A method of generating data for two- or three-dimensional depiction of at least part of an object, comprising: generating a 3D model of the part of the object while using a 3D image (100a, 100b) of the part of the object; and providing, while using the 3D model, data describing the vertices of the part of the object within the three-dimensional room and describing the color values associated with the vertices, wherein generating the 3D model and providing the data are repeated at a predetermined repetition rate so as to generate a multitude of successive frames, each of which contains the data provided and may be displayed as a 3D sequence, wherein the object is at least a person's face, and the method comprises the following steps for each frame: providing a static facial model of a different person's original face; determining a position of the person's face within the room when generating the 3D image (100a, 100b); superimposing the 3D model of the person's face with the other person's static facial model; in those places where there is no movement, adapting the 3D model of the person's face to the other person's static facial model; characterized by producing, from the 3D image (100a, 100b) of the person's face, a texture which is transparent in those places where there is a movement so as to generate a shadow-mask texture; and semi-transparent texturing of the shadow-mask texture to the adapted 3D model of the person's face, so that a resulting 3D sequence shows, to the human eye, a moving and animated depiction of the original face. generating a 3D model of the part of the object while using a 3D image (100a, 100b) of the part of the object; and providing, while using the 3D model, data describing the vertices of the part of the object within the three-dimensional room and describing the color values associated with the vertices, wherein generating the 3D model and providing the data are repeated at a predetermined repetition rate so as to generate a multitude of successive frames, each of which contains the data provided and may be displayed as a 3D sequence, wherein the object is at least a person's face, and the method comprises the following steps for each frame: providing a static facial model of a different person's original face; determining a position of the person's face within the room when generating the 3D image (100a, 100b); superimposing the 3D model of the person's face with the other person's static facial model; in those places where there is no movement, adapting the 3D model of the person's face to the other person's static facial model; providing a static facial model of a different person's original face; determining a position of the person's face within the room when generating the 3D image (100a, 100b); superimposing the 3D model of the person's face with the other person's static facial model; in those places where there is no movement, adapting the 3D model of the person's face to the other person's static facial model; characterized by producing, from the 3D image (100a, 100b) of the person's face, a texture which is transparent in those places where there is a movement so as to generate a shadow-mask texture; and semi-transparent texturing of the shadow-mask texture to the adapted 3D model of the person's face, so that a resulting 3D sequence shows, to the human eye, a moving and animated depiction of the original face.