tokens: For each quad , the vertexes will have likely have quadCoordIn values of ( 0 , 0 ) , ( 0 , 1) , ( 1 , 1) and ( 1 , 0 ) - - you could use some other coordinate system if you prefer , but this is the easiest .
ner_tags: O O B-Class O O O O O O O B-Variable O O B-Value I-Value I-Value I-Value I-Value O B-Value I-Value I-Value I-Value O B-Value I-Value I-Value I-Value O B-Value I-Value I-Value I-Value I-Value O O O O O O O O O O O O O O O O O O O