Esports started to be popular way back in the early 1980s with the Space Invaders tournament. Then followed by the 1998s StarCraft: Brood War tournament. By the early 2000s, Esports steamrolled through the gaming industry with the debut of tournament hosts, the World Cyber Games (WCG), and the Electronic Sports World Cup (ESWC).
This was then followed by Major League Gaming (MLG) and is widely known as the most prominent esports host in the world today. By 2019, prize pools skyrocketed into 64.33 million U.S. dollars by Dota 2 The International and Fortnite World Cup alone.