A method for recording and playing back a sequence of events, namely a sporting event on a three-dimensional playing field such as, for example, a soccer match, with the following steps: a) continuous generation of image data of the playing field with at least two or more cameras, wherein each camera each generates a pixel matrix of the playing field or part of the playing field, b) transmission of the image data of the cameras to at least one processing unit having a Region-of-Interest sampling unit, c) selection of image regions and/or pixels of the pixel matrix of a respective camera relevant for tracking of an object on the playing field by the ROI sampling unit on the basis of an algorithm, wherein on the basis of information of said relevant pixels local feature data for said pixels are generated. d) relaying the local feature data of at least two cameras, in particular of all cameras, to at least one higher-level central evaluating unit which subsequently performs the following steps: e) combination of local feature data of the at least two cameras for determination of an object part which has been jointly captured at a specific point in the three-dimensional space in relevant pixels (A 1 -A 8; B 1 -B 8) of said cameras, f) repetition of step e) for local feature data in image regions of the cameras, which image regions adjoin relevant image regions of step c), for obtaining further information of an object part already determined, g) construction of a virtual three-dimensional object in a virtual three-dimensional space on the basis of the object parts determined in steps e) and f), wherein the 3D object is in particular realistic, h) repetition of steps e) to g) for constructing further virtual 3D objects in the virtual 3D space, i) reconstruction of a real event recorded by the cameras in the virtual 3D space by using the virtual 3D objects constructed in steps g) and h), and j) display of the event reconstructed in step i) on an in particular mobile output unit in the form of an image sequence, wherein the object parts, which have been previously determined in steps e) and f), are allocated to three-dimensional reference object parts (9.1-9.13), which are stored in an object database stored in the evaluating unit, wherein the 3D reference object parts (9.1-9.13) are each defined as a part of three-dimensional reference objects, wherein the position and location of the 3D reference object parts (9.1-9.13) in the virtual 3D space are adapted to the position and location of the object parts determined in steps e) and f), and subsequently a respective virtual 3D object is constructed by means of the adapted 3D reference object parts (9.1-9.13) in the virtual 3D space, characterised in that in the evaluating unit a reference dataset is stored in which information regarding specific object parts, such as in particular color design and/or pattern of a player's jersey and /or a soccer ball and/or hair or skin color of a player, or regarding predetermined types of object parts, such as in particular different physiognomies of players, are stored, wherein the display of the virtual 3D objects in step j) is adapted depending on the information of the reference dataset, wherein on the basis of the information of the reference dataset a texture, such as in particular a color scheme or a sampling of the of the virtual 3D objects, is adapted for the display in step j). a) continuous generation of image data of the playing field with at least two or more cameras, wherein each camera each generates a pixel matrix of the playing field or part of the playing field, b) transmission of the image data of the cameras to at least one processing unit having a Region-of-Interest sampling unit, c) selection of image regions and/or pixels of the pixel matrix of a respective camera relevant for tracking of an object on the playing field by the ROI sampling unit on the basis of an algorithm, wherein on the basis of information of said relevant pixels local feature data for said pixels are generated. d) relaying the local feature data of at least two cameras, in particular of all cameras, to at least one higher-level central evaluating unit which subsequently performs the following steps: e) combination of local feature data of the at least two cameras for determination of an object part which has been jointly captured at a specific point in the three-dimensional space in relevant pixels (A 1 -A 8; B 1 -B 8) of said cameras, f) repetition of step e) for local feature data in image regions of the cameras, which image regions adjoin relevant image regions of step c), for obtaining further information of an object part already determined, g) construction of a virtual three-dimensional object in a virtual three-dimensional space on the basis of the object parts determined in steps e) and f), wherein the 3D object is in particular realistic, h) repetition of steps e) to g) for constructing further virtual 3D objects in the virtual 3D space, i) reconstruction of a real event recorded by the cameras in the virtual 3D space by using the virtual 3D objects constructed in steps g) and h), and j) display of the event reconstructed in step i) on an in particular mobile output unit in the form of an image sequence,