Importing Sketch Up Geometry Into Santos:
The following video demonstrations were created for one of our clients many years ago. They both cover the same basic material. The first one is fairly short. The other one is a bit more in-depth.
Exporting the Avatar to Other Design Environments:
Santos Pro and Lite provide the ability to export an avatar’s mesh as an OBJ file to capture the current pose. Obviously, the avatar functionality within a Santos product, including the ability to manipulate the joints, would not be included. Once exported, converting the OBJ file to any other format with Okino Polytrans (the converter our in-house services team uses) is easy to do and the following links will take you directly to a 2-part series available on the SantosHuman YouTube Channel on this topic:
Part I
Part II
Also, please note that there will likely be differences in scale between geometry imported/exported between Santos and Sketch Up (or any other design environment). Sometimes this is just a matter of selecting the correct units within the import dialog. In other cases, a scale conversion factor must be determined between the environments. This is normal and just means that the geometry may come into Sketch Up very large or very small. The correct scale conversion factor can be determined quickly and easily. We are happy to help with this if required.