Newsgroup: it.comp.giochi.simulatori
Titolo: Notiziona su WSC!

Da un'intervista ai fratelli West, su
www.speedsims.com/
What current racing sim would you compare the WSC physics engine too?
[18:10] Chris_West Ahh, well having played them all and seen many claims for
real physics, I would say the only one is GPL
[18:10] Chris_West The physics in GPL are outstanding, but we feel what we
have in GPL is at least equal
[18:11] Chris_West The cars are modelled using Rigid Body Dynamics to handle
the car weight transfer etc
[18:11] Chris_West BUt the model goes much deeper, the suspension is
modelled accuratelt, the wheels dont just move up and down like most sims.
[18:12] Chris_West The camber etc for a wheel changes as it moves.
[18:11] GUYS, if you were to single out one element that WSC excels in, what
would it be??? (e.g. PHysics?? Grapnics?? sounds???)???
[18:14] Chris_West James. The physics are the key to the game, but its also
the attention to detail.
[18:14] Chris_West Too many racing games it seems to us that when you select
a new car you just get a new graphic
[18:15] Chris_West With WSC we are trying to make each car have its own
identity. So all the doors open, the engine opens etc
[18:15] Chris_West You can interact with the objects. [n.d.M@D:????]
[18:12] Will there be real wind modeling in the game? will it effect
airodynamics of the car?
[18:15] Chris_West Alex: Yes real aerodynamics, and wind, the aero model is
coming together real nice.
[18:15] and how taxing is all this on the CPU??
[18:17] Chris_West TonySCGT: There is no denying that WSC is heavy on the
CPU, but the physics are the main drain, that is handled quite easily these
days.
[18:17] Chris_West The cars and tracks are very detailed, but the dtail is
scalable, so for those who just wnat to race, then all the track detail can
be toned down.
[18:28] will it support T&L and will T&L be necessary for a good framerate?
[18:33] Chris_West Tt&L, it dosnt use it at the moment, and it runs OK :o)
But it will use it to get better performance.
[Possessori di Geforce gioite!!!]
[18:33] will there be a car and track editor?
[18:35] Chris_West There will be no car and track editor with the game. But
dont rule one for a future release, we plan to do many addons, and goodies,
its taken years to do this game, but we still have tons we want to do.
[18:38] Will a Geforce 256 DDR 32MB be enouth to run the game with detail to
max or is a NV15 with 64MB needed?
[18:38] Chris_West Alex: Its better than the card I have so yes.
[18:39] Is dynamic weather modeled? (e.g. start of race = sun, then a rain
shower happens, end of race = sun)
[18:40] Chris_West Simracin...: That is the plan, it seems key to us, makes
the pitstops more important.
[18:45] Chris_West We are lucky with WSC as pitstops last more than 7
seconds, so it gives a chance for the player to get involved, if they want
too. Tony even has a bucket and sponge modelled, he wants me to clean the
car with them.
[18:49] Chris_West The weather will be as dynamic as we can make it, no snow
though :o)
[19:07] last q: in the rain, will you model, puddles and stream of water you
can aquaplane across, and drying line ;)
[19:08] Chris_West Yes Arne that is the plan, nothing scarier than hitting
standing water at 200mph.
[19:09] Chris_West The drying line is something that Tony is working on at
the moment, ist important.
[19:09] Can you tell us more about the multiplayer option? how many will be
able to race?
[19:11] Chris_West Multiplayer is being designed at the moment as I said
with help from Alison. We have yet to do proper tests with inetrenet
connections to determine the limit on various connection types, but the bare
minimum is 8 players. And with the new technologies coming out the max is
enough to handle ant race.
Il resto leggetevelo nella lunghissima intervista. Solo una considerazione:
vi rendete conto che per la prima volta avremo un simulatore dove i
processori potenti saranno necessari non tanto per gestire la grafica
(almeno non solo, visto che č ampiamente scalabile) quanto per l'accurato
modello fisico? ESTRAORDINERIO!
--
Bye By M@D69

Ormai leggendo le caratteristiche tecniche e l'inteviste per questa "Killer
Simulation" quasi mi vengono le lacrime agli occhi !! saranno i primi
sintomi di un'amore ?
Giuro che se non mantegono quello che dicono li vado a prendere sotto casa i
due fratellini !!!
--
**********************************************
Matteo Calestani
Driver profile
http://home.c2i.net/zlark/racing/drivers.htm
GP500 Hot Laps
http://www.bhmotorsports.com/
GPL Hot Laps (1.0)
http://www.parc-ferme.de/hotlaps/fastlaps.htm
GPL Setups
http://www.bhmotorsports.com/
***********************************************

Non c'č poi molto da aspettare.... Loro parlano di terzo quarto: presumo,
anzi spero, di quest'anno!
Consiglio di leggere attentamente l'intervista, ci sono molti spunti
interessanti sui quali si potrebbe discutere per ore!!;-)
Che dire del supporto multiplayer per gare "endurance"? Con eventuali cambi
di pilota virtuale durante i pit stop....sbaaavvvv....
--
Bye By M@D69

 ha scritto nel messaggio
news:8kemav$fpe$1...@lacerta.tiscalinet.it...

Basta ti prego non mettere il dito nella piaga.......lo aspetto da troppo
tempo un simulatore cosi :-(


 di pilota virtuale durante i pit stop....sbaaavvvv....
Ma l'altro cosa fa?
--
               .Renzo Olivieri.

> Ma l'altro cosa fa?
Nel caso fossi io a cedere il posto a M@D ... beh passerei la maggior parte
del tempo inginocchiato davanti ad un crocifisso e con una corona di rosario
in mano  ...  a bisbigliare :-PPPPPPPPP
Saluti

 ha scritto nel messaggio
news:6mBa5.72261$2s6.7...@news.infostrada.it...

E' una bestia, uno spacca macchine?  ;-)
--
               .Renzo Olivieri.

...che brutto prendere le cattive abitudini...
mi e' venuta voglia di organizzare una sfida con un simulatore del quale
ancora si sa ancora meno di GP3....
Proposta provocatoria.
Endurance: Giulipuh-M@d  vs. Calestani-Olivieri
Ci staaaaaate?  ;-)
--
               .Renzo Olivieri.

 in mano  ...  a bisbigliare :-PPPPPPPPP
ROTFL !!! :-))


.... Sarà forse perchè quando sto per salire sulla mia Porsche blu (!!!) mi
lego sempre intorno al collo la sciarpetta bianca, dopo aver bevuto sacké
(ops, spero si scriva così...) tiepido, urlando "Per l'imperatore!!"?
Ah, dimenticavo la bandierina del sol levante...
--
Bye By M@D69