Jungling in enemy forest at start

I would like to know if jungling in enemy forest immediately at start or at level 2 or 3 is a tactic in ranked. I used to jungle with Amumu in ranked but due to the fact that its path is really fix (obligatory blue golem start) I never thought to invade the enemy forest. This week I tried Warwick and it seems really flexible so that in theory I can take wolves in my forest and (or also) immediately go and steal witches/red buff/golem duo or other monsters. Is this tactic valid or it has no chance or not really efficient in ranked?


Recording PC gameplay in 1080p

My system build I thought was adequate enough to record most games with great ease, but I'm facing issues. I can record at 720p no problem, any game. I want to be able to record at 1080p, but when I try my system begins to bog down and gameplay becomes choppy. How can I improve this?   * Intel Core-i5 3570K   * PNY GeForce GTX 660   * 8Gb G.SKILL Sniper DDR3 1600MHz   * Recording to a Hitachi 7200RPM 1Tb 64Mb   * Dxtory using Dxtory Video Codec, RGB format with Compress checked


My mouse doesn't show up during gameplay

I am playing Age of Empires on Windows 8, through my Mac with Parallels, and I am thinking that it is either a problem with Windows 8 or Parallels because it didn't happen on my home computer running Windows 7. Any advice? I'm using a MacBook with Retina display 15in and Parallels 8, running Windows 8.


Why can't I record PvZGW?

I decided to record some PvZGW the other day with Bandicam. My problem I that no window shows up to record on Bandicam even when I select the game multiple times. I have tried restarting Bandicam as well as the game but that doesn't seem to help. How can I fix this?


How to cancel a reloading action properly?

I know shift (switch to run) can do that. But when I'm in cover, I don't want to move. So is there another proper way to do that?


How can I change the screen resolution?

I am looking for a file that has the video settings for StarCraft (Original + Brood War). The file should be located in the folder for the game itself. Does anyone know where exactly the file would be located? Any help would be greatly appreciated.


Do unconscious victims wake up? How long does it take?

In Dishonored, one way of playing is to knock enemies unconscious either by choking them or shooting them with a Sleep Dart. Do these characters later wake up and resume walking around? I'm not sure if it's happened to me or it's someone else taking their place. If they do wake up, how long does it take for them to wake up?


Wireless connectivity for Xbox gaming?

I was wondering, is wireless gaming any good an the Xbox 360. I recently purchased the xbox 360 S, and it has a built in wi-fi option. I don't have a wired internet connection to where my Xbox is located. So I was thinking of purchasing a new wireless router for Xbox gaming. Is this a bad choice?


Is there a hidden exit at "The End"?

After finishing the game, there is still a large square at "The End", is there more than one exit here? ![enter image description here](http://i.stack.imgur.com/KmXLb.png)


What elements of the world reset when I respawn at a checkpoint?

So I murdered a cop for his uniform the other day. I had planned to use it to infiltrate a strip club and murder the owner, but on the way, I realized that I'd be better off dressed as a bouncer. Luckily, there was a bouncer in a secluded area nearby. I let the alive out of him and absconded with his uniform. A minute later I activated a checkpoint. Shortly afterward, I got killed. "Aha!" says I. "I'm still wearing the bouncer disguise!". Expecting (reasonably, one might say) the area to still be clear, I ran through and was promptly shot to death by the bouncer, miraculously re-alive and not even a little bit stabbed (or naked)! **What elements of the world reset after I respawn at a checkpoint?**


How to beat Cerulean Gym 2 in Pokemon Tower Defense?

Since there is only two spots for your Pokemon, and Kyogre uses the move sleep to get more health, is it even possible to beat this level? Or is their a strategy to beat it?


What is the best island tree set up for beetle farming?

How should I set up my island to best farm beetles? Should I move all my mango trees to the center of the island in a line?


How do I pick up trading cards?

Steam now has trading cards. In order to get them, you're supposed to play specific games _(currently there areonly 6 games supported, but they've said more will come)_. However, I can't figure out how to actually get the cards. I played a bit of Portal 2, but didn't find any cards. Do I need to find/pick up actual cards within the game? Do I get them for completing certain objectives/achievements? Do I need to beat the game? **How do I get cards?**


How often do trading cards drop?

Each steam-trading-cards-enabled game has a certain number of cards that are automatically earned just by spending time playing the game. (3-5 from what I've seen so far) What I haven't been able to figure out is, **how long does this take**? How many minutes do I have to spend playing each game before I earn the first (and second, third, etc) card drop? Is it randomized or fixed? Are they the same for every game?


Buying Item from A Steam Account without the game

I want to buy an CS:GO Item on steam from an account which doesn't have the game CS:GO. My library has no games. I will be trading/gifting/selling the items afterwards that I buy, but I also have plans to buy CS:GO in my account. So is it possible buy the items without the game?


Is it possible to run Railcraft with Optifine?

I want to install railcraft 1.7.2 WITH Optifine (1.7.2) but apparently the two have a problem with each other, if I take out railcraft, it runs fine with optifine, if I run it without optifine and with railcrqaft, railcraft runs fine. I also have 3 other mods installed (one being buildcraft which is connected with railcraft making it more confusing) and they run fine with optifine (yes, I know, a lot of "fines" here). Anyways, does anyone know how to make the run together, or is it simply impossible? Here is the crash report: \---- Minecraft Crash Report ---- // My bad. Time: 7/17/14 12:08 AM Description: Stitching texture atlas java.lang.IndexOutOfBoundsException: Index: 0, Size: 0 at java.util.ArrayList.rangeCheck(Unknown Source) at java.util.ArrayList.get(Unknown Source) at net.minecraft.client.renderer.texture.TextureAtlasSprite.func_147965_a(TextureAtlasSprite.java:217) at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:355) at net.minecraft.client.renderer.texture.TextureMap.func_110551_a(TextureMap.java:121) at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(TextureManager.java:94) at net.minecraft.client.renderer.texture.TextureManager.func_110580_a(TextureManager.java:76) at net.minecraft.client.renderer.texture.TextureManager.func_130088_a(TextureManager.java:63) at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:523) at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:815) at net.minecraft.client.main.Main.main(SourceFile:103) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at net.minecraft.launchwrapper.Launch.launch(Launch.java:134) at net.minecraft.launchwrapper.Launch.main(Launch.java:28) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at java.util.ArrayList.rangeCheck(Unknown Source) at java.util.ArrayList.get(Unknown Source) at java.util.ArrayList.get(Unknown Source) at net.minecraft.client.renderer.texture.TextureAtlasSprite.func_147965_a(TextureAtlasSprite.java:217) -- Texture being stitched together -- Details: Atlas path: textures/blocks Sprite: TextureAtlasSprite{name='railcraft:anchor.admin.0', frameCount=0, rotated=false, x=416, y=512, height=0, width=0, u0=0.40625978, u1=0.40624022, v0=0.5000098, v1=0.49999022} Stacktrace: at net.minecraft.client.renderer.texture.TextureMap.func_110571_b(TextureMap.java:355) at net.minecraft.client.renderer.texture.TextureMap.func_110551_a(TextureMap.java:121) -- Details: Resource location: minecraft:textures/atlas/blocks.png Texture object class: net.minecraft.client.renderer.texture.TextureMap Stacktrace: at net.minecraft.client.renderer.texture.TextureManager.func_110579_a(TextureManager.java:94) at net.minecraft.client.renderer.texture.TextureManager.func_110580_a(TextureManager.java:76) at net.minecraft.client.renderer.texture.TextureManager.func_130088_a(TextureManager.java:63) at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:523) -- Initialization -- Details: Stacktrace: at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:815) at net.minecraft.client.main.Main.main(SourceFile:103) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at net.minecraft.launchwrapper.Launch.launch(Launch.java:134) at net.minecraft.launchwrapper.Launch.main(Launch.java:28) -- System Details -- Details: Minecraft Version: 1.7.2 Operating System: Windows Vista (x86) version 6.0 Java Version: 1.7.0_65, Oracle Corporation Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation Memory: 128987952 bytes (123 MB) / 396222464 bytes (377 MB) up to 518979584 bytes (494 MB) JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0 FML: MCP v9.03 FML v7.2.217.1147 Minecraft Forge 10.12.2.1147 Optifine OptiFine_1.7.2_HD_D1 15 mods loaded, 15 mods active mcp{9.03} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized FML{7.2.217.1147} [Forge Mod Loader] (forge-1.7.2-10.12.2.1147.jar) Unloaded->Constructed->Pre-initialized Forge{10.12.2.1147} [Minecraft Forge] (forge-1.7.2-10.12.2.1147.jar) Unloaded->Constructed->Pre-initialized CodeChickenCore{1.0.2.10} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized NotEnoughItems{1.0.2.14} [Not Enough Items] (NotEnoughItems-1.7.2-1.0.2.14-universal.jar) Unloaded->Constructed->Pre- initialized TConstruct-Preloader{0.1.1} [Tinkers Corestruct] (minecraft.jar) Unloaded->Constructed->Pre-initialized BuildCraft|Core{6.0.16} [BuildCraft] (buildcraft.jar) Unloaded->Constructed->Pre-initialized BuildCraft|Builders{6.0.16} [BC Builders] (buildcraft.jar) Unloaded->Constructed->Pre-initialized – BuildCraft|Energy{6.0.16} [BC Energy] (buildcraft.jar) Unloaded->Constructed->Pre-initialized BuildCraft|Factory{6.0.16} [BC Factory] (buildcraft.jar) Unloaded->Constructed->Pre-initialized BuildCraft|Transport{6.0.16} [BC Transport] (buildcraft.jar) Unloaded->Constructed->Pre-initialized BuildCraft|Silicon{6.0.16} [BC Silicon] (buildcraft.jar) Unloaded->Constructed->Pre-initialized Mantle{1.7.2-132.45b0b50} [Mantle] (Mantle-1.7.2-0.2.8.jar) Unloaded->Constructed->Pre-initialized Railcraft{9.0.0.0} [Railcraft] (Railcraft_1.7.2-9.0.0.0.jar) TConstruct{1.7.2-1.6.0.jenkins478} [Tinkers' Construct] (TConstruct-1.7.2-1.6.0.a14.jar) Unloaded->Constructed->Pre-initialized Mantle Environment: DO NOT REPORT THIS CRASH! Unsupported mods in environment: optifine TConstruct Environment: Environment healthy. Launched Version: 1.7.2-Forge10.12.2.1147 LWJGL: 2.9.0 OpenGL: Intel Cantiga GL version 2.0.0 - Build 7.15.10.1576, Intel Is Modded: Definitely; Client brand changed to 'fml,forge' Type: Client (map_client.txt) Resource Packs: [] Current Language: English (US) Profiler Position: N/A (disabled) Vec3 Pool Size: ~~ERROR~~ NullPointerException: null Anisotropic Filtering: Off (1) * * *


Who is Basch, and where's his Edea?

Every time I run Update Data from the Save menu (or the Adventurer for that matter), a Mii named Basch (with an Edea doing Petal Swirl) is updated. However, I can never find this Mii or Edea in my list of friends or guests. Is this Edea just a ghost in the system, or is there some way I can summon her during a battle? Or is there a way (and what would be the pros / cons of doing so) to stop this character from appearing during Update Data?


How exactly do I dominate this guy and get him to put handcuffs on?

I've put one point into the Mastermind's Dominator skill, which says it can be used to intimidate non-special enemies. However, I'm not sure exactly how to make this work. Last time I tried it on a bank guard (before any alarms had been raised) by coming up to him with my gun out and smacking the intimidate key. He ended up handcuffing me, which was the opposite of what I intended. I understand that I can only dominate a single enemy at a time, but none were dominated when I tried. How can I dominate my enemies? When it should work, does it _always_ work, or is there merely a %chance of success?


What affects the chance to get an escape mission?

So far I know that doing a mission in full stealth and the expert driver asset prevent escapes completely. > Added Inside Man Assets on almost all levels so that you can buy a EXPERT > DRIVER that 100% takes away the Escape. -- source What else affects escapes? Does difficulty have a part in this? Is it ever guaranteed to get an escape?


crysis 2 maximum edition shuts my computer down?

When i play crysis 2 i cant run it useing directX 11. If i attempted to run the game useing directX 11 the game would fully shut down my computer in a mater of seconeds. But when i run the game in a lower version of directX i have no problem at all. (i dont know the exact one atm i would have to look and i dont have the means to look at my comp specs I wll update this in a few hrs). graphix cards: 8800 GTS X2 SLI


How did I end up in handcuffs?

I am unclear on exactly what has to happen for a guard to subdue me and place me in handcuffs. Entire SWAT teams with heavy armor, riot shields, tasers, gas, and large automatic weapons can have me surrounded, but I'm free to run around and shoot them at will. At least, until they fill me full of so many holes that I have no choice but to fall down and bleed for a while. But sometimes a lone bank guard will see me and suddenly I'm in cuffs. How is this happening?


How can I turn off as many visual effects as possible?

I have a low-end PC, and with some performance mods, the game runs fine in places like Whiterun, though I have to turn off distant objects with console commands, and I have to type `teofis` in the console as well. But in places like caves or the Ragged Flagon, the game still lags horribly. I'm pretty sure it's because of the visual effects such as fog. How can I get rid of as many non-essential visual effects as possible? I'm open to mod-based solutions as well.


I cannot kill myself, what am I doing wrong?

In the water temple, you are forced to fight a reflection of yourself. However, I can't seem to land a hit. **_Does anybody have advice on a good method of self-murder?_**


How do you counter Heimer mid?

Heimerdinger uses those turrets to have a lot of lane presence and those rockets seem to have infinite range. I play a lot of Annie, Veigar, and Gragas in mid, but heimer always seems to kick my ass. I've tried killing the turrets, instead of poking heimer, but that usually just leads to my losing creeps and heimer poking me down. Help please?


Sharkskins in Far Cry 3

I am attempting to find sharks in Far Cry 3, so that I might... ahem, "obtain" shark skins. The guides I have seen list how to kill sharks, but now how to find them. How do you find sharks to kill in Far Cry 3?


How do you travel to dungeons outside of your alliance?

When I use the dungeon group finder, it gives me the option to find groups for dungeons that are outside of my alliance. Last night the group finders assembled a group of us to go to City of Ash, but none of us had the location on our maps, and the area is outside of our alliance. How are we supposed to get there?


Multi Farm and Peat Bog setup

I'm using a 3x3 MultiFarm and it works for the most part I think. But I left it idle and it seems to have glitched or my understanding is not correct. When it initially placed the bog earth, it left blocks of water which confused me until I read that a block of water needs to be touching (diagonals count) every block of bog earth in order to produce peat bog. But when I came back to it, everything was bog earth and there was no water block. I observed it for a while and it still didn't create the blocks of water. I then destroyed some of the bog earth blocks and it finally placed some blocks of water. But it didn't cover all the blocks, is this normal/intended? It seems to me the easiest thing to do is the "fence" up all the bog earth and just place water on top of it. ![Screenshot of the setup](http://i.stack.imgur.com/a5xUo.png) Other tidbits:   * I'm testing in a Creative mode   * I've adjust time if that's relevant   * I think I'm currently in swamp biome   * MineCraft 1.5.2 + Forestry 2.2.2.2


Is there any way to use "orphaned" city-state-specific luxury resources?

I've found a tile which seems to contain Porcelain: ![Tile with Porcelain](http://i.stack.imgur.com/eY9IM.png) I'm not quite sure how it happened; it seems like a city-state used to be on that tile, but it was somehow removed (I thought cities which are city-states can never be razed). In any case, Is there any way I can add this Porcelain to my luxury resources? Although it's in my territory I don't seem to have it currently, and the tile doesn't list any improvement it needs to connect it.


Clicking "next" in the mods selection dialog is extremely slow

When I go to the "MODS" option in the main game menu, it shows me a list of all installed mods and offers me the chance to enable/disable them, to get more mods, and to continue to the next screen where I can start or load a game: ![MODS](http://i.stack.imgur.com/eV4R6.jpg) However, when I click "NEXT" to go to the next screen it takes a relatively long time - feels like a minute or two - to proceed to the next screen: ![NEXT](http://i.stack.imgur.com/zbJKl.jpg) It's quite annoying. Is there a way to solve this slowdown?


What's the keyboard layout like?

Bit Trip Core is finally on Steam. While the previous Windows ports of Bit Trip titles were quality ones, I'm a little concerned by this one -- maybe I'm a little scarred by Half Minute Hero, but still the nature of the game kind of concerns me. That, and this comment on the store page: > CORE is the second installment in CommanderVideo's soul quest with: > >   * Classic NES-Style Controls! > If I understand correctly, the core gameplay is pushing a directional key to set the direction of the lazer, then mashing a button in order to fire the lazer with the beat. What are these buttons on a keyboard?


Is there any way to have sound while The Secret World is not the focused program?

In a number of other games I play, there is an option in the Sound menu or similar that allows me to still hear my sounds even when alt-tabbed out of the game. Generally, this option is something like "Allow Sound while Alt-Tabbed" or "Allow Sound while Not Focus". The Secret World's _Audio Options_ menu is rather sparse, and doesn't have such an option, however. I was also unable to find a similar option in any of the other option menus. Therefore, **is it possible to still hear my game sounds while alt-tabbed out of The Secret World?** Use of a Funcom-approved UI mod or in-game console commands is okay, I'd just like to be able to hear things while alt-tabbed.


How do I mine in Freelancer?

I've noticed that the maps in Freelancer show areas of potential mining interest, but I have never seen any equipment to do any actual mining. How do I actually mine anything?


Best Deck Build for Jace's Dream Puppets

I have played through a considerable portion of the game, mostly with Garruk's Pack Instinct and Ajani's Celestial Light. I am trying to gain an appreciation of all the decks, and I am currently working on Jace's Dream Puppets. In particular I find him difficult to play against anyone who can generate a lot of creatures (like Odric or Krenko). Also, do you build a deck to be as generally effective as possible, or do you focus a build to combat a specific opponent? My question is 2 part:   1. What strategy do you use to build an optimal deck for Jace?   2. Do you further customize when you battle a particular opponent?


Can the affixes on an item tell me if it's desirable?

Are affixes in a specific item type rare enough to make an item highly desirable? For example, and I'm making this up, is +INT on pants rarer than +INT on 1-Hand weapons? Are some affixes so much rarer than others that just by seeing them I should know it would sell for high amounts of gold in the AH? I'm actually looking for ways to quickly and at a glance know if I can sell an item easily for millions of gold, instead of having to manually search for similar items and see for how much they sell.


How do I op myself in Minecraft 1.5?

I have started a server in 1.5 and was wondering how to op myself. The `/op <player>` command does not work and in 1.4.7. I used to open up the ops.txt file but I cannot find it in 1.5. Can anyone help as this would be useful to teleport my friend to me.


Which crew skills complement each other?

I was wondering, which of the crew skills are complementary? Like mining and smelting in WoW, which gets the components for which?


Will being altered by Tuldaric drive me mad?

From what I understand, if you use enough canisters (I think around 7) in Geneforge 2, you'll end up with a different ending because you end up driven a little bit mad. So far, I've used 0 canisters, and don't plan to use any. However, I joined the Awakened and have the option of being altered by Tuldaric so that I can use the highest level spells. Will the act of being altered (but still not using any canisters) have the same effect as if I just go ahead and use all the canisters in the game? Just trying to figure out if there's any point in getting altered but then ignoring the canisters.


What is the fastest way to level up my alchemy skill?

Do the type of potions I make have any effect on how much experience I gain towards leveling my Alchemy skill? Are there any ways to level my Alchemy skill aside from making potions? How effective are the methods for leveling compared to leveling by making potions?


What determines which Blade of Hjaalmarch I get?

I've helped the people of Morthal, so now Jarl Idgrod has made me Thane and wants to give me the Blade of Hjaalmarch. Apparently, this blade can be either a sword or a greatsword. Searching the internet for a while, I've found a source that claims it is random, while another one claims it's based on your one-handed and two-handed skills. I use one-handed weapons only, so naturally that skill is higher and I want the one-handed version of the blade. However, I always get the two-handed one, even after restarting the game a couple of times. Am I screwed or do I just have bad luck and should keep trying?


What stats should I be prioritizing/near-endgame questions in general

I'm a level 900 wizard in Gemcraft: Labyrinth, with around 8500 skill points. My general goal is to create a Y/O/L supergem that goes in a trap, with a B/C/P before it that slows/stuns/armor-shreds things to soften them up for the killing gem. I used to play this game religiously, but fell out of it after not being sure how to proceed with high-level Endurance runs. I have max stats in everything that has a cap except for Banisher (decreased banishment cost, but who needs that? If you're letting things leak, you're playing the game wrong), and Poison/Bloodbound masteries. Focus gives me 800% extra min/max mana, Replenish gives me 275% mana gain over time and kill, and Resonance gives me 225% extra damage. At this point, I'm not sure which stat I should be prioritizing. With a higher starting mana, it will cost much less to get more mana in the long run. Mana over time and per kill makes it easier to get better gems faster, and damage is...damage. I'm also wondering how much summoning I should be doing during certain parts of the game; how many gems on which waves, and what grades should they be? When should I stop summoning? Also the ratio of orange to lime to yellow in the killgem, as well as when to squish out the orange. Other tips in general would be appreciated. EDIT: I play with setting at max aside from Waves Get Tougher Faster.


Why can't I build the Sydney Opera House in Civ5?

I have researched Globalization and no other civ has yet built the Sydney Opera House wonder, yet it is not available in the production list of my city!? Neither the Civilopedia nor the manual lists any building restrictions on this wonder.


Problem loading multiple units into multiple medivacs

When selecting a group of units (marines/marauders/medivacs) I'm looking for a quick way to load them. Right-clicking each medivac in turn works, but when multiple medivacs are used they tend to converge on the right clicked one. This makes if difficult to right click the subsequent ones if they all try to stack. It takes time waiting for them to move away from the previous loaded one before I can start to load the others. This is the quickest way to load but still painfully slow. Ideally what I'm looking for is to select lots of varying units and using a keyboard shortcut to load the land units into the also selected medivacs.


How to change the campaign completion point?

I had to rebuild my game machine a month or two ago. When I reloaded Steam and reinstalled Supreme Commander 2, my campaign status was reset back to the first mission. I don't want to replay all of the missions. How do I fix the status to be back to mission 12 or whatever one I had completed?


Running C&C 16 or 32 bit game on a 64 bit system

I have a HP dv5-2135dx laptop, Windows 7 64 bit.What upgrades do I need [if any] to run C&C 16 or 32 bit games on my system.


How to choose the type of PvP battle?

How to choose the type of PvP battle? Or it is just random? I need it to pass mission which can be only don in "Combat Recon" mode Thank you.


What debuffs and disables are removed by Legion Commander's "Press The Attack"?

The text of Press The Attack states that it removes "debuffs and disables", but it doesn't seem to work on all of them. Is this a bug, or is there a list of debuffs and disables that aren't affected by Press The Attack?


MY minecraft looks weird

![Minecraft single player with default texturepack](http://i.stack.imgur.com/mG9lb.jpg) ![WOW oke now it looks like this wtf](http://i.stack.imgur.com/mG9lb.jpg)   It looks a bit like the game borderlands, and it's the same single player as multiplayer. When I use the Sphax PureBDCraft texture pack it also has a small square in the middle as a cursor which looks like it's giving me x-ray. I have no mods installed or anything and i've looked everywhere please help!!


Are there any real differences between factions in Ingress?

The backstory makes it out to be a more or less life-defining decision which faction, Enlightened or Resistance, you select. As far as I can see though, there doesn't seem to be any real difference, except for color, between the teams. Is there any difference at all, and if not, do we have any kind of hints, or maybe educated speculation, on whether that might be planned in the future? Or can I just flip a coin?


Why can't they find me?

I have been stuck on the "acquiring user location" screen for a while, and I know for a fact that my device's GPS does work in other apps, such as Maps and My Tracks. How can I bypass this screen?


What effects does each Star Trek Online damage type have?

Star Trek online has several damage types that weapons can cause. For example, I can recall _Phaser_ , _Disruptor_ , _Plasma_ and _Kinetic_ quickly off the top of my head. I've noticed that _Phasers_ always have a chance at stunning the target for a short time on the ground, and in space, I believe, a chance at disabling one of target ship's subsystems for a short time. I've also seen other effects repeated on the other types of weapons. However, I'm not very far into the game so I'm not sure I've seen all the possible types. So... **What are each of the damage types?** **Does each damage type always give a special effect to weapons of that type?** **If so, what are they both on the ground and in space?** Thanks! _(I believe these questions are fundamentally related and belong together, but I'll be happy to split them up if the community thinks that would be better.)_


Is it possible to unequip a piece of Gear?

I found some Gear, but when given the option to either take it or equip it, I pressed buttons too quickly and equipped it right after examining it. Now I have some Gear on me that I don't want to use (Fire Bird, for the curious — and I do see the irony in not wanting fire-based Gear here) but there doesn't appear to be a way to unequip it and remove its effects. In another slot I'm able to switch one piece of Gear for another, but it seems once I find some Gear for a particular slot I have to have something equipped in that slot at all times. Is that true, or is there some obscure way I can unequip Gear until I find more later?


How do I create a Pitboss game?

A recent patch for Civilization V introduced the Pitboss mode. How do I create a Pitboss-using game? How do I join one? I browsed around in the settings and found a place to configure how the Pitboss game sends "it's your turn" messages, but couldn't actually find a way to start such a game.


How do I cancel a shot?

I order a shot on the enemy weapons, but then their shield goes back up and suddenly I'd rather wait until the rocket can get through to take it out. Or maybe their cloaking device suddenly comes on. Anyway, I want to cancel the shot right away. How do I do this? I tried right clicking on the target, but the only solution I can see is to turn the weapon off and on again (wasting the charge).


StarCraft 2 AI differences

What exactly is the AI doing that relegates it to its difficulty setting? I had thought it was purely actions per minute but that seems way to simple.


How do you build a Load Out for Modern Warfare

I'm not looking for a list of Load Outs that are common, or a description of what menu's to go through, but rather for an understanding of which parts of the game are Synergistic and compliment.   * What Perks/Guns/Attachments naturally work well together?   * When making a choice, what important things should I consider?   * How are these choices potentially affected by gameplay type or map pool ?   * How does level play a role?


Any games interacting between DS and Wii?

I remember there was a Final Fantasy game for the Gamecube where you could also use your Game Boy Advance to control or have some advantages by playing on both platforms... So are there any games out there which communicate between Wii and DS? And if yes, is there a list anywhere of those games?


The LearnDB suggests that you should not consider taking on the Zot dungeons without some source of rElec. However, I have never found so far any item that granted such a protection, except for potions of resistance and spells. What is a reliable source of electric resistance in Dungeon Crawl?


Does the % increase passives stack?

In diablo 3, for the demon hunter to be specific, one has passives such as "cull of the weak" which does 15% more damage to slowed enemies and "archery" (with two handed bow) does 15% and "steady aim" which is 20% if no enemies in 10 yards of you. If I have all of these do I do 50% extra damage or just 20% or even just 15%. Thanks


Build for Wizard in Diablo 3?

Are there any very effective combo builds for a Wizard in D3? So far i'm using quite a bit of a mix and sometimes i feel my build isn't really up to standard. Can anyone recommend me any builds that they think its good and why (or how to use them)?


What is the point of cooking food?

The amount of health restored is quite low compared to the hassle of getting the ingredients. Is cooking tied in any way to a skill so the health benefits become better later on? Finally, is it possible to add poison to cooked food?


How do I open some nice looking UberChests?

Just started playing the game and I found some nice looking UberChests(tm). The problem is that I cannot open them, any idea?


Can I change my gender?

I don't want to be a boy anymore. Is there any way to change your gender once you get off the train in _Animal Crossing: New Leaf_?


In World of Warcraft, how do the Auction House fees work?

The AH deposit seems to be proportional to the duration you have an item up on the block for, and apparently 15/30/60% of the vendor cost of the item(?), but how does the AH fee work when an item sells? Is it a fixed portion of the final selling price? Is it affected by the duration?


Where do you find solar panels to make the solar flare in Mafia Wars?

I can never find solar panels in jobs/fights/robbing. My chop shop is a high enough level to make the "Solar Flare", but I just can't find the parts. Where are these?


Can you prevent people from being reanimated by a necromancer?

Sometimes in battle I'll be slaying the apprentice necromancers / skeletons etc to then go off and attack the more senior foes only to find that the recently killed victims have been reanimated and are now attacking me. Sure, they seem less powerful when they've been reanimated, but they're still annoying. Is there anything particular I can do, either to a recently slain character or while I'm actually killing them to prevent them from being re- animated again? I'm thinking possibly an enchanted weapon or a spell of some kind that I'm not aware of.


Where can I find a collection of TD maps for Warcraft 3: Frozen Throne?

Is there a site somewhere with a whole bunch of TD maps? How do I find more good ones?


Is there any way to get a refund for a game bought from Steam?

Is it possible? If it is, do I have to have had some sort of technical problem or can I get a refund just because I didn't like it?


What is the difference between global and local happiness?

In Civilization V some buildings or policies affect local happiness, while others global. What's the difference? I understand local means per city, but does it have any different effects towards the total happiness of your empire than global does?


How can I acquire more Amritas?

I'm fighting the ant queen on level 12 but keep running low on TP in the last half of the fight. This slows my DPS down too much and I end up losing the war of attrition. The shop isn't selling any amritas, and the one TP item they do sell only restores 10 TP. Is there something I can farm and sell to the shop so that they'll put some amritas up for sale?


GTA Online - Calling Another Player In-Game

Yesterday, I was in a party with a couple friends and I noticed I could go into my contacts and give them a call. I tried multiple times and each time...nothing happened. My friend never received the call and I never received theirs; the phone just kept ringing. Each time you call someone, it takes $10 from your bank account (for some reason). According to the GTA Online Guide - Your Phone Is Your Friend: > You can also make player-to-player phone calls using your phone – navigate > to the Gamertag / PSN ID of one of your friends and select ‘Call.’ This will > even work if they are in Story Mode. That's nice and all, but it still doesn't explain what happens when you call another player. Does anyone know what is supposed to happen when you call someone in-game? I even checked to see if any private chats or parties are created, but nothing happens! The phone just endlessly rings. * * * **_Edit: (2 Days Later)_** Well it's been two days and I still have no idea what this feature does and, after reading some of the comments, I decided to update my question. Here is my current situation: I am playing on a Xbox 360 and I am trying to "Call" other players (an option that is located in your phone's contacts). I have tried this many times with many people while I was:   * In a party   * In a private chat   * In-game chat (no party/chat) Each time I tried calling another player (who also has a Xbox 360 since the game is not cross-platform), the person I was calling never received the call and never got a notification that I was even calling them. However, every time I was charged $10. I would let the phone ring for several minutes at a time with no response. _**Question:_** What is the point of this feature and why does it cost $10? For example, you can call Lester and he can locate a car for $100. Since I am being charge $10 for each call made to another player, I am expecting something to occur (i.e. the person you are calling answers the phone and immediately spawns near you). I'm _not concerned_ with what happens behind the scenes.


Where can I find an ATM?

When I'm holding more than $5,000 cash in game, it tells me to bank my money at an ATM. Where can I find an ATM, I don't see them listed on the map.


How do I pull a Megang's tail consistently?

Once I accidentally used a Whip on a Megang (the turtle beasts). I didn't really pay attention to what it did, since I was focusing on its buddy. Once I got rid of the partner though I noticed that it had stopped turning around, and was doing leg kicks and snapping necks in the wrong direction. I left it alone for a bit and nothing changed; I beat on it and still it never aimed to hit me. A while after this I noticed in the relevant GEATHJERK File that Megangs have a weakness to their tails being pulled. Remembering this incident and noticing their tails look like hooks, I tried intentionally whipping one in the bum, but I couldn't get it to latch onto the tail as opposed to hitting and shattering on the back of the shell. Is there a consistent way of pulling a Megang's tail? Or was this one incident a freak accident?


Where to go now?

I have got the world map and the stone axe. What do I do now? There is no box that says "Let's go" as in the next quest. Or where should the button be and how do you get it?


Enemy level too high in Playthrough 1

I was playing Borderlands and managed to finish most of the game with one of my friends who hosted the game. The only things we didn't do were the DLC arenas and the Crawmerax quest. Our levels were 46 and it was still playthrough 1. I then asked another one of my friends to join me (I hosted the game) with a high-level character, 69, to tank Crawmerax. That went quite well, I gained 2 levels and then we stopped the game. Now my problem is, whenever I try to play solo continuing my playthrough 1, all the enemies are scaled to this 2nd friend's level I think; basically, any enemy I see is at level 62. Is there any way I could revert this back to what it should be? I tried inviting a friend with a lower level to see if it helps but it didn't :( Edit: playthrough 2 seems to be fine but there's still some stuff I wanted to do in playthrough 1 - like farming MINAC for the silly achievement items.


Do moves that decrease stats (accuracy, defense, attack, & etc) stack?

I was wondering if I use a move such as Sand-Attack repeatedly on an enemy will it keep on reducing it's accuracy or is there a point where it becomes ineffective to use? Do moves that decrease accuracy, defense, attack, or a certain stat stack on top of each other? ![Bulbapedia Image](http://i.stack.imgur.com/GdgBx.png) Borrowed from Bulbapedia's Wiki page on Sand-Attack.


Do you need a certain apartment to do a heist in GTA Online?

Do you need a certain apartment to do a heist in GTA Online or can it be any apartment?


Is there a mob that can generate new crimson, similar to the corruptor?

Most of the Question ist already in the title ;) Until now, i only have seen two new enemies in the Crimson, after entering Hardmode: Herpling Floaty Gross None of these enemies create new crimson biome, as far as i can tell. I might have been too busy running away though... Is there an equivalent enemy to the corruptor? Or is this one thing less to worry about?


How do I disable tanks with the AT rifle?

I've been playing an anti-tank recently. Unfortunately, there doesn't seem to be that much documentation on how to use the AT rifles, and the game itself offers precious little feedback. So far the most detailed and readable schematics I've found are the ones on Tripwire's own wiki, but they don't list all the targetable systems. I suppose this question can be split into three:   1. Where are all the weak spots on both the Soviet and German tanks?   2. What effect does disabling each of them have?   3. How do I tell whether my hit disabled (not just hit/damaged) something important? **My own findings so far. Some are based on various guides, others my own.** AT rifles lose effectiveness over range, but they still work at ranges most combat takes place in the game (150 metres or so). Angle of attack is also important. Hitting an armour plate at 90 degrees can, in theory, pierce it, while anything under 45 will probably ricochet even off an unarmoured surface. Tiny sprays of spark are shots that don't penetrate. Medium-sized puffs of smoke mean something was damaged. Large explosions are just explosions, but strangely enough, they don't seem fatal. A crew member's death is indicated by a large spray of blood, but I've only seen that happen from other tank shots. A hit that damages anything at all definitely draws the tank's attention to you, allowing other AT soldiers a clearer shot. An obvious weak spot is the engine: hitting it once or twice is enough to blow up the tank. But that's only possible from behind. Tracks are exposed most of the time. Hitting the front and rear wheels on each side messes with the tank's mobility, but cannot destroy it. When all else fails, shooting near the centre of the tracks seems to do some damage, but can take anywhere from 4 to 20+ shots to score a kill. Also, I scored kills firing on these spots: Pz.Kpfw. IV: From the front, right in the centre of its hull. Was already heavily damaged by a friendly tank. Slightly to the side, base of the main gun. Did I hit a shell?


What is the difference between Fulgore and Spinal auto triples?

What is the difference between Fuglores "Triple Auto Double" and Spinals "Ghostly Manual"? They both work by holding down the button for the 3rd hit and I think they both build a resource for their character. But when Spinal came out I thought this was one of his unique things. I want to know things like differences in frame data and damage, if one is better than the other for any reason


What is Mann-Up Mode?

The Mann vs. Machine update for Team Fortress 2 has revealed something called "Mann-Up" mode, which plays the new maps on official Valve servers, and requires a "Tour of Duty" ticket. _However_ , the only references I can find to that item are in the Mann. Co store, on sale for .99 cents each. Do I have to fork over 1$ every time I want to play this mode? What gives? How does Mann-Up mode work? If I can play the update without playing in Mann-Up mode (and without paying), what's the benefit to paying Valve each time? Can I perhaps pay a lump sum, like when I originally purchased TF2?


Is it possible to get a negative bonus pool?

One of my recent games left me with a strange bonus pool. I fully believe this is some sort of glitch, but I was given a negative 3 Bonus pool after my 3v3 team was promoted to a new league. ![enter image description here](http://i.stack.imgur.com/Wtva8.jpg) Is it possible to get a negative bonus pool, or is this a glitch?


Skyrim characters before installing Dawnguard

If I started a character before downloading Dawnguard, will my character still be able to become a vampire lord?


Do people I randomly run into keep living after I've left them?

When I wander around Skyrim I'll often run into high elves with prisoners, rich lords on horses and sometimes named NPCs that I can interact with. Unfortunately for them, the dragon born of their world loves stabbing and robbing in that order. If the dragon born let them be, would they still wander from town to town or would they simply despawn at some point in time? **Edit**   I've encountered a hunter and his horse on the road and held my blade. I followed him for some time and it appears that his entire existence consists of patrolling up and down the same 100 meters of trail. I was disappointed to say the least. Sfter some time has passed I shall return to the place whence I saw him last and see if he continues his drudgery.


What is the purpose of blue crystals in Darksiders 2?

About an hour ago I've started playing Darksiders II and I've wandered into 2 of these blue hovering crystals that make a sort of continuous church bell sound. I've tried to get near to them but I didn't manage to find a path to them. Here's a screenshot of one of them: ![enter image description here](http://i.stack.imgur.com/dT1wL.jpg) Are these interactable and if so what do they do or are they just a part of the scenery?


How to determine unlock conditions

I've been enjoying the new Pokémon Trozei game ("Link Battle" outside the US - one of the few occasions where I feel the US name is better!) But one thing that's been frustrating me is the unlocks of certain Pokémon. In many cases, it is enough to just flawlessly capture the Pokémon before it with a supereffective Scatter attack and that will usually meet some condition, but then there are others, like Dedenne: > Have Pikachu as a partner Pokémon I would never have guessed that! Is there any in-game way of finding out unlock requirement, or does it just rely on lucky guesses or looking it up online?


Is it possible to create an item teleporter using minecarts+dumpstops?

I notice that when minecarts are stationary on top of a minecart stop that has been constructed as an auto-dump stop, the items deposited within it appear very quickly (possibly instantaneously) at the dump tile. Is it possible to build a chain of autodump-stops that dump into one another in sequence, with minecarts positioned atop them permanently? The idea being that you cause your dwarves to dump items into minecart 0, and the items get autodumped immediately at some far-off location; this would naturally require significantly more resources than a normal minecart route, but it could potentially be faster. My guess was that an auto-dump stop would not be dumping to the minecart in the adjacent tile, but rather to the ground underneath it (stopping this idea short)


Where can I get cheap medicine?

I am playing Pokémon Pearl and I want to know where to find cheap medicine. I want to know where to buy items such as Moomoo Milk and Lemonade that cost less than normal potions and Herbal medicines.


Explosive Rounds perk in Modern Warfare 2

In Modern Warfare 2, I was running around knifing the other day when I stumbled upon a gun that said it had explosive rounds as an attachment. Unfortunately, I died a moment later and never found the gun again. Does anyone know what gun(s) have the explosive rounds perk? How are they unlocked?


The Easiest Setup for a new Dwarf Fortress Player

> **Possible Duplicate:**   >  How should I learn to play Dwarf Fortress? I am having some trouble breaking in to Dwarf Fortress. I booted up the game for the first time and there were soooo many options for my new game. And when I started playing, it appeared like the game would play itself for hours and hours and I hardly had to lift a finger. What is a good initial setup for a player that wants to learn the game? Do I want to start with a big world with very few beasts? A small world with lots of minerals? What is the best initial combo? (My goal here is just to learn, I am not interested in the long-term viability of my world.)


What attributes identify a "cheese build" in SC2?

> **Possible Duplicate:**   >  What exactly is a "cheese" in Starcraft 2? What is the definition of a "cheese build", specifically with reference to standard SC2 builds? Where did the term "cheese build" originate?


Starcraft 2 - 2 part question about resource feeding in 2's and ranking system

> **Possible Duplicate:**   >  What exactly is a "cheese" in Starcraft 2?   >  StarCraft 2 - why haven't certain players been promoted to higher leagues? Part 1: feeding and cheesing. Is feeding in a 2v2 game considered cheese? I played a few with a buddy (we are high bronze), and he has been feeding me resources as Terran while I go mass blink stalkers, w/ 3rd tier upgrades if the battle takes some time. Is that cheese or is it legit? Part 2, the upgrades/matchmaking system. We are in high bronze in 2v2, and win well over 60% of the games we play. Recently I've been checking the ranks of the people we beat, and we have been beating golds, silvers, and a few plats (we stomped a middle-ranked plat team with the feeding strategy). So, why aren't we getting promoted to silver (at least)? Any info on either of these questions is much appreciated. Thanks!


Can I get all Hoenn and Kanto starters in Pokemon SoulSilver?

I've been wanting to know for a while if it is possible to get all Hoenn and Kanto starters in Pokemon SoulSilver without cheats and without Wi-Fi.


How does STAB work exactly, and how does it interact with the Technician ability?

A Pokemon which has the Technitian ability gets x1.5 boosted attack power for all moves used which have an attack power of 60 or less (so a move with 60 attack power will actually have 90 attack power). STAB (Same type attack bonus) gives a 50% boost to damage, assuming the attack has the same type as the Pokemon using it (so a Grass Pokemon using Razor Leaf will do 1.5 times the damage). However, I have seen contradicting information, so currently I do not know whether STAB boosts the actual damage or the move's attack power. What I would like to know, first, is the precise manner in which a STAB is applied to an attack. Secondly, I would like to know what happens if an attack which would be affected by the Technician ability is also affected by STAB (though this answer might vary depending on the actual way that STABs work). For example, my Scyther has the Technitian ability and attacks using the "Wing Attack" attack, which is a Flying-type attack with 60 attack power. Since Scyther is a Bug/Flying type pokemon he should also get a STAB for this attack, so just what is the eventual attack power/damage in this case? (Please answer for 4th generation mechanics)


How do I change the name of a fortress?

How do I rename an existing fortress?


Gold guns on black ops 2

I am currently working towards getting gold on the SMG's on Call of Duty : Black Ops 2. I was wondering if there is a special trick or technique that I could use to try to get the gold guns faster? Any links to guides or tricks you have used yourself would be greatly appreciated.


How do I dig below the magma seas?

I dug right to the magma seas in Dwarf Fortress, but now I'm stuck. Below the layer I'm on now is only semi molten rock which I can't dig through. I know that there are adamantine veins but I can't access them because I'm surrounded by magma or semi molten rock on this level. Is there any way I can dig down anyway?


Help with combustion engine?

7.10 with buildcraft and my Combustion engines are giving me problems. They will use all the water when they turn green but then theyll stop accepting more because they then heat up quickly to orange or red. Im not sure why it is as im pretty sure ive set it up correctly with more than enough water. Picture of the setup http://i.imgur.com/2ZEnsjL.png


What are the advantages/disadvantages of having high mouse sensitivity in Moba games when playing skill-shot based characters?

I play a lot of league of legends and I watch streams, Game-plays, LCS, etc, trying to improve and learn more. In one of the last games they talked about mouse sensitivity and how you could move across the map faster (not your champion just your view) with a high mouse sensitivity. Now I know if I were to increase my own settings it would take a while to get use to most probably so my question will be in three parts.   1. What advantage can I gain (aside from being able to see more of the map without losing sight of my lane) by increasing my own mouse sensitivity.   2. What disadvantage would I suffer if I did. Finally How can I go   3. about adjusting to the increased sensitivity. My mouse is a gamer mouse just want to point that out a Headshot v8 activated gaming mouse to be exact. Like I said though after the conversation they had I'm starting to feel like I am not making the most out of it.


Different sight indicators

I noticed that when the enemy has visibility of a champion, the indicator above them is different between Warwick's Blood Scent and most (all?) other abilities, such as Cait's trap. Here are screen grabs of the two: ![blood scent](http://i.stack.imgur.com/6zvD7.png) ![Cait's trap](http://i.stack.imgur.com/M0hCy.png) Is there any functional difference between the two?


what to do about chunks not loading?

Sometimes not loaded chunks create holes in the world. Why is it that some chunks don't load while everything around them gets loaded? Yesterday i traversed such a hole flying, it still didn't load. Is there anything that can be done to avoid such things? It destroys immersion, apart from that chunk being unusable while not loaded.


Is the evolution caused by a Mag Cell final?

When I’m using a Mag Cell (for example, the Kit of Dreamcast) on my Mag, do I have to make sure that it doesn’t evolve to something else when feeding it? Or will it keep looking like a Dreamcast forever (until it gets a different Mag Cell?), no matter how I feed it?


Civilization 5: Does Arts funding and Science funding cancel each other out?

If both Arts funding and Science funding are active at the same time, is the result the same as if neither of them were active?


What does fully modded mean in terms of Dota 2 Items?

Can someone explain me what it means if an Item is fully modified in Dota 2 ?   Like Odachi full mod for example.


Nightmare achievements

There are some achievements at the new Payday 2 halloween update and I was wondering how to get them. I mean these achievements: ![enter image description here](http://i.stack.imgur.com/FrXEn.png) There are:   * First Nightmare    * Second Nightmare   * Third Nightmare   * Fourth Nightmare I randomly got the First nightmare, but I was wondering what to do to get these achievements?


Using the riot shield in extinction mode of COD: Ghosts

In extinction mode, how can I put riot shield on my back to protect myself from the attacks behind after purchasing the shield?


Is it possible to get a pet in Skyrim?

I know that it is possible to get a horse, but I was wondering about a pet more on the lines of a dog. If it is possible, could you please provide an explanation on how to get a pet?


How do I open these doors in the room with the dead king?

I've made it to this room with a statue of a dead king, six doors with weapon images on them which contain different weapons (i.e. not the ones that they're labeled with) and a path that leads out of the room. Presumably these weapon doors can be unlocked (and not with a small/medium/large key) and I can obtain the weapons behind them. How can I unlock the doors? ![A dead king. And some weapons.](http://i.stack.imgur.com/NvGK3.jpg)


When does a weapon inflict damage?

If a minion is redirected by a misdirection on its owner who has a weapon equipped, will it take damage from the weapon? Will the weapon lose a durability counter (I'm not sure how are these called in english, the number of times you can use a weapon)?


Do all magika recovery skills boost recovery in combat?

The Light Armor skill, Recovery, "increases magika regeneration". The Altmer racial skill, Spellcharge, increases "magika recovery in combat" Do these distinctions mean that the Recovery skill does not affect magika recovery rate while in combat?


Where do I find the four chests needed to open the Final Chest?

The first time you enter that outer-space central hub thingy, there's a chest labeled the "Final Chest." When you try to open it, it tells you you need to "find its four hidden sister chests scattered throughout the four realms" in order to open it. Where are these four chests located? And is it worth it?


My pet still attacks even when set to "Passive" mode?

I am playing on Torchlight 1 as an Alchemist and my pet is a dog. I have already set its status to "Passive Stance" But it still attacks at times. (I think when it's getting hit by monsters.) Is there a way to completely make him passive? Like, not attacking at all? EDIT: Just to clarify, the pet attacks regardless of stance (Aggressive, Defensive, Passive) it attacks even if the enemies haven't spotted us or haven't started attacking at all and are just idly walking around. I'm still looting on one area ten the pet runs off to attack enemies that aren't even on my screen yet. It's like he's stuck on Aggressive mode.


Unable to log into servers

Every time I try to join a Minecraft server online, all of them say: "failed to login: the authentication are currently down for maintenance". All the servers say that. How do I resolve this?


Just beat Halo: Reach but missed Keyes' and Cortana's end exchange

What did they say to each other, and what did it mean? I completely missed it.


What does it mean to "pull SCVs"

I'm trying to improve my very poor StarCraft2 play and have been reading about popular build orders, rushes, cheeses, etc. In reading this guide there is something I don't understand: http://wiki.teamliquid.net/starcraft2/Mega_Rax > Once the 4th rax has finished, pull half your SCVs and poke his ramp with > your marines. and later: > When Terran pulls SCVs, it is strongest against zerg; however Mega Rax is > also the hardest to hide from zerg. But I have no idea what "pull half your SCVs" means. Pull them off of production? And do what with them? Thanks for any insight.


What is a "critical success" in crafting?

Reading through the page on the Guild Wars 2 wiki regarding crafting experience it makes mention to a 'Critical Success': > A critical success in crafting can either grant an experience bonus or > refund some of the materials used but does not add to the value or stats of > the item crafted. What exactly _is_ a 'Critical Success', and how do you know when you have succeeded in such a way? I am presuming this is similar to Critical Chance but for crafting, although the article doesn't specify that...


Does buying the Orange Box grant you premium status in TF2?

If you are a free to play user of TF2 and you purchase the Orange Box, do you get premium status and the Proof of Purchase in TF2?


Is it possible to stall turn timers in multiplayer?

I'm playing Magic the Gathering 2012 with my girlfriend on Steam, and I'm finding that the turn timers go by too quickly. I can see why the timers are needed for competitive play online against random opponents, but it feels like there ought to be a way to turn them off if both players agree. Competitive play doesn't have to be serious like a real tournament, after all. Is this possible?


Modern Wafare 3 Spec Ops Split Screen Difficulties

I was playing spec ops split screen with my house mate, I played on Veteran and he played on regular. He was on level one and I was on 36. When we were about to start the mission a pop-up message would say his progress would not be saved because he hasnt reach the specific level to unlock this spec op. Anyway we continued and once we completed the mission I was awarded 1 star when I expected three!?! and he was awarded no stars. Was I awarded one star because he played on regular or because he had not unlocked that specific mission yet? Does the awarding of stars correspond to lowest difficulty setting selected?


How do I get into the blocked-off room in World 5-2?

In World 5-2, the level with the top-down perspective, there is a room with a sand floor, and a ? block in the middle of the room. There is also a gate/mesh door in that room. I cannot get past it as Boomerang Mario, or regular Mario. What do I have to do to get past that door?


Does the extractor trick actually help?

The Zerg extractor trick allows you to start your 11th drone a few seconds faster. Does this actually help though? You gain a few seconds on that extra drone, but you lose due to:   1. The cancellation fee for the extractor which is something like 6 mins. That's like an entire drone trip to a mineral patch.   2. The time spent being an extractor, which is likely to be close to the time of a trip to minerals. So I would say you lose something like 10 minerals to gain a few seconds on a drone. Is this actually worth it? _Disclaimer: I am really terrible at Zerg; I have no idea what I'm doing really._


Does the Lich have a maximum max HP?

As the lich, you gain maximum HP whenever you kill an enemy. Does this go up indefinitely as long as you keep killing enemies, or is there some cap?


Going all the way with Miranda.... is it possible?

I finished the game long time ago, and tried all along to keep Miranda happy hoping she's the One. I was really disappointed in the end when their relationship was still pretty much vague and they didn't even come close to any action, apart of some empty talk of them being together. Have I done something wrong? I went for a while for Jack but once it was either her or Miranda, I chose Miranda. Any ideas or tips are welcome, I might play again just for fun. :)


How does spell cooldown system works?

I used spells few times with my necromancer in a fight and now i can't use them anymore. There is no cooldown time indication whatsoever, and even thought a good amount of time has passed after that i still couldn't use spells with him. Later i noticed that if i use rest button the spells become available again. So how exactly do spells and their "cooldowns" work if they have any. Do i have to use the rest button everytime my spells become unusable? I would like as much details as possible about this matter.


Does Shyvana q proc Hydra twice?

As the title says, does Shyvana's q proc Ravenous Hydra's passive Cleave twice? Since her q essentially counts as two auto attacks (instant kill wards for example), then would each "auto" from her q proc Hydra?


Does the amount of people you kill and/or knock out change the ending in Bioshock Infinite's Burial at Sea part 2?

Without getting in to some spoiler-ish details, very early on in this DLC you are faced with the situation to knock out a person in your path. After doing so, and I'm going to have to paraphrase from here, you state that "it's only going to get messier from here", and are told that "just how messy it gets is up to you". This, to me, seems to imply that the ending of this DLC changes based on how many kills you make, possibly how many knock-outs too. Does it?


What techniques should I be using to preserve light sources?

So I am playing _Amnesia: The Dark Decent_ and figured out pretty quickly that light is an important commodity, as you can use it to recover your sanity, amongst other things. So I've been wondering, How do you preserve your light sources? Specifically, I mean coal, oil and other things that generates light. For example, this is what I've been doing when I arrive in a new place that I never seen before:   1. Place a light source (such as a torch) near the exit, in case you get lost.    2. Find a closed place (where you can hide in case of monster), close the doors, give that room some light and start visiting the rest of the place.   3. Make sure you get back to this place often to recover sanity.    4. Save your oil at maximum (for Enigmas you can't find out, when the creature is coming, when you have to recover your sanity quick). Is this a good technique? Is there a better way of preserving light sources whilst not compromising safety?


Can Rupture cause a chain reaction?

**Example:** **Cleave:** Swing in a wide arc to deal 120% weapon damage to the targeted enemy and 60% weapon damage to any other enemies caught in the swing. **Rupture(Cleave Rune):** Enemies slain by this attack have a 100% chance to explode, causing 150 physical damage to all other enemies within 19 yards. Once I kill an enemy and he explodes and kills an enemy will that enemy explode as well creating a chain reaction, or is it only the enemy that is _directly_ slain by the cleave that will explode?


Does monster order matter?

Is it more of an aesthetics choice or is there an optimal lineup? Does position effect turn order or which monster gets attacked by the enemy?


How can I get more coal?

I'm running out of fuel and need some coal. I have no trees and I don't want to waste the little wood I have left. How can I find more?


Can a Boy of Silence be killed?

If you startle him, a Boy of Silence sends his dwarfish minions to attack you and vanishes. Can I Boy of Silence be killed before he detects you and runs away? I have tried and failed, but perhaps more skilled players than I have had better luck... If you're one of them, please share your trick. ![enter image description here](http://i.stack.imgur.com/rKsGd.png)


How do I visit previous acts?

In Diablo II, it was possible to visit previous acts via the waypoint system. It appears that is impossible in Diablo III - how do I go back to previous Acts, so that I can get achievements and such from previous parts of the game?


Does rend stack?

> **Possible Duplicate:**   >  Do damage over time effects stack? The ability "Rend" makes your target bleed for 3 second. What happens if you consequently use the spell? Will the damage stack or is it a waste of rage to use the spell consequently?


Does Locust Swarm stack?

> **Possible Duplicate:**   >  Do damage over time effects stack? I'm playing Diablo 3 as a Witch Doctor and go for Aoe-Dmg at the moment. Therefore I use Locust Swarm a lot. Because there seems no debuff/dot-icon on the enemies I wonder if Locust Swarm will stack? So basically there are several situations where it's important if the skill stacks:   * I hit a mob twice with LS   * I hit a mob with LS, this mob infects another mob and then I hit the new infected mob manually with LS   * I play with another WD in a group (different skillrunes) and we attack a group of enemies with LS It seems like it won't stack (haven't tried the group-WD-thing), but I'm not quiet sure. Does anyone have any experience with this spell?


Does "Rend" stack?

> **Possible Duplicate:**   >  Does rend stack? Does the Barbarian skill “Rend” stack? If not then it is waste of fury to cast it more again before the previous cast ended? How should this skill be used?


Do effects that say "per condition" or "per boon" also work with stacks of the same condition/boon?

I wonder whether skills and traits that say they do something "per condition" or "per boon" on a certain target have the same effect when there are multiple conditions or boons as when there is an equal number of stacks of the same condition. For example, let's take the Necromancer skill Feast of Corruption which states that it does more damage based on the number of conditions on the target. Imagine my target has 1 poison, 1 bleeding and 1 blind condition, the skill has it's damage increased 3 times. Now does the skill have its damage increased also 3 times when the only conditions on the target are 3 stacks of bleeding?


Where and how do I get all the armor?

To satisfy the dark impulses of completionism in me, I want to look upon my complete hoard of armor and declare " _It is good._ " But first, I need that hoard of armor. **Where can I find every set of armor?** Sub-questions:   * Is it possible to own every set of armor in a single play-through?   * What DLC codes do I need to get the bonus armor, if any?   * Are there sub-pieces of armor (like helmets, boots, etc.) I would also need to collect to have a full set? If so, where are those?


How can I avoid updates if I move my installation of Steam?

I moved my Steam games to another computer, but it still wants to update the games already update on the old computer. Did I miss a file to verify updated games?


What use is "Spiteful Talisman" if it only affects half of the relevant skills

Reading the wiki for Spiteful Talisman I noticed the note that says that it actually doesn't increase the range nor the cooldown of the skill Reaper's Touch. Since the Focus has only 2 skills that would mean that "Spiteful Talisman" works only on 1 skill? That would seem rather useless to me. Can a high level Necromancer confirm this please? I was looking into making a Necromancer using a Focus with this trait to increase the cooldown on "Reaper's Touch", but I'd like to know whether this is possible.


Dirt 2: Any way to avoid all the startup splash screens?

Dirt 2 must have the most startup splash screens I've ever seen in a PC game. Sometimes I avoid firing it up because of how long it takes to load up. Is there any way to just jump right into the action and avoid all the startup splash and jazz?


What determines Psychic Inver's reward?

In the Inverse House on Route 18, the player can battle Psychic Inver in an "inverse battle" once a day, after which he gives the player one or three of many possible items. The vast majority of the time, I've only gotten Sitrus Berries from him, and there are scattered statements on the Internet that suggest that what item you get is somehow based on your performance in the inverse battle. Just how, exactly, is the item determined? I know that the quantity is based on whether any of your Pokémon fainted, but beyond that I can't find anything definite. It is just based on how many super-effective moves you use? Does using non-super-effective moves decrease the quality of the payout? Does battling him multiple days in a row somehow get you better items? Am I just really unlucky? What?


How can I stop F3 from dimming my display?

I'm using my HP laptop and when I press F3, it just dims the lighting on my computer. I'm really trying to find out how deep I am on Minecraft. Can someone help me?


Is there any kind of ELO Hell In DOTA 2? If yes, how to avoid it?


Is there a way to slow down the Day/Night cycle?

While there is a command that you can use to set the time, the problem with it is that one would have to remember to use it when it's getting late to set it back. I'm looking for a way to slow down the day/night cycle to add a little more danger to the game when I get caught out at night without a shelter and a bed, and also so that when I'm building I have more daylight to not have to worry about Creepers blowing crap up and more nighttime to see if I have enough lights around.


What does overclocking sensors do?

As part of the engineering station, there are various components to a ship that you can temporarily increase performance to. One of those things is the sensor array. What does increased performance to the sensor array do, and when would be tactically beneficial to use it?


Can I use a command to display/announce the time?

I would like to be able to say the current time in game. Is this possible? I have tried things like `/say &t`, `/say @t`, etc. I would just like to announce the current time.


Is there any reason to *not* link?

I've been playing around on the Strategy menu, now that I have a 4-person party in Xillia, and I notice that there is an AI option for "Link", which is "Always", "Often", "Sometimes", etc. From my understanding, Linking allows access to both Linked Artes and allows passive skills to be shared (such as 5% hp, or 5% chance to stun on hit!). In what situations would I want to use anything other than "Always"? Is there some benefit from _not_ having a link?


Is Representation retroactive?

In Civ V, one of the last social policies in Liberty is Representation, which reduces cities' impact on social policies by 33%. Is this retroactive though? Does it apply to cities founded before taking the policy or only ones after? What about in regards to policies? Does it refund the culture from earlier policies?


Is the chest outside High Hrothgar safe?

I am on a new character, I would like to lay off buying Breezehome for a while. Can I store some of my items in the offering chest outside High Hrothgar? I noticed that it never respawns items. Lore-wise, Klimmek appears to be the only NPC who touches that chest, so it should be safe. However, any of you used it for long term storage, ever?


How can I kill my wife discreetly?

I am married to Camila from Riverwood, and I realised I would prefer being married to someone who acts as a follower. I don't want to get a bounty or be confronted the guards of Whiterun whatsoever, so how do I kill her discreetly? I'm not going to slaughter her in public.


Is there any point to dual-enchanting Soul Trap on a weapon?

From UESP's page on Soul Trap (emphasis mine): > The Steel Battleaxe of Fiery Souls can be disenchanted to learn a two-effect > version of Soul Trap, identified in the enchanting menu as Fiery Soul Trap. > This version includes a fixed 10 pt Fire Damage effect. **Using the Extra > Effect perk, both versions of Soul Trap can be simultaneously applied to a > weapon.** Is there any point to applying a double dose of Soul Trap to a weapon? Will it collect two souls from each target, or something?


When does dodge chance take effect?

Does the game roll for my dodge chance when the enemy weapon is fired, or when it would hit my ship?


Forza 3 level-capped races?

I stopped playing Forza 2 as soon as I realized that I just had to mod my car until it was waaaay faster than the other cars in any given race. Did Forza 3 change anything in that area? Specifically, does it force you to only use cars in a certain range of performance?


How to Handle Colossi + High Templar as Zerg

I find the combo of high templar, stalker, colossi really hard to handle especially if I went roaches, hydras, lings and a measly number of corruptors. Is my only option a different build order, or is there some sort of a "highly professional" maneuvering I can do to somehow overcome that Protoss build?


How does one's fishing level relate to what one catches and when one catches it?

Along with Blizzard's 3.1 release for World of Warcraft, there were changes that effect how one fishes in Azeroth and Outland. Where before, there were both a minimum and a no-get-away level for each zone. After the patch, one can fish _any_ where at _any_ level. The catch is, one will catch more junk if he is in an zone that he is too low to fish in. Although, he will still gain fishing level as if he was fishing in a zone that he properly experienced for. So the questions are, if one is fishing in a zone that he meets and exceeds _the required_ minimum fishing level for, whether it be with or without fishing gear and bait, does he have a chance to fish up junk still, let a fish get away, and fish up the _better_ catch at a higher rate for the zone? Along with those three questions, does the bobber have a higher chance to bob earlier in the fishing cast too? _**Note** : Please keep in mind that there are **four** questions with in this one Gaming SE question? Since I already know how to fish, please do not post links to fishing tutorials. These are questions that I have always ask myself time after time but was never able to find answers. I can't be the only one who has thought about these same questions. Maybe I am though?_


Do I need a browser plugin to play Battlefield 4, or is there a stand-alone client?

I really don't want to install a browser plugin to play a multiplayer game. I downloaded my game through Origins. Do I really need a browser plugin to play online?


What are the available bonuses in the extras menu?

In the main menu, there is an "Extras" menu. The only bonus I have unlocked is the one for having Final Fantasy XIII save data. What are the rest of the bonuses and how do you unlock them?


How can I reduce the number of angry passengers at a stop?

It seems on so many of my routes I'll get 1-2 stops that have 100+ angry passengers waiting at them. At some point adding more vehicles doesn't do any good, as they get too congested and end up causing long queues. What are some other tactics for reducing the queue size?


Super Secret Settings

In the new snapshot of minecraft (13w36b) there is a super secret setting in the options menu. when hitting the button an enderman-ish sounds play. Does it do anything or is it just a sound?


What are the changes in the battle system from FF13 to FF13-2(if any)?

So far in FF13-2, the battle system seems the same as the one used in FF13. Are there any differences between the two systems?


Can I use part of one beacon pyramid as part of a second pyramid?

If I want to have more pyramid powers available than a maxed pyramid can provide, I'd have to build a second pyramid. Can that second pyramid be partially made of blocks that are still within the first pyramid?


How can I update my smp server to a snapshot?

I want to update my server to 12w41a, but I don't know how.


Is there any way to speed up capturing?

Is there any way to speed up the capturing in Blitz or Competitve? I heard rumors that taunting would increase the capturing speed. Is this correct?


Is there a reliable way to takedown sitting enemies?

I've just infiltrated the Harvester's Hideout and I'm trying to Ghost my way through. This means lots of non lethal takedowns. Standing enemies are pretty easy to lure wherever I need them to be (so that they're out of visual range of their buddies before I beat their face in) but sitting enemies are a problem. Example: ![Sitting Bad Guy](http://i.stack.imgur.com/sUW6D.jpg) Even though I'm right behind him, the game does not allow me to perform a takedown while he's still sitting. If I move in front of him, he sees me. If I want him to stand up, I have to get out my silenced 10mm and shoot something in front of him so that he gets up to investigate the noise. **Is there a way to reliably perform takedowns on sitting enemies such as the one shown here?**


SNES9x slow when fullscreen on Windows 8

When I run SNES9x emulator in fullscreen I get seriously bad FPS. If I run windowed mode it's perfect, and it runs fine before when I had Windows 7 on. I've updated my drivers from the Nvidia site which had a Windows 8 driver for me. That didn't help. I've tried editing the config file to make sure I'm using 32 bit depth and refresh, and that didn't help. I've tried Project 64 and it works fine in both windowed and fullscreen mode. What else can I do?


How can I optimize use of Civilization III in VirtualBox

I am using VirtualBox to play Civilization III (from Steam) in Windows 7 on my 13" Retina Macbook Pro. The only problem is it's horrendously slow. It seems like this only impacts screens with animation (which is basically everything). Because other programs work fine, I believe a change of VirtualBox settings might provide a fix. What configurations/fixes should I try? This is unfamiliar territory for me - thanks for any tips you can offer.


Why do decorator droids just dissapear when sent to a level?

I was able to complete the Christmas event without a single problem, putting aside the fact that the decorated levels reset a couple of times, but I was able to get all the rewards. This week a similar event got started, but I am not able to get any levels decorated. I summoned the free decorator droid and sent it to one of my levels (Workout Center), left the elevator, but never got "inside" the store, nor I got a animation like I got every time I decorated a level on the Christmas event. I got another droid and I sent it to the same level, with similar results. Then, I left the game for a while, and when I played again, my Workout Center was decorated, but with no notification or anything. And I can't decorate any other levels. I have tried with 4 or 5 levels, even sending two decorator droids to the same level as I did with Workout Center, with no results. I even did a backup of my TDS on Facebook and reinstalled the app, but the results were the same (my TDS got even worse, because now I have a lot of levels with the generic background). Does anybody have this same problem or know how to solve it? EDIT: Additional information: I'm playing with version 1.4.1 of Tiny Death Star, on Android 4.4.2 (KitKat). My device is a Nexus 7 (2013). 2ND EDIT: Added screenshots from the Spanish version of the game. ![](http://i.stack.imgur.com/GQoo8.png)![](http://i.stack.imgur.com/4eZjT.png) 3RD EDIT: I haven't received an answer from tech support, but it is fixed now. I saw a decorator droid coming, but was not the Christmas one, it was R2-Q5 instead. I stored it on Arrivals and closed the game. When I opened it, everything was fixed, even the levels with generic backgrounds I had. The only thing I did was connect my device to another Wi-Fi signal instead of my home's.


Do I have to complete all weapon upgrades in one playthrough to get Man-At-Arms?

I'm still on my first playthrough of Bastion. If I want the Man-at-arms achievement, can I finish it up at leisure in New Game+ or do I have to upgrade every weapon before I go in for the final mission in this playthrough?


What can I use lava for?

I have a river of lava near my base, and I'm not sure what I can do with it. What can I do with lava in Minecraft Pocket Edition?


Do I collect steam trading cards in HL2: Episode 2 or only in the base HL2?

I played HL2: Episode 2 for about an hour but no steam trading card dropped. Do I have to play the base HL2 to get cards or are they also dropping in Episode 2?


Which shield component modifies which shield stat(s)?

I've been reading the Borderlands 2 Wiki's "Shield" article to create my own shields through Gibbed's Save Editor. I've learned that shields have the following parts: Body, Battery, Capacitor (each could be made by a different manufacturer) and that they modify the following stats: Recharge Delay, Recharge Rate, Special 01 and Special 02. With a few exceptions, the body, battery, and capacitor are interchangeable on a shield. Shields also have a separate "Manufacturer" property (shown in-game) separate from the above- mentioned parts. Since some shield component manufacturers have a better stat modifier of certain components, and to create the best shield for my character through Gibbed's Save Editor, I would like to know which shield component modifies which stat(s). Editing shield components in Gibbed's Save Editor: ![Editing shield components in Gibbed's Save Editor](http://i.stack.imgur.com/1T3FV.png)


How to scramble multiple interceptors in XCOM EU

Is it possible to scramble multiple interceptors in XCOM: Enemy Unknown? As soon as I click on 1 it is launched, I would like to scramble all of them together.


What is the best class for faster grinding and survivability in Diablo 3?

I currently use a Wizard for grinding inferno at mp5 to comfortably grind exp and items. This is relatively fast but sometimes (i'm guessing due to gear) I can run into problems that will hinder the speed of my grinding. Monks and Barbarians seem to have an easier time, or at least don't die as often. I am wondering if there is a concrete answer as to which is the very best and easiest class to grind with within relative level ranges? Or is it all down to gearing and the way you use your class?


What does the "reset quests" option do?

The latest patch introduced a "Reset Quests" option which seems to clear all quest progress and restart the campaign. However, I have it available on some characters and not others. Also, I'm not entirely clear on how this is different than simply changing which quest or act I'm on and setting it back to the beginning of Act 1, other than the fact that it wipes all other progress. What exactly does Reset Quests do and why would I want to use it rather than just changing my progress point back to the beginning of Act 1?


Where is the Decaying Crypt?

I always hear about the Decaying Crypt, but which act is it in? How can I get access to it from a way-point?


Does buying models and fish do anything except waste my money?

I'm just wondering if buying the models and fish on the Citadel will get me anything, except a hole in my virtual budget of Spectre.


In Europa Universalis IV, how do I give orders to allied AI armies?

When in war together, my AI allies, colonies and vassals tend to do stupid things such as using their main fleet to blockade a single port, or right-out commanding their army home for tea time, all while my force is slaughtered by enemy stacks of doom. In situations where huge stacks are required, I often attach to an allied force in the hope that it will do something useful, but most of the time it is in vain. This is giving me a major headache, and I've lost countless wars to it. So... is there a way to control allied armies and navies, for example by making them attach to my stack? Internet research hints at the "Attach to this unit?" checkbox, but unfortunately it doesn't have a tooltip, and I haven't managed to get it to work. I've done some experimentation, and in the most successful case I got an army to follow me for two provinces before abandoning me. In all other cases, I was simply ignored. Finally, once these basic issues are solved: Is there a way to transport allied troops over an ocean?


Who is Clive Handforth meant to be in Little Big Planet 2?

Clive Handforth (the guy with a notepad for a head) appears to be a parody of something, but I'm not sure what. Simply the "it's grim up north" stereotypical Yorkshireman? ![enter image description here](http://i.stack.imgur.com/sf08X.png)


With the new content, how long does Legendary Defender of Ascalon take these days?

I'm a bit of a Guild Wars noob, but I've always been interested in going for the Legendary Defender of Ascalon title. I've started up a character in Pre- Searing, and I've been working my way up to level 10 (using the tips posted on the official Wiki for guidance). With Lieutenant Langmar's quests now available for level 10 and higher characters, and the ability to farm those repeatedly for XP, does anyone have a sort of ballpark idea on how long it takes you to get the title these days? I can spend up to an hour a day working on it. Thanks!


Does baneling building attack do splash damage to units?

If you right click on a building, banelings will attack it do much more damage than usual. Does the splash from this attack damage any units who are stood nearby? And, if so, how much? If I set the building attack to autocast, will the banelings attack buildings in preference to units, or still attack units as first prio, then buildings if they can't reach any units? Thanks :)


Where do bus passengers want to go in OpenTTD

I have just started a new game and built four bus stations in a city (2000 pop.). Now one has over 300 passengers waiting and the others have nearly nothing. Is there any way for me to determine where they want to go? ![My city with 'problematic' bus stop](http://i.stack.imgur.com/1nK1s.png)


Do the difficulty of the computer players change depending on how you are doing?

Another illusion in MarioKart64 of my brother and me. Is it just us or when you are doing really great, the computer players are always on your tail and seem to be able to skip you very easily, and when you are doing bad, the computer players seem to slow down so you can catchup. Is any of this true or it it again my brother and me imaginating things?


How do I access the map?

I've been playing the 2002 game, Divine Divinity, on Steam (Amazing game btw). Throughout the early part of the game many NPC's state that they're marking information on your in-game map - however, I can only seem to access a tiny mini-map. Does anyone know how/if there is a larger map or if the mini-map can be traversed in a way to view a larger map?


In Mario Kart 64, are there weight classes or does each character have a different weight?

Obviously, some characters weigh more than others (e.g. Bowser weighs more than Toad), which gives them different characteristics such as acceleration, and being able to spin other players by running into them. My question is if there are weight classes or if each character has a different weight. So for example, the three heaviest characters are Bowser, Donkey Kong and Wario, are they all the same weight or do they have different weights? If they do have different weights, does that mean that for example, you could take the heaviest one of them and run into the least heavy one and that will cause you to knock out (or at least shove) the less heavier player?


Is gaining vehicle skills affected at all by pulling off risky manoeuvres?

I've always thought that vehicle skills in _Grand Theft Auto: San Andreas_ were just a factor of how much time you spent driving/riding and the amount of distance you travelled. However I've been paying more attention of late, and I have noticed most of the time when I go up in skills is directly after I've just pulled off some massive feat, like jumping off a cliff on a motorbike and landing it perfectly, or sent flying in a car and land on all four wheels, facing the right way. I'm not just talking about performing 'Insane Stunts' either, although they are not completely excluded, given the nature of most jumps There are other things that seems to boost your skills quicker as well - entering (and completing) driving/riding school missions, car rallies. Now it could just be coincidence, but it has happened a fair few times - both with bikes and cars. Is there any evidence to support this?


How long do food effects last?

My poor H'ruth zealot - although very skilled in the culinary arts (Endure hunger, Butchery, Clean kill) - appears to have inherited a weakness to silver items from a recent meal. Now, this would not have been a problem since I can just unequip all the silver items... but here's the dilemma: At the floor I am currently at (and 1 or 2 floors up & down), I have stumbled upon many many ghosts, and I fear that without my +7 silver spear, I might not be able to beat them. So, either I just run past them, or I try to fight them with a weapon that sears my hands. I'm not entirely sure, but the trait was probably received from an Ice Devil (well, it's remains). There were many creatures present during that skirmish, but the Ice Devil was the only one to possibly be able to react to silver (as I know that zombies, grid bugs, luxes and more zombies dont usually do that). So, for how long must I rest in my enclosed chamber in order for the weakness to silver to wear off, so I can once again wield my mighty spear and smite the innocent residents of... _ahem_ ...the foul dwellers of this dungeon?


How can I use the D-pad of my classic controller like the one on the Wii-Mote?

I just bought a Classic Controller Pro for my Wii (mainly to play old (S)NES games on the emulator). However, I just thought it would be a great idea to try it out with SSBB. When I play SSBB I use the Wii-Mote without Nunchuck in the horizontal position, which allows me to control movement with the D-pad. In the configuration menu I found, I cannot figure out how to map the Classic Controller's D-pad to the same functionality (by default, you move with the left analog stick). I refuse to believe that it's impossible, but all I can choose for the left-right-arrows is: Attack, Special, Jump, Shield, Grab and Horizontal-Mock. Similarly for the down-arrow. Is there some hack or trick to configure the D-pad. I mean, the Classic Controller is a superset of the Wii-Mote. Why would you exclude the most obvious choice for the D-pad?


What weapons can deal damage over time?

What TF2 weapons deal Damage over Time? What DoT effects are in game (ie fire, etc.)?


How do I silently take down dogs in Far Cry 3?

When taking on outposts or groups of guards in Far Cry 3, I'm constantly struggling to find a way to silently take down their pet dogs, so I can still earn the extra reward for handling an outpost without raising an alarm. What methods can I use to silently take down guard dogs? Bonus points for versatility, or giving me multiple ways of handling the situation -- I might not always have access to a silenced pistol.


What's counted in your item limit?

I just got an alert that I'm nearing my item limit. However, I'm fairly certain my character is not carrying anywhere near 150 items by themselves. So, what all gets counted in this limit? Here's the item locations I can think of which may be counted. I'd like to know which of these are included, and if there are any others:   * PC's backpack (carried, but not equipped)   * PC's equipped items   * Mods installed on PC's equipped items   * Shore party NPCs' equipped items   * Mods installed on shore party NPCs' equipped items   * Reserve NPCs' equipped items   * Mods installed on reserve NPCs' equipped items.


What happens when you die?

Diablo's first and second installments handled death differently, both in terms of exp\gold penalties and also in if you respawned or not or instead had to reload from an earlier point. In Diablo III what happens when you die?


What features to look for a gaming mouse that works as a full-time mouse?

What should we look for in a gaming mouse that would also be used for other stuff? Obviously any gaming mouse will work fine for anything else, but, for instance, I wish to have 2 axis wheel for horizontal scrolling (use it a lot on internet browsing and image manipulation and yes, I'm on a mac). So, which other feature a gaming mice usually lacks that we should look for? Here are few more instances of features I could think of:   * Are there particular advantages to **laser, optical or infrared** tracking options? I've read somewhere _laser_ mice are _bad_ options for irregular surfaces.   * Does **DPI** matter? Is this a feature I should consider? If so, are there any relevant thresholds?   * What **ergonomic** features matter? Handedness, shape?    * Obviously the best choice is **wired** mouse, but just wondering about technical aspects: **battery** and **responsiveness** wise should I look for bluetooth or other wireless technology?    * As for **wheels** , is there any kind of **2 axis wheel** that will not be bad for gaming?


How to charge the grenade launcher of Demoman?

When I was playing Team Fortress 2 I got to charge the grenade launcher of the Demoman class. When I hold the left button, Demoman puts a lot of ammo on the launcher and release them all at once. But then when I played again I can't do it anymore.


Can I use the Mechromancer's death robot to kill Boll's skags and still get the Man's Best Friends challenge?

I just watched the In Memoriam video walkthrough on IGN and in that session the player launched the death robot to deal with the snow skags while Gaige focused on attacking Boll. That resulted in achieving the Man's Best Friends badass challenge, and I'm wondering if that still works, or if a game patch now considers kills by the death robot as invalidating the challenge.


Why am I not getting either letters from the courier after I'm already a Thane?

Well, I downloaded Hearthfire, and I have done the quests of multiple Jarls. But I haven't gotten the two letters from the courier at all yet. I bought a house in Dragon's Reach, so I check all the time. Why am I not getting my letters?


Can I set the Crown Laws in other parts of my realm?

I'm the King of both Ireland and Wales and Crown Authority is High. I _had_ vassals in Andalusia, but somehow I lost them to Scotland during a succession. I thought, isn't High Crown Authority supposed to prevent titles from leaving the realm through succession? So what I realised is that the succession laws of my vassals in Andalusia was under the _de jure_ crown laws of a Muslim ruler who held the title of Andalusia, despite them being _my_ vassals. I'm having similar problems in Wales now where the successions are not going how I expect them to because they're not operating under the supposed Crown Laws of my realm. I'm in the process of invading England now so I can create the Kingdom of England, but now I'm wondering what can of worms I'm opening. Does changing succession laws simply not effect vassals at all? I'm under the impression that all my titles will go to my heir, but do I have to worry about the Kingdom of Wales (or the future Kingdom of England) going to someone else because of succession laws for those _de jure_ kingdoms that I can't control? If I later change to elective, will only my Irish titles go to my elected heir and the rest will go to my first-born heir? Can I only set the crown laws for my primary title, or can I set the crown laws in the rest of my realm and titles?


Advantages of using Venetian (Venice) Civilization?

I am having a difficult time understanding how to effectively use the Venetian Civilization ![](http://images4.wikia.nocookie.net/__cb20130703061209/civilization/images/thumb/5/52/Venetian_%28Civ5%29.png/93px- Venetian_%28Civ5%29.png) . At first glance, the Venice Civilization seems significantly weaker than other civs: with the primary reason being that they **_CANNOT_** build/buy settlers. In place of the settler and `Great Merchant`, Venice uses the Merchant of Venice. > ## Merchant of Venice > > > ![](http://images4.wikia.nocookie.net/__cb20130611155457/civilization/images/9/9e/Merchant_of_Venice_\(Civ5\).jpg) > > Abilities: > >   1. Perform a Trade mission >   2. Puppet City-States >     * Able to purchase in puppet city-state >     * Gives control over puppet city-state army > This means the only way to expand my empire is to:   * Use the `Merchant of Venice` to "buyout" other city-states   * Use my military to conquer other civs and/or city-states _(NOTE: cannot annex)_ Although I may feel inclined to use military force, it seems almost counterproductive, since I cannot annex cities. Being able to take control of puppeted armies and buying units/buildings in puppeted cities has its perks but I feel Venice is too weak of a civilization to last, especially on harder difficulties against aggressive, militaristic civilizations. Am I missing something? I fail to see the real advantage of using Venice.


Instant open piston door with delayed deactivation with pressure plates

I was wondering if anyone knew of a proper way to get a pressure plate to trigger a series of pistons instantly, but have their deactivation delayed by about a variable number of seconds. I've tried this with a NAND gate and simply adding repeaters but this actually causes the door to open and close rapidly 2-6 times depending on how many repeaters you place. Any help is appreciated.