Well they both have plusses and minuses. With VR goggles, obviously once you have them on, you can't see outside of your VR world unless you tilt up or remove your headset (hassle) If you are the kind of pilot that likes to use your real glider's flight computer for simulations, then VR isn't a great way to go obviously because to see your flight computer you have to pull off (or up) your VR goggles (again - hassle) That said some of the top (and world champ) pilots fly VR and just use the native / internal flight computer in Condor and call it good. VR is certainly more immersive than any other solution. But some people also get sick in VR worlds. Personally for me (Mitch here), i prefer head tracking - such as the IR Track Pro (there are also open source solutions you can use with an old iPhone to track your head). But back to IR Track Pro - basically it's a little camera / sensor thingy that sits on top of your monitor. You then clip on a little piece to your headset or hat (forget, but think they are like IR emitting diodes or something). Those two pieces - the clip on to your headphones or hat, and the sensor mounted on the monitor - that's basically it on the hardware (wires in USB) Config a few things in their software, and away you go. As you turn your head, then so does the cockpit view on the screen(s). It's like VR but using external screen - pretty cool! ONLY DRAWBACK , and it's not a minor one if at a flight school and doing lessons in day time, the IR Track Pro type solution is sensitive to light (bright light, it doesn't work great). Again you can get around that with some of the open source stuff that uses phones with good cameras to do the same thing. But that's beyond the scope of this post. And you can go to Condor's forum for more ...