tokens: In my .cpp code I create a list of quads , a few of them have a flag , in the pixel shader I check if this flag is set or not , if the flag is not set , the quad gets colored in red for example , if the flag is set , I want to decide the color of every single pixel , so if I need to colour half of the flagged quad in red and the other half in blue I can simply do something like :
ner_tags: O O B-File_Type O O O O B-Data_Structure O B-Class O O O O O O O B-Variable O O O O O O O O O B-Variable O O O O O O O B-Variable O O O O O B-Class O O O B-Value O O O O O B-Variable O O O O O O O O B-Variable O O O O O O O O O O O O O O O B-Class O B-Value O O O O O B-Value O O O O O O O