Mobile Legends is a 5v5 MOBA game for Android and iOS platforms. The objective of the game is to destroy the enemy's base, or Ancient, while defending your own. Each player controls a single hero character with unique abilities, and must work together with their team to achieve victory. KDA stands for kills, deaths, and assists. It is a common metric used to measure a player's performance in online games, especially MOBA games like Mobile Legends.
KDA is calculated by simply adding up a player's kills, deaths, and assists (K+D+A) and dividing it by the number of times they died (D). So if a player has 10 kills, 5 deaths, and 10 assists in a game, their KDA would be ((10+5+10)/5), or 4. This metric can be useful in assessing how well a player did in terms of both killing enemies and helping their team mates kill enemies. However, it does not take into account other important factors such as map control or objectives captured/defended.
In Mobile Legends specifically, there is also another way to calculate KDA called adjusted KDA. This version of the calculation takes into account things like creeps killed (neutral monsters that are not controlled by either team), gold earned from kills/assists , tower damage/destruction , etc. While this provides a more accurate picture of each player's contribution to their team's success , it is much more complicated than simply adding up kills , deaths ,and assists .