A system (1,81) for controlling a plurality of lighting devices included in an entertainment group, said plurality of lighting devices being controlled, in an entertainment mode, to render dynamic light effects corresponding to audio and/or video content being rendered on a media rendering device, said system (1,81) comprising: at least one input interface (13,23,83); at least one output interface (14,24,84); at least one processor (15,25,85) configured to: - identify, via said at least one input interface (13,23,83), said plurality of lighting devices included in said entertainment group, - assign a first subset of said plurality of lighting devices to a first group and a second subset of said plurality of lighting devices to a second group according to one or more grouping criteria, said first subset of lighting devices not overlapping completely with said second subset of lighting devices, - control, via said at least one output interface (14,24,84), using a first communication protocol, said first group of lighting devices to render a first subset of said dynamic light effects in said entertainment mode, and - control, via said at least one output interface (14,24,84), using a second communication protocol, said second group of lighting devices to render a second subset of said dynamic light effects in said entertainment mode, wherein said at least one processor (15,25,85) is configured to determine distances between said system (1,81) and each of said plurality of lighting devices and assign said plurality of lighting devices to said groups based on said distances. at least one input interface (13,23,83); at least one output interface (14,24,84); at least one processor (15,25,85) configured to: - identify, via said at least one input interface (13,23,83), said plurality of lighting devices included in said entertainment group, - assign a first subset of said plurality of lighting devices to a first group and a second subset of said plurality of lighting devices to a second group according to one or more grouping criteria, said first subset of lighting devices not overlapping completely with said second subset of lighting devices, - control, via said at least one output interface (14,24,84), using a first communication protocol, said first group of lighting devices to render a first subset of said dynamic light effects in said entertainment mode, and - control, via said at least one output interface (14,24,84), using a second communication protocol, said second group of lighting devices to render a second subset of said dynamic light effects in said entertainment mode, - identify, via said at least one input interface (13,23,83), said plurality of lighting devices included in said entertainment group, - assign a first subset of said plurality of lighting devices to a first group and a second subset of said plurality of lighting devices to a second group according to one or more grouping criteria, said first subset of lighting devices not overlapping completely with said second subset of lighting devices, - control, via said at least one output interface (14,24,84), using a first communication protocol, said first group of lighting devices to render a first subset of said dynamic light effects in said entertainment mode, and - control, via said at least one output interface (14,24,84), using a second communication protocol, said second group of lighting devices to render a second subset of said dynamic light effects in said entertainment mode, wherein said at least one processor (15,25,85) is configured to determine distances between said system (1,81) and each of said plurality of lighting devices and assign said plurality of lighting devices to said groups based on said distances.