Newsgroup: it.hobby.giochi.gdr.dnd
Titolo: QUARTA edizione 4th - foto promo

foto da un qualche promo della wizard
http://www.enworld.org/showthread.php?t=223161
--
Fabio

 
http://www.enworld.org/showthread.php?t=223161
la descrizione dei poteri nella preview
Top to bottom from the main page.
Knight's Move
Warlord Utility 2
Encounter Martial
Minor Action
Target: One ally
Effect: The target can move a number of squares equal to his speed as
a free action.
Warlord Favor
Warlord Attack 1
Encounter Martial, Weapon
Standard Action
Attack: Cha vs. Will
Hit: 1[W] + Str and an ally gets +2 to attack the target until the
beginning of your next turn.
Sustain Minor: Your ally gets a +2 to attack the target (save ends).
Tactical Assault
Heroic Tier
Benefit: An ally can add your Int modifier as a bonus to his attack
rolls for one round during each encounter.
Burning Blizzard
Heroic Tier
Increases by 1 point all damage caused by cold and acid.
____________________________
IDK how to make items yet... Working on it though.
Orb of imposition: Arcane implement Mastery.
Lorwen controls a power-item which allows her to extend the duration
of her Ray of Frost."
____________________________
Etheral Stride
Warlock Utility 2
Encounter Arcane
Immediate Action (interrupt)
Benefit: You can teleport up to 3 squares and gain a +2 to your AC and
Reflex defenses until the beginning of your next turn.
Dragon Breath (with some collaboration on other threads)
Dragonborn Level 1
Encounter Racial, (Acid, Cold, Fire, Lightning, or Poison)
Minor Action Close Blast 3
Targets: All in Blast
Attack: Str +2 vs. Reflex, Con +2 vs. Reflex, or Cha +2 vs. Reflex
Hit: 1d8 + Con acid, cold, fire, lightning, or poison damage.
Defensive Training
Fighter Utility 6
Encounter Martial, Stance
Minor Action
Effect: You get a +2 class bonus to all saving throws.
Sustain Minor: You get a +2 class bonus to all saving throws.
e da qui: 
http://www.enworld.org/showthread.php?t=223210
Yesterday I got some mail from WoTC, a press-release sort of gazetteer
for the upcoming 4th Ed. Not a lot in it that we didn't already know,
but it have a few shap shots of the books and DM screen (I've attached
some pics I took), and has a few rudimentary snippets, as follows:
(From a bit of boxed text describing Amulus, a human level 22
Warlord):
"This new character class highlights the brand new tactical
possibilities of the 4th Edition battle system. The Warlords [sic]
lends his powers to his allies to elaborate the best combination of
all their individual talents.
Knight's Move: Level 2 - Utility Power
An ally can move as a free action.
Warlord Favor: Level 1 - Encounter Power
Your attack leaves the target opponent off guard, granting another
ally an attack bonus against him.
Tactical Assault: Heroic Tiers Feat
An ally can add your intelligence as a bonus to his attack rool."
(And, from a description of Lorwen, a human level 23 wizard):
"Like any character class, there are recommended paths to specialize
your character. This translates in the game mechanic by choosing
powers and feats. Katy [name of the player] chose to keep situations
under control by leading her wizard on the zone-effect spells.
Ray of frost: Level 1 - At will - Spell
Target suffers frost damage and is slowed down until the end of the
next round.
Burning Blizzard: Heroic Tiers Feat
Increases by 1 point all damage caused by cold and acid.
Orb of imposition: Arcane implement Mastery.
Lorwen controls a power-item which allows her to extend the duration
of her Ray of Frost."
(Then, from the text of Shaira, tiefling level 24 Warlock):
"The infernal origins of the Tieflings make this new race a unique
choice to spice up your game sessions. Charimatic and brilliant,
Tieflings are natural bluffers and excel in deception. To enhance his
mysterious side, Dave [player name] chose his Warlock class allowing
him not only to deliver powerful magical blows but also to move in
unpredictable ways.
Eldritch Blast: Level 1 At Will - Power
This power let him use his charisma to launch a blast of mystical
energy.
Etheral Stride: Level 2 Utility Spell
He can teleport on a short distance and benefit from a defence bonus
until next round."
(And, finally, from Sissirim, the Dragonborn level 23 Warrior):
"Dragonborn is a new race described in the Players Handbook. As a
descendant of the Dragons, he has the power to unleash a Draconic
breath weapon. He can also strengthen his Dragonborn attributes with
Feats. By combining different powers, Sam [player] made Sissirim an
unbreakable Warrior.
Dragon Breath: Encounter - Racial Power
All creatures in the area of effect sustain damage. Sam chose to
inflict acid damage and use strength to deliver the attack.
Defensive Training: Level 6 - Utility Exploit
As long as you remain in this defensive stance, all your save rolls
are enchanced by a +2 bonus.
Tide of Iron: Level 1 - At-Will Exploit
When you land a blow, you use your sheild to push the enemy back and
seize his position."
One thing I did notice while typing up the text verbatim, is that
there's a lot of poor grammar and proof-reading in this gazetteer.
Let's hope the books are better ;)
Oh, and on the front page are two lists of what 'we' [the players, I
guess] like and don't like, which I thought was interesting:
"You Like:
* Blockbuster movies where non stop action keeps you on the edge of
your seat until the credits roll.
* Discovering new places that no one else has explored.
* Books whose plot and character development unravel through endless
twists and turns.
* Sharing good times and bad times with your friends, creating
memories that can be relived in future years.
* Complex intrigues where the hero must thwart the subtle machinations
of seemingly unbeatable opponents.
* Video games that put you in the heat of the battle, where your
character gains experience and status over other players.
You don't like:
* Movies where the lead character defies all logic to put themselves
in harms way only to be rescued from his own stupidity by a clichéd
plot device.
* Those trivial videogames storylines where you end up following the
same mundane quest over and over to gain experience- not exactly your
idea of an epic adventure.
* "Join the Dots" adventure games where you are a mere onlooker in a
predetermined and predictable plot.
* Waiting patiently for the game developers to finish their work to
have a chance to discover new continents, all the while endlessly
roaming a world that feels more and more like a big cage.
* Suddenly figuring out that the character you thought unique is just
one of hundreds look-alikes, and that his actions will never influence
the game's preset senario in any way."
And that's about it all. There are dates for the London Expo (May
24-25), and the UK Games Expo (May 31 - June 1) in Birmingham, where
4th Ed will be played. Also, the UK gets its own shot at the D&D
Experience at Gen Con UK in Reading, August 28-31.
--
Fabio