Newsgroup: it.hobby.giochi.gdr.dnd
Titolo: Domanda sulle bacchette

Qualcuno mi sa dire perchè nella 3 edizione di D&D una bacchetta del gelo
costa 70000 monete d'oro??????
Senza contare che ha solo 3 cariche ( 1 di tempesta  di ghiaccio CD16, 1 di
muro di ghiaccio CD16 e una di cono di freddo CD17)
Poi vi rivolgo un'altra domanda, mi potreste postare un esempio di scheda di
un avventuriero di 12 livello, inclusi i soldi, gli oggetti magici e le
caratteristiche?
Grazie e ciao a tutti

 caratteristiche?
Se non hai preferenze di razza:
Barbaro
Welby, male halfling (lightfoot) Bbn12:  CR 12; Size S (3 ft., 0 in. tall);
HD 12d12+36; hp 119; Init +3 (+3 Dex); Spd 30 ft.; AC 14 (+3 Dex, +1 Size);
Attack +16/+11/+6 melee, or +16/+11/+6 ranged; SV Fort +12, Ref +8, Will
+7; AL N; Str 16, Dex 16, Con 17, Int 11, Wis 14, Cha 16.
Languages Spoken:  Common, Halfling.
Skills and feats:  Climb +5, Craft +13, Handle animal +17, Hide +7,
Intimidate +12, Jump +5, Listen +17, Move silently +5, Spot +2, Wilderness
lore +14; Combat reflexes, Endurance, Power attack, Two-weapon fighting,
Weapon focus (longsword).
Possessions:  27,000 gp  in gear.
Bardo
Geirstein, male human Brd12:  CR 12; Size M (6 ft., 2 in. tall); HD 12d6;
hp 53; Init +2 (+2 Dex); Spd 30 ft.; AC 12 (+2 Dex); Attack +8/+3 melee, or
+11/+6 ranged; SV Fort +4, Ref +10, Will +6; AL NE; Str 9, Dex 14, Con 10,
Int 11, Wis 7, Cha 17.
Languages Spoken:  Common.
Skills and feats:  Alchemy +12, Balance +9, Hide +13, Listen -2, Move
silently +2, Perform +18, Profession +15, Spot -2, Tumble +17; Dodge,
Extend spell, Forge ring, Mobility, Scribe scroll, Skill focus
(profession).
Possessions:  27,000 gp  in gear.
Bard Spells Known (3/4/4/4/2):  0th -- Daze, Detect Magic, Flare, Light,
Prestidigitation, Resistance.  1st -- Charm Person, Cure Light Wounds,
Silent Image, Sleep.  2nd -- Hold Person, Invisibility, Mirror Image,
Summon Monster II.  3rd -- Charm Monster, Cure Serious Wounds, Invisibility
Sphere, Magic Circle against Law.  4th -- Cure Critical Wounds, Hold
Monster, Improved Invisibility.
Chierico
Heol, male elf (high) Clr12:  CR 12; Size M (4 ft., 11 in. tall); HD 12d8;
hp 70; Init +2 (+2 Dex); Spd 30 ft.; AC 12 (+2 Dex); Attack +11/+6 melee,
or +11/+6 ranged; SV Fort +8, Ref +6, Will +11; AL CE; Str 14, Dex 14, Con
11, Int 9, Wis 17, Cha 13.
Languages Spoken:  Common, Elven.
Skills and feats:  Diplomacy +4, Hide +2, Knowledge (religion) +12, Listen
+5, Move silently +2, Search +1, Spot +5; Combat casting, Craft magic arms
and armor, Craft staff, Endurance, Maximize spell.
Possessions:  27,000 gp  in gear.
Cleric Domains:  Sun, Air.
Cleric Spells Per Day:  6/6+1/5+1/5+1/3+1/3+1/2+1.
Druido
Vasilii, male human Drd12:  CR 12; Size M (5 ft., 6 in. tall); HD 12d8+12;
hp 68; Init +2 (+2 Dex); Spd 30 ft.; AC 12 (+2 Dex); Attack +10/+5 melee,
or +11/+6 ranged; SV Fort +9, Ref +6, Will +11; AL CN; Str 13, Dex 14, Con
13, Int 8, Wis 16, Cha 7.
Languages Spoken:  Common, Druidic.
Skills and feats:  Appraise +6, Diplomacy +13, Disable device +3, Disguise
+0, Escape artist +7.5, Forgery +4, Hide +2, Listen +5, Move silently +2,
Perform +2.5, Spot +5; Alertness, Combat casting, Craft wand, Craft
wondrous item, Dodge, Track.
Possessions:  27,000 gp  in gear.
Druid Spells Per Day:  6/6/5/5/3/3/2.
Guerriero
Arnfinn, male human Ftr12:  CR 12; Size M (5 ft., 1 in. tall); HD 12d10+36;
hp 103; Init +6 (+2 Dex, +4 Improved initiative); Spd 30 ft.; AC 12 (+2
Dex); Attack +15/+10/+5 melee, or +14/+9/+4 ranged; SV Fort +11, Ref +6,
Will +1; AL NG; Str 16, Dex 14, Con 16, Int 11, Wis 4, Cha 10.
Languages Spoken:  Common.
Skills and feats:  Diplomacy +3, Handle animal +17, Hide +8.5, Listen -3,
Move silently +2, Sense motive +3, Spot -3, Tumble +7.5; Blind-fight,
Cleave, Combat reflexes, Dodge, Exotic weapon proficiency (axe, orc
double), Improved bull rush, Improved initiative, Improved unarmed strike,
Power attack, Skill focus (handle animal), Track, Two-weapon fighting,
Weapon focus (scimitar).
Possessions:  27,000 gp  in gear.
Monaco
Alton, male halfling (lightfoot) Mnk12:  CR 12; Size S (3 ft., 1 in. tall);
HD 12d8-12; hp 42; Init +4 (+4 Dex); Spd 45 ft.; AC 20 (+4 Dex, +3 Wis, +2
Mnk, +1 Size); Attack +10/+5 melee, or +10/+7/+4 monk, or +14/+9 ranged; SV
Fort +8, Ref +13, Will +14; AL LN; Str 11, Dex 19, Con 8, Int 15, Wis 17,
Cha 10.
Languages Spoken:  Common, Elven, Goblin, Halfling.
Skills and feats:  Alchemy +5, Bluff +4.5, Climb +2, Disguise +3.5, Gather
information +5, Handle animal +1.5, Heal +10, Hide +8, Intuit direction +9,
Jump +2, Knowledge +9, Listen +7, Move silently +6, Profession +16, Spot
+5, Use rope +6, Wilderness lore +8; Alertness, Blind-fight, [Deflect
arrows], Dodge, [Improved trip], Iron will, Leadership.
Possessions:  27,000 gp  in gear.
Paladino
Syringa, female halfling (lightfoot) Pal12:  CR 12; Size S (2 ft., 8 in.
tall); HD 12d10+24; hp 91; Init +1 (+1 Dex); Spd 20 ft.; AC 12 (+1 Dex, +1
Size); Attack +13/+8/+3 melee, or +14/+9/+4 ranged; SV Fort +11, Ref +6,
Will +6; AL LG; Str 11, Dex 12, Con 15, Int 13, Wis 13, Cha 18.
Languages Spoken:  Common, Gnome, Halfling.
Skills and feats:  Climb +2, Concentration +15, Handle animal +19, Hide +5,
Jump +2, Listen +3, Move silently +3, Ride +12, Search +2, Spot +1, Tumble
+3.5; Combat reflexes, Empower spell, Improved critical (mace, heavy),
Leadership, Mounted combat.
Possessions:  27,000 gp  in gear.
Paladin Spells Per Day:  2/1/1.
Ranger
Quarimol, male elf (high) Rgr12:  CR 12; Size M (5 ft., 3 in. tall); HD
12d10-24; hp 64; Init +4 (+4 Dex); Spd 30 ft.; AC 14 (+4 Dex); Attack
+13/+8/+3 melee, or +16/+11/+6 ranged; SV Fort +6, Ref +8, Will +6; AL LN;
Str 13, Dex 19, Con 6, Int 11, Wis 14, Cha 13.
Languages Spoken:  Common, Elven.
Skills and feats:  Hide +12, Jump +7, Knowledge (nature) +16, Listen +11,
Move silently +4, Profession +8, Search +2, Spot +4, Swim +9, Wilderness
lore +14; Craft wand, Extend spell, Skill focus (knowledge (nature)), Spell
focus (evocation), Toughness, [Track].
Possessions:  27,000 gp  in gear.
Ranger Spells Per Day:  2/2/1.
Ladro
Starkad, male half-orc Rog12:  CR 12; Size M (6 ft., 2 in. tall); HD
12d6-12; hp 31; Init +2 (+2 Dex); Spd 30 ft.; AC 12 (+2 Dex); Attack +10/+5
melee, or +11/+6 ranged; SV Fort +3, Ref +12, Will +4; AL NE; Str 12, Dex
15, Con 8, Int 11, Wis 11, Cha 8.
Languages Spoken:  Common, Orc.
Skills and feats:  Bluff +12, Climb +14, Decipher script +13, Diplomacy
+14, Escape artist +15, Hide +2, Intuit direction +15, Knowledge +7, Listen
+0, Move silently +5, Profession +11, Search +13, Spot +0; Combat reflexes,
Far shot, Lightning reflexes, Point blank shot, Two-weapon fighting.
Possessions:  27,000 gp  in gear.
Stregone
Qillanua, female half-elf Sor12:  CR 12; Size M (5 ft., 3 in. tall); HD
12d4+12; hp 39; Init +0; Spd 30 ft.; AC 10; Attack +6/+1 melee, or +6/+1
ranged; SV Fort +5, Ref +4, Will +5; AL LE; Str 10, Dex 10, Con 12, Int 13,
Wis 4, Cha 16.
Languages Spoken:  Common, Elven, Sylvan.
Skills and feats:  Concentration +14, Hide +0, Innuendo +3, Knowledge
(arcana) +9, Listen -2, Move silently +0, Search +2, Spellcraft +16,
Spot -2; Brew potion, Craft staff, Forge ring, Leadership, Spell
penetration.
Possessions:  27,000 gp  in gear.
Sorcerer Spells Known (6/7/7/7/6/5/3):  0th -- Dancing Lights, Detect
Magic, Ghost Sound, Light, Mage Hand, Open/Close, Prestidigitation, Ray of
Frost, Read Magic.  1st -- Charm Person, Identify, Mage Armor, Magic
Missile, Summon Monster I.  2nd -- Invisibility, Mirror Image, See
Invisibility, Summon Monster II, Web.  3rd -- Fireball, Fly, Haste, Summon
Monster III.  4th -- Bestow Curse, Fire Trap, Shout.  5th -- Animate Dead,
Teleport.  6th -- Mass Haste.
Mago
Arao, male half-elf Wiz12:  CR 12; Size M (5 ft., 2 in. tall); HD 12d4+24;
hp 56; Init +1 (+1 Dex); Spd 30 ft.; AC 11 (+1 Dex); Attack +8/+3 melee, or
+7/+2 ranged; SV Fort +6, Ref +5, Will +8; AL CE; Str 15, Dex 12, Con 14,
Int 19, Wis 11, Cha 12.
Languages Spoken:  Celestial, Common, Elven, Halfling, Infernal.
Skills and feats:  Appraise +10, Diplomacy +8, Hide +1, Knowledge +19,
Knowledge (religion) +17, Listen +5, Move silently +1, Scry +19, Search +5,
Spellcraft +13, Spot +1, Tumble +4; Brew potion, Craft staff, Quicken
spell, [Scribe scroll], Spell focus (transmutation), Spell focus
(evocation), Spell mastery (Dispel Magic, Charm Monster, Blur), Still
spell.
Possessions:  27,000 gp  in gear.
Wizard Spells Known (4/5/5/5/4/3/2):  0th -- Arcane Mark, Dancing Lights,
Daze, Detect Magic, Detect Poison, Disrupt Undead, Flare, Ghost Sound,
Light, Mage Hand, Mending, Open/Close, Prestidigitation, Ray of Frost, Read
Magic, Resistance.  1st -- Change Self, Charm Person, Comprehend Languages,
Grease, Mage Armor, Magic Missile, Protection from Good, Shield, True
Strike.  2nd -- Blur, Invisibility, Knock, Magic Mouth, Melf's Acid Arrow,
Mirror Image, See Invisibility, Shatter, Summon Monster II.  3rd -- Dispel
Magic, Fireball, Fly, Hold Person.  4th -- Charm Monster, Fire Trap,
Improved Invisibility, Lesser Geas, Polymorph Self, Summon Monster IV, Wall
of Ice.  5th -- Cloudkill, Dismissal, Dominate Person, Hold Monster.
 6th -- Acid Fog, Analyze Dweomer, Disintegrate, Eyebite, Geas/Quest,
Shades.
--
Bye.
#######################
Giuseppe A.
e-mail: 
gambi...@libero.it
Milano - Italy
IHGGER #7 - IHGGDER #33
Fedele Seguace del Culto del Lettieri
#######################


Sul sito 
www.geocities.com/orkonero
 (il mio ;))) vai nella sezione FILE e
scarica una lista di PNG, un png di ogni classe di ogni livello (circa 220)
completi di equipaggiamento e caratteristiche.
Ciao
Orco