Collaboration between Ghostrunner 2's art team and level designers played an essential role in seamlessly integrating visuals and gameplay. Our objective was clear: to create levels that were not only enjoyable from a gameplay perspective but also visually captivating and memorable. Achieving this balance was well-established in the on-foot sections of Ghostrunner. However, challenges emerged in sections involving motorbikes, a new addition. This presented a unique difficulty, as it was an uncharted territory for us.
"Navigating these unanticipated challenges required constant communication with the level art team. This ongoing feedback loop facilitated the alignment of our artistic vision with gameplay demands, particularly in these highly dynamic motorbike segments. Through this collaborative effort, we were able to ensure that our artistic aspirations and the game's believability harmoniously coexisted, resulting in a coherent and thrilling player experience.