Ninja is a dual-dagger wielding melee job that revolves around a huge burst every minute with Trick Attack, and then once it ends, setting ourselves up for the next Trick Attack. In Trick Attack, we currently do a large portion of our damage, making us one of, if not the burstiest, job in the game. Ninja is one of the jobs with the highest amount of contribution to the raid from raid buffs. Mug is the reason why Ninja does so well in buffing the raid. Our main gameplay loop is built around us pooling as much Ninki and abilities as we can for each Trick Attack window, and using as much of it as possible inside the extra damage window given to us by Trick Attack, which is buffed even more since that is also lined up with our Mug raid buff. Our Mudra abilities are our most unique abilities, letting us choose different options for our attacks, based on what is needed. We can choose between area-of-effect attacks, both over time and instant, buffs to ourselves, or straight damage at different ranges. There is a decently high barrier to entry because of our Mudras, but once you get past that it pretty much plays itself. Due of the ranged nature of our Ninjutsus and them having charges, Ninja is the most flexible and most mobile of all the melee dps.