A computer-enabled method for viewing the effects of a lighting change that is made to a scene of a computer animation, the method comprising: receiving, by one or more processors, a first user input representing a first camera viewpoint from a first camera position, wherein the first camera viewpoint provides a first perspective of the scene, wherein the scene is used to create the computer animation; receiving, by the one or more processors, a second user input representing a second camera viewpoint from a second camera position, wherein the first camera position and the second camera position are different, wherein the second camera viewpoint provides a second perspective of the scene, wherein the first perspective and the second perspective are different; receiving, by the one or more processors, a third user input representing configuration of a light source, wherein the light source affects a visual characteristic of the scene; receiving, by the one or more processors, a fifth user input representing a placement of an additional light source; rendering a first visual representation of the scene, based on the placement of the multiple light sources, from the first camera viewpoint; rendering a second visual representation of the scene, based on the placement of the multiple light sources, from the second camera viewpoint; and receiving, by the one or more processors, a fourth user input representing a change to a visual characteristic of an animation object in the scene; rendering a third visual representation of the scene, wherein the third visual representation is rendered without the change to the visual characteristic of the animation object; rendering a fourth visual representation of the scene, wherein the fourth visual representation is rendered with the change to the visual characteristic of the animation object; displaying side-by-side the first, the second, the third and the fourth visual representations of the scene on a display screen; receiving, by one or more processors, a first user input representing a first camera viewpoint from a first camera position, wherein the first camera viewpoint provides a first perspective of the scene, wherein the scene is used to create the computer animation; receiving, by the one or more processors, a second user input representing a second camera viewpoint from a second camera position, wherein the first camera position and the second camera position are different, wherein the second camera viewpoint provides a second perspective of the scene, wherein the first perspective and the second perspective are different; receiving, by the one or more processors, a third user input representing configuration of a light source, wherein the light source affects a visual characteristic of the scene; receiving, by the one or more processors, a fifth user input representing a placement of an additional light source; rendering a first visual representation of the scene, based on the placement of the multiple light sources, from the first camera viewpoint; rendering a second visual representation of the scene, based on the placement of the multiple light sources, from the second camera viewpoint; and receiving, by the one or more processors, a fourth user input representing a change to a visual characteristic of an animation object in the scene; rendering a third visual representation of the scene, wherein the third visual representation is rendered without the change to the visual characteristic of the animation object; rendering a fourth visual representation of the scene, wherein the fourth visual representation is rendered with the change to the visual characteristic of the animation object; displaying side-by-side the first, the second, the third and the fourth visual representations of the scene on a display screen;