Balance Druid has plenty of factors going for it in Patch 9.2, with multiple viable Covenants to cover class weaknesses, high mobility, and an above-average damage output for most types of Raid Encounters. Mythic+ players may not be as happy with their 9.2 power spike as other classes. The set bonus does wonders for our Astral Power generation but more Astral Power on multi-target only means more Starsurges. Balance Druid may not be bad at Mythic+ but in terms of output, stronger classes exist. In both situations, Balance Druid utility is still unparalleled. Force of Nature finds great uses in Mythic+ and then we have the power to decurse, Soothe, and off-heal, along with multiple displacement spells to help control enemies and a great defensive kit to help survive some dangerous mechanics.