Studies do suggest that gaming can be good for mental health and video gaming need not be made to be the villain like how reports in earlier days made it seem to be. The time spent playing is a small but significant aspect of the connection between mental health and gaming, it need not be substantial. But, a player's subjective experiences during play might be a bigger factor for wellbeing than mere play time. Withholding a person from gaming, could restrict the benefits that some people may gain from gaming.