Cyberpunk 2077 – The Best Cyberware & Weapon Build You Can Get Early In The Game

There are tons of ways to play Cyberpunk 2077 when it comes to combat. You can be great at melee and shotguns by speccing points in Body, or you can go pure stealth and rely on “Cold Blood” stacks via the Cool skill trait.
Like most open-world CRPGs, there will always be an exploit or two that will net you free high-level gear which lets you plow through the opposition with ease. We’re here to tell you these few methods.
#1: Free Legendary Mantis Blades Cyberware
If you like wielding hand blades ala Adam Jensen in Deus Ex: Human Revolution, this one’s for you.
Early in the game, you will gain access to phonecalls and tip-offs from a cop named Regina Jones; you essentially have to take down high-level targets for cash. One of these will let you gain access to a pair of Legendary Mantis Blades Cyberware, and you don’t have to take down the target.
To find the cache, head over to Arasaka Tower and go north-west (via Moxsy). If you have the quest “Cyberpsycho Sighting: Phantom of Night City”, all the better. Just head to the location highlighted by the questline.

Your landmark will be a big yellow “09” building. The entryway to the alley where the Cyberpsycho is located is just in front of the big yellow building.

Once you’re in the passageway (above), quick-save at this point. You will need to head into the area, grab the loot, and get out. The Cyberpsycho here can one-hit kill you if you’re low level, but you can grab the weapon at any time once you’re able to explore the city early.

You will need a ripperdoc to install these Cyberware parts into your body. Any one of them will help shove in the mantis blades into your system. Once you’re done, let ‘er rip.
You will also need to put some points in your Reflex trait to make the most out of your Mantis Blades. You will need perks in the Blade skill section such as Crimson Dance, Bloodlust, and Deathbolt so that you can gain health from Blade-based attacks and kills via the bleeding effect from your melee.
#2. Tranquilizer + Projectile Launch System
If you want a one-shot “one-kill” setup, this setup can sort you out. You need to install the following:

Tranquilizer Rounds Cyberware mod. You can get these at the ripperdoc located at Heywood near the Pumping Station fast travel waypoint. The ripperdoc’s shop is located at the west near the coastline. It’s only $540; pretty cheap for a mod, right?

Projectile Launcher Launch System. You can get a blue rarity version at Viktor’s ripperdoc store for $25,000. That’s an easy sum to get if you’re doing Regina Jones’ criminal missions and a good chunk of the game’s story quests.

Once you got both items, just get them installed at a ripperdoc. You have to equip your new launcher as a grenade to get to one-shotting enemies. Technically, you’re putting them to sleep but it would make your life a little easier especially when dealing with high-level enemies.
Do note that CD Projekt may nerf this setup, but for now, there isn’t any other viable way to one-shot enemies except for this one. Have fun!


New XCOM Game Lets You Squad Up With Aliens

A new XCOM game has been unexpectedly announced. It’s called XCOM: Chimera Squad, and it looks set to offer a new sort of XCOM experience.

The first notable difference is that you can now have aliens in your squad. The game is set five years after XCOM 2, with humans co-existing with alien soldiers who were left on Earth after the defeat of the Overlords. In peaceful City 31, you’ll control Chimera Squad, a special team comprised of human and alien agents, and deal with factions who want to destroy the peace.
Instead of recruiting soldiers, you’ll have 11 agents who each have unique abilities. The Viper, for instance, has a tongue pull, and you also unleash combos with the right combination of agents.
Battles are now divided into stages called encounters, and each is kicked off with a Breach phase. Like the name implies, you’ll use the phase to breach into the battle zone and soften up enemies, with some areas having multiple breach points to choose from. You’ll also get to use skills unique to this phase.
Chimera Squad‘s turn-based action features Interleaved Turns, or alternating activations in tabletop parlance. There will be a Timeline that displays the order in which agents get activated, and the player and AI will activate a fighter in alternating order. Some agents and enemies will have abilities that can manipulate Timeline placement, and a once-per-mission ability called Team Up lets you send an agent to the top of the queue.

As for the metagame, you’ll have to prevent City 31’s overall Unrest bar from reaching a critical level. There are several districts with their own Unrest bars, and whenever one of these is maxed out, the city’s overall Unrest will increase. You’ll have to juggle between missions that provide tasty rewards and missions that lower the Unrest level.
These are the key bits, but the video above details a bunch of other stuff too, like building androids to fill in for unconscious agents or sending a lone agent out on a Spec Ops mission.
I’d thought that the modern XCOM games just weren’t for me after playing XCOM: Enemy Unknown‘s demo and failing to feel any interest, but I’m really digging XCOM: Chimera Squad‘s sci-fi law enforcement concept.
The game will be out on 24 April, just next week, and it’s also RM29.50 currently thanks to a generous 50% discount that lasts until 2 May. Check out the Steam page here.


Xbox Game Pass Owners Get Fallout 4, Just Cause 4, And More Games For Free

Owners of Xbox Game Pass are getting the catalogue updated with great games this month. It’s a great addition to an already massive catalogue of more than 100 games with an Xbox Game Pass membership.

Members of the Game Pass are entitled to 4 great games this March, like:

Just Cause 4
Fallout 4
F1 2018
LEGO Batman 2

Enjoy the tropical and wacky GTA-like world of Just Cause 4, or create headlines in F1 2018, one of the best Formula 1 simulators on the market.
At a nominal price of SGD14.90 (RM45), you can enjoy a vast library of Xbox One and Xbox 360 titles, including new and highly-anticipated Xbox One titles on their respective release dates.
On a related note, if you’re in Singapore, be sure to drop by the IT SHOW 2019, located at Level 3 at Suntec City Singapore between 7 – 10 March for fantastic Xbox deals such as Xbox One S bundles starting from SGD368 (RM1107) from Challenger (Booth 8130) and Courts (Booth 8235).


PUBG Mobile Dishes Out 10-Year Bans To Thousands Of Hackers And Cheaters

Being one of the most popular games in the world also has its drawbacks. One of the biggest ones being that you’ll always have to sniff out a huge amount of cheaters. PlayerUnknown’s Battlegrounds: Mobile is ramping up its efforts on that end.
In a recent announcement on the PUBG Mobile official website, it was announced that thousands of players have been issued 10-year bans due to cheating and hacking. The team encourages to report those who they suspect are cheating or using unathorised third party software.
As a PUBG Mobile player myself, it’s not often that I actually bump into players who seem like they’re cheating. I suppose that’s thanks to the game’s developers working hard on banning these people from the game.
You can check out the full list here. Thanks to Dexerto for the heads up.


Overwatch 2 Ping System Details Revealed

Activision Blizzard has announced that Overwatch 2 is introducing the highly requested ping system to the game. According to Overwatch 2 systems designer Gavin Winter in the press release, the developers wanted to create a system that would enhance voice communication as well as provide alternative ways to share information with your team.
One of their goals was to augment speech and give people a way to visually interpret voice communication, as well as support all voices and create a system to communicate for players that would prefer to avoid voice chat. Part of how the ping system enhances communication is by adding context to what you can already hear in voice chat.
With the press of the button, you will activate a contextual ping depending on what you’re aiming at within your line of sight. For example, if you’re playing Tracer and ping an enemy Reaper, your teammates will hear Tracer call out that Reaper’s location.
Principal designer, Adam Puhl, explains:

“It’s a more accurate, clear, and understandable way of communicating rather than hearing someone yell, ‘Reaper behind,’ or, ‘Reaper, Reaper, Reaper!’” With Reaper, sometimes you can see him, and sometimes you can’t. When you ping a Reaper who’s in your line of sight, the hero you’re playing will call out his location. However, when he breaks line of sight, your ping will show his last known location. Some of Reaper’s abilities, like Shadow Step and Wraith Form, will cause your ping to show his last known location.

Winter explains how you can expect this to look in-game: “A ping can be ‘stuck’ to a hero while they are visible, and the ping shows the last known location when they aren’t visible.” The ping changes depending on hero abilities. Sombra’s Translocator, Doomfist’s Meteor Strike, Moira’s Fade, and Tracer’s Recall are all examples of abilities that will cause the ping to fall off. This was designed to specifically fit with Overwatch’s fast-paced gameplay.

Alerting your teammates to your enemies’ locations or last known locations are only a few of the things you’ll be able to convey with the new ping system. Holding down the ping button will open a wheel that allows you to tell your teammates where you’re attacking, defending, need help, and more. There’s also a unique set of interactions for responding to a teammate’s ping. Using the communication wheel to tell your team to “Group Up” or “I need healing” will now activate a ping on top of your hero. Your teammates can respond to your ping to let you know if they’re with you or where you can group up with your team’s Support heroes.

Winter added:

“We are hoping this system will help with toxicity in-game. If you don’t like a person pinging so much, you have the option to turn the ping system off through block or squelch for that specific person. We do have heavy spam protection right now that we are open to adjusting, but we really want to see what works best for the community.”

This announcement comes ahead of the Overwatch 2 beta, which is slated to begin in April 2022 (check out more details on that here).


SDCC 2019: Avengers Endgame Directors To Adapt Grimjack & Battle Of The Planets

At San Diego Comic-Con 2019, the Russo Brothers have announced what their next projects will be post-Avengers Endgame. It didn’t turn out to be the rumored Community movie that a lot of fans anticipated, but we’re getting two live-action adaptations of two different media properties instead.
The first will be an adaptation of the relatively-obscure Grimjack Comics by John Ostrander and Tim Truman. Set in the city of Cynosure (where all dimensions are connected), the comic book featured protagonist John Gaunt AKA Grimjack; a sword-for-hire, ex-paramilitary, war veteran, and former child gladiator.

According to Deadline, the Grimjack adaptation is being developed at Amazon and written by Defiance creator Kevin Murphy, with the Russo Brothers producing.
Meanwhile, the Russo Brothers are also considering directing a live-action movie adaptation of the Battle Of The Planets animated series from the 1970s, which is itself actually a Western adaptation of the Science Ninja Team Gatchaman anime.
Battle Of The Planets, or Gatchaman, follows a group of five young people as G-Force, consisting of Mark, Jason, Princess, Keyop, and Tiny. G-Force protects Earth from the planet Spectra and other attacks from beyond space. It’s easier to describe them as Power Rangers in space.
There was already a Japanese live-action adaptation of Gatchaman, which was released back in 2013. While I have yet to watch it, it does look pretty epic, check out the trailer below.
[youtube https://www.youtube.com/watch?v=r56XwTGidsU&w=560&h=315]
No release dates have been revealed for both the Grimjack and Battle Of The Planet/Gatchaman adaptations, as they are likely in very early development stages. The Russo Brothers definitely deserve to take it easy, after directing both 2018’s Avengers Infinity War and this year’s Avengers Endgame back-to-back.


Overwatch League Updates Online Match Schedule For March & April

Only last week, Blizzard cancelled homestand events for March and April 2020, but the company is now releasing a revised schedule for both months of online matches, all of which will be streamed live and on-demand on their official YouTube channel.
According to Blizzard, the schedule was constructed to eliminate the need for travel while maintaining a level playing field for the teams, so all matches are taking place based in the regions where teams are currently residing. All teams will compete in three regions to minimize latency issues for online competition.
For example, all four teams playing in this weekendâ€™s matches; the Los Angeles Gladiators, Los Angeles Valiant, San Francisco Shock, and Seoul Dynasty are all located on the West Coast of the US. The Vancouver Titans and Dallas Fuel will play against the other four West Coast teams above.
Meanwhile, the four teams in China; the Chengdu Hunters, Guangzhou Charge, Hangzhou Spark, and Shanghai Dragons will play against each other.
The Atlantic Conference teams; Atlanta Reign, Boston Uprising, Florida Mayhem, Houston Outlaws, London Spitfire, Philadelphia Fusion, New York Excelsior, Paris Eternal, Toronto Defiant, and Washington Justice will compete with all of them located in the US on the East Coast and in Texas.
Each team will play the number of matches necessary to catch them up to the total amount of matches they had previously been scheduled to play through the midseason point of the original schedule.
What this means is that Pacific Conference teams will generally play more frequently than teams in the Atlantic Conference, as the schedule was designed to maximize fairness between teams, factoring in the total amount of matches played each week.
Some teams will play more than two matches against other teams while other teams wonâ€™t play against each other. The league is currently evaluating changes to the structure of the 2020 playoffs, including format and qualification, to account for this change.
However, Blizzard clarified that the Overwatch League plans to return to team-hosted homestand competitions in front of live audiences as soon as it is safe and logistically possible.
All March and April 2020 matches will be played using the updated Hero Pool selection processÂ and will use the following map set:

You can check out the new full schedule for the online Overwatch League matches here.


Here’s When The Monster Hunter World: Iceborne Beta Is Happening

Fans of Monster Hunter World are going to have a great weekend as the beta for the Iceborne expansion goes live. Capcom has just revealed the dates for the beta which you can check out below.

The first session will happen beginning from 6.30pm, 21 June, and will end on 6.30pm, 24 JuneÂ local time. This session is only available for PlayStation Plus subscribers.
The next beta, this time open to PlayStation owners, will start at 6.30pm, 28 June until 6.30pm, 1 July local time.
You do not need to own Monster Hunter World to participate in the Iceborne betas. You only have to download the beta, which you can already do now.
The beta will offer players with three quests, with increasing difficulty. You will hunt a Great Jagras (easy), a Banboro (medium), and the hunter’s bane, Tigrex (hard).
From left: Great Jagras, Banboro, Tigrex.
All these quests will allow you to use the Clutch Claw, which you can check out here.
Beating each of these monsters will reward players with an item pack for use in the full expansion.
Monster Hunter World: IceborneÂ will come to the PlayStation 4 and Xbox One on September 6, 2019, with the PC version coming in Winter 2019.


Overwatch League: Team Banter Hit Peak During Fusion’s Reverse Sweep VS Outlaws

As Overwatch caster, Mitch ‘Ubershouts’ Leslie put, “What goes around, comes around” and in competitive gaming, you reap what you sow. During the epic 5-set, reverse sweep Philadelphia Fusion win over the Houston Outlaws earlier today, a short clip became the main talking point in the competitive Overwatch scene.
[wpvideo 56i03fCS]
The clip in question sees Fusion’s main DPS, Carpe and their Lucio-main Neptuno teabagging – nay, tactical crouching -Â  over Outlaws’ fallen Coolmatt D.Va following their team’s fight win. While gloating over a downed enemy certainly is a move of poor taste, to some, it was seen as payback considering Coolmatt’s teammate, Jake is notorious for pulling off the same maneuver over downed enemy players – twice in the OWL so far, over Dallas Fuel’s Effect as well as London Spitfire’s Birdring.
To be honest, we aren’t sure if the move was a deliberate payback from both Carpe and Neptuno or was done playfully without malice. However while we don’t condone the action, it was amusing to witness numerous sub-plots taking shape throughout the Overwatch League – on and off-screen.Â Even funnier was that Coolmatt, not the main perp Jake who was at the receiving end of the unceremonious posthumous ritual.
With the win, the Philadelphia Fusion not only leapfrogged over Houston in the Overwatch League standings, but also snatched the ‘Best in the West’ title from them.

The Overwatch League continues this weekend with the following matches:


GigaBash Unveils A Literal Building Monster, Now Available To Wishlist On PlayStation Store

Passion Republic has unveiled our first look at Kongkrete, a new monster that’s quite literally a building come to life. The Malaysian developer has also announced that the party brawler game will be coming to both the PS4 and PS5. It is now available to wishlist on the PlayStation Store.

For years, buildings stood at the mercy of the Titan’s wrath. Even skyscrapers are reduced to rubble in their senseless rampage. Kongkrete (literally a Building Monster) finally awakens to avenge its fallen brethren. It excels at fighting with the element of surprise.

It has an unpredictable edge in crowded cities as it blends in with other buildings on the map when standing completely still. If enemies get too close, it can fire a blinding burst of Giga Energy to reverse their movement controls.

Nothing entertains it more than watching its enemies fumble around like confused fools. Its Ultimate even allows it to transform into an intimidating rocket-powered skyscraper to squash its foes into flat pancakes. These abilities truly make it a formidable foe like no other. Its existence alone spreads paranoia like wildfire… Because all of a sudden, any one of these mundane-looking office blocks just might be the living body of this unseemly monster.
GigaBash is slated to release for the PS4, PS5, and PC via Steam and Epic Games Store in early 2022. For more details and information, you can check outÂ the officialÂ GigaBashÂ Twitter account here.


Sakura Wars Spin-Off Gets October Release Date In Japan

Sega just announced the release date of its Sakura Wars mobile game spin-off Sakura Kakumei: 9th October. This is for Japan though; there’s no English version date or year window announced as of yet.
In addition, Sega also released a new trailer for the game. The story is still currently developing as this is just revealed a few minutes ago; stick around for updates.


Samurai Shodown To Slash Its Way To Switch End Of The Year

After about a decade from its last entry, the Samurai Shodown fighting game series finally had a new entry in the form of Samurai Shodown (yeah, it’s just called that). The game was initially released for PS4 and Xbox One on 25 June 2019 and now we know when it’ll be released for the Nintendo Switch.
According to ryokutya2089, SNK has announced that the Switch port of Samurai Shodown will be released on 12 December 2019. There will be local multiplayer using two Joy-cons and it will run at a smooth 60fps.

However, this is confirmed to be the Japanese released date and it’s uncertain whether or not it will coincide with a worldwide release. The worldwide and Asian release of the PS4 and Xbox One version was only two days apart so even if it’s not released simultaneously, there probably won’t be that long of a wait.
A PC and arcade version of the game are also scheduled for release sometime in the near future.
If you haven’t bought the game for consoles and you’re on the fence about getting it for this future Switch release, check out our review here. For those of you who already have the game and want to improve your samurai skills, we’ve got just the right guide for you.


Doraemon Visits Floating Cities In A New Movie Coming Next Year

A new Doraemon movie is slated to release in Japan next year in March 2023. The official Doraemon Movie YouTube account posted the teaser trailer for the movie, which is titled Eiga Doraemon Nobita to Sora no Utopia (or Doraemon Nobita’s Sky Utopia).
The teaser trailer seemingly shows Doraemon, Nobita and his friends flying airships and aeroplanes to investigate mysterious floating cities. That’s probably where the movie’s title, Nobita’s Sky Utopia, came from.
Takumi Douyama (Doraemon episode director and storyboarder, Genbanojou director) is the director of the new Doraemon movie, while Ryouta Kosawa (Great Pretender) is the scriptwriter. The cast includes Wasabi Mizuta as Doraemon, Megumi Oohara as Nobita, Yumi Kakazu as Shizuka, Subaru Kimura as Jaian, and Tomokazu Seki as Suneo.
The original Doraemon manga ran from 1974 to 1996, while there have been multiple anime series and more than 40 movies released in the franchise. In fact, this new Doraemon movie will be the 42nd film in the long-running franchise.
In the meantime, check out the trailer below:


Check Out Blue Protocol, Bandai Namco’s Upcoming Online Action RPG That’s Anime AF

It’s been a while since Bandai Namco delved into an online RPG setting, much less an MMO. And no, .Hack doesn’t count.
The company recently unveiled its first trailer for action RPG Blue Protocol; it features a lot of blue and a heckaton of anime tropes from its fantasy characters, setting, and uplifting music. It might as well be a Tales of Online RPG.

In fact, the Bandai Namco Studios team who make the Tales of games in-house are responsible for this upcoming beauty of a project. It’s got the hallmarks of the Tales of series: real-time brawls, but this time featuring multiplayer fights, different classes and weapons, and a nice character creation system.

The best part? If you happen to live in Japan or don’t mind using Japanese VPNs, you can sign up for the closed alpha that starts from 26th July and ends at 28th July. No release date has been announced yet, nor plans for an English release. Here’s hoping; this game is looking sweet as it is.


Insidious The Red Door Offers Closure For The Lambert Family But It Lacks What Made The James Wan Films Memorable

There is perhaps no other higher horror movie pedigree in the last two decades than James Wan, who gave us horror franchises such as Saw, The Conjuring and of course, Insidious. The first Insidious movie came out in 2011 and the franchise is more than a decade old at this point. Insidious The Red Door is a sequel and continuation 10 years in the making, considering that the third and fourth movies (Insidious Chapter 3 and Insidious The Last Key) were prequels to the original Insidious.
Is Insidious The Red Door worth the wait? Read on to find out.
Into The Further

Insidious The Red Door is actor Patrick Wilson’s directorial debut and after all the horror movies he’s starred in, it’s apt that he returns to the franchise that made him a breakout star. With Insidious The Red Door, he proves that he does indeed have the horror chops, but it also proves that he has a long way to go before he can reach the heights of horror maestro James Wan. There are several scary setpieces in the movie where Patrick Wilson utilizes lingering shots that builds tension for some effective jump scares. However, these are far and few in between, and the movie doesn’t do much with its ominous atmosphere. The movie held my attention and is never boring but it all still resulted in an anti-climactic ending.
Let’s get to one of the few things that makes Insidious The Red Door worth watching. It provides closure to the Lambert family, especially Josh (Patrick Wilson) and Dalton (Ty Simpkins), as well as explores an estranged relationship between a father and son. The movie mostly focuses on the two of them for the majority of the runtime, especially Dalton. It’s great when the movie addresses how suppressing memories of extremely traumatic experiences can simply lead to more issues in the future, teaching us that one needs to resolve one’s problems instead of just forgetting about them.

Unfortunately, Insidious The Red Door resolves all this way too cleanly, like it just wants to get it all over with. There’s wasted potential there, as Patrick Wilson chose to mostly play it safe with this movie, and that’s the biggest flaw of the movie. The reason why the first two Insidious movies were so popular is not only due to James Wan’s brilliant horror directing but also how he made those movies feel fresh, thrilling, intense and unpredictable, which in turn made them into one of the most iconic horror franchises in the last decade or so. Insidious The Red Door doesn’t have all of that, and it’s what will make most people forget about this movie in a few years amongst the sea of horror movie releases.
Plus, and perhaps most importantly for Insidious fans, Insidious The Red Door doesn’t really have its own memorable demon antagonist. The first movie had the Red-Faced Demon (who is mostly squandered in Insidious The Red Door), and the second movie had the Bride In Black (which I still consider the scariest one). Even the third and fourth movies had the creepy old man with the breathing apparatus and the key demon, respectively. Insidious The Red Door has a puking ghost and that’s probably the most memorable one in the movie. Fans who go into Insidious The Red Door looking for more lore on the Further and perhaps a terrifying new demon antagonist will be disappointed. The rest of the supporting cast (Rose Byrne, etc.) are reduced to mere cameos and don’t do much of anything.
Not So Insidious

With Insidious The Red Door, Patrick Wilson shows signs that he has the potential to be a good director, but when compared with what James Wan has previously done, it just pales in comparison. It’s not a bad horror movie per se but it’s nowhere near as good as the first two movies. It’s not easy to make a horror movie stand out and be remembered, and Patrick Wilson needs to improve to make himself a better and more distinctive director.
FINAL SCORE: 50/100
We attended an early screener of Insidious The Red Door courtesy of Sony Pictures Malaysia. Insidious The Red Door is slated to premiere in Malaysian cinemas on 6 July 2023.


We Could Have Seen An Open World Iron Man By The Just Cause Devs

Yes, you read right. Roughly 10 years ago there was an Iron Man game in development by the folks behind the Just Cause series, Avalanche Studios, but it was ultimately cancelled by Disney. The cancelled Iron Man game is said to have had Arkham-style melee combat.
We know this because of a recent interview from MinnMax with Avalanche’s co-founder Christofer Sundberg where he breaks down a few tantalizing design choices the developers were working to implement. For one, it sounds like it would’ve been an open-world game, as Sundberg says you would’ve been able to “take off and fly anywhere” at will.
It was suggested by Sundberg that the flying aspect would be second to the combat which would have been melee-focused. “Yeah, we had a flying character in the game, but a lot of the focus was on the melee fighting, like being able to punch other characters through walls as Iron Man does with the repulsor and everything.” MinnMax’s host Ben Hanson asked if the combat would be comparable to Batman: Arkham series and Sundberg replied, “Almost, yeah.”

In this clip from MinnMax's interview, Avalanche Studios co-founder Christofer Sundberg reveals for the first time that the creators of Just Cause were working on an open-world Iron Man game before Disney and Marvel canceled the game around 2012. https://t.co/Ups3MrWmE4 pic.twitter.com/ODeya496uE
— MinnMax (@MinnMaxShow) August 17, 2022

Asked for specifics on what happened to the project, Sundberg said vaguely that it involved “company politics.” He also explained that the project was a “total mess” by the end and that Disney kept tightening the development timeline. “We would have had to hire 70-80 people to the team that I would have had a responsibility to find a new project for,” Sundberg said.
Sundberg reckons the project was in active development for about two years before Disney cancelled it. “It was painful because so much time and energy had been spent on it, and it looked absolutely amazing,” he recalled.
When Hanson suggested hopefully that things might line up for a continuation of the project at a later time, Sundberg only echoed his optimism. Until then, we can only dream of the open-world, ass-kicking Iron Man game that could’ve been.


New PS5 System Update Adds 1440p Support & Gamelists

Sony Interactive Entertainment has announced that they’re rolling out a new system software update to PS5 players globally. The update includes several highly-requested features like 1440p HDMI video output and gamelists, as well as social features like the ability to request a Share Screen from a fellow party member, easily view new friends’ profiles, and receive a notification to help you join a friend’s game more quickly from a party chat.
Additionally, you can now compare 3D audio and stereo audio on the same screen and more easily access in-progress Activities from game hubs. Check out our beta blog post to get the full scoop on these features, and read on for details about some new and forthcoming updates for PS5 and PS App.
YouTube Search through Voice Command (Preview)
Another new feature is the ability to search for content on YouTube through Voice Command (Preview). From anywhere on PS5, including during gameplay, you can say “Hey PlayStation, find [keyword] on YouTube.” The YouTube app will open and relevant search results will be shown.
Note: Voice Command (Preview) is currently available in English for PS5 players with accounts registered in the U.S. and U.K.

New PS App features
Sony is also gradually adding some new features for PS App globally later this month, on iOS and Android:
Launch a PS Remote Play session through PS App
PS App users will be able to launch a PS Remote Play session directly from PS App on iOS and Android devices. To start, make sure PS App is linked to your PS5 console and your console is in Rest Mode. Then, select the “Play Using PS Remote Play” icon on a PS App game hub, and the PS Remote Play app will automatically launch the game. To enjoy this feature, make sure PS App and the PS Remote Play app are both installed on your mobile or tablet device.
Request Share Screen
Similar to the PS5 feature, PS App users will be able to request another party member playing on PS5 to start a Share Screen session, and then watch their friend’s gameplay from the app. This makes it even easier for you to stay connected with friends while you’re on the go.

Check out the trailer below:


The Magic Rain’s Top 10 Best Games Of 2019

It’s been about a month into 2020, but some of us are still hung up over what to call the best game last year. 2019 was probably one of the best years for gaming within the past few years. We saw companies rise above previous trials, and others with their armour cracking, revealing the true monsters inside.
But enough of descriptive metaphors for failing game companies, what you guys want is a list. So here we are to provide. These games are listed in no particular order, so #10 could be just as good as #1 here.
#10. Devil May Cry 5

When it comes to action, Devil May Cry 5 never runs out. In fact, you could say that it constantly ramps up throughout the game. Amazing visuals, kickass soundtrack, and gameplay that is fun for all levels, but gratuitously rewards you the more skilled you are. There is no denying that Capcom started the year out amazingly strong, with one of the best games ever in the Devil May Cry franchise.
And we’re not ashamed to admit we still have “Devil Trigger” playing in our cars every so often.
#9. Disco Elysium

Never have we played a game that starts you out as a completely blank slate, and provides so many avenues to building your own story that we’re still playing it to this day.
Disco Elysium is basically Dungeons & Dragons in a modern setting, with skill checks determined by the passive stats you choose as well a dice roll to determine your success.
It’s hilarious, yet sombre. It’s dark, but also colourful. Disco Elysium truly encapsulates the idea of “role-playing” in a complete package.
#8. Fire Emblem: Three Houses

FE3H takes what makes the previous two Fire Emblem games great, and then made them even better. Nintendo and Intelligent System packed in multiple story routes and improved combat mechanics alongside new ones.Â
You can tailor your team to your own specific tastes by interacting with them in different ways, and the houses system ensures that you have more freedom in choosing who you want to work with, without restricting the number of characters in the game itself.
Strategically, the game itself is easy to understand, but challenging enough to not baby you around. Surviving and winning a combat situation through tactical knowledge and strategy is one of the most satisfying feelings you can get, and the story itself is atmospheric and very personable. You write your own story here with what you are given, and it makes for insane replay value.
In short, we love it.
#7. Outer Wilds

If you look at Mobius Digital’s website, you’ll find only 3 games they’ve worked on: Beacon 38, a mobile exploration game which creatively uses sonar, Terra Chroma, an RPG game with puzzle elements that continually challenge players, and this game right here: Outer Wilds.
For their first major outing on PC? What a game.
Despite sharing an almost similar title with another game that dropped this year, Outer Wilds managed to completely blow us away with how distinct it feels from almost any other exploration game on the market.
For something to create an impact like that, and to leave everyone who’s played it wanting even more? Small wonder it’s our pick this year.
#6. F1 2019

We are, by nature,Â  massive petrolheads, whose biggest dream is to be a Formula 1 driver. Though that dream seems incredibly farfetched now, with F1 2019, I’ve basically gotten the chance to live that dream from the comfort of my own home.
Genuinely an amazing simulation of a young prodigy’s growing F1 career, the game is a complete package front-to-back. As a rising star wanting to break into F1, you start from the bottom and slowly crawl your way up into the hot seat of the fastest racing machines on land.
You get to pick your team, choose how you want to develop your car, choose how you want your persona to be in public, and even create rivalries and narratives of your own.
In such a glorious package, the racing itself is also incredibly immersive and almost true-to-life. If you’re an F1 lover, this game is worth every single penny, and more.
#5. Apex Legends

It’s very rare these days that a first-person shooter arrives with enough innovation to revitalize the genre. With cookie-cutter, samey-looking shooters on an overblown market, Apex Legends comes as a breath of fresh air for both battle royale and FPS games.
Slick and tight controls, fun gunplay, impressive arsenal and characters with distinct personalities and abilities, jumping into any game feels like a different experience anytime. It’s also an innovator, allowing players in a squad to seamlessly communicate with each other silently through the use of pings, each ping sending a different message to allow for easy understanding.
Despite mediocre post-launch support, Apex Legends created enough of a storm when it first released to lock in a player base that still actively plays the game to this day, and cements it as one of the best shooters this year.
#4. Super Smash Bros Ultimate

There probably isn’t any AAA fighting game around that has a character roster as diverse as SSBU does. Heck, no other AAA fighting game has the same kind of longevity & accessibility.
And for good reason too: Super Smash Bros Ultimate is exactly what it says on the tin, the ultimate fighting experience on a Nintendo console.
With well over 50 fighters, each with their own unique styles, impressive-looking graphics that don’t falter even under high strain, frantic action with up to 4 players duking it out, and awesome post-launch DLC with new characters, there’s no denying that SSBU is the king of fighting games for this year, and may continue to be in the future.
#3. Resident Evil 2 Remake

Letâ€™s talk about RE2, which is probably one of the best remakes ever; no exaggeration. It was a game that successfully brought an all-time great game back from the dead (no pun intended) by updating it with modern game mechanics, a more dramatic and complete storytelling aspect, and exhilarating atmosphere.
Yet RE2 still maintains that constant sense of dread, the fear of what lurks in the darkness (amplified by the incredible lighting), and the immense panic seeing Mr. X just walking towards you to mess up your day. It’s familiar enough to bring back feelings of nostalgia but new enough to ensure that you don’t stop when the rose-tinted glasses come off.
#2. Slay the Spire

There is absolutely no way to explain how a deck-building game can be this damn good. Having released on Steam Early Access in 2018, Slay the Spire fully launched in early 2019 and already had a sizable following and an extremely interactive community. And yes, that does mean it counts as a 2019 game.
Slay the Spire is a roguelike, dungeon crawler, deck building RPG that sees the player climb individual floors of a spire in order to defeat the Heart. Along the way, the player will collect cards from every encounter in order to build a deck that will be strong enough to beat the Heart.Â
The game is a mish-mash of multiple different genres that somehow comes together and absolutely nails the cocktail. This is thanks to its surprising depth, challenging difficulty, multiple strategies and a large modding community. Slay the Spire – despite being a pretty small game compared to others on this list – can definitely stand tall among them.
Play this game. Itâ€™s just that good.
#1. Sekiro: Shadows Die Twice

There is not one thing Sekiro sets out to do that it does wrong. It looks absolutely gorgeous, the swordplay is one of the best ever in a video game, the atmosphere is intensely immersive, and the difficulty kicks your ass for being terrible without making you feel frustrated enough to quit.
Sekiro proves that there are still game developers out there who will always have fresh ideas to bring to the table and still make the best games for the people who play them. Up to this point, From Software has yet to make a truly awful game, and it seems like they almost never will.
And we’ve reached the end of our list. Some of these choices were difficult to make, and some were no-brainers. Either way, if you have any games that you think deserve a spot at the top, let us know in the comments below!


All The Games Announced During TinyBuild Direct 2021

TinyBuild is an indie games developer and publisher best known for games like No Time To Explain, SpeedRunners and Hello Neighbor. During its TinyBuild Direct live stream earlier today, they announced several new games coming in 2021.
Expedition Zero

Developed by Enigmatic Machines,Â Expedition ZeroÂ is a survival horror game set in the heart of rural Siberia. Use your engineering skills to confront flesh-eating monsters as the last survivor of a Soviet scientific expedition. The unexpected meteorite crash turned the endless Siberian taiga forest into a nightmare exclusion zone.
The military bases went into radio silence, and the locals talked about the obscure flesh-eating creatures and devastated villages. The most advanced Soviet scientific team â€œExpedition Zeroâ€ was immediately sent to the zone with state-of-the-art research technology and mechanized protective suits. Many years later, the lone survivor of the team is still trying to find his way home.
Key Features

Soviet engineer against monsters: confront dreadful creatures with brains and brawn, use your ingenuity and technical skills instead of weapons.
Survive in the freezing Siberian taiga forest full of mysteries, unknown threats and endless horror.
Upgrade your mechanized suit, craft Soviet gadgets and discover new technologies.
Uncover the truth of Expedition Zero.

The demo is now available on Steam. It is slated to launch sometime in 2021.

Potion Craft

Developed by Niceplay Games, players assume the role of an aspiring alchemist who had to leave their hometown, as you wander the land looking for a new place to stay you stumble upon an abandoned cottage. From the looks of it, a wizard used to reside here long ago. You decide to make this your home and convert the place into a potion shop.
That means itâ€™s time for you to start your journey down The Alchemistâ€™s Path, learn the secrets of potion-making, and forge your own destiny to become the alchemist this town needs!
Key Features

Manage a medieval potion shop. Meet your fellow townsfolk, understand their needs from the stories they are telling you, and sell them the right potions to keep your business running. Buy and sell ingredients, grow your own in Enchanted garden, and do whatever it takes to stay in business.
Unique visuals inspired by medieval manuscripts and medical texts. Dive into an authentic medieval atmosphere created by carefully crafted characters, interiors, and a relaxing soundtrack.
Hyper satisfying physical interactions with ingredients and equipment. Harvest herbs, mushrooms, and crystals from the Enchanted Garden. Grind them carefully with your mortar and pestle to release their effects and add them to your cauldron.
Sandbox style Alchemy map system. Mix up a nice healing infusion with mana restoration, or add a frost effect to your regular poison for some extra spice. Fire, frost, healing, poison, explosion, magical vision, invisibilityâ€¦ your potions potential is limitless!

The demo is now available on Steam. It is slated to launch sometime in 2021.

Despot’s Game

Developed by Konfa Games, Despotâ€™s GameÂ is roguelike tactics with turbo-charged battles. Build a team and sacrifice the heck out of them to rush through enemiesâ€¦ and other players!
A group of people wake up in a strange post-apocalyptic labyrinthâ€”naked, with no memories and with a bunch of weapons. Is this a joke, a crazy experiment, orâ€¦ a game? Youâ€™ll find out soon enough, just try not to die first!
Key Features

Get your pretzels ready. Your puny squad is capable of much more. Choose your loot and transform the squishy humans into wizards, cultists, ninjas and dozens of other heroes, including the mythical stale pretzel throwers. With perks and class combos, there are thousands of ways to build your army. The man-eating cabbage will appreciate the variety in its diet!
Crush your rivals. If you can survive the labyrinth, youâ€™ll meet THE UNSTOPPABLE END-GAME BUILDS OF OTHER PLAYERS! Youâ€™ll beat each other to death and only one will be spared by dâ€™Spot. No offense, but in his own game he writes the rules!
Indirect combat. Prepare your warriors and let them fight it out on their own! Indirect combat allows you to focus heavily on tactical considerations rather than reflexes. Strengthen your front line with fridge-movers, aim your food-throwers and look after your Forbidden Summoners!
Endless exploration. The dungeons are generated from scratch every time, and there is no chance puny humans will ever find the way out! And even if they strike luckyâ€”donâ€™t worry, there are endless ways to die in Despotâ€™s Game!

The demo is now available on Steam. It is slated to launch sometime in 2021.

Pigeon Simulator

Developed by HakJak Games, Pigeon Simulator is a â€œphysics sandbox rogueliteâ€ about the worldâ€™s most notorious birds and their quest for world domination. Enjoy the freedom of being a bird, answering to no one, not a care in the world. Do what you want, when you want, wherever you want. Youâ€™re just a pigeon!
Want to poop on everything insight? Want to take peopleâ€™s food? Want to steal a tank and level the town? Well, youâ€™re no ordinary pigeon. You come from a long line of pigeons with extraordinary powers. Itâ€™s in your DNA. As you level-up, youâ€™ll be able to activate these genes and gain incredible abilities.
But with great power, comes great responsibility. How will you create your Pigeon Paradise?

Will you destroy all humanity has built and return the land to Mother Nature?
Will you strive to create a utopia where birds and mankind can live together in peace and harmony?
Will you embrace the tools of civilization and leverage them to gain control over the population?
Will you migrate your flock far, far away to begin life anew?
Or maybe youâ€™ll just turn everyone into mindless, half-bird zombies that do your bidding?

The choice is yours in this immersive sandbox simulation, featuring a rich mix of hand-crafted content and procedurally generated elements to create a unique experience each time you play.
The demo is now available on Steam. It is slated to launch sometime in 2021.

Not For Broadcast

Take control of the National Nightly News as a radical government comes to power. In this immersive, high-pressure, propaganda sim, you control what the people see and determine whatâ€™s Not For Broadcast. The live stream revealed that Episode 2 is now out on Steam.
You can also check out the entire TinyBuild Direct presentation below:


Rainbow Six Goes Mobile & Team-Based In New First-Person Shooter

It’s only a matter of time until team-based shooters like the Tom Clancy Rainbow Six games head to mobile. Ubisoft is all over it with its upcoming mobile iteration of Rainbow Six
Rainbow Six Mobile will go into closed beta this Monday on 12 September. The following countries will be able to access closed beta:

Philippines
Singapore
USA
Canada
Brazil
Mexico
India

The game is basically a mobile version of a Rainbow Six multiplayer team-based shooter, featuring tactical items to use and breach tactics to flank opponents.


FIFA 23’s Career Mode Is Looking To Be The Best Yet

FIFA 23 will be the last FIFA game EA Sports will develop and that also means it’s EA’s last chance to make a statement to FIFA fans. On 4 August EA came out with a blog post from their Career Mode team where they explain and introduce the new features included in EA’s final rendition of the football simulator.
As someone who loves Career Mode, I can say that EA is definitely sending off FIFA 23 with a bang. This looks like it will be the most immersive Career Mode experience to date, so let me give you all a rundown.

Playable Highlights
One of the biggest challenges in career mode is deciding whether to dedicate time to play each and every match or to play it risky with a quick sim. Well the Career Mode team has developed an alternative which is “Playable Highlights”.
Essentially it’s a quick sim but instead of skipping right to the end result, you watch as certain events occur and if it’s a goal-scoring opportunity, you’ll be able to go in and play it yourself. If you’ve played the Football Manager games then you’ll be familiar with the concept.
As a manager, you can choose to play all of the highlights in a match or to play only the attacking ones by allowing the simulation to decide the defensive outcomes. This way, all your gameplay focus can go towards the attacking aspect of the sport if that’s what you prefer.
As a player, similar to playing a full match, Playable Highlights offers two options, controlling the entire team or just the player you began your career with. If you choose to play controlling only your player, the system will only show highlights that your player is actively involved in, while resolving other highlights in the background.
Additionally, Playable Highlights adapts to both being a starting XI player and a bench player. The objectives for both cases adjust appropriately to fit the bite-sized format.

Main Menu Overhaul
The main menu is also receiving a cosmetic overhaul as it’s been redesigned so that you can have faster access to your areas of interest. They’ve also brought more contextual information forward such as your squad depth, the players whose contracts are about to expire, or the most promising players in your Youth Academy. This information is surfaced more prominently in FIFA 23, meaning that you don’t have to access as many layers of menus in order to find the information you’re looking for.

Dynamic Moments
Dynamic Moments is a collection of cinematics which will accompany your progression throughout the Career Mode experience in both Manager and Player Career, with the aim of making your journey more immersive and memorable.
There are seven bespoke Dynamic Moments you can experience in your Career, each of them tied to various achievements or events that you might encounter on your path to stardom, from the very first moment you enter the club.
Making it into the club’s starting XI in Player Career or dealing in the transfer market in Manager Career can trigger more cinematics for you to discover as you play.

Manager Career
Play As A Real Manager
Ever wanted to play as Jose Mourinho change up his approach to football? Well now you can as FIFA 23 enables you to play as one of the 350+ authentic football managers, of which 30+ have star heads, in Career Mode.
Upon selecting the manager of your choice, you can customize their outfit and decide on the club they’ll be in charge of. You have the option of continuing to build a legacy at an authentic manager’s current club, picking a different club to start at, or even creating a new club for the manager to lead to glory.
Transfer Analyst
In short, what the Transfer Analyst does is that it allows you to see how certain players you’ve scouted fit into your team. You’ll be able to compare your existing players with the ones you have scouted. Buying a player whose overall rating is superior to your squad average will result in a good squad impact rating.
Each time you sell a player the Transfer Analyst will look at the current players in the position of the departed player to determine if you have a solid replacement, if you could still use a backup option, or if you have a highly promising talent in the current squad that can become a future star.
There are five different ratings that the Transfer Analyst can provide for the financial aspect of your transfers, ranging from A (for high-quality business deals) to F (for deals that financially don’t make too much sense). You’ll be able to find a transfer deal’s financial rating on the left side of the screen, right after completing an incoming or outgoing deal.

Create Custom Club Improvements
After long-request, you will now have the ability to customize your club’s third kit as well as your goalkeepers’ kit. In addition to this, you also have the option to edit the details of your players before you start your career. This gives you more control over your entire squad’s characteristics as you embark on your journey.

Player Career
Player Personality
The Player Personality feature allows you to shape your virtual personality and get Attribute benefits from doing so. The aim is to deliver a fluid personality system that drives a deeper personal connection to your player and lets you define their character on and off the pitch.
By performing certain actions on and off of the pitch you will gain Personality Points that will accumulate and expand your personality, giving you access to benefits detailed which you can find in the official blog post.
Your behaviour and decisions on the pitch will be closely monitored by the Player Personality system in FIFA 23, for example, every time you decide between connecting with a teammate or keeping the ball a little longer to set up the shot for yourself will shape the kind of player you are. These kinds of decisions contribute to three distinct personality types that impact your Attributes.

Maverick – A goal chaser who acts on intuition, seeking stardom on and off the pitch. They’re more individualistic in general, focusing on their own achievements. They’re ambitious and will pursue their objectives without hesitation. Apart from their drive for achievements, a more lavish lifestyle can be generated by a Maverick’s aura, but this of course takes nothing away from their flawless professional athlete lifestyle.
Virtuoso – Skillful and intelligent, relying on their ability to change the course of matches in the blink of an eye. Completely focused on their performance, they are also ambitious, but most of their battles are internal. They aim to demonstrate they are capable of putting their stamp on the game while achieving their goals. They are rather humble, focusing their finances and influence on getting to their athletic goals more efficiently.
Heartbeat – The foundation of a team, reading the game ahead of their opponent and dominating through willpower, determination and resilience. Their top priority is to be sure that the whole team benefits from their presence, they’re not caring so much about personal awards on the shelf, but more about trying their best to fill the team’s trophy cabinet. They are always ready to help, give advice, and leave no one behind. Finances and influence are often used for charitable purposes.

For more information feel free to check out other features that I chose not to include here on EA’s official blog post.


Green Man Gaming’s Having A Spring Sale, So We’ve Highlighted Some Games

The MCO was recently announced to have been extended to 28 April. Coincidentally, Green Man Gaming is having a Spring sale that largely corresponds with that timeline, with its sale running from now till 24 April.
As usual, we’ve taken the opportunity to highlight some of the deals on offer.
Borderlands 3Â (RM89.50)

Borderlands 3 is a blast, with great shooting and new planets to explore. With co-op, you can have a great time with friends too.
Devil May Cry 5 (RM69.50)

Over a decade after DMC4, Capcom finally gave fans a sequel. You’ll switch between three playable characters, each with unique playstyles, and slay demons as stylishly as possible.
Fallout 4 (RM33.42)

It’s not as loved as Fallout: New Vegas, and the settlement meme is probably familiar to everyone on the planet by now. However, Fallout 4 has still got an atmospheric post-apocalyptic open world along with the series’ best gunplay.
Far Cry 5 (RM52.25)

Far Cry 5 continues the series’ open-world approach, but swaps more exotic locations for a county in America, where you face off against a cult. Even if you don’t have a co-op buddy, you can recruit mercenaries and even animal companions to help you out.
Mount & Blade II: Bannerlord (RM138.81)

A sandbox RPG where you generally command armies and engage in complex melee combat. You’re free to make your own goals though, and you can also busy yourself with the economy side of things or focus on getting married.
Doom (RM22.28)

Doom Eternal is bigger and better, but 2016’s Doom is still a well-made shooter that remains a blast today. It gets a bit tiring towards the end, but its gory combat and demand for constant movement is still worth experiencing.
Battletech Mercenary Collection (RM50.66)

Battletech combines the joy of commanding a squad of stompy mechs to destroy other stompy mechs in turn-based battles with a campaign system that allows you to grow and customize your band of mercenaries. Aside from the base game and its already substantial content, the Mercenary Collection includes the Digital Deluxe Edition and the Season Pass.
Overcooked! 2 (RM26.40)

Save the world by teaming up with your friends to… cook. Unlike the first game, this one has online multiplayer in addition to local multiplayer.


Babylon’s Fall Ends Service Next February, Less Than A Year After Going Online

In a “no s***, Sherlock” kind of moment, Square Enix’s online game Babylon’s Fall will end its service early next year.
The action RPG that sure as heck didn’t take the world by storm will end its online service on 27 February, 2023. To put things in perspective, the game launched on 3 March 2022; that’s less than a year of service. Here’s the full message:
“Greetings Sentinel Force,
Thank you very much for playing BABYLON’S FALL.
With the desire of delivering an exhilarating online multiplayer action RPG set in an elaborate high fantasy world, we launched the game’s official service on Thursday, March 3, 2022, and have continued to undertake additional development and operations. However, it is with deep regret to inform you that we will be terminating the game’s service on February 27, 2023.
As a result, we will also cancel the large-scale updates that we had planned. In terms of the plan moving forward, Season 2 will run until Tuesday, November 29, 2022, as scheduled, and the Final Season will begin with the maintenance scheduled on the same day. This Final Season is the period during which you can earn the ranking rewards of Season 2.
As a way of expressing our gratitude to all our players, we plan to implement as many events and other initiatives as we can, leading up to the end of the service.”
That one guy on Steam playing the game sure is going to be devastated, that’s for sure.
A Quick History Of Babylon’s Fall
The Platinumgames-developed title was revealed at E3 2018, and then at PlayStation’s State of Play event in 2019 showing off some medieval fantasy high-flying Devil May Cry/Bayonetta style action with magic. It definitely had a lot of promise being a PC and PlayStation exclusive from Square Enix and Platinumgames.

And then the 2021 trailer came out and the game is billed as a live service title. And had an illegible visual style. To say the game had red flags all over its body of work at this time is a huge understatement.

Unsurprisingly, the game came out in March 2022 and not a single f*** was given. To think, Deus Ex died and was sold off for this.


Godzilla Vs Kong Funko Pop Confirms This Iconic Monster Villain

Little is known about the actual plot for the upcoming Godzilla Vs Kong movie. All we really know is that Godzilla and Kong will fight for some unknown reason, but the trailers have yet to reveal any other monster.
However, an official Godzilla Vs Kong Funko Pop toy has spoiled one of the other monsters and villains which will be featured in the movie.
If you want to avoid spoilers, you should probably leave now, but if you’re curious to know who it is, read on and find out below:

You’re still here. Great.
Behold the Funko POP! Movies: Godzilla Vs Kong – Mechagodzilla (Metallic) (via Bloody Disgusting and Walmart).

That’s right, folks. MechaGodzilla is confirmed to be in Godzilla Vs Kong, after all the rumours and speculation. MechaGodzilla first appeared in 1974â€™s Godzilla Vs MechaGodzilla, and it is usually a mechanical anti-Godzilla monster created by humans or aliens to take down Godzilla.
Godzilla Vs Kong is slated to premiere on 25 March 2021 in Malaysian cinemas.
In the meantime, check out the other Godzilla Vs Kong Funko Pop toys below:


PS5 First Look Reveals A Sexy & Curvy Design

During the PS5 – Future Of Gaming live stream, Sony finally revealed our first look at the official design of the PlayStation 5 family of consoles. You read that right, there will be two versions of the PS5 at launch; a standard edition and a disc-less Digital Edition.

…and here it is. Thanks for watching! #PS5 pic.twitter.com/pOzHc31X3G
â€” PlayStation (@PlayStation) June 11, 2020
The PS5 console design looks sleek, modern, curvy and sexy all at once, especially compared to the boxy fridge-like design of the Microsoft’s Xbox Series X. Instead of the all-black design of previous consoles, the PS5 follows the same design aesthetic of the DualSense controller; a mix of white and black with blue-ish hues.

Alongside the consoles, Sony also unveiled a DualSense Charging Station, HD Camera, Pulse 3D Wireless Headset, and Media Remote. However, they haven’t announced the release date (besides the previously-revealed Holiday 2020 release window) or the price of the PS5.

In the meantime,Â head on over here to check out all our other PS5-related news and feature articles.
[youtube https://www.youtube.com/watch?v=i76gPpka2Fo&w=560&h=315]


Video Game Characters Take On The 10 Year Challenge; Here Are The Results

The ever-evolving (or devolving) world of social media is now capitalizing on a new trend called #10YearChallenge. Basically, participants post two images of themselves side-by-side with each other, and these pics have to be taken at least 10 years apart. Oh, and they’ll have to add in #HowHardDidAgingHitYou and #GlowUp.
The supposed message here is self-love and showing the world how you’ve “glowed up”, though it’s a humblebrag on your public feed to show those jerk-offs who called you fat.
But we’re not here to post celebrity pictures and selfies. You’re here to see how video game characters fare in this challenge looks-wise and design-wise. The results vary from the sorely-improved to “what the hell were character designers thinking back then?”
You’ll laugh, you’ll cry, you’ll cringe, and you’ll be like “Whiskey Tango Foxtrot”. Have fun browsing!
Sonic
2008-2018.
1998 – 2008.
1994-2006
Mario
1985-1994
Link from The Legend of Zelda
1989-1998.

Samus from Metroid
2002-2010
Simon Belmont
1989-2001 (English release)
Carmilla from Castlevania
2008-2018. Thanks Warren Ellis for dignifying one of the game’s baddies.

Cloud
1997 – 2009
Akali from League of Legends

Thanks GeekTV!
Ryu
1995-2008.
Chun-Li
1995-2009. Quite the racial metamorphosis there.
Chloe Frazier from Uncharted
2009 – 2018. Once you go brown, you always get down.
Lara Croft
2003-2013. In retrospect, Shadow of the Tomb Raider was an alright game…
The Command & Conquer Franchise
2007 & 2008 – 2018. Thanks EA!
Knuckles
2006-2018


John Wick: Chapter 4 Hits the Bullseye With Every Shot It Takes

John Wick: Chapter 4 has no goddamn right to be this stylish and action-packed while still maintaining a steady stream of world-building information as its story progresses. And yet here we are.
John Wick: Chapter 4 (henceforth referred to as JW4 for brevity’s sake) picks almost immediately after John Wick: Chapter 3 – Parabellum.
Addendum: In a recent interview with Collider, John Wick: Chapter 4’s director Chad Stahelski confirms that the movie happens roughly six months after John Wick: Chapter 3 – Parabellum.
Betrayed, beaten, and left for dead as street pizza following Winston’s (Ian McShane) apparent betrayal, Wick’s only remaining ally seems to be The Bowery King played by Laurence Fishburne. Hereon, Wick takes us on a ride, a warpath of sorts, eliminating everyone who wronged him – even as far as going for those who sit above The High Table.

The action set-pieces in John Wick movies always played like it’s a video game so why not the story, right? JW4 takes us on a round-the-world trip as the story introduces us to Wick’s adversaries and friends, from Osaka to Berlin, past and present. Alongside Winston and the Bowery King mentioned prior, Charon, played by the recently departed Lance Riddick also made a return in JW4.
With Friends Like These…
New faces include Donnie Yen as Chirrut Îmwe Caine, an equally lethal combatant but also an old friend of Wick’s, Hiroyuki Sanada as Koji Shimazu the manager of the Osaka Continental Hotel, Clancy Brown as the Harbinger, a high-ranking operative of the High Table, Shamier Anderson as the bounty hunter ‘Mr. Nobody’, and the excellent Bill Skarsgård as Marquis Vincent de Gramont, the big bad of JW4.
More than just fresh characters added in for the sake of star power, each character brings nuance to Wick’s decisions and the repercussions of his actions. Wick has got nothing to lose with his sole motivation being revenge, while the characters who stand in his way each carry a reason to stop him dead in his tracks. Obviously preparing us for further movies down the line as well as the upcoming spin-off ‘Ballerina‘, JW4 further explores the inner-workings of the universe, how the High Table operates, what keeps the machinations stable and working like clockwork and how John Wick’s retaliations since the first movie threatens its core.

As preached since the first John Wick movie, every action begets reaction and in Winston’s wise words – consequences. It is rarely praised and is highly underrated but the world-building in the John Wick franchise is stellar, to say the least. Even well into the fourth movie we still stumble upon interesting titbits of information which explain why some characters’ motivations and drive.

But all that is just the side dish. The main meat and potatoes in John Wick movies have always been its action sequences, and they definitely deliver.
Gun-kata fans’ Wet Dream
For all the violence demonstrated throughout this epic shoot ’em up, no two kills were the same. We weren’t keeping track but dare say that at least 70% of the movie consists of Wick’s blowing some poor NPC’s brains out in the most creative of ways. With each kill, the threats and stakes were raised with better-equipped goons in larger numbers forcing some creative problem-solving from the man they call Baba Yaga. The stunt team basically took all the best bits they conjured up in the first three movies, looked at them and went “how do we make these scenes… hurt more?”
Shooter game fans would have a field day spotting all the video games-inspired set pieces peppered throughout. In many movies focusing on gun-kata, shootout scenes can be either too short and unfulfilling or long-winded and boring but not in JW4. Creative camera angles, cinematography and setups make each prolonged fight shoot-out scene unique. There’s time for everything. Wick either tanked through the horde with all guns blazing or finessed his way through waves of baddies with well-placed shots.

The action coordinators even punctuated all the gunshots with physical battles with a variety of handheld weapons for welcomed changes of pace. How thoughtful. Heck, they even managed to squeeze in the bane of all Call of Duty lobbies – the Dragon’s Breath fire shotgun ammunition into the mix!

JW4 is a masterclass of hitting the Goldilocks zone when it comes to delivering its action sequences. Not once they overstayed their welcome, nor ended abruptly. Same with the story. Quiet moments essential in advancing the plot were crisp and straight to the point. Not one scene was wasted nor can be considered omittable and not one line was uttered with no consequence.
With a runtime just shy of the three-hour mark, JW4 surprisingly did not feel that long. You know what they say: time flies when you’re having fun. Fans of the John Wick franchise would fully appreciate where the journey has taken them since that first scene in front of the vet in the first movie, while first-time viewers (where have you been!?) would be instantly converted.
Is it a perfect movie? We would say it is very close. But is it a perfect movie to encapsulate the three John Wick movies prior to this one?
Take it away, Jardani.

Final Score: 90/100
We attended an early screener of John Wick: Chapter 4 courtesy of Warner Bros. Malaysia. John Wick: Chapter 4 hits Malaysian cinemas on 23 March 2023.


PUBG Mobile Teams Up With Iconic Anime Series Dragon Ball

In promotion of the new movie Dragon Ball Super: SUPER HERO, Dragon Ball is collaborating with PUBG Mobile.

The collaboration will entail the world and beloved characters of the anime series as they enter the vast battlegrounds of PUBG Mobile in 2023.
This is not PUBG Mobile’s first rodeo in the anime space though, in fact, the game has collaborated with two staples within the industry prior to this, with Neon Genesis Evangelion and Jujutsu Kaisen.

PUBG MOBILE x DRAGON BALLComing soon in 2023 pic.twitter.com/FRNxYOo0ym
— PUBG MOBILE (@PUBGMOBILE) August 30, 2022


Fairy Tail RPG Will Launch Next March

Good news for you fans of shonen fantasy titles. The Fairy Tail RPG from Koei Tecmo and Gust (of Atelier series fame) will be releasing their anime game adaptation on 20th March for PC and PS4 in English. If you want the Japanese version, you can get it on the 19th instead.
The company also announced a Digital Deluxe edition which includes the following:

the “Great Magic Games Team Costumes” set,
a bonus Lacrima set,
an exclusive Atelier Ryza costume for Lucy.

Japan will be getting the limited edition “Guild Box” edition of the game which costs 14,080 yen. It contains:

a specially-illustrated B2 cloth poster,
a “Weekly Sorcerer” special issue,
three character 3D cards,
a special sticker set.

Early bird purchasers will get a special costume for the show’s waifu Erza. Gentlemen prefer redheads, I guess.
Gameplay vids and character video reveals are below for your anime viewing perusal.
https://www.facebook.com/kakuchopurei/videos/539012106948548/


Genshin Impact Golden Apple Archipelago Conch Shell Locations

If you want to score one of Genshin Impact’s exclusive Barbara skin for free, you’ll need to find the game’s conch shells located all across the new Golden Apple Archipelago.
Sure, every conch shell you find tells a story about the archipelago, but you’re doing this because you want to outfit your cute deacon healer with a new swimsuit. Let’s be honest.

If you want to speed up your search, check out our guide on how to find each of them. We’ll divvy them up according to each island area in the game.
Twinning Isle

Conch 1: Five Mountains Hide the Little Village. East small island. Glide down to the beach on the south, itâ€™s lying on a rock.
Conch 2: Two Paths Through the Lonely Forest. First small island from the centre main island. You can glide to the top of the smaller isle from the Twinning Isleâ€™s Teleport Waypoint. Itâ€™s on the southside of the peak.
Conch 3: One River Flowing Down the Middle. On top of the southern peak of the main Twinning Isle.
Conch 4: Four Winds Bring the Sound of Joy. North island from the main Twinning Isle, east. Start from the Teleport Waypoint, then walk to the east. Glide down to the lower cliff to find the Echoing Conch next to the tree.
Conch 5: The Clan of Song, Scattered. North island from the main Twinning Isle, west. Go to the high peak in the west, then glide down towards the south. The Conch is on a slightly lower cliffâ€™s edge.

In-between Twinning Isle, Broken Isle, and Pudding Isle (via Gamesradar)

Conch 1: The Trapped. Just before the islandâ€™s highest point, lying on a flat rock.
Conch 2: Where Duty Lies. On top of the peak, next to the old ship (southside).

Northwest Of Twinning Isle

Conch 1: Sudden Attack. Go to the island group west of the Twinning Isle and north of the Broken Isle (southeast from this picture). The first Conch is on the beach, beneath the stone ruin.
Conch 2: A Fatherâ€™s Thoughts. Northwest island on the top map picture. On a cliff on the southeast side. Lower than the peak, and just a little higher than the nearby wooden suspension bridge (if you turn your back to the suspension bridge, the Conch is on top of the ladder to your right).
Conch 3: Mysterious Savior. Also on northwest island. Go to the wooden platform on top of the mountain. Itâ€™s on your left hand (open cage).

Pudding Isle

Conch 1: The General. Itâ€™s on top of the western Pudding Isle peak (southeast on this pic).
Conch 2: Stoic Bloom. Northwest on the island, just before the old pillar.
Conch 3: Homeland. Walk to the stone ruins southwest of the northwest island. Find the Conch in the sand on your right.

Miscellaneous #1

Conch 1: Professional Attempt. On top of the tiny rock island.
Conch 2: Fog and Exit. Go through the opening in the middle, you can break the wall on the east side. The Conch is behind it.
Conch 3: Moon and Wind. Glide down towards the south. Youâ€™ll see a cave entrance you can land in (similar to the other rock openings in Chapter V). Hit the loose stones to reveal a hidden area and find the Conch.
Conch 4: Stone and Phantom. Itâ€™s inside the rock again.
Conch 5: Sail and Escape. Itâ€™s on top of the rock, on the small grassy patch.

Conch 1: Wisdom of the Ancients. Will only pop up on the mini-map if youâ€™re on low ground. Itâ€™s inside the giant shell (lying half in the water).
Conch 2: Incoming Tide. On the south side of the Twinning Isle. The Conch is on a low ridge (you can easily recognize it by the rank growth).
Conch 3: Nowhere to Run.Â On the southeast side of the island, on a small stone ridge.
Conch 4: The Outside World. Glide to the smaller island, the Conch is on the beach.
Conch 5: The Inverted Ruins. Start from the Minacious Isle Teleport, then walk to the southeast until you see a large gap. Youâ€™ll see two Hilichurls on the stone ridge below; the Conch is right next to them.
Conch 6: The Price of Experimentation. Just north of the Teleport Waypoint, behind the wooden crates.
Conch 7: None Return. Sail to the big isle northeast of the Broken Isle. The Echoing Conch is on the slightly lower cliff north of the peak.
Conch 8: Pro-Exit Persuasion. Start from the Pudding Isle Teleport, then glide to the smaller island to the northeast. The Conch is on top.
Conch 9: Tidewatch Sentries. Glide down to the west, the Conch is on the broad ridge.
Conch 10: High Tide Warning. On top of the island, next to the red mechanism.


The Steam Deck Is Valve’s Own Switch-Like Handheld Console

Valve has announced the Steam Deck, which is essentially a portable handheld PC capable of playing Steam games. It is slated to launch in December with three versions featuring different specifications.
Basically, the Steam Deck can play games on Steam just like a PC, and it can also be docked, similarly to the Nintendo Switch (but is sold separately). It’s powered by a custom AMD Zen 2 + RDNA 2 APU, which is described as capable of “delivering more than enough performance to run the latest AAA games”.
The Steam Deck is a PC, so you can apparently also install third-party software and operating systems.
Physically, the Steam Deck features a 7-inch touchscreen, two thumbsticks, a D-pad, and a four-button layout. There are also two trackpads; one on either side of the machine and another under the thumbsticks. It also has eight triggers on its back: four on the deviceâ€™s shoulders and four more where the ring and pinky fingers rest.
Those in the US, Canada, Europe, and the UK can reserve a Steam Deck starting tomorrow but it remains to be seen where else the console will be available.
It even has its own Steam page and official website.
These include the following:

64GB (US$399)

64GB eMMC internal storage.
Carrying case.

256GB (US$529)

256GB NVMe SSD internal storage.
Faster storage.
Carrying case.
Exclusive Steam Community profile bundle.

512GB (US$649)

512GB NVMe SSD internal storage.
Fastest storage.
Premium anti-glare etched glass.
Exclusive carrying case.

Here are the full specs of the Steam Deck:

CPU:Â AMD Zen 2 4c/8t, 2.4-3.5GHz (up to 448 GFlops FP32)
GPU:Â 8 RDNA 2 CUs, 1.0-1.6GHz (up to 1.6 TFlops FP32)
RAM:Â 16 GB DDR5
Storage:Â 64GB, 256GB, 512GB versions; expandable with MicroSD cards
Display:Â 7″ diagonal, 1280×800 (16:10), 60Hz LCD touchscreen
Audio:Â Stereo speakers that “pack a punch,” says Valve, 3.5mm stereo jack, dual mics, multichannel USB-C/Bluetooth output
Controls:Â Two analog sticks with capacitive touch, D-pad, face buttons, analog triggers, bumpers, assignable grip buttons, “view” and “menu” buttons, gyro
Trackpads:Â There’s two of them, andÂ Valve says that they have “55% better latency compared to Steam Controller.”
Wireless connectivity:Â Wi-Fi and Bluetooth
Wired connectivity:Â USB-C with DisplayPort 1.4 Alt-mode support; up to 8K @60Hz or 4K @120Hz, USB 3.2 Gen 2
Battery:Â 40Whr, “2-8 hours of gameplay”
Size:Â 11.7″ x 4.6″ x 1.8″ (298mm x 117mm x 49mm)
Weight:Â Approximately 1.47 lbs (669 grams)

Introducing Steam Deck: powerful, portable PC gaming starting at $399. Designed by Valve, powered by Steam. Shipping December 2021.
Learn more at https://t.co/ZOTx3KUCVK and reserve yours tomorrow. #SteamDeck pic.twitter.com/jcgbaKfT9c
— Steam (@Steam) July 15, 2021


Six Days In Fallujah Can Be Intense But Is Severely Lacking In Content Right Now

Six Days In Fallujah is a first-person tactical shooter with a focus on realism and developed based on the true stories of more than 100 soldiers who served in the Second Battle Of Fallujah. For context, in the spring of 2004, Al Qaeda seized control of the city of Fallujah in Iraq, using it as a base to brutalize local residents and launch terrorist attacks across the region.
Several months later, Iraq’s prime minister ordered civilians to leave the city, so Iraqi, American, and British forces could retake Fallujah together. In just six days, the Second Battle of Fallujah became known as one of the world’s bloodiest modern battles.
How does the game stack up? Does it deserve the controversy? Is it even a full-fledged title that depicts war in a respectable non-bravado-filled light?
War Crime Simulator

Six Days in Fallujah begins Early Access with a uniquely tactical all-human four-player fireteam experience. The developer even advises to play with friends or matchmake to find teammates. The reason for that is if you want to play single-player or solo right now, technically you can, but with a catch, you’ll be alone, which makes it virtually impossible to win matches.
At the time of writing, Six Days In Fallujah doesn’t offer any single-player story campaign missions, and no AI teammates when you do play solo. Why then, did the developers even provide a solo option when there aren’t even any AI teammates? The developer does promise to add them sometime in the future.
The good thing about Six Days In Fallujah is that it puts you right into the thick of the action. However, there are pros and cons to that. Missions usually have a time of about 15 minutes, so you have to move fast. At the same time, moving too fast and not being methodical or tactical will usually mean getting killed by enemies.
It’s also very easy to randomly die due to enemy mortar fire or ridiculously-accurate sniper shots by enemies (but it’s cool how getting sniped will immediately have the screen cut to black, as if you really got sniped for real, so points for realism there). You have to stay tight with your team and move carefully. Things can quickly get intense when breaching into houses and rooms, where enemies might be lying in wait.

You don’t really get the time to prepare and you can’t change weapons. You can’t customize your loadout so you have to make do with what you get, which is random (right now you can’t choose what role/loadout you get in each mission). You also can’t choose which mission you get each time, which is also random right now. There are currently no civilians (but they promise to add them sometime in the future), so the game feels emptier, but overall, the visuals in the game look pretty decent.
The highlights of my gameplay sessions were usually when my team and I had to breach rooms in houses and buildings one-by-one. Each room is dark, and enemies can wait at any corner, which results in tense moments. Funnily enough, these are usually when I die as well; it’s very easy to get ambushed and killed if you’re too reckless and just barge in guns blazing. This is where the realism of the game actually feels fun to experience.

The content in Six Days In Fallujah is currently sorely lacking in Early Access. There are only around four or so different missions or scenarios right now, with different objectives such as clearing out an apartment complex or rescuing some wounded soldiers.
It’s weird that the developers are promoting so much about how this game is based on the “true stories” of veterans who fought in the actual conflict, but then there are no actual story campaigns at launch. The game’s focus on realism is ultimately a double-edged sword because of the extremely high difficulty.
In the years since Six Days In Fallujah was announced, the game has been controversial since Day One. In hindsight, perhaps all of that might have been an overreaction. From this writer’s perspective, there’s nothing overtly offensive about the game right now with what little content it has (the only thing I’m offended by is how little content there is in the game), but that might change when the developers eventually add the story campaign sometime in the future.
Personally, I didn’t notice anything Islamophobic, like the enemies screaming “Allahuakbar!” in my face or something. If you’re looking for a game that fairly represents both sides of the conflict (Americans and Iraqis), all I see here is from the American perspective. However the case, I don’t how “true” the stories in this game will be.
Barebones

RM88 for the current state of Six Days In Fallujah might be too steep for what content it currently offers. That could change in the near future when more content, especially the story campaign (which was previously heavily promoted to be one of the core attractions of the game), is eventually added.
According to the Early Access roadmap, AI teammates will only be added later this year (October to December 2023) and the first story campaign mission will only get added in early 2024, which is still over half a year away at this point in time.
PROS

Focus on realism and fast-paced intense action keeps you on your toes, especially when entering dark rooms in houses and buildings.

CONS

Sorely lacking in content right now (no AI teammates during solo play, no mission or weapons loadout selection, no single-player story campaign, etc.), so the only option right now is to play online missions with friends or other players.
A game based on “true stories” of true events doesn’t have story campaigns.
Too difficult, no difficulty options.

Six Days In Fallujah was played on PC based on a copy provided by the publisher. It is now available in Early Access on PC via Steam.


Yes, You Can Dress Up In Sly Cooper Colors In Ghost of Tsushima

Ghost of Tsushima offers a number of armor and armor sets that make you look slick and stylish when you’re fighting for freedom in ancient Japan. But did you know that Sucker Punch worked in furry thief Sly Cooper’s digs in this serious action-adventure samurai game?
Yep, you can create a set that’s blue and black, and sports the icon of the raccoon’s iconic cane if you dig hard enough in the game. We’ve got a video detailing on how to do that.
Slight spoiler: it requires you to go as far as the start of Act 3 in the main story. Have fun watching!


PlayStation Now Is Adding 1080p Streaming Support This Week

Sony has announced that they will begin rolling out support for 1080p streaming on the cloud game service PlayStation Now beginning this week, increasing the streaming quality from the cloud gaming serviceâ€™s previous 720p cap. This is a big leap.
In a tweet, Sony said:
“The rollout will occur over the next several weeks across Europe, US, Canada, and Japan, where PlayStation Now is available.”

PlayStation Now will begin rolling out support for streaming 1080p capable games this week.
The rollout will occur over the next several weeks across Europe, US, Canada, and Japan, where PlayStation Now is available. pic.twitter.com/OEHWHtMTw8
— PlayStation (@PlayStation) April 22, 2021

However, Sony has yet to specify which games can hit 1080p. PlayStation Now is actually a bit late to the party, considering thatÂ Amazonâ€™s Luna already supports 1080p, while Googleâ€™s Stadia can hit up to a whopping 4K resolution. Meanwhile, Microsoft is testing 1080p support for Xbox Cloud Gaming (xCloud). Another problem is that PlayStation Now is not yet available in many countries.


Silent Hill 2 Remake Announced, Will Be A PS5 Timed Exclusive

During the Silent Hill Transmission, Konami announced the Silent Hill 2 remake. It is developed by Bloober Team, who is best known for horror games like 2021’s The Medium and 2019’s Layers Of Fear 2.
The Silent Hill 2 remake will be a PS5 timed exclusive for 12 months before eventually releasing on other platforms like PC. PC is the only other platform confirmed so far.
The game is being built using Unreal Engine 5, utilizing both Lumen and Nanite. It will feature overhauled combat system and set pieces, 3D Audio and DualSense support, as well as no loading screens.

Silent Hill 2 was originally launched for the PS2, Xbox and PC back in 2001. It’s still the most iconic game in the franchise to date, so it makes sense for them to make a remake of this title, instead of the original.
Original Silent 2 developers like designer Masahiro Ito and composer Akira Yamaoka are involved with this new Silent Hill 2 remake.
You can wishlist the game on Steam.
Check out the trailer below:


Who Is The Most Popular Fire Emblem Engage Hero?

Fire Emblem Engage came out for Nintendo Switch this early January, and while it’s not as star-studded as Fire Emblem: Three Houses, it’s still a solid RPG. And it also has quite an ensemble.
So who is the most popular waifu/husbando in the game? Results from a Nintendo Dream poll from Japan (translated by Serenes Forest) have surfaced in the magazine’s June 2023 issue which also featured a developer interview. And surprise surprise: main character Alear came out on top! Following behind the main protag(s) are Diamant and Alfred. It’s gotta be the hair and the regal dress sense.
Here’s the top 10:
1. Alear

2. Diamant

3. Alfred

4. Alcryst

5. Yunaka

6. Sommie

7. Celine

8. Pandrea

9. Veyle

10. Ivy

I’m more of an Ivy guy than anything, but to each their own. Here’s the full list:

Alear
Diamant
Alfred
Alcryst
Yunaka
Sommie
Céline
Pandrea
Veyle
Ivy
Framme
Etié
Lapis
Anna
Louis
Goldmary
Hortensia
Boucheron
Chloé
Amber
Kagetsu
Clanne
Panette
Fogado
Vander

Fire Emblem Engage is available now on Nintendo Switch.


PS Plus December 2020 Offers Multiplayer Goodness With A Side Of Sandbox

Gamers will have three new games to look forward to in the PlayStation Plus December 2020 lineup. From 1 December 2020 to 4 January 2021, PS Plus subscribers will be able to redeem Worms Rumble, Rocket Arena, and Just Cause 4.
Worms Rumble

Developed by Team17,Â Worms RumbleÂ is the latest instalment of the long-runningÂ WormsÂ franchise. The last entry was previously 2016â€™sÂ Worms: W.M.D.Â Whatâ€™s interesting is that 2020 is also the 25th anniversary of the franchise.
Worms RumbleÂ is turning away from the franchiseâ€™s traditional turn-based combat and introducing new real-time combat. The worms now move faster, and can even perform wall jumps to traverse at pace to get to higher ground and away from danger, as well as dodge those â€œincomingâ€ bazooka shells and grenades.
The game will also support cross-play with a 32-player online experience and three game modes, including Deathmatch, Last Worm Standing, and Last Squad Standing. Last but not least, players will be able to customise their Worms.
Rocket Arena

Developed by Final Strike Games and published by EA,Â Rocket ArenaÂ is a 3v3 multiplayer hero shooter with a focus on rockets in gameplay. Players can try out a roster of fantastic heroes with distinctive rockets and abilities to rule the arena.
Just Cause 4

Just Cause 4 is the latest instalment of Avalanche Studios’ open-world sandbox franchise. Players can cause mayhem with a wide selection of weaponry, vehicles and gear as Rico Rodriguez skydives into the exotic climes of South America.
You can check out our review of Just Cause 4 here.
Free online multiplayer weekend

Also, non-PlayStation Plus members who own PS4 or PS5 games with active online multiplayer modes or features will be able to try them out for a limited time next month. The free online multiplayer weekend will run from midnight (local time) on 19 December 2020 to 11.59pm (local time) on 20 December 2020.
DISCLAIMER: Itâ€™s worth pointing out that these were announced by the official global PlayStation account. Weâ€™ll be sure to update this piece with PlayStation Asiaâ€™s lineup (if itâ€™s different from this one) when theyâ€™re officially announced during the day tomorrow.


Moist Esports Enter VALORANT By Signing Roster Of BreakThru

Moist Esports officially enters the VALORANT scene by signing the NA Challengers team BreakThru. Co-owner Ludwig Ahgren announced the news during a stream with tarik, which had fans in a frenzy after reports had previously linked the organization to the BreakThru squad.
The BreakThru team currently has a 1-1 record and features former Ghost Gaming and FaZe Clan players, coached by ex-Vitality coach Tanishq “Tanizhq” Sabharwal. The roster will now be representing Moist Esports in the competitive VALORANT scene.

the rumors are true!
I spent $500k of charlie's money a valorant team
say hello to Moist Moguls ft.@OfficialAproto @symrifle @brawku@1flyuh @thi9f
coached by @Tanizhq
dont tell @MoistEsports
— ludwig (@LudwigAhgren) February 26, 2023

The roster consists of:

Brady “thief” Dever
Alex “aproto” Protopapas
Xavier “flyuh” Carlson
Brock “brawk” Somerhalder
Tyler “sym” Porter
Tanishq “Tanizhq” Sabharwal (Coach)

Ludwig had previously hinted at entering the Riot Games’ esports scene since joining Moist Esports in January, and fans have been eagerly awaiting the news after fellow content creator Jeremy “Disguised Toast” Wang signed his own team, which also qualified for NA Challengers.
Moist Esports’ involvement in VALORANT isn’t a complete surprise, as they previously hosted the Ludwig x Tarik VALORANT Invitational in Los Angeles during the offseason, featuring four teams, including two VCT partners (Sentinels and T1).
The Moist Esports organization now competes in Apex Legends, Rocket League, Guilty Gear Strive, Super Smash Bros. and VALORANT. Their newly acquired team will be making their debut appearance for the organization on February 27 in their Challengers match against Turtle Troop, playing under the name ‘Moist Moguls’.
So there you have it! Moist Esports has made their big move into VALORANT, and we can’t wait to see what the future holds for the organization in the competitive scene. It’s always exciting to see new teams and players enter the fray, and with Ludwig and the rest of the team at the helm, we’re sure they’ll be making waves in no time.


Go Splat-Happy With Action RPG Superfuse Next January

Hack-and-slash action RPG Superfuse looks like it may have some surprises in store even if it looks like a modern-day Diablo clone.
The Raw Fury and Stitch Heads Entertainment game will be launching in Early Access for PC (Steam) on 31 January, 2023. The game’s plot revolves around you, an Enforcer, who is tasked with maintaining order by killing monsters and oppressors with your superpowers. There’s also four-player co-op and a very in-depth skill/tech tree that could rival Path of Exile’s.
Gameplay trailer and full features list below:
Key Features
-Build Your Play Style – Choose from five character classes then fuse multiple superpowers to build a unique playstyle using the deep and expansive skill tree system. Reallocate and redesign your powers strategically to counter powerful bosses. The same character can feel wildly different in other hands!
-Loot Makes the World Go Around – Optimize your perfect hero with powerful weapons, hi-tech armor, and boosters. Slay monsters and villains to collect an endless supply of loot with randomized stats. Make your hero more powerful, trade loot with friends, or sell it to earn credits for the items you crave. There are hundreds of items across the character classes, and even color options so you can slay in style!
-Play Solo or Cooperatively – Play the campaign solo offline or build a hero for online player-versus-environment drop-in / drop-out cooperative campaign modes. Tackle Superfuse‘s challenges solo or together and mix and match your classes to create the perfect team. Rise to the top of the leaderboards to rule the Superfuse universe.
-Fast-Paced, Heart-Pounding Combat – Hideous fleshless beasts, slithering ooze creatures, and superpowered spandex-clad foes await your fury! Battle against hordes, bosses, elites, nests, and more in your fight for the future.
-Procedurally-Generated Levels – Never fight the same path twice with dungeons that reshape themselves every time you play.
-Travel Across the Solar System – Spanning multiple planets, moons, and planetoids, Superfuse‘s epic quest travels to futuristic cities, corrupted lands, and treacherous dungeons. Discover hidden areas packed with lore and valuable treasures to sell, trade, or increase your power.
-Fully-Voiced, Story-Driven Campaign – Uncover a hidden conspiracy among the echelons of humanity and an alien menace on a dark comic book adventure packed with twists and turns.


Sol Cresta Will Be Out This February

PlatinumGames has finally announced the new release date of its 2D retro shmup title Sol Cresta.
Director Hideki Kamiya and his crew announced that Sol Cresta will be out on 22nd February, which is less than a month away. The team also showed off the main concept art of the game, featuring the three coloured ships and their respective pilots (from left to right) Luna, Sho Tendo, and Drew with his pet hamster Hamco.

There’s even a short soundtrack preview, with the game’s music being composed by Yuzo Koshiro.

PlatinumGames pals like Yoko Taro of Nier fame also extended their well wishes to the studio and Hideki Kamiya. And as expected, Yoko Taro’s message is a tad odd and brazen.

If you fancy some 2D shmup action and love intricate combinations with multiple shmup ships, you may want to check this one out.Â Sol Cresta will be out for PS4 and Nintendo Switch.


Netflix’s Cowboy Bebop Adds Six More Cast Members

Six new actors have joined the cast of Netflix’s Cowboy Bebop.
These include Geoff Stults, Tamara Tunie, Mason Alexander Park, Rachel House, Ann Truong, and Hoa Xuande.

We’ve got Cowboy Bebop cast news!-Geoff Stults as Chalmers, Jet’s ex-partner-Tamara Tunie as Ana, Martian club owner-Mason Alexander Park as Gren, Ana’s right hand person-Rachel House as Mao, White Tigers Capo-Ann Truong and Hoa Xuande as Shin & Lin, Vicious’s twin henchmen pic.twitter.com/pz81Da8ogc— Netflix Geeked @ SDCC #NetflixSDCC (@NetflixGeeked) November 19, 2020

Stults of 12 Strong fame is playing Chalmers; Jet Black’s former co-detective in the ISSP’s Homicide Division. According to Netflix (via Deadline), he has “a chronic smile that makes you want to punch him square in the faceâ€¦ especially Jet. And that’s only partly because Chalmers is dating his ex-wife these days.”
Tunie of Better Call Saul fame is taking on the role of Ana, “the proprietor of the hottest underground bluesy jazz club on Mars” who “acts as a surrogate mom to Spike.” Her official character description reveals that “there is nothing warm and cuddly about her,” as she is described as a “cool and intense” character that you wouldn’t want to trifle with.
Despite her tough exterior, Ana has found herself a wing person in Gren, who will be portrayed by Park of Acting For A Cause fame. They both run the front of the house for Ana’s jazz club and are described as being “as capable with their wit as a glock” and “as confident in a dress as a suit”.
House of Thor Ragnarok is starring as Mao, the Capo of the Syndicate’s “White Tigers” family. She is described as “more cunning, adept, crafty and deadly than her counterparts.”
Truong of Romper Stomper fame and Xuande of Top Of The Lake fame will be playing Shin and Lin, respectively.
Several previously confirmed cast members include John Cho as Spike Spiegel, Mustafa Shakir as Jet Black, Daniella Pineda as Valentine, Alex Hassell as Vicious, andÂ Elena Satine as Julia.
Netflix started production on the series in late 2019 but it was forced to shut down due to John Cho incurring an injury on set.