A floating image display system comprising: a base having a computing platform including a central processing unit (CPU), a graphics processing unit (GPU), and a system memory storing a software code; a display screen controlled by the GPU; a plane mirror facing the display screen at an angle and configured to be spun about an axis perpendicular to a display surface of the display screen ; and a rotor coupled to the plane mirror and a rotor support structure , the rotor configured to be controlled by the CPU to spin the plane mirror ; the CPU configured to execute the software code to: render a two-dimensional graphic on the display screen using the GPU; and spin the plane mirror at a predetermined spin rate to generate a floating image of the 2D graphic, wherein the floating image appears to be a three-dimensional floating image of the 2D graphic to a user viewing the floating image; characterized by : the system further comprising a masking shutter surrounding the base , the display screen , the plane mirror , the rotor and the rotor support structure ; wherein the computing platform is configured to control the making shutter to remain in an opaque state so as to obscure the base , the display screen , the plane mirror , the rotor and the rotor support structure while the plane mirror is spun up to generate the floating image, and to control the masking shutter to transition from the opaque state to a transparent state to reveal the generated floating image appear as if spontaneously generated in space, when the floating image of the 2D graphic is generated. a base having a computing platform including a central processing unit (CPU), a graphics processing unit (GPU), and a system memory storing a software code; a display screen controlled by the GPU; a plane mirror facing the display screen at an angle and configured to be spun about an axis perpendicular to a display surface of the display screen ; and a rotor coupled to the plane mirror and a rotor support structure , the rotor configured to be controlled by the CPU to spin the plane mirror ; the CPU configured to execute the software code to: render a two-dimensional graphic on the display screen using the GPU; and spin the plane mirror at a predetermined spin rate to generate a floating image of the 2D graphic, wherein the floating image appears to be a three-dimensional floating image of the 2D graphic to a user viewing the floating image; render a two-dimensional graphic on the display screen using the GPU; and spin the plane mirror at a predetermined spin rate to generate a floating image of the 2D graphic, wherein the floating image appears to be a three-dimensional floating image of the 2D graphic to a user viewing the floating image; characterized by : the system further comprising a masking shutter surrounding the base , the display screen , the plane mirror , the rotor and the rotor support structure ; wherein the computing platform is configured to control the making shutter to remain in an opaque state so as to obscure the base , the display screen , the plane mirror , the rotor and the rotor support structure while the plane mirror is spun up to generate the floating image, and to control the masking shutter to transition from the opaque state to a transparent state to reveal the generated floating image appear as if spontaneously generated in space, when the floating image of the 2D graphic is generated. <EOS>