Arenum is built from the ground up to reward both the players for their engagement in the games they play as well as the developers for the games they labor on. Arenum brings its asynchronous and synchronous PvP multiplayer solution which can be integrated into any game genre from MOBAs and Shooters to Puzzles and Match3s. Arenum is able to serve a massive variety of developers and player communities. The aforementioned issues of player retention that would normally have to be solved by the developers are instead taken care of by Arenum. Via the CrossGame exposure, Arenum is able to make marketing cheaper and insure the entire platform against ‘flash-in-the-pan’ games.
Arenum sits at a level above all of the games and is able to help direct the flow of players to new and existing games on the platform. On top of that, developers are also able to publish games via Arenum which provides developers a much better alternative to the currently available publishers on the market as games that come out of Arenum are going to have the support of the entire Arenum platform and everything that entails. Arenum’s additional meta-layer on top of the base game on the platform, which includes multiplayer, referral and reward systems, leagues, tournaments, and more, increases player retention significantly and opens the gateway for long term retention of many players and at the same time allows the developer to focus on building their games and make their systems exciting and enjoyable for players rather than having to worry about systems to specifically ensure player retention.
With Arenum supporting a game, players will never get bored as they’ll have growing access to a catalog of games published and cross advertised on Arenum, in addition to, the intense metagame and social network built into Arenum, there will be a long term draw for players to continue playing long after they’ve finished the original game.