Newsgroup: it.hobby.giochi.gdr.dnd
Titolo: QUARTA edizione 4th - nuova preview mini

articolo nuovo sulle miniature 
http://www.wizards.com/default.asp?x=dnd/mi/20080207c
da cui si possono trarre suggestioni sui nuovi poteri dei personaggi,
riporto il testo e in un futuro mex quello che c'è scritto sulle carte
che è più interessante!
Dungeons of Dread Preview 2
Our Brave Party
by Peter Lee
02/07/2008D&D Miniatures Archive
For our second preview, we feature three heroes that can be used as
player characters. As all are uncommon, it should be relatively easy
to get a hold of a copy to represent your favorite PC.
Cleric of Pelor
This champion demonstrates a shift in healing introduced in 4th
Edition. While it's still possible to heal an ally directly, the
Cleric of Pelor's healing abilities occur as additional benefits of
actions. For the D&D Miniatures Game, this Champion grants healing to
allies who make high attack rolls. It has a champion ability that can
heal an allied creature that ends its turn in a victory area.
The Cleric of Pelor also includes a Radiant energy damage boost for
close allies. There are no general rules for Radiant energy like those
for Positive energy in the older ruleset. It is typically just as
destructive to creatures as Lightning, Fire, or other energies.
Individual monster abilities can alter this -- both creatures to be
featured in next week's preview will have Vulnerable 10 Radiant.
Human Fighter
The original D&D Miniatures Game rules contained morale rules that
gave you a potential advantage when you reduced an enemy creature to
half its starting hit points. Morale rules have been removed in the
updated rules, so we need to replace them with something that fills
the same niche in the game -- the bloodied state. A target becomes
bloodied when it is reduced to one-half of its total hit points,
rounded down. For example, the Human Fighter has 55 hit points; when
it is reduced to 25 hit points or less, it becomes bloodied.
The Human Fighter has an advantage against Bloodied opponents -- the
Death Blow ability can be used only against Bloodied targets. When it
works, it deals 30 points of damage. Unlike the Human Sellsword's
Killing Blow ability, this guy has the potential to use Death Blow
multiple times - whenever the Human Fighter causes a figure to become
Bloodied, he recharges his Death Blow.
Everfrost Ranger
Not every ranger is at home in the forest. Dungeons of Dread includes
a ranger dressed for a much colder environment. I can easily see a few
Everfrost Rangers being led by Wulfgar in a great winter-themed
encounter.
At Speed 8, he'll often get in the first strike. If he doesn't, he has
one use of a counterattack to teach a lesson. If he's surrounded, his
big attack is a whirlwind of steel attacking all adjacent enemies. The
icing (snow?) on the cake with this guy is that it's even easier for
him to get a lucky critical hit to finish off an enemy -- against
bloodied opponents, he crits on a natural 18 or higher.
It's our belief that Dungeons of Dread and the new D&D Miniatures Game
Starter coming out this April contain some of the best PC miniatures
that we've made so far. Next week, we'll peek at two evil champions
for them to fight!
_________________
ciao, Fabio

 c'è scritto sulle carte che è più interessante!
http://www.maxminis.com/Forums/tabid/104/forumid/51/postid/772218/view/topic/Default.aspx
Qui ci sono altre miniature in anteprima ufficiosa.
Ciao,
--
mao
"Che cosa può fare un buon Dungeon Master? Giocare." 8) 


carine, il mind flayer (l'unico che riesco a leggiucchiare) ha un
attacco simpatico
Fabio