We have Unreal Engine workstations that allow us to render the video. We also use Visual Projection Software to create and publish/push presentations in Unreal Engine. We have six cameras so that we may provide a variety of angles, from close-ups to wide shots. We have three checking cameras that feed real-time data to the Unreal Engine so that when we pan or zoom in the camera, the background will change accordingly. To guarantee top sound quality, we employ skilled sound mixers. To ensure that the entire studio is well-lit and improves the key's success, we're utilizing premium lighting.