Before we attack. let's know how to measure difficulty first... ATTACK DIFFICULTY When you attack another player with a Weapon card you need to first check the Attack Difficulty. This tells you how hard it is to hit another character. Imagine you and your friends are sitting in a circle playing the game. Attack Difficulty is just a fancy way of saying how far away your target is from you around that circle. Each spot between you and them adds to the difficulty. So, if your friend is sitting two spots away from you, the Attack Difficulty is 2. This number tells you how hard it will be to hit them with your weapon. Some players might be \\"Harmless,\\" which means they can't be attacked because they're out of health points or cards. They don’t count when you’re figuring out how far away other players are. Now that we know how to measure attack difficulty, we can now refer to a weapon cards difficulty range and damage it can inflict. Here's a breakdown of a weapon card... Weapon Cards Breakdown The number at the top of the card indicates how far the weapon can reach, either clockwise or counterclockwise. The number at the bottom of the card indicated how much damage a weapon inflicts to the targeted player if the attack is successful.