Method for presenting a surrounding area of a vehicle , comprising: - spanning a virtual projection surface in a virtual space , the latter representing the surrounding area of the vehicle , - texturizing the virtual projection surface by way of a camera image, which was captured by a camera arranged at the vehicle , - determining a target position in the virtual space corresponding to an object position in the surrounding area of the vehicle at which a virtual object is intended to be imaged in the presentation of the surrounding area of the vehicle , - generating an object texture on the virtual projection surface presenting the virtual object in a distorted presentation, in which the virtual object has a corresponding distortion that an object imaged on the virtual projection surface has if said object is located at the object position , - checking whether the target position in the virtual space is located in front of or behind the virtual projection surface from the perspective of the first virtual camera , and - imaging the virtual projection surface from the perspective of a first virtual camera , which is arranged in the virtual space , in a virtual camera image , wherein the virtual object is spanned as a separate object in the virtual space if the target position in the virtual space lies in front of the virtual projection surface from the perspective of the first virtual camera , wherein the separate object is imaged in the virtual camera image , characterized in that a time point at which the target position lies on the virtual projection surface is identified in the case of a movement of the target position in the virtual space , and at that time point a transition animation is presented, in which the object texture on the virtual projection surface transitions into the separate object. - spanning a virtual projection surface in a virtual space , the latter representing the surrounding area of the vehicle , - texturizing the virtual projection surface by way of a camera image, which was captured by a camera arranged at the vehicle , - determining a target position in the virtual space corresponding to an object position in the surrounding area of the vehicle at which a virtual object is intended to be imaged in the presentation of the surrounding area of the vehicle , - generating an object texture on the virtual projection surface presenting the virtual object in a distorted presentation, in which the virtual object has a corresponding distortion that an object imaged on the virtual projection surface has if said object is located at the object position , - checking whether the target position in the virtual space is located in front of or behind the virtual projection surface from the perspective of the first virtual camera , and - imaging the virtual projection surface from the perspective of a first virtual camera , which is arranged in the virtual space , in a virtual camera image , wherein the virtual object is spanned as a separate object in the virtual space if the target position in the virtual space lies in front of the virtual projection surface from the perspective of the first virtual camera , wherein the separate object is imaged in the virtual camera image , <EOS>