Newsgroup: it.comp.hardware.overclock
Titolo: Risultati 3D Mark 99

Mi potreste dare un giudizio sui risultato datomi dal Łd Mark 99 ?
Ho un 300A portato a 450 Mhz ,mobo Abit Bh6, 64 Mb di ram,scheda video Ati
3d rage pro 8Mb Agp.
Nb: al momento del test avevo (causa rottura del mio Quantum 6.4 Gb) un Hd
da 800 Mb ultralento ! (ha importanza ?)
3DMark Project:
 3DMark Build Version: 100
 Date: 12/07/99
 Time: 19.55.36
 Project Name:My Project
 Comments:
Project Settings (Template):
 Rendering Platform: Internal (RAGE PRO TURBO AGP 2X (English))
 Resolution: 800*600
 Color Depth: 16-bit Color
 Z-Buffer: 16-bit
 Frame Buffer: Double buffering
 Refresh Rate: Hardware Default
 Looping: Disabled
 Texture Format: 16-bit, 4444 RGBA
 Run Tests: Once
 Title Screen: Shown
Test Results:
 3DMark Result : 1.284 3DMarks
 CPU Geometry Speed : 6.224 3DCPUMarks
 Rasterizer Score : 534 3DRasterMarks
 Game 1 - Race: 19,8 FPS
 Game 2 - First Person: 23,0 FPS
 Fill Rate : 35,9 MTexels/s
 Fill Rate With Multi-Texturing : 48,0 MTexels/s
 2MB Texture Rendering Speed: 136,2 FPS
 4MB Texture Rendering Speed: 94,3 FPS
 8MB Texture Rendering Speed: 65,2 FPS
 16MB Texture Rendering Speed: 55,7 FPS
 32MB Texture Rendering Speed: Could Not Test - Not Enough System Memory
 Point Sample Texture Filtering Speed: 126,5 %
 Bilinear Texture Filtering Speed: 100,0 %
 Trilinear Texture Filtering Speed: 103,2 %
 Anisotropic Texture Filtering Speed: Not Supported
 6 Pixel/individual: 636,9 KPolygons/s
 6 Pixel/strips: 819,4 KPolygons/s
 25 Pixel/individual: 467,1 KPolygons/s
 25 Pixel/strips: 472,4 KPolygons/s
 50 Pixel/individual: 305,2 KPolygons/s
 50 Pixel/strips: 309,9 KPolygons/s
 250 Pixel/individual: 110,0 KPolygons/s
 250 Pixel/strips: 114,7 KPolygons/s
 1000 Pixel/individual: 41,8 KPolygons/s
 1000 Pixel/strips: 41,6 KPolygons/s
System:
 Windows Version: Windows 4 , Build 1998
 DirectX Version: 4.06.00.0318
 Bios Version: Award Modular BIOS v4.51PG
 Bios Date: 10/09/98
 Total Physical Memory: 64 MB
 Free Physical Memory: 0 MB
Processor:
 Processor Type: Intel Celeron A
 Processor Speed: 450 MHz
 Processor Caps:  MMX
 L1 Cache Size: 32 KB
 L2 Cache Size: 128 KB
Desktop:
 2D Display Adapter Name: RAGE PRO TURBO AGP 2X (English)
 2D Display Adapter Driver Date: 5-26-1999
 Monitor Name: SONY CPD-200GS
 Monitor Driver Date: 5-15-1998
 Desktop Resolution: 1024*768
 Desktop Color Depth: 24-Bit Color
3D Accelerator:
 Name: RAGE PRO TURBO AGP 2X (English)
 Driver Name: macxdd32.dll
 Driver Version: 4.11.01.5029
 Total Video Memory On Card: 8.170 KB
 Total Texture Memory: 34.538 KB
 Bus: AGP
 Supported Features:
  16-bit Rendering
  32-bit Rendering
  Point Sampling
  Point Sampling With Mip-Mapping
  Bilinear Filtering
  Bilinear Filtering With Mip-Mapping
  Trilinear Filtering
  Specular Gouraud Shading
  Vertex Fox
  Sub-Pixel Accuracy
  Alpha Blending
  Addivitive Alpha Blending
  Multiplicative Alpha Blending
  Vertex Alpha Blending
  Vertex And Texture Alpha Blending
 Supported 3D Display Modes:
  320*200, 16bit color
  320*240, 16bit color
  400*300, 16bit color
  512*384, 16bit color
  640*400, 16bit color
  640*480, 16bit color
  720*480, 16bit color
  800*600, 16bit color
  848*480, 16bit color
  1024*768, 16bit color
  1152*864, 16bit color
  320*200, 32bit color
  320*240, 32bit color
  400*300, 32bit color
  512*384, 32bit color
  640*400, 32bit color
  640*480, 32bit color
  720*480, 32bit color
  800*600, 32bit color
  848*480, 32bit color
  1024*768, 32bit color
  1152*864, 32bit color
 Supported Texture Formats:
  15-bit, 555 RGB
  16-bit, 5551 RGBA
  16-bit, 565 RGB
  16-bit, 4444 RGBA
  32-bit, 8888 RGBA
  24-bit, 888 RGB
  8-bit, 332 RGB

Mi potreste dare un giudizio sui risultato datomi dal 3D Mark 99 ?


Mi potreste dare un giudizio sui risultato datomi dal Łd Mark 99 ?


Mi potreste dare un giudizio sui risultato datomi dal 3D Mark 99 ?



É un risultato alquanto scadente, dovuto alla lentezza dell'acceleratore,
che non è in grado di saturare la potenza del processore; l'HD può aver
minimamente influito sulle prestazioni, ma davvero cambia quella scheda:
ottime prestazioni, oltre che con le nuove schede, le puoi ottenere con i
chip Voodoo 2
Ciao,
Mattia
P.S. I risultati del mio computer (K6-2 350 con Voodoo2 SLI) danno un
punteggio globale doppio del tuo!!!

Ti riporto i risultati di un test con 4 iterazioni per avere più
affidabilità.
L' hd non dovrebbe influenzare minimamente i risultati
Nota però che io ho 3D Mark 99 MAX Pro che è la versione successiva al tuo,
ti consiglio di procurartelo visto che è con Computer Magazine di Luglio,
inoltre sono disposto a mandare per mail il codice...
Occhio quindi che non sono sicuro che i dati siano confrontabili!!!
Infatti verrebbe fuori la chiara superiorità della tua motherboard+CPU
ecc(mio CPU 3D speed molto+basso) ma che in realtà io vada meglio nei giochi
(3D mark + alto) per la scheda video.
Sarebbe una spiegazione ma penso sia molto più facile che stia paragonando
le mele con le pere visto che il tuo sistema dovrebbe stracciarmi senza
pietà...lo spero visto che sto per prendere la tua accoppiata
madre-processore ;-))
Guardando meglio ne sono quasi sicuro visto che nei test game1 e game2 (da
dove viene 3D mark) hai più FPS, comunque posterò lo stesso per fare da
riferimento verso il basso a chi ha oc un P!!!  8-P
P233@291
3D Blaster Banshee PCI 16Mb   119 MHz core     127 MHz ram
64 Mb RAM
Motherboard Hsing M560 chipset TXpro           una schifezza ma ha gli 83Mhz
3DMark Project:
 3DMark Build Version: 200
 Date: 13/07/99
 Time: 15.33.45
 Project Name:119 127 800x600x16 Z16 TB Intel(r) processor
 Comments:
Project Settings (Template):
 Rendering Platform: Internal (3Dfx Voodoo Banshee PCI for Windows 98)
 Resolution: 800*600
 Color Depth: 16-bit Color
 CPU Optimization: Intel(r) processor
 Z-Buffer: 16-bit
 Frame Buffer: Triple buffering
 Refresh Rate: VSync Off
 Looping: Disabled
 Texture Format: 16-bit, 4444 RGBA
 Run Tests: 4 times
 Title Screen: Shown
Test Results:
 3DMark Result : 1.641 3DMarks
 Synthetic CPU 3D Speed : 2.027 CPU 3DMarks
 Rasterizer Score : N/A
 Game 1 - Race: 16,6 FPS
 Game 2 - First Person: 16,3 FPS
 Fill Rate : 80,9 MTexels/s
 Fill Rate With Multi-Texturing : 81,1 MTexels/s
 2MB Texture Rendering Speed: 128,3 FPS
 4MB Texture Rendering Speed: 121,1 FPS
 8MB Texture Rendering Speed: 101,1 FPS
 16MB Texture Rendering Speed: 1,2 FPS
 32MB Texture Rendering Speed: N/A
 Bump Mapping Emboss, 3-pass: 64,5 FPS
 Bump Mapping Emboss, 2-pass: N/A
 Bump Mapping Emboss, 1-pass: N/A
 Point Sample Texture Filtering Speed: 101,0 %
 Bilinear Texture Filtering Speed: 100,0 %
 Trilinear Texture Filtering Speed: 94,5 %
 Anisotropic Texture Filtering Speed: Not Supported
 6 Pixel/individual: 414,4 KPolygons/s
 6 Pixel/strips: 458,0 KPolygons/s
 25 Pixel/individual: 403,6 KPolygons/s
 25 Pixel/strips: 465,5 KPolygons/s
 50 Pixel/individual: 403,1 KPolygons/s
 50 Pixel/strips: 471,4 KPolygons/s
 250 Pixel/individual: 243,6 KPolygons/s
 250 Pixel/strips: 256,4 KPolygons/s
 1000 Pixel/individual: 71,6 KPolygons/s
 1000 Pixel/strips: 73,4 KPolygons/s
System:
 Windows Version: Windows 4 , Build 1998
 DirectX Version: 4.06.02.0436
 Bios Version: DMI Ver-2.0, Aug 24, 1995
 Bios Date: 07/15/95
 Total Physical Memory: 64 MB
 Free Physical Memory: 7 MB
Processor:
 Processor Type: Intel Pentium
 Processor Speed: 291 MHz
 Processor Caps:  MMX
 L1 Cache Size: 32 KB
 L2 Cache Size: None
Desktop:
 2D Display Adapter Name: 3Dfx Voodoo Banshee PCI for Windows 98
 2D Display Adapter Driver Date: 2-26-1999
 Monitor Name: Monitor COMPAQ V55 Color
 Monitor Driver Date: 5-15-1998
 Desktop Resolution: 800*600
 Desktop Color Depth: 32-Bit Color
3D Accelerator:
 Name: 3Dfx Voodoo Banshee PCI for Windows 98
 Driver Name: 3dfx32vb.dll
 Driver Version: 4.10.01.0379
 Total Video Memory On Card: 15.982 KB
 Total Texture Memory: 14.107 KB
 Bus: PCI
 Supported Features:
  16-bit Rendering
  Point Sampling
  Point Sampling With Mip-Mapping
  Bilinear Filtering
  Bilinear Filtering With Mip-Mapping
  Trilinear Filtering
  Specular Gouraud Shading
  Vertex Fox
  Table Fog
  W-Fog
  Sub-Pixel Accuracy
  Alpha Blending
  Addivitive Alpha Blending
  Multiplicative Alpha Blending
  Vertex Alpha Blending
  Vertex And Texture Alpha Blending
 Supported 3D Display Modes:
  320*200, 16bit color
  320*240, 16bit color
  400*300, 16bit color
  512*384, 16bit color
  640*400, 16bit color
  640*480, 16bit color
  800*600, 16bit color
  1024*768, 16bit color
 Supported Texture Formats:
  16-bit, 565 RGB
  16-bit, 5551 RGBA
  16-bit, 4444 RGBA
  8-bit, 332 RGB

Io ho un 233MMX a 285Mhz (95x3), mobo A-TREND ATC-5200,128MB PC100, scheda
video
Creative 3D Blaster Banshee 16Mb AGP (115/120), HD Quantum fireball (uno da
12Gb e uno da 5Gb).
Io ho usato il 3D Mark Max 99
Test My Project
Rendering Platform: 3Dfx Voodoo Banshee AGP for Windows 98
Resolution: 800*600
Color Depth: 16-bit Color
Frame Buffer: Triple buffering (tu hai Double buffering)
Refresh Rate VSync Off
CPU Optimization Intel(r) processor
3DMark Result:  1540,12 3DMarks
Synthetic CPU 3D Speed:  2009,75 CPU 3DMarks
Rasterizer Score  1320,81 3DRasterMarks
Game 1 - Race 16,08 FPS
Game 2 - First Person 14,78 FPS
Fill Rate  93,80 MTexels/s
Fill Rate With Multi-Texturing  95,76 MTexels/s
2MB Texture Rendering Speed 419,76 FPS
4MB Texture Rendering Speed 367,29 FPS
8MB Texture Rendering Speed 258,38 FPS
16MB Texture Rendering Speed 0,31 FPS
32MB Texture Rendering Speed 0,16 FPS
Bump Mapping Emboss, 3-pass 60,90 FPS
Bump Mapping Emboss, 2-pass not supported
Bump Mapping Emboss, 1-pass not supported
Point Sample Texture Filtering Speed 101,27 %
Bilinear Texture Filtering Speed 100,00 %
Trilinear Texture Filtering Speed 95,91 %
Anisotropic Texture Filtering Speed not supported
6 Pixel/individual 336,06 KPolygons/s
6 Pixel/strips 367,84 KPolygons/s
25 Pixel/individual 332,41 KPolygons/s
25 Pixel/strips 382,09 KPolygons/s
50 Pixel/individual 294,71 KPolygons/s
50 Pixel/strips 399,77 KPolygons/s
250 Pixel/individual 171,62 KPolygons/s
250 Pixel/strips 288,57 KPolygons/s
1000 Pixel/individual 68,68 KPolygons/s
1000 Pixel/strips 82,55 KPolygons/s
Processor Type Intel Pentium
Processor Speed 280 MHz
L1 Cache size 32 KB
L2 Cache size None
Physical Memory 128 MB
Stefano Zilli, 
sz...@usa.net

 Mi potreste dare un giudizio sui risultato datomi dal Łd Mark 99 ?


> Mi potreste dare un giudizio sui risultato datomi dal £d Mark 99 ?
