In our game, when a monster (mob) is defeated by a group, loot is distributed as if it were defeated by a single player. Each group member receives individual loot, invisible to others except for friends, ensuring a personalized loot experience. Additionally, gold acquired from the monster is equally divided among the group members. Unique to dungeon encounters, quest items are shared loot, accessible to all participants. Importantly, if a player outside the group assists in defeating the monster, loot rights remain with the player who first engaged the monster. This system guarantees that each player's loot is exclusive, preventing others from accessing drops not intended for them.