Newsgroup: it.fan.tv.buffy
Titolo: Recensione del videogame

http://wireless.ign.com/articles/577/577628p1.html
Buffy the Vampire Slayer
Review: Can Indiagames' take on the cult television series drive a stake in
bad licensed games?
By Levi Buchanan
January 5, 2005 - The end of 2004 saw a surprising upswing in the quality
of licensed games. The category in mobile gaming had been iffy at best, but
some late-breaking hits stemmed us from immediately groaning whenever we
saw a licensed title appear on the decks. The India-based
developer/publisher has been responsible for a few licensed games of its
own, from the superlative Predator to the dismal Garfield. Will their new
Buffy the Vampire Slayer title, due on handsets very shortly, keep this
exciting trend alive?
Buffy the Vampire Slayer is, of course, based on the ultra-successful
television series starring Sarah Michele Gellar -- which was based on a
campy cult movie starring Kristy Swanson. (Which of these starlets have you
heard more from lately?) The show's smart writing, which expertly mixed
high school angst with creepy chills, may no longer be in production, but
the enthusiasm from fans is as tough to keep down as one of the vampires
that lurked in Sunnydale.
Game slip into Buffy's tight pants and head into a dark, five-level mansion
to seek out Oz. Oz has been kidnapped by the evil Drusilla, and unless the
Buff can hack and slash through wave after wave of bats, zombies, and
vampires, Oz is doomed. Well, you know how those two felt about each other,
so leaving Oz to die (again) is hardly an option. Buffy is not exactly
alone in her quest, either. Willow chimes in from time to time with hints,
as well as explaining some of the story in cutscenes.
Buffy the Vampire Slayer will remind you a lot of Gameloft's Prince of
Persia series -- particularly the most recent chapter, Warrior Within. A
very healthy combat element is balanced with platformer-puzzle game play,
such as timed jumps, ducking under traps, and finding special items.
Escaping one imperiled room only leads to another.
Fortunately, Buffy has multiple weapons at her disposal. You begin the game
with some simple chops and kicks, but before long, you upgrade to harder
weapons, like blades. Buffy's melee attacks are fairly weak and difficult
to use, thanks to her frame appearing so small on the screen, that it is a
very welcome occurrence to find a blade -- or even better, the crossbow so
you can ventiliate the undead from a safe distance. To successfully land a
punch, you must walk right up to an enemy -- instantly exposing you to an
attack if you aren't immediate with your fists of fury.
The platforming elements are solid, but unspectacular. Buffy's jumps and
chain swinging feel somewhat floaty, and it's very possible to launch
yourself off a platform unless you find the sweet spot to jump from. More
than once, we leapt before we looked and found ourselves in pits or sailing
over the tiny ledge we wanted to reach.
Buffy the Vampire Slayer has that Indiagames look. If you've played some of
the firm's recent games, like Predator, you know exactly what we're talking
about. The characters are smoothly animated with respectable detail. The
backdrops in Buffy the Vampire Slayer are a little more bland than
Predator, but that could be because Buffy is trapped in a mansion while the
Pred had an entire jungle and military complex to make run red with blood.
This mansion is a lot of gothic wallpaper and moonlit windows.
Closing Comments
Fans of the television series will get the most mileage out of Buffy the
Vampire Slayer. Honestly, I did not follow the show, so some of the minor
details were lost on me, but checking fan sites -- and yeesh, there are a
lot of them -- confirmed Indiagames' near religious adherence to the source
material. While not as good as some of their previous actioners, Buffy the
Vampire Slayer is a respectable way for fans to keep the flame alive and
proves that Indiagames should always be a contender for film and television
companies looking to leverage their content in the mobile space.
Jolan Tru
-- 
Filippo "Hytok" Simone - L'oracolo sampdoriano di Sunnydale
La Casa degli Elfi - 
http://www.freewebtown.com/lacasadeglielfi/
Enclave del Dominio - S.N.S. Despiser - 
http://ildominio.altervista.org/
Commissione Voyager - 
http://www.voyageritalia.com/

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 Non ho ben capito su quale consol "gira"
Sui cellulari.
Bye,
	Red
-- 
"Beh, Stephen, quell'uccello e' senza ali..."
"Si'."
"...allora non si muovera' da li'."