Is Ikumi Nakamura’s Name On The Ghostwire: Tokyo Credits?

Most people remember Ghostwire: Tokyo not because of its aesthetics, but because of the way it was presented at E3 2019 from its ex-creative director Ikumi Nakamura, who was adored by the public and the internet.
She left developer Tango Gameworks three months later due to the pressure of work life negatively impacting her health.
The question remains: now that Ghostwire: Tokyo has been reviewed by the media, is her name still in the credits? Well, based on her prominence online, here’s your answer:

Yes, her name is in the credits under the “Special Thanks” category. She’s one of the 21 people in that section. Guess the ties between her and her colleagues are still pretty tight, considering her past with Clover Studios and PlatinumGames means she worked with former Capcom and PlatinumGame colleagues.
We should bring up that game credits is still a sticky subject, given that employees who leave before a game or project ships risk losing their names from the game credits. Or in the case of live service/mobile games, your name will be removed in a newer version of a game if you only worked on an earlier version of that game. There really isn’t any big regulation in workers keeping their credits on a product or title beyond guidelines set by the International Game Developers Association.
I can tell you from industry experience that the policy of removing people’s names if they quit is pretty common and is usually kept hush-hush. Quitting the game company during the final stretches of a project and a month before launch is also a big no-no and your name would most likely be removed from the credits, no matter how important or grave the reason was. Unless you’re a high-profile name like Ikumi Nakamura, you’re going to get cut out of the credits if you don’t stick around for the project post-shipping and launch.
On a related note, Ikumi Nakamura has started a new game studio called Unseen. Ghostwire: Tokyo will be out later this week; here’s our review.


Destiny 2 Beyond Light Gets New Loot & PvP Changes After Community Outcry

As cool as Stasis powers are in Destiny 2 Beyond Light, they’re pretty broken in PvP. Plus, the latest expansion from Bungie isn’t churning out the loot people expect from a new and large update.
Thankfully, Bungie is sorting that out and bringing some old guns back into the rotation. Patch notes on the latest update include the following:

Remove all legendary weapons that hit their infusion cap at the end of this season,
Add all of the Seventh Seraph weapons from Season 10,
Add all of the Season 11 seasonal and planetary reprisal weapons,
Weight drop chances so the newer an item is, the more likely it is to drop.

The biggest change and hotfix is the PvP bit, where Stasis gets a much-deserved balancing. Previously if you’re in Stasis from an enemy’s move, it’s pretty hard to get out of it until it’s too late.
Stasis Changes

Stasis Breakout Damage reduced (110->90hp).
Penumbral Blast (Stasis Warlock Melee)â€¯projectileâ€¯speedâ€¯reduced by 20%.
Penumbral Blast (Stasis Warlock Melee)â€¯range reduced (wasâ€¯28mâ€¯nowâ€¯16m).
Winter Wrath (Stasis Warlock Super) duration reduced (30s -> 24s).
Winters Wrath Light Attack (Stasis Warlock Super) cost reduced (5% per burst -> 4.5% per burst).
Cold Snapâ€¯seekerâ€¯speed reducedâ€¯by 23%.

Against Guardians

Cold Snap freeze duration lowered (4.75s -> 1.35s).
Ice Flare Bolts freeze duration lowered (4.75s -> 1.35s).
Penumbral Blast (Stasis Warlock Melee) freeze duration lowered (4.75s -> 1.35s).
Winters Wrath Heavy attack (Stasis Warlock Super) no longer affects players who are not encased.

Hopefully, this will make The Crucible less of a mess.
For more on Destiny 2 Beyond Light, check out our legendary loot guide.


Sword Art Online: Last Recollection Launching 5 October

Bandai Namco has announced that Sword Art Online: Last Recollection will be launching on PS5, PS4, Xbox Series X | S, and Xbox One on 5 October with the Steam version following the next day, 6 October.

Physical-Exclusive Early Purchase & Digital Pre-Order Bonuses
To sweeten the deal, Bandai Namco has announced physical-exclusive early purchase and digital pre-order bonuses for the game. On top of that, a new music video for the game’s theme song VITA by ReoNa has been released. The music video features never-before-seen footage, providing a 10-year history of the anime and game.
But wait, there’s more! The weapon type 1-Handed Blade can be changed to any of the following skins in-game:

Weapon Skin: Elucidator
Weapon Skin: Dark Repulser
Weapon Skin: Remaining Heart
Weapon Skin: Rainbow Blade Ex Eterna
Weapon Skin: Aetherial Glow

For those who are new to Sword Art Online, it’s a popular anime series that follows the adventures of Kirito, a young protagonist, within a next-generation Virtual Reality Massively Multiplayer Online Role-Playing Game known as Sword Art Online.
This latest entry in the series is based on an all-new “War of Underworld” story arc unique to this game, featuring more characters and episodes than ever before, portraying a setting different from that of the source material and anime.
In Sword Art Online: Last Recollection, the virtual world of Underworld, designed to give birth to the supreme AI known as A.L.I.C.E., is under threat of annihilation. The gate dividing the Human Realm and the Dark Territory has been opened, causing the shadow of war to be cast over the two realms. A tale of life itself is about to unfold, with the answers to many questions shrouded in mystery. So, will you join Kirito and his companions on this thrilling adventure and find out what happens?


Dark Souls’ Hidetaka Miyazaki Has Words About Bloodborne 2 & Other Dark Souls Things

It’s always good to find out more backstory & thought processes about an already-launched game from its creator. Especially if it’s a tough-as-heck series like Dark Souls and Bloodborne.
GameSpot Brazil got a few quotes from creator Hidetaka Miyazaki regarding his past works that destroyed many a controller, and they’re worth highlighting. So let’s break it down:
What He Would Change In Bloodborne In Retrospect
“[If I had to improve on some things in Bloodborne, it would be the] Chalice Dungeons and the Blood Gems. I wished they were a bit more detailed and worked on more thoroughly. I see the possibility of adding more to these mechanics. ”

His Thoughts On A Bloodborne 2
“(Laughs) Bloodborne 2…Unfortunately, it’s not up to me.”
On His Favourite Creation From Dark Souls To Sekiro

“This is a very hard question, and, comparatively, it’s like you had three or four children and someone asked: “which one is prettier?”. I’m gonna answer all of them (laughs).
But if I were to say which one stayed in my heart the most, it’s Bloodborne. It’s the one that marked me the most. I believe I did it my way, the way I wanted.”
His Favourite Boss In All Of His RPGs

“It’s Old Monk from Demon’s Souls. This has a unique system, where the player will face other players. Back then, this wasn’t a common system, so I received a few complaints and warnings.

But at the end of the day, players liked it a lot, it was very different. So it’s the one that stayed with me the most.”
(FYI Old Monk is the toughest boss to fight online, yet the easiest to defeat offline)

How He Designs Bosses In A Soulsborne Game
“What usually happens is: first comes the design. But, when I more or less have the design concept down, I ask the designer to do the art. Then I’ll already tell them what they need, and what kind of boss it’ll be.
I describe the bare minimum this boss needs, and the rest I leave to the designer. Because I believe this adds even more to the originality. Since if I intrude too much, we’ll end up focusing on the game’s development logic. I let the designer work on whatever comes up in their head, I think this way we get something more unique.”
His Two Tips On Being A Game Developer
“First, I believe that the game itself is a kind of media content that brings many possibilities.
And this happens for two reasons. First of all, the game reflects cutting edge technology, so the more the technology advances, this ends up reflected in the games.
Secondly, it’s time. I believe people have more spare time, and how they use that time to do something, I think games give a little extra value in this way of using your time and enriches life with fun.
Another tip is that I also played a lot of video games before starting to develop them. And what I have to say is that making games is like a game itself, and this is very cool. So I believe people who really enjoy games, and want to invest in that career, won’t end up disappointed or sad because they’ll always be playing.

To put it briefly, making games is an area with a lot of possibilities, and it’s a lot of fun. So, good luck, and work hard.”


Game Boy & Game Boy Advance Games To Come Out On Nintendo Switch Later Today

Nintendo will be releasing old and classic Game Boy and Game Boy Advance titles in their monochrome/coloured glory onto the Nintendo Switch. It’ll be out later today after the current Nintendo Direct presentation today.
For the Game Boy titles, you can use either the original Game Boy, Game Boy Pocket, or Game Boy Color filter to view the games at any time. And you can play together locally or online.
The list of games from the Game Boy includes:

Tetris
Super Mario Land 2
The Legend of Zelda: Link’s Awakening DX
Gargoyle’s Quest
Game & Watch Gallery 3
Alone in the Dark: A New Nightmare
Metroid II: Return of Samus
Wario Land 3
Kirby’s Dream Land

Game Boy Advance will be added to the Nintendo Switch Online + Expansion Pack. Local and online play is also supported.

Game Boy Advance titles include:

Super Mario Advance 4
Warioware Inc.
Kuru Kuru Kururin
Mario Kart: Super Circuit
Mario & Luigi: Superstar Saga
The Legend of Zelda: The Minish Cap

More games will be added in the future from both the Game Boy and Game Boy Advance.


Overwatch League Going Global In 2020

The Overwatch League (OWL) 2019 Stage 3 Playoffs just ended with the Shanghai Dragons bringing home the US$200,000 grand prize. The fourth and final stage of OWL 2019 will start on 25 July 2019 and as the season is nearing its end, Blizzard has decided to make an early announcement that details the next season.
OWL 2020
The third season of OWL will be done quite differently compared to the last two seasons. The biggest difference being that the league is “going global”. Blizzard is aiming for a home-and-away style that’s similar to how traditional sports are played.
Eeach team will be hosting at least two homestands where they’ll play multiple weekend matches on their home turf. Dallas Fuel will be one of the teams hosting five homestands, the maximum amount. There will be a total of 52 homestand events throughout the season.
Team division based on Conferences will still continue but will be further divided into regional Divisions. Like this:

Each week, multiple teams will go to a designated host city. The home team’s matches will become the highlight of each homestand but the away teams will also go up against each other. Some fans are worried that this might cause a low crowd attendance for matches not featuring the home team especially in cases where two Asian teams are matched up in an American city.
Photo from Atlanta Reign.
Blizzard is confident that fans will still turn up to watch the matches. In April 2019, the first OWL homestand event was held in Dallas and they managed to sell out 4,500 tickets. More recently in early July, the fifth week matches of OWL 2019 Stage 3 were played in Atlanta and all 2,750 seats of the Cobb Energy Performing Arts Centre were completely filled. These events were pretty much experiments for Blizzard to test their OWL 2020 idea.
Photo from Dallas Fuel.
The season will no longer be split into stages and there will be matches every week from February to August 2020. To make sure teams get enough rest, there will be respective bye weeks for each team. The decision to reduce number of matches played for a team from 40 to 28 will continue in 2020.
So what does this announcement mean for fans in Asia, for example? Well if our guess is correct, thanks to the abundance of Asian-based teams especially in China (Chengdu, Shanghai, Guangzhou etc), watching the pros are now more accessible. We won’t need to fly across the Pacific to watch the OWL live and instead, have the option to fly over to Seoul or Shanghai for that whiff of world-class Overwatch action.
For more information, you can read the official announcement here.


The Pathless & Its Vast Frontiers Will Bring Out The Adventurer In You

Platforms: PC, PS5, iOS
Genre: Indie action-adventure from the folks behind Abzu
For all of its expansive maps and lush visuals, action-adventure game The Pathless is really short. Clocking in at about 5 hours or less, you can play through the main story where you’re a lone archer trying to rid the giant forest island of the Godslayer’s red miasma corruption that’s messing up its giant animal guardians and peace. You also befriend an eagle who aids you, so there’s a lot at stake here in this simple tale that echoes your Legends of Zelda. Except that it’s short and will only occupy parts of your weekend.
That’s the only bad thing I can say about The Pathless, because everything from its nonlinear approach to its puzzles are well-thought-out and just immerses you in its beauty & Austin Wintory-crafted tribal-slash-ambiance soundtrack.
Nock, Nock

As a pro archer, you can arch and fire your bow without so much as aim; you just target what’s convenient to you, hold the right trigger button, and let go when the target is fully red. What exactly will you be shooting at? Apart from switches with eye marks on them, you also shoot down talismans that appear on the map. These floating mysteries help recharge your sprint meter and also gives you a slight dash boost. Yes, you will be doing a lot of dashing and sprinting in the vast outlands and lush forests of The Pathless.
Since you cannot regenerate said meter, you’ll need to run, fire your bow multiple times at consecutive targets, and have the talismans fill up your meter so that you can keep your momentum. Some areas and tricky-to-reach areas require you to make use of these talismans and your elite archer skills so that you can gain enough speed to reach these areas. You’ll also need to shoot down the corrupted giant animals in boss segments; those are a whole lot of fun and will test your running-and-talisman-shooting skills. You’ll also feel like an elite pulling off trick shots from afar while you’re up in the air or skidding with your knees like the late Eddie Van Halen.
Your eagle isn’t just some freeloading freebird; it can help you glide and flap upwards to extended heights, carry and reposition objects for you for puzzle bits, and also do a glowing light burst bit that wards off the corruption. The bird also needs a bit of maintenance since it needs cleaning up after corruption-related segments. They come few and far between, but it’s always nice to stroke your giant bird after it gets all messy.

While you can’t really die in The Pathless game-wise, you can get stuck if you can’t figure out the puzzle and boss segments. As such, this is a game for everyone who wants an action-adventure exploratory-savvy experience but without harsh penalties. The Pathless is still challenging in its own unconventional right.
Some of these brain teasers and ruins require you to shoot your arrow through literal hoops to activate the switch at the end, while others require your bird to help reposition deflecting mirrors to set certain switches on fire with your arrow. Some even deactivate the use of your bird’s glide and flap, requiring you to make use of the talismans for that needed jump boost for that hard-to-reach platform.
There are some areas that require extra height flaps, meaning you need to collect yellow “experience” points from all over the map to add more flaps to your bird. You can acquire these either through solving special puzzle rooms set in ruins or do time trials highlighted by a cluster(?) of butterflies.
While it won’t take up your entire evening, you still need to put in the extra work just exploring most of the lush island and its nature-laden eye candy. They’re also fun to do and attempt thanks to the easy and flexible controls. Protip: play this on a controller; the keyboard and mouse setup feels unnatural for a game of this tailoring.
Eagle Vision

The Pathless may not be completely meaty, and can be annoying at times with its padded out stealth sequences where you have to fetch your bird to safety from a roaming corrupted beast. However, its presentation, its challenges and puzzles, and its unique one-two archer-and-falcon punch are noteworthy enough to pick it up as either a PC indie darling or a lovely launch title for your newly-acquired PS5.
In other words, take flight.
Pros

Lovely aesthetics.
Expansive & secret-filled island to explore in.
Bow-and-arrow and sprint mechanics are top-notch.
Eagle companion is cute & helpful.

Cons

Very short game.
Padded-out stealth sequences.

Final Score: 80/100


Baldur’s Gate 3 Delayed To 2023 For Full Release

Larian has confirmed that Baldur’s Gate 3 has been delayed to sometime in 2023 for its full release, which means that it will remain in Steam Early Access for a while longer. It is currently available on Steam Early Access for RM219.
In a statement to PC Gamer, Larian said:
“Our internal goal post for release is a quality bar rather than a date. A ton of progress has been made towards that quality bar over the past year in Early Access, but we know many players are waiting for an actual date.
That date will come when weâ€™re even closer to meeting our goal, but right now our expectation is that Baldur’s Gate 3 will be released out of Early Access in 2023.”
This announcement comes alongside the major Patch #7. Here are some highlights, but check out the full patch notes:

Added the Barbarian class with two new subclasses – Berserker and Wildheart.

Berserker:
Grow your Rage into a relentless frenzy and gain the ability to deal additional damage in the heat of battle. When you are filled with Rage, you can use improvised weapons as a bonus action to do extra damage.

Wildheart:
Draw from the power of your Bestial Heart and wield ferocious combat abilities inspired by the eagle, elk, tiger, bear, or wolf. As a Wildheart Barbarian, you can flaunt unique facial piercings based on which animal you choose to guide you.
Overhauled the HUD UI. We are continually refining and improving all of these new features, but we’re excited for you to try them out!
Designed a brand new hotbar to better help you explore all the options and features your characters have to offer. The hotbar, now more intuitive and less cluttered, allows you to thematically collect common actions, class-specific actions, and spells and items into â€˜Decksâ€™. Weâ€™re also working on â€˜Custom Decksâ€™, which allow you to fully customise your hotbar tabs – you can dip your toes into this feature through the custom deck weâ€™ve made available. The new hotbar also allows for resource-based filtering, especially useful in combat.
Introduced brand new Character Sheet and Party Panel views, which combine the old Equipment, Inventory, and Stats panels. You can now continue to play while you have these open and move them around the screen as needed.
Added extensive quality-of-life search filters for items, weapons, and abilities.
Updated the Turn Order UI to appear at the top-centre of the screen and allow for scrolling.
Added a Party Management panel (and an associated tooltip) below the party member portraits that includes toggles for Group Mode and Group Sneak.
Vertically aligned the party member portraits.
The minimap is now a circle – the most noble shape.
Added new melee combat options.

Thrown weapons:
You can now throw a new class of weapons from a distance. Thrown Weapons like Daggers, Javelins, Handaxes, and Spears do damage based on their Damage stats rather than their weight. Barbarians will begin the game with two Handaxes in addition to their primary Greataxe weapon.

Improvised weapons:
You can now attack by using furniture, instruments, animals, limbs, and NPCs as Improvised Melee Weapons.

Expanded throwing:
You can now throw objects or characters that weigh up to three times your Strength ability score. The range of the throw scales based on your Strength and the objectâ€™s weight. Rile enemies up by throwing a badger at them or yeet a goblin to test their aerodynamics.
Placed 24 new hand-crafted Magical Loot items throughout the world. Seek out the Hamarhraft – an Uncommon Maul that deals 1d4 Thunder damage within a 10ft radius upon landing after a Jump. Or find a pair of Linebreaker Boots and gain +1 melee damage for one turn after a Dash.
Implemented a new â€˜Room Portalâ€™ system, which conceals the details of characters and objects in closed-off or unexplored rooms. This brings more surprise and tension to exploration.
Added new music.
Added a new live orchestral suite to the Character Creation playlist.
Added new ambient pieces to Grymforge.
Added a new piece to the main Camp.
Added brand new spell-casting animations that are tailored to each spell-casting class, giving each class a unique look.
Improved the detection of light and dark areas.
You are now less likely to miss during combat in lit regions.
Your ability to hide from NPCs is now more accurately affected by how dark it is.
Improved how Darkvision is visualised: characters with Darkvision can now see in the dark via a cone of vision.
Improved cinematic pacing and visuals.
Refined animations and cameras across nearly 700 cutscenes.
Implemented over 400 new animations.
Improved animal and creature animations across over 200 interactive dialogues.
Added Barbarian reactivity to interactive dialogues.
Re-recorded and remastered portions of the narratorâ€™s voice-over audio.
And the update weâ€™ve all been waiting for: weâ€™ve improved the chicken wing flap SFX and enhanced the VO for nervous squawking to bring you a truly authentic depiction of chicken anxiety.

In the meantime, you can check out our interview with Larian Studios head Swen Vincke below:


Sons Of The Forest: Rope Gun Location

Sons Of The Forest has ziplines that can bring you to areas with treasure and loot to help you in your survival adventure journey. However, you need to find an item to use them: the Rope Gun.
Just like the Shovel, the Rope Gun is in a specific cave in the game, so unless you have information in advance, you can miss this. You will also need weapons to get rid of the mutants and enemies residing in the cave, as well as a light source like a UV Lighter.
How To Get The Sons Of The Forest Rope Gun
-The Rope Gun is located in a cave on the west side of the map. It’s not too far away from one of the spawn points on the west side. The trail leading up to it has ammunition boxes in the vicinity, followed by a boarded-up entrance. You have to use a weapon to break through the wooden barricade.
-Use any light source to light up the path when in the dark cave. You’ll find mutants patrolling the area; you can fight them or just get around them, though this cave has a ton of resources for you to use (which you can use to craft armour).
-Head to the left, after the trail of workers’ corpses, until you reach a Sluggy. You should be able to find a time bomb from the corpses to use against the Sluggy.
-Head past the area, and deal with the mutants. Get past the cave painting and suspended workers until the cave walls narrow to a small passageway. Just go straight; deal with the tiny mutants along the way.
-You’ll reach a fork; take the left path, and crawl through the small crevice.
-Keep to the right and pass through a cavern with a low ceiling. There are more mutants here; deal with them.

-Go left just beyond the floodlight with the stalagmites; you’ll find the Rope Gun there.


Should You Buy The Remastered Call of Duty: Modern Warfare 2 Campaign?

Major spoilers for Call of Duty: Modern Warfare 2 ahead.

The remastered version of Call of Duty: Modern Warfare 2’s campaign is out right now.
Through this remaster, you are able to relive the most iconic and tragic moments of the franchise’s history. These include the infamous “No Russian” stage, as well as the deaths of Ghost and Roach, now with improved textures, animations, physically based rendering, high-dynamic range lighting, and much more.
In case you’ve been in a cave or been imprisoned in a gulag for the past 10 years or so, the Modern Warfare 2 campaign picks up from where the original Modern Warfare left off. The world is on the brink, with both the United States and Russia tangled in a proxy war which wasn’t fought on neither of these countries’ soil.
Add in an opportunistic nationalist, a disgruntled three-star General and counter-espionage across the board and you have a pretty entertaining campaign that can go toe-to-toe with most single-player campaign shooters these days.Â We also have to point out that this remaster does not come with a multiplayer mode.
The price tag for all of this? RM93.00.
[youtube https://www.youtube.com/watch?v=x993FRC4rXA&w=560&h=315]
That alone is enough to persuade us to pick it up. However, the extra bells and whistles that come with the package make Call of Duty: Modern Warfare 2 Remastered an essential pick for CoD fans everywhere.
Assuming you already own the CoD: MW game released last year or have been blowing up helos out of the sky in Verdansk in the free-to-play Warzone mode, purchasing CoD: MW2 Remastered grants you a slew of in-game cosmetics that can be used in either mode.
Of course, the main course here being the OG Ghost skin we have grown accustomed to throughout the years. Just look at that specimen.

You will also get two legendary weapons, a weapons charm, a finishing move, voice line, calling card, portrait and two-tier skips for your Battle Pass.
Now when you consider that bundles featuring an abundance of items on par with this would set you back roughly RM85.00 (2400 COD Points), you’re essentially spending an extra RM8 for the remastered version of a classic FPS game. How’s that for a steal?

Sweeeeeeeet #PS4sharehttps://t.co/prs3M5K0ij pic.twitter.com/THGLt6lRKm
â€” Kenn (@kennleandre) April 1, 2020
So in summary; Call of Duty: Modern Warfare 2 Campaign Remastered is a must-have for veterans of the franchise for old time’s sake. It also acts as a great primer for newbies and those who missed out on the original release 11 years ago.
Call of Duty: Modern Warfare 2 Remastered is now available on PlayStation 4 and will drop on PC and Xbox One in a month’s time.


Sonic Colors: Ultimate Launches On Steam

After being remastered and released on the PS4, Xbox One and Epic Games Store back in 2021, SEGA announces that Sonic Colors: Ultimate will be available on Steam as of today, 7 February. In commemoration of the Steam launch, Sonic Colors: Ultimate will be on sale for 30% off at a discounted price of US$27.99 (RM104.30) for the standard edition and $31.49 (RM124.60) for the Digital Deluxe Edition until 14 February.
Sonic Colors: Ultimate first launched for PlayStation 4, Xbox One, Switch, and PC via Epic Games Store on 7 September 2021.
Here is an overview of the game, via SEGA:
Join Sonic in the high-speed adventure of a lifetime in Sonic Colors: Ultimate! Digital Deluxe includes the Ultimate Cosmetic Pack and the Ultimate Music Pack. Color the Universe!
The evil Dr. Eggman has built a gigantic interstellar amusement park bursting with incredible rides and colorful attractions—but he’s powering it with a captured alien race called “Wisps.” Use Sonic’s lightning speed to free the Wisps and learn the secrets of their amazing powers as you explore six unique colorful worlds, each filled with dangerous enemies and hurdles to overcome.


The Division 2 Tips & Tricks: How To Survive Washington D.C’s Dark Zones

Ubisoft’s loot-and-shoot action-adventure title The Division 2 is out to much fanfare. So far, it seems to rectify the faults of the first game and is giving players more bang for their buck.
Of course, if you just bought your copy this weekend and are overwhelmed, we’re here to help. We’ll start off with some basic tips, then dive deep into Dark Zones and how to go rogue in style.
Basic Guide

Be Smart When Fighting
Enemies in The Division 2 are smart, so you need to be vigilant. If you see cover when in a firefight, use it. To get from cover to cover, just press and hold the space key (PC version) to the area you want to run to. If you want to get out of cover, press the space key twice to perform a dodge maneuver.
Enemies will also yell out commands when setting up a turret or when throwing a grenade at you and your team. If they do, act accordingly and fall back if you have to. There’s no shame in being a camper here if all your opponents do not miss most of their shots.
Shoot The Core!
Your enemies in DC have weak points you can shoot to quickly kill them. Hyena chargers have bags containing chemicals on their hip; shoot it to blow it up in their faces to confuse and stun them.
The armoured enemies usually have a weak spot on their backs; have your teammates shoot them in the front while you run to their backs and fire away.
Dismantle Your Turrets & Drones After Combat
After a fight, don’t just leave your active turret and drone out there. Dismantle them by holding down their respective assigned ability buttons. You’ll get their cooldown times halved so they can be ready for the next fight a lot quicker than usual.
Tackle Side Missions & Capture Control Points
These side jobs scattered across Washington D.C will net you experience and extra loot so that you can tackle Main Missions without much hassle. This works well with a team; you can search for people to party up with in every Main Mission.
Control Points also house storage rooms; when you complete a control point mission, it unlocks. Which means you get access to possible high-tier or purple-coloured loot depending on how high your level is.
Upgrade Your Crafting Table
Do this when the option is available. Material limit is capped so you might as well find the best way to spend all of it instead of hoarding. When you first interact with the crafting table (before you select any pieces you want to craft), choose the “Upgrade Crafting Table” option.
Start Donating
Donating resources and completing projects are a surefire way to net more loot for your character. Just keep track of what you need for each Project you see in each town and community; they range from donating to captured spots to helping out people in distress while free-roaming. Plus, a little extra XP and loot while doing these do not hurt the experience.
Salvage Your Excess Items
You’re going to run out of space to keep all your weapons and horde your equipment. So why not deconstruct them to useable parts for crafting and donating instead?
Play With Friends….And Even With Randoms
We cannot stress this enough. You need to start playing in a group if you want to get through this game.
Enemies in The Division 2 can be smart, can surprisingly absorb more than two headshots, and will not show mercy when outgunning and outflanking you. Sure, you can use your player-assisting gadgets like the healing drone or turret, but higher-level enemies will shoot those down on-sight with godlike precision.
You’ll need to have an actual person, friend or stranger, to get your back during free-roaming and Main Mission modes.
Unlock These Perks & Abilities First

Here’s what you should get when you score your first few SHD Tech points and Skill points.
Perks
Detection: After supplying a friendly control point with donations, all lootable containers will be marked in the world. Yes, you can even spot them through walls. Very useful if you want to farm for crafting materials, water, and food.
Extra Inventory/Resource Storage Space: You’ll be hoarding weapons and items throughout your journey to level 30. You might as well open up space to keep as much as possible.
Accolades: These perks reward you with additional XP if you shoot enemies in weak spots or go for the headshots.
Abilities
Turret: Get this if you plan to play solo at the start. Having an extra “automated buddy” firing at enemies is useful.
Chem Launcher (Acid): Kills enemies behind cover and chews away armour from elite enemies. Very useful.
Shield: Lets you survive longer. Find a shield that combos with an SMG and assault rifle.
Want To See Everything? Here’s The Division 2 Perks List

PERK
PERK EFFECT
PERK TYPE

Weapon Slot
Enables a second primary weapon can be equipped.
Weapon Slot

Restock 1: Armor Kits
Restocking when entering a safe space refills all armour kits
Restock

Restock 2: Grenades
Restocking when entering a safe space refills all grenades.
Restock

Field Proficiency Cache
50% chance for a bonus item to drop when opening a Field Proficiency Cache (Requires Lv30)
Field Proficiency Cache

Armor Kit 1
You can now carry 1 more armour kit for a total of 4.
Armor Kit

Armor Kit 2
You can now carry 1 more armour kit for a total of 5.
Armor Kit

Armor Kit 3
You can now carry 1 more armour kit for a total of 6.
Armor Kit

Grenades 1
You can now carry 1 more grenade.
Grenades

Grenades 2
You can now carry 1 more grenade.
Grenades

Grenades 3
You can now carry 1 more grenade.
Grenades

Inventory 1
Inventory capacity increased by 10 slots
Inventory

Inventory 2
Inventory capacity increased by 20 slots
Inventory

Inventory 3
Inventory capacity increased by 30 slots. (Requires Lv30)
Inventory

Stash 1
Adds 20 more slots to your stash storage capacity
Stash

Stash 2
Adds 30 more slots to your stash storage capacity
Stash

Stash 3
Adds 50 more slots to your stash storage capacity
Stash

Headshot Accolade
Headshot kills award an XP bonus.
Accolade

Multi-kill Accolade
Killing multiple enemies at the same time award an XP bonus.
Accolade

Weakpoints Accolade
Kills triggered by destroying weakpoints award an XP bonus.
Accolade

Tactical Kill Accolade
Kills triggered by destroying environment objects award an XP bonus.
Accolade

Survivor
Not dying for a long amount of time, solo or in a group, will award increasing XP bonuses.
Accolade

Detection 1
Donating enough resources to the control points activates better detection of loot containers in a 20 m radius, for 10 mins.
Detection

Detection 2
Donating enough resources to the control points activates better detection of loot containers in a 20 m radius, for 10 mins.
Detection

Crafting Materials 1
Material storage capacity increased to 100.
Crafting Materials

Crafting Materials 2
Material storage capacity increased to 250.
Crafting Materials

Crafting Materials 3
Material storage capacity increased to 500. (Requires Lv30)
Crafting Materials

Magazine 1
Awards: Tactical small pouch magazine; fits any belt-fed weapon.
Magazine

Magazine 2
Awards: Balanced spring 5.56 mag; fits 5.56 assault style weapons.
Magazine

Magazine 3
Awards: Precision 7.62 mag; fits 7.62 assault style weapons.
Magazine

Magazine 4
Awards: Field pistol mag; fits sidearms.
Magazine

Muzzle 1
Awards: Loud vent brake 5.56 muzzle; fits 5.56 calibre muzzles.
Muzzle

Muzzle 2
Awards: Compensator 7.62; fits 7.62 calibre muzzles.
Muzzle

Muzzle 3
Awards: Small suppressor 9mm muzzle; fits 9mm calibre muzzles.
Muzzle

Muzzle 4
Awards: Osprey 45 suppressor; fits .45 calibre muzzles.
Muzzle

Optics 1
Awards: T2 micro red dot sight; fits short and long top rails.
Optics

Optics 2
Awards: Acog scope (4x); fits long top rails.
Optics

Grip 1
Awards: Short grip under-barrel attachment; fits long rails.
Grip

Grip 2
Awards: Compact coupled small laser pointer; fits non-rail couplings.
Grip

Deconstruction 1
Deconstruction can yield extra crafting materials.
Deconstruction

Deconstruction 2
Chance for a rare material to be awarded when deconstructing.
Deconstruction

Resources 1
The resource inventory can now carry 50 more food, water and components.
Resources

Resources 2
The resource inventory can now carry 50 more food, water and components.
Resources

Resources 3
The resource inventory can now carry 50 more food, water and components.
Resources

Hard Bounties
Get access to 1 Hard difficulty bounty per day (Requires Otis Sykes – Staff unlock)
Bounties

Challenge Bounties
Get access to 1 Challenging difficulty bounty per day (Requires Lv30)
Bounties

Loadouts 1
A new equipment loadout can now be created in the inventory, for a total of 4.
Loadouts

Loadouts 2
A new equipment loadout can now be created in the inventory, for a total of 5.
Loadouts

Loadouts 3
A new equipment loadout can now be created in the inventory, for a total of 6.
Loadouts

Signature Weapon Ammo
Increases the amount of signature weapon ammo dropped. (Requires Lv30).
Signature Weapon Ammo

Next Page: Dark Zone Guide


Tom Clancy’s Splinter Cell Is Getting A Radio Drama On BBC

BBC has announced that they’re adapting Tom Clancy’s Splinter Cell into a radio drama on BBC Radio 4. It will be titled Tom Clancy’s Splinter Cell Firewall.
According to VGC, the eight-part series will broadcast on Fridays from 2 December 2022 at 2.15 pm and follow veteran Fourth Echelon agent Sam Fisher on a new mission, recruiting and training the next generation of Splinter Cell operatives for the National Security Agency’s covert action division.
The synopsis reads:
“When a lethal assassin from Fisher’s past returns from the dead on a mission of murder, he is thrust into a race against time as a sinister threat to global security is revealed.”
Sam Fisher is played by Andonis Anthony (The Archers). The role of his daughter Sarah, who teams up with her dad, is played by Daisy Head. The rest of the cast includes Rosalie Craig, Sacha Dhawan, Nikesh Patel, and Will Poulter (who will be starring in the upcoming Guardians Of The Galaxy Vol. 3).
In a statement, Poulter:
“I really hope fans of the Splinter Cell game enjoy this, as not only does it have all the action, tension and excitement that the game is famous for, but it also has more elements. There is a lot of comedy, the drama is expanded and horizons broadened by the characters and what they get up to. It is taking the best of Splinter Cell and building on that to make something really well-rounded.”
Last year in December 2021, Ubisoft officially announced a Splinter Cell remake, , the stealth action game which is being rebuilt with the Snowdrop engine, the same engine being used to develop the upcoming Avatar Frontiers Of Pandora, and Ubisoft’s new untitled Star Wars game.
The game will apparently deliver new-generation visuals and gameplay, as well as dynamic lighting and shadows. However, no platforms or release dates were announced. Looking at the announcement and the fact that the developer is still hiring people to work on the project, it will probably be years before we even get our glimpse at the game.
At least fans will have this radio drama to tide them over until then.


Netflix Unveils Cobra Kai Season 6 Cast Reunion Video

At Netflix TUDUM 2023, a new video featuring the reunion of the Cobra Kai cast for Season 6 was unveiled. However, a release date or release window was not announced, probably due to the ongoing writer’s strike.
It will likely be a while before Cobra Kai Season 6 releases, which will be the final season of the series.
Cobra Kai is a series that was developed for YouTube Red by Sony that is a direct sequel to the original Karate Kid films by Robert Mark Kamen. Ralph Macchio and William Zabka reprised their roles of Daniel LaRusso and Johnny Lawrence from the original films released in 1984. After two seasons on YouTube Red, the series moved to Netflix where it has aired for three additional seasons.
The series takes place 30 years after the events of the 1984 All Valley Karate Tournament. All five seasons of Cobra Kai are currently streaming on Netflix. Check out our review of Season 5 here.
One reason why the series is ending could be attributed to the fact that Sony Pictures is currently working on a new Karate Kid movie that’s not related to Cobra Kai.


E3 2018: PlayStation Delivers Despite Underwhelming Death Stranding Segment

After several ‘appetizer’ pressers these past few days, it’s finally turn for the big one, the one we’ve all been waiting for; Sony PlayStation’s E3 2018 Press Conference. While you might be wondering what makes them so intriguing compared to other E3 conferences? The answer is simple; Sony have more often than not delivered the goods at their E3 presentations and this year is no different, spearheaded by four big titles that while not come as a surprise, have so many questions waiting to be answered.
Shawn Layden started off the show by telling everyone that PlayStation’s focus this E3 isn’t to show ‘new stuff’, but instead expand on what we already know and delve deeper into them and boy did they started things off with a bang.
https://www.facebook.com/kakuchopurei/videos/1448230525281358/
The Last of Us 2 Reveals More Combat
What better way to start it with a quick banjo performance and a focus on Ellie’s relationship. She’s a lesbian (hardly a surprise) and we are pretty sure the internet just blew up. However it isn’t the biggest draw of the segment. We were shown some brutal combat sequence – scripted, no doubt yet still, no sign of Joel.
The basic mechanics are still there, but with more fluidity in Ellie’s movements and transitions between quick-time and melee combat.
[youtube https://www.youtube.com/watch?v=btmN-bWwv0A&w=560&h=315]
Ghost of Tsushima Looks Promising
Revealed at Paris Game Week last year, Ghost of Tsushima takes us back to the island of Tsushima which is situated on the Korean strait. Approximately halfway between Japan and the Korean mainland – about 50km from Busan – it’s a historical site having been invaded by the Mongols as well as turned into one of the major bases of the Japanese Wako/ Wokou pirates during medieval times. The timeline for Ghost of Tsushima is the former of the two.
We were shown brand new, never seen-before gameplay of the game which is gorgeous to say the least. We know the guys at Sucker Punch are great with their visuals as seen in the Infamous franchise but this may be their best work to date.
[youtube https://www.youtube.com/watch?v=kSAvzeopPC8&w=560&h=315]
Our favorite game reveal at E32018 pressers to date, no doubt.
Resident Evil 2 Remake and PlayStation’s take on Xbox Exclusive Quantum Break?
We were shown a brief look at time/ dimension bending game called Control by Remedy which reminded us so much of the Xbox One exclusive, Quantum Break – also by the same devs. Looks sleek but not much was revealed about it but hopefully will redeem Remedy following the largely disappointing Xbox One exclusive.
[youtube https://www.youtube.com/watch?v=oFjb_vlCsRA&w=560&h=315]
The audience thenÂ witnessed the early days of the zombie outbreak in Raccoon City from the eyes of … a rat. Cut quick cut to Leon and he’s back in all HD glory come January 25th 2019.
[youtube https://www.youtube.com/watch?v=xtxJtQa6VSw&w=560&h=315]
[youtube https://www.youtube.com/watch?v=xtxJtQa6VSw&w=560&h=315]
Kingdom Hearts III Doing a Good Job Baiting Fence SittersÂ
There are two kinds of gamers in this world. Those who are excited about Kingdom Hearts III and those who don’t, or have never played the franchise before. And at PlayStation’s E3 presentation, they have the latter in their sights as they showed off some crossovers, new locales and familiar faces.
[youtube https://www.youtube.com/watch?v=MRR30GSWZjc&w=560&h=315]
Kingdom Hearts III releases January 29th 2019.
Death Stranding UnderwhelmsÂ
The highly anticipated Death Stranding was a letdown. Not only were we dished with what appears to be a FedEx/ Walking simulator, not much was revealed this time around except for Leia Seydoux’s inclusion to the game. We learned more about the terrestrial beings Norman Reedus’ character is trying to avoid, as well as how the baby often seen in several promotional items before ‘function’. With the baby appearing to be sort like a battery to Reedus’ detection thinggymajig on his suit, a glimpse of the gameplay wasalsoÂ  shown towards the end of the segment. A letdown.
[youtube https://www.youtube.com/watch?v=rP3UngLFou4&w=560&h=315]
Nioh 2 TeasedÂ
A brief teaser of a Nioh sequel was shown and it got us excited. Loved the first game and can’t wait for its sequel. If you haven’t picked it up, do it now. Not only will it prepare you for Nioh 2, it also serves as appetizer for Ghost of Tsushima …. sorta.
Spider-Man vs Sinister Six?Â
The presser ended on a high note with Insomniac Games’ Spider-man game set for release in September. Flashy, intense and chock-full of Spidey goodness, the Sinister Six who appears to be the main baddies in the game made a grand entrance (or escape) as they broke out of The Raft high security prison. We so far spotted Shocker, The Vulture, Rhino and Scorpion. Mister Negative made an appearance but he appears to be the one directing the S6 so the other two members are still up in the air.
[youtube https://www.youtube.com/watch?v=X3ricWI0KHE&w=560&h=315]
Venom? Kraven the Hunter? Doctor Octopus? We can’t wait.

Despite a few questionable decisions with the intermissions, musical number and lack of titles shown, PlayStation’s shift of direction to focus more on what has been established instead of announcement of new titles served its purpose. Of the four ‘big titles’ featured, Ghost of Tsushima was a clear standout, with TLoU 2 & Spider-man not far behind.Â Death Stranding was surprisingly bland and disappointing – something we never thought we’d say but believe more will be revealed come GamesCom, Tokyo Game Show and Paris Game Week later in the year.
7/10 Good
For a quick roundup of other E3 2018 conferences, here’s the list:
EA
Microsoft
Bethesda
Devolver Digital
Ubisoft
Square Enix
And for more E3 coverage, news report and analysis, stick around will ya? We’ve got tons of stuff to talk about.


Update: Respawn To Release Battle Royale Game Set in Titanfall Universe

Update 1: 4th Feb 2019:
The rumors are true and we have a Respawn battle royale game coming our way.
The rumors flying about of the game has finally been addressed as Respawn’s CEO, Vince Zampella took it to Twitter to confirm of its existence and its drop date.

Looks like everything is unlocked now? Fun.
So, if you like Respawn, our games or even me, you should tune in tomorrow. Our stream starts at 8am pt and weâ€™ll tell you everything about Apex Legends. Everything. https://t.co/P0Svi1h5VS
â€” Vince Zampella (@VinceZampella) February 4, 2019
This followed a slew of timed tweets from several prominent battle royale streamers who revealed that they’ve been testing the said game recently in Los Angeles. Well known battle royale streamers including Shroud and Dr Disrespect had a go at Apex Legends last Thursday and have possibly revealed that the game may be playable to all as early as Monday (Tuesday in Asian timing).

Tomorrow you can expect to see a New AAA Battle Royale by @Respawn, and the Two-Time absolutely dominating it. Yayayayaya #ApexPartner #Ad pic.twitter.com/fq5WPaUENA
â€” Dr Disrespect (@drdisrespect) February 4, 2019

Aright broys the corp is allowing me to reveal some of the super secret stuff from Thursday’s super secret LA trip. This Monday weâ€™ll be stomping in an all new Battle Royale by @Respawn. Maybe these guys will be there too. That is all. #ApexPartner pic.twitter.com/AgO9ra0LVE
â€” Michael Grzesiek (@shroud) February 4, 2019
Our thoughts of this? Hey man, bring more quality battle royale games! Not a fan of the genre at the start, we’ve been hooked to it since Black Ops IIII’s Blackout hit the scene. We played a ton of Titanfall and its sequel so we have high hopes with Apex Legends. While the absence of them titans may put a dampener on the whole thing, the fact that Respawn’s criminally underrated IP lives on – regardless if it’s in battle royale form.
We know how we’d be spending our Chinese New Year day off.

Original Post on Sunday, 3rd Feb 2019:
If you’re taken aback by the sheer absurdity of that title, rest assured that you’re not alone. According to several sources and leaks most notably TheQuartering and Slasher, Titanfall 2 developers Respawn will be releasing a free to play battle royale which is set game in the Titanfall universe yet missing the titans.

Breaking! Inside Source Shares Information About A Secret Titanfall Release That Will Be LIVE Monday & Free To Play & Battle Royal Style. Let’s Take A Look At These Leeks! Watch This Video & Please Share This Post! It Helps A Ton! https://t.co/yioicYo8Yz pic.twitter.com/ji5nnEyoiL
â€” TheQuartering (@TheQuartering) February 1, 2019Â
This ‘rumor’ is further enforced by Slasher’s affirmation that the game is set to release on February 4th on all three main platforms; PC, Xbox One and PlayStation 4.

Sources who have played and have knowledge of the game confirm to me that Respawn is set to announce and release Apex Legends on Monday Feb 4, a free to play Titanfall Hero Battle Royale game for PC, PS4, and Xbox One.
â€” Rod Breslau (@Slasher) February 2, 2019
In a string of tweets accompanying the first, Breslau added that the game which will be called Apex Legends to feature abilities, run on a map a with significantly smaller player cap compared to other battle royale games and powered by a modified version of Valve’s Source engine.

Apex Legends will feature classes/heroes with unique abilities, maximum of 60 players per server, maximum of 3 players per team (trios) to compliment each other. No titans. Just as Titanfall and Titanfall 2, Apex Legends will run on a modified version of Valve’s Source engine.
â€” Rod Breslau (@Slasher) February 2, 2019
And since this is EA we are talking about (in case you missed it, Respawn was acquired by Electronic Arts last year) , yes, there will be micro-transactions which will be more cosmetic-based, similar to what Blizzard is doing with Overwatch.

Micro-transactions and lootboxes for cosmetic items and in-game content are said to be in Apex Legends with a very similar approach to that in Overwatch.
â€” Rod Breslau (@Slasher) February 2, 2019
Our thoughts? Heck, we are stoked. We played a ton of both Titanfall games and we truly believed that this franchise has been criminally overlooked and underrated despite its brilliance.
[youtube https://www.youtube.com/watch?v=nHvoaAAhGno&w=560&h=315]
We sincerely hope these rumors are true and that we are set to get all, if not, most of the traversal aspects seen in Titanfall in Apex Legends. Imagine zipping across the map to rotate around the shrinking circle (or whatever play area shape they are going to implement).


A New Final Fantasy 16 Trailer Is Coming Soon, Says Naoki Yoshida

Final Fantasy XIV producer Naoki Yoshida said during a Nier Reincarnation Square Enix stream that Final Fantasy fans can expect news regarding part 16.
A new Final Fantasy 16 trailer is set to air soon. In fact, the game is near completion from a development standpoint (via Siliconera and Twitter user Aitaikimochi). Square Enix planned to release the trailer already, but was delayed due to various factors.
Yoshida added that the dev team has spent a long time polishing and debugging the game.

FF16 news by Yoshi-P from the NieR Re[in]carnation stream:
-The trailer is done. Certain factors caused the announcement to be delayed, but it should drop “soon”
-Dev team spent a long time polishing and debugging the game
-The game is pretty much complete
LET’S GOOO!!! pic.twitter.com/epeAc9oqWo
— ??????Audrey? (@aitaikimochi) May 6, 2022

Final Fantasy 16 is in development for PlayStation 5 and possibly for PC.


Thermaltake Is Launching An Office Chair For Gamers

Gaming chairs are a thing. What’s funny is that most gamers can’t even afford them due to most of the decent ones costing more than half the price of a game console.
Thermaltake has been making gaming chairs of their own for a while now. This year, they’re bringing out something different.

Introducing the Thermaltake CyberChair E500, an office chair that has all the bells and whistles of your typical gaming chair. It was introduced at the recent CES 2020 and is expected to release in February 2020.
According to PC Gamer, the CyberChair will be sold for US$599.99 (~RM2,450). It’s definitely cheaper compared to premium offerings from brands like Secret Lab and Vertagear but it’s still nowhere near the idea of an affordable home for your gamer butt.

“The CyberChair E500 offers a full range of adjustments including headrest, seat depth, height adjustment, and wire-control mechanism with multi lockable positions to reach maximum comfort.”
– Thermaltake, speaking to PC Gamer.
Don’t misunderstand: the CyberChair is still marketed as a gaming chair. I’m sure the highlight here is that it’s more appropriate for people who want an understated look for their gaming chair. It will definitely appeal to game developers who want their offices to look professional while still being ultra-comfortable.
Seeing how it was only recently revealed at CES 2020, details about the CyberChair are scarce. We only know that it has an aluminium frame and is made with a “highly breathable” permeable mesh cushion.

Aside from the adjustments stated in the above quote, the CyberChair also allows for back angle inclination of up to 117Â°. So yes, you’ll be able to do that thing PewDiePie does with his expensive gaming chair.

The US$599.99 price tag will be considered impressive to some but I believe it won’t really appeal to most gamers. The current selection of below US$500 gaming chairs still boast a lot of good choices.
For those of you who are interested, keep an eye on the Thermaltake gaming chair website catalogue. It will probably be posted there once we’re near the release date.


Dragalia Lost Feels Like Charted Territory, Albeit The Fun Kind

Dragalia Lost is the least innovative title among Nintendo’s mobile game offerings, and this is coming from the folks who did Super Mario Run and Fire Emblem Heroes. Itâ€™s basically White Cat Project but with a new skin and that Nintendo touch.
For those not in tune with the mobile gaming scene, White Cat Project is a 2014 action RPG for iOS and Android that took Japan by storm because of its simple controls, its colourful cast of characters including a boxing sentient corn and a rice demigoddess, and Kingdom Heart-ish art style and look. Since then, many companies like Bandai Namco tried to replicate the template using their own anime licenses and original IPs.

Nintendo may be late in the game, but whatever they copy usually turns to gold because of the company’s pride in making games fun no matter the platform they’re on.

When I think about it more, following an established mobile game template isn’t necessarily the worst thing in the world if the game ends up being fun. Nintendo and its dev partner Cygames did a bang-up job apeing the mobile action game and making it their own.
Tale Of Yore
Just like its inspiration, you and your party members team up and fight action RPG in instances and quick dungeons. You slide your fingers on the touchscreen to move, you tap to attack, and you press the appropriate buttons to launch special moves. The controls are easy enough and smooth to execute, so no complaints there.
Narrative-wise, Dragalia Lost pits you as aÂ prince who has to talk to a bunch of dragons on a quest to rid evil, alongside your loyal knights and adventurers.Â Dragalia Lost at least makes an effort in focusing your attention on its aesthetics, its pop-like soundtrack when youâ€™re on the main menu, and the story bits. The actual narrative is stock and clichÃ©d, but itâ€™s entertaining stock and clichÃ©d.

Itâ€™s not every day in a mobile RPG game you find out that your devoted knights has a fondness for stuffed animals and faeries do take a literal piss. All done in PG-crafted tasteful dialogue, of course.

It makes you want to find out more about the adventurers you gacha and acquire from the typical F2P gacha menu. They’re walking anime stereotypes, but they’re the kind I want to find out about. Adventurers like Ranzal, Cleo, Ezelith, and Jeanne d’Arc have their own quirks and sidestories that are cute to watch. It’s no Final Fantasy VI, but you can tell the level of effort and panache Nintendo and Cygames have put into the localization.
Hack & Slash

The other gameplay hook here is that your party members can transform into dragons as an OP attack that last for a bit. Think of it as a special powerup mid-game once you have your super meter ready so that you can get out of a life-threatening jam.
Everything in the game can be upgraded, just like in White Cat Project. Your characters, your weapons, your dragons, your castle which is your home base: all of it takes experience and time. You can even earn special stones called Wyrmite to gacha for heroes and other loot.
And…that’s all I got so far. The quests are fun but basic, the events help with the grind and leveling up but still adhere to the gacha and F2P methodologies of a mobile game, and the saccharine levels of the aesthetics are an all-time high, complete with J-Pop croonings when you’re on the main menu. If you’re not a fan of anime games and anything resembling anime, best steer clear of this one.
One-Thumb Fun?

Dragalia Lost is not a mind-blowing mobile gaming experience, but it is a fun one that knows what it is.

Until Nintendo and Cygames start adding in more events and end-game content, this is one dragon you should start adopting and taming for the long haul. Clearly, both companies are sparing no expense in this new IP; we’ll revisit the game a year later since that’s how I judge long-term mobile games with ongoing content.
Right now, you can do worse than this game. Its production values are worth the trouble and downloading, and the gameplay is simple yet frenetic. Just don’t expect a Monument Value or a Tomb Raider GO here.


New Trackmania Announced For Current Gen Consoles; Out Early 2023

Get ready for more creative racing and track building in a new Trackmania.
Trackmania is a free-to-play title with no microtransactions, though it has premium currency that lets you unlock community features. The game will still retain the community-building and track-building aspect of past Trackmania games, but nicer-looking and more sleek.
This new version of Trackmania will be out in early 2023 for consoles and cloud platforms: PC, Xbox Series, Xbox One, PS4, and PS5. It also has cross-play and cross-progression among all platforms, so that’s good for those who want to transfer progress from one platform to the next.
Check out the announcement trailer below.


Resident Evil Village Is The Most Bats*** Insane The Series Has Been, & I Love It

Platform(s): Xbox Series (version played), Xbox One, PS5 (version played), PS4, PC
Genre: Survival horror with loads of action beats
The fourth mothership Resident Evil game back in 2002 really did spoil the survival horror market. Many games did try to emulate its success. Heck, even Capcom tried to one-up its impact with Resident Evil 5 and Resident Evil 6 to mixed reception. But at the same time, RE4 introduced a lot of innovations and freshened up a series that was getting stagnant.
Resident Evil Village is clearly Capcom’s way of rebooting Resident Evil 4, but with the new storyline and tone that started from Resident Evil 7. And also bring it to a European village/castle setting straight out of films like Crimson Peak, which happens to be ruled by a messload of monsters & biohazards (heh). Monsters that will make RE4’s Sadler look normal by comparison.
The result is an incredibly well-made and expansiveÂ Resident Evil entry that stands out with its zaniness and over-the-top narrative.
Storybook Hate
RE Village’s story picks off 3 years after Resident Evil 7. Main character Ethan Winters, his wife Mia, and their daughter rose are living in peace but tragedy soon struck thanks to a mutual ally in the RE canon. And after being kidnapped, Ethan gets stranded in the middle of nowhere, close to said European locale. Realizing his daughter is kidnapped, he aims to find her in the vicinity, not knowing the horrors that wait.
And yes, the horrors are aplenty and will delight. RE Village’s main adversaries are a family of scary movie tropes ranging from a demon fish mutant to a vampiric noblewoman who happens to be the internet’s treasured step-on-me darling since January’s RE Village promo video.
I won’t go too much into detail with the plot, because it’s really good and well-paced while sticking true to the series’ pretty far-out canon and logic train. It may not be as fearful as RE7, but RE Village has its own brand of creepiness to go along with the action beats.
Barring one part which I will hint at later, the game’s narrative flow will please long-time RE fans and will also get some new ones on board. You may need a bit of RE7 context; luckily RE Village asks if you need a quick recap of the previous entry from the get-go.

Just like RE7, the whole game is played in a first-person perspective. That means everything feels a tad more immersive from Ethan doing simple crank-turning actions to power up generators to even seeing how textured both his hands are when he’s blocking enemy attacks. I cannot stress how beautiful and horrific this game looks and sounds; Capcom has found many ways to make its proprietary game engine look slick and incredibly presentable.
Unlike RE7 though, Ethan here has some combat training, meaning he can defend himself and can use guns competently. He can even block some incoming attacks from enemies; not only does it lessen damage received, but a perfect guard will make Ethan knock enemies away from him. This is pretty handy in both anticipating attacks and also for escaping a mob.
Still, he’s still weak and fights alone in RE Village. Knowing when to fight and when to flee, which can be frequent if you want to conserve ammo & strength, is essential in the dangerous unnamed village you’re trapped in. In fact there’s a section in Castle Dimitrescu where you really need to play defensively and sneak around because the resident’s owner clomps around and will slowly give chase like Mr. X in the RE2 Remake.
Add to the fact that you have to experience all of this in first-person makes it all the more intense and dread-filled (compared to the RE2 and RE3 remake’s third-person viewpoint).

I adore RE Village because it balances combat gameplay and puzzle-solving very well. Yes, you still need to defend yourself and get equipped to fend off lycans, a vampire mom and her daughters, zombies, and the occasional alpha lycan with a bullet sponge health bar. But you’ll also need to use a bit of logic and intuition for a good number of the game’s brain-teasers, search for keys & puzzle items, and also find a way to cross a large river from point A to B without getting eaten by a giant fish.
You’ll also have to do these non-combat segments in eery stages where music doesn’t even play, adding to the dread that something is going to show up and haunt you. I predict the game’s Beneviento stage is going to be on a lot of horror gamer’s mind for years to come.
The game is at its best when you’re enthralled with either the main story stage you’re trapped in, or when you’re taking your time exploring the hellscape you’re in. All this is set in an interconnected and well plotted-out village area with its secrets, optional treasure troves guarded by stronger-than-usual enemies, and caches that can be opened up with the right tools. Honestly, RE Village’s setting is a lot denser than its predecessors.
I can’t say much more due to story reasons, but RE Village nails the balance of gameplay, exploration, and narrative very well. However, if you’re a survival horror veteran, start playing the game on Hardcore to get the most out of survival and the thrill of ammo scarcity in a lycan mob-filled hellhole. You will be challenged.
Fright Night

Speaking of which, the enemy variety here is way better than the past RE games, especially part 7. The boss fights are part puzzle and part brute force. You still need to load up and fire, but their weak points and attack patterns vary. All of them are just as fun and arguably better than your William Burkin showdowns and Nemesis tussles in past games.
Thankfully, you can arm yourself thanks to a merchant called The Duke. His role as de facto shopkeeper hammers home the fact that RE Village is acting as RE4’s cousin: this fat jolly man sells you weapons, weapon upgrades, ammo, and essential items. He can also buy the treasures you are willing to sell, as well as give you permanent upgrades as long as you find him raw ingredients for his cooking.
The catch? He does have limited stock on all his items, so even if you end up with a lot of money from treasures, he may be out of shotgun shells that you need. This means that you will need to explore and scavenge within the village and other areas like a bilge rat. While his store is not the be-all-end-all game breaker, it can help strengthen your kit and even the odds.

RE Village also begs for replayability. Even after my 10 to 12 hour venture in this crazy backwood nightmare, there are New Game Plus options and also the most-requested Mercenaries mode where you play the game arcade shooter style in a bunch of short stages tailored after the main campaign’s backdrop. They’re both fun in their own right and will cater to score hounds and survival horror fans who want to test their speedrun capabilities in this eighth instalment.
Village Idiot
The whole of RE Village would be perfect were it not for one particular penultimate stage in the game. I can’t be descriptive due to story spoiler reasons, but it’s a stage that goes on far too long than it should, it has a huge tone and aesthetic shift that’s jarring from the rest of the game (even for RE standards), and features enemies and stage designs that are right out of a rejected Wolfenstein: New Order idea.
At least this sour note was punctuated with a pretty awesome-if-insane boss fight, along with other RE twists and turns that follow.

The best part about Resident Evil Village is not just how it combines all of its crazy aspects and make them fit in an insane survival horror setting. Rather, it’s clear proof of Capcom refining its gameplay from the previous entry while making it a fitting tribute to Resident Evil 4 but with a bigger scope.
Sure, the game kind of drags a bit at the beginning, and that aforementioned stage is a huge mood-killer. But once you set foot in the village, there is no stopping this horror game train. Not even its faults can upend this magnificent tribute.
Pros

Great balance of action and survival horror.
Good challenge, especially in Hardcore mode.
Awesome visuals and audio work.
The Beneviento stage is a horrifying standout.
Lovely story that is in tune with the series’ brand of crazy nonsense.

Cons

A huge late-game section feels out of place & is frustrating to play.

Final Score: 90/100
*Review copy provided by Capcom. Played on both an Xbox Series X and PS5.


Per Aspera Review: Life On Mars?

Review by Frags of War.
Per Aspera is unlike any other strategy game Iâ€™ve ever played (except just one, which Iâ€™ll get into a little later). It has elements that seem familiar, but what the devs, Tion Industries, have done is to put them all up together into one very interesting package.
What is Per Aspera?
Imagine a city builder at the scale of a planet. In Per Aspera, humanity attempts to colonize Mars (not for the first time). This time, with the help of Artificial Intelligence.
You are tasked with making Mars ready for human colonies. From extracting important resources to making the environment livable, you as an AI sent first to Mars before the humans will have to do it all.
Macro Manager

While Per Aspera apes the likes of a large city builder as you build structure and colonies, itâ€™s really a game about production chains.
Yeap… itâ€™s one of those games where before you build that factory, so you got to get one of these and another one of those before building it.
Where it differs from lots of other production chain games, is that Per Aspera is more of a macro-focused game. You do eventually need to build on almost the entire martian surface over time. Youâ€™ll build hundreds of buildings.
When youâ€™re busy looking at things from above from the view of an entire planet (and thatâ€™s quite literally what you do actually), thereâ€™s no time to dabble in the minutiae of tiny details.
This the game does rather well. When you plop down a structure, roads get built automatically. The workers (robots that carry resources around) also work autonomously. They collect resources and drop them off in the most needed buildings or based on priorities you can set.
All youâ€™ve got to think about is whether youâ€™ve got enough power, whether your maintenance facilities cover all buildings (buildings deteriorate over time, so theyâ€™ll need to be maintained), are your autonomous workers being overloaded with too many thinkings to do, and which direction do you want to expand to.
If thereâ€™s one thing I wished for, was that it made it easier to figure out all the other buildings needed before you built something. For now, when you need to build something, youâ€™ve got to look at the resources required for the buildingâ€™s input, then manually find which building produces that resource. Itâ€™s not a big deal, but a small inconvenience.
Optimisation and Efficiency
Optimizing your chain of buildings lies entirely on improving your workerâ€™s efficiency. The number of roads in a workerâ€™s sector and the distance between buildings all impact how efficiently the workers do their job.
Even here, you donâ€™t necessarily need to get into the details. Per Asperaâ€™s different overlay toggles give you the most important information you need to optimize and plan your expansion.
In the case of your workers, just look at the traffic in each sector. If itâ€™s more reddish in colour, then itâ€™s not operating as efficiently as it could. Just pop down another worker hub and youâ€™ll improve things already.
Things go relatively smoothly in Per Aspera in the early game. That is until the game decides to throw you a curveball in its story with scripted events.
Read the rest of the review here.Â


Fortnite Season 2 Chapter 2 Trailer Teases Deadpool & Banana Skins

Epic Games has unveiled the trailer for Fortnite Season 2 Chapter 2. Fortnite is currently unplayable at the time of writing, as the battle royale game gears up for its next big update, which will drop soon. The theme for the upcoming Fortnite update is clearly based on spies and espionage.

The Island has been taken over by covert operatives – members of Ghost and Shadow. Will you join the fight? pic.twitter.com/dmUiUyxWM2
â€” Fortnite (@FortniteGame) February 20, 2020

We still know next to nothing about the actual content for Fortnite Season 2 Chapter 2, but from the looks of the trailer and a blink-and-you’ll-miss-it glimpse, players may be looking forward to a Deadpool skin. Oh, and whatever those Black Panther-looking costumes and bananas are.

The server downtime will probably take several hours, as this is a major update. Stay tuned on Kakuchopurei for the latest news and updates.
[youtube https://www.youtube.com/watch?v=JgPXMxW7zJk&w=560&h=315]


VCT Pacific Finals Tickets Sales Now Open

10 teams originally started out and soon we’ll have only 6 after the Playoffs. Of that group, only 3 of them will get the chance to qualify for global VCT events. However, 1 team will go on to make history by claiming the title of being the first ever VCT Pacific Champion!

It won’t be long before finals kick in which the 3 remaining teams will battle it out to qualify for upcoming global VCT events, which is Masters in June and then Champions in August. The players will also be competing for a chance to snag a part of the USD 250,000 total prize pool and most importantly the title of VCT Pacific Champion.
The 2-day Finals roadshow will take place on 27 & 28 May in Jangchung Stadium in Seoul, South Korea.

Jangchung Stadium: 241, Dongho-ro, Jung-gu, Seoul, Korea

MATCH TIMINGS

Finals Day 1 (27 May): 14:30 KST // 13:30 GMT+8
Finals Day 2 (28 May): 16:00 KST // 15:00 GMT+8

You can check  here for more info on the full match schedules.
ON-SITE ACTIVITIES
You won’t just be watching the finals, there will be a number of exciting fan activities!

Live English Casting Available
Just as it was in Sangam Colosseum, foreign fans will have access to an English audio stream from their mobile devices so they can still enjoy the action live in-person at the Jangchung Stadium. Local Korean fans can expect the same high quality live Korean casting in the arena.
Fans are reminded to bring their own earphones or headphones to enjoy the experience.

Influencer Show Match
As we celebrate the finals, Riot plans to bring a selected few influencers from APAC together to face off in a best-of-1 show match alongside some VCT Pacific pros! The show match will kick off on 27 May at 14:45 KST / 13:45 GMT+8. Be sure to keep an eye out on the social pages for the final list to check out if one of your favourite influencers made the list.

Miniature Stage “Be the Pro”
It’s time for you to experience first hand what it’s like to be on the VCT Pacific Stage! Play minigames and challenges with all the official VCT Pacific gear on a miniature stage just outside the Jangchung Stadium entrance. The best part? Your gameplay will be featured on the big screen, just like it is in the league!

Fan Signing Events
Fans attending the finals on-site will have an opportunity to meet the 3 final teams in-person! Speak to your favourite players face-to-face in a post-match fan signing event. The fan signing events are expected to  start 1 – 1.5 hours post-match.
Note: team signing events are subject to pro-team discretion. Pro-player appearances are not guaranteed.
TICKET SALES
Tickets for Finals at Jangchung Stadium are on sale soon –

Finals Day 1 (27 May) tickets will go on sale 8 May at 13:00 KST // 12:00 GMT+8
Finals Day 2 (28 May) tickets will go on sale 9 May at 13:00 KST // 12:00 GMT+8

Southeast Asian, Japanese and South Asian fans can purchase their tickets by visiting this ticket WEBSITE and type in “VCT Pacific” in the search bar to find the ticket page. The ticket page is available in English and Japanese. Follow the instructions to select your seats and checkout.
Fans in Korea can purchase tickets from this ticket WEBSITE.


The Last Of Us Remake Reportedly In The Works At Naughty Dog

According to a Bloomberg report by Jason Schreier, Naughty Dog is currently working on a remake of 2013’s The Last Of Us, which is code-named T1X.
However, it was ultimately cancelled.Â Days Gone developer Sony Interactive Entertainment Bend Studio also tried to pitch a sequel to Days Gone, but it was deemed not viable.
It’s currently unclear if The Last Of Us remake is even still in development over at SIE. It’s better to take everything with a grain of salt for now.
The Last Of Us Part 2Â is out now for the PS4. In the meantime,Â check out my full spoiler-free review of the game here, orÂ head on over here for a guide and tips for the game. If youâ€™ve already played the game, then I suggestÂ checking out my 4000-word spoilerific articleÂ on why the hate for the game isnâ€™t justified.


Ninja Gaiden 2, Yakuza 0, & Some Square Enix RPG Will Be On Xbox Game Pass Soon

Xbox is now giving you even more reasons for you to own its subscription-based Xbox Game Pass. One of the past console generation’s best action games, Ninja Gaiden 2, will be available on the subscription service alongside Yakuza Zero and Kingdom Hearts III.
Here are the dates for each title’s release:
20th February: Ninja Gaiden 2
25th February: Kingdom Hearts III, Two Point Hospital, Wasteland Remastered
26th February: Yakuza Zero
27th February: Jackbox Party Pack 3
If you own Xbox Game Pass for PC, you can look forward to these titles also coming out: Indivisible, Reigns: Game of Thrones, Two Point Hospital, Wasteland Remastered, Yakuza Zero. US$14.99 per month for a ton of Xbox and PC games to play at any time? Sounds pretty rad, now with Ninja Gaiden 2 and Yakuza Zero on the horizon.


Latest Hawkeye Teaser Shows Off More Of Kate Bishop

Disney+ and Marvel Studios have unveiled an adorable new teaser trailer for the upcoming Hawkeye series with a cute Christmas-y vibe and a few new scenes featuring Kate Bishop.
Hawkeye will premiere its first two episodes on 24 November 2021.
ThereÂ will only be a total of six episodes in its first season.
The synopsis reads:
HawkeyeÂ is an original new series set in post-blip New York City where former Avenger Clint Barton aka Hawkeye has a seemingly simple mission: get back to his family for Christmas. But when a threat from his past shows up, Hawkeye reluctantly teams up with Kate Bishop, a 22-year-old skilled archer, and his biggest fan, to unravel a criminal conspiracy.
Starring Jeremy Renner as Clint Barton/Hawkeye and Hailee Steinfeld as Kate Bishop, Hawkeye also features Vera Farmiga, Fra Fee, Tony Dalton, Zahn McClarnon, Brian dâ€™Arcy James, and newcomer Alaqua Cox as Maya Lopez.
You can check out my breakdown of the previous trailer byÂ heading over here.


Flynn: Son of Crimson Could Feature More Giant Dogriding, But Otherwise It’s Solid As Heck

Platform(s): Xbox One, PC, Nintendo Switch
Genre: 2D Platformer with A Few Giant Good Boy Segments
2D indie action platformers are plentiful this year, with one of the best starring a robot ninja. Flynn: Son of Crimson from Studio Thunderhorse (and published by Humble Games) offers the same kind of challenges but in a brighter and more fantastical 2D pixel-savvy setting. And it comes with a giant dog too.
It’s clear as day that this 2D title is a huge labour of love; after all, it came out of a successful Kickstarter years ago before finally coming out a few days ago, and also getting some sweet Xbox Game Pass spotlight. You play the title character who has to scour the whole island he’s guarding from the dark forces known as The Scourge, while also visiting shrines to get powerups in hope of curing his recently-weakened dog guardian Dex.
Red Player One

Your red-haired hero has the power to summon Crimson energy as melee weapons: he can use swords for basic attacks, giant axes to break down armoured and crystalized enemies and barriers, and a pair of crimson claws that just make the sword obsolete since it lets you do air combos like a boss. He can also cast elemental spells that also act as puzzle solvers for the game’s many platforming segments.
See a spot where you can use ice magic for additional platforms? Just charge up your magic button and cast that ice spell to proceed. Pathway’s too dark and can’t see what’s ahead? Charge up and launch your fire spell to light up the area and the nearby torch so you don’t go falling into a ditch or spiked area.
Flynn: Son of Crimson’s mix of action and platforming in its 2D world is not only gorgeous to look at and listen to, but it also controls tight and fun. The game’s many levels and surprise Scourge stages will challenge you, though not to the extreme extent of Cyber Shadow. But they will entertain you all the same because of how well they’re done. Honestly, this title is one of those rare instances where I enjoy the 2D game’s series of water levels, and those kinds of stages are usually hampered with terrible underwater physics and restrictions.
Having said that, the boss fights can be a little bit more challenging; Flynn’s dodge invincibility frames and Crimson Anger berserk state are pretty game-breaking in these instances. I could also have used more Dex segments, but that’s just a nitpick than an actual complaint.

Flynn: Son of Crimson might fly under the radar for most gamers, but this is one 2D action platforming indie title you should not miss out on. It’s polished, it plays tight and controls like a dream, the action is challenging but manageable, and its pixel art impresses.
Final Score: 80/100


[Update] The Sims 4 Is Getting A University Expansion Pack

Update: EA has officially revealed The Sims 4: Discover University expansion. The PC and Mac version will launch on 15 November 2019 while PS4 and Xbox One will get the game on 17 December 2019.

The expansion will feature two main educational institutions which you can send your Sims to: University of Britechester and Foxbury Institute. It looks like it will have most of the features we’ve already seen in the university expansions for Sims 2 and Sims 3.Â  Some of the new features are extra-curricular activities such as robotics, debate, and art. There’s also a secret society lurking about the campus.
Of course, the expansion will also come with a bunch of new furniture and items that fit the university dorm-life vibe. There’s even going to be mini-fridges. Now that’s a first, I think. You can pre-order the expansion here.

One of my favourites expansion for The Sims 2 and The Sims 3 were the ones that gave your sims the chance to enroll themselves into college to further their education and also occasionally go streaking. The absence of a university-focused expansion has been absent from The Sims 4 but not for long.
The Sims 4: Discover University has popped up in the Microsoft Store but only on the Xbox One and in the US region. Instagram user asairi_art_gallery and Twitter user CaptureTheCosmo have found the expansion’s store page on the digital store. It’s scheduled to be released on 17 December 2019.

Just took these from my xbox one… #TheSims4 pic.twitter.com/95mL7VxBTG
— Adrianne?? (@CaptureTheCosmo) October 19, 2019

About a month ago, a Target employee leaked out the expansion being listed in Target’s inventory manager. This could be the listing of the PC version as the release date is 15 November 2019 and the title “Discover University” has remained the same.

okay but peep what was found at work. ? #TheSims4 pic.twitter.com/CyRaSKbALu
— coal cricket (americas #1 hater) (@Christophuck) September 13, 2019

Full description of the expansion on the store page:
The Sims 4 Discover University – Preorder now to hit the books and show your school spirit in The Sims 4 Discover university Expansion Pack, where Sims enroll in school, explore collegiate experiences, and enjoy extracurricular activities. Take classes that set your Sims up for success in engineering, education, or law careers. Discover robotics and ping-pong, plus make some mischief pulling pranks against the rival school. Study hard, sleep in, and high-five the school mascot â€“ just make sure to keep those grades up!
Settle into School – Welcome to Britechester! Begin a new chapter for your Sim when they enroll in the historical University of Britechester or modern Foxbury Institute. Live in a dorm room or off-campus, explore Britechester on a bicycle, spend time in the student commons, and have a study session at the library. Cheer on the student body at a school spirit event and wear school colors to show your Simâ€™s pride.
Stay Classy – Sims enroll in the University that piques their interest, finding classes in biology, computer science, art history, and even villainy. Attend a lecture or work on term papers and presentations â€“ the more your Sim learns, the better they will be in careers like teaching, law, and engineering. Going to classes or blowing them off will affect your Simâ€™s grades, so time management is a must.
Meet, Mingle, and Explore – How your Sim embraces college life is up to them. They can study all night to complete homework or chill out and sleep in. And, with activities like juice pong, juggling a soccer ball, and hanging out with roommates, taking a break has never been so fun! Plus your Sim can join school organizations like robotics, debate, art, or even a mesterious secret society. As the school year progresses, Sims become their best selves and discover who they are meant to be.
Empress Your Campus Style – Make your Simâ€™s space cozy with dorm room decor that reflects their personality with objects like posters and a mini-fridge. Then, develop their personal style in any way you choose â€“ whether wearing late-for-class sweatpants of their best self-slacks, thereâ€™s always a way to show school spirit or impress a classmate.
As someone who re-installs The Sims 4 more frequently than I’d like to admit, I’m definitely excited for this expansion. EA hasn’t confirmed the existence of this expansion yet but I’m sure they will very soon.
Thanks, SimsVIP.


Overwatch League: New Trademark Filing Suggests Potential Name for Team Seoul

A Reddit user spotted something interesting on the Korean intellectual property scene which may provide clues to the yet-to-be-announced official name for Team Seoul in the upcoming Overwatch League (OWL). As suggested by kaizerbbaÂ , aÂ Korean IPO filing linked to KSV Services suggests that the Seoul-based team will be called the Seoul Dynasty. It really isn’t rocket science as the organization which operates theÂ Overwatch League team made up of Lunatic-Hai members areÂ KSV Esports.

‘Dynasty’ is fitting name for a team representing Seoul if you ask us considering Lunatic-Hai is probably the only Overwatch team who earns the right to claim of having a dynasty, having dominated the scene for over two years now. They are two-time, back-to-back champions of OGN APEX and recently won the Seoul Cup OGN Supermatch after defeating Cloud9 KongDoo in the finals. Representing Seoul also confers them the right to use the term ‘dynasty’ considering Korea being the undisputed esports central of the world.
[youtube https://www.youtube.com/watch?v=09kYmoMROZk&w=560&h=315]
They recently added three new members to the team to add more firepower to an already solid backline. Former Flash Lux DPSÂ Byung-sunÂ â€œFletaâ€Â Kim, former Laser Kittenz DPSÂ Sang-beomÂ â€œMunchkinâ€Â Byeon and former Cloud9 flexÂ Jae-moÂ â€œxepheRâ€Â Koo all made their debut last weekend against Miraculous YoungstersÂ at the inter-nation invitational Seoul Cup OGN SuperMatch which should put the fear of God in their upcoming OWL opponents.
So far three other teams have confirmed their names for the upcoming Overwatch League – San Francisco Shock, Dallas Fuel and Shanghai Dragons.Â Â Expect more news on OWL as we head closer to the roster cut-off date of October 30th.


Doraemon Story Of Seasons Friends Of The Great Kingdom Launches This November

Bandai Namco Entertainment Asia has announced the release of Doraemon Story Of Seasons Friends Of The Great Kingdom on the Nintendo Switch, PS5 and PC via Steam on 2 November 2022.
This represents the latest entry to the Doraemon Story Of Seasons series. The title’s latest trailer as well as details about the title’s bonus content have also been released today.
In Doraemon Story Of Seasons Friends Of The Great Kingdom, the beautiful storybook feel of the game’s world has been upgraded further by the addition of more realistic features including natural light, wind, and environmental sound effects.
In addition to the quests found in all of the Story Of Seasons games, such as raising crops and caring for animals, a wide range of unique Doraemon-themed activities using secret gadgets is also available – with new games and gameplay elements added, as well as a touching and inspiring new story for this new title.
The latest trailer unveiled today showcases the beautiful natural scenery of the planet of Illuma – the setting for the title. It also introduces other game features, including online cooperative play and a range of new secret gadgets to make your farm life even more convenient and enjoyable than ever.

Early Purchase Bonus Content for Package Version and Pre-Order Bonus Content for Digital Version

Summer Wear Set
Home Furniture Set
Sweet Seeds Set* *The Sweet Seeds Set will only be provided for the package.

Deluxe Edition

Set Contents

Main Game
Season Pass
Digital Soundtrack
Deluxe Edition Purchase Bonus: Seasonal Vegetables Seeds Set

Season Pass

Costume & Furniture Set 1: Planned to contain costumes for five characters, eight items of furniture, and a mini scenario
Costume & Furniture Set 2: Planned to contain costumes for five characters, eight items of furniture, and a mini scenario
Costume & Furniture Set 3: Planned to contain costumes for five characters, eight items of furniture, and a mini scenario
Season Pass Purchase Bonus: Premium Crops Seeds Set

Digital Soundtrack

Contains over 80 music tracks from both DORAEMON STORY OF SEASONS and DORAEMON STORY OF SEASONS: Friends of the Great Kingdom.

Pre-orders for digital download editions, including the Deluxe Edition, will be available at a later date. For more information, please visit the title’s official website:?https://dbgk.bn-ent.net/.
For more details and information, you can visit the website or follow them on Facebook, Instagram, Twitter, and YouTube.


Gotham Knights Is Delayed To Next Year

If you’re looking forward to a new Batman game in the veins of the Arkham series this year, tough luck.
Warner Bros. Games Montreal’s co-op comic book vigilante action game Gotham Knights will be delayed to 2022. The game was originally scheduled for this year. The reason for the delay is so that the team has more time to work on the title.

pic.twitter.com/O1U4T0gK3u
— Gotham Knights (@GothamKnights) March 19, 2021

Gotham Knights was revealed in August last year, featuring Batman’s apprentices and wards teaming up to fill in the caped vigilante void. Players get to control either Nightwing, Batgirl, Robin, and Red Hood in co-op battles against the criminals of Gotham City.


Check Out How System Shock 3 Looks In Pre-Alpha

The grandfather of Dead Space and Bioshock is making a comeback, this time with shinier graphics but the same evil voice we’ve come to know and fear.
Most young gamers of today (like myself) has probably never played either one of the first two System Shock games. Often cited as the main inspiration for most modern sci-fi horror games, System Shock 2 pretty much became the gold standard of how to create a scary isolated setting in space using aliens and murderous A.I.
About 20 years later, we’re finally getting System Shock 3 which is great for young’uns like me who never got to experience the terror of hearing SHODAN’s voice. However, only the pre-alpha gameplay footage has been released so we might still be at least a year away from its release.
[youtube https://www.youtube.com/watch?v=aqbDh__FoCU&w=560&h=315]
One thing for sure is that the game looks incredibly atmospheric which is exactly what most modern sci-fi horror games try to emulate from System Shock 2. From the corpse-filled hallways to the digital tones of computers and machines, it’s a dream come true for fans of the genre.
Longtime fans of the series are definitely most excited to hear the iconic voice of SHODAN once more. Terri Brosius, who has been voicing SHODAN since the first game, will be reprising her role once more. Some grade-A fanservice right there.
Judging by what’s shown in the trailer, the gameplay will expand upon the mechanics in System Shock 2 with the player using any object and weapon to kill, hack, craft, and solve their way to taking down SHODAN one more time. Most fans remember System Shock 2 for its great puzzles so I’m hoping those will make a comeback too.

Unsurprisingly, there’s still no official release date or even a list of confirmed platforms that the game will be playable on, although everyone is confident that it’s definitely coming out for PC.
If you want to read up more on System Shock 3, pay a visit to the game’s official website. For more upcoming news on the cyberpunk sci-fi horror game, stay tuned on Kakuchopurei.


Animangaki Online 2020: Here’s What You Can Check Out

Thanks to the worldwide pandemic, many gaming and anime events have been going online as of late. One of Malaysia’s top anime conventions Animangaki is no different, opting for the online approach this year.
You can catch the show’s livestreams either here or on YouTube. The first show will start today at 6pm GMT+8 while the last show will be this Sunday 23rd August 10pm.
If you’re into anime and wish to support the expo with your digital attendance, do check it out. The full schedule is below.
21st August (Friday)
6:30pm – Opening ceremony for Animangaki Online 2020
7:00pm – Game: The Magic Rain’s Legends of Runeterra Tournament
8:00pm – Performance: ACGMix
8:30pm – Performance: Ani-Mode
22nd August (Saturday)
11:30am – Emcee Introduction
12:00pm – Performance: Drumstick
12:15pm – Luna Crescente
12:30pm – Idol Monster Competition
1:00pm – Panel: No Straight Roads – Bringing The Art To Live
2:00pm – Panel: Interview with Touhou Superstars (Zun and Takahiro Hojo)
3:00pm – Break
4:00pm – Performance: Shino Shimazaki
4:30pm – Workshop: How To Balloon Basics & Pikachu Balloon ft. Supa Dupa Circus
4:45pm – How to fold Ash Hat Evolution by Malaysia Origami Academy”
5:00pm – Game: Quiplash2
6:00pm – Panel: Asterisk x MYCC: When Manga Meets Comics
6:30pm – Creative Cosplay Photo Competition
7:00pm – Performance: Mystery Guest
7:10pm – Panel: Sunway Lagoon Scream Park
8:30pm – Prize-giving ceremony: Idolmon & Creative Cosplay Photo Competition
9:00pm – Performance: Brightburn
9:30pm – Panel: Manga Planet Industry Panel
10:00pm – Performance: Stroberitea
10:30pm – Emcee outro
23rd August (Sunday)
11:30am – Emcees intro
12:00pm – Performance: Stove & Re:Turn -Circus-
12:15pm – Tukuyomi Dining Company
12:30pm – Pet Cosplay Competition
1:00pm – Game: Claw Machine Challenge
2:00pm – Performance: Lynne Hobday
2:15pm – Performance: KAO=S
2:30pm – Game: Draw from Memory
3:00pm – Break
4:00pm – Performance: Patriots
4:30pm – Workshop: Balloon Sculpting ft. Supa Dupa Circus
4:45pm – Workshop: How to fold Ivysaur by Malaysia Origami Academy
5:00pm – Panel: Drawing with Nishii Terumi & Naska
6:00pm – Game: Anime Quiz
6:30pm – Performance: Project Zangyo
7:00pm – Lucky Draw
7:30pm – Break
8:30pm – Performance: Liliana Vampiana
9:00pm – Prize-giving ceremony
9:30pm – Emcee outro
10:00pm – After Party: Mishisyaro
Do note that Infinite Carnage’s Animangaki-branded fighting game tournaments are happening in the same weekend. Check out the schedule here.; watch the stream here.

For more on last year’s Animangaki, check out our KKP Wrapsody episodes below.