Since our user base is foccussed on competitive guild players, we will pay great attention to the game balancing. But even before lucky early metabots ouners access the pre-apha testing, we had to think through the game structure. Each Metabot will get tailored statistics according to it's Type. For example, a Melee metabot will have intermediate HP, strong attack power, intermediate attack speed and defense, but poor range stats. Legendary metabots will get stronger base stats than other rarity level metabots, but they will also get higher cooldowns on their unique special attacks. We will be very cautious at balancing the game design in order to make sure full legendary metabot decks