Newsgroup: it.comp.giochi.rpg
Titolo: Icewind Dale II Announced!

Icewind Dale II Announced!
That's right gamers, Icewind Dale II is coming! Be sure to head on over to
the new website to read all about it! Also, don't forget to mosey on over to
the new forum to post all your thoughts about the upcoming game!
EVVAI
--
C'è solo la Gradinata Nord!!!
Tutti gli altri son Nessuno!!!

Zzzo.
Fregato sul tempo! ;))
Ciao

IRVINE, California, February 04, 2002 - Black Isle Studios, the role-playing
game division of Interplay Entertainment Corp. (NASDAQ: IPLY), announced
today that a sequel to the award-winning computer role-playing game Icewind
DaleT is currently in development and will be distributed by Vivendi
Universal Games in North America. Icewind DaleT II is scheduled to ship to
retail on May 28, 2002.
Icewind Dale II is being created internally at Black Isle Studios and offers
more of the classic dungeon crawl experience, using the Dungeons & Dragons®
license from Wizards of the Coast. Based in part on the series of books by
New York Times best-selling author R.A. Salvatore, Icewind Dale II will
amaze players with new monsters, spells, and areas to explore within the
popular FORGOTTEN REALMS® campaign setting.
Icewind Dale II expands upon gameplay elements found in Icewind Dale,
offering players the ability to hone their combat skills and achieve even
more powerful possessions, spells, and experience. Icewind Dale II hosts a
large variety of new weapons, armor and magical items and features all the
spells from Icewind Dale and its expansion Icewind DaleT: Heart of WinterT.
Additionally, Icewind Dale II includes over 50 new spells such as
Executioner's Eyes and Aegis, bringing the total to over 300 spells.
In addition, over 100 new special items can be found in Icewind Dale II's
elevated "Heart of Fury" mode, first introduced in Icewind Dale: Heart of
Winter. This challenging mode enhances the game's replayability by allowing
players to face intensely difficult and strategic battles with their high
level, battle-hardened characters.
A generation after the events in Icewind Dale, a grave new threat has arisen
in the North; a threat that seeks to cut off the Ten-Towns from the rest of
Faerūn in a bitter power struggle. A vicious horde of goblins, orcs, and
bugbears have gathered beneath the mysterious banner of the Chimera and are
attacking the port town of Targos. The town of Bremen has fallen, goblin
raiders ride the plains, and a stream of refugees are fleeing southwards to
Bryn Shander and beyond. Fearing that they will be overrun, Targos has sent
out a call for all able-bodied adventurers, soldiers, and mercenaries to
sail north to stand with the town's defenders against the encroaching horde,
and it's up to the players' small band of adventurers to save Targos from
destruction. Yet nothing is as it appears and as the shadow of the horde
falls on Targos, the players find themselves drawn into an escalating
conflict that plunges the region of Icewind Dale once again, into war.
Icewind Dale II makes use of a heavily modified version of the award-winning
BioWareT Infinity Engine, originally developed for the Baldur's GateT
series. Modifications to the engine include a variety of features originally
developed for Baldur's GateT II: Shadows of AmnT, including dual-wielding,
class kits, new classes such as the Sorcerer and Monk as well as 3D
technology developed by BioWare. Icewind Dale II introduces new class kits
like the Mercenary, Giant Killer and the Dreadmaster of Bane among others,
plus new sub-races including the Drow and Tiefling.

 Fregato sul tempo! ;))
Chi era, Ronie ?
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