Method for presenting a surrounding area of a vehicle, comprising: - spanning a virtual projection surface in a virtual space, the latter representing the surrounding area of the vehicle, - texturizing the virtual projection surface by way of a camera image, which was captured by a camera (3, 4, 5, 6) arranged at the vehicle, - determining a target position in the virtual space corresponding to an object position in the surrounding area of the vehicle at which a virtual object is intended to be imaged in the presentation of the surrounding area of the vehicle, - generating an object texture on the virtual projection surface presenting the virtual object in a distorted presentation, in which the virtual object has a corresponding distortion that an object imaged on the virtual projection surface has if said object is located at the object position, - checking whether the target position in the virtual space is located in front of or behind the virtual projection surface from the perspective of the first virtual camera, and - imaging the virtual projection surface from the perspective of a first virtual camera, which is arranged in the virtual space, in a virtual camera image, wherein the virtual object is spanned as a separate object in the virtual space if the target position in the virtual space lies in front of the virtual projection surface from the perspective of the first virtual camera, wherein the separate object is imaged in the virtual camera image, characterized in that a time point at which the target position lies on the virtual projection surface is identified in the case of a movement of the target position in the virtual space, and at that time point a transition animation is presented, in which the object texture on the virtual projection surface transitions into the separate object. - spanning a virtual projection surface in a virtual space, the latter representing the surrounding area of the vehicle, - texturizing the virtual projection surface by way of a camera image, which was captured by a camera (3, 4, 5, 6) arranged at the vehicle, - determining a target position in the virtual space corresponding to an object position in the surrounding area of the vehicle at which a virtual object is intended to be imaged in the presentation of the surrounding area of the vehicle, - generating an object texture on the virtual projection surface presenting the virtual object in a distorted presentation, in which the virtual object has a corresponding distortion that an object imaged on the virtual projection surface has if said object is located at the object position, - checking whether the target position in the virtual space is located in front of or behind the virtual projection surface from the perspective of the first virtual camera, and - imaging the virtual projection surface from the perspective of a first virtual camera, which is arranged in the virtual space, in a virtual camera image, wherein the virtual object is spanned as a separate object in the virtual space if the target position in the virtual space lies in front of the virtual projection surface from the perspective of the first virtual camera, wherein the separate object is imaged in the virtual camera image,