A method for performing static reconciliation for rendering a graphical user interface of an application, the method comprising: receiving , by at least one processor, source code associated with the graphical user interface of an application; compiling the source code into a plurality of rendering instructions for rendering a view hierarchy of the graphical user interface, wherein the view hierarchy defines graphical components of the graphical user interface, and wherein the plurality of rendering instructions include: a set of initial rendering instructions for rendering all static and dynamic graphical components of the view hierarchy, during an initial rendering of the graphical user interface ; and a set of update rendering instructions for rendering the dynamic graphical components, during subsequent renderings of the graphical user interface, and automatically assigning, during compilation of the source code, a respective key to each of one or more of the dynamic graphical components , wherein the set of update rendering instructions for rendering each of the one or more of the dynamic graphical components are uniquely identifiable according to the respective key; executing the set of initial rendering instructions during an initial rendering of the graphical user interface; and during each subsequent rendering of the graphical user interface, executing the set of update rendering instructions to update the one or more of the dynamic graphical components identified by the respective key and refraining from executing the set of initial rendering instructions. receiving , by at least one processor, source code associated with the graphical user interface of an application; compiling the source code into a plurality of rendering instructions for rendering a view hierarchy of the graphical user interface, wherein the view hierarchy defines graphical components of the graphical user interface, and wherein the plurality of rendering instructions include: a set of initial rendering instructions for rendering all static and dynamic graphical components of the view hierarchy, during an initial rendering of the graphical user interface ; and a set of update rendering instructions for rendering the dynamic graphical components, during subsequent renderings of the graphical user interface, and a set of initial rendering instructions for rendering all static and dynamic graphical components of the view hierarchy, during an initial rendering of the graphical user interface ; and a set of update rendering instructions for rendering the dynamic graphical components, during subsequent renderings of the graphical user interface, and automatically assigning, during compilation of the source code, a respective key to each of one or more of the dynamic graphical components , wherein the set of update rendering instructions for rendering each of the one or more of the dynamic graphical components are uniquely identifiable according to the respective key; executing the set of initial rendering instructions during an initial rendering of the graphical user interface; and during each subsequent rendering of the graphical user interface, executing the set of update rendering instructions to update the one or more of the dynamic graphical components identified by the respective key and refraining from executing the set of initial rendering instructions. <EOS>