여기서부터 게임이 흥미로워집니다. 게임에서 저희가 정말 신경썼던 부분이 플레이어에게 추상화된 도구를 줘서 작은 노력으로도 멋진 것을 만들 수 있게 한 겁니다.
And this is where the game starts getting interesting, because one of the things we really focused on here was giving the players very high-leverage tools, so that for a very small amount of effort the player can make something very cool. And it involves a lot of intelligence on the tool side.