Mazes are full of different options, which oftentimes give players misleading opportunities. Instinctually we want to pick the path that goes the most directly towards the exit. However, mazes will punish players for this most of the time by creating dead ends at the end of the easiest routes. Along with this, there are just so many opportunities to mess up. Most of the time there is only one correct route, and there are at least 10 decisions to make on these mazes, and each of those decisions may be followed by other twisting turns and choices. That means that one wrong turn may still have dozens of branching paths.