Prompt: pltn style, prfm style, lace bra, a portrait of beautiful eyes, hyper 16K detailed painting, 
striking Prem Beeja short medium build "buxom" wearing silk, 
chubby cleavage, lace caramel on skin Full body portrait, 
16k resolution concept art portrait by Greg Rutkowski, Artgerm, WLOP, Alphonse Mucha, Beeple, Caravaggio, dynamic lighting hyper-detailed intricately detailed art trending on Artstation triadic colors Unreal Engine 5 volumetric lighting, perfect composition, beautiful detailed intricate insanely detailed octane render trending on artstation, 8 k artistic photography, photorealistic concept art, soft natural volumetric cinematic perfect light, chiaroscuro, award-winning photograph, masterpiece, oil on canvas, cute big circular reflective eyes, Pixar render, unreal engine cinematic smooth, intricate detail
Negative prompt: two heads, double heads, duplicate heads, black skin, ugly, duplicate, morbid, mutilated, out of frame, extra fingers, mutated hands, poorly drawn hands, poorly drawn face, mutation, deformed, blurry, bad anatomy, bad proportions, extra limbs, cloned face, disfigured, out of frame, ugly sharp face, (bad anatomy), gross proportions, malformed limbs, missing arms, missing legs, extra arms, extra legs, mutated hands, fused fingers, too many fingers, long neck, 2 heads, elongated body, 2 faces, cropped image, draft, deformed hands, signature, watermark, twisted fingers, double image, missing limb, over saturated, grain, bad anatomy, unattractive, disconnected limbs, separate limbs, out of focus, long body, disgusting, poorly drawn, mutilated, extra fingers, gross proportions, mutated hands, mutilated hands, missing legs, bad art, close up, b&w, weird colors, watermark, , 3d, plastic, black and white, bad anatomy, bad eyes, crossed eyes, watermark2 heads, 2 dragons cropped image, twisted fingers, double image, malformed hands, multiple heads, cut off, grain, low res, bad anatomy, mutated, floating limbs, mangled limbs, extra fingers, duplicate artifacts, mutated hands, mutilated limbs, , blur haze