A method for observing a virtual environment on a near eye display being generated from images captured at a geographic location that is remote from the near eye display, wherein at least a first camera module and a second camera module are used to capture different perspectives of the geographical location, the method comprising: receiving first camera information captured by the first camera module that is indicative of visual information from a first camera location; causing display, on a near eye display, of a virtual environment generated by using the first camera information; receiving second camera information captured by the second camera module that is indicative of visual information from a second camera location, being different from the first camera location; identifying an object (308, 508) that is represented in the first camera information and represented in the second camera information; receiving an object selection input performed by a user of the near eye display that designates a representation of the object from the first camera information; receiving an object movement input corresponding to a user input that is indicative of movement in relation to the object (308, 508); wherein the object movement input is one of a rotational input or a translational input, and the object movement input is either a gesture input, gaze input or head tracking input; and if the object movement input is a rotational input, the direction of the object movement input is a rotational direction around the object, and the direction from the first camera location to the second camera location corresponds to the rotational direction around the object (308, 508), and if the object movement input is a translational input, the direction of the object movement input is a translational direction from the object, and the direction from the first camera location to the second camera location corresponds to the translational direction from the object; and causing transition from display of the first camera information to display of the second camera information based, at least in part, on the receipt of the object movement input. receiving first camera information captured by the first camera module that is indicative of visual information from a first camera location; causing display, on a near eye display, of a virtual environment generated by using the first camera information; receiving second camera information captured by the second camera module that is indicative of visual information from a second camera location, being different from the first camera location; identifying an object (308, 508) that is represented in the first camera information and represented in the second camera information; receiving an object selection input performed by a user of the near eye display that designates a representation of the object from the first camera information; receiving an object movement input corresponding to a user input that is indicative of movement in relation to the object (308, 508); wherein the object movement input is one of a rotational input or a translational input, and the object movement input is either a gesture input, gaze input or head tracking input; and if the object movement input is a rotational input, the direction of the object movement input is a rotational direction around the object, and the direction from the first camera location to the second camera location corresponds to the rotational direction around the object (308, 508), and if the object movement input is a translational input, the direction of the object movement input is a translational direction from the object, and the direction from the first camera location to the second camera location corresponds to the translational direction from the object; and causing transition from display of the first camera information to display of the second camera information based, at least in part, on the receipt of the object movement input.