Creating Gloves

# Course Introduction

Let's learn how to make gloves. You can change the color of gloves and add images. Gloves have a complex structure, so we recommend practicing with pants or shoes before trying gloves. First, please refer to [Basics of Creating Avatar Items](/docs?postId=588) to understand the basic concept of avatars.

# Preparation

Adobe Photoshop is required to create items. After installing the software, download and open the file below. $$attachFile {"name":"Avatar_Gloves.psd","url":"https://mod-file.dn.nexoncdn.co.kr/storage/Avatar_psd/version5_230602/Avatar_Gloves.psd"} $$

> Tip We recommend making items within 120 x 120 pixels based on the avatar's feet. [png](1677032255514a026c711634c4196ab0b96bc5424e7f9)

# Production Sheet Description

The crafting sheet is divided into gray and yellow layers. In the three gray layers, there are data folders for image datafication, avatar body layer for image creation, and line layer for guidance. All gray layers are locked, and no modifications are required while working. The creator draws the actual item on the yellow layer.

> Tip If you edit or delete the names of layers, you will not be able to register the item. Never change the layer names.

### Gray Layer

[png](16460333014592202c8cc50e94904959448d94d68d14d)

  1. data folder You need the data folder for item datafication. It does not affect image creation. 
     * data:origin: Marks the center of the data with a red dot.
     * data:type:Glove: Indicates data type.
     * data:vslot:GlGw: Only hats use the concept of vslot.
     * data:use_zmap_preset1: Image layers pile up to create an avatar. An avatar's structure involves stacking images of clothes, shields, and weapons over each other to create various body movements.  
The height of each sprite by item is organized in the file zmap.
  2. guide_character_summary layer: Avatar's sample body. Layer with a bigger number is placed below.
  3. guide_grid: Craft items using grid lines. You have to work within the green line.
  4. guide_background : For background colors, there are gray_blue and gray. Hands in gray_blue will not be shown because of the face, so you don't need to draw gloves on them.  
[png](164559428580573f3ac0478a74420915915fc5e57ab5f) [png](164559429595558ea67d1a9b54db09324b060805a18fe)



### Yellow Layer

The creator can draw the gloves on the yellow layer.

#### Left and Right Hands

Left and right hands look different on avatars, and you'll be drawing the item separately as well. From the screen, lGlove is the left hand, and rGlove is the right hand. [png](16455945165795c6af89bbd624ecd8f515e2236212434) [png](1645594498083853f96a383c14814b91cbc2e90c29d90)

#### Working Standards

  1. guide_character_Body_78: From the avatar sample, draw gloves in layers 1, 2, 3, 4, 5, 6. Refer to the location of the gloves sample and draw according to the avatar's hands.  
[png](16455950125317caa13191faa4327be3e5c715ae2f8fa)
  2. guide_character_summary_52,53,62: From the avatar sample, draw gloves in layers 3, 4, 5, 6. Refer to the location of the gloves sample and draw according to the avatar's hands.  
[png](1645595078631cca5a165684046189a9a240bcd976956)
  3. guide_character_summary_24,47: From the avatar sample, draw gloves in layers 5, 6. Refer to the location of the gloves sample and draw according to the avatar's hands.  
[png](1645595114548b9b59cd3a86346f0a629d8cb2842a41f)



# Creation

#### Drawing Patterns

In the yellow layer, use Pencil Tool to draw small hearts in all lGlove, rGlove layers.

[png](1645595325199dbbd9655c991466abd72cfe5e814921a)[png](1645595338100bf3e9fc39a5e4f58b382ad8976540d1d)

> Tip Draw bracelets or watches, usually worn on one arm, only in 'rGlove'.

#### Changing the Color

  1. Click the yellow layer.
  2. Select image - Adjustments - Hue/Saturation or use the shortcut Ctrl+U to open Hue/Saturation window.
  3. Set value for Lightness to -40 to change the color to gray.  
[png](1645596666352e7cc00268c8a40eca6dbddc476691c10)
  4. Select Image - Adjustments - Color Balance or use the shortcut Ctrl+B.   
Adjust the Color Balance to Blue.  
[png](1645596879737ee76f2425107404a9507095929b396d9)
  5. Select Image - Adjustments - Levels or use the shortcut Ctrl+L.
  6. Change the values of both ends to 53, 189 to change the color to purple.  
[png](16455975905835fb5e72dbb074a25b4179641537a66e1)



##### Reference Guide

  * [Creating Pants](/docs?postId=584)
  * [Creating Capes](/docs?postId=585)
  * [Creating Coats](/docs?postId=586)
  * [Creating Shoes](/docs?postId=583)