No. Resilience protects a character’s entire body at all times. Resilience is meant to be an abstract concept that represents how hard it is to wound a character, not how protected a character is in any specific location. Note that Resilience is not the same thing as wounds. A character can be wounded and yet still have Resilience, in certain circumstances. Restoring any component of Resilience (Armor, Protection, or Vitality) does not heal wounds.