Registering Products

# Course Introduction

In this course, we'll learn about items and passes, products that can be sold in the World. Let's learn about the products and register products you'd like to create. Products can be purchased with World coins that users own. In return for purchasing products, creators should provide users with various services, such as passes. Creators can later settle up the World coins paid by the users.

# Registering Products

There are two ways to register a product: either register it in the MapleStory Worlds  or within the Maker. The registration screen and process are the same, so creators can register products from their preferred location. Products are categorized into two types: Items and Passes. Creators are required to select and register one that matches the type of product to sell. When registering a product, you must input its type, name, price, sale period, release state, and product thumbnail, and you may add a product description if needed.

[png](1727231534945f2f96ac12e55488babdf89aafc9ce1c3)

[{"Numbers":"\u0001","Name":"Product Type","Description":"There are two product types. Products are classified according to product characteristics as follows. Item: It is a product available for repurchase. For instance, you need to be able to buy HP recovery potions from the shop over and over. Pass: It is a product that can be purchased only once and which brings about a lasting effect. For instance, it is used for creating a product that provides an additional benefit when a reward is given in the World."},{"Numbers":"\u0001","Name":"Product Name","Description":"Enter a product name that will be visible to users. You can enter up to 50 characters."},{"Numbers":"\u0001","Name":"Price","Description":"Free: The product is offered free of charge.For Sale: World users purchase the product with their coins. You can set the price within the range of 10 to 10,000."},{"Numbers":"\u0001","Name":"Sale Period","Description":"Set a period when users can buy the product in the World. Indefinite: The product is always available for sale.Limited-Time: The product is only sold during a particular period of time. You can set the start and end dates and times of the sale period. When the set sale period is reached, the state of the badge changes to On Sale, and badge acquisition becomes possible."},{"Numbers":"\u0001","Name":"Release State","Description":"Set whether to release the product. In the group World, only the group leader can set up whether to release it or not.Unreleased: The product is not released. If you switch the state of a released product to Unreleased, it will be excluded from web shops and the product list in the World and become unavailable for sale. Likewise, it will not appear on the product lists of users who have already purchased it.Released: The product is released."},{"Numbers":"\u0001","Name":"Product Thumbnail","Description":"Upload an image file of the product that users would acquire. Only a single jpg or png file with a size of 2MB or less can be registered, and using an image with a size of 120x120 px is recommended. When registering a product, you must register its image."},{"Numbers":"\u0001","Name":"Product Description","Description":"You may enter the description of the product that will be visible to users. Entering a description is optional."}]

#### Registering on the Web

  1. After logging in, select Create World followed by the World you want to create a product for.
  2. Select Manage Shop - Register Product.
  3. In the Manage Shop window, set the type, name, release state, and thumbnail of the product and then press Register.
  4. When registered, the product is added to the Manage Shop window. Check whether its sale state is Unreleased.



#### Registering in the Maker

  1. Open Panels - World Shop Viewer.
  2. Right-click to open the context menu and select Create New Item.
  3. In the newly opened window, set the type, name, release state, and thumbnail of the product and then press Register as you did in Registering on the Web.
  4. Once registered, the product is added; check whether its state is Unreleased.



# Product State

There are five product states in all. When you test a product in the Maker, you can purchase it regardless of its state. If the product is to be actually purchasable in the World, its state has to be On Sale.

[{"Name":"Unreleased","Description":"The release state has been set to Unreleased. Even if the product reaches its sale period, it will be invisible and unavailable for sale in the web and World shops and the Client. Neither will it be shown in the product lists of players who own it."},{"Name":"Waiting for Sale","Description":"The product hasn't reached its sales period yet, and it is waiting to be sold. It will be automatically switched to On Sale at the start of the sale period if you set the period with the released state."},{"Name":"On Sale","Description":"The product is purchasable. If you've set a sale period, it can only be sold during the period."},{"Name":"Sale Ended","Description":"The sale period has expired, and the product cannot be sold in shops."},{"Name":"Restricted","Description":"The product is under restriction. Sale of the product is not allowed regardless of its release state or sale period. Creators can modify restricted products, but inquiries regarding their restricted state should be made to the Customer Center."}]

# Registering Products in the Group World

Both registering and modifying products are allowed only for the group leader.

##### Reference Guide

Users need to be notified before using paid probability-based content as per the Probability Disclosure guideline. Please refer to [Probability Information Disclosure](/docs/?postId=667%7B%22target%22:%22_self%22%7D) when creating products.

  * [Product Management](/docs?postId=658)
  * [Utilization of World Shop Service](/docs?postId=659)