Newsgroup: it.comp.hardware.video-3d
Titolo: [VOODOO3] Chi ha provato il 3dmark99 Max?

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3DMark Project:
	3DMark Build Version: 200
	Date: 28/07/1999
	Time: 11.09.22
	File Name: 
	Project Name:My Project
	Comments: 
Project Settings (Template):
	Rendering Platform: Internal (3dfx Voodoo3)
	Resolution: 800*600
	Color Depth: 16-bit Color
	CPU Optimization: Intel(r) processor
	Z-Buffer: 16-bit
	Frame Buffer: Triple buffering
	Refresh Rate: VSync Off
	Looping: Disabled
	Texture Format: 16-bit, 4444 RGBA
	Run Tests: Once
	Title Screen: Shown
Test Results:
	3DMark Result : 1.463 3DMarks
	Synthetic CPU 3D Speed : 1.797 CPU 3DMarks
	Rasterizer Score : 1.822 3DRasterMarks
	Game 1 - Race: 14,3 FPS
	Game 2 - First Person: 15,0 FPS
	Fill Rate : 124,9 MTexels/s
	Fill Rate With Multi-Texturing : 233,1 MTexels/s
	2MB Texture Rendering Speed: 214,2 FPS
	4MB Texture Rendering Speed: 201,1 FPS
	8MB Texture Rendering Speed: 139,3 FPS
	16MB Texture Rendering Speed: 1,9 FPS
	32MB Texture Rendering Speed: 1,0 FPS
	Bump Mapping Emboss, 3-pass: 66,7 FPS
	Bump Mapping Emboss, 2-pass: 85,8 FPS
	Bump Mapping Emboss, 1-pass: Not Supported
	Point Sample Texture Filtering Speed: N/A
	Bilinear Texture Filtering Speed: N/A
	Trilinear Texture Filtering Speed: N/A
	Anisotropic Texture Filtering Speed: N/A
	6 Pixel/individual: N/A
	6 Pixel/strips: N/A
	25 Pixel/individual: N/A
	25 Pixel/strips: N/A
	50 Pixel/individual: N/A
	50 Pixel/strips: N/A
	250 Pixel/individual: N/A
	250 Pixel/strips: N/A
	1000 Pixel/individual: N/A
	1000 Pixel/strips: N/A
System:
	Windows Version: Windows 4 C, Build 1111
	DirectX Version: 4.07.00.0166
	Bios Version: Award Modular BIOS v4.51PG
	Bios Date: 04/09/97
	Total Physical Memory: 96 MB
	Free Physical Memory: 8 MB
Processor:
	Processor Type: Intel Pentium
	Processor Speed: 262 MHz
	Processor Caps:  MMX
	L1 Cache Size: 32 KB
	L2 Cache Size: None
Desktop:
	2D Display Adapter Name: 3dfx Voodoo3
	2D Display Adapter Driver Date: 7-20-1999
	Monitor Name: Samsung SyncMaster 3Ne
	Monitor Driver Date: 8-24-1996
	Desktop Resolution: 800*600
	Desktop Color Depth: 16-Bit Color
3D Accelerator:
	Name: 3dfx Voodoo3
	Driver Name: 3dfx32v3.dll
	Driver Version: 4.11.01.1151
	Total Video Memory On Card: 15.185 KB
	Total Texture Memory: 11.283 KB
	Bus: PCI
	Supported Features:
		16-bit Rendering
		Point Sampling
		Point Sampling With Mip-Mapping
		Bilinear Filtering
		Bilinear Filtering With Mip-Mapping
		Trilinear Filtering
		Specular Gouraud Shading
		Vertex Fox
		Table Fog
		W-Fog
		Sub-Pixel Accuracy
		Alpha Blending
		Addivitive Alpha Blending
		Multiplicative Alpha Blending
		Vertex Alpha Blending
		Vertex And Texture Alpha Blending
	Supported 3D Display Modes:
		320*200, 16bit color
		320*240, 16bit color
		400*300, 16bit color
		512*384, 16bit color
		640*400, 16bit color
		640*480, 16bit color
		720*480, 16bit color
		720*576, 16bit color
		800*600, 16bit color
		960*720, 16bit color
		1024*768, 16bit color
	Supported Texture Formats:
		16-bit, 565 RGB
		16-bit, 5551 RGBA
		16-bit, 4444 RGBA
		8-bit, 332 RGB
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Ecco il mio!
3DMark Project:
 3DMark Build Version: 200
 Date: 05/08/99
 Time: 17.15.00
 Project Name:My Project
 Comments:
Project Settings (Template):
 Rendering Platform: Internal (3dfx Voodoo3)
 Resolution: 800*600
 Color Depth: 16-bit Color
 CPU Optimization: Intel(r) processor
 Z-Buffer: 16-bit
 Frame Buffer: Triple buffering
 Refresh Rate: 74 Hz
 Looping: Disabled
 Texture Format: 16-bit, 4444 RGBA
 Run Tests: Once
 Title Screen: Shown
Test Results:
 3DMark Result : 1.753 3DMarks
 Synthetic CPU 3D Speed : 2.312 CPU 3DMarks
 Rasterizer Score : 2.079 3DRasterMarks
 Game 1 - Race: 17,4 FPS
 Game 2 - First Person: 17,7 FPS
 Fill Rate : 144,7 MTexels/s
 Fill Rate With Multi-Texturing : 267,7 MTexels/s
 2MB Texture Rendering Speed: 246,7 FPS
 4MB Texture Rendering Speed: 215,8 FPS
 8MB Texture Rendering Speed: 151,7 FPS
 16MB Texture Rendering Speed: 2,7 FPS
 32MB Texture Rendering Speed: Could Not Test - Not Enough System Memory
 Bump Mapping Emboss, 3-pass: 78,5 FPS
 Bump Mapping Emboss, 2-pass: 101,8 FPS
 Bump Mapping Emboss, 1-pass: Not Supported
 Point Sample Texture Filtering Speed: N/A
 Bilinear Texture Filtering Speed: N/A
 Trilinear Texture Filtering Speed: N/A
 Anisotropic Texture Filtering Speed: N/A
 6 Pixel/individual: N/A
 6 Pixel/strips: N/A
 25 Pixel/individual: N/A
 25 Pixel/strips: N/A
 50 Pixel/individual: N/A
 50 Pixel/strips: N/A
 250 Pixel/individual: N/A
 250 Pixel/strips: N/A
 1000 Pixel/individual: N/A
 1000 Pixel/strips: N/A
System:
 Windows Version: Windows 4 , Build 1998
 DirectX Version: 4.06.02.0436
 Bios Version: Award Modular BIOS v4.51PG
 Bios Date: 12/31/97
 Total Physical Memory: 32 MB
 Free Physical Memory: 8 MB
Processor:
 Processor Type: Intel Celeron
 Processor Speed: 266 MHz
 Processor Caps:  MMX
 L1 Cache Size: 32 KB
 L2 Cache Size: None
Desktop:
 2D Display Adapter Name: 3dfx Voodoo3
 2D Display Adapter Driver Date: 7-20-1999
 Monitor Name: Monitor Plug and Play
 Monitor Driver Date: 5-15-1998
 Desktop Resolution: 800*600
 Desktop Color Depth: 32-Bit Color
3D Accelerator:
 Name: 3dfx Voodoo3
 Driver Name: 3dfx32v3.dll
 Driver Version: 4.11.01.1151
 Total Video Memory On Card: 15.982 KB
 Total Texture Memory: 14.107 KB
 Bus: PCI
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Cosa ne dite? Con la mia bestia di Celeron a 266Mhz e 32 Mb di RAM non mi
sembra poi tanto male (Il tutto NON overclockato!)

3726 con cel 500 e voodoo a 184.7

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7q0ppu$brr$1...@fe1.cs.interbusiness.it...
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