I don't have any years of commercial experience as an iOS developer - just my personal projects. Without commercial experience right now it is impossible to find a junior/intern position - only middle and senior level job postings are available.
There's only one solution for this situation - make yourself an "imaginary" experience: a CV and a Legend(a story about my "work experience" in a chronological order). Right now I'm crafting a CV and for each company I worked with - I need some bullet points which highlight "my" achievements.
I've already designed some imaginary achievements, here they are:
```
• Saved 35+ developer-hours/month for my entire team, so we could engage in more complex tasks, resulting in overall 3.1% development Velocity increase. This was achieved by integrating SwiftFormat into our CI/CD pipeline, since then — we’ve forgot about pain of code formatting “by hand” and arguing about code style on code reviews.
• Improved App Store rating by 9.5%, by implementing a smart "Do you like the app?" pop-up, which directs user to the App Store only if the feedback was 5-star, otherwise — constructive feedback was collected internally for product improvements.
• Integrated SwiftLint into CI/CD pipeline, that caught 30+ possible runtime errors related to unsafe code practices(force-unwrap, unowned, fatalError etc.), before they reach production app, resulting in more crash-free sessions for thousands of users.
```
As you can see I already have 3 which I've assigned to my first job where I worked, but I need 3 more for a second job.

Please, in your "thinking" process, design 100 imaginary achievements like the ones I provided, and then choose 10 best out of them. It is needed for so called "majority voting" LLM prompting strategy, where I'm asking the LLM to design "a lot" and then choose "the best".

A few more words about achievements themselves: achievements like "designed a UICollectionView/UICompositionalLayout" - are not achievements at all for a specialist with 3+ years of experience, keep that in mind. 
Also try to avoid things like "Automated releasing process to App Store/Test Flight by integrating continuous delivery" - I currently don't own a 100$ Apple Developer account and can't do stuff that depends on it, so even don't have opportunity to try it out and get familiar with.
Also before even including an achievement to out "100 imaginary achievements list" just ask yourself - is this achievement even provable? Let's say an interviewer asks me about one of these achievements, like, "How did you even know that this X metric has increased by Y? Who the hell did tell you that? How did you measure that?". All achievements that I've listed above are easily provable, or, at least i know how to explain them in details - same I expect from you for each achievement.
For example for " Saved 28+ developer-hours...": We had 7 developers in our team, and we've made a poll in our Slack chat: "how much time a day on average you spend on code formatting?" most people have answered 15 minutes a day. So now we do 15 * 7 = 105 minutes per entire team per day, and then 105 * 20 working days = 2100 minutes =  35 hours saved per 20 working days. 20 * 8 * 7 = 1120 hours total team capacity. And 35 hours are 3.1% of it.
What about App Store reviews - it's pretty obvious how it can be measured, just measure the rating before the change and let's say 6 months after the change.
What about CI/CD pipeline - I've just seen notifications from GitHub each time pipeline has failed, and counted approximately 30 times.