There are numerous factors that demand our consideration. Our concepts are rooted in the character's class and mechanics. Effective design is essential, and the visuals must reflect the character's dynamics and intended design. Given Ghostrunner's fast-paced nature, visual clarity for enemies is crucial. Players should effortlessly identify adversaries from a distance and rapidly plan their course. These are the primary elements we must account for from a design perspective.
"In the process of developing the visual style, our aim was to feature a wide array of enemies that would captivate the player visually. We tried to craft captivating shapes across all enemy types. Designing bosses was particularly exhilarating as it granted us the freedom to expand our creative boundaries, especially when playing with scale.