The previous UI was a patchwork of various ideas and styles we developed over the years and became more and more inconsistent and troublesome with every update. We kept receiving feedback about readability issues and we were able to spot usability problems that new players were facing. On top of that, we knew we have to significantly reorganize it in the backend. This led us to a decision of reworking the entire UI and addressing the causes of issues instead of just putting an additional layer of patches on the burdened interface.
Reworking the interface is a step towards:
Improving readability.
Unifying inconsistent elements.
Building solid foundations for new upcoming interface elements.
Optimizing it.
Cleaning up the UI from heavy ornaments was one of the principles we agreed on. We now know that the ‘handcrafted’, warm feeling is what you miss the most from the previous UI.
With the changes that we apply to the new UI, we want to meet you halfway. We want to achieve the goals we’ve set without sacrificing the unique look of the UI which differentiates Against the Storm from other modern city builders.