Newsgroup: it.hobby.giochi.gdr.dnd
Titolo: Un favore...

Qualche anima gentile puň postare la prestige class del Tempest,
da Master of the Wild; va bene anche riassunta, anzi, pure é meglio.
Grazie
Cantrum of the Dark Eight
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Vai:
TEMPEST
The tempest is the point of calm within a whirling barrier of deadly
blades. Poets use colorful terms such as dancer to describe the movement of
a tempest and her two blades, but mastery of this fighting style is not
about dancing. Nor is it about impressing anyone?least of all poets. The
tempest focuses on learning the ultimate secrets of two?weapon fighting for
a single purpose?the destruction of her enemies.
Typically hardy individualists, tempests rarely learn their skills through
any sort of formal training. Instead, they master their art though constant
application of its disciplines and experimentation on their foes.
Similarly, no matter how famous tempests become, it's rare for them to take
on students. Their art, they say, is one that can be learned but never
taught. This prestige class is open to all classes and races. Though
tempests are rare, every humanoid race has boasted at least a few. Elves
make for nimble, clever tempests whose dexterity works to their advantage.
Dwarves, perhaps because they favor heavy armor and heavy weapons, are the
least likely characters to become tempests. Even members of the smaller
races can find the tempest's
path appealing.
Hit Die: d10.
Requirements
To qualify as a tempest, a character must fulfill the following criteria.
Base Attack Bonus: +9.
Feats: Ambidexterity, Dodge, Mobility, Spring Attack, Two Weapon Fighting,
and Weapon Finesse (any) or Weapon Focus (any).
Class Skills
The tempest's class skills (and the key ability for each skill) are Climb
(Str), Intimidate (Cha), Jump (Str), Listen (Wis), Ride (Dex), and
Wilderness Lore (Wis). See Chapter 4 of the Player's Handbook for skill
descriptions.
Skill Points at Each level: 2 + Int modifier.
Class Features
The following are class features of the tempest prestige class.
Weapon and Armor Proficiency: Tempests gain no weapon or armor
proficiencies.
Improved Two Weapon Fighting: Beginning at 1st level, a tempest can fight
with two weapons as if she had the Improved Two-Weapon Fighting feat when
she is wearing light armor or no armor. She loses this ability when
fighting in medium or heavy armor, or when using a double weapon (such as a
two-bladed sword).
Off-Hand Parry: At 2nd level, the tempest gains Off Hand Parry as a bonus
feat. As she gains tempest levels, her AC bonus from this feat increases,
rising to +4 at 4th level and to +6 at 6th level.
Greater Two-Weapon Fighting: At 5th level, a tempest can fight with two
weapons as if she had the Greater Two-Weapon Fighting feat when she is
wearing light armor or no armor. She loses this ability when fighting in
medium or heavy armor, or when using a double weapon (such as a two-bladed
sword).
Absolute Ambidexterity: Beginning at 8th level, the tempest's attack
penalties for fighting with two weapons lessen by 2 when she is wearing
light armor or no armor. Thus, if she fights with a light weapon in her off
hand, she suffers no penalties on her attack rolls for fighting with two
weapons. (If the off-hand weapon is not light, she suffers a -2 penalty on
attack rolls with both her primary hand and her off hand.)
Supreme Two-Weapon Fighting: At loth level, a tempest gains an additional
attack with her off-hand weapon when she is wearing light armor or no
armor. In addition to the three attacks she already has each round with her
off-hand weapon (for improved Two-Weapon Fighting and Greater Two-Weapon
Fighting) at penalties of o, -5, and -1o, respectively, she is also
entitled to a fourth attack with her off-hand weapon at a -15 penalty (see
Table 8-2: Two-Weapon Fighting Penalties in the Player's Handbook). She
loses this special ability when fighting in medium or heavy armor, or when
using a double weapon (such as a two-bladed sword).
TABLE 5-17: THE TEMPEST
Class  Fort Ref  Will
Level BAB Save Save Save Special
1st +1 +2 +0 +0 Improved Two-Weapon Fighting
2nd +2 +3 +0 +0 Off-Hand Parry +2
3rd +3 +3 +1 +1
4th +4 +4 +1 +1 Off-Hand Parry +4
5th +5 +4 +l +1 Greater Two-Weapon Fighting
6th +6 +5 +2 +2
7th +7 +5 +2 +2 Off-Hand Parry +6
8th +8 +6 +2 +2 Absolute ambidexterity
9th +9 +6 +3 +3
1 0th +10 +7 +3 +3 Supreme two-weapon fighting
--
Bye.
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Giuseppe A.
e-mail: 
gambi...@libero.it
Milano - Italy
IHGGER #7
IHGGDER #33
ICQ: 17082804
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