Prompt: geo2099 style, a urban landscape, modern young couple drinking a glass of beer, looking at camera, art deco, sunlight, An oil painting cyberpunk , cinematic, 4k, epic Steven Spielberg movie still, sharp focus, emitting diodes, smoke, artillery, sparks, racks, system unit, motherboard, by pascal blanche rutkowski repin artstation hyperrealism painting concept art of detailed character design matte painting, 4 k resolution blade runner, soft lighting, trending on artstation, intricate details, highly detailed, pencil drawing, sketching, oil painting, heavy strokes, paint dripping, fantasy, hyperdetailed painting, complex, 4k resolution, Unreal Engine 5, volumetric lighting, pop, elegant, trickster, clear, deep color art, fantasycore, airbrush art, loish, global illumination, tokio city, full view

Negative prompt: 3d, plastic, black and white, Deformed, blurry, bad anatomy, bad eyes, crossed eyes, disfigured, poorly drawn face, mutation, mutated, extra limb, ugly, poorly drawn hands, missing limb, blurry, floating limbs, disconnected limbs, malformed hands, blur, out of focus, long neck, long body, mutated hands and fingers, out of frame, signature, logo, 3d, plastic, black and white, Deformed, blurry, bad anatomy, bad eyes, crossed eyes, disfigured, poorly drawn face, watermark2 heads, 2 faces, 2 dragons cropped image, out of frame, deformed hands, twisted fingers, double image, malformed hands, multiple heads, extra limb, ugly, poorly drawn hands, missing limb, disfigured, cut off, ugly, grain, low res, deformed, blurry, bad anatomy, disfigured, poorly drawn face, mutation, mutated, floating limbs, disconnected limbs, disgusting, poorly drawn, mutilated, mangled, extra fingers, duplicate artifacts, missing arms, mutated hands, mutilated hands, cloned face, malformed, white eyes, poorly drawn hands, poorly drawn feet, poorly drawn face, out of frame, extra limbs, disfigured, deformed, body out of frame, blurry, bad anatomy, blurred, watermark, grainy, signature, cut off, draft, weapons, heterochromia, tiling, blur haze