to German for Nordic-East server?


Calling neighbours issue?

Whenever I try to call a neighbour I almost always get yelled at and they hang up immediately.I'm not calling them late in the night. What am I doing wrong?


Can you get a shiny and/or female Torchic from Mystery Gift?

I received a male normal Torchic from the Mystery Gift. Can I soft reset to try for a female and/or shiny or will it be counted as received and thus lost?


What exactly are adornments?

I have discovered several adornments during the course of the game and according to the description, adornments can only be worn by monsters. But what are they for? Do they give stats or passive abilities like accessories? If yes, what does each of the adornments give? This doesn't seem to be explained very clearly in the game.


Is there an easier way to view replays?

I am trying to do some replay viewing practices. Unfortunately, the WC3 replay viewing doesn't offer user friendly controls. I was wondering if there is any application or plugin to improve the replay viewing. For example, I want to be able to scroll the replay to certain parts I need, rather than waiting to get there by increasing the playback speed to x8.


Is there a way to tell between different quality wild pets?

This answer says that rare quality pets will have a higher stat allotment than other qualities. Are all pets of a given type rare, i.e. is it possible to have both rare and regular Stormwind Rat pets, or are all Stormwind Rats regular pets? Is it possible to identify whether a given wild pet is rare or not?


Consumable Items Wasted

When a run is completed, are the unused consumable items I equipped to a hired runner returned to me or gone forever? On one run it appeared as if the runner had the unused items in her inventory at the start of the next run, other times this didn't happen. Could it have been coincidence that the items at the next run were the same?


What is the relation between Fi and Scrapper?

Scrapper seems to like Fi a lot. From the beginning, he's awesome with Fi, and just a total Jerk with Link. That relation never seems to be explained in the game (as of why does Scrapper seems to know Fi from before) So what is linking those two together?


Is there any way to get older seasonal achievements?

Was looking to get other skins for Killing Floor, but it seems that I need to have participated in the seasonal events to have received them. Is there any way to get these skins without having to wait a full half- year/year just to get those achievements?


Second District Roof door is locked?

I have 9/10 postcards in Traverse Town in the original Kingdom Hearts. I am pretty sure the last one I was missing is the one postcard you get when you go to the roof of the Gizmo Shop, run across the house roofs, and enter a door to the third district to target something. However, when I go to that door atop the roofs in the second district, I can't go through it. It displays the text "Third District" in the bottom of the screen like it does whenever you are about to go to another screen, but I cannot walk through the door. It just acts like it is a regular wall. I don't know if this affected the problem at all, but a long time ago I had found that door when exploring Traverse Town and I remember being able to go through it, but at the time I didn't know there was a postcard so I don't think I targeted anything. Does going through the door once lock it or something?


How do I get past these balls that are being blown?

Right now I'm a bit stuck in Day II - Blow. I think I'm about half way through the level, but I'm completely flummoxed as to how to get past this obstacle: ![the obstacle](http://i.imgur.com/eb89Weo.jpg) I can't seem to maneuver above these balls without being crushed, and I can't seem to keep my momentum when trying to go under the balls. **How do I get past this obstacle?**


Steelseries Apex macros

I'm aware this question isn't very fitting for Arqade, but I simply have no other place to ask! I'm looking at the Steelseries Apex keyboard; I'd love to get it since it looks very ergonomic to my typing/gaming style but there is a but. Macros are crucial to me, I could not play most games without them since I'm rather heavily handicapped. I also happen to be studiing CS so for my Logitech G110 I wrote some neat-ish jumping-running-rope-climbing macros in Lua. The Logitech Gaming Software, as it is called, is rather weak when it comes to non-trivial macros but thank God for the possibility to just hack up a script. It makes the macro-ing possibilities almost endless. Now, my actual question: How powerful is The Engine of Steelseries? I hear, there is no scripting language? Does that mean that you cannot create macros that go beyond stringing up several keystrokes? Are "toggle-macros" possible (like, auto-run)? How about holding-two-buttons-at-the-same-time macros? Thanks I hope this doesn't get closed...


What exactly is Boost?

I'm a relatively new player. I received a message in my Clash of Clans inbox that said this:               Boost anything for only one gem!  Event lasts until January 7th.      What is **Boost**? I cannot find a _Boost_ option on any of my structures.


What actions generate belief?

From what I can gather, belief is expended whenever you use one of your abilities, for now I'm pretty much limited to reshaping the world under my control but it looks like there are plenty of others things that will open up to me later on (totems, etc). So far, I've established that poking at trees and rocks will give me belief. Oh, and popping bubbles. ![enter image description here](http://i.stack.imgur.com/sddKe.jpg) What other actions generate belief?


NC MAX Anti-Infantry weapon choices

Trying to figure out which MAX left hand weapon isn't a shotgun. looked through the wikia and only saw like 6 weapons and they were all shotguns, was pretty sure there were more choices. Are any of them a minigun or anything but a shotgun, just doesn't work for my playstyle. With the low mag and long reload times.


Monk mystic ally attack speed

How quickly does my mystic ally attack? I know it has 40% weapon damage, but without the speed that says almost nothing


How do I remove recently played with players from my Social menu?

I joined a game with a friend the other day and I guess they were in a public game because some random people dropped in and out. Some of these were only in the game for a brief period before leaving, but they all show up in the Recently Played With section of my Social menu. Security risk or no, I'm not likely to ever want to interact with these random people. How do I remove listed players from my Social Menu? Additionally, how do I prevent Diablo 3 from recording and listing recently played with players in the first place so that only friends will be listed?


What are good debugging strategies with Cheat Engine?

I tried to enable a god mode in a game I play. Even though I found the health value on the correct address, locking the memory region did not stop enemies from killing me. That means, that the real value might be sitting somewhere else.I found only this one memory address with the exact value of my health though, which is represented as a float in the game, since it can contain values like e.g. 333,9. What would be a general strategy to find the real value? I am using the latest Version of Cheat Engine. ps.: I am doing this to strengthen my skills of reverse engineering with something simple, not because I am not capable of playing a game.


Once you've got your believers to settle in their own hut, periodically a pink bubble will form above the home. This seems to vary in size depending on the size of the hut the believer(s) are living in, and I'm assuming that the size of the bubble will influence the amount of belief you gain by popping it. ![enter image description here](http://i.stack.imgur.com/wSFt1.jpg) However, as you can see, the amount of bubbles that appear grows rapidly as your number of believers increases. Additionally, if I do not click on the bubbles immediately, am I essentially wasting belief or does it accumulate in each bubble for each believer until I get around to clicking it? Do I have to collect each bit of belief manually?


What do the blue flags represent?

Shortly after building a hut, a blue flag with a white stripe on it will appear. This flag is clickable, and clicking upon it causes the villager in the hut to leave. ![enter image description here](http://i.stack.imgur.com/wSFt1.jpg) What is actually happening here? Is my population increasing? Am I evicting the believer from their home? What do the blue flags represent?


My followers keep reproducing, and then leaving their huts. Shortly after they sit down on the ground and do nothing, and then shortly after that they drop dead! ![enter image description here](http://i.stack.imgur.com/bqE4J.jpg) Is this because of me not proving them with something that they need to survive or is the life cycle of these beings really short? Each time one of them dies I lose whatever the red number in the bottom left of the screen is (belief?) My followers keep dying! What am I doing wrong?


Whenever I click on one of my believers, a number in green (which so far has always been 100) pops up above them and fades away. This doesn't appear to affect any of the other numbers or progress bars on the screen so I'm wondering what exactly is happening here? Regardless of the condition of the believer (ie: they could be collapsed on the ground seemingly about to die) they will suddenly jump up and start doing _stuff_. ![enter image description here](http://i.stack.imgur.com/RyNAx.jpg) What effect does clicking on my believers have?


How do chests in Dust an Elysian tail decide what to drop?

I have played dust for a while and wondered if chest drops were random. If they are, then do they choose completely random items, or choose from a list of possible drops? If not, then what does each chest drop?


Vassal levies raised too long, but where?

I have the warning _"Vassal levies raised too long"_ at the top of the screen, but I don't have any troops anywhere, and no option to dismiss levies on either the Military window or any of my County windows. Can I find these troops and disband them, or is this a bug?


What happens if I kill Hakon, Gormaith Golden-Hilt and Felldir?

Hakon, Gormaith Golden-Hilt and Felldir are the 3 heroes that help you kill Alduin at the end of the main quest. All three of them are "un-killable" as they just fall down and then stand back up once all their health is drained. However, after a whole hour of determination I managed to get them all by the waterfall on the left of the map. I was then able to drain their health and use unrelenting force which caused them to fall down the waterfall; eventually they went down so far that they literally fell off the map and disappeared. Now I'm wondering what will happen when I use any of the shouts that Tsun gives me:   * Word of Power – Hero, Call of Valor   * Word of Power – Champion, Call of Valor   * Word of Power – Legend, Call of Valor I wonder if they will still appear? Has anyone else tried this?


Can I go back to the story missions after I grind to PvP if I ever desired to?

I just bought SWTOR and I never liked casual questing. Can I grind to 50 with PvP and then go back to the story missions at my leisure? Or will being too high of a level inhibit my ability to accept these missions?


Can I load and save my Minecraft maps to My Dropbox?

Is it possible to setup Minecraft so that the maps are loaded and saved from a different folder (like my Dropbox folder)? Where are they stored by default?


The ending for Super Mario World (Wii Virtual-Console)

I recently just beat the game on the Wii Virtual Console and the ending was just Mario, the Princess, and Luigi standing there. Does nothing else happen?


Is Dead Island meant to be played with friends?

I just started the game, and by default it looked as if it were pressing me to play co-op right out of the gate. Is the game supposed to be played co-op? Will I be missing anything if I play through single player (besides the obvious joys of killing zombies with friends)?


Does a larger lava pillar produce a lot more light?

I'm planning on making a beacon, using lava source blocks at the top, encase in glass. Topdown view . . . `G G G`   `G L G`   `G G G` . . . where `G = glass`, and `L = lava`. Then I thought to myself, would having a beacon like this . . . `G G G G`   `G L L G`   `G L L G`   `G G G G` . . . be visible from a lot farther away? Would it be worth the effort of producing more glass for the 4x4 pillar?


Why can't my units get more than 30 XP?

My units get to 30 XP and then stop earning experience. Any idea why?


Event Droids look like normal Bitizens on my device

For some reason the Droids from the event appear "Human" on my device (also named Human) I am wondering if this will cause me any problems with unlocking the scene. Also if there is any way to get them to appear as they should be. ![human](http://i.stack.imgur.com/LBNBK.png)


How to get better at Wordament?

I started to play Wordament on my Windows phone and it seems like no matter how many games I play best rating I got was 35%. When I get 40 words best players get 140 words. Is there tricks to this game that other people use or is it just better vocabulary? Is there a way to train?


Dragon Age:Origins Lothering Bandits on the Road Quest

When i got to Lothering and attacked the bandits in the quest "Bandits on the Road" one of the options was "Come fight for me, I could use some soldiers" however this is not mentioned on the wiki. What do you gain from this option, as appose to killing them or letting them go?


How to make a minecraft source file to hold files for both a windows and a mac version, both held on the same USB?

I recently made a "minecraft usb" that allows me to play minecraft on both a windows, and a mac machine (my main machine.) The root directory has two folders, "MC_MAC" and "MC_WIN". Everything works great, but I'm looking for a way to make the two installations use the same "saves" file, so that I don't have to keep copying and recopying worlds from the Mac "saves" to the "windows" saves. I thought of using the "Alias" function on mac, but that probably wouldn't translate well onto a windows machine. Thoughts? (Bonus points for getting the one "source" file to sync with the saves file on my mac when I plug in the usb...) [Edit] So far, I've got answers about how to run minecraft completely off a USB. This isn't my problem, I've gotten the game to work fine on both mac and windows, running completely off my 16GB Flash-drive, and leaving no trace (so far as I can tell) on the host machine, be it windows or mac. Seeing as the MC for mac is a .app and MC for windows is a .exe, I can't use one install on both computers. And seeing as I have two installs, with each one generating it's own set of files, I have two save folders. What I need is some way to make both installs read from and write to just one save folder.


Is the Staff of Herding consumed when used or can you use it as many times as you like?

> **Possible Duplicate:**   >  Can you access the secret level in Diablo 3 more than once per difficulty? Can you use the Staff of Herding to access the secret level ad infinitum? Or is it consumed upon use?


How do you get into a gold dungeon in the aether?

In the aether mod, I have found severakl gold dungeons, but I can't figure out how to get in. Does anyone know how to get into a gold dungeon from the aether mod?


How to make an enchantment with more than standard allowed max level?

I've seen a lot of lets plays and vanilla servers where players used swords with, for example, `Sharpness X` (but max allowed level is V). Or, also, I saw modded severs where you can donate and buy `Nano Sabre` from Industrial Craft with `Sharpness XVII`. How can I get such enchantment with in game methods? Is there some mod to do that? I tried `Enchantmets Plus` and `More Enchantments` mods but there is no such ability. I want be able to combine two `Sharpness V` (or any other enchantment, not only sharpness) books in anvil and get `Sharpness VI` book instead of `Sharpness V` again.


In Normal Mode How Can I Boost My Instinct?

In Hitman:Absolution, I am currently playing the mission Part 1: Terminus. I am playing in Normal mode. AFAIK Normal mode does not regenerate Instinct. I have to rely on other sources for that. In my campaign I am real low on Instinct. How can I boost it, to get past guards and to Room 899?