Toy vehicle system comprising a toy vehicle and a remote control transmitter, wherein the toy vehicle comprises a drive with at least two drive motors (11, 12), at least two rolling elements (6, 8) for transmitting frictional forces and drive torque to a ground and at least one steering device, and wherein the toy vehicle system additionally comprises a control unit, into which the control input signals of the remote control transmitter are fed and which generates control output signals which act on the drive motors (11, 12) and the at least one steering device, characterised in that the rolling elements (6, 8) can be driven by means of the drive motors (11, 12) to rotate independently of each other about the respective axes of rotation (7, 9), in that the at least one steering device is designed to adjust orientation directions of the axes of rotation (7, 9) relative to the vehicle longitudinal axis, in that a virtual limit static friction force (F m) and a virtual dynamic friction force (F g) between the toy vehicle and the ground can be retrieved in the control unit, wherein the virtual limit static friction force (F m) is less than a corresponding actually transmittable maximum friction force between the rolling elements (6, 8) and the ground, and wherein the virtual dynamic friction force (F g) is less than/equal to the virtual limit static friction force (F m), in that the control unit is designed for a computational driving simulation with the inclusion of the control input signals of the remote control transmitter in such a way - that an uncorrected operating friction force (F b) acting between the toy vehicle and the ground is computationally determined by the control unit and compared to the virtual limit static friction force (F m), - wherein in a normal mode, in which the computationally determined uncorrected operating friction force (F b) is less than the virtual limit static friction force (F m), the driving behaviour of the toy vehicle is computationally simulated at the level of the uncorrected operating friction force (F b) under the local action of a virtual operating friction force (F v), - and wherein in a skid mode, in which the computationally determined uncorrected operating friction force (F b) is more than the virtual limit static friction force (F m), the driving behaviour of the toy vehicle is simulated at the level of the virtual dynamic friction force (F g) under the local action of a virtual operating friction force (F v), and in that the control unit is designed to generate from the computational driving simulation control output signals and to make them act on the drive with the rolling elements (6, 8) and on the steering device in such a way that the toy vehicle executes a driving movement in accordance with to the computational driving simulation under the action of the virtual operating friction force (F v). - that an uncorrected operating friction force (F b) acting between the toy vehicle and the ground is computationally determined by the control unit and compared to the virtual limit static friction force (F m), - wherein in a normal mode, in which the computationally determined uncorrected operating friction force (F b) is less than the virtual limit static friction force (F m), the driving behaviour of the toy vehicle is computationally simulated at the level of the uncorrected operating friction force (F b) under the local action of a virtual operating friction force (F v), - and wherein in a skid mode, in which the computationally determined uncorrected operating friction force (F b) is more than the virtual limit static friction force (F m), the driving behaviour of the toy vehicle is simulated at the level of the virtual dynamic friction force (F g) under the local action of a virtual operating friction force (F v), and in that the control unit is designed to generate from the computational driving simulation control output signals and to make them act on the drive with the rolling elements (6, 8) and on the steering device in such a way that the toy vehicle executes a driving movement in accordance with to the computational driving simulation under the action of the virtual operating friction force (F v).