Newsgroup: it.comp.giochi.rpg
Titolo: Problema con gli attacchi di Gothic

Salve a tutti come da oggetto non riesco a capire come si eseguono i
diversi attacchi in gothic.
Ho preso tutti e 2 i livelli di specializzazione con le armi a una mano,
ho notato che schiacciando a caso dopo un attacco ogni tanto il
personaggio si gira su stesso e tita un altro colpo.
Come si fa???Io riesco solo schiacciando i tasti a caso.
In più sapreste dirmi se ci sono altre mosse o se l'unica disponibile è
solo quella.
Ciao e grazie anticipatamente per l'eventuali risposte.
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

Praticamente devo interpretare quello che mi dice il bestione che mi
insegna a utilizzare
le armi a una mano...solo che lui me ne dice solo un paio (se non
una),le altre devo trovarle
da solo o troverò qualcun'altro?
<>  Gli attacchi di Gothic sono una cosa molto bella ma poco
semplice...almeno
<> inizialmente.
<> Tieni presente che determinati movimenti di attacco puoi farli solo
dopo che
<> hai imparato l'abilita'.
<> Tu l'hai gia' fatto, quindi......
<> devi premere le freccine in diverse combinazioni, stando MOLTO
attento alle
<> pause tra un tasto e l'altro, e cosi potrai effettuare dei combos.
 
<>Uno mi pare che
sia.....destra...sinistra...destra...sinistra....avanti.....
<>Se continui col destra e sinistra continui a fare un attacco
<>ripetuto...molto utile per tenere a bada i cattivoni.
 
<> A te scoprire le altre possibilita'.....che non sono molte...;()
 



da solo.
Ma le combinazioni non sono molte...per lo piu' cerca di "naturalizzare i
movimenti" in modo che siano fluidi e non scattosi altrimenti non ti
entrano.
Leggi qui sotto....e' in inglese...ma almeno ti fai un'idea ;)
First rule of gothic combat:
Dont be to quick. Take it slower. Learn how to plan your next movement.
Timing does everything.
Lesson One:
The Left-Right-Left Technique
If you quickly press left than right you will miss the right swing.
If you wait until your sword is on the characters right side,
then press right, you will make a fluid right-swing, thus making two
attacks pretty quickly.
You can continue to practice left - right - left - right for awhile.
Lesson Two:
Advancing Forward
Now try to do an advance forward. Instead of pressing left after a
left-right swing, press forward. The character will take one step
forward with a upper swing, resting his weapon on his shoulder.
When you see the weapon resting on his shoulder, press forward again
and he will take another step forward and his sword goes back down
to his left.
When his sword is to the left, press right again, and you will note
that the character swings his sword to the left again in a fluid motion,
just like lesson one. Press right and you will return to the basic
position again (your weapon to the right).
Continue following the Lesson One technique by pressing left again...
left, right, left, right, forward, forward, right, left, right, left...
Feel the blade going a fluid motion while you advance forward.
Practice to always keep the sword in motion so it doesnt stop,
even if you advance.
Without breaks you are not allowing your foe to get near you.
With advancing forward you make sure to push the enemy backwards
and this gives you control over him, and he doesnt have control over you.
You may also use this technique to push larger beasts into a wall,
and when they cannot flee anymore you can start to whipe them
left - right -left - right
(since they cannot escaoe backwards they are trapped)
until they are dead. I killed the Troll at level 5-8 by using
this technique. Only critical hits hurted the Troll,
but the important thing was that the Troll couldnt hurt me.
I also tried the same technique against Swampsharks and it
proved to work very well. I defeated all the swampsharks on shapter 2 by
pushing them up against walls.
Lesson Three:
Movement
While the first two lessons is enough to take out most
enemies in the game, you have one problem, multiple enemies.
A novice will take a few hits, but a master can learn the
skill of evasion. To evade is a technique that can cannot be
teached, but have to be practiced until it comes as a reflex.
You must learn how to be able to make a minor break in your attacks,
while strafing to the right, or the left.
After strafing you must learn how to be able to continue
your fluid motion as teached in lesson one and two.
When fighting multiple enemies, try to take one step
backward after your left/right strafe, and then make a forward
attack. If it hits, good, if it doesnt, dont worry.
Retreat backwards, strafe around, and as soon as you feel a
wall coming up behind you JUMP forward...
With acrobatics this is even easier.
Jump forward, trying to jump between the enemies,
ending up behind them. Run or jump once more forward before
spinning around.
Then continue, strafe left - retreat - forward attack
- retreat - strafe right - retreat - forward attack - retreat...
Lesson Four:
The Spinattack & The Double Swing
Now, there is one more thing to learn. This can be done
in the same fluid movements as above, it only uses a different
combination.
Think of this, you wave the sword
right - left - right - left - forward - forward - left - right
- left - forward - forward. Just like lesson one and two.
You can go on that way forever, forwarding against the enemy.
Its enough to take out most enemies in the game.
But try this one out, when you have pressed forwards twice,
press forward again! Your character will spin around in a
spinning attack! Do it ONCE more for a final left-right doubleswing.
Thus - Forward - Forward - Forward - Forward...
In the end of this sequence your sword will be to the right again,
so you can just continue in the  same fluid motion by pressing
left - right - left right again... Always keep waving, never stop...
Get it?
This last technique might only be available to "master" skilled people.
If this is true you are stuck with the first lessons, for now.
ciao