Sombra is using Unreal Engine 5 and the Nanite triangle mesh system for reduced polycount and accelerated gameplay. Our open world levels will be a community-driven project that will begin as a simple open world level with limited options. It will act more as a testing ground for new avatar upgrades, weapons, cars and more. Over time we will develop the in game features and allow the community to craft a unique game. Our openworlds will mirror our SINS storyline and characters.