This book is a comprehensive handbook for race driving on simulators, focused on Kunos Simulazioni’s Assetto Corsa. It is neither a gaming guide nor an add-on guide. What you will find here are topics covering graphics card optimisations, force feedback customisation, simulator configuration, race car dynamics, race car components, car set-up, driving techniques, racing rules, race strategies, race tactics, psychology of race driving, history of motor sport, and handling guides for each car type. I also present the cornering lines for all laser-scanned tracks. I describe each track, corner-by-corner and bump-by-bump, with cockpit view screenshots. <br> <br>Update history: <br>• 2020-10-20 [17.4ed, 1.17] <br>• 2018-01-20 [17.2ed, 1.16] <br>• 2017-09-04 [17.1ed, 1.15, FAP] <br>• 2017-05-18 [16ed, 1.12, 1.13, 1.14, RTR] <br>• 2016-12-24 [15ed, 1.10, 1.11, PP2, PP3] <br>• 2016-10-18 [14ed, 1.09, PP1] <br>• 2016-08-22 [13ed, 1.06, 1.07, 1.08, JP, RP, TP] <br>• 2016-03-23 [12ed, 1.05] <br>• 2016-02-28 [11ed, 1.04, DP3] <br>• 2015-10-25 [10ed, 1.03, DP2] <br>• 2015-08-18 [09ed, 1.02] <br>• 2015-05-01 [08ed] <br>• 2015-04-26 [07ed] <br>• 2015-04-16 [06ed, 1.01, DP1] <br>• 2014-12-31 [05ed, 1.00] <br>• 2014-11-04 [04ed, RC] <br>• 2014-10-07 [03ed] <br>• 2014-09-30 [02ed] <br>• 2014-09-21 [01ed, EA]