Method of providing entry points for a video data stream, - the video data stream comprising a multitude of sub-streams, which multitude represents one stream of 3D video data and comprises at least one 2D sub-stream that comprises an independently encoded 2D version of the 3D video data and at least one auxiliary sub-stream that comprises a dependently encoded part of the 3D video data representing a depth information data stream or representing either one left view or one right view while the 2D sub-stream represents the other one of one left view or one right view; the method comprising, - defining entry points in the video data stream, in which the entry points are defined at a distance in time from each other for enabling 3D trickplay being a rendering mode of the 3D video data at a speed different from the original speed by retrieving and decoding non-adjacent fragments of the 2D sub-stream and retrieving and dependently decoding corresponding fragments of the auxiliary sub-stream based on retrieving the entry points; - storing the defined entry points by storing entry point addresses giving the location of the defined entry points, characterized in that the method comprises - storing the 2D sub-stream and the auxiliary sub-stream separately on a record carrier, - generating an entry point table comprising associating the entry point table with the 3D video data by defining main entry points in the 2D sub-stream and auxiliary entry points in the auxiliary sub-stream, and - storing the entry point table on the record carrier for enabling said 3D trickplay based on retrieving the main entry points and the auxiliary entry points from the stored entry point table. - the video data stream comprising a multitude of sub-streams, which multitude represents one stream of 3D video data and comprises at least one 2D sub-stream that comprises an independently encoded 2D version of the 3D video data and at least one auxiliary sub-stream that comprises a dependently encoded part of the 3D video data representing a depth information data stream or representing either one left view or one right view while the 2D sub-stream represents the other one of one left view or one right view; the method comprising, - defining entry points in the video data stream, in which the entry points are defined at a distance in time from each other for enabling 3D trickplay being a rendering mode of the 3D video data at a speed different from the original speed by retrieving and decoding non-adjacent fragments of the 2D sub-stream and retrieving and dependently decoding corresponding fragments of the auxiliary sub-stream based on retrieving the entry points; - storing the defined entry points by storing entry point addresses giving the location of the defined entry points, characterized in that the method comprises - storing the 2D sub-stream and the auxiliary sub-stream separately on a record carrier, - generating an entry point table comprising associating the entry point table with the 3D video data by defining main entry points in the 2D sub-stream and auxiliary entry points in the auxiliary sub-stream, and - storing the entry point table on the record carrier for enabling said 3D trickplay based on retrieving the main entry points and the auxiliary entry points from the stored entry point table.