Software design is still such a young practice, which means we’ve kind of had to make up a lot of it as we go — our titles, or how we approach things. That’s why there’s continually new titles … so critique was always like, ‘Yeah, so we should do that.’ But no one ever said, ‘Actually, this is what the design process should be, and critique could fit here, here, and here in that process, and this is how you should do it.’ We kind of just did it our own way. And in the past several years we’ve gotten so mature in understanding what a design practice, or development process or lean UX or design operations are, we’re starting to see that there is a formal way we can do this that will benefit everybody and strengthen the relationship with our partners. So I don’t think it was ever lost, I just don’t think it was ever entirely found.