Newsgroup: it.hobby.giochi.gdr.dnd
Titolo: A proposito di spropositi diventosi (d20si)

roberto si lamentava che con il futuro CoC d20 ci sarebbe stata una
torma di giocatori che avrebbe preso le statistiche di Cthulhu, quelle
di stormbringer e avrebbe fatto una marmellata....
beh questo si e' sempre fatto, nella prima edizione di Deitas and
Demigods c'erano entrambe le mitologie e nello specifico ecco le stat:
[domon me lo converti in 3' edizione :P]
++
 CTHULHU
Greater god
ARMOR CLASS: 2
MOVE: 18"/36"
HIT POINTS: 400
NO. OF ATTACKS: 30
DAMAGE/ATTACK: !-10(x30;
SPECIAL ATTACKS: See below
SPECIAL DEFENSES: Immune to
magical control, +2 or better
weapon to hit, regeneration
MAGIC RESISTANCE: 80%
SIZE: L (100'tall)
ALIGNMENT: Chaotic evil
WORSHIPER'S ALIGN: Chaotic evil
SYMBOL: /mage of Cthulhu
PLANE: Prime Material Plane
CLERIC/DRUID: Nil
FIGHTER: As 16+ HD monster
MAGIC-USER/ILLUSIONIST: 20th level
magic-user
THIEF/ASSASSIN: Nil
MONK/BARD: Nil
PSIONIC ABILITY: I
S:25( + 7, +14) 1:20 W:23 D:20 C: 25 CH:-7
Cthulhu is a bloated humanoid form 100 feet high with an octopoid head
and a face of tentacle-like cilia. It has scaly, rubbery skin, and
prodigious hands and feet with curved talons. A pair of folded
bat-like wings protrude from between its shoulders.
"Ph'nglui mglw'nafh Cthulhu R'lyeh wagh'nagl fhtagn." — "In his house
in R'lyeh dead Cthulhu waits dreaming." R'lyeh is a great sunken city
of non-Euclidian geometry hidden somewhere beneath the ocean. So
bizarre is its construction that anyone entering the city (which
occasionally rises above the waves) must make saving throws at + 4
against fear and insanity. Cthulhu lies in a huge stone structure
sealed with the Elder Sign (q.v.). If the seal is broken and the god
released, everyone (and/or everything) in a radius of 100 miles must
make a saving throw against death or go insane. This insanity lasts
for a number of months equal to the creature's intelligence.
Cthulhu usually attacks both physically and psionically. He can
regenerate 10 hit points per melee round. He teleports up to one-half
mile at will and is totally immune to the effects of water, cold, and
vacuum. He can call up from the sea 10-100 of the Deep Ones. He will
retreat into his lair if confronted with an intact Elder Sign, another
of the Old Ones (such as Hastur), or some natural catastrophe, such as
the re-sinking of the city of R'lyeh into the sea.
Cthulhu is served by the Deep Ones as well as his human worshipers,
who often interbreed with the fish-men. Cthulhu's cult is usually
hidden and secret, and is dedicated to bringing about Cthulhu's return
and conquest of the world.
++
Stormbringer
This huge black rune-carved blade is actually a chaotic evil sentient
being from another plane which takes the form of a sword on the Prime
Material Plane. Stormbringer is possibly the most powerful magic
weapon possessed by a mortal anywhere. It has an intelligence of ]8
and an ego of 20. It is +5 to hit and damage, and every time it hits,
it drains energy levels from its opponents. On a successful hit it
will either drain all or onehalf of its opponent's remaining levels
(50% chance of either). Any creature killed by Stormbringer has its
soul or spirit as well as its energy levels sucked out and devoured.
No creature so killed can be raised, resurrected, reincarnated, or
brought back in any manner whatsoever.
Stormbringer transfers its stolen levels to Elric in the form of
strength and hit points. For every two levels stolen, Elric gains 5
hit points and 1 strength point. Elric's strength can be increased to
a maximum of 23, but the only limit to the amount of hit points he can
acquire is that the sword will only drain 200 levels before it becomes
sated (this satiety lasts 8 hours). The strength and hit points added
last 10 turns, and then Elric reverts to normal.
When wielding Stormbringer, Elric's movement is 15" and his effective
armor class is 6. It also confers to Elric an 85% magic resistance.
In battle, Stormbringer makes an evil, eager moaning, and gives off a
weird black radiance. Creatures with less than 5 hit dice confronted
with the black blade must save vs. death or flee in panic. It has been
known to act as a dancing sword at Elric's command, but there is only
a 15% chance of this.
If Elric is separated from Stormbringer, there is a 60% chance that he
will be able to summon it to him, even from another plane.
Stormbringer is in all ways evil. Its purpose is to eat souls, thereby
damning them to a horribl.e eternal death. Sometimes, in battle, Elric
and the sword go into a killing frenzy, and slay everything within
range, including Elric's friends, whose souls the sword particularly
enjoys stealing.
++
copyright tsr 1980
--
ciao, fabio (ICQ#70931775 fmp)

 [domon me lo converti in 3' edizione :P]
ma secondo te tra i due chi vince?
ciao
Roberto

ma secondo te tra i due chi vince?
che domande Hulk :)
spoiler
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beh teoricamente dovrebbe vincere elric (per diritti di copione
almeno) visto che il grande cthulhu si puo' ben considerare una
divinita' caotica e dato che a un certo punto come ben sai uccide
tutto il pantheon di divinita' malvage con l'aiuto di tempestosa....
a meno che cthulhu o azatoth non siano tempestosa :)


 
Al limite Tempestosa la consedererei piu' come una delle 1000+ forme di
Nyarlathothep.
Se non mi sbaglio (devo trovare il tempo di leggere bene quel libro) in
Elric in pratica Tempestosa (ed Elric stesso) diviene uno strumento
dell'equilibrio.
In uno dei vecchi Excalibur si diceva che tempestosa puo' uccidere le
divinita' dei miti come ha fatto con quelle del caos, ma si
sconsigliavano gli eventuali PG che ne fossero venuti in possesso a
provarci :)
Ao Alex

provarci :)
e che gusto c'e' se non ci provi
oppure fai trovare un'arma/incantesimo che dovrebbe distruggere quanto
meno cthulhu ma ovviamente poi non funza :)


 
O magari lo distrugge sul momento, ma quando 5 minuti dopo i giocatori
ti chiedono quanti PX marcare quello inizia a rigenerarsi :)
Sul Compendio degli anni 90' di CoC tra l'altro c'e' scritto che neppure
un'atomica ne impedisce la rigenerazione.
Ao Alex

ti chiedono quanti PX marcare quello inizia a rigenerarsi :)
yep ancora piu' adatto :)


Stavo lucidando l' Energy Multiplier, quando con ben poca umilta' fabio
milito pagliara esclamo':

versione 1 : 
Ctuhluh
greater god
se dice che vi schiaccia, vi schiaccia.
versione 2
Cthuluh
gargantuan montrous umanoid (god)
Hit Dice			72d8+720 (900)
Initiative			+3 (-1 dex, +4 improved initiative)
Speed				60 (walk) 90 (swim)
AC					25 (-4 size, -1 dex, +20 natural armor)
Attacks				28 tentacles +50 melee, 2 slam +45 melee
Damage				tentacle 1d8+10, slam 1d10+20
Face/Reach			30ft by 30ft / 15ft
Special Attacks		Fear
Special qualities	Damage Reduction 20/+3
Saves				fort +48 ref +23 Will +48
Abilities			Str 50 Dex 9 Con 30
					Int 25 Wis 30 Cha 40
---------------------------------------------------------------
Climate/Terrain		Sea Cities
Organization		Cult
Challenge Rating	52
Treasure			None
Alignement			Always Chaotic Evil
Advancement			73-90 HD (gargantuan) 91-120 HD (Colossal)
Domon, fratello karmico di kAz
-- 
"Ryuuha touhou fuhai no na no moto ni !
Ore no kono te ga makkani moeru !
Shouri wo tsukame to todoroki sakebu !
Goddo Finga ! Sekiha ! Teeen Kyouuu Keeen !!!"
IHGGer #993 - IHGGerD #8 ICQ uin# 46312142

Advancement			73-90 HD (gargantuan) 91-120 HD (Colossal)
bello puo' anche crescere :)
