Mark Wilson (design manager): The PSVR2 version of Jurassic World Aftermath Collection takes advantage of its capabilities with a range of enhancements, including volumetric lighting, Screen Space Ambient Occlusion, Bloom and improved shadows. In addition to this, we could also improve the lighting, limitations on previous versions meant were limited to the amount of lights per scene, which meant some interior areas could look flat compared with exterior areas.
The PlayStation VR2 version allowed us extra performance budget to add additional lighting to the scenes, giving more visual depth which adds to the tone. The additional background foliage gives more life to scenes within the world of the game. Visually, the PSVR 2 gave us the room to include everything we originally scoped for the game as we had less restrictions to consider compared to mobile VR.