In addition to gameplay videos and background music, incorporating other game data such as tile maps, enemy movements, player actions, or game events could significantly impact the quality and relevance of the generated music pieces. By conditioning the music generation process on a broader range of game data, the generated music can better reflect the dynamic and interactive nature of the gameplay. For example, using tile maps could influence the harmonic progression or tonality of the music based on the game environment or level design. Enemy movements and player actions could dictate the rhythm, tempo, or intensity of the music, creating a more immersive and responsive soundtrack. Game events like boss battles, level completions, or power-ups could trigger musical variations or transitions, enhancing the overall gaming experience. By integrating multiple facets of game data into the music generation process, the generated pieces can be more contextually relevant, adaptive, and engaging for players.