A game token tray system comprising: a game token tray comprising: an upper tray, wherein game tokens, in which respective radio frequency tags are embedded and to which respective identification information is assigned, can be placed onto and removed from the upper tray during settlement of a game; and a lower tray in which the game tokens are storable; a first reader, wherein the first reader is configured to read the identification information assigned to the game tokens from the RF tags of the game tokens while the game tokens are on the lower tray; a second reader that is a different reader from the first reader, wherein the second reader is configured to read the identification information of the game tokens while the game tokens are on the upper tray; and a controller, wherein: the controller is configured to determine a total amount of the game tokens placed on the game token tray by using the identification information read by the first reader and the identification information read by the second reader; the upper tray and the lower tray are configured to be in a stacked state in which the upper tray is stacked on the lower tray and in an open state in which the game tokens can be placed onto and removed from the lower tray; and the first reader is configured so that the RF tags of the game tokens placed on the upper tray are not readable by the first reader when the upper and lower trays are in the stacked state, or the second reader is configured so that the identification information of the game tokens placed on the lower tray are not readable by the second reader when the upper and lower trays are in the stacked state. a game token tray comprising: an upper tray, wherein game tokens, in which respective radio frequency tags are embedded and to which respective identification information is assigned, can be placed onto and removed from the upper tray during settlement of a game; and a lower tray in which the game tokens are storable; an upper tray, wherein game tokens, in which respective radio frequency tags are embedded and to which respective identification information is assigned, can be placed onto and removed from the upper tray during settlement of a game; and a lower tray in which the game tokens are storable; a first reader, wherein the first reader is configured to read the identification information assigned to the game tokens from the RF tags of the game tokens while the game tokens are on the lower tray; a second reader that is a different reader from the first reader, wherein the second reader is configured to read the identification information of the game tokens while the game tokens are on the upper tray; and a controller, wherein: the controller is configured to determine a total amount of the game tokens placed on the game token tray by using the identification information read by the first reader and the identification information read by the second reader; the upper tray and the lower tray are configured to be in a stacked state in which the upper tray is stacked on the lower tray and in an open state in which the game tokens can be placed onto and removed from the lower tray; and the first reader is configured so that the RF tags of the game tokens placed on the upper tray are not readable by the first reader when the upper and lower trays are in the stacked state, or the second reader is configured so that the identification information of the game tokens placed on the lower tray are not readable by the second reader when the upper and lower trays are in the stacked state. the controller is configured to determine a total amount of the game tokens placed on the game token tray by using the identification information read by the first reader and the identification information read by the second reader; the upper tray and the lower tray are configured to be in a stacked state in which the upper tray is stacked on the lower tray and in an open state in which the game tokens can be placed onto and removed from the lower tray; and the first reader is configured so that the RF tags of the game tokens placed on the upper tray are not readable by the first reader when the upper and lower trays are in the stacked state, or the second reader is configured so that the identification information of the game tokens placed on the lower tray are not readable by the second reader when the upper and lower trays are in the stacked state.