Newsgroup: it.comp.hardware
Titolo: Silicon Graphics e Microsoft: ALLEANZA!!!

Silicon Graphics and Microsoft have formed a strategic alliance to
 define the future of graphics. The two companies will collaborate on
a  graphics development project code-named "Fahrenheit" to provide a
 common set of low-level and high-level APIs that integrate Silicon
 Graphics and Microsoft concepts for visualization and graphics for
 future versions of DirectX for Windows and Silicon Graphics
platforms.
 This evolution of the DirectX architecture and APIs will further
 strengthen the role of Windows as a premier platform for consumer,
 professional and commercial graphics applications. As a reciprocal
 component of this alliance, elements of the Fahrenheit technologies
 will be delivered on current and future Silicon Graphics hardware
 systems. Until these technologies are delivered, Silicon Graphics and
 Microsoft will work together to support the development of graphics
 applications for professionals through the OpenGL API and the
 development of graphics applications for consumers through the
 Direct3D API. 
 For more information, members of the media may contact Silicon
 Graphics Public Relations. 

Industry Applauds Silicon Graphics and Microsoft
                                       Agreement
 "OpenGL is an important ingredient in Intel's Visual Computing
strategy, and Intel is committed to developing products that
 support both OpenGL and Direct3D. Intel believes this strong signal
of support for OpenGL in the Windows environment will
 further accelerate the growth of high-performance graphics
applications on Intel processor-based PCs and workstations." 
                                              - Jon Khazam, Director
of Graphics Marketing, Intel Corp.
 "3Dlabs applauds the combined efforts of Microsoft and Silicon
Graphics to greatly strengthen the capabilities of the
 Windows platform for professional applications and to enable the
widespread availability of OpenGL. As a leading vendor of
 workstation graphics silicon, we have seen a strong increase in
demand for our optimized OpenGL drivers. This announcement
 gives ISVs a genuine choice of APIs on Windows and provides 3Dlabs
the opportunity to further strengthen our support for
 OpenGL on our range of GLINT and PERMEDIA silicon for all Windows
operating systems." 
                                                 - Neil Trevett, Vice
President of Marketing, 3Dlabs Inc.
 "By teaming with Silicon Graphics in 3-D technology, Microsoft has
provided an opportunity for vendors of
 high-performance PC graphics solutions, such as Matrox, to push the
limits of where professional 3-D on the PC can be
 taken." 
                                            - Dan Wood, Senior Product
Manager, Matrox Graphics Inc.
 "Not only will the new DDK streamline and simplify the development
process, it will also assure developers of the
 availability of quality OpenGL support on Windows in the future. With
the growing industry migration to the Windows NT
 platform for professional applications, this initiative provides
Softimage developers with the access to a cross-platform strategy
 which is a key component for reaching the largest possible audience."
                   - John McQueen, Director of Marketing, Softimage, a
wholly-owned subsidiary of Microsoft
 "Kinetix worked closely with numerous hardware vendors to ensure
quality and performance-oriented OpenGL support in
 our introduction of 3D Studio MAX R2 last August. The initiative
announced today by Microsoft and Silicon Graphics
 centralizes OpenGL development support for Windows, and will place
quality and robust development tools in the hands of
 the hardware vendors. This is an extremely positive action that will
help software developers like Kinetix provide better
 OpenGL solutions to our professional 3-D graphics customers." 
                                       - Jimmy Giliberti, Senior
Director of Product Development, Kinetix
 "The use of OpenGL for professional applications will allow
Alias|Wavefront to more quickly deliver software on a wider
 variety of hardware platforms that support this standard. The
adherence to the OpenGL specification will also result in a more
 consistent and robust display across multiple platforms. This
announcement signals the further confirmation of OpenGL as the
 standard for high-end graphics. Our customers will definitely benefit
from the wider selection of hardware, and from the
 concentrated development of a single graphics standard." 
                                         - Peter Ryce, PowerAnimator
Product Manager, Alias|Wavefront
 "As the volume provider of 3-D graphics technology to the mainstream
PC market, S3 is thrilled at this collaboration
 between Microsoft and Silicon Graphics to enable the OpenGL and
Direct3D APIs to coexist on the Windows platforms.
 This open approach gives ISVs a clear direction for developing on the
two industry-standard 3-D APIs, providing the
 opportunity for workstation-class and consumer applications to
seamlessly play back on Windows 95, Windows 98 and
 Windows NT." 
                                      - Michael Howse, Director of
Marketing, Software Programs, S3 Inc.
 "We are pleased and excited about this new joint initiative between
Microsoft and SGI offering IHVs and ISVs a clear
 direction for supporting OpenGL on Windows. This announcement allows
us to complement our position in the consumer
 space with high-performance, cost-effective media processors that
address the professional application space on the Windows
 platform." 
                                         - Andy Keane, Vice President
of Marketing, 3Dfx Interactive Inc.
 "Cirrus Logic is pleased to see that Microsoft and SGI have formed an
alliance to define the direction and future of
 OpenGL. We look forward to being able to provide our customers with
hardware and drivers that can enable the use of
 emerging OpenGL professional applications on Windows platforms." 
                                                       - Steven
Toteda, Product Manager, Cirrus Logic
 "This collaboration clearly provides a critical component in making
high-performance 3-D graphics pervasive on both
 consumer and professional PC platforms. Developers now have a
cohesive content development and playback environment in
 either Windows or Windows NT. As a leading supplier of
high-performance mainstream 3-D processors, this initiative gives
 us the opportunity to leverage our expertise in the professional
market as well." 
                                          - Michael Hara, Director of
Strategic Marketing, NVIDIA Corp.

Devo comprare una SGI in fretta, prima che questo accordo produca i
primi frutti -marci prima di maturare-.
Tristemente,
Gianni Rondinini, programmer and designer at Pierre s.n.c.
e-mail: mailto:
pie...@mail.asianet.it
homepage: 
http://www.geocities.com/Eureka/Plaza/7153
Red Hat Linux user since 9/25/97
Windows NT Server user since 9/19/97
e-mail: mailto:
pie...@mail.asianet.it

                                       Agreement
Questo significa solo che la M$ l'anno prossimo
comprera' la SG...
Saluti

On Fri, 09 Jan 1998 18:54:55 GMT, 
sola...@belgium-mail.com
 wrote:
tazzo che tristezza... anche il mito della sgi e' caduto... chi ci
rimane adesso? GNU, sei tutti noi!!!
ciao
as
AS' unofficial home page: 
http://asinc.home.ml.org
Hardware, CDR FAQ, GNU (Linux)... and more!

primi frutti -marci prima di maturare-.
A dire il vero e' dai primi anni '90 che la SGI e la Microsoft fanno
alleanze. La prima fu fatta per lo sviluppo delle librerie OpenGL
sotto NT...e credo che sia stato un accordo da applaudire alla grande.
A me personalmente le tecnologie proprietarie non sono mai piaciute.