A method of providing fire support command and control for a small unit operations, comprising: a) displaying on a graphical user interface of a computer system a geographical representation of a battle space using a map; b) displaying on said map one or more strike asset icons (1000a - 1000e) representing strike assets which are geographically dispersed within said battle space, c) displaying on said map at least one said target icon representing a target within said battle space that has been selected based on a user input to said computer system; d) receiving at said computer system a user input selectively identifying one of a plurality of desired effects upon said target; said desired effect specifying a target state to be achieved at a completion of a mission; e) in a planning process involving at least one user input to said computer system, defining a fire solution by assigning one or more of said strike assets (1000a - 1000e) capable of engaging the target for carrying out the desired effect; f) graphically conveying fire mission planning information to said user during said planning process on said graphical user interface by selectively displaying one or more graphic elements, each having a predetermined meaning, in combination with a said target icon; g) said fire planning information including at least one graphic element displayed on said map configured to selectively indicate which of said desired effects has been specified by said user input, which of said strike assets has been assigned to said target, and a relative portion of said desired effect which will be achieved based on the assigning of said one or more said strike assets. a) displaying on a graphical user interface of a computer system a geographical representation of a battle space using a map; b) displaying on said map one or more strike asset icons (1000a - 1000e) representing strike assets which are geographically dispersed within said battle space, c) displaying on said map at least one said target icon representing a target within said battle space that has been selected based on a user input to said computer system; d) receiving at said computer system a user input selectively identifying one of a plurality of desired effects upon said target; said desired effect specifying a target state to be achieved at a completion of a mission; e) in a planning process involving at least one user input to said computer system, defining a fire solution by assigning one or more of said strike assets (1000a - 1000e) capable of engaging the target for carrying out the desired effect; f) graphically conveying fire mission planning information to said user during said planning process on said graphical user interface by selectively displaying one or more graphic elements, each having a predetermined meaning, in combination with a said target icon; g) said fire planning information including at least one graphic element displayed on said map configured to selectively indicate which of said desired effects has been specified by said user input, which of said strike assets has been assigned to said target, and a relative portion of said desired effect which will be achieved based on the assigning of said one or more said strike assets.