Newsgroup: it.comp.hardware.video-3d
Titolo: DOOM3 e ATi 8500

Lo so e' un anacronismo, ma ho solo questa scheda... :(
Purtroppo Doom3 non parte e im restituisce il solito
"ERROR: wrong game DLL API version"
Cosa c'e' che non va?
Le DirectX 9.0c le ho installate, la patch 1.3 pure, tutto il resto gira
bene (MOHAA, COD, etc...)
Metto qui di seguito il log.
Grazie a chi avra' la pazienza di rispondermi.
1808 MHz AMD CPU with MMX & 3DNow! & SSE
512 MB System Memory
64 MB Video Memory
Winsock Initialized
Hostname: xxx
IP: x.x.x.x
doom using MMX & SSE for SIMD processing
enabled Flush-To-Zero mode
------ Initializing File System ------
Current search path:
G:\Doom 3/base
G:\Doom 3\base\zpak003.pk4 (5 files)
G:\Doom 3\base\zpak002.pk4 (8 files)
G:\Doom 3\base\zpak001.pk4 (70 files)
G:\Doom 3\base\zpak000.pk4 (950 files)
G:\Doom 3\base\pak007.pk4 (38 files)
G:\Doom 3\base\pak006.pk4 (48 files)
G:\Doom 3\base\pak005.pk4 (63 files)
G:\Doom 3\base\pak004.pk4 (5137 files)
G:\Doom 3\base\pak003.pk4 (4676 files)
G:\Doom 3\base\pak002.pk4 (6120 files)
G:\Doom 3\base\pak001.pk4 (8972 files)
G:\Doom 3\base\pak000.pk4 (2698 files)
G:\Doom 3\base\game03.pk4 (2 files)
G:\Doom 3\base\game02.pk4 (2 files)
G:\Doom 3\base\game01.pk4 (2 files)
G:\Doom 3\base\game00.pk4 (2 files)
game DLL: 0x0 in pak: 0x0
file system initialized.
--------------------------------------
----- Initializing Decls -----
------------------------------
------- Initializing renderSystem --------
using ARB renderSystem
renderSystem initialized.
--------------------------------------
5206 strings read from strings/english.lang
Couldn't open journal files
execing editor.cfg
execing default.cfg
couldn't exec DoomConfig.cfg
couldn't exec autoexec.cfg
5206 strings read from strings/italian.lang
----- Initializing Sound System ------
sound system initialized.
--------------------------------------
----- R_InitOpenGL -----
Initializing OpenGL subsystem
...registered window class
...registered fake window class
...initializing QGL
...calling LoadLibrary( 'opengl32' ): succeeded
...calling CDS: ok
...created window @ 0,0 (640x480)
Initializing OpenGL driver
...getting DC: succeeded
...attempting to use stereo
...PIXELFORMAT 3 selected
...creating GL context: succeeded
...making context current: succeeded
------- Input Initialization -------
Initializing DirectInput...
mouse: DirectInput initialized.
keyboard: DirectInput initialized.
------------------------------------
sound: STEREO
...using GL_ARB_multitexture
...using GL_ARB_texture_env_combine
...using GL_ARB_texture_cube_map
...using GL_ARB_texture_env_dot3
...using GL_ARB_texture_env_add
X..GL_ARB_texture_non_power_of_two not found
...using GL_ARB_texture_compression
...using GL_EXT_texture_filter_anisotropic
   maxTextureAnisotropy: 16.000000
...using GL_EXT_texture_lod
...using GL_1.4_texture_lod_bias
X..GL_EXT_shared_texture_palette not found
...using GL_EXT_texture3D
...using GL_EXT_stencil_wrap
X..GL_NV_register_combiners not found
X..GL_EXT_stencil_two_side not found
X..GL_ATI_separate_stencil not found
...using GL_ATI_fragment_shader
...using GL_ARB_vertex_buffer_object
...using GL_ARB_vertex_program
X..GL_ARB_fragment_program not found
X..EXT_depth_bounds_test not found
---------- R_NV20_Init ----------
Not available.
----- R200_Init -----
GL_NUM_FRAGMENT_REGISTERS_ATI: 6
GL_NUM_FRAGMENT_CONSTANTS_ATI: 8
GL_NUM_PASSES_ATI: 2
GL_NUM_INSTRUCTIONS_PER_PASS_ATI: 8
GL_NUM_INSTRUCTIONS_TOTAL_ATI: 16
GL_COLOR_ALPHA_PAIRING_ATI: 1
GL_NUM_LOOPBACK_COMPONENTS_ATI: 3
GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI: 3
FPROG_FAST_PATH
---------------------
---------- R_ARB2_Init ----------
Not available.
---------- R_Exp_Init ----------
Not available.
----- R_ReloadARBPrograms -----
glprogs/test.vfp
glprogs/test.vfp: GL_FRAGMENT_PROGRAM_ARB not available
glprogs/interaction.vfp
glprogs/interaction.vfp: GL_FRAGMENT_PROGRAM_ARB not available
glprogs/bumpyEnvironment.vfp
glprogs/bumpyEnvironment.vfp: GL_FRAGMENT_PROGRAM_ARB not available
glprogs/ambientLight.vfp
glprogs/ambientLight.vfp: GL_FRAGMENT_PROGRAM_ARB not available
glprogs/shadow.vp
glprogs/R200_interaction.vp
glprogs/nv20_bumpAndLight.vp
glprogs/nv20_diffuseColor.vp
glprogs/nv20_specularColor.vp
glprogs/nv20_diffuseAndSpecularColor.vp
glprogs/environment.vfp
glprogs/environment.vfp: GL_FRAGMENT_PROGRAM_ARB not available
-------------------------------
using ARB_vertex_buffer_object memory
using R200 renderSystem
glGetError() = 0x500
found DLL in pak file: G:\Doom 3\base\game03.pk4/gamex86.dll
copy gamex86.dll to G:\Doom 3\base\gamex86.dll
********************
ERROR: wrong game DLL API version
********************
Error during initialization
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL

 Grazie a chi avra' la pazienza di rispondermi.
Il problema era la patch 1.3 che, non so come, gli andata storta.
Ora ho disinstallato completamente il gioco e ho ricominciato
l'installazione.
Tutto ok finche' non lo aggiorno.
Appena tento di aggiornarlo alla 1.3 mi dice che il gioco e' gia'
aggiornato, quando invece non lo e' affatto.
Non c'e' modo di fargli capire che ho completamente raso al suolo la dir con
Doom3.
Come faccio a installare la patch 1.3?
Dove e' localizzata la chiave di registro che fa credere al setup che sia la
versione 1.3?
Grazie

"Castore, Polluce e Alluce" <CPA...@AMwind.it> ha scritto nel messaggio 
news:45dbbdb3$0$20808$5fc...@news.tiscali.it...

secondo me hai la crack sbagliata.
fai cosě: disinstalla, reinstalla possibilmente su un altra directory, 
installa la patch applica il cerotto per la 1.3. 

 installa la patch applica il cerotto per la 1.3.
Tutto risolto.
Si era incartata l'installazione.
Pur rimuovendo doom3 rimaneva l'installazione della patch 1.3
A questo punto pur reinstallando doom non potevo piu' installare la patch
perche' risultava gia' installata.
Ho dovuto rimuovere A MANO dal registro l'installazione tramite la GUI ID...
un bordello...