Visual art methodology is a step-by-step process of creating an artwork, which integrates all the fundamentals of visual art, creative abilities, medium skills, tools, subject knowledge, etc. While using this methodology, start from macro to micro, from external to internal, from simple to complex, using light to dark lines, with step-by-step improvisation. These steps may overlap and involve back-and-forth iterations with each other. This process includes the following steps - Thumbnail: Quick and rough conceptual sketch using 2D shapes and 3D shading:- Observation: By utilizing the fundamentals of art, observe the scene with acute awareness, skillfully weaving the story by eliminating superfluous details and incorporating aesthetically pleasing artistic elements. Composition: Compose the scene as per standard composition rules. Principle of Design: Apply principles of design. Perspective: Add a line of the horizon and other perspective lines, such as line of the horizon, and converging lines for plains. Shadows: Find and mark the dark and darkest areas.  Draw using 2D Shapes: Layers: Break down the object into layers, such as sky, clouds, trees,  buildings, human figures, etc.   Object: Identify and isolate an object (or a section) in a layer. Envelope: Define the envelope, with height and width, of the identified object, so that it can be sized and placed at the desired place on the drawing area. Break-down: Break down the object using horizontal lines, vertical lines, diagonal lines, circles, rhombus, triangles, and other simple known shapes.  Geometrical Structure: Refine and convert the envelope into a geometrical structure, which will act as the blueprint for the final drawing. Proportions: Ensure the standard proportions of the object, and relative proportions in relation to other objects are correct.   Drawing: Refine the geometry of the object and converts corners to curves, creating a final drawing of the silhouette.  Unify: Unify the smaller section into logical units. Improvise: Cross-check the drawing and make the necessary improvements.   Clean: Erase the structural guidelines and reduce the intensity of darkness of the drawing, using an eraser. Line drawing is just a container for shading to take place. Render/Shade using 3D Forms: Layers: Break down the object into layers.   Object: Identify the object in a layer. Wireframe: Visualize or create a wireframe and identify the plains and their angles for various forms such as circles, cuboids, cylinders, cones, and complex hybrid forms. Source of Light: Identify the source(s) of light. Shadow & Light Area: Identify the bright and dark areas.  Posterization: Posterize the reference pictures up to 5 to 10 levels, and analyze the value and color gradation.  Shading: Value Palette: Create a value palette based on the Posterization. Shade: Use the value palette and start the shading section by section. Depending on the medium, shading can be achieved by transitioning from dark to light or from light to dark. Color: Color Palette: Create a color palette based on the Posterization. Color: Use the color palette and start the coloring section by section. Depending on the medium, coloring can be achieved by transitioning from dark to light or from light to dark colors. Unify: Unify the smaller section into a logical unit. Texture: Add texture i.e. change the surface quality of the object. Enhance: Finishing touch by refining the fine details, edges, contrast, highlights, etc. Share: Preserve: Protect and preserve the artwork. Share & Take Feedback: Share and take critical feedback.  Improvise: Improve future artwork.