Newsgroup: it.comp.giochi.simulatori.volo
Titolo: iBeta server permanente con campagna per Falcon 4 (llungo)

Cosi come riportato da Sleepdoc.
Ciao 
M. 2fast4u Giorgio
------------------------------------------------------------------
when you connect to my server, assuming ofcourse that you got that
hostidx
thing right, can you see the game listed under the online tab of the
campaign window?  do you even understand what i means here?
here is a repost of my detailed instructions.
***************************************************
How to Connect to Sleepdoc's iBeta 24/7 F4 Servers.
This documents is a bit long.  But if you want the absolute BEST
possible
multiplayer campaign server experience with up to 6 total flyers in
the
complex world of F4 campaign, then PLEASE read this document in its
entirety.  Do not skim it.  If you read it once at length, and follow
all
its details, then you can begin to experience very good multiplayer
campaigns on our high bandwidth, fixed IP servers.  All players, no
matter
what their connection modality to the Internet may be (56k modem,
isdn,
cable etc) must connect using the EXACT same settings as specified in
this
document.  PLEASE do not vary from the details set forth here.  This
document is the result of much testing to find the absolute best
possible
configurations to insure that all players on these servers have a
smooth
flight experience.  But understanding how to connect properly to a
server
can be complex and confusing.  This document clarifies all the
details, and
walks you thru step by step, to insure that your multiplayer
experience on
iBeta servers are the best they can be.
Before I explain how to connect to either of the 2 iBeta servers, let
me
review a few of rules that will insure that your flight will go
smoothly.
Rule#1
Never fly more than 1 to 2 missions on the server without rebooting.
If you
don't reboot regularly, you will start to see your missions degrade in
the
form of pauses and choppiness.
Rule#2
Always try to join the campaigns (from the F4 chat lobby) with at
least 60
seconds between your attempt to join and the last guys attempt to
join.
Communicate with other potential joiners in the F4 chat lobby, and be
sure
to coordinate your entries with about 60 seconds of spacing between
them.
If more than one person attempts to join a campaign at the same
instant, the
game will take a very long to get each of you in.
Rule#3
You always want to be sure your comms channel one is set to Broadcast
channel when you fly on the server so that others can type to you and
you
can type to others.  Otherwise, you will only be able to chat to
certain
people on the server, and not to other people.  Broadcast channel
allows all
players, in the User Interface and in separate flights and packages to
all
communicate thru chat.  Also, you want to be sure your taxiway default
Radar
mode is set to Air-to-Air mode. (If not, you will see aberrations of
movement on the taxiway.. It's a weird F4 bug, so just accept it). To
insure
that you forever can leave this setup as your default comms and radar
starting mode setup, please press ALT-C, then S, to save your default
cockpit setup after you have switched to it.
So once again.  This would mean that the next time you enter the
cockpit,
place your radar in ATA mode, switch comm1 to Broadcast channel, and
then
press ALT-C, then release, then press S, to save this cockpit config
as your
default starting cockpit. (You can also set your preferred HUD color
as well
before you do the save using the ALT-H command repeatedly.  The
cockpit save
command will also retain this setting for you).
Using Roger Wilco Voice Communications while Flying.
Feel free to use Roger Wilco for voice communications.  I will be
running a
RW base station at the same IP as each of the 2 servers.  If you do
not have
a copy of the FREE Roger Wilco voice communications software, you can
download it from 
www.resounding.com
.
If you are going to connect to server #1, you can connect to the Roger
Wilco
at 24.10.130.159.
The middle campaign will be running at this IP as well. (Veteran AI
Level)
If you are going to connect to server #2, you can connect to the Roger
Wilco
at 24.10.130.161
The 3rd Campaign will be running at this IP as well. (Veteran AI
level).
Both campaign servers will allow users to fly any level, simple or
realistic, that they prefer.
Sometimes, one server may be down for some reason or another.  If you
ever
connect to one and don't see the game, then simply sign off of that
server
and sign on to the other one.  I will try to always be sure at least
one of
them is running at all times.
The servers will be allowed to run until a campaign is either lost or
won.
Then it will be reset.
Now here is the way to connect to Sleepdoc's 24/7 Campaign servers.
(For those who are already pro's at this, and do not need to read the
full
instructions, just be sure to connect to the server of your choice at
14.4
comms speed using the -pf 100 command.  Be sure you are in Broadcast
channel
when you enter the aircraft so you can chat to all other players no
matter
which flight they are in.  And be sure your radar is in ATA radar mode
when
you are on the tarmac until after you take off.  The IP address for
each of
the iBeta servers will be the same as the one for RW as listed above.
For
the rest of you, please read all the instructions below.  The details
are
spelled out clearly for you.  Soon, these procedures will become
second
nature.)
1. Make sure you have just freshly rebooted.
2. If you have any background programs running in your task bar or in
the
tray area, make sure they are all closed.  Things like ICQ, chat
programs,
and all other applications should be closed to insure the best
possible play
on the server.
3. Establish your connection to the Internet.  (56k modems, ISDN, DSL,
and
Cable modems will all work fine)
4. Go to your Windows 9x start button and select the "Run" command.
5. Select the "Browse" button in the "Run" command window and browse
for and
select (double click) the Falcon4_108i2.exe file.
6. Once this exe file is selected (double click it) and placed in the
"open"
line of the "Run" window, you must edit it by adding the words "-pf
100" to
the end of the line (do not use the quotation marks though).  So that
the
line looks like:
C:\MicroProse\Falcon4\Falcon4_181i2.exe -pf 200
Please note the space between .exe and -pf and the space between -pf
and the
number 100.
7. Launch Falcon 4 version 1.08i2 using the "Run" command under the
"Start"
button with the -pf 100 command in place.
Again. Please make sure you have a space between the "-pf" part and
the
number "200"
8. Once you get into Falcon4, you must now open the select "Comms"
from
within F4.  This will bring up the comms window.
9. Press the "New" button.
10. You MUST select the "Internet" button for your connection type,
you MUST
select 14.4 for your connect speed and then you should type a word
like
"Sleepdoc's server (#1 or #2)" in the title line.
11. Type one of the following IP address in to the IP line:
24.10.130.159 for connecting to server #1
<server #2 has been temporarily canceled>
12. Confirm that you have my IP address ( 24.10.130.159) and the
proper
connection speed settings (14.4) correct. Then simply press the "Save"
button.  You have now saved a pre-ready connection entry in your phone
book
to correctly connect to Sleepdoc's iBeta 24/7 Server for F4 campaign.
Repeat this process (starting by selecting the "New" button) so that
you
have a ready-to-go entry for each of the 2 servers in your phone book.
13. Now make sure you have "Sleepdoc's server" highlighted in your
phone
book by selecting it, and then press the "connect" button.  You will
see a
box appear that says, "Connection established".  Press the "OK" button
to
close that little window.
14. Press the "comms" option again and you will be in the F4 chat
lobby.  If
other players are also in the lobby, you can chat with them here.
This is
the place to ask others who will enter next and to insure that players
space
their entry attempts by at least 60 seconds as mentioned earlier in
this
document.  If they are, however, already in the campaign, then you too
will
have to join the campaign before you can chat to them.  If you have
them in
Roger Wilco, however, you can talk to them no matter where in the game
they
are.  This is one huge advantage of logging into the Roger Wilco Base
station before you fly.  Of course, if others have not logged in, then
the
advantage is lost.
15. Select "Campaign" from within F4 and then select the "online" Tab.
Here
you will see the F4 iBeta server game listed.  You will also notice a
small
"+" sign next to the name of the game as listed in the "online" tab.
Click
on this "+" symbol to see a list of the names of all the players in
the
campaign at this time.  If you see 7 names, then you will not be able
to
enter, as I have limited all F4 campaign servers to hold no more than
7
players (including the server machine).
16. When you click on the game's name in the "online" tab, it will
turn
green.  When you make the game's name turn green, you are asking the
server
to send you the "preload data".  You will know when the preload data
has
arrived, because the right side of your screen will fill in with info
from
the server game you are about to enter.
You can (at this point) select a different airbase or different
squadron at
a particular airbase by clicking on a different airbase in the little
images
of airbases on the map in the upper right hand corner of the preload
data
screen, or by selecting a different squadron which may be listed kust
to the
left of the upper right hand corner map.  If a particular airbase that
you
have selected has more than one squadron there, you will see them
listed for
selecting to the left of the preload data map.
This is very important.  It may eventually come to pass in a Campaign
that
the default airbase has run out of planes or flights, or it may be
that it
has been bombed and is no longer tasking flights until it gets
repaired
(12-36 hours later).  In order to know whether or not you are about to
spend
2 minutes joining a squad or a base with no planes, you must look
closely at
the "Squadron Strength" section of the "Pre-load Data" to know whether
or
not the squad has any F-16s left. The "squadron strength" section of
the
preload data is seen on the bottom right hand side of the screen
before you
commit to join.   If you see "0 F-16s", then you can be sure only a
few (or
no) flights remain.  If you see 5 or more F-16s at a particular base,
you
can be sure that you will find many flights to fly there.  It seems
that
this number represents the total number of planes that are not
currently
tasked.  So "6 F-16s" probably means that many flights are at that
base
already tasked, and only 6 remain in inventory not already tasked.
You
should expect to have flight choices once you join.
17. Before you join the campaign, make sure you have your chat window
open.
This is an important trick to know.  Because once you start to join,
even
while you are downloading data, you can start to see that others are
saying
in chat within the campaign.  You will also notice that your name is
added
to the list of people actually in the campaign.  This will help you
perceive
that you are progressing properly into the campaign.
18. Now that your chat window is visible as mentioned above, commit to
join
this campaign by simply pressing the images of aircraft in the bottom
right
hand corner.  This is knows as the "join" button.
19. Once you press the "join" button, the first thing that you will
see pop
up is the "Rules of Engagement" window.  Also known as ROE.  The ROE
screen
will allow you to choose any settings that you want to have applied to
you
in the game.  If you want to fly fully realistic radar, then you can.
Others who choose to fly at simpler levels can also.  The iBeta
servers,
atleast for now, will permit all levels of play except for
invulnerability.
Its up to you whether you want to play Hardcore and full realism, or
whether
you want to play with more simplified settings.  Players working
together in
these campaigns with different levels of difficulty settings will not
create
any problems for the game or the server.
YOU MUST SELECT "NO COLLISIONS" TO PLAY ON iBeta SERVERS.  This is a
courtes
y to others who may be on the taxiways with you, and due to the fact
that
planes sometime shift around a bit on the taxiways (slight warping on
the
taxiway occurs in certain conditions.  It simply makes sense to use
this
feature to insure that your taxiway operations do not result in a
damaged
aircraft before you can even get airborne.
Also a very important trick/bug exists in the ROE screen that players
need
to know about.  On the far right side of the ROE screen are some
toggle
buttons that you can pick.  (for example the "no collisions" toggle
that you
must use on iBeta servers). They should turn green when you select
them. An
odd bug exists that when you click on them, you MUST THEN MOVE YOUR
MOUSE
OFF OF THE BUTTON, before you can see the button turn green.
Once you have selected all the play options you want from the "Current
Settings" portion of the ROE screen (the right hand side), then you
can
simply press the "OK" button to start joining.
20. Now be patient.  It can take up to 2 minutes to join a campaign if
you
are the only one attempting to join at that second.  It can take
significantly longer if players do not space their entries from the
chat
lobby into the campaign by 60 seconds (as mentioned earlier in this
document).  While you wait, you will see a small pop up window and it
will
display some words, which will appear in the following order.
Waiting for Data
Receiving Objects
Receiving Units
 Then you will be in the campaign.
21. Now you may pick a flight and fly. If that flight has already
taken off,
you will enter in the air. This server WILL NOT accelerate time.  So
if the
flight is 30 minutes till take off, you may wish to fly another flight
already in flight until those 30 minutes pass.  Or you may wish to
take some
time to effect the strategy of the game by adjusting waypoints,
loadouts, or
even the mission type sliders. You can even reorder ground troops for
a
while and play Army General until it is time for your flight to take
off. To
learn more about re-ordering ground troops in campaign, please read
the FAQ
at 
www.ibeta.com
.
22. Good luck and God speed.
Have fun.  That is what it is all about.  And please be kind to your
fellow
pilots, with both your words and your flying and taxiway behaviors.
Sleepdoc out
AKA Glenn H. Kletzky
iBeta CEO and F4 team leader

off. 
...ma avete letto queste ultime tighe finali? ...anche sul server
della iBeta è possibile giocare a fare il generale delle truppe di
terra... incredibile... e pensare che F4 è un progetto ormai morto...
che peccato! non ci sarà più un simulatore simile, me la sento
vabbe', godiamoci quello che abbiamo!
se avete letto bene bene, tutto, ma tutto, forse ci possiamo provare;
io suggerurei un grande rispetto delle poche norme suggerite nel
testo, tutto sommato è gratuito, (o meglio, già pagato, ma cmq
potevano benissimo non farne più nulla), questa è la dimistrazione
della passione che hanno avuto i prg nel creare Falcin 4.0!
una cosa però vorrei aggiungere; siccome è possibile utilizzare il
server anche come BaseStation di RogerWilco, proporrei di utilizzarlo,
ma impostando un canale nostro, per avere solo italiani in radio...
(io faccio fatica a capire le com del programma, figuriamoci lo
slangheté dei teenager americani!!!), mettendo come IP il seguente:
Server #1
24.10.130.159
RW
24.10.130.159/ita
Server #2
24.10.130.161
RW 
24.10.130.160/ita
non ho ancora provato se funziona, ma dovrebbe
ciao!
Ryz
"Sono una gioiosa macchina da guerra...
...quando passo io, trema tutta la Terra!"
Ryz          ICQ# 23256814
SpiderMan ICQ# 54209039