Newsgroup: it.comp.giochi.simulatori
Titolo: Viper ...Sim o Arcade?? MGI....chi sono costoro?

http://www.avault.com/reviews/review_temp.asp?game=viper&page=3
" The physics of movement of the cars is remarkably realistic, with a truly
detailed and accurate replication of virtually every aspect of a Viper's
handling characteristics "
http://www.sharkyextreme.com/games/mgi_viper_r/c.shtml
" The physics engine is one of the most accurate within a racing simulation
to date, with Sierra's Grand Prix Legends and Sony's Gran Tourismo being the
only superior examples "
http://www.pcgamer.co.uk/games/gamefile_review_page.asp?item_id=1338
" Dodge Vipers are notoriously tricky cars to control in real life, and to
say their brand of twitchy handling is accurately translated in the game is
understating the case "
http://www.gamespot.com/driving/viper/review.html
" Newcomer Monster Games came up with an interesting concept for Viper
Racing: Create the type of ultrarealistic physics model found in games like
Grand Prix Legends and use it to simulate racing a high-dollar production
car "
http://www.glideunderground.com/reviews/viper/viper.html
" Great racing game if you are a die hard sim fan, good if you are an
average racing fan ".
http://www.gamezilla.com/reviews/v/viperracing.asp
" What I do know is you can't go at this game like it's some Need For Speed
clone. Initially, this game was very frustrating because the Viper seemed to
handle so realistically "
" Viper Racing is tough. Maybe it's because it seems to be ultra-realistic;
maybe it's because I grew up driving a '66 VW Bug
" Viper Racing isn't about numbers. It is about doing one thing and doing
that one thing better than most "
http://demo.gamespot.co.uk/stories/reviews/0,2160,2032687,00.html
" Action racer from the Grand Prix Legends lot "
" The game engine is superb "
........................Viper e' un grandissimo simulatore ed i suoi
sviluppatori ( MGI ) sono dei " fuoriusciti " dal Team di ICR2, Nascar e
GpL........
-- 
Posted from 
IDENT:pos...@mail.ctonet.it
 [212.110.160.100] 
via Mailgate.ORG Server - 
http://www.Mailgate.ORG

Ostrega!!!, dimenticavo......
http://www.zdnet.com/downloads/stories/info/0,,000UO8,.html
"In this state-of-the-art driving simulation, you can almost smell the
interior"
..............................stato dell'arte di
simulazione........cazzolina!!!, e c'era qualcuno che parlava di Arcade!!!!!
;)
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simulazione........cazzolina!!!, e c'era qualcuno che parlava di Arcade!!!!!
Si vede che non ne capiva poi molto...
:-)
A proposito... ieri ho attivato l'opzione "Pave the world" e sono
andato a scorazzare "pei campi", giusto per fare qualche salto bello
possente sulle verdi collinette... e ho scorto che...
...il mondo di Viper è piatto! La terra non è rotonda in Viper,
arrivato al margine della mappa ho fatto un ultimo salto, un volo
senza fine... ma la cosa incredibbile è stata che...
...la velocità in caduta libera aumentava!
Ebbene, a quanto pare in Viper è implementata anche l'accelerazione di
gravità!!!
o_O
Ciaù!
Ryz
ps: provate se non ci credete (circuito della prova Silverdale)

Hai dimenticato:
http://www.theuspits.com/reviews/review3.html
The handling seems to be fairly realistic for a stock Viper, plus you
can adjust the wing and shock/spring settings to get better
times...and the setup adjustments work! Get in a bit hard, and you'll
hear the brakes lock up...take a corner too fast, and the rear will
swing out on you. Every bump and bounce in the road is accurately fed
back through the visual..and if you contact another car...watch out!
Lots of fairly accurately modeled crash action. Go over into the
lake...you sink! Clip the edge of the rock alongside the road...bang
--
Ciao
M.2fast4u Giorgio
Le FAQ di - it.comp.giochi.simulatori.volo - le trovi su:
http://users.iol.it/ulisse31/
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http://gplrank.ringlord.com/
ICQ 28779230

Clip the edge of the rock alongside the road...bang
Ehe... cacchio se è vero... ehe... ehm... mhm, ok...
Ryz

THX.....2fast!!!   Non c'e' mail limite alla conoscenza, eh eh
:))
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