TL;DR not really. In 1995 Adobe introduced a standalone application called Dimensions. It featured the basic 3D-from-2D functions such as extrude chamfer lathe and multiple plastic lighting points. The application could export fully shaded 3D scenes in vector format. Due to the slow speed of workstations at the time raster 3D rendering lacked sufficient resolution to be used in place of vector art. Therefore Adobe Dimensions was uniquely powerful. I used it quite a bit for graphic design projects. After version 3 however Adobe decided to roll it into the following release of Illustrator with one glaring exception they neglected to add an independent camera to Illustrator In Illustrator objects are rotated and positioned at the center of 3-space with only a single object at a time. This severely limitspositions. Because of this the 3D effects Illustrator can produce tend to look dated and simplistic and are therefore only seldom applicable formercial work. Over 2 years later and things haven improved. They haven even added any new modeling tools. For apany that is all about imagery Adobe relation with 3D is peculiarly half-hearted. Adobe Acrobat has had 3D features for some time oriented toward viewing CAD files. Adobe Photoshop 3D features have also been around a while and are sporadically expanded. The 3D rendering quality is not that bad (and Photoshop masking and layering is IMHO best in class) and their 3D-printing interface has a number of innovative features. However Photoshop 3D interface overall is cumbersome and sluggish too frustrating to usemercially especially considering the middle-of-the-road results. Yet another stab at 3D Adobe Fuse is a surprisingly sophisticated character creator application. As well Fuse is ed to for adding rigging and motion-capture loops. To date Ive used Fuse on a single project ironically to produce static silhouettes. The problem is that Adobe never seems to go all in with 3D Im not sure they will ever release a full and proper 3D application. That a shame because I think there a need in the design market for such a beast. It still takes a very long time to learn how to produce quality work with standalone 3D applications and even then it is hard to produce professional results quickly enough to meet typical graphic design budgets and timelines without specializing in highly limited specialties ( e.g. italic packaging renders). Adobe successfully sacrificed Pagemaker to build InDesign from the ground up. I believe they could toss their current grab-bag of 3D tools in favor of a next-generation 3D application with all the elegance of the interface of their core design applications. With HTML5 VR 3D printing et al italic in addition to traditional design media there never been a better time to do it.