Newsgroup: it.fan.studio-vit
Titolo: [maestro] Oh, mio dio.

// MISC
unbindall
bind 1 say "^0:^7-P"
bind 3 "vote yes"
bind 5 "autorecord"
bind 6 "stoprecord"
snaps "40"
bind / "weapnext"
bind [ "weapprev"
bind ] "weapnext"
bind z "+button2"
bind b "+button3"
bind ctrl say_team ">"
bind escape "togglemenu"
bind tab "+scores"
bind home "r_gamma 1.2; echo cpm4 and ospdm5 gamma"
bind end "r_gamma 1.3; echo normal gamma"
bind y messagemode
bind u messagemode2
bind , "god"
bind . "give all"
bind ` "toggleconsole"
bind ~ "toggleconsole"
cg_statscrolltime "0"
bind f11 "currenttime"
bind f12 "screenshotjpeg"
bind kp_enter "vid_restart"
cg_oldctfsounds "1"
cg_autoAction "4"
bind kp_ins "snd_restart"
bind rightarrow "vstr vup"
bind leftarrow "vstr vdn"
set vdn vstr vol00
set vup vstr vol01
set vol00 "set s_volume 0.0; set vdn vstr vol00; set vup vstr vol01;
echo Volume |=========="
set vol01 "set s_volume 0.1; set vdn vstr vol00; set vup vstr vol02;
echo Volume =|========="
set vol02 "set s_volume 0.2; set vdn vstr vol01; set vup vstr vol03;
echo Volume ==|========"
set vol03 "set s_volume 0.3; set vdn vstr vol02; set vup vstr vol04;
echo Volume ===|======="
set vol04 "set s_volume 0.4; set vdn vstr vol03; set vup vstr vol05;
echo Volume ====|======"
set vol05 "set s_volume 0.5; set vdn vstr vol04; set vup vstr vol06;
echo Volume =====|====="
set vol06 "set s_volume 0.6; set vdn vstr vol05; set vup vstr vol07;
echo Volume ======|===="
set vol07 "set s_volume 0.7; set vdn vstr vol06; set vup vstr vol08;
echo Volume =======|==="
set vol08 "set s_volume 0.8; set vdn vstr vol07; set vup vstr vol09;
echo Volume ========|=="
set vol09 "set s_volume 0.9; set vdn vstr vol08; set vup vstr vol10;
echo Volume =========|="
set vol10 "set s_volume 1.0; set vdn vstr vol09; set vup vstr vol10;
echo Volume ==========|"
bind uparrow "vstr vu"
bind downarrow "vstr vd"
bind f7 vstr demo_slower
bind f8 vstr demo_faster
set demo_faster vstr demo_ff1
set demo_slower vstr demo_pause
set demo_pause "com_maxfps 1;timescale .00000000001;set demo_faster
vstr demo_play;set demo_slower vstr demo_play"
set demo_play "com_maxfps 120;timescale 1;set demo_faster vstr
demo_ff1;set demo_slower vstr demo_pause"
set demo_ff1 "timescale 2;set demo_faster vstr demo_ff2;set
demo_slower vstr demo_play"
set demo_ff2 "timescale 10;set demo_faster vstr demo_ff3;set
demo_slower vstr demo_play"
set demo_ff3 "timescale 50;set demo_faster vstr demo_ff4;set
demo_slower vstr demo_play"
set demo_ff4 "timescale 99;set demo_faster vstr demo_ff5;set
demo_slower vstr demo_play"
set demo_ff5 "timescale 999;set demo_faster vstr demo_ff5;set
demo_slower vstr demo_play"
bot_enable "1"
bot_nochat "1"
logfile "0"
cl_avidemo "0"
cl_freezedemo "0"
cl_showtimedelta "0"
cl_showsend "0"
cl_shownet "0"
cl_debugmove "0"
con_notifytime "1"
com_speeds "0"
cg_followkiller "0"
cg_followpowerup "0"
cg_followviewcam "1"
cg_drawteamoverlay "3"
cg_usescreenshotjpeg "1"
cg_marks "0"
cg_scoreplums "0"
cg_predictItems "1"
cg_drawcrosshairnames "1"
cg_deadbodyfilter "1"
cg_drawcrosshair "1"
cg_brasstime "0"
cg_viewsize "100"
cg_maxlocationwidth "16"
cg_nochatbeep "0"
cg_scoretransparency "0.6"
cl_motd "0"
cl_timenudge "0"
cl_run "1"
cg_clientlog "0"
cg_customloc "0"
com_introplayed "1"
com_blood "1"
com_maxfps "120"
com_hunkmegs "56"
fs_debug "0"
in_midi "0"
in_joystick "0"
net_noudp "0"
net_noipx "1"
cl_packetdup "0"
cl_maxpackets "60"
rate "25000"
scr_conspeed "666"
sv_allowdownload "1"
showdrop "0"
showpackets "0"
bind backspace "exec ps.cfg"
// MOVEMENT
bind d "+back"
bind e "+forward"
bind alt "+speed"
bind s "+moveleft"
bind f "+moveright"
bind space "+moveup"
// WEAPONS
bind c "weapon 1; cg_fov 117"
bind w "weapon 2; cg_fov 117"
bind q "weapon 3; cg_fov 117"
bind v "weapon 4; cg_fov 117"
bind r "weapon 5; cg_fov 117"
bind g "weapon 6; cg_fov 117"
bind t "weapon 7; cg_fov 105"
bind a "weapon 8; cg_fov 117"
bind shift "+zoom"
bind f10 "+wstats"
cg_drawgun "0"
cg_ammocheck "0"
cg_autoswitch "0"
// WEAPON EFFECTS
color2 "q"
color1 "q"
cg_nomip "208"
cg_oldrail "0"
cg_oldplasma "1"
cg_altplasma "0"
cg_oldrocket "1"
cg_altgrenades "1"
cg_altlightning "1"
cg_railtrailtime "400"
cg_muzzleflash "0"
cg_lightningImpact "1"
cg_truelightning "0.6"
r_railWidth "16"
r_railCoreWidth "6"
r_railSegmentLength "32"
cg_crosshairpulse "0"
// MOUSE
in_mouse "1"
bind mouse1 "+attack"
bind mouse2 "+movedown"
sensitivity "6.61"
cl_mouseaccel "0"
cl_showmouserate "0"
m_pitch "0.018"
m_yaw "0.022"
m_forward "0.25"
m_side "0.25"
m_filter "1"
cg_oversamplemouse "0"
// PLAYER
name  "ghei"
sex "male"
handicap "100"
model "xaero/default"
cg_swapskins "0"
cg_teamrails "0"
cg_forcemodel "1"
cg_showplayerlean "1"
cg_enemymodel "keel/blue"
// HUD
cg_gibs "0"
cg_float "0"
cg_draw2d "1"
cg_shadows "0"
cg_drawfps "0"
cg_lagometer "0"
cg_drawicons "1"
cg_drawtimer "1"
cg_drawdecals "0"
cg_crosshairy "0"
cg_crosshairx "0"
cg_drawstatus "1"
cg_draw3dicons "0"
cg_drawrewards "1"
cg_simpleitems "0"
cg_drawsnapshot "0"
cg_drawattacker "0"
cg_enableosphud "1"
cg_crosshairsize "21"
cg_drawammowarning "0"
cg_crosshairhealth "0"
cg_q3compscoreboard "1"
cg_noprojectiletrail "1"
ch_drawspeed "0"
ch_pickupitem "0"
ch_obituaries "1"
ch_teamchatonly "0"
ch_weaponswitch "9"
ch_drawflagnames "0"
ch_teambackground "0"
ch_colorlocations "1"
ch_statusbarformat "3"
ch_inverseteamchat "1"
ch_crosshaircolor "white"
ch_teamoverlay " 16n  l  ph/a w"
ch_crosshairnamesleft "0"
ch_teamcrosshairhealth "1"
ch_filterlocationsteamchat "0"
cf_vote "11x16"
cf_fragmsg "8x8"
cf_scores "11x11"
cf_following "8x8"
cf_statusbar "27x27"
cf_teamoverlay "7x9"
cf_pickupstring "8x9"
cf_weaponname "12x12"
cf_weaponswitch "15x15"
cf_ammostatusbar "8x8"
cf_crosshairnames "9x9"
cf_teamcrosshairhealth "9x9"
cg_teamchatheight "1"
// VIDEO
r_ignorehwgamma "0"
r_maskminidriver "0"
r_allowsoftwaregl "0"
r_lightmap "0"
r_showimages "0"
r_singleshader "0"
seta r_intensity "1"
seta r_overbrightbits "1"
seta r_mapoverbrightbits "10"
r_fullbright "0"
r_displayrefresh "120"
r_colormiplevels "0"
r_ext_gamma_control "1"
seta r_picmip "5"
r_glDriver "opengl32"
r_detailtextures "1"
seta r_preloadTextures "0"
r_roundImagesDown "1"
r_ext_texture_env_add "1"
r_ext_multitexture "1"
r_allowExtensions "1"
r_ext_gamma_control "1"
r_ext_compiled_vertex_array "1"
r_depthbits "32"
r_texturebits "16"
r_colorbits "32"
r_stereo "0"
r_stencilbits "0"
r_mode "4"
r_fullscreen "1"
r_ext_compressed_textures "0"
r_simplemipmaps "0"
r_vertexlighting "1"
r_vertexlight "1"
r_subdivisions "4"
r_lodbias "1"
r_ignorefastpath "1"
r_flares "0"
r_ignoreglerrors "1"
r_fastsky "0"
r_drawsun "0"
r_dynamiclight "0"
r_customaspect "1"
r_dlightbacks "1"
r_finish "0"
r_texturemode "GL_LINEAR_MIPMAP_NEAREST"
r_swapinterval "0"
r_gamma "1.3"
r_faceplanecull "1"
r_primitives "0"
r_lodcurveerror "250"
ch_3wavefont "0"
// BOB
cg_bobup "0"
cl_pitchspeed "9999"
cg_runroll "0"
cg_bobroll "0"
cg_bobpitch "0"
cg_runpitch "0"
// ZOOM-FOV
cg_fov "117"
cg_zoomfov "55"
// SOUND
s_khz "22"
s_ambient "0"
s_doppler "1"
s_volume "0.7"
s_initsound "1"
s_mixahead "0.14"
s_musicvolume "0"
s_separation "0.5"
s_mixprestep "0.05"
com_soundmegs "16"
cg_stereoseparation "0.4"
//rocket jump
bind 2 "vstr rjump"
set rjump
"+lookdown;+attack;+moveup;wait;wait;-lookdown;-attack;-moveup;centerview"
unbindall
bind TAB "+scores"
bind ENTER "+button2"
bind ESCAPE "togglemenu"
bind SPACE "+speed"
bind * "vstr rl_timer"
bind + "sizeup"
bind - "sizedown"
bind / "weapnext"
bind 0 "weapon 10"
bind 1 "say_team (#H/#A) ^3NEED WEAPON"
bind 2 "say_team (#H/#A) ^2OK! Voy!"
bind 3 "say_team (#H/#A) ^3#I ^6@ ^5#L"
bind 4 "say_team (#H/#A) ^3#I ^6@ ^5#L"
bind 5 "say_team (#H/#A) ^3SAFE ^6@ ^5#L"
bind 6 "say_team (#H/#A) ^2#L ^5TAKEN"
bind 7 "weapon 7"
bind 9 "weapon 9"
bind = "sizeup"
bind [ "weapprev"
bind \ "+mlook"
bind ] "weapnext"
bind _ "sizedown"
bind ` "toggleconsole"
bind a "+moveleft"
bind b "say_team (#H/#A) ^4QUAD QUAD QUAD QUAD"
bind c "+movedown"
bind d "+moveright"
bind e "weapon 8"
bind f "weapon 6"
bind g "weapon 1"
bind k "+button3"
bind l "messagemode2"
bind m "say_team (#H/#A) ^4QUAD QUAD QUAD QUAD"
bind n "say_team (#H/#A) ^4QUAD QUAD QUAD QUAD"
bind o "messagemode"
bind p "messagemode"
bind q "weapon 3"
bind r "weapon 4"
bind s "+back"
bind t "weapon 4"
bind v "say_team (#H/#A) ^4QUAD QUAD QUAD QUAD"
bind w "+forward"
bind x "say_team (#H/#A) ^1NEGATIVO/TUYO"
bind z "say_team (#H/#A) ^1NEGATIVO/TUYO"
bind ~ "toggleconsole"
bind CAPSLOCK "say_team (#H/#A) ^4QUAD QUAD QUAD QUAD"
bind PAUSE "pause"
bind LEFTARROW "+left"
bind RIGHTARROW "+right"
bind ALT "+strafe"
bind CTRL "+movedown"
bind SHIFT "weapon 2"
bind DEL "+lookdown"
bind PGDN "+lookup"
bind END "centerview"
bind F1 "vote yes"
bind F2 "vote no"
bind F3 "ui_teamorders"
bind F4 "exec time2"
bind F7 "vstr mh_toggle"
bind F8 "exec sk.cfg"
bind F9 "exec beho.cfg"
bind F10 "exec ghei.cfg"
bind F11 "screenshot"
bind F12 "exec time2.cfg"
bind KP_HOME "vstr sr37"
bind KP_UPARROW "vstr sr38"
bind KP_PGUP "vstr sr39"
bind KP_LEFTARROW "vstr vr4"
bind KP_5 "vstr vr5"
bind KP_RIGHTARROW "vstr sr36"
bind KP_END "vstr vr1"
bind KP_DOWNARROW "vstr vr2"
bind KP_PGDN "vstr vr3"
bind KP_ENTER "vstr vbq"
bind KP_INS "vstr vr0"
bind KP_DEL "vstr timer_repeat"
bind KP_SLASH "vstr mh_timer"
bind KP_MINUS "vstr vbm"
bind KP_PLUS "vstr vbr"
bind KP_NUMLOCK "vstr ra_timer"
bind MOUSE1 "+attack"
bind MOUSE2 "+moveup"
bind MOUSE3 "weapon 2"
bind MWHEELDOWN "weapon 7"
bind MWHEELUP "weapon 5"
seta cl_punkbuster "1"
seta cg_drawIcons "1"
seta cg_draw3dIcons "0"
seta cg_drawSnapshot "0"
seta cg_drawFPS "1"
seta cg_drawTimer "1"
seta cg_drawStatus "1"
seta cg_draw2D "1"
seta cg_gibs "0"
seta cg_drawGun "0"
seta cg_hud_crosshaircolor "3"
seta cg_hud_crosshairTeamInfo "1"
seta cg_hud_graphs "1"
seta cg_hud_statusbarStyle "1"
seta cg_hud_teamBackground "1"
seta cg_hud_weaponList "1"
seta cg_hud_weaponListDrawAll "0"
seta cg_hud_drawPickup "1"
seta cg_hud_fragMessage "1"
seta cg_hud_weaponListBackground "1"
seta cg_hud_weaponListFlash "1"
seta r_lastValidRenderer "Radeon 7200 DDR x86/SSE2"
seta cl_mouseAccel "0.01"
seta sensitivity "9"
seta cg_teamRails "0"
seta r_railSegmentLength "32"
seta r_railCoreWidth "2"
seta r_railWidth "30"
seta cg_railStyle "5"
seta cg_railTrailTime "400"
seta cg_oldRail "1"
--
==================================================================
"correremo per delle colline erbose, sotto un cielo color ruggine, 
armati di railgun"
(Davide "Quedex" Giulivi)
Mavuriol "Bhl" Bovati
==================================================================

 CUT
Poi?
Gioca da solo?